diff --git a/Assets/Bakery.meta b/Assets/Bakery.meta deleted file mode 100644 index ff83465f..00000000 --- a/Assets/Bakery.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: ef503d75f14abe345b5bedf4d40fa2dd -folderAsset: yes -timeCreated: 1606240228 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/BakeryAlwaysRender.cs b/Assets/Bakery/BakeryAlwaysRender.cs deleted file mode 100644 index 6e49085f..00000000 --- a/Assets/Bakery/BakeryAlwaysRender.cs +++ /dev/null @@ -1,6 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class BakeryAlwaysRender : MonoBehaviour { -} diff --git a/Assets/Bakery/BakeryAlwaysRender.cs.meta b/Assets/Bakery/BakeryAlwaysRender.cs.meta deleted file mode 100644 index eb1c2185..00000000 --- a/Assets/Bakery/BakeryAlwaysRender.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: e2d6e02e134906942bad71c1434453fa -timeCreated: 1561146394 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/BakeryDirectLight.cs b/Assets/Bakery/BakeryDirectLight.cs deleted file mode 100644 index be807fc3..00000000 --- a/Assets/Bakery/BakeryDirectLight.cs +++ /dev/null @@ -1,107 +0,0 @@ -using UnityEngine; - -#if UNITY_EDITOR -using UnityEditor; -#endif - -using System; -using System.Collections; -using System.Collections.Generic; - -[ExecuteInEditMode] -[DisallowMultipleComponent] -public class BakeryDirectLight : MonoBehaviour -{ - public Color color = Color.white; - public float intensity = 1.0f; - public float shadowSpread = 0.01f;//0.05f; - public int samples = 16; - //public uint bitmask = 1; - public int bitmask = 1; - public bool bakeToIndirect = false; - public bool shadowmask = false; - public bool shadowmaskDenoise = false; - public float indirectIntensity = 1.0f; - public Texture2D cloudShadow; - public float cloudShadowTilingX = 0.01f; - public float cloudShadowTilingY = 0.01f; - public float cloudShadowOffsetX, cloudShadowOffsetY; - - public int UID; - - public static int lightsChanged = 0; // 1 = const, 2 = full - -#if UNITY_EDITOR - void OnValidate() - { - if (lightsChanged == 0) lightsChanged = 1; - } - void OnEnable() - { - lightsChanged = 2; - } - void OnDisable() - { - lightsChanged = 2; - } - - public void Start() - { - if (gameObject.GetComponent() != null || - gameObject.GetComponent() != null || - gameObject.GetComponent() != null) - { - EditorUtility.DisplayDialog("Bakery", "Can't have more than one Bakery light on one object", "OK"); - DestroyImmediate(this); - return; - } - - if (EditorApplication.isPlayingOrWillChangePlaymode) return; - if (UID == 0) UID = Guid.NewGuid().GetHashCode(); - ftUniqueIDRegistry.Register(UID, gameObject.GetInstanceID()); - } - - void OnDestroy() - { - if (UID == 0) return; - if (EditorApplication.isPlayingOrWillChangePlaymode) return; - ftUniqueIDRegistry.Deregister(UID); - } - - void Update() - { - if (EditorApplication.isPlayingOrWillChangePlaymode) return; - if (!ftUniqueIDRegistry.Mapping.ContainsKey(UID)) ftUniqueIDRegistry.Register(UID, gameObject.GetInstanceID()); - if (gameObject.GetInstanceID() != ftUniqueIDRegistry.GetInstanceId(UID)) - { - UID = Guid.NewGuid().GetHashCode(); - ftUniqueIDRegistry.Register(UID, gameObject.GetInstanceID()); - } - } - - void OnDrawGizmos() - { - Gizmos.color = Color.yellow; - Gizmos.DrawSphere(transform.position, 0.1f); - - //Gizmos.DrawWireSphere(transform.position, 0.5f); - } - - void OnDrawGizmosSelected() - { - Gizmos.color = Color.yellow; - var endPoint = transform.position + transform.forward * 2; - Gizmos.DrawLine(transform.position, endPoint); - - //Gizmos.color = Color.blue; - Gizmos.DrawWireSphere(transform.position, 0.2f); - - Gizmos.DrawLine(endPoint, endPoint + (transform.position + transform.right - endPoint).normalized * 0.5f); - Gizmos.DrawLine(endPoint, endPoint + (transform.position - transform.right - endPoint).normalized * 0.5f); - Gizmos.DrawLine(endPoint, endPoint + (transform.position + transform.up - endPoint).normalized * 0.5f); - Gizmos.DrawLine(endPoint, endPoint + (transform.position - transform.up - endPoint).normalized * 0.5f); - } - -#endif -} - diff --git a/Assets/Bakery/BakeryDirectLight.cs.meta b/Assets/Bakery/BakeryDirectLight.cs.meta deleted file mode 100644 index be67cf1e..00000000 --- a/Assets/Bakery/BakeryDirectLight.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: c74ce2158ae608549902afb4112fd042 -timeCreated: 1526382158 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/BakeryLightMesh.cs b/Assets/Bakery/BakeryLightMesh.cs deleted file mode 100644 index 77c2ed42..00000000 --- a/Assets/Bakery/BakeryLightMesh.cs +++ /dev/null @@ -1,83 +0,0 @@ -using UnityEngine; - -#if UNITY_EDITOR -using UnityEditor; -#endif - -using System; -using System.Collections; -using System.Collections.Generic; - -[ExecuteInEditMode] -[DisallowMultipleComponent] -public class BakeryLightMesh : MonoBehaviour -{ - public int UID; - - public Color color = Color.white; - public float intensity = 1.0f; - public Texture2D texture = null; - public float cutoff = 100; - public int samples = 256; - public int samples2 = 16; - public int bitmask = 1; - public bool selfShadow = true; - public bool bakeToIndirect = true; - public float indirectIntensity = 1.0f; - - public int lmid = -2; - - public static int lightsChanged = 0; - -#if UNITY_EDITOR - void OnValidate() - { - if (lightsChanged == 0) lightsChanged = 1; - } - - public void Start() - { - if (gameObject.GetComponent() != null || - gameObject.GetComponent() != null || - gameObject.GetComponent() != null) - { - EditorUtility.DisplayDialog("Bakery", "Can't have more than one Bakery light on one object", "OK"); - DestroyImmediate(this); - return; - } - - if (EditorApplication.isPlayingOrWillChangePlaymode) return; - - if (UID == 0) UID = Guid.NewGuid().GetHashCode(); - ftUniqueIDRegistry.Register(UID, gameObject.GetInstanceID()); - } - - void OnDestroy() - { - if (UID == 0) return; - if (EditorApplication.isPlayingOrWillChangePlaymode) return; - ftUniqueIDRegistry.Deregister(UID); - } - - void Update() - { - if (EditorApplication.isPlayingOrWillChangePlaymode) return; - if (!ftUniqueIDRegistry.Mapping.ContainsKey(UID)) ftUniqueIDRegistry.Register(UID, gameObject.GetInstanceID()); - if (gameObject.GetInstanceID() != ftUniqueIDRegistry.GetInstanceId(UID)) - { - UID = Guid.NewGuid().GetHashCode(); - ftUniqueIDRegistry.Register(UID, gameObject.GetInstanceID()); - } - } -#endif - - void OnDrawGizmosSelected() - { - Gizmos.color = Color.yellow; - var mr = gameObject.GetComponent(); - if (mr!=null) Gizmos.DrawWireSphere(mr.bounds.center, cutoff); - } -} - - - diff --git a/Assets/Bakery/BakeryLightMesh.cs.meta b/Assets/Bakery/BakeryLightMesh.cs.meta deleted file mode 100644 index ee2a563d..00000000 --- a/Assets/Bakery/BakeryLightMesh.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: a28e27cacfc7e70479097f0a63c37217 -timeCreated: 1526382158 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/BakeryLightmapGroup.cs b/Assets/Bakery/BakeryLightmapGroup.cs deleted file mode 100644 index e792be9b..00000000 --- a/Assets/Bakery/BakeryLightmapGroup.cs +++ /dev/null @@ -1,174 +0,0 @@ -using UnityEngine; - -#if UNITY_EDITOR -using UnityEditor; -#endif - -public struct BakeryLightmapGroupPlain -{ - public string name; - public int resolution, id, renderMode, renderDirMode, atlasPacker; - public bool vertexBake; - public bool containsTerrains; - public bool probes; - public bool isImplicit; - public bool computeSSS; - public int sssSamples; - public float sssDensity; - public float sssR, sssG, sssB; - public float fakeShadowBias; - public bool transparentSelfShadow; - public bool flipNormal; - public string parentName; - public int sceneLodLevel; -}; - -[CreateAssetMenu(menuName = "Bakery lightmap group")] -public class BakeryLightmapGroup : ScriptableObject -{ - public enum ftLMGroupMode - { - OriginalUV = 0, - PackAtlas = 1, - Vertex = 2 - }; - - public enum RenderMode - { - FullLighting = 0, - Indirect = 1, - Shadowmask = 2, - Subtractive = 3, - AmbientOcclusionOnly = 4, - Auto = 1000 - }; - - public enum RenderDirMode - { - None = 0, - BakedNormalMaps = 1, - DominantDirection = 2, - RNM = 3, - SH = 4, - ProbeSH = 5, - Auto = 1000 - }; - - public enum AtlasPacker - { - Default = 0, - xatlas = 1, - Auto = 1000 - }; - - [SerializeField, Range(1, 8192)] - public int resolution = 512; - - [SerializeField] - public int bitmask = 1; - - [SerializeField] - public int id = -1; - - public int sortingID = -1; - - [SerializeField] - public bool isImplicit = false; - - [SerializeField] - public float area = 0.0f; - - [SerializeField] - public int totalVertexCount = 0; - - [SerializeField] - public int vertexCounter = 0; - - [SerializeField] - public int sceneLodLevel = -1; - - [SerializeField] - public string sceneName; - - [SerializeField] - public bool containsTerrains; - - [SerializeField] - public bool probes; - - [SerializeField] - public ftLMGroupMode mode = ftLMGroupMode.PackAtlas; - - [SerializeField] - public RenderMode renderMode = RenderMode.Auto; - - [SerializeField] - public RenderDirMode renderDirMode = RenderDirMode.Auto; - - [SerializeField] - public AtlasPacker atlasPacker = AtlasPacker.Auto; - - //[SerializeField] - //public bool aoIsThickness = false; - - [SerializeField] - public bool computeSSS = false; - - [SerializeField] - public int sssSamples = 16; - - [SerializeField] - public float sssDensity = 10; - - [SerializeField] - public Color sssColor = Color.white; - - [SerializeField] - public float fakeShadowBias = 0.0f; - - [SerializeField] - public bool transparentSelfShadow = false; - - [SerializeField] - public bool flipNormal = false; - - [SerializeField] - public string parentName; - - [SerializeField] - public string overridePath = ""; - - [SerializeField] - public bool fixPos3D = false; - - [SerializeField] - public Vector3 voxelSize = Vector3.one; - - public BakeryLightmapGroupPlain GetPlainStruct() - { - BakeryLightmapGroupPlain str; - str.name = name; - str.id = id; - str.resolution = resolution; - str.vertexBake = mode == ftLMGroupMode.Vertex; - str.isImplicit = isImplicit; - str.renderMode = (int)renderMode; - str.renderDirMode = (int)renderDirMode; - str.atlasPacker = (int)atlasPacker; - str.computeSSS = computeSSS; - str.sssSamples = sssSamples; - str.sssDensity = sssDensity; - str.sssR = sssColor.r; - str.sssG = sssColor.g; - str.sssB = sssColor.b; - str.containsTerrains = containsTerrains; - str.probes = probes; - str.fakeShadowBias = fakeShadowBias; - str.transparentSelfShadow = transparentSelfShadow; - str.flipNormal = flipNormal; - str.parentName = parentName; - str.sceneLodLevel = sceneLodLevel; - return str; - } -} - diff --git a/Assets/Bakery/BakeryLightmapGroup.cs.meta b/Assets/Bakery/BakeryLightmapGroup.cs.meta deleted file mode 100644 index b7e5693b..00000000 --- a/Assets/Bakery/BakeryLightmapGroup.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: ec0b4dd729a12d046982652f834580a2 -timeCreated: 1526381368 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/BakeryLightmapGroupSelector.cs b/Assets/Bakery/BakeryLightmapGroupSelector.cs deleted file mode 100644 index 24c35c6b..00000000 --- a/Assets/Bakery/BakeryLightmapGroupSelector.cs +++ /dev/null @@ -1,9 +0,0 @@ -using UnityEngine; - -public class BakeryLightmapGroupSelector : MonoBehaviour -{ - public Object lmgroupAsset; - public bool instanceResolutionOverride = false; - public int instanceResolution = 256; -} - diff --git a/Assets/Bakery/BakeryLightmapGroupSelector.cs.meta b/Assets/Bakery/BakeryLightmapGroupSelector.cs.meta deleted file mode 100644 index 3a1cb080..00000000 --- a/Assets/Bakery/BakeryLightmapGroupSelector.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 0a747f33c53bd3042af4ac90fc2a1fd3 -timeCreated: 1526383988 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/BakeryLightmappedPrefab.cs b/Assets/Bakery/BakeryLightmappedPrefab.cs deleted file mode 100644 index 9359b86c..00000000 --- a/Assets/Bakery/BakeryLightmappedPrefab.cs +++ /dev/null @@ -1,130 +0,0 @@ -#if UNITY_EDITOR -using UnityEditor; -#endif -using UnityEngine; - -// Disable 'obsolete' warnings -#pragma warning disable 0618 - -[DisallowMultipleComponent] -public class BakeryLightmappedPrefab : MonoBehaviour -{ -#if UNITY_EDITOR - public bool enableBaking = true; - public string errorMessage; - - public bool IsValid() - { - errorMessage = ""; - - if (!enableBaking) - { - return false; - } - - bool isPartOfPrefab = PrefabUtility.GetPrefabType(gameObject) == PrefabType.PrefabInstance; - if (!isPartOfPrefab) - { - errorMessage = "this GameObject is not a prefab"; - return false; - } - - bool prefabIsRoot = PrefabUtility.FindPrefabRoot(gameObject) == gameObject; - if (!prefabIsRoot) - { - errorMessage = "this GameObject is not a root prefab object"; - return false; - } - - var transforms = GetComponentsInChildren(); - for(int i=0; i= 0) continue; - if (mods[i].target != null && mods[i].target.name == gameObject.name) - { - if (mods[i].propertyPath.Contains("m_LocalPosition")) continue; - if (mods[i].propertyPath.Contains("m_LocalRotation")) continue; - if (mods[i].propertyPath.Contains("m_LocalScale")) continue; - } - - errorMessage = "prefab contains unapplied data (" + mods[i].target+"."+mods[i].propertyPath + ")"; - return false; - } - } - - var comps = gameObject.GetComponents(); - var comps2 = gameObject.GetComponentsInChildren(); - - for(int t=0; t<2; t++) - { - var comps3 = t == 0 ? comps : comps2; - for(int c=0; c() != null || - gameObject.GetComponent() != null || - gameObject.GetComponent() != null) - { - EditorUtility.DisplayDialog("Bakery", "Can't have more than one Bakery light on one object", "OK"); - DestroyImmediate(this); - return; - } - - if (EditorApplication.isPlayingOrWillChangePlaymode) return; - if (UID == 0) UID = Guid.NewGuid().GetHashCode(); - ftUniqueIDRegistry.Register(UID, gameObject.GetInstanceID()); - } - - void OnDestroy() - { - if (UID == 0) return; - if (EditorApplication.isPlayingOrWillChangePlaymode) return; - ftUniqueIDRegistry.Deregister(UID); - } - - void Update() - { - if (EditorApplication.isPlayingOrWillChangePlaymode) return; - if (!ftUniqueIDRegistry.Mapping.ContainsKey(UID)) ftUniqueIDRegistry.Register(UID, gameObject.GetInstanceID()); - if (gameObject.GetInstanceID() != ftUniqueIDRegistry.GetInstanceId(UID)) - { - UID = Guid.NewGuid().GetHashCode(); - ftUniqueIDRegistry.Register(UID, gameObject.GetInstanceID()); - } - } - - void OnDrawGizmos() - { - Gizmos.color = color; - var curCam = Camera.current; - if (curCam != null) - { - screenRadius = Mathf.Min((transform.position - curCam.transform.position).magnitude * GIZMO_SCALE, GIZMO_MAXSIZE); - } - Gizmos.DrawSphere(transform.position, screenRadius); - } - - void DrawArrow(Vector3 a, Vector3 b) - { - //const float len = 0.125f; - - b = a + b * (shadowSpread + 0.05f); - Gizmos.DrawLine(a, b); - } - - void OnDrawGizmosSelected() - { - Gizmos.color = color;//Color.yellow; - Gizmos.DrawWireSphere(transform.position, shadowSpread); - - Gizmos.color = new Color(color.r, color.g, color.b, 0.25f);//Color.gray; - if (projMode != ftLightProjectionMode.Cookie && projMode != ftLightProjectionMode.Cone) Gizmos.DrawWireSphere(transform.position, cutoff); - - if (projMode != 0) - { - Gizmos.color = color;//Color.yellow; - Vector3 endPoint; - if (projMode == ftLightProjectionMode.Cookie || projMode == ftLightProjectionMode.Cone) - { - endPoint = transform.forward * 2; - Gizmos.DrawRay(transform.position, endPoint); - - float angle2 = (180 - angle) * Mathf.Deg2Rad * 0.5f; - //float x = Mathf.Cos(angle2); - //float radius = x * cutoff; - - float x = 1 / Mathf.Sin(angle2); - x = Mathf.Sqrt(x * x - 1); - float radius = x * cutoff; - - const int segments = 16; - for(int i=0; i() != null || - gameObject.GetComponent() != null || - gameObject.GetComponent() != null) - { - EditorUtility.DisplayDialog("Bakery", "Can't have more than one Bakery light on one object", "OK"); - DestroyImmediate(this); - return; - } - - if (EditorApplication.isPlayingOrWillChangePlaymode) return; - if (UID == 0) UID = Guid.NewGuid().GetHashCode(); - ftUniqueIDRegistry.Register(UID, gameObject.GetInstanceID()); - } - - void OnDestroy() - { - if (UID == 0) return; - if (EditorApplication.isPlayingOrWillChangePlaymode) return; - ftUniqueIDRegistry.Deregister(UID); - } - - void Update() - { - if (EditorApplication.isPlayingOrWillChangePlaymode) return; - if (!ftUniqueIDRegistry.Mapping.ContainsKey(UID)) ftUniqueIDRegistry.Register(UID, gameObject.GetInstanceID()); - if (gameObject.GetInstanceID() != ftUniqueIDRegistry.GetInstanceId(UID)) - { - UID = Guid.NewGuid().GetHashCode(); - ftUniqueIDRegistry.Register(UID, gameObject.GetInstanceID()); - } - } - - void OnDrawGizmos() - { - Gizmos.color = new Color(49/255.0f, 91/255.0f, 191/255.0f); - Gizmos.DrawSphere(transform.position, 0.1f); - } - - void OnDrawGizmosSelected() - { - Gizmos.color = new Color(49/255.0f, 91/255.0f, 191/255.0f); - Vector3 origin = transform.position; - const int segments = 16; - for(int i=0; i() as MeshRenderer[]; - if (mrs.Length > 0) - { - var b = mrs[0].bounds; - for(int i=1; i(); - if (boxCol != null) - { - if (GUILayout.Button("Set from box collider")) - { - Undo.RecordObject(vol, "Change Bounds"); - vol.bounds = boxCol.bounds; - } - if (GUILayout.Button("Set to box collider")) - { - boxCol.center = Vector3.zero; - boxCol.size = vol.bounds.size; - } - } - - var bmin = vol.bounds.min; - var bmax = vol.bounds.max; - var bsize = vol.bounds.size; - EditorGUILayout.LabelField("Min: " + bmin.x+", "+bmin.y+", "+bmin.z); - EditorGUILayout.LabelField("Max: " + bmax.x+", "+bmax.y+", "+bmax.z); - - if (GUILayout.Button("Copy bounds to clipboard")) - { - GUIUtility.systemCopyBuffer = "float3 bmin = float3(" + F(bmin.x)+", "+F(bmin.y)+", "+F(bmin.z) + "); float3 bmax = float3(" + F(bmax.x)+", "+F(bmax.y)+", "+F(bmax.z) + "); float3 binvsize = float3(" + F(1.0f/bsize.x)+", "+F(1.0f/bsize.y)+", "+F(1.0f/bsize.z) + ");"; - } - - serializedObject.ApplyModifiedProperties(); - } - - protected virtual void OnSceneGUI() - { - var vol = (BakeryVolume)target; - - boundsHandle.center = vol.transform.position; - boundsHandle.size = vol.bounds.size; - - EditorGUI.BeginChangeCheck(); - boundsHandle.DrawHandle(); - if (EditorGUI.EndChangeCheck()) - { - Undo.RecordObject(vol, "Change Bounds"); - - Bounds newBounds = new Bounds(); - newBounds.center = boundsHandle.center; - newBounds.size = boundsHandle.size; - vol.bounds = newBounds; - vol.transform.position = boundsHandle.center; - } - else if ((vol.bounds.center - boundsHandle.center).sqrMagnitude > 0.0001f) - { - Bounds newBounds = new Bounds(); - newBounds.center = boundsHandle.center; - newBounds.size = boundsHandle.size; - vol.bounds = newBounds; - } - } -} -#endif diff --git a/Assets/Bakery/BakeryVolume.cs.meta b/Assets/Bakery/BakeryVolume.cs.meta deleted file mode 100644 index f5f707c3..00000000 --- a/Assets/Bakery/BakeryVolume.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 17ce3c1d3490b7143a67ebdc73cab6c1 -timeCreated: 1589618132 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/docs.meta b/Assets/Bakery/docs.meta deleted file mode 100644 index d582afb2..00000000 --- a/Assets/Bakery/docs.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: ab12b7d692d7ee34eaf8dab0da156ff0 -folderAsset: yes -timeCreated: 1606240228 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/docs/Bakery_manual.pdf b/Assets/Bakery/docs/Bakery_manual.pdf deleted file mode 100644 index b59ba61e..00000000 Binary files a/Assets/Bakery/docs/Bakery_manual.pdf and /dev/null differ diff --git a/Assets/Bakery/docs/Bakery_manual.pdf.meta b/Assets/Bakery/docs/Bakery_manual.pdf.meta deleted file mode 100644 index 373edf16..00000000 --- a/Assets/Bakery/docs/Bakery_manual.pdf.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d2aec06f3f96cab4b822ed687e9e5ad4 -timeCreated: 1531146949 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/emptyDirection.tga b/Assets/Bakery/emptyDirection.tga deleted file mode 100644 index c511bf70..00000000 --- a/Assets/Bakery/emptyDirection.tga +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:d9cc99e5cb296d68c9d64528f0ae35a08316883fb33283691e699f1a459310b6 -size 48 diff --git a/Assets/Bakery/emptyDirection.tga.meta b/Assets/Bakery/emptyDirection.tga.meta deleted file mode 100644 index b04e9420..00000000 --- a/Assets/Bakery/emptyDirection.tga.meta +++ /dev/null @@ -1,100 +0,0 @@ -fileFormatVersion: 2 -guid: 04afea73344b7d049b5b7ac5ae315dd5 -timeCreated: 1539193964 -licenseType: Store -TextureImporter: - fileIDToRecycleName: {} - serializedVersion: 4 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 0 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - filterMode: -1 - aniso: -1 - mipBias: -1 - wrapMode: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spritePixelsToUnits: 100 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - - buildTarget: Standalone - maxTextureSize: 2048 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - - buildTarget: iPhone - maxTextureSize: 2048 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - - buildTarget: Android - maxTextureSize: 2048 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - - buildTarget: WebGL - maxTextureSize: 2048 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - spritePackingTag: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/emptyLightingData.asset b/Assets/Bakery/emptyLightingData.asset deleted file mode 100644 index 1075eb2d..00000000 Binary files a/Assets/Bakery/emptyLightingData.asset and /dev/null differ diff --git a/Assets/Bakery/emptyLightingData.asset.meta b/Assets/Bakery/emptyLightingData.asset.meta deleted file mode 100644 index 40579a86..00000000 --- a/Assets/Bakery/emptyLightingData.asset.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 8b4edc58204bf354c9dd12ceacc42350 -timeCreated: 1534495245 -licenseType: Store -NativeFormatImporter: - mainObjectFileID: -1 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/ftBlack.shader b/Assets/Bakery/ftBlack.shader deleted file mode 100644 index 9e3487d2..00000000 --- a/Assets/Bakery/ftBlack.shader +++ /dev/null @@ -1,42 +0,0 @@ -Shader "Hidden/ftBlack" -{ - SubShader - { - Pass - { - Name "META" - Tags {"LightMode"="Meta"} - Cull Off - CGPROGRAM - - #include "UnityCG.cginc" - - struct VertexInput - { - float2 uv1 : TEXCOORD1; - }; - - struct v2f_meta2 - { - float4 pos : SV_POSITION; - }; - - v2f_meta2 vert_meta2 (VertexInput v) - { - v2f_meta2 o; - o.pos = float4(((v.uv1.xy * unity_LightmapST.xy + unity_LightmapST.zw)*2-1) * float2(1,-1), 0.5, 1); - return o; - } - - float4 frag_meta2 (v2f_meta2 i): SV_Target - { - return float4(0,0,0,1); - } - - #pragma vertex vert_meta2 - #pragma fragment frag_meta2 - ENDCG - } - } -} - diff --git a/Assets/Bakery/ftBlack.shader.meta b/Assets/Bakery/ftBlack.shader.meta deleted file mode 100644 index ec9160aa..00000000 --- a/Assets/Bakery/ftBlack.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: e6fa4030aa9e5fd499a934ca8bf68034 -timeCreated: 1541957594 -licenseType: Store -ShaderImporter: - defaultTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/ftCubemap2Strip.shader b/Assets/Bakery/ftCubemap2Strip.shader deleted file mode 100644 index 4692ab5a..00000000 --- a/Assets/Bakery/ftCubemap2Strip.shader +++ /dev/null @@ -1,80 +0,0 @@ -Shader "Hidden/ftCubemap2Strip" -{ - Properties - { - _MainTex ("Texture", 2D) = "white" {} - } - SubShader - { - // No culling or depth - Cull Off ZWrite Off ZTest Always - - Pass - { - CGPROGRAM - #pragma vertex vert - #pragma fragment frag - - #include "UnityCG.cginc" - - struct appdata - { - float4 vertex : POSITION; - float2 uv : TEXCOORD0; - }; - - struct v2f - { - float2 uv : TEXCOORD0; - float4 vertex : SV_POSITION; - }; - - v2f vert (appdata v) - { - v2f o; - o.vertex = UnityObjectToClipPos(v.vertex); - o.uv = v.uv; - #if UNITY_UV_STARTS_AT_TOP - o.uv.y = 1-o.uv.y; - #endif - return o; - } - - samplerCUBE _MainTex; - float gammaMode; - - fixed4 frag (v2f i) : SV_Target - { - float3 vec; - int quad = floor(i.uv.x * 6); - - float2 st = frac(i.uv * float2(6,1)) * 2.0 - 1.0; - st.x = -st.x; - //st.y = -st.y; - - if (quad == 0) { - vec = float3(1, -st.y, st.x); - } else if (quad == 1) { - vec = float3(-1, -st.y, -st.x); - } else if (quad == 2) { - vec = float3(-st.y, 1, -st.x); - } else if (quad == 3) { - vec = float3(-st.y, -1, st.x); - } else if (quad == 4) { - vec = float3(-st.x, -st.y, 1); - } else { - vec = float3(st.x, -st.y, -1); - } - - vec = -vec; - - float4 col = texCUBE(_MainTex, vec); - - if (gammaMode > 0.5f) col.rgb = pow(col.rgb, 2.2f); - - return col; - } - ENDCG - } - } -} diff --git a/Assets/Bakery/ftCubemap2Strip.shader.meta b/Assets/Bakery/ftCubemap2Strip.shader.meta deleted file mode 100644 index 6137dbbe..00000000 --- a/Assets/Bakery/ftCubemap2Strip.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: c73e5686bbd8c334da43020465ac8360 -timeCreated: 1526836856 -licenseType: Store -ShaderImporter: - defaultTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/ftDefaultAreaLightMat.mat b/Assets/Bakery/ftDefaultAreaLightMat.mat deleted file mode 100644 index 94639b6d..00000000 --- a/Assets/Bakery/ftDefaultAreaLightMat.mat +++ /dev/null @@ -1,79 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: ftDefaultAreaLightMat - m_Shader: {fileID: 4800000, guid: 44078aff4de957844a86ead7ad169295, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - - intensity: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] diff --git a/Assets/Bakery/ftDefaultAreaLightMat.mat.meta b/Assets/Bakery/ftDefaultAreaLightMat.mat.meta deleted file mode 100644 index d2165768..00000000 --- a/Assets/Bakery/ftDefaultAreaLightMat.mat.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: ea803d5e2c877f84e8ca6599c9cefb15 -timeCreated: 1527799464 -licenseType: Store -NativeFormatImporter: - mainObjectFileID: 2100000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/ftDefaultGlobalStorage.asset b/Assets/Bakery/ftDefaultGlobalStorage.asset deleted file mode 100644 index 54c598d6..00000000 --- a/Assets/Bakery/ftDefaultGlobalStorage.asset +++ /dev/null @@ -1,489 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!114 &11400000 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: c789d55c4f1cff34799abba03737e8f7, type: 3} - m_Name: ftDefaultGlobalStorage - m_EditorClassIdentifier: - modifiedAssetPathList: - - Assets/Bakery/examples/content/sponza/sponza.FBX - modifiedAssetPaddingHash: - modifiedMeshList: [] - modifiedMeshPaddingList: - modifiedAssets: - - meshName: - - sponza_00 - - sponza_01 - - sponza_03 - - sponza_05 - - sponza_06 - - sponza_07 - - sponza_08 - - sponza_09 - - sponza_10 - - sponza_11 - - sponza_12 - - sponza_13 - - sponza_14 - - sponza_15 - - sponza_16 - - sponza_17 - - sponza_18 - - sponza_19 - - sponza_20 - - sponza_21 - - sponza_22 - - sponza_23 - - sponza_24 - - sponza_25 - - sponza_26 - - sponza_27 - - sponza_28 - - sponza_29 - - sponza_30 - - sponza_31 - - sponza_32 - - sponza_33 - - sponza_34 - - sponza_35 - - sponza_36 - - sponza_37 - - sponza_38 - - sponza_39 - - sponza_40 - - sponza_41 - - sponza_42 - - sponza_43 - - sponza_44 - - sponza_45 - - sponza_46 - - sponza_47 - - sponza_48 - - sponza_49 - - sponza_50 - - sponza_51 - - sponza_52 - - sponza_53 - - sponza_54 - - sponza_55 - - sponza_56 - - sponza_57 - - sponza_58 - - sponza_59 - - sponza_60 - - sponza_61 - - sponza_62 - - sponza_63 - - sponza_64 - - sponza_65 - - sponza_67 - - sponza_68 - - sponza_69 - - sponza_70 - - sponza_71 - - sponza_72 - - sponza_73 - - sponza_74 - - sponza_75 - - sponza_76 - - sponza_77 - - sponza_78 - - sponza_79 - - sponza_80 - - sponza_81 - - sponza_82 - - sponza_83 - - sponza_84 - - sponza_85 - - sponza_86 - - sponza_87 - - sponza_88 - - sponza_89 - - sponza_90 - - sponza_91 - - sponza_92 - - sponza_93 - - sponza_94 - - sponza_95 - - sponza_96 - - sponza_97 - - sponza_98 - - sponza_99 - - sponza_100 - - sponza_101 - - sponza_102 - - sponza_103 - - sponza_104 - - sponza_105 - - sponza_106 - - sponza_107 - - sponza_108 - - sponza_109 - - sponza_110 - - sponza_111 - - sponza_112 - - sponza_113 - - sponza_114 - - sponza_115 - - sponza_116 - - sponza_117 - - sponza_118 - - sponza_119 - - sponza_120 - - sponza_121 - - sponza_122 - - sponza_123 - - sponza_124 - - sponza_125 - - sponza_126 - - sponza_127 - - sponza_128 - - sponza_129 - - sponza_130 - - sponza_131 - - sponza_132 - - sponza_133 - - sponza_134 - - sponza_135 - - sponza_136 - - sponza_137 - - sponza_138 - - sponza_139 - - sponza_140 - - sponza_141 - - sponza_142 - - sponza_143 - - sponza_144 - - sponza_145 - - sponza_146 - - sponza_147 - - sponza_148 - - sponza_149 - - sponza_150 - - sponza_151 - - sponza_152 - - sponza_153 - - sponza_154 - - sponza_155 - - sponza_156 - - sponza_157 - - sponza_158 - - sponza_159 - - sponza_160 - - sponza_161 - - sponza_162 - - sponza_163 - - sponza_164 - - sponza_165 - - sponza_166 - - sponza_167 - - sponza_168 - - sponza_169 - - sponza_170 - - sponza_171 - - sponza_172 - - sponza_173 - - sponza_174 - - sponza_175 - - sponza_176 - - sponza_177 - - sponza_178 - - sponza_179 - - sponza_180 - - sponza_181 - - sponza_182 - - sponza_183 - - sponza_184 - - sponza_185 - - sponza_186 - - sponza_187 - - sponza_188 - - sponza_189 - - sponza_190 - - sponza_191 - - sponza_192 - - sponza_193 - - sponza_194 - - sponza_195 - - sponza_196 - - sponza_197 - - sponza_198 - - sponza_199 - - sponza_200 - - sponza_201 - - sponza_202 - - sponza_203 - - sponza_204 - - sponza_205 - - sponza_206 - - sponza_207 - - sponza_208 - - sponza_209 - - sponza_210 - - sponza_211 - - sponza_212 - - sponza_213 - - sponza_214 - - sponza_215 - - sponza_216 - - sponza_217 - - sponza_218 - - sponza_219 - - sponza_220 - - sponza_221 - - sponza_222 - - sponza_223 - - sponza_224 - - sponza_225 - - sponza_226 - - sponza_227 - - sponza_228 - - sponza_229 - - sponza_230 - - sponza_231 - - sponza_232 - - sponza_233 - - sponza_234 - - sponza_235 - - sponza_236 - - sponza_237 - - sponza_238 - - sponza_239 - - sponza_240 - - sponza_241 - - sponza_242 - - sponza_243 - - sponza_244 - - sponza_245 - - sponza_246 - - sponza_247 - - sponza_248 - - sponza_249 - - sponza_250 - - sponza_251 - - sponza_252 - - sponza_253 - - sponza_254 - - sponza_255 - - sponza_256 - - sponza_257 - - sponza_259 - - sponza_260 - - sponza_261 - - sponza_262 - - sponza_263 - - sponza_264 - - sponza_265 - - sponza_266 - - sponza_267 - - sponza_268 - - sponza_269 - - sponza_270 - - sponza_271 - - sponza_272 - - sponza_273 - - sponza_274 - - sponza_275 - - sponza_276 - - sponza_277 - - sponza_278 - - sponza_279 - - sponza_280 - - sponza_281 - - sponza_282 - - sponza_283 - - sponza_284 - - sponza_285 - - sponza_286 - - sponza_287 - - sponza_288 - - sponza_289 - - sponza_290 - - sponza_291 - - sponza_292 - - sponza_293 - - sponza_294 - - sponza_295 - - sponza_296 - - sponza_297 - - sponza_298 - - sponza_299 - - sponza_300 - - sponza_301 - - sponza_302 - - sponza_303 - - sponza_304 - - sponza_305 - - sponza_306 - - sponza_307 - - sponza_308 - - sponza_309 - - sponza_310 - - sponza_311 - - sponza_312 - - sponza_313 - - sponza_314 - - sponza_315 - - sponza_316 - - sponza_317 - - sponza_318 - - sponza_319 - - sponza_320 - - sponza_321 - - sponza_322 - - sponza_323 - - sponza_324 - - sponza_325 - - sponza_326 - - sponza_327 - - sponza_328 - - sponza_329 - - sponza_330 - - sponza_331 - - sponza_332 - - sponza_333 - - sponza_334 - - sponza_335 - - sponza_336 - - sponza_337 - - sponza_338 - - sponza_339 - - sponza_340 - - sponza_341 - - sponza_342 - - sponza_343 - - sponza_344 - - sponza_345 - - sponza_346 - - sponza_347 - - sponza_348 - - sponza_349 - - sponza_350 - - sponza_351 - - sponza_352 - - sponza_353 - - sponza_354 - - sponza_355 - - sponza_356 - - sponza_357 - - sponza_358 - - sponza_359 - - sponza_360 - - sponza_361 - - sponza_362 - - sponza_363 - - sponza_364 - - sponza_365 - - sponza_366 - - sponza_367 - - sponza_368 - - sponza_369 - - sponza_370 - - sponza_371 - - sponza_372 - - sponza_373 - - sponza_374 - - sponza_375 - - sponza_376 - - sponza_377 - - sponza_378 - - sponza_381 - padding: 2e000000460000002a000000110000000e0000000c0000000400000033000000330000003300000033000000330000003300000033000000330000000a00000007000000060000002b0000002b00000011000000140000001400000014000000140000002a0000001d000000320000003200000032000000320000002a000000080000000d0000000500000087000000fa00000087000000fa00000087000000fa00000087000000fa00000087000000fb00000087000000fb00000087000000fb00000087000000fb00000087000000fb00000051000000510000005100000051000000510000005100000051000000510000005100000051000000510000000c00000006000000060000002700000028000000390000002b000000150000002700000000010000ba0000009b0000009b000000b70000009d000000b7000000b7000000b70000009b000000b70000009d000000b7000000b7000000b70000009b0000009b0000009b00000083000000ba00000000010000ba0000009b0000009b000000b70000009d000000b7000000b7000000b70000009b000000b70000009d000000b7000000b7000000b70000009b0000009b0000009b00000083000000000100002700000006000000270000002700000027000000270000002d0000001000000010000000230000006a000000000100006a000000000100006a000000000100006a000000000100001e0000002c000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000230000006a000000000100006a000000000100006a000000000100006a000000000100001e0000002c000000630000004300000000010000000100004300000000010000430000000001000043000000430000009400000094000000430000009400000043000000940000004300000024000000270000004600000030000000360000002d000000360000001d0000001d0000001d0000001d0000001d0000001d0000001d0000001d00000000010000ad0000000001000000010000ad0000000001000000010000ad0000000001000000010000ad0000000001000000010000ad0000000001000000010000ad0000000001000000010000ad0000000001000000010000ad0000000001000000010000ad0000000001000000010000ad000000000100001b0000001b0000001b0000001b0000001b0000001b0000001b0000001b0000001b0000001b000000000100000001000000010000000100008c00000000010000000100000001000000010000000100000001000000010000000100008c00000000010000000100000001000000010000000100000001000000010000000100008c00000000010000000100000001000000010000000100000001000000010000000100008c000000000100000001000000010000000100004600000046000000460000004900000049000000490000004900000024000000240000002400000024000000220000001800000004000000 - unwrapper: - assetList: - - Assets/Bakery/examples/content/sponza/bush.FBX - - Assets/Bakery/examples/content/floor_lamp.FBX - uvOverlapAssetList: 00000000ffffffff - xatlasWarningShown: 0 - foundCompatibleSetup: 0 - gpuName: - runsNonRTX: 1 - runsOptix5: 1 - runsOptix6: 1 - runsOptix7: 1 - runsOIDN: 1 - alwaysEnableRTX: 0 - checkerPreviewOn: 0 - rtSceneViewPreviewOn: 0 - renderSettingsBounces: 5 - renderSettingsGISamples: 16 - renderSettingsGIBackFaceWeight: 0 - renderSettingsTileSize: 512 - renderSettingsPriority: 2 - renderSettingsTexelsPerUnit: 20 - renderSettingsForceRefresh: 1 - renderSettingsForceRebuildGeometry: 1 - renderSettingsPerformRendering: 1 - renderSettingsUserRenderMode: 0 - renderSettingsDistanceShadowmask: 0 - renderSettingsSettingsMode: 0 - renderSettingsFixSeams: 1 - renderSettingsDenoise: 1 - renderSettingsDenoise2x: 0 - renderSettingsEncode: 1 - renderSettingsEncodeMode: 0 - renderSettingsOverwriteWarning: 0 - renderSettingsAutoAtlas: 1 - renderSettingsUnwrapUVs: 1 - renderSettingsForceDisableUnwrapUVs: 0 - renderSettingsMaxAutoResolution: 4096 - renderSettingsMinAutoResolution: 16 - renderSettingsUnloadScenes: 1 - renderSettingsAdjustSamples: 1 - renderSettingsGILODMode: 0 - renderSettingsGILODModeEnabled: 1 - renderSettingsCheckOverlaps: 0 - renderSettingsSkipOutOfBoundsUVs: 1 - renderSettingsHackEmissiveBoost: 1 - renderSettingsHackIndirectBoost: 1 - renderSettingsTempPath: - renderSettingsOutPath: - renderSettingsUseScenePath: 0 - renderSettingsHackAOIntensity: 0 - renderSettingsHackAOSamples: 16 - renderSettingsHackAORadius: 1 - renderSettingsShowAOSettings: 0 - renderSettingsShowTasks: 1 - renderSettingsShowTasks2: 0 - renderSettingsShowPaths: 1 - renderSettingsShowNet: 1 - renderSettingsOcclusionProbes: 0 - renderSettingsTexelsPerMap: 0 - renderSettingsTexelsColor: 1 - renderSettingsTexelsMask: 1 - renderSettingsTexelsDir: 1 - renderSettingsShowDirWarning: 1 - renderSettingsRenderDirMode: 0 - renderSettingsShowCheckerSettings: 0 - renderSettingsSamplesWarning: 1 - renderSettingsPrefabWarning: 1 - renderSettingsSplitByScene: 0 - renderSettingsUVPaddingMax: 0 - renderSettingsPostPacking: 1 - renderSettingsHoleFilling: 0 - renderSettingsBeepOnFinish: 0 - renderSettingsExportTerrainAsHeightmap: 1 - renderSettingsRTXMode: 0 - renderSettingsLightProbeMode: 1 - renderSettingsClientMode: 0 - renderSettingsServerAddress: 127.0.0.1 - renderSettingsUnwrapper: 0 - renderSettingsDenoiserType: 100 - renderSettingsExportTerrainTrees: 0 - renderSettingsShowPerf: 1 - renderSettingsSampleDiv: 1 - renderSettingsAtlasPacker: 0 - renderSettingsBatchPoints: 1 - renderSettingsRTPVExport: 1 - renderSettingsRTPVSceneView: 0 - renderSettingsRTPVWidth: 640 - renderSettingsRTPVHeight: 360 - modifiedMeshPaddingArray: - modifiedMeshUnwrapperArray: diff --git a/Assets/Bakery/ftDefaultGlobalStorage.asset.meta b/Assets/Bakery/ftDefaultGlobalStorage.asset.meta deleted file mode 100644 index fdf628ee..00000000 --- a/Assets/Bakery/ftDefaultGlobalStorage.asset.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: f4b25053f1346cc4e8e1208e07ec0360 -timeCreated: 1536946135 -licenseType: Store -NativeFormatImporter: - mainObjectFileID: -1 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/ftDilate.shader b/Assets/Bakery/ftDilate.shader deleted file mode 100644 index 5324319e..00000000 --- a/Assets/Bakery/ftDilate.shader +++ /dev/null @@ -1,106 +0,0 @@ -Shader "Hidden/ftDilate" -{ - Properties - { - _MainTex ("Texture", 2D) = "white" {} - } - SubShader - { - // No culling or depth - Cull Off ZWrite Off ZTest Always - - Pass - { - CGPROGRAM - #pragma vertex vert - #pragma fragment frag - - #include "UnityCG.cginc" - - struct appdata - { - float4 vertex : POSITION; - float2 uv : TEXCOORD0; - }; - - struct v2f - { - float2 uv : TEXCOORD0; - float4 vertex : SV_POSITION; - }; - - v2f vert (appdata v) - { - v2f o; - o.vertex = UnityObjectToClipPos(v.vertex); - o.uv = v.uv; - return o; - } - - UNITY_DECLARE_TEX2D(_MainTex); - - fixed4 frag (v2f i) : SV_Target - { - uint width, height; - _MainTex.GetDimensions(width, height); - int3 center = int3(i.vertex.xy, 0); - - float4 c = _MainTex.Load(center); - if (c.w > 0) return c; - - uint total = 0; - float4 c2 = _MainTex.Load(center, int2(-1,-1)); - if (c2.w>0) { - c += c2; - total++; - } - - c2 = _MainTex.Load(center, int2(0,-1)); - if (c2.w>0) { - c += c2; - total++; - } - - c2 = _MainTex.Load(center, int2(1,-1)); - if (c2.w>0) { - c += c2; - total++; - } - - c2 = _MainTex.Load(center, int2(-1,0)); - if (c2.w>0) { - c += c2; - total++; - } - - c2 = _MainTex.Load(center, int2(1,0)); - if (c2.w>0) { - c += c2; - total++; - } - - c2 = _MainTex.Load(center, int2(-1,1)); - if (c2.w>0) { - c += c2; - total++; - } - - c2 = _MainTex.Load(center, int2(1,1)); - if (c2.w>0) { - c += c2; - total++; - } - - if (total > 0) - { - c /= total; - return float4(c.rgb, 1.0f); - } - - return float4(0,0,0,0); - } - ENDCG - } - } -} - diff --git a/Assets/Bakery/ftDilate.shader.meta b/Assets/Bakery/ftDilate.shader.meta deleted file mode 100644 index d82b1ad1..00000000 --- a/Assets/Bakery/ftDilate.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 966cd9feaf442e64b9154c34e29787e1 -timeCreated: 1595076643 -licenseType: Store -ShaderImporter: - defaultTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/ftGlobalStorage.asset b/Assets/Bakery/ftGlobalStorage.asset deleted file mode 100644 index bc1566cc..00000000 --- a/Assets/Bakery/ftGlobalStorage.asset +++ /dev/null @@ -1,949 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!114 &11400000 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: c789d55c4f1cff34799abba03737e8f7, type: 3} - m_Name: ftGlobalStorage - m_EditorClassIdentifier: - modifiedAssetPathList: - - Assets/Bakery/examples/content/sponza/sponza.FBX - - Assets/Models/Delta_Building_Model_Old.blend - - Assets/Models/Furniture/Kristo_s_Models/M-02.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-01.1.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-04K.blend - - Assets/Models/Furniture/Kristo_s_Models/Monitor.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-26.4.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-11T.blend - - Assets/Models/Furniture/Kristo_s_Models/M-39.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-03.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-17.blend - - Assets/Models/Furniture/Kristo_s_Models/M-19.blend - - Assets/Models/Furniture/Kristo_s_Models/M-41.blend - - Assets/Models/Furniture/Kristo_s_Models/M-11.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-01.2.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-16.blend - - Assets/Models/Furniture/Kristo_s_Models/PC.blend - - Assets/Models/Furniture/Kristo_s_Models/M-62.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-10.blend - - Assets/Models/Furniture/Kristo_s_Models/M-05.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-01.3.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-11.blend - - Assets/Models/Furniture/Kristo_s_Models/Toilet.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-32.blend - - Assets/Models/Ceiling light CGVR.fbx - - Assets/Models/Furniture/Aleksandra_s_Models/M-48.1_small.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-04.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-48.1.blend - - Assets/Models/Furniture/Kristo_s_Models/M-28.blend - - Assets/Models/Furniture/Kristo_s_Models/M-11_v2.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-08.blend - - Assets/Models/Furniture/Kristo_s_Models/M-47.blend - - Assets/Models/Furniture/Kristo_s_Models/Monitor_alone.blend - - Assets/Models/Furniture/Kristo_s_Models/m-13.blend - - Assets/Models/Furniture/Kristo_s_Models/M-24.blend - - Assets/Models/Furniture/Kristo_s_Models/M-08.blend - - Assets/Models/Furniture/Kristo_s_Models/M-63.blend - - Assets/Models/Furniture/Aleksandra_s_Models/Chair.blend - - Assets/Models/Furniture/Kristo_s_Models/M-16.1.blend - - Assets/Models/Furniture/Kristo_s_Models/M-54.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-09.1.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-38.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-25.blend - - Assets/Models/Furniture/Imported_Models/Indoor plant 3/Low-Poly Plant_.3ds - - Assets/Models/Furniture/Kristo_s_Models/M-30.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-26.3.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-22.blend - - Assets/Models/Furniture/Aleksandra_s_Models/Kitchen_sink left.blend - - Assets/Models/Furniture/Aleksandra_s_Models/Kitchen_small_sink.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-04.blend - - Assets/Models/Furniture/Kristo_s_Models/M-51.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-12.blend - - Assets/Models/Furniture/Aleksandra_s_Models/EM-14.1.blend - - Assets/Models/trash_bin.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-14.blend - - Assets/Models/Furniture/Aleksandra_s_Models/EM-18.blend - - Assets/Models/Furniture/Kristo_s_Models/M-16.2.blend - - Assets/Models/Outside/StreetLamp_Small.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-15.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-26.2.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-15.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-09.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-09.2.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-70.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-07.blend - - Assets/Models/Furniture/Kristo_s_Models/M-31.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-05.02.blend - - Assets/Models/Furniture/Aleksandra_s_Models/Kitchen_sink 2.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-25.01.blend - - Assets/Models/Furniture/Kristo_s_Models/M-32.blend - - Assets/Models/Furniture/Kristo_s_Models/Sink.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-05.blend - - Assets/Models/Furniture/Kristo_s_Models/Sink_small.blend - - Assets/Models/Furniture/Aleksandra_s_Models/Counter_table.blend - - Assets/Models/Furniture/Kristo_s_Models/M-23.blend - - Assets/Models/Outside/BikeStop.blend - - Assets/Models/Furniture/Kristo_s_Models/M-27.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-10.blend - - Assets/Models/Furniture/Aleksandra_s_Models/EM-19.2.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-06.blend - - Assets/Models/Green_stairs.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-2.blend - - Assets/Models/Furniture/Aleksandra_s_Models/EM-19.1.blend - - Assets/Models/Furniture/Kristo_s_Models/Admin_EM-01.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-20.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-18.blend - - Assets/Models/Furniture/Aleksandra_s_Models/Tile.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-26.1.blend - - Assets/Models/Furniture/Aleksandra_s_Models/EM-14.2.blend - modifiedAssetPaddingHash: aaf8cc2e24c96996f437ed04b74608c8b94608c8d05634b7b4c2a693f927c1150ca3ddde97c6d890d0c124910ca3ddde09a3dddef727c115b74608c8ecc124910ba3dddeffb209cefd7d9363f727c11556f23a06da7d9363b84608c8f827c115b35634b78cdb894bbb4608c8c04dfff0f327c1157e4dfff0323b8033d74608c802b309cecec124910ca3ddde97c6d890f927c115ef37ed0400b309cebb09ecc0b45634b79f398033ea32a0cdf327c115b05634b78c67e2a875f23a069f3980330cf43a061067e2a81067e2a89d4dfff0344ffff023c5d890275031ee56f23a06ffb209ceda7d9363d7c2a693f83980335d398033323b8033f527c115907f9363fa4dfff0ad5634b7194efff004c5d89075f23a06c34608c898f23a06bb09ecc0f827c1157c3980332009ecc0fea8391419c2a693194efff0e55031eed7c2a69314f33a06d2f23a064adc894bf1f23a069f398033bb7d9363c2c4d8908c67e2a8fd7d9363 - modifiedMeshList: [] - modifiedMeshPaddingList: - modifiedAssets: - - meshName: - - sponza_00 - - sponza_01 - - sponza_03 - - sponza_05 - - sponza_06 - - sponza_07 - - sponza_08 - - sponza_09 - - sponza_10 - - sponza_11 - - sponza_12 - - sponza_13 - - sponza_14 - - sponza_15 - - sponza_16 - - sponza_17 - - sponza_18 - - sponza_19 - - sponza_20 - - sponza_21 - - sponza_22 - - sponza_23 - - sponza_24 - - sponza_25 - - sponza_26 - - sponza_27 - - sponza_28 - - sponza_29 - - sponza_30 - - sponza_31 - - sponza_32 - - sponza_33 - - sponza_34 - - sponza_35 - - sponza_36 - - sponza_37 - - sponza_38 - - sponza_39 - - sponza_40 - - sponza_41 - - sponza_42 - - sponza_43 - - sponza_44 - - sponza_45 - - sponza_46 - - sponza_47 - - sponza_48 - - sponza_49 - - sponza_50 - - sponza_51 - - sponza_52 - - sponza_53 - - sponza_54 - - sponza_55 - - sponza_56 - - sponza_57 - - sponza_58 - - sponza_59 - - sponza_60 - - sponza_61 - - sponza_62 - - sponza_63 - - sponza_64 - - sponza_65 - - sponza_67 - - sponza_68 - - sponza_69 - - sponza_70 - - sponza_71 - - sponza_72 - - sponza_73 - - sponza_74 - - sponza_75 - - sponza_76 - - sponza_77 - - sponza_78 - - sponza_79 - - sponza_80 - - sponza_81 - - sponza_82 - - sponza_83 - - sponza_84 - - sponza_85 - - sponza_86 - - sponza_87 - - sponza_88 - - sponza_89 - - sponza_90 - - sponza_91 - - sponza_92 - - sponza_93 - - sponza_94 - - sponza_95 - - sponza_96 - - sponza_97 - - sponza_98 - - sponza_99 - - sponza_100 - - sponza_101 - - sponza_102 - - sponza_103 - - sponza_104 - - sponza_105 - - sponza_106 - - sponza_107 - - sponza_108 - - sponza_109 - - sponza_110 - - sponza_111 - - sponza_112 - - sponza_113 - - sponza_114 - - sponza_115 - - sponza_116 - - sponza_117 - - sponza_118 - - sponza_119 - - sponza_120 - - sponza_121 - - sponza_122 - - sponza_123 - - sponza_124 - - sponza_125 - - sponza_126 - - sponza_127 - - sponza_128 - - sponza_129 - - sponza_130 - - sponza_131 - - sponza_132 - - sponza_133 - - sponza_134 - - sponza_135 - - sponza_136 - - sponza_137 - - sponza_138 - - sponza_139 - - sponza_140 - - sponza_141 - - sponza_142 - - sponza_143 - - sponza_144 - - sponza_145 - - sponza_146 - - sponza_147 - - sponza_148 - - sponza_149 - - sponza_150 - - sponza_151 - - sponza_152 - - sponza_153 - - sponza_154 - - sponza_155 - - sponza_156 - - sponza_157 - - sponza_158 - - sponza_159 - - sponza_160 - - sponza_161 - - sponza_162 - - sponza_163 - - sponza_164 - - sponza_165 - - sponza_166 - - sponza_167 - - sponza_168 - - sponza_169 - - sponza_170 - - sponza_171 - - sponza_172 - - sponza_173 - - sponza_174 - - sponza_175 - - sponza_176 - - sponza_177 - - sponza_178 - - sponza_179 - - sponza_180 - - sponza_181 - - sponza_182 - - sponza_183 - - sponza_184 - - sponza_185 - - sponza_186 - - sponza_187 - - sponza_188 - - sponza_189 - - sponza_190 - - sponza_191 - - sponza_192 - - sponza_193 - - sponza_194 - - sponza_195 - - sponza_196 - - sponza_197 - - sponza_198 - - sponza_199 - - sponza_200 - - sponza_201 - - sponza_202 - - sponza_203 - - sponza_204 - - sponza_205 - - sponza_206 - - sponza_207 - - sponza_208 - - sponza_209 - - sponza_210 - - sponza_211 - - sponza_212 - - sponza_213 - - sponza_214 - - sponza_215 - - sponza_216 - - sponza_217 - - sponza_218 - - sponza_219 - - sponza_220 - - sponza_221 - - sponza_222 - - sponza_223 - - sponza_224 - - sponza_225 - - sponza_226 - - sponza_227 - - sponza_228 - - sponza_229 - - sponza_230 - - sponza_231 - - sponza_232 - - sponza_233 - - sponza_234 - - sponza_235 - - sponza_236 - - sponza_237 - - sponza_238 - - sponza_239 - - sponza_240 - - sponza_241 - - sponza_242 - - sponza_243 - - sponza_244 - - sponza_245 - - sponza_246 - - sponza_247 - - sponza_248 - - sponza_249 - - sponza_250 - - sponza_251 - - sponza_252 - - sponza_253 - - sponza_254 - - sponza_255 - - sponza_256 - - sponza_257 - - sponza_259 - - sponza_260 - - sponza_261 - - sponza_262 - - sponza_263 - - sponza_264 - - sponza_265 - - sponza_266 - - sponza_267 - - sponza_268 - - sponza_269 - - sponza_270 - - sponza_271 - - sponza_272 - - sponza_273 - - sponza_274 - - sponza_275 - - sponza_276 - - sponza_277 - - sponza_278 - - sponza_279 - - sponza_280 - - sponza_281 - - sponza_282 - - sponza_283 - - sponza_284 - - sponza_285 - - sponza_286 - - sponza_287 - - sponza_288 - - sponza_289 - - sponza_290 - - sponza_291 - - sponza_292 - - sponza_293 - - sponza_294 - - sponza_295 - - sponza_296 - - sponza_297 - - sponza_298 - - sponza_299 - - sponza_300 - - sponza_301 - - sponza_302 - - sponza_303 - - sponza_304 - - sponza_305 - - sponza_306 - - sponza_307 - - sponza_308 - - sponza_309 - - sponza_310 - - sponza_311 - - sponza_312 - - sponza_313 - - sponza_314 - - sponza_315 - - sponza_316 - - sponza_317 - - sponza_318 - - sponza_319 - - sponza_320 - - sponza_321 - - sponza_322 - - sponza_323 - - sponza_324 - - sponza_325 - - sponza_326 - - sponza_327 - - sponza_328 - - sponza_329 - - sponza_330 - - sponza_331 - - sponza_332 - - sponza_333 - - sponza_334 - - sponza_335 - - sponza_336 - - sponza_337 - - sponza_338 - - sponza_339 - - sponza_340 - - sponza_341 - - sponza_342 - - sponza_343 - - sponza_344 - - sponza_345 - - sponza_346 - - sponza_347 - - sponza_348 - - sponza_349 - - sponza_350 - - sponza_351 - - sponza_352 - - sponza_353 - - sponza_354 - - sponza_355 - - sponza_356 - - sponza_357 - - sponza_358 - - sponza_359 - - sponza_360 - - sponza_361 - - sponza_362 - - sponza_363 - - sponza_364 - - sponza_365 - - sponza_366 - - sponza_367 - - sponza_368 - - sponza_369 - - sponza_370 - - sponza_371 - - sponza_372 - - sponza_373 - - sponza_374 - - sponza_375 - - sponza_376 - - sponza_377 - - sponza_378 - - sponza_381 - padding: 2e000000460000002a000000110000000e0000000c0000000400000033000000330000003300000033000000330000003300000033000000330000000a00000007000000060000002b0000002b00000011000000140000001400000014000000140000002a0000001d000000320000003200000032000000320000002a000000080000000d0000000500000087000000fa00000087000000fa00000087000000fa00000087000000fa00000087000000fb00000087000000fb00000087000000fb00000087000000fb00000087000000fb00000051000000510000005100000051000000510000005100000051000000510000005100000051000000510000000c00000006000000060000002700000028000000390000002b000000150000002700000000010000ba0000009b0000009b000000b70000009d000000b7000000b7000000b70000009b000000b70000009d000000b7000000b7000000b70000009b0000009b0000009b00000083000000ba00000000010000ba0000009b0000009b000000b70000009d000000b7000000b7000000b70000009b000000b70000009d000000b7000000b7000000b70000009b0000009b0000009b00000083000000000100002700000006000000270000002700000027000000270000002d0000001000000010000000230000006a000000000100006a000000000100006a000000000100006a000000000100001e0000002c000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000210000005c000000000100005c000000000100005c000000000100005c000000000100001a00000026000000230000006a000000000100006a000000000100006a000000000100006a000000000100001e0000002c000000630000004300000000010000000100004300000000010000430000000001000043000000430000009400000094000000430000009400000043000000940000004300000024000000270000004600000030000000360000002d000000360000001d0000001d0000001d0000001d0000001d0000001d0000001d0000001d00000000010000ad0000000001000000010000ad0000000001000000010000ad0000000001000000010000ad0000000001000000010000ad0000000001000000010000ad0000000001000000010000ad0000000001000000010000ad0000000001000000010000ad0000000001000000010000ad000000000100001b0000001b0000001b0000001b0000001b0000001b0000001b0000001b0000001b0000001b000000000100000001000000010000000100008c00000000010000000100000001000000010000000100000001000000010000000100008c00000000010000000100000001000000010000000100000001000000010000000100008c00000000010000000100000001000000010000000100000001000000010000000100008c000000000100000001000000010000000100004600000046000000460000004900000049000000490000004900000024000000240000002400000024000000220000001800000004000000 - unwrapper: - - meshName: - - VU.1.01-2 - - VU.1.01-1 - - VU.1.15-1 - - VU.013 - - VU.008 - padding: 390000003900000034000000310000002d000000 - unwrapper: 0000000000000000000000000000000000000000 - - meshName: - - Cube - padding: 80000000 - unwrapper: 01000000 - - meshName: - - Tool - padding: 72000000 - unwrapper: 01000000 - - meshName: - - Rulltool - padding: 74000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: ea000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 1d000000 - unwrapper: 01000000 - - meshName: - - Cylinder - padding: 67000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 8e000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 54000000 - unwrapper: 01000000 - - meshName: - - Rulltool - padding: 97000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 8e000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 93000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 65000000 - unwrapper: 01000000 - - meshName: - - Tool - padding: 72000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 00010000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 8d000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: a7000000 - unwrapper: 01000000 - - meshName: - - Kapp - padding: 35000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 65000000 - unwrapper: 01000000 - - meshName: - - Tool - padding: 46000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 3f000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 73000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 66000000 - unwrapper: 01000000 - - meshName: - - Ceiling light - padding: 84000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 4c000000 - unwrapper: 01000000 - - meshName: - - Rulltool - padding: 6e000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 3a000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 69000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 4e000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 55000000 - unwrapper: 01000000 - - meshName: - - Cylinder - padding: d9000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: a2000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 9d000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 8e000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 54000000 - unwrapper: 01000000 - - meshName: - - Cylinder - padding: 67000000 - unwrapper: 01000000 - - meshName: - - Rulltool - padding: 7b000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: a0000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 16000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 85000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 37000000 - unwrapper: 01000000 - - meshName: - - Cube - - Chair - padding: 3a0000003a000000 - unwrapper: 0100000001000000 - - meshName: - - Low-Poly Pla - padding: 69000000 - unwrapper: 01000000 - - meshName: - - Circle - padding: 89000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 15000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 3c000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 37000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 5a000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 3d000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 3d000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 44000000 - unwrapper: 01000000 - - meshName: - - Circle - padding: 62000000 - unwrapper: 01000000 - - meshName: - - Garbage_Bin - padding: 2c000000 - unwrapper: 01000000 - - meshName: - - Sphere - padding: 4d000000 - unwrapper: 01000000 - - meshName: - - Cube.001 - padding: 46000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: a7000000 - unwrapper: 01000000 - - meshName: - - Cylinder - padding: 3f000000 - unwrapper: 01000000 - - meshName: - - Sofa - padding: 13000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 19000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 4b000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 55000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 6b000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 53000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 26000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 86000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 1c000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 36000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 3c000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 76000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 32000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 16000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 66000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 41000000 - unwrapper: 01000000 - - meshName: - - Cube.001 - padding: 48000000 - unwrapper: 01000000 - - meshName: - - Cube.001 - - Cube.002 - - Cube.007 - - Cube.005 - - Cube.003 - - Cube.004 - - Cube - - Cube.006 - padding: b0000000b0000000b0000000b0000000b0000000b0000000b0000000b0000000 - unwrapper: 0100000001000000010000000100000001000000010000000100000001000000 - - meshName: - - Cube - padding: 4f000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 1c000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 11000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 13000000 - unwrapper: 01000000 - - meshName: - - Stairs - padding: 0a000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 1e000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 10000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 14000000 - unwrapper: 01000000 - - meshName: - - Shelves - padding: 37000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 49000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 4a000000 - unwrapper: 01000000 - - meshName: - - Cube - padding: 15000000 - unwrapper: 01000000 - - meshName: - - Circle - padding: 35000000 - unwrapper: 01000000 - assetList: - - Assets/Bakery/examples/content/sponza/bush.FBX - - Assets/Bakery/examples/content/floor_lamp.FBX - - Assets/Models/Furniture/Kristo_s_Models/EM-09.1.blend - - Assets/Models/Ceiling light CGVR.fbx - - Assets/Models/Furniture/Kristo_s_Models/EM-09.2.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-16.blend - - Assets/Models/Furniture/Kristo_s_Models/M-23.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-01.1.blend - - Assets/Oculus/VR/Meshes/HandTracking/OculusHand_L.fbx - - Assets/Oculus/VR/Meshes/HandTracking/OculusHand_R.fbx - uvOverlapAssetList: 00000000ffffffff0000000001010000000000000101000001010000010100000000000000000000 - xatlasWarningShown: 1 - foundCompatibleSetup: 1 - gpuName: NVIDIA GeForce GTX 1660 - runsNonRTX: 1 - runsOptix5: 1 - runsOptix6: 1 - runsOptix7: 1 - runsOIDN: 1 - alwaysEnableRTX: 0 - checkerPreviewOn: 0 - rtSceneViewPreviewOn: 0 - renderSettingsBounces: 5 - renderSettingsGISamples: 16 - renderSettingsGIBackFaceWeight: 0 - renderSettingsTileSize: 512 - renderSettingsPriority: 2 - renderSettingsTexelsPerUnit: 20 - renderSettingsForceRefresh: 1 - renderSettingsForceRebuildGeometry: 1 - renderSettingsPerformRendering: 1 - renderSettingsUserRenderMode: 0 - renderSettingsDistanceShadowmask: 1 - renderSettingsSettingsMode: 2 - renderSettingsFixSeams: 1 - renderSettingsDenoise: 1 - renderSettingsDenoise2x: 0 - renderSettingsEncode: 1 - renderSettingsEncodeMode: 0 - renderSettingsOverwriteWarning: 1 - renderSettingsAutoAtlas: 1 - renderSettingsUnwrapUVs: 1 - renderSettingsForceDisableUnwrapUVs: 0 - renderSettingsMaxAutoResolution: 4096 - renderSettingsMinAutoResolution: 16 - renderSettingsUnloadScenes: 1 - renderSettingsAdjustSamples: 1 - renderSettingsGILODMode: 1 - renderSettingsGILODModeEnabled: 1 - renderSettingsCheckOverlaps: 0 - renderSettingsSkipOutOfBoundsUVs: 1 - renderSettingsHackEmissiveBoost: 1 - renderSettingsHackIndirectBoost: 1 - renderSettingsTempPath: - renderSettingsOutPath: BakeryLightmaps - renderSettingsUseScenePath: 0 - renderSettingsHackAOIntensity: 0 - renderSettingsHackAOSamples: 16 - renderSettingsHackAORadius: 1 - renderSettingsShowAOSettings: 1 - renderSettingsShowTasks: 1 - renderSettingsShowTasks2: 1 - renderSettingsShowPaths: 1 - renderSettingsShowNet: 1 - renderSettingsOcclusionProbes: 1 - renderSettingsTexelsPerMap: 1 - renderSettingsTexelsColor: 1 - renderSettingsTexelsMask: 1 - renderSettingsTexelsDir: 1 - renderSettingsShowDirWarning: 1 - renderSettingsRenderDirMode: 0 - renderSettingsShowCheckerSettings: 0 - renderSettingsSamplesWarning: 1 - renderSettingsPrefabWarning: 1 - renderSettingsSplitByScene: 0 - renderSettingsUVPaddingMax: 0 - renderSettingsPostPacking: 1 - renderSettingsHoleFilling: 1 - renderSettingsBeepOnFinish: 0 - renderSettingsExportTerrainAsHeightmap: 0 - renderSettingsRTXMode: 0 - renderSettingsLightProbeMode: 1 - renderSettingsClientMode: 0 - renderSettingsServerAddress: 127.0.0.1 - renderSettingsUnwrapper: 1 - renderSettingsDenoiserType: 5 - renderSettingsExportTerrainTrees: 0 - renderSettingsShowPerf: 1 - renderSettingsSampleDiv: 1 - renderSettingsAtlasPacker: 1 - renderSettingsBatchPoints: 1 - renderSettingsRTPVExport: 1 - renderSettingsRTPVSceneView: 0 - renderSettingsRTPVWidth: 640 - renderSettingsRTPVHeight: 360 - modifiedMeshPaddingArray: 3a0000003a000000 - modifiedMeshUnwrapperArray: 0100000001000000 diff --git a/Assets/Bakery/ftGlobalStorage.asset.meta b/Assets/Bakery/ftGlobalStorage.asset.meta deleted file mode 100644 index d100ed74..00000000 --- a/Assets/Bakery/ftGlobalStorage.asset.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 8f263a97448c55c4e82049cc6cf970c3 -timeCreated: 1536946135 -licenseType: Store -NativeFormatImporter: - mainObjectFileID: -1 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/ftGlobalStorage.cs b/Assets/Bakery/ftGlobalStorage.cs deleted file mode 100644 index b753b83f..00000000 --- a/Assets/Bakery/ftGlobalStorage.cs +++ /dev/null @@ -1,397 +0,0 @@ -using UnityEngine; -using System.Collections.Generic; - -#if UNITY_EDITOR -using UnityEditor; -#endif - -public class ftGlobalStorage : ScriptableObject -{ - -#if UNITY_EDITOR - - [System.Serializable] - public struct AdjustedMesh - { - //[SerializeField] - //public string assetPath; - - [SerializeField] - public List meshName; - - [SerializeField] - public List padding; - - [SerializeField] - public List unwrapper; - }; - - [System.Serializable] - public enum Unwrapper - { - Default, - xatlas - }; - - [System.Serializable] - public enum AtlasPacker - { - Default, - xatlas - } - - [System.Serializable] - public enum DenoiserType - { - Optix5 = 5, // "Legacy denoiser" - Optix6 = 6, // Default denoiser - Optix7 = 7, // New denoiser - OpenImageDenoise = 100 - }; - - // UV adjustment - - [SerializeField] - public List modifiedAssetPathList = new List(); - - [SerializeField] - public List modifiedAssetPaddingHash = new List(); - - // Legacy - [SerializeField] - public List modifiedMeshList = new List(); - [SerializeField] - public List modifiedMeshPaddingList = new List(); - - [SerializeField] - public List modifiedAssets = new List(); - - // UV overlap marks - - [SerializeField] - public List assetList = new List(); - - [SerializeField] - public List uvOverlapAssetList = new List(); // -1 = no UV1, 0 = no overlap, 1 = overlap - - [SerializeField] - public bool xatlasWarningShown = false; - - [SerializeField] - public bool foundCompatibleSetup = false; - - [SerializeField] - public string gpuName = ""; - - [SerializeField] - public bool runsNonRTX = true; - - [SerializeField] - public bool runsOptix5 = true; - - [SerializeField] - public bool runsOptix6 = true; - - [SerializeField] - public bool runsOptix7 = true; - - [SerializeField] - public bool runsOIDN = true; - - [SerializeField] - public bool alwaysEnableRTX = false; - - [SerializeField] - public bool checkerPreviewOn = false; - - [SerializeField] - public bool rtSceneViewPreviewOn = false; - - // Defaults - [SerializeField] - public int renderSettingsBounces = 5; - [SerializeField] - public int renderSettingsGISamples = 16; - [SerializeField] - public float renderSettingsGIBackFaceWeight = 0; - [SerializeField] - public int renderSettingsTileSize = 512; - [SerializeField] - public float renderSettingsPriority = 2; - [SerializeField] - public float renderSettingsTexelsPerUnit = 20; - [SerializeField] - public bool renderSettingsForceRefresh = true; - [SerializeField] - public bool renderSettingsForceRebuildGeometry = true; - [SerializeField] - public bool renderSettingsPerformRendering = true; - [SerializeField] - public int renderSettingsUserRenderMode = 0; - [SerializeField] - public bool renderSettingsDistanceShadowmask = false; - [SerializeField] - public int renderSettingsSettingsMode = 0; - [SerializeField] - public bool renderSettingsFixSeams = true; - [SerializeField] - public bool renderSettingsDenoise = true; - [SerializeField] - public bool renderSettingsDenoise2x = false; - [SerializeField] - public bool renderSettingsEncode = true; - [SerializeField] - public int renderSettingsEncodeMode = 0; - [SerializeField] - public bool renderSettingsOverwriteWarning = false; - [SerializeField] - public bool renderSettingsAutoAtlas = true; - [SerializeField] - public bool renderSettingsUnwrapUVs = true; - [SerializeField] - public bool renderSettingsForceDisableUnwrapUVs = false; - [SerializeField] - public int renderSettingsMaxAutoResolution = 4096; - [SerializeField] - public int renderSettingsMinAutoResolution = 16; - [SerializeField] - public bool renderSettingsUnloadScenes = true; - [SerializeField] - public bool renderSettingsAdjustSamples = true; - [SerializeField] - public int renderSettingsGILODMode = 0; - [SerializeField] - public bool renderSettingsGILODModeEnabled = true; - [SerializeField] - public bool renderSettingsCheckOverlaps = false; - [SerializeField] - public bool renderSettingsSkipOutOfBoundsUVs = true; - [SerializeField] - public float renderSettingsHackEmissiveBoost = 1; - [SerializeField] - public float renderSettingsHackIndirectBoost = 1; - [SerializeField] - public string renderSettingsTempPath = ""; - [SerializeField] - public string renderSettingsOutPath = ""; - [SerializeField] - public bool renderSettingsUseScenePath = false; - [SerializeField] - public float renderSettingsHackAOIntensity = 0; - [SerializeField] - public int renderSettingsHackAOSamples = 16; - [SerializeField] - public float renderSettingsHackAORadius = 1; - [SerializeField] - public bool renderSettingsShowAOSettings = false; - [SerializeField] - public bool renderSettingsShowTasks = true; - [SerializeField] - public bool renderSettingsShowTasks2 = false; - [SerializeField] - public bool renderSettingsShowPaths = true; - [SerializeField] - public bool renderSettingsShowNet = true; - [SerializeField] - public bool renderSettingsOcclusionProbes = false; - [SerializeField] - public bool renderSettingsTexelsPerMap = false; - [SerializeField] - public float renderSettingsTexelsColor = 1; - [SerializeField] - public float renderSettingsTexelsMask = 1; - [SerializeField] - public float renderSettingsTexelsDir = 1; - [SerializeField] - public bool renderSettingsShowDirWarning = true; - [SerializeField] - public int renderSettingsRenderDirMode = 0; - [SerializeField] - public bool renderSettingsShowCheckerSettings = false; - [SerializeField] - public bool renderSettingsSamplesWarning = true; - [SerializeField] - public bool renderSettingsPrefabWarning = true; - [SerializeField] - public bool renderSettingsSplitByScene = false; - [SerializeField] - public bool renderSettingsUVPaddingMax = false; - [SerializeField] - public bool renderSettingsPostPacking = true; - [SerializeField] - public bool renderSettingsHoleFilling = false; - [SerializeField] - public bool renderSettingsBeepOnFinish = false; - [SerializeField] - public bool renderSettingsExportTerrainAsHeightmap = true; - [SerializeField] - public bool renderSettingsRTXMode = false; - [SerializeField] - public int renderSettingsLightProbeMode = 1; - [SerializeField] - public bool renderSettingsClientMode = false; - [SerializeField] - public string renderSettingsServerAddress = "127.0.0.1"; - [SerializeField] - public int renderSettingsUnwrapper = 0; - [SerializeField] - public int renderSettingsDenoiserType = (int)DenoiserType.OpenImageDenoise; - [SerializeField] - public bool renderSettingsExportTerrainTrees = false; - [SerializeField] - public bool renderSettingsShowPerf = true; - [SerializeField] - public int renderSettingsSampleDiv = 1; - //[SerializeField] - //public bool renderSettingsLegacyDenoiser = false; - [SerializeField] - public AtlasPacker renderSettingsAtlasPacker = AtlasPacker.Default; - [SerializeField] - public bool renderSettingsBatchPoints = true; - [SerializeField] - public bool renderSettingsRTPVExport = true; - [SerializeField] - public bool renderSettingsRTPVSceneView = false; - [SerializeField] - public int renderSettingsRTPVWidth = 640; - [SerializeField] - public int renderSettingsRTPVHeight = 360; - - // Temp - - public Dictionary modifiedMeshMap; - //public string modifiedMeshPaddingMapAssetName; - public List modifiedMeshPaddingArray; - public List modifiedMeshUnwrapperArray; - - public void InitModifiedMeshMap(string assetPath) { - - modifiedMeshMap = new Dictionary(); - - var index = modifiedAssetPathList.IndexOf(assetPath); - if (index < 0) return; - var m = modifiedAssets[index]; - for(int j=0; j(); - str.padding = new List(); - modifiedAssets.Add(str); - } - var assetPath = modifiedAssetPathList[a]; - for(int i=0; i(); - modifiedMeshPaddingList = new List(); - } - - public int CalculatePaddingHash(int id) - { - string s = ""; - var list = modifiedAssets[id].padding; - for(int i=0; i(); - for(int i=0; i lightmapRefCount; - static List globalMapsAdditional; - static int directionalMode; // -1 undefined, 0 off, 1 on - //static List loadedStorages; - -#if UNITY_EDITOR - public static bool mustReloadRenderSettings = false; - static ftGlobalStorage gstorage; - static ftLocalStorage lstorage; - static bool editorUpdateCalled = false; - - public static string _bakeryRuntimePath = ""; - public static string _bakeryEditorPath = ""; - public static string GetRuntimePath() - { - if (_bakeryRuntimePath.Length == 0) - { - // Try default path - // (start with AssetDatabase assuming it's faster than GetFiles) - var a = AssetDatabase.LoadAssetAtPath("Assets/Bakery/ftDefaultAreaLightMat.mat", typeof(Texture2D)) as Texture2D; - if (a == null) - { - // Find elsewhere - var assetGUIDs = AssetDatabase.FindAssets("ftDefaultAreaLightMat", null); - if (assetGUIDs.Length == 0) - { - // No extra data present - find the script at least - var res = Directory.GetFiles(Application.dataPath, "ftLightmaps.cs", SearchOption.AllDirectories); - if (res.Length == 0) - { - Debug.LogError("Can't locate Bakery folder"); - return ""; - } - return "Assets" + res[0].Replace("ftLightmaps.cs", "").Replace("\\", "/").Replace(Application.dataPath, ""); - } - if (assetGUIDs.Length > 1) - { - Debug.LogError("ftDefaultAreaLightMat was found in more than one folder. Do you have multiple installations of Bakery?"); - } - var guid = assetGUIDs[0]; - _bakeryRuntimePath = System.IO.Path.GetDirectoryName(AssetDatabase.GUIDToAssetPath(guid)) + "/"; - return _bakeryRuntimePath; - } - _bakeryRuntimePath = "Assets/Bakery/"; - } - return _bakeryRuntimePath; - } - - public static string GetEditorPath() - { - if (_bakeryEditorPath.Length == 0) - { - // Try default path - var a = AssetDatabase.LoadAssetAtPath("Assets/Editor/x64/Bakery/NormalsFittingTexture_dds", typeof(Object)); - if (a == null) - { - // Find elsewhere - var assetGUIDs = AssetDatabase.FindAssets("NormalsFittingTexture_dds", null); - if (assetGUIDs.Length == 0) - { - // No extra data present - find ftModelPostProcessor at least (minimum required editor script) - var res = Directory.GetFiles(Application.dataPath, "ftModelPostProcessor.cs", SearchOption.AllDirectories); - if (res.Length == 0) - { - Debug.LogError("Can't locate Bakery folder"); - return ""; - } - return "Assets" + res[0].Replace("ftModelPostProcessor.cs", "").Replace("\\", "/").Replace(Application.dataPath, ""); - } - if (assetGUIDs.Length > 1) - { - Debug.LogError("NormalsFittingTexture_dds was found in more than one folder. Do you have multiple installations of Bakery?"); - } - var guid = assetGUIDs[0]; - _bakeryEditorPath = System.IO.Path.GetDirectoryName(AssetDatabase.GUIDToAssetPath(guid)) + "/"; - return _bakeryEditorPath; - } - _bakeryEditorPath = "Assets/Editor/x64/Bakery/"; - } - return _bakeryEditorPath; - } - - public static ftGlobalStorage GetGlobalStorage() - { - if (gstorage != null) return gstorage; - var bakeryRuntimePath = GetRuntimePath(); - gstorage = AssetDatabase.LoadAssetAtPath(bakeryRuntimePath + "ftGlobalStorage.asset", typeof(ftGlobalStorage)) as ftGlobalStorage; - if (gstorage == null && editorUpdateCalled) // if editorUpdateCalled==false, it may be not imported yet - { - var gstorageDefault = AssetDatabase.LoadAssetAtPath(bakeryRuntimePath + "ftDefaultGlobalStorage.asset", typeof(ftGlobalStorage)) as ftGlobalStorage; - - if (gstorageDefault != null) - { - if (AssetDatabase.CopyAsset(bakeryRuntimePath + "ftDefaultGlobalStorage.asset", bakeryRuntimePath + "ftGlobalStorage.asset")) - { - AssetDatabase.Refresh(); - gstorage = AssetDatabase.LoadAssetAtPath(bakeryRuntimePath + "ftGlobalStorage.asset", typeof(ftGlobalStorage)) as ftGlobalStorage; - } - } - - if (gstorage == null) - { - Debug.Log("Created Bakery GlobalStorage"); - gstorage = ScriptableObject.CreateInstance(); - AssetDatabase.CreateAsset(gstorage, bakeryRuntimePath + "ftGlobalStorage.asset"); - AssetDatabase.SaveAssets(); - } - else - { - Debug.Log("Created Bakery GlobalStorage from DefaultGlobalStorage"); - } - } - - if (gstorage != null) - { - if (gstorage.modifiedMeshList.Count > 0) - { - gstorage.ConvertFromLegacy(); - } - } - - return gstorage; - } - - static ftLocalStorage GetLocalStorage() - { - if (lstorage != null) return lstorage; - var bakeryRuntimePath = GetRuntimePath(); - lstorage = AssetDatabase.LoadAssetAtPath(bakeryRuntimePath + "ftLocalStorage.asset", typeof(ftLocalStorage)) as ftLocalStorage; - if (lstorage == null) - { - Debug.Log("Created Bakery LocalStorage"); - lstorage = ScriptableObject.CreateInstance(); - AssetDatabase.CreateAsset(lstorage, bakeryRuntimePath + "ftLocalStorage.asset"); - AssetDatabase.SaveAssets(); - } - return lstorage; - } - - static void CreateGlobalStorageAsset() - { - if (gstorage == null) gstorage = GetGlobalStorage(); - if (lstorage == null) lstorage = GetLocalStorage(); - - if (Application.isPlaying) return; - - var listToProccess = gstorage.modifiedAssetPathList; - var listToProcessHash = gstorage.modifiedAssetPaddingHash; - var listProcessed = lstorage.modifiedAssetPathList; - var listProcessedHash = lstorage.modifiedAssetPaddingHash; - for(int i=0; i= 0) - { - if (listToProcessHash.Count > i) - { - int globalPaddingHash = listToProcessHash[i]; - if (listProcessedHash.Count > localID) - { - int localPaddingHash = listProcessedHash[localID]; - if (globalPaddingHash == localPaddingHash) - { - continue; - } - } - } - else - { - // Hash is not initialized = legacy - continue; - } - } - -#if UNITY_2017_1_OR_NEWER - var importer = AssetImporter.GetAtPath(listToProccess[i]) as ModelImporter; - if (importer != null) - { - var props = importer.extraUserProperties; - int propID = -1; - for(int p=0; p= 0) continue; // should be fine without additional reimport - metadata is always loaded with model - } -#endif - - var asset = AssetDatabase.LoadAssetAtPath(listToProccess[i], typeof(GameObject)) as GameObject; - if (asset == null) continue; - if (asset.tag == "BakeryProcessed") continue; // legacy - //if (asset.tag != "BakeryProcessed") AssetDatabase.ImportAsset(list[i], ImportAssetOptions.ForceUpdate); - Debug.Log("Reimporting to adjust UVs: " + listToProccess[i]); - AssetDatabase.ImportAsset(listToProccess[i], ImportAssetOptions.ForceUpdate); - } - } - - /*public static bool IsModelProcessed(string path) - { - if (lstorage == null) lstorage = GetLocalStorage(); - var listProcessed = lstorage.modifiedAssetPathList; - return listProcessed.Contains(path); - }*/ - - public static void MarkModelProcessed(string path, bool enabled) - { - if (lstorage == null) lstorage = GetLocalStorage(); - if (gstorage == null) gstorage = GetGlobalStorage(); - if (enabled) - { - int gid = gstorage.modifiedAssetPathList.IndexOf(path); - if (gid < 0) return; - int hash = gstorage.CalculatePaddingHash(gid); - while(gstorage.modifiedAssetPaddingHash.Count <= gid) gstorage.modifiedAssetPaddingHash.Add(0); - gstorage.modifiedAssetPaddingHash[gid] = hash; - - int id = lstorage.modifiedAssetPathList.IndexOf(path); - if (id < 0) - { - lstorage.modifiedAssetPathList.Add(path); - id = lstorage.modifiedAssetPathList.Count - 1; - } - while(lstorage.modifiedAssetPaddingHash.Count <= id) lstorage.modifiedAssetPaddingHash.Add(0); - lstorage.modifiedAssetPaddingHash[id] = hash; - EditorUtility.SetDirty(gstorage); - EditorSceneManager.MarkAllScenesDirty(); - } - else - { - int id = lstorage.modifiedAssetPathList.IndexOf(path); - if (id >= 0) - { - lstorage.modifiedAssetPathList.RemoveAt(id); - if (lstorage.modifiedAssetPaddingHash.Count > id) lstorage.modifiedAssetPaddingHash.RemoveAt(id); - } - } - EditorUtility.SetDirty(lstorage); - } - -#endif - - static ftLightmaps() { - -#if UNITY_EDITOR - EditorSceneManager.sceneOpening -= OnSceneOpening; // Andrew fix - EditorSceneManager.sceneOpening += OnSceneOpening; - - EditorApplication.update -= FirstUpdate; // Andrew fix - EditorApplication.update += FirstUpdate; - - EditorApplication.hierarchyWindowChanged -= OnSceneChangedEditor; - EditorApplication.hierarchyWindowChanged += OnSceneChangedEditor; -#endif - - SceneManager.activeSceneChanged -= OnSceneChangedPlay; - SceneManager.activeSceneChanged += OnSceneChangedPlay; - } - -#if UNITY_EDITOR - static void FirstUpdate() - { - editorUpdateCalled = true; - CreateGlobalStorageAsset(); - EditorApplication.update -= FirstUpdate; - } -#endif - - static void SetDirectionalMode() - { - if (directionalMode >= 0) LightmapSettings.lightmapsMode = directionalMode==1 ? LightmapsMode.CombinedDirectional : LightmapsMode.NonDirectional; - } - - static void OnSceneChangedPlay(Scene prev, Scene next) { - //if (Lightmapping.lightingDataAsset == null) { - SetDirectionalMode(); - //} - } - -#if UNITY_EDITOR - static void OnSceneChangedEditor() { - // Unity can modify directional mode on scene change, have to force the correct one - // activeSceneChangedInEditMode isn't always available - //if (Lightmapping.lightingDataAsset == null) { - SetDirectionalMode(); - //} - } - - // using Opening instead of Opened because it's called before lightmap data is loaded and proper directional mode is set - //static void OnSceneOpened(Scene scene, OpenSceneMode mode) { - static void OnSceneOpening(string path, OpenSceneMode mode) { - //Refresh(); - //if (scene.name == "_tempScene") return; - if (Path.GetFileNameWithoutExtension(path) == "_tempScene") return; - mustReloadRenderSettings = true; - directionalMode = -1; - /*if (!finalInitDone) - { - CreateGlobalStorageAsset(); - finalInitDone = true; - }*/ - } -#endif - - public static void RefreshFull() { - var activeScene = SceneManager.GetActiveScene(); - var sceneCount = SceneManager.sceneCount; - - for(int i=0; i lmaps, int lmCounter) { - RefreshScene(scene); - }*/ - - static Texture2D GetEmptyDirectionTex(ftLightmapsStorage storage) - { -#if UNITY_EDITOR - if (storage.emptyDirectionTex == null) - { - var bakeryRuntimePath = GetRuntimePath(); - storage.emptyDirectionTex = AssetDatabase.LoadAssetAtPath(bakeryRuntimePath + "emptyDirection.tga", typeof(Texture2D)) as Texture2D; - } -#endif - return storage.emptyDirectionTex; - } - - public static void RefreshScene(Scene scene, ftLightmapsStorage storage = null, bool updateNonBaked = false) { - var sceneCount = SceneManager.sceneCount; - - if (globalMapsAdditional == null) globalMapsAdditional = new List(); - - var lmaps = new List(); - var lmapsAdditional = new List(); - var existingLmaps = LightmapSettings.lightmaps; - var existingLmapsAdditional = globalMapsAdditional; - - // Acquire storage - if (storage == null) - { - if (!scene.isLoaded) - { - //Debug.LogError("dbg: Scene not loaded"); - return; - } - SceneManager.SetActiveScene(scene); - - var go = FindInScene("!ftraceLightmaps", scene); - if (go==null) { - //Debug.LogError("dbg: no storage"); - return; - } - - storage = go.GetComponent(); - if (storage == null) { - //Debug.LogError("dbg: no storage 2"); - return; - } - } - if (storage.idremap == null || storage.idremap.Length != storage.maps.Count) - { - storage.idremap = new int[storage.maps.Count]; - } - - // Decide which global engine lightmapping mode to use - // TODO: allow mixing different modes - directionalMode = storage.dirMaps.Count != 0 ? 1 : 0; - bool patchedDirection = false; - SetDirectionalMode(); - - // Set dummy directional tex for non-directional lightmaps in directional mode - if (directionalMode == 1) - { - for(int i=0; i i && (existingLmapsAdditional.Count <= i || existingLmapsAdditional[i].rnm0 != storage.rnmMaps0[i])) - { - sameArray = false; - break; - } - } - } - - if (!sameArray) // create new lightmap array - { - if (sceneCount >= 1) - { - // first add old - for(int i=0; i i) lmapsAdditional.Add(existingLmapsAdditional[i]); - } - } - } - - for(int i=0; i i) texmask = storage.masks[i]; - if (storage.dirMaps.Count > i) texdir = storage.dirMaps[i]; - if (storage.rnmMaps0.Count > i) - { - texrnm0 = storage.rnmMaps0[i]; - texrnm1 = storage.rnmMaps1[i]; - texrnm2 = storage.rnmMaps2[i]; - mapMode = storage.mapsMode[i]; - } - - bool found = false; - int firstEmpty = -1; - for(int j=0; j= 0) - { - lm = lmaps[firstEmpty]; - } - else - { - lm = new LightmapData(); - } - - lm.lightmapColor = texlm; - if (storage.masks.Count > i) - { - lm.shadowMask = texmask; - } - if (storage.dirMaps.Count > i && texdir != null) - { - lm.lightmapDir = texdir; - } - else if (directionalMode == 1) - { - lm.lightmapDir = GetEmptyDirectionTex(storage); - } - - if (firstEmpty < 0) - { - lmaps.Add(lm); - storage.idremap[i] = lmaps.Count - 1; - } - else - { - lmaps[firstEmpty] = lm; - } - - if (storage.rnmMaps0.Count > i) - { - var l = new LightmapAdditionalData(); - l.rnm0 = texrnm0; - l.rnm1 = texrnm1; - l.rnm2 = texrnm2; - l.mode = mapMode; - - if (firstEmpty < 0) - { - //Debug.LogError("added "+(lmaps.Count-1)); - while(lmapsAdditional.Count < lmaps.Count-1) lmapsAdditional.Add(new LightmapAdditionalData()); - lmapsAdditional.Add(l); - } - else - { - //Debug.LogError("set " + firstEmpty); - while(lmapsAdditional.Count < firstEmpty+1) lmapsAdditional.Add(new LightmapAdditionalData()); - lmapsAdditional[firstEmpty] = l; - } - } - } - } - } - else // reuse existing lightmap array, only remap IDs - { - for(int i=0; i i) - { - var l = new LightmapAdditionalData(); - l.rnm0 = storage.rnmMaps0[i]; - l.rnm1 = storage.rnmMaps1[i]; - l.rnm2 = storage.rnmMaps2[i]; - l.mode = storage.mapsMode[i]; - lmapsAdditional.Add(l); - }*/ - } - } - -#if UNITY_EDITOR - // Set editor lighting mode - if (storage.bakedRenderers != null && storage.bakedRenderers.Count > 0) - { - Lightmapping.giWorkflowMode = Lightmapping.GIWorkflowMode.OnDemand; - Lightmapping.realtimeGI = storage.usesRealtimeGI; - //Lightmapping.bakedGI = true; // ? only used for enlighten ? makes editor laggy ? - } -#endif - - // Replace the lightmap array if needed - if (sameArray && patchedDirection) LightmapSettings.lightmaps = existingLmaps; - if (!sameArray) - { - LightmapSettings.lightmaps = lmaps.ToArray(); - globalMapsAdditional = lmapsAdditional; - } - - /* - // Debug - var lms = LightmapSettings.lightmaps; - for(int i=0; i i ?(globalMapsAdditional[i].rnm0==null?"x":globalMapsAdditional[i].rnm0.name) : "-"); - Debug.LogError(i+" "+name1+" "+name2); - } - */ - - // Attempt to update skybox probe - if (RenderSettings.ambientMode == UnityEngine.Rendering.AmbientMode.Skybox)// && Lightmapping.lightingDataAsset == null) - { - var probe = RenderSettings.ambientProbe ; - int isEmpty = -1; - for(int i=0; i<3; i++) - { - for(int j=0; j<9; j++) - { - // default bugged probes are [almost] black or 1302? - float a = Mathf.Abs(probe[i,j]); - if (a > 1000.0f || a < 0.000001f) - { - isEmpty = 1; - break; - } - if (probe[i,j] != 0) - { - isEmpty = 0; - break; - } - } - if (isEmpty >= 0) break; - } - if (isEmpty != 0) - { - DynamicGI.UpdateEnvironment(); - } - } - - // Set lightmap data on mesh renderers - var emptyVec4 = new Vector4(1,1,0,0); - for(int i=0; i= storage.idremap.Length) ? id : storage.idremap[id]; - r.lightmapIndex = globalID; - - if (!r.isPartOfStaticBatch) - { - // scaleOffset is baked on static batches already - var scaleOffset = id < 0 ? emptyVec4 : storage.bakedScaleOffset[i]; - r.lightmapScaleOffset = scaleOffset; - } - - if (r.lightmapIndex >= 0 && globalID < globalMapsAdditional.Count) - { - var lmap = globalMapsAdditional[globalID]; - if (lmap.rnm0 != null) - { - var prop = new MaterialPropertyBlock(); - prop.SetTexture("_RNM0", lmap.rnm0); - prop.SetTexture("_RNM1", lmap.rnm1); - prop.SetTexture("_RNM2", lmap.rnm2); - prop.SetFloat("bakeryLightmapMode", lmap.mode); - r.SetPropertyBlock(prop); - } - } - } - - // Set lightmap data on definitely-not-baked mesh renderers (can be possibly avoided) - if (updateNonBaked) - { - for(int i=0; i= storage.idremap.Length) ? id : storage.idremap[id]; - - var scaleOffset = id < 0 ? emptyVec4 : storage.bakedScaleOffsetTerrain[i]; - r.lightmapScaleOffset = scaleOffset; - - if (r.lightmapIndex >= 0 && r.lightmapIndex < globalMapsAdditional.Count) - { - var lmap = globalMapsAdditional[r.lightmapIndex]; - if (lmap.rnm0 != null) - { - var prop = new MaterialPropertyBlock(); - prop.SetTexture("_RNM0", lmap.rnm0); - prop.SetTexture("_RNM1", lmap.rnm1); - prop.SetTexture("_RNM2", lmap.rnm2); - prop.SetFloat("bakeryLightmapMode", lmap.mode); - r.SetSplatMaterialPropertyBlock(prop); - } - } - } - - // Set shadowmask parameters on lights - for(int i=0; i 100 ? MixedLightingMode.Subtractive : MixedLightingMode.Shadowmask; - output.occlusionMaskChannel = channel > 100 ? -1 : channel; - output.probeOcclusionLightIndex = storage.bakedLights[i].bakingOutput.probeOcclusionLightIndex; - } - storage.bakedLights[i].bakingOutput = output; -#endif - } - - // Increment lightmap refcounts - if (lightmapRefCount == null) lightmapRefCount = new List(); - for(int i=0; i(); - //if (loadedStorages.Contains(storage)) loadedStorages.Add(storage); - - //return appendOffset; - } - - public static void UnloadScene(ftLightmapsStorage storage) - { - if (lightmapRefCount == null) return; - if (storage.idremap == null) return; - - //int idx = loadedStorages.IndexOf(storage); - //if (idx >= 0) loadedStorages.RemoveAt(idx); - - LightmapData[] existingLmaps = null; - List existingLmapsAdditional = null; - //bool rebuild = false; - for(int i=0; i currentID) - { - existingLmaps[currentID].lightmapColor = null; - existingLmaps[currentID].lightmapDir = null; - existingLmaps[currentID].shadowMask = null; - - if (existingLmapsAdditional == null) existingLmapsAdditional = globalMapsAdditional; - if (existingLmapsAdditional != null && existingLmapsAdditional.Count > currentID) - { - var emptyEntry = new LightmapAdditionalData(); - existingLmapsAdditional[currentID] = emptyEntry; - } - } - //if (currentID == 0) rebuild = true; - } - } - - /* - // If the first lightmap was unloaded, we need to rebuild the lightmap array - // because Unity uses 1st lightmap to determine encoding - if (rebuild) - { - int newLength = 0; - for(int i=0; i= storage.idremap.Length) ? id : storage.idremap[id]; - } - - Terrain r2; - for(int i=0; i= storage.idremap.Length) ? id : storage.idremap[id]; - } - } -} diff --git a/Assets/Bakery/ftLightmaps.cs.meta b/Assets/Bakery/ftLightmaps.cs.meta deleted file mode 100644 index a3527461..00000000 --- a/Assets/Bakery/ftLightmaps.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 7a45445dfd5b7b44cb9545da4e5ed41c -timeCreated: 1496213851 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/ftLightmapsStorage.cs b/Assets/Bakery/ftLightmapsStorage.cs deleted file mode 100644 index b4a6c008..00000000 --- a/Assets/Bakery/ftLightmapsStorage.cs +++ /dev/null @@ -1,458 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEngine.SceneManagement; - -#if UNITY_EDITOR -using UnityEditor; -#endif - -[ExecuteInEditMode] -public class ftLightmapsStorage : MonoBehaviour{ - -#if UNITY_EDITOR - [System.Serializable] - public class LightData { - public Matrix4x4 tform; - public Color color; - public float intensity, range, radius; - public int samples, samples2; - public int bitmask; - public bool bakeToIndirect; - public bool selfShadow = false; - public bool realisticFalloff = false; - public int projMode; - public Object cookie; - public float angle = 30.0f; - } - - public class ImplicitLightmapData - { - public Dictionary implicitGroupMap = null; - } - - // Saved render settings - public int renderSettingsBounces = 5; - public int renderSettingsGISamples = 16; - public float renderSettingsGIBackFaceWeight = 0; - public int renderSettingsTileSize = 512; - public float renderSettingsPriority = 2; - public float renderSettingsTexelsPerUnit = 20; - public bool renderSettingsForceRefresh = true; - public bool renderSettingsForceRebuildGeometry = true; - public bool renderSettingsPerformRendering = true; - public int renderSettingsUserRenderMode = 0; - public bool renderSettingsDistanceShadowmask = false; - public int renderSettingsSettingsMode = 0; - public bool renderSettingsFixSeams = true; - public bool renderSettingsDenoise = true; - public bool renderSettingsDenoise2x = false; - public bool renderSettingsEncode = true; - public int renderSettingsEncodeMode = 0; - public bool renderSettingsOverwriteWarning = false; - public bool renderSettingsAutoAtlas = true; - public bool renderSettingsUnwrapUVs = true; - public bool renderSettingsForceDisableUnwrapUVs = false; - public int renderSettingsMaxAutoResolution = 4096; - public int renderSettingsMinAutoResolution = 16; - public bool renderSettingsUnloadScenes = true; - public bool renderSettingsAdjustSamples = true; - public int renderSettingsGILODMode = 0; - public bool renderSettingsGILODModeEnabled = true; - public bool renderSettingsCheckOverlaps = false; - public bool renderSettingsSkipOutOfBoundsUVs = true; - public float renderSettingsHackEmissiveBoost = 1; - public float renderSettingsHackIndirectBoost = 1; - public string renderSettingsTempPath = ""; - public string renderSettingsOutPath = ""; - public bool renderSettingsUseScenePath = false; - public float renderSettingsHackAOIntensity = 0; - public int renderSettingsHackAOSamples = 16; - public float renderSettingsHackAORadius = 1; - public bool renderSettingsShowAOSettings = false; - public bool renderSettingsShowTasks = true; - public bool renderSettingsShowTasks2 = false; - public bool renderSettingsShowPaths = true; - public bool renderSettingsShowNet = true; - public bool renderSettingsOcclusionProbes = false; - public bool renderSettingsTexelsPerMap = false; - public float renderSettingsTexelsColor = 1; - public float renderSettingsTexelsMask = 1; - public float renderSettingsTexelsDir = 1; - public bool renderSettingsShowDirWarning = true; - public int renderSettingsRenderDirMode = 0; - public bool renderSettingsShowCheckerSettings = false; - public bool renderSettingsSamplesWarning = true; - public bool renderSettingsPrefabWarning = true; - public bool renderSettingsSplitByScene = false; - public bool renderSettingsUVPaddingMax = false; - public bool renderSettingsPostPacking = true; - public bool renderSettingsHoleFilling = false; - public bool renderSettingsBeepOnFinish = false; - public bool renderSettingsExportTerrainAsHeightmap = true; - public bool renderSettingsRTXMode = false; - public int renderSettingsLightProbeMode = 1; - public bool renderSettingsClientMode = false; - public string renderSettingsServerAddress = "127.0.0.1"; - public int renderSettingsUnwrapper = 0; - public int renderSettingsDenoiserType = (int)ftGlobalStorage.DenoiserType.OpenImageDenoise; - public bool renderSettingsExportTerrainTrees = false; - public bool renderSettingsShowPerf = true; - public int renderSettingsSampleDiv = 1; - public ftGlobalStorage.AtlasPacker renderSettingsAtlasPacker = ftGlobalStorage.AtlasPacker.xatlas; - public bool renderSettingsBatchPoints = true; - public bool renderSettingsRTPVExport = true; - public bool renderSettingsRTPVSceneView = false; - public int renderSettingsRTPVWidth = 640; - public int renderSettingsRTPVHeight = 360; - public int lastBakeTime = 0; - - public bool enlightenWarningShown = false; - public bool enlightenWarningShown2 = false; - - // Light settings from the last bake - public List lightUIDs = new List(); - public List lights = new List(); - public Dictionary lightsDict; - - // List of implicit groups - //public List implicitGroups = new List(); - public List implicitGroups = new List(); - public List implicitGroupedObjects; - - //public List previouslyBakedGroups = new List(); - - // List of baked lightmap world-space bounds - public List bounds = new List(); - - // Per-lightmap flags - public List hasEmissive = new List(); - - //public float[][] uvSrc; - //public float[][] uvDest; - //public int[][] lmrIndices; - public int[] uvBuffOffsets; - public int[] uvBuffLengths; - public float[] uvSrcBuff; - public float[] uvDestBuff; - public int[] lmrIndicesOffsets; - public int[] lmrIndicesLengths; - public int[] lmrIndicesBuff; - - public int[] lmGroupLODResFlags; // bits which lods are needed for which LMGroups - public int[] lmGroupMinLOD; // minimum possible resolution for given LMGroup given UV island count - public int[] lmGroupLODMatrix; - - // Reuired for network bakes - public List serverGetFileList = new List(); - public List lightmapHasColor = new List(); - public List lightmapHasMask = new List(); - public List lightmapHasDir = new List(); - public List lightmapHasRNM = new List(); - - // Partial copy of GlobalStorage to recover UV padding if needed - public List modifiedAssetPathList = new List(); - public List modifiedAssets = new List(); - - public Texture2D debugTex; - public RenderTexture debugRT; - - public void Init() { - lightsDict = new Dictionary(); - for(int i=0; i maps = new List(); - public List masks = new List(); - public List dirMaps = new List(); - public List rnmMaps0 = new List(); - public List rnmMaps1 = new List(); - public List rnmMaps2 = new List(); - public List mapsMode = new List(); - - // new props - public List bakedRenderers = new List(); - public List bakedIDs = new List(); - public List bakedScaleOffset = new List(); -#if UNITY_EDITOR - public List bakedVertexOffset = new List(); -#endif - public List bakedVertexColorMesh = new List(); - - public List nonBakedRenderers = new List(); - - public List bakedLights = new List(); - public List bakedLightChannels = new List(); - - public List bakedRenderersTerrain = new List(); - public List bakedIDsTerrain = new List(); - public List bakedScaleOffsetTerrain = new List(); - - public List assetList = new List(); - public List uvOverlapAssetList = new List(); // -1 = no UV1, 0 = no overlap, 1 = overlap - - public int[] idremap; - - public bool usesRealtimeGI; - - public Texture2D emptyDirectionTex; - - void Awake() - { - ftLightmaps.RefreshScene(gameObject.scene, this); - } - - void Start() - { - // Unity can for some reason alter lightmapIndex after the scene is loaded in a multi-scene setup, so fix that - ftLightmaps.RefreshScene2(gameObject.scene, this);//, appendOffset); - } - - void OnDestroy() - { - ftLightmaps.UnloadScene(this); - } -} diff --git a/Assets/Bakery/ftLightmapsStorage.cs.meta b/Assets/Bakery/ftLightmapsStorage.cs.meta deleted file mode 100644 index 7aa162c3..00000000 --- a/Assets/Bakery/ftLightmapsStorage.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: b7fa80e7116296f4eb4f49ec1544ee22 -timeCreated: 1533932932 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/ftLocalStorage.asset b/Assets/Bakery/ftLocalStorage.asset deleted file mode 100644 index 895e5d8f..00000000 --- a/Assets/Bakery/ftLocalStorage.asset +++ /dev/null @@ -1,105 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!114 &11400000 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 05ca84e725c7c764aa5ed097918d14b7, type: 3} - m_Name: ftLocalStorage - m_EditorClassIdentifier: - modifiedAssetPathList: - - Assets/Bakery/examples/content/sponza/sponza.FBX - - Assets/Models/Furniture/Aleksandra_s_Models/M-10.blend - - Assets/Models/Delta_Building_Model_Old.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-07.blend - - Assets/Models/Furniture/Aleksandra_s_Models/EM-18.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-09.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-18.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-03.blend - - Assets/Models/Furniture/Kristo_s_Models/M-02.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-01.1.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-04K.blend - - Assets/Models/Furniture/Kristo_s_Models/Monitor.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-26.4.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-11T.blend - - Assets/Models/Furniture/Kristo_s_Models/M-39.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-17.blend - - Assets/Models/Furniture/Kristo_s_Models/M-19.blend - - Assets/Models/Furniture/Kristo_s_Models/M-41.blend - - Assets/Models/Furniture/Kristo_s_Models/M-11.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-01.2.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-16.blend - - Assets/Models/Furniture/Kristo_s_Models/PC.blend - - Assets/Models/Furniture/Kristo_s_Models/M-62.blend - - Assets/Models/Furniture/Kristo_s_Models/M-05.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-01.3.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-11.blend - - Assets/Models/Furniture/Kristo_s_Models/Toilet.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-32.blend - - Assets/Models/Ceiling light CGVR.fbx - - Assets/Models/Furniture/Aleksandra_s_Models/M-48.1_small.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-04.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-48.1.blend - - Assets/Models/Furniture/Kristo_s_Models/M-28.blend - - Assets/Models/Furniture/Kristo_s_Models/M-11_v2.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-08.blend - - Assets/Models/Furniture/Kristo_s_Models/M-47.blend - - Assets/Models/Furniture/Kristo_s_Models/Monitor_alone.blend - - Assets/Models/Furniture/Kristo_s_Models/m-13.blend - - Assets/Models/Furniture/Kristo_s_Models/M-24.blend - - Assets/Models/Furniture/Kristo_s_Models/M-08.blend - - Assets/Models/Furniture/Kristo_s_Models/M-63.blend - - Assets/Models/Furniture/Aleksandra_s_Models/Chair.blend - - Assets/Models/Furniture/Kristo_s_Models/M-16.1.blend - - Assets/Models/Furniture/Kristo_s_Models/M-54.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-09.1.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-38.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-25.blend - - Assets/Models/Furniture/Imported_Models/Indoor plant 3/Low-Poly Plant_.3ds - - Assets/Models/Furniture/Kristo_s_Models/M-30.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-26.3.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-22.blend - - Assets/Models/Furniture/Aleksandra_s_Models/Kitchen_sink left.blend - - Assets/Models/Furniture/Aleksandra_s_Models/Kitchen_small_sink.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-04.blend - - Assets/Models/Furniture/Kristo_s_Models/M-51.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-12.blend - - Assets/Models/Furniture/Aleksandra_s_Models/EM-14.1.blend - - Assets/Models/trash_bin.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-14.blend - - Assets/Models/Furniture/Kristo_s_Models/M-16.2.blend - - Assets/Models/Outside/StreetLamp_Small.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-15.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-26.2.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-15.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-09.2.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-70.blend - - Assets/Models/Furniture/Kristo_s_Models/M-31.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-05.02.blend - - Assets/Models/Furniture/Aleksandra_s_Models/Kitchen_sink 2.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-25.01.blend - - Assets/Models/Furniture/Kristo_s_Models/M-32.blend - - Assets/Models/Furniture/Kristo_s_Models/Sink.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-05.blend - - Assets/Models/Furniture/Kristo_s_Models/Sink_small.blend - - Assets/Models/Furniture/Aleksandra_s_Models/Counter_table.blend - - Assets/Models/Furniture/Kristo_s_Models/M-23.blend - - Assets/Models/Outside/BikeStop.blend - - Assets/Models/Furniture/Kristo_s_Models/M-27.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-10.blend - - Assets/Models/Furniture/Aleksandra_s_Models/EM-19.2.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-06.blend - - Assets/Models/Green_stairs.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-2.blend - - Assets/Models/Furniture/Aleksandra_s_Models/EM-19.1.blend - - Assets/Models/Furniture/Kristo_s_Models/Admin_EM-01.blend - - Assets/Models/Furniture/Aleksandra_s_Models/M-20.blend - - Assets/Models/Furniture/Aleksandra_s_Models/Tile.blend - - Assets/Models/Furniture/Kristo_s_Models/EM-26.1.blend - - Assets/Models/Furniture/Aleksandra_s_Models/EM-14.2.blend - modifiedAssetPaddingHash: aaf8cc2efd7d936324c96996fa4dfff056f23a06323b8033bb7d936397c6d890f437ed04b74608c8b94608c8d05634b7b4c2a693f927c1150ca3ddded0c124910ca3ddde09a3dddef727c115b74608c8ecc124910ba3dddeffb209cef727c11556f23a06da7d9363b84608c8f827c115b35634b78cdb894bbb4608c8c04dfff0f327c1157e4dfff0323b8033d74608c802b309cecec124910ca3ddde97c6d890f927c115ef37ed0400b309cebb09ecc0b45634b79f398033ea32a0cdf327c115b05634b78c67e2a875f23a069f3980330cf43a061067e2a81067e2a89d4dfff0344ffff023c5d890275031eeffb209ceda7d9363d7c2a693f83980335d398033f527c115907f9363ad5634b7194efff004c5d89075f23a06c34608c898f23a06bb09ecc0f827c1157c3980332009ecc0fea8391419c2a693194efff0e55031eed7c2a69314f33a06d2f23a064adc894bf1f23a069f398033c2c4d8908c67e2a8fd7d9363 diff --git a/Assets/Bakery/ftLocalStorage.asset.meta b/Assets/Bakery/ftLocalStorage.asset.meta deleted file mode 100644 index ee3f0ead..00000000 --- a/Assets/Bakery/ftLocalStorage.asset.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 06ef8f61bc3d70a4888cb079d7df1042 -timeCreated: 1606240293 -licenseType: Store -NativeFormatImporter: - mainObjectFileID: 11400000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/ftLocalStorage.cs b/Assets/Bakery/ftLocalStorage.cs deleted file mode 100644 index f8310211..00000000 --- a/Assets/Bakery/ftLocalStorage.cs +++ /dev/null @@ -1,16 +0,0 @@ -using UnityEngine; -using System.Collections.Generic; - -#if UNITY_EDITOR -using UnityEditor; -#endif - -public class ftLocalStorage : ScriptableObject -{ - [SerializeField] - public List modifiedAssetPathList = new List(); // marks model as processed - - [SerializeField] - public List modifiedAssetPaddingHash = new List(); -} - diff --git a/Assets/Bakery/ftLocalStorage.cs.meta b/Assets/Bakery/ftLocalStorage.cs.meta deleted file mode 100644 index 9257672f..00000000 --- a/Assets/Bakery/ftLocalStorage.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 05ca84e725c7c764aa5ed097918d14b7 -timeCreated: 1536868109 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/ftMultiply.shader b/Assets/Bakery/ftMultiply.shader deleted file mode 100644 index 1d77b15d..00000000 --- a/Assets/Bakery/ftMultiply.shader +++ /dev/null @@ -1,54 +0,0 @@ -Shader "Hidden/ftMultiply" -{ - Properties - { - _MainTex ("Texture", 2D) = "white" {} - } - SubShader - { - // No culling or depth - Cull Off ZWrite Off ZTest Always - - Pass - { - CGPROGRAM - #pragma vertex vert - #pragma fragment frag - - #include "UnityCG.cginc" - - struct appdata - { - float4 vertex : POSITION; - float2 uv : TEXCOORD0; - }; - - struct v2f - { - float2 uv : TEXCOORD0; - float4 vertex : SV_POSITION; - }; - - v2f vert (appdata v) - { - v2f o; - o.vertex = UnityObjectToClipPos(v.vertex); - o.uv = v.uv; - return o; - } - - sampler2D _MainTex; - float multiplier; - - fixed4 frag (v2f i) : SV_Target - { - float4 color = tex2D(_MainTex, i.uv); - color.rgb *= multiplier; - - return color; - } - ENDCG - } - } -} - diff --git a/Assets/Bakery/ftMultiply.shader.meta b/Assets/Bakery/ftMultiply.shader.meta deleted file mode 100644 index f05cad8c..00000000 --- a/Assets/Bakery/ftMultiply.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: ca0c6046e6cde2d4391e91bbffb3e915 -timeCreated: 1534245696 -licenseType: Store -ShaderImporter: - defaultTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/ftOverlapTest.shader b/Assets/Bakery/ftOverlapTest.shader deleted file mode 100644 index dae86c60..00000000 --- a/Assets/Bakery/ftOverlapTest.shader +++ /dev/null @@ -1,49 +0,0 @@ -Shader "Hidden/ftOverlapTest" -{ - Properties - { - _MainTex ("Texture", 2D) = "white" {} - } - SubShader - { - // No culling or depth - Cull Off ZWrite Off ZTest Always - Blend One One - - Pass - { - CGPROGRAM - #pragma vertex vert - #pragma fragment frag - - #include "UnityCG.cginc" - - float uvSet; - - struct appdata - { - float2 uv0 : TEXCOORD0; - float2 uv1 : TEXCOORD1; - }; - - struct v2f - { - float4 vertex : SV_POSITION; - }; - - v2f vert (appdata v) - { - v2f o; - float2 uv = uvSet > 0.0f ? v.uv1 : v.uv0; - o.vertex = float4(uv*2-1, 0.5, 1); - return o; - } - - fixed4 frag (v2f i) : SV_Target - { - return float4(1,1,1,1) * (1.0f / 255.0f); - } - ENDCG - } - } -} diff --git a/Assets/Bakery/ftOverlapTest.shader.meta b/Assets/Bakery/ftOverlapTest.shader.meta deleted file mode 100644 index 65f85f16..00000000 --- a/Assets/Bakery/ftOverlapTest.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 20cf64477973022498e44b932e804288 -timeCreated: 1528974529 -licenseType: Store -ShaderImporter: - defaultTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/ftRGBM2Half.shader b/Assets/Bakery/ftRGBM2Half.shader deleted file mode 100644 index 466bfbab..00000000 --- a/Assets/Bakery/ftRGBM2Half.shader +++ /dev/null @@ -1,51 +0,0 @@ -Shader "Hidden/ftRGBM2Half" -{ - SubShader - { - // No culling or depth - Cull Off ZWrite Off ZTest Always - - Pass - { - CGPROGRAM - #pragma vertex vert - #pragma fragment frag - - #include "UnityCG.cginc" - - struct appdata - { - float4 vertex : POSITION; - float2 uv : TEXCOORD0; - }; - - struct v2f - { - float2 uv : TEXCOORD0; - float4 vertex : SV_POSITION; - }; - - v2f vert (appdata v) - { - v2f o; - o.vertex = UnityObjectToClipPos(v.vertex); - #if UNITY_UV_STARTS_AT_TOP - o.uv = v.uv; - #else - o.uv = v.uv; - o.uv.y = 1-o.uv.y; - #endif - return o; - } - - sampler2D _MainTex; - - fixed4 frag (v2f i) : SV_Target - { - float4 c = tex2D(_MainTex, i.uv); - return float4(c.rgb * c.a * EMISSIVE_RGBM_SCALE, 1.0); - } - ENDCG - } - } -} diff --git a/Assets/Bakery/ftRGBM2Half.shader.meta b/Assets/Bakery/ftRGBM2Half.shader.meta deleted file mode 100644 index 2f58a6b4..00000000 --- a/Assets/Bakery/ftRGBM2Half.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: b7246420d3e29ae429fc3827a1abc1e6 -timeCreated: 1533755707 -licenseType: Store -ShaderImporter: - defaultTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/ftSimpleVertexLM.shader b/Assets/Bakery/ftSimpleVertexLM.shader deleted file mode 100644 index bcae7fc5..00000000 --- a/Assets/Bakery/ftSimpleVertexLM.shader +++ /dev/null @@ -1,92 +0,0 @@ -Shader "Bakery/Simple Vertex Lightmapped" -{ - Properties - { - _MainTex ("Texture", 2D) = "white" {} - _Color ("Color", Color) = (1,1,1,1) - } - SubShader - { - Tags { "RenderType"="Opaque" } - LOD 100 - - Pass - { - CGPROGRAM - #pragma vertex vert - #pragma fragment frag - // make fog work - #pragma multi_compile_fog - - #include "UnityCG.cginc" - - struct appdata - { - float4 vertex : POSITION; - float2 uv : TEXCOORD0; - float4 color : COLOR0; - }; - - struct v2f - { - float2 uv : TEXCOORD0; - UNITY_FOG_COORDS(1) - float3 color : TEXCOORD2; - float4 vertex : SV_POSITION; - }; - - sampler2D _MainTex; - float4 _MainTex_ST; - float3 _Color; - - v2f vert (appdata v) - { - v2f o; - o.vertex = UnityObjectToClipPos(v.vertex); - o.uv = TRANSFORM_TEX(v.uv, _MainTex); - UNITY_TRANSFER_FOG(o,o.vertex); - - // Decode baked HDR vertex color (RGBM) - o.color = v.color.rgb * v.color.a * 8.0; - o.color *= o.color; - - return o; - } - - fixed4 frag (v2f i) : SV_Target - { - float4 color = tex2D(_MainTex, i.uv); - color.rgb *= _Color; - - // Apply vertex lightmap - color.rgb *= i.color; - - UNITY_APPLY_FOG(i.fogCoord, color); - return color; - } - ENDCG - } - - Pass - { - Name "META" - Tags {"LightMode"="Meta"} - Cull Off - CGPROGRAM - - #include"UnityStandardMeta.cginc" - - float4 frag_meta2 (v2f_meta i): SV_Target - { - UnityMetaInput o; - UNITY_INITIALIZE_OUTPUT(UnityMetaInput, o); - o.Albedo = tex2D(_MainTex, i.uv) * _Color; - return UnityMetaFragment(o); - } - - #pragma vertex vert_meta - #pragma fragment frag_meta2 - ENDCG - } - } -} diff --git a/Assets/Bakery/ftSimpleVertexLM.shader.meta b/Assets/Bakery/ftSimpleVertexLM.shader.meta deleted file mode 100644 index 27e8d31d..00000000 --- a/Assets/Bakery/ftSimpleVertexLM.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 06b4ed554edfece43b570527a652d54e -timeCreated: 1533631323 -licenseType: Store -ShaderImporter: - defaultTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/ftSkybox.shader b/Assets/Bakery/ftSkybox.shader deleted file mode 100644 index fbf2dbeb..00000000 --- a/Assets/Bakery/ftSkybox.shader +++ /dev/null @@ -1,78 +0,0 @@ -// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' - -Shader "Bakery/Skybox" { -Properties { - _Tint ("Tint Color", Color) = (.5, .5, .5, .5) - _Exposure ("Exposure", Float) = 1.0 - _MatrixRight ("Right", Vector) = (1, 0, 0, 0) - _MatrixUp ("Up", Vector) = (0, 1, 0, 0) - _MatrixForward ("Forward", Vector) = (0, 0, 1, 0) - [NoScaleOffset] _Tex ("Cubemap (HDR)", Cube) = "white" {} - _NoTexture ("No texture", Float) = 0.0 - _Hemispherical ("Hemispherical", Float) = 0.0 -} - -SubShader { - Tags { "Queue"="Background" "RenderType"="Background" "PreviewType"="Skybox" } - Cull Off ZWrite Off - - Pass { - - CGPROGRAM - #pragma vertex vert - #pragma fragment frag - - #include "UnityCG.cginc" - - samplerCUBE _Tex; - half4 _Tex_HDR; - half4 _Tint; - half _Exposure; - float3 _MatrixRight, _MatrixUp, _MatrixForward; - float4x4 reflection2World; - float _NoTexture, _Hemispherical; - - struct appdata_t { - float4 vertex : POSITION; - UNITY_VERTEX_INPUT_INSTANCE_ID - }; - - struct v2f { - float4 vertex : SV_POSITION; - float3 texcoord : TEXCOORD0; - UNITY_VERTEX_OUTPUT_STEREO - }; - - v2f vert (appdata_t v) - { - v2f o; - UNITY_SETUP_INSTANCE_ID(v); - UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o); - float3x3 tform = float3x3(_MatrixRight, _MatrixUp, _MatrixForward); - float3 pos = mul(tform, v.vertex.xyz); - o.vertex = UnityObjectToClipPos(pos); - o.texcoord = mul((float3x3)reflection2World, v.vertex.xyz); - return o; - } - - fixed4 frag (v2f i) : SV_Target - { - half4 tex = _NoTexture < 0.5 ? texCUBE (_Tex, i.texcoord) : half4(1,1,1,1); - half3 c = DecodeHDR (tex, _Tex_HDR); - if (unity_ColorSpaceDouble.x < 3) c = pow(c, 2.2f); - c = c * _Tint.rgb; - c *= _Exposure; - - if (_Hemispherical > 0.0f) c *= i.texcoord.y < 0 ? 0 : 1; - if (unity_ColorSpaceDouble.x < 3) c = pow(c, 1/2.2f); - - return half4(c, 1); - } - ENDCG - } -} - - -Fallback Off - -} diff --git a/Assets/Bakery/ftSkybox.shader.meta b/Assets/Bakery/ftSkybox.shader.meta deleted file mode 100644 index 881f44eb..00000000 --- a/Assets/Bakery/ftSkybox.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 8dd49cd8305cbae4f8c358c16965dbba -timeCreated: 1526849323 -licenseType: Store -ShaderImporter: - defaultTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/ftUVNormalMap.shader b/Assets/Bakery/ftUVNormalMap.shader deleted file mode 100644 index 9e684520..00000000 --- a/Assets/Bakery/ftUVNormalMap.shader +++ /dev/null @@ -1,85 +0,0 @@ -Shader "Hidden/ftUVNormalMap" -{ - Properties - { - _BumpMap ("Normal map", 2D) = "bump" { } - bestFitNormalMap ("Best fit normals texture", 2D) = "white" { } - } - SubShader - { - Pass - { - //Name "META" - //Tags {"LightMode"="Meta"} - Cull Off - CGPROGRAM - - #define _TANGENT_TO_WORLD - #define UNITY_PASS_META - #include "UnityStandardMeta.cginc" - - Texture2D bestFitNormalMap; - //sampler2D _BumpMap; - float4 _BumpMap_scaleOffset; - float _IsTerrain; - - struct v2f_meta2 - { - float4 pos : SV_POSITION; - float2 uv : TEXCOORD0; - float3 normal : TEXCOORD1; - float3 tangent : TEXCOORD2; - float3 binormal : TEXCOORD3; - }; - - v2f_meta2 vert_meta2 (VertexInput v) - { - v2f_meta2 o; - o.pos = float4(((v.uv1.xy * unity_LightmapST.xy + unity_LightmapST.zw)*2-1) * float2(1,-1), 0.5, 1); - // UnityMetaVertexPosition(v.vertex, v.uv1.xy, v.uv2.xy, unity_LightmapST, unity_DynamicLightmapST); - o.uv = v.uv0 * _BumpMap_scaleOffset.xy + _BumpMap_scaleOffset.zw; - o.normal = normalize(mul((float3x3)unity_ObjectToWorld, v.normal).xyz); - - if (_IsTerrain == 0.0f) - { - o.tangent = normalize(mul((float3x3)unity_ObjectToWorld, v.tangent.xyz).xyz); - o.binormal = cross(o.normal, o.tangent) * v.tangent.w; - } - else - { - o.tangent = cross(o.normal, float3(0,0,1)); - o.binormal = cross(o.normal, o.tangent) * -1; - } - return o; - } - - float3 EncodeNormalBestFit(float3 n) - { - float3 nU = abs(n); - float maxNAbs = max(nU.z, max(nU.x, nU.y)); - float2 TC = nU.z Mapping = new Dictionary(); - public static Dictionary MappingInv = new Dictionary(); - - public static void Deregister(Int32 id) - { - int instanceId = GetInstanceId(id); - if (instanceId < 0) return; - MappingInv.Remove(instanceId); - Mapping.Remove(id); - } - - public static void Register(Int32 id, Int32 value) - { - if (!Mapping.ContainsKey(id)) { - Mapping[id] = value; - MappingInv[value] = id; - } - } - - public static Int32 GetInstanceId(Int32 id) - { - Int32 instanceId; - if (!Mapping.TryGetValue(id, out instanceId)) - { - return -1; - } - else - { - return instanceId; - } - } - - public static Int32 GetUID(Int32 instanceId) - { - Int32 result; - if (MappingInv.TryGetValue(instanceId, out result)) return result; - return -1; - } -} diff --git a/Assets/Bakery/ftUniqueIDRegistry.cs.meta b/Assets/Bakery/ftUniqueIDRegistry.cs.meta deleted file mode 100644 index 361f4742..00000000 --- a/Assets/Bakery/ftUniqueIDRegistry.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 823b71f76e7ce5a48a9db822489f7b5d -timeCreated: 1496221374 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/ftUnitySpotTexture.bmp b/Assets/Bakery/ftUnitySpotTexture.bmp deleted file mode 100644 index a70e0baa..00000000 --- a/Assets/Bakery/ftUnitySpotTexture.bmp +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:448ee8888460b970511698cef2633452cb241f864deb786c1f749e39770bc880 -size 49208 diff --git a/Assets/Bakery/ftUnitySpotTexture.bmp.meta b/Assets/Bakery/ftUnitySpotTexture.bmp.meta deleted file mode 100644 index 2ff873c7..00000000 --- a/Assets/Bakery/ftUnitySpotTexture.bmp.meta +++ /dev/null @@ -1,76 +0,0 @@ -fileFormatVersion: 2 -guid: 3a66602b8cc7fdd4ab57d07b4176432b -timeCreated: 1527598735 -licenseType: Store -TextureImporter: - fileIDToRecycleName: {} - serializedVersion: 4 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - filterMode: -1 - aniso: -1 - mipBias: -1 - wrapMode: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spritePixelsToUnits: 100 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - - buildTarget: Standalone - maxTextureSize: 2048 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - spritePackingTag: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/ftUnlitTerrain.shader b/Assets/Bakery/ftUnlitTerrain.shader deleted file mode 100644 index a5a60e1e..00000000 --- a/Assets/Bakery/ftUnlitTerrain.shader +++ /dev/null @@ -1,80 +0,0 @@ -Shader "Hidden/ftUnlitTerrain" -{ - Properties - { - _MainTex ("Albedo", 2D) = "white" { } - _TerrainHolesTexture("Holes Map (RGB)", 2D) = "white" {} - } - SubShader - { - Pass - { - Name "META" - Tags {"LightMode"="Meta"} - Cull Off - CGPROGRAM - - #include"UnityStandardMeta.cginc" - - float4 frag_meta2 (v2f_meta i): SV_Target - { - UnityMetaInput o; - UNITY_INITIALIZE_OUTPUT(UnityMetaInput, o); - o.Albedo = tex2D(_MainTex, i.uv); - return UnityMetaFragment(o); - } - - #pragma vertex vert_meta - #pragma fragment frag_meta2 - ENDCG - } - - Tags {"Queue" = "Overlay+1" "RenderType"="TransparentCutout"} - ZTest Always - Pass - { - CGPROGRAM - #pragma vertex vs - #pragma fragment ps - #include "UnityCG.cginc" - - #pragma multi_compile __ _ALPHATEST_ON - - sampler2D _MainTex; - -#ifdef _ALPHATEST_ON - sampler2D _TerrainHolesTexture; - - void ClipHoles(float2 uv) - { - float hole = tex2D(_TerrainHolesTexture, uv).r; - clip(hole == 0.0f ? -1 : 1); - } -#endif - - struct pi - { - float4 Position : SV_POSITION; - float2 TexCoords : TEXCOORD0; - }; - - void vs(in appdata_full IN, out pi OUT) - { - OUT.Position = UnityObjectToClipPos(IN.vertex); - OUT.TexCoords = IN.texcoord.xy; - } - - float4 ps( in pi IN ) : COLOR - { -#ifdef _ALPHATEST_ON - ClipHoles(IN.TexCoords); -#endif - float4 tex = tex2D(_MainTex, IN.TexCoords); - return tex; - } - ENDCG - } - } - Dependency "BaseMapShader" = "Hidden/ftUnlitTerrain" - Dependency "BaseMapGenShader" = "Hidden/TerrainEngine/Splatmap/Diffuse-BaseGen" -} diff --git a/Assets/Bakery/ftUnlitTerrain.shader.meta b/Assets/Bakery/ftUnlitTerrain.shader.meta deleted file mode 100644 index 34d9064c..00000000 --- a/Assets/Bakery/ftUnlitTerrain.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 20ea139dff8ced947aedd767ed4d773a -timeCreated: 1529086730 -licenseType: Store -ShaderImporter: - defaultTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/shader.meta b/Assets/Bakery/shader.meta deleted file mode 100644 index b52d5724..00000000 --- a/Assets/Bakery/shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 032033b8252780e489288ad3dae65aa5 -folderAsset: yes -timeCreated: 1606240228 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/shader/Bakery.cginc b/Assets/Bakery/shader/Bakery.cginc deleted file mode 100644 index 512ef1cf..00000000 --- a/Assets/Bakery/shader/Bakery.cginc +++ /dev/null @@ -1,1145 +0,0 @@ -#ifndef BAKERY_INCLUDED -#define BAKERY_INCLUDED - -float bakeryLightmapMode; -//float2 bakeryLightmapSize; -#define BAKERYMODE_DEFAULT 0 -#define BAKERYMODE_VERTEXLM 1.0f -#define BAKERYMODE_RNM 2.0f -#define BAKERYMODE_SH 3.0f - -//#define BAKERY_SSBUMP - -// can't fit vertexLM SH to sm3_0 interpolators -#ifndef SHADER_API_D3D11 - #undef BAKERY_VERTEXLMSH -#endif - -// can't do stuff on sm2_0 due to standard shader alrady taking up all instructions -#if SHADER_TARGET < 30 - #undef BAKERY_BICUBIC - #undef BAKERY_LMSPEC - - #undef BAKERY_RNM - #undef BAKERY_SH - #undef BAKERY_VERTEXLM -#endif - -#ifndef _NORMALMAP - #undef BAKERY_RNM - //#undef BAKERY_SH -#endif - -#ifndef UNITY_SHOULD_SAMPLE_SH - #undef BAKERY_PROBESHNONLINEAR -#endif - -#if defined(BAKERY_RNM) && defined(BAKERY_LMSPEC) -#define BAKERY_RNMSPEC -#endif - -#ifndef BAKERY_VERTEXLM - #undef BAKERY_VERTEXLMDIR - #undef BAKERY_VERTEXLMSH - #undef BAKERY_VERTEXLMMASK -#endif - -#define lumaConv float3(0.2125f, 0.7154f, 0.0721f) - -#if defined(BAKERY_SH) || defined(BAKERY_VERTEXLMSH) || defined(BAKERY_PROBESHNONLINEAR) || defined(BAKERY_VOLUME) -float shEvaluateDiffuseL1Geomerics(float L0, float3 L1, float3 n) -{ - // average energy - float R0 = L0; - - // avg direction of incoming light - float3 R1 = 0.5f * L1; - - // directional brightness - float lenR1 = length(R1); - - // linear angle between normal and direction 0-1 - //float q = 0.5f * (1.0f + dot(R1 / lenR1, n)); - //float q = dot(R1 / lenR1, n) * 0.5 + 0.5; - float q = dot(normalize(R1), n) * 0.5 + 0.5; - - // power for q - // lerps from 1 (linear) to 3 (cubic) based on directionality - float p = 1.0f + 2.0f * lenR1 / R0; - - // dynamic range constant - // should vary between 4 (highly directional) and 0 (ambient) - float a = (1.0f - lenR1 / R0) / (1.0f + lenR1 / R0); - - return R0 * (a + (1.0f - a) * (p + 1.0f) * pow(q, p)); -} -#endif - -#ifdef BAKERY_VERTEXLM - float4 unpack4NFloats(float src) { - //return fmod(float4(src / 262144.0, src / 4096.0, src / 64.0, src), 64.0)/64.0; - return frac(float4(src / (262144.0*64), src / (4096.0*64), src / (64.0*64), src)); - } - float3 unpack3NFloats(float src) { - float r = frac(src); - float g = frac(src * 256.0); - float b = frac(src * 65536.0); - return float3(r, g, b); - } -#if defined(BAKERY_VERTEXLMDIR) - void BakeryVertexLMDirection(inout float3 diffuseColor, inout float3 specularColor, float3 lightDirection, float3 vertexNormalWorld, float3 normalWorld, float3 viewDir, float smoothness) - { - float3 dominantDir = Unity_SafeNormalize(lightDirection); - half halfLambert = dot(normalWorld, dominantDir) * 0.5 + 0.5; - half flatNormalHalfLambert = dot(vertexNormalWorld, dominantDir) * 0.5 + 0.5; - - #ifdef BAKERY_LMSPEC - half3 halfDir = Unity_SafeNormalize(normalize(dominantDir) - viewDir); - half nh = saturate(dot(normalWorld, halfDir)); - half perceptualRoughness = SmoothnessToPerceptualRoughness(smoothness); - half roughness = PerceptualRoughnessToRoughness(perceptualRoughness); - half spec = GGXTerm(nh, roughness); - specularColor = spec * diffuseColor; - #endif - - diffuseColor *= halfLambert / max(1e-4h, flatNormalHalfLambert); - } -#elif defined(BAKERY_VERTEXLMSH) - void BakeryVertexLMSH(inout float3 diffuseColor, inout float3 specularColor, float3 shL1x, float3 shL1y, float3 shL1z, float3 normalWorld, float3 viewDir, float smoothness) - { - float3 L0 = diffuseColor; - float3 nL1x = shL1x; - float3 nL1y = shL1y; - float3 nL1z = shL1z; - float3 L1x = nL1x * L0 * 2; - float3 L1y = nL1y * L0 * 2; - float3 L1z = nL1z * L0 * 2; - - float3 sh; - #if BAKERY_SHNONLINEAR - //sh.r = shEvaluateDiffuseL1Geomerics(L0.r, float3(L1x.r, L1y.r, L1z.r), normalWorld); - //sh.g = shEvaluateDiffuseL1Geomerics(L0.g, float3(L1x.g, L1y.g, L1z.g), normalWorld); - //sh.b = shEvaluateDiffuseL1Geomerics(L0.b, float3(L1x.b, L1y.b, L1z.b), normalWorld); - - float lumaL0 = dot(L0, 1); - float lumaL1x = dot(L1x, 1); - float lumaL1y = dot(L1y, 1); - float lumaL1z = dot(L1z, 1); - float lumaSH = shEvaluateDiffuseL1Geomerics(lumaL0, float3(lumaL1x, lumaL1y, lumaL1z), normalWorld); - - sh = L0 + normalWorld.x * L1x + normalWorld.y * L1y + normalWorld.z * L1z; - float regularLumaSH = dot(sh, 1); - //sh *= regularLumaSH < 0.001 ? 1 : (lumaSH / regularLumaSH); - sh *= lerp(1, lumaSH / regularLumaSH, saturate(regularLumaSH*16)); - - #else - sh = L0 + normalWorld.x * L1x + normalWorld.y * L1y + normalWorld.z * L1z; - #endif - - diffuseColor = max(sh, 0.0); - - #ifdef BAKERY_LMSPEC - float3 dominantDir = float3(dot(nL1x, lumaConv), dot(nL1y, lumaConv), dot(nL1z, lumaConv)); - float focus = saturate(length(dominantDir)); - half3 halfDir = Unity_SafeNormalize(normalize(dominantDir) - viewDir); - half nh = saturate(dot(normalWorld, halfDir)); - half perceptualRoughness = SmoothnessToPerceptualRoughness(smoothness );//* sqrt(focus)); - half roughness = PerceptualRoughnessToRoughness(perceptualRoughness); - half spec = GGXTerm(nh, roughness); - specularColor = max(spec * sh, 0.0); - #endif - } -#endif -#endif - -#ifdef BAKERY_BICUBIC -float BakeryBicubic_w0(float a) -{ - return (1.0f/6.0f)*(a*(a*(-a + 3.0f) - 3.0f) + 1.0f); -} - -float BakeryBicubic_w1(float a) -{ - return (1.0f/6.0f)*(a*a*(3.0f*a - 6.0f) + 4.0f); -} - -float BakeryBicubic_w2(float a) -{ - return (1.0f/6.0f)*(a*(a*(-3.0f*a + 3.0f) + 3.0f) + 1.0f); -} - -float BakeryBicubic_w3(float a) -{ - return (1.0f/6.0f)*(a*a*a); -} - -float BakeryBicubic_g0(float a) -{ - return BakeryBicubic_w0(a) + BakeryBicubic_w1(a); -} - -float BakeryBicubic_g1(float a) -{ - return BakeryBicubic_w2(a) + BakeryBicubic_w3(a); -} - -float BakeryBicubic_h0(float a) -{ - return -1.0f + BakeryBicubic_w1(a) / (BakeryBicubic_w0(a) + BakeryBicubic_w1(a)) + 0.5f; -} - -float BakeryBicubic_h1(float a) -{ - return 1.0f + BakeryBicubic_w3(a) / (BakeryBicubic_w2(a) + BakeryBicubic_w3(a)) + 0.5f; -} -#endif - -struct BakeryVertexInput -{ - float4 vertex : POSITION; -#ifdef BAKERY_VERTEXLM - fixed4 color : COLOR; - #ifdef BAKERY_VERTEXLMSH - float2 uv3 : TEXCOORD3; - #endif -#endif - half3 normal : NORMAL; - float2 uv0 : TEXCOORD0; - float2 uv1 : TEXCOORD1; -#if defined(DYNAMICLIGHTMAP_ON) || defined(UNITY_PASS_META) - float2 uv2 : TEXCOORD2; -#endif -#if defined(_TANGENT_TO_WORLD) || defined(BAKERY_RNMSPEC) - half4 tangent : TANGENT; -#endif - UNITY_VERTEX_INPUT_INSTANCE_ID -}; - -float4 BakeryTexCoords(BakeryVertexInput v) -{ - float4 texcoord; - texcoord.xy = TRANSFORM_TEX(v.uv0, _MainTex); // Always source from uv0 - texcoord.zw = TRANSFORM_TEX(((_UVSec == 0) ? v.uv0 : v.uv1), _DetailAlbedoMap); - return texcoord; -} - -inline half4 BakeryVertexGIForward(BakeryVertexInput v, float3 posWorld, half3 normalWorld) -{ - half4 ambientOrLightmapUV = 0; - // Static lightmaps -#ifndef LIGHTMAP_OFF - ambientOrLightmapUV.xy = v.uv1.xy * unity_LightmapST.xy + unity_LightmapST.zw; - ambientOrLightmapUV.zw = 0; - // Sample light probe for Dynamic objects only (no static or dynamic lightmaps) -#elif UNITY_SHOULD_SAMPLE_SH -#ifdef VERTEXLIGHT_ON - // Approximated illumination from non-important point lights - ambientOrLightmapUV.rgb = Shade4PointLights( - unity_4LightPosX0, unity_4LightPosY0, unity_4LightPosZ0, - unity_LightColor[0].rgb, unity_LightColor[1].rgb, unity_LightColor[2].rgb, unity_LightColor[3].rgb, - unity_4LightAtten0, posWorld, normalWorld); -#endif - - ambientOrLightmapUV.rgb = ShadeSHPerVertex(normalWorld, ambientOrLightmapUV.rgb); -#endif - -#ifdef DYNAMICLIGHTMAP_ON - ambientOrLightmapUV.zw = v.uv2.xy * unity_DynamicLightmapST.xy + unity_DynamicLightmapST.zw; -#endif - -#ifdef BAKERY_VERTEXLM - if (bakeryLightmapMode == BAKERYMODE_VERTEXLM) - { - #ifdef BAKERY_VERTEXLMMASK - ambientOrLightmapUV = unpack4NFloats(v.uv1.x); - #endif - } -#endif - - return ambientOrLightmapUV; -} - -//Forward Pass -struct BakeryVertexOutputForwardBase -{ - float4 pos : SV_POSITION; - float4 tex : TEXCOORD0; - half3 eyeVec : TEXCOORD1; - -#if UNITY_VERSION >= 201740 - float4 tangentToWorldAndPackedData[3] : TEXCOORD2; // [3x3:tangentToWorld | 1x3:viewDirForParallax] -#else - half4 tangentToWorldAndPackedData[3] : TEXCOORD2; // [3x3:tangentToWorld | 1x3:viewDirForParallax] -#endif - -#if defined(BAKERY_RNMSPEC) - half3 viewDirForParallax : TEXCOORD13; -#endif - - half4 ambientOrLightmapUV : TEXCOORD5; // SH or Lightmap UV - UNITY_SHADOW_COORDS(6) - UNITY_FOG_COORDS(7) - -#ifdef BAKERY_VERTEXLM - float4 color : COLOR_centroid; - #if defined(BAKERY_VERTEXLMDIR) - float3 lightDirection : TEXCOORD10_centroid; // is this even legal - #elif defined(BAKERY_VERTEXLMSH) - float3 shL1x : TEXCOORD10_centroid; - float3 shL1y : TEXCOORD11_centroid; - float3 shL1z : TEXCOORD12_centroid; - #endif -#endif - - // next ones would not fit into SM2.0 limits, but they are always for SM3.0+ -#if UNITY_SPECCUBE_BOX_PROJECTION || UNITY_LIGHT_PROBE_PROXY_VOLUME || (UNITY_REQUIRE_FRAG_WORLDPOS && !UNITY_PACK_WORLDPOS_WITH_TANGENT) - float3 posWorld : TEXCOORD8; -#endif - -#if UNITY_OPTIMIZE_TEXCUBELOD - #if UNITY_SPECCUBE_BOX_PROJECTION - half3 reflUVW : TEXCOORD9; - #else - half3 reflUVW : TEXCOORD8; - #endif -#endif - - UNITY_VERTEX_INPUT_INSTANCE_ID - UNITY_VERTEX_OUTPUT_STEREO -}; - -BakeryVertexOutputForwardBase bakeryVertForwardBase(BakeryVertexInput v) -{ - UNITY_SETUP_INSTANCE_ID(v); - BakeryVertexOutputForwardBase o; - UNITY_INITIALIZE_OUTPUT(BakeryVertexOutputForwardBase, o); - UNITY_TRANSFER_INSTANCE_ID(v, o); - UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o); - - float4 posWorld = mul(unity_ObjectToWorld, v.vertex); - #if UNITY_REQUIRE_FRAG_WORLDPOS - #if UNITY_PACK_WORLDPOS_WITH_TANGENT - o.tangentToWorldAndPackedData[0].w = posWorld.x; - o.tangentToWorldAndPackedData[1].w = posWorld.y; - o.tangentToWorldAndPackedData[2].w = posWorld.z; - #else - o.posWorld = posWorld.xyz; - #endif - #endif - o.pos = UnityObjectToClipPos(v.vertex); - - float3 normalWorld = UnityObjectToWorldNormal(v.normal); - o.eyeVec = NormalizePerVertexNormal(posWorld.xyz - _WorldSpaceCameraPos); - - o.tex = BakeryTexCoords(v); -#ifdef _TANGENT_TO_WORLD - float4 tangentWorld = float4(UnityObjectToWorldDir(v.tangent.xyz), v.tangent.w); - - float3x3 tangentToWorld = CreateTangentToWorldPerVertex(normalWorld, tangentWorld.xyz, tangentWorld.w); - o.tangentToWorldAndPackedData[0].xyz = tangentToWorld[0]; - o.tangentToWorldAndPackedData[1].xyz = tangentToWorld[1]; - o.tangentToWorldAndPackedData[2].xyz = tangentToWorld[2]; -#else - o.tangentToWorldAndPackedData[0].xyz = 0; - o.tangentToWorldAndPackedData[1].xyz = 0; - o.tangentToWorldAndPackedData[2].xyz = normalWorld; -#endif - //We need this for shadow receving - UNITY_TRANSFER_SHADOW(o, v.uv1); - - o.ambientOrLightmapUV = BakeryVertexGIForward(v, posWorld, normalWorld); - -#if defined(_PARALLAXMAP) || defined(BAKERY_RNMSPEC) - TANGENT_SPACE_ROTATION; -#endif - -#if defined(_PARALLAXMAP) - half3 viewDirForParallax = mul(rotation, ObjSpaceViewDir(v.vertex)); - o.tangentToWorldAndPackedData[0].w = viewDirForParallax.x; - o.tangentToWorldAndPackedData[1].w = viewDirForParallax.y; - o.tangentToWorldAndPackedData[2].w = viewDirForParallax.z; -#endif - -#if defined(BAKERY_RNMSPEC) - o.viewDirForParallax = mul(rotation, ObjSpaceViewDir(v.vertex)); -#endif - -#if UNITY_OPTIMIZE_TEXCUBELOD - o.reflUVW = reflect(o.eyeVec, normalWorld); -#endif - -#ifdef BAKERY_VERTEXLM - // Unpack from RGBM - o.color = v.color; - o.color.rgb *= o.color.a * 8.0f; - o.color.rgb *= o.color.rgb; - - #if defined(BAKERY_VERTEXLMDIR) - o.lightDirection = unpack3NFloats(v.uv1.y) * 2 - 1; - #elif defined(BAKERY_VERTEXLMSH) - o.shL1x = unpack3NFloats(v.uv1.y) * 2 - 1; - o.shL1y = unpack3NFloats(v.uv3.x) * 2 - 1; - o.shL1z = unpack3NFloats(v.uv3.y) * 2 - 1; - #endif -#endif - - UNITY_TRANSFER_FOG(o, o.pos); - return o; -} - -/* -inline UnityGI BakeryFragmentGI (FragmentCommonData s, half occlusion, half4 i_ambientOrLightmapUV, half atten, UnityLight light, bool reflections) -{ - UnityGIInput d; - d.light = light; - d.worldPos = s.posWorld; - d.worldViewDir = -s.eyeVec; - d.atten = atten; - #if defined(LIGHTMAP_ON) || defined(DYNAMICLIGHTMAP_ON) - d.ambient = 0; - d.lightmapUV = i_ambientOrLightmapUV; - #else - d.ambient = i_ambientOrLightmapUV.rgb; - d.lightmapUV = 0; - #endif - - d.probeHDR[0] = unity_SpecCube0_HDR; - d.probeHDR[1] = unity_SpecCube1_HDR; - #if defined(UNITY_SPECCUBE_BLENDING) || defined(UNITY_SPECCUBE_BOX_PROJECTION) - d.boxMin[0] = unity_SpecCube0_BoxMin; // .w holds lerp value for blending - #endif - #ifdef UNITY_SPECCUBE_BOX_PROJECTION - d.boxMax[0] = unity_SpecCube0_BoxMax; - d.probePosition[0] = unity_SpecCube0_ProbePosition; - d.boxMax[1] = unity_SpecCube1_BoxMax; - d.boxMin[1] = unity_SpecCube1_BoxMin; - d.probePosition[1] = unity_SpecCube1_ProbePosition; - #endif - - if(reflections) - { - Unity_GlossyEnvironmentData g = UnityGlossyEnvironmentSetup(s.smoothness, -s.eyeVec, s.normalWorld, s.specColor); - // Replace the reflUVW if it has been compute in Vertex shader. Note: the compiler will optimize the calcul in UnityGlossyEnvironmentSetup itself - #if UNITY_STANDARD_SIMPLE - g.reflUVW = s.reflUVW; - #endif - - return UnityGlobalIllumination (d, occlusion, s.normalWorld, g); - } - else - { - return UnityGlobalIllumination (d, occlusion, s.normalWorld); - } -} -*/ - -#if defined(BAKERY_RNM) || defined(BAKERY_SH) -sampler2D _RNM0, _RNM1, _RNM2; -float4 _RNM0_TexelSize; -#endif - -#ifdef BAKERY_VOLUME -Texture3D _Volume0, _Volume1, _Volume2, _VolumeMask; -SamplerState sampler_Volume0; -float3 _VolumeMin, _VolumeInvSize; -float3 _GlobalVolumeMin, _GlobalVolumeInvSize; -#endif - -#ifdef BAKERY_BICUBIC - // Bicubic - float4 BakeryTex2D(sampler2D tex, float2 uv, float4 texelSize) - { - float x = uv.x * texelSize.z; - float y = uv.y * texelSize.z; - - x -= 0.5f; - y -= 0.5f; - - float px = floor(x); - float py = floor(y); - - float fx = x - px; - float fy = y - py; - - float g0x = BakeryBicubic_g0(fx); - float g1x = BakeryBicubic_g1(fx); - float h0x = BakeryBicubic_h0(fx); - float h1x = BakeryBicubic_h1(fx); - float h0y = BakeryBicubic_h0(fy); - float h1y = BakeryBicubic_h1(fy); - - return BakeryBicubic_g0(fy) * ( g0x * tex2D(tex, (float2(px + h0x, py + h0y) * texelSize.x)) + - g1x * tex2D(tex, (float2(px + h1x, py + h0y) * texelSize.x))) + - - BakeryBicubic_g1(fy) * ( g0x * tex2D(tex, (float2(px + h0x, py + h1y) * texelSize.x)) + - g1x * tex2D(tex, (float2(px + h1x, py + h1y) * texelSize.x))); - } - float4 BakeryTex2D(Texture2D tex, SamplerState s, float2 uv, float4 texelSize) - { - float x = uv.x * texelSize.z; - float y = uv.y * texelSize.z; - - x -= 0.5f; - y -= 0.5f; - - float px = floor(x); - float py = floor(y); - - float fx = x - px; - float fy = y - py; - - float g0x = BakeryBicubic_g0(fx); - float g1x = BakeryBicubic_g1(fx); - float h0x = BakeryBicubic_h0(fx); - float h1x = BakeryBicubic_h1(fx); - float h0y = BakeryBicubic_h0(fy); - float h1y = BakeryBicubic_h1(fy); - - return BakeryBicubic_g0(fy) * ( g0x * tex.Sample(s, (float2(px + h0x, py + h0y) * texelSize.x)) + - g1x * tex.Sample(s, (float2(px + h1x, py + h0y) * texelSize.x))) + - - BakeryBicubic_g1(fy) * ( g0x * tex.Sample(s, (float2(px + h0x, py + h1y) * texelSize.x)) + - g1x * tex.Sample(s, (float2(px + h1x, py + h1y) * texelSize.x))); - } -#else - // Bilinear - float4 BakeryTex2D(sampler2D tex, float2 uv, float4 texelSize) - { - return tex2D(tex, uv); - } - float4 BakeryTex2D(Texture2D tex, SamplerState s, float2 uv, float4 texelSize) - { - return tex.Sample(s, uv); - } -#endif - -#ifdef DIRLIGHTMAP_COMBINED -#ifdef BAKERY_LMSPEC -float BakeryDirectionalLightmapSpecular(float2 lmUV, float3 normalWorld, float3 viewDir, float smoothness) -{ - float3 dominantDir = UNITY_SAMPLE_TEX2D_SAMPLER(unity_LightmapInd, unity_Lightmap, lmUV).xyz * 2 - 1; - half3 halfDir = Unity_SafeNormalize(normalize(dominantDir) - viewDir); - half nh = saturate(dot(normalWorld, halfDir)); - half perceptualRoughness = SmoothnessToPerceptualRoughness(smoothness); - half roughness = PerceptualRoughnessToRoughness(perceptualRoughness); - half spec = GGXTerm(nh, roughness); - return spec; -} -#endif -#endif - -#ifdef BAKERY_RNM -void BakeryRNM(inout float3 diffuseColor, inout float3 specularColor, float2 lmUV, float3 normalMap, float smoothness, float3 viewDirT) -{ - const float3 rnmBasis0 = float3(0.816496580927726f, 0, 0.5773502691896258f); - const float3 rnmBasis1 = float3(-0.4082482904638631f, 0.7071067811865475f, 0.5773502691896258f); - const float3 rnmBasis2 = float3(-0.4082482904638631f, -0.7071067811865475f, 0.5773502691896258f); - - float3 rnm0 = DecodeLightmap(BakeryTex2D(_RNM0, lmUV, _RNM0_TexelSize)); - float3 rnm1 = DecodeLightmap(BakeryTex2D(_RNM1, lmUV, _RNM0_TexelSize)); - float3 rnm2 = DecodeLightmap(BakeryTex2D(_RNM2, lmUV, _RNM0_TexelSize)); - - #ifdef BAKERY_SSBUMP - diffuseColor = normalMap.x * rnm0 - + normalMap.z * rnm1 - + normalMap.y * rnm2; - diffuseColor *= 2; - #else - diffuseColor = saturate(dot(rnmBasis0, normalMap)) * rnm0 - + saturate(dot(rnmBasis1, normalMap)) * rnm1 - + saturate(dot(rnmBasis2, normalMap)) * rnm2; - #endif - - #ifdef BAKERY_LMSPEC - float3 dominantDirT = rnmBasis0 * dot(rnm0, lumaConv) + - rnmBasis1 * dot(rnm1, lumaConv) + - rnmBasis2 * dot(rnm2, lumaConv); - - float3 dominantDirTN = NormalizePerPixelNormal(dominantDirT); - float3 specColor = saturate(dot(rnmBasis0, dominantDirTN)) * rnm0 + - saturate(dot(rnmBasis1, dominantDirTN)) * rnm1 + - saturate(dot(rnmBasis2, dominantDirTN)) * rnm2; - - half3 halfDir = Unity_SafeNormalize(dominantDirTN - viewDirT); - half nh = saturate(dot(normalMap, halfDir)); - half perceptualRoughness = SmoothnessToPerceptualRoughness(smoothness); - half roughness = PerceptualRoughnessToRoughness(perceptualRoughness); - half spec = GGXTerm(nh, roughness); - specularColor = spec * specColor; - #endif -} -#endif - -#ifdef BAKERY_SH -void BakerySH(inout float3 diffuseColor, inout float3 specularColor, float2 lmUV, float3 normalWorld, float3 viewDir, float smoothness) -{ -#ifdef SHADER_API_D3D11 - float3 L0 = DecodeLightmap(BakeryTex2D(unity_Lightmap, samplerunity_Lightmap, lmUV, _RNM0_TexelSize)); -#else - float3 L0 = DecodeLightmap(UNITY_SAMPLE_TEX2D(unity_Lightmap, lmUV)); -#endif - float3 nL1x = BakeryTex2D(_RNM0, lmUV, _RNM0_TexelSize) * 2 - 1; - float3 nL1y = BakeryTex2D(_RNM1, lmUV, _RNM0_TexelSize) * 2 - 1; - float3 nL1z = BakeryTex2D(_RNM2, lmUV, _RNM0_TexelSize) * 2 - 1; - float3 L1x = nL1x * L0 * 2; - float3 L1y = nL1y * L0 * 2; - float3 L1z = nL1z * L0 * 2; - - float3 sh; -#if BAKERY_SHNONLINEAR - float lumaL0 = dot(L0, 1); - float lumaL1x = dot(L1x, 1); - float lumaL1y = dot(L1y, 1); - float lumaL1z = dot(L1z, 1); - float lumaSH = shEvaluateDiffuseL1Geomerics(lumaL0, float3(lumaL1x, lumaL1y, lumaL1z), normalWorld); - - sh = L0 + normalWorld.x * L1x + normalWorld.y * L1y + normalWorld.z * L1z; - float regularLumaSH = dot(sh, 1); - //sh *= regularLumaSH < 0.001 ? 1 : (lumaSH / regularLumaSH); - sh *= lerp(1, lumaSH / regularLumaSH, saturate(regularLumaSH*16)); - - //sh.r = shEvaluateDiffuseL1Geomerics(L0.r, float3(L1x.r, L1y.r, L1z.r), normalWorld); - //sh.g = shEvaluateDiffuseL1Geomerics(L0.g, float3(L1x.g, L1y.g, L1z.g), normalWorld); - //sh.b = shEvaluateDiffuseL1Geomerics(L0.b, float3(L1x.b, L1y.b, L1z.b), normalWorld); - -#else - sh = L0 + normalWorld.x * L1x + normalWorld.y * L1y + normalWorld.z * L1z; -#endif - - diffuseColor = max(sh, 0.0); - - #ifdef BAKERY_LMSPEC - float3 dominantDir = float3(dot(nL1x, lumaConv), dot(nL1y, lumaConv), dot(nL1z, lumaConv)); - float focus = saturate(length(dominantDir)); - half3 halfDir = Unity_SafeNormalize(normalize(dominantDir) - viewDir); - half nh = saturate(dot(normalWorld, halfDir)); - half perceptualRoughness = SmoothnessToPerceptualRoughness(smoothness );//* sqrt(focus)); - half roughness = PerceptualRoughnessToRoughness(perceptualRoughness); - half spec = GGXTerm(nh, roughness); - - sh = L0 + dominantDir.x * L1x + dominantDir.y * L1y + dominantDir.z * L1z; - - specularColor = max(spec * sh, 0.0); - #endif -} -#endif - -half4 bakeryFragForwardBase(BakeryVertexOutputForwardBase i) : SV_Target -{ - FRAGMENT_SETUP(s) -#if UNITY_OPTIMIZE_TEXCUBELOD - s.reflUVW = i.reflUVW; -#endif - - UnityLight mainLight = MainLight (); - UNITY_LIGHT_ATTENUATION(atten, i, s.posWorld); - -#ifdef BAKERY_VOLUME - bool isGlobal = _VolumeInvSize.x > 1000000; // ~inf - float3 lpUV = (s.posWorld - (isGlobal ? _GlobalVolumeMin : _VolumeMin)) * (isGlobal ? _GlobalVolumeInvSize : _VolumeInvSize); -#endif - -#ifdef BAKERY_VOLUME - mainLight.color *= saturate(dot(_VolumeMask.Sample(sampler_Volume0, lpUV), unity_OcclusionMaskSelector)); -#elif BAKERY_VERTEXLMMASK - if (bakeryLightmapMode == BAKERYMODE_VERTEXLM) - { - mainLight.color *= saturate(dot(i.ambientOrLightmapUV, unity_OcclusionMaskSelector)); - } -#endif - - half occlusion = Occlusion(i.tex.xy); - UnityGI gi = FragmentGI(s, occlusion, i.ambientOrLightmapUV, atten, mainLight); - -#ifdef BAKERY_VOLUME - float4 tex0, tex1, tex2; - float3 L0, L1x, L1y, L1z; - tex0 = _Volume0.Sample(sampler_Volume0, lpUV); - tex1 = _Volume1.Sample(sampler_Volume0, lpUV); - tex2 = _Volume2.Sample(sampler_Volume0, lpUV); - L0 = tex0.xyz; - L1x = tex1.xyz; - L1y = tex2.xyz; - L1z = float3(tex0.w, tex1.w, tex2.w); - gi.indirect.diffuse.r = shEvaluateDiffuseL1Geomerics(L0.r, float3(L1x.r, L1y.r, L1z.r), s.normalWorld); - gi.indirect.diffuse.g = shEvaluateDiffuseL1Geomerics(L0.g, float3(L1x.g, L1y.g, L1z.g), s.normalWorld); - gi.indirect.diffuse.b = shEvaluateDiffuseL1Geomerics(L0.b, float3(L1x.b, L1y.b, L1z.b), s.normalWorld); - #ifdef UNITY_COLORSPACE_GAMMA - gi.indirect.diffuse = pow(gi.indirect.diffuse, 1.0f / 2.2f); - #endif - - #ifdef BAKERY_LMSPEC - float3 nL1x = L1x / L0; - float3 nL1y = L1y / L0; - float3 nL1z = L1z / L0; - float3 dominantDir = float3(dot(nL1x, lumaConv), dot(nL1y, lumaConv), dot(nL1z, lumaConv)); - half3 halfDir = Unity_SafeNormalize(normalize(dominantDir) - s.eyeVec); - half nh = saturate(dot(s.normalWorld, halfDir)); - half perceptualRoughness = SmoothnessToPerceptualRoughness(s.smoothness); - half roughness = PerceptualRoughnessToRoughness(perceptualRoughness); - half spec = GGXTerm(nh, roughness); - float3 sh = L0 + dominantDir.x * L1x + dominantDir.y * L1y + dominantDir.z * L1z; - gi.indirect.specular += max(spec * sh, 0.0); - #endif - -#elif BAKERY_PROBESHNONLINEAR - float3 L0 = float3(unity_SHAr.w, unity_SHAg.w, unity_SHAb.w); - gi.indirect.diffuse.r = shEvaluateDiffuseL1Geomerics(L0.r, unity_SHAr.xyz, s.normalWorld); - gi.indirect.diffuse.g = shEvaluateDiffuseL1Geomerics(L0.g, unity_SHAg.xyz, s.normalWorld); - gi.indirect.diffuse.b = shEvaluateDiffuseL1Geomerics(L0.b, unity_SHAb.xyz, s.normalWorld); -#endif - -#ifdef DIRLIGHTMAP_COMBINED -#ifdef BAKERY_LMSPEC - if (bakeryLightmapMode == BAKERYMODE_DEFAULT) - { - gi.indirect.specular += BakeryDirectionalLightmapSpecular(i.ambientOrLightmapUV.xy, s.normalWorld, s.eyeVec, s.smoothness) * gi.indirect.diffuse; - } -#endif -#endif - -#ifdef BAKERY_VERTEXLM - if (bakeryLightmapMode == BAKERYMODE_VERTEXLM) - { - gi.indirect.diffuse = i.color.rgb; - float3 prevSpec = gi.indirect.specular; - - #if defined(BAKERY_VERTEXLMDIR) - BakeryVertexLMDirection(gi.indirect.diffuse, gi.indirect.specular, i.lightDirection, i.tangentToWorldAndPackedData[2].xyz, s.normalWorld, s.eyeVec, s.smoothness); - gi.indirect.specular += prevSpec; - #elif defined (BAKERY_VERTEXLMSH) - BakeryVertexLMSH(gi.indirect.diffuse, gi.indirect.specular, i.shL1x, i.shL1y, i.shL1z, s.normalWorld, s.eyeVec, s.smoothness); - gi.indirect.specular += prevSpec; - #endif - } -#endif - -#ifdef BAKERY_RNM - if (bakeryLightmapMode == BAKERYMODE_RNM) - { - #ifdef BAKERY_SSBUMP - float3 normalMap = tex2D(_BumpMap, i.tex.xy).xyz; - #else - float3 normalMap = NormalInTangentSpace(i.tex); - #endif - - float3 eyeVecT = 0; - #ifdef BAKERY_LMSPEC - eyeVecT = -NormalizePerPixelNormal(i.viewDirForParallax); - #endif - - float3 prevSpec = gi.indirect.specular; - BakeryRNM(gi.indirect.diffuse, gi.indirect.specular, i.ambientOrLightmapUV.xy, normalMap, s.smoothness, eyeVecT); - gi.indirect.specular += prevSpec; - } -#endif - -#ifdef BAKERY_SH - #if SHADER_TARGET >= 30 - if (bakeryLightmapMode == BAKERYMODE_SH) - #endif - { - float3 prevSpec = gi.indirect.specular; - BakerySH(gi.indirect.diffuse, gi.indirect.specular, i.ambientOrLightmapUV.xy, s.normalWorld, s.eyeVec, s.smoothness); - gi.indirect.specular += prevSpec; - } -#endif - - half4 c = UNITY_BRDF_PBS(s.diffColor, s.specColor, s.oneMinusReflectivity, s.smoothness, s.normalWorld, -s.eyeVec, gi.light, gi.indirect); - - c.rgb += UNITY_BRDF_GI(s.diffColor, s.specColor, s.oneMinusReflectivity, s.smoothness, s.normalWorld, -s.eyeVec, occlusion, gi); - c.rgb += Emission(i.tex.xy); - - UNITY_APPLY_FOG(i.fogCoord, c.rgb); - - return OutputForward(c, s.alpha); -} - - -// Additive forward pass (one light per pass) -struct BakeryVertexOutputForwardAdd -{ - float4 pos : SV_POSITION; - float4 tex : TEXCOORD0; - half3 eyeVec : TEXCOORD1; -#if UNITY_VERSION >= 201740 - float4 tangentToWorldAndLightDir[3] : TEXCOORD2; // [3x3:tangentToWorld | 1x3:viewDirForParallax] -#else - half4 tangentToWorldAndLightDir[3] : TEXCOORD2; // [3x3:tangentToWorld | 1x3:viewDirForParallax] -#endif - float3 posWorld : TEXCOORD5; - UNITY_SHADOW_COORDS(6) - UNITY_FOG_COORDS(7) - - // next ones would not fit into SM2.0 limits, but they are always for SM3.0+ -#if defined(_PARALLAXMAP) - half3 viewDirForParallax : TEXCOORD8; -#endif - -#ifdef BAKERY_VERTEXLMMASK - fixed4 shadowMask : COLOR; -#endif - - UNITY_VERTEX_OUTPUT_STEREO -}; - -BakeryVertexOutputForwardAdd bakeryVertForwardAdd(BakeryVertexInput v) -{ - UNITY_SETUP_INSTANCE_ID(v); - BakeryVertexOutputForwardAdd o; - UNITY_INITIALIZE_OUTPUT(BakeryVertexOutputForwardAdd, o); - UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o); - - float4 posWorld = mul(unity_ObjectToWorld, v.vertex); - o.pos = UnityObjectToClipPos(v.vertex); - - o.tex = BakeryTexCoords(v); - o.eyeVec = NormalizePerVertexNormal(posWorld.xyz - _WorldSpaceCameraPos); - o.posWorld = posWorld.xyz; - float3 normalWorld = UnityObjectToWorldNormal(v.normal); -#ifdef _TANGENT_TO_WORLD - float4 tangentWorld = float4(UnityObjectToWorldDir(v.tangent.xyz), v.tangent.w); - - float3x3 tangentToWorld = CreateTangentToWorldPerVertex(normalWorld, tangentWorld.xyz, tangentWorld.w); - o.tangentToWorldAndLightDir[0].xyz = tangentToWorld[0]; - o.tangentToWorldAndLightDir[1].xyz = tangentToWorld[1]; - o.tangentToWorldAndLightDir[2].xyz = tangentToWorld[2]; -#else - o.tangentToWorldAndLightDir[0].xyz = 0; - o.tangentToWorldAndLightDir[1].xyz = 0; - o.tangentToWorldAndLightDir[2].xyz = normalWorld; -#endif - //We need this for shadow receving - UNITY_TRANSFER_SHADOW(o, v.uv1); - - float3 lightDir = _WorldSpaceLightPos0.xyz - posWorld.xyz * _WorldSpaceLightPos0.w; -#ifndef USING_DIRECTIONAL_LIGHT - lightDir = NormalizePerVertexNormal(lightDir); -#endif - o.tangentToWorldAndLightDir[0].w = lightDir.x; - o.tangentToWorldAndLightDir[1].w = lightDir.y; - o.tangentToWorldAndLightDir[2].w = lightDir.z; - -#ifdef _PARALLAXMAP - TANGENT_SPACE_ROTATION; - o.viewDirForParallax = mul(rotation, ObjSpaceViewDir(v.vertex)); -#endif - -#ifdef BAKERY_VERTEXLMMASK - o.shadowMask = unpack4NFloats(v.uv1.x); -#endif - - UNITY_TRANSFER_FOG(o, o.pos); - return o; -} - -half4 bakeryFragForwardAdd(BakeryVertexOutputForwardAdd i) : SV_Target -{ - FRAGMENT_SETUP_FWDADD(s) - - UNITY_LIGHT_ATTENUATION(atten, i, s.posWorld) - UnityLight light = AdditiveLight (IN_LIGHTDIR_FWDADD(i), atten); - UnityIndirect noIndirect = ZeroIndirect (); - - half4 c = UNITY_BRDF_PBS(s.diffColor, s.specColor, s.oneMinusReflectivity, s.smoothness, s.normalWorld, -s.eyeVec, light, noIndirect); - -#ifdef BAKERY_VOLUME - bool isGlobal = _VolumeInvSize.x > 1000000; // ~inf - float3 lpUV = (s.posWorld - (isGlobal ? _GlobalVolumeMin : _VolumeMin)) * (isGlobal ? _GlobalVolumeInvSize : _VolumeInvSize); - c *= saturate(dot(_VolumeMask.Sample(sampler_Volume0, lpUV), unity_OcclusionMaskSelector)); - -#elif BAKERY_VERTEXLMMASK - if (bakeryLightmapMode == BAKERYMODE_VERTEXLM) - { - c *= saturate(dot(i.shadowMask, unity_OcclusionMaskSelector)); - } -#endif - - UNITY_APPLY_FOG_COLOR(i.fogCoord, c.rgb, half4(0,0,0,0)); // fog towards black in additive pass - - return OutputForward(c, s.alpha); -} - - -//Deferred Pass -struct BakeryVertexOutputDeferred -{ - float4 pos : SV_POSITION; - float4 tex : TEXCOORD0; - half3 eyeVec : TEXCOORD1; - -#if UNITY_VERSION >= 201740 - float4 tangentToWorldAndPackedData[3] : TEXCOORD2; // [3x3:tangentToWorld | 1x3:viewDirForParallax] -#else - half4 tangentToWorldAndPackedData[3] : TEXCOORD2; // [3x3:tangentToWorld | 1x3:viewDirForParallax] -#endif - -#if defined(BAKERY_RNMSPEC) - half3 viewDirForParallax : TEXCOORD9; -#endif - - half4 ambientOrLightmapUV : TEXCOORD5; // SH or Lightmap UVs - -#ifdef BAKERY_VERTEXLM - fixed4 color : COLOR; - #if defined(BAKERY_VERTEXLMDIR) - float3 lightDirection : TEXCOORD8; - #elif defined(BAKERY_VERTEXLMSH) - float3 shL1x : TEXCOORD8_centroid; - float3 shL1y : TEXCOORD10_centroid; - float3 shL1z : TEXCOORD11_centroid; - #endif -#endif - -#if UNITY_SPECCUBE_BOX_PROJECTION || UNITY_LIGHT_PROBE_PROXY_VOLUME || (UNITY_REQUIRE_FRAG_WORLDPOS && !UNITY_PACK_WORLDPOS_WITH_TANGENT) - float3 posWorld : TEXCOORD6; -#endif - -#if UNITY_OPTIMIZE_TEXCUBELOD -#if UNITY_SPECCUBE_BOX_PROJECTION - half3 reflUVW : TEXCOORD7; -#else - half3 reflUVW : TEXCOORD6; -#endif -#endif - - UNITY_VERTEX_OUTPUT_STEREO -}; - -BakeryVertexOutputDeferred bakeryVertDeferred(BakeryVertexInput v) -{ - UNITY_SETUP_INSTANCE_ID(v); - BakeryVertexOutputDeferred o; - UNITY_INITIALIZE_OUTPUT(BakeryVertexOutputDeferred, o); - UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o); - - float4 posWorld = mul(unity_ObjectToWorld, v.vertex); -#if UNITY_SPECCUBE_BOX_PROJECTION || UNITY_LIGHT_PROBE_PROXY_VOLUME || BAKERY_VOLUME - o.posWorld = posWorld; -#endif - o.pos = UnityObjectToClipPos(v.vertex); - - o.tex = BakeryTexCoords(v); - o.eyeVec = NormalizePerVertexNormal(posWorld.xyz - _WorldSpaceCameraPos); - float3 normalWorld = UnityObjectToWorldNormal(v.normal); -#ifdef _TANGENT_TO_WORLD - float4 tangentWorld = float4(UnityObjectToWorldDir(v.tangent.xyz), v.tangent.w); - - float3x3 tangentToWorld = CreateTangentToWorldPerVertex(normalWorld, tangentWorld.xyz, tangentWorld.w); - o.tangentToWorldAndPackedData[0].xyz = tangentToWorld[0]; - o.tangentToWorldAndPackedData[1].xyz = tangentToWorld[1]; - o.tangentToWorldAndPackedData[2].xyz = tangentToWorld[2]; -#else - o.tangentToWorldAndPackedData[0].xyz = 0; - o.tangentToWorldAndPackedData[1].xyz = 0; - o.tangentToWorldAndPackedData[2].xyz = normalWorld; -#endif - - o.ambientOrLightmapUV = 0; - -#ifndef LIGHTMAP_OFF - o.ambientOrLightmapUV.xy = v.uv1.xy * unity_LightmapST.xy + unity_LightmapST.zw; -#elif UNITY_SHOULD_SAMPLE_SH - o.ambientOrLightmapUV.rgb = ShadeSHPerVertex(normalWorld, o.ambientOrLightmapUV.rgb); -#endif -#ifdef DYNAMICLIGHTMAP_ON - o.ambientOrLightmapUV.zw = v.uv2.xy * unity_DynamicLightmapST.xy + unity_DynamicLightmapST.zw; -#endif - -#ifdef BAKERY_VERTEXLMMASK - if (bakeryLightmapMode == BAKERYMODE_VERTEXLM) - { - o.ambientOrLightmapUV = unpack4NFloats(v.uv1); - } -#endif - -#if defined(_PARALLAXMAP) || defined(BAKERY_RNMSPEC) - TANGENT_SPACE_ROTATION; -#endif - -#if defined(_PARALLAXMAP) - half3 viewDirForParallax = mul(rotation, ObjSpaceViewDir(v.vertex)); - o.tangentToWorldAndPackedData[0].w = viewDirForParallax.x; - o.tangentToWorldAndPackedData[1].w = viewDirForParallax.y; - o.tangentToWorldAndPackedData[2].w = viewDirForParallax.z; -#endif - -#if defined(BAKERY_RNMSPEC) - o.viewDirForParallax = mul(rotation, ObjSpaceViewDir(v.vertex)); -#endif - -#ifdef BAKERY_VERTEXLM - // Unpack from RGBM - o.color = v.color; - o.color.rgb *= o.color.a * 8.0f; - o.color.rgb *= o.color.rgb; - - #if defined(BAKERY_VERTEXLMDIR) - o.lightDirection = unpack3NFloats(v.uv1.y) * 2 - 1; - #elif defined(BAKERY_VERTEXLMSH) - o.shL1x = unpack3NFloats(v.uv1.y) * 2 - 1; - o.shL1y = unpack3NFloats(v.uv3.x) * 2 - 1; - o.shL1z = unpack3NFloats(v.uv3.y) * 2 - 1; - #endif -#endif - -#if UNITY_OPTIMIZE_TEXCUBELOD - o.reflUVW = reflect(o.eyeVec, normalWorld); -#endif - - return o; -} - -void bakeryFragDeferred( - BakeryVertexOutputDeferred i, - out half4 outDiffuse : SV_Target0, // RT0: diffuse color (rgb), occlusion (a) - out half4 outSpecSmoothness : SV_Target1, // RT1: spec color (rgb), smoothness (a) - out half4 outNormal : SV_Target2, // RT2: normal (rgb), --unused, very low precision-- (a) - out half4 outEmission : SV_Target3 // RT3: emission (rgb), --unused-- (a) -#if defined(SHADOWS_SHADOWMASK) && (UNITY_ALLOWED_MRT_COUNT > 4) - ,out half4 outShadowMask : SV_Target4 // RT4: shadowmask (rgba) -#endif -) -{ -#if (SHADER_TARGET < 30) - outDiffuse = 1; - outSpecSmoothness = 1; - outNormal = 0; - outEmission = 0; - #if defined(SHADOWS_SHADOWMASK) && (UNITY_ALLOWED_MRT_COUNT > 4) - outShadowMask = 1; - #endif - return; -#endif - - FRAGMENT_SETUP(s) -#if UNITY_OPTIMIZE_TEXCUBELOD - s.reflUVW = i.reflUVW; -#endif - - // no analytic lights in this pass - UnityLight dummyLight = DummyLight(); - half atten = 1; - - // only GI - half occlusion = Occlusion(i.tex.xy); -#if UNITY_ENABLE_REFLECTION_BUFFERS - bool sampleReflectionsInDeferred = false; -#else - bool sampleReflectionsInDeferred = true; -#endif - - UnityGI gi = FragmentGI(s, occlusion, i.ambientOrLightmapUV, atten, dummyLight, sampleReflectionsInDeferred); - -#ifdef BAKERY_VOLUME - bool isGlobal = _VolumeInvSize.x > 1000000; // ~inf - float3 lpUV = (i.posWorld - (isGlobal ? _GlobalVolumeMin : _VolumeMin)) * (isGlobal ? _GlobalVolumeInvSize : _VolumeInvSize); - float4 tex0, tex1, tex2; - float3 L0, L1x, L1y, L1z; - tex0 = _Volume0.Sample(sampler_Volume0, lpUV); - tex1 = _Volume1.Sample(sampler_Volume0, lpUV); - tex2 = _Volume2.Sample(sampler_Volume0, lpUV); - L0 = tex0.xyz; - L1x = tex1.xyz; - L1y = tex2.xyz; - L1z = float3(tex0.w, tex1.w, tex2.w); - gi.indirect.diffuse.r = shEvaluateDiffuseL1Geomerics(L0.r, float3(L1x.r, L1y.r, L1z.r), s.normalWorld); - gi.indirect.diffuse.g = shEvaluateDiffuseL1Geomerics(L0.g, float3(L1x.g, L1y.g, L1z.g), s.normalWorld); - gi.indirect.diffuse.b = shEvaluateDiffuseL1Geomerics(L0.b, float3(L1x.b, L1y.b, L1z.b), s.normalWorld); - #ifdef UNITY_COLORSPACE_GAMMA - gi.indirect.diffuse = pow(gi.indirect.diffuse, 1.0f / 2.2f); - #endif - -#elif BAKERY_PROBESHNONLINEAR - float3 L0 = float3(unity_SHAr.w, unity_SHAg.w, unity_SHAb.w); - gi.indirect.diffuse.r = shEvaluateDiffuseL1Geomerics(L0.r, unity_SHAr.xyz, s.normalWorld); - gi.indirect.diffuse.g = shEvaluateDiffuseL1Geomerics(L0.g, unity_SHAg.xyz, s.normalWorld); - gi.indirect.diffuse.b = shEvaluateDiffuseL1Geomerics(L0.b, unity_SHAb.xyz, s.normalWorld); -#endif - -#ifdef DIRLIGHTMAP_COMBINED -#ifdef BAKERY_LMSPEC - if (bakeryLightmapMode == BAKERYMODE_DEFAULT) - { - gi.indirect.specular += BakeryDirectionalLightmapSpecular(i.ambientOrLightmapUV.xy, s.normalWorld, s.eyeVec, s.smoothness) * gi.indirect.diffuse; - } -#endif -#endif - -#ifdef BAKERY_VERTEXLM - if (bakeryLightmapMode == BAKERYMODE_VERTEXLM) - { - gi.indirect.diffuse = i.color.rgb; - float3 prevSpec = gi.indirect.specular; - - #if defined(BAKERY_VERTEXLMDIR) - BakeryVertexLMDirection(gi.indirect.diffuse, gi.indirect.specular, i.lightDirection, i.tangentToWorldAndPackedData[2].xyz, s.normalWorld, s.eyeVec, s.smoothness); - gi.indirect.specular += prevSpec; - #elif defined (BAKERY_VERTEXLMSH) - BakeryVertexLMSH(gi.indirect.diffuse, gi.indirect.specular, i.shL1x, i.shL1y, i.shL1z, s.normalWorld, s.eyeVec, s.smoothness); - gi.indirect.specular += prevSpec; - #endif - } -#endif - -#ifdef BAKERY_RNM - if (bakeryLightmapMode == BAKERYMODE_RNM) - { - #ifdef BAKERY_SSBUMP - float3 normalMap = tex2D(_BumpMap, i.tex.xy).xyz; - #else - float3 normalMap = NormalInTangentSpace(i.tex); - #endif - - float3 eyeVecT = 0; - #ifdef BAKERY_LMSPEC - eyeVecT = -NormalizePerPixelNormal(i.viewDirForParallax); - #endif - - float3 prevSpec = gi.indirect.specular; - BakeryRNM(gi.indirect.diffuse, gi.indirect.specular, i.ambientOrLightmapUV.xy, normalMap, s.smoothness, eyeVecT); - gi.indirect.specular += prevSpec; - } -#endif - -#ifdef BAKERY_SH - #if SHADER_TARGET >= 30 - if (bakeryLightmapMode == BAKERYMODE_SH) - #endif - { - float3 prevSpec = gi.indirect.specular; - BakerySH(gi.indirect.diffuse, gi.indirect.specular, i.ambientOrLightmapUV.xy, s.normalWorld, s.eyeVec, s.smoothness); - gi.indirect.specular += prevSpec; - } -#endif - - half3 color = UNITY_BRDF_PBS(s.diffColor, s.specColor, s.oneMinusReflectivity, s.smoothness, s.normalWorld, -s.eyeVec, gi.light, gi.indirect).rgb; - - color += UNITY_BRDF_GI(s.diffColor, s.specColor, s.oneMinusReflectivity, s.smoothness, s.normalWorld, -s.eyeVec, occlusion, gi); - -#ifdef _EMISSION - color += Emission(i.tex.xy); -#endif - -#ifndef UNITY_HDR_ON - color.rgb = exp2(-color.rgb); -#endif - - outDiffuse = half4(s.diffColor, occlusion); - outSpecSmoothness = half4(s.specColor, s.smoothness); - outNormal = half4(s.normalWorld*0.5 + 0.5, 1); - outEmission = half4(color, 1); - -// Baked direct lighting occlusion if any -#if defined(SHADOWS_SHADOWMASK) && (UNITY_ALLOWED_MRT_COUNT > 4) - #ifdef BAKERY_VOLUME - outShadowMask = _VolumeMask.Sample(sampler_Volume0, lpUV); - #elif BAKERY_VERTEXLMMASK - outShadowMask = i.ambientOrLightmapUV; - #else - outShadowMask = UnityGetRawBakedOcclusions(i.ambientOrLightmapUV.xy, IN_WORLDPOS(i)); - #endif -#endif -} - -#endif diff --git a/Assets/Bakery/shader/Bakery.cginc.meta b/Assets/Bakery/shader/Bakery.cginc.meta deleted file mode 100644 index 2dca2546..00000000 --- a/Assets/Bakery/shader/Bakery.cginc.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 1f45fcc349188584095300fd024e8f8b -timeCreated: 1538411299 -licenseType: Store -ShaderImporter: - defaultTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/shader/BakeryStandard.shader b/Assets/Bakery/shader/BakeryStandard.shader deleted file mode 100644 index 3e12defc..00000000 --- a/Assets/Bakery/shader/BakeryStandard.shader +++ /dev/null @@ -1,412 +0,0 @@ -Shader "Bakery/Standard" -{ - Properties - { - _Color("Color", Color) = (1,1,1,1) - _MainTex("Albedo", 2D) = "white" {} - - _Cutoff("Alpha Cutoff", Range(0.0, 1.0)) = 0.5 - - _Glossiness("Smoothness", Range(0.0, 1.0)) = 0.5 - _GlossMapScale("Smoothness Scale", Range(0.0, 1.0)) = 1.0 - [Enum(Metallic Alpha,0,Albedo Alpha,1)] _SmoothnessTextureChannel ("Smoothness texture channel", Float) = 0 - - [Gamma] _Metallic("Metallic", Range(0.0, 1.0)) = 0.0 - _MetallicGlossMap("Metallic", 2D) = "white" {} - - [ToggleOff] _SpecularHighlights("Specular Highlights", Float) = 1.0 - [ToggleOff] _GlossyReflections("Glossy Reflections", Float) = 1.0 - - _BumpScale("Scale", Float) = 1.0 - _BumpMap("Normal Map", 2D) = "bump" {} - - _Parallax ("Height Scale", Range (0.005, 0.08)) = 0.02 - _ParallaxMap ("Height Map", 2D) = "black" {} - - _OcclusionStrength("Strength", Range(0.0, 1.0)) = 1.0 - _OcclusionMap("Occlusion", 2D) = "white" {} - - _EmissionColor("Color", Color) = (0,0,0) - _EmissionMap("Emission", 2D) = "white" {} - - _DetailMask("Detail Mask", 2D) = "white" {} - - _DetailAlbedoMap("Detail Albedo x2", 2D) = "grey" {} - _DetailNormalMapScale("Scale", Float) = 1.0 - _DetailNormalMap("Normal Map", 2D) = "bump" {} - - [Enum(UV0,0,UV1,1)] _UVSec ("UV Set for secondary textures", Float) = 0 - - // Blending state - [HideInInspector] _Mode ("__mode", Float) = 0.0 - [HideInInspector] _SrcBlend ("__src", Float) = 1.0 - [HideInInspector] _DstBlend ("__dst", Float) = 0.0 - [HideInInspector] _ZWrite ("__zw", Float) = 1.0 - - _Volume0("Volume0", 3D) = "black" {} - _Volume1("Volume1", 3D) = "black" {} - _Volume2("Volume2", 3D) = "black" {} - _VolumeMask("Volume Mask", 3D) = "white" {} - _VolumeMin("Volume min", Vector) = (0,0,0) - _VolumeInvSize("Volume Inv Size", Vector) = (1000001, 1000001, 1000001) - - [HideInInspector] _BAKERY_2SIDED ("__2s", Float) = 2.0 - [Toggle(BAKERY_2SIDEDON)] _BAKERY_2SIDEDON ("Double-sided", Float) = 0 - [Toggle(BAKERY_VERTEXLM)] _BAKERY_VERTEXLM ("Enable vertex LM", Float) = 0 - [Toggle(BAKERY_VERTEXLMDIR)] _BAKERY_VERTEXLMDIR ("Enable directional vertex LM", Float) = 0 - [Toggle(BAKERY_VERTEXLMSH)] _BAKERY_VERTEXLMSH ("Enable SH vertex LM", Float) = 0 - [Toggle(BAKERY_VERTEXLMMASK)] _BAKERY_VERTEXLMMASK ("Enable shadowmask vertex LM", Float) = 0 - [Toggle(BAKERY_SH)] _BAKERY_SH ("Enable SH", Float) = 0 - [Toggle(BAKERY_SHNONLINEAR)] _BAKERY_SHNONLINEAR ("SH non-linear mode", Float) = 1 - [Toggle(BAKERY_RNM)] _BAKERY_RNM ("Enable RNM", Float) = 0 - [Toggle(BAKERY_LMSPEC)] _BAKERY_LMSPEC ("Enable Lightmap Specular", Float) = 0 - [Toggle(BAKERY_BICUBIC)] _BAKERY_BICUBIC ("Enable Bicubic Filter", Float) = 0 - [Toggle(BAKERY_PROBESHNONLINEAR)] _BAKERY_PROBESHNONLINEAR ("Use non-linear SH for light probes", Float) = 0 - [Toggle(BAKERY_VOLUME)] _BAKERY_VOLUME ("Use volumes", Float) = 0 - } - - CGINCLUDE - #define UNITY_SETUP_BRDF_INPUT MetallicSetup - ENDCG - - SubShader - { - Tags { "RenderType"="Opaque" "PerformanceChecks"="False" } - LOD 300 - - - // ------------------------------------------------------------------ - // Base forward pass (directional light, emission, lightmaps, ...) - Pass - { - Name "FORWARD" - Tags { "LightMode" = "ForwardBase" } - - Blend [_SrcBlend] [_DstBlend] - ZWrite [_ZWrite] - Cull [_BAKERY_2SIDED] - - CGPROGRAM - #pragma target 3.0 - - // ------------------------------------- - - #pragma shader_feature _NORMALMAP - #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON - #pragma shader_feature _EMISSION - #pragma shader_feature _METALLICGLOSSMAP - #pragma shader_feature ___ _DETAIL_MULX2 - #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A - #pragma shader_feature _ _SPECULARHIGHLIGHTS_OFF - #pragma shader_feature _ _GLOSSYREFLECTIONS_OFF - #pragma shader_feature _PARALLAXMAP - #pragma shader_feature UNITY_SPECCUBE_BOX_PROJECTION - - #pragma shader_feature BAKERY_VERTEXLM - #pragma shader_feature BAKERY_VERTEXLMDIR - #pragma shader_feature BAKERY_VERTEXLMSH - #pragma shader_feature BAKERY_VERTEXLMMASK - #pragma shader_feature BAKERY_SH - #pragma shader_feature BAKERY_SHNONLINEAR - #pragma shader_feature BAKERY_RNM - #pragma shader_feature BAKERY_LMSPEC - #pragma shader_feature BAKERY_BICUBIC - #pragma shader_feature BAKERY_PROBESHNONLINEAR - #pragma shader_feature BAKERY_VOLUME - - #pragma multi_compile_fwdbase - #pragma multi_compile_fog - #pragma multi_compile_instancing - // Uncomment the following line to enable dithering LOD crossfade. Note: there are more in the file to uncomment for other passes. - //#pragma multi_compile _ LOD_FADE_CROSSFADE - - #pragma vertex bakeryVertForwardBase - #pragma fragment bakeryFragForwardBase - - #include "UnityStandardCoreForward.cginc" - #include "Bakery.cginc" - - ENDCG - } - // ------------------------------------------------------------------ - // Additive forward pass (one light per pass) - Pass - { - Name "FORWARD_DELTA" - Tags { "LightMode" = "ForwardAdd" } - Blend [_SrcBlend] One - Fog { Color (0,0,0,0) } // in additive pass fog should be black - ZWrite Off - ZTest LEqual - - CGPROGRAM - #pragma target 3.0 - - // ------------------------------------- - - - #pragma shader_feature _NORMALMAP - #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON - #pragma shader_feature _METALLICGLOSSMAP - #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A - #pragma shader_feature _ _SPECULARHIGHLIGHTS_OFF - #pragma shader_feature ___ _DETAIL_MULX2 - #pragma shader_feature _PARALLAXMAP - - #pragma multi_compile_fwdadd_fullshadows - #pragma multi_compile_fog - // Uncomment the following line to enable dithering LOD crossfade. Note: there are more in the file to uncomment for other passes. - //#pragma multi_compile _ LOD_FADE_CROSSFADE - - #pragma vertex bakeryVertForwardAdd - #pragma fragment bakeryFragForwardAdd - - #include "UnityStandardCoreForward.cginc" - #include "Bakery.cginc" - - ENDCG - } - // ------------------------------------------------------------------ - // Shadow rendering pass - Pass { - Name "ShadowCaster" - Tags { "LightMode" = "ShadowCaster" } - - ZWrite On ZTest LEqual - - CGPROGRAM - #pragma target 3.0 - - // ------------------------------------- - - #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON - #pragma shader_feature _METALLICGLOSSMAP - #pragma shader_feature _PARALLAXMAP - #pragma multi_compile_shadowcaster - #pragma multi_compile_instancing - // Uncomment the following line to enable dithering LOD crossfade. Note: there are more in the file to uncomment for other passes. - //#pragma multi_compile _ LOD_FADE_CROSSFADE - - #pragma vertex vertShadowCaster - #pragma fragment fragShadowCaster - - #include "UnityStandardShadow.cginc" - - ENDCG - } - // ------------------------------------------------------------------ - // Deferred pass - Pass - { - Name "DEFERRED" - Tags { "LightMode" = "Deferred" } - - Cull [_BAKERY_2SIDED] - - CGPROGRAM - #pragma target 3.0 - #pragma exclude_renderers nomrt - - - // ------------------------------------- - - #pragma shader_feature _NORMALMAP - #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON - #pragma shader_feature _EMISSION - #pragma shader_feature _METALLICGLOSSMAP - #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A - #pragma shader_feature _ _SPECULARHIGHLIGHTS_OFF - #pragma shader_feature ___ _DETAIL_MULX2 - #pragma shader_feature _PARALLAXMAP - - #pragma shader_feature BAKERY_VERTEXLM - #pragma shader_feature BAKERY_VERTEXLMDIR - #pragma shader_feature BAKERY_VERTEXLMSH - #pragma shader_feature BAKERY_VERTEXLMMASK - #pragma shader_feature BAKERY_SH - #pragma shader_feature BAKERY_SHNONLINEAR - #pragma shader_feature BAKERY_RNM - #pragma shader_feature BAKERY_LMSPEC - #pragma shader_feature BAKERY_BICUBIC - #pragma shader_feature BAKERY_PROBESHNONLINEAR - #pragma shader_feature BAKERY_VOLUME - - #pragma multi_compile_prepassfinal - #pragma multi_compile_instancing - // Uncomment the following line to enable dithering LOD crossfade. Note: there are more in the file to uncomment for other passes. - //#pragma multi_compile _ LOD_FADE_CROSSFADE - - #pragma vertex bakeryVertDeferred - #pragma fragment bakeryFragDeferred - - #include "UnityStandardCore.cginc" - #include "Bakery.cginc" - - ENDCG - } - - // ------------------------------------------------------------------ - // Extracts information for lightmapping, GI (emission, albedo, ...) - // This pass it not used during regular rendering. - Pass - { - Name "META" - Tags { "LightMode"="Meta" } - - Cull Off - - CGPROGRAM - #pragma vertex vert_meta - #pragma fragment frag_meta - - #pragma shader_feature _EMISSION - #pragma shader_feature _METALLICGLOSSMAP - #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A - #pragma shader_feature ___ _DETAIL_MULX2 - #pragma shader_feature EDITOR_VISUALIZATION - - #include "UnityStandardMeta.cginc" - ENDCG - } - } - - SubShader - { - Tags { "RenderType"="Opaque" "PerformanceChecks"="False" } - LOD 150 - - // ------------------------------------------------------------------ - // Base forward pass (directional light, emission, lightmaps, ...) - Pass - { - Name "FORWARD" - Tags { "LightMode" = "ForwardBase" } - - Blend [_SrcBlend] [_DstBlend] - ZWrite [_ZWrite] - Cull [_BAKERY_2SIDED] - - CGPROGRAM - #pragma target 2.0 - - #pragma shader_feature _NORMALMAP - #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON - #pragma shader_feature _EMISSION - #pragma shader_feature _METALLICGLOSSMAP - #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A - #pragma shader_feature _ _SPECULARHIGHLIGHTS_OFF - #pragma shader_feature _ _GLOSSYREFLECTIONS_OFF - - //#pragma shader_feature BAKERY_VERTEXLM - //#pragma shader_feature BAKERY_VERTEXLMDIR - //#pragma shader_feature BAKERY_VERTEXLMSH - //#pragma shader_feature BAKERY_VERTEXLMMASK - //#pragma shader_feature BAKERY_SH - //#pragma shader_feature BAKERY_SHNONLINEAR - //#pragma shader_feature BAKERY_RNM - //#pragma shader_feature BAKERY_LMSPEC - //#pragma shader_feature BAKERY_BICUBIC - - // SM2.0: NOT SUPPORTED shader_feature ___ _DETAIL_MULX2 - // SM2.0: NOT SUPPORTED shader_feature _PARALLAXMAP - - #pragma skip_variants SHADOWS_SOFT DIRLIGHTMAP_COMBINED - - #pragma multi_compile_fwdbase - #pragma multi_compile_fog - - #pragma vertex bakeryVertForwardBase - #pragma fragment bakeryFragForwardBase - - #include "UnityStandardCoreForward.cginc" - #include "Bakery.cginc" - - ENDCG - } - // ------------------------------------------------------------------ - // Additive forward pass (one light per pass) - Pass - { - Name "FORWARD_DELTA" - Tags { "LightMode" = "ForwardAdd" } - Blend [_SrcBlend] One - Fog { Color (0,0,0,0) } // in additive pass fog should be black - ZWrite Off - ZTest LEqual - - CGPROGRAM - #pragma target 2.0 - - #pragma shader_feature _NORMALMAP - #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON - #pragma shader_feature _METALLICGLOSSMAP - #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A - #pragma shader_feature _ _SPECULARHIGHLIGHTS_OFF - #pragma shader_feature ___ _DETAIL_MULX2 - // SM2.0: NOT SUPPORTED shader_feature _PARALLAXMAP - #pragma skip_variants SHADOWS_SOFT - - #pragma multi_compile_fwdadd_fullshadows - #pragma multi_compile_fog - - #pragma vertex bakeryVertForwardAdd - #pragma fragment bakeryFragForwardAdd - - #include "UnityStandardCoreForward.cginc" - #include "Bakery.cginc" - - ENDCG - } - // ------------------------------------------------------------------ - // Shadow rendering pass - Pass { - Name "ShadowCaster" - Tags { "LightMode" = "ShadowCaster" } - - ZWrite On ZTest LEqual - - CGPROGRAM - #pragma target 2.0 - - #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON - #pragma shader_feature _METALLICGLOSSMAP - #pragma skip_variants SHADOWS_SOFT - #pragma multi_compile_shadowcaster - - #pragma vertex vertShadowCaster - #pragma fragment fragShadowCaster - - #include "UnityStandardShadow.cginc" - - ENDCG - } - - // ------------------------------------------------------------------ - // Extracts information for lightmapping, GI (emission, albedo, ...) - // This pass it not used during regular rendering. - Pass - { - Name "META" - Tags { "LightMode"="Meta" } - - Cull Off - - CGPROGRAM - #pragma vertex vert_meta - #pragma fragment frag_meta - - #pragma shader_feature _EMISSION - #pragma shader_feature _METALLICGLOSSMAP - #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A - #pragma shader_feature ___ _DETAIL_MULX2 - #pragma shader_feature EDITOR_VISUALIZATION - - #include "UnityStandardMeta.cginc" - ENDCG - } - } - - - FallBack "VertexLit" - CustomEditor "BakeryShaderGUI" -} diff --git a/Assets/Bakery/shader/BakeryStandard.shader.meta b/Assets/Bakery/shader/BakeryStandard.shader.meta deleted file mode 100644 index 6e78a210..00000000 --- a/Assets/Bakery/shader/BakeryStandard.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 3334d0a534d2dac45b2c1a9a7e0a6c64 -timeCreated: 1538411300 -licenseType: Store -ShaderImporter: - defaultTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/shader/BakeryStandardSpecular.shader b/Assets/Bakery/shader/BakeryStandardSpecular.shader deleted file mode 100644 index 05dabfff..00000000 --- a/Assets/Bakery/shader/BakeryStandardSpecular.shader +++ /dev/null @@ -1,395 +0,0 @@ -Shader "Bakery/Standard Specular" -{ - Properties - { - _Color("Color", Color) = (1,1,1,1) - _MainTex("Albedo", 2D) = "white" {} - - _Cutoff("Alpha Cutoff", Range(0.0, 1.0)) = 0.5 - - _Glossiness("Smoothness", Range(0.0, 1.0)) = 0.5 - _GlossMapScale("Smoothness Factor", Range(0.0, 1.0)) = 1.0 - [Enum(Specular Alpha,0,Albedo Alpha,1)] _SmoothnessTextureChannel("Smoothness texture channel", Float) = 0 - - _SpecColor("Specular", Color) = (0.2,0.2,0.2) - _SpecGlossMap("Specular", 2D) = "white" {} - [ToggleOff] _SpecularHighlights("Specular Highlights", Float) = 1.0 - [ToggleOff] _GlossyReflections("Glossy Reflections", Float) = 1.0 - - _BumpScale("Scale", Float) = 1.0 - _BumpMap("Normal Map", 2D) = "bump" {} - - _Parallax ("Height Scale", Range (0.005, 0.08)) = 0.02 - _ParallaxMap ("Height Map", 2D) = "black" {} - - _OcclusionStrength("Strength", Range(0.0, 1.0)) = 1.0 - _OcclusionMap("Occlusion", 2D) = "white" {} - - _EmissionColor("Color", Color) = (0,0,0) - _EmissionMap("Emission", 2D) = "white" {} - - _DetailMask("Detail Mask", 2D) = "white" {} - - _DetailAlbedoMap("Detail Albedo x2", 2D) = "grey" {} - _DetailNormalMapScale("Scale", Float) = 1.0 - _DetailNormalMap("Normal Map", 2D) = "bump" {} - - [Enum(UV0,0,UV1,1)] _UVSec ("UV Set for secondary textures", Float) = 0 - - - // Blending state - [HideInInspector] _Mode ("__mode", Float) = 0.0 - [HideInInspector] _SrcBlend ("__src", Float) = 1.0 - [HideInInspector] _DstBlend ("__dst", Float) = 0.0 - [HideInInspector] _ZWrite ("__zw", Float) = 1.0 - - [HideInInspector] _BAKERY_2SIDED ("__2s", Float) = 2.0 - [Toggle(BAKERY_2SIDEDON)] _BAKERY_2SIDEDON ("Double-sided", Float) = 0 - [Toggle(BAKERY_VERTEXLM)] _BAKERY_VERTEXLM ("Enable vertex LM", Float) = 0 - [Toggle(BAKERY_VERTEXLMDIR)] _BAKERY_VERTEXLMDIR ("Enable directional vertex LM", Float) = 0 - [Toggle(BAKERY_VERTEXLMSH)] _BAKERY_VERTEXLMSH ("Enable SH vertex LM", Float) = 0 - [Toggle(BAKERY_VERTEXLMMASK)] _BAKERY_VERTEXLMMASK ("Enable shadowmask vertex LM", Float) = 0 - [Toggle(BAKERY_SH)] _BAKERY_SH ("Enable SH", Float) = 0 - [Toggle(BAKERY_SHNONLINEAR)] _BAKERY_SHNONLINEAR ("SH non-linear mode", Float) = 1 - [Toggle(BAKERY_RNM)] _BAKERY_RNM ("Enable RNM", Float) = 0 - [Toggle(BAKERY_LMSPEC)] _BAKERY_LMSPEC ("Enable Lightmap Specular", Float) = 0 - [Toggle(BAKERY_BICUBIC)] _BAKERY_BICUBIC ("Enable Bicubic Filter", Float) = 0 - [Toggle(BAKERY_PROBESHNONLINEAR)] _BAKERY_PROBESHNONLINEAR ("Use non-linear SH for light probes", Float) = 0 - } - - CGINCLUDE - #define UNITY_SETUP_BRDF_INPUT SpecularSetup - ENDCG - - SubShader - { - Tags { "RenderType"="Opaque" "PerformanceChecks"="False" } - LOD 300 - - - // ------------------------------------------------------------------ - // Base forward pass (directional light, emission, lightmaps, ...) - Pass - { - Name "FORWARD" - Tags { "LightMode" = "ForwardBase" } - - Blend [_SrcBlend] [_DstBlend] - ZWrite [_ZWrite] - Cull [_BAKERY_2SIDED] - - CGPROGRAM - #pragma target 3.0 - - // ------------------------------------- - - #pragma shader_feature _NORMALMAP - #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON - #pragma shader_feature _EMISSION - #pragma shader_feature _SPECGLOSSMAP - #pragma shader_feature ___ _DETAIL_MULX2 - #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A - #pragma shader_feature _ _SPECULARHIGHLIGHTS_OFF - #pragma shader_feature _ _GLOSSYREFLECTIONS_OFF - #pragma shader_feature _PARALLAXMAP - - #pragma shader_feature BAKERY_VERTEXLM - #pragma shader_feature BAKERY_VERTEXLMDIR - #pragma shader_feature BAKERY_VERTEXLMSH - #pragma shader_feature BAKERY_VERTEXLMMASK - #pragma shader_feature BAKERY_SH - #pragma shader_feature BAKERY_SHNONLINEAR - #pragma shader_feature BAKERY_RNM - #pragma shader_feature BAKERY_LMSPEC - #pragma shader_feature BAKERY_BICUBIC - #pragma shader_feature BAKERY_PROBESHNONLINEAR - - #pragma multi_compile_fwdbase - #pragma multi_compile_fog - #pragma multi_compile_instancing - // Uncomment the following line to enable dithering LOD crossfade. Note: there are more in the file to uncomment for other passes. - //#pragma multi_compile _ LOD_FADE_CROSSFADE - - #pragma vertex bakeryVertForwardBase - #pragma fragment bakeryFragForwardBase - - #include "UnityStandardCore.cginc" - #include "Bakery.cginc" - - ENDCG - } - // ------------------------------------------------------------------ - // Additive forward pass (one light per pass) - Pass - { - Name "FORWARD_DELTA" - Tags { "LightMode" = "ForwardAdd" } - Blend [_SrcBlend] One - Fog { Color (0,0,0,0) } // in additive pass fog should be black - ZWrite Off - ZTest LEqual - - CGPROGRAM - #pragma target 3.0 - - // ------------------------------------- - - - #pragma shader_feature _NORMALMAP - #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON - #pragma shader_feature _SPECGLOSSMAP - #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A - #pragma shader_feature _ _SPECULARHIGHLIGHTS_OFF - #pragma shader_feature ___ _DETAIL_MULX2 - #pragma shader_feature _PARALLAXMAP - - #pragma multi_compile_fwdadd_fullshadows - #pragma multi_compile_fog - // Uncomment the following line to enable dithering LOD crossfade. Note: there are more in the file to uncomment for other passes. - //#pragma multi_compile _ LOD_FADE_CROSSFADE - - #pragma vertex bakeryVertForwardAdd - #pragma fragment bakeryFragForwardAdd - - #include "UnityStandardCore.cginc" - #include "Bakery.cginc" - - ENDCG - } - // ------------------------------------------------------------------ - // Shadow rendering pass - Pass { - Name "ShadowCaster" - Tags { "LightMode" = "ShadowCaster" } - - ZWrite On ZTest LEqual - - CGPROGRAM - #pragma target 3.0 - - // ------------------------------------- - - #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON - #pragma multi_compile_shadowcaster - - #pragma vertex vertShadowCaster - #pragma fragment fragShadowCaster - - #include "UnityStandardShadow.cginc" - - ENDCG - } - // ------------------------------------------------------------------ - // Deferred pass - Pass - { - Name "DEFERRED" - Tags { "LightMode" = "Deferred" } - - Cull [_BAKERY_2SIDED] - - CGPROGRAM - #pragma target 3.0 - #pragma exclude_renderers nomrt - - - // ------------------------------------- - - #pragma shader_feature _NORMALMAP - #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON - #pragma shader_feature _EMISSION - #pragma shader_feature _SPECGLOSSMAP - #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A - #pragma shader_feature _ _SPECULARHIGHLIGHTS_OFF - #pragma shader_feature ___ _DETAIL_MULX2 - #pragma shader_feature _PARALLAXMAP - - #pragma shader_feature BAKERY_VERTEXLM - #pragma shader_feature BAKERY_VERTEXLMDIR - #pragma shader_feature BAKERY_VERTEXLMSH - #pragma shader_feature BAKERY_VERTEXLMMASK - #pragma shader_feature BAKERY_SH - #pragma shader_feature BAKERY_SHNONLINEAR - #pragma shader_feature BAKERY_RNM - #pragma shader_feature BAKERY_LMSPEC - #pragma shader_feature BAKERY_BICUBIC - #pragma shader_feature BAKERY_PROBESHNONLINEAR - - #pragma multi_compile_prepassfinal - #pragma multi_compile_instancing - // Uncomment the following line to enable dithering LOD crossfade. Note: there are more in the file to uncomment for other passes. - //#pragma multi_compile _ LOD_FADE_CROSSFADE - - #pragma vertex bakeryVertDeferred - #pragma fragment bakeryFragDeferred - - #include "UnityStandardCore.cginc" - #include "Bakery.cginc" - - ENDCG - } - - // ------------------------------------------------------------------ - // Extracts information for lightmapping, GI (emission, albedo, ...) - // This pass it not used during regular rendering. - Pass - { - Name "META" - Tags { "LightMode"="Meta" } - - Cull Off - - CGPROGRAM - #pragma vertex vert_meta - #pragma fragment frag_meta - - #pragma shader_feature _EMISSION - #pragma shader_feature _SPECGLOSSMAP - #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A - #pragma shader_feature ___ _DETAIL_MULX2 - - #include "UnityStandardMeta.cginc" - ENDCG - } - } - - SubShader - { - Tags { "RenderType"="Opaque" "PerformanceChecks"="False" } - LOD 150 - - // ------------------------------------------------------------------ - // Base forward pass (directional light, emission, lightmaps, ...) - Pass - { - Name "FORWARD" - Tags { "LightMode" = "ForwardBase" } - - Blend [_SrcBlend] [_DstBlend] - ZWrite [_ZWrite] - Cull [_BAKERY_2SIDED] - - CGPROGRAM - #pragma target 2.0 - - #pragma shader_feature _NORMALMAP - #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON - #pragma shader_feature _EMISSION - #pragma shader_feature _SPECGLOSSMAP - #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A - #pragma shader_feature _ _SPECULARHIGHLIGHTS_OFF - #pragma shader_feature _ _GLOSSYREFLECTIONS_OFF - #pragma shader_feature ___ _DETAIL_MULX2 - - /* - #pragma shader_feature BAKERY_VERTEXLM - #pragma shader_feature BAKERY_VERTEXLMDIR - #pragma shader_feature BAKERY_VERTEXLMSH - #pragma shader_feature BAKERY_VERTEXLMMASK - #pragma shader_feature BAKERY_SH - #pragma shader_feature BAKERY_SHNONLINEAR - #pragma shader_feature BAKERY_RNM - #pragma shader_feature BAKERY_LMSPEC - #pragma shader_feature BAKERY_BICUBIC - */ - - // SM2.0: NOT SUPPORTED shader_feature _PARALLAXMAP - - #pragma skip_variants SHADOWS_SOFT DIRLIGHTMAP_COMBINED - - #pragma multi_compile_fwdbase - #pragma multi_compile_fog - - #pragma vertex bakeryVertForwardBase - #pragma fragment bakeryFragForwardBase - - #include "UnityStandardCoreForward.cginc" - #include "Bakery.cginc" - - ENDCG - } - // ------------------------------------------------------------------ - // Additive forward pass (one light per pass) - Pass - { - Name "FORWARD_DELTA" - Tags { "LightMode" = "ForwardAdd" } - Blend [_SrcBlend] One - Fog { Color (0,0,0,0) } // in additive pass fog should be black - ZWrite Off - ZTest LEqual - - CGPROGRAM - #pragma target 2.0 - - #pragma shader_feature _NORMALMAP - #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON - #pragma shader_feature _SPECGLOSSMAP - #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A - #pragma shader_feature _ _SPECULARHIGHLIGHTS_OFF - #pragma shader_feature ___ _DETAIL_MULX2 - // SM2.0: NOT SUPPORTED shader_feature _PARALLAXMAP - #pragma skip_variants SHADOWS_SOFT - - #pragma multi_compile_fwdadd_fullshadows - #pragma multi_compile_fog - - #pragma vertex bakeryVertForwardAdd - #pragma fragment bakeryFragForwardAdd - - #include "UnityStandardCoreForward.cginc" - #include "Bakery.cginc" - - ENDCG - } - // ------------------------------------------------------------------ - // Shadow rendering pass - Pass { - Name "ShadowCaster" - Tags { "LightMode" = "ShadowCaster" } - - ZWrite On ZTest LEqual - - CGPROGRAM - #pragma target 2.0 - - #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON - #pragma skip_variants SHADOWS_SOFT - #pragma multi_compile_shadowcaster - - #pragma vertex vertShadowCaster - #pragma fragment fragShadowCaster - - #include "UnityStandardShadow.cginc" - - ENDCG - } - - // ------------------------------------------------------------------ - // Extracts information for lightmapping, GI (emission, albedo, ...) - // This pass it not used during regular rendering. - Pass - { - Name "META" - Tags { "LightMode"="Meta" } - - Cull Off - - CGPROGRAM - #pragma vertex vert_meta - #pragma fragment frag_meta - - #pragma shader_feature _EMISSION - #pragma shader_feature _SPECGLOSSMAP - #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A - #pragma shader_feature ___ _DETAIL_MULX2 - #pragma shader_feature EDITOR_VISUALIZATION - - #include "UnityStandardMeta.cginc" - ENDCG - } - } - - FallBack "VertexLit" - CustomEditor "BakeryShaderGUI" -} diff --git a/Assets/Bakery/shader/BakeryStandardSpecular.shader.meta b/Assets/Bakery/shader/BakeryStandardSpecular.shader.meta deleted file mode 100644 index 2307655a..00000000 --- a/Assets/Bakery/shader/BakeryStandardSpecular.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 2ad53c3d60baf17489980f3b010d040e -timeCreated: 1538413381 -licenseType: Store -ShaderImporter: - defaultTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/shader/Bakery_ShaderGraphHDRP.unitypackage.meta b/Assets/Bakery/shader/Bakery_ShaderGraphHDRP.unitypackage.meta deleted file mode 100644 index e944c94d..00000000 --- a/Assets/Bakery/shader/Bakery_ShaderGraphHDRP.unitypackage.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: b1b95168f2f925246bf670cb2bc2bf79 -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/shader/Bakery_ShaderGraphHDRP.unitypackage.meta~HEAD b/Assets/Bakery/shader/Bakery_ShaderGraphHDRP.unitypackage.meta~HEAD deleted file mode 100644 index b0506f8d..00000000 --- a/Assets/Bakery/shader/Bakery_ShaderGraphHDRP.unitypackage.meta~HEAD +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: b1b95168f2f925246bf670cb2bc2bf79 -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/shader/Bakery_ShaderGraphHDRP.unitypackage.meta~HEAD.meta b/Assets/Bakery/shader/Bakery_ShaderGraphHDRP.unitypackage.meta~HEAD.meta deleted file mode 100644 index 13def9f0..00000000 --- a/Assets/Bakery/shader/Bakery_ShaderGraphHDRP.unitypackage.meta~HEAD.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 8047766b75cdf0f49ab33359414b6180 -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/shader/Bakery_ShaderGraphHDRP.unitypackage.meta~master b/Assets/Bakery/shader/Bakery_ShaderGraphHDRP.unitypackage.meta~master deleted file mode 100644 index b0506f8d..00000000 --- a/Assets/Bakery/shader/Bakery_ShaderGraphHDRP.unitypackage.meta~master +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: b1b95168f2f925246bf670cb2bc2bf79 -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/shader/Bakery_ShaderGraphHDRP.unitypackage.meta~master.meta b/Assets/Bakery/shader/Bakery_ShaderGraphHDRP.unitypackage.meta~master.meta deleted file mode 100644 index b905a974..00000000 --- a/Assets/Bakery/shader/Bakery_ShaderGraphHDRP.unitypackage.meta~master.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: b0399983d72385549807a056e27c97e7 -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/shader/Bakery_ShaderGraphURP.unitypackage.meta b/Assets/Bakery/shader/Bakery_ShaderGraphURP.unitypackage.meta deleted file mode 100644 index 103b6aff..00000000 --- a/Assets/Bakery/shader/Bakery_ShaderGraphURP.unitypackage.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: ec3754b09ac1517429546e96e7b25708 -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/shader/Editor.meta b/Assets/Bakery/shader/Editor.meta deleted file mode 100644 index 07767813..00000000 --- a/Assets/Bakery/shader/Editor.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: d995d6425d6713e4e8ad1844c0f6f216 -folderAsset: yes -timeCreated: 1606240228 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Bakery/shader/Editor/BakeryShaderGUI.cs b/Assets/Bakery/shader/Editor/BakeryShaderGUI.cs deleted file mode 100644 index 64454bad..00000000 --- a/Assets/Bakery/shader/Editor/BakeryShaderGUI.cs +++ /dev/null @@ -1,580 +0,0 @@ -#if UNITY_EDITOR - -// Disable 'obsolete' warnings -#pragma warning disable 0618 -#pragma warning disable 0612 - -using System; -using UnityEngine; - -namespace UnityEditor -{ - public class BakeryShaderGUI : ShaderGUI - { - private enum WorkflowMode - { - Specular, - Metallic, - Dielectric - } - - public enum BlendMode - { - Opaque, - Cutout, - Fade, // Old school alpha-blending mode, fresnel does not affect amount of transparency - Transparent // Physically plausible transparency mode, implemented as alpha pre-multiply - } - - public enum SmoothnessMapChannel - { - SpecularMetallicAlpha, - AlbedoAlpha, - } - - private static class Styles - { - public static GUIStyle optionsButton = "PaneOptions"; - public static GUIContent uvSetLabel = new GUIContent("UV Set"); - public static GUIContent[] uvSetOptions = new GUIContent[] { new GUIContent("UV channel 0"), new GUIContent("UV channel 1") }; - - public static string emptyTootip = ""; - public static GUIContent albedoText = new GUIContent("Albedo", "Albedo (RGB) and Transparency (A)"); - public static GUIContent alphaCutoffText = new GUIContent("Alpha Cutoff", "Threshold for alpha cutoff"); - public static GUIContent specularMapText = new GUIContent("Specular", "Specular (RGB) and Smoothness (A)"); - public static GUIContent metallicMapText = new GUIContent("Metallic", "Metallic (R) and Smoothness (A)"); - public static GUIContent smoothnessText = new GUIContent("Smoothness", "Smoothness value"); - public static GUIContent smoothnessScaleText = new GUIContent("Smoothness", "Smoothness scale factor"); - public static GUIContent smoothnessMapChannelText = new GUIContent("Source", "Smoothness texture and channel"); - public static GUIContent highlightsText = new GUIContent("Specular Highlights", "Specular Highlights"); - public static GUIContent reflectionsText = new GUIContent("Reflections", "Glossy Reflections"); - public static GUIContent normalMapText = new GUIContent("Normal Map", "Normal Map"); - public static GUIContent heightMapText = new GUIContent("Height Map", "Height Map (G)"); - public static GUIContent occlusionText = new GUIContent("Occlusion", "Occlusion (G)"); - public static GUIContent emissionText = new GUIContent("Emission", "Emission (RGB)"); - public static GUIContent detailMaskText = new GUIContent("Detail Mask", "Mask for Secondary Maps (A)"); - public static GUIContent detailAlbedoText = new GUIContent("Detail Albedo x2", "Albedo (RGB) multiplied by 2"); - public static GUIContent detailNormalMapText = new GUIContent("Normal Map", "Normal Map"); - - public static string whiteSpaceString = " "; - public static string primaryMapsText = "Main Maps"; - public static string secondaryMapsText = "Secondary Maps"; - public static string forwardText = "Forward Rendering Options"; - public static string renderingMode = "Rendering Mode"; - public static GUIContent emissiveWarning = new GUIContent("Emissive value is animated but the material has not been configured to support emissive. Please make sure the material itself has some amount of emissive."); - public static GUIContent emissiveColorWarning = new GUIContent("Ensure emissive color is non-black for emission to have effect."); - public static readonly string[] blendNames = Enum.GetNames(typeof(BlendMode)); - - public static string bakeryText = "Bakery Options"; - public static GUIContent doubleSidedLabel = new GUIContent("Double-sided", "Render both sides of triangles."); - public static GUIContent vertexLMLabel = new GUIContent("Allow Vertex Lightmaps", "Allows this material to use vertex lightmaps, if present."); - public static GUIContent vertexLMdirLabel = new GUIContent("Enable VertexLM directional", "Enables directional vertex lightmaps."); - public static GUIContent vertexLMSHLabel = new GUIContent("Enable VertexLM SH", "Enables SH vertex lightmaps."); - public static GUIContent vertexLMMaskLabel = new GUIContent("Enable VertexLM Shadowmask", "Enables per-vertex shadowmasks."); - public static GUIContent rnmLabel = new GUIContent("Allow RNM Lightmaps", "Allows this material to use RNM lightmaps, if present."); - public static GUIContent shLabel = new GUIContent("Allow SH Lightmaps", "Allows this material to use SH lightmaps, if present."); - public static GUIContent shnLabel = new GUIContent("Non-linear SH", "This option can enhance contrast (closer to ground truth), but it makes the shader a bit slower."); - public static GUIContent specLabel = new GUIContent("Enable Lightmap Specular", "Enables baked specular for all directional modes."); - public static GUIContent bicubicLabel = new GUIContent("Force Bicubic Filter", "Enables bicubic filtering for all lightmaps (color/shadowmask/direction/etc) used in the material."); - public static GUIContent pshnLabel = new GUIContent("Non-linear Light Probe SH", "Prevents negative values in light probes. This is recommended when baking probes in L1 mode. Can slow down the shader a bit."); - public static GUIContent volLabel = new GUIContent("Enable Volumes", "Enable usages of BakeryVolumes"); - public static GUIContent volLabel0 = new GUIContent("Volume 0"); - public static GUIContent volLabel1 = new GUIContent("Volume 1"); - public static GUIContent volLabel2 = new GUIContent("Volume 2"); - public static GUIContent volLabelMask = new GUIContent("Volume mask"); - } - - MaterialProperty blendMode = null; - MaterialProperty albedoMap = null; - MaterialProperty albedoColor = null; - MaterialProperty alphaCutoff = null; - MaterialProperty specularMap = null; - MaterialProperty specularColor = null; - MaterialProperty metallicMap = null; - MaterialProperty metallic = null; - MaterialProperty smoothness = null; - MaterialProperty smoothnessScale = null; - MaterialProperty smoothnessMapChannel = null; - MaterialProperty highlights = null; - MaterialProperty reflections = null; - MaterialProperty bumpScale = null; - MaterialProperty bumpMap = null; - MaterialProperty occlusionStrength = null; - MaterialProperty occlusionMap = null; - MaterialProperty heigtMapScale = null; - MaterialProperty heightMap = null; - MaterialProperty emissionColorForRendering = null; - MaterialProperty emissionMap = null; - MaterialProperty detailMask = null; - MaterialProperty detailAlbedoMap = null; - MaterialProperty detailNormalMapScale = null; - MaterialProperty detailNormalMap = null; - MaterialProperty uvSetSecondary = null; - MaterialProperty enableDoubleSided = null; - MaterialProperty enableDoubleSidedOn = null; - MaterialProperty enableVertexLM = null; - MaterialProperty enableVertexLMdir = null; - MaterialProperty enableVertexLMSH = null; - MaterialProperty enableVertexLMmask = null; - MaterialProperty enableSH = null; - MaterialProperty enableSHN = null; - MaterialProperty enableRNM = null; - MaterialProperty enableSpec = null; - MaterialProperty enableBicubic = null; - MaterialProperty enablePSHN = null; - MaterialProperty enableVolumes = null; - MaterialProperty volume0 = null; - MaterialProperty volume1 = null; - MaterialProperty volume2 = null; - MaterialProperty volumeMask = null; - MaterialProperty volumeMin = null; - MaterialProperty volumeInvSize = null; - - BakeryVolume assignedVolume = null; - - MaterialEditor m_MaterialEditor; - WorkflowMode m_WorkflowMode = WorkflowMode.Specular; - ColorPickerHDRConfig m_ColorPickerHDRConfig = new ColorPickerHDRConfig(0f, 99f, 1 / 99f, 3f); - - bool m_FirstTimeApply = true; - - public void FindProperties(MaterialProperty[] props) - { - blendMode = FindProperty("_Mode", props); - albedoMap = FindProperty("_MainTex", props); - albedoColor = FindProperty("_Color", props); - alphaCutoff = FindProperty("_Cutoff", props); - specularMap = FindProperty("_SpecGlossMap", props, false); - specularColor = FindProperty("_SpecColor", props, false); - metallicMap = FindProperty("_MetallicGlossMap", props, false); - metallic = FindProperty("_Metallic", props, false); - if (specularMap != null && specularColor != null) - m_WorkflowMode = WorkflowMode.Specular; - else if (metallicMap != null && metallic != null) - m_WorkflowMode = WorkflowMode.Metallic; - else - m_WorkflowMode = WorkflowMode.Dielectric; - smoothness = FindProperty("_Glossiness", props); - smoothnessScale = FindProperty("_GlossMapScale", props, false); - smoothnessMapChannel = FindProperty("_SmoothnessTextureChannel", props, false); - highlights = FindProperty("_SpecularHighlights", props, false); - reflections = FindProperty("_GlossyReflections", props, false); - bumpScale = FindProperty("_BumpScale", props); - bumpMap = FindProperty("_BumpMap", props); - heigtMapScale = FindProperty("_Parallax", props); - heightMap = FindProperty("_ParallaxMap", props); - occlusionStrength = FindProperty("_OcclusionStrength", props); - occlusionMap = FindProperty("_OcclusionMap", props); - emissionColorForRendering = FindProperty("_EmissionColor", props); - emissionMap = FindProperty("_EmissionMap", props); - detailMask = FindProperty("_DetailMask", props); - detailAlbedoMap = FindProperty("_DetailAlbedoMap", props); - detailNormalMapScale = FindProperty("_DetailNormalMapScale", props); - detailNormalMap = FindProperty("_DetailNormalMap", props); - uvSetSecondary = FindProperty("_UVSec", props); - enableDoubleSided = FindProperty("_BAKERY_2SIDED", props); - enableDoubleSidedOn = FindProperty("_BAKERY_2SIDEDON", props); - enableVertexLM = FindProperty("_BAKERY_VERTEXLM", props); - enableVertexLMdir = FindProperty("_BAKERY_VERTEXLMDIR", props); - enableVertexLMSH = FindProperty("_BAKERY_VERTEXLMSH", props); - enableVertexLMmask = FindProperty("_BAKERY_VERTEXLMMASK", props); - enableSH = FindProperty("_BAKERY_SH", props); - enableSHN = FindProperty("_BAKERY_SHNONLINEAR", props); - enableRNM = FindProperty("_BAKERY_RNM", props); - enableSpec = FindProperty("_BAKERY_LMSPEC", props); - enableBicubic = FindProperty("_BAKERY_BICUBIC", props); - enablePSHN = FindProperty("_BAKERY_PROBESHNONLINEAR", props); - enableVolumes = FindProperty("_BAKERY_VOLUME", props); - volume0 = FindProperty("_Volume0", props); - volume1 = FindProperty("_Volume1", props); - volume2 = FindProperty("_Volume2", props); - volumeMask = FindProperty("_VolumeMask", props); - volumeMin = FindProperty("_VolumeMin", props); - volumeInvSize = FindProperty("_VolumeInvSize", props); - } - - public override void OnGUI(MaterialEditor materialEditor, MaterialProperty[] props) - { - FindProperties(props); // MaterialProperties can be animated so we do not cache them but fetch them every event to ensure animated values are updated correctly - m_MaterialEditor = materialEditor; - Material material = materialEditor.target as Material; - - // Make sure that needed keywords are set up if we're switching some existing - // material to a standard shader. - if (m_FirstTimeApply) - { - SetMaterialKeywords(material, m_WorkflowMode); - m_FirstTimeApply = false; - } - - ShaderPropertiesGUI(material); - } - - public void ShaderPropertiesGUI(Material material) - { - // Use default labelWidth - EditorGUIUtility.labelWidth = 0f; - - // Detect any changes to the material - EditorGUI.BeginChangeCheck(); - { - BlendModePopup(); - - // Primary properties - GUILayout.Label(Styles.primaryMapsText, EditorStyles.boldLabel); - DoAlbedoArea(material); - DoSpecularMetallicArea(); - m_MaterialEditor.TexturePropertySingleLine(Styles.normalMapText, bumpMap, bumpMap.textureValue != null ? bumpScale : null); - m_MaterialEditor.TexturePropertySingleLine(Styles.heightMapText, heightMap, heightMap.textureValue != null ? heigtMapScale : null); - m_MaterialEditor.TexturePropertySingleLine(Styles.occlusionText, occlusionMap, occlusionMap.textureValue != null ? occlusionStrength : null); - DoEmissionArea(material); - m_MaterialEditor.TexturePropertySingleLine(Styles.detailMaskText, detailMask); - EditorGUI.BeginChangeCheck(); - m_MaterialEditor.TextureScaleOffsetProperty(albedoMap); - if (EditorGUI.EndChangeCheck()) - { - emissionMap.textureScaleAndOffset = albedoMap.textureScaleAndOffset; // Apply the main texture scale and offset to the emission texture as well, for Enlighten's sake - } - - EditorGUILayout.Space(); - - // Secondary properties - GUILayout.Label(Styles.secondaryMapsText, EditorStyles.boldLabel); - m_MaterialEditor.TexturePropertySingleLine(Styles.detailAlbedoText, detailAlbedoMap); - m_MaterialEditor.TexturePropertySingleLine(Styles.detailNormalMapText, detailNormalMap, detailNormalMapScale); - m_MaterialEditor.TextureScaleOffsetProperty(detailAlbedoMap); - m_MaterialEditor.ShaderProperty(uvSetSecondary, Styles.uvSetLabel.text); - - // Third properties - GUILayout.Label(Styles.forwardText, EditorStyles.boldLabel); - if (highlights != null) - m_MaterialEditor.ShaderProperty(highlights, Styles.highlightsText); - if (reflections != null) - m_MaterialEditor.ShaderProperty(reflections, Styles.reflectionsText); - - GUILayout.Label(Styles.bakeryText, EditorStyles.boldLabel); - - m_MaterialEditor.ShaderProperty(enableDoubleSidedOn, Styles.doubleSidedLabel); - enableDoubleSided.floatValue = enableDoubleSidedOn.floatValue > 0 ? 0 : 2; - - m_MaterialEditor.ShaderProperty(enableVertexLM, Styles.vertexLMLabel); - if (enableVertexLM.floatValue > 0) - { - m_MaterialEditor.ShaderProperty(enableVertexLMdir, Styles.vertexLMdirLabel); - //if (enableVertexLMdir.floatValue > 0) enableVertexLMSH.floatValue = 0; - } - if (enableVertexLM.floatValue > 0) - { - m_MaterialEditor.ShaderProperty(enableVertexLMSH, Styles.vertexLMSHLabel); - //if (enableVertexLMSH.floatValue > 0) enableVertexLMdir.floatValue = 0; - } - if (enableVertexLM.floatValue > 0) - { - m_MaterialEditor.ShaderProperty(enableVertexLMmask, Styles.vertexLMMaskLabel); - } - m_MaterialEditor.ShaderProperty(enableRNM, Styles.rnmLabel); - m_MaterialEditor.ShaderProperty(enableSH, Styles.shLabel); - if (enableSH.floatValue > 0 || enableVertexLMSH.floatValue > 0) - m_MaterialEditor.ShaderProperty(enableSHN, Styles.shnLabel); - m_MaterialEditor.ShaderProperty(enableSpec, Styles.specLabel); - m_MaterialEditor.ShaderProperty(enableBicubic, Styles.bicubicLabel); - m_MaterialEditor.ShaderProperty(enablePSHN, Styles.pshnLabel); - - m_MaterialEditor.ShaderProperty(enableVolumes, Styles.volLabel); - if (enableVolumes.floatValue > 0) - { - var prevAssignedVolume = assignedVolume; - assignedVolume = EditorGUILayout.ObjectField(volume0.textureValue == null ? "Assign volume" : "Assign different volume", assignedVolume, typeof(BakeryVolume), true) as BakeryVolume; - if (prevAssignedVolume != assignedVolume) - { - volume0.textureValue = assignedVolume.bakedTexture0; - volume1.textureValue = assignedVolume.bakedTexture1; - volume2.textureValue = assignedVolume.bakedTexture2; - volumeMask.textureValue = assignedVolume.bakedMask; - var b = assignedVolume.bounds; - volumeMin.vectorValue = b.min; - volumeInvSize.vectorValue = new Vector3(1.0f/b.size.x, 1.0f/b.size.y, 1.0f/b.size.z); - assignedVolume = null; - } - if (volume0.textureValue != null) - { - if (GUILayout.Button("Unset volume")) - { - volume0.textureValue = null; - volume1.textureValue = null; - volume2.textureValue = null; - volumeMask.textureValue = null; - volumeMin.vectorValue = Vector3.zero; - volumeInvSize.vectorValue = Vector3.one * 1000001; - } - } - EditorGUILayout.LabelField("Current Volume: " + (volume0.textureValue == null ? "" : volume0.textureValue.name.Substring(0, volume0.textureValue.name.Length-1))); - EditorGUI.BeginDisabledGroup(true); - m_MaterialEditor.TexturePropertySingleLine(Styles.volLabel0, volume0); - m_MaterialEditor.TexturePropertySingleLine(Styles.volLabel1, volume1); - m_MaterialEditor.TexturePropertySingleLine(Styles.volLabel2, volume2); - m_MaterialEditor.TexturePropertySingleLine(Styles.volLabelMask, volumeMask); - var bmin4 = volumeMin.vectorValue; - var bmin = new Vector3(bmin4.x, bmin4.y, bmin4.z); - var invSize = volumeInvSize.vectorValue; - var bmax = new Vector3(1.0f/invSize.x + bmin.x, 1.0f/invSize.y + bmin.y, 1.0f/invSize.z + bmin.z); - EditorGUILayout.LabelField("Min: " + bmin); - EditorGUILayout.LabelField("Max: " + bmax); - EditorGUI.EndDisabledGroup(); - - } - - EditorGUILayout.Space(); - } - if (EditorGUI.EndChangeCheck()) - { - foreach (var obj in blendMode.targets) - MaterialChanged((Material)obj, m_WorkflowMode); - } - } - - internal void DetermineWorkflow(MaterialProperty[] props) - { - if (FindProperty("_SpecGlossMap", props, false) != null && FindProperty("_SpecColor", props, false) != null) - m_WorkflowMode = WorkflowMode.Specular; - else if (FindProperty("_MetallicGlossMap", props, false) != null && FindProperty("_Metallic", props, false) != null) - m_WorkflowMode = WorkflowMode.Metallic; - else - m_WorkflowMode = WorkflowMode.Dielectric; - } - - public override void AssignNewShaderToMaterial(Material material, Shader oldShader, Shader newShader) - { - // _Emission property is lost after assigning Standard shader to the material - // thus transfer it before assigning the new shader - if (material.HasProperty("_Emission")) - { - material.SetColor("_EmissionColor", material.GetColor("_Emission")); - } - - base.AssignNewShaderToMaterial(material, oldShader, newShader); - - if (oldShader == null || !oldShader.name.Contains("Legacy Shaders/")) - { - SetupMaterialWithBlendMode(material, (BlendMode)material.GetFloat("_Mode")); - return; - } - - BlendMode blendMode = BlendMode.Opaque; - if (oldShader.name.Contains("/Transparent/Cutout/")) - { - blendMode = BlendMode.Cutout; - } - else if (oldShader.name.Contains("/Transparent/")) - { - // NOTE: legacy shaders did not provide physically based transparency - // therefore Fade mode - blendMode = BlendMode.Fade; - } - material.SetFloat("_Mode", (float)blendMode); - - DetermineWorkflow(MaterialEditor.GetMaterialProperties(new Material[] { material })); - MaterialChanged(material, m_WorkflowMode); - } - - void BlendModePopup() - { - EditorGUI.showMixedValue = blendMode.hasMixedValue; - var mode = (BlendMode)blendMode.floatValue; - - EditorGUI.BeginChangeCheck(); - mode = (BlendMode)EditorGUILayout.Popup(Styles.renderingMode, (int)mode, Styles.blendNames); - if (EditorGUI.EndChangeCheck()) - { - m_MaterialEditor.RegisterPropertyChangeUndo("Rendering Mode"); - blendMode.floatValue = (float)mode; - } - - EditorGUI.showMixedValue = false; - } - - void DoAlbedoArea(Material material) - { - m_MaterialEditor.TexturePropertySingleLine(Styles.albedoText, albedoMap, albedoColor); - if (((BlendMode)material.GetFloat("_Mode") == BlendMode.Cutout)) - { - m_MaterialEditor.ShaderProperty(alphaCutoff, Styles.alphaCutoffText.text, MaterialEditor.kMiniTextureFieldLabelIndentLevel + 1); - } - } - - void DoEmissionArea(Material material) - { - bool showHelpBox = !HasValidEmissiveKeyword(material); - - bool hadEmissionTexture = emissionMap.textureValue != null; - - // Texture and HDR color controls - m_MaterialEditor.TexturePropertyWithHDRColor(Styles.emissionText, emissionMap, emissionColorForRendering, m_ColorPickerHDRConfig, false); - - // If texture was assigned and color was black set color to white - float brightness = emissionColorForRendering.colorValue.maxColorComponent; - if (emissionMap.textureValue != null && !hadEmissionTexture && brightness <= 0f) - emissionColorForRendering.colorValue = Color.white; - - // Emission for GI? - m_MaterialEditor.LightmapEmissionProperty(MaterialEditor.kMiniTextureFieldLabelIndentLevel + 1); - - if (showHelpBox) - { - EditorGUILayout.HelpBox(Styles.emissiveWarning.text, MessageType.Warning); - } - } - - void DoSpecularMetallicArea() - { - bool hasGlossMap = false; - if (m_WorkflowMode == WorkflowMode.Specular) - { - hasGlossMap = specularMap.textureValue != null; - m_MaterialEditor.TexturePropertySingleLine(Styles.specularMapText, specularMap, hasGlossMap ? null : specularColor); - } - else if (m_WorkflowMode == WorkflowMode.Metallic) - { - hasGlossMap = metallicMap.textureValue != null; - m_MaterialEditor.TexturePropertySingleLine(Styles.metallicMapText, metallicMap, hasGlossMap ? null : metallic); - } - - bool showSmoothnessScale = hasGlossMap; - if (smoothnessMapChannel != null) - { - int smoothnessChannel = (int)smoothnessMapChannel.floatValue; - if (smoothnessChannel == (int)SmoothnessMapChannel.AlbedoAlpha) - showSmoothnessScale = true; - } - - int indentation = 2; // align with labels of texture properties - m_MaterialEditor.ShaderProperty(showSmoothnessScale ? smoothnessScale : smoothness, showSmoothnessScale ? Styles.smoothnessScaleText : Styles.smoothnessText, indentation); - - ++indentation; - if (smoothnessMapChannel != null) - m_MaterialEditor.ShaderProperty(smoothnessMapChannel, Styles.smoothnessMapChannelText, indentation); - } - - public static void SetupMaterialWithBlendMode(Material material, BlendMode blendMode) - { - switch (blendMode) - { - case BlendMode.Opaque: - material.SetInt("_SrcBlend", (int)UnityEngine.Rendering.BlendMode.One); - material.SetInt("_DstBlend", (int)UnityEngine.Rendering.BlendMode.Zero); - material.SetInt("_ZWrite", 1); - material.DisableKeyword("_ALPHATEST_ON"); - material.DisableKeyword("_ALPHABLEND_ON"); - material.DisableKeyword("_ALPHAPREMULTIPLY_ON"); - material.renderQueue = -1; - break; - case BlendMode.Cutout: - material.SetOverrideTag("RenderType", "TransparentCutout"); - material.SetInt("_SrcBlend", (int)UnityEngine.Rendering.BlendMode.One); - material.SetInt("_DstBlend", (int)UnityEngine.Rendering.BlendMode.Zero); - material.SetInt("_ZWrite", 1); - material.EnableKeyword("_ALPHATEST_ON"); - material.DisableKeyword("_ALPHABLEND_ON"); - material.DisableKeyword("_ALPHAPREMULTIPLY_ON"); - material.renderQueue = (int)UnityEngine.Rendering.RenderQueue.AlphaTest; - break; - case BlendMode.Fade: - material.SetOverrideTag("RenderType", "Transparent"); - material.SetInt("_SrcBlend", (int)UnityEngine.Rendering.BlendMode.SrcAlpha); - material.SetInt("_DstBlend", (int)UnityEngine.Rendering.BlendMode.OneMinusSrcAlpha); - material.SetInt("_ZWrite", 0); - material.DisableKeyword("_ALPHATEST_ON"); - material.EnableKeyword("_ALPHABLEND_ON"); - material.DisableKeyword("_ALPHAPREMULTIPLY_ON"); - material.renderQueue = (int)UnityEngine.Rendering.RenderQueue.Transparent; - break; - case BlendMode.Transparent: - material.SetOverrideTag("RenderType", "Transparent"); - material.SetInt("_SrcBlend", (int)UnityEngine.Rendering.BlendMode.One); - material.SetInt("_DstBlend", (int)UnityEngine.Rendering.BlendMode.OneMinusSrcAlpha); - material.SetInt("_ZWrite", 0); - material.DisableKeyword("_ALPHATEST_ON"); - material.DisableKeyword("_ALPHABLEND_ON"); - material.EnableKeyword("_ALPHAPREMULTIPLY_ON"); - material.renderQueue = (int)UnityEngine.Rendering.RenderQueue.Transparent; - break; - } - } - - static SmoothnessMapChannel GetSmoothnessMapChannel(Material material) - { - int ch = (int)material.GetFloat("_SmoothnessTextureChannel"); - if (ch == (int)SmoothnessMapChannel.AlbedoAlpha) - return SmoothnessMapChannel.AlbedoAlpha; - else - return SmoothnessMapChannel.SpecularMetallicAlpha; - } - - static bool ShouldEmissionBeEnabled(Material mat, Color color) - { - var realtimeEmission = (mat.globalIlluminationFlags & MaterialGlobalIlluminationFlags.RealtimeEmissive) > 0; - return color.maxColorComponent > 0.1f / 255.0f || realtimeEmission; - } - - static void SetMaterialKeywords(Material material, WorkflowMode workflowMode) - { - // Note: keywords must be based on Material value not on MaterialProperty due to multi-edit & material animation - // (MaterialProperty value might come from renderer material property block) - SetKeyword(material, "_NORMALMAP", material.GetTexture("_BumpMap") || material.GetTexture("_DetailNormalMap")); - if (workflowMode == WorkflowMode.Specular) - SetKeyword(material, "_SPECGLOSSMAP", material.GetTexture("_SpecGlossMap")); - else if (workflowMode == WorkflowMode.Metallic) - SetKeyword(material, "_METALLICGLOSSMAP", material.GetTexture("_MetallicGlossMap")); - SetKeyword(material, "_PARALLAXMAP", material.GetTexture("_ParallaxMap")); - SetKeyword(material, "_DETAIL_MULX2", material.GetTexture("_DetailAlbedoMap") || material.GetTexture("_DetailNormalMap")); - - bool shouldEmissionBeEnabled = ShouldEmissionBeEnabled(material, material.GetColor("_EmissionColor")); - SetKeyword(material, "_EMISSION", shouldEmissionBeEnabled); - - if (material.HasProperty("_SmoothnessTextureChannel")) - { - SetKeyword(material, "_SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A", GetSmoothnessMapChannel(material) == SmoothnessMapChannel.AlbedoAlpha); - } - - // Setup lightmap emissive flags - MaterialGlobalIlluminationFlags flags = material.globalIlluminationFlags; - if ((flags & (MaterialGlobalIlluminationFlags.BakedEmissive | MaterialGlobalIlluminationFlags.RealtimeEmissive)) != 0) - { - flags &= ~MaterialGlobalIlluminationFlags.EmissiveIsBlack; - if (!shouldEmissionBeEnabled) - flags |= MaterialGlobalIlluminationFlags.EmissiveIsBlack; - - material.globalIlluminationFlags = flags; - } - } - - bool HasValidEmissiveKeyword(Material material) - { - // Material animation might be out of sync with the material keyword. - // So if the emission support is disabled on the material, but the property blocks have a value that requires it, then we need to show a warning. - // (note: (Renderer MaterialPropertyBlock applies its values to emissionColorForRendering)) - bool hasEmissionKeyword = material.IsKeywordEnabled("_EMISSION"); - if (!hasEmissionKeyword && ShouldEmissionBeEnabled(material, emissionColorForRendering.colorValue)) - return false; - else - return true; - } - - static void MaterialChanged(Material material, WorkflowMode workflowMode) - { - SetupMaterialWithBlendMode(material, (BlendMode)material.GetFloat("_Mode")); - - SetMaterialKeywords(material, workflowMode); - } - - static void SetKeyword(Material m, string keyword, bool state) - { - if (state) - m.EnableKeyword(keyword); - else - m.DisableKeyword(keyword); - } - } -} - -#endif diff --git a/Assets/Bakery/shader/Editor/BakeryShaderGUI.cs.meta b/Assets/Bakery/shader/Editor/BakeryShaderGUI.cs.meta deleted file mode 100644 index 6c58ef8a..00000000 --- a/Assets/Bakery/shader/Editor/BakeryShaderGUI.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 0465c9a9a7404f34fadd23fd32de6557 -timeCreated: 1538411297 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps.meta b/Assets/BakeryLightmaps.meta deleted file mode 100644 index 3abb5d4f..00000000 --- a/Assets/BakeryLightmaps.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: c08e497195d12e540b500a31facdec9b -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LM0_final.hdr b/Assets/BakeryLightmaps/Main_scene_LM0_final.hdr deleted file mode 100644 index 140e156c..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LM0_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LM0_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LM0_final.hdr.meta deleted file mode 100644 index 7146fed7..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LM0_final.hdr.meta +++ /dev/null @@ -1,108 +0,0 @@ -fileFormatVersion: 2 -guid: ca8aea84a9827be4f864faaced835c8b -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: 2 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: Standalone - maxTextureSize: 4096 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA10_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA10_final.hdr deleted file mode 100644 index 72fcf0a8..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA10_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA10_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA10_final.hdr.meta deleted file mode 100644 index 9354ef44..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA10_final.hdr.meta +++ /dev/null @@ -1,96 +0,0 @@ -fileFormatVersion: 2 -guid: 08982e8cb456ac840842e4682e433fb4 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA11_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA11_final.hdr deleted file mode 100644 index 65369ca4..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA11_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA11_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA11_final.hdr.meta deleted file mode 100644 index 04c4b6e9..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA11_final.hdr.meta +++ /dev/null @@ -1,96 +0,0 @@ -fileFormatVersion: 2 -guid: c8234e06fb3795347b624dc91971980a -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA12_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA12_final.hdr deleted file mode 100644 index fc30333e..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA12_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA12_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA12_final.hdr.meta deleted file mode 100644 index 1f12de21..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA12_final.hdr.meta +++ /dev/null @@ -1,96 +0,0 @@ -fileFormatVersion: 2 -guid: 294ef1bfc6c8da34e97236144dd93bcd -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA13_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA13_final.hdr deleted file mode 100644 index f9d01b3a..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA13_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA13_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA13_final.hdr.meta deleted file mode 100644 index b5217817..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA13_final.hdr.meta +++ /dev/null @@ -1,96 +0,0 @@ -fileFormatVersion: 2 -guid: dab10040bb8089a41bb36772848598f7 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA14_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA14_final.hdr deleted file mode 100644 index f99f1941..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA14_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA14_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA14_final.hdr.meta deleted file mode 100644 index 5acc0812..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA14_final.hdr.meta +++ /dev/null @@ -1,96 +0,0 @@ -fileFormatVersion: 2 -guid: 2460f9b61cb3edc4ea8716aaeb2edce7 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA15_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA15_final.hdr deleted file mode 100644 index abba0b2f..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA15_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA15_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA15_final.hdr.meta deleted file mode 100644 index 3bf008ac..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA15_final.hdr.meta +++ /dev/null @@ -1,96 +0,0 @@ -fileFormatVersion: 2 -guid: ec6f6bc6ae27de240b0e695ccd94ad07 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA16_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA16_final.hdr deleted file mode 100644 index 0b10f183..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA16_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA16_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA16_final.hdr.meta deleted file mode 100644 index 2e84a3c9..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA16_final.hdr.meta +++ /dev/null @@ -1,96 +0,0 @@ -fileFormatVersion: 2 -guid: 5e7fc7c9d1534034fbeaed2699867843 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA17_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA17_final.hdr deleted file mode 100644 index 6d012c8a..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA17_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA17_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA17_final.hdr.meta deleted file mode 100644 index f51fbf52..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA17_final.hdr.meta +++ /dev/null @@ -1,96 +0,0 @@ -fileFormatVersion: 2 -guid: d3c571045a3a43048954b0f3b91e093b -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA18_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA18_final.hdr deleted file mode 100644 index 76278df3..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA18_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA18_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA18_final.hdr.meta deleted file mode 100644 index 6c9b7f56..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA18_final.hdr.meta +++ /dev/null @@ -1,96 +0,0 @@ -fileFormatVersion: 2 -guid: 64b3e7f3bc659424cad84b35b9b4b6f2 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA19_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA19_final.hdr deleted file mode 100644 index 7fa05db9..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA19_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA19_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA19_final.hdr.meta deleted file mode 100644 index 24e06d35..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA19_final.hdr.meta +++ /dev/null @@ -1,96 +0,0 @@ -fileFormatVersion: 2 -guid: 6c3ede288be062c4082400484ffc3556 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA1_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA1_final.hdr deleted file mode 100644 index 8f944154..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA1_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA1_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA1_final.hdr.meta deleted file mode 100644 index 5cd1a183..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA1_final.hdr.meta +++ /dev/null @@ -1,108 +0,0 @@ -fileFormatVersion: 2 -guid: 509ca6076beec014f870a5d1d4d95b13 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: 2 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: Standalone - maxTextureSize: 4096 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA20_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA20_final.hdr deleted file mode 100644 index 1b83e07e..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA20_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA20_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA20_final.hdr.meta deleted file mode 100644 index 915b7924..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA20_final.hdr.meta +++ /dev/null @@ -1,96 +0,0 @@ -fileFormatVersion: 2 -guid: bb4297bb8b352f24f95936f4dd40ece8 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA2_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA2_final.hdr deleted file mode 100644 index 3d186bed..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA2_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA2_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA2_final.hdr.meta deleted file mode 100644 index 06b939df..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA2_final.hdr.meta +++ /dev/null @@ -1,108 +0,0 @@ -fileFormatVersion: 2 -guid: 3cfda785b0aeb0f44a28fc5bf2d72de3 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: 2 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: Standalone - maxTextureSize: 4096 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA3_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA3_final.hdr deleted file mode 100644 index 59f96731..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA3_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA3_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA3_final.hdr.meta deleted file mode 100644 index 089dcc6c..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA3_final.hdr.meta +++ /dev/null @@ -1,108 +0,0 @@ -fileFormatVersion: 2 -guid: 1643e92996226cb499eaa18f696d074d -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: 2 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: Standalone - maxTextureSize: 4096 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA4_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA4_final.hdr deleted file mode 100644 index e076bb86..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA4_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA4_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA4_final.hdr.meta deleted file mode 100644 index 4c04b888..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA4_final.hdr.meta +++ /dev/null @@ -1,108 +0,0 @@ -fileFormatVersion: 2 -guid: 40ba665c4cf3bfb4a9dda564ce7acb03 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: 2 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: Standalone - maxTextureSize: 4096 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA5_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA5_final.hdr deleted file mode 100644 index c43d09a6..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA5_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA5_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA5_final.hdr.meta deleted file mode 100644 index f80846a7..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA5_final.hdr.meta +++ /dev/null @@ -1,108 +0,0 @@ -fileFormatVersion: 2 -guid: a6713f5187877bf4ea6df793615c9879 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: 2 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: Standalone - maxTextureSize: 4096 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA6_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA6_final.hdr deleted file mode 100644 index 880f5b01..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA6_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA6_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA6_final.hdr.meta deleted file mode 100644 index 74a9306c..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA6_final.hdr.meta +++ /dev/null @@ -1,96 +0,0 @@ -fileFormatVersion: 2 -guid: 130a6387f8ac34041b6ff0d26f0477ee -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA7_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA7_final.hdr deleted file mode 100644 index 7affc7db..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA7_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA7_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA7_final.hdr.meta deleted file mode 100644 index 11fd62e9..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA7_final.hdr.meta +++ /dev/null @@ -1,96 +0,0 @@ -fileFormatVersion: 2 -guid: 7bc53f111542b0c41898cee761001a93 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA8_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA8_final.hdr deleted file mode 100644 index 3eebb963..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA8_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA8_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA8_final.hdr.meta deleted file mode 100644 index 8998aea8..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA8_final.hdr.meta +++ /dev/null @@ -1,96 +0,0 @@ -fileFormatVersion: 2 -guid: 70dc8f6870714834b9893e66b916b2cf -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/BakeryLightmaps/Main_scene_LMA9_final.hdr b/Assets/BakeryLightmaps/Main_scene_LMA9_final.hdr deleted file mode 100644 index ccc23dc9..00000000 Binary files a/Assets/BakeryLightmaps/Main_scene_LMA9_final.hdr and /dev/null differ diff --git a/Assets/BakeryLightmaps/Main_scene_LMA9_final.hdr.meta b/Assets/BakeryLightmaps/Main_scene_LMA9_final.hdr.meta deleted file mode 100644 index ade88336..00000000 --- a/Assets/BakeryLightmaps/Main_scene_LMA9_final.hdr.meta +++ /dev/null @@ -1,96 +0,0 @@ -fileFormatVersion: 2 -guid: 2ba893afed805424faa741c4f9398521 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 0 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 6 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor.meta b/Assets/Editor.meta deleted file mode 100644 index 570dc694..00000000 --- a/Assets/Editor.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: b5c6bd78bdd2c1e4494f00190e425cb0 -folderAsset: yes -timeCreated: 1606240228 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64.meta b/Assets/Editor/x64.meta deleted file mode 100644 index 388ec3eb..00000000 --- a/Assets/Editor/x64.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 5d1c2c72ba259dc4d91764b043bc0132 -folderAsset: yes -timeCreated: 1606240228 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery.meta b/Assets/Editor/x64/Bakery.meta deleted file mode 100644 index c14aca55..00000000 --- a/Assets/Editor/x64/Bakery.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 77a27e27bd2771544be2b85bfe73d283 -folderAsset: yes -timeCreated: 1606240228 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/.denoiserlog.txt b/Assets/Editor/x64/Bakery/.denoiserlog.txt deleted file mode 100644 index d488966a..00000000 --- a/Assets/Editor/x64/Bakery/.denoiserlog.txt +++ /dev/null @@ -1,1075 +0,0 @@ -2020-12-3 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -2020-12-3 -Init... -Tiles: 1 -Done -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -Done -2020-12-3 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-3 -Init... -Tiles: 1 -Loading shader denoisePrepareOIDN.ptx::oxMain... -Loading shader denoiseFinishOIDN.ptx::oxMain... -Done -2020-12-3 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -2020-12-3 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -Done -Done -2020-12-3 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-3 -Init... -Tiles: 1 -Loading shader denoisePrepareOIDN.ptx::oxMain... -Loading shader denoiseFinishOIDN.ptx::oxMain... -Done -2020-12-9 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -2020-12-9 -Init... -Tiles: 1 -Done -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -Done -2020-12-9 -Init... -Error (7801): OPTIX_ERROR_UNSUPPORTED_ABI_VERSION - -2020-12-9 -Init... -Tiles: 1 -Loading shader denoisePrepareOIDN.ptx::oxMain... -Loading shader denoiseFinishOIDN.ptx::oxMain... -Done -2020-12-9 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -2020-12-9 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -Done -2020-12-9 -Init... -Error (7801): OPTIX_ERROR_UNSUPPORTED_ABI_VERSION - -Done -2020-12-9 -Init... -Tiles: 1 -Loading shader denoisePrepareOIDN.ptx::oxMain... -Loading shader denoiseFinishOIDN.ptx::oxMain... -Done -2020-12-9 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -2020-12-9 -Init... -Tiles: 2 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -Done -2020-12-9 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -Done -2020-12-9 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -Done -2020-12-9 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -Done -2020-12-9 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -Done -2020-12-9 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -Done -2020-12-9 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -Done -2020-12-9 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -Done -2020-12-9 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -Done -2020-12-9 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -Done -2020-12-9 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -Done -2020-12-9 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-21 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-30 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -2020-12-30 -Init... -Tiles: 1 -Loading shader denoisePrepare.ptx::oxMain... -Loading shader denoiseFinish.ptx::oxMain... -Done -Done -2020-12-30 -Init... -Tiles: 1 -Loading shader denoisePrepare72.ptx::oxMain... -Loading shader denoiseFinish72.ptx::oxMain... -Done -2020-12-30 -Init... -Tiles: 1 -Loading shader denoisePrepareOIDN.ptx::oxMain... -Loading shader denoiseFinishOIDN.ptx::oxMain... -Done diff --git a/Assets/Editor/x64/Bakery/.ftracelog.txt b/Assets/Editor/x64/Bakery/.ftracelog.txt deleted file mode 100644 index 51633a56..00000000 --- a/Assets/Editor/x64/Bakery/.ftracelog.txt +++ /dev/null @@ -1,156754 +0,0 @@ -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5159mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 0mb, available GPU memory: 5159mb -Used host memory: 0mb, available GPU memory: 5159mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5159mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 5094mb ------ -Mem stats: -Total: 64 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 0 -UV GBuffer: 0 -Scene: 4160 ------ -Render time: 0.629 sec - -Writing... -light_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 5035mb ------ -Mem stats: -Total: 2 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 0 -UV GBuffer: 0 -Scene: 4097 ------ -Render time: 0.645 sec - -Writing... -light_HDR.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb ------ -Mem stats: -Total: 689 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4519 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Render time: 1.154 sec -Writing... -uvpos_Main_scene_LMA3.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA4.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb ------ -Mem stats: -Total: 689 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4519 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Render time: 0.87 sec -Writing... -uvpos_Main_scene_LMA4.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA6.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb ------ -Mem stats: -Total: 689 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4519 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Render time: 0.971 sec -Writing... -uvpos_Main_scene_LMA6.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA5.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb ------ -Mem stats: -Total: 689 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4519 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Render time: 0.972 sec -Writing... -uvpos_Main_scene_LMA5.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA2.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb ------ -Mem stats: -Total: 689 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4519 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Render time: 0.894 sec -Writing... -uvpos_Main_scene_LMA2.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA7.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb ------ -Mem stats: -Total: 497 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 64 -UV GBuffer: 10 -Scene: 4519 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 2x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 3x0... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 0x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 1x1... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 2x1... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 3x1... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 0x2... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 1x2... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 2x2... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 3x2... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 0x3... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 1x3... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 2x3... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 3x3... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Render time: 0.701 sec -Writing... -uvpos_Main_scene_LMA7.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LM0.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb ------ -Mem stats: -Total: 689 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4519 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Render time: 0.918 sec -Writing... -uvpos_Main_scene_LM0.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA1.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb ------ -Mem stats: -Total: 689 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4519 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Render time: 0.894 sec -Writing... -uvpos_Main_scene_LMA1.lz4 -Done -Init... -skycubemapprobesh -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemapprobesh -USING HALF -Sky texture: sky-391477247.dds -Load shaders... -Loading shader lmSkyCubemapProbeSH.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 6 -Num tex: 6 -Skipping pass LDR -Pass light_-391477247_8_HDR... -Pass light_-391477247_8_RNM0... -Pass light_-391477247_8_RNM1... -Pass light_-391477247_8_RNM2... -Pass light_-391477247_8_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4575mb ------ -Mem stats: -Total: 461 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 10 -UV GBuffer: 5 -Scene: 4518 ------ -Render time: 1.051 sec - - - - - -Writing... -light_-391477247_8_HDR.lz4 -light_-391477247_8_RNM0.lz4 -light_-391477247_8_RNM1.lz4 -light_-391477247_8_RNM2.lz4 -light_-391477247_8_RNM3.lz4 -Done -Init... -sunprobesh -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sunprobesh -USING HALF -Load shaders... -Loading shader lmSunProbeSH.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass light_2104029182_8_HDR... -Skipping pass Mask -Pass light_2104029182_8_RNM0... -Pass light_2104029182_8_RNM1... -Pass light_2104029182_8_RNM2... -Pass light_2104029182_8_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4599mb ------ -Mem stats: -Total: 437 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 10 -UV GBuffer: 5 -Scene: 4518 ------ -Render time: 0.885 sec - - - - - -Writing... -light_2104029182_8_HDR.lz4 -light_2104029182_8_RNM0.lz4 -light_2104029182_8_RNM1.lz4 -light_2104029182_8_RNM2.lz4 -light_2104029182_8_RNM3.lz4 -Done -Init... -addmul -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky-391477247.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_-391477247_3_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4457mb ------ -Mem stats: -Total: 579 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 128 -UV GBuffer: 5 -Scene: 4518 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4457mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4457mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4457mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoHAsync( dstHost, srcDevice, byteCount, hStream.get() ) returned (716): Misaligned address) - -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb ------ -Mem stats: -Total: 689 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4519 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Render time: 0.925 sec -Writing... -uvpos_Main_scene_LMA3.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA6.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb ------ -Mem stats: -Total: 689 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4519 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Render time: 0.985 sec -Writing... -uvpos_Main_scene_LMA6.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA5.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb ------ -Mem stats: -Total: 689 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4519 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Render time: 0.968 sec -Writing... -uvpos_Main_scene_LMA5.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA4.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb ------ -Mem stats: -Total: 689 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4519 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Render time: 0.892 sec -Writing... -uvpos_Main_scene_LMA4.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA2.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb ------ -Mem stats: -Total: 689 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4519 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Render time: 0.934 sec -Writing... -uvpos_Main_scene_LMA2.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA7.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb ------ -Mem stats: -Total: 497 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 64 -UV GBuffer: 10 -Scene: 4519 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 2x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 3x0... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 0x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 1x1... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 2x1... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 3x1... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 0x2... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 1x2... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 2x2... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 3x2... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 0x3... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 1x3... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 2x3... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Tile 3x3... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4539mb -Render time: 0.684 sec -Writing... -uvpos_Main_scene_LMA7.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LM0.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb ------ -Mem stats: -Total: 689 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4519 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4347mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoH( dstHost, srcDevice, byteCount ) returned (700): Illegal address) - -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb ------ -Mem stats: -Total: 450 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 4 -UV GBuffer: 5 -Scene: 4537 ------ -Render time: 0.918 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Pass uvpos_Main_scene_LMA3.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb ------ -Mem stats: -Total: 705 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 10 -Scene: 4519 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Render time: 1.598 sec -Writing... -uvpos_Main_scene_LMA3.lz4 -uvpos_Main_scene_LMA3.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb ------ -Mem stats: -Total: 450 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 5 -Scene: 4285 ------ -Tile 1x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 2x0... -Streaming...1 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 3x0... -Streaming...3 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 4x0... -Streaming...4 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 5x0... -Streaming...6 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 6x0... -Streaming...7 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 7x0... -Streaming...9 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 0x1... -Streaming...10 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 1x1... -Streaming...12 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 2x1... -Streaming...14 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 3x1... -Streaming...15 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 4x1... -Streaming...17 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 5x1... -Streaming...18 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 6x1... -Streaming...20 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 7x1... -Streaming...21 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 0x2... -Streaming...23 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 1x2... -Streaming...25 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 2x2... -Streaming...26 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 3x2... -Streaming...28 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 4x2... -Streaming...29 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 5x2... -Streaming...31 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 6x2... -Streaming...32 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 7x2... -Streaming...34 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 0x3... -Streaming...35 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 1x3... -Streaming...37 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 2x3... -Streaming...39 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 3x3... -Streaming...40 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 4x3... -Streaming...42 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 5x3... -Streaming...43 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 6x3... -Streaming...45 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 7x3... -Streaming...46 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 0x4... -Streaming...48 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 1x4... -Streaming...50 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 2x4... -Streaming...51 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 3x4... -Streaming...53 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 4x4... -Streaming...54 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 5x4... -Streaming...56 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 6x4... -Streaming...57 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 7x4... -Streaming...59 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 0x5... -Streaming...60 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 1x5... -Streaming...62 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 2x5... -Streaming...64 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 3x5... -Streaming...65 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 4x5... -Streaming...67 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 5x5... -Streaming...68 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 6x5... -Streaming...70 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 7x5... -Streaming...71 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 0x6... -Streaming...73 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 1x6... -Streaming...75 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 2x6... -Streaming...76 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 3x6... -Streaming...78 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 4x6... -Streaming...79 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 5x6... -Streaming...81 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 6x6... -Streaming...82 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 7x6... -Streaming...84 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 0x7... -Streaming...85 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 1x7... -Streaming...87 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 2x7... -Streaming...89 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 3x7... -Streaming...90 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 4x7... -Streaming...92 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 5x7... -Streaming...93 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 6x7... -Streaming...95 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 7x7... -Streaming...96 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Render time: 1.326 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA6.lz4_HDR... -Pass uvpos_Main_scene_LMA6.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb ------ -Mem stats: -Total: 705 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 10 -Scene: 4519 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Render time: 1.621 sec -Writing... -uvpos_Main_scene_LMA6.lz4 -uvpos_Main_scene_LMA6.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb ------ -Mem stats: -Total: 450 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 5 -Scene: 4285 ------ -Tile 1x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 2x0... -Streaming...1 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 3x0... -Streaming...3 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 4x0... -Streaming...4 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 5x0... -Streaming...6 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 6x0... -Streaming...7 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 7x0... -Streaming...9 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 0x1... -Streaming...10 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 1x1... -Streaming...12 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 2x1... -Streaming...14 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 3x1... -Streaming...15 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 4x1... -Streaming...17 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 5x1... -Streaming...18 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 6x1... -Streaming...20 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 7x1... -Streaming...21 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 0x2... -Streaming...23 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 1x2... -Streaming...25 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 2x2... -Streaming...26 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 3x2... -Streaming...28 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 4x2... -Streaming...29 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 5x2... -Streaming...31 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 6x2... -Streaming...32 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 7x2... -Streaming...34 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 0x3... -Streaming...35 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 1x3... -Streaming...37 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 2x3... -Streaming...39 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 3x3... -Streaming...40 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 4x3... -Streaming...42 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 5x3... -Streaming...43 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 6x3... -Streaming...45 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 7x3... -Streaming...46 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 0x4... -Streaming...48 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 1x4... -Streaming...50 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 2x4... -Streaming...51 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 3x4... -Streaming...53 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 4x4... -Streaming...54 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 5x4... -Streaming...56 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 6x4... -Streaming...57 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 7x4... -Streaming...59 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 0x5... -Streaming...60 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 1x5... -Streaming...62 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 2x5... -Streaming...64 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 3x5... -Streaming...65 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 4x5... -Streaming...67 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 5x5... -Streaming...68 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 6x5... -Streaming...70 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 7x5... -Streaming...71 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 0x6... -Streaming...73 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 1x6... -Streaming...75 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 2x6... -Streaming...76 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 3x6... -Streaming...78 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 4x6... -Streaming...79 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 5x6... -Streaming...81 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 6x6... -Streaming...82 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 7x6... -Streaming...84 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 0x7... -Streaming...85 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 1x7... -Streaming...87 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 2x7... -Streaming...89 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 3x7... -Streaming...90 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 4x7... -Streaming...92 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 5x7... -Streaming...93 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 6x7... -Streaming...95 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Tile 7x7... -Streaming...96 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4586mb -Render time: 1.653 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA5.lz4_HDR... -Pass uvpos_Main_scene_LMA5.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb ------ -Mem stats: -Total: 705 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 10 -Scene: 4519 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4331mb -Render time: 1.321 sec -Writing... -uvpos_Main_scene_LMA5.lz4 -uvpos_Main_scene_LMA5.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npd -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb ------ -Mem stats: -Total: 472 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 4 -UV GBuffer: 5 -Scene: 4559 ------ -Render time: 2.638 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Pass uvpos_Main_scene_LMA3.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb ------ -Mem stats: -Total: 43 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 10 -Scene: 3857 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 893mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 893mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 893mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 893mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 893mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 893mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 893mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 897mb -Render time: 7.18 sec -Writing... -uvpos_Main_scene_LMA3.lz4 -uvpos_Main_scene_LMA3.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoH( dstHost, srcDevice, byteCount ) returned (715): Illegal instruction) - -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb ------ -Mem stats: -Total: 472 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 4 -UV GBuffer: 5 -Scene: 4559 ------ -Render time: 2.482 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Pass uvpos_Main_scene_LMA3.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoH( dstHost, srcDevice, byteCount ) returned (700): Illegal address) - -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoH( dstHost, srcDevice, byteCount ) returned (700): Illegal address) - -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5159mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 0mb, available GPU memory: 5159mb -Used host memory: 0mb, available GPU memory: 5159mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5159mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 5094mb ------ -Mem stats: -Total: 64 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 0 -UV GBuffer: 0 -Scene: 4160 ------ -Render time: 0.045 sec - -Writing... -light_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 5035mb ------ -Mem stats: -Total: 2 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 0 -UV GBuffer: 0 -Scene: 4097 ------ -Render time: 0.414 sec - -Writing... -light_HDR.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb ------ -Mem stats: -Total: 472 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 4 -UV GBuffer: 5 -Scene: 4559 ------ -Render time: 0.583 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Pass uvpos_Main_scene_LMA3.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb ------ -Mem stats: -Total: 722 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 10 -Scene: 4536 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4314mb -Render time: 0.913 sec -Writing... -uvpos_Main_scene_LMA3.lz4 -uvpos_Main_scene_LMA3.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb ------ -Mem stats: -Total: 472 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 5 -Scene: 4307 ------ -Tile 1x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 2x0... -Streaming...1 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 3x0... -Streaming...3 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 4x0... -Streaming...4 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 5x0... -Streaming...6 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 6x0... -Streaming...7 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 7x0... -Streaming...9 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 0x1... -Streaming...10 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 1x1... -Streaming...12 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 2x1... -Streaming...14 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 3x1... -Streaming...15 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 4x1... -Streaming...17 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 5x1... -Streaming...18 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 6x1... -Streaming...20 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 7x1... -Streaming...21 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 0x2... -Streaming...23 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 1x2... -Streaming...25 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 2x2... -Streaming...26 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 3x2... -Streaming...28 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 4x2... -Streaming...29 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 5x2... -Streaming...31 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 6x2... -Streaming...32 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 7x2... -Streaming...34 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 0x3... -Streaming...35 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 1x3... -Streaming...37 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 2x3... -Streaming...39 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 3x3... -Streaming...40 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 4x3... -Streaming...42 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 5x3... -Streaming...43 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 6x3... -Streaming...45 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 7x3... -Streaming...46 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 0x4... -Streaming...48 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 1x4... -Streaming...50 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 2x4... -Streaming...51 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 3x4... -Streaming...53 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 4x4... -Streaming...54 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 5x4... -Streaming...56 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 6x4... -Streaming...57 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 7x4... -Streaming...59 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4564mb -Tile 0x5... -Streaming...60 -npd -Launching... -Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoHAsync( dstHost, srcDevice, byteCount, hStream.get() ) returned (700): Illegal address) - -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoH( dstHost, srcDevice, byteCount ) returned (700): Illegal address) - -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA4.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb ------ -Mem stats: -Total: 706 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4536 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Render time: 0.872 sec -Writing... -uvpos_Main_scene_LMA4.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA6.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb ------ -Mem stats: -Total: 706 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4536 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Render time: 0.906 sec -Writing... -uvpos_Main_scene_LMA6.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA5.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb ------ -Mem stats: -Total: 706 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4536 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Render time: 0.963 sec -Writing... -uvpos_Main_scene_LMA5.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb ------ -Mem stats: -Total: 706 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4536 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Render time: 0.861 sec -Writing... -uvpos_Main_scene_LMA3.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA2.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb ------ -Mem stats: -Total: 706 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4536 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Render time: 0.903 sec -Writing... -uvpos_Main_scene_LMA2.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA7.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4522mb ------ -Mem stats: -Total: 514 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 64 -UV GBuffer: 10 -Scene: 4536 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4522mb -Tile 2x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4522mb -Tile 3x0... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4522mb -Tile 0x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4522mb -Tile 1x1... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4522mb -Tile 2x1... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4522mb -Tile 3x1... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4522mb -Tile 0x2... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4522mb -Tile 1x2... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4522mb -Tile 2x2... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4522mb -Tile 3x2... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4522mb -Tile 0x3... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4522mb -Tile 1x3... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4522mb -Tile 2x3... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4522mb -Tile 3x3... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4522mb -Render time: 0.68 sec -Writing... -uvpos_Main_scene_LMA7.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LM0.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoH( dstHost, srcDevice, byteCount ) returned (700): Illegal address) - -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA4.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb ------ -Mem stats: -Total: 706 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4536 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Render time: 0.915 sec -Writing... -uvpos_Main_scene_LMA4.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA6.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb ------ -Mem stats: -Total: 706 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4536 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Render time: 0.944 sec -Writing... -uvpos_Main_scene_LMA6.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA5.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb ------ -Mem stats: -Total: 706 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4536 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4330mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoHAsync( dstHost, srcDevice, byteCount, hStream.get() ) returned (716): Misaligned address) - -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA5.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb ------ -Mem stats: -Total: 703 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4533 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Render time: 0.966 sec -Writing... -uvpos_Main_scene_LMA5.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb ------ -Mem stats: -Total: 703 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4533 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Render time: 0.842 sec -Writing... -uvpos_Main_scene_LMA3.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA4.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb ------ -Mem stats: -Total: 703 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4533 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Render time: 0.888 sec -Writing... -uvpos_Main_scene_LMA4.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA2.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb ------ -Mem stats: -Total: 703 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 10 -Scene: 4533 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4333mb -Render time: 0.895 sec -Writing... -uvpos_Main_scene_LMA2.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA6.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoH( dstHost, srcDevice, byteCount ) returned (700): Illegal address) - -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4567mb ------ -Mem stats: -Total: 469 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 4 -UV GBuffer: 5 -Scene: 4556 ------ -Render time: 0.601 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA5.lz4_HDR... -Pass uvpos_Main_scene_LMA5.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb ------ -Mem stats: -Total: 719 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 10 -Scene: 4533 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4317mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoHAsync( dstHost, srcDevice, byteCount, hStream.get() ) returned (700): Illegal address) - -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 7133mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 0mb, available GPU memory: 7133mb -Used host memory: 0mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 7133mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 7058mb ------ -Mem stats: -Total: 75 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 0 -UV GBuffer: 0 -Scene: 8267 ------ -Render time: 0.534 sec - -Writing... -light_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 6857mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 6857mb -Used host memory: 0mb, available GPU memory: 6857mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 6857mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 6855mb ------ -Mem stats: -Total: 2 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 0 -UV GBuffer: 0 -Scene: 8193 ------ -Render time: 0.498 sec - -Writing... -light_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 7133mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 0mb, available GPU memory: 7133mb -Used host memory: 0mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 7133mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 7058mb ------ -Mem stats: -Total: 75 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 0 -UV GBuffer: 0 -Scene: 8267 ------ -Render time: 0.068 sec - -Writing... -light_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 6857mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 6857mb -Used host memory: 0mb, available GPU memory: 6857mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 6857mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 6855mb ------ -Mem stats: -Total: 2 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 0 -UV GBuffer: 0 -Scene: 8193 ------ -Render time: 0.306 sec - -Writing... -light_HDR.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimeshTexLODSelect.ptx::interpolate... -Used host memory: 231mb, available GPU memory: 7133mb -Used host memory: 231mb, available GPU memory: 7133mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 231mb, available GPU memory: 7133mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb ------ -Mem stats: -Total: 377 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 4 -UV GBuffer: 5 -Scene: 8560 ------ -Render time: 0.672 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 203mb, available GPU memory: 7133mb -Used host memory: 203mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LM0.lz4_HDR... -Pass uvpos_Main_scene_LM0.lz4_Mask... -Used host memory: 203mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb ------ -Mem stats: -Total: 628 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 10 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Render time: 0.697 sec -Writing... -uvpos_Main_scene_LM0.lz4 -uvpos_Main_scene_LM0.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimeshTexLODSelect.ptx::interpolate... -Used host memory: 231mb, available GPU memory: 7133mb -Used host memory: 231mb, available GPU memory: 7133mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 231mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb ------ -Mem stats: -Total: 377 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 5 -Scene: 8308 ------ -Tile 1x0... -Streaming...0 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x0... -Streaming...1 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x0... -Streaming...3 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x0... -Streaming...4 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x0... -Streaming...6 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x0... -Streaming...7 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x0... -Streaming...9 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x1... -Streaming...10 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x1... -Streaming...12 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x1... -Streaming...14 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x1... -Streaming...15 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x1... -Streaming...17 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x1... -Streaming...18 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x1... -Streaming...20 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x1... -Streaming...21 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x2... -Streaming...23 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x2... -Streaming...25 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x2... -Streaming...26 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x2... -Streaming...28 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x2... -Streaming...29 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x2... -Streaming...31 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x2... -Streaming...32 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x2... -Streaming...34 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x3... -Streaming...35 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x3... -Streaming...37 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x3... -Streaming...39 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x3... -Streaming...40 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x3... -Streaming...42 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x3... -Streaming...43 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x3... -Streaming...45 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x3... -Streaming...46 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x4... -Streaming...48 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x4... -Streaming...50 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x4... -Streaming...51 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x4... -Streaming...53 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x4... -Streaming...54 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x4... -Streaming...56 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x4... -Streaming...57 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x4... -Streaming...59 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x5... -Streaming...60 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x5... -Streaming...62 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x5... -Streaming...64 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x5... -Streaming...65 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x5... -Streaming...67 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x5... -Streaming...68 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x5... -Streaming...70 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x5... -Streaming...71 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x6... -Streaming...73 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x6... -Streaming...75 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x6... -Streaming...76 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x6... -Streaming...78 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x6... -Streaming...79 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x6... -Streaming...81 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x6... -Streaming...82 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x6... -Streaming...84 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x7... -Streaming...85 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x7... -Streaming...87 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x7... -Streaming...89 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x7... -Streaming...90 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x7... -Streaming...92 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x7... -Streaming...93 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x7... -Streaming...95 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x7... -Streaming...96 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Render time: 0.261 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 203mb, available GPU memory: 7133mb -Used host memory: 203mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA2.lz4_HDR... -Pass uvpos_Main_scene_LMA2.lz4_Mask... -Used host memory: 203mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb ------ -Mem stats: -Total: 628 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 10 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Render time: 0.34 sec -Writing... -uvpos_Main_scene_LMA2.lz4 -uvpos_Main_scene_LMA2.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimeshTexLODSelect.ptx::interpolate... -Used host memory: 231mb, available GPU memory: 7133mb -Used host memory: 231mb, available GPU memory: 7133mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 231mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb ------ -Mem stats: -Total: 377 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 5 -Scene: 8308 ------ -Tile 1x0... -Streaming...0 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x0... -Streaming...1 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x0... -Streaming...3 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x0... -Streaming...4 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x0... -Streaming...6 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x0... -Streaming...7 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x0... -Streaming...9 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x1... -Streaming...10 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x1... -Streaming...12 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x1... -Streaming...14 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x1... -Streaming...15 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x1... -Streaming...17 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x1... -Streaming...18 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x1... -Streaming...20 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x1... -Streaming...21 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x2... -Streaming...23 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x2... -Streaming...25 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x2... -Streaming...26 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x2... -Streaming...28 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x2... -Streaming...29 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x2... -Streaming...31 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x2... -Streaming...32 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x2... -Streaming...34 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x3... -Streaming...35 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x3... -Streaming...37 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x3... -Streaming...39 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x3... -Streaming...40 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x3... -Streaming...42 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x3... -Streaming...43 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x3... -Streaming...45 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x3... -Streaming...46 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x4... -Streaming...48 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x4... -Streaming...50 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x4... -Streaming...51 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x4... -Streaming...53 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x4... -Streaming...54 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x4... -Streaming...56 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x4... -Streaming...57 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x4... -Streaming...59 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x5... -Streaming...60 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x5... -Streaming...62 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x5... -Streaming...64 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x5... -Streaming...65 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x5... -Streaming...67 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x5... -Streaming...68 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x5... -Streaming...70 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x5... -Streaming...71 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x6... -Streaming...73 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x6... -Streaming...75 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x6... -Streaming...76 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x6... -Streaming...78 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x6... -Streaming...79 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x6... -Streaming...81 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x6... -Streaming...82 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x6... -Streaming...84 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x7... -Streaming...85 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x7... -Streaming...87 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x7... -Streaming...89 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x7... -Streaming...90 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x7... -Streaming...92 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x7... -Streaming...93 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x7... -Streaming...95 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x7... -Streaming...96 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Render time: 0.271 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 203mb, available GPU memory: 7133mb -Used host memory: 203mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA1.lz4_HDR... -Pass uvpos_Main_scene_LMA1.lz4_Mask... -Used host memory: 203mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb ------ -Mem stats: -Total: 628 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 10 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Render time: 0.332 sec -Writing... -uvpos_Main_scene_LMA1.lz4 -uvpos_Main_scene_LMA1.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimeshTexLODSelect.ptx::interpolate... -Used host memory: 231mb, available GPU memory: 7133mb -Used host memory: 231mb, available GPU memory: 7133mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 231mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb ------ -Mem stats: -Total: 377 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 5 -Scene: 8308 ------ -Tile 1x0... -Streaming...0 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x0... -Streaming...1 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x0... -Streaming...3 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x0... -Streaming...4 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x0... -Streaming...6 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x0... -Streaming...7 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x0... -Streaming...9 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x1... -Streaming...10 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x1... -Streaming...12 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x1... -Streaming...14 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x1... -Streaming...15 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x1... -Streaming...17 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x1... -Streaming...18 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x1... -Streaming...20 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x1... -Streaming...21 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x2... -Streaming...23 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x2... -Streaming...25 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x2... -Streaming...26 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x2... -Streaming...28 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x2... -Streaming...29 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x2... -Streaming...31 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x2... -Streaming...32 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x2... -Streaming...34 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x3... -Streaming...35 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x3... -Streaming...37 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x3... -Streaming...39 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x3... -Streaming...40 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x3... -Streaming...42 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x3... -Streaming...43 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x3... -Streaming...45 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x3... -Streaming...46 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x4... -Streaming...48 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x4... -Streaming...50 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x4... -Streaming...51 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x4... -Streaming...53 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x4... -Streaming...54 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x4... -Streaming...56 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x4... -Streaming...57 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x4... -Streaming...59 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x5... -Streaming...60 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x5... -Streaming...62 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x5... -Streaming...64 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x5... -Streaming...65 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x5... -Streaming...67 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x5... -Streaming...68 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x5... -Streaming...70 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x5... -Streaming...71 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x6... -Streaming...73 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x6... -Streaming...75 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x6... -Streaming...76 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x6... -Streaming...78 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x6... -Streaming...79 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x6... -Streaming...81 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x6... -Streaming...82 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x6... -Streaming...84 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x7... -Streaming...85 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x7... -Streaming...87 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x7... -Streaming...89 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x7... -Streaming...90 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x7... -Streaming...92 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x7... -Streaming...93 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x7... -Streaming...95 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x7... -Streaming...96 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Render time: 0.273 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 203mb, available GPU memory: 7133mb -Used host memory: 203mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA5.lz4_HDR... -Pass uvpos_Main_scene_LMA5.lz4_Mask... -Used host memory: 203mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb ------ -Mem stats: -Total: 628 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 10 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Render time: 0.311 sec -Writing... -uvpos_Main_scene_LMA5.lz4 -uvpos_Main_scene_LMA5.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimeshTexLODSelect.ptx::interpolate... -Used host memory: 231mb, available GPU memory: 7133mb -Used host memory: 231mb, available GPU memory: 7133mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 231mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb ------ -Mem stats: -Total: 377 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 5 -Scene: 8308 ------ -Tile 1x0... -Streaming...0 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x0... -Streaming...1 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x0... -Streaming...3 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x0... -Streaming...4 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x0... -Streaming...6 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x0... -Streaming...7 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x0... -Streaming...9 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x1... -Streaming...10 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x1... -Streaming...12 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x1... -Streaming...14 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x1... -Streaming...15 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x1... -Streaming...17 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x1... -Streaming...18 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x1... -Streaming...20 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x1... -Streaming...21 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x2... -Streaming...23 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x2... -Streaming...25 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x2... -Streaming...26 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x2... -Streaming...28 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x2... -Streaming...29 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x2... -Streaming...31 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x2... -Streaming...32 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x2... -Streaming...34 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x3... -Streaming...35 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x3... -Streaming...37 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x3... -Streaming...39 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x3... -Streaming...40 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x3... -Streaming...42 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x3... -Streaming...43 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x3... -Streaming...45 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x3... -Streaming...46 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x4... -Streaming...48 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x4... -Streaming...50 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x4... -Streaming...51 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x4... -Streaming...53 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x4... -Streaming...54 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x4... -Streaming...56 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x4... -Streaming...57 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x4... -Streaming...59 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x5... -Streaming...60 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x5... -Streaming...62 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x5... -Streaming...64 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x5... -Streaming...65 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x5... -Streaming...67 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x5... -Streaming...68 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x5... -Streaming...70 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x5... -Streaming...71 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x6... -Streaming...73 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x6... -Streaming...75 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x6... -Streaming...76 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x6... -Streaming...78 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x6... -Streaming...79 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x6... -Streaming...81 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x6... -Streaming...82 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x6... -Streaming...84 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x7... -Streaming...85 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x7... -Streaming...87 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x7... -Streaming...89 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x7... -Streaming...90 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x7... -Streaming...92 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x7... -Streaming...93 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x7... -Streaming...95 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x7... -Streaming...96 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Render time: 0.252 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 203mb, available GPU memory: 7133mb -Used host memory: 203mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Pass uvpos_Main_scene_LMA3.lz4_Mask... -Used host memory: 203mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb ------ -Mem stats: -Total: 628 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 10 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Render time: 0.337 sec -Writing... -uvpos_Main_scene_LMA3.lz4 -uvpos_Main_scene_LMA3.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimeshTexLODSelect.ptx::interpolate... -Used host memory: 231mb, available GPU memory: 7133mb -Used host memory: 231mb, available GPU memory: 7133mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 231mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb ------ -Mem stats: -Total: 377 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 5 -Scene: 8308 ------ -Tile 1x0... -Streaming...0 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x0... -Streaming...1 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x0... -Streaming...3 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x0... -Streaming...4 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x0... -Streaming...6 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x0... -Streaming...7 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x0... -Streaming...9 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x1... -Streaming...10 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x1... -Streaming...12 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x1... -Streaming...14 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x1... -Streaming...15 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x1... -Streaming...17 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x1... -Streaming...18 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x1... -Streaming...20 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x1... -Streaming...21 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x2... -Streaming...23 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x2... -Streaming...25 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x2... -Streaming...26 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x2... -Streaming...28 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x2... -Streaming...29 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x2... -Streaming...31 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x2... -Streaming...32 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x2... -Streaming...34 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x3... -Streaming...35 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x3... -Streaming...37 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x3... -Streaming...39 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x3... -Streaming...40 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x3... -Streaming...42 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x3... -Streaming...43 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x3... -Streaming...45 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x3... -Streaming...46 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x4... -Streaming...48 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x4... -Streaming...50 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x4... -Streaming...51 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x4... -Streaming...53 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x4... -Streaming...54 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x4... -Streaming...56 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x4... -Streaming...57 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x4... -Streaming...59 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x5... -Streaming...60 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x5... -Streaming...62 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x5... -Streaming...64 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x5... -Streaming...65 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x5... -Streaming...67 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x5... -Streaming...68 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x5... -Streaming...70 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x5... -Streaming...71 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x6... -Streaming...73 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x6... -Streaming...75 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x6... -Streaming...76 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x6... -Streaming...78 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x6... -Streaming...79 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x6... -Streaming...81 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x6... -Streaming...82 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x6... -Streaming...84 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x7... -Streaming...85 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x7... -Streaming...87 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x7... -Streaming...89 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x7... -Streaming...90 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x7... -Streaming...92 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x7... -Streaming...93 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x7... -Streaming...95 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x7... -Streaming...96 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Render time: 0.269 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 203mb, available GPU memory: 7133mb -Used host memory: 203mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA4.lz4_HDR... -Pass uvpos_Main_scene_LMA4.lz4_Mask... -Used host memory: 203mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb ------ -Mem stats: -Total: 628 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 10 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x0... -Streaming...1 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x0... -Streaming...3 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x0... -Streaming...4 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x0... -Streaming...7 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x0... -Streaming...9 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x1... -Streaming...10 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x1... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x1... -Streaming...14 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x1... -Streaming...15 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x1... -Streaming...17 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x1... -Streaming...20 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x1... -Streaming...21 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x2... -Streaming...23 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x2... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x2... -Streaming...26 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x2... -Streaming...28 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x2... -Streaming...29 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x2... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x2... -Streaming...32 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x2... -Streaming...34 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x3... -Streaming...35 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x3... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x3... -Streaming...39 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x3... -Streaming...40 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x3... -Streaming...42 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x3... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x3... -Streaming...45 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x3... -Streaming...46 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x4... -Streaming...48 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x4... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x4... -Streaming...51 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x4... -Streaming...53 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x4... -Streaming...54 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x4... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x4... -Streaming...57 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x4... -Streaming...59 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x5... -Streaming...60 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x5... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x5... -Streaming...64 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x5... -Streaming...65 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x5... -Streaming...67 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x5... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x5... -Streaming...70 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x5... -Streaming...71 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x6... -Streaming...73 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x6... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x6... -Streaming...76 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x6... -Streaming...78 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x6... -Streaming...79 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x6... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x6... -Streaming...82 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x6... -Streaming...84 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 0x7... -Streaming...85 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 1x7... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 2x7... -Streaming...89 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 3x7... -Streaming...90 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 4x7... -Streaming...92 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 5x7... -Streaming...93 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 6x7... -Streaming...95 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Tile 7x7... -Streaming...96 -nFNFPFSd -Launching... -Used host memory: 213mb, available GPU memory: 6504mb -Render time: 0.358 sec -Writing... -uvpos_Main_scene_LMA4.lz4 -uvpos_Main_scene_LMA4.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimeshTexLODSelect.ptx::interpolate... -Used host memory: 231mb, available GPU memory: 7133mb -Used host memory: 231mb, available GPU memory: 7133mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 231mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb ------ -Mem stats: -Total: 377 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 5 -Scene: 8308 ------ -Tile 1x0... -Streaming...0 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x0... -Streaming...1 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x0... -Streaming...3 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x0... -Streaming...4 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x0... -Streaming...6 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x0... -Streaming...7 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x0... -Streaming...9 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x1... -Streaming...10 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x1... -Streaming...12 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x1... -Streaming...14 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x1... -Streaming...15 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x1... -Streaming...17 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x1... -Streaming...18 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x1... -Streaming...20 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x1... -Streaming...21 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x2... -Streaming...23 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x2... -Streaming...25 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x2... -Streaming...26 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x2... -Streaming...28 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x2... -Streaming...29 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x2... -Streaming...31 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x2... -Streaming...32 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x2... -Streaming...34 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x3... -Streaming...35 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x3... -Streaming...37 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x3... -Streaming...39 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x3... -Streaming...40 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x3... -Streaming...42 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x3... -Streaming...43 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x3... -Streaming...45 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x3... -Streaming...46 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x4... -Streaming...48 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x4... -Streaming...50 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x4... -Streaming...51 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x4... -Streaming...53 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x4... -Streaming...54 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x4... -Streaming...56 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x4... -Streaming...57 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x4... -Streaming...59 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x5... -Streaming...60 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x5... -Streaming...62 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x5... -Streaming...64 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x5... -Streaming...65 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x5... -Streaming...67 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x5... -Streaming...68 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x5... -Streaming...70 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x5... -Streaming...71 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x6... -Streaming...73 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x6... -Streaming...75 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x6... -Streaming...76 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x6... -Streaming...78 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x6... -Streaming...79 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x6... -Streaming...81 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x6... -Streaming...82 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x6... -Streaming...84 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 0x7... -Streaming...85 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 1x7... -Streaming...87 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 2x7... -Streaming...89 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 3x7... -Streaming...90 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 4x7... -Streaming...92 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 5x7... -Streaming...93 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 6x7... -Streaming...95 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Tile 7x7... -Streaming...96 -npd -Launching... -Used host memory: 235mb, available GPU memory: 6755mb -Render time: 0.278 sec -Writing... -Done -Init... -batchpointlightprobesh -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: batchpointlightprobesh -USING HALF -Load shaders... -Loading shader lmBatchPointLightProbeSH.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 201mb, available GPU memory: 7133mb -Used host memory: 201mb, available GPU memory: 7133mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass PointBatch_6_0_8_HDR... -Skipping pass Mask -Pass PointBatch_6_0_8_RNM0... -Pass PointBatch_6_0_8_RNM1... -Pass PointBatch_6_0_8_RNM2... -Pass PointBatch_6_0_8_RNM3... -Used host memory: 201mb, available GPU memory: 7133mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6773mb ------ -Mem stats: -Total: 359 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 10 -UV GBuffer: 4 -Scene: 8537 ------ -Render time: 0.841 sec - - - - - -Writing... -PointBatch_6_0_8_HDR.lz4 -PointBatch_6_0_8_RNM0.lz4 -PointBatch_6_0_8_RNM1.lz4 -PointBatch_6_0_8_RNM2.lz4 -PointBatch_6_0_8_RNM3.lz4 -Done -Init... -skycubemapprobesh -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: skycubemapprobesh -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemapProbeSH.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 226mb, available GPU memory: 7133mb -Used host memory: 226mb, available GPU memory: 7133mb -Create buffer... -Num passes: 6 -Num tex: 6 -Skipping pass LDR -Pass light_1340649188_6_HDR... -Pass light_1340649188_6_RNM0... -Pass light_1340649188_6_RNM1... -Pass light_1340649188_6_RNM2... -Pass light_1340649188_6_RNM3... -Used host memory: 226mb, available GPU memory: 7133mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6749mb ------ -Mem stats: -Total: 383 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 10 -UV GBuffer: 5 -Scene: 8536 ------ -Render time: 0.56 sec - - - - - -Writing... -light_1340649188_6_HDR.lz4 -light_1340649188_6_RNM0.lz4 -light_1340649188_6_RNM1.lz4 -light_1340649188_6_RNM2.lz4 -light_1340649188_6_RNM3.lz4 -Done -Init... -sunprobesh -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: sunprobesh -USING HALF -Load shaders... -Loading shader lmSunProbeSH.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 202mb, available GPU memory: 7133mb -Used host memory: 202mb, available GPU memory: 7133mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass light_2104029182_6_HDR... -Skipping pass Mask -Pass light_2104029182_6_RNM0... -Pass light_2104029182_6_RNM1... -Pass light_2104029182_6_RNM2... -Pass light_2104029182_6_RNM3... -Used host memory: 202mb, available GPU memory: 7133mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6773mb ------ -Mem stats: -Total: 359 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 10 -UV GBuffer: 5 -Scene: 8536 ------ -Render time: 0.515 sec - - - - - -Writing... -light_2104029182_6_HDR.lz4 -light_2104029182_6_RNM0.lz4 -light_2104029182_6_RNM1.lz4 -light_2104029182_6_RNM2.lz4 -light_2104029182_6_RNM3.lz4 -Done -Init... -addmul -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 7137mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 201mb, available GPU memory: 7133mb -Used host memory: 201mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_0_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 201mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb ------ -Mem stats: -Total: 477 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 4 -Scene: 8537 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Render time: 0.825 sec - -Writing... -PointBatch_0_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 226mb, available GPU memory: 7133mb -Used host memory: 226mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_0_HDR... -Used host memory: 226mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb ------ -Mem stats: -Total: 501 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 128 -UV GBuffer: 5 -Scene: 8536 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Render time: 1.977 sec - -Writing... -light_1340649188_0_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 202mb, available GPU memory: 7133mb -Used host memory: 202mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 202mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb ------ -Mem stats: -Total: 477 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 5 -Scene: 8536 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Render time: 0.329 sec - -Writing... -light_2104029182_0_HDR.lz4 -Done -Init... -addmul -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 7137mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 201mb, available GPU memory: 7133mb -Used host memory: 201mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_2_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 201mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb ------ -Mem stats: -Total: 477 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 4 -Scene: 8537 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Render time: 0.248 sec - -Writing... -PointBatch_2_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 226mb, available GPU memory: 7133mb -Used host memory: 226mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_2_HDR... -Used host memory: 226mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb ------ -Mem stats: -Total: 501 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 128 -UV GBuffer: 5 -Scene: 8536 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Render time: 7.007 sec - -Writing... -light_1340649188_2_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 202mb, available GPU memory: 7133mb -Used host memory: 202mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_2_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 202mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb ------ -Mem stats: -Total: 477 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 5 -Scene: 8536 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Render time: 0.505 sec - -Writing... -light_2104029182_2_HDR.lz4 -Done -Init... -addmul -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 7137mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 201mb, available GPU memory: 7133mb -Used host memory: 201mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_1_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 201mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb ------ -Mem stats: -Total: 477 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 4 -Scene: 8537 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Render time: 0.251 sec - -Writing... -PointBatch_1_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 226mb, available GPU memory: 7133mb -Used host memory: 226mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_1_HDR... -Used host memory: 226mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb ------ -Mem stats: -Total: 501 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 128 -UV GBuffer: 5 -Scene: 8536 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Render time: 4.988 sec - -Writing... -light_1340649188_1_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 202mb, available GPU memory: 7133mb -Used host memory: 202mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_1_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 202mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb ------ -Mem stats: -Total: 477 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 5 -Scene: 8536 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Render time: 0.467 sec - -Writing... -light_2104029182_1_HDR.lz4 -Done -Init... -addmul -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 7137mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 201mb, available GPU memory: 7133mb -Used host memory: 201mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_5_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 201mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb ------ -Mem stats: -Total: 477 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 4 -Scene: 8537 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Render time: 0.247 sec - -Writing... -PointBatch_5_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 226mb, available GPU memory: 7133mb -Used host memory: 226mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_5_HDR... -Used host memory: 226mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb ------ -Mem stats: -Total: 501 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 128 -UV GBuffer: 5 -Scene: 8536 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Render time: 0.548 sec - -Writing... -light_1340649188_5_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 202mb, available GPU memory: 7133mb -Used host memory: 202mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_5_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 202mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb ------ -Mem stats: -Total: 477 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 5 -Scene: 8536 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Render time: 0.276 sec - -Writing... -light_2104029182_5_HDR.lz4 -Done -Init... -addmul -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 7137mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 201mb, available GPU memory: 7133mb -Used host memory: 201mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_3_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 201mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb ------ -Mem stats: -Total: 477 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 4 -Scene: 8537 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 205mb, available GPU memory: 6655mb -Render time: 0.246 sec - -Writing... -PointBatch_3_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 226mb, available GPU memory: 7133mb -Used host memory: 226mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_3_HDR... -Used host memory: 226mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb ------ -Mem stats: -Total: 501 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 128 -UV GBuffer: 5 -Scene: 8536 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Render time: 5.391 sec - -Writing... -light_1340649188_3_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 202mb, available GPU memory: 7133mb -Used host memory: 202mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_3_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 202mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb ------ -Mem stats: -Total: 477 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 5 -Scene: 8536 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Render time: 0.501 sec - -Writing... -light_2104029182_3_HDR.lz4 -Done -Init... -addmul -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 7137mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 226mb, available GPU memory: 7133mb -Used host memory: 226mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_4_HDR... -Used host memory: 226mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb ------ -Mem stats: -Total: 501 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 128 -UV GBuffer: 5 -Scene: 8536 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 230mb, available GPU memory: 6631mb -Render time: 7.001 sec - -Writing... -light_1340649188_4_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 202mb, available GPU memory: 7133mb -Used host memory: 202mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_4_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 202mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb ------ -Mem stats: -Total: 477 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 5 -Scene: 8536 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 206mb, available GPU memory: 6655mb -Render time: 0.66 sec - -Writing... -light_2104029182_4_HDR.lz4 -Done -Init... -addmul -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 7137mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR_LOD2.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 815mb, available GPU memory: 7133mb -Used host memory: 815mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 815mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb ------ -Mem stats: -Total: 1093 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 520 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Render time: 1.134 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1063mb, available GPU memory: 7133mb -Used host memory: 1063mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1063mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb ------ -Mem stats: -Total: 1339 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8564 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Render time: 1.319 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1063mb, available GPU memory: 7133mb -Used host memory: 1063mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1063mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb ------ -Mem stats: -Total: 1339 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8564 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Render time: 1.536 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 935mb, available GPU memory: 7133mb -Used host memory: 935mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 935mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb ------ -Mem stats: -Total: 1213 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 640 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Render time: 0.519 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1063mb, available GPU memory: 7133mb -Used host memory: 1063mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1063mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb ------ -Mem stats: -Total: 1339 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8564 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Render time: 1.348 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR_LOD1.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR_LOD4.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD3.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 713mb, available GPU memory: 7133mb -Used host memory: 713mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 713mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb ------ -Mem stats: -Total: 991 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 418 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Render time: 1.71 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR_LOD2.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 815mb, available GPU memory: 7133mb -Used host memory: 815mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 815mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb ------ -Mem stats: -Total: 1093 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 520 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Render time: 0.778 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1063mb, available GPU memory: 7133mb -Used host memory: 1063mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1063mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb ------ -Mem stats: -Total: 1339 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8564 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Render time: 1.306 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1063mb, available GPU memory: 7133mb -Used host memory: 1063mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1063mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb ------ -Mem stats: -Total: 1339 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8564 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Render time: 1.529 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 935mb, available GPU memory: 7133mb -Used host memory: 935mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 935mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb ------ -Mem stats: -Total: 1213 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 640 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Render time: 0.528 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1063mb, available GPU memory: 7133mb -Used host memory: 1063mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1063mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb ------ -Mem stats: -Total: 1339 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8564 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Render time: 1.343 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR_LOD1.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR_LOD4.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD3.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 713mb, available GPU memory: 7133mb -Used host memory: 713mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 713mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb ------ -Mem stats: -Total: 991 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 418 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Render time: 1.714 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR_LOD2.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 815mb, available GPU memory: 7133mb -Used host memory: 815mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 815mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb ------ -Mem stats: -Total: 1093 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 520 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Render time: 0.826 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1063mb, available GPU memory: 7133mb -Used host memory: 1063mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1063mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb ------ -Mem stats: -Total: 1339 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8564 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Render time: 1.371 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1063mb, available GPU memory: 7133mb -Used host memory: 1063mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1063mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb ------ -Mem stats: -Total: 1339 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8564 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Render time: 1.539 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 935mb, available GPU memory: 7133mb -Used host memory: 935mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 935mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb ------ -Mem stats: -Total: 1213 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 640 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Render time: 0.521 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1063mb, available GPU memory: 7133mb -Used host memory: 1063mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1063mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb ------ -Mem stats: -Total: 1339 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8564 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Render time: 1.349 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR_LOD1.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR_LOD4.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD3.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 713mb, available GPU memory: 7133mb -Used host memory: 713mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 713mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb ------ -Mem stats: -Total: 991 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 418 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Render time: 1.714 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR_LOD2.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 815mb, available GPU memory: 7133mb -Used host memory: 815mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 815mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb ------ -Mem stats: -Total: 1093 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 520 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 821mb, available GPU memory: 6039mb -Render time: 0.939 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1063mb, available GPU memory: 7133mb -Used host memory: 1063mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1063mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb ------ -Mem stats: -Total: 1339 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8564 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Render time: 1.397 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1063mb, available GPU memory: 7133mb -Used host memory: 1063mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1063mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb ------ -Mem stats: -Total: 1339 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8564 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Render time: 1.552 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 935mb, available GPU memory: 7133mb -Used host memory: 935mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 935mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb ------ -Mem stats: -Total: 1213 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 640 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 941mb, available GPU memory: 5919mb -Render time: 0.51 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1063mb, available GPU memory: 7133mb -Used host memory: 1063mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1063mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb ------ -Mem stats: -Total: 1339 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8564 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 1069mb, available GPU memory: 5793mb -Render time: 1.361 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR_LOD1.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR_LOD4.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD3.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 713mb, available GPU memory: 7133mb -Used host memory: 713mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 713mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb ------ -Mem stats: -Total: 991 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 418 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 719mb, available GPU memory: 6141mb -Render time: 1.722 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgiprobesh -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgiprobesh -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR_LOD1.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR_LOD1.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR_LOD7.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGIProbeSH.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 551mb, available GPU memory: 7133mb -Used host memory: 551mb, available GPU memory: 7133mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass probes_final_HDR... -Skipping pass HDR2 -Pass probes_final_RNM0... -Pass probes_final_RNM1... -Pass probes_final_RNM2... -Pass probes_final_RNM3... -Used host memory: 551mb, available GPU memory: 7133mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 557mb, available GPU memory: 6419mb ------ -Mem stats: -Total: 713 -Alphas: 0 -GI albedos: 1 -GI lightmaps: 320 -Light data: 0 -Output: 10 -UV GBuffer: 7 -Scene: 8567 ------ -Render time: 0.667 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -probes_final_HDR.lz4 -probes_final_RNM0.lz4 -probes_final_RNM1.lz4 -probes_final_RNM2.lz4 -probes_final_RNM3.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR_LOD2.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 751mb, available GPU memory: 7133mb -Used host memory: 751mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_final_HDR... -Skipping pass HDR2 -Used host memory: 751mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb ------ -Mem stats: -Total: 1031 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 520 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8504 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 757mb, available GPU memory: 6101mb -Render time: 0.829 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 999mb, available GPU memory: 7133mb -Used host memory: 999mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_final_HDR... -Skipping pass HDR2 -Used host memory: 999mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb ------ -Mem stats: -Total: 1277 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8502 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Render time: 1.377 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 999mb, available GPU memory: 7133mb -Used host memory: 999mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_final_HDR... -Skipping pass HDR2 -Used host memory: 999mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb ------ -Mem stats: -Total: 1277 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8502 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Render time: 1.521 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 871mb, available GPU memory: 7133mb -Used host memory: 871mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_final_HDR... -Skipping pass HDR2 -Used host memory: 871mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb ------ -Mem stats: -Total: 1151 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 640 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8504 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 877mb, available GPU memory: 5981mb -Render time: 0.503 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 999mb, available GPU memory: 7133mb -Used host memory: 999mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_final_HDR... -Skipping pass HDR2 -Used host memory: 999mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb ------ -Mem stats: -Total: 1277 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8502 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 1005mb, available GPU memory: 5855mb -Render time: 1.335 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR_LOD1.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR_LOD4.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD3.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 649mb, available GPU memory: 7133mb -Used host memory: 649mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_final_HDR... -Skipping pass HDR2 -Used host memory: 649mb, available GPU memory: 7133mb -Launch 8x8 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb ------ -Mem stats: -Total: 929 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 418 -Light data: 0 -Output: 128 -UV GBuffer: 7 -Scene: 8504 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 2x0... -Streaming...1 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 3x0... -Streaming...3 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 4x0... -Streaming...4 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 5x0... -Streaming...6 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 6x0... -Streaming...7 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 7x0... -Streaming...9 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 0x1... -Streaming...10 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 1x1... -Streaming...12 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 2x1... -Streaming...14 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 3x1... -Streaming...15 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 4x1... -Streaming...17 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 5x1... -Streaming...18 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 6x1... -Streaming...20 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 7x1... -Streaming...21 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 0x2... -Streaming...23 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 1x2... -Streaming...25 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 2x2... -Streaming...26 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 3x2... -Streaming...28 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 4x2... -Streaming...29 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 5x2... -Streaming...31 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 6x2... -Streaming...32 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 7x2... -Streaming...34 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 0x3... -Streaming...35 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 1x3... -Streaming...37 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 2x3... -Streaming...39 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 3x3... -Streaming...40 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 4x3... -Streaming...42 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 5x3... -Streaming...43 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 6x3... -Streaming...45 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 7x3... -Streaming...46 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 0x4... -Streaming...48 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 1x4... -Streaming...50 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 2x4... -Streaming...51 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 3x4... -Streaming...53 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 4x4... -Streaming...54 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 5x4... -Streaming...56 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 6x4... -Streaming...57 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 7x4... -Streaming...59 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 0x5... -Streaming...60 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 1x5... -Streaming...62 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 2x5... -Streaming...64 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 3x5... -Streaming...65 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 4x5... -Streaming...67 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 5x5... -Streaming...68 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 6x5... -Streaming...70 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 7x5... -Streaming...71 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 0x6... -Streaming...73 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 1x6... -Streaming...75 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 2x6... -Streaming...76 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 3x6... -Streaming...78 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 4x6... -Streaming...79 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 5x6... -Streaming...81 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 6x6... -Streaming...82 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 7x6... -Streaming...84 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 0x7... -Streaming...85 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 1x7... -Streaming...87 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 2x7... -Streaming...89 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 3x7... -Streaming...90 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 4x7... -Streaming...92 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 5x7... -Streaming...93 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 6x7... -Streaming...95 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Tile 7x7... -Streaming...96 -npHD -Launching... -Used host memory: 655mb, available GPU memory: 6203mb -Render time: 1.715 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_final_HDR.lz4 -Done -Init... -addsh -Tile size: 512 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 7137mb -MODE: addsh -USING FLOAT -Loading shader addSH.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader dilate.ptx::oxMain... -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimeshTexLODSelect.ptx::interpolate... -Used host memory: 234mb, available GPU memory: 7133mb -Used host memory: 234mb, available GPU memory: 7133mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 234mb, available GPU memory: 7133mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb ------ -Mem stats: -Total: 394 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 8550 ------ -Render time: 0.16 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 203mb, available GPU memory: 7133mb -Used host memory: 203mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LM0.lz4_HDR... -Pass uvpos_Main_scene_LM0.lz4_Mask... -Used host memory: 203mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb ------ -Mem stats: -Total: 656 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 40 -Scene: 8536 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x0... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 0x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 1x1... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x1... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x1... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 0x2... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 1x2... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x2... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x2... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 0x3... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 1x3... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x3... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x3... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Render time: 0.341 sec -Writing... -uvpos_Main_scene_LM0.lz4 -uvpos_Main_scene_LM0.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimeshTexLODSelect.ptx::interpolate... -Used host memory: 234mb, available GPU memory: 7133mb -Used host memory: 234mb, available GPU memory: 7133mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 234mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb ------ -Mem stats: -Total: 394 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 20 -Scene: 8310 ------ -Tile 1x0... -Streaming...0 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x0... -Streaming...6 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x0... -Streaming...12 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 0x1... -Streaming...18 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 1x1... -Streaming...25 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x1... -Streaming...31 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x1... -Streaming...37 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 0x2... -Streaming...43 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 1x2... -Streaming...50 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x2... -Streaming...56 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x2... -Streaming...62 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 0x3... -Streaming...68 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 1x3... -Streaming...75 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x3... -Streaming...81 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x3... -Streaming...87 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Render time: 0.273 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 203mb, available GPU memory: 7133mb -Used host memory: 203mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA2.lz4_HDR... -Pass uvpos_Main_scene_LMA2.lz4_Mask... -Used host memory: 203mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb ------ -Mem stats: -Total: 656 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 40 -Scene: 8536 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x0... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 0x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 1x1... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x1... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x1... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 0x2... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 1x2... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x2... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x2... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 0x3... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 1x3... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x3... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x3... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Render time: 0.352 sec -Writing... -uvpos_Main_scene_LMA2.lz4 -uvpos_Main_scene_LMA2.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimeshTexLODSelect.ptx::interpolate... -Used host memory: 234mb, available GPU memory: 7133mb -Used host memory: 234mb, available GPU memory: 7133mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 234mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb ------ -Mem stats: -Total: 394 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 20 -Scene: 8310 ------ -Tile 1x0... -Streaming...0 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x0... -Streaming...6 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x0... -Streaming...12 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 0x1... -Streaming...18 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 1x1... -Streaming...25 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x1... -Streaming...31 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x1... -Streaming...37 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 0x2... -Streaming...43 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 1x2... -Streaming...50 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x2... -Streaming...56 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x2... -Streaming...62 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 0x3... -Streaming...68 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 1x3... -Streaming...75 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x3... -Streaming...81 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x3... -Streaming...87 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Render time: 0.291 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 203mb, available GPU memory: 7133mb -Used host memory: 203mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA1.lz4_HDR... -Pass uvpos_Main_scene_LMA1.lz4_Mask... -Used host memory: 203mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb ------ -Mem stats: -Total: 656 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 40 -Scene: 8536 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x0... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 0x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 1x1... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x1... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x1... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 0x2... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 1x2... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x2... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x2... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 0x3... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 1x3... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x3... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x3... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Render time: 0.348 sec -Writing... -uvpos_Main_scene_LMA1.lz4 -uvpos_Main_scene_LMA1.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimeshTexLODSelect.ptx::interpolate... -Used host memory: 234mb, available GPU memory: 7133mb -Used host memory: 234mb, available GPU memory: 7133mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 234mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb ------ -Mem stats: -Total: 394 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 20 -Scene: 8310 ------ -Tile 1x0... -Streaming...0 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x0... -Streaming...6 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x0... -Streaming...12 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 0x1... -Streaming...18 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 1x1... -Streaming...25 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x1... -Streaming...31 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x1... -Streaming...37 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 0x2... -Streaming...43 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 1x2... -Streaming...50 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x2... -Streaming...56 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x2... -Streaming...62 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 0x3... -Streaming...68 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 1x3... -Streaming...75 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x3... -Streaming...81 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x3... -Streaming...87 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Render time: 0.289 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 203mb, available GPU memory: 7133mb -Used host memory: 203mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA5.lz4_HDR... -Pass uvpos_Main_scene_LMA5.lz4_Mask... -Used host memory: 203mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb ------ -Mem stats: -Total: 656 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 40 -Scene: 8536 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x0... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 0x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 1x1... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x1... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x1... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 0x2... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 1x2... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x2... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x2... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 0x3... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 1x3... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x3... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x3... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Render time: 0.328 sec -Writing... -uvpos_Main_scene_LMA5.lz4 -uvpos_Main_scene_LMA5.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimeshTexLODSelect.ptx::interpolate... -Used host memory: 234mb, available GPU memory: 7133mb -Used host memory: 234mb, available GPU memory: 7133mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 234mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb ------ -Mem stats: -Total: 394 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 20 -Scene: 8310 ------ -Tile 1x0... -Streaming...0 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x0... -Streaming...6 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x0... -Streaming...12 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 0x1... -Streaming...18 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 1x1... -Streaming...25 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x1... -Streaming...31 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x1... -Streaming...37 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 0x2... -Streaming...43 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 1x2... -Streaming...50 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x2... -Streaming...56 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x2... -Streaming...62 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 0x3... -Streaming...68 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 1x3... -Streaming...75 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x3... -Streaming...81 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x3... -Streaming...87 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Render time: 0.268 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 203mb, available GPU memory: 7133mb -Used host memory: 203mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Pass uvpos_Main_scene_LMA3.lz4_Mask... -Used host memory: 203mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb ------ -Mem stats: -Total: 656 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 40 -Scene: 8536 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x0... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 0x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 1x1... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x1... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x1... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 0x2... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 1x2... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x2... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x2... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 0x3... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 1x3... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x3... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x3... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Render time: 0.347 sec -Writing... -uvpos_Main_scene_LMA3.lz4 -uvpos_Main_scene_LMA3.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimeshTexLODSelect.ptx::interpolate... -Used host memory: 234mb, available GPU memory: 7133mb -Used host memory: 234mb, available GPU memory: 7133mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 234mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb ------ -Mem stats: -Total: 394 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 20 -Scene: 8310 ------ -Tile 1x0... -Streaming...0 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x0... -Streaming...6 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x0... -Streaming...12 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 0x1... -Streaming...18 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 1x1... -Streaming...25 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x1... -Streaming...31 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x1... -Streaming...37 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 0x2... -Streaming...43 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 1x2... -Streaming...50 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x2... -Streaming...56 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x2... -Streaming...62 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 0x3... -Streaming...68 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 1x3... -Streaming...75 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x3... -Streaming...81 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x3... -Streaming...87 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Render time: 0.284 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 203mb, available GPU memory: 7133mb -Used host memory: 203mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA4.lz4_HDR... -Pass uvpos_Main_scene_LMA4.lz4_Mask... -Used host memory: 203mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb ------ -Mem stats: -Total: 656 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 40 -Scene: 8536 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x0... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 0x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 1x1... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x1... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x1... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 0x2... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 1x2... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x2... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x2... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 0x3... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 1x3... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 2x3... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Tile 3x3... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 243mb, available GPU memory: 6476mb -Render time: 0.35 sec -Writing... -uvpos_Main_scene_LMA4.lz4 -uvpos_Main_scene_LMA4.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimeshTexLODSelect.ptx::interpolate... -Used host memory: 234mb, available GPU memory: 7133mb -Used host memory: 234mb, available GPU memory: 7133mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 234mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb ------ -Mem stats: -Total: 394 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 20 -Scene: 8310 ------ -Tile 1x0... -Streaming...0 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x0... -Streaming...6 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x0... -Streaming...12 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 0x1... -Streaming...18 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 1x1... -Streaming...25 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x1... -Streaming...31 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x1... -Streaming...37 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 0x2... -Streaming...43 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 1x2... -Streaming...50 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x2... -Streaming...56 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x2... -Streaming...62 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 0x3... -Streaming...68 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 1x3... -Streaming...75 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 2x3... -Streaming...81 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Tile 3x3... -Streaming...87 -npd -Launching... -Used host memory: 250mb, available GPU memory: 6738mb -Render time: 0.3 sec -Writing... -Done -Init... -batchpointlightprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: batchpointlightprobesh -USING HALF -Load shaders... -Loading shader lmBatchPointLightProbeSH.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 201mb, available GPU memory: 7133mb -Used host memory: 201mb, available GPU memory: 7133mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass PointBatch_6_0_8_HDR... -Skipping pass Mask -Pass PointBatch_6_0_8_RNM0... -Pass PointBatch_6_0_8_RNM1... -Pass PointBatch_6_0_8_RNM2... -Pass PointBatch_6_0_8_RNM3... -Used host memory: 201mb, available GPU memory: 7133mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6730mb ------ -Mem stats: -Total: 402 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 40 -UV GBuffer: 16 -Scene: 8538 ------ -Render time: 0.162 sec - - - - - -Writing... -PointBatch_6_0_8_HDR.lz4 -PointBatch_6_0_8_RNM0.lz4 -PointBatch_6_0_8_RNM1.lz4 -PointBatch_6_0_8_RNM2.lz4 -PointBatch_6_0_8_RNM3.lz4 -Done -Init... -skycubemapprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: skycubemapprobesh -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemapProbeSH.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 229mb, available GPU memory: 7133mb -Used host memory: 229mb, available GPU memory: 7133mb -Create buffer... -Num passes: 6 -Num tex: 6 -Skipping pass LDR -Pass light_1340649188_6_HDR... -Pass light_1340649188_6_RNM0... -Pass light_1340649188_6_RNM1... -Pass light_1340649188_6_RNM2... -Pass light_1340649188_6_RNM3... -Used host memory: 229mb, available GPU memory: 7133mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6702mb ------ -Mem stats: -Total: 430 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 40 -UV GBuffer: 20 -Scene: 8538 ------ -Render time: 0.177 sec - - - - - -Writing... -light_1340649188_6_HDR.lz4 -light_1340649188_6_RNM0.lz4 -light_1340649188_6_RNM1.lz4 -light_1340649188_6_RNM2.lz4 -light_1340649188_6_RNM3.lz4 -Done -Init... -sunprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: sunprobesh -USING HALF -Load shaders... -Loading shader lmSunProbeSH.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 205mb, available GPU memory: 7133mb -Used host memory: 205mb, available GPU memory: 7133mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass light_2104029182_6_HDR... -Skipping pass Mask -Pass light_2104029182_6_RNM0... -Pass light_2104029182_6_RNM1... -Pass light_2104029182_6_RNM2... -Pass light_2104029182_6_RNM3... -Used host memory: 205mb, available GPU memory: 7133mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6726mb ------ -Mem stats: -Total: 406 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 40 -UV GBuffer: 20 -Scene: 8538 ------ -Render time: 0.159 sec - - - - - -Writing... -light_2104029182_6_HDR.lz4 -light_2104029182_6_RNM0.lz4 -light_2104029182_6_RNM1.lz4 -light_2104029182_6_RNM2.lz4 -light_2104029182_6_RNM3.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 7137mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 201mb, available GPU memory: 7133mb -Used host memory: 201mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_0_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 201mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 16 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Render time: 0.271 sec - -Writing... -PointBatch_0_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 229mb, available GPU memory: 7133mb -Used host memory: 229mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_0_HDR... -Used host memory: 229mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb ------ -Mem stats: -Total: 518 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 128 -UV GBuffer: 20 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Render time: 1.532 sec - -Writing... -light_1340649188_0_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 205mb, available GPU memory: 7133mb -Used host memory: 205mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 205mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb ------ -Mem stats: -Total: 494 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 20 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Render time: 0.32 sec - -Writing... -light_2104029182_0_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 7137mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 201mb, available GPU memory: 7133mb -Used host memory: 201mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_2_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 201mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 16 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Render time: 0.267 sec - -Writing... -PointBatch_2_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 229mb, available GPU memory: 7133mb -Used host memory: 229mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_2_HDR... -Used host memory: 229mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb ------ -Mem stats: -Total: 518 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 128 -UV GBuffer: 20 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Render time: 7.775 sec - -Writing... -light_1340649188_2_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 205mb, available GPU memory: 7133mb -Used host memory: 205mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_2_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 205mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb ------ -Mem stats: -Total: 494 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 20 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Render time: 0.507 sec - -Writing... -light_2104029182_2_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 7137mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 201mb, available GPU memory: 7133mb -Used host memory: 201mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_1_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 201mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 16 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Render time: 0.271 sec - -Writing... -PointBatch_1_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 229mb, available GPU memory: 7133mb -Used host memory: 229mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_1_HDR... -Used host memory: 229mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb ------ -Mem stats: -Total: 518 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 128 -UV GBuffer: 20 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Render time: 4.69 sec - -Writing... -light_1340649188_1_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 205mb, available GPU memory: 7133mb -Used host memory: 205mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_1_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 205mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb ------ -Mem stats: -Total: 494 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 20 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Render time: 0.45 sec - -Writing... -light_2104029182_1_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 7137mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 201mb, available GPU memory: 7133mb -Used host memory: 201mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_5_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 201mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 16 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Render time: 0.26 sec - -Writing... -PointBatch_5_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 229mb, available GPU memory: 7133mb -Used host memory: 229mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_5_HDR... -Used host memory: 229mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb ------ -Mem stats: -Total: 518 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 128 -UV GBuffer: 20 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Render time: 0.547 sec - -Writing... -light_1340649188_5_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 205mb, available GPU memory: 7133mb -Used host memory: 205mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_5_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 205mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb ------ -Mem stats: -Total: 494 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 20 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Render time: 0.275 sec - -Writing... -light_2104029182_5_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 7137mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 201mb, available GPU memory: 7133mb -Used host memory: 201mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_3_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 201mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 16 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 217mb, available GPU memory: 6642mb -Render time: 0.268 sec - -Writing... -PointBatch_3_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 229mb, available GPU memory: 7133mb -Used host memory: 229mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_3_HDR... -Used host memory: 229mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb ------ -Mem stats: -Total: 518 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 128 -UV GBuffer: 20 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Render time: 6.004 sec - -Writing... -light_1340649188_3_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 205mb, available GPU memory: 7133mb -Used host memory: 205mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_3_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 205mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb ------ -Mem stats: -Total: 494 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 20 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Render time: 0.501 sec - -Writing... -light_2104029182_3_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 7137mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 229mb, available GPU memory: 7133mb -Used host memory: 229mb, available GPU memory: 7133mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_4_HDR... -Used host memory: 229mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb ------ -Mem stats: -Total: 518 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 128 -UV GBuffer: 20 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 245mb, available GPU memory: 6614mb -Render time: 8.432 sec - -Writing... -light_1340649188_4_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 205mb, available GPU memory: 7133mb -Used host memory: 205mb, available GPU memory: 7133mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_4_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 205mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb ------ -Mem stats: -Total: 494 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 128 -UV GBuffer: 20 -Scene: 8538 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 221mb, available GPU memory: 6638mb -Render time: 0.664 sec - -Writing... -light_2104029182_4_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 7137mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR_LOD4.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 810mb, available GPU memory: 7133mb -Used host memory: 810mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 810mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb ------ -Mem stats: -Total: 1108 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 512 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8568 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Render time: 0.732 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1066mb, available GPU memory: 7133mb -Used host memory: 1066mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1066mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb ------ -Mem stats: -Total: 1362 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Render time: 1.306 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1066mb, available GPU memory: 7133mb -Used host memory: 1066mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1066mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb ------ -Mem stats: -Total: 1362 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Render time: 1.455 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 938mb, available GPU memory: 7133mb -Used host memory: 938mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 938mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb ------ -Mem stats: -Total: 1236 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 640 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8568 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Render time: 0.516 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1066mb, available GPU memory: 7133mb -Used host memory: 1066mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1066mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb ------ -Mem stats: -Total: 1362 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Render time: 1.369 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR_LOD1.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR_LOD4.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD3.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 716mb, available GPU memory: 7133mb -Used host memory: 716mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 716mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb ------ -Mem stats: -Total: 1014 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 418 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8568 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Render time: 1.732 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR_LOD4.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 810mb, available GPU memory: 7133mb -Used host memory: 810mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 810mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 1322mb ------ -Mem stats: -Total: 1715 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 512 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 9174 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 1322mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 1313mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 1313mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 1313mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 1322mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 1322mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 1313mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 1322mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 1322mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 1313mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 1321mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 1313mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 1313mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 1321mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 1322mb -Render time: 0.748 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1066mb, available GPU memory: 7133mb -Used host memory: 1066mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1066mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb ------ -Mem stats: -Total: 1977 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 5085 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Render time: 1.299 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1066mb, available GPU memory: 7133mb -Used host memory: 1066mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1066mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb ------ -Mem stats: -Total: 1977 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 5085 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Render time: 1.476 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 938mb, available GPU memory: 7133mb -Used host memory: 938mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 938mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 1194mb ------ -Mem stats: -Total: 1843 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 640 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 9175 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 1194mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 1194mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 1194mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 1185mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 1185mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 1185mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 1185mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 1194mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 1194mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 1194mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 1185mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 1185mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 1194mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 1194mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 1194mb -Render time: 0.52 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1066mb, available GPU memory: 7133mb -Used host memory: 1066mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1066mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb ------ -Mem stats: -Total: 1969 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 9173 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1067mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1059mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 1068mb -Render time: 1.374 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR_LOD1.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR_LOD4.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD3.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 716mb, available GPU memory: 7133mb -Used host memory: 716mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 716mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 1407mb ------ -Mem stats: -Total: 1629 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 418 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 5087 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 1416mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 1416mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 1416mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 1416mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 1416mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 1407mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 1416mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 1416mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 1407mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 1416mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 1407mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 1407mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 1416mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 1407mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 1416mb -Render time: 1.741 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 1351mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR_LOD4.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 810mb, available GPU memory: 1359mb -Used host memory: 810mb, available GPU memory: 1359mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 810mb, available GPU memory: 1359mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb ------ -Mem stats: -Total: -568 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 512 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 2794 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Render time: 0.797 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1066mb, available GPU memory: 7133mb -Used host memory: 1066mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1066mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb ------ -Mem stats: -Total: 1362 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Render time: 1.378 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1066mb, available GPU memory: 7133mb -Used host memory: 1066mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1066mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb ------ -Mem stats: -Total: 1362 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Render time: 1.468 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 938mb, available GPU memory: 7133mb -Used host memory: 938mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 938mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb ------ -Mem stats: -Total: 1236 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 640 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8568 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Render time: 0.524 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1066mb, available GPU memory: 7133mb -Used host memory: 1066mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1066mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb ------ -Mem stats: -Total: 1362 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Render time: 1.367 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR_LOD1.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR_LOD4.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD3.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 716mb, available GPU memory: 7133mb -Used host memory: 716mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 716mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb ------ -Mem stats: -Total: 1014 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 418 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8568 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Render time: 1.768 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR_LOD4.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 810mb, available GPU memory: 7133mb -Used host memory: 810mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 810mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb ------ -Mem stats: -Total: 1108 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 512 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8568 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 834mb, available GPU memory: 6024mb -Render time: 0.934 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1066mb, available GPU memory: 7133mb -Used host memory: 1066mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1066mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb ------ -Mem stats: -Total: 1362 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Render time: 1.343 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1066mb, available GPU memory: 7133mb -Used host memory: 1066mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1066mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb ------ -Mem stats: -Total: 1362 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Render time: 1.453 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 938mb, available GPU memory: 7133mb -Used host memory: 938mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 938mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb ------ -Mem stats: -Total: 1236 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 640 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8568 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 962mb, available GPU memory: 5896mb -Render time: 0.515 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1066mb, available GPU memory: 7133mb -Used host memory: 1066mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 1066mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb ------ -Mem stats: -Total: 1362 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8566 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 1090mb, available GPU memory: 5770mb -Render time: 1.365 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR_LOD1.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR_LOD4.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD3.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 716mb, available GPU memory: 7133mb -Used host memory: 716mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 716mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb ------ -Mem stats: -Total: 1014 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 418 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8568 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 740mb, available GPU memory: 6118mb -Render time: 1.731 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgiprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgiprobesh -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR_LOD6.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGIProbeSH.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 746mb, available GPU memory: 7133mb -Used host memory: 746mb, available GPU memory: 7133mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass probes_final_HDR... -Skipping pass HDR2 -Pass probes_final_RNM0... -Pass probes_final_RNM1... -Pass probes_final_RNM2... -Pass probes_final_RNM3... -Used host memory: 746mb, available GPU memory: 7133mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 770mb, available GPU memory: 6174mb ------ -Mem stats: -Total: 958 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 512 -Light data: 0 -Output: 40 -UV GBuffer: 28 -Scene: 8566 ------ -Render time: 0.424 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -probes_final_HDR.lz4 -probes_final_RNM0.lz4 -probes_final_RNM1.lz4 -probes_final_RNM2.lz4 -probes_final_RNM3.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR_LOD4.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 746mb, available GPU memory: 7133mb -Used host memory: 746mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_final_HDR... -Skipping pass HDR2 -Used host memory: 746mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 770mb, available GPU memory: 6086mb ------ -Mem stats: -Total: 1046 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 512 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8506 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 770mb, available GPU memory: 6086mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 770mb, available GPU memory: 6086mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 770mb, available GPU memory: 6086mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 770mb, available GPU memory: 6086mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 770mb, available GPU memory: 6086mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 770mb, available GPU memory: 6086mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 770mb, available GPU memory: 6086mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 770mb, available GPU memory: 6086mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 770mb, available GPU memory: 6086mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 770mb, available GPU memory: 6086mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 770mb, available GPU memory: 6086mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 770mb, available GPU memory: 6086mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 770mb, available GPU memory: 6086mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 770mb, available GPU memory: 6086mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 770mb, available GPU memory: 6086mb -Render time: 0.719 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1002mb, available GPU memory: 7133mb -Used host memory: 1002mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_final_HDR... -Skipping pass HDR2 -Used host memory: 1002mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb ------ -Mem stats: -Total: 1300 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8504 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Render time: 1.328 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1002mb, available GPU memory: 7133mb -Used host memory: 1002mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_final_HDR... -Skipping pass HDR2 -Used host memory: 1002mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb ------ -Mem stats: -Total: 1291 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8495 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Render time: 1.423 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD8.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 874mb, available GPU memory: 7133mb -Used host memory: 874mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_final_HDR... -Skipping pass HDR2 -Used host memory: 874mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 898mb, available GPU memory: 5958mb ------ -Mem stats: -Total: 1174 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 640 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8506 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 898mb, available GPU memory: 5958mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 898mb, available GPU memory: 5958mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 898mb, available GPU memory: 5958mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 898mb, available GPU memory: 5958mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 898mb, available GPU memory: 5958mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 898mb, available GPU memory: 5958mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 898mb, available GPU memory: 5958mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 898mb, available GPU memory: 5958mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 898mb, available GPU memory: 5958mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 898mb, available GPU memory: 5958mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 898mb, available GPU memory: 5958mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 898mb, available GPU memory: 5958mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 898mb, available GPU memory: 5958mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 898mb, available GPU memory: 5958mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 898mb, available GPU memory: 5958mb -Render time: 0.49 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 1002mb, available GPU memory: 7133mb -Used host memory: 1002mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_final_HDR... -Skipping pass HDR2 -Used host memory: 1002mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb ------ -Mem stats: -Total: 1300 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 768 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8504 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1737mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 1026mb, available GPU memory: 1745mb -Render time: 1.356 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 115mb, available GPU memory: 7133mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR_LOD1.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR_LOD4.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR_LOD3.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow3_rtx.ptx::oxMain... -Loading shader attrib_trimeshTex.ptx::interpolate... -Used host memory: 652mb, available GPU memory: 7133mb -Used host memory: 652mb, available GPU memory: 7133mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_final_HDR... -Skipping pass HDR2 -Used host memory: 652mb, available GPU memory: 7133mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 676mb, available GPU memory: 6180mb ------ -Mem stats: -Total: 952 -Alphas: 0 -GI albedos: 64 -GI lightmaps: 418 -Light data: 0 -Output: 128 -UV GBuffer: 28 -Scene: 8506 ------ -Tile 1x0... -Streaming...0 -npHD -Launching... -Used host memory: 676mb, available GPU memory: 6180mb -Tile 2x0... -Streaming...6 -npHD -Launching... -Used host memory: 676mb, available GPU memory: 6180mb -Tile 3x0... -Streaming...12 -npHD -Launching... -Used host memory: 676mb, available GPU memory: 6180mb -Tile 0x1... -Streaming...18 -npHD -Launching... -Used host memory: 676mb, available GPU memory: 6180mb -Tile 1x1... -Streaming...25 -npHD -Launching... -Used host memory: 676mb, available GPU memory: 6180mb -Tile 2x1... -Streaming...31 -npHD -Launching... -Used host memory: 676mb, available GPU memory: 6180mb -Tile 3x1... -Streaming...37 -npHD -Launching... -Used host memory: 676mb, available GPU memory: 6180mb -Tile 0x2... -Streaming...43 -npHD -Launching... -Used host memory: 676mb, available GPU memory: 6180mb -Tile 1x2... -Streaming...50 -npHD -Launching... -Used host memory: 676mb, available GPU memory: 6180mb -Tile 2x2... -Streaming...56 -npHD -Launching... -Used host memory: 676mb, available GPU memory: 6180mb -Tile 3x2... -Streaming...62 -npHD -Launching... -Used host memory: 676mb, available GPU memory: 6180mb -Tile 0x3... -Streaming...68 -npHD -Launching... -Used host memory: 676mb, available GPU memory: 6180mb -Tile 1x3... -Streaming...75 -npHD -Launching... -Used host memory: 676mb, available GPU memory: 6180mb -Tile 2x3... -Streaming...81 -npHD -Launching... -Used host memory: 676mb, available GPU memory: 6180mb -Tile 3x3... -Streaming...87 -npHD -Launching... -Used host memory: 676mb, available GPU memory: 6180mb -Render time: 1.724 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_final_HDR.lz4 -Done -Init... -addsh -Tile size: 1024 -Device 0: GeForce RTX 2080 SUPER (ON) -Used host memory: 0mb, available GPU memory: 7137mb -MODE: addsh -USING FLOAT -Loading shader addSH.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader dilate.ptx::oxMain... -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4552mb ------ -Mem stats: -Total: 484 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4544 ------ -Render time: 0.886 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LM0.lz4_HDR... -Pass uvpos_Main_scene_LM0.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb ------ -Mem stats: -Total: 747 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 40 -Scene: 4531 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 2x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 3x0... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 0x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 1x1... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 2x1... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 3x1... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 0x2... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 1x2... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 2x2... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 3x2... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 0x3... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 1x3... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 2x3... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 3x3... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Render time: 1.18 sec -Writing... -uvpos_Main_scene_LM0.lz4 -uvpos_Main_scene_LM0.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4552mb ------ -Mem stats: -Total: 484 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 256 -UV GBuffer: 20 -Scene: 4304 ------ -Tile 1x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4552mb -Tile 2x0... -Streaming...6 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4552mb -Tile 3x0... -Streaming...12 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4552mb -Tile 0x1... -Streaming...18 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4552mb -Tile 1x1... -Streaming...25 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4552mb -Tile 2x1... -Streaming...31 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4552mb -Tile 3x1... -Streaming...37 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4552mb -Tile 0x2... -Streaming...43 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4552mb -Tile 1x2... -Streaming...50 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4552mb -Tile 2x2... -Streaming...56 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4552mb -Tile 3x2... -Streaming...62 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4552mb -Tile 0x3... -Streaming...68 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4552mb -Tile 1x3... -Streaming...75 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4552mb -Tile 2x3... -Streaming...81 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4552mb -Tile 3x3... -Streaming...87 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4552mb -Render time: 0.812 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA2.lz4_HDR... -Pass uvpos_Main_scene_LMA2.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb ------ -Mem stats: -Total: 747 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 272 -UV GBuffer: 40 -Scene: 4531 ------ -Tile 1x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 2x0... -Streaming...6 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 3x0... -Streaming...12 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 0x1... -Streaming...18 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 1x1... -Streaming...25 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 2x1... -Streaming...31 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 3x1... -Streaming...37 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 0x2... -Streaming...43 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 1x2... -Streaming...50 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 2x2... -Streaming...56 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 3x2... -Streaming...62 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 0x3... -Streaming...68 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 1x3... -Streaming...75 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 2x3... -Streaming...81 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Tile 3x3... -Streaming...87 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4289mb -Render time: 1.081 sec -Writing... -uvpos_Main_scene_LMA2.lz4 -uvpos_Main_scene_LMA2.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 4x4 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoH( dstHost, srcDevice, byteCount ) returned (700): Illegal address) - -ftrace (aka Bakery) - GPU Lightmapper by Mr F -Usage: ftrace RENDERMODE SCENEPATH OUTPUTNAME FLAGS PADDING LMID [MODESETTINGSFILE] [DIRECT] [VBTRACETEXNAME] -- RENDERMODE tells ftrace which pass to render. Possible values: -sun, suncloudshadow, arealight, texarealight, pointlight, batchpointlight, cubemaplight, cookielight, conelight, sky, skytex, skycubemap, texgi, fixpos, fixpos1, fixpos2, fixpos12, fixpos3D, lodselect, add, addmul, hdr2mask, addao, diradd, addsh, postadd, postdiradd, finemissive, ao, ao_patch, sss, skydir, skycubemapdir, texgidir, aodir, arealightdir, texarealightdir, sunrnm, suncloudshadowrnm, pointlightrnm, batchpointlightrnm, cubemaplightrnm, cookielightrnm, conelightrnm, skycubemaprnm, skyrnm, arealightrnm, texarealightrnm, texgirnm, sunsh, suncloudshadowsh, skycubemapsh, pointlightsh, batchpointlightsh, cubemaplightsh, cookielightsh, conelightsh, skysh, arealightsh, texarealightsh, texgish, ssssh, skytangentsh, sunprobesh, suncloudshadowprobesh, skycubemapprobesh, pointlightprobesh, batchpointlightprobesh, cubemaplightprobesh, cookielightprobesh, conelightprobesh, skyprobesh, arealightprobesh, texarealightprobesh, texgiprobesh, interactive. -- SCENEPATH is the scene files directory. -- OUTPUTNAME is output file name. -- FLAGS is output flags. When in doubt, use 4. -- PADDING defines the amount of dilation (expanding rendered pixels to prevent seams) -- LMID is the lightmap ID. Only objects with this ID in lmid.bin will be rendered. -- In fixpos12 rendermode MODESETTINGSFILE is treated as fake shadow bias. -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LM0.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.785 sec -Writing... -uvpos_Main_scene_LM0.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA12.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.738 sec -Writing... -uvpos_Main_scene_LMA12.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA20.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.748 sec -Writing... -uvpos_Main_scene_LMA20.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA19.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.726 sec -Writing... -uvpos_Main_scene_LMA19.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA11.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.721 sec -Writing... -uvpos_Main_scene_LMA11.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA9.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.703 sec -Writing... -uvpos_Main_scene_LMA9.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA10.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.715 sec -Writing... -uvpos_Main_scene_LMA10.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA7.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.7 sec -Writing... -uvpos_Main_scene_LMA7.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA5.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.715 sec -Writing... -uvpos_Main_scene_LMA5.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA15.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.727 sec -Writing... -uvpos_Main_scene_LMA15.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA18.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.707 sec -Writing... -uvpos_Main_scene_LMA18.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA6.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.663 sec -Writing... -uvpos_Main_scene_LMA6.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA4.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.685 sec -Writing... -uvpos_Main_scene_LMA4.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA13.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.72 sec -Writing... -uvpos_Main_scene_LMA13.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA14.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.743 sec -Writing... -uvpos_Main_scene_LMA14.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA1.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.733 sec -Writing... -uvpos_Main_scene_LMA1.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA17.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.703 sec -Writing... -uvpos_Main_scene_LMA17.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA8.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.72 sec -Writing... -uvpos_Main_scene_LMA8.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA16.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.738 sec -Writing... -uvpos_Main_scene_LMA16.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.733 sec -Writing... -uvpos_Main_scene_LMA3.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA2.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.701 sec -Writing... -uvpos_Main_scene_LMA2.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LM0.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.727 sec -Writing... -uvpos_Main_scene_LM0.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA12.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.677 sec -Writing... -uvpos_Main_scene_LMA12.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA20.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.76 sec -Writing... -uvpos_Main_scene_LMA20.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA19.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.766 sec -Writing... -uvpos_Main_scene_LMA19.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA11.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.699 sec -Writing... -uvpos_Main_scene_LMA11.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA9.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.69 sec -Writing... -uvpos_Main_scene_LMA9.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA10.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.724 sec -Writing... -uvpos_Main_scene_LMA10.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA7.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.725 sec -Writing... -uvpos_Main_scene_LMA7.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA5.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.691 sec -Writing... -uvpos_Main_scene_LMA5.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA15.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.681 sec -Writing... -uvpos_Main_scene_LMA15.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA18.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.685 sec -Writing... -uvpos_Main_scene_LMA18.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA6.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.74 sec -Writing... -uvpos_Main_scene_LMA6.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA4.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.725 sec -Writing... -uvpos_Main_scene_LMA4.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA13.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.674 sec -Writing... -uvpos_Main_scene_LMA13.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA14.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.69 sec -Writing... -uvpos_Main_scene_LMA14.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA1.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.733 sec -Writing... -uvpos_Main_scene_LMA1.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA17.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.735 sec -Writing... -uvpos_Main_scene_LMA17.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA8.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.713 sec -Writing... -uvpos_Main_scene_LMA8.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA16.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.697 sec -Writing... -uvpos_Main_scene_LMA16.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.699 sec -Writing... -uvpos_Main_scene_LMA3.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA2.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 491 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4531 ------ -Render time: 0.751 sec -Writing... -uvpos_Main_scene_LMA2.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LM0_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.328 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA12_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.166 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA20_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.845 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA19_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 2.668 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA11_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.254 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA9_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.209 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA10_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.138 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA7_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.319 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA5_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.272 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA15_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.193 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA18_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.572 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA6_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.132 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA4_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.152 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA13_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.127 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA14_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.261 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA1_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.915 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA17_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.41 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA8_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.32 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA16_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.437 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA3_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.927 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA2_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.81 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_ao_Mask.lz4 -Done -Init... -batchpointlightprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlightprobesh -USING HALF -Load shaders... -Loading shader lmBatchPointLightProbeSH.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass PointBatch_21_0_8_HDR... -Skipping pass Mask -Pass PointBatch_21_0_8_RNM0... -Pass PointBatch_21_0_8_RNM1... -Pass PointBatch_21_0_8_RNM2... -Pass PointBatch_21_0_8_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4544mb ------ -Mem stats: -Total: 492 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 40 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.703 sec - - - - - -Writing... -PointBatch_21_0_8_HDR.lz4 -PointBatch_21_0_8_RNM0.lz4 -PointBatch_21_0_8_RNM1.lz4 -PointBatch_21_0_8_RNM2.lz4 -PointBatch_21_0_8_RNM3.lz4 -Done -Init... -skycubemapprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemapprobesh -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemapProbeSH.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 6 -Num tex: 6 -Skipping pass LDR -Pass light_1340649188_21_HDR... -Pass light_1340649188_21_RNM0... -Pass light_1340649188_21_RNM1... -Pass light_1340649188_21_RNM2... -Pass light_1340649188_21_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4516mb ------ -Mem stats: -Total: 520 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 40 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.262 sec - - - - - -Writing... -light_1340649188_21_HDR.lz4 -light_1340649188_21_RNM0.lz4 -light_1340649188_21_RNM1.lz4 -light_1340649188_21_RNM2.lz4 -light_1340649188_21_RNM3.lz4 -Done -Init... -sunprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sunprobesh -USING HALF -Load shaders... -Loading shader lmSunProbeSH.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass light_2104029182_21_HDR... -Skipping pass Mask -Pass light_2104029182_21_RNM0... -Pass light_2104029182_21_RNM1... -Pass light_2104029182_21_RNM2... -Pass light_2104029182_21_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4540mb ------ -Mem stats: -Total: 496 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 40 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.031 sec - - - - - -Writing... -light_2104029182_21_HDR.lz4 -light_2104029182_21_RNM0.lz4 -light_2104029182_21_RNM1.lz4 -light_2104029182_21_RNM2.lz4 -light_2104029182_21_RNM3.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_19_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.54 sec - -Writing... -PointBatch_19_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_19_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.46 sec - -Writing... -light_1340649188_19_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_19_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.283 sec - -Writing... -light_2104029182_19_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_7_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.013 sec - -Writing... -PointBatch_7_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_7_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.091 sec - -Writing... -light_1340649188_7_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_7_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.025 sec - -Writing... -light_2104029182_7_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_10_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.013 sec - -Writing... -PointBatch_10_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_10_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 5.72 sec - -Writing... -light_1340649188_10_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.403 sec - -Writing... -light_2104029182_10_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_20_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.004 sec - -Writing... -PointBatch_20_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_20_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 10.615 sec - -Writing... -light_1340649188_20_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_20_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.065 sec - -Writing... -light_2104029182_20_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_8_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.03 sec - -Writing... -PointBatch_8_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_8_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.111 sec - -Writing... -light_1340649188_8_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.04 sec - -Writing... -light_2104029182_8_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_0_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.013 sec - -Writing... -PointBatch_0_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_0_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.284 sec - -Writing... -light_1340649188_0_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.089 sec - -Writing... -light_2104029182_0_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_9_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.976 sec - -Writing... -PointBatch_9_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_9_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.988 sec - -Writing... -light_1340649188_9_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.952 sec - -Writing... -light_2104029182_9_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_12_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.022 sec - -Writing... -PointBatch_12_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_12_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.474 sec - -Writing... -light_1340649188_12_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_12_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.103 sec - -Writing... -light_2104029182_12_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_14_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.981 sec - -Writing... -PointBatch_14_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_14_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.273 sec - -Writing... -light_1340649188_14_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_14_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.115 sec - -Writing... -light_2104029182_14_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_4_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.029 sec - -Writing... -PointBatch_4_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_4_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.46 sec - -Writing... -light_1340649188_4_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_4_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.029 sec - -Writing... -light_2104029182_4_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_1_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.022 sec - -Writing... -PointBatch_1_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_1_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 5.052 sec - -Writing... -light_1340649188_1_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_1_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.161 sec - -Writing... -light_2104029182_1_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_13_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.033 sec - -Writing... -PointBatch_13_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_13_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.356 sec - -Writing... -light_1340649188_13_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_13_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.024 sec - -Writing... -light_2104029182_13_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_15_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.006 sec - -Writing... -PointBatch_15_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_15_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.573 sec - -Writing... -light_1340649188_15_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_15_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.065 sec - -Writing... -light_2104029182_15_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_6_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.026 sec - -Writing... -PointBatch_6_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_6_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.006 sec - -Writing... -light_1340649188_6_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_6_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.997 sec - -Writing... -light_2104029182_6_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_5_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.995 sec - -Writing... -PointBatch_5_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_5_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.629 sec - -Writing... -light_1340649188_5_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_5_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.048 sec - -Writing... -light_2104029182_5_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_18_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.027 sec - -Writing... -PointBatch_18_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_18_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.31 sec - -Writing... -light_1340649188_18_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_18_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.848 sec - -Writing... -light_2104029182_18_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_2_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.06 sec - -Writing... -PointBatch_2_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_2_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.353 sec - -Writing... -light_1340649188_2_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_2_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.181 sec - -Writing... -light_2104029182_2_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_11_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.051 sec - -Writing... -PointBatch_11_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_11_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.164 sec - -Writing... -light_1340649188_11_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_11_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.177 sec - -Writing... -light_2104029182_11_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_3_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.013 sec - -Writing... -PointBatch_3_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_3_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.848 sec - -Writing... -light_1340649188_3_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_3_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.151 sec - -Writing... -light_2104029182_3_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_16_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.964 sec - -Writing... -PointBatch_16_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_16_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.584 sec - -Writing... -light_1340649188_16_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_16_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.918 sec - -Writing... -light_2104029182_16_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_17_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.967 sec - -Writing... -PointBatch_17_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_17_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.759 sec - -Writing... -light_1340649188_17_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_17_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.792 sec - -Writing... -light_2104029182_17_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.854 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.87 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.843 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.506 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.921 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.838 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.796 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.377 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.17 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.911 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.419 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.738 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.777 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.702 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.994 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.233 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.159 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.005 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.362 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.354 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.026 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.594 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.884 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.836 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.53 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.93 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.843 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.8 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.339 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.181 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.909 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.466 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.724 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.777 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.674 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.988 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.245 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.154 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.018 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.361 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.356 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.042 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.715 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.922 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 3.039 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.855 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.011 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.881 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.843 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.364 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.235 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.061 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.587 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.751 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.788 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.665 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.016 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.276 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.19 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.069 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.442 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.334 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.029 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.609 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.872 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.935 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.669 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.943 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.879 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.841 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.437 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.242 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.968 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.559 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.856 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.984 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.685 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.988 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.248 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.134 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.037 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.359 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.314 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.079 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgiprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgiprobesh -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGIProbeSH.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass probes_final_HDR... -Skipping pass HDR2 -Pass probes_final_RNM0... -Pass probes_final_RNM1... -Pass probes_final_RNM2... -Pass probes_final_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4335mb ------ -Mem stats: -Total: 701 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 40 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.085 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -probes_final_HDR.lz4 -probes_final_RNM0.lz4 -probes_final_RNM1.lz4 -probes_final_RNM2.lz4 -probes_final_RNM3.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.632 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.861 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.876 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 4.58 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.952 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.852 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.819 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.358 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.181 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.946 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.406 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.687 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.811 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.632 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.971 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.234 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.133 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.021 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.352 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.362 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.012 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_final_HDR.lz4 -Done -Init... -addsh -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addsh -USING FLOAT -Loading shader addSH.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader dilate.ptx::oxMain... -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LM0.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.727 sec -Writing... -uvpos_Main_scene_LM0.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA12.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.697 sec -Writing... -uvpos_Main_scene_LMA12.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA20.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.701 sec -Writing... -uvpos_Main_scene_LMA20.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA19.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.794 sec -Writing... -uvpos_Main_scene_LMA19.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA11.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.713 sec -Writing... -uvpos_Main_scene_LMA11.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA9.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.687 sec -Writing... -uvpos_Main_scene_LMA9.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA10.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.681 sec -Writing... -uvpos_Main_scene_LMA10.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA7.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.758 sec -Writing... -uvpos_Main_scene_LMA7.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA5.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.713 sec -Writing... -uvpos_Main_scene_LMA5.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA15.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.679 sec -Writing... -uvpos_Main_scene_LMA15.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA18.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.688 sec -Writing... -uvpos_Main_scene_LMA18.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA6.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.692 sec -Writing... -uvpos_Main_scene_LMA6.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA4.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.745 sec -Writing... -uvpos_Main_scene_LMA4.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA13.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.721 sec -Writing... -uvpos_Main_scene_LMA13.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA14.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.675 sec -Writing... -uvpos_Main_scene_LMA14.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA1.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.678 sec -Writing... -uvpos_Main_scene_LMA1.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA17.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.769 sec -Writing... -uvpos_Main_scene_LMA17.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA8.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.729 sec -Writing... -uvpos_Main_scene_LMA8.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA16.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.701 sec -Writing... -uvpos_Main_scene_LMA16.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.672 sec -Writing... -uvpos_Main_scene_LMA3.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA2.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.671 sec -Writing... -uvpos_Main_scene_LMA2.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LM0_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.154 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA12_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.138 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA20_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.8 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA19_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 2.704 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA11_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.221 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA9_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.18 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA10_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.181 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA7_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.37 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA5_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.321 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA15_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.227 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA18_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.564 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA6_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.193 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA4_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.179 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA13_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.079 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA14_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.205 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA1_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.895 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA17_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.45 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA8_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.331 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA16_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.476 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA3_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.96 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA2_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.772 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_ao_Mask.lz4 -Done -Init... -batchpointlightprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlightprobesh -USING HALF -Load shaders... -Loading shader lmBatchPointLightProbeSH.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass PointBatch_21_0_8_HDR... -Skipping pass Mask -Pass PointBatch_21_0_8_RNM0... -Pass PointBatch_21_0_8_RNM1... -Pass PointBatch_21_0_8_RNM2... -Pass PointBatch_21_0_8_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4544mb ------ -Mem stats: -Total: 492 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 40 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.137 sec - - - - - -Writing... -PointBatch_21_0_8_HDR.lz4 -PointBatch_21_0_8_RNM0.lz4 -PointBatch_21_0_8_RNM1.lz4 -PointBatch_21_0_8_RNM2.lz4 -PointBatch_21_0_8_RNM3.lz4 -Done -Init... -skycubemapprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemapprobesh -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemapProbeSH.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 6 -Num tex: 6 -Skipping pass LDR -Pass light_1340649188_21_HDR... -Pass light_1340649188_21_RNM0... -Pass light_1340649188_21_RNM1... -Pass light_1340649188_21_RNM2... -Pass light_1340649188_21_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4516mb ------ -Mem stats: -Total: 520 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 40 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.953 sec - - - - - -Writing... -light_1340649188_21_HDR.lz4 -light_1340649188_21_RNM0.lz4 -light_1340649188_21_RNM1.lz4 -light_1340649188_21_RNM2.lz4 -light_1340649188_21_RNM3.lz4 -Done -Init... -sunprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sunprobesh -USING HALF -Load shaders... -Loading shader lmSunProbeSH.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass light_2104029182_21_HDR... -Skipping pass Mask -Pass light_2104029182_21_RNM0... -Pass light_2104029182_21_RNM1... -Pass light_2104029182_21_RNM2... -Pass light_2104029182_21_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4540mb ------ -Mem stats: -Total: 496 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 40 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.721 sec - - - - - -Writing... -light_2104029182_21_HDR.lz4 -light_2104029182_21_RNM0.lz4 -light_2104029182_21_RNM1.lz4 -light_2104029182_21_RNM2.lz4 -light_2104029182_21_RNM3.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_19_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.987 sec - -Writing... -PointBatch_19_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_19_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.283 sec - -Writing... -light_1340649188_19_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_19_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.014 sec - -Writing... -light_2104029182_19_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_7_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.981 sec - -Writing... -PointBatch_7_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_7_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.063 sec - -Writing... -light_1340649188_7_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_7_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.997 sec - -Writing... -light_2104029182_7_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_10_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.001 sec - -Writing... -PointBatch_10_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_10_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 5.678 sec - -Writing... -light_1340649188_10_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.403 sec - -Writing... -light_2104029182_10_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_20_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.981 sec - -Writing... -PointBatch_20_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_20_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 10.564 sec - -Writing... -light_1340649188_20_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_20_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.028 sec - -Writing... -light_2104029182_20_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_8_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1 sec - -Writing... -PointBatch_8_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_8_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.137 sec - -Writing... -light_1340649188_8_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.101 sec - -Writing... -light_2104029182_8_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_0_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.985 sec - -Writing... -PointBatch_0_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_0_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.284 sec - -Writing... -light_1340649188_0_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.097 sec - -Writing... -light_2104029182_0_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_9_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.996 sec - -Writing... -PointBatch_9_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_9_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.941 sec - -Writing... -light_1340649188_9_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.984 sec - -Writing... -light_2104029182_9_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_12_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.998 sec - -Writing... -PointBatch_12_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_12_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.428 sec - -Writing... -light_1340649188_12_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_12_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.105 sec - -Writing... -light_2104029182_12_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_14_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.997 sec - -Writing... -PointBatch_14_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_14_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.206 sec - -Writing... -light_1340649188_14_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_14_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.067 sec - -Writing... -light_2104029182_14_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_4_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.002 sec - -Writing... -PointBatch_4_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_4_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.451 sec - -Writing... -light_1340649188_4_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_4_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.041 sec - -Writing... -light_2104029182_4_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_1_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.005 sec - -Writing... -PointBatch_1_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_1_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 5.073 sec - -Writing... -light_1340649188_1_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_1_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.174 sec - -Writing... -light_2104029182_1_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_13_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.992 sec - -Writing... -PointBatch_13_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_13_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.19 sec - -Writing... -light_1340649188_13_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_13_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.044 sec - -Writing... -light_2104029182_13_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_15_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.977 sec - -Writing... -PointBatch_15_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_15_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.252 sec - -Writing... -light_1340649188_15_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_15_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.026 sec - -Writing... -light_2104029182_15_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_6_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.005 sec - -Writing... -PointBatch_6_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_6_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.756 sec - -Writing... -light_1340649188_6_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_6_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.925 sec - -Writing... -light_2104029182_6_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_5_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.023 sec - -Writing... -PointBatch_5_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_5_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.181 sec - -Writing... -light_1340649188_5_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_5_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.991 sec - -Writing... -light_2104029182_5_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_18_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.949 sec - -Writing... -PointBatch_18_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_18_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.119 sec - -Writing... -light_1340649188_18_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_18_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.873 sec - -Writing... -light_2104029182_18_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_2_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.959 sec - -Writing... -PointBatch_2_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_2_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.974 sec - -Writing... -light_1340649188_2_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_2_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.099 sec - -Writing... -light_2104029182_2_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_11_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.949 sec - -Writing... -PointBatch_11_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_11_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.78 sec - -Writing... -light_1340649188_11_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_11_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.119 sec - -Writing... -light_2104029182_11_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_3_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.948 sec - -Writing... -PointBatch_3_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_3_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.426 sec - -Writing... -light_1340649188_3_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_3_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.137 sec - -Writing... -light_2104029182_3_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_16_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.95 sec - -Writing... -PointBatch_16_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_16_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.373 sec - -Writing... -light_1340649188_16_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_16_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.896 sec - -Writing... -light_2104029182_16_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_17_0_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.966 sec - -Writing... -PointBatch_17_0_8_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_17_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.575 sec - -Writing... -light_1340649188_17_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_17_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.797 sec - -Writing... -light_2104029182_17_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.569 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.728 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.62 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.115 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.787 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.778 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.73 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.16 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.044 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.763 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.285 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.597 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.656 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.505 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.861 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.145 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.991 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.861 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.188 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.287 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 0.972 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.503 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.756 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.601 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.177 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.82 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.732 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.687 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.186 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.029 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.78 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.259 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.659 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.654 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.518 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.843 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.145 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.993 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.889 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.438 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.437 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.211 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.276 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.088 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 3.069 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.62 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.936 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.881 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.805 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.529 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.367 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.174 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.653 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.861 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.933 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.967 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.141 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.298 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.262 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.06 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.437 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.435 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.082 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.698 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.931 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.913 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.77 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.114 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.997 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.964 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.408 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.247 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.027 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.441 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.817 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.851 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.678 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.083 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.296 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.343 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.15 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.577 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.346 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.052 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgiprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgiprobesh -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGIProbeSH.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass probes_final_HDR... -Skipping pass HDR2 -Pass probes_final_RNM0... -Pass probes_final_RNM1... -Pass probes_final_RNM2... -Pass probes_final_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4335mb ------ -Mem stats: -Total: 701 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 40 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 0.937 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -probes_final_HDR.lz4 -probes_final_RNM0.lz4 -probes_final_RNM1.lz4 -probes_final_RNM2.lz4 -probes_final_RNM3.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.688 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.899 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 3.086 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 4.708 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.947 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.933 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.974 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.486 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.263 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.001 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.45 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.76 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.783 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.716 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.039 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.288 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.344 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.189 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.572 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.386 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.07 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_final_HDR.lz4 -Done -Init... -addsh -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addsh -USING FLOAT -Loading shader addSH.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader dilate.ptx::oxMain... -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LM0.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.703 sec -Writing... -uvpos_Main_scene_LM0.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA12.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.718 sec -Writing... -uvpos_Main_scene_LMA12.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA20.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.729 sec -Writing... -uvpos_Main_scene_LMA20.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA19.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.802 sec -Writing... -uvpos_Main_scene_LMA19.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA11.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.732 sec -Writing... -uvpos_Main_scene_LMA11.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA9.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.716 sec -Writing... -uvpos_Main_scene_LMA9.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA10.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.832 sec -Writing... -uvpos_Main_scene_LMA10.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA7.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.703 sec -Writing... -uvpos_Main_scene_LMA7.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA5.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.7 sec -Writing... -uvpos_Main_scene_LMA5.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA15.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.696 sec -Writing... -uvpos_Main_scene_LMA15.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA18.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.762 sec -Writing... -uvpos_Main_scene_LMA18.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA6.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.711 sec -Writing... -uvpos_Main_scene_LMA6.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA4.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.735 sec -Writing... -uvpos_Main_scene_LMA4.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA13.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.687 sec -Writing... -uvpos_Main_scene_LMA13.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA14.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.736 sec -Writing... -uvpos_Main_scene_LMA14.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA1.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.755 sec -Writing... -uvpos_Main_scene_LMA1.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA17.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.736 sec -Writing... -uvpos_Main_scene_LMA17.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA8.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.898 sec -Writing... -uvpos_Main_scene_LMA8.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA16.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.695 sec -Writing... -uvpos_Main_scene_LMA16.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.695 sec -Writing... -uvpos_Main_scene_LMA3.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA2.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.88 sec -Writing... -uvpos_Main_scene_LMA2.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LM0_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.124 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA12_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.195 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA20_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 2.086 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA19_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 2.747 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA11_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.229 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA9_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.198 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA10_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.177 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA7_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.377 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA5_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.325 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA15_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.216 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA18_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.6 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA6_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.176 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA4_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.171 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA13_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.14 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA14_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.204 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA1_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.872 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA17_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.437 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA8_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.336 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA16_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.483 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA3_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.972 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA2_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.82 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_ao_Mask.lz4 -Done -Init... -batchpointlightprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlightprobesh -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLightProbeSH.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass PointBatch_21_0_9_HDR... -Skipping pass Mask -Pass PointBatch_21_0_9_RNM0... -Pass PointBatch_21_0_9_RNM1... -Pass PointBatch_21_0_9_RNM2... -Pass PointBatch_21_0_9_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4542mb ------ -Mem stats: -Total: 494 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 40 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 1.722 sec - - - - - -Writing... -PointBatch_21_0_9_HDR.lz4 -PointBatch_21_0_9_RNM0.lz4 -PointBatch_21_0_9_RNM1.lz4 -PointBatch_21_0_9_RNM2.lz4 -PointBatch_21_0_9_RNM3.lz4 -Done -Init... -skycubemapprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemapprobesh -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemapProbeSH.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 6 -Num tex: 6 -Skipping pass LDR -Pass light_1340649188_21_HDR... -Pass light_1340649188_21_RNM0... -Pass light_1340649188_21_RNM1... -Pass light_1340649188_21_RNM2... -Pass light_1340649188_21_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4516mb ------ -Mem stats: -Total: 520 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 40 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.949 sec - - - - - -Writing... -light_1340649188_21_HDR.lz4 -light_1340649188_21_RNM0.lz4 -light_1340649188_21_RNM1.lz4 -light_1340649188_21_RNM2.lz4 -light_1340649188_21_RNM3.lz4 -Done -Init... -sunprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sunprobesh -USING HALF -Load shaders... -Loading shader lmSunProbeSH.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass light_2104029182_21_HDR... -Skipping pass Mask -Pass light_2104029182_21_RNM0... -Pass light_2104029182_21_RNM1... -Pass light_2104029182_21_RNM2... -Pass light_2104029182_21_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4540mb ------ -Mem stats: -Total: 496 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 40 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.753 sec - - - - - -Writing... -light_2104029182_21_HDR.lz4 -light_2104029182_21_RNM0.lz4 -light_2104029182_21_RNM1.lz4 -light_2104029182_21_RNM2.lz4 -light_2104029182_21_RNM3.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_19_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 1.671 sec - -Writing... -PointBatch_19_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_19_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.39 sec - -Writing... -light_1340649188_19_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_19_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.003 sec - -Writing... -light_2104029182_19_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_7_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 1.01 sec - -Writing... -PointBatch_7_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_7_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.117 sec - -Writing... -light_1340649188_7_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_7_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.975 sec - -Writing... -light_2104029182_7_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_10_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.996 sec - -Writing... -PointBatch_10_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_10_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 5.717 sec - -Writing... -light_1340649188_10_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.475 sec - -Writing... -light_2104029182_10_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_20_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 1.021 sec - -Writing... -PointBatch_20_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_20_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 10.541 sec - -Writing... -light_1340649188_20_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_20_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.001 sec - -Writing... -light_2104029182_20_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_8_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.99 sec - -Writing... -PointBatch_8_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_8_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.214 sec - -Writing... -light_1340649188_8_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.041 sec - -Writing... -light_2104029182_8_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_0_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.992 sec - -Writing... -PointBatch_0_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_0_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.326 sec - -Writing... -light_1340649188_0_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.095 sec - -Writing... -light_2104029182_0_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_9_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.999 sec - -Writing... -PointBatch_9_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_9_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.006 sec - -Writing... -light_1340649188_9_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.956 sec - -Writing... -light_2104029182_9_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_12_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.996 sec - -Writing... -PointBatch_12_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_12_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.551 sec - -Writing... -light_1340649188_12_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_12_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.124 sec - -Writing... -light_2104029182_12_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_14_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.993 sec - -Writing... -PointBatch_14_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_14_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.22 sec - -Writing... -light_1340649188_14_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_14_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.11 sec - -Writing... -light_2104029182_14_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_4_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 1.007 sec - -Writing... -PointBatch_4_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_4_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.576 sec - -Writing... -light_1340649188_4_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_4_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.037 sec - -Writing... -light_2104029182_4_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_1_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.981 sec - -Writing... -PointBatch_1_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_1_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 5.057 sec - -Writing... -light_1340649188_1_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_1_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.16 sec - -Writing... -light_2104029182_1_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_13_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.997 sec - -Writing... -PointBatch_13_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_13_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.394 sec - -Writing... -light_1340649188_13_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_13_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.027 sec - -Writing... -light_2104029182_13_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_15_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.992 sec - -Writing... -PointBatch_15_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_15_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.473 sec - -Writing... -light_1340649188_15_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_15_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.013 sec - -Writing... -light_2104029182_15_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_6_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.99 sec - -Writing... -PointBatch_6_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_6_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.088 sec - -Writing... -light_1340649188_6_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_6_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.958 sec - -Writing... -light_2104029182_6_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_5_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 1.047 sec - -Writing... -PointBatch_5_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_5_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.637 sec - -Writing... -light_1340649188_5_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_5_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.087 sec - -Writing... -light_2104029182_5_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_18_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.982 sec - -Writing... -PointBatch_18_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_18_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.337 sec - -Writing... -light_1340649188_18_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_18_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.857 sec - -Writing... -light_2104029182_18_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_2_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.987 sec - -Writing... -PointBatch_2_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_2_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.388 sec - -Writing... -light_1340649188_2_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_2_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.19 sec - -Writing... -light_2104029182_2_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_11_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.994 sec - -Writing... -PointBatch_11_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_11_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.219 sec - -Writing... -light_1340649188_11_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_11_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.179 sec - -Writing... -light_2104029182_11_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_3_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 1.001 sec - -Writing... -PointBatch_3_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_3_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.926 sec - -Writing... -light_1340649188_3_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_3_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.175 sec - -Writing... -light_2104029182_3_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_16_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 1.038 sec - -Writing... -PointBatch_16_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_16_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.68 sec - -Writing... -light_1340649188_16_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_16_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.942 sec - -Writing... -light_2104029182_16_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_17_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 1.058 sec - -Writing... -PointBatch_17_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_17_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.767 sec - -Writing... -light_1340649188_17_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_17_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.868 sec - -Writing... -light_2104029182_17_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.712 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.926 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.9 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.68 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.997 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.855 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.813 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.382 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.204 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.933 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.44 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.742 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.775 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.678 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.02 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.257 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.178 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.079 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.419 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.332 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.03 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.663 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.943 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.889 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.588 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.934 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.848 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.872 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.379 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.206 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.93 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.441 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.753 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.934 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.818 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.029 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.258 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.221 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.083 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.478 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.364 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.071 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.705 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.926 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.984 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.702 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.068 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.124 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.963 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.486 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.379 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.112 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.552 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.955 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.821 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.679 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.008 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.25 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.153 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.02 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.382 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.33 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.052 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.686 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.881 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.851 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.575 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.942 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.85 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.826 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.379 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.194 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.926 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.45 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.751 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.762 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.663 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.237 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.184 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.047 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.41 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.318 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.027 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgiprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgiprobesh -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGIProbeSH.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass probes_final_HDR... -Skipping pass HDR2 -Pass probes_final_RNM0... -Pass probes_final_RNM1... -Pass probes_final_RNM2... -Pass probes_final_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4335mb ------ -Mem stats: -Total: 701 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 40 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 0.819 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -probes_final_HDR.lz4 -probes_final_RNM0.lz4 -probes_final_RNM1.lz4 -probes_final_RNM2.lz4 -probes_final_RNM3.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.658 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.893 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.849 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 4.607 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.936 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.866 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.849 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.398 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.215 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.984 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.476 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.733 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.858 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.696 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.004 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.244 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.147 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.022 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.364 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.342 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.073 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_final_HDR.lz4 -Done -Init... -addsh -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addsh -USING FLOAT -Loading shader addSH.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader dilate.ptx::oxMain... -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LM0.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.822 sec -Writing... -uvpos_Main_scene_LM0.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA12.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.765 sec -Writing... -uvpos_Main_scene_LMA12.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA20.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.765 sec -Writing... -uvpos_Main_scene_LMA20.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA19.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.728 sec -Writing... -uvpos_Main_scene_LMA19.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA11.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.75 sec -Writing... -uvpos_Main_scene_LMA11.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA9.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.759 sec -Writing... -uvpos_Main_scene_LMA9.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA10.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.722 sec -Writing... -uvpos_Main_scene_LMA10.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA7.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.685 sec -Writing... -uvpos_Main_scene_LMA7.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA5.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.743 sec -Writing... -uvpos_Main_scene_LMA5.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA15.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.725 sec -Writing... -uvpos_Main_scene_LMA15.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA18.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.714 sec -Writing... -uvpos_Main_scene_LMA18.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA6.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.689 sec -Writing... -uvpos_Main_scene_LMA6.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA4.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.691 sec -Writing... -uvpos_Main_scene_LMA4.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA13.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.749 sec -Writing... -uvpos_Main_scene_LMA13.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA14.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.723 sec -Writing... -uvpos_Main_scene_LMA14.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA1.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.681 sec -Writing... -uvpos_Main_scene_LMA1.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA17.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.695 sec -Writing... -uvpos_Main_scene_LMA17.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA8.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.744 sec -Writing... -uvpos_Main_scene_LMA8.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA16.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.735 sec -Writing... -uvpos_Main_scene_LMA16.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.702 sec -Writing... -uvpos_Main_scene_LMA3.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA2.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.699 sec -Writing... -uvpos_Main_scene_LMA2.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LM0_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.064 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA12_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.112 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA20_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.737 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA19_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 2.524 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA11_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.225 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA9_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.198 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA10_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.164 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA7_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.379 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA5_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.306 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA15_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.219 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA18_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.613 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA6_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.322 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA4_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.171 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA13_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.16 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA14_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.241 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA1_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.831 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA17_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.402 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA8_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.27 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA16_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.473 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA3_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.944 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA2_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.854 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_ao_Mask.lz4 -Done -Init... -batchpointlightprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlightprobesh -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLightProbeSH.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass PointBatch_21_0_0_HDR... -Skipping pass Mask -Pass PointBatch_21_0_0_RNM0... -Pass PointBatch_21_0_0_RNM1... -Pass PointBatch_21_0_0_RNM2... -Pass PointBatch_21_0_0_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4542mb ------ -Mem stats: -Total: 494 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 40 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 1.152 sec - - - - - -Writing... -PointBatch_21_0_0_HDR.lz4 -PointBatch_21_0_0_RNM0.lz4 -PointBatch_21_0_0_RNM1.lz4 -PointBatch_21_0_0_RNM2.lz4 -PointBatch_21_0_0_RNM3.lz4 -Done -Init... -batchpointlightprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlightprobesh -USING HALF -Load shaders... -Loading shader lmBatchPointLightProbeSH.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass PointBatch_21_1_9_HDR... -Skipping pass Mask -Pass PointBatch_21_1_9_RNM0... -Pass PointBatch_21_1_9_RNM1... -Pass PointBatch_21_1_9_RNM2... -Pass PointBatch_21_1_9_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4544mb ------ -Mem stats: -Total: 492 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 40 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.168 sec - - - - - -Writing... -PointBatch_21_1_9_HDR.lz4 -PointBatch_21_1_9_RNM0.lz4 -PointBatch_21_1_9_RNM1.lz4 -PointBatch_21_1_9_RNM2.lz4 -PointBatch_21_1_9_RNM3.lz4 -Done -Init... -skycubemapprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemapprobesh -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemapProbeSH.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 6 -Num tex: 6 -Skipping pass LDR -Pass light_1340649188_21_HDR... -Pass light_1340649188_21_RNM0... -Pass light_1340649188_21_RNM1... -Pass light_1340649188_21_RNM2... -Pass light_1340649188_21_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4516mb ------ -Mem stats: -Total: 520 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 40 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.954 sec - - - - - -Writing... -light_1340649188_21_HDR.lz4 -light_1340649188_21_RNM0.lz4 -light_1340649188_21_RNM1.lz4 -light_1340649188_21_RNM2.lz4 -light_1340649188_21_RNM3.lz4 -Done -Init... -sunprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sunprobesh -USING HALF -Load shaders... -Loading shader lmSunProbeSH.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass light_2104029182_21_HDR... -Skipping pass Mask -Pass light_2104029182_21_RNM0... -Pass light_2104029182_21_RNM1... -Pass light_2104029182_21_RNM2... -Pass light_2104029182_21_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4540mb ------ -Mem stats: -Total: 496 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 40 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.724 sec - - - - - -Writing... -light_2104029182_21_HDR.lz4 -light_2104029182_21_RNM0.lz4 -light_2104029182_21_RNM1.lz4 -light_2104029182_21_RNM2.lz4 -light_2104029182_21_RNM3.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_19_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.958 sec - -Writing... -PointBatch_19_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_19_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.986 sec - -Writing... -PointBatch_19_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_19_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.138 sec - -Writing... -light_1340649188_19_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_19_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.952 sec - -Writing... -light_2104029182_19_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_7_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.963 sec - -Writing... -PointBatch_7_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_7_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.953 sec - -Writing... -PointBatch_7_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_7_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.825 sec - -Writing... -light_1340649188_7_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_7_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.95 sec - -Writing... -light_2104029182_7_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_10_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.967 sec - -Writing... -PointBatch_10_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_10_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.975 sec - -Writing... -PointBatch_10_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_10_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 5.387 sec - -Writing... -light_1340649188_10_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.387 sec - -Writing... -light_2104029182_10_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_20_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 1.003 sec - -Writing... -PointBatch_20_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_20_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.185 sec - -Writing... -PointBatch_20_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_20_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 10.883 sec - -Writing... -light_1340649188_20_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_20_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.032 sec - -Writing... -light_2104029182_20_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_8_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.975 sec - -Writing... -PointBatch_8_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_8_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.995 sec - -Writing... -PointBatch_8_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_8_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.148 sec - -Writing... -light_1340649188_8_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.029 sec - -Writing... -light_2104029182_8_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_0_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.988 sec - -Writing... -PointBatch_0_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_0_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.009 sec - -Writing... -PointBatch_0_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_0_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.316 sec - -Writing... -light_1340649188_0_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.105 sec - -Writing... -light_2104029182_0_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_9_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 1.003 sec - -Writing... -PointBatch_9_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_9_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.985 sec - -Writing... -PointBatch_9_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_9_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.985 sec - -Writing... -light_1340649188_9_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.949 sec - -Writing... -light_2104029182_9_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_12_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.988 sec - -Writing... -PointBatch_12_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_12_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.991 sec - -Writing... -PointBatch_12_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_12_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.482 sec - -Writing... -light_1340649188_12_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_12_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.129 sec - -Writing... -light_2104029182_12_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_14_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.987 sec - -Writing... -PointBatch_14_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_14_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.994 sec - -Writing... -PointBatch_14_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_14_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.246 sec - -Writing... -light_1340649188_14_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_14_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.087 sec - -Writing... -light_2104029182_14_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_4_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.995 sec - -Writing... -PointBatch_4_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_4_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.01 sec - -Writing... -PointBatch_4_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_4_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.456 sec - -Writing... -light_1340649188_4_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_4_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.05 sec - -Writing... -light_2104029182_4_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_1_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 1.001 sec - -Writing... -PointBatch_1_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_1_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.006 sec - -Writing... -PointBatch_1_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_1_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 5.09 sec - -Writing... -light_1340649188_1_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_1_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.174 sec - -Writing... -light_2104029182_1_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_13_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 1.001 sec - -Writing... -PointBatch_13_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_13_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.031 sec - -Writing... -PointBatch_13_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_13_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.389 sec - -Writing... -light_1340649188_13_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_13_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.018 sec - -Writing... -light_2104029182_13_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_15_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 1.002 sec - -Writing... -PointBatch_15_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_15_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.998 sec - -Writing... -PointBatch_15_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_15_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.49 sec - -Writing... -light_1340649188_15_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_15_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.035 sec - -Writing... -light_2104029182_15_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_6_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.997 sec - -Writing... -PointBatch_6_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_6_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.985 sec - -Writing... -PointBatch_6_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_6_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.007 sec - -Writing... -light_1340649188_6_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_6_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.95 sec - -Writing... -light_2104029182_6_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_5_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 1.005 sec - -Writing... -PointBatch_5_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_5_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.99 sec - -Writing... -PointBatch_5_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_5_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.611 sec - -Writing... -light_1340649188_5_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_5_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.076 sec - -Writing... -light_2104029182_5_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_18_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 1.01 sec - -Writing... -PointBatch_18_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_18_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.985 sec - -Writing... -PointBatch_18_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_18_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.388 sec - -Writing... -light_1340649188_18_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_18_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.86 sec - -Writing... -light_2104029182_18_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_2_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.982 sec - -Writing... -PointBatch_2_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_2_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.016 sec - -Writing... -PointBatch_2_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_2_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.339 sec - -Writing... -light_1340649188_2_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_2_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.171 sec - -Writing... -light_2104029182_2_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_11_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.983 sec - -Writing... -PointBatch_11_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_11_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1 sec - -Writing... -PointBatch_11_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_11_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.201 sec - -Writing... -light_1340649188_11_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_11_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.175 sec - -Writing... -light_2104029182_11_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_3_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.994 sec - -Writing... -PointBatch_3_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_3_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.047 sec - -Writing... -PointBatch_3_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_3_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.852 sec - -Writing... -light_1340649188_3_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_3_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.214 sec - -Writing... -light_2104029182_3_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_16_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.987 sec - -Writing... -PointBatch_16_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_16_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.989 sec - -Writing... -PointBatch_16_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_16_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.583 sec - -Writing... -light_1340649188_16_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_16_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.929 sec - -Writing... -light_2104029182_16_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -# COOKIE: 128 128 -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_17_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4574mb ------ -Mem stats: -Total: 462 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4534 ------ -Render time: 0.982 sec - -Writing... -PointBatch_17_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_17_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.005 sec - -Writing... -PointBatch_17_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_17_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.727 sec - -Writing... -light_1340649188_17_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_17_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.851 sec - -Writing... -light_2104029182_17_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.656 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.919 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.865 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.811 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.918 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.959 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.872 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.557 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.277 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.002 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.456 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.789 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.787 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.653 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.049 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.295 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.156 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.002 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.363 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.317 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.037 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.64 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.884 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.873 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.546 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.927 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.882 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.839 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.349 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.194 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.944 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.476 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.743 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.773 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.66 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.999 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.276 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.153 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.014 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.351 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.329 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.028 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.661 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.878 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.998 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.661 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.945 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.927 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.864 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.443 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.356 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.999 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.494 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.773 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.958 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.77 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.041 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.288 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.312 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.157 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.36 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.333 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.063 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.675 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.868 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.829 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.61 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.927 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.84 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.824 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.4 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.176 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.894 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.44 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.744 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.762 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.661 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.019 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.247 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.2 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.041 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.412 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.324 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.057 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgiprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgiprobesh -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGIProbeSH.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass probes_final_HDR... -Skipping pass HDR2 -Pass probes_final_RNM0... -Pass probes_final_RNM1... -Pass probes_final_RNM2... -Pass probes_final_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4335mb ------ -Mem stats: -Total: 701 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 40 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 0.846 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -probes_final_HDR.lz4 -probes_final_RNM0.lz4 -probes_final_RNM1.lz4 -probes_final_RNM2.lz4 -probes_final_RNM3.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.698 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.896 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.843 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 4.546 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.943 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.872 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.823 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.358 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.209 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.934 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.425 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.747 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.765 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.673 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.017 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.257 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.157 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.067 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.406 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.308 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_final_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_final_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4367mb ------ -Mem stats: -Total: 669 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.028 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_final_HDR.lz4 -Done -Init... -addsh -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addsh -USING FLOAT -Loading shader addSH.ptx::oxMain... -Launched -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader dilate.ptx::oxMain... -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LM0.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.772 sec -Writing... -uvpos_Main_scene_LM0.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA12.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.72 sec -Writing... -uvpos_Main_scene_LMA12.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA20.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.713 sec -Writing... -uvpos_Main_scene_LMA20.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA19.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.766 sec -Writing... -uvpos_Main_scene_LMA19.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA11.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.903 sec -Writing... -uvpos_Main_scene_LMA11.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA9.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.844 sec -Writing... -uvpos_Main_scene_LMA9.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA10.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.878 sec -Writing... -uvpos_Main_scene_LMA10.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA7.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.73 sec -Writing... -uvpos_Main_scene_LMA7.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA5.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.755 sec -Writing... -uvpos_Main_scene_LMA5.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA15.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.716 sec -Writing... -uvpos_Main_scene_LMA15.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA18.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.745 sec -Writing... -uvpos_Main_scene_LMA18.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA6.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.737 sec -Writing... -uvpos_Main_scene_LMA6.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA4.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.705 sec -Writing... -uvpos_Main_scene_LMA4.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA13.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.683 sec -Writing... -uvpos_Main_scene_LMA13.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA14.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.657 sec -Writing... -uvpos_Main_scene_LMA14.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA1.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.726 sec -Writing... -uvpos_Main_scene_LMA1.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA17.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.73 sec -Writing... -uvpos_Main_scene_LMA17.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA8.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.686 sec -Writing... -uvpos_Main_scene_LMA8.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA16.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.69 sec -Writing... -uvpos_Main_scene_LMA16.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.742 sec -Writing... -uvpos_Main_scene_LMA3.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA2.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.741 sec -Writing... -uvpos_Main_scene_LMA2.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LM0_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.086 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA12_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.177 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA20_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.923 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA19_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 2.727 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA11_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.301 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA9_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.211 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA10_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.152 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA7_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.272 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA5_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.266 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA15_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.154 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA18_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.509 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA6_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.109 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA4_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.122 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA13_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.09 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA14_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.152 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA1_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.887 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA17_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.369 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA8_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.274 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA16_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.39 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA3_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.973 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA2_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.778 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_ao_Mask.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_21_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.817 sec - -Writing... -PointBatch_21_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_21_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 2.04 sec - -Writing... -PointBatch_21_1_9_HDR.lz4 -Done -Init... -skycubemapprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemapprobesh -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemapProbeSH.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 6 -Num tex: 6 -Skipping pass LDR -Pass light_1340649188_21_HDR... -Pass light_1340649188_21_RNM0... -Pass light_1340649188_21_RNM1... -Pass light_1340649188_21_RNM2... -Pass light_1340649188_21_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4516mb ------ -Mem stats: -Total: 520 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 40 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.919 sec - - - - - -Writing... -light_1340649188_21_HDR.lz4 -light_1340649188_21_RNM0.lz4 -light_1340649188_21_RNM1.lz4 -light_1340649188_21_RNM2.lz4 -light_1340649188_21_RNM3.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_21_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.756 sec - -Writing... -light_2104029182_21_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_19_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.987 sec - -Writing... -PointBatch_19_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_19_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.968 sec - -Writing... -PointBatch_19_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_19_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.114 sec - -Writing... -light_1340649188_19_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_19_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.062 sec - -Writing... -light_2104029182_19_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_7_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.978 sec - -Writing... -PointBatch_7_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_7_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.985 sec - -Writing... -PointBatch_7_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_7_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.763 sec - -Writing... -light_1340649188_7_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_7_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.956 sec - -Writing... -light_2104029182_7_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_10_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.952 sec - -Writing... -PointBatch_10_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_10_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.019 sec - -Writing... -PointBatch_10_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_10_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 5.208 sec - -Writing... -light_1340649188_10_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.375 sec - -Writing... -light_2104029182_10_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_20_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.95 sec - -Writing... -PointBatch_20_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_20_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.989 sec - -Writing... -PointBatch_20_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_20_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 9.56 sec - -Writing... -light_1340649188_20_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_20_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.908 sec - -Writing... -light_2104029182_20_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_8_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.941 sec - -Writing... -PointBatch_8_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_8_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.04 sec - -Writing... -PointBatch_8_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_8_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.955 sec - -Writing... -light_1340649188_8_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.063 sec - -Writing... -light_2104029182_8_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_0_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.964 sec - -Writing... -PointBatch_0_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_0_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.999 sec - -Writing... -PointBatch_0_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_0_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.164 sec - -Writing... -light_1340649188_0_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.089 sec - -Writing... -light_2104029182_0_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_9_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.012 sec - -Writing... -PointBatch_9_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_9_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.978 sec - -Writing... -PointBatch_9_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_9_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.762 sec - -Writing... -light_1340649188_9_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.93 sec - -Writing... -light_2104029182_9_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_12_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.003 sec - -Writing... -PointBatch_12_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_12_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.958 sec - -Writing... -PointBatch_12_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_12_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.15 sec - -Writing... -light_1340649188_12_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_12_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.039 sec - -Writing... -light_2104029182_12_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_14_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.972 sec - -Writing... -PointBatch_14_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_14_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.946 sec - -Writing... -PointBatch_14_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_14_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.879 sec - -Writing... -light_1340649188_14_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_14_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.028 sec - -Writing... -light_2104029182_14_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_4_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.018 sec - -Writing... -PointBatch_4_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_4_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.047 sec - -Writing... -PointBatch_4_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_4_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.13 sec - -Writing... -light_1340649188_4_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_4_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.023 sec - -Writing... -light_2104029182_4_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_1_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.014 sec - -Writing... -PointBatch_1_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_1_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.018 sec - -Writing... -PointBatch_1_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_1_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.621 sec - -Writing... -light_1340649188_1_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_1_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.158 sec - -Writing... -light_2104029182_1_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_13_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.089 sec - -Writing... -PointBatch_13_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_13_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.985 sec - -Writing... -PointBatch_13_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_13_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.23 sec - -Writing... -light_1340649188_13_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_13_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.053 sec - -Writing... -light_2104029182_13_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_15_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.051 sec - -Writing... -PointBatch_15_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_15_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.05 sec - -Writing... -PointBatch_15_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_15_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.347 sec - -Writing... -light_1340649188_15_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_15_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.974 sec - -Writing... -light_2104029182_15_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_6_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.019 sec - -Writing... -PointBatch_6_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_6_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.026 sec - -Writing... -PointBatch_6_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_6_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.744 sec - -Writing... -light_1340649188_6_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_6_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.974 sec - -Writing... -light_2104029182_6_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_5_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.941 sec - -Writing... -PointBatch_5_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_5_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.068 sec - -Writing... -PointBatch_5_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_5_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.354 sec - -Writing... -light_1340649188_5_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_5_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.028 sec - -Writing... -light_2104029182_5_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_18_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.01 sec - -Writing... -PointBatch_18_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_18_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.112 sec - -Writing... -PointBatch_18_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_18_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.189 sec - -Writing... -light_1340649188_18_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_18_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.854 sec - -Writing... -light_2104029182_18_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_2_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.967 sec - -Writing... -PointBatch_2_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_2_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.983 sec - -Writing... -PointBatch_2_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_2_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.124 sec - -Writing... -light_1340649188_2_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_2_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.102 sec - -Writing... -light_2104029182_2_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_11_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.993 sec - -Writing... -PointBatch_11_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_11_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.992 sec - -Writing... -PointBatch_11_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_11_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.897 sec - -Writing... -light_1340649188_11_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_11_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.085 sec - -Writing... -light_2104029182_11_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_3_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.971 sec - -Writing... -PointBatch_3_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_3_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.945 sec - -Writing... -PointBatch_3_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_3_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.42 sec - -Writing... -light_1340649188_3_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_3_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.143 sec - -Writing... -light_2104029182_3_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_16_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.958 sec - -Writing... -PointBatch_16_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_16_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.983 sec - -Writing... -PointBatch_16_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_16_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.387 sec - -Writing... -light_1340649188_16_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_16_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.859 sec - -Writing... -light_2104029182_16_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_17_0_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.96 sec - -Writing... -PointBatch_17_0_0_HDR.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_17_1_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.961 sec - -Writing... -PointBatch_17_1_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_17_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.589 sec - -Writing... -light_1340649188_17_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_17_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.802 sec - -Writing... -light_2104029182_17_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.55 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.836 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.695 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.274 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.765 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.712 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.723 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.18 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.029 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.793 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.26 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.627 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.673 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.542 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.855 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.168 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.988 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.861 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.185 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.23 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 0.948 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.509 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.753 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.602 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.138 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.794 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.702 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.675 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.189 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.053 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.787 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.252 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.594 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.637 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.512 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.839 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.164 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.999 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.858 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.172 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.222 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 0.953 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.516 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.792 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.601 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.15 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.813 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.701 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.675 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.198 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.029 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.771 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.254 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.623 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.644 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.539 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.832 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.146 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.962 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.859 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.209 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.265 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 0.98 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.546 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.727 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.678 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.137 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.775 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.697 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.716 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.17 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.029 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.771 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.242 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.599 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.675 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.518 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.888 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.19 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.016 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.88 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.177 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.243 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 0.965 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgiprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgiprobesh -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGIProbeSH.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass probes_final_HDR... -Pass probes_final_HDR2... -Pass probes_final_RNM0... -Pass probes_final_RNM1... -Pass probes_final_RNM2... -Pass probes_final_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4327mb ------ -Mem stats: -Total: 709 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 48 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.026 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -probes_final_HDR.lz4 -probes_final_HDR2.lz4 -probes_final_RNM0.lz4 -probes_final_RNM1.lz4 -probes_final_RNM2.lz4 -probes_final_RNM3.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_final_HDR... -Pass Main_scene_LM0_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.729 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_final_HDR.lz4 -Main_scene_LM0_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_final_HDR... -Pass Main_scene_LMA12_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.748 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_final_HDR.lz4 -Main_scene_LMA12_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_final_HDR... -Pass Main_scene_LMA20_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.629 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_final_HDR.lz4 -Main_scene_LMA20_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_final_HDR... -Pass Main_scene_LMA19_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 4.118 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_final_HDR.lz4 -Main_scene_LMA19_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_final_HDR... -Pass Main_scene_LMA11_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.884 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_final_HDR.lz4 -Main_scene_LMA11_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_final_HDR... -Pass Main_scene_LMA9_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.732 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_final_HDR.lz4 -Main_scene_LMA9_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_final_HDR... -Pass Main_scene_LMA10_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.696 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_final_HDR.lz4 -Main_scene_LMA10_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_final_HDR... -Pass Main_scene_LMA7_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.206 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_final_HDR.lz4 -Main_scene_LMA7_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_final_HDR... -Pass Main_scene_LMA5_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.074 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_final_HDR.lz4 -Main_scene_LMA5_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_final_HDR... -Pass Main_scene_LMA15_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.839 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_final_HDR.lz4 -Main_scene_LMA15_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_final_HDR... -Pass Main_scene_LMA18_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.292 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_final_HDR.lz4 -Main_scene_LMA18_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_final_HDR... -Pass Main_scene_LMA6_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.609 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_final_HDR.lz4 -Main_scene_LMA6_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_final_HDR... -Pass Main_scene_LMA4_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.697 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_final_HDR.lz4 -Main_scene_LMA4_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_final_HDR... -Pass Main_scene_LMA13_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.539 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_final_HDR.lz4 -Main_scene_LMA13_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_final_HDR... -Pass Main_scene_LMA14_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.838 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_final_HDR.lz4 -Main_scene_LMA14_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_final_HDR... -Pass Main_scene_LMA1_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.14 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_final_HDR.lz4 -Main_scene_LMA1_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_final_HDR... -Pass Main_scene_LMA17_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.971 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_final_HDR.lz4 -Main_scene_LMA17_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_final_HDR... -Pass Main_scene_LMA8_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.863 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_final_HDR.lz4 -Main_scene_LMA8_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_final_HDR... -Pass Main_scene_LMA16_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.178 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_final_HDR.lz4 -Main_scene_LMA16_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_final_HDR... -Pass Main_scene_LMA3_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.248 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_final_HDR.lz4 -Main_scene_LMA3_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_final_HDR... -Pass Main_scene_LMA2_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.007 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_final_HDR.lz4 -Main_scene_LMA2_final_HDR2.lz4 -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -addsh -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addsh -USING FLOAT -Loading shader addSH.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader dilate.ptx::oxMain... -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LM0.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.95 sec -Writing... -uvpos_Main_scene_LM0.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA12.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 1.161 sec -Writing... -uvpos_Main_scene_LMA12.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA20.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.96 sec -Writing... -uvpos_Main_scene_LMA20.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA19.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.913 sec -Writing... -uvpos_Main_scene_LMA19.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA11.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.93 sec -Writing... -uvpos_Main_scene_LMA11.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA9.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.882 sec -Writing... -uvpos_Main_scene_LMA9.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA10.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.934 sec -Writing... -uvpos_Main_scene_LMA10.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA7.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.998 sec -Writing... -uvpos_Main_scene_LMA7.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA5.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 1.05 sec -Writing... -uvpos_Main_scene_LMA5.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA15.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.906 sec -Writing... -uvpos_Main_scene_LMA15.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA18.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.895 sec -Writing... -uvpos_Main_scene_LMA18.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA6.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.86 sec -Writing... -uvpos_Main_scene_LMA6.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA4.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.927 sec -Writing... -uvpos_Main_scene_LMA4.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA13.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.845 sec -Writing... -uvpos_Main_scene_LMA13.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA14.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.887 sec -Writing... -uvpos_Main_scene_LMA14.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA1.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.79 sec -Writing... -uvpos_Main_scene_LMA1.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA17.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.718 sec -Writing... -uvpos_Main_scene_LMA17.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA8.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.771 sec -Writing... -uvpos_Main_scene_LMA8.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA16.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.737 sec -Writing... -uvpos_Main_scene_LMA16.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.756 sec -Writing... -uvpos_Main_scene_LMA3.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA2.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.751 sec -Writing... -uvpos_Main_scene_LMA2.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LM0_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.128 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA12_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.204 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA20_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.824 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA19_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 2.721 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA11_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.241 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA9_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.217 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA10_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.212 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA7_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.353 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA5_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.318 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA15_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.24 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA18_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.58 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA6_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.188 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA4_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.166 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA13_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.11 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA14_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.23 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA1_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.876 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA17_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.416 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA8_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.299 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA16_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.434 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA3_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.981 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA2_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.832 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_ao_Mask.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_21_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.027 sec - -Writing... -PointBatch_21_0_9_HDR.lz4 -Done -Init... -skycubemapprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemapprobesh -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemapProbeSH.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 6 -Num tex: 6 -Skipping pass LDR -Pass light_1340649188_21_HDR... -Pass light_1340649188_21_RNM0... -Pass light_1340649188_21_RNM1... -Pass light_1340649188_21_RNM2... -Pass light_1340649188_21_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4516mb ------ -Mem stats: -Total: 520 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 40 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.957 sec - - - - - -Writing... -light_1340649188_21_HDR.lz4 -light_1340649188_21_RNM0.lz4 -light_1340649188_21_RNM1.lz4 -light_1340649188_21_RNM2.lz4 -light_1340649188_21_RNM3.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_21_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.766 sec - -Writing... -light_2104029182_21_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_19_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.055 sec - -Writing... -PointBatch_19_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_19_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.204 sec - -Writing... -light_1340649188_19_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_19_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.023 sec - -Writing... -light_2104029182_19_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_7_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.07 sec - -Writing... -PointBatch_7_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_7_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.98 sec - -Writing... -light_1340649188_7_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_7_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.007 sec - -Writing... -light_2104029182_7_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_10_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.034 sec - -Writing... -PointBatch_10_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_10_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 5.599 sec - -Writing... -light_1340649188_10_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.454 sec - -Writing... -light_2104029182_10_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_20_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.048 sec - -Writing... -PointBatch_20_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_20_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 10.103 sec - -Writing... -light_1340649188_20_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_20_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.001 sec - -Writing... -light_2104029182_20_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_8_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.035 sec - -Writing... -PointBatch_8_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_8_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.021 sec - -Writing... -light_1340649188_8_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.052 sec - -Writing... -light_2104029182_8_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_0_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.043 sec - -Writing... -PointBatch_0_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_0_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.108 sec - -Writing... -light_1340649188_0_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.1 sec - -Writing... -light_2104029182_0_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_9_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.036 sec - -Writing... -PointBatch_9_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_9_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.837 sec - -Writing... -light_1340649188_9_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.963 sec - -Writing... -light_2104029182_9_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_12_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.046 sec - -Writing... -PointBatch_12_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_12_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.31 sec - -Writing... -light_1340649188_12_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_12_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.108 sec - -Writing... -light_2104029182_12_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_14_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.023 sec - -Writing... -PointBatch_14_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_14_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.151 sec - -Writing... -light_1340649188_14_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_14_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.122 sec - -Writing... -light_2104029182_14_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_4_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.021 sec - -Writing... -PointBatch_4_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_4_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.36 sec - -Writing... -light_1340649188_4_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_4_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.075 sec - -Writing... -light_2104029182_4_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_1_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.026 sec - -Writing... -PointBatch_1_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_1_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.834 sec - -Writing... -light_1340649188_1_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_1_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.222 sec - -Writing... -light_2104029182_1_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_13_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.027 sec - -Writing... -PointBatch_13_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_13_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.307 sec - -Writing... -light_1340649188_13_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_13_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.043 sec - -Writing... -light_2104029182_13_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_15_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.067 sec - -Writing... -PointBatch_15_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_15_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.342 sec - -Writing... -light_1340649188_15_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_15_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.013 sec - -Writing... -light_2104029182_15_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_6_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.006 sec - -Writing... -PointBatch_6_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_6_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.912 sec - -Writing... -light_1340649188_6_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_6_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.982 sec - -Writing... -light_2104029182_6_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_5_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.046 sec - -Writing... -PointBatch_5_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_5_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.463 sec - -Writing... -light_1340649188_5_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_5_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.209 sec - -Writing... -light_2104029182_5_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_18_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.021 sec - -Writing... -PointBatch_18_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_18_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.241 sec - -Writing... -light_1340649188_18_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_18_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.851 sec - -Writing... -light_2104029182_18_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_2_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.029 sec - -Writing... -PointBatch_2_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_2_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.407 sec - -Writing... -light_1340649188_2_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_2_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.184 sec - -Writing... -light_2104029182_2_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_11_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.05 sec - -Writing... -PointBatch_11_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_11_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.996 sec - -Writing... -light_1340649188_11_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_11_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.248 sec - -Writing... -light_2104029182_11_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_3_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.054 sec - -Writing... -PointBatch_3_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_3_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.635 sec - -Writing... -light_1340649188_3_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_3_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.195 sec - -Writing... -light_2104029182_3_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_16_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.996 sec - -Writing... -PointBatch_16_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_16_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.463 sec - -Writing... -light_1340649188_16_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_16_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.867 sec - -Writing... -light_2104029182_16_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_17_0_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.993 sec - -Writing... -PointBatch_17_0_9_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_17_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.59 sec - -Writing... -light_1340649188_17_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_17_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.792 sec - -Writing... -light_2104029182_17_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.657 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.807 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.666 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.301 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.824 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.801 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.732 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.22 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.126 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.865 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.391 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.664 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.685 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.563 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.931 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.268 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.025 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.96 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.28 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.314 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.001 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.611 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.987 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 3.025 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.492 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.945 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.906 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.879 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.365 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.24 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.992 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.396 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.737 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.771 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.559 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.989 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.256 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.191 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.061 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.324 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.351 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.075 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.633 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.933 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.833 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.403 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.953 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.973 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.794 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.344 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.146 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.952 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.412 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.757 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.802 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.644 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.953 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.252 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.163 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.028 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.347 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.381 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.049 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.63 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.92 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.795 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.379 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.91 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.853 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.807 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.35 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.181 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.926 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.394 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.702 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.8 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.646 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.95 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.231 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.194 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.99 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.416 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.43 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.066 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgiprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgiprobesh -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGIProbeSH.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass probes_final_HDR... -Pass probes_final_HDR2... -Pass probes_final_RNM0... -Pass probes_final_RNM1... -Pass probes_final_RNM2... -Pass probes_final_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4327mb ------ -Mem stats: -Total: 709 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 48 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 0.853 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -probes_final_HDR.lz4 -probes_final_HDR2.lz4 -probes_final_RNM0.lz4 -probes_final_RNM1.lz4 -probes_final_RNM2.lz4 -probes_final_RNM3.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_final_HDR... -Pass Main_scene_LM0_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.699 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_final_HDR.lz4 -Main_scene_LM0_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_final_HDR... -Pass Main_scene_LMA12_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.869 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_final_HDR.lz4 -Main_scene_LMA12_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_final_HDR... -Pass Main_scene_LMA20_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.767 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_final_HDR.lz4 -Main_scene_LMA20_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_final_HDR... -Pass Main_scene_LMA19_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 4.382 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_final_HDR.lz4 -Main_scene_LMA19_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_final_HDR... -Pass Main_scene_LMA11_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.882 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_final_HDR.lz4 -Main_scene_LMA11_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_final_HDR... -Pass Main_scene_LMA9_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.807 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_final_HDR.lz4 -Main_scene_LMA9_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_final_HDR... -Pass Main_scene_LMA10_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.77 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_final_HDR.lz4 -Main_scene_LMA10_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_final_HDR... -Pass Main_scene_LMA7_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.454 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_final_HDR.lz4 -Main_scene_LMA7_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_final_HDR... -Pass Main_scene_LMA5_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.327 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_final_HDR.lz4 -Main_scene_LMA5_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_final_HDR... -Pass Main_scene_LMA15_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.028 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_final_HDR.lz4 -Main_scene_LMA15_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_final_HDR... -Pass Main_scene_LMA18_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.495 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_final_HDR.lz4 -Main_scene_LMA18_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_final_HDR... -Pass Main_scene_LMA6_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.872 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_final_HDR.lz4 -Main_scene_LMA6_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_final_HDR... -Pass Main_scene_LMA4_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.888 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_final_HDR.lz4 -Main_scene_LMA4_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_final_HDR... -Pass Main_scene_LMA13_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.762 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_final_HDR.lz4 -Main_scene_LMA13_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_final_HDR... -Pass Main_scene_LMA14_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.023 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_final_HDR.lz4 -Main_scene_LMA14_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_final_HDR... -Pass Main_scene_LMA1_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.326 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_final_HDR.lz4 -Main_scene_LMA1_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_final_HDR... -Pass Main_scene_LMA17_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.263 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_final_HDR.lz4 -Main_scene_LMA17_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_final_HDR... -Pass Main_scene_LMA8_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.069 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_final_HDR.lz4 -Main_scene_LMA8_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_final_HDR... -Pass Main_scene_LMA16_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.557 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_final_HDR.lz4 -Main_scene_LMA16_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_final_HDR... -Pass Main_scene_LMA3_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.383 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_final_HDR.lz4 -Main_scene_LMA3_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_final_HDR... -Pass Main_scene_LMA2_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.098 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_final_HDR.lz4 -Main_scene_LMA2_final_HDR2.lz4 -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -addsh -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addsh -USING FLOAT -Loading shader addSH.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader dilate.ptx::oxMain... -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LM0.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.692 sec -Writing... -uvpos_Main_scene_LM0.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA12.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.758 sec -Writing... -uvpos_Main_scene_LMA12.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA20.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.747 sec -Writing... -uvpos_Main_scene_LMA20.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA19.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.751 sec -Writing... -uvpos_Main_scene_LMA19.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA11.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.712 sec -Writing... -uvpos_Main_scene_LMA11.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA9.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.689 sec -Writing... -uvpos_Main_scene_LMA9.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA10.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.652 sec -Writing... -uvpos_Main_scene_LMA10.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA7.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.701 sec -Writing... -uvpos_Main_scene_LMA7.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA5.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.729 sec -Writing... -uvpos_Main_scene_LMA5.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA15.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.699 sec -Writing... -uvpos_Main_scene_LMA15.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA18.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.676 sec -Writing... -uvpos_Main_scene_LMA18.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA6.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.683 sec -Writing... -uvpos_Main_scene_LMA6.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA4.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.673 sec -Writing... -uvpos_Main_scene_LMA4.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA13.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.831 sec -Writing... -uvpos_Main_scene_LMA13.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA14.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.736 sec -Writing... -uvpos_Main_scene_LMA14.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA1.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.645 sec -Writing... -uvpos_Main_scene_LMA1.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA17.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.646 sec -Writing... -uvpos_Main_scene_LMA17.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA8.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.713 sec -Writing... -uvpos_Main_scene_LMA8.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA16.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.795 sec -Writing... -uvpos_Main_scene_LMA16.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA3.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.686 sec -Writing... -uvpos_Main_scene_LMA3.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA2.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.658 sec -Writing... -uvpos_Main_scene_LMA2.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LM0_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.045 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA12_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.207 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA20_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.753 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA19_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 2.723 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA11_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.181 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA9_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.201 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA10_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.168 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA7_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.42 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA5_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.339 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA15_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.188 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA18_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.506 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA6_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.102 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA4_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.11 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA13_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.093 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA14_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.208 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA1_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.892 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA17_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.364 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA8_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.264 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA16_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 1.379 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA3_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.956 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_ao_Mask.lz4 -Done -Init... -ao -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: ao -USING HALF -Load shaders... -Loading shader lmAO.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass HDR -Pass Main_scene_LMA2_ao_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4578mb ------ -Mem stats: -Total: 458 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 1 -UV GBuffer: 20 -Scene: 4533 ------ -Render time: 0.795 sec -Dilate... -Loading shader dilateMask.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_ao_Mask.lz4 -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_21_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.047 sec - -Writing... -PointBatch_21_0_10_HDR.lz4 -Done -Init... -skycubemapprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemapprobesh -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemapProbeSH.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 6 -Num tex: 6 -Skipping pass LDR -Pass light_1340649188_21_HDR... -Pass light_1340649188_21_RNM0... -Pass light_1340649188_21_RNM1... -Pass light_1340649188_21_RNM2... -Pass light_1340649188_21_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4516mb ------ -Mem stats: -Total: 520 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 40 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.925 sec - - - - - -Writing... -light_1340649188_21_HDR.lz4 -light_1340649188_21_RNM0.lz4 -light_1340649188_21_RNM1.lz4 -light_1340649188_21_RNM2.lz4 -light_1340649188_21_RNM3.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_21_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.755 sec - -Writing... -light_2104029182_21_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_19_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.058 sec - -Writing... -PointBatch_19_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_19_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.208 sec - -Writing... -light_1340649188_19_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_19_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.071 sec - -Writing... -light_2104029182_19_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_7_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.123 sec - -Writing... -PointBatch_7_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_7_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.967 sec - -Writing... -light_1340649188_7_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_7_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.034 sec - -Writing... -light_2104029182_7_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_10_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.989 sec - -Writing... -PointBatch_10_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_10_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 5.702 sec - -Writing... -light_1340649188_10_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.355 sec - -Writing... -light_2104029182_10_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_20_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.954 sec - -Writing... -PointBatch_20_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_20_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 9.699 sec - -Writing... -light_1340649188_20_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_20_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.88 sec - -Writing... -light_2104029182_20_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_8_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.006 sec - -Writing... -PointBatch_8_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_8_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.813 sec - -Writing... -light_1340649188_8_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_8_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.007 sec - -Writing... -light_2104029182_8_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_0_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.945 sec - -Writing... -PointBatch_0_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_0_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.006 sec - -Writing... -light_1340649188_0_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_0_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.036 sec - -Writing... -light_2104029182_0_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_9_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.972 sec - -Writing... -PointBatch_9_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_9_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.626 sec - -Writing... -light_1340649188_9_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_9_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.98 sec - -Writing... -light_2104029182_9_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_12_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.959 sec - -Writing... -PointBatch_12_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_12_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.381 sec - -Writing... -light_1340649188_12_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_12_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.149 sec - -Writing... -light_2104029182_12_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_14_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.969 sec - -Writing... -PointBatch_14_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_14_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.045 sec - -Writing... -light_1340649188_14_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_14_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.127 sec - -Writing... -light_2104029182_14_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_4_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.958 sec - -Writing... -PointBatch_4_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_4_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.266 sec - -Writing... -light_1340649188_4_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_4_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.047 sec - -Writing... -light_2104029182_4_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_1_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.127 sec - -Writing... -PointBatch_1_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_1_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.893 sec - -Writing... -light_1340649188_1_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_1_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.17 sec - -Writing... -light_2104029182_1_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_13_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.043 sec - -Writing... -PointBatch_13_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_13_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.258 sec - -Writing... -light_1340649188_13_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_13_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.006 sec - -Writing... -light_2104029182_13_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_15_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.004 sec - -Writing... -PointBatch_15_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_15_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.208 sec - -Writing... -light_1340649188_15_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_15_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.965 sec - -Writing... -light_2104029182_15_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_6_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.992 sec - -Writing... -PointBatch_6_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_6_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.702 sec - -Writing... -light_1340649188_6_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_6_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.964 sec - -Writing... -light_2104029182_6_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_5_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.99 sec - -Writing... -PointBatch_5_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_5_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.269 sec - -Writing... -light_1340649188_5_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_5_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.997 sec - -Writing... -light_2104029182_5_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_18_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 1.01 sec - -Writing... -PointBatch_18_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_18_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.221 sec - -Writing... -light_1340649188_18_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_18_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.903 sec - -Writing... -light_2104029182_18_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_2_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.96 sec - -Writing... -PointBatch_2_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_2_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.018 sec - -Writing... -light_1340649188_2_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_2_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.077 sec - -Writing... -light_2104029182_2_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_11_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.963 sec - -Writing... -PointBatch_11_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_11_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 3.8 sec - -Writing... -light_1340649188_11_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_11_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.107 sec - -Writing... -light_2104029182_11_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_3_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.956 sec - -Writing... -PointBatch_3_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_3_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 4.447 sec - -Writing... -light_1340649188_3_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_3_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.121 sec - -Writing... -light_2104029182_3_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_16_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.936 sec - -Writing... -PointBatch_16_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_16_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 2.378 sec - -Writing... -light_1340649188_16_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_16_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.888 sec - -Writing... -light_2104029182_16_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -batchpointlight -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: batchpointlight -USING HALF -Load shaders... -Loading shader lmBatchPointLight.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass PointBatch_17_0_10_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4576mb ------ -Mem stats: -Total: 460 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 16 -Scene: 4532 ------ -Render time: 0.952 sec - -Writing... -PointBatch_17_0_10_HDR.lz4 -Done -Init... -skycubemap -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: skycubemap -USING HALF -Sky texture: sky1340649188.dds -Load shaders... -Loading shader lmSkyCubemap.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Skipping pass LDR -Pass light_1340649188_17_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4548mb ------ -Mem stats: -Total: 488 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 24 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 1.576 sec - -Writing... -light_1340649188_17_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_2104029182_17_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4572mb ------ -Mem stats: -Total: 464 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 8 -UV GBuffer: 20 -Scene: 4532 ------ -Render time: 0.831 sec - -Writing... -light_2104029182_17_HDR.lz4 -Done -Init... -addmul -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addmul -USING FLOAT -Loading shader addHalfSeparateIndirect.ptx::oxMain... -Launched -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader mulHalfByte.ptx::oxMain... -Loading shader addHalf.ptx::oxMain... -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.56 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.73 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.62 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.14 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.782 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.75 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.694 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.192 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.04 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.783 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.246 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.614 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.68 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.511 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.909 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.175 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.995 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.88 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.189 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.236 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 0.985 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.526 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.791 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.631 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.149 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.808 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.771 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.713 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.175 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.033 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.779 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.259 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.622 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.677 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.561 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.874 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.212 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.084 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.927 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.231 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.321 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.007 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.523 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.786 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.827 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.786 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.041 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.88 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.812 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.342 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.342 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.034 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.541 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.824 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.948 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.649 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.056 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.262 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.235 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.151 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.825 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.846 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.133 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.416 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.663 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 4.16 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 6.048 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.536 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.208 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.51 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 3.29 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 3.111 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.691 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 3.467 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.413 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.446 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.087 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.859 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.722 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 3.018 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 2.748 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 3.225 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.871 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_diffuse_HDR.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_diffuse_HDR... -Skipping pass HDR2 -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4365mb ------ -Mem stats: -Total: 671 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 8 -UV GBuffer: 28 -Scene: 4559 ------ -Render time: 1.133 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_diffuse_HDR.lz4 -Done -Init... -texgiprobesh -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgiprobesh -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGIProbeSH.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 7 -Num tex: 7 -Skipping pass LDR -Pass probes_final_HDR... -Pass probes_final_HDR2... -Pass probes_final_RNM0... -Pass probes_final_RNM1... -Pass probes_final_RNM2... -Pass probes_final_RNM3... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4327mb ------ -Mem stats: -Total: 709 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 48 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 0.864 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -probes_final_HDR.lz4 -probes_final_HDR2.lz4 -probes_final_RNM0.lz4 -probes_final_RNM1.lz4 -probes_final_RNM2.lz4 -probes_final_RNM3.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LM0_final_HDR... -Pass Main_scene_LM0_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.828 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LM0_final_HDR.lz4 -Main_scene_LM0_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA12_final_HDR... -Pass Main_scene_LMA12_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.989 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA12_final_HDR.lz4 -Main_scene_LMA12_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA20_final_HDR... -Pass Main_scene_LMA20_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.936 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA20_final_HDR.lz4 -Main_scene_LMA20_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA19_final_HDR... -Pass Main_scene_LMA19_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 4.565 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA19_final_HDR.lz4 -Main_scene_LMA19_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA11_final_HDR... -Pass Main_scene_LMA11_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.028 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA11_final_HDR.lz4 -Main_scene_LMA11_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA9_final_HDR... -Pass Main_scene_LMA9_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.977 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA9_final_HDR.lz4 -Main_scene_LMA9_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA10_final_HDR... -Pass Main_scene_LMA10_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.91 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA10_final_HDR.lz4 -Main_scene_LMA10_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA7_final_HDR... -Pass Main_scene_LMA7_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.396 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA7_final_HDR.lz4 -Main_scene_LMA7_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA5_final_HDR... -Pass Main_scene_LMA5_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.189 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA5_final_HDR.lz4 -Main_scene_LMA5_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA15_final_HDR... -Pass Main_scene_LMA15_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.989 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA15_final_HDR.lz4 -Main_scene_LMA15_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA18_final_HDR... -Pass Main_scene_LMA18_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.506 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA18_final_HDR.lz4 -Main_scene_LMA18_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA6_final_HDR... -Pass Main_scene_LMA6_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.828 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA6_final_HDR.lz4 -Main_scene_LMA6_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA4_final_HDR... -Pass Main_scene_LMA4_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.739 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA4_final_HDR.lz4 -Main_scene_LMA4_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA13_final_HDR... -Pass Main_scene_LMA13_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.556 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA13_final_HDR.lz4 -Main_scene_LMA13_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA14_final_HDR... -Pass Main_scene_LMA14_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.883 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA14_final_HDR.lz4 -Main_scene_LMA14_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA1_final_HDR... -Pass Main_scene_LMA1_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.287 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA1_final_HDR.lz4 -Main_scene_LMA1_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA17_final_HDR... -Pass Main_scene_LMA17_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.12 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA17_final_HDR.lz4 -Main_scene_LMA17_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA8_final_HDR... -Pass Main_scene_LMA8_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.19 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA8_final_HDR.lz4 -Main_scene_LMA8_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA16_final_HDR... -Pass Main_scene_LMA16_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 2.553 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA16_final_HDR.lz4 -Main_scene_LMA16_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA3_final_HDR... -Pass Main_scene_LMA3_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.44 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA3_final_HDR.lz4 -Main_scene_LMA3_final_HDR2.lz4 -Done -Init... -texgi -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: texgi -USING HALF -Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 -LM is half -Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 -LM is half -Load shaders... -Loading shader lmTexGI.ptx::oxMain... -Loading shader lambert_tex_gi2.ptx::oxMain... -Loading shader shadow3.ptx::oxMain... -Loading shader trimeshTex.ptx::intersect... -Loading shader trimeshTex.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 3 -Num tex: 3 -Skipping pass LDR -Pass Main_scene_LMA2_final_HDR... -Pass Main_scene_LMA2_final_HDR2... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 4359mb ------ -Mem stats: -Total: 677 -Alphas: 0 -GI albedos: 4 -GI lightmaps: 168 -Light data: 0 -Output: 16 -UV GBuffer: 28 -Scene: 4557 ------ -Render time: 1.173 sec -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Dilate... -Loading shader dilateHalf.ptx::oxMain... -0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... -Writing... -Main_scene_LMA2_final_HDR.lz4 -Main_scene_LMA2_final_HDR2.lz4 -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -add -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: add -USING FLOAT -Loading shader addHalf.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Done -Init... -addsh -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addsh -USING FLOAT -Loading shader addSH.ptx::oxMain... -Launched -Launched -Loading shader dilateHalf.ptx::oxMain... -Loading shader dilate.ptx::oxMain... -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -addao -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5167mb -MODE: addao -USING FLOAT -Loading shader addAO.ptx::oxMain... -1024 1024 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LM0.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.745 sec -Writing... -uvpos_Main_scene_LM0.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA8.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.638 sec -Writing... -uvpos_Main_scene_LMA8.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA12.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.659 sec -Writing... -uvpos_Main_scene_LMA12.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA20.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.659 sec -Writing... -uvpos_Main_scene_LMA20.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA19.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.665 sec -Writing... -uvpos_Main_scene_LMA19.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA10.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 40 -Scene: 4530 ------ -Render time: 0.635 sec -Writing... -uvpos_Main_scene_LMA10.lz4 -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA7.lz4_HDR... -Skipping pass Mask -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoHAsync( dstHost, srcDevice, byteCount, hStream.get() ) returned (718): Invalid program counter) - -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4553mb ------ -Mem stats: -Total: 483 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4543 ------ -Render time: 0.633 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LM0.lz4_HDR... -Pass uvpos_Main_scene_LM0.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4529 ------ -Render time: 0.73 sec -Writing... -uvpos_Main_scene_LM0.lz4 -uvpos_Main_scene_LM0.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4553mb ------ -Mem stats: -Total: 483 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4543 ------ -Render time: 0.666 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA8.lz4_HDR... -Pass uvpos_Main_scene_LMA8.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4529 ------ -Render time: 0.676 sec -Writing... -uvpos_Main_scene_LMA8.lz4 -uvpos_Main_scene_LMA8.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4553mb ------ -Mem stats: -Total: 483 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4543 ------ -Render time: 0.698 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA12.lz4_HDR... -Pass uvpos_Main_scene_LMA12.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4529 ------ -Render time: 0.693 sec -Writing... -uvpos_Main_scene_LMA12.lz4 -uvpos_Main_scene_LMA12.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoH( dstHost, srcDevice, byteCount ) returned (700): Illegal address) - -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4553mb ------ -Mem stats: -Total: 483 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4543 ------ -Render time: 0.645 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LM0.lz4_HDR... -Pass uvpos_Main_scene_LM0.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4546mb ------ -Mem stats: -Total: 490 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4529 ------ -Render time: 0.692 sec -Writing... -uvpos_Main_scene_LM0.lz4 -uvpos_Main_scene_LM0.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoHAsync( dstHost, srcDevice, byteCount, hStream.get() ) returned (700): Illegal address) - -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.663 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA10.lz4_HDR... -Pass uvpos_Main_scene_LMA10.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.674 sec -Writing... -uvpos_Main_scene_LMA10.lz4 -uvpos_Main_scene_LMA10.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.633 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA6.lz4_HDR... -Pass uvpos_Main_scene_LMA6.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.675 sec -Writing... -uvpos_Main_scene_LMA6.lz4 -uvpos_Main_scene_LMA6.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.65 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA7.lz4_HDR... -Pass uvpos_Main_scene_LMA7.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.696 sec -Writing... -uvpos_Main_scene_LMA7.lz4 -uvpos_Main_scene_LMA7.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.661 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA1.lz4_HDR... -Pass uvpos_Main_scene_LMA1.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.712 sec -Writing... -uvpos_Main_scene_LMA1.lz4 -uvpos_Main_scene_LMA1.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.644 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA20.lz4_HDR... -Pass uvpos_Main_scene_LMA20.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.755 sec -Writing... -uvpos_Main_scene_LMA20.lz4 -uvpos_Main_scene_LMA20.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.639 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA8.lz4_HDR... -Pass uvpos_Main_scene_LMA8.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.707 sec -Writing... -uvpos_Main_scene_LMA8.lz4 -uvpos_Main_scene_LMA8.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.652 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA21.lz4_HDR... -Pass uvpos_Main_scene_LMA21.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.734 sec -Writing... -uvpos_Main_scene_LMA21.lz4 -uvpos_Main_scene_LMA21.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.661 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA12.lz4_HDR... -Pass uvpos_Main_scene_LMA12.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.706 sec -Writing... -uvpos_Main_scene_LMA12.lz4 -uvpos_Main_scene_LMA12.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.675 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA4.lz4_HDR... -Pass uvpos_Main_scene_LMA4.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.686 sec -Writing... -uvpos_Main_scene_LMA4.lz4 -uvpos_Main_scene_LMA4.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.641 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA13.lz4_HDR... -Pass uvpos_Main_scene_LMA13.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.671 sec -Writing... -uvpos_Main_scene_LMA13.lz4 -uvpos_Main_scene_LMA13.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoH( dstHost, srcDevice, byteCount ) returned (700): Illegal address) - -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5159mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader clip_rtx.ptx::oxMain... -Loading shader shadow_rtx.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader attrib_trimesh.ptx::interpolate... -Used host memory: 0mb, available GPU memory: 5159mb -Used host memory: 0mb, available GPU memory: 5159mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5159mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 5094mb ------ -Mem stats: -Total: 64 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 0 -UV GBuffer: 0 -Scene: 4160 ------ -Render time: 0.688 sec - -Writing... -light_HDR.lz4 -Done -Init... -sun -Loading geometry... -Loading alphas... -Tile size: 512 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: sun -USING HALF -Load shaders... -Loading shader lmSun.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 4 -Num tex: 4 -Skipping pass LDR -Pass light_HDR... -Skipping pass Mask -Skipping pass Dir -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npHD -Launching... -Used host memory: 0mb, available GPU memory: 5035mb ------ -Mem stats: -Total: 2 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 0 -UV GBuffer: 0 -Scene: 4097 ------ -Render time: 0.447 sec - -Writing... -light_HDR.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.667 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA10.lz4_HDR... -Pass uvpos_Main_scene_LMA10.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.673 sec -Writing... -uvpos_Main_scene_LMA10.lz4 -uvpos_Main_scene_LMA10.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.643 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA6.lz4_HDR... -Pass uvpos_Main_scene_LMA6.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.686 sec -Writing... -uvpos_Main_scene_LMA6.lz4 -uvpos_Main_scene_LMA6.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.626 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA7.lz4_HDR... -Pass uvpos_Main_scene_LMA7.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.679 sec -Writing... -uvpos_Main_scene_LMA7.lz4 -uvpos_Main_scene_LMA7.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.635 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA1.lz4_HDR... -Pass uvpos_Main_scene_LMA1.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.681 sec -Writing... -uvpos_Main_scene_LMA1.lz4 -uvpos_Main_scene_LMA1.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.656 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA20.lz4_HDR... -Pass uvpos_Main_scene_LMA20.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.731 sec -Writing... -uvpos_Main_scene_LMA20.lz4 -uvpos_Main_scene_LMA20.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoH( dstHost, srcDevice, byteCount ) returned (700): Illegal address) - -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.73 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LM0.lz4_HDR... -Pass uvpos_Main_scene_LM0.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.763 sec -Writing... -uvpos_Main_scene_LM0.lz4 -uvpos_Main_scene_LM0.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.717 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA18.lz4_HDR... -Pass uvpos_Main_scene_LMA18.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.697 sec -Writing... -uvpos_Main_scene_LMA18.lz4 -uvpos_Main_scene_LMA18.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.659 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA1.lz4_HDR... -Pass uvpos_Main_scene_LMA1.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.71 sec -Writing... -uvpos_Main_scene_LMA1.lz4 -uvpos_Main_scene_LMA1.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.622 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA15.lz4_HDR... -Pass uvpos_Main_scene_LMA15.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.68 sec -Writing... -uvpos_Main_scene_LMA15.lz4 -uvpos_Main_scene_LMA15.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.645 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA6.lz4_HDR... -Pass uvpos_Main_scene_LMA6.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.739 sec -Writing... -uvpos_Main_scene_LMA6.lz4 -uvpos_Main_scene_LMA6.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.721 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA13.lz4_HDR... -Pass uvpos_Main_scene_LMA13.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.738 sec -Writing... -uvpos_Main_scene_LMA13.lz4 -uvpos_Main_scene_LMA13.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Used host memory: 0mb, available GPU memory: 4547mb ------ -Mem stats: -Total: 489 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 16 -UV GBuffer: 20 -Scene: 4549 ------ -Render time: 0.653 sec -Writing... -Done -Init... -fixpos12 -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: fixpos12 -USING FLOAT -Load shaders... -Loading shader fixPos12.ptx::oxMain... -Loading shader lambert_backface_check.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader trimesh.ptx::intersect... -Loading shader trimesh.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 2 -Num tex: 2 -Pass uvpos_Main_scene_LMA21.lz4_HDR... -Pass uvpos_Main_scene_LMA21.lz4_Mask... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -nFNFPFSd -Launching... -Used host memory: 0mb, available GPU memory: 4541mb ------ -Mem stats: -Total: 495 -Alphas: 0 -GI albedos: 0 -GI lightmaps: 0 -Light data: 0 -Output: 17 -UV GBuffer: 40 -Scene: 4534 ------ -Render time: 0.788 sec -Writing... -uvpos_Main_scene_LMA21.lz4 -uvpos_Main_scene_LMA21.lz4 -Done -Init... -lodselect -Loading geometry... -Loading alphas... -Tile size: 1024 -Device 0: GeForce GTX 1660 (ON) -Used host memory: 0mb, available GPU memory: 5037mb -MODE: lodselect -USING FLOAT -Load shaders... -Loading shader lodselect.ptx::oxMain... -Loading shader lambert_lodselect.ptx::oxMain... -Loading shader shadow.ptx::oxMain... -Loading shader miss.ptx::oxMain... -Loading shader trimeshTexLODSelect.ptx::intersect... -Loading shader trimeshTexLODSelect.ptx::bbox... -Used host memory: 0mb, available GPU memory: 5037mb -Used host memory: 0mb, available GPU memory: 5037mb -Create buffer... -Num passes: 1 -Num tex: 1 -Pass lodselect_HDR... -Used host memory: 0mb, available GPU memory: 5037mb -Launch 1x1 tiles... -Tile 0x0... -Streaming...0 -npd -Launching... -Error (-1): Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a CUDA error: cudaDriver().CuMemcpyDtoH( dstHost, srcDevice, byteCount ) returned (700): Illegal address) - diff --git a/Assets/Editor/x64/Bakery/.uvgblog.txt b/Assets/Editor/x64/Bakery/.uvgblog.txt deleted file mode 100644 index b717fb33..00000000 --- a/Assets/Editor/x64/Bakery/.uvgblog.txt +++ /dev/null @@ -1,5494 +0,0 @@ -2020-12-3 -Rendering UV GBuffer for Main_scene_LM0 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 2 0 3 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA4.lz4" 2 0 4 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA6.lz4" 2 0 6 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA5.lz4" 2 0 5 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA2.lz4" 2 0 2 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA7.lz4" 2 0 7 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 2 0 0 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA1.lz4" 2 0 1 0 -Running ftrace skycubemapprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "light_-391477247_8" 1924 0 8 sky0.bin -Running ftrace sunprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_8" 1924 0 8 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "probes" 4 0 8 comp_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_-391477247_3" 4 0 3 sky0.bin -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LM0 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 2 0 3 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA6.lz4" 2 0 6 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA5.lz4" 2 0 5 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA4.lz4" 2 0 4 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA2.lz4" 2 0 2 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA7.lz4" 2 0 7 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 2 0 0 0 -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LM0 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 2 0 3 0 -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LM0 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 8 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 34 0 3 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 3 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA6.lz4" 34 0 6 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 6 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA5.lz4" 34 0 5 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 5 -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LM0 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 8 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 34 0 3 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 3 -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LM0 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 8 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 34 0 3 0 -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LM0 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 8 -2020-12-3 -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 8 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 34 0 3 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 3 -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 2 0 3 0 -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA4.lz4" 2 0 4 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA6.lz4" 2 0 6 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA5.lz4" 2 0 5 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 2 0 3 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA2.lz4" 2 0 2 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA7.lz4" 2 0 7 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 2 0 0 0 -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA4.lz4" 2 0 4 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA6.lz4" 2 0 6 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA5.lz4" 2 0 5 0 -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA5.lz4" 2 0 5 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 2 0 3 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA4.lz4" 2 0 4 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA2.lz4" 2 0 2 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA6.lz4" 2 0 6 0 -Waiting on threads to park on joinable thread list timed out. -2020-12-3 -Rendering UV GBuffer for Main_scene_LM0 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 8 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA5.lz4" 34 0 5 0 -Waiting on threads to park on joinable thread list timed out. -2020-12-9 -Rendering UV GBuffer for Main_scene_LM0 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 51 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering UV normal... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftraceRTX lodselect "C:\Users\zyiks\AppData\Local\Temp\frender" "lodselect" 2 0 6 -Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 34 0 0 0 -Running ftraceRTX lodselect "C:\Users\zyiks\AppData\Local\Temp\frender" "lodselect" 2 0 0 -Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA2.lz4" 34 0 2 0 -Running ftraceRTX lodselect "C:\Users\zyiks\AppData\Local\Temp\frender" "lodselect" 2 0 2 -Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA1.lz4" 34 0 1 0 -Running ftraceRTX lodselect "C:\Users\zyiks\AppData\Local\Temp\frender" "lodselect" 2 0 1 -Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA5.lz4" 34 0 5 0 -Running ftraceRTX lodselect "C:\Users\zyiks\AppData\Local\Temp\frender" "lodselect" 2 0 5 -Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 34 0 3 0 -Running ftraceRTX lodselect "C:\Users\zyiks\AppData\Local\Temp\frender" "lodselect" 2 0 3 -Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA4.lz4" 34 0 4 0 -Running ftraceRTX lodselect "C:\Users\zyiks\AppData\Local\Temp\frender" "lodselect" 2 0 4 -Running ftraceRTX batchpointlightprobesh "C:\Users\zyiks\AppData\Local\Temp\frender" "PointBatch_6_0_8" 1924 0 6 batchpointlight_6_0_8.bin -Running ftraceRTX skycubemapprobesh "C:\Users\zyiks\AppData\Local\Temp\frender" "light_1340649188_6" 1924 0 6 sky0.bin -Running ftraceRTX sunprobesh "C:\Users\zyiks\AppData\Local\Temp\frender" "light_2104029182_6" 1924 0 6 direct0.bin -Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "probes" 4 0 6 comp_6.bin -Running ftraceRTX batchpointlight "C:\Users\zyiks\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin -Running ftraceRTX skycubemap "C:\Users\zyiks\AppData\Local\Temp\frender" "light_1340649188_0" 4 0 0 sky0.bin -Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_2104029182_0" 4 0 0 direct0.bin -Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0" 4 0 0 comp_0.bin -Running ftraceRTX batchpointlight "C:\Users\zyiks\AppData\Local\Temp\frender" "PointBatch_2_0_8" 4 0 2 batchpointlight_2_0_8.bin -Running ftraceRTX skycubemap "C:\Users\zyiks\AppData\Local\Temp\frender" "light_1340649188_2" 4 0 2 sky0.bin -Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_2104029182_2" 4 0 2 direct0.bin -Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2" 4 0 2 comp_2.bin -Running ftraceRTX batchpointlight "C:\Users\zyiks\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin -Running ftraceRTX skycubemap "C:\Users\zyiks\AppData\Local\Temp\frender" "light_1340649188_1" 4 0 1 sky0.bin -Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_2104029182_1" 4 0 1 direct0.bin -Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1" 4 0 1 comp_1.bin -Running ftraceRTX batchpointlight "C:\Users\zyiks\AppData\Local\Temp\frender" "PointBatch_5_0_8" 4 0 5 batchpointlight_5_0_8.bin -Running ftraceRTX skycubemap "C:\Users\zyiks\AppData\Local\Temp\frender" "light_1340649188_5" 4 0 5 sky0.bin -Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_2104029182_5" 4 0 5 direct0.bin -Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5" 4 0 5 comp_5.bin -Running ftraceRTX batchpointlight "C:\Users\zyiks\AppData\Local\Temp\frender" "PointBatch_3_0_8" 4 0 3 batchpointlight_3_0_8.bin -Running ftraceRTX skycubemap "C:\Users\zyiks\AppData\Local\Temp\frender" "light_1340649188_3" 4 0 3 sky0.bin -Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_2104029182_3" 4 0 3 direct0.bin -Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3" 4 0 3 comp_3.bin -Running ftraceRTX skycubemap "C:\Users\zyiks\AppData\Local\Temp\frender" "light_1340649188_4" 4 0 4 sky0.bin -Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_2104029182_4" 4 0 4 direct0.bin -Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4" 4 0 4 comp_4.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 0 "gi_Main_scene_LM00.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex0.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 2 "gi_Main_scene_LMA20.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex2.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 1 "gi_Main_scene_LMA10.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex1.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 5 "gi_Main_scene_LMA50.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex5.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 3 "gi_Main_scene_LMA30.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex3.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 4 "gi_Main_scene_LMA40.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex4.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 0 "gi_Main_scene_LM01.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex0.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 2 "gi_Main_scene_LMA21.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex2.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 1 "gi_Main_scene_LMA11.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex1.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 5 "gi_Main_scene_LMA51.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex5.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 3 "gi_Main_scene_LMA31.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex3.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 4 "gi_Main_scene_LMA41.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex4.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 0 "gi_Main_scene_LM02.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex0.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 2 "gi_Main_scene_LMA22.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex2.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 1 "gi_Main_scene_LMA12.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex1.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 5 "gi_Main_scene_LMA52.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex5.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 3 "gi_Main_scene_LMA32.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex3.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 4 "gi_Main_scene_LMA42.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex4.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 0 "gi_Main_scene_LM03.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex0.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 2 "gi_Main_scene_LMA23.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex2.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 1 "gi_Main_scene_LMA13.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex1.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 5 "gi_Main_scene_LMA53.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex5.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 3 "gi_Main_scene_LMA33.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex3.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 4 "gi_Main_scene_LMA43.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex4.bin -Running ftraceRTX texgiprobesh "C:\Users\zyiks\AppData\Local\Temp\frender" "probes_final" 1924 16 6 "gi_probes4.bin" "probes_lights_HDR.lz4" vbTraceTex6.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0_final" 4 16 0 "gi_Main_scene_LM04.bin" "Main_scene_LM0_lights_HDR.lz4" vbTraceTex0.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2_final" 4 16 2 "gi_Main_scene_LMA24.bin" "Main_scene_LMA2_lights_HDR.lz4" vbTraceTex2.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1_final" 4 16 1 "gi_Main_scene_LMA14.bin" "Main_scene_LMA1_lights_HDR.lz4" vbTraceTex1.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5_final" 4 16 5 "gi_Main_scene_LMA54.bin" "Main_scene_LMA5_lights_HDR.lz4" vbTraceTex5.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3_final" 4 16 3 "gi_Main_scene_LMA34.bin" "Main_scene_LMA3_lights_HDR.lz4" vbTraceTex3.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4_final" 4 16 4 "gi_Main_scene_LMA44.bin" "Main_scene_LMA4_lights_HDR.lz4" vbTraceTex4.bin -Running ftraceRTX addsh "C:\Users\zyiks\AppData\Local\Temp\frender" "probes_final_" 4 0 6 shcomp_6.bin -Running denoiserLegacy c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" 4096 0 -Running denoiserLegacy c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" 2048 0 -Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "0" "Main_scene_LM0_final_HDR.lz4" -Running denoiserLegacy c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" 4096 0 -Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "2" "Main_scene_LMA2_final_HDR.lz4" -Running denoiserLegacy c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" 4096 0 -Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "1" "Main_scene_LMA1_final_HDR.lz4" -Running denoiserLegacy c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" 4096 0 -Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "5" "Main_scene_LMA5_final_HDR.lz4" -Running denoiserLegacy c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" 4096 0 -Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "3" "Main_scene_LMA3_final_HDR.lz4" -Running denoiserLegacy c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" 4096 0 -Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "4" "Main_scene_LMA4_final_HDR.lz4" -Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:/Users/zyiks/Desktop/UnityProjects/delta-base/Assets/BakeryLightmaps/Main_scene_LM0_final.hdr" -Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:/Users/zyiks/Desktop/UnityProjects/delta-base/Assets/BakeryLightmaps/Main_scene_LMA2_final.hdr" -Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:/Users/zyiks/Desktop/UnityProjects/delta-base/Assets/BakeryLightmaps/Main_scene_LMA1_final.hdr" -Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:/Users/zyiks/Desktop/UnityProjects/delta-base/Assets/BakeryLightmaps/Main_scene_LMA5_final.hdr" -Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:/Users/zyiks/Desktop/UnityProjects/delta-base/Assets/BakeryLightmaps/Main_scene_LMA3_final.hdr" -Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:/Users/zyiks/Desktop/UnityProjects/delta-base/Assets/BakeryLightmaps/Main_scene_LMA4_final.hdr" -Done -Done -Done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftraceRTX lodselect "C:\Users\zyiks\AppData\Local\Temp\frender" "lodselect" 2 0 6 -Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 34 0 0 0 -Running ftraceRTX lodselect "C:\Users\zyiks\AppData\Local\Temp\frender" "lodselect" 2 0 0 -Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA2.lz4" 34 0 2 0 -Running ftraceRTX lodselect "C:\Users\zyiks\AppData\Local\Temp\frender" "lodselect" 2 0 2 -Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA1.lz4" 34 0 1 0 -Running ftraceRTX lodselect "C:\Users\zyiks\AppData\Local\Temp\frender" "lodselect" 2 0 1 -Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA5.lz4" 34 0 5 0 -Running ftraceRTX lodselect "C:\Users\zyiks\AppData\Local\Temp\frender" "lodselect" 2 0 5 -Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 34 0 3 0 -Running ftraceRTX lodselect "C:\Users\zyiks\AppData\Local\Temp\frender" "lodselect" 2 0 3 -Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA4.lz4" 34 0 4 0 -Running ftraceRTX lodselect "C:\Users\zyiks\AppData\Local\Temp\frender" "lodselect" 2 0 4 -Running ftraceRTX batchpointlightprobesh "C:\Users\zyiks\AppData\Local\Temp\frender" "PointBatch_6_0_8" 1924 0 6 batchpointlight_6_0_8.bin -Running ftraceRTX skycubemapprobesh "C:\Users\zyiks\AppData\Local\Temp\frender" "light_1340649188_6" 1924 0 6 sky0.bin -Running ftraceRTX sunprobesh "C:\Users\zyiks\AppData\Local\Temp\frender" "light_2104029182_6" 1924 0 6 direct0.bin -Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "probes" 4 0 6 comp_6.bin -Running ftraceRTX batchpointlight "C:\Users\zyiks\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin -Running ftraceRTX skycubemap "C:\Users\zyiks\AppData\Local\Temp\frender" "light_1340649188_0" 4 0 0 sky0.bin -Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_2104029182_0" 4 0 0 direct0.bin -Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0" 4 0 0 comp_0.bin -Running ftraceRTX batchpointlight "C:\Users\zyiks\AppData\Local\Temp\frender" "PointBatch_2_0_8" 4 0 2 batchpointlight_2_0_8.bin -Running ftraceRTX skycubemap "C:\Users\zyiks\AppData\Local\Temp\frender" "light_1340649188_2" 4 0 2 sky0.bin -Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_2104029182_2" 4 0 2 direct0.bin -Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2" 4 0 2 comp_2.bin -Running ftraceRTX batchpointlight "C:\Users\zyiks\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin -Running ftraceRTX skycubemap "C:\Users\zyiks\AppData\Local\Temp\frender" "light_1340649188_1" 4 0 1 sky0.bin -Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_2104029182_1" 4 0 1 direct0.bin -Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1" 4 0 1 comp_1.bin -Running ftraceRTX batchpointlight "C:\Users\zyiks\AppData\Local\Temp\frender" "PointBatch_5_0_8" 4 0 5 batchpointlight_5_0_8.bin -Running ftraceRTX skycubemap "C:\Users\zyiks\AppData\Local\Temp\frender" "light_1340649188_5" 4 0 5 sky0.bin -Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_2104029182_5" 4 0 5 direct0.bin -Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5" 4 0 5 comp_5.bin -Running ftraceRTX batchpointlight "C:\Users\zyiks\AppData\Local\Temp\frender" "PointBatch_3_0_8" 4 0 3 batchpointlight_3_0_8.bin -Running ftraceRTX skycubemap "C:\Users\zyiks\AppData\Local\Temp\frender" "light_1340649188_3" 4 0 3 sky0.bin -Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_2104029182_3" 4 0 3 direct0.bin -Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3" 4 0 3 comp_3.bin -Running ftraceRTX skycubemap "C:\Users\zyiks\AppData\Local\Temp\frender" "light_1340649188_4" 4 0 4 sky0.bin -Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_2104029182_4" 4 0 4 direct0.bin -Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4" 4 0 4 comp_4.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 0 "gi_Main_scene_LM00.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex0.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 2 "gi_Main_scene_LMA20.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex2.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 1 "gi_Main_scene_LMA10.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex1.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 5 "gi_Main_scene_LMA50.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex5.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 3 "gi_Main_scene_LMA30.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex3.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 4 "gi_Main_scene_LMA40.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex4.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 0 "gi_Main_scene_LM01.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex0.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 2 "gi_Main_scene_LMA21.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex2.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 1 "gi_Main_scene_LMA11.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex1.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 5 "gi_Main_scene_LMA51.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex5.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 3 "gi_Main_scene_LMA31.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex3.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 4 "gi_Main_scene_LMA41.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex4.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 0 "gi_Main_scene_LM02.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex0.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 2 "gi_Main_scene_LMA22.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex2.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 1 "gi_Main_scene_LMA12.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex1.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 5 "gi_Main_scene_LMA52.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex5.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 3 "gi_Main_scene_LMA32.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex3.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 4 "gi_Main_scene_LMA42.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex4.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 0 "gi_Main_scene_LM03.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex0.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 2 "gi_Main_scene_LMA23.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex2.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 1 "gi_Main_scene_LMA13.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex1.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 5 "gi_Main_scene_LMA53.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex5.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 3 "gi_Main_scene_LMA33.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex3.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 4 "gi_Main_scene_LMA43.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex4.bin -Running ftraceRTX texgiprobesh "C:\Users\zyiks\AppData\Local\Temp\frender" "probes_final" 1924 16 6 "gi_probes4.bin" "probes_lights_HDR.lz4" vbTraceTex6.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0_final" 4 16 0 "gi_Main_scene_LM04.bin" "Main_scene_LM0_lights_HDR.lz4" vbTraceTex0.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2_final" 4 16 2 "gi_Main_scene_LMA24.bin" "Main_scene_LMA2_lights_HDR.lz4" vbTraceTex2.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1_final" 4 16 1 "gi_Main_scene_LMA14.bin" "Main_scene_LMA1_lights_HDR.lz4" vbTraceTex1.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5_final" 4 16 5 "gi_Main_scene_LMA54.bin" "Main_scene_LMA5_lights_HDR.lz4" vbTraceTex5.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3_final" 4 16 3 "gi_Main_scene_LMA34.bin" "Main_scene_LMA3_lights_HDR.lz4" vbTraceTex3.bin -Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4_final" 4 16 4 "gi_Main_scene_LMA44.bin" "Main_scene_LMA4_lights_HDR.lz4" vbTraceTex4.bin -Running ftraceRTX addsh "C:\Users\zyiks\AppData\Local\Temp\frender" "probes_final_" 4 0 6 shcomp_6.bin -Running denoiser c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" 4096 0 -Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "0" "Main_scene_LM0_final_HDR.lz4" -Running denoiser c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" 4096 0 -Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "2" "Main_scene_LMA2_final_HDR.lz4" -Running denoiser c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" 4096 0 -Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "1" "Main_scene_LMA1_final_HDR.lz4" -Running denoiser c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" 4096 0 -Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "5" "Main_scene_LMA5_final_HDR.lz4" -Running denoiser c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" 4096 0 -Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "3" "Main_scene_LMA3_final_HDR.lz4" -Running denoiser c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" 4096 0 -Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "4" "Main_scene_LMA4_final_HDR.lz4" -Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:/Users/zyiks/Desktop/UnityProjects/delta-base/Assets/BakeryLightmaps/Main_scene_LM0_final.hdr" -Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:/Users/zyiks/Desktop/UnityProjects/delta-base/Assets/BakeryLightmaps/Main_scene_LMA2_final.hdr" -Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:/Users/zyiks/Desktop/UnityProjects/delta-base/Assets/BakeryLightmaps/Main_scene_LMA1_final.hdr" -Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:/Users/zyiks/Desktop/UnityProjects/delta-base/Assets/BakeryLightmaps/Main_scene_LMA5_final.hdr" -Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:/Users/zyiks/Desktop/UnityProjects/delta-base/Assets/BakeryLightmaps/Main_scene_LMA3_final.hdr" -Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:/Users/zyiks/Desktop/UnityProjects/delta-base/Assets/BakeryLightmaps/Main_scene_LMA4_final.hdr" -Waiting on threads to park on joinable thread list timed out. -Done -Done -Done -Done -2020-12-9 -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 6 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 34 0 0 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA2.lz4" 34 0 2 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 2 -Waiting on threads to park on joinable thread list timed out. -2020-12-21 -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA18 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA17 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA16 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA15 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA14 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA13 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA12 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA11 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA19 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA10 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA8 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA9 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA20 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Done -Done -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 2 0 0 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA12.lz4" 2 0 7 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA20.lz4" 2 0 20 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA19.lz4" 2 0 9 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA11.lz4" 2 0 8 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA9.lz4" 2 0 19 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA10.lz4" 2 0 10 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA7.lz4" 2 0 12 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA5.lz4" 2 0 14 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA15.lz4" 2 0 4 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA18.lz4" 2 0 1 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA6.lz4" 2 0 13 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA4.lz4" 2 0 15 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA13.lz4" 2 0 6 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA14.lz4" 2 0 5 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA1.lz4" 2 0 18 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA17.lz4" 2 0 2 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA8.lz4" 2 0 11 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA16.lz4" 2 0 3 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 2 0 16 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA2.lz4" 2 0 17 0 -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LMA9 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA18 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA17 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA16 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA15 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA14 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA13 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA12 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA11 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA10 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA20 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA8 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA19 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 2 0 19 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA12.lz4" 2 0 7 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA20.lz4" 2 0 10 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA19.lz4" 2 0 20 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA11.lz4" 2 0 8 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA9.lz4" 2 0 0 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA10.lz4" 2 0 9 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA7.lz4" 2 0 12 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA5.lz4" 2 0 14 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA15.lz4" 2 0 4 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA18.lz4" 2 0 1 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA6.lz4" 2 0 13 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA4.lz4" 2 0 15 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA13.lz4" 2 0 6 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA14.lz4" 2 0 5 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA1.lz4" 2 0 18 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA17.lz4" 2 0 2 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA8.lz4" 2 0 11 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA16.lz4" 2 0 3 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 2 0 16 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA2.lz4" 2 0 17 0 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_ao" 8 16 19 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_ao" 8 16 7 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_ao" 8 16 10 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_ao" 8 16 20 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_ao" 8 16 8 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_ao" 8 16 0 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_ao" 8 16 9 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_ao" 8 16 12 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_ao" 8 16 14 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_ao" 8 16 4 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_ao" 8 16 1 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_ao" 8 16 13 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_ao" 8 16 15 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_ao" 8 16 6 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_ao" 8 16 5 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_ao" 8 16 18 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_ao" 8 16 2 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_ao" 8 16 11 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_ao" 8 16 3 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_ao" 8 16 16 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_ao" 8 16 17 -Running ftrace batchpointlightprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_21_0_8" 1924 0 21 batchpointlight_21_0_8.bin -Running ftrace skycubemapprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_21" 1924 0 21 sky0.bin -Running ftrace sunprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_21" 1924 0 21 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "probes" 4 0 21 comp_21.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_19_0_8" 4 0 19 batchpointlight_19_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_19" 4 0 19 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_19" 4 0 19 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0" 4 0 19 comp_19.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_7_0_8" 4 0 7 batchpointlight_7_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_7" 4 0 7 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_7" 4 0 7 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12" 4 0 7 comp_7.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_10_0_8" 4 0 10 batchpointlight_10_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_10" 4 0 10 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_10" 4 0 10 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20" 4 0 10 comp_10.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_20_0_8" 4 0 20 batchpointlight_20_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_20" 4 0 20 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_20" 4 0 20 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19" 4 0 20 comp_20.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_8_0_8" 4 0 8 batchpointlight_8_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_8" 4 0 8 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_8" 4 0 8 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11" 4 0 8 comp_8.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_0" 4 0 0 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_0" 4 0 0 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9" 4 0 0 comp_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_9_0_8" 4 0 9 batchpointlight_9_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_9" 4 0 9 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_9" 4 0 9 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10" 4 0 9 comp_9.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_12_0_8" 4 0 12 batchpointlight_12_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_12" 4 0 12 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_12" 4 0 12 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7" 4 0 12 comp_12.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_14_0_8" 4 0 14 batchpointlight_14_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_14" 4 0 14 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_14" 4 0 14 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5" 4 0 14 comp_14.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_4_0_8" 4 0 4 batchpointlight_4_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_4" 4 0 4 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_4" 4 0 4 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15" 4 0 4 comp_4.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_1" 4 0 1 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_1" 4 0 1 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18" 4 0 1 comp_1.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_13_0_8" 4 0 13 batchpointlight_13_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_13" 4 0 13 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_13" 4 0 13 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6" 4 0 13 comp_13.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_15_0_8" 4 0 15 batchpointlight_15_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_15" 4 0 15 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_15" 4 0 15 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4" 4 0 15 comp_15.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_6_0_8" 4 0 6 batchpointlight_6_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_6" 4 0 6 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_6" 4 0 6 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13" 4 0 6 comp_6.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_5_0_8" 4 0 5 batchpointlight_5_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_5" 4 0 5 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_5" 4 0 5 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14" 4 0 5 comp_5.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_18_0_8" 4 0 18 batchpointlight_18_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_18" 4 0 18 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_18" 4 0 18 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1" 4 0 18 comp_18.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_2_0_8" 4 0 2 batchpointlight_2_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_2" 4 0 2 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_2" 4 0 2 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17" 4 0 2 comp_2.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_11_0_8" 4 0 11 batchpointlight_11_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_11" 4 0 11 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_11" 4 0 11 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8" 4 0 11 comp_11.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_3_0_8" 4 0 3 batchpointlight_3_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_3" 4 0 3 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_3" 4 0 3 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16" 4 0 3 comp_3.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_16_0_8" 4 0 16 batchpointlight_16_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_16" 4 0 16 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_16" 4 0 16 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3" 4 0 16 comp_16.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_17_0_8" 4 0 17 batchpointlight_17_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_17" 4 0 17 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_17" 4 0 17 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2" 4 0 17 comp_17.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM00.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA120.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA200.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA190.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA110.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA90.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA100.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA70.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA50.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA150.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA180.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA60.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA40.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA130.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA140.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA10.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA170.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA80.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA160.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA30.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA20.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM01.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA121.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA201.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA191.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA111.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA91.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA101.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA71.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA51.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA151.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA181.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA61.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA41.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA131.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA141.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA11.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA171.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA81.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA161.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA31.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA21.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM02.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA122.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA202.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA192.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA112.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA92.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA102.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA72.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA52.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA152.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA182.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA62.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA42.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA132.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA142.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA12.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA172.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA82.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA162.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA32.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA22.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM03.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA123.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA203.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA193.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA113.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA93.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA103.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA73.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA53.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA153.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA183.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA63.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA43.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA133.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA143.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA13.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA173.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA83.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA163.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA33.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA23.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgiprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "probes_final" 1924 16 21 "gi_probes4.bin" "probes_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_final" 4 16 19 "gi_Main_scene_LM04.bin" "Main_scene_LM0_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_final" 4 16 7 "gi_Main_scene_LMA124.bin" "Main_scene_LMA12_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_final" 4 16 10 "gi_Main_scene_LMA204.bin" "Main_scene_LMA20_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_final" 4 16 20 "gi_Main_scene_LMA194.bin" "Main_scene_LMA19_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_final" 4 16 8 "gi_Main_scene_LMA114.bin" "Main_scene_LMA11_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_final" 4 16 0 "gi_Main_scene_LMA94.bin" "Main_scene_LMA9_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_final" 4 16 9 "gi_Main_scene_LMA104.bin" "Main_scene_LMA10_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_final" 4 16 12 "gi_Main_scene_LMA74.bin" "Main_scene_LMA7_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_final" 4 16 14 "gi_Main_scene_LMA54.bin" "Main_scene_LMA5_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_final" 4 16 4 "gi_Main_scene_LMA154.bin" "Main_scene_LMA15_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_final" 4 16 1 "gi_Main_scene_LMA184.bin" "Main_scene_LMA18_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_final" 4 16 13 "gi_Main_scene_LMA64.bin" "Main_scene_LMA6_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_final" 4 16 15 "gi_Main_scene_LMA44.bin" "Main_scene_LMA4_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_final" 4 16 6 "gi_Main_scene_LMA134.bin" "Main_scene_LMA13_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_final" 4 16 5 "gi_Main_scene_LMA144.bin" "Main_scene_LMA14_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_final" 4 16 18 "gi_Main_scene_LMA14.bin" "Main_scene_LMA1_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_final" 4 16 2 "gi_Main_scene_LMA174.bin" "Main_scene_LMA17_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_final" 4 16 11 "gi_Main_scene_LMA84.bin" "Main_scene_LMA8_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_final" 4 16 3 "gi_Main_scene_LMA164.bin" "Main_scene_LMA16_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_final" 4 16 16 "gi_Main_scene_LMA34.bin" "Main_scene_LMA3_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_final" 4 16 17 "gi_Main_scene_LMA24.bin" "Main_scene_LMA2_lights_HDR.lz4" vbTraceTex.bin -Running ftrace addsh "C:\Users\tooma\AppData\Local\Temp\frender" "probes_final_" 4 0 21 shcomp_21.bin -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_final_HDR.lz4" 4 0 19 addao_19.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "19" "Main_scene_LM0_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_final_HDR.lz4" 4 0 7 addao_7.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "7" "Main_scene_LMA12_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_final_HDR.lz4" 4 0 10 addao_10.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "10" "Main_scene_LMA20_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_final_HDR.lz4" 4 0 20 addao_20.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "20" "Main_scene_LMA19_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_final_HDR.lz4" 4 0 8 addao_8.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "8" "Main_scene_LMA11_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_final_HDR.lz4" 4 0 0 addao_0.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "0" "Main_scene_LMA9_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_final_HDR.lz4" 4 0 9 addao_9.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "9" "Main_scene_LMA10_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_final_HDR.lz4" 4 0 12 addao_12.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "12" "Main_scene_LMA7_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_final_HDR.lz4" 4 0 14 addao_14.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "14" "Main_scene_LMA5_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_final_HDR.lz4" 4 0 4 addao_4.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "4" "Main_scene_LMA15_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_final_HDR.lz4" 4 0 1 addao_1.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "1" "Main_scene_LMA18_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_final_HDR.lz4" 4 0 13 addao_13.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "13" "Main_scene_LMA6_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_final_HDR.lz4" 4 0 15 addao_15.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "15" "Main_scene_LMA4_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_final_HDR.lz4" 4 0 6 addao_6.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "6" "Main_scene_LMA13_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_final_HDR.lz4" 4 0 5 addao_5.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "5" "Main_scene_LMA14_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_final_HDR.lz4" 4 0 18 addao_18.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "18" "Main_scene_LMA1_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_final_HDR.lz4" 4 0 2 addao_2.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "2" "Main_scene_LMA17_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_final_HDR.lz4" 4 0 11 addao_11.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "11" "Main_scene_LMA8_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_final_HDR.lz4" 4 0 3 addao_3.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "3" "Main_scene_LMA16_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_final_HDR.lz4" 4 0 16 addao_16.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "16" "Main_scene_LMA3_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_final_HDR.lz4" 4 0 17 addao_17.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "17" "Main_scene_LMA2_final_HDR.lz4" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LM0_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA12_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA20_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA19_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA11_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA9_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA10_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA7_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA5_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA15_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA18_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA6_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA4_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA13_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA14_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA1_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA17_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA8_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA16_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA3_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA2_final.hdr" -[OVRPlugin][INFO] OVRInterface plugin library location: C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64[OVRPlugin][INFO] OVRInterface plugin libraries: - -[OVRPlugin][INFO] OVRInterface classes and interfaces: - Class Id: 0xb00b00067332ab1, class Name: OVRExtensionAddition - Interface Id: 0xb00b00053345520 - Class Id: 0xb00b000538d08ac1, class Name: OpenXRExtensionAddition - Interface Id: 0xb00b000538d08ac0 -[OVRPlugin][INFO] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll[OVRPlugin][INFO] Connected to the server running version (prod = 1).1.56.0(build = 0) feature version = 0. Client runs version (prod = 1).1.56.0(build = 0) feature version = 0[OVRPlugin][INFO] OVRInterface plugin library location: C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64[OVRPlugin][INFO] OVRInterface plugin libraries: - -[OVRPlugin][INFO] OVRInterface classes and interfaces: - Class Id: 0xb00b00067332ab1, class Name: OVRExtensionAddition - Interface Id: 0xb00b00053345520 - Class Id: 0xb00b000538d08ac1, class Name: OpenXRExtensionAddition - Interface Id: 0xb00b000538d08ac0 -[OVRPlugin][INFO] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll[OVRPlugin][INFO] Connected to the server running version (prod = 1).1.56.0(build = 0) feature version = 0. Client runs version (prod = 1).1.56.0(build = 0) feature version = 0[OVRPlugin][INFO] OVRInterface plugin library location: C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64[OVRPlugin][INFO] OVRInterface plugin libraries: - -[OVRPlugin][INFO] OVRInterface classes and interfaces: - Class Id: 0xb00b00067332ab1, class Name: OVRExtensionAddition - Interface Id: 0xb00b00053345520 - Class Id: 0xb00b000538d08ac1, class Name: OpenXRExtensionAddition - Interface Id: 0xb00b000538d08ac0 -[OVRPlugin][INFO] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll[OVRPlugin][INFO] Connected to the server running version (prod = 1).1.56.0(build = 0) feature version = 0. Client runs version (prod = 1).1.56.0(build = 0) feature version = 0[OVRPlugin][INFO] HMDState::CreateHMDState VsyncToFirstScanline = 0.015970[OVRPlugin][INFO] IAD changed to 62.0mm[OVRPlugin][INFO] VkInstanceExtensions:[OVRPlugin][INFO] VK_KHR_surface[OVRPlugin][INFO] VK_KHR_external_memory_capabilities[OVRPlugin][INFO] VK_KHR_win32_surface[OVRPlugin][INFO] VK_KHR_external_fence_capabilities[OVRPlugin][INFO] VK_KHR_external_semaphore_capabilities[OVRPlugin][INFO] VK_KHR_get_physical_device_properties2[OVRPlugin][INFO] VkDeviceExtensions:[OVRPlugin][INFO] VK_KHR_swapchain[OVRPlugin][INFO] VK_KHR_external_memory[OVRPlugin][INFO] VK_KHR_external_memory_win32[OVRPlugin][INFO] VK_KHR_external_fence[OVRPlugin][INFO] VK_KHR_external_fence_win32[OVRPlugin][INFO] VK_KHR_external_semaphore[OVRPlugin][INFO] VK_KHR_external_semaphore_win32[OVRPlugin][INFO] ProfilerSystem: verbose mode 0[OVRPlugin][INFO] OVRPlugin 1.52.1 ... preinitialized[OVRPlugin][INFO] OVRInterface plugin library location: C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64[OVRPlugin][INFO] OVRInterface plugin libraries: - -[OVRPlugin][INFO] OVRInterface classes and interfaces: - Class Id: 0xb00b00067332ab1, class Name: OVRExtensionAddition - Interface Id: 0xb00b00053345520 - Class Id: 0xb00b000538d08ac1, class Name: OpenXRExtensionAddition - Interface Id: 0xb00b000538d08ac0 -[OVRPlugin][INFO] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll[OVRPlugin][INFO] Connected to the server running version (prod = 1).1.56.0(build = 0) feature version = 0. Client runs version (prod = 1).1.56.0(build = 0) feature version = 0[OVRPlugin][INFO] HMDState::CreateHMDState VsyncToFirstScanline = 0.015970[OVRPlugin][INFO] IAD changed to 62.0mm[OVRPlugin][INFO] OVRPlugin 1.52.1 ... initialized[OVRPlugin][INFO] CliD3D11CompositorClient initialized[OVRPlugin][INFO] CliD3D11CompositorClient releasedDone -Done -Done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LMA9 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA18 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA17 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA16 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA15 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA14 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA13 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA12 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA11 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA10 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA20 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA8 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA19 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 2 0 19 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA12.lz4" 2 0 7 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA20.lz4" 2 0 10 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA19.lz4" 2 0 20 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA11.lz4" 2 0 8 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA9.lz4" 2 0 0 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA10.lz4" 2 0 9 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA7.lz4" 2 0 12 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA5.lz4" 2 0 14 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA15.lz4" 2 0 4 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA18.lz4" 2 0 1 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA6.lz4" 2 0 13 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA4.lz4" 2 0 15 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA13.lz4" 2 0 6 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA14.lz4" 2 0 5 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA1.lz4" 2 0 18 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA17.lz4" 2 0 2 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA8.lz4" 2 0 11 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA16.lz4" 2 0 3 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 2 0 16 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA2.lz4" 2 0 17 0 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_ao" 8 16 19 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_ao" 8 16 7 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_ao" 8 16 10 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_ao" 8 16 20 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_ao" 8 16 8 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_ao" 8 16 0 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_ao" 8 16 9 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_ao" 8 16 12 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_ao" 8 16 14 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_ao" 8 16 4 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_ao" 8 16 1 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_ao" 8 16 13 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_ao" 8 16 15 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_ao" 8 16 6 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_ao" 8 16 5 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_ao" 8 16 18 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_ao" 8 16 2 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_ao" 8 16 11 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_ao" 8 16 3 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_ao" 8 16 16 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_ao" 8 16 17 -Running ftrace batchpointlightprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_21_0_8" 1924 0 21 batchpointlight_21_0_8.bin -Running ftrace skycubemapprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_21" 1924 0 21 sky0.bin -Running ftrace sunprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_21" 1924 0 21 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "probes" 4 0 21 comp_21.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_19_0_8" 4 0 19 batchpointlight_19_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_19" 4 0 19 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_19" 4 0 19 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0" 4 0 19 comp_19.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_7_0_8" 4 0 7 batchpointlight_7_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_7" 4 0 7 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_7" 4 0 7 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12" 4 0 7 comp_7.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_10_0_8" 4 0 10 batchpointlight_10_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_10" 4 0 10 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_10" 4 0 10 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20" 4 0 10 comp_10.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_20_0_8" 4 0 20 batchpointlight_20_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_20" 4 0 20 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_20" 4 0 20 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19" 4 0 20 comp_20.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_8_0_8" 4 0 8 batchpointlight_8_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_8" 4 0 8 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_8" 4 0 8 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11" 4 0 8 comp_8.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_0_0_8" 4 0 0 batchpointlight_0_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_0" 4 0 0 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_0" 4 0 0 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9" 4 0 0 comp_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_9_0_8" 4 0 9 batchpointlight_9_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_9" 4 0 9 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_9" 4 0 9 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10" 4 0 9 comp_9.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_12_0_8" 4 0 12 batchpointlight_12_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_12" 4 0 12 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_12" 4 0 12 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7" 4 0 12 comp_12.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_14_0_8" 4 0 14 batchpointlight_14_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_14" 4 0 14 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_14" 4 0 14 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5" 4 0 14 comp_14.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_4_0_8" 4 0 4 batchpointlight_4_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_4" 4 0 4 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_4" 4 0 4 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15" 4 0 4 comp_4.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_1_0_8" 4 0 1 batchpointlight_1_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_1" 4 0 1 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_1" 4 0 1 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18" 4 0 1 comp_1.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_13_0_8" 4 0 13 batchpointlight_13_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_13" 4 0 13 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_13" 4 0 13 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6" 4 0 13 comp_13.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_15_0_8" 4 0 15 batchpointlight_15_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_15" 4 0 15 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_15" 4 0 15 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4" 4 0 15 comp_15.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_6_0_8" 4 0 6 batchpointlight_6_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_6" 4 0 6 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_6" 4 0 6 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13" 4 0 6 comp_6.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_5_0_8" 4 0 5 batchpointlight_5_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_5" 4 0 5 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_5" 4 0 5 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14" 4 0 5 comp_5.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_18_0_8" 4 0 18 batchpointlight_18_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_18" 4 0 18 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_18" 4 0 18 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1" 4 0 18 comp_18.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_2_0_8" 4 0 2 batchpointlight_2_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_2" 4 0 2 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_2" 4 0 2 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17" 4 0 2 comp_2.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_11_0_8" 4 0 11 batchpointlight_11_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_11" 4 0 11 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_11" 4 0 11 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8" 4 0 11 comp_11.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_3_0_8" 4 0 3 batchpointlight_3_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_3" 4 0 3 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_3" 4 0 3 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16" 4 0 3 comp_3.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_16_0_8" 4 0 16 batchpointlight_16_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_16" 4 0 16 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_16" 4 0 16 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3" 4 0 16 comp_16.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_17_0_8" 4 0 17 batchpointlight_17_0_8.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_17" 4 0 17 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_17" 4 0 17 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2" 4 0 17 comp_17.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM00.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA120.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA200.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA190.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA110.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA90.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA100.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA70.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA50.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA150.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA180.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA60.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA40.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA130.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA140.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA10.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA170.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA80.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA160.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA30.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA20.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM01.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA121.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA201.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA191.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA111.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA91.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA101.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA71.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA51.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA151.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA181.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA61.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA41.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA131.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA141.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA11.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA171.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA81.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA161.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA31.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA21.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM02.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA122.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA202.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA192.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA112.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA92.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA102.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA72.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA52.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA152.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA182.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA62.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA42.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA132.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA142.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA12.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA172.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA82.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA162.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA32.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA22.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM03.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA123.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA203.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA193.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA113.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA93.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA103.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA73.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA53.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA153.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA183.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA63.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA43.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA133.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA143.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA13.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA173.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA83.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA163.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA33.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA23.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgiprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "probes_final" 1924 16 21 "gi_probes4.bin" "probes_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_final" 4 16 19 "gi_Main_scene_LM04.bin" "Main_scene_LM0_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_final" 4 16 7 "gi_Main_scene_LMA124.bin" "Main_scene_LMA12_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_final" 4 16 10 "gi_Main_scene_LMA204.bin" "Main_scene_LMA20_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_final" 4 16 20 "gi_Main_scene_LMA194.bin" "Main_scene_LMA19_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_final" 4 16 8 "gi_Main_scene_LMA114.bin" "Main_scene_LMA11_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_final" 4 16 0 "gi_Main_scene_LMA94.bin" "Main_scene_LMA9_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_final" 4 16 9 "gi_Main_scene_LMA104.bin" "Main_scene_LMA10_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_final" 4 16 12 "gi_Main_scene_LMA74.bin" "Main_scene_LMA7_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_final" 4 16 14 "gi_Main_scene_LMA54.bin" "Main_scene_LMA5_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_final" 4 16 4 "gi_Main_scene_LMA154.bin" "Main_scene_LMA15_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_final" 4 16 1 "gi_Main_scene_LMA184.bin" "Main_scene_LMA18_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_final" 4 16 13 "gi_Main_scene_LMA64.bin" "Main_scene_LMA6_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_final" 4 16 15 "gi_Main_scene_LMA44.bin" "Main_scene_LMA4_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_final" 4 16 6 "gi_Main_scene_LMA134.bin" "Main_scene_LMA13_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_final" 4 16 5 "gi_Main_scene_LMA144.bin" "Main_scene_LMA14_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_final" 4 16 18 "gi_Main_scene_LMA14.bin" "Main_scene_LMA1_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_final" 4 16 2 "gi_Main_scene_LMA174.bin" "Main_scene_LMA17_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_final" 4 16 11 "gi_Main_scene_LMA84.bin" "Main_scene_LMA8_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_final" 4 16 3 "gi_Main_scene_LMA164.bin" "Main_scene_LMA16_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_final" 4 16 16 "gi_Main_scene_LMA34.bin" "Main_scene_LMA3_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_final" 4 16 17 "gi_Main_scene_LMA24.bin" "Main_scene_LMA2_lights_HDR.lz4" vbTraceTex.bin -Running ftrace addsh "C:\Users\tooma\AppData\Local\Temp\frender" "probes_final_" 4 0 21 shcomp_21.bin -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_final_HDR.lz4" 4 0 19 addao_19.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "19" "Main_scene_LM0_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_final_HDR.lz4" 4 0 7 addao_7.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "7" "Main_scene_LMA12_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_final_HDR.lz4" 4 0 10 addao_10.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "10" "Main_scene_LMA20_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_final_HDR.lz4" 4 0 20 addao_20.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "20" "Main_scene_LMA19_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_final_HDR.lz4" 4 0 8 addao_8.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "8" "Main_scene_LMA11_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_final_HDR.lz4" 4 0 0 addao_0.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "0" "Main_scene_LMA9_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_final_HDR.lz4" 4 0 9 addao_9.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "9" "Main_scene_LMA10_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_final_HDR.lz4" 4 0 12 addao_12.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "12" "Main_scene_LMA7_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_final_HDR.lz4" 4 0 14 addao_14.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "14" "Main_scene_LMA5_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_final_HDR.lz4" 4 0 4 addao_4.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "4" "Main_scene_LMA15_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_final_HDR.lz4" 4 0 1 addao_1.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "1" "Main_scene_LMA18_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_final_HDR.lz4" 4 0 13 addao_13.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "13" "Main_scene_LMA6_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_final_HDR.lz4" 4 0 15 addao_15.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "15" "Main_scene_LMA4_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_final_HDR.lz4" 4 0 6 addao_6.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "6" "Main_scene_LMA13_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_final_HDR.lz4" 4 0 5 addao_5.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "5" "Main_scene_LMA14_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_final_HDR.lz4" 4 0 18 addao_18.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "18" "Main_scene_LMA1_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_final_HDR.lz4" 4 0 2 addao_2.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "2" "Main_scene_LMA17_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_final_HDR.lz4" 4 0 11 addao_11.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "11" "Main_scene_LMA8_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_final_HDR.lz4" 4 0 3 addao_3.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "3" "Main_scene_LMA16_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_final_HDR.lz4" 4 0 16 addao_16.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "16" "Main_scene_LMA3_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_final_HDR.lz4" 4 0 17 addao_17.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "17" "Main_scene_LMA2_final_HDR.lz4" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LM0_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA12_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA20_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA19_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA11_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA9_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA10_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA7_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA5_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA15_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA18_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA6_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA4_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA13_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA14_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA1_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA17_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA8_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA16_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA3_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA2_final.hdr" -Done -Done -Done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LMA9 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA18 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA17 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA16 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA15 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA14 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA13 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA12 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA11 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA10 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA20 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA8 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA19 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 2 0 19 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA12.lz4" 2 0 7 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA20.lz4" 2 0 10 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA19.lz4" 2 0 20 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA11.lz4" 2 0 8 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA9.lz4" 2 0 0 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA10.lz4" 2 0 9 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA7.lz4" 2 0 12 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA5.lz4" 2 0 14 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA15.lz4" 2 0 4 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA18.lz4" 2 0 1 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA6.lz4" 2 0 13 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA4.lz4" 2 0 15 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA13.lz4" 2 0 6 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA14.lz4" 2 0 5 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA1.lz4" 2 0 18 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA17.lz4" 2 0 2 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA8.lz4" 2 0 11 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA16.lz4" 2 0 3 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 2 0 16 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA2.lz4" 2 0 17 0 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_ao" 8 16 19 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_ao" 8 16 7 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_ao" 8 16 10 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_ao" 8 16 20 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_ao" 8 16 8 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_ao" 8 16 0 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_ao" 8 16 9 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_ao" 8 16 12 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_ao" 8 16 14 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_ao" 8 16 4 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_ao" 8 16 1 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_ao" 8 16 13 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_ao" 8 16 15 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_ao" 8 16 6 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_ao" 8 16 5 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_ao" 8 16 18 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_ao" 8 16 2 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_ao" 8 16 11 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_ao" 8 16 3 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_ao" 8 16 16 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_ao" 8 16 17 -Running ftrace batchpointlightprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_21_0_9" 1924 0 21 batchpointlight_21_0_9.bin -Running ftrace skycubemapprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_21" 1924 0 21 sky0.bin -Running ftrace sunprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_21" 1924 0 21 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "probes" 4 0 21 comp_21.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_19_0_9" 4 0 19 batchpointlight_19_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_19" 4 0 19 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_19" 4 0 19 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0" 4 0 19 comp_19.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_7_0_9" 4 0 7 batchpointlight_7_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_7" 4 0 7 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_7" 4 0 7 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12" 4 0 7 comp_7.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_10_0_9" 4 0 10 batchpointlight_10_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_10" 4 0 10 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_10" 4 0 10 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20" 4 0 10 comp_10.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_20_0_9" 4 0 20 batchpointlight_20_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_20" 4 0 20 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_20" 4 0 20 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19" 4 0 20 comp_20.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_8_0_9" 4 0 8 batchpointlight_8_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_8" 4 0 8 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_8" 4 0 8 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11" 4 0 8 comp_8.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_0" 4 0 0 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_0" 4 0 0 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9" 4 0 0 comp_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_9_0_9" 4 0 9 batchpointlight_9_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_9" 4 0 9 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_9" 4 0 9 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10" 4 0 9 comp_9.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_12_0_9" 4 0 12 batchpointlight_12_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_12" 4 0 12 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_12" 4 0 12 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7" 4 0 12 comp_12.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_14_0_9" 4 0 14 batchpointlight_14_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_14" 4 0 14 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_14" 4 0 14 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5" 4 0 14 comp_14.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_4_0_9" 4 0 4 batchpointlight_4_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_4" 4 0 4 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_4" 4 0 4 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15" 4 0 4 comp_4.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_1" 4 0 1 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_1" 4 0 1 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18" 4 0 1 comp_1.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_13_0_9" 4 0 13 batchpointlight_13_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_13" 4 0 13 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_13" 4 0 13 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6" 4 0 13 comp_13.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_15_0_9" 4 0 15 batchpointlight_15_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_15" 4 0 15 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_15" 4 0 15 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4" 4 0 15 comp_15.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_6_0_9" 4 0 6 batchpointlight_6_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_6" 4 0 6 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_6" 4 0 6 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13" 4 0 6 comp_6.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_5_0_9" 4 0 5 batchpointlight_5_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_5" 4 0 5 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_5" 4 0 5 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14" 4 0 5 comp_5.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_18_0_9" 4 0 18 batchpointlight_18_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_18" 4 0 18 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_18" 4 0 18 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1" 4 0 18 comp_18.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_2_0_9" 4 0 2 batchpointlight_2_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_2" 4 0 2 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_2" 4 0 2 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17" 4 0 2 comp_2.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_11_0_9" 4 0 11 batchpointlight_11_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_11" 4 0 11 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_11" 4 0 11 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8" 4 0 11 comp_11.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_3_0_9" 4 0 3 batchpointlight_3_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_3" 4 0 3 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_3" 4 0 3 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16" 4 0 3 comp_3.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_16_0_9" 4 0 16 batchpointlight_16_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_16" 4 0 16 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_16" 4 0 16 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3" 4 0 16 comp_16.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_17_0_9" 4 0 17 batchpointlight_17_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_17" 4 0 17 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_17" 4 0 17 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2" 4 0 17 comp_17.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM00.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA120.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA200.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA190.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA110.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA90.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA100.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA70.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA50.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA150.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA180.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA60.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA40.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA130.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA140.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA10.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA170.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA80.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA160.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA30.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA20.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM01.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA121.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA201.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA191.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA111.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA91.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA101.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA71.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA51.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA151.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA181.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA61.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA41.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA131.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA141.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA11.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA171.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA81.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA161.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA31.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA21.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM02.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA122.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA202.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA192.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA112.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA92.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA102.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA72.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA52.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA152.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA182.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA62.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA42.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA132.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA142.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA12.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA172.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA82.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA162.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA32.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA22.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM03.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA123.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA203.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA193.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA113.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA93.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA103.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA73.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA53.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA153.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA183.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA63.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA43.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA133.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA143.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA13.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA173.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA83.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA163.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA33.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA23.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgiprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "probes_final" 1924 16 21 "gi_probes4.bin" "probes_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_final" 4 16 19 "gi_Main_scene_LM04.bin" "Main_scene_LM0_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_final" 4 16 7 "gi_Main_scene_LMA124.bin" "Main_scene_LMA12_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_final" 4 16 10 "gi_Main_scene_LMA204.bin" "Main_scene_LMA20_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_final" 4 16 20 "gi_Main_scene_LMA194.bin" "Main_scene_LMA19_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_final" 4 16 8 "gi_Main_scene_LMA114.bin" "Main_scene_LMA11_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_final" 4 16 0 "gi_Main_scene_LMA94.bin" "Main_scene_LMA9_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_final" 4 16 9 "gi_Main_scene_LMA104.bin" "Main_scene_LMA10_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_final" 4 16 12 "gi_Main_scene_LMA74.bin" "Main_scene_LMA7_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_final" 4 16 14 "gi_Main_scene_LMA54.bin" "Main_scene_LMA5_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_final" 4 16 4 "gi_Main_scene_LMA154.bin" "Main_scene_LMA15_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_final" 4 16 1 "gi_Main_scene_LMA184.bin" "Main_scene_LMA18_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_final" 4 16 13 "gi_Main_scene_LMA64.bin" "Main_scene_LMA6_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_final" 4 16 15 "gi_Main_scene_LMA44.bin" "Main_scene_LMA4_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_final" 4 16 6 "gi_Main_scene_LMA134.bin" "Main_scene_LMA13_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_final" 4 16 5 "gi_Main_scene_LMA144.bin" "Main_scene_LMA14_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_final" 4 16 18 "gi_Main_scene_LMA14.bin" "Main_scene_LMA1_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_final" 4 16 2 "gi_Main_scene_LMA174.bin" "Main_scene_LMA17_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_final" 4 16 11 "gi_Main_scene_LMA84.bin" "Main_scene_LMA8_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_final" 4 16 3 "gi_Main_scene_LMA164.bin" "Main_scene_LMA16_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_final" 4 16 16 "gi_Main_scene_LMA34.bin" "Main_scene_LMA3_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_final" 4 16 17 "gi_Main_scene_LMA24.bin" "Main_scene_LMA2_lights_HDR.lz4" vbTraceTex.bin -Running ftrace addsh "C:\Users\tooma\AppData\Local\Temp\frender" "probes_final_" 4 0 21 shcomp_21.bin -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_final_HDR.lz4" 4 0 19 addao_19.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "19" "Main_scene_LM0_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_final_HDR.lz4" 4 0 7 addao_7.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "7" "Main_scene_LMA12_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_final_HDR.lz4" 4 0 10 addao_10.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "10" "Main_scene_LMA20_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_final_HDR.lz4" 4 0 20 addao_20.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "20" "Main_scene_LMA19_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_final_HDR.lz4" 4 0 8 addao_8.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "8" "Main_scene_LMA11_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_final_HDR.lz4" 4 0 0 addao_0.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "0" "Main_scene_LMA9_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_final_HDR.lz4" 4 0 9 addao_9.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "9" "Main_scene_LMA10_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_final_HDR.lz4" 4 0 12 addao_12.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "12" "Main_scene_LMA7_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_final_HDR.lz4" 4 0 14 addao_14.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "14" "Main_scene_LMA5_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_final_HDR.lz4" 4 0 4 addao_4.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "4" "Main_scene_LMA15_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_final_HDR.lz4" 4 0 1 addao_1.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "1" "Main_scene_LMA18_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_final_HDR.lz4" 4 0 13 addao_13.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "13" "Main_scene_LMA6_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_final_HDR.lz4" 4 0 15 addao_15.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "15" "Main_scene_LMA4_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_final_HDR.lz4" 4 0 6 addao_6.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "6" "Main_scene_LMA13_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_final_HDR.lz4" 4 0 5 addao_5.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "5" "Main_scene_LMA14_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_final_HDR.lz4" 4 0 18 addao_18.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "18" "Main_scene_LMA1_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_final_HDR.lz4" 4 0 2 addao_2.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "2" "Main_scene_LMA17_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_final_HDR.lz4" 4 0 11 addao_11.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "11" "Main_scene_LMA8_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_final_HDR.lz4" 4 0 3 addao_3.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "3" "Main_scene_LMA16_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_final_HDR.lz4" 4 0 16 addao_16.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "16" "Main_scene_LMA3_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_final_HDR.lz4" 4 0 17 addao_17.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "17" "Main_scene_LMA2_final_HDR.lz4" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LM0_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA12_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA20_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA19_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA11_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA9_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA10_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA7_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA5_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA15_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA18_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA6_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA4_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA13_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA14_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA1_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA17_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA8_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA16_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA3_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA2_final.hdr" -Done -Done -Done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LMA9 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA18 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA17 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA16 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA15 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA14 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA13 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA12 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA11 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA10 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA20 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA8 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA19 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 2 0 19 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA12.lz4" 2 0 7 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA20.lz4" 2 0 10 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA19.lz4" 2 0 20 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA11.lz4" 2 0 8 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA9.lz4" 2 0 0 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA10.lz4" 2 0 9 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA7.lz4" 2 0 12 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA5.lz4" 2 0 14 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA15.lz4" 2 0 4 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA18.lz4" 2 0 1 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA6.lz4" 2 0 13 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA4.lz4" 2 0 15 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA13.lz4" 2 0 6 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA14.lz4" 2 0 5 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA1.lz4" 2 0 18 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA17.lz4" 2 0 2 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA8.lz4" 2 0 11 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA16.lz4" 2 0 3 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 2 0 16 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA2.lz4" 2 0 17 0 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_ao" 8 16 19 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_ao" 8 16 7 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_ao" 8 16 10 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_ao" 8 16 20 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_ao" 8 16 8 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_ao" 8 16 0 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_ao" 8 16 9 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_ao" 8 16 12 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_ao" 8 16 14 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_ao" 8 16 4 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_ao" 8 16 1 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_ao" 8 16 13 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_ao" 8 16 15 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_ao" 8 16 6 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_ao" 8 16 5 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_ao" 8 16 18 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_ao" 8 16 2 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_ao" 8 16 11 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_ao" 8 16 3 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_ao" 8 16 16 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_ao" 8 16 17 -Running ftrace batchpointlightprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_21_0_0" 1924 0 21 batchpointlight_21_0_0.bin -Running ftrace batchpointlightprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_21_1_9" 1924 0 21 batchpointlight_21_1_9.bin -Running ftrace skycubemapprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_21" 1924 0 21 sky0.bin -Running ftrace sunprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_21" 1924 0 21 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "probes" 4 0 21 comp_21.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_19_0_0" 4 0 19 batchpointlight_19_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_19_1_9" 4 0 19 batchpointlight_19_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_19" 4 0 19 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_19" 4 0 19 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0" 4 0 19 comp_19.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_7_0_0" 4 0 7 batchpointlight_7_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_7_1_9" 4 0 7 batchpointlight_7_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_7" 4 0 7 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_7" 4 0 7 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12" 4 0 7 comp_7.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_10_0_0" 4 0 10 batchpointlight_10_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_10_1_9" 4 0 10 batchpointlight_10_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_10" 4 0 10 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_10" 4 0 10 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20" 4 0 10 comp_10.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_20_0_0" 4 0 20 batchpointlight_20_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_20_1_9" 4 0 20 batchpointlight_20_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_20" 4 0 20 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_20" 4 0 20 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19" 4 0 20 comp_20.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_8_0_0" 4 0 8 batchpointlight_8_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_8_1_9" 4 0 8 batchpointlight_8_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_8" 4 0 8 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_8" 4 0 8 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11" 4 0 8 comp_8.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_0_1_9" 4 0 0 batchpointlight_0_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_0" 4 0 0 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_0" 4 0 0 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9" 4 0 0 comp_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_9_0_0" 4 0 9 batchpointlight_9_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_9_1_9" 4 0 9 batchpointlight_9_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_9" 4 0 9 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_9" 4 0 9 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10" 4 0 9 comp_9.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_12_0_0" 4 0 12 batchpointlight_12_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_12_1_9" 4 0 12 batchpointlight_12_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_12" 4 0 12 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_12" 4 0 12 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7" 4 0 12 comp_12.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_14_0_0" 4 0 14 batchpointlight_14_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_14_1_9" 4 0 14 batchpointlight_14_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_14" 4 0 14 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_14" 4 0 14 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5" 4 0 14 comp_14.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_4_0_0" 4 0 4 batchpointlight_4_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_4_1_9" 4 0 4 batchpointlight_4_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_4" 4 0 4 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_4" 4 0 4 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15" 4 0 4 comp_4.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_1_1_9" 4 0 1 batchpointlight_1_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_1" 4 0 1 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_1" 4 0 1 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18" 4 0 1 comp_1.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_13_0_0" 4 0 13 batchpointlight_13_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_13_1_9" 4 0 13 batchpointlight_13_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_13" 4 0 13 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_13" 4 0 13 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6" 4 0 13 comp_13.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_15_0_0" 4 0 15 batchpointlight_15_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_15_1_9" 4 0 15 batchpointlight_15_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_15" 4 0 15 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_15" 4 0 15 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4" 4 0 15 comp_15.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_6_0_0" 4 0 6 batchpointlight_6_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_6_1_9" 4 0 6 batchpointlight_6_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_6" 4 0 6 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_6" 4 0 6 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13" 4 0 6 comp_6.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_5_0_0" 4 0 5 batchpointlight_5_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_5_1_9" 4 0 5 batchpointlight_5_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_5" 4 0 5 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_5" 4 0 5 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14" 4 0 5 comp_5.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_18_0_0" 4 0 18 batchpointlight_18_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_18_1_9" 4 0 18 batchpointlight_18_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_18" 4 0 18 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_18" 4 0 18 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1" 4 0 18 comp_18.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_2_0_0" 4 0 2 batchpointlight_2_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_2_1_9" 4 0 2 batchpointlight_2_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_2" 4 0 2 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_2" 4 0 2 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17" 4 0 2 comp_2.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_11_0_0" 4 0 11 batchpointlight_11_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_11_1_9" 4 0 11 batchpointlight_11_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_11" 4 0 11 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_11" 4 0 11 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8" 4 0 11 comp_11.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_3_0_0" 4 0 3 batchpointlight_3_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_3_1_9" 4 0 3 batchpointlight_3_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_3" 4 0 3 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_3" 4 0 3 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16" 4 0 3 comp_3.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_16_0_0" 4 0 16 batchpointlight_16_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_16_1_9" 4 0 16 batchpointlight_16_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_16" 4 0 16 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_16" 4 0 16 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3" 4 0 16 comp_16.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_17_0_0" 4 0 17 batchpointlight_17_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_17_1_9" 4 0 17 batchpointlight_17_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_17" 4 0 17 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_17" 4 0 17 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2" 4 0 17 comp_17.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM00.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA120.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA200.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA190.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA110.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA90.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA100.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA70.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA50.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA150.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA180.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA60.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA40.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA130.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA140.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA10.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA170.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA80.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA160.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA30.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA20.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM01.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA121.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA201.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA191.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA111.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA91.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA101.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA71.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA51.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA151.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA181.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA61.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA41.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA131.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA141.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA11.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA171.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA81.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA161.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA31.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA21.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM02.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA122.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA202.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA192.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA112.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA92.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA102.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA72.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA52.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA152.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA182.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA62.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA42.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA132.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA142.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA12.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA172.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA82.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA162.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA32.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA22.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM03.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA123.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA203.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA193.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA113.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA93.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA103.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA73.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA53.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA153.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA183.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA63.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA43.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA133.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA143.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA13.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA173.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA83.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA163.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA33.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA23.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgiprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "probes_final" 1924 16 21 "gi_probes4.bin" "probes_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_final" 4 16 19 "gi_Main_scene_LM04.bin" "Main_scene_LM0_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_final" 4 16 7 "gi_Main_scene_LMA124.bin" "Main_scene_LMA12_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_final" 4 16 10 "gi_Main_scene_LMA204.bin" "Main_scene_LMA20_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_final" 4 16 20 "gi_Main_scene_LMA194.bin" "Main_scene_LMA19_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_final" 4 16 8 "gi_Main_scene_LMA114.bin" "Main_scene_LMA11_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_final" 4 16 0 "gi_Main_scene_LMA94.bin" "Main_scene_LMA9_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_final" 4 16 9 "gi_Main_scene_LMA104.bin" "Main_scene_LMA10_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_final" 4 16 12 "gi_Main_scene_LMA74.bin" "Main_scene_LMA7_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_final" 4 16 14 "gi_Main_scene_LMA54.bin" "Main_scene_LMA5_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_final" 4 16 4 "gi_Main_scene_LMA154.bin" "Main_scene_LMA15_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_final" 4 16 1 "gi_Main_scene_LMA184.bin" "Main_scene_LMA18_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_final" 4 16 13 "gi_Main_scene_LMA64.bin" "Main_scene_LMA6_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_final" 4 16 15 "gi_Main_scene_LMA44.bin" "Main_scene_LMA4_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_final" 4 16 6 "gi_Main_scene_LMA134.bin" "Main_scene_LMA13_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_final" 4 16 5 "gi_Main_scene_LMA144.bin" "Main_scene_LMA14_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_final" 4 16 18 "gi_Main_scene_LMA14.bin" "Main_scene_LMA1_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_final" 4 16 2 "gi_Main_scene_LMA174.bin" "Main_scene_LMA17_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_final" 4 16 11 "gi_Main_scene_LMA84.bin" "Main_scene_LMA8_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_final" 4 16 3 "gi_Main_scene_LMA164.bin" "Main_scene_LMA16_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_final" 4 16 16 "gi_Main_scene_LMA34.bin" "Main_scene_LMA3_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_final" 4 16 17 "gi_Main_scene_LMA24.bin" "Main_scene_LMA2_lights_HDR.lz4" vbTraceTex.bin -Running ftrace addsh "C:\Users\tooma\AppData\Local\Temp\frender" "probes_final_" 4 0 21 shcomp_21.bin -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_final_HDR.lz4" 4 0 19 addao_19.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "19" "Main_scene_LM0_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_final_HDR.lz4" 4 0 7 addao_7.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "7" "Main_scene_LMA12_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_final_HDR.lz4" 4 0 10 addao_10.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "10" "Main_scene_LMA20_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_final_HDR.lz4" 4 0 20 addao_20.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "20" "Main_scene_LMA19_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_final_HDR.lz4" 4 0 8 addao_8.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "8" "Main_scene_LMA11_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_final_HDR.lz4" 4 0 0 addao_0.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "0" "Main_scene_LMA9_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_final_HDR.lz4" 4 0 9 addao_9.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "9" "Main_scene_LMA10_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_final_HDR.lz4" 4 0 12 addao_12.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "12" "Main_scene_LMA7_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_final_HDR.lz4" 4 0 14 addao_14.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "14" "Main_scene_LMA5_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_final_HDR.lz4" 4 0 4 addao_4.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "4" "Main_scene_LMA15_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_final_HDR.lz4" 4 0 1 addao_1.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "1" "Main_scene_LMA18_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_final_HDR.lz4" 4 0 13 addao_13.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "13" "Main_scene_LMA6_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_final_HDR.lz4" 4 0 15 addao_15.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "15" "Main_scene_LMA4_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_final_HDR.lz4" 4 0 6 addao_6.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "6" "Main_scene_LMA13_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_final_HDR.lz4" 4 0 5 addao_5.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "5" "Main_scene_LMA14_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_final_HDR.lz4" 4 0 18 addao_18.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "18" "Main_scene_LMA1_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_final_HDR.lz4" 4 0 2 addao_2.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "2" "Main_scene_LMA17_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_final_HDR.lz4" 4 0 11 addao_11.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "11" "Main_scene_LMA8_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_final_HDR.lz4" 4 0 3 addao_3.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "3" "Main_scene_LMA16_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_final_HDR.lz4" 4 0 16 addao_16.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "16" "Main_scene_LMA3_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_final_HDR.lz4" 4 0 17 addao_17.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "17" "Main_scene_LMA2_final_HDR.lz4" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LM0_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA12_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA20_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA19_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA11_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA9_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA10_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA7_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA5_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA15_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA18_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA6_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA4_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA13_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA14_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA1_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA17_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA8_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA16_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA3_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA2_final.hdr" -Done -Done -Done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LMA9 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA18 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA17 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA16 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA15 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA14 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA13 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA12 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA11 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA10 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA20 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA8 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA19 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 2 0 19 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA12.lz4" 2 0 7 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA20.lz4" 2 0 10 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA19.lz4" 2 0 20 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA11.lz4" 2 0 8 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA9.lz4" 2 0 0 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA10.lz4" 2 0 9 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA7.lz4" 2 0 12 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA5.lz4" 2 0 14 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA15.lz4" 2 0 4 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA18.lz4" 2 0 1 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA6.lz4" 2 0 13 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA4.lz4" 2 0 15 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA13.lz4" 2 0 6 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA14.lz4" 2 0 5 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA1.lz4" 2 0 18 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA17.lz4" 2 0 2 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA8.lz4" 2 0 11 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA16.lz4" 2 0 3 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 2 0 16 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA2.lz4" 2 0 17 0 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_ao" 8 16 19 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_ao" 8 16 7 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_ao" 8 16 10 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_ao" 8 16 20 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_ao" 8 16 8 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_ao" 8 16 0 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_ao" 8 16 9 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_ao" 8 16 12 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_ao" 8 16 14 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_ao" 8 16 4 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_ao" 8 16 1 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_ao" 8 16 13 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_ao" 8 16 15 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_ao" 8 16 6 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_ao" 8 16 5 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_ao" 8 16 18 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_ao" 8 16 2 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_ao" 8 16 11 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_ao" 8 16 3 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_ao" 8 16 16 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_ao" 8 16 17 -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_21_0_0" 4 0 21 batchpointlight_21_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_21_1_9" 4 0 21 batchpointlight_21_1_9.bin -Running ftrace skycubemapprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_21" 1924 0 21 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_21" 4 0 21 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "probes" 4 0 21 comp_21.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_19_0_0" 4 0 19 batchpointlight_19_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_19_1_9" 4 0 19 batchpointlight_19_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_19" 4 0 19 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_19" 4 0 19 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0" 4 0 19 comp_19.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_7_0_0" 4 0 7 batchpointlight_7_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_7_1_9" 4 0 7 batchpointlight_7_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_7" 4 0 7 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_7" 4 0 7 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12" 4 0 7 comp_7.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_10_0_0" 4 0 10 batchpointlight_10_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_10_1_9" 4 0 10 batchpointlight_10_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_10" 4 0 10 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_10" 4 0 10 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20" 4 0 10 comp_10.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_20_0_0" 4 0 20 batchpointlight_20_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_20_1_9" 4 0 20 batchpointlight_20_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_20" 4 0 20 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_20" 4 0 20 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19" 4 0 20 comp_20.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_8_0_0" 4 0 8 batchpointlight_8_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_8_1_9" 4 0 8 batchpointlight_8_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_8" 4 0 8 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_8" 4 0 8 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11" 4 0 8 comp_8.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_0_0_0" 4 0 0 batchpointlight_0_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_0_1_9" 4 0 0 batchpointlight_0_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_0" 4 0 0 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_0" 4 0 0 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9" 4 0 0 comp_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_9_0_0" 4 0 9 batchpointlight_9_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_9_1_9" 4 0 9 batchpointlight_9_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_9" 4 0 9 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_9" 4 0 9 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10" 4 0 9 comp_9.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_12_0_0" 4 0 12 batchpointlight_12_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_12_1_9" 4 0 12 batchpointlight_12_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_12" 4 0 12 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_12" 4 0 12 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7" 4 0 12 comp_12.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_14_0_0" 4 0 14 batchpointlight_14_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_14_1_9" 4 0 14 batchpointlight_14_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_14" 4 0 14 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_14" 4 0 14 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5" 4 0 14 comp_14.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_4_0_0" 4 0 4 batchpointlight_4_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_4_1_9" 4 0 4 batchpointlight_4_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_4" 4 0 4 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_4" 4 0 4 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15" 4 0 4 comp_4.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_1_0_0" 4 0 1 batchpointlight_1_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_1_1_9" 4 0 1 batchpointlight_1_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_1" 4 0 1 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_1" 4 0 1 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18" 4 0 1 comp_1.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_13_0_0" 4 0 13 batchpointlight_13_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_13_1_9" 4 0 13 batchpointlight_13_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_13" 4 0 13 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_13" 4 0 13 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6" 4 0 13 comp_13.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_15_0_0" 4 0 15 batchpointlight_15_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_15_1_9" 4 0 15 batchpointlight_15_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_15" 4 0 15 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_15" 4 0 15 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4" 4 0 15 comp_15.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_6_0_0" 4 0 6 batchpointlight_6_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_6_1_9" 4 0 6 batchpointlight_6_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_6" 4 0 6 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_6" 4 0 6 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13" 4 0 6 comp_6.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_5_0_0" 4 0 5 batchpointlight_5_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_5_1_9" 4 0 5 batchpointlight_5_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_5" 4 0 5 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_5" 4 0 5 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14" 4 0 5 comp_5.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_18_0_0" 4 0 18 batchpointlight_18_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_18_1_9" 4 0 18 batchpointlight_18_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_18" 4 0 18 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_18" 4 0 18 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1" 4 0 18 comp_18.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_2_0_0" 4 0 2 batchpointlight_2_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_2_1_9" 4 0 2 batchpointlight_2_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_2" 4 0 2 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_2" 4 0 2 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17" 4 0 2 comp_2.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_11_0_0" 4 0 11 batchpointlight_11_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_11_1_9" 4 0 11 batchpointlight_11_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_11" 4 0 11 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_11" 4 0 11 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8" 4 0 11 comp_11.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_3_0_0" 4 0 3 batchpointlight_3_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_3_1_9" 4 0 3 batchpointlight_3_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_3" 4 0 3 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_3" 4 0 3 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16" 4 0 3 comp_3.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_16_0_0" 4 0 16 batchpointlight_16_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_16_1_9" 4 0 16 batchpointlight_16_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_16" 4 0 16 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_16" 4 0 16 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3" 4 0 16 comp_16.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_17_0_0" 4 0 17 batchpointlight_17_0_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_17_1_9" 4 0 17 batchpointlight_17_1_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_17" 4 0 17 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_17" 4 0 17 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2" 4 0 17 comp_17.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM00.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA120.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA200.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA190.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA110.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA90.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA100.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA70.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA50.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA150.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA180.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA60.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA40.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA130.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA140.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA10.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA170.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA80.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA160.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA30.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA20.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM01.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA121.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA201.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA191.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA111.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA91.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA101.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA71.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA51.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA151.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA181.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA61.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA41.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA131.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA141.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA11.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA171.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA81.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA161.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA31.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA21.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM02.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA122.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA202.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA192.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA112.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA92.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA102.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA72.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA52.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA152.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA182.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA62.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA42.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA132.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA142.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA12.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA172.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA82.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA162.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA32.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA22.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM03.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA123.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA203.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA193.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA113.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA93.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA103.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA73.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA53.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA153.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA183.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA63.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA43.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA133.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA143.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA13.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA173.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA83.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA163.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA33.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA23.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgiprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "probes_final" 1940 16 21 "gi_probes4.bin" "probes_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_final" 20 16 19 "gi_Main_scene_LM04.bin" "Main_scene_LM0_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_final" 20 16 7 "gi_Main_scene_LMA124.bin" "Main_scene_LMA12_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_final" 20 16 10 "gi_Main_scene_LMA204.bin" "Main_scene_LMA20_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_final" 20 16 20 "gi_Main_scene_LMA194.bin" "Main_scene_LMA19_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_final" 20 16 8 "gi_Main_scene_LMA114.bin" "Main_scene_LMA11_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_final" 20 16 0 "gi_Main_scene_LMA94.bin" "Main_scene_LMA9_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_final" 20 16 9 "gi_Main_scene_LMA104.bin" "Main_scene_LMA10_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_final" 20 16 12 "gi_Main_scene_LMA74.bin" "Main_scene_LMA7_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_final" 20 16 14 "gi_Main_scene_LMA54.bin" "Main_scene_LMA5_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_final" 20 16 4 "gi_Main_scene_LMA154.bin" "Main_scene_LMA15_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_final" 20 16 1 "gi_Main_scene_LMA184.bin" "Main_scene_LMA18_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_final" 20 16 13 "gi_Main_scene_LMA64.bin" "Main_scene_LMA6_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_final" 20 16 15 "gi_Main_scene_LMA44.bin" "Main_scene_LMA4_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_final" 20 16 6 "gi_Main_scene_LMA134.bin" "Main_scene_LMA13_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_final" 20 16 5 "gi_Main_scene_LMA144.bin" "Main_scene_LMA14_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_final" 20 16 18 "gi_Main_scene_LMA14.bin" "Main_scene_LMA1_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_final" 20 16 2 "gi_Main_scene_LMA174.bin" "Main_scene_LMA17_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_final" 20 16 11 "gi_Main_scene_LMA84.bin" "Main_scene_LMA8_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_final" 20 16 3 "gi_Main_scene_LMA164.bin" "Main_scene_LMA16_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_final" 20 16 16 "gi_Main_scene_LMA34.bin" "Main_scene_LMA3_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_final" 20 16 17 "gi_Main_scene_LMA24.bin" "Main_scene_LMA2_lights_HDR.lz4" vbTraceTex.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "probes_final_HDR.lz4" 4 0 21 comp_indirect21.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_final_HDR.lz4" 4 0 19 comp_indirect19.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_final_HDR.lz4" 4 0 7 comp_indirect7.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_final_HDR.lz4" 4 0 10 comp_indirect10.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_final_HDR.lz4" 4 0 20 comp_indirect20.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_final_HDR.lz4" 4 0 8 comp_indirect8.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_final_HDR.lz4" 4 0 0 comp_indirect0.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_final_HDR.lz4" 4 0 9 comp_indirect9.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_final_HDR.lz4" 4 0 12 comp_indirect12.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_final_HDR.lz4" 4 0 14 comp_indirect14.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_final_HDR.lz4" 4 0 4 comp_indirect4.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_final_HDR.lz4" 4 0 1 comp_indirect1.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_final_HDR.lz4" 4 0 13 comp_indirect13.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_final_HDR.lz4" 4 0 15 comp_indirect15.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_final_HDR.lz4" 4 0 6 comp_indirect6.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_final_HDR.lz4" 4 0 5 comp_indirect5.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_final_HDR.lz4" 4 0 18 comp_indirect18.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_final_HDR.lz4" 4 0 2 comp_indirect2.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_final_HDR.lz4" 4 0 11 comp_indirect11.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_final_HDR.lz4" 4 0 3 comp_indirect3.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_final_HDR.lz4" 4 0 16 comp_indirect16.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_final_HDR.lz4" 4 0 17 comp_indirect17.bin -Running ftrace addsh "C:\Users\tooma\AppData\Local\Temp\frender" "probes_final_" 4 0 21 shcomp_21.bin -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_final_HDR.lz4" 4 0 19 addao_19.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "19" "Main_scene_LM0_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_final_HDR.lz4" 4 0 7 addao_7.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "7" "Main_scene_LMA12_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_final_HDR.lz4" 4 0 10 addao_10.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "10" "Main_scene_LMA20_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_final_HDR.lz4" 4 0 20 addao_20.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "20" "Main_scene_LMA19_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_final_HDR.lz4" 4 0 8 addao_8.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "8" "Main_scene_LMA11_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_final_HDR.lz4" 4 0 0 addao_0.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "0" "Main_scene_LMA9_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_final_HDR.lz4" 4 0 9 addao_9.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "9" "Main_scene_LMA10_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_final_HDR.lz4" 4 0 12 addao_12.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "12" "Main_scene_LMA7_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_final_HDR.lz4" 4 0 14 addao_14.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "14" "Main_scene_LMA5_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_final_HDR.lz4" 4 0 4 addao_4.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "4" "Main_scene_LMA15_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_final_HDR.lz4" 4 0 1 addao_1.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "1" "Main_scene_LMA18_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_final_HDR.lz4" 4 0 13 addao_13.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "13" "Main_scene_LMA6_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_final_HDR.lz4" 4 0 15 addao_15.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "15" "Main_scene_LMA4_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_final_HDR.lz4" 4 0 6 addao_6.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "6" "Main_scene_LMA13_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_final_HDR.lz4" 4 0 5 addao_5.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "5" "Main_scene_LMA14_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_final_HDR.lz4" 4 0 18 addao_18.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "18" "Main_scene_LMA1_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_final_HDR.lz4" 4 0 2 addao_2.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "2" "Main_scene_LMA17_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_final_HDR.lz4" 4 0 11 addao_11.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "11" "Main_scene_LMA8_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_final_HDR.lz4" 4 0 3 addao_3.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "3" "Main_scene_LMA16_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_final_HDR.lz4" 4 0 16 addao_16.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "16" "Main_scene_LMA3_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_final_HDR.lz4" 4 0 17 addao_17.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "17" "Main_scene_LMA2_final_HDR.lz4" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LM0_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA12_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA20_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA19_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA11_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA9_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA10_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA7_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA5_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA15_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA18_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA6_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA4_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA13_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA14_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA1_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA17_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA8_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA16_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA3_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA2_final.hdr" -Done -Done -Done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LMA9 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA18 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA17 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA16 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA15 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA14 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA13 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA12 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA11 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA10 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA20 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA8 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA19 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 2 0 19 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA12.lz4" 2 0 7 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA20.lz4" 2 0 10 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA19.lz4" 2 0 20 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA11.lz4" 2 0 8 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA9.lz4" 2 0 0 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA10.lz4" 2 0 9 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA7.lz4" 2 0 12 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA5.lz4" 2 0 14 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA15.lz4" 2 0 4 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA18.lz4" 2 0 1 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA6.lz4" 2 0 13 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA4.lz4" 2 0 15 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA13.lz4" 2 0 6 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA14.lz4" 2 0 5 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA1.lz4" 2 0 18 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA17.lz4" 2 0 2 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA8.lz4" 2 0 11 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA16.lz4" 2 0 3 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 2 0 16 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA2.lz4" 2 0 17 0 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_ao" 8 16 19 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_ao" 8 16 7 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_ao" 8 16 10 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_ao" 8 16 20 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_ao" 8 16 8 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_ao" 8 16 0 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_ao" 8 16 9 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_ao" 8 16 12 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_ao" 8 16 14 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_ao" 8 16 4 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_ao" 8 16 1 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_ao" 8 16 13 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_ao" 8 16 15 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_ao" 8 16 6 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_ao" 8 16 5 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_ao" 8 16 18 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_ao" 8 16 2 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_ao" 8 16 11 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_ao" 8 16 3 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_ao" 8 16 16 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_ao" 8 16 17 -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_21_0_9" 4 0 21 batchpointlight_21_0_9.bin -Running ftrace skycubemapprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_21" 1924 0 21 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_21" 4 0 21 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "probes" 4 0 21 comp_21.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_19_0_9" 4 0 19 batchpointlight_19_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_19" 4 0 19 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_19" 4 0 19 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0" 4 0 19 comp_19.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_7_0_9" 4 0 7 batchpointlight_7_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_7" 4 0 7 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_7" 4 0 7 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12" 4 0 7 comp_7.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_10_0_9" 4 0 10 batchpointlight_10_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_10" 4 0 10 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_10" 4 0 10 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20" 4 0 10 comp_10.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_20_0_9" 4 0 20 batchpointlight_20_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_20" 4 0 20 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_20" 4 0 20 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19" 4 0 20 comp_20.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_8_0_9" 4 0 8 batchpointlight_8_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_8" 4 0 8 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_8" 4 0 8 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11" 4 0 8 comp_8.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_0_0_9" 4 0 0 batchpointlight_0_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_0" 4 0 0 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_0" 4 0 0 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9" 4 0 0 comp_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_9_0_9" 4 0 9 batchpointlight_9_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_9" 4 0 9 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_9" 4 0 9 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10" 4 0 9 comp_9.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_12_0_9" 4 0 12 batchpointlight_12_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_12" 4 0 12 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_12" 4 0 12 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7" 4 0 12 comp_12.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_14_0_9" 4 0 14 batchpointlight_14_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_14" 4 0 14 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_14" 4 0 14 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5" 4 0 14 comp_14.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_4_0_9" 4 0 4 batchpointlight_4_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_4" 4 0 4 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_4" 4 0 4 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15" 4 0 4 comp_4.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_1_0_9" 4 0 1 batchpointlight_1_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_1" 4 0 1 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_1" 4 0 1 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18" 4 0 1 comp_1.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_13_0_9" 4 0 13 batchpointlight_13_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_13" 4 0 13 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_13" 4 0 13 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6" 4 0 13 comp_13.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_15_0_9" 4 0 15 batchpointlight_15_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_15" 4 0 15 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_15" 4 0 15 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4" 4 0 15 comp_15.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_6_0_9" 4 0 6 batchpointlight_6_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_6" 4 0 6 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_6" 4 0 6 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13" 4 0 6 comp_6.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_5_0_9" 4 0 5 batchpointlight_5_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_5" 4 0 5 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_5" 4 0 5 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14" 4 0 5 comp_5.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_18_0_9" 4 0 18 batchpointlight_18_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_18" 4 0 18 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_18" 4 0 18 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1" 4 0 18 comp_18.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_2_0_9" 4 0 2 batchpointlight_2_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_2" 4 0 2 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_2" 4 0 2 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17" 4 0 2 comp_2.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_11_0_9" 4 0 11 batchpointlight_11_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_11" 4 0 11 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_11" 4 0 11 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8" 4 0 11 comp_11.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_3_0_9" 4 0 3 batchpointlight_3_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_3" 4 0 3 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_3" 4 0 3 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16" 4 0 3 comp_3.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_16_0_9" 4 0 16 batchpointlight_16_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_16" 4 0 16 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_16" 4 0 16 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3" 4 0 16 comp_16.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_17_0_9" 4 0 17 batchpointlight_17_0_9.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_17" 4 0 17 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_17" 4 0 17 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2" 4 0 17 comp_17.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM00.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA120.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA200.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA190.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA110.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA90.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA100.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA70.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA50.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA150.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA180.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA60.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA40.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA130.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA140.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA10.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA170.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA80.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA160.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA30.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA20.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM01.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA121.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA201.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA191.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA111.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA91.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA101.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA71.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA51.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA151.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA181.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA61.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA41.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA131.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA141.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA11.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA171.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA81.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA161.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA31.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA21.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM02.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA122.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA202.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA192.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA112.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA92.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA102.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA72.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA52.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA152.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA182.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA62.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA42.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA132.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA142.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA12.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA172.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA82.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA162.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA32.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA22.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM03.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA123.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA203.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA193.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA113.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA93.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA103.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA73.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA53.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA153.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA183.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA63.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA43.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA133.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA143.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA13.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA173.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA83.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA163.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA33.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA23.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgiprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "probes_final" 1940 16 21 "gi_probes4.bin" "probes_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_final" 20 16 19 "gi_Main_scene_LM04.bin" "Main_scene_LM0_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_final" 20 16 7 "gi_Main_scene_LMA124.bin" "Main_scene_LMA12_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_final" 20 16 10 "gi_Main_scene_LMA204.bin" "Main_scene_LMA20_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_final" 20 16 20 "gi_Main_scene_LMA194.bin" "Main_scene_LMA19_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_final" 20 16 8 "gi_Main_scene_LMA114.bin" "Main_scene_LMA11_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_final" 20 16 0 "gi_Main_scene_LMA94.bin" "Main_scene_LMA9_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_final" 20 16 9 "gi_Main_scene_LMA104.bin" "Main_scene_LMA10_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_final" 20 16 12 "gi_Main_scene_LMA74.bin" "Main_scene_LMA7_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_final" 20 16 14 "gi_Main_scene_LMA54.bin" "Main_scene_LMA5_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_final" 20 16 4 "gi_Main_scene_LMA154.bin" "Main_scene_LMA15_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_final" 20 16 1 "gi_Main_scene_LMA184.bin" "Main_scene_LMA18_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_final" 20 16 13 "gi_Main_scene_LMA64.bin" "Main_scene_LMA6_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_final" 20 16 15 "gi_Main_scene_LMA44.bin" "Main_scene_LMA4_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_final" 20 16 6 "gi_Main_scene_LMA134.bin" "Main_scene_LMA13_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_final" 20 16 5 "gi_Main_scene_LMA144.bin" "Main_scene_LMA14_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_final" 20 16 18 "gi_Main_scene_LMA14.bin" "Main_scene_LMA1_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_final" 20 16 2 "gi_Main_scene_LMA174.bin" "Main_scene_LMA17_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_final" 20 16 11 "gi_Main_scene_LMA84.bin" "Main_scene_LMA8_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_final" 20 16 3 "gi_Main_scene_LMA164.bin" "Main_scene_LMA16_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_final" 20 16 16 "gi_Main_scene_LMA34.bin" "Main_scene_LMA3_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_final" 20 16 17 "gi_Main_scene_LMA24.bin" "Main_scene_LMA2_lights_HDR.lz4" vbTraceTex.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "probes_final_HDR.lz4" 4 0 21 comp_indirect21.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_final_HDR.lz4" 4 0 19 comp_indirect19.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_final_HDR.lz4" 4 0 7 comp_indirect7.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_final_HDR.lz4" 4 0 10 comp_indirect10.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_final_HDR.lz4" 4 0 20 comp_indirect20.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_final_HDR.lz4" 4 0 8 comp_indirect8.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_final_HDR.lz4" 4 0 0 comp_indirect0.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_final_HDR.lz4" 4 0 9 comp_indirect9.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_final_HDR.lz4" 4 0 12 comp_indirect12.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_final_HDR.lz4" 4 0 14 comp_indirect14.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_final_HDR.lz4" 4 0 4 comp_indirect4.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_final_HDR.lz4" 4 0 1 comp_indirect1.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_final_HDR.lz4" 4 0 13 comp_indirect13.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_final_HDR.lz4" 4 0 15 comp_indirect15.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_final_HDR.lz4" 4 0 6 comp_indirect6.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_final_HDR.lz4" 4 0 5 comp_indirect5.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_final_HDR.lz4" 4 0 18 comp_indirect18.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_final_HDR.lz4" 4 0 2 comp_indirect2.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_final_HDR.lz4" 4 0 11 comp_indirect11.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_final_HDR.lz4" 4 0 3 comp_indirect3.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_final_HDR.lz4" 4 0 16 comp_indirect16.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_final_HDR.lz4" 4 0 17 comp_indirect17.bin -Running ftrace addsh "C:\Users\tooma\AppData\Local\Temp\frender" "probes_final_" 4 0 21 shcomp_21.bin -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_final_HDR.lz4" 4 0 19 addao_19.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "19" "Main_scene_LM0_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_final_HDR.lz4" 4 0 7 addao_7.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "7" "Main_scene_LMA12_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_final_HDR.lz4" 4 0 10 addao_10.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "10" "Main_scene_LMA20_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_final_HDR.lz4" 4 0 20 addao_20.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "20" "Main_scene_LMA19_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_final_HDR.lz4" 4 0 8 addao_8.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "8" "Main_scene_LMA11_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_final_HDR.lz4" 4 0 0 addao_0.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "0" "Main_scene_LMA9_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_final_HDR.lz4" 4 0 9 addao_9.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "9" "Main_scene_LMA10_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_final_HDR.lz4" 4 0 12 addao_12.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "12" "Main_scene_LMA7_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_final_HDR.lz4" 4 0 14 addao_14.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "14" "Main_scene_LMA5_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_final_HDR.lz4" 4 0 4 addao_4.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "4" "Main_scene_LMA15_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_final_HDR.lz4" 4 0 1 addao_1.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "1" "Main_scene_LMA18_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_final_HDR.lz4" 4 0 13 addao_13.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "13" "Main_scene_LMA6_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_final_HDR.lz4" 4 0 15 addao_15.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "15" "Main_scene_LMA4_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_final_HDR.lz4" 4 0 6 addao_6.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "6" "Main_scene_LMA13_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_final_HDR.lz4" 4 0 5 addao_5.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "5" "Main_scene_LMA14_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_final_HDR.lz4" 4 0 18 addao_18.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "18" "Main_scene_LMA1_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_final_HDR.lz4" 4 0 2 addao_2.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "2" "Main_scene_LMA17_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_final_HDR.lz4" 4 0 11 addao_11.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "11" "Main_scene_LMA8_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_final_HDR.lz4" 4 0 3 addao_3.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "3" "Main_scene_LMA16_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_final_HDR.lz4" 4 0 16 addao_16.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "16" "Main_scene_LMA3_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_final_HDR.lz4" 4 0 17 addao_17.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "17" "Main_scene_LMA2_final_HDR.lz4" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LM0_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA12_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA20_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA19_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA11_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA9_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA10_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA7_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA5_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA15_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA18_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA6_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA4_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA13_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA14_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA1_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA17_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA8_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA16_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA3_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA2_final.hdr" -Done -Done -Done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LMA9 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA18 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA17 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA16 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA15 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA14 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA13 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA12 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA11 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA10 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA20 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA8 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA19 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 2 0 19 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA12.lz4" 2 0 7 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA20.lz4" 2 0 10 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA19.lz4" 2 0 20 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA11.lz4" 2 0 8 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA9.lz4" 2 0 0 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA10.lz4" 2 0 9 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA7.lz4" 2 0 12 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA5.lz4" 2 0 14 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA15.lz4" 2 0 4 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA18.lz4" 2 0 1 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA6.lz4" 2 0 13 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA4.lz4" 2 0 15 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA13.lz4" 2 0 6 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA14.lz4" 2 0 5 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA1.lz4" 2 0 18 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA17.lz4" 2 0 2 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA8.lz4" 2 0 11 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA16.lz4" 2 0 3 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 2 0 16 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA2.lz4" 2 0 17 0 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_ao" 8 16 19 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_ao" 8 16 7 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_ao" 8 16 10 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_ao" 8 16 20 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_ao" 8 16 8 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_ao" 8 16 0 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_ao" 8 16 9 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_ao" 8 16 12 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_ao" 8 16 14 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_ao" 8 16 4 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_ao" 8 16 1 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_ao" 8 16 13 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_ao" 8 16 15 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_ao" 8 16 6 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_ao" 8 16 5 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_ao" 8 16 18 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_ao" 8 16 2 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_ao" 8 16 11 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_ao" 8 16 3 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_ao" 8 16 16 -Running ftrace ao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_ao" 8 16 17 -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_21_0_10" 4 0 21 batchpointlight_21_0_10.bin -Running ftrace skycubemapprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_21" 1924 0 21 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_21" 4 0 21 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "probes" 4 0 21 comp_21.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_19_0_10" 4 0 19 batchpointlight_19_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_19" 4 0 19 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_19" 4 0 19 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0" 4 0 19 comp_19.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_7_0_10" 4 0 7 batchpointlight_7_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_7" 4 0 7 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_7" 4 0 7 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12" 4 0 7 comp_7.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_10_0_10" 4 0 10 batchpointlight_10_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_10" 4 0 10 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_10" 4 0 10 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20" 4 0 10 comp_10.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_20_0_10" 4 0 20 batchpointlight_20_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_20" 4 0 20 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_20" 4 0 20 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19" 4 0 20 comp_20.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_8_0_10" 4 0 8 batchpointlight_8_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_8" 4 0 8 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_8" 4 0 8 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11" 4 0 8 comp_8.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_0_0_10" 4 0 0 batchpointlight_0_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_0" 4 0 0 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_0" 4 0 0 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9" 4 0 0 comp_0.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_9_0_10" 4 0 9 batchpointlight_9_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_9" 4 0 9 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_9" 4 0 9 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10" 4 0 9 comp_9.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_12_0_10" 4 0 12 batchpointlight_12_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_12" 4 0 12 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_12" 4 0 12 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7" 4 0 12 comp_12.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_14_0_10" 4 0 14 batchpointlight_14_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_14" 4 0 14 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_14" 4 0 14 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5" 4 0 14 comp_14.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_4_0_10" 4 0 4 batchpointlight_4_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_4" 4 0 4 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_4" 4 0 4 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15" 4 0 4 comp_4.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_1_0_10" 4 0 1 batchpointlight_1_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_1" 4 0 1 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_1" 4 0 1 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18" 4 0 1 comp_1.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_13_0_10" 4 0 13 batchpointlight_13_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_13" 4 0 13 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_13" 4 0 13 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6" 4 0 13 comp_13.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_15_0_10" 4 0 15 batchpointlight_15_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_15" 4 0 15 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_15" 4 0 15 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4" 4 0 15 comp_15.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_6_0_10" 4 0 6 batchpointlight_6_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_6" 4 0 6 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_6" 4 0 6 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13" 4 0 6 comp_6.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_5_0_10" 4 0 5 batchpointlight_5_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_5" 4 0 5 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_5" 4 0 5 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14" 4 0 5 comp_5.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_18_0_10" 4 0 18 batchpointlight_18_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_18" 4 0 18 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_18" 4 0 18 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1" 4 0 18 comp_18.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_2_0_10" 4 0 2 batchpointlight_2_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_2" 4 0 2 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_2" 4 0 2 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17" 4 0 2 comp_2.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_11_0_10" 4 0 11 batchpointlight_11_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_11" 4 0 11 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_11" 4 0 11 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8" 4 0 11 comp_11.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_3_0_10" 4 0 3 batchpointlight_3_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_3" 4 0 3 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_3" 4 0 3 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16" 4 0 3 comp_3.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_16_0_10" 4 0 16 batchpointlight_16_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_16" 4 0 16 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_16" 4 0 16 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3" 4 0 16 comp_16.bin -Running ftrace batchpointlight "C:\Users\tooma\AppData\Local\Temp\frender" "PointBatch_17_0_10" 4 0 17 batchpointlight_17_0_10.bin -Running ftrace skycubemap "C:\Users\tooma\AppData\Local\Temp\frender" "light_1340649188_17" 4 0 17 sky0.bin -Running ftrace sun "C:\Users\tooma\AppData\Local\Temp\frender" "light_2104029182_17" 4 0 17 direct0.bin -Running ftrace addmul "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2" 4 0 17 comp_17.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM00.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA120.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA200.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA190.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA110.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA90.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA100.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA70.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA50.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA150.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA180.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA60.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA40.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA130.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA140.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA10.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA170.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA80.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA160.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA30.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA20.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM01.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA121.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA201.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA191.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA111.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA91.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA101.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA71.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA51.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA151.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA181.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA61.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA41.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA131.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA141.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA11.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA171.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA81.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA161.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA31.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA21.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM02.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA122.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA202.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA192.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA112.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA92.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA102.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA72.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA52.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA152.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA182.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA62.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA42.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA132.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA142.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA12.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA172.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA82.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA162.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA32.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA22.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 19 "gi_Main_scene_LM03.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 7 "gi_Main_scene_LMA123.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 10 "gi_Main_scene_LMA203.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 20 "gi_Main_scene_LMA193.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 8 "gi_Main_scene_LMA113.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 0 "gi_Main_scene_LMA93.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 9 "gi_Main_scene_LMA103.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 12 "gi_Main_scene_LMA73.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 14 "gi_Main_scene_LMA53.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 4 "gi_Main_scene_LMA153.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 1 "gi_Main_scene_LMA183.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 13 "gi_Main_scene_LMA63.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 15 "gi_Main_scene_LMA43.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 6 "gi_Main_scene_LMA133.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 5 "gi_Main_scene_LMA143.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 18 "gi_Main_scene_LMA13.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 2 "gi_Main_scene_LMA173.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 11 "gi_Main_scene_LMA83.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 3 "gi_Main_scene_LMA163.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 16 "gi_Main_scene_LMA33.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 17 "gi_Main_scene_LMA23.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin -Running ftrace texgiprobesh "C:\Users\tooma\AppData\Local\Temp\frender" "probes_final" 1940 16 21 "gi_probes4.bin" "probes_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_final" 20 16 19 "gi_Main_scene_LM04.bin" "Main_scene_LM0_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_final" 20 16 7 "gi_Main_scene_LMA124.bin" "Main_scene_LMA12_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_final" 20 16 10 "gi_Main_scene_LMA204.bin" "Main_scene_LMA20_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_final" 20 16 20 "gi_Main_scene_LMA194.bin" "Main_scene_LMA19_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_final" 20 16 8 "gi_Main_scene_LMA114.bin" "Main_scene_LMA11_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_final" 20 16 0 "gi_Main_scene_LMA94.bin" "Main_scene_LMA9_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_final" 20 16 9 "gi_Main_scene_LMA104.bin" "Main_scene_LMA10_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_final" 20 16 12 "gi_Main_scene_LMA74.bin" "Main_scene_LMA7_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_final" 20 16 14 "gi_Main_scene_LMA54.bin" "Main_scene_LMA5_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_final" 20 16 4 "gi_Main_scene_LMA154.bin" "Main_scene_LMA15_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_final" 20 16 1 "gi_Main_scene_LMA184.bin" "Main_scene_LMA18_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_final" 20 16 13 "gi_Main_scene_LMA64.bin" "Main_scene_LMA6_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_final" 20 16 15 "gi_Main_scene_LMA44.bin" "Main_scene_LMA4_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_final" 20 16 6 "gi_Main_scene_LMA134.bin" "Main_scene_LMA13_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_final" 20 16 5 "gi_Main_scene_LMA144.bin" "Main_scene_LMA14_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_final" 20 16 18 "gi_Main_scene_LMA14.bin" "Main_scene_LMA1_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_final" 20 16 2 "gi_Main_scene_LMA174.bin" "Main_scene_LMA17_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_final" 20 16 11 "gi_Main_scene_LMA84.bin" "Main_scene_LMA8_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_final" 20 16 3 "gi_Main_scene_LMA164.bin" "Main_scene_LMA16_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_final" 20 16 16 "gi_Main_scene_LMA34.bin" "Main_scene_LMA3_lights_HDR.lz4" vbTraceTex.bin -Running ftrace texgi "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_final" 20 16 17 "gi_Main_scene_LMA24.bin" "Main_scene_LMA2_lights_HDR.lz4" vbTraceTex.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "probes_final_HDR.lz4" 4 0 21 comp_indirect21.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_final_HDR.lz4" 4 0 19 comp_indirect19.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_final_HDR.lz4" 4 0 7 comp_indirect7.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_final_HDR.lz4" 4 0 10 comp_indirect10.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_final_HDR.lz4" 4 0 20 comp_indirect20.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_final_HDR.lz4" 4 0 8 comp_indirect8.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_final_HDR.lz4" 4 0 0 comp_indirect0.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_final_HDR.lz4" 4 0 9 comp_indirect9.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_final_HDR.lz4" 4 0 12 comp_indirect12.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_final_HDR.lz4" 4 0 14 comp_indirect14.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_final_HDR.lz4" 4 0 4 comp_indirect4.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_final_HDR.lz4" 4 0 1 comp_indirect1.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_final_HDR.lz4" 4 0 13 comp_indirect13.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_final_HDR.lz4" 4 0 15 comp_indirect15.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_final_HDR.lz4" 4 0 6 comp_indirect6.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_final_HDR.lz4" 4 0 5 comp_indirect5.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_final_HDR.lz4" 4 0 18 comp_indirect18.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_final_HDR.lz4" 4 0 2 comp_indirect2.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_final_HDR.lz4" 4 0 11 comp_indirect11.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_final_HDR.lz4" 4 0 3 comp_indirect3.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_final_HDR.lz4" 4 0 16 comp_indirect16.bin -Running ftrace add "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_final_HDR.lz4" 4 0 17 comp_indirect17.bin -Running ftrace addsh "C:\Users\tooma\AppData\Local\Temp\frender" "probes_final_" 4 0 21 shcomp_21.bin -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LM0_final_HDR.lz4" 4 0 19 addao_19.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "19" "Main_scene_LM0_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA12_final_HDR.lz4" 4 0 7 addao_7.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "7" "Main_scene_LMA12_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA20_final_HDR.lz4" 4 0 10 addao_10.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "10" "Main_scene_LMA20_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA19_final_HDR.lz4" 4 0 20 addao_20.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "20" "Main_scene_LMA19_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA11_final_HDR.lz4" 4 0 8 addao_8.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "8" "Main_scene_LMA11_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA9_final_HDR.lz4" 4 0 0 addao_0.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "0" "Main_scene_LMA9_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA10_final_HDR.lz4" 4 0 9 addao_9.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "9" "Main_scene_LMA10_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA7_final_HDR.lz4" 4 0 12 addao_12.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "12" "Main_scene_LMA7_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA5_final_HDR.lz4" 4 0 14 addao_14.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "14" "Main_scene_LMA5_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA15_final_HDR.lz4" 4 0 4 addao_4.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "4" "Main_scene_LMA15_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA18_final_HDR.lz4" 4 0 1 addao_1.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "1" "Main_scene_LMA18_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA6_final_HDR.lz4" 4 0 13 addao_13.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "13" "Main_scene_LMA6_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA4_final_HDR.lz4" 4 0 15 addao_15.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "15" "Main_scene_LMA4_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA13_final_HDR.lz4" 4 0 6 addao_6.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "6" "Main_scene_LMA13_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA14_final_HDR.lz4" 4 0 5 addao_5.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "5" "Main_scene_LMA14_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA1_final_HDR.lz4" 4 0 18 addao_18.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "18" "Main_scene_LMA1_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA17_final_HDR.lz4" 4 0 2 addao_2.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "2" "Main_scene_LMA17_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA8_final_HDR.lz4" 4 0 11 addao_11.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "11" "Main_scene_LMA8_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA16_final_HDR.lz4" 4 0 3 addao_3.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "3" "Main_scene_LMA16_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA3_final_HDR.lz4" 4 0 16 addao_16.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "16" "Main_scene_LMA3_final_HDR.lz4" -Running ftrace addao "C:\Users\tooma\AppData\Local\Temp\frender" "Main_scene_LMA2_final_HDR.lz4" 4 0 17 addao_17.bin -Running denoiser72 c "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" 1024 1 -Running seamfixer "C:\Users\tooma\AppData\Local\Temp\frender" "17" "Main_scene_LMA2_final_HDR.lz4" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LM0_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA12_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA20_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA19_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA11_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA9_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA10_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA7_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA5_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA15_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA18_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA6_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA4_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA13_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA14_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA1_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA17_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA8_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA16_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA3_final.hdr" -Running halffloat2hdr "C:\Users\tooma\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:/Users/tooma/Desktop/UnityProjects/Delta base/Assets/BakeryLightmaps/Main_scene_LMA2_final.hdr" -[OVRPlugin][INFO] OVRInterface plugin library location: C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64[OVRPlugin][INFO] OVRInterface plugin libraries: - -[OVRPlugin][INFO] OVRInterface classes and interfaces: - Class Id: 0xb00b00067332ab1, class Name: OVRExtensionAddition - Interface Id: 0xb00b00053345520 - Class Id: 0xb00b000538d08ac1, class Name: OpenXRExtensionAddition - Interface Id: 0xb00b000538d08ac0 -[OVRPlugin][INFO] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll[OVRPlugin][INFO] Connected to the server running version (prod = 1).1.56.0(build = 0) feature version = 0. Client runs version (prod = 1).1.56.0(build = 0) feature version = 0[OVRPlugin][INFO] HMDState::CreateHMDState VsyncToFirstScanline = 0.015970[OVRPlugin][INFO] IAD changed to 62.0mm[OVRPlugin][INFO] OVRPlugin 1.52.1 ... initialized[OVRPlugin][INFO] CliD3D11CompositorClient initialized[OVRPlugin][INFO] CliD3D11CompositorClient released[OVRPlugin][INFO] OVRInterface plugin library location: C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64[OVRPlugin][INFO] OVRInterface plugin libraries: - -[OVRPlugin][INFO] OVRInterface classes and interfaces: - Class Id: 0xb00b00067332ab1, class Name: OVRExtensionAddition - Interface Id: 0xb00b00053345520 - Class Id: 0xb00b000538d08ac1, class Name: OpenXRExtensionAddition - Interface Id: 0xb00b000538d08ac0 -[OVRPlugin][INFO] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll[OVRPlugin][INFO] Connected to the server running version (prod = 1).1.56.0(build = 0) feature version = 0. Client runs version (prod = 1).1.56.0(build = 0) feature version = 0[OVRPlugin][INFO] HMDState::CreateHMDState VsyncToFirstScanline = 0.015970[OVRPlugin][INFO] IAD changed to 62.0mm[OVRPlugin][INFO] OVRPlugin 1.52.1 ... initialized[OVRPlugin][INFO] CliD3D11CompositorClient initialized[OVRPlugin][INFO] CliD3D11CompositorClient released[OVRPlugin][INFO] OVRInterface plugin library location: C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64[OVRPlugin][INFO] OVRInterface plugin libraries: - -[OVRPlugin][INFO] OVRInterface classes and interfaces: - Class Id: 0xb00b00067332ab1, class Name: OVRExtensionAddition - Interface Id: 0xb00b00053345520 - Class Id: 0xb00b000538d08ac1, class Name: OpenXRExtensionAddition - Interface Id: 0xb00b000538d08ac0 -[OVRPlugin][INFO] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll[OVRPlugin][INFO] Connected to the server running version (prod = 1).1.56.0(build = 0) feature version = 0. Client runs version (prod = 1).1.56.0(build = 0) feature version = 0[OVRPlugin][INFO] HMDState::CreateHMDState VsyncToFirstScanline = 0.015970[OVRPlugin][INFO] IAD changed to 62.0mm[OVRPlugin][INFO] OVRPlugin 1.52.1 ... initialized[OVRPlugin][INFO] CliD3D11CompositorClient initialized[OVRPlugin][INFO] CliD3D11CompositorClient released[OVRPlugin][INFO] OVRInterface plugin library location: C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64[OVRPlugin][INFO] OVRInterface plugin libraries: - -[OVRPlugin][INFO] OVRInterface classes and interfaces: - Class Id: 0xb00b00067332ab1, class Name: OVRExtensionAddition - Interface Id: 0xb00b00053345520 - Class Id: 0xb00b000538d08ac1, class Name: OpenXRExtensionAddition - Interface Id: 0xb00b000538d08ac0 -[OVRPlugin][INFO] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll[OVRPlugin][INFO] Connected to the server running version (prod = 1).1.56.0(build = 0) feature version = 0. Client runs version (prod = 1).1.56.0(build = 0) feature version = 0[OVRPlugin][INFO] HMDState::CreateHMDState VsyncToFirstScanline = 0.015970[OVRPlugin][INFO] IAD changed to 62.0mm[OVRPlugin][INFO] OVRPlugin 1.52.1 ... initialized[OVRPlugin][INFO] CliD3D11CompositorClient initialized[OVRPlugin][INFO] CliD3D11CompositorClient released[OVRPlugin][INFO] OVRInterface plugin library location: C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64[OVRPlugin][INFO] OVRInterface plugin libraries: - -[OVRPlugin][INFO] OVRInterface classes and interfaces: - Class Id: 0xb00b00067332ab1, class Name: OVRExtensionAddition - Interface Id: 0xb00b00053345520 - Class Id: 0xb00b000538d08ac1, class Name: OpenXRExtensionAddition - Interface Id: 0xb00b000538d08ac0 -[OVRPlugin][INFO] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll[OVRPlugin][INFO] Connected to the server running version (prod = 1).1.56.0(build = 0) feature version = 0. Client runs version (prod = 1).1.56.0(build = 0) feature version = 0[OVRPlugin][INFO] HMDState::CreateHMDState VsyncToFirstScanline = 0.015970[OVRPlugin][INFO] IAD changed to 62.0mm[OVRPlugin][INFO] OVRPlugin 1.52.1 ... initialized[OVRPlugin][INFO] CliD3D11CompositorClient initialized[OVRPlugin][INFO] CliD3D11CompositorClient released[OVRPlugin][INFO] OVRInterface plugin library location: C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64[OVRPlugin][INFO] OVRInterface plugin libraries: - -[OVRPlugin][INFO] OVRInterface classes and interfaces: - Class Id: 0xb00b00067332ab1, class Name: OVRExtensionAddition - Interface Id: 0xb00b00053345520 - Class Id: 0xb00b000538d08ac1, class Name: OpenXRExtensionAddition - Interface Id: 0xb00b000538d08ac0 -[OVRPlugin][INFO] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll[OVRPlugin][INFO] Connected to the server running version (prod = 1).1.56.0(build = 0) feature version = 0. Client runs version (prod = 1).1.56.0(build = 0) feature version = 0[OVRPlugin][INFO] HMDState::CreateHMDState VsyncToFirstScanline = 0.015970[OVRPlugin][INFO] IAD changed to 62.0mm[OVRPlugin][INFO] OVRPlugin 1.52.1 ... initialized[OVRPlugin][INFO] CliD3D11CompositorClient initialized[OVRPlugin][INFO] CliD3D11CompositorClient released[OVRPlugin][INFO] OVRInterface plugin library location: C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64[OVRPlugin][INFO] OVRInterface plugin libraries: - -[OVRPlugin][INFO] OVRInterface classes and interfaces: - Class Id: 0xb00b00067332ab1, class Name: OVRExtensionAddition - Interface Id: 0xb00b00053345520 - Class Id: 0xb00b000538d08ac1, class Name: OpenXRExtensionAddition - Interface Id: 0xb00b000538d08ac0 -[OVRPlugin][INFO] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll[OVRPlugin][INFO] Connected to the server running version (prod = 1).1.56.0(build = 0) feature version = 0. Client runs version (prod = 1).1.56.0(build = 0) feature version = 0[OVRPlugin][INFO] HMDState::CreateHMDState VsyncToFirstScanline = 0.015970[OVRPlugin][INFO] IAD changed to 62.0mm[OVRPlugin][INFO] OVRPlugin 1.52.1 ... initialized[OVRPlugin][INFO] CliD3D11CompositorClient initialized[OVRPlugin][INFO] CliD3D11CompositorClient released[OVRPlugin][INFO] OVRInterface plugin library location: C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64[OVRPlugin][INFO] OVRInterface plugin libraries: - -[OVRPlugin][INFO] OVRInterface classes and interfaces: - Class Id: 0xb00b00067332ab1, class Name: OVRExtensionAddition - Interface Id: 0xb00b00053345520 - Class Id: 0xb00b000538d08ac1, class Name: OpenXRExtensionAddition - Interface Id: 0xb00b000538d08ac0 -[OVRPlugin][INFO] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll[OVRPlugin][INFO] Connected to the server running version (prod = 1).1.56.0(build = 0) feature version = 0. Client runs version (prod = 1).1.56.0(build = 0) feature version = 0[OVRPlugin][INFO] HMDState::CreateHMDState VsyncToFirstScanline = 0.015970[OVRPlugin][INFO] IAD changed to 62.0mm[OVRPlugin][INFO] OVRPlugin 1.52.1 ... initialized[OVRPlugin][INFO] CliD3D11CompositorClient initialized[OVRPlugin][INFO] CliD3D11CompositorClient releasedWaiting on threads to park on joinable thread list timed out. -Done -Done -Done -Done -2020-12-29 -Rendering UV GBuffer for Main_scene_LMA9 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA18 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA17 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA16 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA15 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA14 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA13 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA12 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA11 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA10 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA20 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA8 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA19 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 2 0 19 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA8.lz4" 2 0 11 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA12.lz4" 2 0 7 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA20.lz4" 2 0 10 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA19.lz4" 2 0 20 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA10.lz4" 2 0 9 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA7.lz4" 2 0 12 0 -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LMA9 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA18 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA17 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA16 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA15 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA14 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA13 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA12 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA11 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA10 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA20 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA8 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA19 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 21 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 34 0 19 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 19 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA8.lz4" 34 0 11 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 11 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA12.lz4" 34 0 7 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 7 -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LMA9 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA18 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA17 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA16 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA15 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA14 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA13 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA12 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA11 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA10 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA20 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA8 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA19 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 21 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 34 0 19 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 19 -Waiting on threads to park on joinable thread list timed out. -2020-12-30 -Rendering UV GBuffer for Main_scene_LMA10 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA19 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA18 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA17 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA16 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA15 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA14 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA13 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA12 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA11 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA20 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA21 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA8 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA9 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 22 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA10.lz4" 34 0 0 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA6.lz4" 34 0 14 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 14 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA7.lz4" 34 0 13 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 13 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA1.lz4" 34 0 19 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 19 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA20.lz4" 34 0 10 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 10 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA8.lz4" 34 0 12 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 12 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA21.lz4" 34 0 11 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 11 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA12.lz4" 34 0 8 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 8 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA4.lz4" 34 0 16 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 16 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA13.lz4" 34 0 7 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 7 -Running ftraceRTX.exe /sun hwtestdata light 4 0 0 direct0.bin -Running ftrace.exe /sun hwtestdata light 4 0 0 direct0.bin -Running denoiserLegacy c hwtestdata/image.lz4 hwtestdata/image.lz4 16 0 -Running denoiser c hwtestdata/image.lz4 hwtestdata/image.lz4 16 0 -Running denoiser72 c hwtestdata/image.lz4 hwtestdata/image.lz4 16 0 -Running denoiserOIDN c hwtestdata/image.lz4 hwtestdata/image.lz4 16 0 -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -initScene done -Done -Loaded vertex shader: quad.vso -Loaded pixel shader: skyOutput.pso -Loaded pixel shader: cookieOutput.pso -initShaders done -Rendering UV GBuffer for Main_scene_LMA10 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA19 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA18 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA17 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA16 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA15 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA14 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA13 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA12 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA11 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA20 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA21 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA8 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA9 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 22 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA10.lz4" 34 0 0 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 0 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA6.lz4" 34 0 14 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 14 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA7.lz4" 34 0 13 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 13 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA1.lz4" 34 0 19 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 19 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA20.lz4" 34 0 10 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 10 -Waiting on threads to park on joinable thread list timed out. -2021-1-5 -Rendering UV GBuffer for Main_scene_LMA10 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA19 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA18 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA17 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA16 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA15 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA14 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA13 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA12 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA11 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA20 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA21 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA8 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA7 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA6 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA5 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA4 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA3 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA2 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA1 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LM0 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for Main_scene_LMA9 50 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Rendering faceted UV normal... -Rendering UV pos... -Rendering smooth UV pos... -Rendering UV GBuffer for probes 256 -RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... -Done -Done -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 22 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 34 0 20 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 20 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA18.lz4" 34 0 2 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 2 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA1.lz4" 34 0 19 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 19 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA15.lz4" 34 0 5 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 5 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA6.lz4" 34 0 14 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 14 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA13.lz4" 34 0 7 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 7 -Running ftrace fixpos12 "C:\Users\tooma\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA21.lz4" 34 0 11 0 -Running ftrace lodselect "C:\Users\tooma\AppData\Local\Temp\frender" "lodselect" 2 0 11 -Waiting on threads to park on joinable thread list timed out. diff --git a/Assets/Editor/x64/Bakery/NormalsFittingTexture_dds b/Assets/Editor/x64/Bakery/NormalsFittingTexture_dds deleted file mode 100644 index 32297db0..00000000 Binary files a/Assets/Editor/x64/Bakery/NormalsFittingTexture_dds and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/NormalsFittingTexture_dds.meta b/Assets/Editor/x64/Bakery/NormalsFittingTexture_dds.meta deleted file mode 100644 index c1f57991..00000000 --- a/Assets/Editor/x64/Bakery/NormalsFittingTexture_dds.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: fad0196ede3a41749af057ec68f43124 -timeCreated: 1531334118 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/OpenImageDenoise.dll b/Assets/Editor/x64/Bakery/OpenImageDenoise.dll deleted file mode 100644 index c8d38c38..00000000 --- a/Assets/Editor/x64/Bakery/OpenImageDenoise.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:67aba25fabdd183d0446a803585829cfc7a42dc0aec484e03a0fa0b109334c7d -size 45172064 diff --git a/Assets/Editor/x64/Bakery/OpenImageDenoise.dll.meta b/Assets/Editor/x64/Bakery/OpenImageDenoise.dll.meta deleted file mode 100644 index e0450298..00000000 --- a/Assets/Editor/x64/Bakery/OpenImageDenoise.dll.meta +++ /dev/null @@ -1,28 +0,0 @@ -fileFormatVersion: 2 -guid: 4ccddc16f2ea5484dbb20164a60bf488 -timeCreated: 1589355275 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - CPU: x86_64 - DefaultValueInitialized: true - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/addAO.ptx b/Assets/Editor/x64/Bakery/addAO.ptx deleted file mode 100644 index c93e8d92..00000000 --- a/Assets/Editor/x64/Bakery/addAO.ptx +++ /dev/null @@ -1,200 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image2[1]; -.global .align 4 .f32 intensity; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9intensityE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9intensityE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9intensityE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic9intensityE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9intensityE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .b16 %rs<10>; - .reg .f32 %f<15>; - .reg .b32 %r<37>; - .reg .b64 %rd<39>; - - - ld.global.v2.u32 {%r13, %r14}, [pixelID]; - cvt.u64.u32 %rd3, %r13; - cvt.u64.u32 %rd4, %r14; - mov.u64 %rd37, image; - cvta.global.u64 %rd2, %rd37; - mov.u32 %r11, 2; - mov.u32 %r12, 8; - mov.u64 %rd36, 0; - // inline asm - call (%rd1), _rt_buffer_get_64, (%rd2, %r11, %r12, %rd3, %rd4, %rd36, %rd36); - // inline asm - ld.u16 %rs1, [%rd1+6]; - // inline asm - { cvt.f32.f16 %f1, %rs1;} - - // inline asm - ld.global.v2.u32 {%r17, %r18}, [pixelID]; - cvt.u64.u32 %rd9, %r17; - cvt.u64.u32 %rd10, %r18; - // inline asm - call (%rd7), _rt_buffer_get_64, (%rd2, %r11, %r12, %rd9, %rd10, %rd36, %rd36); - // inline asm - ld.u16 %rs2, [%rd7]; - // inline asm - { cvt.f32.f16 %f2, %rs2;} - - // inline asm - ld.global.v2.u32 {%r21, %r22}, [pixelID]; - cvt.u64.u32 %rd15, %r21; - cvt.u64.u32 %rd16, %r22; - // inline asm - call (%rd13), _rt_buffer_get_64, (%rd2, %r11, %r12, %rd15, %rd16, %rd36, %rd36); - // inline asm - ld.u16 %rs3, [%rd13+2]; - // inline asm - { cvt.f32.f16 %f3, %rs3;} - - // inline asm - ld.global.v2.u32 {%r25, %r26}, [pixelID]; - cvt.u64.u32 %rd21, %r25; - cvt.u64.u32 %rd22, %r26; - // inline asm - call (%rd19), _rt_buffer_get_64, (%rd2, %r11, %r12, %rd21, %rd22, %rd36, %rd36); - // inline asm - ld.u16 %rs4, [%rd19+4]; - // inline asm - { cvt.f32.f16 %f4, %rs4;} - - // inline asm - ld.global.v2.u32 {%r29, %r30}, [pixelID]; - cvt.u64.u32 %rd27, %r29; - cvt.u64.u32 %rd28, %r30; - mov.u64 %rd38, image2; - cvta.global.u64 %rd26, %rd38; - mov.u32 %r10, 1; - // inline asm - call (%rd25), _rt_buffer_get_64, (%rd26, %r11, %r10, %rd27, %rd28, %rd36, %rd36); - // inline asm - ld.u8 %rs9, [%rd25]; - cvt.rn.f32.u16 %f9, %rs9; - div.rn.f32 %f10, %f9, 0f437F0000; - ld.global.f32 %f11, [intensity]; - add.f32 %f12, %f10, 0fBF800000; - fma.rn.f32 %f13, %f11, %f12, 0f3F800000; - cvt.sat.f32.f32 %f14, %f13; - mul.f32 %f5, %f2, %f14; - mul.f32 %f6, %f3, %f14; - mul.f32 %f7, %f4, %f14; - ld.global.v2.u32 {%r33, %r34}, [pixelID]; - cvt.u64.u32 %rd33, %r33; - cvt.u64.u32 %rd34, %r34; - // inline asm - call (%rd31), _rt_buffer_get_64, (%rd2, %r11, %r12, %rd33, %rd34, %rd36, %rd36); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs7, %f7;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs6, %f6;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs5, %f5;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs8, %f1;} - - // inline asm - st.v4.u16 [%rd31], {%rs5, %rs6, %rs7, %rs8}; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/addAO.ptx.meta b/Assets/Editor/x64/Bakery/addAO.ptx.meta deleted file mode 100644 index 6fda51f9..00000000 --- a/Assets/Editor/x64/Bakery/addAO.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: aa2c6f245990b69408c255eb48c206eb -timeCreated: 1534430149 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/addDir.ptx b/Assets/Editor/x64/Bakery/addDir.ptx deleted file mode 100644 index ef98e4b9..00000000 --- a/Assets/Editor/x64/Bakery/addDir.ptx +++ /dev/null @@ -1,327 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image2[1]; -.global .align 1 .b8 imageHDR[1]; -.global .align 1 .b8 imageFinal[1]; -.global .align 4 .f32 DoNormalize; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11DoNormalizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11DoNormalizeE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11DoNormalizeE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11DoNormalizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11DoNormalizeE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<4>; - .reg .b16 %rs<20>; - .reg .f32 %f<88>; - .reg .b32 %r<79>; - .reg .b64 %rd<80>; - - - ld.global.v2.u32 {%r20, %r21}, [pixelID]; - cvt.u64.u32 %rd4, %r20; - cvt.u64.u32 %rd5, %r21; - mov.u64 %rd56, imageHDR; - cvta.global.u64 %rd3, %rd56; - mov.u32 %r18, 2; - mov.u32 %r7, 8; - mov.u64 %rd55, 0; - // inline asm - call (%rd2), _rt_buffer_get_64, (%rd3, %r18, %r7, %rd4, %rd5, %rd55, %rd55); - // inline asm - ld.u16 %rs2, [%rd2]; - // inline asm - { cvt.f32.f16 %f17, %rs2;} - - // inline asm - ld.global.v2.u32 {%r24, %r25}, [pixelID]; - cvt.u64.u32 %rd10, %r24; - cvt.u64.u32 %rd11, %r25; - // inline asm - call (%rd8), _rt_buffer_get_64, (%rd3, %r18, %r7, %rd10, %rd11, %rd55, %rd55); - // inline asm - ld.u16 %rs3, [%rd8+2]; - // inline asm - { cvt.f32.f16 %f18, %rs3;} - - // inline asm - ld.global.v2.u32 {%r28, %r29}, [pixelID]; - cvt.u64.u32 %rd16, %r28; - cvt.u64.u32 %rd17, %r29; - // inline asm - call (%rd14), _rt_buffer_get_64, (%rd3, %r18, %r7, %rd16, %rd17, %rd55, %rd55); - // inline asm - ld.u16 %rs4, [%rd14+4]; - // inline asm - { cvt.f32.f16 %f19, %rs4;} - - // inline asm - mul.f32 %f20, %f18, 0f3F372474; - fma.rn.f32 %f21, %f17, 0f3E59999A, %f20; - fma.rn.f32 %f22, %f19, 0f3D93A92A, %f21; - ld.global.v2.u32 {%r32, %r33}, [pixelID]; - cvt.u64.u32 %rd22, %r32; - cvt.u64.u32 %rd23, %r33; - mov.u64 %rd57, image2; - cvta.global.u64 %rd21, %rd57; - mov.u32 %r19, 16; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd21, %r18, %r19, %rd22, %rd23, %rd55, %rd55); - // inline asm - ld.v4.f32 {%f23, %f24, %f25, %f26}, [%rd20]; - ld.global.v2.u32 {%r36, %r37}, [pixelID]; - cvt.u64.u32 %rd28, %r36; - cvt.u64.u32 %rd29, %r37; - mov.u64 %rd58, image; - cvta.global.u64 %rd27, %rd58; - mov.u32 %r17, 4; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r18, %r17, %rd28, %rd29, %rd55, %rd55); - // inline asm - ld.u8 %rs5, [%rd26]; - cvt.rn.f32.u16 %f30, %rs5; - div.rn.f32 %f31, %f30, 0f437F0000; - fma.rn.f32 %f32, %f31, 0f40000000, 0fBF800000; - ld.global.v2.u32 {%r40, %r41}, [pixelID]; - cvt.u64.u32 %rd34, %r40; - cvt.u64.u32 %rd35, %r41; - // inline asm - call (%rd32), _rt_buffer_get_64, (%rd27, %r18, %r17, %rd34, %rd35, %rd55, %rd55); - // inline asm - ld.u8 %rs6, [%rd32+1]; - cvt.rn.f32.u16 %f33, %rs6; - div.rn.f32 %f34, %f33, 0f437F0000; - fma.rn.f32 %f35, %f34, 0f40000000, 0fBF800000; - ld.global.v2.u32 {%r44, %r45}, [pixelID]; - cvt.u64.u32 %rd40, %r44; - cvt.u64.u32 %rd41, %r45; - // inline asm - call (%rd38), _rt_buffer_get_64, (%rd27, %r18, %r17, %rd40, %rd41, %rd55, %rd55); - // inline asm - ld.u8 %rs7, [%rd38+2]; - cvt.rn.f32.u16 %f36, %rs7; - div.rn.f32 %f37, %f36, 0f437F0000; - fma.rn.f32 %f38, %f37, 0f40000000, 0fBF800000; - mul.f32 %f39, %f35, %f35; - fma.rn.f32 %f40, %f32, %f32, %f39; - fma.rn.f32 %f41, %f38, %f38, %f40; - sqrt.rn.f32 %f42, %f41; - rcp.rn.f32 %f43, %f42; - mul.f32 %f44, %f32, %f43; - mul.f32 %f45, %f35, %f43; - mul.f32 %f46, %f38, %f43; - fma.rn.f32 %f1, %f22, %f44, %f23; - fma.rn.f32 %f2, %f22, %f45, %f24; - fma.rn.f32 %f3, %f22, %f46, %f25; - ld.global.v2.u32 {%r48, %r49}, [pixelID]; - cvt.u64.u32 %rd46, %r48; - cvt.u64.u32 %rd47, %r49; - // inline asm - call (%rd44), _rt_buffer_get_64, (%rd27, %r18, %r17, %rd46, %rd47, %rd55, %rd55); - // inline asm - ld.u8 %rs8, [%rd44+3]; - cvt.rn.f32.u16 %f47, %rs8; - div.rn.f32 %f48, %f47, 0f437F0000; - ld.global.v2.u32 {%r52, %r53}, [pixelID]; - cvt.u64.u32 %rd52, %r52; - cvt.u64.u32 %rd53, %r53; - // inline asm - call (%rd50), _rt_buffer_get_64, (%rd21, %r18, %r19, %rd52, %rd53, %rd55, %rd55); - // inline asm - ld.f32 %f49, [%rd50+12]; - min.f32 %f87, %f48, %f49; - ld.global.f32 %f50, [DoNormalize]; - setp.gt.f32 %p1, %f50, 0f3F000000; - @%p1 bra BB0_2; - bra.uni BB0_1; - -BB0_2: - mul.f32 %f54, %f2, %f2; - fma.rn.f32 %f55, %f1, %f1, %f54; - fma.rn.f32 %f56, %f3, %f3, %f55; - sqrt.rn.f32 %f57, %f56; - rcp.rn.f32 %f58, %f57; - mul.f32 %f5, %f1, %f58; - mul.f32 %f6, %f2, %f58; - mul.f32 %f7, %f3, %f58; - ld.global.v2.u32 {%r64, %r65}, [pixelID]; - cvt.u64.u32 %rd68, %r64; - cvt.u64.u32 %rd69, %r65; - mov.u64 %rd72, uvnormal; - cvta.global.u64 %rd67, %rd72; - // inline asm - call (%rd66), _rt_buffer_get_64, (%rd67, %r18, %r17, %rd68, %rd69, %rd55, %rd55); - // inline asm - ld.u32 %r1, [%rd66]; - shr.u32 %r68, %r1, 16; - cvt.u16.u32 %rs1, %r68; - and.b16 %rs9, %rs1, 255; - cvt.u16.u32 %rs10, %r1; - or.b16 %rs11, %rs10, %rs9; - setp.eq.s16 %p2, %rs11, 0; - mov.f32 %f84, 0f00000000; - mov.f32 %f85, %f84; - mov.f32 %f86, %f84; - @%p2 bra BB0_4; - - ld.u8 %rs12, [%rd66+1]; - and.b16 %rs14, %rs10, 255; - cvt.rn.f32.u16 %f59, %rs14; - div.rn.f32 %f60, %f59, 0f437F0000; - fma.rn.f32 %f61, %f60, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f62, %rs12; - div.rn.f32 %f63, %f62, 0f437F0000; - fma.rn.f32 %f64, %f63, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f65, %rs9; - div.rn.f32 %f66, %f65, 0f437F0000; - fma.rn.f32 %f67, %f66, 0f40000000, 0fBF800000; - mul.f32 %f68, %f64, %f64; - fma.rn.f32 %f69, %f61, %f61, %f68; - fma.rn.f32 %f70, %f67, %f67, %f69; - sqrt.rn.f32 %f71, %f70; - rcp.rn.f32 %f72, %f71; - mul.f32 %f84, %f61, %f72; - mul.f32 %f85, %f64, %f72; - mul.f32 %f86, %f67, %f72; - -BB0_4: - mul.f32 %f73, %f6, %f85; - fma.rn.f32 %f74, %f5, %f84, %f73; - fma.rn.f32 %f14, %f7, %f86, %f74; - setp.leu.f32 %p3, %f87, 0f00000000; - @%p3 bra BB0_6; - - fma.rn.f32 %f75, %f14, 0f3F000000, 0f3F000000; - mov.f32 %f76, 0f3B808081; - max.f32 %f87, %f75, %f76; - -BB0_6: - ld.global.v2.u32 {%r71, %r72}, [pixelID]; - cvt.u64.u32 %rd75, %r71; - cvt.u64.u32 %rd76, %r72; - mov.u64 %rd79, imageFinal; - cvta.global.u64 %rd74, %rd79; - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd74, %r18, %r17, %rd75, %rd76, %rd55, %rd55); - // inline asm - fma.rn.f32 %f77, %f5, 0f3F000000, 0f3F000000; - mul.f32 %f78, %f77, 0f437F0000; - cvt.rzi.u32.f32 %r75, %f78; - fma.rn.f32 %f79, %f6, 0f3F000000, 0f3F000000; - mul.f32 %f80, %f79, 0f437F0000; - cvt.rzi.u32.f32 %r76, %f80; - fma.rn.f32 %f81, %f7, 0f3F000000, 0f3F000000; - mul.f32 %f82, %f81, 0f437F0000; - cvt.rzi.u32.f32 %r77, %f82; - mul.f32 %f83, %f87, 0f437F0000; - cvt.rzi.u32.f32 %r78, %f83; - cvt.u16.u32 %rs16, %r78; - cvt.u16.u32 %rs17, %r77; - cvt.u16.u32 %rs18, %r76; - cvt.u16.u32 %rs19, %r75; - st.v4.u8 [%rd73], {%rs19, %rs18, %rs17, %rs16}; - bra.uni BB0_7; - -BB0_1: - ld.global.v2.u32 {%r58, %r59}, [pixelID]; - cvt.u64.u32 %rd61, %r58; - cvt.u64.u32 %rd62, %r59; - // inline asm - call (%rd59), _rt_buffer_get_64, (%rd21, %r18, %r19, %rd61, %rd62, %rd55, %rd55); - // inline asm - st.v4.f32 [%rd59], {%f1, %f2, %f3, %f87}; - -BB0_7: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/addDir.ptx.meta b/Assets/Editor/x64/Bakery/addDir.ptx.meta deleted file mode 100644 index 496bc9fe..00000000 --- a/Assets/Editor/x64/Bakery/addDir.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 2610b17ae27a5bb4493e1491e8e5dc4d -timeCreated: 1537442170 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/addHalf.ptx b/Assets/Editor/x64/Bakery/addHalf.ptx deleted file mode 100644 index ca40514f..00000000 --- a/Assets/Editor/x64/Bakery/addHalf.ptx +++ /dev/null @@ -1,228 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image2[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .b16 %rs<13>; - .reg .f32 %f<16>; - .reg .b32 %r<55>; - .reg .b64 %rd<57>; - - - ld.global.v2.u32 {%r19, %r20}, [pixelID]; - cvt.u64.u32 %rd3, %r19; - cvt.u64.u32 %rd4, %r20; - mov.u64 %rd55, image; - cvta.global.u64 %rd2, %rd55; - mov.u32 %r17, 2; - mov.u32 %r18, 8; - mov.u64 %rd54, 0; - // inline asm - call (%rd1), _rt_buffer_get_64, (%rd2, %r17, %r18, %rd3, %rd4, %rd54, %rd54); - // inline asm - ld.u16 %rs1, [%rd1+6]; - // inline asm - { cvt.f32.f16 %f1, %rs1;} - - // inline asm - ld.global.v2.u32 {%r23, %r24}, [pixelID]; - cvt.u64.u32 %rd9, %r23; - cvt.u64.u32 %rd10, %r24; - // inline asm - call (%rd7), _rt_buffer_get_64, (%rd2, %r17, %r18, %rd9, %rd10, %rd54, %rd54); - // inline asm - ld.u16 %rs2, [%rd7]; - // inline asm - { cvt.f32.f16 %f2, %rs2;} - - // inline asm - ld.global.v2.u32 {%r27, %r28}, [pixelID]; - cvt.u64.u32 %rd15, %r27; - cvt.u64.u32 %rd16, %r28; - // inline asm - call (%rd13), _rt_buffer_get_64, (%rd2, %r17, %r18, %rd15, %rd16, %rd54, %rd54); - // inline asm - ld.u16 %rs3, [%rd13+2]; - // inline asm - { cvt.f32.f16 %f3, %rs3;} - - // inline asm - ld.global.v2.u32 {%r31, %r32}, [pixelID]; - cvt.u64.u32 %rd21, %r31; - cvt.u64.u32 %rd22, %r32; - // inline asm - call (%rd19), _rt_buffer_get_64, (%rd2, %r17, %r18, %rd21, %rd22, %rd54, %rd54); - // inline asm - ld.u16 %rs4, [%rd19+4]; - // inline asm - { cvt.f32.f16 %f4, %rs4;} - - // inline asm - ld.global.v2.u32 {%r35, %r36}, [pixelID]; - cvt.u64.u32 %rd27, %r35; - cvt.u64.u32 %rd28, %r36; - mov.u64 %rd56, image2; - cvta.global.u64 %rd26, %rd56; - // inline asm - call (%rd25), _rt_buffer_get_64, (%rd26, %r17, %r18, %rd27, %rd28, %rd54, %rd54); - // inline asm - ld.u16 %rs5, [%rd25+6]; - // inline asm - { cvt.f32.f16 %f5, %rs5;} - - // inline asm - ld.global.v2.u32 {%r39, %r40}, [pixelID]; - cvt.u64.u32 %rd33, %r39; - cvt.u64.u32 %rd34, %r40; - // inline asm - call (%rd31), _rt_buffer_get_64, (%rd26, %r17, %r18, %rd33, %rd34, %rd54, %rd54); - // inline asm - ld.u16 %rs6, [%rd31]; - // inline asm - { cvt.f32.f16 %f6, %rs6;} - - // inline asm - ld.global.v2.u32 {%r43, %r44}, [pixelID]; - cvt.u64.u32 %rd39, %r43; - cvt.u64.u32 %rd40, %r44; - // inline asm - call (%rd37), _rt_buffer_get_64, (%rd26, %r17, %r18, %rd39, %rd40, %rd54, %rd54); - // inline asm - ld.u16 %rs7, [%rd37+2]; - // inline asm - { cvt.f32.f16 %f7, %rs7;} - - // inline asm - ld.global.v2.u32 {%r47, %r48}, [pixelID]; - cvt.u64.u32 %rd45, %r47; - cvt.u64.u32 %rd46, %r48; - // inline asm - call (%rd43), _rt_buffer_get_64, (%rd26, %r17, %r18, %rd45, %rd46, %rd54, %rd54); - // inline asm - ld.u16 %rs8, [%rd43+4]; - // inline asm - { cvt.f32.f16 %f8, %rs8;} - - // inline asm - add.f32 %f13, %f2, %f6; - add.f32 %f14, %f3, %f7; - add.f32 %f15, %f4, %f8; - mul.f32 %f9, %f1, %f13; - mul.f32 %f10, %f1, %f14; - mul.f32 %f11, %f1, %f15; - min.f32 %f12, %f1, %f5; - ld.global.v2.u32 {%r51, %r52}, [pixelID]; - cvt.u64.u32 %rd51, %r51; - cvt.u64.u32 %rd52, %r52; - // inline asm - call (%rd49), _rt_buffer_get_64, (%rd26, %r17, %r18, %rd51, %rd52, %rd54, %rd54); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs12, %f12;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs11, %f11;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs10, %f10;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs9, %f9;} - - // inline asm - st.v4.u16 [%rd49], {%rs9, %rs10, %rs11, %rs12}; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/addHalf.ptx.meta b/Assets/Editor/x64/Bakery/addHalf.ptx.meta deleted file mode 100644 index d3776bd1..00000000 --- a/Assets/Editor/x64/Bakery/addHalf.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e11fe20f1d7fb5c4e8a3e879f3aef436 -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/addHalfSeparateIndirect.ptx b/Assets/Editor/x64/Bakery/addHalfSeparateIndirect.ptx deleted file mode 100644 index c7fabfc6..00000000 --- a/Assets/Editor/x64/Bakery/addHalfSeparateIndirect.ptx +++ /dev/null @@ -1,290 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image2[1]; -.global .align 1 .b8 imageIndirect[1]; -.global .align 4 .f32 indirectIntensity; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo17indirectIntensityE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename17indirectIntensityE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum17indirectIntensityE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic17indirectIntensityE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation17indirectIntensityE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .b16 %rs<19>; - .reg .f32 %f<20>; - .reg .b32 %r<79>; - .reg .b64 %rd<82>; - - - ld.global.v2.u32 {%r27, %r28}, [pixelID]; - cvt.u64.u32 %rd3, %r27; - cvt.u64.u32 %rd4, %r28; - mov.u64 %rd79, image; - cvta.global.u64 %rd2, %rd79; - mov.u32 %r25, 2; - mov.u32 %r26, 8; - mov.u64 %rd78, 0; - // inline asm - call (%rd1), _rt_buffer_get_64, (%rd2, %r25, %r26, %rd3, %rd4, %rd78, %rd78); - // inline asm - ld.u16 %rs1, [%rd1+6]; - // inline asm - { cvt.f32.f16 %f1, %rs1;} - - // inline asm - ld.global.v2.u32 {%r31, %r32}, [pixelID]; - cvt.u64.u32 %rd9, %r31; - cvt.u64.u32 %rd10, %r32; - // inline asm - call (%rd7), _rt_buffer_get_64, (%rd2, %r25, %r26, %rd9, %rd10, %rd78, %rd78); - // inline asm - ld.u16 %rs2, [%rd7]; - // inline asm - { cvt.f32.f16 %f2, %rs2;} - - // inline asm - ld.global.v2.u32 {%r35, %r36}, [pixelID]; - cvt.u64.u32 %rd15, %r35; - cvt.u64.u32 %rd16, %r36; - // inline asm - call (%rd13), _rt_buffer_get_64, (%rd2, %r25, %r26, %rd15, %rd16, %rd78, %rd78); - // inline asm - ld.u16 %rs3, [%rd13+2]; - // inline asm - { cvt.f32.f16 %f3, %rs3;} - - // inline asm - ld.global.v2.u32 {%r39, %r40}, [pixelID]; - cvt.u64.u32 %rd21, %r39; - cvt.u64.u32 %rd22, %r40; - // inline asm - call (%rd19), _rt_buffer_get_64, (%rd2, %r25, %r26, %rd21, %rd22, %rd78, %rd78); - // inline asm - ld.u16 %rs4, [%rd19+4]; - // inline asm - { cvt.f32.f16 %f4, %rs4;} - - // inline asm - ld.global.v2.u32 {%r43, %r44}, [pixelID]; - cvt.u64.u32 %rd27, %r43; - cvt.u64.u32 %rd28, %r44; - mov.u64 %rd80, image2; - cvta.global.u64 %rd26, %rd80; - // inline asm - call (%rd25), _rt_buffer_get_64, (%rd26, %r25, %r26, %rd27, %rd28, %rd78, %rd78); - // inline asm - ld.u16 %rs5, [%rd25+6]; - // inline asm - { cvt.f32.f16 %f5, %rs5;} - - // inline asm - ld.global.v2.u32 {%r47, %r48}, [pixelID]; - cvt.u64.u32 %rd33, %r47; - cvt.u64.u32 %rd34, %r48; - // inline asm - call (%rd31), _rt_buffer_get_64, (%rd26, %r25, %r26, %rd33, %rd34, %rd78, %rd78); - // inline asm - ld.u16 %rs6, [%rd31]; - // inline asm - { cvt.f32.f16 %f6, %rs6;} - - // inline asm - ld.global.v2.u32 {%r51, %r52}, [pixelID]; - cvt.u64.u32 %rd39, %r51; - cvt.u64.u32 %rd40, %r52; - // inline asm - call (%rd37), _rt_buffer_get_64, (%rd26, %r25, %r26, %rd39, %rd40, %rd78, %rd78); - // inline asm - ld.u16 %rs7, [%rd37+2]; - // inline asm - { cvt.f32.f16 %f7, %rs7;} - - // inline asm - ld.global.v2.u32 {%r55, %r56}, [pixelID]; - cvt.u64.u32 %rd45, %r55; - cvt.u64.u32 %rd46, %r56; - // inline asm - call (%rd43), _rt_buffer_get_64, (%rd26, %r25, %r26, %rd45, %rd46, %rd78, %rd78); - // inline asm - ld.u16 %rs8, [%rd43+4]; - // inline asm - { cvt.f32.f16 %f8, %rs8;} - - // inline asm - add.f32 %f9, %f2, %f6; - add.f32 %f10, %f3, %f7; - add.f32 %f11, %f4, %f8; - min.f32 %f12, %f1, %f5; - ld.global.v2.u32 {%r59, %r60}, [pixelID]; - cvt.u64.u32 %rd51, %r59; - cvt.u64.u32 %rd52, %r60; - // inline asm - call (%rd49), _rt_buffer_get_64, (%rd26, %r25, %r26, %rd51, %rd52, %rd78, %rd78); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs11, %f11;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs10, %f10;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs9, %f9;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs12, %f12;} - - // inline asm - st.v4.u16 [%rd49], {%rs9, %rs10, %rs11, %rs12}; - ld.global.v2.u32 {%r63, %r64}, [pixelID]; - cvt.u64.u32 %rd57, %r63; - cvt.u64.u32 %rd58, %r64; - mov.u64 %rd81, imageIndirect; - cvta.global.u64 %rd56, %rd81; - // inline asm - call (%rd55), _rt_buffer_get_64, (%rd56, %r25, %r26, %rd57, %rd58, %rd78, %rd78); - // inline asm - ld.u16 %rs13, [%rd55]; - // inline asm - { cvt.f32.f16 %f13, %rs13;} - - // inline asm - ld.global.v2.u32 {%r67, %r68}, [pixelID]; - cvt.u64.u32 %rd63, %r67; - cvt.u64.u32 %rd64, %r68; - // inline asm - call (%rd61), _rt_buffer_get_64, (%rd56, %r25, %r26, %rd63, %rd64, %rd78, %rd78); - // inline asm - ld.u16 %rs14, [%rd61+2]; - // inline asm - { cvt.f32.f16 %f14, %rs14;} - - // inline asm - ld.global.v2.u32 {%r71, %r72}, [pixelID]; - cvt.u64.u32 %rd69, %r71; - cvt.u64.u32 %rd70, %r72; - // inline asm - call (%rd67), _rt_buffer_get_64, (%rd56, %r25, %r26, %rd69, %rd70, %rd78, %rd78); - // inline asm - ld.u16 %rs15, [%rd67+4]; - // inline asm - { cvt.f32.f16 %f15, %rs15;} - - // inline asm - ld.global.f32 %f19, [indirectIntensity]; - fma.rn.f32 %f16, %f2, %f19, %f13; - fma.rn.f32 %f17, %f3, %f19, %f14; - fma.rn.f32 %f18, %f4, %f19, %f15; - ld.global.v2.u32 {%r75, %r76}, [pixelID]; - cvt.u64.u32 %rd75, %r75; - cvt.u64.u32 %rd76, %r76; - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd56, %r25, %r26, %rd75, %rd76, %rd78, %rd78); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs18, %f18;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs17, %f17;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs16, %f16;} - - // inline asm - st.v4.u16 [%rd73], {%rs16, %rs17, %rs18, %rs12}; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/addHalfSeparateIndirect.ptx.meta b/Assets/Editor/x64/Bakery/addHalfSeparateIndirect.ptx.meta deleted file mode 100644 index 84146528..00000000 --- a/Assets/Editor/x64/Bakery/addHalfSeparateIndirect.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 3eeb7fb131fab904397234e1258187d6 -timeCreated: 1536238249 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/addSH.ptx b/Assets/Editor/x64/Bakery/addSH.ptx deleted file mode 100644 index 8dcce319..00000000 --- a/Assets/Editor/x64/Bakery/addSH.ptx +++ /dev/null @@ -1,666 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 inputImageL0[1]; -.global .align 1 .b8 inputImageL1x[1]; -.global .align 1 .b8 inputImageL1y[1]; -.global .align 1 .b8 inputImageL1z[1]; -.global .align 1 .b8 outputImageL0[1]; -.global .align 1 .b8 outputImageL1x[1]; -.global .align 1 .b8 outputImageL1y[1]; -.global .align 1 .b8 outputImageL1z[1]; -.global .align 1 .b8 packedImageL1x[1]; -.global .align 1 .b8 packedImageL1y[1]; -.global .align 1 .b8 packedImageL1z[1]; -.global .align 4 .f32 DoPack; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6DoPackE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6DoPackE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6DoPackE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic6DoPackE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6DoPackE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<2>; - .reg .b16 %rs<51>; - .reg .f32 %f<132>; - .reg .b32 %r<209>; - .reg .b64 %rd<213>; - - - ld.global.v2.u32 {%r55, %r56}, [pixelID]; - cvt.u64.u32 %rd3, %r55; - cvt.u64.u32 %rd4, %r56; - mov.u64 %rd163, inputImageL0; - cvta.global.u64 %rd2, %rd163; - mov.u32 %r53, 2; - mov.u32 %r54, 8; - mov.u64 %rd162, 0; - // inline asm - call (%rd1), _rt_buffer_get_64, (%rd2, %r53, %r54, %rd3, %rd4, %rd162, %rd162); - // inline asm - ld.u16 %rs2, [%rd1]; - // inline asm - { cvt.f32.f16 %f11, %rs2;} - - // inline asm - ld.global.v2.u32 {%r59, %r60}, [pixelID]; - cvt.u64.u32 %rd9, %r59; - cvt.u64.u32 %rd10, %r60; - // inline asm - call (%rd7), _rt_buffer_get_64, (%rd2, %r53, %r54, %rd9, %rd10, %rd162, %rd162); - // inline asm - ld.u16 %rs3, [%rd7+2]; - // inline asm - { cvt.f32.f16 %f12, %rs3;} - - // inline asm - ld.global.v2.u32 {%r63, %r64}, [pixelID]; - cvt.u64.u32 %rd15, %r63; - cvt.u64.u32 %rd16, %r64; - // inline asm - call (%rd13), _rt_buffer_get_64, (%rd2, %r53, %r54, %rd15, %rd16, %rd162, %rd162); - // inline asm - ld.u16 %rs4, [%rd13+4]; - // inline asm - { cvt.f32.f16 %f13, %rs4;} - - // inline asm - ld.global.v2.u32 {%r67, %r68}, [pixelID]; - cvt.u64.u32 %rd21, %r67; - cvt.u64.u32 %rd22, %r68; - mov.u64 %rd164, inputImageL1x; - cvta.global.u64 %rd20, %rd164; - // inline asm - call (%rd19), _rt_buffer_get_64, (%rd20, %r53, %r54, %rd21, %rd22, %rd162, %rd162); - // inline asm - ld.u16 %rs5, [%rd19]; - // inline asm - { cvt.f32.f16 %f14, %rs5;} - - // inline asm - ld.global.v2.u32 {%r71, %r72}, [pixelID]; - cvt.u64.u32 %rd27, %r71; - cvt.u64.u32 %rd28, %r72; - // inline asm - call (%rd25), _rt_buffer_get_64, (%rd20, %r53, %r54, %rd27, %rd28, %rd162, %rd162); - // inline asm - ld.u16 %rs6, [%rd25+2]; - // inline asm - { cvt.f32.f16 %f15, %rs6;} - - // inline asm - ld.global.v2.u32 {%r75, %r76}, [pixelID]; - cvt.u64.u32 %rd33, %r75; - cvt.u64.u32 %rd34, %r76; - // inline asm - call (%rd31), _rt_buffer_get_64, (%rd20, %r53, %r54, %rd33, %rd34, %rd162, %rd162); - // inline asm - ld.u16 %rs7, [%rd31+4]; - // inline asm - { cvt.f32.f16 %f16, %rs7;} - - // inline asm - fma.rn.f32 %f41, %f14, 0f40000000, 0fBF800000; - fma.rn.f32 %f42, %f15, 0f40000000, 0fBF800000; - fma.rn.f32 %f43, %f16, 0f40000000, 0fBF800000; - ld.global.v2.u32 {%r79, %r80}, [pixelID]; - cvt.u64.u32 %rd39, %r79; - cvt.u64.u32 %rd40, %r80; - mov.u64 %rd165, inputImageL1y; - cvta.global.u64 %rd38, %rd165; - // inline asm - call (%rd37), _rt_buffer_get_64, (%rd38, %r53, %r54, %rd39, %rd40, %rd162, %rd162); - // inline asm - ld.u16 %rs8, [%rd37]; - // inline asm - { cvt.f32.f16 %f17, %rs8;} - - // inline asm - ld.global.v2.u32 {%r83, %r84}, [pixelID]; - cvt.u64.u32 %rd45, %r83; - cvt.u64.u32 %rd46, %r84; - // inline asm - call (%rd43), _rt_buffer_get_64, (%rd38, %r53, %r54, %rd45, %rd46, %rd162, %rd162); - // inline asm - ld.u16 %rs9, [%rd43+2]; - // inline asm - { cvt.f32.f16 %f18, %rs9;} - - // inline asm - ld.global.v2.u32 {%r87, %r88}, [pixelID]; - cvt.u64.u32 %rd51, %r87; - cvt.u64.u32 %rd52, %r88; - // inline asm - call (%rd49), _rt_buffer_get_64, (%rd38, %r53, %r54, %rd51, %rd52, %rd162, %rd162); - // inline asm - ld.u16 %rs10, [%rd49+4]; - // inline asm - { cvt.f32.f16 %f19, %rs10;} - - // inline asm - fma.rn.f32 %f44, %f17, 0f40000000, 0fBF800000; - fma.rn.f32 %f45, %f18, 0f40000000, 0fBF800000; - fma.rn.f32 %f46, %f19, 0f40000000, 0fBF800000; - ld.global.v2.u32 {%r91, %r92}, [pixelID]; - cvt.u64.u32 %rd57, %r91; - cvt.u64.u32 %rd58, %r92; - mov.u64 %rd166, inputImageL1z; - cvta.global.u64 %rd56, %rd166; - // inline asm - call (%rd55), _rt_buffer_get_64, (%rd56, %r53, %r54, %rd57, %rd58, %rd162, %rd162); - // inline asm - ld.u16 %rs11, [%rd55]; - // inline asm - { cvt.f32.f16 %f20, %rs11;} - - // inline asm - ld.global.v2.u32 {%r95, %r96}, [pixelID]; - cvt.u64.u32 %rd63, %r95; - cvt.u64.u32 %rd64, %r96; - // inline asm - call (%rd61), _rt_buffer_get_64, (%rd56, %r53, %r54, %rd63, %rd64, %rd162, %rd162); - // inline asm - ld.u16 %rs12, [%rd61+2]; - // inline asm - { cvt.f32.f16 %f21, %rs12;} - - // inline asm - ld.global.v2.u32 {%r99, %r100}, [pixelID]; - cvt.u64.u32 %rd69, %r99; - cvt.u64.u32 %rd70, %r100; - // inline asm - call (%rd67), _rt_buffer_get_64, (%rd56, %r53, %r54, %rd69, %rd70, %rd162, %rd162); - // inline asm - ld.u16 %rs13, [%rd67+4]; - // inline asm - { cvt.f32.f16 %f22, %rs13;} - - // inline asm - fma.rn.f32 %f47, %f20, 0f40000000, 0fBF800000; - fma.rn.f32 %f48, %f21, 0f40000000, 0fBF800000; - fma.rn.f32 %f49, %f22, 0f40000000, 0fBF800000; - ld.global.v2.u32 {%r103, %r104}, [pixelID]; - cvt.u64.u32 %rd75, %r103; - cvt.u64.u32 %rd76, %r104; - mov.u64 %rd167, outputImageL0; - cvta.global.u64 %rd74, %rd167; - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd74, %r53, %r54, %rd75, %rd76, %rd162, %rd162); - // inline asm - ld.u16 %rs14, [%rd73]; - // inline asm - { cvt.f32.f16 %f23, %rs14;} - - // inline asm - ld.global.v2.u32 {%r107, %r108}, [pixelID]; - cvt.u64.u32 %rd81, %r107; - cvt.u64.u32 %rd82, %r108; - // inline asm - call (%rd79), _rt_buffer_get_64, (%rd74, %r53, %r54, %rd81, %rd82, %rd162, %rd162); - // inline asm - ld.u16 %rs15, [%rd79+2]; - // inline asm - { cvt.f32.f16 %f24, %rs15;} - - // inline asm - ld.global.v2.u32 {%r111, %r112}, [pixelID]; - cvt.u64.u32 %rd87, %r111; - cvt.u64.u32 %rd88, %r112; - // inline asm - call (%rd85), _rt_buffer_get_64, (%rd74, %r53, %r54, %rd87, %rd88, %rd162, %rd162); - // inline asm - ld.u16 %rs16, [%rd85+4]; - // inline asm - { cvt.f32.f16 %f25, %rs16;} - - // inline asm - ld.global.v2.u32 {%r115, %r116}, [pixelID]; - cvt.u64.u32 %rd93, %r115; - cvt.u64.u32 %rd94, %r116; - mov.u64 %rd168, outputImageL1x; - cvta.global.u64 %rd92, %rd168; - // inline asm - call (%rd91), _rt_buffer_get_64, (%rd92, %r53, %r54, %rd93, %rd94, %rd162, %rd162); - // inline asm - ld.u16 %rs17, [%rd91]; - // inline asm - { cvt.f32.f16 %f26, %rs17;} - - // inline asm - ld.global.v2.u32 {%r119, %r120}, [pixelID]; - cvt.u64.u32 %rd99, %r119; - cvt.u64.u32 %rd100, %r120; - // inline asm - call (%rd97), _rt_buffer_get_64, (%rd92, %r53, %r54, %rd99, %rd100, %rd162, %rd162); - // inline asm - ld.u16 %rs18, [%rd97+2]; - // inline asm - { cvt.f32.f16 %f27, %rs18;} - - // inline asm - ld.global.v2.u32 {%r123, %r124}, [pixelID]; - cvt.u64.u32 %rd105, %r123; - cvt.u64.u32 %rd106, %r124; - // inline asm - call (%rd103), _rt_buffer_get_64, (%rd92, %r53, %r54, %rd105, %rd106, %rd162, %rd162); - // inline asm - ld.u16 %rs19, [%rd103+4]; - // inline asm - { cvt.f32.f16 %f28, %rs19;} - - // inline asm - fma.rn.f32 %f50, %f26, 0f40000000, 0fBF800000; - fma.rn.f32 %f51, %f27, 0f40000000, 0fBF800000; - fma.rn.f32 %f52, %f28, 0f40000000, 0fBF800000; - mul.f32 %f53, %f23, %f50; - mul.f32 %f54, %f24, %f51; - mul.f32 %f55, %f25, %f52; - ld.global.v2.u32 {%r127, %r128}, [pixelID]; - cvt.u64.u32 %rd111, %r127; - cvt.u64.u32 %rd112, %r128; - mov.u64 %rd169, outputImageL1y; - cvta.global.u64 %rd110, %rd169; - // inline asm - call (%rd109), _rt_buffer_get_64, (%rd110, %r53, %r54, %rd111, %rd112, %rd162, %rd162); - // inline asm - ld.u16 %rs20, [%rd109]; - // inline asm - { cvt.f32.f16 %f29, %rs20;} - - // inline asm - ld.global.v2.u32 {%r131, %r132}, [pixelID]; - cvt.u64.u32 %rd117, %r131; - cvt.u64.u32 %rd118, %r132; - // inline asm - call (%rd115), _rt_buffer_get_64, (%rd110, %r53, %r54, %rd117, %rd118, %rd162, %rd162); - // inline asm - ld.u16 %rs21, [%rd115+2]; - // inline asm - { cvt.f32.f16 %f30, %rs21;} - - // inline asm - ld.global.v2.u32 {%r135, %r136}, [pixelID]; - cvt.u64.u32 %rd123, %r135; - cvt.u64.u32 %rd124, %r136; - // inline asm - call (%rd121), _rt_buffer_get_64, (%rd110, %r53, %r54, %rd123, %rd124, %rd162, %rd162); - // inline asm - ld.u16 %rs22, [%rd121+4]; - // inline asm - { cvt.f32.f16 %f31, %rs22;} - - // inline asm - fma.rn.f32 %f56, %f29, 0f40000000, 0fBF800000; - fma.rn.f32 %f57, %f30, 0f40000000, 0fBF800000; - fma.rn.f32 %f58, %f31, 0f40000000, 0fBF800000; - mul.f32 %f59, %f23, %f56; - mul.f32 %f60, %f24, %f57; - mul.f32 %f61, %f25, %f58; - ld.global.v2.u32 {%r139, %r140}, [pixelID]; - cvt.u64.u32 %rd129, %r139; - cvt.u64.u32 %rd130, %r140; - mov.u64 %rd170, outputImageL1z; - cvta.global.u64 %rd128, %rd170; - // inline asm - call (%rd127), _rt_buffer_get_64, (%rd128, %r53, %r54, %rd129, %rd130, %rd162, %rd162); - // inline asm - ld.u16 %rs23, [%rd127]; - // inline asm - { cvt.f32.f16 %f32, %rs23;} - - // inline asm - ld.global.v2.u32 {%r143, %r144}, [pixelID]; - cvt.u64.u32 %rd135, %r143; - cvt.u64.u32 %rd136, %r144; - // inline asm - call (%rd133), _rt_buffer_get_64, (%rd128, %r53, %r54, %rd135, %rd136, %rd162, %rd162); - // inline asm - ld.u16 %rs24, [%rd133+2]; - // inline asm - { cvt.f32.f16 %f33, %rs24;} - - // inline asm - ld.global.v2.u32 {%r147, %r148}, [pixelID]; - cvt.u64.u32 %rd141, %r147; - cvt.u64.u32 %rd142, %r148; - // inline asm - call (%rd139), _rt_buffer_get_64, (%rd128, %r53, %r54, %rd141, %rd142, %rd162, %rd162); - // inline asm - ld.u16 %rs25, [%rd139+4]; - // inline asm - { cvt.f32.f16 %f34, %rs25;} - - // inline asm - fma.rn.f32 %f62, %f32, 0f40000000, 0fBF800000; - fma.rn.f32 %f63, %f33, 0f40000000, 0fBF800000; - fma.rn.f32 %f64, %f34, 0f40000000, 0fBF800000; - mul.f32 %f65, %f23, %f62; - mul.f32 %f66, %f24, %f63; - mul.f32 %f67, %f25, %f64; - ld.global.v2.u32 {%r151, %r152}, [pixelID]; - cvt.u64.u32 %rd147, %r151; - cvt.u64.u32 %rd148, %r152; - // inline asm - call (%rd145), _rt_buffer_get_64, (%rd2, %r53, %r54, %rd147, %rd148, %rd162, %rd162); - // inline asm - ld.u16 %rs26, [%rd145+6]; - // inline asm - { cvt.f32.f16 %f35, %rs26;} - - // inline asm - ld.global.v2.u32 {%r155, %r156}, [pixelID]; - cvt.u64.u32 %rd153, %r155; - cvt.u64.u32 %rd154, %r156; - // inline asm - call (%rd151), _rt_buffer_get_64, (%rd74, %r53, %r54, %rd153, %rd154, %rd162, %rd162); - // inline asm - ld.u16 %rs27, [%rd151+6]; - // inline asm - { cvt.f32.f16 %f36, %rs27;} - - // inline asm - min.f32 %f40, %f35, %f36; - add.f32 %f68, %f11, %f23; - add.f32 %f69, %f12, %f24; - add.f32 %f70, %f13, %f25; - fma.rn.f32 %f71, %f11, %f41, %f53; - fma.rn.f32 %f72, %f12, %f42, %f54; - fma.rn.f32 %f73, %f13, %f43, %f55; - fma.rn.f32 %f74, %f11, %f44, %f59; - fma.rn.f32 %f75, %f12, %f45, %f60; - fma.rn.f32 %f76, %f13, %f46, %f61; - fma.rn.f32 %f77, %f11, %f47, %f65; - fma.rn.f32 %f78, %f12, %f48, %f66; - fma.rn.f32 %f79, %f13, %f49, %f67; - mov.f32 %f80, 0f34000000; - max.f32 %f81, %f68, %f80; - max.f32 %f82, %f69, %f80; - max.f32 %f83, %f70, %f80; - div.rn.f32 %f84, %f71, %f81; - div.rn.f32 %f85, %f72, %f82; - div.rn.f32 %f86, %f73, %f83; - fma.rn.f32 %f87, %f84, 0f3F000000, 0f3F000000; - fma.rn.f32 %f88, %f85, 0f3F000000, 0f3F000000; - fma.rn.f32 %f89, %f86, 0f3F000000, 0f3F000000; - div.rn.f32 %f90, %f74, %f81; - div.rn.f32 %f91, %f75, %f82; - div.rn.f32 %f92, %f76, %f83; - fma.rn.f32 %f93, %f90, 0f3F000000, 0f3F000000; - fma.rn.f32 %f94, %f91, 0f3F000000, 0f3F000000; - fma.rn.f32 %f95, %f92, 0f3F000000, 0f3F000000; - div.rn.f32 %f96, %f77, %f81; - div.rn.f32 %f97, %f78, %f82; - div.rn.f32 %f98, %f79, %f83; - fma.rn.f32 %f99, %f96, 0f3F000000, 0f3F000000; - fma.rn.f32 %f100, %f97, 0f3F000000, 0f3F000000; - fma.rn.f32 %f101, %f98, 0f3F000000, 0f3F000000; - mul.f32 %f37, %f68, %f40; - mul.f32 %f38, %f69, %f40; - mul.f32 %f39, %f70, %f40; - mul.f32 %f2, %f40, %f87; - mul.f32 %f3, %f40, %f88; - mul.f32 %f4, %f40, %f89; - mul.f32 %f5, %f40, %f93; - mul.f32 %f6, %f40, %f94; - mul.f32 %f7, %f40, %f95; - mul.f32 %f8, %f40, %f99; - mul.f32 %f9, %f40, %f100; - mul.f32 %f10, %f40, %f101; - ld.global.v2.u32 {%r159, %r160}, [pixelID]; - cvt.u64.u32 %rd159, %r159; - cvt.u64.u32 %rd160, %r160; - // inline asm - call (%rd157), _rt_buffer_get_64, (%rd74, %r53, %r54, %rd159, %rd160, %rd162, %rd162); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs31, %f40;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f39;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f38;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs28, %f37;} - - // inline asm - st.v4.u16 [%rd157], {%rs28, %rs29, %rs30, %rs31}; - ld.global.f32 %f102, [DoPack]; - setp.gt.f32 %p1, %f102, 0f3F000000; - @%p1 bra BB0_2; - bra.uni BB0_1; - -BB0_2: - mul.f32 %f112, %f2, 0f437F0000; - mov.f32 %f113, 0f437F0000; - min.f32 %f114, %f112, %f113; - mul.f32 %f115, %f3, 0f437F0000; - min.f32 %f116, %f115, %f113; - mul.f32 %f117, %f4, 0f437F0000; - min.f32 %f118, %f117, %f113; - mul.f32 %f119, %f5, 0f437F0000; - min.f32 %f120, %f119, %f113; - mul.f32 %f121, %f6, 0f437F0000; - min.f32 %f122, %f121, %f113; - mul.f32 %f123, %f7, 0f437F0000; - min.f32 %f124, %f123, %f113; - mul.f32 %f125, %f8, 0f437F0000; - min.f32 %f126, %f125, %f113; - mul.f32 %f127, %f9, 0f437F0000; - min.f32 %f128, %f127, %f113; - mul.f32 %f129, %f10, 0f437F0000; - min.f32 %f130, %f129, %f113; - ld.global.v2.u32 {%r187, %r188}, [pixelID]; - cvt.u64.u32 %rd194, %r187; - cvt.u64.u32 %rd195, %r188; - mov.u64 %rd210, packedImageL1x; - cvta.global.u64 %rd193, %rd210; - mov.u32 %r186, 4; - // inline asm - call (%rd192), _rt_buffer_get_64, (%rd193, %r53, %r186, %rd194, %rd195, %rd162, %rd162); - // inline asm - cvt.rzi.u32.f32 %r191, %f114; - cvt.rzi.u32.f32 %r192, %f116; - cvt.rzi.u32.f32 %r193, %f118; - mul.f32 %f131, %f40, 0f437F0000; - cvt.rzi.u32.f32 %r194, %f131; - cvt.u16.u32 %rs41, %r193; - cvt.u16.u32 %rs42, %r192; - cvt.u16.u32 %rs43, %r191; - cvt.u16.u32 %rs44, %r194; - st.v4.u8 [%rd192], {%rs43, %rs42, %rs41, %rs44}; - ld.global.v2.u32 {%r195, %r196}, [pixelID]; - cvt.u64.u32 %rd200, %r195; - cvt.u64.u32 %rd201, %r196; - mov.u64 %rd211, packedImageL1y; - cvta.global.u64 %rd199, %rd211; - // inline asm - call (%rd198), _rt_buffer_get_64, (%rd199, %r53, %r186, %rd200, %rd201, %rd162, %rd162); - // inline asm - cvt.rzi.u32.f32 %r199, %f120; - cvt.rzi.u32.f32 %r200, %f122; - cvt.rzi.u32.f32 %r201, %f124; - cvt.u16.u32 %rs45, %r201; - cvt.u16.u32 %rs46, %r200; - cvt.u16.u32 %rs47, %r199; - st.v4.u8 [%rd198], {%rs47, %rs46, %rs45, %rs44}; - ld.global.v2.u32 {%r202, %r203}, [pixelID]; - cvt.u64.u32 %rd206, %r202; - cvt.u64.u32 %rd207, %r203; - mov.u64 %rd212, packedImageL1z; - cvta.global.u64 %rd205, %rd212; - // inline asm - call (%rd204), _rt_buffer_get_64, (%rd205, %r53, %r186, %rd206, %rd207, %rd162, %rd162); - // inline asm - cvt.rzi.u32.f32 %r206, %f126; - cvt.rzi.u32.f32 %r207, %f128; - cvt.rzi.u32.f32 %r208, %f130; - cvt.u16.u32 %rs48, %r208; - cvt.u16.u32 %rs49, %r207; - cvt.u16.u32 %rs50, %r206; - st.v4.u8 [%rd204], {%rs50, %rs49, %rs48, %rs44}; - bra.uni BB0_3; - -BB0_1: - ld.global.v2.u32 {%r169, %r170}, [pixelID]; - cvt.u64.u32 %rd173, %r169; - cvt.u64.u32 %rd174, %r170; - // inline asm - call (%rd171), _rt_buffer_get_64, (%rd92, %r53, %r54, %rd173, %rd174, %rd162, %rd162); - // inline asm - cvt.sat.f32.f32 %f103, %f2; - cvt.sat.f32.f32 %f104, %f3; - cvt.sat.f32.f32 %f105, %f4; - // inline asm - { cvt.rn.f16.f32 %rs34, %f105;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs33, %f104;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs32, %f103;} - - // inline asm - st.v4.u16 [%rd171], {%rs32, %rs33, %rs34, %rs31}; - ld.global.v2.u32 {%r173, %r174}, [pixelID]; - cvt.u64.u32 %rd179, %r173; - cvt.u64.u32 %rd180, %r174; - // inline asm - call (%rd177), _rt_buffer_get_64, (%rd110, %r53, %r54, %rd179, %rd180, %rd162, %rd162); - // inline asm - cvt.sat.f32.f32 %f106, %f5; - cvt.sat.f32.f32 %f107, %f6; - cvt.sat.f32.f32 %f108, %f7; - // inline asm - { cvt.rn.f16.f32 %rs37, %f108;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f107;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs35, %f106;} - - // inline asm - st.v4.u16 [%rd177], {%rs35, %rs36, %rs37, %rs31}; - ld.global.v2.u32 {%r177, %r178}, [pixelID]; - cvt.u64.u32 %rd185, %r177; - cvt.u64.u32 %rd186, %r178; - // inline asm - call (%rd183), _rt_buffer_get_64, (%rd128, %r53, %r54, %rd185, %rd186, %rd162, %rd162); - // inline asm - cvt.sat.f32.f32 %f109, %f8; - cvt.sat.f32.f32 %f110, %f9; - cvt.sat.f32.f32 %f111, %f10; - // inline asm - { cvt.rn.f16.f32 %rs40, %f111;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs39, %f110;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f109;} - - // inline asm - st.v4.u16 [%rd183], {%rs38, %rs39, %rs40, %rs31}; - -BB0_3: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/addSH.ptx.meta b/Assets/Editor/x64/Bakery/addSH.ptx.meta deleted file mode 100644 index e352a558..00000000 --- a/Assets/Editor/x64/Bakery/addSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 8e93cdd837ccece47adea672aa4bcff2 -timeCreated: 1537695617 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/alphabuffergen.dll b/Assets/Editor/x64/Bakery/alphabuffergen.dll deleted file mode 100644 index f87309ff..00000000 --- a/Assets/Editor/x64/Bakery/alphabuffergen.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:14b06bf9345e263ce405b4e9eb4e2216296e4d66f188ba2b216bc4ec1bb61c79 -size 52736 diff --git a/Assets/Editor/x64/Bakery/alphabuffergen.dll.meta b/Assets/Editor/x64/Bakery/alphabuffergen.dll.meta deleted file mode 100644 index 5a43a031..00000000 --- a/Assets/Editor/x64/Bakery/alphabuffergen.dll.meta +++ /dev/null @@ -1,138 +0,0 @@ -fileFormatVersion: 2 -guid: 36d566e460135294e9e29bd27a12b9b5 -timeCreated: 1526150503 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - '': Any - second: - enabled: 0 - settings: - Exclude Android: 1 - Exclude Editor: 0 - Exclude Linux: 1 - Exclude Linux64: 1 - Exclude LinuxUniversal: 1 - Exclude OSXIntel: 1 - Exclude OSXIntel64: 1 - Exclude OSXUniversal: 1 - Exclude WebGL: 1 - Exclude Win: 1 - Exclude Win64: 1 - Exclude iOS: 1 - data: - first: - '': Editor - second: - enabled: 0 - settings: - CPU: AnyCPU - OS: AnyOS - data: - first: - Android: Android - second: - enabled: 0 - settings: - CPU: ARMv7 - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - DefaultValueInitialized: true - data: - first: - Facebook: Win - second: - enabled: 0 - settings: - CPU: None - data: - first: - Facebook: Win64 - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: Linux - second: - enabled: 0 - settings: - CPU: x86 - data: - first: - Standalone: Linux64 - second: - enabled: 0 - settings: - CPU: x86_64 - data: - first: - Standalone: LinuxUniversal - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: OSXIntel - second: - enabled: 0 - settings: - CPU: AnyCPU - data: - first: - Standalone: OSXIntel64 - second: - enabled: 0 - settings: - CPU: AnyCPU - data: - first: - Standalone: OSXUniversal - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: Win - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: Win64 - second: - enabled: 0 - settings: - CPU: None - data: - first: - iPhone: iOS - second: - enabled: 0 - settings: - CompileFlags: - FrameworkDependencies: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/attrib_trimesh.ptx b/Assets/Editor/x64/Bakery/attrib_trimesh.ptx deleted file mode 100644 index 82a31f75..00000000 --- a/Assets/Editor/x64/Bakery/attrib_trimesh.ptx +++ /dev/null @@ -1,265 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z11interpolatei -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 4 .f32 triAlpha; -.global .align 1 .b8 vertex_buffer[1]; -.global .align 1 .b8 index_buffer[1]; -.global .align 4 .u32 firstAlphaTriangle; -.global .align 1 .b8 vertex_buffer_uv[1]; -.global .align 1 .b8 triangleAlphaIDs[1]; -.global .align 1 .b8 alphaTextures[1]; -.global .align 4 .b8 ray[36]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8triAlphaE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo18firstAlphaTriangleE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8triAlphaE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename18firstAlphaTriangleE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8triAlphaE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum18firstAlphaTriangleE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic8triAlphaE[19] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 114, 105, 65, 108, 112, 104, 97, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic18firstAlphaTriangleE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8triAlphaE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation18firstAlphaTriangleE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1]; - -.visible .entry _Z11interpolatei( - .param .u32 _Z11interpolatei_param_0 -) -{ - .reg .pred %p<3>; - .reg .f32 %f<65>; - .reg .b32 %r<39>; - .reg .b64 %rd<76>; - - - ld.param.u32 %r5, [_Z11interpolatei_param_0]; - // inline asm - call (%f6, %f7), _rt_get_triangle_barycentrics, (); - // inline asm - cvt.s64.s32 %rd3, %r5; - mov.u64 %rd7, index_buffer; - cvta.global.u64 %rd2, %rd7; - mov.u32 %r6, 1; - mov.u32 %r7, 12; - mov.u64 %rd6, 0; - // inline asm - call (%rd1), _rt_buffer_get_64, (%rd2, %r6, %r7, %rd3, %rd6, %rd6, %rd6); - // inline asm - ld.u32 %r1, [%rd1]; - ld.u32 %r2, [%rd1+4]; - ld.u32 %r3, [%rd1+8]; - ld.global.u32 %r4, [firstAlphaTriangle]; - setp.gt.s32 %p1, %r4, %r5; - mov.f32 %f64, 0f3F800000; - sub.f32 %f9, %f64, %f6; - sub.f32 %f3, %f9, %f7; - @%p1 bra BB0_2; - - cvt.s64.s32 %rd28, %r3; - sub.s32 %r26, %r5, %r4; - cvt.s64.s32 %rd10, %r26; - mov.u64 %rd53, triangleAlphaIDs; - cvta.global.u64 %rd9, %rd53; - mov.u32 %r22, 4; - // inline asm - call (%rd8), _rt_buffer_get_64, (%rd9, %r6, %r22, %rd10, %rd6, %rd6, %rd6); - // inline asm - ld.u32 %rd54, [%rd8]; - cvt.u32.u64 %r27, %rd54; - shr.u32 %r28, %r27, 16; - cvt.s64.s32 %rd16, %r1; - mov.u64 %rd55, vertex_buffer_uv; - cvta.global.u64 %rd15, %rd55; - mov.u32 %r15, 8; - // inline asm - call (%rd14), _rt_buffer_get_64, (%rd15, %r6, %r15, %rd16, %rd6, %rd6, %rd6); - // inline asm - ld.v2.f32 {%f10, %f11}, [%rd14]; - cvt.s64.s32 %rd22, %r2; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd15, %r6, %r15, %rd22, %rd6, %rd6, %rd6); - // inline asm - ld.v2.f32 {%f14, %f15}, [%rd20]; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd15, %r6, %r15, %rd28, %rd6, %rd6, %rd6); - // inline asm - mul.f32 %f18, %f6, %f14; - mul.f32 %f19, %f6, %f15; - fma.rn.f32 %f20, %f3, %f10, %f18; - fma.rn.f32 %f21, %f3, %f11, %f19; - ld.v2.f32 {%f22, %f23}, [%rd26]; - fma.rn.f32 %f26, %f7, %f22, %f20; - fma.rn.f32 %f27, %f7, %f23, %f21; - abs.f32 %f28, %f26; - cvt.rmi.f32.f32 %f29, %f28; - sub.f32 %f30, %f28, %f29; - abs.f32 %f31, %f27; - cvt.rmi.f32.f32 %f32, %f31; - sub.f32 %f33, %f31, %f32; - and.b64 %rd34, %rd54, 65535; - mov.u64 %rd56, alphaTextures; - cvta.global.u64 %rd33, %rd56; - // inline asm - call (%rd32), _rt_buffer_get_64, (%rd33, %r6, %r22, %rd34, %rd6, %rd6, %rd6); - // inline asm - ld.u32 %r18, [%rd32]; - mov.u32 %r24, 2; - // inline asm - call (%rd38, %rd39, %rd40, %rd41), _rt_buffer_get_id_size_64, (%r18, %r24, %r6); - // inline asm - cvt.rn.f32.u64 %f34, %rd38; - mul.f32 %f35, %f30, %f34; - cvt.rzi.u32.f32 %r29, %f35; - cvt.rn.f32.u64 %f36, %rd39; - mul.f32 %f37, %f33, %f36; - cvt.rzi.u32.f32 %r30, %f37; - // inline asm - call (%rd42), _rt_buffer_get_64, (%rd33, %r6, %r22, %rd34, %rd6, %rd6, %rd6); - // inline asm - ld.u32 %r23, [%rd42]; - cvt.u64.u32 %rd49, %r29; - cvt.u64.u32 %rd50, %r30; - // inline asm - call (%rd48), _rt_buffer_get_id_64, (%r23, %r24, %r6, %rd49, %rd50, %rd6, %rd6); - // inline asm - ld.u8 %r31, [%rd48]; - and.b32 %r32, %r31, %r28; - setp.eq.s32 %p2, %r32, 0; - selp.f32 %f64, 0f00000000, 0f3F800000, %p2; - -BB0_2: - st.global.f32 [triAlpha], %f64; - cvt.s64.s32 %rd59, %r1; - mov.u64 %rd75, vertex_buffer; - cvta.global.u64 %rd58, %rd75; - mov.u32 %r38, 24; - // inline asm - call (%rd57), _rt_buffer_get_64, (%rd58, %r6, %r38, %rd59, %rd6, %rd6, %rd6); - // inline asm - ld.f32 %f38, [%rd57+20]; - ld.f32 %f39, [%rd57+16]; - ld.f32 %f40, [%rd57+12]; - cvt.s64.s32 %rd65, %r2; - // inline asm - call (%rd63), _rt_buffer_get_64, (%rd58, %r6, %r38, %rd65, %rd6, %rd6, %rd6); - // inline asm - ld.f32 %f41, [%rd63+20]; - ld.f32 %f42, [%rd63+16]; - ld.f32 %f43, [%rd63+12]; - cvt.s64.s32 %rd71, %r3; - // inline asm - call (%rd69), _rt_buffer_get_64, (%rd58, %r6, %r38, %rd71, %rd6, %rd6, %rd6); - // inline asm - mul.f32 %f44, %f6, %f43; - mul.f32 %f45, %f6, %f42; - mul.f32 %f46, %f6, %f41; - fma.rn.f32 %f47, %f3, %f40, %f44; - fma.rn.f32 %f48, %f3, %f39, %f45; - fma.rn.f32 %f49, %f3, %f38, %f46; - ld.f32 %f50, [%rd69+20]; - ld.f32 %f51, [%rd69+16]; - ld.f32 %f52, [%rd69+12]; - fma.rn.f32 %f53, %f7, %f52, %f47; - fma.rn.f32 %f54, %f7, %f51, %f48; - fma.rn.f32 %f55, %f7, %f50, %f49; - mul.f32 %f56, %f54, %f54; - fma.rn.f32 %f57, %f53, %f53, %f56; - fma.rn.f32 %f58, %f55, %f55, %f57; - sqrt.rn.f32 %f59, %f58; - rcp.rn.f32 %f60, %f59; - mul.f32 %f61, %f60, %f53; - mul.f32 %f62, %f60, %f54; - mul.f32 %f63, %f60, %f55; - st.global.f32 [normal], %f61; - st.global.f32 [normal+4], %f62; - st.global.f32 [normal+8], %f63; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/attrib_trimesh.ptx.meta b/Assets/Editor/x64/Bakery/attrib_trimesh.ptx.meta deleted file mode 100644 index c55d3ddc..00000000 --- a/Assets/Editor/x64/Bakery/attrib_trimesh.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 84cdf34ffa295d046887fff61e29ed06 -timeCreated: 1549654014 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/attrib_trimeshTex.ptx b/Assets/Editor/x64/Bakery/attrib_trimeshTex.ptx deleted file mode 100644 index 5555a98c..00000000 --- a/Assets/Editor/x64/Bakery/attrib_trimeshTex.ptx +++ /dev/null @@ -1,301 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z11interpolatei -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 8 .b8 texCoords[8]; -.global .align 4 .f32 triAlpha; -.global .align 1 .b8 vertex_buffer[1]; -.global .align 1 .b8 index_buffer[1]; -.global .align 4 .u32 firstAlphaTriangle; -.global .align 1 .b8 vertex_buffer_uv[1]; -.global .align 1 .b8 triangleAlphaIDs[1]; -.global .align 1 .b8 alphaTextures[1]; -.global .align 4 .b8 ray[36]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8triAlphaE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo18firstAlphaTriangleE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8triAlphaE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename18firstAlphaTriangleE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8triAlphaE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum18firstAlphaTriangleE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic8triAlphaE[19] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 114, 105, 65, 108, 112, 104, 97, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic18firstAlphaTriangleE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8triAlphaE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation18firstAlphaTriangleE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1]; - -.visible .entry _Z11interpolatei( - .param .u32 _Z11interpolatei_param_0 -) -{ - .reg .pred %p<4>; - .reg .f32 %f<88>; - .reg .b32 %r<45>; - .reg .b64 %rd<95>; - - - ld.param.u32 %r5, [_Z11interpolatei_param_0]; - // inline asm - call (%f15, %f16), _rt_get_triangle_barycentrics, (); - // inline asm - cvt.s64.s32 %rd4, %r5; - mov.u64 %rd8, index_buffer; - cvta.global.u64 %rd3, %rd8; - mov.u32 %r6, 1; - mov.u32 %r7, 12; - mov.u64 %rd7, 0; - // inline asm - call (%rd2), _rt_buffer_get_64, (%rd3, %r6, %r7, %rd4, %rd7, %rd7, %rd7); - // inline asm - ld.u32 %r1, [%rd2]; - ld.u32 %r2, [%rd2+4]; - ld.u32 %r3, [%rd2+8]; - ld.global.u32 %r4, [firstAlphaTriangle]; - setp.gt.s32 %p1, %r4, %r5; - mov.f32 %f85, 0f3F800000; - sub.f32 %f18, %f85, %f15; - sub.f32 %f3, %f18, %f16; - @%p1 bra BB0_2; - - cvt.s64.s32 %rd29, %r3; - sub.s32 %r26, %r5, %r4; - cvt.s64.s32 %rd11, %r26; - mov.u64 %rd54, triangleAlphaIDs; - cvta.global.u64 %rd10, %rd54; - mov.u32 %r22, 4; - // inline asm - call (%rd9), _rt_buffer_get_64, (%rd10, %r6, %r22, %rd11, %rd7, %rd7, %rd7); - // inline asm - ld.u32 %rd55, [%rd9]; - cvt.u32.u64 %r27, %rd55; - shr.u32 %r28, %r27, 16; - cvt.s64.s32 %rd17, %r1; - mov.u64 %rd56, vertex_buffer_uv; - cvta.global.u64 %rd16, %rd56; - mov.u32 %r15, 8; - // inline asm - call (%rd15), _rt_buffer_get_64, (%rd16, %r6, %r15, %rd17, %rd7, %rd7, %rd7); - // inline asm - ld.v2.f32 {%f19, %f20}, [%rd15]; - cvt.s64.s32 %rd23, %r2; - // inline asm - call (%rd21), _rt_buffer_get_64, (%rd16, %r6, %r15, %rd23, %rd7, %rd7, %rd7); - // inline asm - ld.v2.f32 {%f23, %f24}, [%rd21]; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd16, %r6, %r15, %rd29, %rd7, %rd7, %rd7); - // inline asm - mul.f32 %f27, %f15, %f23; - mul.f32 %f28, %f15, %f24; - fma.rn.f32 %f29, %f3, %f19, %f27; - fma.rn.f32 %f30, %f3, %f20, %f28; - ld.v2.f32 {%f31, %f32}, [%rd27]; - fma.rn.f32 %f35, %f16, %f31, %f29; - fma.rn.f32 %f36, %f16, %f32, %f30; - abs.f32 %f37, %f35; - cvt.rmi.f32.f32 %f38, %f37; - sub.f32 %f39, %f37, %f38; - abs.f32 %f40, %f36; - cvt.rmi.f32.f32 %f41, %f40; - sub.f32 %f42, %f40, %f41; - and.b64 %rd35, %rd55, 65535; - mov.u64 %rd57, alphaTextures; - cvta.global.u64 %rd34, %rd57; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r6, %r22, %rd35, %rd7, %rd7, %rd7); - // inline asm - ld.u32 %r18, [%rd33]; - mov.u32 %r24, 2; - // inline asm - call (%rd39, %rd40, %rd41, %rd42), _rt_buffer_get_id_size_64, (%r18, %r24, %r6); - // inline asm - cvt.rn.f32.u64 %f43, %rd39; - mul.f32 %f44, %f39, %f43; - cvt.rzi.u32.f32 %r29, %f44; - cvt.rn.f32.u64 %f45, %rd40; - mul.f32 %f46, %f42, %f45; - cvt.rzi.u32.f32 %r30, %f46; - // inline asm - call (%rd43), _rt_buffer_get_64, (%rd34, %r6, %r22, %rd35, %rd7, %rd7, %rd7); - // inline asm - ld.u32 %r23, [%rd43]; - cvt.u64.u32 %rd50, %r29; - cvt.u64.u32 %rd51, %r30; - // inline asm - call (%rd49), _rt_buffer_get_id_64, (%r23, %r24, %r6, %rd50, %rd51, %rd7, %rd7); - // inline asm - ld.u8 %r31, [%rd49]; - and.b32 %r32, %r31, %r28; - setp.eq.s32 %p2, %r32, 0; - selp.f32 %f85, 0f00000000, 0f3F800000, %p2; - -BB0_2: - st.global.f32 [triAlpha], %f85; - cvt.s64.s32 %rd78, %r1; - mov.u64 %rd94, vertex_buffer; - cvta.global.u64 %rd59, %rd94; - mov.u32 %r44, 32; - // inline asm - call (%rd58), _rt_buffer_get_64, (%rd59, %r6, %r44, %rd78, %rd7, %rd7, %rd7); - // inline asm - ld.f32 %f47, [%rd58+20]; - ld.f32 %f48, [%rd58+16]; - ld.f32 %f49, [%rd58+12]; - cvt.s64.s32 %rd84, %r2; - // inline asm - call (%rd64), _rt_buffer_get_64, (%rd59, %r6, %r44, %rd84, %rd7, %rd7, %rd7); - // inline asm - ld.f32 %f50, [%rd64+20]; - ld.f32 %f51, [%rd64+16]; - ld.f32 %f52, [%rd64+12]; - cvt.s64.s32 %rd90, %r3; - // inline asm - call (%rd70), _rt_buffer_get_64, (%rd59, %r6, %r44, %rd90, %rd7, %rd7, %rd7); - // inline asm - mul.f32 %f53, %f15, %f52; - mul.f32 %f54, %f15, %f51; - mul.f32 %f55, %f15, %f50; - fma.rn.f32 %f56, %f3, %f49, %f53; - fma.rn.f32 %f57, %f3, %f48, %f54; - fma.rn.f32 %f58, %f3, %f47, %f55; - ld.f32 %f59, [%rd70+20]; - ld.f32 %f60, [%rd70+16]; - ld.f32 %f61, [%rd70+12]; - fma.rn.f32 %f62, %f16, %f61, %f56; - fma.rn.f32 %f63, %f16, %f60, %f57; - fma.rn.f32 %f64, %f16, %f59, %f58; - mul.f32 %f65, %f63, %f63; - fma.rn.f32 %f66, %f62, %f62, %f65; - fma.rn.f32 %f67, %f64, %f64, %f66; - sqrt.rn.f32 %f68, %f67; - rcp.rn.f32 %f69, %f68; - mul.f32 %f70, %f69, %f62; - mul.f32 %f71, %f69, %f63; - mul.f32 %f72, %f69, %f64; - st.global.f32 [normal], %f70; - st.global.f32 [normal+4], %f71; - st.global.f32 [normal+8], %f72; - // inline asm - call (%rd76), _rt_buffer_get_64, (%rd59, %r6, %r44, %rd78, %rd7, %rd7, %rd7); - // inline asm - ld.v2.f32 {%f86, %f74}, [%rd76+24]; - // inline asm - call (%rd82), _rt_buffer_get_64, (%rd59, %r6, %r44, %rd84, %rd7, %rd7, %rd7); - // inline asm - ld.v2.f32 {%f75, %f76}, [%rd82+24]; - // inline asm - call (%rd88), _rt_buffer_get_64, (%rd59, %r6, %r44, %rd90, %rd7, %rd7, %rd7); - // inline asm - setp.lt.f32 %p3, %f74, 0f00000000; - @%p3 bra BB0_4; - bra.uni BB0_3; - -BB0_4: - add.f32 %f87, %f74, 0f3F800000; - bra.uni BB0_5; - -BB0_3: - ld.v2.f32 {%f77, %f78}, [%rd88+24]; - mul.f32 %f81, %f15, %f75; - mul.f32 %f82, %f15, %f76; - fma.rn.f32 %f83, %f3, %f86, %f81; - fma.rn.f32 %f84, %f3, %f74, %f82; - fma.rn.f32 %f86, %f16, %f77, %f83; - fma.rn.f32 %f87, %f16, %f78, %f84; - -BB0_5: - st.global.v2.f32 [texCoords], {%f86, %f87}; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/attrib_trimeshTex.ptx.meta b/Assets/Editor/x64/Bakery/attrib_trimeshTex.ptx.meta deleted file mode 100644 index 0bada72b..00000000 --- a/Assets/Editor/x64/Bakery/attrib_trimeshTex.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 855bb282e20f49b4cb68df002aea39ce -timeCreated: 1549654381 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/attrib_trimeshTexLODselect.ptx b/Assets/Editor/x64/Bakery/attrib_trimeshTexLODselect.ptx deleted file mode 100644 index 584e7e68..00000000 --- a/Assets/Editor/x64/Bakery/attrib_trimeshTexLODselect.ptx +++ /dev/null @@ -1,341 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z11interpolatei -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 8 .b8 texCoords[8]; -.global .align 4 .f32 triAlpha; -.global .align 1 .b8 vertex_buffer[1]; -.global .align 1 .b8 index_buffer[1]; -.global .align 4 .u32 firstAlphaTriangle; -.global .align 1 .b8 vertex_buffer_uv[1]; -.global .align 1 .b8 triangleAlphaIDs[1]; -.global .align 1 .b8 alphaTextures[1]; -.global .align 4 .b8 ray[36]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8triAlphaE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo18firstAlphaTriangleE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8triAlphaE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename18firstAlphaTriangleE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8triAlphaE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum18firstAlphaTriangleE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic8triAlphaE[19] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 114, 105, 65, 108, 112, 104, 97, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic18firstAlphaTriangleE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8triAlphaE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation18firstAlphaTriangleE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1]; - -.visible .entry _Z11interpolatei( - .param .u32 _Z11interpolatei_param_0 -) -{ - .reg .pred %p<3>; - .reg .f32 %f<134>; - .reg .b32 %r<51>; - .reg .b64 %rd<112>; - - - ld.param.u32 %r5, [_Z11interpolatei_param_0]; - // inline asm - call (%f6, %f7), _rt_get_triangle_barycentrics, (); - // inline asm - cvt.s64.s32 %rd3, %r5; - mov.u64 %rd7, index_buffer; - cvta.global.u64 %rd2, %rd7; - mov.u32 %r6, 1; - mov.u32 %r7, 12; - mov.u64 %rd6, 0; - // inline asm - call (%rd1), _rt_buffer_get_64, (%rd2, %r6, %r7, %rd3, %rd6, %rd6, %rd6); - // inline asm - ld.u32 %r1, [%rd1]; - ld.u32 %r2, [%rd1+4]; - ld.u32 %r3, [%rd1+8]; - ld.global.u32 %r4, [firstAlphaTriangle]; - setp.gt.s32 %p1, %r4, %r5; - mov.f32 %f133, 0f3F800000; - sub.f32 %f9, %f133, %f6; - sub.f32 %f3, %f9, %f7; - @%p1 bra BB0_2; - - cvt.s64.s32 %rd28, %r3; - sub.s32 %r26, %r5, %r4; - cvt.s64.s32 %rd10, %r26; - mov.u64 %rd53, triangleAlphaIDs; - cvta.global.u64 %rd9, %rd53; - mov.u32 %r22, 4; - // inline asm - call (%rd8), _rt_buffer_get_64, (%rd9, %r6, %r22, %rd10, %rd6, %rd6, %rd6); - // inline asm - ld.u32 %rd54, [%rd8]; - cvt.u32.u64 %r27, %rd54; - shr.u32 %r28, %r27, 16; - cvt.s64.s32 %rd16, %r1; - mov.u64 %rd55, vertex_buffer_uv; - cvta.global.u64 %rd15, %rd55; - mov.u32 %r15, 8; - // inline asm - call (%rd14), _rt_buffer_get_64, (%rd15, %r6, %r15, %rd16, %rd6, %rd6, %rd6); - // inline asm - ld.v2.f32 {%f10, %f11}, [%rd14]; - cvt.s64.s32 %rd22, %r2; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd15, %r6, %r15, %rd22, %rd6, %rd6, %rd6); - // inline asm - ld.v2.f32 {%f14, %f15}, [%rd20]; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd15, %r6, %r15, %rd28, %rd6, %rd6, %rd6); - // inline asm - mul.f32 %f18, %f6, %f14; - mul.f32 %f19, %f6, %f15; - fma.rn.f32 %f20, %f3, %f10, %f18; - fma.rn.f32 %f21, %f3, %f11, %f19; - ld.v2.f32 {%f22, %f23}, [%rd26]; - fma.rn.f32 %f26, %f7, %f22, %f20; - fma.rn.f32 %f27, %f7, %f23, %f21; - abs.f32 %f28, %f26; - cvt.rmi.f32.f32 %f29, %f28; - sub.f32 %f30, %f28, %f29; - abs.f32 %f31, %f27; - cvt.rmi.f32.f32 %f32, %f31; - sub.f32 %f33, %f31, %f32; - and.b64 %rd34, %rd54, 65535; - mov.u64 %rd56, alphaTextures; - cvta.global.u64 %rd33, %rd56; - // inline asm - call (%rd32), _rt_buffer_get_64, (%rd33, %r6, %r22, %rd34, %rd6, %rd6, %rd6); - // inline asm - ld.u32 %r18, [%rd32]; - mov.u32 %r24, 2; - // inline asm - call (%rd38, %rd39, %rd40, %rd41), _rt_buffer_get_id_size_64, (%r18, %r24, %r6); - // inline asm - cvt.rn.f32.u64 %f34, %rd38; - mul.f32 %f35, %f30, %f34; - cvt.rzi.u32.f32 %r29, %f35; - cvt.rn.f32.u64 %f36, %rd39; - mul.f32 %f37, %f33, %f36; - cvt.rzi.u32.f32 %r30, %f37; - // inline asm - call (%rd42), _rt_buffer_get_64, (%rd33, %r6, %r22, %rd34, %rd6, %rd6, %rd6); - // inline asm - ld.u32 %r23, [%rd42]; - cvt.u64.u32 %rd49, %r29; - cvt.u64.u32 %rd50, %r30; - // inline asm - call (%rd48), _rt_buffer_get_id_64, (%r23, %r24, %r6, %rd49, %rd50, %rd6, %rd6); - // inline asm - ld.u8 %r31, [%rd48]; - and.b32 %r32, %r31, %r28; - setp.eq.s32 %p2, %r32, 0; - selp.f32 %f133, 0f00000000, 0f3F800000, %p2; - -BB0_2: - st.global.f32 [triAlpha], %f133; - cvt.s64.s32 %rd95, %r1; - mov.u64 %rd111, vertex_buffer; - cvta.global.u64 %rd58, %rd111; - mov.u32 %r50, 32; - // inline asm - call (%rd57), _rt_buffer_get_64, (%rd58, %r6, %r50, %rd95, %rd6, %rd6, %rd6); - // inline asm - ld.f32 %f38, [%rd57+8]; - ld.v2.f32 {%f39, %f40}, [%rd57]; - cvt.s64.s32 %rd101, %r2; - // inline asm - call (%rd63), _rt_buffer_get_64, (%rd58, %r6, %r50, %rd101, %rd6, %rd6, %rd6); - // inline asm - ld.f32 %f43, [%rd63+8]; - ld.v2.f32 {%f44, %f45}, [%rd63]; - cvt.s64.s32 %rd107, %r3; - // inline asm - call (%rd69), _rt_buffer_get_64, (%rd58, %r6, %r50, %rd107, %rd6, %rd6, %rd6); - // inline asm - ld.f32 %f48, [%rd69+8]; - ld.v2.f32 {%f49, %f50}, [%rd69]; - // inline asm - call (%rd75), _rt_buffer_get_64, (%rd58, %r6, %r50, %rd95, %rd6, %rd6, %rd6); - // inline asm - ld.f32 %f53, [%rd75+20]; - ld.f32 %f54, [%rd75+16]; - ld.f32 %f55, [%rd75+12]; - // inline asm - call (%rd81), _rt_buffer_get_64, (%rd58, %r6, %r50, %rd101, %rd6, %rd6, %rd6); - // inline asm - ld.f32 %f56, [%rd81+20]; - ld.f32 %f57, [%rd81+16]; - ld.f32 %f58, [%rd81+12]; - // inline asm - call (%rd87), _rt_buffer_get_64, (%rd58, %r6, %r50, %rd107, %rd6, %rd6, %rd6); - // inline asm - mul.f32 %f59, %f6, %f58; - mul.f32 %f60, %f6, %f57; - mul.f32 %f61, %f6, %f56; - fma.rn.f32 %f62, %f3, %f55, %f59; - fma.rn.f32 %f63, %f3, %f54, %f60; - fma.rn.f32 %f64, %f3, %f53, %f61; - ld.f32 %f65, [%rd87+20]; - ld.f32 %f66, [%rd87+16]; - ld.f32 %f67, [%rd87+12]; - fma.rn.f32 %f68, %f7, %f67, %f62; - fma.rn.f32 %f69, %f7, %f66, %f63; - fma.rn.f32 %f70, %f7, %f65, %f64; - mul.f32 %f71, %f69, %f69; - fma.rn.f32 %f72, %f68, %f68, %f71; - fma.rn.f32 %f73, %f70, %f70, %f72; - sqrt.rn.f32 %f74, %f73; - rcp.rn.f32 %f75, %f74; - mul.f32 %f76, %f75, %f68; - mul.f32 %f77, %f75, %f69; - mul.f32 %f78, %f75, %f70; - st.global.f32 [normal], %f76; - st.global.f32 [normal+4], %f77; - st.global.f32 [normal+8], %f78; - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd58, %r6, %r50, %rd95, %rd6, %rd6, %rd6); - // inline asm - ld.v2.f32 {%f79, %f80}, [%rd93+24]; - // inline asm - call (%rd99), _rt_buffer_get_64, (%rd58, %r6, %r50, %rd101, %rd6, %rd6, %rd6); - // inline asm - ld.v2.f32 {%f83, %f84}, [%rd99+24]; - // inline asm - call (%rd105), _rt_buffer_get_64, (%rd58, %r6, %r50, %rd107, %rd6, %rd6, %rd6); - // inline asm - ld.v2.f32 {%f87, %f88}, [%rd105+24]; - mul.f32 %f91, %f6, %f83; - fma.rn.f32 %f92, %f3, %f79, %f91; - sub.f32 %f93, %f44, %f39; - sub.f32 %f94, %f45, %f40; - sub.f32 %f95, %f43, %f38; - sub.f32 %f96, %f49, %f39; - sub.f32 %f97, %f50, %f40; - sub.f32 %f98, %f48, %f38; - mul.f32 %f99, %f94, %f98; - mul.f32 %f100, %f95, %f97; - sub.f32 %f101, %f99, %f100; - mul.f32 %f102, %f95, %f96; - mul.f32 %f103, %f93, %f98; - sub.f32 %f104, %f102, %f103; - mul.f32 %f105, %f93, %f97; - mul.f32 %f106, %f94, %f96; - sub.f32 %f107, %f105, %f106; - mul.f32 %f108, %f104, %f104; - fma.rn.f32 %f109, %f101, %f101, %f108; - fma.rn.f32 %f110, %f107, %f107, %f109; - sqrt.rn.f32 %f111, %f110; - mul.f32 %f112, %f111, 0f3F000000; - sub.f32 %f113, %f83, %f79; - sub.f32 %f114, %f84, %f80; - sub.f32 %f115, %f87, %f79; - sub.f32 %f116, %f88, %f80; - mul.f32 %f117, %f114, 0f00000000; - mul.f32 %f118, %f116, 0f00000000; - sub.f32 %f119, %f117, %f118; - mul.f32 %f120, %f115, 0f00000000; - mul.f32 %f121, %f113, 0f00000000; - sub.f32 %f122, %f120, %f121; - mul.f32 %f123, %f113, %f116; - mul.f32 %f124, %f114, %f115; - sub.f32 %f125, %f123, %f124; - mul.f32 %f126, %f122, %f122; - fma.rn.f32 %f127, %f119, %f119, %f126; - fma.rn.f32 %f128, %f125, %f125, %f127; - sqrt.rn.f32 %f129, %f128; - mul.f32 %f130, %f129, 0f3F000000; - div.rn.f32 %f131, %f112, %f130; - fma.rn.f32 %f132, %f7, %f87, %f92; - st.global.v2.f32 [texCoords], {%f132, %f131}; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/attrib_trimeshTexLODselect.ptx.meta b/Assets/Editor/x64/Bakery/attrib_trimeshTexLODselect.ptx.meta deleted file mode 100644 index d5bfc631..00000000 --- a/Assets/Editor/x64/Bakery/attrib_trimeshTexLODselect.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: aac069d2f1ef4f54b99e859563c0b380 -timeCreated: 1552566788 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/clip_rtx.ptx b/Assets/Editor/x64/Bakery/clip_rtx.ptx deleted file mode 100644 index fb6e5033..00000000 --- a/Assets/Editor/x64/Bakery/clip_rtx.ptx +++ /dev/null @@ -1,114 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 4 .f32 triAlpha; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8triAlphaE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8triAlphaE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8triAlphaE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic8triAlphaE[19] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 114, 105, 65, 108, 112, 104, 97, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8triAlphaE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<2>; - .reg .f32 %f<2>; - - - ld.global.f32 %f1, [triAlpha]; - setp.neu.f32 %p1, %f1, 0f00000000; - @%p1 bra BB0_2; - - // inline asm - call _rt_ignore_intersection, (); - // inline asm - -BB0_2: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/clip_rtx.ptx.meta b/Assets/Editor/x64/Bakery/clip_rtx.ptx.meta deleted file mode 100644 index b8c5bc6e..00000000 --- a/Assets/Editor/x64/Bakery/clip_rtx.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 55fda1d6fc84d9e42838115c0ee88ec2 -timeCreated: 1549922863 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/combineMasks.exe b/Assets/Editor/x64/Bakery/combineMasks.exe deleted file mode 100644 index 3386fa2b..00000000 Binary files a/Assets/Editor/x64/Bakery/combineMasks.exe and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/combineMasks.exe.meta b/Assets/Editor/x64/Bakery/combineMasks.exe.meta deleted file mode 100644 index c0623198..00000000 --- a/Assets/Editor/x64/Bakery/combineMasks.exe.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 5aaaa91ab09a47640a15dcc03d1d0fac -timeCreated: 1534844129 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/cookieOutput.pso b/Assets/Editor/x64/Bakery/cookieOutput.pso deleted file mode 100644 index 4351a32f..00000000 Binary files a/Assets/Editor/x64/Bakery/cookieOutput.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/cookieOutput.pso.meta b/Assets/Editor/x64/Bakery/cookieOutput.pso.meta deleted file mode 100644 index d19d5a7a..00000000 --- a/Assets/Editor/x64/Bakery/cookieOutput.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: dd0648d1aa6ef1846b294f90270347e7 -timeCreated: 1526155640 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/cudart32_91.dll b/Assets/Editor/x64/Bakery/cudart32_91.dll deleted file mode 100644 index fc0fa22f..00000000 --- a/Assets/Editor/x64/Bakery/cudart32_91.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:1897504f770de218e7288f9147ff192b33288219cecfbfa4a86513feda6b5089 -size 299520 diff --git a/Assets/Editor/x64/Bakery/cudart32_91.dll.meta b/Assets/Editor/x64/Bakery/cudart32_91.dll.meta deleted file mode 100644 index a7067acf..00000000 --- a/Assets/Editor/x64/Bakery/cudart32_91.dll.meta +++ /dev/null @@ -1,115 +0,0 @@ -fileFormatVersion: 2 -guid: 4e60d954644e0a145b35eea29aeba48a -timeCreated: 1526150503 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - '': Any - second: - enabled: 0 - settings: - Exclude Android: 1 - Exclude Editor: 0 - Exclude Linux: 1 - Exclude Linux64: 1 - Exclude LinuxUniversal: 1 - Exclude OSXIntel: 1 - Exclude OSXIntel64: 1 - Exclude OSXUniversal: 1 - Exclude WebGL: 1 - Exclude Win: 1 - Exclude Win64: 1 - Exclude iOS: 1 - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - DefaultValueInitialized: true - data: - first: - Facebook: Win - second: - enabled: 0 - settings: - CPU: None - data: - first: - Facebook: Win64 - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: Linux - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: Linux64 - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: LinuxUniversal - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: OSXIntel - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: OSXIntel64 - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: OSXUniversal - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: Win - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: Win64 - second: - enabled: 0 - settings: - CPU: None - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/cudart64_90.dll b/Assets/Editor/x64/Bakery/cudart64_90.dll deleted file mode 100644 index c586bc8d..00000000 --- a/Assets/Editor/x64/Bakery/cudart64_90.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:42b562a32c721d790ace2c6de01ec9c4e5c91d2f0a5420b0b7b231634174fd04 -size 390024 diff --git a/Assets/Editor/x64/Bakery/cudart64_90.dll.meta b/Assets/Editor/x64/Bakery/cudart64_90.dll.meta deleted file mode 100644 index ad528ee9..00000000 --- a/Assets/Editor/x64/Bakery/cudart64_90.dll.meta +++ /dev/null @@ -1,115 +0,0 @@ -fileFormatVersion: 2 -guid: dce443ff26676e84a942d0b78415b969 -timeCreated: 1526150504 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - '': Any - second: - enabled: 0 - settings: - Exclude Android: 1 - Exclude Editor: 0 - Exclude Linux: 1 - Exclude Linux64: 1 - Exclude LinuxUniversal: 1 - Exclude OSXIntel: 1 - Exclude OSXIntel64: 1 - Exclude OSXUniversal: 1 - Exclude WebGL: 1 - Exclude Win: 1 - Exclude Win64: 1 - Exclude iOS: 1 - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - DefaultValueInitialized: true - data: - first: - Facebook: Win - second: - enabled: 0 - settings: - CPU: None - data: - first: - Facebook: Win64 - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: Linux - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: Linux64 - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: LinuxUniversal - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: OSXIntel - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: OSXIntel64 - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: OSXUniversal - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: Win - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: Win64 - second: - enabled: 0 - settings: - CPU: None - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/cudart64_91.dll b/Assets/Editor/x64/Bakery/cudart64_91.dll deleted file mode 100644 index ec7f0ece..00000000 --- a/Assets/Editor/x64/Bakery/cudart64_91.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:452e720ca1352c3c4a1686733524c2e8cb5fc7c0e6d0bb350f77928b14e5b1a3 -size 374272 diff --git a/Assets/Editor/x64/Bakery/cudart64_91.dll.meta b/Assets/Editor/x64/Bakery/cudart64_91.dll.meta deleted file mode 100644 index b0ebd318..00000000 --- a/Assets/Editor/x64/Bakery/cudart64_91.dll.meta +++ /dev/null @@ -1,115 +0,0 @@ -fileFormatVersion: 2 -guid: 76bf0bd45bbd4f34598f7ce6ac52f5e9 -timeCreated: 1526150503 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - '': Any - second: - enabled: 0 - settings: - Exclude Android: 1 - Exclude Editor: 0 - Exclude Linux: 1 - Exclude Linux64: 1 - Exclude LinuxUniversal: 1 - Exclude OSXIntel: 1 - Exclude OSXIntel64: 1 - Exclude OSXUniversal: 1 - Exclude WebGL: 1 - Exclude Win: 1 - Exclude Win64: 1 - Exclude iOS: 1 - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - DefaultValueInitialized: true - data: - first: - Facebook: Win - second: - enabled: 0 - settings: - CPU: None - data: - first: - Facebook: Win64 - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: Linux - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: Linux64 - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: LinuxUniversal - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: OSXIntel - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: OSXIntel64 - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: OSXUniversal - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: Win - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: Win64 - second: - enabled: 0 - settings: - CPU: None - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/cudnn64_7.dll b/Assets/Editor/x64/Bakery/cudnn64_7.dll deleted file mode 100644 index f7a23ada..00000000 --- a/Assets/Editor/x64/Bakery/cudnn64_7.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:82c590e787b564e4a2064925569b17f565dbbaa558fc9ef3ab6b7bf879e4d236 -size 338200992 diff --git a/Assets/Editor/x64/Bakery/cudnn64_7.dll.meta b/Assets/Editor/x64/Bakery/cudnn64_7.dll.meta deleted file mode 100644 index dc473632..00000000 --- a/Assets/Editor/x64/Bakery/cudnn64_7.dll.meta +++ /dev/null @@ -1,28 +0,0 @@ -fileFormatVersion: 2 -guid: 4442e59a46322ab45ae831f1bd869c5c -timeCreated: 1526331884 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - CPU: x86_64 - DefaultValueInitialized: true - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/d3dcompiler_47.dll b/Assets/Editor/x64/Bakery/d3dcompiler_47.dll deleted file mode 100644 index 9bd17890..00000000 --- a/Assets/Editor/x64/Bakery/d3dcompiler_47.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:0bea1620dd82f5e6be1650fbe84ce819ba9f32f4148308cf1e68c4d825d74937 -size 4173928 diff --git a/Assets/Editor/x64/Bakery/d3dcompiler_47.dll.meta b/Assets/Editor/x64/Bakery/d3dcompiler_47.dll.meta deleted file mode 100644 index eb47476b..00000000 --- a/Assets/Editor/x64/Bakery/d3dcompiler_47.dll.meta +++ /dev/null @@ -1,138 +0,0 @@ -fileFormatVersion: 2 -guid: c17aba6c3878ffb4da8ecb9800b93d9e -timeCreated: 1526150504 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - '': Any - second: - enabled: 0 - settings: - Exclude Android: 1 - Exclude Editor: 0 - Exclude Linux: 1 - Exclude Linux64: 1 - Exclude LinuxUniversal: 1 - Exclude OSXIntel: 1 - Exclude OSXIntel64: 1 - Exclude OSXUniversal: 1 - Exclude WebGL: 1 - Exclude Win: 1 - Exclude Win64: 1 - Exclude iOS: 1 - data: - first: - '': Editor - second: - enabled: 0 - settings: - CPU: AnyCPU - OS: AnyOS - data: - first: - Android: Android - second: - enabled: 0 - settings: - CPU: ARMv7 - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - DefaultValueInitialized: true - data: - first: - Facebook: Win - second: - enabled: 0 - settings: - CPU: AnyCPU - data: - first: - Facebook: Win64 - second: - enabled: 0 - settings: - CPU: AnyCPU - data: - first: - Standalone: Linux - second: - enabled: 0 - settings: - CPU: x86 - data: - first: - Standalone: Linux64 - second: - enabled: 0 - settings: - CPU: x86_64 - data: - first: - Standalone: LinuxUniversal - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: OSXIntel - second: - enabled: 0 - settings: - CPU: AnyCPU - data: - first: - Standalone: OSXIntel64 - second: - enabled: 0 - settings: - CPU: AnyCPU - data: - first: - Standalone: OSXUniversal - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: Win - second: - enabled: 0 - settings: - CPU: AnyCPU - data: - first: - Standalone: Win64 - second: - enabled: 0 - settings: - CPU: AnyCPU - data: - first: - iPhone: iOS - second: - enabled: 0 - settings: - CompileFlags: - FrameworkDependencies: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/debugLines.pso b/Assets/Editor/x64/Bakery/debugLines.pso deleted file mode 100644 index 3198893e..00000000 Binary files a/Assets/Editor/x64/Bakery/debugLines.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/debugLines.pso.meta b/Assets/Editor/x64/Bakery/debugLines.pso.meta deleted file mode 100644 index 36e3e924..00000000 --- a/Assets/Editor/x64/Bakery/debugLines.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 4c983cb8f06427e46be24df2114836d6 -timeCreated: 1580816320 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/denoiseFinish.ptx b/Assets/Editor/x64/Bakery/denoiseFinish.ptx deleted file mode 100644 index 0f73050a..00000000 --- a/Assets/Editor/x64/Bakery/denoiseFinish.ptx +++ /dev/null @@ -1,1050 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 1 .b8 output_buffer[1]; -.global .align 1 .b8 image2[1]; -.global .align 4 .u32 mode; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4modeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename4modeE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4modeE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic4modeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4modeE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<105>; - .reg .b16 %rs<8>; - .reg .f32 %f<669>; - .reg .b32 %r<87>; - .reg .b64 %rd<35>; - - - ld.global.v2.u32 {%r3, %r4}, [pixelID]; - cvt.u64.u32 %rd3, %r3; - cvt.u64.u32 %rd4, %r4; - mov.u64 %rd7, output_buffer; - cvta.global.u64 %rd2, %rd7; - mov.u32 %r1, 2; - mov.u32 %r2, 16; - mov.u64 %rd6, 0; - // inline asm - call (%rd1), _rt_buffer_get_64, (%rd2, %r1, %r2, %rd3, %rd4, %rd6, %rd6); - // inline asm - ld.v4.f32 {%f96, %f97, %f98, %f99}, [%rd1]; - ld.global.u32 %r7, [mode]; - setp.eq.s32 %p7, %r7, 1; - selp.f32 %f2, %f98, %f96, %p7; - selp.f32 %f3, %f96, %f98, %p7; - setp.eq.s32 %p8, %r7, 0; - mov.f32 %f102, 0f3F8CCCCD; - cvt.rzi.f32.f32 %f103, %f102; - fma.rn.f32 %f104, %f103, 0fC0000000, 0f400CCCCD; - abs.f32 %f4, %f104; - @%p8 bra BB0_35; - - ld.global.v2.u32 {%r14, %r15}, [pixelID]; - cvt.u64.u32 %rd10, %r14; - cvt.u64.u32 %rd11, %r15; - mov.u64 %rd26, image2; - cvta.global.u64 %rd9, %rd26; - mov.u32 %r13, 8; - // inline asm - call (%rd8), _rt_buffer_get_64, (%rd9, %r1, %r13, %rd10, %rd11, %rd6, %rd6); - // inline asm - ld.u16 %rs1, [%rd8]; - // inline asm - { cvt.f32.f16 %f105, %rs1;} - - // inline asm - ld.global.v2.u32 {%r18, %r19}, [pixelID]; - cvt.u64.u32 %rd16, %r18; - cvt.u64.u32 %rd17, %r19; - // inline asm - call (%rd14), _rt_buffer_get_64, (%rd9, %r1, %r13, %rd16, %rd17, %rd6, %rd6); - // inline asm - ld.u16 %rs2, [%rd14+2]; - // inline asm - { cvt.f32.f16 %f106, %rs2;} - - // inline asm - ld.global.v2.u32 {%r22, %r23}, [pixelID]; - cvt.u64.u32 %rd22, %r22; - cvt.u64.u32 %rd23, %r23; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd9, %r1, %r13, %rd22, %rd23, %rd6, %rd6); - // inline asm - ld.u16 %rs3, [%rd20+4]; - // inline asm - { cvt.f32.f16 %f107, %rs3;} - - // inline asm - mov.f32 %f110, 0f3F800000; - sub.f32 %f8, %f110, %f2; - abs.f32 %f9, %f8; - setp.lt.f32 %p9, %f9, 0f00800000; - mul.f32 %f111, %f9, 0f4B800000; - selp.f32 %f112, 0fC3170000, 0fC2FE0000, %p9; - selp.f32 %f113, %f111, %f9, %p9; - mov.b32 %r26, %f113; - and.b32 %r27, %r26, 8388607; - or.b32 %r28, %r27, 1065353216; - mov.b32 %f114, %r28; - shr.u32 %r29, %r26, 23; - cvt.rn.f32.u32 %f115, %r29; - add.f32 %f116, %f112, %f115; - setp.gt.f32 %p10, %f114, 0f3FB504F3; - mul.f32 %f117, %f114, 0f3F000000; - add.f32 %f118, %f116, 0f3F800000; - selp.f32 %f119, %f117, %f114, %p10; - selp.f32 %f120, %f118, %f116, %p10; - add.f32 %f121, %f119, 0fBF800000; - add.f32 %f109, %f119, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f108,%f109; - // inline asm - add.f32 %f122, %f121, %f121; - mul.f32 %f123, %f108, %f122; - mul.f32 %f124, %f123, %f123; - mov.f32 %f125, 0f3C4CAF63; - mov.f32 %f126, 0f3B18F0FE; - fma.rn.f32 %f127, %f126, %f124, %f125; - mov.f32 %f128, 0f3DAAAABD; - fma.rn.f32 %f129, %f127, %f124, %f128; - mul.rn.f32 %f130, %f129, %f124; - mul.rn.f32 %f131, %f130, %f123; - sub.f32 %f132, %f121, %f123; - neg.f32 %f133, %f123; - add.f32 %f134, %f132, %f132; - fma.rn.f32 %f135, %f133, %f121, %f134; - mul.rn.f32 %f136, %f108, %f135; - add.f32 %f137, %f131, %f123; - sub.f32 %f138, %f123, %f137; - add.f32 %f139, %f131, %f138; - add.f32 %f140, %f136, %f139; - add.f32 %f141, %f137, %f140; - sub.f32 %f142, %f137, %f141; - add.f32 %f143, %f140, %f142; - mov.f32 %f144, 0f3F317200; - mul.rn.f32 %f145, %f120, %f144; - mov.f32 %f146, 0f35BFBE8E; - mul.rn.f32 %f147, %f120, %f146; - add.f32 %f148, %f145, %f141; - sub.f32 %f149, %f145, %f148; - add.f32 %f150, %f141, %f149; - add.f32 %f151, %f143, %f150; - add.f32 %f152, %f147, %f151; - add.f32 %f153, %f148, %f152; - sub.f32 %f154, %f148, %f153; - add.f32 %f155, %f152, %f154; - mov.f32 %f156, 0f400CCCCD; - mul.rn.f32 %f157, %f156, %f153; - neg.f32 %f158, %f157; - fma.rn.f32 %f159, %f156, %f153, %f158; - fma.rn.f32 %f160, %f156, %f155, %f159; - mov.f32 %f161, 0f00000000; - fma.rn.f32 %f162, %f161, %f153, %f160; - add.rn.f32 %f163, %f157, %f162; - neg.f32 %f164, %f163; - add.rn.f32 %f165, %f157, %f164; - add.rn.f32 %f166, %f165, %f162; - mov.b32 %r30, %f163; - setp.eq.s32 %p11, %r30, 1118925336; - add.s32 %r31, %r30, -1; - mov.b32 %f167, %r31; - add.f32 %f168, %f166, 0f37000000; - selp.f32 %f169, %f167, %f163, %p11; - selp.f32 %f10, %f168, %f166, %p11; - mul.f32 %f170, %f169, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f171, %f170; - mov.f32 %f172, 0fBF317200; - fma.rn.f32 %f173, %f171, %f172, %f169; - mov.f32 %f174, 0fB5BFBE8E; - fma.rn.f32 %f175, %f171, %f174, %f173; - mul.f32 %f176, %f175, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f177, %f176; - add.f32 %f178, %f171, 0f00000000; - ex2.approx.f32 %f179, %f178; - mul.f32 %f180, %f177, %f179; - setp.lt.f32 %p12, %f169, 0fC2D20000; - selp.f32 %f181, 0f00000000, %f180, %p12; - setp.gt.f32 %p13, %f169, 0f42D20000; - selp.f32 %f648, 0f7F800000, %f181, %p13; - setp.eq.f32 %p14, %f648, 0f7F800000; - @%p14 bra BB0_3; - - fma.rn.f32 %f648, %f648, %f10, %f648; - -BB0_3: - setp.lt.f32 %p15, %f8, 0f00000000; - setp.eq.f32 %p16, %f4, 0f3F800000; - and.pred %p1, %p15, %p16; - mov.b32 %r32, %f648; - xor.b32 %r33, %r32, -2147483648; - mov.b32 %f182, %r33; - selp.f32 %f650, %f182, %f648, %p1; - setp.eq.f32 %p17, %f8, 0f00000000; - @%p17 bra BB0_6; - bra.uni BB0_4; - -BB0_6: - add.f32 %f185, %f8, %f8; - selp.f32 %f650, %f185, 0f00000000, %p16; - bra.uni BB0_7; - -BB0_35: - abs.f32 %f52, %f2; - setp.lt.f32 %p57, %f52, 0f00800000; - mul.f32 %f359, %f52, 0f4B800000; - selp.f32 %f360, 0fC3170000, 0fC2FE0000, %p57; - selp.f32 %f361, %f359, %f52, %p57; - mov.b32 %r53, %f361; - and.b32 %r54, %r53, 8388607; - or.b32 %r55, %r54, 1065353216; - mov.b32 %f362, %r55; - shr.u32 %r56, %r53, 23; - cvt.rn.f32.u32 %f363, %r56; - add.f32 %f364, %f360, %f363; - setp.gt.f32 %p58, %f362, 0f3FB504F3; - mul.f32 %f365, %f362, 0f3F000000; - add.f32 %f366, %f364, 0f3F800000; - selp.f32 %f367, %f365, %f362, %p58; - selp.f32 %f368, %f366, %f364, %p58; - add.f32 %f369, %f367, 0fBF800000; - add.f32 %f358, %f367, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f357,%f358; - // inline asm - add.f32 %f370, %f369, %f369; - mul.f32 %f371, %f357, %f370; - mul.f32 %f372, %f371, %f371; - mov.f32 %f373, 0f3C4CAF63; - mov.f32 %f374, 0f3B18F0FE; - fma.rn.f32 %f375, %f374, %f372, %f373; - mov.f32 %f376, 0f3DAAAABD; - fma.rn.f32 %f377, %f375, %f372, %f376; - mul.rn.f32 %f378, %f377, %f372; - mul.rn.f32 %f379, %f378, %f371; - sub.f32 %f380, %f369, %f371; - neg.f32 %f381, %f371; - add.f32 %f382, %f380, %f380; - fma.rn.f32 %f383, %f381, %f369, %f382; - mul.rn.f32 %f384, %f357, %f383; - add.f32 %f385, %f379, %f371; - sub.f32 %f386, %f371, %f385; - add.f32 %f387, %f379, %f386; - add.f32 %f388, %f384, %f387; - add.f32 %f389, %f385, %f388; - sub.f32 %f390, %f385, %f389; - add.f32 %f391, %f388, %f390; - mov.f32 %f392, 0f3F317200; - mul.rn.f32 %f393, %f368, %f392; - mov.f32 %f394, 0f35BFBE8E; - mul.rn.f32 %f395, %f368, %f394; - add.f32 %f396, %f393, %f389; - sub.f32 %f397, %f393, %f396; - add.f32 %f398, %f389, %f397; - add.f32 %f399, %f391, %f398; - add.f32 %f400, %f395, %f399; - add.f32 %f401, %f396, %f400; - sub.f32 %f402, %f396, %f401; - add.f32 %f403, %f400, %f402; - mov.f32 %f404, 0f400CCCCD; - mul.rn.f32 %f405, %f404, %f401; - neg.f32 %f406, %f405; - fma.rn.f32 %f407, %f404, %f401, %f406; - fma.rn.f32 %f408, %f404, %f403, %f407; - mov.f32 %f409, 0f00000000; - fma.rn.f32 %f410, %f409, %f401, %f408; - add.rn.f32 %f411, %f405, %f410; - neg.f32 %f412, %f411; - add.rn.f32 %f413, %f405, %f412; - add.rn.f32 %f414, %f413, %f410; - mov.b32 %r57, %f411; - setp.eq.s32 %p59, %r57, 1118925336; - add.s32 %r58, %r57, -1; - mov.b32 %f415, %r58; - add.f32 %f416, %f414, 0f37000000; - selp.f32 %f417, %f415, %f411, %p59; - selp.f32 %f53, %f416, %f414, %p59; - mul.f32 %f418, %f417, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f419, %f418; - mov.f32 %f420, 0fBF317200; - fma.rn.f32 %f421, %f419, %f420, %f417; - mov.f32 %f422, 0fB5BFBE8E; - fma.rn.f32 %f423, %f419, %f422, %f421; - mul.f32 %f424, %f423, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f425, %f424; - add.f32 %f426, %f419, 0f00000000; - ex2.approx.f32 %f427, %f426; - mul.f32 %f428, %f425, %f427; - setp.lt.f32 %p60, %f417, 0fC2D20000; - selp.f32 %f429, 0f00000000, %f428, %p60; - setp.gt.f32 %p61, %f417, 0f42D20000; - selp.f32 %f657, 0f7F800000, %f429, %p61; - setp.eq.f32 %p62, %f657, 0f7F800000; - @%p62 bra BB0_37; - - fma.rn.f32 %f657, %f657, %f53, %f657; - -BB0_37: - setp.lt.f32 %p63, %f2, 0f00000000; - setp.eq.f32 %p64, %f4, 0f3F800000; - and.pred %p4, %p63, %p64; - mov.b32 %r59, %f657; - xor.b32 %r60, %r59, -2147483648; - mov.b32 %f430, %r60; - selp.f32 %f659, %f430, %f657, %p4; - setp.eq.f32 %p65, %f2, 0f00000000; - @%p65 bra BB0_40; - bra.uni BB0_38; - -BB0_40: - add.f32 %f433, %f2, %f2; - selp.f32 %f659, %f433, 0f00000000, %p64; - bra.uni BB0_41; - -BB0_4: - setp.geu.f32 %p18, %f8, 0f00000000; - @%p18 bra BB0_7; - - mov.f32 %f630, 0f400CCCCD; - cvt.rzi.f32.f32 %f184, %f630; - setp.neu.f32 %p19, %f184, 0f400CCCCD; - selp.f32 %f650, 0f7FFFFFFF, %f650, %p19; - -BB0_7: - abs.f32 %f604, %f8; - add.f32 %f186, %f604, 0f400CCCCD; - mov.b32 %r34, %f186; - setp.lt.s32 %p21, %r34, 2139095040; - @%p21 bra BB0_12; - - abs.f32 %f628, %f8; - setp.gtu.f32 %p22, %f628, 0f7F800000; - @%p22 bra BB0_11; - bra.uni BB0_9; - -BB0_11: - add.f32 %f650, %f8, 0f400CCCCD; - bra.uni BB0_12; - -BB0_9: - abs.f32 %f629, %f8; - setp.neu.f32 %p23, %f629, 0f7F800000; - @%p23 bra BB0_12; - - selp.f32 %f650, 0fFF800000, 0f7F800000, %p1; - -BB0_12: - mov.f32 %f614, 0fB5BFBE8E; - mov.f32 %f613, 0fBF317200; - mov.f32 %f612, 0f00000000; - mov.f32 %f611, 0f35BFBE8E; - mov.f32 %f610, 0f3F317200; - mov.f32 %f609, 0f3DAAAABD; - mov.f32 %f608, 0f3C4CAF63; - mov.f32 %f607, 0f3B18F0FE; - mov.f32 %f606, 0f3F800000; - mov.f32 %f605, 0f400CCCCD; - setp.eq.f32 %p24, %f8, 0f3F800000; - selp.f32 %f189, 0f3F800000, %f650, %p24; - cvt.sat.f32.f32 %f21, %f189; - sub.f32 %f22, %f606, %f97; - abs.f32 %f23, %f22; - setp.lt.f32 %p25, %f23, 0f00800000; - mul.f32 %f191, %f23, 0f4B800000; - selp.f32 %f192, 0fC3170000, 0fC2FE0000, %p25; - selp.f32 %f193, %f191, %f23, %p25; - mov.b32 %r35, %f193; - and.b32 %r36, %r35, 8388607; - or.b32 %r37, %r36, 1065353216; - mov.b32 %f194, %r37; - shr.u32 %r38, %r35, 23; - cvt.rn.f32.u32 %f195, %r38; - add.f32 %f196, %f192, %f195; - setp.gt.f32 %p26, %f194, 0f3FB504F3; - mul.f32 %f197, %f194, 0f3F000000; - add.f32 %f198, %f196, 0f3F800000; - selp.f32 %f199, %f197, %f194, %p26; - selp.f32 %f200, %f198, %f196, %p26; - add.f32 %f201, %f199, 0fBF800000; - add.f32 %f188, %f199, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f187,%f188; - // inline asm - add.f32 %f202, %f201, %f201; - mul.f32 %f203, %f187, %f202; - mul.f32 %f204, %f203, %f203; - fma.rn.f32 %f207, %f607, %f204, %f608; - fma.rn.f32 %f209, %f207, %f204, %f609; - mul.rn.f32 %f210, %f209, %f204; - mul.rn.f32 %f211, %f210, %f203; - sub.f32 %f212, %f201, %f203; - neg.f32 %f213, %f203; - add.f32 %f214, %f212, %f212; - fma.rn.f32 %f215, %f213, %f201, %f214; - mul.rn.f32 %f216, %f187, %f215; - add.f32 %f217, %f211, %f203; - sub.f32 %f218, %f203, %f217; - add.f32 %f219, %f211, %f218; - add.f32 %f220, %f216, %f219; - add.f32 %f221, %f217, %f220; - sub.f32 %f222, %f217, %f221; - add.f32 %f223, %f220, %f222; - mul.rn.f32 %f225, %f200, %f610; - mul.rn.f32 %f227, %f200, %f611; - add.f32 %f228, %f225, %f221; - sub.f32 %f229, %f225, %f228; - add.f32 %f230, %f221, %f229; - add.f32 %f231, %f223, %f230; - add.f32 %f232, %f227, %f231; - add.f32 %f233, %f228, %f232; - sub.f32 %f234, %f228, %f233; - add.f32 %f235, %f232, %f234; - mul.rn.f32 %f237, %f605, %f233; - neg.f32 %f238, %f237; - fma.rn.f32 %f239, %f605, %f233, %f238; - fma.rn.f32 %f240, %f605, %f235, %f239; - fma.rn.f32 %f242, %f612, %f233, %f240; - add.rn.f32 %f243, %f237, %f242; - neg.f32 %f244, %f243; - add.rn.f32 %f245, %f237, %f244; - add.rn.f32 %f246, %f245, %f242; - mov.b32 %r39, %f243; - setp.eq.s32 %p27, %r39, 1118925336; - add.s32 %r40, %r39, -1; - mov.b32 %f247, %r40; - add.f32 %f248, %f246, 0f37000000; - selp.f32 %f249, %f247, %f243, %p27; - selp.f32 %f24, %f248, %f246, %p27; - mul.f32 %f250, %f249, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f251, %f250; - fma.rn.f32 %f253, %f251, %f613, %f249; - fma.rn.f32 %f255, %f251, %f614, %f253; - mul.f32 %f256, %f255, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f257, %f256; - add.f32 %f258, %f251, 0f00000000; - ex2.approx.f32 %f259, %f258; - mul.f32 %f260, %f257, %f259; - setp.lt.f32 %p28, %f249, 0fC2D20000; - selp.f32 %f261, 0f00000000, %f260, %p28; - setp.gt.f32 %p29, %f249, 0f42D20000; - selp.f32 %f651, 0f7F800000, %f261, %p29; - setp.eq.f32 %p30, %f651, 0f7F800000; - @%p30 bra BB0_14; - - fma.rn.f32 %f651, %f651, %f24, %f651; - -BB0_14: - setp.lt.f32 %p31, %f22, 0f00000000; - and.pred %p2, %p31, %p16; - mov.b32 %r41, %f651; - xor.b32 %r42, %r41, -2147483648; - mov.b32 %f262, %r42; - selp.f32 %f653, %f262, %f651, %p2; - setp.eq.f32 %p33, %f22, 0f00000000; - @%p33 bra BB0_17; - bra.uni BB0_15; - -BB0_17: - add.f32 %f265, %f22, %f22; - selp.f32 %f653, %f265, 0f00000000, %p16; - bra.uni BB0_18; - -BB0_15: - setp.geu.f32 %p34, %f22, 0f00000000; - @%p34 bra BB0_18; - - mov.f32 %f627, 0f400CCCCD; - cvt.rzi.f32.f32 %f264, %f627; - setp.neu.f32 %p35, %f264, 0f400CCCCD; - selp.f32 %f653, 0f7FFFFFFF, %f653, %p35; - -BB0_18: - add.f32 %f266, %f23, 0f400CCCCD; - mov.b32 %r43, %f266; - setp.lt.s32 %p37, %r43, 2139095040; - @%p37 bra BB0_23; - - setp.gtu.f32 %p38, %f23, 0f7F800000; - @%p38 bra BB0_22; - bra.uni BB0_20; - -BB0_22: - add.f32 %f653, %f22, 0f400CCCCD; - bra.uni BB0_23; - -BB0_20: - setp.neu.f32 %p39, %f23, 0f7F800000; - @%p39 bra BB0_23; - - selp.f32 %f653, 0fFF800000, 0f7F800000, %p2; - -BB0_23: - mov.f32 %f624, 0fB5BFBE8E; - mov.f32 %f623, 0fBF317200; - mov.f32 %f622, 0f00000000; - mov.f32 %f621, 0f35BFBE8E; - mov.f32 %f620, 0f3F317200; - mov.f32 %f619, 0f3DAAAABD; - mov.f32 %f618, 0f3C4CAF63; - mov.f32 %f617, 0f3B18F0FE; - mov.f32 %f616, 0f3F800000; - mov.f32 %f615, 0f400CCCCD; - setp.eq.f32 %p40, %f22, 0f3F800000; - selp.f32 %f269, 0f3F800000, %f653, %p40; - cvt.sat.f32.f32 %f35, %f269; - sub.f32 %f36, %f616, %f3; - abs.f32 %f37, %f36; - setp.lt.f32 %p41, %f37, 0f00800000; - mul.f32 %f271, %f37, 0f4B800000; - selp.f32 %f272, 0fC3170000, 0fC2FE0000, %p41; - selp.f32 %f273, %f271, %f37, %p41; - mov.b32 %r44, %f273; - and.b32 %r45, %r44, 8388607; - or.b32 %r46, %r45, 1065353216; - mov.b32 %f274, %r46; - shr.u32 %r47, %r44, 23; - cvt.rn.f32.u32 %f275, %r47; - add.f32 %f276, %f272, %f275; - setp.gt.f32 %p42, %f274, 0f3FB504F3; - mul.f32 %f277, %f274, 0f3F000000; - add.f32 %f278, %f276, 0f3F800000; - selp.f32 %f279, %f277, %f274, %p42; - selp.f32 %f280, %f278, %f276, %p42; - add.f32 %f281, %f279, 0fBF800000; - add.f32 %f268, %f279, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f267,%f268; - // inline asm - add.f32 %f282, %f281, %f281; - mul.f32 %f283, %f267, %f282; - mul.f32 %f284, %f283, %f283; - fma.rn.f32 %f287, %f617, %f284, %f618; - fma.rn.f32 %f289, %f287, %f284, %f619; - mul.rn.f32 %f290, %f289, %f284; - mul.rn.f32 %f291, %f290, %f283; - sub.f32 %f292, %f281, %f283; - neg.f32 %f293, %f283; - add.f32 %f294, %f292, %f292; - fma.rn.f32 %f295, %f293, %f281, %f294; - mul.rn.f32 %f296, %f267, %f295; - add.f32 %f297, %f291, %f283; - sub.f32 %f298, %f283, %f297; - add.f32 %f299, %f291, %f298; - add.f32 %f300, %f296, %f299; - add.f32 %f301, %f297, %f300; - sub.f32 %f302, %f297, %f301; - add.f32 %f303, %f300, %f302; - mul.rn.f32 %f305, %f280, %f620; - mul.rn.f32 %f307, %f280, %f621; - add.f32 %f308, %f305, %f301; - sub.f32 %f309, %f305, %f308; - add.f32 %f310, %f301, %f309; - add.f32 %f311, %f303, %f310; - add.f32 %f312, %f307, %f311; - add.f32 %f313, %f308, %f312; - sub.f32 %f314, %f308, %f313; - add.f32 %f315, %f312, %f314; - mul.rn.f32 %f317, %f615, %f313; - neg.f32 %f318, %f317; - fma.rn.f32 %f319, %f615, %f313, %f318; - fma.rn.f32 %f320, %f615, %f315, %f319; - fma.rn.f32 %f322, %f622, %f313, %f320; - add.rn.f32 %f323, %f317, %f322; - neg.f32 %f324, %f323; - add.rn.f32 %f325, %f317, %f324; - add.rn.f32 %f326, %f325, %f322; - mov.b32 %r48, %f323; - setp.eq.s32 %p43, %r48, 1118925336; - add.s32 %r49, %r48, -1; - mov.b32 %f327, %r49; - add.f32 %f328, %f326, 0f37000000; - selp.f32 %f329, %f327, %f323, %p43; - selp.f32 %f38, %f328, %f326, %p43; - mul.f32 %f330, %f329, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f331, %f330; - fma.rn.f32 %f333, %f331, %f623, %f329; - fma.rn.f32 %f335, %f331, %f624, %f333; - mul.f32 %f336, %f335, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f337, %f336; - add.f32 %f338, %f331, 0f00000000; - ex2.approx.f32 %f339, %f338; - mul.f32 %f340, %f337, %f339; - setp.lt.f32 %p44, %f329, 0fC2D20000; - selp.f32 %f341, 0f00000000, %f340, %p44; - setp.gt.f32 %p45, %f329, 0f42D20000; - selp.f32 %f654, 0f7F800000, %f341, %p45; - setp.eq.f32 %p46, %f654, 0f7F800000; - @%p46 bra BB0_25; - - fma.rn.f32 %f654, %f654, %f38, %f654; - -BB0_25: - setp.lt.f32 %p47, %f36, 0f00000000; - and.pred %p3, %p47, %p16; - mov.b32 %r50, %f654; - xor.b32 %r51, %r50, -2147483648; - mov.b32 %f342, %r51; - selp.f32 %f656, %f342, %f654, %p3; - setp.eq.f32 %p49, %f36, 0f00000000; - @%p49 bra BB0_28; - bra.uni BB0_26; - -BB0_28: - add.f32 %f345, %f36, %f36; - selp.f32 %f656, %f345, 0f00000000, %p16; - bra.uni BB0_29; - -BB0_26: - setp.geu.f32 %p50, %f36, 0f00000000; - @%p50 bra BB0_29; - - mov.f32 %f626, 0f400CCCCD; - cvt.rzi.f32.f32 %f344, %f626; - setp.neu.f32 %p51, %f344, 0f400CCCCD; - selp.f32 %f656, 0f7FFFFFFF, %f656, %p51; - -BB0_29: - abs.f32 %f631, %f36; - add.f32 %f346, %f631, 0f400CCCCD; - mov.b32 %r52, %f346; - setp.lt.s32 %p53, %r52, 2139095040; - @%p53 bra BB0_34; - - abs.f32 %f632, %f36; - setp.gtu.f32 %p54, %f632, 0f7F800000; - @%p54 bra BB0_33; - bra.uni BB0_31; - -BB0_33: - add.f32 %f656, %f36, 0f400CCCCD; - bra.uni BB0_34; - -BB0_31: - abs.f32 %f633, %f36; - setp.neu.f32 %p55, %f633, 0f7F800000; - @%p55 bra BB0_34; - - selp.f32 %f656, 0fFF800000, 0f7F800000, %p3; - -BB0_34: - mov.f32 %f625, 0f3F800000; - setp.eq.f32 %p56, %f36, 0f3F800000; - selp.f32 %f347, 0f3F800000, %f656, %p56; - cvt.sat.f32.f32 %f348, %f347; - max.f32 %f349, %f21, %f35; - max.f32 %f350, %f349, %f348; - sub.f32 %f352, %f625, %f350; - rcp.rn.f32 %f353, %f352; - mul.f32 %f354, %f21, %f353; - mul.f32 %f355, %f35, %f353; - mul.f32 %f356, %f348, %f353; - min.f32 %f666, %f354, %f105; - min.f32 %f667, %f355, %f106; - min.f32 %f668, %f356, %f107; - bra.uni BB0_69; - -BB0_38: - setp.geu.f32 %p66, %f2, 0f00000000; - @%p66 bra BB0_41; - - cvt.rzi.f32.f32 %f432, %f404; - setp.neu.f32 %p67, %f432, 0f400CCCCD; - selp.f32 %f659, 0f7FFFFFFF, %f659, %p67; - -BB0_41: - add.f32 %f434, %f52, 0f400CCCCD; - mov.b32 %r61, %f434; - setp.lt.s32 %p69, %r61, 2139095040; - @%p69 bra BB0_46; - - setp.gtu.f32 %p70, %f52, 0f7F800000; - @%p70 bra BB0_45; - bra.uni BB0_43; - -BB0_45: - add.f32 %f659, %f2, 0f400CCCCD; - bra.uni BB0_46; - -BB0_43: - setp.neu.f32 %p71, %f52, 0f7F800000; - @%p71 bra BB0_46; - - selp.f32 %f659, 0fFF800000, 0f7F800000, %p4; - -BB0_46: - mov.f32 %f640, 0fBF317200; - mov.f32 %f639, 0f00000000; - mov.f32 %f638, 0f35BFBE8E; - mov.f32 %f637, 0f3F317200; - mov.f32 %f636, 0f3DAAAABD; - mov.f32 %f635, 0f3C4CAF63; - mov.f32 %f634, 0f3B18F0FE; - setp.eq.f32 %p72, %f2, 0f3F800000; - selp.f32 %f437, 0f3F800000, %f659, %p72; - cvt.sat.f32.f32 %f64, %f437; - abs.f32 %f65, %f97; - setp.lt.f32 %p73, %f65, 0f00800000; - mul.f32 %f438, %f65, 0f4B800000; - selp.f32 %f439, 0fC3170000, 0fC2FE0000, %p73; - selp.f32 %f440, %f438, %f65, %p73; - mov.b32 %r62, %f440; - and.b32 %r63, %r62, 8388607; - or.b32 %r64, %r63, 1065353216; - mov.b32 %f441, %r64; - shr.u32 %r65, %r62, 23; - cvt.rn.f32.u32 %f442, %r65; - add.f32 %f443, %f439, %f442; - setp.gt.f32 %p74, %f441, 0f3FB504F3; - mul.f32 %f444, %f441, 0f3F000000; - add.f32 %f445, %f443, 0f3F800000; - selp.f32 %f446, %f444, %f441, %p74; - selp.f32 %f447, %f445, %f443, %p74; - add.f32 %f448, %f446, 0fBF800000; - add.f32 %f436, %f446, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f435,%f436; - // inline asm - add.f32 %f449, %f448, %f448; - mul.f32 %f450, %f435, %f449; - mul.f32 %f451, %f450, %f450; - fma.rn.f32 %f454, %f634, %f451, %f635; - fma.rn.f32 %f456, %f454, %f451, %f636; - mul.rn.f32 %f457, %f456, %f451; - mul.rn.f32 %f458, %f457, %f450; - sub.f32 %f459, %f448, %f450; - neg.f32 %f460, %f450; - add.f32 %f461, %f459, %f459; - fma.rn.f32 %f462, %f460, %f448, %f461; - mul.rn.f32 %f463, %f435, %f462; - add.f32 %f464, %f458, %f450; - sub.f32 %f465, %f450, %f464; - add.f32 %f466, %f458, %f465; - add.f32 %f467, %f463, %f466; - add.f32 %f468, %f464, %f467; - sub.f32 %f469, %f464, %f468; - add.f32 %f470, %f467, %f469; - mul.rn.f32 %f472, %f447, %f637; - mul.rn.f32 %f474, %f447, %f638; - add.f32 %f475, %f472, %f468; - sub.f32 %f476, %f472, %f475; - add.f32 %f477, %f468, %f476; - add.f32 %f478, %f470, %f477; - add.f32 %f479, %f474, %f478; - add.f32 %f480, %f475, %f479; - sub.f32 %f481, %f475, %f480; - add.f32 %f482, %f479, %f481; - mul.rn.f32 %f484, %f404, %f480; - neg.f32 %f485, %f484; - fma.rn.f32 %f486, %f404, %f480, %f485; - fma.rn.f32 %f487, %f404, %f482, %f486; - fma.rn.f32 %f489, %f639, %f480, %f487; - add.rn.f32 %f490, %f484, %f489; - neg.f32 %f491, %f490; - add.rn.f32 %f492, %f484, %f491; - add.rn.f32 %f493, %f492, %f489; - mov.b32 %r66, %f490; - setp.eq.s32 %p75, %r66, 1118925336; - add.s32 %r67, %r66, -1; - mov.b32 %f494, %r67; - add.f32 %f495, %f493, 0f37000000; - selp.f32 %f496, %f494, %f490, %p75; - selp.f32 %f66, %f495, %f493, %p75; - mul.f32 %f497, %f496, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f498, %f497; - fma.rn.f32 %f500, %f498, %f640, %f496; - fma.rn.f32 %f502, %f498, %f422, %f500; - mul.f32 %f503, %f502, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f504, %f503; - add.f32 %f505, %f498, 0f00000000; - ex2.approx.f32 %f506, %f505; - mul.f32 %f507, %f504, %f506; - setp.lt.f32 %p76, %f496, 0fC2D20000; - selp.f32 %f508, 0f00000000, %f507, %p76; - setp.gt.f32 %p77, %f496, 0f42D20000; - selp.f32 %f660, 0f7F800000, %f508, %p77; - setp.eq.f32 %p78, %f660, 0f7F800000; - @%p78 bra BB0_48; - - fma.rn.f32 %f660, %f660, %f66, %f660; - -BB0_48: - setp.lt.f32 %p79, %f97, 0f00000000; - and.pred %p5, %p79, %p64; - mov.b32 %r68, %f660; - xor.b32 %r69, %r68, -2147483648; - mov.b32 %f509, %r69; - selp.f32 %f662, %f509, %f660, %p5; - setp.eq.f32 %p81, %f97, 0f00000000; - @%p81 bra BB0_51; - bra.uni BB0_49; - -BB0_51: - add.f32 %f512, %f97, %f97; - selp.f32 %f662, %f512, 0f00000000, %p64; - bra.uni BB0_52; - -BB0_49: - setp.geu.f32 %p82, %f97, 0f00000000; - @%p82 bra BB0_52; - - cvt.rzi.f32.f32 %f511, %f404; - setp.neu.f32 %p83, %f511, 0f400CCCCD; - selp.f32 %f662, 0f7FFFFFFF, %f662, %p83; - -BB0_52: - add.f32 %f513, %f65, 0f400CCCCD; - mov.b32 %r70, %f513; - setp.lt.s32 %p85, %r70, 2139095040; - @%p85 bra BB0_57; - - setp.gtu.f32 %p86, %f65, 0f7F800000; - @%p86 bra BB0_56; - bra.uni BB0_54; - -BB0_56: - add.f32 %f662, %f97, 0f400CCCCD; - bra.uni BB0_57; - -BB0_54: - setp.neu.f32 %p87, %f65, 0f7F800000; - @%p87 bra BB0_57; - - selp.f32 %f662, 0fFF800000, 0f7F800000, %p5; - -BB0_57: - mov.f32 %f647, 0fBF317200; - mov.f32 %f646, 0f00000000; - mov.f32 %f645, 0f35BFBE8E; - mov.f32 %f644, 0f3F317200; - mov.f32 %f643, 0f3DAAAABD; - mov.f32 %f642, 0f3C4CAF63; - mov.f32 %f641, 0f3B18F0FE; - setp.eq.f32 %p88, %f97, 0f3F800000; - selp.f32 %f516, 0f3F800000, %f662, %p88; - cvt.sat.f32.f32 %f77, %f516; - abs.f32 %f78, %f3; - setp.lt.f32 %p89, %f78, 0f00800000; - mul.f32 %f517, %f78, 0f4B800000; - selp.f32 %f518, 0fC3170000, 0fC2FE0000, %p89; - selp.f32 %f519, %f517, %f78, %p89; - mov.b32 %r71, %f519; - and.b32 %r72, %r71, 8388607; - or.b32 %r73, %r72, 1065353216; - mov.b32 %f520, %r73; - shr.u32 %r74, %r71, 23; - cvt.rn.f32.u32 %f521, %r74; - add.f32 %f522, %f518, %f521; - setp.gt.f32 %p90, %f520, 0f3FB504F3; - mul.f32 %f523, %f520, 0f3F000000; - add.f32 %f524, %f522, 0f3F800000; - selp.f32 %f525, %f523, %f520, %p90; - selp.f32 %f526, %f524, %f522, %p90; - add.f32 %f527, %f525, 0fBF800000; - add.f32 %f515, %f525, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f514,%f515; - // inline asm - add.f32 %f528, %f527, %f527; - mul.f32 %f529, %f514, %f528; - mul.f32 %f530, %f529, %f529; - fma.rn.f32 %f533, %f641, %f530, %f642; - fma.rn.f32 %f535, %f533, %f530, %f643; - mul.rn.f32 %f536, %f535, %f530; - mul.rn.f32 %f537, %f536, %f529; - sub.f32 %f538, %f527, %f529; - neg.f32 %f539, %f529; - add.f32 %f540, %f538, %f538; - fma.rn.f32 %f541, %f539, %f527, %f540; - mul.rn.f32 %f542, %f514, %f541; - add.f32 %f543, %f537, %f529; - sub.f32 %f544, %f529, %f543; - add.f32 %f545, %f537, %f544; - add.f32 %f546, %f542, %f545; - add.f32 %f547, %f543, %f546; - sub.f32 %f548, %f543, %f547; - add.f32 %f549, %f546, %f548; - mul.rn.f32 %f551, %f526, %f644; - mul.rn.f32 %f553, %f526, %f645; - add.f32 %f554, %f551, %f547; - sub.f32 %f555, %f551, %f554; - add.f32 %f556, %f547, %f555; - add.f32 %f557, %f549, %f556; - add.f32 %f558, %f553, %f557; - add.f32 %f559, %f554, %f558; - sub.f32 %f560, %f554, %f559; - add.f32 %f561, %f558, %f560; - mul.rn.f32 %f563, %f404, %f559; - neg.f32 %f564, %f563; - fma.rn.f32 %f565, %f404, %f559, %f564; - fma.rn.f32 %f566, %f404, %f561, %f565; - fma.rn.f32 %f568, %f646, %f559, %f566; - add.rn.f32 %f569, %f563, %f568; - neg.f32 %f570, %f569; - add.rn.f32 %f571, %f563, %f570; - add.rn.f32 %f572, %f571, %f568; - mov.b32 %r75, %f569; - setp.eq.s32 %p91, %r75, 1118925336; - add.s32 %r76, %r75, -1; - mov.b32 %f573, %r76; - add.f32 %f574, %f572, 0f37000000; - selp.f32 %f575, %f573, %f569, %p91; - selp.f32 %f79, %f574, %f572, %p91; - mul.f32 %f576, %f575, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f577, %f576; - fma.rn.f32 %f579, %f577, %f647, %f575; - fma.rn.f32 %f581, %f577, %f422, %f579; - mul.f32 %f582, %f581, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f583, %f582; - add.f32 %f584, %f577, 0f00000000; - ex2.approx.f32 %f585, %f584; - mul.f32 %f586, %f583, %f585; - setp.lt.f32 %p92, %f575, 0fC2D20000; - selp.f32 %f587, 0f00000000, %f586, %p92; - setp.gt.f32 %p93, %f575, 0f42D20000; - selp.f32 %f663, 0f7F800000, %f587, %p93; - setp.eq.f32 %p94, %f663, 0f7F800000; - @%p94 bra BB0_59; - - fma.rn.f32 %f663, %f663, %f79, %f663; - -BB0_59: - setp.lt.f32 %p95, %f3, 0f00000000; - and.pred %p6, %p95, %p64; - mov.b32 %r77, %f663; - xor.b32 %r78, %r77, -2147483648; - mov.b32 %f588, %r78; - selp.f32 %f665, %f588, %f663, %p6; - setp.eq.f32 %p97, %f3, 0f00000000; - @%p97 bra BB0_62; - bra.uni BB0_60; - -BB0_62: - add.f32 %f591, %f3, %f3; - selp.f32 %f665, %f591, 0f00000000, %p64; - bra.uni BB0_63; - -BB0_60: - setp.geu.f32 %p98, %f3, 0f00000000; - @%p98 bra BB0_63; - - cvt.rzi.f32.f32 %f590, %f404; - setp.neu.f32 %p99, %f590, 0f400CCCCD; - selp.f32 %f665, 0f7FFFFFFF, %f665, %p99; - -BB0_63: - add.f32 %f592, %f78, 0f400CCCCD; - mov.b32 %r79, %f592; - setp.lt.s32 %p101, %r79, 2139095040; - @%p101 bra BB0_68; - - setp.gtu.f32 %p102, %f78, 0f7F800000; - @%p102 bra BB0_67; - bra.uni BB0_65; - -BB0_67: - add.f32 %f665, %f3, 0f400CCCCD; - bra.uni BB0_68; - -BB0_65: - setp.neu.f32 %p103, %f78, 0f7F800000; - @%p103 bra BB0_68; - - selp.f32 %f665, 0fFF800000, 0f7F800000, %p6; - -BB0_68: - setp.eq.f32 %p104, %f3, 0f3F800000; - selp.f32 %f593, 0f3F800000, %f665, %p104; - cvt.sat.f32.f32 %f594, %f593; - max.f32 %f595, %f64, %f77; - max.f32 %f596, %f595, %f594; - mov.f32 %f597, 0f3F800000; - sub.f32 %f598, %f597, %f596; - rcp.rn.f32 %f599, %f598; - mul.f32 %f666, %f64, %f599; - mul.f32 %f667, %f77, %f599; - mul.f32 %f668, %f594, %f599; - -BB0_69: - mov.u64 %rd34, 0; - mov.u32 %r86, 2; - ld.global.v2.u32 {%r82, %r83}, [pixelID]; - cvt.u64.u32 %rd29, %r82; - cvt.u64.u32 %rd30, %r83; - mov.u64 %rd33, image2; - cvta.global.u64 %rd28, %rd33; - mov.u32 %r81, 8; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd28, %r86, %r81, %rd29, %rd30, %rd34, %rd34); - // inline asm - mov.f32 %f603, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs7, %f603;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs6, %f668;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs5, %f667;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs4, %f666;} - - // inline asm - st.v4.u16 [%rd27], {%rs4, %rs5, %rs6, %rs7}; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/denoiseFinish.ptx.meta b/Assets/Editor/x64/Bakery/denoiseFinish.ptx.meta deleted file mode 100644 index 136b2e08..00000000 --- a/Assets/Editor/x64/Bakery/denoiseFinish.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: bbbbce75a9e818f4ea65df709d80bc4c -timeCreated: 1526332011 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/denoiseFinish72.ptx b/Assets/Editor/x64/Bakery/denoiseFinish72.ptx deleted file mode 100644 index 8d457d8a..00000000 --- a/Assets/Editor/x64/Bakery/denoiseFinish72.ptx +++ /dev/null @@ -1,988 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl __raygen__oxMain -.const .align 8 .b8 cs[32]; - -.visible .entry __raygen__oxMain( - -) -{ - .reg .pred %p<105>; - .reg .b16 %rs<12>; - .reg .f32 %f<674>; - .reg .b32 %r<63>; - .reg .b64 %rd<17>; - - - // inline asm - call (%r1), _optix_get_launch_index_x, (); - // inline asm - // inline asm - call (%r2), _optix_get_launch_index_y, (); - // inline asm - ld.const.u64 %rd5, [cs+8]; - cvta.to.global.u64 %rd6, %rd5; - ld.const.v2.u32 {%r4, %r5}, [cs+24]; - mad.lo.s32 %r7, %r4, %r2, %r1; - cvt.u64.u32 %rd1, %r7; - mul.wide.u32 %rd7, %r7, 16; - add.s64 %rd8, %rd6, %rd7; - ld.global.v4.f32 {%f96, %f97, %f98, %f99}, [%rd8]; - setp.eq.s32 %p7, %r5, 1; - selp.f32 %f2, %f98, %f96, %p7; - selp.f32 %f3, %f96, %f98, %p7; - setp.eq.s32 %p8, %r5, 0; - mov.f32 %f102, 0f3F8CCCCD; - cvt.rzi.f32.f32 %f103, %f102; - fma.rn.f32 %f104, %f103, 0fC0000000, 0f400CCCCD; - abs.f32 %f4, %f104; - @%p8 bra BB0_35; - - ld.const.u64 %rd2, [cs]; - cvta.to.global.u64 %rd9, %rd2; - shl.b64 %rd10, %rd1, 3; - add.s64 %rd11, %rd9, %rd10; - ld.global.v4.u16 {%rs4, %rs5, %rs6, %rs7}, [%rd11]; - // inline asm - { cvt.f32.f16 %f105, %rs4;} - - // inline asm - // inline asm - { cvt.f32.f16 %f106, %rs5;} - - // inline asm - // inline asm - { cvt.f32.f16 %f107, %rs6;} - - // inline asm - mov.f32 %f110, 0f3F800000; - sub.f32 %f8, %f110, %f2; - abs.f32 %f9, %f8; - setp.lt.f32 %p9, %f9, 0f00800000; - mul.f32 %f111, %f9, 0f4B800000; - selp.f32 %f112, 0fC3170000, 0fC2FE0000, %p9; - selp.f32 %f113, %f111, %f9, %p9; - mov.b32 %r9, %f113; - and.b32 %r10, %r9, 8388607; - or.b32 %r11, %r10, 1065353216; - mov.b32 %f114, %r11; - shr.u32 %r12, %r9, 23; - cvt.rn.f32.u32 %f115, %r12; - add.f32 %f116, %f112, %f115; - setp.gt.f32 %p10, %f114, 0f3FB504F3; - mul.f32 %f117, %f114, 0f3F000000; - add.f32 %f118, %f116, 0f3F800000; - selp.f32 %f119, %f117, %f114, %p10; - selp.f32 %f120, %f118, %f116, %p10; - add.f32 %f121, %f119, 0fBF800000; - add.f32 %f109, %f119, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f108,%f109; - // inline asm - add.f32 %f122, %f121, %f121; - mul.f32 %f123, %f108, %f122; - mul.f32 %f124, %f123, %f123; - mov.f32 %f125, 0f3C4CAF63; - mov.f32 %f126, 0f3B18F0FE; - fma.rn.f32 %f127, %f126, %f124, %f125; - mov.f32 %f128, 0f3DAAAABD; - fma.rn.f32 %f129, %f127, %f124, %f128; - mul.rn.f32 %f130, %f129, %f124; - mul.rn.f32 %f131, %f130, %f123; - sub.f32 %f132, %f121, %f123; - neg.f32 %f133, %f123; - add.f32 %f134, %f132, %f132; - fma.rn.f32 %f135, %f133, %f121, %f134; - mul.rn.f32 %f136, %f108, %f135; - add.f32 %f137, %f131, %f123; - sub.f32 %f138, %f123, %f137; - add.f32 %f139, %f131, %f138; - add.f32 %f140, %f136, %f139; - add.f32 %f141, %f137, %f140; - sub.f32 %f142, %f137, %f141; - add.f32 %f143, %f140, %f142; - mov.f32 %f144, 0f3F317200; - mul.rn.f32 %f145, %f120, %f144; - mov.f32 %f146, 0f35BFBE8E; - mul.rn.f32 %f147, %f120, %f146; - add.f32 %f148, %f145, %f141; - sub.f32 %f149, %f145, %f148; - add.f32 %f150, %f141, %f149; - add.f32 %f151, %f143, %f150; - add.f32 %f152, %f147, %f151; - add.f32 %f153, %f148, %f152; - sub.f32 %f154, %f148, %f153; - add.f32 %f155, %f152, %f154; - mov.f32 %f156, 0f400CCCCD; - mul.rn.f32 %f157, %f156, %f153; - neg.f32 %f158, %f157; - fma.rn.f32 %f159, %f156, %f153, %f158; - fma.rn.f32 %f160, %f156, %f155, %f159; - mov.f32 %f161, 0f00000000; - fma.rn.f32 %f162, %f161, %f153, %f160; - add.rn.f32 %f163, %f157, %f162; - neg.f32 %f164, %f163; - add.rn.f32 %f165, %f157, %f164; - add.rn.f32 %f166, %f165, %f162; - mov.b32 %r13, %f163; - setp.eq.s32 %p11, %r13, 1118925336; - add.s32 %r14, %r13, -1; - mov.b32 %f167, %r14; - add.f32 %f168, %f166, 0f37000000; - selp.f32 %f169, %f167, %f163, %p11; - selp.f32 %f10, %f168, %f166, %p11; - mul.f32 %f170, %f169, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f171, %f170; - mov.f32 %f172, 0fBF317200; - fma.rn.f32 %f173, %f171, %f172, %f169; - mov.f32 %f174, 0fB5BFBE8E; - fma.rn.f32 %f175, %f171, %f174, %f173; - mul.f32 %f176, %f175, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f177, %f176; - add.f32 %f178, %f171, 0f00000000; - ex2.approx.f32 %f179, %f178; - mul.f32 %f180, %f177, %f179; - setp.lt.f32 %p12, %f169, 0fC2D20000; - selp.f32 %f181, 0f00000000, %f180, %p12; - setp.gt.f32 %p13, %f169, 0f42D20000; - selp.f32 %f653, 0f7F800000, %f181, %p13; - setp.eq.f32 %p14, %f653, 0f7F800000; - @%p14 bra BB0_3; - - fma.rn.f32 %f653, %f653, %f10, %f653; - -BB0_3: - setp.lt.f32 %p15, %f8, 0f00000000; - setp.eq.f32 %p16, %f4, 0f3F800000; - and.pred %p1, %p15, %p16; - mov.b32 %r15, %f653; - xor.b32 %r16, %r15, -2147483648; - mov.b32 %f182, %r16; - selp.f32 %f655, %f182, %f653, %p1; - setp.eq.f32 %p17, %f8, 0f00000000; - @%p17 bra BB0_6; - bra.uni BB0_4; - -BB0_6: - add.f32 %f185, %f8, %f8; - selp.f32 %f655, %f185, 0f00000000, %p16; - bra.uni BB0_7; - -BB0_35: - abs.f32 %f52, %f2; - setp.lt.f32 %p57, %f52, 0f00800000; - mul.f32 %f359, %f52, 0f4B800000; - selp.f32 %f360, 0fC3170000, 0fC2FE0000, %p57; - selp.f32 %f361, %f359, %f52, %p57; - mov.b32 %r36, %f361; - and.b32 %r37, %r36, 8388607; - or.b32 %r38, %r37, 1065353216; - mov.b32 %f362, %r38; - shr.u32 %r39, %r36, 23; - cvt.rn.f32.u32 %f363, %r39; - add.f32 %f364, %f360, %f363; - setp.gt.f32 %p58, %f362, 0f3FB504F3; - mul.f32 %f365, %f362, 0f3F000000; - add.f32 %f366, %f364, 0f3F800000; - selp.f32 %f367, %f365, %f362, %p58; - selp.f32 %f368, %f366, %f364, %p58; - add.f32 %f369, %f367, 0fBF800000; - add.f32 %f358, %f367, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f357,%f358; - // inline asm - add.f32 %f370, %f369, %f369; - mul.f32 %f371, %f357, %f370; - mul.f32 %f372, %f371, %f371; - mov.f32 %f373, 0f3C4CAF63; - mov.f32 %f374, 0f3B18F0FE; - fma.rn.f32 %f375, %f374, %f372, %f373; - mov.f32 %f376, 0f3DAAAABD; - fma.rn.f32 %f377, %f375, %f372, %f376; - mul.rn.f32 %f378, %f377, %f372; - mul.rn.f32 %f379, %f378, %f371; - sub.f32 %f380, %f369, %f371; - neg.f32 %f381, %f371; - add.f32 %f382, %f380, %f380; - fma.rn.f32 %f383, %f381, %f369, %f382; - mul.rn.f32 %f384, %f357, %f383; - add.f32 %f385, %f379, %f371; - sub.f32 %f386, %f371, %f385; - add.f32 %f387, %f379, %f386; - add.f32 %f388, %f384, %f387; - add.f32 %f389, %f385, %f388; - sub.f32 %f390, %f385, %f389; - add.f32 %f391, %f388, %f390; - mov.f32 %f392, 0f3F317200; - mul.rn.f32 %f393, %f368, %f392; - mov.f32 %f394, 0f35BFBE8E; - mul.rn.f32 %f395, %f368, %f394; - add.f32 %f396, %f393, %f389; - sub.f32 %f397, %f393, %f396; - add.f32 %f398, %f389, %f397; - add.f32 %f399, %f391, %f398; - add.f32 %f400, %f395, %f399; - add.f32 %f401, %f396, %f400; - sub.f32 %f402, %f396, %f401; - add.f32 %f403, %f400, %f402; - mov.f32 %f404, 0f400CCCCD; - mul.rn.f32 %f405, %f404, %f401; - neg.f32 %f406, %f405; - fma.rn.f32 %f407, %f404, %f401, %f406; - fma.rn.f32 %f408, %f404, %f403, %f407; - mov.f32 %f409, 0f00000000; - fma.rn.f32 %f410, %f409, %f401, %f408; - add.rn.f32 %f411, %f405, %f410; - neg.f32 %f412, %f411; - add.rn.f32 %f413, %f405, %f412; - add.rn.f32 %f414, %f413, %f410; - mov.b32 %r40, %f411; - setp.eq.s32 %p59, %r40, 1118925336; - add.s32 %r41, %r40, -1; - mov.b32 %f415, %r41; - add.f32 %f416, %f414, 0f37000000; - selp.f32 %f417, %f415, %f411, %p59; - selp.f32 %f53, %f416, %f414, %p59; - mul.f32 %f418, %f417, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f419, %f418; - mov.f32 %f420, 0fBF317200; - fma.rn.f32 %f421, %f419, %f420, %f417; - mov.f32 %f422, 0fB5BFBE8E; - fma.rn.f32 %f423, %f419, %f422, %f421; - mul.f32 %f424, %f423, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f425, %f424; - add.f32 %f426, %f419, 0f00000000; - ex2.approx.f32 %f427, %f426; - mul.f32 %f428, %f425, %f427; - setp.lt.f32 %p60, %f417, 0fC2D20000; - selp.f32 %f429, 0f00000000, %f428, %p60; - setp.gt.f32 %p61, %f417, 0f42D20000; - selp.f32 %f662, 0f7F800000, %f429, %p61; - setp.eq.f32 %p62, %f662, 0f7F800000; - @%p62 bra BB0_37; - - fma.rn.f32 %f662, %f662, %f53, %f662; - -BB0_37: - setp.lt.f32 %p63, %f2, 0f00000000; - setp.eq.f32 %p64, %f4, 0f3F800000; - and.pred %p4, %p63, %p64; - mov.b32 %r42, %f662; - xor.b32 %r43, %r42, -2147483648; - mov.b32 %f430, %r43; - selp.f32 %f664, %f430, %f662, %p4; - setp.eq.f32 %p65, %f2, 0f00000000; - @%p65 bra BB0_40; - bra.uni BB0_38; - -BB0_40: - add.f32 %f433, %f2, %f2; - selp.f32 %f664, %f433, 0f00000000, %p64; - bra.uni BB0_41; - -BB0_4: - setp.geu.f32 %p18, %f8, 0f00000000; - @%p18 bra BB0_7; - - mov.f32 %f630, 0f400CCCCD; - cvt.rzi.f32.f32 %f184, %f630; - setp.neu.f32 %p19, %f184, 0f400CCCCD; - selp.f32 %f655, 0f7FFFFFFF, %f655, %p19; - -BB0_7: - abs.f32 %f604, %f8; - add.f32 %f186, %f604, 0f400CCCCD; - mov.b32 %r17, %f186; - setp.lt.s32 %p21, %r17, 2139095040; - @%p21 bra BB0_12; - - abs.f32 %f628, %f8; - setp.gtu.f32 %p22, %f628, 0f7F800000; - @%p22 bra BB0_11; - bra.uni BB0_9; - -BB0_11: - add.f32 %f655, %f8, 0f400CCCCD; - bra.uni BB0_12; - -BB0_9: - abs.f32 %f629, %f8; - setp.neu.f32 %p23, %f629, 0f7F800000; - @%p23 bra BB0_12; - - selp.f32 %f655, 0fFF800000, 0f7F800000, %p1; - -BB0_12: - mov.f32 %f614, 0fB5BFBE8E; - mov.f32 %f613, 0fBF317200; - mov.f32 %f612, 0f00000000; - mov.f32 %f611, 0f35BFBE8E; - mov.f32 %f610, 0f3F317200; - mov.f32 %f609, 0f3DAAAABD; - mov.f32 %f608, 0f3C4CAF63; - mov.f32 %f607, 0f3B18F0FE; - mov.f32 %f606, 0f3F800000; - mov.f32 %f605, 0f400CCCCD; - setp.eq.f32 %p24, %f8, 0f3F800000; - selp.f32 %f189, 0f3F800000, %f655, %p24; - cvt.sat.f32.f32 %f21, %f189; - sub.f32 %f22, %f606, %f97; - abs.f32 %f23, %f22; - setp.lt.f32 %p25, %f23, 0f00800000; - mul.f32 %f191, %f23, 0f4B800000; - selp.f32 %f192, 0fC3170000, 0fC2FE0000, %p25; - selp.f32 %f193, %f191, %f23, %p25; - mov.b32 %r18, %f193; - and.b32 %r19, %r18, 8388607; - or.b32 %r20, %r19, 1065353216; - mov.b32 %f194, %r20; - shr.u32 %r21, %r18, 23; - cvt.rn.f32.u32 %f195, %r21; - add.f32 %f196, %f192, %f195; - setp.gt.f32 %p26, %f194, 0f3FB504F3; - mul.f32 %f197, %f194, 0f3F000000; - add.f32 %f198, %f196, 0f3F800000; - selp.f32 %f199, %f197, %f194, %p26; - selp.f32 %f200, %f198, %f196, %p26; - add.f32 %f201, %f199, 0fBF800000; - add.f32 %f188, %f199, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f187,%f188; - // inline asm - add.f32 %f202, %f201, %f201; - mul.f32 %f203, %f187, %f202; - mul.f32 %f204, %f203, %f203; - fma.rn.f32 %f207, %f607, %f204, %f608; - fma.rn.f32 %f209, %f207, %f204, %f609; - mul.rn.f32 %f210, %f209, %f204; - mul.rn.f32 %f211, %f210, %f203; - sub.f32 %f212, %f201, %f203; - neg.f32 %f213, %f203; - add.f32 %f214, %f212, %f212; - fma.rn.f32 %f215, %f213, %f201, %f214; - mul.rn.f32 %f216, %f187, %f215; - add.f32 %f217, %f211, %f203; - sub.f32 %f218, %f203, %f217; - add.f32 %f219, %f211, %f218; - add.f32 %f220, %f216, %f219; - add.f32 %f221, %f217, %f220; - sub.f32 %f222, %f217, %f221; - add.f32 %f223, %f220, %f222; - mul.rn.f32 %f225, %f200, %f610; - mul.rn.f32 %f227, %f200, %f611; - add.f32 %f228, %f225, %f221; - sub.f32 %f229, %f225, %f228; - add.f32 %f230, %f221, %f229; - add.f32 %f231, %f223, %f230; - add.f32 %f232, %f227, %f231; - add.f32 %f233, %f228, %f232; - sub.f32 %f234, %f228, %f233; - add.f32 %f235, %f232, %f234; - mul.rn.f32 %f237, %f605, %f233; - neg.f32 %f238, %f237; - fma.rn.f32 %f239, %f605, %f233, %f238; - fma.rn.f32 %f240, %f605, %f235, %f239; - fma.rn.f32 %f242, %f612, %f233, %f240; - add.rn.f32 %f243, %f237, %f242; - neg.f32 %f244, %f243; - add.rn.f32 %f245, %f237, %f244; - add.rn.f32 %f246, %f245, %f242; - mov.b32 %r22, %f243; - setp.eq.s32 %p27, %r22, 1118925336; - add.s32 %r23, %r22, -1; - mov.b32 %f247, %r23; - add.f32 %f248, %f246, 0f37000000; - selp.f32 %f249, %f247, %f243, %p27; - selp.f32 %f24, %f248, %f246, %p27; - mul.f32 %f250, %f249, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f251, %f250; - fma.rn.f32 %f253, %f251, %f613, %f249; - fma.rn.f32 %f255, %f251, %f614, %f253; - mul.f32 %f256, %f255, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f257, %f256; - add.f32 %f258, %f251, 0f00000000; - ex2.approx.f32 %f259, %f258; - mul.f32 %f260, %f257, %f259; - setp.lt.f32 %p28, %f249, 0fC2D20000; - selp.f32 %f261, 0f00000000, %f260, %p28; - setp.gt.f32 %p29, %f249, 0f42D20000; - selp.f32 %f656, 0f7F800000, %f261, %p29; - setp.eq.f32 %p30, %f656, 0f7F800000; - @%p30 bra BB0_14; - - fma.rn.f32 %f656, %f656, %f24, %f656; - -BB0_14: - setp.lt.f32 %p31, %f22, 0f00000000; - and.pred %p2, %p31, %p16; - mov.b32 %r24, %f656; - xor.b32 %r25, %r24, -2147483648; - mov.b32 %f262, %r25; - selp.f32 %f658, %f262, %f656, %p2; - setp.eq.f32 %p33, %f22, 0f00000000; - @%p33 bra BB0_17; - bra.uni BB0_15; - -BB0_17: - add.f32 %f265, %f22, %f22; - selp.f32 %f658, %f265, 0f00000000, %p16; - bra.uni BB0_18; - -BB0_15: - setp.geu.f32 %p34, %f22, 0f00000000; - @%p34 bra BB0_18; - - mov.f32 %f627, 0f400CCCCD; - cvt.rzi.f32.f32 %f264, %f627; - setp.neu.f32 %p35, %f264, 0f400CCCCD; - selp.f32 %f658, 0f7FFFFFFF, %f658, %p35; - -BB0_18: - add.f32 %f266, %f23, 0f400CCCCD; - mov.b32 %r26, %f266; - setp.lt.s32 %p37, %r26, 2139095040; - @%p37 bra BB0_23; - - setp.gtu.f32 %p38, %f23, 0f7F800000; - @%p38 bra BB0_22; - bra.uni BB0_20; - -BB0_22: - add.f32 %f658, %f22, 0f400CCCCD; - bra.uni BB0_23; - -BB0_20: - setp.neu.f32 %p39, %f23, 0f7F800000; - @%p39 bra BB0_23; - - selp.f32 %f658, 0fFF800000, 0f7F800000, %p2; - -BB0_23: - mov.f32 %f624, 0fB5BFBE8E; - mov.f32 %f623, 0fBF317200; - mov.f32 %f622, 0f00000000; - mov.f32 %f621, 0f35BFBE8E; - mov.f32 %f620, 0f3F317200; - mov.f32 %f619, 0f3DAAAABD; - mov.f32 %f618, 0f3C4CAF63; - mov.f32 %f617, 0f3B18F0FE; - mov.f32 %f616, 0f3F800000; - mov.f32 %f615, 0f400CCCCD; - setp.eq.f32 %p40, %f22, 0f3F800000; - selp.f32 %f269, 0f3F800000, %f658, %p40; - cvt.sat.f32.f32 %f35, %f269; - sub.f32 %f36, %f616, %f3; - abs.f32 %f37, %f36; - setp.lt.f32 %p41, %f37, 0f00800000; - mul.f32 %f271, %f37, 0f4B800000; - selp.f32 %f272, 0fC3170000, 0fC2FE0000, %p41; - selp.f32 %f273, %f271, %f37, %p41; - mov.b32 %r27, %f273; - and.b32 %r28, %r27, 8388607; - or.b32 %r29, %r28, 1065353216; - mov.b32 %f274, %r29; - shr.u32 %r30, %r27, 23; - cvt.rn.f32.u32 %f275, %r30; - add.f32 %f276, %f272, %f275; - setp.gt.f32 %p42, %f274, 0f3FB504F3; - mul.f32 %f277, %f274, 0f3F000000; - add.f32 %f278, %f276, 0f3F800000; - selp.f32 %f279, %f277, %f274, %p42; - selp.f32 %f280, %f278, %f276, %p42; - add.f32 %f281, %f279, 0fBF800000; - add.f32 %f268, %f279, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f267,%f268; - // inline asm - add.f32 %f282, %f281, %f281; - mul.f32 %f283, %f267, %f282; - mul.f32 %f284, %f283, %f283; - fma.rn.f32 %f287, %f617, %f284, %f618; - fma.rn.f32 %f289, %f287, %f284, %f619; - mul.rn.f32 %f290, %f289, %f284; - mul.rn.f32 %f291, %f290, %f283; - sub.f32 %f292, %f281, %f283; - neg.f32 %f293, %f283; - add.f32 %f294, %f292, %f292; - fma.rn.f32 %f295, %f293, %f281, %f294; - mul.rn.f32 %f296, %f267, %f295; - add.f32 %f297, %f291, %f283; - sub.f32 %f298, %f283, %f297; - add.f32 %f299, %f291, %f298; - add.f32 %f300, %f296, %f299; - add.f32 %f301, %f297, %f300; - sub.f32 %f302, %f297, %f301; - add.f32 %f303, %f300, %f302; - mul.rn.f32 %f305, %f280, %f620; - mul.rn.f32 %f307, %f280, %f621; - add.f32 %f308, %f305, %f301; - sub.f32 %f309, %f305, %f308; - add.f32 %f310, %f301, %f309; - add.f32 %f311, %f303, %f310; - add.f32 %f312, %f307, %f311; - add.f32 %f313, %f308, %f312; - sub.f32 %f314, %f308, %f313; - add.f32 %f315, %f312, %f314; - mul.rn.f32 %f317, %f615, %f313; - neg.f32 %f318, %f317; - fma.rn.f32 %f319, %f615, %f313, %f318; - fma.rn.f32 %f320, %f615, %f315, %f319; - fma.rn.f32 %f322, %f622, %f313, %f320; - add.rn.f32 %f323, %f317, %f322; - neg.f32 %f324, %f323; - add.rn.f32 %f325, %f317, %f324; - add.rn.f32 %f326, %f325, %f322; - mov.b32 %r31, %f323; - setp.eq.s32 %p43, %r31, 1118925336; - add.s32 %r32, %r31, -1; - mov.b32 %f327, %r32; - add.f32 %f328, %f326, 0f37000000; - selp.f32 %f329, %f327, %f323, %p43; - selp.f32 %f38, %f328, %f326, %p43; - mul.f32 %f330, %f329, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f331, %f330; - fma.rn.f32 %f333, %f331, %f623, %f329; - fma.rn.f32 %f335, %f331, %f624, %f333; - mul.f32 %f336, %f335, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f337, %f336; - add.f32 %f338, %f331, 0f00000000; - ex2.approx.f32 %f339, %f338; - mul.f32 %f340, %f337, %f339; - setp.lt.f32 %p44, %f329, 0fC2D20000; - selp.f32 %f341, 0f00000000, %f340, %p44; - setp.gt.f32 %p45, %f329, 0f42D20000; - selp.f32 %f659, 0f7F800000, %f341, %p45; - setp.eq.f32 %p46, %f659, 0f7F800000; - @%p46 bra BB0_25; - - fma.rn.f32 %f659, %f659, %f38, %f659; - -BB0_25: - setp.lt.f32 %p47, %f36, 0f00000000; - and.pred %p3, %p47, %p16; - mov.b32 %r33, %f659; - xor.b32 %r34, %r33, -2147483648; - mov.b32 %f342, %r34; - selp.f32 %f661, %f342, %f659, %p3; - setp.eq.f32 %p49, %f36, 0f00000000; - @%p49 bra BB0_28; - bra.uni BB0_26; - -BB0_28: - add.f32 %f345, %f36, %f36; - selp.f32 %f661, %f345, 0f00000000, %p16; - bra.uni BB0_29; - -BB0_26: - setp.geu.f32 %p50, %f36, 0f00000000; - @%p50 bra BB0_29; - - mov.f32 %f626, 0f400CCCCD; - cvt.rzi.f32.f32 %f344, %f626; - setp.neu.f32 %p51, %f344, 0f400CCCCD; - selp.f32 %f661, 0f7FFFFFFF, %f661, %p51; - -BB0_29: - abs.f32 %f631, %f36; - add.f32 %f346, %f631, 0f400CCCCD; - mov.b32 %r35, %f346; - setp.lt.s32 %p53, %r35, 2139095040; - @%p53 bra BB0_34; - - abs.f32 %f632, %f36; - setp.gtu.f32 %p54, %f632, 0f7F800000; - @%p54 bra BB0_33; - bra.uni BB0_31; - -BB0_33: - add.f32 %f661, %f36, 0f400CCCCD; - bra.uni BB0_34; - -BB0_31: - abs.f32 %f633, %f36; - setp.neu.f32 %p55, %f633, 0f7F800000; - @%p55 bra BB0_34; - - selp.f32 %f661, 0fFF800000, 0f7F800000, %p3; - -BB0_34: - ld.const.u64 %rd16, [cs]; - mov.f32 %f625, 0f3F800000; - setp.eq.f32 %p56, %f36, 0f3F800000; - selp.f32 %f347, 0f3F800000, %f661, %p56; - cvt.sat.f32.f32 %f348, %f347; - max.f32 %f349, %f21, %f35; - max.f32 %f350, %f349, %f348; - sub.f32 %f352, %f625, %f350; - rcp.rn.f32 %f353, %f352; - mul.f32 %f354, %f21, %f353; - mul.f32 %f355, %f35, %f353; - mul.f32 %f356, %f348, %f353; - min.f32 %f671, %f354, %f105; - min.f32 %f672, %f355, %f106; - min.f32 %f673, %f356, %f107; - bra.uni BB0_69; - -BB0_38: - setp.geu.f32 %p66, %f2, 0f00000000; - @%p66 bra BB0_41; - - cvt.rzi.f32.f32 %f432, %f404; - setp.neu.f32 %p67, %f432, 0f400CCCCD; - selp.f32 %f664, 0f7FFFFFFF, %f664, %p67; - -BB0_41: - abs.f32 %f634, %f2; - add.f32 %f434, %f634, 0f400CCCCD; - mov.b32 %r44, %f434; - setp.lt.s32 %p69, %r44, 2139095040; - @%p69 bra BB0_46; - - abs.f32 %f651, %f2; - setp.gtu.f32 %p70, %f651, 0f7F800000; - @%p70 bra BB0_45; - bra.uni BB0_43; - -BB0_45: - add.f32 %f664, %f2, 0f400CCCCD; - bra.uni BB0_46; - -BB0_43: - abs.f32 %f652, %f2; - setp.neu.f32 %p71, %f652, 0f7F800000; - @%p71 bra BB0_46; - - selp.f32 %f664, 0fFF800000, 0f7F800000, %p4; - -BB0_46: - mov.f32 %f642, 0fB5BFBE8E; - mov.f32 %f641, 0fBF317200; - mov.f32 %f640, 0f00000000; - mov.f32 %f639, 0f35BFBE8E; - mov.f32 %f638, 0f3F317200; - mov.f32 %f637, 0f3DAAAABD; - mov.f32 %f636, 0f3C4CAF63; - mov.f32 %f635, 0f3B18F0FE; - setp.eq.f32 %p72, %f2, 0f3F800000; - selp.f32 %f437, 0f3F800000, %f664, %p72; - cvt.sat.f32.f32 %f64, %f437; - abs.f32 %f65, %f97; - setp.lt.f32 %p73, %f65, 0f00800000; - mul.f32 %f438, %f65, 0f4B800000; - selp.f32 %f439, 0fC3170000, 0fC2FE0000, %p73; - selp.f32 %f440, %f438, %f65, %p73; - mov.b32 %r45, %f440; - and.b32 %r46, %r45, 8388607; - or.b32 %r47, %r46, 1065353216; - mov.b32 %f441, %r47; - shr.u32 %r48, %r45, 23; - cvt.rn.f32.u32 %f442, %r48; - add.f32 %f443, %f439, %f442; - setp.gt.f32 %p74, %f441, 0f3FB504F3; - mul.f32 %f444, %f441, 0f3F000000; - add.f32 %f445, %f443, 0f3F800000; - selp.f32 %f446, %f444, %f441, %p74; - selp.f32 %f447, %f445, %f443, %p74; - add.f32 %f448, %f446, 0fBF800000; - add.f32 %f436, %f446, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f435,%f436; - // inline asm - add.f32 %f449, %f448, %f448; - mul.f32 %f450, %f435, %f449; - mul.f32 %f451, %f450, %f450; - fma.rn.f32 %f454, %f635, %f451, %f636; - fma.rn.f32 %f456, %f454, %f451, %f637; - mul.rn.f32 %f457, %f456, %f451; - mul.rn.f32 %f458, %f457, %f450; - sub.f32 %f459, %f448, %f450; - neg.f32 %f460, %f450; - add.f32 %f461, %f459, %f459; - fma.rn.f32 %f462, %f460, %f448, %f461; - mul.rn.f32 %f463, %f435, %f462; - add.f32 %f464, %f458, %f450; - sub.f32 %f465, %f450, %f464; - add.f32 %f466, %f458, %f465; - add.f32 %f467, %f463, %f466; - add.f32 %f468, %f464, %f467; - sub.f32 %f469, %f464, %f468; - add.f32 %f470, %f467, %f469; - mul.rn.f32 %f472, %f447, %f638; - mul.rn.f32 %f474, %f447, %f639; - add.f32 %f475, %f472, %f468; - sub.f32 %f476, %f472, %f475; - add.f32 %f477, %f468, %f476; - add.f32 %f478, %f470, %f477; - add.f32 %f479, %f474, %f478; - add.f32 %f480, %f475, %f479; - sub.f32 %f481, %f475, %f480; - add.f32 %f482, %f479, %f481; - mul.rn.f32 %f484, %f404, %f480; - neg.f32 %f485, %f484; - fma.rn.f32 %f486, %f404, %f480, %f485; - fma.rn.f32 %f487, %f404, %f482, %f486; - fma.rn.f32 %f489, %f640, %f480, %f487; - add.rn.f32 %f490, %f484, %f489; - neg.f32 %f491, %f490; - add.rn.f32 %f492, %f484, %f491; - add.rn.f32 %f493, %f492, %f489; - mov.b32 %r49, %f490; - setp.eq.s32 %p75, %r49, 1118925336; - add.s32 %r50, %r49, -1; - mov.b32 %f494, %r50; - add.f32 %f495, %f493, 0f37000000; - selp.f32 %f496, %f494, %f490, %p75; - selp.f32 %f66, %f495, %f493, %p75; - mul.f32 %f497, %f496, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f498, %f497; - fma.rn.f32 %f500, %f498, %f641, %f496; - fma.rn.f32 %f502, %f498, %f642, %f500; - mul.f32 %f503, %f502, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f504, %f503; - add.f32 %f505, %f498, 0f00000000; - ex2.approx.f32 %f506, %f505; - mul.f32 %f507, %f504, %f506; - setp.lt.f32 %p76, %f496, 0fC2D20000; - selp.f32 %f508, 0f00000000, %f507, %p76; - setp.gt.f32 %p77, %f496, 0f42D20000; - selp.f32 %f665, 0f7F800000, %f508, %p77; - setp.eq.f32 %p78, %f665, 0f7F800000; - @%p78 bra BB0_48; - - fma.rn.f32 %f665, %f665, %f66, %f665; - -BB0_48: - setp.lt.f32 %p79, %f97, 0f00000000; - and.pred %p5, %p79, %p64; - mov.b32 %r51, %f665; - xor.b32 %r52, %r51, -2147483648; - mov.b32 %f509, %r52; - selp.f32 %f667, %f509, %f665, %p5; - setp.eq.f32 %p81, %f97, 0f00000000; - @%p81 bra BB0_51; - bra.uni BB0_49; - -BB0_51: - add.f32 %f512, %f97, %f97; - selp.f32 %f667, %f512, 0f00000000, %p64; - bra.uni BB0_52; - -BB0_49: - setp.geu.f32 %p82, %f97, 0f00000000; - @%p82 bra BB0_52; - - cvt.rzi.f32.f32 %f511, %f404; - setp.neu.f32 %p83, %f511, 0f400CCCCD; - selp.f32 %f667, 0f7FFFFFFF, %f667, %p83; - -BB0_52: - add.f32 %f513, %f65, 0f400CCCCD; - mov.b32 %r53, %f513; - setp.lt.s32 %p85, %r53, 2139095040; - @%p85 bra BB0_57; - - setp.gtu.f32 %p86, %f65, 0f7F800000; - @%p86 bra BB0_56; - bra.uni BB0_54; - -BB0_56: - add.f32 %f667, %f97, 0f400CCCCD; - bra.uni BB0_57; - -BB0_54: - setp.neu.f32 %p87, %f65, 0f7F800000; - @%p87 bra BB0_57; - - selp.f32 %f667, 0fFF800000, 0f7F800000, %p5; - -BB0_57: - mov.f32 %f650, 0fB5BFBE8E; - mov.f32 %f649, 0fBF317200; - mov.f32 %f648, 0f00000000; - mov.f32 %f647, 0f35BFBE8E; - mov.f32 %f646, 0f3F317200; - mov.f32 %f645, 0f3DAAAABD; - mov.f32 %f644, 0f3C4CAF63; - mov.f32 %f643, 0f3B18F0FE; - setp.eq.f32 %p88, %f97, 0f3F800000; - selp.f32 %f516, 0f3F800000, %f667, %p88; - cvt.sat.f32.f32 %f77, %f516; - abs.f32 %f78, %f3; - setp.lt.f32 %p89, %f78, 0f00800000; - mul.f32 %f517, %f78, 0f4B800000; - selp.f32 %f518, 0fC3170000, 0fC2FE0000, %p89; - selp.f32 %f519, %f517, %f78, %p89; - mov.b32 %r54, %f519; - and.b32 %r55, %r54, 8388607; - or.b32 %r56, %r55, 1065353216; - mov.b32 %f520, %r56; - shr.u32 %r57, %r54, 23; - cvt.rn.f32.u32 %f521, %r57; - add.f32 %f522, %f518, %f521; - setp.gt.f32 %p90, %f520, 0f3FB504F3; - mul.f32 %f523, %f520, 0f3F000000; - add.f32 %f524, %f522, 0f3F800000; - selp.f32 %f525, %f523, %f520, %p90; - selp.f32 %f526, %f524, %f522, %p90; - add.f32 %f527, %f525, 0fBF800000; - add.f32 %f515, %f525, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f514,%f515; - // inline asm - add.f32 %f528, %f527, %f527; - mul.f32 %f529, %f514, %f528; - mul.f32 %f530, %f529, %f529; - fma.rn.f32 %f533, %f643, %f530, %f644; - fma.rn.f32 %f535, %f533, %f530, %f645; - mul.rn.f32 %f536, %f535, %f530; - mul.rn.f32 %f537, %f536, %f529; - sub.f32 %f538, %f527, %f529; - neg.f32 %f539, %f529; - add.f32 %f540, %f538, %f538; - fma.rn.f32 %f541, %f539, %f527, %f540; - mul.rn.f32 %f542, %f514, %f541; - add.f32 %f543, %f537, %f529; - sub.f32 %f544, %f529, %f543; - add.f32 %f545, %f537, %f544; - add.f32 %f546, %f542, %f545; - add.f32 %f547, %f543, %f546; - sub.f32 %f548, %f543, %f547; - add.f32 %f549, %f546, %f548; - mul.rn.f32 %f551, %f526, %f646; - mul.rn.f32 %f553, %f526, %f647; - add.f32 %f554, %f551, %f547; - sub.f32 %f555, %f551, %f554; - add.f32 %f556, %f547, %f555; - add.f32 %f557, %f549, %f556; - add.f32 %f558, %f553, %f557; - add.f32 %f559, %f554, %f558; - sub.f32 %f560, %f554, %f559; - add.f32 %f561, %f558, %f560; - mul.rn.f32 %f563, %f404, %f559; - neg.f32 %f564, %f563; - fma.rn.f32 %f565, %f404, %f559, %f564; - fma.rn.f32 %f566, %f404, %f561, %f565; - fma.rn.f32 %f568, %f648, %f559, %f566; - add.rn.f32 %f569, %f563, %f568; - neg.f32 %f570, %f569; - add.rn.f32 %f571, %f563, %f570; - add.rn.f32 %f572, %f571, %f568; - mov.b32 %r58, %f569; - setp.eq.s32 %p91, %r58, 1118925336; - add.s32 %r59, %r58, -1; - mov.b32 %f573, %r59; - add.f32 %f574, %f572, 0f37000000; - selp.f32 %f575, %f573, %f569, %p91; - selp.f32 %f79, %f574, %f572, %p91; - mul.f32 %f576, %f575, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f577, %f576; - fma.rn.f32 %f579, %f577, %f649, %f575; - fma.rn.f32 %f581, %f577, %f650, %f579; - mul.f32 %f582, %f581, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f583, %f582; - add.f32 %f584, %f577, 0f00000000; - ex2.approx.f32 %f585, %f584; - mul.f32 %f586, %f583, %f585; - setp.lt.f32 %p92, %f575, 0fC2D20000; - selp.f32 %f587, 0f00000000, %f586, %p92; - setp.gt.f32 %p93, %f575, 0f42D20000; - selp.f32 %f668, 0f7F800000, %f587, %p93; - setp.eq.f32 %p94, %f668, 0f7F800000; - @%p94 bra BB0_59; - - fma.rn.f32 %f668, %f668, %f79, %f668; - -BB0_59: - setp.lt.f32 %p95, %f3, 0f00000000; - and.pred %p6, %p95, %p64; - mov.b32 %r60, %f668; - xor.b32 %r61, %r60, -2147483648; - mov.b32 %f588, %r61; - selp.f32 %f670, %f588, %f668, %p6; - setp.eq.f32 %p97, %f3, 0f00000000; - @%p97 bra BB0_62; - bra.uni BB0_60; - -BB0_62: - add.f32 %f591, %f3, %f3; - selp.f32 %f670, %f591, 0f00000000, %p64; - bra.uni BB0_63; - -BB0_60: - setp.geu.f32 %p98, %f3, 0f00000000; - @%p98 bra BB0_63; - - cvt.rzi.f32.f32 %f590, %f404; - setp.neu.f32 %p99, %f590, 0f400CCCCD; - selp.f32 %f670, 0f7FFFFFFF, %f670, %p99; - -BB0_63: - add.f32 %f592, %f78, 0f400CCCCD; - mov.b32 %r62, %f592; - setp.lt.s32 %p101, %r62, 2139095040; - @%p101 bra BB0_68; - - setp.gtu.f32 %p102, %f78, 0f7F800000; - @%p102 bra BB0_67; - bra.uni BB0_65; - -BB0_67: - add.f32 %f670, %f3, 0f400CCCCD; - bra.uni BB0_68; - -BB0_65: - setp.neu.f32 %p103, %f78, 0f7F800000; - @%p103 bra BB0_68; - - selp.f32 %f670, 0fFF800000, 0f7F800000, %p6; - -BB0_68: - setp.eq.f32 %p104, %f3, 0f3F800000; - selp.f32 %f593, 0f3F800000, %f670, %p104; - cvt.sat.f32.f32 %f594, %f593; - max.f32 %f595, %f64, %f77; - max.f32 %f596, %f595, %f594; - mov.f32 %f597, 0f3F800000; - sub.f32 %f598, %f597, %f596; - rcp.rn.f32 %f599, %f598; - mul.f32 %f671, %f64, %f599; - mul.f32 %f672, %f77, %f599; - mul.f32 %f673, %f594, %f599; - ld.const.u64 %rd16, [cs]; - -BB0_69: - cvta.to.global.u64 %rd12, %rd16; - shl.b64 %rd13, %rd1, 3; - add.s64 %rd14, %rd12, %rd13; - mov.f32 %f603, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs11, %f603;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs10, %f673;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs9, %f672;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs8, %f671;} - - // inline asm - st.global.v4.u16 [%rd14], {%rs8, %rs9, %rs10, %rs11}; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/denoiseFinish72.ptx.meta b/Assets/Editor/x64/Bakery/denoiseFinish72.ptx.meta deleted file mode 100644 index f151aac8..00000000 --- a/Assets/Editor/x64/Bakery/denoiseFinish72.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 09ae1bcf43095f94eadb21257b0ccff0 -timeCreated: 1605208943 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/denoiseFinishOIDN.ptx b/Assets/Editor/x64/Bakery/denoiseFinishOIDN.ptx deleted file mode 100644 index 69fed3fe..00000000 --- a/Assets/Editor/x64/Bakery/denoiseFinishOIDN.ptx +++ /dev/null @@ -1,107 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 1 .b8 output_buffer[1]; -.global .align 1 .b8 image2[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .b16 %rs<5>; - .reg .f32 %f<5>; - .reg .b32 %r<13>; - .reg .b64 %rd<15>; - - - ld.global.v2.u32 {%r5, %r6}, [pixelID]; - cvt.u64.u32 %rd3, %r5; - cvt.u64.u32 %rd4, %r6; - mov.u64 %rd13, output_buffer; - cvta.global.u64 %rd2, %rd13; - mov.u32 %r3, 2; - mov.u32 %r2, 12; - mov.u64 %rd12, 0; - // inline asm - call (%rd1), _rt_buffer_get_64, (%rd2, %r3, %r2, %rd3, %rd4, %rd12, %rd12); - // inline asm - ld.f32 %f1, [%rd1]; - ld.f32 %f2, [%rd1+4]; - ld.f32 %f3, [%rd1+8]; - ld.global.v2.u32 {%r9, %r10}, [pixelID]; - cvt.u64.u32 %rd9, %r9; - cvt.u64.u32 %rd10, %r10; - mov.u64 %rd14, image2; - cvta.global.u64 %rd8, %rd14; - mov.u32 %r4, 8; - // inline asm - call (%rd7), _rt_buffer_get_64, (%rd8, %r3, %r4, %rd9, %rd10, %rd12, %rd12); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs3, %f3;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs2, %f2;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs1, %f1;} - - // inline asm - mov.f32 %f4, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs4, %f4;} - - // inline asm - st.v4.u16 [%rd7], {%rs1, %rs2, %rs3, %rs4}; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/denoiseFinishOIDN.ptx.meta b/Assets/Editor/x64/Bakery/denoiseFinishOIDN.ptx.meta deleted file mode 100644 index 034f199b..00000000 --- a/Assets/Editor/x64/Bakery/denoiseFinishOIDN.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 37a0eda7ff3594543a94083548bef4fb -timeCreated: 1589355275 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/denoiseFinishSH.ptx b/Assets/Editor/x64/Bakery/denoiseFinishSH.ptx deleted file mode 100644 index a67d1e43..00000000 --- a/Assets/Editor/x64/Bakery/denoiseFinishSH.ptx +++ /dev/null @@ -1,598 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 1 .b8 output_buffer[1]; -.global .align 1 .b8 image2[1]; -.global .align 1 .b8 image3[1]; -.global .align 4 .u32 mode; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4modeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename4modeE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4modeE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic4modeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4modeE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<53>; - .reg .b16 %rs<9>; - .reg .f32 %f<338>; - .reg .b32 %r<52>; - .reg .b64 %rd<24>; - - - ld.global.v2.u32 {%r3, %r4}, [pixelID]; - cvt.u64.u32 %rd3, %r3; - cvt.u64.u32 %rd4, %r4; - mov.u64 %rd7, output_buffer; - cvta.global.u64 %rd2, %rd7; - mov.u32 %r1, 2; - mov.u32 %r2, 16; - mov.u64 %rd6, 0; - // inline asm - call (%rd1), _rt_buffer_get_64, (%rd2, %r1, %r2, %rd3, %rd4, %rd6, %rd6); - // inline asm - ld.v4.f32 {%f46, %f47, %f48, %f49}, [%rd1]; - mov.f32 %f50, 0f3F8CCCCD; - cvt.rzi.f32.f32 %f51, %f50; - fma.rn.f32 %f52, %f51, 0fC0000000, 0f400CCCCD; - abs.f32 %f3, %f52; - abs.f32 %f5, %f46; - setp.lt.f32 %p4, %f5, 0f00800000; - mul.f32 %f53, %f5, 0f4B800000; - selp.f32 %f54, 0fC3170000, 0fC2FE0000, %p4; - selp.f32 %f55, %f53, %f5, %p4; - mov.b32 %r7, %f55; - and.b32 %r8, %r7, 8388607; - or.b32 %r9, %r8, 1065353216; - mov.b32 %f56, %r9; - shr.u32 %r10, %r7, 23; - cvt.rn.f32.u32 %f57, %r10; - add.f32 %f58, %f54, %f57; - setp.gt.f32 %p5, %f56, 0f3FB504F3; - mul.f32 %f59, %f56, 0f3F000000; - add.f32 %f60, %f58, 0f3F800000; - selp.f32 %f61, %f59, %f56, %p5; - selp.f32 %f62, %f60, %f58, %p5; - add.f32 %f63, %f61, 0fBF800000; - add.f32 %f45, %f61, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f44,%f45; - // inline asm - add.f32 %f64, %f63, %f63; - mul.f32 %f65, %f44, %f64; - mul.f32 %f66, %f65, %f65; - mov.f32 %f67, 0f3C4CAF63; - mov.f32 %f68, 0f3B18F0FE; - fma.rn.f32 %f69, %f68, %f66, %f67; - mov.f32 %f70, 0f3DAAAABD; - fma.rn.f32 %f71, %f69, %f66, %f70; - mul.rn.f32 %f72, %f71, %f66; - mul.rn.f32 %f73, %f72, %f65; - sub.f32 %f74, %f63, %f65; - neg.f32 %f75, %f65; - add.f32 %f76, %f74, %f74; - fma.rn.f32 %f77, %f75, %f63, %f76; - mul.rn.f32 %f78, %f44, %f77; - add.f32 %f79, %f73, %f65; - sub.f32 %f80, %f65, %f79; - add.f32 %f81, %f73, %f80; - add.f32 %f82, %f78, %f81; - add.f32 %f83, %f79, %f82; - sub.f32 %f84, %f79, %f83; - add.f32 %f85, %f82, %f84; - mov.f32 %f86, 0f3F317200; - mul.rn.f32 %f87, %f62, %f86; - mov.f32 %f88, 0f35BFBE8E; - mul.rn.f32 %f89, %f62, %f88; - add.f32 %f90, %f87, %f83; - sub.f32 %f91, %f87, %f90; - add.f32 %f92, %f83, %f91; - add.f32 %f93, %f85, %f92; - add.f32 %f94, %f89, %f93; - add.f32 %f95, %f90, %f94; - sub.f32 %f96, %f90, %f95; - add.f32 %f97, %f94, %f96; - mov.f32 %f98, 0f400CCCCD; - mul.rn.f32 %f99, %f98, %f95; - neg.f32 %f100, %f99; - fma.rn.f32 %f101, %f98, %f95, %f100; - fma.rn.f32 %f102, %f98, %f97, %f101; - mov.f32 %f103, 0f00000000; - fma.rn.f32 %f104, %f103, %f95, %f102; - add.rn.f32 %f105, %f99, %f104; - neg.f32 %f106, %f105; - add.rn.f32 %f107, %f99, %f106; - add.rn.f32 %f108, %f107, %f104; - mov.b32 %r11, %f105; - setp.eq.s32 %p6, %r11, 1118925336; - add.s32 %r12, %r11, -1; - mov.b32 %f109, %r12; - add.f32 %f110, %f108, 0f37000000; - selp.f32 %f111, %f109, %f105, %p6; - selp.f32 %f6, %f110, %f108, %p6; - mul.f32 %f112, %f111, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f113, %f112; - mov.f32 %f114, 0fBF317200; - fma.rn.f32 %f115, %f113, %f114, %f111; - mov.f32 %f116, 0fB5BFBE8E; - fma.rn.f32 %f117, %f113, %f116, %f115; - mul.f32 %f118, %f117, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f119, %f118; - add.f32 %f120, %f113, 0f00000000; - ex2.approx.f32 %f121, %f120; - mul.f32 %f122, %f119, %f121; - setp.lt.f32 %p7, %f111, 0fC2D20000; - selp.f32 %f123, 0f00000000, %f122, %p7; - setp.gt.f32 %p8, %f111, 0f42D20000; - selp.f32 %f329, 0f7F800000, %f123, %p8; - setp.eq.f32 %p9, %f329, 0f7F800000; - @%p9 bra BB0_2; - - fma.rn.f32 %f329, %f329, %f6, %f329; - -BB0_2: - setp.lt.f32 %p10, %f46, 0f00000000; - setp.eq.f32 %p11, %f3, 0f3F800000; - and.pred %p1, %p10, %p11; - mov.b32 %r13, %f329; - xor.b32 %r14, %r13, -2147483648; - mov.b32 %f124, %r14; - selp.f32 %f331, %f124, %f329, %p1; - setp.eq.f32 %p12, %f46, 0f00000000; - @%p12 bra BB0_5; - bra.uni BB0_3; - -BB0_5: - add.f32 %f127, %f46, %f46; - selp.f32 %f331, %f127, 0f00000000, %p11; - bra.uni BB0_6; - -BB0_3: - setp.geu.f32 %p13, %f46, 0f00000000; - @%p13 bra BB0_6; - - mov.f32 %f328, 0f400CCCCD; - cvt.rzi.f32.f32 %f126, %f328; - setp.neu.f32 %p14, %f126, 0f400CCCCD; - selp.f32 %f331, 0f7FFFFFFF, %f331, %p14; - -BB0_6: - abs.f32 %f305, %f46; - add.f32 %f128, %f305, 0f400CCCCD; - mov.b32 %r15, %f128; - setp.lt.s32 %p16, %r15, 2139095040; - @%p16 bra BB0_11; - - abs.f32 %f326, %f46; - setp.gtu.f32 %p17, %f326, 0f7F800000; - @%p17 bra BB0_10; - bra.uni BB0_8; - -BB0_10: - add.f32 %f331, %f46, 0f400CCCCD; - bra.uni BB0_11; - -BB0_8: - abs.f32 %f327, %f46; - setp.neu.f32 %p18, %f327, 0f7F800000; - @%p18 bra BB0_11; - - selp.f32 %f331, 0fFF800000, 0f7F800000, %p1; - -BB0_11: - mov.f32 %f314, 0fB5BFBE8E; - mov.f32 %f313, 0fBF317200; - mov.f32 %f312, 0f00000000; - mov.f32 %f311, 0f35BFBE8E; - mov.f32 %f310, 0f3F317200; - mov.f32 %f309, 0f3DAAAABD; - mov.f32 %f308, 0f3C4CAF63; - mov.f32 %f307, 0f3B18F0FE; - mov.f32 %f306, 0f400CCCCD; - setp.eq.f32 %p19, %f46, 0f3F800000; - selp.f32 %f131, 0f3F800000, %f331, %p19; - cvt.sat.f32.f32 %f17, %f131; - abs.f32 %f18, %f47; - setp.lt.f32 %p20, %f18, 0f00800000; - mul.f32 %f132, %f18, 0f4B800000; - selp.f32 %f133, 0fC3170000, 0fC2FE0000, %p20; - selp.f32 %f134, %f132, %f18, %p20; - mov.b32 %r16, %f134; - and.b32 %r17, %r16, 8388607; - or.b32 %r18, %r17, 1065353216; - mov.b32 %f135, %r18; - shr.u32 %r19, %r16, 23; - cvt.rn.f32.u32 %f136, %r19; - add.f32 %f137, %f133, %f136; - setp.gt.f32 %p21, %f135, 0f3FB504F3; - mul.f32 %f138, %f135, 0f3F000000; - add.f32 %f139, %f137, 0f3F800000; - selp.f32 %f140, %f138, %f135, %p21; - selp.f32 %f141, %f139, %f137, %p21; - add.f32 %f142, %f140, 0fBF800000; - add.f32 %f130, %f140, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f129,%f130; - // inline asm - add.f32 %f143, %f142, %f142; - mul.f32 %f144, %f129, %f143; - mul.f32 %f145, %f144, %f144; - fma.rn.f32 %f148, %f307, %f145, %f308; - fma.rn.f32 %f150, %f148, %f145, %f309; - mul.rn.f32 %f151, %f150, %f145; - mul.rn.f32 %f152, %f151, %f144; - sub.f32 %f153, %f142, %f144; - neg.f32 %f154, %f144; - add.f32 %f155, %f153, %f153; - fma.rn.f32 %f156, %f154, %f142, %f155; - mul.rn.f32 %f157, %f129, %f156; - add.f32 %f158, %f152, %f144; - sub.f32 %f159, %f144, %f158; - add.f32 %f160, %f152, %f159; - add.f32 %f161, %f157, %f160; - add.f32 %f162, %f158, %f161; - sub.f32 %f163, %f158, %f162; - add.f32 %f164, %f161, %f163; - mul.rn.f32 %f166, %f141, %f310; - mul.rn.f32 %f168, %f141, %f311; - add.f32 %f169, %f166, %f162; - sub.f32 %f170, %f166, %f169; - add.f32 %f171, %f162, %f170; - add.f32 %f172, %f164, %f171; - add.f32 %f173, %f168, %f172; - add.f32 %f174, %f169, %f173; - sub.f32 %f175, %f169, %f174; - add.f32 %f176, %f173, %f175; - mul.rn.f32 %f178, %f306, %f174; - neg.f32 %f179, %f178; - fma.rn.f32 %f180, %f306, %f174, %f179; - fma.rn.f32 %f181, %f306, %f176, %f180; - fma.rn.f32 %f183, %f312, %f174, %f181; - add.rn.f32 %f184, %f178, %f183; - neg.f32 %f185, %f184; - add.rn.f32 %f186, %f178, %f185; - add.rn.f32 %f187, %f186, %f183; - mov.b32 %r20, %f184; - setp.eq.s32 %p22, %r20, 1118925336; - add.s32 %r21, %r20, -1; - mov.b32 %f188, %r21; - add.f32 %f189, %f187, 0f37000000; - selp.f32 %f190, %f188, %f184, %p22; - selp.f32 %f19, %f189, %f187, %p22; - mul.f32 %f191, %f190, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f192, %f191; - fma.rn.f32 %f194, %f192, %f313, %f190; - fma.rn.f32 %f196, %f192, %f314, %f194; - mul.f32 %f197, %f196, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f198, %f197; - add.f32 %f199, %f192, 0f00000000; - ex2.approx.f32 %f200, %f199; - mul.f32 %f201, %f198, %f200; - setp.lt.f32 %p23, %f190, 0fC2D20000; - selp.f32 %f202, 0f00000000, %f201, %p23; - setp.gt.f32 %p24, %f190, 0f42D20000; - selp.f32 %f332, 0f7F800000, %f202, %p24; - setp.eq.f32 %p25, %f332, 0f7F800000; - @%p25 bra BB0_13; - - fma.rn.f32 %f332, %f332, %f19, %f332; - -BB0_13: - setp.lt.f32 %p26, %f47, 0f00000000; - and.pred %p2, %p26, %p11; - mov.b32 %r22, %f332; - xor.b32 %r23, %r22, -2147483648; - mov.b32 %f203, %r23; - selp.f32 %f334, %f203, %f332, %p2; - setp.eq.f32 %p28, %f47, 0f00000000; - @%p28 bra BB0_16; - bra.uni BB0_14; - -BB0_16: - add.f32 %f206, %f47, %f47; - selp.f32 %f334, %f206, 0f00000000, %p11; - bra.uni BB0_17; - -BB0_14: - setp.geu.f32 %p29, %f47, 0f00000000; - @%p29 bra BB0_17; - - mov.f32 %f325, 0f400CCCCD; - cvt.rzi.f32.f32 %f205, %f325; - setp.neu.f32 %p30, %f205, 0f400CCCCD; - selp.f32 %f334, 0f7FFFFFFF, %f334, %p30; - -BB0_17: - add.f32 %f207, %f18, 0f400CCCCD; - mov.b32 %r24, %f207; - setp.lt.s32 %p32, %r24, 2139095040; - @%p32 bra BB0_22; - - setp.gtu.f32 %p33, %f18, 0f7F800000; - @%p33 bra BB0_21; - bra.uni BB0_19; - -BB0_21: - add.f32 %f334, %f47, 0f400CCCCD; - bra.uni BB0_22; - -BB0_19: - setp.neu.f32 %p34, %f18, 0f7F800000; - @%p34 bra BB0_22; - - selp.f32 %f334, 0fFF800000, 0f7F800000, %p2; - -BB0_22: - mov.f32 %f323, 0fB5BFBE8E; - mov.f32 %f322, 0fBF317200; - mov.f32 %f321, 0f00000000; - mov.f32 %f320, 0f35BFBE8E; - mov.f32 %f319, 0f3F317200; - mov.f32 %f318, 0f3DAAAABD; - mov.f32 %f317, 0f3C4CAF63; - mov.f32 %f316, 0f3B18F0FE; - mov.f32 %f315, 0f400CCCCD; - setp.eq.f32 %p35, %f47, 0f3F800000; - selp.f32 %f210, 0f3F800000, %f334, %p35; - cvt.sat.f32.f32 %f30, %f210; - abs.f32 %f31, %f48; - setp.lt.f32 %p36, %f31, 0f00800000; - mul.f32 %f211, %f31, 0f4B800000; - selp.f32 %f212, 0fC3170000, 0fC2FE0000, %p36; - selp.f32 %f213, %f211, %f31, %p36; - mov.b32 %r25, %f213; - and.b32 %r26, %r25, 8388607; - or.b32 %r27, %r26, 1065353216; - mov.b32 %f214, %r27; - shr.u32 %r28, %r25, 23; - cvt.rn.f32.u32 %f215, %r28; - add.f32 %f216, %f212, %f215; - setp.gt.f32 %p37, %f214, 0f3FB504F3; - mul.f32 %f217, %f214, 0f3F000000; - add.f32 %f218, %f216, 0f3F800000; - selp.f32 %f219, %f217, %f214, %p37; - selp.f32 %f220, %f218, %f216, %p37; - add.f32 %f221, %f219, 0fBF800000; - add.f32 %f209, %f219, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f208,%f209; - // inline asm - add.f32 %f222, %f221, %f221; - mul.f32 %f223, %f208, %f222; - mul.f32 %f224, %f223, %f223; - fma.rn.f32 %f227, %f316, %f224, %f317; - fma.rn.f32 %f229, %f227, %f224, %f318; - mul.rn.f32 %f230, %f229, %f224; - mul.rn.f32 %f231, %f230, %f223; - sub.f32 %f232, %f221, %f223; - neg.f32 %f233, %f223; - add.f32 %f234, %f232, %f232; - fma.rn.f32 %f235, %f233, %f221, %f234; - mul.rn.f32 %f236, %f208, %f235; - add.f32 %f237, %f231, %f223; - sub.f32 %f238, %f223, %f237; - add.f32 %f239, %f231, %f238; - add.f32 %f240, %f236, %f239; - add.f32 %f241, %f237, %f240; - sub.f32 %f242, %f237, %f241; - add.f32 %f243, %f240, %f242; - mul.rn.f32 %f245, %f220, %f319; - mul.rn.f32 %f247, %f220, %f320; - add.f32 %f248, %f245, %f241; - sub.f32 %f249, %f245, %f248; - add.f32 %f250, %f241, %f249; - add.f32 %f251, %f243, %f250; - add.f32 %f252, %f247, %f251; - add.f32 %f253, %f248, %f252; - sub.f32 %f254, %f248, %f253; - add.f32 %f255, %f252, %f254; - mul.rn.f32 %f257, %f315, %f253; - neg.f32 %f258, %f257; - fma.rn.f32 %f259, %f315, %f253, %f258; - fma.rn.f32 %f260, %f315, %f255, %f259; - fma.rn.f32 %f262, %f321, %f253, %f260; - add.rn.f32 %f263, %f257, %f262; - neg.f32 %f264, %f263; - add.rn.f32 %f265, %f257, %f264; - add.rn.f32 %f266, %f265, %f262; - mov.b32 %r29, %f263; - setp.eq.s32 %p38, %r29, 1118925336; - add.s32 %r30, %r29, -1; - mov.b32 %f267, %r30; - add.f32 %f268, %f266, 0f37000000; - selp.f32 %f269, %f267, %f263, %p38; - selp.f32 %f32, %f268, %f266, %p38; - mul.f32 %f270, %f269, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f271, %f270; - fma.rn.f32 %f273, %f271, %f322, %f269; - fma.rn.f32 %f275, %f271, %f323, %f273; - mul.f32 %f276, %f275, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f277, %f276; - add.f32 %f278, %f271, 0f00000000; - ex2.approx.f32 %f279, %f278; - mul.f32 %f280, %f277, %f279; - setp.lt.f32 %p39, %f269, 0fC2D20000; - selp.f32 %f281, 0f00000000, %f280, %p39; - setp.gt.f32 %p40, %f269, 0f42D20000; - selp.f32 %f335, 0f7F800000, %f281, %p40; - setp.eq.f32 %p41, %f335, 0f7F800000; - @%p41 bra BB0_24; - - fma.rn.f32 %f335, %f335, %f32, %f335; - -BB0_24: - setp.lt.f32 %p42, %f48, 0f00000000; - and.pred %p3, %p42, %p11; - mov.b32 %r31, %f335; - xor.b32 %r32, %r31, -2147483648; - mov.b32 %f282, %r32; - selp.f32 %f337, %f282, %f335, %p3; - setp.eq.f32 %p44, %f48, 0f00000000; - @%p44 bra BB0_27; - bra.uni BB0_25; - -BB0_27: - add.f32 %f285, %f48, %f48; - selp.f32 %f337, %f285, 0f00000000, %p11; - bra.uni BB0_28; - -BB0_25: - setp.geu.f32 %p45, %f48, 0f00000000; - @%p45 bra BB0_28; - - mov.f32 %f324, 0f400CCCCD; - cvt.rzi.f32.f32 %f284, %f324; - setp.neu.f32 %p46, %f284, 0f400CCCCD; - selp.f32 %f337, 0f7FFFFFFF, %f337, %p46; - -BB0_28: - add.f32 %f286, %f31, 0f400CCCCD; - mov.b32 %r33, %f286; - setp.lt.s32 %p48, %r33, 2139095040; - @%p48 bra BB0_33; - - setp.gtu.f32 %p49, %f31, 0f7F800000; - @%p49 bra BB0_32; - bra.uni BB0_30; - -BB0_32: - add.f32 %f337, %f48, 0f400CCCCD; - bra.uni BB0_33; - -BB0_30: - setp.neu.f32 %p50, %f31, 0f7F800000; - @%p50 bra BB0_33; - - selp.f32 %f337, 0fFF800000, 0f7F800000, %p3; - -BB0_33: - setp.eq.f32 %p51, %f48, 0f3F800000; - selp.f32 %f287, 0f3F800000, %f337, %p51; - cvt.sat.f32.f32 %f43, %f287; - ld.global.u32 %r34, [mode]; - setp.gt.s32 %p52, %r34, 0; - @%p52 bra BB0_35; - bra.uni BB0_34; - -BB0_35: - mov.u64 %rd23, 0; - mov.u32 %r51, 2; - ld.global.v2.u32 {%r43, %r44}, [pixelID]; - cvt.u64.u32 %rd17, %r43; - cvt.u64.u32 %rd18, %r44; - mov.u64 %rd21, image3; - cvta.global.u64 %rd16, %rd21; - mov.u32 %r42, 4; - // inline asm - call (%rd15), _rt_buffer_get_64, (%rd16, %r51, %r42, %rd17, %rd18, %rd23, %rd23); - // inline asm - cvt.sat.f32.f32 %f299, %f17; - mul.f32 %f300, %f299, 0f437F0000; - cvt.rzi.u32.f32 %r47, %f300; - cvt.sat.f32.f32 %f301, %f30; - mul.f32 %f302, %f301, 0f437F0000; - cvt.rzi.u32.f32 %r48, %f302; - cvt.sat.f32.f32 %f303, %f43; - mul.f32 %f304, %f303, 0f437F0000; - cvt.rzi.u32.f32 %r49, %f304; - cvt.u16.u32 %rs5, %r49; - cvt.u16.u32 %rs6, %r48; - cvt.u16.u32 %rs7, %r47; - mov.u16 %rs8, 255; - st.v4.u8 [%rd15], {%rs7, %rs6, %rs5, %rs8}; - bra.uni BB0_36; - -BB0_34: - mov.u64 %rd22, 0; - mov.u32 %r50, 2; - max.f32 %f292, %f17, %f30; - max.f32 %f293, %f292, %f43; - mov.f32 %f291, 0f3F800000; - sub.f32 %f294, %f291, %f293; - rcp.rn.f32 %f295, %f294; - mul.f32 %f296, %f17, %f295; - mul.f32 %f297, %f30, %f295; - mul.f32 %f298, %f43, %f295; - mul.f32 %f288, %f296, 0f3E800000; - mul.f32 %f289, %f297, 0f3E800000; - mul.f32 %f290, %f298, 0f3E800000; - ld.global.v2.u32 {%r37, %r38}, [pixelID]; - cvt.u64.u32 %rd10, %r37; - cvt.u64.u32 %rd11, %r38; - mov.u64 %rd14, image2; - cvta.global.u64 %rd9, %rd14; - mov.u32 %r36, 8; - // inline asm - call (%rd8), _rt_buffer_get_64, (%rd9, %r50, %r36, %rd10, %rd11, %rd22, %rd22); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs3, %f290;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs2, %f289;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs1, %f288;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs4, %f291;} - - // inline asm - st.v4.u16 [%rd8], {%rs1, %rs2, %rs3, %rs4}; - -BB0_36: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/denoiseFinishSH.ptx.meta b/Assets/Editor/x64/Bakery/denoiseFinishSH.ptx.meta deleted file mode 100644 index c48cb561..00000000 --- a/Assets/Editor/x64/Bakery/denoiseFinishSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 7fd4e37367df86746b44d9f09203b06a -timeCreated: 1538345689 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/denoiseFinishSH72.ptx b/Assets/Editor/x64/Bakery/denoiseFinishSH72.ptx deleted file mode 100644 index cd5ee610..00000000 --- a/Assets/Editor/x64/Bakery/denoiseFinishSH72.ptx +++ /dev/null @@ -1,526 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl __raygen__oxMain -.const .align 8 .b8 cs[32]; - -.visible .entry __raygen__oxMain( - -) -{ - .reg .pred %p<53>; - .reg .b16 %rs<9>; - .reg .f32 %f<326>; - .reg .b32 %r<39>; - .reg .b64 %rd<14>; - - - // inline asm - call (%r1), _optix_get_launch_index_x, (); - // inline asm - // inline asm - call (%r2), _optix_get_launch_index_y, (); - // inline asm - ld.const.u64 %rd2, [cs+8]; - cvta.to.global.u64 %rd3, %rd2; - ld.const.v2.u32 {%r4, %r5}, [cs+24]; - mad.lo.s32 %r7, %r4, %r2, %r1; - cvt.u64.u32 %rd1, %r7; - mul.wide.u32 %rd4, %r7, 16; - add.s64 %rd5, %rd3, %rd4; - ld.global.v4.f32 {%f43, %f44, %f45, %f46}, [%rd5]; - setp.gt.s32 %p4, %r5, 0; - @%p4 bra BB0_2; - bra.uni BB0_1; - -BB0_2: - mov.f32 %f53, 0f3F8CCCCD; - cvt.rzi.f32.f32 %f54, %f53; - fma.rn.f32 %f55, %f54, 0fC0000000, 0f400CCCCD; - abs.f32 %f4, %f55; - abs.f32 %f5, %f43; - setp.lt.f32 %p5, %f5, 0f00800000; - mul.f32 %f56, %f5, 0f4B800000; - selp.f32 %f57, 0fC3170000, 0fC2FE0000, %p5; - selp.f32 %f58, %f56, %f5, %p5; - mov.b32 %r9, %f58; - and.b32 %r10, %r9, 8388607; - or.b32 %r11, %r10, 1065353216; - mov.b32 %f59, %r11; - shr.u32 %r12, %r9, 23; - cvt.rn.f32.u32 %f60, %r12; - add.f32 %f61, %f57, %f60; - setp.gt.f32 %p6, %f59, 0f3FB504F3; - mul.f32 %f62, %f59, 0f3F000000; - add.f32 %f63, %f61, 0f3F800000; - selp.f32 %f64, %f62, %f59, %p6; - selp.f32 %f65, %f63, %f61, %p6; - add.f32 %f66, %f64, 0fBF800000; - add.f32 %f52, %f64, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f51,%f52; - // inline asm - add.f32 %f67, %f66, %f66; - mul.f32 %f68, %f51, %f67; - mul.f32 %f69, %f68, %f68; - mov.f32 %f70, 0f3C4CAF63; - mov.f32 %f71, 0f3B18F0FE; - fma.rn.f32 %f72, %f71, %f69, %f70; - mov.f32 %f73, 0f3DAAAABD; - fma.rn.f32 %f74, %f72, %f69, %f73; - mul.rn.f32 %f75, %f74, %f69; - mul.rn.f32 %f76, %f75, %f68; - sub.f32 %f77, %f66, %f68; - neg.f32 %f78, %f68; - add.f32 %f79, %f77, %f77; - fma.rn.f32 %f80, %f78, %f66, %f79; - mul.rn.f32 %f81, %f51, %f80; - add.f32 %f82, %f76, %f68; - sub.f32 %f83, %f68, %f82; - add.f32 %f84, %f76, %f83; - add.f32 %f85, %f81, %f84; - add.f32 %f86, %f82, %f85; - sub.f32 %f87, %f82, %f86; - add.f32 %f88, %f85, %f87; - mov.f32 %f89, 0f3F317200; - mul.rn.f32 %f90, %f65, %f89; - mov.f32 %f91, 0f35BFBE8E; - mul.rn.f32 %f92, %f65, %f91; - add.f32 %f93, %f90, %f86; - sub.f32 %f94, %f90, %f93; - add.f32 %f95, %f86, %f94; - add.f32 %f96, %f88, %f95; - add.f32 %f97, %f92, %f96; - add.f32 %f98, %f93, %f97; - sub.f32 %f99, %f93, %f98; - add.f32 %f100, %f97, %f99; - mov.f32 %f101, 0f400CCCCD; - mul.rn.f32 %f102, %f101, %f98; - neg.f32 %f103, %f102; - fma.rn.f32 %f104, %f101, %f98, %f103; - fma.rn.f32 %f105, %f101, %f100, %f104; - mov.f32 %f106, 0f00000000; - fma.rn.f32 %f107, %f106, %f98, %f105; - add.rn.f32 %f108, %f102, %f107; - neg.f32 %f109, %f108; - add.rn.f32 %f110, %f102, %f109; - add.rn.f32 %f111, %f110, %f107; - mov.b32 %r13, %f108; - setp.eq.s32 %p7, %r13, 1118925336; - add.s32 %r14, %r13, -1; - mov.b32 %f112, %r14; - add.f32 %f113, %f111, 0f37000000; - selp.f32 %f114, %f112, %f108, %p7; - selp.f32 %f6, %f113, %f111, %p7; - mul.f32 %f115, %f114, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f116, %f115; - mov.f32 %f117, 0fBF317200; - fma.rn.f32 %f118, %f116, %f117, %f114; - mov.f32 %f119, 0fB5BFBE8E; - fma.rn.f32 %f120, %f116, %f119, %f118; - mul.f32 %f121, %f120, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f122, %f121; - add.f32 %f123, %f116, 0f00000000; - ex2.approx.f32 %f124, %f123; - mul.f32 %f125, %f122, %f124; - setp.lt.f32 %p8, %f114, 0fC2D20000; - selp.f32 %f126, 0f00000000, %f125, %p8; - setp.gt.f32 %p9, %f114, 0f42D20000; - selp.f32 %f317, 0f7F800000, %f126, %p9; - setp.eq.f32 %p10, %f317, 0f7F800000; - @%p10 bra BB0_4; - - fma.rn.f32 %f317, %f317, %f6, %f317; - -BB0_4: - setp.lt.f32 %p11, %f43, 0f00000000; - setp.eq.f32 %p12, %f4, 0f3F800000; - and.pred %p1, %p11, %p12; - mov.b32 %r15, %f317; - xor.b32 %r16, %r15, -2147483648; - mov.b32 %f127, %r16; - selp.f32 %f319, %f127, %f317, %p1; - setp.eq.f32 %p13, %f43, 0f00000000; - @%p13 bra BB0_7; - bra.uni BB0_5; - -BB0_7: - add.f32 %f130, %f43, %f43; - selp.f32 %f319, %f130, 0f00000000, %p12; - bra.uni BB0_8; - -BB0_1: - ld.const.u64 %rd6, [cs]; - cvta.to.global.u64 %rd7, %rd6; - shl.b64 %rd8, %rd1, 3; - add.s64 %rd9, %rd7, %rd8; - mov.f32 %f50, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs4, %f50;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs3, %f45;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs2, %f44;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs1, %f43;} - - // inline asm - st.global.v4.u16 [%rd9], {%rs1, %rs2, %rs3, %rs4}; - bra.uni BB0_36; - -BB0_5: - setp.geu.f32 %p14, %f43, 0f00000000; - @%p14 bra BB0_8; - - cvt.rzi.f32.f32 %f129, %f101; - setp.neu.f32 %p15, %f129, 0f400CCCCD; - selp.f32 %f319, 0f7FFFFFFF, %f319, %p15; - -BB0_8: - abs.f32 %f298, %f43; - add.f32 %f131, %f298, 0f400CCCCD; - mov.b32 %r17, %f131; - setp.lt.s32 %p17, %r17, 2139095040; - @%p17 bra BB0_13; - - abs.f32 %f315, %f43; - setp.gtu.f32 %p18, %f315, 0f7F800000; - @%p18 bra BB0_12; - bra.uni BB0_10; - -BB0_12: - add.f32 %f319, %f43, 0f400CCCCD; - bra.uni BB0_13; - -BB0_10: - abs.f32 %f316, %f43; - setp.neu.f32 %p19, %f316, 0f7F800000; - @%p19 bra BB0_13; - - selp.f32 %f319, 0fFF800000, 0f7F800000, %p1; - -BB0_13: - mov.f32 %f306, 0fB5BFBE8E; - mov.f32 %f305, 0fBF317200; - mov.f32 %f304, 0f00000000; - mov.f32 %f303, 0f35BFBE8E; - mov.f32 %f302, 0f3F317200; - mov.f32 %f301, 0f3DAAAABD; - mov.f32 %f300, 0f3C4CAF63; - mov.f32 %f299, 0f3B18F0FE; - setp.eq.f32 %p20, %f43, 0f3F800000; - selp.f32 %f134, 0f3F800000, %f319, %p20; - cvt.sat.f32.f32 %f17, %f134; - abs.f32 %f18, %f44; - setp.lt.f32 %p21, %f18, 0f00800000; - mul.f32 %f135, %f18, 0f4B800000; - selp.f32 %f136, 0fC3170000, 0fC2FE0000, %p21; - selp.f32 %f137, %f135, %f18, %p21; - mov.b32 %r18, %f137; - and.b32 %r19, %r18, 8388607; - or.b32 %r20, %r19, 1065353216; - mov.b32 %f138, %r20; - shr.u32 %r21, %r18, 23; - cvt.rn.f32.u32 %f139, %r21; - add.f32 %f140, %f136, %f139; - setp.gt.f32 %p22, %f138, 0f3FB504F3; - mul.f32 %f141, %f138, 0f3F000000; - add.f32 %f142, %f140, 0f3F800000; - selp.f32 %f143, %f141, %f138, %p22; - selp.f32 %f144, %f142, %f140, %p22; - add.f32 %f145, %f143, 0fBF800000; - add.f32 %f133, %f143, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f132,%f133; - // inline asm - add.f32 %f146, %f145, %f145; - mul.f32 %f147, %f132, %f146; - mul.f32 %f148, %f147, %f147; - fma.rn.f32 %f151, %f299, %f148, %f300; - fma.rn.f32 %f153, %f151, %f148, %f301; - mul.rn.f32 %f154, %f153, %f148; - mul.rn.f32 %f155, %f154, %f147; - sub.f32 %f156, %f145, %f147; - neg.f32 %f157, %f147; - add.f32 %f158, %f156, %f156; - fma.rn.f32 %f159, %f157, %f145, %f158; - mul.rn.f32 %f160, %f132, %f159; - add.f32 %f161, %f155, %f147; - sub.f32 %f162, %f147, %f161; - add.f32 %f163, %f155, %f162; - add.f32 %f164, %f160, %f163; - add.f32 %f165, %f161, %f164; - sub.f32 %f166, %f161, %f165; - add.f32 %f167, %f164, %f166; - mul.rn.f32 %f169, %f144, %f302; - mul.rn.f32 %f171, %f144, %f303; - add.f32 %f172, %f169, %f165; - sub.f32 %f173, %f169, %f172; - add.f32 %f174, %f165, %f173; - add.f32 %f175, %f167, %f174; - add.f32 %f176, %f171, %f175; - add.f32 %f177, %f172, %f176; - sub.f32 %f178, %f172, %f177; - add.f32 %f179, %f176, %f178; - mul.rn.f32 %f181, %f101, %f177; - neg.f32 %f182, %f181; - fma.rn.f32 %f183, %f101, %f177, %f182; - fma.rn.f32 %f184, %f101, %f179, %f183; - fma.rn.f32 %f186, %f304, %f177, %f184; - add.rn.f32 %f187, %f181, %f186; - neg.f32 %f188, %f187; - add.rn.f32 %f189, %f181, %f188; - add.rn.f32 %f190, %f189, %f186; - mov.b32 %r22, %f187; - setp.eq.s32 %p23, %r22, 1118925336; - add.s32 %r23, %r22, -1; - mov.b32 %f191, %r23; - add.f32 %f192, %f190, 0f37000000; - selp.f32 %f193, %f191, %f187, %p23; - selp.f32 %f19, %f192, %f190, %p23; - mul.f32 %f194, %f193, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f195, %f194; - fma.rn.f32 %f197, %f195, %f305, %f193; - fma.rn.f32 %f199, %f195, %f306, %f197; - mul.f32 %f200, %f199, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f201, %f200; - add.f32 %f202, %f195, 0f00000000; - ex2.approx.f32 %f203, %f202; - mul.f32 %f204, %f201, %f203; - setp.lt.f32 %p24, %f193, 0fC2D20000; - selp.f32 %f205, 0f00000000, %f204, %p24; - setp.gt.f32 %p25, %f193, 0f42D20000; - selp.f32 %f320, 0f7F800000, %f205, %p25; - setp.eq.f32 %p26, %f320, 0f7F800000; - @%p26 bra BB0_15; - - fma.rn.f32 %f320, %f320, %f19, %f320; - -BB0_15: - setp.lt.f32 %p27, %f44, 0f00000000; - and.pred %p2, %p27, %p12; - mov.b32 %r24, %f320; - xor.b32 %r25, %r24, -2147483648; - mov.b32 %f206, %r25; - selp.f32 %f322, %f206, %f320, %p2; - setp.eq.f32 %p29, %f44, 0f00000000; - @%p29 bra BB0_18; - bra.uni BB0_16; - -BB0_18: - add.f32 %f209, %f44, %f44; - selp.f32 %f322, %f209, 0f00000000, %p12; - bra.uni BB0_19; - -BB0_16: - setp.geu.f32 %p30, %f44, 0f00000000; - @%p30 bra BB0_19; - - cvt.rzi.f32.f32 %f208, %f101; - setp.neu.f32 %p31, %f208, 0f400CCCCD; - selp.f32 %f322, 0f7FFFFFFF, %f322, %p31; - -BB0_19: - add.f32 %f210, %f18, 0f400CCCCD; - mov.b32 %r26, %f210; - setp.lt.s32 %p33, %r26, 2139095040; - @%p33 bra BB0_24; - - setp.gtu.f32 %p34, %f18, 0f7F800000; - @%p34 bra BB0_23; - bra.uni BB0_21; - -BB0_23: - add.f32 %f322, %f44, 0f400CCCCD; - bra.uni BB0_24; - -BB0_21: - setp.neu.f32 %p35, %f18, 0f7F800000; - @%p35 bra BB0_24; - - selp.f32 %f322, 0fFF800000, 0f7F800000, %p2; - -BB0_24: - mov.f32 %f314, 0fB5BFBE8E; - mov.f32 %f313, 0fBF317200; - mov.f32 %f312, 0f00000000; - mov.f32 %f311, 0f35BFBE8E; - mov.f32 %f310, 0f3F317200; - mov.f32 %f309, 0f3DAAAABD; - mov.f32 %f308, 0f3C4CAF63; - mov.f32 %f307, 0f3B18F0FE; - setp.eq.f32 %p36, %f44, 0f3F800000; - selp.f32 %f213, 0f3F800000, %f322, %p36; - cvt.sat.f32.f32 %f30, %f213; - abs.f32 %f31, %f45; - setp.lt.f32 %p37, %f31, 0f00800000; - mul.f32 %f214, %f31, 0f4B800000; - selp.f32 %f215, 0fC3170000, 0fC2FE0000, %p37; - selp.f32 %f216, %f214, %f31, %p37; - mov.b32 %r27, %f216; - and.b32 %r28, %r27, 8388607; - or.b32 %r29, %r28, 1065353216; - mov.b32 %f217, %r29; - shr.u32 %r30, %r27, 23; - cvt.rn.f32.u32 %f218, %r30; - add.f32 %f219, %f215, %f218; - setp.gt.f32 %p38, %f217, 0f3FB504F3; - mul.f32 %f220, %f217, 0f3F000000; - add.f32 %f221, %f219, 0f3F800000; - selp.f32 %f222, %f220, %f217, %p38; - selp.f32 %f223, %f221, %f219, %p38; - add.f32 %f224, %f222, 0fBF800000; - add.f32 %f212, %f222, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f211,%f212; - // inline asm - add.f32 %f225, %f224, %f224; - mul.f32 %f226, %f211, %f225; - mul.f32 %f227, %f226, %f226; - fma.rn.f32 %f230, %f307, %f227, %f308; - fma.rn.f32 %f232, %f230, %f227, %f309; - mul.rn.f32 %f233, %f232, %f227; - mul.rn.f32 %f234, %f233, %f226; - sub.f32 %f235, %f224, %f226; - neg.f32 %f236, %f226; - add.f32 %f237, %f235, %f235; - fma.rn.f32 %f238, %f236, %f224, %f237; - mul.rn.f32 %f239, %f211, %f238; - add.f32 %f240, %f234, %f226; - sub.f32 %f241, %f226, %f240; - add.f32 %f242, %f234, %f241; - add.f32 %f243, %f239, %f242; - add.f32 %f244, %f240, %f243; - sub.f32 %f245, %f240, %f244; - add.f32 %f246, %f243, %f245; - mul.rn.f32 %f248, %f223, %f310; - mul.rn.f32 %f250, %f223, %f311; - add.f32 %f251, %f248, %f244; - sub.f32 %f252, %f248, %f251; - add.f32 %f253, %f244, %f252; - add.f32 %f254, %f246, %f253; - add.f32 %f255, %f250, %f254; - add.f32 %f256, %f251, %f255; - sub.f32 %f257, %f251, %f256; - add.f32 %f258, %f255, %f257; - mul.rn.f32 %f260, %f101, %f256; - neg.f32 %f261, %f260; - fma.rn.f32 %f262, %f101, %f256, %f261; - fma.rn.f32 %f263, %f101, %f258, %f262; - fma.rn.f32 %f265, %f312, %f256, %f263; - add.rn.f32 %f266, %f260, %f265; - neg.f32 %f267, %f266; - add.rn.f32 %f268, %f260, %f267; - add.rn.f32 %f269, %f268, %f265; - mov.b32 %r31, %f266; - setp.eq.s32 %p39, %r31, 1118925336; - add.s32 %r32, %r31, -1; - mov.b32 %f270, %r32; - add.f32 %f271, %f269, 0f37000000; - selp.f32 %f272, %f270, %f266, %p39; - selp.f32 %f32, %f271, %f269, %p39; - mul.f32 %f273, %f272, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f274, %f273; - fma.rn.f32 %f276, %f274, %f313, %f272; - fma.rn.f32 %f278, %f274, %f314, %f276; - mul.f32 %f279, %f278, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f280, %f279; - add.f32 %f281, %f274, 0f00000000; - ex2.approx.f32 %f282, %f281; - mul.f32 %f283, %f280, %f282; - setp.lt.f32 %p40, %f272, 0fC2D20000; - selp.f32 %f284, 0f00000000, %f283, %p40; - setp.gt.f32 %p41, %f272, 0f42D20000; - selp.f32 %f323, 0f7F800000, %f284, %p41; - setp.eq.f32 %p42, %f323, 0f7F800000; - @%p42 bra BB0_26; - - fma.rn.f32 %f323, %f323, %f32, %f323; - -BB0_26: - setp.lt.f32 %p43, %f45, 0f00000000; - and.pred %p3, %p43, %p12; - mov.b32 %r33, %f323; - xor.b32 %r34, %r33, -2147483648; - mov.b32 %f285, %r34; - selp.f32 %f325, %f285, %f323, %p3; - setp.eq.f32 %p45, %f45, 0f00000000; - @%p45 bra BB0_29; - bra.uni BB0_27; - -BB0_29: - add.f32 %f288, %f45, %f45; - selp.f32 %f325, %f288, 0f00000000, %p12; - bra.uni BB0_30; - -BB0_27: - setp.geu.f32 %p46, %f45, 0f00000000; - @%p46 bra BB0_30; - - cvt.rzi.f32.f32 %f287, %f101; - setp.neu.f32 %p47, %f287, 0f400CCCCD; - selp.f32 %f325, 0f7FFFFFFF, %f325, %p47; - -BB0_30: - add.f32 %f289, %f31, 0f400CCCCD; - mov.b32 %r35, %f289; - setp.lt.s32 %p49, %r35, 2139095040; - @%p49 bra BB0_35; - - setp.gtu.f32 %p50, %f31, 0f7F800000; - @%p50 bra BB0_34; - bra.uni BB0_32; - -BB0_34: - add.f32 %f325, %f45, 0f400CCCCD; - bra.uni BB0_35; - -BB0_32: - setp.neu.f32 %p51, %f31, 0f7F800000; - @%p51 bra BB0_35; - - selp.f32 %f325, 0fFF800000, 0f7F800000, %p3; - -BB0_35: - setp.eq.f32 %p52, %f45, 0f3F800000; - selp.f32 %f290, 0f3F800000, %f325, %p52; - cvt.sat.f32.f32 %f291, %f290; - cvt.sat.f32.f32 %f292, %f17; - mul.f32 %f293, %f292, 0f437F0000; - cvt.rzi.u32.f32 %r36, %f293; - cvt.sat.f32.f32 %f294, %f30; - mul.f32 %f295, %f294, 0f437F0000; - cvt.rzi.u32.f32 %r37, %f295; - cvt.sat.f32.f32 %f296, %f291; - mul.f32 %f297, %f296, 0f437F0000; - cvt.rzi.u32.f32 %r38, %f297; - ld.const.u64 %rd10, [cs+16]; - cvta.to.global.u64 %rd11, %rd10; - shl.b64 %rd12, %rd1, 2; - add.s64 %rd13, %rd11, %rd12; - cvt.u16.u32 %rs5, %r38; - cvt.u16.u32 %rs6, %r37; - cvt.u16.u32 %rs7, %r36; - mov.u16 %rs8, 255; - st.global.v4.u8 [%rd13], {%rs7, %rs6, %rs5, %rs8}; - -BB0_36: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/denoiseFinishSH72.ptx.meta b/Assets/Editor/x64/Bakery/denoiseFinishSH72.ptx.meta deleted file mode 100644 index 4e9520e0..00000000 --- a/Assets/Editor/x64/Bakery/denoiseFinishSH72.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 941f8431b37da2447b84b09660fed6c7 -timeCreated: 1605379707 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/denoiseFinishSH_OIDN.ptx b/Assets/Editor/x64/Bakery/denoiseFinishSH_OIDN.ptx deleted file mode 100644 index b93a4d0f..00000000 --- a/Assets/Editor/x64/Bakery/denoiseFinishSH_OIDN.ptx +++ /dev/null @@ -1,167 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 1 .b8 output_buffer[1]; -.global .align 1 .b8 image2[1]; -.global .align 1 .b8 image3[1]; -.global .align 4 .u32 mode; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4modeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename4modeE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4modeE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic4modeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4modeE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<2>; - .reg .b16 %rs<12>; - .reg .f32 %f<17>; - .reg .b32 %r<37>; - .reg .b64 %rd<43>; - - - ld.global.v2.u32 {%r3, %r4}, [pixelID]; - cvt.u64.u32 %rd5, %r3; - cvt.u64.u32 %rd6, %r4; - mov.u64 %rd9, output_buffer; - cvta.global.u64 %rd4, %rd9; - mov.u32 %r1, 2; - mov.u32 %r2, 12; - mov.u64 %rd8, 0; - // inline asm - call (%rd3), _rt_buffer_get_64, (%rd4, %r1, %r2, %rd5, %rd6, %rd8, %rd8); - // inline asm - ld.f32 %f1, [%rd3]; - ld.f32 %f2, [%rd3+4]; - ld.f32 %f3, [%rd3+8]; - ld.global.u32 %r7, [mode]; - setp.gt.s32 %p1, %r7, 0; - ld.global.v2.u32 {%r8, %r9}, [pixelID]; - cvt.u64.u32 %rd1, %r8; - cvt.u64.u32 %rd2, %r9; - @%p1 bra BB0_2; - bra.uni BB0_1; - -BB0_2: - mov.u64 %rd41, image2; - cvta.global.u64 %rd18, %rd41; - mov.u32 %r19, 8; - // inline asm - call (%rd17), _rt_buffer_get_64, (%rd18, %r1, %r19, %rd1, %rd2, %rd8, %rd8); - // inline asm - ld.global.v2.u32 {%r22, %r23}, [pixelID]; - cvt.u64.u32 %rd25, %r22; - cvt.u64.u32 %rd26, %r23; - // inline asm - call (%rd23), _rt_buffer_get_64, (%rd18, %r1, %r19, %rd25, %rd26, %rd8, %rd8); - // inline asm - ld.global.v2.u32 {%r26, %r27}, [pixelID]; - cvt.u64.u32 %rd31, %r26; - cvt.u64.u32 %rd32, %r27; - // inline asm - call (%rd29), _rt_buffer_get_64, (%rd18, %r1, %r19, %rd31, %rd32, %rd8, %rd8); - // inline asm - ld.global.v2.u32 {%r30, %r31}, [pixelID]; - cvt.u64.u32 %rd37, %r30; - cvt.u64.u32 %rd38, %r31; - mov.u64 %rd42, image3; - cvta.global.u64 %rd36, %rd42; - mov.u32 %r21, 4; - // inline asm - call (%rd35), _rt_buffer_get_64, (%rd36, %r1, %r21, %rd37, %rd38, %rd8, %rd8); - // inline asm - cvt.sat.f32.f32 %f11, %f1; - mul.f32 %f12, %f11, 0f437F0000; - cvt.rzi.u32.f32 %r34, %f12; - cvt.sat.f32.f32 %f13, %f2; - mul.f32 %f14, %f13, 0f437F0000; - cvt.rzi.u32.f32 %r35, %f14; - cvt.sat.f32.f32 %f15, %f3; - mul.f32 %f16, %f15, 0f437F0000; - cvt.rzi.u32.f32 %r36, %f16; - cvt.u16.u32 %rs8, %r36; - cvt.u16.u32 %rs9, %r35; - cvt.u16.u32 %rs10, %r34; - mov.u16 %rs11, 255; - st.v4.u8 [%rd35], {%rs10, %rs9, %rs8, %rs11}; - bra.uni BB0_3; - -BB0_1: - mov.u64 %rd16, image2; - cvta.global.u64 %rd11, %rd16; - mov.u32 %r13, 8; - // inline asm - call (%rd10), _rt_buffer_get_64, (%rd11, %r1, %r13, %rd1, %rd2, %rd8, %rd8); - // inline asm - mov.f32 %f7, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs4, %f7;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs3, %f3;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs2, %f2;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs1, %f1;} - - // inline asm - st.v4.u16 [%rd10], {%rs1, %rs2, %rs3, %rs4}; - -BB0_3: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/denoiseFinishSH_OIDN.ptx.meta b/Assets/Editor/x64/Bakery/denoiseFinishSH_OIDN.ptx.meta deleted file mode 100644 index 018af1dc..00000000 --- a/Assets/Editor/x64/Bakery/denoiseFinishSH_OIDN.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 0d06c9e9bf3986941abe247af43f8ae1 -timeCreated: 1599897795 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/denoisePrepare.ptx b/Assets/Editor/x64/Bakery/denoisePrepare.ptx deleted file mode 100644 index 9fb2836a..00000000 --- a/Assets/Editor/x64/Bakery/denoisePrepare.ptx +++ /dev/null @@ -1,586 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 input_buffer[1]; -.global .align 4 .u32 mode; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4modeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename4modeE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4modeE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic4modeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4modeE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<54>; - .reg .b16 %rs<4>; - .reg .f32 %f<335>; - .reg .b32 %r<55>; - .reg .b64 %rd<29>; - - - ld.global.v2.u32 {%r7, %r8}, [pixelID]; - cvt.u64.u32 %rd4, %r7; - cvt.u64.u32 %rd5, %r8; - mov.u64 %rd20, image; - cvta.global.u64 %rd3, %rd20; - mov.u32 %r5, 2; - mov.u32 %r6, 8; - mov.u64 %rd19, 0; - // inline asm - call (%rd2), _rt_buffer_get_64, (%rd3, %r5, %r6, %rd4, %rd5, %rd19, %rd19); - // inline asm - ld.u16 %rs1, [%rd2]; - // inline asm - { cvt.f32.f16 %f44, %rs1;} - - // inline asm - ld.global.v2.u32 {%r11, %r12}, [pixelID]; - cvt.u64.u32 %rd10, %r11; - cvt.u64.u32 %rd11, %r12; - // inline asm - call (%rd8), _rt_buffer_get_64, (%rd3, %r5, %r6, %rd10, %rd11, %rd19, %rd19); - // inline asm - ld.u16 %rs2, [%rd8+2]; - // inline asm - { cvt.f32.f16 %f45, %rs2;} - - // inline asm - ld.global.v2.u32 {%r15, %r16}, [pixelID]; - cvt.u64.u32 %rd16, %r15; - cvt.u64.u32 %rd17, %r16; - // inline asm - call (%rd14), _rt_buffer_get_64, (%rd3, %r5, %r6, %rd16, %rd17, %rd19, %rd19); - // inline asm - ld.u16 %rs3, [%rd14+4]; - // inline asm - { cvt.f32.f16 %f46, %rs3;} - - // inline asm - max.f32 %f49, %f44, %f45; - max.f32 %f50, %f49, %f46; - add.f32 %f51, %f50, 0f3F800000; - rcp.rn.f32 %f52, %f51; - mul.f32 %f53, %f44, %f52; - mul.f32 %f1, %f45, %f52; - mul.f32 %f54, %f46, %f52; - ld.global.u32 %r19, [mode]; - setp.eq.s32 %p4, %r19, 1; - selp.f32 %f2, %f54, %f53, %p4; - selp.f32 %f3, %f53, %f54, %p4; - abs.f32 %f5, %f2; - setp.lt.f32 %p5, %f5, 0f00800000; - mul.f32 %f58, %f5, 0f4B800000; - selp.f32 %f59, 0fC3170000, 0fC2FE0000, %p5; - selp.f32 %f60, %f58, %f5, %p5; - mov.b32 %r20, %f60; - and.b32 %r21, %r20, 8388607; - or.b32 %r22, %r21, 1065353216; - mov.b32 %f61, %r22; - shr.u32 %r23, %r20, 23; - cvt.rn.f32.u32 %f62, %r23; - add.f32 %f63, %f59, %f62; - setp.gt.f32 %p6, %f61, 0f3FB504F3; - mul.f32 %f64, %f61, 0f3F000000; - add.f32 %f65, %f63, 0f3F800000; - selp.f32 %f66, %f64, %f61, %p6; - selp.f32 %f67, %f65, %f63, %p6; - add.f32 %f68, %f66, 0fBF800000; - add.f32 %f48, %f66, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f47,%f48; - // inline asm - add.f32 %f69, %f68, %f68; - mul.f32 %f70, %f47, %f69; - mul.f32 %f71, %f70, %f70; - mov.f32 %f72, 0f3C4CAF63; - mov.f32 %f73, 0f3B18F0FE; - fma.rn.f32 %f74, %f73, %f71, %f72; - mov.f32 %f75, 0f3DAAAABD; - fma.rn.f32 %f76, %f74, %f71, %f75; - mul.rn.f32 %f77, %f76, %f71; - mul.rn.f32 %f78, %f77, %f70; - sub.f32 %f79, %f68, %f70; - neg.f32 %f80, %f70; - add.f32 %f81, %f79, %f79; - fma.rn.f32 %f82, %f80, %f68, %f81; - mul.rn.f32 %f83, %f47, %f82; - add.f32 %f84, %f78, %f70; - sub.f32 %f85, %f70, %f84; - add.f32 %f86, %f78, %f85; - add.f32 %f87, %f83, %f86; - add.f32 %f88, %f84, %f87; - sub.f32 %f89, %f84, %f88; - add.f32 %f90, %f87, %f89; - mov.f32 %f91, 0f3F317200; - mul.rn.f32 %f92, %f67, %f91; - mov.f32 %f93, 0f35BFBE8E; - mul.rn.f32 %f94, %f67, %f93; - add.f32 %f95, %f92, %f88; - sub.f32 %f96, %f92, %f95; - add.f32 %f97, %f88, %f96; - add.f32 %f98, %f90, %f97; - add.f32 %f99, %f94, %f98; - add.f32 %f100, %f95, %f99; - sub.f32 %f101, %f95, %f100; - add.f32 %f102, %f99, %f101; - mov.f32 %f103, 0f3EE8BA2E; - mul.rn.f32 %f104, %f103, %f100; - neg.f32 %f105, %f104; - fma.rn.f32 %f106, %f103, %f100, %f105; - fma.rn.f32 %f107, %f103, %f102, %f106; - mov.f32 %f108, 0f00000000; - fma.rn.f32 %f109, %f108, %f100, %f107; - add.rn.f32 %f110, %f104, %f109; - neg.f32 %f111, %f110; - add.rn.f32 %f112, %f104, %f111; - add.rn.f32 %f113, %f112, %f109; - mov.b32 %r24, %f110; - setp.eq.s32 %p7, %r24, 1118925336; - add.s32 %r25, %r24, -1; - mov.b32 %f114, %r25; - add.f32 %f115, %f113, 0f37000000; - selp.f32 %f116, %f114, %f110, %p7; - selp.f32 %f6, %f115, %f113, %p7; - mul.f32 %f117, %f116, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f118, %f117; - mov.f32 %f119, 0fBF317200; - fma.rn.f32 %f120, %f118, %f119, %f116; - mov.f32 %f121, 0fB5BFBE8E; - fma.rn.f32 %f122, %f118, %f121, %f120; - mul.f32 %f123, %f122, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f124, %f123; - add.f32 %f125, %f118, 0f00000000; - ex2.approx.f32 %f126, %f125; - mul.f32 %f127, %f124, %f126; - setp.lt.f32 %p8, %f116, 0fC2D20000; - selp.f32 %f128, 0f00000000, %f127, %p8; - setp.gt.f32 %p9, %f116, 0f42D20000; - selp.f32 %f326, 0f7F800000, %f128, %p9; - setp.eq.f32 %p10, %f326, 0f7F800000; - @%p10 bra BB0_2; - - fma.rn.f32 %f326, %f326, %f6, %f326; - -BB0_2: - mov.f32 %f325, 0f3E68BA2E; - cvt.rzi.f32.f32 %f324, %f325; - fma.rn.f32 %f323, %f324, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f322, %f323; - setp.lt.f32 %p11, %f2, 0f00000000; - setp.eq.f32 %p12, %f322, 0f3F800000; - and.pred %p1, %p11, %p12; - mov.b32 %r26, %f326; - xor.b32 %r27, %r26, -2147483648; - mov.b32 %f129, %r27; - selp.f32 %f328, %f129, %f326, %p1; - setp.eq.f32 %p13, %f2, 0f00000000; - @%p13 bra BB0_5; - bra.uni BB0_3; - -BB0_5: - add.f32 %f132, %f2, %f2; - selp.f32 %f328, %f132, 0f00000000, %p12; - bra.uni BB0_6; - -BB0_3: - setp.geu.f32 %p14, %f2, 0f00000000; - @%p14 bra BB0_6; - - mov.f32 %f321, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f131, %f321; - setp.neu.f32 %p15, %f131, 0f3EE8BA2E; - selp.f32 %f328, 0f7FFFFFFF, %f328, %p15; - -BB0_6: - abs.f32 %f298, %f2; - add.f32 %f133, %f298, 0f3EE8BA2E; - mov.b32 %r28, %f133; - setp.lt.s32 %p17, %r28, 2139095040; - @%p17 bra BB0_11; - - abs.f32 %f319, %f2; - setp.gtu.f32 %p18, %f319, 0f7F800000; - @%p18 bra BB0_10; - bra.uni BB0_8; - -BB0_10: - add.f32 %f328, %f2, 0f3EE8BA2E; - bra.uni BB0_11; - -BB0_8: - abs.f32 %f320, %f2; - setp.neu.f32 %p19, %f320, 0f7F800000; - @%p19 bra BB0_11; - - selp.f32 %f328, 0fFF800000, 0f7F800000, %p1; - -BB0_11: - mov.f32 %f307, 0fB5BFBE8E; - mov.f32 %f306, 0fBF317200; - mov.f32 %f305, 0f00000000; - mov.f32 %f304, 0f35BFBE8E; - mov.f32 %f303, 0f3F317200; - mov.f32 %f302, 0f3DAAAABD; - mov.f32 %f301, 0f3C4CAF63; - mov.f32 %f300, 0f3B18F0FE; - mov.f32 %f299, 0f3EE8BA2E; - setp.eq.f32 %p20, %f2, 0f3F800000; - selp.f32 %f136, 0f3F800000, %f328, %p20; - cvt.sat.f32.f32 %f17, %f136; - abs.f32 %f18, %f1; - setp.lt.f32 %p21, %f18, 0f00800000; - mul.f32 %f137, %f18, 0f4B800000; - selp.f32 %f138, 0fC3170000, 0fC2FE0000, %p21; - selp.f32 %f139, %f137, %f18, %p21; - mov.b32 %r29, %f139; - and.b32 %r30, %r29, 8388607; - or.b32 %r31, %r30, 1065353216; - mov.b32 %f140, %r31; - shr.u32 %r32, %r29, 23; - cvt.rn.f32.u32 %f141, %r32; - add.f32 %f142, %f138, %f141; - setp.gt.f32 %p22, %f140, 0f3FB504F3; - mul.f32 %f143, %f140, 0f3F000000; - add.f32 %f144, %f142, 0f3F800000; - selp.f32 %f145, %f143, %f140, %p22; - selp.f32 %f146, %f144, %f142, %p22; - add.f32 %f147, %f145, 0fBF800000; - add.f32 %f135, %f145, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f134,%f135; - // inline asm - add.f32 %f148, %f147, %f147; - mul.f32 %f149, %f134, %f148; - mul.f32 %f150, %f149, %f149; - fma.rn.f32 %f153, %f300, %f150, %f301; - fma.rn.f32 %f155, %f153, %f150, %f302; - mul.rn.f32 %f156, %f155, %f150; - mul.rn.f32 %f157, %f156, %f149; - sub.f32 %f158, %f147, %f149; - neg.f32 %f159, %f149; - add.f32 %f160, %f158, %f158; - fma.rn.f32 %f161, %f159, %f147, %f160; - mul.rn.f32 %f162, %f134, %f161; - add.f32 %f163, %f157, %f149; - sub.f32 %f164, %f149, %f163; - add.f32 %f165, %f157, %f164; - add.f32 %f166, %f162, %f165; - add.f32 %f167, %f163, %f166; - sub.f32 %f168, %f163, %f167; - add.f32 %f169, %f166, %f168; - mul.rn.f32 %f171, %f146, %f303; - mul.rn.f32 %f173, %f146, %f304; - add.f32 %f174, %f171, %f167; - sub.f32 %f175, %f171, %f174; - add.f32 %f176, %f167, %f175; - add.f32 %f177, %f169, %f176; - add.f32 %f178, %f173, %f177; - add.f32 %f179, %f174, %f178; - sub.f32 %f180, %f174, %f179; - add.f32 %f181, %f178, %f180; - mul.rn.f32 %f183, %f299, %f179; - neg.f32 %f184, %f183; - fma.rn.f32 %f185, %f299, %f179, %f184; - fma.rn.f32 %f186, %f299, %f181, %f185; - fma.rn.f32 %f188, %f305, %f179, %f186; - add.rn.f32 %f189, %f183, %f188; - neg.f32 %f190, %f189; - add.rn.f32 %f191, %f183, %f190; - add.rn.f32 %f192, %f191, %f188; - mov.b32 %r33, %f189; - setp.eq.s32 %p23, %r33, 1118925336; - add.s32 %r34, %r33, -1; - mov.b32 %f193, %r34; - add.f32 %f194, %f192, 0f37000000; - selp.f32 %f195, %f193, %f189, %p23; - selp.f32 %f19, %f194, %f192, %p23; - mul.f32 %f196, %f195, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f197, %f196; - fma.rn.f32 %f199, %f197, %f306, %f195; - fma.rn.f32 %f201, %f197, %f307, %f199; - mul.f32 %f202, %f201, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f203, %f202; - add.f32 %f204, %f197, 0f00000000; - ex2.approx.f32 %f205, %f204; - mul.f32 %f206, %f203, %f205; - setp.lt.f32 %p24, %f195, 0fC2D20000; - selp.f32 %f207, 0f00000000, %f206, %p24; - setp.gt.f32 %p25, %f195, 0f42D20000; - selp.f32 %f329, 0f7F800000, %f207, %p25; - setp.eq.f32 %p26, %f329, 0f7F800000; - @%p26 bra BB0_13; - - fma.rn.f32 %f329, %f329, %f19, %f329; - -BB0_13: - setp.lt.f32 %p27, %f1, 0f00000000; - and.pred %p2, %p27, %p12; - mov.b32 %r35, %f329; - xor.b32 %r36, %r35, -2147483648; - mov.b32 %f208, %r36; - selp.f32 %f331, %f208, %f329, %p2; - setp.eq.f32 %p29, %f1, 0f00000000; - @%p29 bra BB0_16; - bra.uni BB0_14; - -BB0_16: - add.f32 %f211, %f1, %f1; - selp.f32 %f331, %f211, 0f00000000, %p12; - bra.uni BB0_17; - -BB0_14: - setp.geu.f32 %p30, %f1, 0f00000000; - @%p30 bra BB0_17; - - mov.f32 %f318, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f210, %f318; - setp.neu.f32 %p31, %f210, 0f3EE8BA2E; - selp.f32 %f331, 0f7FFFFFFF, %f331, %p31; - -BB0_17: - add.f32 %f212, %f18, 0f3EE8BA2E; - mov.b32 %r37, %f212; - setp.lt.s32 %p33, %r37, 2139095040; - @%p33 bra BB0_22; - - setp.gtu.f32 %p34, %f18, 0f7F800000; - @%p34 bra BB0_21; - bra.uni BB0_19; - -BB0_21: - add.f32 %f331, %f1, 0f3EE8BA2E; - bra.uni BB0_22; - -BB0_19: - setp.neu.f32 %p35, %f18, 0f7F800000; - @%p35 bra BB0_22; - - selp.f32 %f331, 0fFF800000, 0f7F800000, %p2; - -BB0_22: - mov.f32 %f316, 0fB5BFBE8E; - mov.f32 %f315, 0fBF317200; - mov.f32 %f314, 0f00000000; - mov.f32 %f313, 0f35BFBE8E; - mov.f32 %f312, 0f3F317200; - mov.f32 %f311, 0f3DAAAABD; - mov.f32 %f310, 0f3C4CAF63; - mov.f32 %f309, 0f3B18F0FE; - mov.f32 %f308, 0f3EE8BA2E; - setp.eq.f32 %p36, %f1, 0f3F800000; - selp.f32 %f215, 0f3F800000, %f331, %p36; - cvt.sat.f32.f32 %f30, %f215; - abs.f32 %f31, %f3; - setp.lt.f32 %p37, %f31, 0f00800000; - mul.f32 %f216, %f31, 0f4B800000; - selp.f32 %f217, 0fC3170000, 0fC2FE0000, %p37; - selp.f32 %f218, %f216, %f31, %p37; - mov.b32 %r38, %f218; - and.b32 %r39, %r38, 8388607; - or.b32 %r40, %r39, 1065353216; - mov.b32 %f219, %r40; - shr.u32 %r41, %r38, 23; - cvt.rn.f32.u32 %f220, %r41; - add.f32 %f221, %f217, %f220; - setp.gt.f32 %p38, %f219, 0f3FB504F3; - mul.f32 %f222, %f219, 0f3F000000; - add.f32 %f223, %f221, 0f3F800000; - selp.f32 %f224, %f222, %f219, %p38; - selp.f32 %f225, %f223, %f221, %p38; - add.f32 %f226, %f224, 0fBF800000; - add.f32 %f214, %f224, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f213,%f214; - // inline asm - add.f32 %f227, %f226, %f226; - mul.f32 %f228, %f213, %f227; - mul.f32 %f229, %f228, %f228; - fma.rn.f32 %f232, %f309, %f229, %f310; - fma.rn.f32 %f234, %f232, %f229, %f311; - mul.rn.f32 %f235, %f234, %f229; - mul.rn.f32 %f236, %f235, %f228; - sub.f32 %f237, %f226, %f228; - neg.f32 %f238, %f228; - add.f32 %f239, %f237, %f237; - fma.rn.f32 %f240, %f238, %f226, %f239; - mul.rn.f32 %f241, %f213, %f240; - add.f32 %f242, %f236, %f228; - sub.f32 %f243, %f228, %f242; - add.f32 %f244, %f236, %f243; - add.f32 %f245, %f241, %f244; - add.f32 %f246, %f242, %f245; - sub.f32 %f247, %f242, %f246; - add.f32 %f248, %f245, %f247; - mul.rn.f32 %f250, %f225, %f312; - mul.rn.f32 %f252, %f225, %f313; - add.f32 %f253, %f250, %f246; - sub.f32 %f254, %f250, %f253; - add.f32 %f255, %f246, %f254; - add.f32 %f256, %f248, %f255; - add.f32 %f257, %f252, %f256; - add.f32 %f258, %f253, %f257; - sub.f32 %f259, %f253, %f258; - add.f32 %f260, %f257, %f259; - mul.rn.f32 %f262, %f308, %f258; - neg.f32 %f263, %f262; - fma.rn.f32 %f264, %f308, %f258, %f263; - fma.rn.f32 %f265, %f308, %f260, %f264; - fma.rn.f32 %f267, %f314, %f258, %f265; - add.rn.f32 %f268, %f262, %f267; - neg.f32 %f269, %f268; - add.rn.f32 %f270, %f262, %f269; - add.rn.f32 %f271, %f270, %f267; - mov.b32 %r42, %f268; - setp.eq.s32 %p39, %r42, 1118925336; - add.s32 %r43, %r42, -1; - mov.b32 %f272, %r43; - add.f32 %f273, %f271, 0f37000000; - selp.f32 %f274, %f272, %f268, %p39; - selp.f32 %f32, %f273, %f271, %p39; - mul.f32 %f275, %f274, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f276, %f275; - fma.rn.f32 %f278, %f276, %f315, %f274; - fma.rn.f32 %f280, %f276, %f316, %f278; - mul.f32 %f281, %f280, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f282, %f281; - add.f32 %f283, %f276, 0f00000000; - ex2.approx.f32 %f284, %f283; - mul.f32 %f285, %f282, %f284; - setp.lt.f32 %p40, %f274, 0fC2D20000; - selp.f32 %f286, 0f00000000, %f285, %p40; - setp.gt.f32 %p41, %f274, 0f42D20000; - selp.f32 %f332, 0f7F800000, %f286, %p41; - setp.eq.f32 %p42, %f332, 0f7F800000; - @%p42 bra BB0_24; - - fma.rn.f32 %f332, %f332, %f32, %f332; - -BB0_24: - setp.lt.f32 %p43, %f3, 0f00000000; - and.pred %p3, %p43, %p12; - mov.b32 %r44, %f332; - xor.b32 %r45, %r44, -2147483648; - mov.b32 %f287, %r45; - selp.f32 %f334, %f287, %f332, %p3; - setp.eq.f32 %p45, %f3, 0f00000000; - @%p45 bra BB0_27; - bra.uni BB0_25; - -BB0_27: - add.f32 %f290, %f3, %f3; - selp.f32 %f334, %f290, 0f00000000, %p12; - bra.uni BB0_28; - -BB0_25: - setp.geu.f32 %p46, %f3, 0f00000000; - @%p46 bra BB0_28; - - mov.f32 %f317, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f289, %f317; - setp.neu.f32 %p47, %f289, 0f3EE8BA2E; - selp.f32 %f334, 0f7FFFFFFF, %f334, %p47; - -BB0_28: - add.f32 %f291, %f31, 0f3EE8BA2E; - mov.b32 %r46, %f291; - setp.lt.s32 %p49, %r46, 2139095040; - @%p49 bra BB0_33; - - setp.gtu.f32 %p50, %f31, 0f7F800000; - @%p50 bra BB0_32; - bra.uni BB0_30; - -BB0_32: - add.f32 %f334, %f3, 0f3EE8BA2E; - bra.uni BB0_33; - -BB0_30: - setp.neu.f32 %p51, %f31, 0f7F800000; - @%p51 bra BB0_33; - - selp.f32 %f334, 0fFF800000, 0f7F800000, %p3; - -BB0_33: - mov.u64 %rd28, 0; - mov.u32 %r54, 2; - setp.eq.f32 %p52, %f3, 0f3F800000; - selp.f32 %f292, 0f3F800000, %f334, %p52; - cvt.sat.f32.f32 %f43, %f292; - ld.global.v2.u32 {%r49, %r50}, [pixelID]; - cvt.u64.u32 %rd23, %r49; - cvt.u64.u32 %rd24, %r50; - mov.u64 %rd27, input_buffer; - cvta.global.u64 %rd22, %rd27; - mov.u32 %r48, 16; - // inline asm - call (%rd21), _rt_buffer_get_64, (%rd22, %r54, %r48, %rd23, %rd24, %rd28, %rd28); - // inline asm - ld.global.u32 %r53, [mode]; - setp.eq.s32 %p53, %r53, 0; - @%p53 bra BB0_35; - - mov.f32 %f293, 0f3F800000; - sub.f32 %f294, %f293, %f43; - sub.f32 %f295, %f293, %f30; - sub.f32 %f296, %f293, %f17; - st.v4.f32 [%rd21], {%f296, %f295, %f294, %f293}; - bra.uni BB0_36; - -BB0_35: - mov.f32 %f297, 0f3F800000; - st.v4.f32 [%rd21], {%f17, %f30, %f43, %f297}; - -BB0_36: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/denoisePrepare.ptx.meta b/Assets/Editor/x64/Bakery/denoisePrepare.ptx.meta deleted file mode 100644 index efea276a..00000000 --- a/Assets/Editor/x64/Bakery/denoisePrepare.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 3c975724414595b499496e69340c5672 -timeCreated: 1526332011 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/denoisePrepare72.ptx b/Assets/Editor/x64/Bakery/denoisePrepare72.ptx deleted file mode 100644 index 32cd5853..00000000 --- a/Assets/Editor/x64/Bakery/denoisePrepare72.ptx +++ /dev/null @@ -1,516 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl __raygen__oxMain -.const .align 8 .b8 cs[32]; - -.visible .entry __raygen__oxMain( - -) -{ - .reg .pred %p<54>; - .reg .b16 %rs<8>; - .reg .f32 %f<337>; - .reg .b32 %r<36>; - .reg .b64 %rd<10>; - - - // inline asm - call (%r2), _optix_get_launch_index_x, (); - // inline asm - // inline asm - call (%r3), _optix_get_launch_index_y, (); - // inline asm - ld.const.u64 %rd2, [cs]; - cvta.to.global.u64 %rd3, %rd2; - ld.const.v2.u32 {%r5, %r6}, [cs+24]; - mad.lo.s32 %r8, %r5, %r3, %r2; - cvt.u64.u32 %rd1, %r8; - mul.wide.u32 %rd4, %r8, 8; - add.s64 %rd5, %rd3, %rd4; - ld.global.v4.u16 {%rs4, %rs5, %rs6, %rs7}, [%rd5]; - // inline asm - { cvt.f32.f16 %f43, %rs4;} - - // inline asm - // inline asm - { cvt.f32.f16 %f44, %rs5;} - - // inline asm - // inline asm - { cvt.f32.f16 %f45, %rs6;} - - // inline asm - max.f32 %f48, %f43, %f44; - max.f32 %f49, %f48, %f45; - add.f32 %f50, %f49, 0f3F800000; - rcp.rn.f32 %f51, %f50; - mul.f32 %f52, %f43, %f51; - mul.f32 %f1, %f44, %f51; - mul.f32 %f53, %f45, %f51; - setp.eq.s32 %p4, %r6, 1; - selp.f32 %f2, %f52, %f53, %p4; - selp.f32 %f3, %f53, %f52, %p4; - abs.f32 %f5, %f3; - setp.lt.f32 %p5, %f5, 0f00800000; - mul.f32 %f57, %f5, 0f4B800000; - selp.f32 %f58, 0fC3170000, 0fC2FE0000, %p5; - selp.f32 %f59, %f57, %f5, %p5; - mov.b32 %r9, %f59; - and.b32 %r10, %r9, 8388607; - or.b32 %r11, %r10, 1065353216; - mov.b32 %f60, %r11; - shr.u32 %r12, %r9, 23; - cvt.rn.f32.u32 %f61, %r12; - add.f32 %f62, %f58, %f61; - setp.gt.f32 %p6, %f60, 0f3FB504F3; - mul.f32 %f63, %f60, 0f3F000000; - add.f32 %f64, %f62, 0f3F800000; - selp.f32 %f65, %f63, %f60, %p6; - selp.f32 %f66, %f64, %f62, %p6; - add.f32 %f67, %f65, 0fBF800000; - add.f32 %f47, %f65, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f46,%f47; - // inline asm - add.f32 %f68, %f67, %f67; - mul.f32 %f69, %f46, %f68; - mul.f32 %f70, %f69, %f69; - mov.f32 %f71, 0f3C4CAF63; - mov.f32 %f72, 0f3B18F0FE; - fma.rn.f32 %f73, %f72, %f70, %f71; - mov.f32 %f74, 0f3DAAAABD; - fma.rn.f32 %f75, %f73, %f70, %f74; - mul.rn.f32 %f76, %f75, %f70; - mul.rn.f32 %f77, %f76, %f69; - sub.f32 %f78, %f67, %f69; - neg.f32 %f79, %f69; - add.f32 %f80, %f78, %f78; - fma.rn.f32 %f81, %f79, %f67, %f80; - mul.rn.f32 %f82, %f46, %f81; - add.f32 %f83, %f77, %f69; - sub.f32 %f84, %f69, %f83; - add.f32 %f85, %f77, %f84; - add.f32 %f86, %f82, %f85; - add.f32 %f87, %f83, %f86; - sub.f32 %f88, %f83, %f87; - add.f32 %f89, %f86, %f88; - mov.f32 %f90, 0f3F317200; - mul.rn.f32 %f91, %f66, %f90; - mov.f32 %f92, 0f35BFBE8E; - mul.rn.f32 %f93, %f66, %f92; - add.f32 %f94, %f91, %f87; - sub.f32 %f95, %f91, %f94; - add.f32 %f96, %f87, %f95; - add.f32 %f97, %f89, %f96; - add.f32 %f98, %f93, %f97; - add.f32 %f99, %f94, %f98; - sub.f32 %f100, %f94, %f99; - add.f32 %f101, %f98, %f100; - mov.f32 %f102, 0f3EE8BA2E; - mul.rn.f32 %f103, %f102, %f99; - neg.f32 %f104, %f103; - fma.rn.f32 %f105, %f102, %f99, %f104; - fma.rn.f32 %f106, %f102, %f101, %f105; - mov.f32 %f107, 0f00000000; - fma.rn.f32 %f108, %f107, %f99, %f106; - add.rn.f32 %f109, %f103, %f108; - neg.f32 %f110, %f109; - add.rn.f32 %f111, %f103, %f110; - add.rn.f32 %f112, %f111, %f108; - mov.b32 %r13, %f109; - setp.eq.s32 %p7, %r13, 1118925336; - add.s32 %r14, %r13, -1; - mov.b32 %f113, %r14; - add.f32 %f114, %f112, 0f37000000; - selp.f32 %f115, %f113, %f109, %p7; - selp.f32 %f6, %f114, %f112, %p7; - mul.f32 %f116, %f115, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f117, %f116; - mov.f32 %f118, 0fBF317200; - fma.rn.f32 %f119, %f117, %f118, %f115; - mov.f32 %f120, 0fB5BFBE8E; - fma.rn.f32 %f121, %f117, %f120, %f119; - mul.f32 %f122, %f121, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f123, %f122; - add.f32 %f124, %f117, 0f00000000; - ex2.approx.f32 %f125, %f124; - mul.f32 %f126, %f123, %f125; - setp.lt.f32 %p8, %f115, 0fC2D20000; - selp.f32 %f127, 0f00000000, %f126, %p8; - setp.gt.f32 %p9, %f115, 0f42D20000; - selp.f32 %f328, 0f7F800000, %f127, %p9; - setp.eq.f32 %p10, %f328, 0f7F800000; - @%p10 bra BB0_2; - - fma.rn.f32 %f328, %f328, %f6, %f328; - -BB0_2: - mov.f32 %f303, 0f3E68BA2E; - cvt.rzi.f32.f32 %f302, %f303; - fma.rn.f32 %f301, %f302, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f300, %f301; - setp.lt.f32 %p11, %f3, 0f00000000; - setp.eq.f32 %p12, %f300, 0f3F800000; - and.pred %p1, %p11, %p12; - mov.b32 %r15, %f328; - xor.b32 %r16, %r15, -2147483648; - mov.b32 %f128, %r16; - selp.f32 %f330, %f128, %f328, %p1; - setp.eq.f32 %p13, %f3, 0f00000000; - @%p13 bra BB0_5; - bra.uni BB0_3; - -BB0_5: - add.f32 %f131, %f3, %f3; - selp.f32 %f330, %f131, 0f00000000, %p12; - bra.uni BB0_6; - -BB0_3: - setp.geu.f32 %p14, %f3, 0f00000000; - @%p14 bra BB0_6; - - mov.f32 %f327, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f130, %f327; - setp.neu.f32 %p15, %f130, 0f3EE8BA2E; - selp.f32 %f330, 0f7FFFFFFF, %f330, %p15; - -BB0_6: - abs.f32 %f304, %f3; - add.f32 %f132, %f304, 0f3EE8BA2E; - mov.b32 %r17, %f132; - setp.lt.s32 %p17, %r17, 2139095040; - @%p17 bra BB0_11; - - abs.f32 %f325, %f3; - setp.gtu.f32 %p18, %f325, 0f7F800000; - @%p18 bra BB0_10; - bra.uni BB0_8; - -BB0_10: - add.f32 %f330, %f3, 0f3EE8BA2E; - bra.uni BB0_11; - -BB0_8: - abs.f32 %f326, %f3; - setp.neu.f32 %p19, %f326, 0f7F800000; - @%p19 bra BB0_11; - - selp.f32 %f330, 0fFF800000, 0f7F800000, %p1; - -BB0_11: - mov.f32 %f313, 0fB5BFBE8E; - mov.f32 %f312, 0fBF317200; - mov.f32 %f311, 0f00000000; - mov.f32 %f310, 0f35BFBE8E; - mov.f32 %f309, 0f3F317200; - mov.f32 %f308, 0f3DAAAABD; - mov.f32 %f307, 0f3C4CAF63; - mov.f32 %f306, 0f3B18F0FE; - mov.f32 %f305, 0f3EE8BA2E; - setp.eq.f32 %p20, %f3, 0f3F800000; - selp.f32 %f135, 0f3F800000, %f330, %p20; - cvt.sat.f32.f32 %f17, %f135; - abs.f32 %f18, %f1; - setp.lt.f32 %p21, %f18, 0f00800000; - mul.f32 %f136, %f18, 0f4B800000; - selp.f32 %f137, 0fC3170000, 0fC2FE0000, %p21; - selp.f32 %f138, %f136, %f18, %p21; - mov.b32 %r18, %f138; - and.b32 %r19, %r18, 8388607; - or.b32 %r20, %r19, 1065353216; - mov.b32 %f139, %r20; - shr.u32 %r21, %r18, 23; - cvt.rn.f32.u32 %f140, %r21; - add.f32 %f141, %f137, %f140; - setp.gt.f32 %p22, %f139, 0f3FB504F3; - mul.f32 %f142, %f139, 0f3F000000; - add.f32 %f143, %f141, 0f3F800000; - selp.f32 %f144, %f142, %f139, %p22; - selp.f32 %f145, %f143, %f141, %p22; - add.f32 %f146, %f144, 0fBF800000; - add.f32 %f134, %f144, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f133,%f134; - // inline asm - add.f32 %f147, %f146, %f146; - mul.f32 %f148, %f133, %f147; - mul.f32 %f149, %f148, %f148; - fma.rn.f32 %f152, %f306, %f149, %f307; - fma.rn.f32 %f154, %f152, %f149, %f308; - mul.rn.f32 %f155, %f154, %f149; - mul.rn.f32 %f156, %f155, %f148; - sub.f32 %f157, %f146, %f148; - neg.f32 %f158, %f148; - add.f32 %f159, %f157, %f157; - fma.rn.f32 %f160, %f158, %f146, %f159; - mul.rn.f32 %f161, %f133, %f160; - add.f32 %f162, %f156, %f148; - sub.f32 %f163, %f148, %f162; - add.f32 %f164, %f156, %f163; - add.f32 %f165, %f161, %f164; - add.f32 %f166, %f162, %f165; - sub.f32 %f167, %f162, %f166; - add.f32 %f168, %f165, %f167; - mul.rn.f32 %f170, %f145, %f309; - mul.rn.f32 %f172, %f145, %f310; - add.f32 %f173, %f170, %f166; - sub.f32 %f174, %f170, %f173; - add.f32 %f175, %f166, %f174; - add.f32 %f176, %f168, %f175; - add.f32 %f177, %f172, %f176; - add.f32 %f178, %f173, %f177; - sub.f32 %f179, %f173, %f178; - add.f32 %f180, %f177, %f179; - mul.rn.f32 %f182, %f305, %f178; - neg.f32 %f183, %f182; - fma.rn.f32 %f184, %f305, %f178, %f183; - fma.rn.f32 %f185, %f305, %f180, %f184; - fma.rn.f32 %f187, %f311, %f178, %f185; - add.rn.f32 %f188, %f182, %f187; - neg.f32 %f189, %f188; - add.rn.f32 %f190, %f182, %f189; - add.rn.f32 %f191, %f190, %f187; - mov.b32 %r22, %f188; - setp.eq.s32 %p23, %r22, 1118925336; - add.s32 %r23, %r22, -1; - mov.b32 %f192, %r23; - add.f32 %f193, %f191, 0f37000000; - selp.f32 %f194, %f192, %f188, %p23; - selp.f32 %f19, %f193, %f191, %p23; - mul.f32 %f195, %f194, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f196, %f195; - fma.rn.f32 %f198, %f196, %f312, %f194; - fma.rn.f32 %f200, %f196, %f313, %f198; - mul.f32 %f201, %f200, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f202, %f201; - add.f32 %f203, %f196, 0f00000000; - ex2.approx.f32 %f204, %f203; - mul.f32 %f205, %f202, %f204; - setp.lt.f32 %p24, %f194, 0fC2D20000; - selp.f32 %f206, 0f00000000, %f205, %p24; - setp.gt.f32 %p25, %f194, 0f42D20000; - selp.f32 %f331, 0f7F800000, %f206, %p25; - setp.eq.f32 %p26, %f331, 0f7F800000; - @%p26 bra BB0_13; - - fma.rn.f32 %f331, %f331, %f19, %f331; - -BB0_13: - setp.lt.f32 %p27, %f1, 0f00000000; - and.pred %p2, %p27, %p12; - mov.b32 %r24, %f331; - xor.b32 %r25, %r24, -2147483648; - mov.b32 %f207, %r25; - selp.f32 %f333, %f207, %f331, %p2; - setp.eq.f32 %p29, %f1, 0f00000000; - @%p29 bra BB0_16; - bra.uni BB0_14; - -BB0_16: - add.f32 %f210, %f1, %f1; - selp.f32 %f333, %f210, 0f00000000, %p12; - bra.uni BB0_17; - -BB0_14: - setp.geu.f32 %p30, %f1, 0f00000000; - @%p30 bra BB0_17; - - mov.f32 %f324, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f209, %f324; - setp.neu.f32 %p31, %f209, 0f3EE8BA2E; - selp.f32 %f333, 0f7FFFFFFF, %f333, %p31; - -BB0_17: - add.f32 %f211, %f18, 0f3EE8BA2E; - mov.b32 %r26, %f211; - setp.lt.s32 %p33, %r26, 2139095040; - @%p33 bra BB0_22; - - setp.gtu.f32 %p34, %f18, 0f7F800000; - @%p34 bra BB0_21; - bra.uni BB0_19; - -BB0_21: - add.f32 %f333, %f1, 0f3EE8BA2E; - bra.uni BB0_22; - -BB0_19: - setp.neu.f32 %p35, %f18, 0f7F800000; - @%p35 bra BB0_22; - - selp.f32 %f333, 0fFF800000, 0f7F800000, %p2; - -BB0_22: - mov.f32 %f322, 0fB5BFBE8E; - mov.f32 %f321, 0fBF317200; - mov.f32 %f320, 0f00000000; - mov.f32 %f319, 0f35BFBE8E; - mov.f32 %f318, 0f3F317200; - mov.f32 %f317, 0f3DAAAABD; - mov.f32 %f316, 0f3C4CAF63; - mov.f32 %f315, 0f3B18F0FE; - mov.f32 %f314, 0f3EE8BA2E; - setp.eq.f32 %p36, %f1, 0f3F800000; - selp.f32 %f214, 0f3F800000, %f333, %p36; - cvt.sat.f32.f32 %f30, %f214; - abs.f32 %f31, %f2; - setp.lt.f32 %p37, %f31, 0f00800000; - mul.f32 %f215, %f31, 0f4B800000; - selp.f32 %f216, 0fC3170000, 0fC2FE0000, %p37; - selp.f32 %f217, %f215, %f31, %p37; - mov.b32 %r27, %f217; - and.b32 %r28, %r27, 8388607; - or.b32 %r29, %r28, 1065353216; - mov.b32 %f218, %r29; - shr.u32 %r30, %r27, 23; - cvt.rn.f32.u32 %f219, %r30; - add.f32 %f220, %f216, %f219; - setp.gt.f32 %p38, %f218, 0f3FB504F3; - mul.f32 %f221, %f218, 0f3F000000; - add.f32 %f222, %f220, 0f3F800000; - selp.f32 %f223, %f221, %f218, %p38; - selp.f32 %f224, %f222, %f220, %p38; - add.f32 %f225, %f223, 0fBF800000; - add.f32 %f213, %f223, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f212,%f213; - // inline asm - add.f32 %f226, %f225, %f225; - mul.f32 %f227, %f212, %f226; - mul.f32 %f228, %f227, %f227; - fma.rn.f32 %f231, %f315, %f228, %f316; - fma.rn.f32 %f233, %f231, %f228, %f317; - mul.rn.f32 %f234, %f233, %f228; - mul.rn.f32 %f235, %f234, %f227; - sub.f32 %f236, %f225, %f227; - neg.f32 %f237, %f227; - add.f32 %f238, %f236, %f236; - fma.rn.f32 %f239, %f237, %f225, %f238; - mul.rn.f32 %f240, %f212, %f239; - add.f32 %f241, %f235, %f227; - sub.f32 %f242, %f227, %f241; - add.f32 %f243, %f235, %f242; - add.f32 %f244, %f240, %f243; - add.f32 %f245, %f241, %f244; - sub.f32 %f246, %f241, %f245; - add.f32 %f247, %f244, %f246; - mul.rn.f32 %f249, %f224, %f318; - mul.rn.f32 %f251, %f224, %f319; - add.f32 %f252, %f249, %f245; - sub.f32 %f253, %f249, %f252; - add.f32 %f254, %f245, %f253; - add.f32 %f255, %f247, %f254; - add.f32 %f256, %f251, %f255; - add.f32 %f257, %f252, %f256; - sub.f32 %f258, %f252, %f257; - add.f32 %f259, %f256, %f258; - mul.rn.f32 %f261, %f314, %f257; - neg.f32 %f262, %f261; - fma.rn.f32 %f263, %f314, %f257, %f262; - fma.rn.f32 %f264, %f314, %f259, %f263; - fma.rn.f32 %f266, %f320, %f257, %f264; - add.rn.f32 %f267, %f261, %f266; - neg.f32 %f268, %f267; - add.rn.f32 %f269, %f261, %f268; - add.rn.f32 %f270, %f269, %f266; - mov.b32 %r31, %f267; - setp.eq.s32 %p39, %r31, 1118925336; - add.s32 %r32, %r31, -1; - mov.b32 %f271, %r32; - add.f32 %f272, %f270, 0f37000000; - selp.f32 %f273, %f271, %f267, %p39; - selp.f32 %f32, %f272, %f270, %p39; - mul.f32 %f274, %f273, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f275, %f274; - fma.rn.f32 %f277, %f275, %f321, %f273; - fma.rn.f32 %f279, %f275, %f322, %f277; - mul.f32 %f280, %f279, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f281, %f280; - add.f32 %f282, %f275, 0f00000000; - ex2.approx.f32 %f283, %f282; - mul.f32 %f284, %f281, %f283; - setp.lt.f32 %p40, %f273, 0fC2D20000; - selp.f32 %f285, 0f00000000, %f284, %p40; - setp.gt.f32 %p41, %f273, 0f42D20000; - selp.f32 %f334, 0f7F800000, %f285, %p41; - setp.eq.f32 %p42, %f334, 0f7F800000; - @%p42 bra BB0_24; - - fma.rn.f32 %f334, %f334, %f32, %f334; - -BB0_24: - setp.lt.f32 %p43, %f2, 0f00000000; - and.pred %p3, %p43, %p12; - mov.b32 %r33, %f334; - xor.b32 %r34, %r33, -2147483648; - mov.b32 %f286, %r34; - selp.f32 %f336, %f286, %f334, %p3; - setp.eq.f32 %p45, %f2, 0f00000000; - @%p45 bra BB0_27; - bra.uni BB0_25; - -BB0_27: - add.f32 %f289, %f2, %f2; - selp.f32 %f336, %f289, 0f00000000, %p12; - bra.uni BB0_28; - -BB0_25: - setp.geu.f32 %p46, %f2, 0f00000000; - @%p46 bra BB0_28; - - mov.f32 %f323, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f288, %f323; - setp.neu.f32 %p47, %f288, 0f3EE8BA2E; - selp.f32 %f336, 0f7FFFFFFF, %f336, %p47; - -BB0_28: - add.f32 %f290, %f31, 0f3EE8BA2E; - mov.b32 %r35, %f290; - setp.lt.s32 %p49, %r35, 2139095040; - @%p49 bra BB0_33; - - setp.gtu.f32 %p50, %f31, 0f7F800000; - @%p50 bra BB0_32; - bra.uni BB0_30; - -BB0_32: - add.f32 %f336, %f2, 0f3EE8BA2E; - bra.uni BB0_33; - -BB0_30: - setp.neu.f32 %p51, %f31, 0f7F800000; - @%p51 bra BB0_33; - - selp.f32 %f336, 0fFF800000, 0f7F800000, %p3; - -BB0_33: - setp.eq.f32 %p52, %f2, 0f3F800000; - selp.f32 %f291, 0f3F800000, %f336, %p52; - cvt.sat.f32.f32 %f292, %f291; - mov.f32 %f293, 0f3F800000; - sub.f32 %f294, %f293, %f292; - sub.f32 %f295, %f293, %f17; - setp.eq.s32 %p53, %r6, 0; - sub.f32 %f296, %f293, %f30; - ld.const.u64 %rd6, [cs+8]; - cvta.to.global.u64 %rd7, %rd6; - shl.b64 %rd8, %rd1, 4; - add.s64 %rd9, %rd7, %rd8; - selp.f32 %f297, %f292, %f294, %p53; - selp.f32 %f298, %f30, %f296, %p53; - selp.f32 %f299, %f17, %f295, %p53; - st.global.v4.f32 [%rd9], {%f299, %f298, %f297, %f293}; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/denoisePrepare72.ptx.meta b/Assets/Editor/x64/Bakery/denoisePrepare72.ptx.meta deleted file mode 100644 index fe6cff2b..00000000 --- a/Assets/Editor/x64/Bakery/denoisePrepare72.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 37759ebb3c14dd94c8fd9cb41ba67722 -timeCreated: 1605208943 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/denoisePrepareOIDN.ptx b/Assets/Editor/x64/Bakery/denoisePrepareOIDN.ptx deleted file mode 100644 index d2b42d8d..00000000 --- a/Assets/Editor/x64/Bakery/denoisePrepareOIDN.ptx +++ /dev/null @@ -1,116 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 input_buffer[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .b16 %rs<4>; - .reg .f32 %f<4>; - .reg .b32 %r<25>; - .reg .b64 %rd<27>; - - - ld.global.v2.u32 {%r9, %r10}, [pixelID]; - cvt.u64.u32 %rd3, %r9; - cvt.u64.u32 %rd4, %r10; - mov.u64 %rd25, image; - cvta.global.u64 %rd2, %rd25; - mov.u32 %r7, 2; - mov.u32 %r6, 8; - mov.u64 %rd24, 0; - // inline asm - call (%rd1), _rt_buffer_get_64, (%rd2, %r7, %r6, %rd3, %rd4, %rd24, %rd24); - // inline asm - ld.u16 %rs1, [%rd1]; - // inline asm - { cvt.f32.f16 %f1, %rs1;} - - // inline asm - ld.global.v2.u32 {%r13, %r14}, [pixelID]; - cvt.u64.u32 %rd9, %r13; - cvt.u64.u32 %rd10, %r14; - // inline asm - call (%rd7), _rt_buffer_get_64, (%rd2, %r7, %r6, %rd9, %rd10, %rd24, %rd24); - // inline asm - ld.u16 %rs2, [%rd7+2]; - // inline asm - { cvt.f32.f16 %f2, %rs2;} - - // inline asm - ld.global.v2.u32 {%r17, %r18}, [pixelID]; - cvt.u64.u32 %rd15, %r17; - cvt.u64.u32 %rd16, %r18; - // inline asm - call (%rd13), _rt_buffer_get_64, (%rd2, %r7, %r6, %rd15, %rd16, %rd24, %rd24); - // inline asm - ld.u16 %rs3, [%rd13+4]; - // inline asm - { cvt.f32.f16 %f3, %rs3;} - - // inline asm - ld.global.v2.u32 {%r21, %r22}, [pixelID]; - cvt.u64.u32 %rd21, %r21; - cvt.u64.u32 %rd22, %r22; - mov.u64 %rd26, input_buffer; - cvta.global.u64 %rd20, %rd26; - mov.u32 %r8, 12; - // inline asm - call (%rd19), _rt_buffer_get_64, (%rd20, %r7, %r8, %rd21, %rd22, %rd24, %rd24); - // inline asm - st.f32 [%rd19+8], %f3; - st.f32 [%rd19+4], %f2; - st.f32 [%rd19], %f1; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/denoisePrepareOIDN.ptx.meta b/Assets/Editor/x64/Bakery/denoisePrepareOIDN.ptx.meta deleted file mode 100644 index 9c476601..00000000 --- a/Assets/Editor/x64/Bakery/denoisePrepareOIDN.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 239bdcce70626464e9dbf82737527c87 -timeCreated: 1589355275 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/denoisePrepareSH.ptx b/Assets/Editor/x64/Bakery/denoisePrepareSH.ptx deleted file mode 100644 index 92bce048..00000000 --- a/Assets/Editor/x64/Bakery/denoisePrepareSH.ptx +++ /dev/null @@ -1,595 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 1 .b8 input_buffer[1]; -.global .align 1 .b8 image[1]; -.global .align 4 .u32 mode; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4modeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename4modeE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4modeE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic4modeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4modeE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<53>; - .reg .b16 %rs<4>; - .reg .f32 %f<327>; - .reg .b32 %r<67>; - .reg .b64 %rd<48>; - - - ld.global.u32 %r1, [mode]; - setp.gt.s32 %p4, %r1, 0; - ld.global.v2.u32 {%r2, %r3}, [pixelID]; - cvt.u64.u32 %rd1, %r2; - cvt.u64.u32 %rd2, %r3; - @%p4 bra BB0_2; - bra.uni BB0_1; - -BB0_2: - mov.u64 %rd40, input_buffer; - cvta.global.u64 %rd23, %rd40; - mov.u32 %r24, 2; - mov.u32 %r25, 16; - mov.u64 %rd39, 0; - // inline asm - call (%rd22), _rt_buffer_get_64, (%rd23, %r24, %r25, %rd1, %rd2, %rd39, %rd39); - // inline asm - ld.f32 %f315, [%rd22]; - ld.global.v2.u32 {%r26, %r27}, [pixelID]; - cvt.u64.u32 %rd30, %r26; - cvt.u64.u32 %rd31, %r27; - // inline asm - call (%rd28), _rt_buffer_get_64, (%rd23, %r24, %r25, %rd30, %rd31, %rd39, %rd39); - // inline asm - ld.f32 %f316, [%rd28+4]; - ld.global.v2.u32 {%r30, %r31}, [pixelID]; - cvt.u64.u32 %rd36, %r30; - cvt.u64.u32 %rd37, %r31; - // inline asm - call (%rd34), _rt_buffer_get_64, (%rd23, %r24, %r25, %rd36, %rd37, %rd39, %rd39); - // inline asm - ld.f32 %f317, [%rd34+8]; - bra.uni BB0_3; - -BB0_1: - mov.u64 %rd21, image; - cvta.global.u64 %rd4, %rd21; - mov.u32 %r10, 2; - mov.u32 %r11, 8; - mov.u64 %rd20, 0; - // inline asm - call (%rd3), _rt_buffer_get_64, (%rd4, %r10, %r11, %rd1, %rd2, %rd20, %rd20); - // inline asm - ld.u16 %rs1, [%rd3]; - // inline asm - { cvt.f32.f16 %f49, %rs1;} - - // inline asm - ld.global.v2.u32 {%r12, %r13}, [pixelID]; - cvt.u64.u32 %rd11, %r12; - cvt.u64.u32 %rd12, %r13; - // inline asm - call (%rd9), _rt_buffer_get_64, (%rd4, %r10, %r11, %rd11, %rd12, %rd20, %rd20); - // inline asm - ld.u16 %rs2, [%rd9+2]; - // inline asm - { cvt.f32.f16 %f50, %rs2;} - - // inline asm - ld.global.v2.u32 {%r16, %r17}, [pixelID]; - cvt.u64.u32 %rd17, %r16; - cvt.u64.u32 %rd18, %r17; - // inline asm - call (%rd15), _rt_buffer_get_64, (%rd4, %r10, %r11, %rd17, %rd18, %rd20, %rd20); - // inline asm - ld.u16 %rs3, [%rd15+4]; - // inline asm - { cvt.f32.f16 %f51, %rs3;} - - // inline asm - mul.f32 %f52, %f49, 0f40800000; - mul.f32 %f53, %f50, 0f40800000; - mul.f32 %f54, %f51, 0f40800000; - max.f32 %f55, %f52, %f53; - max.f32 %f56, %f55, %f54; - add.f32 %f57, %f56, 0f3F800000; - rcp.rn.f32 %f58, %f57; - mul.f32 %f315, %f52, %f58; - mul.f32 %f316, %f53, %f58; - mul.f32 %f317, %f54, %f58; - -BB0_3: - mov.f32 %f61, 0f3E68BA2E; - cvt.rzi.f32.f32 %f62, %f61; - fma.rn.f32 %f63, %f62, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f10, %f63; - abs.f32 %f11, %f315; - setp.lt.f32 %p5, %f11, 0f00800000; - mul.f32 %f64, %f11, 0f4B800000; - selp.f32 %f65, 0fC3170000, 0fC2FE0000, %p5; - selp.f32 %f66, %f64, %f11, %p5; - mov.b32 %r34, %f66; - and.b32 %r35, %r34, 8388607; - or.b32 %r36, %r35, 1065353216; - mov.b32 %f67, %r36; - shr.u32 %r37, %r34, 23; - cvt.rn.f32.u32 %f68, %r37; - add.f32 %f69, %f65, %f68; - setp.gt.f32 %p6, %f67, 0f3FB504F3; - mul.f32 %f70, %f67, 0f3F000000; - add.f32 %f71, %f69, 0f3F800000; - selp.f32 %f72, %f70, %f67, %p6; - selp.f32 %f73, %f71, %f69, %p6; - add.f32 %f74, %f72, 0fBF800000; - add.f32 %f60, %f72, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f59,%f60; - // inline asm - add.f32 %f75, %f74, %f74; - mul.f32 %f76, %f59, %f75; - mul.f32 %f77, %f76, %f76; - mov.f32 %f78, 0f3C4CAF63; - mov.f32 %f79, 0f3B18F0FE; - fma.rn.f32 %f80, %f79, %f77, %f78; - mov.f32 %f81, 0f3DAAAABD; - fma.rn.f32 %f82, %f80, %f77, %f81; - mul.rn.f32 %f83, %f82, %f77; - mul.rn.f32 %f84, %f83, %f76; - sub.f32 %f85, %f74, %f76; - neg.f32 %f86, %f76; - add.f32 %f87, %f85, %f85; - fma.rn.f32 %f88, %f86, %f74, %f87; - mul.rn.f32 %f89, %f59, %f88; - add.f32 %f90, %f84, %f76; - sub.f32 %f91, %f76, %f90; - add.f32 %f92, %f84, %f91; - add.f32 %f93, %f89, %f92; - add.f32 %f94, %f90, %f93; - sub.f32 %f95, %f90, %f94; - add.f32 %f96, %f93, %f95; - mov.f32 %f97, 0f3F317200; - mul.rn.f32 %f98, %f73, %f97; - mov.f32 %f99, 0f35BFBE8E; - mul.rn.f32 %f100, %f73, %f99; - add.f32 %f101, %f98, %f94; - sub.f32 %f102, %f98, %f101; - add.f32 %f103, %f94, %f102; - add.f32 %f104, %f96, %f103; - add.f32 %f105, %f100, %f104; - add.f32 %f106, %f101, %f105; - sub.f32 %f107, %f101, %f106; - add.f32 %f108, %f105, %f107; - mov.f32 %f109, 0f3EE8BA2E; - mul.rn.f32 %f110, %f109, %f106; - neg.f32 %f111, %f110; - fma.rn.f32 %f112, %f109, %f106, %f111; - fma.rn.f32 %f113, %f109, %f108, %f112; - mov.f32 %f114, 0f00000000; - fma.rn.f32 %f115, %f114, %f106, %f113; - add.rn.f32 %f116, %f110, %f115; - neg.f32 %f117, %f116; - add.rn.f32 %f118, %f110, %f117; - add.rn.f32 %f119, %f118, %f115; - mov.b32 %r38, %f116; - setp.eq.s32 %p7, %r38, 1118925336; - add.s32 %r39, %r38, -1; - mov.b32 %f120, %r39; - add.f32 %f121, %f119, 0f37000000; - selp.f32 %f122, %f120, %f116, %p7; - selp.f32 %f12, %f121, %f119, %p7; - mul.f32 %f123, %f122, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f124, %f123; - mov.f32 %f125, 0fBF317200; - fma.rn.f32 %f126, %f124, %f125, %f122; - mov.f32 %f127, 0fB5BFBE8E; - fma.rn.f32 %f128, %f124, %f127, %f126; - mul.f32 %f129, %f128, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f130, %f129; - add.f32 %f131, %f124, 0f00000000; - ex2.approx.f32 %f132, %f131; - mul.f32 %f133, %f130, %f132; - setp.lt.f32 %p8, %f122, 0fC2D20000; - selp.f32 %f134, 0f00000000, %f133, %p8; - setp.gt.f32 %p9, %f122, 0f42D20000; - selp.f32 %f318, 0f7F800000, %f134, %p9; - setp.eq.f32 %p10, %f318, 0f7F800000; - @%p10 bra BB0_5; - - fma.rn.f32 %f318, %f318, %f12, %f318; - -BB0_5: - setp.lt.f32 %p11, %f315, 0f00000000; - setp.eq.f32 %p12, %f10, 0f3F800000; - and.pred %p1, %p11, %p12; - mov.b32 %r40, %f318; - xor.b32 %r41, %r40, -2147483648; - mov.b32 %f135, %r41; - selp.f32 %f320, %f135, %f318, %p1; - setp.eq.f32 %p13, %f315, 0f00000000; - @%p13 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f138, %f315, %f315; - selp.f32 %f320, %f138, 0f00000000, %p12; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p14, %f315, 0f00000000; - @%p14 bra BB0_9; - - cvt.rzi.f32.f32 %f137, %f109; - setp.neu.f32 %p15, %f137, 0f3EE8BA2E; - selp.f32 %f320, 0f7FFFFFFF, %f320, %p15; - -BB0_9: - add.f32 %f139, %f11, 0f3EE8BA2E; - mov.b32 %r42, %f139; - setp.lt.s32 %p17, %r42, 2139095040; - @%p17 bra BB0_14; - - setp.gtu.f32 %p18, %f11, 0f7F800000; - @%p18 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f320, %f315, 0f3EE8BA2E; - bra.uni BB0_14; - -BB0_11: - setp.neu.f32 %p19, %f11, 0f7F800000; - @%p19 bra BB0_14; - - selp.f32 %f320, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - mov.f32 %f307, 0fBF317200; - mov.f32 %f306, 0f00000000; - mov.f32 %f305, 0f35BFBE8E; - mov.f32 %f304, 0f3F317200; - mov.f32 %f303, 0f3DAAAABD; - mov.f32 %f302, 0f3C4CAF63; - mov.f32 %f301, 0f3B18F0FE; - setp.eq.f32 %p20, %f315, 0f3F800000; - selp.f32 %f142, 0f3F800000, %f320, %p20; - cvt.sat.f32.f32 %f23, %f142; - abs.f32 %f24, %f316; - setp.lt.f32 %p21, %f24, 0f00800000; - mul.f32 %f143, %f24, 0f4B800000; - selp.f32 %f144, 0fC3170000, 0fC2FE0000, %p21; - selp.f32 %f145, %f143, %f24, %p21; - mov.b32 %r43, %f145; - and.b32 %r44, %r43, 8388607; - or.b32 %r45, %r44, 1065353216; - mov.b32 %f146, %r45; - shr.u32 %r46, %r43, 23; - cvt.rn.f32.u32 %f147, %r46; - add.f32 %f148, %f144, %f147; - setp.gt.f32 %p22, %f146, 0f3FB504F3; - mul.f32 %f149, %f146, 0f3F000000; - add.f32 %f150, %f148, 0f3F800000; - selp.f32 %f151, %f149, %f146, %p22; - selp.f32 %f152, %f150, %f148, %p22; - add.f32 %f153, %f151, 0fBF800000; - add.f32 %f141, %f151, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f140,%f141; - // inline asm - add.f32 %f154, %f153, %f153; - mul.f32 %f155, %f140, %f154; - mul.f32 %f156, %f155, %f155; - fma.rn.f32 %f159, %f301, %f156, %f302; - fma.rn.f32 %f161, %f159, %f156, %f303; - mul.rn.f32 %f162, %f161, %f156; - mul.rn.f32 %f163, %f162, %f155; - sub.f32 %f164, %f153, %f155; - neg.f32 %f165, %f155; - add.f32 %f166, %f164, %f164; - fma.rn.f32 %f167, %f165, %f153, %f166; - mul.rn.f32 %f168, %f140, %f167; - add.f32 %f169, %f163, %f155; - sub.f32 %f170, %f155, %f169; - add.f32 %f171, %f163, %f170; - add.f32 %f172, %f168, %f171; - add.f32 %f173, %f169, %f172; - sub.f32 %f174, %f169, %f173; - add.f32 %f175, %f172, %f174; - mul.rn.f32 %f177, %f152, %f304; - mul.rn.f32 %f179, %f152, %f305; - add.f32 %f180, %f177, %f173; - sub.f32 %f181, %f177, %f180; - add.f32 %f182, %f173, %f181; - add.f32 %f183, %f175, %f182; - add.f32 %f184, %f179, %f183; - add.f32 %f185, %f180, %f184; - sub.f32 %f186, %f180, %f185; - add.f32 %f187, %f184, %f186; - mul.rn.f32 %f189, %f109, %f185; - neg.f32 %f190, %f189; - fma.rn.f32 %f191, %f109, %f185, %f190; - fma.rn.f32 %f192, %f109, %f187, %f191; - fma.rn.f32 %f194, %f306, %f185, %f192; - add.rn.f32 %f195, %f189, %f194; - neg.f32 %f196, %f195; - add.rn.f32 %f197, %f189, %f196; - add.rn.f32 %f198, %f197, %f194; - mov.b32 %r47, %f195; - setp.eq.s32 %p23, %r47, 1118925336; - add.s32 %r48, %r47, -1; - mov.b32 %f199, %r48; - add.f32 %f200, %f198, 0f37000000; - selp.f32 %f201, %f199, %f195, %p23; - selp.f32 %f25, %f200, %f198, %p23; - mul.f32 %f202, %f201, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f203, %f202; - fma.rn.f32 %f205, %f203, %f307, %f201; - fma.rn.f32 %f207, %f203, %f127, %f205; - mul.f32 %f208, %f207, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f209, %f208; - add.f32 %f210, %f203, 0f00000000; - ex2.approx.f32 %f211, %f210; - mul.f32 %f212, %f209, %f211; - setp.lt.f32 %p24, %f201, 0fC2D20000; - selp.f32 %f213, 0f00000000, %f212, %p24; - setp.gt.f32 %p25, %f201, 0f42D20000; - selp.f32 %f321, 0f7F800000, %f213, %p25; - setp.eq.f32 %p26, %f321, 0f7F800000; - @%p26 bra BB0_16; - - fma.rn.f32 %f321, %f321, %f25, %f321; - -BB0_16: - setp.lt.f32 %p27, %f316, 0f00000000; - and.pred %p2, %p27, %p12; - mov.b32 %r49, %f321; - xor.b32 %r50, %r49, -2147483648; - mov.b32 %f214, %r50; - selp.f32 %f323, %f214, %f321, %p2; - setp.eq.f32 %p29, %f316, 0f00000000; - @%p29 bra BB0_19; - bra.uni BB0_17; - -BB0_19: - add.f32 %f217, %f316, %f316; - selp.f32 %f323, %f217, 0f00000000, %p12; - bra.uni BB0_20; - -BB0_17: - setp.geu.f32 %p30, %f316, 0f00000000; - @%p30 bra BB0_20; - - cvt.rzi.f32.f32 %f216, %f109; - setp.neu.f32 %p31, %f216, 0f3EE8BA2E; - selp.f32 %f323, 0f7FFFFFFF, %f323, %p31; - -BB0_20: - add.f32 %f218, %f24, 0f3EE8BA2E; - mov.b32 %r51, %f218; - setp.lt.s32 %p33, %r51, 2139095040; - @%p33 bra BB0_25; - - setp.gtu.f32 %p34, %f24, 0f7F800000; - @%p34 bra BB0_24; - bra.uni BB0_22; - -BB0_24: - add.f32 %f323, %f316, 0f3EE8BA2E; - bra.uni BB0_25; - -BB0_22: - setp.neu.f32 %p35, %f24, 0f7F800000; - @%p35 bra BB0_25; - - selp.f32 %f323, 0fFF800000, 0f7F800000, %p2; - -BB0_25: - mov.f32 %f314, 0fBF317200; - mov.f32 %f313, 0f00000000; - mov.f32 %f312, 0f35BFBE8E; - mov.f32 %f311, 0f3F317200; - mov.f32 %f310, 0f3DAAAABD; - mov.f32 %f309, 0f3C4CAF63; - mov.f32 %f308, 0f3B18F0FE; - setp.eq.f32 %p36, %f316, 0f3F800000; - selp.f32 %f221, 0f3F800000, %f323, %p36; - cvt.sat.f32.f32 %f36, %f221; - abs.f32 %f37, %f317; - setp.lt.f32 %p37, %f37, 0f00800000; - mul.f32 %f222, %f37, 0f4B800000; - selp.f32 %f223, 0fC3170000, 0fC2FE0000, %p37; - selp.f32 %f224, %f222, %f37, %p37; - mov.b32 %r52, %f224; - and.b32 %r53, %r52, 8388607; - or.b32 %r54, %r53, 1065353216; - mov.b32 %f225, %r54; - shr.u32 %r55, %r52, 23; - cvt.rn.f32.u32 %f226, %r55; - add.f32 %f227, %f223, %f226; - setp.gt.f32 %p38, %f225, 0f3FB504F3; - mul.f32 %f228, %f225, 0f3F000000; - add.f32 %f229, %f227, 0f3F800000; - selp.f32 %f230, %f228, %f225, %p38; - selp.f32 %f231, %f229, %f227, %p38; - add.f32 %f232, %f230, 0fBF800000; - add.f32 %f220, %f230, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f219,%f220; - // inline asm - add.f32 %f233, %f232, %f232; - mul.f32 %f234, %f219, %f233; - mul.f32 %f235, %f234, %f234; - fma.rn.f32 %f238, %f308, %f235, %f309; - fma.rn.f32 %f240, %f238, %f235, %f310; - mul.rn.f32 %f241, %f240, %f235; - mul.rn.f32 %f242, %f241, %f234; - sub.f32 %f243, %f232, %f234; - neg.f32 %f244, %f234; - add.f32 %f245, %f243, %f243; - fma.rn.f32 %f246, %f244, %f232, %f245; - mul.rn.f32 %f247, %f219, %f246; - add.f32 %f248, %f242, %f234; - sub.f32 %f249, %f234, %f248; - add.f32 %f250, %f242, %f249; - add.f32 %f251, %f247, %f250; - add.f32 %f252, %f248, %f251; - sub.f32 %f253, %f248, %f252; - add.f32 %f254, %f251, %f253; - mul.rn.f32 %f256, %f231, %f311; - mul.rn.f32 %f258, %f231, %f312; - add.f32 %f259, %f256, %f252; - sub.f32 %f260, %f256, %f259; - add.f32 %f261, %f252, %f260; - add.f32 %f262, %f254, %f261; - add.f32 %f263, %f258, %f262; - add.f32 %f264, %f259, %f263; - sub.f32 %f265, %f259, %f264; - add.f32 %f266, %f263, %f265; - mul.rn.f32 %f268, %f109, %f264; - neg.f32 %f269, %f268; - fma.rn.f32 %f270, %f109, %f264, %f269; - fma.rn.f32 %f271, %f109, %f266, %f270; - fma.rn.f32 %f273, %f313, %f264, %f271; - add.rn.f32 %f274, %f268, %f273; - neg.f32 %f275, %f274; - add.rn.f32 %f276, %f268, %f275; - add.rn.f32 %f277, %f276, %f273; - mov.b32 %r56, %f274; - setp.eq.s32 %p39, %r56, 1118925336; - add.s32 %r57, %r56, -1; - mov.b32 %f278, %r57; - add.f32 %f279, %f277, 0f37000000; - selp.f32 %f280, %f278, %f274, %p39; - selp.f32 %f38, %f279, %f277, %p39; - mul.f32 %f281, %f280, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f282, %f281; - fma.rn.f32 %f284, %f282, %f314, %f280; - fma.rn.f32 %f286, %f282, %f127, %f284; - mul.f32 %f287, %f286, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f288, %f287; - add.f32 %f289, %f282, 0f00000000; - ex2.approx.f32 %f290, %f289; - mul.f32 %f291, %f288, %f290; - setp.lt.f32 %p40, %f280, 0fC2D20000; - selp.f32 %f292, 0f00000000, %f291, %p40; - setp.gt.f32 %p41, %f280, 0f42D20000; - selp.f32 %f324, 0f7F800000, %f292, %p41; - setp.eq.f32 %p42, %f324, 0f7F800000; - @%p42 bra BB0_27; - - fma.rn.f32 %f324, %f324, %f38, %f324; - -BB0_27: - setp.lt.f32 %p43, %f317, 0f00000000; - and.pred %p3, %p43, %p12; - mov.b32 %r58, %f324; - xor.b32 %r59, %r58, -2147483648; - mov.b32 %f293, %r59; - selp.f32 %f326, %f293, %f324, %p3; - setp.eq.f32 %p45, %f317, 0f00000000; - @%p45 bra BB0_30; - bra.uni BB0_28; - -BB0_30: - add.f32 %f296, %f317, %f317; - selp.f32 %f326, %f296, 0f00000000, %p12; - bra.uni BB0_31; - -BB0_28: - setp.geu.f32 %p46, %f317, 0f00000000; - @%p46 bra BB0_31; - - cvt.rzi.f32.f32 %f295, %f109; - setp.neu.f32 %p47, %f295, 0f3EE8BA2E; - selp.f32 %f326, 0f7FFFFFFF, %f326, %p47; - -BB0_31: - add.f32 %f297, %f37, 0f3EE8BA2E; - mov.b32 %r60, %f297; - setp.lt.s32 %p49, %r60, 2139095040; - @%p49 bra BB0_36; - - setp.gtu.f32 %p50, %f37, 0f7F800000; - @%p50 bra BB0_35; - bra.uni BB0_33; - -BB0_35: - add.f32 %f326, %f317, 0f3EE8BA2E; - bra.uni BB0_36; - -BB0_33: - setp.neu.f32 %p51, %f37, 0f7F800000; - @%p51 bra BB0_36; - - selp.f32 %f326, 0fFF800000, 0f7F800000, %p3; - -BB0_36: - setp.eq.f32 %p52, %f317, 0f3F800000; - selp.f32 %f298, 0f3F800000, %f326, %p52; - ld.global.v2.u32 {%r63, %r64}, [pixelID]; - cvt.u64.u32 %rd43, %r63; - cvt.u64.u32 %rd44, %r64; - mov.u64 %rd47, input_buffer; - cvta.global.u64 %rd42, %rd47; - mov.u32 %r61, 2; - mov.u32 %r62, 16; - mov.u64 %rd46, 0; - // inline asm - call (%rd41), _rt_buffer_get_64, (%rd42, %r61, %r62, %rd43, %rd44, %rd46, %rd46); - // inline asm - cvt.sat.f32.f32 %f299, %f298; - mov.f32 %f300, 0f3F800000; - st.v4.f32 [%rd41], {%f23, %f36, %f299, %f300}; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/denoisePrepareSH.ptx.meta b/Assets/Editor/x64/Bakery/denoisePrepareSH.ptx.meta deleted file mode 100644 index 3200f9e8..00000000 --- a/Assets/Editor/x64/Bakery/denoisePrepareSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 20b1479cc74212c4bb1e3ac7a32c7eb4 -timeCreated: 1538345689 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/denoisePrepareSH72.ptx b/Assets/Editor/x64/Bakery/denoisePrepareSH72.ptx deleted file mode 100644 index 34da48b1..00000000 --- a/Assets/Editor/x64/Bakery/denoisePrepareSH72.ptx +++ /dev/null @@ -1,519 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl __raygen__oxMain -.const .align 8 .b8 cs[32]; - -.visible .entry __raygen__oxMain( - -) -{ - .reg .pred %p<53>; - .reg .b16 %rs<8>; - .reg .f32 %f<334>; - .reg .b32 %r<42>; - .reg .b64 %rd<16>; - - - // inline asm - call (%r6), _optix_get_launch_index_x, (); - // inline asm - // inline asm - call (%r7), _optix_get_launch_index_y, (); - // inline asm - ld.const.u32 %r9, [cs+28]; - setp.gt.s32 %p4, %r9, 0; - @%p4 bra BB0_2; - bra.uni BB0_1; - -BB0_2: - ld.const.u64 %rd2, [cs+8]; - cvta.to.global.u64 %rd8, %rd2; - ld.const.u32 %r4, [cs+24]; - mad.lo.s32 %r11, %r4, %r7, %r6; - mul.wide.u32 %rd9, %r11, 16; - add.s64 %rd10, %rd8, %rd9; - ld.global.v4.f32 {%f55, %f56, %f57, %f58}, [%rd10]; - mov.f32 %f59, 0f3E68BA2E; - cvt.rzi.f32.f32 %f60, %f59; - fma.rn.f32 %f61, %f60, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f6, %f61; - abs.f32 %f8, %f55; - setp.lt.f32 %p5, %f8, 0f00800000; - mul.f32 %f62, %f8, 0f4B800000; - selp.f32 %f63, 0fC3170000, 0fC2FE0000, %p5; - selp.f32 %f64, %f62, %f8, %p5; - mov.b32 %r12, %f64; - and.b32 %r13, %r12, 8388607; - or.b32 %r14, %r13, 1065353216; - mov.b32 %f65, %r14; - shr.u32 %r15, %r12, 23; - cvt.rn.f32.u32 %f66, %r15; - add.f32 %f67, %f63, %f66; - setp.gt.f32 %p6, %f65, 0f3FB504F3; - mul.f32 %f68, %f65, 0f3F000000; - add.f32 %f69, %f67, 0f3F800000; - selp.f32 %f70, %f68, %f65, %p6; - selp.f32 %f71, %f69, %f67, %p6; - add.f32 %f72, %f70, 0fBF800000; - add.f32 %f54, %f70, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f53,%f54; - // inline asm - add.f32 %f73, %f72, %f72; - mul.f32 %f74, %f53, %f73; - mul.f32 %f75, %f74, %f74; - mov.f32 %f76, 0f3C4CAF63; - mov.f32 %f77, 0f3B18F0FE; - fma.rn.f32 %f78, %f77, %f75, %f76; - mov.f32 %f79, 0f3DAAAABD; - fma.rn.f32 %f80, %f78, %f75, %f79; - mul.rn.f32 %f81, %f80, %f75; - mul.rn.f32 %f82, %f81, %f74; - sub.f32 %f83, %f72, %f74; - neg.f32 %f84, %f74; - add.f32 %f85, %f83, %f83; - fma.rn.f32 %f86, %f84, %f72, %f85; - mul.rn.f32 %f87, %f53, %f86; - add.f32 %f88, %f82, %f74; - sub.f32 %f89, %f74, %f88; - add.f32 %f90, %f82, %f89; - add.f32 %f91, %f87, %f90; - add.f32 %f92, %f88, %f91; - sub.f32 %f93, %f88, %f92; - add.f32 %f94, %f91, %f93; - mov.f32 %f95, 0f3F317200; - mul.rn.f32 %f96, %f71, %f95; - mov.f32 %f97, 0f35BFBE8E; - mul.rn.f32 %f98, %f71, %f97; - add.f32 %f99, %f96, %f92; - sub.f32 %f100, %f96, %f99; - add.f32 %f101, %f92, %f100; - add.f32 %f102, %f94, %f101; - add.f32 %f103, %f98, %f102; - add.f32 %f104, %f99, %f103; - sub.f32 %f105, %f99, %f104; - add.f32 %f106, %f103, %f105; - mov.f32 %f107, 0f3EE8BA2E; - mul.rn.f32 %f108, %f107, %f104; - neg.f32 %f109, %f108; - fma.rn.f32 %f110, %f107, %f104, %f109; - fma.rn.f32 %f111, %f107, %f106, %f110; - mov.f32 %f112, 0f00000000; - fma.rn.f32 %f113, %f112, %f104, %f111; - add.rn.f32 %f114, %f108, %f113; - neg.f32 %f115, %f114; - add.rn.f32 %f116, %f108, %f115; - add.rn.f32 %f117, %f116, %f113; - mov.b32 %r16, %f114; - setp.eq.s32 %p7, %r16, 1118925336; - add.s32 %r17, %r16, -1; - mov.b32 %f118, %r17; - add.f32 %f119, %f117, 0f37000000; - selp.f32 %f120, %f118, %f114, %p7; - selp.f32 %f9, %f119, %f117, %p7; - mul.f32 %f121, %f120, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f122, %f121; - mov.f32 %f123, 0fBF317200; - fma.rn.f32 %f124, %f122, %f123, %f120; - mov.f32 %f125, 0fB5BFBE8E; - fma.rn.f32 %f126, %f122, %f125, %f124; - mul.f32 %f127, %f126, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f128, %f127; - add.f32 %f129, %f122, 0f00000000; - ex2.approx.f32 %f130, %f129; - mul.f32 %f131, %f128, %f130; - setp.lt.f32 %p8, %f120, 0fC2D20000; - selp.f32 %f132, 0f00000000, %f131, %p8; - setp.gt.f32 %p9, %f120, 0f42D20000; - selp.f32 %f322, 0f7F800000, %f132, %p9; - setp.eq.f32 %p10, %f322, 0f7F800000; - @%p10 bra BB0_4; - - fma.rn.f32 %f322, %f322, %f9, %f322; - -BB0_4: - setp.lt.f32 %p11, %f55, 0f00000000; - setp.eq.f32 %p12, %f6, 0f3F800000; - and.pred %p1, %p11, %p12; - mov.b32 %r18, %f322; - xor.b32 %r19, %r18, -2147483648; - mov.b32 %f133, %r19; - selp.f32 %f324, %f133, %f322, %p1; - setp.eq.f32 %p13, %f55, 0f00000000; - @%p13 bra BB0_7; - bra.uni BB0_5; - -BB0_7: - add.f32 %f136, %f55, %f55; - selp.f32 %f324, %f136, 0f00000000, %p12; - bra.uni BB0_8; - -BB0_1: - ld.const.u64 %rd4, [cs]; - cvta.to.global.u64 %rd5, %rd4; - ld.const.u32 %r41, [cs+24]; - mad.lo.s32 %r10, %r41, %r7, %r6; - mul.wide.u32 %rd6, %r10, 8; - add.s64 %rd7, %rd5, %rd6; - ld.global.v4.u16 {%rs4, %rs5, %rs6, %rs7}, [%rd7]; - // inline asm - { cvt.f32.f16 %f331, %rs4;} - - // inline asm - // inline asm - { cvt.f32.f16 %f332, %rs5;} - - // inline asm - // inline asm - { cvt.f32.f16 %f333, %rs6;} - - // inline asm - ld.const.u64 %rd15, [cs+8]; - bra.uni BB0_36; - -BB0_5: - setp.geu.f32 %p14, %f55, 0f00000000; - @%p14 bra BB0_8; - - mov.f32 %f321, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f135, %f321; - setp.neu.f32 %p15, %f135, 0f3EE8BA2E; - selp.f32 %f324, 0f7FFFFFFF, %f324, %p15; - -BB0_8: - abs.f32 %f298, %f55; - add.f32 %f137, %f298, 0f3EE8BA2E; - mov.b32 %r20, %f137; - setp.lt.s32 %p17, %r20, 2139095040; - @%p17 bra BB0_13; - - abs.f32 %f319, %f55; - setp.gtu.f32 %p18, %f319, 0f7F800000; - @%p18 bra BB0_12; - bra.uni BB0_10; - -BB0_12: - add.f32 %f324, %f55, 0f3EE8BA2E; - bra.uni BB0_13; - -BB0_10: - abs.f32 %f320, %f55; - setp.neu.f32 %p19, %f320, 0f7F800000; - @%p19 bra BB0_13; - - selp.f32 %f324, 0fFF800000, 0f7F800000, %p1; - -BB0_13: - mov.f32 %f307, 0fB5BFBE8E; - mov.f32 %f306, 0fBF317200; - mov.f32 %f305, 0f00000000; - mov.f32 %f304, 0f35BFBE8E; - mov.f32 %f303, 0f3F317200; - mov.f32 %f302, 0f3DAAAABD; - mov.f32 %f301, 0f3C4CAF63; - mov.f32 %f300, 0f3B18F0FE; - mov.f32 %f299, 0f3EE8BA2E; - setp.eq.f32 %p20, %f55, 0f3F800000; - selp.f32 %f140, 0f3F800000, %f324, %p20; - cvt.sat.f32.f32 %f331, %f140; - abs.f32 %f21, %f56; - setp.lt.f32 %p21, %f21, 0f00800000; - mul.f32 %f141, %f21, 0f4B800000; - selp.f32 %f142, 0fC3170000, 0fC2FE0000, %p21; - selp.f32 %f143, %f141, %f21, %p21; - mov.b32 %r21, %f143; - and.b32 %r22, %r21, 8388607; - or.b32 %r23, %r22, 1065353216; - mov.b32 %f144, %r23; - shr.u32 %r24, %r21, 23; - cvt.rn.f32.u32 %f145, %r24; - add.f32 %f146, %f142, %f145; - setp.gt.f32 %p22, %f144, 0f3FB504F3; - mul.f32 %f147, %f144, 0f3F000000; - add.f32 %f148, %f146, 0f3F800000; - selp.f32 %f149, %f147, %f144, %p22; - selp.f32 %f150, %f148, %f146, %p22; - add.f32 %f151, %f149, 0fBF800000; - add.f32 %f139, %f149, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f138,%f139; - // inline asm - add.f32 %f152, %f151, %f151; - mul.f32 %f153, %f138, %f152; - mul.f32 %f154, %f153, %f153; - fma.rn.f32 %f157, %f300, %f154, %f301; - fma.rn.f32 %f159, %f157, %f154, %f302; - mul.rn.f32 %f160, %f159, %f154; - mul.rn.f32 %f161, %f160, %f153; - sub.f32 %f162, %f151, %f153; - neg.f32 %f163, %f153; - add.f32 %f164, %f162, %f162; - fma.rn.f32 %f165, %f163, %f151, %f164; - mul.rn.f32 %f166, %f138, %f165; - add.f32 %f167, %f161, %f153; - sub.f32 %f168, %f153, %f167; - add.f32 %f169, %f161, %f168; - add.f32 %f170, %f166, %f169; - add.f32 %f171, %f167, %f170; - sub.f32 %f172, %f167, %f171; - add.f32 %f173, %f170, %f172; - mul.rn.f32 %f175, %f150, %f303; - mul.rn.f32 %f177, %f150, %f304; - add.f32 %f178, %f175, %f171; - sub.f32 %f179, %f175, %f178; - add.f32 %f180, %f171, %f179; - add.f32 %f181, %f173, %f180; - add.f32 %f182, %f177, %f181; - add.f32 %f183, %f178, %f182; - sub.f32 %f184, %f178, %f183; - add.f32 %f185, %f182, %f184; - mul.rn.f32 %f187, %f299, %f183; - neg.f32 %f188, %f187; - fma.rn.f32 %f189, %f299, %f183, %f188; - fma.rn.f32 %f190, %f299, %f185, %f189; - fma.rn.f32 %f192, %f305, %f183, %f190; - add.rn.f32 %f193, %f187, %f192; - neg.f32 %f194, %f193; - add.rn.f32 %f195, %f187, %f194; - add.rn.f32 %f196, %f195, %f192; - mov.b32 %r25, %f193; - setp.eq.s32 %p23, %r25, 1118925336; - add.s32 %r26, %r25, -1; - mov.b32 %f197, %r26; - add.f32 %f198, %f196, 0f37000000; - selp.f32 %f199, %f197, %f193, %p23; - selp.f32 %f22, %f198, %f196, %p23; - mul.f32 %f200, %f199, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f201, %f200; - fma.rn.f32 %f203, %f201, %f306, %f199; - fma.rn.f32 %f205, %f201, %f307, %f203; - mul.f32 %f206, %f205, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f207, %f206; - add.f32 %f208, %f201, 0f00000000; - ex2.approx.f32 %f209, %f208; - mul.f32 %f210, %f207, %f209; - setp.lt.f32 %p24, %f199, 0fC2D20000; - selp.f32 %f211, 0f00000000, %f210, %p24; - setp.gt.f32 %p25, %f199, 0f42D20000; - selp.f32 %f325, 0f7F800000, %f211, %p25; - setp.eq.f32 %p26, %f325, 0f7F800000; - @%p26 bra BB0_15; - - fma.rn.f32 %f325, %f325, %f22, %f325; - -BB0_15: - setp.lt.f32 %p27, %f56, 0f00000000; - and.pred %p2, %p27, %p12; - mov.b32 %r27, %f325; - xor.b32 %r28, %r27, -2147483648; - mov.b32 %f212, %r28; - selp.f32 %f327, %f212, %f325, %p2; - setp.eq.f32 %p29, %f56, 0f00000000; - @%p29 bra BB0_18; - bra.uni BB0_16; - -BB0_18: - add.f32 %f215, %f56, %f56; - selp.f32 %f327, %f215, 0f00000000, %p12; - bra.uni BB0_19; - -BB0_16: - setp.geu.f32 %p30, %f56, 0f00000000; - @%p30 bra BB0_19; - - mov.f32 %f318, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f214, %f318; - setp.neu.f32 %p31, %f214, 0f3EE8BA2E; - selp.f32 %f327, 0f7FFFFFFF, %f327, %p31; - -BB0_19: - add.f32 %f216, %f21, 0f3EE8BA2E; - mov.b32 %r29, %f216; - setp.lt.s32 %p33, %r29, 2139095040; - @%p33 bra BB0_24; - - setp.gtu.f32 %p34, %f21, 0f7F800000; - @%p34 bra BB0_23; - bra.uni BB0_21; - -BB0_23: - add.f32 %f327, %f56, 0f3EE8BA2E; - bra.uni BB0_24; - -BB0_21: - setp.neu.f32 %p35, %f21, 0f7F800000; - @%p35 bra BB0_24; - - selp.f32 %f327, 0fFF800000, 0f7F800000, %p2; - -BB0_24: - mov.f32 %f316, 0fB5BFBE8E; - mov.f32 %f315, 0fBF317200; - mov.f32 %f314, 0f00000000; - mov.f32 %f313, 0f35BFBE8E; - mov.f32 %f312, 0f3F317200; - mov.f32 %f311, 0f3DAAAABD; - mov.f32 %f310, 0f3C4CAF63; - mov.f32 %f309, 0f3B18F0FE; - mov.f32 %f308, 0f3EE8BA2E; - setp.eq.f32 %p36, %f56, 0f3F800000; - selp.f32 %f219, 0f3F800000, %f327, %p36; - cvt.sat.f32.f32 %f332, %f219; - abs.f32 %f34, %f57; - setp.lt.f32 %p37, %f34, 0f00800000; - mul.f32 %f220, %f34, 0f4B800000; - selp.f32 %f221, 0fC3170000, 0fC2FE0000, %p37; - selp.f32 %f222, %f220, %f34, %p37; - mov.b32 %r30, %f222; - and.b32 %r31, %r30, 8388607; - or.b32 %r32, %r31, 1065353216; - mov.b32 %f223, %r32; - shr.u32 %r33, %r30, 23; - cvt.rn.f32.u32 %f224, %r33; - add.f32 %f225, %f221, %f224; - setp.gt.f32 %p38, %f223, 0f3FB504F3; - mul.f32 %f226, %f223, 0f3F000000; - add.f32 %f227, %f225, 0f3F800000; - selp.f32 %f228, %f226, %f223, %p38; - selp.f32 %f229, %f227, %f225, %p38; - add.f32 %f230, %f228, 0fBF800000; - add.f32 %f218, %f228, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f217,%f218; - // inline asm - add.f32 %f231, %f230, %f230; - mul.f32 %f232, %f217, %f231; - mul.f32 %f233, %f232, %f232; - fma.rn.f32 %f236, %f309, %f233, %f310; - fma.rn.f32 %f238, %f236, %f233, %f311; - mul.rn.f32 %f239, %f238, %f233; - mul.rn.f32 %f240, %f239, %f232; - sub.f32 %f241, %f230, %f232; - neg.f32 %f242, %f232; - add.f32 %f243, %f241, %f241; - fma.rn.f32 %f244, %f242, %f230, %f243; - mul.rn.f32 %f245, %f217, %f244; - add.f32 %f246, %f240, %f232; - sub.f32 %f247, %f232, %f246; - add.f32 %f248, %f240, %f247; - add.f32 %f249, %f245, %f248; - add.f32 %f250, %f246, %f249; - sub.f32 %f251, %f246, %f250; - add.f32 %f252, %f249, %f251; - mul.rn.f32 %f254, %f229, %f312; - mul.rn.f32 %f256, %f229, %f313; - add.f32 %f257, %f254, %f250; - sub.f32 %f258, %f254, %f257; - add.f32 %f259, %f250, %f258; - add.f32 %f260, %f252, %f259; - add.f32 %f261, %f256, %f260; - add.f32 %f262, %f257, %f261; - sub.f32 %f263, %f257, %f262; - add.f32 %f264, %f261, %f263; - mul.rn.f32 %f266, %f308, %f262; - neg.f32 %f267, %f266; - fma.rn.f32 %f268, %f308, %f262, %f267; - fma.rn.f32 %f269, %f308, %f264, %f268; - fma.rn.f32 %f271, %f314, %f262, %f269; - add.rn.f32 %f272, %f266, %f271; - neg.f32 %f273, %f272; - add.rn.f32 %f274, %f266, %f273; - add.rn.f32 %f275, %f274, %f271; - mov.b32 %r34, %f272; - setp.eq.s32 %p39, %r34, 1118925336; - add.s32 %r35, %r34, -1; - mov.b32 %f276, %r35; - add.f32 %f277, %f275, 0f37000000; - selp.f32 %f278, %f276, %f272, %p39; - selp.f32 %f35, %f277, %f275, %p39; - mul.f32 %f279, %f278, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f280, %f279; - fma.rn.f32 %f282, %f280, %f315, %f278; - fma.rn.f32 %f284, %f280, %f316, %f282; - mul.f32 %f285, %f284, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f286, %f285; - add.f32 %f287, %f280, 0f00000000; - ex2.approx.f32 %f288, %f287; - mul.f32 %f289, %f286, %f288; - setp.lt.f32 %p40, %f278, 0fC2D20000; - selp.f32 %f290, 0f00000000, %f289, %p40; - setp.gt.f32 %p41, %f278, 0f42D20000; - selp.f32 %f328, 0f7F800000, %f290, %p41; - setp.eq.f32 %p42, %f328, 0f7F800000; - @%p42 bra BB0_26; - - fma.rn.f32 %f328, %f328, %f35, %f328; - -BB0_26: - setp.lt.f32 %p43, %f57, 0f00000000; - and.pred %p3, %p43, %p12; - mov.b32 %r36, %f328; - xor.b32 %r37, %r36, -2147483648; - mov.b32 %f291, %r37; - selp.f32 %f330, %f291, %f328, %p3; - setp.eq.f32 %p45, %f57, 0f00000000; - @%p45 bra BB0_29; - bra.uni BB0_27; - -BB0_29: - add.f32 %f294, %f57, %f57; - selp.f32 %f330, %f294, 0f00000000, %p12; - bra.uni BB0_30; - -BB0_27: - setp.geu.f32 %p46, %f57, 0f00000000; - @%p46 bra BB0_30; - - mov.f32 %f317, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f293, %f317; - setp.neu.f32 %p47, %f293, 0f3EE8BA2E; - selp.f32 %f330, 0f7FFFFFFF, %f330, %p47; - -BB0_30: - add.f32 %f295, %f34, 0f3EE8BA2E; - mov.b32 %r38, %f295; - setp.lt.s32 %p49, %r38, 2139095040; - @%p49 bra BB0_35; - - setp.gtu.f32 %p50, %f34, 0f7F800000; - @%p50 bra BB0_34; - bra.uni BB0_32; - -BB0_34: - add.f32 %f330, %f57, 0f3EE8BA2E; - bra.uni BB0_35; - -BB0_32: - setp.neu.f32 %p51, %f34, 0f7F800000; - @%p51 bra BB0_35; - - selp.f32 %f330, 0fFF800000, 0f7F800000, %p3; - -BB0_35: - ld.const.u64 %rd15, [cs+8]; - ld.const.u32 %r41, [cs+24]; - setp.eq.f32 %p52, %f57, 0f3F800000; - selp.f32 %f296, 0f3F800000, %f330, %p52; - cvt.sat.f32.f32 %f333, %f296; - -BB0_36: - mad.lo.s32 %r39, %r41, %r7, %r6; - cvta.to.global.u64 %rd11, %rd15; - mul.wide.u32 %rd12, %r39, 16; - add.s64 %rd13, %rd11, %rd12; - mov.f32 %f297, 0f3F800000; - st.global.v4.f32 [%rd13], {%f331, %f332, %f333, %f297}; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/denoisePrepareSH72.ptx.meta b/Assets/Editor/x64/Bakery/denoisePrepareSH72.ptx.meta deleted file mode 100644 index ea675adb..00000000 --- a/Assets/Editor/x64/Bakery/denoisePrepareSH72.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: cf96e815cf5f4354a9ccd4524316bf97 -timeCreated: 1605376410 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/denoisePrepareSH_OIDN.ptx b/Assets/Editor/x64/Bakery/denoisePrepareSH_OIDN.ptx deleted file mode 100644 index d2896873..00000000 --- a/Assets/Editor/x64/Bakery/denoisePrepareSH_OIDN.ptx +++ /dev/null @@ -1,159 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 1 .b8 input_buffer[1]; -.global .align 1 .b8 image[1]; -.global .align 4 .u32 mode; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4modeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename4modeE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4modeE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic4modeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4modeE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<2>; - .reg .b16 %rs<4>; - .reg .f32 %f<16>; - .reg .b32 %r<40>; - .reg .b64 %rd<48>; - - - ld.global.u32 %r1, [mode]; - setp.gt.s32 %p1, %r1, 0; - ld.global.v2.u32 {%r2, %r3}, [pixelID]; - cvt.u64.u32 %rd1, %r2; - cvt.u64.u32 %rd2, %r3; - @%p1 bra BB0_2; - bra.uni BB0_1; - -BB0_2: - mov.u64 %rd40, input_buffer; - cvta.global.u64 %rd23, %rd40; - mov.u32 %r24, 2; - mov.u32 %r25, 12; - mov.u64 %rd39, 0; - // inline asm - call (%rd22), _rt_buffer_get_64, (%rd23, %r24, %r25, %rd1, %rd2, %rd39, %rd39); - // inline asm - ld.f32 %f13, [%rd22]; - ld.global.v2.u32 {%r26, %r27}, [pixelID]; - cvt.u64.u32 %rd30, %r26; - cvt.u64.u32 %rd31, %r27; - // inline asm - call (%rd28), _rt_buffer_get_64, (%rd23, %r24, %r25, %rd30, %rd31, %rd39, %rd39); - // inline asm - ld.f32 %f14, [%rd28+4]; - ld.global.v2.u32 {%r30, %r31}, [pixelID]; - cvt.u64.u32 %rd36, %r30; - cvt.u64.u32 %rd37, %r31; - // inline asm - call (%rd34), _rt_buffer_get_64, (%rd23, %r24, %r25, %rd36, %rd37, %rd39, %rd39); - // inline asm - ld.f32 %f15, [%rd34+8]; - bra.uni BB0_3; - -BB0_1: - mov.u64 %rd21, image; - cvta.global.u64 %rd4, %rd21; - mov.u32 %r10, 2; - mov.u32 %r11, 8; - mov.u64 %rd20, 0; - // inline asm - call (%rd3), _rt_buffer_get_64, (%rd4, %r10, %r11, %rd1, %rd2, %rd20, %rd20); - // inline asm - ld.u16 %rs1, [%rd3]; - // inline asm - { cvt.f32.f16 %f13, %rs1;} - - // inline asm - ld.global.v2.u32 {%r12, %r13}, [pixelID]; - cvt.u64.u32 %rd11, %r12; - cvt.u64.u32 %rd12, %r13; - // inline asm - call (%rd9), _rt_buffer_get_64, (%rd4, %r10, %r11, %rd11, %rd12, %rd20, %rd20); - // inline asm - ld.u16 %rs2, [%rd9+2]; - // inline asm - { cvt.f32.f16 %f14, %rs2;} - - // inline asm - ld.global.v2.u32 {%r16, %r17}, [pixelID]; - cvt.u64.u32 %rd17, %r16; - cvt.u64.u32 %rd18, %r17; - // inline asm - call (%rd15), _rt_buffer_get_64, (%rd4, %r10, %r11, %rd17, %rd18, %rd20, %rd20); - // inline asm - ld.u16 %rs3, [%rd15+4]; - // inline asm - { cvt.f32.f16 %f15, %rs3;} - - // inline asm - -BB0_3: - ld.global.v2.u32 {%r36, %r37}, [pixelID]; - cvt.u64.u32 %rd43, %r36; - cvt.u64.u32 %rd44, %r37; - mov.u64 %rd47, input_buffer; - cvta.global.u64 %rd42, %rd47; - mov.u32 %r34, 2; - mov.u32 %r35, 12; - mov.u64 %rd46, 0; - // inline asm - call (%rd41), _rt_buffer_get_64, (%rd42, %r34, %r35, %rd43, %rd44, %rd46, %rd46); - // inline asm - st.f32 [%rd41+8], %f15; - st.f32 [%rd41+4], %f14; - st.f32 [%rd41], %f13; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/denoisePrepareSH_OIDN.ptx.meta b/Assets/Editor/x64/Bakery/denoisePrepareSH_OIDN.ptx.meta deleted file mode 100644 index 068e0111..00000000 --- a/Assets/Editor/x64/Bakery/denoisePrepareSH_OIDN.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: f763370827bb0e94b89c753d02bf676d -timeCreated: 1599897795 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/denoiser.exe b/Assets/Editor/x64/Bakery/denoiser.exe deleted file mode 100644 index b7214fca..00000000 Binary files a/Assets/Editor/x64/Bakery/denoiser.exe and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/denoiser.exe.meta b/Assets/Editor/x64/Bakery/denoiser.exe.meta deleted file mode 100644 index 0bae6a56..00000000 --- a/Assets/Editor/x64/Bakery/denoiser.exe.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 00324aa8cc137c44cb8bdb89b0b85076 -timeCreated: 1562931708 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/denoiser72.exe b/Assets/Editor/x64/Bakery/denoiser72.exe deleted file mode 100644 index 0752c784..00000000 Binary files a/Assets/Editor/x64/Bakery/denoiser72.exe and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/denoiser72.exe.meta b/Assets/Editor/x64/Bakery/denoiser72.exe.meta deleted file mode 100644 index a97ccc68..00000000 --- a/Assets/Editor/x64/Bakery/denoiser72.exe.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 923624ea465edaf4e8fbde0e3317fa96 -timeCreated: 1605206208 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/denoiserLegacy.exe b/Assets/Editor/x64/Bakery/denoiserLegacy.exe deleted file mode 100644 index a0f62280..00000000 Binary files a/Assets/Editor/x64/Bakery/denoiserLegacy.exe and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/denoiserLegacy.exe.meta b/Assets/Editor/x64/Bakery/denoiserLegacy.exe.meta deleted file mode 100644 index 7aaa527c..00000000 --- a/Assets/Editor/x64/Bakery/denoiserLegacy.exe.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e835870912302c34abd30850e21d1f0b -timeCreated: 1573289338 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/denoiserOIDN.exe b/Assets/Editor/x64/Bakery/denoiserOIDN.exe deleted file mode 100644 index 063e2d4a..00000000 Binary files a/Assets/Editor/x64/Bakery/denoiserOIDN.exe and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/denoiserOIDN.exe.meta b/Assets/Editor/x64/Bakery/denoiserOIDN.exe.meta deleted file mode 100644 index e900af34..00000000 --- a/Assets/Editor/x64/Bakery/denoiserOIDN.exe.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 7c5044bbfa3bae54196b28dca3529e39 -timeCreated: 1605444920 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/dilate.pso b/Assets/Editor/x64/Bakery/dilate.pso deleted file mode 100644 index 28adb557..00000000 Binary files a/Assets/Editor/x64/Bakery/dilate.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/dilate.pso.meta b/Assets/Editor/x64/Bakery/dilate.pso.meta deleted file mode 100644 index 87c15687..00000000 --- a/Assets/Editor/x64/Bakery/dilate.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e5bdfd4e6f60ffb438e29f5ce906e4c0 -timeCreated: 1529751953 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/dilate.ptx b/Assets/Editor/x64/Bakery/dilate.ptx deleted file mode 100644 index b903d35c..00000000 --- a/Assets/Editor/x64/Bakery/dilate.ptx +++ /dev/null @@ -1,473 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<14>; - .reg .b16 %rs<45>; - .reg .f32 %f<159>; - .reg .b32 %r<149>; - .reg .b64 %rd<271>; - - - ld.global.v2.u32 {%r18, %r19}, [pixelID]; - cvt.u64.u32 %rd9, %r18; - cvt.u64.u32 %rd10, %r19; - mov.u64 %rd13, image; - cvta.global.u64 %rd8, %rd13; - mov.u32 %r16, 2; - mov.u32 %r17, 4; - mov.u64 %rd12, 0; - // inline asm - call (%rd7), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd9, %rd10, %rd12, %rd12); - // inline asm - ld.u8 %rs1, [%rd7+3]; - setp.ne.s16 %p1, %rs1, 0; - @%p1 bra BB0_17; - - ld.global.v2.u32 {%r33, %r34}, [pixelID]; - cvt.u64.u32 %rd16, %r33; - cvt.u64.u32 %rd17, %r34; - // inline asm - call (%rd14), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd16, %rd17, %rd12, %rd12); - // inline asm - ld.u8 %rs2, [%rd14+2]; - cvt.rn.f32.u16 %f61, %rs2; - div.rn.f32 %f135, %f61, 0f437F0000; - ld.global.v2.u32 {%r37, %r38}, [pixelID]; - cvt.u64.u32 %rd22, %r37; - cvt.u64.u32 %rd23, %r38; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd22, %rd23, %rd12, %rd12); - // inline asm - ld.u8 %rs3, [%rd20+1]; - cvt.rn.f32.u16 %f62, %rs3; - div.rn.f32 %f136, %f62, 0f437F0000; - ld.global.v2.u32 {%r41, %r42}, [pixelID]; - cvt.u64.u32 %rd28, %r41; - cvt.u64.u32 %rd29, %r42; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd28, %rd29, %rd12, %rd12); - // inline asm - ld.u8 %rs4, [%rd26]; - cvt.rn.f32.u16 %f63, %rs4; - div.rn.f32 %f137, %f63, 0f437F0000; - ld.global.v2.u32 {%r45, %r46}, [pixelID]; - cvt.u64.u32 %rd34, %r45; - cvt.u64.u32 %rd35, %r46; - // inline asm - call (%rd32), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd34, %rd35, %rd12, %rd12); - // inline asm - ld.u8 %rs5, [%rd32+3]; - cvt.rn.f32.u16 %f64, %rs5; - div.rn.f32 %f138, %f64, 0f437F0000; - ld.global.v2.u32 {%r49, %r50}, [pixelID]; - setp.eq.s32 %p2, %r49, 0; - add.s32 %r52, %r49, -1; - cvt.u64.u32 %rd45, %r52; - selp.b64 %rd40, 0, %rd45, %p2; - setp.eq.s32 %p3, %r50, 0; - add.s32 %r54, %r50, -1; - cvt.u64.u32 %rd46, %r54; - selp.b64 %rd41, 0, %rd46, %p3; - ld.global.v2.u32 {%r55, %r56}, [resolution]; - add.s32 %r58, %r55, -1; - setp.eq.s32 %p4, %r49, %r58; - add.s32 %r59, %r49, 1; - selp.b32 %r1, %r58, %r59, %p4; - add.s32 %r61, %r56, -1; - setp.eq.s32 %p5, %r50, %r61; - add.s32 %r62, %r50, 1; - selp.b32 %r2, %r61, %r62, %p5; - // inline asm - call (%rd38), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd40, %rd41, %rd12, %rd12); - // inline asm - ld.u8 %rs6, [%rd38+3]; - setp.eq.s16 %p6, %rs6, 0; - mov.u32 %r143, 0; - @%p6 bra BB0_3; - - // inline asm - call (%rd47), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd40, %rd41, %rd12, %rd12); - // inline asm - ld.u8 %rs7, [%rd47+2]; - cvt.rn.f32.u16 %f65, %rs7; - div.rn.f32 %f66, %f65, 0f437F0000; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd40, %rd41, %rd12, %rd12); - // inline asm - ld.u8 %rs8, [%rd53+1]; - cvt.rn.f32.u16 %f67, %rs8; - div.rn.f32 %f68, %f67, 0f437F0000; - // inline asm - call (%rd59), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd40, %rd41, %rd12, %rd12); - // inline asm - ld.u8 %rs9, [%rd59]; - cvt.rn.f32.u16 %f69, %rs9; - div.rn.f32 %f70, %f69, 0f437F0000; - // inline asm - call (%rd65), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd40, %rd41, %rd12, %rd12); - // inline asm - ld.u8 %rs10, [%rd65+3]; - cvt.rn.f32.u16 %f71, %rs10; - div.rn.f32 %f72, %f71, 0f437F0000; - add.f32 %f135, %f135, %f66; - add.f32 %f136, %f136, %f68; - add.f32 %f137, %f137, %f70; - add.f32 %f138, %f138, %f72; - mov.u32 %r143, 1; - -BB0_3: - ld.global.u32 %rd74, [pixelID]; - // inline asm - call (%rd72), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd74, %rd41, %rd12, %rd12); - // inline asm - ld.u8 %rs11, [%rd72+3]; - setp.eq.s16 %p7, %rs11, 0; - @%p7 bra BB0_5; - - // inline asm - call (%rd79), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd74, %rd41, %rd12, %rd12); - // inline asm - ld.u8 %rs12, [%rd79+2]; - cvt.rn.f32.u16 %f73, %rs12; - div.rn.f32 %f74, %f73, 0f437F0000; - // inline asm - call (%rd85), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd74, %rd41, %rd12, %rd12); - // inline asm - ld.u8 %rs13, [%rd85+1]; - cvt.rn.f32.u16 %f75, %rs13; - div.rn.f32 %f76, %f75, 0f437F0000; - // inline asm - call (%rd91), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd74, %rd41, %rd12, %rd12); - // inline asm - ld.u8 %rs14, [%rd91]; - cvt.rn.f32.u16 %f77, %rs14; - div.rn.f32 %f78, %f77, 0f437F0000; - // inline asm - call (%rd97), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd74, %rd41, %rd12, %rd12); - // inline asm - ld.u8 %rs15, [%rd97+3]; - cvt.rn.f32.u16 %f79, %rs15; - div.rn.f32 %f80, %f79, 0f437F0000; - add.f32 %f135, %f135, %f74; - add.f32 %f136, %f136, %f76; - add.f32 %f137, %f137, %f78; - add.f32 %f138, %f138, %f80; - add.s32 %r143, %r143, 1; - -BB0_5: - cvt.u64.u32 %rd106, %r1; - // inline asm - call (%rd104), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd106, %rd41, %rd12, %rd12); - // inline asm - ld.u8 %rs16, [%rd104+3]; - setp.eq.s16 %p8, %rs16, 0; - @%p8 bra BB0_7; - - // inline asm - call (%rd111), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd106, %rd41, %rd12, %rd12); - // inline asm - ld.u8 %rs17, [%rd111+2]; - cvt.rn.f32.u16 %f81, %rs17; - div.rn.f32 %f82, %f81, 0f437F0000; - // inline asm - call (%rd117), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd106, %rd41, %rd12, %rd12); - // inline asm - ld.u8 %rs18, [%rd117+1]; - cvt.rn.f32.u16 %f83, %rs18; - div.rn.f32 %f84, %f83, 0f437F0000; - // inline asm - call (%rd123), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd106, %rd41, %rd12, %rd12); - // inline asm - ld.u8 %rs19, [%rd123]; - cvt.rn.f32.u16 %f85, %rs19; - div.rn.f32 %f86, %f85, 0f437F0000; - // inline asm - call (%rd129), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd106, %rd41, %rd12, %rd12); - // inline asm - ld.u8 %rs20, [%rd129+3]; - cvt.rn.f32.u16 %f87, %rs20; - div.rn.f32 %f88, %f87, 0f437F0000; - add.f32 %f135, %f135, %f82; - add.f32 %f136, %f136, %f84; - add.f32 %f137, %f137, %f86; - add.f32 %f138, %f138, %f88; - add.s32 %r143, %r143, 1; - -BB0_7: - ld.global.u32 %rd139, [pixelID+4]; - // inline asm - call (%rd136), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd40, %rd139, %rd12, %rd12); - // inline asm - ld.u8 %rs21, [%rd136+3]; - setp.eq.s16 %p9, %rs21, 0; - @%p9 bra BB0_9; - - // inline asm - call (%rd143), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd40, %rd139, %rd12, %rd12); - // inline asm - ld.u8 %rs22, [%rd143+2]; - cvt.rn.f32.u16 %f89, %rs22; - div.rn.f32 %f90, %f89, 0f437F0000; - // inline asm - call (%rd149), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd40, %rd139, %rd12, %rd12); - // inline asm - ld.u8 %rs23, [%rd149+1]; - cvt.rn.f32.u16 %f91, %rs23; - div.rn.f32 %f92, %f91, 0f437F0000; - // inline asm - call (%rd155), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd40, %rd139, %rd12, %rd12); - // inline asm - ld.u8 %rs24, [%rd155]; - cvt.rn.f32.u16 %f93, %rs24; - div.rn.f32 %f94, %f93, 0f437F0000; - // inline asm - call (%rd161), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd40, %rd139, %rd12, %rd12); - // inline asm - ld.u8 %rs25, [%rd161+3]; - cvt.rn.f32.u16 %f95, %rs25; - div.rn.f32 %f96, %f95, 0f437F0000; - add.f32 %f135, %f135, %f90; - add.f32 %f136, %f136, %f92; - add.f32 %f137, %f137, %f94; - add.f32 %f138, %f138, %f96; - add.s32 %r143, %r143, 1; - -BB0_9: - // inline asm - call (%rd168), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd106, %rd139, %rd12, %rd12); - // inline asm - ld.u8 %rs26, [%rd168+3]; - setp.eq.s16 %p10, %rs26, 0; - @%p10 bra BB0_11; - - // inline asm - call (%rd175), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd106, %rd139, %rd12, %rd12); - // inline asm - ld.u8 %rs27, [%rd175+2]; - cvt.rn.f32.u16 %f97, %rs27; - div.rn.f32 %f98, %f97, 0f437F0000; - // inline asm - call (%rd181), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd106, %rd139, %rd12, %rd12); - // inline asm - ld.u8 %rs28, [%rd181+1]; - cvt.rn.f32.u16 %f99, %rs28; - div.rn.f32 %f100, %f99, 0f437F0000; - // inline asm - call (%rd187), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd106, %rd139, %rd12, %rd12); - // inline asm - ld.u8 %rs29, [%rd187]; - cvt.rn.f32.u16 %f101, %rs29; - div.rn.f32 %f102, %f101, 0f437F0000; - // inline asm - call (%rd193), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd106, %rd139, %rd12, %rd12); - // inline asm - ld.u8 %rs30, [%rd193+3]; - cvt.rn.f32.u16 %f103, %rs30; - div.rn.f32 %f104, %f103, 0f437F0000; - add.f32 %f135, %f135, %f98; - add.f32 %f136, %f136, %f100; - add.f32 %f137, %f137, %f102; - add.f32 %f138, %f138, %f104; - add.s32 %r143, %r143, 1; - -BB0_11: - cvt.u64.u32 %rd203, %r2; - // inline asm - call (%rd200), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd40, %rd203, %rd12, %rd12); - // inline asm - ld.u8 %rs31, [%rd200+3]; - setp.eq.s16 %p11, %rs31, 0; - @%p11 bra BB0_13; - - // inline asm - call (%rd207), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd40, %rd203, %rd12, %rd12); - // inline asm - ld.u8 %rs32, [%rd207+2]; - cvt.rn.f32.u16 %f105, %rs32; - div.rn.f32 %f106, %f105, 0f437F0000; - // inline asm - call (%rd213), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd40, %rd203, %rd12, %rd12); - // inline asm - ld.u8 %rs33, [%rd213+1]; - cvt.rn.f32.u16 %f107, %rs33; - div.rn.f32 %f108, %f107, 0f437F0000; - // inline asm - call (%rd219), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd40, %rd203, %rd12, %rd12); - // inline asm - ld.u8 %rs34, [%rd219]; - cvt.rn.f32.u16 %f109, %rs34; - div.rn.f32 %f110, %f109, 0f437F0000; - // inline asm - call (%rd225), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd40, %rd203, %rd12, %rd12); - // inline asm - ld.u8 %rs35, [%rd225+3]; - cvt.rn.f32.u16 %f111, %rs35; - div.rn.f32 %f112, %f111, 0f437F0000; - add.f32 %f135, %f135, %f106; - add.f32 %f136, %f136, %f108; - add.f32 %f137, %f137, %f110; - add.f32 %f138, %f138, %f112; - add.s32 %r143, %r143, 1; - -BB0_13: - // inline asm - call (%rd232), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd106, %rd203, %rd12, %rd12); - // inline asm - ld.u8 %rs36, [%rd232+3]; - setp.eq.s16 %p12, %rs36, 0; - @%p12 bra BB0_15; - - // inline asm - call (%rd239), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd106, %rd203, %rd12, %rd12); - // inline asm - ld.u8 %rs37, [%rd239+2]; - cvt.rn.f32.u16 %f113, %rs37; - div.rn.f32 %f114, %f113, 0f437F0000; - // inline asm - call (%rd245), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd106, %rd203, %rd12, %rd12); - // inline asm - ld.u8 %rs38, [%rd245+1]; - cvt.rn.f32.u16 %f115, %rs38; - div.rn.f32 %f116, %f115, 0f437F0000; - // inline asm - call (%rd251), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd106, %rd203, %rd12, %rd12); - // inline asm - ld.u8 %rs39, [%rd251]; - cvt.rn.f32.u16 %f117, %rs39; - div.rn.f32 %f118, %f117, 0f437F0000; - // inline asm - call (%rd257), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd106, %rd203, %rd12, %rd12); - // inline asm - ld.u8 %rs40, [%rd257+3]; - cvt.rn.f32.u16 %f119, %rs40; - div.rn.f32 %f120, %f119, 0f437F0000; - add.f32 %f135, %f135, %f114; - add.f32 %f136, %f136, %f116; - add.f32 %f137, %f137, %f118; - add.f32 %f138, %f138, %f120; - add.s32 %r143, %r143, 1; - -BB0_15: - setp.eq.s32 %p13, %r143, 0; - @%p13 bra BB0_17; - - cvt.rn.f32.u32 %f121, %r143; - rcp.rn.f32 %f122, %f121; - mul.f32 %f123, %f135, %f122; - mul.f32 %f124, %f136, %f122; - mul.f32 %f125, %f137, %f122; - mul.f32 %f126, %f138, %f122; - mul.f32 %f127, %f123, 0f437F0000; - mul.f32 %f128, %f124, 0f437F0000; - mul.f32 %f129, %f125, 0f437F0000; - mul.f32 %f130, %f126, 0f437F0000; - ld.global.v2.u32 {%r134, %r135}, [pixelID]; - cvt.u64.u32 %rd266, %r134; - cvt.u64.u32 %rd267, %r135; - // inline asm - call (%rd264), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd266, %rd267, %rd12, %rd12); - // inline asm - cvt.rzi.u32.f32 %r138, %f129; - cvt.rzi.u32.f32 %r139, %f128; - cvt.rzi.u32.f32 %r140, %f127; - cvt.rzi.u32.f32 %r141, %f130; - cvt.u16.u32 %rs41, %r141; - cvt.u16.u32 %rs42, %r140; - cvt.u16.u32 %rs43, %r139; - cvt.u16.u32 %rs44, %r138; - st.v4.u8 [%rd264], {%rs44, %rs43, %rs42, %rs41}; - -BB0_17: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/dilate.ptx.meta b/Assets/Editor/x64/Bakery/dilate.ptx.meta deleted file mode 100644 index 5fc03ec0..00000000 --- a/Assets/Editor/x64/Bakery/dilate.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 8714cded3f3d6d64681ce7f4c7b804a6 -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/dilateFloat.ptx b/Assets/Editor/x64/Bakery/dilateFloat.ptx deleted file mode 100644 index 7332df82..00000000 --- a/Assets/Editor/x64/Bakery/dilateFloat.ptx +++ /dev/null @@ -1,284 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<14>; - .reg .f32 %f<134>; - .reg .b32 %r<85>; - .reg .b64 %rd<127>; - - - ld.global.v2.u32 {%r18, %r19}, [pixelID]; - cvt.u64.u32 %rd9, %r18; - cvt.u64.u32 %rd10, %r19; - mov.u64 %rd13, image; - cvta.global.u64 %rd8, %rd13; - mov.u32 %r16, 2; - mov.u32 %r17, 16; - mov.u64 %rd12, 0; - // inline asm - call (%rd7), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd9, %rd10, %rd12, %rd12); - // inline asm - ld.f32 %f46, [%rd7+12]; - setp.gt.f32 %p1, %f46, 0f00000000; - @%p1 bra BB0_17; - - ld.global.v2.u32 {%r27, %r28}, [pixelID]; - cvt.u64.u32 %rd16, %r27; - cvt.u64.u32 %rd17, %r28; - // inline asm - call (%rd14), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd16, %rd17, %rd12, %rd12); - // inline asm - ld.v4.f32 {%f116, %f117, %f118, %f50}, [%rd14]; - ld.global.v2.u32 {%r31, %r32}, [pixelID]; - setp.eq.s32 %p2, %r31, 0; - add.s32 %r34, %r31, -1; - cvt.u64.u32 %rd27, %r34; - selp.b64 %rd22, 0, %rd27, %p2; - setp.eq.s32 %p3, %r32, 0; - add.s32 %r36, %r32, -1; - cvt.u64.u32 %rd28, %r36; - selp.b64 %rd23, 0, %rd28, %p3; - ld.global.v2.u32 {%r37, %r38}, [resolution]; - add.s32 %r40, %r37, -1; - setp.eq.s32 %p4, %r31, %r40; - add.s32 %r41, %r31, 1; - selp.b32 %r1, %r40, %r41, %p4; - add.s32 %r43, %r38, -1; - setp.eq.s32 %p5, %r32, %r43; - add.s32 %r44, %r32, 1; - selp.b32 %r2, %r43, %r44, %p5; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd22, %rd23, %rd12, %rd12); - // inline asm - ld.f32 %f51, [%rd20+12]; - mov.u32 %r79, 0; - setp.leu.f32 %p6, %f51, 0f00000000; - @%p6 bra BB0_3; - - // inline asm - call (%rd29), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd22, %rd23, %rd12, %rd12); - // inline asm - ld.v4.f32 {%f52, %f53, %f54, %f55}, [%rd29]; - add.f32 %f116, %f116, %f52; - add.f32 %f117, %f117, %f53; - add.f32 %f118, %f118, %f54; - mov.u32 %r79, 1; - -BB0_3: - ld.global.u32 %rd38, [pixelID]; - // inline asm - call (%rd36), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd38, %rd23, %rd12, %rd12); - // inline asm - ld.f32 %f59, [%rd36+12]; - setp.leu.f32 %p7, %f59, 0f00000000; - @%p7 bra BB0_5; - - // inline asm - call (%rd43), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd38, %rd23, %rd12, %rd12); - // inline asm - ld.v4.f32 {%f60, %f61, %f62, %f63}, [%rd43]; - add.f32 %f116, %f116, %f60; - add.f32 %f117, %f117, %f61; - add.f32 %f118, %f118, %f62; - add.s32 %r79, %r79, 1; - -BB0_5: - cvt.u64.u32 %rd52, %r1; - // inline asm - call (%rd50), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd52, %rd23, %rd12, %rd12); - // inline asm - ld.f32 %f67, [%rd50+12]; - setp.leu.f32 %p8, %f67, 0f00000000; - @%p8 bra BB0_7; - - // inline asm - call (%rd57), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd52, %rd23, %rd12, %rd12); - // inline asm - ld.v4.f32 {%f68, %f69, %f70, %f71}, [%rd57]; - add.f32 %f116, %f116, %f68; - add.f32 %f117, %f117, %f69; - add.f32 %f118, %f118, %f70; - add.s32 %r79, %r79, 1; - -BB0_7: - ld.global.u32 %rd67, [pixelID+4]; - // inline asm - call (%rd64), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd22, %rd67, %rd12, %rd12); - // inline asm - ld.f32 %f75, [%rd64+12]; - setp.leu.f32 %p9, %f75, 0f00000000; - @%p9 bra BB0_9; - - // inline asm - call (%rd71), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd22, %rd67, %rd12, %rd12); - // inline asm - ld.v4.f32 {%f76, %f77, %f78, %f79}, [%rd71]; - add.f32 %f116, %f116, %f76; - add.f32 %f117, %f117, %f77; - add.f32 %f118, %f118, %f78; - add.s32 %r79, %r79, 1; - -BB0_9: - // inline asm - call (%rd78), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd52, %rd67, %rd12, %rd12); - // inline asm - ld.f32 %f83, [%rd78+12]; - setp.leu.f32 %p10, %f83, 0f00000000; - @%p10 bra BB0_11; - - // inline asm - call (%rd85), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd52, %rd67, %rd12, %rd12); - // inline asm - ld.v4.f32 {%f84, %f85, %f86, %f87}, [%rd85]; - add.f32 %f116, %f116, %f84; - add.f32 %f117, %f117, %f85; - add.f32 %f118, %f118, %f86; - add.s32 %r79, %r79, 1; - -BB0_11: - cvt.u64.u32 %rd95, %r2; - // inline asm - call (%rd92), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd22, %rd95, %rd12, %rd12); - // inline asm - ld.f32 %f91, [%rd92+12]; - setp.leu.f32 %p11, %f91, 0f00000000; - @%p11 bra BB0_13; - - // inline asm - call (%rd99), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd22, %rd95, %rd12, %rd12); - // inline asm - ld.v4.f32 {%f92, %f93, %f94, %f95}, [%rd99]; - add.f32 %f116, %f116, %f92; - add.f32 %f117, %f117, %f93; - add.f32 %f118, %f118, %f94; - add.s32 %r79, %r79, 1; - -BB0_13: - // inline asm - call (%rd106), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd52, %rd95, %rd12, %rd12); - // inline asm - ld.f32 %f99, [%rd106+12]; - setp.leu.f32 %p12, %f99, 0f00000000; - @%p12 bra BB0_15; - - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd52, %rd95, %rd12, %rd12); - // inline asm - ld.v4.f32 {%f100, %f101, %f102, %f103}, [%rd113]; - add.f32 %f116, %f116, %f100; - add.f32 %f117, %f117, %f101; - add.f32 %f118, %f118, %f102; - add.s32 %r79, %r79, 1; - -BB0_15: - setp.eq.s32 %p13, %r79, 0; - @%p13 bra BB0_17; - - cvt.rn.f32.u32 %f107, %r79; - rcp.rn.f32 %f108, %f107; - ld.global.v2.u32 {%r74, %r75}, [pixelID]; - cvt.u64.u32 %rd122, %r74; - cvt.u64.u32 %rd123, %r75; - // inline asm - call (%rd120), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd122, %rd123, %rd12, %rd12); - // inline asm - mul.f32 %f109, %f118, %f108; - mul.f32 %f110, %f117, %f108; - mul.f32 %f111, %f116, %f108; - mov.f32 %f112, 0f3F800000; - st.v4.f32 [%rd120], {%f111, %f110, %f109, %f112}; - -BB0_17: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/dilateFloat.ptx.meta b/Assets/Editor/x64/Bakery/dilateFloat.ptx.meta deleted file mode 100644 index 8f33fbe4..00000000 --- a/Assets/Editor/x64/Bakery/dilateFloat.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: a3321abd087b2e44e8f1852158e8d948 -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/dilateHalf.ptx b/Assets/Editor/x64/Bakery/dilateHalf.ptx deleted file mode 100644 index 0d6fd130..00000000 --- a/Assets/Editor/x64/Bakery/dilateHalf.ptx +++ /dev/null @@ -1,472 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<14>; - .reg .b16 %rs<39>; - .reg .f32 %f<98>; - .reg .b32 %r<125>; - .reg .b64 %rd<223>; - - - ld.global.v2.u32 {%r18, %r19}, [pixelID]; - cvt.u64.u32 %rd9, %r18; - cvt.u64.u32 %rd10, %r19; - mov.u64 %rd13, image; - cvta.global.u64 %rd8, %rd13; - mov.u32 %r16, 2; - mov.u32 %r17, 8; - mov.u64 %rd12, 0; - // inline asm - call (%rd7), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd9, %rd10, %rd12, %rd12); - // inline asm - ld.u16 %rs3, [%rd7+6]; - mov.f32 %f46, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs2, %f46;} - - // inline asm - setp.gt.u16 %p1, %rs3, %rs2; - @%p1 bra BB0_17; - - ld.global.v2.u32 {%r31, %r32}, [pixelID]; - cvt.u64.u32 %rd16, %r31; - cvt.u64.u32 %rd17, %r32; - // inline asm - call (%rd14), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd16, %rd17, %rd12, %rd12); - // inline asm - ld.u16 %rs4, [%rd14]; - // inline asm - { cvt.f32.f16 %f80, %rs4;} - - // inline asm - ld.global.v2.u32 {%r35, %r36}, [pixelID]; - cvt.u64.u32 %rd22, %r35; - cvt.u64.u32 %rd23, %r36; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd22, %rd23, %rd12, %rd12); - // inline asm - ld.u16 %rs5, [%rd20+2]; - // inline asm - { cvt.f32.f16 %f81, %rs5;} - - // inline asm - ld.global.v2.u32 {%r39, %r40}, [pixelID]; - cvt.u64.u32 %rd28, %r39; - cvt.u64.u32 %rd29, %r40; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd28, %rd29, %rd12, %rd12); - // inline asm - ld.u16 %rs6, [%rd26+4]; - // inline asm - { cvt.f32.f16 %f82, %rs6;} - - // inline asm - ld.global.v2.u32 {%r43, %r44}, [pixelID]; - setp.eq.s32 %p2, %r43, 0; - add.s32 %r46, %r43, -1; - cvt.u64.u32 %rd39, %r46; - selp.b64 %rd34, 0, %rd39, %p2; - setp.eq.s32 %p3, %r44, 0; - add.s32 %r48, %r44, -1; - cvt.u64.u32 %rd40, %r48; - selp.b64 %rd35, 0, %rd40, %p3; - ld.global.v2.u32 {%r49, %r50}, [resolution]; - add.s32 %r52, %r49, -1; - setp.eq.s32 %p4, %r43, %r52; - add.s32 %r53, %r43, 1; - selp.b32 %r1, %r52, %r53, %p4; - add.s32 %r55, %r50, -1; - setp.eq.s32 %p5, %r44, %r55; - add.s32 %r56, %r44, 1; - selp.b32 %r2, %r55, %r56, %p5; - // inline asm - call (%rd32), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd34, %rd35, %rd12, %rd12); - // inline asm - ld.u16 %rs7, [%rd32+6]; - mov.u32 %r119, 0; - setp.le.u16 %p6, %rs7, %rs2; - @%p6 bra BB0_3; - - // inline asm - call (%rd41), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd34, %rd35, %rd12, %rd12); - // inline asm - ld.u16 %rs8, [%rd41]; - // inline asm - { cvt.f32.f16 %f50, %rs8;} - - // inline asm - // inline asm - call (%rd47), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd34, %rd35, %rd12, %rd12); - // inline asm - ld.u16 %rs9, [%rd47+2]; - // inline asm - { cvt.f32.f16 %f51, %rs9;} - - // inline asm - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd34, %rd35, %rd12, %rd12); - // inline asm - ld.u16 %rs10, [%rd53+4]; - // inline asm - { cvt.f32.f16 %f52, %rs10;} - - // inline asm - add.f32 %f80, %f80, %f50; - add.f32 %f81, %f81, %f51; - add.f32 %f82, %f82, %f52; - mov.u32 %r119, 1; - -BB0_3: - ld.global.u32 %rd62, [pixelID]; - // inline asm - call (%rd60), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd62, %rd35, %rd12, %rd12); - // inline asm - ld.u16 %rs11, [%rd60+6]; - setp.le.u16 %p7, %rs11, %rs2; - @%p7 bra BB0_5; - - // inline asm - call (%rd67), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd62, %rd35, %rd12, %rd12); - // inline asm - ld.u16 %rs12, [%rd67]; - // inline asm - { cvt.f32.f16 %f53, %rs12;} - - // inline asm - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd62, %rd35, %rd12, %rd12); - // inline asm - ld.u16 %rs13, [%rd73+2]; - // inline asm - { cvt.f32.f16 %f54, %rs13;} - - // inline asm - // inline asm - call (%rd79), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd62, %rd35, %rd12, %rd12); - // inline asm - ld.u16 %rs14, [%rd79+4]; - // inline asm - { cvt.f32.f16 %f55, %rs14;} - - // inline asm - add.f32 %f80, %f80, %f53; - add.f32 %f81, %f81, %f54; - add.f32 %f82, %f82, %f55; - add.s32 %r119, %r119, 1; - -BB0_5: - cvt.u64.u32 %rd88, %r1; - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd88, %rd35, %rd12, %rd12); - // inline asm - ld.u16 %rs15, [%rd86+6]; - setp.le.u16 %p8, %rs15, %rs2; - @%p8 bra BB0_7; - - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd88, %rd35, %rd12, %rd12); - // inline asm - ld.u16 %rs16, [%rd93]; - // inline asm - { cvt.f32.f16 %f56, %rs16;} - - // inline asm - // inline asm - call (%rd99), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd88, %rd35, %rd12, %rd12); - // inline asm - ld.u16 %rs17, [%rd99+2]; - // inline asm - { cvt.f32.f16 %f57, %rs17;} - - // inline asm - // inline asm - call (%rd105), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd88, %rd35, %rd12, %rd12); - // inline asm - ld.u16 %rs18, [%rd105+4]; - // inline asm - { cvt.f32.f16 %f58, %rs18;} - - // inline asm - add.f32 %f80, %f80, %f56; - add.f32 %f81, %f81, %f57; - add.f32 %f82, %f82, %f58; - add.s32 %r119, %r119, 1; - -BB0_7: - ld.global.u32 %rd115, [pixelID+4]; - // inline asm - call (%rd112), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd34, %rd115, %rd12, %rd12); - // inline asm - ld.u16 %rs19, [%rd112+6]; - setp.le.u16 %p9, %rs19, %rs2; - @%p9 bra BB0_9; - - // inline asm - call (%rd119), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd34, %rd115, %rd12, %rd12); - // inline asm - ld.u16 %rs20, [%rd119]; - // inline asm - { cvt.f32.f16 %f59, %rs20;} - - // inline asm - // inline asm - call (%rd125), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd34, %rd115, %rd12, %rd12); - // inline asm - ld.u16 %rs21, [%rd125+2]; - // inline asm - { cvt.f32.f16 %f60, %rs21;} - - // inline asm - // inline asm - call (%rd131), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd34, %rd115, %rd12, %rd12); - // inline asm - ld.u16 %rs22, [%rd131+4]; - // inline asm - { cvt.f32.f16 %f61, %rs22;} - - // inline asm - add.f32 %f80, %f80, %f59; - add.f32 %f81, %f81, %f60; - add.f32 %f82, %f82, %f61; - add.s32 %r119, %r119, 1; - -BB0_9: - // inline asm - call (%rd138), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd88, %rd115, %rd12, %rd12); - // inline asm - ld.u16 %rs23, [%rd138+6]; - setp.le.u16 %p10, %rs23, %rs2; - @%p10 bra BB0_11; - - // inline asm - call (%rd145), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd88, %rd115, %rd12, %rd12); - // inline asm - ld.u16 %rs24, [%rd145]; - // inline asm - { cvt.f32.f16 %f62, %rs24;} - - // inline asm - // inline asm - call (%rd151), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd88, %rd115, %rd12, %rd12); - // inline asm - ld.u16 %rs25, [%rd151+2]; - // inline asm - { cvt.f32.f16 %f63, %rs25;} - - // inline asm - // inline asm - call (%rd157), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd88, %rd115, %rd12, %rd12); - // inline asm - ld.u16 %rs26, [%rd157+4]; - // inline asm - { cvt.f32.f16 %f64, %rs26;} - - // inline asm - add.f32 %f80, %f80, %f62; - add.f32 %f81, %f81, %f63; - add.f32 %f82, %f82, %f64; - add.s32 %r119, %r119, 1; - -BB0_11: - cvt.u64.u32 %rd167, %r2; - // inline asm - call (%rd164), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd34, %rd167, %rd12, %rd12); - // inline asm - ld.u16 %rs27, [%rd164+6]; - setp.le.u16 %p11, %rs27, %rs2; - @%p11 bra BB0_13; - - // inline asm - call (%rd171), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd34, %rd167, %rd12, %rd12); - // inline asm - ld.u16 %rs28, [%rd171]; - // inline asm - { cvt.f32.f16 %f65, %rs28;} - - // inline asm - // inline asm - call (%rd177), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd34, %rd167, %rd12, %rd12); - // inline asm - ld.u16 %rs29, [%rd177+2]; - // inline asm - { cvt.f32.f16 %f66, %rs29;} - - // inline asm - // inline asm - call (%rd183), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd34, %rd167, %rd12, %rd12); - // inline asm - ld.u16 %rs30, [%rd183+4]; - // inline asm - { cvt.f32.f16 %f67, %rs30;} - - // inline asm - add.f32 %f80, %f80, %f65; - add.f32 %f81, %f81, %f66; - add.f32 %f82, %f82, %f67; - add.s32 %r119, %r119, 1; - -BB0_13: - // inline asm - call (%rd190), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd88, %rd167, %rd12, %rd12); - // inline asm - ld.u16 %rs31, [%rd190+6]; - setp.le.u16 %p12, %rs31, %rs2; - @%p12 bra BB0_15; - - // inline asm - call (%rd197), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd88, %rd167, %rd12, %rd12); - // inline asm - ld.u16 %rs32, [%rd197]; - // inline asm - { cvt.f32.f16 %f68, %rs32;} - - // inline asm - // inline asm - call (%rd203), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd88, %rd167, %rd12, %rd12); - // inline asm - ld.u16 %rs33, [%rd203+2]; - // inline asm - { cvt.f32.f16 %f69, %rs33;} - - // inline asm - // inline asm - call (%rd209), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd88, %rd167, %rd12, %rd12); - // inline asm - ld.u16 %rs34, [%rd209+4]; - // inline asm - { cvt.f32.f16 %f70, %rs34;} - - // inline asm - add.f32 %f80, %f80, %f68; - add.f32 %f81, %f81, %f69; - add.f32 %f82, %f82, %f70; - add.s32 %r119, %r119, 1; - -BB0_15: - setp.eq.s32 %p13, %r119, 0; - @%p13 bra BB0_17; - - cvt.rn.f32.u32 %f75, %r119; - rcp.rn.f32 %f76, %f75; - mul.f32 %f71, %f80, %f76; - mul.f32 %f72, %f81, %f76; - mul.f32 %f73, %f82, %f76; - ld.global.v2.u32 {%r114, %r115}, [pixelID]; - cvt.u64.u32 %rd218, %r114; - cvt.u64.u32 %rd219, %r115; - // inline asm - call (%rd216), _rt_buffer_get_64, (%rd8, %r16, %r17, %rd218, %rd219, %rd12, %rd12); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs37, %f73;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f72;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs35, %f71;} - - // inline asm - mov.f32 %f74, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs38, %f74;} - - // inline asm - st.v4.u16 [%rd216], {%rs35, %rs36, %rs37, %rs38}; - -BB0_17: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/dilateHalf.ptx.meta b/Assets/Editor/x64/Bakery/dilateHalf.ptx.meta deleted file mode 100644 index 2959f463..00000000 --- a/Assets/Editor/x64/Bakery/dilateHalf.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 221f0729ddb8fc742a94d3f5ed9ae330 -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/dilateMask.ptx b/Assets/Editor/x64/Bakery/dilateMask.ptx deleted file mode 100644 index 02c61cfd..00000000 --- a/Assets/Editor/x64/Bakery/dilateMask.ptx +++ /dev/null @@ -1,286 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<14>; - .reg .b16 %rs<19>; - .reg .f32 %f<41>; - .reg .b32 %r<86>; - .reg .b64 %rd<127>; - - - ld.global.v2.u32 {%r18, %r19}, [pixelID]; - cvt.u64.u32 %rd9, %r18; - cvt.u64.u32 %rd10, %r19; - mov.u64 %rd13, image; - cvta.global.u64 %rd8, %rd13; - mov.u32 %r17, 2; - mov.u64 %rd12, 0; - // inline asm - call (%rd7), _rt_buffer_get_64, (%rd8, %r17, %r17, %rd9, %rd10, %rd12, %rd12); - // inline asm - ld.u8 %rs1, [%rd7+1]; - setp.ne.s16 %p1, %rs1, 0; - @%p1 bra BB0_17; - - ld.global.v2.u32 {%r27, %r28}, [pixelID]; - cvt.u64.u32 %rd16, %r27; - cvt.u64.u32 %rd17, %r28; - // inline asm - call (%rd14), _rt_buffer_get_64, (%rd8, %r17, %r17, %rd16, %rd17, %rd12, %rd12); - // inline asm - ld.u8 %rs2, [%rd14]; - cvt.rn.f32.u16 %f16, %rs2; - div.rn.f32 %f35, %f16, 0f437F0000; - ld.global.v2.u32 {%r31, %r32}, [pixelID]; - setp.eq.s32 %p2, %r31, 0; - add.s32 %r34, %r31, -1; - cvt.u64.u32 %rd27, %r34; - selp.b64 %rd22, 0, %rd27, %p2; - setp.eq.s32 %p3, %r32, 0; - add.s32 %r36, %r32, -1; - cvt.u64.u32 %rd28, %r36; - selp.b64 %rd23, 0, %rd28, %p3; - ld.global.v2.u32 {%r37, %r38}, [resolution]; - add.s32 %r40, %r37, -1; - setp.eq.s32 %p4, %r31, %r40; - add.s32 %r41, %r31, 1; - selp.b32 %r1, %r40, %r41, %p4; - add.s32 %r43, %r38, -1; - setp.eq.s32 %p5, %r32, %r43; - add.s32 %r44, %r32, 1; - selp.b32 %r2, %r43, %r44, %p5; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd8, %r17, %r17, %rd22, %rd23, %rd12, %rd12); - // inline asm - ld.u8 %rs3, [%rd20+1]; - setp.eq.s16 %p6, %rs3, 0; - mov.u32 %r80, 0; - @%p6 bra BB0_3; - - // inline asm - call (%rd29), _rt_buffer_get_64, (%rd8, %r17, %r17, %rd22, %rd23, %rd12, %rd12); - // inline asm - ld.u8 %rs4, [%rd29]; - cvt.rn.f32.u16 %f17, %rs4; - div.rn.f32 %f18, %f17, 0f437F0000; - add.f32 %f35, %f35, %f18; - mov.u32 %r80, 1; - -BB0_3: - ld.global.u32 %rd38, [pixelID]; - // inline asm - call (%rd36), _rt_buffer_get_64, (%rd8, %r17, %r17, %rd38, %rd23, %rd12, %rd12); - // inline asm - ld.u8 %rs5, [%rd36+1]; - setp.eq.s16 %p7, %rs5, 0; - @%p7 bra BB0_5; - - // inline asm - call (%rd43), _rt_buffer_get_64, (%rd8, %r17, %r17, %rd38, %rd23, %rd12, %rd12); - // inline asm - ld.u8 %rs6, [%rd43]; - cvt.rn.f32.u16 %f19, %rs6; - div.rn.f32 %f20, %f19, 0f437F0000; - add.f32 %f35, %f35, %f20; - add.s32 %r80, %r80, 1; - -BB0_5: - cvt.u64.u32 %rd52, %r1; - // inline asm - call (%rd50), _rt_buffer_get_64, (%rd8, %r17, %r17, %rd52, %rd23, %rd12, %rd12); - // inline asm - ld.u8 %rs7, [%rd50+1]; - setp.eq.s16 %p8, %rs7, 0; - @%p8 bra BB0_7; - - // inline asm - call (%rd57), _rt_buffer_get_64, (%rd8, %r17, %r17, %rd52, %rd23, %rd12, %rd12); - // inline asm - ld.u8 %rs8, [%rd57]; - cvt.rn.f32.u16 %f21, %rs8; - div.rn.f32 %f22, %f21, 0f437F0000; - add.f32 %f35, %f35, %f22; - add.s32 %r80, %r80, 1; - -BB0_7: - ld.global.u32 %rd67, [pixelID+4]; - // inline asm - call (%rd64), _rt_buffer_get_64, (%rd8, %r17, %r17, %rd22, %rd67, %rd12, %rd12); - // inline asm - ld.u8 %rs9, [%rd64+1]; - setp.eq.s16 %p9, %rs9, 0; - @%p9 bra BB0_9; - - // inline asm - call (%rd71), _rt_buffer_get_64, (%rd8, %r17, %r17, %rd22, %rd67, %rd12, %rd12); - // inline asm - ld.u8 %rs10, [%rd71]; - cvt.rn.f32.u16 %f23, %rs10; - div.rn.f32 %f24, %f23, 0f437F0000; - add.f32 %f35, %f35, %f24; - add.s32 %r80, %r80, 1; - -BB0_9: - // inline asm - call (%rd78), _rt_buffer_get_64, (%rd8, %r17, %r17, %rd52, %rd67, %rd12, %rd12); - // inline asm - ld.u8 %rs11, [%rd78+1]; - setp.eq.s16 %p10, %rs11, 0; - @%p10 bra BB0_11; - - // inline asm - call (%rd85), _rt_buffer_get_64, (%rd8, %r17, %r17, %rd52, %rd67, %rd12, %rd12); - // inline asm - ld.u8 %rs12, [%rd85]; - cvt.rn.f32.u16 %f25, %rs12; - div.rn.f32 %f26, %f25, 0f437F0000; - add.f32 %f35, %f35, %f26; - add.s32 %r80, %r80, 1; - -BB0_11: - cvt.u64.u32 %rd95, %r2; - // inline asm - call (%rd92), _rt_buffer_get_64, (%rd8, %r17, %r17, %rd22, %rd95, %rd12, %rd12); - // inline asm - ld.u8 %rs13, [%rd92+1]; - setp.eq.s16 %p11, %rs13, 0; - @%p11 bra BB0_13; - - // inline asm - call (%rd99), _rt_buffer_get_64, (%rd8, %r17, %r17, %rd22, %rd95, %rd12, %rd12); - // inline asm - ld.u8 %rs14, [%rd99]; - cvt.rn.f32.u16 %f27, %rs14; - div.rn.f32 %f28, %f27, 0f437F0000; - add.f32 %f35, %f35, %f28; - add.s32 %r80, %r80, 1; - -BB0_13: - // inline asm - call (%rd106), _rt_buffer_get_64, (%rd8, %r17, %r17, %rd52, %rd95, %rd12, %rd12); - // inline asm - ld.u8 %rs15, [%rd106+1]; - setp.eq.s16 %p12, %rs15, 0; - @%p12 bra BB0_15; - - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd8, %r17, %r17, %rd52, %rd95, %rd12, %rd12); - // inline asm - ld.u8 %rs16, [%rd113]; - cvt.rn.f32.u16 %f29, %rs16; - div.rn.f32 %f30, %f29, 0f437F0000; - add.f32 %f35, %f35, %f30; - add.s32 %r80, %r80, 1; - -BB0_15: - setp.eq.s32 %p13, %r80, 0; - @%p13 bra BB0_17; - - cvt.rn.f32.u32 %f31, %r80; - div.rn.f32 %f32, %f35, %f31; - ld.global.v2.u32 {%r74, %r75}, [pixelID]; - cvt.u64.u32 %rd122, %r74; - cvt.u64.u32 %rd123, %r75; - // inline asm - call (%rd120), _rt_buffer_get_64, (%rd8, %r17, %r17, %rd122, %rd123, %rd12, %rd12); - // inline asm - mul.f32 %f33, %f32, 0f437F0000; - cvt.rzi.u32.f32 %r78, %f33; - cvt.u16.u32 %rs17, %r78; - mov.u16 %rs18, 255; - st.v2.u8 [%rd120], {%rs17, %rs18}; - -BB0_17: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/dilateMask.ptx.meta b/Assets/Editor/x64/Bakery/dilateMask.ptx.meta deleted file mode 100644 index fa3ed217..00000000 --- a/Assets/Editor/x64/Bakery/dilateMask.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 47011ee837ad730478e644f3ec8b3953 -timeCreated: 1534426493 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/dilateSimple.pso b/Assets/Editor/x64/Bakery/dilateSimple.pso deleted file mode 100644 index 9f47d28a..00000000 Binary files a/Assets/Editor/x64/Bakery/dilateSimple.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/dilateSimple.pso.meta b/Assets/Editor/x64/Bakery/dilateSimple.pso.meta deleted file mode 100644 index 33e3cab0..00000000 --- a/Assets/Editor/x64/Bakery/dilateSimple.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: fb7aef4959b95904399631eb75d7f0e5 -timeCreated: 1530103296 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/exception.ptx b/Assets/Editor/x64/Bakery/exception.ptx deleted file mode 100644 index 6bf2bf19..00000000 --- a/Assets/Editor/x64/Bakery/exception.ptx +++ /dev/null @@ -1,934 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.extern .func (.param .b32 func_retval0) vprintf -( - .param .b64 vprintf_param_0, - .param .b64 vprintf_param_1 -) -; -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 16 .b8 $str[64] = {67, 97, 117, 103, 104, 116, 32, 82, 84, 95, 69, 88, 67, 69, 80, 84, 73, 79, 78, 95, 83, 84, 65, 67, 75, 95, 79, 86, 69, 82, 70, 76, 79, 87, 10, 32, 32, 108, 97, 117, 110, 99, 104, 32, 105, 110, 100, 101, 120, 32, 58, 32, 37, 100, 44, 32, 37, 100, 44, 32, 37, 100, 10, 0}; -.global .align 16 .b8 $str1[218] = {67, 97, 117, 103, 104, 116, 32, 82, 84, 95, 69, 88, 67, 69, 80, 84, 73, 79, 78, 95, 66, 85, 70, 70, 69, 82, 95, 73, 78, 68, 69, 88, 95, 79, 85, 84, 95, 79, 70, 95, 66, 79, 85, 78, 68, 83, 10, 32, 32, 108, 97, 117, 110, 99, 104, 32, 105, 110, 100, 101, 120, 32, 32, 32, 58, 32, 37, 100, 44, 32, 37, 100, 44, 32, 37, 100, 10, 32, 32, 98, 117, 102, 102, 101, 114, 32, 97, 100, 100, 114, 101, 115, 115, 32, 58, 32, 48, 120, 37, 108, 108, 88, 10, 32, 32, 100, 105, 109, 101, 110, 115, 105, 111, 110, 97, 108, 105, 116, 121, 32, 58, 32, 37, 100, 10, 32, 32, 115, 105, 122, 101, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 58, 32, 37, 108, 108, 100, 120, 37, 108, 108, 100, 120, 37, 108, 108, 100, 10, 32, 32, 101, 108, 101, 109, 101, 110, 116, 32, 115, 105, 122, 101, 32, 32, 32, 58, 32, 37, 100, 10, 32, 32, 97, 99, 99, 101, 115, 115, 101, 100, 32, 105, 110, 100, 101, 120, 32, 58, 32, 37, 108, 108, 100, 44, 32, 37, 108, 108, 100, 44, 32, 37, 108, 108, 100, 10, 0}; -.global .align 16 .b8 $str2[40] = {67, 97, 117, 103, 104, 116, 32, 82, 84, 95, 69, 88, 67, 69, 80, 84, 73, 79, 78, 95, 80, 82, 79, 71, 82, 65, 77, 95, 73, 68, 95, 73, 78, 86, 65, 76, 73, 68, 10, 0}; -.global .align 16 .b8 $str3[46] = {9, 112, 114, 111, 103, 114, 97, 109, 32, 73, 68, 32, 101, 113, 117, 97, 108, 32, 116, 111, 32, 82, 84, 95, 80, 82, 79, 71, 82, 65, 77, 95, 73, 68, 95, 78, 85, 76, 76, 32, 117, 115, 101, 100, 10, 0}; -.global .align 16 .b8 $str4[56] = {9, 112, 114, 111, 103, 114, 97, 109, 32, 73, 68, 32, 40, 37, 100, 41, 32, 105, 115, 32, 110, 111, 116, 32, 105, 110, 32, 116, 104, 101, 32, 118, 97, 108, 105, 100, 32, 114, 97, 110, 103, 101, 32, 111, 102, 32, 91, 49, 44, 115, 105, 122, 101, 41, 10, 0}; -.global .align 16 .b8 $str5[39] = {9, 112, 114, 111, 103, 114, 97, 109, 32, 73, 68, 32, 111, 102, 32, 97, 32, 100, 101, 108, 101, 116, 101, 100, 32, 112, 114, 111, 103, 114, 97, 109, 32, 117, 115, 101, 100, 10, 0}; -.global .align 16 .b8 $str6[40] = {67, 97, 117, 103, 104, 116, 32, 82, 84, 95, 69, 88, 67, 69, 80, 84, 73, 79, 78, 95, 84, 69, 88, 84, 85, 82, 69, 95, 73, 68, 95, 73, 78, 86, 65, 76, 73, 68, 10, 0}; -.global .align 16 .b8 $str7[33] = {9, 116, 101, 120, 116, 117, 114, 101, 32, 73, 68, 32, 40, 37, 100, 41, 32, 105, 115, 32, 105, 110, 118, 97, 108, 105, 100, 32, 40, 48, 41, 10, 0}; -.global .align 16 .b8 $str8[56] = {9, 116, 101, 120, 116, 117, 114, 101, 32, 73, 68, 32, 40, 37, 100, 41, 32, 105, 115, 32, 110, 111, 116, 32, 105, 110, 32, 116, 104, 101, 32, 118, 97, 108, 105, 100, 32, 114, 97, 110, 103, 101, 32, 111, 102, 32, 91, 49, 44, 115, 105, 122, 101, 41, 10, 0}; -.global .align 16 .b8 $str9[34] = {9, 116, 101, 120, 116, 117, 114, 101, 32, 73, 68, 32, 40, 37, 100, 41, 32, 105, 115, 32, 105, 110, 118, 97, 108, 105, 100, 32, 40, 45, 49, 41, 10, 0}; -.global .align 16 .b8 $str10[39] = {67, 97, 117, 103, 104, 116, 32, 82, 84, 95, 69, 88, 67, 69, 80, 84, 73, 79, 78, 95, 66, 85, 70, 70, 69, 82, 95, 73, 68, 95, 73, 78, 86, 65, 76, 73, 68, 10, 0}; -.global .align 16 .b8 $str11[44] = {9, 98, 117, 102, 102, 101, 114, 32, 73, 68, 32, 101, 113, 117, 97, 108, 32, 116, 111, 32, 82, 84, 95, 66, 85, 70, 70, 69, 82, 95, 73, 68, 95, 78, 85, 76, 76, 32, 117, 115, 101, 100, 10, 0}; -.global .align 16 .b8 $str12[55] = {9, 98, 117, 102, 102, 101, 114, 32, 73, 68, 32, 40, 37, 100, 41, 32, 105, 115, 32, 110, 111, 116, 32, 105, 110, 32, 116, 104, 101, 32, 118, 97, 108, 105, 100, 32, 114, 97, 110, 103, 101, 32, 111, 102, 32, 91, 49, 44, 115, 105, 122, 101, 41, 10, 0}; -.global .align 16 .b8 $str13[37] = {9, 66, 117, 102, 102, 101, 114, 32, 73, 68, 32, 111, 102, 32, 97, 32, 100, 101, 108, 101, 116, 101, 100, 32, 98, 117, 102, 102, 101, 114, 32, 117, 115, 101, 100, 10, 0}; -.global .align 16 .b8 $str14[145] = {67, 97, 117, 103, 104, 116, 32, 82, 84, 95, 69, 88, 67, 69, 80, 84, 73, 79, 78, 95, 73, 78, 68, 69, 88, 95, 79, 85, 84, 95, 79, 70, 95, 66, 79, 85, 78, 68, 83, 10, 32, 32, 108, 97, 117, 110, 99, 104, 32, 105, 110, 100, 101, 120, 32, 32, 32, 58, 32, 37, 100, 44, 32, 37, 100, 44, 32, 37, 100, 10, 32, 32, 98, 117, 102, 102, 101, 114, 32, 97, 100, 100, 114, 101, 115, 115, 32, 58, 32, 48, 120, 37, 108, 108, 88, 10, 32, 32, 115, 105, 122, 101, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 58, 32, 37, 108, 108, 100, 10, 32, 32, 97, 99, 99, 101, 115, 115, 101, 100, 32, 105, 110, 100, 101, 120, 32, 58, 32, 37, 108, 108, 100, 10, 0}; -.global .align 16 .b8 $str15[179] = {67, 97, 117, 103, 104, 116, 32, 82, 84, 95, 69, 88, 67, 69, 80, 84, 73, 79, 78, 95, 73, 78, 86, 65, 76, 73, 68, 95, 82, 65, 89, 10, 32, 32, 108, 97, 117, 110, 99, 104, 32, 105, 110, 100, 101, 120, 32, 32, 58, 32, 37, 100, 44, 32, 37, 100, 44, 32, 37, 100, 10, 32, 32, 114, 97, 121, 32, 111, 114, 105, 103, 105, 110, 32, 32, 32, 32, 58, 32, 37, 102, 32, 37, 102, 32, 37, 102, 10, 32, 32, 114, 97, 121, 32, 100, 105, 114, 101, 99, 116, 105, 111, 110, 32, 58, 32, 37, 102, 32, 37, 102, 32, 37, 102, 10, 32, 32, 114, 97, 121, 32, 116, 121, 112, 101, 32, 32, 32, 32, 32, 32, 58, 32, 37, 100, 10, 32, 32, 114, 97, 121, 32, 116, 109, 105, 110, 32, 32, 32, 32, 32, 32, 58, 32, 37, 102, 10, 32, 32, 114, 97, 121, 32, 116, 109, 97, 120, 32, 32, 32, 32, 32, 32, 58, 32, 37, 102, 10, 0}; -.global .align 16 .b8 $str16[84] = {67, 97, 117, 103, 104, 116, 32, 82, 84, 95, 69, 88, 67, 69, 80, 84, 73, 79, 78, 95, 73, 78, 84, 69, 82, 78, 65, 76, 95, 69, 82, 82, 79, 82, 10, 32, 32, 108, 97, 117, 110, 99, 104, 32, 105, 110, 100, 101, 120, 32, 58, 32, 37, 100, 44, 32, 37, 100, 44, 32, 37, 100, 10, 32, 32, 101, 114, 114, 111, 114, 32, 105, 100, 32, 32, 32, 32, 32, 58, 32, 37, 100, 10, 0}; -.global .align 16 .b8 $str17[57] = {67, 97, 117, 103, 104, 116, 32, 82, 84, 95, 69, 88, 67, 69, 80, 84, 73, 79, 78, 95, 85, 83, 69, 82, 43, 37, 100, 10, 32, 32, 108, 97, 117, 110, 99, 104, 32, 105, 110, 100, 101, 120, 32, 58, 32, 37, 100, 44, 32, 37, 100, 44, 32, 37, 100, 10, 0}; -.global .align 16 .b8 $str18[54] = {67, 97, 117, 103, 104, 116, 32, 117, 110, 107, 110, 111, 119, 110, 32, 101, 120, 99, 101, 112, 116, 105, 111, 110, 10, 32, 32, 108, 97, 117, 110, 99, 104, 32, 105, 110, 100, 101, 120, 32, 58, 32, 37, 100, 44, 32, 37, 100, 44, 32, 37, 100, 10, 0}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 16 .b8 __local_depot0[208]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<40>; - .reg .f32 %f<9>; - .reg .b32 %r<84>; - .reg .f64 %fd<9>; - .reg .b64 %rd<90>; - - - mov.u64 %rd89, __local_depot0; - cvta.local.u64 %SP, %rd89; - // inline asm - call (%r39), _rt_get_exception_code, (); - // inline asm - // inline asm - call (%r40), _rt_get_exception_code, (); - // inline asm - setp.eq.s32 %p1, %r40, 1020; - @%p1 bra BB0_58; - bra.uni BB0_1; - -BB0_58: - ld.volatile.global.u32 %r36, [_ZN21rti_internal_register14reg_rayIndex_xE]; - ld.volatile.global.u32 %r37, [_ZN21rti_internal_register14reg_rayIndex_yE]; - ld.volatile.global.u32 %r38, [_ZN21rti_internal_register14reg_rayIndex_zE]; - // inline asm - call (%r81), _rt_print_active, (); - // inline asm - setp.eq.s32 %p39, %r81, 0; - @%p39 bra BB0_60; - - add.u64 %rd83, %SP, 184; - cvta.to.local.u64 %rd84, %rd83; - st.local.v2.u32 [%rd84], {%r36, %r37}; - st.local.u32 [%rd84+8], %r38; - mov.u64 %rd85, $str; - cvta.global.u64 %rd86, %rd85; - // Callseq Start 18 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd86; - .param .b64 param1; - st.param.b64 [param1+0], %rd83; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r82, [retval0+0]; - - //{ - }// Callseq End 18 - bra.uni BB0_60; - -BB0_1: - setp.eq.s32 %p2, %r40, 1021; - @%p2 bra BB0_52; - bra.uni BB0_2; - -BB0_52: - ld.volatile.global.u32 %r30, [_ZN21rti_internal_register21reg_exception_detail0E]; - ld.volatile.global.u32 %r31, [_ZN21rti_internal_register14reg_rayIndex_xE]; - ld.volatile.global.u32 %r32, [_ZN21rti_internal_register14reg_rayIndex_yE]; - ld.volatile.global.u32 %r33, [_ZN21rti_internal_register14reg_rayIndex_zE]; - ld.volatile.global.u64 %rd5, [_ZN21rti_internal_register24reg_exception_64_detail0E]; - ld.volatile.global.u32 %r34, [_ZN21rti_internal_register21reg_exception_detail0E]; - ld.volatile.global.u64 %rd6, [_ZN21rti_internal_register24reg_exception_64_detail1E]; - mov.u64 %rd88, 1; - setp.lt.u32 %p36, %r30, 2; - mov.u64 %rd87, %rd88; - @%p36 bra BB0_54; - - ld.volatile.global.u64 %rd87, [_ZN21rti_internal_register24reg_exception_64_detail2E]; - -BB0_54: - setp.lt.u32 %p37, %r30, 3; - @%p37 bra BB0_56; - - ld.volatile.global.u64 %rd88, [_ZN21rti_internal_register24reg_exception_64_detail3E]; - -BB0_56: - ld.volatile.global.u32 %r35, [_ZN21rti_internal_register21reg_exception_detail1E]; - ld.volatile.global.u64 %rd11, [_ZN21rti_internal_register24reg_exception_64_detail4E]; - ld.volatile.global.u64 %rd12, [_ZN21rti_internal_register24reg_exception_64_detail5E]; - ld.volatile.global.u64 %rd13, [_ZN21rti_internal_register24reg_exception_64_detail6E]; - // inline asm - call (%r79), _rt_print_active, (); - // inline asm - setp.eq.s32 %p38, %r79, 0; - @%p38 bra BB0_60; - - add.u64 %rd79, %SP, 96; - cvta.to.local.u64 %rd80, %rd79; - st.local.v2.u32 [%rd80], {%r31, %r32}; - st.local.u32 [%rd80+8], %r33; - st.local.u32 [%rd80+24], %r34; - st.local.u32 [%rd80+56], %r35; - st.local.u64 [%rd80+16], %rd5; - st.local.u64 [%rd80+32], %rd6; - st.local.u64 [%rd80+40], %rd87; - st.local.u64 [%rd80+48], %rd88; - st.local.u64 [%rd80+64], %rd11; - st.local.u64 [%rd80+72], %rd12; - st.local.u64 [%rd80+80], %rd13; - mov.u64 %rd81, $str1; - cvta.global.u64 %rd82, %rd81; - // Callseq Start 17 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd82; - .param .b64 param1; - st.param.b64 [param1+0], %rd79; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r80, [retval0+0]; - - //{ - }// Callseq End 17 - -BB0_60: - ret; - -BB0_2: - setp.eq.s32 %p3, %r40, 1006; - @%p3 bra BB0_41; - bra.uni BB0_3; - -BB0_41: - // inline asm - call (%r70), _rt_print_active, (); - // inline asm - setp.eq.s32 %p29, %r70, 0; - @%p29 bra BB0_43; - - mov.u64 %rd64, $str2; - cvta.global.u64 %rd65, %rd64; - mov.u64 %rd66, 0; - // Callseq Start 13 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd65; - .param .b64 param1; - st.param.b64 [param1+0], %rd66; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r71, [retval0+0]; - - //{ - }// Callseq End 13 - -BB0_43: - ld.volatile.global.u32 %r72, [_ZN21rti_internal_register21reg_exception_detail1E]; - setp.eq.s32 %p30, %r72, 0; - @%p30 bra BB0_50; - - setp.eq.s32 %p31, %r72, 1; - @%p31 bra BB0_48; - bra.uni BB0_45; - -BB0_48: - ld.volatile.global.u32 %r29, [_ZN21rti_internal_register21reg_exception_detail0E]; - // inline asm - call (%r75), _rt_print_active, (); - // inline asm - setp.eq.s32 %p34, %r75, 0; - @%p34 bra BB0_60; - - add.u64 %rd70, %SP, 88; - cvta.to.local.u64 %rd71, %rd70; - st.local.u32 [%rd71], %r29; - mov.u64 %rd72, $str4; - cvta.global.u64 %rd73, %rd72; - // Callseq Start 15 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd73; - .param .b64 param1; - st.param.b64 [param1+0], %rd70; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r76, [retval0+0]; - - //{ - }// Callseq End 15 - bra.uni BB0_60; - -BB0_3: - setp.eq.s32 %p4, %r40, 1007; - @%p4 bra BB0_30; - bra.uni BB0_4; - -BB0_30: - // inline asm - call (%r61), _rt_print_active, (); - // inline asm - setp.eq.s32 %p22, %r61, 0; - @%p22 bra BB0_32; - - mov.u64 %rd49, $str6; - cvta.global.u64 %rd50, %rd49; - mov.u64 %rd51, 0; - // Callseq Start 9 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd50; - .param .b64 param1; - st.param.b64 [param1+0], %rd51; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r62, [retval0+0]; - - //{ - }// Callseq End 9 - -BB0_32: - ld.volatile.global.u32 %r63, [_ZN21rti_internal_register21reg_exception_detail1E]; - setp.eq.s32 %p23, %r63, 0; - @%p23 bra BB0_39; - - setp.eq.s32 %p24, %r63, 1; - @%p24 bra BB0_37; - bra.uni BB0_34; - -BB0_37: - ld.volatile.global.u32 %r27, [_ZN21rti_internal_register21reg_exception_detail0E]; - // inline asm - call (%r66), _rt_print_active, (); - // inline asm - setp.eq.s32 %p27, %r66, 0; - @%p27 bra BB0_60; - - add.u64 %rd56, %SP, 72; - cvta.to.local.u64 %rd57, %rd56; - st.local.u32 [%rd57], %r27; - mov.u64 %rd58, $str8; - cvta.global.u64 %rd59, %rd58; - // Callseq Start 11 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd59; - .param .b64 param1; - st.param.b64 [param1+0], %rd56; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r67, [retval0+0]; - - //{ - }// Callseq End 11 - bra.uni BB0_60; - -BB0_4: - setp.eq.s32 %p5, %r40, 1018; - @%p5 bra BB0_19; - bra.uni BB0_5; - -BB0_19: - // inline asm - call (%r52), _rt_print_active, (); - // inline asm - setp.eq.s32 %p15, %r52, 0; - @%p15 bra BB0_21; - - mov.u64 %rd36, $str10; - cvta.global.u64 %rd37, %rd36; - mov.u64 %rd38, 0; - // Callseq Start 5 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd37; - .param .b64 param1; - st.param.b64 [param1+0], %rd38; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r53, [retval0+0]; - - //{ - }// Callseq End 5 - -BB0_21: - ld.volatile.global.u32 %r54, [_ZN21rti_internal_register21reg_exception_detail1E]; - setp.eq.s32 %p16, %r54, 0; - @%p16 bra BB0_28; - - setp.eq.s32 %p17, %r54, 1; - @%p17 bra BB0_26; - bra.uni BB0_23; - -BB0_26: - ld.volatile.global.u32 %r25, [_ZN21rti_internal_register21reg_exception_detail0E]; - // inline asm - call (%r57), _rt_print_active, (); - // inline asm - setp.eq.s32 %p20, %r57, 0; - @%p20 bra BB0_60; - - add.u64 %rd42, %SP, 56; - cvta.to.local.u64 %rd43, %rd42; - st.local.u32 [%rd43], %r25; - mov.u64 %rd44, $str12; - cvta.global.u64 %rd45, %rd44; - // Callseq Start 7 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd45; - .param .b64 param1; - st.param.b64 [param1+0], %rd42; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r58, [retval0+0]; - - //{ - }// Callseq End 7 - bra.uni BB0_60; - -BB0_50: - // inline asm - call (%r77), _rt_print_active, (); - // inline asm - setp.eq.s32 %p35, %r77, 0; - @%p35 bra BB0_60; - - mov.u64 %rd74, $str3; - cvta.global.u64 %rd75, %rd74; - mov.u64 %rd76, 0; - // Callseq Start 16 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd75; - .param .b64 param1; - st.param.b64 [param1+0], %rd76; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r78, [retval0+0]; - - //{ - }// Callseq End 16 - bra.uni BB0_60; - -BB0_45: - setp.ne.s32 %p32, %r72, 2; - @%p32 bra BB0_60; - - // inline asm - call (%r73), _rt_print_active, (); - // inline asm - setp.eq.s32 %p33, %r73, 0; - @%p33 bra BB0_60; - - mov.u64 %rd67, $str5; - cvta.global.u64 %rd68, %rd67; - mov.u64 %rd69, 0; - // Callseq Start 14 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd68; - .param .b64 param1; - st.param.b64 [param1+0], %rd69; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r74, [retval0+0]; - - //{ - }// Callseq End 14 - bra.uni BB0_60; - -BB0_5: - setp.eq.s32 %p6, %r40, 1019; - @%p6 bra BB0_17; - bra.uni BB0_6; - -BB0_17: - ld.volatile.global.u32 %r50, [_ZN21rti_internal_register21reg_exception_detail0E]; - ld.volatile.global.u32 %r22, [_ZN21rti_internal_register14reg_rayIndex_xE]; - ld.volatile.global.u32 %r23, [_ZN21rti_internal_register14reg_rayIndex_yE]; - ld.volatile.global.u32 %r24, [_ZN21rti_internal_register14reg_rayIndex_zE]; - ld.volatile.global.u64 %rd2, [_ZN21rti_internal_register24reg_exception_64_detail0E]; - ld.volatile.global.u64 %rd3, [_ZN21rti_internal_register24reg_exception_64_detail1E]; - ld.volatile.global.u64 %rd4, [_ZN21rti_internal_register24reg_exception_64_detail2E]; - // inline asm - call (%r49), _rt_print_active, (); - // inline asm - setp.eq.s32 %p14, %r49, 0; - @%p14 bra BB0_60; - - add.u64 %rd32, %SP, 16; - cvta.to.local.u64 %rd33, %rd32; - st.local.v2.u32 [%rd33], {%r22, %r23}; - st.local.u32 [%rd33+8], %r24; - st.local.u64 [%rd33+16], %rd2; - st.local.u64 [%rd33+24], %rd3; - st.local.u64 [%rd33+32], %rd4; - mov.u64 %rd34, $str14; - cvta.global.u64 %rd35, %rd34; - // Callseq Start 4 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd35; - .param .b64 param1; - st.param.b64 [param1+0], %rd32; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r51, [retval0+0]; - - //{ - }// Callseq End 4 - bra.uni BB0_60; - -BB0_39: - ld.volatile.global.u32 %r28, [_ZN21rti_internal_register21reg_exception_detail0E]; - // inline asm - call (%r68), _rt_print_active, (); - // inline asm - setp.eq.s32 %p28, %r68, 0; - @%p28 bra BB0_60; - - add.u64 %rd60, %SP, 80; - cvta.to.local.u64 %rd61, %rd60; - st.local.u32 [%rd61], %r28; - mov.u64 %rd62, $str7; - cvta.global.u64 %rd63, %rd62; - // Callseq Start 12 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd63; - .param .b64 param1; - st.param.b64 [param1+0], %rd60; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r69, [retval0+0]; - - //{ - }// Callseq End 12 - bra.uni BB0_60; - -BB0_34: - setp.ne.s32 %p25, %r63, 2; - @%p25 bra BB0_60; - - ld.volatile.global.u32 %r26, [_ZN21rti_internal_register21reg_exception_detail0E]; - // inline asm - call (%r64), _rt_print_active, (); - // inline asm - setp.eq.s32 %p26, %r64, 0; - @%p26 bra BB0_60; - - add.u64 %rd52, %SP, 64; - cvta.to.local.u64 %rd53, %rd52; - st.local.u32 [%rd53], %r26; - mov.u64 %rd54, $str9; - cvta.global.u64 %rd55, %rd54; - // Callseq Start 10 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd55; - .param .b64 param1; - st.param.b64 [param1+0], %rd52; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r65, [retval0+0]; - - //{ - }// Callseq End 10 - bra.uni BB0_60; - -BB0_6: - setp.eq.s32 %p7, %r40, 1022; - @%p7 bra BB0_15; - bra.uni BB0_7; - -BB0_15: - ld.volatile.global.u32 %r10, [_ZN21rti_internal_register14reg_rayIndex_xE]; - ld.volatile.global.u32 %r11, [_ZN21rti_internal_register14reg_rayIndex_yE]; - ld.volatile.global.u32 %r12, [_ZN21rti_internal_register14reg_rayIndex_zE]; - ld.volatile.global.u32 %r13, [_ZN21rti_internal_register21reg_exception_detail0E]; - ld.volatile.global.u32 %r14, [_ZN21rti_internal_register21reg_exception_detail1E]; - ld.volatile.global.u32 %r15, [_ZN21rti_internal_register21reg_exception_detail2E]; - ld.volatile.global.u32 %r16, [_ZN21rti_internal_register21reg_exception_detail3E]; - ld.volatile.global.u32 %r17, [_ZN21rti_internal_register21reg_exception_detail4E]; - ld.volatile.global.u32 %r18, [_ZN21rti_internal_register21reg_exception_detail5E]; - ld.volatile.global.u32 %r19, [_ZN21rti_internal_register21reg_exception_detail6E]; - ld.volatile.global.u32 %r20, [_ZN21rti_internal_register21reg_exception_detail7E]; - ld.volatile.global.u32 %r21, [_ZN21rti_internal_register21reg_exception_detail8E]; - // inline asm - call (%r47), _rt_print_active, (); - // inline asm - setp.eq.s32 %p13, %r47, 0; - @%p13 bra BB0_60; - - mov.b32 %f1, %r13; - cvt.f64.f32 %fd1, %f1; - mov.b32 %f2, %r14; - cvt.f64.f32 %fd2, %f2; - mov.b32 %f3, %r15; - cvt.f64.f32 %fd3, %f3; - mov.b32 %f4, %r16; - cvt.f64.f32 %fd4, %f4; - mov.b32 %f5, %r17; - cvt.f64.f32 %fd5, %f5; - mov.b32 %f6, %r18; - cvt.f64.f32 %fd6, %f6; - mov.b32 %f7, %r20; - cvt.f64.f32 %fd7, %f7; - mov.b32 %f8, %r21; - cvt.f64.f32 %fd8, %f8; - add.u64 %rd28, %SP, 96; - cvta.to.local.u64 %rd29, %rd28; - st.local.v2.u32 [%rd29], {%r10, %r11}; - st.local.u32 [%rd29+8], %r12; - st.local.u32 [%rd29+64], %r19; - st.local.f64 [%rd29+16], %fd1; - st.local.f64 [%rd29+24], %fd2; - st.local.f64 [%rd29+32], %fd3; - st.local.f64 [%rd29+40], %fd4; - st.local.f64 [%rd29+48], %fd5; - st.local.f64 [%rd29+56], %fd6; - st.local.f64 [%rd29+72], %fd7; - st.local.f64 [%rd29+80], %fd8; - mov.u64 %rd30, $str15; - cvta.global.u64 %rd31, %rd30; - // Callseq Start 3 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd31; - .param .b64 param1; - st.param.b64 [param1+0], %rd28; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r48, [retval0+0]; - - //{ - }// Callseq End 3 - bra.uni BB0_60; - -BB0_28: - // inline asm - call (%r59), _rt_print_active, (); - // inline asm - setp.eq.s32 %p21, %r59, 0; - @%p21 bra BB0_60; - - mov.u64 %rd46, $str11; - cvta.global.u64 %rd47, %rd46; - mov.u64 %rd48, 0; - // Callseq Start 8 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd47; - .param .b64 param1; - st.param.b64 [param1+0], %rd48; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r60, [retval0+0]; - - //{ - }// Callseq End 8 - bra.uni BB0_60; - -BB0_23: - setp.ne.s32 %p18, %r54, 2; - @%p18 bra BB0_60; - - // inline asm - call (%r55), _rt_print_active, (); - // inline asm - setp.eq.s32 %p19, %r55, 0; - @%p19 bra BB0_60; - - mov.u64 %rd39, $str13; - cvta.global.u64 %rd40, %rd39; - mov.u64 %rd41, 0; - // Callseq Start 6 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd40; - .param .b64 param1; - st.param.b64 [param1+0], %rd41; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r56, [retval0+0]; - - //{ - }// Callseq End 6 - bra.uni BB0_60; - -BB0_7: - setp.eq.s32 %p8, %r40, 1023; - add.u64 %rd14, %SP, 0; - cvta.to.local.u64 %rd15, %rd14; - add.s64 %rd1, %rd15, 4; - @%p8 bra BB0_13; - bra.uni BB0_8; - -BB0_13: - ld.volatile.global.u32 %r6, [_ZN21rti_internal_register14reg_rayIndex_xE]; - ld.volatile.global.u32 %r7, [_ZN21rti_internal_register14reg_rayIndex_yE]; - ld.volatile.global.u32 %r8, [_ZN21rti_internal_register14reg_rayIndex_zE]; - ld.volatile.global.u32 %r9, [_ZN21rti_internal_register21reg_exception_detail0E]; - // inline asm - call (%r45), _rt_print_active, (); - // inline asm - setp.eq.s32 %p12, %r45, 0; - @%p12 bra BB0_60; - - st.local.u32 [%rd15], %r6; - st.local.u32 [%rd1], %r7; - st.local.v2.u32 [%rd1+4], {%r8, %r9}; - mov.u64 %rd26, $str16; - cvta.global.u64 %rd27, %rd26; - // Callseq Start 2 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd27; - .param .b64 param1; - st.param.b64 [param1+0], %rd14; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r46, [retval0+0]; - - //{ - }// Callseq End 2 - bra.uni BB0_60; - -BB0_8: - add.s32 %r2, %r40, -1024; - setp.lt.u32 %p9, %r2, 64512; - ld.volatile.global.u32 %r3, [_ZN21rti_internal_register14reg_rayIndex_xE]; - ld.volatile.global.u32 %r4, [_ZN21rti_internal_register14reg_rayIndex_yE]; - ld.volatile.global.u32 %r5, [_ZN21rti_internal_register14reg_rayIndex_zE]; - @%p9 bra BB0_11; - bra.uni BB0_9; - -BB0_11: - // inline asm - call (%r43), _rt_print_active, (); - // inline asm - setp.eq.s32 %p11, %r43, 0; - @%p11 bra BB0_60; - - add.s32 %r83, %r40, -1024; - st.local.u32 [%rd15], %r83; - st.local.u32 [%rd1], %r3; - st.local.v2.u32 [%rd1+4], {%r4, %r5}; - mov.u64 %rd22, $str17; - cvta.global.u64 %rd23, %rd22; - // Callseq Start 1 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd23; - .param .b64 param1; - st.param.b64 [param1+0], %rd14; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r44, [retval0+0]; - - //{ - }// Callseq End 1 - bra.uni BB0_60; - -BB0_9: - // inline asm - call (%r41), _rt_print_active, (); - // inline asm - setp.eq.s32 %p10, %r41, 0; - @%p10 bra BB0_60; - - add.u64 %rd16, %SP, 184; - cvta.to.local.u64 %rd17, %rd16; - st.local.v2.u32 [%rd17], {%r3, %r4}; - st.local.u32 [%rd17+8], %r5; - mov.u64 %rd18, $str18; - cvta.global.u64 %rd19, %rd18; - // Callseq Start 0 - { - .reg .b32 temp_param_reg; - // } - .param .b64 param0; - st.param.b64 [param0+0], %rd19; - .param .b64 param1; - st.param.b64 [param1+0], %rd16; - .param .b32 retval0; - call.uni (retval0), - vprintf, - ( - param0, - param1 - ); - ld.param.b32 %r42, [retval0+0]; - - //{ - }// Callseq End 0 - bra.uni BB0_60; -} - - diff --git a/Assets/Editor/x64/Bakery/exception.ptx.meta b/Assets/Editor/x64/Bakery/exception.ptx.meta deleted file mode 100644 index 091f8325..00000000 --- a/Assets/Editor/x64/Bakery/exception.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9d9bc0dee203fca4e82a2ec45087ad9e -timeCreated: 1527356601 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/fixPos.ptx b/Assets/Editor/x64/Bakery/fixPos.ptx deleted file mode 100644 index ccb3b806..00000000 --- a/Assets/Editor/x64/Bakery/fixPos.ptx +++ /dev/null @@ -1,337 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 uvfacenormal[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<12>; - .reg .b16 %rs<9>; - .reg .f32 %f<153>; - .reg .b32 %r<59>; - .reg .b64 %rd<57>; - - - mov.u64 %rd56, __local_depot0; - cvta.local.u64 %SP, %rd56; - ld.global.v2.u32 {%r6, %r7}, [pixelID]; - cvt.u64.u32 %rd4, %r6; - cvt.u64.u32 %rd5, %r7; - mov.u64 %rd8, uvfacenormal; - cvta.global.u64 %rd3, %rd8; - mov.u32 %r4, 2; - mov.u32 %r5, 4; - mov.u64 %rd7, 0; - // inline asm - call (%rd2), _rt_buffer_get_64, (%rd3, %r4, %r5, %rd4, %rd5, %rd7, %rd7); - // inline asm - ld.u32 %r1, [%rd2]; - shr.u32 %r10, %r1, 16; - cvt.u16.u32 %rs1, %r10; - and.b16 %rs2, %rs1, 255; - cvt.u16.u32 %rs3, %r1; - or.b16 %rs4, %rs3, %rs2; - setp.eq.s16 %p1, %rs4, 0; - mov.f32 %f143, 0f00000000; - mov.f32 %f144, %f143; - mov.f32 %f145, %f143; - @%p1 bra BB0_2; - - ld.u8 %rs5, [%rd2+1]; - and.b16 %rs7, %rs3, 255; - cvt.rn.f32.u16 %f61, %rs7; - div.rn.f32 %f62, %f61, 0f437F0000; - fma.rn.f32 %f63, %f62, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f64, %rs5; - div.rn.f32 %f65, %f64, 0f437F0000; - fma.rn.f32 %f66, %f65, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f67, %rs2; - div.rn.f32 %f68, %f67, 0f437F0000; - fma.rn.f32 %f69, %f68, 0f40000000, 0fBF800000; - mul.f32 %f70, %f66, %f66; - fma.rn.f32 %f71, %f63, %f63, %f70; - fma.rn.f32 %f72, %f69, %f69, %f71; - sqrt.rn.f32 %f73, %f72; - rcp.rn.f32 %f74, %f73; - mul.f32 %f143, %f63, %f74; - mul.f32 %f144, %f66, %f74; - mul.f32 %f145, %f69, %f74; - -BB0_2: - ld.global.v2.u32 {%r11, %r12}, [pixelID]; - ld.global.v2.u32 {%r14, %r15}, [tileInfo]; - add.s32 %r2, %r11, %r14; - add.s32 %r3, %r12, %r15; - setp.eq.f32 %p2, %f144, 0f00000000; - setp.eq.f32 %p3, %f143, 0f00000000; - and.pred %p4, %p3, %p2; - setp.eq.f32 %p5, %f145, 0f00000000; - and.pred %p6, %p4, %p5; - @%p6 bra BB0_9; - bra.uni BB0_3; - -BB0_9: - cvt.u64.u32 %rd51, %r2; - cvt.u64.u32 %rd52, %r3; - mov.u64 %rd55, image_HDR; - cvta.global.u64 %rd50, %rd55; - mov.u32 %r58, 16; - // inline asm - call (%rd49), _rt_buffer_get_64, (%rd50, %r4, %r58, %rd51, %rd52, %rd7, %rd7); - // inline asm - mov.f32 %f142, 0f00000000; - st.v4.f32 [%rd49], {%f142, %f142, %f142, %f142}; - bra.uni BB0_10; - -BB0_3: - ld.global.v2.u32 {%r30, %r31}, [pixelID]; - cvt.u64.u32 %rd11, %r30; - cvt.u64.u32 %rd12, %r31; - mov.u64 %rd34, uvpos; - cvta.global.u64 %rd10, %rd34; - mov.u32 %r26, 16; - // inline asm - call (%rd9), _rt_buffer_get_64, (%rd10, %r4, %r26, %rd11, %rd12, %rd7, %rd7); - // inline asm - ld.f32 %f150, [%rd9]; - ld.global.v2.u32 {%r34, %r35}, [pixelID]; - cvt.u64.u32 %rd17, %r34; - cvt.u64.u32 %rd18, %r35; - // inline asm - call (%rd15), _rt_buffer_get_64, (%rd10, %r4, %r26, %rd17, %rd18, %rd7, %rd7); - // inline asm - ld.f32 %f151, [%rd15+4]; - ld.global.v2.u32 {%r38, %r39}, [pixelID]; - cvt.u64.u32 %rd23, %r38; - cvt.u64.u32 %rd24, %r39; - // inline asm - call (%rd21), _rt_buffer_get_64, (%rd10, %r4, %r26, %rd23, %rd24, %rd7, %rd7); - // inline asm - ld.f32 %f152, [%rd21+8]; - ld.global.v2.u32 {%r42, %r43}, [pixelID]; - cvt.u64.u32 %rd29, %r42; - cvt.u64.u32 %rd30, %r43; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd10, %r4, %r26, %rd29, %rd30, %rd7, %rd7); - // inline asm - ld.f32 %f83, [%rd27+12]; - add.f32 %f82, %f83, 0f38D1B717; - fma.rn.f32 %f11, %f143, 0f38D1B717, %f150; - fma.rn.f32 %f12, %f144, 0f38D1B717, %f151; - fma.rn.f32 %f13, %f145, 0f38D1B717, %f152; - abs.f32 %f84, %f145; - abs.f32 %f85, %f143; - setp.gt.f32 %p7, %f85, %f84; - neg.f32 %f86, %f144; - selp.f32 %f87, %f86, 0f00000000, %p7; - neg.f32 %f88, %f145; - selp.f32 %f89, %f143, %f88, %p7; - selp.f32 %f90, 0f00000000, %f144, %p7; - mul.f32 %f91, %f89, %f89; - fma.rn.f32 %f92, %f87, %f87, %f91; - fma.rn.f32 %f93, %f90, %f90, %f92; - sqrt.rn.f32 %f94, %f93; - rcp.rn.f32 %f95, %f94; - mul.f32 %f14, %f87, %f95; - mul.f32 %f15, %f89, %f95; - mul.f32 %f16, %f90, %f95; - mul.f32 %f96, %f145, %f15; - mul.f32 %f97, %f144, %f16; - sub.f32 %f17, %f96, %f97; - mul.f32 %f98, %f143, %f16; - mul.f32 %f99, %f145, %f14; - sub.f32 %f18, %f98, %f99; - mul.f32 %f100, %f144, %f14; - mul.f32 %f101, %f143, %f15; - sub.f32 %f19, %f100, %f101; - mov.f32 %f102, 0f3F8147AE; - sqrt.rn.f32 %f103, %f102; - rcp.rn.f32 %f20, %f103; - neg.f32 %f21, %f20; - mul.f32 %f22, %f20, 0f00000000; - mul.f32 %f104, %f20, 0f3DCCCCCD; - mul.f32 %f23, %f14, %f22; - mul.f32 %f24, %f15, %f22; - mul.f32 %f25, %f16, %f22; - fma.rn.f32 %f105, %f17, %f21, %f23; - fma.rn.f32 %f106, %f18, %f21, %f24; - fma.rn.f32 %f107, %f19, %f21, %f25; - mul.f32 %f26, %f143, %f104; - mul.f32 %f27, %f144, %f104; - mul.f32 %f28, %f145, %f104; - add.f32 %f149, %f105, %f26; - add.f32 %f148, %f106, %f27; - add.f32 %f147, %f107, %f28; - add.u64 %rd33, %SP, 0; - cvta.to.local.u64 %rd35, %rd33; - mov.u32 %r28, 0; - st.local.u32 [%rd35], %r28; - ld.global.u32 %r27, [root]; - mov.f32 %f81, 0f38D1B717; - // inline asm - call _rt_trace_64, (%r27, %f11, %f12, %f13, %f149, %f148, %f147, %r28, %f81, %f82, %rd33, %r5); - // inline asm - ld.local.f32 %f146, [%rd35]; - setp.gt.f32 %p8, %f146, 0f00000000; - @%p8 bra BB0_7; - - fma.rn.f32 %f116, %f17, %f20, %f23; - fma.rn.f32 %f117, %f18, %f20, %f24; - fma.rn.f32 %f118, %f19, %f20, %f25; - add.f32 %f149, %f116, %f26; - add.f32 %f148, %f117, %f27; - add.f32 %f147, %f118, %f28; - st.local.u32 [%rd35], %r28; - ld.global.u32 %r46, [root]; - // inline asm - call _rt_trace_64, (%r46, %f11, %f12, %f13, %f149, %f148, %f147, %r28, %f81, %f82, %rd33, %r5); - // inline asm - ld.local.f32 %f146, [%rd35]; - setp.gt.f32 %p9, %f146, 0f00000000; - @%p9 bra BB0_7; - - mul.f32 %f37, %f17, %f22; - fma.rn.f32 %f127, %f14, %f21, %f37; - mul.f32 %f38, %f18, %f22; - fma.rn.f32 %f128, %f15, %f21, %f38; - mul.f32 %f39, %f19, %f22; - fma.rn.f32 %f129, %f16, %f21, %f39; - add.f32 %f149, %f127, %f26; - add.f32 %f148, %f128, %f27; - add.f32 %f147, %f129, %f28; - st.local.u32 [%rd35], %r28; - ld.global.u32 %r49, [root]; - // inline asm - call _rt_trace_64, (%r49, %f11, %f12, %f13, %f149, %f148, %f147, %r28, %f81, %f82, %rd33, %r5); - // inline asm - ld.local.f32 %f146, [%rd35]; - setp.gt.f32 %p10, %f146, 0f00000000; - @%p10 bra BB0_7; - - fma.rn.f32 %f138, %f14, %f20, %f37; - fma.rn.f32 %f139, %f15, %f20, %f38; - fma.rn.f32 %f140, %f16, %f20, %f39; - add.f32 %f149, %f138, %f26; - add.f32 %f148, %f139, %f27; - add.f32 %f147, %f140, %f28; - st.local.u32 [%rd35], %r28; - ld.global.u32 %r52, [root]; - // inline asm - call _rt_trace_64, (%r52, %f11, %f12, %f13, %f149, %f148, %f147, %r28, %f81, %f82, %rd33, %r5); - // inline asm - ld.local.f32 %f146, [%rd35]; - setp.leu.f32 %p11, %f146, 0f00000000; - @%p11 bra BB0_8; - -BB0_7: - fma.rn.f32 %f150, %f146, %f149, %f11; - fma.rn.f32 %f151, %f146, %f148, %f12; - fma.rn.f32 %f152, %f146, %f147, %f13; - -BB0_8: - cvt.u64.u32 %rd45, %r3; - cvt.u64.u32 %rd44, %r2; - mov.u64 %rd48, image_HDR; - cvta.global.u64 %rd43, %rd48; - // inline asm - call (%rd42), _rt_buffer_get_64, (%rd43, %r4, %r26, %rd44, %rd45, %rd7, %rd7); - // inline asm - mov.f32 %f141, 0f3F800000; - st.v4.f32 [%rd42], {%f150, %f151, %f152, %f141}; - -BB0_10: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/fixPos.ptx.meta b/Assets/Editor/x64/Bakery/fixPos.ptx.meta deleted file mode 100644 index 016afcce..00000000 --- a/Assets/Editor/x64/Bakery/fixPos.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 04bc0e20327a72741902db186ca7e332 -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/fixPos1.ptx b/Assets/Editor/x64/Bakery/fixPos1.ptx deleted file mode 100644 index f91be368..00000000 --- a/Assets/Editor/x64/Bakery/fixPos1.ptx +++ /dev/null @@ -1,245 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 uvfacenormal[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvsmoothpos[1]; -.global .align 1 .b8 triangleMarks[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<8>; - .reg .b16 %rs<10>; - .reg .f32 %f<50>; - .reg .b32 %r<46>; - .reg .b64 %rd<51>; - - - mov.u64 %rd50, __local_depot0; - cvta.local.u64 %SP, %rd50; - ld.global.v2.u32 {%r4, %r5}, [pixelID]; - cvt.u64.u32 %rd4, %r4; - cvt.u64.u32 %rd5, %r5; - mov.u64 %rd8, uvfacenormal; - cvta.global.u64 %rd3, %rd8; - mov.u32 %r2, 2; - mov.u32 %r3, 4; - mov.u64 %rd7, 0; - // inline asm - call (%rd2), _rt_buffer_get_64, (%rd3, %r2, %r3, %rd4, %rd5, %rd7, %rd7); - // inline asm - ld.u32 %r1, [%rd2]; - shr.u32 %r8, %r1, 16; - cvt.u16.u32 %rs1, %r8; - and.b16 %rs2, %rs1, 255; - cvt.u16.u32 %rs3, %r1; - or.b16 %rs4, %rs3, %rs2; - setp.eq.s16 %p1, %rs4, 0; - mov.f32 %f47, 0f00000000; - mov.f32 %f48, %f47; - mov.f32 %f49, %f47; - @%p1 bra BB0_2; - - ld.u8 %rs5, [%rd2+1]; - and.b16 %rs7, %rs3, 255; - cvt.rn.f32.u16 %f11, %rs7; - div.rn.f32 %f12, %f11, 0f437F0000; - fma.rn.f32 %f13, %f12, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f14, %rs5; - div.rn.f32 %f15, %f14, 0f437F0000; - fma.rn.f32 %f16, %f15, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f17, %rs2; - div.rn.f32 %f18, %f17, 0f437F0000; - fma.rn.f32 %f19, %f18, 0f40000000, 0fBF800000; - mul.f32 %f20, %f16, %f16; - fma.rn.f32 %f21, %f13, %f13, %f20; - fma.rn.f32 %f22, %f19, %f19, %f21; - sqrt.rn.f32 %f23, %f22; - rcp.rn.f32 %f24, %f23; - mul.f32 %f47, %f13, %f24; - mul.f32 %f48, %f16, %f24; - mul.f32 %f49, %f19, %f24; - -BB0_2: - setp.eq.f32 %p2, %f48, 0f00000000; - setp.eq.f32 %p3, %f47, 0f00000000; - and.pred %p4, %p3, %p2; - setp.eq.f32 %p5, %f49, 0f00000000; - and.pred %p6, %p4, %p5; - @%p6 bra BB0_5; - - ld.global.v2.u32 {%r22, %r23}, [pixelID]; - cvt.u64.u32 %rd11, %r22; - cvt.u64.u32 %rd12, %r23; - mov.u64 %rd40, uvpos; - cvta.global.u64 %rd10, %rd40; - mov.u32 %r10, 12; - // inline asm - call (%rd9), _rt_buffer_get_64, (%rd10, %r2, %r10, %rd11, %rd12, %rd7, %rd7); - // inline asm - ld.f32 %f33, [%rd9+8]; - ld.f32 %f34, [%rd9+4]; - ld.f32 %f35, [%rd9]; - fma.rn.f32 %f25, %f47, 0f38D1B717, %f35; - fma.rn.f32 %f26, %f48, 0f38D1B717, %f34; - fma.rn.f32 %f27, %f49, 0f38D1B717, %f33; - ld.global.v2.u32 {%r26, %r27}, [pixelID]; - cvt.u64.u32 %rd17, %r26; - cvt.u64.u32 %rd18, %r27; - mov.u64 %rd41, uvsmoothpos; - cvta.global.u64 %rd16, %rd41; - mov.u32 %r18, 16; - // inline asm - call (%rd15), _rt_buffer_get_64, (%rd16, %r2, %r18, %rd17, %rd18, %rd7, %rd7); - // inline asm - ld.f32 %f36, [%rd15]; - ld.global.v2.u32 {%r30, %r31}, [pixelID]; - cvt.u64.u32 %rd23, %r30; - cvt.u64.u32 %rd24, %r31; - // inline asm - call (%rd21), _rt_buffer_get_64, (%rd16, %r2, %r18, %rd23, %rd24, %rd7, %rd7); - // inline asm - ld.f32 %f37, [%rd21+4]; - ld.global.v2.u32 {%r34, %r35}, [pixelID]; - cvt.u64.u32 %rd29, %r34; - cvt.u64.u32 %rd30, %r35; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd16, %r2, %r18, %rd29, %rd30, %rd7, %rd7); - // inline asm - ld.f32 %f38, [%rd27+8]; - ld.global.v2.u32 {%r38, %r39}, [pixelID]; - cvt.u64.u32 %rd35, %r38; - cvt.u64.u32 %rd36, %r39; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd16, %r2, %r18, %rd35, %rd36, %rd7, %rd7); - // inline asm - ld.f32 %f7, [%rd33+12]; - sub.f32 %f39, %f36, %f35; - sub.f32 %f40, %f37, %f34; - sub.f32 %f41, %f38, %f33; - mul.f32 %f42, %f40, %f40; - fma.rn.f32 %f43, %f39, %f39, %f42; - fma.rn.f32 %f44, %f41, %f41, %f43; - sqrt.rn.f32 %f32, %f44; - rcp.rn.f32 %f45, %f32; - mul.f32 %f28, %f39, %f45; - mul.f32 %f29, %f40, %f45; - mul.f32 %f30, %f41, %f45; - add.u64 %rd39, %SP, 0; - cvta.to.local.u64 %rd42, %rd39; - mov.u32 %r42, -1082130432; - st.local.u32 [%rd42], %r42; - ld.global.u32 %r19, [root]; - mov.u32 %r20, 0; - mov.f32 %f31, 0f38D1B717; - // inline asm - call _rt_trace_64, (%r19, %f25, %f26, %f27, %f28, %f29, %f30, %r20, %f31, %f32, %rd39, %r3); - // inline asm - ld.local.f32 %f46, [%rd42]; - setp.ltu.f32 %p7, %f46, 0f00000000; - @%p7 bra BB0_5; - - cvt.rzi.u32.f32 %r45, %f7; - cvt.u64.u32 %rd45, %r45; - mov.u64 %rd49, triangleMarks; - cvta.global.u64 %rd44, %rd49; - mov.u32 %r44, 1; - // inline asm - call (%rd43), _rt_buffer_get_64, (%rd44, %r44, %r44, %rd45, %rd7, %rd7, %rd7); - // inline asm - mov.u16 %rs9, 255; - st.u8 [%rd43], %rs9; - -BB0_5: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/fixPos1.ptx.meta b/Assets/Editor/x64/Bakery/fixPos1.ptx.meta deleted file mode 100644 index 6f7a5150..00000000 --- a/Assets/Editor/x64/Bakery/fixPos1.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: fdf30ebf12520be429e3ad31eb009930 -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/fixPos12.ptx b/Assets/Editor/x64/Bakery/fixPos12.ptx deleted file mode 100644 index 60a6d92a..00000000 --- a/Assets/Editor/x64/Bakery/fixPos12.ptx +++ /dev/null @@ -1,684 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 uvfacenormal[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvsmoothpos[1]; -.global .align 1 .b8 triangleMarks[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 4 .f32 fakeBias; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8fakeBiasE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8fakeBiasE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8fakeBiasE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8fakeBiasE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8fakeBiasE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[28]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<27>; - .reg .b16 %rs<12>; - .reg .f32 %f<370>; - .reg .b32 %r<129>; - .reg .b64 %rd<124>; - - - mov.u64 %rd123, __local_depot0; - cvta.local.u64 %SP, %rd123; - ld.global.v2.u32 {%r8, %r9}, [pixelID]; - cvt.u64.u32 %rd8, %r8; - cvt.u64.u32 %rd9, %r9; - mov.u64 %rd12, uvfacenormal; - cvta.global.u64 %rd7, %rd12; - mov.u32 %r6, 2; - mov.u32 %r7, 4; - mov.u64 %rd11, 0; - // inline asm - call (%rd6), _rt_buffer_get_64, (%rd7, %r6, %r7, %rd8, %rd9, %rd11, %rd11); - // inline asm - ld.u32 %r1, [%rd6]; - shr.u32 %r12, %r1, 16; - cvt.u16.u32 %rs1, %r12; - and.b16 %rs2, %rs1, 255; - cvt.u16.u32 %rs3, %r1; - or.b16 %rs4, %rs3, %rs2; - setp.eq.s16 %p1, %rs4, 0; - mov.f32 %f348, 0f00000000; - mov.f32 %f349, %f348; - mov.f32 %f350, %f348; - @%p1 bra BB0_2; - - ld.u8 %rs5, [%rd6+1]; - and.b16 %rs7, %rs3, 255; - cvt.rn.f32.u16 %f112, %rs7; - div.rn.f32 %f113, %f112, 0f437F0000; - fma.rn.f32 %f114, %f113, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f115, %rs5; - div.rn.f32 %f116, %f115, 0f437F0000; - fma.rn.f32 %f117, %f116, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f118, %rs2; - div.rn.f32 %f119, %f118, 0f437F0000; - fma.rn.f32 %f120, %f119, 0f40000000, 0fBF800000; - mul.f32 %f121, %f117, %f117; - fma.rn.f32 %f122, %f114, %f114, %f121; - fma.rn.f32 %f123, %f120, %f120, %f122; - sqrt.rn.f32 %f124, %f123; - rcp.rn.f32 %f125, %f124; - mul.f32 %f348, %f114, %f125; - mul.f32 %f349, %f117, %f125; - mul.f32 %f350, %f120, %f125; - -BB0_2: - ld.global.v2.u32 {%r13, %r14}, [pixelID]; - ld.global.v2.u32 {%r16, %r17}, [tileInfo]; - add.s32 %r2, %r13, %r16; - add.s32 %r3, %r14, %r17; - setp.eq.f32 %p2, %f349, 0f00000000; - setp.eq.f32 %p3, %f348, 0f00000000; - and.pred %p4, %p3, %p2; - setp.eq.f32 %p5, %f350, 0f00000000; - and.pred %p6, %p4, %p5; - @%p6 bra BB0_27; - bra.uni BB0_3; - -BB0_27: - cvt.u64.u32 %rd107, %r2; - cvt.u64.u32 %rd108, %r3; - mov.u64 %rd111, image_HDR; - cvta.global.u64 %rd106, %rd111; - mov.u32 %r109, 16; - // inline asm - call (%rd105), _rt_buffer_get_64, (%rd106, %r6, %r109, %rd107, %rd108, %rd11, %rd11); - // inline asm - mov.f32 %f336, 0f00000000; - st.v4.f32 [%rd105], {%f336, %f336, %f336, %f336}; - bra.uni BB0_28; - -BB0_3: - ld.global.v2.u32 {%r39, %r40}, [pixelID]; - cvt.u64.u32 %rd15, %r39; - cvt.u64.u32 %rd16, %r40; - mov.u64 %rd67, uvpos; - cvta.global.u64 %rd14, %rd67; - mov.u32 %r36, 16; - // inline asm - call (%rd13), _rt_buffer_get_64, (%rd14, %r6, %r36, %rd15, %rd16, %rd11, %rd11); - // inline asm - ld.f32 %f7, [%rd13]; - ld.global.v2.u32 {%r43, %r44}, [pixelID]; - cvt.u64.u32 %rd21, %r43; - cvt.u64.u32 %rd22, %r44; - // inline asm - call (%rd19), _rt_buffer_get_64, (%rd14, %r6, %r36, %rd21, %rd22, %rd11, %rd11); - // inline asm - ld.f32 %f8, [%rd19+4]; - ld.global.v2.u32 {%r47, %r48}, [pixelID]; - cvt.u64.u32 %rd27, %r47; - cvt.u64.u32 %rd28, %r48; - // inline asm - call (%rd25), _rt_buffer_get_64, (%rd14, %r6, %r36, %rd27, %rd28, %rd11, %rd11); - // inline asm - ld.f32 %f9, [%rd25+8]; - ld.global.v2.u32 {%r51, %r52}, [pixelID]; - cvt.u64.u32 %rd33, %r51; - cvt.u64.u32 %rd34, %r52; - // inline asm - call (%rd31), _rt_buffer_get_64, (%rd14, %r6, %r36, %rd33, %rd34, %rd11, %rd11); - // inline asm - ld.f32 %f126, [%rd31+12]; - add.f32 %f10, %f126, 0f38D1B717; - mul.f32 %f127, %f7, 0f3456BF95; - mul.f32 %f128, %f8, 0f3456BF95; - mul.f32 %f129, %f9, 0f3456BF95; - abs.f32 %f11, %f348; - div.rn.f32 %f130, %f127, %f11; - abs.f32 %f131, %f349; - div.rn.f32 %f132, %f128, %f131; - abs.f32 %f12, %f350; - div.rn.f32 %f133, %f129, %f12; - abs.f32 %f134, %f130; - abs.f32 %f135, %f132; - abs.f32 %f136, %f133; - mov.f32 %f137, 0f38D1B717; - max.f32 %f138, %f134, %f137; - max.f32 %f139, %f135, %f137; - max.f32 %f140, %f136, %f137; - fma.rn.f32 %f13, %f348, %f138, %f7; - fma.rn.f32 %f14, %f349, %f139, %f8; - fma.rn.f32 %f15, %f350, %f140, %f9; - ld.global.v2.u32 {%r55, %r56}, [pixelID]; - cvt.u64.u32 %rd39, %r55; - cvt.u64.u32 %rd40, %r56; - mov.u64 %rd68, uvsmoothpos; - cvta.global.u64 %rd38, %rd68; - // inline asm - call (%rd37), _rt_buffer_get_64, (%rd38, %r6, %r36, %rd39, %rd40, %rd11, %rd11); - // inline asm - ld.f32 %f16, [%rd37]; - ld.global.v2.u32 {%r59, %r60}, [pixelID]; - cvt.u64.u32 %rd45, %r59; - cvt.u64.u32 %rd46, %r60; - // inline asm - call (%rd43), _rt_buffer_get_64, (%rd38, %r6, %r36, %rd45, %rd46, %rd11, %rd11); - // inline asm - ld.f32 %f17, [%rd43+4]; - ld.global.v2.u32 {%r63, %r64}, [pixelID]; - cvt.u64.u32 %rd51, %r63; - cvt.u64.u32 %rd52, %r64; - // inline asm - call (%rd49), _rt_buffer_get_64, (%rd38, %r6, %r36, %rd51, %rd52, %rd11, %rd11); - // inline asm - ld.f32 %f18, [%rd49+8]; - ld.global.v2.u32 {%r67, %r68}, [pixelID]; - cvt.u64.u32 %rd57, %r67; - cvt.u64.u32 %rd58, %r68; - // inline asm - call (%rd55), _rt_buffer_get_64, (%rd38, %r6, %r36, %rd57, %rd58, %rd11, %rd11); - // inline asm - ld.f32 %f141, [%rd55+12]; - cvt.rzi.u32.f32 %r71, %f141; - cvt.u64.u32 %rd63, %r71; - mov.u64 %rd69, triangleMarks; - cvta.global.u64 %rd62, %rd69; - mov.u32 %r38, 1; - // inline asm - call (%rd61), _rt_buffer_get_64, (%rd62, %r38, %r38, %rd63, %rd11, %rd11, %rd11); - // inline asm - ld.u8 %r128, [%rd61]; - sub.f32 %f19, %f16, %f7; - sub.f32 %f20, %f17, %f8; - sub.f32 %f21, %f18, %f9; - mul.f32 %f142, %f20, %f20; - fma.rn.f32 %f143, %f19, %f19, %f142; - fma.rn.f32 %f144, %f21, %f21, %f143; - sqrt.rn.f32 %f22, %f144; - setp.leu.f32 %p7, %f22, 0f3727C5AC; - setp.eq.s32 %p8, %r128, 255; - or.pred %p9, %p8, %p7; - @%p9 bra BB0_6; - - rcp.rn.f32 %f153, %f22; - mul.f32 %f148, %f19, %f153; - mul.f32 %f149, %f20, %f153; - mul.f32 %f150, %f21, %f153; - add.u64 %rd70, %SP, 12; - cvta.to.local.u64 %rd71, %rd70; - mov.u32 %r75, 1065353216; - st.local.u32 [%rd71], %r75; - ld.global.u32 %r72, [root]; - // inline asm - call _rt_trace_64, (%r72, %f13, %f14, %f15, %f148, %f149, %f150, %r38, %f137, %f22, %rd70, %r7); - // inline asm - ld.local.f32 %f154, [%rd71]; - setp.neu.f32 %p10, %f154, 0f00000000; - @%p10 bra BB0_6; - - // inline asm - call (%rd72), _rt_buffer_get_64, (%rd62, %r38, %r38, %rd63, %rd11, %rd11, %rd11); - // inline asm - mov.u16 %rs9, 255; - st.u8 [%rd72], %rs9; - mov.u32 %r128, 255; - -BB0_6: - setp.eq.s32 %p11, %r128, 0; - selp.f32 %f355, %f16, %f7, %p11; - selp.f32 %f356, %f17, %f8, %p11; - selp.f32 %f357, %f18, %f9, %p11; - neg.f32 %f164, %f349; - setp.gt.f32 %p12, %f11, %f12; - selp.f32 %f165, %f164, 0f00000000, %p12; - neg.f32 %f166, %f350; - selp.f32 %f167, %f348, %f166, %p12; - selp.f32 %f168, 0f00000000, %f349, %p12; - mul.f32 %f169, %f167, %f167; - fma.rn.f32 %f170, %f165, %f165, %f169; - fma.rn.f32 %f171, %f168, %f168, %f170; - sqrt.rn.f32 %f172, %f171; - rcp.rn.f32 %f173, %f172; - mul.f32 %f26, %f165, %f173; - mul.f32 %f27, %f167, %f173; - mul.f32 %f28, %f168, %f173; - mul.f32 %f174, %f350, %f27; - mul.f32 %f175, %f349, %f28; - sub.f32 %f29, %f174, %f175; - mul.f32 %f176, %f348, %f28; - mul.f32 %f177, %f350, %f26; - sub.f32 %f30, %f176, %f177; - mul.f32 %f178, %f349, %f26; - mul.f32 %f179, %f348, %f27; - sub.f32 %f31, %f178, %f179; - mov.f32 %f180, 0f3F8147AE; - sqrt.rn.f32 %f181, %f180; - rcp.rn.f32 %f32, %f181; - neg.f32 %f33, %f32; - mul.f32 %f34, %f32, 0f00000000; - mul.f32 %f182, %f32, 0f3DCCCCCD; - mul.f32 %f183, %f13, 0f3456BF95; - abs.f32 %f184, %f183; - mul.f32 %f185, %f14, 0f3456BF95; - abs.f32 %f186, %f185; - mul.f32 %f187, %f15, 0f3456BF95; - abs.f32 %f188, %f187; - max.f32 %f189, %f184, %f186; - max.f32 %f190, %f189, %f188; - max.f32 %f35, %f190, %f137; - mul.f32 %f36, %f26, %f34; - mul.f32 %f37, %f27, %f34; - mul.f32 %f38, %f28, %f34; - fma.rn.f32 %f192, %f29, %f33, %f36; - fma.rn.f32 %f193, %f30, %f33, %f37; - fma.rn.f32 %f194, %f31, %f33, %f38; - mul.f32 %f39, %f348, %f182; - mul.f32 %f40, %f349, %f182; - mul.f32 %f41, %f350, %f182; - add.f32 %f158, %f192, %f39; - add.f32 %f159, %f193, %f40; - add.f32 %f160, %f194, %f41; - add.u64 %rd79, %SP, 16; - cvta.to.local.u64 %rd80, %rd79; - mov.u32 %r80, 0; - st.local.u32 [%rd80+8], %r80; - st.local.u32 [%rd80+4], %r80; - st.local.u32 [%rd80], %r80; - ld.global.u32 %r79, [root]; - mul.f32 %f162, %f10, 0f3FB504F3; - mov.f32 %f161, 0f00000000; - mov.u32 %r81, 12; - // inline asm - call _rt_trace_64, (%r79, %f13, %f14, %f15, %f158, %f159, %f160, %r80, %f161, %f162, %rd79, %r81); - // inline asm - ld.local.f32 %f46, [%rd80+4]; - ld.local.f32 %f47, [%rd80]; - add.f32 %f195, %f47, %f46; - ld.local.f32 %f48, [%rd80+8]; - add.f32 %f196, %f195, %f48; - mov.f32 %f358, 0f47C34F80; - setp.eq.f32 %p13, %f196, 0f00000000; - @%p13 bra BB0_9; - - mul.f32 %f198, %f46, %f46; - fma.rn.f32 %f199, %f47, %f47, %f198; - fma.rn.f32 %f200, %f48, %f48, %f199; - sqrt.rn.f32 %f49, %f200; - rcp.rn.f32 %f201, %f49; - mul.f32 %f202, %f201, %f47; - mul.f32 %f203, %f201, %f46; - mul.f32 %f204, %f201, %f48; - fma.rn.f32 %f205, %f35, %f202, %f13; - fma.rn.f32 %f206, %f35, %f203, %f14; - fma.rn.f32 %f207, %f35, %f204, %f15; - fma.rn.f32 %f50, %f49, %f158, %f205; - fma.rn.f32 %f51, %f49, %f159, %f206; - fma.rn.f32 %f52, %f49, %f160, %f207; - setp.geu.f32 %p14, %f49, 0f47C34F80; - @%p14 bra BB0_9; - - mov.f32 %f355, %f50; - mov.f32 %f356, %f51; - mov.f32 %f357, %f52; - mov.f32 %f358, %f49; - -BB0_9: - mov.u32 %r111, 12; - mov.f32 %f337, 0f00000000; - add.u64 %rd113, %SP, 16; - cvta.to.local.u64 %rd112, %rd113; - mov.u32 %r110, 0; - fma.rn.f32 %f216, %f29, %f32, %f36; - fma.rn.f32 %f217, %f30, %f32, %f37; - fma.rn.f32 %f218, %f31, %f32, %f38; - add.f32 %f211, %f216, %f39; - add.f32 %f212, %f217, %f40; - add.f32 %f213, %f218, %f41; - st.local.u32 [%rd112+8], %r110; - st.local.u32 [%rd112+4], %r110; - st.local.u32 [%rd112], %r110; - ld.global.u32 %r82, [root]; - // inline asm - call _rt_trace_64, (%r82, %f13, %f14, %f15, %f211, %f212, %f213, %r110, %f337, %f162, %rd113, %r111); - // inline asm - ld.local.f32 %f60, [%rd112+4]; - ld.local.f32 %f61, [%rd112]; - add.f32 %f219, %f61, %f60; - ld.local.f32 %f62, [%rd112+8]; - add.f32 %f220, %f219, %f62; - setp.eq.f32 %p15, %f220, 0f00000000; - @%p15 bra BB0_12; - - mul.f32 %f221, %f60, %f60; - fma.rn.f32 %f222, %f61, %f61, %f221; - fma.rn.f32 %f223, %f62, %f62, %f222; - sqrt.rn.f32 %f63, %f223; - rcp.rn.f32 %f224, %f63; - mul.f32 %f225, %f224, %f61; - mul.f32 %f226, %f224, %f60; - mul.f32 %f227, %f224, %f62; - fma.rn.f32 %f228, %f35, %f225, %f13; - fma.rn.f32 %f229, %f35, %f226, %f14; - fma.rn.f32 %f230, %f35, %f227, %f15; - fma.rn.f32 %f64, %f63, %f211, %f228; - fma.rn.f32 %f65, %f63, %f212, %f229; - fma.rn.f32 %f66, %f63, %f213, %f230; - setp.geu.f32 %p16, %f63, %f358; - @%p16 bra BB0_12; - - mov.f32 %f355, %f64; - mov.f32 %f356, %f65; - mov.f32 %f357, %f66; - mov.f32 %f358, %f63; - -BB0_12: - neg.f32 %f340, %f32; - mul.f32 %f339, %f32, 0f00000000; - mov.u32 %r113, 12; - mov.f32 %f338, 0f00000000; - add.u64 %rd116, %SP, 16; - cvta.to.local.u64 %rd115, %rd116; - mov.u32 %r112, 0; - mul.f32 %f71, %f29, %f339; - fma.rn.f32 %f239, %f26, %f340, %f71; - mul.f32 %f72, %f30, %f339; - fma.rn.f32 %f240, %f27, %f340, %f72; - mul.f32 %f73, %f31, %f339; - fma.rn.f32 %f241, %f28, %f340, %f73; - add.f32 %f234, %f239, %f39; - add.f32 %f235, %f240, %f40; - add.f32 %f236, %f241, %f41; - st.local.u32 [%rd115+8], %r112; - st.local.u32 [%rd115+4], %r112; - st.local.u32 [%rd115], %r112; - ld.global.u32 %r85, [root]; - // inline asm - call _rt_trace_64, (%r85, %f13, %f14, %f15, %f234, %f235, %f236, %r112, %f338, %f162, %rd116, %r113); - // inline asm - ld.local.f32 %f77, [%rd115+4]; - ld.local.f32 %f78, [%rd115]; - add.f32 %f242, %f78, %f77; - ld.local.f32 %f79, [%rd115+8]; - add.f32 %f243, %f242, %f79; - setp.eq.f32 %p17, %f243, 0f00000000; - @%p17 bra BB0_15; - - mul.f32 %f244, %f77, %f77; - fma.rn.f32 %f245, %f78, %f78, %f244; - fma.rn.f32 %f246, %f79, %f79, %f245; - sqrt.rn.f32 %f80, %f246; - rcp.rn.f32 %f247, %f80; - mul.f32 %f248, %f247, %f78; - mul.f32 %f249, %f247, %f77; - mul.f32 %f250, %f247, %f79; - fma.rn.f32 %f251, %f35, %f248, %f13; - fma.rn.f32 %f252, %f35, %f249, %f14; - fma.rn.f32 %f253, %f35, %f250, %f15; - fma.rn.f32 %f81, %f80, %f234, %f251; - fma.rn.f32 %f82, %f80, %f235, %f252; - fma.rn.f32 %f83, %f80, %f236, %f253; - setp.geu.f32 %p18, %f80, %f358; - @%p18 bra BB0_15; - - mov.f32 %f355, %f81; - mov.f32 %f356, %f82; - mov.f32 %f357, %f83; - mov.f32 %f358, %f80; - -BB0_15: - mov.u32 %r115, 12; - mov.f32 %f341, 0f00000000; - add.u64 %rd119, %SP, 16; - cvta.to.local.u64 %rd118, %rd119; - mov.u32 %r114, 0; - fma.rn.f32 %f262, %f26, %f32, %f71; - fma.rn.f32 %f263, %f27, %f32, %f72; - fma.rn.f32 %f264, %f28, %f32, %f73; - add.f32 %f257, %f262, %f39; - add.f32 %f258, %f263, %f40; - add.f32 %f259, %f264, %f41; - st.local.u32 [%rd118+8], %r114; - st.local.u32 [%rd118+4], %r114; - st.local.u32 [%rd118], %r114; - ld.global.u32 %r88, [root]; - // inline asm - call _rt_trace_64, (%r88, %f13, %f14, %f15, %f257, %f258, %f259, %r114, %f341, %f162, %rd119, %r115); - // inline asm - ld.local.f32 %f91, [%rd118+4]; - ld.local.f32 %f92, [%rd118]; - add.f32 %f265, %f92, %f91; - ld.local.f32 %f93, [%rd118+8]; - add.f32 %f266, %f265, %f93; - setp.eq.f32 %p19, %f266, 0f00000000; - @%p19 bra BB0_18; - - mul.f32 %f267, %f91, %f91; - fma.rn.f32 %f268, %f92, %f92, %f267; - fma.rn.f32 %f269, %f93, %f93, %f268; - sqrt.rn.f32 %f270, %f269; - rcp.rn.f32 %f271, %f270; - mul.f32 %f272, %f271, %f92; - mul.f32 %f273, %f271, %f91; - mul.f32 %f274, %f271, %f93; - fma.rn.f32 %f275, %f35, %f272, %f13; - fma.rn.f32 %f276, %f35, %f273, %f14; - fma.rn.f32 %f277, %f35, %f274, %f15; - fma.rn.f32 %f94, %f270, %f257, %f275; - fma.rn.f32 %f95, %f270, %f258, %f276; - fma.rn.f32 %f96, %f270, %f259, %f277; - setp.geu.f32 %p20, %f270, %f358; - @%p20 bra BB0_18; - - mov.f32 %f355, %f94; - mov.f32 %f356, %f95; - mov.f32 %f357, %f96; - -BB0_18: - ld.global.f32 %f100, [fakeBias]; - setp.eq.f32 %p21, %f100, 0f00000000; - @%p21 bra BB0_20; - - fma.rn.f32 %f355, %f348, %f100, %f355; - fma.rn.f32 %f356, %f349, %f100, %f356; - fma.rn.f32 %f357, %f350, %f100, %f357; - -BB0_20: - mov.u32 %r117, 16; - mov.u64 %rd121, 0; - mov.u32 %r116, 2; - cvt.u64.u32 %rd90, %r3; - cvt.u64.u32 %rd89, %r2; - mov.u64 %rd93, image_HDR; - cvta.global.u64 %rd88, %rd93; - // inline asm - call (%rd87), _rt_buffer_get_64, (%rd88, %r116, %r117, %rd89, %rd90, %rd121, %rd121); - // inline asm - mov.f32 %f278, 0f3F800000; - st.v4.f32 [%rd87], {%f355, %f356, %f357, %f278}; - ld.global.u8 %rs10, [imageEnabled]; - and.b16 %rs11, %rs10, 32; - setp.eq.s16 %p22, %rs11, 0; - @%p22 bra BB0_28; - - add.f32 %f343, %f126, 0f38D1B717; - mov.u32 %r119, 12; - mov.u32 %r118, 0; - mov.f32 %f342, 0f38D1B717; - mul.f32 %f286, %f343, 0f41000000; - add.u64 %rd94, %SP, 0; - cvta.to.local.u64 %rd5, %rd94; - st.local.u32 [%rd5+8], %r118; - st.local.u32 [%rd5+4], %r118; - st.local.u32 [%rd5], %r118; - ld.global.u32 %r93, [root]; - // inline asm - call _rt_trace_64, (%r93, %f13, %f14, %f15, %f158, %f159, %f160, %r118, %f342, %f286, %rd94, %r119); - // inline asm - ld.local.f32 %f288, [%rd5+4]; - ld.local.f32 %f289, [%rd5]; - add.f32 %f290, %f289, %f288; - ld.local.f32 %f291, [%rd5+8]; - add.f32 %f292, %f290, %f291; - setp.neu.f32 %p23, %f292, 0f00000000; - mov.f32 %f369, 0f437F0000; - @%p23 bra BB0_26; - - mov.u32 %r121, 12; - mov.u32 %r120, 0; - mov.f32 %f344, 0f38D1B717; - st.local.u32 [%rd5+8], %r120; - st.local.u32 [%rd5+4], %r120; - st.local.u32 [%rd5], %r120; - ld.global.u32 %r96, [root]; - // inline asm - call _rt_trace_64, (%r96, %f13, %f14, %f15, %f211, %f212, %f213, %r120, %f344, %f286, %rd94, %r121); - // inline asm - ld.local.f32 %f302, [%rd5+4]; - ld.local.f32 %f303, [%rd5]; - add.f32 %f304, %f303, %f302; - ld.local.f32 %f305, [%rd5+8]; - add.f32 %f306, %f304, %f305; - setp.neu.f32 %p24, %f306, 0f00000000; - @%p24 bra BB0_26; - - mov.u32 %r123, 12; - mov.u32 %r122, 0; - mov.f32 %f345, 0f38D1B717; - st.local.u32 [%rd5+8], %r122; - st.local.u32 [%rd5+4], %r122; - st.local.u32 [%rd5], %r122; - ld.global.u32 %r99, [root]; - // inline asm - call _rt_trace_64, (%r99, %f13, %f14, %f15, %f234, %f235, %f236, %r122, %f345, %f286, %rd94, %r123); - // inline asm - ld.local.f32 %f316, [%rd5+4]; - ld.local.f32 %f317, [%rd5]; - add.f32 %f318, %f317, %f316; - ld.local.f32 %f319, [%rd5+8]; - add.f32 %f320, %f318, %f319; - setp.neu.f32 %p25, %f320, 0f00000000; - @%p25 bra BB0_26; - - mov.u32 %r125, 12; - mov.u32 %r124, 0; - mov.f32 %f346, 0f38D1B717; - st.local.u32 [%rd5+8], %r124; - st.local.u32 [%rd5+4], %r124; - st.local.u32 [%rd5], %r124; - ld.global.u32 %r102, [root]; - // inline asm - call _rt_trace_64, (%r102, %f13, %f14, %f15, %f257, %f258, %f259, %r124, %f346, %f286, %rd94, %r125); - // inline asm - ld.local.f32 %f330, [%rd5+4]; - ld.local.f32 %f331, [%rd5]; - add.f32 %f332, %f331, %f330; - ld.local.f32 %f333, [%rd5+8]; - add.f32 %f334, %f332, %f333; - setp.neu.f32 %p26, %f334, 0f00000000; - @%p26 bra BB0_26; - - mov.f32 %f369, 0f00000000; - -BB0_26: - mov.u32 %r127, 1; - mov.u64 %rd122, 0; - mov.u32 %r126, 2; - mov.u64 %rd104, image_Mask; - cvta.global.u64 %rd99, %rd104; - // inline asm - call (%rd98), _rt_buffer_get_64, (%rd99, %r126, %r127, %rd89, %rd90, %rd122, %rd122); - // inline asm - cvt.rzi.u32.f32 %r107, %f369; - st.u8 [%rd98], %r107; - -BB0_28: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/fixPos12.ptx.meta b/Assets/Editor/x64/Bakery/fixPos12.ptx.meta deleted file mode 100644 index 946bf086..00000000 --- a/Assets/Editor/x64/Bakery/fixPos12.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 8ac7ed1b9a8960c4980b929d79748557 -timeCreated: 1526320804 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/fixPos2.ptx b/Assets/Editor/x64/Bakery/fixPos2.ptx deleted file mode 100644 index f9e6b4b8..00000000 --- a/Assets/Editor/x64/Bakery/fixPos2.ptx +++ /dev/null @@ -1,382 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 uvfacenormal[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvsmoothpos[1]; -.global .align 1 .b8 triangleMarks[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<14>; - .reg .b16 %rs<10>; - .reg .f32 %f<160>; - .reg .b32 %r<86>; - .reg .b64 %rd<89>; - - - mov.u64 %rd88, __local_depot0; - cvta.local.u64 %SP, %rd88; - ld.global.v2.u32 {%r6, %r7}, [pixelID]; - cvt.u64.u32 %rd4, %r6; - cvt.u64.u32 %rd5, %r7; - mov.u64 %rd8, uvfacenormal; - cvta.global.u64 %rd3, %rd8; - mov.u32 %r4, 2; - mov.u32 %r5, 4; - mov.u64 %rd7, 0; - // inline asm - call (%rd2), _rt_buffer_get_64, (%rd3, %r4, %r5, %rd4, %rd5, %rd7, %rd7); - // inline asm - ld.u32 %r1, [%rd2]; - shr.u32 %r10, %r1, 16; - cvt.u16.u32 %rs1, %r10; - and.b16 %rs3, %rs1, 255; - cvt.u16.u32 %rs4, %r1; - or.b16 %rs5, %rs4, %rs3; - setp.eq.s16 %p1, %rs5, 0; - mov.f32 %f150, 0f00000000; - mov.f32 %f151, %f150; - mov.f32 %f152, %f150; - @%p1 bra BB0_2; - - ld.u8 %rs6, [%rd2+1]; - and.b16 %rs8, %rs4, 255; - cvt.rn.f32.u16 %f61, %rs8; - div.rn.f32 %f62, %f61, 0f437F0000; - fma.rn.f32 %f63, %f62, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f64, %rs6; - div.rn.f32 %f65, %f64, 0f437F0000; - fma.rn.f32 %f66, %f65, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f67, %rs3; - div.rn.f32 %f68, %f67, 0f437F0000; - fma.rn.f32 %f69, %f68, 0f40000000, 0fBF800000; - mul.f32 %f70, %f66, %f66; - fma.rn.f32 %f71, %f63, %f63, %f70; - fma.rn.f32 %f72, %f69, %f69, %f71; - sqrt.rn.f32 %f73, %f72; - rcp.rn.f32 %f74, %f73; - mul.f32 %f150, %f63, %f74; - mul.f32 %f151, %f66, %f74; - mul.f32 %f152, %f69, %f74; - -BB0_2: - ld.global.v2.u32 {%r11, %r12}, [pixelID]; - ld.global.v2.u32 {%r14, %r15}, [tileInfo]; - add.s32 %r2, %r11, %r14; - add.s32 %r3, %r12, %r15; - setp.eq.f32 %p2, %f151, 0f00000000; - setp.eq.f32 %p3, %f150, 0f00000000; - and.pred %p4, %p3, %p2; - setp.eq.f32 %p5, %f152, 0f00000000; - and.pred %p6, %p4, %p5; - @%p6 bra BB0_9; - bra.uni BB0_3; - -BB0_9: - cvt.u64.u32 %rd83, %r2; - cvt.u64.u32 %rd84, %r3; - mov.u64 %rd87, image_HDR; - cvta.global.u64 %rd82, %rd87; - mov.u32 %r85, 16; - // inline asm - call (%rd81), _rt_buffer_get_64, (%rd82, %r4, %r85, %rd83, %rd84, %rd7, %rd7); - // inline asm - mov.f32 %f149, 0f00000000; - st.v4.f32 [%rd81], {%f149, %f149, %f149, %f149}; - bra.uni BB0_10; - -BB0_3: - ld.global.v2.u32 {%r40, %r41}, [pixelID]; - cvt.u64.u32 %rd11, %r40; - cvt.u64.u32 %rd12, %r41; - mov.u64 %rd64, uvpos; - cvta.global.u64 %rd10, %rd64; - mov.u32 %r34, 16; - // inline asm - call (%rd9), _rt_buffer_get_64, (%rd10, %r4, %r34, %rd11, %rd12, %rd7, %rd7); - // inline asm - ld.f32 %f83, [%rd9]; - ld.global.v2.u32 {%r44, %r45}, [pixelID]; - cvt.u64.u32 %rd17, %r44; - cvt.u64.u32 %rd18, %r45; - // inline asm - call (%rd15), _rt_buffer_get_64, (%rd10, %r4, %r34, %rd17, %rd18, %rd7, %rd7); - // inline asm - ld.f32 %f84, [%rd15+4]; - ld.global.v2.u32 {%r48, %r49}, [pixelID]; - cvt.u64.u32 %rd23, %r48; - cvt.u64.u32 %rd24, %r49; - // inline asm - call (%rd21), _rt_buffer_get_64, (%rd10, %r4, %r34, %rd23, %rd24, %rd7, %rd7); - // inline asm - ld.f32 %f85, [%rd21+8]; - ld.global.v2.u32 {%r52, %r53}, [pixelID]; - cvt.u64.u32 %rd29, %r52; - cvt.u64.u32 %rd30, %r53; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd10, %r4, %r34, %rd29, %rd30, %rd7, %rd7); - // inline asm - ld.f32 %f86, [%rd27+12]; - add.f32 %f82, %f86, 0f38D1B717; - ld.global.v2.u32 {%r56, %r57}, [pixelID]; - cvt.u64.u32 %rd35, %r56; - cvt.u64.u32 %rd36, %r57; - mov.u64 %rd65, uvsmoothpos; - cvta.global.u64 %rd34, %rd65; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r4, %r34, %rd35, %rd36, %rd7, %rd7); - // inline asm - ld.f32 %f87, [%rd33]; - ld.global.v2.u32 {%r60, %r61}, [pixelID]; - cvt.u64.u32 %rd41, %r60; - cvt.u64.u32 %rd42, %r61; - // inline asm - call (%rd39), _rt_buffer_get_64, (%rd34, %r4, %r34, %rd41, %rd42, %rd7, %rd7); - // inline asm - ld.f32 %f88, [%rd39+4]; - ld.global.v2.u32 {%r64, %r65}, [pixelID]; - cvt.u64.u32 %rd47, %r64; - cvt.u64.u32 %rd48, %r65; - // inline asm - call (%rd45), _rt_buffer_get_64, (%rd34, %r4, %r34, %rd47, %rd48, %rd7, %rd7); - // inline asm - ld.f32 %f89, [%rd45+8]; - ld.global.v2.u32 {%r68, %r69}, [pixelID]; - cvt.u64.u32 %rd53, %r68; - cvt.u64.u32 %rd54, %r69; - // inline asm - call (%rd51), _rt_buffer_get_64, (%rd34, %r4, %r34, %rd53, %rd54, %rd7, %rd7); - // inline asm - ld.f32 %f90, [%rd51+12]; - cvt.rzi.u32.f32 %r72, %f90; - cvt.u64.u32 %rd59, %r72; - mov.u64 %rd66, triangleMarks; - cvta.global.u64 %rd58, %rd66; - mov.u32 %r36, 1; - // inline asm - call (%rd57), _rt_buffer_get_64, (%rd58, %r36, %r36, %rd59, %rd7, %rd7, %rd7); - // inline asm - ld.u8 %rs2, [%rd57]; - setp.eq.s16 %p7, %rs2, 0; - selp.f32 %f157, %f87, %f83, %p7; - selp.f32 %f158, %f88, %f84, %p7; - selp.f32 %f159, %f89, %f85, %p7; - fma.rn.f32 %f11, %f150, 0f38D1B717, %f157; - fma.rn.f32 %f12, %f151, 0f38D1B717, %f158; - fma.rn.f32 %f13, %f152, 0f38D1B717, %f159; - abs.f32 %f91, %f152; - abs.f32 %f92, %f150; - setp.gt.f32 %p8, %f92, %f91; - neg.f32 %f93, %f151; - selp.f32 %f94, %f93, 0f00000000, %p8; - neg.f32 %f95, %f152; - selp.f32 %f96, %f150, %f95, %p8; - selp.f32 %f97, 0f00000000, %f151, %p8; - mul.f32 %f98, %f96, %f96; - fma.rn.f32 %f99, %f94, %f94, %f98; - fma.rn.f32 %f100, %f97, %f97, %f99; - sqrt.rn.f32 %f101, %f100; - rcp.rn.f32 %f102, %f101; - mul.f32 %f14, %f94, %f102; - mul.f32 %f15, %f96, %f102; - mul.f32 %f16, %f97, %f102; - mul.f32 %f103, %f152, %f15; - mul.f32 %f104, %f151, %f16; - sub.f32 %f17, %f103, %f104; - mul.f32 %f105, %f150, %f16; - mul.f32 %f106, %f152, %f14; - sub.f32 %f18, %f105, %f106; - mul.f32 %f107, %f151, %f14; - mul.f32 %f108, %f150, %f15; - sub.f32 %f19, %f107, %f108; - mov.f32 %f109, 0f3F8147AE; - sqrt.rn.f32 %f110, %f109; - rcp.rn.f32 %f20, %f110; - neg.f32 %f21, %f20; - mul.f32 %f22, %f20, 0f00000000; - mul.f32 %f111, %f20, 0f3DCCCCCD; - mul.f32 %f23, %f14, %f22; - mul.f32 %f24, %f15, %f22; - mul.f32 %f25, %f16, %f22; - fma.rn.f32 %f112, %f17, %f21, %f23; - fma.rn.f32 %f113, %f18, %f21, %f24; - fma.rn.f32 %f114, %f19, %f21, %f25; - mul.f32 %f26, %f150, %f111; - mul.f32 %f27, %f151, %f111; - mul.f32 %f28, %f152, %f111; - add.f32 %f156, %f112, %f26; - add.f32 %f155, %f113, %f27; - add.f32 %f154, %f114, %f28; - add.u64 %rd63, %SP, 0; - cvta.to.local.u64 %rd67, %rd63; - mov.u32 %r38, 0; - st.local.u32 [%rd67], %r38; - ld.global.u32 %r37, [root]; - mov.f32 %f81, 0f38D1B717; - // inline asm - call _rt_trace_64, (%r37, %f11, %f12, %f13, %f156, %f155, %f154, %r38, %f81, %f82, %rd63, %r5); - // inline asm - ld.local.f32 %f153, [%rd67]; - setp.gt.f32 %p9, %f153, 0f00000000; - @%p9 bra BB0_7; - - fma.rn.f32 %f123, %f17, %f20, %f23; - fma.rn.f32 %f124, %f18, %f20, %f24; - fma.rn.f32 %f125, %f19, %f20, %f25; - add.f32 %f156, %f123, %f26; - add.f32 %f155, %f124, %f27; - add.f32 %f154, %f125, %f28; - st.local.u32 [%rd67], %r38; - ld.global.u32 %r73, [root]; - // inline asm - call _rt_trace_64, (%r73, %f11, %f12, %f13, %f156, %f155, %f154, %r38, %f81, %f82, %rd63, %r5); - // inline asm - ld.local.f32 %f153, [%rd67]; - setp.gt.f32 %p10, %f153, 0f00000000; - @%p10 bra BB0_7; - - mul.f32 %f37, %f17, %f22; - fma.rn.f32 %f134, %f14, %f21, %f37; - mul.f32 %f38, %f18, %f22; - fma.rn.f32 %f135, %f15, %f21, %f38; - mul.f32 %f39, %f19, %f22; - fma.rn.f32 %f136, %f16, %f21, %f39; - add.f32 %f156, %f134, %f26; - add.f32 %f155, %f135, %f27; - add.f32 %f154, %f136, %f28; - st.local.u32 [%rd67], %r38; - ld.global.u32 %r76, [root]; - // inline asm - call _rt_trace_64, (%r76, %f11, %f12, %f13, %f156, %f155, %f154, %r38, %f81, %f82, %rd63, %r5); - // inline asm - ld.local.f32 %f153, [%rd67]; - setp.gt.f32 %p11, %f153, 0f00000000; - @%p11 bra BB0_7; - - fma.rn.f32 %f145, %f14, %f20, %f37; - fma.rn.f32 %f146, %f15, %f20, %f38; - fma.rn.f32 %f147, %f16, %f20, %f39; - add.f32 %f156, %f145, %f26; - add.f32 %f155, %f146, %f27; - add.f32 %f154, %f147, %f28; - st.local.u32 [%rd67], %r38; - ld.global.u32 %r79, [root]; - // inline asm - call _rt_trace_64, (%r79, %f11, %f12, %f13, %f156, %f155, %f154, %r38, %f81, %f82, %rd63, %r5); - // inline asm - ld.local.f32 %f153, [%rd67]; - setp.leu.f32 %p12, %f153, 0f00000000; - @%p12 bra BB0_8; - -BB0_7: - fma.rn.f32 %f157, %f153, %f156, %f11; - fma.rn.f32 %f158, %f153, %f155, %f12; - fma.rn.f32 %f159, %f153, %f154, %f13; - -BB0_8: - cvt.u64.u32 %rd77, %r3; - cvt.u64.u32 %rd76, %r2; - mov.u64 %rd80, image_HDR; - cvta.global.u64 %rd75, %rd80; - // inline asm - call (%rd74), _rt_buffer_get_64, (%rd75, %r4, %r34, %rd76, %rd77, %rd7, %rd7); - // inline asm - selp.f32 %f148, 0f3F000000, 0f3F800000, %p7; - st.v4.f32 [%rd74], {%f157, %f158, %f159, %f148}; - -BB0_10: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/fixPos2.ptx.meta b/Assets/Editor/x64/Bakery/fixPos2.ptx.meta deleted file mode 100644 index 77ded8b3..00000000 --- a/Assets/Editor/x64/Bakery/fixPos2.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 81c36c1f006bd8848b64a84a623af92d -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/fixPos3D.ptx b/Assets/Editor/x64/Bakery/fixPos3D.ptx deleted file mode 100644 index b4ec12de..00000000 --- a/Assets/Editor/x64/Bakery/fixPos3D.ptx +++ /dev/null @@ -1,513 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 4 .b8 voxelSize[12]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9voxelSizeE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9voxelSizeE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9voxelSizeE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic9voxelSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9voxelSizeE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[12]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<28>; - .reg .b16 %rs<9>; - .reg .f32 %f<277>; - .reg .b32 %r<59>; - .reg .b64 %rd<55>; - - - mov.u64 %rd54, __local_depot0; - cvta.local.u64 %SP, %rd54; - ld.global.v2.u32 {%r6, %r7}, [pixelID]; - cvt.u64.u32 %rd4, %r6; - cvt.u64.u32 %rd5, %r7; - mov.u64 %rd8, uvnormal; - cvta.global.u64 %rd3, %rd8; - mov.u32 %r4, 2; - mov.u32 %r5, 4; - mov.u64 %rd7, 0; - // inline asm - call (%rd2), _rt_buffer_get_64, (%rd3, %r4, %r5, %rd4, %rd5, %rd7, %rd7); - // inline asm - ld.u32 %r1, [%rd2]; - shr.u32 %r10, %r1, 16; - cvt.u16.u32 %rs1, %r10; - and.b16 %rs2, %rs1, 255; - cvt.u16.u32 %rs3, %r1; - or.b16 %rs4, %rs3, %rs2; - setp.eq.s16 %p10, %rs4, 0; - mov.pred %p25, -1; - mov.pred %p26, %p25; - mov.pred %p27, %p25; - @%p10 bra BB0_2; - - ld.u8 %rs5, [%rd2+1]; - and.b16 %rs7, %rs3, 255; - cvt.rn.f32.u16 %f71, %rs7; - div.rn.f32 %f72, %f71, 0f437F0000; - fma.rn.f32 %f73, %f72, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f74, %rs5; - div.rn.f32 %f75, %f74, 0f437F0000; - fma.rn.f32 %f76, %f75, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f77, %rs2; - div.rn.f32 %f78, %f77, 0f437F0000; - fma.rn.f32 %f79, %f78, 0f40000000, 0fBF800000; - mul.f32 %f80, %f76, %f76; - fma.rn.f32 %f81, %f73, %f73, %f80; - fma.rn.f32 %f82, %f79, %f79, %f81; - sqrt.rn.f32 %f83, %f82; - rcp.rn.f32 %f84, %f83; - mul.f32 %f85, %f73, %f84; - mul.f32 %f86, %f76, %f84; - mul.f32 %f87, %f79, %f84; - setp.eq.f32 %p25, %f85, 0f00000000; - setp.eq.f32 %p26, %f86, 0f00000000; - setp.eq.f32 %p27, %f87, 0f00000000; - -BB0_2: - ld.global.v2.u32 {%r11, %r12}, [pixelID]; - ld.global.v2.u32 {%r14, %r15}, [tileInfo]; - add.s32 %r2, %r11, %r14; - add.s32 %r3, %r12, %r15; - and.pred %p11, %p25, %p26; - and.pred %p12, %p11, %p27; - @%p12 bra BB0_23; - bra.uni BB0_3; - -BB0_23: - cvt.u64.u32 %rd49, %r2; - cvt.u64.u32 %rd50, %r3; - mov.u64 %rd53, image_HDR; - cvta.global.u64 %rd48, %rd53; - mov.u32 %r58, 16; - // inline asm - call (%rd47), _rt_buffer_get_64, (%rd48, %r4, %r58, %rd49, %rd50, %rd7, %rd7); - // inline asm - mov.f32 %f253, 0f00000000; - st.v4.f32 [%rd47], {%f253, %f253, %f253, %f253}; - bra.uni BB0_24; - -BB0_3: - ld.global.v2.u32 {%r28, %r29}, [pixelID]; - cvt.u64.u32 %rd11, %r28; - cvt.u64.u32 %rd12, %r29; - mov.u64 %rd28, uvpos; - cvta.global.u64 %rd10, %rd28; - mov.u32 %r27, 12; - // inline asm - call (%rd9), _rt_buffer_get_64, (%rd10, %r4, %r27, %rd11, %rd12, %rd7, %rd7); - // inline asm - ld.f32 %f1, [%rd9]; - ld.global.v2.u32 {%r32, %r33}, [pixelID]; - cvt.u64.u32 %rd17, %r32; - cvt.u64.u32 %rd18, %r33; - // inline asm - call (%rd15), _rt_buffer_get_64, (%rd10, %r4, %r27, %rd17, %rd18, %rd7, %rd7); - // inline asm - ld.f32 %f2, [%rd15+4]; - ld.global.v2.u32 {%r36, %r37}, [pixelID]; - cvt.u64.u32 %rd23, %r36; - cvt.u64.u32 %rd24, %r37; - // inline asm - call (%rd21), _rt_buffer_get_64, (%rd10, %r4, %r27, %rd23, %rd24, %rd7, %rd7); - // inline asm - mul.f32 %f97, %f1, 0f3456BF95; - mul.f32 %f98, %f2, 0f3456BF95; - ld.f32 %f3, [%rd21+8]; - mul.f32 %f99, %f3, 0f3456BF95; - abs.f32 %f100, %f97; - abs.f32 %f101, %f98; - abs.f32 %f102, %f99; - max.f32 %f103, %f100, %f101; - max.f32 %f104, %f103, %f102; - mov.f32 %f105, 0f38D1B717; - max.f32 %f4, %f104, %f105; - ld.global.f32 %f106, [voxelSize]; - ld.global.f32 %f107, [voxelSize+4]; - mul.f32 %f108, %f107, 0f00000000; - sub.f32 %f109, %f108, %f106; - ld.global.f32 %f110, [voxelSize+8]; - fma.rn.f32 %f111, %f110, 0f00000000, %f109; - abs.f32 %f95, %f111; - add.u64 %rd27, %SP, 0; - cvta.to.local.u64 %rd29, %rd27; - mov.u32 %r26, 0; - st.local.u32 [%rd29+8], %r26; - st.local.u32 [%rd29+4], %r26; - st.local.u32 [%rd29], %r26; - ld.global.u32 %r25, [root]; - mov.f32 %f91, 0fBF800000; - mov.f32 %f94, 0f00000000; - // inline asm - call _rt_trace_64, (%r25, %f1, %f2, %f3, %f91, %f94, %f94, %r26, %f94, %f95, %rd27, %r27); - // inline asm - ld.local.f32 %f5, [%rd29+4]; - ld.local.f32 %f6, [%rd29]; - add.f32 %f112, %f6, %f5; - ld.local.f32 %f7, [%rd29+8]; - add.f32 %f113, %f112, %f7; - mov.f32 %f261, 0f47C34F80; - setp.eq.f32 %p13, %f113, 0f00000000; - @%p13 bra BB0_4; - - mul.f32 %f115, %f5, %f5; - fma.rn.f32 %f116, %f6, %f6, %f115; - fma.rn.f32 %f117, %f7, %f7, %f116; - sqrt.rn.f32 %f8, %f117; - rcp.rn.f32 %f118, %f8; - mul.f32 %f119, %f118, %f6; - mul.f32 %f120, %f118, %f5; - mul.f32 %f121, %f118, %f7; - fma.rn.f32 %f122, %f4, %f119, %f1; - fma.rn.f32 %f123, %f4, %f120, %f2; - fma.rn.f32 %f124, %f4, %f121, %f3; - sub.f32 %f9, %f122, %f8; - fma.rn.f32 %f10, %f8, 0f00000000, %f123; - fma.rn.f32 %f11, %f8, 0f00000000, %f124; - setp.geu.f32 %p14, %f8, 0f47C34F80; - mov.f32 %f258, %f1; - mov.f32 %f259, %f2; - mov.f32 %f260, %f3; - @%p14 bra BB0_7; - - mov.f32 %f258, %f9; - mov.f32 %f259, %f10; - mov.f32 %f260, %f11; - mov.f32 %f261, %f8; - bra.uni BB0_7; - -BB0_4: - mov.f32 %f258, %f1; - mov.f32 %f259, %f2; - mov.f32 %f260, %f3; - -BB0_7: - ld.global.f32 %f133, [voxelSize+4]; - ld.global.f32 %f134, [voxelSize]; - fma.rn.f32 %f135, %f133, 0f00000000, %f134; - ld.global.f32 %f136, [voxelSize+8]; - fma.rn.f32 %f137, %f136, 0f00000000, %f135; - abs.f32 %f132, %f137; - st.local.u32 [%rd29+8], %r26; - st.local.u32 [%rd29+4], %r26; - st.local.u32 [%rd29], %r26; - ld.global.u32 %r40, [root]; - mov.f32 %f128, 0f3F800000; - // inline asm - call _rt_trace_64, (%r40, %f1, %f2, %f3, %f128, %f94, %f94, %r26, %f94, %f132, %rd27, %r27); - // inline asm - ld.local.f32 %f16, [%rd29+4]; - ld.local.f32 %f17, [%rd29]; - add.f32 %f138, %f17, %f16; - ld.local.f32 %f18, [%rd29+8]; - add.f32 %f139, %f138, %f18; - setp.eq.f32 %p15, %f139, 0f00000000; - @%p15 bra BB0_10; - - mul.f32 %f140, %f16, %f16; - fma.rn.f32 %f141, %f17, %f17, %f140; - fma.rn.f32 %f142, %f18, %f18, %f141; - sqrt.rn.f32 %f19, %f142; - rcp.rn.f32 %f143, %f19; - mul.f32 %f144, %f143, %f17; - mul.f32 %f145, %f143, %f16; - mul.f32 %f146, %f143, %f18; - fma.rn.f32 %f20, %f4, %f144, %f1; - fma.rn.f32 %f147, %f4, %f145, %f2; - fma.rn.f32 %f148, %f4, %f146, %f3; - fma.rn.f32 %f21, %f19, 0f00000000, %f147; - fma.rn.f32 %f22, %f19, 0f00000000, %f148; - setp.geu.f32 %p16, %f19, %f261; - @%p16 bra BB0_10; - - add.f32 %f258, %f20, %f19; - mov.f32 %f259, %f21; - mov.f32 %f260, %f22; - mov.f32 %f261, %f19; - -BB0_10: - ld.global.f32 %f157, [voxelSize]; - ld.global.f32 %f158, [voxelSize+4]; - neg.f32 %f159, %f158; - fma.rn.f32 %f160, %f157, 0f00000000, %f159; - ld.global.f32 %f161, [voxelSize+8]; - fma.rn.f32 %f162, %f161, 0f00000000, %f160; - abs.f32 %f156, %f162; - st.local.u32 [%rd29+8], %r26; - st.local.u32 [%rd29+4], %r26; - st.local.u32 [%rd29], %r26; - ld.global.u32 %r43, [root]; - // inline asm - call _rt_trace_64, (%r43, %f1, %f2, %f3, %f94, %f91, %f94, %r26, %f94, %f156, %rd27, %r27); - // inline asm - ld.local.f32 %f28, [%rd29+4]; - ld.local.f32 %f29, [%rd29]; - add.f32 %f163, %f29, %f28; - ld.local.f32 %f30, [%rd29+8]; - add.f32 %f164, %f163, %f30; - setp.eq.f32 %p17, %f164, 0f00000000; - @%p17 bra BB0_13; - - mul.f32 %f165, %f28, %f28; - fma.rn.f32 %f166, %f29, %f29, %f165; - fma.rn.f32 %f167, %f30, %f30, %f166; - sqrt.rn.f32 %f31, %f167; - rcp.rn.f32 %f168, %f31; - mul.f32 %f169, %f168, %f29; - mul.f32 %f170, %f168, %f28; - mul.f32 %f171, %f168, %f30; - fma.rn.f32 %f172, %f4, %f169, %f1; - fma.rn.f32 %f173, %f4, %f170, %f2; - fma.rn.f32 %f174, %f4, %f171, %f3; - fma.rn.f32 %f32, %f31, 0f00000000, %f172; - sub.f32 %f33, %f173, %f31; - fma.rn.f32 %f34, %f31, 0f00000000, %f174; - setp.geu.f32 %p18, %f31, %f261; - @%p18 bra BB0_13; - - mov.f32 %f258, %f32; - mov.f32 %f259, %f33; - mov.f32 %f260, %f34; - mov.f32 %f261, %f31; - -BB0_13: - ld.global.f32 %f183, [voxelSize]; - ld.global.f32 %f184, [voxelSize+4]; - fma.rn.f32 %f185, %f183, 0f00000000, %f184; - ld.global.f32 %f186, [voxelSize+8]; - fma.rn.f32 %f187, %f186, 0f00000000, %f185; - abs.f32 %f182, %f187; - st.local.u32 [%rd29+8], %r26; - st.local.u32 [%rd29+4], %r26; - st.local.u32 [%rd29], %r26; - ld.global.u32 %r46, [root]; - // inline asm - call _rt_trace_64, (%r46, %f1, %f2, %f3, %f94, %f128, %f94, %r26, %f94, %f182, %rd27, %r27); - // inline asm - ld.local.f32 %f39, [%rd29+4]; - ld.local.f32 %f40, [%rd29]; - add.f32 %f188, %f40, %f39; - ld.local.f32 %f41, [%rd29+8]; - add.f32 %f189, %f188, %f41; - setp.eq.f32 %p19, %f189, 0f00000000; - @%p19 bra BB0_16; - - mul.f32 %f190, %f39, %f39; - fma.rn.f32 %f191, %f40, %f40, %f190; - fma.rn.f32 %f192, %f41, %f41, %f191; - sqrt.rn.f32 %f42, %f192; - rcp.rn.f32 %f193, %f42; - mul.f32 %f194, %f193, %f40; - mul.f32 %f195, %f193, %f39; - mul.f32 %f196, %f193, %f41; - fma.rn.f32 %f197, %f4, %f194, %f1; - fma.rn.f32 %f43, %f4, %f195, %f2; - fma.rn.f32 %f198, %f4, %f196, %f3; - fma.rn.f32 %f44, %f42, 0f00000000, %f197; - fma.rn.f32 %f45, %f42, 0f00000000, %f198; - setp.geu.f32 %p20, %f42, %f261; - @%p20 bra BB0_16; - - add.f32 %f259, %f43, %f42; - mov.f32 %f258, %f44; - mov.f32 %f260, %f45; - mov.f32 %f261, %f42; - -BB0_16: - ld.global.f32 %f207, [voxelSize]; - ld.global.f32 %f208, [voxelSize+4]; - mul.f32 %f209, %f208, 0f00000000; - fma.rn.f32 %f210, %f207, 0f00000000, %f209; - ld.global.f32 %f211, [voxelSize+8]; - sub.f32 %f212, %f210, %f211; - abs.f32 %f206, %f212; - st.local.u32 [%rd29+8], %r26; - st.local.u32 [%rd29+4], %r26; - st.local.u32 [%rd29], %r26; - ld.global.u32 %r49, [root]; - // inline asm - call _rt_trace_64, (%r49, %f1, %f2, %f3, %f94, %f94, %f91, %r26, %f94, %f206, %rd27, %r27); - // inline asm - ld.local.f32 %f51, [%rd29+4]; - ld.local.f32 %f52, [%rd29]; - add.f32 %f213, %f52, %f51; - ld.local.f32 %f53, [%rd29+8]; - add.f32 %f214, %f213, %f53; - setp.eq.f32 %p21, %f214, 0f00000000; - @%p21 bra BB0_19; - - mul.f32 %f215, %f51, %f51; - fma.rn.f32 %f216, %f52, %f52, %f215; - fma.rn.f32 %f217, %f53, %f53, %f216; - sqrt.rn.f32 %f54, %f217; - rcp.rn.f32 %f218, %f54; - mul.f32 %f219, %f218, %f52; - mul.f32 %f220, %f218, %f51; - mul.f32 %f221, %f218, %f53; - fma.rn.f32 %f222, %f4, %f219, %f1; - fma.rn.f32 %f223, %f4, %f220, %f2; - fma.rn.f32 %f224, %f4, %f221, %f3; - fma.rn.f32 %f55, %f54, 0f00000000, %f222; - fma.rn.f32 %f56, %f54, 0f00000000, %f223; - sub.f32 %f57, %f224, %f54; - setp.geu.f32 %p22, %f54, %f261; - @%p22 bra BB0_19; - - mov.f32 %f258, %f55; - mov.f32 %f259, %f56; - mov.f32 %f260, %f57; - mov.f32 %f261, %f54; - -BB0_19: - ld.global.f32 %f233, [voxelSize]; - ld.global.f32 %f234, [voxelSize+4]; - mul.f32 %f235, %f234, 0f00000000; - fma.rn.f32 %f236, %f233, 0f00000000, %f235; - ld.global.f32 %f237, [voxelSize+8]; - add.f32 %f238, %f236, %f237; - abs.f32 %f232, %f238; - st.local.u32 [%rd29+8], %r26; - st.local.u32 [%rd29+4], %r26; - st.local.u32 [%rd29], %r26; - ld.global.u32 %r52, [root]; - // inline asm - call _rt_trace_64, (%r52, %f1, %f2, %f3, %f94, %f94, %f128, %r26, %f94, %f232, %rd27, %r27); - // inline asm - ld.local.f32 %f62, [%rd29+4]; - ld.local.f32 %f63, [%rd29]; - add.f32 %f239, %f63, %f62; - ld.local.f32 %f64, [%rd29+8]; - add.f32 %f240, %f239, %f64; - setp.eq.f32 %p23, %f240, 0f00000000; - @%p23 bra BB0_22; - - mul.f32 %f241, %f62, %f62; - fma.rn.f32 %f242, %f63, %f63, %f241; - fma.rn.f32 %f243, %f64, %f64, %f242; - sqrt.rn.f32 %f244, %f243; - rcp.rn.f32 %f245, %f244; - mul.f32 %f246, %f245, %f63; - mul.f32 %f247, %f245, %f62; - mul.f32 %f248, %f245, %f64; - fma.rn.f32 %f249, %f4, %f246, %f1; - fma.rn.f32 %f250, %f4, %f247, %f2; - fma.rn.f32 %f251, %f4, %f248, %f3; - fma.rn.f32 %f65, %f244, 0f00000000, %f249; - fma.rn.f32 %f66, %f244, 0f00000000, %f250; - add.f32 %f67, %f251, %f244; - setp.geu.f32 %p24, %f244, %f261; - @%p24 bra BB0_22; - - mov.f32 %f258, %f65; - mov.f32 %f259, %f66; - mov.f32 %f260, %f67; - -BB0_22: - cvt.u64.u32 %rd43, %r3; - cvt.u64.u32 %rd42, %r2; - mov.u64 %rd46, image_HDR; - cvta.global.u64 %rd41, %rd46; - mov.u32 %r56, 16; - // inline asm - call (%rd40), _rt_buffer_get_64, (%rd41, %r4, %r56, %rd42, %rd43, %rd7, %rd7); - // inline asm - st.v4.f32 [%rd40], {%f258, %f259, %f260, %f128}; - -BB0_24: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/fixPos3D.ptx.meta b/Assets/Editor/x64/Bakery/fixPos3D.ptx.meta deleted file mode 100644 index 865cd30d..00000000 --- a/Assets/Editor/x64/Bakery/fixPos3D.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 6d3c23da2dc42294fa8ca290df4f84c2 -timeCreated: 1589639893 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/frender.dll b/Assets/Editor/x64/Bakery/frender.dll deleted file mode 100644 index 74028d48..00000000 --- a/Assets/Editor/x64/Bakery/frender.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:44a41a6dc2a373192949426d6a094af3b7781b807f19e35be12812f5badf7ddd -size 76800 diff --git a/Assets/Editor/x64/Bakery/frender.dll.meta b/Assets/Editor/x64/Bakery/frender.dll.meta deleted file mode 100644 index 1e5a9833..00000000 --- a/Assets/Editor/x64/Bakery/frender.dll.meta +++ /dev/null @@ -1,138 +0,0 @@ -fileFormatVersion: 2 -guid: a071375b62913014282acc67a8c276c2 -timeCreated: 1526150503 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - '': Any - second: - enabled: 0 - settings: - Exclude Android: 1 - Exclude Editor: 0 - Exclude Linux: 1 - Exclude Linux64: 1 - Exclude LinuxUniversal: 1 - Exclude OSXIntel: 1 - Exclude OSXIntel64: 1 - Exclude OSXUniversal: 1 - Exclude WebGL: 1 - Exclude Win: 1 - Exclude Win64: 1 - Exclude iOS: 1 - data: - first: - '': Editor - second: - enabled: 0 - settings: - CPU: x86_64 - OS: Windows - data: - first: - Android: Android - second: - enabled: 0 - settings: - CPU: ARMv7 - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - DefaultValueInitialized: true - data: - first: - Facebook: Win - second: - enabled: 0 - settings: - CPU: None - data: - first: - Facebook: Win64 - second: - enabled: 0 - settings: - CPU: AnyCPU - data: - first: - Standalone: Linux - second: - enabled: 0 - settings: - CPU: x86 - data: - first: - Standalone: Linux64 - second: - enabled: 0 - settings: - CPU: x86_64 - data: - first: - Standalone: LinuxUniversal - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: OSXIntel - second: - enabled: 0 - settings: - CPU: AnyCPU - data: - first: - Standalone: OSXIntel64 - second: - enabled: 0 - settings: - CPU: AnyCPU - data: - first: - Standalone: OSXUniversal - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: Win - second: - enabled: 0 - settings: - CPU: None - data: - first: - Standalone: Win64 - second: - enabled: 0 - settings: - CPU: AnyCPU - data: - first: - iPhone: iOS - second: - enabled: 0 - settings: - CompileFlags: - FrameworkDependencies: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/ftChecker.shader b/Assets/Editor/x64/Bakery/ftChecker.shader deleted file mode 100644 index 4a819296..00000000 --- a/Assets/Editor/x64/Bakery/ftChecker.shader +++ /dev/null @@ -1,87 +0,0 @@ -Shader "Hidden/ftChecker" -{ - Properties - { - _MainTex ("Texture", 2D) = "white" {} - } - - SubShader { - - Tags { "RenderType"="Opaque" } - LOD 200 - - CGPROGRAM - // Physically based Standard lighting model, and enable shadows on all light types - #pragma surface surf Standard vertex:vert noinstancing - - // Use shader model 3.0 target, to get nicer looking lighting - #pragma target 3.0 - - sampler2D _MainTex; - float bakeryLightmapSize; - float3 bakeryLightmapID; - - struct Input { - float2 texcoord1; - float3 worldPos; - }; - - half _Glossiness; - half _Metallic; - fixed4 _Color; - - float2 pri( in float2 x ) - { - // see https://www.shadertoy.com/view/MtffWs - float2 h = frac(x/2.0)-0.5; - return x*0.5 + h*(1.0-2.0*abs(h)); - } - - float2 tri( in float2 x ) - { - float2 h = frac(x/2.0)-0.5; - return 1.0-2.0*abs(h); - } - - struct vinput - { - float4 vertex : POSITION; - float2 texcoord1 : TEXCOORD1; - float2 texcoord2 : TEXCOORD2; - float3 normal : NORMAL0; - float2 texcoord : TEXCOORD0; - float4 tangent : TANGENT; - }; - - void vert (inout vinput v, out Input o) - { - UNITY_INITIALIZE_OUTPUT(Input,o); - o.texcoord1 = v.texcoord1 * unity_LightmapST.xy + unity_LightmapST.zw; - } - - void surf (Input IN, inout SurfaceOutputStandard o) { - o.Albedo = 0; - o.Smoothness = 0; - - //float width, height; - //unity_Lightmap.GetDimensions(width, height); - //float2 resolution = float2(width, height); - - // Filtered checker from https://www.shadertoy.com/view/llffWs - float2 uv = IN.texcoord1 * bakeryLightmapSize * 0.5f; - float2 uvDx = ddx(uv); - float2 uvDy = ddy(uv); - - float2 w = max(abs(uvDx), abs(uvDy)) + 0.01; // filter kernel - float2 i = (tri(uv+0.5*w)-tri(uv-0.5*w))/w; // analytical integral (box filter) - float checker = 0.5 - 0.5*i.x*i.y; // xor pattern - - float3 color = DecodeLightmap(UNITY_SAMPLE_TEX2D(unity_Lightmap, IN.texcoord1)); - color = lerp(saturate(color), checker * bakeryLightmapID, 0.5f); - - o.Emission = color; - } - ENDCG - } - FallBack "Diffuse" -} diff --git a/Assets/Editor/x64/Bakery/ftChecker.shader.meta b/Assets/Editor/x64/Bakery/ftChecker.shader.meta deleted file mode 100644 index 6c162f41..00000000 --- a/Assets/Editor/x64/Bakery/ftChecker.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 4bcd2e3bee7aa694db5e644c90dbe178 -timeCreated: 1540224024 -licenseType: Store -ShaderImporter: - defaultTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/ftServer.exe b/Assets/Editor/x64/Bakery/ftServer.exe deleted file mode 100644 index 33088e4c..00000000 Binary files a/Assets/Editor/x64/Bakery/ftServer.exe and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/ftServer.exe.meta b/Assets/Editor/x64/Bakery/ftServer.exe.meta deleted file mode 100644 index c8c7f63b..00000000 --- a/Assets/Editor/x64/Bakery/ftServer.exe.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ee2998595053cdd4a9b503902cabd498 -timeCreated: 1552145710 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/ftrace.exe b/Assets/Editor/x64/Bakery/ftrace.exe deleted file mode 100644 index 580724f8..00000000 Binary files a/Assets/Editor/x64/Bakery/ftrace.exe and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/ftrace.exe.meta b/Assets/Editor/x64/Bakery/ftrace.exe.meta deleted file mode 100644 index f8303948..00000000 --- a/Assets/Editor/x64/Bakery/ftrace.exe.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 16127b989b7276947ac47f77f5f641c8 -timeCreated: 1526150503 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/ftraceRTX.exe b/Assets/Editor/x64/Bakery/ftraceRTX.exe deleted file mode 100644 index 7eebe4fb..00000000 Binary files a/Assets/Editor/x64/Bakery/ftraceRTX.exe and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/ftraceRTX.exe.meta b/Assets/Editor/x64/Bakery/ftraceRTX.exe.meta deleted file mode 100644 index 4e2cca5f..00000000 --- a/Assets/Editor/x64/Bakery/ftraceRTX.exe.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 31723c36feaba3a43a6a56c27e94b3bf -timeCreated: 1551528778 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/halffloat2hdr.exe b/Assets/Editor/x64/Bakery/halffloat2hdr.exe deleted file mode 100644 index a306756f..00000000 Binary files a/Assets/Editor/x64/Bakery/halffloat2hdr.exe and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/halffloat2hdr.exe.meta b/Assets/Editor/x64/Bakery/halffloat2hdr.exe.meta deleted file mode 100644 index 5f6f0da7..00000000 --- a/Assets/Editor/x64/Bakery/halffloat2hdr.exe.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e15a4474deea07545a6e1b58d36c4d71 -timeCreated: 1526331764 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/halffloat2vb.dll b/Assets/Editor/x64/Bakery/halffloat2vb.dll deleted file mode 100644 index 69b688b8..00000000 --- a/Assets/Editor/x64/Bakery/halffloat2vb.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:43865f752bd1419e966aeffb351b49ba2ee35c7c87b7fc648564990e03d75c44 -size 101376 diff --git a/Assets/Editor/x64/Bakery/halffloat2vb.dll.meta b/Assets/Editor/x64/Bakery/halffloat2vb.dll.meta deleted file mode 100644 index d16fc3ae..00000000 --- a/Assets/Editor/x64/Bakery/halffloat2vb.dll.meta +++ /dev/null @@ -1,28 +0,0 @@ -fileFormatVersion: 2 -guid: 77e9329d2b603b046bbb020a6b7bed62 -timeCreated: 1532196753 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - CPU: x86_64 - DefaultValueInitialized: true - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/heightfield.ptx b/Assets/Editor/x64/Bakery/heightfield.ptx deleted file mode 100644 index 3bec1882..00000000 --- a/Assets/Editor/x64/Bakery/heightfield.ptx +++ /dev/null @@ -1,648 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z9intersecti -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 4 .b8 ray[36]; -.global .align 4 .u32 heightmap; -.global .align 4 .f32 heightmapMaxMip; -.global .align 4 .b8 heightmapMin[12]; -.global .align 4 .b8 heightmapMax[12]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9heightmapE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo15heightmapMaxMipE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12heightmapMinE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12heightmapMaxE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename9heightmapE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename15heightmapMaxMipE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename12heightmapMinE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename12heightmapMaxE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9heightmapE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum15heightmapMaxMipE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12heightmapMinE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12heightmapMaxE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic9heightmapE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic15heightmapMaxMipE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12heightmapMinE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12heightmapMaxE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9heightmapE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation15heightmapMaxMipE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12heightmapMinE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12heightmapMaxE[1]; - -.visible .entry _Z9intersecti( - .param .u32 _Z9intersecti_param_0 -) -{ - .reg .pred %p<57>; - .reg .b16 %rs<9>; - .reg .f32 %f<439>; - .reg .b32 %r<36>; - - - ld.global.f32 %f3, [heightmapMin+8]; - ld.global.f32 %f2, [heightmapMin+4]; - ld.global.f32 %f1, [heightmapMin]; - ld.global.f32 %f139, [heightmapMax+8]; - ld.global.f32 %f140, [heightmapMax+4]; - ld.global.f32 %f141, [heightmapMax]; - add.f32 %f142, %f1, %f141; - add.f32 %f143, %f2, %f140; - add.f32 %f144, %f3, %f139; - mul.f32 %f145, %f142, 0f3F000000; - mul.f32 %f146, %f143, 0f3F000000; - mul.f32 %f147, %f144, 0f3F000000; - sub.f32 %f4, %f141, %f1; - sub.f32 %f5, %f140, %f2; - sub.f32 %f6, %f139, %f3; - mul.f32 %f148, %f4, 0f3F000000; - mul.f32 %f149, %f5, 0f3F000000; - mul.f32 %f150, %f6, 0f3F000000; - ld.global.f32 %f7, [ray+12]; - rcp.rn.f32 %f151, %f7; - ld.global.f32 %f8, [ray+16]; - rcp.rn.f32 %f152, %f8; - ld.global.f32 %f9, [ray+20]; - rcp.rn.f32 %f153, %f9; - ld.global.f32 %f10, [ray]; - sub.f32 %f154, %f10, %f145; - ld.global.f32 %f11, [ray+4]; - sub.f32 %f155, %f11, %f146; - ld.global.f32 %f12, [ray+8]; - sub.f32 %f156, %f12, %f147; - mul.f32 %f157, %f151, %f154; - mul.f32 %f158, %f152, %f155; - mul.f32 %f159, %f153, %f156; - abs.f32 %f160, %f151; - abs.f32 %f161, %f152; - abs.f32 %f162, %f153; - mul.f32 %f163, %f148, %f160; - mul.f32 %f164, %f149, %f161; - mul.f32 %f165, %f150, %f162; - neg.f32 %f166, %f157; - neg.f32 %f167, %f158; - neg.f32 %f168, %f159; - sub.f32 %f169, %f166, %f163; - sub.f32 %f170, %f167, %f164; - sub.f32 %f171, %f168, %f165; - sub.f32 %f172, %f163, %f157; - sub.f32 %f173, %f164, %f158; - sub.f32 %f174, %f165, %f159; - max.f32 %f175, %f169, %f170; - max.f32 %f13, %f175, %f171; - min.f32 %f176, %f172, %f173; - min.f32 %f177, %f176, %f174; - setp.gt.f32 %p4, %f13, %f177; - setp.lt.f32 %p5, %f177, 0f00000000; - or.pred %p6, %p4, %p5; - @%p6 bra BB0_32; - - add.f32 %f178, %f13, 0f3C23D70A; - setp.lt.f32 %p7, %f178, 0f00000000; - selp.f32 %f14, 0f00000000, %f178, %p7; - fma.rn.f32 %f179, %f14, %f7, %f10; - fma.rn.f32 %f180, %f14, %f8, %f11; - fma.rn.f32 %f181, %f14, %f9, %f12; - sub.f32 %f182, %f179, %f1; - sub.f32 %f15, %f180, %f2; - sub.f32 %f183, %f181, %f3; - div.rn.f32 %f419, %f182, %f4; - div.rn.f32 %f421, %f183, %f6; - abs.f32 %f184, %f15; - sub.f32 %f18, %f11, %f2; - setp.geu.f32 %p8, %f184, 0f38D1B717; - @%p8 bra BB0_3; - - abs.f32 %f185, %f18; - setp.gt.f32 %p9, %f185, 0f38D1B717; - @%p9 bra BB0_30; - bra.uni BB0_3; - -BB0_30: - // inline asm - call (%r29), _rt_potential_intersection, (%f14); - // inline asm - setp.eq.s32 %p55, %r29, 0; - @%p55 bra BB0_32; - - mov.u32 %r31, 0; - st.global.u32 [normal+8], %r31; - mov.u32 %r32, 1065353216; - st.global.u32 [normal+4], %r32; - st.global.u32 [normal], %r31; - // inline asm - call (%r30), _rt_report_intersection, (%r31); - // inline asm - bra.uni BB0_32; - -BB0_3: - sub.f32 %f187, %f10, %f1; - div.rn.f32 %f19, %f187, %f4; - div.rn.f32 %f20, %f18, %f5; - sub.f32 %f188, %f12, %f3; - div.rn.f32 %f21, %f188, %f6; - add.f32 %f189, %f419, %f419; - cvt.rmi.f32.f32 %f190, %f189; - mul.f32 %f422, %f190, 0f3F000000; - add.f32 %f191, %f421, %f421; - cvt.rmi.f32.f32 %f192, %f191; - mul.f32 %f423, %f192, 0f3F000000; - div.rn.f32 %f193, %f7, %f4; - div.rn.f32 %f194, %f8, %f5; - mul.f32 %f195, %f194, %f194; - fma.rn.f32 %f196, %f193, %f193, %f195; - div.rn.f32 %f197, %f9, %f6; - fma.rn.f32 %f198, %f197, %f197, %f196; - sqrt.rn.f32 %f199, %f198; - rcp.rn.f32 %f200, %f199; - mul.f32 %f24, %f193, %f200; - mul.f32 %f25, %f194, %f200; - mul.f32 %f26, %f197, %f200; - setp.gt.f32 %p10, %f24, 0f00000000; - mov.f32 %f437, 0f3F800000; - mov.f32 %f392, %f437; - @%p10 bra BB0_5; - - setp.eq.f32 %p11, %f24, 0f00000000; - selp.f32 %f392, 0f00000000, 0fBF800000, %p11; - -BB0_5: - setp.gt.f32 %p12, %f26, 0f00000000; - mov.f32 %f393, %f437; - @%p12 bra BB0_7; - - setp.eq.f32 %p13, %f26, 0f00000000; - selp.f32 %f393, 0f00000000, 0fBF800000, %p13; - -BB0_7: - ld.global.f32 %f425, [heightmapMaxMip]; - abs.f32 %f207, %f26; - mov.f32 %f208, 0f38D1B717; - max.f32 %f32, %f207, %f208; - add.f32 %f209, %f422, 0f3F000000; - setp.lt.f32 %p14, %f392, 0f00000000; - selp.f32 %f210, %f422, %f209, %p14; - sub.f32 %f211, %f210, %f419; - abs.f32 %f212, %f211; - abs.f32 %f213, %f24; - max.f32 %f33, %f213, %f208; - div.rn.f32 %f427, %f212, %f33; - add.f32 %f214, %f423, 0f3F000000; - setp.lt.f32 %p15, %f393, 0f00000000; - selp.f32 %f215, %f423, %f214, %p15; - sub.f32 %f216, %f215, %f421; - abs.f32 %f217, %f216; - div.rn.f32 %f428, %f217, %f32; - rcp.rn.f32 %f218, %f24; - abs.f32 %f219, %f218; - mul.f32 %f429, %f219, 0f3F000000; - rcp.rn.f32 %f220, %f26; - abs.f32 %f221, %f220; - mul.f32 %f430, %f221, 0f3F000000; - mul.f32 %f431, %f392, 0f3F000000; - mul.f32 %f432, %f393, 0f3F000000; - rcp.rn.f32 %f40, %f25; - div.rn.f32 %f420, %f15, %f5; - mov.f32 %f438, 0f00000000; - mov.f32 %f424, 0f3F000000; - mov.f32 %f426, 0f40000000; - mov.u32 %r33, 0; - mov.u32 %r35, %r33; - mov.f32 %f436, %f438; - -BB0_8: - ld.global.u32 %r3, [heightmap]; - setp.eq.f32 %p16, %f425, 0f00000000; - @%p16 bra BB0_12; - bra.uni BB0_9; - -BB0_12: - mov.u32 %r22, 2; - mov.u32 %r23, 0; - mov.f32 %f264, 0f00000000; - // inline asm - call (%f233, %f234, %f235, %f236), _rt_texture_get_level_id, (%r3, %r22, %f422, %f423, %f264, %r23, %f264); - // inline asm - ld.global.u32 %r15, [heightmap]; - add.f32 %f253, %f422, %f424; - // inline asm - call (%f241, %f242, %f243, %f244), _rt_texture_get_level_id, (%r15, %r22, %f253, %f423, %f264, %r23, %f264); - // inline asm - ld.global.u32 %r18, [heightmap]; - add.f32 %f262, %f423, %f424; - // inline asm - call (%f249, %f250, %f251, %f252), _rt_texture_get_level_id, (%r18, %r22, %f253, %f262, %f264, %r23, %f264); - // inline asm - ld.global.u32 %r21, [heightmap]; - // inline asm - call (%f257, %f258, %f259, %f260), _rt_texture_get_level_id, (%r21, %r22, %f422, %f262, %f264, %r23, %f264); - // inline asm - sub.f32 %f265, %f253, %f422; - sub.f32 %f266, %f249, %f233; - sub.f32 %f267, %f262, %f423; - sub.f32 %f268, %f233, %f257; - sub.f32 %f269, %f423, %f262; - mul.f32 %f270, %f267, %f268; - mul.f32 %f271, %f269, %f266; - sub.f32 %f436, %f270, %f271; - mul.f32 %f67, %f269, %f265; - sub.f32 %f272, %f422, %f422; - mul.f32 %f273, %f272, %f267; - sub.f32 %f437, %f67, %f273; - mul.f32 %f274, %f272, %f266; - mul.f32 %f275, %f265, %f268; - sub.f32 %f438, %f274, %f275; - mul.f32 %f276, %f24, %f436; - fma.rn.f32 %f277, %f25, %f437, %f276; - fma.rn.f32 %f278, %f26, %f438, %f277; - rcp.rn.f32 %f279, %f278; - sub.f32 %f70, %f233, %f20; - sub.f32 %f280, %f422, %f19; - mul.f32 %f281, %f280, %f279; - mul.f32 %f282, %f70, %f279; - sub.f32 %f283, %f423, %f21; - mul.f32 %f284, %f283, %f279; - mul.f32 %f285, %f25, %f284; - mul.f32 %f286, %f26, %f282; - sub.f32 %f287, %f285, %f286; - mul.f32 %f288, %f26, %f281; - mul.f32 %f289, %f24, %f284; - sub.f32 %f290, %f288, %f289; - mul.f32 %f291, %f24, %f282; - mul.f32 %f292, %f25, %f281; - sub.f32 %f293, %f291, %f292; - mul.f32 %f294, %f268, %f290; - fma.rn.f32 %f295, %f272, %f287, %f294; - fma.rn.f32 %f296, %f269, %f293, %f295; - mul.f32 %f297, %f266, %f290; - fma.rn.f32 %f298, %f265, %f287, %f297; - fma.rn.f32 %f299, %f267, %f293, %f298; - mul.f32 %f300, %f281, %f436; - fma.rn.f32 %f301, %f437, %f282, %f300; - fma.rn.f32 %f71, %f284, %f438, %f301; - setp.gt.f32 %p22, %f71, 0f3456BF95; - setp.ge.f32 %p23, %f296, 0f00000000; - and.pred %p24, %p22, %p23; - setp.ge.f32 %p25, %f299, 0f00000000; - and.pred %p26, %p24, %p25; - add.f32 %f302, %f296, %f299; - setp.le.f32 %p27, %f302, 0f3F800000; - and.pred %p28, %p26, %p27; - @%p28 bra BB0_26; - - sub.f32 %f303, %f241, %f233; - sub.f32 %f305, %f422, %f253; - sub.f32 %f306, %f233, %f249; - sub.f32 %f307, %f423, %f423; - mul.f32 %f308, %f307, %f306; - mul.f32 %f311, %f269, %f303; - sub.f32 %f436, %f308, %f311; - mul.f32 %f312, %f307, %f305; - sub.f32 %f437, %f67, %f312; - mul.f32 %f313, %f305, %f303; - mul.f32 %f315, %f265, %f306; - sub.f32 %f438, %f313, %f315; - mul.f32 %f316, %f24, %f436; - fma.rn.f32 %f317, %f25, %f437, %f316; - fma.rn.f32 %f318, %f26, %f438, %f317; - rcp.rn.f32 %f319, %f318; - mul.f32 %f321, %f280, %f319; - mul.f32 %f322, %f70, %f319; - mul.f32 %f324, %f283, %f319; - mul.f32 %f325, %f25, %f324; - mul.f32 %f326, %f26, %f322; - sub.f32 %f327, %f325, %f326; - mul.f32 %f328, %f26, %f321; - mul.f32 %f329, %f24, %f324; - sub.f32 %f330, %f328, %f329; - mul.f32 %f331, %f24, %f322; - mul.f32 %f332, %f25, %f321; - sub.f32 %f333, %f331, %f332; - mul.f32 %f334, %f306, %f330; - fma.rn.f32 %f335, %f305, %f327, %f334; - fma.rn.f32 %f336, %f269, %f333, %f335; - mul.f32 %f337, %f303, %f330; - fma.rn.f32 %f338, %f265, %f327, %f337; - fma.rn.f32 %f339, %f307, %f333, %f338; - mul.f32 %f340, %f437, %f322; - fma.rn.f32 %f341, %f436, %f321, %f340; - fma.rn.f32 %f75, %f438, %f324, %f341; - setp.gt.f32 %p29, %f75, 0f3456BF95; - setp.ge.f32 %p30, %f336, 0f00000000; - and.pred %p31, %p29, %p30; - setp.ge.f32 %p32, %f339, 0f00000000; - and.pred %p33, %p31, %p32; - add.f32 %f342, %f336, %f339; - setp.le.f32 %p34, %f342, 0f3F800000; - and.pred %p35, %p33, %p34; - selp.u16 %rs7, 1, 0, %p35; - @%p35 bra BB0_25; - bra.uni BB0_14; - -BB0_9: - setp.lt.f32 %p17, %f25, 0f00000000; - mov.u32 %r10, 2; - mov.f32 %f228, 0f00000000; - mov.u32 %r11, 0; - // inline asm - call (%f222, %f223, %f224, %f225), _rt_texture_get_level_id, (%r3, %r10, %f422, %f423, %f228, %r11, %f425); - // inline asm - setp.gt.f32 %p56, %f222, %f420; - setp.leu.f32 %p18, %f222, %f420; - and.pred %p19, %p17, %p18; - @!%p19 bra BB0_11; - bra.uni BB0_10; - -BB0_10: - sub.f32 %f230, %f420, %f222; - mul.f32 %f231, %f40, %f230; - neg.f32 %f232, %f231; - setp.gt.f32 %p20, %f427, %f232; - setp.gt.f32 %p21, %f428, %f232; - and.pred %p56, %p20, %p21; - -BB0_11: - selp.u16 %rs7, 1, 0, %p56; - -BB0_14: - setp.eq.s16 %p36, %rs7, 0; - @%p36 bra BB0_16; - bra.uni BB0_15; - -BB0_16: - setp.eq.s32 %p39, %r35, 4; - @%p39 bra BB0_22; - bra.uni BB0_17; - -BB0_22: - add.f32 %f425, %f425, 0f3F800000; - mul.f32 %f426, %f426, 0f3F000000; - mul.f32 %f355, %f419, %f426; - cvt.rmi.f32.f32 %f356, %f355; - div.rn.f32 %f422, %f356, %f426; - mul.f32 %f357, %f421, %f426; - cvt.rmi.f32.f32 %f358, %f357; - div.rn.f32 %f423, %f358, %f426; - add.f32 %f424, %f424, %f424; - add.f32 %f359, %f424, %f422; - selp.f32 %f360, %f422, %f359, %p14; - sub.f32 %f361, %f360, %f419; - abs.f32 %f362, %f361; - div.rn.f32 %f427, %f362, %f33; - add.f32 %f363, %f424, %f423; - selp.f32 %f364, %f423, %f363, %p15; - sub.f32 %f365, %f364, %f421; - abs.f32 %f366, %f365; - div.rn.f32 %f428, %f366, %f32; - add.f32 %f429, %f429, %f429; - add.f32 %f430, %f430, %f430; - add.f32 %f431, %f431, %f431; - add.f32 %f432, %f432, %f432; - bra.uni BB0_23; - -BB0_15: - add.f32 %f425, %f425, 0fBF800000; - add.f32 %f426, %f426, %f426; - mul.f32 %f343, %f419, %f426; - cvt.rmi.f32.f32 %f344, %f343; - div.rn.f32 %f422, %f344, %f426; - mul.f32 %f345, %f421, %f426; - cvt.rmi.f32.f32 %f346, %f345; - div.rn.f32 %f423, %f346, %f426; - mul.f32 %f424, %f424, 0f3F000000; - add.f32 %f347, %f424, %f422; - selp.f32 %f348, %f422, %f347, %p14; - sub.f32 %f349, %f348, %f419; - abs.f32 %f350, %f349; - div.rn.f32 %f427, %f350, %f33; - add.f32 %f351, %f424, %f423; - selp.f32 %f352, %f423, %f351, %p15; - sub.f32 %f353, %f352, %f421; - abs.f32 %f354, %f353; - div.rn.f32 %f428, %f354, %f32; - mul.f32 %f429, %f429, 0f3F000000; - mul.f32 %f430, %f430, 0f3F000000; - mul.f32 %f431, %f431, 0f3F000000; - mul.f32 %f432, %f432, 0f3F000000; - -BB0_23: - mov.u32 %r35, 0; - bra.uni BB0_24; - -BB0_17: - setp.lt.f32 %p40, %f427, %f428; - @%p40 bra BB0_19; - bra.uni BB0_18; - -BB0_19: - sub.f32 %f418, %f428, %f427; - add.f32 %f422, %f422, %f431; - mov.f32 %f428, %f427; - mov.f32 %f427, %f429; - bra.uni BB0_20; - -BB0_18: - sub.f32 %f427, %f427, %f428; - add.f32 %f423, %f423, %f432; - mov.f32 %f418, %f430; - -BB0_20: - fma.rn.f32 %f421, %f26, %f428, %f421; - fma.rn.f32 %f420, %f25, %f428, %f420; - fma.rn.f32 %f419, %f24, %f428, %f419; - setp.ge.f32 %p41, %f419, 0f00000000; - setp.ge.f32 %p42, %f421, 0f00000000; - and.pred %p43, %p41, %p42; - setp.lt.f32 %p44, %f419, 0f3F800000; - and.pred %p45, %p43, %p44; - setp.lt.f32 %p46, %f421, 0f3F800000; - and.pred %p47, %p45, %p46; - setp.lt.f32 %p48, %f420, 0f3F800000; - and.pred %p49, %p47, %p48; - mov.u16 %rs8, 0; - @!%p49 bra BB0_27; - bra.uni BB0_21; - -BB0_21: - add.s32 %r35, %r35, 1; - mov.f32 %f428, %f418; - -BB0_24: - add.s32 %r33, %r33, 1; - setp.lt.s32 %p52, %r33, 512; - mov.u16 %rs8, %rs7; - @%p52 bra BB0_8; - bra.uni BB0_27; - -BB0_26: - fma.rn.f32 %f419, %f24, %f71, %f19; - fma.rn.f32 %f420, %f25, %f71, %f20; - fma.rn.f32 %f421, %f26, %f71, %f21; - mov.u16 %rs8, 1; - bra.uni BB0_27; - -BB0_25: - fma.rn.f32 %f419, %f24, %f75, %f19; - fma.rn.f32 %f420, %f25, %f75, %f20; - fma.rn.f32 %f421, %f26, %f75, %f21; - mov.u16 %rs8, %rs7; - -BB0_27: - setp.eq.s16 %p53, %rs8, 0; - @%p53 bra BB0_32; - - fma.rn.f32 %f368, %f4, %f419, %f1; - fma.rn.f32 %f369, %f5, %f420, %f2; - fma.rn.f32 %f370, %f6, %f421, %f3; - ld.global.f32 %f371, [ray]; - sub.f32 %f372, %f368, %f371; - ld.global.f32 %f373, [ray+4]; - sub.f32 %f374, %f369, %f373; - ld.global.f32 %f375, [ray+8]; - sub.f32 %f376, %f370, %f375; - mul.f32 %f377, %f374, %f374; - fma.rn.f32 %f378, %f372, %f372, %f377; - fma.rn.f32 %f379, %f376, %f376, %f378; - sqrt.rn.f32 %f367, %f379; - // inline asm - call (%r26), _rt_potential_intersection, (%f367); - // inline asm - setp.eq.s32 %p54, %r26, 0; - @%p54 bra BB0_32; - - mul.f32 %f380, %f437, %f437; - fma.rn.f32 %f381, %f436, %f436, %f380; - fma.rn.f32 %f382, %f438, %f438, %f381; - sqrt.rn.f32 %f383, %f382; - rcp.rn.f32 %f384, %f383; - mul.f32 %f385, %f436, %f384; - neg.f32 %f386, %f385; - mul.f32 %f387, %f437, %f384; - neg.f32 %f388, %f387; - mul.f32 %f389, %f438, %f384; - neg.f32 %f390, %f389; - st.global.f32 [normal], %f386; - st.global.f32 [normal+4], %f388; - st.global.f32 [normal+8], %f390; - mov.u32 %r28, 0; - // inline asm - call (%r27), _rt_report_intersection, (%r28); - // inline asm - -BB0_32: - ret; -} - - // .globl _Z4bboxiPN5optix4AabbE -.visible .entry _Z4bboxiPN5optix4AabbE( - .param .u32 _Z4bboxiPN5optix4AabbE_param_0, - .param .u64 _Z4bboxiPN5optix4AabbE_param_1 -) -{ - .reg .f32 %f<7>; - .reg .b64 %rd<3>; - - - ld.param.u64 %rd1, [_Z4bboxiPN5optix4AabbE_param_1]; - cvta.to.global.u64 %rd2, %rd1; - ld.global.f32 %f1, [heightmapMin]; - ld.global.f32 %f2, [heightmapMin+4]; - ld.global.f32 %f3, [heightmapMin+8]; - st.global.f32 [%rd2+8], %f3; - st.global.f32 [%rd2+4], %f2; - st.global.f32 [%rd2], %f1; - ld.global.f32 %f4, [heightmapMax]; - ld.global.f32 %f5, [heightmapMax+4]; - ld.global.f32 %f6, [heightmapMax+8]; - st.global.f32 [%rd2+20], %f6; - st.global.f32 [%rd2+16], %f5; - st.global.f32 [%rd2+12], %f4; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/heightfield.ptx.meta b/Assets/Editor/x64/Bakery/heightfield.ptx.meta deleted file mode 100644 index 519f24db..00000000 --- a/Assets/Editor/x64/Bakery/heightfield.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 6d59872cbc2f1b94e9cbd52dbed696b0 -timeCreated: 1544952179 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/heightfieldTex.ptx b/Assets/Editor/x64/Bakery/heightfieldTex.ptx deleted file mode 100644 index 12da642f..00000000 --- a/Assets/Editor/x64/Bakery/heightfieldTex.ptx +++ /dev/null @@ -1,676 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z9intersecti -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 4 .b8 ray[36]; -.global .align 4 .u32 heightmap; -.global .align 4 .f32 heightmapMaxMip; -.global .align 4 .b8 heightmapMin[12]; -.global .align 4 .b8 heightmapMax[12]; -.global .align 4 .f32 heightmapLMID; -.global .align 16 .b8 heightmapOffsetScaleUV[16]; -.global .align 8 .b8 texCoords[8]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9heightmapE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo15heightmapMaxMipE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12heightmapMinE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12heightmapMaxE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo13heightmapLMIDE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo22heightmapOffsetScaleUVE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename9heightmapE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename15heightmapMaxMipE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename12heightmapMinE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename12heightmapMaxE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename13heightmapLMIDE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename22heightmapOffsetScaleUVE[7] = {102, 108, 111, 97, 116, 52, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9heightmapE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum15heightmapMaxMipE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12heightmapMinE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12heightmapMaxE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum13heightmapLMIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum22heightmapOffsetScaleUVE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic9heightmapE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic15heightmapMaxMipE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12heightmapMinE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12heightmapMaxE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic13heightmapLMIDE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic22heightmapOffsetScaleUVE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9heightmapE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation15heightmapMaxMipE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12heightmapMinE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12heightmapMaxE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation13heightmapLMIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation22heightmapOffsetScaleUVE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; - -.visible .entry _Z9intersecti( - .param .u32 _Z9intersecti_param_0 -) -{ - .reg .pred %p<57>; - .reg .b16 %rs<9>; - .reg .f32 %f<454>; - .reg .b32 %r<36>; - - - ld.global.f32 %f4, [heightmapMin+8]; - ld.global.f32 %f3, [heightmapMin+4]; - ld.global.f32 %f2, [heightmapMin]; - ld.global.f32 %f1, [heightmapLMID]; - ld.global.f32 %f144, [heightmapMax+8]; - ld.global.f32 %f145, [heightmapMax+4]; - ld.global.f32 %f146, [heightmapMax]; - add.f32 %f147, %f2, %f146; - add.f32 %f148, %f3, %f145; - add.f32 %f149, %f4, %f144; - mul.f32 %f150, %f147, 0f3F000000; - mul.f32 %f151, %f148, 0f3F000000; - mul.f32 %f152, %f149, 0f3F000000; - sub.f32 %f5, %f146, %f2; - sub.f32 %f6, %f145, %f3; - sub.f32 %f7, %f144, %f4; - mul.f32 %f153, %f5, 0f3F000000; - mul.f32 %f154, %f6, 0f3F000000; - mul.f32 %f155, %f7, 0f3F000000; - ld.global.f32 %f8, [ray+12]; - rcp.rn.f32 %f156, %f8; - ld.global.f32 %f9, [ray+16]; - rcp.rn.f32 %f157, %f9; - ld.global.f32 %f10, [ray+20]; - rcp.rn.f32 %f158, %f10; - ld.global.f32 %f11, [ray]; - sub.f32 %f159, %f11, %f150; - ld.global.f32 %f12, [ray+4]; - sub.f32 %f160, %f12, %f151; - ld.global.f32 %f13, [ray+8]; - sub.f32 %f161, %f13, %f152; - mul.f32 %f162, %f156, %f159; - mul.f32 %f163, %f157, %f160; - mul.f32 %f164, %f158, %f161; - abs.f32 %f165, %f156; - abs.f32 %f166, %f157; - abs.f32 %f167, %f158; - mul.f32 %f168, %f153, %f165; - mul.f32 %f169, %f154, %f166; - mul.f32 %f170, %f155, %f167; - neg.f32 %f171, %f162; - neg.f32 %f172, %f163; - neg.f32 %f173, %f164; - sub.f32 %f174, %f171, %f168; - sub.f32 %f175, %f172, %f169; - sub.f32 %f176, %f173, %f170; - sub.f32 %f177, %f168, %f162; - sub.f32 %f178, %f169, %f163; - sub.f32 %f179, %f170, %f164; - max.f32 %f180, %f174, %f175; - max.f32 %f14, %f180, %f176; - min.f32 %f181, %f177, %f178; - min.f32 %f182, %f181, %f179; - setp.gt.f32 %p4, %f14, %f182; - setp.lt.f32 %p5, %f182, 0f00000000; - or.pred %p6, %p4, %p5; - @%p6 bra BB0_32; - - ld.global.v4.f32 {%f183, %f184, %f185, %f186}, [heightmapOffsetScaleUV]; - add.f32 %f187, %f14, 0f3C23D70A; - setp.lt.f32 %p7, %f187, 0f00000000; - selp.f32 %f19, 0f00000000, %f187, %p7; - fma.rn.f32 %f188, %f19, %f8, %f11; - fma.rn.f32 %f189, %f19, %f9, %f12; - fma.rn.f32 %f190, %f19, %f10, %f13; - sub.f32 %f191, %f188, %f2; - sub.f32 %f20, %f189, %f3; - sub.f32 %f192, %f190, %f4; - div.rn.f32 %f434, %f191, %f5; - div.rn.f32 %f436, %f192, %f7; - abs.f32 %f193, %f20; - sub.f32 %f23, %f12, %f3; - setp.geu.f32 %p8, %f193, 0f38D1B717; - @%p8 bra BB0_3; - - abs.f32 %f194, %f23; - setp.gt.f32 %p9, %f194, 0f38D1B717; - @%p9 bra BB0_30; - bra.uni BB0_3; - -BB0_30: - // inline asm - call (%r29), _rt_potential_intersection, (%f19); - // inline asm - setp.eq.s32 %p55, %r29, 0; - @%p55 bra BB0_32; - - mov.u32 %r31, 0; - st.global.u32 [normal+8], %r31; - mov.u32 %r32, 1065353216; - st.global.u32 [normal+4], %r32; - st.global.u32 [normal], %r31; - fma.rn.f32 %f404, %f185, %f434, %f183; - fma.rn.f32 %f405, %f186, %f436, %f184; - fma.rn.f32 %f406, %f1, 0f41200000, %f404; - st.global.v2.f32 [texCoords], {%f406, %f405}; - // inline asm - call (%r30), _rt_report_intersection, (%r31); - // inline asm - bra.uni BB0_32; - -BB0_3: - sub.f32 %f196, %f11, %f2; - div.rn.f32 %f24, %f196, %f5; - div.rn.f32 %f25, %f23, %f6; - sub.f32 %f197, %f13, %f4; - div.rn.f32 %f26, %f197, %f7; - add.f32 %f198, %f434, %f434; - cvt.rmi.f32.f32 %f199, %f198; - mul.f32 %f437, %f199, 0f3F000000; - add.f32 %f200, %f436, %f436; - cvt.rmi.f32.f32 %f201, %f200; - mul.f32 %f438, %f201, 0f3F000000; - div.rn.f32 %f202, %f8, %f5; - div.rn.f32 %f203, %f9, %f6; - mul.f32 %f204, %f203, %f203; - fma.rn.f32 %f205, %f202, %f202, %f204; - div.rn.f32 %f206, %f10, %f7; - fma.rn.f32 %f207, %f206, %f206, %f205; - sqrt.rn.f32 %f208, %f207; - rcp.rn.f32 %f209, %f208; - mul.f32 %f29, %f202, %f209; - mul.f32 %f30, %f203, %f209; - mul.f32 %f31, %f206, %f209; - setp.gt.f32 %p10, %f29, 0f00000000; - mov.f32 %f452, 0f3F800000; - mov.f32 %f407, %f452; - @%p10 bra BB0_5; - - setp.eq.f32 %p11, %f29, 0f00000000; - selp.f32 %f407, 0f00000000, 0fBF800000, %p11; - -BB0_5: - setp.gt.f32 %p12, %f31, 0f00000000; - mov.f32 %f408, %f452; - @%p12 bra BB0_7; - - setp.eq.f32 %p13, %f31, 0f00000000; - selp.f32 %f408, 0f00000000, 0fBF800000, %p13; - -BB0_7: - ld.global.f32 %f440, [heightmapMaxMip]; - abs.f32 %f216, %f31; - mov.f32 %f217, 0f38D1B717; - max.f32 %f37, %f216, %f217; - add.f32 %f218, %f437, 0f3F000000; - setp.lt.f32 %p14, %f407, 0f00000000; - selp.f32 %f219, %f437, %f218, %p14; - sub.f32 %f220, %f219, %f434; - abs.f32 %f221, %f220; - abs.f32 %f222, %f29; - max.f32 %f38, %f222, %f217; - div.rn.f32 %f442, %f221, %f38; - add.f32 %f223, %f438, 0f3F000000; - setp.lt.f32 %p15, %f408, 0f00000000; - selp.f32 %f224, %f438, %f223, %p15; - sub.f32 %f225, %f224, %f436; - abs.f32 %f226, %f225; - div.rn.f32 %f443, %f226, %f37; - rcp.rn.f32 %f227, %f29; - abs.f32 %f228, %f227; - mul.f32 %f444, %f228, 0f3F000000; - rcp.rn.f32 %f229, %f31; - abs.f32 %f230, %f229; - mul.f32 %f445, %f230, 0f3F000000; - mul.f32 %f446, %f407, 0f3F000000; - mul.f32 %f447, %f408, 0f3F000000; - rcp.rn.f32 %f45, %f30; - div.rn.f32 %f435, %f20, %f6; - mov.f32 %f453, 0f00000000; - mov.f32 %f439, 0f3F000000; - mov.f32 %f441, 0f40000000; - mov.u32 %r33, 0; - mov.u32 %r35, %r33; - mov.f32 %f451, %f453; - -BB0_8: - ld.global.u32 %r3, [heightmap]; - setp.eq.f32 %p16, %f440, 0f00000000; - @%p16 bra BB0_12; - bra.uni BB0_9; - -BB0_12: - mov.u32 %r22, 2; - mov.u32 %r23, 0; - mov.f32 %f273, 0f00000000; - // inline asm - call (%f242, %f243, %f244, %f245), _rt_texture_get_level_id, (%r3, %r22, %f437, %f438, %f273, %r23, %f273); - // inline asm - ld.global.u32 %r15, [heightmap]; - add.f32 %f262, %f437, %f439; - // inline asm - call (%f250, %f251, %f252, %f253), _rt_texture_get_level_id, (%r15, %r22, %f262, %f438, %f273, %r23, %f273); - // inline asm - ld.global.u32 %r18, [heightmap]; - add.f32 %f271, %f438, %f439; - // inline asm - call (%f258, %f259, %f260, %f261), _rt_texture_get_level_id, (%r18, %r22, %f262, %f271, %f273, %r23, %f273); - // inline asm - ld.global.u32 %r21, [heightmap]; - // inline asm - call (%f266, %f267, %f268, %f269), _rt_texture_get_level_id, (%r21, %r22, %f437, %f271, %f273, %r23, %f273); - // inline asm - sub.f32 %f274, %f262, %f437; - sub.f32 %f275, %f258, %f242; - sub.f32 %f276, %f271, %f438; - sub.f32 %f277, %f242, %f266; - sub.f32 %f278, %f438, %f271; - mul.f32 %f279, %f276, %f277; - mul.f32 %f280, %f278, %f275; - sub.f32 %f451, %f279, %f280; - mul.f32 %f72, %f278, %f274; - sub.f32 %f281, %f437, %f437; - mul.f32 %f282, %f281, %f276; - sub.f32 %f452, %f72, %f282; - mul.f32 %f283, %f281, %f275; - mul.f32 %f284, %f274, %f277; - sub.f32 %f453, %f283, %f284; - mul.f32 %f285, %f29, %f451; - fma.rn.f32 %f286, %f30, %f452, %f285; - fma.rn.f32 %f287, %f31, %f453, %f286; - rcp.rn.f32 %f288, %f287; - sub.f32 %f75, %f242, %f25; - sub.f32 %f289, %f437, %f24; - mul.f32 %f290, %f289, %f288; - mul.f32 %f291, %f75, %f288; - sub.f32 %f292, %f438, %f26; - mul.f32 %f293, %f292, %f288; - mul.f32 %f294, %f30, %f293; - mul.f32 %f295, %f31, %f291; - sub.f32 %f296, %f294, %f295; - mul.f32 %f297, %f31, %f290; - mul.f32 %f298, %f29, %f293; - sub.f32 %f299, %f297, %f298; - mul.f32 %f300, %f29, %f291; - mul.f32 %f301, %f30, %f290; - sub.f32 %f302, %f300, %f301; - mul.f32 %f303, %f277, %f299; - fma.rn.f32 %f304, %f281, %f296, %f303; - fma.rn.f32 %f305, %f278, %f302, %f304; - mul.f32 %f306, %f275, %f299; - fma.rn.f32 %f307, %f274, %f296, %f306; - fma.rn.f32 %f308, %f276, %f302, %f307; - mul.f32 %f309, %f290, %f451; - fma.rn.f32 %f310, %f452, %f291, %f309; - fma.rn.f32 %f76, %f293, %f453, %f310; - setp.gt.f32 %p22, %f76, 0f3456BF95; - setp.ge.f32 %p23, %f305, 0f00000000; - and.pred %p24, %p22, %p23; - setp.ge.f32 %p25, %f308, 0f00000000; - and.pred %p26, %p24, %p25; - add.f32 %f311, %f305, %f308; - setp.le.f32 %p27, %f311, 0f3F800000; - and.pred %p28, %p26, %p27; - @%p28 bra BB0_26; - - sub.f32 %f312, %f250, %f242; - sub.f32 %f314, %f437, %f262; - sub.f32 %f315, %f242, %f258; - sub.f32 %f316, %f438, %f438; - mul.f32 %f317, %f316, %f315; - mul.f32 %f320, %f278, %f312; - sub.f32 %f451, %f317, %f320; - mul.f32 %f321, %f316, %f314; - sub.f32 %f452, %f72, %f321; - mul.f32 %f322, %f314, %f312; - mul.f32 %f324, %f274, %f315; - sub.f32 %f453, %f322, %f324; - mul.f32 %f325, %f29, %f451; - fma.rn.f32 %f326, %f30, %f452, %f325; - fma.rn.f32 %f327, %f31, %f453, %f326; - rcp.rn.f32 %f328, %f327; - mul.f32 %f330, %f289, %f328; - mul.f32 %f331, %f75, %f328; - mul.f32 %f333, %f292, %f328; - mul.f32 %f334, %f30, %f333; - mul.f32 %f335, %f31, %f331; - sub.f32 %f336, %f334, %f335; - mul.f32 %f337, %f31, %f330; - mul.f32 %f338, %f29, %f333; - sub.f32 %f339, %f337, %f338; - mul.f32 %f340, %f29, %f331; - mul.f32 %f341, %f30, %f330; - sub.f32 %f342, %f340, %f341; - mul.f32 %f343, %f315, %f339; - fma.rn.f32 %f344, %f314, %f336, %f343; - fma.rn.f32 %f345, %f278, %f342, %f344; - mul.f32 %f346, %f312, %f339; - fma.rn.f32 %f347, %f274, %f336, %f346; - fma.rn.f32 %f348, %f316, %f342, %f347; - mul.f32 %f349, %f452, %f331; - fma.rn.f32 %f350, %f451, %f330, %f349; - fma.rn.f32 %f80, %f453, %f333, %f350; - setp.gt.f32 %p29, %f80, 0f3456BF95; - setp.ge.f32 %p30, %f345, 0f00000000; - and.pred %p31, %p29, %p30; - setp.ge.f32 %p32, %f348, 0f00000000; - and.pred %p33, %p31, %p32; - add.f32 %f351, %f345, %f348; - setp.le.f32 %p34, %f351, 0f3F800000; - and.pred %p35, %p33, %p34; - selp.u16 %rs7, 1, 0, %p35; - @%p35 bra BB0_25; - bra.uni BB0_14; - -BB0_9: - setp.lt.f32 %p17, %f30, 0f00000000; - mov.u32 %r10, 2; - mov.f32 %f237, 0f00000000; - mov.u32 %r11, 0; - // inline asm - call (%f231, %f232, %f233, %f234), _rt_texture_get_level_id, (%r3, %r10, %f437, %f438, %f237, %r11, %f440); - // inline asm - setp.gt.f32 %p56, %f231, %f435; - setp.leu.f32 %p18, %f231, %f435; - and.pred %p19, %p17, %p18; - @!%p19 bra BB0_11; - bra.uni BB0_10; - -BB0_10: - sub.f32 %f239, %f435, %f231; - mul.f32 %f240, %f45, %f239; - neg.f32 %f241, %f240; - setp.gt.f32 %p20, %f442, %f241; - setp.gt.f32 %p21, %f443, %f241; - and.pred %p56, %p20, %p21; - -BB0_11: - selp.u16 %rs7, 1, 0, %p56; - -BB0_14: - setp.eq.s16 %p36, %rs7, 0; - @%p36 bra BB0_16; - bra.uni BB0_15; - -BB0_16: - setp.eq.s32 %p39, %r35, 4; - @%p39 bra BB0_22; - bra.uni BB0_17; - -BB0_22: - add.f32 %f440, %f440, 0f3F800000; - mul.f32 %f441, %f441, 0f3F000000; - mul.f32 %f364, %f434, %f441; - cvt.rmi.f32.f32 %f365, %f364; - div.rn.f32 %f437, %f365, %f441; - mul.f32 %f366, %f436, %f441; - cvt.rmi.f32.f32 %f367, %f366; - div.rn.f32 %f438, %f367, %f441; - add.f32 %f439, %f439, %f439; - add.f32 %f368, %f439, %f437; - selp.f32 %f369, %f437, %f368, %p14; - sub.f32 %f370, %f369, %f434; - abs.f32 %f371, %f370; - div.rn.f32 %f442, %f371, %f38; - add.f32 %f372, %f439, %f438; - selp.f32 %f373, %f438, %f372, %p15; - sub.f32 %f374, %f373, %f436; - abs.f32 %f375, %f374; - div.rn.f32 %f443, %f375, %f37; - add.f32 %f444, %f444, %f444; - add.f32 %f445, %f445, %f445; - add.f32 %f446, %f446, %f446; - add.f32 %f447, %f447, %f447; - bra.uni BB0_23; - -BB0_15: - add.f32 %f440, %f440, 0fBF800000; - add.f32 %f441, %f441, %f441; - mul.f32 %f352, %f434, %f441; - cvt.rmi.f32.f32 %f353, %f352; - div.rn.f32 %f437, %f353, %f441; - mul.f32 %f354, %f436, %f441; - cvt.rmi.f32.f32 %f355, %f354; - div.rn.f32 %f438, %f355, %f441; - mul.f32 %f439, %f439, 0f3F000000; - add.f32 %f356, %f439, %f437; - selp.f32 %f357, %f437, %f356, %p14; - sub.f32 %f358, %f357, %f434; - abs.f32 %f359, %f358; - div.rn.f32 %f442, %f359, %f38; - add.f32 %f360, %f439, %f438; - selp.f32 %f361, %f438, %f360, %p15; - sub.f32 %f362, %f361, %f436; - abs.f32 %f363, %f362; - div.rn.f32 %f443, %f363, %f37; - mul.f32 %f444, %f444, 0f3F000000; - mul.f32 %f445, %f445, 0f3F000000; - mul.f32 %f446, %f446, 0f3F000000; - mul.f32 %f447, %f447, 0f3F000000; - -BB0_23: - mov.u32 %r35, 0; - bra.uni BB0_24; - -BB0_17: - setp.lt.f32 %p40, %f442, %f443; - @%p40 bra BB0_19; - bra.uni BB0_18; - -BB0_19: - sub.f32 %f433, %f443, %f442; - add.f32 %f437, %f437, %f446; - mov.f32 %f443, %f442; - mov.f32 %f442, %f444; - bra.uni BB0_20; - -BB0_18: - sub.f32 %f442, %f442, %f443; - add.f32 %f438, %f438, %f447; - mov.f32 %f433, %f445; - -BB0_20: - fma.rn.f32 %f436, %f31, %f443, %f436; - fma.rn.f32 %f435, %f30, %f443, %f435; - fma.rn.f32 %f434, %f29, %f443, %f434; - setp.ge.f32 %p41, %f434, 0f00000000; - setp.ge.f32 %p42, %f436, 0f00000000; - and.pred %p43, %p41, %p42; - setp.lt.f32 %p44, %f434, 0f3F800000; - and.pred %p45, %p43, %p44; - setp.lt.f32 %p46, %f436, 0f3F800000; - and.pred %p47, %p45, %p46; - setp.lt.f32 %p48, %f435, 0f3F800000; - and.pred %p49, %p47, %p48; - mov.u16 %rs8, 0; - @!%p49 bra BB0_27; - bra.uni BB0_21; - -BB0_21: - add.s32 %r35, %r35, 1; - mov.f32 %f443, %f433; - -BB0_24: - add.s32 %r33, %r33, 1; - setp.lt.s32 %p52, %r33, 512; - mov.u16 %rs8, %rs7; - @%p52 bra BB0_8; - bra.uni BB0_27; - -BB0_26: - fma.rn.f32 %f434, %f29, %f76, %f24; - fma.rn.f32 %f435, %f30, %f76, %f25; - fma.rn.f32 %f436, %f31, %f76, %f26; - mov.u16 %rs8, 1; - bra.uni BB0_27; - -BB0_25: - fma.rn.f32 %f434, %f29, %f80, %f24; - fma.rn.f32 %f435, %f30, %f80, %f25; - fma.rn.f32 %f436, %f31, %f80, %f26; - mov.u16 %rs8, %rs7; - -BB0_27: - setp.eq.s16 %p53, %rs8, 0; - @%p53 bra BB0_32; - - fma.rn.f32 %f377, %f5, %f434, %f2; - fma.rn.f32 %f378, %f6, %f435, %f3; - fma.rn.f32 %f379, %f7, %f436, %f4; - ld.global.f32 %f380, [ray]; - sub.f32 %f381, %f377, %f380; - ld.global.f32 %f382, [ray+4]; - sub.f32 %f383, %f378, %f382; - ld.global.f32 %f384, [ray+8]; - sub.f32 %f385, %f379, %f384; - mul.f32 %f386, %f383, %f383; - fma.rn.f32 %f387, %f381, %f381, %f386; - fma.rn.f32 %f388, %f385, %f385, %f387; - sqrt.rn.f32 %f376, %f388; - // inline asm - call (%r26), _rt_potential_intersection, (%f376); - // inline asm - setp.eq.s32 %p54, %r26, 0; - @%p54 bra BB0_32; - - mul.f32 %f389, %f452, %f452; - fma.rn.f32 %f390, %f451, %f451, %f389; - fma.rn.f32 %f391, %f453, %f453, %f390; - sqrt.rn.f32 %f392, %f391; - rcp.rn.f32 %f393, %f392; - mul.f32 %f394, %f451, %f393; - neg.f32 %f395, %f394; - mul.f32 %f396, %f452, %f393; - neg.f32 %f397, %f396; - mul.f32 %f398, %f453, %f393; - neg.f32 %f399, %f398; - st.global.f32 [normal], %f395; - st.global.f32 [normal+4], %f397; - st.global.f32 [normal+8], %f399; - fma.rn.f32 %f400, %f185, %f434, %f183; - fma.rn.f32 %f401, %f186, %f436, %f184; - fma.rn.f32 %f402, %f1, 0f41200000, %f400; - st.global.v2.f32 [texCoords], {%f402, %f401}; - mov.u32 %r28, 0; - // inline asm - call (%r27), _rt_report_intersection, (%r28); - // inline asm - -BB0_32: - ret; -} - - // .globl _Z4bboxiPN5optix4AabbE -.visible .entry _Z4bboxiPN5optix4AabbE( - .param .u32 _Z4bboxiPN5optix4AabbE_param_0, - .param .u64 _Z4bboxiPN5optix4AabbE_param_1 -) -{ - .reg .f32 %f<7>; - .reg .b64 %rd<3>; - - - ld.param.u64 %rd1, [_Z4bboxiPN5optix4AabbE_param_1]; - cvta.to.global.u64 %rd2, %rd1; - ld.global.f32 %f1, [heightmapMin]; - ld.global.f32 %f2, [heightmapMin+4]; - ld.global.f32 %f3, [heightmapMin+8]; - st.global.f32 [%rd2+8], %f3; - st.global.f32 [%rd2+4], %f2; - st.global.f32 [%rd2], %f1; - ld.global.f32 %f4, [heightmapMax]; - ld.global.f32 %f5, [heightmapMax+4]; - ld.global.f32 %f6, [heightmapMax+8]; - st.global.f32 [%rd2+20], %f6; - st.global.f32 [%rd2+16], %f5; - st.global.f32 [%rd2+12], %f4; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/heightfieldTex.ptx.meta b/Assets/Editor/x64/Bakery/heightfieldTex.ptx.meta deleted file mode 100644 index 5d623f45..00000000 --- a/Assets/Editor/x64/Bakery/heightfieldTex.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 2024b1f0802e2384caf3d3dcaffe1e9e -timeCreated: 1547673362 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/heightfieldTexLODSelect.ptx b/Assets/Editor/x64/Bakery/heightfieldTexLODSelect.ptx deleted file mode 100644 index 5f161955..00000000 --- a/Assets/Editor/x64/Bakery/heightfieldTexLODSelect.ptx +++ /dev/null @@ -1,680 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z9intersecti -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 4 .b8 ray[36]; -.global .align 4 .u32 heightmap; -.global .align 4 .f32 heightmapMaxMip; -.global .align 4 .b8 heightmapMin[12]; -.global .align 4 .b8 heightmapMax[12]; -.global .align 4 .f32 heightmapLMID; -.global .align 16 .b8 heightmapOffsetScaleUV[16]; -.global .align 8 .b8 texCoords[8]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9heightmapE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo15heightmapMaxMipE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12heightmapMinE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12heightmapMaxE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo13heightmapLMIDE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo22heightmapOffsetScaleUVE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename9heightmapE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename15heightmapMaxMipE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename12heightmapMinE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename12heightmapMaxE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename13heightmapLMIDE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename22heightmapOffsetScaleUVE[7] = {102, 108, 111, 97, 116, 52, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9heightmapE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum15heightmapMaxMipE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12heightmapMinE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12heightmapMaxE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum13heightmapLMIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum22heightmapOffsetScaleUVE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic9heightmapE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic15heightmapMaxMipE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12heightmapMinE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12heightmapMaxE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic13heightmapLMIDE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic22heightmapOffsetScaleUVE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9heightmapE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation15heightmapMaxMipE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12heightmapMinE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12heightmapMaxE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation13heightmapLMIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation22heightmapOffsetScaleUVE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; - -.visible .entry _Z9intersecti( - .param .u32 _Z9intersecti_param_0 -) -{ - .reg .pred %p<57>; - .reg .b16 %rs<9>; - .reg .f32 %f<457>; - .reg .b32 %r<36>; - - - ld.global.f32 %f4, [heightmapMin+8]; - ld.global.f32 %f3, [heightmapMin+4]; - ld.global.f32 %f2, [heightmapMin]; - ld.global.f32 %f1, [heightmapLMID]; - ld.global.f32 %f143, [heightmapMax+8]; - ld.global.f32 %f144, [heightmapMax+4]; - ld.global.f32 %f145, [heightmapMax]; - add.f32 %f146, %f2, %f145; - add.f32 %f147, %f3, %f144; - add.f32 %f148, %f4, %f143; - mul.f32 %f149, %f146, 0f3F000000; - mul.f32 %f150, %f147, 0f3F000000; - mul.f32 %f151, %f148, 0f3F000000; - sub.f32 %f5, %f145, %f2; - sub.f32 %f6, %f144, %f3; - sub.f32 %f7, %f143, %f4; - mul.f32 %f152, %f5, 0f3F000000; - mul.f32 %f153, %f6, 0f3F000000; - mul.f32 %f154, %f7, 0f3F000000; - ld.global.f32 %f8, [ray+12]; - rcp.rn.f32 %f155, %f8; - ld.global.f32 %f9, [ray+16]; - rcp.rn.f32 %f156, %f9; - ld.global.f32 %f10, [ray+20]; - rcp.rn.f32 %f157, %f10; - ld.global.f32 %f11, [ray]; - sub.f32 %f158, %f11, %f149; - ld.global.f32 %f12, [ray+4]; - sub.f32 %f159, %f12, %f150; - ld.global.f32 %f13, [ray+8]; - sub.f32 %f160, %f13, %f151; - mul.f32 %f161, %f155, %f158; - mul.f32 %f162, %f156, %f159; - mul.f32 %f163, %f157, %f160; - abs.f32 %f164, %f155; - abs.f32 %f165, %f156; - abs.f32 %f166, %f157; - mul.f32 %f167, %f152, %f164; - mul.f32 %f168, %f153, %f165; - mul.f32 %f169, %f154, %f166; - neg.f32 %f170, %f161; - neg.f32 %f171, %f162; - neg.f32 %f172, %f163; - sub.f32 %f173, %f170, %f167; - sub.f32 %f174, %f171, %f168; - sub.f32 %f175, %f172, %f169; - sub.f32 %f176, %f167, %f161; - sub.f32 %f177, %f168, %f162; - sub.f32 %f178, %f169, %f163; - max.f32 %f179, %f173, %f174; - max.f32 %f14, %f179, %f175; - min.f32 %f180, %f176, %f177; - min.f32 %f181, %f180, %f178; - setp.gt.f32 %p4, %f14, %f181; - setp.lt.f32 %p5, %f181, 0f00000000; - or.pred %p6, %p4, %p5; - @%p6 bra BB0_32; - - ld.global.v4.f32 {%f182, %f183, %f184, %f185}, [heightmapOffsetScaleUV]; - add.f32 %f186, %f14, 0f3C23D70A; - setp.lt.f32 %p7, %f186, 0f00000000; - selp.f32 %f18, 0f00000000, %f186, %p7; - fma.rn.f32 %f187, %f18, %f8, %f11; - fma.rn.f32 %f188, %f18, %f9, %f12; - fma.rn.f32 %f189, %f18, %f10, %f13; - sub.f32 %f190, %f187, %f2; - sub.f32 %f19, %f188, %f3; - sub.f32 %f191, %f189, %f4; - div.rn.f32 %f437, %f190, %f5; - div.rn.f32 %f439, %f191, %f7; - abs.f32 %f192, %f19; - sub.f32 %f22, %f12, %f3; - setp.geu.f32 %p8, %f192, 0f38D1B717; - @%p8 bra BB0_3; - - abs.f32 %f193, %f22; - setp.gt.f32 %p9, %f193, 0f38D1B717; - @%p9 bra BB0_30; - bra.uni BB0_3; - -BB0_30: - // inline asm - call (%r29), _rt_potential_intersection, (%f18); - // inline asm - setp.eq.s32 %p55, %r29, 0; - @%p55 bra BB0_32; - - mov.u32 %r31, 0; - st.global.u32 [normal+8], %r31; - mov.u32 %r32, 1065353216; - st.global.u32 [normal+4], %r32; - st.global.u32 [normal], %r31; - fma.rn.f32 %f405, %f184, %f437, %f182; - mul.f32 %f406, %f184, %f185; - mul.f32 %f407, %f5, %f7; - div.rn.f32 %f408, %f407, %f406; - fma.rn.f32 %f409, %f1, 0f41200000, %f405; - st.global.v2.f32 [texCoords], {%f409, %f408}; - // inline asm - call (%r30), _rt_report_intersection, (%r31); - // inline asm - bra.uni BB0_32; - -BB0_3: - sub.f32 %f195, %f11, %f2; - div.rn.f32 %f23, %f195, %f5; - div.rn.f32 %f24, %f22, %f6; - sub.f32 %f196, %f13, %f4; - div.rn.f32 %f25, %f196, %f7; - add.f32 %f197, %f437, %f437; - cvt.rmi.f32.f32 %f198, %f197; - mul.f32 %f440, %f198, 0f3F000000; - add.f32 %f199, %f439, %f439; - cvt.rmi.f32.f32 %f200, %f199; - mul.f32 %f441, %f200, 0f3F000000; - div.rn.f32 %f201, %f8, %f5; - div.rn.f32 %f202, %f9, %f6; - mul.f32 %f203, %f202, %f202; - fma.rn.f32 %f204, %f201, %f201, %f203; - div.rn.f32 %f205, %f10, %f7; - fma.rn.f32 %f206, %f205, %f205, %f204; - sqrt.rn.f32 %f207, %f206; - rcp.rn.f32 %f208, %f207; - mul.f32 %f28, %f201, %f208; - mul.f32 %f29, %f202, %f208; - mul.f32 %f30, %f205, %f208; - setp.gt.f32 %p10, %f28, 0f00000000; - mov.f32 %f455, 0f3F800000; - mov.f32 %f410, %f455; - @%p10 bra BB0_5; - - setp.eq.f32 %p11, %f28, 0f00000000; - selp.f32 %f410, 0f00000000, 0fBF800000, %p11; - -BB0_5: - setp.gt.f32 %p12, %f30, 0f00000000; - mov.f32 %f411, %f455; - @%p12 bra BB0_7; - - setp.eq.f32 %p13, %f30, 0f00000000; - selp.f32 %f411, 0f00000000, 0fBF800000, %p13; - -BB0_7: - ld.global.f32 %f443, [heightmapMaxMip]; - abs.f32 %f215, %f30; - mov.f32 %f216, 0f38D1B717; - max.f32 %f36, %f215, %f216; - add.f32 %f217, %f440, 0f3F000000; - setp.lt.f32 %p14, %f410, 0f00000000; - selp.f32 %f218, %f440, %f217, %p14; - sub.f32 %f219, %f218, %f437; - abs.f32 %f220, %f219; - abs.f32 %f221, %f28; - max.f32 %f37, %f221, %f216; - div.rn.f32 %f445, %f220, %f37; - add.f32 %f222, %f441, 0f3F000000; - setp.lt.f32 %p15, %f411, 0f00000000; - selp.f32 %f223, %f441, %f222, %p15; - sub.f32 %f224, %f223, %f439; - abs.f32 %f225, %f224; - div.rn.f32 %f446, %f225, %f36; - rcp.rn.f32 %f226, %f28; - abs.f32 %f227, %f226; - mul.f32 %f447, %f227, 0f3F000000; - rcp.rn.f32 %f228, %f30; - abs.f32 %f229, %f228; - mul.f32 %f448, %f229, 0f3F000000; - mul.f32 %f449, %f410, 0f3F000000; - mul.f32 %f450, %f411, 0f3F000000; - rcp.rn.f32 %f44, %f29; - div.rn.f32 %f438, %f19, %f6; - mov.f32 %f456, 0f00000000; - mov.f32 %f442, 0f3F000000; - mov.f32 %f444, 0f40000000; - mov.u32 %r33, 0; - mov.u32 %r35, %r33; - mov.f32 %f454, %f456; - -BB0_8: - ld.global.u32 %r3, [heightmap]; - setp.eq.f32 %p16, %f443, 0f00000000; - @%p16 bra BB0_12; - bra.uni BB0_9; - -BB0_12: - mov.u32 %r22, 2; - mov.u32 %r23, 0; - mov.f32 %f272, 0f00000000; - // inline asm - call (%f241, %f242, %f243, %f244), _rt_texture_get_level_id, (%r3, %r22, %f440, %f441, %f272, %r23, %f272); - // inline asm - ld.global.u32 %r15, [heightmap]; - add.f32 %f261, %f440, %f442; - // inline asm - call (%f249, %f250, %f251, %f252), _rt_texture_get_level_id, (%r15, %r22, %f261, %f441, %f272, %r23, %f272); - // inline asm - ld.global.u32 %r18, [heightmap]; - add.f32 %f270, %f441, %f442; - // inline asm - call (%f257, %f258, %f259, %f260), _rt_texture_get_level_id, (%r18, %r22, %f261, %f270, %f272, %r23, %f272); - // inline asm - ld.global.u32 %r21, [heightmap]; - // inline asm - call (%f265, %f266, %f267, %f268), _rt_texture_get_level_id, (%r21, %r22, %f440, %f270, %f272, %r23, %f272); - // inline asm - sub.f32 %f273, %f261, %f440; - sub.f32 %f274, %f257, %f241; - sub.f32 %f275, %f270, %f441; - sub.f32 %f276, %f241, %f265; - sub.f32 %f277, %f441, %f270; - mul.f32 %f278, %f275, %f276; - mul.f32 %f279, %f277, %f274; - sub.f32 %f454, %f278, %f279; - mul.f32 %f71, %f277, %f273; - sub.f32 %f280, %f440, %f440; - mul.f32 %f281, %f280, %f275; - sub.f32 %f455, %f71, %f281; - mul.f32 %f282, %f280, %f274; - mul.f32 %f283, %f273, %f276; - sub.f32 %f456, %f282, %f283; - mul.f32 %f284, %f28, %f454; - fma.rn.f32 %f285, %f29, %f455, %f284; - fma.rn.f32 %f286, %f30, %f456, %f285; - rcp.rn.f32 %f287, %f286; - sub.f32 %f74, %f241, %f24; - sub.f32 %f288, %f440, %f23; - mul.f32 %f289, %f288, %f287; - mul.f32 %f290, %f74, %f287; - sub.f32 %f291, %f441, %f25; - mul.f32 %f292, %f291, %f287; - mul.f32 %f293, %f29, %f292; - mul.f32 %f294, %f30, %f290; - sub.f32 %f295, %f293, %f294; - mul.f32 %f296, %f30, %f289; - mul.f32 %f297, %f28, %f292; - sub.f32 %f298, %f296, %f297; - mul.f32 %f299, %f28, %f290; - mul.f32 %f300, %f29, %f289; - sub.f32 %f301, %f299, %f300; - mul.f32 %f302, %f276, %f298; - fma.rn.f32 %f303, %f280, %f295, %f302; - fma.rn.f32 %f304, %f277, %f301, %f303; - mul.f32 %f305, %f274, %f298; - fma.rn.f32 %f306, %f273, %f295, %f305; - fma.rn.f32 %f307, %f275, %f301, %f306; - mul.f32 %f308, %f289, %f454; - fma.rn.f32 %f309, %f455, %f290, %f308; - fma.rn.f32 %f75, %f292, %f456, %f309; - setp.gt.f32 %p22, %f75, 0f3456BF95; - setp.ge.f32 %p23, %f304, 0f00000000; - and.pred %p24, %p22, %p23; - setp.ge.f32 %p25, %f307, 0f00000000; - and.pred %p26, %p24, %p25; - add.f32 %f310, %f304, %f307; - setp.le.f32 %p27, %f310, 0f3F800000; - and.pred %p28, %p26, %p27; - @%p28 bra BB0_26; - - sub.f32 %f311, %f249, %f241; - sub.f32 %f313, %f440, %f261; - sub.f32 %f314, %f241, %f257; - sub.f32 %f315, %f441, %f441; - mul.f32 %f316, %f315, %f314; - mul.f32 %f319, %f277, %f311; - sub.f32 %f454, %f316, %f319; - mul.f32 %f320, %f315, %f313; - sub.f32 %f455, %f71, %f320; - mul.f32 %f321, %f313, %f311; - mul.f32 %f323, %f273, %f314; - sub.f32 %f456, %f321, %f323; - mul.f32 %f324, %f28, %f454; - fma.rn.f32 %f325, %f29, %f455, %f324; - fma.rn.f32 %f326, %f30, %f456, %f325; - rcp.rn.f32 %f327, %f326; - mul.f32 %f329, %f288, %f327; - mul.f32 %f330, %f74, %f327; - mul.f32 %f332, %f291, %f327; - mul.f32 %f333, %f29, %f332; - mul.f32 %f334, %f30, %f330; - sub.f32 %f335, %f333, %f334; - mul.f32 %f336, %f30, %f329; - mul.f32 %f337, %f28, %f332; - sub.f32 %f338, %f336, %f337; - mul.f32 %f339, %f28, %f330; - mul.f32 %f340, %f29, %f329; - sub.f32 %f341, %f339, %f340; - mul.f32 %f342, %f314, %f338; - fma.rn.f32 %f343, %f313, %f335, %f342; - fma.rn.f32 %f344, %f277, %f341, %f343; - mul.f32 %f345, %f311, %f338; - fma.rn.f32 %f346, %f273, %f335, %f345; - fma.rn.f32 %f347, %f315, %f341, %f346; - mul.f32 %f348, %f455, %f330; - fma.rn.f32 %f349, %f454, %f329, %f348; - fma.rn.f32 %f79, %f456, %f332, %f349; - setp.gt.f32 %p29, %f79, 0f3456BF95; - setp.ge.f32 %p30, %f344, 0f00000000; - and.pred %p31, %p29, %p30; - setp.ge.f32 %p32, %f347, 0f00000000; - and.pred %p33, %p31, %p32; - add.f32 %f350, %f344, %f347; - setp.le.f32 %p34, %f350, 0f3F800000; - and.pred %p35, %p33, %p34; - selp.u16 %rs7, 1, 0, %p35; - @%p35 bra BB0_25; - bra.uni BB0_14; - -BB0_9: - setp.lt.f32 %p17, %f29, 0f00000000; - mov.u32 %r10, 2; - mov.f32 %f236, 0f00000000; - mov.u32 %r11, 0; - // inline asm - call (%f230, %f231, %f232, %f233), _rt_texture_get_level_id, (%r3, %r10, %f440, %f441, %f236, %r11, %f443); - // inline asm - setp.gt.f32 %p56, %f230, %f438; - setp.leu.f32 %p18, %f230, %f438; - and.pred %p19, %p17, %p18; - @!%p19 bra BB0_11; - bra.uni BB0_10; - -BB0_10: - sub.f32 %f238, %f438, %f230; - mul.f32 %f239, %f44, %f238; - neg.f32 %f240, %f239; - setp.gt.f32 %p20, %f445, %f240; - setp.gt.f32 %p21, %f446, %f240; - and.pred %p56, %p20, %p21; - -BB0_11: - selp.u16 %rs7, 1, 0, %p56; - -BB0_14: - setp.eq.s16 %p36, %rs7, 0; - @%p36 bra BB0_16; - bra.uni BB0_15; - -BB0_16: - setp.eq.s32 %p39, %r35, 4; - @%p39 bra BB0_22; - bra.uni BB0_17; - -BB0_22: - add.f32 %f443, %f443, 0f3F800000; - mul.f32 %f444, %f444, 0f3F000000; - mul.f32 %f363, %f437, %f444; - cvt.rmi.f32.f32 %f364, %f363; - div.rn.f32 %f440, %f364, %f444; - mul.f32 %f365, %f439, %f444; - cvt.rmi.f32.f32 %f366, %f365; - div.rn.f32 %f441, %f366, %f444; - add.f32 %f442, %f442, %f442; - add.f32 %f367, %f442, %f440; - selp.f32 %f368, %f440, %f367, %p14; - sub.f32 %f369, %f368, %f437; - abs.f32 %f370, %f369; - div.rn.f32 %f445, %f370, %f37; - add.f32 %f371, %f442, %f441; - selp.f32 %f372, %f441, %f371, %p15; - sub.f32 %f373, %f372, %f439; - abs.f32 %f374, %f373; - div.rn.f32 %f446, %f374, %f36; - add.f32 %f447, %f447, %f447; - add.f32 %f448, %f448, %f448; - add.f32 %f449, %f449, %f449; - add.f32 %f450, %f450, %f450; - bra.uni BB0_23; - -BB0_15: - add.f32 %f443, %f443, 0fBF800000; - add.f32 %f444, %f444, %f444; - mul.f32 %f351, %f437, %f444; - cvt.rmi.f32.f32 %f352, %f351; - div.rn.f32 %f440, %f352, %f444; - mul.f32 %f353, %f439, %f444; - cvt.rmi.f32.f32 %f354, %f353; - div.rn.f32 %f441, %f354, %f444; - mul.f32 %f442, %f442, 0f3F000000; - add.f32 %f355, %f442, %f440; - selp.f32 %f356, %f440, %f355, %p14; - sub.f32 %f357, %f356, %f437; - abs.f32 %f358, %f357; - div.rn.f32 %f445, %f358, %f37; - add.f32 %f359, %f442, %f441; - selp.f32 %f360, %f441, %f359, %p15; - sub.f32 %f361, %f360, %f439; - abs.f32 %f362, %f361; - div.rn.f32 %f446, %f362, %f36; - mul.f32 %f447, %f447, 0f3F000000; - mul.f32 %f448, %f448, 0f3F000000; - mul.f32 %f449, %f449, 0f3F000000; - mul.f32 %f450, %f450, 0f3F000000; - -BB0_23: - mov.u32 %r35, 0; - bra.uni BB0_24; - -BB0_17: - setp.lt.f32 %p40, %f445, %f446; - @%p40 bra BB0_19; - bra.uni BB0_18; - -BB0_19: - sub.f32 %f436, %f446, %f445; - add.f32 %f440, %f440, %f449; - mov.f32 %f446, %f445; - mov.f32 %f445, %f447; - bra.uni BB0_20; - -BB0_18: - sub.f32 %f445, %f445, %f446; - add.f32 %f441, %f441, %f450; - mov.f32 %f436, %f448; - -BB0_20: - fma.rn.f32 %f439, %f30, %f446, %f439; - fma.rn.f32 %f438, %f29, %f446, %f438; - fma.rn.f32 %f437, %f28, %f446, %f437; - setp.ge.f32 %p41, %f437, 0f00000000; - setp.ge.f32 %p42, %f439, 0f00000000; - and.pred %p43, %p41, %p42; - setp.lt.f32 %p44, %f437, 0f3F800000; - and.pred %p45, %p43, %p44; - setp.lt.f32 %p46, %f439, 0f3F800000; - and.pred %p47, %p45, %p46; - setp.lt.f32 %p48, %f438, 0f3F800000; - and.pred %p49, %p47, %p48; - mov.u16 %rs8, 0; - @!%p49 bra BB0_27; - bra.uni BB0_21; - -BB0_21: - add.s32 %r35, %r35, 1; - mov.f32 %f446, %f436; - -BB0_24: - add.s32 %r33, %r33, 1; - setp.lt.s32 %p52, %r33, 512; - mov.u16 %rs8, %rs7; - @%p52 bra BB0_8; - bra.uni BB0_27; - -BB0_26: - fma.rn.f32 %f437, %f28, %f75, %f23; - fma.rn.f32 %f438, %f29, %f75, %f24; - fma.rn.f32 %f439, %f30, %f75, %f25; - mov.u16 %rs8, 1; - bra.uni BB0_27; - -BB0_25: - fma.rn.f32 %f437, %f28, %f79, %f23; - fma.rn.f32 %f438, %f29, %f79, %f24; - fma.rn.f32 %f439, %f30, %f79, %f25; - mov.u16 %rs8, %rs7; - -BB0_27: - setp.eq.s16 %p53, %rs8, 0; - @%p53 bra BB0_32; - - fma.rn.f32 %f376, %f5, %f437, %f2; - fma.rn.f32 %f377, %f6, %f438, %f3; - fma.rn.f32 %f378, %f7, %f439, %f4; - ld.global.f32 %f379, [ray]; - sub.f32 %f380, %f376, %f379; - ld.global.f32 %f381, [ray+4]; - sub.f32 %f382, %f377, %f381; - ld.global.f32 %f383, [ray+8]; - sub.f32 %f384, %f378, %f383; - mul.f32 %f385, %f382, %f382; - fma.rn.f32 %f386, %f380, %f380, %f385; - fma.rn.f32 %f387, %f384, %f384, %f386; - sqrt.rn.f32 %f375, %f387; - // inline asm - call (%r26), _rt_potential_intersection, (%f375); - // inline asm - setp.eq.s32 %p54, %r26, 0; - @%p54 bra BB0_32; - - mul.f32 %f388, %f455, %f455; - fma.rn.f32 %f389, %f454, %f454, %f388; - fma.rn.f32 %f390, %f456, %f456, %f389; - sqrt.rn.f32 %f391, %f390; - rcp.rn.f32 %f392, %f391; - mul.f32 %f393, %f454, %f392; - neg.f32 %f394, %f393; - mul.f32 %f395, %f455, %f392; - neg.f32 %f396, %f395; - mul.f32 %f397, %f456, %f392; - neg.f32 %f398, %f397; - st.global.f32 [normal], %f394; - st.global.f32 [normal+4], %f396; - st.global.f32 [normal+8], %f398; - fma.rn.f32 %f399, %f184, %f437, %f182; - mul.f32 %f400, %f184, %f185; - mul.f32 %f401, %f5, %f7; - div.rn.f32 %f402, %f401, %f400; - fma.rn.f32 %f403, %f1, 0f41200000, %f399; - st.global.v2.f32 [texCoords], {%f403, %f402}; - mov.u32 %r28, 0; - // inline asm - call (%r27), _rt_report_intersection, (%r28); - // inline asm - -BB0_32: - ret; -} - - // .globl _Z4bboxiPN5optix4AabbE -.visible .entry _Z4bboxiPN5optix4AabbE( - .param .u32 _Z4bboxiPN5optix4AabbE_param_0, - .param .u64 _Z4bboxiPN5optix4AabbE_param_1 -) -{ - .reg .f32 %f<7>; - .reg .b64 %rd<3>; - - - ld.param.u64 %rd1, [_Z4bboxiPN5optix4AabbE_param_1]; - cvta.to.global.u64 %rd2, %rd1; - ld.global.f32 %f1, [heightmapMin]; - ld.global.f32 %f2, [heightmapMin+4]; - ld.global.f32 %f3, [heightmapMin+8]; - st.global.f32 [%rd2+8], %f3; - st.global.f32 [%rd2+4], %f2; - st.global.f32 [%rd2], %f1; - ld.global.f32 %f4, [heightmapMax]; - ld.global.f32 %f5, [heightmapMax+4]; - ld.global.f32 %f6, [heightmapMax+8]; - st.global.f32 [%rd2+20], %f6; - st.global.f32 [%rd2+16], %f5; - st.global.f32 [%rd2+12], %f4; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/heightfieldTexLODSelect.ptx.meta b/Assets/Editor/x64/Bakery/heightfieldTexLODSelect.ptx.meta deleted file mode 100644 index 1b771b02..00000000 --- a/Assets/Editor/x64/Bakery/heightfieldTexLODSelect.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 02597b306d2cfe245a15db3be39db306 -timeCreated: 1547895167 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/hwtestdata.meta b/Assets/Editor/x64/Bakery/hwtestdata.meta deleted file mode 100644 index b6129690..00000000 --- a/Assets/Editor/x64/Bakery/hwtestdata.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 8298a793847ae014b8860c26d272226d -folderAsset: yes -timeCreated: 1606240228 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/hwtestdata/alphabuffer.bin b/Assets/Editor/x64/Bakery/hwtestdata/alphabuffer.bin deleted file mode 100644 index 09f370e3..00000000 Binary files a/Assets/Editor/x64/Bakery/hwtestdata/alphabuffer.bin and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/hwtestdata/alphabuffer.bin.meta b/Assets/Editor/x64/Bakery/hwtestdata/alphabuffer.bin.meta deleted file mode 100644 index 09d929ac..00000000 --- a/Assets/Editor/x64/Bakery/hwtestdata/alphabuffer.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 22487ee623b389d4f85e3e004ac2fe36 -timeCreated: 1605466142 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/hwtestdata/alphaid2.bin b/Assets/Editor/x64/Bakery/hwtestdata/alphaid2.bin deleted file mode 100644 index e69de29b..00000000 diff --git a/Assets/Editor/x64/Bakery/hwtestdata/alphaid2.bin.meta b/Assets/Editor/x64/Bakery/hwtestdata/alphaid2.bin.meta deleted file mode 100644 index 6b4217d1..00000000 --- a/Assets/Editor/x64/Bakery/hwtestdata/alphaid2.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 3a962ff54f74d3e45b79d78f28b109a5 -timeCreated: 1605466142 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/hwtestdata/direct0.bin b/Assets/Editor/x64/Bakery/hwtestdata/direct0.bin deleted file mode 100644 index b58065fa..00000000 Binary files a/Assets/Editor/x64/Bakery/hwtestdata/direct0.bin and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/hwtestdata/direct0.bin.meta b/Assets/Editor/x64/Bakery/hwtestdata/direct0.bin.meta deleted file mode 100644 index a0d044d3..00000000 --- a/Assets/Editor/x64/Bakery/hwtestdata/direct0.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 21dabbc47964a9b4bae253f3874e74e6 -timeCreated: 1605466788 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/hwtestdata/heightmaps.bin b/Assets/Editor/x64/Bakery/hwtestdata/heightmaps.bin deleted file mode 100644 index e69de29b..00000000 diff --git a/Assets/Editor/x64/Bakery/hwtestdata/heightmaps.bin.meta b/Assets/Editor/x64/Bakery/hwtestdata/heightmaps.bin.meta deleted file mode 100644 index 757f0cf2..00000000 --- a/Assets/Editor/x64/Bakery/hwtestdata/heightmaps.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9f260cd8a9ee8d34a9234bee3aa4447b -timeCreated: 1605466142 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/hwtestdata/ib32.bin b/Assets/Editor/x64/Bakery/hwtestdata/ib32.bin deleted file mode 100644 index 10ba4af4..00000000 Binary files a/Assets/Editor/x64/Bakery/hwtestdata/ib32.bin and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/hwtestdata/ib32.bin.meta b/Assets/Editor/x64/Bakery/hwtestdata/ib32.bin.meta deleted file mode 100644 index e72741ce..00000000 --- a/Assets/Editor/x64/Bakery/hwtestdata/ib32.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 5065c0b262788774ea10c5b5d2904cec -timeCreated: 1605466142 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/hwtestdata/image.lz4 b/Assets/Editor/x64/Bakery/hwtestdata/image.lz4 deleted file mode 100644 index 35c59435..00000000 Binary files a/Assets/Editor/x64/Bakery/hwtestdata/image.lz4 and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/hwtestdata/image.lz4.meta b/Assets/Editor/x64/Bakery/hwtestdata/image.lz4.meta deleted file mode 100644 index 238b3304..00000000 --- a/Assets/Editor/x64/Bakery/hwtestdata/image.lz4.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 26a3ce6370d056a43b72a3f344be3740 -timeCreated: 1605467957 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/hwtestdata/light_HDR.lz4 b/Assets/Editor/x64/Bakery/hwtestdata/light_HDR.lz4 deleted file mode 100644 index e4ccf34c..00000000 Binary files a/Assets/Editor/x64/Bakery/hwtestdata/light_HDR.lz4 and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/hwtestdata/light_HDR.lz4.meta b/Assets/Editor/x64/Bakery/hwtestdata/light_HDR.lz4.meta deleted file mode 100644 index 12c0310b..00000000 --- a/Assets/Editor/x64/Bakery/hwtestdata/light_HDR.lz4.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 83b97663eb12d534aa4dfcbd332eadfe -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/hwtestdata/lmid.bin b/Assets/Editor/x64/Bakery/hwtestdata/lmid.bin deleted file mode 100644 index 593f4708..00000000 Binary files a/Assets/Editor/x64/Bakery/hwtestdata/lmid.bin and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/hwtestdata/lmid.bin.meta b/Assets/Editor/x64/Bakery/hwtestdata/lmid.bin.meta deleted file mode 100644 index 9868a073..00000000 --- a/Assets/Editor/x64/Bakery/hwtestdata/lmid.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9152f295c04090a438f0a966d51aaa60 -timeCreated: 1605466142 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/hwtestdata/lmlod.bin b/Assets/Editor/x64/Bakery/hwtestdata/lmlod.bin deleted file mode 100644 index 7bde8641..00000000 --- a/Assets/Editor/x64/Bakery/hwtestdata/lmlod.bin +++ /dev/null @@ -1 +0,0 @@ -ÿÿÿÿ \ No newline at end of file diff --git a/Assets/Editor/x64/Bakery/hwtestdata/lmlod.bin.meta b/Assets/Editor/x64/Bakery/hwtestdata/lmlod.bin.meta deleted file mode 100644 index 5463cc13..00000000 --- a/Assets/Editor/x64/Bakery/hwtestdata/lmlod.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: b22bdfb52a9712f4fb8e5df1fd4a944d -timeCreated: 1605466142 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/hwtestdata/lms.bin b/Assets/Editor/x64/Bakery/hwtestdata/lms.bin deleted file mode 100644 index 257dc521..00000000 Binary files a/Assets/Editor/x64/Bakery/hwtestdata/lms.bin and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/hwtestdata/lms.bin.meta b/Assets/Editor/x64/Bakery/hwtestdata/lms.bin.meta deleted file mode 100644 index 894d229b..00000000 --- a/Assets/Editor/x64/Bakery/hwtestdata/lms.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: f76c542b04c1e02449397dfc33039315 -timeCreated: 1605466142 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/hwtestdata/settings.bin b/Assets/Editor/x64/Bakery/hwtestdata/settings.bin deleted file mode 100644 index ac710e10..00000000 Binary files a/Assets/Editor/x64/Bakery/hwtestdata/settings.bin and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/hwtestdata/settings.bin.meta b/Assets/Editor/x64/Bakery/hwtestdata/settings.bin.meta deleted file mode 100644 index 75db4e41..00000000 --- a/Assets/Editor/x64/Bakery/hwtestdata/settings.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: eefc1a7b7e7e4554fb7f94e7c2518e81 -timeCreated: 1605466142 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/hwtestdata/uvnormal_tinyscene_LM0.lz4 b/Assets/Editor/x64/Bakery/hwtestdata/uvnormal_tinyscene_LM0.lz4 deleted file mode 100644 index 0cb19d39..00000000 Binary files a/Assets/Editor/x64/Bakery/hwtestdata/uvnormal_tinyscene_LM0.lz4 and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/hwtestdata/uvnormal_tinyscene_LM0.lz4.meta b/Assets/Editor/x64/Bakery/hwtestdata/uvnormal_tinyscene_LM0.lz4.meta deleted file mode 100644 index e6e1bc62..00000000 --- a/Assets/Editor/x64/Bakery/hwtestdata/uvnormal_tinyscene_LM0.lz4.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 94b7eefd3a67057419a4fcda14c6c725 -timeCreated: 1605466142 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/hwtestdata/uvpos_tinyscene_LM0.lz4 b/Assets/Editor/x64/Bakery/hwtestdata/uvpos_tinyscene_LM0.lz4 deleted file mode 100644 index bcf7da77..00000000 Binary files a/Assets/Editor/x64/Bakery/hwtestdata/uvpos_tinyscene_LM0.lz4 and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/hwtestdata/uvpos_tinyscene_LM0.lz4.meta b/Assets/Editor/x64/Bakery/hwtestdata/uvpos_tinyscene_LM0.lz4.meta deleted file mode 100644 index 9a29eef6..00000000 --- a/Assets/Editor/x64/Bakery/hwtestdata/uvpos_tinyscene_LM0.lz4.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: b16a7caeaf3f06547a1bff9a9c998b48 -timeCreated: 1605466142 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/hwtestdata/vbtrace.bin b/Assets/Editor/x64/Bakery/hwtestdata/vbtrace.bin deleted file mode 100644 index b91df98c..00000000 Binary files a/Assets/Editor/x64/Bakery/hwtestdata/vbtrace.bin and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/hwtestdata/vbtrace.bin.meta b/Assets/Editor/x64/Bakery/hwtestdata/vbtrace.bin.meta deleted file mode 100644 index 2df81871..00000000 --- a/Assets/Editor/x64/Bakery/hwtestdata/vbtrace.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: a9525b3a943077849bfc50b4f26b887a -timeCreated: 1605466142 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/hwtestdata/vbtraceUV0.bin b/Assets/Editor/x64/Bakery/hwtestdata/vbtraceUV0.bin deleted file mode 100644 index 2d529b8c..00000000 Binary files a/Assets/Editor/x64/Bakery/hwtestdata/vbtraceUV0.bin and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/hwtestdata/vbtraceUV0.bin.meta b/Assets/Editor/x64/Bakery/hwtestdata/vbtraceUV0.bin.meta deleted file mode 100644 index 413d026f..00000000 --- a/Assets/Editor/x64/Bakery/hwtestdata/vbtraceUV0.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9bf1a6130f5bd7d4d8323100b5bf88f6 -timeCreated: 1605466171 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/icon.png b/Assets/Editor/x64/Bakery/icon.png deleted file mode 100644 index 145a17a0..00000000 --- a/Assets/Editor/x64/Bakery/icon.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:e74edfa70e133f244a23244fc8191e53eb3160df87cf9d46b0d6f4f3f9b1ac32 -size 19396 diff --git a/Assets/Editor/x64/Bakery/icon.png.meta b/Assets/Editor/x64/Bakery/icon.png.meta deleted file mode 100644 index 1813dee5..00000000 --- a/Assets/Editor/x64/Bakery/icon.png.meta +++ /dev/null @@ -1,68 +0,0 @@ -fileFormatVersion: 2 -guid: 9f3214aa72e84444bafd15f7a4c74fd5 -timeCreated: 1548277603 -licenseType: Store -TextureImporter: - fileIDToRecycleName: {} - serializedVersion: 4 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - filterMode: -1 - aniso: -1 - mipBias: -1 - wrapMode: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spritePixelsToUnits: 100 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - spritePackingTag: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/ies2tex.exe b/Assets/Editor/x64/Bakery/ies2tex.exe deleted file mode 100644 index 4f77c51b..00000000 Binary files a/Assets/Editor/x64/Bakery/ies2tex.exe and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/ies2tex.exe.meta b/Assets/Editor/x64/Bakery/ies2tex.exe.meta deleted file mode 100644 index c1108ed7..00000000 --- a/Assets/Editor/x64/Bakery/ies2tex.exe.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 6621917730988734a8310aa09d12c50b -timeCreated: 1526330848 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lambert_arealight.ptx b/Assets/Editor/x64/Bakery/lambert_arealight.ptx deleted file mode 100644 index 22684e7a..00000000 --- a/Assets/Editor/x64/Bakery/lambert_arealight.ptx +++ /dev/null @@ -1,329 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 8 .b8 texCoords[8]; -.global .align 4 .b8 payload[4]; -.global .align 4 .b8 ray[36]; -.global .align 4 .f32 t; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .u32 lightLMID; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7payloadE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo1tE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9lightLMIDE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename7payloadE[8] = {82, 97, 121, 68, 97, 116, 97, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename1tE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename9lightLMIDE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7payloadE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum1tE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9lightLMIDE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic7payloadE[10] = {114, 116, 80, 97, 121, 108, 111, 97, 100, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic1tE[23] = {114, 116, 73, 110, 116, 101, 114, 115, 101, 99, 116, 105, 111, 110, 68, 105, 115, 116, 97, 110, 99, 101, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic9lightLMIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7payloadE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation1tE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9lightLMIDE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<23>; - .reg .f32 %f<125>; - .reg .b32 %r<16>; - - - ld.global.f32 %f19, [texCoords]; - div.rn.f32 %f1, %f19, 0f41200000; - abs.f32 %f20, %f1; - mov.b32 %r1, %f1; - and.b32 %r2, %r1, -2147483648; - or.b32 %r3, %r2, 1056964608; - mov.b32 %f21, %r3; - add.f32 %f22, %f1, %f21; - cvt.rzi.f32.f32 %f23, %f22; - setp.gt.f32 %p2, %f20, 0f4B000000; - selp.f32 %f121, %f1, %f23, %p2; - setp.geu.f32 %p3, %f20, 0f3F000000; - @%p3 bra BB0_2; - - cvt.rzi.f32.f32 %f121, %f1; - -BB0_2: - ld.global.f32 %f24, [ray+12]; - ld.global.f32 %f25, [normal]; - ld.global.f32 %f26, [ray+16]; - ld.global.f32 %f27, [normal+4]; - mul.f32 %f28, %f27, %f26; - fma.rn.f32 %f29, %f25, %f24, %f28; - ld.global.f32 %f30, [ray+20]; - ld.global.f32 %f31, [normal+8]; - fma.rn.f32 %f32, %f31, %f30, %f29; - mov.u32 %r4, -1082130432; - st.global.u32 [payload], %r4; - setp.leu.f32 %p4, %f32, 0f00000000; - ld.global.u32 %r5, [lightLMID]; - cvt.rzi.s32.f32 %r6, %f121; - setp.eq.s32 %p5, %r6, %r5; - and.pred %p6, %p4, %p5; - @!%p6 bra BB0_15; - bra.uni BB0_3; - -BB0_3: - ld.global.f32 %f35, [t]; - ld.global.f32 %f36, [lightInvCutoff]; - mul.f32 %f5, %f35, %f36; - mov.f32 %f37, 0f40000000; - cvt.rzi.f32.f32 %f38, %f37; - add.f32 %f39, %f38, %f38; - mov.f32 %f40, 0f40800000; - sub.f32 %f41, %f40, %f39; - abs.f32 %f6, %f41; - abs.f32 %f7, %f5; - setp.lt.f32 %p7, %f7, 0f00800000; - mul.f32 %f42, %f7, 0f4B800000; - selp.f32 %f43, 0fC3170000, 0fC2FE0000, %p7; - selp.f32 %f44, %f42, %f7, %p7; - mov.b32 %r7, %f44; - and.b32 %r8, %r7, 8388607; - or.b32 %r9, %r8, 1065353216; - mov.b32 %f45, %r9; - shr.u32 %r10, %r7, 23; - cvt.rn.f32.u32 %f46, %r10; - add.f32 %f47, %f43, %f46; - setp.gt.f32 %p8, %f45, 0f3FB504F3; - mul.f32 %f48, %f45, 0f3F000000; - add.f32 %f49, %f47, 0f3F800000; - selp.f32 %f50, %f48, %f45, %p8; - selp.f32 %f51, %f49, %f47, %p8; - add.f32 %f52, %f50, 0fBF800000; - add.f32 %f34, %f50, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f33,%f34; - // inline asm - add.f32 %f53, %f52, %f52; - mul.f32 %f54, %f33, %f53; - mul.f32 %f55, %f54, %f54; - mov.f32 %f56, 0f3C4CAF63; - mov.f32 %f57, 0f3B18F0FE; - fma.rn.f32 %f58, %f57, %f55, %f56; - mov.f32 %f59, 0f3DAAAABD; - fma.rn.f32 %f60, %f58, %f55, %f59; - mul.rn.f32 %f61, %f60, %f55; - mul.rn.f32 %f62, %f61, %f54; - sub.f32 %f63, %f52, %f54; - neg.f32 %f64, %f54; - add.f32 %f65, %f63, %f63; - fma.rn.f32 %f66, %f64, %f52, %f65; - mul.rn.f32 %f67, %f33, %f66; - add.f32 %f68, %f62, %f54; - sub.f32 %f69, %f54, %f68; - add.f32 %f70, %f62, %f69; - add.f32 %f71, %f67, %f70; - add.f32 %f72, %f68, %f71; - sub.f32 %f73, %f68, %f72; - add.f32 %f74, %f71, %f73; - mov.f32 %f75, 0f3F317200; - mul.rn.f32 %f76, %f51, %f75; - mov.f32 %f77, 0f35BFBE8E; - mul.rn.f32 %f78, %f51, %f77; - add.f32 %f79, %f76, %f72; - sub.f32 %f80, %f76, %f79; - add.f32 %f81, %f72, %f80; - add.f32 %f82, %f74, %f81; - add.f32 %f83, %f78, %f82; - add.f32 %f84, %f79, %f83; - sub.f32 %f85, %f79, %f84; - add.f32 %f86, %f83, %f85; - mul.rn.f32 %f87, %f40, %f84; - neg.f32 %f88, %f87; - fma.rn.f32 %f89, %f40, %f84, %f88; - fma.rn.f32 %f90, %f40, %f86, %f89; - mov.f32 %f91, 0f00000000; - fma.rn.f32 %f92, %f91, %f84, %f90; - add.rn.f32 %f93, %f87, %f92; - neg.f32 %f94, %f93; - add.rn.f32 %f95, %f87, %f94; - add.rn.f32 %f96, %f95, %f92; - mov.b32 %r11, %f93; - setp.eq.s32 %p9, %r11, 1118925336; - add.s32 %r12, %r11, -1; - mov.b32 %f97, %r12; - add.f32 %f98, %f96, 0f37000000; - selp.f32 %f99, %f97, %f93, %p9; - selp.f32 %f8, %f98, %f96, %p9; - mul.f32 %f100, %f99, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f101, %f100; - mov.f32 %f102, 0fBF317200; - fma.rn.f32 %f103, %f101, %f102, %f99; - mov.f32 %f104, 0fB5BFBE8E; - fma.rn.f32 %f105, %f101, %f104, %f103; - mul.f32 %f106, %f105, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f107, %f106; - add.f32 %f108, %f101, 0f00000000; - ex2.approx.f32 %f109, %f108; - mul.f32 %f110, %f107, %f109; - setp.lt.f32 %p10, %f99, 0fC2D20000; - selp.f32 %f111, 0f00000000, %f110, %p10; - setp.gt.f32 %p11, %f99, 0f42D20000; - selp.f32 %f122, 0f7F800000, %f111, %p11; - setp.eq.f32 %p12, %f122, 0f7F800000; - @%p12 bra BB0_5; - - fma.rn.f32 %f122, %f122, %f8, %f122; - -BB0_5: - setp.lt.f32 %p13, %f5, 0f00000000; - setp.eq.f32 %p14, %f6, 0f3F800000; - and.pred %p1, %p13, %p14; - mov.b32 %r13, %f122; - xor.b32 %r14, %r13, -2147483648; - mov.b32 %f112, %r14; - selp.f32 %f124, %f112, %f122, %p1; - setp.eq.f32 %p15, %f5, 0f00000000; - @%p15 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f115, %f5, %f5; - selp.f32 %f124, %f115, 0f00000000, %p14; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p16, %f5, 0f00000000; - @%p16 bra BB0_9; - - cvt.rzi.f32.f32 %f114, %f40; - setp.neu.f32 %p17, %f114, 0f40800000; - selp.f32 %f124, 0f7FFFFFFF, %f124, %p17; - -BB0_9: - add.f32 %f116, %f7, 0f40800000; - mov.b32 %r15, %f116; - setp.lt.s32 %p19, %r15, 2139095040; - @%p19 bra BB0_14; - - setp.gtu.f32 %p20, %f7, 0f7F800000; - @%p20 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f124, %f5, 0f40800000; - bra.uni BB0_14; - -BB0_11: - setp.neu.f32 %p21, %f7, 0f7F800000; - @%p21 bra BB0_14; - - selp.f32 %f124, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - mov.f32 %f117, 0f3F800000; - sub.f32 %f118, %f117, %f124; - setp.eq.f32 %p22, %f5, 0f3F800000; - selp.f32 %f119, 0f00000000, %f118, %p22; - cvt.sat.f32.f32 %f120, %f119; - st.global.f32 [payload], %f120; - -BB0_15: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lambert_arealight.ptx.meta b/Assets/Editor/x64/Bakery/lambert_arealight.ptx.meta deleted file mode 100644 index bbc9507e..00000000 --- a/Assets/Editor/x64/Bakery/lambert_arealight.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e172d523e539132488e0cd7a91342957 -timeCreated: 1527161172 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lambert_backface_check.ptx b/Assets/Editor/x64/Bakery/lambert_backface_check.ptx deleted file mode 100644 index b5ea360e..00000000 --- a/Assets/Editor/x64/Bakery/lambert_backface_check.ptx +++ /dev/null @@ -1,149 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 4 .b8 payload[12]; -.global .align 4 .b8 ray[36]; -.global .align 4 .f32 t; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7payloadE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo1tE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename7payloadE[9] = {82, 97, 121, 68, 97, 116, 97, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename1tE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7payloadE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum1tE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic7payloadE[10] = {114, 116, 80, 97, 121, 108, 111, 97, 100, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic1tE[23] = {114, 116, 73, 110, 116, 101, 114, 115, 101, 99, 116, 105, 111, 110, 68, 105, 115, 116, 97, 110, 99, 101, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7payloadE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation1tE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<2>; - .reg .f32 %f<15>; - .reg .b32 %r<2>; - - - ld.global.f32 %f1, [normal]; - ld.global.f32 %f4, [ray+12]; - ld.global.f32 %f5, [ray+16]; - ld.global.f32 %f2, [normal+4]; - mul.f32 %f6, %f2, %f5; - fma.rn.f32 %f7, %f1, %f4, %f6; - ld.global.f32 %f8, [ray+20]; - ld.global.f32 %f3, [normal+8]; - fma.rn.f32 %f9, %f3, %f8, %f7; - setp.gt.f32 %p1, %f9, 0f00000000; - @%p1 bra BB0_2; - bra.uni BB0_1; - -BB0_2: - ld.global.f32 %f10, [t]; - add.f32 %f11, %f10, 0f38D1B717; - mul.f32 %f12, %f1, %f11; - mul.f32 %f13, %f11, %f2; - mul.f32 %f14, %f11, %f3; - st.global.f32 [payload], %f12; - st.global.f32 [payload+4], %f13; - st.global.f32 [payload+8], %f14; - bra.uni BB0_3; - -BB0_1: - mov.u32 %r1, 0; - st.global.u32 [payload+8], %r1; - st.global.u32 [payload+4], %r1; - st.global.u32 [payload], %r1; - -BB0_3: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lambert_backface_check.ptx.meta b/Assets/Editor/x64/Bakery/lambert_backface_check.ptx.meta deleted file mode 100644 index 683927b0..00000000 --- a/Assets/Editor/x64/Bakery/lambert_backface_check.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e65f981759769984da75f419f9ec11ad -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lambert_lodselect.ptx b/Assets/Editor/x64/Bakery/lambert_lodselect.ptx deleted file mode 100644 index 42742461..00000000 --- a/Assets/Editor/x64/Bakery/lambert_lodselect.ptx +++ /dev/null @@ -1,156 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 8 .b8 texCoords[8]; -.global .align 4 .b8 payload[12]; -.global .align 4 .b8 ray[36]; -.global .align 4 .f32 t; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7payloadE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo1tE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename7payloadE[9] = {82, 97, 121, 68, 97, 116, 97, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename1tE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7payloadE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum1tE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic7payloadE[10] = {114, 116, 80, 97, 121, 108, 111, 97, 100, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic1tE[23] = {114, 116, 73, 110, 116, 101, 114, 115, 101, 99, 116, 105, 111, 110, 68, 105, 115, 116, 97, 110, 99, 101, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7payloadE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation1tE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<2>; - .reg .f32 %f<18>; - .reg .b32 %r<3>; - - - ld.global.f32 %f1, [normal]; - ld.global.f32 %f2, [ray+12]; - ld.global.f32 %f3, [ray+16]; - ld.global.f32 %f4, [normal+4]; - mul.f32 %f5, %f4, %f3; - fma.rn.f32 %f6, %f1, %f2, %f5; - ld.global.f32 %f7, [ray+20]; - ld.global.f32 %f8, [normal+8]; - fma.rn.f32 %f9, %f8, %f7, %f6; - setp.ltu.f32 %p1, %f9, 0f00000000; - @%p1 bra BB0_2; - bra.uni BB0_1; - -BB0_2: - ld.global.v2.f32 {%f10, %f11}, [texCoords]; - ld.global.f32 %f14, [t]; - mul.f32 %f15, %f14, %f14; - mul.f32 %f16, %f15, 0f40C90FDB; - div.rn.f32 %f17, %f11, %f16; - st.global.f32 [payload], %f10; - st.global.f32 [payload+4], %f17; - mov.u32 %r2, 0; - st.global.u32 [payload+8], %r2; - bra.uni BB0_3; - -BB0_1: - mov.u32 %r1, 0; - st.global.u32 [payload+8], %r1; - st.global.u32 [payload+4], %r1; - st.global.u32 [payload], %r1; - -BB0_3: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lambert_lodselect.ptx.meta b/Assets/Editor/x64/Bakery/lambert_lodselect.ptx.meta deleted file mode 100644 index ae218301..00000000 --- a/Assets/Editor/x64/Bakery/lambert_lodselect.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 27401003d6559f147baae0443847c44c -timeCreated: 1530260521 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lambert_sky.ptx b/Assets/Editor/x64/Bakery/lambert_sky.ptx deleted file mode 100644 index 528932c4..00000000 --- a/Assets/Editor/x64/Bakery/lambert_sky.ptx +++ /dev/null @@ -1,629 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 4 .b8 payload[4]; -.global .align 4 .b8 ray[36]; -.global .align 4 .f32 t; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7payloadE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo1tE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename7payloadE[8] = {82, 97, 121, 68, 97, 116, 97, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename1tE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7payloadE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum1tE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic7payloadE[10] = {114, 116, 80, 97, 121, 108, 111, 97, 100, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic1tE[23] = {114, 116, 73, 110, 116, 101, 114, 115, 101, 99, 116, 105, 111, 110, 68, 105, 115, 116, 97, 110, 99, 101, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7payloadE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation1tE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[32]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<31>; - .reg .f32 %f<192>; - .reg .b32 %r<212>; - .reg .b64 %rd<37>; - - - mov.u64 %rd36, __local_depot0; - cvta.local.u64 %SP, %rd36; - ld.global.f32 %f62, [normal]; - ld.global.f32 %f63, [normal+4]; - ld.global.f32 %f64, [normal+8]; - mov.u32 %r80, 7937; - mov.f32 %f191, 0f00000000; - // inline asm - call (%f58, %f59, %f60, %f61), _rt_transform_tuple, (%r80, %f62, %f63, %f64, %f191); - // inline asm - mul.f32 %f67, %f59, %f59; - fma.rn.f32 %f68, %f58, %f58, %f67; - fma.rn.f32 %f69, %f60, %f60, %f68; - sqrt.rn.f32 %f70, %f69; - rcp.rn.f32 %f71, %f70; - mul.f32 %f1, %f58, %f71; - mul.f32 %f2, %f59, %f71; - mul.f32 %f3, %f60, %f71; - ld.global.f32 %f72, [ray+12]; - ld.global.f32 %f73, [t]; - ld.global.f32 %f74, [ray+16]; - ld.global.f32 %f75, [ray+20]; - ld.global.f32 %f76, [ray]; - fma.rn.f32 %f4, %f73, %f72, %f76; - ld.global.f32 %f77, [ray+4]; - fma.rn.f32 %f5, %f73, %f74, %f77; - ld.global.f32 %f78, [ray+8]; - fma.rn.f32 %f6, %f73, %f75, %f78; - abs.f32 %f79, %f1; - abs.f32 %f80, %f3; - setp.gt.f32 %p1, %f79, %f80; - neg.f32 %f81, %f2; - neg.f32 %f82, %f3; - selp.f32 %f83, %f81, 0f00000000, %p1; - selp.f32 %f84, %f1, %f82, %p1; - selp.f32 %f85, 0f00000000, %f2, %p1; - mul.f32 %f86, %f84, %f84; - fma.rn.f32 %f87, %f83, %f83, %f86; - fma.rn.f32 %f88, %f85, %f85, %f87; - sqrt.rn.f32 %f89, %f88; - rcp.rn.f32 %f90, %f89; - mul.f32 %f7, %f83, %f90; - mul.f32 %f8, %f84, %f90; - mul.f32 %f9, %f85, %f90; - mul.f32 %f91, %f3, %f8; - mul.f32 %f92, %f2, %f9; - sub.f32 %f10, %f91, %f92; - mul.f32 %f93, %f1, %f9; - mul.f32 %f94, %f3, %f7; - sub.f32 %f11, %f93, %f94; - mul.f32 %f95, %f2, %f7; - mul.f32 %f96, %f1, %f8; - sub.f32 %f12, %f95, %f96; - ld.global.v2.u32 {%r84, %r85}, [pixelID]; - cvt.u64.u32 %rd15, %r84; - cvt.u64.u32 %rd16, %r85; - mov.u64 %rd19, rnd_seeds; - cvta.global.u64 %rd14, %rd19; - mov.u32 %r81, 2; - mov.u32 %r82, 4; - mov.u64 %rd18, 0; - // inline asm - call (%rd13), _rt_buffer_get_64, (%rd14, %r81, %r82, %rd15, %rd16, %rd18, %rd18); - // inline asm - ld.u32 %r191, [%rd13]; - mov.u32 %r83, 0; - st.global.u32 [payload], %r83; - mov.u32 %r188, %r83; - -BB0_1: - cvt.rn.f32.s32 %f14, %r188; - mov.u32 %r190, %r83; - -BB0_2: - mad.lo.s32 %r89, %r191, 1664525, 1013904223; - and.b32 %r90, %r89, 16777215; - cvt.rn.f32.u32 %f97, %r90; - fma.rn.f32 %f98, %f97, 0f33800000, %f14; - mul.f32 %f99, %f98, 0f3DCCCCCD; - mad.lo.s32 %r191, %r89, 1664525, 1013904223; - and.b32 %r91, %r191, 16777215; - cvt.rn.f32.u32 %f100, %r91; - cvt.rn.f32.s32 %f101, %r190; - fma.rn.f32 %f102, %f100, 0f33800000, %f101; - mul.f32 %f103, %f102, 0f3DCCCCCD; - sqrt.rn.f32 %f16, %f99; - mul.f32 %f185, %f103, 0f40C90FDB; - abs.f32 %f18, %f185; - setp.neu.f32 %p2, %f18, 0f7F800000; - mov.f32 %f179, %f185; - @%p2 bra BB0_4; - - mov.f32 %f104, 0f00000000; - mul.rn.f32 %f179, %f185, %f104; - -BB0_4: - mul.f32 %f105, %f179, 0f3F22F983; - cvt.rni.s32.f32 %r201, %f105; - cvt.rn.f32.s32 %f106, %r201; - neg.f32 %f107, %f106; - mov.f32 %f108, 0f3FC90FDA; - fma.rn.f32 %f109, %f107, %f108, %f179; - mov.f32 %f110, 0f33A22168; - fma.rn.f32 %f111, %f107, %f110, %f109; - mov.f32 %f112, 0f27C234C5; - fma.rn.f32 %f180, %f107, %f112, %f111; - abs.f32 %f113, %f179; - setp.leu.f32 %p3, %f113, 0f47CE4780; - @%p3 bra BB0_15; - - mov.b32 %r8, %f179; - shr.u32 %r9, %r8, 23; - shl.b32 %r94, %r8, 8; - or.b32 %r10, %r94, -2147483648; - add.u64 %rd21, %SP, 4; - cvta.to.local.u64 %rd33, %rd21; - mov.u32 %r193, 0; - mov.u64 %rd32, __cudart_i2opi_f; - mov.u32 %r192, -6; - -BB0_6: - .pragma "nounroll"; - ld.const.u32 %r97, [%rd32]; - // inline asm - { - mad.lo.cc.u32 %r95, %r97, %r10, %r193; - madc.hi.u32 %r193, %r97, %r10, 0; - } - // inline asm - st.local.u32 [%rd33], %r95; - add.s64 %rd33, %rd33, 4; - add.s64 %rd32, %rd32, 4; - add.s32 %r192, %r192, 1; - setp.ne.s32 %p4, %r192, 0; - @%p4 bra BB0_6; - - and.b32 %r100, %r9, 255; - add.s32 %r101, %r100, -128; - shr.u32 %r102, %r101, 5; - and.b32 %r15, %r8, -2147483648; - cvta.to.local.u64 %rd23, %rd21; - st.local.u32 [%rd23+24], %r193; - mov.u32 %r103, 6; - sub.s32 %r104, %r103, %r102; - mul.wide.s32 %rd24, %r104, 4; - add.s64 %rd6, %rd23, %rd24; - ld.local.u32 %r194, [%rd6]; - ld.local.u32 %r195, [%rd6+-4]; - and.b32 %r18, %r9, 31; - setp.eq.s32 %p5, %r18, 0; - @%p5 bra BB0_9; - - mov.u32 %r105, 32; - sub.s32 %r106, %r105, %r18; - shr.u32 %r107, %r195, %r106; - shl.b32 %r108, %r194, %r18; - add.s32 %r194, %r107, %r108; - ld.local.u32 %r109, [%rd6+-8]; - shr.u32 %r110, %r109, %r106; - shl.b32 %r111, %r195, %r18; - add.s32 %r195, %r110, %r111; - -BB0_9: - shr.u32 %r112, %r195, 30; - shl.b32 %r113, %r194, 2; - add.s32 %r196, %r112, %r113; - shl.b32 %r24, %r195, 2; - shr.u32 %r114, %r196, 31; - shr.u32 %r115, %r194, 30; - add.s32 %r25, %r114, %r115; - setp.eq.s32 %p6, %r114, 0; - @%p6 bra BB0_10; - bra.uni BB0_11; - -BB0_10: - mov.u32 %r197, %r15; - mov.u32 %r198, %r24; - bra.uni BB0_12; - -BB0_11: - not.b32 %r116, %r196; - neg.s32 %r198, %r24; - setp.eq.s32 %p7, %r24, 0; - selp.u32 %r117, 1, 0, %p7; - add.s32 %r196, %r117, %r116; - xor.b32 %r197, %r15, -2147483648; - -BB0_12: - clz.b32 %r200, %r196; - setp.eq.s32 %p8, %r200, 0; - shl.b32 %r118, %r196, %r200; - mov.u32 %r119, 32; - sub.s32 %r120, %r119, %r200; - shr.u32 %r121, %r198, %r120; - add.s32 %r122, %r121, %r118; - selp.b32 %r33, %r196, %r122, %p8; - mov.u32 %r123, -921707870; - mul.hi.u32 %r199, %r33, %r123; - setp.eq.s32 %p9, %r15, 0; - neg.s32 %r124, %r25; - selp.b32 %r201, %r25, %r124, %p9; - setp.lt.s32 %p10, %r199, 1; - @%p10 bra BB0_14; - - mul.lo.s32 %r125, %r33, -921707870; - shr.u32 %r126, %r125, 31; - shl.b32 %r127, %r199, 1; - add.s32 %r199, %r126, %r127; - add.s32 %r200, %r200, 1; - -BB0_14: - mov.u32 %r128, 126; - sub.s32 %r129, %r128, %r200; - shl.b32 %r130, %r129, 23; - add.s32 %r131, %r199, 1; - shr.u32 %r132, %r131, 7; - add.s32 %r133, %r132, 1; - shr.u32 %r134, %r133, 1; - add.s32 %r135, %r134, %r130; - or.b32 %r136, %r135, %r197; - mov.b32 %f180, %r136; - -BB0_15: - mul.rn.f32 %f24, %f180, %f180; - add.s32 %r41, %r201, 1; - and.b32 %r42, %r41, 1; - setp.eq.s32 %p11, %r42, 0; - @%p11 bra BB0_17; - bra.uni BB0_16; - -BB0_17: - mov.f32 %f116, 0f3C08839E; - mov.f32 %f117, 0fB94CA1F9; - fma.rn.f32 %f181, %f117, %f24, %f116; - bra.uni BB0_18; - -BB0_16: - mov.f32 %f114, 0fBAB6061A; - mov.f32 %f115, 0f37CCF5CE; - fma.rn.f32 %f181, %f115, %f24, %f114; - -BB0_18: - @%p11 bra BB0_20; - bra.uni BB0_19; - -BB0_20: - mov.f32 %f121, 0fBE2AAAA3; - fma.rn.f32 %f122, %f181, %f24, %f121; - mov.f32 %f123, 0f00000000; - fma.rn.f32 %f182, %f122, %f24, %f123; - bra.uni BB0_21; - -BB0_19: - mov.f32 %f118, 0f3D2AAAA5; - fma.rn.f32 %f119, %f181, %f24, %f118; - mov.f32 %f120, 0fBF000000; - fma.rn.f32 %f182, %f119, %f24, %f120; - -BB0_21: - fma.rn.f32 %f183, %f182, %f180, %f180; - @%p11 bra BB0_23; - - mov.f32 %f124, 0f3F800000; - fma.rn.f32 %f183, %f182, %f24, %f124; - -BB0_23: - and.b32 %r137, %r41, 2; - setp.eq.s32 %p14, %r137, 0; - @%p14 bra BB0_25; - - mov.f32 %f125, 0f00000000; - mov.f32 %f126, 0fBF800000; - fma.rn.f32 %f183, %f183, %f126, %f125; - -BB0_25: - @%p2 bra BB0_27; - - mov.f32 %f127, 0f00000000; - mul.rn.f32 %f185, %f185, %f127; - -BB0_27: - mul.f32 %f128, %f185, 0f3F22F983; - cvt.rni.s32.f32 %r211, %f128; - cvt.rn.f32.s32 %f129, %r211; - neg.f32 %f130, %f129; - fma.rn.f32 %f132, %f130, %f108, %f185; - fma.rn.f32 %f134, %f130, %f110, %f132; - fma.rn.f32 %f186, %f130, %f112, %f134; - abs.f32 %f136, %f185; - setp.leu.f32 %p16, %f136, 0f47CE4780; - @%p16 bra BB0_38; - - mov.b32 %r44, %f185; - shr.u32 %r45, %r44, 23; - shl.b32 %r140, %r44, 8; - or.b32 %r46, %r140, -2147483648; - add.u64 %rd26, %SP, 4; - cvta.to.local.u64 %rd35, %rd26; - mov.u32 %r203, 0; - mov.u64 %rd34, __cudart_i2opi_f; - mov.u32 %r202, -6; - -BB0_29: - .pragma "nounroll"; - ld.const.u32 %r143, [%rd34]; - // inline asm - { - mad.lo.cc.u32 %r141, %r143, %r46, %r203; - madc.hi.u32 %r203, %r143, %r46, 0; - } - // inline asm - st.local.u32 [%rd35], %r141; - add.s64 %rd35, %rd35, 4; - add.s64 %rd34, %rd34, 4; - add.s32 %r202, %r202, 1; - setp.ne.s32 %p17, %r202, 0; - @%p17 bra BB0_29; - - and.b32 %r146, %r45, 255; - add.s32 %r147, %r146, -128; - shr.u32 %r148, %r147, 5; - and.b32 %r51, %r44, -2147483648; - cvta.to.local.u64 %rd28, %rd26; - st.local.u32 [%rd28+24], %r203; - mov.u32 %r149, 6; - sub.s32 %r150, %r149, %r148; - mul.wide.s32 %rd29, %r150, 4; - add.s64 %rd12, %rd28, %rd29; - ld.local.u32 %r204, [%rd12]; - ld.local.u32 %r205, [%rd12+-4]; - and.b32 %r54, %r45, 31; - setp.eq.s32 %p18, %r54, 0; - @%p18 bra BB0_32; - - mov.u32 %r151, 32; - sub.s32 %r152, %r151, %r54; - shr.u32 %r153, %r205, %r152; - shl.b32 %r154, %r204, %r54; - add.s32 %r204, %r153, %r154; - ld.local.u32 %r155, [%rd12+-8]; - shr.u32 %r156, %r155, %r152; - shl.b32 %r157, %r205, %r54; - add.s32 %r205, %r156, %r157; - -BB0_32: - shr.u32 %r158, %r205, 30; - shl.b32 %r159, %r204, 2; - add.s32 %r206, %r158, %r159; - shl.b32 %r60, %r205, 2; - shr.u32 %r160, %r206, 31; - shr.u32 %r161, %r204, 30; - add.s32 %r61, %r160, %r161; - setp.eq.s32 %p19, %r160, 0; - @%p19 bra BB0_33; - bra.uni BB0_34; - -BB0_33: - mov.u32 %r207, %r51; - mov.u32 %r208, %r60; - bra.uni BB0_35; - -BB0_34: - not.b32 %r162, %r206; - neg.s32 %r208, %r60; - setp.eq.s32 %p20, %r60, 0; - selp.u32 %r163, 1, 0, %p20; - add.s32 %r206, %r163, %r162; - xor.b32 %r207, %r51, -2147483648; - -BB0_35: - clz.b32 %r210, %r206; - setp.eq.s32 %p21, %r210, 0; - shl.b32 %r164, %r206, %r210; - mov.u32 %r165, 32; - sub.s32 %r166, %r165, %r210; - shr.u32 %r167, %r208, %r166; - add.s32 %r168, %r167, %r164; - selp.b32 %r69, %r206, %r168, %p21; - mov.u32 %r169, -921707870; - mul.hi.u32 %r209, %r69, %r169; - setp.eq.s32 %p22, %r51, 0; - neg.s32 %r170, %r61; - selp.b32 %r211, %r61, %r170, %p22; - setp.lt.s32 %p23, %r209, 1; - @%p23 bra BB0_37; - - mul.lo.s32 %r171, %r69, -921707870; - shr.u32 %r172, %r171, 31; - shl.b32 %r173, %r209, 1; - add.s32 %r209, %r172, %r173; - add.s32 %r210, %r210, 1; - -BB0_37: - mov.u32 %r174, 126; - sub.s32 %r175, %r174, %r210; - shl.b32 %r176, %r175, 23; - add.s32 %r177, %r209, 1; - shr.u32 %r178, %r177, 7; - add.s32 %r179, %r178, 1; - shr.u32 %r180, %r179, 1; - add.s32 %r181, %r180, %r176; - or.b32 %r182, %r181, %r207; - mov.b32 %f186, %r182; - -BB0_38: - mul.rn.f32 %f41, %f186, %f186; - and.b32 %r77, %r211, 1; - setp.eq.s32 %p24, %r77, 0; - @%p24 bra BB0_40; - bra.uni BB0_39; - -BB0_40: - mov.f32 %f139, 0f3C08839E; - mov.f32 %f140, 0fB94CA1F9; - fma.rn.f32 %f187, %f140, %f41, %f139; - bra.uni BB0_41; - -BB0_39: - mov.f32 %f137, 0fBAB6061A; - mov.f32 %f138, 0f37CCF5CE; - fma.rn.f32 %f187, %f138, %f41, %f137; - -BB0_41: - @%p24 bra BB0_43; - bra.uni BB0_42; - -BB0_43: - mov.f32 %f144, 0fBE2AAAA3; - fma.rn.f32 %f145, %f187, %f41, %f144; - mov.f32 %f146, 0f00000000; - fma.rn.f32 %f188, %f145, %f41, %f146; - bra.uni BB0_44; - -BB0_42: - mov.f32 %f141, 0f3D2AAAA5; - fma.rn.f32 %f142, %f187, %f41, %f141; - mov.f32 %f143, 0fBF000000; - fma.rn.f32 %f188, %f142, %f41, %f143; - -BB0_44: - fma.rn.f32 %f189, %f188, %f186, %f186; - @%p24 bra BB0_46; - - mov.f32 %f147, 0f3F800000; - fma.rn.f32 %f189, %f188, %f41, %f147; - -BB0_46: - and.b32 %r183, %r211, 2; - setp.eq.s32 %p27, %r183, 0; - @%p27 bra BB0_48; - - mov.f32 %f148, 0f00000000; - mov.f32 %f149, 0fBF800000; - fma.rn.f32 %f189, %f189, %f149, %f148; - -BB0_48: - mul.f32 %f150, %f16, %f183; - mul.f32 %f151, %f150, %f150; - mov.f32 %f152, 0f3F800000; - sub.f32 %f153, %f152, %f151; - mul.f32 %f154, %f16, %f189; - mul.f32 %f155, %f154, %f154; - sub.f32 %f156, %f153, %f155; - mov.f32 %f157, 0f00000000; - max.f32 %f158, %f157, %f156; - sqrt.rn.f32 %f159, %f158; - mul.f32 %f160, %f7, %f154; - mul.f32 %f161, %f8, %f154; - mul.f32 %f162, %f9, %f154; - fma.rn.f32 %f163, %f10, %f150, %f160; - fma.rn.f32 %f164, %f11, %f150, %f161; - fma.rn.f32 %f165, %f12, %f150, %f162; - fma.rn.f32 %f53, %f1, %f159, %f163; - fma.rn.f32 %f54, %f2, %f159, %f164; - fma.rn.f32 %f55, %f3, %f159, %f165; - setp.leu.f32 %p28, %f54, 0f00000000; - @%p28 bra BB0_50; - - add.u64 %rd30, %SP, 0; - cvta.to.local.u64 %rd31, %rd30; - mov.u32 %r187, 1065353216; - st.local.u32 [%rd31], %r187; - ld.global.u32 %r184, [root]; - mov.u32 %r185, 1; - mov.f32 %f172, 0f3A83126F; - mov.f32 %f173, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r184, %f4, %f5, %f6, %f53, %f54, %f55, %r185, %f172, %f173, %rd30, %r82); - // inline asm - ld.global.f32 %f174, [payload]; - ld.local.f32 %f175, [%rd31]; - add.f32 %f191, %f175, %f174; - st.global.f32 [payload], %f191; - -BB0_50: - add.s32 %r190, %r190, 1; - setp.lt.s32 %p29, %r190, 10; - @%p29 bra BB0_2; - - add.s32 %r188, %r188, 1; - setp.lt.s32 %p30, %r188, 10; - @%p30 bra BB0_1; - - div.rn.f32 %f176, %f191, 0f42C80000; - st.global.f32 [payload], %f176; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lambert_sky.ptx.meta b/Assets/Editor/x64/Bakery/lambert_sky.ptx.meta deleted file mode 100644 index 66f42be7..00000000 --- a/Assets/Editor/x64/Bakery/lambert_sky.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 25613c7320d9d2e4389ebad7e23aba11 -timeCreated: 1527528502 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lambert_sss.ptx b/Assets/Editor/x64/Bakery/lambert_sss.ptx deleted file mode 100644 index 6b7bbabe..00000000 --- a/Assets/Editor/x64/Bakery/lambert_sss.ptx +++ /dev/null @@ -1,241 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 8 .b8 texCoords[8]; -.global .align 4 .b8 payload[12]; -.global .align 4 .b8 ray[36]; -.global .align 4 .f32 t; -.global .align 1 .b8 lightmapDirect[1]; -.global .align 4 .u32 LMID; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 lightColor[12]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7payloadE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo1tE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4LMIDE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename7payloadE[9] = {82, 97, 121, 68, 97, 116, 97, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename1tE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename4LMIDE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7payloadE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum1tE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4LMIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic7payloadE[10] = {114, 116, 80, 97, 121, 108, 111, 97, 100, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic1tE[23] = {114, 116, 73, 110, 116, 101, 114, 115, 101, 99, 116, 105, 111, 110, 68, 105, 115, 116, 97, 110, 99, 101, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic4LMIDE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7payloadE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation1tE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4LMIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<5>; - .reg .b16 %rs<8>; - .reg .f32 %f<50>; - .reg .b32 %r<12>; - .reg .b64 %rd<8>; - - - ld.global.f32 %f2, [normal]; - ld.global.f32 %f3, [ray+12]; - ld.global.f32 %f4, [ray+16]; - ld.global.f32 %f5, [normal+4]; - mul.f32 %f6, %f5, %f4; - fma.rn.f32 %f7, %f2, %f3, %f6; - ld.global.f32 %f8, [ray+20]; - ld.global.f32 %f9, [normal+8]; - fma.rn.f32 %f10, %f9, %f8, %f7; - setp.ltu.f32 %p1, %f10, 0f00000000; - @%p1 bra BB0_3; - bra.uni BB0_1; - -BB0_3: - ld.global.f32 %f48, [t]; - neg.f32 %f49, %f48; - st.global.f32 [payload], %f49; - st.global.f32 [payload+4], %f49; - st.global.f32 [payload+8], %f49; - bra.uni BB0_4; - -BB0_1: - ld.global.f32 %f1, [texCoords]; - div.rn.f32 %f11, %f1, 0f41200000; - cvt.rzi.s32.f32 %r1, %f11; - ld.global.u32 %r2, [LMID]; - setp.ne.s32 %p2, %r1, %r2; - @%p2 bra BB0_4; - - cvt.rzi.s32.f32 %r5, %f1; - cvt.rn.f32.s32 %f15, %r5; - sub.f32 %f16, %f1, %f15; - ld.global.v2.u32 {%r6, %r7}, [resolution]; - cvt.rn.f32.u32 %f17, %r6; - mul.f32 %f18, %f16, %f17; - cvt.rzi.u32.f32 %r10, %f18; - cvt.rn.f32.u32 %f19, %r7; - ld.global.f32 %f20, [texCoords+4]; - mul.f32 %f21, %f20, %f19; - cvt.rzi.u32.f32 %r11, %f21; - cvt.u64.u32 %rd3, %r10; - cvt.u64.u32 %rd4, %r11; - mov.u64 %rd7, lightmapDirect; - cvta.global.u64 %rd2, %rd7; - mov.u32 %r3, 2; - mov.u32 %r4, 8; - mov.u64 %rd6, 0; - // inline asm - call (%rd1), _rt_buffer_get_64, (%rd2, %r3, %r4, %rd3, %rd4, %rd6, %rd6); - // inline asm - ld.v4.u16 {%rs4, %rs5, %rs6, %rs7}, [%rd1]; - // inline asm - { cvt.f32.f16 %f12, %rs4;} - - // inline asm - // inline asm - { cvt.f32.f16 %f13, %rs5;} - - // inline asm - // inline asm - { cvt.f32.f16 %f14, %rs6;} - - // inline asm - ld.global.f32 %f22, [t]; - ld.global.f32 %f23, [lightRadius]; - mul.f32 %f24, %f23, %f22; - neg.f32 %f25, %f24; - mul.f32 %f26, %f24, 0fBFB8AA3B; - cvt.rzi.f32.f32 %f27, %f26; - mov.f32 %f28, 0fBF317200; - fma.rn.f32 %f29, %f27, %f28, %f25; - mov.f32 %f30, 0fB5BFBE8E; - fma.rn.f32 %f31, %f27, %f30, %f29; - mul.f32 %f32, %f31, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f33, %f32; - add.f32 %f34, %f27, 0f00000000; - ex2.approx.f32 %f35, %f34; - mul.f32 %f36, %f33, %f35; - setp.gt.f32 %p3, %f24, 0f42D20000; - selp.f32 %f37, 0f00000000, %f36, %p3; - setp.lt.f32 %p4, %f24, 0fC2D20000; - selp.f32 %f38, 0f7F800000, %f37, %p4; - mul.f32 %f39, %f12, %f38; - mul.f32 %f40, %f13, %f38; - mul.f32 %f41, %f14, %f38; - ld.global.f32 %f42, [lightColor]; - mul.f32 %f43, %f42, %f39; - ld.global.f32 %f44, [lightColor+4]; - mul.f32 %f45, %f44, %f40; - ld.global.f32 %f46, [lightColor+8]; - mul.f32 %f47, %f46, %f41; - st.global.f32 [payload], %f43; - st.global.f32 [payload+4], %f45; - st.global.f32 [payload+8], %f47; - -BB0_4: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lambert_sss.ptx.meta b/Assets/Editor/x64/Bakery/lambert_sss.ptx.meta deleted file mode 100644 index 5c9fda80..00000000 --- a/Assets/Editor/x64/Bakery/lambert_sss.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 049a1401f47deb448b7543c6d4ed31d0 -timeCreated: 1540291414 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lambert_tex_gi2.ptx b/Assets/Editor/x64/Bakery/lambert_tex_gi2.ptx deleted file mode 100644 index e55cef90..00000000 --- a/Assets/Editor/x64/Bakery/lambert_tex_gi2.ptx +++ /dev/null @@ -1,200 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 8 .b8 texCoords[8]; -.global .align 4 .b8 payload[12]; -.global .align 4 .b8 ray[36]; -.global .align 4 .f32 t; -.global .align 1 .b8 textureIDs[1]; -.global .align 4 .f32 backFaceWeight; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7payloadE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo1tE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14backFaceWeightE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename7payloadE[9] = {82, 97, 121, 68, 97, 116, 97, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename1tE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14backFaceWeightE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7payloadE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum1tE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14backFaceWeightE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic7payloadE[10] = {114, 116, 80, 97, 121, 108, 111, 97, 100, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic1tE[23] = {114, 116, 73, 110, 116, 101, 114, 115, 101, 99, 116, 105, 111, 110, 68, 105, 115, 116, 97, 110, 99, 101, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic14backFaceWeightE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7payloadE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation1tE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14backFaceWeightE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<3>; - .reg .b16 %rs<4>; - .reg .f32 %f<25>; - .reg .b32 %r<12>; - .reg .b64 %rd<8>; - - - ld.global.f32 %f3, [normal]; - ld.global.f32 %f4, [ray+12]; - ld.global.f32 %f5, [ray+16]; - ld.global.f32 %f6, [normal+4]; - mul.f32 %f7, %f6, %f5; - fma.rn.f32 %f8, %f3, %f4, %f7; - ld.global.f32 %f9, [ray+20]; - ld.global.f32 %f10, [normal+8]; - fma.rn.f32 %f1, %f10, %f9, %f8; - ld.global.f32 %f2, [texCoords]; - div.rn.f32 %f11, %f2, 0f41200000; - cvt.rzi.s32.f32 %r1, %f11; - setp.lt.s32 %p1, %r1, 0; - @%p1 bra BB0_2; - - setp.ltu.f32 %p2, %f1, 0f00000000; - cvt.rzi.s32.f32 %r10, %f2; - cvt.rn.f32.s32 %f19, %r10; - sub.f32 %f12, %f2, %f19; - ld.global.f32 %f13, [texCoords+4]; - cvt.s64.s32 %rd3, %r1; - mov.u64 %rd7, textureIDs; - cvta.global.u64 %rd2, %rd7; - mov.u32 %r2, 1; - mov.u32 %r3, 4; - mov.u64 %rd6, 0; - // inline asm - call (%rd1), _rt_buffer_get_64, (%rd2, %r2, %r3, %rd3, %rd6, %rd6, %rd6); - // inline asm - ld.u32 %r8, [%rd1]; - mov.u32 %r9, 2; - mov.f32 %f15, 0f00000000; - // inline asm - call (%r4, %r5, %r6, %r7), _rt_texture_get_u_id, (%r8, %r9, %f12, %f13, %f15, %f15); - // inline asm - cvt.u16.u32 %rs1, %r4; - cvt.u16.u32 %rs2, %r5; - cvt.u16.u32 %rs3, %r6; - // inline asm - { cvt.f32.f16 %f16, %rs1;} - - // inline asm - // inline asm - { cvt.f32.f16 %f17, %rs2;} - - // inline asm - // inline asm - { cvt.f32.f16 %f18, %rs3;} - - // inline asm - ld.global.f32 %f20, [backFaceWeight]; - selp.f32 %f21, 0f3F800000, %f20, %p2; - mul.f32 %f22, %f16, %f21; - mul.f32 %f23, %f17, %f21; - mul.f32 %f24, %f18, %f21; - st.global.f32 [payload], %f22; - st.global.f32 [payload+4], %f23; - st.global.f32 [payload+8], %f24; - bra.uni BB0_3; - -BB0_2: - mov.u32 %r11, 0; - st.global.u32 [payload+8], %r11; - st.global.u32 [payload+4], %r11; - st.global.u32 [payload], %r11; - -BB0_3: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lambert_tex_gi2.ptx.meta b/Assets/Editor/x64/Bakery/lambert_tex_gi2.ptx.meta deleted file mode 100644 index f342137a..00000000 --- a/Assets/Editor/x64/Bakery/lambert_tex_gi2.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 634a49dd93a6c1e46946efb6157c8559 -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lambert_texarealight.ptx b/Assets/Editor/x64/Bakery/lambert_texarealight.ptx deleted file mode 100644 index eae840b0..00000000 --- a/Assets/Editor/x64/Bakery/lambert_texarealight.ptx +++ /dev/null @@ -1,351 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 8 .b8 texCoords[8]; -.global .align 4 .b8 payload[12]; -.global .align 4 .u32 lightCookie; -.global .align 4 .b8 ray[36]; -.global .align 4 .f32 t; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .u32 lightLMID; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7payloadE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightCookieE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo1tE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9lightLMIDE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename7payloadE[9] = {82, 97, 121, 68, 97, 116, 97, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename11lightCookieE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename1tE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename9lightLMIDE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7payloadE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightCookieE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum1tE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9lightLMIDE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic7payloadE[10] = {114, 116, 80, 97, 121, 108, 111, 97, 100, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightCookieE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic1tE[23] = {114, 116, 73, 110, 116, 101, 114, 115, 101, 99, 116, 105, 111, 110, 68, 105, 115, 116, 97, 110, 99, 101, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic9lightLMIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7payloadE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightCookieE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation1tE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9lightLMIDE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<23>; - .reg .f32 %f<137>; - .reg .b32 %r<19>; - - - ld.global.f32 %f1, [texCoords]; - div.rn.f32 %f2, %f1, 0f41200000; - abs.f32 %f20, %f2; - mov.b32 %r2, %f2; - and.b32 %r3, %r2, -2147483648; - or.b32 %r4, %r3, 1056964608; - mov.b32 %f21, %r4; - add.f32 %f22, %f2, %f21; - cvt.rzi.f32.f32 %f23, %f22; - setp.gt.f32 %p2, %f20, 0f4B000000; - selp.f32 %f133, %f2, %f23, %p2; - setp.geu.f32 %p3, %f20, 0f3F000000; - @%p3 bra BB0_2; - - cvt.rzi.f32.f32 %f133, %f2; - -BB0_2: - ld.global.f32 %f24, [ray+12]; - ld.global.f32 %f25, [normal]; - ld.global.f32 %f26, [ray+16]; - ld.global.f32 %f27, [normal+4]; - mul.f32 %f28, %f27, %f26; - fma.rn.f32 %f29, %f25, %f24, %f28; - ld.global.f32 %f30, [ray+20]; - ld.global.f32 %f31, [normal+8]; - fma.rn.f32 %f32, %f31, %f30, %f29; - mov.u32 %r5, -1082130432; - st.global.u32 [payload+8], %r5; - st.global.u32 [payload+4], %r5; - st.global.u32 [payload], %r5; - setp.leu.f32 %p4, %f32, 0f00000000; - ld.global.u32 %r6, [lightLMID]; - cvt.rzi.s32.f32 %r1, %f133; - setp.eq.s32 %p5, %r1, %r6; - and.pred %p6, %p4, %p5; - @!%p6 bra BB0_15; - bra.uni BB0_3; - -BB0_3: - ld.global.f32 %f35, [t]; - ld.global.f32 %f36, [lightInvCutoff]; - mul.f32 %f6, %f35, %f36; - mov.f32 %f37, 0f40000000; - cvt.rzi.f32.f32 %f38, %f37; - add.f32 %f39, %f38, %f38; - mov.f32 %f40, 0f40800000; - sub.f32 %f41, %f40, %f39; - abs.f32 %f7, %f41; - abs.f32 %f8, %f6; - setp.lt.f32 %p7, %f8, 0f00800000; - mul.f32 %f42, %f8, 0f4B800000; - selp.f32 %f43, 0fC3170000, 0fC2FE0000, %p7; - selp.f32 %f44, %f42, %f8, %p7; - mov.b32 %r7, %f44; - and.b32 %r8, %r7, 8388607; - or.b32 %r9, %r8, 1065353216; - mov.b32 %f45, %r9; - shr.u32 %r10, %r7, 23; - cvt.rn.f32.u32 %f46, %r10; - add.f32 %f47, %f43, %f46; - setp.gt.f32 %p8, %f45, 0f3FB504F3; - mul.f32 %f48, %f45, 0f3F000000; - add.f32 %f49, %f47, 0f3F800000; - selp.f32 %f50, %f48, %f45, %p8; - selp.f32 %f51, %f49, %f47, %p8; - add.f32 %f52, %f50, 0fBF800000; - add.f32 %f34, %f50, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f33,%f34; - // inline asm - add.f32 %f53, %f52, %f52; - mul.f32 %f54, %f33, %f53; - mul.f32 %f55, %f54, %f54; - mov.f32 %f56, 0f3C4CAF63; - mov.f32 %f57, 0f3B18F0FE; - fma.rn.f32 %f58, %f57, %f55, %f56; - mov.f32 %f59, 0f3DAAAABD; - fma.rn.f32 %f60, %f58, %f55, %f59; - mul.rn.f32 %f61, %f60, %f55; - mul.rn.f32 %f62, %f61, %f54; - sub.f32 %f63, %f52, %f54; - neg.f32 %f64, %f54; - add.f32 %f65, %f63, %f63; - fma.rn.f32 %f66, %f64, %f52, %f65; - mul.rn.f32 %f67, %f33, %f66; - add.f32 %f68, %f62, %f54; - sub.f32 %f69, %f54, %f68; - add.f32 %f70, %f62, %f69; - add.f32 %f71, %f67, %f70; - add.f32 %f72, %f68, %f71; - sub.f32 %f73, %f68, %f72; - add.f32 %f74, %f71, %f73; - mov.f32 %f75, 0f3F317200; - mul.rn.f32 %f76, %f51, %f75; - mov.f32 %f77, 0f35BFBE8E; - mul.rn.f32 %f78, %f51, %f77; - add.f32 %f79, %f76, %f72; - sub.f32 %f80, %f76, %f79; - add.f32 %f81, %f72, %f80; - add.f32 %f82, %f74, %f81; - add.f32 %f83, %f78, %f82; - add.f32 %f84, %f79, %f83; - sub.f32 %f85, %f79, %f84; - add.f32 %f86, %f83, %f85; - mul.rn.f32 %f87, %f40, %f84; - neg.f32 %f88, %f87; - fma.rn.f32 %f89, %f40, %f84, %f88; - fma.rn.f32 %f90, %f40, %f86, %f89; - mov.f32 %f91, 0f00000000; - fma.rn.f32 %f92, %f91, %f84, %f90; - add.rn.f32 %f93, %f87, %f92; - neg.f32 %f94, %f93; - add.rn.f32 %f95, %f87, %f94; - add.rn.f32 %f96, %f95, %f92; - mov.b32 %r11, %f93; - setp.eq.s32 %p9, %r11, 1118925336; - add.s32 %r12, %r11, -1; - mov.b32 %f97, %r12; - add.f32 %f98, %f96, 0f37000000; - selp.f32 %f99, %f97, %f93, %p9; - selp.f32 %f9, %f98, %f96, %p9; - mul.f32 %f100, %f99, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f101, %f100; - mov.f32 %f102, 0fBF317200; - fma.rn.f32 %f103, %f101, %f102, %f99; - mov.f32 %f104, 0fB5BFBE8E; - fma.rn.f32 %f105, %f101, %f104, %f103; - mul.f32 %f106, %f105, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f107, %f106; - add.f32 %f108, %f101, 0f00000000; - ex2.approx.f32 %f109, %f108; - mul.f32 %f110, %f107, %f109; - setp.lt.f32 %p10, %f99, 0fC2D20000; - selp.f32 %f111, 0f00000000, %f110, %p10; - setp.gt.f32 %p11, %f99, 0f42D20000; - selp.f32 %f134, 0f7F800000, %f111, %p11; - setp.eq.f32 %p12, %f134, 0f7F800000; - @%p12 bra BB0_5; - - fma.rn.f32 %f134, %f134, %f9, %f134; - -BB0_5: - setp.lt.f32 %p13, %f6, 0f00000000; - setp.eq.f32 %p14, %f7, 0f3F800000; - and.pred %p1, %p13, %p14; - mov.b32 %r13, %f134; - xor.b32 %r14, %r13, -2147483648; - mov.b32 %f112, %r14; - selp.f32 %f136, %f112, %f134, %p1; - setp.eq.f32 %p15, %f6, 0f00000000; - @%p15 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f115, %f6, %f6; - selp.f32 %f136, %f115, 0f00000000, %p14; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p16, %f6, 0f00000000; - @%p16 bra BB0_9; - - cvt.rzi.f32.f32 %f114, %f40; - setp.neu.f32 %p17, %f114, 0f40800000; - selp.f32 %f136, 0f7FFFFFFF, %f136, %p17; - -BB0_9: - add.f32 %f116, %f8, 0f40800000; - mov.b32 %r15, %f116; - setp.lt.s32 %p19, %r15, 2139095040; - @%p19 bra BB0_14; - - setp.gtu.f32 %p20, %f8, 0f7F800000; - @%p20 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f136, %f6, 0f40800000; - bra.uni BB0_14; - -BB0_11: - setp.neu.f32 %p21, %f8, 0f7F800000; - @%p21 bra BB0_14; - - selp.f32 %f136, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - mov.f32 %f125, 0f3F800000; - sub.f32 %f126, %f125, %f136; - setp.eq.f32 %p22, %f6, 0f3F800000; - selp.f32 %f127, 0f00000000, %f126, %p22; - cvt.sat.f32.f32 %f128, %f127; - ld.global.u32 %r16, [lightCookie]; - mul.lo.s32 %r18, %r1, 10; - cvt.rn.f32.s32 %f129, %r18; - sub.f32 %f121, %f1, %f129; - ld.global.f32 %f122, [texCoords+4]; - mov.u32 %r17, 2; - // inline asm - call (%f117, %f118, %f119, %f120), _rt_texture_get_f_id, (%r16, %r17, %f121, %f122, %f91, %f91); - // inline asm - mul.f32 %f130, %f128, %f117; - mul.f32 %f131, %f128, %f118; - mul.f32 %f132, %f128, %f119; - st.global.f32 [payload], %f130; - st.global.f32 [payload+4], %f131; - st.global.f32 [payload+8], %f132; - -BB0_15: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lambert_texarealight.ptx.meta b/Assets/Editor/x64/Bakery/lambert_texarealight.ptx.meta deleted file mode 100644 index 68374ff2..00000000 --- a/Assets/Editor/x64/Bakery/lambert_texarealight.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e8146e515ac999548978f331c254bda6 -timeCreated: 1528384204 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lightingDataChunks.meta b/Assets/Editor/x64/Bakery/lightingDataChunks.meta deleted file mode 100644 index f71a9fca..00000000 --- a/Assets/Editor/x64/Bakery/lightingDataChunks.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 324af0bb528073444b8aed4538f1435d -folderAsset: yes -timeCreated: 1606240228 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part0.bin b/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part0.bin deleted file mode 100644 index 0a3ae167..00000000 Binary files a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part0.bin and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part0.bin.meta b/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part0.bin.meta deleted file mode 100644 index 84e46138..00000000 --- a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part0.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 44251655c8922d140a7e9ab5676e5263 -timeCreated: 1535061060 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part1.bin b/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part1.bin deleted file mode 100644 index dfb54913..00000000 Binary files a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part1.bin and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part1.bin.meta b/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part1.bin.meta deleted file mode 100644 index 12661c70..00000000 --- a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part1.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 4623dd8c1da3c724eb8226045500a441 -timeCreated: 1535061060 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part2.bin b/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part2.bin deleted file mode 100644 index aedaf39d..00000000 Binary files a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part2.bin and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part2.bin.meta b/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part2.bin.meta deleted file mode 100644 index 835efb99..00000000 --- a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part2.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: a9ac3c82f948c81429859d2792c35bec -timeCreated: 1535061060 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part3.bin b/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part3.bin deleted file mode 100644 index 5faa31a2..00000000 Binary files a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part3.bin and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part3.bin.meta b/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part3.bin.meta deleted file mode 100644 index 0b5c50d7..00000000 --- a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_2017_1_part3.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ba7816ea05d4610418371036ad7841ab -timeCreated: 1535061060 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part0.bin b/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part0.bin deleted file mode 100644 index fc58f8e7..00000000 Binary files a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part0.bin and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part0.bin.meta b/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part0.bin.meta deleted file mode 100644 index acc3d2c7..00000000 --- a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part0.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 4178a0f28734a014e9275b7c6d2d15c5 -timeCreated: 1535030935 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part1.bin b/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part1.bin deleted file mode 100644 index 2dfa4a57..00000000 Binary files a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part1.bin and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part1.bin.meta b/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part1.bin.meta deleted file mode 100644 index 1560054f..00000000 --- a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part1.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: a3ff5a3eecc04904bb8e1c862145ec8c -timeCreated: 1535030935 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part2.bin b/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part2.bin deleted file mode 100644 index 314bde0d..00000000 Binary files a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part2.bin and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part2.bin.meta b/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part2.bin.meta deleted file mode 100644 index e25bf834..00000000 --- a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part2.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ea2dfecbce91acc4e877262c7731b9d6 -timeCreated: 1535030935 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part3.bin b/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part3.bin deleted file mode 100644 index 4ab9d87d..00000000 Binary files a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part3.bin and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part3.bin.meta b/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part3.bin.meta deleted file mode 100644 index 02efa7c7..00000000 --- a/Assets/Editor/x64/Bakery/lightingDataChunks/LightingData_5_6_part3.bin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e47578a0834797d469b941948ea50f17 -timeCreated: 1535030935 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmAO.ptx b/Assets/Editor/x64/Bakery/lmAO.ptx deleted file mode 100644 index 97f4a7d0..00000000 --- a/Assets/Editor/x64/Bakery/lmAO.ptx +++ /dev/null @@ -1,1023 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .u32 samples; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[32]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<61>; - .reg .b16 %rs<47>; - .reg .f32 %f<341>; - .reg .b32 %r<275>; - .reg .b64 %rd<112>; - - - mov.u64 %rd111, __local_depot0; - cvta.local.u64 %SP, %rd111; - ld.global.v2.u32 {%r91, %r92}, [pixelID]; - cvt.u64.u32 %rd22, %r91; - cvt.u64.u32 %rd23, %r92; - mov.u64 %rd26, uvnormal; - cvta.global.u64 %rd21, %rd26; - mov.u32 %r89, 2; - mov.u32 %r90, 4; - mov.u64 %rd25, 0; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd21, %r89, %r90, %rd22, %rd23, %rd25, %rd25); - // inline asm - ld.u32 %r1, [%rd20]; - shr.u32 %r95, %r1, 16; - cvt.u16.u32 %rs1, %r95; - and.b16 %rs3, %rs1, 255; - cvt.u16.u32 %rs4, %r1; - or.b16 %rs5, %rs4, %rs3; - setp.eq.s16 %p2, %rs5, 0; - mov.f32 %f319, 0f00000000; - mov.f32 %f320, %f319; - mov.f32 %f321, %f319; - @%p2 bra BB0_2; - - ld.u8 %rs6, [%rd20+1]; - and.b16 %rs8, %rs4, 255; - cvt.rn.f32.u16 %f81, %rs8; - div.rn.f32 %f82, %f81, 0f437F0000; - fma.rn.f32 %f83, %f82, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f84, %rs6; - div.rn.f32 %f85, %f84, 0f437F0000; - fma.rn.f32 %f86, %f85, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f87, %rs3; - div.rn.f32 %f88, %f87, 0f437F0000; - fma.rn.f32 %f89, %f88, 0f40000000, 0fBF800000; - mul.f32 %f90, %f86, %f86; - fma.rn.f32 %f91, %f83, %f83, %f90; - fma.rn.f32 %f92, %f89, %f89, %f91; - sqrt.rn.f32 %f93, %f92; - rcp.rn.f32 %f94, %f93; - mul.f32 %f319, %f83, %f94; - mul.f32 %f320, %f86, %f94; - mul.f32 %f321, %f89, %f94; - -BB0_2: - ld.global.v2.u32 {%r96, %r97}, [pixelID]; - ld.global.v2.u32 {%r99, %r100}, [tileInfo]; - add.s32 %r2, %r96, %r99; - add.s32 %r3, %r97, %r100; - setp.eq.f32 %p3, %f320, 0f00000000; - setp.eq.f32 %p4, %f319, 0f00000000; - and.pred %p5, %p4, %p3; - setp.eq.f32 %p6, %f321, 0f00000000; - and.pred %p7, %p5, %p6; - @%p7 bra BB0_72; - bra.uni BB0_3; - -BB0_72: - ld.global.u8 %rs28, [imageEnabled]; - and.b16 %rs29, %rs28, 4; - setp.eq.s16 %p58, %rs29, 0; - @%p58 bra BB0_76; - - ld.global.u32 %r237, [additive]; - setp.eq.s32 %p59, %r237, 0; - cvt.u64.u32 %rd18, %r2; - cvt.u64.u32 %rd19, %r3; - @%p59 bra BB0_75; - - mov.u64 %rd92, image_HDR; - cvta.global.u64 %rd81, %rd92; - mov.u32 %r241, 8; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r89, %r241, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs36, %rs37, %rs38, %rs39}, [%rd80]; - // inline asm - { cvt.f32.f16 %f309, %rs36;} - - // inline asm - // inline asm - { cvt.f32.f16 %f310, %rs37;} - - // inline asm - // inline asm - { cvt.f32.f16 %f311, %rs38;} - - // inline asm - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd81, %r89, %r241, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f312, %f309, 0f00000000; - add.f32 %f313, %f310, 0f00000000; - add.f32 %f314, %f311, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs35, %f314;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs34, %f313;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs33, %f312;} - - // inline asm - mov.u16 %rs40, 0; - st.v4.u16 [%rd86], {%rs33, %rs34, %rs35, %rs40}; - bra.uni BB0_76; - -BB0_3: - ld.global.v2.u32 {%r108, %r109}, [pixelID]; - cvt.u64.u32 %rd29, %r108; - cvt.u64.u32 %rd30, %r109; - mov.u64 %rd39, uvpos; - cvta.global.u64 %rd28, %rd39; - mov.u32 %r105, 12; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd28, %r89, %r105, %rd29, %rd30, %rd25, %rd25); - // inline asm - ld.f32 %f96, [%rd27+8]; - ld.f32 %f97, [%rd27+4]; - ld.f32 %f98, [%rd27]; - mul.f32 %f99, %f98, 0f3456BF95; - mul.f32 %f100, %f97, 0f3456BF95; - mul.f32 %f101, %f96, 0f3456BF95; - abs.f32 %f102, %f319; - div.rn.f32 %f103, %f99, %f102; - abs.f32 %f104, %f320; - div.rn.f32 %f105, %f100, %f104; - abs.f32 %f106, %f321; - div.rn.f32 %f107, %f101, %f106; - abs.f32 %f108, %f103; - abs.f32 %f109, %f105; - abs.f32 %f110, %f107; - mov.f32 %f111, 0f38D1B717; - max.f32 %f112, %f108, %f111; - max.f32 %f113, %f109, %f111; - max.f32 %f114, %f110, %f111; - fma.rn.f32 %f7, %f319, %f112, %f98; - fma.rn.f32 %f8, %f320, %f113, %f97; - fma.rn.f32 %f9, %f321, %f114, %f96; - setp.gt.f32 %p8, %f102, %f106; - neg.f32 %f115, %f320; - selp.f32 %f116, %f115, 0f00000000, %p8; - neg.f32 %f117, %f321; - selp.f32 %f118, %f319, %f117, %p8; - selp.f32 %f119, 0f00000000, %f320, %p8; - mul.f32 %f120, %f118, %f118; - fma.rn.f32 %f121, %f116, %f116, %f120; - fma.rn.f32 %f122, %f119, %f119, %f121; - sqrt.rn.f32 %f123, %f122; - rcp.rn.f32 %f124, %f123; - mul.f32 %f10, %f116, %f124; - mul.f32 %f11, %f118, %f124; - mul.f32 %f12, %f119, %f124; - ld.global.v2.u32 {%r112, %r113}, [pixelID]; - cvt.u64.u32 %rd35, %r112; - cvt.u64.u32 %rd36, %r113; - mov.u64 %rd40, rnd_seeds; - cvta.global.u64 %rd34, %rd40; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r89, %r90, %rd35, %rd36, %rd25, %rd25); - // inline asm - ld.global.u32 %r247, [samples]; - mov.f32 %f336, 0f00000000; - setp.lt.s32 %p9, %r247, 1; - @%p9 bra BB0_55; - - cvt.rn.f32.s32 %f126, %r247; - rcp.rn.f32 %f13, %f126; - ld.u32 %r273, [%rd33]; - mul.f32 %f14, %f7, 0f3456BF95; - mul.f32 %f15, %f8, 0f3456BF95; - mul.f32 %f16, %f9, 0f3456BF95; - mul.f32 %f127, %f319, %f11; - mul.f32 %f128, %f320, %f10; - sub.f32 %f17, %f128, %f127; - mul.f32 %f129, %f321, %f10; - mul.f32 %f130, %f319, %f12; - sub.f32 %f18, %f130, %f129; - mul.f32 %f131, %f320, %f12; - mul.f32 %f132, %f321, %f11; - sub.f32 %f19, %f132, %f131; - mov.f32 %f336, 0f00000000; - mov.u32 %r248, 0; - abs.f32 %f133, %f15; - abs.f32 %f134, %f14; - max.f32 %f135, %f134, %f133; - abs.f32 %f136, %f16; - max.f32 %f137, %f135, %f136; - -BB0_5: - setp.lt.s32 %p10, %r247, 1; - @%p10 bra BB0_54; - - cvt.rn.f32.s32 %f21, %r248; - max.f32 %f22, %f137, %f111; - mov.u32 %r250, 0; - -BB0_7: - mad.lo.s32 %r118, %r273, 1664525, 1013904223; - and.b32 %r119, %r118, 16777215; - cvt.rn.f32.u32 %f139, %r119; - fma.rn.f32 %f140, %f139, 0f33800000, %f21; - mul.f32 %f141, %f13, %f140; - mad.lo.s32 %r273, %r118, 1664525, 1013904223; - and.b32 %r120, %r273, 16777215; - cvt.rn.f32.u32 %f142, %r120; - cvt.rn.f32.s32 %f143, %r250; - fma.rn.f32 %f144, %f142, 0f33800000, %f143; - mul.f32 %f145, %f13, %f144; - sqrt.rn.f32 %f24, %f141; - mul.f32 %f330, %f145, 0f40C90FDB; - abs.f32 %f26, %f330; - setp.neu.f32 %p11, %f26, 0f7F800000; - mov.f32 %f324, %f330; - @%p11 bra BB0_9; - - mov.f32 %f146, 0f00000000; - mul.rn.f32 %f324, %f330, %f146; - -BB0_9: - mul.f32 %f147, %f324, 0f3F22F983; - cvt.rni.s32.f32 %r261, %f147; - cvt.rn.f32.s32 %f148, %r261; - neg.f32 %f149, %f148; - mov.f32 %f150, 0f3FC90FDA; - fma.rn.f32 %f151, %f149, %f150, %f324; - mov.f32 %f152, 0f33A22168; - fma.rn.f32 %f153, %f149, %f152, %f151; - mov.f32 %f154, 0f27C234C5; - fma.rn.f32 %f325, %f149, %f154, %f153; - abs.f32 %f155, %f324; - setp.leu.f32 %p12, %f155, 0f47CE4780; - @%p12 bra BB0_20; - - mov.b32 %r13, %f324; - shr.u32 %r14, %r13, 23; - shl.b32 %r123, %r13, 8; - or.b32 %r15, %r123, -2147483648; - add.u64 %rd42, %SP, 4; - cvta.to.local.u64 %rd108, %rd42; - mov.u32 %r253, 0; - mov.u64 %rd107, __cudart_i2opi_f; - mov.u32 %r252, -6; - -BB0_11: - .pragma "nounroll"; - ld.const.u32 %r126, [%rd107]; - // inline asm - { - mad.lo.cc.u32 %r124, %r126, %r15, %r253; - madc.hi.u32 %r253, %r126, %r15, 0; - } - // inline asm - st.local.u32 [%rd108], %r124; - add.s64 %rd108, %rd108, 4; - add.s64 %rd107, %rd107, 4; - add.s32 %r252, %r252, 1; - setp.ne.s32 %p13, %r252, 0; - @%p13 bra BB0_11; - - and.b32 %r129, %r14, 255; - add.s32 %r130, %r129, -128; - shr.u32 %r131, %r130, 5; - and.b32 %r20, %r13, -2147483648; - cvta.to.local.u64 %rd44, %rd42; - st.local.u32 [%rd44+24], %r253; - mov.u32 %r132, 6; - sub.s32 %r133, %r132, %r131; - mul.wide.s32 %rd45, %r133, 4; - add.s64 %rd8, %rd44, %rd45; - ld.local.u32 %r254, [%rd8]; - ld.local.u32 %r255, [%rd8+-4]; - and.b32 %r23, %r14, 31; - setp.eq.s32 %p14, %r23, 0; - @%p14 bra BB0_14; - - mov.u32 %r134, 32; - sub.s32 %r135, %r134, %r23; - shr.u32 %r136, %r255, %r135; - shl.b32 %r137, %r254, %r23; - add.s32 %r254, %r136, %r137; - ld.local.u32 %r138, [%rd8+-8]; - shr.u32 %r139, %r138, %r135; - shl.b32 %r140, %r255, %r23; - add.s32 %r255, %r139, %r140; - -BB0_14: - shr.u32 %r141, %r255, 30; - shl.b32 %r142, %r254, 2; - add.s32 %r256, %r141, %r142; - shl.b32 %r29, %r255, 2; - shr.u32 %r143, %r256, 31; - shr.u32 %r144, %r254, 30; - add.s32 %r30, %r143, %r144; - setp.eq.s32 %p15, %r143, 0; - @%p15 bra BB0_15; - bra.uni BB0_16; - -BB0_15: - mov.u32 %r257, %r20; - mov.u32 %r258, %r29; - bra.uni BB0_17; - -BB0_16: - not.b32 %r145, %r256; - neg.s32 %r258, %r29; - setp.eq.s32 %p16, %r29, 0; - selp.u32 %r146, 1, 0, %p16; - add.s32 %r256, %r146, %r145; - xor.b32 %r257, %r20, -2147483648; - -BB0_17: - clz.b32 %r260, %r256; - setp.eq.s32 %p17, %r260, 0; - shl.b32 %r147, %r256, %r260; - mov.u32 %r148, 32; - sub.s32 %r149, %r148, %r260; - shr.u32 %r150, %r258, %r149; - add.s32 %r151, %r150, %r147; - selp.b32 %r38, %r256, %r151, %p17; - mov.u32 %r152, -921707870; - mul.hi.u32 %r259, %r38, %r152; - setp.eq.s32 %p18, %r20, 0; - neg.s32 %r153, %r30; - selp.b32 %r261, %r30, %r153, %p18; - setp.lt.s32 %p19, %r259, 1; - @%p19 bra BB0_19; - - mul.lo.s32 %r154, %r38, -921707870; - shr.u32 %r155, %r154, 31; - shl.b32 %r156, %r259, 1; - add.s32 %r259, %r155, %r156; - add.s32 %r260, %r260, 1; - -BB0_19: - mov.u32 %r157, 126; - sub.s32 %r158, %r157, %r260; - shl.b32 %r159, %r158, 23; - add.s32 %r160, %r259, 1; - shr.u32 %r161, %r160, 7; - add.s32 %r162, %r161, 1; - shr.u32 %r163, %r162, 1; - add.s32 %r164, %r163, %r159; - or.b32 %r165, %r164, %r257; - mov.b32 %f325, %r165; - -BB0_20: - mul.rn.f32 %f32, %f325, %f325; - add.s32 %r46, %r261, 1; - and.b32 %r47, %r46, 1; - setp.eq.s32 %p20, %r47, 0; - @%p20 bra BB0_22; - bra.uni BB0_21; - -BB0_22: - mov.f32 %f158, 0f3C08839E; - mov.f32 %f159, 0fB94CA1F9; - fma.rn.f32 %f326, %f159, %f32, %f158; - bra.uni BB0_23; - -BB0_21: - mov.f32 %f156, 0fBAB6061A; - mov.f32 %f157, 0f37CCF5CE; - fma.rn.f32 %f326, %f157, %f32, %f156; - -BB0_23: - @%p20 bra BB0_25; - bra.uni BB0_24; - -BB0_25: - mov.f32 %f163, 0fBE2AAAA3; - fma.rn.f32 %f164, %f326, %f32, %f163; - mov.f32 %f165, 0f00000000; - fma.rn.f32 %f327, %f164, %f32, %f165; - bra.uni BB0_26; - -BB0_24: - mov.f32 %f160, 0f3D2AAAA5; - fma.rn.f32 %f161, %f326, %f32, %f160; - mov.f32 %f162, 0fBF000000; - fma.rn.f32 %f327, %f161, %f32, %f162; - -BB0_26: - fma.rn.f32 %f328, %f327, %f325, %f325; - @%p20 bra BB0_28; - - mov.f32 %f166, 0f3F800000; - fma.rn.f32 %f328, %f327, %f32, %f166; - -BB0_28: - and.b32 %r166, %r46, 2; - setp.eq.s32 %p23, %r166, 0; - @%p23 bra BB0_30; - - mov.f32 %f167, 0f00000000; - mov.f32 %f168, 0fBF800000; - fma.rn.f32 %f328, %f328, %f168, %f167; - -BB0_30: - @%p11 bra BB0_32; - - mov.f32 %f169, 0f00000000; - mul.rn.f32 %f330, %f330, %f169; - -BB0_32: - mul.f32 %f170, %f330, 0f3F22F983; - cvt.rni.s32.f32 %r271, %f170; - cvt.rn.f32.s32 %f171, %r271; - neg.f32 %f172, %f171; - fma.rn.f32 %f174, %f172, %f150, %f330; - fma.rn.f32 %f176, %f172, %f152, %f174; - fma.rn.f32 %f331, %f172, %f154, %f176; - abs.f32 %f178, %f330; - setp.leu.f32 %p25, %f178, 0f47CE4780; - @%p25 bra BB0_43; - - mov.b32 %r49, %f330; - shr.u32 %r50, %r49, 23; - shl.b32 %r169, %r49, 8; - or.b32 %r51, %r169, -2147483648; - add.u64 %rd47, %SP, 4; - cvta.to.local.u64 %rd110, %rd47; - mov.u32 %r263, 0; - mov.u64 %rd109, __cudart_i2opi_f; - mov.u32 %r262, -6; - -BB0_34: - .pragma "nounroll"; - ld.const.u32 %r172, [%rd109]; - // inline asm - { - mad.lo.cc.u32 %r170, %r172, %r51, %r263; - madc.hi.u32 %r263, %r172, %r51, 0; - } - // inline asm - st.local.u32 [%rd110], %r170; - add.s64 %rd110, %rd110, 4; - add.s64 %rd109, %rd109, 4; - add.s32 %r262, %r262, 1; - setp.ne.s32 %p26, %r262, 0; - @%p26 bra BB0_34; - - and.b32 %r175, %r50, 255; - add.s32 %r176, %r175, -128; - shr.u32 %r177, %r176, 5; - and.b32 %r56, %r49, -2147483648; - cvta.to.local.u64 %rd49, %rd47; - st.local.u32 [%rd49+24], %r263; - mov.u32 %r178, 6; - sub.s32 %r179, %r178, %r177; - mul.wide.s32 %rd50, %r179, 4; - add.s64 %rd14, %rd49, %rd50; - ld.local.u32 %r264, [%rd14]; - ld.local.u32 %r265, [%rd14+-4]; - and.b32 %r59, %r50, 31; - setp.eq.s32 %p27, %r59, 0; - @%p27 bra BB0_37; - - mov.u32 %r180, 32; - sub.s32 %r181, %r180, %r59; - shr.u32 %r182, %r265, %r181; - shl.b32 %r183, %r264, %r59; - add.s32 %r264, %r182, %r183; - ld.local.u32 %r184, [%rd14+-8]; - shr.u32 %r185, %r184, %r181; - shl.b32 %r186, %r265, %r59; - add.s32 %r265, %r185, %r186; - -BB0_37: - shr.u32 %r187, %r265, 30; - shl.b32 %r188, %r264, 2; - add.s32 %r266, %r187, %r188; - shl.b32 %r65, %r265, 2; - shr.u32 %r189, %r266, 31; - shr.u32 %r190, %r264, 30; - add.s32 %r66, %r189, %r190; - setp.eq.s32 %p28, %r189, 0; - @%p28 bra BB0_38; - bra.uni BB0_39; - -BB0_38: - mov.u32 %r267, %r56; - mov.u32 %r268, %r65; - bra.uni BB0_40; - -BB0_39: - not.b32 %r191, %r266; - neg.s32 %r268, %r65; - setp.eq.s32 %p29, %r65, 0; - selp.u32 %r192, 1, 0, %p29; - add.s32 %r266, %r192, %r191; - xor.b32 %r267, %r56, -2147483648; - -BB0_40: - clz.b32 %r270, %r266; - setp.eq.s32 %p30, %r270, 0; - shl.b32 %r193, %r266, %r270; - mov.u32 %r194, 32; - sub.s32 %r195, %r194, %r270; - shr.u32 %r196, %r268, %r195; - add.s32 %r197, %r196, %r193; - selp.b32 %r74, %r266, %r197, %p30; - mov.u32 %r198, -921707870; - mul.hi.u32 %r269, %r74, %r198; - setp.eq.s32 %p31, %r56, 0; - neg.s32 %r199, %r66; - selp.b32 %r271, %r66, %r199, %p31; - setp.lt.s32 %p32, %r269, 1; - @%p32 bra BB0_42; - - mul.lo.s32 %r200, %r74, -921707870; - shr.u32 %r201, %r200, 31; - shl.b32 %r202, %r269, 1; - add.s32 %r269, %r201, %r202; - add.s32 %r270, %r270, 1; - -BB0_42: - mov.u32 %r203, 126; - sub.s32 %r204, %r203, %r270; - shl.b32 %r205, %r204, 23; - add.s32 %r206, %r269, 1; - shr.u32 %r207, %r206, 7; - add.s32 %r208, %r207, 1; - shr.u32 %r209, %r208, 1; - add.s32 %r210, %r209, %r205; - or.b32 %r211, %r210, %r267; - mov.b32 %f331, %r211; - -BB0_43: - mul.rn.f32 %f49, %f331, %f331; - and.b32 %r82, %r271, 1; - setp.eq.s32 %p33, %r82, 0; - @%p33 bra BB0_45; - bra.uni BB0_44; - -BB0_45: - mov.f32 %f181, 0f3C08839E; - mov.f32 %f182, 0fB94CA1F9; - fma.rn.f32 %f332, %f182, %f49, %f181; - bra.uni BB0_46; - -BB0_44: - mov.f32 %f179, 0fBAB6061A; - mov.f32 %f180, 0f37CCF5CE; - fma.rn.f32 %f332, %f180, %f49, %f179; - -BB0_46: - @%p33 bra BB0_48; - bra.uni BB0_47; - -BB0_48: - mov.f32 %f186, 0fBE2AAAA3; - fma.rn.f32 %f187, %f332, %f49, %f186; - mov.f32 %f188, 0f00000000; - fma.rn.f32 %f333, %f187, %f49, %f188; - bra.uni BB0_49; - -BB0_47: - mov.f32 %f183, 0f3D2AAAA5; - fma.rn.f32 %f184, %f332, %f49, %f183; - mov.f32 %f185, 0fBF000000; - fma.rn.f32 %f333, %f184, %f49, %f185; - -BB0_49: - fma.rn.f32 %f334, %f333, %f331, %f331; - @%p33 bra BB0_51; - - mov.f32 %f189, 0f3F800000; - fma.rn.f32 %f334, %f333, %f49, %f189; - -BB0_51: - and.b32 %r212, %r271, 2; - setp.eq.s32 %p36, %r212, 0; - @%p36 bra BB0_53; - - mov.f32 %f190, 0f00000000; - mov.f32 %f191, 0fBF800000; - fma.rn.f32 %f334, %f334, %f191, %f190; - -BB0_53: - mul.f32 %f200, %f24, %f328; - add.u64 %rd51, %SP, 0; - cvta.to.local.u64 %rd52, %rd51; - mul.f32 %f201, %f200, %f200; - mov.f32 %f202, 0f3F800000; - sub.f32 %f203, %f202, %f201; - mul.f32 %f204, %f24, %f334; - mul.f32 %f205, %f204, %f204; - sub.f32 %f206, %f203, %f205; - mov.f32 %f207, 0f00000000; - max.f32 %f208, %f207, %f206; - sqrt.rn.f32 %f209, %f208; - mul.f32 %f210, %f10, %f204; - mul.f32 %f211, %f11, %f204; - mul.f32 %f212, %f12, %f204; - fma.rn.f32 %f213, %f19, %f200, %f210; - fma.rn.f32 %f214, %f18, %f200, %f211; - fma.rn.f32 %f215, %f17, %f200, %f212; - fma.rn.f32 %f195, %f319, %f209, %f213; - fma.rn.f32 %f196, %f320, %f209, %f214; - fma.rn.f32 %f197, %f321, %f209, %f215; - ld.global.f32 %f199, [lightRadius]; - mov.u32 %r216, 1065353216; - st.local.u32 [%rd52], %r216; - ld.global.u32 %r213, [root]; - mov.u32 %r214, 1; - // inline asm - call _rt_trace_64, (%r213, %f7, %f8, %f9, %f195, %f196, %f197, %r214, %f22, %f199, %rd51, %r90); - // inline asm - ld.local.f32 %f216, [%rd52]; - add.f32 %f336, %f336, %f216; - ld.global.u32 %r247, [samples]; - add.s32 %r250, %r250, 1; - setp.lt.s32 %p37, %r250, %r247; - @%p37 bra BB0_7; - -BB0_54: - add.s32 %r248, %r248, 1; - setp.lt.s32 %p38, %r248, %r247; - @%p38 bra BB0_5; - -BB0_55: - mul.lo.s32 %r217, %r247, %r247; - cvt.rn.f32.s32 %f217, %r217; - div.rn.f32 %f64, %f336, %f217; - ld.global.u8 %rs10, [imageEnabled]; - and.b16 %rs11, %rs10, 4; - setp.eq.s16 %p39, %rs11, 0; - @%p39 bra BB0_59; - - ld.global.u32 %r218, [additive]; - setp.eq.s32 %p40, %r218, 0; - cvt.u64.u32 %rd15, %r2; - cvt.u64.u32 %rd16, %r3; - mov.f32 %f218, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs12, %f218;} - - // inline asm - @%p40 bra BB0_58; - - mov.u64 %rd65, image_HDR; - cvta.global.u64 %rd54, %rd65; - mov.u32 %r222, 8; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd54, %r89, %r222, %rd15, %rd16, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs19, %rs20, %rs21, %rs22}, [%rd53]; - // inline asm - { cvt.f32.f16 %f219, %rs19;} - - // inline asm - // inline asm - { cvt.f32.f16 %f220, %rs20;} - - // inline asm - // inline asm - { cvt.f32.f16 %f221, %rs21;} - - // inline asm - // inline asm - call (%rd59), _rt_buffer_get_64, (%rd54, %r89, %r222, %rd15, %rd16, %rd25, %rd25); - // inline asm - add.f32 %f222, %f64, %f219; - add.f32 %f223, %f64, %f220; - add.f32 %f224, %f64, %f221; - // inline asm - { cvt.rn.f16.f32 %rs18, %f224;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs17, %f223;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs16, %f222;} - - // inline asm - st.v4.u16 [%rd59], {%rs16, %rs17, %rs18, %rs12}; - bra.uni BB0_59; - -BB0_75: - mov.u64 %rd99, image_HDR; - cvta.global.u64 %rd94, %rd99; - mov.u32 %r243, 8; - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd94, %r89, %r243, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f315, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs41, %f315;} - - // inline asm - mov.u16 %rs42, 0; - st.v4.u16 [%rd93], {%rs41, %rs41, %rs41, %rs42}; - -BB0_76: - ld.global.u8 %rs43, [imageEnabled]; - and.b16 %rs44, %rs43, 8; - setp.eq.s16 %p60, %rs44, 0; - @%p60 bra BB0_78; - - cvt.u64.u32 %rd102, %r2; - cvt.u64.u32 %rd103, %r3; - mov.u64 %rd106, image_Mask; - cvta.global.u64 %rd101, %rd106; - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd101, %r89, %r89, %rd102, %rd103, %rd25, %rd25); - // inline asm - mov.f32 %f318, 0f00000000; - cvt.rzi.u32.f32 %r246, %f318; - cvt.u16.u32 %rs45, %r246; - mov.u16 %rs46, 0; - st.v2.u8 [%rd100], {%rs45, %rs46}; - bra.uni BB0_78; - -BB0_58: - mov.u64 %rd72, image_HDR; - cvta.global.u64 %rd67, %rd72; - mov.u32 %r224, 8; - // inline asm - call (%rd66), _rt_buffer_get_64, (%rd67, %r89, %r224, %rd15, %rd16, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs23, %f64;} - - // inline asm - st.v4.u16 [%rd66], {%rs23, %rs23, %rs23, %rs12}; - -BB0_59: - ld.global.u8 %rs24, [imageEnabled]; - and.b16 %rs25, %rs24, 8; - setp.eq.s16 %p41, %rs25, 0; - @%p41 bra BB0_78; - - cvt.u64.u32 %rd75, %r2; - cvt.u64.u32 %rd76, %r3; - mov.u64 %rd79, image_Mask; - cvta.global.u64 %rd74, %rd79; - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd74, %r89, %r89, %rd75, %rd76, %rd25, %rd25); - // inline asm - mov.f32 %f228, 0f3E68BA2E; - cvt.rzi.f32.f32 %f229, %f228; - fma.rn.f32 %f230, %f229, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f65, %f230; - abs.f32 %f66, %f64; - setp.lt.f32 %p42, %f66, 0f00800000; - mul.f32 %f231, %f66, 0f4B800000; - selp.f32 %f232, 0fC3170000, 0fC2FE0000, %p42; - selp.f32 %f233, %f231, %f66, %p42; - mov.b32 %r227, %f233; - and.b32 %r228, %r227, 8388607; - or.b32 %r229, %r228, 1065353216; - mov.b32 %f234, %r229; - shr.u32 %r230, %r227, 23; - cvt.rn.f32.u32 %f235, %r230; - add.f32 %f236, %f232, %f235; - setp.gt.f32 %p43, %f234, 0f3FB504F3; - mul.f32 %f237, %f234, 0f3F000000; - add.f32 %f238, %f236, 0f3F800000; - selp.f32 %f239, %f237, %f234, %p43; - selp.f32 %f240, %f238, %f236, %p43; - add.f32 %f241, %f239, 0fBF800000; - add.f32 %f227, %f239, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f226,%f227; - // inline asm - add.f32 %f242, %f241, %f241; - mul.f32 %f243, %f226, %f242; - mul.f32 %f244, %f243, %f243; - mov.f32 %f245, 0f3C4CAF63; - mov.f32 %f246, 0f3B18F0FE; - fma.rn.f32 %f247, %f246, %f244, %f245; - mov.f32 %f248, 0f3DAAAABD; - fma.rn.f32 %f249, %f247, %f244, %f248; - mul.rn.f32 %f250, %f249, %f244; - mul.rn.f32 %f251, %f250, %f243; - sub.f32 %f252, %f241, %f243; - neg.f32 %f253, %f243; - add.f32 %f254, %f252, %f252; - fma.rn.f32 %f255, %f253, %f241, %f254; - mul.rn.f32 %f256, %f226, %f255; - add.f32 %f257, %f251, %f243; - sub.f32 %f258, %f243, %f257; - add.f32 %f259, %f251, %f258; - add.f32 %f260, %f256, %f259; - add.f32 %f261, %f257, %f260; - sub.f32 %f262, %f257, %f261; - add.f32 %f263, %f260, %f262; - mov.f32 %f264, 0f3F317200; - mul.rn.f32 %f265, %f240, %f264; - mov.f32 %f266, 0f35BFBE8E; - mul.rn.f32 %f267, %f240, %f266; - add.f32 %f268, %f265, %f261; - sub.f32 %f269, %f265, %f268; - add.f32 %f270, %f261, %f269; - add.f32 %f271, %f263, %f270; - add.f32 %f272, %f267, %f271; - add.f32 %f273, %f268, %f272; - sub.f32 %f274, %f268, %f273; - add.f32 %f275, %f272, %f274; - mov.f32 %f276, 0f3EE8BA2E; - mul.rn.f32 %f277, %f276, %f273; - neg.f32 %f278, %f277; - fma.rn.f32 %f279, %f276, %f273, %f278; - fma.rn.f32 %f280, %f276, %f275, %f279; - mov.f32 %f281, 0f00000000; - fma.rn.f32 %f282, %f281, %f273, %f280; - add.rn.f32 %f283, %f277, %f282; - neg.f32 %f284, %f283; - add.rn.f32 %f285, %f277, %f284; - add.rn.f32 %f286, %f285, %f282; - mov.b32 %r231, %f283; - setp.eq.s32 %p44, %r231, 1118925336; - add.s32 %r232, %r231, -1; - mov.b32 %f287, %r232; - add.f32 %f288, %f286, 0f37000000; - selp.f32 %f289, %f287, %f283, %p44; - selp.f32 %f67, %f288, %f286, %p44; - mul.f32 %f290, %f289, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f291, %f290; - mov.f32 %f292, 0fBF317200; - fma.rn.f32 %f293, %f291, %f292, %f289; - mov.f32 %f294, 0fB5BFBE8E; - fma.rn.f32 %f295, %f291, %f294, %f293; - mul.f32 %f296, %f295, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f297, %f296; - add.f32 %f298, %f291, 0f00000000; - ex2.approx.f32 %f299, %f298; - mul.f32 %f300, %f297, %f299; - setp.lt.f32 %p45, %f289, 0fC2D20000; - selp.f32 %f301, 0f00000000, %f300, %p45; - setp.gt.f32 %p46, %f289, 0f42D20000; - selp.f32 %f338, 0f7F800000, %f301, %p46; - setp.eq.f32 %p47, %f338, 0f7F800000; - @%p47 bra BB0_62; - - fma.rn.f32 %f338, %f338, %f67, %f338; - -BB0_62: - setp.lt.f32 %p48, %f64, 0f00000000; - setp.eq.f32 %p49, %f65, 0f3F800000; - and.pred %p1, %p48, %p49; - mov.b32 %r233, %f338; - xor.b32 %r234, %r233, -2147483648; - mov.b32 %f302, %r234; - selp.f32 %f340, %f302, %f338, %p1; - setp.eq.f32 %p50, %f64, 0f00000000; - @%p50 bra BB0_65; - bra.uni BB0_63; - -BB0_65: - add.f32 %f305, %f64, %f64; - selp.f32 %f340, %f305, 0f00000000, %p49; - bra.uni BB0_66; - -BB0_63: - setp.geu.f32 %p51, %f64, 0f00000000; - @%p51 bra BB0_66; - - cvt.rzi.f32.f32 %f304, %f276; - setp.neu.f32 %p52, %f304, 0f3EE8BA2E; - selp.f32 %f340, 0f7FFFFFFF, %f340, %p52; - -BB0_66: - add.f32 %f306, %f66, 0f3EE8BA2E; - mov.b32 %r235, %f306; - setp.lt.s32 %p54, %r235, 2139095040; - @%p54 bra BB0_71; - - setp.gtu.f32 %p55, %f66, 0f7F800000; - @%p55 bra BB0_70; - bra.uni BB0_68; - -BB0_70: - add.f32 %f340, %f64, 0f3EE8BA2E; - bra.uni BB0_71; - -BB0_68: - setp.neu.f32 %p56, %f66, 0f7F800000; - @%p56 bra BB0_71; - - selp.f32 %f340, 0fFF800000, 0f7F800000, %p1; - -BB0_71: - mul.f32 %f307, %f340, 0f437F0000; - setp.eq.f32 %p57, %f64, 0f3F800000; - selp.f32 %f308, 0f437F0000, %f307, %p57; - cvt.rzi.u32.f32 %r236, %f308; - cvt.u16.u32 %rs26, %r236; - mov.u16 %rs27, 255; - st.v2.u8 [%rd73], {%rs26, %rs27}; - -BB0_78: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmAO.ptx.meta b/Assets/Editor/x64/Bakery/lmAO.ptx.meta deleted file mode 100644 index d33679ad..00000000 --- a/Assets/Editor/x64/Bakery/lmAO.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 63fee9abd3eaf564b81dc332e5b5955d -timeCreated: 1534419389 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmAOdir.ptx b/Assets/Editor/x64/Bakery/lmAOdir.ptx deleted file mode 100644 index c9c5715e..00000000 --- a/Assets/Editor/x64/Bakery/lmAOdir.ptx +++ /dev/null @@ -1,1088 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Dir[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .u32 samples; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[32]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<63>; - .reg .b16 %rs<48>; - .reg .f32 %f<388>; - .reg .b32 %r<294>; - .reg .b64 %rd<126>; - - - mov.u64 %rd125, __local_depot0; - cvta.local.u64 %SP, %rd125; - ld.global.v2.u32 {%r97, %r98}, [pixelID]; - cvt.u64.u32 %rd22, %r97; - cvt.u64.u32 %rd23, %r98; - mov.u64 %rd26, uvnormal; - cvta.global.u64 %rd21, %rd26; - mov.u32 %r95, 2; - mov.u32 %r96, 4; - mov.u64 %rd25, 0; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd21, %r95, %r96, %rd22, %rd23, %rd25, %rd25); - // inline asm - ld.u32 %r1, [%rd20]; - shr.u32 %r101, %r1, 16; - cvt.u16.u32 %rs1, %r101; - and.b16 %rs3, %rs1, 255; - cvt.u16.u32 %rs4, %r1; - or.b16 %rs5, %rs4, %rs3; - setp.eq.s16 %p2, %rs5, 0; - mov.f32 %f354, 0f00000000; - mov.f32 %f355, %f354; - mov.f32 %f356, %f354; - @%p2 bra BB0_2; - - ld.u8 %rs6, [%rd20+1]; - and.b16 %rs8, %rs4, 255; - cvt.rn.f32.u16 %f96, %rs8; - div.rn.f32 %f97, %f96, 0f437F0000; - fma.rn.f32 %f98, %f97, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f99, %rs6; - div.rn.f32 %f100, %f99, 0f437F0000; - fma.rn.f32 %f101, %f100, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f102, %rs3; - div.rn.f32 %f103, %f102, 0f437F0000; - fma.rn.f32 %f104, %f103, 0f40000000, 0fBF800000; - mul.f32 %f105, %f101, %f101; - fma.rn.f32 %f106, %f98, %f98, %f105; - fma.rn.f32 %f107, %f104, %f104, %f106; - sqrt.rn.f32 %f108, %f107; - rcp.rn.f32 %f109, %f108; - mul.f32 %f354, %f98, %f109; - mul.f32 %f355, %f101, %f109; - mul.f32 %f356, %f104, %f109; - -BB0_2: - ld.global.v2.u32 {%r102, %r103}, [pixelID]; - ld.global.v2.u32 {%r105, %r106}, [tileInfo]; - add.s32 %r2, %r102, %r105; - add.s32 %r3, %r103, %r106; - setp.eq.f32 %p3, %f355, 0f00000000; - setp.eq.f32 %p4, %f354, 0f00000000; - and.pred %p5, %p4, %p3; - setp.eq.f32 %p6, %f356, 0f00000000; - and.pred %p7, %p5, %p6; - @%p7 bra BB0_75; - bra.uni BB0_3; - -BB0_75: - ld.global.u8 %rs30, [imageEnabled]; - and.b16 %rs31, %rs30, 4; - setp.eq.s16 %p59, %rs31, 0; - @%p59 bra BB0_79; - - ld.global.u32 %r250, [additive]; - setp.eq.s32 %p60, %r250, 0; - cvt.u64.u32 %rd18, %r2; - cvt.u64.u32 %rd19, %r3; - @%p60 bra BB0_78; - - mov.u64 %rd99, image_HDR; - cvta.global.u64 %rd88, %rd99; - mov.u32 %r254, 8; - // inline asm - call (%rd87), _rt_buffer_get_64, (%rd88, %r95, %r254, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs38, %rs39, %rs40, %rs41}, [%rd87]; - // inline asm - { cvt.f32.f16 %f344, %rs38;} - - // inline asm - // inline asm - { cvt.f32.f16 %f345, %rs39;} - - // inline asm - // inline asm - { cvt.f32.f16 %f346, %rs40;} - - // inline asm - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd88, %r95, %r254, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f347, %f344, 0f00000000; - add.f32 %f348, %f345, 0f00000000; - add.f32 %f349, %f346, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs37, %f349;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f348;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs35, %f347;} - - // inline asm - mov.u16 %rs42, 0; - st.v4.u16 [%rd93], {%rs35, %rs36, %rs37, %rs42}; - bra.uni BB0_79; - -BB0_3: - ld.global.v2.u32 {%r114, %r115}, [pixelID]; - cvt.u64.u32 %rd29, %r114; - cvt.u64.u32 %rd30, %r115; - mov.u64 %rd39, uvpos; - cvta.global.u64 %rd28, %rd39; - mov.u32 %r111, 12; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd28, %r95, %r111, %rd29, %rd30, %rd25, %rd25); - // inline asm - ld.f32 %f114, [%rd27+8]; - ld.f32 %f115, [%rd27+4]; - ld.f32 %f116, [%rd27]; - mul.f32 %f117, %f116, 0f3456BF95; - mul.f32 %f118, %f115, 0f3456BF95; - mul.f32 %f119, %f114, 0f3456BF95; - abs.f32 %f120, %f354; - div.rn.f32 %f121, %f117, %f120; - abs.f32 %f122, %f355; - div.rn.f32 %f123, %f118, %f122; - abs.f32 %f124, %f356; - div.rn.f32 %f125, %f119, %f124; - abs.f32 %f126, %f121; - abs.f32 %f127, %f123; - abs.f32 %f128, %f125; - mov.f32 %f129, 0f38D1B717; - max.f32 %f130, %f126, %f129; - max.f32 %f131, %f127, %f129; - max.f32 %f132, %f128, %f129; - fma.rn.f32 %f7, %f354, %f130, %f116; - fma.rn.f32 %f8, %f355, %f131, %f115; - fma.rn.f32 %f9, %f356, %f132, %f114; - setp.gt.f32 %p8, %f120, %f124; - neg.f32 %f133, %f355; - selp.f32 %f134, %f133, 0f00000000, %p8; - neg.f32 %f135, %f356; - selp.f32 %f136, %f354, %f135, %p8; - selp.f32 %f137, 0f00000000, %f355, %p8; - mul.f32 %f138, %f136, %f136; - fma.rn.f32 %f139, %f134, %f134, %f138; - fma.rn.f32 %f140, %f137, %f137, %f139; - sqrt.rn.f32 %f141, %f140; - rcp.rn.f32 %f142, %f141; - mul.f32 %f10, %f134, %f142; - mul.f32 %f11, %f136, %f142; - mul.f32 %f12, %f137, %f142; - ld.global.v2.u32 {%r118, %r119}, [pixelID]; - cvt.u64.u32 %rd35, %r118; - cvt.u64.u32 %rd36, %r119; - mov.u64 %rd40, rnd_seeds; - cvta.global.u64 %rd34, %rd40; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r95, %r96, %rd35, %rd36, %rd25, %rd25); - // inline asm - ld.global.u32 %r264, [samples]; - mov.f32 %f377, 0f00000000; - setp.lt.s32 %p9, %r264, 1; - @%p9 bra BB0_4; - - cvt.rn.f32.s32 %f147, %r264; - rcp.rn.f32 %f13, %f147; - ld.u32 %r290, [%rd33]; - mul.f32 %f14, %f7, 0f3456BF95; - mul.f32 %f15, %f8, 0f3456BF95; - mul.f32 %f16, %f9, 0f3456BF95; - mul.f32 %f148, %f354, %f11; - mul.f32 %f149, %f355, %f10; - sub.f32 %f17, %f149, %f148; - mul.f32 %f150, %f356, %f10; - mul.f32 %f151, %f354, %f12; - sub.f32 %f18, %f151, %f150; - mul.f32 %f152, %f355, %f12; - mul.f32 %f153, %f356, %f11; - sub.f32 %f19, %f153, %f152; - mov.f32 %f377, 0f00000000; - mov.u32 %r265, 0; - abs.f32 %f154, %f15; - abs.f32 %f155, %f14; - max.f32 %f156, %f155, %f154; - abs.f32 %f157, %f16; - max.f32 %f158, %f156, %f157; - mov.f32 %f378, %f377; - mov.f32 %f379, %f377; - mov.f32 %f380, %f377; - -BB0_6: - setp.lt.s32 %p10, %r264, 1; - @%p10 bra BB0_55; - - cvt.rn.f32.s32 %f24, %r265; - max.f32 %f25, %f158, %f129; - mov.u32 %r267, 0; - -BB0_8: - mad.lo.s32 %r124, %r290, 1664525, 1013904223; - and.b32 %r125, %r124, 16777215; - cvt.rn.f32.u32 %f160, %r125; - fma.rn.f32 %f161, %f160, 0f33800000, %f24; - mul.f32 %f162, %f13, %f161; - mad.lo.s32 %r290, %r124, 1664525, 1013904223; - and.b32 %r126, %r290, 16777215; - cvt.rn.f32.u32 %f163, %r126; - cvt.rn.f32.s32 %f164, %r267; - fma.rn.f32 %f165, %f163, 0f33800000, %f164; - mul.f32 %f166, %f13, %f165; - sqrt.rn.f32 %f30, %f162; - mul.f32 %f371, %f166, 0f40C90FDB; - abs.f32 %f32, %f371; - setp.neu.f32 %p11, %f32, 0f7F800000; - mov.f32 %f365, %f371; - @%p11 bra BB0_10; - - mov.f32 %f167, 0f00000000; - mul.rn.f32 %f365, %f371, %f167; - -BB0_10: - mul.f32 %f168, %f365, 0f3F22F983; - cvt.rni.s32.f32 %r278, %f168; - cvt.rn.f32.s32 %f169, %r278; - neg.f32 %f170, %f169; - mov.f32 %f171, 0f3FC90FDA; - fma.rn.f32 %f172, %f170, %f171, %f365; - mov.f32 %f173, 0f33A22168; - fma.rn.f32 %f174, %f170, %f173, %f172; - mov.f32 %f175, 0f27C234C5; - fma.rn.f32 %f366, %f170, %f175, %f174; - abs.f32 %f176, %f365; - setp.leu.f32 %p12, %f176, 0f47CE4780; - @%p12 bra BB0_21; - - mov.b32 %r13, %f365; - shr.u32 %r14, %r13, 23; - shl.b32 %r129, %r13, 8; - or.b32 %r15, %r129, -2147483648; - add.u64 %rd42, %SP, 4; - cvta.to.local.u64 %rd122, %rd42; - mov.u32 %r270, 0; - mov.u64 %rd121, __cudart_i2opi_f; - mov.u32 %r269, -6; - -BB0_12: - .pragma "nounroll"; - ld.const.u32 %r132, [%rd121]; - // inline asm - { - mad.lo.cc.u32 %r130, %r132, %r15, %r270; - madc.hi.u32 %r270, %r132, %r15, 0; - } - // inline asm - st.local.u32 [%rd122], %r130; - add.s64 %rd122, %rd122, 4; - add.s64 %rd121, %rd121, 4; - add.s32 %r269, %r269, 1; - setp.ne.s32 %p13, %r269, 0; - @%p13 bra BB0_12; - - and.b32 %r135, %r14, 255; - add.s32 %r136, %r135, -128; - shr.u32 %r137, %r136, 5; - and.b32 %r20, %r13, -2147483648; - cvta.to.local.u64 %rd44, %rd42; - st.local.u32 [%rd44+24], %r270; - mov.u32 %r138, 6; - sub.s32 %r139, %r138, %r137; - mul.wide.s32 %rd45, %r139, 4; - add.s64 %rd8, %rd44, %rd45; - ld.local.u32 %r271, [%rd8]; - ld.local.u32 %r272, [%rd8+-4]; - and.b32 %r23, %r14, 31; - setp.eq.s32 %p14, %r23, 0; - @%p14 bra BB0_15; - - mov.u32 %r140, 32; - sub.s32 %r141, %r140, %r23; - shr.u32 %r142, %r272, %r141; - shl.b32 %r143, %r271, %r23; - add.s32 %r271, %r142, %r143; - ld.local.u32 %r144, [%rd8+-8]; - shr.u32 %r145, %r144, %r141; - shl.b32 %r146, %r272, %r23; - add.s32 %r272, %r145, %r146; - -BB0_15: - shr.u32 %r147, %r272, 30; - shl.b32 %r148, %r271, 2; - add.s32 %r273, %r147, %r148; - shl.b32 %r29, %r272, 2; - shr.u32 %r149, %r273, 31; - shr.u32 %r150, %r271, 30; - add.s32 %r30, %r149, %r150; - setp.eq.s32 %p15, %r149, 0; - @%p15 bra BB0_16; - bra.uni BB0_17; - -BB0_16: - mov.u32 %r274, %r20; - mov.u32 %r275, %r29; - bra.uni BB0_18; - -BB0_17: - not.b32 %r151, %r273; - neg.s32 %r275, %r29; - setp.eq.s32 %p16, %r29, 0; - selp.u32 %r152, 1, 0, %p16; - add.s32 %r273, %r152, %r151; - xor.b32 %r274, %r20, -2147483648; - -BB0_18: - clz.b32 %r277, %r273; - setp.eq.s32 %p17, %r277, 0; - shl.b32 %r153, %r273, %r277; - mov.u32 %r154, 32; - sub.s32 %r155, %r154, %r277; - shr.u32 %r156, %r275, %r155; - add.s32 %r157, %r156, %r153; - selp.b32 %r38, %r273, %r157, %p17; - mov.u32 %r158, -921707870; - mul.hi.u32 %r276, %r38, %r158; - setp.eq.s32 %p18, %r20, 0; - neg.s32 %r159, %r30; - selp.b32 %r278, %r30, %r159, %p18; - setp.lt.s32 %p19, %r276, 1; - @%p19 bra BB0_20; - - mul.lo.s32 %r160, %r38, -921707870; - shr.u32 %r161, %r160, 31; - shl.b32 %r162, %r276, 1; - add.s32 %r276, %r161, %r162; - add.s32 %r277, %r277, 1; - -BB0_20: - mov.u32 %r163, 126; - sub.s32 %r164, %r163, %r277; - shl.b32 %r165, %r164, 23; - add.s32 %r166, %r276, 1; - shr.u32 %r167, %r166, 7; - add.s32 %r168, %r167, 1; - shr.u32 %r169, %r168, 1; - add.s32 %r170, %r169, %r165; - or.b32 %r171, %r170, %r274; - mov.b32 %f366, %r171; - -BB0_21: - mul.rn.f32 %f38, %f366, %f366; - add.s32 %r46, %r278, 1; - and.b32 %r47, %r46, 1; - setp.eq.s32 %p20, %r47, 0; - @%p20 bra BB0_23; - bra.uni BB0_22; - -BB0_23: - mov.f32 %f179, 0f3C08839E; - mov.f32 %f180, 0fB94CA1F9; - fma.rn.f32 %f367, %f180, %f38, %f179; - bra.uni BB0_24; - -BB0_22: - mov.f32 %f177, 0fBAB6061A; - mov.f32 %f178, 0f37CCF5CE; - fma.rn.f32 %f367, %f178, %f38, %f177; - -BB0_24: - @%p20 bra BB0_26; - bra.uni BB0_25; - -BB0_26: - mov.f32 %f184, 0fBE2AAAA3; - fma.rn.f32 %f185, %f367, %f38, %f184; - mov.f32 %f186, 0f00000000; - fma.rn.f32 %f368, %f185, %f38, %f186; - bra.uni BB0_27; - -BB0_25: - mov.f32 %f181, 0f3D2AAAA5; - fma.rn.f32 %f182, %f367, %f38, %f181; - mov.f32 %f183, 0fBF000000; - fma.rn.f32 %f368, %f182, %f38, %f183; - -BB0_27: - fma.rn.f32 %f369, %f368, %f366, %f366; - @%p20 bra BB0_29; - - mov.f32 %f187, 0f3F800000; - fma.rn.f32 %f369, %f368, %f38, %f187; - -BB0_29: - and.b32 %r172, %r46, 2; - setp.eq.s32 %p23, %r172, 0; - @%p23 bra BB0_31; - - mov.f32 %f188, 0f00000000; - mov.f32 %f189, 0fBF800000; - fma.rn.f32 %f369, %f369, %f189, %f188; - -BB0_31: - @%p11 bra BB0_33; - - mov.f32 %f190, 0f00000000; - mul.rn.f32 %f371, %f371, %f190; - -BB0_33: - mul.f32 %f191, %f371, 0f3F22F983; - cvt.rni.s32.f32 %r288, %f191; - cvt.rn.f32.s32 %f192, %r288; - neg.f32 %f193, %f192; - fma.rn.f32 %f195, %f193, %f171, %f371; - fma.rn.f32 %f197, %f193, %f173, %f195; - fma.rn.f32 %f372, %f193, %f175, %f197; - abs.f32 %f199, %f371; - setp.leu.f32 %p25, %f199, 0f47CE4780; - @%p25 bra BB0_44; - - mov.b32 %r49, %f371; - shr.u32 %r50, %r49, 23; - shl.b32 %r175, %r49, 8; - or.b32 %r51, %r175, -2147483648; - add.u64 %rd47, %SP, 4; - cvta.to.local.u64 %rd124, %rd47; - mov.u32 %r280, 0; - mov.u64 %rd123, __cudart_i2opi_f; - mov.u32 %r279, -6; - -BB0_35: - .pragma "nounroll"; - ld.const.u32 %r178, [%rd123]; - // inline asm - { - mad.lo.cc.u32 %r176, %r178, %r51, %r280; - madc.hi.u32 %r280, %r178, %r51, 0; - } - // inline asm - st.local.u32 [%rd124], %r176; - add.s64 %rd124, %rd124, 4; - add.s64 %rd123, %rd123, 4; - add.s32 %r279, %r279, 1; - setp.ne.s32 %p26, %r279, 0; - @%p26 bra BB0_35; - - and.b32 %r181, %r50, 255; - add.s32 %r182, %r181, -128; - shr.u32 %r183, %r182, 5; - and.b32 %r56, %r49, -2147483648; - cvta.to.local.u64 %rd49, %rd47; - st.local.u32 [%rd49+24], %r280; - mov.u32 %r184, 6; - sub.s32 %r185, %r184, %r183; - mul.wide.s32 %rd50, %r185, 4; - add.s64 %rd14, %rd49, %rd50; - ld.local.u32 %r281, [%rd14]; - ld.local.u32 %r282, [%rd14+-4]; - and.b32 %r59, %r50, 31; - setp.eq.s32 %p27, %r59, 0; - @%p27 bra BB0_38; - - mov.u32 %r186, 32; - sub.s32 %r187, %r186, %r59; - shr.u32 %r188, %r282, %r187; - shl.b32 %r189, %r281, %r59; - add.s32 %r281, %r188, %r189; - ld.local.u32 %r190, [%rd14+-8]; - shr.u32 %r191, %r190, %r187; - shl.b32 %r192, %r282, %r59; - add.s32 %r282, %r191, %r192; - -BB0_38: - shr.u32 %r193, %r282, 30; - shl.b32 %r194, %r281, 2; - add.s32 %r283, %r193, %r194; - shl.b32 %r65, %r282, 2; - shr.u32 %r195, %r283, 31; - shr.u32 %r196, %r281, 30; - add.s32 %r66, %r195, %r196; - setp.eq.s32 %p28, %r195, 0; - @%p28 bra BB0_39; - bra.uni BB0_40; - -BB0_39: - mov.u32 %r284, %r56; - mov.u32 %r285, %r65; - bra.uni BB0_41; - -BB0_40: - not.b32 %r197, %r283; - neg.s32 %r285, %r65; - setp.eq.s32 %p29, %r65, 0; - selp.u32 %r198, 1, 0, %p29; - add.s32 %r283, %r198, %r197; - xor.b32 %r284, %r56, -2147483648; - -BB0_41: - clz.b32 %r287, %r283; - setp.eq.s32 %p30, %r287, 0; - shl.b32 %r199, %r283, %r287; - mov.u32 %r200, 32; - sub.s32 %r201, %r200, %r287; - shr.u32 %r202, %r285, %r201; - add.s32 %r203, %r202, %r199; - selp.b32 %r74, %r283, %r203, %p30; - mov.u32 %r204, -921707870; - mul.hi.u32 %r286, %r74, %r204; - setp.eq.s32 %p31, %r56, 0; - neg.s32 %r205, %r66; - selp.b32 %r288, %r66, %r205, %p31; - setp.lt.s32 %p32, %r286, 1; - @%p32 bra BB0_43; - - mul.lo.s32 %r206, %r74, -921707870; - shr.u32 %r207, %r206, 31; - shl.b32 %r208, %r286, 1; - add.s32 %r286, %r207, %r208; - add.s32 %r287, %r287, 1; - -BB0_43: - mov.u32 %r209, 126; - sub.s32 %r210, %r209, %r287; - shl.b32 %r211, %r210, 23; - add.s32 %r212, %r286, 1; - shr.u32 %r213, %r212, 7; - add.s32 %r214, %r213, 1; - shr.u32 %r215, %r214, 1; - add.s32 %r216, %r215, %r211; - or.b32 %r217, %r216, %r284; - mov.b32 %f372, %r217; - -BB0_44: - mul.rn.f32 %f55, %f372, %f372; - and.b32 %r82, %r288, 1; - setp.eq.s32 %p33, %r82, 0; - @%p33 bra BB0_46; - bra.uni BB0_45; - -BB0_46: - mov.f32 %f202, 0f3C08839E; - mov.f32 %f203, 0fB94CA1F9; - fma.rn.f32 %f373, %f203, %f55, %f202; - bra.uni BB0_47; - -BB0_45: - mov.f32 %f200, 0fBAB6061A; - mov.f32 %f201, 0f37CCF5CE; - fma.rn.f32 %f373, %f201, %f55, %f200; - -BB0_47: - @%p33 bra BB0_49; - bra.uni BB0_48; - -BB0_49: - mov.f32 %f207, 0fBE2AAAA3; - fma.rn.f32 %f208, %f373, %f55, %f207; - mov.f32 %f209, 0f00000000; - fma.rn.f32 %f374, %f208, %f55, %f209; - bra.uni BB0_50; - -BB0_48: - mov.f32 %f204, 0f3D2AAAA5; - fma.rn.f32 %f205, %f373, %f55, %f204; - mov.f32 %f206, 0fBF000000; - fma.rn.f32 %f374, %f205, %f55, %f206; - -BB0_50: - fma.rn.f32 %f375, %f374, %f372, %f372; - @%p33 bra BB0_52; - - mov.f32 %f210, 0f3F800000; - fma.rn.f32 %f375, %f374, %f55, %f210; - -BB0_52: - and.b32 %r218, %r288, 2; - setp.eq.s32 %p36, %r218, 0; - @%p36 bra BB0_54; - - mov.f32 %f211, 0f00000000; - mov.f32 %f212, 0fBF800000; - fma.rn.f32 %f375, %f375, %f212, %f211; - -BB0_54: - mul.f32 %f221, %f30, %f369; - add.u64 %rd51, %SP, 0; - cvta.to.local.u64 %rd52, %rd51; - mul.f32 %f222, %f221, %f221; - mov.f32 %f223, 0f3F800000; - sub.f32 %f224, %f223, %f222; - mul.f32 %f225, %f30, %f375; - mul.f32 %f226, %f225, %f225; - sub.f32 %f227, %f224, %f226; - mov.f32 %f228, 0f00000000; - max.f32 %f229, %f228, %f227; - sqrt.rn.f32 %f230, %f229; - mul.f32 %f231, %f10, %f225; - mul.f32 %f232, %f11, %f225; - mul.f32 %f233, %f12, %f225; - fma.rn.f32 %f234, %f19, %f221, %f231; - fma.rn.f32 %f235, %f18, %f221, %f232; - fma.rn.f32 %f236, %f17, %f221, %f233; - fma.rn.f32 %f216, %f354, %f230, %f234; - fma.rn.f32 %f217, %f355, %f230, %f235; - fma.rn.f32 %f218, %f356, %f230, %f236; - ld.global.f32 %f220, [lightRadius]; - mov.u32 %r222, 1065353216; - st.local.u32 [%rd52], %r222; - ld.global.u32 %r219, [root]; - mov.u32 %r220, 1; - // inline asm - call _rt_trace_64, (%r219, %f7, %f8, %f9, %f216, %f217, %f218, %r220, %f25, %f220, %rd51, %r96); - // inline asm - ld.local.f32 %f237, [%rd52]; - add.f32 %f377, %f377, %f237; - fma.rn.f32 %f380, %f216, %f237, %f380; - fma.rn.f32 %f379, %f217, %f237, %f379; - fma.rn.f32 %f378, %f218, %f237, %f378; - ld.global.u32 %r264, [samples]; - add.s32 %r267, %r267, 1; - setp.lt.s32 %p37, %r267, %r264; - @%p37 bra BB0_8; - -BB0_55: - add.s32 %r265, %r265, 1; - setp.lt.s32 %p38, %r265, %r264; - @%p38 bra BB0_6; - bra.uni BB0_56; - -BB0_4: - mov.f32 %f378, %f377; - mov.f32 %f379, %f377; - mov.f32 %f380, %f377; - -BB0_56: - mul.lo.s32 %r223, %r264, %r264; - cvt.rn.f32.s32 %f238, %r223; - div.rn.f32 %f79, %f377, %f238; - ld.global.u8 %rs10, [imageEnabled]; - and.b16 %rs11, %rs10, 4; - setp.eq.s16 %p39, %rs11, 0; - @%p39 bra BB0_60; - - ld.global.u32 %r224, [additive]; - setp.eq.s32 %p40, %r224, 0; - cvt.u64.u32 %rd15, %r2; - cvt.u64.u32 %rd16, %r3; - mov.f32 %f239, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs12, %f239;} - - // inline asm - @%p40 bra BB0_59; - - mov.u64 %rd65, image_HDR; - cvta.global.u64 %rd54, %rd65; - mov.u32 %r228, 8; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd54, %r95, %r228, %rd15, %rd16, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs19, %rs20, %rs21, %rs22}, [%rd53]; - // inline asm - { cvt.f32.f16 %f240, %rs19;} - - // inline asm - // inline asm - { cvt.f32.f16 %f241, %rs20;} - - // inline asm - // inline asm - { cvt.f32.f16 %f242, %rs21;} - - // inline asm - // inline asm - call (%rd59), _rt_buffer_get_64, (%rd54, %r95, %r228, %rd15, %rd16, %rd25, %rd25); - // inline asm - add.f32 %f243, %f79, %f240; - add.f32 %f244, %f79, %f241; - add.f32 %f245, %f79, %f242; - // inline asm - { cvt.rn.f16.f32 %rs18, %f245;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs17, %f244;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs16, %f243;} - - // inline asm - st.v4.u16 [%rd59], {%rs16, %rs17, %rs18, %rs12}; - bra.uni BB0_60; - -BB0_78: - mov.u64 %rd106, image_HDR; - cvta.global.u64 %rd101, %rd106; - mov.u32 %r256, 8; - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd101, %r95, %r256, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f350, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs43, %f350;} - - // inline asm - mov.u16 %rs44, 0; - st.v4.u16 [%rd100], {%rs43, %rs43, %rs43, %rs44}; - -BB0_79: - ld.global.u32 %r293, [imageEnabled]; - and.b32 %r257, %r293, 8; - setp.eq.s32 %p61, %r257, 0; - @%p61 bra BB0_81; - - cvt.u64.u32 %rd109, %r2; - cvt.u64.u32 %rd110, %r3; - mov.u64 %rd113, image_Mask; - cvta.global.u64 %rd108, %rd113; - // inline asm - call (%rd107), _rt_buffer_get_64, (%rd108, %r95, %r95, %rd109, %rd110, %rd25, %rd25); - // inline asm - mov.f32 %f353, 0f00000000; - cvt.rzi.u32.f32 %r260, %f353; - cvt.u16.u32 %rs45, %r260; - mov.u16 %rs46, 0; - st.v2.u8 [%rd107], {%rs45, %rs46}; - ld.global.u32 %r293, [imageEnabled]; - -BB0_81: - and.b32 %r261, %r293, 64; - setp.eq.s32 %p62, %r261, 0; - @%p62 bra BB0_83; - - cvt.u64.u32 %rd116, %r2; - cvt.u64.u32 %rd117, %r3; - mov.u64 %rd120, image_Dir; - cvta.global.u64 %rd115, %rd120; - // inline asm - call (%rd114), _rt_buffer_get_64, (%rd115, %r95, %r96, %rd116, %rd117, %rd25, %rd25); - // inline asm - mov.u16 %rs47, 0; - st.v4.u8 [%rd114], {%rs47, %rs47, %rs47, %rs47}; - bra.uni BB0_83; - -BB0_59: - mov.u64 %rd72, image_HDR; - cvta.global.u64 %rd67, %rd72; - mov.u32 %r230, 8; - // inline asm - call (%rd66), _rt_buffer_get_64, (%rd67, %r95, %r230, %rd15, %rd16, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs23, %f79;} - - // inline asm - st.v4.u16 [%rd66], {%rs23, %rs23, %rs23, %rs12}; - -BB0_60: - ld.global.u32 %r292, [imageEnabled]; - and.b32 %r231, %r292, 8; - setp.eq.s32 %p41, %r231, 0; - @%p41 bra BB0_73; - - cvt.u64.u32 %rd75, %r2; - cvt.u64.u32 %rd76, %r3; - mov.u64 %rd79, image_Mask; - cvta.global.u64 %rd74, %rd79; - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd74, %r95, %r95, %rd75, %rd76, %rd25, %rd25); - // inline asm - mov.f32 %f249, 0f3E68BA2E; - cvt.rzi.f32.f32 %f250, %f249; - fma.rn.f32 %f251, %f250, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f80, %f251; - abs.f32 %f81, %f79; - setp.lt.f32 %p42, %f81, 0f00800000; - mul.f32 %f252, %f81, 0f4B800000; - selp.f32 %f253, 0fC3170000, 0fC2FE0000, %p42; - selp.f32 %f254, %f252, %f81, %p42; - mov.b32 %r234, %f254; - and.b32 %r235, %r234, 8388607; - or.b32 %r236, %r235, 1065353216; - mov.b32 %f255, %r236; - shr.u32 %r237, %r234, 23; - cvt.rn.f32.u32 %f256, %r237; - add.f32 %f257, %f253, %f256; - setp.gt.f32 %p43, %f255, 0f3FB504F3; - mul.f32 %f258, %f255, 0f3F000000; - add.f32 %f259, %f257, 0f3F800000; - selp.f32 %f260, %f258, %f255, %p43; - selp.f32 %f261, %f259, %f257, %p43; - add.f32 %f262, %f260, 0fBF800000; - add.f32 %f248, %f260, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f247,%f248; - // inline asm - add.f32 %f263, %f262, %f262; - mul.f32 %f264, %f247, %f263; - mul.f32 %f265, %f264, %f264; - mov.f32 %f266, 0f3C4CAF63; - mov.f32 %f267, 0f3B18F0FE; - fma.rn.f32 %f268, %f267, %f265, %f266; - mov.f32 %f269, 0f3DAAAABD; - fma.rn.f32 %f270, %f268, %f265, %f269; - mul.rn.f32 %f271, %f270, %f265; - mul.rn.f32 %f272, %f271, %f264; - sub.f32 %f273, %f262, %f264; - neg.f32 %f274, %f264; - add.f32 %f275, %f273, %f273; - fma.rn.f32 %f276, %f274, %f262, %f275; - mul.rn.f32 %f277, %f247, %f276; - add.f32 %f278, %f272, %f264; - sub.f32 %f279, %f264, %f278; - add.f32 %f280, %f272, %f279; - add.f32 %f281, %f277, %f280; - add.f32 %f282, %f278, %f281; - sub.f32 %f283, %f278, %f282; - add.f32 %f284, %f281, %f283; - mov.f32 %f285, 0f3F317200; - mul.rn.f32 %f286, %f261, %f285; - mov.f32 %f287, 0f35BFBE8E; - mul.rn.f32 %f288, %f261, %f287; - add.f32 %f289, %f286, %f282; - sub.f32 %f290, %f286, %f289; - add.f32 %f291, %f282, %f290; - add.f32 %f292, %f284, %f291; - add.f32 %f293, %f288, %f292; - add.f32 %f294, %f289, %f293; - sub.f32 %f295, %f289, %f294; - add.f32 %f296, %f293, %f295; - mov.f32 %f297, 0f3EE8BA2E; - mul.rn.f32 %f298, %f297, %f294; - neg.f32 %f299, %f298; - fma.rn.f32 %f300, %f297, %f294, %f299; - fma.rn.f32 %f301, %f297, %f296, %f300; - mov.f32 %f302, 0f00000000; - fma.rn.f32 %f303, %f302, %f294, %f301; - add.rn.f32 %f304, %f298, %f303; - neg.f32 %f305, %f304; - add.rn.f32 %f306, %f298, %f305; - add.rn.f32 %f307, %f306, %f303; - mov.b32 %r238, %f304; - setp.eq.s32 %p44, %r238, 1118925336; - add.s32 %r239, %r238, -1; - mov.b32 %f308, %r239; - add.f32 %f309, %f307, 0f37000000; - selp.f32 %f310, %f308, %f304, %p44; - selp.f32 %f82, %f309, %f307, %p44; - mul.f32 %f311, %f310, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f312, %f311; - mov.f32 %f313, 0fBF317200; - fma.rn.f32 %f314, %f312, %f313, %f310; - mov.f32 %f315, 0fB5BFBE8E; - fma.rn.f32 %f316, %f312, %f315, %f314; - mul.f32 %f317, %f316, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f318, %f317; - add.f32 %f319, %f312, 0f00000000; - ex2.approx.f32 %f320, %f319; - mul.f32 %f321, %f318, %f320; - setp.lt.f32 %p45, %f310, 0fC2D20000; - selp.f32 %f322, 0f00000000, %f321, %p45; - setp.gt.f32 %p46, %f310, 0f42D20000; - selp.f32 %f385, 0f7F800000, %f322, %p46; - setp.eq.f32 %p47, %f385, 0f7F800000; - @%p47 bra BB0_63; - - fma.rn.f32 %f385, %f385, %f82, %f385; - -BB0_63: - setp.lt.f32 %p48, %f79, 0f00000000; - setp.eq.f32 %p49, %f80, 0f3F800000; - and.pred %p1, %p48, %p49; - mov.b32 %r240, %f385; - xor.b32 %r241, %r240, -2147483648; - mov.b32 %f323, %r241; - selp.f32 %f387, %f323, %f385, %p1; - setp.eq.f32 %p50, %f79, 0f00000000; - @%p50 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f326, %f79, %f79; - selp.f32 %f387, %f326, 0f00000000, %p49; - bra.uni BB0_67; - -BB0_64: - setp.geu.f32 %p51, %f79, 0f00000000; - @%p51 bra BB0_67; - - cvt.rzi.f32.f32 %f325, %f297; - setp.neu.f32 %p52, %f325, 0f3EE8BA2E; - selp.f32 %f387, 0f7FFFFFFF, %f387, %p52; - -BB0_67: - add.f32 %f327, %f81, 0f3EE8BA2E; - mov.b32 %r242, %f327; - setp.lt.s32 %p54, %r242, 2139095040; - @%p54 bra BB0_72; - - setp.gtu.f32 %p55, %f81, 0f7F800000; - @%p55 bra BB0_71; - bra.uni BB0_69; - -BB0_71: - add.f32 %f387, %f79, 0f3EE8BA2E; - bra.uni BB0_72; - -BB0_69: - setp.neu.f32 %p56, %f81, 0f7F800000; - @%p56 bra BB0_72; - - selp.f32 %f387, 0fFF800000, 0f7F800000, %p1; - -BB0_72: - mul.f32 %f328, %f387, 0f437F0000; - setp.eq.f32 %p57, %f79, 0f3F800000; - selp.f32 %f329, 0f437F0000, %f328, %p57; - cvt.rzi.u32.f32 %r243, %f329; - cvt.u16.u32 %rs24, %r243; - mov.u16 %rs25, 255; - st.v2.u8 [%rd73], {%rs24, %rs25}; - ld.global.u32 %r292, [imageEnabled]; - -BB0_73: - and.b32 %r244, %r292, 64; - setp.eq.s32 %p58, %r244, 0; - @%p58 bra BB0_83; - - mul.f32 %f330, %f379, %f379; - fma.rn.f32 %f331, %f380, %f380, %f330; - fma.rn.f32 %f332, %f378, %f378, %f331; - sqrt.rn.f32 %f333, %f332; - rcp.rn.f32 %f334, %f333; - mul.f32 %f335, %f380, %f334; - mul.f32 %f336, %f379, %f334; - mul.f32 %f337, %f378, %f334; - cvt.u64.u32 %rd83, %r3; - cvt.u64.u32 %rd82, %r2; - mov.u64 %rd86, image_Dir; - cvta.global.u64 %rd81, %rd86; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r95, %r96, %rd82, %rd83, %rd25, %rd25); - // inline asm - fma.rn.f32 %f338, %f335, 0f3F000000, 0f3F000000; - mul.f32 %f339, %f338, 0f437F0000; - cvt.rzi.u32.f32 %r247, %f339; - fma.rn.f32 %f340, %f336, 0f3F000000, 0f3F000000; - mul.f32 %f341, %f340, 0f437F0000; - cvt.rzi.u32.f32 %r248, %f341; - fma.rn.f32 %f342, %f337, 0f3F000000, 0f3F000000; - mul.f32 %f343, %f342, 0f437F0000; - cvt.rzi.u32.f32 %r249, %f343; - cvt.u16.u32 %rs26, %r249; - cvt.u16.u32 %rs27, %r248; - cvt.u16.u32 %rs28, %r247; - mov.u16 %rs29, 255; - st.v4.u8 [%rd80], {%rs28, %rs27, %rs26, %rs29}; - -BB0_83: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmAOdir.ptx.meta b/Assets/Editor/x64/Bakery/lmAOdir.ptx.meta deleted file mode 100644 index 99cd8bb7..00000000 --- a/Assets/Editor/x64/Bakery/lmAOdir.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d371a404195306f48911ef466bec4f05 -timeCreated: 1538858291 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmAreaLight.ptx b/Assets/Editor/x64/Bakery/lmAreaLight.ptx deleted file mode 100644 index 465c62a5..00000000 --- a/Assets/Editor/x64/Bakery/lmAreaLight.ptx +++ /dev/null @@ -1,1807 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 lightMeshBuffer[1]; -.global .align 4 .u32 lightMeshBufferSize; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightPointSize; -.global .align 4 .b8 lightColor[12]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .u32 samples; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo19lightMeshBufferSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightPointSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename19lightMeshBufferSizeE[13] = {117, 110, 115, 105, 103, 110, 101, 100, 32, 105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightPointSizeE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum19lightMeshBufferSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightPointSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightPointSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightPointSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[36]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<143>; - .reg .b16 %rs<46>; - .reg .f32 %f<853>; - .reg .b32 %r<363>; - .reg .b64 %rd<138>; - - - mov.u64 %rd137, __local_depot0; - cvta.local.u64 %SP, %rd137; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r103, %r104}, [pixelID]; - cvt.u64.u32 %rd21, %r103; - cvt.u64.u32 %rd22, %r104; - mov.u64 %rd25, uvnormal; - cvta.global.u64 %rd20, %rd25; - mov.u32 %r101, 2; - mov.u32 %r102, 4; - mov.u64 %rd24, 0; - // inline asm - call (%rd19), _rt_buffer_get_64, (%rd20, %r101, %r102, %rd21, %rd22, %rd24, %rd24); - // inline asm - ld.u32 %r2, [%rd19]; - shr.u32 %r107, %r2, 16; - cvt.u16.u32 %rs1, %r107; - and.b16 %rs3, %rs1, 255; - cvt.u16.u32 %rs4, %r2; - or.b16 %rs5, %rs4, %rs3; - setp.eq.s16 %p7, %rs5, 0; - mov.f32 %f807, 0f00000000; - mov.f32 %f808, %f807; - mov.f32 %f809, %f807; - @%p7 bra BB0_2; - - ld.u8 %rs6, [%rd19+1]; - and.b16 %rs8, %rs4, 255; - cvt.rn.f32.u16 %f173, %rs8; - div.rn.f32 %f174, %f173, 0f437F0000; - fma.rn.f32 %f175, %f174, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f176, %rs6; - div.rn.f32 %f177, %f176, 0f437F0000; - fma.rn.f32 %f178, %f177, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f179, %rs3; - div.rn.f32 %f180, %f179, 0f437F0000; - fma.rn.f32 %f181, %f180, 0f40000000, 0fBF800000; - mul.f32 %f182, %f178, %f178; - fma.rn.f32 %f183, %f175, %f175, %f182; - fma.rn.f32 %f184, %f181, %f181, %f183; - sqrt.rn.f32 %f185, %f184; - rcp.rn.f32 %f186, %f185; - mul.f32 %f807, %f175, %f186; - mul.f32 %f808, %f178, %f186; - mul.f32 %f809, %f181, %f186; - -BB0_2: - ld.global.v2.u32 {%r108, %r109}, [pixelID]; - ld.global.v2.u32 {%r111, %r112}, [tileInfo]; - add.s32 %r3, %r108, %r111; - add.s32 %r4, %r109, %r112; - setp.eq.f32 %p8, %f808, 0f00000000; - setp.eq.f32 %p9, %f807, 0f00000000; - and.pred %p10, %p9, %p8; - setp.eq.f32 %p11, %f809, 0f00000000; - and.pred %p12, %p10, %p11; - @%p12 bra BB0_129; - bra.uni BB0_3; - -BB0_129: - ld.global.u32 %r362, [imageEnabled]; - and.b32 %r308, %r362, 1; - setp.eq.b32 %p138, %r308, 1; - @!%p138 bra BB0_131; - bra.uni BB0_130; - -BB0_130: - cvt.u64.u32 %rd99, %r3; - cvt.u64.u32 %rd100, %r4; - mov.u64 %rd103, image; - cvta.global.u64 %rd98, %rd103; - // inline asm - call (%rd97), _rt_buffer_get_64, (%rd98, %r101, %r102, %rd99, %rd100, %rd24, %rd24); - // inline asm - mov.u16 %rs30, 0; - st.v4.u8 [%rd97], {%rs30, %rs30, %rs30, %rs30}; - ld.global.u32 %r362, [imageEnabled]; - -BB0_131: - and.b32 %r311, %r362, 8; - setp.eq.s32 %p139, %r311, 0; - @%p139 bra BB0_133; - - cvt.u64.u32 %rd106, %r3; - cvt.u64.u32 %rd107, %r4; - mov.u64 %rd110, image_Mask; - cvta.global.u64 %rd105, %rd110; - // inline asm - call (%rd104), _rt_buffer_get_64, (%rd105, %r101, %r101, %rd106, %rd107, %rd24, %rd24); - // inline asm - mov.f32 %f790, 0f00000000; - cvt.rzi.u32.f32 %r314, %f790; - cvt.u16.u32 %rs31, %r314; - mov.u16 %rs32, 0; - st.v2.u8 [%rd104], {%rs31, %rs32}; - ld.global.u32 %r362, [imageEnabled]; - -BB0_133: - and.b32 %r315, %r362, 4; - setp.eq.s32 %p140, %r315, 0; - @%p140 bra BB0_137; - - ld.global.u32 %r316, [additive]; - setp.eq.s32 %p141, %r316, 0; - cvt.u64.u32 %rd17, %r3; - cvt.u64.u32 %rd18, %r4; - @%p141 bra BB0_136; - - mov.u64 %rd123, image_HDR; - cvta.global.u64 %rd112, %rd123; - mov.u32 %r320, 8; - // inline asm - call (%rd111), _rt_buffer_get_64, (%rd112, %r101, %r320, %rd17, %rd18, %rd24, %rd24); - // inline asm - ld.v4.u16 {%rs39, %rs40, %rs41, %rs42}, [%rd111]; - // inline asm - { cvt.f32.f16 %f791, %rs39;} - - // inline asm - // inline asm - { cvt.f32.f16 %f792, %rs40;} - - // inline asm - // inline asm - { cvt.f32.f16 %f793, %rs41;} - - // inline asm - // inline asm - call (%rd117), _rt_buffer_get_64, (%rd112, %r101, %r320, %rd17, %rd18, %rd24, %rd24); - // inline asm - add.f32 %f794, %f791, 0f00000000; - add.f32 %f795, %f792, 0f00000000; - add.f32 %f796, %f793, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs38, %f796;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs37, %f795;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f794;} - - // inline asm - mov.u16 %rs43, 0; - st.v4.u16 [%rd117], {%rs36, %rs37, %rs38, %rs43}; - bra.uni BB0_137; - -BB0_3: - ld.global.v2.u32 {%r121, %r122}, [pixelID]; - cvt.u64.u32 %rd28, %r121; - cvt.u64.u32 %rd29, %r122; - mov.u64 %rd38, uvpos; - cvta.global.u64 %rd27, %rd38; - mov.u32 %r117, 12; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r101, %r117, %rd28, %rd29, %rd24, %rd24); - // inline asm - ld.f32 %f9, [%rd26+8]; - ld.f32 %f8, [%rd26+4]; - ld.f32 %f7, [%rd26]; - mul.f32 %f189, %f7, 0f3456BF95; - mul.f32 %f190, %f8, 0f3456BF95; - mul.f32 %f191, %f9, 0f3456BF95; - abs.f32 %f10, %f807; - div.rn.f32 %f192, %f189, %f10; - abs.f32 %f193, %f808; - div.rn.f32 %f194, %f190, %f193; - abs.f32 %f11, %f809; - div.rn.f32 %f195, %f191, %f11; - abs.f32 %f196, %f192; - abs.f32 %f197, %f194; - abs.f32 %f198, %f195; - mov.f32 %f199, 0f38D1B717; - max.f32 %f200, %f196, %f199; - max.f32 %f201, %f197, %f199; - max.f32 %f202, %f198, %f199; - fma.rn.f32 %f12, %f807, %f200, %f7; - fma.rn.f32 %f13, %f808, %f201, %f8; - fma.rn.f32 %f14, %f809, %f202, %f9; - ld.global.v2.u32 {%r125, %r126}, [pixelID]; - cvt.u64.u32 %rd34, %r125; - cvt.u64.u32 %rd35, %r126; - mov.u64 %rd39, rnd_seeds; - cvta.global.u64 %rd33, %rd39; - // inline asm - call (%rd32), _rt_buffer_get_64, (%rd33, %r101, %r102, %rd34, %rd35, %rd24, %rd24); - // inline asm - ld.u32 %r129, [%rd32]; - mad.lo.s32 %r5, %r129, 1664525, 1013904223; - ld.global.u32 %r130, [lightMeshBufferSize]; - setp.eq.s32 %p14, %r130, 0; - mov.pred %p13, 0; - mov.f32 %f20, 0f00000000; - mov.u32 %r7, 0; - @%p14 bra BB0_4; - - ld.global.f32 %f15, [lightPointSize]; - mul.f32 %f16, %f12, 0f3456BF95; - mul.f32 %f17, %f13, 0f3456BF95; - mul.f32 %f18, %f14, 0f3456BF95; - and.b32 %r133, %r5, 16777215; - cvt.rn.f32.u32 %f205, %r133; - mul.f32 %f206, %f205, 0fB3800000; - fma.rn.f32 %f19, %f206, 0f3F333333, 0f3F800000; - mov.f32 %f20, 0f00000000; - mov.u32 %r331, 0; - abs.f32 %f329, %f17; - abs.f32 %f330, %f16; - max.f32 %f331, %f330, %f329; - abs.f32 %f332, %f18; - max.f32 %f333, %f331, %f332; - mov.u32 %r7, %r331; - mov.f32 %f21, %f20; - -BB0_6: - shl.b32 %r8, %r331, 1; - cvt.s64.s32 %rd42, %r8; - mov.u64 %rd46, lightMeshBuffer; - cvta.global.u64 %rd41, %rd46; - mov.u32 %r134, 1; - // inline asm - call (%rd40), _rt_buffer_get_64, (%rd41, %r134, %r117, %rd42, %rd24, %rd24, %rd24); - // inline asm - ld.f32 %f207, [%rd40]; - sub.f32 %f208, %f207, %f7; - ld.f32 %f209, [%rd40+4]; - sub.f32 %f210, %f209, %f8; - ld.f32 %f211, [%rd40+8]; - sub.f32 %f212, %f211, %f9; - mul.f32 %f213, %f210, %f210; - fma.rn.f32 %f214, %f208, %f208, %f213; - fma.rn.f32 %f215, %f212, %f212, %f214; - sqrt.rn.f32 %f22, %f215; - rcp.rn.f32 %f216, %f22; - mul.f32 %f23, %f208, %f216; - mul.f32 %f24, %f210, %f216; - mul.f32 %f25, %f212, %f216; - mul.f32 %f217, %f808, %f24; - fma.rn.f32 %f218, %f807, %f23, %f217; - fma.rn.f32 %f26, %f809, %f25, %f218; - setp.leu.f32 %p15, %f26, 0f00000000; - @%p15 bra BB0_22; - - setp.ne.s32 %p17, %r1, 0; - mul.f32 %f219, %f22, %f22; - mul.f32 %f220, %f219, 0f40C90FDB; - div.rn.f32 %f221, %f15, %f220; - add.f32 %f27, %f221, %f221; - setp.gt.f32 %p18, %f27, %f19; - and.pred %p19, %p17, %p18; - mov.pred %p142, -1; - @%p19 bra BB0_24; - - ld.global.f32 %f224, [lightInvCutoff]; - mul.f32 %f28, %f22, %f224; - mov.f32 %f228, 0f40800000; - abs.f32 %f30, %f28; - setp.lt.f32 %p20, %f30, 0f00800000; - mul.f32 %f230, %f30, 0f4B800000; - selp.f32 %f231, 0fC3170000, 0fC2FE0000, %p20; - selp.f32 %f232, %f230, %f30, %p20; - mov.b32 %r136, %f232; - and.b32 %r137, %r136, 8388607; - or.b32 %r138, %r137, 1065353216; - mov.b32 %f233, %r138; - shr.u32 %r139, %r136, 23; - cvt.rn.f32.u32 %f234, %r139; - add.f32 %f235, %f231, %f234; - setp.gt.f32 %p21, %f233, 0f3FB504F3; - mul.f32 %f236, %f233, 0f3F000000; - add.f32 %f237, %f235, 0f3F800000; - selp.f32 %f238, %f236, %f233, %p21; - selp.f32 %f239, %f237, %f235, %p21; - add.f32 %f240, %f238, 0fBF800000; - add.f32 %f223, %f238, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f222,%f223; - // inline asm - add.f32 %f241, %f240, %f240; - mul.f32 %f242, %f222, %f241; - mul.f32 %f243, %f242, %f242; - mov.f32 %f244, 0f3C4CAF63; - mov.f32 %f245, 0f3B18F0FE; - fma.rn.f32 %f246, %f245, %f243, %f244; - mov.f32 %f247, 0f3DAAAABD; - fma.rn.f32 %f248, %f246, %f243, %f247; - mul.rn.f32 %f249, %f248, %f243; - mul.rn.f32 %f250, %f249, %f242; - sub.f32 %f251, %f240, %f242; - neg.f32 %f252, %f242; - add.f32 %f253, %f251, %f251; - fma.rn.f32 %f254, %f252, %f240, %f253; - mul.rn.f32 %f255, %f222, %f254; - add.f32 %f256, %f250, %f242; - sub.f32 %f257, %f242, %f256; - add.f32 %f258, %f250, %f257; - add.f32 %f259, %f255, %f258; - add.f32 %f260, %f256, %f259; - sub.f32 %f261, %f256, %f260; - add.f32 %f262, %f259, %f261; - mov.f32 %f263, 0f3F317200; - mul.rn.f32 %f264, %f239, %f263; - mov.f32 %f265, 0f35BFBE8E; - mul.rn.f32 %f266, %f239, %f265; - add.f32 %f267, %f264, %f260; - sub.f32 %f268, %f264, %f267; - add.f32 %f269, %f260, %f268; - add.f32 %f270, %f262, %f269; - add.f32 %f271, %f266, %f270; - add.f32 %f272, %f267, %f271; - sub.f32 %f273, %f267, %f272; - add.f32 %f274, %f271, %f273; - mul.rn.f32 %f275, %f228, %f272; - neg.f32 %f276, %f275; - fma.rn.f32 %f277, %f228, %f272, %f276; - fma.rn.f32 %f278, %f228, %f274, %f277; - mov.f32 %f279, 0f00000000; - fma.rn.f32 %f280, %f279, %f272, %f278; - add.rn.f32 %f281, %f275, %f280; - neg.f32 %f282, %f281; - add.rn.f32 %f283, %f275, %f282; - add.rn.f32 %f284, %f283, %f280; - mov.b32 %r140, %f281; - setp.eq.s32 %p22, %r140, 1118925336; - add.s32 %r141, %r140, -1; - mov.b32 %f285, %r141; - add.f32 %f286, %f284, 0f37000000; - selp.f32 %f287, %f285, %f281, %p22; - selp.f32 %f31, %f286, %f284, %p22; - mul.f32 %f288, %f287, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f289, %f288; - mov.f32 %f290, 0fBF317200; - fma.rn.f32 %f291, %f289, %f290, %f287; - mov.f32 %f292, 0fB5BFBE8E; - fma.rn.f32 %f293, %f289, %f292, %f291; - mul.f32 %f294, %f293, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f295, %f294; - add.f32 %f296, %f289, 0f00000000; - ex2.approx.f32 %f297, %f296; - mul.f32 %f298, %f295, %f297; - setp.lt.f32 %p23, %f287, 0fC2D20000; - selp.f32 %f299, 0f00000000, %f298, %p23; - setp.gt.f32 %p24, %f287, 0f42D20000; - selp.f32 %f812, 0f7F800000, %f299, %p24; - setp.eq.f32 %p25, %f812, 0f7F800000; - @%p25 bra BB0_10; - - fma.rn.f32 %f812, %f812, %f31, %f812; - -BB0_10: - mov.f32 %f803, 0f40000000; - cvt.rzi.f32.f32 %f802, %f803; - add.f32 %f801, %f802, %f802; - mov.f32 %f800, 0f40800000; - sub.f32 %f799, %f800, %f801; - abs.f32 %f798, %f799; - setp.lt.f32 %p26, %f28, 0f00000000; - setp.eq.f32 %p27, %f798, 0f3F800000; - and.pred %p1, %p26, %p27; - mov.b32 %r142, %f812; - xor.b32 %r143, %r142, -2147483648; - mov.b32 %f300, %r143; - selp.f32 %f814, %f300, %f812, %p1; - setp.eq.f32 %p28, %f28, 0f00000000; - @%p28 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f303, %f28, %f28; - selp.f32 %f814, %f303, 0f00000000, %p27; - bra.uni BB0_14; - -BB0_11: - setp.geu.f32 %p29, %f28, 0f00000000; - @%p29 bra BB0_14; - - mov.f32 %f806, 0f40800000; - cvt.rzi.f32.f32 %f302, %f806; - setp.neu.f32 %p30, %f302, 0f40800000; - selp.f32 %f814, 0f7FFFFFFF, %f814, %p30; - -BB0_14: - add.f32 %f304, %f30, 0f40800000; - mov.b32 %r144, %f304; - setp.lt.s32 %p32, %r144, 2139095040; - @%p32 bra BB0_19; - - setp.gtu.f32 %p33, %f30, 0f7F800000; - @%p33 bra BB0_18; - bra.uni BB0_16; - -BB0_18: - add.f32 %f814, %f28, 0f40800000; - bra.uni BB0_19; - -BB0_16: - setp.neu.f32 %p34, %f30, 0f7F800000; - @%p34 bra BB0_19; - - selp.f32 %f814, 0fFF800000, 0f7F800000, %p1; - -BB0_19: - mov.u32 %r324, 1; - mov.u64 %rd132, lightMeshBuffer; - cvta.global.u64 %rd131, %rd132; - shl.b32 %r323, %r331, 1; - mov.f32 %f305, 0f3F800000; - sub.f32 %f306, %f305, %f814; - setp.eq.f32 %p35, %f28, 0f3F800000; - selp.f32 %f307, 0f00000000, %f306, %p35; - cvt.sat.f32.f32 %f308, %f307; - mul.f32 %f309, %f27, %f308; - add.s32 %r147, %r323, 1; - cvt.s64.s32 %rd49, %r147; - // inline asm - call (%rd47), _rt_buffer_get_64, (%rd131, %r324, %r117, %rd49, %rd24, %rd24, %rd24); - // inline asm - ld.f32 %f310, [%rd47]; - mul.f32 %f311, %f23, %f310; - ld.f32 %f312, [%rd47+4]; - mul.f32 %f313, %f24, %f312; - neg.f32 %f314, %f313; - sub.f32 %f315, %f314, %f311; - ld.f32 %f316, [%rd47+8]; - mul.f32 %f317, %f25, %f316; - sub.f32 %f318, %f315, %f317; - cvt.sat.f32.f32 %f319, %f318; - mul.f32 %f42, %f309, %f319; - cvt.sat.f32.f32 %f43, %f26; - mul.f32 %f320, %f42, %f43; - setp.leu.f32 %p36, %f320, 0f3727C5AC; - @%p36 bra BB0_21; - - mov.u32 %r330, 1; - add.u64 %rd54, %SP, 28; - cvta.to.local.u64 %rd55, %rd54; - max.f32 %f327, %f333, %f199; - sub.f32 %f328, %f22, %f327; - mov.u32 %r151, 1065353216; - st.local.u32 [%rd55], %r151; - ld.global.u32 %r148, [root]; - // inline asm - call _rt_trace_64, (%r148, %f12, %f13, %f14, %f23, %f24, %f25, %r330, %f327, %f328, %rd54, %r102); - // inline asm - ld.local.f32 %f335, [%rd55]; - mul.f32 %f336, %f42, %f335; - fma.rn.f32 %f21, %f43, %f336, %f21; - add.f32 %f20, %f20, %f335; - -BB0_21: - add.s32 %r7, %r7, 1; - -BB0_22: - ld.global.u32 %r152, [lightMeshBufferSize]; - add.s32 %r331, %r331, 1; - setp.lt.u32 %p38, %r331, %r152; - @%p38 bra BB0_6; - bra.uni BB0_23; - -BB0_4: - mov.f32 %f21, %f20; - -BB0_23: - mov.pred %p142, %p13; - -BB0_24: - cvt.rn.f32.s32 %f337, %r7; - mov.f32 %f338, 0f3F800000; - max.f32 %f339, %f337, %f338; - div.rn.f32 %f839, %f21, %f339; - div.rn.f32 %f840, %f20, %f339; - @!%p142 bra BB0_77; - bra.uni BB0_25; - -BB0_25: - abs.f32 %f805, %f809; - abs.f32 %f804, %f807; - setp.gt.f32 %p39, %f804, %f805; - neg.f32 %f342, %f808; - selp.f32 %f343, %f342, 0f00000000, %p39; - neg.f32 %f344, %f809; - selp.f32 %f345, %f807, %f344, %p39; - selp.f32 %f346, 0f00000000, %f808, %p39; - mul.f32 %f347, %f345, %f345; - fma.rn.f32 %f348, %f343, %f343, %f347; - fma.rn.f32 %f349, %f346, %f346, %f348; - sqrt.rn.f32 %f350, %f349; - rcp.rn.f32 %f351, %f350; - mul.f32 %f54, %f343, %f351; - mul.f32 %f55, %f345, %f351; - mul.f32 %f56, %f346, %f351; - mov.f32 %f823, 0f00000000; - setp.lt.s32 %p40, %r1, 1; - mov.f32 %f824, %f823; - @%p40 bra BB0_76; - - mad.lo.s32 %r338, %r129, 1664525, 1013904223; - cvt.rn.f32.s32 %f354, %r1; - rcp.rn.f32 %f57, %f354; - add.u64 %rd56, %SP, 0; - cvta.to.local.u64 %rd2, %rd56; - mul.f32 %f58, %f12, 0f3456BF95; - mul.f32 %f59, %f13, 0f3456BF95; - mul.f32 %f60, %f14, 0f3456BF95; - add.u64 %rd57, %SP, 32; - cvta.to.local.u64 %rd3, %rd57; - mul.f32 %f355, %f807, %f55; - mul.f32 %f356, %f808, %f54; - sub.f32 %f61, %f356, %f355; - mul.f32 %f357, %f809, %f54; - mul.f32 %f358, %f807, %f56; - sub.f32 %f62, %f358, %f357; - mul.f32 %f359, %f808, %f56; - mul.f32 %f360, %f809, %f55; - sub.f32 %f63, %f360, %f359; - mov.f32 %f823, 0f00000000; - mov.u32 %r153, 0; - abs.f32 %f361, %f59; - abs.f32 %f362, %f58; - max.f32 %f363, %f362, %f361; - abs.f32 %f364, %f60; - max.f32 %f365, %f363, %f364; - mov.u32 %r335, %r153; - mov.f32 %f824, %f823; - -BB0_27: - cvt.rn.f32.s32 %f66, %r335; - max.f32 %f67, %f365, %f199; - mov.u32 %r337, %r153; - -BB0_28: - mad.lo.s32 %r155, %r338, 1664525, 1013904223; - and.b32 %r156, %r155, 16777215; - cvt.rn.f32.u32 %f367, %r156; - fma.rn.f32 %f368, %f367, 0f33800000, %f66; - mul.f32 %f369, %f57, %f368; - mad.lo.s32 %r338, %r155, 1664525, 1013904223; - and.b32 %r157, %r338, 16777215; - cvt.rn.f32.u32 %f370, %r157; - cvt.rn.f32.s32 %f371, %r337; - fma.rn.f32 %f372, %f370, 0f33800000, %f371; - mul.f32 %f373, %f57, %f372; - sqrt.rn.f32 %f70, %f369; - mul.f32 %f831, %f373, 0f40C90FDB; - abs.f32 %f72, %f831; - setp.neu.f32 %p41, %f72, 0f7F800000; - mov.f32 %f825, %f831; - @%p41 bra BB0_30; - - mov.f32 %f374, 0f00000000; - mul.rn.f32 %f825, %f831, %f374; - -BB0_30: - mul.f32 %f375, %f825, 0f3F22F983; - cvt.rni.s32.f32 %r348, %f375; - cvt.rn.f32.s32 %f376, %r348; - neg.f32 %f377, %f376; - mov.f32 %f378, 0f3FC90FDA; - fma.rn.f32 %f379, %f377, %f378, %f825; - mov.f32 %f380, 0f33A22168; - fma.rn.f32 %f381, %f377, %f380, %f379; - mov.f32 %f382, 0f27C234C5; - fma.rn.f32 %f826, %f377, %f382, %f381; - abs.f32 %f383, %f825; - setp.leu.f32 %p42, %f383, 0f47CE4780; - @%p42 bra BB0_41; - - mov.b32 %r19, %f825; - shr.u32 %r20, %r19, 23; - shl.b32 %r160, %r19, 8; - or.b32 %r21, %r160, -2147483648; - mov.u32 %r340, 0; - mov.u64 %rd133, __cudart_i2opi_f; - mov.u32 %r339, -6; - mov.u64 %rd134, %rd2; - -BB0_32: - .pragma "nounroll"; - ld.const.u32 %r163, [%rd133]; - // inline asm - { - mad.lo.cc.u32 %r161, %r163, %r21, %r340; - madc.hi.u32 %r340, %r163, %r21, 0; - } - // inline asm - st.local.u32 [%rd134], %r161; - add.s64 %rd134, %rd134, 4; - add.s64 %rd133, %rd133, 4; - add.s32 %r339, %r339, 1; - setp.ne.s32 %p43, %r339, 0; - @%p43 bra BB0_32; - - and.b32 %r166, %r20, 255; - add.s32 %r167, %r166, -128; - shr.u32 %r168, %r167, 5; - and.b32 %r26, %r19, -2147483648; - st.local.u32 [%rd2+24], %r340; - mov.u32 %r169, 6; - sub.s32 %r170, %r169, %r168; - mul.wide.s32 %rd59, %r170, 4; - add.s64 %rd8, %rd2, %rd59; - ld.local.u32 %r341, [%rd8]; - ld.local.u32 %r342, [%rd8+-4]; - and.b32 %r29, %r20, 31; - setp.eq.s32 %p44, %r29, 0; - @%p44 bra BB0_35; - - mov.u32 %r171, 32; - sub.s32 %r172, %r171, %r29; - shr.u32 %r173, %r342, %r172; - shl.b32 %r174, %r341, %r29; - add.s32 %r341, %r173, %r174; - ld.local.u32 %r175, [%rd8+-8]; - shr.u32 %r176, %r175, %r172; - shl.b32 %r177, %r342, %r29; - add.s32 %r342, %r176, %r177; - -BB0_35: - shr.u32 %r178, %r342, 30; - shl.b32 %r179, %r341, 2; - add.s32 %r343, %r178, %r179; - shl.b32 %r35, %r342, 2; - shr.u32 %r180, %r343, 31; - shr.u32 %r181, %r341, 30; - add.s32 %r36, %r180, %r181; - setp.eq.s32 %p45, %r180, 0; - @%p45 bra BB0_36; - bra.uni BB0_37; - -BB0_36: - mov.u32 %r344, %r26; - mov.u32 %r345, %r35; - bra.uni BB0_38; - -BB0_37: - not.b32 %r182, %r343; - neg.s32 %r345, %r35; - setp.eq.s32 %p46, %r35, 0; - selp.u32 %r183, 1, 0, %p46; - add.s32 %r343, %r183, %r182; - xor.b32 %r344, %r26, -2147483648; - -BB0_38: - clz.b32 %r347, %r343; - setp.eq.s32 %p47, %r347, 0; - shl.b32 %r184, %r343, %r347; - mov.u32 %r185, 32; - sub.s32 %r186, %r185, %r347; - shr.u32 %r187, %r345, %r186; - add.s32 %r188, %r187, %r184; - selp.b32 %r44, %r343, %r188, %p47; - mov.u32 %r189, -921707870; - mul.hi.u32 %r346, %r44, %r189; - setp.eq.s32 %p48, %r26, 0; - neg.s32 %r190, %r36; - selp.b32 %r348, %r36, %r190, %p48; - setp.lt.s32 %p49, %r346, 1; - @%p49 bra BB0_40; - - mul.lo.s32 %r191, %r44, -921707870; - shr.u32 %r192, %r191, 31; - shl.b32 %r193, %r346, 1; - add.s32 %r346, %r192, %r193; - add.s32 %r347, %r347, 1; - -BB0_40: - mov.u32 %r194, 126; - sub.s32 %r195, %r194, %r347; - shl.b32 %r196, %r195, 23; - add.s32 %r197, %r346, 1; - shr.u32 %r198, %r197, 7; - add.s32 %r199, %r198, 1; - shr.u32 %r200, %r199, 1; - add.s32 %r201, %r200, %r196; - or.b32 %r202, %r201, %r344; - mov.b32 %f826, %r202; - -BB0_41: - mul.rn.f32 %f78, %f826, %f826; - add.s32 %r52, %r348, 1; - and.b32 %r53, %r52, 1; - setp.eq.s32 %p50, %r53, 0; - @%p50 bra BB0_43; - bra.uni BB0_42; - -BB0_43: - mov.f32 %f386, 0f3C08839E; - mov.f32 %f387, 0fB94CA1F9; - fma.rn.f32 %f827, %f387, %f78, %f386; - bra.uni BB0_44; - -BB0_42: - mov.f32 %f384, 0fBAB6061A; - mov.f32 %f385, 0f37CCF5CE; - fma.rn.f32 %f827, %f385, %f78, %f384; - -BB0_44: - @%p50 bra BB0_46; - bra.uni BB0_45; - -BB0_46: - mov.f32 %f391, 0fBE2AAAA3; - fma.rn.f32 %f392, %f827, %f78, %f391; - mov.f32 %f393, 0f00000000; - fma.rn.f32 %f828, %f392, %f78, %f393; - bra.uni BB0_47; - -BB0_45: - mov.f32 %f388, 0f3D2AAAA5; - fma.rn.f32 %f389, %f827, %f78, %f388; - mov.f32 %f390, 0fBF000000; - fma.rn.f32 %f828, %f389, %f78, %f390; - -BB0_47: - fma.rn.f32 %f829, %f828, %f826, %f826; - @%p50 bra BB0_49; - - fma.rn.f32 %f829, %f828, %f78, %f338; - -BB0_49: - and.b32 %r203, %r52, 2; - setp.eq.s32 %p53, %r203, 0; - @%p53 bra BB0_51; - - mov.f32 %f395, 0f00000000; - mov.f32 %f396, 0fBF800000; - fma.rn.f32 %f829, %f829, %f396, %f395; - -BB0_51: - @%p41 bra BB0_53; - - mov.f32 %f397, 0f00000000; - mul.rn.f32 %f831, %f831, %f397; - -BB0_53: - mul.f32 %f398, %f831, 0f3F22F983; - cvt.rni.s32.f32 %r358, %f398; - cvt.rn.f32.s32 %f399, %r358; - neg.f32 %f400, %f399; - fma.rn.f32 %f402, %f400, %f378, %f831; - fma.rn.f32 %f404, %f400, %f380, %f402; - fma.rn.f32 %f832, %f400, %f382, %f404; - abs.f32 %f406, %f831; - setp.leu.f32 %p55, %f406, 0f47CE4780; - @%p55 bra BB0_64; - - mov.b32 %r55, %f831; - shr.u32 %r56, %r55, 23; - shl.b32 %r206, %r55, 8; - or.b32 %r57, %r206, -2147483648; - mov.u32 %r350, 0; - mov.u64 %rd135, __cudart_i2opi_f; - mov.u32 %r349, -6; - mov.u64 %rd136, %rd2; - -BB0_55: - .pragma "nounroll"; - ld.const.u32 %r209, [%rd135]; - // inline asm - { - mad.lo.cc.u32 %r207, %r209, %r57, %r350; - madc.hi.u32 %r350, %r209, %r57, 0; - } - // inline asm - st.local.u32 [%rd136], %r207; - add.s64 %rd136, %rd136, 4; - add.s64 %rd135, %rd135, 4; - add.s32 %r349, %r349, 1; - setp.ne.s32 %p56, %r349, 0; - @%p56 bra BB0_55; - - and.b32 %r212, %r56, 255; - add.s32 %r213, %r212, -128; - shr.u32 %r214, %r213, 5; - and.b32 %r62, %r55, -2147483648; - st.local.u32 [%rd2+24], %r350; - mov.u32 %r215, 6; - sub.s32 %r216, %r215, %r214; - mul.wide.s32 %rd61, %r216, 4; - add.s64 %rd13, %rd2, %rd61; - ld.local.u32 %r351, [%rd13]; - ld.local.u32 %r352, [%rd13+-4]; - and.b32 %r65, %r56, 31; - setp.eq.s32 %p57, %r65, 0; - @%p57 bra BB0_58; - - mov.u32 %r217, 32; - sub.s32 %r218, %r217, %r65; - shr.u32 %r219, %r352, %r218; - shl.b32 %r220, %r351, %r65; - add.s32 %r351, %r219, %r220; - ld.local.u32 %r221, [%rd13+-8]; - shr.u32 %r222, %r221, %r218; - shl.b32 %r223, %r352, %r65; - add.s32 %r352, %r222, %r223; - -BB0_58: - shr.u32 %r224, %r352, 30; - shl.b32 %r225, %r351, 2; - add.s32 %r353, %r224, %r225; - shl.b32 %r71, %r352, 2; - shr.u32 %r226, %r353, 31; - shr.u32 %r227, %r351, 30; - add.s32 %r72, %r226, %r227; - setp.eq.s32 %p58, %r226, 0; - @%p58 bra BB0_59; - bra.uni BB0_60; - -BB0_59: - mov.u32 %r354, %r62; - mov.u32 %r355, %r71; - bra.uni BB0_61; - -BB0_60: - not.b32 %r228, %r353; - neg.s32 %r355, %r71; - setp.eq.s32 %p59, %r71, 0; - selp.u32 %r229, 1, 0, %p59; - add.s32 %r353, %r229, %r228; - xor.b32 %r354, %r62, -2147483648; - -BB0_61: - clz.b32 %r357, %r353; - setp.eq.s32 %p60, %r357, 0; - shl.b32 %r230, %r353, %r357; - mov.u32 %r231, 32; - sub.s32 %r232, %r231, %r357; - shr.u32 %r233, %r355, %r232; - add.s32 %r234, %r233, %r230; - selp.b32 %r80, %r353, %r234, %p60; - mov.u32 %r235, -921707870; - mul.hi.u32 %r356, %r80, %r235; - setp.eq.s32 %p61, %r62, 0; - neg.s32 %r236, %r72; - selp.b32 %r358, %r72, %r236, %p61; - setp.lt.s32 %p62, %r356, 1; - @%p62 bra BB0_63; - - mul.lo.s32 %r237, %r80, -921707870; - shr.u32 %r238, %r237, 31; - shl.b32 %r239, %r356, 1; - add.s32 %r356, %r238, %r239; - add.s32 %r357, %r357, 1; - -BB0_63: - mov.u32 %r240, 126; - sub.s32 %r241, %r240, %r357; - shl.b32 %r242, %r241, 23; - add.s32 %r243, %r356, 1; - shr.u32 %r244, %r243, 7; - add.s32 %r245, %r244, 1; - shr.u32 %r246, %r245, 1; - add.s32 %r247, %r246, %r242; - or.b32 %r248, %r247, %r354; - mov.b32 %f832, %r248; - -BB0_64: - mul.rn.f32 %f95, %f832, %f832; - and.b32 %r88, %r358, 1; - setp.eq.s32 %p63, %r88, 0; - @%p63 bra BB0_66; - bra.uni BB0_65; - -BB0_66: - mov.f32 %f409, 0f3C08839E; - mov.f32 %f410, 0fB94CA1F9; - fma.rn.f32 %f833, %f410, %f95, %f409; - bra.uni BB0_67; - -BB0_65: - mov.f32 %f407, 0fBAB6061A; - mov.f32 %f408, 0f37CCF5CE; - fma.rn.f32 %f833, %f408, %f95, %f407; - -BB0_67: - @%p63 bra BB0_69; - bra.uni BB0_68; - -BB0_69: - mov.f32 %f414, 0fBE2AAAA3; - fma.rn.f32 %f415, %f833, %f95, %f414; - mov.f32 %f416, 0f00000000; - fma.rn.f32 %f834, %f415, %f95, %f416; - bra.uni BB0_70; - -BB0_68: - mov.f32 %f411, 0f3D2AAAA5; - fma.rn.f32 %f412, %f833, %f95, %f411; - mov.f32 %f413, 0fBF000000; - fma.rn.f32 %f834, %f412, %f95, %f413; - -BB0_70: - fma.rn.f32 %f835, %f834, %f832, %f832; - @%p63 bra BB0_72; - - fma.rn.f32 %f835, %f834, %f95, %f338; - -BB0_72: - and.b32 %r249, %r358, 2; - setp.eq.s32 %p66, %r249, 0; - @%p66 bra BB0_74; - - mov.f32 %f418, 0f00000000; - mov.f32 %f419, 0fBF800000; - fma.rn.f32 %f835, %f835, %f419, %f418; - -BB0_74: - mul.f32 %f428, %f70, %f829; - mul.f32 %f429, %f428, %f428; - sub.f32 %f431, %f338, %f429; - mul.f32 %f432, %f70, %f835; - mul.f32 %f433, %f432, %f432; - sub.f32 %f434, %f431, %f433; - mov.f32 %f435, 0f00000000; - max.f32 %f436, %f435, %f434; - sqrt.rn.f32 %f437, %f436; - mul.f32 %f438, %f54, %f432; - mul.f32 %f439, %f55, %f432; - mul.f32 %f440, %f56, %f432; - fma.rn.f32 %f441, %f63, %f428, %f438; - fma.rn.f32 %f442, %f62, %f428, %f439; - fma.rn.f32 %f443, %f61, %f428, %f440; - fma.rn.f32 %f423, %f807, %f437, %f441; - fma.rn.f32 %f424, %f808, %f437, %f442; - fma.rn.f32 %f425, %f809, %f437, %f443; - mov.u32 %r251, 0; - st.local.u32 [%rd3], %r251; - ld.global.u32 %r250, [root]; - mov.f32 %f427, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r250, %f12, %f13, %f14, %f423, %f424, %f425, %r251, %f67, %f427, %rd57, %r102); - // inline asm - ld.local.f32 %f444, [%rd3]; - setp.lt.f32 %p67, %f444, 0f00000000; - selp.f32 %f445, 0f00000000, %f444, %p67; - selp.f32 %f446, 0f00000000, 0f3F800000, %p67; - add.f32 %f823, %f823, %f446; - add.f32 %f824, %f824, %f445; - add.s32 %r337, %r337, 1; - setp.lt.s32 %p68, %r337, %r1; - @%p68 bra BB0_28; - - add.s32 %r335, %r335, 1; - setp.lt.s32 %p69, %r335, %r1; - @%p69 bra BB0_27; - -BB0_76: - mul.lo.s32 %r253, %r1, %r1; - cvt.rn.f32.s32 %f447, %r253; - div.rn.f32 %f839, %f824, %f447; - div.rn.f32 %f840, %f823, %f447; - -BB0_77: - ld.global.u32 %r360, [imageEnabled]; - and.b32 %r254, %r360, 8; - setp.eq.s32 %p70, %r254, 0; - @%p70 bra BB0_90; - - mov.u32 %r325, 2; - cvt.u64.u32 %rd65, %r3; - cvt.u64.u32 %rd66, %r4; - mov.u64 %rd69, image_Mask; - cvta.global.u64 %rd64, %rd69; - // inline asm - call (%rd63), _rt_buffer_get_64, (%rd64, %r325, %r325, %rd65, %rd66, %rd24, %rd24); - // inline asm - mov.f32 %f450, 0f3E68BA2E; - cvt.rzi.f32.f32 %f451, %f450; - fma.rn.f32 %f452, %f451, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f115, %f452; - abs.f32 %f116, %f840; - setp.lt.f32 %p71, %f116, 0f00800000; - mul.f32 %f453, %f116, 0f4B800000; - selp.f32 %f454, 0fC3170000, 0fC2FE0000, %p71; - selp.f32 %f455, %f453, %f116, %p71; - mov.b32 %r257, %f455; - and.b32 %r258, %r257, 8388607; - or.b32 %r259, %r258, 1065353216; - mov.b32 %f456, %r259; - shr.u32 %r260, %r257, 23; - cvt.rn.f32.u32 %f457, %r260; - add.f32 %f458, %f454, %f457; - setp.gt.f32 %p72, %f456, 0f3FB504F3; - mul.f32 %f459, %f456, 0f3F000000; - add.f32 %f460, %f458, 0f3F800000; - selp.f32 %f461, %f459, %f456, %p72; - selp.f32 %f462, %f460, %f458, %p72; - add.f32 %f463, %f461, 0fBF800000; - add.f32 %f449, %f461, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f448,%f449; - // inline asm - add.f32 %f464, %f463, %f463; - mul.f32 %f465, %f448, %f464; - mul.f32 %f466, %f465, %f465; - mov.f32 %f467, 0f3C4CAF63; - mov.f32 %f468, 0f3B18F0FE; - fma.rn.f32 %f469, %f468, %f466, %f467; - mov.f32 %f470, 0f3DAAAABD; - fma.rn.f32 %f471, %f469, %f466, %f470; - mul.rn.f32 %f472, %f471, %f466; - mul.rn.f32 %f473, %f472, %f465; - sub.f32 %f474, %f463, %f465; - neg.f32 %f475, %f465; - add.f32 %f476, %f474, %f474; - fma.rn.f32 %f477, %f475, %f463, %f476; - mul.rn.f32 %f478, %f448, %f477; - add.f32 %f479, %f473, %f465; - sub.f32 %f480, %f465, %f479; - add.f32 %f481, %f473, %f480; - add.f32 %f482, %f478, %f481; - add.f32 %f483, %f479, %f482; - sub.f32 %f484, %f479, %f483; - add.f32 %f485, %f482, %f484; - mov.f32 %f486, 0f3F317200; - mul.rn.f32 %f487, %f462, %f486; - mov.f32 %f488, 0f35BFBE8E; - mul.rn.f32 %f489, %f462, %f488; - add.f32 %f490, %f487, %f483; - sub.f32 %f491, %f487, %f490; - add.f32 %f492, %f483, %f491; - add.f32 %f493, %f485, %f492; - add.f32 %f494, %f489, %f493; - add.f32 %f495, %f490, %f494; - sub.f32 %f496, %f490, %f495; - add.f32 %f497, %f494, %f496; - mov.f32 %f498, 0f3EE8BA2E; - mul.rn.f32 %f499, %f498, %f495; - neg.f32 %f500, %f499; - fma.rn.f32 %f501, %f498, %f495, %f500; - fma.rn.f32 %f502, %f498, %f497, %f501; - mov.f32 %f503, 0f00000000; - fma.rn.f32 %f504, %f503, %f495, %f502; - add.rn.f32 %f505, %f499, %f504; - neg.f32 %f506, %f505; - add.rn.f32 %f507, %f499, %f506; - add.rn.f32 %f508, %f507, %f504; - mov.b32 %r261, %f505; - setp.eq.s32 %p73, %r261, 1118925336; - add.s32 %r262, %r261, -1; - mov.b32 %f509, %r262; - add.f32 %f510, %f508, 0f37000000; - selp.f32 %f511, %f509, %f505, %p73; - selp.f32 %f117, %f510, %f508, %p73; - mul.f32 %f512, %f511, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f513, %f512; - mov.f32 %f514, 0fBF317200; - fma.rn.f32 %f515, %f513, %f514, %f511; - mov.f32 %f516, 0fB5BFBE8E; - fma.rn.f32 %f517, %f513, %f516, %f515; - mul.f32 %f518, %f517, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f519, %f518; - add.f32 %f520, %f513, 0f00000000; - ex2.approx.f32 %f521, %f520; - mul.f32 %f522, %f519, %f521; - setp.lt.f32 %p74, %f511, 0fC2D20000; - selp.f32 %f523, 0f00000000, %f522, %p74; - setp.gt.f32 %p75, %f511, 0f42D20000; - selp.f32 %f841, 0f7F800000, %f523, %p75; - setp.eq.f32 %p76, %f841, 0f7F800000; - @%p76 bra BB0_80; - - fma.rn.f32 %f841, %f841, %f117, %f841; - -BB0_80: - setp.lt.f32 %p77, %f840, 0f00000000; - setp.eq.f32 %p78, %f115, 0f3F800000; - and.pred %p3, %p77, %p78; - mov.b32 %r263, %f841; - xor.b32 %r264, %r263, -2147483648; - mov.b32 %f524, %r264; - selp.f32 %f843, %f524, %f841, %p3; - setp.eq.f32 %p79, %f840, 0f00000000; - @%p79 bra BB0_83; - bra.uni BB0_81; - -BB0_83: - add.f32 %f527, %f840, %f840; - selp.f32 %f843, %f527, 0f00000000, %p78; - bra.uni BB0_84; - -BB0_136: - mov.u64 %rd130, image_HDR; - cvta.global.u64 %rd125, %rd130; - mov.u32 %r322, 8; - // inline asm - call (%rd124), _rt_buffer_get_64, (%rd125, %r101, %r322, %rd17, %rd18, %rd24, %rd24); - // inline asm - mov.f32 %f797, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs44, %f797;} - - // inline asm - mov.u16 %rs45, 0; - st.v4.u16 [%rd124], {%rs44, %rs44, %rs44, %rs45}; - bra.uni BB0_137; - -BB0_81: - setp.geu.f32 %p80, %f840, 0f00000000; - @%p80 bra BB0_84; - - cvt.rzi.f32.f32 %f526, %f498; - setp.neu.f32 %p81, %f526, 0f3EE8BA2E; - selp.f32 %f843, 0f7FFFFFFF, %f843, %p81; - -BB0_84: - add.f32 %f528, %f116, 0f3EE8BA2E; - mov.b32 %r265, %f528; - setp.lt.s32 %p83, %r265, 2139095040; - @%p83 bra BB0_89; - - setp.gtu.f32 %p84, %f116, 0f7F800000; - @%p84 bra BB0_88; - bra.uni BB0_86; - -BB0_88: - add.f32 %f843, %f840, 0f3EE8BA2E; - bra.uni BB0_89; - -BB0_86: - setp.neu.f32 %p85, %f116, 0f7F800000; - @%p85 bra BB0_89; - - selp.f32 %f843, 0fFF800000, 0f7F800000, %p3; - -BB0_89: - mul.f32 %f529, %f843, 0f437F0000; - setp.eq.f32 %p86, %f840, 0f3F800000; - selp.f32 %f530, 0f437F0000, %f529, %p86; - cvt.rzi.u32.f32 %r266, %f530; - cvt.u16.u32 %rs10, %r266; - mov.u16 %rs11, 255; - st.v2.u8 [%rd63], {%rs10, %rs11}; - ld.global.u32 %r360, [imageEnabled]; - -BB0_90: - ld.global.f32 %f531, [lightColor]; - mul.f32 %f128, %f839, %f531; - ld.global.f32 %f532, [lightColor+4]; - mul.f32 %f129, %f839, %f532; - ld.global.f32 %f533, [lightColor+8]; - mul.f32 %f130, %f839, %f533; - and.b32 %r267, %r360, 1; - setp.eq.b32 %p87, %r267, 1; - @!%p87 bra BB0_125; - bra.uni BB0_91; - -BB0_91: - mov.f32 %f536, 0f3E666666; - cvt.rzi.f32.f32 %f537, %f536; - fma.rn.f32 %f538, %f537, 0fC0000000, 0f3EE66666; - abs.f32 %f131, %f538; - abs.f32 %f132, %f128; - setp.lt.f32 %p88, %f132, 0f00800000; - mul.f32 %f539, %f132, 0f4B800000; - selp.f32 %f540, 0fC3170000, 0fC2FE0000, %p88; - selp.f32 %f541, %f539, %f132, %p88; - mov.b32 %r268, %f541; - and.b32 %r269, %r268, 8388607; - or.b32 %r270, %r269, 1065353216; - mov.b32 %f542, %r270; - shr.u32 %r271, %r268, 23; - cvt.rn.f32.u32 %f543, %r271; - add.f32 %f544, %f540, %f543; - setp.gt.f32 %p89, %f542, 0f3FB504F3; - mul.f32 %f545, %f542, 0f3F000000; - add.f32 %f546, %f544, 0f3F800000; - selp.f32 %f547, %f545, %f542, %p89; - selp.f32 %f548, %f546, %f544, %p89; - add.f32 %f549, %f547, 0fBF800000; - add.f32 %f535, %f547, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f534,%f535; - // inline asm - add.f32 %f550, %f549, %f549; - mul.f32 %f551, %f534, %f550; - mul.f32 %f552, %f551, %f551; - mov.f32 %f553, 0f3C4CAF63; - mov.f32 %f554, 0f3B18F0FE; - fma.rn.f32 %f555, %f554, %f552, %f553; - mov.f32 %f556, 0f3DAAAABD; - fma.rn.f32 %f557, %f555, %f552, %f556; - mul.rn.f32 %f558, %f557, %f552; - mul.rn.f32 %f559, %f558, %f551; - sub.f32 %f560, %f549, %f551; - neg.f32 %f561, %f551; - add.f32 %f562, %f560, %f560; - fma.rn.f32 %f563, %f561, %f549, %f562; - mul.rn.f32 %f564, %f534, %f563; - add.f32 %f565, %f559, %f551; - sub.f32 %f566, %f551, %f565; - add.f32 %f567, %f559, %f566; - add.f32 %f568, %f564, %f567; - add.f32 %f569, %f565, %f568; - sub.f32 %f570, %f565, %f569; - add.f32 %f571, %f568, %f570; - mov.f32 %f572, 0f3F317200; - mul.rn.f32 %f573, %f548, %f572; - mov.f32 %f574, 0f35BFBE8E; - mul.rn.f32 %f575, %f548, %f574; - add.f32 %f576, %f573, %f569; - sub.f32 %f577, %f573, %f576; - add.f32 %f578, %f569, %f577; - add.f32 %f579, %f571, %f578; - add.f32 %f580, %f575, %f579; - add.f32 %f581, %f576, %f580; - sub.f32 %f582, %f576, %f581; - add.f32 %f583, %f580, %f582; - mov.f32 %f584, 0f3EE66666; - mul.rn.f32 %f585, %f584, %f581; - neg.f32 %f586, %f585; - fma.rn.f32 %f587, %f584, %f581, %f586; - fma.rn.f32 %f588, %f584, %f583, %f587; - mov.f32 %f589, 0f00000000; - fma.rn.f32 %f590, %f589, %f581, %f588; - add.rn.f32 %f591, %f585, %f590; - neg.f32 %f592, %f591; - add.rn.f32 %f593, %f585, %f592; - add.rn.f32 %f594, %f593, %f590; - mov.b32 %r272, %f591; - setp.eq.s32 %p90, %r272, 1118925336; - add.s32 %r273, %r272, -1; - mov.b32 %f595, %r273; - add.f32 %f596, %f594, 0f37000000; - selp.f32 %f597, %f595, %f591, %p90; - selp.f32 %f133, %f596, %f594, %p90; - mul.f32 %f598, %f597, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f599, %f598; - mov.f32 %f600, 0fBF317200; - fma.rn.f32 %f601, %f599, %f600, %f597; - mov.f32 %f602, 0fB5BFBE8E; - fma.rn.f32 %f603, %f599, %f602, %f601; - mul.f32 %f604, %f603, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f605, %f604; - add.f32 %f606, %f599, 0f00000000; - ex2.approx.f32 %f607, %f606; - mul.f32 %f608, %f605, %f607; - setp.lt.f32 %p91, %f597, 0fC2D20000; - selp.f32 %f609, 0f00000000, %f608, %p91; - setp.gt.f32 %p92, %f597, 0f42D20000; - selp.f32 %f844, 0f7F800000, %f609, %p92; - setp.eq.f32 %p93, %f844, 0f7F800000; - @%p93 bra BB0_93; - - fma.rn.f32 %f844, %f844, %f133, %f844; - -BB0_93: - setp.lt.f32 %p94, %f128, 0f00000000; - setp.eq.f32 %p95, %f131, 0f3F800000; - and.pred %p4, %p94, %p95; - mov.b32 %r274, %f844; - xor.b32 %r275, %r274, -2147483648; - mov.b32 %f610, %r275; - selp.f32 %f846, %f610, %f844, %p4; - setp.eq.f32 %p96, %f128, 0f00000000; - @%p96 bra BB0_96; - bra.uni BB0_94; - -BB0_96: - add.f32 %f613, %f128, %f128; - selp.f32 %f846, %f613, 0f00000000, %p95; - bra.uni BB0_97; - -BB0_94: - setp.geu.f32 %p97, %f128, 0f00000000; - @%p97 bra BB0_97; - - cvt.rzi.f32.f32 %f612, %f584; - setp.neu.f32 %p98, %f612, 0f3EE66666; - selp.f32 %f846, 0f7FFFFFFF, %f846, %p98; - -BB0_97: - add.f32 %f614, %f132, 0f3EE66666; - mov.b32 %r276, %f614; - setp.lt.s32 %p100, %r276, 2139095040; - @%p100 bra BB0_102; - - setp.gtu.f32 %p101, %f132, 0f7F800000; - @%p101 bra BB0_101; - bra.uni BB0_99; - -BB0_101: - add.f32 %f846, %f128, 0f3EE66666; - bra.uni BB0_102; - -BB0_99: - setp.neu.f32 %p102, %f132, 0f7F800000; - @%p102 bra BB0_102; - - selp.f32 %f846, 0fFF800000, 0f7F800000, %p4; - -BB0_102: - setp.eq.f32 %p103, %f128, 0f3F800000; - selp.f32 %f144, 0f3F800000, %f846, %p103; - abs.f32 %f145, %f129; - setp.lt.f32 %p104, %f145, 0f00800000; - mul.f32 %f617, %f145, 0f4B800000; - selp.f32 %f618, 0fC3170000, 0fC2FE0000, %p104; - selp.f32 %f619, %f617, %f145, %p104; - mov.b32 %r277, %f619; - and.b32 %r278, %r277, 8388607; - or.b32 %r279, %r278, 1065353216; - mov.b32 %f620, %r279; - shr.u32 %r280, %r277, 23; - cvt.rn.f32.u32 %f621, %r280; - add.f32 %f622, %f618, %f621; - setp.gt.f32 %p105, %f620, 0f3FB504F3; - mul.f32 %f623, %f620, 0f3F000000; - add.f32 %f624, %f622, 0f3F800000; - selp.f32 %f625, %f623, %f620, %p105; - selp.f32 %f626, %f624, %f622, %p105; - add.f32 %f627, %f625, 0fBF800000; - add.f32 %f616, %f625, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f615,%f616; - // inline asm - add.f32 %f628, %f627, %f627; - mul.f32 %f629, %f615, %f628; - mul.f32 %f630, %f629, %f629; - fma.rn.f32 %f633, %f554, %f630, %f553; - fma.rn.f32 %f635, %f633, %f630, %f556; - mul.rn.f32 %f636, %f635, %f630; - mul.rn.f32 %f637, %f636, %f629; - sub.f32 %f638, %f627, %f629; - neg.f32 %f639, %f629; - add.f32 %f640, %f638, %f638; - fma.rn.f32 %f641, %f639, %f627, %f640; - mul.rn.f32 %f642, %f615, %f641; - add.f32 %f643, %f637, %f629; - sub.f32 %f644, %f629, %f643; - add.f32 %f645, %f637, %f644; - add.f32 %f646, %f642, %f645; - add.f32 %f647, %f643, %f646; - sub.f32 %f648, %f643, %f647; - add.f32 %f649, %f646, %f648; - mul.rn.f32 %f651, %f626, %f572; - mul.rn.f32 %f653, %f626, %f574; - add.f32 %f654, %f651, %f647; - sub.f32 %f655, %f651, %f654; - add.f32 %f656, %f647, %f655; - add.f32 %f657, %f649, %f656; - add.f32 %f658, %f653, %f657; - add.f32 %f659, %f654, %f658; - sub.f32 %f660, %f654, %f659; - add.f32 %f661, %f658, %f660; - mul.rn.f32 %f663, %f584, %f659; - neg.f32 %f664, %f663; - fma.rn.f32 %f665, %f584, %f659, %f664; - fma.rn.f32 %f666, %f584, %f661, %f665; - fma.rn.f32 %f668, %f589, %f659, %f666; - add.rn.f32 %f669, %f663, %f668; - neg.f32 %f670, %f669; - add.rn.f32 %f671, %f663, %f670; - add.rn.f32 %f672, %f671, %f668; - mov.b32 %r281, %f669; - setp.eq.s32 %p106, %r281, 1118925336; - add.s32 %r282, %r281, -1; - mov.b32 %f673, %r282; - add.f32 %f674, %f672, 0f37000000; - selp.f32 %f675, %f673, %f669, %p106; - selp.f32 %f146, %f674, %f672, %p106; - mul.f32 %f676, %f675, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f677, %f676; - fma.rn.f32 %f679, %f677, %f600, %f675; - fma.rn.f32 %f681, %f677, %f602, %f679; - mul.f32 %f682, %f681, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f683, %f682; - add.f32 %f684, %f677, 0f00000000; - ex2.approx.f32 %f685, %f684; - mul.f32 %f686, %f683, %f685; - setp.lt.f32 %p107, %f675, 0fC2D20000; - selp.f32 %f687, 0f00000000, %f686, %p107; - setp.gt.f32 %p108, %f675, 0f42D20000; - selp.f32 %f847, 0f7F800000, %f687, %p108; - setp.eq.f32 %p109, %f847, 0f7F800000; - @%p109 bra BB0_104; - - fma.rn.f32 %f847, %f847, %f146, %f847; - -BB0_104: - setp.lt.f32 %p110, %f129, 0f00000000; - and.pred %p5, %p110, %p95; - mov.b32 %r283, %f847; - xor.b32 %r284, %r283, -2147483648; - mov.b32 %f688, %r284; - selp.f32 %f849, %f688, %f847, %p5; - setp.eq.f32 %p112, %f129, 0f00000000; - @%p112 bra BB0_107; - bra.uni BB0_105; - -BB0_107: - add.f32 %f691, %f129, %f129; - selp.f32 %f849, %f691, 0f00000000, %p95; - bra.uni BB0_108; - -BB0_105: - setp.geu.f32 %p113, %f129, 0f00000000; - @%p113 bra BB0_108; - - cvt.rzi.f32.f32 %f690, %f584; - setp.neu.f32 %p114, %f690, 0f3EE66666; - selp.f32 %f849, 0f7FFFFFFF, %f849, %p114; - -BB0_108: - add.f32 %f692, %f145, 0f3EE66666; - mov.b32 %r285, %f692; - setp.lt.s32 %p116, %r285, 2139095040; - @%p116 bra BB0_113; - - setp.gtu.f32 %p117, %f145, 0f7F800000; - @%p117 bra BB0_112; - bra.uni BB0_110; - -BB0_112: - add.f32 %f849, %f129, 0f3EE66666; - bra.uni BB0_113; - -BB0_110: - setp.neu.f32 %p118, %f145, 0f7F800000; - @%p118 bra BB0_113; - - selp.f32 %f849, 0fFF800000, 0f7F800000, %p5; - -BB0_113: - setp.eq.f32 %p119, %f129, 0f3F800000; - selp.f32 %f157, 0f3F800000, %f849, %p119; - abs.f32 %f158, %f130; - setp.lt.f32 %p120, %f158, 0f00800000; - mul.f32 %f695, %f158, 0f4B800000; - selp.f32 %f696, 0fC3170000, 0fC2FE0000, %p120; - selp.f32 %f697, %f695, %f158, %p120; - mov.b32 %r286, %f697; - and.b32 %r287, %r286, 8388607; - or.b32 %r288, %r287, 1065353216; - mov.b32 %f698, %r288; - shr.u32 %r289, %r286, 23; - cvt.rn.f32.u32 %f699, %r289; - add.f32 %f700, %f696, %f699; - setp.gt.f32 %p121, %f698, 0f3FB504F3; - mul.f32 %f701, %f698, 0f3F000000; - add.f32 %f702, %f700, 0f3F800000; - selp.f32 %f703, %f701, %f698, %p121; - selp.f32 %f704, %f702, %f700, %p121; - add.f32 %f705, %f703, 0fBF800000; - add.f32 %f694, %f703, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f693,%f694; - // inline asm - add.f32 %f706, %f705, %f705; - mul.f32 %f707, %f693, %f706; - mul.f32 %f708, %f707, %f707; - fma.rn.f32 %f711, %f554, %f708, %f553; - fma.rn.f32 %f713, %f711, %f708, %f556; - mul.rn.f32 %f714, %f713, %f708; - mul.rn.f32 %f715, %f714, %f707; - sub.f32 %f716, %f705, %f707; - neg.f32 %f717, %f707; - add.f32 %f718, %f716, %f716; - fma.rn.f32 %f719, %f717, %f705, %f718; - mul.rn.f32 %f720, %f693, %f719; - add.f32 %f721, %f715, %f707; - sub.f32 %f722, %f707, %f721; - add.f32 %f723, %f715, %f722; - add.f32 %f724, %f720, %f723; - add.f32 %f725, %f721, %f724; - sub.f32 %f726, %f721, %f725; - add.f32 %f727, %f724, %f726; - mul.rn.f32 %f729, %f704, %f572; - mul.rn.f32 %f731, %f704, %f574; - add.f32 %f732, %f729, %f725; - sub.f32 %f733, %f729, %f732; - add.f32 %f734, %f725, %f733; - add.f32 %f735, %f727, %f734; - add.f32 %f736, %f731, %f735; - add.f32 %f737, %f732, %f736; - sub.f32 %f738, %f732, %f737; - add.f32 %f739, %f736, %f738; - mul.rn.f32 %f741, %f584, %f737; - neg.f32 %f742, %f741; - fma.rn.f32 %f743, %f584, %f737, %f742; - fma.rn.f32 %f744, %f584, %f739, %f743; - fma.rn.f32 %f746, %f589, %f737, %f744; - add.rn.f32 %f747, %f741, %f746; - neg.f32 %f748, %f747; - add.rn.f32 %f749, %f741, %f748; - add.rn.f32 %f750, %f749, %f746; - mov.b32 %r290, %f747; - setp.eq.s32 %p122, %r290, 1118925336; - add.s32 %r291, %r290, -1; - mov.b32 %f751, %r291; - add.f32 %f752, %f750, 0f37000000; - selp.f32 %f753, %f751, %f747, %p122; - selp.f32 %f159, %f752, %f750, %p122; - mul.f32 %f754, %f753, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f755, %f754; - fma.rn.f32 %f757, %f755, %f600, %f753; - fma.rn.f32 %f759, %f755, %f602, %f757; - mul.f32 %f760, %f759, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f761, %f760; - add.f32 %f762, %f755, 0f00000000; - ex2.approx.f32 %f763, %f762; - mul.f32 %f764, %f761, %f763; - setp.lt.f32 %p123, %f753, 0fC2D20000; - selp.f32 %f765, 0f00000000, %f764, %p123; - setp.gt.f32 %p124, %f753, 0f42D20000; - selp.f32 %f850, 0f7F800000, %f765, %p124; - setp.eq.f32 %p125, %f850, 0f7F800000; - @%p125 bra BB0_115; - - fma.rn.f32 %f850, %f850, %f159, %f850; - -BB0_115: - setp.lt.f32 %p126, %f130, 0f00000000; - and.pred %p6, %p126, %p95; - mov.b32 %r292, %f850; - xor.b32 %r293, %r292, -2147483648; - mov.b32 %f766, %r293; - selp.f32 %f852, %f766, %f850, %p6; - setp.eq.f32 %p128, %f130, 0f00000000; - @%p128 bra BB0_118; - bra.uni BB0_116; - -BB0_118: - add.f32 %f769, %f130, %f130; - selp.f32 %f852, %f769, 0f00000000, %p95; - bra.uni BB0_119; - -BB0_116: - setp.geu.f32 %p129, %f130, 0f00000000; - @%p129 bra BB0_119; - - cvt.rzi.f32.f32 %f768, %f584; - setp.neu.f32 %p130, %f768, 0f3EE66666; - selp.f32 %f852, 0f7FFFFFFF, %f852, %p130; - -BB0_119: - add.f32 %f770, %f158, 0f3EE66666; - mov.b32 %r294, %f770; - setp.lt.s32 %p132, %r294, 2139095040; - @%p132 bra BB0_124; - - setp.gtu.f32 %p133, %f158, 0f7F800000; - @%p133 bra BB0_123; - bra.uni BB0_121; - -BB0_123: - add.f32 %f852, %f130, 0f3EE66666; - bra.uni BB0_124; - -BB0_121: - setp.neu.f32 %p134, %f158, 0f7F800000; - @%p134 bra BB0_124; - - selp.f32 %f852, 0fFF800000, 0f7F800000, %p6; - -BB0_124: - mov.u32 %r326, 2; - setp.eq.f32 %p135, %f130, 0f3F800000; - selp.f32 %f771, 0f3F800000, %f852, %p135; - cvt.u64.u32 %rd73, %r4; - cvt.u64.u32 %rd72, %r3; - mov.u64 %rd76, image; - cvta.global.u64 %rd71, %rd76; - // inline asm - call (%rd70), _rt_buffer_get_64, (%rd71, %r326, %r102, %rd72, %rd73, %rd24, %rd24); - // inline asm - cvt.sat.f32.f32 %f772, %f771; - mul.f32 %f773, %f772, 0f437FFD71; - cvt.rzi.u32.f32 %r297, %f773; - cvt.sat.f32.f32 %f774, %f157; - mul.f32 %f775, %f774, 0f437FFD71; - cvt.rzi.u32.f32 %r298, %f775; - cvt.sat.f32.f32 %f776, %f144; - mul.f32 %f777, %f776, 0f437FFD71; - cvt.rzi.u32.f32 %r299, %f777; - cvt.u16.u32 %rs12, %r297; - cvt.u16.u32 %rs13, %r299; - cvt.u16.u32 %rs14, %r298; - mov.u16 %rs15, 255; - st.v4.u8 [%rd70], {%rs12, %rs14, %rs13, %rs15}; - ld.global.u32 %r360, [imageEnabled]; - -BB0_125: - and.b32 %r300, %r360, 4; - setp.eq.s32 %p136, %r300, 0; - @%p136 bra BB0_137; - - ld.global.u32 %r301, [additive]; - setp.eq.s32 %p137, %r301, 0; - cvt.u64.u32 %rd15, %r3; - cvt.u64.u32 %rd16, %r4; - // inline asm - { cvt.rn.f16.f32 %rs16, %f338;} - - // inline asm - @%p137 bra BB0_128; - - mov.u32 %r327, 2; - mov.u64 %rd89, image_HDR; - cvta.global.u64 %rd78, %rd89; - mov.u32 %r305, 8; - // inline asm - call (%rd77), _rt_buffer_get_64, (%rd78, %r327, %r305, %rd15, %rd16, %rd24, %rd24); - // inline asm - ld.v4.u16 {%rs23, %rs24, %rs25, %rs26}, [%rd77]; - // inline asm - { cvt.f32.f16 %f779, %rs23;} - - // inline asm - // inline asm - { cvt.f32.f16 %f780, %rs24;} - - // inline asm - // inline asm - { cvt.f32.f16 %f781, %rs25;} - - // inline asm - // inline asm - call (%rd83), _rt_buffer_get_64, (%rd78, %r327, %r305, %rd15, %rd16, %rd24, %rd24); - // inline asm - add.f32 %f782, %f128, %f779; - add.f32 %f783, %f129, %f780; - add.f32 %f784, %f130, %f781; - // inline asm - { cvt.rn.f16.f32 %rs22, %f784;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs21, %f783;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs20, %f782;} - - // inline asm - st.v4.u16 [%rd83], {%rs20, %rs21, %rs22, %rs16}; - bra.uni BB0_137; - -BB0_128: - mov.u32 %r328, 2; - mov.u64 %rd96, image_HDR; - cvta.global.u64 %rd91, %rd96; - mov.u32 %r307, 8; - // inline asm - call (%rd90), _rt_buffer_get_64, (%rd91, %r328, %r307, %rd15, %rd16, %rd24, %rd24); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f130;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs28, %f129;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs27, %f128;} - - // inline asm - st.v4.u16 [%rd90], {%rs27, %rs28, %rs29, %rs16}; - -BB0_137: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmAreaLight.ptx.meta b/Assets/Editor/x64/Bakery/lmAreaLight.ptx.meta deleted file mode 100644 index 9f356d92..00000000 --- a/Assets/Editor/x64/Bakery/lmAreaLight.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 68f3872877b46914aaf236ed2053c1b0 -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmAreaLightDir.ptx b/Assets/Editor/x64/Bakery/lmAreaLightDir.ptx deleted file mode 100644 index 1d739a9a..00000000 --- a/Assets/Editor/x64/Bakery/lmAreaLightDir.ptx +++ /dev/null @@ -1,1888 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_Dir[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 lightMeshBuffer[1]; -.global .align 4 .u32 lightMeshBufferSize; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightPointSize; -.global .align 4 .b8 lightColor[12]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .u32 samples; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo19lightMeshBufferSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightPointSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename19lightMeshBufferSizeE[13] = {117, 110, 115, 105, 103, 110, 101, 100, 32, 105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightPointSizeE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum19lightMeshBufferSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightPointSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightPointSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightPointSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[36]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<145>; - .reg .b16 %rs<55>; - .reg .f32 %f<935>; - .reg .b32 %r<371>; - .reg .b64 %rd<162>; - - - mov.u64 %rd161, __local_depot0; - cvta.local.u64 %SP, %rd161; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r103, %r104}, [pixelID]; - cvt.u64.u32 %rd23, %r103; - cvt.u64.u32 %rd24, %r104; - mov.u64 %rd27, uvnormal; - cvta.global.u64 %rd22, %rd27; - mov.u32 %r101, 2; - mov.u32 %r102, 4; - mov.u64 %rd26, 0; - // inline asm - call (%rd21), _rt_buffer_get_64, (%rd22, %r101, %r102, %rd23, %rd24, %rd26, %rd26); - // inline asm - ld.u32 %r2, [%rd21]; - shr.u32 %r107, %r2, 16; - cvt.u16.u32 %rs1, %r107; - and.b16 %rs3, %rs1, 255; - cvt.u16.u32 %rs4, %r2; - or.b16 %rs5, %rs4, %rs3; - setp.eq.s16 %p7, %rs5, 0; - mov.f32 %f865, 0f00000000; - mov.f32 %f866, %f865; - mov.f32 %f867, %f865; - @%p7 bra BB0_2; - - ld.u8 %rs6, [%rd21+1]; - and.b16 %rs8, %rs4, 255; - cvt.rn.f32.u16 %f204, %rs8; - div.rn.f32 %f205, %f204, 0f437F0000; - fma.rn.f32 %f206, %f205, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f207, %rs6; - div.rn.f32 %f208, %f207, 0f437F0000; - fma.rn.f32 %f209, %f208, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f210, %rs3; - div.rn.f32 %f211, %f210, 0f437F0000; - fma.rn.f32 %f212, %f211, 0f40000000, 0fBF800000; - mul.f32 %f213, %f209, %f209; - fma.rn.f32 %f214, %f206, %f206, %f213; - fma.rn.f32 %f215, %f212, %f212, %f214; - sqrt.rn.f32 %f216, %f215; - rcp.rn.f32 %f217, %f216; - mul.f32 %f865, %f206, %f217; - mul.f32 %f866, %f209, %f217; - mul.f32 %f867, %f212, %f217; - -BB0_2: - ld.global.v2.u32 {%r108, %r109}, [pixelID]; - ld.global.v2.u32 {%r111, %r112}, [tileInfo]; - add.s32 %r3, %r108, %r111; - add.s32 %r4, %r109, %r112; - setp.eq.f32 %p8, %f866, 0f00000000; - setp.eq.f32 %p9, %f865, 0f00000000; - and.pred %p10, %p9, %p8; - setp.eq.f32 %p11, %f867, 0f00000000; - and.pred %p12, %p10, %p11; - @%p12 bra BB0_131; - bra.uni BB0_3; - -BB0_131: - ld.global.u32 %r370, [imageEnabled]; - and.b32 %r313, %r370, 1; - setp.eq.b32 %p139, %r313, 1; - @!%p139 bra BB0_133; - bra.uni BB0_132; - -BB0_132: - cvt.u64.u32 %rd116, %r3; - cvt.u64.u32 %rd117, %r4; - mov.u64 %rd120, image; - cvta.global.u64 %rd115, %rd120; - mov.u64 %rd119, 0; - // inline asm - call (%rd114), _rt_buffer_get_64, (%rd115, %r101, %r102, %rd116, %rd117, %rd119, %rd119); - // inline asm - mov.u16 %rs36, 0; - st.v4.u8 [%rd114], {%rs36, %rs36, %rs36, %rs36}; - ld.global.u32 %r370, [imageEnabled]; - -BB0_133: - and.b32 %r316, %r370, 8; - setp.eq.s32 %p140, %r316, 0; - @%p140 bra BB0_135; - - cvt.u64.u32 %rd123, %r3; - cvt.u64.u32 %rd124, %r4; - mov.u64 %rd127, image_Mask; - cvta.global.u64 %rd122, %rd127; - mov.u64 %rd126, 0; - // inline asm - call (%rd121), _rt_buffer_get_64, (%rd122, %r101, %r101, %rd123, %rd124, %rd126, %rd126); - // inline asm - mov.f32 %f848, 0f00000000; - cvt.rzi.u32.f32 %r319, %f848; - cvt.u16.u32 %rs37, %r319; - mov.u16 %rs38, 0; - st.v2.u8 [%rd121], {%rs37, %rs38}; - ld.global.u32 %r370, [imageEnabled]; - -BB0_135: - and.b32 %r320, %r370, 4; - setp.eq.s32 %p141, %r320, 0; - @%p141 bra BB0_139; - - ld.global.u32 %r321, [additive]; - setp.eq.s32 %p142, %r321, 0; - cvt.u64.u32 %rd19, %r3; - cvt.u64.u32 %rd20, %r4; - @%p142 bra BB0_138; - - mov.u64 %rd140, image_HDR; - cvta.global.u64 %rd129, %rd140; - mov.u32 %r325, 8; - mov.u64 %rd139, 0; - // inline asm - call (%rd128), _rt_buffer_get_64, (%rd129, %r101, %r325, %rd19, %rd20, %rd139, %rd139); - // inline asm - ld.v4.u16 {%rs45, %rs46, %rs47, %rs48}, [%rd128]; - // inline asm - { cvt.f32.f16 %f849, %rs45;} - - // inline asm - // inline asm - { cvt.f32.f16 %f850, %rs46;} - - // inline asm - // inline asm - { cvt.f32.f16 %f851, %rs47;} - - // inline asm - // inline asm - call (%rd134), _rt_buffer_get_64, (%rd129, %r101, %r325, %rd19, %rd20, %rd139, %rd139); - // inline asm - add.f32 %f852, %f849, 0f00000000; - add.f32 %f853, %f850, 0f00000000; - add.f32 %f854, %f851, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs44, %f854;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs43, %f853;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs42, %f852;} - - // inline asm - mov.u16 %rs49, 0; - st.v4.u16 [%rd134], {%rs42, %rs43, %rs44, %rs49}; - bra.uni BB0_139; - -BB0_3: - ld.global.v2.u32 {%r121, %r122}, [pixelID]; - cvt.u64.u32 %rd30, %r121; - cvt.u64.u32 %rd31, %r122; - mov.u64 %rd40, uvpos; - cvta.global.u64 %rd29, %rd40; - mov.u32 %r117, 12; - // inline asm - call (%rd28), _rt_buffer_get_64, (%rd29, %r101, %r117, %rd30, %rd31, %rd26, %rd26); - // inline asm - ld.f32 %f9, [%rd28+8]; - ld.f32 %f8, [%rd28+4]; - ld.f32 %f7, [%rd28]; - mul.f32 %f223, %f7, 0f3456BF95; - mul.f32 %f224, %f8, 0f3456BF95; - mul.f32 %f225, %f9, 0f3456BF95; - abs.f32 %f10, %f865; - div.rn.f32 %f226, %f223, %f10; - abs.f32 %f227, %f866; - div.rn.f32 %f228, %f224, %f227; - abs.f32 %f11, %f867; - div.rn.f32 %f229, %f225, %f11; - abs.f32 %f230, %f226; - abs.f32 %f231, %f228; - abs.f32 %f232, %f229; - mov.f32 %f233, 0f38D1B717; - max.f32 %f234, %f230, %f233; - max.f32 %f235, %f231, %f233; - max.f32 %f236, %f232, %f233; - fma.rn.f32 %f12, %f865, %f234, %f7; - fma.rn.f32 %f13, %f866, %f235, %f8; - fma.rn.f32 %f14, %f867, %f236, %f9; - ld.global.v2.u32 {%r125, %r126}, [pixelID]; - cvt.u64.u32 %rd36, %r125; - cvt.u64.u32 %rd37, %r126; - mov.u64 %rd41, rnd_seeds; - cvta.global.u64 %rd35, %rd41; - // inline asm - call (%rd34), _rt_buffer_get_64, (%rd35, %r101, %r102, %rd36, %rd37, %rd26, %rd26); - // inline asm - ld.u32 %r129, [%rd34]; - mad.lo.s32 %r5, %r129, 1664525, 1013904223; - ld.global.u32 %r130, [lightMeshBufferSize]; - setp.eq.s32 %p14, %r130, 0; - mov.pred %p13, 0; - mov.f32 %f20, 0f00000000; - mov.u32 %r7, 0; - @%p14 bra BB0_4; - - ld.global.f32 %f15, [lightPointSize]; - mul.f32 %f16, %f12, 0f3456BF95; - mul.f32 %f17, %f13, 0f3456BF95; - mul.f32 %f18, %f14, 0f3456BF95; - and.b32 %r133, %r5, 16777215; - cvt.rn.f32.u32 %f242, %r133; - mul.f32 %f243, %f242, 0fB3800000; - fma.rn.f32 %f19, %f243, 0f3F333333, 0f3F800000; - mov.f32 %f20, 0f00000000; - mov.u32 %r339, 0; - abs.f32 %f366, %f17; - abs.f32 %f367, %f16; - max.f32 %f368, %f367, %f366; - abs.f32 %f369, %f18; - max.f32 %f370, %f368, %f369; - mov.u32 %r7, %r339; - mov.f32 %f21, %f20; - mov.f32 %f888, %f20; - mov.f32 %f889, %f20; - mov.f32 %f890, %f20; - -BB0_6: - shl.b32 %r8, %r339, 1; - cvt.s64.s32 %rd44, %r8; - mov.u64 %rd48, lightMeshBuffer; - cvta.global.u64 %rd43, %rd48; - mov.u32 %r134, 1; - // inline asm - call (%rd42), _rt_buffer_get_64, (%rd43, %r134, %r117, %rd44, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f244, [%rd42]; - sub.f32 %f245, %f244, %f7; - ld.f32 %f246, [%rd42+4]; - sub.f32 %f247, %f246, %f8; - ld.f32 %f248, [%rd42+8]; - sub.f32 %f249, %f248, %f9; - mul.f32 %f250, %f247, %f247; - fma.rn.f32 %f251, %f245, %f245, %f250; - fma.rn.f32 %f252, %f249, %f249, %f251; - sqrt.rn.f32 %f25, %f252; - rcp.rn.f32 %f253, %f25; - mul.f32 %f26, %f245, %f253; - mul.f32 %f27, %f247, %f253; - mul.f32 %f28, %f249, %f253; - mul.f32 %f254, %f866, %f27; - fma.rn.f32 %f255, %f865, %f26, %f254; - fma.rn.f32 %f29, %f867, %f28, %f255; - setp.leu.f32 %p15, %f29, 0f00000000; - @%p15 bra BB0_22; - - setp.ne.s32 %p17, %r1, 0; - mul.f32 %f256, %f25, %f25; - mul.f32 %f257, %f256, 0f40C90FDB; - div.rn.f32 %f258, %f15, %f257; - add.f32 %f30, %f258, %f258; - setp.gt.f32 %p18, %f30, %f19; - and.pred %p19, %p17, %p18; - mov.pred %p144, -1; - @%p19 bra BB0_24; - - ld.global.f32 %f261, [lightInvCutoff]; - mul.f32 %f31, %f25, %f261; - mov.f32 %f265, 0f40800000; - abs.f32 %f33, %f31; - setp.lt.f32 %p20, %f33, 0f00800000; - mul.f32 %f267, %f33, 0f4B800000; - selp.f32 %f268, 0fC3170000, 0fC2FE0000, %p20; - selp.f32 %f269, %f267, %f33, %p20; - mov.b32 %r136, %f269; - and.b32 %r137, %r136, 8388607; - or.b32 %r138, %r137, 1065353216; - mov.b32 %f270, %r138; - shr.u32 %r139, %r136, 23; - cvt.rn.f32.u32 %f271, %r139; - add.f32 %f272, %f268, %f271; - setp.gt.f32 %p21, %f270, 0f3FB504F3; - mul.f32 %f273, %f270, 0f3F000000; - add.f32 %f274, %f272, 0f3F800000; - selp.f32 %f275, %f273, %f270, %p21; - selp.f32 %f276, %f274, %f272, %p21; - add.f32 %f277, %f275, 0fBF800000; - add.f32 %f260, %f275, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f259,%f260; - // inline asm - add.f32 %f278, %f277, %f277; - mul.f32 %f279, %f259, %f278; - mul.f32 %f280, %f279, %f279; - mov.f32 %f281, 0f3C4CAF63; - mov.f32 %f282, 0f3B18F0FE; - fma.rn.f32 %f283, %f282, %f280, %f281; - mov.f32 %f284, 0f3DAAAABD; - fma.rn.f32 %f285, %f283, %f280, %f284; - mul.rn.f32 %f286, %f285, %f280; - mul.rn.f32 %f287, %f286, %f279; - sub.f32 %f288, %f277, %f279; - neg.f32 %f289, %f279; - add.f32 %f290, %f288, %f288; - fma.rn.f32 %f291, %f289, %f277, %f290; - mul.rn.f32 %f292, %f259, %f291; - add.f32 %f293, %f287, %f279; - sub.f32 %f294, %f279, %f293; - add.f32 %f295, %f287, %f294; - add.f32 %f296, %f292, %f295; - add.f32 %f297, %f293, %f296; - sub.f32 %f298, %f293, %f297; - add.f32 %f299, %f296, %f298; - mov.f32 %f300, 0f3F317200; - mul.rn.f32 %f301, %f276, %f300; - mov.f32 %f302, 0f35BFBE8E; - mul.rn.f32 %f303, %f276, %f302; - add.f32 %f304, %f301, %f297; - sub.f32 %f305, %f301, %f304; - add.f32 %f306, %f297, %f305; - add.f32 %f307, %f299, %f306; - add.f32 %f308, %f303, %f307; - add.f32 %f309, %f304, %f308; - sub.f32 %f310, %f304, %f309; - add.f32 %f311, %f308, %f310; - mul.rn.f32 %f312, %f265, %f309; - neg.f32 %f313, %f312; - fma.rn.f32 %f314, %f265, %f309, %f313; - fma.rn.f32 %f315, %f265, %f311, %f314; - mov.f32 %f316, 0f00000000; - fma.rn.f32 %f317, %f316, %f309, %f315; - add.rn.f32 %f318, %f312, %f317; - neg.f32 %f319, %f318; - add.rn.f32 %f320, %f312, %f319; - add.rn.f32 %f321, %f320, %f317; - mov.b32 %r140, %f318; - setp.eq.s32 %p22, %r140, 1118925336; - add.s32 %r141, %r140, -1; - mov.b32 %f322, %r141; - add.f32 %f323, %f321, 0f37000000; - selp.f32 %f324, %f322, %f318, %p22; - selp.f32 %f34, %f323, %f321, %p22; - mul.f32 %f325, %f324, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f326, %f325; - mov.f32 %f327, 0fBF317200; - fma.rn.f32 %f328, %f326, %f327, %f324; - mov.f32 %f329, 0fB5BFBE8E; - fma.rn.f32 %f330, %f326, %f329, %f328; - mul.f32 %f331, %f330, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f332, %f331; - add.f32 %f333, %f326, 0f00000000; - ex2.approx.f32 %f334, %f333; - mul.f32 %f335, %f332, %f334; - setp.lt.f32 %p23, %f324, 0fC2D20000; - selp.f32 %f336, 0f00000000, %f335, %p23; - setp.gt.f32 %p24, %f324, 0f42D20000; - selp.f32 %f873, 0f7F800000, %f336, %p24; - setp.eq.f32 %p25, %f873, 0f7F800000; - @%p25 bra BB0_10; - - fma.rn.f32 %f873, %f873, %f34, %f873; - -BB0_10: - mov.f32 %f861, 0f40000000; - cvt.rzi.f32.f32 %f860, %f861; - add.f32 %f859, %f860, %f860; - mov.f32 %f858, 0f40800000; - sub.f32 %f857, %f858, %f859; - abs.f32 %f856, %f857; - setp.lt.f32 %p26, %f31, 0f00000000; - setp.eq.f32 %p27, %f856, 0f3F800000; - and.pred %p1, %p26, %p27; - mov.b32 %r142, %f873; - xor.b32 %r143, %r142, -2147483648; - mov.b32 %f337, %r143; - selp.f32 %f875, %f337, %f873, %p1; - setp.eq.f32 %p28, %f31, 0f00000000; - @%p28 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f340, %f31, %f31; - selp.f32 %f875, %f340, 0f00000000, %p27; - bra.uni BB0_14; - -BB0_11: - setp.geu.f32 %p29, %f31, 0f00000000; - @%p29 bra BB0_14; - - mov.f32 %f864, 0f40800000; - cvt.rzi.f32.f32 %f339, %f864; - setp.neu.f32 %p30, %f339, 0f40800000; - selp.f32 %f875, 0f7FFFFFFF, %f875, %p30; - -BB0_14: - add.f32 %f341, %f33, 0f40800000; - mov.b32 %r144, %f341; - setp.lt.s32 %p32, %r144, 2139095040; - @%p32 bra BB0_19; - - setp.gtu.f32 %p33, %f33, 0f7F800000; - @%p33 bra BB0_18; - bra.uni BB0_16; - -BB0_18: - add.f32 %f875, %f31, 0f40800000; - bra.uni BB0_19; - -BB0_16: - setp.neu.f32 %p34, %f33, 0f7F800000; - @%p34 bra BB0_19; - - selp.f32 %f875, 0fFF800000, 0f7F800000, %p1; - -BB0_19: - mov.u32 %r331, 1; - mov.u64 %rd156, lightMeshBuffer; - cvta.global.u64 %rd155, %rd156; - shl.b32 %r330, %r339, 1; - mov.f32 %f342, 0f3F800000; - sub.f32 %f343, %f342, %f875; - setp.eq.f32 %p35, %f31, 0f3F800000; - selp.f32 %f344, 0f00000000, %f343, %p35; - cvt.sat.f32.f32 %f345, %f344; - mul.f32 %f346, %f30, %f345; - add.s32 %r147, %r330, 1; - cvt.s64.s32 %rd51, %r147; - // inline asm - call (%rd49), _rt_buffer_get_64, (%rd155, %r331, %r117, %rd51, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f347, [%rd49]; - mul.f32 %f348, %f26, %f347; - ld.f32 %f349, [%rd49+4]; - mul.f32 %f350, %f27, %f349; - neg.f32 %f351, %f350; - sub.f32 %f352, %f351, %f348; - ld.f32 %f353, [%rd49+8]; - mul.f32 %f354, %f28, %f353; - sub.f32 %f355, %f352, %f354; - cvt.sat.f32.f32 %f356, %f355; - mul.f32 %f45, %f346, %f356; - cvt.sat.f32.f32 %f46, %f29; - mul.f32 %f357, %f45, %f46; - setp.leu.f32 %p36, %f357, 0f3727C5AC; - @%p36 bra BB0_21; - - mov.u32 %r338, 1; - add.u64 %rd56, %SP, 28; - cvta.to.local.u64 %rd57, %rd56; - max.f32 %f364, %f370, %f233; - sub.f32 %f365, %f25, %f364; - mov.u32 %r151, 1065353216; - st.local.u32 [%rd57], %r151; - ld.global.u32 %r148, [root]; - // inline asm - call _rt_trace_64, (%r148, %f12, %f13, %f14, %f26, %f27, %f28, %r338, %f364, %f365, %rd56, %r102); - // inline asm - ld.local.f32 %f372, [%rd57]; - mul.f32 %f373, %f45, %f372; - fma.rn.f32 %f21, %f46, %f373, %f21; - add.f32 %f20, %f20, %f372; - fma.rn.f32 %f890, %f26, %f372, %f890; - fma.rn.f32 %f889, %f27, %f372, %f889; - fma.rn.f32 %f888, %f28, %f372, %f888; - -BB0_21: - add.s32 %r7, %r7, 1; - -BB0_22: - ld.global.u32 %r152, [lightMeshBufferSize]; - add.s32 %r339, %r339, 1; - setp.lt.u32 %p38, %r339, %r152; - @%p38 bra BB0_6; - bra.uni BB0_23; - -BB0_4: - mov.f32 %f21, %f20; - mov.f32 %f888, %f20; - mov.f32 %f889, %f20; - mov.f32 %f890, %f20; - -BB0_23: - mov.pred %p144, %p13; - -BB0_24: - cvt.rn.f32.s32 %f374, %r7; - mov.f32 %f375, 0f3F800000; - max.f32 %f376, %f374, %f375; - div.rn.f32 %f921, %f21, %f376; - div.rn.f32 %f922, %f20, %f376; - @!%p144 bra BB0_77; - bra.uni BB0_25; - -BB0_25: - abs.f32 %f863, %f867; - abs.f32 %f862, %f865; - setp.gt.f32 %p39, %f862, %f863; - neg.f32 %f382, %f866; - selp.f32 %f383, %f382, 0f00000000, %p39; - neg.f32 %f384, %f867; - selp.f32 %f385, %f865, %f384, %p39; - selp.f32 %f386, 0f00000000, %f866, %p39; - mul.f32 %f387, %f385, %f385; - fma.rn.f32 %f388, %f383, %f383, %f387; - fma.rn.f32 %f389, %f386, %f386, %f388; - sqrt.rn.f32 %f390, %f389; - rcp.rn.f32 %f391, %f390; - mul.f32 %f69, %f383, %f391; - mul.f32 %f70, %f385, %f391; - mul.f32 %f71, %f386, %f391; - mov.f32 %f896, 0f00000000; - setp.lt.s32 %p40, %r1, 1; - mov.f32 %f897, %f896; - mov.f32 %f888, %f896; - mov.f32 %f889, %f896; - mov.f32 %f890, %f896; - @%p40 bra BB0_76; - - mad.lo.s32 %r346, %r129, 1664525, 1013904223; - cvt.rn.f32.s32 %f397, %r1; - rcp.rn.f32 %f72, %f397; - add.u64 %rd58, %SP, 0; - cvta.to.local.u64 %rd2, %rd58; - mul.f32 %f73, %f12, 0f3456BF95; - mul.f32 %f74, %f13, 0f3456BF95; - mul.f32 %f75, %f14, 0f3456BF95; - add.u64 %rd59, %SP, 32; - cvta.to.local.u64 %rd3, %rd59; - mul.f32 %f398, %f865, %f70; - mul.f32 %f399, %f866, %f69; - sub.f32 %f76, %f399, %f398; - mul.f32 %f400, %f867, %f69; - mul.f32 %f401, %f865, %f71; - sub.f32 %f77, %f401, %f400; - mul.f32 %f402, %f866, %f71; - mul.f32 %f403, %f867, %f70; - sub.f32 %f78, %f403, %f402; - mov.f32 %f896, 0f00000000; - mov.u32 %r153, 0; - abs.f32 %f404, %f74; - abs.f32 %f405, %f73; - max.f32 %f406, %f405, %f404; - abs.f32 %f407, %f75; - max.f32 %f408, %f406, %f407; - mov.u32 %r343, %r153; - mov.f32 %f897, %f896; - mov.f32 %f888, %f896; - mov.f32 %f889, %f896; - mov.f32 %f890, %f896; - -BB0_27: - cvt.rn.f32.s32 %f84, %r343; - max.f32 %f85, %f408, %f233; - mov.u32 %r345, %r153; - -BB0_28: - mad.lo.s32 %r155, %r346, 1664525, 1013904223; - and.b32 %r156, %r155, 16777215; - cvt.rn.f32.u32 %f410, %r156; - fma.rn.f32 %f411, %f410, 0f33800000, %f84; - mul.f32 %f91, %f72, %f411; - mad.lo.s32 %r346, %r155, 1664525, 1013904223; - and.b32 %r157, %r346, 16777215; - cvt.rn.f32.u32 %f412, %r157; - cvt.rn.f32.s32 %f413, %r345; - fma.rn.f32 %f414, %f412, 0f33800000, %f413; - mul.f32 %f415, %f72, %f414; - mul.f32 %f416, %f91, %f91; - sub.f32 %f418, %f375, %f416; - mov.f32 %f419, 0f00000000; - max.f32 %f420, %f419, %f418; - sqrt.rn.f32 %f92, %f420; - mul.f32 %f907, %f415, 0f40C90FDB; - abs.f32 %f94, %f907; - setp.neu.f32 %p41, %f94, 0f7F800000; - mov.f32 %f901, %f907; - @%p41 bra BB0_30; - - mul.rn.f32 %f901, %f907, %f419; - -BB0_30: - mul.f32 %f422, %f901, 0f3F22F983; - cvt.rni.s32.f32 %r356, %f422; - cvt.rn.f32.s32 %f423, %r356; - neg.f32 %f424, %f423; - mov.f32 %f425, 0f3FC90FDA; - fma.rn.f32 %f426, %f424, %f425, %f901; - mov.f32 %f427, 0f33A22168; - fma.rn.f32 %f428, %f424, %f427, %f426; - mov.f32 %f429, 0f27C234C5; - fma.rn.f32 %f902, %f424, %f429, %f428; - abs.f32 %f430, %f901; - setp.leu.f32 %p42, %f430, 0f47CE4780; - @%p42 bra BB0_41; - - mov.b32 %r19, %f901; - shr.u32 %r20, %r19, 23; - shl.b32 %r160, %r19, 8; - or.b32 %r21, %r160, -2147483648; - mov.u32 %r347, 0; - mov.u64 %rd158, 0; - mov.u64 %rd157, %rd2; - mov.u32 %r348, %r347; - -BB0_32: - .pragma "nounroll"; - shl.b64 %rd61, %rd158, 2; - mov.u64 %rd62, __cudart_i2opi_f; - add.s64 %rd63, %rd62, %rd61; - ld.const.u32 %r163, [%rd63]; - // inline asm - { - mad.lo.cc.u32 %r161, %r163, %r21, %r348; - madc.hi.u32 %r348, %r163, %r21, 0; - } - // inline asm - st.local.u32 [%rd157], %r161; - add.s32 %r347, %r347, 1; - cvt.s64.s32 %rd158, %r347; - mul.wide.s32 %rd64, %r347, 4; - add.s64 %rd157, %rd2, %rd64; - setp.ne.s32 %p43, %r347, 6; - @%p43 bra BB0_32; - - and.b32 %r166, %r20, 255; - add.s32 %r167, %r166, -128; - shr.u32 %r168, %r167, 5; - and.b32 %r26, %r19, -2147483648; - st.local.u32 [%rd2+24], %r348; - mov.u32 %r169, 6; - sub.s32 %r170, %r169, %r168; - mul.wide.s32 %rd65, %r170, 4; - add.s64 %rd9, %rd2, %rd65; - ld.local.u32 %r349, [%rd9]; - ld.local.u32 %r350, [%rd9+-4]; - and.b32 %r29, %r20, 31; - setp.eq.s32 %p44, %r29, 0; - @%p44 bra BB0_35; - - mov.u32 %r171, 32; - sub.s32 %r172, %r171, %r29; - shr.u32 %r173, %r350, %r172; - shl.b32 %r174, %r349, %r29; - add.s32 %r349, %r173, %r174; - ld.local.u32 %r175, [%rd9+-8]; - shr.u32 %r176, %r175, %r172; - shl.b32 %r177, %r350, %r29; - add.s32 %r350, %r176, %r177; - -BB0_35: - shr.u32 %r178, %r350, 30; - shl.b32 %r179, %r349, 2; - add.s32 %r351, %r178, %r179; - shl.b32 %r35, %r350, 2; - shr.u32 %r180, %r351, 31; - shr.u32 %r181, %r349, 30; - add.s32 %r36, %r180, %r181; - setp.eq.s32 %p45, %r180, 0; - @%p45 bra BB0_36; - bra.uni BB0_37; - -BB0_36: - mov.u32 %r352, %r26; - mov.u32 %r353, %r35; - bra.uni BB0_38; - -BB0_37: - not.b32 %r182, %r351; - neg.s32 %r353, %r35; - setp.eq.s32 %p46, %r35, 0; - selp.u32 %r183, 1, 0, %p46; - add.s32 %r351, %r183, %r182; - xor.b32 %r352, %r26, -2147483648; - -BB0_38: - clz.b32 %r355, %r351; - setp.eq.s32 %p47, %r355, 0; - shl.b32 %r184, %r351, %r355; - mov.u32 %r185, 32; - sub.s32 %r186, %r185, %r355; - shr.u32 %r187, %r353, %r186; - add.s32 %r188, %r187, %r184; - selp.b32 %r44, %r351, %r188, %p47; - mov.u32 %r189, -921707870; - mul.hi.u32 %r354, %r44, %r189; - setp.eq.s32 %p48, %r26, 0; - neg.s32 %r190, %r36; - selp.b32 %r356, %r36, %r190, %p48; - setp.lt.s32 %p49, %r354, 1; - @%p49 bra BB0_40; - - mul.lo.s32 %r191, %r44, -921707870; - shr.u32 %r192, %r191, 31; - shl.b32 %r193, %r354, 1; - add.s32 %r354, %r192, %r193; - add.s32 %r355, %r355, 1; - -BB0_40: - mov.u32 %r194, 126; - sub.s32 %r195, %r194, %r355; - shl.b32 %r196, %r195, 23; - add.s32 %r197, %r354, 1; - shr.u32 %r198, %r197, 7; - add.s32 %r199, %r198, 1; - shr.u32 %r200, %r199, 1; - add.s32 %r201, %r200, %r196; - or.b32 %r202, %r201, %r352; - mov.b32 %f902, %r202; - -BB0_41: - mul.rn.f32 %f100, %f902, %f902; - add.s32 %r52, %r356, 1; - and.b32 %r53, %r52, 1; - setp.eq.s32 %p50, %r53, 0; - @%p50 bra BB0_43; - bra.uni BB0_42; - -BB0_43: - mov.f32 %f433, 0f3C08839E; - mov.f32 %f434, 0fB94CA1F9; - fma.rn.f32 %f903, %f434, %f100, %f433; - bra.uni BB0_44; - -BB0_42: - mov.f32 %f431, 0fBAB6061A; - mov.f32 %f432, 0f37CCF5CE; - fma.rn.f32 %f903, %f432, %f100, %f431; - -BB0_44: - @%p50 bra BB0_46; - bra.uni BB0_45; - -BB0_46: - mov.f32 %f438, 0fBE2AAAA3; - fma.rn.f32 %f439, %f903, %f100, %f438; - fma.rn.f32 %f904, %f439, %f100, %f419; - bra.uni BB0_47; - -BB0_45: - mov.f32 %f435, 0f3D2AAAA5; - fma.rn.f32 %f436, %f903, %f100, %f435; - mov.f32 %f437, 0fBF000000; - fma.rn.f32 %f904, %f436, %f100, %f437; - -BB0_47: - fma.rn.f32 %f905, %f904, %f902, %f902; - @%p50 bra BB0_49; - - fma.rn.f32 %f905, %f904, %f100, %f375; - -BB0_49: - and.b32 %r203, %r52, 2; - setp.eq.s32 %p53, %r203, 0; - @%p53 bra BB0_51; - - mov.f32 %f443, 0fBF800000; - fma.rn.f32 %f905, %f905, %f443, %f419; - -BB0_51: - @%p41 bra BB0_53; - - mul.rn.f32 %f907, %f907, %f419; - -BB0_53: - mul.f32 %f445, %f907, 0f3F22F983; - cvt.rni.s32.f32 %r366, %f445; - cvt.rn.f32.s32 %f446, %r366; - neg.f32 %f447, %f446; - fma.rn.f32 %f449, %f447, %f425, %f907; - fma.rn.f32 %f451, %f447, %f427, %f449; - fma.rn.f32 %f908, %f447, %f429, %f451; - abs.f32 %f453, %f907; - setp.leu.f32 %p55, %f453, 0f47CE4780; - @%p55 bra BB0_64; - - mov.b32 %r55, %f907; - shr.u32 %r56, %r55, 23; - shl.b32 %r206, %r55, 8; - or.b32 %r57, %r206, -2147483648; - mov.u32 %r357, 0; - mov.u64 %rd159, %rd2; - mov.u64 %rd160, %rd26; - mov.u32 %r358, %r357; - -BB0_55: - .pragma "nounroll"; - shl.b64 %rd67, %rd160, 2; - mov.u64 %rd68, __cudart_i2opi_f; - add.s64 %rd69, %rd68, %rd67; - ld.const.u32 %r209, [%rd69]; - // inline asm - { - mad.lo.cc.u32 %r207, %r209, %r57, %r358; - madc.hi.u32 %r358, %r209, %r57, 0; - } - // inline asm - st.local.u32 [%rd159], %r207; - add.s32 %r357, %r357, 1; - cvt.s64.s32 %rd160, %r357; - mul.wide.s32 %rd70, %r357, 4; - add.s64 %rd159, %rd2, %rd70; - setp.ne.s32 %p56, %r357, 6; - @%p56 bra BB0_55; - - and.b32 %r212, %r56, 255; - add.s32 %r213, %r212, -128; - shr.u32 %r214, %r213, 5; - and.b32 %r62, %r55, -2147483648; - st.local.u32 [%rd2+24], %r358; - mov.u32 %r215, 6; - sub.s32 %r216, %r215, %r214; - mul.wide.s32 %rd71, %r216, 4; - add.s64 %rd15, %rd2, %rd71; - ld.local.u32 %r359, [%rd15]; - ld.local.u32 %r360, [%rd15+-4]; - and.b32 %r65, %r56, 31; - setp.eq.s32 %p57, %r65, 0; - @%p57 bra BB0_58; - - mov.u32 %r217, 32; - sub.s32 %r218, %r217, %r65; - shr.u32 %r219, %r360, %r218; - shl.b32 %r220, %r359, %r65; - add.s32 %r359, %r219, %r220; - ld.local.u32 %r221, [%rd15+-8]; - shr.u32 %r222, %r221, %r218; - shl.b32 %r223, %r360, %r65; - add.s32 %r360, %r222, %r223; - -BB0_58: - shr.u32 %r224, %r360, 30; - shl.b32 %r225, %r359, 2; - add.s32 %r361, %r224, %r225; - shl.b32 %r71, %r360, 2; - shr.u32 %r226, %r361, 31; - shr.u32 %r227, %r359, 30; - add.s32 %r72, %r226, %r227; - setp.eq.s32 %p58, %r226, 0; - @%p58 bra BB0_59; - bra.uni BB0_60; - -BB0_59: - mov.u32 %r362, %r62; - mov.u32 %r363, %r71; - bra.uni BB0_61; - -BB0_60: - not.b32 %r228, %r361; - neg.s32 %r363, %r71; - setp.eq.s32 %p59, %r71, 0; - selp.u32 %r229, 1, 0, %p59; - add.s32 %r361, %r229, %r228; - xor.b32 %r362, %r62, -2147483648; - -BB0_61: - clz.b32 %r365, %r361; - setp.eq.s32 %p60, %r365, 0; - shl.b32 %r230, %r361, %r365; - mov.u32 %r231, 32; - sub.s32 %r232, %r231, %r365; - shr.u32 %r233, %r363, %r232; - add.s32 %r234, %r233, %r230; - selp.b32 %r80, %r361, %r234, %p60; - mov.u32 %r235, -921707870; - mul.hi.u32 %r364, %r80, %r235; - setp.eq.s32 %p61, %r62, 0; - neg.s32 %r236, %r72; - selp.b32 %r366, %r72, %r236, %p61; - setp.lt.s32 %p62, %r364, 1; - @%p62 bra BB0_63; - - mul.lo.s32 %r237, %r80, -921707870; - shr.u32 %r238, %r237, 31; - shl.b32 %r239, %r364, 1; - add.s32 %r364, %r238, %r239; - add.s32 %r365, %r365, 1; - -BB0_63: - mov.u32 %r240, 126; - sub.s32 %r241, %r240, %r365; - shl.b32 %r242, %r241, 23; - add.s32 %r243, %r364, 1; - shr.u32 %r244, %r243, 7; - add.s32 %r245, %r244, 1; - shr.u32 %r246, %r245, 1; - add.s32 %r247, %r246, %r242; - or.b32 %r248, %r247, %r362; - mov.b32 %f908, %r248; - -BB0_64: - mul.rn.f32 %f117, %f908, %f908; - and.b32 %r88, %r366, 1; - setp.eq.s32 %p63, %r88, 0; - @%p63 bra BB0_66; - bra.uni BB0_65; - -BB0_66: - mov.f32 %f456, 0f3C08839E; - mov.f32 %f457, 0fB94CA1F9; - fma.rn.f32 %f909, %f457, %f117, %f456; - bra.uni BB0_67; - -BB0_65: - mov.f32 %f454, 0fBAB6061A; - mov.f32 %f455, 0f37CCF5CE; - fma.rn.f32 %f909, %f455, %f117, %f454; - -BB0_67: - @%p63 bra BB0_69; - bra.uni BB0_68; - -BB0_69: - mov.f32 %f461, 0fBE2AAAA3; - fma.rn.f32 %f462, %f909, %f117, %f461; - fma.rn.f32 %f910, %f462, %f117, %f419; - bra.uni BB0_70; - -BB0_68: - mov.f32 %f458, 0f3D2AAAA5; - fma.rn.f32 %f459, %f909, %f117, %f458; - mov.f32 %f460, 0fBF000000; - fma.rn.f32 %f910, %f459, %f117, %f460; - -BB0_70: - fma.rn.f32 %f911, %f910, %f908, %f908; - @%p63 bra BB0_72; - - fma.rn.f32 %f911, %f910, %f117, %f375; - -BB0_72: - and.b32 %r249, %r366, 2; - setp.eq.s32 %p66, %r249, 0; - @%p66 bra BB0_74; - - mov.f32 %f466, 0fBF800000; - fma.rn.f32 %f911, %f911, %f466, %f419; - -BB0_74: - mul.f32 %f475, %f92, %f905; - mul.f32 %f476, %f92, %f911; - mul.f32 %f477, %f69, %f476; - mul.f32 %f478, %f70, %f476; - mul.f32 %f479, %f71, %f476; - fma.rn.f32 %f480, %f78, %f475, %f477; - fma.rn.f32 %f481, %f77, %f475, %f478; - fma.rn.f32 %f482, %f76, %f475, %f479; - fma.rn.f32 %f470, %f865, %f91, %f480; - fma.rn.f32 %f471, %f866, %f91, %f481; - fma.rn.f32 %f472, %f867, %f91, %f482; - mov.u32 %r251, 0; - st.local.u32 [%rd3], %r251; - ld.global.u32 %r250, [root]; - mov.f32 %f474, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r250, %f12, %f13, %f14, %f470, %f471, %f472, %r251, %f85, %f474, %rd59, %r102); - // inline asm - ld.local.f32 %f483, [%rd3]; - setp.lt.f32 %p67, %f483, 0f00000000; - selp.f32 %f484, 0f00000000, %f483, %p67; - selp.f32 %f485, 0f00000000, 0f3F800000, %p67; - fma.rn.f32 %f890, %f470, %f485, %f890; - fma.rn.f32 %f889, %f471, %f485, %f889; - fma.rn.f32 %f888, %f472, %f485, %f888; - add.f32 %f896, %f896, %f485; - mul.f32 %f486, %f866, %f471; - fma.rn.f32 %f487, %f865, %f470, %f486; - fma.rn.f32 %f488, %f867, %f472, %f487; - cvt.sat.f32.f32 %f489, %f488; - fma.rn.f32 %f897, %f484, %f489, %f897; - add.s32 %r345, %r345, 1; - setp.lt.s32 %p68, %r345, %r1; - @%p68 bra BB0_28; - - add.s32 %r343, %r343, 1; - setp.lt.s32 %p69, %r343, %r1; - @%p69 bra BB0_27; - -BB0_76: - mul.lo.s32 %r253, %r1, %r1; - cvt.rn.f32.s32 %f490, %r253; - div.rn.f32 %f491, %f897, %f490; - div.rn.f32 %f922, %f896, %f490; - add.f32 %f921, %f491, %f491; - -BB0_77: - ld.global.u32 %r368, [imageEnabled]; - and.b32 %r254, %r368, 8; - setp.eq.s32 %p70, %r254, 0; - @%p70 bra BB0_90; - - mov.u32 %r332, 2; - cvt.u64.u32 %rd75, %r3; - cvt.u64.u32 %rd76, %r4; - mov.u64 %rd79, image_Mask; - cvta.global.u64 %rd74, %rd79; - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd74, %r332, %r332, %rd75, %rd76, %rd26, %rd26); - // inline asm - mov.f32 %f494, 0f3E68BA2E; - cvt.rzi.f32.f32 %f495, %f494; - fma.rn.f32 %f496, %f495, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f146, %f496; - abs.f32 %f147, %f922; - setp.lt.f32 %p71, %f147, 0f00800000; - mul.f32 %f497, %f147, 0f4B800000; - selp.f32 %f498, 0fC3170000, 0fC2FE0000, %p71; - selp.f32 %f499, %f497, %f147, %p71; - mov.b32 %r257, %f499; - and.b32 %r258, %r257, 8388607; - or.b32 %r259, %r258, 1065353216; - mov.b32 %f500, %r259; - shr.u32 %r260, %r257, 23; - cvt.rn.f32.u32 %f501, %r260; - add.f32 %f502, %f498, %f501; - setp.gt.f32 %p72, %f500, 0f3FB504F3; - mul.f32 %f503, %f500, 0f3F000000; - add.f32 %f504, %f502, 0f3F800000; - selp.f32 %f505, %f503, %f500, %p72; - selp.f32 %f506, %f504, %f502, %p72; - add.f32 %f507, %f505, 0fBF800000; - add.f32 %f493, %f505, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f492,%f493; - // inline asm - add.f32 %f508, %f507, %f507; - mul.f32 %f509, %f492, %f508; - mul.f32 %f510, %f509, %f509; - mov.f32 %f511, 0f3C4CAF63; - mov.f32 %f512, 0f3B18F0FE; - fma.rn.f32 %f513, %f512, %f510, %f511; - mov.f32 %f514, 0f3DAAAABD; - fma.rn.f32 %f515, %f513, %f510, %f514; - mul.rn.f32 %f516, %f515, %f510; - mul.rn.f32 %f517, %f516, %f509; - sub.f32 %f518, %f507, %f509; - neg.f32 %f519, %f509; - add.f32 %f520, %f518, %f518; - fma.rn.f32 %f521, %f519, %f507, %f520; - mul.rn.f32 %f522, %f492, %f521; - add.f32 %f523, %f517, %f509; - sub.f32 %f524, %f509, %f523; - add.f32 %f525, %f517, %f524; - add.f32 %f526, %f522, %f525; - add.f32 %f527, %f523, %f526; - sub.f32 %f528, %f523, %f527; - add.f32 %f529, %f526, %f528; - mov.f32 %f530, 0f3F317200; - mul.rn.f32 %f531, %f506, %f530; - mov.f32 %f532, 0f35BFBE8E; - mul.rn.f32 %f533, %f506, %f532; - add.f32 %f534, %f531, %f527; - sub.f32 %f535, %f531, %f534; - add.f32 %f536, %f527, %f535; - add.f32 %f537, %f529, %f536; - add.f32 %f538, %f533, %f537; - add.f32 %f539, %f534, %f538; - sub.f32 %f540, %f534, %f539; - add.f32 %f541, %f538, %f540; - mov.f32 %f542, 0f3EE8BA2E; - mul.rn.f32 %f543, %f542, %f539; - neg.f32 %f544, %f543; - fma.rn.f32 %f545, %f542, %f539, %f544; - fma.rn.f32 %f546, %f542, %f541, %f545; - mov.f32 %f547, 0f00000000; - fma.rn.f32 %f548, %f547, %f539, %f546; - add.rn.f32 %f549, %f543, %f548; - neg.f32 %f550, %f549; - add.rn.f32 %f551, %f543, %f550; - add.rn.f32 %f552, %f551, %f548; - mov.b32 %r261, %f549; - setp.eq.s32 %p73, %r261, 1118925336; - add.s32 %r262, %r261, -1; - mov.b32 %f553, %r262; - add.f32 %f554, %f552, 0f37000000; - selp.f32 %f555, %f553, %f549, %p73; - selp.f32 %f148, %f554, %f552, %p73; - mul.f32 %f556, %f555, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f557, %f556; - mov.f32 %f558, 0fBF317200; - fma.rn.f32 %f559, %f557, %f558, %f555; - mov.f32 %f560, 0fB5BFBE8E; - fma.rn.f32 %f561, %f557, %f560, %f559; - mul.f32 %f562, %f561, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f563, %f562; - add.f32 %f564, %f557, 0f00000000; - ex2.approx.f32 %f565, %f564; - mul.f32 %f566, %f563, %f565; - setp.lt.f32 %p74, %f555, 0fC2D20000; - selp.f32 %f567, 0f00000000, %f566, %p74; - setp.gt.f32 %p75, %f555, 0f42D20000; - selp.f32 %f923, 0f7F800000, %f567, %p75; - setp.eq.f32 %p76, %f923, 0f7F800000; - @%p76 bra BB0_80; - - fma.rn.f32 %f923, %f923, %f148, %f923; - -BB0_80: - setp.lt.f32 %p77, %f922, 0f00000000; - setp.eq.f32 %p78, %f146, 0f3F800000; - and.pred %p3, %p77, %p78; - mov.b32 %r263, %f923; - xor.b32 %r264, %r263, -2147483648; - mov.b32 %f568, %r264; - selp.f32 %f925, %f568, %f923, %p3; - setp.eq.f32 %p79, %f922, 0f00000000; - @%p79 bra BB0_83; - bra.uni BB0_81; - -BB0_83: - add.f32 %f571, %f922, %f922; - selp.f32 %f925, %f571, 0f00000000, %p78; - bra.uni BB0_84; - -BB0_138: - mov.u64 %rd147, image_HDR; - cvta.global.u64 %rd142, %rd147; - mov.u32 %r327, 8; - mov.u64 %rd146, 0; - // inline asm - call (%rd141), _rt_buffer_get_64, (%rd142, %r101, %r327, %rd19, %rd20, %rd146, %rd146); - // inline asm - mov.f32 %f855, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs50, %f855;} - - // inline asm - mov.u16 %rs51, 0; - st.v4.u16 [%rd141], {%rs50, %rs50, %rs50, %rs51}; - -BB0_139: - ld.global.u8 %rs52, [imageEnabled]; - and.b16 %rs53, %rs52, 64; - setp.eq.s16 %p143, %rs53, 0; - @%p143 bra BB0_141; - - cvt.u64.u32 %rd150, %r3; - cvt.u64.u32 %rd151, %r4; - mov.u64 %rd154, image_Dir; - cvta.global.u64 %rd149, %rd154; - mov.u64 %rd153, 0; - // inline asm - call (%rd148), _rt_buffer_get_64, (%rd149, %r101, %r102, %rd150, %rd151, %rd153, %rd153); - // inline asm - mov.u16 %rs54, 0; - st.v4.u8 [%rd148], {%rs54, %rs54, %rs54, %rs54}; - bra.uni BB0_141; - -BB0_81: - setp.geu.f32 %p80, %f922, 0f00000000; - @%p80 bra BB0_84; - - cvt.rzi.f32.f32 %f570, %f542; - setp.neu.f32 %p81, %f570, 0f3EE8BA2E; - selp.f32 %f925, 0f7FFFFFFF, %f925, %p81; - -BB0_84: - add.f32 %f572, %f147, 0f3EE8BA2E; - mov.b32 %r265, %f572; - setp.lt.s32 %p83, %r265, 2139095040; - @%p83 bra BB0_89; - - setp.gtu.f32 %p84, %f147, 0f7F800000; - @%p84 bra BB0_88; - bra.uni BB0_86; - -BB0_88: - add.f32 %f925, %f922, 0f3EE8BA2E; - bra.uni BB0_89; - -BB0_86: - setp.neu.f32 %p85, %f147, 0f7F800000; - @%p85 bra BB0_89; - - selp.f32 %f925, 0fFF800000, 0f7F800000, %p3; - -BB0_89: - mul.f32 %f573, %f925, 0f437F0000; - setp.eq.f32 %p86, %f922, 0f3F800000; - selp.f32 %f574, 0f437F0000, %f573, %p86; - cvt.rzi.u32.f32 %r266, %f574; - cvt.u16.u32 %rs10, %r266; - mov.u16 %rs11, 255; - st.v2.u8 [%rd73], {%rs10, %rs11}; - ld.global.u32 %r368, [imageEnabled]; - -BB0_90: - ld.global.f32 %f575, [lightColor]; - mul.f32 %f159, %f921, %f575; - ld.global.f32 %f576, [lightColor+4]; - mul.f32 %f160, %f921, %f576; - ld.global.f32 %f577, [lightColor+8]; - mul.f32 %f161, %f921, %f577; - and.b32 %r267, %r368, 1; - setp.eq.b32 %p87, %r267, 1; - @!%p87 bra BB0_125; - bra.uni BB0_91; - -BB0_91: - mov.f32 %f580, 0f3E666666; - cvt.rzi.f32.f32 %f581, %f580; - fma.rn.f32 %f582, %f581, 0fC0000000, 0f3EE66666; - abs.f32 %f162, %f582; - abs.f32 %f163, %f159; - setp.lt.f32 %p88, %f163, 0f00800000; - mul.f32 %f583, %f163, 0f4B800000; - selp.f32 %f584, 0fC3170000, 0fC2FE0000, %p88; - selp.f32 %f585, %f583, %f163, %p88; - mov.b32 %r268, %f585; - and.b32 %r269, %r268, 8388607; - or.b32 %r270, %r269, 1065353216; - mov.b32 %f586, %r270; - shr.u32 %r271, %r268, 23; - cvt.rn.f32.u32 %f587, %r271; - add.f32 %f588, %f584, %f587; - setp.gt.f32 %p89, %f586, 0f3FB504F3; - mul.f32 %f589, %f586, 0f3F000000; - add.f32 %f590, %f588, 0f3F800000; - selp.f32 %f591, %f589, %f586, %p89; - selp.f32 %f592, %f590, %f588, %p89; - add.f32 %f593, %f591, 0fBF800000; - add.f32 %f579, %f591, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f578,%f579; - // inline asm - add.f32 %f594, %f593, %f593; - mul.f32 %f595, %f578, %f594; - mul.f32 %f596, %f595, %f595; - mov.f32 %f597, 0f3C4CAF63; - mov.f32 %f598, 0f3B18F0FE; - fma.rn.f32 %f599, %f598, %f596, %f597; - mov.f32 %f600, 0f3DAAAABD; - fma.rn.f32 %f601, %f599, %f596, %f600; - mul.rn.f32 %f602, %f601, %f596; - mul.rn.f32 %f603, %f602, %f595; - sub.f32 %f604, %f593, %f595; - neg.f32 %f605, %f595; - add.f32 %f606, %f604, %f604; - fma.rn.f32 %f607, %f605, %f593, %f606; - mul.rn.f32 %f608, %f578, %f607; - add.f32 %f609, %f603, %f595; - sub.f32 %f610, %f595, %f609; - add.f32 %f611, %f603, %f610; - add.f32 %f612, %f608, %f611; - add.f32 %f613, %f609, %f612; - sub.f32 %f614, %f609, %f613; - add.f32 %f615, %f612, %f614; - mov.f32 %f616, 0f3F317200; - mul.rn.f32 %f617, %f592, %f616; - mov.f32 %f618, 0f35BFBE8E; - mul.rn.f32 %f619, %f592, %f618; - add.f32 %f620, %f617, %f613; - sub.f32 %f621, %f617, %f620; - add.f32 %f622, %f613, %f621; - add.f32 %f623, %f615, %f622; - add.f32 %f624, %f619, %f623; - add.f32 %f625, %f620, %f624; - sub.f32 %f626, %f620, %f625; - add.f32 %f627, %f624, %f626; - mov.f32 %f628, 0f3EE66666; - mul.rn.f32 %f629, %f628, %f625; - neg.f32 %f630, %f629; - fma.rn.f32 %f631, %f628, %f625, %f630; - fma.rn.f32 %f632, %f628, %f627, %f631; - mov.f32 %f633, 0f00000000; - fma.rn.f32 %f634, %f633, %f625, %f632; - add.rn.f32 %f635, %f629, %f634; - neg.f32 %f636, %f635; - add.rn.f32 %f637, %f629, %f636; - add.rn.f32 %f638, %f637, %f634; - mov.b32 %r272, %f635; - setp.eq.s32 %p90, %r272, 1118925336; - add.s32 %r273, %r272, -1; - mov.b32 %f639, %r273; - add.f32 %f640, %f638, 0f37000000; - selp.f32 %f641, %f639, %f635, %p90; - selp.f32 %f164, %f640, %f638, %p90; - mul.f32 %f642, %f641, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f643, %f642; - mov.f32 %f644, 0fBF317200; - fma.rn.f32 %f645, %f643, %f644, %f641; - mov.f32 %f646, 0fB5BFBE8E; - fma.rn.f32 %f647, %f643, %f646, %f645; - mul.f32 %f648, %f647, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f649, %f648; - add.f32 %f650, %f643, 0f00000000; - ex2.approx.f32 %f651, %f650; - mul.f32 %f652, %f649, %f651; - setp.lt.f32 %p91, %f641, 0fC2D20000; - selp.f32 %f653, 0f00000000, %f652, %p91; - setp.gt.f32 %p92, %f641, 0f42D20000; - selp.f32 %f926, 0f7F800000, %f653, %p92; - setp.eq.f32 %p93, %f926, 0f7F800000; - @%p93 bra BB0_93; - - fma.rn.f32 %f926, %f926, %f164, %f926; - -BB0_93: - setp.lt.f32 %p94, %f159, 0f00000000; - setp.eq.f32 %p95, %f162, 0f3F800000; - and.pred %p4, %p94, %p95; - mov.b32 %r274, %f926; - xor.b32 %r275, %r274, -2147483648; - mov.b32 %f654, %r275; - selp.f32 %f928, %f654, %f926, %p4; - setp.eq.f32 %p96, %f159, 0f00000000; - @%p96 bra BB0_96; - bra.uni BB0_94; - -BB0_96: - add.f32 %f657, %f159, %f159; - selp.f32 %f928, %f657, 0f00000000, %p95; - bra.uni BB0_97; - -BB0_94: - setp.geu.f32 %p97, %f159, 0f00000000; - @%p97 bra BB0_97; - - cvt.rzi.f32.f32 %f656, %f628; - setp.neu.f32 %p98, %f656, 0f3EE66666; - selp.f32 %f928, 0f7FFFFFFF, %f928, %p98; - -BB0_97: - add.f32 %f658, %f163, 0f3EE66666; - mov.b32 %r276, %f658; - setp.lt.s32 %p100, %r276, 2139095040; - @%p100 bra BB0_102; - - setp.gtu.f32 %p101, %f163, 0f7F800000; - @%p101 bra BB0_101; - bra.uni BB0_99; - -BB0_101: - add.f32 %f928, %f159, 0f3EE66666; - bra.uni BB0_102; - -BB0_99: - setp.neu.f32 %p102, %f163, 0f7F800000; - @%p102 bra BB0_102; - - selp.f32 %f928, 0fFF800000, 0f7F800000, %p4; - -BB0_102: - setp.eq.f32 %p103, %f159, 0f3F800000; - selp.f32 %f175, 0f3F800000, %f928, %p103; - abs.f32 %f176, %f160; - setp.lt.f32 %p104, %f176, 0f00800000; - mul.f32 %f661, %f176, 0f4B800000; - selp.f32 %f662, 0fC3170000, 0fC2FE0000, %p104; - selp.f32 %f663, %f661, %f176, %p104; - mov.b32 %r277, %f663; - and.b32 %r278, %r277, 8388607; - or.b32 %r279, %r278, 1065353216; - mov.b32 %f664, %r279; - shr.u32 %r280, %r277, 23; - cvt.rn.f32.u32 %f665, %r280; - add.f32 %f666, %f662, %f665; - setp.gt.f32 %p105, %f664, 0f3FB504F3; - mul.f32 %f667, %f664, 0f3F000000; - add.f32 %f668, %f666, 0f3F800000; - selp.f32 %f669, %f667, %f664, %p105; - selp.f32 %f670, %f668, %f666, %p105; - add.f32 %f671, %f669, 0fBF800000; - add.f32 %f660, %f669, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f659,%f660; - // inline asm - add.f32 %f672, %f671, %f671; - mul.f32 %f673, %f659, %f672; - mul.f32 %f674, %f673, %f673; - fma.rn.f32 %f677, %f598, %f674, %f597; - fma.rn.f32 %f679, %f677, %f674, %f600; - mul.rn.f32 %f680, %f679, %f674; - mul.rn.f32 %f681, %f680, %f673; - sub.f32 %f682, %f671, %f673; - neg.f32 %f683, %f673; - add.f32 %f684, %f682, %f682; - fma.rn.f32 %f685, %f683, %f671, %f684; - mul.rn.f32 %f686, %f659, %f685; - add.f32 %f687, %f681, %f673; - sub.f32 %f688, %f673, %f687; - add.f32 %f689, %f681, %f688; - add.f32 %f690, %f686, %f689; - add.f32 %f691, %f687, %f690; - sub.f32 %f692, %f687, %f691; - add.f32 %f693, %f690, %f692; - mul.rn.f32 %f695, %f670, %f616; - mul.rn.f32 %f697, %f670, %f618; - add.f32 %f698, %f695, %f691; - sub.f32 %f699, %f695, %f698; - add.f32 %f700, %f691, %f699; - add.f32 %f701, %f693, %f700; - add.f32 %f702, %f697, %f701; - add.f32 %f703, %f698, %f702; - sub.f32 %f704, %f698, %f703; - add.f32 %f705, %f702, %f704; - mul.rn.f32 %f707, %f628, %f703; - neg.f32 %f708, %f707; - fma.rn.f32 %f709, %f628, %f703, %f708; - fma.rn.f32 %f710, %f628, %f705, %f709; - fma.rn.f32 %f712, %f633, %f703, %f710; - add.rn.f32 %f713, %f707, %f712; - neg.f32 %f714, %f713; - add.rn.f32 %f715, %f707, %f714; - add.rn.f32 %f716, %f715, %f712; - mov.b32 %r281, %f713; - setp.eq.s32 %p106, %r281, 1118925336; - add.s32 %r282, %r281, -1; - mov.b32 %f717, %r282; - add.f32 %f718, %f716, 0f37000000; - selp.f32 %f719, %f717, %f713, %p106; - selp.f32 %f177, %f718, %f716, %p106; - mul.f32 %f720, %f719, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f721, %f720; - fma.rn.f32 %f723, %f721, %f644, %f719; - fma.rn.f32 %f725, %f721, %f646, %f723; - mul.f32 %f726, %f725, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f727, %f726; - add.f32 %f728, %f721, 0f00000000; - ex2.approx.f32 %f729, %f728; - mul.f32 %f730, %f727, %f729; - setp.lt.f32 %p107, %f719, 0fC2D20000; - selp.f32 %f731, 0f00000000, %f730, %p107; - setp.gt.f32 %p108, %f719, 0f42D20000; - selp.f32 %f929, 0f7F800000, %f731, %p108; - setp.eq.f32 %p109, %f929, 0f7F800000; - @%p109 bra BB0_104; - - fma.rn.f32 %f929, %f929, %f177, %f929; - -BB0_104: - setp.lt.f32 %p110, %f160, 0f00000000; - and.pred %p5, %p110, %p95; - mov.b32 %r283, %f929; - xor.b32 %r284, %r283, -2147483648; - mov.b32 %f732, %r284; - selp.f32 %f931, %f732, %f929, %p5; - setp.eq.f32 %p112, %f160, 0f00000000; - @%p112 bra BB0_107; - bra.uni BB0_105; - -BB0_107: - add.f32 %f735, %f160, %f160; - selp.f32 %f931, %f735, 0f00000000, %p95; - bra.uni BB0_108; - -BB0_105: - setp.geu.f32 %p113, %f160, 0f00000000; - @%p113 bra BB0_108; - - cvt.rzi.f32.f32 %f734, %f628; - setp.neu.f32 %p114, %f734, 0f3EE66666; - selp.f32 %f931, 0f7FFFFFFF, %f931, %p114; - -BB0_108: - add.f32 %f736, %f176, 0f3EE66666; - mov.b32 %r285, %f736; - setp.lt.s32 %p116, %r285, 2139095040; - @%p116 bra BB0_113; - - setp.gtu.f32 %p117, %f176, 0f7F800000; - @%p117 bra BB0_112; - bra.uni BB0_110; - -BB0_112: - add.f32 %f931, %f160, 0f3EE66666; - bra.uni BB0_113; - -BB0_110: - setp.neu.f32 %p118, %f176, 0f7F800000; - @%p118 bra BB0_113; - - selp.f32 %f931, 0fFF800000, 0f7F800000, %p5; - -BB0_113: - setp.eq.f32 %p119, %f160, 0f3F800000; - selp.f32 %f188, 0f3F800000, %f931, %p119; - abs.f32 %f189, %f161; - setp.lt.f32 %p120, %f189, 0f00800000; - mul.f32 %f739, %f189, 0f4B800000; - selp.f32 %f740, 0fC3170000, 0fC2FE0000, %p120; - selp.f32 %f741, %f739, %f189, %p120; - mov.b32 %r286, %f741; - and.b32 %r287, %r286, 8388607; - or.b32 %r288, %r287, 1065353216; - mov.b32 %f742, %r288; - shr.u32 %r289, %r286, 23; - cvt.rn.f32.u32 %f743, %r289; - add.f32 %f744, %f740, %f743; - setp.gt.f32 %p121, %f742, 0f3FB504F3; - mul.f32 %f745, %f742, 0f3F000000; - add.f32 %f746, %f744, 0f3F800000; - selp.f32 %f747, %f745, %f742, %p121; - selp.f32 %f748, %f746, %f744, %p121; - add.f32 %f749, %f747, 0fBF800000; - add.f32 %f738, %f747, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f737,%f738; - // inline asm - add.f32 %f750, %f749, %f749; - mul.f32 %f751, %f737, %f750; - mul.f32 %f752, %f751, %f751; - fma.rn.f32 %f755, %f598, %f752, %f597; - fma.rn.f32 %f757, %f755, %f752, %f600; - mul.rn.f32 %f758, %f757, %f752; - mul.rn.f32 %f759, %f758, %f751; - sub.f32 %f760, %f749, %f751; - neg.f32 %f761, %f751; - add.f32 %f762, %f760, %f760; - fma.rn.f32 %f763, %f761, %f749, %f762; - mul.rn.f32 %f764, %f737, %f763; - add.f32 %f765, %f759, %f751; - sub.f32 %f766, %f751, %f765; - add.f32 %f767, %f759, %f766; - add.f32 %f768, %f764, %f767; - add.f32 %f769, %f765, %f768; - sub.f32 %f770, %f765, %f769; - add.f32 %f771, %f768, %f770; - mul.rn.f32 %f773, %f748, %f616; - mul.rn.f32 %f775, %f748, %f618; - add.f32 %f776, %f773, %f769; - sub.f32 %f777, %f773, %f776; - add.f32 %f778, %f769, %f777; - add.f32 %f779, %f771, %f778; - add.f32 %f780, %f775, %f779; - add.f32 %f781, %f776, %f780; - sub.f32 %f782, %f776, %f781; - add.f32 %f783, %f780, %f782; - mul.rn.f32 %f785, %f628, %f781; - neg.f32 %f786, %f785; - fma.rn.f32 %f787, %f628, %f781, %f786; - fma.rn.f32 %f788, %f628, %f783, %f787; - fma.rn.f32 %f790, %f633, %f781, %f788; - add.rn.f32 %f791, %f785, %f790; - neg.f32 %f792, %f791; - add.rn.f32 %f793, %f785, %f792; - add.rn.f32 %f794, %f793, %f790; - mov.b32 %r290, %f791; - setp.eq.s32 %p122, %r290, 1118925336; - add.s32 %r291, %r290, -1; - mov.b32 %f795, %r291; - add.f32 %f796, %f794, 0f37000000; - selp.f32 %f797, %f795, %f791, %p122; - selp.f32 %f190, %f796, %f794, %p122; - mul.f32 %f798, %f797, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f799, %f798; - fma.rn.f32 %f801, %f799, %f644, %f797; - fma.rn.f32 %f803, %f799, %f646, %f801; - mul.f32 %f804, %f803, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f805, %f804; - add.f32 %f806, %f799, 0f00000000; - ex2.approx.f32 %f807, %f806; - mul.f32 %f808, %f805, %f807; - setp.lt.f32 %p123, %f797, 0fC2D20000; - selp.f32 %f809, 0f00000000, %f808, %p123; - setp.gt.f32 %p124, %f797, 0f42D20000; - selp.f32 %f932, 0f7F800000, %f809, %p124; - setp.eq.f32 %p125, %f932, 0f7F800000; - @%p125 bra BB0_115; - - fma.rn.f32 %f932, %f932, %f190, %f932; - -BB0_115: - setp.lt.f32 %p126, %f161, 0f00000000; - and.pred %p6, %p126, %p95; - mov.b32 %r292, %f932; - xor.b32 %r293, %r292, -2147483648; - mov.b32 %f810, %r293; - selp.f32 %f934, %f810, %f932, %p6; - setp.eq.f32 %p128, %f161, 0f00000000; - @%p128 bra BB0_118; - bra.uni BB0_116; - -BB0_118: - add.f32 %f813, %f161, %f161; - selp.f32 %f934, %f813, 0f00000000, %p95; - bra.uni BB0_119; - -BB0_116: - setp.geu.f32 %p129, %f161, 0f00000000; - @%p129 bra BB0_119; - - cvt.rzi.f32.f32 %f812, %f628; - setp.neu.f32 %p130, %f812, 0f3EE66666; - selp.f32 %f934, 0f7FFFFFFF, %f934, %p130; - -BB0_119: - add.f32 %f814, %f189, 0f3EE66666; - mov.b32 %r294, %f814; - setp.lt.s32 %p132, %r294, 2139095040; - @%p132 bra BB0_124; - - setp.gtu.f32 %p133, %f189, 0f7F800000; - @%p133 bra BB0_123; - bra.uni BB0_121; - -BB0_123: - add.f32 %f934, %f161, 0f3EE66666; - bra.uni BB0_124; - -BB0_121: - setp.neu.f32 %p134, %f189, 0f7F800000; - @%p134 bra BB0_124; - - selp.f32 %f934, 0fFF800000, 0f7F800000, %p6; - -BB0_124: - mov.u32 %r333, 2; - setp.eq.f32 %p135, %f161, 0f3F800000; - selp.f32 %f815, 0f3F800000, %f934, %p135; - cvt.u64.u32 %rd83, %r4; - cvt.u64.u32 %rd82, %r3; - mov.u64 %rd86, image; - cvta.global.u64 %rd81, %rd86; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r333, %r102, %rd82, %rd83, %rd26, %rd26); - // inline asm - cvt.sat.f32.f32 %f816, %f815; - mul.f32 %f817, %f816, 0f437FFD71; - cvt.rzi.u32.f32 %r297, %f817; - cvt.sat.f32.f32 %f818, %f188; - mul.f32 %f819, %f818, 0f437FFD71; - cvt.rzi.u32.f32 %r298, %f819; - cvt.sat.f32.f32 %f820, %f175; - mul.f32 %f821, %f820, 0f437FFD71; - cvt.rzi.u32.f32 %r299, %f821; - cvt.u16.u32 %rs12, %r297; - cvt.u16.u32 %rs13, %r299; - cvt.u16.u32 %rs14, %r298; - mov.u16 %rs15, 255; - st.v4.u8 [%rd80], {%rs12, %rs14, %rs13, %rs15}; - ld.global.u32 %r368, [imageEnabled]; - -BB0_125: - and.b32 %r300, %r368, 4; - setp.eq.s32 %p136, %r300, 0; - @%p136 bra BB0_129; - - ld.global.u32 %r301, [additive]; - setp.eq.s32 %p137, %r301, 0; - cvt.u64.u32 %rd17, %r3; - cvt.u64.u32 %rd18, %r4; - // inline asm - { cvt.rn.f16.f32 %rs16, %f375;} - - // inline asm - @%p137 bra BB0_128; - - mov.u32 %r334, 2; - mov.u64 %rd99, image_HDR; - cvta.global.u64 %rd88, %rd99; - mov.u32 %r305, 8; - // inline asm - call (%rd87), _rt_buffer_get_64, (%rd88, %r334, %r305, %rd17, %rd18, %rd26, %rd26); - // inline asm - ld.v4.u16 {%rs23, %rs24, %rs25, %rs26}, [%rd87]; - // inline asm - { cvt.f32.f16 %f823, %rs23;} - - // inline asm - // inline asm - { cvt.f32.f16 %f824, %rs24;} - - // inline asm - // inline asm - { cvt.f32.f16 %f825, %rs25;} - - // inline asm - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd88, %r334, %r305, %rd17, %rd18, %rd26, %rd26); - // inline asm - add.f32 %f826, %f159, %f823; - add.f32 %f827, %f160, %f824; - add.f32 %f828, %f161, %f825; - // inline asm - { cvt.rn.f16.f32 %rs22, %f828;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs21, %f827;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs20, %f826;} - - // inline asm - st.v4.u16 [%rd93], {%rs20, %rs21, %rs22, %rs16}; - bra.uni BB0_129; - -BB0_128: - mov.u32 %r335, 2; - mov.u64 %rd106, image_HDR; - cvta.global.u64 %rd101, %rd106; - mov.u32 %r307, 8; - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd101, %r335, %r307, %rd17, %rd18, %rd26, %rd26); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f161;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs28, %f160;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs27, %f159;} - - // inline asm - st.v4.u16 [%rd100], {%rs27, %rs28, %rs29, %rs16}; - -BB0_129: - ld.global.u8 %rs30, [imageEnabled]; - and.b16 %rs31, %rs30, 64; - setp.eq.s16 %p138, %rs31, 0; - @%p138 bra BB0_141; - - mov.u32 %r336, 2; - mul.f32 %f832, %f889, %f889; - fma.rn.f32 %f833, %f890, %f890, %f832; - fma.rn.f32 %f834, %f888, %f888, %f833; - sqrt.rn.f32 %f835, %f834; - rcp.rn.f32 %f836, %f835; - mul.f32 %f837, %f890, %f836; - mul.f32 %f838, %f889, %f836; - mul.f32 %f839, %f888, %f836; - cvt.u64.u32 %rd110, %r4; - cvt.u64.u32 %rd109, %r3; - mov.u64 %rd113, image_Dir; - cvta.global.u64 %rd108, %rd113; - // inline asm - call (%rd107), _rt_buffer_get_64, (%rd108, %r336, %r102, %rd109, %rd110, %rd26, %rd26); - // inline asm - fma.rn.f32 %f840, %f837, 0f3F000000, 0f3F000000; - mul.f32 %f841, %f840, 0f437F0000; - cvt.rzi.u32.f32 %r310, %f841; - fma.rn.f32 %f842, %f838, 0f3F000000, 0f3F000000; - mul.f32 %f843, %f842, 0f437F0000; - cvt.rzi.u32.f32 %r311, %f843; - fma.rn.f32 %f844, %f839, 0f3F000000, 0f3F000000; - mul.f32 %f845, %f844, 0f437F0000; - cvt.rzi.u32.f32 %r312, %f845; - cvt.u16.u32 %rs32, %r312; - cvt.u16.u32 %rs33, %r311; - cvt.u16.u32 %rs34, %r310; - mov.u16 %rs35, 255; - st.v4.u8 [%rd107], {%rs34, %rs33, %rs32, %rs35}; - -BB0_141: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmAreaLightDir.ptx.meta b/Assets/Editor/x64/Bakery/lmAreaLightDir.ptx.meta deleted file mode 100644 index 4d6b39ea..00000000 --- a/Assets/Editor/x64/Bakery/lmAreaLightDir.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 4b13fcee54e0c624e8958ca4c74dd10c -timeCreated: 1537467071 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmAreaLightProbeSH.ptx b/Assets/Editor/x64/Bakery/lmAreaLightProbeSH.ptx deleted file mode 100644 index f21b633e..00000000 --- a/Assets/Editor/x64/Bakery/lmAreaLightProbeSH.ptx +++ /dev/null @@ -1,2314 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 lightMeshBuffer[1]; -.global .align 4 .u32 lightMeshBufferSize; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightPointSize; -.global .align 4 .b8 lightColor[12]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .u32 samples; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo19lightMeshBufferSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightPointSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename19lightMeshBufferSizeE[13] = {117, 110, 115, 105, 103, 110, 101, 100, 32, 105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightPointSizeE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum19lightMeshBufferSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightPointSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightPointSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightPointSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[36]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<149>; - .reg .b16 %rs<152>; - .reg .f32 %f<988>; - .reg .b32 %r<411>; - .reg .b64 %rd<298>; - - - mov.u64 %rd297, __local_depot0; - cvta.local.u64 %SP, %rd297; - ld.global.u32 %r1, [samples]; - shl.b32 %r2, %r1, 1; - ld.global.v2.u32 {%r100, %r101}, [pixelID]; - cvt.u64.u32 %rd21, %r100; - cvt.u64.u32 %rd22, %r101; - mov.u64 %rd25, uvnormal; - cvta.global.u64 %rd20, %rd25; - mov.u32 %r98, 2; - mov.u32 %r99, 4; - mov.u64 %rd24, 0; - // inline asm - call (%rd19), _rt_buffer_get_64, (%rd20, %r98, %r99, %rd21, %rd22, %rd24, %rd24); - // inline asm - ld.u32 %r3, [%rd19]; - shr.u32 %r104, %r3, 16; - cvt.u16.u32 %rs1, %r104; - and.b16 %rs7, %rs1, 255; - cvt.u16.u32 %rs8, %r3; - or.b16 %rs9, %rs8, %rs7; - setp.eq.s16 %p7, %rs9, 0; - mov.f32 %f916, 0f00000000; - mov.f32 %f917, %f916; - mov.f32 %f918, %f916; - @%p7 bra BB0_2; - - ld.u8 %rs10, [%rd19+1]; - and.b16 %rs12, %rs8, 255; - cvt.rn.f32.u16 %f217, %rs12; - div.rn.f32 %f218, %f217, 0f437F0000; - fma.rn.f32 %f219, %f218, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f220, %rs10; - div.rn.f32 %f221, %f220, 0f437F0000; - fma.rn.f32 %f222, %f221, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f223, %rs7; - div.rn.f32 %f224, %f223, 0f437F0000; - fma.rn.f32 %f225, %f224, 0f40000000, 0fBF800000; - mul.f32 %f226, %f222, %f222; - fma.rn.f32 %f227, %f219, %f219, %f226; - fma.rn.f32 %f228, %f225, %f225, %f227; - sqrt.rn.f32 %f229, %f228; - rcp.rn.f32 %f230, %f229; - mul.f32 %f916, %f219, %f230; - mul.f32 %f917, %f222, %f230; - mul.f32 %f918, %f225, %f230; - -BB0_2: - ld.global.v2.u32 {%r105, %r106}, [pixelID]; - ld.global.v2.u32 {%r108, %r109}, [tileInfo]; - add.s32 %r4, %r105, %r108; - add.s32 %r5, %r106, %r109; - setp.eq.f32 %p8, %f917, 0f00000000; - setp.eq.f32 %p9, %f916, 0f00000000; - and.pred %p10, %p9, %p8; - setp.eq.f32 %p11, %f918, 0f00000000; - and.pred %p12, %p10, %p11; - @%p12 bra BB0_139; - bra.uni BB0_3; - -BB0_139: - ld.global.u32 %r410, [imageEnabled]; - and.b32 %r334, %r410, 1; - setp.eq.b32 %p140, %r334, 1; - @!%p140 bra BB0_141; - bra.uni BB0_140; - -BB0_140: - cvt.u64.u32 %rd179, %r4; - cvt.u64.u32 %rd180, %r5; - mov.u64 %rd183, image; - cvta.global.u64 %rd178, %rd183; - // inline asm - call (%rd177), _rt_buffer_get_64, (%rd178, %r98, %r99, %rd179, %rd180, %rd24, %rd24); - // inline asm - mov.u16 %rs84, 0; - st.v4.u8 [%rd177], {%rs84, %rs84, %rs84, %rs84}; - ld.global.u32 %r410, [imageEnabled]; - -BB0_141: - and.b32 %r337, %r410, 8; - setp.eq.s32 %p141, %r337, 0; - @%p141 bra BB0_143; - - cvt.u64.u32 %rd187, %r5; - cvt.u64.u32 %rd186, %r4; - mov.u64 %rd190, image_Mask; - cvta.global.u64 %rd185, %rd190; - // inline asm - call (%rd184), _rt_buffer_get_64, (%rd185, %r98, %r98, %rd186, %rd187, %rd24, %rd24); - // inline asm - mov.f32 %f873, 0f00000000; - cvt.rzi.u32.f32 %r340, %f873; - cvt.u16.u32 %rs85, %r340; - mov.u16 %rs86, 0; - st.v2.u8 [%rd184], {%rs85, %rs86}; - ld.global.u32 %r410, [imageEnabled]; - -BB0_143: - cvt.u64.u32 %rd17, %r4; - cvt.u64.u32 %rd18, %r5; - and.b32 %r341, %r410, 4; - setp.eq.s32 %p142, %r341, 0; - @%p142 bra BB0_147; - - ld.global.u32 %r342, [additive]; - setp.eq.s32 %p143, %r342, 0; - @%p143 bra BB0_146; - - mov.u64 %rd203, image_HDR; - cvta.global.u64 %rd192, %rd203; - mov.u32 %r346, 8; - // inline asm - call (%rd191), _rt_buffer_get_64, (%rd192, %r98, %r346, %rd17, %rd18, %rd24, %rd24); - // inline asm - ld.v4.u16 {%rs93, %rs94, %rs95, %rs96}, [%rd191]; - // inline asm - { cvt.f32.f16 %f874, %rs93;} - - // inline asm - // inline asm - { cvt.f32.f16 %f875, %rs94;} - - // inline asm - // inline asm - { cvt.f32.f16 %f876, %rs95;} - - // inline asm - // inline asm - call (%rd197), _rt_buffer_get_64, (%rd192, %r98, %r346, %rd17, %rd18, %rd24, %rd24); - // inline asm - add.f32 %f877, %f874, 0f00000000; - add.f32 %f878, %f875, 0f00000000; - add.f32 %f879, %f876, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs92, %f879;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs91, %f878;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs90, %f877;} - - // inline asm - mov.u16 %rs97, 0; - st.v4.u16 [%rd197], {%rs90, %rs91, %rs92, %rs97}; - bra.uni BB0_147; - -BB0_3: - ld.global.v2.u32 {%r118, %r119}, [pixelID]; - cvt.u64.u32 %rd28, %r118; - cvt.u64.u32 %rd29, %r119; - mov.u64 %rd38, uvpos; - cvta.global.u64 %rd27, %rd38; - mov.u32 %r114, 12; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r98, %r114, %rd28, %rd29, %rd24, %rd24); - // inline asm - ld.f32 %f9, [%rd26+8]; - ld.f32 %f8, [%rd26+4]; - ld.f32 %f7, [%rd26]; - mul.f32 %f237, %f7, 0f3456BF95; - mul.f32 %f238, %f8, 0f3456BF95; - mul.f32 %f239, %f9, 0f3456BF95; - abs.f32 %f240, %f916; - div.rn.f32 %f241, %f237, %f240; - abs.f32 %f242, %f917; - div.rn.f32 %f243, %f238, %f242; - abs.f32 %f244, %f918; - div.rn.f32 %f245, %f239, %f244; - abs.f32 %f246, %f241; - abs.f32 %f247, %f243; - abs.f32 %f248, %f245; - mov.f32 %f249, 0f38D1B717; - max.f32 %f250, %f246, %f249; - max.f32 %f251, %f247, %f249; - max.f32 %f252, %f248, %f249; - fma.rn.f32 %f10, %f916, %f250, %f7; - fma.rn.f32 %f11, %f917, %f251, %f8; - fma.rn.f32 %f12, %f918, %f252, %f9; - ld.global.v2.u32 {%r122, %r123}, [pixelID]; - cvt.u64.u32 %rd34, %r122; - cvt.u64.u32 %rd35, %r123; - mov.u64 %rd39, rnd_seeds; - cvta.global.u64 %rd33, %rd39; - // inline asm - call (%rd32), _rt_buffer_get_64, (%rd33, %r98, %r99, %rd34, %rd35, %rd24, %rd24); - // inline asm - ld.u32 %r126, [%rd32]; - mad.lo.s32 %r6, %r126, 1664525, 1013904223; - ld.global.u32 %r127, [lightMeshBufferSize]; - setp.eq.s32 %p14, %r127, 0; - mov.pred %p13, 0; - mov.f32 %f18, 0f00000000; - mov.u32 %r382, 0; - @%p14 bra BB0_4; - - ld.global.f32 %f13, [lightPointSize]; - mul.f32 %f14, %f10, 0f3456BF95; - mul.f32 %f15, %f11, 0f3456BF95; - mul.f32 %f16, %f12, 0f3456BF95; - and.b32 %r129, %r6, 16777215; - cvt.rn.f32.u32 %f259, %r129; - mul.f32 %f260, %f259, 0fB3800000; - fma.rn.f32 %f17, %f260, 0f3F333333, 0f3F800000; - mov.f32 %f18, 0f00000000; - mov.u32 %r382, 0; - abs.f32 %f382, %f15; - abs.f32 %f383, %f14; - max.f32 %f384, %f383, %f382; - abs.f32 %f385, %f16; - max.f32 %f386, %f384, %f385; - mov.f32 %f19, %f18; - mov.f32 %f20, %f18; - mov.f32 %f21, %f18; - mov.f32 %f22, %f18; - mov.f32 %f23, %f18; - -BB0_6: - shl.b32 %r132, %r382, 1; - cvt.s64.s32 %rd42, %r132; - mov.u64 %rd46, lightMeshBuffer; - cvta.global.u64 %rd41, %rd46; - mov.u32 %r130, 1; - // inline asm - call (%rd40), _rt_buffer_get_64, (%rd41, %r130, %r114, %rd42, %rd24, %rd24, %rd24); - // inline asm - ld.f32 %f261, [%rd40]; - sub.f32 %f262, %f261, %f7; - ld.f32 %f263, [%rd40+4]; - sub.f32 %f264, %f263, %f8; - ld.f32 %f265, [%rd40+8]; - sub.f32 %f266, %f265, %f9; - mul.f32 %f267, %f264, %f264; - fma.rn.f32 %f268, %f262, %f262, %f267; - fma.rn.f32 %f269, %f266, %f266, %f268; - sqrt.rn.f32 %f24, %f269; - rcp.rn.f32 %f270, %f24; - mul.f32 %f25, %f262, %f270; - mul.f32 %f26, %f264, %f270; - mul.f32 %f27, %f266, %f270; - mul.f32 %f271, %f24, %f24; - mul.f32 %f272, %f271, 0f40C90FDB; - div.rn.f32 %f273, %f13, %f272; - add.f32 %f28, %f273, %f273; - setp.gt.f32 %p16, %f28, %f17; - setp.ne.s32 %p17, %r1, 0; - and.pred %p18, %p17, %p16; - mov.pred %p148, -1; - @%p18 bra BB0_22; - - ld.global.f32 %f276, [lightInvCutoff]; - mul.f32 %f29, %f24, %f276; - mov.f32 %f280, 0f40800000; - abs.f32 %f31, %f29; - setp.lt.f32 %p19, %f31, 0f00800000; - mul.f32 %f282, %f31, 0f4B800000; - selp.f32 %f283, 0fC3170000, 0fC2FE0000, %p19; - selp.f32 %f284, %f282, %f31, %p19; - mov.b32 %r133, %f284; - and.b32 %r134, %r133, 8388607; - or.b32 %r135, %r134, 1065353216; - mov.b32 %f285, %r135; - shr.u32 %r136, %r133, 23; - cvt.rn.f32.u32 %f286, %r136; - add.f32 %f287, %f283, %f286; - setp.gt.f32 %p20, %f285, 0f3FB504F3; - mul.f32 %f288, %f285, 0f3F000000; - add.f32 %f289, %f287, 0f3F800000; - selp.f32 %f290, %f288, %f285, %p20; - selp.f32 %f291, %f289, %f287, %p20; - add.f32 %f292, %f290, 0fBF800000; - add.f32 %f275, %f290, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f274,%f275; - // inline asm - add.f32 %f293, %f292, %f292; - mul.f32 %f294, %f274, %f293; - mul.f32 %f295, %f294, %f294; - mov.f32 %f296, 0f3C4CAF63; - mov.f32 %f297, 0f3B18F0FE; - fma.rn.f32 %f298, %f297, %f295, %f296; - mov.f32 %f299, 0f3DAAAABD; - fma.rn.f32 %f300, %f298, %f295, %f299; - mul.rn.f32 %f301, %f300, %f295; - mul.rn.f32 %f302, %f301, %f294; - sub.f32 %f303, %f292, %f294; - neg.f32 %f304, %f294; - add.f32 %f305, %f303, %f303; - fma.rn.f32 %f306, %f304, %f292, %f305; - mul.rn.f32 %f307, %f274, %f306; - add.f32 %f308, %f302, %f294; - sub.f32 %f309, %f294, %f308; - add.f32 %f310, %f302, %f309; - add.f32 %f311, %f307, %f310; - add.f32 %f312, %f308, %f311; - sub.f32 %f313, %f308, %f312; - add.f32 %f314, %f311, %f313; - mov.f32 %f315, 0f3F317200; - mul.rn.f32 %f316, %f291, %f315; - mov.f32 %f317, 0f35BFBE8E; - mul.rn.f32 %f318, %f291, %f317; - add.f32 %f319, %f316, %f312; - sub.f32 %f320, %f316, %f319; - add.f32 %f321, %f312, %f320; - add.f32 %f322, %f314, %f321; - add.f32 %f323, %f318, %f322; - add.f32 %f324, %f319, %f323; - sub.f32 %f325, %f319, %f324; - add.f32 %f326, %f323, %f325; - mul.rn.f32 %f327, %f280, %f324; - neg.f32 %f328, %f327; - fma.rn.f32 %f329, %f280, %f324, %f328; - fma.rn.f32 %f330, %f280, %f326, %f329; - mov.f32 %f331, 0f00000000; - fma.rn.f32 %f332, %f331, %f324, %f330; - add.rn.f32 %f333, %f327, %f332; - neg.f32 %f334, %f333; - add.rn.f32 %f335, %f327, %f334; - add.rn.f32 %f336, %f335, %f332; - mov.b32 %r137, %f333; - setp.eq.s32 %p21, %r137, 1118925336; - add.s32 %r138, %r137, -1; - mov.b32 %f337, %r138; - add.f32 %f338, %f336, 0f37000000; - selp.f32 %f339, %f337, %f333, %p21; - selp.f32 %f32, %f338, %f336, %p21; - mul.f32 %f340, %f339, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f341, %f340; - mov.f32 %f342, 0fBF317200; - fma.rn.f32 %f343, %f341, %f342, %f339; - mov.f32 %f344, 0fB5BFBE8E; - fma.rn.f32 %f345, %f341, %f344, %f343; - mul.f32 %f346, %f345, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f347, %f346; - add.f32 %f348, %f341, 0f00000000; - ex2.approx.f32 %f349, %f348; - mul.f32 %f350, %f347, %f349; - setp.lt.f32 %p22, %f339, 0fC2D20000; - selp.f32 %f351, 0f00000000, %f350, %p22; - setp.gt.f32 %p23, %f339, 0f42D20000; - selp.f32 %f925, 0f7F800000, %f351, %p23; - setp.eq.f32 %p24, %f925, 0f7F800000; - @%p24 bra BB0_9; - - fma.rn.f32 %f925, %f925, %f32, %f925; - -BB0_9: - mov.f32 %f914, 0f40000000; - cvt.rzi.f32.f32 %f913, %f914; - add.f32 %f912, %f913, %f913; - mov.f32 %f911, 0f40800000; - sub.f32 %f910, %f911, %f912; - abs.f32 %f909, %f910; - setp.lt.f32 %p25, %f29, 0f00000000; - setp.eq.f32 %p26, %f909, 0f3F800000; - and.pred %p1, %p25, %p26; - mov.b32 %r139, %f925; - xor.b32 %r140, %r139, -2147483648; - mov.b32 %f352, %r140; - selp.f32 %f927, %f352, %f925, %p1; - setp.eq.f32 %p27, %f29, 0f00000000; - @%p27 bra BB0_12; - bra.uni BB0_10; - -BB0_12: - add.f32 %f355, %f29, %f29; - selp.f32 %f927, %f355, 0f00000000, %p26; - bra.uni BB0_13; - -BB0_10: - setp.geu.f32 %p28, %f29, 0f00000000; - @%p28 bra BB0_13; - - mov.f32 %f915, 0f40800000; - cvt.rzi.f32.f32 %f354, %f915; - setp.neu.f32 %p29, %f354, 0f40800000; - selp.f32 %f927, 0f7FFFFFFF, %f927, %p29; - -BB0_13: - add.f32 %f356, %f31, 0f40800000; - mov.b32 %r141, %f356; - setp.lt.s32 %p31, %r141, 2139095040; - @%p31 bra BB0_18; - - setp.gtu.f32 %p32, %f31, 0f7F800000; - @%p32 bra BB0_17; - bra.uni BB0_15; - -BB0_17: - add.f32 %f927, %f29, 0f40800000; - bra.uni BB0_18; - -BB0_15: - setp.neu.f32 %p33, %f31, 0f7F800000; - @%p33 bra BB0_18; - - selp.f32 %f927, 0fFF800000, 0f7F800000, %p1; - -BB0_18: - mov.u32 %r378, 1; - mov.u64 %rd292, lightMeshBuffer; - cvta.global.u64 %rd291, %rd292; - shl.b32 %r377, %r382, 1; - mov.f32 %f357, 0f3F800000; - sub.f32 %f358, %f357, %f927; - setp.eq.f32 %p34, %f29, 0f3F800000; - selp.f32 %f359, 0f00000000, %f358, %p34; - cvt.sat.f32.f32 %f360, %f359; - mul.f32 %f361, %f28, %f360; - add.s32 %r145, %r377, 1; - cvt.s64.s32 %rd49, %r145; - // inline asm - call (%rd47), _rt_buffer_get_64, (%rd291, %r378, %r114, %rd49, %rd24, %rd24, %rd24); - // inline asm - ld.f32 %f362, [%rd47]; - mul.f32 %f363, %f25, %f362; - ld.f32 %f364, [%rd47+4]; - mul.f32 %f365, %f26, %f364; - neg.f32 %f366, %f365; - sub.f32 %f367, %f366, %f363; - ld.f32 %f368, [%rd47+8]; - mul.f32 %f369, %f27, %f368; - sub.f32 %f370, %f367, %f369; - cvt.sat.f32.f32 %f371, %f370; - mul.f32 %f43, %f361, %f371; - mul.f32 %f372, %f917, %f26; - fma.rn.f32 %f373, %f916, %f25, %f372; - fma.rn.f32 %f44, %f918, %f27, %f373; - setp.leu.f32 %p35, %f43, 0f3727C5AC; - @%p35 bra BB0_20; - - mov.u32 %r380, 1; - add.u64 %rd54, %SP, 4; - cvta.to.local.u64 %rd55, %rd54; - max.f32 %f380, %f386, %f249; - sub.f32 %f381, %f24, %f380; - mov.u32 %r149, 1065353216; - st.local.u32 [%rd55], %r149; - ld.global.u32 %r146, [root]; - // inline asm - call _rt_trace_64, (%r146, %f10, %f11, %f12, %f25, %f26, %f27, %r380, %f380, %f381, %rd54, %r99); - // inline asm - ld.local.f32 %f388, [%rd55]; - mul.f32 %f389, %f43, %f388; - cvt.sat.f32.f32 %f390, %f44; - fma.rn.f32 %f23, %f390, %f389, %f23; - fma.rn.f32 %f21, %f25, %f389, %f21; - fma.rn.f32 %f20, %f26, %f389, %f20; - fma.rn.f32 %f19, %f27, %f389, %f19; - add.f32 %f22, %f22, %f389; - add.f32 %f18, %f18, %f388; - -BB0_20: - ld.global.u32 %r150, [lightMeshBufferSize]; - add.s32 %r382, %r382, 1; - setp.lt.u32 %p37, %r382, %r150; - @%p37 bra BB0_6; - bra.uni BB0_21; - -BB0_4: - mov.f32 %f19, %f18; - mov.f32 %f20, %f18; - mov.f32 %f21, %f18; - mov.f32 %f22, %f18; - mov.f32 %f23, %f18; - -BB0_21: - mov.pred %p148, %p13; - -BB0_22: - cvt.rn.f32.s32 %f391, %r382; - mov.f32 %f392, 0f3F800000; - max.f32 %f393, %f391, %f392; - div.rn.f32 %f970, %f23, %f393; - div.rn.f32 %f975, %f18, %f393; - div.rn.f32 %f971, %f22, %f393; - div.rn.f32 %f972, %f21, %f393; - div.rn.f32 %f973, %f20, %f393; - div.rn.f32 %f974, %f19, %f393; - @!%p148 bra BB0_75; - bra.uni BB0_23; - -BB0_23: - mov.f32 %f946, 0f00000000; - setp.lt.s32 %p38, %r1, 1; - mov.f32 %f947, %f946; - mov.f32 %f948, %f946; - mov.f32 %f949, %f946; - mov.f32 %f950, %f946; - mov.f32 %f951, %f946; - @%p38 bra BB0_74; - - mad.lo.s32 %r386, %r126, 1664525, 1013904223; - cvt.rn.f32.s32 %f406, %r2; - rcp.rn.f32 %f69, %f406; - add.u64 %rd56, %SP, 8; - cvta.to.local.u64 %rd2, %rd56; - mul.f32 %f70, %f10, 0f3456BF95; - mul.f32 %f71, %f11, 0f3456BF95; - mul.f32 %f72, %f12, 0f3456BF95; - add.u64 %rd57, %SP, 0; - cvta.to.local.u64 %rd3, %rd57; - mov.f32 %f946, 0f00000000; - mov.u32 %r151, 0; - abs.f32 %f407, %f71; - abs.f32 %f408, %f70; - max.f32 %f409, %f408, %f407; - abs.f32 %f410, %f72; - max.f32 %f411, %f409, %f410; - mov.u32 %r383, %r151; - mov.f32 %f947, %f946; - mov.f32 %f948, %f946; - mov.f32 %f949, %f946; - mov.f32 %f950, %f946; - mov.f32 %f951, %f946; - -BB0_25: - cvt.rn.f32.s32 %f79, %r383; - max.f32 %f80, %f411, %f249; - mov.u32 %r385, %r151; - -BB0_26: - mad.lo.s32 %r153, %r386, 1664525, 1013904223; - and.b32 %r154, %r153, 16777215; - cvt.rn.f32.u32 %f413, %r154; - fma.rn.f32 %f414, %f413, 0f33800000, %f79; - mul.f32 %f415, %f69, %f414; - mad.lo.s32 %r386, %r153, 1664525, 1013904223; - and.b32 %r155, %r386, 16777215; - cvt.rn.f32.u32 %f416, %r155; - cvt.rn.f32.s32 %f417, %r385; - fma.rn.f32 %f418, %f416, 0f33800000, %f417; - mul.f32 %f419, %f69, %f418; - fma.rn.f32 %f87, %f415, 0fC0000000, 0f3F800000; - mul.f32 %f420, %f87, %f87; - sub.f32 %f422, %f392, %f420; - mov.f32 %f423, 0f00000000; - max.f32 %f424, %f423, %f422; - sqrt.rn.f32 %f88, %f424; - mul.f32 %f958, %f419, 0f40C90FDB; - abs.f32 %f90, %f958; - setp.neu.f32 %p39, %f90, 0f7F800000; - mov.f32 %f952, %f958; - @%p39 bra BB0_28; - - mul.rn.f32 %f952, %f958, %f423; - -BB0_28: - mul.f32 %f426, %f952, 0f3F22F983; - cvt.rni.s32.f32 %r396, %f426; - cvt.rn.f32.s32 %f427, %r396; - neg.f32 %f428, %f427; - mov.f32 %f429, 0f3FC90FDA; - fma.rn.f32 %f430, %f428, %f429, %f952; - mov.f32 %f431, 0f33A22168; - fma.rn.f32 %f432, %f428, %f431, %f430; - mov.f32 %f433, 0f27C234C5; - fma.rn.f32 %f953, %f428, %f433, %f432; - abs.f32 %f434, %f952; - setp.leu.f32 %p40, %f434, 0f47CE4780; - @%p40 bra BB0_39; - - mov.b32 %r16, %f952; - shr.u32 %r17, %r16, 23; - shl.b32 %r158, %r16, 8; - or.b32 %r18, %r158, -2147483648; - mov.u32 %r388, 0; - mov.u64 %rd293, __cudart_i2opi_f; - mov.u32 %r387, -6; - mov.u64 %rd294, %rd2; - -BB0_30: - .pragma "nounroll"; - ld.const.u32 %r161, [%rd293]; - // inline asm - { - mad.lo.cc.u32 %r159, %r161, %r18, %r388; - madc.hi.u32 %r388, %r161, %r18, 0; - } - // inline asm - st.local.u32 [%rd294], %r159; - add.s64 %rd294, %rd294, 4; - add.s64 %rd293, %rd293, 4; - add.s32 %r387, %r387, 1; - setp.ne.s32 %p41, %r387, 0; - @%p41 bra BB0_30; - - and.b32 %r164, %r17, 255; - add.s32 %r165, %r164, -128; - shr.u32 %r166, %r165, 5; - and.b32 %r23, %r16, -2147483648; - st.local.u32 [%rd2+24], %r388; - mov.u32 %r167, 6; - sub.s32 %r168, %r167, %r166; - mul.wide.s32 %rd59, %r168, 4; - add.s64 %rd8, %rd2, %rd59; - ld.local.u32 %r389, [%rd8]; - ld.local.u32 %r390, [%rd8+-4]; - and.b32 %r26, %r17, 31; - setp.eq.s32 %p42, %r26, 0; - @%p42 bra BB0_33; - - mov.u32 %r169, 32; - sub.s32 %r170, %r169, %r26; - shr.u32 %r171, %r390, %r170; - shl.b32 %r172, %r389, %r26; - add.s32 %r389, %r171, %r172; - ld.local.u32 %r173, [%rd8+-8]; - shr.u32 %r174, %r173, %r170; - shl.b32 %r175, %r390, %r26; - add.s32 %r390, %r174, %r175; - -BB0_33: - shr.u32 %r176, %r390, 30; - shl.b32 %r177, %r389, 2; - add.s32 %r391, %r176, %r177; - shl.b32 %r32, %r390, 2; - shr.u32 %r178, %r391, 31; - shr.u32 %r179, %r389, 30; - add.s32 %r33, %r178, %r179; - setp.eq.s32 %p43, %r178, 0; - @%p43 bra BB0_34; - bra.uni BB0_35; - -BB0_34: - mov.u32 %r392, %r23; - mov.u32 %r393, %r32; - bra.uni BB0_36; - -BB0_35: - not.b32 %r180, %r391; - neg.s32 %r393, %r32; - setp.eq.s32 %p44, %r32, 0; - selp.u32 %r181, 1, 0, %p44; - add.s32 %r391, %r181, %r180; - xor.b32 %r392, %r23, -2147483648; - -BB0_36: - clz.b32 %r395, %r391; - setp.eq.s32 %p45, %r395, 0; - shl.b32 %r182, %r391, %r395; - mov.u32 %r183, 32; - sub.s32 %r184, %r183, %r395; - shr.u32 %r185, %r393, %r184; - add.s32 %r186, %r185, %r182; - selp.b32 %r41, %r391, %r186, %p45; - mov.u32 %r187, -921707870; - mul.hi.u32 %r394, %r41, %r187; - setp.eq.s32 %p46, %r23, 0; - neg.s32 %r188, %r33; - selp.b32 %r396, %r33, %r188, %p46; - setp.lt.s32 %p47, %r394, 1; - @%p47 bra BB0_38; - - mul.lo.s32 %r189, %r41, -921707870; - shr.u32 %r190, %r189, 31; - shl.b32 %r191, %r394, 1; - add.s32 %r394, %r190, %r191; - add.s32 %r395, %r395, 1; - -BB0_38: - mov.u32 %r192, 126; - sub.s32 %r193, %r192, %r395; - shl.b32 %r194, %r193, 23; - add.s32 %r195, %r394, 1; - shr.u32 %r196, %r195, 7; - add.s32 %r197, %r196, 1; - shr.u32 %r198, %r197, 1; - add.s32 %r199, %r198, %r194; - or.b32 %r200, %r199, %r392; - mov.b32 %f953, %r200; - -BB0_39: - mul.rn.f32 %f96, %f953, %f953; - add.s32 %r49, %r396, 1; - and.b32 %r50, %r49, 1; - setp.eq.s32 %p48, %r50, 0; - @%p48 bra BB0_41; - bra.uni BB0_40; - -BB0_41: - mov.f32 %f437, 0f3C08839E; - mov.f32 %f438, 0fB94CA1F9; - fma.rn.f32 %f954, %f438, %f96, %f437; - bra.uni BB0_42; - -BB0_40: - mov.f32 %f435, 0fBAB6061A; - mov.f32 %f436, 0f37CCF5CE; - fma.rn.f32 %f954, %f436, %f96, %f435; - -BB0_42: - @%p48 bra BB0_44; - bra.uni BB0_43; - -BB0_44: - mov.f32 %f442, 0fBE2AAAA3; - fma.rn.f32 %f443, %f954, %f96, %f442; - fma.rn.f32 %f955, %f443, %f96, %f423; - bra.uni BB0_45; - -BB0_43: - mov.f32 %f439, 0f3D2AAAA5; - fma.rn.f32 %f440, %f954, %f96, %f439; - mov.f32 %f441, 0fBF000000; - fma.rn.f32 %f955, %f440, %f96, %f441; - -BB0_45: - fma.rn.f32 %f956, %f955, %f953, %f953; - @%p48 bra BB0_47; - - fma.rn.f32 %f956, %f955, %f96, %f392; - -BB0_47: - and.b32 %r201, %r49, 2; - setp.eq.s32 %p51, %r201, 0; - @%p51 bra BB0_49; - - mov.f32 %f447, 0fBF800000; - fma.rn.f32 %f956, %f956, %f447, %f423; - -BB0_49: - @%p39 bra BB0_51; - - mul.rn.f32 %f958, %f958, %f423; - -BB0_51: - mul.f32 %f449, %f958, 0f3F22F983; - cvt.rni.s32.f32 %r406, %f449; - cvt.rn.f32.s32 %f450, %r406; - neg.f32 %f451, %f450; - fma.rn.f32 %f453, %f451, %f429, %f958; - fma.rn.f32 %f455, %f451, %f431, %f453; - fma.rn.f32 %f959, %f451, %f433, %f455; - abs.f32 %f457, %f958; - setp.leu.f32 %p53, %f457, 0f47CE4780; - @%p53 bra BB0_62; - - mov.b32 %r52, %f958; - shr.u32 %r53, %r52, 23; - shl.b32 %r204, %r52, 8; - or.b32 %r54, %r204, -2147483648; - mov.u32 %r398, 0; - mov.u64 %rd295, __cudart_i2opi_f; - mov.u32 %r397, -6; - mov.u64 %rd296, %rd2; - -BB0_53: - .pragma "nounroll"; - ld.const.u32 %r207, [%rd295]; - // inline asm - { - mad.lo.cc.u32 %r205, %r207, %r54, %r398; - madc.hi.u32 %r398, %r207, %r54, 0; - } - // inline asm - st.local.u32 [%rd296], %r205; - add.s64 %rd296, %rd296, 4; - add.s64 %rd295, %rd295, 4; - add.s32 %r397, %r397, 1; - setp.ne.s32 %p54, %r397, 0; - @%p54 bra BB0_53; - - and.b32 %r210, %r53, 255; - add.s32 %r211, %r210, -128; - shr.u32 %r212, %r211, 5; - and.b32 %r59, %r52, -2147483648; - st.local.u32 [%rd2+24], %r398; - mov.u32 %r213, 6; - sub.s32 %r214, %r213, %r212; - mul.wide.s32 %rd61, %r214, 4; - add.s64 %rd13, %rd2, %rd61; - ld.local.u32 %r399, [%rd13]; - ld.local.u32 %r400, [%rd13+-4]; - and.b32 %r62, %r53, 31; - setp.eq.s32 %p55, %r62, 0; - @%p55 bra BB0_56; - - mov.u32 %r215, 32; - sub.s32 %r216, %r215, %r62; - shr.u32 %r217, %r400, %r216; - shl.b32 %r218, %r399, %r62; - add.s32 %r399, %r217, %r218; - ld.local.u32 %r219, [%rd13+-8]; - shr.u32 %r220, %r219, %r216; - shl.b32 %r221, %r400, %r62; - add.s32 %r400, %r220, %r221; - -BB0_56: - shr.u32 %r222, %r400, 30; - shl.b32 %r223, %r399, 2; - add.s32 %r401, %r222, %r223; - shl.b32 %r68, %r400, 2; - shr.u32 %r224, %r401, 31; - shr.u32 %r225, %r399, 30; - add.s32 %r69, %r224, %r225; - setp.eq.s32 %p56, %r224, 0; - @%p56 bra BB0_57; - bra.uni BB0_58; - -BB0_57: - mov.u32 %r402, %r59; - mov.u32 %r403, %r68; - bra.uni BB0_59; - -BB0_58: - not.b32 %r226, %r401; - neg.s32 %r403, %r68; - setp.eq.s32 %p57, %r68, 0; - selp.u32 %r227, 1, 0, %p57; - add.s32 %r401, %r227, %r226; - xor.b32 %r402, %r59, -2147483648; - -BB0_59: - clz.b32 %r405, %r401; - setp.eq.s32 %p58, %r405, 0; - shl.b32 %r228, %r401, %r405; - mov.u32 %r229, 32; - sub.s32 %r230, %r229, %r405; - shr.u32 %r231, %r403, %r230; - add.s32 %r232, %r231, %r228; - selp.b32 %r77, %r401, %r232, %p58; - mov.u32 %r233, -921707870; - mul.hi.u32 %r404, %r77, %r233; - setp.eq.s32 %p59, %r59, 0; - neg.s32 %r234, %r69; - selp.b32 %r406, %r69, %r234, %p59; - setp.lt.s32 %p60, %r404, 1; - @%p60 bra BB0_61; - - mul.lo.s32 %r235, %r77, -921707870; - shr.u32 %r236, %r235, 31; - shl.b32 %r237, %r404, 1; - add.s32 %r404, %r236, %r237; - add.s32 %r405, %r405, 1; - -BB0_61: - mov.u32 %r238, 126; - sub.s32 %r239, %r238, %r405; - shl.b32 %r240, %r239, 23; - add.s32 %r241, %r404, 1; - shr.u32 %r242, %r241, 7; - add.s32 %r243, %r242, 1; - shr.u32 %r244, %r243, 1; - add.s32 %r245, %r244, %r240; - or.b32 %r246, %r245, %r402; - mov.b32 %f959, %r246; - -BB0_62: - mul.rn.f32 %f113, %f959, %f959; - and.b32 %r85, %r406, 1; - setp.eq.s32 %p61, %r85, 0; - @%p61 bra BB0_64; - bra.uni BB0_63; - -BB0_64: - mov.f32 %f460, 0f3C08839E; - mov.f32 %f461, 0fB94CA1F9; - fma.rn.f32 %f960, %f461, %f113, %f460; - bra.uni BB0_65; - -BB0_63: - mov.f32 %f458, 0fBAB6061A; - mov.f32 %f459, 0f37CCF5CE; - fma.rn.f32 %f960, %f459, %f113, %f458; - -BB0_65: - @%p61 bra BB0_67; - bra.uni BB0_66; - -BB0_67: - mov.f32 %f465, 0fBE2AAAA3; - fma.rn.f32 %f466, %f960, %f113, %f465; - fma.rn.f32 %f961, %f466, %f113, %f423; - bra.uni BB0_68; - -BB0_66: - mov.f32 %f462, 0f3D2AAAA5; - fma.rn.f32 %f463, %f960, %f113, %f462; - mov.f32 %f464, 0fBF000000; - fma.rn.f32 %f961, %f463, %f113, %f464; - -BB0_68: - fma.rn.f32 %f962, %f961, %f959, %f959; - @%p61 bra BB0_70; - - fma.rn.f32 %f962, %f961, %f113, %f392; - -BB0_70: - and.b32 %r247, %r406, 2; - setp.eq.s32 %p64, %r247, 0; - @%p64 bra BB0_72; - - mov.f32 %f470, 0fBF800000; - fma.rn.f32 %f962, %f962, %f470, %f423; - -BB0_72: - mul.f32 %f474, %f88, %f956; - mov.u32 %r249, 0; - st.local.u32 [%rd3], %r249; - ld.global.u32 %r248, [root]; - mul.f32 %f475, %f88, %f962; - mov.f32 %f478, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r248, %f10, %f11, %f12, %f474, %f475, %f87, %r249, %f80, %f478, %rd57, %r99); - // inline asm - ld.local.f32 %f479, [%rd3]; - setp.lt.f32 %p65, %f479, 0f00000000; - selp.f32 %f480, 0f00000000, %f479, %p65; - selp.f32 %f481, 0f00000000, 0f3F800000, %p65; - add.f32 %f946, %f946, %f481; - fma.rn.f32 %f949, %f474, %f480, %f949; - fma.rn.f32 %f948, %f475, %f480, %f948; - fma.rn.f32 %f947, %f87, %f480, %f947; - add.f32 %f950, %f950, %f480; - mul.f32 %f482, %f917, %f475; - fma.rn.f32 %f483, %f916, %f474, %f482; - fma.rn.f32 %f484, %f918, %f87, %f483; - cvt.sat.f32.f32 %f485, %f484; - fma.rn.f32 %f951, %f480, %f485, %f951; - add.s32 %r385, %r385, 1; - setp.lt.s32 %p66, %r385, %r2; - @%p66 bra BB0_26; - - add.s32 %r383, %r383, 1; - setp.lt.s32 %p67, %r383, %r2; - @%p67 bra BB0_25; - -BB0_74: - mul.lo.s32 %r251, %r2, %r2; - cvt.rn.f32.s32 %f486, %r251; - div.rn.f32 %f487, %f951, %f486; - div.rn.f32 %f975, %f946, %f486; - div.rn.f32 %f971, %f950, %f486; - div.rn.f32 %f972, %f949, %f486; - div.rn.f32 %f973, %f948, %f486; - div.rn.f32 %f974, %f947, %f486; - add.f32 %f970, %f487, %f487; - -BB0_75: - ld.global.u32 %r408, [imageEnabled]; - and.b32 %r252, %r408, 8; - setp.eq.s32 %p68, %r252, 0; - @%p68 bra BB0_88; - - cvt.u64.u32 %rd65, %r4; - cvt.u64.u32 %rd66, %r5; - mov.u64 %rd69, image_Mask; - cvta.global.u64 %rd64, %rd69; - // inline asm - call (%rd63), _rt_buffer_get_64, (%rd64, %r98, %r98, %rd65, %rd66, %rd24, %rd24); - // inline asm - mov.f32 %f490, 0f3E68BA2E; - cvt.rzi.f32.f32 %f491, %f490; - fma.rn.f32 %f492, %f491, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f149, %f492; - abs.f32 %f150, %f975; - setp.lt.f32 %p69, %f150, 0f00800000; - mul.f32 %f493, %f150, 0f4B800000; - selp.f32 %f494, 0fC3170000, 0fC2FE0000, %p69; - selp.f32 %f495, %f493, %f150, %p69; - mov.b32 %r255, %f495; - and.b32 %r256, %r255, 8388607; - or.b32 %r257, %r256, 1065353216; - mov.b32 %f496, %r257; - shr.u32 %r258, %r255, 23; - cvt.rn.f32.u32 %f497, %r258; - add.f32 %f498, %f494, %f497; - setp.gt.f32 %p70, %f496, 0f3FB504F3; - mul.f32 %f499, %f496, 0f3F000000; - add.f32 %f500, %f498, 0f3F800000; - selp.f32 %f501, %f499, %f496, %p70; - selp.f32 %f502, %f500, %f498, %p70; - add.f32 %f503, %f501, 0fBF800000; - add.f32 %f489, %f501, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f488,%f489; - // inline asm - add.f32 %f504, %f503, %f503; - mul.f32 %f505, %f488, %f504; - mul.f32 %f506, %f505, %f505; - mov.f32 %f507, 0f3C4CAF63; - mov.f32 %f508, 0f3B18F0FE; - fma.rn.f32 %f509, %f508, %f506, %f507; - mov.f32 %f510, 0f3DAAAABD; - fma.rn.f32 %f511, %f509, %f506, %f510; - mul.rn.f32 %f512, %f511, %f506; - mul.rn.f32 %f513, %f512, %f505; - sub.f32 %f514, %f503, %f505; - neg.f32 %f515, %f505; - add.f32 %f516, %f514, %f514; - fma.rn.f32 %f517, %f515, %f503, %f516; - mul.rn.f32 %f518, %f488, %f517; - add.f32 %f519, %f513, %f505; - sub.f32 %f520, %f505, %f519; - add.f32 %f521, %f513, %f520; - add.f32 %f522, %f518, %f521; - add.f32 %f523, %f519, %f522; - sub.f32 %f524, %f519, %f523; - add.f32 %f525, %f522, %f524; - mov.f32 %f526, 0f3F317200; - mul.rn.f32 %f527, %f502, %f526; - mov.f32 %f528, 0f35BFBE8E; - mul.rn.f32 %f529, %f502, %f528; - add.f32 %f530, %f527, %f523; - sub.f32 %f531, %f527, %f530; - add.f32 %f532, %f523, %f531; - add.f32 %f533, %f525, %f532; - add.f32 %f534, %f529, %f533; - add.f32 %f535, %f530, %f534; - sub.f32 %f536, %f530, %f535; - add.f32 %f537, %f534, %f536; - mov.f32 %f538, 0f3EE8BA2E; - mul.rn.f32 %f539, %f538, %f535; - neg.f32 %f540, %f539; - fma.rn.f32 %f541, %f538, %f535, %f540; - fma.rn.f32 %f542, %f538, %f537, %f541; - mov.f32 %f543, 0f00000000; - fma.rn.f32 %f544, %f543, %f535, %f542; - add.rn.f32 %f545, %f539, %f544; - neg.f32 %f546, %f545; - add.rn.f32 %f547, %f539, %f546; - add.rn.f32 %f548, %f547, %f544; - mov.b32 %r259, %f545; - setp.eq.s32 %p71, %r259, 1118925336; - add.s32 %r260, %r259, -1; - mov.b32 %f549, %r260; - add.f32 %f550, %f548, 0f37000000; - selp.f32 %f551, %f549, %f545, %p71; - selp.f32 %f151, %f550, %f548, %p71; - mul.f32 %f552, %f551, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f553, %f552; - mov.f32 %f554, 0fBF317200; - fma.rn.f32 %f555, %f553, %f554, %f551; - mov.f32 %f556, 0fB5BFBE8E; - fma.rn.f32 %f557, %f553, %f556, %f555; - mul.f32 %f558, %f557, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f559, %f558; - add.f32 %f560, %f553, 0f00000000; - ex2.approx.f32 %f561, %f560; - mul.f32 %f562, %f559, %f561; - setp.lt.f32 %p72, %f551, 0fC2D20000; - selp.f32 %f563, 0f00000000, %f562, %p72; - setp.gt.f32 %p73, %f551, 0f42D20000; - selp.f32 %f976, 0f7F800000, %f563, %p73; - setp.eq.f32 %p74, %f976, 0f7F800000; - @%p74 bra BB0_78; - - fma.rn.f32 %f976, %f976, %f151, %f976; - -BB0_78: - setp.lt.f32 %p75, %f975, 0f00000000; - setp.eq.f32 %p76, %f149, 0f3F800000; - and.pred %p3, %p75, %p76; - mov.b32 %r261, %f976; - xor.b32 %r262, %r261, -2147483648; - mov.b32 %f564, %r262; - selp.f32 %f978, %f564, %f976, %p3; - setp.eq.f32 %p77, %f975, 0f00000000; - @%p77 bra BB0_81; - bra.uni BB0_79; - -BB0_81: - add.f32 %f567, %f975, %f975; - selp.f32 %f978, %f567, 0f00000000, %p76; - bra.uni BB0_82; - -BB0_146: - mov.u64 %rd210, image_HDR; - cvta.global.u64 %rd205, %rd210; - mov.u32 %r348, 8; - // inline asm - call (%rd204), _rt_buffer_get_64, (%rd205, %r98, %r348, %rd17, %rd18, %rd24, %rd24); - // inline asm - mov.f32 %f880, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs98, %f880;} - - // inline asm - mov.u16 %rs99, 0; - st.v4.u16 [%rd204], {%rs98, %rs98, %rs98, %rs99}; - -BB0_147: - ld.global.u32 %r349, [additive]; - setp.eq.s32 %p144, %r349, 0; - @%p144 bra BB0_149; - - mov.u64 %rd223, image_RNM0; - cvta.global.u64 %rd212, %rd223; - mov.u32 %r353, 8; - // inline asm - call (%rd211), _rt_buffer_get_64, (%rd212, %r98, %r353, %rd17, %rd18, %rd24, %rd24); - // inline asm - ld.v4.u16 {%rs106, %rs107, %rs108, %rs109}, [%rd211]; - // inline asm - { cvt.f32.f16 %f881, %rs106;} - - // inline asm - // inline asm - { cvt.f32.f16 %f882, %rs107;} - - // inline asm - // inline asm - { cvt.f32.f16 %f883, %rs108;} - - // inline asm - // inline asm - call (%rd217), _rt_buffer_get_64, (%rd212, %r98, %r353, %rd17, %rd18, %rd24, %rd24); - // inline asm - add.f32 %f884, %f881, 0f00000000; - add.f32 %f885, %f882, 0f00000000; - add.f32 %f886, %f883, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs105, %f886;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs104, %f885;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs103, %f884;} - - // inline asm - mov.u16 %rs110, 0; - st.v4.u16 [%rd217], {%rs103, %rs104, %rs105, %rs110}; - bra.uni BB0_150; - -BB0_149: - mov.u64 %rd230, image_RNM0; - cvta.global.u64 %rd225, %rd230; - mov.u32 %r355, 8; - // inline asm - call (%rd224), _rt_buffer_get_64, (%rd225, %r98, %r355, %rd17, %rd18, %rd24, %rd24); - // inline asm - mov.f32 %f887, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f887;} - - // inline asm - mov.u16 %rs112, 0; - st.v4.u16 [%rd224], {%rs111, %rs111, %rs111, %rs112}; - -BB0_150: - ld.global.u32 %r356, [additive]; - setp.eq.s32 %p145, %r356, 0; - @%p145 bra BB0_152; - - mov.u64 %rd243, image_RNM1; - cvta.global.u64 %rd232, %rd243; - mov.u32 %r360, 8; - // inline asm - call (%rd231), _rt_buffer_get_64, (%rd232, %r98, %r360, %rd17, %rd18, %rd24, %rd24); - // inline asm - ld.v4.u16 {%rs119, %rs120, %rs121, %rs122}, [%rd231]; - // inline asm - { cvt.f32.f16 %f888, %rs119;} - - // inline asm - // inline asm - { cvt.f32.f16 %f889, %rs120;} - - // inline asm - // inline asm - { cvt.f32.f16 %f890, %rs121;} - - // inline asm - // inline asm - call (%rd237), _rt_buffer_get_64, (%rd232, %r98, %r360, %rd17, %rd18, %rd24, %rd24); - // inline asm - add.f32 %f891, %f888, 0f00000000; - add.f32 %f892, %f889, 0f00000000; - add.f32 %f893, %f890, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs118, %f893;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs117, %f892;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs116, %f891;} - - // inline asm - mov.u16 %rs123, 0; - st.v4.u16 [%rd237], {%rs116, %rs117, %rs118, %rs123}; - bra.uni BB0_153; - -BB0_152: - mov.u64 %rd250, image_RNM1; - cvta.global.u64 %rd245, %rd250; - mov.u32 %r362, 8; - // inline asm - call (%rd244), _rt_buffer_get_64, (%rd245, %r98, %r362, %rd17, %rd18, %rd24, %rd24); - // inline asm - mov.f32 %f894, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs124, %f894;} - - // inline asm - mov.u16 %rs125, 0; - st.v4.u16 [%rd244], {%rs124, %rs124, %rs124, %rs125}; - -BB0_153: - ld.global.u32 %r363, [additive]; - setp.eq.s32 %p146, %r363, 0; - @%p146 bra BB0_155; - - mov.u64 %rd263, image_RNM2; - cvta.global.u64 %rd252, %rd263; - mov.u32 %r367, 8; - // inline asm - call (%rd251), _rt_buffer_get_64, (%rd252, %r98, %r367, %rd17, %rd18, %rd24, %rd24); - // inline asm - ld.v4.u16 {%rs132, %rs133, %rs134, %rs135}, [%rd251]; - // inline asm - { cvt.f32.f16 %f895, %rs132;} - - // inline asm - // inline asm - { cvt.f32.f16 %f896, %rs133;} - - // inline asm - // inline asm - { cvt.f32.f16 %f897, %rs134;} - - // inline asm - // inline asm - call (%rd257), _rt_buffer_get_64, (%rd252, %r98, %r367, %rd17, %rd18, %rd24, %rd24); - // inline asm - add.f32 %f898, %f895, 0f00000000; - add.f32 %f899, %f896, 0f00000000; - add.f32 %f900, %f897, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs131, %f900;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs130, %f899;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs129, %f898;} - - // inline asm - mov.u16 %rs136, 0; - st.v4.u16 [%rd257], {%rs129, %rs130, %rs131, %rs136}; - bra.uni BB0_156; - -BB0_155: - mov.u64 %rd270, image_RNM2; - cvta.global.u64 %rd265, %rd270; - mov.u32 %r369, 8; - // inline asm - call (%rd264), _rt_buffer_get_64, (%rd265, %r98, %r369, %rd17, %rd18, %rd24, %rd24); - // inline asm - mov.f32 %f901, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs137, %f901;} - - // inline asm - mov.u16 %rs138, 0; - st.v4.u16 [%rd264], {%rs137, %rs137, %rs137, %rs138}; - -BB0_156: - ld.global.u32 %r370, [additive]; - setp.eq.s32 %p147, %r370, 0; - @%p147 bra BB0_158; - - mov.u64 %rd283, image_RNM3; - cvta.global.u64 %rd272, %rd283; - mov.u32 %r374, 8; - // inline asm - call (%rd271), _rt_buffer_get_64, (%rd272, %r98, %r374, %rd17, %rd18, %rd24, %rd24); - // inline asm - ld.v4.u16 {%rs145, %rs146, %rs147, %rs148}, [%rd271]; - // inline asm - { cvt.f32.f16 %f902, %rs145;} - - // inline asm - // inline asm - { cvt.f32.f16 %f903, %rs146;} - - // inline asm - // inline asm - { cvt.f32.f16 %f904, %rs147;} - - // inline asm - // inline asm - call (%rd277), _rt_buffer_get_64, (%rd272, %r98, %r374, %rd17, %rd18, %rd24, %rd24); - // inline asm - add.f32 %f905, %f902, 0f00000000; - add.f32 %f906, %f903, 0f00000000; - add.f32 %f907, %f904, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs144, %f907;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs143, %f906;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs142, %f905;} - - // inline asm - mov.u16 %rs149, 0; - st.v4.u16 [%rd277], {%rs142, %rs143, %rs144, %rs149}; - bra.uni BB0_159; - -BB0_158: - mov.u64 %rd290, image_RNM3; - cvta.global.u64 %rd285, %rd290; - mov.u32 %r376, 8; - // inline asm - call (%rd284), _rt_buffer_get_64, (%rd285, %r98, %r376, %rd17, %rd18, %rd24, %rd24); - // inline asm - mov.f32 %f908, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs150, %f908;} - - // inline asm - mov.u16 %rs151, 0; - st.v4.u16 [%rd284], {%rs150, %rs150, %rs150, %rs151}; - bra.uni BB0_159; - -BB0_79: - setp.geu.f32 %p78, %f975, 0f00000000; - @%p78 bra BB0_82; - - cvt.rzi.f32.f32 %f566, %f538; - setp.neu.f32 %p79, %f566, 0f3EE8BA2E; - selp.f32 %f978, 0f7FFFFFFF, %f978, %p79; - -BB0_82: - add.f32 %f568, %f150, 0f3EE8BA2E; - mov.b32 %r263, %f568; - setp.lt.s32 %p81, %r263, 2139095040; - @%p81 bra BB0_87; - - setp.gtu.f32 %p82, %f150, 0f7F800000; - @%p82 bra BB0_86; - bra.uni BB0_84; - -BB0_86: - add.f32 %f978, %f975, 0f3EE8BA2E; - bra.uni BB0_87; - -BB0_84: - setp.neu.f32 %p83, %f150, 0f7F800000; - @%p83 bra BB0_87; - - selp.f32 %f978, 0fFF800000, 0f7F800000, %p3; - -BB0_87: - mul.f32 %f569, %f978, 0f437F0000; - setp.eq.f32 %p84, %f975, 0f3F800000; - selp.f32 %f570, 0f437F0000, %f569, %p84; - cvt.rzi.u32.f32 %r264, %f570; - cvt.u16.u32 %rs14, %r264; - mov.u16 %rs15, 255; - st.v2.u8 [%rd63], {%rs14, %rs15}; - ld.global.u32 %r408, [imageEnabled]; - -BB0_88: - ld.global.f32 %f571, [lightColor]; - mul.f32 %f162, %f970, %f571; - ld.global.f32 %f572, [lightColor+4]; - mul.f32 %f163, %f970, %f572; - ld.global.f32 %f573, [lightColor+8]; - mul.f32 %f164, %f970, %f573; - and.b32 %r265, %r408, 1; - setp.eq.b32 %p85, %r265, 1; - @!%p85 bra BB0_123; - bra.uni BB0_89; - -BB0_89: - mov.f32 %f576, 0f3E666666; - cvt.rzi.f32.f32 %f577, %f576; - fma.rn.f32 %f578, %f577, 0fC0000000, 0f3EE66666; - abs.f32 %f165, %f578; - abs.f32 %f166, %f162; - setp.lt.f32 %p86, %f166, 0f00800000; - mul.f32 %f579, %f166, 0f4B800000; - selp.f32 %f580, 0fC3170000, 0fC2FE0000, %p86; - selp.f32 %f581, %f579, %f166, %p86; - mov.b32 %r266, %f581; - and.b32 %r267, %r266, 8388607; - or.b32 %r268, %r267, 1065353216; - mov.b32 %f582, %r268; - shr.u32 %r269, %r266, 23; - cvt.rn.f32.u32 %f583, %r269; - add.f32 %f584, %f580, %f583; - setp.gt.f32 %p87, %f582, 0f3FB504F3; - mul.f32 %f585, %f582, 0f3F000000; - add.f32 %f586, %f584, 0f3F800000; - selp.f32 %f587, %f585, %f582, %p87; - selp.f32 %f588, %f586, %f584, %p87; - add.f32 %f589, %f587, 0fBF800000; - add.f32 %f575, %f587, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f574,%f575; - // inline asm - add.f32 %f590, %f589, %f589; - mul.f32 %f591, %f574, %f590; - mul.f32 %f592, %f591, %f591; - mov.f32 %f593, 0f3C4CAF63; - mov.f32 %f594, 0f3B18F0FE; - fma.rn.f32 %f595, %f594, %f592, %f593; - mov.f32 %f596, 0f3DAAAABD; - fma.rn.f32 %f597, %f595, %f592, %f596; - mul.rn.f32 %f598, %f597, %f592; - mul.rn.f32 %f599, %f598, %f591; - sub.f32 %f600, %f589, %f591; - neg.f32 %f601, %f591; - add.f32 %f602, %f600, %f600; - fma.rn.f32 %f603, %f601, %f589, %f602; - mul.rn.f32 %f604, %f574, %f603; - add.f32 %f605, %f599, %f591; - sub.f32 %f606, %f591, %f605; - add.f32 %f607, %f599, %f606; - add.f32 %f608, %f604, %f607; - add.f32 %f609, %f605, %f608; - sub.f32 %f610, %f605, %f609; - add.f32 %f611, %f608, %f610; - mov.f32 %f612, 0f3F317200; - mul.rn.f32 %f613, %f588, %f612; - mov.f32 %f614, 0f35BFBE8E; - mul.rn.f32 %f615, %f588, %f614; - add.f32 %f616, %f613, %f609; - sub.f32 %f617, %f613, %f616; - add.f32 %f618, %f609, %f617; - add.f32 %f619, %f611, %f618; - add.f32 %f620, %f615, %f619; - add.f32 %f621, %f616, %f620; - sub.f32 %f622, %f616, %f621; - add.f32 %f623, %f620, %f622; - mov.f32 %f624, 0f3EE66666; - mul.rn.f32 %f625, %f624, %f621; - neg.f32 %f626, %f625; - fma.rn.f32 %f627, %f624, %f621, %f626; - fma.rn.f32 %f628, %f624, %f623, %f627; - mov.f32 %f629, 0f00000000; - fma.rn.f32 %f630, %f629, %f621, %f628; - add.rn.f32 %f631, %f625, %f630; - neg.f32 %f632, %f631; - add.rn.f32 %f633, %f625, %f632; - add.rn.f32 %f634, %f633, %f630; - mov.b32 %r270, %f631; - setp.eq.s32 %p88, %r270, 1118925336; - add.s32 %r271, %r270, -1; - mov.b32 %f635, %r271; - add.f32 %f636, %f634, 0f37000000; - selp.f32 %f637, %f635, %f631, %p88; - selp.f32 %f167, %f636, %f634, %p88; - mul.f32 %f638, %f637, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f639, %f638; - mov.f32 %f640, 0fBF317200; - fma.rn.f32 %f641, %f639, %f640, %f637; - mov.f32 %f642, 0fB5BFBE8E; - fma.rn.f32 %f643, %f639, %f642, %f641; - mul.f32 %f644, %f643, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f645, %f644; - add.f32 %f646, %f639, 0f00000000; - ex2.approx.f32 %f647, %f646; - mul.f32 %f648, %f645, %f647; - setp.lt.f32 %p89, %f637, 0fC2D20000; - selp.f32 %f649, 0f00000000, %f648, %p89; - setp.gt.f32 %p90, %f637, 0f42D20000; - selp.f32 %f979, 0f7F800000, %f649, %p90; - setp.eq.f32 %p91, %f979, 0f7F800000; - @%p91 bra BB0_91; - - fma.rn.f32 %f979, %f979, %f167, %f979; - -BB0_91: - setp.lt.f32 %p92, %f162, 0f00000000; - setp.eq.f32 %p93, %f165, 0f3F800000; - and.pred %p4, %p92, %p93; - mov.b32 %r272, %f979; - xor.b32 %r273, %r272, -2147483648; - mov.b32 %f650, %r273; - selp.f32 %f981, %f650, %f979, %p4; - setp.eq.f32 %p94, %f162, 0f00000000; - @%p94 bra BB0_94; - bra.uni BB0_92; - -BB0_94: - add.f32 %f653, %f162, %f162; - selp.f32 %f981, %f653, 0f00000000, %p93; - bra.uni BB0_95; - -BB0_92: - setp.geu.f32 %p95, %f162, 0f00000000; - @%p95 bra BB0_95; - - cvt.rzi.f32.f32 %f652, %f624; - setp.neu.f32 %p96, %f652, 0f3EE66666; - selp.f32 %f981, 0f7FFFFFFF, %f981, %p96; - -BB0_95: - add.f32 %f654, %f166, 0f3EE66666; - mov.b32 %r274, %f654; - setp.lt.s32 %p98, %r274, 2139095040; - @%p98 bra BB0_100; - - setp.gtu.f32 %p99, %f166, 0f7F800000; - @%p99 bra BB0_99; - bra.uni BB0_97; - -BB0_99: - add.f32 %f981, %f162, 0f3EE66666; - bra.uni BB0_100; - -BB0_97: - setp.neu.f32 %p100, %f166, 0f7F800000; - @%p100 bra BB0_100; - - selp.f32 %f981, 0fFF800000, 0f7F800000, %p4; - -BB0_100: - setp.eq.f32 %p101, %f162, 0f3F800000; - selp.f32 %f178, 0f3F800000, %f981, %p101; - abs.f32 %f179, %f163; - setp.lt.f32 %p102, %f179, 0f00800000; - mul.f32 %f657, %f179, 0f4B800000; - selp.f32 %f658, 0fC3170000, 0fC2FE0000, %p102; - selp.f32 %f659, %f657, %f179, %p102; - mov.b32 %r275, %f659; - and.b32 %r276, %r275, 8388607; - or.b32 %r277, %r276, 1065353216; - mov.b32 %f660, %r277; - shr.u32 %r278, %r275, 23; - cvt.rn.f32.u32 %f661, %r278; - add.f32 %f662, %f658, %f661; - setp.gt.f32 %p103, %f660, 0f3FB504F3; - mul.f32 %f663, %f660, 0f3F000000; - add.f32 %f664, %f662, 0f3F800000; - selp.f32 %f665, %f663, %f660, %p103; - selp.f32 %f666, %f664, %f662, %p103; - add.f32 %f667, %f665, 0fBF800000; - add.f32 %f656, %f665, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f655,%f656; - // inline asm - add.f32 %f668, %f667, %f667; - mul.f32 %f669, %f655, %f668; - mul.f32 %f670, %f669, %f669; - fma.rn.f32 %f673, %f594, %f670, %f593; - fma.rn.f32 %f675, %f673, %f670, %f596; - mul.rn.f32 %f676, %f675, %f670; - mul.rn.f32 %f677, %f676, %f669; - sub.f32 %f678, %f667, %f669; - neg.f32 %f679, %f669; - add.f32 %f680, %f678, %f678; - fma.rn.f32 %f681, %f679, %f667, %f680; - mul.rn.f32 %f682, %f655, %f681; - add.f32 %f683, %f677, %f669; - sub.f32 %f684, %f669, %f683; - add.f32 %f685, %f677, %f684; - add.f32 %f686, %f682, %f685; - add.f32 %f687, %f683, %f686; - sub.f32 %f688, %f683, %f687; - add.f32 %f689, %f686, %f688; - mul.rn.f32 %f691, %f666, %f612; - mul.rn.f32 %f693, %f666, %f614; - add.f32 %f694, %f691, %f687; - sub.f32 %f695, %f691, %f694; - add.f32 %f696, %f687, %f695; - add.f32 %f697, %f689, %f696; - add.f32 %f698, %f693, %f697; - add.f32 %f699, %f694, %f698; - sub.f32 %f700, %f694, %f699; - add.f32 %f701, %f698, %f700; - mul.rn.f32 %f703, %f624, %f699; - neg.f32 %f704, %f703; - fma.rn.f32 %f705, %f624, %f699, %f704; - fma.rn.f32 %f706, %f624, %f701, %f705; - fma.rn.f32 %f708, %f629, %f699, %f706; - add.rn.f32 %f709, %f703, %f708; - neg.f32 %f710, %f709; - add.rn.f32 %f711, %f703, %f710; - add.rn.f32 %f712, %f711, %f708; - mov.b32 %r279, %f709; - setp.eq.s32 %p104, %r279, 1118925336; - add.s32 %r280, %r279, -1; - mov.b32 %f713, %r280; - add.f32 %f714, %f712, 0f37000000; - selp.f32 %f715, %f713, %f709, %p104; - selp.f32 %f180, %f714, %f712, %p104; - mul.f32 %f716, %f715, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f717, %f716; - fma.rn.f32 %f719, %f717, %f640, %f715; - fma.rn.f32 %f721, %f717, %f642, %f719; - mul.f32 %f722, %f721, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f723, %f722; - add.f32 %f724, %f717, 0f00000000; - ex2.approx.f32 %f725, %f724; - mul.f32 %f726, %f723, %f725; - setp.lt.f32 %p105, %f715, 0fC2D20000; - selp.f32 %f727, 0f00000000, %f726, %p105; - setp.gt.f32 %p106, %f715, 0f42D20000; - selp.f32 %f982, 0f7F800000, %f727, %p106; - setp.eq.f32 %p107, %f982, 0f7F800000; - @%p107 bra BB0_102; - - fma.rn.f32 %f982, %f982, %f180, %f982; - -BB0_102: - setp.lt.f32 %p108, %f163, 0f00000000; - and.pred %p5, %p108, %p93; - mov.b32 %r281, %f982; - xor.b32 %r282, %r281, -2147483648; - mov.b32 %f728, %r282; - selp.f32 %f984, %f728, %f982, %p5; - setp.eq.f32 %p110, %f163, 0f00000000; - @%p110 bra BB0_105; - bra.uni BB0_103; - -BB0_105: - add.f32 %f731, %f163, %f163; - selp.f32 %f984, %f731, 0f00000000, %p93; - bra.uni BB0_106; - -BB0_103: - setp.geu.f32 %p111, %f163, 0f00000000; - @%p111 bra BB0_106; - - cvt.rzi.f32.f32 %f730, %f624; - setp.neu.f32 %p112, %f730, 0f3EE66666; - selp.f32 %f984, 0f7FFFFFFF, %f984, %p112; - -BB0_106: - add.f32 %f732, %f179, 0f3EE66666; - mov.b32 %r283, %f732; - setp.lt.s32 %p114, %r283, 2139095040; - @%p114 bra BB0_111; - - setp.gtu.f32 %p115, %f179, 0f7F800000; - @%p115 bra BB0_110; - bra.uni BB0_108; - -BB0_110: - add.f32 %f984, %f163, 0f3EE66666; - bra.uni BB0_111; - -BB0_108: - setp.neu.f32 %p116, %f179, 0f7F800000; - @%p116 bra BB0_111; - - selp.f32 %f984, 0fFF800000, 0f7F800000, %p5; - -BB0_111: - setp.eq.f32 %p117, %f163, 0f3F800000; - selp.f32 %f191, 0f3F800000, %f984, %p117; - abs.f32 %f192, %f164; - setp.lt.f32 %p118, %f192, 0f00800000; - mul.f32 %f735, %f192, 0f4B800000; - selp.f32 %f736, 0fC3170000, 0fC2FE0000, %p118; - selp.f32 %f737, %f735, %f192, %p118; - mov.b32 %r284, %f737; - and.b32 %r285, %r284, 8388607; - or.b32 %r286, %r285, 1065353216; - mov.b32 %f738, %r286; - shr.u32 %r287, %r284, 23; - cvt.rn.f32.u32 %f739, %r287; - add.f32 %f740, %f736, %f739; - setp.gt.f32 %p119, %f738, 0f3FB504F3; - mul.f32 %f741, %f738, 0f3F000000; - add.f32 %f742, %f740, 0f3F800000; - selp.f32 %f743, %f741, %f738, %p119; - selp.f32 %f744, %f742, %f740, %p119; - add.f32 %f745, %f743, 0fBF800000; - add.f32 %f734, %f743, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f733,%f734; - // inline asm - add.f32 %f746, %f745, %f745; - mul.f32 %f747, %f733, %f746; - mul.f32 %f748, %f747, %f747; - fma.rn.f32 %f751, %f594, %f748, %f593; - fma.rn.f32 %f753, %f751, %f748, %f596; - mul.rn.f32 %f754, %f753, %f748; - mul.rn.f32 %f755, %f754, %f747; - sub.f32 %f756, %f745, %f747; - neg.f32 %f757, %f747; - add.f32 %f758, %f756, %f756; - fma.rn.f32 %f759, %f757, %f745, %f758; - mul.rn.f32 %f760, %f733, %f759; - add.f32 %f761, %f755, %f747; - sub.f32 %f762, %f747, %f761; - add.f32 %f763, %f755, %f762; - add.f32 %f764, %f760, %f763; - add.f32 %f765, %f761, %f764; - sub.f32 %f766, %f761, %f765; - add.f32 %f767, %f764, %f766; - mul.rn.f32 %f769, %f744, %f612; - mul.rn.f32 %f771, %f744, %f614; - add.f32 %f772, %f769, %f765; - sub.f32 %f773, %f769, %f772; - add.f32 %f774, %f765, %f773; - add.f32 %f775, %f767, %f774; - add.f32 %f776, %f771, %f775; - add.f32 %f777, %f772, %f776; - sub.f32 %f778, %f772, %f777; - add.f32 %f779, %f776, %f778; - mul.rn.f32 %f781, %f624, %f777; - neg.f32 %f782, %f781; - fma.rn.f32 %f783, %f624, %f777, %f782; - fma.rn.f32 %f784, %f624, %f779, %f783; - fma.rn.f32 %f786, %f629, %f777, %f784; - add.rn.f32 %f787, %f781, %f786; - neg.f32 %f788, %f787; - add.rn.f32 %f789, %f781, %f788; - add.rn.f32 %f790, %f789, %f786; - mov.b32 %r288, %f787; - setp.eq.s32 %p120, %r288, 1118925336; - add.s32 %r289, %r288, -1; - mov.b32 %f791, %r289; - add.f32 %f792, %f790, 0f37000000; - selp.f32 %f793, %f791, %f787, %p120; - selp.f32 %f193, %f792, %f790, %p120; - mul.f32 %f794, %f793, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f795, %f794; - fma.rn.f32 %f797, %f795, %f640, %f793; - fma.rn.f32 %f799, %f795, %f642, %f797; - mul.f32 %f800, %f799, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f801, %f800; - add.f32 %f802, %f795, 0f00000000; - ex2.approx.f32 %f803, %f802; - mul.f32 %f804, %f801, %f803; - setp.lt.f32 %p121, %f793, 0fC2D20000; - selp.f32 %f805, 0f00000000, %f804, %p121; - setp.gt.f32 %p122, %f793, 0f42D20000; - selp.f32 %f985, 0f7F800000, %f805, %p122; - setp.eq.f32 %p123, %f985, 0f7F800000; - @%p123 bra BB0_113; - - fma.rn.f32 %f985, %f985, %f193, %f985; - -BB0_113: - setp.lt.f32 %p124, %f164, 0f00000000; - and.pred %p6, %p124, %p93; - mov.b32 %r290, %f985; - xor.b32 %r291, %r290, -2147483648; - mov.b32 %f806, %r291; - selp.f32 %f987, %f806, %f985, %p6; - setp.eq.f32 %p126, %f164, 0f00000000; - @%p126 bra BB0_116; - bra.uni BB0_114; - -BB0_116: - add.f32 %f809, %f164, %f164; - selp.f32 %f987, %f809, 0f00000000, %p93; - bra.uni BB0_117; - -BB0_114: - setp.geu.f32 %p127, %f164, 0f00000000; - @%p127 bra BB0_117; - - cvt.rzi.f32.f32 %f808, %f624; - setp.neu.f32 %p128, %f808, 0f3EE66666; - selp.f32 %f987, 0f7FFFFFFF, %f987, %p128; - -BB0_117: - add.f32 %f810, %f192, 0f3EE66666; - mov.b32 %r292, %f810; - setp.lt.s32 %p130, %r292, 2139095040; - @%p130 bra BB0_122; - - setp.gtu.f32 %p131, %f192, 0f7F800000; - @%p131 bra BB0_121; - bra.uni BB0_119; - -BB0_121: - add.f32 %f987, %f164, 0f3EE66666; - bra.uni BB0_122; - -BB0_119: - setp.neu.f32 %p132, %f192, 0f7F800000; - @%p132 bra BB0_122; - - selp.f32 %f987, 0fFF800000, 0f7F800000, %p6; - -BB0_122: - setp.eq.f32 %p133, %f164, 0f3F800000; - selp.f32 %f811, 0f3F800000, %f987, %p133; - cvt.u64.u32 %rd73, %r5; - cvt.u64.u32 %rd72, %r4; - mov.u64 %rd76, image; - cvta.global.u64 %rd71, %rd76; - // inline asm - call (%rd70), _rt_buffer_get_64, (%rd71, %r98, %r99, %rd72, %rd73, %rd24, %rd24); - // inline asm - cvt.sat.f32.f32 %f812, %f811; - mul.f32 %f813, %f812, 0f437FFD71; - cvt.rzi.u32.f32 %r295, %f813; - cvt.sat.f32.f32 %f814, %f191; - mul.f32 %f815, %f814, 0f437FFD71; - cvt.rzi.u32.f32 %r296, %f815; - cvt.sat.f32.f32 %f816, %f178; - mul.f32 %f817, %f816, 0f437FFD71; - cvt.rzi.u32.f32 %r297, %f817; - cvt.u16.u32 %rs16, %r295; - cvt.u16.u32 %rs17, %r297; - cvt.u16.u32 %rs18, %r296; - mov.u16 %rs19, 255; - st.v4.u8 [%rd70], {%rs16, %rs18, %rs17, %rs19}; - ld.global.u32 %r408, [imageEnabled]; - -BB0_123: - cvt.u64.u32 %rd15, %r4; - cvt.u64.u32 %rd16, %r5; - and.b32 %r298, %r408, 4; - setp.eq.s32 %p134, %r298, 0; - @%p134 bra BB0_127; - - ld.global.u32 %r299, [additive]; - setp.eq.s32 %p135, %r299, 0; - // inline asm - { cvt.rn.f16.f32 %rs20, %f392;} - - // inline asm - @%p135 bra BB0_126; - - mov.u64 %rd89, image_HDR; - cvta.global.u64 %rd78, %rd89; - mov.u32 %r303, 8; - // inline asm - call (%rd77), _rt_buffer_get_64, (%rd78, %r98, %r303, %rd15, %rd16, %rd24, %rd24); - // inline asm - ld.v4.u16 {%rs27, %rs28, %rs29, %rs30}, [%rd77]; - // inline asm - { cvt.f32.f16 %f819, %rs27;} - - // inline asm - // inline asm - { cvt.f32.f16 %f820, %rs28;} - - // inline asm - // inline asm - { cvt.f32.f16 %f821, %rs29;} - - // inline asm - // inline asm - call (%rd83), _rt_buffer_get_64, (%rd78, %r98, %r303, %rd15, %rd16, %rd24, %rd24); - // inline asm - add.f32 %f822, %f162, %f819; - add.f32 %f823, %f163, %f820; - add.f32 %f824, %f164, %f821; - // inline asm - { cvt.rn.f16.f32 %rs26, %f824;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f823;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs24, %f822;} - - // inline asm - st.v4.u16 [%rd83], {%rs24, %rs25, %rs26, %rs20}; - bra.uni BB0_127; - -BB0_126: - mov.u64 %rd96, image_HDR; - cvta.global.u64 %rd91, %rd96; - mov.u32 %r305, 8; - // inline asm - call (%rd90), _rt_buffer_get_64, (%rd91, %r98, %r305, %rd15, %rd16, %rd24, %rd24); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs33, %f164;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs32, %f163;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs31, %f162;} - - // inline asm - st.v4.u16 [%rd90], {%rs31, %rs32, %rs33, %rs20}; - -BB0_127: - selp.f32 %f829, 0f3F800000, 0f3E800000, %p148; - mul.f32 %f204, %f829, %f971; - mul.f32 %f205, %f829, %f972; - mul.f32 %f206, %f829, %f973; - mul.f32 %f207, %f829, %f974; - ld.global.f32 %f830, [lightColor]; - mul.f32 %f208, %f204, %f830; - ld.global.f32 %f831, [lightColor+4]; - mul.f32 %f209, %f204, %f831; - ld.global.f32 %f832, [lightColor+8]; - mul.f32 %f210, %f204, %f832; - ld.global.u32 %r306, [additive]; - setp.eq.s32 %p136, %r306, 0; - // inline asm - { cvt.rn.f16.f32 %rs34, %f392;} - - // inline asm - @%p136 bra BB0_129; - - mov.u64 %rd109, image_RNM0; - cvta.global.u64 %rd98, %rd109; - mov.u32 %r310, 8; - // inline asm - call (%rd97), _rt_buffer_get_64, (%rd98, %r98, %r310, %rd15, %rd16, %rd24, %rd24); - // inline asm - ld.v4.u16 {%rs41, %rs42, %rs43, %rs44}, [%rd97]; - // inline asm - { cvt.f32.f16 %f833, %rs41;} - - // inline asm - // inline asm - { cvt.f32.f16 %f834, %rs42;} - - // inline asm - // inline asm - { cvt.f32.f16 %f835, %rs43;} - - // inline asm - // inline asm - call (%rd103), _rt_buffer_get_64, (%rd98, %r98, %r310, %rd15, %rd16, %rd24, %rd24); - // inline asm - add.f32 %f836, %f208, %f833; - add.f32 %f837, %f209, %f834; - add.f32 %f838, %f210, %f835; - // inline asm - { cvt.rn.f16.f32 %rs40, %f838;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs39, %f837;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f836;} - - // inline asm - st.v4.u16 [%rd103], {%rs38, %rs39, %rs40, %rs34}; - bra.uni BB0_130; - -BB0_129: - mov.u64 %rd116, image_RNM0; - cvta.global.u64 %rd111, %rd116; - mov.u32 %r312, 8; - // inline asm - call (%rd110), _rt_buffer_get_64, (%rd111, %r98, %r312, %rd15, %rd16, %rd24, %rd24); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs47, %f210;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs46, %f209;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f208;} - - // inline asm - st.v4.u16 [%rd110], {%rs45, %rs46, %rs47, %rs34}; - -BB0_130: - mov.f32 %f843, 0f34000000; - max.f32 %f844, %f204, %f843; - div.rn.f32 %f845, %f205, %f844; - fma.rn.f32 %f211, %f845, 0f3F000000, 0f3F000000; - div.rn.f32 %f846, %f206, %f844; - fma.rn.f32 %f212, %f846, 0f3F000000, 0f3F000000; - div.rn.f32 %f847, %f207, %f844; - fma.rn.f32 %f213, %f847, 0f3F000000, 0f3F000000; - ld.global.u32 %r313, [additive]; - setp.eq.s32 %p137, %r313, 0; - // inline asm - { cvt.rn.f16.f32 %rs48, %f392;} - - // inline asm - @%p137 bra BB0_132; - - mov.u64 %rd129, image_RNM1; - cvta.global.u64 %rd118, %rd129; - mov.u32 %r317, 8; - // inline asm - call (%rd117), _rt_buffer_get_64, (%rd118, %r98, %r317, %rd15, %rd16, %rd24, %rd24); - // inline asm - ld.v4.u16 {%rs55, %rs56, %rs57, %rs58}, [%rd117]; - // inline asm - { cvt.f32.f16 %f848, %rs55;} - - // inline asm - // inline asm - { cvt.f32.f16 %f849, %rs56;} - - // inline asm - // inline asm - { cvt.f32.f16 %f850, %rs57;} - - // inline asm - // inline asm - call (%rd123), _rt_buffer_get_64, (%rd118, %r98, %r317, %rd15, %rd16, %rd24, %rd24); - // inline asm - add.f32 %f851, %f211, %f848; - add.f32 %f852, %f211, %f849; - add.f32 %f853, %f211, %f850; - // inline asm - { cvt.rn.f16.f32 %rs54, %f853;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs53, %f852;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f851;} - - // inline asm - st.v4.u16 [%rd123], {%rs52, %rs53, %rs54, %rs48}; - bra.uni BB0_133; - -BB0_132: - mov.u64 %rd136, image_RNM1; - cvta.global.u64 %rd131, %rd136; - mov.u32 %r319, 8; - // inline asm - call (%rd130), _rt_buffer_get_64, (%rd131, %r98, %r319, %rd15, %rd16, %rd24, %rd24); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs59, %f211;} - - // inline asm - st.v4.u16 [%rd130], {%rs59, %rs59, %rs59, %rs48}; - -BB0_133: - ld.global.u32 %r320, [additive]; - setp.eq.s32 %p138, %r320, 0; - // inline asm - { cvt.rn.f16.f32 %rs60, %f392;} - - // inline asm - @%p138 bra BB0_135; - - mov.u64 %rd149, image_RNM2; - cvta.global.u64 %rd138, %rd149; - mov.u32 %r324, 8; - // inline asm - call (%rd137), _rt_buffer_get_64, (%rd138, %r98, %r324, %rd15, %rd16, %rd24, %rd24); - // inline asm - ld.v4.u16 {%rs67, %rs68, %rs69, %rs70}, [%rd137]; - // inline asm - { cvt.f32.f16 %f856, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f857, %rs68;} - - // inline asm - // inline asm - { cvt.f32.f16 %f858, %rs69;} - - // inline asm - // inline asm - call (%rd143), _rt_buffer_get_64, (%rd138, %r98, %r324, %rd15, %rd16, %rd24, %rd24); - // inline asm - add.f32 %f859, %f212, %f856; - add.f32 %f860, %f212, %f857; - add.f32 %f861, %f212, %f858; - // inline asm - { cvt.rn.f16.f32 %rs66, %f861;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs65, %f860;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f859;} - - // inline asm - st.v4.u16 [%rd143], {%rs64, %rs65, %rs66, %rs60}; - bra.uni BB0_136; - -BB0_135: - mov.u64 %rd156, image_RNM2; - cvta.global.u64 %rd151, %rd156; - mov.u32 %r326, 8; - // inline asm - call (%rd150), _rt_buffer_get_64, (%rd151, %r98, %r326, %rd15, %rd16, %rd24, %rd24); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f212;} - - // inline asm - st.v4.u16 [%rd150], {%rs71, %rs71, %rs71, %rs60}; - -BB0_136: - ld.global.u32 %r327, [additive]; - setp.eq.s32 %p139, %r327, 0; - // inline asm - { cvt.rn.f16.f32 %rs72, %f392;} - - // inline asm - @%p139 bra BB0_138; - - mov.u64 %rd169, image_RNM3; - cvta.global.u64 %rd158, %rd169; - mov.u32 %r331, 8; - // inline asm - call (%rd157), _rt_buffer_get_64, (%rd158, %r98, %r331, %rd15, %rd16, %rd24, %rd24); - // inline asm - ld.v4.u16 {%rs79, %rs80, %rs81, %rs82}, [%rd157]; - // inline asm - { cvt.f32.f16 %f864, %rs79;} - - // inline asm - // inline asm - { cvt.f32.f16 %f865, %rs80;} - - // inline asm - // inline asm - { cvt.f32.f16 %f866, %rs81;} - - // inline asm - // inline asm - call (%rd163), _rt_buffer_get_64, (%rd158, %r98, %r331, %rd15, %rd16, %rd24, %rd24); - // inline asm - add.f32 %f867, %f213, %f864; - add.f32 %f868, %f213, %f865; - add.f32 %f869, %f213, %f866; - // inline asm - { cvt.rn.f16.f32 %rs78, %f869;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs77, %f868;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f867;} - - // inline asm - st.v4.u16 [%rd163], {%rs76, %rs77, %rs78, %rs72}; - bra.uni BB0_159; - -BB0_138: - mov.u64 %rd176, image_RNM3; - cvta.global.u64 %rd171, %rd176; - mov.u32 %r333, 8; - // inline asm - call (%rd170), _rt_buffer_get_64, (%rd171, %r98, %r333, %rd15, %rd16, %rd24, %rd24); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs83, %f213;} - - // inline asm - st.v4.u16 [%rd170], {%rs83, %rs83, %rs83, %rs72}; - -BB0_159: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmAreaLightProbeSH.ptx.meta b/Assets/Editor/x64/Bakery/lmAreaLightProbeSH.ptx.meta deleted file mode 100644 index cc0a8e28..00000000 --- a/Assets/Editor/x64/Bakery/lmAreaLightProbeSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 2e7e633188b9ad54b9aa8574f0516dbf -timeCreated: 1551460554 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmAreaLightRNM.ptx b/Assets/Editor/x64/Bakery/lmAreaLightRNM.ptx deleted file mode 100644 index 02c78f1f..00000000 --- a/Assets/Editor/x64/Bakery/lmAreaLightRNM.ptx +++ /dev/null @@ -1,2483 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 uvtangent[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 lightMeshBuffer[1]; -.global .align 4 .u32 lightMeshBufferSize; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightPointSize; -.global .align 4 .b8 lightColor[12]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .u32 samples; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo19lightMeshBufferSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightPointSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename19lightMeshBufferSizeE[13] = {117, 110, 115, 105, 103, 110, 101, 100, 32, 105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightPointSizeE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum19lightMeshBufferSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightPointSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightPointSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightPointSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[36]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<156>; - .reg .b16 %rs<157>; - .reg .f32 %f<1168>; - .reg .b32 %r<435>; - .reg .b64 %rd<292>; - - - mov.u64 %rd291, __local_depot0; - cvta.local.u64 %SP, %rd291; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r109, %r110}, [pixelID]; - cvt.u64.u32 %rd26, %r109; - cvt.u64.u32 %rd27, %r110; - mov.u64 %rd30, uvnormal; - cvta.global.u64 %rd25, %rd30; - mov.u32 %r107, 2; - mov.u32 %r108, 4; - mov.u64 %rd29, 0; - // inline asm - call (%rd24), _rt_buffer_get_64, (%rd25, %r107, %r108, %rd26, %rd27, %rd29, %rd29); - // inline asm - ld.u32 %r2, [%rd24]; - shr.u32 %r113, %r2, 16; - cvt.u16.u32 %rs1, %r113; - and.b16 %rs6, %rs1, 255; - cvt.u16.u32 %rs7, %r2; - or.b16 %rs8, %rs7, %rs6; - setp.eq.s16 %p7, %rs8, 0; - mov.f32 %f1089, 0f00000000; - mov.f32 %f1090, %f1089; - mov.f32 %f1091, %f1089; - @%p7 bra BB0_2; - - ld.u8 %rs9, [%rd24+1]; - and.b16 %rs11, %rs7, 255; - cvt.rn.f32.u16 %f248, %rs11; - div.rn.f32 %f249, %f248, 0f437F0000; - fma.rn.f32 %f250, %f249, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f251, %rs9; - div.rn.f32 %f252, %f251, 0f437F0000; - fma.rn.f32 %f253, %f252, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f254, %rs6; - div.rn.f32 %f255, %f254, 0f437F0000; - fma.rn.f32 %f256, %f255, 0f40000000, 0fBF800000; - mul.f32 %f257, %f253, %f253; - fma.rn.f32 %f258, %f250, %f250, %f257; - fma.rn.f32 %f259, %f256, %f256, %f258; - sqrt.rn.f32 %f260, %f259; - rcp.rn.f32 %f261, %f260; - mul.f32 %f1089, %f250, %f261; - mul.f32 %f1090, %f253, %f261; - mul.f32 %f1091, %f256, %f261; - -BB0_2: - ld.global.v2.u32 {%r114, %r115}, [pixelID]; - ld.global.v2.u32 {%r117, %r118}, [tileInfo]; - add.s32 %r3, %r114, %r117; - add.s32 %r4, %r115, %r118; - setp.eq.f32 %p8, %f1090, 0f00000000; - setp.eq.f32 %p9, %f1089, 0f00000000; - and.pred %p10, %p9, %p8; - setp.eq.f32 %p11, %f1091, 0f00000000; - and.pred %p12, %p10, %p11; - @%p12 bra BB0_144; - bra.uni BB0_3; - -BB0_144: - ld.global.u32 %r434, [imageEnabled]; - and.b32 %r353, %r434, 1; - setp.eq.b32 %p148, %r353, 1; - @!%p148 bra BB0_146; - bra.uni BB0_145; - -BB0_145: - cvt.u64.u32 %rd193, %r3; - cvt.u64.u32 %rd194, %r4; - mov.u64 %rd197, image; - cvta.global.u64 %rd192, %rd197; - mov.u64 %rd196, 0; - // inline asm - call (%rd191), _rt_buffer_get_64, (%rd192, %r107, %r108, %rd193, %rd194, %rd196, %rd196); - // inline asm - mov.u16 %rs102, 0; - st.v4.u8 [%rd191], {%rs102, %rs102, %rs102, %rs102}; - ld.global.u32 %r434, [imageEnabled]; - -BB0_146: - and.b32 %r356, %r434, 8; - setp.eq.s32 %p149, %r356, 0; - @%p149 bra BB0_148; - - cvt.u64.u32 %rd201, %r4; - cvt.u64.u32 %rd200, %r3; - mov.u64 %rd204, image_Mask; - cvta.global.u64 %rd199, %rd204; - mov.u64 %rd203, 0; - // inline asm - call (%rd198), _rt_buffer_get_64, (%rd199, %r107, %r107, %rd200, %rd201, %rd203, %rd203); - // inline asm - mov.f32 %f1051, 0f00000000; - cvt.rzi.u32.f32 %r359, %f1051; - cvt.u16.u32 %rs103, %r359; - mov.u16 %rs104, 0; - st.v2.u8 [%rd198], {%rs103, %rs104}; - ld.global.u32 %r434, [imageEnabled]; - -BB0_148: - cvt.u64.u32 %rd22, %r3; - cvt.u64.u32 %rd23, %r4; - and.b32 %r360, %r434, 4; - setp.eq.s32 %p150, %r360, 0; - @%p150 bra BB0_152; - - ld.global.u32 %r361, [additive]; - setp.eq.s32 %p151, %r361, 0; - @%p151 bra BB0_151; - - mov.u64 %rd217, image_HDR; - cvta.global.u64 %rd206, %rd217; - mov.u32 %r365, 8; - mov.u64 %rd216, 0; - // inline asm - call (%rd205), _rt_buffer_get_64, (%rd206, %r107, %r365, %rd22, %rd23, %rd216, %rd216); - // inline asm - ld.v4.u16 {%rs111, %rs112, %rs113, %rs114}, [%rd205]; - // inline asm - { cvt.f32.f16 %f1052, %rs111;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1053, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1054, %rs113;} - - // inline asm - // inline asm - call (%rd211), _rt_buffer_get_64, (%rd206, %r107, %r365, %rd22, %rd23, %rd216, %rd216); - // inline asm - add.f32 %f1055, %f1052, 0f00000000; - add.f32 %f1056, %f1053, 0f00000000; - add.f32 %f1057, %f1054, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs110, %f1057;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f1056;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs108, %f1055;} - - // inline asm - mov.u16 %rs115, 0; - st.v4.u16 [%rd211], {%rs108, %rs109, %rs110, %rs115}; - bra.uni BB0_152; - -BB0_3: - ld.global.v2.u32 {%r126, %r127}, [pixelID]; - cvt.u64.u32 %rd33, %r126; - cvt.u64.u32 %rd34, %r127; - mov.u64 %rd43, uvpos; - cvta.global.u64 %rd32, %rd43; - mov.u32 %r123, 12; - // inline asm - call (%rd31), _rt_buffer_get_64, (%rd32, %r107, %r123, %rd33, %rd34, %rd29, %rd29); - // inline asm - ld.f32 %f9, [%rd31+8]; - ld.f32 %f8, [%rd31+4]; - ld.f32 %f7, [%rd31]; - mul.f32 %f265, %f7, 0f3456BF95; - mul.f32 %f266, %f8, 0f3456BF95; - mul.f32 %f267, %f9, 0f3456BF95; - abs.f32 %f10, %f1089; - div.rn.f32 %f268, %f265, %f10; - abs.f32 %f269, %f1090; - div.rn.f32 %f270, %f266, %f269; - abs.f32 %f11, %f1091; - div.rn.f32 %f271, %f267, %f11; - abs.f32 %f272, %f268; - abs.f32 %f273, %f270; - abs.f32 %f274, %f271; - mov.f32 %f275, 0f38D1B717; - max.f32 %f276, %f272, %f275; - max.f32 %f277, %f273, %f275; - max.f32 %f278, %f274, %f275; - fma.rn.f32 %f12, %f1089, %f276, %f7; - fma.rn.f32 %f13, %f1090, %f277, %f8; - fma.rn.f32 %f14, %f1091, %f278, %f9; - ld.global.v2.u32 {%r130, %r131}, [pixelID]; - cvt.u64.u32 %rd39, %r130; - cvt.u64.u32 %rd40, %r131; - mov.u64 %rd44, uvtangent; - cvta.global.u64 %rd38, %rd44; - // inline asm - call (%rd37), _rt_buffer_get_64, (%rd38, %r107, %r108, %rd39, %rd40, %rd29, %rd29); - // inline asm - ld.u32 %r5, [%rd37]; - shr.u32 %r6, %r5, 16; - cvt.u16.u32 %rs13, %r6; - and.b16 %rs14, %rs13, 255; - cvt.u16.u32 %rs15, %r5; - or.b16 %rs16, %rs15, %rs14; - setp.eq.s16 %p13, %rs16, 0; - mov.f32 %f50, 0f00000000; - mov.f32 %f1092, %f50; - mov.f32 %f1093, %f50; - mov.f32 %f1094, %f50; - @%p13 bra BB0_5; - - ld.u8 %rs17, [%rd37+1]; - and.b16 %rs19, %rs15, 255; - cvt.rn.f32.u16 %f279, %rs19; - div.rn.f32 %f280, %f279, 0f437F0000; - fma.rn.f32 %f281, %f280, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f282, %rs17; - div.rn.f32 %f283, %f282, 0f437F0000; - fma.rn.f32 %f284, %f283, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f285, %rs14; - div.rn.f32 %f286, %f285, 0f437F0000; - fma.rn.f32 %f287, %f286, 0f40000000, 0fBF800000; - mul.f32 %f288, %f284, %f284; - fma.rn.f32 %f289, %f281, %f281, %f288; - fma.rn.f32 %f290, %f287, %f287, %f289; - sqrt.rn.f32 %f291, %f290; - rcp.rn.f32 %f292, %f291; - mul.f32 %f1092, %f281, %f292; - mul.f32 %f1093, %f284, %f292; - mul.f32 %f1094, %f287, %f292; - -BB0_5: - mul.f32 %f296, %f1091, %f1093; - mul.f32 %f297, %f1090, %f1094; - sub.f32 %f298, %f297, %f296; - mul.f32 %f299, %f1089, %f1094; - mul.f32 %f300, %f1091, %f1092; - sub.f32 %f301, %f300, %f299; - mul.f32 %f302, %f1090, %f1092; - mul.f32 %f303, %f1089, %f1093; - sub.f32 %f304, %f303, %f302; - setp.lt.u32 %p14, %r5, 16777216; - selp.f32 %f305, 0fBF800000, 0f3F800000, %p14; - mul.f32 %f306, %f298, %f305; - mul.f32 %f307, %f301, %f305; - mul.f32 %f308, %f304, %f305; - mul.f32 %f309, %f306, 0f00000000; - mul.f32 %f310, %f307, 0f00000000; - mul.f32 %f311, %f308, 0f00000000; - fma.rn.f32 %f312, %f1092, 0f3F5105EC, %f309; - fma.rn.f32 %f313, %f1093, 0f3F5105EC, %f310; - fma.rn.f32 %f314, %f1094, 0f3F5105EC, %f311; - mul.f32 %f21, %f1089, 0f3F13CD3A; - add.f32 %f22, %f21, %f312; - mul.f32 %f23, %f1090, 0f3F13CD3A; - add.f32 %f24, %f23, %f313; - mul.f32 %f25, %f1091, 0f3F13CD3A; - add.f32 %f26, %f25, %f314; - ld.global.v2.u32 {%r136, %r137}, [pixelID]; - cvt.u64.u32 %rd47, %r136; - cvt.u64.u32 %rd48, %r137; - // inline asm - call (%rd45), _rt_buffer_get_64, (%rd38, %r107, %r108, %rd47, %rd48, %rd29, %rd29); - // inline asm - ld.u32 %r7, [%rd45]; - shr.u32 %r8, %r7, 16; - cvt.u16.u32 %rs22, %r8; - and.b16 %rs23, %rs22, 255; - cvt.u16.u32 %rs24, %r7; - or.b16 %rs25, %rs24, %rs23; - setp.eq.s16 %p15, %rs25, 0; - mov.f32 %f1095, %f50; - mov.f32 %f1096, %f50; - mov.f32 %f1097, %f50; - @%p15 bra BB0_7; - - ld.u8 %rs26, [%rd45+1]; - and.b16 %rs28, %rs24, 255; - cvt.rn.f32.u16 %f315, %rs28; - div.rn.f32 %f316, %f315, 0f437F0000; - fma.rn.f32 %f317, %f316, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f318, %rs26; - div.rn.f32 %f319, %f318, 0f437F0000; - fma.rn.f32 %f320, %f319, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f321, %rs23; - div.rn.f32 %f322, %f321, 0f437F0000; - fma.rn.f32 %f323, %f322, 0f40000000, 0fBF800000; - mul.f32 %f324, %f320, %f320; - fma.rn.f32 %f325, %f317, %f317, %f324; - fma.rn.f32 %f326, %f323, %f323, %f325; - sqrt.rn.f32 %f327, %f326; - rcp.rn.f32 %f328, %f327; - mul.f32 %f1095, %f317, %f328; - mul.f32 %f1096, %f320, %f328; - mul.f32 %f1097, %f323, %f328; - -BB0_7: - mul.f32 %f332, %f1091, %f1096; - mul.f32 %f333, %f1090, %f1097; - sub.f32 %f334, %f333, %f332; - mul.f32 %f335, %f1089, %f1097; - mul.f32 %f336, %f1091, %f1095; - sub.f32 %f337, %f336, %f335; - mul.f32 %f338, %f1090, %f1095; - mul.f32 %f339, %f1089, %f1096; - sub.f32 %f340, %f339, %f338; - setp.lt.u32 %p16, %r7, 16777216; - selp.f32 %f341, 0fBF800000, 0f3F800000, %p16; - mul.f32 %f342, %f334, %f341; - mul.f32 %f343, %f337, %f341; - mul.f32 %f344, %f340, %f341; - mul.f32 %f345, %f342, 0f3F3504F3; - mul.f32 %f346, %f343, 0f3F3504F3; - mul.f32 %f347, %f344, 0f3F3504F3; - fma.rn.f32 %f348, %f1095, 0fBED105EC, %f345; - fma.rn.f32 %f349, %f1096, 0fBED105EC, %f346; - fma.rn.f32 %f350, %f1097, 0fBED105EC, %f347; - add.f32 %f33, %f21, %f348; - add.f32 %f34, %f23, %f349; - add.f32 %f35, %f25, %f350; - ld.global.v2.u32 {%r142, %r143}, [pixelID]; - cvt.u64.u32 %rd54, %r142; - cvt.u64.u32 %rd55, %r143; - // inline asm - call (%rd52), _rt_buffer_get_64, (%rd38, %r107, %r108, %rd54, %rd55, %rd29, %rd29); - // inline asm - ld.u32 %r9, [%rd52]; - shr.u32 %r10, %r9, 16; - cvt.u16.u32 %rs31, %r10; - and.b16 %rs32, %rs31, 255; - cvt.u16.u32 %rs33, %r9; - or.b16 %rs34, %rs33, %rs32; - setp.eq.s16 %p17, %rs34, 0; - mov.f32 %f1098, %f50; - mov.f32 %f1099, %f50; - mov.f32 %f1100, %f50; - @%p17 bra BB0_9; - - ld.u8 %rs35, [%rd52+1]; - and.b16 %rs37, %rs33, 255; - cvt.rn.f32.u16 %f351, %rs37; - div.rn.f32 %f352, %f351, 0f437F0000; - fma.rn.f32 %f353, %f352, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f354, %rs35; - div.rn.f32 %f355, %f354, 0f437F0000; - fma.rn.f32 %f356, %f355, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f357, %rs32; - div.rn.f32 %f358, %f357, 0f437F0000; - fma.rn.f32 %f359, %f358, 0f40000000, 0fBF800000; - mul.f32 %f360, %f356, %f356; - fma.rn.f32 %f361, %f353, %f353, %f360; - fma.rn.f32 %f362, %f359, %f359, %f361; - sqrt.rn.f32 %f363, %f362; - rcp.rn.f32 %f364, %f363; - mul.f32 %f1098, %f353, %f364; - mul.f32 %f1099, %f356, %f364; - mul.f32 %f1100, %f359, %f364; - -BB0_9: - mul.f32 %f370, %f1091, %f1099; - mul.f32 %f371, %f1090, %f1100; - sub.f32 %f372, %f371, %f370; - mul.f32 %f373, %f1089, %f1100; - mul.f32 %f374, %f1091, %f1098; - sub.f32 %f375, %f374, %f373; - mul.f32 %f376, %f1090, %f1098; - mul.f32 %f377, %f1089, %f1099; - sub.f32 %f378, %f377, %f376; - setp.lt.u32 %p19, %r9, 16777216; - selp.f32 %f379, 0fBF800000, 0f3F800000, %p19; - mul.f32 %f380, %f372, %f379; - mul.f32 %f381, %f375, %f379; - mul.f32 %f382, %f378, %f379; - mul.f32 %f383, %f380, 0fBF3504F3; - mul.f32 %f384, %f381, 0fBF3504F3; - mul.f32 %f385, %f382, 0fBF3504F3; - fma.rn.f32 %f386, %f1098, 0fBED105EC, %f383; - fma.rn.f32 %f387, %f1099, 0fBED105EC, %f384; - fma.rn.f32 %f388, %f1100, 0fBED105EC, %f385; - add.f32 %f42, %f21, %f386; - add.f32 %f43, %f23, %f387; - add.f32 %f44, %f25, %f388; - ld.global.v2.u32 {%r149, %r150}, [pixelID]; - cvt.u64.u32 %rd61, %r149; - cvt.u64.u32 %rd62, %r150; - mov.u64 %rd65, rnd_seeds; - cvta.global.u64 %rd60, %rd65; - // inline asm - call (%rd59), _rt_buffer_get_64, (%rd60, %r107, %r108, %rd61, %rd62, %rd29, %rd29); - // inline asm - ld.u32 %r153, [%rd59]; - mad.lo.s32 %r11, %r153, 1664525, 1013904223; - ld.global.u32 %r154, [lightMeshBufferSize]; - setp.eq.s32 %p20, %r154, 0; - mov.pred %p18, 0; - mov.u32 %r13, 0; - @%p20 bra BB0_10; - - ld.global.f32 %f45, [lightPointSize]; - mul.f32 %f46, %f12, 0f3456BF95; - mul.f32 %f47, %f13, 0f3456BF95; - mul.f32 %f48, %f14, 0f3456BF95; - and.b32 %r157, %r11, 16777215; - cvt.rn.f32.u32 %f394, %r157; - mul.f32 %f395, %f394, 0fB3800000; - fma.rn.f32 %f49, %f395, 0f3F333333, 0f3F800000; - mov.f32 %f50, 0f00000000; - mov.u32 %r403, 0; - abs.f32 %f517, %f47; - abs.f32 %f518, %f46; - max.f32 %f519, %f518, %f517; - abs.f32 %f520, %f48; - max.f32 %f521, %f519, %f520; - mov.u32 %r13, %r403; - mov.f32 %f51, %f50; - mov.f32 %f52, %f50; - mov.f32 %f53, %f50; - mov.f32 %f54, %f50; - -BB0_12: - shl.b32 %r14, %r403, 1; - cvt.s64.s32 %rd68, %r14; - mov.u64 %rd72, lightMeshBuffer; - cvta.global.u64 %rd67, %rd72; - mov.u32 %r158, 1; - // inline asm - call (%rd66), _rt_buffer_get_64, (%rd67, %r158, %r123, %rd68, %rd29, %rd29, %rd29); - // inline asm - ld.f32 %f396, [%rd66]; - sub.f32 %f397, %f396, %f7; - ld.f32 %f398, [%rd66+4]; - sub.f32 %f399, %f398, %f8; - ld.f32 %f400, [%rd66+8]; - sub.f32 %f401, %f400, %f9; - mul.f32 %f402, %f399, %f399; - fma.rn.f32 %f403, %f397, %f397, %f402; - fma.rn.f32 %f404, %f401, %f401, %f403; - sqrt.rn.f32 %f55, %f404; - rcp.rn.f32 %f405, %f55; - mul.f32 %f56, %f397, %f405; - mul.f32 %f57, %f399, %f405; - mul.f32 %f58, %f401, %f405; - mul.f32 %f406, %f1090, %f57; - fma.rn.f32 %f407, %f1089, %f56, %f406; - fma.rn.f32 %f59, %f1091, %f58, %f407; - setp.leu.f32 %p21, %f59, 0f00000000; - @%p21 bra BB0_28; - - setp.ne.s32 %p23, %r1, 0; - mul.f32 %f408, %f55, %f55; - mul.f32 %f409, %f408, 0f40C90FDB; - div.rn.f32 %f410, %f45, %f409; - add.f32 %f60, %f410, %f410; - setp.gt.f32 %p24, %f60, %f49; - and.pred %p25, %p23, %p24; - mov.pred %p155, -1; - @%p25 bra BB0_30; - - ld.global.f32 %f413, [lightInvCutoff]; - mul.f32 %f61, %f55, %f413; - mov.f32 %f417, 0f40800000; - abs.f32 %f63, %f61; - setp.lt.f32 %p26, %f63, 0f00800000; - mul.f32 %f419, %f63, 0f4B800000; - selp.f32 %f420, 0fC3170000, 0fC2FE0000, %p26; - selp.f32 %f421, %f419, %f63, %p26; - mov.b32 %r160, %f421; - and.b32 %r161, %r160, 8388607; - or.b32 %r162, %r161, 1065353216; - mov.b32 %f422, %r162; - shr.u32 %r163, %r160, 23; - cvt.rn.f32.u32 %f423, %r163; - add.f32 %f424, %f420, %f423; - setp.gt.f32 %p27, %f422, 0f3FB504F3; - mul.f32 %f425, %f422, 0f3F000000; - add.f32 %f426, %f424, 0f3F800000; - selp.f32 %f427, %f425, %f422, %p27; - selp.f32 %f428, %f426, %f424, %p27; - add.f32 %f429, %f427, 0fBF800000; - add.f32 %f412, %f427, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f411,%f412; - // inline asm - add.f32 %f430, %f429, %f429; - mul.f32 %f431, %f411, %f430; - mul.f32 %f432, %f431, %f431; - mov.f32 %f433, 0f3C4CAF63; - mov.f32 %f434, 0f3B18F0FE; - fma.rn.f32 %f435, %f434, %f432, %f433; - mov.f32 %f436, 0f3DAAAABD; - fma.rn.f32 %f437, %f435, %f432, %f436; - mul.rn.f32 %f438, %f437, %f432; - mul.rn.f32 %f439, %f438, %f431; - sub.f32 %f440, %f429, %f431; - neg.f32 %f441, %f431; - add.f32 %f442, %f440, %f440; - fma.rn.f32 %f443, %f441, %f429, %f442; - mul.rn.f32 %f444, %f411, %f443; - add.f32 %f445, %f439, %f431; - sub.f32 %f446, %f431, %f445; - add.f32 %f447, %f439, %f446; - add.f32 %f448, %f444, %f447; - add.f32 %f449, %f445, %f448; - sub.f32 %f450, %f445, %f449; - add.f32 %f451, %f448, %f450; - mov.f32 %f452, 0f3F317200; - mul.rn.f32 %f453, %f428, %f452; - mov.f32 %f454, 0f35BFBE8E; - mul.rn.f32 %f455, %f428, %f454; - add.f32 %f456, %f453, %f449; - sub.f32 %f457, %f453, %f456; - add.f32 %f458, %f449, %f457; - add.f32 %f459, %f451, %f458; - add.f32 %f460, %f455, %f459; - add.f32 %f461, %f456, %f460; - sub.f32 %f462, %f456, %f461; - add.f32 %f463, %f460, %f462; - mul.rn.f32 %f464, %f417, %f461; - neg.f32 %f465, %f464; - fma.rn.f32 %f466, %f417, %f461, %f465; - fma.rn.f32 %f467, %f417, %f463, %f466; - mov.f32 %f468, 0f00000000; - fma.rn.f32 %f469, %f468, %f461, %f467; - add.rn.f32 %f470, %f464, %f469; - neg.f32 %f471, %f470; - add.rn.f32 %f472, %f464, %f471; - add.rn.f32 %f473, %f472, %f469; - mov.b32 %r164, %f470; - setp.eq.s32 %p28, %r164, 1118925336; - add.s32 %r165, %r164, -1; - mov.b32 %f474, %r165; - add.f32 %f475, %f473, 0f37000000; - selp.f32 %f476, %f474, %f470, %p28; - selp.f32 %f64, %f475, %f473, %p28; - mul.f32 %f477, %f476, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f478, %f477; - mov.f32 %f479, 0fBF317200; - fma.rn.f32 %f480, %f478, %f479, %f476; - mov.f32 %f481, 0fB5BFBE8E; - fma.rn.f32 %f482, %f478, %f481, %f480; - mul.f32 %f483, %f482, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f484, %f483; - add.f32 %f485, %f478, 0f00000000; - ex2.approx.f32 %f486, %f485; - mul.f32 %f487, %f484, %f486; - setp.lt.f32 %p29, %f476, 0fC2D20000; - selp.f32 %f488, 0f00000000, %f487, %p29; - setp.gt.f32 %p30, %f476, 0f42D20000; - selp.f32 %f1106, 0f7F800000, %f488, %p30; - setp.eq.f32 %p31, %f1106, 0f7F800000; - @%p31 bra BB0_16; - - fma.rn.f32 %f1106, %f1106, %f64, %f1106; - -BB0_16: - mov.f32 %f1085, 0f40000000; - cvt.rzi.f32.f32 %f1084, %f1085; - add.f32 %f1083, %f1084, %f1084; - mov.f32 %f1082, 0f40800000; - sub.f32 %f1081, %f1082, %f1083; - abs.f32 %f1080, %f1081; - setp.lt.f32 %p32, %f61, 0f00000000; - setp.eq.f32 %p33, %f1080, 0f3F800000; - and.pred %p1, %p32, %p33; - mov.b32 %r166, %f1106; - xor.b32 %r167, %r166, -2147483648; - mov.b32 %f489, %r167; - selp.f32 %f1108, %f489, %f1106, %p1; - setp.eq.f32 %p34, %f61, 0f00000000; - @%p34 bra BB0_19; - bra.uni BB0_17; - -BB0_19: - add.f32 %f492, %f61, %f61; - selp.f32 %f1108, %f492, 0f00000000, %p33; - bra.uni BB0_20; - -BB0_17: - setp.geu.f32 %p35, %f61, 0f00000000; - @%p35 bra BB0_20; - - mov.f32 %f1088, 0f40800000; - cvt.rzi.f32.f32 %f491, %f1088; - setp.neu.f32 %p36, %f491, 0f40800000; - selp.f32 %f1108, 0f7FFFFFFF, %f1108, %p36; - -BB0_20: - add.f32 %f493, %f63, 0f40800000; - mov.b32 %r168, %f493; - setp.lt.s32 %p38, %r168, 2139095040; - @%p38 bra BB0_25; - - setp.gtu.f32 %p39, %f63, 0f7F800000; - @%p39 bra BB0_24; - bra.uni BB0_22; - -BB0_24: - add.f32 %f1108, %f61, 0f40800000; - bra.uni BB0_25; - -BB0_22: - setp.neu.f32 %p40, %f63, 0f7F800000; - @%p40 bra BB0_25; - - selp.f32 %f1108, 0fFF800000, 0f7F800000, %p1; - -BB0_25: - mov.u32 %r390, 1; - mov.u64 %rd286, lightMeshBuffer; - cvta.global.u64 %rd285, %rd286; - shl.b32 %r389, %r403, 1; - mov.f32 %f494, 0f3F800000; - sub.f32 %f495, %f494, %f1108; - setp.eq.f32 %p41, %f61, 0f3F800000; - selp.f32 %f496, 0f00000000, %f495, %p41; - cvt.sat.f32.f32 %f497, %f496; - mul.f32 %f498, %f60, %f497; - add.s32 %r171, %r389, 1; - cvt.s64.s32 %rd75, %r171; - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd285, %r390, %r123, %rd75, %rd29, %rd29, %rd29); - // inline asm - ld.f32 %f499, [%rd73]; - mul.f32 %f500, %f56, %f499; - ld.f32 %f501, [%rd73+4]; - mul.f32 %f502, %f57, %f501; - neg.f32 %f503, %f502; - sub.f32 %f504, %f503, %f500; - ld.f32 %f505, [%rd73+8]; - mul.f32 %f506, %f58, %f505; - sub.f32 %f507, %f504, %f506; - cvt.sat.f32.f32 %f508, %f507; - mul.f32 %f75, %f498, %f508; - setp.leu.f32 %p42, %f75, 0f3727C5AC; - @%p42 bra BB0_27; - - mov.u32 %r402, 1; - add.u64 %rd80, %SP, 4; - cvta.to.local.u64 %rd81, %rd80; - max.f32 %f515, %f521, %f275; - sub.f32 %f516, %f55, %f515; - mov.u32 %r175, 1065353216; - st.local.u32 [%rd81], %r175; - ld.global.u32 %r172, [root]; - // inline asm - call _rt_trace_64, (%r172, %f12, %f13, %f14, %f56, %f57, %f58, %r402, %f515, %f516, %rd80, %r108); - // inline asm - ld.local.f32 %f523, [%rd81]; - mul.f32 %f524, %f75, %f523; - cvt.sat.f32.f32 %f525, %f59; - fma.rn.f32 %f54, %f525, %f524, %f54; - mul.f32 %f526, %f24, %f57; - fma.rn.f32 %f527, %f22, %f56, %f526; - fma.rn.f32 %f528, %f26, %f58, %f527; - cvt.sat.f32.f32 %f529, %f528; - fma.rn.f32 %f53, %f529, %f524, %f53; - mul.f32 %f530, %f34, %f57; - fma.rn.f32 %f531, %f33, %f56, %f530; - fma.rn.f32 %f532, %f35, %f58, %f531; - cvt.sat.f32.f32 %f533, %f532; - fma.rn.f32 %f52, %f524, %f533, %f52; - mul.f32 %f534, %f43, %f57; - fma.rn.f32 %f535, %f42, %f56, %f534; - fma.rn.f32 %f536, %f44, %f58, %f535; - cvt.sat.f32.f32 %f537, %f536; - fma.rn.f32 %f51, %f524, %f537, %f51; - add.f32 %f50, %f50, %f523; - -BB0_27: - add.s32 %r13, %r13, 1; - -BB0_28: - ld.global.u32 %r176, [lightMeshBufferSize]; - add.s32 %r403, %r403, 1; - setp.lt.u32 %p44, %r403, %r176; - @%p44 bra BB0_12; - bra.uni BB0_29; - -BB0_10: - mov.f32 %f51, %f50; - mov.f32 %f52, %f50; - mov.f32 %f53, %f50; - mov.f32 %f54, %f50; - -BB0_29: - mov.pred %p155, %p18; - -BB0_30: - cvt.rn.f32.s32 %f538, %r13; - mov.f32 %f539, 0f3F800000; - max.f32 %f540, %f538, %f539; - div.rn.f32 %f1151, %f54, %f540; - div.rn.f32 %f1155, %f50, %f540; - div.rn.f32 %f1152, %f53, %f540; - div.rn.f32 %f1153, %f52, %f540; - div.rn.f32 %f1154, %f51, %f540; - @!%p155 bra BB0_83; - bra.uni BB0_31; - -BB0_31: - abs.f32 %f1087, %f1091; - abs.f32 %f1086, %f1089; - setp.gt.f32 %p45, %f1086, %f1087; - neg.f32 %f546, %f1090; - selp.f32 %f547, %f546, 0f00000000, %p45; - neg.f32 %f548, %f1091; - selp.f32 %f549, %f1089, %f548, %p45; - selp.f32 %f550, 0f00000000, %f1090, %p45; - mul.f32 %f551, %f549, %f549; - fma.rn.f32 %f552, %f547, %f547, %f551; - fma.rn.f32 %f553, %f550, %f550, %f552; - sqrt.rn.f32 %f554, %f553; - rcp.rn.f32 %f555, %f554; - mul.f32 %f101, %f547, %f555; - mul.f32 %f102, %f549, %f555; - mul.f32 %f103, %f550, %f555; - mov.f32 %f1129, 0f00000000; - setp.lt.s32 %p46, %r1, 1; - mov.f32 %f1130, %f1129; - mov.f32 %f1131, %f1129; - mov.f32 %f1132, %f1129; - mov.f32 %f1133, %f1129; - @%p46 bra BB0_82; - - mad.lo.s32 %r410, %r153, 1664525, 1013904223; - cvt.rn.f32.s32 %f561, %r1; - rcp.rn.f32 %f104, %f561; - add.u64 %rd82, %SP, 8; - cvta.to.local.u64 %rd5, %rd82; - mul.f32 %f105, %f12, 0f3456BF95; - mul.f32 %f106, %f13, 0f3456BF95; - mul.f32 %f107, %f14, 0f3456BF95; - add.u64 %rd83, %SP, 0; - cvta.to.local.u64 %rd6, %rd83; - mul.f32 %f562, %f1089, %f102; - mul.f32 %f563, %f1090, %f101; - sub.f32 %f108, %f563, %f562; - mul.f32 %f564, %f1091, %f101; - mul.f32 %f565, %f1089, %f103; - sub.f32 %f109, %f565, %f564; - mul.f32 %f566, %f1090, %f103; - mul.f32 %f567, %f1091, %f102; - sub.f32 %f110, %f567, %f566; - mov.f32 %f1129, 0f00000000; - mov.u32 %r177, 0; - abs.f32 %f568, %f106; - abs.f32 %f569, %f105; - max.f32 %f570, %f569, %f568; - abs.f32 %f571, %f107; - max.f32 %f572, %f570, %f571; - mov.u32 %r407, %r177; - mov.f32 %f1130, %f1129; - mov.f32 %f1131, %f1129; - mov.f32 %f1132, %f1129; - mov.f32 %f1133, %f1129; - -BB0_33: - cvt.rn.f32.s32 %f116, %r407; - max.f32 %f117, %f572, %f275; - mov.u32 %r409, %r177; - -BB0_34: - mad.lo.s32 %r179, %r410, 1664525, 1013904223; - and.b32 %r180, %r179, 16777215; - cvt.rn.f32.u32 %f574, %r180; - fma.rn.f32 %f575, %f574, 0f33800000, %f116; - mul.f32 %f123, %f104, %f575; - mad.lo.s32 %r410, %r179, 1664525, 1013904223; - and.b32 %r181, %r410, 16777215; - cvt.rn.f32.u32 %f576, %r181; - cvt.rn.f32.s32 %f577, %r409; - fma.rn.f32 %f578, %f576, 0f33800000, %f577; - mul.f32 %f579, %f104, %f578; - mul.f32 %f580, %f123, %f123; - sub.f32 %f582, %f539, %f580; - mov.f32 %f583, 0f00000000; - max.f32 %f584, %f583, %f582; - sqrt.rn.f32 %f124, %f584; - mul.f32 %f1140, %f579, 0f40C90FDB; - abs.f32 %f126, %f1140; - setp.neu.f32 %p47, %f126, 0f7F800000; - mov.f32 %f1134, %f1140; - @%p47 bra BB0_36; - - mul.rn.f32 %f1134, %f1140, %f583; - -BB0_36: - mul.f32 %f586, %f1134, 0f3F22F983; - cvt.rni.s32.f32 %r420, %f586; - cvt.rn.f32.s32 %f587, %r420; - neg.f32 %f588, %f587; - mov.f32 %f589, 0f3FC90FDA; - fma.rn.f32 %f590, %f588, %f589, %f1134; - mov.f32 %f591, 0f33A22168; - fma.rn.f32 %f592, %f588, %f591, %f590; - mov.f32 %f593, 0f27C234C5; - fma.rn.f32 %f1135, %f588, %f593, %f592; - abs.f32 %f594, %f1134; - setp.leu.f32 %p48, %f594, 0f47CE4780; - @%p48 bra BB0_47; - - mov.b32 %r25, %f1134; - shr.u32 %r26, %r25, 23; - shl.b32 %r184, %r25, 8; - or.b32 %r27, %r184, -2147483648; - mov.u32 %r411, 0; - mov.u64 %rd288, 0; - mov.u64 %rd287, %rd5; - mov.u32 %r412, %r411; - -BB0_38: - .pragma "nounroll"; - shl.b64 %rd85, %rd288, 2; - mov.u64 %rd86, __cudart_i2opi_f; - add.s64 %rd87, %rd86, %rd85; - ld.const.u32 %r187, [%rd87]; - // inline asm - { - mad.lo.cc.u32 %r185, %r187, %r27, %r412; - madc.hi.u32 %r412, %r187, %r27, 0; - } - // inline asm - st.local.u32 [%rd287], %r185; - add.s32 %r411, %r411, 1; - cvt.s64.s32 %rd288, %r411; - mul.wide.s32 %rd88, %r411, 4; - add.s64 %rd287, %rd5, %rd88; - setp.ne.s32 %p49, %r411, 6; - @%p49 bra BB0_38; - - and.b32 %r190, %r26, 255; - add.s32 %r191, %r190, -128; - shr.u32 %r192, %r191, 5; - and.b32 %r32, %r25, -2147483648; - st.local.u32 [%rd5+24], %r412; - mov.u32 %r193, 6; - sub.s32 %r194, %r193, %r192; - mul.wide.s32 %rd89, %r194, 4; - add.s64 %rd12, %rd5, %rd89; - ld.local.u32 %r413, [%rd12]; - ld.local.u32 %r414, [%rd12+-4]; - and.b32 %r35, %r26, 31; - setp.eq.s32 %p50, %r35, 0; - @%p50 bra BB0_41; - - mov.u32 %r195, 32; - sub.s32 %r196, %r195, %r35; - shr.u32 %r197, %r414, %r196; - shl.b32 %r198, %r413, %r35; - add.s32 %r413, %r197, %r198; - ld.local.u32 %r199, [%rd12+-8]; - shr.u32 %r200, %r199, %r196; - shl.b32 %r201, %r414, %r35; - add.s32 %r414, %r200, %r201; - -BB0_41: - shr.u32 %r202, %r414, 30; - shl.b32 %r203, %r413, 2; - add.s32 %r415, %r202, %r203; - shl.b32 %r41, %r414, 2; - shr.u32 %r204, %r415, 31; - shr.u32 %r205, %r413, 30; - add.s32 %r42, %r204, %r205; - setp.eq.s32 %p51, %r204, 0; - @%p51 bra BB0_42; - bra.uni BB0_43; - -BB0_42: - mov.u32 %r416, %r32; - mov.u32 %r417, %r41; - bra.uni BB0_44; - -BB0_43: - not.b32 %r206, %r415; - neg.s32 %r417, %r41; - setp.eq.s32 %p52, %r41, 0; - selp.u32 %r207, 1, 0, %p52; - add.s32 %r415, %r207, %r206; - xor.b32 %r416, %r32, -2147483648; - -BB0_44: - clz.b32 %r419, %r415; - setp.eq.s32 %p53, %r419, 0; - shl.b32 %r208, %r415, %r419; - mov.u32 %r209, 32; - sub.s32 %r210, %r209, %r419; - shr.u32 %r211, %r417, %r210; - add.s32 %r212, %r211, %r208; - selp.b32 %r50, %r415, %r212, %p53; - mov.u32 %r213, -921707870; - mul.hi.u32 %r418, %r50, %r213; - setp.eq.s32 %p54, %r32, 0; - neg.s32 %r214, %r42; - selp.b32 %r420, %r42, %r214, %p54; - setp.lt.s32 %p55, %r418, 1; - @%p55 bra BB0_46; - - mul.lo.s32 %r215, %r50, -921707870; - shr.u32 %r216, %r215, 31; - shl.b32 %r217, %r418, 1; - add.s32 %r418, %r216, %r217; - add.s32 %r419, %r419, 1; - -BB0_46: - mov.u32 %r218, 126; - sub.s32 %r219, %r218, %r419; - shl.b32 %r220, %r219, 23; - add.s32 %r221, %r418, 1; - shr.u32 %r222, %r221, 7; - add.s32 %r223, %r222, 1; - shr.u32 %r224, %r223, 1; - add.s32 %r225, %r224, %r220; - or.b32 %r226, %r225, %r416; - mov.b32 %f1135, %r226; - -BB0_47: - mul.rn.f32 %f132, %f1135, %f1135; - add.s32 %r58, %r420, 1; - and.b32 %r59, %r58, 1; - setp.eq.s32 %p56, %r59, 0; - @%p56 bra BB0_49; - bra.uni BB0_48; - -BB0_49: - mov.f32 %f597, 0f3C08839E; - mov.f32 %f598, 0fB94CA1F9; - fma.rn.f32 %f1136, %f598, %f132, %f597; - bra.uni BB0_50; - -BB0_48: - mov.f32 %f595, 0fBAB6061A; - mov.f32 %f596, 0f37CCF5CE; - fma.rn.f32 %f1136, %f596, %f132, %f595; - -BB0_50: - @%p56 bra BB0_52; - bra.uni BB0_51; - -BB0_52: - mov.f32 %f602, 0fBE2AAAA3; - fma.rn.f32 %f603, %f1136, %f132, %f602; - fma.rn.f32 %f1137, %f603, %f132, %f583; - bra.uni BB0_53; - -BB0_51: - mov.f32 %f599, 0f3D2AAAA5; - fma.rn.f32 %f600, %f1136, %f132, %f599; - mov.f32 %f601, 0fBF000000; - fma.rn.f32 %f1137, %f600, %f132, %f601; - -BB0_53: - fma.rn.f32 %f1138, %f1137, %f1135, %f1135; - @%p56 bra BB0_55; - - fma.rn.f32 %f1138, %f1137, %f132, %f539; - -BB0_55: - and.b32 %r227, %r58, 2; - setp.eq.s32 %p59, %r227, 0; - @%p59 bra BB0_57; - - mov.f32 %f607, 0fBF800000; - fma.rn.f32 %f1138, %f1138, %f607, %f583; - -BB0_57: - @%p47 bra BB0_59; - - mul.rn.f32 %f1140, %f1140, %f583; - -BB0_59: - mul.f32 %f609, %f1140, 0f3F22F983; - cvt.rni.s32.f32 %r430, %f609; - cvt.rn.f32.s32 %f610, %r430; - neg.f32 %f611, %f610; - fma.rn.f32 %f613, %f611, %f589, %f1140; - fma.rn.f32 %f615, %f611, %f591, %f613; - fma.rn.f32 %f1141, %f611, %f593, %f615; - abs.f32 %f617, %f1140; - setp.leu.f32 %p61, %f617, 0f47CE4780; - @%p61 bra BB0_70; - - mov.b32 %r61, %f1140; - shr.u32 %r62, %r61, 23; - shl.b32 %r230, %r61, 8; - or.b32 %r63, %r230, -2147483648; - mov.u32 %r421, 0; - mov.u64 %rd289, %rd5; - mov.u64 %rd290, %rd29; - mov.u32 %r422, %r421; - -BB0_61: - .pragma "nounroll"; - shl.b64 %rd91, %rd290, 2; - mov.u64 %rd92, __cudart_i2opi_f; - add.s64 %rd93, %rd92, %rd91; - ld.const.u32 %r233, [%rd93]; - // inline asm - { - mad.lo.cc.u32 %r231, %r233, %r63, %r422; - madc.hi.u32 %r422, %r233, %r63, 0; - } - // inline asm - st.local.u32 [%rd289], %r231; - add.s32 %r421, %r421, 1; - cvt.s64.s32 %rd290, %r421; - mul.wide.s32 %rd94, %r421, 4; - add.s64 %rd289, %rd5, %rd94; - setp.ne.s32 %p62, %r421, 6; - @%p62 bra BB0_61; - - and.b32 %r236, %r62, 255; - add.s32 %r237, %r236, -128; - shr.u32 %r238, %r237, 5; - and.b32 %r68, %r61, -2147483648; - st.local.u32 [%rd5+24], %r422; - mov.u32 %r239, 6; - sub.s32 %r240, %r239, %r238; - mul.wide.s32 %rd95, %r240, 4; - add.s64 %rd18, %rd5, %rd95; - ld.local.u32 %r423, [%rd18]; - ld.local.u32 %r424, [%rd18+-4]; - and.b32 %r71, %r62, 31; - setp.eq.s32 %p63, %r71, 0; - @%p63 bra BB0_64; - - mov.u32 %r241, 32; - sub.s32 %r242, %r241, %r71; - shr.u32 %r243, %r424, %r242; - shl.b32 %r244, %r423, %r71; - add.s32 %r423, %r243, %r244; - ld.local.u32 %r245, [%rd18+-8]; - shr.u32 %r246, %r245, %r242; - shl.b32 %r247, %r424, %r71; - add.s32 %r424, %r246, %r247; - -BB0_64: - shr.u32 %r248, %r424, 30; - shl.b32 %r249, %r423, 2; - add.s32 %r425, %r248, %r249; - shl.b32 %r77, %r424, 2; - shr.u32 %r250, %r425, 31; - shr.u32 %r251, %r423, 30; - add.s32 %r78, %r250, %r251; - setp.eq.s32 %p64, %r250, 0; - @%p64 bra BB0_65; - bra.uni BB0_66; - -BB0_65: - mov.u32 %r426, %r68; - mov.u32 %r427, %r77; - bra.uni BB0_67; - -BB0_66: - not.b32 %r252, %r425; - neg.s32 %r427, %r77; - setp.eq.s32 %p65, %r77, 0; - selp.u32 %r253, 1, 0, %p65; - add.s32 %r425, %r253, %r252; - xor.b32 %r426, %r68, -2147483648; - -BB0_67: - clz.b32 %r429, %r425; - setp.eq.s32 %p66, %r429, 0; - shl.b32 %r254, %r425, %r429; - mov.u32 %r255, 32; - sub.s32 %r256, %r255, %r429; - shr.u32 %r257, %r427, %r256; - add.s32 %r258, %r257, %r254; - selp.b32 %r86, %r425, %r258, %p66; - mov.u32 %r259, -921707870; - mul.hi.u32 %r428, %r86, %r259; - setp.eq.s32 %p67, %r68, 0; - neg.s32 %r260, %r78; - selp.b32 %r430, %r78, %r260, %p67; - setp.lt.s32 %p68, %r428, 1; - @%p68 bra BB0_69; - - mul.lo.s32 %r261, %r86, -921707870; - shr.u32 %r262, %r261, 31; - shl.b32 %r263, %r428, 1; - add.s32 %r428, %r262, %r263; - add.s32 %r429, %r429, 1; - -BB0_69: - mov.u32 %r264, 126; - sub.s32 %r265, %r264, %r429; - shl.b32 %r266, %r265, 23; - add.s32 %r267, %r428, 1; - shr.u32 %r268, %r267, 7; - add.s32 %r269, %r268, 1; - shr.u32 %r270, %r269, 1; - add.s32 %r271, %r270, %r266; - or.b32 %r272, %r271, %r426; - mov.b32 %f1141, %r272; - -BB0_70: - mul.rn.f32 %f149, %f1141, %f1141; - and.b32 %r94, %r430, 1; - setp.eq.s32 %p69, %r94, 0; - @%p69 bra BB0_72; - bra.uni BB0_71; - -BB0_72: - mov.f32 %f620, 0f3C08839E; - mov.f32 %f621, 0fB94CA1F9; - fma.rn.f32 %f1142, %f621, %f149, %f620; - bra.uni BB0_73; - -BB0_71: - mov.f32 %f618, 0fBAB6061A; - mov.f32 %f619, 0f37CCF5CE; - fma.rn.f32 %f1142, %f619, %f149, %f618; - -BB0_73: - @%p69 bra BB0_75; - bra.uni BB0_74; - -BB0_75: - mov.f32 %f625, 0fBE2AAAA3; - fma.rn.f32 %f626, %f1142, %f149, %f625; - fma.rn.f32 %f1143, %f626, %f149, %f583; - bra.uni BB0_76; - -BB0_74: - mov.f32 %f622, 0f3D2AAAA5; - fma.rn.f32 %f623, %f1142, %f149, %f622; - mov.f32 %f624, 0fBF000000; - fma.rn.f32 %f1143, %f623, %f149, %f624; - -BB0_76: - fma.rn.f32 %f1144, %f1143, %f1141, %f1141; - @%p69 bra BB0_78; - - fma.rn.f32 %f1144, %f1143, %f149, %f539; - -BB0_78: - and.b32 %r273, %r430, 2; - setp.eq.s32 %p72, %r273, 0; - @%p72 bra BB0_80; - - mov.f32 %f630, 0fBF800000; - fma.rn.f32 %f1144, %f1144, %f630, %f583; - -BB0_80: - mul.f32 %f639, %f124, %f1138; - mul.f32 %f640, %f124, %f1144; - mul.f32 %f641, %f101, %f640; - mul.f32 %f642, %f102, %f640; - mul.f32 %f643, %f103, %f640; - fma.rn.f32 %f644, %f110, %f639, %f641; - fma.rn.f32 %f645, %f109, %f639, %f642; - fma.rn.f32 %f646, %f108, %f639, %f643; - fma.rn.f32 %f634, %f1089, %f123, %f644; - fma.rn.f32 %f635, %f1090, %f123, %f645; - fma.rn.f32 %f636, %f1091, %f123, %f646; - mov.u32 %r275, 0; - st.local.u32 [%rd6], %r275; - ld.global.u32 %r274, [root]; - mov.f32 %f638, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r274, %f12, %f13, %f14, %f634, %f635, %f636, %r275, %f117, %f638, %rd83, %r108); - // inline asm - ld.local.f32 %f647, [%rd6]; - setp.lt.f32 %p73, %f647, 0f00000000; - selp.f32 %f648, 0f00000000, %f647, %p73; - selp.f32 %f649, 0f00000000, 0f3F800000, %p73; - add.f32 %f1129, %f1129, %f649; - mul.f32 %f650, %f24, %f635; - fma.rn.f32 %f651, %f22, %f634, %f650; - fma.rn.f32 %f652, %f26, %f636, %f651; - cvt.sat.f32.f32 %f653, %f652; - fma.rn.f32 %f1132, %f648, %f653, %f1132; - mul.f32 %f654, %f34, %f635; - fma.rn.f32 %f655, %f33, %f634, %f654; - fma.rn.f32 %f656, %f35, %f636, %f655; - cvt.sat.f32.f32 %f657, %f656; - fma.rn.f32 %f1131, %f648, %f657, %f1131; - mul.f32 %f658, %f43, %f635; - fma.rn.f32 %f659, %f42, %f634, %f658; - fma.rn.f32 %f660, %f44, %f636, %f659; - cvt.sat.f32.f32 %f661, %f660; - fma.rn.f32 %f1130, %f648, %f661, %f1130; - mul.f32 %f662, %f1090, %f635; - fma.rn.f32 %f663, %f1089, %f634, %f662; - fma.rn.f32 %f664, %f1091, %f636, %f663; - cvt.sat.f32.f32 %f665, %f664; - fma.rn.f32 %f1133, %f648, %f665, %f1133; - add.s32 %r409, %r409, 1; - setp.lt.s32 %p74, %r409, %r1; - @%p74 bra BB0_34; - - add.s32 %r407, %r407, 1; - setp.lt.s32 %p75, %r407, %r1; - @%p75 bra BB0_33; - -BB0_82: - mul.lo.s32 %r277, %r1, %r1; - cvt.rn.f32.s32 %f666, %r277; - div.rn.f32 %f667, %f1133, %f666; - div.rn.f32 %f1155, %f1129, %f666; - div.rn.f32 %f1152, %f1132, %f666; - div.rn.f32 %f1153, %f1131, %f666; - div.rn.f32 %f1154, %f1130, %f666; - add.f32 %f1151, %f667, %f667; - -BB0_83: - ld.global.u32 %r432, [imageEnabled]; - and.b32 %r278, %r432, 8; - setp.eq.s32 %p76, %r278, 0; - @%p76 bra BB0_96; - - mov.u32 %r391, 2; - cvt.u64.u32 %rd99, %r3; - cvt.u64.u32 %rd100, %r4; - mov.u64 %rd103, image_Mask; - cvta.global.u64 %rd98, %rd103; - // inline asm - call (%rd97), _rt_buffer_get_64, (%rd98, %r391, %r391, %rd99, %rd100, %rd29, %rd29); - // inline asm - mov.f32 %f670, 0f3E68BA2E; - cvt.rzi.f32.f32 %f671, %f670; - fma.rn.f32 %f672, %f671, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f181, %f672; - abs.f32 %f182, %f1155; - setp.lt.f32 %p77, %f182, 0f00800000; - mul.f32 %f673, %f182, 0f4B800000; - selp.f32 %f674, 0fC3170000, 0fC2FE0000, %p77; - selp.f32 %f675, %f673, %f182, %p77; - mov.b32 %r281, %f675; - and.b32 %r282, %r281, 8388607; - or.b32 %r283, %r282, 1065353216; - mov.b32 %f676, %r283; - shr.u32 %r284, %r281, 23; - cvt.rn.f32.u32 %f677, %r284; - add.f32 %f678, %f674, %f677; - setp.gt.f32 %p78, %f676, 0f3FB504F3; - mul.f32 %f679, %f676, 0f3F000000; - add.f32 %f680, %f678, 0f3F800000; - selp.f32 %f681, %f679, %f676, %p78; - selp.f32 %f682, %f680, %f678, %p78; - add.f32 %f683, %f681, 0fBF800000; - add.f32 %f669, %f681, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f668,%f669; - // inline asm - add.f32 %f684, %f683, %f683; - mul.f32 %f685, %f668, %f684; - mul.f32 %f686, %f685, %f685; - mov.f32 %f687, 0f3C4CAF63; - mov.f32 %f688, 0f3B18F0FE; - fma.rn.f32 %f689, %f688, %f686, %f687; - mov.f32 %f690, 0f3DAAAABD; - fma.rn.f32 %f691, %f689, %f686, %f690; - mul.rn.f32 %f692, %f691, %f686; - mul.rn.f32 %f693, %f692, %f685; - sub.f32 %f694, %f683, %f685; - neg.f32 %f695, %f685; - add.f32 %f696, %f694, %f694; - fma.rn.f32 %f697, %f695, %f683, %f696; - mul.rn.f32 %f698, %f668, %f697; - add.f32 %f699, %f693, %f685; - sub.f32 %f700, %f685, %f699; - add.f32 %f701, %f693, %f700; - add.f32 %f702, %f698, %f701; - add.f32 %f703, %f699, %f702; - sub.f32 %f704, %f699, %f703; - add.f32 %f705, %f702, %f704; - mov.f32 %f706, 0f3F317200; - mul.rn.f32 %f707, %f682, %f706; - mov.f32 %f708, 0f35BFBE8E; - mul.rn.f32 %f709, %f682, %f708; - add.f32 %f710, %f707, %f703; - sub.f32 %f711, %f707, %f710; - add.f32 %f712, %f703, %f711; - add.f32 %f713, %f705, %f712; - add.f32 %f714, %f709, %f713; - add.f32 %f715, %f710, %f714; - sub.f32 %f716, %f710, %f715; - add.f32 %f717, %f714, %f716; - mov.f32 %f718, 0f3EE8BA2E; - mul.rn.f32 %f719, %f718, %f715; - neg.f32 %f720, %f719; - fma.rn.f32 %f721, %f718, %f715, %f720; - fma.rn.f32 %f722, %f718, %f717, %f721; - mov.f32 %f723, 0f00000000; - fma.rn.f32 %f724, %f723, %f715, %f722; - add.rn.f32 %f725, %f719, %f724; - neg.f32 %f726, %f725; - add.rn.f32 %f727, %f719, %f726; - add.rn.f32 %f728, %f727, %f724; - mov.b32 %r285, %f725; - setp.eq.s32 %p79, %r285, 1118925336; - add.s32 %r286, %r285, -1; - mov.b32 %f729, %r286; - add.f32 %f730, %f728, 0f37000000; - selp.f32 %f731, %f729, %f725, %p79; - selp.f32 %f183, %f730, %f728, %p79; - mul.f32 %f732, %f731, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f733, %f732; - mov.f32 %f734, 0fBF317200; - fma.rn.f32 %f735, %f733, %f734, %f731; - mov.f32 %f736, 0fB5BFBE8E; - fma.rn.f32 %f737, %f733, %f736, %f735; - mul.f32 %f738, %f737, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f739, %f738; - add.f32 %f740, %f733, 0f00000000; - ex2.approx.f32 %f741, %f740; - mul.f32 %f742, %f739, %f741; - setp.lt.f32 %p80, %f731, 0fC2D20000; - selp.f32 %f743, 0f00000000, %f742, %p80; - setp.gt.f32 %p81, %f731, 0f42D20000; - selp.f32 %f1156, 0f7F800000, %f743, %p81; - setp.eq.f32 %p82, %f1156, 0f7F800000; - @%p82 bra BB0_86; - - fma.rn.f32 %f1156, %f1156, %f183, %f1156; - -BB0_86: - setp.lt.f32 %p83, %f1155, 0f00000000; - setp.eq.f32 %p84, %f181, 0f3F800000; - and.pred %p3, %p83, %p84; - mov.b32 %r287, %f1156; - xor.b32 %r288, %r287, -2147483648; - mov.b32 %f744, %r288; - selp.f32 %f1158, %f744, %f1156, %p3; - setp.eq.f32 %p85, %f1155, 0f00000000; - @%p85 bra BB0_89; - bra.uni BB0_87; - -BB0_89: - add.f32 %f747, %f1155, %f1155; - selp.f32 %f1158, %f747, 0f00000000, %p84; - bra.uni BB0_90; - -BB0_151: - mov.u64 %rd224, image_HDR; - cvta.global.u64 %rd219, %rd224; - mov.u32 %r367, 8; - mov.u64 %rd223, 0; - // inline asm - call (%rd218), _rt_buffer_get_64, (%rd219, %r107, %r367, %rd22, %rd23, %rd223, %rd223); - // inline asm - mov.f32 %f1058, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs116, %f1058;} - - // inline asm - mov.u16 %rs117, 0; - st.v4.u16 [%rd218], {%rs116, %rs116, %rs116, %rs117}; - -BB0_152: - ld.global.u32 %r368, [additive]; - setp.eq.s32 %p152, %r368, 0; - @%p152 bra BB0_154; - - mov.u64 %rd237, image_RNM0; - cvta.global.u64 %rd226, %rd237; - mov.u32 %r372, 8; - mov.u64 %rd236, 0; - // inline asm - call (%rd225), _rt_buffer_get_64, (%rd226, %r107, %r372, %rd22, %rd23, %rd236, %rd236); - // inline asm - ld.v4.u16 {%rs124, %rs125, %rs126, %rs127}, [%rd225]; - // inline asm - { cvt.f32.f16 %f1059, %rs124;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1060, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1061, %rs126;} - - // inline asm - // inline asm - call (%rd231), _rt_buffer_get_64, (%rd226, %r107, %r372, %rd22, %rd23, %rd236, %rd236); - // inline asm - add.f32 %f1062, %f1059, 0f00000000; - add.f32 %f1063, %f1060, 0f00000000; - add.f32 %f1064, %f1061, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs123, %f1064;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f1063;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs121, %f1062;} - - // inline asm - mov.u16 %rs128, 0; - st.v4.u16 [%rd231], {%rs121, %rs122, %rs123, %rs128}; - bra.uni BB0_155; - -BB0_154: - mov.u64 %rd244, image_RNM0; - cvta.global.u64 %rd239, %rd244; - mov.u32 %r374, 8; - mov.u64 %rd243, 0; - // inline asm - call (%rd238), _rt_buffer_get_64, (%rd239, %r107, %r374, %rd22, %rd23, %rd243, %rd243); - // inline asm - mov.f32 %f1065, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs129, %f1065;} - - // inline asm - mov.u16 %rs130, 0; - st.v4.u16 [%rd238], {%rs129, %rs129, %rs129, %rs130}; - -BB0_155: - ld.global.u32 %r375, [additive]; - setp.eq.s32 %p153, %r375, 0; - @%p153 bra BB0_157; - - mov.u64 %rd257, image_RNM1; - cvta.global.u64 %rd246, %rd257; - mov.u32 %r379, 8; - mov.u64 %rd256, 0; - // inline asm - call (%rd245), _rt_buffer_get_64, (%rd246, %r107, %r379, %rd22, %rd23, %rd256, %rd256); - // inline asm - ld.v4.u16 {%rs137, %rs138, %rs139, %rs140}, [%rd245]; - // inline asm - { cvt.f32.f16 %f1066, %rs137;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1067, %rs138;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1068, %rs139;} - - // inline asm - // inline asm - call (%rd251), _rt_buffer_get_64, (%rd246, %r107, %r379, %rd22, %rd23, %rd256, %rd256); - // inline asm - add.f32 %f1069, %f1066, 0f00000000; - add.f32 %f1070, %f1067, 0f00000000; - add.f32 %f1071, %f1068, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs136, %f1071;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs135, %f1070;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs134, %f1069;} - - // inline asm - mov.u16 %rs141, 0; - st.v4.u16 [%rd251], {%rs134, %rs135, %rs136, %rs141}; - bra.uni BB0_158; - -BB0_157: - mov.u64 %rd264, image_RNM1; - cvta.global.u64 %rd259, %rd264; - mov.u32 %r381, 8; - mov.u64 %rd263, 0; - // inline asm - call (%rd258), _rt_buffer_get_64, (%rd259, %r107, %r381, %rd22, %rd23, %rd263, %rd263); - // inline asm - mov.f32 %f1072, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs142, %f1072;} - - // inline asm - mov.u16 %rs143, 0; - st.v4.u16 [%rd258], {%rs142, %rs142, %rs142, %rs143}; - -BB0_158: - ld.global.u32 %r382, [additive]; - setp.eq.s32 %p154, %r382, 0; - @%p154 bra BB0_160; - - mov.u64 %rd277, image_RNM2; - cvta.global.u64 %rd266, %rd277; - mov.u32 %r386, 8; - mov.u64 %rd276, 0; - // inline asm - call (%rd265), _rt_buffer_get_64, (%rd266, %r107, %r386, %rd22, %rd23, %rd276, %rd276); - // inline asm - ld.v4.u16 {%rs150, %rs151, %rs152, %rs153}, [%rd265]; - // inline asm - { cvt.f32.f16 %f1073, %rs150;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1074, %rs151;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1075, %rs152;} - - // inline asm - // inline asm - call (%rd271), _rt_buffer_get_64, (%rd266, %r107, %r386, %rd22, %rd23, %rd276, %rd276); - // inline asm - add.f32 %f1076, %f1073, 0f00000000; - add.f32 %f1077, %f1074, 0f00000000; - add.f32 %f1078, %f1075, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs149, %f1078;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs148, %f1077;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs147, %f1076;} - - // inline asm - mov.u16 %rs154, 0; - st.v4.u16 [%rd271], {%rs147, %rs148, %rs149, %rs154}; - bra.uni BB0_161; - -BB0_160: - mov.u64 %rd284, image_RNM2; - cvta.global.u64 %rd279, %rd284; - mov.u32 %r388, 8; - mov.u64 %rd283, 0; - // inline asm - call (%rd278), _rt_buffer_get_64, (%rd279, %r107, %r388, %rd22, %rd23, %rd283, %rd283); - // inline asm - mov.f32 %f1079, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs155, %f1079;} - - // inline asm - mov.u16 %rs156, 0; - st.v4.u16 [%rd278], {%rs155, %rs155, %rs155, %rs156}; - bra.uni BB0_161; - -BB0_87: - setp.geu.f32 %p86, %f1155, 0f00000000; - @%p86 bra BB0_90; - - cvt.rzi.f32.f32 %f746, %f718; - setp.neu.f32 %p87, %f746, 0f3EE8BA2E; - selp.f32 %f1158, 0f7FFFFFFF, %f1158, %p87; - -BB0_90: - add.f32 %f748, %f182, 0f3EE8BA2E; - mov.b32 %r289, %f748; - setp.lt.s32 %p89, %r289, 2139095040; - @%p89 bra BB0_95; - - setp.gtu.f32 %p90, %f182, 0f7F800000; - @%p90 bra BB0_94; - bra.uni BB0_92; - -BB0_94: - add.f32 %f1158, %f1155, 0f3EE8BA2E; - bra.uni BB0_95; - -BB0_92: - setp.neu.f32 %p91, %f182, 0f7F800000; - @%p91 bra BB0_95; - - selp.f32 %f1158, 0fFF800000, 0f7F800000, %p3; - -BB0_95: - mul.f32 %f749, %f1158, 0f437F0000; - setp.eq.f32 %p92, %f1155, 0f3F800000; - selp.f32 %f750, 0f437F0000, %f749, %p92; - cvt.rzi.u32.f32 %r290, %f750; - cvt.u16.u32 %rs40, %r290; - mov.u16 %rs41, 255; - st.v2.u8 [%rd97], {%rs40, %rs41}; - ld.global.u32 %r432, [imageEnabled]; - -BB0_96: - ld.global.f32 %f751, [lightColor]; - mul.f32 %f194, %f1151, %f751; - ld.global.f32 %f752, [lightColor+4]; - mul.f32 %f195, %f1151, %f752; - ld.global.f32 %f753, [lightColor+8]; - mul.f32 %f196, %f1151, %f753; - and.b32 %r291, %r432, 1; - setp.eq.b32 %p93, %r291, 1; - @!%p93 bra BB0_131; - bra.uni BB0_97; - -BB0_97: - mov.f32 %f756, 0f3E666666; - cvt.rzi.f32.f32 %f757, %f756; - fma.rn.f32 %f758, %f757, 0fC0000000, 0f3EE66666; - abs.f32 %f197, %f758; - abs.f32 %f198, %f194; - setp.lt.f32 %p94, %f198, 0f00800000; - mul.f32 %f759, %f198, 0f4B800000; - selp.f32 %f760, 0fC3170000, 0fC2FE0000, %p94; - selp.f32 %f761, %f759, %f198, %p94; - mov.b32 %r292, %f761; - and.b32 %r293, %r292, 8388607; - or.b32 %r294, %r293, 1065353216; - mov.b32 %f762, %r294; - shr.u32 %r295, %r292, 23; - cvt.rn.f32.u32 %f763, %r295; - add.f32 %f764, %f760, %f763; - setp.gt.f32 %p95, %f762, 0f3FB504F3; - mul.f32 %f765, %f762, 0f3F000000; - add.f32 %f766, %f764, 0f3F800000; - selp.f32 %f767, %f765, %f762, %p95; - selp.f32 %f768, %f766, %f764, %p95; - add.f32 %f769, %f767, 0fBF800000; - add.f32 %f755, %f767, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f754,%f755; - // inline asm - add.f32 %f770, %f769, %f769; - mul.f32 %f771, %f754, %f770; - mul.f32 %f772, %f771, %f771; - mov.f32 %f773, 0f3C4CAF63; - mov.f32 %f774, 0f3B18F0FE; - fma.rn.f32 %f775, %f774, %f772, %f773; - mov.f32 %f776, 0f3DAAAABD; - fma.rn.f32 %f777, %f775, %f772, %f776; - mul.rn.f32 %f778, %f777, %f772; - mul.rn.f32 %f779, %f778, %f771; - sub.f32 %f780, %f769, %f771; - neg.f32 %f781, %f771; - add.f32 %f782, %f780, %f780; - fma.rn.f32 %f783, %f781, %f769, %f782; - mul.rn.f32 %f784, %f754, %f783; - add.f32 %f785, %f779, %f771; - sub.f32 %f786, %f771, %f785; - add.f32 %f787, %f779, %f786; - add.f32 %f788, %f784, %f787; - add.f32 %f789, %f785, %f788; - sub.f32 %f790, %f785, %f789; - add.f32 %f791, %f788, %f790; - mov.f32 %f792, 0f3F317200; - mul.rn.f32 %f793, %f768, %f792; - mov.f32 %f794, 0f35BFBE8E; - mul.rn.f32 %f795, %f768, %f794; - add.f32 %f796, %f793, %f789; - sub.f32 %f797, %f793, %f796; - add.f32 %f798, %f789, %f797; - add.f32 %f799, %f791, %f798; - add.f32 %f800, %f795, %f799; - add.f32 %f801, %f796, %f800; - sub.f32 %f802, %f796, %f801; - add.f32 %f803, %f800, %f802; - mov.f32 %f804, 0f3EE66666; - mul.rn.f32 %f805, %f804, %f801; - neg.f32 %f806, %f805; - fma.rn.f32 %f807, %f804, %f801, %f806; - fma.rn.f32 %f808, %f804, %f803, %f807; - mov.f32 %f809, 0f00000000; - fma.rn.f32 %f810, %f809, %f801, %f808; - add.rn.f32 %f811, %f805, %f810; - neg.f32 %f812, %f811; - add.rn.f32 %f813, %f805, %f812; - add.rn.f32 %f814, %f813, %f810; - mov.b32 %r296, %f811; - setp.eq.s32 %p96, %r296, 1118925336; - add.s32 %r297, %r296, -1; - mov.b32 %f815, %r297; - add.f32 %f816, %f814, 0f37000000; - selp.f32 %f817, %f815, %f811, %p96; - selp.f32 %f199, %f816, %f814, %p96; - mul.f32 %f818, %f817, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f819, %f818; - mov.f32 %f820, 0fBF317200; - fma.rn.f32 %f821, %f819, %f820, %f817; - mov.f32 %f822, 0fB5BFBE8E; - fma.rn.f32 %f823, %f819, %f822, %f821; - mul.f32 %f824, %f823, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f825, %f824; - add.f32 %f826, %f819, 0f00000000; - ex2.approx.f32 %f827, %f826; - mul.f32 %f828, %f825, %f827; - setp.lt.f32 %p97, %f817, 0fC2D20000; - selp.f32 %f829, 0f00000000, %f828, %p97; - setp.gt.f32 %p98, %f817, 0f42D20000; - selp.f32 %f1159, 0f7F800000, %f829, %p98; - setp.eq.f32 %p99, %f1159, 0f7F800000; - @%p99 bra BB0_99; - - fma.rn.f32 %f1159, %f1159, %f199, %f1159; - -BB0_99: - setp.lt.f32 %p100, %f194, 0f00000000; - setp.eq.f32 %p101, %f197, 0f3F800000; - and.pred %p4, %p100, %p101; - mov.b32 %r298, %f1159; - xor.b32 %r299, %r298, -2147483648; - mov.b32 %f830, %r299; - selp.f32 %f1161, %f830, %f1159, %p4; - setp.eq.f32 %p102, %f194, 0f00000000; - @%p102 bra BB0_102; - bra.uni BB0_100; - -BB0_102: - add.f32 %f833, %f194, %f194; - selp.f32 %f1161, %f833, 0f00000000, %p101; - bra.uni BB0_103; - -BB0_100: - setp.geu.f32 %p103, %f194, 0f00000000; - @%p103 bra BB0_103; - - cvt.rzi.f32.f32 %f832, %f804; - setp.neu.f32 %p104, %f832, 0f3EE66666; - selp.f32 %f1161, 0f7FFFFFFF, %f1161, %p104; - -BB0_103: - add.f32 %f834, %f198, 0f3EE66666; - mov.b32 %r300, %f834; - setp.lt.s32 %p106, %r300, 2139095040; - @%p106 bra BB0_108; - - setp.gtu.f32 %p107, %f198, 0f7F800000; - @%p107 bra BB0_107; - bra.uni BB0_105; - -BB0_107: - add.f32 %f1161, %f194, 0f3EE66666; - bra.uni BB0_108; - -BB0_105: - setp.neu.f32 %p108, %f198, 0f7F800000; - @%p108 bra BB0_108; - - selp.f32 %f1161, 0fFF800000, 0f7F800000, %p4; - -BB0_108: - setp.eq.f32 %p109, %f194, 0f3F800000; - selp.f32 %f210, 0f3F800000, %f1161, %p109; - abs.f32 %f211, %f195; - setp.lt.f32 %p110, %f211, 0f00800000; - mul.f32 %f837, %f211, 0f4B800000; - selp.f32 %f838, 0fC3170000, 0fC2FE0000, %p110; - selp.f32 %f839, %f837, %f211, %p110; - mov.b32 %r301, %f839; - and.b32 %r302, %r301, 8388607; - or.b32 %r303, %r302, 1065353216; - mov.b32 %f840, %r303; - shr.u32 %r304, %r301, 23; - cvt.rn.f32.u32 %f841, %r304; - add.f32 %f842, %f838, %f841; - setp.gt.f32 %p111, %f840, 0f3FB504F3; - mul.f32 %f843, %f840, 0f3F000000; - add.f32 %f844, %f842, 0f3F800000; - selp.f32 %f845, %f843, %f840, %p111; - selp.f32 %f846, %f844, %f842, %p111; - add.f32 %f847, %f845, 0fBF800000; - add.f32 %f836, %f845, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f835,%f836; - // inline asm - add.f32 %f848, %f847, %f847; - mul.f32 %f849, %f835, %f848; - mul.f32 %f850, %f849, %f849; - fma.rn.f32 %f853, %f774, %f850, %f773; - fma.rn.f32 %f855, %f853, %f850, %f776; - mul.rn.f32 %f856, %f855, %f850; - mul.rn.f32 %f857, %f856, %f849; - sub.f32 %f858, %f847, %f849; - neg.f32 %f859, %f849; - add.f32 %f860, %f858, %f858; - fma.rn.f32 %f861, %f859, %f847, %f860; - mul.rn.f32 %f862, %f835, %f861; - add.f32 %f863, %f857, %f849; - sub.f32 %f864, %f849, %f863; - add.f32 %f865, %f857, %f864; - add.f32 %f866, %f862, %f865; - add.f32 %f867, %f863, %f866; - sub.f32 %f868, %f863, %f867; - add.f32 %f869, %f866, %f868; - mul.rn.f32 %f871, %f846, %f792; - mul.rn.f32 %f873, %f846, %f794; - add.f32 %f874, %f871, %f867; - sub.f32 %f875, %f871, %f874; - add.f32 %f876, %f867, %f875; - add.f32 %f877, %f869, %f876; - add.f32 %f878, %f873, %f877; - add.f32 %f879, %f874, %f878; - sub.f32 %f880, %f874, %f879; - add.f32 %f881, %f878, %f880; - mul.rn.f32 %f883, %f804, %f879; - neg.f32 %f884, %f883; - fma.rn.f32 %f885, %f804, %f879, %f884; - fma.rn.f32 %f886, %f804, %f881, %f885; - fma.rn.f32 %f888, %f809, %f879, %f886; - add.rn.f32 %f889, %f883, %f888; - neg.f32 %f890, %f889; - add.rn.f32 %f891, %f883, %f890; - add.rn.f32 %f892, %f891, %f888; - mov.b32 %r305, %f889; - setp.eq.s32 %p112, %r305, 1118925336; - add.s32 %r306, %r305, -1; - mov.b32 %f893, %r306; - add.f32 %f894, %f892, 0f37000000; - selp.f32 %f895, %f893, %f889, %p112; - selp.f32 %f212, %f894, %f892, %p112; - mul.f32 %f896, %f895, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f897, %f896; - fma.rn.f32 %f899, %f897, %f820, %f895; - fma.rn.f32 %f901, %f897, %f822, %f899; - mul.f32 %f902, %f901, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f903, %f902; - add.f32 %f904, %f897, 0f00000000; - ex2.approx.f32 %f905, %f904; - mul.f32 %f906, %f903, %f905; - setp.lt.f32 %p113, %f895, 0fC2D20000; - selp.f32 %f907, 0f00000000, %f906, %p113; - setp.gt.f32 %p114, %f895, 0f42D20000; - selp.f32 %f1162, 0f7F800000, %f907, %p114; - setp.eq.f32 %p115, %f1162, 0f7F800000; - @%p115 bra BB0_110; - - fma.rn.f32 %f1162, %f1162, %f212, %f1162; - -BB0_110: - setp.lt.f32 %p116, %f195, 0f00000000; - and.pred %p5, %p116, %p101; - mov.b32 %r307, %f1162; - xor.b32 %r308, %r307, -2147483648; - mov.b32 %f908, %r308; - selp.f32 %f1164, %f908, %f1162, %p5; - setp.eq.f32 %p118, %f195, 0f00000000; - @%p118 bra BB0_113; - bra.uni BB0_111; - -BB0_113: - add.f32 %f911, %f195, %f195; - selp.f32 %f1164, %f911, 0f00000000, %p101; - bra.uni BB0_114; - -BB0_111: - setp.geu.f32 %p119, %f195, 0f00000000; - @%p119 bra BB0_114; - - cvt.rzi.f32.f32 %f910, %f804; - setp.neu.f32 %p120, %f910, 0f3EE66666; - selp.f32 %f1164, 0f7FFFFFFF, %f1164, %p120; - -BB0_114: - add.f32 %f912, %f211, 0f3EE66666; - mov.b32 %r309, %f912; - setp.lt.s32 %p122, %r309, 2139095040; - @%p122 bra BB0_119; - - setp.gtu.f32 %p123, %f211, 0f7F800000; - @%p123 bra BB0_118; - bra.uni BB0_116; - -BB0_118: - add.f32 %f1164, %f195, 0f3EE66666; - bra.uni BB0_119; - -BB0_116: - setp.neu.f32 %p124, %f211, 0f7F800000; - @%p124 bra BB0_119; - - selp.f32 %f1164, 0fFF800000, 0f7F800000, %p5; - -BB0_119: - setp.eq.f32 %p125, %f195, 0f3F800000; - selp.f32 %f223, 0f3F800000, %f1164, %p125; - abs.f32 %f224, %f196; - setp.lt.f32 %p126, %f224, 0f00800000; - mul.f32 %f915, %f224, 0f4B800000; - selp.f32 %f916, 0fC3170000, 0fC2FE0000, %p126; - selp.f32 %f917, %f915, %f224, %p126; - mov.b32 %r310, %f917; - and.b32 %r311, %r310, 8388607; - or.b32 %r312, %r311, 1065353216; - mov.b32 %f918, %r312; - shr.u32 %r313, %r310, 23; - cvt.rn.f32.u32 %f919, %r313; - add.f32 %f920, %f916, %f919; - setp.gt.f32 %p127, %f918, 0f3FB504F3; - mul.f32 %f921, %f918, 0f3F000000; - add.f32 %f922, %f920, 0f3F800000; - selp.f32 %f923, %f921, %f918, %p127; - selp.f32 %f924, %f922, %f920, %p127; - add.f32 %f925, %f923, 0fBF800000; - add.f32 %f914, %f923, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f913,%f914; - // inline asm - add.f32 %f926, %f925, %f925; - mul.f32 %f927, %f913, %f926; - mul.f32 %f928, %f927, %f927; - fma.rn.f32 %f931, %f774, %f928, %f773; - fma.rn.f32 %f933, %f931, %f928, %f776; - mul.rn.f32 %f934, %f933, %f928; - mul.rn.f32 %f935, %f934, %f927; - sub.f32 %f936, %f925, %f927; - neg.f32 %f937, %f927; - add.f32 %f938, %f936, %f936; - fma.rn.f32 %f939, %f937, %f925, %f938; - mul.rn.f32 %f940, %f913, %f939; - add.f32 %f941, %f935, %f927; - sub.f32 %f942, %f927, %f941; - add.f32 %f943, %f935, %f942; - add.f32 %f944, %f940, %f943; - add.f32 %f945, %f941, %f944; - sub.f32 %f946, %f941, %f945; - add.f32 %f947, %f944, %f946; - mul.rn.f32 %f949, %f924, %f792; - mul.rn.f32 %f951, %f924, %f794; - add.f32 %f952, %f949, %f945; - sub.f32 %f953, %f949, %f952; - add.f32 %f954, %f945, %f953; - add.f32 %f955, %f947, %f954; - add.f32 %f956, %f951, %f955; - add.f32 %f957, %f952, %f956; - sub.f32 %f958, %f952, %f957; - add.f32 %f959, %f956, %f958; - mul.rn.f32 %f961, %f804, %f957; - neg.f32 %f962, %f961; - fma.rn.f32 %f963, %f804, %f957, %f962; - fma.rn.f32 %f964, %f804, %f959, %f963; - fma.rn.f32 %f966, %f809, %f957, %f964; - add.rn.f32 %f967, %f961, %f966; - neg.f32 %f968, %f967; - add.rn.f32 %f969, %f961, %f968; - add.rn.f32 %f970, %f969, %f966; - mov.b32 %r314, %f967; - setp.eq.s32 %p128, %r314, 1118925336; - add.s32 %r315, %r314, -1; - mov.b32 %f971, %r315; - add.f32 %f972, %f970, 0f37000000; - selp.f32 %f973, %f971, %f967, %p128; - selp.f32 %f225, %f972, %f970, %p128; - mul.f32 %f974, %f973, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f975, %f974; - fma.rn.f32 %f977, %f975, %f820, %f973; - fma.rn.f32 %f979, %f975, %f822, %f977; - mul.f32 %f980, %f979, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f981, %f980; - add.f32 %f982, %f975, 0f00000000; - ex2.approx.f32 %f983, %f982; - mul.f32 %f984, %f981, %f983; - setp.lt.f32 %p129, %f973, 0fC2D20000; - selp.f32 %f985, 0f00000000, %f984, %p129; - setp.gt.f32 %p130, %f973, 0f42D20000; - selp.f32 %f1165, 0f7F800000, %f985, %p130; - setp.eq.f32 %p131, %f1165, 0f7F800000; - @%p131 bra BB0_121; - - fma.rn.f32 %f1165, %f1165, %f225, %f1165; - -BB0_121: - setp.lt.f32 %p132, %f196, 0f00000000; - and.pred %p6, %p132, %p101; - mov.b32 %r316, %f1165; - xor.b32 %r317, %r316, -2147483648; - mov.b32 %f986, %r317; - selp.f32 %f1167, %f986, %f1165, %p6; - setp.eq.f32 %p134, %f196, 0f00000000; - @%p134 bra BB0_124; - bra.uni BB0_122; - -BB0_124: - add.f32 %f989, %f196, %f196; - selp.f32 %f1167, %f989, 0f00000000, %p101; - bra.uni BB0_125; - -BB0_122: - setp.geu.f32 %p135, %f196, 0f00000000; - @%p135 bra BB0_125; - - cvt.rzi.f32.f32 %f988, %f804; - setp.neu.f32 %p136, %f988, 0f3EE66666; - selp.f32 %f1167, 0f7FFFFFFF, %f1167, %p136; - -BB0_125: - add.f32 %f990, %f224, 0f3EE66666; - mov.b32 %r318, %f990; - setp.lt.s32 %p138, %r318, 2139095040; - @%p138 bra BB0_130; - - setp.gtu.f32 %p139, %f224, 0f7F800000; - @%p139 bra BB0_129; - bra.uni BB0_127; - -BB0_129: - add.f32 %f1167, %f196, 0f3EE66666; - bra.uni BB0_130; - -BB0_127: - setp.neu.f32 %p140, %f224, 0f7F800000; - @%p140 bra BB0_130; - - selp.f32 %f1167, 0fFF800000, 0f7F800000, %p6; - -BB0_130: - mov.u32 %r392, 2; - setp.eq.f32 %p141, %f196, 0f3F800000; - selp.f32 %f991, 0f3F800000, %f1167, %p141; - cvt.u64.u32 %rd107, %r4; - cvt.u64.u32 %rd106, %r3; - mov.u64 %rd110, image; - cvta.global.u64 %rd105, %rd110; - // inline asm - call (%rd104), _rt_buffer_get_64, (%rd105, %r392, %r108, %rd106, %rd107, %rd29, %rd29); - // inline asm - cvt.sat.f32.f32 %f992, %f991; - mul.f32 %f993, %f992, 0f437FFD71; - cvt.rzi.u32.f32 %r321, %f993; - cvt.sat.f32.f32 %f994, %f223; - mul.f32 %f995, %f994, 0f437FFD71; - cvt.rzi.u32.f32 %r322, %f995; - cvt.sat.f32.f32 %f996, %f210; - mul.f32 %f997, %f996, 0f437FFD71; - cvt.rzi.u32.f32 %r323, %f997; - cvt.u16.u32 %rs42, %r321; - cvt.u16.u32 %rs43, %r323; - cvt.u16.u32 %rs44, %r322; - mov.u16 %rs45, 255; - st.v4.u8 [%rd104], {%rs42, %rs44, %rs43, %rs45}; - ld.global.u32 %r432, [imageEnabled]; - -BB0_131: - cvt.u64.u32 %rd20, %r3; - cvt.u64.u32 %rd21, %r4; - and.b32 %r324, %r432, 4; - setp.eq.s32 %p142, %r324, 0; - @%p142 bra BB0_135; - - ld.global.u32 %r325, [additive]; - setp.eq.s32 %p143, %r325, 0; - // inline asm - { cvt.rn.f16.f32 %rs46, %f539;} - - // inline asm - @%p143 bra BB0_134; - - mov.u32 %r393, 2; - mov.u64 %rd123, image_HDR; - cvta.global.u64 %rd112, %rd123; - mov.u32 %r329, 8; - // inline asm - call (%rd111), _rt_buffer_get_64, (%rd112, %r393, %r329, %rd20, %rd21, %rd29, %rd29); - // inline asm - ld.v4.u16 {%rs53, %rs54, %rs55, %rs56}, [%rd111]; - // inline asm - { cvt.f32.f16 %f999, %rs53;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1000, %rs54;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1001, %rs55;} - - // inline asm - // inline asm - call (%rd117), _rt_buffer_get_64, (%rd112, %r393, %r329, %rd20, %rd21, %rd29, %rd29); - // inline asm - add.f32 %f1002, %f194, %f999; - add.f32 %f1003, %f195, %f1000; - add.f32 %f1004, %f196, %f1001; - // inline asm - { cvt.rn.f16.f32 %rs52, %f1004;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs51, %f1003;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f1002;} - - // inline asm - st.v4.u16 [%rd117], {%rs50, %rs51, %rs52, %rs46}; - bra.uni BB0_135; - -BB0_134: - mov.u32 %r394, 2; - mov.u64 %rd130, image_HDR; - cvta.global.u64 %rd125, %rd130; - mov.u32 %r331, 8; - // inline asm - call (%rd124), _rt_buffer_get_64, (%rd125, %r394, %r331, %rd20, %rd21, %rd29, %rd29); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs59, %f196;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs58, %f195;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f194;} - - // inline asm - st.v4.u16 [%rd124], {%rs57, %rs58, %rs59, %rs46}; - -BB0_135: - add.f32 %f1009, %f1152, %f1153; - add.f32 %f1010, %f1009, %f1154; - mul.f32 %f1011, %f1010, 0f3F13CD3A; - div.rn.f32 %f1012, %f1151, %f1011; - setp.eq.f32 %p144, %f1151, 0f00000000; - selp.f32 %f1013, 0f00000000, %f1012, %p144; - mul.f32 %f1014, %f1152, %f1013; - mul.f32 %f1015, %f1153, %f1013; - mul.f32 %f1016, %f1154, %f1013; - ld.global.f32 %f1017, [lightColor]; - mul.f32 %f236, %f1017, %f1014; - ld.global.f32 %f1018, [lightColor+4]; - mul.f32 %f237, %f1018, %f1014; - ld.global.f32 %f1019, [lightColor+8]; - mul.f32 %f238, %f1014, %f1019; - mul.f32 %f239, %f1017, %f1015; - mul.f32 %f240, %f1018, %f1015; - mul.f32 %f241, %f1015, %f1019; - mul.f32 %f242, %f1016, %f1017; - mul.f32 %f243, %f1016, %f1018; - mul.f32 %f244, %f1016, %f1019; - ld.global.u32 %r332, [additive]; - setp.eq.s32 %p145, %r332, 0; - // inline asm - { cvt.rn.f16.f32 %rs60, %f539;} - - // inline asm - @%p145 bra BB0_137; - - mov.u32 %r395, 2; - mov.u64 %rd143, image_RNM0; - cvta.global.u64 %rd132, %rd143; - mov.u32 %r336, 8; - // inline asm - call (%rd131), _rt_buffer_get_64, (%rd132, %r395, %r336, %rd20, %rd21, %rd29, %rd29); - // inline asm - ld.v4.u16 {%rs67, %rs68, %rs69, %rs70}, [%rd131]; - // inline asm - { cvt.f32.f16 %f1020, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1021, %rs68;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1022, %rs69;} - - // inline asm - // inline asm - call (%rd137), _rt_buffer_get_64, (%rd132, %r395, %r336, %rd20, %rd21, %rd29, %rd29); - // inline asm - add.f32 %f1023, %f236, %f1020; - add.f32 %f1024, %f237, %f1021; - add.f32 %f1025, %f238, %f1022; - // inline asm - { cvt.rn.f16.f32 %rs66, %f1025;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs65, %f1024;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f1023;} - - // inline asm - st.v4.u16 [%rd137], {%rs64, %rs65, %rs66, %rs60}; - bra.uni BB0_138; - -BB0_137: - mov.u32 %r400, 2; - mov.u64 %rd150, image_RNM0; - cvta.global.u64 %rd145, %rd150; - mov.u32 %r338, 8; - // inline asm - call (%rd144), _rt_buffer_get_64, (%rd145, %r400, %r338, %rd20, %rd21, %rd29, %rd29); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs73, %f238;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs72, %f237;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f236;} - - // inline asm - st.v4.u16 [%rd144], {%rs71, %rs72, %rs73, %rs60}; - -BB0_138: - ld.global.u32 %r339, [additive]; - setp.eq.s32 %p146, %r339, 0; - // inline asm - { cvt.rn.f16.f32 %rs74, %f539;} - - // inline asm - @%p146 bra BB0_140; - - mov.u32 %r396, 2; - mov.u64 %rd163, image_RNM1; - cvta.global.u64 %rd152, %rd163; - mov.u32 %r343, 8; - // inline asm - call (%rd151), _rt_buffer_get_64, (%rd152, %r396, %r343, %rd20, %rd21, %rd29, %rd29); - // inline asm - ld.v4.u16 {%rs81, %rs82, %rs83, %rs84}, [%rd151]; - // inline asm - { cvt.f32.f16 %f1030, %rs81;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1031, %rs82;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1032, %rs83;} - - // inline asm - // inline asm - call (%rd157), _rt_buffer_get_64, (%rd152, %r396, %r343, %rd20, %rd21, %rd29, %rd29); - // inline asm - add.f32 %f1033, %f239, %f1030; - add.f32 %f1034, %f240, %f1031; - add.f32 %f1035, %f241, %f1032; - // inline asm - { cvt.rn.f16.f32 %rs80, %f1035;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs79, %f1034;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs78, %f1033;} - - // inline asm - st.v4.u16 [%rd157], {%rs78, %rs79, %rs80, %rs74}; - bra.uni BB0_141; - -BB0_140: - mov.u32 %r399, 2; - mov.u64 %rd170, image_RNM1; - cvta.global.u64 %rd165, %rd170; - mov.u32 %r345, 8; - // inline asm - call (%rd164), _rt_buffer_get_64, (%rd165, %r399, %r345, %rd20, %rd21, %rd29, %rd29); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs87, %f241;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs86, %f240;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs85, %f239;} - - // inline asm - st.v4.u16 [%rd164], {%rs85, %rs86, %rs87, %rs74}; - -BB0_141: - ld.global.u32 %r346, [additive]; - setp.eq.s32 %p147, %r346, 0; - // inline asm - { cvt.rn.f16.f32 %rs88, %f539;} - - // inline asm - @%p147 bra BB0_143; - - mov.u32 %r397, 2; - mov.u64 %rd183, image_RNM2; - cvta.global.u64 %rd172, %rd183; - mov.u32 %r350, 8; - // inline asm - call (%rd171), _rt_buffer_get_64, (%rd172, %r397, %r350, %rd20, %rd21, %rd29, %rd29); - // inline asm - ld.v4.u16 {%rs95, %rs96, %rs97, %rs98}, [%rd171]; - // inline asm - { cvt.f32.f16 %f1040, %rs95;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1041, %rs96;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1042, %rs97;} - - // inline asm - // inline asm - call (%rd177), _rt_buffer_get_64, (%rd172, %r397, %r350, %rd20, %rd21, %rd29, %rd29); - // inline asm - add.f32 %f1043, %f242, %f1040; - add.f32 %f1044, %f243, %f1041; - add.f32 %f1045, %f244, %f1042; - // inline asm - { cvt.rn.f16.f32 %rs94, %f1045;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs93, %f1044;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs92, %f1043;} - - // inline asm - st.v4.u16 [%rd177], {%rs92, %rs93, %rs94, %rs88}; - bra.uni BB0_161; - -BB0_143: - mov.u32 %r398, 2; - mov.u64 %rd190, image_RNM2; - cvta.global.u64 %rd185, %rd190; - mov.u32 %r352, 8; - // inline asm - call (%rd184), _rt_buffer_get_64, (%rd185, %r398, %r352, %rd20, %rd21, %rd29, %rd29); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs101, %f244;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs100, %f243;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs99, %f242;} - - // inline asm - st.v4.u16 [%rd184], {%rs99, %rs100, %rs101, %rs88}; - -BB0_161: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmAreaLightRNM.ptx.meta b/Assets/Editor/x64/Bakery/lmAreaLightRNM.ptx.meta deleted file mode 100644 index de3789a8..00000000 --- a/Assets/Editor/x64/Bakery/lmAreaLightRNM.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: af8693c7623b99b49b07c2f1bbe20a19 -timeCreated: 1537530274 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmAreaLightSH.ptx b/Assets/Editor/x64/Bakery/lmAreaLightSH.ptx deleted file mode 100644 index 4b53d8d0..00000000 --- a/Assets/Editor/x64/Bakery/lmAreaLightSH.ptx +++ /dev/null @@ -1,2376 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 lightMeshBuffer[1]; -.global .align 4 .u32 lightMeshBufferSize; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightPointSize; -.global .align 4 .b8 lightColor[12]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .u32 samples; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo19lightMeshBufferSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightPointSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename19lightMeshBufferSizeE[13] = {117, 110, 115, 105, 103, 110, 101, 100, 32, 105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightPointSizeE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum19lightMeshBufferSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightPointSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightPointSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightPointSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[36]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<151>; - .reg .b16 %rs<152>; - .reg .f32 %f<1034>; - .reg .b32 %r<415>; - .reg .b64 %rd<308>; - - - mov.u64 %rd307, __local_depot0; - cvta.local.u64 %SP, %rd307; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r103, %r104}, [pixelID]; - cvt.u64.u32 %rd23, %r103; - cvt.u64.u32 %rd24, %r104; - mov.u64 %rd27, uvnormal; - cvta.global.u64 %rd22, %rd27; - mov.u32 %r101, 2; - mov.u32 %r102, 4; - mov.u64 %rd26, 0; - // inline asm - call (%rd21), _rt_buffer_get_64, (%rd22, %r101, %r102, %rd23, %rd24, %rd26, %rd26); - // inline asm - ld.u32 %r2, [%rd21]; - shr.u32 %r107, %r2, 16; - cvt.u16.u32 %rs1, %r107; - and.b16 %rs7, %rs1, 255; - cvt.u16.u32 %rs8, %r2; - or.b16 %rs9, %rs8, %rs7; - setp.eq.s16 %p7, %rs9, 0; - mov.f32 %f956, 0f00000000; - mov.f32 %f957, %f956; - mov.f32 %f958, %f956; - @%p7 bra BB0_2; - - ld.u8 %rs10, [%rd21+1]; - and.b16 %rs12, %rs8, 255; - cvt.rn.f32.u16 %f231, %rs12; - div.rn.f32 %f232, %f231, 0f437F0000; - fma.rn.f32 %f233, %f232, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f234, %rs10; - div.rn.f32 %f235, %f234, 0f437F0000; - fma.rn.f32 %f236, %f235, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f237, %rs7; - div.rn.f32 %f238, %f237, 0f437F0000; - fma.rn.f32 %f239, %f238, 0f40000000, 0fBF800000; - mul.f32 %f240, %f236, %f236; - fma.rn.f32 %f241, %f233, %f233, %f240; - fma.rn.f32 %f242, %f239, %f239, %f241; - sqrt.rn.f32 %f243, %f242; - rcp.rn.f32 %f244, %f243; - mul.f32 %f956, %f233, %f244; - mul.f32 %f957, %f236, %f244; - mul.f32 %f958, %f239, %f244; - -BB0_2: - ld.global.v2.u32 {%r108, %r109}, [pixelID]; - ld.global.v2.u32 {%r111, %r112}, [tileInfo]; - add.s32 %r3, %r108, %r111; - add.s32 %r4, %r109, %r112; - setp.eq.f32 %p8, %f957, 0f00000000; - setp.eq.f32 %p9, %f956, 0f00000000; - and.pred %p10, %p9, %p8; - setp.eq.f32 %p11, %f958, 0f00000000; - and.pred %p12, %p10, %p11; - @%p12 bra BB0_141; - bra.uni BB0_3; - -BB0_141: - ld.global.u32 %r414, [imageEnabled]; - and.b32 %r336, %r414, 1; - setp.eq.b32 %p142, %r336, 1; - @!%p142 bra BB0_143; - bra.uni BB0_142; - -BB0_142: - cvt.u64.u32 %rd189, %r3; - cvt.u64.u32 %rd190, %r4; - mov.u64 %rd193, image; - cvta.global.u64 %rd188, %rd193; - mov.u64 %rd192, 0; - // inline asm - call (%rd187), _rt_buffer_get_64, (%rd188, %r101, %r102, %rd189, %rd190, %rd192, %rd192); - // inline asm - mov.u16 %rs84, 0; - st.v4.u8 [%rd187], {%rs84, %rs84, %rs84, %rs84}; - ld.global.u32 %r414, [imageEnabled]; - -BB0_143: - and.b32 %r339, %r414, 8; - setp.eq.s32 %p143, %r339, 0; - @%p143 bra BB0_145; - - cvt.u64.u32 %rd197, %r4; - cvt.u64.u32 %rd196, %r3; - mov.u64 %rd200, image_Mask; - cvta.global.u64 %rd195, %rd200; - mov.u64 %rd199, 0; - // inline asm - call (%rd194), _rt_buffer_get_64, (%rd195, %r101, %r101, %rd196, %rd197, %rd199, %rd199); - // inline asm - mov.f32 %f911, 0f00000000; - cvt.rzi.u32.f32 %r342, %f911; - cvt.u16.u32 %rs85, %r342; - mov.u16 %rs86, 0; - st.v2.u8 [%rd194], {%rs85, %rs86}; - ld.global.u32 %r414, [imageEnabled]; - -BB0_145: - cvt.u64.u32 %rd19, %r3; - cvt.u64.u32 %rd20, %r4; - and.b32 %r343, %r414, 4; - setp.eq.s32 %p144, %r343, 0; - @%p144 bra BB0_149; - - ld.global.u32 %r344, [additive]; - setp.eq.s32 %p145, %r344, 0; - @%p145 bra BB0_148; - - mov.u64 %rd213, image_HDR; - cvta.global.u64 %rd202, %rd213; - mov.u32 %r348, 8; - mov.u64 %rd212, 0; - // inline asm - call (%rd201), _rt_buffer_get_64, (%rd202, %r101, %r348, %rd19, %rd20, %rd212, %rd212); - // inline asm - ld.v4.u16 {%rs93, %rs94, %rs95, %rs96}, [%rd201]; - // inline asm - { cvt.f32.f16 %f912, %rs93;} - - // inline asm - // inline asm - { cvt.f32.f16 %f913, %rs94;} - - // inline asm - // inline asm - { cvt.f32.f16 %f914, %rs95;} - - // inline asm - // inline asm - call (%rd207), _rt_buffer_get_64, (%rd202, %r101, %r348, %rd19, %rd20, %rd212, %rd212); - // inline asm - add.f32 %f915, %f912, 0f00000000; - add.f32 %f916, %f913, 0f00000000; - add.f32 %f917, %f914, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs92, %f917;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs91, %f916;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs90, %f915;} - - // inline asm - mov.u16 %rs97, 0; - st.v4.u16 [%rd207], {%rs90, %rs91, %rs92, %rs97}; - bra.uni BB0_149; - -BB0_3: - ld.global.v2.u32 {%r121, %r122}, [pixelID]; - cvt.u64.u32 %rd30, %r121; - cvt.u64.u32 %rd31, %r122; - mov.u64 %rd40, uvpos; - cvta.global.u64 %rd29, %rd40; - mov.u32 %r117, 12; - // inline asm - call (%rd28), _rt_buffer_get_64, (%rd29, %r101, %r117, %rd30, %rd31, %rd26, %rd26); - // inline asm - ld.f32 %f9, [%rd28+8]; - ld.f32 %f8, [%rd28+4]; - ld.f32 %f7, [%rd28]; - mul.f32 %f251, %f7, 0f3456BF95; - mul.f32 %f252, %f8, 0f3456BF95; - mul.f32 %f253, %f9, 0f3456BF95; - abs.f32 %f10, %f956; - div.rn.f32 %f254, %f251, %f10; - abs.f32 %f255, %f957; - div.rn.f32 %f256, %f252, %f255; - abs.f32 %f11, %f958; - div.rn.f32 %f257, %f253, %f11; - abs.f32 %f258, %f254; - abs.f32 %f259, %f256; - abs.f32 %f260, %f257; - mov.f32 %f261, 0f38D1B717; - max.f32 %f262, %f258, %f261; - max.f32 %f263, %f259, %f261; - max.f32 %f264, %f260, %f261; - fma.rn.f32 %f12, %f956, %f262, %f7; - fma.rn.f32 %f13, %f957, %f263, %f8; - fma.rn.f32 %f14, %f958, %f264, %f9; - ld.global.v2.u32 {%r125, %r126}, [pixelID]; - cvt.u64.u32 %rd36, %r125; - cvt.u64.u32 %rd37, %r126; - mov.u64 %rd41, rnd_seeds; - cvta.global.u64 %rd35, %rd41; - // inline asm - call (%rd34), _rt_buffer_get_64, (%rd35, %r101, %r102, %rd36, %rd37, %rd26, %rd26); - // inline asm - ld.u32 %r129, [%rd34]; - mad.lo.s32 %r5, %r129, 1664525, 1013904223; - ld.global.u32 %r130, [lightMeshBufferSize]; - setp.eq.s32 %p14, %r130, 0; - mov.pred %p13, 0; - mov.f32 %f20, 0f00000000; - mov.u32 %r7, 0; - @%p14 bra BB0_4; - - ld.global.f32 %f15, [lightPointSize]; - mul.f32 %f16, %f12, 0f3456BF95; - mul.f32 %f17, %f13, 0f3456BF95; - mul.f32 %f18, %f14, 0f3456BF95; - and.b32 %r133, %r5, 16777215; - cvt.rn.f32.u32 %f271, %r133; - mul.f32 %f272, %f271, 0fB3800000; - fma.rn.f32 %f19, %f272, 0f3F333333, 0f3F800000; - mov.f32 %f20, 0f00000000; - mov.u32 %r383, 0; - abs.f32 %f394, %f17; - abs.f32 %f395, %f16; - max.f32 %f396, %f395, %f394; - abs.f32 %f397, %f18; - max.f32 %f398, %f396, %f397; - mov.u32 %r7, %r383; - mov.f32 %f21, %f20; - mov.f32 %f22, %f20; - mov.f32 %f23, %f20; - mov.f32 %f24, %f20; - mov.f32 %f25, %f20; - -BB0_6: - shl.b32 %r8, %r383, 1; - cvt.s64.s32 %rd44, %r8; - mov.u64 %rd48, lightMeshBuffer; - cvta.global.u64 %rd43, %rd48; - mov.u32 %r134, 1; - // inline asm - call (%rd42), _rt_buffer_get_64, (%rd43, %r134, %r117, %rd44, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f273, [%rd42]; - sub.f32 %f274, %f273, %f7; - ld.f32 %f275, [%rd42+4]; - sub.f32 %f276, %f275, %f8; - ld.f32 %f277, [%rd42+8]; - sub.f32 %f278, %f277, %f9; - mul.f32 %f279, %f276, %f276; - fma.rn.f32 %f280, %f274, %f274, %f279; - fma.rn.f32 %f281, %f278, %f278, %f280; - sqrt.rn.f32 %f26, %f281; - rcp.rn.f32 %f282, %f26; - mul.f32 %f27, %f274, %f282; - mul.f32 %f28, %f276, %f282; - mul.f32 %f29, %f278, %f282; - mul.f32 %f283, %f957, %f28; - fma.rn.f32 %f284, %f956, %f27, %f283; - fma.rn.f32 %f30, %f958, %f29, %f284; - setp.leu.f32 %p15, %f30, 0f00000000; - @%p15 bra BB0_22; - - setp.ne.s32 %p17, %r1, 0; - mul.f32 %f285, %f26, %f26; - mul.f32 %f286, %f285, 0f40C90FDB; - div.rn.f32 %f287, %f15, %f286; - add.f32 %f31, %f287, %f287; - setp.gt.f32 %p18, %f31, %f19; - and.pred %p19, %p17, %p18; - mov.pred %p150, -1; - @%p19 bra BB0_24; - - ld.global.f32 %f290, [lightInvCutoff]; - mul.f32 %f32, %f26, %f290; - mov.f32 %f294, 0f40800000; - abs.f32 %f34, %f32; - setp.lt.f32 %p20, %f34, 0f00800000; - mul.f32 %f296, %f34, 0f4B800000; - selp.f32 %f297, 0fC3170000, 0fC2FE0000, %p20; - selp.f32 %f298, %f296, %f34, %p20; - mov.b32 %r136, %f298; - and.b32 %r137, %r136, 8388607; - or.b32 %r138, %r137, 1065353216; - mov.b32 %f299, %r138; - shr.u32 %r139, %r136, 23; - cvt.rn.f32.u32 %f300, %r139; - add.f32 %f301, %f297, %f300; - setp.gt.f32 %p21, %f299, 0f3FB504F3; - mul.f32 %f302, %f299, 0f3F000000; - add.f32 %f303, %f301, 0f3F800000; - selp.f32 %f304, %f302, %f299, %p21; - selp.f32 %f305, %f303, %f301, %p21; - add.f32 %f306, %f304, 0fBF800000; - add.f32 %f289, %f304, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f288,%f289; - // inline asm - add.f32 %f307, %f306, %f306; - mul.f32 %f308, %f288, %f307; - mul.f32 %f309, %f308, %f308; - mov.f32 %f310, 0f3C4CAF63; - mov.f32 %f311, 0f3B18F0FE; - fma.rn.f32 %f312, %f311, %f309, %f310; - mov.f32 %f313, 0f3DAAAABD; - fma.rn.f32 %f314, %f312, %f309, %f313; - mul.rn.f32 %f315, %f314, %f309; - mul.rn.f32 %f316, %f315, %f308; - sub.f32 %f317, %f306, %f308; - neg.f32 %f318, %f308; - add.f32 %f319, %f317, %f317; - fma.rn.f32 %f320, %f318, %f306, %f319; - mul.rn.f32 %f321, %f288, %f320; - add.f32 %f322, %f316, %f308; - sub.f32 %f323, %f308, %f322; - add.f32 %f324, %f316, %f323; - add.f32 %f325, %f321, %f324; - add.f32 %f326, %f322, %f325; - sub.f32 %f327, %f322, %f326; - add.f32 %f328, %f325, %f327; - mov.f32 %f329, 0f3F317200; - mul.rn.f32 %f330, %f305, %f329; - mov.f32 %f331, 0f35BFBE8E; - mul.rn.f32 %f332, %f305, %f331; - add.f32 %f333, %f330, %f326; - sub.f32 %f334, %f330, %f333; - add.f32 %f335, %f326, %f334; - add.f32 %f336, %f328, %f335; - add.f32 %f337, %f332, %f336; - add.f32 %f338, %f333, %f337; - sub.f32 %f339, %f333, %f338; - add.f32 %f340, %f337, %f339; - mul.rn.f32 %f341, %f294, %f338; - neg.f32 %f342, %f341; - fma.rn.f32 %f343, %f294, %f338, %f342; - fma.rn.f32 %f344, %f294, %f340, %f343; - mov.f32 %f345, 0f00000000; - fma.rn.f32 %f346, %f345, %f338, %f344; - add.rn.f32 %f347, %f341, %f346; - neg.f32 %f348, %f347; - add.rn.f32 %f349, %f341, %f348; - add.rn.f32 %f350, %f349, %f346; - mov.b32 %r140, %f347; - setp.eq.s32 %p22, %r140, 1118925336; - add.s32 %r141, %r140, -1; - mov.b32 %f351, %r141; - add.f32 %f352, %f350, 0f37000000; - selp.f32 %f353, %f351, %f347, %p22; - selp.f32 %f35, %f352, %f350, %p22; - mul.f32 %f354, %f353, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f355, %f354; - mov.f32 %f356, 0fBF317200; - fma.rn.f32 %f357, %f355, %f356, %f353; - mov.f32 %f358, 0fB5BFBE8E; - fma.rn.f32 %f359, %f355, %f358, %f357; - mul.f32 %f360, %f359, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f361, %f360; - add.f32 %f362, %f355, 0f00000000; - ex2.approx.f32 %f363, %f362; - mul.f32 %f364, %f361, %f363; - setp.lt.f32 %p23, %f353, 0fC2D20000; - selp.f32 %f365, 0f00000000, %f364, %p23; - setp.gt.f32 %p24, %f353, 0f42D20000; - selp.f32 %f965, 0f7F800000, %f365, %p24; - setp.eq.f32 %p25, %f965, 0f7F800000; - @%p25 bra BB0_10; - - fma.rn.f32 %f965, %f965, %f35, %f965; - -BB0_10: - mov.f32 %f952, 0f40000000; - cvt.rzi.f32.f32 %f951, %f952; - add.f32 %f950, %f951, %f951; - mov.f32 %f949, 0f40800000; - sub.f32 %f948, %f949, %f950; - abs.f32 %f947, %f948; - setp.lt.f32 %p26, %f32, 0f00000000; - setp.eq.f32 %p27, %f947, 0f3F800000; - and.pred %p1, %p26, %p27; - mov.b32 %r142, %f965; - xor.b32 %r143, %r142, -2147483648; - mov.b32 %f366, %r143; - selp.f32 %f967, %f366, %f965, %p1; - setp.eq.f32 %p28, %f32, 0f00000000; - @%p28 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f369, %f32, %f32; - selp.f32 %f967, %f369, 0f00000000, %p27; - bra.uni BB0_14; - -BB0_11: - setp.geu.f32 %p29, %f32, 0f00000000; - @%p29 bra BB0_14; - - mov.f32 %f955, 0f40800000; - cvt.rzi.f32.f32 %f368, %f955; - setp.neu.f32 %p30, %f368, 0f40800000; - selp.f32 %f967, 0f7FFFFFFF, %f967, %p30; - -BB0_14: - add.f32 %f370, %f34, 0f40800000; - mov.b32 %r144, %f370; - setp.lt.s32 %p32, %r144, 2139095040; - @%p32 bra BB0_19; - - setp.gtu.f32 %p33, %f34, 0f7F800000; - @%p33 bra BB0_18; - bra.uni BB0_16; - -BB0_18: - add.f32 %f967, %f32, 0f40800000; - bra.uni BB0_19; - -BB0_16: - setp.neu.f32 %p34, %f34, 0f7F800000; - @%p34 bra BB0_19; - - selp.f32 %f967, 0fFF800000, 0f7F800000, %p1; - -BB0_19: - mov.u32 %r380, 1; - mov.u64 %rd302, lightMeshBuffer; - cvta.global.u64 %rd301, %rd302; - shl.b32 %r379, %r383, 1; - mov.f32 %f371, 0f3F800000; - sub.f32 %f372, %f371, %f967; - setp.eq.f32 %p35, %f32, 0f3F800000; - selp.f32 %f373, 0f00000000, %f372, %p35; - cvt.sat.f32.f32 %f374, %f373; - mul.f32 %f375, %f31, %f374; - add.s32 %r147, %r379, 1; - cvt.s64.s32 %rd51, %r147; - // inline asm - call (%rd49), _rt_buffer_get_64, (%rd301, %r380, %r117, %rd51, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f376, [%rd49]; - mul.f32 %f377, %f27, %f376; - ld.f32 %f378, [%rd49+4]; - mul.f32 %f379, %f28, %f378; - neg.f32 %f380, %f379; - sub.f32 %f381, %f380, %f377; - ld.f32 %f382, [%rd49+8]; - mul.f32 %f383, %f29, %f382; - sub.f32 %f384, %f381, %f383; - cvt.sat.f32.f32 %f385, %f384; - mul.f32 %f46, %f375, %f385; - setp.leu.f32 %p36, %f46, 0f3727C5AC; - @%p36 bra BB0_21; - - mov.u32 %r382, 1; - add.u64 %rd56, %SP, 4; - cvta.to.local.u64 %rd57, %rd56; - max.f32 %f392, %f398, %f261; - sub.f32 %f393, %f26, %f392; - mov.u32 %r151, 1065353216; - st.local.u32 [%rd57], %r151; - ld.global.u32 %r148, [root]; - // inline asm - call _rt_trace_64, (%r148, %f12, %f13, %f14, %f27, %f28, %f29, %r382, %f392, %f393, %rd56, %r102); - // inline asm - ld.local.f32 %f400, [%rd57]; - mul.f32 %f401, %f46, %f400; - cvt.sat.f32.f32 %f402, %f30; - fma.rn.f32 %f25, %f402, %f401, %f25; - mul.f32 %f403, %f30, 0f40800000; - cvt.sat.f32.f32 %f404, %f403; - mul.f32 %f405, %f401, %f404; - fma.rn.f32 %f23, %f27, %f405, %f23; - fma.rn.f32 %f22, %f28, %f405, %f22; - fma.rn.f32 %f21, %f29, %f405, %f21; - add.f32 %f24, %f24, %f405; - add.f32 %f20, %f20, %f400; - -BB0_21: - add.s32 %r7, %r7, 1; - -BB0_22: - ld.global.u32 %r152, [lightMeshBufferSize]; - add.s32 %r383, %r383, 1; - setp.lt.u32 %p38, %r383, %r152; - @%p38 bra BB0_6; - bra.uni BB0_23; - -BB0_4: - mov.f32 %f21, %f20; - mov.f32 %f22, %f20; - mov.f32 %f23, %f20; - mov.f32 %f24, %f20; - mov.f32 %f25, %f20; - -BB0_23: - mov.pred %p150, %p13; - -BB0_24: - cvt.rn.f32.s32 %f406, %r7; - mov.f32 %f407, 0f3F800000; - max.f32 %f408, %f406, %f407; - div.rn.f32 %f1016, %f25, %f408; - div.rn.f32 %f1021, %f20, %f408; - div.rn.f32 %f1017, %f24, %f408; - div.rn.f32 %f1018, %f23, %f408; - div.rn.f32 %f1019, %f22, %f408; - div.rn.f32 %f1020, %f21, %f408; - @!%p150 bra BB0_77; - bra.uni BB0_25; - -BB0_25: - abs.f32 %f954, %f958; - abs.f32 %f953, %f956; - setp.gt.f32 %p39, %f953, %f954; - neg.f32 %f415, %f957; - selp.f32 %f416, %f415, 0f00000000, %p39; - neg.f32 %f417, %f958; - selp.f32 %f418, %f956, %f417, %p39; - selp.f32 %f419, 0f00000000, %f957, %p39; - mul.f32 %f420, %f418, %f418; - fma.rn.f32 %f421, %f416, %f416, %f420; - fma.rn.f32 %f422, %f419, %f419, %f421; - sqrt.rn.f32 %f423, %f422; - rcp.rn.f32 %f424, %f423; - mul.f32 %f77, %f416, %f424; - mul.f32 %f78, %f418, %f424; - mul.f32 %f79, %f419, %f424; - mov.f32 %f992, 0f00000000; - setp.lt.s32 %p40, %r1, 1; - mov.f32 %f993, %f992; - mov.f32 %f994, %f992; - mov.f32 %f995, %f992; - mov.f32 %f996, %f992; - mov.f32 %f997, %f992; - @%p40 bra BB0_76; - - mad.lo.s32 %r390, %r129, 1664525, 1013904223; - cvt.rn.f32.s32 %f431, %r1; - rcp.rn.f32 %f80, %f431; - add.u64 %rd58, %SP, 8; - cvta.to.local.u64 %rd2, %rd58; - mul.f32 %f81, %f12, 0f3456BF95; - mul.f32 %f82, %f13, 0f3456BF95; - mul.f32 %f83, %f14, 0f3456BF95; - add.u64 %rd59, %SP, 0; - cvta.to.local.u64 %rd3, %rd59; - mul.f32 %f432, %f956, %f78; - mul.f32 %f433, %f957, %f77; - sub.f32 %f84, %f433, %f432; - mul.f32 %f434, %f958, %f77; - mul.f32 %f435, %f956, %f79; - sub.f32 %f85, %f435, %f434; - mul.f32 %f436, %f957, %f79; - mul.f32 %f437, %f958, %f78; - sub.f32 %f86, %f437, %f436; - mov.f32 %f992, 0f00000000; - mov.u32 %r153, 0; - abs.f32 %f438, %f82; - abs.f32 %f439, %f81; - max.f32 %f440, %f439, %f438; - abs.f32 %f441, %f83; - max.f32 %f442, %f440, %f441; - mov.u32 %r387, %r153; - mov.f32 %f993, %f992; - mov.f32 %f994, %f992; - mov.f32 %f995, %f992; - mov.f32 %f996, %f992; - mov.f32 %f997, %f992; - -BB0_27: - cvt.rn.f32.s32 %f93, %r387; - max.f32 %f94, %f442, %f261; - mov.u32 %r389, %r153; - -BB0_28: - mad.lo.s32 %r155, %r390, 1664525, 1013904223; - and.b32 %r156, %r155, 16777215; - cvt.rn.f32.u32 %f444, %r156; - fma.rn.f32 %f445, %f444, 0f33800000, %f93; - mul.f32 %f101, %f80, %f445; - mad.lo.s32 %r390, %r155, 1664525, 1013904223; - and.b32 %r157, %r390, 16777215; - cvt.rn.f32.u32 %f446, %r157; - cvt.rn.f32.s32 %f447, %r389; - fma.rn.f32 %f448, %f446, 0f33800000, %f447; - mul.f32 %f449, %f80, %f448; - mul.f32 %f450, %f101, %f101; - sub.f32 %f452, %f407, %f450; - mov.f32 %f453, 0f00000000; - max.f32 %f454, %f453, %f452; - sqrt.rn.f32 %f102, %f454; - mul.f32 %f1004, %f449, 0f40C90FDB; - abs.f32 %f104, %f1004; - setp.neu.f32 %p41, %f104, 0f7F800000; - mov.f32 %f998, %f1004; - @%p41 bra BB0_30; - - mul.rn.f32 %f998, %f1004, %f453; - -BB0_30: - mul.f32 %f456, %f998, 0f3F22F983; - cvt.rni.s32.f32 %r400, %f456; - cvt.rn.f32.s32 %f457, %r400; - neg.f32 %f458, %f457; - mov.f32 %f459, 0f3FC90FDA; - fma.rn.f32 %f460, %f458, %f459, %f998; - mov.f32 %f461, 0f33A22168; - fma.rn.f32 %f462, %f458, %f461, %f460; - mov.f32 %f463, 0f27C234C5; - fma.rn.f32 %f999, %f458, %f463, %f462; - abs.f32 %f464, %f998; - setp.leu.f32 %p42, %f464, 0f47CE4780; - @%p42 bra BB0_41; - - mov.b32 %r19, %f998; - shr.u32 %r20, %r19, 23; - shl.b32 %r160, %r19, 8; - or.b32 %r21, %r160, -2147483648; - mov.u32 %r391, 0; - mov.u64 %rd304, 0; - mov.u64 %rd303, %rd2; - mov.u32 %r392, %r391; - -BB0_32: - .pragma "nounroll"; - shl.b64 %rd61, %rd304, 2; - mov.u64 %rd62, __cudart_i2opi_f; - add.s64 %rd63, %rd62, %rd61; - ld.const.u32 %r163, [%rd63]; - // inline asm - { - mad.lo.cc.u32 %r161, %r163, %r21, %r392; - madc.hi.u32 %r392, %r163, %r21, 0; - } - // inline asm - st.local.u32 [%rd303], %r161; - add.s32 %r391, %r391, 1; - cvt.s64.s32 %rd304, %r391; - mul.wide.s32 %rd64, %r391, 4; - add.s64 %rd303, %rd2, %rd64; - setp.ne.s32 %p43, %r391, 6; - @%p43 bra BB0_32; - - and.b32 %r166, %r20, 255; - add.s32 %r167, %r166, -128; - shr.u32 %r168, %r167, 5; - and.b32 %r26, %r19, -2147483648; - st.local.u32 [%rd2+24], %r392; - mov.u32 %r169, 6; - sub.s32 %r170, %r169, %r168; - mul.wide.s32 %rd65, %r170, 4; - add.s64 %rd9, %rd2, %rd65; - ld.local.u32 %r393, [%rd9]; - ld.local.u32 %r394, [%rd9+-4]; - and.b32 %r29, %r20, 31; - setp.eq.s32 %p44, %r29, 0; - @%p44 bra BB0_35; - - mov.u32 %r171, 32; - sub.s32 %r172, %r171, %r29; - shr.u32 %r173, %r394, %r172; - shl.b32 %r174, %r393, %r29; - add.s32 %r393, %r173, %r174; - ld.local.u32 %r175, [%rd9+-8]; - shr.u32 %r176, %r175, %r172; - shl.b32 %r177, %r394, %r29; - add.s32 %r394, %r176, %r177; - -BB0_35: - shr.u32 %r178, %r394, 30; - shl.b32 %r179, %r393, 2; - add.s32 %r395, %r178, %r179; - shl.b32 %r35, %r394, 2; - shr.u32 %r180, %r395, 31; - shr.u32 %r181, %r393, 30; - add.s32 %r36, %r180, %r181; - setp.eq.s32 %p45, %r180, 0; - @%p45 bra BB0_36; - bra.uni BB0_37; - -BB0_36: - mov.u32 %r396, %r26; - mov.u32 %r397, %r35; - bra.uni BB0_38; - -BB0_37: - not.b32 %r182, %r395; - neg.s32 %r397, %r35; - setp.eq.s32 %p46, %r35, 0; - selp.u32 %r183, 1, 0, %p46; - add.s32 %r395, %r183, %r182; - xor.b32 %r396, %r26, -2147483648; - -BB0_38: - clz.b32 %r399, %r395; - setp.eq.s32 %p47, %r399, 0; - shl.b32 %r184, %r395, %r399; - mov.u32 %r185, 32; - sub.s32 %r186, %r185, %r399; - shr.u32 %r187, %r397, %r186; - add.s32 %r188, %r187, %r184; - selp.b32 %r44, %r395, %r188, %p47; - mov.u32 %r189, -921707870; - mul.hi.u32 %r398, %r44, %r189; - setp.eq.s32 %p48, %r26, 0; - neg.s32 %r190, %r36; - selp.b32 %r400, %r36, %r190, %p48; - setp.lt.s32 %p49, %r398, 1; - @%p49 bra BB0_40; - - mul.lo.s32 %r191, %r44, -921707870; - shr.u32 %r192, %r191, 31; - shl.b32 %r193, %r398, 1; - add.s32 %r398, %r192, %r193; - add.s32 %r399, %r399, 1; - -BB0_40: - mov.u32 %r194, 126; - sub.s32 %r195, %r194, %r399; - shl.b32 %r196, %r195, 23; - add.s32 %r197, %r398, 1; - shr.u32 %r198, %r197, 7; - add.s32 %r199, %r198, 1; - shr.u32 %r200, %r199, 1; - add.s32 %r201, %r200, %r196; - or.b32 %r202, %r201, %r396; - mov.b32 %f999, %r202; - -BB0_41: - mul.rn.f32 %f110, %f999, %f999; - add.s32 %r52, %r400, 1; - and.b32 %r53, %r52, 1; - setp.eq.s32 %p50, %r53, 0; - @%p50 bra BB0_43; - bra.uni BB0_42; - -BB0_43: - mov.f32 %f467, 0f3C08839E; - mov.f32 %f468, 0fB94CA1F9; - fma.rn.f32 %f1000, %f468, %f110, %f467; - bra.uni BB0_44; - -BB0_42: - mov.f32 %f465, 0fBAB6061A; - mov.f32 %f466, 0f37CCF5CE; - fma.rn.f32 %f1000, %f466, %f110, %f465; - -BB0_44: - @%p50 bra BB0_46; - bra.uni BB0_45; - -BB0_46: - mov.f32 %f472, 0fBE2AAAA3; - fma.rn.f32 %f473, %f1000, %f110, %f472; - fma.rn.f32 %f1001, %f473, %f110, %f453; - bra.uni BB0_47; - -BB0_45: - mov.f32 %f469, 0f3D2AAAA5; - fma.rn.f32 %f470, %f1000, %f110, %f469; - mov.f32 %f471, 0fBF000000; - fma.rn.f32 %f1001, %f470, %f110, %f471; - -BB0_47: - fma.rn.f32 %f1002, %f1001, %f999, %f999; - @%p50 bra BB0_49; - - fma.rn.f32 %f1002, %f1001, %f110, %f407; - -BB0_49: - and.b32 %r203, %r52, 2; - setp.eq.s32 %p53, %r203, 0; - @%p53 bra BB0_51; - - mov.f32 %f477, 0fBF800000; - fma.rn.f32 %f1002, %f1002, %f477, %f453; - -BB0_51: - @%p41 bra BB0_53; - - mul.rn.f32 %f1004, %f1004, %f453; - -BB0_53: - mul.f32 %f479, %f1004, 0f3F22F983; - cvt.rni.s32.f32 %r410, %f479; - cvt.rn.f32.s32 %f480, %r410; - neg.f32 %f481, %f480; - fma.rn.f32 %f483, %f481, %f459, %f1004; - fma.rn.f32 %f485, %f481, %f461, %f483; - fma.rn.f32 %f1005, %f481, %f463, %f485; - abs.f32 %f487, %f1004; - setp.leu.f32 %p55, %f487, 0f47CE4780; - @%p55 bra BB0_64; - - mov.b32 %r55, %f1004; - shr.u32 %r56, %r55, 23; - shl.b32 %r206, %r55, 8; - or.b32 %r57, %r206, -2147483648; - mov.u32 %r401, 0; - mov.u64 %rd305, %rd2; - mov.u64 %rd306, %rd26; - mov.u32 %r402, %r401; - -BB0_55: - .pragma "nounroll"; - shl.b64 %rd67, %rd306, 2; - mov.u64 %rd68, __cudart_i2opi_f; - add.s64 %rd69, %rd68, %rd67; - ld.const.u32 %r209, [%rd69]; - // inline asm - { - mad.lo.cc.u32 %r207, %r209, %r57, %r402; - madc.hi.u32 %r402, %r209, %r57, 0; - } - // inline asm - st.local.u32 [%rd305], %r207; - add.s32 %r401, %r401, 1; - cvt.s64.s32 %rd306, %r401; - mul.wide.s32 %rd70, %r401, 4; - add.s64 %rd305, %rd2, %rd70; - setp.ne.s32 %p56, %r401, 6; - @%p56 bra BB0_55; - - and.b32 %r212, %r56, 255; - add.s32 %r213, %r212, -128; - shr.u32 %r214, %r213, 5; - and.b32 %r62, %r55, -2147483648; - st.local.u32 [%rd2+24], %r402; - mov.u32 %r215, 6; - sub.s32 %r216, %r215, %r214; - mul.wide.s32 %rd71, %r216, 4; - add.s64 %rd15, %rd2, %rd71; - ld.local.u32 %r403, [%rd15]; - ld.local.u32 %r404, [%rd15+-4]; - and.b32 %r65, %r56, 31; - setp.eq.s32 %p57, %r65, 0; - @%p57 bra BB0_58; - - mov.u32 %r217, 32; - sub.s32 %r218, %r217, %r65; - shr.u32 %r219, %r404, %r218; - shl.b32 %r220, %r403, %r65; - add.s32 %r403, %r219, %r220; - ld.local.u32 %r221, [%rd15+-8]; - shr.u32 %r222, %r221, %r218; - shl.b32 %r223, %r404, %r65; - add.s32 %r404, %r222, %r223; - -BB0_58: - shr.u32 %r224, %r404, 30; - shl.b32 %r225, %r403, 2; - add.s32 %r405, %r224, %r225; - shl.b32 %r71, %r404, 2; - shr.u32 %r226, %r405, 31; - shr.u32 %r227, %r403, 30; - add.s32 %r72, %r226, %r227; - setp.eq.s32 %p58, %r226, 0; - @%p58 bra BB0_59; - bra.uni BB0_60; - -BB0_59: - mov.u32 %r406, %r62; - mov.u32 %r407, %r71; - bra.uni BB0_61; - -BB0_60: - not.b32 %r228, %r405; - neg.s32 %r407, %r71; - setp.eq.s32 %p59, %r71, 0; - selp.u32 %r229, 1, 0, %p59; - add.s32 %r405, %r229, %r228; - xor.b32 %r406, %r62, -2147483648; - -BB0_61: - clz.b32 %r409, %r405; - setp.eq.s32 %p60, %r409, 0; - shl.b32 %r230, %r405, %r409; - mov.u32 %r231, 32; - sub.s32 %r232, %r231, %r409; - shr.u32 %r233, %r407, %r232; - add.s32 %r234, %r233, %r230; - selp.b32 %r80, %r405, %r234, %p60; - mov.u32 %r235, -921707870; - mul.hi.u32 %r408, %r80, %r235; - setp.eq.s32 %p61, %r62, 0; - neg.s32 %r236, %r72; - selp.b32 %r410, %r72, %r236, %p61; - setp.lt.s32 %p62, %r408, 1; - @%p62 bra BB0_63; - - mul.lo.s32 %r237, %r80, -921707870; - shr.u32 %r238, %r237, 31; - shl.b32 %r239, %r408, 1; - add.s32 %r408, %r238, %r239; - add.s32 %r409, %r409, 1; - -BB0_63: - mov.u32 %r240, 126; - sub.s32 %r241, %r240, %r409; - shl.b32 %r242, %r241, 23; - add.s32 %r243, %r408, 1; - shr.u32 %r244, %r243, 7; - add.s32 %r245, %r244, 1; - shr.u32 %r246, %r245, 1; - add.s32 %r247, %r246, %r242; - or.b32 %r248, %r247, %r406; - mov.b32 %f1005, %r248; - -BB0_64: - mul.rn.f32 %f127, %f1005, %f1005; - and.b32 %r88, %r410, 1; - setp.eq.s32 %p63, %r88, 0; - @%p63 bra BB0_66; - bra.uni BB0_65; - -BB0_66: - mov.f32 %f490, 0f3C08839E; - mov.f32 %f491, 0fB94CA1F9; - fma.rn.f32 %f1006, %f491, %f127, %f490; - bra.uni BB0_67; - -BB0_65: - mov.f32 %f488, 0fBAB6061A; - mov.f32 %f489, 0f37CCF5CE; - fma.rn.f32 %f1006, %f489, %f127, %f488; - -BB0_67: - @%p63 bra BB0_69; - bra.uni BB0_68; - -BB0_69: - mov.f32 %f495, 0fBE2AAAA3; - fma.rn.f32 %f496, %f1006, %f127, %f495; - fma.rn.f32 %f1007, %f496, %f127, %f453; - bra.uni BB0_70; - -BB0_68: - mov.f32 %f492, 0f3D2AAAA5; - fma.rn.f32 %f493, %f1006, %f127, %f492; - mov.f32 %f494, 0fBF000000; - fma.rn.f32 %f1007, %f493, %f127, %f494; - -BB0_70: - fma.rn.f32 %f1008, %f1007, %f1005, %f1005; - @%p63 bra BB0_72; - - fma.rn.f32 %f1008, %f1007, %f127, %f407; - -BB0_72: - and.b32 %r249, %r410, 2; - setp.eq.s32 %p66, %r249, 0; - @%p66 bra BB0_74; - - mov.f32 %f500, 0fBF800000; - fma.rn.f32 %f1008, %f1008, %f500, %f453; - -BB0_74: - mul.f32 %f509, %f102, %f1002; - mul.f32 %f510, %f102, %f1008; - mul.f32 %f511, %f77, %f510; - mul.f32 %f512, %f78, %f510; - mul.f32 %f513, %f79, %f510; - fma.rn.f32 %f514, %f86, %f509, %f511; - fma.rn.f32 %f515, %f85, %f509, %f512; - fma.rn.f32 %f516, %f84, %f509, %f513; - fma.rn.f32 %f504, %f956, %f101, %f514; - fma.rn.f32 %f505, %f957, %f101, %f515; - fma.rn.f32 %f506, %f958, %f101, %f516; - mov.u32 %r251, 0; - st.local.u32 [%rd3], %r251; - ld.global.u32 %r250, [root]; - mov.f32 %f508, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r250, %f12, %f13, %f14, %f504, %f505, %f506, %r251, %f94, %f508, %rd59, %r102); - // inline asm - ld.local.f32 %f517, [%rd3]; - setp.lt.f32 %p67, %f517, 0f00000000; - selp.f32 %f518, 0f00000000, %f517, %p67; - selp.f32 %f519, 0f00000000, 0f3F800000, %p67; - add.f32 %f992, %f992, %f519; - fma.rn.f32 %f995, %f504, %f518, %f995; - fma.rn.f32 %f994, %f505, %f518, %f994; - fma.rn.f32 %f993, %f506, %f518, %f993; - add.f32 %f996, %f996, %f518; - mul.f32 %f520, %f957, %f505; - fma.rn.f32 %f521, %f956, %f504, %f520; - fma.rn.f32 %f522, %f958, %f506, %f521; - cvt.sat.f32.f32 %f523, %f522; - fma.rn.f32 %f997, %f518, %f523, %f997; - add.s32 %r389, %r389, 1; - setp.lt.s32 %p68, %r389, %r1; - @%p68 bra BB0_28; - - add.s32 %r387, %r387, 1; - setp.lt.s32 %p69, %r387, %r1; - @%p69 bra BB0_27; - -BB0_76: - mul.lo.s32 %r253, %r1, %r1; - cvt.rn.f32.s32 %f524, %r253; - div.rn.f32 %f525, %f997, %f524; - div.rn.f32 %f1021, %f992, %f524; - div.rn.f32 %f1017, %f996, %f524; - div.rn.f32 %f1018, %f995, %f524; - div.rn.f32 %f1019, %f994, %f524; - div.rn.f32 %f1020, %f993, %f524; - add.f32 %f1016, %f525, %f525; - -BB0_77: - ld.global.u32 %r412, [imageEnabled]; - and.b32 %r254, %r412, 8; - setp.eq.s32 %p70, %r254, 0; - @%p70 bra BB0_90; - - cvt.u64.u32 %rd75, %r3; - cvt.u64.u32 %rd76, %r4; - mov.u64 %rd79, image_Mask; - cvta.global.u64 %rd74, %rd79; - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd74, %r101, %r101, %rd75, %rd76, %rd26, %rd26); - // inline asm - mov.f32 %f528, 0f3E68BA2E; - cvt.rzi.f32.f32 %f529, %f528; - fma.rn.f32 %f530, %f529, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f163, %f530; - abs.f32 %f164, %f1021; - setp.lt.f32 %p71, %f164, 0f00800000; - mul.f32 %f531, %f164, 0f4B800000; - selp.f32 %f532, 0fC3170000, 0fC2FE0000, %p71; - selp.f32 %f533, %f531, %f164, %p71; - mov.b32 %r257, %f533; - and.b32 %r258, %r257, 8388607; - or.b32 %r259, %r258, 1065353216; - mov.b32 %f534, %r259; - shr.u32 %r260, %r257, 23; - cvt.rn.f32.u32 %f535, %r260; - add.f32 %f536, %f532, %f535; - setp.gt.f32 %p72, %f534, 0f3FB504F3; - mul.f32 %f537, %f534, 0f3F000000; - add.f32 %f538, %f536, 0f3F800000; - selp.f32 %f539, %f537, %f534, %p72; - selp.f32 %f540, %f538, %f536, %p72; - add.f32 %f541, %f539, 0fBF800000; - add.f32 %f527, %f539, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f526,%f527; - // inline asm - add.f32 %f542, %f541, %f541; - mul.f32 %f543, %f526, %f542; - mul.f32 %f544, %f543, %f543; - mov.f32 %f545, 0f3C4CAF63; - mov.f32 %f546, 0f3B18F0FE; - fma.rn.f32 %f547, %f546, %f544, %f545; - mov.f32 %f548, 0f3DAAAABD; - fma.rn.f32 %f549, %f547, %f544, %f548; - mul.rn.f32 %f550, %f549, %f544; - mul.rn.f32 %f551, %f550, %f543; - sub.f32 %f552, %f541, %f543; - neg.f32 %f553, %f543; - add.f32 %f554, %f552, %f552; - fma.rn.f32 %f555, %f553, %f541, %f554; - mul.rn.f32 %f556, %f526, %f555; - add.f32 %f557, %f551, %f543; - sub.f32 %f558, %f543, %f557; - add.f32 %f559, %f551, %f558; - add.f32 %f560, %f556, %f559; - add.f32 %f561, %f557, %f560; - sub.f32 %f562, %f557, %f561; - add.f32 %f563, %f560, %f562; - mov.f32 %f564, 0f3F317200; - mul.rn.f32 %f565, %f540, %f564; - mov.f32 %f566, 0f35BFBE8E; - mul.rn.f32 %f567, %f540, %f566; - add.f32 %f568, %f565, %f561; - sub.f32 %f569, %f565, %f568; - add.f32 %f570, %f561, %f569; - add.f32 %f571, %f563, %f570; - add.f32 %f572, %f567, %f571; - add.f32 %f573, %f568, %f572; - sub.f32 %f574, %f568, %f573; - add.f32 %f575, %f572, %f574; - mov.f32 %f576, 0f3EE8BA2E; - mul.rn.f32 %f577, %f576, %f573; - neg.f32 %f578, %f577; - fma.rn.f32 %f579, %f576, %f573, %f578; - fma.rn.f32 %f580, %f576, %f575, %f579; - mov.f32 %f581, 0f00000000; - fma.rn.f32 %f582, %f581, %f573, %f580; - add.rn.f32 %f583, %f577, %f582; - neg.f32 %f584, %f583; - add.rn.f32 %f585, %f577, %f584; - add.rn.f32 %f586, %f585, %f582; - mov.b32 %r261, %f583; - setp.eq.s32 %p73, %r261, 1118925336; - add.s32 %r262, %r261, -1; - mov.b32 %f587, %r262; - add.f32 %f588, %f586, 0f37000000; - selp.f32 %f589, %f587, %f583, %p73; - selp.f32 %f165, %f588, %f586, %p73; - mul.f32 %f590, %f589, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f591, %f590; - mov.f32 %f592, 0fBF317200; - fma.rn.f32 %f593, %f591, %f592, %f589; - mov.f32 %f594, 0fB5BFBE8E; - fma.rn.f32 %f595, %f591, %f594, %f593; - mul.f32 %f596, %f595, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f597, %f596; - add.f32 %f598, %f591, 0f00000000; - ex2.approx.f32 %f599, %f598; - mul.f32 %f600, %f597, %f599; - setp.lt.f32 %p74, %f589, 0fC2D20000; - selp.f32 %f601, 0f00000000, %f600, %p74; - setp.gt.f32 %p75, %f589, 0f42D20000; - selp.f32 %f1022, 0f7F800000, %f601, %p75; - setp.eq.f32 %p76, %f1022, 0f7F800000; - @%p76 bra BB0_80; - - fma.rn.f32 %f1022, %f1022, %f165, %f1022; - -BB0_80: - setp.lt.f32 %p77, %f1021, 0f00000000; - setp.eq.f32 %p78, %f163, 0f3F800000; - and.pred %p3, %p77, %p78; - mov.b32 %r263, %f1022; - xor.b32 %r264, %r263, -2147483648; - mov.b32 %f602, %r264; - selp.f32 %f1024, %f602, %f1022, %p3; - setp.eq.f32 %p79, %f1021, 0f00000000; - @%p79 bra BB0_83; - bra.uni BB0_81; - -BB0_83: - add.f32 %f605, %f1021, %f1021; - selp.f32 %f1024, %f605, 0f00000000, %p78; - bra.uni BB0_84; - -BB0_148: - mov.u64 %rd220, image_HDR; - cvta.global.u64 %rd215, %rd220; - mov.u32 %r350, 8; - mov.u64 %rd219, 0; - // inline asm - call (%rd214), _rt_buffer_get_64, (%rd215, %r101, %r350, %rd19, %rd20, %rd219, %rd219); - // inline asm - mov.f32 %f918, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs98, %f918;} - - // inline asm - mov.u16 %rs99, 0; - st.v4.u16 [%rd214], {%rs98, %rs98, %rs98, %rs99}; - -BB0_149: - ld.global.u32 %r351, [additive]; - setp.eq.s32 %p146, %r351, 0; - @%p146 bra BB0_151; - - mov.u64 %rd233, image_RNM0; - cvta.global.u64 %rd222, %rd233; - mov.u32 %r355, 8; - mov.u64 %rd232, 0; - // inline asm - call (%rd221), _rt_buffer_get_64, (%rd222, %r101, %r355, %rd19, %rd20, %rd232, %rd232); - // inline asm - ld.v4.u16 {%rs106, %rs107, %rs108, %rs109}, [%rd221]; - // inline asm - { cvt.f32.f16 %f919, %rs106;} - - // inline asm - // inline asm - { cvt.f32.f16 %f920, %rs107;} - - // inline asm - // inline asm - { cvt.f32.f16 %f921, %rs108;} - - // inline asm - // inline asm - call (%rd227), _rt_buffer_get_64, (%rd222, %r101, %r355, %rd19, %rd20, %rd232, %rd232); - // inline asm - add.f32 %f922, %f919, 0f00000000; - add.f32 %f923, %f920, 0f00000000; - add.f32 %f924, %f921, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs105, %f924;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs104, %f923;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs103, %f922;} - - // inline asm - mov.u16 %rs110, 0; - st.v4.u16 [%rd227], {%rs103, %rs104, %rs105, %rs110}; - bra.uni BB0_152; - -BB0_151: - mov.u64 %rd240, image_RNM0; - cvta.global.u64 %rd235, %rd240; - mov.u32 %r357, 8; - mov.u64 %rd239, 0; - // inline asm - call (%rd234), _rt_buffer_get_64, (%rd235, %r101, %r357, %rd19, %rd20, %rd239, %rd239); - // inline asm - mov.f32 %f925, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f925;} - - // inline asm - mov.u16 %rs112, 0; - st.v4.u16 [%rd234], {%rs111, %rs111, %rs111, %rs112}; - -BB0_152: - ld.global.u32 %r358, [additive]; - setp.eq.s32 %p147, %r358, 0; - @%p147 bra BB0_154; - - mov.u64 %rd253, image_RNM1; - cvta.global.u64 %rd242, %rd253; - mov.u32 %r362, 8; - mov.u64 %rd252, 0; - // inline asm - call (%rd241), _rt_buffer_get_64, (%rd242, %r101, %r362, %rd19, %rd20, %rd252, %rd252); - // inline asm - ld.v4.u16 {%rs119, %rs120, %rs121, %rs122}, [%rd241]; - // inline asm - { cvt.f32.f16 %f926, %rs119;} - - // inline asm - // inline asm - { cvt.f32.f16 %f927, %rs120;} - - // inline asm - // inline asm - { cvt.f32.f16 %f928, %rs121;} - - // inline asm - // inline asm - call (%rd247), _rt_buffer_get_64, (%rd242, %r101, %r362, %rd19, %rd20, %rd252, %rd252); - // inline asm - add.f32 %f929, %f926, 0f00000000; - add.f32 %f930, %f927, 0f00000000; - add.f32 %f931, %f928, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs118, %f931;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs117, %f930;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs116, %f929;} - - // inline asm - mov.u16 %rs123, 0; - st.v4.u16 [%rd247], {%rs116, %rs117, %rs118, %rs123}; - bra.uni BB0_155; - -BB0_154: - mov.u64 %rd260, image_RNM1; - cvta.global.u64 %rd255, %rd260; - mov.u32 %r364, 8; - mov.u64 %rd259, 0; - // inline asm - call (%rd254), _rt_buffer_get_64, (%rd255, %r101, %r364, %rd19, %rd20, %rd259, %rd259); - // inline asm - mov.f32 %f932, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs124, %f932;} - - // inline asm - mov.u16 %rs125, 0; - st.v4.u16 [%rd254], {%rs124, %rs124, %rs124, %rs125}; - -BB0_155: - ld.global.u32 %r365, [additive]; - setp.eq.s32 %p148, %r365, 0; - @%p148 bra BB0_157; - - mov.u64 %rd273, image_RNM2; - cvta.global.u64 %rd262, %rd273; - mov.u32 %r369, 8; - mov.u64 %rd272, 0; - // inline asm - call (%rd261), _rt_buffer_get_64, (%rd262, %r101, %r369, %rd19, %rd20, %rd272, %rd272); - // inline asm - ld.v4.u16 {%rs132, %rs133, %rs134, %rs135}, [%rd261]; - // inline asm - { cvt.f32.f16 %f933, %rs132;} - - // inline asm - // inline asm - { cvt.f32.f16 %f934, %rs133;} - - // inline asm - // inline asm - { cvt.f32.f16 %f935, %rs134;} - - // inline asm - // inline asm - call (%rd267), _rt_buffer_get_64, (%rd262, %r101, %r369, %rd19, %rd20, %rd272, %rd272); - // inline asm - add.f32 %f936, %f933, 0f00000000; - add.f32 %f937, %f934, 0f00000000; - add.f32 %f938, %f935, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs131, %f938;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs130, %f937;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs129, %f936;} - - // inline asm - mov.u16 %rs136, 0; - st.v4.u16 [%rd267], {%rs129, %rs130, %rs131, %rs136}; - bra.uni BB0_158; - -BB0_157: - mov.u64 %rd280, image_RNM2; - cvta.global.u64 %rd275, %rd280; - mov.u32 %r371, 8; - mov.u64 %rd279, 0; - // inline asm - call (%rd274), _rt_buffer_get_64, (%rd275, %r101, %r371, %rd19, %rd20, %rd279, %rd279); - // inline asm - mov.f32 %f939, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs137, %f939;} - - // inline asm - mov.u16 %rs138, 0; - st.v4.u16 [%rd274], {%rs137, %rs137, %rs137, %rs138}; - -BB0_158: - ld.global.u32 %r372, [additive]; - setp.eq.s32 %p149, %r372, 0; - @%p149 bra BB0_160; - - mov.u64 %rd293, image_RNM3; - cvta.global.u64 %rd282, %rd293; - mov.u32 %r376, 8; - mov.u64 %rd292, 0; - // inline asm - call (%rd281), _rt_buffer_get_64, (%rd282, %r101, %r376, %rd19, %rd20, %rd292, %rd292); - // inline asm - ld.v4.u16 {%rs145, %rs146, %rs147, %rs148}, [%rd281]; - // inline asm - { cvt.f32.f16 %f940, %rs145;} - - // inline asm - // inline asm - { cvt.f32.f16 %f941, %rs146;} - - // inline asm - // inline asm - { cvt.f32.f16 %f942, %rs147;} - - // inline asm - // inline asm - call (%rd287), _rt_buffer_get_64, (%rd282, %r101, %r376, %rd19, %rd20, %rd292, %rd292); - // inline asm - add.f32 %f943, %f940, 0f00000000; - add.f32 %f944, %f941, 0f00000000; - add.f32 %f945, %f942, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs144, %f945;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs143, %f944;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs142, %f943;} - - // inline asm - mov.u16 %rs149, 0; - st.v4.u16 [%rd287], {%rs142, %rs143, %rs144, %rs149}; - bra.uni BB0_161; - -BB0_160: - mov.u64 %rd300, image_RNM3; - cvta.global.u64 %rd295, %rd300; - mov.u32 %r378, 8; - mov.u64 %rd299, 0; - // inline asm - call (%rd294), _rt_buffer_get_64, (%rd295, %r101, %r378, %rd19, %rd20, %rd299, %rd299); - // inline asm - mov.f32 %f946, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs150, %f946;} - - // inline asm - mov.u16 %rs151, 0; - st.v4.u16 [%rd294], {%rs150, %rs150, %rs150, %rs151}; - bra.uni BB0_161; - -BB0_81: - setp.geu.f32 %p80, %f1021, 0f00000000; - @%p80 bra BB0_84; - - cvt.rzi.f32.f32 %f604, %f576; - setp.neu.f32 %p81, %f604, 0f3EE8BA2E; - selp.f32 %f1024, 0f7FFFFFFF, %f1024, %p81; - -BB0_84: - add.f32 %f606, %f164, 0f3EE8BA2E; - mov.b32 %r265, %f606; - setp.lt.s32 %p83, %r265, 2139095040; - @%p83 bra BB0_89; - - setp.gtu.f32 %p84, %f164, 0f7F800000; - @%p84 bra BB0_88; - bra.uni BB0_86; - -BB0_88: - add.f32 %f1024, %f1021, 0f3EE8BA2E; - bra.uni BB0_89; - -BB0_86: - setp.neu.f32 %p85, %f164, 0f7F800000; - @%p85 bra BB0_89; - - selp.f32 %f1024, 0fFF800000, 0f7F800000, %p3; - -BB0_89: - mul.f32 %f607, %f1024, 0f437F0000; - setp.eq.f32 %p86, %f1021, 0f3F800000; - selp.f32 %f608, 0f437F0000, %f607, %p86; - cvt.rzi.u32.f32 %r266, %f608; - cvt.u16.u32 %rs14, %r266; - mov.u16 %rs15, 255; - st.v2.u8 [%rd73], {%rs14, %rs15}; - ld.global.u32 %r412, [imageEnabled]; - -BB0_90: - ld.global.f32 %f609, [lightColor]; - mul.f32 %f176, %f1016, %f609; - ld.global.f32 %f610, [lightColor+4]; - mul.f32 %f177, %f1016, %f610; - ld.global.f32 %f611, [lightColor+8]; - mul.f32 %f178, %f1016, %f611; - and.b32 %r267, %r412, 1; - setp.eq.b32 %p87, %r267, 1; - @!%p87 bra BB0_125; - bra.uni BB0_91; - -BB0_91: - mov.f32 %f614, 0f3E666666; - cvt.rzi.f32.f32 %f615, %f614; - fma.rn.f32 %f616, %f615, 0fC0000000, 0f3EE66666; - abs.f32 %f179, %f616; - abs.f32 %f180, %f176; - setp.lt.f32 %p88, %f180, 0f00800000; - mul.f32 %f617, %f180, 0f4B800000; - selp.f32 %f618, 0fC3170000, 0fC2FE0000, %p88; - selp.f32 %f619, %f617, %f180, %p88; - mov.b32 %r268, %f619; - and.b32 %r269, %r268, 8388607; - or.b32 %r270, %r269, 1065353216; - mov.b32 %f620, %r270; - shr.u32 %r271, %r268, 23; - cvt.rn.f32.u32 %f621, %r271; - add.f32 %f622, %f618, %f621; - setp.gt.f32 %p89, %f620, 0f3FB504F3; - mul.f32 %f623, %f620, 0f3F000000; - add.f32 %f624, %f622, 0f3F800000; - selp.f32 %f625, %f623, %f620, %p89; - selp.f32 %f626, %f624, %f622, %p89; - add.f32 %f627, %f625, 0fBF800000; - add.f32 %f613, %f625, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f612,%f613; - // inline asm - add.f32 %f628, %f627, %f627; - mul.f32 %f629, %f612, %f628; - mul.f32 %f630, %f629, %f629; - mov.f32 %f631, 0f3C4CAF63; - mov.f32 %f632, 0f3B18F0FE; - fma.rn.f32 %f633, %f632, %f630, %f631; - mov.f32 %f634, 0f3DAAAABD; - fma.rn.f32 %f635, %f633, %f630, %f634; - mul.rn.f32 %f636, %f635, %f630; - mul.rn.f32 %f637, %f636, %f629; - sub.f32 %f638, %f627, %f629; - neg.f32 %f639, %f629; - add.f32 %f640, %f638, %f638; - fma.rn.f32 %f641, %f639, %f627, %f640; - mul.rn.f32 %f642, %f612, %f641; - add.f32 %f643, %f637, %f629; - sub.f32 %f644, %f629, %f643; - add.f32 %f645, %f637, %f644; - add.f32 %f646, %f642, %f645; - add.f32 %f647, %f643, %f646; - sub.f32 %f648, %f643, %f647; - add.f32 %f649, %f646, %f648; - mov.f32 %f650, 0f3F317200; - mul.rn.f32 %f651, %f626, %f650; - mov.f32 %f652, 0f35BFBE8E; - mul.rn.f32 %f653, %f626, %f652; - add.f32 %f654, %f651, %f647; - sub.f32 %f655, %f651, %f654; - add.f32 %f656, %f647, %f655; - add.f32 %f657, %f649, %f656; - add.f32 %f658, %f653, %f657; - add.f32 %f659, %f654, %f658; - sub.f32 %f660, %f654, %f659; - add.f32 %f661, %f658, %f660; - mov.f32 %f662, 0f3EE66666; - mul.rn.f32 %f663, %f662, %f659; - neg.f32 %f664, %f663; - fma.rn.f32 %f665, %f662, %f659, %f664; - fma.rn.f32 %f666, %f662, %f661, %f665; - mov.f32 %f667, 0f00000000; - fma.rn.f32 %f668, %f667, %f659, %f666; - add.rn.f32 %f669, %f663, %f668; - neg.f32 %f670, %f669; - add.rn.f32 %f671, %f663, %f670; - add.rn.f32 %f672, %f671, %f668; - mov.b32 %r272, %f669; - setp.eq.s32 %p90, %r272, 1118925336; - add.s32 %r273, %r272, -1; - mov.b32 %f673, %r273; - add.f32 %f674, %f672, 0f37000000; - selp.f32 %f675, %f673, %f669, %p90; - selp.f32 %f181, %f674, %f672, %p90; - mul.f32 %f676, %f675, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f677, %f676; - mov.f32 %f678, 0fBF317200; - fma.rn.f32 %f679, %f677, %f678, %f675; - mov.f32 %f680, 0fB5BFBE8E; - fma.rn.f32 %f681, %f677, %f680, %f679; - mul.f32 %f682, %f681, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f683, %f682; - add.f32 %f684, %f677, 0f00000000; - ex2.approx.f32 %f685, %f684; - mul.f32 %f686, %f683, %f685; - setp.lt.f32 %p91, %f675, 0fC2D20000; - selp.f32 %f687, 0f00000000, %f686, %p91; - setp.gt.f32 %p92, %f675, 0f42D20000; - selp.f32 %f1025, 0f7F800000, %f687, %p92; - setp.eq.f32 %p93, %f1025, 0f7F800000; - @%p93 bra BB0_93; - - fma.rn.f32 %f1025, %f1025, %f181, %f1025; - -BB0_93: - setp.lt.f32 %p94, %f176, 0f00000000; - setp.eq.f32 %p95, %f179, 0f3F800000; - and.pred %p4, %p94, %p95; - mov.b32 %r274, %f1025; - xor.b32 %r275, %r274, -2147483648; - mov.b32 %f688, %r275; - selp.f32 %f1027, %f688, %f1025, %p4; - setp.eq.f32 %p96, %f176, 0f00000000; - @%p96 bra BB0_96; - bra.uni BB0_94; - -BB0_96: - add.f32 %f691, %f176, %f176; - selp.f32 %f1027, %f691, 0f00000000, %p95; - bra.uni BB0_97; - -BB0_94: - setp.geu.f32 %p97, %f176, 0f00000000; - @%p97 bra BB0_97; - - cvt.rzi.f32.f32 %f690, %f662; - setp.neu.f32 %p98, %f690, 0f3EE66666; - selp.f32 %f1027, 0f7FFFFFFF, %f1027, %p98; - -BB0_97: - add.f32 %f692, %f180, 0f3EE66666; - mov.b32 %r276, %f692; - setp.lt.s32 %p100, %r276, 2139095040; - @%p100 bra BB0_102; - - setp.gtu.f32 %p101, %f180, 0f7F800000; - @%p101 bra BB0_101; - bra.uni BB0_99; - -BB0_101: - add.f32 %f1027, %f176, 0f3EE66666; - bra.uni BB0_102; - -BB0_99: - setp.neu.f32 %p102, %f180, 0f7F800000; - @%p102 bra BB0_102; - - selp.f32 %f1027, 0fFF800000, 0f7F800000, %p4; - -BB0_102: - setp.eq.f32 %p103, %f176, 0f3F800000; - selp.f32 %f192, 0f3F800000, %f1027, %p103; - abs.f32 %f193, %f177; - setp.lt.f32 %p104, %f193, 0f00800000; - mul.f32 %f695, %f193, 0f4B800000; - selp.f32 %f696, 0fC3170000, 0fC2FE0000, %p104; - selp.f32 %f697, %f695, %f193, %p104; - mov.b32 %r277, %f697; - and.b32 %r278, %r277, 8388607; - or.b32 %r279, %r278, 1065353216; - mov.b32 %f698, %r279; - shr.u32 %r280, %r277, 23; - cvt.rn.f32.u32 %f699, %r280; - add.f32 %f700, %f696, %f699; - setp.gt.f32 %p105, %f698, 0f3FB504F3; - mul.f32 %f701, %f698, 0f3F000000; - add.f32 %f702, %f700, 0f3F800000; - selp.f32 %f703, %f701, %f698, %p105; - selp.f32 %f704, %f702, %f700, %p105; - add.f32 %f705, %f703, 0fBF800000; - add.f32 %f694, %f703, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f693,%f694; - // inline asm - add.f32 %f706, %f705, %f705; - mul.f32 %f707, %f693, %f706; - mul.f32 %f708, %f707, %f707; - fma.rn.f32 %f711, %f632, %f708, %f631; - fma.rn.f32 %f713, %f711, %f708, %f634; - mul.rn.f32 %f714, %f713, %f708; - mul.rn.f32 %f715, %f714, %f707; - sub.f32 %f716, %f705, %f707; - neg.f32 %f717, %f707; - add.f32 %f718, %f716, %f716; - fma.rn.f32 %f719, %f717, %f705, %f718; - mul.rn.f32 %f720, %f693, %f719; - add.f32 %f721, %f715, %f707; - sub.f32 %f722, %f707, %f721; - add.f32 %f723, %f715, %f722; - add.f32 %f724, %f720, %f723; - add.f32 %f725, %f721, %f724; - sub.f32 %f726, %f721, %f725; - add.f32 %f727, %f724, %f726; - mul.rn.f32 %f729, %f704, %f650; - mul.rn.f32 %f731, %f704, %f652; - add.f32 %f732, %f729, %f725; - sub.f32 %f733, %f729, %f732; - add.f32 %f734, %f725, %f733; - add.f32 %f735, %f727, %f734; - add.f32 %f736, %f731, %f735; - add.f32 %f737, %f732, %f736; - sub.f32 %f738, %f732, %f737; - add.f32 %f739, %f736, %f738; - mul.rn.f32 %f741, %f662, %f737; - neg.f32 %f742, %f741; - fma.rn.f32 %f743, %f662, %f737, %f742; - fma.rn.f32 %f744, %f662, %f739, %f743; - fma.rn.f32 %f746, %f667, %f737, %f744; - add.rn.f32 %f747, %f741, %f746; - neg.f32 %f748, %f747; - add.rn.f32 %f749, %f741, %f748; - add.rn.f32 %f750, %f749, %f746; - mov.b32 %r281, %f747; - setp.eq.s32 %p106, %r281, 1118925336; - add.s32 %r282, %r281, -1; - mov.b32 %f751, %r282; - add.f32 %f752, %f750, 0f37000000; - selp.f32 %f753, %f751, %f747, %p106; - selp.f32 %f194, %f752, %f750, %p106; - mul.f32 %f754, %f753, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f755, %f754; - fma.rn.f32 %f757, %f755, %f678, %f753; - fma.rn.f32 %f759, %f755, %f680, %f757; - mul.f32 %f760, %f759, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f761, %f760; - add.f32 %f762, %f755, 0f00000000; - ex2.approx.f32 %f763, %f762; - mul.f32 %f764, %f761, %f763; - setp.lt.f32 %p107, %f753, 0fC2D20000; - selp.f32 %f765, 0f00000000, %f764, %p107; - setp.gt.f32 %p108, %f753, 0f42D20000; - selp.f32 %f1028, 0f7F800000, %f765, %p108; - setp.eq.f32 %p109, %f1028, 0f7F800000; - @%p109 bra BB0_104; - - fma.rn.f32 %f1028, %f1028, %f194, %f1028; - -BB0_104: - setp.lt.f32 %p110, %f177, 0f00000000; - and.pred %p5, %p110, %p95; - mov.b32 %r283, %f1028; - xor.b32 %r284, %r283, -2147483648; - mov.b32 %f766, %r284; - selp.f32 %f1030, %f766, %f1028, %p5; - setp.eq.f32 %p112, %f177, 0f00000000; - @%p112 bra BB0_107; - bra.uni BB0_105; - -BB0_107: - add.f32 %f769, %f177, %f177; - selp.f32 %f1030, %f769, 0f00000000, %p95; - bra.uni BB0_108; - -BB0_105: - setp.geu.f32 %p113, %f177, 0f00000000; - @%p113 bra BB0_108; - - cvt.rzi.f32.f32 %f768, %f662; - setp.neu.f32 %p114, %f768, 0f3EE66666; - selp.f32 %f1030, 0f7FFFFFFF, %f1030, %p114; - -BB0_108: - add.f32 %f770, %f193, 0f3EE66666; - mov.b32 %r285, %f770; - setp.lt.s32 %p116, %r285, 2139095040; - @%p116 bra BB0_113; - - setp.gtu.f32 %p117, %f193, 0f7F800000; - @%p117 bra BB0_112; - bra.uni BB0_110; - -BB0_112: - add.f32 %f1030, %f177, 0f3EE66666; - bra.uni BB0_113; - -BB0_110: - setp.neu.f32 %p118, %f193, 0f7F800000; - @%p118 bra BB0_113; - - selp.f32 %f1030, 0fFF800000, 0f7F800000, %p5; - -BB0_113: - setp.eq.f32 %p119, %f177, 0f3F800000; - selp.f32 %f205, 0f3F800000, %f1030, %p119; - abs.f32 %f206, %f178; - setp.lt.f32 %p120, %f206, 0f00800000; - mul.f32 %f773, %f206, 0f4B800000; - selp.f32 %f774, 0fC3170000, 0fC2FE0000, %p120; - selp.f32 %f775, %f773, %f206, %p120; - mov.b32 %r286, %f775; - and.b32 %r287, %r286, 8388607; - or.b32 %r288, %r287, 1065353216; - mov.b32 %f776, %r288; - shr.u32 %r289, %r286, 23; - cvt.rn.f32.u32 %f777, %r289; - add.f32 %f778, %f774, %f777; - setp.gt.f32 %p121, %f776, 0f3FB504F3; - mul.f32 %f779, %f776, 0f3F000000; - add.f32 %f780, %f778, 0f3F800000; - selp.f32 %f781, %f779, %f776, %p121; - selp.f32 %f782, %f780, %f778, %p121; - add.f32 %f783, %f781, 0fBF800000; - add.f32 %f772, %f781, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f771,%f772; - // inline asm - add.f32 %f784, %f783, %f783; - mul.f32 %f785, %f771, %f784; - mul.f32 %f786, %f785, %f785; - fma.rn.f32 %f789, %f632, %f786, %f631; - fma.rn.f32 %f791, %f789, %f786, %f634; - mul.rn.f32 %f792, %f791, %f786; - mul.rn.f32 %f793, %f792, %f785; - sub.f32 %f794, %f783, %f785; - neg.f32 %f795, %f785; - add.f32 %f796, %f794, %f794; - fma.rn.f32 %f797, %f795, %f783, %f796; - mul.rn.f32 %f798, %f771, %f797; - add.f32 %f799, %f793, %f785; - sub.f32 %f800, %f785, %f799; - add.f32 %f801, %f793, %f800; - add.f32 %f802, %f798, %f801; - add.f32 %f803, %f799, %f802; - sub.f32 %f804, %f799, %f803; - add.f32 %f805, %f802, %f804; - mul.rn.f32 %f807, %f782, %f650; - mul.rn.f32 %f809, %f782, %f652; - add.f32 %f810, %f807, %f803; - sub.f32 %f811, %f807, %f810; - add.f32 %f812, %f803, %f811; - add.f32 %f813, %f805, %f812; - add.f32 %f814, %f809, %f813; - add.f32 %f815, %f810, %f814; - sub.f32 %f816, %f810, %f815; - add.f32 %f817, %f814, %f816; - mul.rn.f32 %f819, %f662, %f815; - neg.f32 %f820, %f819; - fma.rn.f32 %f821, %f662, %f815, %f820; - fma.rn.f32 %f822, %f662, %f817, %f821; - fma.rn.f32 %f824, %f667, %f815, %f822; - add.rn.f32 %f825, %f819, %f824; - neg.f32 %f826, %f825; - add.rn.f32 %f827, %f819, %f826; - add.rn.f32 %f828, %f827, %f824; - mov.b32 %r290, %f825; - setp.eq.s32 %p122, %r290, 1118925336; - add.s32 %r291, %r290, -1; - mov.b32 %f829, %r291; - add.f32 %f830, %f828, 0f37000000; - selp.f32 %f831, %f829, %f825, %p122; - selp.f32 %f207, %f830, %f828, %p122; - mul.f32 %f832, %f831, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f833, %f832; - fma.rn.f32 %f835, %f833, %f678, %f831; - fma.rn.f32 %f837, %f833, %f680, %f835; - mul.f32 %f838, %f837, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f839, %f838; - add.f32 %f840, %f833, 0f00000000; - ex2.approx.f32 %f841, %f840; - mul.f32 %f842, %f839, %f841; - setp.lt.f32 %p123, %f831, 0fC2D20000; - selp.f32 %f843, 0f00000000, %f842, %p123; - setp.gt.f32 %p124, %f831, 0f42D20000; - selp.f32 %f1031, 0f7F800000, %f843, %p124; - setp.eq.f32 %p125, %f1031, 0f7F800000; - @%p125 bra BB0_115; - - fma.rn.f32 %f1031, %f1031, %f207, %f1031; - -BB0_115: - setp.lt.f32 %p126, %f178, 0f00000000; - and.pred %p6, %p126, %p95; - mov.b32 %r292, %f1031; - xor.b32 %r293, %r292, -2147483648; - mov.b32 %f844, %r293; - selp.f32 %f1033, %f844, %f1031, %p6; - setp.eq.f32 %p128, %f178, 0f00000000; - @%p128 bra BB0_118; - bra.uni BB0_116; - -BB0_118: - add.f32 %f847, %f178, %f178; - selp.f32 %f1033, %f847, 0f00000000, %p95; - bra.uni BB0_119; - -BB0_116: - setp.geu.f32 %p129, %f178, 0f00000000; - @%p129 bra BB0_119; - - cvt.rzi.f32.f32 %f846, %f662; - setp.neu.f32 %p130, %f846, 0f3EE66666; - selp.f32 %f1033, 0f7FFFFFFF, %f1033, %p130; - -BB0_119: - add.f32 %f848, %f206, 0f3EE66666; - mov.b32 %r294, %f848; - setp.lt.s32 %p132, %r294, 2139095040; - @%p132 bra BB0_124; - - setp.gtu.f32 %p133, %f206, 0f7F800000; - @%p133 bra BB0_123; - bra.uni BB0_121; - -BB0_123: - add.f32 %f1033, %f178, 0f3EE66666; - bra.uni BB0_124; - -BB0_121: - setp.neu.f32 %p134, %f206, 0f7F800000; - @%p134 bra BB0_124; - - selp.f32 %f1033, 0fFF800000, 0f7F800000, %p6; - -BB0_124: - setp.eq.f32 %p135, %f178, 0f3F800000; - selp.f32 %f849, 0f3F800000, %f1033, %p135; - cvt.u64.u32 %rd83, %r4; - cvt.u64.u32 %rd82, %r3; - mov.u64 %rd86, image; - cvta.global.u64 %rd81, %rd86; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r101, %r102, %rd82, %rd83, %rd26, %rd26); - // inline asm - cvt.sat.f32.f32 %f850, %f849; - mul.f32 %f851, %f850, 0f437FFD71; - cvt.rzi.u32.f32 %r297, %f851; - cvt.sat.f32.f32 %f852, %f205; - mul.f32 %f853, %f852, 0f437FFD71; - cvt.rzi.u32.f32 %r298, %f853; - cvt.sat.f32.f32 %f854, %f192; - mul.f32 %f855, %f854, 0f437FFD71; - cvt.rzi.u32.f32 %r299, %f855; - cvt.u16.u32 %rs16, %r297; - cvt.u16.u32 %rs17, %r299; - cvt.u16.u32 %rs18, %r298; - mov.u16 %rs19, 255; - st.v4.u8 [%rd80], {%rs16, %rs18, %rs17, %rs19}; - ld.global.u32 %r412, [imageEnabled]; - -BB0_125: - cvt.u64.u32 %rd17, %r3; - cvt.u64.u32 %rd18, %r4; - and.b32 %r300, %r412, 4; - setp.eq.s32 %p136, %r300, 0; - @%p136 bra BB0_129; - - ld.global.u32 %r301, [additive]; - setp.eq.s32 %p137, %r301, 0; - // inline asm - { cvt.rn.f16.f32 %rs20, %f407;} - - // inline asm - @%p137 bra BB0_128; - - mov.u64 %rd99, image_HDR; - cvta.global.u64 %rd88, %rd99; - mov.u32 %r305, 8; - // inline asm - call (%rd87), _rt_buffer_get_64, (%rd88, %r101, %r305, %rd17, %rd18, %rd26, %rd26); - // inline asm - ld.v4.u16 {%rs27, %rs28, %rs29, %rs30}, [%rd87]; - // inline asm - { cvt.f32.f16 %f857, %rs27;} - - // inline asm - // inline asm - { cvt.f32.f16 %f858, %rs28;} - - // inline asm - // inline asm - { cvt.f32.f16 %f859, %rs29;} - - // inline asm - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd88, %r101, %r305, %rd17, %rd18, %rd26, %rd26); - // inline asm - add.f32 %f860, %f176, %f857; - add.f32 %f861, %f177, %f858; - add.f32 %f862, %f178, %f859; - // inline asm - { cvt.rn.f16.f32 %rs26, %f862;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f861;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs24, %f860;} - - // inline asm - st.v4.u16 [%rd93], {%rs24, %rs25, %rs26, %rs20}; - bra.uni BB0_129; - -BB0_128: - mov.u64 %rd106, image_HDR; - cvta.global.u64 %rd101, %rd106; - mov.u32 %r307, 8; - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd101, %r101, %r307, %rd17, %rd18, %rd26, %rd26); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs33, %f178;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs32, %f177;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs31, %f176;} - - // inline asm - st.v4.u16 [%rd100], {%rs31, %rs32, %rs33, %rs20}; - -BB0_129: - selp.f32 %f867, 0f3F000000, 0f3E800000, %p150; - mul.f32 %f218, %f867, %f1017; - mul.f32 %f219, %f867, %f1018; - mul.f32 %f220, %f867, %f1019; - mul.f32 %f221, %f867, %f1020; - ld.global.f32 %f868, [lightColor]; - mul.f32 %f222, %f218, %f868; - ld.global.f32 %f869, [lightColor+4]; - mul.f32 %f223, %f218, %f869; - ld.global.f32 %f870, [lightColor+8]; - mul.f32 %f224, %f218, %f870; - ld.global.u32 %r308, [additive]; - setp.eq.s32 %p138, %r308, 0; - // inline asm - { cvt.rn.f16.f32 %rs34, %f407;} - - // inline asm - @%p138 bra BB0_131; - - mov.u64 %rd119, image_RNM0; - cvta.global.u64 %rd108, %rd119; - mov.u32 %r312, 8; - // inline asm - call (%rd107), _rt_buffer_get_64, (%rd108, %r101, %r312, %rd17, %rd18, %rd26, %rd26); - // inline asm - ld.v4.u16 {%rs41, %rs42, %rs43, %rs44}, [%rd107]; - // inline asm - { cvt.f32.f16 %f871, %rs41;} - - // inline asm - // inline asm - { cvt.f32.f16 %f872, %rs42;} - - // inline asm - // inline asm - { cvt.f32.f16 %f873, %rs43;} - - // inline asm - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd108, %r101, %r312, %rd17, %rd18, %rd26, %rd26); - // inline asm - add.f32 %f874, %f222, %f871; - add.f32 %f875, %f223, %f872; - add.f32 %f876, %f224, %f873; - // inline asm - { cvt.rn.f16.f32 %rs40, %f876;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs39, %f875;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f874;} - - // inline asm - st.v4.u16 [%rd113], {%rs38, %rs39, %rs40, %rs34}; - bra.uni BB0_132; - -BB0_131: - mov.u64 %rd126, image_RNM0; - cvta.global.u64 %rd121, %rd126; - mov.u32 %r314, 8; - // inline asm - call (%rd120), _rt_buffer_get_64, (%rd121, %r101, %r314, %rd17, %rd18, %rd26, %rd26); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs47, %f224;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs46, %f223;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f222;} - - // inline asm - st.v4.u16 [%rd120], {%rs45, %rs46, %rs47, %rs34}; - -BB0_132: - mov.f32 %f881, 0f34000000; - max.f32 %f882, %f218, %f881; - div.rn.f32 %f883, %f219, %f882; - fma.rn.f32 %f225, %f883, 0f3F000000, 0f3F000000; - div.rn.f32 %f884, %f220, %f882; - fma.rn.f32 %f226, %f884, 0f3F000000, 0f3F000000; - div.rn.f32 %f885, %f221, %f882; - fma.rn.f32 %f227, %f885, 0f3F000000, 0f3F000000; - ld.global.u32 %r315, [additive]; - setp.eq.s32 %p139, %r315, 0; - // inline asm - { cvt.rn.f16.f32 %rs48, %f407;} - - // inline asm - @%p139 bra BB0_134; - - mov.u64 %rd139, image_RNM1; - cvta.global.u64 %rd128, %rd139; - mov.u32 %r319, 8; - // inline asm - call (%rd127), _rt_buffer_get_64, (%rd128, %r101, %r319, %rd17, %rd18, %rd26, %rd26); - // inline asm - ld.v4.u16 {%rs55, %rs56, %rs57, %rs58}, [%rd127]; - // inline asm - { cvt.f32.f16 %f886, %rs55;} - - // inline asm - // inline asm - { cvt.f32.f16 %f887, %rs56;} - - // inline asm - // inline asm - { cvt.f32.f16 %f888, %rs57;} - - // inline asm - // inline asm - call (%rd133), _rt_buffer_get_64, (%rd128, %r101, %r319, %rd17, %rd18, %rd26, %rd26); - // inline asm - add.f32 %f889, %f225, %f886; - add.f32 %f890, %f225, %f887; - add.f32 %f891, %f225, %f888; - // inline asm - { cvt.rn.f16.f32 %rs54, %f891;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs53, %f890;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f889;} - - // inline asm - st.v4.u16 [%rd133], {%rs52, %rs53, %rs54, %rs48}; - bra.uni BB0_135; - -BB0_134: - mov.u64 %rd146, image_RNM1; - cvta.global.u64 %rd141, %rd146; - mov.u32 %r321, 8; - // inline asm - call (%rd140), _rt_buffer_get_64, (%rd141, %r101, %r321, %rd17, %rd18, %rd26, %rd26); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs59, %f225;} - - // inline asm - st.v4.u16 [%rd140], {%rs59, %rs59, %rs59, %rs48}; - -BB0_135: - ld.global.u32 %r322, [additive]; - setp.eq.s32 %p140, %r322, 0; - // inline asm - { cvt.rn.f16.f32 %rs60, %f407;} - - // inline asm - @%p140 bra BB0_137; - - mov.u64 %rd159, image_RNM2; - cvta.global.u64 %rd148, %rd159; - mov.u32 %r326, 8; - // inline asm - call (%rd147), _rt_buffer_get_64, (%rd148, %r101, %r326, %rd17, %rd18, %rd26, %rd26); - // inline asm - ld.v4.u16 {%rs67, %rs68, %rs69, %rs70}, [%rd147]; - // inline asm - { cvt.f32.f16 %f894, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f895, %rs68;} - - // inline asm - // inline asm - { cvt.f32.f16 %f896, %rs69;} - - // inline asm - // inline asm - call (%rd153), _rt_buffer_get_64, (%rd148, %r101, %r326, %rd17, %rd18, %rd26, %rd26); - // inline asm - add.f32 %f897, %f226, %f894; - add.f32 %f898, %f226, %f895; - add.f32 %f899, %f226, %f896; - // inline asm - { cvt.rn.f16.f32 %rs66, %f899;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs65, %f898;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f897;} - - // inline asm - st.v4.u16 [%rd153], {%rs64, %rs65, %rs66, %rs60}; - bra.uni BB0_138; - -BB0_137: - mov.u64 %rd166, image_RNM2; - cvta.global.u64 %rd161, %rd166; - mov.u32 %r328, 8; - // inline asm - call (%rd160), _rt_buffer_get_64, (%rd161, %r101, %r328, %rd17, %rd18, %rd26, %rd26); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f226;} - - // inline asm - st.v4.u16 [%rd160], {%rs71, %rs71, %rs71, %rs60}; - -BB0_138: - ld.global.u32 %r329, [additive]; - setp.eq.s32 %p141, %r329, 0; - // inline asm - { cvt.rn.f16.f32 %rs72, %f407;} - - // inline asm - @%p141 bra BB0_140; - - mov.u64 %rd179, image_RNM3; - cvta.global.u64 %rd168, %rd179; - mov.u32 %r333, 8; - // inline asm - call (%rd167), _rt_buffer_get_64, (%rd168, %r101, %r333, %rd17, %rd18, %rd26, %rd26); - // inline asm - ld.v4.u16 {%rs79, %rs80, %rs81, %rs82}, [%rd167]; - // inline asm - { cvt.f32.f16 %f902, %rs79;} - - // inline asm - // inline asm - { cvt.f32.f16 %f903, %rs80;} - - // inline asm - // inline asm - { cvt.f32.f16 %f904, %rs81;} - - // inline asm - // inline asm - call (%rd173), _rt_buffer_get_64, (%rd168, %r101, %r333, %rd17, %rd18, %rd26, %rd26); - // inline asm - add.f32 %f905, %f227, %f902; - add.f32 %f906, %f227, %f903; - add.f32 %f907, %f227, %f904; - // inline asm - { cvt.rn.f16.f32 %rs78, %f907;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs77, %f906;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f905;} - - // inline asm - st.v4.u16 [%rd173], {%rs76, %rs77, %rs78, %rs72}; - bra.uni BB0_161; - -BB0_140: - mov.u64 %rd186, image_RNM3; - cvta.global.u64 %rd181, %rd186; - mov.u32 %r335, 8; - // inline asm - call (%rd180), _rt_buffer_get_64, (%rd181, %r101, %r335, %rd17, %rd18, %rd26, %rd26); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs83, %f227;} - - // inline asm - st.v4.u16 [%rd180], {%rs83, %rs83, %rs83, %rs72}; - -BB0_161: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmAreaLightSH.ptx.meta b/Assets/Editor/x64/Bakery/lmAreaLightSH.ptx.meta deleted file mode 100644 index f2ad57ca..00000000 --- a/Assets/Editor/x64/Bakery/lmAreaLightSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 59f629558be07bb4fbda253d540faaed -timeCreated: 1537818498 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmBatchPointLight.ptx b/Assets/Editor/x64/Bakery/lmBatchPointLight.ptx deleted file mode 100644 index 480ec16c..00000000 --- a/Assets/Editor/x64/Bakery/lmBatchPointLight.ptx +++ /dev/null @@ -1,1847 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_Dir[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 ignoreNormal; -.global .align 1 .b8 localLights[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<132>; - .reg .b16 %rs<59>; - .reg .f32 %f<1206>; - .reg .b32 %r<199>; - .reg .b64 %rd<126>; - - - mov.u64 %rd125, __local_depot0; - cvta.local.u64 %SP, %rd125; - ld.global.v2.u32 {%r29, %r30}, [pixelID]; - cvt.u64.u32 %rd10, %r29; - cvt.u64.u32 %rd11, %r30; - mov.u64 %rd14, uvnormal; - cvta.global.u64 %rd9, %rd14; - mov.u32 %r27, 2; - mov.u32 %r28, 4; - mov.u64 %rd13, 0; - // inline asm - call (%rd8), _rt_buffer_get_64, (%rd9, %r27, %r28, %rd10, %rd11, %rd13, %rd13); - // inline asm - ld.u32 %r1, [%rd8]; - shr.u32 %r33, %r1, 16; - cvt.u16.u32 %rs1, %r33; - and.b16 %rs3, %rs1, 255; - cvt.u16.u32 %rs4, %r1; - or.b16 %rs5, %rs4, %rs3; - setp.eq.s16 %p8, %rs5, 0; - mov.f32 %f1148, 0f00000000; - mov.f32 %f1149, %f1148; - mov.f32 %f1150, %f1148; - @%p8 bra BB0_2; - - ld.u8 %rs6, [%rd8+1]; - and.b16 %rs8, %rs4, 255; - cvt.rn.f32.u16 %f203, %rs8; - div.rn.f32 %f204, %f203, 0f437F0000; - fma.rn.f32 %f205, %f204, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f206, %rs6; - div.rn.f32 %f207, %f206, 0f437F0000; - fma.rn.f32 %f208, %f207, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f209, %rs3; - div.rn.f32 %f210, %f209, 0f437F0000; - fma.rn.f32 %f211, %f210, 0f40000000, 0fBF800000; - mul.f32 %f212, %f208, %f208; - fma.rn.f32 %f213, %f205, %f205, %f212; - fma.rn.f32 %f214, %f211, %f211, %f213; - sqrt.rn.f32 %f215, %f214; - rcp.rn.f32 %f216, %f215; - mul.f32 %f1148, %f205, %f216; - mul.f32 %f1149, %f208, %f216; - mul.f32 %f1150, %f211, %f216; - -BB0_2: - ld.global.v2.u32 {%r34, %r35}, [pixelID]; - ld.global.v2.u32 {%r37, %r38}, [tileInfo]; - add.s32 %r2, %r34, %r37; - add.s32 %r3, %r35, %r38; - setp.eq.f32 %p9, %f1149, 0f00000000; - setp.eq.f32 %p10, %f1148, 0f00000000; - and.pred %p11, %p10, %p9; - setp.eq.f32 %p12, %f1150, 0f00000000; - and.pred %p13, %p11, %p12; - @%p13 bra BB0_96; - bra.uni BB0_3; - -BB0_96: - ld.global.u32 %r198, [imageEnabled]; - and.b32 %r173, %r198, 1; - setp.eq.b32 %p126, %r173, 1; - @!%p126 bra BB0_98; - bra.uni BB0_97; - -BB0_97: - cvt.u64.u32 %rd86, %r2; - cvt.u64.u32 %rd87, %r3; - mov.u64 %rd90, image; - cvta.global.u64 %rd85, %rd90; - // inline asm - call (%rd84), _rt_buffer_get_64, (%rd85, %r27, %r28, %rd86, %rd87, %rd13, %rd13); - // inline asm - mov.u16 %rs40, 0; - st.v4.u8 [%rd84], {%rs40, %rs40, %rs40, %rs40}; - ld.global.u32 %r198, [imageEnabled]; - -BB0_98: - and.b32 %r176, %r198, 8; - setp.eq.s32 %p127, %r176, 0; - @%p127 bra BB0_100; - - cvt.u64.u32 %rd93, %r2; - cvt.u64.u32 %rd94, %r3; - mov.u64 %rd97, image_Mask; - cvta.global.u64 %rd92, %rd97; - // inline asm - call (%rd91), _rt_buffer_get_64, (%rd92, %r27, %r27, %rd93, %rd94, %rd13, %rd13); - // inline asm - mov.f32 %f1140, 0f00000000; - cvt.rzi.u32.f32 %r179, %f1140; - cvt.u16.u32 %rs41, %r179; - mov.u16 %rs42, 0; - st.v2.u8 [%rd91], {%rs41, %rs42}; - ld.global.u32 %r198, [imageEnabled]; - -BB0_100: - and.b32 %r180, %r198, 4; - setp.eq.s32 %p128, %r180, 0; - @%p128 bra BB0_104; - - ld.global.u32 %r181, [additive]; - setp.eq.s32 %p129, %r181, 0; - cvt.u64.u32 %rd6, %r2; - cvt.u64.u32 %rd7, %r3; - @%p129 bra BB0_103; - - mov.u64 %rd110, image_HDR; - cvta.global.u64 %rd99, %rd110; - mov.u32 %r185, 8; - // inline asm - call (%rd98), _rt_buffer_get_64, (%rd99, %r27, %r185, %rd6, %rd7, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs49, %rs50, %rs51, %rs52}, [%rd98]; - // inline asm - { cvt.f32.f16 %f1141, %rs49;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1142, %rs50;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1143, %rs51;} - - // inline asm - // inline asm - call (%rd104), _rt_buffer_get_64, (%rd99, %r27, %r185, %rd6, %rd7, %rd13, %rd13); - // inline asm - add.f32 %f1144, %f1141, 0f00000000; - add.f32 %f1145, %f1142, 0f00000000; - add.f32 %f1146, %f1143, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs48, %f1146;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs47, %f1145;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs46, %f1144;} - - // inline asm - mov.u16 %rs53, 0; - st.v4.u16 [%rd104], {%rs46, %rs47, %rs48, %rs53}; - bra.uni BB0_104; - -BB0_3: - ld.global.v2.u32 {%r46, %r47}, [pixelID]; - cvt.u64.u32 %rd17, %r46; - cvt.u64.u32 %rd18, %r47; - mov.u64 %rd26, uvpos; - cvta.global.u64 %rd16, %rd26; - mov.u32 %r43, 12; - // inline asm - call (%rd15), _rt_buffer_get_64, (%rd16, %r27, %r43, %rd17, %rd18, %rd13, %rd13); - // inline asm - ld.f32 %f9, [%rd15+8]; - ld.f32 %f8, [%rd15+4]; - ld.f32 %f7, [%rd15]; - mul.f32 %f224, %f7, 0f3456BF95; - mul.f32 %f225, %f8, 0f3456BF95; - mul.f32 %f226, %f9, 0f3456BF95; - abs.f32 %f227, %f1148; - div.rn.f32 %f228, %f224, %f227; - abs.f32 %f229, %f1149; - div.rn.f32 %f230, %f225, %f229; - abs.f32 %f231, %f1150; - div.rn.f32 %f232, %f226, %f231; - abs.f32 %f233, %f228; - abs.f32 %f234, %f230; - abs.f32 %f235, %f232; - mov.f32 %f236, 0f38D1B717; - max.f32 %f237, %f233, %f236; - max.f32 %f238, %f234, %f236; - max.f32 %f239, %f235, %f236; - fma.rn.f32 %f10, %f1148, %f237, %f7; - fma.rn.f32 %f11, %f1149, %f238, %f8; - fma.rn.f32 %f12, %f1150, %f239, %f9; - mov.u64 %rd27, localLights; - cvta.global.u64 %rd25, %rd27; - mov.u32 %r44, 1; - mov.u32 %r45, 96; - // inline asm - call (%rd21, %rd22, %rd23, %rd24), _rt_buffer_get_size_64, (%rd25, %r44, %r45); - // inline asm - cvt.u32.u64 %r4, %rd21; - setp.eq.s32 %p14, %r4, 0; - mov.f32 %f1151, 0f00000000; - mov.f32 %f18, %f1151; - mov.f32 %f19, %f1151; - mov.f32 %f20, %f1151; - mov.f32 %f1155, %f1151; - mov.f32 %f1156, %f1151; - mov.f32 %f1157, %f1151; - @%p14 bra BB0_42; - - mov.f32 %f247, 0f40000000; - cvt.rzi.f32.f32 %f248, %f247; - add.f32 %f249, %f248, %f248; - mov.f32 %f250, 0f40800000; - sub.f32 %f251, %f250, %f249; - abs.f32 %f13, %f251; - mul.f32 %f14, %f10, 0f3456BF95; - mul.f32 %f15, %f11, 0f3456BF95; - mul.f32 %f16, %f12, 0f3456BF95; - mov.f32 %f246, 0f00000000; - mov.u32 %r190, 0; - abs.f32 %f428, %f14; - abs.f32 %f429, %f15; - max.f32 %f430, %f428, %f429; - abs.f32 %f431, %f16; - max.f32 %f432, %f430, %f431; - mov.f32 %f1151, %f246; - mov.f32 %f18, %f246; - mov.f32 %f19, %f246; - mov.f32 %f20, %f246; - mov.f32 %f1155, %f246; - mov.f32 %f1156, %f246; - mov.f32 %f1157, %f246; - -BB0_5: - cvt.u64.u32 %rd30, %r190; - // inline asm - call (%rd28), _rt_buffer_get_64, (%rd25, %r44, %r45, %rd30, %rd13, %rd13, %rd13); - // inline asm - ld.v4.f32 {%f254, %f255, %f256, %f257}, [%rd28+80]; - ld.v4.f32 {%f258, %f259, %f260, %f261}, [%rd28+64]; - ld.v4.f32 {%f262, %f263, %f264, %f265}, [%rd28+48]; - ld.v4.f32 {%f1161, %f1162, %f1163, %f269}, [%rd28+32]; - ld.v4.f32 {%f270, %f271, %f272, %f273}, [%rd28+16]; - ld.v4.f32 {%f274, %f275, %f276, %f277}, [%rd28]; - mov.b32 %r6, %f257; - sub.f32 %f279, %f275, %f7; - sub.f32 %f280, %f276, %f8; - sub.f32 %f281, %f277, %f9; - mul.f32 %f282, %f280, %f280; - fma.rn.f32 %f283, %f279, %f279, %f282; - fma.rn.f32 %f284, %f281, %f281, %f283; - sqrt.rn.f32 %f50, %f284; - rcp.rn.f32 %f285, %f50; - mul.f32 %f51, %f279, %f285; - mul.f32 %f52, %f280, %f285; - mul.f32 %f53, %f281, %f285; - mul.f32 %f54, %f50, %f273; - abs.f32 %f55, %f54; - setp.lt.f32 %p15, %f55, 0f00800000; - mul.f32 %f286, %f55, 0f4B800000; - selp.f32 %f287, 0fC3170000, 0fC2FE0000, %p15; - selp.f32 %f288, %f286, %f55, %p15; - mov.b32 %r53, %f288; - and.b32 %r54, %r53, 8388607; - or.b32 %r55, %r54, 1065353216; - mov.b32 %f289, %r55; - shr.u32 %r56, %r53, 23; - cvt.rn.f32.u32 %f290, %r56; - add.f32 %f291, %f287, %f290; - setp.gt.f32 %p16, %f289, 0f3FB504F3; - mul.f32 %f292, %f289, 0f3F000000; - add.f32 %f293, %f291, 0f3F800000; - selp.f32 %f294, %f292, %f289, %p16; - selp.f32 %f295, %f293, %f291, %p16; - add.f32 %f296, %f294, 0fBF800000; - add.f32 %f253, %f294, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f252,%f253; - // inline asm - add.f32 %f297, %f296, %f296; - mul.f32 %f298, %f252, %f297; - mul.f32 %f299, %f298, %f298; - mov.f32 %f300, 0f3C4CAF63; - mov.f32 %f301, 0f3B18F0FE; - fma.rn.f32 %f302, %f301, %f299, %f300; - mov.f32 %f303, 0f3DAAAABD; - fma.rn.f32 %f304, %f302, %f299, %f303; - mul.rn.f32 %f305, %f304, %f299; - mul.rn.f32 %f306, %f305, %f298; - sub.f32 %f307, %f296, %f298; - neg.f32 %f308, %f298; - add.f32 %f309, %f307, %f307; - fma.rn.f32 %f310, %f308, %f296, %f309; - mul.rn.f32 %f311, %f252, %f310; - add.f32 %f312, %f306, %f298; - sub.f32 %f313, %f298, %f312; - add.f32 %f314, %f306, %f313; - add.f32 %f315, %f311, %f314; - add.f32 %f316, %f312, %f315; - sub.f32 %f317, %f312, %f316; - add.f32 %f318, %f315, %f317; - mov.f32 %f319, 0f3F317200; - mul.rn.f32 %f320, %f295, %f319; - mov.f32 %f321, 0f35BFBE8E; - mul.rn.f32 %f322, %f295, %f321; - add.f32 %f323, %f320, %f316; - sub.f32 %f324, %f320, %f323; - add.f32 %f325, %f316, %f324; - add.f32 %f326, %f318, %f325; - add.f32 %f327, %f322, %f326; - add.f32 %f328, %f323, %f327; - sub.f32 %f329, %f323, %f328; - add.f32 %f330, %f327, %f329; - mul.rn.f32 %f56, %f250, %f328; - neg.f32 %f332, %f56; - fma.rn.f32 %f333, %f250, %f328, %f332; - fma.rn.f32 %f334, %f250, %f330, %f333; - fma.rn.f32 %f57, %f246, %f328, %f334; - add.rn.f32 %f58, %f56, %f57; - mov.b32 %r57, %f58; - setp.eq.s32 %p1, %r57, 1118925336; - add.s32 %r58, %r57, -1; - mov.b32 %f336, %r58; - selp.f32 %f337, %f336, %f58, %p1; - mul.f32 %f338, %f337, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f339, %f338; - mov.f32 %f340, 0fBF317200; - fma.rn.f32 %f341, %f339, %f340, %f337; - mov.f32 %f342, 0fB5BFBE8E; - fma.rn.f32 %f343, %f339, %f342, %f341; - mul.f32 %f344, %f343, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f345, %f344; - add.f32 %f346, %f339, 0f00000000; - ex2.approx.f32 %f347, %f346; - mul.f32 %f348, %f345, %f347; - setp.lt.f32 %p17, %f337, 0fC2D20000; - selp.f32 %f349, 0f00000000, %f348, %p17; - setp.gt.f32 %p18, %f337, 0f42D20000; - selp.f32 %f1158, 0f7F800000, %f349, %p18; - setp.eq.f32 %p19, %f1158, 0f7F800000; - @%p19 bra BB0_7; - - neg.f32 %f350, %f58; - add.rn.f32 %f351, %f56, %f350; - add.rn.f32 %f352, %f351, %f57; - add.f32 %f353, %f352, 0f37000000; - selp.f32 %f354, %f353, %f352, %p1; - fma.rn.f32 %f1158, %f1158, %f354, %f1158; - -BB0_7: - setp.lt.f32 %p20, %f54, 0f00000000; - setp.eq.f32 %p21, %f13, 0f3F800000; - and.pred %p2, %p20, %p21; - mov.b32 %r59, %f1158; - xor.b32 %r60, %r59, -2147483648; - mov.b32 %f355, %r60; - selp.f32 %f1160, %f355, %f1158, %p2; - setp.eq.f32 %p22, %f54, 0f00000000; - @%p22 bra BB0_10; - bra.uni BB0_8; - -BB0_10: - add.f32 %f358, %f54, %f54; - selp.f32 %f1160, %f358, 0f00000000, %p21; - bra.uni BB0_11; - -BB0_8: - setp.geu.f32 %p23, %f54, 0f00000000; - @%p23 bra BB0_11; - - cvt.rzi.f32.f32 %f357, %f250; - setp.neu.f32 %p24, %f357, 0f40800000; - selp.f32 %f1160, 0f7FFFFFFF, %f1160, %p24; - -BB0_11: - add.f32 %f359, %f55, 0f40800000; - mov.b32 %r61, %f359; - setp.lt.s32 %p26, %r61, 2139095040; - @%p26 bra BB0_16; - - setp.gtu.f32 %p27, %f55, 0f7F800000; - @%p27 bra BB0_15; - bra.uni BB0_13; - -BB0_15: - add.f32 %f1160, %f54, 0f40800000; - bra.uni BB0_16; - -BB0_13: - setp.neu.f32 %p28, %f55, 0f7F800000; - @%p28 bra BB0_16; - - selp.f32 %f1160, 0fFF800000, 0f7F800000, %p2; - -BB0_16: - mul.f32 %f360, %f50, %f271; - mov.f32 %f1176, 0f3F800000; - sub.f32 %f362, %f1176, %f1160; - setp.eq.f32 %p29, %f54, 0f3F800000; - selp.f32 %f363, 0f00000000, %f362, %p29; - cvt.sat.f32.f32 %f364, %f363; - fma.rn.f32 %f365, %f360, %f360, %f272; - div.rn.f32 %f1164, %f364, %f365; - mul.f32 %f366, %f1149, %f52; - fma.rn.f32 %f367, %f1148, %f51, %f366; - fma.rn.f32 %f368, %f1150, %f53, %f367; - ld.global.u32 %r62, [ignoreNormal]; - setp.eq.s32 %p30, %r62, 0; - selp.f32 %f369, %f368, 0f3F800000, %p30; - cvt.sat.f32.f32 %f85, %f369; - setp.eq.f32 %p31, %f274, 0f3F800000; - @%p31 bra BB0_22; - bra.uni BB0_17; - -BB0_22: - setp.leu.f32 %p35, %f269, 0f00000000; - @%p35 bra BB0_24; - - mul.f32 %f400, %f254, %f51; - mul.f32 %f401, %f255, %f52; - neg.f32 %f402, %f401; - sub.f32 %f403, %f402, %f400; - mul.f32 %f404, %f256, %f53; - sub.f32 %f405, %f403, %f404; - setp.gt.f32 %p36, %f405, 0f00000000; - selp.f32 %f406, 0f3F800000, 0f00000000, %p36; - mul.f32 %f407, %f263, %f52; - fma.rn.f32 %f408, %f262, %f51, %f407; - mul.f32 %f409, %f259, %f52; - fma.rn.f32 %f410, %f258, %f51, %f409; - fma.rn.f32 %f411, %f264, %f53, %f408; - fma.rn.f32 %f412, %f260, %f53, %f410; - fma.rn.f32 %f396, %f265, %f411, 0f3F000000; - fma.rn.f32 %f397, %f265, %f412, 0f3F000000; - cvt.rzi.s32.f32 %r66, %f269; - mov.f32 %f399, 0f00000000; - // inline asm - call (%f392, %f393, %f394, %f395), _rt_texture_get_f_id, (%r66, %r27, %f396, %f397, %f399, %f399); - // inline asm - mul.f32 %f413, %f406, %f392; - mul.f32 %f414, %f406, %f393; - mul.f32 %f415, %f406, %f394; - mul.f32 %f1161, %f1161, %f413; - mul.f32 %f1162, %f1162, %f414; - mul.f32 %f1163, %f1163, %f415; - bra.uni BB0_24; - -BB0_17: - setp.eq.f32 %p32, %f274, 0f40000000; - @%p32 bra BB0_20; - bra.uni BB0_18; - -BB0_20: - setp.leu.f32 %p34, %f269, 0f00000000; - @%p34 bra BB0_24; - - mul.f32 %f386, %f263, %f52; - fma.rn.f32 %f387, %f262, %f51, %f386; - mul.f32 %f388, %f259, %f52; - fma.rn.f32 %f389, %f258, %f51, %f388; - mul.f32 %f390, %f255, %f52; - fma.rn.f32 %f391, %f254, %f51, %f390; - fma.rn.f32 %f383, %f264, %f53, %f387; - fma.rn.f32 %f384, %f260, %f53, %f389; - fma.rn.f32 %f385, %f256, %f53, %f391; - cvt.rzi.s32.f32 %r63, %f269; - mov.u32 %r64, 6; - mov.u32 %r65, 0; - // inline asm - call (%f379, %f380, %f381, %f382), _rt_texture_get_base_id, (%r63, %r64, %f383, %f384, %f385, %r65); - // inline asm - mul.f32 %f1161, %f1161, %f379; - mul.f32 %f1162, %f1162, %f380; - mul.f32 %f1163, %f1163, %f381; - bra.uni BB0_24; - -BB0_18: - setp.neu.f32 %p33, %f274, 0f40800000; - @%p33 bra BB0_24; - - mul.f32 %f370, %f254, %f51; - mul.f32 %f371, %f255, %f52; - neg.f32 %f372, %f371; - sub.f32 %f373, %f372, %f370; - mul.f32 %f374, %f256, %f53; - sub.f32 %f375, %f373, %f374; - fma.rn.f32 %f376, %f269, %f375, %f265; - cvt.sat.f32.f32 %f377, %f376; - mul.f32 %f378, %f377, %f377; - mul.f32 %f1164, %f1164, %f378; - -BB0_24: - max.f32 %f422, %f1161, %f1162; - max.f32 %f423, %f422, %f1163; - mul.f32 %f97, %f85, %f1164; - mul.f32 %f424, %f97, %f423; - setp.lt.f32 %p38, %f424, 0f3727C5AC; - mov.pred %p131, -1; - mov.f32 %f104, 0f00000000; - mov.f32 %f105, %f104; - mov.f32 %f106, %f104; - mov.f32 %f107, %f104; - mov.f32 %f108, %f104; - mov.f32 %f109, %f104; - @%p38 bra BB0_26; - - mul.f32 %f104, %f1161, %f97; - mul.f32 %f105, %f1162, %f97; - mul.f32 %f106, %f1163, %f97; - ld.global.u8 %rs10, [imageEnabled]; - and.b16 %rs11, %rs10, 64; - setp.eq.s16 %p40, %rs11, 0; - selp.f32 %f107, 0f00000000, %f51, %p40; - selp.f32 %f108, 0f00000000, %f52, %p40; - selp.f32 %f109, 0f00000000, %f53, %p40; - mov.pred %p131, 0; - -BB0_26: - @%p131 bra BB0_41; - - setp.eq.s32 %p41, %r6, 0; - @%p41 bra BB0_38; - - mov.f32 %f1175, 0f00000000; - setp.lt.s32 %p42, %r6, 1; - @%p42 bra BB0_37; - - max.f32 %f111, %f432, %f236; - and.b32 %r8, %r6, 3; - setp.eq.s32 %p43, %r8, 0; - add.u64 %rd35, %SP, 0; - cvta.to.local.u64 %rd2, %rd35; - mov.f32 %f1175, 0f00000000; - mov.u32 %r194, 0; - @%p43 bra BB0_35; - - setp.eq.s32 %p44, %r8, 1; - mov.f32 %f1172, 0f00000000; - mov.u32 %r192, 0; - @%p44 bra BB0_34; - - setp.eq.s32 %p45, %r8, 2; - mov.f32 %f1171, 0f00000000; - mov.u32 %r191, 0; - @%p45 bra BB0_33; - - sub.f32 %f444, %f275, %f270; - sub.f32 %f445, %f276, %f270; - sub.f32 %f446, %f277, %f270; - sub.f32 %f447, %f444, %f7; - sub.f32 %f448, %f445, %f8; - sub.f32 %f449, %f446, %f9; - mul.f32 %f450, %f448, %f448; - fma.rn.f32 %f451, %f447, %f447, %f450; - fma.rn.f32 %f452, %f449, %f449, %f451; - sqrt.rn.f32 %f443, %f452; - rcp.rn.f32 %f453, %f443; - mul.f32 %f439, %f453, %f447; - mul.f32 %f440, %f453, %f448; - mul.f32 %f441, %f453, %f449; - ld.global.u32 %r75, [imageEnabled]; - and.b32 %r76, %r75, 32; - setp.eq.s32 %p46, %r76, 0; - selp.f32 %f454, 0f3F800000, 0f41200000, %p46; - mul.f32 %f442, %f454, %f111; - mov.u32 %r77, 1065353216; - st.local.u32 [%rd2], %r77; - ld.global.u32 %r71, [root]; - // inline asm - call _rt_trace_64, (%r71, %f10, %f11, %f12, %f439, %f440, %f441, %r44, %f442, %f443, %rd35, %r28); - // inline asm - ld.local.f32 %f455, [%rd2]; - add.f32 %f1171, %f455, 0f00000000; - mov.u32 %r191, %r44; - -BB0_33: - cvt.rn.f32.s32 %f464, %r191; - mul.f32 %f465, %f464, 0f3DD32618; - cvt.rmi.f32.f32 %f466, %f465; - sub.f32 %f467, %f465, %f466; - mul.f32 %f468, %f464, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f469, %f468; - sub.f32 %f470, %f468, %f469; - mul.f32 %f471, %f464, 0f3DC74539; - cvt.rmi.f32.f32 %f472, %f471; - sub.f32 %f473, %f471, %f472; - add.f32 %f474, %f470, 0f4199851F; - add.f32 %f475, %f473, 0f4199851F; - add.f32 %f476, %f467, 0f4199851F; - mul.f32 %f477, %f470, %f475; - fma.rn.f32 %f478, %f467, %f474, %f477; - fma.rn.f32 %f479, %f476, %f473, %f478; - add.f32 %f480, %f467, %f479; - add.f32 %f481, %f470, %f479; - add.f32 %f482, %f473, %f479; - add.f32 %f483, %f480, %f481; - mul.f32 %f484, %f482, %f483; - cvt.rmi.f32.f32 %f485, %f484; - sub.f32 %f486, %f484, %f485; - add.f32 %f487, %f480, %f482; - mul.f32 %f488, %f481, %f487; - cvt.rmi.f32.f32 %f489, %f488; - sub.f32 %f490, %f488, %f489; - add.f32 %f491, %f481, %f482; - mul.f32 %f492, %f480, %f491; - cvt.rmi.f32.f32 %f493, %f492; - sub.f32 %f494, %f492, %f493; - fma.rn.f32 %f495, %f486, 0f40000000, 0fBF800000; - fma.rn.f32 %f496, %f490, 0f40000000, 0fBF800000; - fma.rn.f32 %f497, %f494, 0f40000000, 0fBF800000; - fma.rn.f32 %f498, %f270, %f495, %f275; - fma.rn.f32 %f499, %f270, %f496, %f276; - fma.rn.f32 %f500, %f270, %f497, %f277; - sub.f32 %f501, %f498, %f7; - sub.f32 %f502, %f499, %f8; - sub.f32 %f503, %f500, %f9; - mul.f32 %f504, %f502, %f502; - fma.rn.f32 %f505, %f501, %f501, %f504; - fma.rn.f32 %f506, %f503, %f503, %f505; - sqrt.rn.f32 %f463, %f506; - rcp.rn.f32 %f507, %f463; - mul.f32 %f459, %f507, %f501; - mul.f32 %f460, %f507, %f502; - mul.f32 %f461, %f507, %f503; - ld.global.u32 %r81, [imageEnabled]; - and.b32 %r82, %r81, 32; - setp.eq.s32 %p47, %r82, 0; - selp.f32 %f508, 0f3F800000, 0f41200000, %p47; - mul.f32 %f462, %f508, %f111; - mov.u32 %r83, 1065353216; - st.local.u32 [%rd2], %r83; - ld.global.u32 %r78, [root]; - // inline asm - call _rt_trace_64, (%r78, %f10, %f11, %f12, %f459, %f460, %f461, %r44, %f462, %f463, %rd35, %r28); - // inline asm - ld.local.f32 %f509, [%rd2]; - add.f32 %f1172, %f1171, %f509; - add.s32 %r192, %r191, 1; - -BB0_34: - cvt.rn.f32.s32 %f518, %r192; - mul.f32 %f519, %f518, 0f3DD32618; - cvt.rmi.f32.f32 %f520, %f519; - sub.f32 %f521, %f519, %f520; - mul.f32 %f522, %f518, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f523, %f522; - sub.f32 %f524, %f522, %f523; - mul.f32 %f525, %f518, 0f3DC74539; - cvt.rmi.f32.f32 %f526, %f525; - sub.f32 %f527, %f525, %f526; - add.f32 %f528, %f524, 0f4199851F; - add.f32 %f529, %f527, 0f4199851F; - add.f32 %f530, %f521, 0f4199851F; - mul.f32 %f531, %f524, %f529; - fma.rn.f32 %f532, %f521, %f528, %f531; - fma.rn.f32 %f533, %f530, %f527, %f532; - add.f32 %f534, %f521, %f533; - add.f32 %f535, %f524, %f533; - add.f32 %f536, %f527, %f533; - add.f32 %f537, %f534, %f535; - mul.f32 %f538, %f536, %f537; - cvt.rmi.f32.f32 %f539, %f538; - sub.f32 %f540, %f538, %f539; - add.f32 %f541, %f534, %f536; - mul.f32 %f542, %f535, %f541; - cvt.rmi.f32.f32 %f543, %f542; - sub.f32 %f544, %f542, %f543; - add.f32 %f545, %f535, %f536; - mul.f32 %f546, %f534, %f545; - cvt.rmi.f32.f32 %f547, %f546; - sub.f32 %f548, %f546, %f547; - fma.rn.f32 %f549, %f540, 0f40000000, 0fBF800000; - fma.rn.f32 %f550, %f544, 0f40000000, 0fBF800000; - fma.rn.f32 %f551, %f548, 0f40000000, 0fBF800000; - fma.rn.f32 %f552, %f270, %f549, %f275; - fma.rn.f32 %f553, %f270, %f550, %f276; - fma.rn.f32 %f554, %f270, %f551, %f277; - sub.f32 %f555, %f552, %f7; - sub.f32 %f556, %f553, %f8; - sub.f32 %f557, %f554, %f9; - mul.f32 %f558, %f556, %f556; - fma.rn.f32 %f559, %f555, %f555, %f558; - fma.rn.f32 %f560, %f557, %f557, %f559; - sqrt.rn.f32 %f517, %f560; - rcp.rn.f32 %f561, %f517; - mul.f32 %f513, %f561, %f555; - mul.f32 %f514, %f561, %f556; - mul.f32 %f515, %f561, %f557; - ld.global.u32 %r87, [imageEnabled]; - and.b32 %r88, %r87, 32; - setp.eq.s32 %p48, %r88, 0; - selp.f32 %f562, 0f3F800000, 0f41200000, %p48; - mul.f32 %f516, %f562, %f111; - mov.u32 %r89, 1065353216; - st.local.u32 [%rd2], %r89; - ld.global.u32 %r84, [root]; - mov.u32 %r85, 1; - // inline asm - call _rt_trace_64, (%r84, %f10, %f11, %f12, %f513, %f514, %f515, %r85, %f516, %f517, %rd35, %r28); - // inline asm - ld.local.f32 %f563, [%rd2]; - add.f32 %f1175, %f1172, %f563; - add.s32 %r194, %r192, 1; - -BB0_35: - setp.lt.u32 %p49, %r6, 4; - @%p49 bra BB0_37; - -BB0_36: - cvt.rn.f32.s32 %f596, %r194; - mul.f32 %f597, %f596, 0f3DD32618; - cvt.rmi.f32.f32 %f598, %f597; - sub.f32 %f599, %f597, %f598; - mul.f32 %f600, %f596, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f601, %f600; - sub.f32 %f602, %f600, %f601; - mul.f32 %f603, %f596, 0f3DC74539; - cvt.rmi.f32.f32 %f604, %f603; - sub.f32 %f605, %f603, %f604; - add.f32 %f606, %f602, 0f4199851F; - add.f32 %f607, %f605, 0f4199851F; - add.f32 %f608, %f599, 0f4199851F; - mul.f32 %f609, %f602, %f607; - fma.rn.f32 %f610, %f599, %f606, %f609; - fma.rn.f32 %f611, %f608, %f605, %f610; - add.f32 %f612, %f599, %f611; - add.f32 %f613, %f602, %f611; - add.f32 %f614, %f605, %f611; - add.f32 %f615, %f612, %f613; - mul.f32 %f616, %f614, %f615; - cvt.rmi.f32.f32 %f617, %f616; - sub.f32 %f618, %f616, %f617; - add.f32 %f619, %f612, %f614; - mul.f32 %f620, %f613, %f619; - cvt.rmi.f32.f32 %f621, %f620; - sub.f32 %f622, %f620, %f621; - add.f32 %f623, %f613, %f614; - mul.f32 %f624, %f612, %f623; - cvt.rmi.f32.f32 %f625, %f624; - sub.f32 %f626, %f624, %f625; - fma.rn.f32 %f627, %f618, 0f40000000, 0fBF800000; - fma.rn.f32 %f628, %f622, 0f40000000, 0fBF800000; - fma.rn.f32 %f629, %f626, 0f40000000, 0fBF800000; - fma.rn.f32 %f630, %f270, %f627, %f275; - fma.rn.f32 %f631, %f270, %f628, %f276; - fma.rn.f32 %f632, %f270, %f629, %f277; - sub.f32 %f633, %f630, %f7; - sub.f32 %f634, %f631, %f8; - sub.f32 %f635, %f632, %f9; - mul.f32 %f636, %f634, %f634; - fma.rn.f32 %f637, %f633, %f633, %f636; - fma.rn.f32 %f638, %f635, %f635, %f637; - sqrt.rn.f32 %f571, %f638; - rcp.rn.f32 %f639, %f571; - mul.f32 %f567, %f639, %f633; - mul.f32 %f568, %f639, %f634; - mul.f32 %f569, %f639, %f635; - ld.global.u32 %r102, [imageEnabled]; - and.b32 %r103, %r102, 32; - setp.eq.s32 %p50, %r103, 0; - selp.f32 %f640, 0f3F800000, 0f41200000, %p50; - mul.f32 %f570, %f640, %f111; - mov.u32 %r104, 1065353216; - st.local.u32 [%rd2], %r104; - ld.global.u32 %r90, [root]; - mov.u32 %r100, 1; - // inline asm - call _rt_trace_64, (%r90, %f10, %f11, %f12, %f567, %f568, %f569, %r100, %f570, %f571, %rd35, %r28); - // inline asm - ld.local.f32 %f641, [%rd2]; - add.f32 %f642, %f1175, %f641; - add.s32 %r105, %r194, 1; - cvt.rn.f32.s32 %f643, %r105; - mul.f32 %f644, %f643, 0f3DD32618; - cvt.rmi.f32.f32 %f645, %f644; - sub.f32 %f646, %f644, %f645; - mul.f32 %f647, %f643, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f648, %f647; - sub.f32 %f649, %f647, %f648; - mul.f32 %f650, %f643, 0f3DC74539; - cvt.rmi.f32.f32 %f651, %f650; - sub.f32 %f652, %f650, %f651; - add.f32 %f653, %f649, 0f4199851F; - add.f32 %f654, %f652, 0f4199851F; - add.f32 %f655, %f646, 0f4199851F; - mul.f32 %f656, %f649, %f654; - fma.rn.f32 %f657, %f646, %f653, %f656; - fma.rn.f32 %f658, %f655, %f652, %f657; - add.f32 %f659, %f646, %f658; - add.f32 %f660, %f649, %f658; - add.f32 %f661, %f652, %f658; - add.f32 %f662, %f659, %f660; - mul.f32 %f663, %f661, %f662; - cvt.rmi.f32.f32 %f664, %f663; - sub.f32 %f665, %f663, %f664; - add.f32 %f666, %f659, %f661; - mul.f32 %f667, %f660, %f666; - cvt.rmi.f32.f32 %f668, %f667; - sub.f32 %f669, %f667, %f668; - add.f32 %f670, %f660, %f661; - mul.f32 %f671, %f659, %f670; - cvt.rmi.f32.f32 %f672, %f671; - sub.f32 %f673, %f671, %f672; - fma.rn.f32 %f674, %f665, 0f40000000, 0fBF800000; - fma.rn.f32 %f675, %f669, 0f40000000, 0fBF800000; - fma.rn.f32 %f676, %f673, 0f40000000, 0fBF800000; - fma.rn.f32 %f677, %f270, %f674, %f275; - fma.rn.f32 %f678, %f270, %f675, %f276; - fma.rn.f32 %f679, %f270, %f676, %f277; - sub.f32 %f680, %f677, %f7; - sub.f32 %f681, %f678, %f8; - sub.f32 %f682, %f679, %f9; - mul.f32 %f683, %f681, %f681; - fma.rn.f32 %f684, %f680, %f680, %f683; - fma.rn.f32 %f685, %f682, %f682, %f684; - sqrt.rn.f32 %f579, %f685; - rcp.rn.f32 %f686, %f579; - mul.f32 %f575, %f686, %f680; - mul.f32 %f576, %f686, %f681; - mul.f32 %f577, %f686, %f682; - ld.global.u32 %r106, [imageEnabled]; - and.b32 %r107, %r106, 32; - setp.eq.s32 %p51, %r107, 0; - selp.f32 %f687, 0f3F800000, 0f41200000, %p51; - mul.f32 %f578, %f687, %f111; - st.local.u32 [%rd2], %r104; - ld.global.u32 %r93, [root]; - // inline asm - call _rt_trace_64, (%r93, %f10, %f11, %f12, %f575, %f576, %f577, %r100, %f578, %f579, %rd35, %r28); - // inline asm - ld.local.f32 %f688, [%rd2]; - add.f32 %f689, %f642, %f688; - add.s32 %r108, %r194, 2; - cvt.rn.f32.s32 %f690, %r108; - mul.f32 %f691, %f690, 0f3DD32618; - cvt.rmi.f32.f32 %f692, %f691; - sub.f32 %f693, %f691, %f692; - mul.f32 %f694, %f690, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f695, %f694; - sub.f32 %f696, %f694, %f695; - mul.f32 %f697, %f690, 0f3DC74539; - cvt.rmi.f32.f32 %f698, %f697; - sub.f32 %f699, %f697, %f698; - add.f32 %f700, %f696, 0f4199851F; - add.f32 %f701, %f699, 0f4199851F; - add.f32 %f702, %f693, 0f4199851F; - mul.f32 %f703, %f696, %f701; - fma.rn.f32 %f704, %f693, %f700, %f703; - fma.rn.f32 %f705, %f702, %f699, %f704; - add.f32 %f706, %f693, %f705; - add.f32 %f707, %f696, %f705; - add.f32 %f708, %f699, %f705; - add.f32 %f709, %f706, %f707; - mul.f32 %f710, %f708, %f709; - cvt.rmi.f32.f32 %f711, %f710; - sub.f32 %f712, %f710, %f711; - add.f32 %f713, %f706, %f708; - mul.f32 %f714, %f707, %f713; - cvt.rmi.f32.f32 %f715, %f714; - sub.f32 %f716, %f714, %f715; - add.f32 %f717, %f707, %f708; - mul.f32 %f718, %f706, %f717; - cvt.rmi.f32.f32 %f719, %f718; - sub.f32 %f720, %f718, %f719; - fma.rn.f32 %f721, %f712, 0f40000000, 0fBF800000; - fma.rn.f32 %f722, %f716, 0f40000000, 0fBF800000; - fma.rn.f32 %f723, %f720, 0f40000000, 0fBF800000; - fma.rn.f32 %f724, %f270, %f721, %f275; - fma.rn.f32 %f725, %f270, %f722, %f276; - fma.rn.f32 %f726, %f270, %f723, %f277; - sub.f32 %f727, %f724, %f7; - sub.f32 %f728, %f725, %f8; - sub.f32 %f729, %f726, %f9; - mul.f32 %f730, %f728, %f728; - fma.rn.f32 %f731, %f727, %f727, %f730; - fma.rn.f32 %f732, %f729, %f729, %f731; - sqrt.rn.f32 %f587, %f732; - rcp.rn.f32 %f733, %f587; - mul.f32 %f583, %f733, %f727; - mul.f32 %f584, %f733, %f728; - mul.f32 %f585, %f733, %f729; - ld.global.u32 %r109, [imageEnabled]; - and.b32 %r110, %r109, 32; - setp.eq.s32 %p52, %r110, 0; - selp.f32 %f734, 0f3F800000, 0f41200000, %p52; - mul.f32 %f586, %f734, %f111; - st.local.u32 [%rd2], %r104; - ld.global.u32 %r96, [root]; - // inline asm - call _rt_trace_64, (%r96, %f10, %f11, %f12, %f583, %f584, %f585, %r100, %f586, %f587, %rd35, %r28); - // inline asm - ld.local.f32 %f735, [%rd2]; - add.f32 %f736, %f689, %f735; - add.s32 %r111, %r194, 3; - cvt.rn.f32.s32 %f737, %r111; - mul.f32 %f738, %f737, 0f3DD32618; - cvt.rmi.f32.f32 %f739, %f738; - sub.f32 %f740, %f738, %f739; - mul.f32 %f741, %f737, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f742, %f741; - sub.f32 %f743, %f741, %f742; - mul.f32 %f744, %f737, 0f3DC74539; - cvt.rmi.f32.f32 %f745, %f744; - sub.f32 %f746, %f744, %f745; - add.f32 %f747, %f743, 0f4199851F; - add.f32 %f748, %f746, 0f4199851F; - add.f32 %f749, %f740, 0f4199851F; - mul.f32 %f750, %f743, %f748; - fma.rn.f32 %f751, %f740, %f747, %f750; - fma.rn.f32 %f752, %f749, %f746, %f751; - add.f32 %f753, %f740, %f752; - add.f32 %f754, %f743, %f752; - add.f32 %f755, %f746, %f752; - add.f32 %f756, %f753, %f754; - mul.f32 %f757, %f755, %f756; - cvt.rmi.f32.f32 %f758, %f757; - sub.f32 %f759, %f757, %f758; - add.f32 %f760, %f753, %f755; - mul.f32 %f761, %f754, %f760; - cvt.rmi.f32.f32 %f762, %f761; - sub.f32 %f763, %f761, %f762; - add.f32 %f764, %f754, %f755; - mul.f32 %f765, %f753, %f764; - cvt.rmi.f32.f32 %f766, %f765; - sub.f32 %f767, %f765, %f766; - fma.rn.f32 %f768, %f759, 0f40000000, 0fBF800000; - fma.rn.f32 %f769, %f763, 0f40000000, 0fBF800000; - fma.rn.f32 %f770, %f767, 0f40000000, 0fBF800000; - fma.rn.f32 %f771, %f270, %f768, %f275; - fma.rn.f32 %f772, %f270, %f769, %f276; - fma.rn.f32 %f773, %f270, %f770, %f277; - sub.f32 %f774, %f771, %f7; - sub.f32 %f775, %f772, %f8; - sub.f32 %f776, %f773, %f9; - mul.f32 %f777, %f775, %f775; - fma.rn.f32 %f778, %f774, %f774, %f777; - fma.rn.f32 %f779, %f776, %f776, %f778; - sqrt.rn.f32 %f595, %f779; - rcp.rn.f32 %f780, %f595; - mul.f32 %f591, %f780, %f774; - mul.f32 %f592, %f780, %f775; - mul.f32 %f593, %f780, %f776; - ld.global.u32 %r112, [imageEnabled]; - and.b32 %r113, %r112, 32; - setp.eq.s32 %p53, %r113, 0; - selp.f32 %f781, 0f3F800000, 0f41200000, %p53; - mul.f32 %f594, %f781, %f111; - st.local.u32 [%rd2], %r104; - ld.global.u32 %r99, [root]; - // inline asm - call _rt_trace_64, (%r99, %f10, %f11, %f12, %f591, %f592, %f593, %r100, %f594, %f595, %rd35, %r28); - // inline asm - ld.local.f32 %f782, [%rd2]; - add.f32 %f1175, %f736, %f782; - add.s32 %r194, %r194, 4; - setp.lt.s32 %p54, %r194, %r6; - @%p54 bra BB0_36; - -BB0_37: - cvt.rn.f32.s32 %f783, %r6; - div.rn.f32 %f1176, %f1175, %f783; - -BB0_38: - fma.rn.f32 %f1157, %f104, %f1176, %f1157; - fma.rn.f32 %f1156, %f105, %f1176, %f1156; - fma.rn.f32 %f1155, %f106, %f1176, %f1155; - ld.global.u8 %rs12, [imageEnabled]; - and.b16 %rs13, %rs12, 64; - setp.eq.s16 %p55, %rs13, 0; - @%p55 bra BB0_40; - - mul.f32 %f784, %f105, 0f3F372474; - fma.rn.f32 %f785, %f104, 0f3E59999A, %f784; - fma.rn.f32 %f786, %f106, 0f3D93A92A, %f785; - fma.rn.f32 %f20, %f107, %f786, %f20; - fma.rn.f32 %f19, %f108, %f786, %f19; - fma.rn.f32 %f18, %f786, %f109, %f18; - -BB0_40: - add.f32 %f1151, %f1151, %f1176; - -BB0_41: - add.s32 %r190, %r190, 1; - setp.lt.u32 %p56, %r190, %r4; - @%p56 bra BB0_5; - -BB0_42: - ld.global.u32 %r196, [imageEnabled]; - and.b32 %r114, %r196, 8; - setp.eq.s32 %p57, %r114, 0; - @%p57 bra BB0_55; - - cvt.sat.f32.f32 %f147, %f1151; - cvt.u64.u32 %rd46, %r3; - cvt.u64.u32 %rd45, %r2; - mov.u64 %rd49, image_Mask; - cvta.global.u64 %rd44, %rd49; - // inline asm - call (%rd43), _rt_buffer_get_64, (%rd44, %r27, %r27, %rd45, %rd46, %rd13, %rd13); - // inline asm - mov.f32 %f789, 0f3E68BA2E; - cvt.rzi.f32.f32 %f790, %f789; - fma.rn.f32 %f791, %f790, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f148, %f791; - abs.f32 %f149, %f147; - setp.lt.f32 %p58, %f149, 0f00800000; - mul.f32 %f792, %f149, 0f4B800000; - selp.f32 %f793, 0fC3170000, 0fC2FE0000, %p58; - selp.f32 %f794, %f792, %f149, %p58; - mov.b32 %r117, %f794; - and.b32 %r118, %r117, 8388607; - or.b32 %r119, %r118, 1065353216; - mov.b32 %f795, %r119; - shr.u32 %r120, %r117, 23; - cvt.rn.f32.u32 %f796, %r120; - add.f32 %f797, %f793, %f796; - setp.gt.f32 %p59, %f795, 0f3FB504F3; - mul.f32 %f798, %f795, 0f3F000000; - add.f32 %f799, %f797, 0f3F800000; - selp.f32 %f800, %f798, %f795, %p59; - selp.f32 %f801, %f799, %f797, %p59; - add.f32 %f802, %f800, 0fBF800000; - add.f32 %f788, %f800, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f787,%f788; - // inline asm - add.f32 %f803, %f802, %f802; - mul.f32 %f804, %f787, %f803; - mul.f32 %f805, %f804, %f804; - mov.f32 %f806, 0f3C4CAF63; - mov.f32 %f807, 0f3B18F0FE; - fma.rn.f32 %f808, %f807, %f805, %f806; - mov.f32 %f809, 0f3DAAAABD; - fma.rn.f32 %f810, %f808, %f805, %f809; - mul.rn.f32 %f811, %f810, %f805; - mul.rn.f32 %f812, %f811, %f804; - sub.f32 %f813, %f802, %f804; - neg.f32 %f814, %f804; - add.f32 %f815, %f813, %f813; - fma.rn.f32 %f816, %f814, %f802, %f815; - mul.rn.f32 %f817, %f787, %f816; - add.f32 %f818, %f812, %f804; - sub.f32 %f819, %f804, %f818; - add.f32 %f820, %f812, %f819; - add.f32 %f821, %f817, %f820; - add.f32 %f822, %f818, %f821; - sub.f32 %f823, %f818, %f822; - add.f32 %f824, %f821, %f823; - mov.f32 %f825, 0f3F317200; - mul.rn.f32 %f826, %f801, %f825; - mov.f32 %f827, 0f35BFBE8E; - mul.rn.f32 %f828, %f801, %f827; - add.f32 %f829, %f826, %f822; - sub.f32 %f830, %f826, %f829; - add.f32 %f831, %f822, %f830; - add.f32 %f832, %f824, %f831; - add.f32 %f833, %f828, %f832; - add.f32 %f834, %f829, %f833; - sub.f32 %f835, %f829, %f834; - add.f32 %f836, %f833, %f835; - mov.f32 %f837, 0f3EE8BA2E; - mul.rn.f32 %f838, %f837, %f834; - neg.f32 %f839, %f838; - fma.rn.f32 %f840, %f837, %f834, %f839; - fma.rn.f32 %f841, %f837, %f836, %f840; - mov.f32 %f842, 0f00000000; - fma.rn.f32 %f843, %f842, %f834, %f841; - add.rn.f32 %f844, %f838, %f843; - neg.f32 %f845, %f844; - add.rn.f32 %f846, %f838, %f845; - add.rn.f32 %f847, %f846, %f843; - mov.b32 %r121, %f844; - setp.eq.s32 %p60, %r121, 1118925336; - add.s32 %r122, %r121, -1; - mov.b32 %f848, %r122; - add.f32 %f849, %f847, 0f37000000; - selp.f32 %f850, %f848, %f844, %p60; - selp.f32 %f150, %f849, %f847, %p60; - mul.f32 %f851, %f850, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f852, %f851; - mov.f32 %f853, 0fBF317200; - fma.rn.f32 %f854, %f852, %f853, %f850; - mov.f32 %f855, 0fB5BFBE8E; - fma.rn.f32 %f856, %f852, %f855, %f854; - mul.f32 %f857, %f856, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f858, %f857; - add.f32 %f859, %f852, 0f00000000; - ex2.approx.f32 %f860, %f859; - mul.f32 %f861, %f858, %f860; - setp.lt.f32 %p61, %f850, 0fC2D20000; - selp.f32 %f862, 0f00000000, %f861, %p61; - setp.gt.f32 %p62, %f850, 0f42D20000; - selp.f32 %f1194, 0f7F800000, %f862, %p62; - setp.eq.f32 %p63, %f1194, 0f7F800000; - @%p63 bra BB0_45; - - fma.rn.f32 %f1194, %f1194, %f150, %f1194; - -BB0_45: - setp.lt.f32 %p64, %f147, 0f00000000; - setp.eq.f32 %p65, %f148, 0f3F800000; - and.pred %p4, %p64, %p65; - mov.b32 %r123, %f1194; - xor.b32 %r124, %r123, -2147483648; - mov.b32 %f863, %r124; - selp.f32 %f1196, %f863, %f1194, %p4; - setp.eq.f32 %p66, %f147, 0f00000000; - @%p66 bra BB0_48; - bra.uni BB0_46; - -BB0_48: - add.f32 %f866, %f147, %f147; - selp.f32 %f1196, %f866, 0f00000000, %p65; - bra.uni BB0_49; - -BB0_103: - mov.u64 %rd117, image_HDR; - cvta.global.u64 %rd112, %rd117; - mov.u32 %r187, 8; - // inline asm - call (%rd111), _rt_buffer_get_64, (%rd112, %r27, %r187, %rd6, %rd7, %rd13, %rd13); - // inline asm - mov.f32 %f1147, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs54, %f1147;} - - // inline asm - mov.u16 %rs55, 0; - st.v4.u16 [%rd111], {%rs54, %rs54, %rs54, %rs55}; - -BB0_104: - ld.global.u8 %rs56, [imageEnabled]; - and.b16 %rs57, %rs56, 64; - setp.eq.s16 %p130, %rs57, 0; - @%p130 bra BB0_106; - - cvt.u64.u32 %rd120, %r2; - cvt.u64.u32 %rd121, %r3; - mov.u64 %rd124, image_Dir; - cvta.global.u64 %rd119, %rd124; - // inline asm - call (%rd118), _rt_buffer_get_64, (%rd119, %r27, %r28, %rd120, %rd121, %rd13, %rd13); - // inline asm - mov.u16 %rs58, 0; - st.v4.u8 [%rd118], {%rs58, %rs58, %rs58, %rs58}; - bra.uni BB0_106; - -BB0_46: - setp.geu.f32 %p67, %f147, 0f00000000; - @%p67 bra BB0_49; - - cvt.rzi.f32.f32 %f865, %f837; - setp.neu.f32 %p68, %f865, 0f3EE8BA2E; - selp.f32 %f1196, 0f7FFFFFFF, %f1196, %p68; - -BB0_49: - add.f32 %f867, %f149, 0f3EE8BA2E; - mov.b32 %r125, %f867; - setp.lt.s32 %p70, %r125, 2139095040; - @%p70 bra BB0_54; - - setp.gtu.f32 %p71, %f149, 0f7F800000; - @%p71 bra BB0_53; - bra.uni BB0_51; - -BB0_53: - add.f32 %f1196, %f147, 0f3EE8BA2E; - bra.uni BB0_54; - -BB0_51: - setp.neu.f32 %p72, %f149, 0f7F800000; - @%p72 bra BB0_54; - - selp.f32 %f1196, 0fFF800000, 0f7F800000, %p4; - -BB0_54: - mul.f32 %f868, %f1196, 0f437F0000; - setp.eq.f32 %p73, %f147, 0f3F800000; - selp.f32 %f869, 0f437F0000, %f868, %p73; - cvt.rzi.u32.f32 %r126, %f869; - cvt.u16.u32 %rs14, %r126; - mov.u16 %rs15, 255; - st.v2.u8 [%rd43], {%rs14, %rs15}; - ld.global.u32 %r196, [imageEnabled]; - -BB0_55: - and.b32 %r127, %r196, 1; - setp.eq.b32 %p74, %r127, 1; - @!%p74 bra BB0_90; - bra.uni BB0_56; - -BB0_56: - mov.f32 %f872, 0f3E666666; - cvt.rzi.f32.f32 %f873, %f872; - fma.rn.f32 %f874, %f873, 0fC0000000, 0f3EE66666; - abs.f32 %f161, %f874; - abs.f32 %f162, %f1157; - setp.lt.f32 %p75, %f162, 0f00800000; - mul.f32 %f875, %f162, 0f4B800000; - selp.f32 %f876, 0fC3170000, 0fC2FE0000, %p75; - selp.f32 %f877, %f875, %f162, %p75; - mov.b32 %r128, %f877; - and.b32 %r129, %r128, 8388607; - or.b32 %r130, %r129, 1065353216; - mov.b32 %f878, %r130; - shr.u32 %r131, %r128, 23; - cvt.rn.f32.u32 %f879, %r131; - add.f32 %f880, %f876, %f879; - setp.gt.f32 %p76, %f878, 0f3FB504F3; - mul.f32 %f881, %f878, 0f3F000000; - add.f32 %f882, %f880, 0f3F800000; - selp.f32 %f883, %f881, %f878, %p76; - selp.f32 %f884, %f882, %f880, %p76; - add.f32 %f885, %f883, 0fBF800000; - add.f32 %f871, %f883, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f870,%f871; - // inline asm - add.f32 %f886, %f885, %f885; - mul.f32 %f887, %f870, %f886; - mul.f32 %f888, %f887, %f887; - mov.f32 %f889, 0f3C4CAF63; - mov.f32 %f890, 0f3B18F0FE; - fma.rn.f32 %f891, %f890, %f888, %f889; - mov.f32 %f892, 0f3DAAAABD; - fma.rn.f32 %f893, %f891, %f888, %f892; - mul.rn.f32 %f894, %f893, %f888; - mul.rn.f32 %f895, %f894, %f887; - sub.f32 %f896, %f885, %f887; - neg.f32 %f897, %f887; - add.f32 %f898, %f896, %f896; - fma.rn.f32 %f899, %f897, %f885, %f898; - mul.rn.f32 %f900, %f870, %f899; - add.f32 %f901, %f895, %f887; - sub.f32 %f902, %f887, %f901; - add.f32 %f903, %f895, %f902; - add.f32 %f904, %f900, %f903; - add.f32 %f905, %f901, %f904; - sub.f32 %f906, %f901, %f905; - add.f32 %f907, %f904, %f906; - mov.f32 %f908, 0f3F317200; - mul.rn.f32 %f909, %f884, %f908; - mov.f32 %f910, 0f35BFBE8E; - mul.rn.f32 %f911, %f884, %f910; - add.f32 %f912, %f909, %f905; - sub.f32 %f913, %f909, %f912; - add.f32 %f914, %f905, %f913; - add.f32 %f915, %f907, %f914; - add.f32 %f916, %f911, %f915; - add.f32 %f917, %f912, %f916; - sub.f32 %f918, %f912, %f917; - add.f32 %f919, %f916, %f918; - mov.f32 %f920, 0f3EE66666; - mul.rn.f32 %f921, %f920, %f917; - neg.f32 %f922, %f921; - fma.rn.f32 %f923, %f920, %f917, %f922; - fma.rn.f32 %f924, %f920, %f919, %f923; - mov.f32 %f925, 0f00000000; - fma.rn.f32 %f926, %f925, %f917, %f924; - add.rn.f32 %f927, %f921, %f926; - neg.f32 %f928, %f927; - add.rn.f32 %f929, %f921, %f928; - add.rn.f32 %f930, %f929, %f926; - mov.b32 %r132, %f927; - setp.eq.s32 %p77, %r132, 1118925336; - add.s32 %r133, %r132, -1; - mov.b32 %f931, %r133; - add.f32 %f932, %f930, 0f37000000; - selp.f32 %f933, %f931, %f927, %p77; - selp.f32 %f163, %f932, %f930, %p77; - mul.f32 %f934, %f933, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f935, %f934; - mov.f32 %f936, 0fBF317200; - fma.rn.f32 %f937, %f935, %f936, %f933; - mov.f32 %f938, 0fB5BFBE8E; - fma.rn.f32 %f939, %f935, %f938, %f937; - mul.f32 %f940, %f939, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f941, %f940; - add.f32 %f942, %f935, 0f00000000; - ex2.approx.f32 %f943, %f942; - mul.f32 %f944, %f941, %f943; - setp.lt.f32 %p78, %f933, 0fC2D20000; - selp.f32 %f945, 0f00000000, %f944, %p78; - setp.gt.f32 %p79, %f933, 0f42D20000; - selp.f32 %f1197, 0f7F800000, %f945, %p79; - setp.eq.f32 %p80, %f1197, 0f7F800000; - @%p80 bra BB0_58; - - fma.rn.f32 %f1197, %f1197, %f163, %f1197; - -BB0_58: - setp.lt.f32 %p81, %f1157, 0f00000000; - setp.eq.f32 %p82, %f161, 0f3F800000; - and.pred %p5, %p81, %p82; - mov.b32 %r134, %f1197; - xor.b32 %r135, %r134, -2147483648; - mov.b32 %f946, %r135; - selp.f32 %f1199, %f946, %f1197, %p5; - setp.eq.f32 %p83, %f1157, 0f00000000; - @%p83 bra BB0_61; - bra.uni BB0_59; - -BB0_61: - add.f32 %f949, %f1157, %f1157; - selp.f32 %f1199, %f949, 0f00000000, %p82; - bra.uni BB0_62; - -BB0_59: - setp.geu.f32 %p84, %f1157, 0f00000000; - @%p84 bra BB0_62; - - cvt.rzi.f32.f32 %f948, %f920; - setp.neu.f32 %p85, %f948, 0f3EE66666; - selp.f32 %f1199, 0f7FFFFFFF, %f1199, %p85; - -BB0_62: - add.f32 %f950, %f162, 0f3EE66666; - mov.b32 %r136, %f950; - setp.lt.s32 %p87, %r136, 2139095040; - @%p87 bra BB0_67; - - setp.gtu.f32 %p88, %f162, 0f7F800000; - @%p88 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f1199, %f1157, 0f3EE66666; - bra.uni BB0_67; - -BB0_64: - setp.neu.f32 %p89, %f162, 0f7F800000; - @%p89 bra BB0_67; - - selp.f32 %f1199, 0fFF800000, 0f7F800000, %p5; - -BB0_67: - setp.eq.f32 %p90, %f1157, 0f3F800000; - selp.f32 %f174, 0f3F800000, %f1199, %p90; - abs.f32 %f175, %f1156; - setp.lt.f32 %p91, %f175, 0f00800000; - mul.f32 %f953, %f175, 0f4B800000; - selp.f32 %f954, 0fC3170000, 0fC2FE0000, %p91; - selp.f32 %f955, %f953, %f175, %p91; - mov.b32 %r137, %f955; - and.b32 %r138, %r137, 8388607; - or.b32 %r139, %r138, 1065353216; - mov.b32 %f956, %r139; - shr.u32 %r140, %r137, 23; - cvt.rn.f32.u32 %f957, %r140; - add.f32 %f958, %f954, %f957; - setp.gt.f32 %p92, %f956, 0f3FB504F3; - mul.f32 %f959, %f956, 0f3F000000; - add.f32 %f960, %f958, 0f3F800000; - selp.f32 %f961, %f959, %f956, %p92; - selp.f32 %f962, %f960, %f958, %p92; - add.f32 %f963, %f961, 0fBF800000; - add.f32 %f952, %f961, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f951,%f952; - // inline asm - add.f32 %f964, %f963, %f963; - mul.f32 %f965, %f951, %f964; - mul.f32 %f966, %f965, %f965; - fma.rn.f32 %f969, %f890, %f966, %f889; - fma.rn.f32 %f971, %f969, %f966, %f892; - mul.rn.f32 %f972, %f971, %f966; - mul.rn.f32 %f973, %f972, %f965; - sub.f32 %f974, %f963, %f965; - neg.f32 %f975, %f965; - add.f32 %f976, %f974, %f974; - fma.rn.f32 %f977, %f975, %f963, %f976; - mul.rn.f32 %f978, %f951, %f977; - add.f32 %f979, %f973, %f965; - sub.f32 %f980, %f965, %f979; - add.f32 %f981, %f973, %f980; - add.f32 %f982, %f978, %f981; - add.f32 %f983, %f979, %f982; - sub.f32 %f984, %f979, %f983; - add.f32 %f985, %f982, %f984; - mul.rn.f32 %f987, %f962, %f908; - mul.rn.f32 %f989, %f962, %f910; - add.f32 %f990, %f987, %f983; - sub.f32 %f991, %f987, %f990; - add.f32 %f992, %f983, %f991; - add.f32 %f993, %f985, %f992; - add.f32 %f994, %f989, %f993; - add.f32 %f995, %f990, %f994; - sub.f32 %f996, %f990, %f995; - add.f32 %f997, %f994, %f996; - mul.rn.f32 %f999, %f920, %f995; - neg.f32 %f1000, %f999; - fma.rn.f32 %f1001, %f920, %f995, %f1000; - fma.rn.f32 %f1002, %f920, %f997, %f1001; - fma.rn.f32 %f1004, %f925, %f995, %f1002; - add.rn.f32 %f1005, %f999, %f1004; - neg.f32 %f1006, %f1005; - add.rn.f32 %f1007, %f999, %f1006; - add.rn.f32 %f1008, %f1007, %f1004; - mov.b32 %r141, %f1005; - setp.eq.s32 %p93, %r141, 1118925336; - add.s32 %r142, %r141, -1; - mov.b32 %f1009, %r142; - add.f32 %f1010, %f1008, 0f37000000; - selp.f32 %f1011, %f1009, %f1005, %p93; - selp.f32 %f176, %f1010, %f1008, %p93; - mul.f32 %f1012, %f1011, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f1013, %f1012; - fma.rn.f32 %f1015, %f1013, %f936, %f1011; - fma.rn.f32 %f1017, %f1013, %f938, %f1015; - mul.f32 %f1018, %f1017, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f1019, %f1018; - add.f32 %f1020, %f1013, 0f00000000; - ex2.approx.f32 %f1021, %f1020; - mul.f32 %f1022, %f1019, %f1021; - setp.lt.f32 %p94, %f1011, 0fC2D20000; - selp.f32 %f1023, 0f00000000, %f1022, %p94; - setp.gt.f32 %p95, %f1011, 0f42D20000; - selp.f32 %f1200, 0f7F800000, %f1023, %p95; - setp.eq.f32 %p96, %f1200, 0f7F800000; - @%p96 bra BB0_69; - - fma.rn.f32 %f1200, %f1200, %f176, %f1200; - -BB0_69: - setp.lt.f32 %p97, %f1156, 0f00000000; - and.pred %p6, %p97, %p82; - mov.b32 %r143, %f1200; - xor.b32 %r144, %r143, -2147483648; - mov.b32 %f1024, %r144; - selp.f32 %f1202, %f1024, %f1200, %p6; - setp.eq.f32 %p99, %f1156, 0f00000000; - @%p99 bra BB0_72; - bra.uni BB0_70; - -BB0_72: - add.f32 %f1027, %f1156, %f1156; - selp.f32 %f1202, %f1027, 0f00000000, %p82; - bra.uni BB0_73; - -BB0_70: - setp.geu.f32 %p100, %f1156, 0f00000000; - @%p100 bra BB0_73; - - cvt.rzi.f32.f32 %f1026, %f920; - setp.neu.f32 %p101, %f1026, 0f3EE66666; - selp.f32 %f1202, 0f7FFFFFFF, %f1202, %p101; - -BB0_73: - add.f32 %f1028, %f175, 0f3EE66666; - mov.b32 %r145, %f1028; - setp.lt.s32 %p103, %r145, 2139095040; - @%p103 bra BB0_78; - - setp.gtu.f32 %p104, %f175, 0f7F800000; - @%p104 bra BB0_77; - bra.uni BB0_75; - -BB0_77: - add.f32 %f1202, %f1156, 0f3EE66666; - bra.uni BB0_78; - -BB0_75: - setp.neu.f32 %p105, %f175, 0f7F800000; - @%p105 bra BB0_78; - - selp.f32 %f1202, 0fFF800000, 0f7F800000, %p6; - -BB0_78: - setp.eq.f32 %p106, %f1156, 0f3F800000; - selp.f32 %f187, 0f3F800000, %f1202, %p106; - abs.f32 %f188, %f1155; - setp.lt.f32 %p107, %f188, 0f00800000; - mul.f32 %f1031, %f188, 0f4B800000; - selp.f32 %f1032, 0fC3170000, 0fC2FE0000, %p107; - selp.f32 %f1033, %f1031, %f188, %p107; - mov.b32 %r146, %f1033; - and.b32 %r147, %r146, 8388607; - or.b32 %r148, %r147, 1065353216; - mov.b32 %f1034, %r148; - shr.u32 %r149, %r146, 23; - cvt.rn.f32.u32 %f1035, %r149; - add.f32 %f1036, %f1032, %f1035; - setp.gt.f32 %p108, %f1034, 0f3FB504F3; - mul.f32 %f1037, %f1034, 0f3F000000; - add.f32 %f1038, %f1036, 0f3F800000; - selp.f32 %f1039, %f1037, %f1034, %p108; - selp.f32 %f1040, %f1038, %f1036, %p108; - add.f32 %f1041, %f1039, 0fBF800000; - add.f32 %f1030, %f1039, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f1029,%f1030; - // inline asm - add.f32 %f1042, %f1041, %f1041; - mul.f32 %f1043, %f1029, %f1042; - mul.f32 %f1044, %f1043, %f1043; - fma.rn.f32 %f1047, %f890, %f1044, %f889; - fma.rn.f32 %f1049, %f1047, %f1044, %f892; - mul.rn.f32 %f1050, %f1049, %f1044; - mul.rn.f32 %f1051, %f1050, %f1043; - sub.f32 %f1052, %f1041, %f1043; - neg.f32 %f1053, %f1043; - add.f32 %f1054, %f1052, %f1052; - fma.rn.f32 %f1055, %f1053, %f1041, %f1054; - mul.rn.f32 %f1056, %f1029, %f1055; - add.f32 %f1057, %f1051, %f1043; - sub.f32 %f1058, %f1043, %f1057; - add.f32 %f1059, %f1051, %f1058; - add.f32 %f1060, %f1056, %f1059; - add.f32 %f1061, %f1057, %f1060; - sub.f32 %f1062, %f1057, %f1061; - add.f32 %f1063, %f1060, %f1062; - mul.rn.f32 %f1065, %f1040, %f908; - mul.rn.f32 %f1067, %f1040, %f910; - add.f32 %f1068, %f1065, %f1061; - sub.f32 %f1069, %f1065, %f1068; - add.f32 %f1070, %f1061, %f1069; - add.f32 %f1071, %f1063, %f1070; - add.f32 %f1072, %f1067, %f1071; - add.f32 %f1073, %f1068, %f1072; - sub.f32 %f1074, %f1068, %f1073; - add.f32 %f1075, %f1072, %f1074; - mul.rn.f32 %f1077, %f920, %f1073; - neg.f32 %f1078, %f1077; - fma.rn.f32 %f1079, %f920, %f1073, %f1078; - fma.rn.f32 %f1080, %f920, %f1075, %f1079; - fma.rn.f32 %f1082, %f925, %f1073, %f1080; - add.rn.f32 %f1083, %f1077, %f1082; - neg.f32 %f1084, %f1083; - add.rn.f32 %f1085, %f1077, %f1084; - add.rn.f32 %f1086, %f1085, %f1082; - mov.b32 %r150, %f1083; - setp.eq.s32 %p109, %r150, 1118925336; - add.s32 %r151, %r150, -1; - mov.b32 %f1087, %r151; - add.f32 %f1088, %f1086, 0f37000000; - selp.f32 %f1089, %f1087, %f1083, %p109; - selp.f32 %f189, %f1088, %f1086, %p109; - mul.f32 %f1090, %f1089, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f1091, %f1090; - fma.rn.f32 %f1093, %f1091, %f936, %f1089; - fma.rn.f32 %f1095, %f1091, %f938, %f1093; - mul.f32 %f1096, %f1095, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f1097, %f1096; - add.f32 %f1098, %f1091, 0f00000000; - ex2.approx.f32 %f1099, %f1098; - mul.f32 %f1100, %f1097, %f1099; - setp.lt.f32 %p110, %f1089, 0fC2D20000; - selp.f32 %f1101, 0f00000000, %f1100, %p110; - setp.gt.f32 %p111, %f1089, 0f42D20000; - selp.f32 %f1203, 0f7F800000, %f1101, %p111; - setp.eq.f32 %p112, %f1203, 0f7F800000; - @%p112 bra BB0_80; - - fma.rn.f32 %f1203, %f1203, %f189, %f1203; - -BB0_80: - setp.lt.f32 %p113, %f1155, 0f00000000; - and.pred %p7, %p113, %p82; - mov.b32 %r152, %f1203; - xor.b32 %r153, %r152, -2147483648; - mov.b32 %f1102, %r153; - selp.f32 %f1205, %f1102, %f1203, %p7; - setp.eq.f32 %p115, %f1155, 0f00000000; - @%p115 bra BB0_83; - bra.uni BB0_81; - -BB0_83: - add.f32 %f1105, %f1155, %f1155; - selp.f32 %f1205, %f1105, 0f00000000, %p82; - bra.uni BB0_84; - -BB0_81: - setp.geu.f32 %p116, %f1155, 0f00000000; - @%p116 bra BB0_84; - - cvt.rzi.f32.f32 %f1104, %f920; - setp.neu.f32 %p117, %f1104, 0f3EE66666; - selp.f32 %f1205, 0f7FFFFFFF, %f1205, %p117; - -BB0_84: - add.f32 %f1106, %f188, 0f3EE66666; - mov.b32 %r154, %f1106; - setp.lt.s32 %p119, %r154, 2139095040; - @%p119 bra BB0_89; - - setp.gtu.f32 %p120, %f188, 0f7F800000; - @%p120 bra BB0_88; - bra.uni BB0_86; - -BB0_88: - add.f32 %f1205, %f1155, 0f3EE66666; - bra.uni BB0_89; - -BB0_86: - setp.neu.f32 %p121, %f188, 0f7F800000; - @%p121 bra BB0_89; - - selp.f32 %f1205, 0fFF800000, 0f7F800000, %p7; - -BB0_89: - setp.eq.f32 %p122, %f1155, 0f3F800000; - selp.f32 %f1107, 0f3F800000, %f1205, %p122; - cvt.u64.u32 %rd53, %r3; - cvt.u64.u32 %rd52, %r2; - mov.u64 %rd56, image; - cvta.global.u64 %rd51, %rd56; - // inline asm - call (%rd50), _rt_buffer_get_64, (%rd51, %r27, %r28, %rd52, %rd53, %rd13, %rd13); - // inline asm - cvt.sat.f32.f32 %f1108, %f1107; - mul.f32 %f1109, %f1108, 0f437FFD71; - cvt.rzi.u32.f32 %r157, %f1109; - cvt.sat.f32.f32 %f1110, %f187; - mul.f32 %f1111, %f1110, 0f437FFD71; - cvt.rzi.u32.f32 %r158, %f1111; - cvt.sat.f32.f32 %f1112, %f174; - mul.f32 %f1113, %f1112, 0f437FFD71; - cvt.rzi.u32.f32 %r159, %f1113; - cvt.u16.u32 %rs16, %r157; - cvt.u16.u32 %rs17, %r159; - cvt.u16.u32 %rs18, %r158; - mov.u16 %rs19, 255; - st.v4.u8 [%rd50], {%rs16, %rs18, %rs17, %rs19}; - ld.global.u32 %r196, [imageEnabled]; - -BB0_90: - and.b32 %r160, %r196, 4; - setp.eq.s32 %p123, %r160, 0; - @%p123 bra BB0_94; - - ld.global.u32 %r161, [additive]; - setp.eq.s32 %p124, %r161, 0; - cvt.u64.u32 %rd4, %r2; - cvt.u64.u32 %rd5, %r3; - mov.f32 %f1114, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs20, %f1114;} - - // inline asm - @%p124 bra BB0_93; - - mov.u64 %rd69, image_HDR; - cvta.global.u64 %rd58, %rd69; - mov.u32 %r165, 8; - // inline asm - call (%rd57), _rt_buffer_get_64, (%rd58, %r27, %r165, %rd4, %rd5, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs27, %rs28, %rs29, %rs30}, [%rd57]; - // inline asm - { cvt.f32.f16 %f1115, %rs27;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1116, %rs28;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1117, %rs29;} - - // inline asm - // inline asm - call (%rd63), _rt_buffer_get_64, (%rd58, %r27, %r165, %rd4, %rd5, %rd13, %rd13); - // inline asm - add.f32 %f1118, %f1157, %f1115; - add.f32 %f1119, %f1156, %f1116; - add.f32 %f1120, %f1155, %f1117; - // inline asm - { cvt.rn.f16.f32 %rs26, %f1120;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f1119;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs24, %f1118;} - - // inline asm - st.v4.u16 [%rd63], {%rs24, %rs25, %rs26, %rs20}; - bra.uni BB0_94; - -BB0_93: - mov.u64 %rd76, image_HDR; - cvta.global.u64 %rd71, %rd76; - mov.u32 %r167, 8; - // inline asm - call (%rd70), _rt_buffer_get_64, (%rd71, %r27, %r167, %rd4, %rd5, %rd13, %rd13); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs33, %f1155;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs32, %f1156;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs31, %f1157;} - - // inline asm - st.v4.u16 [%rd70], {%rs31, %rs32, %rs33, %rs20}; - -BB0_94: - ld.global.u8 %rs34, [imageEnabled]; - and.b16 %rs35, %rs34, 64; - setp.eq.s16 %p125, %rs35, 0; - @%p125 bra BB0_106; - - mul.f32 %f1124, %f19, %f19; - fma.rn.f32 %f1125, %f20, %f20, %f1124; - fma.rn.f32 %f1126, %f18, %f18, %f1125; - sqrt.rn.f32 %f1127, %f1126; - rcp.rn.f32 %f1128, %f1127; - mul.f32 %f1129, %f20, %f1128; - mul.f32 %f1130, %f19, %f1128; - mul.f32 %f1131, %f18, %f1128; - cvt.u64.u32 %rd80, %r3; - cvt.u64.u32 %rd79, %r2; - mov.u64 %rd83, image_Dir; - cvta.global.u64 %rd78, %rd83; - // inline asm - call (%rd77), _rt_buffer_get_64, (%rd78, %r27, %r28, %rd79, %rd80, %rd13, %rd13); - // inline asm - fma.rn.f32 %f1132, %f1129, 0f3F000000, 0f3F000000; - mul.f32 %f1133, %f1132, 0f437F0000; - cvt.rzi.u32.f32 %r170, %f1133; - fma.rn.f32 %f1134, %f1130, 0f3F000000, 0f3F000000; - mul.f32 %f1135, %f1134, 0f437F0000; - cvt.rzi.u32.f32 %r171, %f1135; - fma.rn.f32 %f1136, %f1131, 0f3F000000, 0f3F000000; - mul.f32 %f1137, %f1136, 0f437F0000; - cvt.rzi.u32.f32 %r172, %f1137; - cvt.u16.u32 %rs36, %r172; - cvt.u16.u32 %rs37, %r171; - cvt.u16.u32 %rs38, %r170; - mov.u16 %rs39, 255; - st.v4.u8 [%rd77], {%rs38, %rs37, %rs36, %rs39}; - -BB0_106: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmBatchPointLight.ptx.meta b/Assets/Editor/x64/Bakery/lmBatchPointLight.ptx.meta deleted file mode 100644 index 159d1f56..00000000 --- a/Assets/Editor/x64/Bakery/lmBatchPointLight.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e661f8eba59c2c74aae2e26dd07d3fc7 -timeCreated: 1583324482 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmBatchPointLightProbeSH.ptx b/Assets/Editor/x64/Bakery/lmBatchPointLightProbeSH.ptx deleted file mode 100644 index 885f3bf1..00000000 --- a/Assets/Editor/x64/Bakery/lmBatchPointLightProbeSH.ptx +++ /dev/null @@ -1,2378 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 ignoreNormal; -.global .align 1 .b8 localLights[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<136>; - .reg .b16 %rs<158>; - .reg .f32 %f<1391>; - .reg .b32 %r<248>; - .reg .b64 %rd<272>; - - - mov.u64 %rd271, __local_depot0; - cvta.local.u64 %SP, %rd271; - ld.global.v2.u32 {%r29, %r30}, [pixelID]; - cvt.u64.u32 %rd10, %r29; - cvt.u64.u32 %rd11, %r30; - mov.u64 %rd14, uvnormal; - cvta.global.u64 %rd9, %rd14; - mov.u32 %r27, 2; - mov.u32 %r28, 4; - mov.u64 %rd13, 0; - // inline asm - call (%rd8), _rt_buffer_get_64, (%rd9, %r27, %r28, %rd10, %rd11, %rd13, %rd13); - // inline asm - ld.u32 %r1, [%rd8]; - shr.u32 %r33, %r1, 16; - cvt.u16.u32 %rs1, %r33; - and.b16 %rs7, %rs1, 255; - cvt.u16.u32 %rs8, %r1; - or.b16 %rs9, %rs8, %rs7; - setp.eq.s16 %p8, %rs9, 0; - mov.f32 %f1300, 0f00000000; - mov.f32 %f1301, %f1300; - mov.f32 %f1302, %f1300; - @%p8 bra BB0_2; - - ld.u8 %rs10, [%rd8+1]; - and.b16 %rs12, %rs8, 255; - cvt.rn.f32.u16 %f262, %rs12; - div.rn.f32 %f263, %f262, 0f437F0000; - fma.rn.f32 %f264, %f263, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f265, %rs10; - div.rn.f32 %f266, %f265, 0f437F0000; - fma.rn.f32 %f267, %f266, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f268, %rs7; - div.rn.f32 %f269, %f268, 0f437F0000; - fma.rn.f32 %f270, %f269, 0f40000000, 0fBF800000; - mul.f32 %f271, %f267, %f267; - fma.rn.f32 %f272, %f264, %f264, %f271; - fma.rn.f32 %f273, %f270, %f270, %f272; - sqrt.rn.f32 %f274, %f273; - rcp.rn.f32 %f275, %f274; - mul.f32 %f1300, %f264, %f275; - mul.f32 %f1301, %f267, %f275; - mul.f32 %f1302, %f270, %f275; - -BB0_2: - ld.global.v2.u32 {%r34, %r35}, [pixelID]; - ld.global.v2.u32 {%r37, %r38}, [tileInfo]; - add.s32 %r2, %r34, %r37; - add.s32 %r3, %r35, %r38; - setp.eq.f32 %p9, %f1301, 0f00000000; - setp.eq.f32 %p10, %f1300, 0f00000000; - and.pred %p11, %p10, %p9; - setp.eq.f32 %p12, %f1302, 0f00000000; - and.pred %p13, %p11, %p12; - @%p13 bra BB0_104; - bra.uni BB0_3; - -BB0_104: - ld.global.u32 %r247, [imageEnabled]; - and.b32 %r196, %r247, 1; - setp.eq.b32 %p127, %r196, 1; - @!%p127 bra BB0_106; - bra.uni BB0_105; - -BB0_105: - cvt.u64.u32 %rd159, %r2; - cvt.u64.u32 %rd160, %r3; - mov.u64 %rd163, image; - cvta.global.u64 %rd158, %rd163; - // inline asm - call (%rd157), _rt_buffer_get_64, (%rd158, %r27, %r28, %rd159, %rd160, %rd13, %rd13); - // inline asm - mov.u16 %rs90, 0; - st.v4.u8 [%rd157], {%rs90, %rs90, %rs90, %rs90}; - ld.global.u32 %r247, [imageEnabled]; - -BB0_106: - and.b32 %r199, %r247, 8; - setp.eq.s32 %p128, %r199, 0; - @%p128 bra BB0_108; - - cvt.u64.u32 %rd167, %r3; - cvt.u64.u32 %rd166, %r2; - mov.u64 %rd170, image_Mask; - cvta.global.u64 %rd165, %rd170; - // inline asm - call (%rd164), _rt_buffer_get_64, (%rd165, %r27, %r27, %rd166, %rd167, %rd13, %rd13); - // inline asm - mov.f32 %f1264, 0f00000000; - cvt.rzi.u32.f32 %r202, %f1264; - cvt.u16.u32 %rs91, %r202; - mov.u16 %rs92, 0; - st.v2.u8 [%rd164], {%rs91, %rs92}; - ld.global.u32 %r247, [imageEnabled]; - -BB0_108: - cvt.u64.u32 %rd6, %r2; - cvt.u64.u32 %rd7, %r3; - and.b32 %r203, %r247, 4; - setp.eq.s32 %p129, %r203, 0; - @%p129 bra BB0_112; - - ld.global.u32 %r204, [additive]; - setp.eq.s32 %p130, %r204, 0; - @%p130 bra BB0_111; - - mov.u64 %rd183, image_HDR; - cvta.global.u64 %rd172, %rd183; - mov.u32 %r208, 8; - // inline asm - call (%rd171), _rt_buffer_get_64, (%rd172, %r27, %r208, %rd6, %rd7, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs99, %rs100, %rs101, %rs102}, [%rd171]; - // inline asm - { cvt.f32.f16 %f1265, %rs99;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1266, %rs100;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1267, %rs101;} - - // inline asm - // inline asm - call (%rd177), _rt_buffer_get_64, (%rd172, %r27, %r208, %rd6, %rd7, %rd13, %rd13); - // inline asm - add.f32 %f1268, %f1265, 0f00000000; - add.f32 %f1269, %f1266, 0f00000000; - add.f32 %f1270, %f1267, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs98, %f1270;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f1269;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs96, %f1268;} - - // inline asm - mov.u16 %rs103, 0; - st.v4.u16 [%rd177], {%rs96, %rs97, %rs98, %rs103}; - bra.uni BB0_112; - -BB0_3: - ld.global.v2.u32 {%r46, %r47}, [pixelID]; - cvt.u64.u32 %rd17, %r46; - cvt.u64.u32 %rd18, %r47; - mov.u64 %rd26, uvpos; - cvta.global.u64 %rd16, %rd26; - mov.u32 %r43, 12; - // inline asm - call (%rd15), _rt_buffer_get_64, (%rd16, %r27, %r43, %rd17, %rd18, %rd13, %rd13); - // inline asm - ld.f32 %f9, [%rd15+8]; - ld.f32 %f8, [%rd15+4]; - ld.f32 %f7, [%rd15]; - mul.f32 %f292, %f7, 0f3456BF95; - mul.f32 %f293, %f8, 0f3456BF95; - mul.f32 %f294, %f9, 0f3456BF95; - abs.f32 %f295, %f1300; - div.rn.f32 %f296, %f292, %f295; - abs.f32 %f297, %f1301; - div.rn.f32 %f298, %f293, %f297; - abs.f32 %f299, %f1302; - div.rn.f32 %f300, %f294, %f299; - abs.f32 %f301, %f296; - abs.f32 %f302, %f298; - abs.f32 %f303, %f300; - mov.f32 %f304, 0f38D1B717; - max.f32 %f305, %f301, %f304; - max.f32 %f306, %f302, %f304; - max.f32 %f307, %f303, %f304; - fma.rn.f32 %f10, %f1300, %f305, %f7; - fma.rn.f32 %f11, %f1301, %f306, %f8; - fma.rn.f32 %f12, %f1302, %f307, %f9; - mov.u64 %rd27, localLights; - cvta.global.u64 %rd25, %rd27; - mov.u32 %r44, 1; - mov.u32 %r45, 96; - // inline asm - call (%rd21, %rd22, %rd23, %rd24), _rt_buffer_get_size_64, (%rd25, %r44, %r45); - // inline asm - cvt.u32.u64 %r4, %rd21; - setp.eq.s32 %p14, %r4, 0; - mov.f32 %f1303, 0f00000000; - mov.f32 %f1304, %f1303; - mov.f32 %f1305, %f1303; - mov.f32 %f1306, %f1303; - mov.f32 %f1307, %f1303; - mov.f32 %f1308, %f1303; - mov.f32 %f1309, %f1303; - mov.f32 %f1310, %f1303; - mov.f32 %f1311, %f1303; - mov.f32 %f1312, %f1303; - mov.f32 %f1313, %f1303; - mov.f32 %f1314, %f1303; - mov.f32 %f1315, %f1303; - mov.f32 %f1316, %f1303; - mov.f32 %f1317, %f1303; - mov.f32 %f1318, %f1303; - @%p14 bra BB0_40; - - mov.f32 %f324, 0f40000000; - cvt.rzi.f32.f32 %f325, %f324; - add.f32 %f326, %f325, %f325; - mov.f32 %f327, 0f40800000; - sub.f32 %f328, %f327, %f326; - abs.f32 %f13, %f328; - mul.f32 %f14, %f10, 0f3456BF95; - mul.f32 %f15, %f11, 0f3456BF95; - mul.f32 %f16, %f12, 0f3456BF95; - mov.f32 %f323, 0f00000000; - mov.u32 %r239, 0; - abs.f32 %f516, %f14; - abs.f32 %f517, %f15; - max.f32 %f518, %f516, %f517; - abs.f32 %f519, %f16; - max.f32 %f520, %f518, %f519; - mov.f32 %f1303, %f323; - mov.f32 %f1304, %f323; - mov.f32 %f1305, %f323; - mov.f32 %f1306, %f323; - mov.f32 %f1307, %f323; - mov.f32 %f1308, %f323; - mov.f32 %f1309, %f323; - mov.f32 %f1310, %f323; - mov.f32 %f1311, %f323; - mov.f32 %f1312, %f323; - mov.f32 %f1313, %f323; - mov.f32 %f1314, %f323; - mov.f32 %f1315, %f323; - mov.f32 %f1316, %f323; - mov.f32 %f1317, %f323; - mov.f32 %f1318, %f323; - -BB0_5: - cvt.u64.u32 %rd30, %r239; - // inline asm - call (%rd28), _rt_buffer_get_64, (%rd25, %r44, %r45, %rd30, %rd13, %rd13, %rd13); - // inline asm - ld.v4.f32 {%f331, %f332, %f333, %f334}, [%rd28+80]; - ld.v4.f32 {%f335, %f336, %f337, %f338}, [%rd28+64]; - ld.v4.f32 {%f339, %f340, %f341, %f342}, [%rd28+48]; - ld.v4.f32 {%f1322, %f1323, %f1324, %f346}, [%rd28+32]; - ld.v4.f32 {%f347, %f348, %f349, %f350}, [%rd28+16]; - ld.v4.f32 {%f351, %f352, %f353, %f354}, [%rd28]; - mov.b32 %r6, %f334; - sub.f32 %f356, %f352, %f7; - sub.f32 %f357, %f353, %f8; - sub.f32 %f358, %f354, %f9; - mul.f32 %f359, %f357, %f357; - fma.rn.f32 %f360, %f356, %f356, %f359; - fma.rn.f32 %f361, %f358, %f358, %f360; - sqrt.rn.f32 %f59, %f361; - rcp.rn.f32 %f362, %f59; - mul.f32 %f60, %f356, %f362; - mul.f32 %f61, %f357, %f362; - mul.f32 %f62, %f358, %f362; - mul.f32 %f63, %f59, %f350; - abs.f32 %f64, %f63; - setp.lt.f32 %p15, %f64, 0f00800000; - mul.f32 %f363, %f64, 0f4B800000; - selp.f32 %f364, 0fC3170000, 0fC2FE0000, %p15; - selp.f32 %f365, %f363, %f64, %p15; - mov.b32 %r53, %f365; - and.b32 %r54, %r53, 8388607; - or.b32 %r55, %r54, 1065353216; - mov.b32 %f366, %r55; - shr.u32 %r56, %r53, 23; - cvt.rn.f32.u32 %f367, %r56; - add.f32 %f368, %f364, %f367; - setp.gt.f32 %p16, %f366, 0f3FB504F3; - mul.f32 %f369, %f366, 0f3F000000; - add.f32 %f370, %f368, 0f3F800000; - selp.f32 %f371, %f369, %f366, %p16; - selp.f32 %f372, %f370, %f368, %p16; - add.f32 %f373, %f371, 0fBF800000; - add.f32 %f330, %f371, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f329,%f330; - // inline asm - add.f32 %f374, %f373, %f373; - mul.f32 %f375, %f329, %f374; - mul.f32 %f376, %f375, %f375; - mov.f32 %f377, 0f3C4CAF63; - mov.f32 %f378, 0f3B18F0FE; - fma.rn.f32 %f379, %f378, %f376, %f377; - mov.f32 %f380, 0f3DAAAABD; - fma.rn.f32 %f381, %f379, %f376, %f380; - mul.rn.f32 %f382, %f381, %f376; - mul.rn.f32 %f383, %f382, %f375; - sub.f32 %f384, %f373, %f375; - neg.f32 %f385, %f375; - add.f32 %f386, %f384, %f384; - fma.rn.f32 %f387, %f385, %f373, %f386; - mul.rn.f32 %f388, %f329, %f387; - add.f32 %f389, %f383, %f375; - sub.f32 %f390, %f375, %f389; - add.f32 %f391, %f383, %f390; - add.f32 %f392, %f388, %f391; - add.f32 %f393, %f389, %f392; - sub.f32 %f394, %f389, %f393; - add.f32 %f395, %f392, %f394; - mov.f32 %f396, 0f3F317200; - mul.rn.f32 %f397, %f372, %f396; - mov.f32 %f398, 0f35BFBE8E; - mul.rn.f32 %f399, %f372, %f398; - add.f32 %f400, %f397, %f393; - sub.f32 %f401, %f397, %f400; - add.f32 %f402, %f393, %f401; - add.f32 %f403, %f395, %f402; - add.f32 %f404, %f399, %f403; - add.f32 %f405, %f400, %f404; - sub.f32 %f406, %f400, %f405; - add.f32 %f407, %f404, %f406; - mul.rn.f32 %f65, %f327, %f405; - neg.f32 %f409, %f65; - fma.rn.f32 %f410, %f327, %f405, %f409; - fma.rn.f32 %f411, %f327, %f407, %f410; - fma.rn.f32 %f66, %f323, %f405, %f411; - add.rn.f32 %f67, %f65, %f66; - mov.b32 %r57, %f67; - setp.eq.s32 %p1, %r57, 1118925336; - add.s32 %r58, %r57, -1; - mov.b32 %f413, %r58; - selp.f32 %f414, %f413, %f67, %p1; - mul.f32 %f415, %f414, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f416, %f415; - mov.f32 %f417, 0fBF317200; - fma.rn.f32 %f418, %f416, %f417, %f414; - mov.f32 %f419, 0fB5BFBE8E; - fma.rn.f32 %f420, %f416, %f419, %f418; - mul.f32 %f421, %f420, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f422, %f421; - add.f32 %f423, %f416, 0f00000000; - ex2.approx.f32 %f424, %f423; - mul.f32 %f425, %f422, %f424; - setp.lt.f32 %p17, %f414, 0fC2D20000; - selp.f32 %f426, 0f00000000, %f425, %p17; - setp.gt.f32 %p18, %f414, 0f42D20000; - selp.f32 %f1319, 0f7F800000, %f426, %p18; - setp.eq.f32 %p19, %f1319, 0f7F800000; - @%p19 bra BB0_7; - - neg.f32 %f427, %f67; - add.rn.f32 %f428, %f65, %f427; - add.rn.f32 %f429, %f428, %f66; - add.f32 %f430, %f429, 0f37000000; - selp.f32 %f431, %f430, %f429, %p1; - fma.rn.f32 %f1319, %f1319, %f431, %f1319; - -BB0_7: - setp.lt.f32 %p20, %f63, 0f00000000; - setp.eq.f32 %p21, %f13, 0f3F800000; - and.pred %p2, %p20, %p21; - mov.b32 %r59, %f1319; - xor.b32 %r60, %r59, -2147483648; - mov.b32 %f432, %r60; - selp.f32 %f1321, %f432, %f1319, %p2; - setp.eq.f32 %p22, %f63, 0f00000000; - @%p22 bra BB0_10; - bra.uni BB0_8; - -BB0_10: - add.f32 %f435, %f63, %f63; - selp.f32 %f1321, %f435, 0f00000000, %p21; - bra.uni BB0_11; - -BB0_8: - setp.geu.f32 %p23, %f63, 0f00000000; - @%p23 bra BB0_11; - - cvt.rzi.f32.f32 %f434, %f327; - setp.neu.f32 %p24, %f434, 0f40800000; - selp.f32 %f1321, 0f7FFFFFFF, %f1321, %p24; - -BB0_11: - add.f32 %f436, %f64, 0f40800000; - mov.b32 %r61, %f436; - setp.lt.s32 %p26, %r61, 2139095040; - @%p26 bra BB0_16; - - setp.gtu.f32 %p27, %f64, 0f7F800000; - @%p27 bra BB0_15; - bra.uni BB0_13; - -BB0_15: - add.f32 %f1321, %f63, 0f40800000; - bra.uni BB0_16; - -BB0_13: - setp.neu.f32 %p28, %f64, 0f7F800000; - @%p28 bra BB0_16; - - selp.f32 %f1321, 0fFF800000, 0f7F800000, %p2; - -BB0_16: - mul.f32 %f437, %f59, %f348; - mov.f32 %f1346, 0f3F800000; - sub.f32 %f439, %f1346, %f1321; - setp.eq.f32 %p29, %f63, 0f3F800000; - selp.f32 %f440, 0f00000000, %f439, %p29; - cvt.sat.f32.f32 %f441, %f440; - fma.rn.f32 %f442, %f437, %f437, %f349; - div.rn.f32 %f1325, %f441, %f442; - mul.f32 %f443, %f1301, %f61; - fma.rn.f32 %f444, %f1300, %f60, %f443; - fma.rn.f32 %f94, %f1302, %f62, %f444; - setp.eq.f32 %p30, %f351, 0f3F800000; - @%p30 bra BB0_22; - bra.uni BB0_17; - -BB0_22: - setp.leu.f32 %p34, %f346, 0f00000000; - @%p34 bra BB0_24; - - mul.f32 %f475, %f331, %f60; - mul.f32 %f476, %f332, %f61; - neg.f32 %f477, %f476; - sub.f32 %f478, %f477, %f475; - mul.f32 %f479, %f333, %f62; - sub.f32 %f480, %f478, %f479; - setp.gt.f32 %p35, %f480, 0f00000000; - selp.f32 %f481, 0f3F800000, 0f00000000, %p35; - mul.f32 %f482, %f340, %f61; - fma.rn.f32 %f483, %f339, %f60, %f482; - mul.f32 %f484, %f336, %f61; - fma.rn.f32 %f485, %f335, %f60, %f484; - fma.rn.f32 %f486, %f341, %f62, %f483; - fma.rn.f32 %f487, %f337, %f62, %f485; - fma.rn.f32 %f471, %f342, %f486, 0f3F000000; - fma.rn.f32 %f472, %f342, %f487, 0f3F000000; - cvt.rzi.s32.f32 %r65, %f346; - mov.f32 %f474, 0f00000000; - // inline asm - call (%f467, %f468, %f469, %f470), _rt_texture_get_f_id, (%r65, %r27, %f471, %f472, %f474, %f474); - // inline asm - mul.f32 %f488, %f481, %f467; - mul.f32 %f489, %f481, %f468; - mul.f32 %f490, %f481, %f469; - mul.f32 %f1322, %f1322, %f488; - mul.f32 %f1323, %f1323, %f489; - mul.f32 %f1324, %f1324, %f490; - bra.uni BB0_24; - -BB0_17: - setp.eq.f32 %p31, %f351, 0f40000000; - @%p31 bra BB0_20; - bra.uni BB0_18; - -BB0_20: - setp.leu.f32 %p33, %f346, 0f00000000; - @%p33 bra BB0_24; - - mul.f32 %f461, %f340, %f61; - fma.rn.f32 %f462, %f339, %f60, %f461; - mul.f32 %f463, %f336, %f61; - fma.rn.f32 %f464, %f335, %f60, %f463; - mul.f32 %f465, %f332, %f61; - fma.rn.f32 %f466, %f331, %f60, %f465; - fma.rn.f32 %f458, %f341, %f62, %f462; - fma.rn.f32 %f459, %f337, %f62, %f464; - fma.rn.f32 %f460, %f333, %f62, %f466; - cvt.rzi.s32.f32 %r62, %f346; - mov.u32 %r63, 6; - mov.u32 %r64, 0; - // inline asm - call (%f454, %f455, %f456, %f457), _rt_texture_get_base_id, (%r62, %r63, %f458, %f459, %f460, %r64); - // inline asm - mul.f32 %f1322, %f1322, %f454; - mul.f32 %f1323, %f1323, %f455; - mul.f32 %f1324, %f1324, %f456; - bra.uni BB0_24; - -BB0_18: - setp.neu.f32 %p32, %f351, 0f40800000; - @%p32 bra BB0_24; - - mul.f32 %f445, %f331, %f60; - mul.f32 %f446, %f332, %f61; - neg.f32 %f447, %f446; - sub.f32 %f448, %f447, %f445; - mul.f32 %f449, %f333, %f62; - sub.f32 %f450, %f448, %f449; - fma.rn.f32 %f451, %f346, %f450, %f342; - cvt.sat.f32.f32 %f452, %f451; - mul.f32 %f453, %f452, %f452; - mul.f32 %f1325, %f1325, %f453; - -BB0_24: - max.f32 %f506, %f1322, %f1323; - max.f32 %f507, %f506, %f1324; - mul.f32 %f508, %f1325, %f507; - setp.lt.f32 %p37, %f508, 0f3727C5AC; - mov.pred %p135, -1; - mov.f32 %f1326, 0f00000000; - mov.f32 %f1327, %f1326; - mov.f32 %f1328, %f1326; - mov.f32 %f1329, %f1326; - mov.f32 %f1330, %f1326; - mov.f32 %f1331, %f1326; - mov.f32 %f1332, %f1326; - mov.f32 %f1333, %f1326; - mov.f32 %f1334, %f1326; - mov.f32 %f1335, %f1326; - mov.f32 %f1336, %f1326; - mov.f32 %f1337, %f1326; - mov.f32 %f1338, %f1326; - mov.f32 %f1339, %f1326; - mov.f32 %f1340, %f1326; - @%p37 bra BB0_26; - - ld.global.u32 %r67, [ignoreNormal]; - setp.eq.s32 %p39, %r67, 0; - selp.f32 %f509, %f94, 0f3F800000, %p39; - cvt.sat.f32.f32 %f510, %f509; - mul.f32 %f511, %f1325, %f510; - mul.f32 %f1326, %f1322, %f511; - mul.f32 %f1327, %f1323, %f511; - mul.f32 %f1328, %f1324, %f511; - mul.f32 %f512, %f1325, 0f3E800000; - mul.f32 %f1329, %f1322, %f512; - mul.f32 %f1330, %f1323, %f512; - mul.f32 %f1331, %f1324, %f512; - mul.f32 %f1332, %f60, %f1329; - mul.f32 %f1333, %f60, %f1330; - mul.f32 %f1334, %f60, %f1331; - mul.f32 %f1335, %f61, %f1329; - mul.f32 %f1336, %f61, %f1330; - mul.f32 %f1337, %f61, %f1331; - mul.f32 %f1338, %f62, %f1329; - mul.f32 %f1339, %f62, %f1330; - mul.f32 %f1340, %f62, %f1331; - mov.pred %p135, 0; - -BB0_26: - @%p135 bra BB0_39; - - setp.eq.s32 %p40, %r6, 0; - @%p40 bra BB0_38; - - mov.f32 %f1345, 0f00000000; - setp.lt.s32 %p41, %r6, 1; - @%p41 bra BB0_37; - - max.f32 %f137, %f520, %f304; - and.b32 %r8, %r6, 3; - setp.eq.s32 %p42, %r8, 0; - add.u64 %rd35, %SP, 0; - cvta.to.local.u64 %rd2, %rd35; - mov.f32 %f1345, 0f00000000; - mov.u32 %r243, 0; - @%p42 bra BB0_35; - - setp.eq.s32 %p43, %r8, 1; - mov.f32 %f1342, 0f00000000; - mov.u32 %r241, 0; - @%p43 bra BB0_34; - - setp.eq.s32 %p44, %r8, 2; - mov.f32 %f1341, 0f00000000; - mov.u32 %r240, 0; - @%p44 bra BB0_33; - - sub.f32 %f532, %f352, %f347; - sub.f32 %f533, %f353, %f347; - sub.f32 %f534, %f354, %f347; - sub.f32 %f535, %f532, %f7; - sub.f32 %f536, %f533, %f8; - sub.f32 %f537, %f534, %f9; - mul.f32 %f538, %f536, %f536; - fma.rn.f32 %f539, %f535, %f535, %f538; - fma.rn.f32 %f540, %f537, %f537, %f539; - sqrt.rn.f32 %f531, %f540; - rcp.rn.f32 %f541, %f531; - mul.f32 %f527, %f541, %f535; - mul.f32 %f528, %f541, %f536; - mul.f32 %f529, %f541, %f537; - ld.global.u32 %r75, [imageEnabled]; - and.b32 %r76, %r75, 32; - setp.eq.s32 %p45, %r76, 0; - selp.f32 %f542, 0f3F800000, 0f41200000, %p45; - mul.f32 %f530, %f542, %f137; - mov.u32 %r77, 1065353216; - st.local.u32 [%rd2], %r77; - ld.global.u32 %r71, [root]; - // inline asm - call _rt_trace_64, (%r71, %f10, %f11, %f12, %f527, %f528, %f529, %r44, %f530, %f531, %rd35, %r28); - // inline asm - ld.local.f32 %f543, [%rd2]; - add.f32 %f1341, %f543, 0f00000000; - mov.u32 %r240, %r44; - -BB0_33: - cvt.rn.f32.s32 %f552, %r240; - mul.f32 %f553, %f552, 0f3DD32618; - cvt.rmi.f32.f32 %f554, %f553; - sub.f32 %f555, %f553, %f554; - mul.f32 %f556, %f552, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f557, %f556; - sub.f32 %f558, %f556, %f557; - mul.f32 %f559, %f552, 0f3DC74539; - cvt.rmi.f32.f32 %f560, %f559; - sub.f32 %f561, %f559, %f560; - add.f32 %f562, %f558, 0f4199851F; - add.f32 %f563, %f561, 0f4199851F; - add.f32 %f564, %f555, 0f4199851F; - mul.f32 %f565, %f558, %f563; - fma.rn.f32 %f566, %f555, %f562, %f565; - fma.rn.f32 %f567, %f564, %f561, %f566; - add.f32 %f568, %f555, %f567; - add.f32 %f569, %f558, %f567; - add.f32 %f570, %f561, %f567; - add.f32 %f571, %f568, %f569; - mul.f32 %f572, %f570, %f571; - cvt.rmi.f32.f32 %f573, %f572; - sub.f32 %f574, %f572, %f573; - add.f32 %f575, %f568, %f570; - mul.f32 %f576, %f569, %f575; - cvt.rmi.f32.f32 %f577, %f576; - sub.f32 %f578, %f576, %f577; - add.f32 %f579, %f569, %f570; - mul.f32 %f580, %f568, %f579; - cvt.rmi.f32.f32 %f581, %f580; - sub.f32 %f582, %f580, %f581; - fma.rn.f32 %f583, %f574, 0f40000000, 0fBF800000; - fma.rn.f32 %f584, %f578, 0f40000000, 0fBF800000; - fma.rn.f32 %f585, %f582, 0f40000000, 0fBF800000; - fma.rn.f32 %f586, %f347, %f583, %f352; - fma.rn.f32 %f587, %f347, %f584, %f353; - fma.rn.f32 %f588, %f347, %f585, %f354; - sub.f32 %f589, %f586, %f7; - sub.f32 %f590, %f587, %f8; - sub.f32 %f591, %f588, %f9; - mul.f32 %f592, %f590, %f590; - fma.rn.f32 %f593, %f589, %f589, %f592; - fma.rn.f32 %f594, %f591, %f591, %f593; - sqrt.rn.f32 %f551, %f594; - rcp.rn.f32 %f595, %f551; - mul.f32 %f547, %f595, %f589; - mul.f32 %f548, %f595, %f590; - mul.f32 %f549, %f595, %f591; - ld.global.u32 %r81, [imageEnabled]; - and.b32 %r82, %r81, 32; - setp.eq.s32 %p46, %r82, 0; - selp.f32 %f596, 0f3F800000, 0f41200000, %p46; - mul.f32 %f550, %f596, %f137; - mov.u32 %r83, 1065353216; - st.local.u32 [%rd2], %r83; - ld.global.u32 %r78, [root]; - // inline asm - call _rt_trace_64, (%r78, %f10, %f11, %f12, %f547, %f548, %f549, %r44, %f550, %f551, %rd35, %r28); - // inline asm - ld.local.f32 %f597, [%rd2]; - add.f32 %f1342, %f1341, %f597; - add.s32 %r241, %r240, 1; - -BB0_34: - cvt.rn.f32.s32 %f606, %r241; - mul.f32 %f607, %f606, 0f3DD32618; - cvt.rmi.f32.f32 %f608, %f607; - sub.f32 %f609, %f607, %f608; - mul.f32 %f610, %f606, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f611, %f610; - sub.f32 %f612, %f610, %f611; - mul.f32 %f613, %f606, 0f3DC74539; - cvt.rmi.f32.f32 %f614, %f613; - sub.f32 %f615, %f613, %f614; - add.f32 %f616, %f612, 0f4199851F; - add.f32 %f617, %f615, 0f4199851F; - add.f32 %f618, %f609, 0f4199851F; - mul.f32 %f619, %f612, %f617; - fma.rn.f32 %f620, %f609, %f616, %f619; - fma.rn.f32 %f621, %f618, %f615, %f620; - add.f32 %f622, %f609, %f621; - add.f32 %f623, %f612, %f621; - add.f32 %f624, %f615, %f621; - add.f32 %f625, %f622, %f623; - mul.f32 %f626, %f624, %f625; - cvt.rmi.f32.f32 %f627, %f626; - sub.f32 %f628, %f626, %f627; - add.f32 %f629, %f622, %f624; - mul.f32 %f630, %f623, %f629; - cvt.rmi.f32.f32 %f631, %f630; - sub.f32 %f632, %f630, %f631; - add.f32 %f633, %f623, %f624; - mul.f32 %f634, %f622, %f633; - cvt.rmi.f32.f32 %f635, %f634; - sub.f32 %f636, %f634, %f635; - fma.rn.f32 %f637, %f628, 0f40000000, 0fBF800000; - fma.rn.f32 %f638, %f632, 0f40000000, 0fBF800000; - fma.rn.f32 %f639, %f636, 0f40000000, 0fBF800000; - fma.rn.f32 %f640, %f347, %f637, %f352; - fma.rn.f32 %f641, %f347, %f638, %f353; - fma.rn.f32 %f642, %f347, %f639, %f354; - sub.f32 %f643, %f640, %f7; - sub.f32 %f644, %f641, %f8; - sub.f32 %f645, %f642, %f9; - mul.f32 %f646, %f644, %f644; - fma.rn.f32 %f647, %f643, %f643, %f646; - fma.rn.f32 %f648, %f645, %f645, %f647; - sqrt.rn.f32 %f605, %f648; - rcp.rn.f32 %f649, %f605; - mul.f32 %f601, %f649, %f643; - mul.f32 %f602, %f649, %f644; - mul.f32 %f603, %f649, %f645; - ld.global.u32 %r87, [imageEnabled]; - and.b32 %r88, %r87, 32; - setp.eq.s32 %p47, %r88, 0; - selp.f32 %f650, 0f3F800000, 0f41200000, %p47; - mul.f32 %f604, %f650, %f137; - mov.u32 %r89, 1065353216; - st.local.u32 [%rd2], %r89; - ld.global.u32 %r84, [root]; - mov.u32 %r85, 1; - // inline asm - call _rt_trace_64, (%r84, %f10, %f11, %f12, %f601, %f602, %f603, %r85, %f604, %f605, %rd35, %r28); - // inline asm - ld.local.f32 %f651, [%rd2]; - add.f32 %f1345, %f1342, %f651; - add.s32 %r243, %r241, 1; - -BB0_35: - setp.lt.u32 %p48, %r6, 4; - @%p48 bra BB0_37; - -BB0_36: - cvt.rn.f32.s32 %f684, %r243; - mul.f32 %f685, %f684, 0f3DD32618; - cvt.rmi.f32.f32 %f686, %f685; - sub.f32 %f687, %f685, %f686; - mul.f32 %f688, %f684, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f689, %f688; - sub.f32 %f690, %f688, %f689; - mul.f32 %f691, %f684, 0f3DC74539; - cvt.rmi.f32.f32 %f692, %f691; - sub.f32 %f693, %f691, %f692; - add.f32 %f694, %f690, 0f4199851F; - add.f32 %f695, %f693, 0f4199851F; - add.f32 %f696, %f687, 0f4199851F; - mul.f32 %f697, %f690, %f695; - fma.rn.f32 %f698, %f687, %f694, %f697; - fma.rn.f32 %f699, %f696, %f693, %f698; - add.f32 %f700, %f687, %f699; - add.f32 %f701, %f690, %f699; - add.f32 %f702, %f693, %f699; - add.f32 %f703, %f700, %f701; - mul.f32 %f704, %f702, %f703; - cvt.rmi.f32.f32 %f705, %f704; - sub.f32 %f706, %f704, %f705; - add.f32 %f707, %f700, %f702; - mul.f32 %f708, %f701, %f707; - cvt.rmi.f32.f32 %f709, %f708; - sub.f32 %f710, %f708, %f709; - add.f32 %f711, %f701, %f702; - mul.f32 %f712, %f700, %f711; - cvt.rmi.f32.f32 %f713, %f712; - sub.f32 %f714, %f712, %f713; - fma.rn.f32 %f715, %f706, 0f40000000, 0fBF800000; - fma.rn.f32 %f716, %f710, 0f40000000, 0fBF800000; - fma.rn.f32 %f717, %f714, 0f40000000, 0fBF800000; - fma.rn.f32 %f718, %f347, %f715, %f352; - fma.rn.f32 %f719, %f347, %f716, %f353; - fma.rn.f32 %f720, %f347, %f717, %f354; - sub.f32 %f721, %f718, %f7; - sub.f32 %f722, %f719, %f8; - sub.f32 %f723, %f720, %f9; - mul.f32 %f724, %f722, %f722; - fma.rn.f32 %f725, %f721, %f721, %f724; - fma.rn.f32 %f726, %f723, %f723, %f725; - sqrt.rn.f32 %f659, %f726; - rcp.rn.f32 %f727, %f659; - mul.f32 %f655, %f727, %f721; - mul.f32 %f656, %f727, %f722; - mul.f32 %f657, %f727, %f723; - ld.global.u32 %r102, [imageEnabled]; - and.b32 %r103, %r102, 32; - setp.eq.s32 %p49, %r103, 0; - selp.f32 %f728, 0f3F800000, 0f41200000, %p49; - mul.f32 %f658, %f728, %f137; - mov.u32 %r104, 1065353216; - st.local.u32 [%rd2], %r104; - ld.global.u32 %r90, [root]; - mov.u32 %r100, 1; - // inline asm - call _rt_trace_64, (%r90, %f10, %f11, %f12, %f655, %f656, %f657, %r100, %f658, %f659, %rd35, %r28); - // inline asm - ld.local.f32 %f729, [%rd2]; - add.f32 %f730, %f1345, %f729; - add.s32 %r105, %r243, 1; - cvt.rn.f32.s32 %f731, %r105; - mul.f32 %f732, %f731, 0f3DD32618; - cvt.rmi.f32.f32 %f733, %f732; - sub.f32 %f734, %f732, %f733; - mul.f32 %f735, %f731, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f736, %f735; - sub.f32 %f737, %f735, %f736; - mul.f32 %f738, %f731, 0f3DC74539; - cvt.rmi.f32.f32 %f739, %f738; - sub.f32 %f740, %f738, %f739; - add.f32 %f741, %f737, 0f4199851F; - add.f32 %f742, %f740, 0f4199851F; - add.f32 %f743, %f734, 0f4199851F; - mul.f32 %f744, %f737, %f742; - fma.rn.f32 %f745, %f734, %f741, %f744; - fma.rn.f32 %f746, %f743, %f740, %f745; - add.f32 %f747, %f734, %f746; - add.f32 %f748, %f737, %f746; - add.f32 %f749, %f740, %f746; - add.f32 %f750, %f747, %f748; - mul.f32 %f751, %f749, %f750; - cvt.rmi.f32.f32 %f752, %f751; - sub.f32 %f753, %f751, %f752; - add.f32 %f754, %f747, %f749; - mul.f32 %f755, %f748, %f754; - cvt.rmi.f32.f32 %f756, %f755; - sub.f32 %f757, %f755, %f756; - add.f32 %f758, %f748, %f749; - mul.f32 %f759, %f747, %f758; - cvt.rmi.f32.f32 %f760, %f759; - sub.f32 %f761, %f759, %f760; - fma.rn.f32 %f762, %f753, 0f40000000, 0fBF800000; - fma.rn.f32 %f763, %f757, 0f40000000, 0fBF800000; - fma.rn.f32 %f764, %f761, 0f40000000, 0fBF800000; - fma.rn.f32 %f765, %f347, %f762, %f352; - fma.rn.f32 %f766, %f347, %f763, %f353; - fma.rn.f32 %f767, %f347, %f764, %f354; - sub.f32 %f768, %f765, %f7; - sub.f32 %f769, %f766, %f8; - sub.f32 %f770, %f767, %f9; - mul.f32 %f771, %f769, %f769; - fma.rn.f32 %f772, %f768, %f768, %f771; - fma.rn.f32 %f773, %f770, %f770, %f772; - sqrt.rn.f32 %f667, %f773; - rcp.rn.f32 %f774, %f667; - mul.f32 %f663, %f774, %f768; - mul.f32 %f664, %f774, %f769; - mul.f32 %f665, %f774, %f770; - ld.global.u32 %r106, [imageEnabled]; - and.b32 %r107, %r106, 32; - setp.eq.s32 %p50, %r107, 0; - selp.f32 %f775, 0f3F800000, 0f41200000, %p50; - mul.f32 %f666, %f775, %f137; - st.local.u32 [%rd2], %r104; - ld.global.u32 %r93, [root]; - // inline asm - call _rt_trace_64, (%r93, %f10, %f11, %f12, %f663, %f664, %f665, %r100, %f666, %f667, %rd35, %r28); - // inline asm - ld.local.f32 %f776, [%rd2]; - add.f32 %f777, %f730, %f776; - add.s32 %r108, %r243, 2; - cvt.rn.f32.s32 %f778, %r108; - mul.f32 %f779, %f778, 0f3DD32618; - cvt.rmi.f32.f32 %f780, %f779; - sub.f32 %f781, %f779, %f780; - mul.f32 %f782, %f778, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f783, %f782; - sub.f32 %f784, %f782, %f783; - mul.f32 %f785, %f778, 0f3DC74539; - cvt.rmi.f32.f32 %f786, %f785; - sub.f32 %f787, %f785, %f786; - add.f32 %f788, %f784, 0f4199851F; - add.f32 %f789, %f787, 0f4199851F; - add.f32 %f790, %f781, 0f4199851F; - mul.f32 %f791, %f784, %f789; - fma.rn.f32 %f792, %f781, %f788, %f791; - fma.rn.f32 %f793, %f790, %f787, %f792; - add.f32 %f794, %f781, %f793; - add.f32 %f795, %f784, %f793; - add.f32 %f796, %f787, %f793; - add.f32 %f797, %f794, %f795; - mul.f32 %f798, %f796, %f797; - cvt.rmi.f32.f32 %f799, %f798; - sub.f32 %f800, %f798, %f799; - add.f32 %f801, %f794, %f796; - mul.f32 %f802, %f795, %f801; - cvt.rmi.f32.f32 %f803, %f802; - sub.f32 %f804, %f802, %f803; - add.f32 %f805, %f795, %f796; - mul.f32 %f806, %f794, %f805; - cvt.rmi.f32.f32 %f807, %f806; - sub.f32 %f808, %f806, %f807; - fma.rn.f32 %f809, %f800, 0f40000000, 0fBF800000; - fma.rn.f32 %f810, %f804, 0f40000000, 0fBF800000; - fma.rn.f32 %f811, %f808, 0f40000000, 0fBF800000; - fma.rn.f32 %f812, %f347, %f809, %f352; - fma.rn.f32 %f813, %f347, %f810, %f353; - fma.rn.f32 %f814, %f347, %f811, %f354; - sub.f32 %f815, %f812, %f7; - sub.f32 %f816, %f813, %f8; - sub.f32 %f817, %f814, %f9; - mul.f32 %f818, %f816, %f816; - fma.rn.f32 %f819, %f815, %f815, %f818; - fma.rn.f32 %f820, %f817, %f817, %f819; - sqrt.rn.f32 %f675, %f820; - rcp.rn.f32 %f821, %f675; - mul.f32 %f671, %f821, %f815; - mul.f32 %f672, %f821, %f816; - mul.f32 %f673, %f821, %f817; - ld.global.u32 %r109, [imageEnabled]; - and.b32 %r110, %r109, 32; - setp.eq.s32 %p51, %r110, 0; - selp.f32 %f822, 0f3F800000, 0f41200000, %p51; - mul.f32 %f674, %f822, %f137; - st.local.u32 [%rd2], %r104; - ld.global.u32 %r96, [root]; - // inline asm - call _rt_trace_64, (%r96, %f10, %f11, %f12, %f671, %f672, %f673, %r100, %f674, %f675, %rd35, %r28); - // inline asm - ld.local.f32 %f823, [%rd2]; - add.f32 %f824, %f777, %f823; - add.s32 %r111, %r243, 3; - cvt.rn.f32.s32 %f825, %r111; - mul.f32 %f826, %f825, 0f3DD32618; - cvt.rmi.f32.f32 %f827, %f826; - sub.f32 %f828, %f826, %f827; - mul.f32 %f829, %f825, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f830, %f829; - sub.f32 %f831, %f829, %f830; - mul.f32 %f832, %f825, 0f3DC74539; - cvt.rmi.f32.f32 %f833, %f832; - sub.f32 %f834, %f832, %f833; - add.f32 %f835, %f831, 0f4199851F; - add.f32 %f836, %f834, 0f4199851F; - add.f32 %f837, %f828, 0f4199851F; - mul.f32 %f838, %f831, %f836; - fma.rn.f32 %f839, %f828, %f835, %f838; - fma.rn.f32 %f840, %f837, %f834, %f839; - add.f32 %f841, %f828, %f840; - add.f32 %f842, %f831, %f840; - add.f32 %f843, %f834, %f840; - add.f32 %f844, %f841, %f842; - mul.f32 %f845, %f843, %f844; - cvt.rmi.f32.f32 %f846, %f845; - sub.f32 %f847, %f845, %f846; - add.f32 %f848, %f841, %f843; - mul.f32 %f849, %f842, %f848; - cvt.rmi.f32.f32 %f850, %f849; - sub.f32 %f851, %f849, %f850; - add.f32 %f852, %f842, %f843; - mul.f32 %f853, %f841, %f852; - cvt.rmi.f32.f32 %f854, %f853; - sub.f32 %f855, %f853, %f854; - fma.rn.f32 %f856, %f847, 0f40000000, 0fBF800000; - fma.rn.f32 %f857, %f851, 0f40000000, 0fBF800000; - fma.rn.f32 %f858, %f855, 0f40000000, 0fBF800000; - fma.rn.f32 %f859, %f347, %f856, %f352; - fma.rn.f32 %f860, %f347, %f857, %f353; - fma.rn.f32 %f861, %f347, %f858, %f354; - sub.f32 %f862, %f859, %f7; - sub.f32 %f863, %f860, %f8; - sub.f32 %f864, %f861, %f9; - mul.f32 %f865, %f863, %f863; - fma.rn.f32 %f866, %f862, %f862, %f865; - fma.rn.f32 %f867, %f864, %f864, %f866; - sqrt.rn.f32 %f683, %f867; - rcp.rn.f32 %f868, %f683; - mul.f32 %f679, %f868, %f862; - mul.f32 %f680, %f868, %f863; - mul.f32 %f681, %f868, %f864; - ld.global.u32 %r112, [imageEnabled]; - and.b32 %r113, %r112, 32; - setp.eq.s32 %p52, %r113, 0; - selp.f32 %f869, 0f3F800000, 0f41200000, %p52; - mul.f32 %f682, %f869, %f137; - st.local.u32 [%rd2], %r104; - ld.global.u32 %r99, [root]; - // inline asm - call _rt_trace_64, (%r99, %f10, %f11, %f12, %f679, %f680, %f681, %r100, %f682, %f683, %rd35, %r28); - // inline asm - ld.local.f32 %f870, [%rd2]; - add.f32 %f1345, %f824, %f870; - add.s32 %r243, %r243, 4; - setp.lt.s32 %p53, %r243, %r6; - @%p53 bra BB0_36; - -BB0_37: - cvt.rn.f32.s32 %f871, %r6; - div.rn.f32 %f1346, %f1345, %f871; - -BB0_38: - fma.rn.f32 %f1318, %f1326, %f1346, %f1318; - fma.rn.f32 %f1317, %f1327, %f1346, %f1317; - fma.rn.f32 %f1316, %f1328, %f1346, %f1316; - fma.rn.f32 %f1315, %f1329, %f1346, %f1315; - fma.rn.f32 %f1314, %f1330, %f1346, %f1314; - fma.rn.f32 %f1313, %f1331, %f1346, %f1313; - fma.rn.f32 %f1312, %f1332, %f1346, %f1312; - fma.rn.f32 %f1311, %f1333, %f1346, %f1311; - fma.rn.f32 %f1310, %f1334, %f1346, %f1310; - fma.rn.f32 %f1309, %f1335, %f1346, %f1309; - fma.rn.f32 %f1308, %f1336, %f1346, %f1308; - fma.rn.f32 %f1307, %f1337, %f1346, %f1307; - fma.rn.f32 %f1306, %f1338, %f1346, %f1306; - fma.rn.f32 %f1305, %f1339, %f1346, %f1305; - fma.rn.f32 %f1304, %f1340, %f1346, %f1304; - add.f32 %f1303, %f1303, %f1346; - -BB0_39: - add.s32 %r239, %r239, 1; - setp.lt.u32 %p54, %r239, %r4; - @%p54 bra BB0_5; - -BB0_40: - ld.global.u32 %r245, [imageEnabled]; - and.b32 %r114, %r245, 8; - setp.eq.s32 %p55, %r114, 0; - @%p55 bra BB0_53; - - cvt.sat.f32.f32 %f197, %f1303; - cvt.u64.u32 %rd46, %r3; - cvt.u64.u32 %rd45, %r2; - mov.u64 %rd49, image_Mask; - cvta.global.u64 %rd44, %rd49; - // inline asm - call (%rd43), _rt_buffer_get_64, (%rd44, %r27, %r27, %rd45, %rd46, %rd13, %rd13); - // inline asm - mov.f32 %f874, 0f3E68BA2E; - cvt.rzi.f32.f32 %f875, %f874; - fma.rn.f32 %f876, %f875, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f198, %f876; - abs.f32 %f199, %f197; - setp.lt.f32 %p56, %f199, 0f00800000; - mul.f32 %f877, %f199, 0f4B800000; - selp.f32 %f878, 0fC3170000, 0fC2FE0000, %p56; - selp.f32 %f879, %f877, %f199, %p56; - mov.b32 %r117, %f879; - and.b32 %r118, %r117, 8388607; - or.b32 %r119, %r118, 1065353216; - mov.b32 %f880, %r119; - shr.u32 %r120, %r117, 23; - cvt.rn.f32.u32 %f881, %r120; - add.f32 %f882, %f878, %f881; - setp.gt.f32 %p57, %f880, 0f3FB504F3; - mul.f32 %f883, %f880, 0f3F000000; - add.f32 %f884, %f882, 0f3F800000; - selp.f32 %f885, %f883, %f880, %p57; - selp.f32 %f886, %f884, %f882, %p57; - add.f32 %f887, %f885, 0fBF800000; - add.f32 %f873, %f885, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f872,%f873; - // inline asm - add.f32 %f888, %f887, %f887; - mul.f32 %f889, %f872, %f888; - mul.f32 %f890, %f889, %f889; - mov.f32 %f891, 0f3C4CAF63; - mov.f32 %f892, 0f3B18F0FE; - fma.rn.f32 %f893, %f892, %f890, %f891; - mov.f32 %f894, 0f3DAAAABD; - fma.rn.f32 %f895, %f893, %f890, %f894; - mul.rn.f32 %f896, %f895, %f890; - mul.rn.f32 %f897, %f896, %f889; - sub.f32 %f898, %f887, %f889; - neg.f32 %f899, %f889; - add.f32 %f900, %f898, %f898; - fma.rn.f32 %f901, %f899, %f887, %f900; - mul.rn.f32 %f902, %f872, %f901; - add.f32 %f903, %f897, %f889; - sub.f32 %f904, %f889, %f903; - add.f32 %f905, %f897, %f904; - add.f32 %f906, %f902, %f905; - add.f32 %f907, %f903, %f906; - sub.f32 %f908, %f903, %f907; - add.f32 %f909, %f906, %f908; - mov.f32 %f910, 0f3F317200; - mul.rn.f32 %f911, %f886, %f910; - mov.f32 %f912, 0f35BFBE8E; - mul.rn.f32 %f913, %f886, %f912; - add.f32 %f914, %f911, %f907; - sub.f32 %f915, %f911, %f914; - add.f32 %f916, %f907, %f915; - add.f32 %f917, %f909, %f916; - add.f32 %f918, %f913, %f917; - add.f32 %f919, %f914, %f918; - sub.f32 %f920, %f914, %f919; - add.f32 %f921, %f918, %f920; - mov.f32 %f922, 0f3EE8BA2E; - mul.rn.f32 %f923, %f922, %f919; - neg.f32 %f924, %f923; - fma.rn.f32 %f925, %f922, %f919, %f924; - fma.rn.f32 %f926, %f922, %f921, %f925; - mov.f32 %f927, 0f00000000; - fma.rn.f32 %f928, %f927, %f919, %f926; - add.rn.f32 %f929, %f923, %f928; - neg.f32 %f930, %f929; - add.rn.f32 %f931, %f923, %f930; - add.rn.f32 %f932, %f931, %f928; - mov.b32 %r121, %f929; - setp.eq.s32 %p58, %r121, 1118925336; - add.s32 %r122, %r121, -1; - mov.b32 %f933, %r122; - add.f32 %f934, %f932, 0f37000000; - selp.f32 %f935, %f933, %f929, %p58; - selp.f32 %f200, %f934, %f932, %p58; - mul.f32 %f936, %f935, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f937, %f936; - mov.f32 %f938, 0fBF317200; - fma.rn.f32 %f939, %f937, %f938, %f935; - mov.f32 %f940, 0fB5BFBE8E; - fma.rn.f32 %f941, %f937, %f940, %f939; - mul.f32 %f942, %f941, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f943, %f942; - add.f32 %f944, %f937, 0f00000000; - ex2.approx.f32 %f945, %f944; - mul.f32 %f946, %f943, %f945; - setp.lt.f32 %p59, %f935, 0fC2D20000; - selp.f32 %f947, 0f00000000, %f946, %p59; - setp.gt.f32 %p60, %f935, 0f42D20000; - selp.f32 %f1379, 0f7F800000, %f947, %p60; - setp.eq.f32 %p61, %f1379, 0f7F800000; - @%p61 bra BB0_43; - - fma.rn.f32 %f1379, %f1379, %f200, %f1379; - -BB0_43: - setp.lt.f32 %p62, %f197, 0f00000000; - setp.eq.f32 %p63, %f198, 0f3F800000; - and.pred %p4, %p62, %p63; - mov.b32 %r123, %f1379; - xor.b32 %r124, %r123, -2147483648; - mov.b32 %f948, %r124; - selp.f32 %f1381, %f948, %f1379, %p4; - setp.eq.f32 %p64, %f197, 0f00000000; - @%p64 bra BB0_46; - bra.uni BB0_44; - -BB0_46: - add.f32 %f951, %f197, %f197; - selp.f32 %f1381, %f951, 0f00000000, %p63; - bra.uni BB0_47; - -BB0_111: - mov.u64 %rd190, image_HDR; - cvta.global.u64 %rd185, %rd190; - mov.u32 %r210, 8; - // inline asm - call (%rd184), _rt_buffer_get_64, (%rd185, %r27, %r210, %rd6, %rd7, %rd13, %rd13); - // inline asm - mov.f32 %f1271, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs104, %f1271;} - - // inline asm - mov.u16 %rs105, 0; - st.v4.u16 [%rd184], {%rs104, %rs104, %rs104, %rs105}; - -BB0_112: - ld.global.u32 %r211, [additive]; - setp.eq.s32 %p131, %r211, 0; - @%p131 bra BB0_114; - - mov.u64 %rd203, image_RNM0; - cvta.global.u64 %rd192, %rd203; - mov.u32 %r215, 8; - // inline asm - call (%rd191), _rt_buffer_get_64, (%rd192, %r27, %r215, %rd6, %rd7, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs112, %rs113, %rs114, %rs115}, [%rd191]; - // inline asm - { cvt.f32.f16 %f1272, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1273, %rs113;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1274, %rs114;} - - // inline asm - // inline asm - call (%rd197), _rt_buffer_get_64, (%rd192, %r27, %r215, %rd6, %rd7, %rd13, %rd13); - // inline asm - add.f32 %f1275, %f1272, 0f00000000; - add.f32 %f1276, %f1273, 0f00000000; - add.f32 %f1277, %f1274, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f1277;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs110, %f1276;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f1275;} - - // inline asm - mov.u16 %rs116, 0; - st.v4.u16 [%rd197], {%rs109, %rs110, %rs111, %rs116}; - bra.uni BB0_115; - -BB0_114: - mov.u64 %rd210, image_RNM0; - cvta.global.u64 %rd205, %rd210; - mov.u32 %r217, 8; - // inline asm - call (%rd204), _rt_buffer_get_64, (%rd205, %r27, %r217, %rd6, %rd7, %rd13, %rd13); - // inline asm - mov.f32 %f1278, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs117, %f1278;} - - // inline asm - mov.u16 %rs118, 0; - st.v4.u16 [%rd204], {%rs117, %rs117, %rs117, %rs118}; - -BB0_115: - ld.global.u32 %r218, [additive]; - setp.eq.s32 %p132, %r218, 0; - @%p132 bra BB0_117; - - mov.u64 %rd223, image_RNM1; - cvta.global.u64 %rd212, %rd223; - mov.u32 %r222, 8; - // inline asm - call (%rd211), _rt_buffer_get_64, (%rd212, %r27, %r222, %rd6, %rd7, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs125, %rs126, %rs127, %rs128}, [%rd211]; - // inline asm - { cvt.f32.f16 %f1279, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1280, %rs126;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1281, %rs127;} - - // inline asm - // inline asm - call (%rd217), _rt_buffer_get_64, (%rd212, %r27, %r222, %rd6, %rd7, %rd13, %rd13); - // inline asm - add.f32 %f1282, %f1279, 0f00000000; - add.f32 %f1283, %f1280, 0f00000000; - add.f32 %f1284, %f1281, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs124, %f1284;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs123, %f1283;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f1282;} - - // inline asm - mov.u16 %rs129, 0; - st.v4.u16 [%rd217], {%rs122, %rs123, %rs124, %rs129}; - bra.uni BB0_118; - -BB0_117: - mov.u64 %rd230, image_RNM1; - cvta.global.u64 %rd225, %rd230; - mov.u32 %r224, 8; - // inline asm - call (%rd224), _rt_buffer_get_64, (%rd225, %r27, %r224, %rd6, %rd7, %rd13, %rd13); - // inline asm - mov.f32 %f1285, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs130, %f1285;} - - // inline asm - mov.u16 %rs131, 0; - st.v4.u16 [%rd224], {%rs130, %rs130, %rs130, %rs131}; - -BB0_118: - ld.global.u32 %r225, [additive]; - setp.eq.s32 %p133, %r225, 0; - @%p133 bra BB0_120; - - mov.u64 %rd243, image_RNM2; - cvta.global.u64 %rd232, %rd243; - mov.u32 %r229, 8; - // inline asm - call (%rd231), _rt_buffer_get_64, (%rd232, %r27, %r229, %rd6, %rd7, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs138, %rs139, %rs140, %rs141}, [%rd231]; - // inline asm - { cvt.f32.f16 %f1286, %rs138;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1287, %rs139;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1288, %rs140;} - - // inline asm - // inline asm - call (%rd237), _rt_buffer_get_64, (%rd232, %r27, %r229, %rd6, %rd7, %rd13, %rd13); - // inline asm - add.f32 %f1289, %f1286, 0f00000000; - add.f32 %f1290, %f1287, 0f00000000; - add.f32 %f1291, %f1288, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs137, %f1291;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs136, %f1290;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs135, %f1289;} - - // inline asm - mov.u16 %rs142, 0; - st.v4.u16 [%rd237], {%rs135, %rs136, %rs137, %rs142}; - bra.uni BB0_121; - -BB0_120: - mov.u64 %rd250, image_RNM2; - cvta.global.u64 %rd245, %rd250; - mov.u32 %r231, 8; - // inline asm - call (%rd244), _rt_buffer_get_64, (%rd245, %r27, %r231, %rd6, %rd7, %rd13, %rd13); - // inline asm - mov.f32 %f1292, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs143, %f1292;} - - // inline asm - mov.u16 %rs144, 0; - st.v4.u16 [%rd244], {%rs143, %rs143, %rs143, %rs144}; - -BB0_121: - ld.global.u32 %r232, [additive]; - setp.eq.s32 %p134, %r232, 0; - @%p134 bra BB0_123; - - mov.u64 %rd263, image_RNM3; - cvta.global.u64 %rd252, %rd263; - mov.u32 %r236, 8; - // inline asm - call (%rd251), _rt_buffer_get_64, (%rd252, %r27, %r236, %rd6, %rd7, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs151, %rs152, %rs153, %rs154}, [%rd251]; - // inline asm - { cvt.f32.f16 %f1293, %rs151;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1294, %rs152;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1295, %rs153;} - - // inline asm - // inline asm - call (%rd257), _rt_buffer_get_64, (%rd252, %r27, %r236, %rd6, %rd7, %rd13, %rd13); - // inline asm - add.f32 %f1296, %f1293, 0f00000000; - add.f32 %f1297, %f1294, 0f00000000; - add.f32 %f1298, %f1295, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs150, %f1298;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs149, %f1297;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs148, %f1296;} - - // inline asm - mov.u16 %rs155, 0; - st.v4.u16 [%rd257], {%rs148, %rs149, %rs150, %rs155}; - bra.uni BB0_124; - -BB0_123: - mov.u64 %rd270, image_RNM3; - cvta.global.u64 %rd265, %rd270; - mov.u32 %r238, 8; - // inline asm - call (%rd264), _rt_buffer_get_64, (%rd265, %r27, %r238, %rd6, %rd7, %rd13, %rd13); - // inline asm - mov.f32 %f1299, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs156, %f1299;} - - // inline asm - mov.u16 %rs157, 0; - st.v4.u16 [%rd264], {%rs156, %rs156, %rs156, %rs157}; - bra.uni BB0_124; - -BB0_44: - setp.geu.f32 %p65, %f197, 0f00000000; - @%p65 bra BB0_47; - - cvt.rzi.f32.f32 %f950, %f922; - setp.neu.f32 %p66, %f950, 0f3EE8BA2E; - selp.f32 %f1381, 0f7FFFFFFF, %f1381, %p66; - -BB0_47: - add.f32 %f952, %f199, 0f3EE8BA2E; - mov.b32 %r125, %f952; - setp.lt.s32 %p68, %r125, 2139095040; - @%p68 bra BB0_52; - - setp.gtu.f32 %p69, %f199, 0f7F800000; - @%p69 bra BB0_51; - bra.uni BB0_49; - -BB0_51: - add.f32 %f1381, %f197, 0f3EE8BA2E; - bra.uni BB0_52; - -BB0_49: - setp.neu.f32 %p70, %f199, 0f7F800000; - @%p70 bra BB0_52; - - selp.f32 %f1381, 0fFF800000, 0f7F800000, %p4; - -BB0_52: - mul.f32 %f953, %f1381, 0f437F0000; - setp.eq.f32 %p71, %f197, 0f3F800000; - selp.f32 %f954, 0f437F0000, %f953, %p71; - cvt.rzi.u32.f32 %r126, %f954; - cvt.u16.u32 %rs14, %r126; - mov.u16 %rs15, 255; - st.v2.u8 [%rd43], {%rs14, %rs15}; - ld.global.u32 %r245, [imageEnabled]; - -BB0_53: - and.b32 %r127, %r245, 1; - setp.eq.b32 %p72, %r127, 1; - @!%p72 bra BB0_88; - bra.uni BB0_54; - -BB0_54: - mov.f32 %f957, 0f3E666666; - cvt.rzi.f32.f32 %f958, %f957; - fma.rn.f32 %f959, %f958, 0fC0000000, 0f3EE66666; - abs.f32 %f211, %f959; - abs.f32 %f212, %f1318; - setp.lt.f32 %p73, %f212, 0f00800000; - mul.f32 %f960, %f212, 0f4B800000; - selp.f32 %f961, 0fC3170000, 0fC2FE0000, %p73; - selp.f32 %f962, %f960, %f212, %p73; - mov.b32 %r128, %f962; - and.b32 %r129, %r128, 8388607; - or.b32 %r130, %r129, 1065353216; - mov.b32 %f963, %r130; - shr.u32 %r131, %r128, 23; - cvt.rn.f32.u32 %f964, %r131; - add.f32 %f965, %f961, %f964; - setp.gt.f32 %p74, %f963, 0f3FB504F3; - mul.f32 %f966, %f963, 0f3F000000; - add.f32 %f967, %f965, 0f3F800000; - selp.f32 %f968, %f966, %f963, %p74; - selp.f32 %f969, %f967, %f965, %p74; - add.f32 %f970, %f968, 0fBF800000; - add.f32 %f956, %f968, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f955,%f956; - // inline asm - add.f32 %f971, %f970, %f970; - mul.f32 %f972, %f955, %f971; - mul.f32 %f973, %f972, %f972; - mov.f32 %f974, 0f3C4CAF63; - mov.f32 %f975, 0f3B18F0FE; - fma.rn.f32 %f976, %f975, %f973, %f974; - mov.f32 %f977, 0f3DAAAABD; - fma.rn.f32 %f978, %f976, %f973, %f977; - mul.rn.f32 %f979, %f978, %f973; - mul.rn.f32 %f980, %f979, %f972; - sub.f32 %f981, %f970, %f972; - neg.f32 %f982, %f972; - add.f32 %f983, %f981, %f981; - fma.rn.f32 %f984, %f982, %f970, %f983; - mul.rn.f32 %f985, %f955, %f984; - add.f32 %f986, %f980, %f972; - sub.f32 %f987, %f972, %f986; - add.f32 %f988, %f980, %f987; - add.f32 %f989, %f985, %f988; - add.f32 %f990, %f986, %f989; - sub.f32 %f991, %f986, %f990; - add.f32 %f992, %f989, %f991; - mov.f32 %f993, 0f3F317200; - mul.rn.f32 %f994, %f969, %f993; - mov.f32 %f995, 0f35BFBE8E; - mul.rn.f32 %f996, %f969, %f995; - add.f32 %f997, %f994, %f990; - sub.f32 %f998, %f994, %f997; - add.f32 %f999, %f990, %f998; - add.f32 %f1000, %f992, %f999; - add.f32 %f1001, %f996, %f1000; - add.f32 %f1002, %f997, %f1001; - sub.f32 %f1003, %f997, %f1002; - add.f32 %f1004, %f1001, %f1003; - mov.f32 %f1005, 0f3EE66666; - mul.rn.f32 %f1006, %f1005, %f1002; - neg.f32 %f1007, %f1006; - fma.rn.f32 %f1008, %f1005, %f1002, %f1007; - fma.rn.f32 %f1009, %f1005, %f1004, %f1008; - mov.f32 %f1010, 0f00000000; - fma.rn.f32 %f1011, %f1010, %f1002, %f1009; - add.rn.f32 %f1012, %f1006, %f1011; - neg.f32 %f1013, %f1012; - add.rn.f32 %f1014, %f1006, %f1013; - add.rn.f32 %f1015, %f1014, %f1011; - mov.b32 %r132, %f1012; - setp.eq.s32 %p75, %r132, 1118925336; - add.s32 %r133, %r132, -1; - mov.b32 %f1016, %r133; - add.f32 %f1017, %f1015, 0f37000000; - selp.f32 %f1018, %f1016, %f1012, %p75; - selp.f32 %f213, %f1017, %f1015, %p75; - mul.f32 %f1019, %f1018, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f1020, %f1019; - mov.f32 %f1021, 0fBF317200; - fma.rn.f32 %f1022, %f1020, %f1021, %f1018; - mov.f32 %f1023, 0fB5BFBE8E; - fma.rn.f32 %f1024, %f1020, %f1023, %f1022; - mul.f32 %f1025, %f1024, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f1026, %f1025; - add.f32 %f1027, %f1020, 0f00000000; - ex2.approx.f32 %f1028, %f1027; - mul.f32 %f1029, %f1026, %f1028; - setp.lt.f32 %p76, %f1018, 0fC2D20000; - selp.f32 %f1030, 0f00000000, %f1029, %p76; - setp.gt.f32 %p77, %f1018, 0f42D20000; - selp.f32 %f1382, 0f7F800000, %f1030, %p77; - setp.eq.f32 %p78, %f1382, 0f7F800000; - @%p78 bra BB0_56; - - fma.rn.f32 %f1382, %f1382, %f213, %f1382; - -BB0_56: - setp.lt.f32 %p79, %f1318, 0f00000000; - setp.eq.f32 %p80, %f211, 0f3F800000; - and.pred %p5, %p79, %p80; - mov.b32 %r134, %f1382; - xor.b32 %r135, %r134, -2147483648; - mov.b32 %f1031, %r135; - selp.f32 %f1384, %f1031, %f1382, %p5; - setp.eq.f32 %p81, %f1318, 0f00000000; - @%p81 bra BB0_59; - bra.uni BB0_57; - -BB0_59: - add.f32 %f1034, %f1318, %f1318; - selp.f32 %f1384, %f1034, 0f00000000, %p80; - bra.uni BB0_60; - -BB0_57: - setp.geu.f32 %p82, %f1318, 0f00000000; - @%p82 bra BB0_60; - - cvt.rzi.f32.f32 %f1033, %f1005; - setp.neu.f32 %p83, %f1033, 0f3EE66666; - selp.f32 %f1384, 0f7FFFFFFF, %f1384, %p83; - -BB0_60: - add.f32 %f1035, %f212, 0f3EE66666; - mov.b32 %r136, %f1035; - setp.lt.s32 %p85, %r136, 2139095040; - @%p85 bra BB0_65; - - setp.gtu.f32 %p86, %f212, 0f7F800000; - @%p86 bra BB0_64; - bra.uni BB0_62; - -BB0_64: - add.f32 %f1384, %f1318, 0f3EE66666; - bra.uni BB0_65; - -BB0_62: - setp.neu.f32 %p87, %f212, 0f7F800000; - @%p87 bra BB0_65; - - selp.f32 %f1384, 0fFF800000, 0f7F800000, %p5; - -BB0_65: - setp.eq.f32 %p88, %f1318, 0f3F800000; - selp.f32 %f224, 0f3F800000, %f1384, %p88; - abs.f32 %f225, %f1317; - setp.lt.f32 %p89, %f225, 0f00800000; - mul.f32 %f1038, %f225, 0f4B800000; - selp.f32 %f1039, 0fC3170000, 0fC2FE0000, %p89; - selp.f32 %f1040, %f1038, %f225, %p89; - mov.b32 %r137, %f1040; - and.b32 %r138, %r137, 8388607; - or.b32 %r139, %r138, 1065353216; - mov.b32 %f1041, %r139; - shr.u32 %r140, %r137, 23; - cvt.rn.f32.u32 %f1042, %r140; - add.f32 %f1043, %f1039, %f1042; - setp.gt.f32 %p90, %f1041, 0f3FB504F3; - mul.f32 %f1044, %f1041, 0f3F000000; - add.f32 %f1045, %f1043, 0f3F800000; - selp.f32 %f1046, %f1044, %f1041, %p90; - selp.f32 %f1047, %f1045, %f1043, %p90; - add.f32 %f1048, %f1046, 0fBF800000; - add.f32 %f1037, %f1046, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f1036,%f1037; - // inline asm - add.f32 %f1049, %f1048, %f1048; - mul.f32 %f1050, %f1036, %f1049; - mul.f32 %f1051, %f1050, %f1050; - fma.rn.f32 %f1054, %f975, %f1051, %f974; - fma.rn.f32 %f1056, %f1054, %f1051, %f977; - mul.rn.f32 %f1057, %f1056, %f1051; - mul.rn.f32 %f1058, %f1057, %f1050; - sub.f32 %f1059, %f1048, %f1050; - neg.f32 %f1060, %f1050; - add.f32 %f1061, %f1059, %f1059; - fma.rn.f32 %f1062, %f1060, %f1048, %f1061; - mul.rn.f32 %f1063, %f1036, %f1062; - add.f32 %f1064, %f1058, %f1050; - sub.f32 %f1065, %f1050, %f1064; - add.f32 %f1066, %f1058, %f1065; - add.f32 %f1067, %f1063, %f1066; - add.f32 %f1068, %f1064, %f1067; - sub.f32 %f1069, %f1064, %f1068; - add.f32 %f1070, %f1067, %f1069; - mul.rn.f32 %f1072, %f1047, %f993; - mul.rn.f32 %f1074, %f1047, %f995; - add.f32 %f1075, %f1072, %f1068; - sub.f32 %f1076, %f1072, %f1075; - add.f32 %f1077, %f1068, %f1076; - add.f32 %f1078, %f1070, %f1077; - add.f32 %f1079, %f1074, %f1078; - add.f32 %f1080, %f1075, %f1079; - sub.f32 %f1081, %f1075, %f1080; - add.f32 %f1082, %f1079, %f1081; - mul.rn.f32 %f1084, %f1005, %f1080; - neg.f32 %f1085, %f1084; - fma.rn.f32 %f1086, %f1005, %f1080, %f1085; - fma.rn.f32 %f1087, %f1005, %f1082, %f1086; - fma.rn.f32 %f1089, %f1010, %f1080, %f1087; - add.rn.f32 %f1090, %f1084, %f1089; - neg.f32 %f1091, %f1090; - add.rn.f32 %f1092, %f1084, %f1091; - add.rn.f32 %f1093, %f1092, %f1089; - mov.b32 %r141, %f1090; - setp.eq.s32 %p91, %r141, 1118925336; - add.s32 %r142, %r141, -1; - mov.b32 %f1094, %r142; - add.f32 %f1095, %f1093, 0f37000000; - selp.f32 %f1096, %f1094, %f1090, %p91; - selp.f32 %f226, %f1095, %f1093, %p91; - mul.f32 %f1097, %f1096, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f1098, %f1097; - fma.rn.f32 %f1100, %f1098, %f1021, %f1096; - fma.rn.f32 %f1102, %f1098, %f1023, %f1100; - mul.f32 %f1103, %f1102, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f1104, %f1103; - add.f32 %f1105, %f1098, 0f00000000; - ex2.approx.f32 %f1106, %f1105; - mul.f32 %f1107, %f1104, %f1106; - setp.lt.f32 %p92, %f1096, 0fC2D20000; - selp.f32 %f1108, 0f00000000, %f1107, %p92; - setp.gt.f32 %p93, %f1096, 0f42D20000; - selp.f32 %f1385, 0f7F800000, %f1108, %p93; - setp.eq.f32 %p94, %f1385, 0f7F800000; - @%p94 bra BB0_67; - - fma.rn.f32 %f1385, %f1385, %f226, %f1385; - -BB0_67: - setp.lt.f32 %p95, %f1317, 0f00000000; - and.pred %p6, %p95, %p80; - mov.b32 %r143, %f1385; - xor.b32 %r144, %r143, -2147483648; - mov.b32 %f1109, %r144; - selp.f32 %f1387, %f1109, %f1385, %p6; - setp.eq.f32 %p97, %f1317, 0f00000000; - @%p97 bra BB0_70; - bra.uni BB0_68; - -BB0_70: - add.f32 %f1112, %f1317, %f1317; - selp.f32 %f1387, %f1112, 0f00000000, %p80; - bra.uni BB0_71; - -BB0_68: - setp.geu.f32 %p98, %f1317, 0f00000000; - @%p98 bra BB0_71; - - cvt.rzi.f32.f32 %f1111, %f1005; - setp.neu.f32 %p99, %f1111, 0f3EE66666; - selp.f32 %f1387, 0f7FFFFFFF, %f1387, %p99; - -BB0_71: - add.f32 %f1113, %f225, 0f3EE66666; - mov.b32 %r145, %f1113; - setp.lt.s32 %p101, %r145, 2139095040; - @%p101 bra BB0_76; - - setp.gtu.f32 %p102, %f225, 0f7F800000; - @%p102 bra BB0_75; - bra.uni BB0_73; - -BB0_75: - add.f32 %f1387, %f1317, 0f3EE66666; - bra.uni BB0_76; - -BB0_73: - setp.neu.f32 %p103, %f225, 0f7F800000; - @%p103 bra BB0_76; - - selp.f32 %f1387, 0fFF800000, 0f7F800000, %p6; - -BB0_76: - setp.eq.f32 %p104, %f1317, 0f3F800000; - selp.f32 %f237, 0f3F800000, %f1387, %p104; - abs.f32 %f238, %f1316; - setp.lt.f32 %p105, %f238, 0f00800000; - mul.f32 %f1116, %f238, 0f4B800000; - selp.f32 %f1117, 0fC3170000, 0fC2FE0000, %p105; - selp.f32 %f1118, %f1116, %f238, %p105; - mov.b32 %r146, %f1118; - and.b32 %r147, %r146, 8388607; - or.b32 %r148, %r147, 1065353216; - mov.b32 %f1119, %r148; - shr.u32 %r149, %r146, 23; - cvt.rn.f32.u32 %f1120, %r149; - add.f32 %f1121, %f1117, %f1120; - setp.gt.f32 %p106, %f1119, 0f3FB504F3; - mul.f32 %f1122, %f1119, 0f3F000000; - add.f32 %f1123, %f1121, 0f3F800000; - selp.f32 %f1124, %f1122, %f1119, %p106; - selp.f32 %f1125, %f1123, %f1121, %p106; - add.f32 %f1126, %f1124, 0fBF800000; - add.f32 %f1115, %f1124, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f1114,%f1115; - // inline asm - add.f32 %f1127, %f1126, %f1126; - mul.f32 %f1128, %f1114, %f1127; - mul.f32 %f1129, %f1128, %f1128; - fma.rn.f32 %f1132, %f975, %f1129, %f974; - fma.rn.f32 %f1134, %f1132, %f1129, %f977; - mul.rn.f32 %f1135, %f1134, %f1129; - mul.rn.f32 %f1136, %f1135, %f1128; - sub.f32 %f1137, %f1126, %f1128; - neg.f32 %f1138, %f1128; - add.f32 %f1139, %f1137, %f1137; - fma.rn.f32 %f1140, %f1138, %f1126, %f1139; - mul.rn.f32 %f1141, %f1114, %f1140; - add.f32 %f1142, %f1136, %f1128; - sub.f32 %f1143, %f1128, %f1142; - add.f32 %f1144, %f1136, %f1143; - add.f32 %f1145, %f1141, %f1144; - add.f32 %f1146, %f1142, %f1145; - sub.f32 %f1147, %f1142, %f1146; - add.f32 %f1148, %f1145, %f1147; - mul.rn.f32 %f1150, %f1125, %f993; - mul.rn.f32 %f1152, %f1125, %f995; - add.f32 %f1153, %f1150, %f1146; - sub.f32 %f1154, %f1150, %f1153; - add.f32 %f1155, %f1146, %f1154; - add.f32 %f1156, %f1148, %f1155; - add.f32 %f1157, %f1152, %f1156; - add.f32 %f1158, %f1153, %f1157; - sub.f32 %f1159, %f1153, %f1158; - add.f32 %f1160, %f1157, %f1159; - mul.rn.f32 %f1162, %f1005, %f1158; - neg.f32 %f1163, %f1162; - fma.rn.f32 %f1164, %f1005, %f1158, %f1163; - fma.rn.f32 %f1165, %f1005, %f1160, %f1164; - fma.rn.f32 %f1167, %f1010, %f1158, %f1165; - add.rn.f32 %f1168, %f1162, %f1167; - neg.f32 %f1169, %f1168; - add.rn.f32 %f1170, %f1162, %f1169; - add.rn.f32 %f1171, %f1170, %f1167; - mov.b32 %r150, %f1168; - setp.eq.s32 %p107, %r150, 1118925336; - add.s32 %r151, %r150, -1; - mov.b32 %f1172, %r151; - add.f32 %f1173, %f1171, 0f37000000; - selp.f32 %f1174, %f1172, %f1168, %p107; - selp.f32 %f239, %f1173, %f1171, %p107; - mul.f32 %f1175, %f1174, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f1176, %f1175; - fma.rn.f32 %f1178, %f1176, %f1021, %f1174; - fma.rn.f32 %f1180, %f1176, %f1023, %f1178; - mul.f32 %f1181, %f1180, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f1182, %f1181; - add.f32 %f1183, %f1176, 0f00000000; - ex2.approx.f32 %f1184, %f1183; - mul.f32 %f1185, %f1182, %f1184; - setp.lt.f32 %p108, %f1174, 0fC2D20000; - selp.f32 %f1186, 0f00000000, %f1185, %p108; - setp.gt.f32 %p109, %f1174, 0f42D20000; - selp.f32 %f1388, 0f7F800000, %f1186, %p109; - setp.eq.f32 %p110, %f1388, 0f7F800000; - @%p110 bra BB0_78; - - fma.rn.f32 %f1388, %f1388, %f239, %f1388; - -BB0_78: - setp.lt.f32 %p111, %f1316, 0f00000000; - and.pred %p7, %p111, %p80; - mov.b32 %r152, %f1388; - xor.b32 %r153, %r152, -2147483648; - mov.b32 %f1187, %r153; - selp.f32 %f1390, %f1187, %f1388, %p7; - setp.eq.f32 %p113, %f1316, 0f00000000; - @%p113 bra BB0_81; - bra.uni BB0_79; - -BB0_81: - add.f32 %f1190, %f1316, %f1316; - selp.f32 %f1390, %f1190, 0f00000000, %p80; - bra.uni BB0_82; - -BB0_79: - setp.geu.f32 %p114, %f1316, 0f00000000; - @%p114 bra BB0_82; - - cvt.rzi.f32.f32 %f1189, %f1005; - setp.neu.f32 %p115, %f1189, 0f3EE66666; - selp.f32 %f1390, 0f7FFFFFFF, %f1390, %p115; - -BB0_82: - add.f32 %f1191, %f238, 0f3EE66666; - mov.b32 %r154, %f1191; - setp.lt.s32 %p117, %r154, 2139095040; - @%p117 bra BB0_87; - - setp.gtu.f32 %p118, %f238, 0f7F800000; - @%p118 bra BB0_86; - bra.uni BB0_84; - -BB0_86: - add.f32 %f1390, %f1316, 0f3EE66666; - bra.uni BB0_87; - -BB0_84: - setp.neu.f32 %p119, %f238, 0f7F800000; - @%p119 bra BB0_87; - - selp.f32 %f1390, 0fFF800000, 0f7F800000, %p7; - -BB0_87: - setp.eq.f32 %p120, %f1316, 0f3F800000; - selp.f32 %f1192, 0f3F800000, %f1390, %p120; - cvt.u64.u32 %rd53, %r3; - cvt.u64.u32 %rd52, %r2; - mov.u64 %rd56, image; - cvta.global.u64 %rd51, %rd56; - // inline asm - call (%rd50), _rt_buffer_get_64, (%rd51, %r27, %r28, %rd52, %rd53, %rd13, %rd13); - // inline asm - cvt.sat.f32.f32 %f1193, %f1192; - mul.f32 %f1194, %f1193, 0f437FFD71; - cvt.rzi.u32.f32 %r157, %f1194; - cvt.sat.f32.f32 %f1195, %f237; - mul.f32 %f1196, %f1195, 0f437FFD71; - cvt.rzi.u32.f32 %r158, %f1196; - cvt.sat.f32.f32 %f1197, %f224; - mul.f32 %f1198, %f1197, 0f437FFD71; - cvt.rzi.u32.f32 %r159, %f1198; - cvt.u16.u32 %rs16, %r157; - cvt.u16.u32 %rs17, %r159; - cvt.u16.u32 %rs18, %r158; - mov.u16 %rs19, 255; - st.v4.u8 [%rd50], {%rs16, %rs18, %rs17, %rs19}; - ld.global.u32 %r245, [imageEnabled]; - -BB0_88: - cvt.u64.u32 %rd4, %r2; - cvt.u64.u32 %rd5, %r3; - and.b32 %r160, %r245, 4; - setp.eq.s32 %p121, %r160, 0; - @%p121 bra BB0_92; - - ld.global.u32 %r161, [additive]; - setp.eq.s32 %p122, %r161, 0; - mov.f32 %f1199, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs20, %f1199;} - - // inline asm - @%p122 bra BB0_91; - - mov.u64 %rd69, image_HDR; - cvta.global.u64 %rd58, %rd69; - mov.u32 %r165, 8; - // inline asm - call (%rd57), _rt_buffer_get_64, (%rd58, %r27, %r165, %rd4, %rd5, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs27, %rs28, %rs29, %rs30}, [%rd57]; - // inline asm - { cvt.f32.f16 %f1200, %rs27;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1201, %rs28;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1202, %rs29;} - - // inline asm - // inline asm - call (%rd63), _rt_buffer_get_64, (%rd58, %r27, %r165, %rd4, %rd5, %rd13, %rd13); - // inline asm - add.f32 %f1203, %f1318, %f1200; - add.f32 %f1204, %f1317, %f1201; - add.f32 %f1205, %f1316, %f1202; - // inline asm - { cvt.rn.f16.f32 %rs26, %f1205;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f1204;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs24, %f1203;} - - // inline asm - st.v4.u16 [%rd63], {%rs24, %rs25, %rs26, %rs20}; - bra.uni BB0_92; - -BB0_91: - mov.u64 %rd76, image_HDR; - cvta.global.u64 %rd71, %rd76; - mov.u32 %r167, 8; - // inline asm - call (%rd70), _rt_buffer_get_64, (%rd71, %r27, %r167, %rd4, %rd5, %rd13, %rd13); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs33, %f1316;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs32, %f1317;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs31, %f1318;} - - // inline asm - st.v4.u16 [%rd70], {%rs31, %rs32, %rs33, %rs20}; - -BB0_92: - mov.f32 %f1210, 0f34000000; - max.f32 %f1211, %f1315, %f1210; - div.rn.f32 %f1212, %f1312, %f1211; - max.f32 %f1213, %f1314, %f1210; - div.rn.f32 %f1214, %f1311, %f1213; - max.f32 %f1215, %f1313, %f1210; - div.rn.f32 %f1216, %f1310, %f1215; - fma.rn.f32 %f250, %f1212, 0f3F000000, 0f3F000000; - fma.rn.f32 %f251, %f1214, 0f3F000000, 0f3F000000; - fma.rn.f32 %f252, %f1216, 0f3F000000, 0f3F000000; - div.rn.f32 %f1217, %f1309, %f1211; - div.rn.f32 %f1218, %f1308, %f1213; - div.rn.f32 %f1219, %f1307, %f1215; - fma.rn.f32 %f253, %f1217, 0f3F000000, 0f3F000000; - fma.rn.f32 %f254, %f1218, 0f3F000000, 0f3F000000; - fma.rn.f32 %f255, %f1219, 0f3F000000, 0f3F000000; - div.rn.f32 %f1220, %f1306, %f1211; - div.rn.f32 %f1221, %f1305, %f1213; - div.rn.f32 %f1222, %f1304, %f1215; - fma.rn.f32 %f256, %f1220, 0f3F000000, 0f3F000000; - fma.rn.f32 %f257, %f1221, 0f3F000000, 0f3F000000; - fma.rn.f32 %f258, %f1222, 0f3F000000, 0f3F000000; - ld.global.u32 %r168, [additive]; - setp.eq.s32 %p123, %r168, 0; - mov.f32 %f1209, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs34, %f1209;} - - // inline asm - @%p123 bra BB0_94; - - mov.u64 %rd89, image_RNM0; - cvta.global.u64 %rd78, %rd89; - mov.u32 %r172, 8; - // inline asm - call (%rd77), _rt_buffer_get_64, (%rd78, %r27, %r172, %rd4, %rd5, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs41, %rs42, %rs43, %rs44}, [%rd77]; - // inline asm - { cvt.f32.f16 %f1223, %rs41;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1224, %rs42;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1225, %rs43;} - - // inline asm - // inline asm - call (%rd83), _rt_buffer_get_64, (%rd78, %r27, %r172, %rd4, %rd5, %rd13, %rd13); - // inline asm - add.f32 %f1226, %f1315, %f1223; - add.f32 %f1227, %f1314, %f1224; - add.f32 %f1228, %f1313, %f1225; - // inline asm - { cvt.rn.f16.f32 %rs40, %f1228;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs39, %f1227;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f1226;} - - // inline asm - st.v4.u16 [%rd83], {%rs38, %rs39, %rs40, %rs34}; - bra.uni BB0_95; - -BB0_94: - mov.u64 %rd96, image_RNM0; - cvta.global.u64 %rd91, %rd96; - mov.u32 %r174, 8; - // inline asm - call (%rd90), _rt_buffer_get_64, (%rd91, %r27, %r174, %rd4, %rd5, %rd13, %rd13); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs47, %f1313;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs46, %f1314;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f1315;} - - // inline asm - st.v4.u16 [%rd90], {%rs45, %rs46, %rs47, %rs34}; - -BB0_95: - ld.global.u32 %r175, [additive]; - setp.eq.s32 %p124, %r175, 0; - // inline asm - { cvt.rn.f16.f32 %rs48, %f1209;} - - // inline asm - @%p124 bra BB0_97; - - mov.u64 %rd109, image_RNM1; - cvta.global.u64 %rd98, %rd109; - mov.u32 %r179, 8; - // inline asm - call (%rd97), _rt_buffer_get_64, (%rd98, %r27, %r179, %rd4, %rd5, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs55, %rs56, %rs57, %rs58}, [%rd97]; - // inline asm - { cvt.f32.f16 %f1233, %rs55;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1234, %rs56;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1235, %rs57;} - - // inline asm - // inline asm - call (%rd103), _rt_buffer_get_64, (%rd98, %r27, %r179, %rd4, %rd5, %rd13, %rd13); - // inline asm - add.f32 %f1236, %f250, %f1233; - add.f32 %f1237, %f251, %f1234; - add.f32 %f1238, %f252, %f1235; - // inline asm - { cvt.rn.f16.f32 %rs54, %f1238;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs53, %f1237;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f1236;} - - // inline asm - st.v4.u16 [%rd103], {%rs52, %rs53, %rs54, %rs48}; - bra.uni BB0_98; - -BB0_97: - mov.u64 %rd116, image_RNM1; - cvta.global.u64 %rd111, %rd116; - mov.u32 %r181, 8; - // inline asm - call (%rd110), _rt_buffer_get_64, (%rd111, %r27, %r181, %rd4, %rd5, %rd13, %rd13); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs61, %f252;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs60, %f251;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs59, %f250;} - - // inline asm - st.v4.u16 [%rd110], {%rs59, %rs60, %rs61, %rs48}; - -BB0_98: - ld.global.u32 %r182, [additive]; - setp.eq.s32 %p125, %r182, 0; - // inline asm - { cvt.rn.f16.f32 %rs62, %f1209;} - - // inline asm - @%p125 bra BB0_100; - - mov.u64 %rd129, image_RNM2; - cvta.global.u64 %rd118, %rd129; - mov.u32 %r186, 8; - // inline asm - call (%rd117), _rt_buffer_get_64, (%rd118, %r27, %r186, %rd4, %rd5, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs69, %rs70, %rs71, %rs72}, [%rd117]; - // inline asm - { cvt.f32.f16 %f1243, %rs69;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1244, %rs70;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1245, %rs71;} - - // inline asm - // inline asm - call (%rd123), _rt_buffer_get_64, (%rd118, %r27, %r186, %rd4, %rd5, %rd13, %rd13); - // inline asm - add.f32 %f1246, %f253, %f1243; - add.f32 %f1247, %f254, %f1244; - add.f32 %f1248, %f255, %f1245; - // inline asm - { cvt.rn.f16.f32 %rs68, %f1248;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs67, %f1247;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs66, %f1246;} - - // inline asm - st.v4.u16 [%rd123], {%rs66, %rs67, %rs68, %rs62}; - bra.uni BB0_101; - -BB0_100: - mov.u64 %rd136, image_RNM2; - cvta.global.u64 %rd131, %rd136; - mov.u32 %r188, 8; - // inline asm - call (%rd130), _rt_buffer_get_64, (%rd131, %r27, %r188, %rd4, %rd5, %rd13, %rd13); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs75, %f255;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs74, %f254;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs73, %f253;} - - // inline asm - st.v4.u16 [%rd130], {%rs73, %rs74, %rs75, %rs62}; - -BB0_101: - ld.global.u32 %r189, [additive]; - setp.eq.s32 %p126, %r189, 0; - // inline asm - { cvt.rn.f16.f32 %rs76, %f1209;} - - // inline asm - @%p126 bra BB0_103; - - mov.u64 %rd149, image_RNM3; - cvta.global.u64 %rd138, %rd149; - mov.u32 %r193, 8; - // inline asm - call (%rd137), _rt_buffer_get_64, (%rd138, %r27, %r193, %rd4, %rd5, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs83, %rs84, %rs85, %rs86}, [%rd137]; - // inline asm - { cvt.f32.f16 %f1253, %rs83;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1254, %rs84;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1255, %rs85;} - - // inline asm - // inline asm - call (%rd143), _rt_buffer_get_64, (%rd138, %r27, %r193, %rd4, %rd5, %rd13, %rd13); - // inline asm - add.f32 %f1256, %f256, %f1253; - add.f32 %f1257, %f257, %f1254; - add.f32 %f1258, %f258, %f1255; - // inline asm - { cvt.rn.f16.f32 %rs82, %f1258;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs81, %f1257;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs80, %f1256;} - - // inline asm - st.v4.u16 [%rd143], {%rs80, %rs81, %rs82, %rs76}; - bra.uni BB0_124; - -BB0_103: - mov.u64 %rd156, image_RNM3; - cvta.global.u64 %rd151, %rd156; - mov.u32 %r195, 8; - // inline asm - call (%rd150), _rt_buffer_get_64, (%rd151, %r27, %r195, %rd4, %rd5, %rd13, %rd13); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs89, %f258;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs88, %f257;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs87, %f256;} - - // inline asm - st.v4.u16 [%rd150], {%rs87, %rs88, %rs89, %rs76}; - -BB0_124: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmBatchPointLightProbeSH.ptx.meta b/Assets/Editor/x64/Bakery/lmBatchPointLightProbeSH.ptx.meta deleted file mode 100644 index efe8b647..00000000 --- a/Assets/Editor/x64/Bakery/lmBatchPointLightProbeSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 24c20464d1776064b82711f5f9d9d6ca -timeCreated: 1583324482 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmBatchPointLightRNM.ptx b/Assets/Editor/x64/Bakery/lmBatchPointLightRNM.ptx deleted file mode 100644 index e3987955..00000000 --- a/Assets/Editor/x64/Bakery/lmBatchPointLightRNM.ptx +++ /dev/null @@ -1,2442 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 uvtangent[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 ignoreNormal; -.global .align 1 .b8 localLights[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<143>; - .reg .b16 %rs<157>; - .reg .f32 %f<1498>; - .reg .b32 %r<258>; - .reg .b64 %rd<256>; - - - mov.u64 %rd255, __local_depot0; - cvta.local.u64 %SP, %rd255; - ld.global.v2.u32 {%r35, %r36}, [pixelID]; - cvt.u64.u32 %rd13, %r35; - cvt.u64.u32 %rd14, %r36; - mov.u64 %rd17, uvnormal; - cvta.global.u64 %rd12, %rd17; - mov.u32 %r33, 2; - mov.u32 %r34, 4; - mov.u64 %rd16, 0; - // inline asm - call (%rd11), _rt_buffer_get_64, (%rd12, %r33, %r34, %rd13, %rd14, %rd16, %rd16); - // inline asm - ld.u32 %r1, [%rd11]; - shr.u32 %r39, %r1, 16; - cvt.u16.u32 %rs1, %r39; - and.b16 %rs6, %rs1, 255; - cvt.u16.u32 %rs7, %r1; - or.b16 %rs8, %rs7, %rs6; - setp.eq.s16 %p8, %rs8, 0; - mov.f32 %f1410, 0f00000000; - mov.f32 %f1411, %f1410; - mov.f32 %f1412, %f1410; - @%p8 bra BB0_2; - - ld.u8 %rs9, [%rd11+1]; - and.b16 %rs11, %rs7, 255; - cvt.rn.f32.u16 %f266, %rs11; - div.rn.f32 %f267, %f266, 0f437F0000; - fma.rn.f32 %f268, %f267, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f269, %rs9; - div.rn.f32 %f270, %f269, 0f437F0000; - fma.rn.f32 %f271, %f270, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f272, %rs6; - div.rn.f32 %f273, %f272, 0f437F0000; - fma.rn.f32 %f274, %f273, 0f40000000, 0fBF800000; - mul.f32 %f275, %f271, %f271; - fma.rn.f32 %f276, %f268, %f268, %f275; - fma.rn.f32 %f277, %f274, %f274, %f276; - sqrt.rn.f32 %f278, %f277; - rcp.rn.f32 %f279, %f278; - mul.f32 %f1410, %f268, %f279; - mul.f32 %f1411, %f271, %f279; - mul.f32 %f1412, %f274, %f279; - -BB0_2: - ld.global.v2.u32 {%r40, %r41}, [pixelID]; - ld.global.v2.u32 {%r43, %r44}, [tileInfo]; - add.s32 %r2, %r40, %r43; - add.s32 %r3, %r41, %r44; - setp.eq.f32 %p9, %f1411, 0f00000000; - setp.eq.f32 %p10, %f1410, 0f00000000; - and.pred %p11, %p10, %p9; - setp.eq.f32 %p12, %f1412, 0f00000000; - and.pred %p13, %p11, %p12; - @%p13 bra BB0_107; - bra.uni BB0_3; - -BB0_107: - ld.global.u32 %r257, [imageEnabled]; - and.b32 %r213, %r257, 1; - setp.eq.b32 %p135, %r213, 1; - @!%p135 bra BB0_109; - bra.uni BB0_108; - -BB0_108: - cvt.u64.u32 %rd163, %r2; - cvt.u64.u32 %rd164, %r3; - mov.u64 %rd167, image; - cvta.global.u64 %rd162, %rd167; - // inline asm - call (%rd161), _rt_buffer_get_64, (%rd162, %r33, %r34, %rd163, %rd164, %rd16, %rd16); - // inline asm - mov.u16 %rs102, 0; - st.v4.u8 [%rd161], {%rs102, %rs102, %rs102, %rs102}; - ld.global.u32 %r257, [imageEnabled]; - -BB0_109: - and.b32 %r216, %r257, 8; - setp.eq.s32 %p136, %r216, 0; - @%p136 bra BB0_111; - - cvt.u64.u32 %rd171, %r3; - cvt.u64.u32 %rd170, %r2; - mov.u64 %rd174, image_Mask; - cvta.global.u64 %rd169, %rd174; - // inline asm - call (%rd168), _rt_buffer_get_64, (%rd169, %r33, %r33, %rd170, %rd171, %rd16, %rd16); - // inline asm - mov.f32 %f1381, 0f00000000; - cvt.rzi.u32.f32 %r219, %f1381; - cvt.u16.u32 %rs103, %r219; - mov.u16 %rs104, 0; - st.v2.u8 [%rd168], {%rs103, %rs104}; - ld.global.u32 %r257, [imageEnabled]; - -BB0_111: - cvt.u64.u32 %rd9, %r2; - cvt.u64.u32 %rd10, %r3; - and.b32 %r220, %r257, 4; - setp.eq.s32 %p137, %r220, 0; - @%p137 bra BB0_115; - - ld.global.u32 %r221, [additive]; - setp.eq.s32 %p138, %r221, 0; - @%p138 bra BB0_114; - - mov.u64 %rd187, image_HDR; - cvta.global.u64 %rd176, %rd187; - mov.u32 %r225, 8; - // inline asm - call (%rd175), _rt_buffer_get_64, (%rd176, %r33, %r225, %rd9, %rd10, %rd16, %rd16); - // inline asm - ld.v4.u16 {%rs111, %rs112, %rs113, %rs114}, [%rd175]; - // inline asm - { cvt.f32.f16 %f1382, %rs111;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1383, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1384, %rs113;} - - // inline asm - // inline asm - call (%rd181), _rt_buffer_get_64, (%rd176, %r33, %r225, %rd9, %rd10, %rd16, %rd16); - // inline asm - add.f32 %f1385, %f1382, 0f00000000; - add.f32 %f1386, %f1383, 0f00000000; - add.f32 %f1387, %f1384, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs110, %f1387;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f1386;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs108, %f1385;} - - // inline asm - mov.u16 %rs115, 0; - st.v4.u16 [%rd181], {%rs108, %rs109, %rs110, %rs115}; - bra.uni BB0_115; - -BB0_3: - ld.global.v2.u32 {%r52, %r53}, [pixelID]; - cvt.u64.u32 %rd20, %r52; - cvt.u64.u32 %rd21, %r53; - mov.u64 %rd30, uvpos; - cvta.global.u64 %rd19, %rd30; - mov.u32 %r49, 12; - // inline asm - call (%rd18), _rt_buffer_get_64, (%rd19, %r33, %r49, %rd20, %rd21, %rd16, %rd16); - // inline asm - ld.f32 %f9, [%rd18+8]; - ld.f32 %f8, [%rd18+4]; - ld.f32 %f7, [%rd18]; - mul.f32 %f283, %f7, 0f3456BF95; - mul.f32 %f284, %f8, 0f3456BF95; - mul.f32 %f285, %f9, 0f3456BF95; - abs.f32 %f286, %f1410; - div.rn.f32 %f287, %f283, %f286; - abs.f32 %f288, %f1411; - div.rn.f32 %f289, %f284, %f288; - abs.f32 %f290, %f1412; - div.rn.f32 %f291, %f285, %f290; - abs.f32 %f292, %f287; - abs.f32 %f293, %f289; - abs.f32 %f294, %f291; - mov.f32 %f295, 0f38D1B717; - max.f32 %f296, %f292, %f295; - max.f32 %f297, %f293, %f295; - max.f32 %f298, %f294, %f295; - fma.rn.f32 %f10, %f1410, %f296, %f7; - fma.rn.f32 %f11, %f1411, %f297, %f8; - fma.rn.f32 %f12, %f1412, %f298, %f9; - ld.global.v2.u32 {%r56, %r57}, [pixelID]; - cvt.u64.u32 %rd26, %r56; - cvt.u64.u32 %rd27, %r57; - mov.u64 %rd31, uvtangent; - cvta.global.u64 %rd25, %rd31; - // inline asm - call (%rd24), _rt_buffer_get_64, (%rd25, %r33, %r34, %rd26, %rd27, %rd16, %rd16); - // inline asm - ld.u32 %r4, [%rd24]; - shr.u32 %r5, %r4, 16; - cvt.u16.u32 %rs13, %r5; - and.b16 %rs14, %rs13, 255; - cvt.u16.u32 %rs15, %r4; - or.b16 %rs16, %rs15, %rs14; - setp.eq.s16 %p14, %rs16, 0; - mov.f32 %f1422, 0f00000000; - mov.f32 %f1413, %f1422; - mov.f32 %f1414, %f1422; - mov.f32 %f1415, %f1422; - @%p14 bra BB0_5; - - ld.u8 %rs17, [%rd24+1]; - and.b16 %rs19, %rs15, 255; - cvt.rn.f32.u16 %f299, %rs19; - div.rn.f32 %f300, %f299, 0f437F0000; - fma.rn.f32 %f301, %f300, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f302, %rs17; - div.rn.f32 %f303, %f302, 0f437F0000; - fma.rn.f32 %f304, %f303, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f305, %rs14; - div.rn.f32 %f306, %f305, 0f437F0000; - fma.rn.f32 %f307, %f306, 0f40000000, 0fBF800000; - mul.f32 %f308, %f304, %f304; - fma.rn.f32 %f309, %f301, %f301, %f308; - fma.rn.f32 %f310, %f307, %f307, %f309; - sqrt.rn.f32 %f311, %f310; - rcp.rn.f32 %f312, %f311; - mul.f32 %f1413, %f301, %f312; - mul.f32 %f1414, %f304, %f312; - mul.f32 %f1415, %f307, %f312; - -BB0_5: - mul.f32 %f316, %f1412, %f1414; - mul.f32 %f317, %f1411, %f1415; - sub.f32 %f318, %f317, %f316; - mul.f32 %f319, %f1410, %f1415; - mul.f32 %f320, %f1412, %f1413; - sub.f32 %f321, %f320, %f319; - mul.f32 %f322, %f1411, %f1413; - mul.f32 %f323, %f1410, %f1414; - sub.f32 %f324, %f323, %f322; - setp.lt.u32 %p15, %r4, 16777216; - selp.f32 %f325, 0fBF800000, 0f3F800000, %p15; - mul.f32 %f326, %f318, %f325; - mul.f32 %f327, %f321, %f325; - mul.f32 %f328, %f324, %f325; - mul.f32 %f329, %f326, 0f00000000; - mul.f32 %f330, %f327, 0f00000000; - mul.f32 %f331, %f328, 0f00000000; - fma.rn.f32 %f332, %f1413, 0f3F5105EC, %f329; - fma.rn.f32 %f333, %f1414, 0f3F5105EC, %f330; - fma.rn.f32 %f334, %f1415, 0f3F5105EC, %f331; - mul.f32 %f19, %f1410, 0f3F13CD3A; - add.f32 %f20, %f19, %f332; - mul.f32 %f21, %f1411, 0f3F13CD3A; - add.f32 %f22, %f21, %f333; - mul.f32 %f23, %f1412, 0f3F13CD3A; - add.f32 %f24, %f23, %f334; - ld.global.v2.u32 {%r62, %r63}, [pixelID]; - cvt.u64.u32 %rd34, %r62; - cvt.u64.u32 %rd35, %r63; - // inline asm - call (%rd32), _rt_buffer_get_64, (%rd25, %r33, %r34, %rd34, %rd35, %rd16, %rd16); - // inline asm - ld.u32 %r6, [%rd32]; - shr.u32 %r7, %r6, 16; - cvt.u16.u32 %rs22, %r7; - and.b16 %rs23, %rs22, 255; - cvt.u16.u32 %rs24, %r6; - or.b16 %rs25, %rs24, %rs23; - setp.eq.s16 %p16, %rs25, 0; - mov.f32 %f1416, %f1422; - mov.f32 %f1417, %f1422; - mov.f32 %f1418, %f1422; - @%p16 bra BB0_7; - - ld.u8 %rs26, [%rd32+1]; - and.b16 %rs28, %rs24, 255; - cvt.rn.f32.u16 %f335, %rs28; - div.rn.f32 %f336, %f335, 0f437F0000; - fma.rn.f32 %f337, %f336, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f338, %rs26; - div.rn.f32 %f339, %f338, 0f437F0000; - fma.rn.f32 %f340, %f339, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f341, %rs23; - div.rn.f32 %f342, %f341, 0f437F0000; - fma.rn.f32 %f343, %f342, 0f40000000, 0fBF800000; - mul.f32 %f344, %f340, %f340; - fma.rn.f32 %f345, %f337, %f337, %f344; - fma.rn.f32 %f346, %f343, %f343, %f345; - sqrt.rn.f32 %f347, %f346; - rcp.rn.f32 %f348, %f347; - mul.f32 %f1416, %f337, %f348; - mul.f32 %f1417, %f340, %f348; - mul.f32 %f1418, %f343, %f348; - -BB0_7: - mul.f32 %f352, %f1412, %f1417; - mul.f32 %f353, %f1411, %f1418; - sub.f32 %f354, %f353, %f352; - mul.f32 %f355, %f1410, %f1418; - mul.f32 %f356, %f1412, %f1416; - sub.f32 %f357, %f356, %f355; - mul.f32 %f358, %f1411, %f1416; - mul.f32 %f359, %f1410, %f1417; - sub.f32 %f360, %f359, %f358; - setp.lt.u32 %p17, %r6, 16777216; - selp.f32 %f361, 0fBF800000, 0f3F800000, %p17; - mul.f32 %f362, %f354, %f361; - mul.f32 %f363, %f357, %f361; - mul.f32 %f364, %f360, %f361; - mul.f32 %f365, %f362, 0f3F3504F3; - mul.f32 %f366, %f363, 0f3F3504F3; - mul.f32 %f367, %f364, 0f3F3504F3; - fma.rn.f32 %f368, %f1416, 0fBED105EC, %f365; - fma.rn.f32 %f369, %f1417, 0fBED105EC, %f366; - fma.rn.f32 %f370, %f1418, 0fBED105EC, %f367; - add.f32 %f31, %f19, %f368; - add.f32 %f32, %f21, %f369; - add.f32 %f33, %f23, %f370; - ld.global.v2.u32 {%r68, %r69}, [pixelID]; - cvt.u64.u32 %rd41, %r68; - cvt.u64.u32 %rd42, %r69; - // inline asm - call (%rd39), _rt_buffer_get_64, (%rd25, %r33, %r34, %rd41, %rd42, %rd16, %rd16); - // inline asm - ld.u32 %r8, [%rd39]; - shr.u32 %r9, %r8, 16; - cvt.u16.u32 %rs31, %r9; - and.b16 %rs32, %rs31, 255; - cvt.u16.u32 %rs33, %r8; - or.b16 %rs34, %rs33, %rs32; - setp.eq.s16 %p18, %rs34, 0; - mov.f32 %f1419, %f1422; - mov.f32 %f1420, %f1422; - mov.f32 %f1421, %f1422; - @%p18 bra BB0_9; - - ld.u8 %rs35, [%rd39+1]; - and.b16 %rs37, %rs33, 255; - cvt.rn.f32.u16 %f371, %rs37; - div.rn.f32 %f372, %f371, 0f437F0000; - fma.rn.f32 %f373, %f372, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f374, %rs35; - div.rn.f32 %f375, %f374, 0f437F0000; - fma.rn.f32 %f376, %f375, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f377, %rs32; - div.rn.f32 %f378, %f377, 0f437F0000; - fma.rn.f32 %f379, %f378, 0f40000000, 0fBF800000; - mul.f32 %f380, %f376, %f376; - fma.rn.f32 %f381, %f373, %f373, %f380; - fma.rn.f32 %f382, %f379, %f379, %f381; - sqrt.rn.f32 %f383, %f382; - rcp.rn.f32 %f384, %f383; - mul.f32 %f1419, %f373, %f384; - mul.f32 %f1420, %f376, %f384; - mul.f32 %f1421, %f379, %f384; - -BB0_9: - mul.f32 %f398, %f1412, %f1420; - mul.f32 %f399, %f1411, %f1421; - sub.f32 %f400, %f399, %f398; - mul.f32 %f401, %f1410, %f1421; - mul.f32 %f402, %f1412, %f1419; - sub.f32 %f403, %f402, %f401; - mul.f32 %f404, %f1411, %f1419; - mul.f32 %f405, %f1410, %f1420; - sub.f32 %f406, %f405, %f404; - setp.lt.u32 %p19, %r8, 16777216; - selp.f32 %f407, 0fBF800000, 0f3F800000, %p19; - mul.f32 %f408, %f400, %f407; - mul.f32 %f409, %f403, %f407; - mul.f32 %f410, %f406, %f407; - mul.f32 %f411, %f408, 0fBF3504F3; - mul.f32 %f412, %f409, 0fBF3504F3; - mul.f32 %f413, %f410, 0fBF3504F3; - fma.rn.f32 %f414, %f1419, 0fBED105EC, %f411; - fma.rn.f32 %f415, %f1420, 0fBED105EC, %f412; - fma.rn.f32 %f416, %f1421, 0fBED105EC, %f413; - add.f32 %f40, %f19, %f414; - add.f32 %f41, %f21, %f415; - add.f32 %f42, %f23, %f416; - mov.u64 %rd51, localLights; - cvta.global.u64 %rd50, %rd51; - mov.u32 %r72, 1; - mov.u32 %r73, 96; - // inline asm - call (%rd46, %rd47, %rd48, %rd49), _rt_buffer_get_size_64, (%rd50, %r72, %r73); - // inline asm - cvt.u32.u64 %r10, %rd46; - setp.eq.s32 %p20, %r10, 0; - mov.f32 %f1423, %f1422; - mov.f32 %f1424, %f1422; - mov.f32 %f1425, %f1422; - mov.f32 %f1426, %f1422; - mov.f32 %f1427, %f1422; - mov.f32 %f1428, %f1422; - mov.f32 %f1429, %f1422; - mov.f32 %f1430, %f1422; - mov.f32 %f1431, %f1422; - mov.f32 %f1432, %f1422; - mov.f32 %f1433, %f1422; - mov.f32 %f1434, %f1422; - @%p20 bra BB0_46; - - mov.f32 %f430, 0f40000000; - cvt.rzi.f32.f32 %f431, %f430; - add.f32 %f432, %f431, %f431; - mov.f32 %f433, 0f40800000; - sub.f32 %f434, %f433, %f432; - abs.f32 %f43, %f434; - mul.f32 %f44, %f10, 0f3456BF95; - mul.f32 %f45, %f11, 0f3456BF95; - mul.f32 %f46, %f12, 0f3456BF95; - mov.f32 %f429, 0f00000000; - mov.u32 %r249, 0; - abs.f32 %f656, %f44; - abs.f32 %f657, %f45; - max.f32 %f658, %f656, %f657; - abs.f32 %f659, %f46; - max.f32 %f660, %f658, %f659; - mov.f32 %f1422, %f429; - mov.f32 %f1423, %f429; - mov.f32 %f1424, %f429; - mov.f32 %f1425, %f429; - mov.f32 %f1426, %f429; - mov.f32 %f1427, %f429; - mov.f32 %f1428, %f429; - mov.f32 %f1429, %f429; - mov.f32 %f1430, %f429; - mov.f32 %f1431, %f429; - mov.f32 %f1432, %f429; - mov.f32 %f1433, %f429; - mov.f32 %f1434, %f429; - -BB0_11: - cvt.u64.u32 %rd54, %r249; - // inline asm - call (%rd52), _rt_buffer_get_64, (%rd50, %r72, %r73, %rd54, %rd16, %rd16, %rd16); - // inline asm - ld.v4.f32 {%f437, %f438, %f439, %f440}, [%rd52+80]; - ld.v4.f32 {%f441, %f442, %f443, %f444}, [%rd52+64]; - ld.v4.f32 {%f445, %f446, %f447, %f448}, [%rd52+48]; - ld.v4.f32 {%f1438, %f1439, %f1440, %f452}, [%rd52+32]; - ld.v4.f32 {%f453, %f454, %f455, %f456}, [%rd52+16]; - ld.v4.f32 {%f457, %f458, %f459, %f460}, [%rd52]; - mov.b32 %r12, %f440; - sub.f32 %f462, %f458, %f7; - sub.f32 %f463, %f459, %f8; - sub.f32 %f464, %f460, %f9; - mul.f32 %f465, %f463, %f463; - fma.rn.f32 %f466, %f462, %f462, %f465; - fma.rn.f32 %f467, %f464, %f464, %f466; - sqrt.rn.f32 %f86, %f467; - rcp.rn.f32 %f468, %f86; - mul.f32 %f87, %f462, %f468; - mul.f32 %f88, %f463, %f468; - mul.f32 %f89, %f464, %f468; - mul.f32 %f90, %f86, %f456; - abs.f32 %f91, %f90; - setp.lt.f32 %p21, %f91, 0f00800000; - mul.f32 %f469, %f91, 0f4B800000; - selp.f32 %f470, 0fC3170000, 0fC2FE0000, %p21; - selp.f32 %f471, %f469, %f91, %p21; - mov.b32 %r77, %f471; - and.b32 %r78, %r77, 8388607; - or.b32 %r79, %r78, 1065353216; - mov.b32 %f472, %r79; - shr.u32 %r80, %r77, 23; - cvt.rn.f32.u32 %f473, %r80; - add.f32 %f474, %f470, %f473; - setp.gt.f32 %p22, %f472, 0f3FB504F3; - mul.f32 %f475, %f472, 0f3F000000; - add.f32 %f476, %f474, 0f3F800000; - selp.f32 %f477, %f475, %f472, %p22; - selp.f32 %f478, %f476, %f474, %p22; - add.f32 %f479, %f477, 0fBF800000; - add.f32 %f436, %f477, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f435,%f436; - // inline asm - add.f32 %f480, %f479, %f479; - mul.f32 %f481, %f435, %f480; - mul.f32 %f482, %f481, %f481; - mov.f32 %f483, 0f3C4CAF63; - mov.f32 %f484, 0f3B18F0FE; - fma.rn.f32 %f485, %f484, %f482, %f483; - mov.f32 %f486, 0f3DAAAABD; - fma.rn.f32 %f487, %f485, %f482, %f486; - mul.rn.f32 %f488, %f487, %f482; - mul.rn.f32 %f489, %f488, %f481; - sub.f32 %f490, %f479, %f481; - neg.f32 %f491, %f481; - add.f32 %f492, %f490, %f490; - fma.rn.f32 %f493, %f491, %f479, %f492; - mul.rn.f32 %f494, %f435, %f493; - add.f32 %f495, %f489, %f481; - sub.f32 %f496, %f481, %f495; - add.f32 %f497, %f489, %f496; - add.f32 %f498, %f494, %f497; - add.f32 %f499, %f495, %f498; - sub.f32 %f500, %f495, %f499; - add.f32 %f501, %f498, %f500; - mov.f32 %f502, 0f3F317200; - mul.rn.f32 %f503, %f478, %f502; - mov.f32 %f504, 0f35BFBE8E; - mul.rn.f32 %f505, %f478, %f504; - add.f32 %f506, %f503, %f499; - sub.f32 %f507, %f503, %f506; - add.f32 %f508, %f499, %f507; - add.f32 %f509, %f501, %f508; - add.f32 %f510, %f505, %f509; - add.f32 %f511, %f506, %f510; - sub.f32 %f512, %f506, %f511; - add.f32 %f513, %f510, %f512; - mul.rn.f32 %f92, %f433, %f511; - neg.f32 %f515, %f92; - fma.rn.f32 %f516, %f433, %f511, %f515; - fma.rn.f32 %f517, %f433, %f513, %f516; - fma.rn.f32 %f93, %f429, %f511, %f517; - add.rn.f32 %f94, %f92, %f93; - mov.b32 %r81, %f94; - setp.eq.s32 %p1, %r81, 1118925336; - add.s32 %r82, %r81, -1; - mov.b32 %f519, %r82; - selp.f32 %f520, %f519, %f94, %p1; - mul.f32 %f521, %f520, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f522, %f521; - mov.f32 %f523, 0fBF317200; - fma.rn.f32 %f524, %f522, %f523, %f520; - mov.f32 %f525, 0fB5BFBE8E; - fma.rn.f32 %f526, %f522, %f525, %f524; - mul.f32 %f527, %f526, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f528, %f527; - add.f32 %f529, %f522, 0f00000000; - ex2.approx.f32 %f530, %f529; - mul.f32 %f531, %f528, %f530; - setp.lt.f32 %p23, %f520, 0fC2D20000; - selp.f32 %f532, 0f00000000, %f531, %p23; - setp.gt.f32 %p24, %f520, 0f42D20000; - selp.f32 %f1435, 0f7F800000, %f532, %p24; - setp.eq.f32 %p25, %f1435, 0f7F800000; - @%p25 bra BB0_13; - - neg.f32 %f533, %f94; - add.rn.f32 %f534, %f92, %f533; - add.rn.f32 %f535, %f534, %f93; - add.f32 %f536, %f535, 0f37000000; - selp.f32 %f537, %f536, %f535, %p1; - fma.rn.f32 %f1435, %f1435, %f537, %f1435; - -BB0_13: - setp.lt.f32 %p26, %f90, 0f00000000; - setp.eq.f32 %p27, %f43, 0f3F800000; - and.pred %p2, %p26, %p27; - mov.b32 %r83, %f1435; - xor.b32 %r84, %r83, -2147483648; - mov.b32 %f538, %r84; - selp.f32 %f1437, %f538, %f1435, %p2; - setp.eq.f32 %p28, %f90, 0f00000000; - @%p28 bra BB0_16; - bra.uni BB0_14; - -BB0_16: - add.f32 %f541, %f90, %f90; - selp.f32 %f1437, %f541, 0f00000000, %p27; - bra.uni BB0_17; - -BB0_14: - setp.geu.f32 %p29, %f90, 0f00000000; - @%p29 bra BB0_17; - - cvt.rzi.f32.f32 %f540, %f433; - setp.neu.f32 %p30, %f540, 0f40800000; - selp.f32 %f1437, 0f7FFFFFFF, %f1437, %p30; - -BB0_17: - add.f32 %f542, %f91, 0f40800000; - mov.b32 %r85, %f542; - setp.lt.s32 %p32, %r85, 2139095040; - @%p32 bra BB0_22; - - setp.gtu.f32 %p33, %f91, 0f7F800000; - @%p33 bra BB0_21; - bra.uni BB0_19; - -BB0_21: - add.f32 %f1437, %f90, 0f40800000; - bra.uni BB0_22; - -BB0_19: - setp.neu.f32 %p34, %f91, 0f7F800000; - @%p34 bra BB0_22; - - selp.f32 %f1437, 0fFF800000, 0f7F800000, %p2; - -BB0_22: - mul.f32 %f543, %f86, %f454; - mov.f32 %f1459, 0f3F800000; - sub.f32 %f545, %f1459, %f1437; - setp.eq.f32 %p35, %f90, 0f3F800000; - selp.f32 %f546, 0f00000000, %f545, %p35; - cvt.sat.f32.f32 %f547, %f546; - fma.rn.f32 %f548, %f543, %f543, %f455; - div.rn.f32 %f1441, %f547, %f548; - mul.f32 %f549, %f1411, %f88; - fma.rn.f32 %f550, %f1410, %f87, %f549; - fma.rn.f32 %f551, %f1412, %f89, %f550; - ld.global.u32 %r86, [ignoreNormal]; - setp.eq.s32 %p36, %r86, 0; - selp.f32 %f552, %f551, 0f3F800000, %p36; - cvt.sat.f32.f32 %f121, %f552; - setp.eq.f32 %p37, %f457, 0f3F800000; - @%p37 bra BB0_28; - bra.uni BB0_23; - -BB0_28: - setp.leu.f32 %p41, %f452, 0f00000000; - @%p41 bra BB0_30; - - mul.f32 %f583, %f437, %f87; - mul.f32 %f584, %f438, %f88; - neg.f32 %f585, %f584; - sub.f32 %f586, %f585, %f583; - mul.f32 %f587, %f439, %f89; - sub.f32 %f588, %f586, %f587; - setp.gt.f32 %p42, %f588, 0f00000000; - selp.f32 %f589, 0f3F800000, 0f00000000, %p42; - mul.f32 %f590, %f446, %f88; - fma.rn.f32 %f591, %f445, %f87, %f590; - mul.f32 %f592, %f442, %f88; - fma.rn.f32 %f593, %f441, %f87, %f592; - fma.rn.f32 %f594, %f447, %f89, %f591; - fma.rn.f32 %f595, %f443, %f89, %f593; - fma.rn.f32 %f579, %f448, %f594, 0f3F000000; - fma.rn.f32 %f580, %f448, %f595, 0f3F000000; - cvt.rzi.s32.f32 %r90, %f452; - mov.f32 %f582, 0f00000000; - // inline asm - call (%f575, %f576, %f577, %f578), _rt_texture_get_f_id, (%r90, %r33, %f579, %f580, %f582, %f582); - // inline asm - mul.f32 %f596, %f589, %f575; - mul.f32 %f597, %f589, %f576; - mul.f32 %f598, %f589, %f577; - mul.f32 %f1438, %f1438, %f596; - mul.f32 %f1439, %f1439, %f597; - mul.f32 %f1440, %f1440, %f598; - bra.uni BB0_30; - -BB0_23: - setp.eq.f32 %p38, %f457, 0f40000000; - @%p38 bra BB0_26; - bra.uni BB0_24; - -BB0_26: - setp.leu.f32 %p40, %f452, 0f00000000; - @%p40 bra BB0_30; - - mul.f32 %f569, %f446, %f88; - fma.rn.f32 %f570, %f445, %f87, %f569; - mul.f32 %f571, %f442, %f88; - fma.rn.f32 %f572, %f441, %f87, %f571; - mul.f32 %f573, %f438, %f88; - fma.rn.f32 %f574, %f437, %f87, %f573; - fma.rn.f32 %f566, %f447, %f89, %f570; - fma.rn.f32 %f567, %f443, %f89, %f572; - fma.rn.f32 %f568, %f439, %f89, %f574; - cvt.rzi.s32.f32 %r87, %f452; - mov.u32 %r88, 6; - mov.u32 %r89, 0; - // inline asm - call (%f562, %f563, %f564, %f565), _rt_texture_get_base_id, (%r87, %r88, %f566, %f567, %f568, %r89); - // inline asm - mul.f32 %f1438, %f1438, %f562; - mul.f32 %f1439, %f1439, %f563; - mul.f32 %f1440, %f1440, %f564; - bra.uni BB0_30; - -BB0_24: - setp.neu.f32 %p39, %f457, 0f40800000; - @%p39 bra BB0_30; - - mul.f32 %f553, %f437, %f87; - mul.f32 %f554, %f438, %f88; - neg.f32 %f555, %f554; - sub.f32 %f556, %f555, %f553; - mul.f32 %f557, %f439, %f89; - sub.f32 %f558, %f556, %f557; - fma.rn.f32 %f559, %f452, %f558, %f448; - cvt.sat.f32.f32 %f560, %f559; - mul.f32 %f561, %f560, %f560; - mul.f32 %f1441, %f1441, %f561; - -BB0_30: - max.f32 %f611, %f1438, %f1439; - max.f32 %f612, %f611, %f1440; - mul.f32 %f133, %f121, %f1441; - mul.f32 %f613, %f133, %f612; - setp.lt.f32 %p44, %f613, 0f3727C5AC; - mov.pred %p142, -1; - mov.f32 %f1442, 0f00000000; - mov.f32 %f1443, %f1442; - mov.f32 %f1444, %f1442; - mov.f32 %f1445, %f1442; - mov.f32 %f1446, %f1442; - mov.f32 %f1447, %f1442; - mov.f32 %f1448, %f1442; - mov.f32 %f1449, %f1442; - mov.f32 %f1450, %f1442; - mov.f32 %f1451, %f1442; - mov.f32 %f1452, %f1442; - mov.f32 %f1453, %f1442; - @%p44 bra BB0_32; - - mul.f32 %f1442, %f1438, %f133; - mul.f32 %f614, %f22, %f88; - fma.rn.f32 %f615, %f20, %f87, %f614; - fma.rn.f32 %f616, %f24, %f89, %f615; - cvt.sat.f32.f32 %f617, %f616; - mul.f32 %f618, %f1438, %f1441; - mul.f32 %f619, %f618, %f617; - mul.f32 %f620, %f1439, %f1441; - mul.f32 %f621, %f620, %f617; - mul.f32 %f622, %f1440, %f1441; - mul.f32 %f623, %f622, %f617; - mul.f32 %f624, %f32, %f88; - fma.rn.f32 %f625, %f31, %f87, %f624; - fma.rn.f32 %f626, %f33, %f89, %f625; - cvt.sat.f32.f32 %f627, %f626; - mul.f32 %f628, %f618, %f627; - mul.f32 %f629, %f620, %f627; - mul.f32 %f630, %f622, %f627; - mul.f32 %f631, %f41, %f88; - fma.rn.f32 %f632, %f40, %f87, %f631; - fma.rn.f32 %f633, %f42, %f89, %f632; - cvt.sat.f32.f32 %f634, %f633; - mul.f32 %f635, %f618, %f634; - mul.f32 %f636, %f620, %f634; - mul.f32 %f637, %f622, %f634; - add.f32 %f638, %f619, %f628; - add.f32 %f639, %f621, %f629; - add.f32 %f640, %f623, %f630; - add.f32 %f641, %f638, %f635; - add.f32 %f642, %f639, %f636; - add.f32 %f643, %f640, %f637; - mul.f32 %f644, %f641, 0f3F13CD3A; - mul.f32 %f645, %f642, 0f3F13CD3A; - mul.f32 %f646, %f643, 0f3F13CD3A; - div.rn.f32 %f647, %f1442, %f644; - mul.f32 %f1443, %f1439, %f133; - div.rn.f32 %f648, %f1443, %f645; - mul.f32 %f1444, %f1440, %f133; - div.rn.f32 %f649, %f1444, %f646; - setp.eq.f32 %p46, %f1442, 0f00000000; - selp.f32 %f650, 0f00000000, %f647, %p46; - setp.eq.f32 %p47, %f1443, 0f00000000; - selp.f32 %f651, 0f00000000, %f648, %p47; - setp.eq.f32 %p48, %f1444, 0f00000000; - selp.f32 %f652, 0f00000000, %f649, %p48; - mul.f32 %f1445, %f619, %f650; - mul.f32 %f1446, %f621, %f651; - mul.f32 %f1447, %f623, %f652; - mul.f32 %f1448, %f628, %f650; - mul.f32 %f1449, %f629, %f651; - mul.f32 %f1450, %f630, %f652; - mul.f32 %f1451, %f635, %f650; - mul.f32 %f1452, %f636, %f651; - mul.f32 %f1453, %f637, %f652; - mov.pred %p142, 0; - -BB0_32: - @%p142 bra BB0_45; - - setp.eq.s32 %p49, %r12, 0; - @%p49 bra BB0_44; - - mov.f32 %f1458, 0f00000000; - setp.lt.s32 %p50, %r12, 1; - @%p50 bra BB0_43; - - max.f32 %f159, %f660, %f295; - and.b32 %r14, %r12, 3; - setp.eq.s32 %p51, %r14, 0; - add.u64 %rd59, %SP, 0; - cvta.to.local.u64 %rd5, %rd59; - mov.f32 %f1458, 0f00000000; - mov.u32 %r253, 0; - @%p51 bra BB0_41; - - setp.eq.s32 %p52, %r14, 1; - mov.f32 %f1455, 0f00000000; - mov.u32 %r251, 0; - @%p52 bra BB0_40; - - setp.eq.s32 %p53, %r14, 2; - mov.f32 %f1454, 0f00000000; - mov.u32 %r250, 0; - @%p53 bra BB0_39; - - sub.f32 %f672, %f458, %f453; - sub.f32 %f673, %f459, %f453; - sub.f32 %f674, %f460, %f453; - sub.f32 %f675, %f672, %f7; - sub.f32 %f676, %f673, %f8; - sub.f32 %f677, %f674, %f9; - mul.f32 %f678, %f676, %f676; - fma.rn.f32 %f679, %f675, %f675, %f678; - fma.rn.f32 %f680, %f677, %f677, %f679; - sqrt.rn.f32 %f671, %f680; - rcp.rn.f32 %f681, %f671; - mul.f32 %f667, %f681, %f675; - mul.f32 %f668, %f681, %f676; - mul.f32 %f669, %f681, %f677; - ld.global.u32 %r99, [imageEnabled]; - and.b32 %r100, %r99, 32; - setp.eq.s32 %p54, %r100, 0; - selp.f32 %f682, 0f3F800000, 0f41200000, %p54; - mul.f32 %f670, %f682, %f159; - mov.u32 %r101, 1065353216; - st.local.u32 [%rd5], %r101; - ld.global.u32 %r95, [root]; - // inline asm - call _rt_trace_64, (%r95, %f10, %f11, %f12, %f667, %f668, %f669, %r72, %f670, %f671, %rd59, %r34); - // inline asm - ld.local.f32 %f683, [%rd5]; - add.f32 %f1454, %f683, 0f00000000; - mov.u32 %r250, %r72; - -BB0_39: - cvt.rn.f32.s32 %f692, %r250; - mul.f32 %f693, %f692, 0f3DD32618; - cvt.rmi.f32.f32 %f694, %f693; - sub.f32 %f695, %f693, %f694; - mul.f32 %f696, %f692, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f697, %f696; - sub.f32 %f698, %f696, %f697; - mul.f32 %f699, %f692, 0f3DC74539; - cvt.rmi.f32.f32 %f700, %f699; - sub.f32 %f701, %f699, %f700; - add.f32 %f702, %f698, 0f4199851F; - add.f32 %f703, %f701, 0f4199851F; - add.f32 %f704, %f695, 0f4199851F; - mul.f32 %f705, %f698, %f703; - fma.rn.f32 %f706, %f695, %f702, %f705; - fma.rn.f32 %f707, %f704, %f701, %f706; - add.f32 %f708, %f695, %f707; - add.f32 %f709, %f698, %f707; - add.f32 %f710, %f701, %f707; - add.f32 %f711, %f708, %f709; - mul.f32 %f712, %f710, %f711; - cvt.rmi.f32.f32 %f713, %f712; - sub.f32 %f714, %f712, %f713; - add.f32 %f715, %f708, %f710; - mul.f32 %f716, %f709, %f715; - cvt.rmi.f32.f32 %f717, %f716; - sub.f32 %f718, %f716, %f717; - add.f32 %f719, %f709, %f710; - mul.f32 %f720, %f708, %f719; - cvt.rmi.f32.f32 %f721, %f720; - sub.f32 %f722, %f720, %f721; - fma.rn.f32 %f723, %f714, 0f40000000, 0fBF800000; - fma.rn.f32 %f724, %f718, 0f40000000, 0fBF800000; - fma.rn.f32 %f725, %f722, 0f40000000, 0fBF800000; - fma.rn.f32 %f726, %f453, %f723, %f458; - fma.rn.f32 %f727, %f453, %f724, %f459; - fma.rn.f32 %f728, %f453, %f725, %f460; - sub.f32 %f729, %f726, %f7; - sub.f32 %f730, %f727, %f8; - sub.f32 %f731, %f728, %f9; - mul.f32 %f732, %f730, %f730; - fma.rn.f32 %f733, %f729, %f729, %f732; - fma.rn.f32 %f734, %f731, %f731, %f733; - sqrt.rn.f32 %f691, %f734; - rcp.rn.f32 %f735, %f691; - mul.f32 %f687, %f735, %f729; - mul.f32 %f688, %f735, %f730; - mul.f32 %f689, %f735, %f731; - ld.global.u32 %r105, [imageEnabled]; - and.b32 %r106, %r105, 32; - setp.eq.s32 %p55, %r106, 0; - selp.f32 %f736, 0f3F800000, 0f41200000, %p55; - mul.f32 %f690, %f736, %f159; - mov.u32 %r107, 1065353216; - st.local.u32 [%rd5], %r107; - ld.global.u32 %r102, [root]; - // inline asm - call _rt_trace_64, (%r102, %f10, %f11, %f12, %f687, %f688, %f689, %r72, %f690, %f691, %rd59, %r34); - // inline asm - ld.local.f32 %f737, [%rd5]; - add.f32 %f1455, %f1454, %f737; - add.s32 %r251, %r250, 1; - -BB0_40: - cvt.rn.f32.s32 %f746, %r251; - mul.f32 %f747, %f746, 0f3DD32618; - cvt.rmi.f32.f32 %f748, %f747; - sub.f32 %f749, %f747, %f748; - mul.f32 %f750, %f746, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f751, %f750; - sub.f32 %f752, %f750, %f751; - mul.f32 %f753, %f746, 0f3DC74539; - cvt.rmi.f32.f32 %f754, %f753; - sub.f32 %f755, %f753, %f754; - add.f32 %f756, %f752, 0f4199851F; - add.f32 %f757, %f755, 0f4199851F; - add.f32 %f758, %f749, 0f4199851F; - mul.f32 %f759, %f752, %f757; - fma.rn.f32 %f760, %f749, %f756, %f759; - fma.rn.f32 %f761, %f758, %f755, %f760; - add.f32 %f762, %f749, %f761; - add.f32 %f763, %f752, %f761; - add.f32 %f764, %f755, %f761; - add.f32 %f765, %f762, %f763; - mul.f32 %f766, %f764, %f765; - cvt.rmi.f32.f32 %f767, %f766; - sub.f32 %f768, %f766, %f767; - add.f32 %f769, %f762, %f764; - mul.f32 %f770, %f763, %f769; - cvt.rmi.f32.f32 %f771, %f770; - sub.f32 %f772, %f770, %f771; - add.f32 %f773, %f763, %f764; - mul.f32 %f774, %f762, %f773; - cvt.rmi.f32.f32 %f775, %f774; - sub.f32 %f776, %f774, %f775; - fma.rn.f32 %f777, %f768, 0f40000000, 0fBF800000; - fma.rn.f32 %f778, %f772, 0f40000000, 0fBF800000; - fma.rn.f32 %f779, %f776, 0f40000000, 0fBF800000; - fma.rn.f32 %f780, %f453, %f777, %f458; - fma.rn.f32 %f781, %f453, %f778, %f459; - fma.rn.f32 %f782, %f453, %f779, %f460; - sub.f32 %f783, %f780, %f7; - sub.f32 %f784, %f781, %f8; - sub.f32 %f785, %f782, %f9; - mul.f32 %f786, %f784, %f784; - fma.rn.f32 %f787, %f783, %f783, %f786; - fma.rn.f32 %f788, %f785, %f785, %f787; - sqrt.rn.f32 %f745, %f788; - rcp.rn.f32 %f789, %f745; - mul.f32 %f741, %f789, %f783; - mul.f32 %f742, %f789, %f784; - mul.f32 %f743, %f789, %f785; - ld.global.u32 %r111, [imageEnabled]; - and.b32 %r112, %r111, 32; - setp.eq.s32 %p56, %r112, 0; - selp.f32 %f790, 0f3F800000, 0f41200000, %p56; - mul.f32 %f744, %f790, %f159; - mov.u32 %r113, 1065353216; - st.local.u32 [%rd5], %r113; - ld.global.u32 %r108, [root]; - mov.u32 %r109, 1; - // inline asm - call _rt_trace_64, (%r108, %f10, %f11, %f12, %f741, %f742, %f743, %r109, %f744, %f745, %rd59, %r34); - // inline asm - ld.local.f32 %f791, [%rd5]; - add.f32 %f1458, %f1455, %f791; - add.s32 %r253, %r251, 1; - -BB0_41: - setp.lt.u32 %p57, %r12, 4; - @%p57 bra BB0_43; - -BB0_42: - cvt.rn.f32.s32 %f824, %r253; - mul.f32 %f825, %f824, 0f3DD32618; - cvt.rmi.f32.f32 %f826, %f825; - sub.f32 %f827, %f825, %f826; - mul.f32 %f828, %f824, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f829, %f828; - sub.f32 %f830, %f828, %f829; - mul.f32 %f831, %f824, 0f3DC74539; - cvt.rmi.f32.f32 %f832, %f831; - sub.f32 %f833, %f831, %f832; - add.f32 %f834, %f830, 0f4199851F; - add.f32 %f835, %f833, 0f4199851F; - add.f32 %f836, %f827, 0f4199851F; - mul.f32 %f837, %f830, %f835; - fma.rn.f32 %f838, %f827, %f834, %f837; - fma.rn.f32 %f839, %f836, %f833, %f838; - add.f32 %f840, %f827, %f839; - add.f32 %f841, %f830, %f839; - add.f32 %f842, %f833, %f839; - add.f32 %f843, %f840, %f841; - mul.f32 %f844, %f842, %f843; - cvt.rmi.f32.f32 %f845, %f844; - sub.f32 %f846, %f844, %f845; - add.f32 %f847, %f840, %f842; - mul.f32 %f848, %f841, %f847; - cvt.rmi.f32.f32 %f849, %f848; - sub.f32 %f850, %f848, %f849; - add.f32 %f851, %f841, %f842; - mul.f32 %f852, %f840, %f851; - cvt.rmi.f32.f32 %f853, %f852; - sub.f32 %f854, %f852, %f853; - fma.rn.f32 %f855, %f846, 0f40000000, 0fBF800000; - fma.rn.f32 %f856, %f850, 0f40000000, 0fBF800000; - fma.rn.f32 %f857, %f854, 0f40000000, 0fBF800000; - fma.rn.f32 %f858, %f453, %f855, %f458; - fma.rn.f32 %f859, %f453, %f856, %f459; - fma.rn.f32 %f860, %f453, %f857, %f460; - sub.f32 %f861, %f858, %f7; - sub.f32 %f862, %f859, %f8; - sub.f32 %f863, %f860, %f9; - mul.f32 %f864, %f862, %f862; - fma.rn.f32 %f865, %f861, %f861, %f864; - fma.rn.f32 %f866, %f863, %f863, %f865; - sqrt.rn.f32 %f799, %f866; - rcp.rn.f32 %f867, %f799; - mul.f32 %f795, %f867, %f861; - mul.f32 %f796, %f867, %f862; - mul.f32 %f797, %f867, %f863; - ld.global.u32 %r126, [imageEnabled]; - and.b32 %r127, %r126, 32; - setp.eq.s32 %p58, %r127, 0; - selp.f32 %f868, 0f3F800000, 0f41200000, %p58; - mul.f32 %f798, %f868, %f159; - mov.u32 %r128, 1065353216; - st.local.u32 [%rd5], %r128; - ld.global.u32 %r114, [root]; - mov.u32 %r124, 1; - // inline asm - call _rt_trace_64, (%r114, %f10, %f11, %f12, %f795, %f796, %f797, %r124, %f798, %f799, %rd59, %r34); - // inline asm - ld.local.f32 %f869, [%rd5]; - add.f32 %f870, %f1458, %f869; - add.s32 %r129, %r253, 1; - cvt.rn.f32.s32 %f871, %r129; - mul.f32 %f872, %f871, 0f3DD32618; - cvt.rmi.f32.f32 %f873, %f872; - sub.f32 %f874, %f872, %f873; - mul.f32 %f875, %f871, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f876, %f875; - sub.f32 %f877, %f875, %f876; - mul.f32 %f878, %f871, 0f3DC74539; - cvt.rmi.f32.f32 %f879, %f878; - sub.f32 %f880, %f878, %f879; - add.f32 %f881, %f877, 0f4199851F; - add.f32 %f882, %f880, 0f4199851F; - add.f32 %f883, %f874, 0f4199851F; - mul.f32 %f884, %f877, %f882; - fma.rn.f32 %f885, %f874, %f881, %f884; - fma.rn.f32 %f886, %f883, %f880, %f885; - add.f32 %f887, %f874, %f886; - add.f32 %f888, %f877, %f886; - add.f32 %f889, %f880, %f886; - add.f32 %f890, %f887, %f888; - mul.f32 %f891, %f889, %f890; - cvt.rmi.f32.f32 %f892, %f891; - sub.f32 %f893, %f891, %f892; - add.f32 %f894, %f887, %f889; - mul.f32 %f895, %f888, %f894; - cvt.rmi.f32.f32 %f896, %f895; - sub.f32 %f897, %f895, %f896; - add.f32 %f898, %f888, %f889; - mul.f32 %f899, %f887, %f898; - cvt.rmi.f32.f32 %f900, %f899; - sub.f32 %f901, %f899, %f900; - fma.rn.f32 %f902, %f893, 0f40000000, 0fBF800000; - fma.rn.f32 %f903, %f897, 0f40000000, 0fBF800000; - fma.rn.f32 %f904, %f901, 0f40000000, 0fBF800000; - fma.rn.f32 %f905, %f453, %f902, %f458; - fma.rn.f32 %f906, %f453, %f903, %f459; - fma.rn.f32 %f907, %f453, %f904, %f460; - sub.f32 %f908, %f905, %f7; - sub.f32 %f909, %f906, %f8; - sub.f32 %f910, %f907, %f9; - mul.f32 %f911, %f909, %f909; - fma.rn.f32 %f912, %f908, %f908, %f911; - fma.rn.f32 %f913, %f910, %f910, %f912; - sqrt.rn.f32 %f807, %f913; - rcp.rn.f32 %f914, %f807; - mul.f32 %f803, %f914, %f908; - mul.f32 %f804, %f914, %f909; - mul.f32 %f805, %f914, %f910; - ld.global.u32 %r130, [imageEnabled]; - and.b32 %r131, %r130, 32; - setp.eq.s32 %p59, %r131, 0; - selp.f32 %f915, 0f3F800000, 0f41200000, %p59; - mul.f32 %f806, %f915, %f159; - st.local.u32 [%rd5], %r128; - ld.global.u32 %r117, [root]; - // inline asm - call _rt_trace_64, (%r117, %f10, %f11, %f12, %f803, %f804, %f805, %r124, %f806, %f807, %rd59, %r34); - // inline asm - ld.local.f32 %f916, [%rd5]; - add.f32 %f917, %f870, %f916; - add.s32 %r132, %r253, 2; - cvt.rn.f32.s32 %f918, %r132; - mul.f32 %f919, %f918, 0f3DD32618; - cvt.rmi.f32.f32 %f920, %f919; - sub.f32 %f921, %f919, %f920; - mul.f32 %f922, %f918, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f923, %f922; - sub.f32 %f924, %f922, %f923; - mul.f32 %f925, %f918, 0f3DC74539; - cvt.rmi.f32.f32 %f926, %f925; - sub.f32 %f927, %f925, %f926; - add.f32 %f928, %f924, 0f4199851F; - add.f32 %f929, %f927, 0f4199851F; - add.f32 %f930, %f921, 0f4199851F; - mul.f32 %f931, %f924, %f929; - fma.rn.f32 %f932, %f921, %f928, %f931; - fma.rn.f32 %f933, %f930, %f927, %f932; - add.f32 %f934, %f921, %f933; - add.f32 %f935, %f924, %f933; - add.f32 %f936, %f927, %f933; - add.f32 %f937, %f934, %f935; - mul.f32 %f938, %f936, %f937; - cvt.rmi.f32.f32 %f939, %f938; - sub.f32 %f940, %f938, %f939; - add.f32 %f941, %f934, %f936; - mul.f32 %f942, %f935, %f941; - cvt.rmi.f32.f32 %f943, %f942; - sub.f32 %f944, %f942, %f943; - add.f32 %f945, %f935, %f936; - mul.f32 %f946, %f934, %f945; - cvt.rmi.f32.f32 %f947, %f946; - sub.f32 %f948, %f946, %f947; - fma.rn.f32 %f949, %f940, 0f40000000, 0fBF800000; - fma.rn.f32 %f950, %f944, 0f40000000, 0fBF800000; - fma.rn.f32 %f951, %f948, 0f40000000, 0fBF800000; - fma.rn.f32 %f952, %f453, %f949, %f458; - fma.rn.f32 %f953, %f453, %f950, %f459; - fma.rn.f32 %f954, %f453, %f951, %f460; - sub.f32 %f955, %f952, %f7; - sub.f32 %f956, %f953, %f8; - sub.f32 %f957, %f954, %f9; - mul.f32 %f958, %f956, %f956; - fma.rn.f32 %f959, %f955, %f955, %f958; - fma.rn.f32 %f960, %f957, %f957, %f959; - sqrt.rn.f32 %f815, %f960; - rcp.rn.f32 %f961, %f815; - mul.f32 %f811, %f961, %f955; - mul.f32 %f812, %f961, %f956; - mul.f32 %f813, %f961, %f957; - ld.global.u32 %r133, [imageEnabled]; - and.b32 %r134, %r133, 32; - setp.eq.s32 %p60, %r134, 0; - selp.f32 %f962, 0f3F800000, 0f41200000, %p60; - mul.f32 %f814, %f962, %f159; - st.local.u32 [%rd5], %r128; - ld.global.u32 %r120, [root]; - // inline asm - call _rt_trace_64, (%r120, %f10, %f11, %f12, %f811, %f812, %f813, %r124, %f814, %f815, %rd59, %r34); - // inline asm - ld.local.f32 %f963, [%rd5]; - add.f32 %f964, %f917, %f963; - add.s32 %r135, %r253, 3; - cvt.rn.f32.s32 %f965, %r135; - mul.f32 %f966, %f965, 0f3DD32618; - cvt.rmi.f32.f32 %f967, %f966; - sub.f32 %f968, %f966, %f967; - mul.f32 %f969, %f965, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f970, %f969; - sub.f32 %f971, %f969, %f970; - mul.f32 %f972, %f965, 0f3DC74539; - cvt.rmi.f32.f32 %f973, %f972; - sub.f32 %f974, %f972, %f973; - add.f32 %f975, %f971, 0f4199851F; - add.f32 %f976, %f974, 0f4199851F; - add.f32 %f977, %f968, 0f4199851F; - mul.f32 %f978, %f971, %f976; - fma.rn.f32 %f979, %f968, %f975, %f978; - fma.rn.f32 %f980, %f977, %f974, %f979; - add.f32 %f981, %f968, %f980; - add.f32 %f982, %f971, %f980; - add.f32 %f983, %f974, %f980; - add.f32 %f984, %f981, %f982; - mul.f32 %f985, %f983, %f984; - cvt.rmi.f32.f32 %f986, %f985; - sub.f32 %f987, %f985, %f986; - add.f32 %f988, %f981, %f983; - mul.f32 %f989, %f982, %f988; - cvt.rmi.f32.f32 %f990, %f989; - sub.f32 %f991, %f989, %f990; - add.f32 %f992, %f982, %f983; - mul.f32 %f993, %f981, %f992; - cvt.rmi.f32.f32 %f994, %f993; - sub.f32 %f995, %f993, %f994; - fma.rn.f32 %f996, %f987, 0f40000000, 0fBF800000; - fma.rn.f32 %f997, %f991, 0f40000000, 0fBF800000; - fma.rn.f32 %f998, %f995, 0f40000000, 0fBF800000; - fma.rn.f32 %f999, %f453, %f996, %f458; - fma.rn.f32 %f1000, %f453, %f997, %f459; - fma.rn.f32 %f1001, %f453, %f998, %f460; - sub.f32 %f1002, %f999, %f7; - sub.f32 %f1003, %f1000, %f8; - sub.f32 %f1004, %f1001, %f9; - mul.f32 %f1005, %f1003, %f1003; - fma.rn.f32 %f1006, %f1002, %f1002, %f1005; - fma.rn.f32 %f1007, %f1004, %f1004, %f1006; - sqrt.rn.f32 %f823, %f1007; - rcp.rn.f32 %f1008, %f823; - mul.f32 %f819, %f1008, %f1002; - mul.f32 %f820, %f1008, %f1003; - mul.f32 %f821, %f1008, %f1004; - ld.global.u32 %r136, [imageEnabled]; - and.b32 %r137, %r136, 32; - setp.eq.s32 %p61, %r137, 0; - selp.f32 %f1009, 0f3F800000, 0f41200000, %p61; - mul.f32 %f822, %f1009, %f159; - st.local.u32 [%rd5], %r128; - ld.global.u32 %r123, [root]; - // inline asm - call _rt_trace_64, (%r123, %f10, %f11, %f12, %f819, %f820, %f821, %r124, %f822, %f823, %rd59, %r34); - // inline asm - ld.local.f32 %f1010, [%rd5]; - add.f32 %f1458, %f964, %f1010; - add.s32 %r253, %r253, 4; - setp.lt.s32 %p62, %r253, %r12; - @%p62 bra BB0_42; - -BB0_43: - cvt.rn.f32.s32 %f1011, %r12; - div.rn.f32 %f1459, %f1458, %f1011; - -BB0_44: - fma.rn.f32 %f1434, %f1442, %f1459, %f1434; - fma.rn.f32 %f1433, %f1443, %f1459, %f1433; - fma.rn.f32 %f1432, %f1444, %f1459, %f1432; - fma.rn.f32 %f1431, %f1445, %f1459, %f1431; - fma.rn.f32 %f1430, %f1446, %f1459, %f1430; - fma.rn.f32 %f1429, %f1447, %f1459, %f1429; - fma.rn.f32 %f1428, %f1448, %f1459, %f1428; - fma.rn.f32 %f1427, %f1449, %f1459, %f1427; - fma.rn.f32 %f1426, %f1450, %f1459, %f1426; - fma.rn.f32 %f1425, %f1451, %f1459, %f1425; - fma.rn.f32 %f1424, %f1452, %f1459, %f1424; - fma.rn.f32 %f1423, %f1453, %f1459, %f1423; - add.f32 %f1422, %f1422, %f1459; - -BB0_45: - add.s32 %r249, %r249, 1; - setp.lt.u32 %p63, %r249, %r10; - @%p63 bra BB0_11; - -BB0_46: - ld.global.u32 %r255, [imageEnabled]; - and.b32 %r138, %r255, 8; - setp.eq.s32 %p64, %r138, 0; - @%p64 bra BB0_59; - - cvt.sat.f32.f32 %f210, %f1422; - cvt.u64.u32 %rd70, %r3; - cvt.u64.u32 %rd69, %r2; - mov.u64 %rd73, image_Mask; - cvta.global.u64 %rd68, %rd73; - // inline asm - call (%rd67), _rt_buffer_get_64, (%rd68, %r33, %r33, %rd69, %rd70, %rd16, %rd16); - // inline asm - mov.f32 %f1014, 0f3E68BA2E; - cvt.rzi.f32.f32 %f1015, %f1014; - fma.rn.f32 %f1016, %f1015, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f211, %f1016; - abs.f32 %f212, %f210; - setp.lt.f32 %p65, %f212, 0f00800000; - mul.f32 %f1017, %f212, 0f4B800000; - selp.f32 %f1018, 0fC3170000, 0fC2FE0000, %p65; - selp.f32 %f1019, %f1017, %f212, %p65; - mov.b32 %r141, %f1019; - and.b32 %r142, %r141, 8388607; - or.b32 %r143, %r142, 1065353216; - mov.b32 %f1020, %r143; - shr.u32 %r144, %r141, 23; - cvt.rn.f32.u32 %f1021, %r144; - add.f32 %f1022, %f1018, %f1021; - setp.gt.f32 %p66, %f1020, 0f3FB504F3; - mul.f32 %f1023, %f1020, 0f3F000000; - add.f32 %f1024, %f1022, 0f3F800000; - selp.f32 %f1025, %f1023, %f1020, %p66; - selp.f32 %f1026, %f1024, %f1022, %p66; - add.f32 %f1027, %f1025, 0fBF800000; - add.f32 %f1013, %f1025, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f1012,%f1013; - // inline asm - add.f32 %f1028, %f1027, %f1027; - mul.f32 %f1029, %f1012, %f1028; - mul.f32 %f1030, %f1029, %f1029; - mov.f32 %f1031, 0f3C4CAF63; - mov.f32 %f1032, 0f3B18F0FE; - fma.rn.f32 %f1033, %f1032, %f1030, %f1031; - mov.f32 %f1034, 0f3DAAAABD; - fma.rn.f32 %f1035, %f1033, %f1030, %f1034; - mul.rn.f32 %f1036, %f1035, %f1030; - mul.rn.f32 %f1037, %f1036, %f1029; - sub.f32 %f1038, %f1027, %f1029; - neg.f32 %f1039, %f1029; - add.f32 %f1040, %f1038, %f1038; - fma.rn.f32 %f1041, %f1039, %f1027, %f1040; - mul.rn.f32 %f1042, %f1012, %f1041; - add.f32 %f1043, %f1037, %f1029; - sub.f32 %f1044, %f1029, %f1043; - add.f32 %f1045, %f1037, %f1044; - add.f32 %f1046, %f1042, %f1045; - add.f32 %f1047, %f1043, %f1046; - sub.f32 %f1048, %f1043, %f1047; - add.f32 %f1049, %f1046, %f1048; - mov.f32 %f1050, 0f3F317200; - mul.rn.f32 %f1051, %f1026, %f1050; - mov.f32 %f1052, 0f35BFBE8E; - mul.rn.f32 %f1053, %f1026, %f1052; - add.f32 %f1054, %f1051, %f1047; - sub.f32 %f1055, %f1051, %f1054; - add.f32 %f1056, %f1047, %f1055; - add.f32 %f1057, %f1049, %f1056; - add.f32 %f1058, %f1053, %f1057; - add.f32 %f1059, %f1054, %f1058; - sub.f32 %f1060, %f1054, %f1059; - add.f32 %f1061, %f1058, %f1060; - mov.f32 %f1062, 0f3EE8BA2E; - mul.rn.f32 %f1063, %f1062, %f1059; - neg.f32 %f1064, %f1063; - fma.rn.f32 %f1065, %f1062, %f1059, %f1064; - fma.rn.f32 %f1066, %f1062, %f1061, %f1065; - mov.f32 %f1067, 0f00000000; - fma.rn.f32 %f1068, %f1067, %f1059, %f1066; - add.rn.f32 %f1069, %f1063, %f1068; - neg.f32 %f1070, %f1069; - add.rn.f32 %f1071, %f1063, %f1070; - add.rn.f32 %f1072, %f1071, %f1068; - mov.b32 %r145, %f1069; - setp.eq.s32 %p67, %r145, 1118925336; - add.s32 %r146, %r145, -1; - mov.b32 %f1073, %r146; - add.f32 %f1074, %f1072, 0f37000000; - selp.f32 %f1075, %f1073, %f1069, %p67; - selp.f32 %f213, %f1074, %f1072, %p67; - mul.f32 %f1076, %f1075, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f1077, %f1076; - mov.f32 %f1078, 0fBF317200; - fma.rn.f32 %f1079, %f1077, %f1078, %f1075; - mov.f32 %f1080, 0fB5BFBE8E; - fma.rn.f32 %f1081, %f1077, %f1080, %f1079; - mul.f32 %f1082, %f1081, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f1083, %f1082; - add.f32 %f1084, %f1077, 0f00000000; - ex2.approx.f32 %f1085, %f1084; - mul.f32 %f1086, %f1083, %f1085; - setp.lt.f32 %p68, %f1075, 0fC2D20000; - selp.f32 %f1087, 0f00000000, %f1086, %p68; - setp.gt.f32 %p69, %f1075, 0f42D20000; - selp.f32 %f1486, 0f7F800000, %f1087, %p69; - setp.eq.f32 %p70, %f1486, 0f7F800000; - @%p70 bra BB0_49; - - fma.rn.f32 %f1486, %f1486, %f213, %f1486; - -BB0_49: - setp.lt.f32 %p71, %f210, 0f00000000; - setp.eq.f32 %p72, %f211, 0f3F800000; - and.pred %p4, %p71, %p72; - mov.b32 %r147, %f1486; - xor.b32 %r148, %r147, -2147483648; - mov.b32 %f1088, %r148; - selp.f32 %f1488, %f1088, %f1486, %p4; - setp.eq.f32 %p73, %f210, 0f00000000; - @%p73 bra BB0_52; - bra.uni BB0_50; - -BB0_52: - add.f32 %f1091, %f210, %f210; - selp.f32 %f1488, %f1091, 0f00000000, %p72; - bra.uni BB0_53; - -BB0_114: - mov.u64 %rd194, image_HDR; - cvta.global.u64 %rd189, %rd194; - mov.u32 %r227, 8; - // inline asm - call (%rd188), _rt_buffer_get_64, (%rd189, %r33, %r227, %rd9, %rd10, %rd16, %rd16); - // inline asm - mov.f32 %f1388, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs116, %f1388;} - - // inline asm - mov.u16 %rs117, 0; - st.v4.u16 [%rd188], {%rs116, %rs116, %rs116, %rs117}; - -BB0_115: - ld.global.u32 %r228, [additive]; - setp.eq.s32 %p139, %r228, 0; - @%p139 bra BB0_117; - - mov.u64 %rd207, image_RNM0; - cvta.global.u64 %rd196, %rd207; - mov.u32 %r232, 8; - // inline asm - call (%rd195), _rt_buffer_get_64, (%rd196, %r33, %r232, %rd9, %rd10, %rd16, %rd16); - // inline asm - ld.v4.u16 {%rs124, %rs125, %rs126, %rs127}, [%rd195]; - // inline asm - { cvt.f32.f16 %f1389, %rs124;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1390, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1391, %rs126;} - - // inline asm - // inline asm - call (%rd201), _rt_buffer_get_64, (%rd196, %r33, %r232, %rd9, %rd10, %rd16, %rd16); - // inline asm - add.f32 %f1392, %f1389, 0f00000000; - add.f32 %f1393, %f1390, 0f00000000; - add.f32 %f1394, %f1391, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs123, %f1394;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f1393;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs121, %f1392;} - - // inline asm - mov.u16 %rs128, 0; - st.v4.u16 [%rd201], {%rs121, %rs122, %rs123, %rs128}; - bra.uni BB0_118; - -BB0_117: - mov.u64 %rd214, image_RNM0; - cvta.global.u64 %rd209, %rd214; - mov.u32 %r234, 8; - // inline asm - call (%rd208), _rt_buffer_get_64, (%rd209, %r33, %r234, %rd9, %rd10, %rd16, %rd16); - // inline asm - mov.f32 %f1395, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs129, %f1395;} - - // inline asm - mov.u16 %rs130, 0; - st.v4.u16 [%rd208], {%rs129, %rs129, %rs129, %rs130}; - -BB0_118: - ld.global.u32 %r235, [additive]; - setp.eq.s32 %p140, %r235, 0; - @%p140 bra BB0_120; - - mov.u64 %rd227, image_RNM1; - cvta.global.u64 %rd216, %rd227; - mov.u32 %r239, 8; - // inline asm - call (%rd215), _rt_buffer_get_64, (%rd216, %r33, %r239, %rd9, %rd10, %rd16, %rd16); - // inline asm - ld.v4.u16 {%rs137, %rs138, %rs139, %rs140}, [%rd215]; - // inline asm - { cvt.f32.f16 %f1396, %rs137;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1397, %rs138;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1398, %rs139;} - - // inline asm - // inline asm - call (%rd221), _rt_buffer_get_64, (%rd216, %r33, %r239, %rd9, %rd10, %rd16, %rd16); - // inline asm - add.f32 %f1399, %f1396, 0f00000000; - add.f32 %f1400, %f1397, 0f00000000; - add.f32 %f1401, %f1398, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs136, %f1401;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs135, %f1400;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs134, %f1399;} - - // inline asm - mov.u16 %rs141, 0; - st.v4.u16 [%rd221], {%rs134, %rs135, %rs136, %rs141}; - bra.uni BB0_121; - -BB0_120: - mov.u64 %rd234, image_RNM1; - cvta.global.u64 %rd229, %rd234; - mov.u32 %r241, 8; - // inline asm - call (%rd228), _rt_buffer_get_64, (%rd229, %r33, %r241, %rd9, %rd10, %rd16, %rd16); - // inline asm - mov.f32 %f1402, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs142, %f1402;} - - // inline asm - mov.u16 %rs143, 0; - st.v4.u16 [%rd228], {%rs142, %rs142, %rs142, %rs143}; - -BB0_121: - ld.global.u32 %r242, [additive]; - setp.eq.s32 %p141, %r242, 0; - @%p141 bra BB0_123; - - mov.u64 %rd247, image_RNM2; - cvta.global.u64 %rd236, %rd247; - mov.u32 %r246, 8; - // inline asm - call (%rd235), _rt_buffer_get_64, (%rd236, %r33, %r246, %rd9, %rd10, %rd16, %rd16); - // inline asm - ld.v4.u16 {%rs150, %rs151, %rs152, %rs153}, [%rd235]; - // inline asm - { cvt.f32.f16 %f1403, %rs150;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1404, %rs151;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1405, %rs152;} - - // inline asm - // inline asm - call (%rd241), _rt_buffer_get_64, (%rd236, %r33, %r246, %rd9, %rd10, %rd16, %rd16); - // inline asm - add.f32 %f1406, %f1403, 0f00000000; - add.f32 %f1407, %f1404, 0f00000000; - add.f32 %f1408, %f1405, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs149, %f1408;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs148, %f1407;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs147, %f1406;} - - // inline asm - mov.u16 %rs154, 0; - st.v4.u16 [%rd241], {%rs147, %rs148, %rs149, %rs154}; - bra.uni BB0_124; - -BB0_123: - mov.u64 %rd254, image_RNM2; - cvta.global.u64 %rd249, %rd254; - mov.u32 %r248, 8; - // inline asm - call (%rd248), _rt_buffer_get_64, (%rd249, %r33, %r248, %rd9, %rd10, %rd16, %rd16); - // inline asm - mov.f32 %f1409, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs155, %f1409;} - - // inline asm - mov.u16 %rs156, 0; - st.v4.u16 [%rd248], {%rs155, %rs155, %rs155, %rs156}; - bra.uni BB0_124; - -BB0_50: - setp.geu.f32 %p74, %f210, 0f00000000; - @%p74 bra BB0_53; - - cvt.rzi.f32.f32 %f1090, %f1062; - setp.neu.f32 %p75, %f1090, 0f3EE8BA2E; - selp.f32 %f1488, 0f7FFFFFFF, %f1488, %p75; - -BB0_53: - add.f32 %f1092, %f212, 0f3EE8BA2E; - mov.b32 %r149, %f1092; - setp.lt.s32 %p77, %r149, 2139095040; - @%p77 bra BB0_58; - - setp.gtu.f32 %p78, %f212, 0f7F800000; - @%p78 bra BB0_57; - bra.uni BB0_55; - -BB0_57: - add.f32 %f1488, %f210, 0f3EE8BA2E; - bra.uni BB0_58; - -BB0_55: - setp.neu.f32 %p79, %f212, 0f7F800000; - @%p79 bra BB0_58; - - selp.f32 %f1488, 0fFF800000, 0f7F800000, %p4; - -BB0_58: - mul.f32 %f1093, %f1488, 0f437F0000; - setp.eq.f32 %p80, %f210, 0f3F800000; - selp.f32 %f1094, 0f437F0000, %f1093, %p80; - cvt.rzi.u32.f32 %r150, %f1094; - cvt.u16.u32 %rs40, %r150; - mov.u16 %rs41, 255; - st.v2.u8 [%rd67], {%rs40, %rs41}; - ld.global.u32 %r255, [imageEnabled]; - -BB0_59: - and.b32 %r151, %r255, 1; - setp.eq.b32 %p81, %r151, 1; - @!%p81 bra BB0_94; - bra.uni BB0_60; - -BB0_60: - mov.f32 %f1097, 0f3E666666; - cvt.rzi.f32.f32 %f1098, %f1097; - fma.rn.f32 %f1099, %f1098, 0fC0000000, 0f3EE66666; - abs.f32 %f224, %f1099; - abs.f32 %f225, %f1434; - setp.lt.f32 %p82, %f225, 0f00800000; - mul.f32 %f1100, %f225, 0f4B800000; - selp.f32 %f1101, 0fC3170000, 0fC2FE0000, %p82; - selp.f32 %f1102, %f1100, %f225, %p82; - mov.b32 %r152, %f1102; - and.b32 %r153, %r152, 8388607; - or.b32 %r154, %r153, 1065353216; - mov.b32 %f1103, %r154; - shr.u32 %r155, %r152, 23; - cvt.rn.f32.u32 %f1104, %r155; - add.f32 %f1105, %f1101, %f1104; - setp.gt.f32 %p83, %f1103, 0f3FB504F3; - mul.f32 %f1106, %f1103, 0f3F000000; - add.f32 %f1107, %f1105, 0f3F800000; - selp.f32 %f1108, %f1106, %f1103, %p83; - selp.f32 %f1109, %f1107, %f1105, %p83; - add.f32 %f1110, %f1108, 0fBF800000; - add.f32 %f1096, %f1108, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f1095,%f1096; - // inline asm - add.f32 %f1111, %f1110, %f1110; - mul.f32 %f1112, %f1095, %f1111; - mul.f32 %f1113, %f1112, %f1112; - mov.f32 %f1114, 0f3C4CAF63; - mov.f32 %f1115, 0f3B18F0FE; - fma.rn.f32 %f1116, %f1115, %f1113, %f1114; - mov.f32 %f1117, 0f3DAAAABD; - fma.rn.f32 %f1118, %f1116, %f1113, %f1117; - mul.rn.f32 %f1119, %f1118, %f1113; - mul.rn.f32 %f1120, %f1119, %f1112; - sub.f32 %f1121, %f1110, %f1112; - neg.f32 %f1122, %f1112; - add.f32 %f1123, %f1121, %f1121; - fma.rn.f32 %f1124, %f1122, %f1110, %f1123; - mul.rn.f32 %f1125, %f1095, %f1124; - add.f32 %f1126, %f1120, %f1112; - sub.f32 %f1127, %f1112, %f1126; - add.f32 %f1128, %f1120, %f1127; - add.f32 %f1129, %f1125, %f1128; - add.f32 %f1130, %f1126, %f1129; - sub.f32 %f1131, %f1126, %f1130; - add.f32 %f1132, %f1129, %f1131; - mov.f32 %f1133, 0f3F317200; - mul.rn.f32 %f1134, %f1109, %f1133; - mov.f32 %f1135, 0f35BFBE8E; - mul.rn.f32 %f1136, %f1109, %f1135; - add.f32 %f1137, %f1134, %f1130; - sub.f32 %f1138, %f1134, %f1137; - add.f32 %f1139, %f1130, %f1138; - add.f32 %f1140, %f1132, %f1139; - add.f32 %f1141, %f1136, %f1140; - add.f32 %f1142, %f1137, %f1141; - sub.f32 %f1143, %f1137, %f1142; - add.f32 %f1144, %f1141, %f1143; - mov.f32 %f1145, 0f3EE66666; - mul.rn.f32 %f1146, %f1145, %f1142; - neg.f32 %f1147, %f1146; - fma.rn.f32 %f1148, %f1145, %f1142, %f1147; - fma.rn.f32 %f1149, %f1145, %f1144, %f1148; - mov.f32 %f1150, 0f00000000; - fma.rn.f32 %f1151, %f1150, %f1142, %f1149; - add.rn.f32 %f1152, %f1146, %f1151; - neg.f32 %f1153, %f1152; - add.rn.f32 %f1154, %f1146, %f1153; - add.rn.f32 %f1155, %f1154, %f1151; - mov.b32 %r156, %f1152; - setp.eq.s32 %p84, %r156, 1118925336; - add.s32 %r157, %r156, -1; - mov.b32 %f1156, %r157; - add.f32 %f1157, %f1155, 0f37000000; - selp.f32 %f1158, %f1156, %f1152, %p84; - selp.f32 %f226, %f1157, %f1155, %p84; - mul.f32 %f1159, %f1158, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f1160, %f1159; - mov.f32 %f1161, 0fBF317200; - fma.rn.f32 %f1162, %f1160, %f1161, %f1158; - mov.f32 %f1163, 0fB5BFBE8E; - fma.rn.f32 %f1164, %f1160, %f1163, %f1162; - mul.f32 %f1165, %f1164, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f1166, %f1165; - add.f32 %f1167, %f1160, 0f00000000; - ex2.approx.f32 %f1168, %f1167; - mul.f32 %f1169, %f1166, %f1168; - setp.lt.f32 %p85, %f1158, 0fC2D20000; - selp.f32 %f1170, 0f00000000, %f1169, %p85; - setp.gt.f32 %p86, %f1158, 0f42D20000; - selp.f32 %f1489, 0f7F800000, %f1170, %p86; - setp.eq.f32 %p87, %f1489, 0f7F800000; - @%p87 bra BB0_62; - - fma.rn.f32 %f1489, %f1489, %f226, %f1489; - -BB0_62: - setp.lt.f32 %p88, %f1434, 0f00000000; - setp.eq.f32 %p89, %f224, 0f3F800000; - and.pred %p5, %p88, %p89; - mov.b32 %r158, %f1489; - xor.b32 %r159, %r158, -2147483648; - mov.b32 %f1171, %r159; - selp.f32 %f1491, %f1171, %f1489, %p5; - setp.eq.f32 %p90, %f1434, 0f00000000; - @%p90 bra BB0_65; - bra.uni BB0_63; - -BB0_65: - add.f32 %f1174, %f1434, %f1434; - selp.f32 %f1491, %f1174, 0f00000000, %p89; - bra.uni BB0_66; - -BB0_63: - setp.geu.f32 %p91, %f1434, 0f00000000; - @%p91 bra BB0_66; - - cvt.rzi.f32.f32 %f1173, %f1145; - setp.neu.f32 %p92, %f1173, 0f3EE66666; - selp.f32 %f1491, 0f7FFFFFFF, %f1491, %p92; - -BB0_66: - add.f32 %f1175, %f225, 0f3EE66666; - mov.b32 %r160, %f1175; - setp.lt.s32 %p94, %r160, 2139095040; - @%p94 bra BB0_71; - - setp.gtu.f32 %p95, %f225, 0f7F800000; - @%p95 bra BB0_70; - bra.uni BB0_68; - -BB0_70: - add.f32 %f1491, %f1434, 0f3EE66666; - bra.uni BB0_71; - -BB0_68: - setp.neu.f32 %p96, %f225, 0f7F800000; - @%p96 bra BB0_71; - - selp.f32 %f1491, 0fFF800000, 0f7F800000, %p5; - -BB0_71: - setp.eq.f32 %p97, %f1434, 0f3F800000; - selp.f32 %f237, 0f3F800000, %f1491, %p97; - abs.f32 %f238, %f1433; - setp.lt.f32 %p98, %f238, 0f00800000; - mul.f32 %f1178, %f238, 0f4B800000; - selp.f32 %f1179, 0fC3170000, 0fC2FE0000, %p98; - selp.f32 %f1180, %f1178, %f238, %p98; - mov.b32 %r161, %f1180; - and.b32 %r162, %r161, 8388607; - or.b32 %r163, %r162, 1065353216; - mov.b32 %f1181, %r163; - shr.u32 %r164, %r161, 23; - cvt.rn.f32.u32 %f1182, %r164; - add.f32 %f1183, %f1179, %f1182; - setp.gt.f32 %p99, %f1181, 0f3FB504F3; - mul.f32 %f1184, %f1181, 0f3F000000; - add.f32 %f1185, %f1183, 0f3F800000; - selp.f32 %f1186, %f1184, %f1181, %p99; - selp.f32 %f1187, %f1185, %f1183, %p99; - add.f32 %f1188, %f1186, 0fBF800000; - add.f32 %f1177, %f1186, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f1176,%f1177; - // inline asm - add.f32 %f1189, %f1188, %f1188; - mul.f32 %f1190, %f1176, %f1189; - mul.f32 %f1191, %f1190, %f1190; - fma.rn.f32 %f1194, %f1115, %f1191, %f1114; - fma.rn.f32 %f1196, %f1194, %f1191, %f1117; - mul.rn.f32 %f1197, %f1196, %f1191; - mul.rn.f32 %f1198, %f1197, %f1190; - sub.f32 %f1199, %f1188, %f1190; - neg.f32 %f1200, %f1190; - add.f32 %f1201, %f1199, %f1199; - fma.rn.f32 %f1202, %f1200, %f1188, %f1201; - mul.rn.f32 %f1203, %f1176, %f1202; - add.f32 %f1204, %f1198, %f1190; - sub.f32 %f1205, %f1190, %f1204; - add.f32 %f1206, %f1198, %f1205; - add.f32 %f1207, %f1203, %f1206; - add.f32 %f1208, %f1204, %f1207; - sub.f32 %f1209, %f1204, %f1208; - add.f32 %f1210, %f1207, %f1209; - mul.rn.f32 %f1212, %f1187, %f1133; - mul.rn.f32 %f1214, %f1187, %f1135; - add.f32 %f1215, %f1212, %f1208; - sub.f32 %f1216, %f1212, %f1215; - add.f32 %f1217, %f1208, %f1216; - add.f32 %f1218, %f1210, %f1217; - add.f32 %f1219, %f1214, %f1218; - add.f32 %f1220, %f1215, %f1219; - sub.f32 %f1221, %f1215, %f1220; - add.f32 %f1222, %f1219, %f1221; - mul.rn.f32 %f1224, %f1145, %f1220; - neg.f32 %f1225, %f1224; - fma.rn.f32 %f1226, %f1145, %f1220, %f1225; - fma.rn.f32 %f1227, %f1145, %f1222, %f1226; - fma.rn.f32 %f1229, %f1150, %f1220, %f1227; - add.rn.f32 %f1230, %f1224, %f1229; - neg.f32 %f1231, %f1230; - add.rn.f32 %f1232, %f1224, %f1231; - add.rn.f32 %f1233, %f1232, %f1229; - mov.b32 %r165, %f1230; - setp.eq.s32 %p100, %r165, 1118925336; - add.s32 %r166, %r165, -1; - mov.b32 %f1234, %r166; - add.f32 %f1235, %f1233, 0f37000000; - selp.f32 %f1236, %f1234, %f1230, %p100; - selp.f32 %f239, %f1235, %f1233, %p100; - mul.f32 %f1237, %f1236, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f1238, %f1237; - fma.rn.f32 %f1240, %f1238, %f1161, %f1236; - fma.rn.f32 %f1242, %f1238, %f1163, %f1240; - mul.f32 %f1243, %f1242, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f1244, %f1243; - add.f32 %f1245, %f1238, 0f00000000; - ex2.approx.f32 %f1246, %f1245; - mul.f32 %f1247, %f1244, %f1246; - setp.lt.f32 %p101, %f1236, 0fC2D20000; - selp.f32 %f1248, 0f00000000, %f1247, %p101; - setp.gt.f32 %p102, %f1236, 0f42D20000; - selp.f32 %f1492, 0f7F800000, %f1248, %p102; - setp.eq.f32 %p103, %f1492, 0f7F800000; - @%p103 bra BB0_73; - - fma.rn.f32 %f1492, %f1492, %f239, %f1492; - -BB0_73: - setp.lt.f32 %p104, %f1433, 0f00000000; - and.pred %p6, %p104, %p89; - mov.b32 %r167, %f1492; - xor.b32 %r168, %r167, -2147483648; - mov.b32 %f1249, %r168; - selp.f32 %f1494, %f1249, %f1492, %p6; - setp.eq.f32 %p106, %f1433, 0f00000000; - @%p106 bra BB0_76; - bra.uni BB0_74; - -BB0_76: - add.f32 %f1252, %f1433, %f1433; - selp.f32 %f1494, %f1252, 0f00000000, %p89; - bra.uni BB0_77; - -BB0_74: - setp.geu.f32 %p107, %f1433, 0f00000000; - @%p107 bra BB0_77; - - cvt.rzi.f32.f32 %f1251, %f1145; - setp.neu.f32 %p108, %f1251, 0f3EE66666; - selp.f32 %f1494, 0f7FFFFFFF, %f1494, %p108; - -BB0_77: - add.f32 %f1253, %f238, 0f3EE66666; - mov.b32 %r169, %f1253; - setp.lt.s32 %p110, %r169, 2139095040; - @%p110 bra BB0_82; - - setp.gtu.f32 %p111, %f238, 0f7F800000; - @%p111 bra BB0_81; - bra.uni BB0_79; - -BB0_81: - add.f32 %f1494, %f1433, 0f3EE66666; - bra.uni BB0_82; - -BB0_79: - setp.neu.f32 %p112, %f238, 0f7F800000; - @%p112 bra BB0_82; - - selp.f32 %f1494, 0fFF800000, 0f7F800000, %p6; - -BB0_82: - setp.eq.f32 %p113, %f1433, 0f3F800000; - selp.f32 %f250, 0f3F800000, %f1494, %p113; - abs.f32 %f251, %f1432; - setp.lt.f32 %p114, %f251, 0f00800000; - mul.f32 %f1256, %f251, 0f4B800000; - selp.f32 %f1257, 0fC3170000, 0fC2FE0000, %p114; - selp.f32 %f1258, %f1256, %f251, %p114; - mov.b32 %r170, %f1258; - and.b32 %r171, %r170, 8388607; - or.b32 %r172, %r171, 1065353216; - mov.b32 %f1259, %r172; - shr.u32 %r173, %r170, 23; - cvt.rn.f32.u32 %f1260, %r173; - add.f32 %f1261, %f1257, %f1260; - setp.gt.f32 %p115, %f1259, 0f3FB504F3; - mul.f32 %f1262, %f1259, 0f3F000000; - add.f32 %f1263, %f1261, 0f3F800000; - selp.f32 %f1264, %f1262, %f1259, %p115; - selp.f32 %f1265, %f1263, %f1261, %p115; - add.f32 %f1266, %f1264, 0fBF800000; - add.f32 %f1255, %f1264, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f1254,%f1255; - // inline asm - add.f32 %f1267, %f1266, %f1266; - mul.f32 %f1268, %f1254, %f1267; - mul.f32 %f1269, %f1268, %f1268; - fma.rn.f32 %f1272, %f1115, %f1269, %f1114; - fma.rn.f32 %f1274, %f1272, %f1269, %f1117; - mul.rn.f32 %f1275, %f1274, %f1269; - mul.rn.f32 %f1276, %f1275, %f1268; - sub.f32 %f1277, %f1266, %f1268; - neg.f32 %f1278, %f1268; - add.f32 %f1279, %f1277, %f1277; - fma.rn.f32 %f1280, %f1278, %f1266, %f1279; - mul.rn.f32 %f1281, %f1254, %f1280; - add.f32 %f1282, %f1276, %f1268; - sub.f32 %f1283, %f1268, %f1282; - add.f32 %f1284, %f1276, %f1283; - add.f32 %f1285, %f1281, %f1284; - add.f32 %f1286, %f1282, %f1285; - sub.f32 %f1287, %f1282, %f1286; - add.f32 %f1288, %f1285, %f1287; - mul.rn.f32 %f1290, %f1265, %f1133; - mul.rn.f32 %f1292, %f1265, %f1135; - add.f32 %f1293, %f1290, %f1286; - sub.f32 %f1294, %f1290, %f1293; - add.f32 %f1295, %f1286, %f1294; - add.f32 %f1296, %f1288, %f1295; - add.f32 %f1297, %f1292, %f1296; - add.f32 %f1298, %f1293, %f1297; - sub.f32 %f1299, %f1293, %f1298; - add.f32 %f1300, %f1297, %f1299; - mul.rn.f32 %f1302, %f1145, %f1298; - neg.f32 %f1303, %f1302; - fma.rn.f32 %f1304, %f1145, %f1298, %f1303; - fma.rn.f32 %f1305, %f1145, %f1300, %f1304; - fma.rn.f32 %f1307, %f1150, %f1298, %f1305; - add.rn.f32 %f1308, %f1302, %f1307; - neg.f32 %f1309, %f1308; - add.rn.f32 %f1310, %f1302, %f1309; - add.rn.f32 %f1311, %f1310, %f1307; - mov.b32 %r174, %f1308; - setp.eq.s32 %p116, %r174, 1118925336; - add.s32 %r175, %r174, -1; - mov.b32 %f1312, %r175; - add.f32 %f1313, %f1311, 0f37000000; - selp.f32 %f1314, %f1312, %f1308, %p116; - selp.f32 %f252, %f1313, %f1311, %p116; - mul.f32 %f1315, %f1314, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f1316, %f1315; - fma.rn.f32 %f1318, %f1316, %f1161, %f1314; - fma.rn.f32 %f1320, %f1316, %f1163, %f1318; - mul.f32 %f1321, %f1320, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f1322, %f1321; - add.f32 %f1323, %f1316, 0f00000000; - ex2.approx.f32 %f1324, %f1323; - mul.f32 %f1325, %f1322, %f1324; - setp.lt.f32 %p117, %f1314, 0fC2D20000; - selp.f32 %f1326, 0f00000000, %f1325, %p117; - setp.gt.f32 %p118, %f1314, 0f42D20000; - selp.f32 %f1495, 0f7F800000, %f1326, %p118; - setp.eq.f32 %p119, %f1495, 0f7F800000; - @%p119 bra BB0_84; - - fma.rn.f32 %f1495, %f1495, %f252, %f1495; - -BB0_84: - setp.lt.f32 %p120, %f1432, 0f00000000; - and.pred %p7, %p120, %p89; - mov.b32 %r176, %f1495; - xor.b32 %r177, %r176, -2147483648; - mov.b32 %f1327, %r177; - selp.f32 %f1497, %f1327, %f1495, %p7; - setp.eq.f32 %p122, %f1432, 0f00000000; - @%p122 bra BB0_87; - bra.uni BB0_85; - -BB0_87: - add.f32 %f1330, %f1432, %f1432; - selp.f32 %f1497, %f1330, 0f00000000, %p89; - bra.uni BB0_88; - -BB0_85: - setp.geu.f32 %p123, %f1432, 0f00000000; - @%p123 bra BB0_88; - - cvt.rzi.f32.f32 %f1329, %f1145; - setp.neu.f32 %p124, %f1329, 0f3EE66666; - selp.f32 %f1497, 0f7FFFFFFF, %f1497, %p124; - -BB0_88: - add.f32 %f1331, %f251, 0f3EE66666; - mov.b32 %r178, %f1331; - setp.lt.s32 %p126, %r178, 2139095040; - @%p126 bra BB0_93; - - setp.gtu.f32 %p127, %f251, 0f7F800000; - @%p127 bra BB0_92; - bra.uni BB0_90; - -BB0_92: - add.f32 %f1497, %f1432, 0f3EE66666; - bra.uni BB0_93; - -BB0_90: - setp.neu.f32 %p128, %f251, 0f7F800000; - @%p128 bra BB0_93; - - selp.f32 %f1497, 0fFF800000, 0f7F800000, %p7; - -BB0_93: - setp.eq.f32 %p129, %f1432, 0f3F800000; - selp.f32 %f1332, 0f3F800000, %f1497, %p129; - cvt.u64.u32 %rd77, %r3; - cvt.u64.u32 %rd76, %r2; - mov.u64 %rd80, image; - cvta.global.u64 %rd75, %rd80; - // inline asm - call (%rd74), _rt_buffer_get_64, (%rd75, %r33, %r34, %rd76, %rd77, %rd16, %rd16); - // inline asm - cvt.sat.f32.f32 %f1333, %f1332; - mul.f32 %f1334, %f1333, 0f437FFD71; - cvt.rzi.u32.f32 %r181, %f1334; - cvt.sat.f32.f32 %f1335, %f250; - mul.f32 %f1336, %f1335, 0f437FFD71; - cvt.rzi.u32.f32 %r182, %f1336; - cvt.sat.f32.f32 %f1337, %f237; - mul.f32 %f1338, %f1337, 0f437FFD71; - cvt.rzi.u32.f32 %r183, %f1338; - cvt.u16.u32 %rs42, %r181; - cvt.u16.u32 %rs43, %r183; - cvt.u16.u32 %rs44, %r182; - mov.u16 %rs45, 255; - st.v4.u8 [%rd74], {%rs42, %rs44, %rs43, %rs45}; - ld.global.u32 %r255, [imageEnabled]; - -BB0_94: - cvt.u64.u32 %rd7, %r2; - cvt.u64.u32 %rd8, %r3; - and.b32 %r184, %r255, 4; - setp.eq.s32 %p130, %r184, 0; - @%p130 bra BB0_98; - - ld.global.u32 %r185, [additive]; - setp.eq.s32 %p131, %r185, 0; - mov.f32 %f1339, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs46, %f1339;} - - // inline asm - @%p131 bra BB0_97; - - mov.u64 %rd93, image_HDR; - cvta.global.u64 %rd82, %rd93; - mov.u32 %r189, 8; - // inline asm - call (%rd81), _rt_buffer_get_64, (%rd82, %r33, %r189, %rd7, %rd8, %rd16, %rd16); - // inline asm - ld.v4.u16 {%rs53, %rs54, %rs55, %rs56}, [%rd81]; - // inline asm - { cvt.f32.f16 %f1340, %rs53;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1341, %rs54;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1342, %rs55;} - - // inline asm - // inline asm - call (%rd87), _rt_buffer_get_64, (%rd82, %r33, %r189, %rd7, %rd8, %rd16, %rd16); - // inline asm - add.f32 %f1343, %f1434, %f1340; - add.f32 %f1344, %f1433, %f1341; - add.f32 %f1345, %f1432, %f1342; - // inline asm - { cvt.rn.f16.f32 %rs52, %f1345;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs51, %f1344;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f1343;} - - // inline asm - st.v4.u16 [%rd87], {%rs50, %rs51, %rs52, %rs46}; - bra.uni BB0_98; - -BB0_97: - mov.u64 %rd100, image_HDR; - cvta.global.u64 %rd95, %rd100; - mov.u32 %r191, 8; - // inline asm - call (%rd94), _rt_buffer_get_64, (%rd95, %r33, %r191, %rd7, %rd8, %rd16, %rd16); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs59, %f1432;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs58, %f1433;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f1434;} - - // inline asm - st.v4.u16 [%rd94], {%rs57, %rs58, %rs59, %rs46}; - -BB0_98: - ld.global.u32 %r192, [additive]; - setp.eq.s32 %p132, %r192, 0; - mov.f32 %f1349, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs60, %f1349;} - - // inline asm - @%p132 bra BB0_100; - - mov.u64 %rd113, image_RNM0; - cvta.global.u64 %rd102, %rd113; - mov.u32 %r196, 8; - // inline asm - call (%rd101), _rt_buffer_get_64, (%rd102, %r33, %r196, %rd7, %rd8, %rd16, %rd16); - // inline asm - ld.v4.u16 {%rs67, %rs68, %rs69, %rs70}, [%rd101]; - // inline asm - { cvt.f32.f16 %f1350, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1351, %rs68;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1352, %rs69;} - - // inline asm - // inline asm - call (%rd107), _rt_buffer_get_64, (%rd102, %r33, %r196, %rd7, %rd8, %rd16, %rd16); - // inline asm - add.f32 %f1353, %f1431, %f1350; - add.f32 %f1354, %f1430, %f1351; - add.f32 %f1355, %f1429, %f1352; - // inline asm - { cvt.rn.f16.f32 %rs66, %f1355;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs65, %f1354;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f1353;} - - // inline asm - st.v4.u16 [%rd107], {%rs64, %rs65, %rs66, %rs60}; - bra.uni BB0_101; - -BB0_100: - mov.u64 %rd120, image_RNM0; - cvta.global.u64 %rd115, %rd120; - mov.u32 %r198, 8; - // inline asm - call (%rd114), _rt_buffer_get_64, (%rd115, %r33, %r198, %rd7, %rd8, %rd16, %rd16); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs73, %f1429;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs72, %f1430;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f1431;} - - // inline asm - st.v4.u16 [%rd114], {%rs71, %rs72, %rs73, %rs60}; - -BB0_101: - ld.global.u32 %r199, [additive]; - setp.eq.s32 %p133, %r199, 0; - // inline asm - { cvt.rn.f16.f32 %rs74, %f1349;} - - // inline asm - @%p133 bra BB0_103; - - mov.u64 %rd133, image_RNM1; - cvta.global.u64 %rd122, %rd133; - mov.u32 %r203, 8; - // inline asm - call (%rd121), _rt_buffer_get_64, (%rd122, %r33, %r203, %rd7, %rd8, %rd16, %rd16); - // inline asm - ld.v4.u16 {%rs81, %rs82, %rs83, %rs84}, [%rd121]; - // inline asm - { cvt.f32.f16 %f1360, %rs81;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1361, %rs82;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1362, %rs83;} - - // inline asm - // inline asm - call (%rd127), _rt_buffer_get_64, (%rd122, %r33, %r203, %rd7, %rd8, %rd16, %rd16); - // inline asm - add.f32 %f1363, %f1428, %f1360; - add.f32 %f1364, %f1427, %f1361; - add.f32 %f1365, %f1426, %f1362; - // inline asm - { cvt.rn.f16.f32 %rs80, %f1365;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs79, %f1364;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs78, %f1363;} - - // inline asm - st.v4.u16 [%rd127], {%rs78, %rs79, %rs80, %rs74}; - bra.uni BB0_104; - -BB0_103: - mov.u64 %rd140, image_RNM1; - cvta.global.u64 %rd135, %rd140; - mov.u32 %r205, 8; - // inline asm - call (%rd134), _rt_buffer_get_64, (%rd135, %r33, %r205, %rd7, %rd8, %rd16, %rd16); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs87, %f1426;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs86, %f1427;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs85, %f1428;} - - // inline asm - st.v4.u16 [%rd134], {%rs85, %rs86, %rs87, %rs74}; - -BB0_104: - ld.global.u32 %r206, [additive]; - setp.eq.s32 %p134, %r206, 0; - // inline asm - { cvt.rn.f16.f32 %rs88, %f1349;} - - // inline asm - @%p134 bra BB0_106; - - mov.u64 %rd153, image_RNM2; - cvta.global.u64 %rd142, %rd153; - mov.u32 %r210, 8; - // inline asm - call (%rd141), _rt_buffer_get_64, (%rd142, %r33, %r210, %rd7, %rd8, %rd16, %rd16); - // inline asm - ld.v4.u16 {%rs95, %rs96, %rs97, %rs98}, [%rd141]; - // inline asm - { cvt.f32.f16 %f1370, %rs95;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1371, %rs96;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1372, %rs97;} - - // inline asm - // inline asm - call (%rd147), _rt_buffer_get_64, (%rd142, %r33, %r210, %rd7, %rd8, %rd16, %rd16); - // inline asm - add.f32 %f1373, %f1425, %f1370; - add.f32 %f1374, %f1424, %f1371; - add.f32 %f1375, %f1423, %f1372; - // inline asm - { cvt.rn.f16.f32 %rs94, %f1375;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs93, %f1374;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs92, %f1373;} - - // inline asm - st.v4.u16 [%rd147], {%rs92, %rs93, %rs94, %rs88}; - bra.uni BB0_124; - -BB0_106: - mov.u64 %rd160, image_RNM2; - cvta.global.u64 %rd155, %rd160; - mov.u32 %r212, 8; - // inline asm - call (%rd154), _rt_buffer_get_64, (%rd155, %r33, %r212, %rd7, %rd8, %rd16, %rd16); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs101, %f1423;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs100, %f1424;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs99, %f1425;} - - // inline asm - st.v4.u16 [%rd154], {%rs99, %rs100, %rs101, %rs88}; - -BB0_124: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmBatchPointLightRNM.ptx.meta b/Assets/Editor/x64/Bakery/lmBatchPointLightRNM.ptx.meta deleted file mode 100644 index 7097cc0c..00000000 --- a/Assets/Editor/x64/Bakery/lmBatchPointLightRNM.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: df7afd4e0579111429667094386d99f2 -timeCreated: 1583324482 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmBatchPointLightSH.ptx b/Assets/Editor/x64/Bakery/lmBatchPointLightSH.ptx deleted file mode 100644 index 3eb90e6c..00000000 --- a/Assets/Editor/x64/Bakery/lmBatchPointLightSH.ptx +++ /dev/null @@ -1,2382 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 ignoreNormal; -.global .align 1 .b8 localLights[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<136>; - .reg .b16 %rs<158>; - .reg .f32 %f<1395>; - .reg .b32 %r<248>; - .reg .b64 %rd<272>; - - - mov.u64 %rd271, __local_depot0; - cvta.local.u64 %SP, %rd271; - ld.global.v2.u32 {%r29, %r30}, [pixelID]; - cvt.u64.u32 %rd10, %r29; - cvt.u64.u32 %rd11, %r30; - mov.u64 %rd14, uvnormal; - cvta.global.u64 %rd9, %rd14; - mov.u32 %r27, 2; - mov.u32 %r28, 4; - mov.u64 %rd13, 0; - // inline asm - call (%rd8), _rt_buffer_get_64, (%rd9, %r27, %r28, %rd10, %rd11, %rd13, %rd13); - // inline asm - ld.u32 %r1, [%rd8]; - shr.u32 %r33, %r1, 16; - cvt.u16.u32 %rs1, %r33; - and.b16 %rs7, %rs1, 255; - cvt.u16.u32 %rs8, %r1; - or.b16 %rs9, %rs8, %rs7; - setp.eq.s16 %p8, %rs9, 0; - mov.f32 %f1304, 0f00000000; - mov.f32 %f1305, %f1304; - mov.f32 %f1306, %f1304; - @%p8 bra BB0_2; - - ld.u8 %rs10, [%rd8+1]; - and.b16 %rs12, %rs8, 255; - cvt.rn.f32.u16 %f263, %rs12; - div.rn.f32 %f264, %f263, 0f437F0000; - fma.rn.f32 %f265, %f264, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f266, %rs10; - div.rn.f32 %f267, %f266, 0f437F0000; - fma.rn.f32 %f268, %f267, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f269, %rs7; - div.rn.f32 %f270, %f269, 0f437F0000; - fma.rn.f32 %f271, %f270, 0f40000000, 0fBF800000; - mul.f32 %f272, %f268, %f268; - fma.rn.f32 %f273, %f265, %f265, %f272; - fma.rn.f32 %f274, %f271, %f271, %f273; - sqrt.rn.f32 %f275, %f274; - rcp.rn.f32 %f276, %f275; - mul.f32 %f1304, %f265, %f276; - mul.f32 %f1305, %f268, %f276; - mul.f32 %f1306, %f271, %f276; - -BB0_2: - ld.global.v2.u32 {%r34, %r35}, [pixelID]; - ld.global.v2.u32 {%r37, %r38}, [tileInfo]; - add.s32 %r2, %r34, %r37; - add.s32 %r3, %r35, %r38; - setp.eq.f32 %p9, %f1305, 0f00000000; - setp.eq.f32 %p10, %f1304, 0f00000000; - and.pred %p11, %p10, %p9; - setp.eq.f32 %p12, %f1306, 0f00000000; - and.pred %p13, %p11, %p12; - @%p13 bra BB0_104; - bra.uni BB0_3; - -BB0_104: - ld.global.u32 %r247, [imageEnabled]; - and.b32 %r196, %r247, 1; - setp.eq.b32 %p127, %r196, 1; - @!%p127 bra BB0_106; - bra.uni BB0_105; - -BB0_105: - cvt.u64.u32 %rd159, %r2; - cvt.u64.u32 %rd160, %r3; - mov.u64 %rd163, image; - cvta.global.u64 %rd158, %rd163; - // inline asm - call (%rd157), _rt_buffer_get_64, (%rd158, %r27, %r28, %rd159, %rd160, %rd13, %rd13); - // inline asm - mov.u16 %rs90, 0; - st.v4.u8 [%rd157], {%rs90, %rs90, %rs90, %rs90}; - ld.global.u32 %r247, [imageEnabled]; - -BB0_106: - and.b32 %r199, %r247, 8; - setp.eq.s32 %p128, %r199, 0; - @%p128 bra BB0_108; - - cvt.u64.u32 %rd167, %r3; - cvt.u64.u32 %rd166, %r2; - mov.u64 %rd170, image_Mask; - cvta.global.u64 %rd165, %rd170; - // inline asm - call (%rd164), _rt_buffer_get_64, (%rd165, %r27, %r27, %rd166, %rd167, %rd13, %rd13); - // inline asm - mov.f32 %f1268, 0f00000000; - cvt.rzi.u32.f32 %r202, %f1268; - cvt.u16.u32 %rs91, %r202; - mov.u16 %rs92, 0; - st.v2.u8 [%rd164], {%rs91, %rs92}; - ld.global.u32 %r247, [imageEnabled]; - -BB0_108: - cvt.u64.u32 %rd6, %r2; - cvt.u64.u32 %rd7, %r3; - and.b32 %r203, %r247, 4; - setp.eq.s32 %p129, %r203, 0; - @%p129 bra BB0_112; - - ld.global.u32 %r204, [additive]; - setp.eq.s32 %p130, %r204, 0; - @%p130 bra BB0_111; - - mov.u64 %rd183, image_HDR; - cvta.global.u64 %rd172, %rd183; - mov.u32 %r208, 8; - // inline asm - call (%rd171), _rt_buffer_get_64, (%rd172, %r27, %r208, %rd6, %rd7, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs99, %rs100, %rs101, %rs102}, [%rd171]; - // inline asm - { cvt.f32.f16 %f1269, %rs99;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1270, %rs100;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1271, %rs101;} - - // inline asm - // inline asm - call (%rd177), _rt_buffer_get_64, (%rd172, %r27, %r208, %rd6, %rd7, %rd13, %rd13); - // inline asm - add.f32 %f1272, %f1269, 0f00000000; - add.f32 %f1273, %f1270, 0f00000000; - add.f32 %f1274, %f1271, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs98, %f1274;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f1273;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs96, %f1272;} - - // inline asm - mov.u16 %rs103, 0; - st.v4.u16 [%rd177], {%rs96, %rs97, %rs98, %rs103}; - bra.uni BB0_112; - -BB0_3: - ld.global.v2.u32 {%r46, %r47}, [pixelID]; - cvt.u64.u32 %rd17, %r46; - cvt.u64.u32 %rd18, %r47; - mov.u64 %rd26, uvpos; - cvta.global.u64 %rd16, %rd26; - mov.u32 %r43, 12; - // inline asm - call (%rd15), _rt_buffer_get_64, (%rd16, %r27, %r43, %rd17, %rd18, %rd13, %rd13); - // inline asm - ld.f32 %f9, [%rd15+8]; - ld.f32 %f8, [%rd15+4]; - ld.f32 %f7, [%rd15]; - mul.f32 %f293, %f7, 0f3456BF95; - mul.f32 %f294, %f8, 0f3456BF95; - mul.f32 %f295, %f9, 0f3456BF95; - abs.f32 %f296, %f1304; - div.rn.f32 %f297, %f293, %f296; - abs.f32 %f298, %f1305; - div.rn.f32 %f299, %f294, %f298; - abs.f32 %f300, %f1306; - div.rn.f32 %f301, %f295, %f300; - abs.f32 %f302, %f297; - abs.f32 %f303, %f299; - abs.f32 %f304, %f301; - mov.f32 %f305, 0f38D1B717; - max.f32 %f306, %f302, %f305; - max.f32 %f307, %f303, %f305; - max.f32 %f308, %f304, %f305; - fma.rn.f32 %f10, %f1304, %f306, %f7; - fma.rn.f32 %f11, %f1305, %f307, %f8; - fma.rn.f32 %f12, %f1306, %f308, %f9; - mov.u64 %rd27, localLights; - cvta.global.u64 %rd25, %rd27; - mov.u32 %r44, 1; - mov.u32 %r45, 96; - // inline asm - call (%rd21, %rd22, %rd23, %rd24), _rt_buffer_get_size_64, (%rd25, %r44, %r45); - // inline asm - cvt.u32.u64 %r4, %rd21; - setp.eq.s32 %p14, %r4, 0; - mov.f32 %f1307, 0f00000000; - mov.f32 %f1308, %f1307; - mov.f32 %f1309, %f1307; - mov.f32 %f1310, %f1307; - mov.f32 %f1311, %f1307; - mov.f32 %f1312, %f1307; - mov.f32 %f1313, %f1307; - mov.f32 %f1314, %f1307; - mov.f32 %f1315, %f1307; - mov.f32 %f1316, %f1307; - mov.f32 %f1317, %f1307; - mov.f32 %f1318, %f1307; - mov.f32 %f1319, %f1307; - mov.f32 %f1320, %f1307; - mov.f32 %f1321, %f1307; - mov.f32 %f1322, %f1307; - @%p14 bra BB0_40; - - mov.f32 %f325, 0f40000000; - cvt.rzi.f32.f32 %f326, %f325; - add.f32 %f327, %f326, %f326; - mov.f32 %f328, 0f40800000; - sub.f32 %f329, %f328, %f327; - abs.f32 %f13, %f329; - mul.f32 %f14, %f10, 0f3456BF95; - mul.f32 %f15, %f11, 0f3456BF95; - mul.f32 %f16, %f12, 0f3456BF95; - mov.f32 %f324, 0f00000000; - mov.u32 %r239, 0; - abs.f32 %f520, %f14; - abs.f32 %f521, %f15; - max.f32 %f522, %f520, %f521; - abs.f32 %f523, %f16; - max.f32 %f524, %f522, %f523; - mov.f32 %f1307, %f324; - mov.f32 %f1308, %f324; - mov.f32 %f1309, %f324; - mov.f32 %f1310, %f324; - mov.f32 %f1311, %f324; - mov.f32 %f1312, %f324; - mov.f32 %f1313, %f324; - mov.f32 %f1314, %f324; - mov.f32 %f1315, %f324; - mov.f32 %f1316, %f324; - mov.f32 %f1317, %f324; - mov.f32 %f1318, %f324; - mov.f32 %f1319, %f324; - mov.f32 %f1320, %f324; - mov.f32 %f1321, %f324; - mov.f32 %f1322, %f324; - -BB0_5: - cvt.u64.u32 %rd30, %r239; - // inline asm - call (%rd28), _rt_buffer_get_64, (%rd25, %r44, %r45, %rd30, %rd13, %rd13, %rd13); - // inline asm - ld.v4.f32 {%f332, %f333, %f334, %f335}, [%rd28+80]; - ld.v4.f32 {%f336, %f337, %f338, %f339}, [%rd28+64]; - ld.v4.f32 {%f340, %f341, %f342, %f343}, [%rd28+48]; - ld.v4.f32 {%f1326, %f1327, %f1328, %f347}, [%rd28+32]; - ld.v4.f32 {%f348, %f349, %f350, %f351}, [%rd28+16]; - ld.v4.f32 {%f352, %f353, %f354, %f355}, [%rd28]; - mov.b32 %r6, %f335; - sub.f32 %f357, %f353, %f7; - sub.f32 %f358, %f354, %f8; - sub.f32 %f359, %f355, %f9; - mul.f32 %f360, %f358, %f358; - fma.rn.f32 %f361, %f357, %f357, %f360; - fma.rn.f32 %f362, %f359, %f359, %f361; - sqrt.rn.f32 %f59, %f362; - rcp.rn.f32 %f363, %f59; - mul.f32 %f60, %f357, %f363; - mul.f32 %f61, %f358, %f363; - mul.f32 %f62, %f359, %f363; - mul.f32 %f63, %f59, %f351; - abs.f32 %f64, %f63; - setp.lt.f32 %p15, %f64, 0f00800000; - mul.f32 %f364, %f64, 0f4B800000; - selp.f32 %f365, 0fC3170000, 0fC2FE0000, %p15; - selp.f32 %f366, %f364, %f64, %p15; - mov.b32 %r53, %f366; - and.b32 %r54, %r53, 8388607; - or.b32 %r55, %r54, 1065353216; - mov.b32 %f367, %r55; - shr.u32 %r56, %r53, 23; - cvt.rn.f32.u32 %f368, %r56; - add.f32 %f369, %f365, %f368; - setp.gt.f32 %p16, %f367, 0f3FB504F3; - mul.f32 %f370, %f367, 0f3F000000; - add.f32 %f371, %f369, 0f3F800000; - selp.f32 %f372, %f370, %f367, %p16; - selp.f32 %f373, %f371, %f369, %p16; - add.f32 %f374, %f372, 0fBF800000; - add.f32 %f331, %f372, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f330,%f331; - // inline asm - add.f32 %f375, %f374, %f374; - mul.f32 %f376, %f330, %f375; - mul.f32 %f377, %f376, %f376; - mov.f32 %f378, 0f3C4CAF63; - mov.f32 %f379, 0f3B18F0FE; - fma.rn.f32 %f380, %f379, %f377, %f378; - mov.f32 %f381, 0f3DAAAABD; - fma.rn.f32 %f382, %f380, %f377, %f381; - mul.rn.f32 %f383, %f382, %f377; - mul.rn.f32 %f384, %f383, %f376; - sub.f32 %f385, %f374, %f376; - neg.f32 %f386, %f376; - add.f32 %f387, %f385, %f385; - fma.rn.f32 %f388, %f386, %f374, %f387; - mul.rn.f32 %f389, %f330, %f388; - add.f32 %f390, %f384, %f376; - sub.f32 %f391, %f376, %f390; - add.f32 %f392, %f384, %f391; - add.f32 %f393, %f389, %f392; - add.f32 %f394, %f390, %f393; - sub.f32 %f395, %f390, %f394; - add.f32 %f396, %f393, %f395; - mov.f32 %f397, 0f3F317200; - mul.rn.f32 %f398, %f373, %f397; - mov.f32 %f399, 0f35BFBE8E; - mul.rn.f32 %f400, %f373, %f399; - add.f32 %f401, %f398, %f394; - sub.f32 %f402, %f398, %f401; - add.f32 %f403, %f394, %f402; - add.f32 %f404, %f396, %f403; - add.f32 %f405, %f400, %f404; - add.f32 %f406, %f401, %f405; - sub.f32 %f407, %f401, %f406; - add.f32 %f408, %f405, %f407; - mul.rn.f32 %f65, %f328, %f406; - neg.f32 %f410, %f65; - fma.rn.f32 %f411, %f328, %f406, %f410; - fma.rn.f32 %f412, %f328, %f408, %f411; - fma.rn.f32 %f66, %f324, %f406, %f412; - add.rn.f32 %f67, %f65, %f66; - mov.b32 %r57, %f67; - setp.eq.s32 %p1, %r57, 1118925336; - add.s32 %r58, %r57, -1; - mov.b32 %f414, %r58; - selp.f32 %f415, %f414, %f67, %p1; - mul.f32 %f416, %f415, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f417, %f416; - mov.f32 %f418, 0fBF317200; - fma.rn.f32 %f419, %f417, %f418, %f415; - mov.f32 %f420, 0fB5BFBE8E; - fma.rn.f32 %f421, %f417, %f420, %f419; - mul.f32 %f422, %f421, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f423, %f422; - add.f32 %f424, %f417, 0f00000000; - ex2.approx.f32 %f425, %f424; - mul.f32 %f426, %f423, %f425; - setp.lt.f32 %p17, %f415, 0fC2D20000; - selp.f32 %f427, 0f00000000, %f426, %p17; - setp.gt.f32 %p18, %f415, 0f42D20000; - selp.f32 %f1323, 0f7F800000, %f427, %p18; - setp.eq.f32 %p19, %f1323, 0f7F800000; - @%p19 bra BB0_7; - - neg.f32 %f428, %f67; - add.rn.f32 %f429, %f65, %f428; - add.rn.f32 %f430, %f429, %f66; - add.f32 %f431, %f430, 0f37000000; - selp.f32 %f432, %f431, %f430, %p1; - fma.rn.f32 %f1323, %f1323, %f432, %f1323; - -BB0_7: - setp.lt.f32 %p20, %f63, 0f00000000; - setp.eq.f32 %p21, %f13, 0f3F800000; - and.pred %p2, %p20, %p21; - mov.b32 %r59, %f1323; - xor.b32 %r60, %r59, -2147483648; - mov.b32 %f433, %r60; - selp.f32 %f1325, %f433, %f1323, %p2; - setp.eq.f32 %p22, %f63, 0f00000000; - @%p22 bra BB0_10; - bra.uni BB0_8; - -BB0_10: - add.f32 %f436, %f63, %f63; - selp.f32 %f1325, %f436, 0f00000000, %p21; - bra.uni BB0_11; - -BB0_8: - setp.geu.f32 %p23, %f63, 0f00000000; - @%p23 bra BB0_11; - - cvt.rzi.f32.f32 %f435, %f328; - setp.neu.f32 %p24, %f435, 0f40800000; - selp.f32 %f1325, 0f7FFFFFFF, %f1325, %p24; - -BB0_11: - add.f32 %f437, %f64, 0f40800000; - mov.b32 %r61, %f437; - setp.lt.s32 %p26, %r61, 2139095040; - @%p26 bra BB0_16; - - setp.gtu.f32 %p27, %f64, 0f7F800000; - @%p27 bra BB0_15; - bra.uni BB0_13; - -BB0_15: - add.f32 %f1325, %f63, 0f40800000; - bra.uni BB0_16; - -BB0_13: - setp.neu.f32 %p28, %f64, 0f7F800000; - @%p28 bra BB0_16; - - selp.f32 %f1325, 0fFF800000, 0f7F800000, %p2; - -BB0_16: - mul.f32 %f438, %f59, %f349; - mov.f32 %f1350, 0f3F800000; - sub.f32 %f440, %f1350, %f1325; - setp.eq.f32 %p29, %f63, 0f3F800000; - selp.f32 %f441, 0f00000000, %f440, %p29; - cvt.sat.f32.f32 %f442, %f441; - fma.rn.f32 %f443, %f438, %f438, %f350; - div.rn.f32 %f1329, %f442, %f443; - mul.f32 %f444, %f1305, %f61; - fma.rn.f32 %f445, %f1304, %f60, %f444; - fma.rn.f32 %f446, %f1306, %f62, %f445; - ld.global.u32 %r62, [ignoreNormal]; - setp.eq.s32 %p30, %r62, 0; - selp.f32 %f94, %f446, 0f3F800000, %p30; - mul.f32 %f447, %f94, 0f40800000; - cvt.sat.f32.f32 %f95, %f447; - setp.eq.f32 %p31, %f352, 0f3F800000; - @%p31 bra BB0_22; - bra.uni BB0_17; - -BB0_22: - setp.leu.f32 %p35, %f347, 0f00000000; - @%p35 bra BB0_24; - - mul.f32 %f478, %f332, %f60; - mul.f32 %f479, %f333, %f61; - neg.f32 %f480, %f479; - sub.f32 %f481, %f480, %f478; - mul.f32 %f482, %f334, %f62; - sub.f32 %f483, %f481, %f482; - setp.gt.f32 %p36, %f483, 0f00000000; - selp.f32 %f484, 0f3F800000, 0f00000000, %p36; - mul.f32 %f485, %f341, %f61; - fma.rn.f32 %f486, %f340, %f60, %f485; - mul.f32 %f487, %f337, %f61; - fma.rn.f32 %f488, %f336, %f60, %f487; - fma.rn.f32 %f489, %f342, %f62, %f486; - fma.rn.f32 %f490, %f338, %f62, %f488; - fma.rn.f32 %f474, %f343, %f489, 0f3F000000; - fma.rn.f32 %f475, %f343, %f490, 0f3F000000; - cvt.rzi.s32.f32 %r66, %f347; - mov.f32 %f477, 0f00000000; - // inline asm - call (%f470, %f471, %f472, %f473), _rt_texture_get_f_id, (%r66, %r27, %f474, %f475, %f477, %f477); - // inline asm - mul.f32 %f491, %f484, %f470; - mul.f32 %f492, %f484, %f471; - mul.f32 %f493, %f484, %f472; - mul.f32 %f1326, %f1326, %f491; - mul.f32 %f1327, %f1327, %f492; - mul.f32 %f1328, %f1328, %f493; - bra.uni BB0_24; - -BB0_17: - setp.eq.f32 %p32, %f352, 0f40000000; - @%p32 bra BB0_20; - bra.uni BB0_18; - -BB0_20: - setp.leu.f32 %p34, %f347, 0f00000000; - @%p34 bra BB0_24; - - mul.f32 %f464, %f341, %f61; - fma.rn.f32 %f465, %f340, %f60, %f464; - mul.f32 %f466, %f337, %f61; - fma.rn.f32 %f467, %f336, %f60, %f466; - mul.f32 %f468, %f333, %f61; - fma.rn.f32 %f469, %f332, %f60, %f468; - fma.rn.f32 %f461, %f342, %f62, %f465; - fma.rn.f32 %f462, %f338, %f62, %f467; - fma.rn.f32 %f463, %f334, %f62, %f469; - cvt.rzi.s32.f32 %r63, %f347; - mov.u32 %r64, 6; - mov.u32 %r65, 0; - // inline asm - call (%f457, %f458, %f459, %f460), _rt_texture_get_base_id, (%r63, %r64, %f461, %f462, %f463, %r65); - // inline asm - mul.f32 %f1326, %f1326, %f457; - mul.f32 %f1327, %f1327, %f458; - mul.f32 %f1328, %f1328, %f459; - bra.uni BB0_24; - -BB0_18: - setp.neu.f32 %p33, %f352, 0f40800000; - @%p33 bra BB0_24; - - mul.f32 %f448, %f332, %f60; - mul.f32 %f449, %f333, %f61; - neg.f32 %f450, %f449; - sub.f32 %f451, %f450, %f448; - mul.f32 %f452, %f334, %f62; - sub.f32 %f453, %f451, %f452; - fma.rn.f32 %f454, %f347, %f453, %f343; - cvt.sat.f32.f32 %f455, %f454; - mul.f32 %f456, %f455, %f455; - mul.f32 %f1329, %f1329, %f456; - -BB0_24: - max.f32 %f509, %f1326, %f1327; - max.f32 %f510, %f509, %f1328; - mul.f32 %f511, %f95, %f1329; - mul.f32 %f512, %f511, %f510; - setp.lt.f32 %p38, %f512, 0f3727C5AC; - mov.pred %p135, -1; - mov.f32 %f1330, 0f00000000; - mov.f32 %f1331, %f1330; - mov.f32 %f1332, %f1330; - mov.f32 %f1333, %f1330; - mov.f32 %f1334, %f1330; - mov.f32 %f1335, %f1330; - mov.f32 %f1336, %f1330; - mov.f32 %f1337, %f1330; - mov.f32 %f1338, %f1330; - mov.f32 %f1339, %f1330; - mov.f32 %f1340, %f1330; - mov.f32 %f1341, %f1330; - mov.f32 %f1342, %f1330; - mov.f32 %f1343, %f1330; - mov.f32 %f1344, %f1330; - @%p38 bra BB0_26; - - cvt.sat.f32.f32 %f513, %f94; - mul.f32 %f514, %f1329, %f513; - mul.f32 %f1330, %f1326, %f514; - mul.f32 %f1331, %f1327, %f514; - mul.f32 %f1332, %f1328, %f514; - mul.f32 %f515, %f1329, 0f3E800000; - mul.f32 %f516, %f95, %f515; - mul.f32 %f1333, %f1326, %f516; - mul.f32 %f1334, %f1327, %f516; - mul.f32 %f1335, %f1328, %f516; - mul.f32 %f1336, %f60, %f1333; - mul.f32 %f1337, %f60, %f1334; - mul.f32 %f1338, %f60, %f1335; - mul.f32 %f1339, %f61, %f1333; - mul.f32 %f1340, %f61, %f1334; - mul.f32 %f1341, %f61, %f1335; - mul.f32 %f1342, %f62, %f1333; - mul.f32 %f1343, %f62, %f1334; - mul.f32 %f1344, %f62, %f1335; - mov.pred %p135, 0; - -BB0_26: - @%p135 bra BB0_39; - - setp.eq.s32 %p40, %r6, 0; - @%p40 bra BB0_38; - - mov.f32 %f1349, 0f00000000; - setp.lt.s32 %p41, %r6, 1; - @%p41 bra BB0_37; - - max.f32 %f138, %f524, %f305; - and.b32 %r8, %r6, 3; - setp.eq.s32 %p42, %r8, 0; - add.u64 %rd35, %SP, 0; - cvta.to.local.u64 %rd2, %rd35; - mov.f32 %f1349, 0f00000000; - mov.u32 %r243, 0; - @%p42 bra BB0_35; - - setp.eq.s32 %p43, %r8, 1; - mov.f32 %f1346, 0f00000000; - mov.u32 %r241, 0; - @%p43 bra BB0_34; - - setp.eq.s32 %p44, %r8, 2; - mov.f32 %f1345, 0f00000000; - mov.u32 %r240, 0; - @%p44 bra BB0_33; - - sub.f32 %f536, %f353, %f348; - sub.f32 %f537, %f354, %f348; - sub.f32 %f538, %f355, %f348; - sub.f32 %f539, %f536, %f7; - sub.f32 %f540, %f537, %f8; - sub.f32 %f541, %f538, %f9; - mul.f32 %f542, %f540, %f540; - fma.rn.f32 %f543, %f539, %f539, %f542; - fma.rn.f32 %f544, %f541, %f541, %f543; - sqrt.rn.f32 %f535, %f544; - rcp.rn.f32 %f545, %f535; - mul.f32 %f531, %f545, %f539; - mul.f32 %f532, %f545, %f540; - mul.f32 %f533, %f545, %f541; - ld.global.u32 %r75, [imageEnabled]; - and.b32 %r76, %r75, 32; - setp.eq.s32 %p45, %r76, 0; - selp.f32 %f546, 0f3F800000, 0f41200000, %p45; - mul.f32 %f534, %f546, %f138; - mov.u32 %r77, 1065353216; - st.local.u32 [%rd2], %r77; - ld.global.u32 %r71, [root]; - // inline asm - call _rt_trace_64, (%r71, %f10, %f11, %f12, %f531, %f532, %f533, %r44, %f534, %f535, %rd35, %r28); - // inline asm - ld.local.f32 %f547, [%rd2]; - add.f32 %f1345, %f547, 0f00000000; - mov.u32 %r240, %r44; - -BB0_33: - cvt.rn.f32.s32 %f556, %r240; - mul.f32 %f557, %f556, 0f3DD32618; - cvt.rmi.f32.f32 %f558, %f557; - sub.f32 %f559, %f557, %f558; - mul.f32 %f560, %f556, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f561, %f560; - sub.f32 %f562, %f560, %f561; - mul.f32 %f563, %f556, 0f3DC74539; - cvt.rmi.f32.f32 %f564, %f563; - sub.f32 %f565, %f563, %f564; - add.f32 %f566, %f562, 0f4199851F; - add.f32 %f567, %f565, 0f4199851F; - add.f32 %f568, %f559, 0f4199851F; - mul.f32 %f569, %f562, %f567; - fma.rn.f32 %f570, %f559, %f566, %f569; - fma.rn.f32 %f571, %f568, %f565, %f570; - add.f32 %f572, %f559, %f571; - add.f32 %f573, %f562, %f571; - add.f32 %f574, %f565, %f571; - add.f32 %f575, %f572, %f573; - mul.f32 %f576, %f574, %f575; - cvt.rmi.f32.f32 %f577, %f576; - sub.f32 %f578, %f576, %f577; - add.f32 %f579, %f572, %f574; - mul.f32 %f580, %f573, %f579; - cvt.rmi.f32.f32 %f581, %f580; - sub.f32 %f582, %f580, %f581; - add.f32 %f583, %f573, %f574; - mul.f32 %f584, %f572, %f583; - cvt.rmi.f32.f32 %f585, %f584; - sub.f32 %f586, %f584, %f585; - fma.rn.f32 %f587, %f578, 0f40000000, 0fBF800000; - fma.rn.f32 %f588, %f582, 0f40000000, 0fBF800000; - fma.rn.f32 %f589, %f586, 0f40000000, 0fBF800000; - fma.rn.f32 %f590, %f348, %f587, %f353; - fma.rn.f32 %f591, %f348, %f588, %f354; - fma.rn.f32 %f592, %f348, %f589, %f355; - sub.f32 %f593, %f590, %f7; - sub.f32 %f594, %f591, %f8; - sub.f32 %f595, %f592, %f9; - mul.f32 %f596, %f594, %f594; - fma.rn.f32 %f597, %f593, %f593, %f596; - fma.rn.f32 %f598, %f595, %f595, %f597; - sqrt.rn.f32 %f555, %f598; - rcp.rn.f32 %f599, %f555; - mul.f32 %f551, %f599, %f593; - mul.f32 %f552, %f599, %f594; - mul.f32 %f553, %f599, %f595; - ld.global.u32 %r81, [imageEnabled]; - and.b32 %r82, %r81, 32; - setp.eq.s32 %p46, %r82, 0; - selp.f32 %f600, 0f3F800000, 0f41200000, %p46; - mul.f32 %f554, %f600, %f138; - mov.u32 %r83, 1065353216; - st.local.u32 [%rd2], %r83; - ld.global.u32 %r78, [root]; - // inline asm - call _rt_trace_64, (%r78, %f10, %f11, %f12, %f551, %f552, %f553, %r44, %f554, %f555, %rd35, %r28); - // inline asm - ld.local.f32 %f601, [%rd2]; - add.f32 %f1346, %f1345, %f601; - add.s32 %r241, %r240, 1; - -BB0_34: - cvt.rn.f32.s32 %f610, %r241; - mul.f32 %f611, %f610, 0f3DD32618; - cvt.rmi.f32.f32 %f612, %f611; - sub.f32 %f613, %f611, %f612; - mul.f32 %f614, %f610, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f615, %f614; - sub.f32 %f616, %f614, %f615; - mul.f32 %f617, %f610, 0f3DC74539; - cvt.rmi.f32.f32 %f618, %f617; - sub.f32 %f619, %f617, %f618; - add.f32 %f620, %f616, 0f4199851F; - add.f32 %f621, %f619, 0f4199851F; - add.f32 %f622, %f613, 0f4199851F; - mul.f32 %f623, %f616, %f621; - fma.rn.f32 %f624, %f613, %f620, %f623; - fma.rn.f32 %f625, %f622, %f619, %f624; - add.f32 %f626, %f613, %f625; - add.f32 %f627, %f616, %f625; - add.f32 %f628, %f619, %f625; - add.f32 %f629, %f626, %f627; - mul.f32 %f630, %f628, %f629; - cvt.rmi.f32.f32 %f631, %f630; - sub.f32 %f632, %f630, %f631; - add.f32 %f633, %f626, %f628; - mul.f32 %f634, %f627, %f633; - cvt.rmi.f32.f32 %f635, %f634; - sub.f32 %f636, %f634, %f635; - add.f32 %f637, %f627, %f628; - mul.f32 %f638, %f626, %f637; - cvt.rmi.f32.f32 %f639, %f638; - sub.f32 %f640, %f638, %f639; - fma.rn.f32 %f641, %f632, 0f40000000, 0fBF800000; - fma.rn.f32 %f642, %f636, 0f40000000, 0fBF800000; - fma.rn.f32 %f643, %f640, 0f40000000, 0fBF800000; - fma.rn.f32 %f644, %f348, %f641, %f353; - fma.rn.f32 %f645, %f348, %f642, %f354; - fma.rn.f32 %f646, %f348, %f643, %f355; - sub.f32 %f647, %f644, %f7; - sub.f32 %f648, %f645, %f8; - sub.f32 %f649, %f646, %f9; - mul.f32 %f650, %f648, %f648; - fma.rn.f32 %f651, %f647, %f647, %f650; - fma.rn.f32 %f652, %f649, %f649, %f651; - sqrt.rn.f32 %f609, %f652; - rcp.rn.f32 %f653, %f609; - mul.f32 %f605, %f653, %f647; - mul.f32 %f606, %f653, %f648; - mul.f32 %f607, %f653, %f649; - ld.global.u32 %r87, [imageEnabled]; - and.b32 %r88, %r87, 32; - setp.eq.s32 %p47, %r88, 0; - selp.f32 %f654, 0f3F800000, 0f41200000, %p47; - mul.f32 %f608, %f654, %f138; - mov.u32 %r89, 1065353216; - st.local.u32 [%rd2], %r89; - ld.global.u32 %r84, [root]; - mov.u32 %r85, 1; - // inline asm - call _rt_trace_64, (%r84, %f10, %f11, %f12, %f605, %f606, %f607, %r85, %f608, %f609, %rd35, %r28); - // inline asm - ld.local.f32 %f655, [%rd2]; - add.f32 %f1349, %f1346, %f655; - add.s32 %r243, %r241, 1; - -BB0_35: - setp.lt.u32 %p48, %r6, 4; - @%p48 bra BB0_37; - -BB0_36: - cvt.rn.f32.s32 %f688, %r243; - mul.f32 %f689, %f688, 0f3DD32618; - cvt.rmi.f32.f32 %f690, %f689; - sub.f32 %f691, %f689, %f690; - mul.f32 %f692, %f688, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f693, %f692; - sub.f32 %f694, %f692, %f693; - mul.f32 %f695, %f688, 0f3DC74539; - cvt.rmi.f32.f32 %f696, %f695; - sub.f32 %f697, %f695, %f696; - add.f32 %f698, %f694, 0f4199851F; - add.f32 %f699, %f697, 0f4199851F; - add.f32 %f700, %f691, 0f4199851F; - mul.f32 %f701, %f694, %f699; - fma.rn.f32 %f702, %f691, %f698, %f701; - fma.rn.f32 %f703, %f700, %f697, %f702; - add.f32 %f704, %f691, %f703; - add.f32 %f705, %f694, %f703; - add.f32 %f706, %f697, %f703; - add.f32 %f707, %f704, %f705; - mul.f32 %f708, %f706, %f707; - cvt.rmi.f32.f32 %f709, %f708; - sub.f32 %f710, %f708, %f709; - add.f32 %f711, %f704, %f706; - mul.f32 %f712, %f705, %f711; - cvt.rmi.f32.f32 %f713, %f712; - sub.f32 %f714, %f712, %f713; - add.f32 %f715, %f705, %f706; - mul.f32 %f716, %f704, %f715; - cvt.rmi.f32.f32 %f717, %f716; - sub.f32 %f718, %f716, %f717; - fma.rn.f32 %f719, %f710, 0f40000000, 0fBF800000; - fma.rn.f32 %f720, %f714, 0f40000000, 0fBF800000; - fma.rn.f32 %f721, %f718, 0f40000000, 0fBF800000; - fma.rn.f32 %f722, %f348, %f719, %f353; - fma.rn.f32 %f723, %f348, %f720, %f354; - fma.rn.f32 %f724, %f348, %f721, %f355; - sub.f32 %f725, %f722, %f7; - sub.f32 %f726, %f723, %f8; - sub.f32 %f727, %f724, %f9; - mul.f32 %f728, %f726, %f726; - fma.rn.f32 %f729, %f725, %f725, %f728; - fma.rn.f32 %f730, %f727, %f727, %f729; - sqrt.rn.f32 %f663, %f730; - rcp.rn.f32 %f731, %f663; - mul.f32 %f659, %f731, %f725; - mul.f32 %f660, %f731, %f726; - mul.f32 %f661, %f731, %f727; - ld.global.u32 %r102, [imageEnabled]; - and.b32 %r103, %r102, 32; - setp.eq.s32 %p49, %r103, 0; - selp.f32 %f732, 0f3F800000, 0f41200000, %p49; - mul.f32 %f662, %f732, %f138; - mov.u32 %r104, 1065353216; - st.local.u32 [%rd2], %r104; - ld.global.u32 %r90, [root]; - mov.u32 %r100, 1; - // inline asm - call _rt_trace_64, (%r90, %f10, %f11, %f12, %f659, %f660, %f661, %r100, %f662, %f663, %rd35, %r28); - // inline asm - ld.local.f32 %f733, [%rd2]; - add.f32 %f734, %f1349, %f733; - add.s32 %r105, %r243, 1; - cvt.rn.f32.s32 %f735, %r105; - mul.f32 %f736, %f735, 0f3DD32618; - cvt.rmi.f32.f32 %f737, %f736; - sub.f32 %f738, %f736, %f737; - mul.f32 %f739, %f735, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f740, %f739; - sub.f32 %f741, %f739, %f740; - mul.f32 %f742, %f735, 0f3DC74539; - cvt.rmi.f32.f32 %f743, %f742; - sub.f32 %f744, %f742, %f743; - add.f32 %f745, %f741, 0f4199851F; - add.f32 %f746, %f744, 0f4199851F; - add.f32 %f747, %f738, 0f4199851F; - mul.f32 %f748, %f741, %f746; - fma.rn.f32 %f749, %f738, %f745, %f748; - fma.rn.f32 %f750, %f747, %f744, %f749; - add.f32 %f751, %f738, %f750; - add.f32 %f752, %f741, %f750; - add.f32 %f753, %f744, %f750; - add.f32 %f754, %f751, %f752; - mul.f32 %f755, %f753, %f754; - cvt.rmi.f32.f32 %f756, %f755; - sub.f32 %f757, %f755, %f756; - add.f32 %f758, %f751, %f753; - mul.f32 %f759, %f752, %f758; - cvt.rmi.f32.f32 %f760, %f759; - sub.f32 %f761, %f759, %f760; - add.f32 %f762, %f752, %f753; - mul.f32 %f763, %f751, %f762; - cvt.rmi.f32.f32 %f764, %f763; - sub.f32 %f765, %f763, %f764; - fma.rn.f32 %f766, %f757, 0f40000000, 0fBF800000; - fma.rn.f32 %f767, %f761, 0f40000000, 0fBF800000; - fma.rn.f32 %f768, %f765, 0f40000000, 0fBF800000; - fma.rn.f32 %f769, %f348, %f766, %f353; - fma.rn.f32 %f770, %f348, %f767, %f354; - fma.rn.f32 %f771, %f348, %f768, %f355; - sub.f32 %f772, %f769, %f7; - sub.f32 %f773, %f770, %f8; - sub.f32 %f774, %f771, %f9; - mul.f32 %f775, %f773, %f773; - fma.rn.f32 %f776, %f772, %f772, %f775; - fma.rn.f32 %f777, %f774, %f774, %f776; - sqrt.rn.f32 %f671, %f777; - rcp.rn.f32 %f778, %f671; - mul.f32 %f667, %f778, %f772; - mul.f32 %f668, %f778, %f773; - mul.f32 %f669, %f778, %f774; - ld.global.u32 %r106, [imageEnabled]; - and.b32 %r107, %r106, 32; - setp.eq.s32 %p50, %r107, 0; - selp.f32 %f779, 0f3F800000, 0f41200000, %p50; - mul.f32 %f670, %f779, %f138; - st.local.u32 [%rd2], %r104; - ld.global.u32 %r93, [root]; - // inline asm - call _rt_trace_64, (%r93, %f10, %f11, %f12, %f667, %f668, %f669, %r100, %f670, %f671, %rd35, %r28); - // inline asm - ld.local.f32 %f780, [%rd2]; - add.f32 %f781, %f734, %f780; - add.s32 %r108, %r243, 2; - cvt.rn.f32.s32 %f782, %r108; - mul.f32 %f783, %f782, 0f3DD32618; - cvt.rmi.f32.f32 %f784, %f783; - sub.f32 %f785, %f783, %f784; - mul.f32 %f786, %f782, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f787, %f786; - sub.f32 %f788, %f786, %f787; - mul.f32 %f789, %f782, 0f3DC74539; - cvt.rmi.f32.f32 %f790, %f789; - sub.f32 %f791, %f789, %f790; - add.f32 %f792, %f788, 0f4199851F; - add.f32 %f793, %f791, 0f4199851F; - add.f32 %f794, %f785, 0f4199851F; - mul.f32 %f795, %f788, %f793; - fma.rn.f32 %f796, %f785, %f792, %f795; - fma.rn.f32 %f797, %f794, %f791, %f796; - add.f32 %f798, %f785, %f797; - add.f32 %f799, %f788, %f797; - add.f32 %f800, %f791, %f797; - add.f32 %f801, %f798, %f799; - mul.f32 %f802, %f800, %f801; - cvt.rmi.f32.f32 %f803, %f802; - sub.f32 %f804, %f802, %f803; - add.f32 %f805, %f798, %f800; - mul.f32 %f806, %f799, %f805; - cvt.rmi.f32.f32 %f807, %f806; - sub.f32 %f808, %f806, %f807; - add.f32 %f809, %f799, %f800; - mul.f32 %f810, %f798, %f809; - cvt.rmi.f32.f32 %f811, %f810; - sub.f32 %f812, %f810, %f811; - fma.rn.f32 %f813, %f804, 0f40000000, 0fBF800000; - fma.rn.f32 %f814, %f808, 0f40000000, 0fBF800000; - fma.rn.f32 %f815, %f812, 0f40000000, 0fBF800000; - fma.rn.f32 %f816, %f348, %f813, %f353; - fma.rn.f32 %f817, %f348, %f814, %f354; - fma.rn.f32 %f818, %f348, %f815, %f355; - sub.f32 %f819, %f816, %f7; - sub.f32 %f820, %f817, %f8; - sub.f32 %f821, %f818, %f9; - mul.f32 %f822, %f820, %f820; - fma.rn.f32 %f823, %f819, %f819, %f822; - fma.rn.f32 %f824, %f821, %f821, %f823; - sqrt.rn.f32 %f679, %f824; - rcp.rn.f32 %f825, %f679; - mul.f32 %f675, %f825, %f819; - mul.f32 %f676, %f825, %f820; - mul.f32 %f677, %f825, %f821; - ld.global.u32 %r109, [imageEnabled]; - and.b32 %r110, %r109, 32; - setp.eq.s32 %p51, %r110, 0; - selp.f32 %f826, 0f3F800000, 0f41200000, %p51; - mul.f32 %f678, %f826, %f138; - st.local.u32 [%rd2], %r104; - ld.global.u32 %r96, [root]; - // inline asm - call _rt_trace_64, (%r96, %f10, %f11, %f12, %f675, %f676, %f677, %r100, %f678, %f679, %rd35, %r28); - // inline asm - ld.local.f32 %f827, [%rd2]; - add.f32 %f828, %f781, %f827; - add.s32 %r111, %r243, 3; - cvt.rn.f32.s32 %f829, %r111; - mul.f32 %f830, %f829, 0f3DD32618; - cvt.rmi.f32.f32 %f831, %f830; - sub.f32 %f832, %f830, %f831; - mul.f32 %f833, %f829, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f834, %f833; - sub.f32 %f835, %f833, %f834; - mul.f32 %f836, %f829, 0f3DC74539; - cvt.rmi.f32.f32 %f837, %f836; - sub.f32 %f838, %f836, %f837; - add.f32 %f839, %f835, 0f4199851F; - add.f32 %f840, %f838, 0f4199851F; - add.f32 %f841, %f832, 0f4199851F; - mul.f32 %f842, %f835, %f840; - fma.rn.f32 %f843, %f832, %f839, %f842; - fma.rn.f32 %f844, %f841, %f838, %f843; - add.f32 %f845, %f832, %f844; - add.f32 %f846, %f835, %f844; - add.f32 %f847, %f838, %f844; - add.f32 %f848, %f845, %f846; - mul.f32 %f849, %f847, %f848; - cvt.rmi.f32.f32 %f850, %f849; - sub.f32 %f851, %f849, %f850; - add.f32 %f852, %f845, %f847; - mul.f32 %f853, %f846, %f852; - cvt.rmi.f32.f32 %f854, %f853; - sub.f32 %f855, %f853, %f854; - add.f32 %f856, %f846, %f847; - mul.f32 %f857, %f845, %f856; - cvt.rmi.f32.f32 %f858, %f857; - sub.f32 %f859, %f857, %f858; - fma.rn.f32 %f860, %f851, 0f40000000, 0fBF800000; - fma.rn.f32 %f861, %f855, 0f40000000, 0fBF800000; - fma.rn.f32 %f862, %f859, 0f40000000, 0fBF800000; - fma.rn.f32 %f863, %f348, %f860, %f353; - fma.rn.f32 %f864, %f348, %f861, %f354; - fma.rn.f32 %f865, %f348, %f862, %f355; - sub.f32 %f866, %f863, %f7; - sub.f32 %f867, %f864, %f8; - sub.f32 %f868, %f865, %f9; - mul.f32 %f869, %f867, %f867; - fma.rn.f32 %f870, %f866, %f866, %f869; - fma.rn.f32 %f871, %f868, %f868, %f870; - sqrt.rn.f32 %f687, %f871; - rcp.rn.f32 %f872, %f687; - mul.f32 %f683, %f872, %f866; - mul.f32 %f684, %f872, %f867; - mul.f32 %f685, %f872, %f868; - ld.global.u32 %r112, [imageEnabled]; - and.b32 %r113, %r112, 32; - setp.eq.s32 %p52, %r113, 0; - selp.f32 %f873, 0f3F800000, 0f41200000, %p52; - mul.f32 %f686, %f873, %f138; - st.local.u32 [%rd2], %r104; - ld.global.u32 %r99, [root]; - // inline asm - call _rt_trace_64, (%r99, %f10, %f11, %f12, %f683, %f684, %f685, %r100, %f686, %f687, %rd35, %r28); - // inline asm - ld.local.f32 %f874, [%rd2]; - add.f32 %f1349, %f828, %f874; - add.s32 %r243, %r243, 4; - setp.lt.s32 %p53, %r243, %r6; - @%p53 bra BB0_36; - -BB0_37: - cvt.rn.f32.s32 %f875, %r6; - div.rn.f32 %f1350, %f1349, %f875; - -BB0_38: - fma.rn.f32 %f1322, %f1330, %f1350, %f1322; - fma.rn.f32 %f1321, %f1331, %f1350, %f1321; - fma.rn.f32 %f1320, %f1332, %f1350, %f1320; - fma.rn.f32 %f1319, %f1333, %f1350, %f1319; - fma.rn.f32 %f1318, %f1334, %f1350, %f1318; - fma.rn.f32 %f1317, %f1335, %f1350, %f1317; - fma.rn.f32 %f1316, %f1336, %f1350, %f1316; - fma.rn.f32 %f1315, %f1337, %f1350, %f1315; - fma.rn.f32 %f1314, %f1338, %f1350, %f1314; - fma.rn.f32 %f1313, %f1339, %f1350, %f1313; - fma.rn.f32 %f1312, %f1340, %f1350, %f1312; - fma.rn.f32 %f1311, %f1341, %f1350, %f1311; - fma.rn.f32 %f1310, %f1342, %f1350, %f1310; - fma.rn.f32 %f1309, %f1343, %f1350, %f1309; - fma.rn.f32 %f1308, %f1344, %f1350, %f1308; - add.f32 %f1307, %f1307, %f1350; - -BB0_39: - add.s32 %r239, %r239, 1; - setp.lt.u32 %p54, %r239, %r4; - @%p54 bra BB0_5; - -BB0_40: - ld.global.u32 %r245, [imageEnabled]; - and.b32 %r114, %r245, 8; - setp.eq.s32 %p55, %r114, 0; - @%p55 bra BB0_53; - - cvt.sat.f32.f32 %f198, %f1307; - cvt.u64.u32 %rd46, %r3; - cvt.u64.u32 %rd45, %r2; - mov.u64 %rd49, image_Mask; - cvta.global.u64 %rd44, %rd49; - // inline asm - call (%rd43), _rt_buffer_get_64, (%rd44, %r27, %r27, %rd45, %rd46, %rd13, %rd13); - // inline asm - mov.f32 %f878, 0f3E68BA2E; - cvt.rzi.f32.f32 %f879, %f878; - fma.rn.f32 %f880, %f879, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f199, %f880; - abs.f32 %f200, %f198; - setp.lt.f32 %p56, %f200, 0f00800000; - mul.f32 %f881, %f200, 0f4B800000; - selp.f32 %f882, 0fC3170000, 0fC2FE0000, %p56; - selp.f32 %f883, %f881, %f200, %p56; - mov.b32 %r117, %f883; - and.b32 %r118, %r117, 8388607; - or.b32 %r119, %r118, 1065353216; - mov.b32 %f884, %r119; - shr.u32 %r120, %r117, 23; - cvt.rn.f32.u32 %f885, %r120; - add.f32 %f886, %f882, %f885; - setp.gt.f32 %p57, %f884, 0f3FB504F3; - mul.f32 %f887, %f884, 0f3F000000; - add.f32 %f888, %f886, 0f3F800000; - selp.f32 %f889, %f887, %f884, %p57; - selp.f32 %f890, %f888, %f886, %p57; - add.f32 %f891, %f889, 0fBF800000; - add.f32 %f877, %f889, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f876,%f877; - // inline asm - add.f32 %f892, %f891, %f891; - mul.f32 %f893, %f876, %f892; - mul.f32 %f894, %f893, %f893; - mov.f32 %f895, 0f3C4CAF63; - mov.f32 %f896, 0f3B18F0FE; - fma.rn.f32 %f897, %f896, %f894, %f895; - mov.f32 %f898, 0f3DAAAABD; - fma.rn.f32 %f899, %f897, %f894, %f898; - mul.rn.f32 %f900, %f899, %f894; - mul.rn.f32 %f901, %f900, %f893; - sub.f32 %f902, %f891, %f893; - neg.f32 %f903, %f893; - add.f32 %f904, %f902, %f902; - fma.rn.f32 %f905, %f903, %f891, %f904; - mul.rn.f32 %f906, %f876, %f905; - add.f32 %f907, %f901, %f893; - sub.f32 %f908, %f893, %f907; - add.f32 %f909, %f901, %f908; - add.f32 %f910, %f906, %f909; - add.f32 %f911, %f907, %f910; - sub.f32 %f912, %f907, %f911; - add.f32 %f913, %f910, %f912; - mov.f32 %f914, 0f3F317200; - mul.rn.f32 %f915, %f890, %f914; - mov.f32 %f916, 0f35BFBE8E; - mul.rn.f32 %f917, %f890, %f916; - add.f32 %f918, %f915, %f911; - sub.f32 %f919, %f915, %f918; - add.f32 %f920, %f911, %f919; - add.f32 %f921, %f913, %f920; - add.f32 %f922, %f917, %f921; - add.f32 %f923, %f918, %f922; - sub.f32 %f924, %f918, %f923; - add.f32 %f925, %f922, %f924; - mov.f32 %f926, 0f3EE8BA2E; - mul.rn.f32 %f927, %f926, %f923; - neg.f32 %f928, %f927; - fma.rn.f32 %f929, %f926, %f923, %f928; - fma.rn.f32 %f930, %f926, %f925, %f929; - mov.f32 %f931, 0f00000000; - fma.rn.f32 %f932, %f931, %f923, %f930; - add.rn.f32 %f933, %f927, %f932; - neg.f32 %f934, %f933; - add.rn.f32 %f935, %f927, %f934; - add.rn.f32 %f936, %f935, %f932; - mov.b32 %r121, %f933; - setp.eq.s32 %p58, %r121, 1118925336; - add.s32 %r122, %r121, -1; - mov.b32 %f937, %r122; - add.f32 %f938, %f936, 0f37000000; - selp.f32 %f939, %f937, %f933, %p58; - selp.f32 %f201, %f938, %f936, %p58; - mul.f32 %f940, %f939, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f941, %f940; - mov.f32 %f942, 0fBF317200; - fma.rn.f32 %f943, %f941, %f942, %f939; - mov.f32 %f944, 0fB5BFBE8E; - fma.rn.f32 %f945, %f941, %f944, %f943; - mul.f32 %f946, %f945, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f947, %f946; - add.f32 %f948, %f941, 0f00000000; - ex2.approx.f32 %f949, %f948; - mul.f32 %f950, %f947, %f949; - setp.lt.f32 %p59, %f939, 0fC2D20000; - selp.f32 %f951, 0f00000000, %f950, %p59; - setp.gt.f32 %p60, %f939, 0f42D20000; - selp.f32 %f1383, 0f7F800000, %f951, %p60; - setp.eq.f32 %p61, %f1383, 0f7F800000; - @%p61 bra BB0_43; - - fma.rn.f32 %f1383, %f1383, %f201, %f1383; - -BB0_43: - setp.lt.f32 %p62, %f198, 0f00000000; - setp.eq.f32 %p63, %f199, 0f3F800000; - and.pred %p4, %p62, %p63; - mov.b32 %r123, %f1383; - xor.b32 %r124, %r123, -2147483648; - mov.b32 %f952, %r124; - selp.f32 %f1385, %f952, %f1383, %p4; - setp.eq.f32 %p64, %f198, 0f00000000; - @%p64 bra BB0_46; - bra.uni BB0_44; - -BB0_46: - add.f32 %f955, %f198, %f198; - selp.f32 %f1385, %f955, 0f00000000, %p63; - bra.uni BB0_47; - -BB0_111: - mov.u64 %rd190, image_HDR; - cvta.global.u64 %rd185, %rd190; - mov.u32 %r210, 8; - // inline asm - call (%rd184), _rt_buffer_get_64, (%rd185, %r27, %r210, %rd6, %rd7, %rd13, %rd13); - // inline asm - mov.f32 %f1275, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs104, %f1275;} - - // inline asm - mov.u16 %rs105, 0; - st.v4.u16 [%rd184], {%rs104, %rs104, %rs104, %rs105}; - -BB0_112: - ld.global.u32 %r211, [additive]; - setp.eq.s32 %p131, %r211, 0; - @%p131 bra BB0_114; - - mov.u64 %rd203, image_RNM0; - cvta.global.u64 %rd192, %rd203; - mov.u32 %r215, 8; - // inline asm - call (%rd191), _rt_buffer_get_64, (%rd192, %r27, %r215, %rd6, %rd7, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs112, %rs113, %rs114, %rs115}, [%rd191]; - // inline asm - { cvt.f32.f16 %f1276, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1277, %rs113;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1278, %rs114;} - - // inline asm - // inline asm - call (%rd197), _rt_buffer_get_64, (%rd192, %r27, %r215, %rd6, %rd7, %rd13, %rd13); - // inline asm - add.f32 %f1279, %f1276, 0f00000000; - add.f32 %f1280, %f1277, 0f00000000; - add.f32 %f1281, %f1278, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f1281;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs110, %f1280;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f1279;} - - // inline asm - mov.u16 %rs116, 0; - st.v4.u16 [%rd197], {%rs109, %rs110, %rs111, %rs116}; - bra.uni BB0_115; - -BB0_114: - mov.u64 %rd210, image_RNM0; - cvta.global.u64 %rd205, %rd210; - mov.u32 %r217, 8; - // inline asm - call (%rd204), _rt_buffer_get_64, (%rd205, %r27, %r217, %rd6, %rd7, %rd13, %rd13); - // inline asm - mov.f32 %f1282, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs117, %f1282;} - - // inline asm - mov.u16 %rs118, 0; - st.v4.u16 [%rd204], {%rs117, %rs117, %rs117, %rs118}; - -BB0_115: - ld.global.u32 %r218, [additive]; - setp.eq.s32 %p132, %r218, 0; - @%p132 bra BB0_117; - - mov.u64 %rd223, image_RNM1; - cvta.global.u64 %rd212, %rd223; - mov.u32 %r222, 8; - // inline asm - call (%rd211), _rt_buffer_get_64, (%rd212, %r27, %r222, %rd6, %rd7, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs125, %rs126, %rs127, %rs128}, [%rd211]; - // inline asm - { cvt.f32.f16 %f1283, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1284, %rs126;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1285, %rs127;} - - // inline asm - // inline asm - call (%rd217), _rt_buffer_get_64, (%rd212, %r27, %r222, %rd6, %rd7, %rd13, %rd13); - // inline asm - add.f32 %f1286, %f1283, 0f00000000; - add.f32 %f1287, %f1284, 0f00000000; - add.f32 %f1288, %f1285, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs124, %f1288;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs123, %f1287;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f1286;} - - // inline asm - mov.u16 %rs129, 0; - st.v4.u16 [%rd217], {%rs122, %rs123, %rs124, %rs129}; - bra.uni BB0_118; - -BB0_117: - mov.u64 %rd230, image_RNM1; - cvta.global.u64 %rd225, %rd230; - mov.u32 %r224, 8; - // inline asm - call (%rd224), _rt_buffer_get_64, (%rd225, %r27, %r224, %rd6, %rd7, %rd13, %rd13); - // inline asm - mov.f32 %f1289, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs130, %f1289;} - - // inline asm - mov.u16 %rs131, 0; - st.v4.u16 [%rd224], {%rs130, %rs130, %rs130, %rs131}; - -BB0_118: - ld.global.u32 %r225, [additive]; - setp.eq.s32 %p133, %r225, 0; - @%p133 bra BB0_120; - - mov.u64 %rd243, image_RNM2; - cvta.global.u64 %rd232, %rd243; - mov.u32 %r229, 8; - // inline asm - call (%rd231), _rt_buffer_get_64, (%rd232, %r27, %r229, %rd6, %rd7, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs138, %rs139, %rs140, %rs141}, [%rd231]; - // inline asm - { cvt.f32.f16 %f1290, %rs138;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1291, %rs139;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1292, %rs140;} - - // inline asm - // inline asm - call (%rd237), _rt_buffer_get_64, (%rd232, %r27, %r229, %rd6, %rd7, %rd13, %rd13); - // inline asm - add.f32 %f1293, %f1290, 0f00000000; - add.f32 %f1294, %f1291, 0f00000000; - add.f32 %f1295, %f1292, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs137, %f1295;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs136, %f1294;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs135, %f1293;} - - // inline asm - mov.u16 %rs142, 0; - st.v4.u16 [%rd237], {%rs135, %rs136, %rs137, %rs142}; - bra.uni BB0_121; - -BB0_120: - mov.u64 %rd250, image_RNM2; - cvta.global.u64 %rd245, %rd250; - mov.u32 %r231, 8; - // inline asm - call (%rd244), _rt_buffer_get_64, (%rd245, %r27, %r231, %rd6, %rd7, %rd13, %rd13); - // inline asm - mov.f32 %f1296, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs143, %f1296;} - - // inline asm - mov.u16 %rs144, 0; - st.v4.u16 [%rd244], {%rs143, %rs143, %rs143, %rs144}; - -BB0_121: - ld.global.u32 %r232, [additive]; - setp.eq.s32 %p134, %r232, 0; - @%p134 bra BB0_123; - - mov.u64 %rd263, image_RNM3; - cvta.global.u64 %rd252, %rd263; - mov.u32 %r236, 8; - // inline asm - call (%rd251), _rt_buffer_get_64, (%rd252, %r27, %r236, %rd6, %rd7, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs151, %rs152, %rs153, %rs154}, [%rd251]; - // inline asm - { cvt.f32.f16 %f1297, %rs151;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1298, %rs152;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1299, %rs153;} - - // inline asm - // inline asm - call (%rd257), _rt_buffer_get_64, (%rd252, %r27, %r236, %rd6, %rd7, %rd13, %rd13); - // inline asm - add.f32 %f1300, %f1297, 0f00000000; - add.f32 %f1301, %f1298, 0f00000000; - add.f32 %f1302, %f1299, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs150, %f1302;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs149, %f1301;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs148, %f1300;} - - // inline asm - mov.u16 %rs155, 0; - st.v4.u16 [%rd257], {%rs148, %rs149, %rs150, %rs155}; - bra.uni BB0_124; - -BB0_123: - mov.u64 %rd270, image_RNM3; - cvta.global.u64 %rd265, %rd270; - mov.u32 %r238, 8; - // inline asm - call (%rd264), _rt_buffer_get_64, (%rd265, %r27, %r238, %rd6, %rd7, %rd13, %rd13); - // inline asm - mov.f32 %f1303, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs156, %f1303;} - - // inline asm - mov.u16 %rs157, 0; - st.v4.u16 [%rd264], {%rs156, %rs156, %rs156, %rs157}; - bra.uni BB0_124; - -BB0_44: - setp.geu.f32 %p65, %f198, 0f00000000; - @%p65 bra BB0_47; - - cvt.rzi.f32.f32 %f954, %f926; - setp.neu.f32 %p66, %f954, 0f3EE8BA2E; - selp.f32 %f1385, 0f7FFFFFFF, %f1385, %p66; - -BB0_47: - add.f32 %f956, %f200, 0f3EE8BA2E; - mov.b32 %r125, %f956; - setp.lt.s32 %p68, %r125, 2139095040; - @%p68 bra BB0_52; - - setp.gtu.f32 %p69, %f200, 0f7F800000; - @%p69 bra BB0_51; - bra.uni BB0_49; - -BB0_51: - add.f32 %f1385, %f198, 0f3EE8BA2E; - bra.uni BB0_52; - -BB0_49: - setp.neu.f32 %p70, %f200, 0f7F800000; - @%p70 bra BB0_52; - - selp.f32 %f1385, 0fFF800000, 0f7F800000, %p4; - -BB0_52: - mul.f32 %f957, %f1385, 0f437F0000; - setp.eq.f32 %p71, %f198, 0f3F800000; - selp.f32 %f958, 0f437F0000, %f957, %p71; - cvt.rzi.u32.f32 %r126, %f958; - cvt.u16.u32 %rs14, %r126; - mov.u16 %rs15, 255; - st.v2.u8 [%rd43], {%rs14, %rs15}; - ld.global.u32 %r245, [imageEnabled]; - -BB0_53: - and.b32 %r127, %r245, 1; - setp.eq.b32 %p72, %r127, 1; - @!%p72 bra BB0_88; - bra.uni BB0_54; - -BB0_54: - mov.f32 %f961, 0f3E666666; - cvt.rzi.f32.f32 %f962, %f961; - fma.rn.f32 %f963, %f962, 0fC0000000, 0f3EE66666; - abs.f32 %f212, %f963; - abs.f32 %f213, %f1322; - setp.lt.f32 %p73, %f213, 0f00800000; - mul.f32 %f964, %f213, 0f4B800000; - selp.f32 %f965, 0fC3170000, 0fC2FE0000, %p73; - selp.f32 %f966, %f964, %f213, %p73; - mov.b32 %r128, %f966; - and.b32 %r129, %r128, 8388607; - or.b32 %r130, %r129, 1065353216; - mov.b32 %f967, %r130; - shr.u32 %r131, %r128, 23; - cvt.rn.f32.u32 %f968, %r131; - add.f32 %f969, %f965, %f968; - setp.gt.f32 %p74, %f967, 0f3FB504F3; - mul.f32 %f970, %f967, 0f3F000000; - add.f32 %f971, %f969, 0f3F800000; - selp.f32 %f972, %f970, %f967, %p74; - selp.f32 %f973, %f971, %f969, %p74; - add.f32 %f974, %f972, 0fBF800000; - add.f32 %f960, %f972, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f959,%f960; - // inline asm - add.f32 %f975, %f974, %f974; - mul.f32 %f976, %f959, %f975; - mul.f32 %f977, %f976, %f976; - mov.f32 %f978, 0f3C4CAF63; - mov.f32 %f979, 0f3B18F0FE; - fma.rn.f32 %f980, %f979, %f977, %f978; - mov.f32 %f981, 0f3DAAAABD; - fma.rn.f32 %f982, %f980, %f977, %f981; - mul.rn.f32 %f983, %f982, %f977; - mul.rn.f32 %f984, %f983, %f976; - sub.f32 %f985, %f974, %f976; - neg.f32 %f986, %f976; - add.f32 %f987, %f985, %f985; - fma.rn.f32 %f988, %f986, %f974, %f987; - mul.rn.f32 %f989, %f959, %f988; - add.f32 %f990, %f984, %f976; - sub.f32 %f991, %f976, %f990; - add.f32 %f992, %f984, %f991; - add.f32 %f993, %f989, %f992; - add.f32 %f994, %f990, %f993; - sub.f32 %f995, %f990, %f994; - add.f32 %f996, %f993, %f995; - mov.f32 %f997, 0f3F317200; - mul.rn.f32 %f998, %f973, %f997; - mov.f32 %f999, 0f35BFBE8E; - mul.rn.f32 %f1000, %f973, %f999; - add.f32 %f1001, %f998, %f994; - sub.f32 %f1002, %f998, %f1001; - add.f32 %f1003, %f994, %f1002; - add.f32 %f1004, %f996, %f1003; - add.f32 %f1005, %f1000, %f1004; - add.f32 %f1006, %f1001, %f1005; - sub.f32 %f1007, %f1001, %f1006; - add.f32 %f1008, %f1005, %f1007; - mov.f32 %f1009, 0f3EE66666; - mul.rn.f32 %f1010, %f1009, %f1006; - neg.f32 %f1011, %f1010; - fma.rn.f32 %f1012, %f1009, %f1006, %f1011; - fma.rn.f32 %f1013, %f1009, %f1008, %f1012; - mov.f32 %f1014, 0f00000000; - fma.rn.f32 %f1015, %f1014, %f1006, %f1013; - add.rn.f32 %f1016, %f1010, %f1015; - neg.f32 %f1017, %f1016; - add.rn.f32 %f1018, %f1010, %f1017; - add.rn.f32 %f1019, %f1018, %f1015; - mov.b32 %r132, %f1016; - setp.eq.s32 %p75, %r132, 1118925336; - add.s32 %r133, %r132, -1; - mov.b32 %f1020, %r133; - add.f32 %f1021, %f1019, 0f37000000; - selp.f32 %f1022, %f1020, %f1016, %p75; - selp.f32 %f214, %f1021, %f1019, %p75; - mul.f32 %f1023, %f1022, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f1024, %f1023; - mov.f32 %f1025, 0fBF317200; - fma.rn.f32 %f1026, %f1024, %f1025, %f1022; - mov.f32 %f1027, 0fB5BFBE8E; - fma.rn.f32 %f1028, %f1024, %f1027, %f1026; - mul.f32 %f1029, %f1028, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f1030, %f1029; - add.f32 %f1031, %f1024, 0f00000000; - ex2.approx.f32 %f1032, %f1031; - mul.f32 %f1033, %f1030, %f1032; - setp.lt.f32 %p76, %f1022, 0fC2D20000; - selp.f32 %f1034, 0f00000000, %f1033, %p76; - setp.gt.f32 %p77, %f1022, 0f42D20000; - selp.f32 %f1386, 0f7F800000, %f1034, %p77; - setp.eq.f32 %p78, %f1386, 0f7F800000; - @%p78 bra BB0_56; - - fma.rn.f32 %f1386, %f1386, %f214, %f1386; - -BB0_56: - setp.lt.f32 %p79, %f1322, 0f00000000; - setp.eq.f32 %p80, %f212, 0f3F800000; - and.pred %p5, %p79, %p80; - mov.b32 %r134, %f1386; - xor.b32 %r135, %r134, -2147483648; - mov.b32 %f1035, %r135; - selp.f32 %f1388, %f1035, %f1386, %p5; - setp.eq.f32 %p81, %f1322, 0f00000000; - @%p81 bra BB0_59; - bra.uni BB0_57; - -BB0_59: - add.f32 %f1038, %f1322, %f1322; - selp.f32 %f1388, %f1038, 0f00000000, %p80; - bra.uni BB0_60; - -BB0_57: - setp.geu.f32 %p82, %f1322, 0f00000000; - @%p82 bra BB0_60; - - cvt.rzi.f32.f32 %f1037, %f1009; - setp.neu.f32 %p83, %f1037, 0f3EE66666; - selp.f32 %f1388, 0f7FFFFFFF, %f1388, %p83; - -BB0_60: - add.f32 %f1039, %f213, 0f3EE66666; - mov.b32 %r136, %f1039; - setp.lt.s32 %p85, %r136, 2139095040; - @%p85 bra BB0_65; - - setp.gtu.f32 %p86, %f213, 0f7F800000; - @%p86 bra BB0_64; - bra.uni BB0_62; - -BB0_64: - add.f32 %f1388, %f1322, 0f3EE66666; - bra.uni BB0_65; - -BB0_62: - setp.neu.f32 %p87, %f213, 0f7F800000; - @%p87 bra BB0_65; - - selp.f32 %f1388, 0fFF800000, 0f7F800000, %p5; - -BB0_65: - setp.eq.f32 %p88, %f1322, 0f3F800000; - selp.f32 %f225, 0f3F800000, %f1388, %p88; - abs.f32 %f226, %f1321; - setp.lt.f32 %p89, %f226, 0f00800000; - mul.f32 %f1042, %f226, 0f4B800000; - selp.f32 %f1043, 0fC3170000, 0fC2FE0000, %p89; - selp.f32 %f1044, %f1042, %f226, %p89; - mov.b32 %r137, %f1044; - and.b32 %r138, %r137, 8388607; - or.b32 %r139, %r138, 1065353216; - mov.b32 %f1045, %r139; - shr.u32 %r140, %r137, 23; - cvt.rn.f32.u32 %f1046, %r140; - add.f32 %f1047, %f1043, %f1046; - setp.gt.f32 %p90, %f1045, 0f3FB504F3; - mul.f32 %f1048, %f1045, 0f3F000000; - add.f32 %f1049, %f1047, 0f3F800000; - selp.f32 %f1050, %f1048, %f1045, %p90; - selp.f32 %f1051, %f1049, %f1047, %p90; - add.f32 %f1052, %f1050, 0fBF800000; - add.f32 %f1041, %f1050, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f1040,%f1041; - // inline asm - add.f32 %f1053, %f1052, %f1052; - mul.f32 %f1054, %f1040, %f1053; - mul.f32 %f1055, %f1054, %f1054; - fma.rn.f32 %f1058, %f979, %f1055, %f978; - fma.rn.f32 %f1060, %f1058, %f1055, %f981; - mul.rn.f32 %f1061, %f1060, %f1055; - mul.rn.f32 %f1062, %f1061, %f1054; - sub.f32 %f1063, %f1052, %f1054; - neg.f32 %f1064, %f1054; - add.f32 %f1065, %f1063, %f1063; - fma.rn.f32 %f1066, %f1064, %f1052, %f1065; - mul.rn.f32 %f1067, %f1040, %f1066; - add.f32 %f1068, %f1062, %f1054; - sub.f32 %f1069, %f1054, %f1068; - add.f32 %f1070, %f1062, %f1069; - add.f32 %f1071, %f1067, %f1070; - add.f32 %f1072, %f1068, %f1071; - sub.f32 %f1073, %f1068, %f1072; - add.f32 %f1074, %f1071, %f1073; - mul.rn.f32 %f1076, %f1051, %f997; - mul.rn.f32 %f1078, %f1051, %f999; - add.f32 %f1079, %f1076, %f1072; - sub.f32 %f1080, %f1076, %f1079; - add.f32 %f1081, %f1072, %f1080; - add.f32 %f1082, %f1074, %f1081; - add.f32 %f1083, %f1078, %f1082; - add.f32 %f1084, %f1079, %f1083; - sub.f32 %f1085, %f1079, %f1084; - add.f32 %f1086, %f1083, %f1085; - mul.rn.f32 %f1088, %f1009, %f1084; - neg.f32 %f1089, %f1088; - fma.rn.f32 %f1090, %f1009, %f1084, %f1089; - fma.rn.f32 %f1091, %f1009, %f1086, %f1090; - fma.rn.f32 %f1093, %f1014, %f1084, %f1091; - add.rn.f32 %f1094, %f1088, %f1093; - neg.f32 %f1095, %f1094; - add.rn.f32 %f1096, %f1088, %f1095; - add.rn.f32 %f1097, %f1096, %f1093; - mov.b32 %r141, %f1094; - setp.eq.s32 %p91, %r141, 1118925336; - add.s32 %r142, %r141, -1; - mov.b32 %f1098, %r142; - add.f32 %f1099, %f1097, 0f37000000; - selp.f32 %f1100, %f1098, %f1094, %p91; - selp.f32 %f227, %f1099, %f1097, %p91; - mul.f32 %f1101, %f1100, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f1102, %f1101; - fma.rn.f32 %f1104, %f1102, %f1025, %f1100; - fma.rn.f32 %f1106, %f1102, %f1027, %f1104; - mul.f32 %f1107, %f1106, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f1108, %f1107; - add.f32 %f1109, %f1102, 0f00000000; - ex2.approx.f32 %f1110, %f1109; - mul.f32 %f1111, %f1108, %f1110; - setp.lt.f32 %p92, %f1100, 0fC2D20000; - selp.f32 %f1112, 0f00000000, %f1111, %p92; - setp.gt.f32 %p93, %f1100, 0f42D20000; - selp.f32 %f1389, 0f7F800000, %f1112, %p93; - setp.eq.f32 %p94, %f1389, 0f7F800000; - @%p94 bra BB0_67; - - fma.rn.f32 %f1389, %f1389, %f227, %f1389; - -BB0_67: - setp.lt.f32 %p95, %f1321, 0f00000000; - and.pred %p6, %p95, %p80; - mov.b32 %r143, %f1389; - xor.b32 %r144, %r143, -2147483648; - mov.b32 %f1113, %r144; - selp.f32 %f1391, %f1113, %f1389, %p6; - setp.eq.f32 %p97, %f1321, 0f00000000; - @%p97 bra BB0_70; - bra.uni BB0_68; - -BB0_70: - add.f32 %f1116, %f1321, %f1321; - selp.f32 %f1391, %f1116, 0f00000000, %p80; - bra.uni BB0_71; - -BB0_68: - setp.geu.f32 %p98, %f1321, 0f00000000; - @%p98 bra BB0_71; - - cvt.rzi.f32.f32 %f1115, %f1009; - setp.neu.f32 %p99, %f1115, 0f3EE66666; - selp.f32 %f1391, 0f7FFFFFFF, %f1391, %p99; - -BB0_71: - add.f32 %f1117, %f226, 0f3EE66666; - mov.b32 %r145, %f1117; - setp.lt.s32 %p101, %r145, 2139095040; - @%p101 bra BB0_76; - - setp.gtu.f32 %p102, %f226, 0f7F800000; - @%p102 bra BB0_75; - bra.uni BB0_73; - -BB0_75: - add.f32 %f1391, %f1321, 0f3EE66666; - bra.uni BB0_76; - -BB0_73: - setp.neu.f32 %p103, %f226, 0f7F800000; - @%p103 bra BB0_76; - - selp.f32 %f1391, 0fFF800000, 0f7F800000, %p6; - -BB0_76: - setp.eq.f32 %p104, %f1321, 0f3F800000; - selp.f32 %f238, 0f3F800000, %f1391, %p104; - abs.f32 %f239, %f1320; - setp.lt.f32 %p105, %f239, 0f00800000; - mul.f32 %f1120, %f239, 0f4B800000; - selp.f32 %f1121, 0fC3170000, 0fC2FE0000, %p105; - selp.f32 %f1122, %f1120, %f239, %p105; - mov.b32 %r146, %f1122; - and.b32 %r147, %r146, 8388607; - or.b32 %r148, %r147, 1065353216; - mov.b32 %f1123, %r148; - shr.u32 %r149, %r146, 23; - cvt.rn.f32.u32 %f1124, %r149; - add.f32 %f1125, %f1121, %f1124; - setp.gt.f32 %p106, %f1123, 0f3FB504F3; - mul.f32 %f1126, %f1123, 0f3F000000; - add.f32 %f1127, %f1125, 0f3F800000; - selp.f32 %f1128, %f1126, %f1123, %p106; - selp.f32 %f1129, %f1127, %f1125, %p106; - add.f32 %f1130, %f1128, 0fBF800000; - add.f32 %f1119, %f1128, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f1118,%f1119; - // inline asm - add.f32 %f1131, %f1130, %f1130; - mul.f32 %f1132, %f1118, %f1131; - mul.f32 %f1133, %f1132, %f1132; - fma.rn.f32 %f1136, %f979, %f1133, %f978; - fma.rn.f32 %f1138, %f1136, %f1133, %f981; - mul.rn.f32 %f1139, %f1138, %f1133; - mul.rn.f32 %f1140, %f1139, %f1132; - sub.f32 %f1141, %f1130, %f1132; - neg.f32 %f1142, %f1132; - add.f32 %f1143, %f1141, %f1141; - fma.rn.f32 %f1144, %f1142, %f1130, %f1143; - mul.rn.f32 %f1145, %f1118, %f1144; - add.f32 %f1146, %f1140, %f1132; - sub.f32 %f1147, %f1132, %f1146; - add.f32 %f1148, %f1140, %f1147; - add.f32 %f1149, %f1145, %f1148; - add.f32 %f1150, %f1146, %f1149; - sub.f32 %f1151, %f1146, %f1150; - add.f32 %f1152, %f1149, %f1151; - mul.rn.f32 %f1154, %f1129, %f997; - mul.rn.f32 %f1156, %f1129, %f999; - add.f32 %f1157, %f1154, %f1150; - sub.f32 %f1158, %f1154, %f1157; - add.f32 %f1159, %f1150, %f1158; - add.f32 %f1160, %f1152, %f1159; - add.f32 %f1161, %f1156, %f1160; - add.f32 %f1162, %f1157, %f1161; - sub.f32 %f1163, %f1157, %f1162; - add.f32 %f1164, %f1161, %f1163; - mul.rn.f32 %f1166, %f1009, %f1162; - neg.f32 %f1167, %f1166; - fma.rn.f32 %f1168, %f1009, %f1162, %f1167; - fma.rn.f32 %f1169, %f1009, %f1164, %f1168; - fma.rn.f32 %f1171, %f1014, %f1162, %f1169; - add.rn.f32 %f1172, %f1166, %f1171; - neg.f32 %f1173, %f1172; - add.rn.f32 %f1174, %f1166, %f1173; - add.rn.f32 %f1175, %f1174, %f1171; - mov.b32 %r150, %f1172; - setp.eq.s32 %p107, %r150, 1118925336; - add.s32 %r151, %r150, -1; - mov.b32 %f1176, %r151; - add.f32 %f1177, %f1175, 0f37000000; - selp.f32 %f1178, %f1176, %f1172, %p107; - selp.f32 %f240, %f1177, %f1175, %p107; - mul.f32 %f1179, %f1178, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f1180, %f1179; - fma.rn.f32 %f1182, %f1180, %f1025, %f1178; - fma.rn.f32 %f1184, %f1180, %f1027, %f1182; - mul.f32 %f1185, %f1184, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f1186, %f1185; - add.f32 %f1187, %f1180, 0f00000000; - ex2.approx.f32 %f1188, %f1187; - mul.f32 %f1189, %f1186, %f1188; - setp.lt.f32 %p108, %f1178, 0fC2D20000; - selp.f32 %f1190, 0f00000000, %f1189, %p108; - setp.gt.f32 %p109, %f1178, 0f42D20000; - selp.f32 %f1392, 0f7F800000, %f1190, %p109; - setp.eq.f32 %p110, %f1392, 0f7F800000; - @%p110 bra BB0_78; - - fma.rn.f32 %f1392, %f1392, %f240, %f1392; - -BB0_78: - setp.lt.f32 %p111, %f1320, 0f00000000; - and.pred %p7, %p111, %p80; - mov.b32 %r152, %f1392; - xor.b32 %r153, %r152, -2147483648; - mov.b32 %f1191, %r153; - selp.f32 %f1394, %f1191, %f1392, %p7; - setp.eq.f32 %p113, %f1320, 0f00000000; - @%p113 bra BB0_81; - bra.uni BB0_79; - -BB0_81: - add.f32 %f1194, %f1320, %f1320; - selp.f32 %f1394, %f1194, 0f00000000, %p80; - bra.uni BB0_82; - -BB0_79: - setp.geu.f32 %p114, %f1320, 0f00000000; - @%p114 bra BB0_82; - - cvt.rzi.f32.f32 %f1193, %f1009; - setp.neu.f32 %p115, %f1193, 0f3EE66666; - selp.f32 %f1394, 0f7FFFFFFF, %f1394, %p115; - -BB0_82: - add.f32 %f1195, %f239, 0f3EE66666; - mov.b32 %r154, %f1195; - setp.lt.s32 %p117, %r154, 2139095040; - @%p117 bra BB0_87; - - setp.gtu.f32 %p118, %f239, 0f7F800000; - @%p118 bra BB0_86; - bra.uni BB0_84; - -BB0_86: - add.f32 %f1394, %f1320, 0f3EE66666; - bra.uni BB0_87; - -BB0_84: - setp.neu.f32 %p119, %f239, 0f7F800000; - @%p119 bra BB0_87; - - selp.f32 %f1394, 0fFF800000, 0f7F800000, %p7; - -BB0_87: - setp.eq.f32 %p120, %f1320, 0f3F800000; - selp.f32 %f1196, 0f3F800000, %f1394, %p120; - cvt.u64.u32 %rd53, %r3; - cvt.u64.u32 %rd52, %r2; - mov.u64 %rd56, image; - cvta.global.u64 %rd51, %rd56; - // inline asm - call (%rd50), _rt_buffer_get_64, (%rd51, %r27, %r28, %rd52, %rd53, %rd13, %rd13); - // inline asm - cvt.sat.f32.f32 %f1197, %f1196; - mul.f32 %f1198, %f1197, 0f437FFD71; - cvt.rzi.u32.f32 %r157, %f1198; - cvt.sat.f32.f32 %f1199, %f238; - mul.f32 %f1200, %f1199, 0f437FFD71; - cvt.rzi.u32.f32 %r158, %f1200; - cvt.sat.f32.f32 %f1201, %f225; - mul.f32 %f1202, %f1201, 0f437FFD71; - cvt.rzi.u32.f32 %r159, %f1202; - cvt.u16.u32 %rs16, %r157; - cvt.u16.u32 %rs17, %r159; - cvt.u16.u32 %rs18, %r158; - mov.u16 %rs19, 255; - st.v4.u8 [%rd50], {%rs16, %rs18, %rs17, %rs19}; - ld.global.u32 %r245, [imageEnabled]; - -BB0_88: - cvt.u64.u32 %rd4, %r2; - cvt.u64.u32 %rd5, %r3; - and.b32 %r160, %r245, 4; - setp.eq.s32 %p121, %r160, 0; - @%p121 bra BB0_92; - - ld.global.u32 %r161, [additive]; - setp.eq.s32 %p122, %r161, 0; - mov.f32 %f1203, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs20, %f1203;} - - // inline asm - @%p122 bra BB0_91; - - mov.u64 %rd69, image_HDR; - cvta.global.u64 %rd58, %rd69; - mov.u32 %r165, 8; - // inline asm - call (%rd57), _rt_buffer_get_64, (%rd58, %r27, %r165, %rd4, %rd5, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs27, %rs28, %rs29, %rs30}, [%rd57]; - // inline asm - { cvt.f32.f16 %f1204, %rs27;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1205, %rs28;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1206, %rs29;} - - // inline asm - // inline asm - call (%rd63), _rt_buffer_get_64, (%rd58, %r27, %r165, %rd4, %rd5, %rd13, %rd13); - // inline asm - add.f32 %f1207, %f1322, %f1204; - add.f32 %f1208, %f1321, %f1205; - add.f32 %f1209, %f1320, %f1206; - // inline asm - { cvt.rn.f16.f32 %rs26, %f1209;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f1208;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs24, %f1207;} - - // inline asm - st.v4.u16 [%rd63], {%rs24, %rs25, %rs26, %rs20}; - bra.uni BB0_92; - -BB0_91: - mov.u64 %rd76, image_HDR; - cvta.global.u64 %rd71, %rd76; - mov.u32 %r167, 8; - // inline asm - call (%rd70), _rt_buffer_get_64, (%rd71, %r27, %r167, %rd4, %rd5, %rd13, %rd13); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs33, %f1320;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs32, %f1321;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs31, %f1322;} - - // inline asm - st.v4.u16 [%rd70], {%rs31, %rs32, %rs33, %rs20}; - -BB0_92: - mov.f32 %f1214, 0f34000000; - max.f32 %f1215, %f1319, %f1214; - div.rn.f32 %f1216, %f1316, %f1215; - max.f32 %f1217, %f1318, %f1214; - div.rn.f32 %f1218, %f1315, %f1217; - max.f32 %f1219, %f1317, %f1214; - div.rn.f32 %f1220, %f1314, %f1219; - fma.rn.f32 %f251, %f1216, 0f3F000000, 0f3F000000; - fma.rn.f32 %f252, %f1218, 0f3F000000, 0f3F000000; - fma.rn.f32 %f253, %f1220, 0f3F000000, 0f3F000000; - div.rn.f32 %f1221, %f1313, %f1215; - div.rn.f32 %f1222, %f1312, %f1217; - div.rn.f32 %f1223, %f1311, %f1219; - fma.rn.f32 %f254, %f1221, 0f3F000000, 0f3F000000; - fma.rn.f32 %f255, %f1222, 0f3F000000, 0f3F000000; - fma.rn.f32 %f256, %f1223, 0f3F000000, 0f3F000000; - div.rn.f32 %f1224, %f1310, %f1215; - div.rn.f32 %f1225, %f1309, %f1217; - div.rn.f32 %f1226, %f1308, %f1219; - fma.rn.f32 %f257, %f1224, 0f3F000000, 0f3F000000; - fma.rn.f32 %f258, %f1225, 0f3F000000, 0f3F000000; - fma.rn.f32 %f259, %f1226, 0f3F000000, 0f3F000000; - ld.global.u32 %r168, [additive]; - setp.eq.s32 %p123, %r168, 0; - mov.f32 %f1213, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs34, %f1213;} - - // inline asm - @%p123 bra BB0_94; - - mov.u64 %rd89, image_RNM0; - cvta.global.u64 %rd78, %rd89; - mov.u32 %r172, 8; - // inline asm - call (%rd77), _rt_buffer_get_64, (%rd78, %r27, %r172, %rd4, %rd5, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs41, %rs42, %rs43, %rs44}, [%rd77]; - // inline asm - { cvt.f32.f16 %f1227, %rs41;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1228, %rs42;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1229, %rs43;} - - // inline asm - // inline asm - call (%rd83), _rt_buffer_get_64, (%rd78, %r27, %r172, %rd4, %rd5, %rd13, %rd13); - // inline asm - add.f32 %f1230, %f1319, %f1227; - add.f32 %f1231, %f1318, %f1228; - add.f32 %f1232, %f1317, %f1229; - // inline asm - { cvt.rn.f16.f32 %rs40, %f1232;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs39, %f1231;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f1230;} - - // inline asm - st.v4.u16 [%rd83], {%rs38, %rs39, %rs40, %rs34}; - bra.uni BB0_95; - -BB0_94: - mov.u64 %rd96, image_RNM0; - cvta.global.u64 %rd91, %rd96; - mov.u32 %r174, 8; - // inline asm - call (%rd90), _rt_buffer_get_64, (%rd91, %r27, %r174, %rd4, %rd5, %rd13, %rd13); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs47, %f1317;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs46, %f1318;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f1319;} - - // inline asm - st.v4.u16 [%rd90], {%rs45, %rs46, %rs47, %rs34}; - -BB0_95: - ld.global.u32 %r175, [additive]; - setp.eq.s32 %p124, %r175, 0; - // inline asm - { cvt.rn.f16.f32 %rs48, %f1213;} - - // inline asm - @%p124 bra BB0_97; - - mov.u64 %rd109, image_RNM1; - cvta.global.u64 %rd98, %rd109; - mov.u32 %r179, 8; - // inline asm - call (%rd97), _rt_buffer_get_64, (%rd98, %r27, %r179, %rd4, %rd5, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs55, %rs56, %rs57, %rs58}, [%rd97]; - // inline asm - { cvt.f32.f16 %f1237, %rs55;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1238, %rs56;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1239, %rs57;} - - // inline asm - // inline asm - call (%rd103), _rt_buffer_get_64, (%rd98, %r27, %r179, %rd4, %rd5, %rd13, %rd13); - // inline asm - add.f32 %f1240, %f251, %f1237; - add.f32 %f1241, %f252, %f1238; - add.f32 %f1242, %f253, %f1239; - // inline asm - { cvt.rn.f16.f32 %rs54, %f1242;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs53, %f1241;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f1240;} - - // inline asm - st.v4.u16 [%rd103], {%rs52, %rs53, %rs54, %rs48}; - bra.uni BB0_98; - -BB0_97: - mov.u64 %rd116, image_RNM1; - cvta.global.u64 %rd111, %rd116; - mov.u32 %r181, 8; - // inline asm - call (%rd110), _rt_buffer_get_64, (%rd111, %r27, %r181, %rd4, %rd5, %rd13, %rd13); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs61, %f253;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs60, %f252;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs59, %f251;} - - // inline asm - st.v4.u16 [%rd110], {%rs59, %rs60, %rs61, %rs48}; - -BB0_98: - ld.global.u32 %r182, [additive]; - setp.eq.s32 %p125, %r182, 0; - // inline asm - { cvt.rn.f16.f32 %rs62, %f1213;} - - // inline asm - @%p125 bra BB0_100; - - mov.u64 %rd129, image_RNM2; - cvta.global.u64 %rd118, %rd129; - mov.u32 %r186, 8; - // inline asm - call (%rd117), _rt_buffer_get_64, (%rd118, %r27, %r186, %rd4, %rd5, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs69, %rs70, %rs71, %rs72}, [%rd117]; - // inline asm - { cvt.f32.f16 %f1247, %rs69;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1248, %rs70;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1249, %rs71;} - - // inline asm - // inline asm - call (%rd123), _rt_buffer_get_64, (%rd118, %r27, %r186, %rd4, %rd5, %rd13, %rd13); - // inline asm - add.f32 %f1250, %f254, %f1247; - add.f32 %f1251, %f255, %f1248; - add.f32 %f1252, %f256, %f1249; - // inline asm - { cvt.rn.f16.f32 %rs68, %f1252;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs67, %f1251;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs66, %f1250;} - - // inline asm - st.v4.u16 [%rd123], {%rs66, %rs67, %rs68, %rs62}; - bra.uni BB0_101; - -BB0_100: - mov.u64 %rd136, image_RNM2; - cvta.global.u64 %rd131, %rd136; - mov.u32 %r188, 8; - // inline asm - call (%rd130), _rt_buffer_get_64, (%rd131, %r27, %r188, %rd4, %rd5, %rd13, %rd13); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs75, %f256;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs74, %f255;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs73, %f254;} - - // inline asm - st.v4.u16 [%rd130], {%rs73, %rs74, %rs75, %rs62}; - -BB0_101: - ld.global.u32 %r189, [additive]; - setp.eq.s32 %p126, %r189, 0; - // inline asm - { cvt.rn.f16.f32 %rs76, %f1213;} - - // inline asm - @%p126 bra BB0_103; - - mov.u64 %rd149, image_RNM3; - cvta.global.u64 %rd138, %rd149; - mov.u32 %r193, 8; - // inline asm - call (%rd137), _rt_buffer_get_64, (%rd138, %r27, %r193, %rd4, %rd5, %rd13, %rd13); - // inline asm - ld.v4.u16 {%rs83, %rs84, %rs85, %rs86}, [%rd137]; - // inline asm - { cvt.f32.f16 %f1257, %rs83;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1258, %rs84;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1259, %rs85;} - - // inline asm - // inline asm - call (%rd143), _rt_buffer_get_64, (%rd138, %r27, %r193, %rd4, %rd5, %rd13, %rd13); - // inline asm - add.f32 %f1260, %f257, %f1257; - add.f32 %f1261, %f258, %f1258; - add.f32 %f1262, %f259, %f1259; - // inline asm - { cvt.rn.f16.f32 %rs82, %f1262;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs81, %f1261;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs80, %f1260;} - - // inline asm - st.v4.u16 [%rd143], {%rs80, %rs81, %rs82, %rs76}; - bra.uni BB0_124; - -BB0_103: - mov.u64 %rd156, image_RNM3; - cvta.global.u64 %rd151, %rd156; - mov.u32 %r195, 8; - // inline asm - call (%rd150), _rt_buffer_get_64, (%rd151, %r27, %r195, %rd4, %rd5, %rd13, %rd13); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs89, %f259;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs88, %f258;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs87, %f257;} - - // inline asm - st.v4.u16 [%rd150], {%rs87, %rs88, %rs89, %rs76}; - -BB0_124: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmBatchPointLightSH.ptx.meta b/Assets/Editor/x64/Bakery/lmBatchPointLightSH.ptx.meta deleted file mode 100644 index 50f3cee0..00000000 --- a/Assets/Editor/x64/Bakery/lmBatchPointLightSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ae9a4cb4257fb4b4399e1bb8d650eb34 -timeCreated: 1583324482 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmConeLight.ptx b/Assets/Editor/x64/Bakery/lmConeLight.ptx deleted file mode 100644 index 85c60992..00000000 --- a/Assets/Editor/x64/Bakery/lmConeLight.ptx +++ /dev/null @@ -1,1568 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_Dir[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 samples; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 lightPos[12]; -.global .align 4 .b8 lightColor[12]; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .b8 lightConeDir[12]; -.global .align 8 .b8 lightCone[8]; -.global .align 4 .f32 lightFalloffFakeDistanceMult; -.global .align 4 .f32 lightFalloffMinRadiusSq; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12lightConeDirE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9lightConeE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo28lightFalloffFakeDistanceMultE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo23lightFalloffMinRadiusSqE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename12lightConeDirE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9lightConeE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename28lightFalloffFakeDistanceMultE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename23lightFalloffMinRadiusSqE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12lightConeDirE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9lightConeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum28lightFalloffFakeDistanceMultE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum23lightFalloffMinRadiusSqE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12lightConeDirE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic9lightConeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic23lightFalloffMinRadiusSqE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12lightConeDirE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9lightConeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation23lightFalloffMinRadiusSqE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<113>; - .reg .b16 %rs<76>; - .reg .f32 %f<773>; - .reg .b32 %r<167>; - .reg .b64 %rd<150>; - - - mov.u64 %rd149, __local_depot0; - cvta.local.u64 %SP, %rd149; - ld.global.v2.u32 {%r28, %r29}, [pixelID]; - cvt.u64.u32 %rd12, %r28; - cvt.u64.u32 %rd13, %r29; - mov.u64 %rd16, uvnormal; - cvta.global.u64 %rd11, %rd16; - mov.u32 %r26, 2; - mov.u32 %r27, 4; - mov.u64 %rd15, 0; - // inline asm - call (%rd10), _rt_buffer_get_64, (%rd11, %r26, %r27, %rd12, %rd13, %rd15, %rd15); - // inline asm - ld.u32 %r1, [%rd10]; - shr.u32 %r32, %r1, 16; - cvt.u16.u32 %rs1, %r32; - and.b16 %rs4, %rs1, 255; - cvt.u16.u32 %rs5, %r1; - or.b16 %rs6, %rs5, %rs4; - setp.eq.s16 %p6, %rs6, 0; - mov.f32 %f749, 0f00000000; - mov.f32 %f750, %f749; - mov.f32 %f751, %f749; - @%p6 bra BB0_2; - - ld.u8 %rs7, [%rd10+1]; - and.b16 %rs9, %rs5, 255; - cvt.rn.f32.u16 %f105, %rs9; - div.rn.f32 %f106, %f105, 0f437F0000; - fma.rn.f32 %f107, %f106, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f108, %rs7; - div.rn.f32 %f109, %f108, 0f437F0000; - fma.rn.f32 %f110, %f109, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f111, %rs4; - div.rn.f32 %f112, %f111, 0f437F0000; - fma.rn.f32 %f113, %f112, 0f40000000, 0fBF800000; - mul.f32 %f114, %f110, %f110; - fma.rn.f32 %f115, %f107, %f107, %f114; - fma.rn.f32 %f116, %f113, %f113, %f115; - sqrt.rn.f32 %f117, %f116; - rcp.rn.f32 %f118, %f117; - mul.f32 %f749, %f107, %f118; - mul.f32 %f750, %f110, %f118; - mul.f32 %f751, %f113, %f118; - -BB0_2: - ld.global.v2.u32 {%r33, %r34}, [pixelID]; - ld.global.v2.u32 {%r36, %r37}, [tileInfo]; - add.s32 %r2, %r33, %r36; - add.s32 %r3, %r34, %r37; - setp.eq.f32 %p7, %f750, 0f00000000; - setp.eq.f32 %p8, %f749, 0f00000000; - and.pred %p9, %p8, %p7; - setp.eq.f32 %p10, %f751, 0f00000000; - and.pred %p11, %p9, %p10; - @%p11 bra BB0_85; - bra.uni BB0_3; - -BB0_85: - ld.global.u32 %r166, [imageEnabled]; - and.b32 %r141, %r166, 1; - setp.eq.b32 %p108, %r141, 1; - @!%p108 bra BB0_87; - bra.uni BB0_86; - -BB0_86: - cvt.u64.u32 %rd110, %r2; - cvt.u64.u32 %rd111, %r3; - mov.u64 %rd114, image; - cvta.global.u64 %rd109, %rd114; - // inline asm - call (%rd108), _rt_buffer_get_64, (%rd109, %r26, %r27, %rd110, %rd111, %rd15, %rd15); - // inline asm - mov.u16 %rs57, 0; - st.v4.u8 [%rd108], {%rs57, %rs57, %rs57, %rs57}; - ld.global.u32 %r166, [imageEnabled]; - -BB0_87: - and.b32 %r144, %r166, 8; - setp.eq.s32 %p109, %r144, 0; - @%p109 bra BB0_89; - - cvt.u64.u32 %rd117, %r2; - cvt.u64.u32 %rd118, %r3; - mov.u64 %rd121, image_Mask; - cvta.global.u64 %rd116, %rd121; - // inline asm - call (%rd115), _rt_buffer_get_64, (%rd116, %r26, %r26, %rd117, %rd118, %rd15, %rd15); - // inline asm - mov.f32 %f690, 0f00000000; - cvt.rzi.u32.f32 %r147, %f690; - cvt.u16.u32 %rs58, %r147; - mov.u16 %rs59, 0; - st.v2.u8 [%rd115], {%rs58, %rs59}; - ld.global.u32 %r166, [imageEnabled]; - -BB0_89: - and.b32 %r148, %r166, 4; - setp.eq.s32 %p110, %r148, 0; - @%p110 bra BB0_93; - - ld.global.u32 %r149, [additive]; - setp.eq.s32 %p111, %r149, 0; - cvt.u64.u32 %rd8, %r2; - cvt.u64.u32 %rd9, %r3; - @%p111 bra BB0_92; - - mov.u64 %rd134, image_HDR; - cvta.global.u64 %rd123, %rd134; - mov.u32 %r153, 8; - // inline asm - call (%rd122), _rt_buffer_get_64, (%rd123, %r26, %r153, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs66, %rs67, %rs68, %rs69}, [%rd122]; - // inline asm - { cvt.f32.f16 %f691, %rs66;} - - // inline asm - // inline asm - { cvt.f32.f16 %f692, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f693, %rs68;} - - // inline asm - // inline asm - call (%rd128), _rt_buffer_get_64, (%rd123, %r26, %r153, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f694, %f691, 0f00000000; - add.f32 %f695, %f692, 0f00000000; - add.f32 %f696, %f693, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs65, %f696;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f695;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs63, %f694;} - - // inline asm - mov.u16 %rs70, 0; - st.v4.u16 [%rd128], {%rs63, %rs64, %rs65, %rs70}; - bra.uni BB0_93; - -BB0_3: - ld.global.v2.u32 {%r43, %r44}, [pixelID]; - cvt.u64.u32 %rd19, %r43; - cvt.u64.u32 %rd20, %r44; - mov.u64 %rd23, uvpos; - cvta.global.u64 %rd18, %rd23; - mov.u32 %r42, 12; - // inline asm - call (%rd17), _rt_buffer_get_64, (%rd18, %r26, %r42, %rd19, %rd20, %rd15, %rd15); - // inline asm - ld.global.f32 %f7, [lightPos]; - ld.f32 %f12, [%rd17+8]; - ld.f32 %f10, [%rd17+4]; - ld.f32 %f8, [%rd17]; - sub.f32 %f121, %f7, %f8; - ld.global.f32 %f9, [lightPos+4]; - sub.f32 %f122, %f9, %f10; - ld.global.f32 %f11, [lightPos+8]; - sub.f32 %f123, %f11, %f12; - mul.f32 %f124, %f122, %f122; - fma.rn.f32 %f125, %f121, %f121, %f124; - fma.rn.f32 %f126, %f123, %f123, %f125; - sqrt.rn.f32 %f127, %f126; - rcp.rn.f32 %f128, %f127; - ld.global.f32 %f129, [lightFalloffFakeDistanceMult]; - mul.f32 %f16, %f127, %f129; - ld.global.f32 %f130, [lightInvCutoff]; - mul.f32 %f17, %f127, %f130; - mov.f32 %f134, 0f40800000; - abs.f32 %f19, %f17; - setp.lt.f32 %p12, %f19, 0f00800000; - mul.f32 %f136, %f19, 0f4B800000; - selp.f32 %f137, 0fC3170000, 0fC2FE0000, %p12; - selp.f32 %f138, %f136, %f19, %p12; - mov.b32 %r47, %f138; - and.b32 %r48, %r47, 8388607; - or.b32 %r49, %r48, 1065353216; - mov.b32 %f139, %r49; - shr.u32 %r50, %r47, 23; - cvt.rn.f32.u32 %f140, %r50; - add.f32 %f141, %f137, %f140; - setp.gt.f32 %p13, %f139, 0f3FB504F3; - mul.f32 %f142, %f139, 0f3F000000; - add.f32 %f143, %f141, 0f3F800000; - selp.f32 %f144, %f142, %f139, %p13; - selp.f32 %f145, %f143, %f141, %p13; - add.f32 %f146, %f144, 0fBF800000; - add.f32 %f120, %f144, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f119,%f120; - // inline asm - add.f32 %f147, %f146, %f146; - mul.f32 %f148, %f119, %f147; - mul.f32 %f149, %f148, %f148; - mov.f32 %f150, 0f3C4CAF63; - mov.f32 %f151, 0f3B18F0FE; - fma.rn.f32 %f152, %f151, %f149, %f150; - mov.f32 %f153, 0f3DAAAABD; - fma.rn.f32 %f154, %f152, %f149, %f153; - mul.rn.f32 %f155, %f154, %f149; - mul.rn.f32 %f156, %f155, %f148; - sub.f32 %f157, %f146, %f148; - neg.f32 %f158, %f148; - add.f32 %f159, %f157, %f157; - fma.rn.f32 %f160, %f158, %f146, %f159; - mul.rn.f32 %f161, %f119, %f160; - add.f32 %f162, %f156, %f148; - sub.f32 %f163, %f148, %f162; - add.f32 %f164, %f156, %f163; - add.f32 %f165, %f161, %f164; - add.f32 %f166, %f162, %f165; - sub.f32 %f167, %f162, %f166; - add.f32 %f168, %f165, %f167; - mov.f32 %f169, 0f3F317200; - mul.rn.f32 %f170, %f145, %f169; - mov.f32 %f171, 0f35BFBE8E; - mul.rn.f32 %f172, %f145, %f171; - add.f32 %f173, %f170, %f166; - sub.f32 %f174, %f170, %f173; - add.f32 %f175, %f166, %f174; - add.f32 %f176, %f168, %f175; - add.f32 %f177, %f172, %f176; - add.f32 %f178, %f173, %f177; - sub.f32 %f179, %f173, %f178; - add.f32 %f180, %f177, %f179; - mul.rn.f32 %f181, %f134, %f178; - neg.f32 %f182, %f181; - fma.rn.f32 %f183, %f134, %f178, %f182; - fma.rn.f32 %f184, %f134, %f180, %f183; - mov.f32 %f185, 0f00000000; - fma.rn.f32 %f186, %f185, %f178, %f184; - add.rn.f32 %f187, %f181, %f186; - neg.f32 %f188, %f187; - add.rn.f32 %f189, %f181, %f188; - add.rn.f32 %f190, %f189, %f186; - mov.b32 %r51, %f187; - setp.eq.s32 %p14, %r51, 1118925336; - add.s32 %r52, %r51, -1; - mov.b32 %f191, %r52; - add.f32 %f192, %f190, 0f37000000; - selp.f32 %f193, %f191, %f187, %p14; - selp.f32 %f20, %f192, %f190, %p14; - mul.f32 %f194, %f193, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f195, %f194; - mov.f32 %f196, 0fBF317200; - fma.rn.f32 %f197, %f195, %f196, %f193; - mov.f32 %f198, 0fB5BFBE8E; - fma.rn.f32 %f199, %f195, %f198, %f197; - mul.f32 %f200, %f199, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f201, %f200; - add.f32 %f202, %f195, 0f00000000; - ex2.approx.f32 %f203, %f202; - mul.f32 %f204, %f201, %f203; - setp.lt.f32 %p15, %f193, 0fC2D20000; - selp.f32 %f205, 0f00000000, %f204, %p15; - setp.gt.f32 %p16, %f193, 0f42D20000; - selp.f32 %f752, 0f7F800000, %f205, %p16; - setp.eq.f32 %p17, %f752, 0f7F800000; - @%p17 bra BB0_5; - - fma.rn.f32 %f752, %f752, %f20, %f752; - -BB0_5: - mov.f32 %f703, 0f40000000; - cvt.rzi.f32.f32 %f702, %f703; - add.f32 %f701, %f702, %f702; - mov.f32 %f700, 0f40800000; - sub.f32 %f699, %f700, %f701; - abs.f32 %f698, %f699; - setp.lt.f32 %p18, %f17, 0f00000000; - setp.eq.f32 %p19, %f698, 0f3F800000; - and.pred %p1, %p18, %p19; - mov.b32 %r53, %f752; - xor.b32 %r54, %r53, -2147483648; - mov.b32 %f206, %r54; - selp.f32 %f754, %f206, %f752, %p1; - setp.eq.f32 %p20, %f17, 0f00000000; - @%p20 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f209, %f17, %f17; - selp.f32 %f754, %f209, 0f00000000, %p19; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p21, %f17, 0f00000000; - @%p21 bra BB0_9; - - mov.f32 %f748, 0f40800000; - cvt.rzi.f32.f32 %f208, %f748; - setp.neu.f32 %p22, %f208, 0f40800000; - selp.f32 %f754, 0f7FFFFFFF, %f754, %p22; - -BB0_9: - abs.f32 %f704, %f17; - add.f32 %f210, %f704, 0f40800000; - mov.b32 %r55, %f210; - setp.lt.s32 %p24, %r55, 2139095040; - @%p24 bra BB0_14; - - abs.f32 %f746, %f17; - setp.gtu.f32 %p25, %f746, 0f7F800000; - @%p25 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f754, %f17, 0f40800000; - bra.uni BB0_14; - -BB0_11: - abs.f32 %f747, %f17; - setp.neu.f32 %p26, %f747, 0f7F800000; - @%p26 bra BB0_14; - - selp.f32 %f754, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - sub.f32 %f710, %f11, %f12; - mul.f32 %f709, %f710, %f128; - sub.f32 %f708, %f7, %f8; - mul.f32 %f707, %f708, %f128; - sub.f32 %f706, %f9, %f10; - mul.f32 %f705, %f706, %f128; - mov.f32 %f760, 0f3F800000; - sub.f32 %f212, %f760, %f754; - setp.eq.f32 %p27, %f17, 0f3F800000; - selp.f32 %f213, 0f00000000, %f212, %p27; - cvt.sat.f32.f32 %f214, %f213; - ld.global.f32 %f215, [lightFalloffMinRadiusSq]; - fma.rn.f32 %f216, %f16, %f16, %f215; - div.rn.f32 %f217, %f214, %f216; - mul.f32 %f218, %f750, %f705; - fma.rn.f32 %f219, %f749, %f707, %f218; - fma.rn.f32 %f220, %f751, %f709, %f219; - ld.global.u32 %r164, [imageEnabled]; - and.b32 %r56, %r164, 32; - ld.global.u32 %r57, [ignoreNormal]; - or.b32 %r58, %r56, %r57; - setp.eq.s32 %p28, %r58, 0; - selp.f32 %f221, %f220, 0f3F800000, %p28; - cvt.sat.f32.f32 %f222, %f221; - ld.global.f32 %f223, [lightConeDir]; - mul.f32 %f224, %f707, %f223; - ld.global.f32 %f225, [lightConeDir+4]; - mul.f32 %f226, %f705, %f225; - neg.f32 %f227, %f226; - sub.f32 %f228, %f227, %f224; - ld.global.f32 %f229, [lightConeDir+8]; - mul.f32 %f230, %f709, %f229; - sub.f32 %f231, %f228, %f230; - ld.global.v2.f32 {%f232, %f233}, [lightCone]; - fma.rn.f32 %f236, %f232, %f231, %f233; - cvt.sat.f32.f32 %f237, %f236; - mul.f32 %f238, %f237, %f237; - mul.f32 %f239, %f217, %f238; - mul.f32 %f31, %f222, %f239; - ld.global.f32 %f240, [lightColor+4]; - ld.global.f32 %f241, [lightColor]; - max.f32 %f242, %f241, %f240; - ld.global.f32 %f243, [lightColor+8]; - max.f32 %f244, %f242, %f243; - mul.f32 %f245, %f31, %f244; - setp.lt.f32 %p29, %f245, 0f3727C5AC; - @%p29 bra BB0_75; - bra.uni BB0_15; - -BB0_75: - and.b32 %r124, %r164, 1; - setp.eq.b32 %p103, %r124, 1; - @!%p103 bra BB0_77; - bra.uni BB0_76; - -BB0_76: - cvt.u64.u32 %rd69, %r2; - cvt.u64.u32 %rd70, %r3; - mov.u64 %rd73, image; - cvta.global.u64 %rd68, %rd73; - // inline asm - call (%rd67), _rt_buffer_get_64, (%rd68, %r26, %r27, %rd69, %rd70, %rd15, %rd15); - // inline asm - mov.u16 %rs37, 1; - mov.u16 %rs38, 0; - st.v4.u8 [%rd67], {%rs38, %rs38, %rs38, %rs37}; - ld.global.u32 %r164, [imageEnabled]; - -BB0_77: - and.b32 %r127, %r164, 8; - setp.eq.s32 %p104, %r127, 0; - @%p104 bra BB0_79; - - cvt.u64.u32 %rd76, %r2; - cvt.u64.u32 %rd77, %r3; - mov.u64 %rd80, image_Mask; - cvta.global.u64 %rd75, %rd80; - // inline asm - call (%rd74), _rt_buffer_get_64, (%rd75, %r26, %r26, %rd76, %rd77, %rd15, %rd15); - // inline asm - mov.f32 %f679, 0f00000000; - cvt.rzi.u32.f32 %r130, %f679; - cvt.u16.u32 %rs39, %r130; - mov.u16 %rs40, 255; - st.v2.u8 [%rd74], {%rs39, %rs40}; - ld.global.u32 %r164, [imageEnabled]; - -BB0_79: - and.b32 %r131, %r164, 4; - setp.eq.s32 %p105, %r131, 0; - @%p105 bra BB0_83; - - ld.global.u32 %r132, [additive]; - setp.eq.s32 %p106, %r132, 0; - cvt.u64.u32 %rd6, %r2; - cvt.u64.u32 %rd7, %r3; - mov.f32 %f680, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs41, %f680;} - - // inline asm - @%p106 bra BB0_82; - - mov.u64 %rd93, image_HDR; - cvta.global.u64 %rd82, %rd93; - mov.u32 %r136, 8; - // inline asm - call (%rd81), _rt_buffer_get_64, (%rd82, %r26, %r136, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs48, %rs49, %rs50, %rs51}, [%rd81]; - // inline asm - { cvt.f32.f16 %f681, %rs48;} - - // inline asm - // inline asm - { cvt.f32.f16 %f682, %rs49;} - - // inline asm - // inline asm - { cvt.f32.f16 %f683, %rs50;} - - // inline asm - // inline asm - call (%rd87), _rt_buffer_get_64, (%rd82, %r26, %r136, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f684, %f681, 0f00000000; - add.f32 %f685, %f682, 0f00000000; - add.f32 %f686, %f683, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs47, %f686;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs46, %f685;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f684;} - - // inline asm - st.v4.u16 [%rd87], {%rs45, %rs46, %rs47, %rs41}; - bra.uni BB0_83; - -BB0_15: - mov.f32 %f758, 0f00000000; - mul.f32 %f247, %f8, 0f3456BF95; - abs.f32 %f248, %f749; - div.rn.f32 %f249, %f247, %f248; - abs.f32 %f250, %f750; - mul.f32 %f251, %f10, 0f3456BF95; - div.rn.f32 %f252, %f251, %f250; - abs.f32 %f253, %f751; - mul.f32 %f254, %f12, 0f3456BF95; - div.rn.f32 %f255, %f254, %f253; - abs.f32 %f256, %f249; - abs.f32 %f257, %f252; - abs.f32 %f258, %f255; - mov.f32 %f259, 0f38D1B717; - max.f32 %f260, %f256, %f259; - max.f32 %f261, %f257, %f259; - max.f32 %f262, %f258, %f259; - fma.rn.f32 %f32, %f749, %f260, %f8; - fma.rn.f32 %f33, %f750, %f261, %f10; - fma.rn.f32 %f34, %f751, %f262, %f12; - ld.global.u32 %r160, [samples]; - setp.lt.s32 %p30, %r160, 1; - @%p30 bra BB0_18; - - mul.f32 %f264, %f32, 0f3456BF95; - abs.f32 %f265, %f264; - mul.f32 %f266, %f33, 0f3456BF95; - abs.f32 %f267, %f266; - mul.f32 %f268, %f34, 0f3456BF95; - abs.f32 %f269, %f268; - max.f32 %f270, %f265, %f267; - max.f32 %f271, %f270, %f269; - max.f32 %f35, %f271, %f259; - add.u64 %rd24, %SP, 0; - cvta.to.local.u64 %rd2, %rd24; - mov.f32 %f758, 0f00000000; - mov.u32 %r159, 0; - mov.f32 %f755, %f11; - mov.f32 %f756, %f9; - mov.f32 %f757, %f7; - bra.uni BB0_17; - -BB0_74: - ld.global.f32 %f757, [lightPos]; - ld.global.f32 %f756, [lightPos+4]; - ld.global.f32 %f755, [lightPos+8]; - ld.global.u32 %r164, [imageEnabled]; - -BB0_17: - cvt.rn.f32.s32 %f281, %r159; - mul.f32 %f282, %f281, 0f3DD32618; - cvt.rmi.f32.f32 %f283, %f282; - sub.f32 %f284, %f282, %f283; - mul.f32 %f285, %f281, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f286, %f285; - sub.f32 %f287, %f285, %f286; - mul.f32 %f288, %f281, 0f3DC74539; - cvt.rmi.f32.f32 %f289, %f288; - sub.f32 %f290, %f288, %f289; - add.f32 %f291, %f287, 0f4199851F; - add.f32 %f292, %f290, 0f4199851F; - add.f32 %f293, %f284, 0f4199851F; - mul.f32 %f294, %f287, %f292; - fma.rn.f32 %f295, %f284, %f291, %f294; - fma.rn.f32 %f296, %f293, %f290, %f295; - add.f32 %f297, %f284, %f296; - add.f32 %f298, %f287, %f296; - add.f32 %f299, %f290, %f296; - add.f32 %f300, %f297, %f298; - mul.f32 %f301, %f299, %f300; - cvt.rmi.f32.f32 %f302, %f301; - sub.f32 %f303, %f301, %f302; - add.f32 %f304, %f297, %f299; - mul.f32 %f305, %f298, %f304; - cvt.rmi.f32.f32 %f306, %f305; - sub.f32 %f307, %f305, %f306; - add.f32 %f308, %f298, %f299; - mul.f32 %f309, %f297, %f308; - cvt.rmi.f32.f32 %f310, %f309; - sub.f32 %f311, %f309, %f310; - fma.rn.f32 %f312, %f303, 0f40000000, 0fBF800000; - fma.rn.f32 %f313, %f307, 0f40000000, 0fBF800000; - fma.rn.f32 %f314, %f311, 0f40000000, 0fBF800000; - ld.global.f32 %f315, [lightRadius]; - fma.rn.f32 %f316, %f315, %f312, %f757; - fma.rn.f32 %f317, %f315, %f313, %f756; - fma.rn.f32 %f318, %f315, %f314, %f755; - sub.f32 %f319, %f316, %f8; - sub.f32 %f320, %f317, %f10; - sub.f32 %f321, %f318, %f12; - mul.f32 %f322, %f320, %f320; - fma.rn.f32 %f323, %f319, %f319, %f322; - fma.rn.f32 %f324, %f321, %f321, %f323; - sqrt.rn.f32 %f280, %f324; - rcp.rn.f32 %f325, %f280; - mul.f32 %f276, %f325, %f319; - mul.f32 %f277, %f325, %f320; - mul.f32 %f278, %f325, %f321; - and.b32 %r63, %r164, 32; - setp.eq.s32 %p31, %r63, 0; - selp.f32 %f326, 0f3F800000, 0f41200000, %p31; - mul.f32 %f279, %f326, %f35; - mov.u32 %r64, 1065353216; - st.local.u32 [%rd2], %r64; - ld.global.u32 %r60, [root]; - mov.u32 %r61, 1; - // inline asm - call _rt_trace_64, (%r60, %f32, %f33, %f34, %f276, %f277, %f278, %r61, %f279, %f280, %rd24, %r27); - // inline asm - ld.local.f32 %f327, [%rd2]; - add.f32 %f758, %f758, %f327; - ld.global.u32 %r160, [samples]; - add.s32 %r159, %r159, 1; - setp.lt.s32 %p32, %r159, %r160; - @%p32 bra BB0_74; - -BB0_18: - setp.eq.s32 %p33, %r160, 0; - @%p33 bra BB0_20; - - cvt.rn.f32.s32 %f329, %r160; - div.rn.f32 %f760, %f758, %f329; - -BB0_20: - ld.global.f32 %f330, [lightColor]; - mul.f32 %f331, %f31, %f760; - mul.f32 %f44, %f330, %f331; - ld.global.f32 %f332, [lightColor+4]; - mul.f32 %f45, %f331, %f332; - ld.global.f32 %f333, [lightColor+8]; - mul.f32 %f46, %f331, %f333; - ld.global.u32 %r162, [imageEnabled]; - and.b32 %r65, %r162, 8; - setp.eq.s32 %p34, %r65, 0; - @%p34 bra BB0_33; - - mov.f32 %f718, 0fB5BFBE8E; - mov.f32 %f717, 0fBF317200; - mov.f32 %f716, 0f35BFBE8E; - mov.f32 %f715, 0f3F317200; - mov.f32 %f714, 0f3DAAAABD; - mov.f32 %f713, 0f3C4CAF63; - mov.f32 %f712, 0f3B18F0FE; - cvt.u64.u32 %rd28, %r2; - cvt.u64.u32 %rd29, %r3; - mov.u64 %rd32, image_Mask; - cvta.global.u64 %rd27, %rd32; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r26, %r26, %rd28, %rd29, %rd15, %rd15); - // inline asm - mov.f32 %f336, 0f3E68BA2E; - cvt.rzi.f32.f32 %f337, %f336; - fma.rn.f32 %f338, %f337, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f47, %f338; - abs.f32 %f48, %f760; - setp.lt.f32 %p35, %f48, 0f00800000; - mul.f32 %f339, %f48, 0f4B800000; - selp.f32 %f340, 0fC3170000, 0fC2FE0000, %p35; - selp.f32 %f341, %f339, %f48, %p35; - mov.b32 %r68, %f341; - and.b32 %r69, %r68, 8388607; - or.b32 %r70, %r69, 1065353216; - mov.b32 %f342, %r70; - shr.u32 %r71, %r68, 23; - cvt.rn.f32.u32 %f343, %r71; - add.f32 %f344, %f340, %f343; - setp.gt.f32 %p36, %f342, 0f3FB504F3; - mul.f32 %f345, %f342, 0f3F000000; - add.f32 %f346, %f344, 0f3F800000; - selp.f32 %f347, %f345, %f342, %p36; - selp.f32 %f348, %f346, %f344, %p36; - add.f32 %f349, %f347, 0fBF800000; - add.f32 %f335, %f347, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f334,%f335; - // inline asm - add.f32 %f350, %f349, %f349; - mul.f32 %f351, %f334, %f350; - mul.f32 %f352, %f351, %f351; - fma.rn.f32 %f355, %f712, %f352, %f713; - fma.rn.f32 %f357, %f355, %f352, %f714; - mul.rn.f32 %f358, %f357, %f352; - mul.rn.f32 %f359, %f358, %f351; - sub.f32 %f360, %f349, %f351; - neg.f32 %f361, %f351; - add.f32 %f362, %f360, %f360; - fma.rn.f32 %f363, %f361, %f349, %f362; - mul.rn.f32 %f364, %f334, %f363; - add.f32 %f365, %f359, %f351; - sub.f32 %f366, %f351, %f365; - add.f32 %f367, %f359, %f366; - add.f32 %f368, %f364, %f367; - add.f32 %f369, %f365, %f368; - sub.f32 %f370, %f365, %f369; - add.f32 %f371, %f368, %f370; - mul.rn.f32 %f373, %f348, %f715; - mul.rn.f32 %f375, %f348, %f716; - add.f32 %f376, %f373, %f369; - sub.f32 %f377, %f373, %f376; - add.f32 %f378, %f369, %f377; - add.f32 %f379, %f371, %f378; - add.f32 %f380, %f375, %f379; - add.f32 %f381, %f376, %f380; - sub.f32 %f382, %f376, %f381; - add.f32 %f383, %f380, %f382; - mov.f32 %f384, 0f3EE8BA2E; - mul.rn.f32 %f385, %f384, %f381; - neg.f32 %f386, %f385; - fma.rn.f32 %f387, %f384, %f381, %f386; - fma.rn.f32 %f388, %f384, %f383, %f387; - mov.f32 %f389, 0f00000000; - fma.rn.f32 %f390, %f389, %f381, %f388; - add.rn.f32 %f391, %f385, %f390; - neg.f32 %f392, %f391; - add.rn.f32 %f393, %f385, %f392; - add.rn.f32 %f394, %f393, %f390; - mov.b32 %r72, %f391; - setp.eq.s32 %p37, %r72, 1118925336; - add.s32 %r73, %r72, -1; - mov.b32 %f395, %r73; - add.f32 %f396, %f394, 0f37000000; - selp.f32 %f397, %f395, %f391, %p37; - selp.f32 %f49, %f396, %f394, %p37; - mul.f32 %f398, %f397, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f399, %f398; - fma.rn.f32 %f401, %f399, %f717, %f397; - fma.rn.f32 %f403, %f399, %f718, %f401; - mul.f32 %f404, %f403, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f405, %f404; - add.f32 %f406, %f399, 0f00000000; - ex2.approx.f32 %f407, %f406; - mul.f32 %f408, %f405, %f407; - setp.lt.f32 %p38, %f397, 0fC2D20000; - selp.f32 %f409, 0f00000000, %f408, %p38; - setp.gt.f32 %p39, %f397, 0f42D20000; - selp.f32 %f761, 0f7F800000, %f409, %p39; - setp.eq.f32 %p40, %f761, 0f7F800000; - @%p40 bra BB0_23; - - fma.rn.f32 %f761, %f761, %f49, %f761; - -BB0_23: - setp.lt.f32 %p41, %f760, 0f00000000; - setp.eq.f32 %p42, %f47, 0f3F800000; - and.pred %p2, %p41, %p42; - mov.b32 %r74, %f761; - xor.b32 %r75, %r74, -2147483648; - mov.b32 %f410, %r75; - selp.f32 %f763, %f410, %f761, %p2; - setp.eq.f32 %p43, %f760, 0f00000000; - @%p43 bra BB0_26; - bra.uni BB0_24; - -BB0_26: - add.f32 %f413, %f760, %f760; - selp.f32 %f763, %f413, 0f00000000, %p42; - bra.uni BB0_27; - -BB0_92: - mov.u64 %rd141, image_HDR; - cvta.global.u64 %rd136, %rd141; - mov.u32 %r155, 8; - // inline asm - call (%rd135), _rt_buffer_get_64, (%rd136, %r26, %r155, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f697, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs71, %f697;} - - // inline asm - mov.u16 %rs72, 0; - st.v4.u16 [%rd135], {%rs71, %rs71, %rs71, %rs72}; - -BB0_93: - ld.global.u8 %rs73, [imageEnabled]; - and.b16 %rs74, %rs73, 64; - setp.eq.s16 %p112, %rs74, 0; - @%p112 bra BB0_95; - - cvt.u64.u32 %rd144, %r2; - cvt.u64.u32 %rd145, %r3; - mov.u64 %rd148, image_Dir; - cvta.global.u64 %rd143, %rd148; - // inline asm - call (%rd142), _rt_buffer_get_64, (%rd143, %r26, %r27, %rd144, %rd145, %rd15, %rd15); - // inline asm - mov.u16 %rs75, 0; - st.v4.u8 [%rd142], {%rs75, %rs75, %rs75, %rs75}; - bra.uni BB0_95; - -BB0_82: - mov.u64 %rd100, image_HDR; - cvta.global.u64 %rd95, %rd100; - mov.u32 %r138, 8; - // inline asm - call (%rd94), _rt_buffer_get_64, (%rd95, %r26, %r138, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f687, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs52, %f687;} - - // inline asm - st.v4.u16 [%rd94], {%rs52, %rs52, %rs52, %rs41}; - -BB0_83: - ld.global.u8 %rs53, [imageEnabled]; - and.b16 %rs54, %rs53, 64; - setp.eq.s16 %p107, %rs54, 0; - @%p107 bra BB0_95; - - cvt.u64.u32 %rd103, %r2; - cvt.u64.u32 %rd104, %r3; - mov.u64 %rd107, image_Dir; - cvta.global.u64 %rd102, %rd107; - // inline asm - call (%rd101), _rt_buffer_get_64, (%rd102, %r26, %r27, %rd103, %rd104, %rd15, %rd15); - // inline asm - mov.u16 %rs55, 255; - mov.u16 %rs56, 0; - st.v4.u8 [%rd101], {%rs56, %rs56, %rs56, %rs55}; - bra.uni BB0_95; - -BB0_24: - setp.geu.f32 %p44, %f760, 0f00000000; - @%p44 bra BB0_27; - - cvt.rzi.f32.f32 %f412, %f384; - setp.neu.f32 %p45, %f412, 0f3EE8BA2E; - selp.f32 %f763, 0f7FFFFFFF, %f763, %p45; - -BB0_27: - add.f32 %f414, %f48, 0f3EE8BA2E; - mov.b32 %r76, %f414; - setp.lt.s32 %p47, %r76, 2139095040; - @%p47 bra BB0_32; - - setp.gtu.f32 %p48, %f48, 0f7F800000; - @%p48 bra BB0_31; - bra.uni BB0_29; - -BB0_31: - add.f32 %f763, %f760, 0f3EE8BA2E; - bra.uni BB0_32; - -BB0_29: - setp.neu.f32 %p49, %f48, 0f7F800000; - @%p49 bra BB0_32; - - selp.f32 %f763, 0fFF800000, 0f7F800000, %p2; - -BB0_32: - mul.f32 %f415, %f763, 0f437F0000; - setp.eq.f32 %p50, %f760, 0f3F800000; - selp.f32 %f416, 0f437F0000, %f415, %p50; - cvt.rzi.u32.f32 %r77, %f416; - cvt.u16.u32 %rs11, %r77; - mov.u16 %rs12, 255; - st.v2.u8 [%rd26], {%rs11, %rs12}; - ld.global.u32 %r162, [imageEnabled]; - -BB0_33: - and.b32 %r78, %r162, 1; - setp.eq.b32 %p51, %r78, 1; - @!%p51 bra BB0_68; - bra.uni BB0_34; - -BB0_34: - mov.f32 %f725, 0fB5BFBE8E; - mov.f32 %f724, 0fBF317200; - mov.f32 %f723, 0f35BFBE8E; - mov.f32 %f722, 0f3F317200; - mov.f32 %f721, 0f3DAAAABD; - mov.f32 %f720, 0f3C4CAF63; - mov.f32 %f719, 0f3B18F0FE; - mov.f32 %f419, 0f3E666666; - cvt.rzi.f32.f32 %f420, %f419; - fma.rn.f32 %f421, %f420, 0fC0000000, 0f3EE66666; - abs.f32 %f60, %f421; - abs.f32 %f61, %f44; - setp.lt.f32 %p52, %f61, 0f00800000; - mul.f32 %f422, %f61, 0f4B800000; - selp.f32 %f423, 0fC3170000, 0fC2FE0000, %p52; - selp.f32 %f424, %f422, %f61, %p52; - mov.b32 %r79, %f424; - and.b32 %r80, %r79, 8388607; - or.b32 %r81, %r80, 1065353216; - mov.b32 %f425, %r81; - shr.u32 %r82, %r79, 23; - cvt.rn.f32.u32 %f426, %r82; - add.f32 %f427, %f423, %f426; - setp.gt.f32 %p53, %f425, 0f3FB504F3; - mul.f32 %f428, %f425, 0f3F000000; - add.f32 %f429, %f427, 0f3F800000; - selp.f32 %f430, %f428, %f425, %p53; - selp.f32 %f431, %f429, %f427, %p53; - add.f32 %f432, %f430, 0fBF800000; - add.f32 %f418, %f430, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f417,%f418; - // inline asm - add.f32 %f433, %f432, %f432; - mul.f32 %f434, %f417, %f433; - mul.f32 %f435, %f434, %f434; - fma.rn.f32 %f438, %f719, %f435, %f720; - fma.rn.f32 %f440, %f438, %f435, %f721; - mul.rn.f32 %f441, %f440, %f435; - mul.rn.f32 %f442, %f441, %f434; - sub.f32 %f443, %f432, %f434; - neg.f32 %f444, %f434; - add.f32 %f445, %f443, %f443; - fma.rn.f32 %f446, %f444, %f432, %f445; - mul.rn.f32 %f447, %f417, %f446; - add.f32 %f448, %f442, %f434; - sub.f32 %f449, %f434, %f448; - add.f32 %f450, %f442, %f449; - add.f32 %f451, %f447, %f450; - add.f32 %f452, %f448, %f451; - sub.f32 %f453, %f448, %f452; - add.f32 %f454, %f451, %f453; - mul.rn.f32 %f456, %f431, %f722; - mul.rn.f32 %f458, %f431, %f723; - add.f32 %f459, %f456, %f452; - sub.f32 %f460, %f456, %f459; - add.f32 %f461, %f452, %f460; - add.f32 %f462, %f454, %f461; - add.f32 %f463, %f458, %f462; - add.f32 %f464, %f459, %f463; - sub.f32 %f465, %f459, %f464; - add.f32 %f466, %f463, %f465; - mov.f32 %f467, 0f3EE66666; - mul.rn.f32 %f468, %f467, %f464; - neg.f32 %f469, %f468; - fma.rn.f32 %f470, %f467, %f464, %f469; - fma.rn.f32 %f471, %f467, %f466, %f470; - mov.f32 %f472, 0f00000000; - fma.rn.f32 %f473, %f472, %f464, %f471; - add.rn.f32 %f474, %f468, %f473; - neg.f32 %f475, %f474; - add.rn.f32 %f476, %f468, %f475; - add.rn.f32 %f477, %f476, %f473; - mov.b32 %r83, %f474; - setp.eq.s32 %p54, %r83, 1118925336; - add.s32 %r84, %r83, -1; - mov.b32 %f478, %r84; - add.f32 %f479, %f477, 0f37000000; - selp.f32 %f480, %f478, %f474, %p54; - selp.f32 %f62, %f479, %f477, %p54; - mul.f32 %f481, %f480, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f482, %f481; - fma.rn.f32 %f484, %f482, %f724, %f480; - fma.rn.f32 %f486, %f482, %f725, %f484; - mul.f32 %f487, %f486, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f488, %f487; - add.f32 %f489, %f482, 0f00000000; - ex2.approx.f32 %f490, %f489; - mul.f32 %f491, %f488, %f490; - setp.lt.f32 %p55, %f480, 0fC2D20000; - selp.f32 %f492, 0f00000000, %f491, %p55; - setp.gt.f32 %p56, %f480, 0f42D20000; - selp.f32 %f764, 0f7F800000, %f492, %p56; - setp.eq.f32 %p57, %f764, 0f7F800000; - @%p57 bra BB0_36; - - fma.rn.f32 %f764, %f764, %f62, %f764; - -BB0_36: - setp.lt.f32 %p58, %f44, 0f00000000; - setp.eq.f32 %p59, %f60, 0f3F800000; - and.pred %p3, %p58, %p59; - mov.b32 %r85, %f764; - xor.b32 %r86, %r85, -2147483648; - mov.b32 %f493, %r86; - selp.f32 %f766, %f493, %f764, %p3; - setp.eq.f32 %p60, %f44, 0f00000000; - @%p60 bra BB0_39; - bra.uni BB0_37; - -BB0_39: - add.f32 %f496, %f44, %f44; - selp.f32 %f766, %f496, 0f00000000, %p59; - bra.uni BB0_40; - -BB0_37: - setp.geu.f32 %p61, %f44, 0f00000000; - @%p61 bra BB0_40; - - cvt.rzi.f32.f32 %f495, %f467; - setp.neu.f32 %p62, %f495, 0f3EE66666; - selp.f32 %f766, 0f7FFFFFFF, %f766, %p62; - -BB0_40: - add.f32 %f497, %f61, 0f3EE66666; - mov.b32 %r87, %f497; - setp.lt.s32 %p64, %r87, 2139095040; - @%p64 bra BB0_45; - - setp.gtu.f32 %p65, %f61, 0f7F800000; - @%p65 bra BB0_44; - bra.uni BB0_42; - -BB0_44: - add.f32 %f766, %f44, 0f3EE66666; - bra.uni BB0_45; - -BB0_42: - setp.neu.f32 %p66, %f61, 0f7F800000; - @%p66 bra BB0_45; - - selp.f32 %f766, 0fFF800000, 0f7F800000, %p3; - -BB0_45: - mov.f32 %f732, 0fB5BFBE8E; - mov.f32 %f731, 0fBF317200; - mov.f32 %f730, 0f35BFBE8E; - mov.f32 %f729, 0f3F317200; - mov.f32 %f728, 0f3DAAAABD; - mov.f32 %f727, 0f3C4CAF63; - mov.f32 %f726, 0f3B18F0FE; - setp.eq.f32 %p67, %f44, 0f3F800000; - selp.f32 %f73, 0f3F800000, %f766, %p67; - abs.f32 %f74, %f45; - setp.lt.f32 %p68, %f74, 0f00800000; - mul.f32 %f500, %f74, 0f4B800000; - selp.f32 %f501, 0fC3170000, 0fC2FE0000, %p68; - selp.f32 %f502, %f500, %f74, %p68; - mov.b32 %r88, %f502; - and.b32 %r89, %r88, 8388607; - or.b32 %r90, %r89, 1065353216; - mov.b32 %f503, %r90; - shr.u32 %r91, %r88, 23; - cvt.rn.f32.u32 %f504, %r91; - add.f32 %f505, %f501, %f504; - setp.gt.f32 %p69, %f503, 0f3FB504F3; - mul.f32 %f506, %f503, 0f3F000000; - add.f32 %f507, %f505, 0f3F800000; - selp.f32 %f508, %f506, %f503, %p69; - selp.f32 %f509, %f507, %f505, %p69; - add.f32 %f510, %f508, 0fBF800000; - add.f32 %f499, %f508, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f498,%f499; - // inline asm - add.f32 %f511, %f510, %f510; - mul.f32 %f512, %f498, %f511; - mul.f32 %f513, %f512, %f512; - fma.rn.f32 %f516, %f726, %f513, %f727; - fma.rn.f32 %f518, %f516, %f513, %f728; - mul.rn.f32 %f519, %f518, %f513; - mul.rn.f32 %f520, %f519, %f512; - sub.f32 %f521, %f510, %f512; - neg.f32 %f522, %f512; - add.f32 %f523, %f521, %f521; - fma.rn.f32 %f524, %f522, %f510, %f523; - mul.rn.f32 %f525, %f498, %f524; - add.f32 %f526, %f520, %f512; - sub.f32 %f527, %f512, %f526; - add.f32 %f528, %f520, %f527; - add.f32 %f529, %f525, %f528; - add.f32 %f530, %f526, %f529; - sub.f32 %f531, %f526, %f530; - add.f32 %f532, %f529, %f531; - mul.rn.f32 %f534, %f509, %f729; - mul.rn.f32 %f536, %f509, %f730; - add.f32 %f537, %f534, %f530; - sub.f32 %f538, %f534, %f537; - add.f32 %f539, %f530, %f538; - add.f32 %f540, %f532, %f539; - add.f32 %f541, %f536, %f540; - add.f32 %f542, %f537, %f541; - sub.f32 %f543, %f537, %f542; - add.f32 %f544, %f541, %f543; - mul.rn.f32 %f546, %f467, %f542; - neg.f32 %f547, %f546; - fma.rn.f32 %f548, %f467, %f542, %f547; - fma.rn.f32 %f549, %f467, %f544, %f548; - fma.rn.f32 %f551, %f472, %f542, %f549; - add.rn.f32 %f552, %f546, %f551; - neg.f32 %f553, %f552; - add.rn.f32 %f554, %f546, %f553; - add.rn.f32 %f555, %f554, %f551; - mov.b32 %r92, %f552; - setp.eq.s32 %p70, %r92, 1118925336; - add.s32 %r93, %r92, -1; - mov.b32 %f556, %r93; - add.f32 %f557, %f555, 0f37000000; - selp.f32 %f558, %f556, %f552, %p70; - selp.f32 %f75, %f557, %f555, %p70; - mul.f32 %f559, %f558, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f560, %f559; - fma.rn.f32 %f562, %f560, %f731, %f558; - fma.rn.f32 %f564, %f560, %f732, %f562; - mul.f32 %f565, %f564, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f566, %f565; - add.f32 %f567, %f560, 0f00000000; - ex2.approx.f32 %f568, %f567; - mul.f32 %f569, %f566, %f568; - setp.lt.f32 %p71, %f558, 0fC2D20000; - selp.f32 %f570, 0f00000000, %f569, %p71; - setp.gt.f32 %p72, %f558, 0f42D20000; - selp.f32 %f767, 0f7F800000, %f570, %p72; - setp.eq.f32 %p73, %f767, 0f7F800000; - @%p73 bra BB0_47; - - fma.rn.f32 %f767, %f767, %f75, %f767; - -BB0_47: - setp.lt.f32 %p74, %f45, 0f00000000; - and.pred %p4, %p74, %p59; - mov.b32 %r94, %f767; - xor.b32 %r95, %r94, -2147483648; - mov.b32 %f571, %r95; - selp.f32 %f769, %f571, %f767, %p4; - setp.eq.f32 %p76, %f45, 0f00000000; - @%p76 bra BB0_50; - bra.uni BB0_48; - -BB0_50: - add.f32 %f574, %f45, %f45; - selp.f32 %f769, %f574, 0f00000000, %p59; - bra.uni BB0_51; - -BB0_48: - setp.geu.f32 %p77, %f45, 0f00000000; - @%p77 bra BB0_51; - - cvt.rzi.f32.f32 %f573, %f467; - setp.neu.f32 %p78, %f573, 0f3EE66666; - selp.f32 %f769, 0f7FFFFFFF, %f769, %p78; - -BB0_51: - add.f32 %f575, %f74, 0f3EE66666; - mov.b32 %r96, %f575; - setp.lt.s32 %p80, %r96, 2139095040; - @%p80 bra BB0_56; - - setp.gtu.f32 %p81, %f74, 0f7F800000; - @%p81 bra BB0_55; - bra.uni BB0_53; - -BB0_55: - add.f32 %f769, %f45, 0f3EE66666; - bra.uni BB0_56; - -BB0_53: - setp.neu.f32 %p82, %f74, 0f7F800000; - @%p82 bra BB0_56; - - selp.f32 %f769, 0fFF800000, 0f7F800000, %p4; - -BB0_56: - mov.f32 %f739, 0fB5BFBE8E; - mov.f32 %f738, 0fBF317200; - mov.f32 %f737, 0f35BFBE8E; - mov.f32 %f736, 0f3F317200; - mov.f32 %f735, 0f3DAAAABD; - mov.f32 %f734, 0f3C4CAF63; - mov.f32 %f733, 0f3B18F0FE; - setp.eq.f32 %p83, %f45, 0f3F800000; - selp.f32 %f86, 0f3F800000, %f769, %p83; - abs.f32 %f87, %f46; - setp.lt.f32 %p84, %f87, 0f00800000; - mul.f32 %f578, %f87, 0f4B800000; - selp.f32 %f579, 0fC3170000, 0fC2FE0000, %p84; - selp.f32 %f580, %f578, %f87, %p84; - mov.b32 %r97, %f580; - and.b32 %r98, %r97, 8388607; - or.b32 %r99, %r98, 1065353216; - mov.b32 %f581, %r99; - shr.u32 %r100, %r97, 23; - cvt.rn.f32.u32 %f582, %r100; - add.f32 %f583, %f579, %f582; - setp.gt.f32 %p85, %f581, 0f3FB504F3; - mul.f32 %f584, %f581, 0f3F000000; - add.f32 %f585, %f583, 0f3F800000; - selp.f32 %f586, %f584, %f581, %p85; - selp.f32 %f587, %f585, %f583, %p85; - add.f32 %f588, %f586, 0fBF800000; - add.f32 %f577, %f586, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f576,%f577; - // inline asm - add.f32 %f589, %f588, %f588; - mul.f32 %f590, %f576, %f589; - mul.f32 %f591, %f590, %f590; - fma.rn.f32 %f594, %f733, %f591, %f734; - fma.rn.f32 %f596, %f594, %f591, %f735; - mul.rn.f32 %f597, %f596, %f591; - mul.rn.f32 %f598, %f597, %f590; - sub.f32 %f599, %f588, %f590; - neg.f32 %f600, %f590; - add.f32 %f601, %f599, %f599; - fma.rn.f32 %f602, %f600, %f588, %f601; - mul.rn.f32 %f603, %f576, %f602; - add.f32 %f604, %f598, %f590; - sub.f32 %f605, %f590, %f604; - add.f32 %f606, %f598, %f605; - add.f32 %f607, %f603, %f606; - add.f32 %f608, %f604, %f607; - sub.f32 %f609, %f604, %f608; - add.f32 %f610, %f607, %f609; - mul.rn.f32 %f612, %f587, %f736; - mul.rn.f32 %f614, %f587, %f737; - add.f32 %f615, %f612, %f608; - sub.f32 %f616, %f612, %f615; - add.f32 %f617, %f608, %f616; - add.f32 %f618, %f610, %f617; - add.f32 %f619, %f614, %f618; - add.f32 %f620, %f615, %f619; - sub.f32 %f621, %f615, %f620; - add.f32 %f622, %f619, %f621; - mul.rn.f32 %f624, %f467, %f620; - neg.f32 %f625, %f624; - fma.rn.f32 %f626, %f467, %f620, %f625; - fma.rn.f32 %f627, %f467, %f622, %f626; - fma.rn.f32 %f629, %f472, %f620, %f627; - add.rn.f32 %f630, %f624, %f629; - neg.f32 %f631, %f630; - add.rn.f32 %f632, %f624, %f631; - add.rn.f32 %f633, %f632, %f629; - mov.b32 %r101, %f630; - setp.eq.s32 %p86, %r101, 1118925336; - add.s32 %r102, %r101, -1; - mov.b32 %f634, %r102; - add.f32 %f635, %f633, 0f37000000; - selp.f32 %f636, %f634, %f630, %p86; - selp.f32 %f88, %f635, %f633, %p86; - mul.f32 %f637, %f636, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f638, %f637; - fma.rn.f32 %f640, %f638, %f738, %f636; - fma.rn.f32 %f642, %f638, %f739, %f640; - mul.f32 %f643, %f642, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f644, %f643; - add.f32 %f645, %f638, 0f00000000; - ex2.approx.f32 %f646, %f645; - mul.f32 %f647, %f644, %f646; - setp.lt.f32 %p87, %f636, 0fC2D20000; - selp.f32 %f648, 0f00000000, %f647, %p87; - setp.gt.f32 %p88, %f636, 0f42D20000; - selp.f32 %f770, 0f7F800000, %f648, %p88; - setp.eq.f32 %p89, %f770, 0f7F800000; - @%p89 bra BB0_58; - - fma.rn.f32 %f770, %f770, %f88, %f770; - -BB0_58: - setp.lt.f32 %p90, %f46, 0f00000000; - and.pred %p5, %p90, %p59; - mov.b32 %r103, %f770; - xor.b32 %r104, %r103, -2147483648; - mov.b32 %f649, %r104; - selp.f32 %f772, %f649, %f770, %p5; - setp.eq.f32 %p92, %f46, 0f00000000; - @%p92 bra BB0_61; - bra.uni BB0_59; - -BB0_61: - add.f32 %f652, %f46, %f46; - selp.f32 %f772, %f652, 0f00000000, %p59; - bra.uni BB0_62; - -BB0_59: - setp.geu.f32 %p93, %f46, 0f00000000; - @%p93 bra BB0_62; - - cvt.rzi.f32.f32 %f651, %f467; - setp.neu.f32 %p94, %f651, 0f3EE66666; - selp.f32 %f772, 0f7FFFFFFF, %f772, %p94; - -BB0_62: - add.f32 %f653, %f87, 0f3EE66666; - mov.b32 %r105, %f653; - setp.lt.s32 %p96, %r105, 2139095040; - @%p96 bra BB0_67; - - setp.gtu.f32 %p97, %f87, 0f7F800000; - @%p97 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f772, %f46, 0f3EE66666; - bra.uni BB0_67; - -BB0_64: - setp.neu.f32 %p98, %f87, 0f7F800000; - @%p98 bra BB0_67; - - selp.f32 %f772, 0fFF800000, 0f7F800000, %p5; - -BB0_67: - setp.eq.f32 %p99, %f46, 0f3F800000; - selp.f32 %f654, 0f3F800000, %f772, %p99; - cvt.u64.u32 %rd36, %r3; - cvt.u64.u32 %rd35, %r2; - mov.u64 %rd39, image; - cvta.global.u64 %rd34, %rd39; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r26, %r27, %rd35, %rd36, %rd15, %rd15); - // inline asm - cvt.sat.f32.f32 %f655, %f654; - mul.f32 %f656, %f655, 0f437FFD71; - cvt.rzi.u32.f32 %r108, %f656; - cvt.sat.f32.f32 %f657, %f86; - mul.f32 %f658, %f657, 0f437FFD71; - cvt.rzi.u32.f32 %r109, %f658; - cvt.sat.f32.f32 %f659, %f73; - mul.f32 %f660, %f659, 0f437FFD71; - cvt.rzi.u32.f32 %r110, %f660; - cvt.u16.u32 %rs13, %r108; - cvt.u16.u32 %rs14, %r110; - cvt.u16.u32 %rs15, %r109; - mov.u16 %rs16, 255; - st.v4.u8 [%rd33], {%rs13, %rs15, %rs14, %rs16}; - ld.global.u32 %r162, [imageEnabled]; - -BB0_68: - and.b32 %r111, %r162, 4; - setp.eq.s32 %p100, %r111, 0; - @%p100 bra BB0_72; - - ld.global.u32 %r112, [additive]; - setp.eq.s32 %p101, %r112, 0; - cvt.u64.u32 %rd4, %r2; - cvt.u64.u32 %rd5, %r3; - mov.f32 %f661, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs17, %f661;} - - // inline asm - @%p101 bra BB0_71; - - mov.u64 %rd52, image_HDR; - cvta.global.u64 %rd41, %rd52; - mov.u32 %r116, 8; - // inline asm - call (%rd40), _rt_buffer_get_64, (%rd41, %r26, %r116, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs24, %rs25, %rs26, %rs27}, [%rd40]; - // inline asm - { cvt.f32.f16 %f662, %rs24;} - - // inline asm - // inline asm - { cvt.f32.f16 %f663, %rs25;} - - // inline asm - // inline asm - { cvt.f32.f16 %f664, %rs26;} - - // inline asm - // inline asm - call (%rd46), _rt_buffer_get_64, (%rd41, %r26, %r116, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f665, %f44, %f662; - add.f32 %f666, %f45, %f663; - add.f32 %f667, %f46, %f664; - // inline asm - { cvt.rn.f16.f32 %rs23, %f667;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs22, %f666;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs21, %f665;} - - // inline asm - st.v4.u16 [%rd46], {%rs21, %rs22, %rs23, %rs17}; - bra.uni BB0_72; - -BB0_71: - mov.u64 %rd59, image_HDR; - cvta.global.u64 %rd54, %rd59; - mov.u32 %r118, 8; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd54, %r26, %r118, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f46;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f45;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs28, %f44;} - - // inline asm - st.v4.u16 [%rd53], {%rs28, %rs29, %rs30, %rs17}; - -BB0_72: - ld.global.u8 %rs31, [imageEnabled]; - and.b16 %rs32, %rs31, 64; - setp.eq.s16 %p102, %rs32, 0; - @%p102 bra BB0_95; - - sub.f32 %f745, %f11, %f12; - mul.f32 %f744, %f745, %f128; - sub.f32 %f743, %f7, %f8; - mul.f32 %f742, %f743, %f128; - sub.f32 %f741, %f9, %f10; - mul.f32 %f740, %f741, %f128; - cvt.u64.u32 %rd62, %r2; - cvt.u64.u32 %rd63, %r3; - mov.u64 %rd66, image_Dir; - cvta.global.u64 %rd61, %rd66; - // inline asm - call (%rd60), _rt_buffer_get_64, (%rd61, %r26, %r27, %rd62, %rd63, %rd15, %rd15); - // inline asm - fma.rn.f32 %f671, %f742, 0f3F000000, 0f3F000000; - mul.f32 %f672, %f671, 0f437F0000; - cvt.rzi.u32.f32 %r121, %f672; - fma.rn.f32 %f673, %f740, 0f3F000000, 0f3F000000; - mul.f32 %f674, %f673, 0f437F0000; - cvt.rzi.u32.f32 %r122, %f674; - fma.rn.f32 %f675, %f744, 0f3F000000, 0f3F000000; - mul.f32 %f676, %f675, 0f437F0000; - cvt.rzi.u32.f32 %r123, %f676; - cvt.u16.u32 %rs33, %r123; - cvt.u16.u32 %rs34, %r122; - cvt.u16.u32 %rs35, %r121; - mov.u16 %rs36, 255; - st.v4.u8 [%rd60], {%rs35, %rs34, %rs33, %rs36}; - -BB0_95: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmConeLight.ptx.meta b/Assets/Editor/x64/Bakery/lmConeLight.ptx.meta deleted file mode 100644 index 49b64df3..00000000 --- a/Assets/Editor/x64/Bakery/lmConeLight.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 95391c7593c3f5046a71076530bd8632 -timeCreated: 1558780075 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmConeLightProbeSH.ptx b/Assets/Editor/x64/Bakery/lmConeLightProbeSH.ptx deleted file mode 100644 index b524e38f..00000000 --- a/Assets/Editor/x64/Bakery/lmConeLightProbeSH.ptx +++ /dev/null @@ -1,2276 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 samples; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 lightPos[12]; -.global .align 4 .b8 lightColor[12]; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .b8 lightConeDir[12]; -.global .align 8 .b8 lightCone[8]; -.global .align 4 .f32 lightFalloffFakeDistanceMult; -.global .align 4 .f32 lightFalloffMinRadiusSq; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12lightConeDirE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9lightConeE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo28lightFalloffFakeDistanceMultE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo23lightFalloffMinRadiusSqE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename12lightConeDirE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9lightConeE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename28lightFalloffFakeDistanceMultE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename23lightFalloffMinRadiusSqE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12lightConeDirE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9lightConeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum28lightFalloffFakeDistanceMultE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum23lightFalloffMinRadiusSqE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12lightConeDirE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic9lightConeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic23lightFalloffMinRadiusSqE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12lightConeDirE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9lightConeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation23lightFalloffMinRadiusSqE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<122>; - .reg .b16 %rs<221>; - .reg .f32 %f<872>; - .reg .b32 %r<242>; - .reg .b64 %rd<369>; - - - mov.u64 %rd368, __local_depot0; - cvta.local.u64 %SP, %rd368; - ld.global.v2.u32 {%r28, %r29}, [pixelID]; - cvt.u64.u32 %rd12, %r28; - cvt.u64.u32 %rd13, %r29; - mov.u64 %rd16, uvnormal; - cvta.global.u64 %rd11, %rd16; - mov.u32 %r26, 2; - mov.u32 %r27, 4; - mov.u64 %rd15, 0; - // inline asm - call (%rd10), _rt_buffer_get_64, (%rd11, %r26, %r27, %rd12, %rd13, %rd15, %rd15); - // inline asm - ld.u32 %r1, [%rd10]; - shr.u32 %r32, %r1, 16; - cvt.u16.u32 %rs1, %r32; - and.b16 %rs12, %rs1, 255; - cvt.u16.u32 %rs13, %r1; - or.b16 %rs14, %rs13, %rs12; - setp.eq.s16 %p6, %rs14, 0; - mov.f32 %f848, 0f00000000; - mov.f32 %f849, %f848; - mov.f32 %f850, %f848; - @%p6 bra BB0_2; - - ld.u8 %rs15, [%rd10+1]; - and.b16 %rs17, %rs13, 255; - cvt.rn.f32.u16 %f113, %rs17; - div.rn.f32 %f114, %f113, 0f437F0000; - fma.rn.f32 %f115, %f114, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f116, %rs15; - div.rn.f32 %f117, %f116, 0f437F0000; - fma.rn.f32 %f118, %f117, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f119, %rs12; - div.rn.f32 %f120, %f119, 0f437F0000; - fma.rn.f32 %f121, %f120, 0f40000000, 0fBF800000; - mul.f32 %f122, %f118, %f118; - fma.rn.f32 %f123, %f115, %f115, %f122; - fma.rn.f32 %f124, %f121, %f121, %f123; - sqrt.rn.f32 %f125, %f124; - rcp.rn.f32 %f126, %f125; - mul.f32 %f848, %f115, %f126; - mul.f32 %f849, %f118, %f126; - mul.f32 %f850, %f121, %f126; - -BB0_2: - ld.global.v2.u32 {%r33, %r34}, [pixelID]; - ld.global.v2.u32 {%r36, %r37}, [tileInfo]; - add.s32 %r2, %r33, %r36; - add.s32 %r3, %r34, %r37; - setp.eq.f32 %p7, %f849, 0f00000000; - setp.eq.f32 %p8, %f848, 0f00000000; - and.pred %p9, %p8, %p7; - setp.eq.f32 %p10, %f850, 0f00000000; - and.pred %p11, %p9, %p10; - @%p11 bra BB0_105; - bra.uni BB0_3; - -BB0_105: - ld.global.u32 %r241, [imageEnabled]; - and.b32 %r190, %r241, 1; - setp.eq.b32 %p114, %r190, 1; - @!%p114 bra BB0_107; - bra.uni BB0_106; - -BB0_106: - cvt.u64.u32 %rd256, %r2; - cvt.u64.u32 %rd257, %r3; - mov.u64 %rd260, image; - cvta.global.u64 %rd255, %rd260; - // inline asm - call (%rd254), _rt_buffer_get_64, (%rd255, %r26, %r27, %rd256, %rd257, %rd15, %rd15); - // inline asm - mov.u16 %rs153, 0; - st.v4.u8 [%rd254], {%rs153, %rs153, %rs153, %rs153}; - ld.global.u32 %r241, [imageEnabled]; - -BB0_107: - and.b32 %r193, %r241, 8; - setp.eq.s32 %p115, %r193, 0; - @%p115 bra BB0_109; - - cvt.u64.u32 %rd264, %r3; - cvt.u64.u32 %rd263, %r2; - mov.u64 %rd267, image_Mask; - cvta.global.u64 %rd262, %rd267; - // inline asm - call (%rd261), _rt_buffer_get_64, (%rd262, %r26, %r26, %rd263, %rd264, %rd15, %rd15); - // inline asm - mov.f32 %f761, 0f00000000; - cvt.rzi.u32.f32 %r196, %f761; - cvt.u16.u32 %rs154, %r196; - mov.u16 %rs155, 0; - st.v2.u8 [%rd261], {%rs154, %rs155}; - ld.global.u32 %r241, [imageEnabled]; - -BB0_109: - cvt.u64.u32 %rd8, %r2; - cvt.u64.u32 %rd9, %r3; - and.b32 %r197, %r241, 4; - setp.eq.s32 %p116, %r197, 0; - @%p116 bra BB0_113; - - ld.global.u32 %r198, [additive]; - setp.eq.s32 %p117, %r198, 0; - @%p117 bra BB0_112; - - mov.u64 %rd280, image_HDR; - cvta.global.u64 %rd269, %rd280; - mov.u32 %r202, 8; - // inline asm - call (%rd268), _rt_buffer_get_64, (%rd269, %r26, %r202, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs162, %rs163, %rs164, %rs165}, [%rd268]; - // inline asm - { cvt.f32.f16 %f762, %rs162;} - - // inline asm - // inline asm - { cvt.f32.f16 %f763, %rs163;} - - // inline asm - // inline asm - { cvt.f32.f16 %f764, %rs164;} - - // inline asm - // inline asm - call (%rd274), _rt_buffer_get_64, (%rd269, %r26, %r202, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f765, %f762, 0f00000000; - add.f32 %f766, %f763, 0f00000000; - add.f32 %f767, %f764, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs161, %f767;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs160, %f766;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs159, %f765;} - - // inline asm - mov.u16 %rs166, 0; - st.v4.u16 [%rd274], {%rs159, %rs160, %rs161, %rs166}; - bra.uni BB0_113; - -BB0_3: - ld.global.v2.u32 {%r43, %r44}, [pixelID]; - cvt.u64.u32 %rd19, %r43; - cvt.u64.u32 %rd20, %r44; - mov.u64 %rd23, uvpos; - cvta.global.u64 %rd18, %rd23; - mov.u32 %r42, 12; - // inline asm - call (%rd17), _rt_buffer_get_64, (%rd18, %r26, %r42, %rd19, %rd20, %rd15, %rd15); - // inline asm - ld.global.f32 %f7, [lightPos]; - ld.f32 %f12, [%rd17+8]; - ld.f32 %f10, [%rd17+4]; - ld.f32 %f8, [%rd17]; - sub.f32 %f129, %f7, %f8; - ld.global.f32 %f9, [lightPos+4]; - sub.f32 %f130, %f9, %f10; - ld.global.f32 %f11, [lightPos+8]; - sub.f32 %f131, %f11, %f12; - mul.f32 %f132, %f130, %f130; - fma.rn.f32 %f133, %f129, %f129, %f132; - fma.rn.f32 %f134, %f131, %f131, %f133; - sqrt.rn.f32 %f135, %f134; - rcp.rn.f32 %f136, %f135; - ld.global.f32 %f137, [lightFalloffFakeDistanceMult]; - mul.f32 %f16, %f135, %f137; - ld.global.f32 %f138, [lightInvCutoff]; - mul.f32 %f17, %f135, %f138; - mov.f32 %f142, 0f40800000; - abs.f32 %f19, %f17; - setp.lt.f32 %p12, %f19, 0f00800000; - mul.f32 %f144, %f19, 0f4B800000; - selp.f32 %f145, 0fC3170000, 0fC2FE0000, %p12; - selp.f32 %f146, %f144, %f19, %p12; - mov.b32 %r47, %f146; - and.b32 %r48, %r47, 8388607; - or.b32 %r49, %r48, 1065353216; - mov.b32 %f147, %r49; - shr.u32 %r50, %r47, 23; - cvt.rn.f32.u32 %f148, %r50; - add.f32 %f149, %f145, %f148; - setp.gt.f32 %p13, %f147, 0f3FB504F3; - mul.f32 %f150, %f147, 0f3F000000; - add.f32 %f151, %f149, 0f3F800000; - selp.f32 %f152, %f150, %f147, %p13; - selp.f32 %f153, %f151, %f149, %p13; - add.f32 %f154, %f152, 0fBF800000; - add.f32 %f128, %f152, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f127,%f128; - // inline asm - add.f32 %f155, %f154, %f154; - mul.f32 %f156, %f127, %f155; - mul.f32 %f157, %f156, %f156; - mov.f32 %f158, 0f3C4CAF63; - mov.f32 %f159, 0f3B18F0FE; - fma.rn.f32 %f160, %f159, %f157, %f158; - mov.f32 %f161, 0f3DAAAABD; - fma.rn.f32 %f162, %f160, %f157, %f161; - mul.rn.f32 %f163, %f162, %f157; - mul.rn.f32 %f164, %f163, %f156; - sub.f32 %f165, %f154, %f156; - neg.f32 %f166, %f156; - add.f32 %f167, %f165, %f165; - fma.rn.f32 %f168, %f166, %f154, %f167; - mul.rn.f32 %f169, %f127, %f168; - add.f32 %f170, %f164, %f156; - sub.f32 %f171, %f156, %f170; - add.f32 %f172, %f164, %f171; - add.f32 %f173, %f169, %f172; - add.f32 %f174, %f170, %f173; - sub.f32 %f175, %f170, %f174; - add.f32 %f176, %f173, %f175; - mov.f32 %f177, 0f3F317200; - mul.rn.f32 %f178, %f153, %f177; - mov.f32 %f179, 0f35BFBE8E; - mul.rn.f32 %f180, %f153, %f179; - add.f32 %f181, %f178, %f174; - sub.f32 %f182, %f178, %f181; - add.f32 %f183, %f174, %f182; - add.f32 %f184, %f176, %f183; - add.f32 %f185, %f180, %f184; - add.f32 %f186, %f181, %f185; - sub.f32 %f187, %f181, %f186; - add.f32 %f188, %f185, %f187; - mul.rn.f32 %f189, %f142, %f186; - neg.f32 %f190, %f189; - fma.rn.f32 %f191, %f142, %f186, %f190; - fma.rn.f32 %f192, %f142, %f188, %f191; - mov.f32 %f193, 0f00000000; - fma.rn.f32 %f194, %f193, %f186, %f192; - add.rn.f32 %f195, %f189, %f194; - neg.f32 %f196, %f195; - add.rn.f32 %f197, %f189, %f196; - add.rn.f32 %f198, %f197, %f194; - mov.b32 %r51, %f195; - setp.eq.s32 %p14, %r51, 1118925336; - add.s32 %r52, %r51, -1; - mov.b32 %f199, %r52; - add.f32 %f200, %f198, 0f37000000; - selp.f32 %f201, %f199, %f195, %p14; - selp.f32 %f20, %f200, %f198, %p14; - mul.f32 %f202, %f201, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f203, %f202; - mov.f32 %f204, 0fBF317200; - fma.rn.f32 %f205, %f203, %f204, %f201; - mov.f32 %f206, 0fB5BFBE8E; - fma.rn.f32 %f207, %f203, %f206, %f205; - mul.f32 %f208, %f207, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f209, %f208; - add.f32 %f210, %f203, 0f00000000; - ex2.approx.f32 %f211, %f210; - mul.f32 %f212, %f209, %f211; - setp.lt.f32 %p15, %f201, 0fC2D20000; - selp.f32 %f213, 0f00000000, %f212, %p15; - setp.gt.f32 %p16, %f201, 0f42D20000; - selp.f32 %f851, 0f7F800000, %f213, %p16; - setp.eq.f32 %p17, %f851, 0f7F800000; - @%p17 bra BB0_5; - - fma.rn.f32 %f851, %f851, %f20, %f851; - -BB0_5: - mov.f32 %f802, 0f40000000; - cvt.rzi.f32.f32 %f801, %f802; - add.f32 %f800, %f801, %f801; - mov.f32 %f799, 0f40800000; - sub.f32 %f798, %f799, %f800; - abs.f32 %f797, %f798; - setp.lt.f32 %p18, %f17, 0f00000000; - setp.eq.f32 %p19, %f797, 0f3F800000; - and.pred %p1, %p18, %p19; - mov.b32 %r53, %f851; - xor.b32 %r54, %r53, -2147483648; - mov.b32 %f214, %r54; - selp.f32 %f853, %f214, %f851, %p1; - setp.eq.f32 %p20, %f17, 0f00000000; - @%p20 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f217, %f17, %f17; - selp.f32 %f853, %f217, 0f00000000, %p19; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p21, %f17, 0f00000000; - @%p21 bra BB0_9; - - mov.f32 %f847, 0f40800000; - cvt.rzi.f32.f32 %f216, %f847; - setp.neu.f32 %p22, %f216, 0f40800000; - selp.f32 %f853, 0f7FFFFFFF, %f853, %p22; - -BB0_9: - abs.f32 %f803, %f17; - add.f32 %f218, %f803, 0f40800000; - mov.b32 %r55, %f218; - setp.lt.s32 %p24, %r55, 2139095040; - @%p24 bra BB0_14; - - abs.f32 %f845, %f17; - setp.gtu.f32 %p25, %f845, 0f7F800000; - @%p25 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f853, %f17, 0f40800000; - bra.uni BB0_14; - -BB0_11: - abs.f32 %f846, %f17; - setp.neu.f32 %p26, %f846, 0f7F800000; - @%p26 bra BB0_14; - - selp.f32 %f853, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - sub.f32 %f809, %f11, %f12; - mul.f32 %f808, %f809, %f136; - sub.f32 %f807, %f7, %f8; - mul.f32 %f806, %f807, %f136; - sub.f32 %f805, %f9, %f10; - mul.f32 %f804, %f805, %f136; - mov.f32 %f859, 0f3F800000; - sub.f32 %f220, %f859, %f853; - setp.eq.f32 %p27, %f17, 0f3F800000; - selp.f32 %f221, 0f00000000, %f220, %p27; - cvt.sat.f32.f32 %f222, %f221; - ld.global.f32 %f223, [lightFalloffMinRadiusSq]; - fma.rn.f32 %f224, %f16, %f16, %f223; - div.rn.f32 %f225, %f222, %f224; - mul.f32 %f226, %f849, %f804; - fma.rn.f32 %f227, %f848, %f806, %f226; - fma.rn.f32 %f31, %f850, %f808, %f227; - ld.global.u32 %r239, [imageEnabled]; - ld.global.f32 %f228, [lightConeDir]; - mul.f32 %f229, %f806, %f228; - ld.global.f32 %f230, [lightConeDir+4]; - mul.f32 %f231, %f804, %f230; - neg.f32 %f232, %f231; - sub.f32 %f233, %f232, %f229; - ld.global.f32 %f234, [lightConeDir+8]; - mul.f32 %f235, %f808, %f234; - sub.f32 %f236, %f233, %f235; - ld.global.v2.f32 {%f237, %f238}, [lightCone]; - fma.rn.f32 %f241, %f237, %f236, %f238; - cvt.sat.f32.f32 %f242, %f241; - mul.f32 %f243, %f242, %f242; - mul.f32 %f32, %f225, %f243; - ld.global.f32 %f244, [lightColor+4]; - ld.global.f32 %f245, [lightColor]; - max.f32 %f246, %f245, %f244; - ld.global.f32 %f247, [lightColor+8]; - max.f32 %f248, %f246, %f247; - mul.f32 %f249, %f32, %f248; - setp.lt.f32 %p28, %f249, 0f3727C5AC; - @%p28 bra BB0_85; - bra.uni BB0_15; - -BB0_85: - and.b32 %r147, %r239, 1; - setp.eq.b32 %p106, %r147, 1; - @!%p106 bra BB0_87; - bra.uni BB0_86; - -BB0_86: - cvt.u64.u32 %rd142, %r2; - cvt.u64.u32 %rd143, %r3; - mov.u64 %rd146, image; - cvta.global.u64 %rd141, %rd146; - // inline asm - call (%rd140), _rt_buffer_get_64, (%rd141, %r26, %r27, %rd142, %rd143, %rd15, %rd15); - // inline asm - mov.u16 %rs89, 1; - mov.u16 %rs90, 0; - st.v4.u8 [%rd140], {%rs90, %rs90, %rs90, %rs89}; - ld.global.u32 %r239, [imageEnabled]; - -BB0_87: - and.b32 %r150, %r239, 8; - setp.eq.s32 %p107, %r150, 0; - @%p107 bra BB0_89; - - cvt.u64.u32 %rd150, %r3; - cvt.u64.u32 %rd149, %r2; - mov.u64 %rd153, image_Mask; - cvta.global.u64 %rd148, %rd153; - // inline asm - call (%rd147), _rt_buffer_get_64, (%rd148, %r26, %r26, %rd149, %rd150, %rd15, %rd15); - // inline asm - mov.f32 %f718, 0f00000000; - cvt.rzi.u32.f32 %r153, %f718; - cvt.u16.u32 %rs91, %r153; - mov.u16 %rs92, 255; - st.v2.u8 [%rd147], {%rs91, %rs92}; - ld.global.u32 %r239, [imageEnabled]; - -BB0_89: - cvt.u64.u32 %rd6, %r2; - cvt.u64.u32 %rd7, %r3; - and.b32 %r154, %r239, 4; - setp.eq.s32 %p108, %r154, 0; - @%p108 bra BB0_93; - - ld.global.u32 %r155, [additive]; - setp.eq.s32 %p109, %r155, 0; - mov.f32 %f719, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs93, %f719;} - - // inline asm - @%p109 bra BB0_92; - - mov.u64 %rd166, image_HDR; - cvta.global.u64 %rd155, %rd166; - mov.u32 %r159, 8; - // inline asm - call (%rd154), _rt_buffer_get_64, (%rd155, %r26, %r159, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs100, %rs101, %rs102, %rs103}, [%rd154]; - // inline asm - { cvt.f32.f16 %f720, %rs100;} - - // inline asm - // inline asm - { cvt.f32.f16 %f721, %rs101;} - - // inline asm - // inline asm - { cvt.f32.f16 %f722, %rs102;} - - // inline asm - // inline asm - call (%rd160), _rt_buffer_get_64, (%rd155, %r26, %r159, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f723, %f720, 0f00000000; - add.f32 %f724, %f721, 0f00000000; - add.f32 %f725, %f722, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs99, %f725;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs98, %f724;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f723;} - - // inline asm - st.v4.u16 [%rd160], {%rs97, %rs98, %rs99, %rs93}; - bra.uni BB0_93; - -BB0_15: - mov.f32 %f857, 0f00000000; - mul.f32 %f251, %f8, 0f3456BF95; - abs.f32 %f252, %f848; - div.rn.f32 %f253, %f251, %f252; - abs.f32 %f254, %f849; - mul.f32 %f255, %f10, 0f3456BF95; - div.rn.f32 %f256, %f255, %f254; - abs.f32 %f257, %f850; - mul.f32 %f258, %f12, 0f3456BF95; - div.rn.f32 %f259, %f258, %f257; - abs.f32 %f260, %f253; - abs.f32 %f261, %f256; - abs.f32 %f262, %f259; - mov.f32 %f263, 0f38D1B717; - max.f32 %f264, %f260, %f263; - max.f32 %f265, %f261, %f263; - max.f32 %f266, %f262, %f263; - fma.rn.f32 %f33, %f848, %f264, %f8; - fma.rn.f32 %f34, %f849, %f265, %f10; - fma.rn.f32 %f35, %f850, %f266, %f12; - ld.global.u32 %r235, [samples]; - setp.lt.s32 %p29, %r235, 1; - @%p29 bra BB0_18; - - mul.f32 %f268, %f33, 0f3456BF95; - abs.f32 %f269, %f268; - mul.f32 %f270, %f34, 0f3456BF95; - abs.f32 %f271, %f270; - mul.f32 %f272, %f35, 0f3456BF95; - abs.f32 %f273, %f272; - max.f32 %f274, %f269, %f271; - max.f32 %f275, %f274, %f273; - max.f32 %f36, %f275, %f263; - add.u64 %rd24, %SP, 0; - cvta.to.local.u64 %rd2, %rd24; - mov.f32 %f857, 0f00000000; - mov.u32 %r234, 0; - mov.u32 %r233, %r239; - mov.f32 %f854, %f11; - mov.f32 %f855, %f9; - mov.f32 %f856, %f7; - bra.uni BB0_17; - -BB0_84: - ld.global.f32 %f856, [lightPos]; - ld.global.f32 %f855, [lightPos+4]; - ld.global.f32 %f854, [lightPos+8]; - ld.global.u32 %r233, [imageEnabled]; - -BB0_17: - cvt.rn.f32.s32 %f285, %r234; - mul.f32 %f286, %f285, 0f3DD32618; - cvt.rmi.f32.f32 %f287, %f286; - sub.f32 %f288, %f286, %f287; - mul.f32 %f289, %f285, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f290, %f289; - sub.f32 %f291, %f289, %f290; - mul.f32 %f292, %f285, 0f3DC74539; - cvt.rmi.f32.f32 %f293, %f292; - sub.f32 %f294, %f292, %f293; - add.f32 %f295, %f291, 0f4199851F; - add.f32 %f296, %f294, 0f4199851F; - add.f32 %f297, %f288, 0f4199851F; - mul.f32 %f298, %f291, %f296; - fma.rn.f32 %f299, %f288, %f295, %f298; - fma.rn.f32 %f300, %f297, %f294, %f299; - add.f32 %f301, %f288, %f300; - add.f32 %f302, %f291, %f300; - add.f32 %f303, %f294, %f300; - add.f32 %f304, %f301, %f302; - mul.f32 %f305, %f303, %f304; - cvt.rmi.f32.f32 %f306, %f305; - sub.f32 %f307, %f305, %f306; - add.f32 %f308, %f301, %f303; - mul.f32 %f309, %f302, %f308; - cvt.rmi.f32.f32 %f310, %f309; - sub.f32 %f311, %f309, %f310; - add.f32 %f312, %f302, %f303; - mul.f32 %f313, %f301, %f312; - cvt.rmi.f32.f32 %f314, %f313; - sub.f32 %f315, %f313, %f314; - fma.rn.f32 %f316, %f307, 0f40000000, 0fBF800000; - fma.rn.f32 %f317, %f311, 0f40000000, 0fBF800000; - fma.rn.f32 %f318, %f315, 0f40000000, 0fBF800000; - ld.global.f32 %f319, [lightRadius]; - fma.rn.f32 %f320, %f319, %f316, %f856; - fma.rn.f32 %f321, %f319, %f317, %f855; - fma.rn.f32 %f322, %f319, %f318, %f854; - sub.f32 %f323, %f320, %f8; - sub.f32 %f324, %f321, %f10; - sub.f32 %f325, %f322, %f12; - mul.f32 %f326, %f324, %f324; - fma.rn.f32 %f327, %f323, %f323, %f326; - fma.rn.f32 %f328, %f325, %f325, %f327; - sqrt.rn.f32 %f284, %f328; - rcp.rn.f32 %f329, %f284; - mul.f32 %f280, %f329, %f323; - mul.f32 %f281, %f329, %f324; - mul.f32 %f282, %f329, %f325; - and.b32 %r60, %r233, 32; - setp.eq.s32 %p30, %r60, 0; - selp.f32 %f330, 0f3F800000, 0f41200000, %p30; - mul.f32 %f283, %f330, %f36; - mov.u32 %r61, 1065353216; - st.local.u32 [%rd2], %r61; - ld.global.u32 %r57, [root]; - mov.u32 %r58, 1; - // inline asm - call _rt_trace_64, (%r57, %f33, %f34, %f35, %f280, %f281, %f282, %r58, %f283, %f284, %rd24, %r27); - // inline asm - ld.local.f32 %f331, [%rd2]; - add.f32 %f857, %f857, %f331; - ld.global.u32 %r235, [samples]; - add.s32 %r234, %r234, 1; - setp.lt.s32 %p31, %r234, %r235; - @%p31 bra BB0_84; - -BB0_18: - ld.global.u32 %r62, [ignoreNormal]; - setp.eq.s32 %p32, %r235, 0; - and.b32 %r63, %r239, 32; - or.b32 %r64, %r63, %r62; - setp.eq.s32 %p33, %r64, 0; - selp.f32 %f43, %f31, 0f3F800000, %p33; - @%p32 bra BB0_20; - - cvt.rn.f32.s32 %f333, %r235; - div.rn.f32 %f859, %f857, %f333; - -BB0_20: - cvt.sat.f32.f32 %f334, %f43; - mul.f32 %f335, %f32, %f334; - mul.f32 %f336, %f859, %f335; - ld.global.f32 %f337, [lightColor]; - mul.f32 %f46, %f337, %f336; - ld.global.f32 %f338, [lightColor+4]; - mul.f32 %f47, %f338, %f336; - ld.global.f32 %f339, [lightColor+8]; - mul.f32 %f48, %f336, %f339; - ld.global.u32 %r237, [imageEnabled]; - and.b32 %r65, %r237, 8; - setp.eq.s32 %p34, %r65, 0; - @%p34 bra BB0_33; - - mov.f32 %f817, 0fB5BFBE8E; - mov.f32 %f816, 0fBF317200; - mov.f32 %f815, 0f35BFBE8E; - mov.f32 %f814, 0f3F317200; - mov.f32 %f813, 0f3DAAAABD; - mov.f32 %f812, 0f3C4CAF63; - mov.f32 %f811, 0f3B18F0FE; - cvt.u64.u32 %rd28, %r2; - cvt.u64.u32 %rd29, %r3; - mov.u64 %rd32, image_Mask; - cvta.global.u64 %rd27, %rd32; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r26, %r26, %rd28, %rd29, %rd15, %rd15); - // inline asm - mov.f32 %f342, 0f3E68BA2E; - cvt.rzi.f32.f32 %f343, %f342; - fma.rn.f32 %f344, %f343, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f49, %f344; - abs.f32 %f50, %f859; - setp.lt.f32 %p35, %f50, 0f00800000; - mul.f32 %f345, %f50, 0f4B800000; - selp.f32 %f346, 0fC3170000, 0fC2FE0000, %p35; - selp.f32 %f347, %f345, %f50, %p35; - mov.b32 %r68, %f347; - and.b32 %r69, %r68, 8388607; - or.b32 %r70, %r69, 1065353216; - mov.b32 %f348, %r70; - shr.u32 %r71, %r68, 23; - cvt.rn.f32.u32 %f349, %r71; - add.f32 %f350, %f346, %f349; - setp.gt.f32 %p36, %f348, 0f3FB504F3; - mul.f32 %f351, %f348, 0f3F000000; - add.f32 %f352, %f350, 0f3F800000; - selp.f32 %f353, %f351, %f348, %p36; - selp.f32 %f354, %f352, %f350, %p36; - add.f32 %f355, %f353, 0fBF800000; - add.f32 %f341, %f353, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f340,%f341; - // inline asm - add.f32 %f356, %f355, %f355; - mul.f32 %f357, %f340, %f356; - mul.f32 %f358, %f357, %f357; - fma.rn.f32 %f361, %f811, %f358, %f812; - fma.rn.f32 %f363, %f361, %f358, %f813; - mul.rn.f32 %f364, %f363, %f358; - mul.rn.f32 %f365, %f364, %f357; - sub.f32 %f366, %f355, %f357; - neg.f32 %f367, %f357; - add.f32 %f368, %f366, %f366; - fma.rn.f32 %f369, %f367, %f355, %f368; - mul.rn.f32 %f370, %f340, %f369; - add.f32 %f371, %f365, %f357; - sub.f32 %f372, %f357, %f371; - add.f32 %f373, %f365, %f372; - add.f32 %f374, %f370, %f373; - add.f32 %f375, %f371, %f374; - sub.f32 %f376, %f371, %f375; - add.f32 %f377, %f374, %f376; - mul.rn.f32 %f379, %f354, %f814; - mul.rn.f32 %f381, %f354, %f815; - add.f32 %f382, %f379, %f375; - sub.f32 %f383, %f379, %f382; - add.f32 %f384, %f375, %f383; - add.f32 %f385, %f377, %f384; - add.f32 %f386, %f381, %f385; - add.f32 %f387, %f382, %f386; - sub.f32 %f388, %f382, %f387; - add.f32 %f389, %f386, %f388; - mov.f32 %f390, 0f3EE8BA2E; - mul.rn.f32 %f391, %f390, %f387; - neg.f32 %f392, %f391; - fma.rn.f32 %f393, %f390, %f387, %f392; - fma.rn.f32 %f394, %f390, %f389, %f393; - mov.f32 %f395, 0f00000000; - fma.rn.f32 %f396, %f395, %f387, %f394; - add.rn.f32 %f397, %f391, %f396; - neg.f32 %f398, %f397; - add.rn.f32 %f399, %f391, %f398; - add.rn.f32 %f400, %f399, %f396; - mov.b32 %r72, %f397; - setp.eq.s32 %p37, %r72, 1118925336; - add.s32 %r73, %r72, -1; - mov.b32 %f401, %r73; - add.f32 %f402, %f400, 0f37000000; - selp.f32 %f403, %f401, %f397, %p37; - selp.f32 %f51, %f402, %f400, %p37; - mul.f32 %f404, %f403, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f405, %f404; - fma.rn.f32 %f407, %f405, %f816, %f403; - fma.rn.f32 %f409, %f405, %f817, %f407; - mul.f32 %f410, %f409, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f411, %f410; - add.f32 %f412, %f405, 0f00000000; - ex2.approx.f32 %f413, %f412; - mul.f32 %f414, %f411, %f413; - setp.lt.f32 %p38, %f403, 0fC2D20000; - selp.f32 %f415, 0f00000000, %f414, %p38; - setp.gt.f32 %p39, %f403, 0f42D20000; - selp.f32 %f860, 0f7F800000, %f415, %p39; - setp.eq.f32 %p40, %f860, 0f7F800000; - @%p40 bra BB0_23; - - fma.rn.f32 %f860, %f860, %f51, %f860; - -BB0_23: - setp.lt.f32 %p41, %f859, 0f00000000; - setp.eq.f32 %p42, %f49, 0f3F800000; - and.pred %p2, %p41, %p42; - mov.b32 %r74, %f860; - xor.b32 %r75, %r74, -2147483648; - mov.b32 %f416, %r75; - selp.f32 %f862, %f416, %f860, %p2; - setp.eq.f32 %p43, %f859, 0f00000000; - @%p43 bra BB0_26; - bra.uni BB0_24; - -BB0_26: - add.f32 %f419, %f859, %f859; - selp.f32 %f862, %f419, 0f00000000, %p42; - bra.uni BB0_27; - -BB0_112: - mov.u64 %rd287, image_HDR; - cvta.global.u64 %rd282, %rd287; - mov.u32 %r204, 8; - // inline asm - call (%rd281), _rt_buffer_get_64, (%rd282, %r26, %r204, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f768, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs167, %f768;} - - // inline asm - mov.u16 %rs168, 0; - st.v4.u16 [%rd281], {%rs167, %rs167, %rs167, %rs168}; - -BB0_113: - ld.global.u32 %r205, [additive]; - setp.eq.s32 %p118, %r205, 0; - @%p118 bra BB0_115; - - mov.u64 %rd300, image_RNM0; - cvta.global.u64 %rd289, %rd300; - mov.u32 %r209, 8; - // inline asm - call (%rd288), _rt_buffer_get_64, (%rd289, %r26, %r209, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs175, %rs176, %rs177, %rs178}, [%rd288]; - // inline asm - { cvt.f32.f16 %f769, %rs175;} - - // inline asm - // inline asm - { cvt.f32.f16 %f770, %rs176;} - - // inline asm - // inline asm - { cvt.f32.f16 %f771, %rs177;} - - // inline asm - // inline asm - call (%rd294), _rt_buffer_get_64, (%rd289, %r26, %r209, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f772, %f769, 0f00000000; - add.f32 %f773, %f770, 0f00000000; - add.f32 %f774, %f771, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs174, %f774;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs173, %f773;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs172, %f772;} - - // inline asm - mov.u16 %rs179, 0; - st.v4.u16 [%rd294], {%rs172, %rs173, %rs174, %rs179}; - bra.uni BB0_116; - -BB0_115: - mov.u64 %rd307, image_RNM0; - cvta.global.u64 %rd302, %rd307; - mov.u32 %r211, 8; - // inline asm - call (%rd301), _rt_buffer_get_64, (%rd302, %r26, %r211, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f775, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs180, %f775;} - - // inline asm - mov.u16 %rs181, 0; - st.v4.u16 [%rd301], {%rs180, %rs180, %rs180, %rs181}; - -BB0_116: - ld.global.u32 %r212, [additive]; - setp.eq.s32 %p119, %r212, 0; - @%p119 bra BB0_118; - - mov.u64 %rd320, image_RNM1; - cvta.global.u64 %rd309, %rd320; - mov.u32 %r216, 8; - // inline asm - call (%rd308), _rt_buffer_get_64, (%rd309, %r26, %r216, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs188, %rs189, %rs190, %rs191}, [%rd308]; - // inline asm - { cvt.f32.f16 %f776, %rs188;} - - // inline asm - // inline asm - { cvt.f32.f16 %f777, %rs189;} - - // inline asm - // inline asm - { cvt.f32.f16 %f778, %rs190;} - - // inline asm - // inline asm - call (%rd314), _rt_buffer_get_64, (%rd309, %r26, %r216, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f779, %f776, 0f00000000; - add.f32 %f780, %f777, 0f00000000; - add.f32 %f781, %f778, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs187, %f781;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs186, %f780;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs185, %f779;} - - // inline asm - mov.u16 %rs192, 0; - st.v4.u16 [%rd314], {%rs185, %rs186, %rs187, %rs192}; - bra.uni BB0_119; - -BB0_118: - mov.u64 %rd327, image_RNM1; - cvta.global.u64 %rd322, %rd327; - mov.u32 %r218, 8; - // inline asm - call (%rd321), _rt_buffer_get_64, (%rd322, %r26, %r218, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f782, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs193, %f782;} - - // inline asm - mov.u16 %rs194, 0; - st.v4.u16 [%rd321], {%rs193, %rs193, %rs193, %rs194}; - -BB0_119: - ld.global.u32 %r219, [additive]; - setp.eq.s32 %p120, %r219, 0; - @%p120 bra BB0_121; - - mov.u64 %rd340, image_RNM2; - cvta.global.u64 %rd329, %rd340; - mov.u32 %r223, 8; - // inline asm - call (%rd328), _rt_buffer_get_64, (%rd329, %r26, %r223, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs201, %rs202, %rs203, %rs204}, [%rd328]; - // inline asm - { cvt.f32.f16 %f783, %rs201;} - - // inline asm - // inline asm - { cvt.f32.f16 %f784, %rs202;} - - // inline asm - // inline asm - { cvt.f32.f16 %f785, %rs203;} - - // inline asm - // inline asm - call (%rd334), _rt_buffer_get_64, (%rd329, %r26, %r223, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f786, %f783, 0f00000000; - add.f32 %f787, %f784, 0f00000000; - add.f32 %f788, %f785, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs200, %f788;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs199, %f787;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs198, %f786;} - - // inline asm - mov.u16 %rs205, 0; - st.v4.u16 [%rd334], {%rs198, %rs199, %rs200, %rs205}; - bra.uni BB0_122; - -BB0_121: - mov.u64 %rd347, image_RNM2; - cvta.global.u64 %rd342, %rd347; - mov.u32 %r225, 8; - // inline asm - call (%rd341), _rt_buffer_get_64, (%rd342, %r26, %r225, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f789, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs206, %f789;} - - // inline asm - mov.u16 %rs207, 0; - st.v4.u16 [%rd341], {%rs206, %rs206, %rs206, %rs207}; - -BB0_122: - ld.global.u32 %r226, [additive]; - setp.eq.s32 %p121, %r226, 0; - @%p121 bra BB0_124; - - mov.u64 %rd360, image_RNM3; - cvta.global.u64 %rd349, %rd360; - mov.u32 %r230, 8; - // inline asm - call (%rd348), _rt_buffer_get_64, (%rd349, %r26, %r230, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs214, %rs215, %rs216, %rs217}, [%rd348]; - // inline asm - { cvt.f32.f16 %f790, %rs214;} - - // inline asm - // inline asm - { cvt.f32.f16 %f791, %rs215;} - - // inline asm - // inline asm - { cvt.f32.f16 %f792, %rs216;} - - // inline asm - // inline asm - call (%rd354), _rt_buffer_get_64, (%rd349, %r26, %r230, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f793, %f790, 0f00000000; - add.f32 %f794, %f791, 0f00000000; - add.f32 %f795, %f792, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs213, %f795;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs212, %f794;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs211, %f793;} - - // inline asm - mov.u16 %rs218, 0; - st.v4.u16 [%rd354], {%rs211, %rs212, %rs213, %rs218}; - bra.uni BB0_125; - -BB0_124: - mov.u64 %rd367, image_RNM3; - cvta.global.u64 %rd362, %rd367; - mov.u32 %r232, 8; - // inline asm - call (%rd361), _rt_buffer_get_64, (%rd362, %r26, %r232, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f796, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs219, %f796;} - - // inline asm - mov.u16 %rs220, 0; - st.v4.u16 [%rd361], {%rs219, %rs219, %rs219, %rs220}; - bra.uni BB0_125; - -BB0_92: - mov.u64 %rd173, image_HDR; - cvta.global.u64 %rd168, %rd173; - mov.u32 %r161, 8; - // inline asm - call (%rd167), _rt_buffer_get_64, (%rd168, %r26, %r161, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f726, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs104, %f726;} - - // inline asm - st.v4.u16 [%rd167], {%rs104, %rs104, %rs104, %rs93}; - -BB0_93: - ld.global.u32 %r162, [additive]; - setp.eq.s32 %p110, %r162, 0; - mov.f32 %f727, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs105, %f727;} - - // inline asm - @%p110 bra BB0_95; - - mov.u64 %rd186, image_RNM0; - cvta.global.u64 %rd175, %rd186; - mov.u32 %r166, 8; - // inline asm - call (%rd174), _rt_buffer_get_64, (%rd175, %r26, %r166, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs112, %rs113, %rs114, %rs115}, [%rd174]; - // inline asm - { cvt.f32.f16 %f728, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f729, %rs113;} - - // inline asm - // inline asm - { cvt.f32.f16 %f730, %rs114;} - - // inline asm - // inline asm - call (%rd180), _rt_buffer_get_64, (%rd175, %r26, %r166, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f731, %f728, 0f00000000; - add.f32 %f732, %f729, 0f00000000; - add.f32 %f733, %f730, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f733;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs110, %f732;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f731;} - - // inline asm - st.v4.u16 [%rd180], {%rs109, %rs110, %rs111, %rs105}; - bra.uni BB0_96; - -BB0_95: - mov.u64 %rd193, image_RNM0; - cvta.global.u64 %rd188, %rd193; - mov.u32 %r168, 8; - // inline asm - call (%rd187), _rt_buffer_get_64, (%rd188, %r26, %r168, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f734, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs116, %f734;} - - // inline asm - st.v4.u16 [%rd187], {%rs116, %rs116, %rs116, %rs105}; - -BB0_96: - ld.global.u32 %r169, [additive]; - setp.eq.s32 %p111, %r169, 0; - // inline asm - { cvt.rn.f16.f32 %rs117, %f727;} - - // inline asm - @%p111 bra BB0_98; - - mov.u64 %rd206, image_RNM1; - cvta.global.u64 %rd195, %rd206; - mov.u32 %r173, 8; - // inline asm - call (%rd194), _rt_buffer_get_64, (%rd195, %r26, %r173, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs124, %rs125, %rs126, %rs127}, [%rd194]; - // inline asm - { cvt.f32.f16 %f736, %rs124;} - - // inline asm - // inline asm - { cvt.f32.f16 %f737, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f738, %rs126;} - - // inline asm - // inline asm - call (%rd200), _rt_buffer_get_64, (%rd195, %r26, %r173, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f739, %f736, 0f00000000; - add.f32 %f740, %f737, 0f00000000; - add.f32 %f741, %f738, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs123, %f741;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f740;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs121, %f739;} - - // inline asm - st.v4.u16 [%rd200], {%rs121, %rs122, %rs123, %rs117}; - bra.uni BB0_99; - -BB0_98: - mov.u64 %rd213, image_RNM1; - cvta.global.u64 %rd208, %rd213; - mov.u32 %r175, 8; - // inline asm - call (%rd207), _rt_buffer_get_64, (%rd208, %r26, %r175, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f742, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs128, %f742;} - - // inline asm - st.v4.u16 [%rd207], {%rs128, %rs128, %rs128, %rs117}; - -BB0_99: - ld.global.u32 %r176, [additive]; - setp.eq.s32 %p112, %r176, 0; - // inline asm - { cvt.rn.f16.f32 %rs129, %f727;} - - // inline asm - @%p112 bra BB0_101; - - mov.u64 %rd226, image_RNM2; - cvta.global.u64 %rd215, %rd226; - mov.u32 %r180, 8; - // inline asm - call (%rd214), _rt_buffer_get_64, (%rd215, %r26, %r180, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs136, %rs137, %rs138, %rs139}, [%rd214]; - // inline asm - { cvt.f32.f16 %f744, %rs136;} - - // inline asm - // inline asm - { cvt.f32.f16 %f745, %rs137;} - - // inline asm - // inline asm - { cvt.f32.f16 %f746, %rs138;} - - // inline asm - // inline asm - call (%rd220), _rt_buffer_get_64, (%rd215, %r26, %r180, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f747, %f744, 0f00000000; - add.f32 %f748, %f745, 0f00000000; - add.f32 %f749, %f746, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs135, %f749;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs134, %f748;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs133, %f747;} - - // inline asm - st.v4.u16 [%rd220], {%rs133, %rs134, %rs135, %rs129}; - bra.uni BB0_102; - -BB0_101: - mov.u64 %rd233, image_RNM2; - cvta.global.u64 %rd228, %rd233; - mov.u32 %r182, 8; - // inline asm - call (%rd227), _rt_buffer_get_64, (%rd228, %r26, %r182, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f750, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs140, %f750;} - - // inline asm - st.v4.u16 [%rd227], {%rs140, %rs140, %rs140, %rs129}; - -BB0_102: - ld.global.u32 %r183, [additive]; - setp.eq.s32 %p113, %r183, 0; - // inline asm - { cvt.rn.f16.f32 %rs141, %f727;} - - // inline asm - @%p113 bra BB0_104; - - mov.u64 %rd246, image_RNM3; - cvta.global.u64 %rd235, %rd246; - mov.u32 %r187, 8; - // inline asm - call (%rd234), _rt_buffer_get_64, (%rd235, %r26, %r187, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs148, %rs149, %rs150, %rs151}, [%rd234]; - // inline asm - { cvt.f32.f16 %f752, %rs148;} - - // inline asm - // inline asm - { cvt.f32.f16 %f753, %rs149;} - - // inline asm - // inline asm - { cvt.f32.f16 %f754, %rs150;} - - // inline asm - // inline asm - call (%rd240), _rt_buffer_get_64, (%rd235, %r26, %r187, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f755, %f752, 0f00000000; - add.f32 %f756, %f753, 0f00000000; - add.f32 %f757, %f754, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs147, %f757;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs146, %f756;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs145, %f755;} - - // inline asm - st.v4.u16 [%rd240], {%rs145, %rs146, %rs147, %rs141}; - bra.uni BB0_125; - -BB0_104: - mov.u64 %rd253, image_RNM3; - cvta.global.u64 %rd248, %rd253; - mov.u32 %r189, 8; - // inline asm - call (%rd247), _rt_buffer_get_64, (%rd248, %r26, %r189, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f758, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs152, %f758;} - - // inline asm - st.v4.u16 [%rd247], {%rs152, %rs152, %rs152, %rs141}; - bra.uni BB0_125; - -BB0_24: - setp.geu.f32 %p44, %f859, 0f00000000; - @%p44 bra BB0_27; - - cvt.rzi.f32.f32 %f418, %f390; - setp.neu.f32 %p45, %f418, 0f3EE8BA2E; - selp.f32 %f862, 0f7FFFFFFF, %f862, %p45; - -BB0_27: - add.f32 %f420, %f50, 0f3EE8BA2E; - mov.b32 %r76, %f420; - setp.lt.s32 %p47, %r76, 2139095040; - @%p47 bra BB0_32; - - setp.gtu.f32 %p48, %f50, 0f7F800000; - @%p48 bra BB0_31; - bra.uni BB0_29; - -BB0_31: - add.f32 %f862, %f859, 0f3EE8BA2E; - bra.uni BB0_32; - -BB0_29: - setp.neu.f32 %p49, %f50, 0f7F800000; - @%p49 bra BB0_32; - - selp.f32 %f862, 0fFF800000, 0f7F800000, %p2; - -BB0_32: - mul.f32 %f421, %f862, 0f437F0000; - setp.eq.f32 %p50, %f859, 0f3F800000; - selp.f32 %f422, 0f437F0000, %f421, %p50; - cvt.rzi.u32.f32 %r77, %f422; - cvt.u16.u32 %rs19, %r77; - mov.u16 %rs20, 255; - st.v2.u8 [%rd26], {%rs19, %rs20}; - ld.global.u32 %r237, [imageEnabled]; - -BB0_33: - and.b32 %r78, %r237, 1; - setp.eq.b32 %p51, %r78, 1; - @!%p51 bra BB0_68; - bra.uni BB0_34; - -BB0_34: - mov.f32 %f824, 0fB5BFBE8E; - mov.f32 %f823, 0fBF317200; - mov.f32 %f822, 0f35BFBE8E; - mov.f32 %f821, 0f3F317200; - mov.f32 %f820, 0f3DAAAABD; - mov.f32 %f819, 0f3C4CAF63; - mov.f32 %f818, 0f3B18F0FE; - mov.f32 %f425, 0f3E666666; - cvt.rzi.f32.f32 %f426, %f425; - fma.rn.f32 %f427, %f426, 0fC0000000, 0f3EE66666; - abs.f32 %f62, %f427; - abs.f32 %f63, %f46; - setp.lt.f32 %p52, %f63, 0f00800000; - mul.f32 %f428, %f63, 0f4B800000; - selp.f32 %f429, 0fC3170000, 0fC2FE0000, %p52; - selp.f32 %f430, %f428, %f63, %p52; - mov.b32 %r79, %f430; - and.b32 %r80, %r79, 8388607; - or.b32 %r81, %r80, 1065353216; - mov.b32 %f431, %r81; - shr.u32 %r82, %r79, 23; - cvt.rn.f32.u32 %f432, %r82; - add.f32 %f433, %f429, %f432; - setp.gt.f32 %p53, %f431, 0f3FB504F3; - mul.f32 %f434, %f431, 0f3F000000; - add.f32 %f435, %f433, 0f3F800000; - selp.f32 %f436, %f434, %f431, %p53; - selp.f32 %f437, %f435, %f433, %p53; - add.f32 %f438, %f436, 0fBF800000; - add.f32 %f424, %f436, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f423,%f424; - // inline asm - add.f32 %f439, %f438, %f438; - mul.f32 %f440, %f423, %f439; - mul.f32 %f441, %f440, %f440; - fma.rn.f32 %f444, %f818, %f441, %f819; - fma.rn.f32 %f446, %f444, %f441, %f820; - mul.rn.f32 %f447, %f446, %f441; - mul.rn.f32 %f448, %f447, %f440; - sub.f32 %f449, %f438, %f440; - neg.f32 %f450, %f440; - add.f32 %f451, %f449, %f449; - fma.rn.f32 %f452, %f450, %f438, %f451; - mul.rn.f32 %f453, %f423, %f452; - add.f32 %f454, %f448, %f440; - sub.f32 %f455, %f440, %f454; - add.f32 %f456, %f448, %f455; - add.f32 %f457, %f453, %f456; - add.f32 %f458, %f454, %f457; - sub.f32 %f459, %f454, %f458; - add.f32 %f460, %f457, %f459; - mul.rn.f32 %f462, %f437, %f821; - mul.rn.f32 %f464, %f437, %f822; - add.f32 %f465, %f462, %f458; - sub.f32 %f466, %f462, %f465; - add.f32 %f467, %f458, %f466; - add.f32 %f468, %f460, %f467; - add.f32 %f469, %f464, %f468; - add.f32 %f470, %f465, %f469; - sub.f32 %f471, %f465, %f470; - add.f32 %f472, %f469, %f471; - mov.f32 %f473, 0f3EE66666; - mul.rn.f32 %f474, %f473, %f470; - neg.f32 %f475, %f474; - fma.rn.f32 %f476, %f473, %f470, %f475; - fma.rn.f32 %f477, %f473, %f472, %f476; - mov.f32 %f478, 0f00000000; - fma.rn.f32 %f479, %f478, %f470, %f477; - add.rn.f32 %f480, %f474, %f479; - neg.f32 %f481, %f480; - add.rn.f32 %f482, %f474, %f481; - add.rn.f32 %f483, %f482, %f479; - mov.b32 %r83, %f480; - setp.eq.s32 %p54, %r83, 1118925336; - add.s32 %r84, %r83, -1; - mov.b32 %f484, %r84; - add.f32 %f485, %f483, 0f37000000; - selp.f32 %f486, %f484, %f480, %p54; - selp.f32 %f64, %f485, %f483, %p54; - mul.f32 %f487, %f486, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f488, %f487; - fma.rn.f32 %f490, %f488, %f823, %f486; - fma.rn.f32 %f492, %f488, %f824, %f490; - mul.f32 %f493, %f492, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f494, %f493; - add.f32 %f495, %f488, 0f00000000; - ex2.approx.f32 %f496, %f495; - mul.f32 %f497, %f494, %f496; - setp.lt.f32 %p55, %f486, 0fC2D20000; - selp.f32 %f498, 0f00000000, %f497, %p55; - setp.gt.f32 %p56, %f486, 0f42D20000; - selp.f32 %f863, 0f7F800000, %f498, %p56; - setp.eq.f32 %p57, %f863, 0f7F800000; - @%p57 bra BB0_36; - - fma.rn.f32 %f863, %f863, %f64, %f863; - -BB0_36: - setp.lt.f32 %p58, %f46, 0f00000000; - setp.eq.f32 %p59, %f62, 0f3F800000; - and.pred %p3, %p58, %p59; - mov.b32 %r85, %f863; - xor.b32 %r86, %r85, -2147483648; - mov.b32 %f499, %r86; - selp.f32 %f865, %f499, %f863, %p3; - setp.eq.f32 %p60, %f46, 0f00000000; - @%p60 bra BB0_39; - bra.uni BB0_37; - -BB0_39: - add.f32 %f502, %f46, %f46; - selp.f32 %f865, %f502, 0f00000000, %p59; - bra.uni BB0_40; - -BB0_37: - setp.geu.f32 %p61, %f46, 0f00000000; - @%p61 bra BB0_40; - - cvt.rzi.f32.f32 %f501, %f473; - setp.neu.f32 %p62, %f501, 0f3EE66666; - selp.f32 %f865, 0f7FFFFFFF, %f865, %p62; - -BB0_40: - add.f32 %f503, %f63, 0f3EE66666; - mov.b32 %r87, %f503; - setp.lt.s32 %p64, %r87, 2139095040; - @%p64 bra BB0_45; - - setp.gtu.f32 %p65, %f63, 0f7F800000; - @%p65 bra BB0_44; - bra.uni BB0_42; - -BB0_44: - add.f32 %f865, %f46, 0f3EE66666; - bra.uni BB0_45; - -BB0_42: - setp.neu.f32 %p66, %f63, 0f7F800000; - @%p66 bra BB0_45; - - selp.f32 %f865, 0fFF800000, 0f7F800000, %p3; - -BB0_45: - mov.f32 %f831, 0fB5BFBE8E; - mov.f32 %f830, 0fBF317200; - mov.f32 %f829, 0f35BFBE8E; - mov.f32 %f828, 0f3F317200; - mov.f32 %f827, 0f3DAAAABD; - mov.f32 %f826, 0f3C4CAF63; - mov.f32 %f825, 0f3B18F0FE; - setp.eq.f32 %p67, %f46, 0f3F800000; - selp.f32 %f75, 0f3F800000, %f865, %p67; - abs.f32 %f76, %f47; - setp.lt.f32 %p68, %f76, 0f00800000; - mul.f32 %f506, %f76, 0f4B800000; - selp.f32 %f507, 0fC3170000, 0fC2FE0000, %p68; - selp.f32 %f508, %f506, %f76, %p68; - mov.b32 %r88, %f508; - and.b32 %r89, %r88, 8388607; - or.b32 %r90, %r89, 1065353216; - mov.b32 %f509, %r90; - shr.u32 %r91, %r88, 23; - cvt.rn.f32.u32 %f510, %r91; - add.f32 %f511, %f507, %f510; - setp.gt.f32 %p69, %f509, 0f3FB504F3; - mul.f32 %f512, %f509, 0f3F000000; - add.f32 %f513, %f511, 0f3F800000; - selp.f32 %f514, %f512, %f509, %p69; - selp.f32 %f515, %f513, %f511, %p69; - add.f32 %f516, %f514, 0fBF800000; - add.f32 %f505, %f514, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f504,%f505; - // inline asm - add.f32 %f517, %f516, %f516; - mul.f32 %f518, %f504, %f517; - mul.f32 %f519, %f518, %f518; - fma.rn.f32 %f522, %f825, %f519, %f826; - fma.rn.f32 %f524, %f522, %f519, %f827; - mul.rn.f32 %f525, %f524, %f519; - mul.rn.f32 %f526, %f525, %f518; - sub.f32 %f527, %f516, %f518; - neg.f32 %f528, %f518; - add.f32 %f529, %f527, %f527; - fma.rn.f32 %f530, %f528, %f516, %f529; - mul.rn.f32 %f531, %f504, %f530; - add.f32 %f532, %f526, %f518; - sub.f32 %f533, %f518, %f532; - add.f32 %f534, %f526, %f533; - add.f32 %f535, %f531, %f534; - add.f32 %f536, %f532, %f535; - sub.f32 %f537, %f532, %f536; - add.f32 %f538, %f535, %f537; - mul.rn.f32 %f540, %f515, %f828; - mul.rn.f32 %f542, %f515, %f829; - add.f32 %f543, %f540, %f536; - sub.f32 %f544, %f540, %f543; - add.f32 %f545, %f536, %f544; - add.f32 %f546, %f538, %f545; - add.f32 %f547, %f542, %f546; - add.f32 %f548, %f543, %f547; - sub.f32 %f549, %f543, %f548; - add.f32 %f550, %f547, %f549; - mul.rn.f32 %f552, %f473, %f548; - neg.f32 %f553, %f552; - fma.rn.f32 %f554, %f473, %f548, %f553; - fma.rn.f32 %f555, %f473, %f550, %f554; - fma.rn.f32 %f557, %f478, %f548, %f555; - add.rn.f32 %f558, %f552, %f557; - neg.f32 %f559, %f558; - add.rn.f32 %f560, %f552, %f559; - add.rn.f32 %f561, %f560, %f557; - mov.b32 %r92, %f558; - setp.eq.s32 %p70, %r92, 1118925336; - add.s32 %r93, %r92, -1; - mov.b32 %f562, %r93; - add.f32 %f563, %f561, 0f37000000; - selp.f32 %f564, %f562, %f558, %p70; - selp.f32 %f77, %f563, %f561, %p70; - mul.f32 %f565, %f564, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f566, %f565; - fma.rn.f32 %f568, %f566, %f830, %f564; - fma.rn.f32 %f570, %f566, %f831, %f568; - mul.f32 %f571, %f570, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f572, %f571; - add.f32 %f573, %f566, 0f00000000; - ex2.approx.f32 %f574, %f573; - mul.f32 %f575, %f572, %f574; - setp.lt.f32 %p71, %f564, 0fC2D20000; - selp.f32 %f576, 0f00000000, %f575, %p71; - setp.gt.f32 %p72, %f564, 0f42D20000; - selp.f32 %f866, 0f7F800000, %f576, %p72; - setp.eq.f32 %p73, %f866, 0f7F800000; - @%p73 bra BB0_47; - - fma.rn.f32 %f866, %f866, %f77, %f866; - -BB0_47: - setp.lt.f32 %p74, %f47, 0f00000000; - and.pred %p4, %p74, %p59; - mov.b32 %r94, %f866; - xor.b32 %r95, %r94, -2147483648; - mov.b32 %f577, %r95; - selp.f32 %f868, %f577, %f866, %p4; - setp.eq.f32 %p76, %f47, 0f00000000; - @%p76 bra BB0_50; - bra.uni BB0_48; - -BB0_50: - add.f32 %f580, %f47, %f47; - selp.f32 %f868, %f580, 0f00000000, %p59; - bra.uni BB0_51; - -BB0_48: - setp.geu.f32 %p77, %f47, 0f00000000; - @%p77 bra BB0_51; - - cvt.rzi.f32.f32 %f579, %f473; - setp.neu.f32 %p78, %f579, 0f3EE66666; - selp.f32 %f868, 0f7FFFFFFF, %f868, %p78; - -BB0_51: - add.f32 %f581, %f76, 0f3EE66666; - mov.b32 %r96, %f581; - setp.lt.s32 %p80, %r96, 2139095040; - @%p80 bra BB0_56; - - setp.gtu.f32 %p81, %f76, 0f7F800000; - @%p81 bra BB0_55; - bra.uni BB0_53; - -BB0_55: - add.f32 %f868, %f47, 0f3EE66666; - bra.uni BB0_56; - -BB0_53: - setp.neu.f32 %p82, %f76, 0f7F800000; - @%p82 bra BB0_56; - - selp.f32 %f868, 0fFF800000, 0f7F800000, %p4; - -BB0_56: - mov.f32 %f838, 0fB5BFBE8E; - mov.f32 %f837, 0fBF317200; - mov.f32 %f836, 0f35BFBE8E; - mov.f32 %f835, 0f3F317200; - mov.f32 %f834, 0f3DAAAABD; - mov.f32 %f833, 0f3C4CAF63; - mov.f32 %f832, 0f3B18F0FE; - setp.eq.f32 %p83, %f47, 0f3F800000; - selp.f32 %f88, 0f3F800000, %f868, %p83; - abs.f32 %f89, %f48; - setp.lt.f32 %p84, %f89, 0f00800000; - mul.f32 %f584, %f89, 0f4B800000; - selp.f32 %f585, 0fC3170000, 0fC2FE0000, %p84; - selp.f32 %f586, %f584, %f89, %p84; - mov.b32 %r97, %f586; - and.b32 %r98, %r97, 8388607; - or.b32 %r99, %r98, 1065353216; - mov.b32 %f587, %r99; - shr.u32 %r100, %r97, 23; - cvt.rn.f32.u32 %f588, %r100; - add.f32 %f589, %f585, %f588; - setp.gt.f32 %p85, %f587, 0f3FB504F3; - mul.f32 %f590, %f587, 0f3F000000; - add.f32 %f591, %f589, 0f3F800000; - selp.f32 %f592, %f590, %f587, %p85; - selp.f32 %f593, %f591, %f589, %p85; - add.f32 %f594, %f592, 0fBF800000; - add.f32 %f583, %f592, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f582,%f583; - // inline asm - add.f32 %f595, %f594, %f594; - mul.f32 %f596, %f582, %f595; - mul.f32 %f597, %f596, %f596; - fma.rn.f32 %f600, %f832, %f597, %f833; - fma.rn.f32 %f602, %f600, %f597, %f834; - mul.rn.f32 %f603, %f602, %f597; - mul.rn.f32 %f604, %f603, %f596; - sub.f32 %f605, %f594, %f596; - neg.f32 %f606, %f596; - add.f32 %f607, %f605, %f605; - fma.rn.f32 %f608, %f606, %f594, %f607; - mul.rn.f32 %f609, %f582, %f608; - add.f32 %f610, %f604, %f596; - sub.f32 %f611, %f596, %f610; - add.f32 %f612, %f604, %f611; - add.f32 %f613, %f609, %f612; - add.f32 %f614, %f610, %f613; - sub.f32 %f615, %f610, %f614; - add.f32 %f616, %f613, %f615; - mul.rn.f32 %f618, %f593, %f835; - mul.rn.f32 %f620, %f593, %f836; - add.f32 %f621, %f618, %f614; - sub.f32 %f622, %f618, %f621; - add.f32 %f623, %f614, %f622; - add.f32 %f624, %f616, %f623; - add.f32 %f625, %f620, %f624; - add.f32 %f626, %f621, %f625; - sub.f32 %f627, %f621, %f626; - add.f32 %f628, %f625, %f627; - mul.rn.f32 %f630, %f473, %f626; - neg.f32 %f631, %f630; - fma.rn.f32 %f632, %f473, %f626, %f631; - fma.rn.f32 %f633, %f473, %f628, %f632; - fma.rn.f32 %f635, %f478, %f626, %f633; - add.rn.f32 %f636, %f630, %f635; - neg.f32 %f637, %f636; - add.rn.f32 %f638, %f630, %f637; - add.rn.f32 %f639, %f638, %f635; - mov.b32 %r101, %f636; - setp.eq.s32 %p86, %r101, 1118925336; - add.s32 %r102, %r101, -1; - mov.b32 %f640, %r102; - add.f32 %f641, %f639, 0f37000000; - selp.f32 %f642, %f640, %f636, %p86; - selp.f32 %f90, %f641, %f639, %p86; - mul.f32 %f643, %f642, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f644, %f643; - fma.rn.f32 %f646, %f644, %f837, %f642; - fma.rn.f32 %f648, %f644, %f838, %f646; - mul.f32 %f649, %f648, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f650, %f649; - add.f32 %f651, %f644, 0f00000000; - ex2.approx.f32 %f652, %f651; - mul.f32 %f653, %f650, %f652; - setp.lt.f32 %p87, %f642, 0fC2D20000; - selp.f32 %f654, 0f00000000, %f653, %p87; - setp.gt.f32 %p88, %f642, 0f42D20000; - selp.f32 %f869, 0f7F800000, %f654, %p88; - setp.eq.f32 %p89, %f869, 0f7F800000; - @%p89 bra BB0_58; - - fma.rn.f32 %f869, %f869, %f90, %f869; - -BB0_58: - setp.lt.f32 %p90, %f48, 0f00000000; - and.pred %p5, %p90, %p59; - mov.b32 %r103, %f869; - xor.b32 %r104, %r103, -2147483648; - mov.b32 %f655, %r104; - selp.f32 %f871, %f655, %f869, %p5; - setp.eq.f32 %p92, %f48, 0f00000000; - @%p92 bra BB0_61; - bra.uni BB0_59; - -BB0_61: - add.f32 %f658, %f48, %f48; - selp.f32 %f871, %f658, 0f00000000, %p59; - bra.uni BB0_62; - -BB0_59: - setp.geu.f32 %p93, %f48, 0f00000000; - @%p93 bra BB0_62; - - cvt.rzi.f32.f32 %f657, %f473; - setp.neu.f32 %p94, %f657, 0f3EE66666; - selp.f32 %f871, 0f7FFFFFFF, %f871, %p94; - -BB0_62: - add.f32 %f659, %f89, 0f3EE66666; - mov.b32 %r105, %f659; - setp.lt.s32 %p96, %r105, 2139095040; - @%p96 bra BB0_67; - - setp.gtu.f32 %p97, %f89, 0f7F800000; - @%p97 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f871, %f48, 0f3EE66666; - bra.uni BB0_67; - -BB0_64: - setp.neu.f32 %p98, %f89, 0f7F800000; - @%p98 bra BB0_67; - - selp.f32 %f871, 0fFF800000, 0f7F800000, %p5; - -BB0_67: - setp.eq.f32 %p99, %f48, 0f3F800000; - selp.f32 %f660, 0f3F800000, %f871, %p99; - cvt.u64.u32 %rd36, %r3; - cvt.u64.u32 %rd35, %r2; - mov.u64 %rd39, image; - cvta.global.u64 %rd34, %rd39; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r26, %r27, %rd35, %rd36, %rd15, %rd15); - // inline asm - cvt.sat.f32.f32 %f661, %f660; - mul.f32 %f662, %f661, 0f437FFD71; - cvt.rzi.u32.f32 %r108, %f662; - cvt.sat.f32.f32 %f663, %f88; - mul.f32 %f664, %f663, 0f437FFD71; - cvt.rzi.u32.f32 %r109, %f664; - cvt.sat.f32.f32 %f665, %f75; - mul.f32 %f666, %f665, 0f437FFD71; - cvt.rzi.u32.f32 %r110, %f666; - cvt.u16.u32 %rs21, %r108; - cvt.u16.u32 %rs22, %r110; - cvt.u16.u32 %rs23, %r109; - mov.u16 %rs24, 255; - st.v4.u8 [%rd33], {%rs21, %rs23, %rs22, %rs24}; - ld.global.u32 %r237, [imageEnabled]; - -BB0_68: - cvt.u64.u32 %rd4, %r2; - cvt.u64.u32 %rd5, %r3; - and.b32 %r111, %r237, 4; - setp.eq.s32 %p100, %r111, 0; - @%p100 bra BB0_72; - - ld.global.u32 %r112, [additive]; - setp.eq.s32 %p101, %r112, 0; - mov.f32 %f667, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs25, %f667;} - - // inline asm - @%p101 bra BB0_71; - - mov.u64 %rd52, image_HDR; - cvta.global.u64 %rd41, %rd52; - mov.u32 %r116, 8; - // inline asm - call (%rd40), _rt_buffer_get_64, (%rd41, %r26, %r116, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs32, %rs33, %rs34, %rs35}, [%rd40]; - // inline asm - { cvt.f32.f16 %f668, %rs32;} - - // inline asm - // inline asm - { cvt.f32.f16 %f669, %rs33;} - - // inline asm - // inline asm - { cvt.f32.f16 %f670, %rs34;} - - // inline asm - // inline asm - call (%rd46), _rt_buffer_get_64, (%rd41, %r26, %r116, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f671, %f46, %f668; - add.f32 %f672, %f47, %f669; - add.f32 %f673, %f48, %f670; - // inline asm - { cvt.rn.f16.f32 %rs31, %f673;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f672;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f671;} - - // inline asm - st.v4.u16 [%rd46], {%rs29, %rs30, %rs31, %rs25}; - bra.uni BB0_72; - -BB0_71: - mov.u64 %rd59, image_HDR; - cvta.global.u64 %rd54, %rd59; - mov.u32 %r118, 8; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd54, %r26, %r118, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f48;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs37, %f47;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f46;} - - // inline asm - st.v4.u16 [%rd53], {%rs36, %rs37, %rs38, %rs25}; - -BB0_72: - mul.f32 %f678, %f32, 0f3E800000; - mul.f32 %f679, %f678, %f859; - ld.global.f32 %f680, [lightColor]; - mul.f32 %f101, %f679, %f680; - ld.global.f32 %f681, [lightColor+4]; - mul.f32 %f102, %f679, %f681; - ld.global.f32 %f682, [lightColor+8]; - mul.f32 %f103, %f679, %f682; - ld.global.u32 %r119, [additive]; - setp.eq.s32 %p102, %r119, 0; - mov.f32 %f677, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs39, %f677;} - - // inline asm - @%p102 bra BB0_74; - - mov.u64 %rd72, image_RNM0; - cvta.global.u64 %rd61, %rd72; - mov.u32 %r123, 8; - // inline asm - call (%rd60), _rt_buffer_get_64, (%rd61, %r26, %r123, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs46, %rs47, %rs48, %rs49}, [%rd60]; - // inline asm - { cvt.f32.f16 %f683, %rs46;} - - // inline asm - // inline asm - { cvt.f32.f16 %f684, %rs47;} - - // inline asm - // inline asm - { cvt.f32.f16 %f685, %rs48;} - - // inline asm - // inline asm - call (%rd66), _rt_buffer_get_64, (%rd61, %r26, %r123, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f686, %f101, %f683; - add.f32 %f687, %f102, %f684; - add.f32 %f688, %f103, %f685; - // inline asm - { cvt.rn.f16.f32 %rs45, %f688;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs44, %f687;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs43, %f686;} - - // inline asm - st.v4.u16 [%rd66], {%rs43, %rs44, %rs45, %rs39}; - bra.uni BB0_75; - -BB0_74: - mov.u64 %rd79, image_RNM0; - cvta.global.u64 %rd74, %rd79; - mov.u32 %r125, 8; - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd74, %r26, %r125, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f103;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs51, %f102;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f101;} - - // inline asm - st.v4.u16 [%rd73], {%rs50, %rs51, %rs52, %rs39}; - -BB0_75: - sub.f32 %f844, %f11, %f12; - mul.f32 %f843, %f844, %f136; - sub.f32 %f842, %f7, %f8; - mul.f32 %f841, %f842, %f136; - sub.f32 %f840, %f9, %f10; - mul.f32 %f839, %f840, %f136; - fma.rn.f32 %f104, %f841, 0f3F000000, 0f3F000000; - fma.rn.f32 %f105, %f839, 0f3F000000, 0f3F000000; - fma.rn.f32 %f106, %f843, 0f3F000000, 0f3F000000; - ld.global.u32 %r126, [additive]; - setp.eq.s32 %p103, %r126, 0; - // inline asm - { cvt.rn.f16.f32 %rs53, %f677;} - - // inline asm - @%p103 bra BB0_77; - - mov.u64 %rd92, image_RNM1; - cvta.global.u64 %rd81, %rd92; - mov.u32 %r130, 8; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r26, %r130, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs60, %rs61, %rs62, %rs63}, [%rd80]; - // inline asm - { cvt.f32.f16 %f693, %rs60;} - - // inline asm - // inline asm - { cvt.f32.f16 %f694, %rs61;} - - // inline asm - // inline asm - { cvt.f32.f16 %f695, %rs62;} - - // inline asm - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd81, %r26, %r130, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f696, %f104, %f693; - add.f32 %f697, %f104, %f694; - add.f32 %f698, %f104, %f695; - // inline asm - { cvt.rn.f16.f32 %rs59, %f698;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs58, %f697;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f696;} - - // inline asm - st.v4.u16 [%rd86], {%rs57, %rs58, %rs59, %rs53}; - bra.uni BB0_78; - -BB0_77: - mov.u64 %rd99, image_RNM1; - cvta.global.u64 %rd94, %rd99; - mov.u32 %r132, 8; - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd94, %r26, %r132, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f104;} - - // inline asm - st.v4.u16 [%rd93], {%rs64, %rs64, %rs64, %rs53}; - -BB0_78: - ld.global.u32 %r133, [additive]; - setp.eq.s32 %p104, %r133, 0; - // inline asm - { cvt.rn.f16.f32 %rs65, %f677;} - - // inline asm - @%p104 bra BB0_80; - - mov.u64 %rd112, image_RNM2; - cvta.global.u64 %rd101, %rd112; - mov.u32 %r137, 8; - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd101, %r26, %r137, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs72, %rs73, %rs74, %rs75}, [%rd100]; - // inline asm - { cvt.f32.f16 %f701, %rs72;} - - // inline asm - // inline asm - { cvt.f32.f16 %f702, %rs73;} - - // inline asm - // inline asm - { cvt.f32.f16 %f703, %rs74;} - - // inline asm - // inline asm - call (%rd106), _rt_buffer_get_64, (%rd101, %r26, %r137, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f704, %f105, %f701; - add.f32 %f705, %f105, %f702; - add.f32 %f706, %f105, %f703; - // inline asm - { cvt.rn.f16.f32 %rs71, %f706;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs70, %f705;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs69, %f704;} - - // inline asm - st.v4.u16 [%rd106], {%rs69, %rs70, %rs71, %rs65}; - bra.uni BB0_81; - -BB0_80: - mov.u64 %rd119, image_RNM2; - cvta.global.u64 %rd114, %rd119; - mov.u32 %r139, 8; - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd114, %r26, %r139, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f105;} - - // inline asm - st.v4.u16 [%rd113], {%rs76, %rs76, %rs76, %rs65}; - -BB0_81: - ld.global.u32 %r140, [additive]; - setp.eq.s32 %p105, %r140, 0; - // inline asm - { cvt.rn.f16.f32 %rs77, %f677;} - - // inline asm - @%p105 bra BB0_83; - - mov.u64 %rd132, image_RNM3; - cvta.global.u64 %rd121, %rd132; - mov.u32 %r144, 8; - // inline asm - call (%rd120), _rt_buffer_get_64, (%rd121, %r26, %r144, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs84, %rs85, %rs86, %rs87}, [%rd120]; - // inline asm - { cvt.f32.f16 %f709, %rs84;} - - // inline asm - // inline asm - { cvt.f32.f16 %f710, %rs85;} - - // inline asm - // inline asm - { cvt.f32.f16 %f711, %rs86;} - - // inline asm - // inline asm - call (%rd126), _rt_buffer_get_64, (%rd121, %r26, %r144, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f712, %f106, %f709; - add.f32 %f713, %f106, %f710; - add.f32 %f714, %f106, %f711; - // inline asm - { cvt.rn.f16.f32 %rs83, %f714;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs82, %f713;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs81, %f712;} - - // inline asm - st.v4.u16 [%rd126], {%rs81, %rs82, %rs83, %rs77}; - bra.uni BB0_125; - -BB0_83: - mov.u64 %rd139, image_RNM3; - cvta.global.u64 %rd134, %rd139; - mov.u32 %r146, 8; - // inline asm - call (%rd133), _rt_buffer_get_64, (%rd134, %r26, %r146, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs88, %f106;} - - // inline asm - st.v4.u16 [%rd133], {%rs88, %rs88, %rs88, %rs77}; - -BB0_125: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmConeLightProbeSH.ptx.meta b/Assets/Editor/x64/Bakery/lmConeLightProbeSH.ptx.meta deleted file mode 100644 index e8cd0bdb..00000000 --- a/Assets/Editor/x64/Bakery/lmConeLightProbeSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 54bc4621eb11a6a40ba7aa3432daac74 -timeCreated: 1558780075 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmConeLightRNM.ptx b/Assets/Editor/x64/Bakery/lmConeLightRNM.ptx deleted file mode 100644 index 8dcdb02c..00000000 --- a/Assets/Editor/x64/Bakery/lmConeLightRNM.ptx +++ /dev/null @@ -1,2347 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 uvtangent[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 samples; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 lightPos[12]; -.global .align 4 .b8 lightColor[12]; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .b8 lightConeDir[12]; -.global .align 8 .b8 lightCone[8]; -.global .align 4 .f32 lightFalloffFakeDistanceMult; -.global .align 4 .f32 lightFalloffMinRadiusSq; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12lightConeDirE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9lightConeE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo28lightFalloffFakeDistanceMultE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo23lightFalloffMinRadiusSqE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename12lightConeDirE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9lightConeE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename28lightFalloffFakeDistanceMultE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename23lightFalloffMinRadiusSqE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12lightConeDirE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9lightConeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum28lightFalloffFakeDistanceMultE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum23lightFalloffMinRadiusSqE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12lightConeDirE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic9lightConeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic23lightFalloffMinRadiusSqE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12lightConeDirE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9lightConeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation23lightFalloffMinRadiusSqE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<128>; - .reg .b16 %rs<213>; - .reg .f32 %f<1045>; - .reg .b32 %r<245>; - .reg .b64 %rd<335>; - - - mov.u64 %rd334, __local_depot0; - cvta.local.u64 %SP, %rd334; - ld.global.v2.u32 {%r34, %r35}, [pixelID]; - cvt.u64.u32 %rd17, %r34; - cvt.u64.u32 %rd18, %r35; - mov.u64 %rd21, uvnormal; - cvta.global.u64 %rd16, %rd21; - mov.u32 %r32, 2; - mov.u32 %r33, 4; - mov.u64 %rd20, 0; - // inline asm - call (%rd15), _rt_buffer_get_64, (%rd16, %r32, %r33, %rd17, %rd18, %rd20, %rd20); - // inline asm - ld.u32 %r1, [%rd15]; - shr.u32 %r38, %r1, 16; - cvt.u16.u32 %rs1, %r38; - and.b16 %rs10, %rs1, 255; - cvt.u16.u32 %rs11, %r1; - or.b16 %rs12, %rs11, %rs10; - setp.eq.s16 %p6, %rs12, 0; - mov.f32 %f1012, 0f00000000; - mov.f32 %f1013, %f1012; - mov.f32 %f1014, %f1012; - @%p6 bra BB0_2; - - ld.u8 %rs13, [%rd15+1]; - and.b16 %rs15, %rs11, 255; - cvt.rn.f32.u16 %f145, %rs15; - div.rn.f32 %f146, %f145, 0f437F0000; - fma.rn.f32 %f147, %f146, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f148, %rs13; - div.rn.f32 %f149, %f148, 0f437F0000; - fma.rn.f32 %f150, %f149, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f151, %rs10; - div.rn.f32 %f152, %f151, 0f437F0000; - fma.rn.f32 %f153, %f152, 0f40000000, 0fBF800000; - mul.f32 %f154, %f150, %f150; - fma.rn.f32 %f155, %f147, %f147, %f154; - fma.rn.f32 %f156, %f153, %f153, %f155; - sqrt.rn.f32 %f157, %f156; - rcp.rn.f32 %f158, %f157; - mul.f32 %f1012, %f147, %f158; - mul.f32 %f1013, %f150, %f158; - mul.f32 %f1014, %f153, %f158; - -BB0_2: - ld.global.v2.u32 {%r39, %r40}, [pixelID]; - ld.global.v2.u32 {%r42, %r43}, [tileInfo]; - add.s32 %r2, %r39, %r42; - add.s32 %r3, %r40, %r43; - setp.eq.f32 %p7, %f1013, 0f00000000; - setp.eq.f32 %p8, %f1012, 0f00000000; - and.pred %p9, %p8, %p7; - setp.eq.f32 %p10, %f1014, 0f00000000; - and.pred %p11, %p9, %p10; - @%p11 bra BB0_105; - bra.uni BB0_3; - -BB0_105: - ld.global.u32 %r244, [imageEnabled]; - and.b32 %r200, %r244, 1; - setp.eq.b32 %p121, %r200, 1; - @!%p121 bra BB0_107; - bra.uni BB0_106; - -BB0_106: - cvt.u64.u32 %rd242, %r2; - cvt.u64.u32 %rd243, %r3; - mov.u64 %rd246, image; - cvta.global.u64 %rd241, %rd246; - // inline asm - call (%rd240), _rt_buffer_get_64, (%rd241, %r32, %r33, %rd242, %rd243, %rd20, %rd20); - // inline asm - mov.u16 %rs158, 0; - st.v4.u8 [%rd240], {%rs158, %rs158, %rs158, %rs158}; - ld.global.u32 %r244, [imageEnabled]; - -BB0_107: - and.b32 %r203, %r244, 8; - setp.eq.s32 %p122, %r203, 0; - @%p122 bra BB0_109; - - cvt.u64.u32 %rd250, %r3; - cvt.u64.u32 %rd249, %r2; - mov.u64 %rd253, image_Mask; - cvta.global.u64 %rd248, %rd253; - // inline asm - call (%rd247), _rt_buffer_get_64, (%rd248, %r32, %r32, %rd249, %rd250, %rd20, %rd20); - // inline asm - mov.f32 %f932, 0f00000000; - cvt.rzi.u32.f32 %r206, %f932; - cvt.u16.u32 %rs159, %r206; - mov.u16 %rs160, 0; - st.v2.u8 [%rd247], {%rs159, %rs160}; - ld.global.u32 %r244, [imageEnabled]; - -BB0_109: - cvt.u64.u32 %rd13, %r2; - cvt.u64.u32 %rd14, %r3; - and.b32 %r207, %r244, 4; - setp.eq.s32 %p123, %r207, 0; - @%p123 bra BB0_113; - - ld.global.u32 %r208, [additive]; - setp.eq.s32 %p124, %r208, 0; - @%p124 bra BB0_112; - - mov.u64 %rd266, image_HDR; - cvta.global.u64 %rd255, %rd266; - mov.u32 %r212, 8; - // inline asm - call (%rd254), _rt_buffer_get_64, (%rd255, %r32, %r212, %rd13, %rd14, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs167, %rs168, %rs169, %rs170}, [%rd254]; - // inline asm - { cvt.f32.f16 %f933, %rs167;} - - // inline asm - // inline asm - { cvt.f32.f16 %f934, %rs168;} - - // inline asm - // inline asm - { cvt.f32.f16 %f935, %rs169;} - - // inline asm - // inline asm - call (%rd260), _rt_buffer_get_64, (%rd255, %r32, %r212, %rd13, %rd14, %rd20, %rd20); - // inline asm - add.f32 %f936, %f933, 0f00000000; - add.f32 %f937, %f934, 0f00000000; - add.f32 %f938, %f935, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs166, %f938;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs165, %f937;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs164, %f936;} - - // inline asm - mov.u16 %rs171, 0; - st.v4.u16 [%rd260], {%rs164, %rs165, %rs166, %rs171}; - bra.uni BB0_113; - -BB0_3: - ld.global.v2.u32 {%r49, %r50}, [pixelID]; - cvt.u64.u32 %rd24, %r49; - cvt.u64.u32 %rd25, %r50; - mov.u64 %rd28, uvpos; - cvta.global.u64 %rd23, %rd28; - mov.u32 %r48, 12; - // inline asm - call (%rd22), _rt_buffer_get_64, (%rd23, %r32, %r48, %rd24, %rd25, %rd20, %rd20); - // inline asm - ld.global.f32 %f7, [lightPos]; - ld.f32 %f12, [%rd22+8]; - ld.f32 %f10, [%rd22+4]; - ld.f32 %f8, [%rd22]; - sub.f32 %f161, %f7, %f8; - ld.global.f32 %f9, [lightPos+4]; - sub.f32 %f162, %f9, %f10; - ld.global.f32 %f11, [lightPos+8]; - sub.f32 %f163, %f11, %f12; - mul.f32 %f164, %f162, %f162; - fma.rn.f32 %f165, %f161, %f161, %f164; - fma.rn.f32 %f166, %f163, %f163, %f165; - sqrt.rn.f32 %f167, %f166; - rcp.rn.f32 %f168, %f167; - ld.global.f32 %f169, [lightFalloffFakeDistanceMult]; - mul.f32 %f16, %f167, %f169; - ld.global.f32 %f170, [lightInvCutoff]; - mul.f32 %f17, %f167, %f170; - mov.f32 %f174, 0f40800000; - abs.f32 %f19, %f17; - setp.lt.f32 %p12, %f19, 0f00800000; - mul.f32 %f176, %f19, 0f4B800000; - selp.f32 %f177, 0fC3170000, 0fC2FE0000, %p12; - selp.f32 %f178, %f176, %f19, %p12; - mov.b32 %r53, %f178; - and.b32 %r54, %r53, 8388607; - or.b32 %r55, %r54, 1065353216; - mov.b32 %f179, %r55; - shr.u32 %r56, %r53, 23; - cvt.rn.f32.u32 %f180, %r56; - add.f32 %f181, %f177, %f180; - setp.gt.f32 %p13, %f179, 0f3FB504F3; - mul.f32 %f182, %f179, 0f3F000000; - add.f32 %f183, %f181, 0f3F800000; - selp.f32 %f184, %f182, %f179, %p13; - selp.f32 %f185, %f183, %f181, %p13; - add.f32 %f186, %f184, 0fBF800000; - add.f32 %f160, %f184, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f159,%f160; - // inline asm - add.f32 %f187, %f186, %f186; - mul.f32 %f188, %f159, %f187; - mul.f32 %f189, %f188, %f188; - mov.f32 %f190, 0f3C4CAF63; - mov.f32 %f191, 0f3B18F0FE; - fma.rn.f32 %f192, %f191, %f189, %f190; - mov.f32 %f193, 0f3DAAAABD; - fma.rn.f32 %f194, %f192, %f189, %f193; - mul.rn.f32 %f195, %f194, %f189; - mul.rn.f32 %f196, %f195, %f188; - sub.f32 %f197, %f186, %f188; - neg.f32 %f198, %f188; - add.f32 %f199, %f197, %f197; - fma.rn.f32 %f200, %f198, %f186, %f199; - mul.rn.f32 %f201, %f159, %f200; - add.f32 %f202, %f196, %f188; - sub.f32 %f203, %f188, %f202; - add.f32 %f204, %f196, %f203; - add.f32 %f205, %f201, %f204; - add.f32 %f206, %f202, %f205; - sub.f32 %f207, %f202, %f206; - add.f32 %f208, %f205, %f207; - mov.f32 %f209, 0f3F317200; - mul.rn.f32 %f210, %f185, %f209; - mov.f32 %f211, 0f35BFBE8E; - mul.rn.f32 %f212, %f185, %f211; - add.f32 %f213, %f210, %f206; - sub.f32 %f214, %f210, %f213; - add.f32 %f215, %f206, %f214; - add.f32 %f216, %f208, %f215; - add.f32 %f217, %f212, %f216; - add.f32 %f218, %f213, %f217; - sub.f32 %f219, %f213, %f218; - add.f32 %f220, %f217, %f219; - mul.rn.f32 %f221, %f174, %f218; - neg.f32 %f222, %f221; - fma.rn.f32 %f223, %f174, %f218, %f222; - fma.rn.f32 %f224, %f174, %f220, %f223; - mov.f32 %f225, 0f00000000; - fma.rn.f32 %f226, %f225, %f218, %f224; - add.rn.f32 %f227, %f221, %f226; - neg.f32 %f228, %f227; - add.rn.f32 %f229, %f221, %f228; - add.rn.f32 %f230, %f229, %f226; - mov.b32 %r57, %f227; - setp.eq.s32 %p14, %r57, 1118925336; - add.s32 %r58, %r57, -1; - mov.b32 %f231, %r58; - add.f32 %f232, %f230, 0f37000000; - selp.f32 %f233, %f231, %f227, %p14; - selp.f32 %f20, %f232, %f230, %p14; - mul.f32 %f234, %f233, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f235, %f234; - mov.f32 %f236, 0fBF317200; - fma.rn.f32 %f237, %f235, %f236, %f233; - mov.f32 %f238, 0fB5BFBE8E; - fma.rn.f32 %f239, %f235, %f238, %f237; - mul.f32 %f240, %f239, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f241, %f240; - add.f32 %f242, %f235, 0f00000000; - ex2.approx.f32 %f243, %f242; - mul.f32 %f244, %f241, %f243; - setp.lt.f32 %p15, %f233, 0fC2D20000; - selp.f32 %f245, 0f00000000, %f244, %p15; - setp.gt.f32 %p16, %f233, 0f42D20000; - selp.f32 %f1015, 0f7F800000, %f245, %p16; - setp.eq.f32 %p17, %f1015, 0f7F800000; - @%p17 bra BB0_5; - - fma.rn.f32 %f1015, %f1015, %f20, %f1015; - -BB0_5: - mov.f32 %f966, 0f40000000; - cvt.rzi.f32.f32 %f965, %f966; - add.f32 %f964, %f965, %f965; - mov.f32 %f963, 0f40800000; - sub.f32 %f962, %f963, %f964; - abs.f32 %f961, %f962; - setp.lt.f32 %p18, %f17, 0f00000000; - setp.eq.f32 %p19, %f961, 0f3F800000; - and.pred %p1, %p18, %p19; - mov.b32 %r59, %f1015; - xor.b32 %r60, %r59, -2147483648; - mov.b32 %f246, %r60; - selp.f32 %f1017, %f246, %f1015, %p1; - setp.eq.f32 %p20, %f17, 0f00000000; - @%p20 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f249, %f17, %f17; - selp.f32 %f1017, %f249, 0f00000000, %p19; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p21, %f17, 0f00000000; - @%p21 bra BB0_9; - - mov.f32 %f1011, 0f40800000; - cvt.rzi.f32.f32 %f248, %f1011; - setp.neu.f32 %p22, %f248, 0f40800000; - selp.f32 %f1017, 0f7FFFFFFF, %f1017, %p22; - -BB0_9: - abs.f32 %f967, %f17; - add.f32 %f250, %f967, 0f40800000; - mov.b32 %r61, %f250; - setp.lt.s32 %p24, %r61, 2139095040; - @%p24 bra BB0_14; - - abs.f32 %f1009, %f17; - setp.gtu.f32 %p25, %f1009, 0f7F800000; - @%p25 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f1017, %f17, 0f40800000; - bra.uni BB0_14; - -BB0_11: - abs.f32 %f1010, %f17; - setp.neu.f32 %p26, %f1010, 0f7F800000; - @%p26 bra BB0_14; - - selp.f32 %f1017, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - sub.f32 %f973, %f11, %f12; - mul.f32 %f972, %f973, %f168; - sub.f32 %f971, %f7, %f8; - mul.f32 %f970, %f971, %f168; - sub.f32 %f969, %f9, %f10; - mul.f32 %f968, %f969, %f168; - mov.f32 %f1023, 0f3F800000; - sub.f32 %f252, %f1023, %f1017; - setp.eq.f32 %p27, %f17, 0f3F800000; - selp.f32 %f253, 0f00000000, %f252, %p27; - cvt.sat.f32.f32 %f254, %f253; - ld.global.f32 %f255, [lightFalloffMinRadiusSq]; - fma.rn.f32 %f256, %f16, %f16, %f255; - div.rn.f32 %f257, %f254, %f256; - mul.f32 %f258, %f1013, %f968; - fma.rn.f32 %f259, %f1012, %f970, %f258; - fma.rn.f32 %f31, %f1014, %f972, %f259; - ld.global.u32 %r242, [imageEnabled]; - ld.global.f32 %f260, [lightConeDir]; - mul.f32 %f261, %f970, %f260; - ld.global.f32 %f262, [lightConeDir+4]; - mul.f32 %f263, %f968, %f262; - neg.f32 %f264, %f263; - sub.f32 %f265, %f264, %f261; - ld.global.f32 %f266, [lightConeDir+8]; - mul.f32 %f267, %f972, %f266; - sub.f32 %f268, %f265, %f267; - ld.global.v2.f32 {%f269, %f270}, [lightCone]; - fma.rn.f32 %f273, %f269, %f268, %f270; - cvt.sat.f32.f32 %f274, %f273; - mul.f32 %f275, %f274, %f274; - mul.f32 %f32, %f257, %f275; - ld.global.f32 %f276, [lightColor+4]; - ld.global.f32 %f277, [lightColor]; - max.f32 %f278, %f277, %f276; - ld.global.f32 %f279, [lightColor+8]; - max.f32 %f280, %f278, %f279; - mul.f32 %f281, %f32, %f280; - setp.lt.f32 %p28, %f281, 0f3727C5AC; - @%p28 bra BB0_88; - bra.uni BB0_15; - -BB0_88: - and.b32 %r164, %r242, 1; - setp.eq.b32 %p114, %r164, 1; - @!%p114 bra BB0_90; - bra.uni BB0_89; - -BB0_89: - cvt.u64.u32 %rd148, %r2; - cvt.u64.u32 %rd149, %r3; - mov.u64 %rd152, image; - cvta.global.u64 %rd147, %rd152; - // inline asm - call (%rd146), _rt_buffer_get_64, (%rd147, %r32, %r33, %rd148, %rd149, %rd20, %rd20); - // inline asm - mov.u16 %rs106, 1; - mov.u16 %rs107, 0; - st.v4.u8 [%rd146], {%rs107, %rs107, %rs107, %rs106}; - ld.global.u32 %r242, [imageEnabled]; - -BB0_90: - and.b32 %r167, %r242, 8; - setp.eq.s32 %p115, %r167, 0; - @%p115 bra BB0_92; - - cvt.u64.u32 %rd156, %r3; - cvt.u64.u32 %rd155, %r2; - mov.u64 %rd159, image_Mask; - cvta.global.u64 %rd154, %rd159; - // inline asm - call (%rd153), _rt_buffer_get_64, (%rd154, %r32, %r32, %rd155, %rd156, %rd20, %rd20); - // inline asm - mov.f32 %f897, 0f00000000; - cvt.rzi.u32.f32 %r170, %f897; - cvt.u16.u32 %rs108, %r170; - mov.u16 %rs109, 255; - st.v2.u8 [%rd153], {%rs108, %rs109}; - ld.global.u32 %r242, [imageEnabled]; - -BB0_92: - cvt.u64.u32 %rd11, %r2; - cvt.u64.u32 %rd12, %r3; - and.b32 %r171, %r242, 4; - setp.eq.s32 %p116, %r171, 0; - @%p116 bra BB0_96; - - ld.global.u32 %r172, [additive]; - setp.eq.s32 %p117, %r172, 0; - mov.f32 %f898, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs110, %f898;} - - // inline asm - @%p117 bra BB0_95; - - mov.u64 %rd172, image_HDR; - cvta.global.u64 %rd161, %rd172; - mov.u32 %r176, 8; - // inline asm - call (%rd160), _rt_buffer_get_64, (%rd161, %r32, %r176, %rd11, %rd12, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs117, %rs118, %rs119, %rs120}, [%rd160]; - // inline asm - { cvt.f32.f16 %f899, %rs117;} - - // inline asm - // inline asm - { cvt.f32.f16 %f900, %rs118;} - - // inline asm - // inline asm - { cvt.f32.f16 %f901, %rs119;} - - // inline asm - // inline asm - call (%rd166), _rt_buffer_get_64, (%rd161, %r32, %r176, %rd11, %rd12, %rd20, %rd20); - // inline asm - add.f32 %f902, %f899, 0f00000000; - add.f32 %f903, %f900, 0f00000000; - add.f32 %f904, %f901, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs116, %f904;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs115, %f903;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs114, %f902;} - - // inline asm - st.v4.u16 [%rd166], {%rs114, %rs115, %rs116, %rs110}; - bra.uni BB0_96; - -BB0_15: - mov.f32 %f1021, 0f00000000; - mul.f32 %f283, %f8, 0f3456BF95; - abs.f32 %f284, %f1012; - div.rn.f32 %f285, %f283, %f284; - abs.f32 %f286, %f1013; - mul.f32 %f287, %f10, 0f3456BF95; - div.rn.f32 %f288, %f287, %f286; - abs.f32 %f289, %f1014; - mul.f32 %f290, %f12, 0f3456BF95; - div.rn.f32 %f291, %f290, %f289; - abs.f32 %f292, %f285; - abs.f32 %f293, %f288; - abs.f32 %f294, %f291; - mov.f32 %f295, 0f38D1B717; - max.f32 %f296, %f292, %f295; - max.f32 %f297, %f293, %f295; - max.f32 %f298, %f294, %f295; - fma.rn.f32 %f33, %f1012, %f296, %f8; - fma.rn.f32 %f34, %f1013, %f297, %f10; - fma.rn.f32 %f35, %f1014, %f298, %f12; - ld.global.u32 %r238, [samples]; - setp.lt.s32 %p29, %r238, 1; - @%p29 bra BB0_18; - - mul.f32 %f300, %f33, 0f3456BF95; - abs.f32 %f301, %f300; - mul.f32 %f302, %f34, 0f3456BF95; - abs.f32 %f303, %f302; - mul.f32 %f304, %f35, 0f3456BF95; - abs.f32 %f305, %f304; - max.f32 %f306, %f301, %f303; - max.f32 %f307, %f306, %f305; - max.f32 %f36, %f307, %f295; - add.u64 %rd29, %SP, 0; - cvta.to.local.u64 %rd2, %rd29; - mov.f32 %f1021, 0f00000000; - mov.u32 %r237, 0; - mov.u32 %r236, %r242; - mov.f32 %f1018, %f11; - mov.f32 %f1019, %f9; - mov.f32 %f1020, %f7; - bra.uni BB0_17; - -BB0_87: - ld.global.f32 %f1020, [lightPos]; - ld.global.f32 %f1019, [lightPos+4]; - ld.global.f32 %f1018, [lightPos+8]; - ld.global.u32 %r236, [imageEnabled]; - -BB0_17: - cvt.rn.f32.s32 %f317, %r237; - mul.f32 %f318, %f317, 0f3DD32618; - cvt.rmi.f32.f32 %f319, %f318; - sub.f32 %f320, %f318, %f319; - mul.f32 %f321, %f317, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f322, %f321; - sub.f32 %f323, %f321, %f322; - mul.f32 %f324, %f317, 0f3DC74539; - cvt.rmi.f32.f32 %f325, %f324; - sub.f32 %f326, %f324, %f325; - add.f32 %f327, %f323, 0f4199851F; - add.f32 %f328, %f326, 0f4199851F; - add.f32 %f329, %f320, 0f4199851F; - mul.f32 %f330, %f323, %f328; - fma.rn.f32 %f331, %f320, %f327, %f330; - fma.rn.f32 %f332, %f329, %f326, %f331; - add.f32 %f333, %f320, %f332; - add.f32 %f334, %f323, %f332; - add.f32 %f335, %f326, %f332; - add.f32 %f336, %f333, %f334; - mul.f32 %f337, %f335, %f336; - cvt.rmi.f32.f32 %f338, %f337; - sub.f32 %f339, %f337, %f338; - add.f32 %f340, %f333, %f335; - mul.f32 %f341, %f334, %f340; - cvt.rmi.f32.f32 %f342, %f341; - sub.f32 %f343, %f341, %f342; - add.f32 %f344, %f334, %f335; - mul.f32 %f345, %f333, %f344; - cvt.rmi.f32.f32 %f346, %f345; - sub.f32 %f347, %f345, %f346; - fma.rn.f32 %f348, %f339, 0f40000000, 0fBF800000; - fma.rn.f32 %f349, %f343, 0f40000000, 0fBF800000; - fma.rn.f32 %f350, %f347, 0f40000000, 0fBF800000; - ld.global.f32 %f351, [lightRadius]; - fma.rn.f32 %f352, %f351, %f348, %f1020; - fma.rn.f32 %f353, %f351, %f349, %f1019; - fma.rn.f32 %f354, %f351, %f350, %f1018; - sub.f32 %f355, %f352, %f8; - sub.f32 %f356, %f353, %f10; - sub.f32 %f357, %f354, %f12; - mul.f32 %f358, %f356, %f356; - fma.rn.f32 %f359, %f355, %f355, %f358; - fma.rn.f32 %f360, %f357, %f357, %f359; - sqrt.rn.f32 %f316, %f360; - rcp.rn.f32 %f361, %f316; - mul.f32 %f312, %f361, %f355; - mul.f32 %f313, %f361, %f356; - mul.f32 %f314, %f361, %f357; - and.b32 %r66, %r236, 32; - setp.eq.s32 %p30, %r66, 0; - selp.f32 %f362, 0f3F800000, 0f41200000, %p30; - mul.f32 %f315, %f362, %f36; - mov.u32 %r67, 1065353216; - st.local.u32 [%rd2], %r67; - ld.global.u32 %r63, [root]; - mov.u32 %r64, 1; - // inline asm - call _rt_trace_64, (%r63, %f33, %f34, %f35, %f312, %f313, %f314, %r64, %f315, %f316, %rd29, %r33); - // inline asm - ld.local.f32 %f363, [%rd2]; - add.f32 %f1021, %f1021, %f363; - ld.global.u32 %r238, [samples]; - add.s32 %r237, %r237, 1; - setp.lt.s32 %p31, %r237, %r238; - @%p31 bra BB0_87; - -BB0_18: - setp.eq.s32 %p32, %r238, 0; - @%p32 bra BB0_20; - - cvt.rn.f32.s32 %f365, %r238; - div.rn.f32 %f1023, %f1021, %f365; - -BB0_20: - ld.global.u32 %r68, [ignoreNormal]; - and.b32 %r69, %r242, 32; - or.b32 %r70, %r69, %r68; - setp.eq.s32 %p33, %r70, 0; - selp.f32 %f366, %f31, 0f3F800000, %p33; - cvt.sat.f32.f32 %f367, %f366; - mul.f32 %f368, %f32, %f367; - mul.f32 %f369, %f1023, %f368; - ld.global.f32 %f370, [lightColor]; - mul.f32 %f45, %f370, %f369; - ld.global.f32 %f371, [lightColor+4]; - mul.f32 %f46, %f371, %f369; - ld.global.f32 %f372, [lightColor+8]; - mul.f32 %f47, %f369, %f372; - ld.global.u32 %r240, [imageEnabled]; - and.b32 %r71, %r240, 8; - setp.eq.s32 %p34, %r71, 0; - @%p34 bra BB0_33; - - mov.f32 %f981, 0fB5BFBE8E; - mov.f32 %f980, 0fBF317200; - mov.f32 %f979, 0f35BFBE8E; - mov.f32 %f978, 0f3F317200; - mov.f32 %f977, 0f3DAAAABD; - mov.f32 %f976, 0f3C4CAF63; - mov.f32 %f975, 0f3B18F0FE; - cvt.u64.u32 %rd33, %r2; - cvt.u64.u32 %rd34, %r3; - mov.u64 %rd37, image_Mask; - cvta.global.u64 %rd32, %rd37; - // inline asm - call (%rd31), _rt_buffer_get_64, (%rd32, %r32, %r32, %rd33, %rd34, %rd20, %rd20); - // inline asm - mov.f32 %f375, 0f3E68BA2E; - cvt.rzi.f32.f32 %f376, %f375; - fma.rn.f32 %f377, %f376, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f48, %f377; - abs.f32 %f49, %f1023; - setp.lt.f32 %p35, %f49, 0f00800000; - mul.f32 %f378, %f49, 0f4B800000; - selp.f32 %f379, 0fC3170000, 0fC2FE0000, %p35; - selp.f32 %f380, %f378, %f49, %p35; - mov.b32 %r74, %f380; - and.b32 %r75, %r74, 8388607; - or.b32 %r76, %r75, 1065353216; - mov.b32 %f381, %r76; - shr.u32 %r77, %r74, 23; - cvt.rn.f32.u32 %f382, %r77; - add.f32 %f383, %f379, %f382; - setp.gt.f32 %p36, %f381, 0f3FB504F3; - mul.f32 %f384, %f381, 0f3F000000; - add.f32 %f385, %f383, 0f3F800000; - selp.f32 %f386, %f384, %f381, %p36; - selp.f32 %f387, %f385, %f383, %p36; - add.f32 %f388, %f386, 0fBF800000; - add.f32 %f374, %f386, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f373,%f374; - // inline asm - add.f32 %f389, %f388, %f388; - mul.f32 %f390, %f373, %f389; - mul.f32 %f391, %f390, %f390; - fma.rn.f32 %f394, %f975, %f391, %f976; - fma.rn.f32 %f396, %f394, %f391, %f977; - mul.rn.f32 %f397, %f396, %f391; - mul.rn.f32 %f398, %f397, %f390; - sub.f32 %f399, %f388, %f390; - neg.f32 %f400, %f390; - add.f32 %f401, %f399, %f399; - fma.rn.f32 %f402, %f400, %f388, %f401; - mul.rn.f32 %f403, %f373, %f402; - add.f32 %f404, %f398, %f390; - sub.f32 %f405, %f390, %f404; - add.f32 %f406, %f398, %f405; - add.f32 %f407, %f403, %f406; - add.f32 %f408, %f404, %f407; - sub.f32 %f409, %f404, %f408; - add.f32 %f410, %f407, %f409; - mul.rn.f32 %f412, %f387, %f978; - mul.rn.f32 %f414, %f387, %f979; - add.f32 %f415, %f412, %f408; - sub.f32 %f416, %f412, %f415; - add.f32 %f417, %f408, %f416; - add.f32 %f418, %f410, %f417; - add.f32 %f419, %f414, %f418; - add.f32 %f420, %f415, %f419; - sub.f32 %f421, %f415, %f420; - add.f32 %f422, %f419, %f421; - mov.f32 %f423, 0f3EE8BA2E; - mul.rn.f32 %f424, %f423, %f420; - neg.f32 %f425, %f424; - fma.rn.f32 %f426, %f423, %f420, %f425; - fma.rn.f32 %f427, %f423, %f422, %f426; - mov.f32 %f428, 0f00000000; - fma.rn.f32 %f429, %f428, %f420, %f427; - add.rn.f32 %f430, %f424, %f429; - neg.f32 %f431, %f430; - add.rn.f32 %f432, %f424, %f431; - add.rn.f32 %f433, %f432, %f429; - mov.b32 %r78, %f430; - setp.eq.s32 %p37, %r78, 1118925336; - add.s32 %r79, %r78, -1; - mov.b32 %f434, %r79; - add.f32 %f435, %f433, 0f37000000; - selp.f32 %f436, %f434, %f430, %p37; - selp.f32 %f50, %f435, %f433, %p37; - mul.f32 %f437, %f436, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f438, %f437; - fma.rn.f32 %f440, %f438, %f980, %f436; - fma.rn.f32 %f442, %f438, %f981, %f440; - mul.f32 %f443, %f442, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f444, %f443; - add.f32 %f445, %f438, 0f00000000; - ex2.approx.f32 %f446, %f445; - mul.f32 %f447, %f444, %f446; - setp.lt.f32 %p38, %f436, 0fC2D20000; - selp.f32 %f448, 0f00000000, %f447, %p38; - setp.gt.f32 %p39, %f436, 0f42D20000; - selp.f32 %f1024, 0f7F800000, %f448, %p39; - setp.eq.f32 %p40, %f1024, 0f7F800000; - @%p40 bra BB0_23; - - fma.rn.f32 %f1024, %f1024, %f50, %f1024; - -BB0_23: - setp.lt.f32 %p41, %f1023, 0f00000000; - setp.eq.f32 %p42, %f48, 0f3F800000; - and.pred %p2, %p41, %p42; - mov.b32 %r80, %f1024; - xor.b32 %r81, %r80, -2147483648; - mov.b32 %f449, %r81; - selp.f32 %f1026, %f449, %f1024, %p2; - setp.eq.f32 %p43, %f1023, 0f00000000; - @%p43 bra BB0_26; - bra.uni BB0_24; - -BB0_26: - add.f32 %f452, %f1023, %f1023; - selp.f32 %f1026, %f452, 0f00000000, %p42; - bra.uni BB0_27; - -BB0_112: - mov.u64 %rd273, image_HDR; - cvta.global.u64 %rd268, %rd273; - mov.u32 %r214, 8; - // inline asm - call (%rd267), _rt_buffer_get_64, (%rd268, %r32, %r214, %rd13, %rd14, %rd20, %rd20); - // inline asm - mov.f32 %f939, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs172, %f939;} - - // inline asm - mov.u16 %rs173, 0; - st.v4.u16 [%rd267], {%rs172, %rs172, %rs172, %rs173}; - -BB0_113: - ld.global.u32 %r215, [additive]; - setp.eq.s32 %p125, %r215, 0; - @%p125 bra BB0_115; - - mov.u64 %rd286, image_RNM0; - cvta.global.u64 %rd275, %rd286; - mov.u32 %r219, 8; - // inline asm - call (%rd274), _rt_buffer_get_64, (%rd275, %r32, %r219, %rd13, %rd14, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs180, %rs181, %rs182, %rs183}, [%rd274]; - // inline asm - { cvt.f32.f16 %f940, %rs180;} - - // inline asm - // inline asm - { cvt.f32.f16 %f941, %rs181;} - - // inline asm - // inline asm - { cvt.f32.f16 %f942, %rs182;} - - // inline asm - // inline asm - call (%rd280), _rt_buffer_get_64, (%rd275, %r32, %r219, %rd13, %rd14, %rd20, %rd20); - // inline asm - add.f32 %f943, %f940, 0f00000000; - add.f32 %f944, %f941, 0f00000000; - add.f32 %f945, %f942, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs179, %f945;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs178, %f944;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs177, %f943;} - - // inline asm - mov.u16 %rs184, 0; - st.v4.u16 [%rd280], {%rs177, %rs178, %rs179, %rs184}; - bra.uni BB0_116; - -BB0_115: - mov.u64 %rd293, image_RNM0; - cvta.global.u64 %rd288, %rd293; - mov.u32 %r221, 8; - // inline asm - call (%rd287), _rt_buffer_get_64, (%rd288, %r32, %r221, %rd13, %rd14, %rd20, %rd20); - // inline asm - mov.f32 %f946, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs185, %f946;} - - // inline asm - mov.u16 %rs186, 0; - st.v4.u16 [%rd287], {%rs185, %rs185, %rs185, %rs186}; - -BB0_116: - ld.global.u32 %r222, [additive]; - setp.eq.s32 %p126, %r222, 0; - @%p126 bra BB0_118; - - mov.u64 %rd306, image_RNM1; - cvta.global.u64 %rd295, %rd306; - mov.u32 %r226, 8; - // inline asm - call (%rd294), _rt_buffer_get_64, (%rd295, %r32, %r226, %rd13, %rd14, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs193, %rs194, %rs195, %rs196}, [%rd294]; - // inline asm - { cvt.f32.f16 %f947, %rs193;} - - // inline asm - // inline asm - { cvt.f32.f16 %f948, %rs194;} - - // inline asm - // inline asm - { cvt.f32.f16 %f949, %rs195;} - - // inline asm - // inline asm - call (%rd300), _rt_buffer_get_64, (%rd295, %r32, %r226, %rd13, %rd14, %rd20, %rd20); - // inline asm - add.f32 %f950, %f947, 0f00000000; - add.f32 %f951, %f948, 0f00000000; - add.f32 %f952, %f949, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs192, %f952;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs191, %f951;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs190, %f950;} - - // inline asm - mov.u16 %rs197, 0; - st.v4.u16 [%rd300], {%rs190, %rs191, %rs192, %rs197}; - bra.uni BB0_119; - -BB0_118: - mov.u64 %rd313, image_RNM1; - cvta.global.u64 %rd308, %rd313; - mov.u32 %r228, 8; - // inline asm - call (%rd307), _rt_buffer_get_64, (%rd308, %r32, %r228, %rd13, %rd14, %rd20, %rd20); - // inline asm - mov.f32 %f953, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs198, %f953;} - - // inline asm - mov.u16 %rs199, 0; - st.v4.u16 [%rd307], {%rs198, %rs198, %rs198, %rs199}; - -BB0_119: - ld.global.u32 %r229, [additive]; - setp.eq.s32 %p127, %r229, 0; - @%p127 bra BB0_121; - - mov.u64 %rd326, image_RNM2; - cvta.global.u64 %rd315, %rd326; - mov.u32 %r233, 8; - // inline asm - call (%rd314), _rt_buffer_get_64, (%rd315, %r32, %r233, %rd13, %rd14, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs206, %rs207, %rs208, %rs209}, [%rd314]; - // inline asm - { cvt.f32.f16 %f954, %rs206;} - - // inline asm - // inline asm - { cvt.f32.f16 %f955, %rs207;} - - // inline asm - // inline asm - { cvt.f32.f16 %f956, %rs208;} - - // inline asm - // inline asm - call (%rd320), _rt_buffer_get_64, (%rd315, %r32, %r233, %rd13, %rd14, %rd20, %rd20); - // inline asm - add.f32 %f957, %f954, 0f00000000; - add.f32 %f958, %f955, 0f00000000; - add.f32 %f959, %f956, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs205, %f959;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs204, %f958;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs203, %f957;} - - // inline asm - mov.u16 %rs210, 0; - st.v4.u16 [%rd320], {%rs203, %rs204, %rs205, %rs210}; - bra.uni BB0_122; - -BB0_121: - mov.u64 %rd333, image_RNM2; - cvta.global.u64 %rd328, %rd333; - mov.u32 %r235, 8; - // inline asm - call (%rd327), _rt_buffer_get_64, (%rd328, %r32, %r235, %rd13, %rd14, %rd20, %rd20); - // inline asm - mov.f32 %f960, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs211, %f960;} - - // inline asm - mov.u16 %rs212, 0; - st.v4.u16 [%rd327], {%rs211, %rs211, %rs211, %rs212}; - bra.uni BB0_122; - -BB0_95: - mov.u64 %rd179, image_HDR; - cvta.global.u64 %rd174, %rd179; - mov.u32 %r178, 8; - // inline asm - call (%rd173), _rt_buffer_get_64, (%rd174, %r32, %r178, %rd11, %rd12, %rd20, %rd20); - // inline asm - mov.f32 %f905, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs121, %f905;} - - // inline asm - st.v4.u16 [%rd173], {%rs121, %rs121, %rs121, %rs110}; - -BB0_96: - ld.global.u32 %r179, [additive]; - setp.eq.s32 %p118, %r179, 0; - mov.f32 %f906, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs122, %f906;} - - // inline asm - @%p118 bra BB0_98; - - mov.u64 %rd192, image_RNM0; - cvta.global.u64 %rd181, %rd192; - mov.u32 %r183, 8; - // inline asm - call (%rd180), _rt_buffer_get_64, (%rd181, %r32, %r183, %rd11, %rd12, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs129, %rs130, %rs131, %rs132}, [%rd180]; - // inline asm - { cvt.f32.f16 %f907, %rs129;} - - // inline asm - // inline asm - { cvt.f32.f16 %f908, %rs130;} - - // inline asm - // inline asm - { cvt.f32.f16 %f909, %rs131;} - - // inline asm - // inline asm - call (%rd186), _rt_buffer_get_64, (%rd181, %r32, %r183, %rd11, %rd12, %rd20, %rd20); - // inline asm - add.f32 %f910, %f907, 0f00000000; - add.f32 %f911, %f908, 0f00000000; - add.f32 %f912, %f909, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs128, %f912;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs127, %f911;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs126, %f910;} - - // inline asm - st.v4.u16 [%rd186], {%rs126, %rs127, %rs128, %rs122}; - bra.uni BB0_99; - -BB0_98: - mov.u64 %rd199, image_RNM0; - cvta.global.u64 %rd194, %rd199; - mov.u32 %r185, 8; - // inline asm - call (%rd193), _rt_buffer_get_64, (%rd194, %r32, %r185, %rd11, %rd12, %rd20, %rd20); - // inline asm - mov.f32 %f913, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs133, %f913;} - - // inline asm - st.v4.u16 [%rd193], {%rs133, %rs133, %rs133, %rs122}; - -BB0_99: - ld.global.u32 %r186, [additive]; - setp.eq.s32 %p119, %r186, 0; - // inline asm - { cvt.rn.f16.f32 %rs134, %f906;} - - // inline asm - @%p119 bra BB0_101; - - mov.u64 %rd212, image_RNM1; - cvta.global.u64 %rd201, %rd212; - mov.u32 %r190, 8; - // inline asm - call (%rd200), _rt_buffer_get_64, (%rd201, %r32, %r190, %rd11, %rd12, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs141, %rs142, %rs143, %rs144}, [%rd200]; - // inline asm - { cvt.f32.f16 %f915, %rs141;} - - // inline asm - // inline asm - { cvt.f32.f16 %f916, %rs142;} - - // inline asm - // inline asm - { cvt.f32.f16 %f917, %rs143;} - - // inline asm - // inline asm - call (%rd206), _rt_buffer_get_64, (%rd201, %r32, %r190, %rd11, %rd12, %rd20, %rd20); - // inline asm - add.f32 %f918, %f915, 0f00000000; - add.f32 %f919, %f916, 0f00000000; - add.f32 %f920, %f917, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs140, %f920;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs139, %f919;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs138, %f918;} - - // inline asm - st.v4.u16 [%rd206], {%rs138, %rs139, %rs140, %rs134}; - bra.uni BB0_102; - -BB0_101: - mov.u64 %rd219, image_RNM1; - cvta.global.u64 %rd214, %rd219; - mov.u32 %r192, 8; - // inline asm - call (%rd213), _rt_buffer_get_64, (%rd214, %r32, %r192, %rd11, %rd12, %rd20, %rd20); - // inline asm - mov.f32 %f921, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs145, %f921;} - - // inline asm - st.v4.u16 [%rd213], {%rs145, %rs145, %rs145, %rs134}; - -BB0_102: - ld.global.u32 %r193, [additive]; - setp.eq.s32 %p120, %r193, 0; - // inline asm - { cvt.rn.f16.f32 %rs146, %f906;} - - // inline asm - @%p120 bra BB0_104; - - mov.u64 %rd232, image_RNM2; - cvta.global.u64 %rd221, %rd232; - mov.u32 %r197, 8; - // inline asm - call (%rd220), _rt_buffer_get_64, (%rd221, %r32, %r197, %rd11, %rd12, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs153, %rs154, %rs155, %rs156}, [%rd220]; - // inline asm - { cvt.f32.f16 %f923, %rs153;} - - // inline asm - // inline asm - { cvt.f32.f16 %f924, %rs154;} - - // inline asm - // inline asm - { cvt.f32.f16 %f925, %rs155;} - - // inline asm - // inline asm - call (%rd226), _rt_buffer_get_64, (%rd221, %r32, %r197, %rd11, %rd12, %rd20, %rd20); - // inline asm - add.f32 %f926, %f923, 0f00000000; - add.f32 %f927, %f924, 0f00000000; - add.f32 %f928, %f925, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs152, %f928;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs151, %f927;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs150, %f926;} - - // inline asm - st.v4.u16 [%rd226], {%rs150, %rs151, %rs152, %rs146}; - bra.uni BB0_122; - -BB0_104: - mov.u64 %rd239, image_RNM2; - cvta.global.u64 %rd234, %rd239; - mov.u32 %r199, 8; - // inline asm - call (%rd233), _rt_buffer_get_64, (%rd234, %r32, %r199, %rd11, %rd12, %rd20, %rd20); - // inline asm - mov.f32 %f929, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs157, %f929;} - - // inline asm - st.v4.u16 [%rd233], {%rs157, %rs157, %rs157, %rs146}; - bra.uni BB0_122; - -BB0_24: - setp.geu.f32 %p44, %f1023, 0f00000000; - @%p44 bra BB0_27; - - cvt.rzi.f32.f32 %f451, %f423; - setp.neu.f32 %p45, %f451, 0f3EE8BA2E; - selp.f32 %f1026, 0f7FFFFFFF, %f1026, %p45; - -BB0_27: - add.f32 %f453, %f49, 0f3EE8BA2E; - mov.b32 %r82, %f453; - setp.lt.s32 %p47, %r82, 2139095040; - @%p47 bra BB0_32; - - setp.gtu.f32 %p48, %f49, 0f7F800000; - @%p48 bra BB0_31; - bra.uni BB0_29; - -BB0_31: - add.f32 %f1026, %f1023, 0f3EE8BA2E; - bra.uni BB0_32; - -BB0_29: - setp.neu.f32 %p49, %f49, 0f7F800000; - @%p49 bra BB0_32; - - selp.f32 %f1026, 0fFF800000, 0f7F800000, %p2; - -BB0_32: - mul.f32 %f454, %f1026, 0f437F0000; - setp.eq.f32 %p50, %f1023, 0f3F800000; - selp.f32 %f455, 0f437F0000, %f454, %p50; - cvt.rzi.u32.f32 %r83, %f455; - cvt.u16.u32 %rs17, %r83; - mov.u16 %rs18, 255; - st.v2.u8 [%rd31], {%rs17, %rs18}; - ld.global.u32 %r240, [imageEnabled]; - -BB0_33: - and.b32 %r84, %r240, 1; - setp.eq.b32 %p51, %r84, 1; - @!%p51 bra BB0_68; - bra.uni BB0_34; - -BB0_34: - mov.f32 %f988, 0fB5BFBE8E; - mov.f32 %f987, 0fBF317200; - mov.f32 %f986, 0f35BFBE8E; - mov.f32 %f985, 0f3F317200; - mov.f32 %f984, 0f3DAAAABD; - mov.f32 %f983, 0f3C4CAF63; - mov.f32 %f982, 0f3B18F0FE; - mov.f32 %f458, 0f3E666666; - cvt.rzi.f32.f32 %f459, %f458; - fma.rn.f32 %f460, %f459, 0fC0000000, 0f3EE66666; - abs.f32 %f61, %f460; - abs.f32 %f62, %f45; - setp.lt.f32 %p52, %f62, 0f00800000; - mul.f32 %f461, %f62, 0f4B800000; - selp.f32 %f462, 0fC3170000, 0fC2FE0000, %p52; - selp.f32 %f463, %f461, %f62, %p52; - mov.b32 %r85, %f463; - and.b32 %r86, %r85, 8388607; - or.b32 %r87, %r86, 1065353216; - mov.b32 %f464, %r87; - shr.u32 %r88, %r85, 23; - cvt.rn.f32.u32 %f465, %r88; - add.f32 %f466, %f462, %f465; - setp.gt.f32 %p53, %f464, 0f3FB504F3; - mul.f32 %f467, %f464, 0f3F000000; - add.f32 %f468, %f466, 0f3F800000; - selp.f32 %f469, %f467, %f464, %p53; - selp.f32 %f470, %f468, %f466, %p53; - add.f32 %f471, %f469, 0fBF800000; - add.f32 %f457, %f469, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f456,%f457; - // inline asm - add.f32 %f472, %f471, %f471; - mul.f32 %f473, %f456, %f472; - mul.f32 %f474, %f473, %f473; - fma.rn.f32 %f477, %f982, %f474, %f983; - fma.rn.f32 %f479, %f477, %f474, %f984; - mul.rn.f32 %f480, %f479, %f474; - mul.rn.f32 %f481, %f480, %f473; - sub.f32 %f482, %f471, %f473; - neg.f32 %f483, %f473; - add.f32 %f484, %f482, %f482; - fma.rn.f32 %f485, %f483, %f471, %f484; - mul.rn.f32 %f486, %f456, %f485; - add.f32 %f487, %f481, %f473; - sub.f32 %f488, %f473, %f487; - add.f32 %f489, %f481, %f488; - add.f32 %f490, %f486, %f489; - add.f32 %f491, %f487, %f490; - sub.f32 %f492, %f487, %f491; - add.f32 %f493, %f490, %f492; - mul.rn.f32 %f495, %f470, %f985; - mul.rn.f32 %f497, %f470, %f986; - add.f32 %f498, %f495, %f491; - sub.f32 %f499, %f495, %f498; - add.f32 %f500, %f491, %f499; - add.f32 %f501, %f493, %f500; - add.f32 %f502, %f497, %f501; - add.f32 %f503, %f498, %f502; - sub.f32 %f504, %f498, %f503; - add.f32 %f505, %f502, %f504; - mov.f32 %f506, 0f3EE66666; - mul.rn.f32 %f507, %f506, %f503; - neg.f32 %f508, %f507; - fma.rn.f32 %f509, %f506, %f503, %f508; - fma.rn.f32 %f510, %f506, %f505, %f509; - mov.f32 %f511, 0f00000000; - fma.rn.f32 %f512, %f511, %f503, %f510; - add.rn.f32 %f513, %f507, %f512; - neg.f32 %f514, %f513; - add.rn.f32 %f515, %f507, %f514; - add.rn.f32 %f516, %f515, %f512; - mov.b32 %r89, %f513; - setp.eq.s32 %p54, %r89, 1118925336; - add.s32 %r90, %r89, -1; - mov.b32 %f517, %r90; - add.f32 %f518, %f516, 0f37000000; - selp.f32 %f519, %f517, %f513, %p54; - selp.f32 %f63, %f518, %f516, %p54; - mul.f32 %f520, %f519, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f521, %f520; - fma.rn.f32 %f523, %f521, %f987, %f519; - fma.rn.f32 %f525, %f521, %f988, %f523; - mul.f32 %f526, %f525, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f527, %f526; - add.f32 %f528, %f521, 0f00000000; - ex2.approx.f32 %f529, %f528; - mul.f32 %f530, %f527, %f529; - setp.lt.f32 %p55, %f519, 0fC2D20000; - selp.f32 %f531, 0f00000000, %f530, %p55; - setp.gt.f32 %p56, %f519, 0f42D20000; - selp.f32 %f1027, 0f7F800000, %f531, %p56; - setp.eq.f32 %p57, %f1027, 0f7F800000; - @%p57 bra BB0_36; - - fma.rn.f32 %f1027, %f1027, %f63, %f1027; - -BB0_36: - setp.lt.f32 %p58, %f45, 0f00000000; - setp.eq.f32 %p59, %f61, 0f3F800000; - and.pred %p3, %p58, %p59; - mov.b32 %r91, %f1027; - xor.b32 %r92, %r91, -2147483648; - mov.b32 %f532, %r92; - selp.f32 %f1029, %f532, %f1027, %p3; - setp.eq.f32 %p60, %f45, 0f00000000; - @%p60 bra BB0_39; - bra.uni BB0_37; - -BB0_39: - add.f32 %f535, %f45, %f45; - selp.f32 %f1029, %f535, 0f00000000, %p59; - bra.uni BB0_40; - -BB0_37: - setp.geu.f32 %p61, %f45, 0f00000000; - @%p61 bra BB0_40; - - cvt.rzi.f32.f32 %f534, %f506; - setp.neu.f32 %p62, %f534, 0f3EE66666; - selp.f32 %f1029, 0f7FFFFFFF, %f1029, %p62; - -BB0_40: - add.f32 %f536, %f62, 0f3EE66666; - mov.b32 %r93, %f536; - setp.lt.s32 %p64, %r93, 2139095040; - @%p64 bra BB0_45; - - setp.gtu.f32 %p65, %f62, 0f7F800000; - @%p65 bra BB0_44; - bra.uni BB0_42; - -BB0_44: - add.f32 %f1029, %f45, 0f3EE66666; - bra.uni BB0_45; - -BB0_42: - setp.neu.f32 %p66, %f62, 0f7F800000; - @%p66 bra BB0_45; - - selp.f32 %f1029, 0fFF800000, 0f7F800000, %p3; - -BB0_45: - mov.f32 %f995, 0fB5BFBE8E; - mov.f32 %f994, 0fBF317200; - mov.f32 %f993, 0f35BFBE8E; - mov.f32 %f992, 0f3F317200; - mov.f32 %f991, 0f3DAAAABD; - mov.f32 %f990, 0f3C4CAF63; - mov.f32 %f989, 0f3B18F0FE; - setp.eq.f32 %p67, %f45, 0f3F800000; - selp.f32 %f74, 0f3F800000, %f1029, %p67; - abs.f32 %f75, %f46; - setp.lt.f32 %p68, %f75, 0f00800000; - mul.f32 %f539, %f75, 0f4B800000; - selp.f32 %f540, 0fC3170000, 0fC2FE0000, %p68; - selp.f32 %f541, %f539, %f75, %p68; - mov.b32 %r94, %f541; - and.b32 %r95, %r94, 8388607; - or.b32 %r96, %r95, 1065353216; - mov.b32 %f542, %r96; - shr.u32 %r97, %r94, 23; - cvt.rn.f32.u32 %f543, %r97; - add.f32 %f544, %f540, %f543; - setp.gt.f32 %p69, %f542, 0f3FB504F3; - mul.f32 %f545, %f542, 0f3F000000; - add.f32 %f546, %f544, 0f3F800000; - selp.f32 %f547, %f545, %f542, %p69; - selp.f32 %f548, %f546, %f544, %p69; - add.f32 %f549, %f547, 0fBF800000; - add.f32 %f538, %f547, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f537,%f538; - // inline asm - add.f32 %f550, %f549, %f549; - mul.f32 %f551, %f537, %f550; - mul.f32 %f552, %f551, %f551; - fma.rn.f32 %f555, %f989, %f552, %f990; - fma.rn.f32 %f557, %f555, %f552, %f991; - mul.rn.f32 %f558, %f557, %f552; - mul.rn.f32 %f559, %f558, %f551; - sub.f32 %f560, %f549, %f551; - neg.f32 %f561, %f551; - add.f32 %f562, %f560, %f560; - fma.rn.f32 %f563, %f561, %f549, %f562; - mul.rn.f32 %f564, %f537, %f563; - add.f32 %f565, %f559, %f551; - sub.f32 %f566, %f551, %f565; - add.f32 %f567, %f559, %f566; - add.f32 %f568, %f564, %f567; - add.f32 %f569, %f565, %f568; - sub.f32 %f570, %f565, %f569; - add.f32 %f571, %f568, %f570; - mul.rn.f32 %f573, %f548, %f992; - mul.rn.f32 %f575, %f548, %f993; - add.f32 %f576, %f573, %f569; - sub.f32 %f577, %f573, %f576; - add.f32 %f578, %f569, %f577; - add.f32 %f579, %f571, %f578; - add.f32 %f580, %f575, %f579; - add.f32 %f581, %f576, %f580; - sub.f32 %f582, %f576, %f581; - add.f32 %f583, %f580, %f582; - mul.rn.f32 %f585, %f506, %f581; - neg.f32 %f586, %f585; - fma.rn.f32 %f587, %f506, %f581, %f586; - fma.rn.f32 %f588, %f506, %f583, %f587; - fma.rn.f32 %f590, %f511, %f581, %f588; - add.rn.f32 %f591, %f585, %f590; - neg.f32 %f592, %f591; - add.rn.f32 %f593, %f585, %f592; - add.rn.f32 %f594, %f593, %f590; - mov.b32 %r98, %f591; - setp.eq.s32 %p70, %r98, 1118925336; - add.s32 %r99, %r98, -1; - mov.b32 %f595, %r99; - add.f32 %f596, %f594, 0f37000000; - selp.f32 %f597, %f595, %f591, %p70; - selp.f32 %f76, %f596, %f594, %p70; - mul.f32 %f598, %f597, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f599, %f598; - fma.rn.f32 %f601, %f599, %f994, %f597; - fma.rn.f32 %f603, %f599, %f995, %f601; - mul.f32 %f604, %f603, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f605, %f604; - add.f32 %f606, %f599, 0f00000000; - ex2.approx.f32 %f607, %f606; - mul.f32 %f608, %f605, %f607; - setp.lt.f32 %p71, %f597, 0fC2D20000; - selp.f32 %f609, 0f00000000, %f608, %p71; - setp.gt.f32 %p72, %f597, 0f42D20000; - selp.f32 %f1030, 0f7F800000, %f609, %p72; - setp.eq.f32 %p73, %f1030, 0f7F800000; - @%p73 bra BB0_47; - - fma.rn.f32 %f1030, %f1030, %f76, %f1030; - -BB0_47: - setp.lt.f32 %p74, %f46, 0f00000000; - and.pred %p4, %p74, %p59; - mov.b32 %r100, %f1030; - xor.b32 %r101, %r100, -2147483648; - mov.b32 %f610, %r101; - selp.f32 %f1032, %f610, %f1030, %p4; - setp.eq.f32 %p76, %f46, 0f00000000; - @%p76 bra BB0_50; - bra.uni BB0_48; - -BB0_50: - add.f32 %f613, %f46, %f46; - selp.f32 %f1032, %f613, 0f00000000, %p59; - bra.uni BB0_51; - -BB0_48: - setp.geu.f32 %p77, %f46, 0f00000000; - @%p77 bra BB0_51; - - cvt.rzi.f32.f32 %f612, %f506; - setp.neu.f32 %p78, %f612, 0f3EE66666; - selp.f32 %f1032, 0f7FFFFFFF, %f1032, %p78; - -BB0_51: - add.f32 %f614, %f75, 0f3EE66666; - mov.b32 %r102, %f614; - setp.lt.s32 %p80, %r102, 2139095040; - @%p80 bra BB0_56; - - setp.gtu.f32 %p81, %f75, 0f7F800000; - @%p81 bra BB0_55; - bra.uni BB0_53; - -BB0_55: - add.f32 %f1032, %f46, 0f3EE66666; - bra.uni BB0_56; - -BB0_53: - setp.neu.f32 %p82, %f75, 0f7F800000; - @%p82 bra BB0_56; - - selp.f32 %f1032, 0fFF800000, 0f7F800000, %p4; - -BB0_56: - mov.f32 %f1002, 0fB5BFBE8E; - mov.f32 %f1001, 0fBF317200; - mov.f32 %f1000, 0f35BFBE8E; - mov.f32 %f999, 0f3F317200; - mov.f32 %f998, 0f3DAAAABD; - mov.f32 %f997, 0f3C4CAF63; - mov.f32 %f996, 0f3B18F0FE; - setp.eq.f32 %p83, %f46, 0f3F800000; - selp.f32 %f87, 0f3F800000, %f1032, %p83; - abs.f32 %f88, %f47; - setp.lt.f32 %p84, %f88, 0f00800000; - mul.f32 %f617, %f88, 0f4B800000; - selp.f32 %f618, 0fC3170000, 0fC2FE0000, %p84; - selp.f32 %f619, %f617, %f88, %p84; - mov.b32 %r103, %f619; - and.b32 %r104, %r103, 8388607; - or.b32 %r105, %r104, 1065353216; - mov.b32 %f620, %r105; - shr.u32 %r106, %r103, 23; - cvt.rn.f32.u32 %f621, %r106; - add.f32 %f622, %f618, %f621; - setp.gt.f32 %p85, %f620, 0f3FB504F3; - mul.f32 %f623, %f620, 0f3F000000; - add.f32 %f624, %f622, 0f3F800000; - selp.f32 %f625, %f623, %f620, %p85; - selp.f32 %f626, %f624, %f622, %p85; - add.f32 %f627, %f625, 0fBF800000; - add.f32 %f616, %f625, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f615,%f616; - // inline asm - add.f32 %f628, %f627, %f627; - mul.f32 %f629, %f615, %f628; - mul.f32 %f630, %f629, %f629; - fma.rn.f32 %f633, %f996, %f630, %f997; - fma.rn.f32 %f635, %f633, %f630, %f998; - mul.rn.f32 %f636, %f635, %f630; - mul.rn.f32 %f637, %f636, %f629; - sub.f32 %f638, %f627, %f629; - neg.f32 %f639, %f629; - add.f32 %f640, %f638, %f638; - fma.rn.f32 %f641, %f639, %f627, %f640; - mul.rn.f32 %f642, %f615, %f641; - add.f32 %f643, %f637, %f629; - sub.f32 %f644, %f629, %f643; - add.f32 %f645, %f637, %f644; - add.f32 %f646, %f642, %f645; - add.f32 %f647, %f643, %f646; - sub.f32 %f648, %f643, %f647; - add.f32 %f649, %f646, %f648; - mul.rn.f32 %f651, %f626, %f999; - mul.rn.f32 %f653, %f626, %f1000; - add.f32 %f654, %f651, %f647; - sub.f32 %f655, %f651, %f654; - add.f32 %f656, %f647, %f655; - add.f32 %f657, %f649, %f656; - add.f32 %f658, %f653, %f657; - add.f32 %f659, %f654, %f658; - sub.f32 %f660, %f654, %f659; - add.f32 %f661, %f658, %f660; - mul.rn.f32 %f663, %f506, %f659; - neg.f32 %f664, %f663; - fma.rn.f32 %f665, %f506, %f659, %f664; - fma.rn.f32 %f666, %f506, %f661, %f665; - fma.rn.f32 %f668, %f511, %f659, %f666; - add.rn.f32 %f669, %f663, %f668; - neg.f32 %f670, %f669; - add.rn.f32 %f671, %f663, %f670; - add.rn.f32 %f672, %f671, %f668; - mov.b32 %r107, %f669; - setp.eq.s32 %p86, %r107, 1118925336; - add.s32 %r108, %r107, -1; - mov.b32 %f673, %r108; - add.f32 %f674, %f672, 0f37000000; - selp.f32 %f675, %f673, %f669, %p86; - selp.f32 %f89, %f674, %f672, %p86; - mul.f32 %f676, %f675, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f677, %f676; - fma.rn.f32 %f679, %f677, %f1001, %f675; - fma.rn.f32 %f681, %f677, %f1002, %f679; - mul.f32 %f682, %f681, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f683, %f682; - add.f32 %f684, %f677, 0f00000000; - ex2.approx.f32 %f685, %f684; - mul.f32 %f686, %f683, %f685; - setp.lt.f32 %p87, %f675, 0fC2D20000; - selp.f32 %f687, 0f00000000, %f686, %p87; - setp.gt.f32 %p88, %f675, 0f42D20000; - selp.f32 %f1033, 0f7F800000, %f687, %p88; - setp.eq.f32 %p89, %f1033, 0f7F800000; - @%p89 bra BB0_58; - - fma.rn.f32 %f1033, %f1033, %f89, %f1033; - -BB0_58: - setp.lt.f32 %p90, %f47, 0f00000000; - and.pred %p5, %p90, %p59; - mov.b32 %r109, %f1033; - xor.b32 %r110, %r109, -2147483648; - mov.b32 %f688, %r110; - selp.f32 %f1035, %f688, %f1033, %p5; - setp.eq.f32 %p92, %f47, 0f00000000; - @%p92 bra BB0_61; - bra.uni BB0_59; - -BB0_61: - add.f32 %f691, %f47, %f47; - selp.f32 %f1035, %f691, 0f00000000, %p59; - bra.uni BB0_62; - -BB0_59: - setp.geu.f32 %p93, %f47, 0f00000000; - @%p93 bra BB0_62; - - cvt.rzi.f32.f32 %f690, %f506; - setp.neu.f32 %p94, %f690, 0f3EE66666; - selp.f32 %f1035, 0f7FFFFFFF, %f1035, %p94; - -BB0_62: - add.f32 %f692, %f88, 0f3EE66666; - mov.b32 %r111, %f692; - setp.lt.s32 %p96, %r111, 2139095040; - @%p96 bra BB0_67; - - setp.gtu.f32 %p97, %f88, 0f7F800000; - @%p97 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f1035, %f47, 0f3EE66666; - bra.uni BB0_67; - -BB0_64: - setp.neu.f32 %p98, %f88, 0f7F800000; - @%p98 bra BB0_67; - - selp.f32 %f1035, 0fFF800000, 0f7F800000, %p5; - -BB0_67: - setp.eq.f32 %p99, %f47, 0f3F800000; - selp.f32 %f693, 0f3F800000, %f1035, %p99; - cvt.u64.u32 %rd41, %r3; - cvt.u64.u32 %rd40, %r2; - mov.u64 %rd44, image; - cvta.global.u64 %rd39, %rd44; - // inline asm - call (%rd38), _rt_buffer_get_64, (%rd39, %r32, %r33, %rd40, %rd41, %rd20, %rd20); - // inline asm - cvt.sat.f32.f32 %f694, %f693; - mul.f32 %f695, %f694, 0f437FFD71; - cvt.rzi.u32.f32 %r114, %f695; - cvt.sat.f32.f32 %f696, %f87; - mul.f32 %f697, %f696, 0f437FFD71; - cvt.rzi.u32.f32 %r115, %f697; - cvt.sat.f32.f32 %f698, %f74; - mul.f32 %f699, %f698, 0f437FFD71; - cvt.rzi.u32.f32 %r116, %f699; - cvt.u16.u32 %rs19, %r114; - cvt.u16.u32 %rs20, %r116; - cvt.u16.u32 %rs21, %r115; - mov.u16 %rs22, 255; - st.v4.u8 [%rd38], {%rs19, %rs21, %rs20, %rs22}; - ld.global.u32 %r240, [imageEnabled]; - -BB0_68: - and.b32 %r117, %r240, 4; - setp.eq.s32 %p100, %r117, 0; - @%p100 bra BB0_72; - - ld.global.u32 %r118, [additive]; - setp.eq.s32 %p101, %r118, 0; - cvt.u64.u32 %rd4, %r2; - cvt.u64.u32 %rd5, %r3; - mov.f32 %f700, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs23, %f700;} - - // inline asm - @%p101 bra BB0_71; - - mov.u64 %rd57, image_HDR; - cvta.global.u64 %rd46, %rd57; - mov.u32 %r122, 8; - // inline asm - call (%rd45), _rt_buffer_get_64, (%rd46, %r32, %r122, %rd4, %rd5, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs30, %rs31, %rs32, %rs33}, [%rd45]; - // inline asm - { cvt.f32.f16 %f701, %rs30;} - - // inline asm - // inline asm - { cvt.f32.f16 %f702, %rs31;} - - // inline asm - // inline asm - { cvt.f32.f16 %f703, %rs32;} - - // inline asm - // inline asm - call (%rd51), _rt_buffer_get_64, (%rd46, %r32, %r122, %rd4, %rd5, %rd20, %rd20); - // inline asm - add.f32 %f704, %f45, %f701; - add.f32 %f705, %f46, %f702; - add.f32 %f706, %f47, %f703; - // inline asm - { cvt.rn.f16.f32 %rs29, %f706;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs28, %f705;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs27, %f704;} - - // inline asm - st.v4.u16 [%rd51], {%rs27, %rs28, %rs29, %rs23}; - bra.uni BB0_72; - -BB0_71: - mov.u64 %rd64, image_HDR; - cvta.global.u64 %rd59, %rd64; - mov.u32 %r124, 8; - // inline asm - call (%rd58), _rt_buffer_get_64, (%rd59, %r32, %r124, %rd4, %rd5, %rd20, %rd20); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f47;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs35, %f46;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs34, %f45;} - - // inline asm - st.v4.u16 [%rd58], {%rs34, %rs35, %rs36, %rs23}; - -BB0_72: - mul.f32 %f713, %f32, %f1023; - ld.global.f32 %f714, [lightColor]; - mul.f32 %f100, %f713, %f714; - ld.global.f32 %f715, [lightColor+4]; - mul.f32 %f101, %f713, %f715; - ld.global.f32 %f716, [lightColor+8]; - mul.f32 %f102, %f713, %f716; - ld.global.v2.u32 {%r127, %r128}, [pixelID]; - cvt.u64.u32 %rd67, %r127; - cvt.u64.u32 %rd68, %r128; - mov.u64 %rd71, uvtangent; - cvta.global.u64 %rd66, %rd71; - // inline asm - call (%rd65), _rt_buffer_get_64, (%rd66, %r32, %r33, %rd67, %rd68, %rd20, %rd20); - // inline asm - ld.u32 %r16, [%rd65]; - shr.u32 %r17, %r16, 16; - cvt.u16.u32 %rs37, %r17; - and.b16 %rs38, %rs37, 255; - cvt.u16.u32 %rs39, %r16; - or.b16 %rs40, %rs39, %rs38; - setp.eq.s16 %p102, %rs40, 0; - mov.f32 %f1042, 0f00000000; - mov.f32 %f1036, %f1042; - mov.f32 %f1037, %f1042; - mov.f32 %f1038, %f1042; - @%p102 bra BB0_74; - - ld.u8 %rs41, [%rd65+1]; - and.b16 %rs43, %rs39, 255; - cvt.rn.f32.u16 %f717, %rs43; - div.rn.f32 %f718, %f717, 0f437F0000; - fma.rn.f32 %f719, %f718, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f720, %rs41; - div.rn.f32 %f721, %f720, 0f437F0000; - fma.rn.f32 %f722, %f721, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f723, %rs38; - div.rn.f32 %f724, %f723, 0f437F0000; - fma.rn.f32 %f725, %f724, 0f40000000, 0fBF800000; - mul.f32 %f726, %f722, %f722; - fma.rn.f32 %f727, %f719, %f719, %f726; - fma.rn.f32 %f728, %f725, %f725, %f727; - sqrt.rn.f32 %f729, %f728; - rcp.rn.f32 %f730, %f729; - mul.f32 %f1036, %f719, %f730; - mul.f32 %f1037, %f722, %f730; - mul.f32 %f1038, %f725, %f730; - -BB0_74: - mul.f32 %f734, %f1014, %f1037; - mul.f32 %f735, %f1013, %f1038; - sub.f32 %f736, %f735, %f734; - mul.f32 %f737, %f1012, %f1038; - mul.f32 %f738, %f1014, %f1036; - sub.f32 %f739, %f738, %f737; - mul.f32 %f740, %f1013, %f1036; - mul.f32 %f741, %f1012, %f1037; - sub.f32 %f742, %f741, %f740; - setp.lt.u32 %p103, %r16, 16777216; - selp.f32 %f743, 0fBF800000, 0f3F800000, %p103; - mul.f32 %f744, %f736, %f743; - mul.f32 %f745, %f739, %f743; - mul.f32 %f746, %f742, %f743; - mul.f32 %f747, %f744, 0f00000000; - mul.f32 %f748, %f745, 0f00000000; - mul.f32 %f749, %f746, 0f00000000; - fma.rn.f32 %f750, %f1036, 0f3F5105EC, %f747; - fma.rn.f32 %f751, %f1037, 0f3F5105EC, %f748; - fma.rn.f32 %f752, %f1038, 0f3F5105EC, %f749; - mul.f32 %f109, %f1012, 0f3F13CD3A; - add.f32 %f110, %f109, %f750; - mul.f32 %f111, %f1013, 0f3F13CD3A; - add.f32 %f112, %f111, %f751; - mul.f32 %f113, %f1014, 0f3F13CD3A; - add.f32 %f114, %f113, %f752; - ld.global.v2.u32 {%r133, %r134}, [pixelID]; - cvt.u64.u32 %rd74, %r133; - cvt.u64.u32 %rd75, %r134; - // inline asm - call (%rd72), _rt_buffer_get_64, (%rd66, %r32, %r33, %rd74, %rd75, %rd20, %rd20); - // inline asm - ld.u32 %r18, [%rd72]; - shr.u32 %r19, %r18, 16; - cvt.u16.u32 %rs46, %r19; - and.b16 %rs47, %rs46, 255; - cvt.u16.u32 %rs48, %r18; - or.b16 %rs49, %rs48, %rs47; - setp.eq.s16 %p104, %rs49, 0; - mov.f32 %f1039, %f1042; - mov.f32 %f1040, %f1042; - mov.f32 %f1041, %f1042; - @%p104 bra BB0_76; - - ld.u8 %rs50, [%rd72+1]; - and.b16 %rs52, %rs48, 255; - cvt.rn.f32.u16 %f753, %rs52; - div.rn.f32 %f754, %f753, 0f437F0000; - fma.rn.f32 %f755, %f754, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f756, %rs50; - div.rn.f32 %f757, %f756, 0f437F0000; - fma.rn.f32 %f758, %f757, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f759, %rs47; - div.rn.f32 %f760, %f759, 0f437F0000; - fma.rn.f32 %f761, %f760, 0f40000000, 0fBF800000; - mul.f32 %f762, %f758, %f758; - fma.rn.f32 %f763, %f755, %f755, %f762; - fma.rn.f32 %f764, %f761, %f761, %f763; - sqrt.rn.f32 %f765, %f764; - rcp.rn.f32 %f766, %f765; - mul.f32 %f1039, %f755, %f766; - mul.f32 %f1040, %f758, %f766; - mul.f32 %f1041, %f761, %f766; - -BB0_76: - mul.f32 %f770, %f1014, %f1040; - mul.f32 %f771, %f1013, %f1041; - sub.f32 %f772, %f771, %f770; - mul.f32 %f773, %f1012, %f1041; - mul.f32 %f774, %f1014, %f1039; - sub.f32 %f775, %f774, %f773; - mul.f32 %f776, %f1013, %f1039; - mul.f32 %f777, %f1012, %f1040; - sub.f32 %f778, %f777, %f776; - setp.lt.u32 %p105, %r18, 16777216; - selp.f32 %f779, 0fBF800000, 0f3F800000, %p105; - mul.f32 %f780, %f772, %f779; - mul.f32 %f781, %f775, %f779; - mul.f32 %f782, %f778, %f779; - mul.f32 %f783, %f780, 0f3F3504F3; - mul.f32 %f784, %f781, 0f3F3504F3; - mul.f32 %f785, %f782, 0f3F3504F3; - fma.rn.f32 %f786, %f1039, 0fBED105EC, %f783; - fma.rn.f32 %f787, %f1040, 0fBED105EC, %f784; - fma.rn.f32 %f788, %f1041, 0fBED105EC, %f785; - add.f32 %f121, %f109, %f786; - add.f32 %f122, %f111, %f787; - add.f32 %f123, %f113, %f788; - ld.global.v2.u32 {%r139, %r140}, [pixelID]; - cvt.u64.u32 %rd81, %r139; - cvt.u64.u32 %rd82, %r140; - // inline asm - call (%rd79), _rt_buffer_get_64, (%rd66, %r32, %r33, %rd81, %rd82, %rd20, %rd20); - // inline asm - ld.u32 %r20, [%rd79]; - shr.u32 %r21, %r20, 16; - cvt.u16.u32 %rs55, %r21; - and.b16 %rs56, %rs55, 255; - cvt.u16.u32 %rs57, %r20; - or.b16 %rs58, %rs57, %rs56; - setp.eq.s16 %p106, %rs58, 0; - mov.f32 %f1043, %f1042; - mov.f32 %f1044, %f1042; - @%p106 bra BB0_78; - - ld.u8 %rs59, [%rd79+1]; - and.b16 %rs61, %rs57, 255; - cvt.rn.f32.u16 %f789, %rs61; - div.rn.f32 %f790, %f789, 0f437F0000; - fma.rn.f32 %f791, %f790, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f792, %rs59; - div.rn.f32 %f793, %f792, 0f437F0000; - fma.rn.f32 %f794, %f793, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f795, %rs56; - div.rn.f32 %f796, %f795, 0f437F0000; - fma.rn.f32 %f797, %f796, 0f40000000, 0fBF800000; - mul.f32 %f798, %f794, %f794; - fma.rn.f32 %f799, %f791, %f791, %f798; - fma.rn.f32 %f800, %f797, %f797, %f799; - sqrt.rn.f32 %f801, %f800; - rcp.rn.f32 %f802, %f801; - mul.f32 %f1042, %f791, %f802; - mul.f32 %f1043, %f794, %f802; - mul.f32 %f1044, %f797, %f802; - -BB0_78: - sub.f32 %f1008, %f11, %f12; - mul.f32 %f1007, %f1008, %f168; - sub.f32 %f1006, %f7, %f8; - mul.f32 %f1005, %f1006, %f168; - sub.f32 %f1004, %f9, %f10; - mul.f32 %f1003, %f1004, %f168; - mul.f32 %f804, %f1014, %f1043; - mul.f32 %f805, %f1013, %f1044; - sub.f32 %f806, %f805, %f804; - mul.f32 %f807, %f1012, %f1044; - mul.f32 %f808, %f1014, %f1042; - sub.f32 %f809, %f808, %f807; - mul.f32 %f810, %f1013, %f1042; - mul.f32 %f811, %f1012, %f1043; - sub.f32 %f812, %f811, %f810; - setp.lt.u32 %p107, %r20, 16777216; - selp.f32 %f813, 0fBF800000, 0f3F800000, %p107; - mul.f32 %f814, %f806, %f813; - mul.f32 %f815, %f809, %f813; - mul.f32 %f816, %f812, %f813; - mul.f32 %f817, %f814, 0fBF3504F3; - mul.f32 %f818, %f815, 0fBF3504F3; - mul.f32 %f819, %f816, 0fBF3504F3; - fma.rn.f32 %f820, %f1042, 0fBED105EC, %f817; - fma.rn.f32 %f821, %f1043, 0fBED105EC, %f818; - fma.rn.f32 %f822, %f1044, 0fBED105EC, %f819; - add.f32 %f823, %f109, %f820; - add.f32 %f824, %f111, %f821; - add.f32 %f825, %f113, %f822; - mul.f32 %f826, %f1003, %f112; - fma.rn.f32 %f827, %f1005, %f110, %f826; - fma.rn.f32 %f828, %f1007, %f114, %f827; - cvt.sat.f32.f32 %f829, %f828; - mul.f32 %f830, %f100, %f829; - mul.f32 %f831, %f101, %f829; - mul.f32 %f832, %f102, %f829; - mul.f32 %f833, %f1003, %f122; - fma.rn.f32 %f834, %f1005, %f121, %f833; - fma.rn.f32 %f835, %f1007, %f123, %f834; - cvt.sat.f32.f32 %f836, %f835; - mul.f32 %f837, %f100, %f836; - mul.f32 %f838, %f101, %f836; - mul.f32 %f839, %f102, %f836; - mul.f32 %f840, %f1003, %f824; - fma.rn.f32 %f841, %f1005, %f823, %f840; - fma.rn.f32 %f842, %f1007, %f825, %f841; - cvt.sat.f32.f32 %f843, %f842; - mul.f32 %f844, %f100, %f843; - mul.f32 %f845, %f101, %f843; - mul.f32 %f846, %f102, %f843; - cvt.sat.f32.f32 %f847, %f31; - mul.f32 %f848, %f100, %f847; - mul.f32 %f849, %f101, %f847; - mul.f32 %f850, %f102, %f847; - add.f32 %f851, %f830, %f837; - add.f32 %f852, %f831, %f838; - add.f32 %f853, %f832, %f839; - add.f32 %f854, %f851, %f844; - add.f32 %f855, %f852, %f845; - add.f32 %f856, %f853, %f846; - mul.f32 %f857, %f854, 0f3F13CD3A; - mul.f32 %f858, %f855, 0f3F13CD3A; - mul.f32 %f859, %f856, 0f3F13CD3A; - div.rn.f32 %f860, %f848, %f857; - div.rn.f32 %f861, %f849, %f858; - div.rn.f32 %f862, %f850, %f859; - setp.eq.f32 %p108, %f848, 0f00000000; - selp.f32 %f863, 0f00000000, %f860, %p108; - setp.eq.f32 %p109, %f849, 0f00000000; - selp.f32 %f864, 0f00000000, %f861, %p109; - setp.eq.f32 %p110, %f850, 0f00000000; - selp.f32 %f865, 0f00000000, %f862, %p110; - mul.f32 %f130, %f830, %f863; - mul.f32 %f131, %f831, %f864; - mul.f32 %f132, %f832, %f865; - mul.f32 %f133, %f837, %f863; - mul.f32 %f134, %f838, %f864; - mul.f32 %f135, %f839, %f865; - mul.f32 %f136, %f844, %f863; - mul.f32 %f137, %f845, %f864; - mul.f32 %f138, %f846, %f865; - ld.global.u32 %r143, [additive]; - setp.eq.s32 %p111, %r143, 0; - cvt.u64.u32 %rd9, %r2; - cvt.u64.u32 %rd10, %r3; - mov.f32 %f803, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs64, %f803;} - - // inline asm - @%p111 bra BB0_80; - - mov.u64 %rd98, image_RNM0; - cvta.global.u64 %rd87, %rd98; - mov.u32 %r147, 8; - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd87, %r32, %r147, %rd9, %rd10, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs71, %rs72, %rs73, %rs74}, [%rd86]; - // inline asm - { cvt.f32.f16 %f866, %rs71;} - - // inline asm - // inline asm - { cvt.f32.f16 %f867, %rs72;} - - // inline asm - // inline asm - { cvt.f32.f16 %f868, %rs73;} - - // inline asm - // inline asm - call (%rd92), _rt_buffer_get_64, (%rd87, %r32, %r147, %rd9, %rd10, %rd20, %rd20); - // inline asm - add.f32 %f869, %f130, %f866; - add.f32 %f870, %f131, %f867; - add.f32 %f871, %f132, %f868; - // inline asm - { cvt.rn.f16.f32 %rs70, %f871;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs69, %f870;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs68, %f869;} - - // inline asm - st.v4.u16 [%rd92], {%rs68, %rs69, %rs70, %rs64}; - bra.uni BB0_81; - -BB0_80: - mov.u64 %rd105, image_RNM0; - cvta.global.u64 %rd100, %rd105; - mov.u32 %r149, 8; - // inline asm - call (%rd99), _rt_buffer_get_64, (%rd100, %r32, %r149, %rd9, %rd10, %rd20, %rd20); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs77, %f132;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f131;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs75, %f130;} - - // inline asm - st.v4.u16 [%rd99], {%rs75, %rs76, %rs77, %rs64}; - -BB0_81: - ld.global.u32 %r150, [additive]; - setp.eq.s32 %p112, %r150, 0; - // inline asm - { cvt.rn.f16.f32 %rs78, %f803;} - - // inline asm - @%p112 bra BB0_83; - - mov.u64 %rd118, image_RNM1; - cvta.global.u64 %rd107, %rd118; - mov.u32 %r154, 8; - // inline asm - call (%rd106), _rt_buffer_get_64, (%rd107, %r32, %r154, %rd9, %rd10, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs85, %rs86, %rs87, %rs88}, [%rd106]; - // inline asm - { cvt.f32.f16 %f876, %rs85;} - - // inline asm - // inline asm - { cvt.f32.f16 %f877, %rs86;} - - // inline asm - // inline asm - { cvt.f32.f16 %f878, %rs87;} - - // inline asm - // inline asm - call (%rd112), _rt_buffer_get_64, (%rd107, %r32, %r154, %rd9, %rd10, %rd20, %rd20); - // inline asm - add.f32 %f879, %f133, %f876; - add.f32 %f880, %f134, %f877; - add.f32 %f881, %f135, %f878; - // inline asm - { cvt.rn.f16.f32 %rs84, %f881;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs83, %f880;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs82, %f879;} - - // inline asm - st.v4.u16 [%rd112], {%rs82, %rs83, %rs84, %rs78}; - bra.uni BB0_84; - -BB0_83: - mov.u64 %rd125, image_RNM1; - cvta.global.u64 %rd120, %rd125; - mov.u32 %r156, 8; - // inline asm - call (%rd119), _rt_buffer_get_64, (%rd120, %r32, %r156, %rd9, %rd10, %rd20, %rd20); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs91, %f135;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs90, %f134;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs89, %f133;} - - // inline asm - st.v4.u16 [%rd119], {%rs89, %rs90, %rs91, %rs78}; - -BB0_84: - ld.global.u32 %r157, [additive]; - setp.eq.s32 %p113, %r157, 0; - // inline asm - { cvt.rn.f16.f32 %rs92, %f803;} - - // inline asm - @%p113 bra BB0_86; - - mov.u64 %rd138, image_RNM2; - cvta.global.u64 %rd127, %rd138; - mov.u32 %r161, 8; - // inline asm - call (%rd126), _rt_buffer_get_64, (%rd127, %r32, %r161, %rd9, %rd10, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs99, %rs100, %rs101, %rs102}, [%rd126]; - // inline asm - { cvt.f32.f16 %f886, %rs99;} - - // inline asm - // inline asm - { cvt.f32.f16 %f887, %rs100;} - - // inline asm - // inline asm - { cvt.f32.f16 %f888, %rs101;} - - // inline asm - // inline asm - call (%rd132), _rt_buffer_get_64, (%rd127, %r32, %r161, %rd9, %rd10, %rd20, %rd20); - // inline asm - add.f32 %f889, %f136, %f886; - add.f32 %f890, %f137, %f887; - add.f32 %f891, %f138, %f888; - // inline asm - { cvt.rn.f16.f32 %rs98, %f891;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f890;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs96, %f889;} - - // inline asm - st.v4.u16 [%rd132], {%rs96, %rs97, %rs98, %rs92}; - bra.uni BB0_122; - -BB0_86: - mov.u64 %rd145, image_RNM2; - cvta.global.u64 %rd140, %rd145; - mov.u32 %r163, 8; - // inline asm - call (%rd139), _rt_buffer_get_64, (%rd140, %r32, %r163, %rd9, %rd10, %rd20, %rd20); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs105, %f138;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs104, %f137;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs103, %f136;} - - // inline asm - st.v4.u16 [%rd139], {%rs103, %rs104, %rs105, %rs92}; - -BB0_122: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmConeLightRNM.ptx.meta b/Assets/Editor/x64/Bakery/lmConeLightRNM.ptx.meta deleted file mode 100644 index 58e3cf83..00000000 --- a/Assets/Editor/x64/Bakery/lmConeLightRNM.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 3bbf2265029973c419a3bcb8fbcb2fc2 -timeCreated: 1558780075 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmConeLightSH.ptx b/Assets/Editor/x64/Bakery/lmConeLightSH.ptx deleted file mode 100644 index 327578bf..00000000 --- a/Assets/Editor/x64/Bakery/lmConeLightSH.ptx +++ /dev/null @@ -1,2422 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 samples; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 lightPos[12]; -.global .align 4 .b8 lightColor[12]; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .b8 lightConeDir[12]; -.global .align 8 .b8 lightCone[8]; -.global .align 4 .f32 lightFalloffFakeDistanceMult; -.global .align 4 .f32 lightFalloffMinRadiusSq; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12lightConeDirE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9lightConeE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo28lightFalloffFakeDistanceMultE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo23lightFalloffMinRadiusSqE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename12lightConeDirE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9lightConeE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename28lightFalloffFakeDistanceMultE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename23lightFalloffMinRadiusSqE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12lightConeDirE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9lightConeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum28lightFalloffFakeDistanceMultE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum23lightFalloffMinRadiusSqE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12lightConeDirE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic9lightConeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic23lightFalloffMinRadiusSqE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12lightConeDirE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9lightConeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation23lightFalloffMinRadiusSqE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<139>; - .reg .b16 %rs<221>; - .reg .f32 %f<984>; - .reg .b32 %r<251>; - .reg .b64 %rd<369>; - - - mov.u64 %rd368, __local_depot0; - cvta.local.u64 %SP, %rd368; - ld.global.v2.u32 {%r28, %r29}, [pixelID]; - cvt.u64.u32 %rd12, %r28; - cvt.u64.u32 %rd13, %r29; - mov.u64 %rd16, uvnormal; - cvta.global.u64 %rd11, %rd16; - mov.u32 %r26, 2; - mov.u32 %r27, 4; - mov.u64 %rd15, 0; - // inline asm - call (%rd10), _rt_buffer_get_64, (%rd11, %r26, %r27, %rd12, %rd13, %rd15, %rd15); - // inline asm - ld.u32 %r1, [%rd10]; - shr.u32 %r32, %r1, 16; - cvt.u16.u32 %rs1, %r32; - and.b16 %rs12, %rs1, 255; - cvt.u16.u32 %rs13, %r1; - or.b16 %rs14, %rs13, %rs12; - setp.eq.s16 %p7, %rs14, 0; - mov.f32 %f957, 0f00000000; - mov.f32 %f958, %f957; - mov.f32 %f959, %f957; - @%p7 bra BB0_2; - - ld.u8 %rs15, [%rd10+1]; - and.b16 %rs17, %rs13, 255; - cvt.rn.f32.u16 %f128, %rs17; - div.rn.f32 %f129, %f128, 0f437F0000; - fma.rn.f32 %f130, %f129, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f131, %rs15; - div.rn.f32 %f132, %f131, 0f437F0000; - fma.rn.f32 %f133, %f132, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f134, %rs12; - div.rn.f32 %f135, %f134, 0f437F0000; - fma.rn.f32 %f136, %f135, 0f40000000, 0fBF800000; - mul.f32 %f137, %f133, %f133; - fma.rn.f32 %f138, %f130, %f130, %f137; - fma.rn.f32 %f139, %f136, %f136, %f138; - sqrt.rn.f32 %f140, %f139; - rcp.rn.f32 %f141, %f140; - mul.f32 %f957, %f130, %f141; - mul.f32 %f958, %f133, %f141; - mul.f32 %f959, %f136, %f141; - -BB0_2: - ld.global.v2.u32 {%r33, %r34}, [pixelID]; - ld.global.v2.u32 {%r36, %r37}, [tileInfo]; - add.s32 %r2, %r33, %r36; - add.s32 %r3, %r34, %r37; - setp.eq.f32 %p8, %f958, 0f00000000; - setp.eq.f32 %p9, %f957, 0f00000000; - and.pred %p10, %p9, %p8; - setp.eq.f32 %p11, %f959, 0f00000000; - and.pred %p12, %p10, %p11; - @%p12 bra BB0_116; - bra.uni BB0_3; - -BB0_116: - ld.global.u32 %r250, [imageEnabled]; - and.b32 %r199, %r250, 1; - setp.eq.b32 %p131, %r199, 1; - @!%p131 bra BB0_118; - bra.uni BB0_117; - -BB0_117: - cvt.u64.u32 %rd256, %r2; - cvt.u64.u32 %rd257, %r3; - mov.u64 %rd260, image; - cvta.global.u64 %rd255, %rd260; - // inline asm - call (%rd254), _rt_buffer_get_64, (%rd255, %r26, %r27, %rd256, %rd257, %rd15, %rd15); - // inline asm - mov.u16 %rs153, 0; - st.v4.u8 [%rd254], {%rs153, %rs153, %rs153, %rs153}; - ld.global.u32 %r250, [imageEnabled]; - -BB0_118: - and.b32 %r202, %r250, 8; - setp.eq.s32 %p132, %r202, 0; - @%p132 bra BB0_120; - - cvt.u64.u32 %rd264, %r3; - cvt.u64.u32 %rd263, %r2; - mov.u64 %rd267, image_Mask; - cvta.global.u64 %rd262, %rd267; - // inline asm - call (%rd261), _rt_buffer_get_64, (%rd262, %r26, %r26, %rd263, %rd264, %rd15, %rd15); - // inline asm - mov.f32 %f866, 0f00000000; - cvt.rzi.u32.f32 %r205, %f866; - cvt.u16.u32 %rs154, %r205; - mov.u16 %rs155, 0; - st.v2.u8 [%rd261], {%rs154, %rs155}; - ld.global.u32 %r250, [imageEnabled]; - -BB0_120: - cvt.u64.u32 %rd8, %r2; - cvt.u64.u32 %rd9, %r3; - and.b32 %r206, %r250, 4; - setp.eq.s32 %p133, %r206, 0; - @%p133 bra BB0_124; - - ld.global.u32 %r207, [additive]; - setp.eq.s32 %p134, %r207, 0; - @%p134 bra BB0_123; - - mov.u64 %rd280, image_HDR; - cvta.global.u64 %rd269, %rd280; - mov.u32 %r211, 8; - // inline asm - call (%rd268), _rt_buffer_get_64, (%rd269, %r26, %r211, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs162, %rs163, %rs164, %rs165}, [%rd268]; - // inline asm - { cvt.f32.f16 %f867, %rs162;} - - // inline asm - // inline asm - { cvt.f32.f16 %f868, %rs163;} - - // inline asm - // inline asm - { cvt.f32.f16 %f869, %rs164;} - - // inline asm - // inline asm - call (%rd274), _rt_buffer_get_64, (%rd269, %r26, %r211, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f870, %f867, 0f00000000; - add.f32 %f871, %f868, 0f00000000; - add.f32 %f872, %f869, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs161, %f872;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs160, %f871;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs159, %f870;} - - // inline asm - mov.u16 %rs166, 0; - st.v4.u16 [%rd274], {%rs159, %rs160, %rs161, %rs166}; - bra.uni BB0_124; - -BB0_3: - ld.global.v2.u32 {%r43, %r44}, [pixelID]; - cvt.u64.u32 %rd19, %r43; - cvt.u64.u32 %rd20, %r44; - mov.u64 %rd23, uvpos; - cvta.global.u64 %rd18, %rd23; - mov.u32 %r42, 12; - // inline asm - call (%rd17), _rt_buffer_get_64, (%rd18, %r26, %r42, %rd19, %rd20, %rd15, %rd15); - // inline asm - ld.global.f32 %f968, [lightPos]; - ld.f32 %f12, [%rd17+8]; - ld.f32 %f10, [%rd17+4]; - ld.f32 %f8, [%rd17]; - sub.f32 %f144, %f968, %f8; - ld.global.f32 %f967, [lightPos+4]; - sub.f32 %f145, %f967, %f10; - ld.global.f32 %f966, [lightPos+8]; - sub.f32 %f146, %f966, %f12; - mul.f32 %f147, %f145, %f145; - fma.rn.f32 %f148, %f144, %f144, %f147; - fma.rn.f32 %f149, %f146, %f146, %f148; - sqrt.rn.f32 %f150, %f149; - rcp.rn.f32 %f151, %f150; - mul.f32 %f13, %f144, %f151; - mul.f32 %f14, %f145, %f151; - mul.f32 %f15, %f146, %f151; - ld.global.f32 %f152, [lightFalloffFakeDistanceMult]; - mul.f32 %f16, %f150, %f152; - ld.global.f32 %f153, [lightInvCutoff]; - mul.f32 %f17, %f150, %f153; - mov.f32 %f157, 0f40800000; - abs.f32 %f19, %f17; - setp.lt.f32 %p13, %f19, 0f00800000; - mul.f32 %f159, %f19, 0f4B800000; - selp.f32 %f160, 0fC3170000, 0fC2FE0000, %p13; - selp.f32 %f161, %f159, %f19, %p13; - mov.b32 %r47, %f161; - and.b32 %r48, %r47, 8388607; - or.b32 %r49, %r48, 1065353216; - mov.b32 %f162, %r49; - shr.u32 %r50, %r47, 23; - cvt.rn.f32.u32 %f163, %r50; - add.f32 %f164, %f160, %f163; - setp.gt.f32 %p14, %f162, 0f3FB504F3; - mul.f32 %f165, %f162, 0f3F000000; - add.f32 %f166, %f164, 0f3F800000; - selp.f32 %f167, %f165, %f162, %p14; - selp.f32 %f168, %f166, %f164, %p14; - add.f32 %f169, %f167, 0fBF800000; - add.f32 %f143, %f167, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f142,%f143; - // inline asm - add.f32 %f170, %f169, %f169; - mul.f32 %f171, %f142, %f170; - mul.f32 %f172, %f171, %f171; - mov.f32 %f173, 0f3C4CAF63; - mov.f32 %f174, 0f3B18F0FE; - fma.rn.f32 %f175, %f174, %f172, %f173; - mov.f32 %f176, 0f3DAAAABD; - fma.rn.f32 %f177, %f175, %f172, %f176; - mul.rn.f32 %f178, %f177, %f172; - mul.rn.f32 %f179, %f178, %f171; - sub.f32 %f180, %f169, %f171; - neg.f32 %f181, %f171; - add.f32 %f182, %f180, %f180; - fma.rn.f32 %f183, %f181, %f169, %f182; - mul.rn.f32 %f184, %f142, %f183; - add.f32 %f185, %f179, %f171; - sub.f32 %f186, %f171, %f185; - add.f32 %f187, %f179, %f186; - add.f32 %f188, %f184, %f187; - add.f32 %f189, %f185, %f188; - sub.f32 %f190, %f185, %f189; - add.f32 %f191, %f188, %f190; - mov.f32 %f192, 0f3F317200; - mul.rn.f32 %f193, %f168, %f192; - mov.f32 %f194, 0f35BFBE8E; - mul.rn.f32 %f195, %f168, %f194; - add.f32 %f196, %f193, %f189; - sub.f32 %f197, %f193, %f196; - add.f32 %f198, %f189, %f197; - add.f32 %f199, %f191, %f198; - add.f32 %f200, %f195, %f199; - add.f32 %f201, %f196, %f200; - sub.f32 %f202, %f196, %f201; - add.f32 %f203, %f200, %f202; - mul.rn.f32 %f204, %f157, %f201; - neg.f32 %f205, %f204; - fma.rn.f32 %f206, %f157, %f201, %f205; - fma.rn.f32 %f207, %f157, %f203, %f206; - mov.f32 %f208, 0f00000000; - fma.rn.f32 %f209, %f208, %f201, %f207; - add.rn.f32 %f210, %f204, %f209; - neg.f32 %f211, %f210; - add.rn.f32 %f212, %f204, %f211; - add.rn.f32 %f213, %f212, %f209; - mov.b32 %r51, %f210; - setp.eq.s32 %p15, %r51, 1118925336; - add.s32 %r52, %r51, -1; - mov.b32 %f214, %r52; - add.f32 %f215, %f213, 0f37000000; - selp.f32 %f216, %f214, %f210, %p15; - selp.f32 %f20, %f215, %f213, %p15; - mul.f32 %f217, %f216, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f218, %f217; - mov.f32 %f219, 0fBF317200; - fma.rn.f32 %f220, %f218, %f219, %f216; - mov.f32 %f221, 0fB5BFBE8E; - fma.rn.f32 %f222, %f218, %f221, %f220; - mul.f32 %f223, %f222, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f224, %f223; - add.f32 %f225, %f218, 0f00000000; - ex2.approx.f32 %f226, %f225; - mul.f32 %f227, %f224, %f226; - setp.lt.f32 %p16, %f216, 0fC2D20000; - selp.f32 %f228, 0f00000000, %f227, %p16; - setp.gt.f32 %p17, %f216, 0f42D20000; - selp.f32 %f960, 0f7F800000, %f228, %p17; - setp.eq.f32 %p18, %f960, 0f7F800000; - @%p18 bra BB0_5; - - fma.rn.f32 %f960, %f960, %f20, %f960; - -BB0_5: - mov.f32 %f907, 0f40000000; - cvt.rzi.f32.f32 %f906, %f907; - add.f32 %f905, %f906, %f906; - mov.f32 %f904, 0f40800000; - sub.f32 %f903, %f904, %f905; - abs.f32 %f902, %f903; - setp.lt.f32 %p19, %f17, 0f00000000; - setp.eq.f32 %p20, %f902, 0f3F800000; - and.pred %p1, %p19, %p20; - mov.b32 %r53, %f960; - xor.b32 %r54, %r53, -2147483648; - mov.b32 %f229, %r54; - selp.f32 %f962, %f229, %f960, %p1; - setp.eq.f32 %p21, %f17, 0f00000000; - @%p21 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f232, %f17, %f17; - selp.f32 %f962, %f232, 0f00000000, %p20; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p22, %f17, 0f00000000; - @%p22 bra BB0_9; - - mov.f32 %f948, 0f40800000; - cvt.rzi.f32.f32 %f231, %f948; - setp.neu.f32 %p23, %f231, 0f40800000; - selp.f32 %f962, 0f7FFFFFFF, %f962, %p23; - -BB0_9: - abs.f32 %f908, %f17; - add.f32 %f233, %f908, 0f40800000; - mov.b32 %r55, %f233; - setp.lt.s32 %p25, %r55, 2139095040; - @%p25 bra BB0_14; - - abs.f32 %f946, %f17; - setp.gtu.f32 %p26, %f946, 0f7F800000; - @%p26 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f962, %f17, 0f40800000; - bra.uni BB0_14; - -BB0_11: - abs.f32 %f947, %f17; - setp.neu.f32 %p27, %f947, 0f7F800000; - @%p27 bra BB0_14; - - selp.f32 %f962, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - mov.f32 %f916, 0fB5BFBE8E; - mov.f32 %f915, 0fBF317200; - mov.f32 %f914, 0f00000000; - mov.f32 %f913, 0f35BFBE8E; - mov.f32 %f912, 0f3F317200; - mov.f32 %f911, 0f3DAAAABD; - mov.f32 %f910, 0f3C4CAF63; - mov.f32 %f909, 0f3B18F0FE; - mov.f32 %f236, 0f3F800000; - sub.f32 %f237, %f236, %f962; - setp.eq.f32 %p28, %f17, 0f3F800000; - selp.f32 %f238, 0f00000000, %f237, %p28; - cvt.sat.f32.f32 %f239, %f238; - ld.global.f32 %f240, [lightFalloffMinRadiusSq]; - fma.rn.f32 %f241, %f16, %f16, %f240; - div.rn.f32 %f31, %f239, %f241; - mul.f32 %f242, %f958, %f14; - fma.rn.f32 %f243, %f957, %f13, %f242; - fma.rn.f32 %f244, %f959, %f15, %f243; - ld.global.u32 %r248, [imageEnabled]; - and.b32 %r56, %r248, 32; - ld.global.u32 %r57, [ignoreNormal]; - or.b32 %r58, %r56, %r57; - setp.eq.s32 %p29, %r58, 0; - selp.f32 %f32, %f244, 0f3F800000, %p29; - fma.rn.f32 %f245, %f32, 0f3F000000, 0f3F000000; - cvt.sat.f32.f32 %f246, %f245; - add.f32 %f33, %f246, %f246; - mov.f32 %f250, 0f41A00000; - abs.f32 %f35, %f33; - setp.lt.f32 %p30, %f35, 0f00800000; - mul.f32 %f252, %f35, 0f4B800000; - selp.f32 %f253, 0fC3170000, 0fC2FE0000, %p30; - selp.f32 %f254, %f252, %f35, %p30; - mov.b32 %r59, %f254; - and.b32 %r60, %r59, 8388607; - or.b32 %r61, %r60, 1065353216; - mov.b32 %f255, %r61; - shr.u32 %r62, %r59, 23; - cvt.rn.f32.u32 %f256, %r62; - add.f32 %f257, %f253, %f256; - setp.gt.f32 %p31, %f255, 0f3FB504F3; - mul.f32 %f258, %f255, 0f3F000000; - add.f32 %f259, %f257, 0f3F800000; - selp.f32 %f260, %f258, %f255, %p31; - selp.f32 %f261, %f259, %f257, %p31; - add.f32 %f262, %f260, 0fBF800000; - add.f32 %f235, %f260, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f234,%f235; - // inline asm - add.f32 %f263, %f262, %f262; - mul.f32 %f264, %f234, %f263; - mul.f32 %f265, %f264, %f264; - fma.rn.f32 %f268, %f909, %f265, %f910; - fma.rn.f32 %f270, %f268, %f265, %f911; - mul.rn.f32 %f271, %f270, %f265; - mul.rn.f32 %f272, %f271, %f264; - sub.f32 %f273, %f262, %f264; - neg.f32 %f274, %f264; - add.f32 %f275, %f273, %f273; - fma.rn.f32 %f276, %f274, %f262, %f275; - mul.rn.f32 %f277, %f234, %f276; - add.f32 %f278, %f272, %f264; - sub.f32 %f279, %f264, %f278; - add.f32 %f280, %f272, %f279; - add.f32 %f281, %f277, %f280; - add.f32 %f282, %f278, %f281; - sub.f32 %f283, %f278, %f282; - add.f32 %f284, %f281, %f283; - mul.rn.f32 %f286, %f261, %f912; - mul.rn.f32 %f288, %f261, %f913; - add.f32 %f289, %f286, %f282; - sub.f32 %f290, %f286, %f289; - add.f32 %f291, %f282, %f290; - add.f32 %f292, %f284, %f291; - add.f32 %f293, %f288, %f292; - add.f32 %f294, %f289, %f293; - sub.f32 %f295, %f289, %f294; - add.f32 %f296, %f293, %f295; - mul.rn.f32 %f297, %f250, %f294; - neg.f32 %f298, %f297; - fma.rn.f32 %f299, %f250, %f294, %f298; - fma.rn.f32 %f300, %f250, %f296, %f299; - fma.rn.f32 %f302, %f914, %f294, %f300; - add.rn.f32 %f303, %f297, %f302; - neg.f32 %f304, %f303; - add.rn.f32 %f305, %f297, %f304; - add.rn.f32 %f306, %f305, %f302; - mov.b32 %r63, %f303; - setp.eq.s32 %p32, %r63, 1118925336; - add.s32 %r64, %r63, -1; - mov.b32 %f307, %r64; - add.f32 %f308, %f306, 0f37000000; - selp.f32 %f309, %f307, %f303, %p32; - selp.f32 %f36, %f308, %f306, %p32; - mul.f32 %f310, %f309, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f311, %f310; - fma.rn.f32 %f313, %f311, %f915, %f309; - fma.rn.f32 %f315, %f311, %f916, %f313; - mul.f32 %f316, %f315, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f317, %f316; - add.f32 %f318, %f311, 0f00000000; - ex2.approx.f32 %f319, %f318; - mul.f32 %f320, %f317, %f319; - setp.lt.f32 %p33, %f309, 0fC2D20000; - selp.f32 %f321, 0f00000000, %f320, %p33; - setp.gt.f32 %p34, %f309, 0f42D20000; - selp.f32 %f963, 0f7F800000, %f321, %p34; - setp.eq.f32 %p35, %f963, 0f7F800000; - @%p35 bra BB0_16; - - fma.rn.f32 %f963, %f963, %f36, %f963; - -BB0_16: - mov.f32 %f954, 0f41200000; - cvt.rzi.f32.f32 %f953, %f954; - add.f32 %f952, %f953, %f953; - mov.f32 %f951, 0f41A00000; - sub.f32 %f950, %f951, %f952; - abs.f32 %f949, %f950; - setp.lt.f32 %p36, %f33, 0f00000000; - setp.eq.f32 %p37, %f949, 0f3F800000; - and.pred %p2, %p36, %p37; - mov.b32 %r65, %f963; - xor.b32 %r66, %r65, -2147483648; - mov.b32 %f322, %r66; - selp.f32 %f965, %f322, %f963, %p2; - setp.eq.f32 %p38, %f33, 0f00000000; - @%p38 bra BB0_19; - bra.uni BB0_17; - -BB0_19: - add.f32 %f325, %f33, %f33; - selp.f32 %f965, %f325, 0f00000000, %p37; - bra.uni BB0_20; - -BB0_17: - setp.geu.f32 %p39, %f33, 0f00000000; - @%p39 bra BB0_20; - - mov.f32 %f956, 0f41A00000; - cvt.rzi.f32.f32 %f324, %f956; - setp.neu.f32 %p40, %f324, 0f41A00000; - selp.f32 %f965, 0f7FFFFFFF, %f965, %p40; - -BB0_20: - add.f32 %f326, %f35, 0f41A00000; - mov.b32 %r67, %f326; - setp.lt.s32 %p42, %r67, 2139095040; - @%p42 bra BB0_25; - - setp.gtu.f32 %p43, %f35, 0f7F800000; - @%p43 bra BB0_24; - bra.uni BB0_22; - -BB0_24: - add.f32 %f965, %f33, 0f41A00000; - bra.uni BB0_25; - -BB0_22: - setp.neu.f32 %p44, %f35, 0f7F800000; - @%p44 bra BB0_25; - - selp.f32 %f965, 0fFF800000, 0f7F800000, %p2; - -BB0_25: - setp.eq.f32 %p45, %f33, 0f3F800000; - selp.f32 %f327, 0f3F800000, %f965, %p45; - cvt.sat.f32.f32 %f328, %f327; - mul.f32 %f329, %f31, %f328; - mul.f32 %f330, %f32, 0f40800000; - cvt.sat.f32.f32 %f47, %f330; - ld.global.f32 %f331, [lightConeDir]; - mul.f32 %f332, %f13, %f331; - ld.global.f32 %f333, [lightConeDir+4]; - mul.f32 %f334, %f14, %f333; - neg.f32 %f335, %f334; - sub.f32 %f336, %f335, %f332; - ld.global.f32 %f337, [lightConeDir+8]; - mul.f32 %f338, %f15, %f337; - sub.f32 %f339, %f336, %f338; - ld.global.v2.f32 {%f340, %f341}, [lightCone]; - fma.rn.f32 %f344, %f340, %f339, %f341; - cvt.sat.f32.f32 %f345, %f344; - mul.f32 %f346, %f345, %f345; - mul.f32 %f48, %f329, %f346; - mul.f32 %f347, %f47, %f48; - ld.global.f32 %f348, [lightColor+4]; - ld.global.f32 %f349, [lightColor]; - max.f32 %f350, %f349, %f348; - ld.global.f32 %f351, [lightColor+8]; - max.f32 %f352, %f350, %f351; - mul.f32 %f353, %f347, %f352; - setp.lt.f32 %p46, %f353, 0f3727C5AC; - @%p46 bra BB0_96; - bra.uni BB0_26; - -BB0_96: - and.b32 %r156, %r248, 1; - setp.eq.b32 %p123, %r156, 1; - @!%p123 bra BB0_98; - bra.uni BB0_97; - -BB0_97: - cvt.u64.u32 %rd142, %r2; - cvt.u64.u32 %rd143, %r3; - mov.u64 %rd146, image; - cvta.global.u64 %rd141, %rd146; - // inline asm - call (%rd140), _rt_buffer_get_64, (%rd141, %r26, %r27, %rd142, %rd143, %rd15, %rd15); - // inline asm - mov.u16 %rs89, 1; - mov.u16 %rs90, 0; - st.v4.u8 [%rd140], {%rs90, %rs90, %rs90, %rs89}; - ld.global.u32 %r248, [imageEnabled]; - -BB0_98: - and.b32 %r159, %r248, 8; - setp.eq.s32 %p124, %r159, 0; - @%p124 bra BB0_100; - - cvt.u64.u32 %rd150, %r3; - cvt.u64.u32 %rd149, %r2; - mov.u64 %rd153, image_Mask; - cvta.global.u64 %rd148, %rd153; - // inline asm - call (%rd147), _rt_buffer_get_64, (%rd148, %r26, %r26, %rd149, %rd150, %rd15, %rd15); - // inline asm - mov.f32 %f823, 0f00000000; - cvt.rzi.u32.f32 %r162, %f823; - cvt.u16.u32 %rs91, %r162; - mov.u16 %rs92, 255; - st.v2.u8 [%rd147], {%rs91, %rs92}; - ld.global.u32 %r248, [imageEnabled]; - -BB0_100: - cvt.u64.u32 %rd6, %r2; - cvt.u64.u32 %rd7, %r3; - and.b32 %r163, %r248, 4; - setp.eq.s32 %p125, %r163, 0; - @%p125 bra BB0_104; - - ld.global.u32 %r164, [additive]; - setp.eq.s32 %p126, %r164, 0; - mov.f32 %f824, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs93, %f824;} - - // inline asm - @%p126 bra BB0_103; - - mov.u64 %rd166, image_HDR; - cvta.global.u64 %rd155, %rd166; - mov.u32 %r168, 8; - // inline asm - call (%rd154), _rt_buffer_get_64, (%rd155, %r26, %r168, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs100, %rs101, %rs102, %rs103}, [%rd154]; - // inline asm - { cvt.f32.f16 %f825, %rs100;} - - // inline asm - // inline asm - { cvt.f32.f16 %f826, %rs101;} - - // inline asm - // inline asm - { cvt.f32.f16 %f827, %rs102;} - - // inline asm - // inline asm - call (%rd160), _rt_buffer_get_64, (%rd155, %r26, %r168, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f828, %f825, 0f00000000; - add.f32 %f829, %f826, 0f00000000; - add.f32 %f830, %f827, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs99, %f830;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs98, %f829;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f828;} - - // inline asm - st.v4.u16 [%rd160], {%rs97, %rs98, %rs99, %rs93}; - bra.uni BB0_104; - -BB0_26: - mov.f32 %f969, 0f00000000; - mul.f32 %f355, %f8, 0f3456BF95; - abs.f32 %f356, %f957; - div.rn.f32 %f357, %f355, %f356; - abs.f32 %f358, %f958; - mul.f32 %f359, %f10, 0f3456BF95; - div.rn.f32 %f360, %f359, %f358; - abs.f32 %f361, %f959; - mul.f32 %f362, %f12, 0f3456BF95; - div.rn.f32 %f363, %f362, %f361; - abs.f32 %f364, %f357; - abs.f32 %f365, %f360; - abs.f32 %f366, %f363; - mov.f32 %f367, 0f38D1B717; - max.f32 %f368, %f364, %f367; - max.f32 %f369, %f365, %f367; - max.f32 %f370, %f366, %f367; - fma.rn.f32 %f49, %f957, %f368, %f8; - fma.rn.f32 %f50, %f958, %f369, %f10; - fma.rn.f32 %f51, %f959, %f370, %f12; - ld.global.u32 %r244, [samples]; - setp.lt.s32 %p47, %r244, 1; - @%p47 bra BB0_29; - - mul.f32 %f372, %f49, 0f3456BF95; - abs.f32 %f373, %f372; - mul.f32 %f374, %f50, 0f3456BF95; - abs.f32 %f375, %f374; - mul.f32 %f376, %f51, 0f3456BF95; - abs.f32 %f377, %f376; - max.f32 %f378, %f373, %f375; - max.f32 %f379, %f378, %f377; - max.f32 %f52, %f379, %f367; - add.u64 %rd24, %SP, 0; - cvta.to.local.u64 %rd2, %rd24; - mov.f32 %f969, 0f00000000; - mov.u32 %r243, 0; - bra.uni BB0_28; - -BB0_95: - ld.global.f32 %f968, [lightPos]; - ld.global.f32 %f967, [lightPos+4]; - ld.global.f32 %f966, [lightPos+8]; - ld.global.u32 %r248, [imageEnabled]; - -BB0_28: - cvt.rn.f32.s32 %f389, %r243; - mul.f32 %f390, %f389, 0f3DD32618; - cvt.rmi.f32.f32 %f391, %f390; - sub.f32 %f392, %f390, %f391; - mul.f32 %f393, %f389, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f394, %f393; - sub.f32 %f395, %f393, %f394; - mul.f32 %f396, %f389, 0f3DC74539; - cvt.rmi.f32.f32 %f397, %f396; - sub.f32 %f398, %f396, %f397; - add.f32 %f399, %f395, 0f4199851F; - add.f32 %f400, %f398, 0f4199851F; - add.f32 %f401, %f392, 0f4199851F; - mul.f32 %f402, %f395, %f400; - fma.rn.f32 %f403, %f392, %f399, %f402; - fma.rn.f32 %f404, %f401, %f398, %f403; - add.f32 %f405, %f392, %f404; - add.f32 %f406, %f395, %f404; - add.f32 %f407, %f398, %f404; - add.f32 %f408, %f405, %f406; - mul.f32 %f409, %f407, %f408; - cvt.rmi.f32.f32 %f410, %f409; - sub.f32 %f411, %f409, %f410; - add.f32 %f412, %f405, %f407; - mul.f32 %f413, %f406, %f412; - cvt.rmi.f32.f32 %f414, %f413; - sub.f32 %f415, %f413, %f414; - add.f32 %f416, %f406, %f407; - mul.f32 %f417, %f405, %f416; - cvt.rmi.f32.f32 %f418, %f417; - sub.f32 %f419, %f417, %f418; - fma.rn.f32 %f420, %f411, 0f40000000, 0fBF800000; - fma.rn.f32 %f421, %f415, 0f40000000, 0fBF800000; - fma.rn.f32 %f422, %f419, 0f40000000, 0fBF800000; - ld.global.f32 %f423, [lightRadius]; - fma.rn.f32 %f424, %f423, %f420, %f968; - fma.rn.f32 %f425, %f423, %f421, %f967; - fma.rn.f32 %f426, %f423, %f422, %f966; - sub.f32 %f427, %f424, %f8; - sub.f32 %f428, %f425, %f10; - sub.f32 %f429, %f426, %f12; - mul.f32 %f430, %f428, %f428; - fma.rn.f32 %f431, %f427, %f427, %f430; - fma.rn.f32 %f432, %f429, %f429, %f431; - sqrt.rn.f32 %f388, %f432; - rcp.rn.f32 %f433, %f388; - mul.f32 %f384, %f433, %f427; - mul.f32 %f385, %f433, %f428; - mul.f32 %f386, %f433, %f429; - and.b32 %r72, %r248, 32; - setp.eq.s32 %p48, %r72, 0; - selp.f32 %f434, 0f3F800000, 0f41200000, %p48; - mul.f32 %f387, %f434, %f52; - mov.u32 %r73, 1065353216; - st.local.u32 [%rd2], %r73; - ld.global.u32 %r69, [root]; - mov.u32 %r70, 1; - // inline asm - call _rt_trace_64, (%r69, %f49, %f50, %f51, %f384, %f385, %f386, %r70, %f387, %f388, %rd24, %r27); - // inline asm - ld.local.f32 %f435, [%rd2]; - add.f32 %f969, %f969, %f435; - ld.global.u32 %r244, [samples]; - add.s32 %r243, %r243, 1; - setp.lt.s32 %p49, %r243, %r244; - @%p49 bra BB0_95; - -BB0_29: - mov.f32 %f971, 0f3F800000; - setp.eq.s32 %p50, %r244, 0; - @%p50 bra BB0_31; - - cvt.rn.f32.s32 %f437, %r244; - div.rn.f32 %f971, %f969, %f437; - -BB0_31: - cvt.sat.f32.f32 %f438, %f32; - mul.f32 %f439, %f48, %f438; - mul.f32 %f440, %f971, %f439; - ld.global.f32 %f441, [lightColor]; - mul.f32 %f61, %f441, %f440; - ld.global.f32 %f442, [lightColor+4]; - mul.f32 %f62, %f442, %f440; - ld.global.f32 %f443, [lightColor+8]; - mul.f32 %f63, %f440, %f443; - ld.global.u32 %r246, [imageEnabled]; - and.b32 %r74, %r246, 8; - setp.eq.s32 %p51, %r74, 0; - @%p51 bra BB0_44; - - mov.f32 %f924, 0fB5BFBE8E; - mov.f32 %f923, 0fBF317200; - mov.f32 %f922, 0f35BFBE8E; - mov.f32 %f921, 0f3F317200; - mov.f32 %f920, 0f3DAAAABD; - mov.f32 %f919, 0f3C4CAF63; - mov.f32 %f918, 0f3B18F0FE; - cvt.u64.u32 %rd28, %r2; - cvt.u64.u32 %rd29, %r3; - mov.u64 %rd32, image_Mask; - cvta.global.u64 %rd27, %rd32; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r26, %r26, %rd28, %rd29, %rd15, %rd15); - // inline asm - mov.f32 %f446, 0f3E68BA2E; - cvt.rzi.f32.f32 %f447, %f446; - fma.rn.f32 %f448, %f447, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f64, %f448; - abs.f32 %f65, %f971; - setp.lt.f32 %p52, %f65, 0f00800000; - mul.f32 %f449, %f65, 0f4B800000; - selp.f32 %f450, 0fC3170000, 0fC2FE0000, %p52; - selp.f32 %f451, %f449, %f65, %p52; - mov.b32 %r77, %f451; - and.b32 %r78, %r77, 8388607; - or.b32 %r79, %r78, 1065353216; - mov.b32 %f452, %r79; - shr.u32 %r80, %r77, 23; - cvt.rn.f32.u32 %f453, %r80; - add.f32 %f454, %f450, %f453; - setp.gt.f32 %p53, %f452, 0f3FB504F3; - mul.f32 %f455, %f452, 0f3F000000; - add.f32 %f456, %f454, 0f3F800000; - selp.f32 %f457, %f455, %f452, %p53; - selp.f32 %f458, %f456, %f454, %p53; - add.f32 %f459, %f457, 0fBF800000; - add.f32 %f445, %f457, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f444,%f445; - // inline asm - add.f32 %f460, %f459, %f459; - mul.f32 %f461, %f444, %f460; - mul.f32 %f462, %f461, %f461; - fma.rn.f32 %f465, %f918, %f462, %f919; - fma.rn.f32 %f467, %f465, %f462, %f920; - mul.rn.f32 %f468, %f467, %f462; - mul.rn.f32 %f469, %f468, %f461; - sub.f32 %f470, %f459, %f461; - neg.f32 %f471, %f461; - add.f32 %f472, %f470, %f470; - fma.rn.f32 %f473, %f471, %f459, %f472; - mul.rn.f32 %f474, %f444, %f473; - add.f32 %f475, %f469, %f461; - sub.f32 %f476, %f461, %f475; - add.f32 %f477, %f469, %f476; - add.f32 %f478, %f474, %f477; - add.f32 %f479, %f475, %f478; - sub.f32 %f480, %f475, %f479; - add.f32 %f481, %f478, %f480; - mul.rn.f32 %f483, %f458, %f921; - mul.rn.f32 %f485, %f458, %f922; - add.f32 %f486, %f483, %f479; - sub.f32 %f487, %f483, %f486; - add.f32 %f488, %f479, %f487; - add.f32 %f489, %f481, %f488; - add.f32 %f490, %f485, %f489; - add.f32 %f491, %f486, %f490; - sub.f32 %f492, %f486, %f491; - add.f32 %f493, %f490, %f492; - mov.f32 %f494, 0f3EE8BA2E; - mul.rn.f32 %f495, %f494, %f491; - neg.f32 %f496, %f495; - fma.rn.f32 %f497, %f494, %f491, %f496; - fma.rn.f32 %f498, %f494, %f493, %f497; - mov.f32 %f499, 0f00000000; - fma.rn.f32 %f500, %f499, %f491, %f498; - add.rn.f32 %f501, %f495, %f500; - neg.f32 %f502, %f501; - add.rn.f32 %f503, %f495, %f502; - add.rn.f32 %f504, %f503, %f500; - mov.b32 %r81, %f501; - setp.eq.s32 %p54, %r81, 1118925336; - add.s32 %r82, %r81, -1; - mov.b32 %f505, %r82; - add.f32 %f506, %f504, 0f37000000; - selp.f32 %f507, %f505, %f501, %p54; - selp.f32 %f66, %f506, %f504, %p54; - mul.f32 %f508, %f507, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f509, %f508; - fma.rn.f32 %f511, %f509, %f923, %f507; - fma.rn.f32 %f513, %f509, %f924, %f511; - mul.f32 %f514, %f513, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f515, %f514; - add.f32 %f516, %f509, 0f00000000; - ex2.approx.f32 %f517, %f516; - mul.f32 %f518, %f515, %f517; - setp.lt.f32 %p55, %f507, 0fC2D20000; - selp.f32 %f519, 0f00000000, %f518, %p55; - setp.gt.f32 %p56, %f507, 0f42D20000; - selp.f32 %f972, 0f7F800000, %f519, %p56; - setp.eq.f32 %p57, %f972, 0f7F800000; - @%p57 bra BB0_34; - - fma.rn.f32 %f972, %f972, %f66, %f972; - -BB0_34: - setp.lt.f32 %p58, %f971, 0f00000000; - setp.eq.f32 %p59, %f64, 0f3F800000; - and.pred %p3, %p58, %p59; - mov.b32 %r83, %f972; - xor.b32 %r84, %r83, -2147483648; - mov.b32 %f520, %r84; - selp.f32 %f974, %f520, %f972, %p3; - setp.eq.f32 %p60, %f971, 0f00000000; - @%p60 bra BB0_37; - bra.uni BB0_35; - -BB0_37: - add.f32 %f523, %f971, %f971; - selp.f32 %f974, %f523, 0f00000000, %p59; - bra.uni BB0_38; - -BB0_123: - mov.u64 %rd287, image_HDR; - cvta.global.u64 %rd282, %rd287; - mov.u32 %r213, 8; - // inline asm - call (%rd281), _rt_buffer_get_64, (%rd282, %r26, %r213, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f873, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs167, %f873;} - - // inline asm - mov.u16 %rs168, 0; - st.v4.u16 [%rd281], {%rs167, %rs167, %rs167, %rs168}; - -BB0_124: - ld.global.u32 %r214, [additive]; - setp.eq.s32 %p135, %r214, 0; - @%p135 bra BB0_126; - - mov.u64 %rd300, image_RNM0; - cvta.global.u64 %rd289, %rd300; - mov.u32 %r218, 8; - // inline asm - call (%rd288), _rt_buffer_get_64, (%rd289, %r26, %r218, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs175, %rs176, %rs177, %rs178}, [%rd288]; - // inline asm - { cvt.f32.f16 %f874, %rs175;} - - // inline asm - // inline asm - { cvt.f32.f16 %f875, %rs176;} - - // inline asm - // inline asm - { cvt.f32.f16 %f876, %rs177;} - - // inline asm - // inline asm - call (%rd294), _rt_buffer_get_64, (%rd289, %r26, %r218, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f877, %f874, 0f00000000; - add.f32 %f878, %f875, 0f00000000; - add.f32 %f879, %f876, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs174, %f879;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs173, %f878;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs172, %f877;} - - // inline asm - mov.u16 %rs179, 0; - st.v4.u16 [%rd294], {%rs172, %rs173, %rs174, %rs179}; - bra.uni BB0_127; - -BB0_126: - mov.u64 %rd307, image_RNM0; - cvta.global.u64 %rd302, %rd307; - mov.u32 %r220, 8; - // inline asm - call (%rd301), _rt_buffer_get_64, (%rd302, %r26, %r220, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f880, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs180, %f880;} - - // inline asm - mov.u16 %rs181, 0; - st.v4.u16 [%rd301], {%rs180, %rs180, %rs180, %rs181}; - -BB0_127: - ld.global.u32 %r221, [additive]; - setp.eq.s32 %p136, %r221, 0; - @%p136 bra BB0_129; - - mov.u64 %rd320, image_RNM1; - cvta.global.u64 %rd309, %rd320; - mov.u32 %r225, 8; - // inline asm - call (%rd308), _rt_buffer_get_64, (%rd309, %r26, %r225, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs188, %rs189, %rs190, %rs191}, [%rd308]; - // inline asm - { cvt.f32.f16 %f881, %rs188;} - - // inline asm - // inline asm - { cvt.f32.f16 %f882, %rs189;} - - // inline asm - // inline asm - { cvt.f32.f16 %f883, %rs190;} - - // inline asm - // inline asm - call (%rd314), _rt_buffer_get_64, (%rd309, %r26, %r225, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f884, %f881, 0f00000000; - add.f32 %f885, %f882, 0f00000000; - add.f32 %f886, %f883, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs187, %f886;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs186, %f885;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs185, %f884;} - - // inline asm - mov.u16 %rs192, 0; - st.v4.u16 [%rd314], {%rs185, %rs186, %rs187, %rs192}; - bra.uni BB0_130; - -BB0_129: - mov.u64 %rd327, image_RNM1; - cvta.global.u64 %rd322, %rd327; - mov.u32 %r227, 8; - // inline asm - call (%rd321), _rt_buffer_get_64, (%rd322, %r26, %r227, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f887, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs193, %f887;} - - // inline asm - mov.u16 %rs194, 0; - st.v4.u16 [%rd321], {%rs193, %rs193, %rs193, %rs194}; - -BB0_130: - ld.global.u32 %r228, [additive]; - setp.eq.s32 %p137, %r228, 0; - @%p137 bra BB0_132; - - mov.u64 %rd340, image_RNM2; - cvta.global.u64 %rd329, %rd340; - mov.u32 %r232, 8; - // inline asm - call (%rd328), _rt_buffer_get_64, (%rd329, %r26, %r232, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs201, %rs202, %rs203, %rs204}, [%rd328]; - // inline asm - { cvt.f32.f16 %f888, %rs201;} - - // inline asm - // inline asm - { cvt.f32.f16 %f889, %rs202;} - - // inline asm - // inline asm - { cvt.f32.f16 %f890, %rs203;} - - // inline asm - // inline asm - call (%rd334), _rt_buffer_get_64, (%rd329, %r26, %r232, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f891, %f888, 0f00000000; - add.f32 %f892, %f889, 0f00000000; - add.f32 %f893, %f890, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs200, %f893;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs199, %f892;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs198, %f891;} - - // inline asm - mov.u16 %rs205, 0; - st.v4.u16 [%rd334], {%rs198, %rs199, %rs200, %rs205}; - bra.uni BB0_133; - -BB0_132: - mov.u64 %rd347, image_RNM2; - cvta.global.u64 %rd342, %rd347; - mov.u32 %r234, 8; - // inline asm - call (%rd341), _rt_buffer_get_64, (%rd342, %r26, %r234, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f894, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs206, %f894;} - - // inline asm - mov.u16 %rs207, 0; - st.v4.u16 [%rd341], {%rs206, %rs206, %rs206, %rs207}; - -BB0_133: - ld.global.u32 %r235, [additive]; - setp.eq.s32 %p138, %r235, 0; - @%p138 bra BB0_135; - - mov.u64 %rd360, image_RNM3; - cvta.global.u64 %rd349, %rd360; - mov.u32 %r239, 8; - // inline asm - call (%rd348), _rt_buffer_get_64, (%rd349, %r26, %r239, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs214, %rs215, %rs216, %rs217}, [%rd348]; - // inline asm - { cvt.f32.f16 %f895, %rs214;} - - // inline asm - // inline asm - { cvt.f32.f16 %f896, %rs215;} - - // inline asm - // inline asm - { cvt.f32.f16 %f897, %rs216;} - - // inline asm - // inline asm - call (%rd354), _rt_buffer_get_64, (%rd349, %r26, %r239, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f898, %f895, 0f00000000; - add.f32 %f899, %f896, 0f00000000; - add.f32 %f900, %f897, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs213, %f900;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs212, %f899;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs211, %f898;} - - // inline asm - mov.u16 %rs218, 0; - st.v4.u16 [%rd354], {%rs211, %rs212, %rs213, %rs218}; - bra.uni BB0_136; - -BB0_135: - mov.u64 %rd367, image_RNM3; - cvta.global.u64 %rd362, %rd367; - mov.u32 %r241, 8; - // inline asm - call (%rd361), _rt_buffer_get_64, (%rd362, %r26, %r241, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f901, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs219, %f901;} - - // inline asm - mov.u16 %rs220, 0; - st.v4.u16 [%rd361], {%rs219, %rs219, %rs219, %rs220}; - bra.uni BB0_136; - -BB0_103: - mov.u64 %rd173, image_HDR; - cvta.global.u64 %rd168, %rd173; - mov.u32 %r170, 8; - // inline asm - call (%rd167), _rt_buffer_get_64, (%rd168, %r26, %r170, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f831, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs104, %f831;} - - // inline asm - st.v4.u16 [%rd167], {%rs104, %rs104, %rs104, %rs93}; - -BB0_104: - ld.global.u32 %r171, [additive]; - setp.eq.s32 %p127, %r171, 0; - mov.f32 %f832, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs105, %f832;} - - // inline asm - @%p127 bra BB0_106; - - mov.u64 %rd186, image_RNM0; - cvta.global.u64 %rd175, %rd186; - mov.u32 %r175, 8; - // inline asm - call (%rd174), _rt_buffer_get_64, (%rd175, %r26, %r175, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs112, %rs113, %rs114, %rs115}, [%rd174]; - // inline asm - { cvt.f32.f16 %f833, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f834, %rs113;} - - // inline asm - // inline asm - { cvt.f32.f16 %f835, %rs114;} - - // inline asm - // inline asm - call (%rd180), _rt_buffer_get_64, (%rd175, %r26, %r175, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f836, %f833, 0f00000000; - add.f32 %f837, %f834, 0f00000000; - add.f32 %f838, %f835, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f838;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs110, %f837;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f836;} - - // inline asm - st.v4.u16 [%rd180], {%rs109, %rs110, %rs111, %rs105}; - bra.uni BB0_107; - -BB0_106: - mov.u64 %rd193, image_RNM0; - cvta.global.u64 %rd188, %rd193; - mov.u32 %r177, 8; - // inline asm - call (%rd187), _rt_buffer_get_64, (%rd188, %r26, %r177, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f839, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs116, %f839;} - - // inline asm - st.v4.u16 [%rd187], {%rs116, %rs116, %rs116, %rs105}; - -BB0_107: - ld.global.u32 %r178, [additive]; - setp.eq.s32 %p128, %r178, 0; - // inline asm - { cvt.rn.f16.f32 %rs117, %f832;} - - // inline asm - @%p128 bra BB0_109; - - mov.u64 %rd206, image_RNM1; - cvta.global.u64 %rd195, %rd206; - mov.u32 %r182, 8; - // inline asm - call (%rd194), _rt_buffer_get_64, (%rd195, %r26, %r182, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs124, %rs125, %rs126, %rs127}, [%rd194]; - // inline asm - { cvt.f32.f16 %f841, %rs124;} - - // inline asm - // inline asm - { cvt.f32.f16 %f842, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f843, %rs126;} - - // inline asm - // inline asm - call (%rd200), _rt_buffer_get_64, (%rd195, %r26, %r182, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f844, %f841, 0f00000000; - add.f32 %f845, %f842, 0f00000000; - add.f32 %f846, %f843, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs123, %f846;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f845;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs121, %f844;} - - // inline asm - st.v4.u16 [%rd200], {%rs121, %rs122, %rs123, %rs117}; - bra.uni BB0_110; - -BB0_109: - mov.u64 %rd213, image_RNM1; - cvta.global.u64 %rd208, %rd213; - mov.u32 %r184, 8; - // inline asm - call (%rd207), _rt_buffer_get_64, (%rd208, %r26, %r184, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f847, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs128, %f847;} - - // inline asm - st.v4.u16 [%rd207], {%rs128, %rs128, %rs128, %rs117}; - -BB0_110: - ld.global.u32 %r185, [additive]; - setp.eq.s32 %p129, %r185, 0; - // inline asm - { cvt.rn.f16.f32 %rs129, %f832;} - - // inline asm - @%p129 bra BB0_112; - - mov.u64 %rd226, image_RNM2; - cvta.global.u64 %rd215, %rd226; - mov.u32 %r189, 8; - // inline asm - call (%rd214), _rt_buffer_get_64, (%rd215, %r26, %r189, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs136, %rs137, %rs138, %rs139}, [%rd214]; - // inline asm - { cvt.f32.f16 %f849, %rs136;} - - // inline asm - // inline asm - { cvt.f32.f16 %f850, %rs137;} - - // inline asm - // inline asm - { cvt.f32.f16 %f851, %rs138;} - - // inline asm - // inline asm - call (%rd220), _rt_buffer_get_64, (%rd215, %r26, %r189, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f852, %f849, 0f00000000; - add.f32 %f853, %f850, 0f00000000; - add.f32 %f854, %f851, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs135, %f854;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs134, %f853;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs133, %f852;} - - // inline asm - st.v4.u16 [%rd220], {%rs133, %rs134, %rs135, %rs129}; - bra.uni BB0_113; - -BB0_112: - mov.u64 %rd233, image_RNM2; - cvta.global.u64 %rd228, %rd233; - mov.u32 %r191, 8; - // inline asm - call (%rd227), _rt_buffer_get_64, (%rd228, %r26, %r191, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f855, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs140, %f855;} - - // inline asm - st.v4.u16 [%rd227], {%rs140, %rs140, %rs140, %rs129}; - -BB0_113: - ld.global.u32 %r192, [additive]; - setp.eq.s32 %p130, %r192, 0; - // inline asm - { cvt.rn.f16.f32 %rs141, %f832;} - - // inline asm - @%p130 bra BB0_115; - - mov.u64 %rd246, image_RNM3; - cvta.global.u64 %rd235, %rd246; - mov.u32 %r196, 8; - // inline asm - call (%rd234), _rt_buffer_get_64, (%rd235, %r26, %r196, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs148, %rs149, %rs150, %rs151}, [%rd234]; - // inline asm - { cvt.f32.f16 %f857, %rs148;} - - // inline asm - // inline asm - { cvt.f32.f16 %f858, %rs149;} - - // inline asm - // inline asm - { cvt.f32.f16 %f859, %rs150;} - - // inline asm - // inline asm - call (%rd240), _rt_buffer_get_64, (%rd235, %r26, %r196, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f860, %f857, 0f00000000; - add.f32 %f861, %f858, 0f00000000; - add.f32 %f862, %f859, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs147, %f862;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs146, %f861;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs145, %f860;} - - // inline asm - st.v4.u16 [%rd240], {%rs145, %rs146, %rs147, %rs141}; - bra.uni BB0_136; - -BB0_115: - mov.u64 %rd253, image_RNM3; - cvta.global.u64 %rd248, %rd253; - mov.u32 %r198, 8; - // inline asm - call (%rd247), _rt_buffer_get_64, (%rd248, %r26, %r198, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f863, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs152, %f863;} - - // inline asm - st.v4.u16 [%rd247], {%rs152, %rs152, %rs152, %rs141}; - bra.uni BB0_136; - -BB0_35: - setp.geu.f32 %p61, %f971, 0f00000000; - @%p61 bra BB0_38; - - cvt.rzi.f32.f32 %f522, %f494; - setp.neu.f32 %p62, %f522, 0f3EE8BA2E; - selp.f32 %f974, 0f7FFFFFFF, %f974, %p62; - -BB0_38: - add.f32 %f524, %f65, 0f3EE8BA2E; - mov.b32 %r85, %f524; - setp.lt.s32 %p64, %r85, 2139095040; - @%p64 bra BB0_43; - - setp.gtu.f32 %p65, %f65, 0f7F800000; - @%p65 bra BB0_42; - bra.uni BB0_40; - -BB0_42: - add.f32 %f974, %f971, 0f3EE8BA2E; - bra.uni BB0_43; - -BB0_40: - setp.neu.f32 %p66, %f65, 0f7F800000; - @%p66 bra BB0_43; - - selp.f32 %f974, 0fFF800000, 0f7F800000, %p3; - -BB0_43: - mul.f32 %f525, %f974, 0f437F0000; - setp.eq.f32 %p67, %f971, 0f3F800000; - selp.f32 %f526, 0f437F0000, %f525, %p67; - cvt.rzi.u32.f32 %r86, %f526; - cvt.u16.u32 %rs19, %r86; - mov.u16 %rs20, 255; - st.v2.u8 [%rd26], {%rs19, %rs20}; - ld.global.u32 %r246, [imageEnabled]; - -BB0_44: - and.b32 %r87, %r246, 1; - setp.eq.b32 %p68, %r87, 1; - @!%p68 bra BB0_79; - bra.uni BB0_45; - -BB0_45: - mov.f32 %f931, 0fB5BFBE8E; - mov.f32 %f930, 0fBF317200; - mov.f32 %f929, 0f35BFBE8E; - mov.f32 %f928, 0f3F317200; - mov.f32 %f927, 0f3DAAAABD; - mov.f32 %f926, 0f3C4CAF63; - mov.f32 %f925, 0f3B18F0FE; - mov.f32 %f529, 0f3E666666; - cvt.rzi.f32.f32 %f530, %f529; - fma.rn.f32 %f531, %f530, 0fC0000000, 0f3EE66666; - abs.f32 %f77, %f531; - abs.f32 %f78, %f61; - setp.lt.f32 %p69, %f78, 0f00800000; - mul.f32 %f532, %f78, 0f4B800000; - selp.f32 %f533, 0fC3170000, 0fC2FE0000, %p69; - selp.f32 %f534, %f532, %f78, %p69; - mov.b32 %r88, %f534; - and.b32 %r89, %r88, 8388607; - or.b32 %r90, %r89, 1065353216; - mov.b32 %f535, %r90; - shr.u32 %r91, %r88, 23; - cvt.rn.f32.u32 %f536, %r91; - add.f32 %f537, %f533, %f536; - setp.gt.f32 %p70, %f535, 0f3FB504F3; - mul.f32 %f538, %f535, 0f3F000000; - add.f32 %f539, %f537, 0f3F800000; - selp.f32 %f540, %f538, %f535, %p70; - selp.f32 %f541, %f539, %f537, %p70; - add.f32 %f542, %f540, 0fBF800000; - add.f32 %f528, %f540, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f527,%f528; - // inline asm - add.f32 %f543, %f542, %f542; - mul.f32 %f544, %f527, %f543; - mul.f32 %f545, %f544, %f544; - fma.rn.f32 %f548, %f925, %f545, %f926; - fma.rn.f32 %f550, %f548, %f545, %f927; - mul.rn.f32 %f551, %f550, %f545; - mul.rn.f32 %f552, %f551, %f544; - sub.f32 %f553, %f542, %f544; - neg.f32 %f554, %f544; - add.f32 %f555, %f553, %f553; - fma.rn.f32 %f556, %f554, %f542, %f555; - mul.rn.f32 %f557, %f527, %f556; - add.f32 %f558, %f552, %f544; - sub.f32 %f559, %f544, %f558; - add.f32 %f560, %f552, %f559; - add.f32 %f561, %f557, %f560; - add.f32 %f562, %f558, %f561; - sub.f32 %f563, %f558, %f562; - add.f32 %f564, %f561, %f563; - mul.rn.f32 %f566, %f541, %f928; - mul.rn.f32 %f568, %f541, %f929; - add.f32 %f569, %f566, %f562; - sub.f32 %f570, %f566, %f569; - add.f32 %f571, %f562, %f570; - add.f32 %f572, %f564, %f571; - add.f32 %f573, %f568, %f572; - add.f32 %f574, %f569, %f573; - sub.f32 %f575, %f569, %f574; - add.f32 %f576, %f573, %f575; - mov.f32 %f577, 0f3EE66666; - mul.rn.f32 %f578, %f577, %f574; - neg.f32 %f579, %f578; - fma.rn.f32 %f580, %f577, %f574, %f579; - fma.rn.f32 %f581, %f577, %f576, %f580; - mov.f32 %f582, 0f00000000; - fma.rn.f32 %f583, %f582, %f574, %f581; - add.rn.f32 %f584, %f578, %f583; - neg.f32 %f585, %f584; - add.rn.f32 %f586, %f578, %f585; - add.rn.f32 %f587, %f586, %f583; - mov.b32 %r92, %f584; - setp.eq.s32 %p71, %r92, 1118925336; - add.s32 %r93, %r92, -1; - mov.b32 %f588, %r93; - add.f32 %f589, %f587, 0f37000000; - selp.f32 %f590, %f588, %f584, %p71; - selp.f32 %f79, %f589, %f587, %p71; - mul.f32 %f591, %f590, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f592, %f591; - fma.rn.f32 %f594, %f592, %f930, %f590; - fma.rn.f32 %f596, %f592, %f931, %f594; - mul.f32 %f597, %f596, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f598, %f597; - add.f32 %f599, %f592, 0f00000000; - ex2.approx.f32 %f600, %f599; - mul.f32 %f601, %f598, %f600; - setp.lt.f32 %p72, %f590, 0fC2D20000; - selp.f32 %f602, 0f00000000, %f601, %p72; - setp.gt.f32 %p73, %f590, 0f42D20000; - selp.f32 %f975, 0f7F800000, %f602, %p73; - setp.eq.f32 %p74, %f975, 0f7F800000; - @%p74 bra BB0_47; - - fma.rn.f32 %f975, %f975, %f79, %f975; - -BB0_47: - setp.lt.f32 %p75, %f61, 0f00000000; - setp.eq.f32 %p76, %f77, 0f3F800000; - and.pred %p4, %p75, %p76; - mov.b32 %r94, %f975; - xor.b32 %r95, %r94, -2147483648; - mov.b32 %f603, %r95; - selp.f32 %f977, %f603, %f975, %p4; - setp.eq.f32 %p77, %f61, 0f00000000; - @%p77 bra BB0_50; - bra.uni BB0_48; - -BB0_50: - add.f32 %f606, %f61, %f61; - selp.f32 %f977, %f606, 0f00000000, %p76; - bra.uni BB0_51; - -BB0_48: - setp.geu.f32 %p78, %f61, 0f00000000; - @%p78 bra BB0_51; - - cvt.rzi.f32.f32 %f605, %f577; - setp.neu.f32 %p79, %f605, 0f3EE66666; - selp.f32 %f977, 0f7FFFFFFF, %f977, %p79; - -BB0_51: - add.f32 %f607, %f78, 0f3EE66666; - mov.b32 %r96, %f607; - setp.lt.s32 %p81, %r96, 2139095040; - @%p81 bra BB0_56; - - setp.gtu.f32 %p82, %f78, 0f7F800000; - @%p82 bra BB0_55; - bra.uni BB0_53; - -BB0_55: - add.f32 %f977, %f61, 0f3EE66666; - bra.uni BB0_56; - -BB0_53: - setp.neu.f32 %p83, %f78, 0f7F800000; - @%p83 bra BB0_56; - - selp.f32 %f977, 0fFF800000, 0f7F800000, %p4; - -BB0_56: - mov.f32 %f938, 0fB5BFBE8E; - mov.f32 %f937, 0fBF317200; - mov.f32 %f936, 0f35BFBE8E; - mov.f32 %f935, 0f3F317200; - mov.f32 %f934, 0f3DAAAABD; - mov.f32 %f933, 0f3C4CAF63; - mov.f32 %f932, 0f3B18F0FE; - setp.eq.f32 %p84, %f61, 0f3F800000; - selp.f32 %f90, 0f3F800000, %f977, %p84; - abs.f32 %f91, %f62; - setp.lt.f32 %p85, %f91, 0f00800000; - mul.f32 %f610, %f91, 0f4B800000; - selp.f32 %f611, 0fC3170000, 0fC2FE0000, %p85; - selp.f32 %f612, %f610, %f91, %p85; - mov.b32 %r97, %f612; - and.b32 %r98, %r97, 8388607; - or.b32 %r99, %r98, 1065353216; - mov.b32 %f613, %r99; - shr.u32 %r100, %r97, 23; - cvt.rn.f32.u32 %f614, %r100; - add.f32 %f615, %f611, %f614; - setp.gt.f32 %p86, %f613, 0f3FB504F3; - mul.f32 %f616, %f613, 0f3F000000; - add.f32 %f617, %f615, 0f3F800000; - selp.f32 %f618, %f616, %f613, %p86; - selp.f32 %f619, %f617, %f615, %p86; - add.f32 %f620, %f618, 0fBF800000; - add.f32 %f609, %f618, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f608,%f609; - // inline asm - add.f32 %f621, %f620, %f620; - mul.f32 %f622, %f608, %f621; - mul.f32 %f623, %f622, %f622; - fma.rn.f32 %f626, %f932, %f623, %f933; - fma.rn.f32 %f628, %f626, %f623, %f934; - mul.rn.f32 %f629, %f628, %f623; - mul.rn.f32 %f630, %f629, %f622; - sub.f32 %f631, %f620, %f622; - neg.f32 %f632, %f622; - add.f32 %f633, %f631, %f631; - fma.rn.f32 %f634, %f632, %f620, %f633; - mul.rn.f32 %f635, %f608, %f634; - add.f32 %f636, %f630, %f622; - sub.f32 %f637, %f622, %f636; - add.f32 %f638, %f630, %f637; - add.f32 %f639, %f635, %f638; - add.f32 %f640, %f636, %f639; - sub.f32 %f641, %f636, %f640; - add.f32 %f642, %f639, %f641; - mul.rn.f32 %f644, %f619, %f935; - mul.rn.f32 %f646, %f619, %f936; - add.f32 %f647, %f644, %f640; - sub.f32 %f648, %f644, %f647; - add.f32 %f649, %f640, %f648; - add.f32 %f650, %f642, %f649; - add.f32 %f651, %f646, %f650; - add.f32 %f652, %f647, %f651; - sub.f32 %f653, %f647, %f652; - add.f32 %f654, %f651, %f653; - mul.rn.f32 %f656, %f577, %f652; - neg.f32 %f657, %f656; - fma.rn.f32 %f658, %f577, %f652, %f657; - fma.rn.f32 %f659, %f577, %f654, %f658; - fma.rn.f32 %f661, %f582, %f652, %f659; - add.rn.f32 %f662, %f656, %f661; - neg.f32 %f663, %f662; - add.rn.f32 %f664, %f656, %f663; - add.rn.f32 %f665, %f664, %f661; - mov.b32 %r101, %f662; - setp.eq.s32 %p87, %r101, 1118925336; - add.s32 %r102, %r101, -1; - mov.b32 %f666, %r102; - add.f32 %f667, %f665, 0f37000000; - selp.f32 %f668, %f666, %f662, %p87; - selp.f32 %f92, %f667, %f665, %p87; - mul.f32 %f669, %f668, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f670, %f669; - fma.rn.f32 %f672, %f670, %f937, %f668; - fma.rn.f32 %f674, %f670, %f938, %f672; - mul.f32 %f675, %f674, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f676, %f675; - add.f32 %f677, %f670, 0f00000000; - ex2.approx.f32 %f678, %f677; - mul.f32 %f679, %f676, %f678; - setp.lt.f32 %p88, %f668, 0fC2D20000; - selp.f32 %f680, 0f00000000, %f679, %p88; - setp.gt.f32 %p89, %f668, 0f42D20000; - selp.f32 %f978, 0f7F800000, %f680, %p89; - setp.eq.f32 %p90, %f978, 0f7F800000; - @%p90 bra BB0_58; - - fma.rn.f32 %f978, %f978, %f92, %f978; - -BB0_58: - setp.lt.f32 %p91, %f62, 0f00000000; - and.pred %p5, %p91, %p76; - mov.b32 %r103, %f978; - xor.b32 %r104, %r103, -2147483648; - mov.b32 %f681, %r104; - selp.f32 %f980, %f681, %f978, %p5; - setp.eq.f32 %p93, %f62, 0f00000000; - @%p93 bra BB0_61; - bra.uni BB0_59; - -BB0_61: - add.f32 %f684, %f62, %f62; - selp.f32 %f980, %f684, 0f00000000, %p76; - bra.uni BB0_62; - -BB0_59: - setp.geu.f32 %p94, %f62, 0f00000000; - @%p94 bra BB0_62; - - cvt.rzi.f32.f32 %f683, %f577; - setp.neu.f32 %p95, %f683, 0f3EE66666; - selp.f32 %f980, 0f7FFFFFFF, %f980, %p95; - -BB0_62: - add.f32 %f685, %f91, 0f3EE66666; - mov.b32 %r105, %f685; - setp.lt.s32 %p97, %r105, 2139095040; - @%p97 bra BB0_67; - - setp.gtu.f32 %p98, %f91, 0f7F800000; - @%p98 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f980, %f62, 0f3EE66666; - bra.uni BB0_67; - -BB0_64: - setp.neu.f32 %p99, %f91, 0f7F800000; - @%p99 bra BB0_67; - - selp.f32 %f980, 0fFF800000, 0f7F800000, %p5; - -BB0_67: - mov.f32 %f945, 0fB5BFBE8E; - mov.f32 %f944, 0fBF317200; - mov.f32 %f943, 0f35BFBE8E; - mov.f32 %f942, 0f3F317200; - mov.f32 %f941, 0f3DAAAABD; - mov.f32 %f940, 0f3C4CAF63; - mov.f32 %f939, 0f3B18F0FE; - setp.eq.f32 %p100, %f62, 0f3F800000; - selp.f32 %f103, 0f3F800000, %f980, %p100; - abs.f32 %f104, %f63; - setp.lt.f32 %p101, %f104, 0f00800000; - mul.f32 %f688, %f104, 0f4B800000; - selp.f32 %f689, 0fC3170000, 0fC2FE0000, %p101; - selp.f32 %f690, %f688, %f104, %p101; - mov.b32 %r106, %f690; - and.b32 %r107, %r106, 8388607; - or.b32 %r108, %r107, 1065353216; - mov.b32 %f691, %r108; - shr.u32 %r109, %r106, 23; - cvt.rn.f32.u32 %f692, %r109; - add.f32 %f693, %f689, %f692; - setp.gt.f32 %p102, %f691, 0f3FB504F3; - mul.f32 %f694, %f691, 0f3F000000; - add.f32 %f695, %f693, 0f3F800000; - selp.f32 %f696, %f694, %f691, %p102; - selp.f32 %f697, %f695, %f693, %p102; - add.f32 %f698, %f696, 0fBF800000; - add.f32 %f687, %f696, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f686,%f687; - // inline asm - add.f32 %f699, %f698, %f698; - mul.f32 %f700, %f686, %f699; - mul.f32 %f701, %f700, %f700; - fma.rn.f32 %f704, %f939, %f701, %f940; - fma.rn.f32 %f706, %f704, %f701, %f941; - mul.rn.f32 %f707, %f706, %f701; - mul.rn.f32 %f708, %f707, %f700; - sub.f32 %f709, %f698, %f700; - neg.f32 %f710, %f700; - add.f32 %f711, %f709, %f709; - fma.rn.f32 %f712, %f710, %f698, %f711; - mul.rn.f32 %f713, %f686, %f712; - add.f32 %f714, %f708, %f700; - sub.f32 %f715, %f700, %f714; - add.f32 %f716, %f708, %f715; - add.f32 %f717, %f713, %f716; - add.f32 %f718, %f714, %f717; - sub.f32 %f719, %f714, %f718; - add.f32 %f720, %f717, %f719; - mul.rn.f32 %f722, %f697, %f942; - mul.rn.f32 %f724, %f697, %f943; - add.f32 %f725, %f722, %f718; - sub.f32 %f726, %f722, %f725; - add.f32 %f727, %f718, %f726; - add.f32 %f728, %f720, %f727; - add.f32 %f729, %f724, %f728; - add.f32 %f730, %f725, %f729; - sub.f32 %f731, %f725, %f730; - add.f32 %f732, %f729, %f731; - mul.rn.f32 %f734, %f577, %f730; - neg.f32 %f735, %f734; - fma.rn.f32 %f736, %f577, %f730, %f735; - fma.rn.f32 %f737, %f577, %f732, %f736; - fma.rn.f32 %f739, %f582, %f730, %f737; - add.rn.f32 %f740, %f734, %f739; - neg.f32 %f741, %f740; - add.rn.f32 %f742, %f734, %f741; - add.rn.f32 %f743, %f742, %f739; - mov.b32 %r110, %f740; - setp.eq.s32 %p103, %r110, 1118925336; - add.s32 %r111, %r110, -1; - mov.b32 %f744, %r111; - add.f32 %f745, %f743, 0f37000000; - selp.f32 %f746, %f744, %f740, %p103; - selp.f32 %f105, %f745, %f743, %p103; - mul.f32 %f747, %f746, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f748, %f747; - fma.rn.f32 %f750, %f748, %f944, %f746; - fma.rn.f32 %f752, %f748, %f945, %f750; - mul.f32 %f753, %f752, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f754, %f753; - add.f32 %f755, %f748, 0f00000000; - ex2.approx.f32 %f756, %f755; - mul.f32 %f757, %f754, %f756; - setp.lt.f32 %p104, %f746, 0fC2D20000; - selp.f32 %f758, 0f00000000, %f757, %p104; - setp.gt.f32 %p105, %f746, 0f42D20000; - selp.f32 %f981, 0f7F800000, %f758, %p105; - setp.eq.f32 %p106, %f981, 0f7F800000; - @%p106 bra BB0_69; - - fma.rn.f32 %f981, %f981, %f105, %f981; - -BB0_69: - setp.lt.f32 %p107, %f63, 0f00000000; - and.pred %p6, %p107, %p76; - mov.b32 %r112, %f981; - xor.b32 %r113, %r112, -2147483648; - mov.b32 %f759, %r113; - selp.f32 %f983, %f759, %f981, %p6; - setp.eq.f32 %p109, %f63, 0f00000000; - @%p109 bra BB0_72; - bra.uni BB0_70; - -BB0_72: - add.f32 %f762, %f63, %f63; - selp.f32 %f983, %f762, 0f00000000, %p76; - bra.uni BB0_73; - -BB0_70: - setp.geu.f32 %p110, %f63, 0f00000000; - @%p110 bra BB0_73; - - cvt.rzi.f32.f32 %f761, %f577; - setp.neu.f32 %p111, %f761, 0f3EE66666; - selp.f32 %f983, 0f7FFFFFFF, %f983, %p111; - -BB0_73: - add.f32 %f763, %f104, 0f3EE66666; - mov.b32 %r114, %f763; - setp.lt.s32 %p113, %r114, 2139095040; - @%p113 bra BB0_78; - - setp.gtu.f32 %p114, %f104, 0f7F800000; - @%p114 bra BB0_77; - bra.uni BB0_75; - -BB0_77: - add.f32 %f983, %f63, 0f3EE66666; - bra.uni BB0_78; - -BB0_75: - setp.neu.f32 %p115, %f104, 0f7F800000; - @%p115 bra BB0_78; - - selp.f32 %f983, 0fFF800000, 0f7F800000, %p6; - -BB0_78: - setp.eq.f32 %p116, %f63, 0f3F800000; - selp.f32 %f764, 0f3F800000, %f983, %p116; - cvt.u64.u32 %rd36, %r3; - cvt.u64.u32 %rd35, %r2; - mov.u64 %rd39, image; - cvta.global.u64 %rd34, %rd39; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r26, %r27, %rd35, %rd36, %rd15, %rd15); - // inline asm - cvt.sat.f32.f32 %f765, %f764; - mul.f32 %f766, %f765, 0f437FFD71; - cvt.rzi.u32.f32 %r117, %f766; - cvt.sat.f32.f32 %f767, %f103; - mul.f32 %f768, %f767, 0f437FFD71; - cvt.rzi.u32.f32 %r118, %f768; - cvt.sat.f32.f32 %f769, %f90; - mul.f32 %f770, %f769, 0f437FFD71; - cvt.rzi.u32.f32 %r119, %f770; - cvt.u16.u32 %rs21, %r117; - cvt.u16.u32 %rs22, %r119; - cvt.u16.u32 %rs23, %r118; - mov.u16 %rs24, 255; - st.v4.u8 [%rd33], {%rs21, %rs23, %rs22, %rs24}; - ld.global.u32 %r246, [imageEnabled]; - -BB0_79: - cvt.u64.u32 %rd4, %r2; - cvt.u64.u32 %rd5, %r3; - and.b32 %r120, %r246, 4; - setp.eq.s32 %p117, %r120, 0; - @%p117 bra BB0_83; - - ld.global.u32 %r121, [additive]; - setp.eq.s32 %p118, %r121, 0; - mov.f32 %f771, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs25, %f771;} - - // inline asm - @%p118 bra BB0_82; - - mov.u64 %rd52, image_HDR; - cvta.global.u64 %rd41, %rd52; - mov.u32 %r125, 8; - // inline asm - call (%rd40), _rt_buffer_get_64, (%rd41, %r26, %r125, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs32, %rs33, %rs34, %rs35}, [%rd40]; - // inline asm - { cvt.f32.f16 %f772, %rs32;} - - // inline asm - // inline asm - { cvt.f32.f16 %f773, %rs33;} - - // inline asm - // inline asm - { cvt.f32.f16 %f774, %rs34;} - - // inline asm - // inline asm - call (%rd46), _rt_buffer_get_64, (%rd41, %r26, %r125, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f775, %f61, %f772; - add.f32 %f776, %f62, %f773; - add.f32 %f777, %f63, %f774; - // inline asm - { cvt.rn.f16.f32 %rs31, %f777;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f776;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f775;} - - // inline asm - st.v4.u16 [%rd46], {%rs29, %rs30, %rs31, %rs25}; - bra.uni BB0_83; - -BB0_82: - mov.u64 %rd59, image_HDR; - cvta.global.u64 %rd54, %rd59; - mov.u32 %r127, 8; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd54, %r26, %r127, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f63;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs37, %f62;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f61;} - - // inline asm - st.v4.u16 [%rd53], {%rs36, %rs37, %rs38, %rs25}; - -BB0_83: - mul.f32 %f782, %f48, 0f3E800000; - mul.f32 %f783, %f782, %f971; - mul.f32 %f784, %f47, %f783; - ld.global.f32 %f785, [lightColor]; - mul.f32 %f116, %f784, %f785; - ld.global.f32 %f786, [lightColor+4]; - mul.f32 %f117, %f784, %f786; - ld.global.f32 %f787, [lightColor+8]; - mul.f32 %f118, %f784, %f787; - ld.global.u32 %r128, [additive]; - setp.eq.s32 %p119, %r128, 0; - mov.f32 %f781, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs39, %f781;} - - // inline asm - @%p119 bra BB0_85; - - mov.u64 %rd72, image_RNM0; - cvta.global.u64 %rd61, %rd72; - mov.u32 %r132, 8; - // inline asm - call (%rd60), _rt_buffer_get_64, (%rd61, %r26, %r132, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs46, %rs47, %rs48, %rs49}, [%rd60]; - // inline asm - { cvt.f32.f16 %f788, %rs46;} - - // inline asm - // inline asm - { cvt.f32.f16 %f789, %rs47;} - - // inline asm - // inline asm - { cvt.f32.f16 %f790, %rs48;} - - // inline asm - // inline asm - call (%rd66), _rt_buffer_get_64, (%rd61, %r26, %r132, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f791, %f116, %f788; - add.f32 %f792, %f117, %f789; - add.f32 %f793, %f118, %f790; - // inline asm - { cvt.rn.f16.f32 %rs45, %f793;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs44, %f792;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs43, %f791;} - - // inline asm - st.v4.u16 [%rd66], {%rs43, %rs44, %rs45, %rs39}; - bra.uni BB0_86; - -BB0_85: - mov.u64 %rd79, image_RNM0; - cvta.global.u64 %rd74, %rd79; - mov.u32 %r134, 8; - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd74, %r26, %r134, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f118;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs51, %f117;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f116;} - - // inline asm - st.v4.u16 [%rd73], {%rs50, %rs51, %rs52, %rs39}; - -BB0_86: - fma.rn.f32 %f119, %f13, 0f3F000000, 0f3F000000; - fma.rn.f32 %f120, %f14, 0f3F000000, 0f3F000000; - fma.rn.f32 %f121, %f15, 0f3F000000, 0f3F000000; - ld.global.u32 %r135, [additive]; - setp.eq.s32 %p120, %r135, 0; - // inline asm - { cvt.rn.f16.f32 %rs53, %f781;} - - // inline asm - @%p120 bra BB0_88; - - mov.u64 %rd92, image_RNM1; - cvta.global.u64 %rd81, %rd92; - mov.u32 %r139, 8; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r26, %r139, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs60, %rs61, %rs62, %rs63}, [%rd80]; - // inline asm - { cvt.f32.f16 %f798, %rs60;} - - // inline asm - // inline asm - { cvt.f32.f16 %f799, %rs61;} - - // inline asm - // inline asm - { cvt.f32.f16 %f800, %rs62;} - - // inline asm - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd81, %r26, %r139, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f801, %f119, %f798; - add.f32 %f802, %f119, %f799; - add.f32 %f803, %f119, %f800; - // inline asm - { cvt.rn.f16.f32 %rs59, %f803;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs58, %f802;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f801;} - - // inline asm - st.v4.u16 [%rd86], {%rs57, %rs58, %rs59, %rs53}; - bra.uni BB0_89; - -BB0_88: - mov.u64 %rd99, image_RNM1; - cvta.global.u64 %rd94, %rd99; - mov.u32 %r141, 8; - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd94, %r26, %r141, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f119;} - - // inline asm - st.v4.u16 [%rd93], {%rs64, %rs64, %rs64, %rs53}; - -BB0_89: - ld.global.u32 %r142, [additive]; - setp.eq.s32 %p121, %r142, 0; - // inline asm - { cvt.rn.f16.f32 %rs65, %f781;} - - // inline asm - @%p121 bra BB0_91; - - mov.u64 %rd112, image_RNM2; - cvta.global.u64 %rd101, %rd112; - mov.u32 %r146, 8; - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd101, %r26, %r146, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs72, %rs73, %rs74, %rs75}, [%rd100]; - // inline asm - { cvt.f32.f16 %f806, %rs72;} - - // inline asm - // inline asm - { cvt.f32.f16 %f807, %rs73;} - - // inline asm - // inline asm - { cvt.f32.f16 %f808, %rs74;} - - // inline asm - // inline asm - call (%rd106), _rt_buffer_get_64, (%rd101, %r26, %r146, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f809, %f120, %f806; - add.f32 %f810, %f120, %f807; - add.f32 %f811, %f120, %f808; - // inline asm - { cvt.rn.f16.f32 %rs71, %f811;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs70, %f810;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs69, %f809;} - - // inline asm - st.v4.u16 [%rd106], {%rs69, %rs70, %rs71, %rs65}; - bra.uni BB0_92; - -BB0_91: - mov.u64 %rd119, image_RNM2; - cvta.global.u64 %rd114, %rd119; - mov.u32 %r148, 8; - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd114, %r26, %r148, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f120;} - - // inline asm - st.v4.u16 [%rd113], {%rs76, %rs76, %rs76, %rs65}; - -BB0_92: - ld.global.u32 %r149, [additive]; - setp.eq.s32 %p122, %r149, 0; - // inline asm - { cvt.rn.f16.f32 %rs77, %f781;} - - // inline asm - @%p122 bra BB0_94; - - mov.u64 %rd132, image_RNM3; - cvta.global.u64 %rd121, %rd132; - mov.u32 %r153, 8; - // inline asm - call (%rd120), _rt_buffer_get_64, (%rd121, %r26, %r153, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs84, %rs85, %rs86, %rs87}, [%rd120]; - // inline asm - { cvt.f32.f16 %f814, %rs84;} - - // inline asm - // inline asm - { cvt.f32.f16 %f815, %rs85;} - - // inline asm - // inline asm - { cvt.f32.f16 %f816, %rs86;} - - // inline asm - // inline asm - call (%rd126), _rt_buffer_get_64, (%rd121, %r26, %r153, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f817, %f121, %f814; - add.f32 %f818, %f121, %f815; - add.f32 %f819, %f121, %f816; - // inline asm - { cvt.rn.f16.f32 %rs83, %f819;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs82, %f818;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs81, %f817;} - - // inline asm - st.v4.u16 [%rd126], {%rs81, %rs82, %rs83, %rs77}; - bra.uni BB0_136; - -BB0_94: - mov.u64 %rd139, image_RNM3; - cvta.global.u64 %rd134, %rd139; - mov.u32 %r155, 8; - // inline asm - call (%rd133), _rt_buffer_get_64, (%rd134, %r26, %r155, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs88, %f121;} - - // inline asm - st.v4.u16 [%rd133], {%rs88, %rs88, %rs88, %rs77}; - -BB0_136: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmConeLightSH.ptx.meta b/Assets/Editor/x64/Bakery/lmConeLightSH.ptx.meta deleted file mode 100644 index 555dfd0c..00000000 --- a/Assets/Editor/x64/Bakery/lmConeLightSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 6fac4f019fbc6a1479adf2d12c596c5d -timeCreated: 1558780075 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmCookieLight.ptx b/Assets/Editor/x64/Bakery/lmCookieLight.ptx deleted file mode 100644 index ee99c667..00000000 --- a/Assets/Editor/x64/Bakery/lmCookieLight.ptx +++ /dev/null @@ -1,1590 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_Dir[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 samples; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 lightPos[12]; -.global .align 4 .b8 lightColor[12]; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .u32 lightCookie; -.global .align 4 .b8 lightMatrix[36]; -.global .align 4 .f32 lightFOV; -.global .align 4 .f32 lightFalloffFakeDistanceMult; -.global .align 4 .f32 lightFalloffMinRadiusSq; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightCookieE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightMatrixE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightFOVE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo28lightFalloffFakeDistanceMultE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo23lightFalloffMinRadiusSqE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename11lightCookieE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename11lightMatrixE[10] = {77, 97, 116, 114, 105, 120, 51, 120, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightFOVE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename28lightFalloffFakeDistanceMultE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename23lightFalloffMinRadiusSqE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightCookieE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightMatrixE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightFOVE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum28lightFalloffFakeDistanceMultE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum23lightFalloffMinRadiusSqE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightCookieE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightMatrixE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightFOVE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic23lightFalloffMinRadiusSqE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightCookieE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightMatrixE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightFOVE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation23lightFalloffMinRadiusSqE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<114>; - .reg .b16 %rs<76>; - .reg .f32 %f<786>; - .reg .b32 %r<168>; - .reg .b64 %rd<150>; - - - mov.u64 %rd149, __local_depot0; - cvta.local.u64 %SP, %rd149; - ld.global.v2.u32 {%r26, %r27}, [pixelID]; - cvt.u64.u32 %rd12, %r26; - cvt.u64.u32 %rd13, %r27; - mov.u64 %rd16, uvnormal; - cvta.global.u64 %rd11, %rd16; - mov.u32 %r24, 2; - mov.u32 %r25, 4; - mov.u64 %rd15, 0; - // inline asm - call (%rd10), _rt_buffer_get_64, (%rd11, %r24, %r25, %rd12, %rd13, %rd15, %rd15); - // inline asm - ld.u32 %r1, [%rd10]; - shr.u32 %r30, %r1, 16; - cvt.u16.u32 %rs1, %r30; - and.b16 %rs4, %rs1, 255; - cvt.u16.u32 %rs5, %r1; - or.b16 %rs6, %rs5, %rs4; - setp.eq.s16 %p6, %rs6, 0; - mov.f32 %f765, 0f00000000; - mov.f32 %f766, %f765; - mov.f32 %f767, %f765; - @%p6 bra BB0_2; - - ld.u8 %rs7, [%rd10+1]; - and.b16 %rs9, %rs5, 255; - cvt.rn.f32.u16 %f99, %rs9; - div.rn.f32 %f100, %f99, 0f437F0000; - fma.rn.f32 %f101, %f100, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f102, %rs7; - div.rn.f32 %f103, %f102, 0f437F0000; - fma.rn.f32 %f104, %f103, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f105, %rs4; - div.rn.f32 %f106, %f105, 0f437F0000; - fma.rn.f32 %f107, %f106, 0f40000000, 0fBF800000; - mul.f32 %f108, %f104, %f104; - fma.rn.f32 %f109, %f101, %f101, %f108; - fma.rn.f32 %f110, %f107, %f107, %f109; - sqrt.rn.f32 %f111, %f110; - rcp.rn.f32 %f112, %f111; - mul.f32 %f765, %f101, %f112; - mul.f32 %f766, %f104, %f112; - mul.f32 %f767, %f107, %f112; - -BB0_2: - ld.global.v2.u32 {%r31, %r32}, [pixelID]; - ld.global.v2.u32 {%r34, %r35}, [tileInfo]; - add.s32 %r2, %r31, %r34; - add.s32 %r3, %r32, %r35; - setp.eq.f32 %p7, %f766, 0f00000000; - setp.eq.f32 %p8, %f765, 0f00000000; - and.pred %p9, %p8, %p7; - setp.eq.f32 %p10, %f767, 0f00000000; - and.pred %p11, %p9, %p10; - @%p11 bra BB0_84; - bra.uni BB0_3; - -BB0_84: - ld.global.u32 %r167, [imageEnabled]; - and.b32 %r143, %r167, 1; - setp.eq.b32 %p109, %r143, 1; - @!%p109 bra BB0_86; - bra.uni BB0_85; - -BB0_85: - cvt.u64.u32 %rd110, %r2; - cvt.u64.u32 %rd111, %r3; - mov.u64 %rd114, image; - cvta.global.u64 %rd109, %rd114; - // inline asm - call (%rd108), _rt_buffer_get_64, (%rd109, %r24, %r25, %rd110, %rd111, %rd15, %rd15); - // inline asm - mov.u16 %rs57, 0; - st.v4.u8 [%rd108], {%rs57, %rs57, %rs57, %rs57}; - ld.global.u32 %r167, [imageEnabled]; - -BB0_86: - and.b32 %r146, %r167, 8; - setp.eq.s32 %p110, %r146, 0; - @%p110 bra BB0_88; - - cvt.u64.u32 %rd117, %r2; - cvt.u64.u32 %rd118, %r3; - mov.u64 %rd121, image_Mask; - cvta.global.u64 %rd116, %rd121; - // inline asm - call (%rd115), _rt_buffer_get_64, (%rd116, %r24, %r24, %rd117, %rd118, %rd15, %rd15); - // inline asm - mov.f32 %f717, 0f00000000; - cvt.rzi.u32.f32 %r149, %f717; - cvt.u16.u32 %rs58, %r149; - mov.u16 %rs59, 0; - st.v2.u8 [%rd115], {%rs58, %rs59}; - ld.global.u32 %r167, [imageEnabled]; - -BB0_88: - and.b32 %r150, %r167, 4; - setp.eq.s32 %p111, %r150, 0; - @%p111 bra BB0_92; - - ld.global.u32 %r151, [additive]; - setp.eq.s32 %p112, %r151, 0; - cvt.u64.u32 %rd8, %r2; - cvt.u64.u32 %rd9, %r3; - @%p112 bra BB0_91; - - mov.u64 %rd134, image_HDR; - cvta.global.u64 %rd123, %rd134; - mov.u32 %r155, 8; - // inline asm - call (%rd122), _rt_buffer_get_64, (%rd123, %r24, %r155, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs66, %rs67, %rs68, %rs69}, [%rd122]; - // inline asm - { cvt.f32.f16 %f718, %rs66;} - - // inline asm - // inline asm - { cvt.f32.f16 %f719, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f720, %rs68;} - - // inline asm - // inline asm - call (%rd128), _rt_buffer_get_64, (%rd123, %r24, %r155, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f721, %f718, 0f00000000; - add.f32 %f722, %f719, 0f00000000; - add.f32 %f723, %f720, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs65, %f723;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f722;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs63, %f721;} - - // inline asm - mov.u16 %rs70, 0; - st.v4.u16 [%rd128], {%rs63, %rs64, %rs65, %rs70}; - bra.uni BB0_92; - -BB0_3: - ld.global.v2.u32 {%r41, %r42}, [pixelID]; - cvt.u64.u32 %rd19, %r41; - cvt.u64.u32 %rd20, %r42; - mov.u64 %rd23, uvpos; - cvta.global.u64 %rd18, %rd23; - mov.u32 %r40, 12; - // inline asm - call (%rd17), _rt_buffer_get_64, (%rd18, %r24, %r40, %rd19, %rd20, %rd15, %rd15); - // inline asm - ld.global.f32 %f115, [lightPos]; - ld.f32 %f9, [%rd17+8]; - ld.f32 %f8, [%rd17+4]; - ld.f32 %f7, [%rd17]; - sub.f32 %f116, %f115, %f7; - ld.global.f32 %f117, [lightPos+4]; - sub.f32 %f118, %f117, %f8; - ld.global.f32 %f119, [lightPos+8]; - sub.f32 %f120, %f119, %f9; - mul.f32 %f121, %f118, %f118; - fma.rn.f32 %f122, %f116, %f116, %f121; - fma.rn.f32 %f123, %f120, %f120, %f122; - sqrt.rn.f32 %f124, %f123; - rcp.rn.f32 %f125, %f124; - mul.f32 %f10, %f116, %f125; - mul.f32 %f11, %f118, %f125; - mul.f32 %f12, %f120, %f125; - ld.global.f32 %f126, [lightFalloffFakeDistanceMult]; - mul.f32 %f13, %f124, %f126; - ld.global.f32 %f127, [lightInvCutoff]; - mul.f32 %f14, %f124, %f127; - mov.f32 %f131, 0f40800000; - abs.f32 %f16, %f14; - setp.lt.f32 %p12, %f16, 0f00800000; - mul.f32 %f133, %f16, 0f4B800000; - selp.f32 %f134, 0fC3170000, 0fC2FE0000, %p12; - selp.f32 %f135, %f133, %f16, %p12; - mov.b32 %r45, %f135; - and.b32 %r46, %r45, 8388607; - or.b32 %r47, %r46, 1065353216; - mov.b32 %f136, %r47; - shr.u32 %r48, %r45, 23; - cvt.rn.f32.u32 %f137, %r48; - add.f32 %f138, %f134, %f137; - setp.gt.f32 %p13, %f136, 0f3FB504F3; - mul.f32 %f139, %f136, 0f3F000000; - add.f32 %f140, %f138, 0f3F800000; - selp.f32 %f141, %f139, %f136, %p13; - selp.f32 %f142, %f140, %f138, %p13; - add.f32 %f143, %f141, 0fBF800000; - add.f32 %f114, %f141, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f113,%f114; - // inline asm - add.f32 %f144, %f143, %f143; - mul.f32 %f145, %f113, %f144; - mul.f32 %f146, %f145, %f145; - mov.f32 %f147, 0f3C4CAF63; - mov.f32 %f148, 0f3B18F0FE; - fma.rn.f32 %f149, %f148, %f146, %f147; - mov.f32 %f150, 0f3DAAAABD; - fma.rn.f32 %f151, %f149, %f146, %f150; - mul.rn.f32 %f152, %f151, %f146; - mul.rn.f32 %f153, %f152, %f145; - sub.f32 %f154, %f143, %f145; - neg.f32 %f155, %f145; - add.f32 %f156, %f154, %f154; - fma.rn.f32 %f157, %f155, %f143, %f156; - mul.rn.f32 %f158, %f113, %f157; - add.f32 %f159, %f153, %f145; - sub.f32 %f160, %f145, %f159; - add.f32 %f161, %f153, %f160; - add.f32 %f162, %f158, %f161; - add.f32 %f163, %f159, %f162; - sub.f32 %f164, %f159, %f163; - add.f32 %f165, %f162, %f164; - mov.f32 %f166, 0f3F317200; - mul.rn.f32 %f167, %f142, %f166; - mov.f32 %f168, 0f35BFBE8E; - mul.rn.f32 %f169, %f142, %f168; - add.f32 %f170, %f167, %f163; - sub.f32 %f171, %f167, %f170; - add.f32 %f172, %f163, %f171; - add.f32 %f173, %f165, %f172; - add.f32 %f174, %f169, %f173; - add.f32 %f175, %f170, %f174; - sub.f32 %f176, %f170, %f175; - add.f32 %f177, %f174, %f176; - mul.rn.f32 %f178, %f131, %f175; - neg.f32 %f179, %f178; - fma.rn.f32 %f180, %f131, %f175, %f179; - fma.rn.f32 %f181, %f131, %f177, %f180; - mov.f32 %f182, 0f00000000; - fma.rn.f32 %f183, %f182, %f175, %f181; - add.rn.f32 %f184, %f178, %f183; - neg.f32 %f185, %f184; - add.rn.f32 %f186, %f178, %f185; - add.rn.f32 %f187, %f186, %f183; - mov.b32 %r49, %f184; - setp.eq.s32 %p14, %r49, 1118925336; - add.s32 %r50, %r49, -1; - mov.b32 %f188, %r50; - add.f32 %f189, %f187, 0f37000000; - selp.f32 %f190, %f188, %f184, %p14; - selp.f32 %f17, %f189, %f187, %p14; - mul.f32 %f191, %f190, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f192, %f191; - mov.f32 %f193, 0fBF317200; - fma.rn.f32 %f194, %f192, %f193, %f190; - mov.f32 %f195, 0fB5BFBE8E; - fma.rn.f32 %f196, %f192, %f195, %f194; - mul.f32 %f197, %f196, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f198, %f197; - add.f32 %f199, %f192, 0f00000000; - ex2.approx.f32 %f200, %f199; - mul.f32 %f201, %f198, %f200; - setp.lt.f32 %p15, %f190, 0fC2D20000; - selp.f32 %f202, 0f00000000, %f201, %p15; - setp.gt.f32 %p16, %f190, 0f42D20000; - selp.f32 %f768, 0f7F800000, %f202, %p16; - setp.eq.f32 %p17, %f768, 0f7F800000; - @%p17 bra BB0_5; - - fma.rn.f32 %f768, %f768, %f17, %f768; - -BB0_5: - mov.f32 %f730, 0f40000000; - cvt.rzi.f32.f32 %f729, %f730; - add.f32 %f728, %f729, %f729; - mov.f32 %f727, 0f40800000; - sub.f32 %f726, %f727, %f728; - abs.f32 %f725, %f726; - setp.lt.f32 %p18, %f14, 0f00000000; - setp.eq.f32 %p19, %f725, 0f3F800000; - and.pred %p1, %p18, %p19; - mov.b32 %r51, %f768; - xor.b32 %r52, %r51, -2147483648; - mov.b32 %f203, %r52; - selp.f32 %f770, %f203, %f768, %p1; - setp.eq.f32 %p20, %f14, 0f00000000; - @%p20 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f206, %f14, %f14; - selp.f32 %f770, %f206, 0f00000000, %p19; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p21, %f14, 0f00000000; - @%p21 bra BB0_9; - - mov.f32 %f764, 0f40800000; - cvt.rzi.f32.f32 %f205, %f764; - setp.neu.f32 %p22, %f205, 0f40800000; - selp.f32 %f770, 0f7FFFFFFF, %f770, %p22; - -BB0_9: - abs.f32 %f731, %f14; - add.f32 %f207, %f731, 0f40800000; - mov.b32 %r53, %f207; - setp.lt.s32 %p24, %r53, 2139095040; - @%p24 bra BB0_14; - - abs.f32 %f762, %f14; - setp.gtu.f32 %p25, %f762, 0f7F800000; - @%p25 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f770, %f14, 0f40800000; - bra.uni BB0_14; - -BB0_11: - abs.f32 %f763, %f14; - setp.neu.f32 %p26, %f763, 0f7F800000; - @%p26 bra BB0_14; - - selp.f32 %f770, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - mov.f32 %f732, 0f00000000; - mov.f32 %f773, 0f3F800000; - sub.f32 %f217, %f773, %f770; - setp.eq.f32 %p27, %f14, 0f3F800000; - selp.f32 %f218, 0f00000000, %f217, %p27; - cvt.sat.f32.f32 %f219, %f218; - ld.global.f32 %f220, [lightFalloffMinRadiusSq]; - fma.rn.f32 %f221, %f13, %f13, %f220; - div.rn.f32 %f222, %f219, %f221; - mul.f32 %f223, %f766, %f11; - fma.rn.f32 %f224, %f765, %f10, %f223; - fma.rn.f32 %f225, %f767, %f12, %f224; - ld.global.u32 %r56, [imageEnabled]; - and.b32 %r57, %r56, 32; - ld.global.u32 %r58, [ignoreNormal]; - or.b32 %r59, %r57, %r58; - setp.eq.s32 %p28, %r59, 0; - selp.f32 %f226, %f225, 0f3F800000, %p28; - cvt.sat.f32.f32 %f227, %f226; - ld.global.f32 %f228, [lightMatrix+24]; - mul.f32 %f229, %f10, %f228; - ld.global.f32 %f230, [lightMatrix+28]; - mul.f32 %f231, %f11, %f230; - neg.f32 %f232, %f231; - sub.f32 %f233, %f232, %f229; - ld.global.f32 %f234, [lightMatrix+32]; - mul.f32 %f235, %f12, %f234; - sub.f32 %f236, %f233, %f235; - setp.gt.f32 %p29, %f236, 0f00000000; - ld.global.f32 %f237, [lightMatrix]; - mul.f32 %f238, %f237, %f10; - sub.f32 %f239, %f732, %f238; - ld.global.f32 %f240, [lightMatrix+4]; - mul.f32 %f241, %f240, %f11; - sub.f32 %f242, %f239, %f241; - ld.global.f32 %f243, [lightMatrix+8]; - mul.f32 %f244, %f243, %f12; - sub.f32 %f245, %f242, %f244; - selp.f32 %f246, 0f3F800000, 0f00000000, %p29; - ld.global.f32 %f247, [lightMatrix+12]; - mul.f32 %f248, %f247, %f10; - sub.f32 %f249, %f732, %f248; - ld.global.f32 %f250, [lightMatrix+16]; - mul.f32 %f251, %f250, %f11; - sub.f32 %f252, %f249, %f251; - ld.global.f32 %f253, [lightMatrix+20]; - mul.f32 %f254, %f253, %f12; - sub.f32 %f255, %f252, %f254; - ld.global.u32 %r54, [lightCookie]; - ld.global.f32 %f256, [lightFOV]; - fma.rn.f32 %f212, %f245, %f256, 0f3F000000; - fma.rn.f32 %f213, %f255, %f256, 0f3F000000; - // inline asm - call (%f208, %f209, %f210, %f211), _rt_texture_get_f_id, (%r54, %r24, %f212, %f213, %f732, %f732); - // inline asm - max.f32 %f257, %f208, %f209; - max.f32 %f258, %f257, %f210; - mul.f32 %f259, %f246, %f258; - mul.f32 %f31, %f222, %f227; - mul.f32 %f260, %f31, %f259; - ld.global.f32 %f261, [lightColor+4]; - ld.global.f32 %f262, [lightColor]; - max.f32 %f263, %f262, %f261; - ld.global.f32 %f264, [lightColor+8]; - max.f32 %f265, %f263, %f264; - mul.f32 %f266, %f260, %f265; - setp.lt.f32 %p30, %f266, 0f3727C5AC; - @%p30 bra BB0_74; - bra.uni BB0_15; - -BB0_74: - ld.global.u32 %r165, [imageEnabled]; - and.b32 %r126, %r165, 1; - setp.eq.b32 %p104, %r126, 1; - @!%p104 bra BB0_76; - bra.uni BB0_75; - -BB0_75: - cvt.u64.u32 %rd69, %r2; - cvt.u64.u32 %rd70, %r3; - mov.u64 %rd73, image; - cvta.global.u64 %rd68, %rd73; - // inline asm - call (%rd67), _rt_buffer_get_64, (%rd68, %r24, %r25, %rd69, %rd70, %rd15, %rd15); - // inline asm - mov.u16 %rs37, 1; - mov.u16 %rs38, 0; - st.v4.u8 [%rd67], {%rs38, %rs38, %rs38, %rs37}; - ld.global.u32 %r165, [imageEnabled]; - -BB0_76: - and.b32 %r129, %r165, 8; - setp.eq.s32 %p105, %r129, 0; - @%p105 bra BB0_78; - - cvt.u64.u32 %rd76, %r2; - cvt.u64.u32 %rd77, %r3; - mov.u64 %rd80, image_Mask; - cvta.global.u64 %rd75, %rd80; - // inline asm - call (%rd74), _rt_buffer_get_64, (%rd75, %r24, %r24, %rd76, %rd77, %rd15, %rd15); - // inline asm - mov.f32 %f706, 0f00000000; - cvt.rzi.u32.f32 %r132, %f706; - cvt.u16.u32 %rs39, %r132; - mov.u16 %rs40, 255; - st.v2.u8 [%rd74], {%rs39, %rs40}; - ld.global.u32 %r165, [imageEnabled]; - -BB0_78: - and.b32 %r133, %r165, 4; - setp.eq.s32 %p106, %r133, 0; - @%p106 bra BB0_82; - - ld.global.u32 %r134, [additive]; - setp.eq.s32 %p107, %r134, 0; - cvt.u64.u32 %rd6, %r2; - cvt.u64.u32 %rd7, %r3; - mov.f32 %f707, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs41, %f707;} - - // inline asm - @%p107 bra BB0_81; - - mov.u64 %rd93, image_HDR; - cvta.global.u64 %rd82, %rd93; - mov.u32 %r138, 8; - // inline asm - call (%rd81), _rt_buffer_get_64, (%rd82, %r24, %r138, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs48, %rs49, %rs50, %rs51}, [%rd81]; - // inline asm - { cvt.f32.f16 %f708, %rs48;} - - // inline asm - // inline asm - { cvt.f32.f16 %f709, %rs49;} - - // inline asm - // inline asm - { cvt.f32.f16 %f710, %rs50;} - - // inline asm - // inline asm - call (%rd87), _rt_buffer_get_64, (%rd82, %r24, %r138, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f711, %f708, 0f00000000; - add.f32 %f712, %f709, 0f00000000; - add.f32 %f713, %f710, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs47, %f713;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs46, %f712;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f711;} - - // inline asm - st.v4.u16 [%rd87], {%rs45, %rs46, %rs47, %rs41}; - bra.uni BB0_82; - -BB0_15: - mov.f32 %f772, 0f00000000; - mul.f32 %f268, %f7, 0f3456BF95; - abs.f32 %f269, %f765; - div.rn.f32 %f270, %f268, %f269; - abs.f32 %f271, %f766; - mul.f32 %f272, %f8, 0f3456BF95; - div.rn.f32 %f273, %f272, %f271; - abs.f32 %f274, %f767; - mul.f32 %f275, %f9, 0f3456BF95; - div.rn.f32 %f276, %f275, %f274; - abs.f32 %f277, %f270; - abs.f32 %f278, %f273; - abs.f32 %f279, %f276; - mov.f32 %f280, 0f38D1B717; - max.f32 %f281, %f277, %f280; - max.f32 %f282, %f278, %f280; - max.f32 %f283, %f279, %f280; - fma.rn.f32 %f32, %f765, %f281, %f7; - fma.rn.f32 %f33, %f766, %f282, %f8; - fma.rn.f32 %f34, %f767, %f283, %f9; - ld.global.u32 %r161, [samples]; - setp.lt.s32 %p31, %r161, 1; - @%p31 bra BB0_18; - - mul.f32 %f285, %f32, 0f3456BF95; - abs.f32 %f286, %f285; - mul.f32 %f287, %f33, 0f3456BF95; - abs.f32 %f288, %f287; - mul.f32 %f289, %f34, 0f3456BF95; - abs.f32 %f290, %f289; - max.f32 %f291, %f286, %f288; - max.f32 %f292, %f291, %f290; - max.f32 %f35, %f292, %f280; - add.u64 %rd24, %SP, 0; - cvta.to.local.u64 %rd2, %rd24; - mov.f32 %f772, 0f00000000; - mov.u32 %r160, 0; - -BB0_17: - cvt.rn.f32.s32 %f302, %r160; - mul.f32 %f303, %f302, 0f3DD32618; - cvt.rmi.f32.f32 %f304, %f303; - sub.f32 %f305, %f303, %f304; - mul.f32 %f306, %f302, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f307, %f306; - sub.f32 %f308, %f306, %f307; - mul.f32 %f309, %f302, 0f3DC74539; - cvt.rmi.f32.f32 %f310, %f309; - sub.f32 %f311, %f309, %f310; - add.f32 %f312, %f308, 0f4199851F; - add.f32 %f313, %f311, 0f4199851F; - add.f32 %f314, %f305, 0f4199851F; - mul.f32 %f315, %f308, %f313; - fma.rn.f32 %f316, %f305, %f312, %f315; - fma.rn.f32 %f317, %f314, %f311, %f316; - add.f32 %f318, %f305, %f317; - add.f32 %f319, %f308, %f317; - add.f32 %f320, %f311, %f317; - add.f32 %f321, %f318, %f319; - mul.f32 %f322, %f320, %f321; - cvt.rmi.f32.f32 %f323, %f322; - sub.f32 %f324, %f322, %f323; - add.f32 %f325, %f318, %f320; - mul.f32 %f326, %f319, %f325; - cvt.rmi.f32.f32 %f327, %f326; - sub.f32 %f328, %f326, %f327; - add.f32 %f329, %f319, %f320; - mul.f32 %f330, %f318, %f329; - cvt.rmi.f32.f32 %f331, %f330; - sub.f32 %f332, %f330, %f331; - fma.rn.f32 %f333, %f324, 0f40000000, 0fBF800000; - fma.rn.f32 %f334, %f328, 0f40000000, 0fBF800000; - fma.rn.f32 %f335, %f332, 0f40000000, 0fBF800000; - ld.global.f32 %f336, [lightRadius]; - ld.global.f32 %f337, [lightPos]; - fma.rn.f32 %f338, %f336, %f333, %f337; - ld.global.f32 %f339, [lightPos+4]; - fma.rn.f32 %f340, %f336, %f334, %f339; - ld.global.f32 %f341, [lightPos+8]; - fma.rn.f32 %f342, %f336, %f335, %f341; - sub.f32 %f343, %f338, %f7; - sub.f32 %f344, %f340, %f8; - sub.f32 %f345, %f342, %f9; - mul.f32 %f346, %f344, %f344; - fma.rn.f32 %f347, %f343, %f343, %f346; - fma.rn.f32 %f348, %f345, %f345, %f347; - sqrt.rn.f32 %f301, %f348; - rcp.rn.f32 %f349, %f301; - mul.f32 %f297, %f349, %f343; - mul.f32 %f298, %f349, %f344; - mul.f32 %f299, %f349, %f345; - ld.global.u32 %r64, [imageEnabled]; - and.b32 %r65, %r64, 32; - setp.eq.s32 %p32, %r65, 0; - selp.f32 %f350, 0f3F800000, 0f41200000, %p32; - mul.f32 %f300, %f350, %f35; - mov.u32 %r66, 1065353216; - st.local.u32 [%rd2], %r66; - ld.global.u32 %r61, [root]; - mov.u32 %r62, 1; - // inline asm - call _rt_trace_64, (%r61, %f32, %f33, %f34, %f297, %f298, %f299, %r62, %f300, %f301, %rd24, %r25); - // inline asm - ld.local.f32 %f351, [%rd2]; - add.f32 %f772, %f772, %f351; - ld.global.u32 %r161, [samples]; - add.s32 %r160, %r160, 1; - setp.lt.s32 %p33, %r160, %r161; - @%p33 bra BB0_17; - -BB0_18: - setp.eq.s32 %p34, %r161, 0; - @%p34 bra BB0_20; - - cvt.rn.f32.s32 %f353, %r161; - div.rn.f32 %f773, %f772, %f353; - -BB0_20: - ld.global.f32 %f354, [lightColor]; - mul.f32 %f355, %f31, %f773; - mul.f32 %f356, %f354, %f355; - ld.global.f32 %f357, [lightColor+4]; - mul.f32 %f358, %f355, %f357; - ld.global.f32 %f359, [lightColor+8]; - mul.f32 %f360, %f355, %f359; - mul.f32 %f41, %f208, %f356; - mul.f32 %f42, %f209, %f358; - mul.f32 %f43, %f210, %f360; - ld.global.u32 %r163, [imageEnabled]; - and.b32 %r67, %r163, 8; - setp.eq.s32 %p35, %r67, 0; - @%p35 bra BB0_33; - - mov.f32 %f740, 0fB5BFBE8E; - mov.f32 %f739, 0fBF317200; - mov.f32 %f738, 0f35BFBE8E; - mov.f32 %f737, 0f3F317200; - mov.f32 %f736, 0f3DAAAABD; - mov.f32 %f735, 0f3C4CAF63; - mov.f32 %f734, 0f3B18F0FE; - cvt.u64.u32 %rd28, %r2; - cvt.u64.u32 %rd29, %r3; - mov.u64 %rd32, image_Mask; - cvta.global.u64 %rd27, %rd32; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r24, %r24, %rd28, %rd29, %rd15, %rd15); - // inline asm - mov.f32 %f363, 0f3E68BA2E; - cvt.rzi.f32.f32 %f364, %f363; - fma.rn.f32 %f365, %f364, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f44, %f365; - abs.f32 %f45, %f773; - setp.lt.f32 %p36, %f45, 0f00800000; - mul.f32 %f366, %f45, 0f4B800000; - selp.f32 %f367, 0fC3170000, 0fC2FE0000, %p36; - selp.f32 %f368, %f366, %f45, %p36; - mov.b32 %r70, %f368; - and.b32 %r71, %r70, 8388607; - or.b32 %r72, %r71, 1065353216; - mov.b32 %f369, %r72; - shr.u32 %r73, %r70, 23; - cvt.rn.f32.u32 %f370, %r73; - add.f32 %f371, %f367, %f370; - setp.gt.f32 %p37, %f369, 0f3FB504F3; - mul.f32 %f372, %f369, 0f3F000000; - add.f32 %f373, %f371, 0f3F800000; - selp.f32 %f374, %f372, %f369, %p37; - selp.f32 %f375, %f373, %f371, %p37; - add.f32 %f376, %f374, 0fBF800000; - add.f32 %f362, %f374, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f361,%f362; - // inline asm - add.f32 %f377, %f376, %f376; - mul.f32 %f378, %f361, %f377; - mul.f32 %f379, %f378, %f378; - fma.rn.f32 %f382, %f734, %f379, %f735; - fma.rn.f32 %f384, %f382, %f379, %f736; - mul.rn.f32 %f385, %f384, %f379; - mul.rn.f32 %f386, %f385, %f378; - sub.f32 %f387, %f376, %f378; - neg.f32 %f388, %f378; - add.f32 %f389, %f387, %f387; - fma.rn.f32 %f390, %f388, %f376, %f389; - mul.rn.f32 %f391, %f361, %f390; - add.f32 %f392, %f386, %f378; - sub.f32 %f393, %f378, %f392; - add.f32 %f394, %f386, %f393; - add.f32 %f395, %f391, %f394; - add.f32 %f396, %f392, %f395; - sub.f32 %f397, %f392, %f396; - add.f32 %f398, %f395, %f397; - mul.rn.f32 %f400, %f375, %f737; - mul.rn.f32 %f402, %f375, %f738; - add.f32 %f403, %f400, %f396; - sub.f32 %f404, %f400, %f403; - add.f32 %f405, %f396, %f404; - add.f32 %f406, %f398, %f405; - add.f32 %f407, %f402, %f406; - add.f32 %f408, %f403, %f407; - sub.f32 %f409, %f403, %f408; - add.f32 %f410, %f407, %f409; - mov.f32 %f411, 0f3EE8BA2E; - mul.rn.f32 %f412, %f411, %f408; - neg.f32 %f413, %f412; - fma.rn.f32 %f414, %f411, %f408, %f413; - fma.rn.f32 %f415, %f411, %f410, %f414; - mov.f32 %f416, 0f00000000; - fma.rn.f32 %f417, %f416, %f408, %f415; - add.rn.f32 %f418, %f412, %f417; - neg.f32 %f419, %f418; - add.rn.f32 %f420, %f412, %f419; - add.rn.f32 %f421, %f420, %f417; - mov.b32 %r74, %f418; - setp.eq.s32 %p38, %r74, 1118925336; - add.s32 %r75, %r74, -1; - mov.b32 %f422, %r75; - add.f32 %f423, %f421, 0f37000000; - selp.f32 %f424, %f422, %f418, %p38; - selp.f32 %f46, %f423, %f421, %p38; - mul.f32 %f425, %f424, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f426, %f425; - fma.rn.f32 %f428, %f426, %f739, %f424; - fma.rn.f32 %f430, %f426, %f740, %f428; - mul.f32 %f431, %f430, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f432, %f431; - add.f32 %f433, %f426, 0f00000000; - ex2.approx.f32 %f434, %f433; - mul.f32 %f435, %f432, %f434; - setp.lt.f32 %p39, %f424, 0fC2D20000; - selp.f32 %f436, 0f00000000, %f435, %p39; - setp.gt.f32 %p40, %f424, 0f42D20000; - selp.f32 %f774, 0f7F800000, %f436, %p40; - setp.eq.f32 %p41, %f774, 0f7F800000; - @%p41 bra BB0_23; - - fma.rn.f32 %f774, %f774, %f46, %f774; - -BB0_23: - setp.lt.f32 %p42, %f773, 0f00000000; - setp.eq.f32 %p43, %f44, 0f3F800000; - and.pred %p2, %p42, %p43; - mov.b32 %r76, %f774; - xor.b32 %r77, %r76, -2147483648; - mov.b32 %f437, %r77; - selp.f32 %f776, %f437, %f774, %p2; - setp.eq.f32 %p44, %f773, 0f00000000; - @%p44 bra BB0_26; - bra.uni BB0_24; - -BB0_26: - add.f32 %f440, %f773, %f773; - selp.f32 %f776, %f440, 0f00000000, %p43; - bra.uni BB0_27; - -BB0_91: - mov.u64 %rd141, image_HDR; - cvta.global.u64 %rd136, %rd141; - mov.u32 %r157, 8; - // inline asm - call (%rd135), _rt_buffer_get_64, (%rd136, %r24, %r157, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f724, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs71, %f724;} - - // inline asm - mov.u16 %rs72, 0; - st.v4.u16 [%rd135], {%rs71, %rs71, %rs71, %rs72}; - -BB0_92: - ld.global.u8 %rs73, [imageEnabled]; - and.b16 %rs74, %rs73, 64; - setp.eq.s16 %p113, %rs74, 0; - @%p113 bra BB0_94; - - cvt.u64.u32 %rd144, %r2; - cvt.u64.u32 %rd145, %r3; - mov.u64 %rd148, image_Dir; - cvta.global.u64 %rd143, %rd148; - // inline asm - call (%rd142), _rt_buffer_get_64, (%rd143, %r24, %r25, %rd144, %rd145, %rd15, %rd15); - // inline asm - mov.u16 %rs75, 0; - st.v4.u8 [%rd142], {%rs75, %rs75, %rs75, %rs75}; - bra.uni BB0_94; - -BB0_81: - mov.u64 %rd100, image_HDR; - cvta.global.u64 %rd95, %rd100; - mov.u32 %r140, 8; - // inline asm - call (%rd94), _rt_buffer_get_64, (%rd95, %r24, %r140, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f714, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs52, %f714;} - - // inline asm - st.v4.u16 [%rd94], {%rs52, %rs52, %rs52, %rs41}; - -BB0_82: - ld.global.u8 %rs53, [imageEnabled]; - and.b16 %rs54, %rs53, 64; - setp.eq.s16 %p108, %rs54, 0; - @%p108 bra BB0_94; - - cvt.u64.u32 %rd103, %r2; - cvt.u64.u32 %rd104, %r3; - mov.u64 %rd107, image_Dir; - cvta.global.u64 %rd102, %rd107; - // inline asm - call (%rd101), _rt_buffer_get_64, (%rd102, %r24, %r25, %rd103, %rd104, %rd15, %rd15); - // inline asm - mov.u16 %rs55, 255; - mov.u16 %rs56, 0; - st.v4.u8 [%rd101], {%rs56, %rs56, %rs56, %rs55}; - bra.uni BB0_94; - -BB0_24: - setp.geu.f32 %p45, %f773, 0f00000000; - @%p45 bra BB0_27; - - cvt.rzi.f32.f32 %f439, %f411; - setp.neu.f32 %p46, %f439, 0f3EE8BA2E; - selp.f32 %f776, 0f7FFFFFFF, %f776, %p46; - -BB0_27: - add.f32 %f441, %f45, 0f3EE8BA2E; - mov.b32 %r78, %f441; - setp.lt.s32 %p48, %r78, 2139095040; - @%p48 bra BB0_32; - - setp.gtu.f32 %p49, %f45, 0f7F800000; - @%p49 bra BB0_31; - bra.uni BB0_29; - -BB0_31: - add.f32 %f776, %f773, 0f3EE8BA2E; - bra.uni BB0_32; - -BB0_29: - setp.neu.f32 %p50, %f45, 0f7F800000; - @%p50 bra BB0_32; - - selp.f32 %f776, 0fFF800000, 0f7F800000, %p2; - -BB0_32: - mul.f32 %f442, %f776, 0f437F0000; - setp.eq.f32 %p51, %f773, 0f3F800000; - selp.f32 %f443, 0f437F0000, %f442, %p51; - cvt.rzi.u32.f32 %r79, %f443; - cvt.u16.u32 %rs11, %r79; - mov.u16 %rs12, 255; - st.v2.u8 [%rd26], {%rs11, %rs12}; - ld.global.u32 %r163, [imageEnabled]; - -BB0_33: - and.b32 %r80, %r163, 1; - setp.eq.b32 %p52, %r80, 1; - @!%p52 bra BB0_68; - bra.uni BB0_34; - -BB0_34: - mov.f32 %f747, 0fB5BFBE8E; - mov.f32 %f746, 0fBF317200; - mov.f32 %f745, 0f35BFBE8E; - mov.f32 %f744, 0f3F317200; - mov.f32 %f743, 0f3DAAAABD; - mov.f32 %f742, 0f3C4CAF63; - mov.f32 %f741, 0f3B18F0FE; - mov.f32 %f446, 0f3E666666; - cvt.rzi.f32.f32 %f447, %f446; - fma.rn.f32 %f448, %f447, 0fC0000000, 0f3EE66666; - abs.f32 %f57, %f448; - abs.f32 %f58, %f41; - setp.lt.f32 %p53, %f58, 0f00800000; - mul.f32 %f449, %f58, 0f4B800000; - selp.f32 %f450, 0fC3170000, 0fC2FE0000, %p53; - selp.f32 %f451, %f449, %f58, %p53; - mov.b32 %r81, %f451; - and.b32 %r82, %r81, 8388607; - or.b32 %r83, %r82, 1065353216; - mov.b32 %f452, %r83; - shr.u32 %r84, %r81, 23; - cvt.rn.f32.u32 %f453, %r84; - add.f32 %f454, %f450, %f453; - setp.gt.f32 %p54, %f452, 0f3FB504F3; - mul.f32 %f455, %f452, 0f3F000000; - add.f32 %f456, %f454, 0f3F800000; - selp.f32 %f457, %f455, %f452, %p54; - selp.f32 %f458, %f456, %f454, %p54; - add.f32 %f459, %f457, 0fBF800000; - add.f32 %f445, %f457, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f444,%f445; - // inline asm - add.f32 %f460, %f459, %f459; - mul.f32 %f461, %f444, %f460; - mul.f32 %f462, %f461, %f461; - fma.rn.f32 %f465, %f741, %f462, %f742; - fma.rn.f32 %f467, %f465, %f462, %f743; - mul.rn.f32 %f468, %f467, %f462; - mul.rn.f32 %f469, %f468, %f461; - sub.f32 %f470, %f459, %f461; - neg.f32 %f471, %f461; - add.f32 %f472, %f470, %f470; - fma.rn.f32 %f473, %f471, %f459, %f472; - mul.rn.f32 %f474, %f444, %f473; - add.f32 %f475, %f469, %f461; - sub.f32 %f476, %f461, %f475; - add.f32 %f477, %f469, %f476; - add.f32 %f478, %f474, %f477; - add.f32 %f479, %f475, %f478; - sub.f32 %f480, %f475, %f479; - add.f32 %f481, %f478, %f480; - mul.rn.f32 %f483, %f458, %f744; - mul.rn.f32 %f485, %f458, %f745; - add.f32 %f486, %f483, %f479; - sub.f32 %f487, %f483, %f486; - add.f32 %f488, %f479, %f487; - add.f32 %f489, %f481, %f488; - add.f32 %f490, %f485, %f489; - add.f32 %f491, %f486, %f490; - sub.f32 %f492, %f486, %f491; - add.f32 %f493, %f490, %f492; - mov.f32 %f494, 0f3EE66666; - mul.rn.f32 %f495, %f494, %f491; - neg.f32 %f496, %f495; - fma.rn.f32 %f497, %f494, %f491, %f496; - fma.rn.f32 %f498, %f494, %f493, %f497; - mov.f32 %f499, 0f00000000; - fma.rn.f32 %f500, %f499, %f491, %f498; - add.rn.f32 %f501, %f495, %f500; - neg.f32 %f502, %f501; - add.rn.f32 %f503, %f495, %f502; - add.rn.f32 %f504, %f503, %f500; - mov.b32 %r85, %f501; - setp.eq.s32 %p55, %r85, 1118925336; - add.s32 %r86, %r85, -1; - mov.b32 %f505, %r86; - add.f32 %f506, %f504, 0f37000000; - selp.f32 %f507, %f505, %f501, %p55; - selp.f32 %f59, %f506, %f504, %p55; - mul.f32 %f508, %f507, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f509, %f508; - fma.rn.f32 %f511, %f509, %f746, %f507; - fma.rn.f32 %f513, %f509, %f747, %f511; - mul.f32 %f514, %f513, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f515, %f514; - add.f32 %f516, %f509, 0f00000000; - ex2.approx.f32 %f517, %f516; - mul.f32 %f518, %f515, %f517; - setp.lt.f32 %p56, %f507, 0fC2D20000; - selp.f32 %f519, 0f00000000, %f518, %p56; - setp.gt.f32 %p57, %f507, 0f42D20000; - selp.f32 %f777, 0f7F800000, %f519, %p57; - setp.eq.f32 %p58, %f777, 0f7F800000; - @%p58 bra BB0_36; - - fma.rn.f32 %f777, %f777, %f59, %f777; - -BB0_36: - setp.lt.f32 %p59, %f41, 0f00000000; - setp.eq.f32 %p60, %f57, 0f3F800000; - and.pred %p3, %p59, %p60; - mov.b32 %r87, %f777; - xor.b32 %r88, %r87, -2147483648; - mov.b32 %f520, %r88; - selp.f32 %f779, %f520, %f777, %p3; - setp.eq.f32 %p61, %f41, 0f00000000; - @%p61 bra BB0_39; - bra.uni BB0_37; - -BB0_39: - add.f32 %f523, %f41, %f41; - selp.f32 %f779, %f523, 0f00000000, %p60; - bra.uni BB0_40; - -BB0_37: - setp.geu.f32 %p62, %f41, 0f00000000; - @%p62 bra BB0_40; - - cvt.rzi.f32.f32 %f522, %f494; - setp.neu.f32 %p63, %f522, 0f3EE66666; - selp.f32 %f779, 0f7FFFFFFF, %f779, %p63; - -BB0_40: - add.f32 %f524, %f58, 0f3EE66666; - mov.b32 %r89, %f524; - setp.lt.s32 %p65, %r89, 2139095040; - @%p65 bra BB0_45; - - setp.gtu.f32 %p66, %f58, 0f7F800000; - @%p66 bra BB0_44; - bra.uni BB0_42; - -BB0_44: - add.f32 %f779, %f41, 0f3EE66666; - bra.uni BB0_45; - -BB0_42: - setp.neu.f32 %p67, %f58, 0f7F800000; - @%p67 bra BB0_45; - - selp.f32 %f779, 0fFF800000, 0f7F800000, %p3; - -BB0_45: - mov.f32 %f754, 0fB5BFBE8E; - mov.f32 %f753, 0fBF317200; - mov.f32 %f752, 0f35BFBE8E; - mov.f32 %f751, 0f3F317200; - mov.f32 %f750, 0f3DAAAABD; - mov.f32 %f749, 0f3C4CAF63; - mov.f32 %f748, 0f3B18F0FE; - setp.eq.f32 %p68, %f41, 0f3F800000; - selp.f32 %f70, 0f3F800000, %f779, %p68; - abs.f32 %f71, %f42; - setp.lt.f32 %p69, %f71, 0f00800000; - mul.f32 %f527, %f71, 0f4B800000; - selp.f32 %f528, 0fC3170000, 0fC2FE0000, %p69; - selp.f32 %f529, %f527, %f71, %p69; - mov.b32 %r90, %f529; - and.b32 %r91, %r90, 8388607; - or.b32 %r92, %r91, 1065353216; - mov.b32 %f530, %r92; - shr.u32 %r93, %r90, 23; - cvt.rn.f32.u32 %f531, %r93; - add.f32 %f532, %f528, %f531; - setp.gt.f32 %p70, %f530, 0f3FB504F3; - mul.f32 %f533, %f530, 0f3F000000; - add.f32 %f534, %f532, 0f3F800000; - selp.f32 %f535, %f533, %f530, %p70; - selp.f32 %f536, %f534, %f532, %p70; - add.f32 %f537, %f535, 0fBF800000; - add.f32 %f526, %f535, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f525,%f526; - // inline asm - add.f32 %f538, %f537, %f537; - mul.f32 %f539, %f525, %f538; - mul.f32 %f540, %f539, %f539; - fma.rn.f32 %f543, %f748, %f540, %f749; - fma.rn.f32 %f545, %f543, %f540, %f750; - mul.rn.f32 %f546, %f545, %f540; - mul.rn.f32 %f547, %f546, %f539; - sub.f32 %f548, %f537, %f539; - neg.f32 %f549, %f539; - add.f32 %f550, %f548, %f548; - fma.rn.f32 %f551, %f549, %f537, %f550; - mul.rn.f32 %f552, %f525, %f551; - add.f32 %f553, %f547, %f539; - sub.f32 %f554, %f539, %f553; - add.f32 %f555, %f547, %f554; - add.f32 %f556, %f552, %f555; - add.f32 %f557, %f553, %f556; - sub.f32 %f558, %f553, %f557; - add.f32 %f559, %f556, %f558; - mul.rn.f32 %f561, %f536, %f751; - mul.rn.f32 %f563, %f536, %f752; - add.f32 %f564, %f561, %f557; - sub.f32 %f565, %f561, %f564; - add.f32 %f566, %f557, %f565; - add.f32 %f567, %f559, %f566; - add.f32 %f568, %f563, %f567; - add.f32 %f569, %f564, %f568; - sub.f32 %f570, %f564, %f569; - add.f32 %f571, %f568, %f570; - mul.rn.f32 %f573, %f494, %f569; - neg.f32 %f574, %f573; - fma.rn.f32 %f575, %f494, %f569, %f574; - fma.rn.f32 %f576, %f494, %f571, %f575; - fma.rn.f32 %f578, %f499, %f569, %f576; - add.rn.f32 %f579, %f573, %f578; - neg.f32 %f580, %f579; - add.rn.f32 %f581, %f573, %f580; - add.rn.f32 %f582, %f581, %f578; - mov.b32 %r94, %f579; - setp.eq.s32 %p71, %r94, 1118925336; - add.s32 %r95, %r94, -1; - mov.b32 %f583, %r95; - add.f32 %f584, %f582, 0f37000000; - selp.f32 %f585, %f583, %f579, %p71; - selp.f32 %f72, %f584, %f582, %p71; - mul.f32 %f586, %f585, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f587, %f586; - fma.rn.f32 %f589, %f587, %f753, %f585; - fma.rn.f32 %f591, %f587, %f754, %f589; - mul.f32 %f592, %f591, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f593, %f592; - add.f32 %f594, %f587, 0f00000000; - ex2.approx.f32 %f595, %f594; - mul.f32 %f596, %f593, %f595; - setp.lt.f32 %p72, %f585, 0fC2D20000; - selp.f32 %f597, 0f00000000, %f596, %p72; - setp.gt.f32 %p73, %f585, 0f42D20000; - selp.f32 %f780, 0f7F800000, %f597, %p73; - setp.eq.f32 %p74, %f780, 0f7F800000; - @%p74 bra BB0_47; - - fma.rn.f32 %f780, %f780, %f72, %f780; - -BB0_47: - setp.lt.f32 %p75, %f42, 0f00000000; - and.pred %p4, %p75, %p60; - mov.b32 %r96, %f780; - xor.b32 %r97, %r96, -2147483648; - mov.b32 %f598, %r97; - selp.f32 %f782, %f598, %f780, %p4; - setp.eq.f32 %p77, %f42, 0f00000000; - @%p77 bra BB0_50; - bra.uni BB0_48; - -BB0_50: - add.f32 %f601, %f42, %f42; - selp.f32 %f782, %f601, 0f00000000, %p60; - bra.uni BB0_51; - -BB0_48: - setp.geu.f32 %p78, %f42, 0f00000000; - @%p78 bra BB0_51; - - cvt.rzi.f32.f32 %f600, %f494; - setp.neu.f32 %p79, %f600, 0f3EE66666; - selp.f32 %f782, 0f7FFFFFFF, %f782, %p79; - -BB0_51: - add.f32 %f602, %f71, 0f3EE66666; - mov.b32 %r98, %f602; - setp.lt.s32 %p81, %r98, 2139095040; - @%p81 bra BB0_56; - - setp.gtu.f32 %p82, %f71, 0f7F800000; - @%p82 bra BB0_55; - bra.uni BB0_53; - -BB0_55: - add.f32 %f782, %f42, 0f3EE66666; - bra.uni BB0_56; - -BB0_53: - setp.neu.f32 %p83, %f71, 0f7F800000; - @%p83 bra BB0_56; - - selp.f32 %f782, 0fFF800000, 0f7F800000, %p4; - -BB0_56: - mov.f32 %f761, 0fB5BFBE8E; - mov.f32 %f760, 0fBF317200; - mov.f32 %f759, 0f35BFBE8E; - mov.f32 %f758, 0f3F317200; - mov.f32 %f757, 0f3DAAAABD; - mov.f32 %f756, 0f3C4CAF63; - mov.f32 %f755, 0f3B18F0FE; - setp.eq.f32 %p84, %f42, 0f3F800000; - selp.f32 %f83, 0f3F800000, %f782, %p84; - abs.f32 %f84, %f43; - setp.lt.f32 %p85, %f84, 0f00800000; - mul.f32 %f605, %f84, 0f4B800000; - selp.f32 %f606, 0fC3170000, 0fC2FE0000, %p85; - selp.f32 %f607, %f605, %f84, %p85; - mov.b32 %r99, %f607; - and.b32 %r100, %r99, 8388607; - or.b32 %r101, %r100, 1065353216; - mov.b32 %f608, %r101; - shr.u32 %r102, %r99, 23; - cvt.rn.f32.u32 %f609, %r102; - add.f32 %f610, %f606, %f609; - setp.gt.f32 %p86, %f608, 0f3FB504F3; - mul.f32 %f611, %f608, 0f3F000000; - add.f32 %f612, %f610, 0f3F800000; - selp.f32 %f613, %f611, %f608, %p86; - selp.f32 %f614, %f612, %f610, %p86; - add.f32 %f615, %f613, 0fBF800000; - add.f32 %f604, %f613, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f603,%f604; - // inline asm - add.f32 %f616, %f615, %f615; - mul.f32 %f617, %f603, %f616; - mul.f32 %f618, %f617, %f617; - fma.rn.f32 %f621, %f755, %f618, %f756; - fma.rn.f32 %f623, %f621, %f618, %f757; - mul.rn.f32 %f624, %f623, %f618; - mul.rn.f32 %f625, %f624, %f617; - sub.f32 %f626, %f615, %f617; - neg.f32 %f627, %f617; - add.f32 %f628, %f626, %f626; - fma.rn.f32 %f629, %f627, %f615, %f628; - mul.rn.f32 %f630, %f603, %f629; - add.f32 %f631, %f625, %f617; - sub.f32 %f632, %f617, %f631; - add.f32 %f633, %f625, %f632; - add.f32 %f634, %f630, %f633; - add.f32 %f635, %f631, %f634; - sub.f32 %f636, %f631, %f635; - add.f32 %f637, %f634, %f636; - mul.rn.f32 %f639, %f614, %f758; - mul.rn.f32 %f641, %f614, %f759; - add.f32 %f642, %f639, %f635; - sub.f32 %f643, %f639, %f642; - add.f32 %f644, %f635, %f643; - add.f32 %f645, %f637, %f644; - add.f32 %f646, %f641, %f645; - add.f32 %f647, %f642, %f646; - sub.f32 %f648, %f642, %f647; - add.f32 %f649, %f646, %f648; - mul.rn.f32 %f651, %f494, %f647; - neg.f32 %f652, %f651; - fma.rn.f32 %f653, %f494, %f647, %f652; - fma.rn.f32 %f654, %f494, %f649, %f653; - fma.rn.f32 %f656, %f499, %f647, %f654; - add.rn.f32 %f657, %f651, %f656; - neg.f32 %f658, %f657; - add.rn.f32 %f659, %f651, %f658; - add.rn.f32 %f660, %f659, %f656; - mov.b32 %r103, %f657; - setp.eq.s32 %p87, %r103, 1118925336; - add.s32 %r104, %r103, -1; - mov.b32 %f661, %r104; - add.f32 %f662, %f660, 0f37000000; - selp.f32 %f663, %f661, %f657, %p87; - selp.f32 %f85, %f662, %f660, %p87; - mul.f32 %f664, %f663, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f665, %f664; - fma.rn.f32 %f667, %f665, %f760, %f663; - fma.rn.f32 %f669, %f665, %f761, %f667; - mul.f32 %f670, %f669, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f671, %f670; - add.f32 %f672, %f665, 0f00000000; - ex2.approx.f32 %f673, %f672; - mul.f32 %f674, %f671, %f673; - setp.lt.f32 %p88, %f663, 0fC2D20000; - selp.f32 %f675, 0f00000000, %f674, %p88; - setp.gt.f32 %p89, %f663, 0f42D20000; - selp.f32 %f783, 0f7F800000, %f675, %p89; - setp.eq.f32 %p90, %f783, 0f7F800000; - @%p90 bra BB0_58; - - fma.rn.f32 %f783, %f783, %f85, %f783; - -BB0_58: - setp.lt.f32 %p91, %f43, 0f00000000; - and.pred %p5, %p91, %p60; - mov.b32 %r105, %f783; - xor.b32 %r106, %r105, -2147483648; - mov.b32 %f676, %r106; - selp.f32 %f785, %f676, %f783, %p5; - setp.eq.f32 %p93, %f43, 0f00000000; - @%p93 bra BB0_61; - bra.uni BB0_59; - -BB0_61: - add.f32 %f679, %f43, %f43; - selp.f32 %f785, %f679, 0f00000000, %p60; - bra.uni BB0_62; - -BB0_59: - setp.geu.f32 %p94, %f43, 0f00000000; - @%p94 bra BB0_62; - - cvt.rzi.f32.f32 %f678, %f494; - setp.neu.f32 %p95, %f678, 0f3EE66666; - selp.f32 %f785, 0f7FFFFFFF, %f785, %p95; - -BB0_62: - add.f32 %f680, %f84, 0f3EE66666; - mov.b32 %r107, %f680; - setp.lt.s32 %p97, %r107, 2139095040; - @%p97 bra BB0_67; - - setp.gtu.f32 %p98, %f84, 0f7F800000; - @%p98 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f785, %f43, 0f3EE66666; - bra.uni BB0_67; - -BB0_64: - setp.neu.f32 %p99, %f84, 0f7F800000; - @%p99 bra BB0_67; - - selp.f32 %f785, 0fFF800000, 0f7F800000, %p5; - -BB0_67: - setp.eq.f32 %p100, %f43, 0f3F800000; - selp.f32 %f681, 0f3F800000, %f785, %p100; - cvt.u64.u32 %rd36, %r3; - cvt.u64.u32 %rd35, %r2; - mov.u64 %rd39, image; - cvta.global.u64 %rd34, %rd39; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r24, %r25, %rd35, %rd36, %rd15, %rd15); - // inline asm - cvt.sat.f32.f32 %f682, %f681; - mul.f32 %f683, %f682, 0f437FFD71; - cvt.rzi.u32.f32 %r110, %f683; - cvt.sat.f32.f32 %f684, %f83; - mul.f32 %f685, %f684, 0f437FFD71; - cvt.rzi.u32.f32 %r111, %f685; - cvt.sat.f32.f32 %f686, %f70; - mul.f32 %f687, %f686, 0f437FFD71; - cvt.rzi.u32.f32 %r112, %f687; - cvt.u16.u32 %rs13, %r110; - cvt.u16.u32 %rs14, %r112; - cvt.u16.u32 %rs15, %r111; - mov.u16 %rs16, 255; - st.v4.u8 [%rd33], {%rs13, %rs15, %rs14, %rs16}; - ld.global.u32 %r163, [imageEnabled]; - -BB0_68: - and.b32 %r113, %r163, 4; - setp.eq.s32 %p101, %r113, 0; - @%p101 bra BB0_72; - - ld.global.u32 %r114, [additive]; - setp.eq.s32 %p102, %r114, 0; - cvt.u64.u32 %rd4, %r2; - cvt.u64.u32 %rd5, %r3; - mov.f32 %f688, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs17, %f688;} - - // inline asm - @%p102 bra BB0_71; - - mov.u64 %rd52, image_HDR; - cvta.global.u64 %rd41, %rd52; - mov.u32 %r118, 8; - // inline asm - call (%rd40), _rt_buffer_get_64, (%rd41, %r24, %r118, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs24, %rs25, %rs26, %rs27}, [%rd40]; - // inline asm - { cvt.f32.f16 %f689, %rs24;} - - // inline asm - // inline asm - { cvt.f32.f16 %f690, %rs25;} - - // inline asm - // inline asm - { cvt.f32.f16 %f691, %rs26;} - - // inline asm - // inline asm - call (%rd46), _rt_buffer_get_64, (%rd41, %r24, %r118, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f692, %f41, %f689; - add.f32 %f693, %f42, %f690; - add.f32 %f694, %f43, %f691; - // inline asm - { cvt.rn.f16.f32 %rs23, %f694;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs22, %f693;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs21, %f692;} - - // inline asm - st.v4.u16 [%rd46], {%rs21, %rs22, %rs23, %rs17}; - bra.uni BB0_72; - -BB0_71: - mov.u64 %rd59, image_HDR; - cvta.global.u64 %rd54, %rd59; - mov.u32 %r120, 8; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd54, %r24, %r120, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f43;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f42;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs28, %f41;} - - // inline asm - st.v4.u16 [%rd53], {%rs28, %rs29, %rs30, %rs17}; - -BB0_72: - ld.global.u8 %rs31, [imageEnabled]; - and.b16 %rs32, %rs31, 64; - setp.eq.s16 %p103, %rs32, 0; - @%p103 bra BB0_94; - - cvt.u64.u32 %rd62, %r2; - cvt.u64.u32 %rd63, %r3; - mov.u64 %rd66, image_Dir; - cvta.global.u64 %rd61, %rd66; - // inline asm - call (%rd60), _rt_buffer_get_64, (%rd61, %r24, %r25, %rd62, %rd63, %rd15, %rd15); - // inline asm - fma.rn.f32 %f698, %f10, 0f3F000000, 0f3F000000; - mul.f32 %f699, %f698, 0f437F0000; - cvt.rzi.u32.f32 %r123, %f699; - fma.rn.f32 %f700, %f11, 0f3F000000, 0f3F000000; - mul.f32 %f701, %f700, 0f437F0000; - cvt.rzi.u32.f32 %r124, %f701; - fma.rn.f32 %f702, %f12, 0f3F000000, 0f3F000000; - mul.f32 %f703, %f702, 0f437F0000; - cvt.rzi.u32.f32 %r125, %f703; - cvt.u16.u32 %rs33, %r125; - cvt.u16.u32 %rs34, %r124; - cvt.u16.u32 %rs35, %r123; - mov.u16 %rs36, 255; - st.v4.u8 [%rd60], {%rs35, %rs34, %rs33, %rs36}; - -BB0_94: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmCookieLight.ptx.meta b/Assets/Editor/x64/Bakery/lmCookieLight.ptx.meta deleted file mode 100644 index 539f94be..00000000 --- a/Assets/Editor/x64/Bakery/lmCookieLight.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 592b07918f0531c4cb302248f921a07b -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmCookieLightProbeSH.ptx b/Assets/Editor/x64/Bakery/lmCookieLightProbeSH.ptx deleted file mode 100644 index 442d9b4f..00000000 --- a/Assets/Editor/x64/Bakery/lmCookieLightProbeSH.ptx +++ /dev/null @@ -1,2305 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 samples; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 lightPos[12]; -.global .align 4 .b8 lightColor[12]; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .u32 lightCookie; -.global .align 4 .b8 lightMatrix[36]; -.global .align 4 .f32 lightFOV; -.global .align 4 .f32 lightFalloffFakeDistanceMult; -.global .align 4 .f32 lightFalloffMinRadiusSq; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightCookieE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightMatrixE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightFOVE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo28lightFalloffFakeDistanceMultE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo23lightFalloffMinRadiusSqE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename11lightCookieE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename11lightMatrixE[10] = {77, 97, 116, 114, 105, 120, 51, 120, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightFOVE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename28lightFalloffFakeDistanceMultE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename23lightFalloffMinRadiusSqE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightCookieE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightMatrixE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightFOVE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum28lightFalloffFakeDistanceMultE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum23lightFalloffMinRadiusSqE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightCookieE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightMatrixE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightFOVE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic23lightFalloffMinRadiusSqE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightCookieE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightMatrixE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightFOVE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation23lightFalloffMinRadiusSqE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<123>; - .reg .b16 %rs<221>; - .reg .f32 %f<896>; - .reg .b32 %r<244>; - .reg .b64 %rd<369>; - - - mov.u64 %rd368, __local_depot0; - cvta.local.u64 %SP, %rd368; - ld.global.v2.u32 {%r26, %r27}, [pixelID]; - cvt.u64.u32 %rd12, %r26; - cvt.u64.u32 %rd13, %r27; - mov.u64 %rd16, uvnormal; - cvta.global.u64 %rd11, %rd16; - mov.u32 %r24, 2; - mov.u32 %r25, 4; - mov.u64 %rd15, 0; - // inline asm - call (%rd10), _rt_buffer_get_64, (%rd11, %r24, %r25, %rd12, %rd13, %rd15, %rd15); - // inline asm - ld.u32 %r1, [%rd10]; - shr.u32 %r30, %r1, 16; - cvt.u16.u32 %rs1, %r30; - and.b16 %rs12, %rs1, 255; - cvt.u16.u32 %rs13, %r1; - or.b16 %rs14, %rs13, %rs12; - setp.eq.s16 %p6, %rs14, 0; - mov.f32 %f875, 0f00000000; - mov.f32 %f876, %f875; - mov.f32 %f877, %f875; - @%p6 bra BB0_2; - - ld.u8 %rs15, [%rd10+1]; - and.b16 %rs17, %rs13, 255; - cvt.rn.f32.u16 %f106, %rs17; - div.rn.f32 %f107, %f106, 0f437F0000; - fma.rn.f32 %f108, %f107, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f109, %rs15; - div.rn.f32 %f110, %f109, 0f437F0000; - fma.rn.f32 %f111, %f110, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f112, %rs12; - div.rn.f32 %f113, %f112, 0f437F0000; - fma.rn.f32 %f114, %f113, 0f40000000, 0fBF800000; - mul.f32 %f115, %f111, %f111; - fma.rn.f32 %f116, %f108, %f108, %f115; - fma.rn.f32 %f117, %f114, %f114, %f116; - sqrt.rn.f32 %f118, %f117; - rcp.rn.f32 %f119, %f118; - mul.f32 %f875, %f108, %f119; - mul.f32 %f876, %f111, %f119; - mul.f32 %f877, %f114, %f119; - -BB0_2: - ld.global.v2.u32 {%r31, %r32}, [pixelID]; - ld.global.v2.u32 {%r34, %r35}, [tileInfo]; - add.s32 %r2, %r31, %r34; - add.s32 %r3, %r32, %r35; - setp.eq.f32 %p7, %f876, 0f00000000; - setp.eq.f32 %p8, %f875, 0f00000000; - and.pred %p9, %p8, %p7; - setp.eq.f32 %p10, %f877, 0f00000000; - and.pred %p11, %p9, %p10; - @%p11 bra BB0_104; - bra.uni BB0_3; - -BB0_104: - ld.global.u32 %r243, [imageEnabled]; - and.b32 %r192, %r243, 1; - setp.eq.b32 %p115, %r192, 1; - @!%p115 bra BB0_106; - bra.uni BB0_105; - -BB0_105: - cvt.u64.u32 %rd256, %r2; - cvt.u64.u32 %rd257, %r3; - mov.u64 %rd260, image; - cvta.global.u64 %rd255, %rd260; - // inline asm - call (%rd254), _rt_buffer_get_64, (%rd255, %r24, %r25, %rd256, %rd257, %rd15, %rd15); - // inline asm - mov.u16 %rs153, 0; - st.v4.u8 [%rd254], {%rs153, %rs153, %rs153, %rs153}; - ld.global.u32 %r243, [imageEnabled]; - -BB0_106: - and.b32 %r195, %r243, 8; - setp.eq.s32 %p116, %r195, 0; - @%p116 bra BB0_108; - - cvt.u64.u32 %rd264, %r3; - cvt.u64.u32 %rd263, %r2; - mov.u64 %rd267, image_Mask; - cvta.global.u64 %rd262, %rd267; - // inline asm - call (%rd261), _rt_buffer_get_64, (%rd262, %r24, %r24, %rd263, %rd264, %rd15, %rd15); - // inline asm - mov.f32 %f791, 0f00000000; - cvt.rzi.u32.f32 %r198, %f791; - cvt.u16.u32 %rs154, %r198; - mov.u16 %rs155, 0; - st.v2.u8 [%rd261], {%rs154, %rs155}; - ld.global.u32 %r243, [imageEnabled]; - -BB0_108: - cvt.u64.u32 %rd8, %r2; - cvt.u64.u32 %rd9, %r3; - and.b32 %r199, %r243, 4; - setp.eq.s32 %p117, %r199, 0; - @%p117 bra BB0_112; - - ld.global.u32 %r200, [additive]; - setp.eq.s32 %p118, %r200, 0; - @%p118 bra BB0_111; - - mov.u64 %rd280, image_HDR; - cvta.global.u64 %rd269, %rd280; - mov.u32 %r204, 8; - // inline asm - call (%rd268), _rt_buffer_get_64, (%rd269, %r24, %r204, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs162, %rs163, %rs164, %rs165}, [%rd268]; - // inline asm - { cvt.f32.f16 %f792, %rs162;} - - // inline asm - // inline asm - { cvt.f32.f16 %f793, %rs163;} - - // inline asm - // inline asm - { cvt.f32.f16 %f794, %rs164;} - - // inline asm - // inline asm - call (%rd274), _rt_buffer_get_64, (%rd269, %r24, %r204, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f795, %f792, 0f00000000; - add.f32 %f796, %f793, 0f00000000; - add.f32 %f797, %f794, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs161, %f797;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs160, %f796;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs159, %f795;} - - // inline asm - mov.u16 %rs166, 0; - st.v4.u16 [%rd274], {%rs159, %rs160, %rs161, %rs166}; - bra.uni BB0_112; - -BB0_3: - ld.global.v2.u32 {%r41, %r42}, [pixelID]; - cvt.u64.u32 %rd19, %r41; - cvt.u64.u32 %rd20, %r42; - mov.u64 %rd23, uvpos; - cvta.global.u64 %rd18, %rd23; - mov.u32 %r40, 12; - // inline asm - call (%rd17), _rt_buffer_get_64, (%rd18, %r24, %r40, %rd19, %rd20, %rd15, %rd15); - // inline asm - ld.global.f32 %f122, [lightPos]; - ld.f32 %f9, [%rd17+8]; - ld.f32 %f8, [%rd17+4]; - ld.f32 %f7, [%rd17]; - sub.f32 %f123, %f122, %f7; - ld.global.f32 %f124, [lightPos+4]; - sub.f32 %f125, %f124, %f8; - ld.global.f32 %f126, [lightPos+8]; - sub.f32 %f127, %f126, %f9; - mul.f32 %f128, %f125, %f125; - fma.rn.f32 %f129, %f123, %f123, %f128; - fma.rn.f32 %f130, %f127, %f127, %f129; - sqrt.rn.f32 %f131, %f130; - rcp.rn.f32 %f132, %f131; - mul.f32 %f10, %f123, %f132; - mul.f32 %f11, %f125, %f132; - mul.f32 %f12, %f127, %f132; - ld.global.f32 %f133, [lightFalloffFakeDistanceMult]; - mul.f32 %f13, %f131, %f133; - ld.global.f32 %f134, [lightInvCutoff]; - mul.f32 %f14, %f131, %f134; - mov.f32 %f138, 0f40800000; - abs.f32 %f16, %f14; - setp.lt.f32 %p12, %f16, 0f00800000; - mul.f32 %f140, %f16, 0f4B800000; - selp.f32 %f141, 0fC3170000, 0fC2FE0000, %p12; - selp.f32 %f142, %f140, %f16, %p12; - mov.b32 %r45, %f142; - and.b32 %r46, %r45, 8388607; - or.b32 %r47, %r46, 1065353216; - mov.b32 %f143, %r47; - shr.u32 %r48, %r45, 23; - cvt.rn.f32.u32 %f144, %r48; - add.f32 %f145, %f141, %f144; - setp.gt.f32 %p13, %f143, 0f3FB504F3; - mul.f32 %f146, %f143, 0f3F000000; - add.f32 %f147, %f145, 0f3F800000; - selp.f32 %f148, %f146, %f143, %p13; - selp.f32 %f149, %f147, %f145, %p13; - add.f32 %f150, %f148, 0fBF800000; - add.f32 %f121, %f148, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f120,%f121; - // inline asm - add.f32 %f151, %f150, %f150; - mul.f32 %f152, %f120, %f151; - mul.f32 %f153, %f152, %f152; - mov.f32 %f154, 0f3C4CAF63; - mov.f32 %f155, 0f3B18F0FE; - fma.rn.f32 %f156, %f155, %f153, %f154; - mov.f32 %f157, 0f3DAAAABD; - fma.rn.f32 %f158, %f156, %f153, %f157; - mul.rn.f32 %f159, %f158, %f153; - mul.rn.f32 %f160, %f159, %f152; - sub.f32 %f161, %f150, %f152; - neg.f32 %f162, %f152; - add.f32 %f163, %f161, %f161; - fma.rn.f32 %f164, %f162, %f150, %f163; - mul.rn.f32 %f165, %f120, %f164; - add.f32 %f166, %f160, %f152; - sub.f32 %f167, %f152, %f166; - add.f32 %f168, %f160, %f167; - add.f32 %f169, %f165, %f168; - add.f32 %f170, %f166, %f169; - sub.f32 %f171, %f166, %f170; - add.f32 %f172, %f169, %f171; - mov.f32 %f173, 0f3F317200; - mul.rn.f32 %f174, %f149, %f173; - mov.f32 %f175, 0f35BFBE8E; - mul.rn.f32 %f176, %f149, %f175; - add.f32 %f177, %f174, %f170; - sub.f32 %f178, %f174, %f177; - add.f32 %f179, %f170, %f178; - add.f32 %f180, %f172, %f179; - add.f32 %f181, %f176, %f180; - add.f32 %f182, %f177, %f181; - sub.f32 %f183, %f177, %f182; - add.f32 %f184, %f181, %f183; - mul.rn.f32 %f185, %f138, %f182; - neg.f32 %f186, %f185; - fma.rn.f32 %f187, %f138, %f182, %f186; - fma.rn.f32 %f188, %f138, %f184, %f187; - mov.f32 %f189, 0f00000000; - fma.rn.f32 %f190, %f189, %f182, %f188; - add.rn.f32 %f191, %f185, %f190; - neg.f32 %f192, %f191; - add.rn.f32 %f193, %f185, %f192; - add.rn.f32 %f194, %f193, %f190; - mov.b32 %r49, %f191; - setp.eq.s32 %p14, %r49, 1118925336; - add.s32 %r50, %r49, -1; - mov.b32 %f195, %r50; - add.f32 %f196, %f194, 0f37000000; - selp.f32 %f197, %f195, %f191, %p14; - selp.f32 %f17, %f196, %f194, %p14; - mul.f32 %f198, %f197, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f199, %f198; - mov.f32 %f200, 0fBF317200; - fma.rn.f32 %f201, %f199, %f200, %f197; - mov.f32 %f202, 0fB5BFBE8E; - fma.rn.f32 %f203, %f199, %f202, %f201; - mul.f32 %f204, %f203, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f205, %f204; - add.f32 %f206, %f199, 0f00000000; - ex2.approx.f32 %f207, %f206; - mul.f32 %f208, %f205, %f207; - setp.lt.f32 %p15, %f197, 0fC2D20000; - selp.f32 %f209, 0f00000000, %f208, %p15; - setp.gt.f32 %p16, %f197, 0f42D20000; - selp.f32 %f878, 0f7F800000, %f209, %p16; - setp.eq.f32 %p17, %f878, 0f7F800000; - @%p17 bra BB0_5; - - fma.rn.f32 %f878, %f878, %f17, %f878; - -BB0_5: - mov.f32 %f832, 0f40000000; - cvt.rzi.f32.f32 %f831, %f832; - add.f32 %f830, %f831, %f831; - mov.f32 %f829, 0f40800000; - sub.f32 %f828, %f829, %f830; - abs.f32 %f827, %f828; - setp.lt.f32 %p18, %f14, 0f00000000; - setp.eq.f32 %p19, %f827, 0f3F800000; - and.pred %p1, %p18, %p19; - mov.b32 %r51, %f878; - xor.b32 %r52, %r51, -2147483648; - mov.b32 %f210, %r52; - selp.f32 %f880, %f210, %f878, %p1; - setp.eq.f32 %p20, %f14, 0f00000000; - @%p20 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f213, %f14, %f14; - selp.f32 %f880, %f213, 0f00000000, %p19; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p21, %f14, 0f00000000; - @%p21 bra BB0_9; - - mov.f32 %f866, 0f40800000; - cvt.rzi.f32.f32 %f212, %f866; - setp.neu.f32 %p22, %f212, 0f40800000; - selp.f32 %f880, 0f7FFFFFFF, %f880, %p22; - -BB0_9: - abs.f32 %f833, %f14; - add.f32 %f214, %f833, 0f40800000; - mov.b32 %r53, %f214; - setp.lt.s32 %p24, %r53, 2139095040; - @%p24 bra BB0_14; - - abs.f32 %f864, %f14; - setp.gtu.f32 %p25, %f864, 0f7F800000; - @%p25 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f880, %f14, 0f40800000; - bra.uni BB0_14; - -BB0_11: - abs.f32 %f865, %f14; - setp.neu.f32 %p26, %f865, 0f7F800000; - @%p26 bra BB0_14; - - selp.f32 %f880, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - mov.f32 %f834, 0f00000000; - mov.f32 %f883, 0f3F800000; - sub.f32 %f224, %f883, %f880; - setp.eq.f32 %p27, %f14, 0f3F800000; - selp.f32 %f225, 0f00000000, %f224, %p27; - cvt.sat.f32.f32 %f226, %f225; - ld.global.f32 %f227, [lightFalloffMinRadiusSq]; - fma.rn.f32 %f228, %f13, %f13, %f227; - div.rn.f32 %f28, %f226, %f228; - mul.f32 %f229, %f876, %f11; - fma.rn.f32 %f230, %f875, %f10, %f229; - fma.rn.f32 %f231, %f877, %f12, %f230; - ld.global.u32 %r56, [imageEnabled]; - and.b32 %r57, %r56, 32; - ld.global.u32 %r58, [ignoreNormal]; - or.b32 %r59, %r57, %r58; - setp.eq.s32 %p28, %r59, 0; - selp.f32 %f29, %f231, 0f3F800000, %p28; - ld.global.f32 %f232, [lightMatrix+24]; - mul.f32 %f233, %f10, %f232; - ld.global.f32 %f234, [lightMatrix+28]; - mul.f32 %f235, %f11, %f234; - neg.f32 %f236, %f235; - sub.f32 %f237, %f236, %f233; - ld.global.f32 %f238, [lightMatrix+32]; - mul.f32 %f239, %f12, %f238; - sub.f32 %f240, %f237, %f239; - setp.gt.f32 %p29, %f240, 0f00000000; - ld.global.f32 %f241, [lightMatrix]; - mul.f32 %f242, %f241, %f10; - sub.f32 %f243, %f834, %f242; - ld.global.f32 %f244, [lightMatrix+4]; - mul.f32 %f245, %f244, %f11; - sub.f32 %f246, %f243, %f245; - ld.global.f32 %f247, [lightMatrix+8]; - mul.f32 %f248, %f247, %f12; - sub.f32 %f249, %f246, %f248; - selp.f32 %f250, 0f3F800000, 0f00000000, %p29; - ld.global.f32 %f251, [lightMatrix+12]; - mul.f32 %f252, %f251, %f10; - sub.f32 %f253, %f834, %f252; - ld.global.f32 %f254, [lightMatrix+16]; - mul.f32 %f255, %f254, %f11; - sub.f32 %f256, %f253, %f255; - ld.global.f32 %f257, [lightMatrix+20]; - mul.f32 %f258, %f257, %f12; - sub.f32 %f259, %f256, %f258; - ld.global.u32 %r54, [lightCookie]; - ld.global.f32 %f260, [lightFOV]; - fma.rn.f32 %f219, %f249, %f260, 0f3F000000; - fma.rn.f32 %f220, %f259, %f260, 0f3F000000; - // inline asm - call (%f215, %f216, %f217, %f218), _rt_texture_get_f_id, (%r54, %r24, %f219, %f220, %f834, %f834); - // inline asm - max.f32 %f261, %f215, %f216; - max.f32 %f262, %f261, %f217; - mul.f32 %f263, %f250, %f262; - mul.f32 %f264, %f28, %f263; - ld.global.f32 %f265, [lightColor+4]; - ld.global.f32 %f266, [lightColor]; - max.f32 %f267, %f266, %f265; - ld.global.f32 %f268, [lightColor+8]; - max.f32 %f269, %f267, %f268; - mul.f32 %f270, %f264, %f269; - setp.lt.f32 %p30, %f270, 0f3727C5AC; - @%p30 bra BB0_84; - bra.uni BB0_15; - -BB0_84: - ld.global.u32 %r241, [imageEnabled]; - and.b32 %r149, %r241, 1; - setp.eq.b32 %p107, %r149, 1; - @!%p107 bra BB0_86; - bra.uni BB0_85; - -BB0_85: - cvt.u64.u32 %rd142, %r2; - cvt.u64.u32 %rd143, %r3; - mov.u64 %rd146, image; - cvta.global.u64 %rd141, %rd146; - // inline asm - call (%rd140), _rt_buffer_get_64, (%rd141, %r24, %r25, %rd142, %rd143, %rd15, %rd15); - // inline asm - mov.u16 %rs89, 1; - mov.u16 %rs90, 0; - st.v4.u8 [%rd140], {%rs90, %rs90, %rs90, %rs89}; - ld.global.u32 %r241, [imageEnabled]; - -BB0_86: - and.b32 %r152, %r241, 8; - setp.eq.s32 %p108, %r152, 0; - @%p108 bra BB0_88; - - cvt.u64.u32 %rd150, %r3; - cvt.u64.u32 %rd149, %r2; - mov.u64 %rd153, image_Mask; - cvta.global.u64 %rd148, %rd153; - // inline asm - call (%rd147), _rt_buffer_get_64, (%rd148, %r24, %r24, %rd149, %rd150, %rd15, %rd15); - // inline asm - mov.f32 %f748, 0f00000000; - cvt.rzi.u32.f32 %r155, %f748; - cvt.u16.u32 %rs91, %r155; - mov.u16 %rs92, 255; - st.v2.u8 [%rd147], {%rs91, %rs92}; - ld.global.u32 %r241, [imageEnabled]; - -BB0_88: - cvt.u64.u32 %rd6, %r2; - cvt.u64.u32 %rd7, %r3; - and.b32 %r156, %r241, 4; - setp.eq.s32 %p109, %r156, 0; - @%p109 bra BB0_92; - - ld.global.u32 %r157, [additive]; - setp.eq.s32 %p110, %r157, 0; - mov.f32 %f749, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs93, %f749;} - - // inline asm - @%p110 bra BB0_91; - - mov.u64 %rd166, image_HDR; - cvta.global.u64 %rd155, %rd166; - mov.u32 %r161, 8; - // inline asm - call (%rd154), _rt_buffer_get_64, (%rd155, %r24, %r161, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs100, %rs101, %rs102, %rs103}, [%rd154]; - // inline asm - { cvt.f32.f16 %f750, %rs100;} - - // inline asm - // inline asm - { cvt.f32.f16 %f751, %rs101;} - - // inline asm - // inline asm - { cvt.f32.f16 %f752, %rs102;} - - // inline asm - // inline asm - call (%rd160), _rt_buffer_get_64, (%rd155, %r24, %r161, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f753, %f750, 0f00000000; - add.f32 %f754, %f751, 0f00000000; - add.f32 %f755, %f752, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs99, %f755;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs98, %f754;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f753;} - - // inline asm - st.v4.u16 [%rd160], {%rs97, %rs98, %rs99, %rs93}; - bra.uni BB0_92; - -BB0_15: - mov.f32 %f882, 0f00000000; - mul.f32 %f272, %f7, 0f3456BF95; - abs.f32 %f273, %f875; - div.rn.f32 %f274, %f272, %f273; - abs.f32 %f275, %f876; - mul.f32 %f276, %f8, 0f3456BF95; - div.rn.f32 %f277, %f276, %f275; - abs.f32 %f278, %f877; - mul.f32 %f279, %f9, 0f3456BF95; - div.rn.f32 %f280, %f279, %f278; - abs.f32 %f281, %f274; - abs.f32 %f282, %f277; - abs.f32 %f283, %f280; - mov.f32 %f284, 0f38D1B717; - max.f32 %f285, %f281, %f284; - max.f32 %f286, %f282, %f284; - max.f32 %f287, %f283, %f284; - fma.rn.f32 %f33, %f875, %f285, %f7; - fma.rn.f32 %f34, %f876, %f286, %f8; - fma.rn.f32 %f35, %f877, %f287, %f9; - ld.global.u32 %r237, [samples]; - setp.lt.s32 %p31, %r237, 1; - @%p31 bra BB0_18; - - mul.f32 %f289, %f33, 0f3456BF95; - abs.f32 %f290, %f289; - mul.f32 %f291, %f34, 0f3456BF95; - abs.f32 %f292, %f291; - mul.f32 %f293, %f35, 0f3456BF95; - abs.f32 %f294, %f293; - max.f32 %f295, %f290, %f292; - max.f32 %f296, %f295, %f294; - max.f32 %f36, %f296, %f284; - add.u64 %rd24, %SP, 0; - cvta.to.local.u64 %rd2, %rd24; - mov.f32 %f882, 0f00000000; - mov.u32 %r236, 0; - -BB0_17: - cvt.rn.f32.s32 %f306, %r236; - mul.f32 %f307, %f306, 0f3DD32618; - cvt.rmi.f32.f32 %f308, %f307; - sub.f32 %f309, %f307, %f308; - mul.f32 %f310, %f306, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f311, %f310; - sub.f32 %f312, %f310, %f311; - mul.f32 %f313, %f306, 0f3DC74539; - cvt.rmi.f32.f32 %f314, %f313; - sub.f32 %f315, %f313, %f314; - add.f32 %f316, %f312, 0f4199851F; - add.f32 %f317, %f315, 0f4199851F; - add.f32 %f318, %f309, 0f4199851F; - mul.f32 %f319, %f312, %f317; - fma.rn.f32 %f320, %f309, %f316, %f319; - fma.rn.f32 %f321, %f318, %f315, %f320; - add.f32 %f322, %f309, %f321; - add.f32 %f323, %f312, %f321; - add.f32 %f324, %f315, %f321; - add.f32 %f325, %f322, %f323; - mul.f32 %f326, %f324, %f325; - cvt.rmi.f32.f32 %f327, %f326; - sub.f32 %f328, %f326, %f327; - add.f32 %f329, %f322, %f324; - mul.f32 %f330, %f323, %f329; - cvt.rmi.f32.f32 %f331, %f330; - sub.f32 %f332, %f330, %f331; - add.f32 %f333, %f323, %f324; - mul.f32 %f334, %f322, %f333; - cvt.rmi.f32.f32 %f335, %f334; - sub.f32 %f336, %f334, %f335; - fma.rn.f32 %f337, %f328, 0f40000000, 0fBF800000; - fma.rn.f32 %f338, %f332, 0f40000000, 0fBF800000; - fma.rn.f32 %f339, %f336, 0f40000000, 0fBF800000; - ld.global.f32 %f340, [lightRadius]; - ld.global.f32 %f341, [lightPos]; - fma.rn.f32 %f342, %f340, %f337, %f341; - ld.global.f32 %f343, [lightPos+4]; - fma.rn.f32 %f344, %f340, %f338, %f343; - ld.global.f32 %f345, [lightPos+8]; - fma.rn.f32 %f346, %f340, %f339, %f345; - sub.f32 %f347, %f342, %f7; - sub.f32 %f348, %f344, %f8; - sub.f32 %f349, %f346, %f9; - mul.f32 %f350, %f348, %f348; - fma.rn.f32 %f351, %f347, %f347, %f350; - fma.rn.f32 %f352, %f349, %f349, %f351; - sqrt.rn.f32 %f305, %f352; - rcp.rn.f32 %f353, %f305; - mul.f32 %f301, %f353, %f347; - mul.f32 %f302, %f353, %f348; - mul.f32 %f303, %f353, %f349; - ld.global.u32 %r64, [imageEnabled]; - and.b32 %r65, %r64, 32; - setp.eq.s32 %p32, %r65, 0; - selp.f32 %f354, 0f3F800000, 0f41200000, %p32; - mul.f32 %f304, %f354, %f36; - mov.u32 %r66, 1065353216; - st.local.u32 [%rd2], %r66; - ld.global.u32 %r61, [root]; - mov.u32 %r62, 1; - // inline asm - call _rt_trace_64, (%r61, %f33, %f34, %f35, %f301, %f302, %f303, %r62, %f304, %f305, %rd24, %r25); - // inline asm - ld.local.f32 %f355, [%rd2]; - add.f32 %f882, %f882, %f355; - ld.global.u32 %r237, [samples]; - add.s32 %r236, %r236, 1; - setp.lt.s32 %p33, %r236, %r237; - @%p33 bra BB0_17; - -BB0_18: - setp.eq.s32 %p34, %r237, 0; - @%p34 bra BB0_20; - - cvt.rn.f32.s32 %f357, %r237; - div.rn.f32 %f883, %f882, %f357; - -BB0_20: - cvt.sat.f32.f32 %f358, %f29; - mul.f32 %f359, %f28, %f358; - mul.f32 %f360, %f883, %f359; - ld.global.f32 %f361, [lightColor]; - mul.f32 %f362, %f361, %f360; - ld.global.f32 %f363, [lightColor+4]; - mul.f32 %f364, %f363, %f360; - ld.global.f32 %f365, [lightColor+8]; - mul.f32 %f366, %f360, %f365; - mul.f32 %f42, %f215, %f362; - mul.f32 %f43, %f216, %f364; - mul.f32 %f44, %f217, %f366; - ld.global.u32 %r239, [imageEnabled]; - and.b32 %r67, %r239, 8; - setp.eq.s32 %p35, %r67, 0; - @%p35 bra BB0_33; - - mov.f32 %f842, 0fB5BFBE8E; - mov.f32 %f841, 0fBF317200; - mov.f32 %f840, 0f35BFBE8E; - mov.f32 %f839, 0f3F317200; - mov.f32 %f838, 0f3DAAAABD; - mov.f32 %f837, 0f3C4CAF63; - mov.f32 %f836, 0f3B18F0FE; - cvt.u64.u32 %rd28, %r2; - cvt.u64.u32 %rd29, %r3; - mov.u64 %rd32, image_Mask; - cvta.global.u64 %rd27, %rd32; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r24, %r24, %rd28, %rd29, %rd15, %rd15); - // inline asm - abs.f32 %f46, %f883; - setp.lt.f32 %p36, %f46, 0f00800000; - mul.f32 %f372, %f46, 0f4B800000; - selp.f32 %f373, 0fC3170000, 0fC2FE0000, %p36; - selp.f32 %f374, %f372, %f46, %p36; - mov.b32 %r70, %f374; - and.b32 %r71, %r70, 8388607; - or.b32 %r72, %r71, 1065353216; - mov.b32 %f375, %r72; - shr.u32 %r73, %r70, 23; - cvt.rn.f32.u32 %f376, %r73; - add.f32 %f377, %f373, %f376; - setp.gt.f32 %p37, %f375, 0f3FB504F3; - mul.f32 %f378, %f375, 0f3F000000; - add.f32 %f379, %f377, 0f3F800000; - selp.f32 %f380, %f378, %f375, %p37; - selp.f32 %f381, %f379, %f377, %p37; - add.f32 %f382, %f380, 0fBF800000; - add.f32 %f368, %f380, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f367,%f368; - // inline asm - add.f32 %f383, %f382, %f382; - mul.f32 %f384, %f367, %f383; - mul.f32 %f385, %f384, %f384; - fma.rn.f32 %f388, %f836, %f385, %f837; - fma.rn.f32 %f390, %f388, %f385, %f838; - mul.rn.f32 %f391, %f390, %f385; - mul.rn.f32 %f392, %f391, %f384; - sub.f32 %f393, %f382, %f384; - neg.f32 %f394, %f384; - add.f32 %f395, %f393, %f393; - fma.rn.f32 %f396, %f394, %f382, %f395; - mul.rn.f32 %f397, %f367, %f396; - add.f32 %f398, %f392, %f384; - sub.f32 %f399, %f384, %f398; - add.f32 %f400, %f392, %f399; - add.f32 %f401, %f397, %f400; - add.f32 %f402, %f398, %f401; - sub.f32 %f403, %f398, %f402; - add.f32 %f404, %f401, %f403; - mul.rn.f32 %f406, %f381, %f839; - mul.rn.f32 %f408, %f381, %f840; - add.f32 %f409, %f406, %f402; - sub.f32 %f410, %f406, %f409; - add.f32 %f411, %f402, %f410; - add.f32 %f412, %f404, %f411; - add.f32 %f413, %f408, %f412; - add.f32 %f414, %f409, %f413; - sub.f32 %f415, %f409, %f414; - add.f32 %f416, %f413, %f415; - mov.f32 %f417, 0f3EE8BA2E; - mul.rn.f32 %f418, %f417, %f414; - neg.f32 %f419, %f418; - fma.rn.f32 %f420, %f417, %f414, %f419; - fma.rn.f32 %f421, %f417, %f416, %f420; - mov.f32 %f422, 0f00000000; - fma.rn.f32 %f423, %f422, %f414, %f421; - add.rn.f32 %f424, %f418, %f423; - neg.f32 %f425, %f424; - add.rn.f32 %f426, %f418, %f425; - add.rn.f32 %f427, %f426, %f423; - mov.b32 %r74, %f424; - setp.eq.s32 %p38, %r74, 1118925336; - add.s32 %r75, %r74, -1; - mov.b32 %f428, %r75; - add.f32 %f429, %f427, 0f37000000; - selp.f32 %f430, %f428, %f424, %p38; - selp.f32 %f47, %f429, %f427, %p38; - mul.f32 %f431, %f430, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f432, %f431; - fma.rn.f32 %f434, %f432, %f841, %f430; - fma.rn.f32 %f436, %f432, %f842, %f434; - mul.f32 %f437, %f436, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f438, %f437; - add.f32 %f439, %f432, 0f00000000; - ex2.approx.f32 %f440, %f439; - mul.f32 %f441, %f438, %f440; - setp.lt.f32 %p39, %f430, 0fC2D20000; - selp.f32 %f442, 0f00000000, %f441, %p39; - setp.gt.f32 %p40, %f430, 0f42D20000; - selp.f32 %f884, 0f7F800000, %f442, %p40; - setp.eq.f32 %p41, %f884, 0f7F800000; - @%p41 bra BB0_23; - - fma.rn.f32 %f884, %f884, %f47, %f884; - -BB0_23: - mov.f32 %f870, 0f3E68BA2E; - cvt.rzi.f32.f32 %f869, %f870; - fma.rn.f32 %f868, %f869, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f867, %f868; - setp.lt.f32 %p42, %f883, 0f00000000; - setp.eq.f32 %p43, %f867, 0f3F800000; - and.pred %p2, %p42, %p43; - mov.b32 %r76, %f884; - xor.b32 %r77, %r76, -2147483648; - mov.b32 %f443, %r77; - selp.f32 %f886, %f443, %f884, %p2; - setp.eq.f32 %p44, %f883, 0f00000000; - @%p44 bra BB0_26; - bra.uni BB0_24; - -BB0_26: - add.f32 %f446, %f883, %f883; - selp.f32 %f886, %f446, 0f00000000, %p43; - bra.uni BB0_27; - -BB0_111: - mov.u64 %rd287, image_HDR; - cvta.global.u64 %rd282, %rd287; - mov.u32 %r206, 8; - // inline asm - call (%rd281), _rt_buffer_get_64, (%rd282, %r24, %r206, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f798, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs167, %f798;} - - // inline asm - mov.u16 %rs168, 0; - st.v4.u16 [%rd281], {%rs167, %rs167, %rs167, %rs168}; - -BB0_112: - ld.global.u32 %r207, [additive]; - setp.eq.s32 %p119, %r207, 0; - @%p119 bra BB0_114; - - mov.u64 %rd300, image_RNM0; - cvta.global.u64 %rd289, %rd300; - mov.u32 %r211, 8; - // inline asm - call (%rd288), _rt_buffer_get_64, (%rd289, %r24, %r211, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs175, %rs176, %rs177, %rs178}, [%rd288]; - // inline asm - { cvt.f32.f16 %f799, %rs175;} - - // inline asm - // inline asm - { cvt.f32.f16 %f800, %rs176;} - - // inline asm - // inline asm - { cvt.f32.f16 %f801, %rs177;} - - // inline asm - // inline asm - call (%rd294), _rt_buffer_get_64, (%rd289, %r24, %r211, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f802, %f799, 0f00000000; - add.f32 %f803, %f800, 0f00000000; - add.f32 %f804, %f801, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs174, %f804;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs173, %f803;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs172, %f802;} - - // inline asm - mov.u16 %rs179, 0; - st.v4.u16 [%rd294], {%rs172, %rs173, %rs174, %rs179}; - bra.uni BB0_115; - -BB0_114: - mov.u64 %rd307, image_RNM0; - cvta.global.u64 %rd302, %rd307; - mov.u32 %r213, 8; - // inline asm - call (%rd301), _rt_buffer_get_64, (%rd302, %r24, %r213, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f805, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs180, %f805;} - - // inline asm - mov.u16 %rs181, 0; - st.v4.u16 [%rd301], {%rs180, %rs180, %rs180, %rs181}; - -BB0_115: - ld.global.u32 %r214, [additive]; - setp.eq.s32 %p120, %r214, 0; - @%p120 bra BB0_117; - - mov.u64 %rd320, image_RNM1; - cvta.global.u64 %rd309, %rd320; - mov.u32 %r218, 8; - // inline asm - call (%rd308), _rt_buffer_get_64, (%rd309, %r24, %r218, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs188, %rs189, %rs190, %rs191}, [%rd308]; - // inline asm - { cvt.f32.f16 %f806, %rs188;} - - // inline asm - // inline asm - { cvt.f32.f16 %f807, %rs189;} - - // inline asm - // inline asm - { cvt.f32.f16 %f808, %rs190;} - - // inline asm - // inline asm - call (%rd314), _rt_buffer_get_64, (%rd309, %r24, %r218, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f809, %f806, 0f00000000; - add.f32 %f810, %f807, 0f00000000; - add.f32 %f811, %f808, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs187, %f811;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs186, %f810;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs185, %f809;} - - // inline asm - mov.u16 %rs192, 0; - st.v4.u16 [%rd314], {%rs185, %rs186, %rs187, %rs192}; - bra.uni BB0_118; - -BB0_117: - mov.u64 %rd327, image_RNM1; - cvta.global.u64 %rd322, %rd327; - mov.u32 %r220, 8; - // inline asm - call (%rd321), _rt_buffer_get_64, (%rd322, %r24, %r220, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f812, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs193, %f812;} - - // inline asm - mov.u16 %rs194, 0; - st.v4.u16 [%rd321], {%rs193, %rs193, %rs193, %rs194}; - -BB0_118: - ld.global.u32 %r221, [additive]; - setp.eq.s32 %p121, %r221, 0; - @%p121 bra BB0_120; - - mov.u64 %rd340, image_RNM2; - cvta.global.u64 %rd329, %rd340; - mov.u32 %r225, 8; - // inline asm - call (%rd328), _rt_buffer_get_64, (%rd329, %r24, %r225, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs201, %rs202, %rs203, %rs204}, [%rd328]; - // inline asm - { cvt.f32.f16 %f813, %rs201;} - - // inline asm - // inline asm - { cvt.f32.f16 %f814, %rs202;} - - // inline asm - // inline asm - { cvt.f32.f16 %f815, %rs203;} - - // inline asm - // inline asm - call (%rd334), _rt_buffer_get_64, (%rd329, %r24, %r225, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f816, %f813, 0f00000000; - add.f32 %f817, %f814, 0f00000000; - add.f32 %f818, %f815, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs200, %f818;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs199, %f817;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs198, %f816;} - - // inline asm - mov.u16 %rs205, 0; - st.v4.u16 [%rd334], {%rs198, %rs199, %rs200, %rs205}; - bra.uni BB0_121; - -BB0_120: - mov.u64 %rd347, image_RNM2; - cvta.global.u64 %rd342, %rd347; - mov.u32 %r227, 8; - // inline asm - call (%rd341), _rt_buffer_get_64, (%rd342, %r24, %r227, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f819, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs206, %f819;} - - // inline asm - mov.u16 %rs207, 0; - st.v4.u16 [%rd341], {%rs206, %rs206, %rs206, %rs207}; - -BB0_121: - ld.global.u32 %r228, [additive]; - setp.eq.s32 %p122, %r228, 0; - @%p122 bra BB0_123; - - mov.u64 %rd360, image_RNM3; - cvta.global.u64 %rd349, %rd360; - mov.u32 %r232, 8; - // inline asm - call (%rd348), _rt_buffer_get_64, (%rd349, %r24, %r232, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs214, %rs215, %rs216, %rs217}, [%rd348]; - // inline asm - { cvt.f32.f16 %f820, %rs214;} - - // inline asm - // inline asm - { cvt.f32.f16 %f821, %rs215;} - - // inline asm - // inline asm - { cvt.f32.f16 %f822, %rs216;} - - // inline asm - // inline asm - call (%rd354), _rt_buffer_get_64, (%rd349, %r24, %r232, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f823, %f820, 0f00000000; - add.f32 %f824, %f821, 0f00000000; - add.f32 %f825, %f822, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs213, %f825;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs212, %f824;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs211, %f823;} - - // inline asm - mov.u16 %rs218, 0; - st.v4.u16 [%rd354], {%rs211, %rs212, %rs213, %rs218}; - bra.uni BB0_124; - -BB0_123: - mov.u64 %rd367, image_RNM3; - cvta.global.u64 %rd362, %rd367; - mov.u32 %r234, 8; - // inline asm - call (%rd361), _rt_buffer_get_64, (%rd362, %r24, %r234, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f826, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs219, %f826;} - - // inline asm - mov.u16 %rs220, 0; - st.v4.u16 [%rd361], {%rs219, %rs219, %rs219, %rs220}; - bra.uni BB0_124; - -BB0_91: - mov.u64 %rd173, image_HDR; - cvta.global.u64 %rd168, %rd173; - mov.u32 %r163, 8; - // inline asm - call (%rd167), _rt_buffer_get_64, (%rd168, %r24, %r163, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f756, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs104, %f756;} - - // inline asm - st.v4.u16 [%rd167], {%rs104, %rs104, %rs104, %rs93}; - -BB0_92: - ld.global.u32 %r164, [additive]; - setp.eq.s32 %p111, %r164, 0; - mov.f32 %f757, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs105, %f757;} - - // inline asm - @%p111 bra BB0_94; - - mov.u64 %rd186, image_RNM0; - cvta.global.u64 %rd175, %rd186; - mov.u32 %r168, 8; - // inline asm - call (%rd174), _rt_buffer_get_64, (%rd175, %r24, %r168, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs112, %rs113, %rs114, %rs115}, [%rd174]; - // inline asm - { cvt.f32.f16 %f758, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f759, %rs113;} - - // inline asm - // inline asm - { cvt.f32.f16 %f760, %rs114;} - - // inline asm - // inline asm - call (%rd180), _rt_buffer_get_64, (%rd175, %r24, %r168, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f761, %f758, 0f00000000; - add.f32 %f762, %f759, 0f00000000; - add.f32 %f763, %f760, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f763;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs110, %f762;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f761;} - - // inline asm - st.v4.u16 [%rd180], {%rs109, %rs110, %rs111, %rs105}; - bra.uni BB0_95; - -BB0_94: - mov.u64 %rd193, image_RNM0; - cvta.global.u64 %rd188, %rd193; - mov.u32 %r170, 8; - // inline asm - call (%rd187), _rt_buffer_get_64, (%rd188, %r24, %r170, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f764, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs116, %f764;} - - // inline asm - st.v4.u16 [%rd187], {%rs116, %rs116, %rs116, %rs105}; - -BB0_95: - ld.global.u32 %r171, [additive]; - setp.eq.s32 %p112, %r171, 0; - // inline asm - { cvt.rn.f16.f32 %rs117, %f757;} - - // inline asm - @%p112 bra BB0_97; - - mov.u64 %rd206, image_RNM1; - cvta.global.u64 %rd195, %rd206; - mov.u32 %r175, 8; - // inline asm - call (%rd194), _rt_buffer_get_64, (%rd195, %r24, %r175, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs124, %rs125, %rs126, %rs127}, [%rd194]; - // inline asm - { cvt.f32.f16 %f766, %rs124;} - - // inline asm - // inline asm - { cvt.f32.f16 %f767, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f768, %rs126;} - - // inline asm - // inline asm - call (%rd200), _rt_buffer_get_64, (%rd195, %r24, %r175, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f769, %f766, 0f00000000; - add.f32 %f770, %f767, 0f00000000; - add.f32 %f771, %f768, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs123, %f771;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f770;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs121, %f769;} - - // inline asm - st.v4.u16 [%rd200], {%rs121, %rs122, %rs123, %rs117}; - bra.uni BB0_98; - -BB0_97: - mov.u64 %rd213, image_RNM1; - cvta.global.u64 %rd208, %rd213; - mov.u32 %r177, 8; - // inline asm - call (%rd207), _rt_buffer_get_64, (%rd208, %r24, %r177, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f772, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs128, %f772;} - - // inline asm - st.v4.u16 [%rd207], {%rs128, %rs128, %rs128, %rs117}; - -BB0_98: - ld.global.u32 %r178, [additive]; - setp.eq.s32 %p113, %r178, 0; - // inline asm - { cvt.rn.f16.f32 %rs129, %f757;} - - // inline asm - @%p113 bra BB0_100; - - mov.u64 %rd226, image_RNM2; - cvta.global.u64 %rd215, %rd226; - mov.u32 %r182, 8; - // inline asm - call (%rd214), _rt_buffer_get_64, (%rd215, %r24, %r182, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs136, %rs137, %rs138, %rs139}, [%rd214]; - // inline asm - { cvt.f32.f16 %f774, %rs136;} - - // inline asm - // inline asm - { cvt.f32.f16 %f775, %rs137;} - - // inline asm - // inline asm - { cvt.f32.f16 %f776, %rs138;} - - // inline asm - // inline asm - call (%rd220), _rt_buffer_get_64, (%rd215, %r24, %r182, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f777, %f774, 0f00000000; - add.f32 %f778, %f775, 0f00000000; - add.f32 %f779, %f776, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs135, %f779;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs134, %f778;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs133, %f777;} - - // inline asm - st.v4.u16 [%rd220], {%rs133, %rs134, %rs135, %rs129}; - bra.uni BB0_101; - -BB0_100: - mov.u64 %rd233, image_RNM2; - cvta.global.u64 %rd228, %rd233; - mov.u32 %r184, 8; - // inline asm - call (%rd227), _rt_buffer_get_64, (%rd228, %r24, %r184, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f780, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs140, %f780;} - - // inline asm - st.v4.u16 [%rd227], {%rs140, %rs140, %rs140, %rs129}; - -BB0_101: - ld.global.u32 %r185, [additive]; - setp.eq.s32 %p114, %r185, 0; - // inline asm - { cvt.rn.f16.f32 %rs141, %f757;} - - // inline asm - @%p114 bra BB0_103; - - mov.u64 %rd246, image_RNM3; - cvta.global.u64 %rd235, %rd246; - mov.u32 %r189, 8; - // inline asm - call (%rd234), _rt_buffer_get_64, (%rd235, %r24, %r189, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs148, %rs149, %rs150, %rs151}, [%rd234]; - // inline asm - { cvt.f32.f16 %f782, %rs148;} - - // inline asm - // inline asm - { cvt.f32.f16 %f783, %rs149;} - - // inline asm - // inline asm - { cvt.f32.f16 %f784, %rs150;} - - // inline asm - // inline asm - call (%rd240), _rt_buffer_get_64, (%rd235, %r24, %r189, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f785, %f782, 0f00000000; - add.f32 %f786, %f783, 0f00000000; - add.f32 %f787, %f784, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs147, %f787;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs146, %f786;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs145, %f785;} - - // inline asm - st.v4.u16 [%rd240], {%rs145, %rs146, %rs147, %rs141}; - bra.uni BB0_124; - -BB0_103: - mov.u64 %rd253, image_RNM3; - cvta.global.u64 %rd248, %rd253; - mov.u32 %r191, 8; - // inline asm - call (%rd247), _rt_buffer_get_64, (%rd248, %r24, %r191, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f788, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs152, %f788;} - - // inline asm - st.v4.u16 [%rd247], {%rs152, %rs152, %rs152, %rs141}; - bra.uni BB0_124; - -BB0_24: - setp.geu.f32 %p45, %f883, 0f00000000; - @%p45 bra BB0_27; - - mov.f32 %f874, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f445, %f874; - setp.neu.f32 %p46, %f445, 0f3EE8BA2E; - selp.f32 %f886, 0f7FFFFFFF, %f886, %p46; - -BB0_27: - abs.f32 %f871, %f883; - add.f32 %f447, %f871, 0f3EE8BA2E; - mov.b32 %r78, %f447; - setp.lt.s32 %p48, %r78, 2139095040; - @%p48 bra BB0_32; - - abs.f32 %f872, %f883; - setp.gtu.f32 %p49, %f872, 0f7F800000; - @%p49 bra BB0_31; - bra.uni BB0_29; - -BB0_31: - add.f32 %f886, %f883, 0f3EE8BA2E; - bra.uni BB0_32; - -BB0_29: - abs.f32 %f873, %f883; - setp.neu.f32 %p50, %f873, 0f7F800000; - @%p50 bra BB0_32; - - selp.f32 %f886, 0fFF800000, 0f7F800000, %p2; - -BB0_32: - mul.f32 %f448, %f886, 0f437F0000; - setp.eq.f32 %p51, %f883, 0f3F800000; - selp.f32 %f449, 0f437F0000, %f448, %p51; - cvt.rzi.u32.f32 %r79, %f449; - cvt.u16.u32 %rs19, %r79; - mov.u16 %rs20, 255; - st.v2.u8 [%rd26], {%rs19, %rs20}; - ld.global.u32 %r239, [imageEnabled]; - -BB0_33: - and.b32 %r80, %r239, 1; - setp.eq.b32 %p52, %r80, 1; - @!%p52 bra BB0_68; - bra.uni BB0_34; - -BB0_34: - mov.f32 %f849, 0fB5BFBE8E; - mov.f32 %f848, 0fBF317200; - mov.f32 %f847, 0f35BFBE8E; - mov.f32 %f846, 0f3F317200; - mov.f32 %f845, 0f3DAAAABD; - mov.f32 %f844, 0f3C4CAF63; - mov.f32 %f843, 0f3B18F0FE; - mov.f32 %f452, 0f3E666666; - cvt.rzi.f32.f32 %f453, %f452; - fma.rn.f32 %f454, %f453, 0fC0000000, 0f3EE66666; - abs.f32 %f58, %f454; - abs.f32 %f59, %f42; - setp.lt.f32 %p53, %f59, 0f00800000; - mul.f32 %f455, %f59, 0f4B800000; - selp.f32 %f456, 0fC3170000, 0fC2FE0000, %p53; - selp.f32 %f457, %f455, %f59, %p53; - mov.b32 %r81, %f457; - and.b32 %r82, %r81, 8388607; - or.b32 %r83, %r82, 1065353216; - mov.b32 %f458, %r83; - shr.u32 %r84, %r81, 23; - cvt.rn.f32.u32 %f459, %r84; - add.f32 %f460, %f456, %f459; - setp.gt.f32 %p54, %f458, 0f3FB504F3; - mul.f32 %f461, %f458, 0f3F000000; - add.f32 %f462, %f460, 0f3F800000; - selp.f32 %f463, %f461, %f458, %p54; - selp.f32 %f464, %f462, %f460, %p54; - add.f32 %f465, %f463, 0fBF800000; - add.f32 %f451, %f463, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f450,%f451; - // inline asm - add.f32 %f466, %f465, %f465; - mul.f32 %f467, %f450, %f466; - mul.f32 %f468, %f467, %f467; - fma.rn.f32 %f471, %f843, %f468, %f844; - fma.rn.f32 %f473, %f471, %f468, %f845; - mul.rn.f32 %f474, %f473, %f468; - mul.rn.f32 %f475, %f474, %f467; - sub.f32 %f476, %f465, %f467; - neg.f32 %f477, %f467; - add.f32 %f478, %f476, %f476; - fma.rn.f32 %f479, %f477, %f465, %f478; - mul.rn.f32 %f480, %f450, %f479; - add.f32 %f481, %f475, %f467; - sub.f32 %f482, %f467, %f481; - add.f32 %f483, %f475, %f482; - add.f32 %f484, %f480, %f483; - add.f32 %f485, %f481, %f484; - sub.f32 %f486, %f481, %f485; - add.f32 %f487, %f484, %f486; - mul.rn.f32 %f489, %f464, %f846; - mul.rn.f32 %f491, %f464, %f847; - add.f32 %f492, %f489, %f485; - sub.f32 %f493, %f489, %f492; - add.f32 %f494, %f485, %f493; - add.f32 %f495, %f487, %f494; - add.f32 %f496, %f491, %f495; - add.f32 %f497, %f492, %f496; - sub.f32 %f498, %f492, %f497; - add.f32 %f499, %f496, %f498; - mov.f32 %f500, 0f3EE66666; - mul.rn.f32 %f501, %f500, %f497; - neg.f32 %f502, %f501; - fma.rn.f32 %f503, %f500, %f497, %f502; - fma.rn.f32 %f504, %f500, %f499, %f503; - mov.f32 %f505, 0f00000000; - fma.rn.f32 %f506, %f505, %f497, %f504; - add.rn.f32 %f507, %f501, %f506; - neg.f32 %f508, %f507; - add.rn.f32 %f509, %f501, %f508; - add.rn.f32 %f510, %f509, %f506; - mov.b32 %r85, %f507; - setp.eq.s32 %p55, %r85, 1118925336; - add.s32 %r86, %r85, -1; - mov.b32 %f511, %r86; - add.f32 %f512, %f510, 0f37000000; - selp.f32 %f513, %f511, %f507, %p55; - selp.f32 %f60, %f512, %f510, %p55; - mul.f32 %f514, %f513, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f515, %f514; - fma.rn.f32 %f517, %f515, %f848, %f513; - fma.rn.f32 %f519, %f515, %f849, %f517; - mul.f32 %f520, %f519, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f521, %f520; - add.f32 %f522, %f515, 0f00000000; - ex2.approx.f32 %f523, %f522; - mul.f32 %f524, %f521, %f523; - setp.lt.f32 %p56, %f513, 0fC2D20000; - selp.f32 %f525, 0f00000000, %f524, %p56; - setp.gt.f32 %p57, %f513, 0f42D20000; - selp.f32 %f887, 0f7F800000, %f525, %p57; - setp.eq.f32 %p58, %f887, 0f7F800000; - @%p58 bra BB0_36; - - fma.rn.f32 %f887, %f887, %f60, %f887; - -BB0_36: - setp.lt.f32 %p59, %f42, 0f00000000; - setp.eq.f32 %p60, %f58, 0f3F800000; - and.pred %p3, %p59, %p60; - mov.b32 %r87, %f887; - xor.b32 %r88, %r87, -2147483648; - mov.b32 %f526, %r88; - selp.f32 %f889, %f526, %f887, %p3; - setp.eq.f32 %p61, %f42, 0f00000000; - @%p61 bra BB0_39; - bra.uni BB0_37; - -BB0_39: - add.f32 %f529, %f42, %f42; - selp.f32 %f889, %f529, 0f00000000, %p60; - bra.uni BB0_40; - -BB0_37: - setp.geu.f32 %p62, %f42, 0f00000000; - @%p62 bra BB0_40; - - cvt.rzi.f32.f32 %f528, %f500; - setp.neu.f32 %p63, %f528, 0f3EE66666; - selp.f32 %f889, 0f7FFFFFFF, %f889, %p63; - -BB0_40: - add.f32 %f530, %f59, 0f3EE66666; - mov.b32 %r89, %f530; - setp.lt.s32 %p65, %r89, 2139095040; - @%p65 bra BB0_45; - - setp.gtu.f32 %p66, %f59, 0f7F800000; - @%p66 bra BB0_44; - bra.uni BB0_42; - -BB0_44: - add.f32 %f889, %f42, 0f3EE66666; - bra.uni BB0_45; - -BB0_42: - setp.neu.f32 %p67, %f59, 0f7F800000; - @%p67 bra BB0_45; - - selp.f32 %f889, 0fFF800000, 0f7F800000, %p3; - -BB0_45: - mov.f32 %f856, 0fB5BFBE8E; - mov.f32 %f855, 0fBF317200; - mov.f32 %f854, 0f35BFBE8E; - mov.f32 %f853, 0f3F317200; - mov.f32 %f852, 0f3DAAAABD; - mov.f32 %f851, 0f3C4CAF63; - mov.f32 %f850, 0f3B18F0FE; - setp.eq.f32 %p68, %f42, 0f3F800000; - selp.f32 %f71, 0f3F800000, %f889, %p68; - abs.f32 %f72, %f43; - setp.lt.f32 %p69, %f72, 0f00800000; - mul.f32 %f533, %f72, 0f4B800000; - selp.f32 %f534, 0fC3170000, 0fC2FE0000, %p69; - selp.f32 %f535, %f533, %f72, %p69; - mov.b32 %r90, %f535; - and.b32 %r91, %r90, 8388607; - or.b32 %r92, %r91, 1065353216; - mov.b32 %f536, %r92; - shr.u32 %r93, %r90, 23; - cvt.rn.f32.u32 %f537, %r93; - add.f32 %f538, %f534, %f537; - setp.gt.f32 %p70, %f536, 0f3FB504F3; - mul.f32 %f539, %f536, 0f3F000000; - add.f32 %f540, %f538, 0f3F800000; - selp.f32 %f541, %f539, %f536, %p70; - selp.f32 %f542, %f540, %f538, %p70; - add.f32 %f543, %f541, 0fBF800000; - add.f32 %f532, %f541, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f531,%f532; - // inline asm - add.f32 %f544, %f543, %f543; - mul.f32 %f545, %f531, %f544; - mul.f32 %f546, %f545, %f545; - fma.rn.f32 %f549, %f850, %f546, %f851; - fma.rn.f32 %f551, %f549, %f546, %f852; - mul.rn.f32 %f552, %f551, %f546; - mul.rn.f32 %f553, %f552, %f545; - sub.f32 %f554, %f543, %f545; - neg.f32 %f555, %f545; - add.f32 %f556, %f554, %f554; - fma.rn.f32 %f557, %f555, %f543, %f556; - mul.rn.f32 %f558, %f531, %f557; - add.f32 %f559, %f553, %f545; - sub.f32 %f560, %f545, %f559; - add.f32 %f561, %f553, %f560; - add.f32 %f562, %f558, %f561; - add.f32 %f563, %f559, %f562; - sub.f32 %f564, %f559, %f563; - add.f32 %f565, %f562, %f564; - mul.rn.f32 %f567, %f542, %f853; - mul.rn.f32 %f569, %f542, %f854; - add.f32 %f570, %f567, %f563; - sub.f32 %f571, %f567, %f570; - add.f32 %f572, %f563, %f571; - add.f32 %f573, %f565, %f572; - add.f32 %f574, %f569, %f573; - add.f32 %f575, %f570, %f574; - sub.f32 %f576, %f570, %f575; - add.f32 %f577, %f574, %f576; - mul.rn.f32 %f579, %f500, %f575; - neg.f32 %f580, %f579; - fma.rn.f32 %f581, %f500, %f575, %f580; - fma.rn.f32 %f582, %f500, %f577, %f581; - fma.rn.f32 %f584, %f505, %f575, %f582; - add.rn.f32 %f585, %f579, %f584; - neg.f32 %f586, %f585; - add.rn.f32 %f587, %f579, %f586; - add.rn.f32 %f588, %f587, %f584; - mov.b32 %r94, %f585; - setp.eq.s32 %p71, %r94, 1118925336; - add.s32 %r95, %r94, -1; - mov.b32 %f589, %r95; - add.f32 %f590, %f588, 0f37000000; - selp.f32 %f591, %f589, %f585, %p71; - selp.f32 %f73, %f590, %f588, %p71; - mul.f32 %f592, %f591, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f593, %f592; - fma.rn.f32 %f595, %f593, %f855, %f591; - fma.rn.f32 %f597, %f593, %f856, %f595; - mul.f32 %f598, %f597, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f599, %f598; - add.f32 %f600, %f593, 0f00000000; - ex2.approx.f32 %f601, %f600; - mul.f32 %f602, %f599, %f601; - setp.lt.f32 %p72, %f591, 0fC2D20000; - selp.f32 %f603, 0f00000000, %f602, %p72; - setp.gt.f32 %p73, %f591, 0f42D20000; - selp.f32 %f890, 0f7F800000, %f603, %p73; - setp.eq.f32 %p74, %f890, 0f7F800000; - @%p74 bra BB0_47; - - fma.rn.f32 %f890, %f890, %f73, %f890; - -BB0_47: - setp.lt.f32 %p75, %f43, 0f00000000; - and.pred %p4, %p75, %p60; - mov.b32 %r96, %f890; - xor.b32 %r97, %r96, -2147483648; - mov.b32 %f604, %r97; - selp.f32 %f892, %f604, %f890, %p4; - setp.eq.f32 %p77, %f43, 0f00000000; - @%p77 bra BB0_50; - bra.uni BB0_48; - -BB0_50: - add.f32 %f607, %f43, %f43; - selp.f32 %f892, %f607, 0f00000000, %p60; - bra.uni BB0_51; - -BB0_48: - setp.geu.f32 %p78, %f43, 0f00000000; - @%p78 bra BB0_51; - - cvt.rzi.f32.f32 %f606, %f500; - setp.neu.f32 %p79, %f606, 0f3EE66666; - selp.f32 %f892, 0f7FFFFFFF, %f892, %p79; - -BB0_51: - add.f32 %f608, %f72, 0f3EE66666; - mov.b32 %r98, %f608; - setp.lt.s32 %p81, %r98, 2139095040; - @%p81 bra BB0_56; - - setp.gtu.f32 %p82, %f72, 0f7F800000; - @%p82 bra BB0_55; - bra.uni BB0_53; - -BB0_55: - add.f32 %f892, %f43, 0f3EE66666; - bra.uni BB0_56; - -BB0_53: - setp.neu.f32 %p83, %f72, 0f7F800000; - @%p83 bra BB0_56; - - selp.f32 %f892, 0fFF800000, 0f7F800000, %p4; - -BB0_56: - mov.f32 %f863, 0fB5BFBE8E; - mov.f32 %f862, 0fBF317200; - mov.f32 %f861, 0f35BFBE8E; - mov.f32 %f860, 0f3F317200; - mov.f32 %f859, 0f3DAAAABD; - mov.f32 %f858, 0f3C4CAF63; - mov.f32 %f857, 0f3B18F0FE; - setp.eq.f32 %p84, %f43, 0f3F800000; - selp.f32 %f84, 0f3F800000, %f892, %p84; - abs.f32 %f85, %f44; - setp.lt.f32 %p85, %f85, 0f00800000; - mul.f32 %f611, %f85, 0f4B800000; - selp.f32 %f612, 0fC3170000, 0fC2FE0000, %p85; - selp.f32 %f613, %f611, %f85, %p85; - mov.b32 %r99, %f613; - and.b32 %r100, %r99, 8388607; - or.b32 %r101, %r100, 1065353216; - mov.b32 %f614, %r101; - shr.u32 %r102, %r99, 23; - cvt.rn.f32.u32 %f615, %r102; - add.f32 %f616, %f612, %f615; - setp.gt.f32 %p86, %f614, 0f3FB504F3; - mul.f32 %f617, %f614, 0f3F000000; - add.f32 %f618, %f616, 0f3F800000; - selp.f32 %f619, %f617, %f614, %p86; - selp.f32 %f620, %f618, %f616, %p86; - add.f32 %f621, %f619, 0fBF800000; - add.f32 %f610, %f619, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f609,%f610; - // inline asm - add.f32 %f622, %f621, %f621; - mul.f32 %f623, %f609, %f622; - mul.f32 %f624, %f623, %f623; - fma.rn.f32 %f627, %f857, %f624, %f858; - fma.rn.f32 %f629, %f627, %f624, %f859; - mul.rn.f32 %f630, %f629, %f624; - mul.rn.f32 %f631, %f630, %f623; - sub.f32 %f632, %f621, %f623; - neg.f32 %f633, %f623; - add.f32 %f634, %f632, %f632; - fma.rn.f32 %f635, %f633, %f621, %f634; - mul.rn.f32 %f636, %f609, %f635; - add.f32 %f637, %f631, %f623; - sub.f32 %f638, %f623, %f637; - add.f32 %f639, %f631, %f638; - add.f32 %f640, %f636, %f639; - add.f32 %f641, %f637, %f640; - sub.f32 %f642, %f637, %f641; - add.f32 %f643, %f640, %f642; - mul.rn.f32 %f645, %f620, %f860; - mul.rn.f32 %f647, %f620, %f861; - add.f32 %f648, %f645, %f641; - sub.f32 %f649, %f645, %f648; - add.f32 %f650, %f641, %f649; - add.f32 %f651, %f643, %f650; - add.f32 %f652, %f647, %f651; - add.f32 %f653, %f648, %f652; - sub.f32 %f654, %f648, %f653; - add.f32 %f655, %f652, %f654; - mul.rn.f32 %f657, %f500, %f653; - neg.f32 %f658, %f657; - fma.rn.f32 %f659, %f500, %f653, %f658; - fma.rn.f32 %f660, %f500, %f655, %f659; - fma.rn.f32 %f662, %f505, %f653, %f660; - add.rn.f32 %f663, %f657, %f662; - neg.f32 %f664, %f663; - add.rn.f32 %f665, %f657, %f664; - add.rn.f32 %f666, %f665, %f662; - mov.b32 %r103, %f663; - setp.eq.s32 %p87, %r103, 1118925336; - add.s32 %r104, %r103, -1; - mov.b32 %f667, %r104; - add.f32 %f668, %f666, 0f37000000; - selp.f32 %f669, %f667, %f663, %p87; - selp.f32 %f86, %f668, %f666, %p87; - mul.f32 %f670, %f669, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f671, %f670; - fma.rn.f32 %f673, %f671, %f862, %f669; - fma.rn.f32 %f675, %f671, %f863, %f673; - mul.f32 %f676, %f675, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f677, %f676; - add.f32 %f678, %f671, 0f00000000; - ex2.approx.f32 %f679, %f678; - mul.f32 %f680, %f677, %f679; - setp.lt.f32 %p88, %f669, 0fC2D20000; - selp.f32 %f681, 0f00000000, %f680, %p88; - setp.gt.f32 %p89, %f669, 0f42D20000; - selp.f32 %f893, 0f7F800000, %f681, %p89; - setp.eq.f32 %p90, %f893, 0f7F800000; - @%p90 bra BB0_58; - - fma.rn.f32 %f893, %f893, %f86, %f893; - -BB0_58: - setp.lt.f32 %p91, %f44, 0f00000000; - and.pred %p5, %p91, %p60; - mov.b32 %r105, %f893; - xor.b32 %r106, %r105, -2147483648; - mov.b32 %f682, %r106; - selp.f32 %f895, %f682, %f893, %p5; - setp.eq.f32 %p93, %f44, 0f00000000; - @%p93 bra BB0_61; - bra.uni BB0_59; - -BB0_61: - add.f32 %f685, %f44, %f44; - selp.f32 %f895, %f685, 0f00000000, %p60; - bra.uni BB0_62; - -BB0_59: - setp.geu.f32 %p94, %f44, 0f00000000; - @%p94 bra BB0_62; - - cvt.rzi.f32.f32 %f684, %f500; - setp.neu.f32 %p95, %f684, 0f3EE66666; - selp.f32 %f895, 0f7FFFFFFF, %f895, %p95; - -BB0_62: - add.f32 %f686, %f85, 0f3EE66666; - mov.b32 %r107, %f686; - setp.lt.s32 %p97, %r107, 2139095040; - @%p97 bra BB0_67; - - setp.gtu.f32 %p98, %f85, 0f7F800000; - @%p98 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f895, %f44, 0f3EE66666; - bra.uni BB0_67; - -BB0_64: - setp.neu.f32 %p99, %f85, 0f7F800000; - @%p99 bra BB0_67; - - selp.f32 %f895, 0fFF800000, 0f7F800000, %p5; - -BB0_67: - mov.u32 %r235, 4; - setp.eq.f32 %p100, %f44, 0f3F800000; - selp.f32 %f687, 0f3F800000, %f895, %p100; - cvt.u64.u32 %rd36, %r3; - cvt.u64.u32 %rd35, %r2; - mov.u64 %rd39, image; - cvta.global.u64 %rd34, %rd39; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r24, %r235, %rd35, %rd36, %rd15, %rd15); - // inline asm - cvt.sat.f32.f32 %f688, %f687; - mul.f32 %f689, %f688, 0f437FFD71; - cvt.rzi.u32.f32 %r110, %f689; - cvt.sat.f32.f32 %f690, %f84; - mul.f32 %f691, %f690, 0f437FFD71; - cvt.rzi.u32.f32 %r111, %f691; - cvt.sat.f32.f32 %f692, %f71; - mul.f32 %f693, %f692, 0f437FFD71; - cvt.rzi.u32.f32 %r112, %f693; - cvt.u16.u32 %rs21, %r110; - cvt.u16.u32 %rs22, %r112; - cvt.u16.u32 %rs23, %r111; - mov.u16 %rs24, 255; - st.v4.u8 [%rd33], {%rs21, %rs23, %rs22, %rs24}; - ld.global.u32 %r239, [imageEnabled]; - -BB0_68: - cvt.u64.u32 %rd4, %r2; - cvt.u64.u32 %rd5, %r3; - and.b32 %r113, %r239, 4; - setp.eq.s32 %p101, %r113, 0; - @%p101 bra BB0_72; - - ld.global.u32 %r114, [additive]; - setp.eq.s32 %p102, %r114, 0; - mov.f32 %f694, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs25, %f694;} - - // inline asm - @%p102 bra BB0_71; - - mov.u64 %rd52, image_HDR; - cvta.global.u64 %rd41, %rd52; - mov.u32 %r118, 8; - // inline asm - call (%rd40), _rt_buffer_get_64, (%rd41, %r24, %r118, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs32, %rs33, %rs34, %rs35}, [%rd40]; - // inline asm - { cvt.f32.f16 %f695, %rs32;} - - // inline asm - // inline asm - { cvt.f32.f16 %f696, %rs33;} - - // inline asm - // inline asm - { cvt.f32.f16 %f697, %rs34;} - - // inline asm - // inline asm - call (%rd46), _rt_buffer_get_64, (%rd41, %r24, %r118, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f698, %f42, %f695; - add.f32 %f699, %f43, %f696; - add.f32 %f700, %f44, %f697; - // inline asm - { cvt.rn.f16.f32 %rs31, %f700;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f699;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f698;} - - // inline asm - st.v4.u16 [%rd46], {%rs29, %rs30, %rs31, %rs25}; - bra.uni BB0_72; - -BB0_71: - mov.u64 %rd59, image_HDR; - cvta.global.u64 %rd54, %rd59; - mov.u32 %r120, 8; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd54, %r24, %r120, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f44;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs37, %f43;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f42;} - - // inline asm - st.v4.u16 [%rd53], {%rs36, %rs37, %rs38, %rs25}; - -BB0_72: - mul.f32 %f705, %f28, 0f3E800000; - mul.f32 %f706, %f705, %f883; - ld.global.f32 %f707, [lightColor]; - mul.f32 %f708, %f706, %f707; - ld.global.f32 %f709, [lightColor+4]; - mul.f32 %f710, %f706, %f709; - ld.global.f32 %f711, [lightColor+8]; - mul.f32 %f712, %f706, %f711; - mul.f32 %f97, %f215, %f708; - mul.f32 %f98, %f216, %f710; - mul.f32 %f99, %f217, %f712; - ld.global.u32 %r121, [additive]; - setp.eq.s32 %p103, %r121, 0; - mov.f32 %f704, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs39, %f704;} - - // inline asm - @%p103 bra BB0_74; - - mov.u64 %rd72, image_RNM0; - cvta.global.u64 %rd61, %rd72; - mov.u32 %r125, 8; - // inline asm - call (%rd60), _rt_buffer_get_64, (%rd61, %r24, %r125, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs46, %rs47, %rs48, %rs49}, [%rd60]; - // inline asm - { cvt.f32.f16 %f713, %rs46;} - - // inline asm - // inline asm - { cvt.f32.f16 %f714, %rs47;} - - // inline asm - // inline asm - { cvt.f32.f16 %f715, %rs48;} - - // inline asm - // inline asm - call (%rd66), _rt_buffer_get_64, (%rd61, %r24, %r125, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f716, %f97, %f713; - add.f32 %f717, %f98, %f714; - add.f32 %f718, %f99, %f715; - // inline asm - { cvt.rn.f16.f32 %rs45, %f718;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs44, %f717;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs43, %f716;} - - // inline asm - st.v4.u16 [%rd66], {%rs43, %rs44, %rs45, %rs39}; - bra.uni BB0_75; - -BB0_74: - mov.u64 %rd79, image_RNM0; - cvta.global.u64 %rd74, %rd79; - mov.u32 %r127, 8; - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd74, %r24, %r127, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f99;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs51, %f98;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f97;} - - // inline asm - st.v4.u16 [%rd73], {%rs50, %rs51, %rs52, %rs39}; - -BB0_75: - fma.rn.f32 %f100, %f10, 0f3F000000, 0f3F000000; - fma.rn.f32 %f101, %f11, 0f3F000000, 0f3F000000; - fma.rn.f32 %f102, %f12, 0f3F000000, 0f3F000000; - ld.global.u32 %r128, [additive]; - setp.eq.s32 %p104, %r128, 0; - // inline asm - { cvt.rn.f16.f32 %rs53, %f704;} - - // inline asm - @%p104 bra BB0_77; - - mov.u64 %rd92, image_RNM1; - cvta.global.u64 %rd81, %rd92; - mov.u32 %r132, 8; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r24, %r132, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs60, %rs61, %rs62, %rs63}, [%rd80]; - // inline asm - { cvt.f32.f16 %f723, %rs60;} - - // inline asm - // inline asm - { cvt.f32.f16 %f724, %rs61;} - - // inline asm - // inline asm - { cvt.f32.f16 %f725, %rs62;} - - // inline asm - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd81, %r24, %r132, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f726, %f100, %f723; - add.f32 %f727, %f100, %f724; - add.f32 %f728, %f100, %f725; - // inline asm - { cvt.rn.f16.f32 %rs59, %f728;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs58, %f727;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f726;} - - // inline asm - st.v4.u16 [%rd86], {%rs57, %rs58, %rs59, %rs53}; - bra.uni BB0_78; - -BB0_77: - mov.u64 %rd99, image_RNM1; - cvta.global.u64 %rd94, %rd99; - mov.u32 %r134, 8; - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd94, %r24, %r134, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f100;} - - // inline asm - st.v4.u16 [%rd93], {%rs64, %rs64, %rs64, %rs53}; - -BB0_78: - ld.global.u32 %r135, [additive]; - setp.eq.s32 %p105, %r135, 0; - // inline asm - { cvt.rn.f16.f32 %rs65, %f704;} - - // inline asm - @%p105 bra BB0_80; - - mov.u64 %rd112, image_RNM2; - cvta.global.u64 %rd101, %rd112; - mov.u32 %r139, 8; - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd101, %r24, %r139, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs72, %rs73, %rs74, %rs75}, [%rd100]; - // inline asm - { cvt.f32.f16 %f731, %rs72;} - - // inline asm - // inline asm - { cvt.f32.f16 %f732, %rs73;} - - // inline asm - // inline asm - { cvt.f32.f16 %f733, %rs74;} - - // inline asm - // inline asm - call (%rd106), _rt_buffer_get_64, (%rd101, %r24, %r139, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f734, %f101, %f731; - add.f32 %f735, %f101, %f732; - add.f32 %f736, %f101, %f733; - // inline asm - { cvt.rn.f16.f32 %rs71, %f736;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs70, %f735;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs69, %f734;} - - // inline asm - st.v4.u16 [%rd106], {%rs69, %rs70, %rs71, %rs65}; - bra.uni BB0_81; - -BB0_80: - mov.u64 %rd119, image_RNM2; - cvta.global.u64 %rd114, %rd119; - mov.u32 %r141, 8; - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd114, %r24, %r141, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f101;} - - // inline asm - st.v4.u16 [%rd113], {%rs76, %rs76, %rs76, %rs65}; - -BB0_81: - ld.global.u32 %r142, [additive]; - setp.eq.s32 %p106, %r142, 0; - // inline asm - { cvt.rn.f16.f32 %rs77, %f704;} - - // inline asm - @%p106 bra BB0_83; - - mov.u64 %rd132, image_RNM3; - cvta.global.u64 %rd121, %rd132; - mov.u32 %r146, 8; - // inline asm - call (%rd120), _rt_buffer_get_64, (%rd121, %r24, %r146, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs84, %rs85, %rs86, %rs87}, [%rd120]; - // inline asm - { cvt.f32.f16 %f739, %rs84;} - - // inline asm - // inline asm - { cvt.f32.f16 %f740, %rs85;} - - // inline asm - // inline asm - { cvt.f32.f16 %f741, %rs86;} - - // inline asm - // inline asm - call (%rd126), _rt_buffer_get_64, (%rd121, %r24, %r146, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f742, %f102, %f739; - add.f32 %f743, %f102, %f740; - add.f32 %f744, %f102, %f741; - // inline asm - { cvt.rn.f16.f32 %rs83, %f744;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs82, %f743;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs81, %f742;} - - // inline asm - st.v4.u16 [%rd126], {%rs81, %rs82, %rs83, %rs77}; - bra.uni BB0_124; - -BB0_83: - mov.u64 %rd139, image_RNM3; - cvta.global.u64 %rd134, %rd139; - mov.u32 %r148, 8; - // inline asm - call (%rd133), _rt_buffer_get_64, (%rd134, %r24, %r148, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs88, %f102;} - - // inline asm - st.v4.u16 [%rd133], {%rs88, %rs88, %rs88, %rs77}; - -BB0_124: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmCookieLightProbeSH.ptx.meta b/Assets/Editor/x64/Bakery/lmCookieLightProbeSH.ptx.meta deleted file mode 100644 index 3abfb216..00000000 --- a/Assets/Editor/x64/Bakery/lmCookieLightProbeSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e214785e314e8e244ac6d20d077408fd -timeCreated: 1551525094 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmCookieLightRNM.ptx b/Assets/Editor/x64/Bakery/lmCookieLightRNM.ptx deleted file mode 100644 index c5b361e6..00000000 --- a/Assets/Editor/x64/Bakery/lmCookieLightRNM.ptx +++ /dev/null @@ -1,2395 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 uvtangent[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 samples; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 lightPos[12]; -.global .align 4 .b8 lightColor[12]; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .u32 lightCookie; -.global .align 4 .b8 lightMatrix[36]; -.global .align 4 .f32 lightFOV; -.global .align 4 .f32 lightFalloffFakeDistanceMult; -.global .align 4 .f32 lightFalloffMinRadiusSq; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightCookieE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightMatrixE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightFOVE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo28lightFalloffFakeDistanceMultE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo23lightFalloffMinRadiusSqE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename11lightCookieE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename11lightMatrixE[10] = {77, 97, 116, 114, 105, 120, 51, 120, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightFOVE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename28lightFalloffFakeDistanceMultE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename23lightFalloffMinRadiusSqE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightCookieE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightMatrixE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightFOVE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum28lightFalloffFakeDistanceMultE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum23lightFalloffMinRadiusSqE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightCookieE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightMatrixE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightFOVE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic23lightFalloffMinRadiusSqE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightCookieE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightMatrixE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightFOVE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation23lightFalloffMinRadiusSqE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<129>; - .reg .b16 %rs<213>; - .reg .f32 %f<1089>; - .reg .b32 %r<250>; - .reg .b64 %rd<334>; - - - mov.u64 %rd333, __local_depot0; - cvta.local.u64 %SP, %rd333; - ld.global.v2.u32 {%r33, %r34}, [pixelID]; - cvt.u64.u32 %rd16, %r33; - cvt.u64.u32 %rd17, %r34; - mov.u64 %rd20, uvnormal; - cvta.global.u64 %rd15, %rd20; - mov.u32 %r31, 2; - mov.u32 %r32, 4; - mov.u64 %rd19, 0; - // inline asm - call (%rd14), _rt_buffer_get_64, (%rd15, %r31, %r32, %rd16, %rd17, %rd19, %rd19); - // inline asm - ld.u32 %r1, [%rd14]; - shr.u32 %r37, %r1, 16; - cvt.u16.u32 %rs1, %r37; - and.b16 %rs10, %rs1, 255; - cvt.u16.u32 %rs11, %r1; - or.b16 %rs12, %rs11, %rs10; - setp.eq.s16 %p6, %rs12, 0; - mov.f32 %f1059, 0f00000000; - mov.f32 %f1060, %f1059; - mov.f32 %f1061, %f1059; - @%p6 bra BB0_2; - - ld.u8 %rs13, [%rd14+1]; - and.b16 %rs15, %rs11, 255; - cvt.rn.f32.u16 %f139, %rs15; - div.rn.f32 %f140, %f139, 0f437F0000; - fma.rn.f32 %f141, %f140, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f142, %rs13; - div.rn.f32 %f143, %f142, 0f437F0000; - fma.rn.f32 %f144, %f143, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f145, %rs10; - div.rn.f32 %f146, %f145, 0f437F0000; - fma.rn.f32 %f147, %f146, 0f40000000, 0fBF800000; - mul.f32 %f148, %f144, %f144; - fma.rn.f32 %f149, %f141, %f141, %f148; - fma.rn.f32 %f150, %f147, %f147, %f149; - sqrt.rn.f32 %f151, %f150; - rcp.rn.f32 %f152, %f151; - mul.f32 %f1059, %f141, %f152; - mul.f32 %f1060, %f144, %f152; - mul.f32 %f1061, %f147, %f152; - -BB0_2: - ld.global.v2.u32 {%r38, %r39}, [pixelID]; - ld.global.v2.u32 {%r41, %r42}, [tileInfo]; - add.s32 %r2, %r38, %r41; - add.s32 %r3, %r39, %r42; - setp.eq.f32 %p7, %f1060, 0f00000000; - setp.eq.f32 %p8, %f1059, 0f00000000; - and.pred %p9, %p8, %p7; - setp.eq.f32 %p10, %f1061, 0f00000000; - and.pred %p11, %p9, %p10; - @%p11 bra BB0_104; - bra.uni BB0_3; - -BB0_104: - ld.global.u32 %r249, [imageEnabled]; - and.b32 %r202, %r249, 1; - setp.eq.b32 %p122, %r202, 1; - @!%p122 bra BB0_106; - bra.uni BB0_105; - -BB0_105: - cvt.u64.u32 %rd241, %r2; - cvt.u64.u32 %rd242, %r3; - mov.u64 %rd245, image; - cvta.global.u64 %rd240, %rd245; - // inline asm - call (%rd239), _rt_buffer_get_64, (%rd240, %r31, %r32, %rd241, %rd242, %rd19, %rd19); - // inline asm - mov.u16 %rs158, 0; - st.v4.u8 [%rd239], {%rs158, %rs158, %rs158, %rs158}; - ld.global.u32 %r249, [imageEnabled]; - -BB0_106: - and.b32 %r205, %r249, 8; - setp.eq.s32 %p123, %r205, 0; - @%p123 bra BB0_108; - - cvt.u64.u32 %rd249, %r3; - cvt.u64.u32 %rd248, %r2; - mov.u64 %rd252, image_Mask; - cvta.global.u64 %rd247, %rd252; - // inline asm - call (%rd246), _rt_buffer_get_64, (%rd247, %r31, %r31, %rd248, %rd249, %rd19, %rd19); - // inline asm - mov.f32 %f962, 0f00000000; - cvt.rzi.u32.f32 %r208, %f962; - cvt.u16.u32 %rs159, %r208; - mov.u16 %rs160, 0; - st.v2.u8 [%rd246], {%rs159, %rs160}; - ld.global.u32 %r249, [imageEnabled]; - -BB0_108: - cvt.u64.u32 %rd12, %r2; - cvt.u64.u32 %rd13, %r3; - and.b32 %r209, %r249, 4; - setp.eq.s32 %p124, %r209, 0; - @%p124 bra BB0_112; - - ld.global.u32 %r210, [additive]; - setp.eq.s32 %p125, %r210, 0; - @%p125 bra BB0_111; - - mov.u64 %rd265, image_HDR; - cvta.global.u64 %rd254, %rd265; - mov.u32 %r214, 8; - // inline asm - call (%rd253), _rt_buffer_get_64, (%rd254, %r31, %r214, %rd12, %rd13, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs167, %rs168, %rs169, %rs170}, [%rd253]; - // inline asm - { cvt.f32.f16 %f963, %rs167;} - - // inline asm - // inline asm - { cvt.f32.f16 %f964, %rs168;} - - // inline asm - // inline asm - { cvt.f32.f16 %f965, %rs169;} - - // inline asm - // inline asm - call (%rd259), _rt_buffer_get_64, (%rd254, %r31, %r214, %rd12, %rd13, %rd19, %rd19); - // inline asm - add.f32 %f966, %f963, 0f00000000; - add.f32 %f967, %f964, 0f00000000; - add.f32 %f968, %f965, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs166, %f968;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs165, %f967;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs164, %f966;} - - // inline asm - mov.u16 %rs171, 0; - st.v4.u16 [%rd259], {%rs164, %rs165, %rs166, %rs171}; - bra.uni BB0_112; - -BB0_3: - ld.global.v2.u32 {%r48, %r49}, [pixelID]; - cvt.u64.u32 %rd23, %r48; - cvt.u64.u32 %rd24, %r49; - mov.u64 %rd27, uvpos; - cvta.global.u64 %rd22, %rd27; - mov.u32 %r47, 12; - // inline asm - call (%rd21), _rt_buffer_get_64, (%rd22, %r31, %r47, %rd23, %rd24, %rd19, %rd19); - // inline asm - ld.global.f32 %f155, [lightPos]; - ld.f32 %f9, [%rd21+8]; - ld.f32 %f8, [%rd21+4]; - ld.f32 %f7, [%rd21]; - sub.f32 %f156, %f155, %f7; - ld.global.f32 %f157, [lightPos+4]; - sub.f32 %f158, %f157, %f8; - ld.global.f32 %f159, [lightPos+8]; - sub.f32 %f160, %f159, %f9; - mul.f32 %f161, %f158, %f158; - fma.rn.f32 %f162, %f156, %f156, %f161; - fma.rn.f32 %f163, %f160, %f160, %f162; - sqrt.rn.f32 %f164, %f163; - rcp.rn.f32 %f165, %f164; - mul.f32 %f10, %f156, %f165; - mul.f32 %f11, %f158, %f165; - mul.f32 %f12, %f160, %f165; - ld.global.f32 %f166, [lightFalloffFakeDistanceMult]; - mul.f32 %f13, %f164, %f166; - ld.global.f32 %f167, [lightInvCutoff]; - mul.f32 %f14, %f164, %f167; - mov.f32 %f171, 0f40800000; - abs.f32 %f16, %f14; - setp.lt.f32 %p12, %f16, 0f00800000; - mul.f32 %f173, %f16, 0f4B800000; - selp.f32 %f174, 0fC3170000, 0fC2FE0000, %p12; - selp.f32 %f175, %f173, %f16, %p12; - mov.b32 %r52, %f175; - and.b32 %r53, %r52, 8388607; - or.b32 %r54, %r53, 1065353216; - mov.b32 %f176, %r54; - shr.u32 %r55, %r52, 23; - cvt.rn.f32.u32 %f177, %r55; - add.f32 %f178, %f174, %f177; - setp.gt.f32 %p13, %f176, 0f3FB504F3; - mul.f32 %f179, %f176, 0f3F000000; - add.f32 %f180, %f178, 0f3F800000; - selp.f32 %f181, %f179, %f176, %p13; - selp.f32 %f182, %f180, %f178, %p13; - add.f32 %f183, %f181, 0fBF800000; - add.f32 %f154, %f181, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f153,%f154; - // inline asm - add.f32 %f184, %f183, %f183; - mul.f32 %f185, %f153, %f184; - mul.f32 %f186, %f185, %f185; - mov.f32 %f187, 0f3C4CAF63; - mov.f32 %f188, 0f3B18F0FE; - fma.rn.f32 %f189, %f188, %f186, %f187; - mov.f32 %f190, 0f3DAAAABD; - fma.rn.f32 %f191, %f189, %f186, %f190; - mul.rn.f32 %f192, %f191, %f186; - mul.rn.f32 %f193, %f192, %f185; - sub.f32 %f194, %f183, %f185; - neg.f32 %f195, %f185; - add.f32 %f196, %f194, %f194; - fma.rn.f32 %f197, %f195, %f183, %f196; - mul.rn.f32 %f198, %f153, %f197; - add.f32 %f199, %f193, %f185; - sub.f32 %f200, %f185, %f199; - add.f32 %f201, %f193, %f200; - add.f32 %f202, %f198, %f201; - add.f32 %f203, %f199, %f202; - sub.f32 %f204, %f199, %f203; - add.f32 %f205, %f202, %f204; - mov.f32 %f206, 0f3F317200; - mul.rn.f32 %f207, %f182, %f206; - mov.f32 %f208, 0f35BFBE8E; - mul.rn.f32 %f209, %f182, %f208; - add.f32 %f210, %f207, %f203; - sub.f32 %f211, %f207, %f210; - add.f32 %f212, %f203, %f211; - add.f32 %f213, %f205, %f212; - add.f32 %f214, %f209, %f213; - add.f32 %f215, %f210, %f214; - sub.f32 %f216, %f210, %f215; - add.f32 %f217, %f214, %f216; - mul.rn.f32 %f218, %f171, %f215; - neg.f32 %f219, %f218; - fma.rn.f32 %f220, %f171, %f215, %f219; - fma.rn.f32 %f221, %f171, %f217, %f220; - mov.f32 %f222, 0f00000000; - fma.rn.f32 %f223, %f222, %f215, %f221; - add.rn.f32 %f224, %f218, %f223; - neg.f32 %f225, %f224; - add.rn.f32 %f226, %f218, %f225; - add.rn.f32 %f227, %f226, %f223; - mov.b32 %r56, %f224; - setp.eq.s32 %p14, %r56, 1118925336; - add.s32 %r57, %r56, -1; - mov.b32 %f228, %r57; - add.f32 %f229, %f227, 0f37000000; - selp.f32 %f230, %f228, %f224, %p14; - selp.f32 %f17, %f229, %f227, %p14; - mul.f32 %f231, %f230, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f232, %f231; - mov.f32 %f233, 0fBF317200; - fma.rn.f32 %f234, %f232, %f233, %f230; - mov.f32 %f235, 0fB5BFBE8E; - fma.rn.f32 %f236, %f232, %f235, %f234; - mul.f32 %f237, %f236, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f238, %f237; - add.f32 %f239, %f232, 0f00000000; - ex2.approx.f32 %f240, %f239; - mul.f32 %f241, %f238, %f240; - setp.lt.f32 %p15, %f230, 0fC2D20000; - selp.f32 %f242, 0f00000000, %f241, %p15; - setp.gt.f32 %p16, %f230, 0f42D20000; - selp.f32 %f1062, 0f7F800000, %f242, %p16; - setp.eq.f32 %p17, %f1062, 0f7F800000; - @%p17 bra BB0_5; - - fma.rn.f32 %f1062, %f1062, %f17, %f1062; - -BB0_5: - mov.f32 %f996, 0f40000000; - cvt.rzi.f32.f32 %f995, %f996; - add.f32 %f994, %f995, %f995; - mov.f32 %f993, 0f40800000; - sub.f32 %f992, %f993, %f994; - abs.f32 %f991, %f992; - setp.lt.f32 %p18, %f14, 0f00000000; - setp.eq.f32 %p19, %f991, 0f3F800000; - and.pred %p1, %p18, %p19; - mov.b32 %r58, %f1062; - xor.b32 %r59, %r58, -2147483648; - mov.b32 %f243, %r59; - selp.f32 %f1064, %f243, %f1062, %p1; - setp.eq.f32 %p20, %f14, 0f00000000; - @%p20 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f246, %f14, %f14; - selp.f32 %f1064, %f246, 0f00000000, %p19; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p21, %f14, 0f00000000; - @%p21 bra BB0_9; - - mov.f32 %f1030, 0f40800000; - cvt.rzi.f32.f32 %f245, %f1030; - setp.neu.f32 %p22, %f245, 0f40800000; - selp.f32 %f1064, 0f7FFFFFFF, %f1064, %p22; - -BB0_9: - abs.f32 %f997, %f14; - add.f32 %f247, %f997, 0f40800000; - mov.b32 %r60, %f247; - setp.lt.s32 %p24, %r60, 2139095040; - @%p24 bra BB0_14; - - abs.f32 %f1028, %f14; - setp.gtu.f32 %p25, %f1028, 0f7F800000; - @%p25 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f1064, %f14, 0f40800000; - bra.uni BB0_14; - -BB0_11: - abs.f32 %f1029, %f14; - setp.neu.f32 %p26, %f1029, 0f7F800000; - @%p26 bra BB0_14; - - selp.f32 %f1064, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - mov.f32 %f998, 0f00000000; - mov.f32 %f1067, 0f3F800000; - sub.f32 %f257, %f1067, %f1064; - setp.eq.f32 %p27, %f14, 0f3F800000; - selp.f32 %f258, 0f00000000, %f257, %p27; - cvt.sat.f32.f32 %f259, %f258; - ld.global.f32 %f260, [lightFalloffMinRadiusSq]; - fma.rn.f32 %f261, %f13, %f13, %f260; - div.rn.f32 %f28, %f259, %f261; - mul.f32 %f262, %f1060, %f11; - fma.rn.f32 %f263, %f1059, %f10, %f262; - fma.rn.f32 %f29, %f1061, %f12, %f263; - ld.global.u32 %r63, [imageEnabled]; - and.b32 %r64, %r63, 32; - ld.global.u32 %r65, [ignoreNormal]; - or.b32 %r4, %r64, %r65; - ld.global.f32 %f264, [lightMatrix+24]; - mul.f32 %f265, %f10, %f264; - ld.global.f32 %f266, [lightMatrix+28]; - mul.f32 %f267, %f11, %f266; - neg.f32 %f268, %f267; - sub.f32 %f269, %f268, %f265; - ld.global.f32 %f270, [lightMatrix+32]; - mul.f32 %f271, %f12, %f270; - sub.f32 %f272, %f269, %f271; - setp.gt.f32 %p28, %f272, 0f00000000; - ld.global.f32 %f273, [lightMatrix]; - mul.f32 %f274, %f273, %f10; - sub.f32 %f275, %f998, %f274; - ld.global.f32 %f276, [lightMatrix+4]; - mul.f32 %f277, %f276, %f11; - sub.f32 %f278, %f275, %f277; - ld.global.f32 %f279, [lightMatrix+8]; - mul.f32 %f280, %f279, %f12; - sub.f32 %f281, %f278, %f280; - selp.f32 %f282, 0f3F800000, 0f00000000, %p28; - ld.global.f32 %f283, [lightMatrix+12]; - mul.f32 %f284, %f283, %f10; - sub.f32 %f285, %f998, %f284; - ld.global.f32 %f286, [lightMatrix+16]; - mul.f32 %f287, %f286, %f11; - sub.f32 %f288, %f285, %f287; - ld.global.f32 %f289, [lightMatrix+20]; - mul.f32 %f290, %f289, %f12; - sub.f32 %f291, %f288, %f290; - ld.global.u32 %r61, [lightCookie]; - ld.global.f32 %f292, [lightFOV]; - fma.rn.f32 %f252, %f281, %f292, 0f3F000000; - fma.rn.f32 %f253, %f291, %f292, 0f3F000000; - // inline asm - call (%f248, %f249, %f250, %f251), _rt_texture_get_f_id, (%r61, %r31, %f252, %f253, %f998, %f998); - // inline asm - max.f32 %f293, %f248, %f249; - max.f32 %f294, %f293, %f250; - mul.f32 %f295, %f282, %f294; - mul.f32 %f296, %f28, %f295; - ld.global.f32 %f297, [lightColor+4]; - ld.global.f32 %f298, [lightColor]; - max.f32 %f299, %f298, %f297; - ld.global.f32 %f300, [lightColor+8]; - max.f32 %f301, %f299, %f300; - mul.f32 %f302, %f296, %f301; - setp.lt.f32 %p29, %f302, 0f3727C5AC; - @%p29 bra BB0_87; - bra.uni BB0_15; - -BB0_87: - ld.global.u32 %r247, [imageEnabled]; - and.b32 %r166, %r247, 1; - setp.eq.b32 %p115, %r166, 1; - @!%p115 bra BB0_89; - bra.uni BB0_88; - -BB0_88: - cvt.u64.u32 %rd147, %r2; - cvt.u64.u32 %rd148, %r3; - mov.u64 %rd151, image; - cvta.global.u64 %rd146, %rd151; - // inline asm - call (%rd145), _rt_buffer_get_64, (%rd146, %r31, %r32, %rd147, %rd148, %rd19, %rd19); - // inline asm - mov.u16 %rs106, 1; - mov.u16 %rs107, 0; - st.v4.u8 [%rd145], {%rs107, %rs107, %rs107, %rs106}; - ld.global.u32 %r247, [imageEnabled]; - -BB0_89: - and.b32 %r169, %r247, 8; - setp.eq.s32 %p116, %r169, 0; - @%p116 bra BB0_91; - - cvt.u64.u32 %rd155, %r3; - cvt.u64.u32 %rd154, %r2; - mov.u64 %rd158, image_Mask; - cvta.global.u64 %rd153, %rd158; - // inline asm - call (%rd152), _rt_buffer_get_64, (%rd153, %r31, %r31, %rd154, %rd155, %rd19, %rd19); - // inline asm - mov.f32 %f927, 0f00000000; - cvt.rzi.u32.f32 %r172, %f927; - cvt.u16.u32 %rs108, %r172; - mov.u16 %rs109, 255; - st.v2.u8 [%rd152], {%rs108, %rs109}; - ld.global.u32 %r247, [imageEnabled]; - -BB0_91: - cvt.u64.u32 %rd10, %r2; - cvt.u64.u32 %rd11, %r3; - and.b32 %r173, %r247, 4; - setp.eq.s32 %p117, %r173, 0; - @%p117 bra BB0_95; - - ld.global.u32 %r174, [additive]; - setp.eq.s32 %p118, %r174, 0; - mov.f32 %f928, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs110, %f928;} - - // inline asm - @%p118 bra BB0_94; - - mov.u64 %rd171, image_HDR; - cvta.global.u64 %rd160, %rd171; - mov.u32 %r178, 8; - // inline asm - call (%rd159), _rt_buffer_get_64, (%rd160, %r31, %r178, %rd10, %rd11, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs117, %rs118, %rs119, %rs120}, [%rd159]; - // inline asm - { cvt.f32.f16 %f929, %rs117;} - - // inline asm - // inline asm - { cvt.f32.f16 %f930, %rs118;} - - // inline asm - // inline asm - { cvt.f32.f16 %f931, %rs119;} - - // inline asm - // inline asm - call (%rd165), _rt_buffer_get_64, (%rd160, %r31, %r178, %rd10, %rd11, %rd19, %rd19); - // inline asm - add.f32 %f932, %f929, 0f00000000; - add.f32 %f933, %f930, 0f00000000; - add.f32 %f934, %f931, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs116, %f934;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs115, %f933;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs114, %f932;} - - // inline asm - st.v4.u16 [%rd165], {%rs114, %rs115, %rs116, %rs110}; - bra.uni BB0_95; - -BB0_15: - mov.f32 %f1066, 0f00000000; - mul.f32 %f304, %f7, 0f3456BF95; - abs.f32 %f305, %f1059; - div.rn.f32 %f306, %f304, %f305; - abs.f32 %f307, %f1060; - mul.f32 %f308, %f8, 0f3456BF95; - div.rn.f32 %f309, %f308, %f307; - abs.f32 %f310, %f1061; - mul.f32 %f311, %f9, 0f3456BF95; - div.rn.f32 %f312, %f311, %f310; - abs.f32 %f313, %f306; - abs.f32 %f314, %f309; - abs.f32 %f315, %f312; - mov.f32 %f316, 0f38D1B717; - max.f32 %f317, %f313, %f316; - max.f32 %f318, %f314, %f316; - max.f32 %f319, %f315, %f316; - fma.rn.f32 %f33, %f1059, %f317, %f7; - fma.rn.f32 %f34, %f1060, %f318, %f8; - fma.rn.f32 %f35, %f1061, %f319, %f9; - ld.global.u32 %r243, [samples]; - setp.lt.s32 %p30, %r243, 1; - @%p30 bra BB0_18; - - mul.f32 %f321, %f33, 0f3456BF95; - abs.f32 %f322, %f321; - mul.f32 %f323, %f34, 0f3456BF95; - abs.f32 %f324, %f323; - mul.f32 %f325, %f35, 0f3456BF95; - abs.f32 %f326, %f325; - max.f32 %f327, %f322, %f324; - max.f32 %f328, %f327, %f326; - max.f32 %f36, %f328, %f316; - mov.f32 %f1066, 0f00000000; - mov.u32 %r242, 0; - -BB0_17: - add.u64 %rd28, %SP, 0; - cvta.to.local.u64 %rd29, %rd28; - cvt.rn.f32.s32 %f338, %r242; - mul.f32 %f339, %f338, 0f3DD32618; - cvt.rmi.f32.f32 %f340, %f339; - sub.f32 %f341, %f339, %f340; - mul.f32 %f342, %f338, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f343, %f342; - sub.f32 %f344, %f342, %f343; - mul.f32 %f345, %f338, 0f3DC74539; - cvt.rmi.f32.f32 %f346, %f345; - sub.f32 %f347, %f345, %f346; - add.f32 %f348, %f344, 0f4199851F; - add.f32 %f349, %f347, 0f4199851F; - add.f32 %f350, %f341, 0f4199851F; - mul.f32 %f351, %f344, %f349; - fma.rn.f32 %f352, %f341, %f348, %f351; - fma.rn.f32 %f353, %f350, %f347, %f352; - add.f32 %f354, %f341, %f353; - add.f32 %f355, %f344, %f353; - add.f32 %f356, %f347, %f353; - add.f32 %f357, %f354, %f355; - mul.f32 %f358, %f356, %f357; - cvt.rmi.f32.f32 %f359, %f358; - sub.f32 %f360, %f358, %f359; - add.f32 %f361, %f354, %f356; - mul.f32 %f362, %f355, %f361; - cvt.rmi.f32.f32 %f363, %f362; - sub.f32 %f364, %f362, %f363; - add.f32 %f365, %f355, %f356; - mul.f32 %f366, %f354, %f365; - cvt.rmi.f32.f32 %f367, %f366; - sub.f32 %f368, %f366, %f367; - fma.rn.f32 %f369, %f360, 0f40000000, 0fBF800000; - fma.rn.f32 %f370, %f364, 0f40000000, 0fBF800000; - fma.rn.f32 %f371, %f368, 0f40000000, 0fBF800000; - ld.global.f32 %f372, [lightRadius]; - ld.global.f32 %f373, [lightPos]; - fma.rn.f32 %f374, %f372, %f369, %f373; - ld.global.f32 %f375, [lightPos+4]; - fma.rn.f32 %f376, %f372, %f370, %f375; - ld.global.f32 %f377, [lightPos+8]; - fma.rn.f32 %f378, %f372, %f371, %f377; - sub.f32 %f379, %f374, %f7; - sub.f32 %f380, %f376, %f8; - sub.f32 %f381, %f378, %f9; - mul.f32 %f382, %f380, %f380; - fma.rn.f32 %f383, %f379, %f379, %f382; - fma.rn.f32 %f384, %f381, %f381, %f383; - sqrt.rn.f32 %f337, %f384; - rcp.rn.f32 %f385, %f337; - mul.f32 %f333, %f385, %f379; - mul.f32 %f334, %f385, %f380; - mul.f32 %f335, %f385, %f381; - ld.global.u32 %r70, [imageEnabled]; - and.b32 %r71, %r70, 32; - setp.eq.s32 %p31, %r71, 0; - selp.f32 %f386, 0f3F800000, 0f41200000, %p31; - mul.f32 %f336, %f386, %f36; - mov.u32 %r72, 1065353216; - st.local.u32 [%rd29], %r72; - ld.global.u32 %r67, [root]; - mov.u32 %r68, 1; - // inline asm - call _rt_trace_64, (%r67, %f33, %f34, %f35, %f333, %f334, %f335, %r68, %f336, %f337, %rd28, %r32); - // inline asm - ld.local.f32 %f387, [%rd29]; - add.f32 %f1066, %f1066, %f387; - ld.global.u32 %r243, [samples]; - add.s32 %r242, %r242, 1; - setp.lt.s32 %p32, %r242, %r243; - @%p32 bra BB0_17; - -BB0_18: - setp.eq.s32 %p33, %r243, 0; - @%p33 bra BB0_20; - - cvt.rn.f32.s32 %f389, %r243; - div.rn.f32 %f1067, %f1066, %f389; - -BB0_20: - setp.eq.s32 %p34, %r4, 0; - selp.f32 %f390, %f29, 0f3F800000, %p34; - cvt.sat.f32.f32 %f391, %f390; - mul.f32 %f392, %f28, %f391; - mul.f32 %f393, %f1067, %f392; - ld.global.f32 %f394, [lightColor]; - mul.f32 %f395, %f394, %f393; - ld.global.f32 %f396, [lightColor+4]; - mul.f32 %f397, %f396, %f393; - ld.global.f32 %f398, [lightColor+8]; - mul.f32 %f399, %f393, %f398; - mul.f32 %f42, %f248, %f395; - mul.f32 %f43, %f249, %f397; - mul.f32 %f44, %f250, %f399; - ld.global.u32 %r245, [imageEnabled]; - and.b32 %r73, %r245, 8; - setp.eq.s32 %p35, %r73, 0; - @%p35 bra BB0_33; - - mov.f32 %f1006, 0fB5BFBE8E; - mov.f32 %f1005, 0fBF317200; - mov.f32 %f1004, 0f35BFBE8E; - mov.f32 %f1003, 0f3F317200; - mov.f32 %f1002, 0f3DAAAABD; - mov.f32 %f1001, 0f3C4CAF63; - mov.f32 %f1000, 0f3B18F0FE; - cvt.u64.u32 %rd32, %r2; - cvt.u64.u32 %rd33, %r3; - mov.u64 %rd36, image_Mask; - cvta.global.u64 %rd31, %rd36; - // inline asm - call (%rd30), _rt_buffer_get_64, (%rd31, %r31, %r31, %rd32, %rd33, %rd19, %rd19); - // inline asm - abs.f32 %f46, %f1067; - setp.lt.f32 %p36, %f46, 0f00800000; - mul.f32 %f405, %f46, 0f4B800000; - selp.f32 %f406, 0fC3170000, 0fC2FE0000, %p36; - selp.f32 %f407, %f405, %f46, %p36; - mov.b32 %r76, %f407; - and.b32 %r77, %r76, 8388607; - or.b32 %r78, %r77, 1065353216; - mov.b32 %f408, %r78; - shr.u32 %r79, %r76, 23; - cvt.rn.f32.u32 %f409, %r79; - add.f32 %f410, %f406, %f409; - setp.gt.f32 %p37, %f408, 0f3FB504F3; - mul.f32 %f411, %f408, 0f3F000000; - add.f32 %f412, %f410, 0f3F800000; - selp.f32 %f413, %f411, %f408, %p37; - selp.f32 %f414, %f412, %f410, %p37; - add.f32 %f415, %f413, 0fBF800000; - add.f32 %f401, %f413, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f400,%f401; - // inline asm - add.f32 %f416, %f415, %f415; - mul.f32 %f417, %f400, %f416; - mul.f32 %f418, %f417, %f417; - fma.rn.f32 %f421, %f1000, %f418, %f1001; - fma.rn.f32 %f423, %f421, %f418, %f1002; - mul.rn.f32 %f424, %f423, %f418; - mul.rn.f32 %f425, %f424, %f417; - sub.f32 %f426, %f415, %f417; - neg.f32 %f427, %f417; - add.f32 %f428, %f426, %f426; - fma.rn.f32 %f429, %f427, %f415, %f428; - mul.rn.f32 %f430, %f400, %f429; - add.f32 %f431, %f425, %f417; - sub.f32 %f432, %f417, %f431; - add.f32 %f433, %f425, %f432; - add.f32 %f434, %f430, %f433; - add.f32 %f435, %f431, %f434; - sub.f32 %f436, %f431, %f435; - add.f32 %f437, %f434, %f436; - mul.rn.f32 %f439, %f414, %f1003; - mul.rn.f32 %f441, %f414, %f1004; - add.f32 %f442, %f439, %f435; - sub.f32 %f443, %f439, %f442; - add.f32 %f444, %f435, %f443; - add.f32 %f445, %f437, %f444; - add.f32 %f446, %f441, %f445; - add.f32 %f447, %f442, %f446; - sub.f32 %f448, %f442, %f447; - add.f32 %f449, %f446, %f448; - mov.f32 %f450, 0f3EE8BA2E; - mul.rn.f32 %f451, %f450, %f447; - neg.f32 %f452, %f451; - fma.rn.f32 %f453, %f450, %f447, %f452; - fma.rn.f32 %f454, %f450, %f449, %f453; - mov.f32 %f455, 0f00000000; - fma.rn.f32 %f456, %f455, %f447, %f454; - add.rn.f32 %f457, %f451, %f456; - neg.f32 %f458, %f457; - add.rn.f32 %f459, %f451, %f458; - add.rn.f32 %f460, %f459, %f456; - mov.b32 %r80, %f457; - setp.eq.s32 %p38, %r80, 1118925336; - add.s32 %r81, %r80, -1; - mov.b32 %f461, %r81; - add.f32 %f462, %f460, 0f37000000; - selp.f32 %f463, %f461, %f457, %p38; - selp.f32 %f47, %f462, %f460, %p38; - mul.f32 %f464, %f463, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f465, %f464; - fma.rn.f32 %f467, %f465, %f1005, %f463; - fma.rn.f32 %f469, %f465, %f1006, %f467; - mul.f32 %f470, %f469, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f471, %f470; - add.f32 %f472, %f465, 0f00000000; - ex2.approx.f32 %f473, %f472; - mul.f32 %f474, %f471, %f473; - setp.lt.f32 %p39, %f463, 0fC2D20000; - selp.f32 %f475, 0f00000000, %f474, %p39; - setp.gt.f32 %p40, %f463, 0f42D20000; - selp.f32 %f1068, 0f7F800000, %f475, %p40; - setp.eq.f32 %p41, %f1068, 0f7F800000; - @%p41 bra BB0_23; - - fma.rn.f32 %f1068, %f1068, %f47, %f1068; - -BB0_23: - mov.f32 %f1034, 0f3E68BA2E; - cvt.rzi.f32.f32 %f1033, %f1034; - fma.rn.f32 %f1032, %f1033, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f1031, %f1032; - setp.lt.f32 %p42, %f1067, 0f00000000; - setp.eq.f32 %p43, %f1031, 0f3F800000; - and.pred %p2, %p42, %p43; - mov.b32 %r82, %f1068; - xor.b32 %r83, %r82, -2147483648; - mov.b32 %f476, %r83; - selp.f32 %f1070, %f476, %f1068, %p2; - setp.eq.f32 %p44, %f1067, 0f00000000; - @%p44 bra BB0_26; - bra.uni BB0_24; - -BB0_26: - add.f32 %f479, %f1067, %f1067; - selp.f32 %f1070, %f479, 0f00000000, %p43; - bra.uni BB0_27; - -BB0_111: - mov.u64 %rd272, image_HDR; - cvta.global.u64 %rd267, %rd272; - mov.u32 %r216, 8; - // inline asm - call (%rd266), _rt_buffer_get_64, (%rd267, %r31, %r216, %rd12, %rd13, %rd19, %rd19); - // inline asm - mov.f32 %f969, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs172, %f969;} - - // inline asm - mov.u16 %rs173, 0; - st.v4.u16 [%rd266], {%rs172, %rs172, %rs172, %rs173}; - -BB0_112: - ld.global.u32 %r217, [additive]; - setp.eq.s32 %p126, %r217, 0; - @%p126 bra BB0_114; - - mov.u64 %rd285, image_RNM0; - cvta.global.u64 %rd274, %rd285; - mov.u32 %r221, 8; - // inline asm - call (%rd273), _rt_buffer_get_64, (%rd274, %r31, %r221, %rd12, %rd13, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs180, %rs181, %rs182, %rs183}, [%rd273]; - // inline asm - { cvt.f32.f16 %f970, %rs180;} - - // inline asm - // inline asm - { cvt.f32.f16 %f971, %rs181;} - - // inline asm - // inline asm - { cvt.f32.f16 %f972, %rs182;} - - // inline asm - // inline asm - call (%rd279), _rt_buffer_get_64, (%rd274, %r31, %r221, %rd12, %rd13, %rd19, %rd19); - // inline asm - add.f32 %f973, %f970, 0f00000000; - add.f32 %f974, %f971, 0f00000000; - add.f32 %f975, %f972, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs179, %f975;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs178, %f974;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs177, %f973;} - - // inline asm - mov.u16 %rs184, 0; - st.v4.u16 [%rd279], {%rs177, %rs178, %rs179, %rs184}; - bra.uni BB0_115; - -BB0_114: - mov.u64 %rd292, image_RNM0; - cvta.global.u64 %rd287, %rd292; - mov.u32 %r223, 8; - // inline asm - call (%rd286), _rt_buffer_get_64, (%rd287, %r31, %r223, %rd12, %rd13, %rd19, %rd19); - // inline asm - mov.f32 %f976, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs185, %f976;} - - // inline asm - mov.u16 %rs186, 0; - st.v4.u16 [%rd286], {%rs185, %rs185, %rs185, %rs186}; - -BB0_115: - ld.global.u32 %r224, [additive]; - setp.eq.s32 %p127, %r224, 0; - @%p127 bra BB0_117; - - mov.u64 %rd305, image_RNM1; - cvta.global.u64 %rd294, %rd305; - mov.u32 %r228, 8; - // inline asm - call (%rd293), _rt_buffer_get_64, (%rd294, %r31, %r228, %rd12, %rd13, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs193, %rs194, %rs195, %rs196}, [%rd293]; - // inline asm - { cvt.f32.f16 %f977, %rs193;} - - // inline asm - // inline asm - { cvt.f32.f16 %f978, %rs194;} - - // inline asm - // inline asm - { cvt.f32.f16 %f979, %rs195;} - - // inline asm - // inline asm - call (%rd299), _rt_buffer_get_64, (%rd294, %r31, %r228, %rd12, %rd13, %rd19, %rd19); - // inline asm - add.f32 %f980, %f977, 0f00000000; - add.f32 %f981, %f978, 0f00000000; - add.f32 %f982, %f979, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs192, %f982;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs191, %f981;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs190, %f980;} - - // inline asm - mov.u16 %rs197, 0; - st.v4.u16 [%rd299], {%rs190, %rs191, %rs192, %rs197}; - bra.uni BB0_118; - -BB0_117: - mov.u64 %rd312, image_RNM1; - cvta.global.u64 %rd307, %rd312; - mov.u32 %r230, 8; - // inline asm - call (%rd306), _rt_buffer_get_64, (%rd307, %r31, %r230, %rd12, %rd13, %rd19, %rd19); - // inline asm - mov.f32 %f983, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs198, %f983;} - - // inline asm - mov.u16 %rs199, 0; - st.v4.u16 [%rd306], {%rs198, %rs198, %rs198, %rs199}; - -BB0_118: - ld.global.u32 %r231, [additive]; - setp.eq.s32 %p128, %r231, 0; - @%p128 bra BB0_120; - - mov.u64 %rd325, image_RNM2; - cvta.global.u64 %rd314, %rd325; - mov.u32 %r235, 8; - // inline asm - call (%rd313), _rt_buffer_get_64, (%rd314, %r31, %r235, %rd12, %rd13, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs206, %rs207, %rs208, %rs209}, [%rd313]; - // inline asm - { cvt.f32.f16 %f984, %rs206;} - - // inline asm - // inline asm - { cvt.f32.f16 %f985, %rs207;} - - // inline asm - // inline asm - { cvt.f32.f16 %f986, %rs208;} - - // inline asm - // inline asm - call (%rd319), _rt_buffer_get_64, (%rd314, %r31, %r235, %rd12, %rd13, %rd19, %rd19); - // inline asm - add.f32 %f987, %f984, 0f00000000; - add.f32 %f988, %f985, 0f00000000; - add.f32 %f989, %f986, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs205, %f989;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs204, %f988;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs203, %f987;} - - // inline asm - mov.u16 %rs210, 0; - st.v4.u16 [%rd319], {%rs203, %rs204, %rs205, %rs210}; - bra.uni BB0_121; - -BB0_120: - mov.u64 %rd332, image_RNM2; - cvta.global.u64 %rd327, %rd332; - mov.u32 %r237, 8; - // inline asm - call (%rd326), _rt_buffer_get_64, (%rd327, %r31, %r237, %rd12, %rd13, %rd19, %rd19); - // inline asm - mov.f32 %f990, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs211, %f990;} - - // inline asm - mov.u16 %rs212, 0; - st.v4.u16 [%rd326], {%rs211, %rs211, %rs211, %rs212}; - bra.uni BB0_121; - -BB0_94: - mov.u64 %rd178, image_HDR; - cvta.global.u64 %rd173, %rd178; - mov.u32 %r180, 8; - // inline asm - call (%rd172), _rt_buffer_get_64, (%rd173, %r31, %r180, %rd10, %rd11, %rd19, %rd19); - // inline asm - mov.f32 %f935, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs121, %f935;} - - // inline asm - st.v4.u16 [%rd172], {%rs121, %rs121, %rs121, %rs110}; - -BB0_95: - ld.global.u32 %r181, [additive]; - setp.eq.s32 %p119, %r181, 0; - mov.f32 %f936, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs122, %f936;} - - // inline asm - @%p119 bra BB0_97; - - mov.u64 %rd191, image_RNM0; - cvta.global.u64 %rd180, %rd191; - mov.u32 %r185, 8; - // inline asm - call (%rd179), _rt_buffer_get_64, (%rd180, %r31, %r185, %rd10, %rd11, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs129, %rs130, %rs131, %rs132}, [%rd179]; - // inline asm - { cvt.f32.f16 %f937, %rs129;} - - // inline asm - // inline asm - { cvt.f32.f16 %f938, %rs130;} - - // inline asm - // inline asm - { cvt.f32.f16 %f939, %rs131;} - - // inline asm - // inline asm - call (%rd185), _rt_buffer_get_64, (%rd180, %r31, %r185, %rd10, %rd11, %rd19, %rd19); - // inline asm - add.f32 %f940, %f937, 0f00000000; - add.f32 %f941, %f938, 0f00000000; - add.f32 %f942, %f939, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs128, %f942;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs127, %f941;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs126, %f940;} - - // inline asm - st.v4.u16 [%rd185], {%rs126, %rs127, %rs128, %rs122}; - bra.uni BB0_98; - -BB0_97: - mov.u64 %rd198, image_RNM0; - cvta.global.u64 %rd193, %rd198; - mov.u32 %r187, 8; - // inline asm - call (%rd192), _rt_buffer_get_64, (%rd193, %r31, %r187, %rd10, %rd11, %rd19, %rd19); - // inline asm - mov.f32 %f943, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs133, %f943;} - - // inline asm - st.v4.u16 [%rd192], {%rs133, %rs133, %rs133, %rs122}; - -BB0_98: - ld.global.u32 %r188, [additive]; - setp.eq.s32 %p120, %r188, 0; - // inline asm - { cvt.rn.f16.f32 %rs134, %f936;} - - // inline asm - @%p120 bra BB0_100; - - mov.u64 %rd211, image_RNM1; - cvta.global.u64 %rd200, %rd211; - mov.u32 %r192, 8; - // inline asm - call (%rd199), _rt_buffer_get_64, (%rd200, %r31, %r192, %rd10, %rd11, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs141, %rs142, %rs143, %rs144}, [%rd199]; - // inline asm - { cvt.f32.f16 %f945, %rs141;} - - // inline asm - // inline asm - { cvt.f32.f16 %f946, %rs142;} - - // inline asm - // inline asm - { cvt.f32.f16 %f947, %rs143;} - - // inline asm - // inline asm - call (%rd205), _rt_buffer_get_64, (%rd200, %r31, %r192, %rd10, %rd11, %rd19, %rd19); - // inline asm - add.f32 %f948, %f945, 0f00000000; - add.f32 %f949, %f946, 0f00000000; - add.f32 %f950, %f947, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs140, %f950;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs139, %f949;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs138, %f948;} - - // inline asm - st.v4.u16 [%rd205], {%rs138, %rs139, %rs140, %rs134}; - bra.uni BB0_101; - -BB0_100: - mov.u64 %rd218, image_RNM1; - cvta.global.u64 %rd213, %rd218; - mov.u32 %r194, 8; - // inline asm - call (%rd212), _rt_buffer_get_64, (%rd213, %r31, %r194, %rd10, %rd11, %rd19, %rd19); - // inline asm - mov.f32 %f951, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs145, %f951;} - - // inline asm - st.v4.u16 [%rd212], {%rs145, %rs145, %rs145, %rs134}; - -BB0_101: - ld.global.u32 %r195, [additive]; - setp.eq.s32 %p121, %r195, 0; - // inline asm - { cvt.rn.f16.f32 %rs146, %f936;} - - // inline asm - @%p121 bra BB0_103; - - mov.u64 %rd231, image_RNM2; - cvta.global.u64 %rd220, %rd231; - mov.u32 %r199, 8; - // inline asm - call (%rd219), _rt_buffer_get_64, (%rd220, %r31, %r199, %rd10, %rd11, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs153, %rs154, %rs155, %rs156}, [%rd219]; - // inline asm - { cvt.f32.f16 %f953, %rs153;} - - // inline asm - // inline asm - { cvt.f32.f16 %f954, %rs154;} - - // inline asm - // inline asm - { cvt.f32.f16 %f955, %rs155;} - - // inline asm - // inline asm - call (%rd225), _rt_buffer_get_64, (%rd220, %r31, %r199, %rd10, %rd11, %rd19, %rd19); - // inline asm - add.f32 %f956, %f953, 0f00000000; - add.f32 %f957, %f954, 0f00000000; - add.f32 %f958, %f955, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs152, %f958;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs151, %f957;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs150, %f956;} - - // inline asm - st.v4.u16 [%rd225], {%rs150, %rs151, %rs152, %rs146}; - bra.uni BB0_121; - -BB0_103: - mov.u64 %rd238, image_RNM2; - cvta.global.u64 %rd233, %rd238; - mov.u32 %r201, 8; - // inline asm - call (%rd232), _rt_buffer_get_64, (%rd233, %r31, %r201, %rd10, %rd11, %rd19, %rd19); - // inline asm - mov.f32 %f959, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs157, %f959;} - - // inline asm - st.v4.u16 [%rd232], {%rs157, %rs157, %rs157, %rs146}; - bra.uni BB0_121; - -BB0_24: - setp.geu.f32 %p45, %f1067, 0f00000000; - @%p45 bra BB0_27; - - mov.f32 %f1038, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f478, %f1038; - setp.neu.f32 %p46, %f478, 0f3EE8BA2E; - selp.f32 %f1070, 0f7FFFFFFF, %f1070, %p46; - -BB0_27: - abs.f32 %f1035, %f1067; - add.f32 %f480, %f1035, 0f3EE8BA2E; - mov.b32 %r84, %f480; - setp.lt.s32 %p48, %r84, 2139095040; - @%p48 bra BB0_32; - - abs.f32 %f1036, %f1067; - setp.gtu.f32 %p49, %f1036, 0f7F800000; - @%p49 bra BB0_31; - bra.uni BB0_29; - -BB0_31: - add.f32 %f1070, %f1067, 0f3EE8BA2E; - bra.uni BB0_32; - -BB0_29: - abs.f32 %f1037, %f1067; - setp.neu.f32 %p50, %f1037, 0f7F800000; - @%p50 bra BB0_32; - - selp.f32 %f1070, 0fFF800000, 0f7F800000, %p2; - -BB0_32: - mul.f32 %f481, %f1070, 0f437F0000; - setp.eq.f32 %p51, %f1067, 0f3F800000; - selp.f32 %f482, 0f437F0000, %f481, %p51; - cvt.rzi.u32.f32 %r85, %f482; - cvt.u16.u32 %rs17, %r85; - mov.u16 %rs18, 255; - st.v2.u8 [%rd30], {%rs17, %rs18}; - ld.global.u32 %r245, [imageEnabled]; - -BB0_33: - and.b32 %r86, %r245, 1; - setp.eq.b32 %p52, %r86, 1; - @!%p52 bra BB0_68; - bra.uni BB0_34; - -BB0_34: - mov.f32 %f1013, 0fB5BFBE8E; - mov.f32 %f1012, 0fBF317200; - mov.f32 %f1011, 0f35BFBE8E; - mov.f32 %f1010, 0f3F317200; - mov.f32 %f1009, 0f3DAAAABD; - mov.f32 %f1008, 0f3C4CAF63; - mov.f32 %f1007, 0f3B18F0FE; - abs.f32 %f59, %f42; - setp.lt.f32 %p53, %f59, 0f00800000; - mul.f32 %f488, %f59, 0f4B800000; - selp.f32 %f489, 0fC3170000, 0fC2FE0000, %p53; - selp.f32 %f490, %f488, %f59, %p53; - mov.b32 %r87, %f490; - and.b32 %r88, %r87, 8388607; - or.b32 %r89, %r88, 1065353216; - mov.b32 %f491, %r89; - shr.u32 %r90, %r87, 23; - cvt.rn.f32.u32 %f492, %r90; - add.f32 %f493, %f489, %f492; - setp.gt.f32 %p54, %f491, 0f3FB504F3; - mul.f32 %f494, %f491, 0f3F000000; - add.f32 %f495, %f493, 0f3F800000; - selp.f32 %f496, %f494, %f491, %p54; - selp.f32 %f497, %f495, %f493, %p54; - add.f32 %f498, %f496, 0fBF800000; - add.f32 %f484, %f496, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f483,%f484; - // inline asm - add.f32 %f499, %f498, %f498; - mul.f32 %f500, %f483, %f499; - mul.f32 %f501, %f500, %f500; - fma.rn.f32 %f504, %f1007, %f501, %f1008; - fma.rn.f32 %f506, %f504, %f501, %f1009; - mul.rn.f32 %f507, %f506, %f501; - mul.rn.f32 %f508, %f507, %f500; - sub.f32 %f509, %f498, %f500; - neg.f32 %f510, %f500; - add.f32 %f511, %f509, %f509; - fma.rn.f32 %f512, %f510, %f498, %f511; - mul.rn.f32 %f513, %f483, %f512; - add.f32 %f514, %f508, %f500; - sub.f32 %f515, %f500, %f514; - add.f32 %f516, %f508, %f515; - add.f32 %f517, %f513, %f516; - add.f32 %f518, %f514, %f517; - sub.f32 %f519, %f514, %f518; - add.f32 %f520, %f517, %f519; - mul.rn.f32 %f522, %f497, %f1010; - mul.rn.f32 %f524, %f497, %f1011; - add.f32 %f525, %f522, %f518; - sub.f32 %f526, %f522, %f525; - add.f32 %f527, %f518, %f526; - add.f32 %f528, %f520, %f527; - add.f32 %f529, %f524, %f528; - add.f32 %f530, %f525, %f529; - sub.f32 %f531, %f525, %f530; - add.f32 %f532, %f529, %f531; - mov.f32 %f533, 0f3EE66666; - mul.rn.f32 %f534, %f533, %f530; - neg.f32 %f535, %f534; - fma.rn.f32 %f536, %f533, %f530, %f535; - fma.rn.f32 %f537, %f533, %f532, %f536; - mov.f32 %f538, 0f00000000; - fma.rn.f32 %f539, %f538, %f530, %f537; - add.rn.f32 %f540, %f534, %f539; - neg.f32 %f541, %f540; - add.rn.f32 %f542, %f534, %f541; - add.rn.f32 %f543, %f542, %f539; - mov.b32 %r91, %f540; - setp.eq.s32 %p55, %r91, 1118925336; - add.s32 %r92, %r91, -1; - mov.b32 %f544, %r92; - add.f32 %f545, %f543, 0f37000000; - selp.f32 %f546, %f544, %f540, %p55; - selp.f32 %f60, %f545, %f543, %p55; - mul.f32 %f547, %f546, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f548, %f547; - fma.rn.f32 %f550, %f548, %f1012, %f546; - fma.rn.f32 %f552, %f548, %f1013, %f550; - mul.f32 %f553, %f552, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f554, %f553; - add.f32 %f555, %f548, 0f00000000; - ex2.approx.f32 %f556, %f555; - mul.f32 %f557, %f554, %f556; - setp.lt.f32 %p56, %f546, 0fC2D20000; - selp.f32 %f558, 0f00000000, %f557, %p56; - setp.gt.f32 %p57, %f546, 0f42D20000; - selp.f32 %f1071, 0f7F800000, %f558, %p57; - setp.eq.f32 %p58, %f1071, 0f7F800000; - @%p58 bra BB0_36; - - fma.rn.f32 %f1071, %f1071, %f60, %f1071; - -BB0_36: - mov.f32 %f1042, 0f3E666666; - cvt.rzi.f32.f32 %f1041, %f1042; - fma.rn.f32 %f1040, %f1041, 0fC0000000, 0f3EE66666; - abs.f32 %f1039, %f1040; - setp.lt.f32 %p59, %f42, 0f00000000; - setp.eq.f32 %p60, %f1039, 0f3F800000; - and.pred %p3, %p59, %p60; - mov.b32 %r93, %f1071; - xor.b32 %r94, %r93, -2147483648; - mov.b32 %f559, %r94; - selp.f32 %f1073, %f559, %f1071, %p3; - setp.eq.f32 %p61, %f42, 0f00000000; - @%p61 bra BB0_39; - bra.uni BB0_37; - -BB0_39: - add.f32 %f562, %f42, %f42; - selp.f32 %f1073, %f562, 0f00000000, %p60; - bra.uni BB0_40; - -BB0_37: - setp.geu.f32 %p62, %f42, 0f00000000; - @%p62 bra BB0_40; - - mov.f32 %f1052, 0f3EE66666; - cvt.rzi.f32.f32 %f561, %f1052; - setp.neu.f32 %p63, %f561, 0f3EE66666; - selp.f32 %f1073, 0f7FFFFFFF, %f1073, %p63; - -BB0_40: - abs.f32 %f1043, %f42; - add.f32 %f563, %f1043, 0f3EE66666; - mov.b32 %r95, %f563; - setp.lt.s32 %p65, %r95, 2139095040; - @%p65 bra BB0_45; - - abs.f32 %f1050, %f42; - setp.gtu.f32 %p66, %f1050, 0f7F800000; - @%p66 bra BB0_44; - bra.uni BB0_42; - -BB0_44: - add.f32 %f1073, %f42, 0f3EE66666; - bra.uni BB0_45; - -BB0_42: - abs.f32 %f1051, %f42; - setp.neu.f32 %p67, %f1051, 0f7F800000; - @%p67 bra BB0_45; - - selp.f32 %f1073, 0fFF800000, 0f7F800000, %p3; - -BB0_45: - mov.f32 %f1045, 0f00000000; - mov.f32 %f1044, 0f3EE66666; - mov.f32 %f1020, 0fB5BFBE8E; - mov.f32 %f1019, 0fBF317200; - mov.f32 %f1018, 0f35BFBE8E; - mov.f32 %f1017, 0f3F317200; - mov.f32 %f1016, 0f3DAAAABD; - mov.f32 %f1015, 0f3C4CAF63; - mov.f32 %f1014, 0f3B18F0FE; - setp.eq.f32 %p68, %f42, 0f3F800000; - selp.f32 %f71, 0f3F800000, %f1073, %p68; - abs.f32 %f72, %f43; - setp.lt.f32 %p69, %f72, 0f00800000; - mul.f32 %f566, %f72, 0f4B800000; - selp.f32 %f567, 0fC3170000, 0fC2FE0000, %p69; - selp.f32 %f568, %f566, %f72, %p69; - mov.b32 %r96, %f568; - and.b32 %r97, %r96, 8388607; - or.b32 %r98, %r97, 1065353216; - mov.b32 %f569, %r98; - shr.u32 %r99, %r96, 23; - cvt.rn.f32.u32 %f570, %r99; - add.f32 %f571, %f567, %f570; - setp.gt.f32 %p70, %f569, 0f3FB504F3; - mul.f32 %f572, %f569, 0f3F000000; - add.f32 %f573, %f571, 0f3F800000; - selp.f32 %f574, %f572, %f569, %p70; - selp.f32 %f575, %f573, %f571, %p70; - add.f32 %f576, %f574, 0fBF800000; - add.f32 %f565, %f574, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f564,%f565; - // inline asm - add.f32 %f577, %f576, %f576; - mul.f32 %f578, %f564, %f577; - mul.f32 %f579, %f578, %f578; - fma.rn.f32 %f582, %f1014, %f579, %f1015; - fma.rn.f32 %f584, %f582, %f579, %f1016; - mul.rn.f32 %f585, %f584, %f579; - mul.rn.f32 %f586, %f585, %f578; - sub.f32 %f587, %f576, %f578; - neg.f32 %f588, %f578; - add.f32 %f589, %f587, %f587; - fma.rn.f32 %f590, %f588, %f576, %f589; - mul.rn.f32 %f591, %f564, %f590; - add.f32 %f592, %f586, %f578; - sub.f32 %f593, %f578, %f592; - add.f32 %f594, %f586, %f593; - add.f32 %f595, %f591, %f594; - add.f32 %f596, %f592, %f595; - sub.f32 %f597, %f592, %f596; - add.f32 %f598, %f595, %f597; - mul.rn.f32 %f600, %f575, %f1017; - mul.rn.f32 %f602, %f575, %f1018; - add.f32 %f603, %f600, %f596; - sub.f32 %f604, %f600, %f603; - add.f32 %f605, %f596, %f604; - add.f32 %f606, %f598, %f605; - add.f32 %f607, %f602, %f606; - add.f32 %f608, %f603, %f607; - sub.f32 %f609, %f603, %f608; - add.f32 %f610, %f607, %f609; - mul.rn.f32 %f612, %f1044, %f608; - neg.f32 %f613, %f612; - fma.rn.f32 %f614, %f1044, %f608, %f613; - fma.rn.f32 %f615, %f1044, %f610, %f614; - fma.rn.f32 %f617, %f1045, %f608, %f615; - add.rn.f32 %f618, %f612, %f617; - neg.f32 %f619, %f618; - add.rn.f32 %f620, %f612, %f619; - add.rn.f32 %f621, %f620, %f617; - mov.b32 %r100, %f618; - setp.eq.s32 %p71, %r100, 1118925336; - add.s32 %r101, %r100, -1; - mov.b32 %f622, %r101; - add.f32 %f623, %f621, 0f37000000; - selp.f32 %f624, %f622, %f618, %p71; - selp.f32 %f73, %f623, %f621, %p71; - mul.f32 %f625, %f624, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f626, %f625; - fma.rn.f32 %f628, %f626, %f1019, %f624; - fma.rn.f32 %f630, %f626, %f1020, %f628; - mul.f32 %f631, %f630, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f632, %f631; - add.f32 %f633, %f626, 0f00000000; - ex2.approx.f32 %f634, %f633; - mul.f32 %f635, %f632, %f634; - setp.lt.f32 %p72, %f624, 0fC2D20000; - selp.f32 %f636, 0f00000000, %f635, %p72; - setp.gt.f32 %p73, %f624, 0f42D20000; - selp.f32 %f1074, 0f7F800000, %f636, %p73; - setp.eq.f32 %p74, %f1074, 0f7F800000; - @%p74 bra BB0_47; - - fma.rn.f32 %f1074, %f1074, %f73, %f1074; - -BB0_47: - setp.lt.f32 %p75, %f43, 0f00000000; - and.pred %p4, %p75, %p60; - mov.b32 %r102, %f1074; - xor.b32 %r103, %r102, -2147483648; - mov.b32 %f637, %r103; - selp.f32 %f1076, %f637, %f1074, %p4; - setp.eq.f32 %p77, %f43, 0f00000000; - @%p77 bra BB0_50; - bra.uni BB0_48; - -BB0_50: - add.f32 %f640, %f43, %f43; - selp.f32 %f1076, %f640, 0f00000000, %p60; - bra.uni BB0_51; - -BB0_48: - setp.geu.f32 %p78, %f43, 0f00000000; - @%p78 bra BB0_51; - - mov.f32 %f1049, 0f3EE66666; - cvt.rzi.f32.f32 %f639, %f1049; - setp.neu.f32 %p79, %f639, 0f3EE66666; - selp.f32 %f1076, 0f7FFFFFFF, %f1076, %p79; - -BB0_51: - abs.f32 %f1053, %f43; - add.f32 %f641, %f1053, 0f3EE66666; - mov.b32 %r104, %f641; - setp.lt.s32 %p81, %r104, 2139095040; - @%p81 bra BB0_56; - - abs.f32 %f1054, %f43; - setp.gtu.f32 %p82, %f1054, 0f7F800000; - @%p82 bra BB0_55; - bra.uni BB0_53; - -BB0_55: - add.f32 %f1076, %f43, 0f3EE66666; - bra.uni BB0_56; - -BB0_53: - abs.f32 %f1055, %f43; - setp.neu.f32 %p83, %f1055, 0f7F800000; - @%p83 bra BB0_56; - - selp.f32 %f1076, 0fFF800000, 0f7F800000, %p4; - -BB0_56: - mov.f32 %f1047, 0f00000000; - mov.f32 %f1046, 0f3EE66666; - mov.f32 %f1027, 0fB5BFBE8E; - mov.f32 %f1026, 0fBF317200; - mov.f32 %f1025, 0f35BFBE8E; - mov.f32 %f1024, 0f3F317200; - mov.f32 %f1023, 0f3DAAAABD; - mov.f32 %f1022, 0f3C4CAF63; - mov.f32 %f1021, 0f3B18F0FE; - setp.eq.f32 %p84, %f43, 0f3F800000; - selp.f32 %f84, 0f3F800000, %f1076, %p84; - abs.f32 %f85, %f44; - setp.lt.f32 %p85, %f85, 0f00800000; - mul.f32 %f644, %f85, 0f4B800000; - selp.f32 %f645, 0fC3170000, 0fC2FE0000, %p85; - selp.f32 %f646, %f644, %f85, %p85; - mov.b32 %r105, %f646; - and.b32 %r106, %r105, 8388607; - or.b32 %r107, %r106, 1065353216; - mov.b32 %f647, %r107; - shr.u32 %r108, %r105, 23; - cvt.rn.f32.u32 %f648, %r108; - add.f32 %f649, %f645, %f648; - setp.gt.f32 %p86, %f647, 0f3FB504F3; - mul.f32 %f650, %f647, 0f3F000000; - add.f32 %f651, %f649, 0f3F800000; - selp.f32 %f652, %f650, %f647, %p86; - selp.f32 %f653, %f651, %f649, %p86; - add.f32 %f654, %f652, 0fBF800000; - add.f32 %f643, %f652, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f642,%f643; - // inline asm - add.f32 %f655, %f654, %f654; - mul.f32 %f656, %f642, %f655; - mul.f32 %f657, %f656, %f656; - fma.rn.f32 %f660, %f1021, %f657, %f1022; - fma.rn.f32 %f662, %f660, %f657, %f1023; - mul.rn.f32 %f663, %f662, %f657; - mul.rn.f32 %f664, %f663, %f656; - sub.f32 %f665, %f654, %f656; - neg.f32 %f666, %f656; - add.f32 %f667, %f665, %f665; - fma.rn.f32 %f668, %f666, %f654, %f667; - mul.rn.f32 %f669, %f642, %f668; - add.f32 %f670, %f664, %f656; - sub.f32 %f671, %f656, %f670; - add.f32 %f672, %f664, %f671; - add.f32 %f673, %f669, %f672; - add.f32 %f674, %f670, %f673; - sub.f32 %f675, %f670, %f674; - add.f32 %f676, %f673, %f675; - mul.rn.f32 %f678, %f653, %f1024; - mul.rn.f32 %f680, %f653, %f1025; - add.f32 %f681, %f678, %f674; - sub.f32 %f682, %f678, %f681; - add.f32 %f683, %f674, %f682; - add.f32 %f684, %f676, %f683; - add.f32 %f685, %f680, %f684; - add.f32 %f686, %f681, %f685; - sub.f32 %f687, %f681, %f686; - add.f32 %f688, %f685, %f687; - mul.rn.f32 %f690, %f1046, %f686; - neg.f32 %f691, %f690; - fma.rn.f32 %f692, %f1046, %f686, %f691; - fma.rn.f32 %f693, %f1046, %f688, %f692; - fma.rn.f32 %f695, %f1047, %f686, %f693; - add.rn.f32 %f696, %f690, %f695; - neg.f32 %f697, %f696; - add.rn.f32 %f698, %f690, %f697; - add.rn.f32 %f699, %f698, %f695; - mov.b32 %r109, %f696; - setp.eq.s32 %p87, %r109, 1118925336; - add.s32 %r110, %r109, -1; - mov.b32 %f700, %r110; - add.f32 %f701, %f699, 0f37000000; - selp.f32 %f702, %f700, %f696, %p87; - selp.f32 %f86, %f701, %f699, %p87; - mul.f32 %f703, %f702, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f704, %f703; - fma.rn.f32 %f706, %f704, %f1026, %f702; - fma.rn.f32 %f708, %f704, %f1027, %f706; - mul.f32 %f709, %f708, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f710, %f709; - add.f32 %f711, %f704, 0f00000000; - ex2.approx.f32 %f712, %f711; - mul.f32 %f713, %f710, %f712; - setp.lt.f32 %p88, %f702, 0fC2D20000; - selp.f32 %f714, 0f00000000, %f713, %p88; - setp.gt.f32 %p89, %f702, 0f42D20000; - selp.f32 %f1077, 0f7F800000, %f714, %p89; - setp.eq.f32 %p90, %f1077, 0f7F800000; - @%p90 bra BB0_58; - - fma.rn.f32 %f1077, %f1077, %f86, %f1077; - -BB0_58: - setp.lt.f32 %p91, %f44, 0f00000000; - and.pred %p5, %p91, %p60; - mov.b32 %r111, %f1077; - xor.b32 %r112, %r111, -2147483648; - mov.b32 %f715, %r112; - selp.f32 %f1079, %f715, %f1077, %p5; - setp.eq.f32 %p93, %f44, 0f00000000; - @%p93 bra BB0_61; - bra.uni BB0_59; - -BB0_61: - add.f32 %f718, %f44, %f44; - selp.f32 %f1079, %f718, 0f00000000, %p60; - bra.uni BB0_62; - -BB0_59: - setp.geu.f32 %p94, %f44, 0f00000000; - @%p94 bra BB0_62; - - mov.f32 %f1048, 0f3EE66666; - cvt.rzi.f32.f32 %f717, %f1048; - setp.neu.f32 %p95, %f717, 0f3EE66666; - selp.f32 %f1079, 0f7FFFFFFF, %f1079, %p95; - -BB0_62: - abs.f32 %f1056, %f44; - add.f32 %f719, %f1056, 0f3EE66666; - mov.b32 %r113, %f719; - setp.lt.s32 %p97, %r113, 2139095040; - @%p97 bra BB0_67; - - abs.f32 %f1057, %f44; - setp.gtu.f32 %p98, %f1057, 0f7F800000; - @%p98 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f1079, %f44, 0f3EE66666; - bra.uni BB0_67; - -BB0_64: - abs.f32 %f1058, %f44; - setp.neu.f32 %p99, %f1058, 0f7F800000; - @%p99 bra BB0_67; - - selp.f32 %f1079, 0fFF800000, 0f7F800000, %p5; - -BB0_67: - mov.u32 %r238, 4; - setp.eq.f32 %p100, %f44, 0f3F800000; - selp.f32 %f720, 0f3F800000, %f1079, %p100; - cvt.u64.u32 %rd40, %r3; - cvt.u64.u32 %rd39, %r2; - mov.u64 %rd43, image; - cvta.global.u64 %rd38, %rd43; - // inline asm - call (%rd37), _rt_buffer_get_64, (%rd38, %r31, %r238, %rd39, %rd40, %rd19, %rd19); - // inline asm - cvt.sat.f32.f32 %f721, %f720; - mul.f32 %f722, %f721, 0f437FFD71; - cvt.rzi.u32.f32 %r116, %f722; - cvt.sat.f32.f32 %f723, %f84; - mul.f32 %f724, %f723, 0f437FFD71; - cvt.rzi.u32.f32 %r117, %f724; - cvt.sat.f32.f32 %f725, %f71; - mul.f32 %f726, %f725, 0f437FFD71; - cvt.rzi.u32.f32 %r118, %f726; - cvt.u16.u32 %rs19, %r116; - cvt.u16.u32 %rs20, %r118; - cvt.u16.u32 %rs21, %r117; - mov.u16 %rs22, 255; - st.v4.u8 [%rd37], {%rs19, %rs21, %rs20, %rs22}; - ld.global.u32 %r245, [imageEnabled]; - -BB0_68: - and.b32 %r119, %r245, 4; - setp.eq.s32 %p101, %r119, 0; - @%p101 bra BB0_72; - - ld.global.u32 %r120, [additive]; - setp.eq.s32 %p102, %r120, 0; - cvt.u64.u32 %rd3, %r2; - cvt.u64.u32 %rd4, %r3; - mov.f32 %f727, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs23, %f727;} - - // inline asm - @%p102 bra BB0_71; - - mov.u64 %rd56, image_HDR; - cvta.global.u64 %rd45, %rd56; - mov.u32 %r124, 8; - // inline asm - call (%rd44), _rt_buffer_get_64, (%rd45, %r31, %r124, %rd3, %rd4, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs30, %rs31, %rs32, %rs33}, [%rd44]; - // inline asm - { cvt.f32.f16 %f728, %rs30;} - - // inline asm - // inline asm - { cvt.f32.f16 %f729, %rs31;} - - // inline asm - // inline asm - { cvt.f32.f16 %f730, %rs32;} - - // inline asm - // inline asm - call (%rd50), _rt_buffer_get_64, (%rd45, %r31, %r124, %rd3, %rd4, %rd19, %rd19); - // inline asm - add.f32 %f731, %f42, %f728; - add.f32 %f732, %f43, %f729; - add.f32 %f733, %f44, %f730; - // inline asm - { cvt.rn.f16.f32 %rs29, %f733;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs28, %f732;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs27, %f731;} - - // inline asm - st.v4.u16 [%rd50], {%rs27, %rs28, %rs29, %rs23}; - bra.uni BB0_72; - -BB0_71: - mov.u64 %rd63, image_HDR; - cvta.global.u64 %rd58, %rd63; - mov.u32 %r126, 8; - // inline asm - call (%rd57), _rt_buffer_get_64, (%rd58, %r31, %r126, %rd3, %rd4, %rd19, %rd19); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f44;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs35, %f43;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs34, %f42;} - - // inline asm - st.v4.u16 [%rd57], {%rs34, %rs35, %rs36, %rs23}; - -BB0_72: - mov.u32 %r239, 4; - mul.f32 %f740, %f28, %f1067; - ld.global.f32 %f741, [lightColor]; - mul.f32 %f742, %f740, %f741; - ld.global.f32 %f743, [lightColor+4]; - mul.f32 %f744, %f740, %f743; - ld.global.f32 %f745, [lightColor+8]; - mul.f32 %f746, %f740, %f745; - mul.f32 %f97, %f248, %f742; - mul.f32 %f98, %f249, %f744; - mul.f32 %f99, %f250, %f746; - ld.global.v2.u32 {%r129, %r130}, [pixelID]; - cvt.u64.u32 %rd66, %r129; - cvt.u64.u32 %rd67, %r130; - mov.u64 %rd70, uvtangent; - cvta.global.u64 %rd65, %rd70; - // inline asm - call (%rd64), _rt_buffer_get_64, (%rd65, %r31, %r239, %rd66, %rd67, %rd19, %rd19); - // inline asm - ld.u32 %r15, [%rd64]; - shr.u32 %r16, %r15, 16; - cvt.u16.u32 %rs37, %r16; - and.b16 %rs38, %rs37, 255; - cvt.u16.u32 %rs39, %r15; - or.b16 %rs40, %rs39, %rs38; - setp.eq.s16 %p103, %rs40, 0; - mov.f32 %f1086, 0f00000000; - mov.f32 %f1080, %f1086; - mov.f32 %f1081, %f1086; - mov.f32 %f1082, %f1086; - @%p103 bra BB0_74; - - ld.u8 %rs41, [%rd64+1]; - and.b16 %rs43, %rs39, 255; - cvt.rn.f32.u16 %f747, %rs43; - div.rn.f32 %f748, %f747, 0f437F0000; - fma.rn.f32 %f749, %f748, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f750, %rs41; - div.rn.f32 %f751, %f750, 0f437F0000; - fma.rn.f32 %f752, %f751, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f753, %rs38; - div.rn.f32 %f754, %f753, 0f437F0000; - fma.rn.f32 %f755, %f754, 0f40000000, 0fBF800000; - mul.f32 %f756, %f752, %f752; - fma.rn.f32 %f757, %f749, %f749, %f756; - fma.rn.f32 %f758, %f755, %f755, %f757; - sqrt.rn.f32 %f759, %f758; - rcp.rn.f32 %f760, %f759; - mul.f32 %f1080, %f749, %f760; - mul.f32 %f1081, %f752, %f760; - mul.f32 %f1082, %f755, %f760; - -BB0_74: - mov.u32 %r240, 4; - mul.f32 %f764, %f1061, %f1081; - mul.f32 %f765, %f1060, %f1082; - sub.f32 %f766, %f765, %f764; - mul.f32 %f767, %f1059, %f1082; - mul.f32 %f768, %f1061, %f1080; - sub.f32 %f769, %f768, %f767; - mul.f32 %f770, %f1060, %f1080; - mul.f32 %f771, %f1059, %f1081; - sub.f32 %f772, %f771, %f770; - setp.lt.u32 %p104, %r15, 16777216; - selp.f32 %f773, 0fBF800000, 0f3F800000, %p104; - mul.f32 %f774, %f766, %f773; - mul.f32 %f775, %f769, %f773; - mul.f32 %f776, %f772, %f773; - mul.f32 %f777, %f774, 0f00000000; - mul.f32 %f778, %f775, 0f00000000; - mul.f32 %f779, %f776, 0f00000000; - fma.rn.f32 %f780, %f1080, 0f3F5105EC, %f777; - fma.rn.f32 %f781, %f1081, 0f3F5105EC, %f778; - fma.rn.f32 %f782, %f1082, 0f3F5105EC, %f779; - mul.f32 %f106, %f1059, 0f3F13CD3A; - add.f32 %f107, %f106, %f780; - mul.f32 %f108, %f1060, 0f3F13CD3A; - add.f32 %f109, %f108, %f781; - mul.f32 %f110, %f1061, 0f3F13CD3A; - add.f32 %f111, %f110, %f782; - ld.global.v2.u32 {%r135, %r136}, [pixelID]; - cvt.u64.u32 %rd73, %r135; - cvt.u64.u32 %rd74, %r136; - // inline asm - call (%rd71), _rt_buffer_get_64, (%rd65, %r31, %r240, %rd73, %rd74, %rd19, %rd19); - // inline asm - ld.u32 %r17, [%rd71]; - shr.u32 %r18, %r17, 16; - cvt.u16.u32 %rs46, %r18; - and.b16 %rs47, %rs46, 255; - cvt.u16.u32 %rs48, %r17; - or.b16 %rs49, %rs48, %rs47; - setp.eq.s16 %p105, %rs49, 0; - mov.f32 %f1083, %f1086; - mov.f32 %f1084, %f1086; - mov.f32 %f1085, %f1086; - @%p105 bra BB0_76; - - ld.u8 %rs50, [%rd71+1]; - and.b16 %rs52, %rs48, 255; - cvt.rn.f32.u16 %f783, %rs52; - div.rn.f32 %f784, %f783, 0f437F0000; - fma.rn.f32 %f785, %f784, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f786, %rs50; - div.rn.f32 %f787, %f786, 0f437F0000; - fma.rn.f32 %f788, %f787, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f789, %rs47; - div.rn.f32 %f790, %f789, 0f437F0000; - fma.rn.f32 %f791, %f790, 0f40000000, 0fBF800000; - mul.f32 %f792, %f788, %f788; - fma.rn.f32 %f793, %f785, %f785, %f792; - fma.rn.f32 %f794, %f791, %f791, %f793; - sqrt.rn.f32 %f795, %f794; - rcp.rn.f32 %f796, %f795; - mul.f32 %f1083, %f785, %f796; - mul.f32 %f1084, %f788, %f796; - mul.f32 %f1085, %f791, %f796; - -BB0_76: - mov.u32 %r241, 4; - mul.f32 %f800, %f1061, %f1084; - mul.f32 %f801, %f1060, %f1085; - sub.f32 %f802, %f801, %f800; - mul.f32 %f803, %f1059, %f1085; - mul.f32 %f804, %f1061, %f1083; - sub.f32 %f805, %f804, %f803; - mul.f32 %f806, %f1060, %f1083; - mul.f32 %f807, %f1059, %f1084; - sub.f32 %f808, %f807, %f806; - setp.lt.u32 %p106, %r17, 16777216; - selp.f32 %f809, 0fBF800000, 0f3F800000, %p106; - mul.f32 %f810, %f802, %f809; - mul.f32 %f811, %f805, %f809; - mul.f32 %f812, %f808, %f809; - mul.f32 %f813, %f810, 0f3F3504F3; - mul.f32 %f814, %f811, 0f3F3504F3; - mul.f32 %f815, %f812, 0f3F3504F3; - fma.rn.f32 %f816, %f1083, 0fBED105EC, %f813; - fma.rn.f32 %f817, %f1084, 0fBED105EC, %f814; - fma.rn.f32 %f818, %f1085, 0fBED105EC, %f815; - add.f32 %f118, %f106, %f816; - add.f32 %f119, %f108, %f817; - add.f32 %f120, %f110, %f818; - ld.global.v2.u32 {%r141, %r142}, [pixelID]; - cvt.u64.u32 %rd80, %r141; - cvt.u64.u32 %rd81, %r142; - // inline asm - call (%rd78), _rt_buffer_get_64, (%rd65, %r31, %r241, %rd80, %rd81, %rd19, %rd19); - // inline asm - ld.u32 %r19, [%rd78]; - shr.u32 %r20, %r19, 16; - cvt.u16.u32 %rs55, %r20; - and.b16 %rs56, %rs55, 255; - cvt.u16.u32 %rs57, %r19; - or.b16 %rs58, %rs57, %rs56; - setp.eq.s16 %p107, %rs58, 0; - mov.f32 %f1087, %f1086; - mov.f32 %f1088, %f1086; - @%p107 bra BB0_78; - - ld.u8 %rs59, [%rd78+1]; - and.b16 %rs61, %rs57, 255; - cvt.rn.f32.u16 %f819, %rs61; - div.rn.f32 %f820, %f819, 0f437F0000; - fma.rn.f32 %f821, %f820, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f822, %rs59; - div.rn.f32 %f823, %f822, 0f437F0000; - fma.rn.f32 %f824, %f823, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f825, %rs56; - div.rn.f32 %f826, %f825, 0f437F0000; - fma.rn.f32 %f827, %f826, 0f40000000, 0fBF800000; - mul.f32 %f828, %f824, %f824; - fma.rn.f32 %f829, %f821, %f821, %f828; - fma.rn.f32 %f830, %f827, %f827, %f829; - sqrt.rn.f32 %f831, %f830; - rcp.rn.f32 %f832, %f831; - mul.f32 %f1086, %f821, %f832; - mul.f32 %f1087, %f824, %f832; - mul.f32 %f1088, %f827, %f832; - -BB0_78: - mul.f32 %f834, %f1061, %f1087; - mul.f32 %f835, %f1060, %f1088; - sub.f32 %f836, %f835, %f834; - mul.f32 %f837, %f1059, %f1088; - mul.f32 %f838, %f1061, %f1086; - sub.f32 %f839, %f838, %f837; - mul.f32 %f840, %f1060, %f1086; - mul.f32 %f841, %f1059, %f1087; - sub.f32 %f842, %f841, %f840; - setp.lt.u32 %p108, %r19, 16777216; - selp.f32 %f843, 0fBF800000, 0f3F800000, %p108; - mul.f32 %f844, %f836, %f843; - mul.f32 %f845, %f839, %f843; - mul.f32 %f846, %f842, %f843; - mul.f32 %f847, %f844, 0fBF3504F3; - mul.f32 %f848, %f845, 0fBF3504F3; - mul.f32 %f849, %f846, 0fBF3504F3; - fma.rn.f32 %f850, %f1086, 0fBED105EC, %f847; - fma.rn.f32 %f851, %f1087, 0fBED105EC, %f848; - fma.rn.f32 %f852, %f1088, 0fBED105EC, %f849; - add.f32 %f853, %f106, %f850; - add.f32 %f854, %f108, %f851; - add.f32 %f855, %f110, %f852; - mul.f32 %f856, %f11, %f109; - fma.rn.f32 %f857, %f10, %f107, %f856; - fma.rn.f32 %f858, %f12, %f111, %f857; - cvt.sat.f32.f32 %f859, %f858; - mul.f32 %f860, %f97, %f859; - mul.f32 %f861, %f98, %f859; - mul.f32 %f862, %f99, %f859; - mul.f32 %f863, %f11, %f119; - fma.rn.f32 %f864, %f10, %f118, %f863; - fma.rn.f32 %f865, %f12, %f120, %f864; - cvt.sat.f32.f32 %f866, %f865; - mul.f32 %f867, %f97, %f866; - mul.f32 %f868, %f98, %f866; - mul.f32 %f869, %f99, %f866; - mul.f32 %f870, %f11, %f854; - fma.rn.f32 %f871, %f10, %f853, %f870; - fma.rn.f32 %f872, %f12, %f855, %f871; - cvt.sat.f32.f32 %f873, %f872; - mul.f32 %f874, %f97, %f873; - mul.f32 %f875, %f98, %f873; - mul.f32 %f876, %f99, %f873; - cvt.sat.f32.f32 %f877, %f29; - mul.f32 %f878, %f97, %f877; - mul.f32 %f879, %f98, %f877; - mul.f32 %f880, %f99, %f877; - add.f32 %f881, %f860, %f867; - add.f32 %f882, %f861, %f868; - add.f32 %f883, %f862, %f869; - add.f32 %f884, %f881, %f874; - add.f32 %f885, %f882, %f875; - add.f32 %f886, %f883, %f876; - mul.f32 %f887, %f884, 0f3F13CD3A; - mul.f32 %f888, %f885, 0f3F13CD3A; - mul.f32 %f889, %f886, 0f3F13CD3A; - div.rn.f32 %f890, %f878, %f887; - div.rn.f32 %f891, %f879, %f888; - div.rn.f32 %f892, %f880, %f889; - setp.eq.f32 %p109, %f878, 0f00000000; - selp.f32 %f893, 0f00000000, %f890, %p109; - setp.eq.f32 %p110, %f879, 0f00000000; - selp.f32 %f894, 0f00000000, %f891, %p110; - setp.eq.f32 %p111, %f880, 0f00000000; - selp.f32 %f895, 0f00000000, %f892, %p111; - mul.f32 %f127, %f860, %f893; - mul.f32 %f128, %f861, %f894; - mul.f32 %f129, %f862, %f895; - mul.f32 %f130, %f867, %f893; - mul.f32 %f131, %f868, %f894; - mul.f32 %f132, %f869, %f895; - mul.f32 %f133, %f874, %f893; - mul.f32 %f134, %f875, %f894; - mul.f32 %f135, %f876, %f895; - ld.global.u32 %r145, [additive]; - setp.eq.s32 %p112, %r145, 0; - cvt.u64.u32 %rd8, %r2; - cvt.u64.u32 %rd9, %r3; - mov.f32 %f833, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs64, %f833;} - - // inline asm - @%p112 bra BB0_80; - - mov.u64 %rd97, image_RNM0; - cvta.global.u64 %rd86, %rd97; - mov.u32 %r149, 8; - // inline asm - call (%rd85), _rt_buffer_get_64, (%rd86, %r31, %r149, %rd8, %rd9, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs71, %rs72, %rs73, %rs74}, [%rd85]; - // inline asm - { cvt.f32.f16 %f896, %rs71;} - - // inline asm - // inline asm - { cvt.f32.f16 %f897, %rs72;} - - // inline asm - // inline asm - { cvt.f32.f16 %f898, %rs73;} - - // inline asm - // inline asm - call (%rd91), _rt_buffer_get_64, (%rd86, %r31, %r149, %rd8, %rd9, %rd19, %rd19); - // inline asm - add.f32 %f899, %f127, %f896; - add.f32 %f900, %f128, %f897; - add.f32 %f901, %f129, %f898; - // inline asm - { cvt.rn.f16.f32 %rs70, %f901;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs69, %f900;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs68, %f899;} - - // inline asm - st.v4.u16 [%rd91], {%rs68, %rs69, %rs70, %rs64}; - bra.uni BB0_81; - -BB0_80: - mov.u64 %rd104, image_RNM0; - cvta.global.u64 %rd99, %rd104; - mov.u32 %r151, 8; - // inline asm - call (%rd98), _rt_buffer_get_64, (%rd99, %r31, %r151, %rd8, %rd9, %rd19, %rd19); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs77, %f129;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f128;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs75, %f127;} - - // inline asm - st.v4.u16 [%rd98], {%rs75, %rs76, %rs77, %rs64}; - -BB0_81: - ld.global.u32 %r152, [additive]; - setp.eq.s32 %p113, %r152, 0; - // inline asm - { cvt.rn.f16.f32 %rs78, %f833;} - - // inline asm - @%p113 bra BB0_83; - - mov.u64 %rd117, image_RNM1; - cvta.global.u64 %rd106, %rd117; - mov.u32 %r156, 8; - // inline asm - call (%rd105), _rt_buffer_get_64, (%rd106, %r31, %r156, %rd8, %rd9, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs85, %rs86, %rs87, %rs88}, [%rd105]; - // inline asm - { cvt.f32.f16 %f906, %rs85;} - - // inline asm - // inline asm - { cvt.f32.f16 %f907, %rs86;} - - // inline asm - // inline asm - { cvt.f32.f16 %f908, %rs87;} - - // inline asm - // inline asm - call (%rd111), _rt_buffer_get_64, (%rd106, %r31, %r156, %rd8, %rd9, %rd19, %rd19); - // inline asm - add.f32 %f909, %f130, %f906; - add.f32 %f910, %f131, %f907; - add.f32 %f911, %f132, %f908; - // inline asm - { cvt.rn.f16.f32 %rs84, %f911;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs83, %f910;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs82, %f909;} - - // inline asm - st.v4.u16 [%rd111], {%rs82, %rs83, %rs84, %rs78}; - bra.uni BB0_84; - -BB0_83: - mov.u64 %rd124, image_RNM1; - cvta.global.u64 %rd119, %rd124; - mov.u32 %r158, 8; - // inline asm - call (%rd118), _rt_buffer_get_64, (%rd119, %r31, %r158, %rd8, %rd9, %rd19, %rd19); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs91, %f132;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs90, %f131;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs89, %f130;} - - // inline asm - st.v4.u16 [%rd118], {%rs89, %rs90, %rs91, %rs78}; - -BB0_84: - ld.global.u32 %r159, [additive]; - setp.eq.s32 %p114, %r159, 0; - // inline asm - { cvt.rn.f16.f32 %rs92, %f833;} - - // inline asm - @%p114 bra BB0_86; - - mov.u64 %rd137, image_RNM2; - cvta.global.u64 %rd126, %rd137; - mov.u32 %r163, 8; - // inline asm - call (%rd125), _rt_buffer_get_64, (%rd126, %r31, %r163, %rd8, %rd9, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs99, %rs100, %rs101, %rs102}, [%rd125]; - // inline asm - { cvt.f32.f16 %f916, %rs99;} - - // inline asm - // inline asm - { cvt.f32.f16 %f917, %rs100;} - - // inline asm - // inline asm - { cvt.f32.f16 %f918, %rs101;} - - // inline asm - // inline asm - call (%rd131), _rt_buffer_get_64, (%rd126, %r31, %r163, %rd8, %rd9, %rd19, %rd19); - // inline asm - add.f32 %f919, %f133, %f916; - add.f32 %f920, %f134, %f917; - add.f32 %f921, %f135, %f918; - // inline asm - { cvt.rn.f16.f32 %rs98, %f921;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f920;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs96, %f919;} - - // inline asm - st.v4.u16 [%rd131], {%rs96, %rs97, %rs98, %rs92}; - bra.uni BB0_121; - -BB0_86: - mov.u64 %rd144, image_RNM2; - cvta.global.u64 %rd139, %rd144; - mov.u32 %r165, 8; - // inline asm - call (%rd138), _rt_buffer_get_64, (%rd139, %r31, %r165, %rd8, %rd9, %rd19, %rd19); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs105, %f135;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs104, %f134;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs103, %f133;} - - // inline asm - st.v4.u16 [%rd138], {%rs103, %rs104, %rs105, %rs92}; - -BB0_121: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmCookieLightRNM.ptx.meta b/Assets/Editor/x64/Bakery/lmCookieLightRNM.ptx.meta deleted file mode 100644 index 16ee4f78..00000000 --- a/Assets/Editor/x64/Bakery/lmCookieLightRNM.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 711084be1ed7b1e4d9bd10a50c9d541d -timeCreated: 1537523975 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmCookieLightSH.ptx b/Assets/Editor/x64/Bakery/lmCookieLightSH.ptx deleted file mode 100644 index e0649864..00000000 --- a/Assets/Editor/x64/Bakery/lmCookieLightSH.ptx +++ /dev/null @@ -1,2464 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 samples; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 lightPos[12]; -.global .align 4 .b8 lightColor[12]; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .u32 lightCookie; -.global .align 4 .b8 lightMatrix[36]; -.global .align 4 .f32 lightFOV; -.global .align 4 .f32 lightFalloffFakeDistanceMult; -.global .align 4 .f32 lightFalloffMinRadiusSq; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightCookieE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightMatrixE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightFOVE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo28lightFalloffFakeDistanceMultE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo23lightFalloffMinRadiusSqE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename11lightCookieE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename11lightMatrixE[10] = {77, 97, 116, 114, 105, 120, 51, 120, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightFOVE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename28lightFalloffFakeDistanceMultE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename23lightFalloffMinRadiusSqE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightCookieE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightMatrixE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightFOVE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum28lightFalloffFakeDistanceMultE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum23lightFalloffMinRadiusSqE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightCookieE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightMatrixE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightFOVE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic23lightFalloffMinRadiusSqE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightCookieE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightMatrixE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightFOVE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation23lightFalloffMinRadiusSqE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<140>; - .reg .b16 %rs<221>; - .reg .f32 %f<1020>; - .reg .b32 %r<253>; - .reg .b64 %rd<369>; - - - mov.u64 %rd368, __local_depot0; - cvta.local.u64 %SP, %rd368; - ld.global.v2.u32 {%r26, %r27}, [pixelID]; - cvt.u64.u32 %rd12, %r26; - cvt.u64.u32 %rd13, %r27; - mov.u64 %rd16, uvnormal; - cvta.global.u64 %rd11, %rd16; - mov.u32 %r24, 2; - mov.u32 %r25, 4; - mov.u64 %rd15, 0; - // inline asm - call (%rd10), _rt_buffer_get_64, (%rd11, %r24, %r25, %rd12, %rd13, %rd15, %rd15); - // inline asm - ld.u32 %r1, [%rd10]; - shr.u32 %r30, %r1, 16; - cvt.u16.u32 %rs1, %r30; - and.b16 %rs12, %rs1, 255; - cvt.u16.u32 %rs13, %r1; - or.b16 %rs14, %rs13, %rs12; - setp.eq.s16 %p7, %rs14, 0; - mov.f32 %f996, 0f00000000; - mov.f32 %f997, %f996; - mov.f32 %f998, %f996; - @%p7 bra BB0_2; - - ld.u8 %rs15, [%rd10+1]; - and.b16 %rs17, %rs13, 255; - cvt.rn.f32.u16 %f122, %rs17; - div.rn.f32 %f123, %f122, 0f437F0000; - fma.rn.f32 %f124, %f123, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f125, %rs15; - div.rn.f32 %f126, %f125, 0f437F0000; - fma.rn.f32 %f127, %f126, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f128, %rs12; - div.rn.f32 %f129, %f128, 0f437F0000; - fma.rn.f32 %f130, %f129, 0f40000000, 0fBF800000; - mul.f32 %f131, %f127, %f127; - fma.rn.f32 %f132, %f124, %f124, %f131; - fma.rn.f32 %f133, %f130, %f130, %f132; - sqrt.rn.f32 %f134, %f133; - rcp.rn.f32 %f135, %f134; - mul.f32 %f996, %f124, %f135; - mul.f32 %f997, %f127, %f135; - mul.f32 %f998, %f130, %f135; - -BB0_2: - ld.global.v2.u32 {%r31, %r32}, [pixelID]; - ld.global.v2.u32 {%r34, %r35}, [tileInfo]; - add.s32 %r2, %r31, %r34; - add.s32 %r3, %r32, %r35; - setp.eq.f32 %p8, %f997, 0f00000000; - setp.eq.f32 %p9, %f996, 0f00000000; - and.pred %p10, %p9, %p8; - setp.eq.f32 %p11, %f998, 0f00000000; - and.pred %p12, %p10, %p11; - @%p12 bra BB0_115; - bra.uni BB0_3; - -BB0_115: - ld.global.u32 %r252, [imageEnabled]; - and.b32 %r201, %r252, 1; - setp.eq.b32 %p132, %r201, 1; - @!%p132 bra BB0_117; - bra.uni BB0_116; - -BB0_116: - cvt.u64.u32 %rd256, %r2; - cvt.u64.u32 %rd257, %r3; - mov.u64 %rd260, image; - cvta.global.u64 %rd255, %rd260; - // inline asm - call (%rd254), _rt_buffer_get_64, (%rd255, %r24, %r25, %rd256, %rd257, %rd15, %rd15); - // inline asm - mov.u16 %rs153, 0; - st.v4.u8 [%rd254], {%rs153, %rs153, %rs153, %rs153}; - ld.global.u32 %r252, [imageEnabled]; - -BB0_117: - and.b32 %r204, %r252, 8; - setp.eq.s32 %p133, %r204, 0; - @%p133 bra BB0_119; - - cvt.u64.u32 %rd264, %r3; - cvt.u64.u32 %rd263, %r2; - mov.u64 %rd267, image_Mask; - cvta.global.u64 %rd262, %rd267; - // inline asm - call (%rd261), _rt_buffer_get_64, (%rd262, %r24, %r24, %rd263, %rd264, %rd15, %rd15); - // inline asm - mov.f32 %f896, 0f00000000; - cvt.rzi.u32.f32 %r207, %f896; - cvt.u16.u32 %rs154, %r207; - mov.u16 %rs155, 0; - st.v2.u8 [%rd261], {%rs154, %rs155}; - ld.global.u32 %r252, [imageEnabled]; - -BB0_119: - cvt.u64.u32 %rd8, %r2; - cvt.u64.u32 %rd9, %r3; - and.b32 %r208, %r252, 4; - setp.eq.s32 %p134, %r208, 0; - @%p134 bra BB0_123; - - ld.global.u32 %r209, [additive]; - setp.eq.s32 %p135, %r209, 0; - @%p135 bra BB0_122; - - mov.u64 %rd280, image_HDR; - cvta.global.u64 %rd269, %rd280; - mov.u32 %r213, 8; - // inline asm - call (%rd268), _rt_buffer_get_64, (%rd269, %r24, %r213, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs162, %rs163, %rs164, %rs165}, [%rd268]; - // inline asm - { cvt.f32.f16 %f897, %rs162;} - - // inline asm - // inline asm - { cvt.f32.f16 %f898, %rs163;} - - // inline asm - // inline asm - { cvt.f32.f16 %f899, %rs164;} - - // inline asm - // inline asm - call (%rd274), _rt_buffer_get_64, (%rd269, %r24, %r213, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f900, %f897, 0f00000000; - add.f32 %f901, %f898, 0f00000000; - add.f32 %f902, %f899, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs161, %f902;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs160, %f901;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs159, %f900;} - - // inline asm - mov.u16 %rs166, 0; - st.v4.u16 [%rd274], {%rs159, %rs160, %rs161, %rs166}; - bra.uni BB0_123; - -BB0_3: - ld.global.v2.u32 {%r41, %r42}, [pixelID]; - cvt.u64.u32 %rd19, %r41; - cvt.u64.u32 %rd20, %r42; - mov.u64 %rd23, uvpos; - cvta.global.u64 %rd18, %rd23; - mov.u32 %r40, 12; - // inline asm - call (%rd17), _rt_buffer_get_64, (%rd18, %r24, %r40, %rd19, %rd20, %rd15, %rd15); - // inline asm - ld.global.f32 %f138, [lightPos]; - ld.f32 %f9, [%rd17+8]; - ld.f32 %f8, [%rd17+4]; - ld.f32 %f7, [%rd17]; - sub.f32 %f139, %f138, %f7; - ld.global.f32 %f140, [lightPos+4]; - sub.f32 %f141, %f140, %f8; - ld.global.f32 %f142, [lightPos+8]; - sub.f32 %f143, %f142, %f9; - mul.f32 %f144, %f141, %f141; - fma.rn.f32 %f145, %f139, %f139, %f144; - fma.rn.f32 %f146, %f143, %f143, %f145; - sqrt.rn.f32 %f147, %f146; - rcp.rn.f32 %f148, %f147; - mul.f32 %f10, %f139, %f148; - mul.f32 %f11, %f141, %f148; - mul.f32 %f12, %f143, %f148; - ld.global.f32 %f149, [lightFalloffFakeDistanceMult]; - mul.f32 %f13, %f147, %f149; - ld.global.f32 %f150, [lightInvCutoff]; - mul.f32 %f14, %f147, %f150; - mov.f32 %f154, 0f40800000; - abs.f32 %f16, %f14; - setp.lt.f32 %p13, %f16, 0f00800000; - mul.f32 %f156, %f16, 0f4B800000; - selp.f32 %f157, 0fC3170000, 0fC2FE0000, %p13; - selp.f32 %f158, %f156, %f16, %p13; - mov.b32 %r45, %f158; - and.b32 %r46, %r45, 8388607; - or.b32 %r47, %r46, 1065353216; - mov.b32 %f159, %r47; - shr.u32 %r48, %r45, 23; - cvt.rn.f32.u32 %f160, %r48; - add.f32 %f161, %f157, %f160; - setp.gt.f32 %p14, %f159, 0f3FB504F3; - mul.f32 %f162, %f159, 0f3F000000; - add.f32 %f163, %f161, 0f3F800000; - selp.f32 %f164, %f162, %f159, %p14; - selp.f32 %f165, %f163, %f161, %p14; - add.f32 %f166, %f164, 0fBF800000; - add.f32 %f137, %f164, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f136,%f137; - // inline asm - add.f32 %f167, %f166, %f166; - mul.f32 %f168, %f136, %f167; - mul.f32 %f169, %f168, %f168; - mov.f32 %f170, 0f3C4CAF63; - mov.f32 %f171, 0f3B18F0FE; - fma.rn.f32 %f172, %f171, %f169, %f170; - mov.f32 %f173, 0f3DAAAABD; - fma.rn.f32 %f174, %f172, %f169, %f173; - mul.rn.f32 %f175, %f174, %f169; - mul.rn.f32 %f176, %f175, %f168; - sub.f32 %f177, %f166, %f168; - neg.f32 %f178, %f168; - add.f32 %f179, %f177, %f177; - fma.rn.f32 %f180, %f178, %f166, %f179; - mul.rn.f32 %f181, %f136, %f180; - add.f32 %f182, %f176, %f168; - sub.f32 %f183, %f168, %f182; - add.f32 %f184, %f176, %f183; - add.f32 %f185, %f181, %f184; - add.f32 %f186, %f182, %f185; - sub.f32 %f187, %f182, %f186; - add.f32 %f188, %f185, %f187; - mov.f32 %f189, 0f3F317200; - mul.rn.f32 %f190, %f165, %f189; - mov.f32 %f191, 0f35BFBE8E; - mul.rn.f32 %f192, %f165, %f191; - add.f32 %f193, %f190, %f186; - sub.f32 %f194, %f190, %f193; - add.f32 %f195, %f186, %f194; - add.f32 %f196, %f188, %f195; - add.f32 %f197, %f192, %f196; - add.f32 %f198, %f193, %f197; - sub.f32 %f199, %f193, %f198; - add.f32 %f200, %f197, %f199; - mul.rn.f32 %f201, %f154, %f198; - neg.f32 %f202, %f201; - fma.rn.f32 %f203, %f154, %f198, %f202; - fma.rn.f32 %f204, %f154, %f200, %f203; - mov.f32 %f205, 0f00000000; - fma.rn.f32 %f206, %f205, %f198, %f204; - add.rn.f32 %f207, %f201, %f206; - neg.f32 %f208, %f207; - add.rn.f32 %f209, %f201, %f208; - add.rn.f32 %f210, %f209, %f206; - mov.b32 %r49, %f207; - setp.eq.s32 %p15, %r49, 1118925336; - add.s32 %r50, %r49, -1; - mov.b32 %f211, %r50; - add.f32 %f212, %f210, 0f37000000; - selp.f32 %f213, %f211, %f207, %p15; - selp.f32 %f17, %f212, %f210, %p15; - mul.f32 %f214, %f213, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f215, %f214; - mov.f32 %f216, 0fBF317200; - fma.rn.f32 %f217, %f215, %f216, %f213; - mov.f32 %f218, 0fB5BFBE8E; - fma.rn.f32 %f219, %f215, %f218, %f217; - mul.f32 %f220, %f219, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f221, %f220; - add.f32 %f222, %f215, 0f00000000; - ex2.approx.f32 %f223, %f222; - mul.f32 %f224, %f221, %f223; - setp.lt.f32 %p16, %f213, 0fC2D20000; - selp.f32 %f225, 0f00000000, %f224, %p16; - setp.gt.f32 %p17, %f213, 0f42D20000; - selp.f32 %f999, 0f7F800000, %f225, %p17; - setp.eq.f32 %p18, %f999, 0f7F800000; - @%p18 bra BB0_5; - - fma.rn.f32 %f999, %f999, %f17, %f999; - -BB0_5: - mov.f32 %f937, 0f40000000; - cvt.rzi.f32.f32 %f936, %f937; - add.f32 %f935, %f936, %f936; - mov.f32 %f934, 0f40800000; - sub.f32 %f933, %f934, %f935; - abs.f32 %f932, %f933; - setp.lt.f32 %p19, %f14, 0f00000000; - setp.eq.f32 %p20, %f932, 0f3F800000; - and.pred %p1, %p19, %p20; - mov.b32 %r51, %f999; - xor.b32 %r52, %r51, -2147483648; - mov.b32 %f226, %r52; - selp.f32 %f1001, %f226, %f999, %p1; - setp.eq.f32 %p21, %f14, 0f00000000; - @%p21 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f229, %f14, %f14; - selp.f32 %f1001, %f229, 0f00000000, %p20; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p22, %f14, 0f00000000; - @%p22 bra BB0_9; - - mov.f32 %f979, 0f40800000; - cvt.rzi.f32.f32 %f228, %f979; - setp.neu.f32 %p23, %f228, 0f40800000; - selp.f32 %f1001, 0f7FFFFFFF, %f1001, %p23; - -BB0_9: - abs.f32 %f938, %f14; - add.f32 %f230, %f938, 0f40800000; - mov.b32 %r53, %f230; - setp.lt.s32 %p25, %r53, 2139095040; - @%p25 bra BB0_14; - - abs.f32 %f977, %f14; - setp.gtu.f32 %p26, %f977, 0f7F800000; - @%p26 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f1001, %f14, 0f40800000; - bra.uni BB0_14; - -BB0_11: - abs.f32 %f978, %f14; - setp.neu.f32 %p27, %f978, 0f7F800000; - @%p27 bra BB0_14; - - selp.f32 %f1001, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - mov.f32 %f946, 0fB5BFBE8E; - mov.f32 %f945, 0fBF317200; - mov.f32 %f944, 0f00000000; - mov.f32 %f943, 0f35BFBE8E; - mov.f32 %f942, 0f3F317200; - mov.f32 %f941, 0f3DAAAABD; - mov.f32 %f940, 0f3C4CAF63; - mov.f32 %f939, 0f3B18F0FE; - mov.f32 %f233, 0f3F800000; - sub.f32 %f234, %f233, %f1001; - setp.eq.f32 %p28, %f14, 0f3F800000; - selp.f32 %f235, 0f00000000, %f234, %p28; - cvt.sat.f32.f32 %f236, %f235; - ld.global.f32 %f237, [lightFalloffMinRadiusSq]; - fma.rn.f32 %f238, %f13, %f13, %f237; - div.rn.f32 %f28, %f236, %f238; - mul.f32 %f239, %f997, %f11; - fma.rn.f32 %f240, %f996, %f10, %f239; - fma.rn.f32 %f241, %f998, %f12, %f240; - ld.global.u32 %r54, [imageEnabled]; - and.b32 %r55, %r54, 32; - ld.global.u32 %r56, [ignoreNormal]; - or.b32 %r57, %r55, %r56; - setp.eq.s32 %p29, %r57, 0; - selp.f32 %f29, %f241, 0f3F800000, %p29; - fma.rn.f32 %f242, %f29, 0f3F000000, 0f3F000000; - cvt.sat.f32.f32 %f243, %f242; - add.f32 %f30, %f243, %f243; - mov.f32 %f247, 0f41A00000; - abs.f32 %f32, %f30; - setp.lt.f32 %p30, %f32, 0f00800000; - mul.f32 %f249, %f32, 0f4B800000; - selp.f32 %f250, 0fC3170000, 0fC2FE0000, %p30; - selp.f32 %f251, %f249, %f32, %p30; - mov.b32 %r58, %f251; - and.b32 %r59, %r58, 8388607; - or.b32 %r60, %r59, 1065353216; - mov.b32 %f252, %r60; - shr.u32 %r61, %r58, 23; - cvt.rn.f32.u32 %f253, %r61; - add.f32 %f254, %f250, %f253; - setp.gt.f32 %p31, %f252, 0f3FB504F3; - mul.f32 %f255, %f252, 0f3F000000; - add.f32 %f256, %f254, 0f3F800000; - selp.f32 %f257, %f255, %f252, %p31; - selp.f32 %f258, %f256, %f254, %p31; - add.f32 %f259, %f257, 0fBF800000; - add.f32 %f232, %f257, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f231,%f232; - // inline asm - add.f32 %f260, %f259, %f259; - mul.f32 %f261, %f231, %f260; - mul.f32 %f262, %f261, %f261; - fma.rn.f32 %f265, %f939, %f262, %f940; - fma.rn.f32 %f267, %f265, %f262, %f941; - mul.rn.f32 %f268, %f267, %f262; - mul.rn.f32 %f269, %f268, %f261; - sub.f32 %f270, %f259, %f261; - neg.f32 %f271, %f261; - add.f32 %f272, %f270, %f270; - fma.rn.f32 %f273, %f271, %f259, %f272; - mul.rn.f32 %f274, %f231, %f273; - add.f32 %f275, %f269, %f261; - sub.f32 %f276, %f261, %f275; - add.f32 %f277, %f269, %f276; - add.f32 %f278, %f274, %f277; - add.f32 %f279, %f275, %f278; - sub.f32 %f280, %f275, %f279; - add.f32 %f281, %f278, %f280; - mul.rn.f32 %f283, %f258, %f942; - mul.rn.f32 %f285, %f258, %f943; - add.f32 %f286, %f283, %f279; - sub.f32 %f287, %f283, %f286; - add.f32 %f288, %f279, %f287; - add.f32 %f289, %f281, %f288; - add.f32 %f290, %f285, %f289; - add.f32 %f291, %f286, %f290; - sub.f32 %f292, %f286, %f291; - add.f32 %f293, %f290, %f292; - mul.rn.f32 %f294, %f247, %f291; - neg.f32 %f295, %f294; - fma.rn.f32 %f296, %f247, %f291, %f295; - fma.rn.f32 %f297, %f247, %f293, %f296; - fma.rn.f32 %f299, %f944, %f291, %f297; - add.rn.f32 %f300, %f294, %f299; - neg.f32 %f301, %f300; - add.rn.f32 %f302, %f294, %f301; - add.rn.f32 %f303, %f302, %f299; - mov.b32 %r62, %f300; - setp.eq.s32 %p32, %r62, 1118925336; - add.s32 %r63, %r62, -1; - mov.b32 %f304, %r63; - add.f32 %f305, %f303, 0f37000000; - selp.f32 %f306, %f304, %f300, %p32; - selp.f32 %f33, %f305, %f303, %p32; - mul.f32 %f307, %f306, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f308, %f307; - fma.rn.f32 %f310, %f308, %f945, %f306; - fma.rn.f32 %f312, %f308, %f946, %f310; - mul.f32 %f313, %f312, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f314, %f313; - add.f32 %f315, %f308, 0f00000000; - ex2.approx.f32 %f316, %f315; - mul.f32 %f317, %f314, %f316; - setp.lt.f32 %p33, %f306, 0fC2D20000; - selp.f32 %f318, 0f00000000, %f317, %p33; - setp.gt.f32 %p34, %f306, 0f42D20000; - selp.f32 %f1002, 0f7F800000, %f318, %p34; - setp.eq.f32 %p35, %f1002, 0f7F800000; - @%p35 bra BB0_16; - - fma.rn.f32 %f1002, %f1002, %f33, %f1002; - -BB0_16: - mov.f32 %f985, 0f41200000; - cvt.rzi.f32.f32 %f984, %f985; - add.f32 %f983, %f984, %f984; - mov.f32 %f982, 0f41A00000; - sub.f32 %f981, %f982, %f983; - abs.f32 %f980, %f981; - setp.lt.f32 %p36, %f30, 0f00000000; - setp.eq.f32 %p37, %f980, 0f3F800000; - and.pred %p2, %p36, %p37; - mov.b32 %r64, %f1002; - xor.b32 %r65, %r64, -2147483648; - mov.b32 %f319, %r65; - selp.f32 %f1004, %f319, %f1002, %p2; - setp.eq.f32 %p38, %f30, 0f00000000; - @%p38 bra BB0_19; - bra.uni BB0_17; - -BB0_19: - add.f32 %f322, %f30, %f30; - selp.f32 %f1004, %f322, 0f00000000, %p37; - bra.uni BB0_20; - -BB0_17: - setp.geu.f32 %p39, %f30, 0f00000000; - @%p39 bra BB0_20; - - mov.f32 %f987, 0f41A00000; - cvt.rzi.f32.f32 %f321, %f987; - setp.neu.f32 %p40, %f321, 0f41A00000; - selp.f32 %f1004, 0f7FFFFFFF, %f1004, %p40; - -BB0_20: - add.f32 %f323, %f32, 0f41A00000; - mov.b32 %r66, %f323; - setp.lt.s32 %p42, %r66, 2139095040; - @%p42 bra BB0_25; - - setp.gtu.f32 %p43, %f32, 0f7F800000; - @%p43 bra BB0_24; - bra.uni BB0_22; - -BB0_24: - add.f32 %f1004, %f30, 0f41A00000; - bra.uni BB0_25; - -BB0_22: - setp.neu.f32 %p44, %f32, 0f7F800000; - @%p44 bra BB0_25; - - selp.f32 %f1004, 0fFF800000, 0f7F800000, %p2; - -BB0_25: - mov.f32 %f947, 0f00000000; - setp.eq.f32 %p45, %f30, 0f3F800000; - selp.f32 %f332, 0f3F800000, %f1004, %p45; - cvt.sat.f32.f32 %f333, %f332; - mul.f32 %f44, %f28, %f333; - mul.f32 %f334, %f29, 0f40800000; - cvt.sat.f32.f32 %f45, %f334; - ld.global.f32 %f335, [lightMatrix+24]; - mul.f32 %f336, %f10, %f335; - ld.global.f32 %f337, [lightMatrix+28]; - mul.f32 %f338, %f11, %f337; - neg.f32 %f339, %f338; - sub.f32 %f340, %f339, %f336; - ld.global.f32 %f341, [lightMatrix+32]; - mul.f32 %f342, %f12, %f341; - sub.f32 %f343, %f340, %f342; - setp.gt.f32 %p46, %f343, 0f00000000; - ld.global.f32 %f344, [lightMatrix]; - mul.f32 %f345, %f344, %f10; - sub.f32 %f346, %f947, %f345; - ld.global.f32 %f347, [lightMatrix+4]; - mul.f32 %f348, %f347, %f11; - sub.f32 %f349, %f346, %f348; - ld.global.f32 %f350, [lightMatrix+8]; - mul.f32 %f351, %f350, %f12; - sub.f32 %f352, %f349, %f351; - selp.f32 %f353, 0f3F800000, 0f00000000, %p46; - ld.global.f32 %f354, [lightMatrix+12]; - mul.f32 %f355, %f354, %f10; - sub.f32 %f356, %f947, %f355; - ld.global.f32 %f357, [lightMatrix+16]; - mul.f32 %f358, %f357, %f11; - sub.f32 %f359, %f356, %f358; - ld.global.f32 %f360, [lightMatrix+20]; - mul.f32 %f361, %f360, %f12; - sub.f32 %f362, %f359, %f361; - ld.global.u32 %r67, [lightCookie]; - ld.global.f32 %f363, [lightFOV]; - fma.rn.f32 %f328, %f352, %f363, 0f3F000000; - fma.rn.f32 %f329, %f362, %f363, 0f3F000000; - // inline asm - call (%f324, %f325, %f326, %f327), _rt_texture_get_f_id, (%r67, %r24, %f328, %f329, %f947, %f947); - // inline asm - max.f32 %f364, %f324, %f325; - max.f32 %f365, %f364, %f326; - mul.f32 %f366, %f353, %f365; - mul.f32 %f367, %f44, %f45; - mul.f32 %f368, %f367, %f366; - ld.global.f32 %f369, [lightColor+4]; - ld.global.f32 %f370, [lightColor]; - max.f32 %f371, %f370, %f369; - ld.global.f32 %f372, [lightColor+8]; - max.f32 %f373, %f371, %f372; - mul.f32 %f374, %f368, %f373; - setp.lt.f32 %p47, %f374, 0f3727C5AC; - @%p47 bra BB0_95; - bra.uni BB0_26; - -BB0_95: - ld.global.u32 %r250, [imageEnabled]; - and.b32 %r158, %r250, 1; - setp.eq.b32 %p124, %r158, 1; - @!%p124 bra BB0_97; - bra.uni BB0_96; - -BB0_96: - cvt.u64.u32 %rd142, %r2; - cvt.u64.u32 %rd143, %r3; - mov.u64 %rd146, image; - cvta.global.u64 %rd141, %rd146; - // inline asm - call (%rd140), _rt_buffer_get_64, (%rd141, %r24, %r25, %rd142, %rd143, %rd15, %rd15); - // inline asm - mov.u16 %rs89, 1; - mov.u16 %rs90, 0; - st.v4.u8 [%rd140], {%rs90, %rs90, %rs90, %rs89}; - ld.global.u32 %r250, [imageEnabled]; - -BB0_97: - and.b32 %r161, %r250, 8; - setp.eq.s32 %p125, %r161, 0; - @%p125 bra BB0_99; - - cvt.u64.u32 %rd150, %r3; - cvt.u64.u32 %rd149, %r2; - mov.u64 %rd153, image_Mask; - cvta.global.u64 %rd148, %rd153; - // inline asm - call (%rd147), _rt_buffer_get_64, (%rd148, %r24, %r24, %rd149, %rd150, %rd15, %rd15); - // inline asm - mov.f32 %f853, 0f00000000; - cvt.rzi.u32.f32 %r164, %f853; - cvt.u16.u32 %rs91, %r164; - mov.u16 %rs92, 255; - st.v2.u8 [%rd147], {%rs91, %rs92}; - ld.global.u32 %r250, [imageEnabled]; - -BB0_99: - cvt.u64.u32 %rd6, %r2; - cvt.u64.u32 %rd7, %r3; - and.b32 %r165, %r250, 4; - setp.eq.s32 %p126, %r165, 0; - @%p126 bra BB0_103; - - ld.global.u32 %r166, [additive]; - setp.eq.s32 %p127, %r166, 0; - mov.f32 %f854, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs93, %f854;} - - // inline asm - @%p127 bra BB0_102; - - mov.u64 %rd166, image_HDR; - cvta.global.u64 %rd155, %rd166; - mov.u32 %r170, 8; - // inline asm - call (%rd154), _rt_buffer_get_64, (%rd155, %r24, %r170, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs100, %rs101, %rs102, %rs103}, [%rd154]; - // inline asm - { cvt.f32.f16 %f855, %rs100;} - - // inline asm - // inline asm - { cvt.f32.f16 %f856, %rs101;} - - // inline asm - // inline asm - { cvt.f32.f16 %f857, %rs102;} - - // inline asm - // inline asm - call (%rd160), _rt_buffer_get_64, (%rd155, %r24, %r170, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f858, %f855, 0f00000000; - add.f32 %f859, %f856, 0f00000000; - add.f32 %f860, %f857, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs99, %f860;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs98, %f859;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f858;} - - // inline asm - st.v4.u16 [%rd160], {%rs97, %rs98, %rs99, %rs93}; - bra.uni BB0_103; - -BB0_26: - mov.f32 %f1006, 0f00000000; - mul.f32 %f376, %f7, 0f3456BF95; - abs.f32 %f377, %f996; - div.rn.f32 %f378, %f376, %f377; - abs.f32 %f379, %f997; - mul.f32 %f380, %f8, 0f3456BF95; - div.rn.f32 %f381, %f380, %f379; - abs.f32 %f382, %f998; - mul.f32 %f383, %f9, 0f3456BF95; - div.rn.f32 %f384, %f383, %f382; - abs.f32 %f385, %f378; - abs.f32 %f386, %f381; - abs.f32 %f387, %f384; - mov.f32 %f388, 0f38D1B717; - max.f32 %f389, %f385, %f388; - max.f32 %f390, %f386, %f388; - max.f32 %f391, %f387, %f388; - fma.rn.f32 %f49, %f996, %f389, %f7; - fma.rn.f32 %f50, %f997, %f390, %f8; - fma.rn.f32 %f51, %f998, %f391, %f9; - ld.global.u32 %r246, [samples]; - setp.lt.s32 %p48, %r246, 1; - @%p48 bra BB0_29; - - mul.f32 %f393, %f49, 0f3456BF95; - abs.f32 %f394, %f393; - mul.f32 %f395, %f50, 0f3456BF95; - abs.f32 %f396, %f395; - mul.f32 %f397, %f51, 0f3456BF95; - abs.f32 %f398, %f397; - max.f32 %f399, %f394, %f396; - max.f32 %f400, %f399, %f398; - max.f32 %f52, %f400, %f388; - add.u64 %rd24, %SP, 0; - cvta.to.local.u64 %rd2, %rd24; - mov.f32 %f1006, 0f00000000; - mov.u32 %r245, 0; - -BB0_28: - cvt.rn.f32.s32 %f410, %r245; - mul.f32 %f411, %f410, 0f3DD32618; - cvt.rmi.f32.f32 %f412, %f411; - sub.f32 %f413, %f411, %f412; - mul.f32 %f414, %f410, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f415, %f414; - sub.f32 %f416, %f414, %f415; - mul.f32 %f417, %f410, 0f3DC74539; - cvt.rmi.f32.f32 %f418, %f417; - sub.f32 %f419, %f417, %f418; - add.f32 %f420, %f416, 0f4199851F; - add.f32 %f421, %f419, 0f4199851F; - add.f32 %f422, %f413, 0f4199851F; - mul.f32 %f423, %f416, %f421; - fma.rn.f32 %f424, %f413, %f420, %f423; - fma.rn.f32 %f425, %f422, %f419, %f424; - add.f32 %f426, %f413, %f425; - add.f32 %f427, %f416, %f425; - add.f32 %f428, %f419, %f425; - add.f32 %f429, %f426, %f427; - mul.f32 %f430, %f428, %f429; - cvt.rmi.f32.f32 %f431, %f430; - sub.f32 %f432, %f430, %f431; - add.f32 %f433, %f426, %f428; - mul.f32 %f434, %f427, %f433; - cvt.rmi.f32.f32 %f435, %f434; - sub.f32 %f436, %f434, %f435; - add.f32 %f437, %f427, %f428; - mul.f32 %f438, %f426, %f437; - cvt.rmi.f32.f32 %f439, %f438; - sub.f32 %f440, %f438, %f439; - fma.rn.f32 %f441, %f432, 0f40000000, 0fBF800000; - fma.rn.f32 %f442, %f436, 0f40000000, 0fBF800000; - fma.rn.f32 %f443, %f440, 0f40000000, 0fBF800000; - ld.global.f32 %f444, [lightRadius]; - ld.global.f32 %f445, [lightPos]; - fma.rn.f32 %f446, %f444, %f441, %f445; - ld.global.f32 %f447, [lightPos+4]; - fma.rn.f32 %f448, %f444, %f442, %f447; - ld.global.f32 %f449, [lightPos+8]; - fma.rn.f32 %f450, %f444, %f443, %f449; - sub.f32 %f451, %f446, %f7; - sub.f32 %f452, %f448, %f8; - sub.f32 %f453, %f450, %f9; - mul.f32 %f454, %f452, %f452; - fma.rn.f32 %f455, %f451, %f451, %f454; - fma.rn.f32 %f456, %f453, %f453, %f455; - sqrt.rn.f32 %f409, %f456; - rcp.rn.f32 %f457, %f409; - mul.f32 %f405, %f457, %f451; - mul.f32 %f406, %f457, %f452; - mul.f32 %f407, %f457, %f453; - ld.global.u32 %r73, [imageEnabled]; - and.b32 %r74, %r73, 32; - setp.eq.s32 %p49, %r74, 0; - selp.f32 %f458, 0f3F800000, 0f41200000, %p49; - mul.f32 %f408, %f458, %f52; - mov.u32 %r75, 1065353216; - st.local.u32 [%rd2], %r75; - ld.global.u32 %r70, [root]; - mov.u32 %r71, 1; - // inline asm - call _rt_trace_64, (%r70, %f49, %f50, %f51, %f405, %f406, %f407, %r71, %f408, %f409, %rd24, %r25); - // inline asm - ld.local.f32 %f459, [%rd2]; - add.f32 %f1006, %f1006, %f459; - ld.global.u32 %r246, [samples]; - add.s32 %r245, %r245, 1; - setp.lt.s32 %p50, %r245, %r246; - @%p50 bra BB0_28; - -BB0_29: - mov.f32 %f1007, 0f3F800000; - setp.eq.s32 %p51, %r246, 0; - @%p51 bra BB0_31; - - cvt.rn.f32.s32 %f461, %r246; - div.rn.f32 %f1007, %f1006, %f461; - -BB0_31: - cvt.sat.f32.f32 %f462, %f29; - mul.f32 %f463, %f44, %f462; - mul.f32 %f464, %f1007, %f463; - ld.global.f32 %f465, [lightColor]; - mul.f32 %f466, %f465, %f464; - ld.global.f32 %f467, [lightColor+4]; - mul.f32 %f468, %f467, %f464; - ld.global.f32 %f469, [lightColor+8]; - mul.f32 %f470, %f464, %f469; - mul.f32 %f58, %f324, %f466; - mul.f32 %f59, %f325, %f468; - mul.f32 %f60, %f326, %f470; - ld.global.u32 %r248, [imageEnabled]; - and.b32 %r76, %r248, 8; - setp.eq.s32 %p52, %r76, 0; - @%p52 bra BB0_44; - - mov.f32 %f955, 0fB5BFBE8E; - mov.f32 %f954, 0fBF317200; - mov.f32 %f953, 0f35BFBE8E; - mov.f32 %f952, 0f3F317200; - mov.f32 %f951, 0f3DAAAABD; - mov.f32 %f950, 0f3C4CAF63; - mov.f32 %f949, 0f3B18F0FE; - cvt.u64.u32 %rd28, %r2; - cvt.u64.u32 %rd29, %r3; - mov.u64 %rd32, image_Mask; - cvta.global.u64 %rd27, %rd32; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r24, %r24, %rd28, %rd29, %rd15, %rd15); - // inline asm - abs.f32 %f62, %f1007; - setp.lt.f32 %p53, %f62, 0f00800000; - mul.f32 %f476, %f62, 0f4B800000; - selp.f32 %f477, 0fC3170000, 0fC2FE0000, %p53; - selp.f32 %f478, %f476, %f62, %p53; - mov.b32 %r79, %f478; - and.b32 %r80, %r79, 8388607; - or.b32 %r81, %r80, 1065353216; - mov.b32 %f479, %r81; - shr.u32 %r82, %r79, 23; - cvt.rn.f32.u32 %f480, %r82; - add.f32 %f481, %f477, %f480; - setp.gt.f32 %p54, %f479, 0f3FB504F3; - mul.f32 %f482, %f479, 0f3F000000; - add.f32 %f483, %f481, 0f3F800000; - selp.f32 %f484, %f482, %f479, %p54; - selp.f32 %f485, %f483, %f481, %p54; - add.f32 %f486, %f484, 0fBF800000; - add.f32 %f472, %f484, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f471,%f472; - // inline asm - add.f32 %f487, %f486, %f486; - mul.f32 %f488, %f471, %f487; - mul.f32 %f489, %f488, %f488; - fma.rn.f32 %f492, %f949, %f489, %f950; - fma.rn.f32 %f494, %f492, %f489, %f951; - mul.rn.f32 %f495, %f494, %f489; - mul.rn.f32 %f496, %f495, %f488; - sub.f32 %f497, %f486, %f488; - neg.f32 %f498, %f488; - add.f32 %f499, %f497, %f497; - fma.rn.f32 %f500, %f498, %f486, %f499; - mul.rn.f32 %f501, %f471, %f500; - add.f32 %f502, %f496, %f488; - sub.f32 %f503, %f488, %f502; - add.f32 %f504, %f496, %f503; - add.f32 %f505, %f501, %f504; - add.f32 %f506, %f502, %f505; - sub.f32 %f507, %f502, %f506; - add.f32 %f508, %f505, %f507; - mul.rn.f32 %f510, %f485, %f952; - mul.rn.f32 %f512, %f485, %f953; - add.f32 %f513, %f510, %f506; - sub.f32 %f514, %f510, %f513; - add.f32 %f515, %f506, %f514; - add.f32 %f516, %f508, %f515; - add.f32 %f517, %f512, %f516; - add.f32 %f518, %f513, %f517; - sub.f32 %f519, %f513, %f518; - add.f32 %f520, %f517, %f519; - mov.f32 %f521, 0f3EE8BA2E; - mul.rn.f32 %f522, %f521, %f518; - neg.f32 %f523, %f522; - fma.rn.f32 %f524, %f521, %f518, %f523; - fma.rn.f32 %f525, %f521, %f520, %f524; - mov.f32 %f526, 0f00000000; - fma.rn.f32 %f527, %f526, %f518, %f525; - add.rn.f32 %f528, %f522, %f527; - neg.f32 %f529, %f528; - add.rn.f32 %f530, %f522, %f529; - add.rn.f32 %f531, %f530, %f527; - mov.b32 %r83, %f528; - setp.eq.s32 %p55, %r83, 1118925336; - add.s32 %r84, %r83, -1; - mov.b32 %f532, %r84; - add.f32 %f533, %f531, 0f37000000; - selp.f32 %f534, %f532, %f528, %p55; - selp.f32 %f63, %f533, %f531, %p55; - mul.f32 %f535, %f534, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f536, %f535; - fma.rn.f32 %f538, %f536, %f954, %f534; - fma.rn.f32 %f540, %f536, %f955, %f538; - mul.f32 %f541, %f540, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f542, %f541; - add.f32 %f543, %f536, 0f00000000; - ex2.approx.f32 %f544, %f543; - mul.f32 %f545, %f542, %f544; - setp.lt.f32 %p56, %f534, 0fC2D20000; - selp.f32 %f546, 0f00000000, %f545, %p56; - setp.gt.f32 %p57, %f534, 0f42D20000; - selp.f32 %f1008, 0f7F800000, %f546, %p57; - setp.eq.f32 %p58, %f1008, 0f7F800000; - @%p58 bra BB0_34; - - fma.rn.f32 %f1008, %f1008, %f63, %f1008; - -BB0_34: - mov.f32 %f991, 0f3E68BA2E; - cvt.rzi.f32.f32 %f990, %f991; - fma.rn.f32 %f989, %f990, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f988, %f989; - setp.lt.f32 %p59, %f1007, 0f00000000; - setp.eq.f32 %p60, %f988, 0f3F800000; - and.pred %p3, %p59, %p60; - mov.b32 %r85, %f1008; - xor.b32 %r86, %r85, -2147483648; - mov.b32 %f547, %r86; - selp.f32 %f1010, %f547, %f1008, %p3; - setp.eq.f32 %p61, %f1007, 0f00000000; - @%p61 bra BB0_37; - bra.uni BB0_35; - -BB0_37: - add.f32 %f550, %f1007, %f1007; - selp.f32 %f1010, %f550, 0f00000000, %p60; - bra.uni BB0_38; - -BB0_122: - mov.u64 %rd287, image_HDR; - cvta.global.u64 %rd282, %rd287; - mov.u32 %r215, 8; - // inline asm - call (%rd281), _rt_buffer_get_64, (%rd282, %r24, %r215, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f903, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs167, %f903;} - - // inline asm - mov.u16 %rs168, 0; - st.v4.u16 [%rd281], {%rs167, %rs167, %rs167, %rs168}; - -BB0_123: - ld.global.u32 %r216, [additive]; - setp.eq.s32 %p136, %r216, 0; - @%p136 bra BB0_125; - - mov.u64 %rd300, image_RNM0; - cvta.global.u64 %rd289, %rd300; - mov.u32 %r220, 8; - // inline asm - call (%rd288), _rt_buffer_get_64, (%rd289, %r24, %r220, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs175, %rs176, %rs177, %rs178}, [%rd288]; - // inline asm - { cvt.f32.f16 %f904, %rs175;} - - // inline asm - // inline asm - { cvt.f32.f16 %f905, %rs176;} - - // inline asm - // inline asm - { cvt.f32.f16 %f906, %rs177;} - - // inline asm - // inline asm - call (%rd294), _rt_buffer_get_64, (%rd289, %r24, %r220, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f907, %f904, 0f00000000; - add.f32 %f908, %f905, 0f00000000; - add.f32 %f909, %f906, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs174, %f909;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs173, %f908;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs172, %f907;} - - // inline asm - mov.u16 %rs179, 0; - st.v4.u16 [%rd294], {%rs172, %rs173, %rs174, %rs179}; - bra.uni BB0_126; - -BB0_125: - mov.u64 %rd307, image_RNM0; - cvta.global.u64 %rd302, %rd307; - mov.u32 %r222, 8; - // inline asm - call (%rd301), _rt_buffer_get_64, (%rd302, %r24, %r222, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f910, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs180, %f910;} - - // inline asm - mov.u16 %rs181, 0; - st.v4.u16 [%rd301], {%rs180, %rs180, %rs180, %rs181}; - -BB0_126: - ld.global.u32 %r223, [additive]; - setp.eq.s32 %p137, %r223, 0; - @%p137 bra BB0_128; - - mov.u64 %rd320, image_RNM1; - cvta.global.u64 %rd309, %rd320; - mov.u32 %r227, 8; - // inline asm - call (%rd308), _rt_buffer_get_64, (%rd309, %r24, %r227, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs188, %rs189, %rs190, %rs191}, [%rd308]; - // inline asm - { cvt.f32.f16 %f911, %rs188;} - - // inline asm - // inline asm - { cvt.f32.f16 %f912, %rs189;} - - // inline asm - // inline asm - { cvt.f32.f16 %f913, %rs190;} - - // inline asm - // inline asm - call (%rd314), _rt_buffer_get_64, (%rd309, %r24, %r227, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f914, %f911, 0f00000000; - add.f32 %f915, %f912, 0f00000000; - add.f32 %f916, %f913, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs187, %f916;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs186, %f915;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs185, %f914;} - - // inline asm - mov.u16 %rs192, 0; - st.v4.u16 [%rd314], {%rs185, %rs186, %rs187, %rs192}; - bra.uni BB0_129; - -BB0_128: - mov.u64 %rd327, image_RNM1; - cvta.global.u64 %rd322, %rd327; - mov.u32 %r229, 8; - // inline asm - call (%rd321), _rt_buffer_get_64, (%rd322, %r24, %r229, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f917, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs193, %f917;} - - // inline asm - mov.u16 %rs194, 0; - st.v4.u16 [%rd321], {%rs193, %rs193, %rs193, %rs194}; - -BB0_129: - ld.global.u32 %r230, [additive]; - setp.eq.s32 %p138, %r230, 0; - @%p138 bra BB0_131; - - mov.u64 %rd340, image_RNM2; - cvta.global.u64 %rd329, %rd340; - mov.u32 %r234, 8; - // inline asm - call (%rd328), _rt_buffer_get_64, (%rd329, %r24, %r234, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs201, %rs202, %rs203, %rs204}, [%rd328]; - // inline asm - { cvt.f32.f16 %f918, %rs201;} - - // inline asm - // inline asm - { cvt.f32.f16 %f919, %rs202;} - - // inline asm - // inline asm - { cvt.f32.f16 %f920, %rs203;} - - // inline asm - // inline asm - call (%rd334), _rt_buffer_get_64, (%rd329, %r24, %r234, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f921, %f918, 0f00000000; - add.f32 %f922, %f919, 0f00000000; - add.f32 %f923, %f920, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs200, %f923;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs199, %f922;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs198, %f921;} - - // inline asm - mov.u16 %rs205, 0; - st.v4.u16 [%rd334], {%rs198, %rs199, %rs200, %rs205}; - bra.uni BB0_132; - -BB0_131: - mov.u64 %rd347, image_RNM2; - cvta.global.u64 %rd342, %rd347; - mov.u32 %r236, 8; - // inline asm - call (%rd341), _rt_buffer_get_64, (%rd342, %r24, %r236, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f924, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs206, %f924;} - - // inline asm - mov.u16 %rs207, 0; - st.v4.u16 [%rd341], {%rs206, %rs206, %rs206, %rs207}; - -BB0_132: - ld.global.u32 %r237, [additive]; - setp.eq.s32 %p139, %r237, 0; - @%p139 bra BB0_134; - - mov.u64 %rd360, image_RNM3; - cvta.global.u64 %rd349, %rd360; - mov.u32 %r241, 8; - // inline asm - call (%rd348), _rt_buffer_get_64, (%rd349, %r24, %r241, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs214, %rs215, %rs216, %rs217}, [%rd348]; - // inline asm - { cvt.f32.f16 %f925, %rs214;} - - // inline asm - // inline asm - { cvt.f32.f16 %f926, %rs215;} - - // inline asm - // inline asm - { cvt.f32.f16 %f927, %rs216;} - - // inline asm - // inline asm - call (%rd354), _rt_buffer_get_64, (%rd349, %r24, %r241, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f928, %f925, 0f00000000; - add.f32 %f929, %f926, 0f00000000; - add.f32 %f930, %f927, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs213, %f930;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs212, %f929;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs211, %f928;} - - // inline asm - mov.u16 %rs218, 0; - st.v4.u16 [%rd354], {%rs211, %rs212, %rs213, %rs218}; - bra.uni BB0_135; - -BB0_134: - mov.u64 %rd367, image_RNM3; - cvta.global.u64 %rd362, %rd367; - mov.u32 %r243, 8; - // inline asm - call (%rd361), _rt_buffer_get_64, (%rd362, %r24, %r243, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f931, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs219, %f931;} - - // inline asm - mov.u16 %rs220, 0; - st.v4.u16 [%rd361], {%rs219, %rs219, %rs219, %rs220}; - bra.uni BB0_135; - -BB0_102: - mov.u64 %rd173, image_HDR; - cvta.global.u64 %rd168, %rd173; - mov.u32 %r172, 8; - // inline asm - call (%rd167), _rt_buffer_get_64, (%rd168, %r24, %r172, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f861, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs104, %f861;} - - // inline asm - st.v4.u16 [%rd167], {%rs104, %rs104, %rs104, %rs93}; - -BB0_103: - ld.global.u32 %r173, [additive]; - setp.eq.s32 %p128, %r173, 0; - mov.f32 %f862, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs105, %f862;} - - // inline asm - @%p128 bra BB0_105; - - mov.u64 %rd186, image_RNM0; - cvta.global.u64 %rd175, %rd186; - mov.u32 %r177, 8; - // inline asm - call (%rd174), _rt_buffer_get_64, (%rd175, %r24, %r177, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs112, %rs113, %rs114, %rs115}, [%rd174]; - // inline asm - { cvt.f32.f16 %f863, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f864, %rs113;} - - // inline asm - // inline asm - { cvt.f32.f16 %f865, %rs114;} - - // inline asm - // inline asm - call (%rd180), _rt_buffer_get_64, (%rd175, %r24, %r177, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f866, %f863, 0f00000000; - add.f32 %f867, %f864, 0f00000000; - add.f32 %f868, %f865, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f868;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs110, %f867;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f866;} - - // inline asm - st.v4.u16 [%rd180], {%rs109, %rs110, %rs111, %rs105}; - bra.uni BB0_106; - -BB0_105: - mov.u64 %rd193, image_RNM0; - cvta.global.u64 %rd188, %rd193; - mov.u32 %r179, 8; - // inline asm - call (%rd187), _rt_buffer_get_64, (%rd188, %r24, %r179, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f869, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs116, %f869;} - - // inline asm - st.v4.u16 [%rd187], {%rs116, %rs116, %rs116, %rs105}; - -BB0_106: - ld.global.u32 %r180, [additive]; - setp.eq.s32 %p129, %r180, 0; - // inline asm - { cvt.rn.f16.f32 %rs117, %f862;} - - // inline asm - @%p129 bra BB0_108; - - mov.u64 %rd206, image_RNM1; - cvta.global.u64 %rd195, %rd206; - mov.u32 %r184, 8; - // inline asm - call (%rd194), _rt_buffer_get_64, (%rd195, %r24, %r184, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs124, %rs125, %rs126, %rs127}, [%rd194]; - // inline asm - { cvt.f32.f16 %f871, %rs124;} - - // inline asm - // inline asm - { cvt.f32.f16 %f872, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f873, %rs126;} - - // inline asm - // inline asm - call (%rd200), _rt_buffer_get_64, (%rd195, %r24, %r184, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f874, %f871, 0f00000000; - add.f32 %f875, %f872, 0f00000000; - add.f32 %f876, %f873, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs123, %f876;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f875;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs121, %f874;} - - // inline asm - st.v4.u16 [%rd200], {%rs121, %rs122, %rs123, %rs117}; - bra.uni BB0_109; - -BB0_108: - mov.u64 %rd213, image_RNM1; - cvta.global.u64 %rd208, %rd213; - mov.u32 %r186, 8; - // inline asm - call (%rd207), _rt_buffer_get_64, (%rd208, %r24, %r186, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f877, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs128, %f877;} - - // inline asm - st.v4.u16 [%rd207], {%rs128, %rs128, %rs128, %rs117}; - -BB0_109: - ld.global.u32 %r187, [additive]; - setp.eq.s32 %p130, %r187, 0; - // inline asm - { cvt.rn.f16.f32 %rs129, %f862;} - - // inline asm - @%p130 bra BB0_111; - - mov.u64 %rd226, image_RNM2; - cvta.global.u64 %rd215, %rd226; - mov.u32 %r191, 8; - // inline asm - call (%rd214), _rt_buffer_get_64, (%rd215, %r24, %r191, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs136, %rs137, %rs138, %rs139}, [%rd214]; - // inline asm - { cvt.f32.f16 %f879, %rs136;} - - // inline asm - // inline asm - { cvt.f32.f16 %f880, %rs137;} - - // inline asm - // inline asm - { cvt.f32.f16 %f881, %rs138;} - - // inline asm - // inline asm - call (%rd220), _rt_buffer_get_64, (%rd215, %r24, %r191, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f882, %f879, 0f00000000; - add.f32 %f883, %f880, 0f00000000; - add.f32 %f884, %f881, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs135, %f884;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs134, %f883;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs133, %f882;} - - // inline asm - st.v4.u16 [%rd220], {%rs133, %rs134, %rs135, %rs129}; - bra.uni BB0_112; - -BB0_111: - mov.u64 %rd233, image_RNM2; - cvta.global.u64 %rd228, %rd233; - mov.u32 %r193, 8; - // inline asm - call (%rd227), _rt_buffer_get_64, (%rd228, %r24, %r193, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f885, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs140, %f885;} - - // inline asm - st.v4.u16 [%rd227], {%rs140, %rs140, %rs140, %rs129}; - -BB0_112: - ld.global.u32 %r194, [additive]; - setp.eq.s32 %p131, %r194, 0; - // inline asm - { cvt.rn.f16.f32 %rs141, %f862;} - - // inline asm - @%p131 bra BB0_114; - - mov.u64 %rd246, image_RNM3; - cvta.global.u64 %rd235, %rd246; - mov.u32 %r198, 8; - // inline asm - call (%rd234), _rt_buffer_get_64, (%rd235, %r24, %r198, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs148, %rs149, %rs150, %rs151}, [%rd234]; - // inline asm - { cvt.f32.f16 %f887, %rs148;} - - // inline asm - // inline asm - { cvt.f32.f16 %f888, %rs149;} - - // inline asm - // inline asm - { cvt.f32.f16 %f889, %rs150;} - - // inline asm - // inline asm - call (%rd240), _rt_buffer_get_64, (%rd235, %r24, %r198, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f890, %f887, 0f00000000; - add.f32 %f891, %f888, 0f00000000; - add.f32 %f892, %f889, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs147, %f892;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs146, %f891;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs145, %f890;} - - // inline asm - st.v4.u16 [%rd240], {%rs145, %rs146, %rs147, %rs141}; - bra.uni BB0_135; - -BB0_114: - mov.u64 %rd253, image_RNM3; - cvta.global.u64 %rd248, %rd253; - mov.u32 %r200, 8; - // inline asm - call (%rd247), _rt_buffer_get_64, (%rd248, %r24, %r200, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f893, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs152, %f893;} - - // inline asm - st.v4.u16 [%rd247], {%rs152, %rs152, %rs152, %rs141}; - bra.uni BB0_135; - -BB0_35: - setp.geu.f32 %p62, %f1007, 0f00000000; - @%p62 bra BB0_38; - - mov.f32 %f995, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f549, %f995; - setp.neu.f32 %p63, %f549, 0f3EE8BA2E; - selp.f32 %f1010, 0f7FFFFFFF, %f1010, %p63; - -BB0_38: - abs.f32 %f992, %f1007; - add.f32 %f551, %f992, 0f3EE8BA2E; - mov.b32 %r87, %f551; - setp.lt.s32 %p65, %r87, 2139095040; - @%p65 bra BB0_43; - - abs.f32 %f993, %f1007; - setp.gtu.f32 %p66, %f993, 0f7F800000; - @%p66 bra BB0_42; - bra.uni BB0_40; - -BB0_42: - add.f32 %f1010, %f1007, 0f3EE8BA2E; - bra.uni BB0_43; - -BB0_40: - abs.f32 %f994, %f1007; - setp.neu.f32 %p67, %f994, 0f7F800000; - @%p67 bra BB0_43; - - selp.f32 %f1010, 0fFF800000, 0f7F800000, %p3; - -BB0_43: - mul.f32 %f552, %f1010, 0f437F0000; - setp.eq.f32 %p68, %f1007, 0f3F800000; - selp.f32 %f553, 0f437F0000, %f552, %p68; - cvt.rzi.u32.f32 %r88, %f553; - cvt.u16.u32 %rs19, %r88; - mov.u16 %rs20, 255; - st.v2.u8 [%rd26], {%rs19, %rs20}; - ld.global.u32 %r248, [imageEnabled]; - -BB0_44: - and.b32 %r89, %r248, 1; - setp.eq.b32 %p69, %r89, 1; - @!%p69 bra BB0_79; - bra.uni BB0_45; - -BB0_45: - mov.f32 %f962, 0fB5BFBE8E; - mov.f32 %f961, 0fBF317200; - mov.f32 %f960, 0f35BFBE8E; - mov.f32 %f959, 0f3F317200; - mov.f32 %f958, 0f3DAAAABD; - mov.f32 %f957, 0f3C4CAF63; - mov.f32 %f956, 0f3B18F0FE; - mov.f32 %f556, 0f3E666666; - cvt.rzi.f32.f32 %f557, %f556; - fma.rn.f32 %f558, %f557, 0fC0000000, 0f3EE66666; - abs.f32 %f74, %f558; - abs.f32 %f75, %f58; - setp.lt.f32 %p70, %f75, 0f00800000; - mul.f32 %f559, %f75, 0f4B800000; - selp.f32 %f560, 0fC3170000, 0fC2FE0000, %p70; - selp.f32 %f561, %f559, %f75, %p70; - mov.b32 %r90, %f561; - and.b32 %r91, %r90, 8388607; - or.b32 %r92, %r91, 1065353216; - mov.b32 %f562, %r92; - shr.u32 %r93, %r90, 23; - cvt.rn.f32.u32 %f563, %r93; - add.f32 %f564, %f560, %f563; - setp.gt.f32 %p71, %f562, 0f3FB504F3; - mul.f32 %f565, %f562, 0f3F000000; - add.f32 %f566, %f564, 0f3F800000; - selp.f32 %f567, %f565, %f562, %p71; - selp.f32 %f568, %f566, %f564, %p71; - add.f32 %f569, %f567, 0fBF800000; - add.f32 %f555, %f567, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f554,%f555; - // inline asm - add.f32 %f570, %f569, %f569; - mul.f32 %f571, %f554, %f570; - mul.f32 %f572, %f571, %f571; - fma.rn.f32 %f575, %f956, %f572, %f957; - fma.rn.f32 %f577, %f575, %f572, %f958; - mul.rn.f32 %f578, %f577, %f572; - mul.rn.f32 %f579, %f578, %f571; - sub.f32 %f580, %f569, %f571; - neg.f32 %f581, %f571; - add.f32 %f582, %f580, %f580; - fma.rn.f32 %f583, %f581, %f569, %f582; - mul.rn.f32 %f584, %f554, %f583; - add.f32 %f585, %f579, %f571; - sub.f32 %f586, %f571, %f585; - add.f32 %f587, %f579, %f586; - add.f32 %f588, %f584, %f587; - add.f32 %f589, %f585, %f588; - sub.f32 %f590, %f585, %f589; - add.f32 %f591, %f588, %f590; - mul.rn.f32 %f593, %f568, %f959; - mul.rn.f32 %f595, %f568, %f960; - add.f32 %f596, %f593, %f589; - sub.f32 %f597, %f593, %f596; - add.f32 %f598, %f589, %f597; - add.f32 %f599, %f591, %f598; - add.f32 %f600, %f595, %f599; - add.f32 %f601, %f596, %f600; - sub.f32 %f602, %f596, %f601; - add.f32 %f603, %f600, %f602; - mov.f32 %f604, 0f3EE66666; - mul.rn.f32 %f605, %f604, %f601; - neg.f32 %f606, %f605; - fma.rn.f32 %f607, %f604, %f601, %f606; - fma.rn.f32 %f608, %f604, %f603, %f607; - mov.f32 %f609, 0f00000000; - fma.rn.f32 %f610, %f609, %f601, %f608; - add.rn.f32 %f611, %f605, %f610; - neg.f32 %f612, %f611; - add.rn.f32 %f613, %f605, %f612; - add.rn.f32 %f614, %f613, %f610; - mov.b32 %r94, %f611; - setp.eq.s32 %p72, %r94, 1118925336; - add.s32 %r95, %r94, -1; - mov.b32 %f615, %r95; - add.f32 %f616, %f614, 0f37000000; - selp.f32 %f617, %f615, %f611, %p72; - selp.f32 %f76, %f616, %f614, %p72; - mul.f32 %f618, %f617, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f619, %f618; - fma.rn.f32 %f621, %f619, %f961, %f617; - fma.rn.f32 %f623, %f619, %f962, %f621; - mul.f32 %f624, %f623, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f625, %f624; - add.f32 %f626, %f619, 0f00000000; - ex2.approx.f32 %f627, %f626; - mul.f32 %f628, %f625, %f627; - setp.lt.f32 %p73, %f617, 0fC2D20000; - selp.f32 %f629, 0f00000000, %f628, %p73; - setp.gt.f32 %p74, %f617, 0f42D20000; - selp.f32 %f1011, 0f7F800000, %f629, %p74; - setp.eq.f32 %p75, %f1011, 0f7F800000; - @%p75 bra BB0_47; - - fma.rn.f32 %f1011, %f1011, %f76, %f1011; - -BB0_47: - setp.lt.f32 %p76, %f58, 0f00000000; - setp.eq.f32 %p77, %f74, 0f3F800000; - and.pred %p4, %p76, %p77; - mov.b32 %r96, %f1011; - xor.b32 %r97, %r96, -2147483648; - mov.b32 %f630, %r97; - selp.f32 %f1013, %f630, %f1011, %p4; - setp.eq.f32 %p78, %f58, 0f00000000; - @%p78 bra BB0_50; - bra.uni BB0_48; - -BB0_50: - add.f32 %f633, %f58, %f58; - selp.f32 %f1013, %f633, 0f00000000, %p77; - bra.uni BB0_51; - -BB0_48: - setp.geu.f32 %p79, %f58, 0f00000000; - @%p79 bra BB0_51; - - cvt.rzi.f32.f32 %f632, %f604; - setp.neu.f32 %p80, %f632, 0f3EE66666; - selp.f32 %f1013, 0f7FFFFFFF, %f1013, %p80; - -BB0_51: - add.f32 %f634, %f75, 0f3EE66666; - mov.b32 %r98, %f634; - setp.lt.s32 %p82, %r98, 2139095040; - @%p82 bra BB0_56; - - setp.gtu.f32 %p83, %f75, 0f7F800000; - @%p83 bra BB0_55; - bra.uni BB0_53; - -BB0_55: - add.f32 %f1013, %f58, 0f3EE66666; - bra.uni BB0_56; - -BB0_53: - setp.neu.f32 %p84, %f75, 0f7F800000; - @%p84 bra BB0_56; - - selp.f32 %f1013, 0fFF800000, 0f7F800000, %p4; - -BB0_56: - mov.f32 %f969, 0fB5BFBE8E; - mov.f32 %f968, 0fBF317200; - mov.f32 %f967, 0f35BFBE8E; - mov.f32 %f966, 0f3F317200; - mov.f32 %f965, 0f3DAAAABD; - mov.f32 %f964, 0f3C4CAF63; - mov.f32 %f963, 0f3B18F0FE; - setp.eq.f32 %p85, %f58, 0f3F800000; - selp.f32 %f87, 0f3F800000, %f1013, %p85; - abs.f32 %f88, %f59; - setp.lt.f32 %p86, %f88, 0f00800000; - mul.f32 %f637, %f88, 0f4B800000; - selp.f32 %f638, 0fC3170000, 0fC2FE0000, %p86; - selp.f32 %f639, %f637, %f88, %p86; - mov.b32 %r99, %f639; - and.b32 %r100, %r99, 8388607; - or.b32 %r101, %r100, 1065353216; - mov.b32 %f640, %r101; - shr.u32 %r102, %r99, 23; - cvt.rn.f32.u32 %f641, %r102; - add.f32 %f642, %f638, %f641; - setp.gt.f32 %p87, %f640, 0f3FB504F3; - mul.f32 %f643, %f640, 0f3F000000; - add.f32 %f644, %f642, 0f3F800000; - selp.f32 %f645, %f643, %f640, %p87; - selp.f32 %f646, %f644, %f642, %p87; - add.f32 %f647, %f645, 0fBF800000; - add.f32 %f636, %f645, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f635,%f636; - // inline asm - add.f32 %f648, %f647, %f647; - mul.f32 %f649, %f635, %f648; - mul.f32 %f650, %f649, %f649; - fma.rn.f32 %f653, %f963, %f650, %f964; - fma.rn.f32 %f655, %f653, %f650, %f965; - mul.rn.f32 %f656, %f655, %f650; - mul.rn.f32 %f657, %f656, %f649; - sub.f32 %f658, %f647, %f649; - neg.f32 %f659, %f649; - add.f32 %f660, %f658, %f658; - fma.rn.f32 %f661, %f659, %f647, %f660; - mul.rn.f32 %f662, %f635, %f661; - add.f32 %f663, %f657, %f649; - sub.f32 %f664, %f649, %f663; - add.f32 %f665, %f657, %f664; - add.f32 %f666, %f662, %f665; - add.f32 %f667, %f663, %f666; - sub.f32 %f668, %f663, %f667; - add.f32 %f669, %f666, %f668; - mul.rn.f32 %f671, %f646, %f966; - mul.rn.f32 %f673, %f646, %f967; - add.f32 %f674, %f671, %f667; - sub.f32 %f675, %f671, %f674; - add.f32 %f676, %f667, %f675; - add.f32 %f677, %f669, %f676; - add.f32 %f678, %f673, %f677; - add.f32 %f679, %f674, %f678; - sub.f32 %f680, %f674, %f679; - add.f32 %f681, %f678, %f680; - mul.rn.f32 %f683, %f604, %f679; - neg.f32 %f684, %f683; - fma.rn.f32 %f685, %f604, %f679, %f684; - fma.rn.f32 %f686, %f604, %f681, %f685; - fma.rn.f32 %f688, %f609, %f679, %f686; - add.rn.f32 %f689, %f683, %f688; - neg.f32 %f690, %f689; - add.rn.f32 %f691, %f683, %f690; - add.rn.f32 %f692, %f691, %f688; - mov.b32 %r103, %f689; - setp.eq.s32 %p88, %r103, 1118925336; - add.s32 %r104, %r103, -1; - mov.b32 %f693, %r104; - add.f32 %f694, %f692, 0f37000000; - selp.f32 %f695, %f693, %f689, %p88; - selp.f32 %f89, %f694, %f692, %p88; - mul.f32 %f696, %f695, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f697, %f696; - fma.rn.f32 %f699, %f697, %f968, %f695; - fma.rn.f32 %f701, %f697, %f969, %f699; - mul.f32 %f702, %f701, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f703, %f702; - add.f32 %f704, %f697, 0f00000000; - ex2.approx.f32 %f705, %f704; - mul.f32 %f706, %f703, %f705; - setp.lt.f32 %p89, %f695, 0fC2D20000; - selp.f32 %f707, 0f00000000, %f706, %p89; - setp.gt.f32 %p90, %f695, 0f42D20000; - selp.f32 %f1014, 0f7F800000, %f707, %p90; - setp.eq.f32 %p91, %f1014, 0f7F800000; - @%p91 bra BB0_58; - - fma.rn.f32 %f1014, %f1014, %f89, %f1014; - -BB0_58: - setp.lt.f32 %p92, %f59, 0f00000000; - and.pred %p5, %p92, %p77; - mov.b32 %r105, %f1014; - xor.b32 %r106, %r105, -2147483648; - mov.b32 %f708, %r106; - selp.f32 %f1016, %f708, %f1014, %p5; - setp.eq.f32 %p94, %f59, 0f00000000; - @%p94 bra BB0_61; - bra.uni BB0_59; - -BB0_61: - add.f32 %f711, %f59, %f59; - selp.f32 %f1016, %f711, 0f00000000, %p77; - bra.uni BB0_62; - -BB0_59: - setp.geu.f32 %p95, %f59, 0f00000000; - @%p95 bra BB0_62; - - cvt.rzi.f32.f32 %f710, %f604; - setp.neu.f32 %p96, %f710, 0f3EE66666; - selp.f32 %f1016, 0f7FFFFFFF, %f1016, %p96; - -BB0_62: - add.f32 %f712, %f88, 0f3EE66666; - mov.b32 %r107, %f712; - setp.lt.s32 %p98, %r107, 2139095040; - @%p98 bra BB0_67; - - setp.gtu.f32 %p99, %f88, 0f7F800000; - @%p99 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f1016, %f59, 0f3EE66666; - bra.uni BB0_67; - -BB0_64: - setp.neu.f32 %p100, %f88, 0f7F800000; - @%p100 bra BB0_67; - - selp.f32 %f1016, 0fFF800000, 0f7F800000, %p5; - -BB0_67: - mov.f32 %f976, 0fB5BFBE8E; - mov.f32 %f975, 0fBF317200; - mov.f32 %f974, 0f35BFBE8E; - mov.f32 %f973, 0f3F317200; - mov.f32 %f972, 0f3DAAAABD; - mov.f32 %f971, 0f3C4CAF63; - mov.f32 %f970, 0f3B18F0FE; - setp.eq.f32 %p101, %f59, 0f3F800000; - selp.f32 %f100, 0f3F800000, %f1016, %p101; - abs.f32 %f101, %f60; - setp.lt.f32 %p102, %f101, 0f00800000; - mul.f32 %f715, %f101, 0f4B800000; - selp.f32 %f716, 0fC3170000, 0fC2FE0000, %p102; - selp.f32 %f717, %f715, %f101, %p102; - mov.b32 %r108, %f717; - and.b32 %r109, %r108, 8388607; - or.b32 %r110, %r109, 1065353216; - mov.b32 %f718, %r110; - shr.u32 %r111, %r108, 23; - cvt.rn.f32.u32 %f719, %r111; - add.f32 %f720, %f716, %f719; - setp.gt.f32 %p103, %f718, 0f3FB504F3; - mul.f32 %f721, %f718, 0f3F000000; - add.f32 %f722, %f720, 0f3F800000; - selp.f32 %f723, %f721, %f718, %p103; - selp.f32 %f724, %f722, %f720, %p103; - add.f32 %f725, %f723, 0fBF800000; - add.f32 %f714, %f723, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f713,%f714; - // inline asm - add.f32 %f726, %f725, %f725; - mul.f32 %f727, %f713, %f726; - mul.f32 %f728, %f727, %f727; - fma.rn.f32 %f731, %f970, %f728, %f971; - fma.rn.f32 %f733, %f731, %f728, %f972; - mul.rn.f32 %f734, %f733, %f728; - mul.rn.f32 %f735, %f734, %f727; - sub.f32 %f736, %f725, %f727; - neg.f32 %f737, %f727; - add.f32 %f738, %f736, %f736; - fma.rn.f32 %f739, %f737, %f725, %f738; - mul.rn.f32 %f740, %f713, %f739; - add.f32 %f741, %f735, %f727; - sub.f32 %f742, %f727, %f741; - add.f32 %f743, %f735, %f742; - add.f32 %f744, %f740, %f743; - add.f32 %f745, %f741, %f744; - sub.f32 %f746, %f741, %f745; - add.f32 %f747, %f744, %f746; - mul.rn.f32 %f749, %f724, %f973; - mul.rn.f32 %f751, %f724, %f974; - add.f32 %f752, %f749, %f745; - sub.f32 %f753, %f749, %f752; - add.f32 %f754, %f745, %f753; - add.f32 %f755, %f747, %f754; - add.f32 %f756, %f751, %f755; - add.f32 %f757, %f752, %f756; - sub.f32 %f758, %f752, %f757; - add.f32 %f759, %f756, %f758; - mul.rn.f32 %f761, %f604, %f757; - neg.f32 %f762, %f761; - fma.rn.f32 %f763, %f604, %f757, %f762; - fma.rn.f32 %f764, %f604, %f759, %f763; - fma.rn.f32 %f766, %f609, %f757, %f764; - add.rn.f32 %f767, %f761, %f766; - neg.f32 %f768, %f767; - add.rn.f32 %f769, %f761, %f768; - add.rn.f32 %f770, %f769, %f766; - mov.b32 %r112, %f767; - setp.eq.s32 %p104, %r112, 1118925336; - add.s32 %r113, %r112, -1; - mov.b32 %f771, %r113; - add.f32 %f772, %f770, 0f37000000; - selp.f32 %f773, %f771, %f767, %p104; - selp.f32 %f102, %f772, %f770, %p104; - mul.f32 %f774, %f773, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f775, %f774; - fma.rn.f32 %f777, %f775, %f975, %f773; - fma.rn.f32 %f779, %f775, %f976, %f777; - mul.f32 %f780, %f779, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f781, %f780; - add.f32 %f782, %f775, 0f00000000; - ex2.approx.f32 %f783, %f782; - mul.f32 %f784, %f781, %f783; - setp.lt.f32 %p105, %f773, 0fC2D20000; - selp.f32 %f785, 0f00000000, %f784, %p105; - setp.gt.f32 %p106, %f773, 0f42D20000; - selp.f32 %f1017, 0f7F800000, %f785, %p106; - setp.eq.f32 %p107, %f1017, 0f7F800000; - @%p107 bra BB0_69; - - fma.rn.f32 %f1017, %f1017, %f102, %f1017; - -BB0_69: - setp.lt.f32 %p108, %f60, 0f00000000; - and.pred %p6, %p108, %p77; - mov.b32 %r114, %f1017; - xor.b32 %r115, %r114, -2147483648; - mov.b32 %f786, %r115; - selp.f32 %f1019, %f786, %f1017, %p6; - setp.eq.f32 %p110, %f60, 0f00000000; - @%p110 bra BB0_72; - bra.uni BB0_70; - -BB0_72: - add.f32 %f789, %f60, %f60; - selp.f32 %f1019, %f789, 0f00000000, %p77; - bra.uni BB0_73; - -BB0_70: - setp.geu.f32 %p111, %f60, 0f00000000; - @%p111 bra BB0_73; - - cvt.rzi.f32.f32 %f788, %f604; - setp.neu.f32 %p112, %f788, 0f3EE66666; - selp.f32 %f1019, 0f7FFFFFFF, %f1019, %p112; - -BB0_73: - add.f32 %f790, %f101, 0f3EE66666; - mov.b32 %r116, %f790; - setp.lt.s32 %p114, %r116, 2139095040; - @%p114 bra BB0_78; - - setp.gtu.f32 %p115, %f101, 0f7F800000; - @%p115 bra BB0_77; - bra.uni BB0_75; - -BB0_77: - add.f32 %f1019, %f60, 0f3EE66666; - bra.uni BB0_78; - -BB0_75: - setp.neu.f32 %p116, %f101, 0f7F800000; - @%p116 bra BB0_78; - - selp.f32 %f1019, 0fFF800000, 0f7F800000, %p6; - -BB0_78: - mov.u32 %r244, 4; - setp.eq.f32 %p117, %f60, 0f3F800000; - selp.f32 %f791, 0f3F800000, %f1019, %p117; - cvt.u64.u32 %rd36, %r3; - cvt.u64.u32 %rd35, %r2; - mov.u64 %rd39, image; - cvta.global.u64 %rd34, %rd39; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r24, %r244, %rd35, %rd36, %rd15, %rd15); - // inline asm - cvt.sat.f32.f32 %f792, %f791; - mul.f32 %f793, %f792, 0f437FFD71; - cvt.rzi.u32.f32 %r119, %f793; - cvt.sat.f32.f32 %f794, %f100; - mul.f32 %f795, %f794, 0f437FFD71; - cvt.rzi.u32.f32 %r120, %f795; - cvt.sat.f32.f32 %f796, %f87; - mul.f32 %f797, %f796, 0f437FFD71; - cvt.rzi.u32.f32 %r121, %f797; - cvt.u16.u32 %rs21, %r119; - cvt.u16.u32 %rs22, %r121; - cvt.u16.u32 %rs23, %r120; - mov.u16 %rs24, 255; - st.v4.u8 [%rd33], {%rs21, %rs23, %rs22, %rs24}; - ld.global.u32 %r248, [imageEnabled]; - -BB0_79: - cvt.u64.u32 %rd4, %r2; - cvt.u64.u32 %rd5, %r3; - and.b32 %r122, %r248, 4; - setp.eq.s32 %p118, %r122, 0; - @%p118 bra BB0_83; - - ld.global.u32 %r123, [additive]; - setp.eq.s32 %p119, %r123, 0; - mov.f32 %f798, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs25, %f798;} - - // inline asm - @%p119 bra BB0_82; - - mov.u64 %rd52, image_HDR; - cvta.global.u64 %rd41, %rd52; - mov.u32 %r127, 8; - // inline asm - call (%rd40), _rt_buffer_get_64, (%rd41, %r24, %r127, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs32, %rs33, %rs34, %rs35}, [%rd40]; - // inline asm - { cvt.f32.f16 %f799, %rs32;} - - // inline asm - // inline asm - { cvt.f32.f16 %f800, %rs33;} - - // inline asm - // inline asm - { cvt.f32.f16 %f801, %rs34;} - - // inline asm - // inline asm - call (%rd46), _rt_buffer_get_64, (%rd41, %r24, %r127, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f802, %f58, %f799; - add.f32 %f803, %f59, %f800; - add.f32 %f804, %f60, %f801; - // inline asm - { cvt.rn.f16.f32 %rs31, %f804;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f803;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f802;} - - // inline asm - st.v4.u16 [%rd46], {%rs29, %rs30, %rs31, %rs25}; - bra.uni BB0_83; - -BB0_82: - mov.u64 %rd59, image_HDR; - cvta.global.u64 %rd54, %rd59; - mov.u32 %r129, 8; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd54, %r24, %r129, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f60;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs37, %f59;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f58;} - - // inline asm - st.v4.u16 [%rd53], {%rs36, %rs37, %rs38, %rs25}; - -BB0_83: - mul.f32 %f809, %f44, 0f3E800000; - mul.f32 %f810, %f809, %f1007; - mul.f32 %f811, %f45, %f810; - ld.global.f32 %f812, [lightColor]; - mul.f32 %f813, %f811, %f812; - ld.global.f32 %f814, [lightColor+4]; - mul.f32 %f815, %f811, %f814; - ld.global.f32 %f816, [lightColor+8]; - mul.f32 %f817, %f811, %f816; - mul.f32 %f113, %f324, %f813; - mul.f32 %f114, %f325, %f815; - mul.f32 %f115, %f326, %f817; - ld.global.u32 %r130, [additive]; - setp.eq.s32 %p120, %r130, 0; - mov.f32 %f808, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs39, %f808;} - - // inline asm - @%p120 bra BB0_85; - - mov.u64 %rd72, image_RNM0; - cvta.global.u64 %rd61, %rd72; - mov.u32 %r134, 8; - // inline asm - call (%rd60), _rt_buffer_get_64, (%rd61, %r24, %r134, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs46, %rs47, %rs48, %rs49}, [%rd60]; - // inline asm - { cvt.f32.f16 %f818, %rs46;} - - // inline asm - // inline asm - { cvt.f32.f16 %f819, %rs47;} - - // inline asm - // inline asm - { cvt.f32.f16 %f820, %rs48;} - - // inline asm - // inline asm - call (%rd66), _rt_buffer_get_64, (%rd61, %r24, %r134, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f821, %f113, %f818; - add.f32 %f822, %f114, %f819; - add.f32 %f823, %f115, %f820; - // inline asm - { cvt.rn.f16.f32 %rs45, %f823;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs44, %f822;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs43, %f821;} - - // inline asm - st.v4.u16 [%rd66], {%rs43, %rs44, %rs45, %rs39}; - bra.uni BB0_86; - -BB0_85: - mov.u64 %rd79, image_RNM0; - cvta.global.u64 %rd74, %rd79; - mov.u32 %r136, 8; - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd74, %r24, %r136, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f115;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs51, %f114;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f113;} - - // inline asm - st.v4.u16 [%rd73], {%rs50, %rs51, %rs52, %rs39}; - -BB0_86: - fma.rn.f32 %f116, %f10, 0f3F000000, 0f3F000000; - fma.rn.f32 %f117, %f11, 0f3F000000, 0f3F000000; - fma.rn.f32 %f118, %f12, 0f3F000000, 0f3F000000; - ld.global.u32 %r137, [additive]; - setp.eq.s32 %p121, %r137, 0; - // inline asm - { cvt.rn.f16.f32 %rs53, %f808;} - - // inline asm - @%p121 bra BB0_88; - - mov.u64 %rd92, image_RNM1; - cvta.global.u64 %rd81, %rd92; - mov.u32 %r141, 8; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r24, %r141, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs60, %rs61, %rs62, %rs63}, [%rd80]; - // inline asm - { cvt.f32.f16 %f828, %rs60;} - - // inline asm - // inline asm - { cvt.f32.f16 %f829, %rs61;} - - // inline asm - // inline asm - { cvt.f32.f16 %f830, %rs62;} - - // inline asm - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd81, %r24, %r141, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f831, %f116, %f828; - add.f32 %f832, %f116, %f829; - add.f32 %f833, %f116, %f830; - // inline asm - { cvt.rn.f16.f32 %rs59, %f833;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs58, %f832;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f831;} - - // inline asm - st.v4.u16 [%rd86], {%rs57, %rs58, %rs59, %rs53}; - bra.uni BB0_89; - -BB0_88: - mov.u64 %rd99, image_RNM1; - cvta.global.u64 %rd94, %rd99; - mov.u32 %r143, 8; - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd94, %r24, %r143, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f116;} - - // inline asm - st.v4.u16 [%rd93], {%rs64, %rs64, %rs64, %rs53}; - -BB0_89: - ld.global.u32 %r144, [additive]; - setp.eq.s32 %p122, %r144, 0; - // inline asm - { cvt.rn.f16.f32 %rs65, %f808;} - - // inline asm - @%p122 bra BB0_91; - - mov.u64 %rd112, image_RNM2; - cvta.global.u64 %rd101, %rd112; - mov.u32 %r148, 8; - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd101, %r24, %r148, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs72, %rs73, %rs74, %rs75}, [%rd100]; - // inline asm - { cvt.f32.f16 %f836, %rs72;} - - // inline asm - // inline asm - { cvt.f32.f16 %f837, %rs73;} - - // inline asm - // inline asm - { cvt.f32.f16 %f838, %rs74;} - - // inline asm - // inline asm - call (%rd106), _rt_buffer_get_64, (%rd101, %r24, %r148, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f839, %f117, %f836; - add.f32 %f840, %f117, %f837; - add.f32 %f841, %f117, %f838; - // inline asm - { cvt.rn.f16.f32 %rs71, %f841;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs70, %f840;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs69, %f839;} - - // inline asm - st.v4.u16 [%rd106], {%rs69, %rs70, %rs71, %rs65}; - bra.uni BB0_92; - -BB0_91: - mov.u64 %rd119, image_RNM2; - cvta.global.u64 %rd114, %rd119; - mov.u32 %r150, 8; - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd114, %r24, %r150, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f117;} - - // inline asm - st.v4.u16 [%rd113], {%rs76, %rs76, %rs76, %rs65}; - -BB0_92: - ld.global.u32 %r151, [additive]; - setp.eq.s32 %p123, %r151, 0; - // inline asm - { cvt.rn.f16.f32 %rs77, %f808;} - - // inline asm - @%p123 bra BB0_94; - - mov.u64 %rd132, image_RNM3; - cvta.global.u64 %rd121, %rd132; - mov.u32 %r155, 8; - // inline asm - call (%rd120), _rt_buffer_get_64, (%rd121, %r24, %r155, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs84, %rs85, %rs86, %rs87}, [%rd120]; - // inline asm - { cvt.f32.f16 %f844, %rs84;} - - // inline asm - // inline asm - { cvt.f32.f16 %f845, %rs85;} - - // inline asm - // inline asm - { cvt.f32.f16 %f846, %rs86;} - - // inline asm - // inline asm - call (%rd126), _rt_buffer_get_64, (%rd121, %r24, %r155, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f847, %f118, %f844; - add.f32 %f848, %f118, %f845; - add.f32 %f849, %f118, %f846; - // inline asm - { cvt.rn.f16.f32 %rs83, %f849;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs82, %f848;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs81, %f847;} - - // inline asm - st.v4.u16 [%rd126], {%rs81, %rs82, %rs83, %rs77}; - bra.uni BB0_135; - -BB0_94: - mov.u64 %rd139, image_RNM3; - cvta.global.u64 %rd134, %rd139; - mov.u32 %r157, 8; - // inline asm - call (%rd133), _rt_buffer_get_64, (%rd134, %r24, %r157, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs88, %f118;} - - // inline asm - st.v4.u16 [%rd133], {%rs88, %rs88, %rs88, %rs77}; - -BB0_135: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmCookieLightSH.ptx.meta b/Assets/Editor/x64/Bakery/lmCookieLightSH.ptx.meta deleted file mode 100644 index 426b3b7e..00000000 --- a/Assets/Editor/x64/Bakery/lmCookieLightSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e65c11674cb367f479c518d362e91279 -timeCreated: 1537814797 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmCubemapLight.ptx b/Assets/Editor/x64/Bakery/lmCubemapLight.ptx deleted file mode 100644 index 529a9bdb..00000000 --- a/Assets/Editor/x64/Bakery/lmCubemapLight.ptx +++ /dev/null @@ -1,1569 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_Dir[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 samples; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 lightPos[12]; -.global .align 4 .b8 lightColor[12]; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .u32 lightCubemap; -.global .align 4 .b8 lightMatrix[36]; -.global .align 4 .f32 lightFalloffFakeDistanceMult; -.global .align 4 .f32 lightFalloffMinRadiusSq; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12lightCubemapE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightMatrixE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo28lightFalloffFakeDistanceMultE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo23lightFalloffMinRadiusSqE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12lightCubemapE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename11lightMatrixE[10] = {77, 97, 116, 114, 105, 120, 51, 120, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename28lightFalloffFakeDistanceMultE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename23lightFalloffMinRadiusSqE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12lightCubemapE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightMatrixE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum28lightFalloffFakeDistanceMultE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum23lightFalloffMinRadiusSqE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12lightCubemapE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightMatrixE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic23lightFalloffMinRadiusSqE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12lightCubemapE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightMatrixE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation23lightFalloffMinRadiusSqE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<113>; - .reg .b16 %rs<76>; - .reg .f32 %f<769>; - .reg .b32 %r<169>; - .reg .b64 %rd<150>; - - - mov.u64 %rd149, __local_depot0; - cvta.local.u64 %SP, %rd149; - ld.global.v2.u32 {%r26, %r27}, [pixelID]; - cvt.u64.u32 %rd12, %r26; - cvt.u64.u32 %rd13, %r27; - mov.u64 %rd16, uvnormal; - cvta.global.u64 %rd11, %rd16; - mov.u32 %r24, 2; - mov.u32 %r25, 4; - mov.u64 %rd15, 0; - // inline asm - call (%rd10), _rt_buffer_get_64, (%rd11, %r24, %r25, %rd12, %rd13, %rd15, %rd15); - // inline asm - ld.u32 %r1, [%rd10]; - shr.u32 %r30, %r1, 16; - cvt.u16.u32 %rs1, %r30; - and.b16 %rs4, %rs1, 255; - cvt.u16.u32 %rs5, %r1; - or.b16 %rs6, %rs5, %rs4; - setp.eq.s16 %p6, %rs6, 0; - mov.f32 %f748, 0f00000000; - mov.f32 %f749, %f748; - mov.f32 %f750, %f748; - @%p6 bra BB0_2; - - ld.u8 %rs7, [%rd10+1]; - and.b16 %rs9, %rs5, 255; - cvt.rn.f32.u16 %f99, %rs9; - div.rn.f32 %f100, %f99, 0f437F0000; - fma.rn.f32 %f101, %f100, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f102, %rs7; - div.rn.f32 %f103, %f102, 0f437F0000; - fma.rn.f32 %f104, %f103, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f105, %rs4; - div.rn.f32 %f106, %f105, 0f437F0000; - fma.rn.f32 %f107, %f106, 0f40000000, 0fBF800000; - mul.f32 %f108, %f104, %f104; - fma.rn.f32 %f109, %f101, %f101, %f108; - fma.rn.f32 %f110, %f107, %f107, %f109; - sqrt.rn.f32 %f111, %f110; - rcp.rn.f32 %f112, %f111; - mul.f32 %f748, %f101, %f112; - mul.f32 %f749, %f104, %f112; - mul.f32 %f750, %f107, %f112; - -BB0_2: - ld.global.v2.u32 {%r31, %r32}, [pixelID]; - ld.global.v2.u32 {%r34, %r35}, [tileInfo]; - add.s32 %r2, %r31, %r34; - add.s32 %r3, %r32, %r35; - setp.eq.f32 %p7, %f749, 0f00000000; - setp.eq.f32 %p8, %f748, 0f00000000; - and.pred %p9, %p8, %p7; - setp.eq.f32 %p10, %f750, 0f00000000; - and.pred %p11, %p9, %p10; - @%p11 bra BB0_84; - bra.uni BB0_3; - -BB0_84: - ld.global.u32 %r168, [imageEnabled]; - and.b32 %r144, %r168, 1; - setp.eq.b32 %p108, %r144, 1; - @!%p108 bra BB0_86; - bra.uni BB0_85; - -BB0_85: - cvt.u64.u32 %rd110, %r2; - cvt.u64.u32 %rd111, %r3; - mov.u64 %rd114, image; - cvta.global.u64 %rd109, %rd114; - // inline asm - call (%rd108), _rt_buffer_get_64, (%rd109, %r24, %r25, %rd110, %rd111, %rd15, %rd15); - // inline asm - mov.u16 %rs57, 0; - st.v4.u8 [%rd108], {%rs57, %rs57, %rs57, %rs57}; - ld.global.u32 %r168, [imageEnabled]; - -BB0_86: - and.b32 %r147, %r168, 8; - setp.eq.s32 %p109, %r147, 0; - @%p109 bra BB0_88; - - cvt.u64.u32 %rd117, %r2; - cvt.u64.u32 %rd118, %r3; - mov.u64 %rd121, image_Mask; - cvta.global.u64 %rd116, %rd121; - // inline asm - call (%rd115), _rt_buffer_get_64, (%rd116, %r24, %r24, %rd117, %rd118, %rd15, %rd15); - // inline asm - mov.f32 %f701, 0f00000000; - cvt.rzi.u32.f32 %r150, %f701; - cvt.u16.u32 %rs58, %r150; - mov.u16 %rs59, 0; - st.v2.u8 [%rd115], {%rs58, %rs59}; - ld.global.u32 %r168, [imageEnabled]; - -BB0_88: - and.b32 %r151, %r168, 4; - setp.eq.s32 %p110, %r151, 0; - @%p110 bra BB0_92; - - ld.global.u32 %r152, [additive]; - setp.eq.s32 %p111, %r152, 0; - cvt.u64.u32 %rd8, %r2; - cvt.u64.u32 %rd9, %r3; - @%p111 bra BB0_91; - - mov.u64 %rd134, image_HDR; - cvta.global.u64 %rd123, %rd134; - mov.u32 %r156, 8; - // inline asm - call (%rd122), _rt_buffer_get_64, (%rd123, %r24, %r156, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs66, %rs67, %rs68, %rs69}, [%rd122]; - // inline asm - { cvt.f32.f16 %f702, %rs66;} - - // inline asm - // inline asm - { cvt.f32.f16 %f703, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f704, %rs68;} - - // inline asm - // inline asm - call (%rd128), _rt_buffer_get_64, (%rd123, %r24, %r156, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f705, %f702, 0f00000000; - add.f32 %f706, %f703, 0f00000000; - add.f32 %f707, %f704, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs65, %f707;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f706;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs63, %f705;} - - // inline asm - mov.u16 %rs70, 0; - st.v4.u16 [%rd128], {%rs63, %rs64, %rs65, %rs70}; - bra.uni BB0_92; - -BB0_3: - ld.global.v2.u32 {%r41, %r42}, [pixelID]; - cvt.u64.u32 %rd19, %r41; - cvt.u64.u32 %rd20, %r42; - mov.u64 %rd23, uvpos; - cvta.global.u64 %rd18, %rd23; - mov.u32 %r40, 12; - // inline asm - call (%rd17), _rt_buffer_get_64, (%rd18, %r24, %r40, %rd19, %rd20, %rd15, %rd15); - // inline asm - ld.global.f32 %f115, [lightPos]; - ld.f32 %f9, [%rd17+8]; - ld.f32 %f8, [%rd17+4]; - ld.f32 %f7, [%rd17]; - sub.f32 %f116, %f115, %f7; - ld.global.f32 %f117, [lightPos+4]; - sub.f32 %f118, %f117, %f8; - ld.global.f32 %f119, [lightPos+8]; - sub.f32 %f120, %f119, %f9; - mul.f32 %f121, %f118, %f118; - fma.rn.f32 %f122, %f116, %f116, %f121; - fma.rn.f32 %f123, %f120, %f120, %f122; - sqrt.rn.f32 %f124, %f123; - rcp.rn.f32 %f125, %f124; - mul.f32 %f10, %f116, %f125; - mul.f32 %f11, %f118, %f125; - mul.f32 %f12, %f120, %f125; - ld.global.f32 %f126, [lightFalloffFakeDistanceMult]; - mul.f32 %f13, %f124, %f126; - ld.global.f32 %f127, [lightInvCutoff]; - mul.f32 %f14, %f124, %f127; - mov.f32 %f131, 0f40800000; - abs.f32 %f16, %f14; - setp.lt.f32 %p12, %f16, 0f00800000; - mul.f32 %f133, %f16, 0f4B800000; - selp.f32 %f134, 0fC3170000, 0fC2FE0000, %p12; - selp.f32 %f135, %f133, %f16, %p12; - mov.b32 %r45, %f135; - and.b32 %r46, %r45, 8388607; - or.b32 %r47, %r46, 1065353216; - mov.b32 %f136, %r47; - shr.u32 %r48, %r45, 23; - cvt.rn.f32.u32 %f137, %r48; - add.f32 %f138, %f134, %f137; - setp.gt.f32 %p13, %f136, 0f3FB504F3; - mul.f32 %f139, %f136, 0f3F000000; - add.f32 %f140, %f138, 0f3F800000; - selp.f32 %f141, %f139, %f136, %p13; - selp.f32 %f142, %f140, %f138, %p13; - add.f32 %f143, %f141, 0fBF800000; - add.f32 %f114, %f141, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f113,%f114; - // inline asm - add.f32 %f144, %f143, %f143; - mul.f32 %f145, %f113, %f144; - mul.f32 %f146, %f145, %f145; - mov.f32 %f147, 0f3C4CAF63; - mov.f32 %f148, 0f3B18F0FE; - fma.rn.f32 %f149, %f148, %f146, %f147; - mov.f32 %f150, 0f3DAAAABD; - fma.rn.f32 %f151, %f149, %f146, %f150; - mul.rn.f32 %f152, %f151, %f146; - mul.rn.f32 %f153, %f152, %f145; - sub.f32 %f154, %f143, %f145; - neg.f32 %f155, %f145; - add.f32 %f156, %f154, %f154; - fma.rn.f32 %f157, %f155, %f143, %f156; - mul.rn.f32 %f158, %f113, %f157; - add.f32 %f159, %f153, %f145; - sub.f32 %f160, %f145, %f159; - add.f32 %f161, %f153, %f160; - add.f32 %f162, %f158, %f161; - add.f32 %f163, %f159, %f162; - sub.f32 %f164, %f159, %f163; - add.f32 %f165, %f162, %f164; - mov.f32 %f166, 0f3F317200; - mul.rn.f32 %f167, %f142, %f166; - mov.f32 %f168, 0f35BFBE8E; - mul.rn.f32 %f169, %f142, %f168; - add.f32 %f170, %f167, %f163; - sub.f32 %f171, %f167, %f170; - add.f32 %f172, %f163, %f171; - add.f32 %f173, %f165, %f172; - add.f32 %f174, %f169, %f173; - add.f32 %f175, %f170, %f174; - sub.f32 %f176, %f170, %f175; - add.f32 %f177, %f174, %f176; - mul.rn.f32 %f178, %f131, %f175; - neg.f32 %f179, %f178; - fma.rn.f32 %f180, %f131, %f175, %f179; - fma.rn.f32 %f181, %f131, %f177, %f180; - mov.f32 %f182, 0f00000000; - fma.rn.f32 %f183, %f182, %f175, %f181; - add.rn.f32 %f184, %f178, %f183; - neg.f32 %f185, %f184; - add.rn.f32 %f186, %f178, %f185; - add.rn.f32 %f187, %f186, %f183; - mov.b32 %r49, %f184; - setp.eq.s32 %p14, %r49, 1118925336; - add.s32 %r50, %r49, -1; - mov.b32 %f188, %r50; - add.f32 %f189, %f187, 0f37000000; - selp.f32 %f190, %f188, %f184, %p14; - selp.f32 %f17, %f189, %f187, %p14; - mul.f32 %f191, %f190, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f192, %f191; - mov.f32 %f193, 0fBF317200; - fma.rn.f32 %f194, %f192, %f193, %f190; - mov.f32 %f195, 0fB5BFBE8E; - fma.rn.f32 %f196, %f192, %f195, %f194; - mul.f32 %f197, %f196, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f198, %f197; - add.f32 %f199, %f192, 0f00000000; - ex2.approx.f32 %f200, %f199; - mul.f32 %f201, %f198, %f200; - setp.lt.f32 %p15, %f190, 0fC2D20000; - selp.f32 %f202, 0f00000000, %f201, %p15; - setp.gt.f32 %p16, %f190, 0f42D20000; - selp.f32 %f751, 0f7F800000, %f202, %p16; - setp.eq.f32 %p17, %f751, 0f7F800000; - @%p17 bra BB0_5; - - fma.rn.f32 %f751, %f751, %f17, %f751; - -BB0_5: - mov.f32 %f714, 0f40000000; - cvt.rzi.f32.f32 %f713, %f714; - add.f32 %f712, %f713, %f713; - mov.f32 %f711, 0f40800000; - sub.f32 %f710, %f711, %f712; - abs.f32 %f709, %f710; - setp.lt.f32 %p18, %f14, 0f00000000; - setp.eq.f32 %p19, %f709, 0f3F800000; - and.pred %p1, %p18, %p19; - mov.b32 %r51, %f751; - xor.b32 %r52, %r51, -2147483648; - mov.b32 %f203, %r52; - selp.f32 %f753, %f203, %f751, %p1; - setp.eq.f32 %p20, %f14, 0f00000000; - @%p20 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f206, %f14, %f14; - selp.f32 %f753, %f206, 0f00000000, %p19; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p21, %f14, 0f00000000; - @%p21 bra BB0_9; - - mov.f32 %f747, 0f40800000; - cvt.rzi.f32.f32 %f205, %f747; - setp.neu.f32 %p22, %f205, 0f40800000; - selp.f32 %f753, 0f7FFFFFFF, %f753, %p22; - -BB0_9: - abs.f32 %f715, %f14; - add.f32 %f207, %f715, 0f40800000; - mov.b32 %r53, %f207; - setp.lt.s32 %p24, %r53, 2139095040; - @%p24 bra BB0_14; - - abs.f32 %f745, %f14; - setp.gtu.f32 %p25, %f745, 0f7F800000; - @%p25 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f753, %f14, 0f40800000; - bra.uni BB0_14; - -BB0_11: - abs.f32 %f746, %f14; - setp.neu.f32 %p26, %f746, 0f7F800000; - @%p26 bra BB0_14; - - selp.f32 %f753, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - mov.f32 %f756, 0f3F800000; - sub.f32 %f216, %f756, %f753; - setp.eq.f32 %p27, %f14, 0f3F800000; - selp.f32 %f217, 0f00000000, %f216, %p27; - cvt.sat.f32.f32 %f218, %f217; - ld.global.f32 %f219, [lightFalloffMinRadiusSq]; - fma.rn.f32 %f220, %f13, %f13, %f219; - div.rn.f32 %f221, %f218, %f220; - mul.f32 %f222, %f749, %f11; - fma.rn.f32 %f223, %f748, %f10, %f222; - fma.rn.f32 %f224, %f750, %f12, %f223; - ld.global.u32 %r57, [imageEnabled]; - and.b32 %r58, %r57, 32; - ld.global.u32 %r59, [ignoreNormal]; - or.b32 %r60, %r58, %r59; - setp.eq.s32 %p28, %r60, 0; - selp.f32 %f225, %f224, 0f3F800000, %p28; - ld.global.f32 %f226, [lightMatrix]; - fma.rn.f32 %f227, %f226, %f10, 0f00000000; - ld.global.f32 %f228, [lightMatrix+4]; - fma.rn.f32 %f229, %f228, %f11, %f227; - ld.global.f32 %f230, [lightMatrix+8]; - fma.rn.f32 %f214, %f230, %f12, %f229; - cvt.sat.f32.f32 %f231, %f225; - ld.global.f32 %f232, [lightMatrix+12]; - fma.rn.f32 %f233, %f232, %f10, 0f00000000; - ld.global.f32 %f234, [lightMatrix+16]; - fma.rn.f32 %f235, %f234, %f11, %f233; - ld.global.f32 %f236, [lightMatrix+20]; - fma.rn.f32 %f213, %f236, %f12, %f235; - ld.global.f32 %f237, [lightMatrix+24]; - fma.rn.f32 %f238, %f237, %f10, 0f00000000; - ld.global.f32 %f239, [lightMatrix+28]; - fma.rn.f32 %f240, %f239, %f11, %f238; - ld.global.f32 %f241, [lightMatrix+32]; - fma.rn.f32 %f212, %f241, %f12, %f240; - ld.global.u32 %r54, [lightCubemap]; - mov.u32 %r55, 6; - mov.u32 %r161, 0; - // inline asm - call (%f208, %f209, %f210, %f211), _rt_texture_get_base_id, (%r54, %r55, %f212, %f213, %f214, %r161); - // inline asm - max.f32 %f242, %f208, %f209; - max.f32 %f243, %f242, %f210; - mul.f32 %f31, %f221, %f231; - mul.f32 %f244, %f31, %f243; - ld.global.f32 %f245, [lightColor+4]; - ld.global.f32 %f246, [lightColor]; - max.f32 %f247, %f246, %f245; - ld.global.f32 %f248, [lightColor+8]; - max.f32 %f249, %f247, %f248; - mul.f32 %f250, %f244, %f249; - setp.lt.f32 %p29, %f250, 0f3727C5AC; - @%p29 bra BB0_74; - bra.uni BB0_15; - -BB0_74: - ld.global.u32 %r166, [imageEnabled]; - and.b32 %r127, %r166, 1; - setp.eq.b32 %p103, %r127, 1; - @!%p103 bra BB0_76; - bra.uni BB0_75; - -BB0_75: - cvt.u64.u32 %rd69, %r2; - cvt.u64.u32 %rd70, %r3; - mov.u64 %rd73, image; - cvta.global.u64 %rd68, %rd73; - // inline asm - call (%rd67), _rt_buffer_get_64, (%rd68, %r24, %r25, %rd69, %rd70, %rd15, %rd15); - // inline asm - mov.u16 %rs37, 1; - mov.u16 %rs38, 0; - st.v4.u8 [%rd67], {%rs38, %rs38, %rs38, %rs37}; - ld.global.u32 %r166, [imageEnabled]; - -BB0_76: - and.b32 %r130, %r166, 8; - setp.eq.s32 %p104, %r130, 0; - @%p104 bra BB0_78; - - cvt.u64.u32 %rd76, %r2; - cvt.u64.u32 %rd77, %r3; - mov.u64 %rd80, image_Mask; - cvta.global.u64 %rd75, %rd80; - // inline asm - call (%rd74), _rt_buffer_get_64, (%rd75, %r24, %r24, %rd76, %rd77, %rd15, %rd15); - // inline asm - mov.f32 %f690, 0f00000000; - cvt.rzi.u32.f32 %r133, %f690; - cvt.u16.u32 %rs39, %r133; - mov.u16 %rs40, 255; - st.v2.u8 [%rd74], {%rs39, %rs40}; - ld.global.u32 %r166, [imageEnabled]; - -BB0_78: - and.b32 %r134, %r166, 4; - setp.eq.s32 %p105, %r134, 0; - @%p105 bra BB0_82; - - ld.global.u32 %r135, [additive]; - setp.eq.s32 %p106, %r135, 0; - cvt.u64.u32 %rd6, %r2; - cvt.u64.u32 %rd7, %r3; - mov.f32 %f691, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs41, %f691;} - - // inline asm - @%p106 bra BB0_81; - - mov.u64 %rd93, image_HDR; - cvta.global.u64 %rd82, %rd93; - mov.u32 %r139, 8; - // inline asm - call (%rd81), _rt_buffer_get_64, (%rd82, %r24, %r139, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs48, %rs49, %rs50, %rs51}, [%rd81]; - // inline asm - { cvt.f32.f16 %f692, %rs48;} - - // inline asm - // inline asm - { cvt.f32.f16 %f693, %rs49;} - - // inline asm - // inline asm - { cvt.f32.f16 %f694, %rs50;} - - // inline asm - // inline asm - call (%rd87), _rt_buffer_get_64, (%rd82, %r24, %r139, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f695, %f692, 0f00000000; - add.f32 %f696, %f693, 0f00000000; - add.f32 %f697, %f694, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs47, %f697;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs46, %f696;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f695;} - - // inline asm - st.v4.u16 [%rd87], {%rs45, %rs46, %rs47, %rs41}; - bra.uni BB0_82; - -BB0_15: - mov.f32 %f755, 0f00000000; - mul.f32 %f252, %f7, 0f3456BF95; - abs.f32 %f253, %f748; - div.rn.f32 %f254, %f252, %f253; - abs.f32 %f255, %f749; - mul.f32 %f256, %f8, 0f3456BF95; - div.rn.f32 %f257, %f256, %f255; - abs.f32 %f258, %f750; - mul.f32 %f259, %f9, 0f3456BF95; - div.rn.f32 %f260, %f259, %f258; - abs.f32 %f261, %f254; - abs.f32 %f262, %f257; - abs.f32 %f263, %f260; - mov.f32 %f264, 0f38D1B717; - max.f32 %f265, %f261, %f264; - max.f32 %f266, %f262, %f264; - max.f32 %f267, %f263, %f264; - fma.rn.f32 %f32, %f748, %f265, %f7; - fma.rn.f32 %f33, %f749, %f266, %f8; - fma.rn.f32 %f34, %f750, %f267, %f9; - ld.global.u32 %r162, [samples]; - setp.lt.s32 %p30, %r162, 1; - @%p30 bra BB0_18; - - mul.f32 %f269, %f32, 0f3456BF95; - abs.f32 %f270, %f269; - mul.f32 %f271, %f33, 0f3456BF95; - abs.f32 %f272, %f271; - mul.f32 %f273, %f34, 0f3456BF95; - abs.f32 %f274, %f273; - max.f32 %f275, %f270, %f272; - max.f32 %f276, %f275, %f274; - max.f32 %f35, %f276, %f264; - add.u64 %rd24, %SP, 0; - cvta.to.local.u64 %rd2, %rd24; - mov.f32 %f755, 0f00000000; - -BB0_17: - cvt.rn.f32.s32 %f286, %r161; - mul.f32 %f287, %f286, 0f3DD32618; - cvt.rmi.f32.f32 %f288, %f287; - sub.f32 %f289, %f287, %f288; - mul.f32 %f290, %f286, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f291, %f290; - sub.f32 %f292, %f290, %f291; - mul.f32 %f293, %f286, 0f3DC74539; - cvt.rmi.f32.f32 %f294, %f293; - sub.f32 %f295, %f293, %f294; - add.f32 %f296, %f292, 0f4199851F; - add.f32 %f297, %f295, 0f4199851F; - add.f32 %f298, %f289, 0f4199851F; - mul.f32 %f299, %f292, %f297; - fma.rn.f32 %f300, %f289, %f296, %f299; - fma.rn.f32 %f301, %f298, %f295, %f300; - add.f32 %f302, %f289, %f301; - add.f32 %f303, %f292, %f301; - add.f32 %f304, %f295, %f301; - add.f32 %f305, %f302, %f303; - mul.f32 %f306, %f304, %f305; - cvt.rmi.f32.f32 %f307, %f306; - sub.f32 %f308, %f306, %f307; - add.f32 %f309, %f302, %f304; - mul.f32 %f310, %f303, %f309; - cvt.rmi.f32.f32 %f311, %f310; - sub.f32 %f312, %f310, %f311; - add.f32 %f313, %f303, %f304; - mul.f32 %f314, %f302, %f313; - cvt.rmi.f32.f32 %f315, %f314; - sub.f32 %f316, %f314, %f315; - fma.rn.f32 %f317, %f308, 0f40000000, 0fBF800000; - fma.rn.f32 %f318, %f312, 0f40000000, 0fBF800000; - fma.rn.f32 %f319, %f316, 0f40000000, 0fBF800000; - ld.global.f32 %f320, [lightRadius]; - ld.global.f32 %f321, [lightPos]; - fma.rn.f32 %f322, %f320, %f317, %f321; - ld.global.f32 %f323, [lightPos+4]; - fma.rn.f32 %f324, %f320, %f318, %f323; - ld.global.f32 %f325, [lightPos+8]; - fma.rn.f32 %f326, %f320, %f319, %f325; - sub.f32 %f327, %f322, %f7; - sub.f32 %f328, %f324, %f8; - sub.f32 %f329, %f326, %f9; - mul.f32 %f330, %f328, %f328; - fma.rn.f32 %f331, %f327, %f327, %f330; - fma.rn.f32 %f332, %f329, %f329, %f331; - sqrt.rn.f32 %f285, %f332; - rcp.rn.f32 %f333, %f285; - mul.f32 %f281, %f333, %f327; - mul.f32 %f282, %f333, %f328; - mul.f32 %f283, %f333, %f329; - ld.global.u32 %r65, [imageEnabled]; - and.b32 %r66, %r65, 32; - setp.eq.s32 %p31, %r66, 0; - selp.f32 %f334, 0f3F800000, 0f41200000, %p31; - mul.f32 %f284, %f334, %f35; - mov.u32 %r67, 1065353216; - st.local.u32 [%rd2], %r67; - ld.global.u32 %r62, [root]; - mov.u32 %r63, 1; - // inline asm - call _rt_trace_64, (%r62, %f32, %f33, %f34, %f281, %f282, %f283, %r63, %f284, %f285, %rd24, %r25); - // inline asm - ld.local.f32 %f335, [%rd2]; - add.f32 %f755, %f755, %f335; - ld.global.u32 %r162, [samples]; - add.s32 %r161, %r161, 1; - setp.lt.s32 %p32, %r161, %r162; - @%p32 bra BB0_17; - -BB0_18: - setp.eq.s32 %p33, %r162, 0; - @%p33 bra BB0_20; - - cvt.rn.f32.s32 %f337, %r162; - div.rn.f32 %f756, %f755, %f337; - -BB0_20: - ld.global.f32 %f338, [lightColor]; - mul.f32 %f339, %f31, %f756; - mul.f32 %f340, %f338, %f339; - ld.global.f32 %f341, [lightColor+4]; - mul.f32 %f342, %f339, %f341; - ld.global.f32 %f343, [lightColor+8]; - mul.f32 %f344, %f339, %f343; - mul.f32 %f41, %f208, %f340; - mul.f32 %f42, %f209, %f342; - mul.f32 %f43, %f210, %f344; - ld.global.u32 %r164, [imageEnabled]; - and.b32 %r68, %r164, 8; - setp.eq.s32 %p34, %r68, 0; - @%p34 bra BB0_33; - - mov.f32 %f723, 0fB5BFBE8E; - mov.f32 %f722, 0fBF317200; - mov.f32 %f721, 0f35BFBE8E; - mov.f32 %f720, 0f3F317200; - mov.f32 %f719, 0f3DAAAABD; - mov.f32 %f718, 0f3C4CAF63; - mov.f32 %f717, 0f3B18F0FE; - cvt.u64.u32 %rd28, %r2; - cvt.u64.u32 %rd29, %r3; - mov.u64 %rd32, image_Mask; - cvta.global.u64 %rd27, %rd32; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r24, %r24, %rd28, %rd29, %rd15, %rd15); - // inline asm - mov.f32 %f347, 0f3E68BA2E; - cvt.rzi.f32.f32 %f348, %f347; - fma.rn.f32 %f349, %f348, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f44, %f349; - abs.f32 %f45, %f756; - setp.lt.f32 %p35, %f45, 0f00800000; - mul.f32 %f350, %f45, 0f4B800000; - selp.f32 %f351, 0fC3170000, 0fC2FE0000, %p35; - selp.f32 %f352, %f350, %f45, %p35; - mov.b32 %r71, %f352; - and.b32 %r72, %r71, 8388607; - or.b32 %r73, %r72, 1065353216; - mov.b32 %f353, %r73; - shr.u32 %r74, %r71, 23; - cvt.rn.f32.u32 %f354, %r74; - add.f32 %f355, %f351, %f354; - setp.gt.f32 %p36, %f353, 0f3FB504F3; - mul.f32 %f356, %f353, 0f3F000000; - add.f32 %f357, %f355, 0f3F800000; - selp.f32 %f358, %f356, %f353, %p36; - selp.f32 %f359, %f357, %f355, %p36; - add.f32 %f360, %f358, 0fBF800000; - add.f32 %f346, %f358, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f345,%f346; - // inline asm - add.f32 %f361, %f360, %f360; - mul.f32 %f362, %f345, %f361; - mul.f32 %f363, %f362, %f362; - fma.rn.f32 %f366, %f717, %f363, %f718; - fma.rn.f32 %f368, %f366, %f363, %f719; - mul.rn.f32 %f369, %f368, %f363; - mul.rn.f32 %f370, %f369, %f362; - sub.f32 %f371, %f360, %f362; - neg.f32 %f372, %f362; - add.f32 %f373, %f371, %f371; - fma.rn.f32 %f374, %f372, %f360, %f373; - mul.rn.f32 %f375, %f345, %f374; - add.f32 %f376, %f370, %f362; - sub.f32 %f377, %f362, %f376; - add.f32 %f378, %f370, %f377; - add.f32 %f379, %f375, %f378; - add.f32 %f380, %f376, %f379; - sub.f32 %f381, %f376, %f380; - add.f32 %f382, %f379, %f381; - mul.rn.f32 %f384, %f359, %f720; - mul.rn.f32 %f386, %f359, %f721; - add.f32 %f387, %f384, %f380; - sub.f32 %f388, %f384, %f387; - add.f32 %f389, %f380, %f388; - add.f32 %f390, %f382, %f389; - add.f32 %f391, %f386, %f390; - add.f32 %f392, %f387, %f391; - sub.f32 %f393, %f387, %f392; - add.f32 %f394, %f391, %f393; - mov.f32 %f395, 0f3EE8BA2E; - mul.rn.f32 %f396, %f395, %f392; - neg.f32 %f397, %f396; - fma.rn.f32 %f398, %f395, %f392, %f397; - fma.rn.f32 %f399, %f395, %f394, %f398; - mov.f32 %f400, 0f00000000; - fma.rn.f32 %f401, %f400, %f392, %f399; - add.rn.f32 %f402, %f396, %f401; - neg.f32 %f403, %f402; - add.rn.f32 %f404, %f396, %f403; - add.rn.f32 %f405, %f404, %f401; - mov.b32 %r75, %f402; - setp.eq.s32 %p37, %r75, 1118925336; - add.s32 %r76, %r75, -1; - mov.b32 %f406, %r76; - add.f32 %f407, %f405, 0f37000000; - selp.f32 %f408, %f406, %f402, %p37; - selp.f32 %f46, %f407, %f405, %p37; - mul.f32 %f409, %f408, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f410, %f409; - fma.rn.f32 %f412, %f410, %f722, %f408; - fma.rn.f32 %f414, %f410, %f723, %f412; - mul.f32 %f415, %f414, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f416, %f415; - add.f32 %f417, %f410, 0f00000000; - ex2.approx.f32 %f418, %f417; - mul.f32 %f419, %f416, %f418; - setp.lt.f32 %p38, %f408, 0fC2D20000; - selp.f32 %f420, 0f00000000, %f419, %p38; - setp.gt.f32 %p39, %f408, 0f42D20000; - selp.f32 %f757, 0f7F800000, %f420, %p39; - setp.eq.f32 %p40, %f757, 0f7F800000; - @%p40 bra BB0_23; - - fma.rn.f32 %f757, %f757, %f46, %f757; - -BB0_23: - setp.lt.f32 %p41, %f756, 0f00000000; - setp.eq.f32 %p42, %f44, 0f3F800000; - and.pred %p2, %p41, %p42; - mov.b32 %r77, %f757; - xor.b32 %r78, %r77, -2147483648; - mov.b32 %f421, %r78; - selp.f32 %f759, %f421, %f757, %p2; - setp.eq.f32 %p43, %f756, 0f00000000; - @%p43 bra BB0_26; - bra.uni BB0_24; - -BB0_26: - add.f32 %f424, %f756, %f756; - selp.f32 %f759, %f424, 0f00000000, %p42; - bra.uni BB0_27; - -BB0_91: - mov.u64 %rd141, image_HDR; - cvta.global.u64 %rd136, %rd141; - mov.u32 %r158, 8; - // inline asm - call (%rd135), _rt_buffer_get_64, (%rd136, %r24, %r158, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f708, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs71, %f708;} - - // inline asm - mov.u16 %rs72, 0; - st.v4.u16 [%rd135], {%rs71, %rs71, %rs71, %rs72}; - -BB0_92: - ld.global.u8 %rs73, [imageEnabled]; - and.b16 %rs74, %rs73, 64; - setp.eq.s16 %p112, %rs74, 0; - @%p112 bra BB0_94; - - cvt.u64.u32 %rd144, %r2; - cvt.u64.u32 %rd145, %r3; - mov.u64 %rd148, image_Dir; - cvta.global.u64 %rd143, %rd148; - // inline asm - call (%rd142), _rt_buffer_get_64, (%rd143, %r24, %r25, %rd144, %rd145, %rd15, %rd15); - // inline asm - mov.u16 %rs75, 0; - st.v4.u8 [%rd142], {%rs75, %rs75, %rs75, %rs75}; - bra.uni BB0_94; - -BB0_81: - mov.u64 %rd100, image_HDR; - cvta.global.u64 %rd95, %rd100; - mov.u32 %r141, 8; - // inline asm - call (%rd94), _rt_buffer_get_64, (%rd95, %r24, %r141, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f698, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs52, %f698;} - - // inline asm - st.v4.u16 [%rd94], {%rs52, %rs52, %rs52, %rs41}; - -BB0_82: - ld.global.u8 %rs53, [imageEnabled]; - and.b16 %rs54, %rs53, 64; - setp.eq.s16 %p107, %rs54, 0; - @%p107 bra BB0_94; - - cvt.u64.u32 %rd103, %r2; - cvt.u64.u32 %rd104, %r3; - mov.u64 %rd107, image_Dir; - cvta.global.u64 %rd102, %rd107; - // inline asm - call (%rd101), _rt_buffer_get_64, (%rd102, %r24, %r25, %rd103, %rd104, %rd15, %rd15); - // inline asm - mov.u16 %rs55, 255; - mov.u16 %rs56, 0; - st.v4.u8 [%rd101], {%rs56, %rs56, %rs56, %rs55}; - bra.uni BB0_94; - -BB0_24: - setp.geu.f32 %p44, %f756, 0f00000000; - @%p44 bra BB0_27; - - cvt.rzi.f32.f32 %f423, %f395; - setp.neu.f32 %p45, %f423, 0f3EE8BA2E; - selp.f32 %f759, 0f7FFFFFFF, %f759, %p45; - -BB0_27: - add.f32 %f425, %f45, 0f3EE8BA2E; - mov.b32 %r79, %f425; - setp.lt.s32 %p47, %r79, 2139095040; - @%p47 bra BB0_32; - - setp.gtu.f32 %p48, %f45, 0f7F800000; - @%p48 bra BB0_31; - bra.uni BB0_29; - -BB0_31: - add.f32 %f759, %f756, 0f3EE8BA2E; - bra.uni BB0_32; - -BB0_29: - setp.neu.f32 %p49, %f45, 0f7F800000; - @%p49 bra BB0_32; - - selp.f32 %f759, 0fFF800000, 0f7F800000, %p2; - -BB0_32: - mul.f32 %f426, %f759, 0f437F0000; - setp.eq.f32 %p50, %f756, 0f3F800000; - selp.f32 %f427, 0f437F0000, %f426, %p50; - cvt.rzi.u32.f32 %r80, %f427; - cvt.u16.u32 %rs11, %r80; - mov.u16 %rs12, 255; - st.v2.u8 [%rd26], {%rs11, %rs12}; - ld.global.u32 %r164, [imageEnabled]; - -BB0_33: - and.b32 %r81, %r164, 1; - setp.eq.b32 %p51, %r81, 1; - @!%p51 bra BB0_68; - bra.uni BB0_34; - -BB0_34: - mov.f32 %f730, 0fB5BFBE8E; - mov.f32 %f729, 0fBF317200; - mov.f32 %f728, 0f35BFBE8E; - mov.f32 %f727, 0f3F317200; - mov.f32 %f726, 0f3DAAAABD; - mov.f32 %f725, 0f3C4CAF63; - mov.f32 %f724, 0f3B18F0FE; - mov.f32 %f430, 0f3E666666; - cvt.rzi.f32.f32 %f431, %f430; - fma.rn.f32 %f432, %f431, 0fC0000000, 0f3EE66666; - abs.f32 %f57, %f432; - abs.f32 %f58, %f41; - setp.lt.f32 %p52, %f58, 0f00800000; - mul.f32 %f433, %f58, 0f4B800000; - selp.f32 %f434, 0fC3170000, 0fC2FE0000, %p52; - selp.f32 %f435, %f433, %f58, %p52; - mov.b32 %r82, %f435; - and.b32 %r83, %r82, 8388607; - or.b32 %r84, %r83, 1065353216; - mov.b32 %f436, %r84; - shr.u32 %r85, %r82, 23; - cvt.rn.f32.u32 %f437, %r85; - add.f32 %f438, %f434, %f437; - setp.gt.f32 %p53, %f436, 0f3FB504F3; - mul.f32 %f439, %f436, 0f3F000000; - add.f32 %f440, %f438, 0f3F800000; - selp.f32 %f441, %f439, %f436, %p53; - selp.f32 %f442, %f440, %f438, %p53; - add.f32 %f443, %f441, 0fBF800000; - add.f32 %f429, %f441, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f428,%f429; - // inline asm - add.f32 %f444, %f443, %f443; - mul.f32 %f445, %f428, %f444; - mul.f32 %f446, %f445, %f445; - fma.rn.f32 %f449, %f724, %f446, %f725; - fma.rn.f32 %f451, %f449, %f446, %f726; - mul.rn.f32 %f452, %f451, %f446; - mul.rn.f32 %f453, %f452, %f445; - sub.f32 %f454, %f443, %f445; - neg.f32 %f455, %f445; - add.f32 %f456, %f454, %f454; - fma.rn.f32 %f457, %f455, %f443, %f456; - mul.rn.f32 %f458, %f428, %f457; - add.f32 %f459, %f453, %f445; - sub.f32 %f460, %f445, %f459; - add.f32 %f461, %f453, %f460; - add.f32 %f462, %f458, %f461; - add.f32 %f463, %f459, %f462; - sub.f32 %f464, %f459, %f463; - add.f32 %f465, %f462, %f464; - mul.rn.f32 %f467, %f442, %f727; - mul.rn.f32 %f469, %f442, %f728; - add.f32 %f470, %f467, %f463; - sub.f32 %f471, %f467, %f470; - add.f32 %f472, %f463, %f471; - add.f32 %f473, %f465, %f472; - add.f32 %f474, %f469, %f473; - add.f32 %f475, %f470, %f474; - sub.f32 %f476, %f470, %f475; - add.f32 %f477, %f474, %f476; - mov.f32 %f478, 0f3EE66666; - mul.rn.f32 %f479, %f478, %f475; - neg.f32 %f480, %f479; - fma.rn.f32 %f481, %f478, %f475, %f480; - fma.rn.f32 %f482, %f478, %f477, %f481; - mov.f32 %f483, 0f00000000; - fma.rn.f32 %f484, %f483, %f475, %f482; - add.rn.f32 %f485, %f479, %f484; - neg.f32 %f486, %f485; - add.rn.f32 %f487, %f479, %f486; - add.rn.f32 %f488, %f487, %f484; - mov.b32 %r86, %f485; - setp.eq.s32 %p54, %r86, 1118925336; - add.s32 %r87, %r86, -1; - mov.b32 %f489, %r87; - add.f32 %f490, %f488, 0f37000000; - selp.f32 %f491, %f489, %f485, %p54; - selp.f32 %f59, %f490, %f488, %p54; - mul.f32 %f492, %f491, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f493, %f492; - fma.rn.f32 %f495, %f493, %f729, %f491; - fma.rn.f32 %f497, %f493, %f730, %f495; - mul.f32 %f498, %f497, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f499, %f498; - add.f32 %f500, %f493, 0f00000000; - ex2.approx.f32 %f501, %f500; - mul.f32 %f502, %f499, %f501; - setp.lt.f32 %p55, %f491, 0fC2D20000; - selp.f32 %f503, 0f00000000, %f502, %p55; - setp.gt.f32 %p56, %f491, 0f42D20000; - selp.f32 %f760, 0f7F800000, %f503, %p56; - setp.eq.f32 %p57, %f760, 0f7F800000; - @%p57 bra BB0_36; - - fma.rn.f32 %f760, %f760, %f59, %f760; - -BB0_36: - setp.lt.f32 %p58, %f41, 0f00000000; - setp.eq.f32 %p59, %f57, 0f3F800000; - and.pred %p3, %p58, %p59; - mov.b32 %r88, %f760; - xor.b32 %r89, %r88, -2147483648; - mov.b32 %f504, %r89; - selp.f32 %f762, %f504, %f760, %p3; - setp.eq.f32 %p60, %f41, 0f00000000; - @%p60 bra BB0_39; - bra.uni BB0_37; - -BB0_39: - add.f32 %f507, %f41, %f41; - selp.f32 %f762, %f507, 0f00000000, %p59; - bra.uni BB0_40; - -BB0_37: - setp.geu.f32 %p61, %f41, 0f00000000; - @%p61 bra BB0_40; - - cvt.rzi.f32.f32 %f506, %f478; - setp.neu.f32 %p62, %f506, 0f3EE66666; - selp.f32 %f762, 0f7FFFFFFF, %f762, %p62; - -BB0_40: - add.f32 %f508, %f58, 0f3EE66666; - mov.b32 %r90, %f508; - setp.lt.s32 %p64, %r90, 2139095040; - @%p64 bra BB0_45; - - setp.gtu.f32 %p65, %f58, 0f7F800000; - @%p65 bra BB0_44; - bra.uni BB0_42; - -BB0_44: - add.f32 %f762, %f41, 0f3EE66666; - bra.uni BB0_45; - -BB0_42: - setp.neu.f32 %p66, %f58, 0f7F800000; - @%p66 bra BB0_45; - - selp.f32 %f762, 0fFF800000, 0f7F800000, %p3; - -BB0_45: - mov.f32 %f737, 0fB5BFBE8E; - mov.f32 %f736, 0fBF317200; - mov.f32 %f735, 0f35BFBE8E; - mov.f32 %f734, 0f3F317200; - mov.f32 %f733, 0f3DAAAABD; - mov.f32 %f732, 0f3C4CAF63; - mov.f32 %f731, 0f3B18F0FE; - setp.eq.f32 %p67, %f41, 0f3F800000; - selp.f32 %f70, 0f3F800000, %f762, %p67; - abs.f32 %f71, %f42; - setp.lt.f32 %p68, %f71, 0f00800000; - mul.f32 %f511, %f71, 0f4B800000; - selp.f32 %f512, 0fC3170000, 0fC2FE0000, %p68; - selp.f32 %f513, %f511, %f71, %p68; - mov.b32 %r91, %f513; - and.b32 %r92, %r91, 8388607; - or.b32 %r93, %r92, 1065353216; - mov.b32 %f514, %r93; - shr.u32 %r94, %r91, 23; - cvt.rn.f32.u32 %f515, %r94; - add.f32 %f516, %f512, %f515; - setp.gt.f32 %p69, %f514, 0f3FB504F3; - mul.f32 %f517, %f514, 0f3F000000; - add.f32 %f518, %f516, 0f3F800000; - selp.f32 %f519, %f517, %f514, %p69; - selp.f32 %f520, %f518, %f516, %p69; - add.f32 %f521, %f519, 0fBF800000; - add.f32 %f510, %f519, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f509,%f510; - // inline asm - add.f32 %f522, %f521, %f521; - mul.f32 %f523, %f509, %f522; - mul.f32 %f524, %f523, %f523; - fma.rn.f32 %f527, %f731, %f524, %f732; - fma.rn.f32 %f529, %f527, %f524, %f733; - mul.rn.f32 %f530, %f529, %f524; - mul.rn.f32 %f531, %f530, %f523; - sub.f32 %f532, %f521, %f523; - neg.f32 %f533, %f523; - add.f32 %f534, %f532, %f532; - fma.rn.f32 %f535, %f533, %f521, %f534; - mul.rn.f32 %f536, %f509, %f535; - add.f32 %f537, %f531, %f523; - sub.f32 %f538, %f523, %f537; - add.f32 %f539, %f531, %f538; - add.f32 %f540, %f536, %f539; - add.f32 %f541, %f537, %f540; - sub.f32 %f542, %f537, %f541; - add.f32 %f543, %f540, %f542; - mul.rn.f32 %f545, %f520, %f734; - mul.rn.f32 %f547, %f520, %f735; - add.f32 %f548, %f545, %f541; - sub.f32 %f549, %f545, %f548; - add.f32 %f550, %f541, %f549; - add.f32 %f551, %f543, %f550; - add.f32 %f552, %f547, %f551; - add.f32 %f553, %f548, %f552; - sub.f32 %f554, %f548, %f553; - add.f32 %f555, %f552, %f554; - mul.rn.f32 %f557, %f478, %f553; - neg.f32 %f558, %f557; - fma.rn.f32 %f559, %f478, %f553, %f558; - fma.rn.f32 %f560, %f478, %f555, %f559; - fma.rn.f32 %f562, %f483, %f553, %f560; - add.rn.f32 %f563, %f557, %f562; - neg.f32 %f564, %f563; - add.rn.f32 %f565, %f557, %f564; - add.rn.f32 %f566, %f565, %f562; - mov.b32 %r95, %f563; - setp.eq.s32 %p70, %r95, 1118925336; - add.s32 %r96, %r95, -1; - mov.b32 %f567, %r96; - add.f32 %f568, %f566, 0f37000000; - selp.f32 %f569, %f567, %f563, %p70; - selp.f32 %f72, %f568, %f566, %p70; - mul.f32 %f570, %f569, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f571, %f570; - fma.rn.f32 %f573, %f571, %f736, %f569; - fma.rn.f32 %f575, %f571, %f737, %f573; - mul.f32 %f576, %f575, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f577, %f576; - add.f32 %f578, %f571, 0f00000000; - ex2.approx.f32 %f579, %f578; - mul.f32 %f580, %f577, %f579; - setp.lt.f32 %p71, %f569, 0fC2D20000; - selp.f32 %f581, 0f00000000, %f580, %p71; - setp.gt.f32 %p72, %f569, 0f42D20000; - selp.f32 %f763, 0f7F800000, %f581, %p72; - setp.eq.f32 %p73, %f763, 0f7F800000; - @%p73 bra BB0_47; - - fma.rn.f32 %f763, %f763, %f72, %f763; - -BB0_47: - setp.lt.f32 %p74, %f42, 0f00000000; - and.pred %p4, %p74, %p59; - mov.b32 %r97, %f763; - xor.b32 %r98, %r97, -2147483648; - mov.b32 %f582, %r98; - selp.f32 %f765, %f582, %f763, %p4; - setp.eq.f32 %p76, %f42, 0f00000000; - @%p76 bra BB0_50; - bra.uni BB0_48; - -BB0_50: - add.f32 %f585, %f42, %f42; - selp.f32 %f765, %f585, 0f00000000, %p59; - bra.uni BB0_51; - -BB0_48: - setp.geu.f32 %p77, %f42, 0f00000000; - @%p77 bra BB0_51; - - cvt.rzi.f32.f32 %f584, %f478; - setp.neu.f32 %p78, %f584, 0f3EE66666; - selp.f32 %f765, 0f7FFFFFFF, %f765, %p78; - -BB0_51: - add.f32 %f586, %f71, 0f3EE66666; - mov.b32 %r99, %f586; - setp.lt.s32 %p80, %r99, 2139095040; - @%p80 bra BB0_56; - - setp.gtu.f32 %p81, %f71, 0f7F800000; - @%p81 bra BB0_55; - bra.uni BB0_53; - -BB0_55: - add.f32 %f765, %f42, 0f3EE66666; - bra.uni BB0_56; - -BB0_53: - setp.neu.f32 %p82, %f71, 0f7F800000; - @%p82 bra BB0_56; - - selp.f32 %f765, 0fFF800000, 0f7F800000, %p4; - -BB0_56: - mov.f32 %f744, 0fB5BFBE8E; - mov.f32 %f743, 0fBF317200; - mov.f32 %f742, 0f35BFBE8E; - mov.f32 %f741, 0f3F317200; - mov.f32 %f740, 0f3DAAAABD; - mov.f32 %f739, 0f3C4CAF63; - mov.f32 %f738, 0f3B18F0FE; - setp.eq.f32 %p83, %f42, 0f3F800000; - selp.f32 %f83, 0f3F800000, %f765, %p83; - abs.f32 %f84, %f43; - setp.lt.f32 %p84, %f84, 0f00800000; - mul.f32 %f589, %f84, 0f4B800000; - selp.f32 %f590, 0fC3170000, 0fC2FE0000, %p84; - selp.f32 %f591, %f589, %f84, %p84; - mov.b32 %r100, %f591; - and.b32 %r101, %r100, 8388607; - or.b32 %r102, %r101, 1065353216; - mov.b32 %f592, %r102; - shr.u32 %r103, %r100, 23; - cvt.rn.f32.u32 %f593, %r103; - add.f32 %f594, %f590, %f593; - setp.gt.f32 %p85, %f592, 0f3FB504F3; - mul.f32 %f595, %f592, 0f3F000000; - add.f32 %f596, %f594, 0f3F800000; - selp.f32 %f597, %f595, %f592, %p85; - selp.f32 %f598, %f596, %f594, %p85; - add.f32 %f599, %f597, 0fBF800000; - add.f32 %f588, %f597, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f587,%f588; - // inline asm - add.f32 %f600, %f599, %f599; - mul.f32 %f601, %f587, %f600; - mul.f32 %f602, %f601, %f601; - fma.rn.f32 %f605, %f738, %f602, %f739; - fma.rn.f32 %f607, %f605, %f602, %f740; - mul.rn.f32 %f608, %f607, %f602; - mul.rn.f32 %f609, %f608, %f601; - sub.f32 %f610, %f599, %f601; - neg.f32 %f611, %f601; - add.f32 %f612, %f610, %f610; - fma.rn.f32 %f613, %f611, %f599, %f612; - mul.rn.f32 %f614, %f587, %f613; - add.f32 %f615, %f609, %f601; - sub.f32 %f616, %f601, %f615; - add.f32 %f617, %f609, %f616; - add.f32 %f618, %f614, %f617; - add.f32 %f619, %f615, %f618; - sub.f32 %f620, %f615, %f619; - add.f32 %f621, %f618, %f620; - mul.rn.f32 %f623, %f598, %f741; - mul.rn.f32 %f625, %f598, %f742; - add.f32 %f626, %f623, %f619; - sub.f32 %f627, %f623, %f626; - add.f32 %f628, %f619, %f627; - add.f32 %f629, %f621, %f628; - add.f32 %f630, %f625, %f629; - add.f32 %f631, %f626, %f630; - sub.f32 %f632, %f626, %f631; - add.f32 %f633, %f630, %f632; - mul.rn.f32 %f635, %f478, %f631; - neg.f32 %f636, %f635; - fma.rn.f32 %f637, %f478, %f631, %f636; - fma.rn.f32 %f638, %f478, %f633, %f637; - fma.rn.f32 %f640, %f483, %f631, %f638; - add.rn.f32 %f641, %f635, %f640; - neg.f32 %f642, %f641; - add.rn.f32 %f643, %f635, %f642; - add.rn.f32 %f644, %f643, %f640; - mov.b32 %r104, %f641; - setp.eq.s32 %p86, %r104, 1118925336; - add.s32 %r105, %r104, -1; - mov.b32 %f645, %r105; - add.f32 %f646, %f644, 0f37000000; - selp.f32 %f647, %f645, %f641, %p86; - selp.f32 %f85, %f646, %f644, %p86; - mul.f32 %f648, %f647, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f649, %f648; - fma.rn.f32 %f651, %f649, %f743, %f647; - fma.rn.f32 %f653, %f649, %f744, %f651; - mul.f32 %f654, %f653, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f655, %f654; - add.f32 %f656, %f649, 0f00000000; - ex2.approx.f32 %f657, %f656; - mul.f32 %f658, %f655, %f657; - setp.lt.f32 %p87, %f647, 0fC2D20000; - selp.f32 %f659, 0f00000000, %f658, %p87; - setp.gt.f32 %p88, %f647, 0f42D20000; - selp.f32 %f766, 0f7F800000, %f659, %p88; - setp.eq.f32 %p89, %f766, 0f7F800000; - @%p89 bra BB0_58; - - fma.rn.f32 %f766, %f766, %f85, %f766; - -BB0_58: - setp.lt.f32 %p90, %f43, 0f00000000; - and.pred %p5, %p90, %p59; - mov.b32 %r106, %f766; - xor.b32 %r107, %r106, -2147483648; - mov.b32 %f660, %r107; - selp.f32 %f768, %f660, %f766, %p5; - setp.eq.f32 %p92, %f43, 0f00000000; - @%p92 bra BB0_61; - bra.uni BB0_59; - -BB0_61: - add.f32 %f663, %f43, %f43; - selp.f32 %f768, %f663, 0f00000000, %p59; - bra.uni BB0_62; - -BB0_59: - setp.geu.f32 %p93, %f43, 0f00000000; - @%p93 bra BB0_62; - - cvt.rzi.f32.f32 %f662, %f478; - setp.neu.f32 %p94, %f662, 0f3EE66666; - selp.f32 %f768, 0f7FFFFFFF, %f768, %p94; - -BB0_62: - add.f32 %f664, %f84, 0f3EE66666; - mov.b32 %r108, %f664; - setp.lt.s32 %p96, %r108, 2139095040; - @%p96 bra BB0_67; - - setp.gtu.f32 %p97, %f84, 0f7F800000; - @%p97 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f768, %f43, 0f3EE66666; - bra.uni BB0_67; - -BB0_64: - setp.neu.f32 %p98, %f84, 0f7F800000; - @%p98 bra BB0_67; - - selp.f32 %f768, 0fFF800000, 0f7F800000, %p5; - -BB0_67: - setp.eq.f32 %p99, %f43, 0f3F800000; - selp.f32 %f665, 0f3F800000, %f768, %p99; - cvt.u64.u32 %rd36, %r3; - cvt.u64.u32 %rd35, %r2; - mov.u64 %rd39, image; - cvta.global.u64 %rd34, %rd39; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r24, %r25, %rd35, %rd36, %rd15, %rd15); - // inline asm - cvt.sat.f32.f32 %f666, %f665; - mul.f32 %f667, %f666, 0f437FFD71; - cvt.rzi.u32.f32 %r111, %f667; - cvt.sat.f32.f32 %f668, %f83; - mul.f32 %f669, %f668, 0f437FFD71; - cvt.rzi.u32.f32 %r112, %f669; - cvt.sat.f32.f32 %f670, %f70; - mul.f32 %f671, %f670, 0f437FFD71; - cvt.rzi.u32.f32 %r113, %f671; - cvt.u16.u32 %rs13, %r111; - cvt.u16.u32 %rs14, %r113; - cvt.u16.u32 %rs15, %r112; - mov.u16 %rs16, 255; - st.v4.u8 [%rd33], {%rs13, %rs15, %rs14, %rs16}; - ld.global.u32 %r164, [imageEnabled]; - -BB0_68: - and.b32 %r114, %r164, 4; - setp.eq.s32 %p100, %r114, 0; - @%p100 bra BB0_72; - - ld.global.u32 %r115, [additive]; - setp.eq.s32 %p101, %r115, 0; - cvt.u64.u32 %rd4, %r2; - cvt.u64.u32 %rd5, %r3; - mov.f32 %f672, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs17, %f672;} - - // inline asm - @%p101 bra BB0_71; - - mov.u64 %rd52, image_HDR; - cvta.global.u64 %rd41, %rd52; - mov.u32 %r119, 8; - // inline asm - call (%rd40), _rt_buffer_get_64, (%rd41, %r24, %r119, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs24, %rs25, %rs26, %rs27}, [%rd40]; - // inline asm - { cvt.f32.f16 %f673, %rs24;} - - // inline asm - // inline asm - { cvt.f32.f16 %f674, %rs25;} - - // inline asm - // inline asm - { cvt.f32.f16 %f675, %rs26;} - - // inline asm - // inline asm - call (%rd46), _rt_buffer_get_64, (%rd41, %r24, %r119, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f676, %f41, %f673; - add.f32 %f677, %f42, %f674; - add.f32 %f678, %f43, %f675; - // inline asm - { cvt.rn.f16.f32 %rs23, %f678;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs22, %f677;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs21, %f676;} - - // inline asm - st.v4.u16 [%rd46], {%rs21, %rs22, %rs23, %rs17}; - bra.uni BB0_72; - -BB0_71: - mov.u64 %rd59, image_HDR; - cvta.global.u64 %rd54, %rd59; - mov.u32 %r121, 8; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd54, %r24, %r121, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f43;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f42;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs28, %f41;} - - // inline asm - st.v4.u16 [%rd53], {%rs28, %rs29, %rs30, %rs17}; - -BB0_72: - ld.global.u8 %rs31, [imageEnabled]; - and.b16 %rs32, %rs31, 64; - setp.eq.s16 %p102, %rs32, 0; - @%p102 bra BB0_94; - - cvt.u64.u32 %rd62, %r2; - cvt.u64.u32 %rd63, %r3; - mov.u64 %rd66, image_Dir; - cvta.global.u64 %rd61, %rd66; - // inline asm - call (%rd60), _rt_buffer_get_64, (%rd61, %r24, %r25, %rd62, %rd63, %rd15, %rd15); - // inline asm - fma.rn.f32 %f682, %f10, 0f3F000000, 0f3F000000; - mul.f32 %f683, %f682, 0f437F0000; - cvt.rzi.u32.f32 %r124, %f683; - fma.rn.f32 %f684, %f11, 0f3F000000, 0f3F000000; - mul.f32 %f685, %f684, 0f437F0000; - cvt.rzi.u32.f32 %r125, %f685; - fma.rn.f32 %f686, %f12, 0f3F000000, 0f3F000000; - mul.f32 %f687, %f686, 0f437F0000; - cvt.rzi.u32.f32 %r126, %f687; - cvt.u16.u32 %rs33, %r126; - cvt.u16.u32 %rs34, %r125; - cvt.u16.u32 %rs35, %r124; - mov.u16 %rs36, 255; - st.v4.u8 [%rd60], {%rs35, %rs34, %rs33, %rs36}; - -BB0_94: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmCubemapLight.ptx.meta b/Assets/Editor/x64/Bakery/lmCubemapLight.ptx.meta deleted file mode 100644 index 6ef374fb..00000000 --- a/Assets/Editor/x64/Bakery/lmCubemapLight.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e698fa21410b7d843b1a6d05f61ae35c -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmCubemapLightProbeSH.ptx b/Assets/Editor/x64/Bakery/lmCubemapLightProbeSH.ptx deleted file mode 100644 index 4e98185e..00000000 --- a/Assets/Editor/x64/Bakery/lmCubemapLightProbeSH.ptx +++ /dev/null @@ -1,2284 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 samples; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 lightPos[12]; -.global .align 4 .b8 lightColor[12]; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .u32 lightCubemap; -.global .align 4 .b8 lightMatrix[36]; -.global .align 4 .f32 lightFalloffFakeDistanceMult; -.global .align 4 .f32 lightFalloffMinRadiusSq; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12lightCubemapE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightMatrixE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo28lightFalloffFakeDistanceMultE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo23lightFalloffMinRadiusSqE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12lightCubemapE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename11lightMatrixE[10] = {77, 97, 116, 114, 105, 120, 51, 120, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename28lightFalloffFakeDistanceMultE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename23lightFalloffMinRadiusSqE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12lightCubemapE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightMatrixE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum28lightFalloffFakeDistanceMultE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum23lightFalloffMinRadiusSqE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12lightCubemapE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightMatrixE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic23lightFalloffMinRadiusSqE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12lightCubemapE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightMatrixE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation23lightFalloffMinRadiusSqE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<122>; - .reg .b16 %rs<221>; - .reg .f32 %f<879>; - .reg .b32 %r<245>; - .reg .b64 %rd<369>; - - - mov.u64 %rd368, __local_depot0; - cvta.local.u64 %SP, %rd368; - ld.global.v2.u32 {%r26, %r27}, [pixelID]; - cvt.u64.u32 %rd12, %r26; - cvt.u64.u32 %rd13, %r27; - mov.u64 %rd16, uvnormal; - cvta.global.u64 %rd11, %rd16; - mov.u32 %r24, 2; - mov.u32 %r25, 4; - mov.u64 %rd15, 0; - // inline asm - call (%rd10), _rt_buffer_get_64, (%rd11, %r24, %r25, %rd12, %rd13, %rd15, %rd15); - // inline asm - ld.u32 %r1, [%rd10]; - shr.u32 %r30, %r1, 16; - cvt.u16.u32 %rs1, %r30; - and.b16 %rs12, %rs1, 255; - cvt.u16.u32 %rs13, %r1; - or.b16 %rs14, %rs13, %rs12; - setp.eq.s16 %p6, %rs14, 0; - mov.f32 %f858, 0f00000000; - mov.f32 %f859, %f858; - mov.f32 %f860, %f858; - @%p6 bra BB0_2; - - ld.u8 %rs15, [%rd10+1]; - and.b16 %rs17, %rs13, 255; - cvt.rn.f32.u16 %f106, %rs17; - div.rn.f32 %f107, %f106, 0f437F0000; - fma.rn.f32 %f108, %f107, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f109, %rs15; - div.rn.f32 %f110, %f109, 0f437F0000; - fma.rn.f32 %f111, %f110, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f112, %rs12; - div.rn.f32 %f113, %f112, 0f437F0000; - fma.rn.f32 %f114, %f113, 0f40000000, 0fBF800000; - mul.f32 %f115, %f111, %f111; - fma.rn.f32 %f116, %f108, %f108, %f115; - fma.rn.f32 %f117, %f114, %f114, %f116; - sqrt.rn.f32 %f118, %f117; - rcp.rn.f32 %f119, %f118; - mul.f32 %f858, %f108, %f119; - mul.f32 %f859, %f111, %f119; - mul.f32 %f860, %f114, %f119; - -BB0_2: - ld.global.v2.u32 {%r31, %r32}, [pixelID]; - ld.global.v2.u32 {%r34, %r35}, [tileInfo]; - add.s32 %r2, %r31, %r34; - add.s32 %r3, %r32, %r35; - setp.eq.f32 %p7, %f859, 0f00000000; - setp.eq.f32 %p8, %f858, 0f00000000; - and.pred %p9, %p8, %p7; - setp.eq.f32 %p10, %f860, 0f00000000; - and.pred %p11, %p9, %p10; - @%p11 bra BB0_104; - bra.uni BB0_3; - -BB0_104: - ld.global.u32 %r244, [imageEnabled]; - and.b32 %r193, %r244, 1; - setp.eq.b32 %p114, %r193, 1; - @!%p114 bra BB0_106; - bra.uni BB0_105; - -BB0_105: - cvt.u64.u32 %rd256, %r2; - cvt.u64.u32 %rd257, %r3; - mov.u64 %rd260, image; - cvta.global.u64 %rd255, %rd260; - // inline asm - call (%rd254), _rt_buffer_get_64, (%rd255, %r24, %r25, %rd256, %rd257, %rd15, %rd15); - // inline asm - mov.u16 %rs153, 0; - st.v4.u8 [%rd254], {%rs153, %rs153, %rs153, %rs153}; - ld.global.u32 %r244, [imageEnabled]; - -BB0_106: - and.b32 %r196, %r244, 8; - setp.eq.s32 %p115, %r196, 0; - @%p115 bra BB0_108; - - cvt.u64.u32 %rd264, %r3; - cvt.u64.u32 %rd263, %r2; - mov.u64 %rd267, image_Mask; - cvta.global.u64 %rd262, %rd267; - // inline asm - call (%rd261), _rt_buffer_get_64, (%rd262, %r24, %r24, %rd263, %rd264, %rd15, %rd15); - // inline asm - mov.f32 %f775, 0f00000000; - cvt.rzi.u32.f32 %r199, %f775; - cvt.u16.u32 %rs154, %r199; - mov.u16 %rs155, 0; - st.v2.u8 [%rd261], {%rs154, %rs155}; - ld.global.u32 %r244, [imageEnabled]; - -BB0_108: - cvt.u64.u32 %rd8, %r2; - cvt.u64.u32 %rd9, %r3; - and.b32 %r200, %r244, 4; - setp.eq.s32 %p116, %r200, 0; - @%p116 bra BB0_112; - - ld.global.u32 %r201, [additive]; - setp.eq.s32 %p117, %r201, 0; - @%p117 bra BB0_111; - - mov.u64 %rd280, image_HDR; - cvta.global.u64 %rd269, %rd280; - mov.u32 %r205, 8; - // inline asm - call (%rd268), _rt_buffer_get_64, (%rd269, %r24, %r205, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs162, %rs163, %rs164, %rs165}, [%rd268]; - // inline asm - { cvt.f32.f16 %f776, %rs162;} - - // inline asm - // inline asm - { cvt.f32.f16 %f777, %rs163;} - - // inline asm - // inline asm - { cvt.f32.f16 %f778, %rs164;} - - // inline asm - // inline asm - call (%rd274), _rt_buffer_get_64, (%rd269, %r24, %r205, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f779, %f776, 0f00000000; - add.f32 %f780, %f777, 0f00000000; - add.f32 %f781, %f778, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs161, %f781;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs160, %f780;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs159, %f779;} - - // inline asm - mov.u16 %rs166, 0; - st.v4.u16 [%rd274], {%rs159, %rs160, %rs161, %rs166}; - bra.uni BB0_112; - -BB0_3: - ld.global.v2.u32 {%r41, %r42}, [pixelID]; - cvt.u64.u32 %rd19, %r41; - cvt.u64.u32 %rd20, %r42; - mov.u64 %rd23, uvpos; - cvta.global.u64 %rd18, %rd23; - mov.u32 %r40, 12; - // inline asm - call (%rd17), _rt_buffer_get_64, (%rd18, %r24, %r40, %rd19, %rd20, %rd15, %rd15); - // inline asm - ld.global.f32 %f122, [lightPos]; - ld.f32 %f9, [%rd17+8]; - ld.f32 %f8, [%rd17+4]; - ld.f32 %f7, [%rd17]; - sub.f32 %f123, %f122, %f7; - ld.global.f32 %f124, [lightPos+4]; - sub.f32 %f125, %f124, %f8; - ld.global.f32 %f126, [lightPos+8]; - sub.f32 %f127, %f126, %f9; - mul.f32 %f128, %f125, %f125; - fma.rn.f32 %f129, %f123, %f123, %f128; - fma.rn.f32 %f130, %f127, %f127, %f129; - sqrt.rn.f32 %f131, %f130; - rcp.rn.f32 %f132, %f131; - mul.f32 %f10, %f123, %f132; - mul.f32 %f11, %f125, %f132; - mul.f32 %f12, %f127, %f132; - ld.global.f32 %f133, [lightFalloffFakeDistanceMult]; - mul.f32 %f13, %f131, %f133; - ld.global.f32 %f134, [lightInvCutoff]; - mul.f32 %f14, %f131, %f134; - mov.f32 %f138, 0f40800000; - abs.f32 %f16, %f14; - setp.lt.f32 %p12, %f16, 0f00800000; - mul.f32 %f140, %f16, 0f4B800000; - selp.f32 %f141, 0fC3170000, 0fC2FE0000, %p12; - selp.f32 %f142, %f140, %f16, %p12; - mov.b32 %r45, %f142; - and.b32 %r46, %r45, 8388607; - or.b32 %r47, %r46, 1065353216; - mov.b32 %f143, %r47; - shr.u32 %r48, %r45, 23; - cvt.rn.f32.u32 %f144, %r48; - add.f32 %f145, %f141, %f144; - setp.gt.f32 %p13, %f143, 0f3FB504F3; - mul.f32 %f146, %f143, 0f3F000000; - add.f32 %f147, %f145, 0f3F800000; - selp.f32 %f148, %f146, %f143, %p13; - selp.f32 %f149, %f147, %f145, %p13; - add.f32 %f150, %f148, 0fBF800000; - add.f32 %f121, %f148, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f120,%f121; - // inline asm - add.f32 %f151, %f150, %f150; - mul.f32 %f152, %f120, %f151; - mul.f32 %f153, %f152, %f152; - mov.f32 %f154, 0f3C4CAF63; - mov.f32 %f155, 0f3B18F0FE; - fma.rn.f32 %f156, %f155, %f153, %f154; - mov.f32 %f157, 0f3DAAAABD; - fma.rn.f32 %f158, %f156, %f153, %f157; - mul.rn.f32 %f159, %f158, %f153; - mul.rn.f32 %f160, %f159, %f152; - sub.f32 %f161, %f150, %f152; - neg.f32 %f162, %f152; - add.f32 %f163, %f161, %f161; - fma.rn.f32 %f164, %f162, %f150, %f163; - mul.rn.f32 %f165, %f120, %f164; - add.f32 %f166, %f160, %f152; - sub.f32 %f167, %f152, %f166; - add.f32 %f168, %f160, %f167; - add.f32 %f169, %f165, %f168; - add.f32 %f170, %f166, %f169; - sub.f32 %f171, %f166, %f170; - add.f32 %f172, %f169, %f171; - mov.f32 %f173, 0f3F317200; - mul.rn.f32 %f174, %f149, %f173; - mov.f32 %f175, 0f35BFBE8E; - mul.rn.f32 %f176, %f149, %f175; - add.f32 %f177, %f174, %f170; - sub.f32 %f178, %f174, %f177; - add.f32 %f179, %f170, %f178; - add.f32 %f180, %f172, %f179; - add.f32 %f181, %f176, %f180; - add.f32 %f182, %f177, %f181; - sub.f32 %f183, %f177, %f182; - add.f32 %f184, %f181, %f183; - mul.rn.f32 %f185, %f138, %f182; - neg.f32 %f186, %f185; - fma.rn.f32 %f187, %f138, %f182, %f186; - fma.rn.f32 %f188, %f138, %f184, %f187; - mov.f32 %f189, 0f00000000; - fma.rn.f32 %f190, %f189, %f182, %f188; - add.rn.f32 %f191, %f185, %f190; - neg.f32 %f192, %f191; - add.rn.f32 %f193, %f185, %f192; - add.rn.f32 %f194, %f193, %f190; - mov.b32 %r49, %f191; - setp.eq.s32 %p14, %r49, 1118925336; - add.s32 %r50, %r49, -1; - mov.b32 %f195, %r50; - add.f32 %f196, %f194, 0f37000000; - selp.f32 %f197, %f195, %f191, %p14; - selp.f32 %f17, %f196, %f194, %p14; - mul.f32 %f198, %f197, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f199, %f198; - mov.f32 %f200, 0fBF317200; - fma.rn.f32 %f201, %f199, %f200, %f197; - mov.f32 %f202, 0fB5BFBE8E; - fma.rn.f32 %f203, %f199, %f202, %f201; - mul.f32 %f204, %f203, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f205, %f204; - add.f32 %f206, %f199, 0f00000000; - ex2.approx.f32 %f207, %f206; - mul.f32 %f208, %f205, %f207; - setp.lt.f32 %p15, %f197, 0fC2D20000; - selp.f32 %f209, 0f00000000, %f208, %p15; - setp.gt.f32 %p16, %f197, 0f42D20000; - selp.f32 %f861, 0f7F800000, %f209, %p16; - setp.eq.f32 %p17, %f861, 0f7F800000; - @%p17 bra BB0_5; - - fma.rn.f32 %f861, %f861, %f17, %f861; - -BB0_5: - mov.f32 %f816, 0f40000000; - cvt.rzi.f32.f32 %f815, %f816; - add.f32 %f814, %f815, %f815; - mov.f32 %f813, 0f40800000; - sub.f32 %f812, %f813, %f814; - abs.f32 %f811, %f812; - setp.lt.f32 %p18, %f14, 0f00000000; - setp.eq.f32 %p19, %f811, 0f3F800000; - and.pred %p1, %p18, %p19; - mov.b32 %r51, %f861; - xor.b32 %r52, %r51, -2147483648; - mov.b32 %f210, %r52; - selp.f32 %f863, %f210, %f861, %p1; - setp.eq.f32 %p20, %f14, 0f00000000; - @%p20 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f213, %f14, %f14; - selp.f32 %f863, %f213, 0f00000000, %p19; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p21, %f14, 0f00000000; - @%p21 bra BB0_9; - - mov.f32 %f849, 0f40800000; - cvt.rzi.f32.f32 %f212, %f849; - setp.neu.f32 %p22, %f212, 0f40800000; - selp.f32 %f863, 0f7FFFFFFF, %f863, %p22; - -BB0_9: - abs.f32 %f817, %f14; - add.f32 %f214, %f817, 0f40800000; - mov.b32 %r53, %f214; - setp.lt.s32 %p24, %r53, 2139095040; - @%p24 bra BB0_14; - - abs.f32 %f847, %f14; - setp.gtu.f32 %p25, %f847, 0f7F800000; - @%p25 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f863, %f14, 0f40800000; - bra.uni BB0_14; - -BB0_11: - abs.f32 %f848, %f14; - setp.neu.f32 %p26, %f848, 0f7F800000; - @%p26 bra BB0_14; - - selp.f32 %f863, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - mov.f32 %f866, 0f3F800000; - sub.f32 %f223, %f866, %f863; - setp.eq.f32 %p27, %f14, 0f3F800000; - selp.f32 %f224, 0f00000000, %f223, %p27; - cvt.sat.f32.f32 %f225, %f224; - ld.global.f32 %f226, [lightFalloffMinRadiusSq]; - fma.rn.f32 %f227, %f13, %f13, %f226; - div.rn.f32 %f28, %f225, %f227; - mul.f32 %f228, %f859, %f11; - fma.rn.f32 %f229, %f858, %f10, %f228; - fma.rn.f32 %f230, %f860, %f12, %f229; - ld.global.u32 %r57, [imageEnabled]; - and.b32 %r58, %r57, 32; - ld.global.u32 %r59, [ignoreNormal]; - or.b32 %r60, %r58, %r59; - setp.eq.s32 %p28, %r60, 0; - selp.f32 %f29, %f230, 0f3F800000, %p28; - ld.global.f32 %f231, [lightMatrix]; - fma.rn.f32 %f232, %f231, %f10, 0f00000000; - ld.global.f32 %f233, [lightMatrix+4]; - fma.rn.f32 %f234, %f233, %f11, %f232; - ld.global.f32 %f235, [lightMatrix+8]; - fma.rn.f32 %f221, %f235, %f12, %f234; - ld.global.f32 %f236, [lightMatrix+12]; - fma.rn.f32 %f237, %f236, %f10, 0f00000000; - ld.global.f32 %f238, [lightMatrix+16]; - fma.rn.f32 %f239, %f238, %f11, %f237; - ld.global.f32 %f240, [lightMatrix+20]; - fma.rn.f32 %f220, %f240, %f12, %f239; - ld.global.f32 %f241, [lightMatrix+24]; - fma.rn.f32 %f242, %f241, %f10, 0f00000000; - ld.global.f32 %f243, [lightMatrix+28]; - fma.rn.f32 %f244, %f243, %f11, %f242; - ld.global.f32 %f245, [lightMatrix+32]; - fma.rn.f32 %f219, %f245, %f12, %f244; - ld.global.u32 %r54, [lightCubemap]; - mov.u32 %r55, 6; - mov.u32 %r237, 0; - // inline asm - call (%f215, %f216, %f217, %f218), _rt_texture_get_base_id, (%r54, %r55, %f219, %f220, %f221, %r237); - // inline asm - max.f32 %f246, %f215, %f216; - max.f32 %f247, %f246, %f217; - mul.f32 %f248, %f28, %f247; - ld.global.f32 %f249, [lightColor+4]; - ld.global.f32 %f250, [lightColor]; - max.f32 %f251, %f250, %f249; - ld.global.f32 %f252, [lightColor+8]; - max.f32 %f253, %f251, %f252; - mul.f32 %f254, %f248, %f253; - setp.lt.f32 %p29, %f254, 0f3727C5AC; - @%p29 bra BB0_84; - bra.uni BB0_15; - -BB0_84: - ld.global.u32 %r242, [imageEnabled]; - and.b32 %r150, %r242, 1; - setp.eq.b32 %p106, %r150, 1; - @!%p106 bra BB0_86; - bra.uni BB0_85; - -BB0_85: - cvt.u64.u32 %rd142, %r2; - cvt.u64.u32 %rd143, %r3; - mov.u64 %rd146, image; - cvta.global.u64 %rd141, %rd146; - // inline asm - call (%rd140), _rt_buffer_get_64, (%rd141, %r24, %r25, %rd142, %rd143, %rd15, %rd15); - // inline asm - mov.u16 %rs89, 1; - mov.u16 %rs90, 0; - st.v4.u8 [%rd140], {%rs90, %rs90, %rs90, %rs89}; - ld.global.u32 %r242, [imageEnabled]; - -BB0_86: - and.b32 %r153, %r242, 8; - setp.eq.s32 %p107, %r153, 0; - @%p107 bra BB0_88; - - cvt.u64.u32 %rd150, %r3; - cvt.u64.u32 %rd149, %r2; - mov.u64 %rd153, image_Mask; - cvta.global.u64 %rd148, %rd153; - // inline asm - call (%rd147), _rt_buffer_get_64, (%rd148, %r24, %r24, %rd149, %rd150, %rd15, %rd15); - // inline asm - mov.f32 %f732, 0f00000000; - cvt.rzi.u32.f32 %r156, %f732; - cvt.u16.u32 %rs91, %r156; - mov.u16 %rs92, 255; - st.v2.u8 [%rd147], {%rs91, %rs92}; - ld.global.u32 %r242, [imageEnabled]; - -BB0_88: - cvt.u64.u32 %rd6, %r2; - cvt.u64.u32 %rd7, %r3; - and.b32 %r157, %r242, 4; - setp.eq.s32 %p108, %r157, 0; - @%p108 bra BB0_92; - - ld.global.u32 %r158, [additive]; - setp.eq.s32 %p109, %r158, 0; - mov.f32 %f733, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs93, %f733;} - - // inline asm - @%p109 bra BB0_91; - - mov.u64 %rd166, image_HDR; - cvta.global.u64 %rd155, %rd166; - mov.u32 %r162, 8; - // inline asm - call (%rd154), _rt_buffer_get_64, (%rd155, %r24, %r162, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs100, %rs101, %rs102, %rs103}, [%rd154]; - // inline asm - { cvt.f32.f16 %f734, %rs100;} - - // inline asm - // inline asm - { cvt.f32.f16 %f735, %rs101;} - - // inline asm - // inline asm - { cvt.f32.f16 %f736, %rs102;} - - // inline asm - // inline asm - call (%rd160), _rt_buffer_get_64, (%rd155, %r24, %r162, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f737, %f734, 0f00000000; - add.f32 %f738, %f735, 0f00000000; - add.f32 %f739, %f736, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs99, %f739;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs98, %f738;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f737;} - - // inline asm - st.v4.u16 [%rd160], {%rs97, %rs98, %rs99, %rs93}; - bra.uni BB0_92; - -BB0_15: - mov.f32 %f865, 0f00000000; - mul.f32 %f256, %f7, 0f3456BF95; - abs.f32 %f257, %f858; - div.rn.f32 %f258, %f256, %f257; - abs.f32 %f259, %f859; - mul.f32 %f260, %f8, 0f3456BF95; - div.rn.f32 %f261, %f260, %f259; - abs.f32 %f262, %f860; - mul.f32 %f263, %f9, 0f3456BF95; - div.rn.f32 %f264, %f263, %f262; - abs.f32 %f265, %f258; - abs.f32 %f266, %f261; - abs.f32 %f267, %f264; - mov.f32 %f268, 0f38D1B717; - max.f32 %f269, %f265, %f268; - max.f32 %f270, %f266, %f268; - max.f32 %f271, %f267, %f268; - fma.rn.f32 %f33, %f858, %f269, %f7; - fma.rn.f32 %f34, %f859, %f270, %f8; - fma.rn.f32 %f35, %f860, %f271, %f9; - ld.global.u32 %r238, [samples]; - setp.lt.s32 %p30, %r238, 1; - @%p30 bra BB0_18; - - mul.f32 %f273, %f33, 0f3456BF95; - abs.f32 %f274, %f273; - mul.f32 %f275, %f34, 0f3456BF95; - abs.f32 %f276, %f275; - mul.f32 %f277, %f35, 0f3456BF95; - abs.f32 %f278, %f277; - max.f32 %f279, %f274, %f276; - max.f32 %f280, %f279, %f278; - max.f32 %f36, %f280, %f268; - add.u64 %rd24, %SP, 0; - cvta.to.local.u64 %rd2, %rd24; - mov.f32 %f865, 0f00000000; - -BB0_17: - cvt.rn.f32.s32 %f290, %r237; - mul.f32 %f291, %f290, 0f3DD32618; - cvt.rmi.f32.f32 %f292, %f291; - sub.f32 %f293, %f291, %f292; - mul.f32 %f294, %f290, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f295, %f294; - sub.f32 %f296, %f294, %f295; - mul.f32 %f297, %f290, 0f3DC74539; - cvt.rmi.f32.f32 %f298, %f297; - sub.f32 %f299, %f297, %f298; - add.f32 %f300, %f296, 0f4199851F; - add.f32 %f301, %f299, 0f4199851F; - add.f32 %f302, %f293, 0f4199851F; - mul.f32 %f303, %f296, %f301; - fma.rn.f32 %f304, %f293, %f300, %f303; - fma.rn.f32 %f305, %f302, %f299, %f304; - add.f32 %f306, %f293, %f305; - add.f32 %f307, %f296, %f305; - add.f32 %f308, %f299, %f305; - add.f32 %f309, %f306, %f307; - mul.f32 %f310, %f308, %f309; - cvt.rmi.f32.f32 %f311, %f310; - sub.f32 %f312, %f310, %f311; - add.f32 %f313, %f306, %f308; - mul.f32 %f314, %f307, %f313; - cvt.rmi.f32.f32 %f315, %f314; - sub.f32 %f316, %f314, %f315; - add.f32 %f317, %f307, %f308; - mul.f32 %f318, %f306, %f317; - cvt.rmi.f32.f32 %f319, %f318; - sub.f32 %f320, %f318, %f319; - fma.rn.f32 %f321, %f312, 0f40000000, 0fBF800000; - fma.rn.f32 %f322, %f316, 0f40000000, 0fBF800000; - fma.rn.f32 %f323, %f320, 0f40000000, 0fBF800000; - ld.global.f32 %f324, [lightRadius]; - ld.global.f32 %f325, [lightPos]; - fma.rn.f32 %f326, %f324, %f321, %f325; - ld.global.f32 %f327, [lightPos+4]; - fma.rn.f32 %f328, %f324, %f322, %f327; - ld.global.f32 %f329, [lightPos+8]; - fma.rn.f32 %f330, %f324, %f323, %f329; - sub.f32 %f331, %f326, %f7; - sub.f32 %f332, %f328, %f8; - sub.f32 %f333, %f330, %f9; - mul.f32 %f334, %f332, %f332; - fma.rn.f32 %f335, %f331, %f331, %f334; - fma.rn.f32 %f336, %f333, %f333, %f335; - sqrt.rn.f32 %f289, %f336; - rcp.rn.f32 %f337, %f289; - mul.f32 %f285, %f337, %f331; - mul.f32 %f286, %f337, %f332; - mul.f32 %f287, %f337, %f333; - ld.global.u32 %r65, [imageEnabled]; - and.b32 %r66, %r65, 32; - setp.eq.s32 %p31, %r66, 0; - selp.f32 %f338, 0f3F800000, 0f41200000, %p31; - mul.f32 %f288, %f338, %f36; - mov.u32 %r67, 1065353216; - st.local.u32 [%rd2], %r67; - ld.global.u32 %r62, [root]; - mov.u32 %r63, 1; - // inline asm - call _rt_trace_64, (%r62, %f33, %f34, %f35, %f285, %f286, %f287, %r63, %f288, %f289, %rd24, %r25); - // inline asm - ld.local.f32 %f339, [%rd2]; - add.f32 %f865, %f865, %f339; - ld.global.u32 %r238, [samples]; - add.s32 %r237, %r237, 1; - setp.lt.s32 %p32, %r237, %r238; - @%p32 bra BB0_17; - -BB0_18: - setp.eq.s32 %p33, %r238, 0; - @%p33 bra BB0_20; - - cvt.rn.f32.s32 %f341, %r238; - div.rn.f32 %f866, %f865, %f341; - -BB0_20: - cvt.sat.f32.f32 %f342, %f29; - mul.f32 %f343, %f28, %f342; - mul.f32 %f344, %f866, %f343; - ld.global.f32 %f345, [lightColor]; - mul.f32 %f346, %f345, %f344; - ld.global.f32 %f347, [lightColor+4]; - mul.f32 %f348, %f347, %f344; - ld.global.f32 %f349, [lightColor+8]; - mul.f32 %f350, %f344, %f349; - mul.f32 %f42, %f215, %f346; - mul.f32 %f43, %f216, %f348; - mul.f32 %f44, %f217, %f350; - ld.global.u32 %r240, [imageEnabled]; - and.b32 %r68, %r240, 8; - setp.eq.s32 %p34, %r68, 0; - @%p34 bra BB0_33; - - mov.f32 %f825, 0fB5BFBE8E; - mov.f32 %f824, 0fBF317200; - mov.f32 %f823, 0f35BFBE8E; - mov.f32 %f822, 0f3F317200; - mov.f32 %f821, 0f3DAAAABD; - mov.f32 %f820, 0f3C4CAF63; - mov.f32 %f819, 0f3B18F0FE; - cvt.u64.u32 %rd28, %r2; - cvt.u64.u32 %rd29, %r3; - mov.u64 %rd32, image_Mask; - cvta.global.u64 %rd27, %rd32; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r24, %r24, %rd28, %rd29, %rd15, %rd15); - // inline asm - abs.f32 %f46, %f866; - setp.lt.f32 %p35, %f46, 0f00800000; - mul.f32 %f356, %f46, 0f4B800000; - selp.f32 %f357, 0fC3170000, 0fC2FE0000, %p35; - selp.f32 %f358, %f356, %f46, %p35; - mov.b32 %r71, %f358; - and.b32 %r72, %r71, 8388607; - or.b32 %r73, %r72, 1065353216; - mov.b32 %f359, %r73; - shr.u32 %r74, %r71, 23; - cvt.rn.f32.u32 %f360, %r74; - add.f32 %f361, %f357, %f360; - setp.gt.f32 %p36, %f359, 0f3FB504F3; - mul.f32 %f362, %f359, 0f3F000000; - add.f32 %f363, %f361, 0f3F800000; - selp.f32 %f364, %f362, %f359, %p36; - selp.f32 %f365, %f363, %f361, %p36; - add.f32 %f366, %f364, 0fBF800000; - add.f32 %f352, %f364, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f351,%f352; - // inline asm - add.f32 %f367, %f366, %f366; - mul.f32 %f368, %f351, %f367; - mul.f32 %f369, %f368, %f368; - fma.rn.f32 %f372, %f819, %f369, %f820; - fma.rn.f32 %f374, %f372, %f369, %f821; - mul.rn.f32 %f375, %f374, %f369; - mul.rn.f32 %f376, %f375, %f368; - sub.f32 %f377, %f366, %f368; - neg.f32 %f378, %f368; - add.f32 %f379, %f377, %f377; - fma.rn.f32 %f380, %f378, %f366, %f379; - mul.rn.f32 %f381, %f351, %f380; - add.f32 %f382, %f376, %f368; - sub.f32 %f383, %f368, %f382; - add.f32 %f384, %f376, %f383; - add.f32 %f385, %f381, %f384; - add.f32 %f386, %f382, %f385; - sub.f32 %f387, %f382, %f386; - add.f32 %f388, %f385, %f387; - mul.rn.f32 %f390, %f365, %f822; - mul.rn.f32 %f392, %f365, %f823; - add.f32 %f393, %f390, %f386; - sub.f32 %f394, %f390, %f393; - add.f32 %f395, %f386, %f394; - add.f32 %f396, %f388, %f395; - add.f32 %f397, %f392, %f396; - add.f32 %f398, %f393, %f397; - sub.f32 %f399, %f393, %f398; - add.f32 %f400, %f397, %f399; - mov.f32 %f401, 0f3EE8BA2E; - mul.rn.f32 %f402, %f401, %f398; - neg.f32 %f403, %f402; - fma.rn.f32 %f404, %f401, %f398, %f403; - fma.rn.f32 %f405, %f401, %f400, %f404; - mov.f32 %f406, 0f00000000; - fma.rn.f32 %f407, %f406, %f398, %f405; - add.rn.f32 %f408, %f402, %f407; - neg.f32 %f409, %f408; - add.rn.f32 %f410, %f402, %f409; - add.rn.f32 %f411, %f410, %f407; - mov.b32 %r75, %f408; - setp.eq.s32 %p37, %r75, 1118925336; - add.s32 %r76, %r75, -1; - mov.b32 %f412, %r76; - add.f32 %f413, %f411, 0f37000000; - selp.f32 %f414, %f412, %f408, %p37; - selp.f32 %f47, %f413, %f411, %p37; - mul.f32 %f415, %f414, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f416, %f415; - fma.rn.f32 %f418, %f416, %f824, %f414; - fma.rn.f32 %f420, %f416, %f825, %f418; - mul.f32 %f421, %f420, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f422, %f421; - add.f32 %f423, %f416, 0f00000000; - ex2.approx.f32 %f424, %f423; - mul.f32 %f425, %f422, %f424; - setp.lt.f32 %p38, %f414, 0fC2D20000; - selp.f32 %f426, 0f00000000, %f425, %p38; - setp.gt.f32 %p39, %f414, 0f42D20000; - selp.f32 %f867, 0f7F800000, %f426, %p39; - setp.eq.f32 %p40, %f867, 0f7F800000; - @%p40 bra BB0_23; - - fma.rn.f32 %f867, %f867, %f47, %f867; - -BB0_23: - mov.f32 %f853, 0f3E68BA2E; - cvt.rzi.f32.f32 %f852, %f853; - fma.rn.f32 %f851, %f852, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f850, %f851; - setp.lt.f32 %p41, %f866, 0f00000000; - setp.eq.f32 %p42, %f850, 0f3F800000; - and.pred %p2, %p41, %p42; - mov.b32 %r77, %f867; - xor.b32 %r78, %r77, -2147483648; - mov.b32 %f427, %r78; - selp.f32 %f869, %f427, %f867, %p2; - setp.eq.f32 %p43, %f866, 0f00000000; - @%p43 bra BB0_26; - bra.uni BB0_24; - -BB0_26: - add.f32 %f430, %f866, %f866; - selp.f32 %f869, %f430, 0f00000000, %p42; - bra.uni BB0_27; - -BB0_111: - mov.u64 %rd287, image_HDR; - cvta.global.u64 %rd282, %rd287; - mov.u32 %r207, 8; - // inline asm - call (%rd281), _rt_buffer_get_64, (%rd282, %r24, %r207, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f782, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs167, %f782;} - - // inline asm - mov.u16 %rs168, 0; - st.v4.u16 [%rd281], {%rs167, %rs167, %rs167, %rs168}; - -BB0_112: - ld.global.u32 %r208, [additive]; - setp.eq.s32 %p118, %r208, 0; - @%p118 bra BB0_114; - - mov.u64 %rd300, image_RNM0; - cvta.global.u64 %rd289, %rd300; - mov.u32 %r212, 8; - // inline asm - call (%rd288), _rt_buffer_get_64, (%rd289, %r24, %r212, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs175, %rs176, %rs177, %rs178}, [%rd288]; - // inline asm - { cvt.f32.f16 %f783, %rs175;} - - // inline asm - // inline asm - { cvt.f32.f16 %f784, %rs176;} - - // inline asm - // inline asm - { cvt.f32.f16 %f785, %rs177;} - - // inline asm - // inline asm - call (%rd294), _rt_buffer_get_64, (%rd289, %r24, %r212, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f786, %f783, 0f00000000; - add.f32 %f787, %f784, 0f00000000; - add.f32 %f788, %f785, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs174, %f788;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs173, %f787;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs172, %f786;} - - // inline asm - mov.u16 %rs179, 0; - st.v4.u16 [%rd294], {%rs172, %rs173, %rs174, %rs179}; - bra.uni BB0_115; - -BB0_114: - mov.u64 %rd307, image_RNM0; - cvta.global.u64 %rd302, %rd307; - mov.u32 %r214, 8; - // inline asm - call (%rd301), _rt_buffer_get_64, (%rd302, %r24, %r214, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f789, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs180, %f789;} - - // inline asm - mov.u16 %rs181, 0; - st.v4.u16 [%rd301], {%rs180, %rs180, %rs180, %rs181}; - -BB0_115: - ld.global.u32 %r215, [additive]; - setp.eq.s32 %p119, %r215, 0; - @%p119 bra BB0_117; - - mov.u64 %rd320, image_RNM1; - cvta.global.u64 %rd309, %rd320; - mov.u32 %r219, 8; - // inline asm - call (%rd308), _rt_buffer_get_64, (%rd309, %r24, %r219, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs188, %rs189, %rs190, %rs191}, [%rd308]; - // inline asm - { cvt.f32.f16 %f790, %rs188;} - - // inline asm - // inline asm - { cvt.f32.f16 %f791, %rs189;} - - // inline asm - // inline asm - { cvt.f32.f16 %f792, %rs190;} - - // inline asm - // inline asm - call (%rd314), _rt_buffer_get_64, (%rd309, %r24, %r219, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f793, %f790, 0f00000000; - add.f32 %f794, %f791, 0f00000000; - add.f32 %f795, %f792, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs187, %f795;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs186, %f794;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs185, %f793;} - - // inline asm - mov.u16 %rs192, 0; - st.v4.u16 [%rd314], {%rs185, %rs186, %rs187, %rs192}; - bra.uni BB0_118; - -BB0_117: - mov.u64 %rd327, image_RNM1; - cvta.global.u64 %rd322, %rd327; - mov.u32 %r221, 8; - // inline asm - call (%rd321), _rt_buffer_get_64, (%rd322, %r24, %r221, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f796, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs193, %f796;} - - // inline asm - mov.u16 %rs194, 0; - st.v4.u16 [%rd321], {%rs193, %rs193, %rs193, %rs194}; - -BB0_118: - ld.global.u32 %r222, [additive]; - setp.eq.s32 %p120, %r222, 0; - @%p120 bra BB0_120; - - mov.u64 %rd340, image_RNM2; - cvta.global.u64 %rd329, %rd340; - mov.u32 %r226, 8; - // inline asm - call (%rd328), _rt_buffer_get_64, (%rd329, %r24, %r226, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs201, %rs202, %rs203, %rs204}, [%rd328]; - // inline asm - { cvt.f32.f16 %f797, %rs201;} - - // inline asm - // inline asm - { cvt.f32.f16 %f798, %rs202;} - - // inline asm - // inline asm - { cvt.f32.f16 %f799, %rs203;} - - // inline asm - // inline asm - call (%rd334), _rt_buffer_get_64, (%rd329, %r24, %r226, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f800, %f797, 0f00000000; - add.f32 %f801, %f798, 0f00000000; - add.f32 %f802, %f799, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs200, %f802;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs199, %f801;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs198, %f800;} - - // inline asm - mov.u16 %rs205, 0; - st.v4.u16 [%rd334], {%rs198, %rs199, %rs200, %rs205}; - bra.uni BB0_121; - -BB0_120: - mov.u64 %rd347, image_RNM2; - cvta.global.u64 %rd342, %rd347; - mov.u32 %r228, 8; - // inline asm - call (%rd341), _rt_buffer_get_64, (%rd342, %r24, %r228, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f803, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs206, %f803;} - - // inline asm - mov.u16 %rs207, 0; - st.v4.u16 [%rd341], {%rs206, %rs206, %rs206, %rs207}; - -BB0_121: - ld.global.u32 %r229, [additive]; - setp.eq.s32 %p121, %r229, 0; - @%p121 bra BB0_123; - - mov.u64 %rd360, image_RNM3; - cvta.global.u64 %rd349, %rd360; - mov.u32 %r233, 8; - // inline asm - call (%rd348), _rt_buffer_get_64, (%rd349, %r24, %r233, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs214, %rs215, %rs216, %rs217}, [%rd348]; - // inline asm - { cvt.f32.f16 %f804, %rs214;} - - // inline asm - // inline asm - { cvt.f32.f16 %f805, %rs215;} - - // inline asm - // inline asm - { cvt.f32.f16 %f806, %rs216;} - - // inline asm - // inline asm - call (%rd354), _rt_buffer_get_64, (%rd349, %r24, %r233, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f807, %f804, 0f00000000; - add.f32 %f808, %f805, 0f00000000; - add.f32 %f809, %f806, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs213, %f809;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs212, %f808;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs211, %f807;} - - // inline asm - mov.u16 %rs218, 0; - st.v4.u16 [%rd354], {%rs211, %rs212, %rs213, %rs218}; - bra.uni BB0_124; - -BB0_123: - mov.u64 %rd367, image_RNM3; - cvta.global.u64 %rd362, %rd367; - mov.u32 %r235, 8; - // inline asm - call (%rd361), _rt_buffer_get_64, (%rd362, %r24, %r235, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f810, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs219, %f810;} - - // inline asm - mov.u16 %rs220, 0; - st.v4.u16 [%rd361], {%rs219, %rs219, %rs219, %rs220}; - bra.uni BB0_124; - -BB0_91: - mov.u64 %rd173, image_HDR; - cvta.global.u64 %rd168, %rd173; - mov.u32 %r164, 8; - // inline asm - call (%rd167), _rt_buffer_get_64, (%rd168, %r24, %r164, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f740, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs104, %f740;} - - // inline asm - st.v4.u16 [%rd167], {%rs104, %rs104, %rs104, %rs93}; - -BB0_92: - ld.global.u32 %r165, [additive]; - setp.eq.s32 %p110, %r165, 0; - mov.f32 %f741, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs105, %f741;} - - // inline asm - @%p110 bra BB0_94; - - mov.u64 %rd186, image_RNM0; - cvta.global.u64 %rd175, %rd186; - mov.u32 %r169, 8; - // inline asm - call (%rd174), _rt_buffer_get_64, (%rd175, %r24, %r169, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs112, %rs113, %rs114, %rs115}, [%rd174]; - // inline asm - { cvt.f32.f16 %f742, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f743, %rs113;} - - // inline asm - // inline asm - { cvt.f32.f16 %f744, %rs114;} - - // inline asm - // inline asm - call (%rd180), _rt_buffer_get_64, (%rd175, %r24, %r169, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f745, %f742, 0f00000000; - add.f32 %f746, %f743, 0f00000000; - add.f32 %f747, %f744, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f747;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs110, %f746;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f745;} - - // inline asm - st.v4.u16 [%rd180], {%rs109, %rs110, %rs111, %rs105}; - bra.uni BB0_95; - -BB0_94: - mov.u64 %rd193, image_RNM0; - cvta.global.u64 %rd188, %rd193; - mov.u32 %r171, 8; - // inline asm - call (%rd187), _rt_buffer_get_64, (%rd188, %r24, %r171, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f748, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs116, %f748;} - - // inline asm - st.v4.u16 [%rd187], {%rs116, %rs116, %rs116, %rs105}; - -BB0_95: - ld.global.u32 %r172, [additive]; - setp.eq.s32 %p111, %r172, 0; - // inline asm - { cvt.rn.f16.f32 %rs117, %f741;} - - // inline asm - @%p111 bra BB0_97; - - mov.u64 %rd206, image_RNM1; - cvta.global.u64 %rd195, %rd206; - mov.u32 %r176, 8; - // inline asm - call (%rd194), _rt_buffer_get_64, (%rd195, %r24, %r176, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs124, %rs125, %rs126, %rs127}, [%rd194]; - // inline asm - { cvt.f32.f16 %f750, %rs124;} - - // inline asm - // inline asm - { cvt.f32.f16 %f751, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f752, %rs126;} - - // inline asm - // inline asm - call (%rd200), _rt_buffer_get_64, (%rd195, %r24, %r176, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f753, %f750, 0f00000000; - add.f32 %f754, %f751, 0f00000000; - add.f32 %f755, %f752, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs123, %f755;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f754;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs121, %f753;} - - // inline asm - st.v4.u16 [%rd200], {%rs121, %rs122, %rs123, %rs117}; - bra.uni BB0_98; - -BB0_97: - mov.u64 %rd213, image_RNM1; - cvta.global.u64 %rd208, %rd213; - mov.u32 %r178, 8; - // inline asm - call (%rd207), _rt_buffer_get_64, (%rd208, %r24, %r178, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f756, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs128, %f756;} - - // inline asm - st.v4.u16 [%rd207], {%rs128, %rs128, %rs128, %rs117}; - -BB0_98: - ld.global.u32 %r179, [additive]; - setp.eq.s32 %p112, %r179, 0; - // inline asm - { cvt.rn.f16.f32 %rs129, %f741;} - - // inline asm - @%p112 bra BB0_100; - - mov.u64 %rd226, image_RNM2; - cvta.global.u64 %rd215, %rd226; - mov.u32 %r183, 8; - // inline asm - call (%rd214), _rt_buffer_get_64, (%rd215, %r24, %r183, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs136, %rs137, %rs138, %rs139}, [%rd214]; - // inline asm - { cvt.f32.f16 %f758, %rs136;} - - // inline asm - // inline asm - { cvt.f32.f16 %f759, %rs137;} - - // inline asm - // inline asm - { cvt.f32.f16 %f760, %rs138;} - - // inline asm - // inline asm - call (%rd220), _rt_buffer_get_64, (%rd215, %r24, %r183, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f761, %f758, 0f00000000; - add.f32 %f762, %f759, 0f00000000; - add.f32 %f763, %f760, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs135, %f763;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs134, %f762;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs133, %f761;} - - // inline asm - st.v4.u16 [%rd220], {%rs133, %rs134, %rs135, %rs129}; - bra.uni BB0_101; - -BB0_100: - mov.u64 %rd233, image_RNM2; - cvta.global.u64 %rd228, %rd233; - mov.u32 %r185, 8; - // inline asm - call (%rd227), _rt_buffer_get_64, (%rd228, %r24, %r185, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f764, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs140, %f764;} - - // inline asm - st.v4.u16 [%rd227], {%rs140, %rs140, %rs140, %rs129}; - -BB0_101: - ld.global.u32 %r186, [additive]; - setp.eq.s32 %p113, %r186, 0; - // inline asm - { cvt.rn.f16.f32 %rs141, %f741;} - - // inline asm - @%p113 bra BB0_103; - - mov.u64 %rd246, image_RNM3; - cvta.global.u64 %rd235, %rd246; - mov.u32 %r190, 8; - // inline asm - call (%rd234), _rt_buffer_get_64, (%rd235, %r24, %r190, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs148, %rs149, %rs150, %rs151}, [%rd234]; - // inline asm - { cvt.f32.f16 %f766, %rs148;} - - // inline asm - // inline asm - { cvt.f32.f16 %f767, %rs149;} - - // inline asm - // inline asm - { cvt.f32.f16 %f768, %rs150;} - - // inline asm - // inline asm - call (%rd240), _rt_buffer_get_64, (%rd235, %r24, %r190, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f769, %f766, 0f00000000; - add.f32 %f770, %f767, 0f00000000; - add.f32 %f771, %f768, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs147, %f771;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs146, %f770;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs145, %f769;} - - // inline asm - st.v4.u16 [%rd240], {%rs145, %rs146, %rs147, %rs141}; - bra.uni BB0_124; - -BB0_103: - mov.u64 %rd253, image_RNM3; - cvta.global.u64 %rd248, %rd253; - mov.u32 %r192, 8; - // inline asm - call (%rd247), _rt_buffer_get_64, (%rd248, %r24, %r192, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f772, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs152, %f772;} - - // inline asm - st.v4.u16 [%rd247], {%rs152, %rs152, %rs152, %rs141}; - bra.uni BB0_124; - -BB0_24: - setp.geu.f32 %p44, %f866, 0f00000000; - @%p44 bra BB0_27; - - mov.f32 %f857, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f429, %f857; - setp.neu.f32 %p45, %f429, 0f3EE8BA2E; - selp.f32 %f869, 0f7FFFFFFF, %f869, %p45; - -BB0_27: - abs.f32 %f854, %f866; - add.f32 %f431, %f854, 0f3EE8BA2E; - mov.b32 %r79, %f431; - setp.lt.s32 %p47, %r79, 2139095040; - @%p47 bra BB0_32; - - abs.f32 %f855, %f866; - setp.gtu.f32 %p48, %f855, 0f7F800000; - @%p48 bra BB0_31; - bra.uni BB0_29; - -BB0_31: - add.f32 %f869, %f866, 0f3EE8BA2E; - bra.uni BB0_32; - -BB0_29: - abs.f32 %f856, %f866; - setp.neu.f32 %p49, %f856, 0f7F800000; - @%p49 bra BB0_32; - - selp.f32 %f869, 0fFF800000, 0f7F800000, %p2; - -BB0_32: - mul.f32 %f432, %f869, 0f437F0000; - setp.eq.f32 %p50, %f866, 0f3F800000; - selp.f32 %f433, 0f437F0000, %f432, %p50; - cvt.rzi.u32.f32 %r80, %f433; - cvt.u16.u32 %rs19, %r80; - mov.u16 %rs20, 255; - st.v2.u8 [%rd26], {%rs19, %rs20}; - ld.global.u32 %r240, [imageEnabled]; - -BB0_33: - and.b32 %r81, %r240, 1; - setp.eq.b32 %p51, %r81, 1; - @!%p51 bra BB0_68; - bra.uni BB0_34; - -BB0_34: - mov.f32 %f832, 0fB5BFBE8E; - mov.f32 %f831, 0fBF317200; - mov.f32 %f830, 0f35BFBE8E; - mov.f32 %f829, 0f3F317200; - mov.f32 %f828, 0f3DAAAABD; - mov.f32 %f827, 0f3C4CAF63; - mov.f32 %f826, 0f3B18F0FE; - mov.f32 %f436, 0f3E666666; - cvt.rzi.f32.f32 %f437, %f436; - fma.rn.f32 %f438, %f437, 0fC0000000, 0f3EE66666; - abs.f32 %f58, %f438; - abs.f32 %f59, %f42; - setp.lt.f32 %p52, %f59, 0f00800000; - mul.f32 %f439, %f59, 0f4B800000; - selp.f32 %f440, 0fC3170000, 0fC2FE0000, %p52; - selp.f32 %f441, %f439, %f59, %p52; - mov.b32 %r82, %f441; - and.b32 %r83, %r82, 8388607; - or.b32 %r84, %r83, 1065353216; - mov.b32 %f442, %r84; - shr.u32 %r85, %r82, 23; - cvt.rn.f32.u32 %f443, %r85; - add.f32 %f444, %f440, %f443; - setp.gt.f32 %p53, %f442, 0f3FB504F3; - mul.f32 %f445, %f442, 0f3F000000; - add.f32 %f446, %f444, 0f3F800000; - selp.f32 %f447, %f445, %f442, %p53; - selp.f32 %f448, %f446, %f444, %p53; - add.f32 %f449, %f447, 0fBF800000; - add.f32 %f435, %f447, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f434,%f435; - // inline asm - add.f32 %f450, %f449, %f449; - mul.f32 %f451, %f434, %f450; - mul.f32 %f452, %f451, %f451; - fma.rn.f32 %f455, %f826, %f452, %f827; - fma.rn.f32 %f457, %f455, %f452, %f828; - mul.rn.f32 %f458, %f457, %f452; - mul.rn.f32 %f459, %f458, %f451; - sub.f32 %f460, %f449, %f451; - neg.f32 %f461, %f451; - add.f32 %f462, %f460, %f460; - fma.rn.f32 %f463, %f461, %f449, %f462; - mul.rn.f32 %f464, %f434, %f463; - add.f32 %f465, %f459, %f451; - sub.f32 %f466, %f451, %f465; - add.f32 %f467, %f459, %f466; - add.f32 %f468, %f464, %f467; - add.f32 %f469, %f465, %f468; - sub.f32 %f470, %f465, %f469; - add.f32 %f471, %f468, %f470; - mul.rn.f32 %f473, %f448, %f829; - mul.rn.f32 %f475, %f448, %f830; - add.f32 %f476, %f473, %f469; - sub.f32 %f477, %f473, %f476; - add.f32 %f478, %f469, %f477; - add.f32 %f479, %f471, %f478; - add.f32 %f480, %f475, %f479; - add.f32 %f481, %f476, %f480; - sub.f32 %f482, %f476, %f481; - add.f32 %f483, %f480, %f482; - mov.f32 %f484, 0f3EE66666; - mul.rn.f32 %f485, %f484, %f481; - neg.f32 %f486, %f485; - fma.rn.f32 %f487, %f484, %f481, %f486; - fma.rn.f32 %f488, %f484, %f483, %f487; - mov.f32 %f489, 0f00000000; - fma.rn.f32 %f490, %f489, %f481, %f488; - add.rn.f32 %f491, %f485, %f490; - neg.f32 %f492, %f491; - add.rn.f32 %f493, %f485, %f492; - add.rn.f32 %f494, %f493, %f490; - mov.b32 %r86, %f491; - setp.eq.s32 %p54, %r86, 1118925336; - add.s32 %r87, %r86, -1; - mov.b32 %f495, %r87; - add.f32 %f496, %f494, 0f37000000; - selp.f32 %f497, %f495, %f491, %p54; - selp.f32 %f60, %f496, %f494, %p54; - mul.f32 %f498, %f497, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f499, %f498; - fma.rn.f32 %f501, %f499, %f831, %f497; - fma.rn.f32 %f503, %f499, %f832, %f501; - mul.f32 %f504, %f503, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f505, %f504; - add.f32 %f506, %f499, 0f00000000; - ex2.approx.f32 %f507, %f506; - mul.f32 %f508, %f505, %f507; - setp.lt.f32 %p55, %f497, 0fC2D20000; - selp.f32 %f509, 0f00000000, %f508, %p55; - setp.gt.f32 %p56, %f497, 0f42D20000; - selp.f32 %f870, 0f7F800000, %f509, %p56; - setp.eq.f32 %p57, %f870, 0f7F800000; - @%p57 bra BB0_36; - - fma.rn.f32 %f870, %f870, %f60, %f870; - -BB0_36: - setp.lt.f32 %p58, %f42, 0f00000000; - setp.eq.f32 %p59, %f58, 0f3F800000; - and.pred %p3, %p58, %p59; - mov.b32 %r88, %f870; - xor.b32 %r89, %r88, -2147483648; - mov.b32 %f510, %r89; - selp.f32 %f872, %f510, %f870, %p3; - setp.eq.f32 %p60, %f42, 0f00000000; - @%p60 bra BB0_39; - bra.uni BB0_37; - -BB0_39: - add.f32 %f513, %f42, %f42; - selp.f32 %f872, %f513, 0f00000000, %p59; - bra.uni BB0_40; - -BB0_37: - setp.geu.f32 %p61, %f42, 0f00000000; - @%p61 bra BB0_40; - - cvt.rzi.f32.f32 %f512, %f484; - setp.neu.f32 %p62, %f512, 0f3EE66666; - selp.f32 %f872, 0f7FFFFFFF, %f872, %p62; - -BB0_40: - add.f32 %f514, %f59, 0f3EE66666; - mov.b32 %r90, %f514; - setp.lt.s32 %p64, %r90, 2139095040; - @%p64 bra BB0_45; - - setp.gtu.f32 %p65, %f59, 0f7F800000; - @%p65 bra BB0_44; - bra.uni BB0_42; - -BB0_44: - add.f32 %f872, %f42, 0f3EE66666; - bra.uni BB0_45; - -BB0_42: - setp.neu.f32 %p66, %f59, 0f7F800000; - @%p66 bra BB0_45; - - selp.f32 %f872, 0fFF800000, 0f7F800000, %p3; - -BB0_45: - mov.f32 %f839, 0fB5BFBE8E; - mov.f32 %f838, 0fBF317200; - mov.f32 %f837, 0f35BFBE8E; - mov.f32 %f836, 0f3F317200; - mov.f32 %f835, 0f3DAAAABD; - mov.f32 %f834, 0f3C4CAF63; - mov.f32 %f833, 0f3B18F0FE; - setp.eq.f32 %p67, %f42, 0f3F800000; - selp.f32 %f71, 0f3F800000, %f872, %p67; - abs.f32 %f72, %f43; - setp.lt.f32 %p68, %f72, 0f00800000; - mul.f32 %f517, %f72, 0f4B800000; - selp.f32 %f518, 0fC3170000, 0fC2FE0000, %p68; - selp.f32 %f519, %f517, %f72, %p68; - mov.b32 %r91, %f519; - and.b32 %r92, %r91, 8388607; - or.b32 %r93, %r92, 1065353216; - mov.b32 %f520, %r93; - shr.u32 %r94, %r91, 23; - cvt.rn.f32.u32 %f521, %r94; - add.f32 %f522, %f518, %f521; - setp.gt.f32 %p69, %f520, 0f3FB504F3; - mul.f32 %f523, %f520, 0f3F000000; - add.f32 %f524, %f522, 0f3F800000; - selp.f32 %f525, %f523, %f520, %p69; - selp.f32 %f526, %f524, %f522, %p69; - add.f32 %f527, %f525, 0fBF800000; - add.f32 %f516, %f525, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f515,%f516; - // inline asm - add.f32 %f528, %f527, %f527; - mul.f32 %f529, %f515, %f528; - mul.f32 %f530, %f529, %f529; - fma.rn.f32 %f533, %f833, %f530, %f834; - fma.rn.f32 %f535, %f533, %f530, %f835; - mul.rn.f32 %f536, %f535, %f530; - mul.rn.f32 %f537, %f536, %f529; - sub.f32 %f538, %f527, %f529; - neg.f32 %f539, %f529; - add.f32 %f540, %f538, %f538; - fma.rn.f32 %f541, %f539, %f527, %f540; - mul.rn.f32 %f542, %f515, %f541; - add.f32 %f543, %f537, %f529; - sub.f32 %f544, %f529, %f543; - add.f32 %f545, %f537, %f544; - add.f32 %f546, %f542, %f545; - add.f32 %f547, %f543, %f546; - sub.f32 %f548, %f543, %f547; - add.f32 %f549, %f546, %f548; - mul.rn.f32 %f551, %f526, %f836; - mul.rn.f32 %f553, %f526, %f837; - add.f32 %f554, %f551, %f547; - sub.f32 %f555, %f551, %f554; - add.f32 %f556, %f547, %f555; - add.f32 %f557, %f549, %f556; - add.f32 %f558, %f553, %f557; - add.f32 %f559, %f554, %f558; - sub.f32 %f560, %f554, %f559; - add.f32 %f561, %f558, %f560; - mul.rn.f32 %f563, %f484, %f559; - neg.f32 %f564, %f563; - fma.rn.f32 %f565, %f484, %f559, %f564; - fma.rn.f32 %f566, %f484, %f561, %f565; - fma.rn.f32 %f568, %f489, %f559, %f566; - add.rn.f32 %f569, %f563, %f568; - neg.f32 %f570, %f569; - add.rn.f32 %f571, %f563, %f570; - add.rn.f32 %f572, %f571, %f568; - mov.b32 %r95, %f569; - setp.eq.s32 %p70, %r95, 1118925336; - add.s32 %r96, %r95, -1; - mov.b32 %f573, %r96; - add.f32 %f574, %f572, 0f37000000; - selp.f32 %f575, %f573, %f569, %p70; - selp.f32 %f73, %f574, %f572, %p70; - mul.f32 %f576, %f575, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f577, %f576; - fma.rn.f32 %f579, %f577, %f838, %f575; - fma.rn.f32 %f581, %f577, %f839, %f579; - mul.f32 %f582, %f581, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f583, %f582; - add.f32 %f584, %f577, 0f00000000; - ex2.approx.f32 %f585, %f584; - mul.f32 %f586, %f583, %f585; - setp.lt.f32 %p71, %f575, 0fC2D20000; - selp.f32 %f587, 0f00000000, %f586, %p71; - setp.gt.f32 %p72, %f575, 0f42D20000; - selp.f32 %f873, 0f7F800000, %f587, %p72; - setp.eq.f32 %p73, %f873, 0f7F800000; - @%p73 bra BB0_47; - - fma.rn.f32 %f873, %f873, %f73, %f873; - -BB0_47: - setp.lt.f32 %p74, %f43, 0f00000000; - and.pred %p4, %p74, %p59; - mov.b32 %r97, %f873; - xor.b32 %r98, %r97, -2147483648; - mov.b32 %f588, %r98; - selp.f32 %f875, %f588, %f873, %p4; - setp.eq.f32 %p76, %f43, 0f00000000; - @%p76 bra BB0_50; - bra.uni BB0_48; - -BB0_50: - add.f32 %f591, %f43, %f43; - selp.f32 %f875, %f591, 0f00000000, %p59; - bra.uni BB0_51; - -BB0_48: - setp.geu.f32 %p77, %f43, 0f00000000; - @%p77 bra BB0_51; - - cvt.rzi.f32.f32 %f590, %f484; - setp.neu.f32 %p78, %f590, 0f3EE66666; - selp.f32 %f875, 0f7FFFFFFF, %f875, %p78; - -BB0_51: - add.f32 %f592, %f72, 0f3EE66666; - mov.b32 %r99, %f592; - setp.lt.s32 %p80, %r99, 2139095040; - @%p80 bra BB0_56; - - setp.gtu.f32 %p81, %f72, 0f7F800000; - @%p81 bra BB0_55; - bra.uni BB0_53; - -BB0_55: - add.f32 %f875, %f43, 0f3EE66666; - bra.uni BB0_56; - -BB0_53: - setp.neu.f32 %p82, %f72, 0f7F800000; - @%p82 bra BB0_56; - - selp.f32 %f875, 0fFF800000, 0f7F800000, %p4; - -BB0_56: - mov.f32 %f846, 0fB5BFBE8E; - mov.f32 %f845, 0fBF317200; - mov.f32 %f844, 0f35BFBE8E; - mov.f32 %f843, 0f3F317200; - mov.f32 %f842, 0f3DAAAABD; - mov.f32 %f841, 0f3C4CAF63; - mov.f32 %f840, 0f3B18F0FE; - setp.eq.f32 %p83, %f43, 0f3F800000; - selp.f32 %f84, 0f3F800000, %f875, %p83; - abs.f32 %f85, %f44; - setp.lt.f32 %p84, %f85, 0f00800000; - mul.f32 %f595, %f85, 0f4B800000; - selp.f32 %f596, 0fC3170000, 0fC2FE0000, %p84; - selp.f32 %f597, %f595, %f85, %p84; - mov.b32 %r100, %f597; - and.b32 %r101, %r100, 8388607; - or.b32 %r102, %r101, 1065353216; - mov.b32 %f598, %r102; - shr.u32 %r103, %r100, 23; - cvt.rn.f32.u32 %f599, %r103; - add.f32 %f600, %f596, %f599; - setp.gt.f32 %p85, %f598, 0f3FB504F3; - mul.f32 %f601, %f598, 0f3F000000; - add.f32 %f602, %f600, 0f3F800000; - selp.f32 %f603, %f601, %f598, %p85; - selp.f32 %f604, %f602, %f600, %p85; - add.f32 %f605, %f603, 0fBF800000; - add.f32 %f594, %f603, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f593,%f594; - // inline asm - add.f32 %f606, %f605, %f605; - mul.f32 %f607, %f593, %f606; - mul.f32 %f608, %f607, %f607; - fma.rn.f32 %f611, %f840, %f608, %f841; - fma.rn.f32 %f613, %f611, %f608, %f842; - mul.rn.f32 %f614, %f613, %f608; - mul.rn.f32 %f615, %f614, %f607; - sub.f32 %f616, %f605, %f607; - neg.f32 %f617, %f607; - add.f32 %f618, %f616, %f616; - fma.rn.f32 %f619, %f617, %f605, %f618; - mul.rn.f32 %f620, %f593, %f619; - add.f32 %f621, %f615, %f607; - sub.f32 %f622, %f607, %f621; - add.f32 %f623, %f615, %f622; - add.f32 %f624, %f620, %f623; - add.f32 %f625, %f621, %f624; - sub.f32 %f626, %f621, %f625; - add.f32 %f627, %f624, %f626; - mul.rn.f32 %f629, %f604, %f843; - mul.rn.f32 %f631, %f604, %f844; - add.f32 %f632, %f629, %f625; - sub.f32 %f633, %f629, %f632; - add.f32 %f634, %f625, %f633; - add.f32 %f635, %f627, %f634; - add.f32 %f636, %f631, %f635; - add.f32 %f637, %f632, %f636; - sub.f32 %f638, %f632, %f637; - add.f32 %f639, %f636, %f638; - mul.rn.f32 %f641, %f484, %f637; - neg.f32 %f642, %f641; - fma.rn.f32 %f643, %f484, %f637, %f642; - fma.rn.f32 %f644, %f484, %f639, %f643; - fma.rn.f32 %f646, %f489, %f637, %f644; - add.rn.f32 %f647, %f641, %f646; - neg.f32 %f648, %f647; - add.rn.f32 %f649, %f641, %f648; - add.rn.f32 %f650, %f649, %f646; - mov.b32 %r104, %f647; - setp.eq.s32 %p86, %r104, 1118925336; - add.s32 %r105, %r104, -1; - mov.b32 %f651, %r105; - add.f32 %f652, %f650, 0f37000000; - selp.f32 %f653, %f651, %f647, %p86; - selp.f32 %f86, %f652, %f650, %p86; - mul.f32 %f654, %f653, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f655, %f654; - fma.rn.f32 %f657, %f655, %f845, %f653; - fma.rn.f32 %f659, %f655, %f846, %f657; - mul.f32 %f660, %f659, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f661, %f660; - add.f32 %f662, %f655, 0f00000000; - ex2.approx.f32 %f663, %f662; - mul.f32 %f664, %f661, %f663; - setp.lt.f32 %p87, %f653, 0fC2D20000; - selp.f32 %f665, 0f00000000, %f664, %p87; - setp.gt.f32 %p88, %f653, 0f42D20000; - selp.f32 %f876, 0f7F800000, %f665, %p88; - setp.eq.f32 %p89, %f876, 0f7F800000; - @%p89 bra BB0_58; - - fma.rn.f32 %f876, %f876, %f86, %f876; - -BB0_58: - setp.lt.f32 %p90, %f44, 0f00000000; - and.pred %p5, %p90, %p59; - mov.b32 %r106, %f876; - xor.b32 %r107, %r106, -2147483648; - mov.b32 %f666, %r107; - selp.f32 %f878, %f666, %f876, %p5; - setp.eq.f32 %p92, %f44, 0f00000000; - @%p92 bra BB0_61; - bra.uni BB0_59; - -BB0_61: - add.f32 %f669, %f44, %f44; - selp.f32 %f878, %f669, 0f00000000, %p59; - bra.uni BB0_62; - -BB0_59: - setp.geu.f32 %p93, %f44, 0f00000000; - @%p93 bra BB0_62; - - cvt.rzi.f32.f32 %f668, %f484; - setp.neu.f32 %p94, %f668, 0f3EE66666; - selp.f32 %f878, 0f7FFFFFFF, %f878, %p94; - -BB0_62: - add.f32 %f670, %f85, 0f3EE66666; - mov.b32 %r108, %f670; - setp.lt.s32 %p96, %r108, 2139095040; - @%p96 bra BB0_67; - - setp.gtu.f32 %p97, %f85, 0f7F800000; - @%p97 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f878, %f44, 0f3EE66666; - bra.uni BB0_67; - -BB0_64: - setp.neu.f32 %p98, %f85, 0f7F800000; - @%p98 bra BB0_67; - - selp.f32 %f878, 0fFF800000, 0f7F800000, %p5; - -BB0_67: - mov.u32 %r236, 4; - setp.eq.f32 %p99, %f44, 0f3F800000; - selp.f32 %f671, 0f3F800000, %f878, %p99; - cvt.u64.u32 %rd36, %r3; - cvt.u64.u32 %rd35, %r2; - mov.u64 %rd39, image; - cvta.global.u64 %rd34, %rd39; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r24, %r236, %rd35, %rd36, %rd15, %rd15); - // inline asm - cvt.sat.f32.f32 %f672, %f671; - mul.f32 %f673, %f672, 0f437FFD71; - cvt.rzi.u32.f32 %r111, %f673; - cvt.sat.f32.f32 %f674, %f84; - mul.f32 %f675, %f674, 0f437FFD71; - cvt.rzi.u32.f32 %r112, %f675; - cvt.sat.f32.f32 %f676, %f71; - mul.f32 %f677, %f676, 0f437FFD71; - cvt.rzi.u32.f32 %r113, %f677; - cvt.u16.u32 %rs21, %r111; - cvt.u16.u32 %rs22, %r113; - cvt.u16.u32 %rs23, %r112; - mov.u16 %rs24, 255; - st.v4.u8 [%rd33], {%rs21, %rs23, %rs22, %rs24}; - ld.global.u32 %r240, [imageEnabled]; - -BB0_68: - cvt.u64.u32 %rd4, %r2; - cvt.u64.u32 %rd5, %r3; - and.b32 %r114, %r240, 4; - setp.eq.s32 %p100, %r114, 0; - @%p100 bra BB0_72; - - ld.global.u32 %r115, [additive]; - setp.eq.s32 %p101, %r115, 0; - mov.f32 %f678, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs25, %f678;} - - // inline asm - @%p101 bra BB0_71; - - mov.u64 %rd52, image_HDR; - cvta.global.u64 %rd41, %rd52; - mov.u32 %r119, 8; - // inline asm - call (%rd40), _rt_buffer_get_64, (%rd41, %r24, %r119, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs32, %rs33, %rs34, %rs35}, [%rd40]; - // inline asm - { cvt.f32.f16 %f679, %rs32;} - - // inline asm - // inline asm - { cvt.f32.f16 %f680, %rs33;} - - // inline asm - // inline asm - { cvt.f32.f16 %f681, %rs34;} - - // inline asm - // inline asm - call (%rd46), _rt_buffer_get_64, (%rd41, %r24, %r119, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f682, %f42, %f679; - add.f32 %f683, %f43, %f680; - add.f32 %f684, %f44, %f681; - // inline asm - { cvt.rn.f16.f32 %rs31, %f684;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f683;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f682;} - - // inline asm - st.v4.u16 [%rd46], {%rs29, %rs30, %rs31, %rs25}; - bra.uni BB0_72; - -BB0_71: - mov.u64 %rd59, image_HDR; - cvta.global.u64 %rd54, %rd59; - mov.u32 %r121, 8; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd54, %r24, %r121, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f44;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs37, %f43;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f42;} - - // inline asm - st.v4.u16 [%rd53], {%rs36, %rs37, %rs38, %rs25}; - -BB0_72: - mul.f32 %f689, %f28, 0f3E800000; - mul.f32 %f690, %f689, %f866; - ld.global.f32 %f691, [lightColor]; - mul.f32 %f692, %f690, %f691; - ld.global.f32 %f693, [lightColor+4]; - mul.f32 %f694, %f690, %f693; - ld.global.f32 %f695, [lightColor+8]; - mul.f32 %f696, %f690, %f695; - mul.f32 %f97, %f215, %f692; - mul.f32 %f98, %f216, %f694; - mul.f32 %f99, %f217, %f696; - ld.global.u32 %r122, [additive]; - setp.eq.s32 %p102, %r122, 0; - mov.f32 %f688, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs39, %f688;} - - // inline asm - @%p102 bra BB0_74; - - mov.u64 %rd72, image_RNM0; - cvta.global.u64 %rd61, %rd72; - mov.u32 %r126, 8; - // inline asm - call (%rd60), _rt_buffer_get_64, (%rd61, %r24, %r126, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs46, %rs47, %rs48, %rs49}, [%rd60]; - // inline asm - { cvt.f32.f16 %f697, %rs46;} - - // inline asm - // inline asm - { cvt.f32.f16 %f698, %rs47;} - - // inline asm - // inline asm - { cvt.f32.f16 %f699, %rs48;} - - // inline asm - // inline asm - call (%rd66), _rt_buffer_get_64, (%rd61, %r24, %r126, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f700, %f97, %f697; - add.f32 %f701, %f98, %f698; - add.f32 %f702, %f99, %f699; - // inline asm - { cvt.rn.f16.f32 %rs45, %f702;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs44, %f701;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs43, %f700;} - - // inline asm - st.v4.u16 [%rd66], {%rs43, %rs44, %rs45, %rs39}; - bra.uni BB0_75; - -BB0_74: - mov.u64 %rd79, image_RNM0; - cvta.global.u64 %rd74, %rd79; - mov.u32 %r128, 8; - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd74, %r24, %r128, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f99;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs51, %f98;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f97;} - - // inline asm - st.v4.u16 [%rd73], {%rs50, %rs51, %rs52, %rs39}; - -BB0_75: - fma.rn.f32 %f100, %f10, 0f3F000000, 0f3F000000; - fma.rn.f32 %f101, %f11, 0f3F000000, 0f3F000000; - fma.rn.f32 %f102, %f12, 0f3F000000, 0f3F000000; - ld.global.u32 %r129, [additive]; - setp.eq.s32 %p103, %r129, 0; - // inline asm - { cvt.rn.f16.f32 %rs53, %f688;} - - // inline asm - @%p103 bra BB0_77; - - mov.u64 %rd92, image_RNM1; - cvta.global.u64 %rd81, %rd92; - mov.u32 %r133, 8; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r24, %r133, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs60, %rs61, %rs62, %rs63}, [%rd80]; - // inline asm - { cvt.f32.f16 %f707, %rs60;} - - // inline asm - // inline asm - { cvt.f32.f16 %f708, %rs61;} - - // inline asm - // inline asm - { cvt.f32.f16 %f709, %rs62;} - - // inline asm - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd81, %r24, %r133, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f710, %f100, %f707; - add.f32 %f711, %f100, %f708; - add.f32 %f712, %f100, %f709; - // inline asm - { cvt.rn.f16.f32 %rs59, %f712;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs58, %f711;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f710;} - - // inline asm - st.v4.u16 [%rd86], {%rs57, %rs58, %rs59, %rs53}; - bra.uni BB0_78; - -BB0_77: - mov.u64 %rd99, image_RNM1; - cvta.global.u64 %rd94, %rd99; - mov.u32 %r135, 8; - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd94, %r24, %r135, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f100;} - - // inline asm - st.v4.u16 [%rd93], {%rs64, %rs64, %rs64, %rs53}; - -BB0_78: - ld.global.u32 %r136, [additive]; - setp.eq.s32 %p104, %r136, 0; - // inline asm - { cvt.rn.f16.f32 %rs65, %f688;} - - // inline asm - @%p104 bra BB0_80; - - mov.u64 %rd112, image_RNM2; - cvta.global.u64 %rd101, %rd112; - mov.u32 %r140, 8; - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd101, %r24, %r140, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs72, %rs73, %rs74, %rs75}, [%rd100]; - // inline asm - { cvt.f32.f16 %f715, %rs72;} - - // inline asm - // inline asm - { cvt.f32.f16 %f716, %rs73;} - - // inline asm - // inline asm - { cvt.f32.f16 %f717, %rs74;} - - // inline asm - // inline asm - call (%rd106), _rt_buffer_get_64, (%rd101, %r24, %r140, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f718, %f101, %f715; - add.f32 %f719, %f101, %f716; - add.f32 %f720, %f101, %f717; - // inline asm - { cvt.rn.f16.f32 %rs71, %f720;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs70, %f719;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs69, %f718;} - - // inline asm - st.v4.u16 [%rd106], {%rs69, %rs70, %rs71, %rs65}; - bra.uni BB0_81; - -BB0_80: - mov.u64 %rd119, image_RNM2; - cvta.global.u64 %rd114, %rd119; - mov.u32 %r142, 8; - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd114, %r24, %r142, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f101;} - - // inline asm - st.v4.u16 [%rd113], {%rs76, %rs76, %rs76, %rs65}; - -BB0_81: - ld.global.u32 %r143, [additive]; - setp.eq.s32 %p105, %r143, 0; - // inline asm - { cvt.rn.f16.f32 %rs77, %f688;} - - // inline asm - @%p105 bra BB0_83; - - mov.u64 %rd132, image_RNM3; - cvta.global.u64 %rd121, %rd132; - mov.u32 %r147, 8; - // inline asm - call (%rd120), _rt_buffer_get_64, (%rd121, %r24, %r147, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs84, %rs85, %rs86, %rs87}, [%rd120]; - // inline asm - { cvt.f32.f16 %f723, %rs84;} - - // inline asm - // inline asm - { cvt.f32.f16 %f724, %rs85;} - - // inline asm - // inline asm - { cvt.f32.f16 %f725, %rs86;} - - // inline asm - // inline asm - call (%rd126), _rt_buffer_get_64, (%rd121, %r24, %r147, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f726, %f102, %f723; - add.f32 %f727, %f102, %f724; - add.f32 %f728, %f102, %f725; - // inline asm - { cvt.rn.f16.f32 %rs83, %f728;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs82, %f727;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs81, %f726;} - - // inline asm - st.v4.u16 [%rd126], {%rs81, %rs82, %rs83, %rs77}; - bra.uni BB0_124; - -BB0_83: - mov.u64 %rd139, image_RNM3; - cvta.global.u64 %rd134, %rd139; - mov.u32 %r149, 8; - // inline asm - call (%rd133), _rt_buffer_get_64, (%rd134, %r24, %r149, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs88, %f102;} - - // inline asm - st.v4.u16 [%rd133], {%rs88, %rs88, %rs88, %rs77}; - -BB0_124: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmCubemapLightProbeSH.ptx.meta b/Assets/Editor/x64/Bakery/lmCubemapLightProbeSH.ptx.meta deleted file mode 100644 index 03b82f85..00000000 --- a/Assets/Editor/x64/Bakery/lmCubemapLightProbeSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 191b96419a3effe42b6fde96d15370b5 -timeCreated: 1551525094 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmCubemapLightRNM.ptx b/Assets/Editor/x64/Bakery/lmCubemapLightRNM.ptx deleted file mode 100644 index cde3bc7e..00000000 --- a/Assets/Editor/x64/Bakery/lmCubemapLightRNM.ptx +++ /dev/null @@ -1,2374 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 uvtangent[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 samples; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 lightPos[12]; -.global .align 4 .b8 lightColor[12]; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .u32 lightCubemap; -.global .align 4 .b8 lightMatrix[36]; -.global .align 4 .f32 lightFalloffFakeDistanceMult; -.global .align 4 .f32 lightFalloffMinRadiusSq; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12lightCubemapE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightMatrixE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo28lightFalloffFakeDistanceMultE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo23lightFalloffMinRadiusSqE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12lightCubemapE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename11lightMatrixE[10] = {77, 97, 116, 114, 105, 120, 51, 120, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename28lightFalloffFakeDistanceMultE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename23lightFalloffMinRadiusSqE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12lightCubemapE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightMatrixE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum28lightFalloffFakeDistanceMultE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum23lightFalloffMinRadiusSqE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12lightCubemapE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightMatrixE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic23lightFalloffMinRadiusSqE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12lightCubemapE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightMatrixE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation23lightFalloffMinRadiusSqE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<128>; - .reg .b16 %rs<213>; - .reg .f32 %f<1072>; - .reg .b32 %r<251>; - .reg .b64 %rd<334>; - - - mov.u64 %rd333, __local_depot0; - cvta.local.u64 %SP, %rd333; - ld.global.v2.u32 {%r33, %r34}, [pixelID]; - cvt.u64.u32 %rd16, %r33; - cvt.u64.u32 %rd17, %r34; - mov.u64 %rd20, uvnormal; - cvta.global.u64 %rd15, %rd20; - mov.u32 %r31, 2; - mov.u32 %r32, 4; - mov.u64 %rd19, 0; - // inline asm - call (%rd14), _rt_buffer_get_64, (%rd15, %r31, %r32, %rd16, %rd17, %rd19, %rd19); - // inline asm - ld.u32 %r1, [%rd14]; - shr.u32 %r37, %r1, 16; - cvt.u16.u32 %rs1, %r37; - and.b16 %rs10, %rs1, 255; - cvt.u16.u32 %rs11, %r1; - or.b16 %rs12, %rs11, %rs10; - setp.eq.s16 %p6, %rs12, 0; - mov.f32 %f1042, 0f00000000; - mov.f32 %f1043, %f1042; - mov.f32 %f1044, %f1042; - @%p6 bra BB0_2; - - ld.u8 %rs13, [%rd14+1]; - and.b16 %rs15, %rs11, 255; - cvt.rn.f32.u16 %f139, %rs15; - div.rn.f32 %f140, %f139, 0f437F0000; - fma.rn.f32 %f141, %f140, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f142, %rs13; - div.rn.f32 %f143, %f142, 0f437F0000; - fma.rn.f32 %f144, %f143, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f145, %rs10; - div.rn.f32 %f146, %f145, 0f437F0000; - fma.rn.f32 %f147, %f146, 0f40000000, 0fBF800000; - mul.f32 %f148, %f144, %f144; - fma.rn.f32 %f149, %f141, %f141, %f148; - fma.rn.f32 %f150, %f147, %f147, %f149; - sqrt.rn.f32 %f151, %f150; - rcp.rn.f32 %f152, %f151; - mul.f32 %f1042, %f141, %f152; - mul.f32 %f1043, %f144, %f152; - mul.f32 %f1044, %f147, %f152; - -BB0_2: - ld.global.v2.u32 {%r38, %r39}, [pixelID]; - ld.global.v2.u32 {%r41, %r42}, [tileInfo]; - add.s32 %r2, %r38, %r41; - add.s32 %r3, %r39, %r42; - setp.eq.f32 %p7, %f1043, 0f00000000; - setp.eq.f32 %p8, %f1042, 0f00000000; - and.pred %p9, %p8, %p7; - setp.eq.f32 %p10, %f1044, 0f00000000; - and.pred %p11, %p9, %p10; - @%p11 bra BB0_104; - bra.uni BB0_3; - -BB0_104: - ld.global.u32 %r250, [imageEnabled]; - and.b32 %r203, %r250, 1; - setp.eq.b32 %p121, %r203, 1; - @!%p121 bra BB0_106; - bra.uni BB0_105; - -BB0_105: - cvt.u64.u32 %rd241, %r2; - cvt.u64.u32 %rd242, %r3; - mov.u64 %rd245, image; - cvta.global.u64 %rd240, %rd245; - // inline asm - call (%rd239), _rt_buffer_get_64, (%rd240, %r31, %r32, %rd241, %rd242, %rd19, %rd19); - // inline asm - mov.u16 %rs158, 0; - st.v4.u8 [%rd239], {%rs158, %rs158, %rs158, %rs158}; - ld.global.u32 %r250, [imageEnabled]; - -BB0_106: - and.b32 %r206, %r250, 8; - setp.eq.s32 %p122, %r206, 0; - @%p122 bra BB0_108; - - cvt.u64.u32 %rd249, %r3; - cvt.u64.u32 %rd248, %r2; - mov.u64 %rd252, image_Mask; - cvta.global.u64 %rd247, %rd252; - // inline asm - call (%rd246), _rt_buffer_get_64, (%rd247, %r31, %r31, %rd248, %rd249, %rd19, %rd19); - // inline asm - mov.f32 %f946, 0f00000000; - cvt.rzi.u32.f32 %r209, %f946; - cvt.u16.u32 %rs159, %r209; - mov.u16 %rs160, 0; - st.v2.u8 [%rd246], {%rs159, %rs160}; - ld.global.u32 %r250, [imageEnabled]; - -BB0_108: - cvt.u64.u32 %rd12, %r2; - cvt.u64.u32 %rd13, %r3; - and.b32 %r210, %r250, 4; - setp.eq.s32 %p123, %r210, 0; - @%p123 bra BB0_112; - - ld.global.u32 %r211, [additive]; - setp.eq.s32 %p124, %r211, 0; - @%p124 bra BB0_111; - - mov.u64 %rd265, image_HDR; - cvta.global.u64 %rd254, %rd265; - mov.u32 %r215, 8; - // inline asm - call (%rd253), _rt_buffer_get_64, (%rd254, %r31, %r215, %rd12, %rd13, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs167, %rs168, %rs169, %rs170}, [%rd253]; - // inline asm - { cvt.f32.f16 %f947, %rs167;} - - // inline asm - // inline asm - { cvt.f32.f16 %f948, %rs168;} - - // inline asm - // inline asm - { cvt.f32.f16 %f949, %rs169;} - - // inline asm - // inline asm - call (%rd259), _rt_buffer_get_64, (%rd254, %r31, %r215, %rd12, %rd13, %rd19, %rd19); - // inline asm - add.f32 %f950, %f947, 0f00000000; - add.f32 %f951, %f948, 0f00000000; - add.f32 %f952, %f949, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs166, %f952;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs165, %f951;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs164, %f950;} - - // inline asm - mov.u16 %rs171, 0; - st.v4.u16 [%rd259], {%rs164, %rs165, %rs166, %rs171}; - bra.uni BB0_112; - -BB0_3: - ld.global.v2.u32 {%r48, %r49}, [pixelID]; - cvt.u64.u32 %rd23, %r48; - cvt.u64.u32 %rd24, %r49; - mov.u64 %rd27, uvpos; - cvta.global.u64 %rd22, %rd27; - mov.u32 %r47, 12; - // inline asm - call (%rd21), _rt_buffer_get_64, (%rd22, %r31, %r47, %rd23, %rd24, %rd19, %rd19); - // inline asm - ld.global.f32 %f155, [lightPos]; - ld.f32 %f9, [%rd21+8]; - ld.f32 %f8, [%rd21+4]; - ld.f32 %f7, [%rd21]; - sub.f32 %f156, %f155, %f7; - ld.global.f32 %f157, [lightPos+4]; - sub.f32 %f158, %f157, %f8; - ld.global.f32 %f159, [lightPos+8]; - sub.f32 %f160, %f159, %f9; - mul.f32 %f161, %f158, %f158; - fma.rn.f32 %f162, %f156, %f156, %f161; - fma.rn.f32 %f163, %f160, %f160, %f162; - sqrt.rn.f32 %f164, %f163; - rcp.rn.f32 %f165, %f164; - mul.f32 %f10, %f156, %f165; - mul.f32 %f11, %f158, %f165; - mul.f32 %f12, %f160, %f165; - ld.global.f32 %f166, [lightFalloffFakeDistanceMult]; - mul.f32 %f13, %f164, %f166; - ld.global.f32 %f167, [lightInvCutoff]; - mul.f32 %f14, %f164, %f167; - mov.f32 %f171, 0f40800000; - abs.f32 %f16, %f14; - setp.lt.f32 %p12, %f16, 0f00800000; - mul.f32 %f173, %f16, 0f4B800000; - selp.f32 %f174, 0fC3170000, 0fC2FE0000, %p12; - selp.f32 %f175, %f173, %f16, %p12; - mov.b32 %r52, %f175; - and.b32 %r53, %r52, 8388607; - or.b32 %r54, %r53, 1065353216; - mov.b32 %f176, %r54; - shr.u32 %r55, %r52, 23; - cvt.rn.f32.u32 %f177, %r55; - add.f32 %f178, %f174, %f177; - setp.gt.f32 %p13, %f176, 0f3FB504F3; - mul.f32 %f179, %f176, 0f3F000000; - add.f32 %f180, %f178, 0f3F800000; - selp.f32 %f181, %f179, %f176, %p13; - selp.f32 %f182, %f180, %f178, %p13; - add.f32 %f183, %f181, 0fBF800000; - add.f32 %f154, %f181, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f153,%f154; - // inline asm - add.f32 %f184, %f183, %f183; - mul.f32 %f185, %f153, %f184; - mul.f32 %f186, %f185, %f185; - mov.f32 %f187, 0f3C4CAF63; - mov.f32 %f188, 0f3B18F0FE; - fma.rn.f32 %f189, %f188, %f186, %f187; - mov.f32 %f190, 0f3DAAAABD; - fma.rn.f32 %f191, %f189, %f186, %f190; - mul.rn.f32 %f192, %f191, %f186; - mul.rn.f32 %f193, %f192, %f185; - sub.f32 %f194, %f183, %f185; - neg.f32 %f195, %f185; - add.f32 %f196, %f194, %f194; - fma.rn.f32 %f197, %f195, %f183, %f196; - mul.rn.f32 %f198, %f153, %f197; - add.f32 %f199, %f193, %f185; - sub.f32 %f200, %f185, %f199; - add.f32 %f201, %f193, %f200; - add.f32 %f202, %f198, %f201; - add.f32 %f203, %f199, %f202; - sub.f32 %f204, %f199, %f203; - add.f32 %f205, %f202, %f204; - mov.f32 %f206, 0f3F317200; - mul.rn.f32 %f207, %f182, %f206; - mov.f32 %f208, 0f35BFBE8E; - mul.rn.f32 %f209, %f182, %f208; - add.f32 %f210, %f207, %f203; - sub.f32 %f211, %f207, %f210; - add.f32 %f212, %f203, %f211; - add.f32 %f213, %f205, %f212; - add.f32 %f214, %f209, %f213; - add.f32 %f215, %f210, %f214; - sub.f32 %f216, %f210, %f215; - add.f32 %f217, %f214, %f216; - mul.rn.f32 %f218, %f171, %f215; - neg.f32 %f219, %f218; - fma.rn.f32 %f220, %f171, %f215, %f219; - fma.rn.f32 %f221, %f171, %f217, %f220; - mov.f32 %f222, 0f00000000; - fma.rn.f32 %f223, %f222, %f215, %f221; - add.rn.f32 %f224, %f218, %f223; - neg.f32 %f225, %f224; - add.rn.f32 %f226, %f218, %f225; - add.rn.f32 %f227, %f226, %f223; - mov.b32 %r56, %f224; - setp.eq.s32 %p14, %r56, 1118925336; - add.s32 %r57, %r56, -1; - mov.b32 %f228, %r57; - add.f32 %f229, %f227, 0f37000000; - selp.f32 %f230, %f228, %f224, %p14; - selp.f32 %f17, %f229, %f227, %p14; - mul.f32 %f231, %f230, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f232, %f231; - mov.f32 %f233, 0fBF317200; - fma.rn.f32 %f234, %f232, %f233, %f230; - mov.f32 %f235, 0fB5BFBE8E; - fma.rn.f32 %f236, %f232, %f235, %f234; - mul.f32 %f237, %f236, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f238, %f237; - add.f32 %f239, %f232, 0f00000000; - ex2.approx.f32 %f240, %f239; - mul.f32 %f241, %f238, %f240; - setp.lt.f32 %p15, %f230, 0fC2D20000; - selp.f32 %f242, 0f00000000, %f241, %p15; - setp.gt.f32 %p16, %f230, 0f42D20000; - selp.f32 %f1045, 0f7F800000, %f242, %p16; - setp.eq.f32 %p17, %f1045, 0f7F800000; - @%p17 bra BB0_5; - - fma.rn.f32 %f1045, %f1045, %f17, %f1045; - -BB0_5: - mov.f32 %f980, 0f40000000; - cvt.rzi.f32.f32 %f979, %f980; - add.f32 %f978, %f979, %f979; - mov.f32 %f977, 0f40800000; - sub.f32 %f976, %f977, %f978; - abs.f32 %f975, %f976; - setp.lt.f32 %p18, %f14, 0f00000000; - setp.eq.f32 %p19, %f975, 0f3F800000; - and.pred %p1, %p18, %p19; - mov.b32 %r58, %f1045; - xor.b32 %r59, %r58, -2147483648; - mov.b32 %f243, %r59; - selp.f32 %f1047, %f243, %f1045, %p1; - setp.eq.f32 %p20, %f14, 0f00000000; - @%p20 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f246, %f14, %f14; - selp.f32 %f1047, %f246, 0f00000000, %p19; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p21, %f14, 0f00000000; - @%p21 bra BB0_9; - - mov.f32 %f1013, 0f40800000; - cvt.rzi.f32.f32 %f245, %f1013; - setp.neu.f32 %p22, %f245, 0f40800000; - selp.f32 %f1047, 0f7FFFFFFF, %f1047, %p22; - -BB0_9: - abs.f32 %f981, %f14; - add.f32 %f247, %f981, 0f40800000; - mov.b32 %r60, %f247; - setp.lt.s32 %p24, %r60, 2139095040; - @%p24 bra BB0_14; - - abs.f32 %f1011, %f14; - setp.gtu.f32 %p25, %f1011, 0f7F800000; - @%p25 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f1047, %f14, 0f40800000; - bra.uni BB0_14; - -BB0_11: - abs.f32 %f1012, %f14; - setp.neu.f32 %p26, %f1012, 0f7F800000; - @%p26 bra BB0_14; - - selp.f32 %f1047, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - mov.f32 %f1050, 0f3F800000; - sub.f32 %f256, %f1050, %f1047; - setp.eq.f32 %p27, %f14, 0f3F800000; - selp.f32 %f257, 0f00000000, %f256, %p27; - cvt.sat.f32.f32 %f258, %f257; - ld.global.f32 %f259, [lightFalloffMinRadiusSq]; - fma.rn.f32 %f260, %f13, %f13, %f259; - div.rn.f32 %f28, %f258, %f260; - mul.f32 %f261, %f1043, %f11; - fma.rn.f32 %f262, %f1042, %f10, %f261; - fma.rn.f32 %f29, %f1044, %f12, %f262; - ld.global.u32 %r64, [imageEnabled]; - and.b32 %r65, %r64, 32; - ld.global.u32 %r66, [ignoreNormal]; - or.b32 %r4, %r65, %r66; - ld.global.f32 %f263, [lightMatrix]; - fma.rn.f32 %f264, %f263, %f10, 0f00000000; - ld.global.f32 %f265, [lightMatrix+4]; - fma.rn.f32 %f266, %f265, %f11, %f264; - ld.global.f32 %f267, [lightMatrix+8]; - fma.rn.f32 %f254, %f267, %f12, %f266; - ld.global.f32 %f268, [lightMatrix+12]; - fma.rn.f32 %f269, %f268, %f10, 0f00000000; - ld.global.f32 %f270, [lightMatrix+16]; - fma.rn.f32 %f271, %f270, %f11, %f269; - ld.global.f32 %f272, [lightMatrix+20]; - fma.rn.f32 %f253, %f272, %f12, %f271; - ld.global.f32 %f273, [lightMatrix+24]; - fma.rn.f32 %f274, %f273, %f10, 0f00000000; - ld.global.f32 %f275, [lightMatrix+28]; - fma.rn.f32 %f276, %f275, %f11, %f274; - ld.global.f32 %f277, [lightMatrix+32]; - fma.rn.f32 %f252, %f277, %f12, %f276; - ld.global.u32 %r61, [lightCubemap]; - mov.u32 %r62, 6; - mov.u32 %r243, 0; - // inline asm - call (%f248, %f249, %f250, %f251), _rt_texture_get_base_id, (%r61, %r62, %f252, %f253, %f254, %r243); - // inline asm - max.f32 %f278, %f248, %f249; - max.f32 %f279, %f278, %f250; - mul.f32 %f280, %f28, %f279; - ld.global.f32 %f281, [lightColor+4]; - ld.global.f32 %f282, [lightColor]; - max.f32 %f283, %f282, %f281; - ld.global.f32 %f284, [lightColor+8]; - max.f32 %f285, %f283, %f284; - mul.f32 %f286, %f280, %f285; - setp.lt.f32 %p28, %f286, 0f3727C5AC; - @%p28 bra BB0_87; - bra.uni BB0_15; - -BB0_87: - ld.global.u32 %r248, [imageEnabled]; - and.b32 %r167, %r248, 1; - setp.eq.b32 %p114, %r167, 1; - @!%p114 bra BB0_89; - bra.uni BB0_88; - -BB0_88: - cvt.u64.u32 %rd147, %r2; - cvt.u64.u32 %rd148, %r3; - mov.u64 %rd151, image; - cvta.global.u64 %rd146, %rd151; - // inline asm - call (%rd145), _rt_buffer_get_64, (%rd146, %r31, %r32, %rd147, %rd148, %rd19, %rd19); - // inline asm - mov.u16 %rs106, 1; - mov.u16 %rs107, 0; - st.v4.u8 [%rd145], {%rs107, %rs107, %rs107, %rs106}; - ld.global.u32 %r248, [imageEnabled]; - -BB0_89: - and.b32 %r170, %r248, 8; - setp.eq.s32 %p115, %r170, 0; - @%p115 bra BB0_91; - - cvt.u64.u32 %rd155, %r3; - cvt.u64.u32 %rd154, %r2; - mov.u64 %rd158, image_Mask; - cvta.global.u64 %rd153, %rd158; - // inline asm - call (%rd152), _rt_buffer_get_64, (%rd153, %r31, %r31, %rd154, %rd155, %rd19, %rd19); - // inline asm - mov.f32 %f911, 0f00000000; - cvt.rzi.u32.f32 %r173, %f911; - cvt.u16.u32 %rs108, %r173; - mov.u16 %rs109, 255; - st.v2.u8 [%rd152], {%rs108, %rs109}; - ld.global.u32 %r248, [imageEnabled]; - -BB0_91: - cvt.u64.u32 %rd10, %r2; - cvt.u64.u32 %rd11, %r3; - and.b32 %r174, %r248, 4; - setp.eq.s32 %p116, %r174, 0; - @%p116 bra BB0_95; - - ld.global.u32 %r175, [additive]; - setp.eq.s32 %p117, %r175, 0; - mov.f32 %f912, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs110, %f912;} - - // inline asm - @%p117 bra BB0_94; - - mov.u64 %rd171, image_HDR; - cvta.global.u64 %rd160, %rd171; - mov.u32 %r179, 8; - // inline asm - call (%rd159), _rt_buffer_get_64, (%rd160, %r31, %r179, %rd10, %rd11, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs117, %rs118, %rs119, %rs120}, [%rd159]; - // inline asm - { cvt.f32.f16 %f913, %rs117;} - - // inline asm - // inline asm - { cvt.f32.f16 %f914, %rs118;} - - // inline asm - // inline asm - { cvt.f32.f16 %f915, %rs119;} - - // inline asm - // inline asm - call (%rd165), _rt_buffer_get_64, (%rd160, %r31, %r179, %rd10, %rd11, %rd19, %rd19); - // inline asm - add.f32 %f916, %f913, 0f00000000; - add.f32 %f917, %f914, 0f00000000; - add.f32 %f918, %f915, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs116, %f918;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs115, %f917;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs114, %f916;} - - // inline asm - st.v4.u16 [%rd165], {%rs114, %rs115, %rs116, %rs110}; - bra.uni BB0_95; - -BB0_15: - mov.f32 %f1049, 0f00000000; - mul.f32 %f288, %f7, 0f3456BF95; - abs.f32 %f289, %f1042; - div.rn.f32 %f290, %f288, %f289; - abs.f32 %f291, %f1043; - mul.f32 %f292, %f8, 0f3456BF95; - div.rn.f32 %f293, %f292, %f291; - abs.f32 %f294, %f1044; - mul.f32 %f295, %f9, 0f3456BF95; - div.rn.f32 %f296, %f295, %f294; - abs.f32 %f297, %f290; - abs.f32 %f298, %f293; - abs.f32 %f299, %f296; - mov.f32 %f300, 0f38D1B717; - max.f32 %f301, %f297, %f300; - max.f32 %f302, %f298, %f300; - max.f32 %f303, %f299, %f300; - fma.rn.f32 %f33, %f1042, %f301, %f7; - fma.rn.f32 %f34, %f1043, %f302, %f8; - fma.rn.f32 %f35, %f1044, %f303, %f9; - ld.global.u32 %r244, [samples]; - setp.lt.s32 %p29, %r244, 1; - @%p29 bra BB0_18; - - mul.f32 %f305, %f33, 0f3456BF95; - abs.f32 %f306, %f305; - mul.f32 %f307, %f34, 0f3456BF95; - abs.f32 %f308, %f307; - mul.f32 %f309, %f35, 0f3456BF95; - abs.f32 %f310, %f309; - max.f32 %f311, %f306, %f308; - max.f32 %f312, %f311, %f310; - max.f32 %f36, %f312, %f300; - mov.f32 %f1049, 0f00000000; - -BB0_17: - add.u64 %rd28, %SP, 0; - cvta.to.local.u64 %rd29, %rd28; - cvt.rn.f32.s32 %f322, %r243; - mul.f32 %f323, %f322, 0f3DD32618; - cvt.rmi.f32.f32 %f324, %f323; - sub.f32 %f325, %f323, %f324; - mul.f32 %f326, %f322, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f327, %f326; - sub.f32 %f328, %f326, %f327; - mul.f32 %f329, %f322, 0f3DC74539; - cvt.rmi.f32.f32 %f330, %f329; - sub.f32 %f331, %f329, %f330; - add.f32 %f332, %f328, 0f4199851F; - add.f32 %f333, %f331, 0f4199851F; - add.f32 %f334, %f325, 0f4199851F; - mul.f32 %f335, %f328, %f333; - fma.rn.f32 %f336, %f325, %f332, %f335; - fma.rn.f32 %f337, %f334, %f331, %f336; - add.f32 %f338, %f325, %f337; - add.f32 %f339, %f328, %f337; - add.f32 %f340, %f331, %f337; - add.f32 %f341, %f338, %f339; - mul.f32 %f342, %f340, %f341; - cvt.rmi.f32.f32 %f343, %f342; - sub.f32 %f344, %f342, %f343; - add.f32 %f345, %f338, %f340; - mul.f32 %f346, %f339, %f345; - cvt.rmi.f32.f32 %f347, %f346; - sub.f32 %f348, %f346, %f347; - add.f32 %f349, %f339, %f340; - mul.f32 %f350, %f338, %f349; - cvt.rmi.f32.f32 %f351, %f350; - sub.f32 %f352, %f350, %f351; - fma.rn.f32 %f353, %f344, 0f40000000, 0fBF800000; - fma.rn.f32 %f354, %f348, 0f40000000, 0fBF800000; - fma.rn.f32 %f355, %f352, 0f40000000, 0fBF800000; - ld.global.f32 %f356, [lightRadius]; - ld.global.f32 %f357, [lightPos]; - fma.rn.f32 %f358, %f356, %f353, %f357; - ld.global.f32 %f359, [lightPos+4]; - fma.rn.f32 %f360, %f356, %f354, %f359; - ld.global.f32 %f361, [lightPos+8]; - fma.rn.f32 %f362, %f356, %f355, %f361; - sub.f32 %f363, %f358, %f7; - sub.f32 %f364, %f360, %f8; - sub.f32 %f365, %f362, %f9; - mul.f32 %f366, %f364, %f364; - fma.rn.f32 %f367, %f363, %f363, %f366; - fma.rn.f32 %f368, %f365, %f365, %f367; - sqrt.rn.f32 %f321, %f368; - rcp.rn.f32 %f369, %f321; - mul.f32 %f317, %f369, %f363; - mul.f32 %f318, %f369, %f364; - mul.f32 %f319, %f369, %f365; - ld.global.u32 %r71, [imageEnabled]; - and.b32 %r72, %r71, 32; - setp.eq.s32 %p30, %r72, 0; - selp.f32 %f370, 0f3F800000, 0f41200000, %p30; - mul.f32 %f320, %f370, %f36; - mov.u32 %r73, 1065353216; - st.local.u32 [%rd29], %r73; - ld.global.u32 %r68, [root]; - mov.u32 %r69, 1; - // inline asm - call _rt_trace_64, (%r68, %f33, %f34, %f35, %f317, %f318, %f319, %r69, %f320, %f321, %rd28, %r32); - // inline asm - ld.local.f32 %f371, [%rd29]; - add.f32 %f1049, %f1049, %f371; - ld.global.u32 %r244, [samples]; - add.s32 %r243, %r243, 1; - setp.lt.s32 %p31, %r243, %r244; - @%p31 bra BB0_17; - -BB0_18: - setp.eq.s32 %p32, %r244, 0; - @%p32 bra BB0_20; - - cvt.rn.f32.s32 %f373, %r244; - div.rn.f32 %f1050, %f1049, %f373; - -BB0_20: - setp.eq.s32 %p33, %r4, 0; - selp.f32 %f374, %f29, 0f3F800000, %p33; - cvt.sat.f32.f32 %f375, %f374; - mul.f32 %f376, %f28, %f375; - mul.f32 %f377, %f1050, %f376; - ld.global.f32 %f378, [lightColor]; - mul.f32 %f379, %f378, %f377; - ld.global.f32 %f380, [lightColor+4]; - mul.f32 %f381, %f380, %f377; - ld.global.f32 %f382, [lightColor+8]; - mul.f32 %f383, %f377, %f382; - mul.f32 %f42, %f248, %f379; - mul.f32 %f43, %f249, %f381; - mul.f32 %f44, %f250, %f383; - ld.global.u32 %r246, [imageEnabled]; - and.b32 %r74, %r246, 8; - setp.eq.s32 %p34, %r74, 0; - @%p34 bra BB0_33; - - mov.f32 %f989, 0fB5BFBE8E; - mov.f32 %f988, 0fBF317200; - mov.f32 %f987, 0f35BFBE8E; - mov.f32 %f986, 0f3F317200; - mov.f32 %f985, 0f3DAAAABD; - mov.f32 %f984, 0f3C4CAF63; - mov.f32 %f983, 0f3B18F0FE; - cvt.u64.u32 %rd32, %r2; - cvt.u64.u32 %rd33, %r3; - mov.u64 %rd36, image_Mask; - cvta.global.u64 %rd31, %rd36; - // inline asm - call (%rd30), _rt_buffer_get_64, (%rd31, %r31, %r31, %rd32, %rd33, %rd19, %rd19); - // inline asm - abs.f32 %f46, %f1050; - setp.lt.f32 %p35, %f46, 0f00800000; - mul.f32 %f389, %f46, 0f4B800000; - selp.f32 %f390, 0fC3170000, 0fC2FE0000, %p35; - selp.f32 %f391, %f389, %f46, %p35; - mov.b32 %r77, %f391; - and.b32 %r78, %r77, 8388607; - or.b32 %r79, %r78, 1065353216; - mov.b32 %f392, %r79; - shr.u32 %r80, %r77, 23; - cvt.rn.f32.u32 %f393, %r80; - add.f32 %f394, %f390, %f393; - setp.gt.f32 %p36, %f392, 0f3FB504F3; - mul.f32 %f395, %f392, 0f3F000000; - add.f32 %f396, %f394, 0f3F800000; - selp.f32 %f397, %f395, %f392, %p36; - selp.f32 %f398, %f396, %f394, %p36; - add.f32 %f399, %f397, 0fBF800000; - add.f32 %f385, %f397, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f384,%f385; - // inline asm - add.f32 %f400, %f399, %f399; - mul.f32 %f401, %f384, %f400; - mul.f32 %f402, %f401, %f401; - fma.rn.f32 %f405, %f983, %f402, %f984; - fma.rn.f32 %f407, %f405, %f402, %f985; - mul.rn.f32 %f408, %f407, %f402; - mul.rn.f32 %f409, %f408, %f401; - sub.f32 %f410, %f399, %f401; - neg.f32 %f411, %f401; - add.f32 %f412, %f410, %f410; - fma.rn.f32 %f413, %f411, %f399, %f412; - mul.rn.f32 %f414, %f384, %f413; - add.f32 %f415, %f409, %f401; - sub.f32 %f416, %f401, %f415; - add.f32 %f417, %f409, %f416; - add.f32 %f418, %f414, %f417; - add.f32 %f419, %f415, %f418; - sub.f32 %f420, %f415, %f419; - add.f32 %f421, %f418, %f420; - mul.rn.f32 %f423, %f398, %f986; - mul.rn.f32 %f425, %f398, %f987; - add.f32 %f426, %f423, %f419; - sub.f32 %f427, %f423, %f426; - add.f32 %f428, %f419, %f427; - add.f32 %f429, %f421, %f428; - add.f32 %f430, %f425, %f429; - add.f32 %f431, %f426, %f430; - sub.f32 %f432, %f426, %f431; - add.f32 %f433, %f430, %f432; - mov.f32 %f434, 0f3EE8BA2E; - mul.rn.f32 %f435, %f434, %f431; - neg.f32 %f436, %f435; - fma.rn.f32 %f437, %f434, %f431, %f436; - fma.rn.f32 %f438, %f434, %f433, %f437; - mov.f32 %f439, 0f00000000; - fma.rn.f32 %f440, %f439, %f431, %f438; - add.rn.f32 %f441, %f435, %f440; - neg.f32 %f442, %f441; - add.rn.f32 %f443, %f435, %f442; - add.rn.f32 %f444, %f443, %f440; - mov.b32 %r81, %f441; - setp.eq.s32 %p37, %r81, 1118925336; - add.s32 %r82, %r81, -1; - mov.b32 %f445, %r82; - add.f32 %f446, %f444, 0f37000000; - selp.f32 %f447, %f445, %f441, %p37; - selp.f32 %f47, %f446, %f444, %p37; - mul.f32 %f448, %f447, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f449, %f448; - fma.rn.f32 %f451, %f449, %f988, %f447; - fma.rn.f32 %f453, %f449, %f989, %f451; - mul.f32 %f454, %f453, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f455, %f454; - add.f32 %f456, %f449, 0f00000000; - ex2.approx.f32 %f457, %f456; - mul.f32 %f458, %f455, %f457; - setp.lt.f32 %p38, %f447, 0fC2D20000; - selp.f32 %f459, 0f00000000, %f458, %p38; - setp.gt.f32 %p39, %f447, 0f42D20000; - selp.f32 %f1051, 0f7F800000, %f459, %p39; - setp.eq.f32 %p40, %f1051, 0f7F800000; - @%p40 bra BB0_23; - - fma.rn.f32 %f1051, %f1051, %f47, %f1051; - -BB0_23: - mov.f32 %f1017, 0f3E68BA2E; - cvt.rzi.f32.f32 %f1016, %f1017; - fma.rn.f32 %f1015, %f1016, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f1014, %f1015; - setp.lt.f32 %p41, %f1050, 0f00000000; - setp.eq.f32 %p42, %f1014, 0f3F800000; - and.pred %p2, %p41, %p42; - mov.b32 %r83, %f1051; - xor.b32 %r84, %r83, -2147483648; - mov.b32 %f460, %r84; - selp.f32 %f1053, %f460, %f1051, %p2; - setp.eq.f32 %p43, %f1050, 0f00000000; - @%p43 bra BB0_26; - bra.uni BB0_24; - -BB0_26: - add.f32 %f463, %f1050, %f1050; - selp.f32 %f1053, %f463, 0f00000000, %p42; - bra.uni BB0_27; - -BB0_111: - mov.u64 %rd272, image_HDR; - cvta.global.u64 %rd267, %rd272; - mov.u32 %r217, 8; - // inline asm - call (%rd266), _rt_buffer_get_64, (%rd267, %r31, %r217, %rd12, %rd13, %rd19, %rd19); - // inline asm - mov.f32 %f953, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs172, %f953;} - - // inline asm - mov.u16 %rs173, 0; - st.v4.u16 [%rd266], {%rs172, %rs172, %rs172, %rs173}; - -BB0_112: - ld.global.u32 %r218, [additive]; - setp.eq.s32 %p125, %r218, 0; - @%p125 bra BB0_114; - - mov.u64 %rd285, image_RNM0; - cvta.global.u64 %rd274, %rd285; - mov.u32 %r222, 8; - // inline asm - call (%rd273), _rt_buffer_get_64, (%rd274, %r31, %r222, %rd12, %rd13, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs180, %rs181, %rs182, %rs183}, [%rd273]; - // inline asm - { cvt.f32.f16 %f954, %rs180;} - - // inline asm - // inline asm - { cvt.f32.f16 %f955, %rs181;} - - // inline asm - // inline asm - { cvt.f32.f16 %f956, %rs182;} - - // inline asm - // inline asm - call (%rd279), _rt_buffer_get_64, (%rd274, %r31, %r222, %rd12, %rd13, %rd19, %rd19); - // inline asm - add.f32 %f957, %f954, 0f00000000; - add.f32 %f958, %f955, 0f00000000; - add.f32 %f959, %f956, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs179, %f959;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs178, %f958;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs177, %f957;} - - // inline asm - mov.u16 %rs184, 0; - st.v4.u16 [%rd279], {%rs177, %rs178, %rs179, %rs184}; - bra.uni BB0_115; - -BB0_114: - mov.u64 %rd292, image_RNM0; - cvta.global.u64 %rd287, %rd292; - mov.u32 %r224, 8; - // inline asm - call (%rd286), _rt_buffer_get_64, (%rd287, %r31, %r224, %rd12, %rd13, %rd19, %rd19); - // inline asm - mov.f32 %f960, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs185, %f960;} - - // inline asm - mov.u16 %rs186, 0; - st.v4.u16 [%rd286], {%rs185, %rs185, %rs185, %rs186}; - -BB0_115: - ld.global.u32 %r225, [additive]; - setp.eq.s32 %p126, %r225, 0; - @%p126 bra BB0_117; - - mov.u64 %rd305, image_RNM1; - cvta.global.u64 %rd294, %rd305; - mov.u32 %r229, 8; - // inline asm - call (%rd293), _rt_buffer_get_64, (%rd294, %r31, %r229, %rd12, %rd13, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs193, %rs194, %rs195, %rs196}, [%rd293]; - // inline asm - { cvt.f32.f16 %f961, %rs193;} - - // inline asm - // inline asm - { cvt.f32.f16 %f962, %rs194;} - - // inline asm - // inline asm - { cvt.f32.f16 %f963, %rs195;} - - // inline asm - // inline asm - call (%rd299), _rt_buffer_get_64, (%rd294, %r31, %r229, %rd12, %rd13, %rd19, %rd19); - // inline asm - add.f32 %f964, %f961, 0f00000000; - add.f32 %f965, %f962, 0f00000000; - add.f32 %f966, %f963, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs192, %f966;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs191, %f965;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs190, %f964;} - - // inline asm - mov.u16 %rs197, 0; - st.v4.u16 [%rd299], {%rs190, %rs191, %rs192, %rs197}; - bra.uni BB0_118; - -BB0_117: - mov.u64 %rd312, image_RNM1; - cvta.global.u64 %rd307, %rd312; - mov.u32 %r231, 8; - // inline asm - call (%rd306), _rt_buffer_get_64, (%rd307, %r31, %r231, %rd12, %rd13, %rd19, %rd19); - // inline asm - mov.f32 %f967, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs198, %f967;} - - // inline asm - mov.u16 %rs199, 0; - st.v4.u16 [%rd306], {%rs198, %rs198, %rs198, %rs199}; - -BB0_118: - ld.global.u32 %r232, [additive]; - setp.eq.s32 %p127, %r232, 0; - @%p127 bra BB0_120; - - mov.u64 %rd325, image_RNM2; - cvta.global.u64 %rd314, %rd325; - mov.u32 %r236, 8; - // inline asm - call (%rd313), _rt_buffer_get_64, (%rd314, %r31, %r236, %rd12, %rd13, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs206, %rs207, %rs208, %rs209}, [%rd313]; - // inline asm - { cvt.f32.f16 %f968, %rs206;} - - // inline asm - // inline asm - { cvt.f32.f16 %f969, %rs207;} - - // inline asm - // inline asm - { cvt.f32.f16 %f970, %rs208;} - - // inline asm - // inline asm - call (%rd319), _rt_buffer_get_64, (%rd314, %r31, %r236, %rd12, %rd13, %rd19, %rd19); - // inline asm - add.f32 %f971, %f968, 0f00000000; - add.f32 %f972, %f969, 0f00000000; - add.f32 %f973, %f970, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs205, %f973;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs204, %f972;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs203, %f971;} - - // inline asm - mov.u16 %rs210, 0; - st.v4.u16 [%rd319], {%rs203, %rs204, %rs205, %rs210}; - bra.uni BB0_121; - -BB0_120: - mov.u64 %rd332, image_RNM2; - cvta.global.u64 %rd327, %rd332; - mov.u32 %r238, 8; - // inline asm - call (%rd326), _rt_buffer_get_64, (%rd327, %r31, %r238, %rd12, %rd13, %rd19, %rd19); - // inline asm - mov.f32 %f974, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs211, %f974;} - - // inline asm - mov.u16 %rs212, 0; - st.v4.u16 [%rd326], {%rs211, %rs211, %rs211, %rs212}; - bra.uni BB0_121; - -BB0_94: - mov.u64 %rd178, image_HDR; - cvta.global.u64 %rd173, %rd178; - mov.u32 %r181, 8; - // inline asm - call (%rd172), _rt_buffer_get_64, (%rd173, %r31, %r181, %rd10, %rd11, %rd19, %rd19); - // inline asm - mov.f32 %f919, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs121, %f919;} - - // inline asm - st.v4.u16 [%rd172], {%rs121, %rs121, %rs121, %rs110}; - -BB0_95: - ld.global.u32 %r182, [additive]; - setp.eq.s32 %p118, %r182, 0; - mov.f32 %f920, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs122, %f920;} - - // inline asm - @%p118 bra BB0_97; - - mov.u64 %rd191, image_RNM0; - cvta.global.u64 %rd180, %rd191; - mov.u32 %r186, 8; - // inline asm - call (%rd179), _rt_buffer_get_64, (%rd180, %r31, %r186, %rd10, %rd11, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs129, %rs130, %rs131, %rs132}, [%rd179]; - // inline asm - { cvt.f32.f16 %f921, %rs129;} - - // inline asm - // inline asm - { cvt.f32.f16 %f922, %rs130;} - - // inline asm - // inline asm - { cvt.f32.f16 %f923, %rs131;} - - // inline asm - // inline asm - call (%rd185), _rt_buffer_get_64, (%rd180, %r31, %r186, %rd10, %rd11, %rd19, %rd19); - // inline asm - add.f32 %f924, %f921, 0f00000000; - add.f32 %f925, %f922, 0f00000000; - add.f32 %f926, %f923, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs128, %f926;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs127, %f925;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs126, %f924;} - - // inline asm - st.v4.u16 [%rd185], {%rs126, %rs127, %rs128, %rs122}; - bra.uni BB0_98; - -BB0_97: - mov.u64 %rd198, image_RNM0; - cvta.global.u64 %rd193, %rd198; - mov.u32 %r188, 8; - // inline asm - call (%rd192), _rt_buffer_get_64, (%rd193, %r31, %r188, %rd10, %rd11, %rd19, %rd19); - // inline asm - mov.f32 %f927, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs133, %f927;} - - // inline asm - st.v4.u16 [%rd192], {%rs133, %rs133, %rs133, %rs122}; - -BB0_98: - ld.global.u32 %r189, [additive]; - setp.eq.s32 %p119, %r189, 0; - // inline asm - { cvt.rn.f16.f32 %rs134, %f920;} - - // inline asm - @%p119 bra BB0_100; - - mov.u64 %rd211, image_RNM1; - cvta.global.u64 %rd200, %rd211; - mov.u32 %r193, 8; - // inline asm - call (%rd199), _rt_buffer_get_64, (%rd200, %r31, %r193, %rd10, %rd11, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs141, %rs142, %rs143, %rs144}, [%rd199]; - // inline asm - { cvt.f32.f16 %f929, %rs141;} - - // inline asm - // inline asm - { cvt.f32.f16 %f930, %rs142;} - - // inline asm - // inline asm - { cvt.f32.f16 %f931, %rs143;} - - // inline asm - // inline asm - call (%rd205), _rt_buffer_get_64, (%rd200, %r31, %r193, %rd10, %rd11, %rd19, %rd19); - // inline asm - add.f32 %f932, %f929, 0f00000000; - add.f32 %f933, %f930, 0f00000000; - add.f32 %f934, %f931, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs140, %f934;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs139, %f933;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs138, %f932;} - - // inline asm - st.v4.u16 [%rd205], {%rs138, %rs139, %rs140, %rs134}; - bra.uni BB0_101; - -BB0_100: - mov.u64 %rd218, image_RNM1; - cvta.global.u64 %rd213, %rd218; - mov.u32 %r195, 8; - // inline asm - call (%rd212), _rt_buffer_get_64, (%rd213, %r31, %r195, %rd10, %rd11, %rd19, %rd19); - // inline asm - mov.f32 %f935, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs145, %f935;} - - // inline asm - st.v4.u16 [%rd212], {%rs145, %rs145, %rs145, %rs134}; - -BB0_101: - ld.global.u32 %r196, [additive]; - setp.eq.s32 %p120, %r196, 0; - // inline asm - { cvt.rn.f16.f32 %rs146, %f920;} - - // inline asm - @%p120 bra BB0_103; - - mov.u64 %rd231, image_RNM2; - cvta.global.u64 %rd220, %rd231; - mov.u32 %r200, 8; - // inline asm - call (%rd219), _rt_buffer_get_64, (%rd220, %r31, %r200, %rd10, %rd11, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs153, %rs154, %rs155, %rs156}, [%rd219]; - // inline asm - { cvt.f32.f16 %f937, %rs153;} - - // inline asm - // inline asm - { cvt.f32.f16 %f938, %rs154;} - - // inline asm - // inline asm - { cvt.f32.f16 %f939, %rs155;} - - // inline asm - // inline asm - call (%rd225), _rt_buffer_get_64, (%rd220, %r31, %r200, %rd10, %rd11, %rd19, %rd19); - // inline asm - add.f32 %f940, %f937, 0f00000000; - add.f32 %f941, %f938, 0f00000000; - add.f32 %f942, %f939, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs152, %f942;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs151, %f941;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs150, %f940;} - - // inline asm - st.v4.u16 [%rd225], {%rs150, %rs151, %rs152, %rs146}; - bra.uni BB0_121; - -BB0_103: - mov.u64 %rd238, image_RNM2; - cvta.global.u64 %rd233, %rd238; - mov.u32 %r202, 8; - // inline asm - call (%rd232), _rt_buffer_get_64, (%rd233, %r31, %r202, %rd10, %rd11, %rd19, %rd19); - // inline asm - mov.f32 %f943, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs157, %f943;} - - // inline asm - st.v4.u16 [%rd232], {%rs157, %rs157, %rs157, %rs146}; - bra.uni BB0_121; - -BB0_24: - setp.geu.f32 %p44, %f1050, 0f00000000; - @%p44 bra BB0_27; - - mov.f32 %f1021, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f462, %f1021; - setp.neu.f32 %p45, %f462, 0f3EE8BA2E; - selp.f32 %f1053, 0f7FFFFFFF, %f1053, %p45; - -BB0_27: - abs.f32 %f1018, %f1050; - add.f32 %f464, %f1018, 0f3EE8BA2E; - mov.b32 %r85, %f464; - setp.lt.s32 %p47, %r85, 2139095040; - @%p47 bra BB0_32; - - abs.f32 %f1019, %f1050; - setp.gtu.f32 %p48, %f1019, 0f7F800000; - @%p48 bra BB0_31; - bra.uni BB0_29; - -BB0_31: - add.f32 %f1053, %f1050, 0f3EE8BA2E; - bra.uni BB0_32; - -BB0_29: - abs.f32 %f1020, %f1050; - setp.neu.f32 %p49, %f1020, 0f7F800000; - @%p49 bra BB0_32; - - selp.f32 %f1053, 0fFF800000, 0f7F800000, %p2; - -BB0_32: - mul.f32 %f465, %f1053, 0f437F0000; - setp.eq.f32 %p50, %f1050, 0f3F800000; - selp.f32 %f466, 0f437F0000, %f465, %p50; - cvt.rzi.u32.f32 %r86, %f466; - cvt.u16.u32 %rs17, %r86; - mov.u16 %rs18, 255; - st.v2.u8 [%rd30], {%rs17, %rs18}; - ld.global.u32 %r246, [imageEnabled]; - -BB0_33: - and.b32 %r87, %r246, 1; - setp.eq.b32 %p51, %r87, 1; - @!%p51 bra BB0_68; - bra.uni BB0_34; - -BB0_34: - mov.f32 %f996, 0fB5BFBE8E; - mov.f32 %f995, 0fBF317200; - mov.f32 %f994, 0f35BFBE8E; - mov.f32 %f993, 0f3F317200; - mov.f32 %f992, 0f3DAAAABD; - mov.f32 %f991, 0f3C4CAF63; - mov.f32 %f990, 0f3B18F0FE; - abs.f32 %f59, %f42; - setp.lt.f32 %p52, %f59, 0f00800000; - mul.f32 %f472, %f59, 0f4B800000; - selp.f32 %f473, 0fC3170000, 0fC2FE0000, %p52; - selp.f32 %f474, %f472, %f59, %p52; - mov.b32 %r88, %f474; - and.b32 %r89, %r88, 8388607; - or.b32 %r90, %r89, 1065353216; - mov.b32 %f475, %r90; - shr.u32 %r91, %r88, 23; - cvt.rn.f32.u32 %f476, %r91; - add.f32 %f477, %f473, %f476; - setp.gt.f32 %p53, %f475, 0f3FB504F3; - mul.f32 %f478, %f475, 0f3F000000; - add.f32 %f479, %f477, 0f3F800000; - selp.f32 %f480, %f478, %f475, %p53; - selp.f32 %f481, %f479, %f477, %p53; - add.f32 %f482, %f480, 0fBF800000; - add.f32 %f468, %f480, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f467,%f468; - // inline asm - add.f32 %f483, %f482, %f482; - mul.f32 %f484, %f467, %f483; - mul.f32 %f485, %f484, %f484; - fma.rn.f32 %f488, %f990, %f485, %f991; - fma.rn.f32 %f490, %f488, %f485, %f992; - mul.rn.f32 %f491, %f490, %f485; - mul.rn.f32 %f492, %f491, %f484; - sub.f32 %f493, %f482, %f484; - neg.f32 %f494, %f484; - add.f32 %f495, %f493, %f493; - fma.rn.f32 %f496, %f494, %f482, %f495; - mul.rn.f32 %f497, %f467, %f496; - add.f32 %f498, %f492, %f484; - sub.f32 %f499, %f484, %f498; - add.f32 %f500, %f492, %f499; - add.f32 %f501, %f497, %f500; - add.f32 %f502, %f498, %f501; - sub.f32 %f503, %f498, %f502; - add.f32 %f504, %f501, %f503; - mul.rn.f32 %f506, %f481, %f993; - mul.rn.f32 %f508, %f481, %f994; - add.f32 %f509, %f506, %f502; - sub.f32 %f510, %f506, %f509; - add.f32 %f511, %f502, %f510; - add.f32 %f512, %f504, %f511; - add.f32 %f513, %f508, %f512; - add.f32 %f514, %f509, %f513; - sub.f32 %f515, %f509, %f514; - add.f32 %f516, %f513, %f515; - mov.f32 %f517, 0f3EE66666; - mul.rn.f32 %f518, %f517, %f514; - neg.f32 %f519, %f518; - fma.rn.f32 %f520, %f517, %f514, %f519; - fma.rn.f32 %f521, %f517, %f516, %f520; - mov.f32 %f522, 0f00000000; - fma.rn.f32 %f523, %f522, %f514, %f521; - add.rn.f32 %f524, %f518, %f523; - neg.f32 %f525, %f524; - add.rn.f32 %f526, %f518, %f525; - add.rn.f32 %f527, %f526, %f523; - mov.b32 %r92, %f524; - setp.eq.s32 %p54, %r92, 1118925336; - add.s32 %r93, %r92, -1; - mov.b32 %f528, %r93; - add.f32 %f529, %f527, 0f37000000; - selp.f32 %f530, %f528, %f524, %p54; - selp.f32 %f60, %f529, %f527, %p54; - mul.f32 %f531, %f530, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f532, %f531; - fma.rn.f32 %f534, %f532, %f995, %f530; - fma.rn.f32 %f536, %f532, %f996, %f534; - mul.f32 %f537, %f536, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f538, %f537; - add.f32 %f539, %f532, 0f00000000; - ex2.approx.f32 %f540, %f539; - mul.f32 %f541, %f538, %f540; - setp.lt.f32 %p55, %f530, 0fC2D20000; - selp.f32 %f542, 0f00000000, %f541, %p55; - setp.gt.f32 %p56, %f530, 0f42D20000; - selp.f32 %f1054, 0f7F800000, %f542, %p56; - setp.eq.f32 %p57, %f1054, 0f7F800000; - @%p57 bra BB0_36; - - fma.rn.f32 %f1054, %f1054, %f60, %f1054; - -BB0_36: - mov.f32 %f1025, 0f3E666666; - cvt.rzi.f32.f32 %f1024, %f1025; - fma.rn.f32 %f1023, %f1024, 0fC0000000, 0f3EE66666; - abs.f32 %f1022, %f1023; - setp.lt.f32 %p58, %f42, 0f00000000; - setp.eq.f32 %p59, %f1022, 0f3F800000; - and.pred %p3, %p58, %p59; - mov.b32 %r94, %f1054; - xor.b32 %r95, %r94, -2147483648; - mov.b32 %f543, %r95; - selp.f32 %f1056, %f543, %f1054, %p3; - setp.eq.f32 %p60, %f42, 0f00000000; - @%p60 bra BB0_39; - bra.uni BB0_37; - -BB0_39: - add.f32 %f546, %f42, %f42; - selp.f32 %f1056, %f546, 0f00000000, %p59; - bra.uni BB0_40; - -BB0_37: - setp.geu.f32 %p61, %f42, 0f00000000; - @%p61 bra BB0_40; - - mov.f32 %f1035, 0f3EE66666; - cvt.rzi.f32.f32 %f545, %f1035; - setp.neu.f32 %p62, %f545, 0f3EE66666; - selp.f32 %f1056, 0f7FFFFFFF, %f1056, %p62; - -BB0_40: - abs.f32 %f1026, %f42; - add.f32 %f547, %f1026, 0f3EE66666; - mov.b32 %r96, %f547; - setp.lt.s32 %p64, %r96, 2139095040; - @%p64 bra BB0_45; - - abs.f32 %f1033, %f42; - setp.gtu.f32 %p65, %f1033, 0f7F800000; - @%p65 bra BB0_44; - bra.uni BB0_42; - -BB0_44: - add.f32 %f1056, %f42, 0f3EE66666; - bra.uni BB0_45; - -BB0_42: - abs.f32 %f1034, %f42; - setp.neu.f32 %p66, %f1034, 0f7F800000; - @%p66 bra BB0_45; - - selp.f32 %f1056, 0fFF800000, 0f7F800000, %p3; - -BB0_45: - mov.f32 %f1028, 0f00000000; - mov.f32 %f1027, 0f3EE66666; - mov.f32 %f1003, 0fB5BFBE8E; - mov.f32 %f1002, 0fBF317200; - mov.f32 %f1001, 0f35BFBE8E; - mov.f32 %f1000, 0f3F317200; - mov.f32 %f999, 0f3DAAAABD; - mov.f32 %f998, 0f3C4CAF63; - mov.f32 %f997, 0f3B18F0FE; - setp.eq.f32 %p67, %f42, 0f3F800000; - selp.f32 %f71, 0f3F800000, %f1056, %p67; - abs.f32 %f72, %f43; - setp.lt.f32 %p68, %f72, 0f00800000; - mul.f32 %f550, %f72, 0f4B800000; - selp.f32 %f551, 0fC3170000, 0fC2FE0000, %p68; - selp.f32 %f552, %f550, %f72, %p68; - mov.b32 %r97, %f552; - and.b32 %r98, %r97, 8388607; - or.b32 %r99, %r98, 1065353216; - mov.b32 %f553, %r99; - shr.u32 %r100, %r97, 23; - cvt.rn.f32.u32 %f554, %r100; - add.f32 %f555, %f551, %f554; - setp.gt.f32 %p69, %f553, 0f3FB504F3; - mul.f32 %f556, %f553, 0f3F000000; - add.f32 %f557, %f555, 0f3F800000; - selp.f32 %f558, %f556, %f553, %p69; - selp.f32 %f559, %f557, %f555, %p69; - add.f32 %f560, %f558, 0fBF800000; - add.f32 %f549, %f558, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f548,%f549; - // inline asm - add.f32 %f561, %f560, %f560; - mul.f32 %f562, %f548, %f561; - mul.f32 %f563, %f562, %f562; - fma.rn.f32 %f566, %f997, %f563, %f998; - fma.rn.f32 %f568, %f566, %f563, %f999; - mul.rn.f32 %f569, %f568, %f563; - mul.rn.f32 %f570, %f569, %f562; - sub.f32 %f571, %f560, %f562; - neg.f32 %f572, %f562; - add.f32 %f573, %f571, %f571; - fma.rn.f32 %f574, %f572, %f560, %f573; - mul.rn.f32 %f575, %f548, %f574; - add.f32 %f576, %f570, %f562; - sub.f32 %f577, %f562, %f576; - add.f32 %f578, %f570, %f577; - add.f32 %f579, %f575, %f578; - add.f32 %f580, %f576, %f579; - sub.f32 %f581, %f576, %f580; - add.f32 %f582, %f579, %f581; - mul.rn.f32 %f584, %f559, %f1000; - mul.rn.f32 %f586, %f559, %f1001; - add.f32 %f587, %f584, %f580; - sub.f32 %f588, %f584, %f587; - add.f32 %f589, %f580, %f588; - add.f32 %f590, %f582, %f589; - add.f32 %f591, %f586, %f590; - add.f32 %f592, %f587, %f591; - sub.f32 %f593, %f587, %f592; - add.f32 %f594, %f591, %f593; - mul.rn.f32 %f596, %f1027, %f592; - neg.f32 %f597, %f596; - fma.rn.f32 %f598, %f1027, %f592, %f597; - fma.rn.f32 %f599, %f1027, %f594, %f598; - fma.rn.f32 %f601, %f1028, %f592, %f599; - add.rn.f32 %f602, %f596, %f601; - neg.f32 %f603, %f602; - add.rn.f32 %f604, %f596, %f603; - add.rn.f32 %f605, %f604, %f601; - mov.b32 %r101, %f602; - setp.eq.s32 %p70, %r101, 1118925336; - add.s32 %r102, %r101, -1; - mov.b32 %f606, %r102; - add.f32 %f607, %f605, 0f37000000; - selp.f32 %f608, %f606, %f602, %p70; - selp.f32 %f73, %f607, %f605, %p70; - mul.f32 %f609, %f608, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f610, %f609; - fma.rn.f32 %f612, %f610, %f1002, %f608; - fma.rn.f32 %f614, %f610, %f1003, %f612; - mul.f32 %f615, %f614, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f616, %f615; - add.f32 %f617, %f610, 0f00000000; - ex2.approx.f32 %f618, %f617; - mul.f32 %f619, %f616, %f618; - setp.lt.f32 %p71, %f608, 0fC2D20000; - selp.f32 %f620, 0f00000000, %f619, %p71; - setp.gt.f32 %p72, %f608, 0f42D20000; - selp.f32 %f1057, 0f7F800000, %f620, %p72; - setp.eq.f32 %p73, %f1057, 0f7F800000; - @%p73 bra BB0_47; - - fma.rn.f32 %f1057, %f1057, %f73, %f1057; - -BB0_47: - setp.lt.f32 %p74, %f43, 0f00000000; - and.pred %p4, %p74, %p59; - mov.b32 %r103, %f1057; - xor.b32 %r104, %r103, -2147483648; - mov.b32 %f621, %r104; - selp.f32 %f1059, %f621, %f1057, %p4; - setp.eq.f32 %p76, %f43, 0f00000000; - @%p76 bra BB0_50; - bra.uni BB0_48; - -BB0_50: - add.f32 %f624, %f43, %f43; - selp.f32 %f1059, %f624, 0f00000000, %p59; - bra.uni BB0_51; - -BB0_48: - setp.geu.f32 %p77, %f43, 0f00000000; - @%p77 bra BB0_51; - - mov.f32 %f1032, 0f3EE66666; - cvt.rzi.f32.f32 %f623, %f1032; - setp.neu.f32 %p78, %f623, 0f3EE66666; - selp.f32 %f1059, 0f7FFFFFFF, %f1059, %p78; - -BB0_51: - abs.f32 %f1036, %f43; - add.f32 %f625, %f1036, 0f3EE66666; - mov.b32 %r105, %f625; - setp.lt.s32 %p80, %r105, 2139095040; - @%p80 bra BB0_56; - - abs.f32 %f1037, %f43; - setp.gtu.f32 %p81, %f1037, 0f7F800000; - @%p81 bra BB0_55; - bra.uni BB0_53; - -BB0_55: - add.f32 %f1059, %f43, 0f3EE66666; - bra.uni BB0_56; - -BB0_53: - abs.f32 %f1038, %f43; - setp.neu.f32 %p82, %f1038, 0f7F800000; - @%p82 bra BB0_56; - - selp.f32 %f1059, 0fFF800000, 0f7F800000, %p4; - -BB0_56: - mov.f32 %f1030, 0f00000000; - mov.f32 %f1029, 0f3EE66666; - mov.f32 %f1010, 0fB5BFBE8E; - mov.f32 %f1009, 0fBF317200; - mov.f32 %f1008, 0f35BFBE8E; - mov.f32 %f1007, 0f3F317200; - mov.f32 %f1006, 0f3DAAAABD; - mov.f32 %f1005, 0f3C4CAF63; - mov.f32 %f1004, 0f3B18F0FE; - setp.eq.f32 %p83, %f43, 0f3F800000; - selp.f32 %f84, 0f3F800000, %f1059, %p83; - abs.f32 %f85, %f44; - setp.lt.f32 %p84, %f85, 0f00800000; - mul.f32 %f628, %f85, 0f4B800000; - selp.f32 %f629, 0fC3170000, 0fC2FE0000, %p84; - selp.f32 %f630, %f628, %f85, %p84; - mov.b32 %r106, %f630; - and.b32 %r107, %r106, 8388607; - or.b32 %r108, %r107, 1065353216; - mov.b32 %f631, %r108; - shr.u32 %r109, %r106, 23; - cvt.rn.f32.u32 %f632, %r109; - add.f32 %f633, %f629, %f632; - setp.gt.f32 %p85, %f631, 0f3FB504F3; - mul.f32 %f634, %f631, 0f3F000000; - add.f32 %f635, %f633, 0f3F800000; - selp.f32 %f636, %f634, %f631, %p85; - selp.f32 %f637, %f635, %f633, %p85; - add.f32 %f638, %f636, 0fBF800000; - add.f32 %f627, %f636, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f626,%f627; - // inline asm - add.f32 %f639, %f638, %f638; - mul.f32 %f640, %f626, %f639; - mul.f32 %f641, %f640, %f640; - fma.rn.f32 %f644, %f1004, %f641, %f1005; - fma.rn.f32 %f646, %f644, %f641, %f1006; - mul.rn.f32 %f647, %f646, %f641; - mul.rn.f32 %f648, %f647, %f640; - sub.f32 %f649, %f638, %f640; - neg.f32 %f650, %f640; - add.f32 %f651, %f649, %f649; - fma.rn.f32 %f652, %f650, %f638, %f651; - mul.rn.f32 %f653, %f626, %f652; - add.f32 %f654, %f648, %f640; - sub.f32 %f655, %f640, %f654; - add.f32 %f656, %f648, %f655; - add.f32 %f657, %f653, %f656; - add.f32 %f658, %f654, %f657; - sub.f32 %f659, %f654, %f658; - add.f32 %f660, %f657, %f659; - mul.rn.f32 %f662, %f637, %f1007; - mul.rn.f32 %f664, %f637, %f1008; - add.f32 %f665, %f662, %f658; - sub.f32 %f666, %f662, %f665; - add.f32 %f667, %f658, %f666; - add.f32 %f668, %f660, %f667; - add.f32 %f669, %f664, %f668; - add.f32 %f670, %f665, %f669; - sub.f32 %f671, %f665, %f670; - add.f32 %f672, %f669, %f671; - mul.rn.f32 %f674, %f1029, %f670; - neg.f32 %f675, %f674; - fma.rn.f32 %f676, %f1029, %f670, %f675; - fma.rn.f32 %f677, %f1029, %f672, %f676; - fma.rn.f32 %f679, %f1030, %f670, %f677; - add.rn.f32 %f680, %f674, %f679; - neg.f32 %f681, %f680; - add.rn.f32 %f682, %f674, %f681; - add.rn.f32 %f683, %f682, %f679; - mov.b32 %r110, %f680; - setp.eq.s32 %p86, %r110, 1118925336; - add.s32 %r111, %r110, -1; - mov.b32 %f684, %r111; - add.f32 %f685, %f683, 0f37000000; - selp.f32 %f686, %f684, %f680, %p86; - selp.f32 %f86, %f685, %f683, %p86; - mul.f32 %f687, %f686, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f688, %f687; - fma.rn.f32 %f690, %f688, %f1009, %f686; - fma.rn.f32 %f692, %f688, %f1010, %f690; - mul.f32 %f693, %f692, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f694, %f693; - add.f32 %f695, %f688, 0f00000000; - ex2.approx.f32 %f696, %f695; - mul.f32 %f697, %f694, %f696; - setp.lt.f32 %p87, %f686, 0fC2D20000; - selp.f32 %f698, 0f00000000, %f697, %p87; - setp.gt.f32 %p88, %f686, 0f42D20000; - selp.f32 %f1060, 0f7F800000, %f698, %p88; - setp.eq.f32 %p89, %f1060, 0f7F800000; - @%p89 bra BB0_58; - - fma.rn.f32 %f1060, %f1060, %f86, %f1060; - -BB0_58: - setp.lt.f32 %p90, %f44, 0f00000000; - and.pred %p5, %p90, %p59; - mov.b32 %r112, %f1060; - xor.b32 %r113, %r112, -2147483648; - mov.b32 %f699, %r113; - selp.f32 %f1062, %f699, %f1060, %p5; - setp.eq.f32 %p92, %f44, 0f00000000; - @%p92 bra BB0_61; - bra.uni BB0_59; - -BB0_61: - add.f32 %f702, %f44, %f44; - selp.f32 %f1062, %f702, 0f00000000, %p59; - bra.uni BB0_62; - -BB0_59: - setp.geu.f32 %p93, %f44, 0f00000000; - @%p93 bra BB0_62; - - mov.f32 %f1031, 0f3EE66666; - cvt.rzi.f32.f32 %f701, %f1031; - setp.neu.f32 %p94, %f701, 0f3EE66666; - selp.f32 %f1062, 0f7FFFFFFF, %f1062, %p94; - -BB0_62: - abs.f32 %f1039, %f44; - add.f32 %f703, %f1039, 0f3EE66666; - mov.b32 %r114, %f703; - setp.lt.s32 %p96, %r114, 2139095040; - @%p96 bra BB0_67; - - abs.f32 %f1040, %f44; - setp.gtu.f32 %p97, %f1040, 0f7F800000; - @%p97 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f1062, %f44, 0f3EE66666; - bra.uni BB0_67; - -BB0_64: - abs.f32 %f1041, %f44; - setp.neu.f32 %p98, %f1041, 0f7F800000; - @%p98 bra BB0_67; - - selp.f32 %f1062, 0fFF800000, 0f7F800000, %p5; - -BB0_67: - mov.u32 %r239, 4; - setp.eq.f32 %p99, %f44, 0f3F800000; - selp.f32 %f704, 0f3F800000, %f1062, %p99; - cvt.u64.u32 %rd40, %r3; - cvt.u64.u32 %rd39, %r2; - mov.u64 %rd43, image; - cvta.global.u64 %rd38, %rd43; - // inline asm - call (%rd37), _rt_buffer_get_64, (%rd38, %r31, %r239, %rd39, %rd40, %rd19, %rd19); - // inline asm - cvt.sat.f32.f32 %f705, %f704; - mul.f32 %f706, %f705, 0f437FFD71; - cvt.rzi.u32.f32 %r117, %f706; - cvt.sat.f32.f32 %f707, %f84; - mul.f32 %f708, %f707, 0f437FFD71; - cvt.rzi.u32.f32 %r118, %f708; - cvt.sat.f32.f32 %f709, %f71; - mul.f32 %f710, %f709, 0f437FFD71; - cvt.rzi.u32.f32 %r119, %f710; - cvt.u16.u32 %rs19, %r117; - cvt.u16.u32 %rs20, %r119; - cvt.u16.u32 %rs21, %r118; - mov.u16 %rs22, 255; - st.v4.u8 [%rd37], {%rs19, %rs21, %rs20, %rs22}; - ld.global.u32 %r246, [imageEnabled]; - -BB0_68: - and.b32 %r120, %r246, 4; - setp.eq.s32 %p100, %r120, 0; - @%p100 bra BB0_72; - - ld.global.u32 %r121, [additive]; - setp.eq.s32 %p101, %r121, 0; - cvt.u64.u32 %rd3, %r2; - cvt.u64.u32 %rd4, %r3; - mov.f32 %f711, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs23, %f711;} - - // inline asm - @%p101 bra BB0_71; - - mov.u64 %rd56, image_HDR; - cvta.global.u64 %rd45, %rd56; - mov.u32 %r125, 8; - // inline asm - call (%rd44), _rt_buffer_get_64, (%rd45, %r31, %r125, %rd3, %rd4, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs30, %rs31, %rs32, %rs33}, [%rd44]; - // inline asm - { cvt.f32.f16 %f712, %rs30;} - - // inline asm - // inline asm - { cvt.f32.f16 %f713, %rs31;} - - // inline asm - // inline asm - { cvt.f32.f16 %f714, %rs32;} - - // inline asm - // inline asm - call (%rd50), _rt_buffer_get_64, (%rd45, %r31, %r125, %rd3, %rd4, %rd19, %rd19); - // inline asm - add.f32 %f715, %f42, %f712; - add.f32 %f716, %f43, %f713; - add.f32 %f717, %f44, %f714; - // inline asm - { cvt.rn.f16.f32 %rs29, %f717;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs28, %f716;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs27, %f715;} - - // inline asm - st.v4.u16 [%rd50], {%rs27, %rs28, %rs29, %rs23}; - bra.uni BB0_72; - -BB0_71: - mov.u64 %rd63, image_HDR; - cvta.global.u64 %rd58, %rd63; - mov.u32 %r127, 8; - // inline asm - call (%rd57), _rt_buffer_get_64, (%rd58, %r31, %r127, %rd3, %rd4, %rd19, %rd19); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f44;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs35, %f43;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs34, %f42;} - - // inline asm - st.v4.u16 [%rd57], {%rs34, %rs35, %rs36, %rs23}; - -BB0_72: - mov.u32 %r240, 4; - mul.f32 %f724, %f28, %f1050; - ld.global.f32 %f725, [lightColor]; - mul.f32 %f726, %f724, %f725; - ld.global.f32 %f727, [lightColor+4]; - mul.f32 %f728, %f724, %f727; - ld.global.f32 %f729, [lightColor+8]; - mul.f32 %f730, %f724, %f729; - mul.f32 %f97, %f248, %f726; - mul.f32 %f98, %f249, %f728; - mul.f32 %f99, %f250, %f730; - ld.global.v2.u32 {%r130, %r131}, [pixelID]; - cvt.u64.u32 %rd66, %r130; - cvt.u64.u32 %rd67, %r131; - mov.u64 %rd70, uvtangent; - cvta.global.u64 %rd65, %rd70; - // inline asm - call (%rd64), _rt_buffer_get_64, (%rd65, %r31, %r240, %rd66, %rd67, %rd19, %rd19); - // inline asm - ld.u32 %r15, [%rd64]; - shr.u32 %r16, %r15, 16; - cvt.u16.u32 %rs37, %r16; - and.b16 %rs38, %rs37, 255; - cvt.u16.u32 %rs39, %r15; - or.b16 %rs40, %rs39, %rs38; - setp.eq.s16 %p102, %rs40, 0; - mov.f32 %f1069, 0f00000000; - mov.f32 %f1063, %f1069; - mov.f32 %f1064, %f1069; - mov.f32 %f1065, %f1069; - @%p102 bra BB0_74; - - ld.u8 %rs41, [%rd64+1]; - and.b16 %rs43, %rs39, 255; - cvt.rn.f32.u16 %f731, %rs43; - div.rn.f32 %f732, %f731, 0f437F0000; - fma.rn.f32 %f733, %f732, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f734, %rs41; - div.rn.f32 %f735, %f734, 0f437F0000; - fma.rn.f32 %f736, %f735, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f737, %rs38; - div.rn.f32 %f738, %f737, 0f437F0000; - fma.rn.f32 %f739, %f738, 0f40000000, 0fBF800000; - mul.f32 %f740, %f736, %f736; - fma.rn.f32 %f741, %f733, %f733, %f740; - fma.rn.f32 %f742, %f739, %f739, %f741; - sqrt.rn.f32 %f743, %f742; - rcp.rn.f32 %f744, %f743; - mul.f32 %f1063, %f733, %f744; - mul.f32 %f1064, %f736, %f744; - mul.f32 %f1065, %f739, %f744; - -BB0_74: - mov.u32 %r241, 4; - mul.f32 %f748, %f1044, %f1064; - mul.f32 %f749, %f1043, %f1065; - sub.f32 %f750, %f749, %f748; - mul.f32 %f751, %f1042, %f1065; - mul.f32 %f752, %f1044, %f1063; - sub.f32 %f753, %f752, %f751; - mul.f32 %f754, %f1043, %f1063; - mul.f32 %f755, %f1042, %f1064; - sub.f32 %f756, %f755, %f754; - setp.lt.u32 %p103, %r15, 16777216; - selp.f32 %f757, 0fBF800000, 0f3F800000, %p103; - mul.f32 %f758, %f750, %f757; - mul.f32 %f759, %f753, %f757; - mul.f32 %f760, %f756, %f757; - mul.f32 %f761, %f758, 0f00000000; - mul.f32 %f762, %f759, 0f00000000; - mul.f32 %f763, %f760, 0f00000000; - fma.rn.f32 %f764, %f1063, 0f3F5105EC, %f761; - fma.rn.f32 %f765, %f1064, 0f3F5105EC, %f762; - fma.rn.f32 %f766, %f1065, 0f3F5105EC, %f763; - mul.f32 %f106, %f1042, 0f3F13CD3A; - add.f32 %f107, %f106, %f764; - mul.f32 %f108, %f1043, 0f3F13CD3A; - add.f32 %f109, %f108, %f765; - mul.f32 %f110, %f1044, 0f3F13CD3A; - add.f32 %f111, %f110, %f766; - ld.global.v2.u32 {%r136, %r137}, [pixelID]; - cvt.u64.u32 %rd73, %r136; - cvt.u64.u32 %rd74, %r137; - // inline asm - call (%rd71), _rt_buffer_get_64, (%rd65, %r31, %r241, %rd73, %rd74, %rd19, %rd19); - // inline asm - ld.u32 %r17, [%rd71]; - shr.u32 %r18, %r17, 16; - cvt.u16.u32 %rs46, %r18; - and.b16 %rs47, %rs46, 255; - cvt.u16.u32 %rs48, %r17; - or.b16 %rs49, %rs48, %rs47; - setp.eq.s16 %p104, %rs49, 0; - mov.f32 %f1066, %f1069; - mov.f32 %f1067, %f1069; - mov.f32 %f1068, %f1069; - @%p104 bra BB0_76; - - ld.u8 %rs50, [%rd71+1]; - and.b16 %rs52, %rs48, 255; - cvt.rn.f32.u16 %f767, %rs52; - div.rn.f32 %f768, %f767, 0f437F0000; - fma.rn.f32 %f769, %f768, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f770, %rs50; - div.rn.f32 %f771, %f770, 0f437F0000; - fma.rn.f32 %f772, %f771, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f773, %rs47; - div.rn.f32 %f774, %f773, 0f437F0000; - fma.rn.f32 %f775, %f774, 0f40000000, 0fBF800000; - mul.f32 %f776, %f772, %f772; - fma.rn.f32 %f777, %f769, %f769, %f776; - fma.rn.f32 %f778, %f775, %f775, %f777; - sqrt.rn.f32 %f779, %f778; - rcp.rn.f32 %f780, %f779; - mul.f32 %f1066, %f769, %f780; - mul.f32 %f1067, %f772, %f780; - mul.f32 %f1068, %f775, %f780; - -BB0_76: - mov.u32 %r242, 4; - mul.f32 %f784, %f1044, %f1067; - mul.f32 %f785, %f1043, %f1068; - sub.f32 %f786, %f785, %f784; - mul.f32 %f787, %f1042, %f1068; - mul.f32 %f788, %f1044, %f1066; - sub.f32 %f789, %f788, %f787; - mul.f32 %f790, %f1043, %f1066; - mul.f32 %f791, %f1042, %f1067; - sub.f32 %f792, %f791, %f790; - setp.lt.u32 %p105, %r17, 16777216; - selp.f32 %f793, 0fBF800000, 0f3F800000, %p105; - mul.f32 %f794, %f786, %f793; - mul.f32 %f795, %f789, %f793; - mul.f32 %f796, %f792, %f793; - mul.f32 %f797, %f794, 0f3F3504F3; - mul.f32 %f798, %f795, 0f3F3504F3; - mul.f32 %f799, %f796, 0f3F3504F3; - fma.rn.f32 %f800, %f1066, 0fBED105EC, %f797; - fma.rn.f32 %f801, %f1067, 0fBED105EC, %f798; - fma.rn.f32 %f802, %f1068, 0fBED105EC, %f799; - add.f32 %f118, %f106, %f800; - add.f32 %f119, %f108, %f801; - add.f32 %f120, %f110, %f802; - ld.global.v2.u32 {%r142, %r143}, [pixelID]; - cvt.u64.u32 %rd80, %r142; - cvt.u64.u32 %rd81, %r143; - // inline asm - call (%rd78), _rt_buffer_get_64, (%rd65, %r31, %r242, %rd80, %rd81, %rd19, %rd19); - // inline asm - ld.u32 %r19, [%rd78]; - shr.u32 %r20, %r19, 16; - cvt.u16.u32 %rs55, %r20; - and.b16 %rs56, %rs55, 255; - cvt.u16.u32 %rs57, %r19; - or.b16 %rs58, %rs57, %rs56; - setp.eq.s16 %p106, %rs58, 0; - mov.f32 %f1070, %f1069; - mov.f32 %f1071, %f1069; - @%p106 bra BB0_78; - - ld.u8 %rs59, [%rd78+1]; - and.b16 %rs61, %rs57, 255; - cvt.rn.f32.u16 %f803, %rs61; - div.rn.f32 %f804, %f803, 0f437F0000; - fma.rn.f32 %f805, %f804, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f806, %rs59; - div.rn.f32 %f807, %f806, 0f437F0000; - fma.rn.f32 %f808, %f807, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f809, %rs56; - div.rn.f32 %f810, %f809, 0f437F0000; - fma.rn.f32 %f811, %f810, 0f40000000, 0fBF800000; - mul.f32 %f812, %f808, %f808; - fma.rn.f32 %f813, %f805, %f805, %f812; - fma.rn.f32 %f814, %f811, %f811, %f813; - sqrt.rn.f32 %f815, %f814; - rcp.rn.f32 %f816, %f815; - mul.f32 %f1069, %f805, %f816; - mul.f32 %f1070, %f808, %f816; - mul.f32 %f1071, %f811, %f816; - -BB0_78: - mul.f32 %f818, %f1044, %f1070; - mul.f32 %f819, %f1043, %f1071; - sub.f32 %f820, %f819, %f818; - mul.f32 %f821, %f1042, %f1071; - mul.f32 %f822, %f1044, %f1069; - sub.f32 %f823, %f822, %f821; - mul.f32 %f824, %f1043, %f1069; - mul.f32 %f825, %f1042, %f1070; - sub.f32 %f826, %f825, %f824; - setp.lt.u32 %p107, %r19, 16777216; - selp.f32 %f827, 0fBF800000, 0f3F800000, %p107; - mul.f32 %f828, %f820, %f827; - mul.f32 %f829, %f823, %f827; - mul.f32 %f830, %f826, %f827; - mul.f32 %f831, %f828, 0fBF3504F3; - mul.f32 %f832, %f829, 0fBF3504F3; - mul.f32 %f833, %f830, 0fBF3504F3; - fma.rn.f32 %f834, %f1069, 0fBED105EC, %f831; - fma.rn.f32 %f835, %f1070, 0fBED105EC, %f832; - fma.rn.f32 %f836, %f1071, 0fBED105EC, %f833; - add.f32 %f837, %f106, %f834; - add.f32 %f838, %f108, %f835; - add.f32 %f839, %f110, %f836; - mul.f32 %f840, %f109, %f11; - fma.rn.f32 %f841, %f107, %f10, %f840; - fma.rn.f32 %f842, %f111, %f12, %f841; - cvt.sat.f32.f32 %f843, %f842; - mul.f32 %f844, %f97, %f843; - mul.f32 %f845, %f98, %f843; - mul.f32 %f846, %f99, %f843; - mul.f32 %f847, %f119, %f11; - fma.rn.f32 %f848, %f118, %f10, %f847; - fma.rn.f32 %f849, %f120, %f12, %f848; - cvt.sat.f32.f32 %f850, %f849; - mul.f32 %f851, %f97, %f850; - mul.f32 %f852, %f98, %f850; - mul.f32 %f853, %f99, %f850; - mul.f32 %f854, %f838, %f11; - fma.rn.f32 %f855, %f837, %f10, %f854; - fma.rn.f32 %f856, %f839, %f12, %f855; - cvt.sat.f32.f32 %f857, %f856; - mul.f32 %f858, %f97, %f857; - mul.f32 %f859, %f98, %f857; - mul.f32 %f860, %f99, %f857; - cvt.sat.f32.f32 %f861, %f29; - mul.f32 %f862, %f97, %f861; - mul.f32 %f863, %f98, %f861; - mul.f32 %f864, %f99, %f861; - add.f32 %f865, %f844, %f851; - add.f32 %f866, %f845, %f852; - add.f32 %f867, %f846, %f853; - add.f32 %f868, %f865, %f858; - add.f32 %f869, %f866, %f859; - add.f32 %f870, %f867, %f860; - mul.f32 %f871, %f868, 0f3F13CD3A; - mul.f32 %f872, %f869, 0f3F13CD3A; - mul.f32 %f873, %f870, 0f3F13CD3A; - div.rn.f32 %f874, %f862, %f871; - div.rn.f32 %f875, %f863, %f872; - div.rn.f32 %f876, %f864, %f873; - setp.eq.f32 %p108, %f862, 0f00000000; - selp.f32 %f877, 0f00000000, %f874, %p108; - setp.eq.f32 %p109, %f863, 0f00000000; - selp.f32 %f878, 0f00000000, %f875, %p109; - setp.eq.f32 %p110, %f864, 0f00000000; - selp.f32 %f879, 0f00000000, %f876, %p110; - mul.f32 %f127, %f844, %f877; - mul.f32 %f128, %f845, %f878; - mul.f32 %f129, %f846, %f879; - mul.f32 %f130, %f851, %f877; - mul.f32 %f131, %f852, %f878; - mul.f32 %f132, %f853, %f879; - mul.f32 %f133, %f858, %f877; - mul.f32 %f134, %f859, %f878; - mul.f32 %f135, %f860, %f879; - ld.global.u32 %r146, [additive]; - setp.eq.s32 %p111, %r146, 0; - cvt.u64.u32 %rd8, %r2; - cvt.u64.u32 %rd9, %r3; - mov.f32 %f817, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs64, %f817;} - - // inline asm - @%p111 bra BB0_80; - - mov.u64 %rd97, image_RNM0; - cvta.global.u64 %rd86, %rd97; - mov.u32 %r150, 8; - // inline asm - call (%rd85), _rt_buffer_get_64, (%rd86, %r31, %r150, %rd8, %rd9, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs71, %rs72, %rs73, %rs74}, [%rd85]; - // inline asm - { cvt.f32.f16 %f880, %rs71;} - - // inline asm - // inline asm - { cvt.f32.f16 %f881, %rs72;} - - // inline asm - // inline asm - { cvt.f32.f16 %f882, %rs73;} - - // inline asm - // inline asm - call (%rd91), _rt_buffer_get_64, (%rd86, %r31, %r150, %rd8, %rd9, %rd19, %rd19); - // inline asm - add.f32 %f883, %f127, %f880; - add.f32 %f884, %f128, %f881; - add.f32 %f885, %f129, %f882; - // inline asm - { cvt.rn.f16.f32 %rs70, %f885;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs69, %f884;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs68, %f883;} - - // inline asm - st.v4.u16 [%rd91], {%rs68, %rs69, %rs70, %rs64}; - bra.uni BB0_81; - -BB0_80: - mov.u64 %rd104, image_RNM0; - cvta.global.u64 %rd99, %rd104; - mov.u32 %r152, 8; - // inline asm - call (%rd98), _rt_buffer_get_64, (%rd99, %r31, %r152, %rd8, %rd9, %rd19, %rd19); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs77, %f129;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f128;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs75, %f127;} - - // inline asm - st.v4.u16 [%rd98], {%rs75, %rs76, %rs77, %rs64}; - -BB0_81: - ld.global.u32 %r153, [additive]; - setp.eq.s32 %p112, %r153, 0; - // inline asm - { cvt.rn.f16.f32 %rs78, %f817;} - - // inline asm - @%p112 bra BB0_83; - - mov.u64 %rd117, image_RNM1; - cvta.global.u64 %rd106, %rd117; - mov.u32 %r157, 8; - // inline asm - call (%rd105), _rt_buffer_get_64, (%rd106, %r31, %r157, %rd8, %rd9, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs85, %rs86, %rs87, %rs88}, [%rd105]; - // inline asm - { cvt.f32.f16 %f890, %rs85;} - - // inline asm - // inline asm - { cvt.f32.f16 %f891, %rs86;} - - // inline asm - // inline asm - { cvt.f32.f16 %f892, %rs87;} - - // inline asm - // inline asm - call (%rd111), _rt_buffer_get_64, (%rd106, %r31, %r157, %rd8, %rd9, %rd19, %rd19); - // inline asm - add.f32 %f893, %f130, %f890; - add.f32 %f894, %f131, %f891; - add.f32 %f895, %f132, %f892; - // inline asm - { cvt.rn.f16.f32 %rs84, %f895;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs83, %f894;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs82, %f893;} - - // inline asm - st.v4.u16 [%rd111], {%rs82, %rs83, %rs84, %rs78}; - bra.uni BB0_84; - -BB0_83: - mov.u64 %rd124, image_RNM1; - cvta.global.u64 %rd119, %rd124; - mov.u32 %r159, 8; - // inline asm - call (%rd118), _rt_buffer_get_64, (%rd119, %r31, %r159, %rd8, %rd9, %rd19, %rd19); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs91, %f132;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs90, %f131;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs89, %f130;} - - // inline asm - st.v4.u16 [%rd118], {%rs89, %rs90, %rs91, %rs78}; - -BB0_84: - ld.global.u32 %r160, [additive]; - setp.eq.s32 %p113, %r160, 0; - // inline asm - { cvt.rn.f16.f32 %rs92, %f817;} - - // inline asm - @%p113 bra BB0_86; - - mov.u64 %rd137, image_RNM2; - cvta.global.u64 %rd126, %rd137; - mov.u32 %r164, 8; - // inline asm - call (%rd125), _rt_buffer_get_64, (%rd126, %r31, %r164, %rd8, %rd9, %rd19, %rd19); - // inline asm - ld.v4.u16 {%rs99, %rs100, %rs101, %rs102}, [%rd125]; - // inline asm - { cvt.f32.f16 %f900, %rs99;} - - // inline asm - // inline asm - { cvt.f32.f16 %f901, %rs100;} - - // inline asm - // inline asm - { cvt.f32.f16 %f902, %rs101;} - - // inline asm - // inline asm - call (%rd131), _rt_buffer_get_64, (%rd126, %r31, %r164, %rd8, %rd9, %rd19, %rd19); - // inline asm - add.f32 %f903, %f133, %f900; - add.f32 %f904, %f134, %f901; - add.f32 %f905, %f135, %f902; - // inline asm - { cvt.rn.f16.f32 %rs98, %f905;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f904;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs96, %f903;} - - // inline asm - st.v4.u16 [%rd131], {%rs96, %rs97, %rs98, %rs92}; - bra.uni BB0_121; - -BB0_86: - mov.u64 %rd144, image_RNM2; - cvta.global.u64 %rd139, %rd144; - mov.u32 %r166, 8; - // inline asm - call (%rd138), _rt_buffer_get_64, (%rd139, %r31, %r166, %rd8, %rd9, %rd19, %rd19); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs105, %f135;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs104, %f134;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs103, %f133;} - - // inline asm - st.v4.u16 [%rd138], {%rs103, %rs104, %rs105, %rs92}; - -BB0_121: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmCubemapLightRNM.ptx.meta b/Assets/Editor/x64/Bakery/lmCubemapLightRNM.ptx.meta deleted file mode 100644 index ec960e97..00000000 --- a/Assets/Editor/x64/Bakery/lmCubemapLightRNM.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d59396145b1b7884da48f1a05ae07517 -timeCreated: 1537523975 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmCubemapLightSH.ptx b/Assets/Editor/x64/Bakery/lmCubemapLightSH.ptx deleted file mode 100644 index 2de1fa6a..00000000 --- a/Assets/Editor/x64/Bakery/lmCubemapLightSH.ptx +++ /dev/null @@ -1,2443 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 samples; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 lightPos[12]; -.global .align 4 .b8 lightColor[12]; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .u32 lightCubemap; -.global .align 4 .b8 lightMatrix[36]; -.global .align 4 .f32 lightFalloffFakeDistanceMult; -.global .align 4 .f32 lightFalloffMinRadiusSq; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12lightCubemapE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightMatrixE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo28lightFalloffFakeDistanceMultE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo23lightFalloffMinRadiusSqE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12lightCubemapE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename11lightMatrixE[10] = {77, 97, 116, 114, 105, 120, 51, 120, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename28lightFalloffFakeDistanceMultE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename23lightFalloffMinRadiusSqE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12lightCubemapE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightMatrixE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum28lightFalloffFakeDistanceMultE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum23lightFalloffMinRadiusSqE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12lightCubemapE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightMatrixE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic23lightFalloffMinRadiusSqE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12lightCubemapE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightMatrixE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation23lightFalloffMinRadiusSqE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<139>; - .reg .b16 %rs<221>; - .reg .f32 %f<1003>; - .reg .b32 %r<254>; - .reg .b64 %rd<369>; - - - mov.u64 %rd368, __local_depot0; - cvta.local.u64 %SP, %rd368; - ld.global.v2.u32 {%r26, %r27}, [pixelID]; - cvt.u64.u32 %rd12, %r26; - cvt.u64.u32 %rd13, %r27; - mov.u64 %rd16, uvnormal; - cvta.global.u64 %rd11, %rd16; - mov.u32 %r24, 2; - mov.u32 %r25, 4; - mov.u64 %rd15, 0; - // inline asm - call (%rd10), _rt_buffer_get_64, (%rd11, %r24, %r25, %rd12, %rd13, %rd15, %rd15); - // inline asm - ld.u32 %r1, [%rd10]; - shr.u32 %r30, %r1, 16; - cvt.u16.u32 %rs1, %r30; - and.b16 %rs12, %rs1, 255; - cvt.u16.u32 %rs13, %r1; - or.b16 %rs14, %rs13, %rs12; - setp.eq.s16 %p7, %rs14, 0; - mov.f32 %f979, 0f00000000; - mov.f32 %f980, %f979; - mov.f32 %f981, %f979; - @%p7 bra BB0_2; - - ld.u8 %rs15, [%rd10+1]; - and.b16 %rs17, %rs13, 255; - cvt.rn.f32.u16 %f122, %rs17; - div.rn.f32 %f123, %f122, 0f437F0000; - fma.rn.f32 %f124, %f123, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f125, %rs15; - div.rn.f32 %f126, %f125, 0f437F0000; - fma.rn.f32 %f127, %f126, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f128, %rs12; - div.rn.f32 %f129, %f128, 0f437F0000; - fma.rn.f32 %f130, %f129, 0f40000000, 0fBF800000; - mul.f32 %f131, %f127, %f127; - fma.rn.f32 %f132, %f124, %f124, %f131; - fma.rn.f32 %f133, %f130, %f130, %f132; - sqrt.rn.f32 %f134, %f133; - rcp.rn.f32 %f135, %f134; - mul.f32 %f979, %f124, %f135; - mul.f32 %f980, %f127, %f135; - mul.f32 %f981, %f130, %f135; - -BB0_2: - ld.global.v2.u32 {%r31, %r32}, [pixelID]; - ld.global.v2.u32 {%r34, %r35}, [tileInfo]; - add.s32 %r2, %r31, %r34; - add.s32 %r3, %r32, %r35; - setp.eq.f32 %p8, %f980, 0f00000000; - setp.eq.f32 %p9, %f979, 0f00000000; - and.pred %p10, %p9, %p8; - setp.eq.f32 %p11, %f981, 0f00000000; - and.pred %p12, %p10, %p11; - @%p12 bra BB0_115; - bra.uni BB0_3; - -BB0_115: - ld.global.u32 %r253, [imageEnabled]; - and.b32 %r202, %r253, 1; - setp.eq.b32 %p131, %r202, 1; - @!%p131 bra BB0_117; - bra.uni BB0_116; - -BB0_116: - cvt.u64.u32 %rd256, %r2; - cvt.u64.u32 %rd257, %r3; - mov.u64 %rd260, image; - cvta.global.u64 %rd255, %rd260; - // inline asm - call (%rd254), _rt_buffer_get_64, (%rd255, %r24, %r25, %rd256, %rd257, %rd15, %rd15); - // inline asm - mov.u16 %rs153, 0; - st.v4.u8 [%rd254], {%rs153, %rs153, %rs153, %rs153}; - ld.global.u32 %r253, [imageEnabled]; - -BB0_117: - and.b32 %r205, %r253, 8; - setp.eq.s32 %p132, %r205, 0; - @%p132 bra BB0_119; - - cvt.u64.u32 %rd264, %r3; - cvt.u64.u32 %rd263, %r2; - mov.u64 %rd267, image_Mask; - cvta.global.u64 %rd262, %rd267; - // inline asm - call (%rd261), _rt_buffer_get_64, (%rd262, %r24, %r24, %rd263, %rd264, %rd15, %rd15); - // inline asm - mov.f32 %f880, 0f00000000; - cvt.rzi.u32.f32 %r208, %f880; - cvt.u16.u32 %rs154, %r208; - mov.u16 %rs155, 0; - st.v2.u8 [%rd261], {%rs154, %rs155}; - ld.global.u32 %r253, [imageEnabled]; - -BB0_119: - cvt.u64.u32 %rd8, %r2; - cvt.u64.u32 %rd9, %r3; - and.b32 %r209, %r253, 4; - setp.eq.s32 %p133, %r209, 0; - @%p133 bra BB0_123; - - ld.global.u32 %r210, [additive]; - setp.eq.s32 %p134, %r210, 0; - @%p134 bra BB0_122; - - mov.u64 %rd280, image_HDR; - cvta.global.u64 %rd269, %rd280; - mov.u32 %r214, 8; - // inline asm - call (%rd268), _rt_buffer_get_64, (%rd269, %r24, %r214, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs162, %rs163, %rs164, %rs165}, [%rd268]; - // inline asm - { cvt.f32.f16 %f881, %rs162;} - - // inline asm - // inline asm - { cvt.f32.f16 %f882, %rs163;} - - // inline asm - // inline asm - { cvt.f32.f16 %f883, %rs164;} - - // inline asm - // inline asm - call (%rd274), _rt_buffer_get_64, (%rd269, %r24, %r214, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f884, %f881, 0f00000000; - add.f32 %f885, %f882, 0f00000000; - add.f32 %f886, %f883, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs161, %f886;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs160, %f885;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs159, %f884;} - - // inline asm - mov.u16 %rs166, 0; - st.v4.u16 [%rd274], {%rs159, %rs160, %rs161, %rs166}; - bra.uni BB0_123; - -BB0_3: - ld.global.v2.u32 {%r41, %r42}, [pixelID]; - cvt.u64.u32 %rd19, %r41; - cvt.u64.u32 %rd20, %r42; - mov.u64 %rd23, uvpos; - cvta.global.u64 %rd18, %rd23; - mov.u32 %r40, 12; - // inline asm - call (%rd17), _rt_buffer_get_64, (%rd18, %r24, %r40, %rd19, %rd20, %rd15, %rd15); - // inline asm - ld.global.f32 %f138, [lightPos]; - ld.f32 %f9, [%rd17+8]; - ld.f32 %f8, [%rd17+4]; - ld.f32 %f7, [%rd17]; - sub.f32 %f139, %f138, %f7; - ld.global.f32 %f140, [lightPos+4]; - sub.f32 %f141, %f140, %f8; - ld.global.f32 %f142, [lightPos+8]; - sub.f32 %f143, %f142, %f9; - mul.f32 %f144, %f141, %f141; - fma.rn.f32 %f145, %f139, %f139, %f144; - fma.rn.f32 %f146, %f143, %f143, %f145; - sqrt.rn.f32 %f147, %f146; - rcp.rn.f32 %f148, %f147; - mul.f32 %f10, %f139, %f148; - mul.f32 %f11, %f141, %f148; - mul.f32 %f12, %f143, %f148; - ld.global.f32 %f149, [lightFalloffFakeDistanceMult]; - mul.f32 %f13, %f147, %f149; - ld.global.f32 %f150, [lightInvCutoff]; - mul.f32 %f14, %f147, %f150; - mov.f32 %f154, 0f40800000; - abs.f32 %f16, %f14; - setp.lt.f32 %p13, %f16, 0f00800000; - mul.f32 %f156, %f16, 0f4B800000; - selp.f32 %f157, 0fC3170000, 0fC2FE0000, %p13; - selp.f32 %f158, %f156, %f16, %p13; - mov.b32 %r45, %f158; - and.b32 %r46, %r45, 8388607; - or.b32 %r47, %r46, 1065353216; - mov.b32 %f159, %r47; - shr.u32 %r48, %r45, 23; - cvt.rn.f32.u32 %f160, %r48; - add.f32 %f161, %f157, %f160; - setp.gt.f32 %p14, %f159, 0f3FB504F3; - mul.f32 %f162, %f159, 0f3F000000; - add.f32 %f163, %f161, 0f3F800000; - selp.f32 %f164, %f162, %f159, %p14; - selp.f32 %f165, %f163, %f161, %p14; - add.f32 %f166, %f164, 0fBF800000; - add.f32 %f137, %f164, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f136,%f137; - // inline asm - add.f32 %f167, %f166, %f166; - mul.f32 %f168, %f136, %f167; - mul.f32 %f169, %f168, %f168; - mov.f32 %f170, 0f3C4CAF63; - mov.f32 %f171, 0f3B18F0FE; - fma.rn.f32 %f172, %f171, %f169, %f170; - mov.f32 %f173, 0f3DAAAABD; - fma.rn.f32 %f174, %f172, %f169, %f173; - mul.rn.f32 %f175, %f174, %f169; - mul.rn.f32 %f176, %f175, %f168; - sub.f32 %f177, %f166, %f168; - neg.f32 %f178, %f168; - add.f32 %f179, %f177, %f177; - fma.rn.f32 %f180, %f178, %f166, %f179; - mul.rn.f32 %f181, %f136, %f180; - add.f32 %f182, %f176, %f168; - sub.f32 %f183, %f168, %f182; - add.f32 %f184, %f176, %f183; - add.f32 %f185, %f181, %f184; - add.f32 %f186, %f182, %f185; - sub.f32 %f187, %f182, %f186; - add.f32 %f188, %f185, %f187; - mov.f32 %f189, 0f3F317200; - mul.rn.f32 %f190, %f165, %f189; - mov.f32 %f191, 0f35BFBE8E; - mul.rn.f32 %f192, %f165, %f191; - add.f32 %f193, %f190, %f186; - sub.f32 %f194, %f190, %f193; - add.f32 %f195, %f186, %f194; - add.f32 %f196, %f188, %f195; - add.f32 %f197, %f192, %f196; - add.f32 %f198, %f193, %f197; - sub.f32 %f199, %f193, %f198; - add.f32 %f200, %f197, %f199; - mul.rn.f32 %f201, %f154, %f198; - neg.f32 %f202, %f201; - fma.rn.f32 %f203, %f154, %f198, %f202; - fma.rn.f32 %f204, %f154, %f200, %f203; - mov.f32 %f205, 0f00000000; - fma.rn.f32 %f206, %f205, %f198, %f204; - add.rn.f32 %f207, %f201, %f206; - neg.f32 %f208, %f207; - add.rn.f32 %f209, %f201, %f208; - add.rn.f32 %f210, %f209, %f206; - mov.b32 %r49, %f207; - setp.eq.s32 %p15, %r49, 1118925336; - add.s32 %r50, %r49, -1; - mov.b32 %f211, %r50; - add.f32 %f212, %f210, 0f37000000; - selp.f32 %f213, %f211, %f207, %p15; - selp.f32 %f17, %f212, %f210, %p15; - mul.f32 %f214, %f213, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f215, %f214; - mov.f32 %f216, 0fBF317200; - fma.rn.f32 %f217, %f215, %f216, %f213; - mov.f32 %f218, 0fB5BFBE8E; - fma.rn.f32 %f219, %f215, %f218, %f217; - mul.f32 %f220, %f219, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f221, %f220; - add.f32 %f222, %f215, 0f00000000; - ex2.approx.f32 %f223, %f222; - mul.f32 %f224, %f221, %f223; - setp.lt.f32 %p16, %f213, 0fC2D20000; - selp.f32 %f225, 0f00000000, %f224, %p16; - setp.gt.f32 %p17, %f213, 0f42D20000; - selp.f32 %f982, 0f7F800000, %f225, %p17; - setp.eq.f32 %p18, %f982, 0f7F800000; - @%p18 bra BB0_5; - - fma.rn.f32 %f982, %f982, %f17, %f982; - -BB0_5: - mov.f32 %f921, 0f40000000; - cvt.rzi.f32.f32 %f920, %f921; - add.f32 %f919, %f920, %f920; - mov.f32 %f918, 0f40800000; - sub.f32 %f917, %f918, %f919; - abs.f32 %f916, %f917; - setp.lt.f32 %p19, %f14, 0f00000000; - setp.eq.f32 %p20, %f916, 0f3F800000; - and.pred %p1, %p19, %p20; - mov.b32 %r51, %f982; - xor.b32 %r52, %r51, -2147483648; - mov.b32 %f226, %r52; - selp.f32 %f984, %f226, %f982, %p1; - setp.eq.f32 %p21, %f14, 0f00000000; - @%p21 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f229, %f14, %f14; - selp.f32 %f984, %f229, 0f00000000, %p20; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p22, %f14, 0f00000000; - @%p22 bra BB0_9; - - mov.f32 %f962, 0f40800000; - cvt.rzi.f32.f32 %f228, %f962; - setp.neu.f32 %p23, %f228, 0f40800000; - selp.f32 %f984, 0f7FFFFFFF, %f984, %p23; - -BB0_9: - abs.f32 %f922, %f14; - add.f32 %f230, %f922, 0f40800000; - mov.b32 %r53, %f230; - setp.lt.s32 %p25, %r53, 2139095040; - @%p25 bra BB0_14; - - abs.f32 %f960, %f14; - setp.gtu.f32 %p26, %f960, 0f7F800000; - @%p26 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f984, %f14, 0f40800000; - bra.uni BB0_14; - -BB0_11: - abs.f32 %f961, %f14; - setp.neu.f32 %p27, %f961, 0f7F800000; - @%p27 bra BB0_14; - - selp.f32 %f984, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - mov.f32 %f930, 0fB5BFBE8E; - mov.f32 %f929, 0fBF317200; - mov.f32 %f928, 0f00000000; - mov.f32 %f927, 0f35BFBE8E; - mov.f32 %f926, 0f3F317200; - mov.f32 %f925, 0f3DAAAABD; - mov.f32 %f924, 0f3C4CAF63; - mov.f32 %f923, 0f3B18F0FE; - mov.f32 %f233, 0f3F800000; - sub.f32 %f234, %f233, %f984; - setp.eq.f32 %p28, %f14, 0f3F800000; - selp.f32 %f235, 0f00000000, %f234, %p28; - cvt.sat.f32.f32 %f236, %f235; - ld.global.f32 %f237, [lightFalloffMinRadiusSq]; - fma.rn.f32 %f238, %f13, %f13, %f237; - div.rn.f32 %f28, %f236, %f238; - mul.f32 %f239, %f980, %f11; - fma.rn.f32 %f240, %f979, %f10, %f239; - fma.rn.f32 %f241, %f981, %f12, %f240; - ld.global.u32 %r54, [imageEnabled]; - and.b32 %r55, %r54, 32; - ld.global.u32 %r56, [ignoreNormal]; - or.b32 %r57, %r55, %r56; - setp.eq.s32 %p29, %r57, 0; - selp.f32 %f29, %f241, 0f3F800000, %p29; - fma.rn.f32 %f242, %f29, 0f3F000000, 0f3F000000; - cvt.sat.f32.f32 %f243, %f242; - add.f32 %f30, %f243, %f243; - mov.f32 %f247, 0f41A00000; - abs.f32 %f32, %f30; - setp.lt.f32 %p30, %f32, 0f00800000; - mul.f32 %f249, %f32, 0f4B800000; - selp.f32 %f250, 0fC3170000, 0fC2FE0000, %p30; - selp.f32 %f251, %f249, %f32, %p30; - mov.b32 %r58, %f251; - and.b32 %r59, %r58, 8388607; - or.b32 %r60, %r59, 1065353216; - mov.b32 %f252, %r60; - shr.u32 %r61, %r58, 23; - cvt.rn.f32.u32 %f253, %r61; - add.f32 %f254, %f250, %f253; - setp.gt.f32 %p31, %f252, 0f3FB504F3; - mul.f32 %f255, %f252, 0f3F000000; - add.f32 %f256, %f254, 0f3F800000; - selp.f32 %f257, %f255, %f252, %p31; - selp.f32 %f258, %f256, %f254, %p31; - add.f32 %f259, %f257, 0fBF800000; - add.f32 %f232, %f257, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f231,%f232; - // inline asm - add.f32 %f260, %f259, %f259; - mul.f32 %f261, %f231, %f260; - mul.f32 %f262, %f261, %f261; - fma.rn.f32 %f265, %f923, %f262, %f924; - fma.rn.f32 %f267, %f265, %f262, %f925; - mul.rn.f32 %f268, %f267, %f262; - mul.rn.f32 %f269, %f268, %f261; - sub.f32 %f270, %f259, %f261; - neg.f32 %f271, %f261; - add.f32 %f272, %f270, %f270; - fma.rn.f32 %f273, %f271, %f259, %f272; - mul.rn.f32 %f274, %f231, %f273; - add.f32 %f275, %f269, %f261; - sub.f32 %f276, %f261, %f275; - add.f32 %f277, %f269, %f276; - add.f32 %f278, %f274, %f277; - add.f32 %f279, %f275, %f278; - sub.f32 %f280, %f275, %f279; - add.f32 %f281, %f278, %f280; - mul.rn.f32 %f283, %f258, %f926; - mul.rn.f32 %f285, %f258, %f927; - add.f32 %f286, %f283, %f279; - sub.f32 %f287, %f283, %f286; - add.f32 %f288, %f279, %f287; - add.f32 %f289, %f281, %f288; - add.f32 %f290, %f285, %f289; - add.f32 %f291, %f286, %f290; - sub.f32 %f292, %f286, %f291; - add.f32 %f293, %f290, %f292; - mul.rn.f32 %f294, %f247, %f291; - neg.f32 %f295, %f294; - fma.rn.f32 %f296, %f247, %f291, %f295; - fma.rn.f32 %f297, %f247, %f293, %f296; - fma.rn.f32 %f299, %f928, %f291, %f297; - add.rn.f32 %f300, %f294, %f299; - neg.f32 %f301, %f300; - add.rn.f32 %f302, %f294, %f301; - add.rn.f32 %f303, %f302, %f299; - mov.b32 %r62, %f300; - setp.eq.s32 %p32, %r62, 1118925336; - add.s32 %r63, %r62, -1; - mov.b32 %f304, %r63; - add.f32 %f305, %f303, 0f37000000; - selp.f32 %f306, %f304, %f300, %p32; - selp.f32 %f33, %f305, %f303, %p32; - mul.f32 %f307, %f306, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f308, %f307; - fma.rn.f32 %f310, %f308, %f929, %f306; - fma.rn.f32 %f312, %f308, %f930, %f310; - mul.f32 %f313, %f312, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f314, %f313; - add.f32 %f315, %f308, 0f00000000; - ex2.approx.f32 %f316, %f315; - mul.f32 %f317, %f314, %f316; - setp.lt.f32 %p33, %f306, 0fC2D20000; - selp.f32 %f318, 0f00000000, %f317, %p33; - setp.gt.f32 %p34, %f306, 0f42D20000; - selp.f32 %f985, 0f7F800000, %f318, %p34; - setp.eq.f32 %p35, %f985, 0f7F800000; - @%p35 bra BB0_16; - - fma.rn.f32 %f985, %f985, %f33, %f985; - -BB0_16: - mov.f32 %f968, 0f41200000; - cvt.rzi.f32.f32 %f967, %f968; - add.f32 %f966, %f967, %f967; - mov.f32 %f965, 0f41A00000; - sub.f32 %f964, %f965, %f966; - abs.f32 %f963, %f964; - setp.lt.f32 %p36, %f30, 0f00000000; - setp.eq.f32 %p37, %f963, 0f3F800000; - and.pred %p2, %p36, %p37; - mov.b32 %r64, %f985; - xor.b32 %r65, %r64, -2147483648; - mov.b32 %f319, %r65; - selp.f32 %f987, %f319, %f985, %p2; - setp.eq.f32 %p38, %f30, 0f00000000; - @%p38 bra BB0_19; - bra.uni BB0_17; - -BB0_19: - add.f32 %f322, %f30, %f30; - selp.f32 %f987, %f322, 0f00000000, %p37; - bra.uni BB0_20; - -BB0_17: - setp.geu.f32 %p39, %f30, 0f00000000; - @%p39 bra BB0_20; - - mov.f32 %f970, 0f41A00000; - cvt.rzi.f32.f32 %f321, %f970; - setp.neu.f32 %p40, %f321, 0f41A00000; - selp.f32 %f987, 0f7FFFFFFF, %f987, %p40; - -BB0_20: - add.f32 %f323, %f32, 0f41A00000; - mov.b32 %r66, %f323; - setp.lt.s32 %p42, %r66, 2139095040; - @%p42 bra BB0_25; - - setp.gtu.f32 %p43, %f32, 0f7F800000; - @%p43 bra BB0_24; - bra.uni BB0_22; - -BB0_24: - add.f32 %f987, %f30, 0f41A00000; - bra.uni BB0_25; - -BB0_22: - setp.neu.f32 %p44, %f32, 0f7F800000; - @%p44 bra BB0_25; - - selp.f32 %f987, 0fFF800000, 0f7F800000, %p2; - -BB0_25: - setp.eq.f32 %p45, %f30, 0f3F800000; - selp.f32 %f331, 0f3F800000, %f987, %p45; - cvt.sat.f32.f32 %f332, %f331; - mul.f32 %f44, %f28, %f332; - ld.global.f32 %f333, [lightMatrix]; - fma.rn.f32 %f334, %f333, %f10, 0f00000000; - ld.global.f32 %f335, [lightMatrix+4]; - fma.rn.f32 %f336, %f335, %f11, %f334; - ld.global.f32 %f337, [lightMatrix+8]; - fma.rn.f32 %f330, %f337, %f12, %f336; - mul.f32 %f338, %f29, 0f40800000; - cvt.sat.f32.f32 %f45, %f338; - ld.global.f32 %f339, [lightMatrix+12]; - fma.rn.f32 %f340, %f339, %f10, 0f00000000; - ld.global.f32 %f341, [lightMatrix+16]; - fma.rn.f32 %f342, %f341, %f11, %f340; - ld.global.f32 %f343, [lightMatrix+20]; - fma.rn.f32 %f329, %f343, %f12, %f342; - ld.global.f32 %f344, [lightMatrix+24]; - fma.rn.f32 %f345, %f344, %f10, 0f00000000; - ld.global.f32 %f346, [lightMatrix+28]; - fma.rn.f32 %f347, %f346, %f11, %f345; - ld.global.f32 %f348, [lightMatrix+32]; - fma.rn.f32 %f328, %f348, %f12, %f347; - ld.global.u32 %r67, [lightCubemap]; - mov.u32 %r68, 6; - mov.u32 %r246, 0; - // inline asm - call (%f324, %f325, %f326, %f327), _rt_texture_get_base_id, (%r67, %r68, %f328, %f329, %f330, %r246); - // inline asm - max.f32 %f349, %f324, %f325; - max.f32 %f350, %f349, %f326; - mul.f32 %f351, %f44, %f45; - mul.f32 %f352, %f351, %f350; - ld.global.f32 %f353, [lightColor+4]; - ld.global.f32 %f354, [lightColor]; - max.f32 %f355, %f354, %f353; - ld.global.f32 %f356, [lightColor+8]; - max.f32 %f357, %f355, %f356; - mul.f32 %f358, %f352, %f357; - setp.lt.f32 %p46, %f358, 0f3727C5AC; - @%p46 bra BB0_95; - bra.uni BB0_26; - -BB0_95: - ld.global.u32 %r251, [imageEnabled]; - and.b32 %r159, %r251, 1; - setp.eq.b32 %p123, %r159, 1; - @!%p123 bra BB0_97; - bra.uni BB0_96; - -BB0_96: - cvt.u64.u32 %rd142, %r2; - cvt.u64.u32 %rd143, %r3; - mov.u64 %rd146, image; - cvta.global.u64 %rd141, %rd146; - // inline asm - call (%rd140), _rt_buffer_get_64, (%rd141, %r24, %r25, %rd142, %rd143, %rd15, %rd15); - // inline asm - mov.u16 %rs89, 1; - mov.u16 %rs90, 0; - st.v4.u8 [%rd140], {%rs90, %rs90, %rs90, %rs89}; - ld.global.u32 %r251, [imageEnabled]; - -BB0_97: - and.b32 %r162, %r251, 8; - setp.eq.s32 %p124, %r162, 0; - @%p124 bra BB0_99; - - cvt.u64.u32 %rd150, %r3; - cvt.u64.u32 %rd149, %r2; - mov.u64 %rd153, image_Mask; - cvta.global.u64 %rd148, %rd153; - // inline asm - call (%rd147), _rt_buffer_get_64, (%rd148, %r24, %r24, %rd149, %rd150, %rd15, %rd15); - // inline asm - mov.f32 %f837, 0f00000000; - cvt.rzi.u32.f32 %r165, %f837; - cvt.u16.u32 %rs91, %r165; - mov.u16 %rs92, 255; - st.v2.u8 [%rd147], {%rs91, %rs92}; - ld.global.u32 %r251, [imageEnabled]; - -BB0_99: - cvt.u64.u32 %rd6, %r2; - cvt.u64.u32 %rd7, %r3; - and.b32 %r166, %r251, 4; - setp.eq.s32 %p125, %r166, 0; - @%p125 bra BB0_103; - - ld.global.u32 %r167, [additive]; - setp.eq.s32 %p126, %r167, 0; - mov.f32 %f838, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs93, %f838;} - - // inline asm - @%p126 bra BB0_102; - - mov.u64 %rd166, image_HDR; - cvta.global.u64 %rd155, %rd166; - mov.u32 %r171, 8; - // inline asm - call (%rd154), _rt_buffer_get_64, (%rd155, %r24, %r171, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs100, %rs101, %rs102, %rs103}, [%rd154]; - // inline asm - { cvt.f32.f16 %f839, %rs100;} - - // inline asm - // inline asm - { cvt.f32.f16 %f840, %rs101;} - - // inline asm - // inline asm - { cvt.f32.f16 %f841, %rs102;} - - // inline asm - // inline asm - call (%rd160), _rt_buffer_get_64, (%rd155, %r24, %r171, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f842, %f839, 0f00000000; - add.f32 %f843, %f840, 0f00000000; - add.f32 %f844, %f841, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs99, %f844;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs98, %f843;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f842;} - - // inline asm - st.v4.u16 [%rd160], {%rs97, %rs98, %rs99, %rs93}; - bra.uni BB0_103; - -BB0_26: - mov.f32 %f989, 0f00000000; - mul.f32 %f360, %f7, 0f3456BF95; - abs.f32 %f361, %f979; - div.rn.f32 %f362, %f360, %f361; - abs.f32 %f363, %f980; - mul.f32 %f364, %f8, 0f3456BF95; - div.rn.f32 %f365, %f364, %f363; - abs.f32 %f366, %f981; - mul.f32 %f367, %f9, 0f3456BF95; - div.rn.f32 %f368, %f367, %f366; - abs.f32 %f369, %f362; - abs.f32 %f370, %f365; - abs.f32 %f371, %f368; - mov.f32 %f372, 0f38D1B717; - max.f32 %f373, %f369, %f372; - max.f32 %f374, %f370, %f372; - max.f32 %f375, %f371, %f372; - fma.rn.f32 %f49, %f979, %f373, %f7; - fma.rn.f32 %f50, %f980, %f374, %f8; - fma.rn.f32 %f51, %f981, %f375, %f9; - ld.global.u32 %r247, [samples]; - setp.lt.s32 %p47, %r247, 1; - @%p47 bra BB0_29; - - mul.f32 %f377, %f49, 0f3456BF95; - abs.f32 %f378, %f377; - mul.f32 %f379, %f50, 0f3456BF95; - abs.f32 %f380, %f379; - mul.f32 %f381, %f51, 0f3456BF95; - abs.f32 %f382, %f381; - max.f32 %f383, %f378, %f380; - max.f32 %f384, %f383, %f382; - max.f32 %f52, %f384, %f372; - add.u64 %rd24, %SP, 0; - cvta.to.local.u64 %rd2, %rd24; - mov.f32 %f989, 0f00000000; - -BB0_28: - cvt.rn.f32.s32 %f394, %r246; - mul.f32 %f395, %f394, 0f3DD32618; - cvt.rmi.f32.f32 %f396, %f395; - sub.f32 %f397, %f395, %f396; - mul.f32 %f398, %f394, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f399, %f398; - sub.f32 %f400, %f398, %f399; - mul.f32 %f401, %f394, 0f3DC74539; - cvt.rmi.f32.f32 %f402, %f401; - sub.f32 %f403, %f401, %f402; - add.f32 %f404, %f400, 0f4199851F; - add.f32 %f405, %f403, 0f4199851F; - add.f32 %f406, %f397, 0f4199851F; - mul.f32 %f407, %f400, %f405; - fma.rn.f32 %f408, %f397, %f404, %f407; - fma.rn.f32 %f409, %f406, %f403, %f408; - add.f32 %f410, %f397, %f409; - add.f32 %f411, %f400, %f409; - add.f32 %f412, %f403, %f409; - add.f32 %f413, %f410, %f411; - mul.f32 %f414, %f412, %f413; - cvt.rmi.f32.f32 %f415, %f414; - sub.f32 %f416, %f414, %f415; - add.f32 %f417, %f410, %f412; - mul.f32 %f418, %f411, %f417; - cvt.rmi.f32.f32 %f419, %f418; - sub.f32 %f420, %f418, %f419; - add.f32 %f421, %f411, %f412; - mul.f32 %f422, %f410, %f421; - cvt.rmi.f32.f32 %f423, %f422; - sub.f32 %f424, %f422, %f423; - fma.rn.f32 %f425, %f416, 0f40000000, 0fBF800000; - fma.rn.f32 %f426, %f420, 0f40000000, 0fBF800000; - fma.rn.f32 %f427, %f424, 0f40000000, 0fBF800000; - ld.global.f32 %f428, [lightRadius]; - ld.global.f32 %f429, [lightPos]; - fma.rn.f32 %f430, %f428, %f425, %f429; - ld.global.f32 %f431, [lightPos+4]; - fma.rn.f32 %f432, %f428, %f426, %f431; - ld.global.f32 %f433, [lightPos+8]; - fma.rn.f32 %f434, %f428, %f427, %f433; - sub.f32 %f435, %f430, %f7; - sub.f32 %f436, %f432, %f8; - sub.f32 %f437, %f434, %f9; - mul.f32 %f438, %f436, %f436; - fma.rn.f32 %f439, %f435, %f435, %f438; - fma.rn.f32 %f440, %f437, %f437, %f439; - sqrt.rn.f32 %f393, %f440; - rcp.rn.f32 %f441, %f393; - mul.f32 %f389, %f441, %f435; - mul.f32 %f390, %f441, %f436; - mul.f32 %f391, %f441, %f437; - ld.global.u32 %r74, [imageEnabled]; - and.b32 %r75, %r74, 32; - setp.eq.s32 %p48, %r75, 0; - selp.f32 %f442, 0f3F800000, 0f41200000, %p48; - mul.f32 %f392, %f442, %f52; - mov.u32 %r76, 1065353216; - st.local.u32 [%rd2], %r76; - ld.global.u32 %r71, [root]; - mov.u32 %r72, 1; - // inline asm - call _rt_trace_64, (%r71, %f49, %f50, %f51, %f389, %f390, %f391, %r72, %f392, %f393, %rd24, %r25); - // inline asm - ld.local.f32 %f443, [%rd2]; - add.f32 %f989, %f989, %f443; - ld.global.u32 %r247, [samples]; - add.s32 %r246, %r246, 1; - setp.lt.s32 %p49, %r246, %r247; - @%p49 bra BB0_28; - -BB0_29: - mov.f32 %f990, 0f3F800000; - setp.eq.s32 %p50, %r247, 0; - @%p50 bra BB0_31; - - cvt.rn.f32.s32 %f445, %r247; - div.rn.f32 %f990, %f989, %f445; - -BB0_31: - cvt.sat.f32.f32 %f446, %f29; - mul.f32 %f447, %f44, %f446; - mul.f32 %f448, %f990, %f447; - ld.global.f32 %f449, [lightColor]; - mul.f32 %f450, %f449, %f448; - ld.global.f32 %f451, [lightColor+4]; - mul.f32 %f452, %f451, %f448; - ld.global.f32 %f453, [lightColor+8]; - mul.f32 %f454, %f448, %f453; - mul.f32 %f58, %f324, %f450; - mul.f32 %f59, %f325, %f452; - mul.f32 %f60, %f326, %f454; - ld.global.u32 %r249, [imageEnabled]; - and.b32 %r77, %r249, 8; - setp.eq.s32 %p51, %r77, 0; - @%p51 bra BB0_44; - - mov.f32 %f938, 0fB5BFBE8E; - mov.f32 %f937, 0fBF317200; - mov.f32 %f936, 0f35BFBE8E; - mov.f32 %f935, 0f3F317200; - mov.f32 %f934, 0f3DAAAABD; - mov.f32 %f933, 0f3C4CAF63; - mov.f32 %f932, 0f3B18F0FE; - cvt.u64.u32 %rd28, %r2; - cvt.u64.u32 %rd29, %r3; - mov.u64 %rd32, image_Mask; - cvta.global.u64 %rd27, %rd32; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r24, %r24, %rd28, %rd29, %rd15, %rd15); - // inline asm - abs.f32 %f62, %f990; - setp.lt.f32 %p52, %f62, 0f00800000; - mul.f32 %f460, %f62, 0f4B800000; - selp.f32 %f461, 0fC3170000, 0fC2FE0000, %p52; - selp.f32 %f462, %f460, %f62, %p52; - mov.b32 %r80, %f462; - and.b32 %r81, %r80, 8388607; - or.b32 %r82, %r81, 1065353216; - mov.b32 %f463, %r82; - shr.u32 %r83, %r80, 23; - cvt.rn.f32.u32 %f464, %r83; - add.f32 %f465, %f461, %f464; - setp.gt.f32 %p53, %f463, 0f3FB504F3; - mul.f32 %f466, %f463, 0f3F000000; - add.f32 %f467, %f465, 0f3F800000; - selp.f32 %f468, %f466, %f463, %p53; - selp.f32 %f469, %f467, %f465, %p53; - add.f32 %f470, %f468, 0fBF800000; - add.f32 %f456, %f468, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f455,%f456; - // inline asm - add.f32 %f471, %f470, %f470; - mul.f32 %f472, %f455, %f471; - mul.f32 %f473, %f472, %f472; - fma.rn.f32 %f476, %f932, %f473, %f933; - fma.rn.f32 %f478, %f476, %f473, %f934; - mul.rn.f32 %f479, %f478, %f473; - mul.rn.f32 %f480, %f479, %f472; - sub.f32 %f481, %f470, %f472; - neg.f32 %f482, %f472; - add.f32 %f483, %f481, %f481; - fma.rn.f32 %f484, %f482, %f470, %f483; - mul.rn.f32 %f485, %f455, %f484; - add.f32 %f486, %f480, %f472; - sub.f32 %f487, %f472, %f486; - add.f32 %f488, %f480, %f487; - add.f32 %f489, %f485, %f488; - add.f32 %f490, %f486, %f489; - sub.f32 %f491, %f486, %f490; - add.f32 %f492, %f489, %f491; - mul.rn.f32 %f494, %f469, %f935; - mul.rn.f32 %f496, %f469, %f936; - add.f32 %f497, %f494, %f490; - sub.f32 %f498, %f494, %f497; - add.f32 %f499, %f490, %f498; - add.f32 %f500, %f492, %f499; - add.f32 %f501, %f496, %f500; - add.f32 %f502, %f497, %f501; - sub.f32 %f503, %f497, %f502; - add.f32 %f504, %f501, %f503; - mov.f32 %f505, 0f3EE8BA2E; - mul.rn.f32 %f506, %f505, %f502; - neg.f32 %f507, %f506; - fma.rn.f32 %f508, %f505, %f502, %f507; - fma.rn.f32 %f509, %f505, %f504, %f508; - mov.f32 %f510, 0f00000000; - fma.rn.f32 %f511, %f510, %f502, %f509; - add.rn.f32 %f512, %f506, %f511; - neg.f32 %f513, %f512; - add.rn.f32 %f514, %f506, %f513; - add.rn.f32 %f515, %f514, %f511; - mov.b32 %r84, %f512; - setp.eq.s32 %p54, %r84, 1118925336; - add.s32 %r85, %r84, -1; - mov.b32 %f516, %r85; - add.f32 %f517, %f515, 0f37000000; - selp.f32 %f518, %f516, %f512, %p54; - selp.f32 %f63, %f517, %f515, %p54; - mul.f32 %f519, %f518, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f520, %f519; - fma.rn.f32 %f522, %f520, %f937, %f518; - fma.rn.f32 %f524, %f520, %f938, %f522; - mul.f32 %f525, %f524, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f526, %f525; - add.f32 %f527, %f520, 0f00000000; - ex2.approx.f32 %f528, %f527; - mul.f32 %f529, %f526, %f528; - setp.lt.f32 %p55, %f518, 0fC2D20000; - selp.f32 %f530, 0f00000000, %f529, %p55; - setp.gt.f32 %p56, %f518, 0f42D20000; - selp.f32 %f991, 0f7F800000, %f530, %p56; - setp.eq.f32 %p57, %f991, 0f7F800000; - @%p57 bra BB0_34; - - fma.rn.f32 %f991, %f991, %f63, %f991; - -BB0_34: - mov.f32 %f974, 0f3E68BA2E; - cvt.rzi.f32.f32 %f973, %f974; - fma.rn.f32 %f972, %f973, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f971, %f972; - setp.lt.f32 %p58, %f990, 0f00000000; - setp.eq.f32 %p59, %f971, 0f3F800000; - and.pred %p3, %p58, %p59; - mov.b32 %r86, %f991; - xor.b32 %r87, %r86, -2147483648; - mov.b32 %f531, %r87; - selp.f32 %f993, %f531, %f991, %p3; - setp.eq.f32 %p60, %f990, 0f00000000; - @%p60 bra BB0_37; - bra.uni BB0_35; - -BB0_37: - add.f32 %f534, %f990, %f990; - selp.f32 %f993, %f534, 0f00000000, %p59; - bra.uni BB0_38; - -BB0_122: - mov.u64 %rd287, image_HDR; - cvta.global.u64 %rd282, %rd287; - mov.u32 %r216, 8; - // inline asm - call (%rd281), _rt_buffer_get_64, (%rd282, %r24, %r216, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f887, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs167, %f887;} - - // inline asm - mov.u16 %rs168, 0; - st.v4.u16 [%rd281], {%rs167, %rs167, %rs167, %rs168}; - -BB0_123: - ld.global.u32 %r217, [additive]; - setp.eq.s32 %p135, %r217, 0; - @%p135 bra BB0_125; - - mov.u64 %rd300, image_RNM0; - cvta.global.u64 %rd289, %rd300; - mov.u32 %r221, 8; - // inline asm - call (%rd288), _rt_buffer_get_64, (%rd289, %r24, %r221, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs175, %rs176, %rs177, %rs178}, [%rd288]; - // inline asm - { cvt.f32.f16 %f888, %rs175;} - - // inline asm - // inline asm - { cvt.f32.f16 %f889, %rs176;} - - // inline asm - // inline asm - { cvt.f32.f16 %f890, %rs177;} - - // inline asm - // inline asm - call (%rd294), _rt_buffer_get_64, (%rd289, %r24, %r221, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f891, %f888, 0f00000000; - add.f32 %f892, %f889, 0f00000000; - add.f32 %f893, %f890, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs174, %f893;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs173, %f892;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs172, %f891;} - - // inline asm - mov.u16 %rs179, 0; - st.v4.u16 [%rd294], {%rs172, %rs173, %rs174, %rs179}; - bra.uni BB0_126; - -BB0_125: - mov.u64 %rd307, image_RNM0; - cvta.global.u64 %rd302, %rd307; - mov.u32 %r223, 8; - // inline asm - call (%rd301), _rt_buffer_get_64, (%rd302, %r24, %r223, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f894, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs180, %f894;} - - // inline asm - mov.u16 %rs181, 0; - st.v4.u16 [%rd301], {%rs180, %rs180, %rs180, %rs181}; - -BB0_126: - ld.global.u32 %r224, [additive]; - setp.eq.s32 %p136, %r224, 0; - @%p136 bra BB0_128; - - mov.u64 %rd320, image_RNM1; - cvta.global.u64 %rd309, %rd320; - mov.u32 %r228, 8; - // inline asm - call (%rd308), _rt_buffer_get_64, (%rd309, %r24, %r228, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs188, %rs189, %rs190, %rs191}, [%rd308]; - // inline asm - { cvt.f32.f16 %f895, %rs188;} - - // inline asm - // inline asm - { cvt.f32.f16 %f896, %rs189;} - - // inline asm - // inline asm - { cvt.f32.f16 %f897, %rs190;} - - // inline asm - // inline asm - call (%rd314), _rt_buffer_get_64, (%rd309, %r24, %r228, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f898, %f895, 0f00000000; - add.f32 %f899, %f896, 0f00000000; - add.f32 %f900, %f897, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs187, %f900;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs186, %f899;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs185, %f898;} - - // inline asm - mov.u16 %rs192, 0; - st.v4.u16 [%rd314], {%rs185, %rs186, %rs187, %rs192}; - bra.uni BB0_129; - -BB0_128: - mov.u64 %rd327, image_RNM1; - cvta.global.u64 %rd322, %rd327; - mov.u32 %r230, 8; - // inline asm - call (%rd321), _rt_buffer_get_64, (%rd322, %r24, %r230, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f901, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs193, %f901;} - - // inline asm - mov.u16 %rs194, 0; - st.v4.u16 [%rd321], {%rs193, %rs193, %rs193, %rs194}; - -BB0_129: - ld.global.u32 %r231, [additive]; - setp.eq.s32 %p137, %r231, 0; - @%p137 bra BB0_131; - - mov.u64 %rd340, image_RNM2; - cvta.global.u64 %rd329, %rd340; - mov.u32 %r235, 8; - // inline asm - call (%rd328), _rt_buffer_get_64, (%rd329, %r24, %r235, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs201, %rs202, %rs203, %rs204}, [%rd328]; - // inline asm - { cvt.f32.f16 %f902, %rs201;} - - // inline asm - // inline asm - { cvt.f32.f16 %f903, %rs202;} - - // inline asm - // inline asm - { cvt.f32.f16 %f904, %rs203;} - - // inline asm - // inline asm - call (%rd334), _rt_buffer_get_64, (%rd329, %r24, %r235, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f905, %f902, 0f00000000; - add.f32 %f906, %f903, 0f00000000; - add.f32 %f907, %f904, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs200, %f907;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs199, %f906;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs198, %f905;} - - // inline asm - mov.u16 %rs205, 0; - st.v4.u16 [%rd334], {%rs198, %rs199, %rs200, %rs205}; - bra.uni BB0_132; - -BB0_131: - mov.u64 %rd347, image_RNM2; - cvta.global.u64 %rd342, %rd347; - mov.u32 %r237, 8; - // inline asm - call (%rd341), _rt_buffer_get_64, (%rd342, %r24, %r237, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f908, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs206, %f908;} - - // inline asm - mov.u16 %rs207, 0; - st.v4.u16 [%rd341], {%rs206, %rs206, %rs206, %rs207}; - -BB0_132: - ld.global.u32 %r238, [additive]; - setp.eq.s32 %p138, %r238, 0; - @%p138 bra BB0_134; - - mov.u64 %rd360, image_RNM3; - cvta.global.u64 %rd349, %rd360; - mov.u32 %r242, 8; - // inline asm - call (%rd348), _rt_buffer_get_64, (%rd349, %r24, %r242, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs214, %rs215, %rs216, %rs217}, [%rd348]; - // inline asm - { cvt.f32.f16 %f909, %rs214;} - - // inline asm - // inline asm - { cvt.f32.f16 %f910, %rs215;} - - // inline asm - // inline asm - { cvt.f32.f16 %f911, %rs216;} - - // inline asm - // inline asm - call (%rd354), _rt_buffer_get_64, (%rd349, %r24, %r242, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f912, %f909, 0f00000000; - add.f32 %f913, %f910, 0f00000000; - add.f32 %f914, %f911, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs213, %f914;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs212, %f913;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs211, %f912;} - - // inline asm - mov.u16 %rs218, 0; - st.v4.u16 [%rd354], {%rs211, %rs212, %rs213, %rs218}; - bra.uni BB0_135; - -BB0_134: - mov.u64 %rd367, image_RNM3; - cvta.global.u64 %rd362, %rd367; - mov.u32 %r244, 8; - // inline asm - call (%rd361), _rt_buffer_get_64, (%rd362, %r24, %r244, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f915, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs219, %f915;} - - // inline asm - mov.u16 %rs220, 0; - st.v4.u16 [%rd361], {%rs219, %rs219, %rs219, %rs220}; - bra.uni BB0_135; - -BB0_102: - mov.u64 %rd173, image_HDR; - cvta.global.u64 %rd168, %rd173; - mov.u32 %r173, 8; - // inline asm - call (%rd167), _rt_buffer_get_64, (%rd168, %r24, %r173, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f845, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs104, %f845;} - - // inline asm - st.v4.u16 [%rd167], {%rs104, %rs104, %rs104, %rs93}; - -BB0_103: - ld.global.u32 %r174, [additive]; - setp.eq.s32 %p127, %r174, 0; - mov.f32 %f846, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs105, %f846;} - - // inline asm - @%p127 bra BB0_105; - - mov.u64 %rd186, image_RNM0; - cvta.global.u64 %rd175, %rd186; - mov.u32 %r178, 8; - // inline asm - call (%rd174), _rt_buffer_get_64, (%rd175, %r24, %r178, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs112, %rs113, %rs114, %rs115}, [%rd174]; - // inline asm - { cvt.f32.f16 %f847, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f848, %rs113;} - - // inline asm - // inline asm - { cvt.f32.f16 %f849, %rs114;} - - // inline asm - // inline asm - call (%rd180), _rt_buffer_get_64, (%rd175, %r24, %r178, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f850, %f847, 0f00000000; - add.f32 %f851, %f848, 0f00000000; - add.f32 %f852, %f849, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f852;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs110, %f851;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f850;} - - // inline asm - st.v4.u16 [%rd180], {%rs109, %rs110, %rs111, %rs105}; - bra.uni BB0_106; - -BB0_105: - mov.u64 %rd193, image_RNM0; - cvta.global.u64 %rd188, %rd193; - mov.u32 %r180, 8; - // inline asm - call (%rd187), _rt_buffer_get_64, (%rd188, %r24, %r180, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f853, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs116, %f853;} - - // inline asm - st.v4.u16 [%rd187], {%rs116, %rs116, %rs116, %rs105}; - -BB0_106: - ld.global.u32 %r181, [additive]; - setp.eq.s32 %p128, %r181, 0; - // inline asm - { cvt.rn.f16.f32 %rs117, %f846;} - - // inline asm - @%p128 bra BB0_108; - - mov.u64 %rd206, image_RNM1; - cvta.global.u64 %rd195, %rd206; - mov.u32 %r185, 8; - // inline asm - call (%rd194), _rt_buffer_get_64, (%rd195, %r24, %r185, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs124, %rs125, %rs126, %rs127}, [%rd194]; - // inline asm - { cvt.f32.f16 %f855, %rs124;} - - // inline asm - // inline asm - { cvt.f32.f16 %f856, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f857, %rs126;} - - // inline asm - // inline asm - call (%rd200), _rt_buffer_get_64, (%rd195, %r24, %r185, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f858, %f855, 0f00000000; - add.f32 %f859, %f856, 0f00000000; - add.f32 %f860, %f857, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs123, %f860;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f859;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs121, %f858;} - - // inline asm - st.v4.u16 [%rd200], {%rs121, %rs122, %rs123, %rs117}; - bra.uni BB0_109; - -BB0_108: - mov.u64 %rd213, image_RNM1; - cvta.global.u64 %rd208, %rd213; - mov.u32 %r187, 8; - // inline asm - call (%rd207), _rt_buffer_get_64, (%rd208, %r24, %r187, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f861, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs128, %f861;} - - // inline asm - st.v4.u16 [%rd207], {%rs128, %rs128, %rs128, %rs117}; - -BB0_109: - ld.global.u32 %r188, [additive]; - setp.eq.s32 %p129, %r188, 0; - // inline asm - { cvt.rn.f16.f32 %rs129, %f846;} - - // inline asm - @%p129 bra BB0_111; - - mov.u64 %rd226, image_RNM2; - cvta.global.u64 %rd215, %rd226; - mov.u32 %r192, 8; - // inline asm - call (%rd214), _rt_buffer_get_64, (%rd215, %r24, %r192, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs136, %rs137, %rs138, %rs139}, [%rd214]; - // inline asm - { cvt.f32.f16 %f863, %rs136;} - - // inline asm - // inline asm - { cvt.f32.f16 %f864, %rs137;} - - // inline asm - // inline asm - { cvt.f32.f16 %f865, %rs138;} - - // inline asm - // inline asm - call (%rd220), _rt_buffer_get_64, (%rd215, %r24, %r192, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f866, %f863, 0f00000000; - add.f32 %f867, %f864, 0f00000000; - add.f32 %f868, %f865, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs135, %f868;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs134, %f867;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs133, %f866;} - - // inline asm - st.v4.u16 [%rd220], {%rs133, %rs134, %rs135, %rs129}; - bra.uni BB0_112; - -BB0_111: - mov.u64 %rd233, image_RNM2; - cvta.global.u64 %rd228, %rd233; - mov.u32 %r194, 8; - // inline asm - call (%rd227), _rt_buffer_get_64, (%rd228, %r24, %r194, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f869, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs140, %f869;} - - // inline asm - st.v4.u16 [%rd227], {%rs140, %rs140, %rs140, %rs129}; - -BB0_112: - ld.global.u32 %r195, [additive]; - setp.eq.s32 %p130, %r195, 0; - // inline asm - { cvt.rn.f16.f32 %rs141, %f846;} - - // inline asm - @%p130 bra BB0_114; - - mov.u64 %rd246, image_RNM3; - cvta.global.u64 %rd235, %rd246; - mov.u32 %r199, 8; - // inline asm - call (%rd234), _rt_buffer_get_64, (%rd235, %r24, %r199, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs148, %rs149, %rs150, %rs151}, [%rd234]; - // inline asm - { cvt.f32.f16 %f871, %rs148;} - - // inline asm - // inline asm - { cvt.f32.f16 %f872, %rs149;} - - // inline asm - // inline asm - { cvt.f32.f16 %f873, %rs150;} - - // inline asm - // inline asm - call (%rd240), _rt_buffer_get_64, (%rd235, %r24, %r199, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f874, %f871, 0f00000000; - add.f32 %f875, %f872, 0f00000000; - add.f32 %f876, %f873, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs147, %f876;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs146, %f875;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs145, %f874;} - - // inline asm - st.v4.u16 [%rd240], {%rs145, %rs146, %rs147, %rs141}; - bra.uni BB0_135; - -BB0_114: - mov.u64 %rd253, image_RNM3; - cvta.global.u64 %rd248, %rd253; - mov.u32 %r201, 8; - // inline asm - call (%rd247), _rt_buffer_get_64, (%rd248, %r24, %r201, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f877, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs152, %f877;} - - // inline asm - st.v4.u16 [%rd247], {%rs152, %rs152, %rs152, %rs141}; - bra.uni BB0_135; - -BB0_35: - setp.geu.f32 %p61, %f990, 0f00000000; - @%p61 bra BB0_38; - - mov.f32 %f978, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f533, %f978; - setp.neu.f32 %p62, %f533, 0f3EE8BA2E; - selp.f32 %f993, 0f7FFFFFFF, %f993, %p62; - -BB0_38: - abs.f32 %f975, %f990; - add.f32 %f535, %f975, 0f3EE8BA2E; - mov.b32 %r88, %f535; - setp.lt.s32 %p64, %r88, 2139095040; - @%p64 bra BB0_43; - - abs.f32 %f976, %f990; - setp.gtu.f32 %p65, %f976, 0f7F800000; - @%p65 bra BB0_42; - bra.uni BB0_40; - -BB0_42: - add.f32 %f993, %f990, 0f3EE8BA2E; - bra.uni BB0_43; - -BB0_40: - abs.f32 %f977, %f990; - setp.neu.f32 %p66, %f977, 0f7F800000; - @%p66 bra BB0_43; - - selp.f32 %f993, 0fFF800000, 0f7F800000, %p3; - -BB0_43: - mul.f32 %f536, %f993, 0f437F0000; - setp.eq.f32 %p67, %f990, 0f3F800000; - selp.f32 %f537, 0f437F0000, %f536, %p67; - cvt.rzi.u32.f32 %r89, %f537; - cvt.u16.u32 %rs19, %r89; - mov.u16 %rs20, 255; - st.v2.u8 [%rd26], {%rs19, %rs20}; - ld.global.u32 %r249, [imageEnabled]; - -BB0_44: - and.b32 %r90, %r249, 1; - setp.eq.b32 %p68, %r90, 1; - @!%p68 bra BB0_79; - bra.uni BB0_45; - -BB0_45: - mov.f32 %f945, 0fB5BFBE8E; - mov.f32 %f944, 0fBF317200; - mov.f32 %f943, 0f35BFBE8E; - mov.f32 %f942, 0f3F317200; - mov.f32 %f941, 0f3DAAAABD; - mov.f32 %f940, 0f3C4CAF63; - mov.f32 %f939, 0f3B18F0FE; - mov.f32 %f540, 0f3E666666; - cvt.rzi.f32.f32 %f541, %f540; - fma.rn.f32 %f542, %f541, 0fC0000000, 0f3EE66666; - abs.f32 %f74, %f542; - abs.f32 %f75, %f58; - setp.lt.f32 %p69, %f75, 0f00800000; - mul.f32 %f543, %f75, 0f4B800000; - selp.f32 %f544, 0fC3170000, 0fC2FE0000, %p69; - selp.f32 %f545, %f543, %f75, %p69; - mov.b32 %r91, %f545; - and.b32 %r92, %r91, 8388607; - or.b32 %r93, %r92, 1065353216; - mov.b32 %f546, %r93; - shr.u32 %r94, %r91, 23; - cvt.rn.f32.u32 %f547, %r94; - add.f32 %f548, %f544, %f547; - setp.gt.f32 %p70, %f546, 0f3FB504F3; - mul.f32 %f549, %f546, 0f3F000000; - add.f32 %f550, %f548, 0f3F800000; - selp.f32 %f551, %f549, %f546, %p70; - selp.f32 %f552, %f550, %f548, %p70; - add.f32 %f553, %f551, 0fBF800000; - add.f32 %f539, %f551, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f538,%f539; - // inline asm - add.f32 %f554, %f553, %f553; - mul.f32 %f555, %f538, %f554; - mul.f32 %f556, %f555, %f555; - fma.rn.f32 %f559, %f939, %f556, %f940; - fma.rn.f32 %f561, %f559, %f556, %f941; - mul.rn.f32 %f562, %f561, %f556; - mul.rn.f32 %f563, %f562, %f555; - sub.f32 %f564, %f553, %f555; - neg.f32 %f565, %f555; - add.f32 %f566, %f564, %f564; - fma.rn.f32 %f567, %f565, %f553, %f566; - mul.rn.f32 %f568, %f538, %f567; - add.f32 %f569, %f563, %f555; - sub.f32 %f570, %f555, %f569; - add.f32 %f571, %f563, %f570; - add.f32 %f572, %f568, %f571; - add.f32 %f573, %f569, %f572; - sub.f32 %f574, %f569, %f573; - add.f32 %f575, %f572, %f574; - mul.rn.f32 %f577, %f552, %f942; - mul.rn.f32 %f579, %f552, %f943; - add.f32 %f580, %f577, %f573; - sub.f32 %f581, %f577, %f580; - add.f32 %f582, %f573, %f581; - add.f32 %f583, %f575, %f582; - add.f32 %f584, %f579, %f583; - add.f32 %f585, %f580, %f584; - sub.f32 %f586, %f580, %f585; - add.f32 %f587, %f584, %f586; - mov.f32 %f588, 0f3EE66666; - mul.rn.f32 %f589, %f588, %f585; - neg.f32 %f590, %f589; - fma.rn.f32 %f591, %f588, %f585, %f590; - fma.rn.f32 %f592, %f588, %f587, %f591; - mov.f32 %f593, 0f00000000; - fma.rn.f32 %f594, %f593, %f585, %f592; - add.rn.f32 %f595, %f589, %f594; - neg.f32 %f596, %f595; - add.rn.f32 %f597, %f589, %f596; - add.rn.f32 %f598, %f597, %f594; - mov.b32 %r95, %f595; - setp.eq.s32 %p71, %r95, 1118925336; - add.s32 %r96, %r95, -1; - mov.b32 %f599, %r96; - add.f32 %f600, %f598, 0f37000000; - selp.f32 %f601, %f599, %f595, %p71; - selp.f32 %f76, %f600, %f598, %p71; - mul.f32 %f602, %f601, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f603, %f602; - fma.rn.f32 %f605, %f603, %f944, %f601; - fma.rn.f32 %f607, %f603, %f945, %f605; - mul.f32 %f608, %f607, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f609, %f608; - add.f32 %f610, %f603, 0f00000000; - ex2.approx.f32 %f611, %f610; - mul.f32 %f612, %f609, %f611; - setp.lt.f32 %p72, %f601, 0fC2D20000; - selp.f32 %f613, 0f00000000, %f612, %p72; - setp.gt.f32 %p73, %f601, 0f42D20000; - selp.f32 %f994, 0f7F800000, %f613, %p73; - setp.eq.f32 %p74, %f994, 0f7F800000; - @%p74 bra BB0_47; - - fma.rn.f32 %f994, %f994, %f76, %f994; - -BB0_47: - setp.lt.f32 %p75, %f58, 0f00000000; - setp.eq.f32 %p76, %f74, 0f3F800000; - and.pred %p4, %p75, %p76; - mov.b32 %r97, %f994; - xor.b32 %r98, %r97, -2147483648; - mov.b32 %f614, %r98; - selp.f32 %f996, %f614, %f994, %p4; - setp.eq.f32 %p77, %f58, 0f00000000; - @%p77 bra BB0_50; - bra.uni BB0_48; - -BB0_50: - add.f32 %f617, %f58, %f58; - selp.f32 %f996, %f617, 0f00000000, %p76; - bra.uni BB0_51; - -BB0_48: - setp.geu.f32 %p78, %f58, 0f00000000; - @%p78 bra BB0_51; - - cvt.rzi.f32.f32 %f616, %f588; - setp.neu.f32 %p79, %f616, 0f3EE66666; - selp.f32 %f996, 0f7FFFFFFF, %f996, %p79; - -BB0_51: - add.f32 %f618, %f75, 0f3EE66666; - mov.b32 %r99, %f618; - setp.lt.s32 %p81, %r99, 2139095040; - @%p81 bra BB0_56; - - setp.gtu.f32 %p82, %f75, 0f7F800000; - @%p82 bra BB0_55; - bra.uni BB0_53; - -BB0_55: - add.f32 %f996, %f58, 0f3EE66666; - bra.uni BB0_56; - -BB0_53: - setp.neu.f32 %p83, %f75, 0f7F800000; - @%p83 bra BB0_56; - - selp.f32 %f996, 0fFF800000, 0f7F800000, %p4; - -BB0_56: - mov.f32 %f952, 0fB5BFBE8E; - mov.f32 %f951, 0fBF317200; - mov.f32 %f950, 0f35BFBE8E; - mov.f32 %f949, 0f3F317200; - mov.f32 %f948, 0f3DAAAABD; - mov.f32 %f947, 0f3C4CAF63; - mov.f32 %f946, 0f3B18F0FE; - setp.eq.f32 %p84, %f58, 0f3F800000; - selp.f32 %f87, 0f3F800000, %f996, %p84; - abs.f32 %f88, %f59; - setp.lt.f32 %p85, %f88, 0f00800000; - mul.f32 %f621, %f88, 0f4B800000; - selp.f32 %f622, 0fC3170000, 0fC2FE0000, %p85; - selp.f32 %f623, %f621, %f88, %p85; - mov.b32 %r100, %f623; - and.b32 %r101, %r100, 8388607; - or.b32 %r102, %r101, 1065353216; - mov.b32 %f624, %r102; - shr.u32 %r103, %r100, 23; - cvt.rn.f32.u32 %f625, %r103; - add.f32 %f626, %f622, %f625; - setp.gt.f32 %p86, %f624, 0f3FB504F3; - mul.f32 %f627, %f624, 0f3F000000; - add.f32 %f628, %f626, 0f3F800000; - selp.f32 %f629, %f627, %f624, %p86; - selp.f32 %f630, %f628, %f626, %p86; - add.f32 %f631, %f629, 0fBF800000; - add.f32 %f620, %f629, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f619,%f620; - // inline asm - add.f32 %f632, %f631, %f631; - mul.f32 %f633, %f619, %f632; - mul.f32 %f634, %f633, %f633; - fma.rn.f32 %f637, %f946, %f634, %f947; - fma.rn.f32 %f639, %f637, %f634, %f948; - mul.rn.f32 %f640, %f639, %f634; - mul.rn.f32 %f641, %f640, %f633; - sub.f32 %f642, %f631, %f633; - neg.f32 %f643, %f633; - add.f32 %f644, %f642, %f642; - fma.rn.f32 %f645, %f643, %f631, %f644; - mul.rn.f32 %f646, %f619, %f645; - add.f32 %f647, %f641, %f633; - sub.f32 %f648, %f633, %f647; - add.f32 %f649, %f641, %f648; - add.f32 %f650, %f646, %f649; - add.f32 %f651, %f647, %f650; - sub.f32 %f652, %f647, %f651; - add.f32 %f653, %f650, %f652; - mul.rn.f32 %f655, %f630, %f949; - mul.rn.f32 %f657, %f630, %f950; - add.f32 %f658, %f655, %f651; - sub.f32 %f659, %f655, %f658; - add.f32 %f660, %f651, %f659; - add.f32 %f661, %f653, %f660; - add.f32 %f662, %f657, %f661; - add.f32 %f663, %f658, %f662; - sub.f32 %f664, %f658, %f663; - add.f32 %f665, %f662, %f664; - mul.rn.f32 %f667, %f588, %f663; - neg.f32 %f668, %f667; - fma.rn.f32 %f669, %f588, %f663, %f668; - fma.rn.f32 %f670, %f588, %f665, %f669; - fma.rn.f32 %f672, %f593, %f663, %f670; - add.rn.f32 %f673, %f667, %f672; - neg.f32 %f674, %f673; - add.rn.f32 %f675, %f667, %f674; - add.rn.f32 %f676, %f675, %f672; - mov.b32 %r104, %f673; - setp.eq.s32 %p87, %r104, 1118925336; - add.s32 %r105, %r104, -1; - mov.b32 %f677, %r105; - add.f32 %f678, %f676, 0f37000000; - selp.f32 %f679, %f677, %f673, %p87; - selp.f32 %f89, %f678, %f676, %p87; - mul.f32 %f680, %f679, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f681, %f680; - fma.rn.f32 %f683, %f681, %f951, %f679; - fma.rn.f32 %f685, %f681, %f952, %f683; - mul.f32 %f686, %f685, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f687, %f686; - add.f32 %f688, %f681, 0f00000000; - ex2.approx.f32 %f689, %f688; - mul.f32 %f690, %f687, %f689; - setp.lt.f32 %p88, %f679, 0fC2D20000; - selp.f32 %f691, 0f00000000, %f690, %p88; - setp.gt.f32 %p89, %f679, 0f42D20000; - selp.f32 %f997, 0f7F800000, %f691, %p89; - setp.eq.f32 %p90, %f997, 0f7F800000; - @%p90 bra BB0_58; - - fma.rn.f32 %f997, %f997, %f89, %f997; - -BB0_58: - setp.lt.f32 %p91, %f59, 0f00000000; - and.pred %p5, %p91, %p76; - mov.b32 %r106, %f997; - xor.b32 %r107, %r106, -2147483648; - mov.b32 %f692, %r107; - selp.f32 %f999, %f692, %f997, %p5; - setp.eq.f32 %p93, %f59, 0f00000000; - @%p93 bra BB0_61; - bra.uni BB0_59; - -BB0_61: - add.f32 %f695, %f59, %f59; - selp.f32 %f999, %f695, 0f00000000, %p76; - bra.uni BB0_62; - -BB0_59: - setp.geu.f32 %p94, %f59, 0f00000000; - @%p94 bra BB0_62; - - cvt.rzi.f32.f32 %f694, %f588; - setp.neu.f32 %p95, %f694, 0f3EE66666; - selp.f32 %f999, 0f7FFFFFFF, %f999, %p95; - -BB0_62: - add.f32 %f696, %f88, 0f3EE66666; - mov.b32 %r108, %f696; - setp.lt.s32 %p97, %r108, 2139095040; - @%p97 bra BB0_67; - - setp.gtu.f32 %p98, %f88, 0f7F800000; - @%p98 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f999, %f59, 0f3EE66666; - bra.uni BB0_67; - -BB0_64: - setp.neu.f32 %p99, %f88, 0f7F800000; - @%p99 bra BB0_67; - - selp.f32 %f999, 0fFF800000, 0f7F800000, %p5; - -BB0_67: - mov.f32 %f959, 0fB5BFBE8E; - mov.f32 %f958, 0fBF317200; - mov.f32 %f957, 0f35BFBE8E; - mov.f32 %f956, 0f3F317200; - mov.f32 %f955, 0f3DAAAABD; - mov.f32 %f954, 0f3C4CAF63; - mov.f32 %f953, 0f3B18F0FE; - setp.eq.f32 %p100, %f59, 0f3F800000; - selp.f32 %f100, 0f3F800000, %f999, %p100; - abs.f32 %f101, %f60; - setp.lt.f32 %p101, %f101, 0f00800000; - mul.f32 %f699, %f101, 0f4B800000; - selp.f32 %f700, 0fC3170000, 0fC2FE0000, %p101; - selp.f32 %f701, %f699, %f101, %p101; - mov.b32 %r109, %f701; - and.b32 %r110, %r109, 8388607; - or.b32 %r111, %r110, 1065353216; - mov.b32 %f702, %r111; - shr.u32 %r112, %r109, 23; - cvt.rn.f32.u32 %f703, %r112; - add.f32 %f704, %f700, %f703; - setp.gt.f32 %p102, %f702, 0f3FB504F3; - mul.f32 %f705, %f702, 0f3F000000; - add.f32 %f706, %f704, 0f3F800000; - selp.f32 %f707, %f705, %f702, %p102; - selp.f32 %f708, %f706, %f704, %p102; - add.f32 %f709, %f707, 0fBF800000; - add.f32 %f698, %f707, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f697,%f698; - // inline asm - add.f32 %f710, %f709, %f709; - mul.f32 %f711, %f697, %f710; - mul.f32 %f712, %f711, %f711; - fma.rn.f32 %f715, %f953, %f712, %f954; - fma.rn.f32 %f717, %f715, %f712, %f955; - mul.rn.f32 %f718, %f717, %f712; - mul.rn.f32 %f719, %f718, %f711; - sub.f32 %f720, %f709, %f711; - neg.f32 %f721, %f711; - add.f32 %f722, %f720, %f720; - fma.rn.f32 %f723, %f721, %f709, %f722; - mul.rn.f32 %f724, %f697, %f723; - add.f32 %f725, %f719, %f711; - sub.f32 %f726, %f711, %f725; - add.f32 %f727, %f719, %f726; - add.f32 %f728, %f724, %f727; - add.f32 %f729, %f725, %f728; - sub.f32 %f730, %f725, %f729; - add.f32 %f731, %f728, %f730; - mul.rn.f32 %f733, %f708, %f956; - mul.rn.f32 %f735, %f708, %f957; - add.f32 %f736, %f733, %f729; - sub.f32 %f737, %f733, %f736; - add.f32 %f738, %f729, %f737; - add.f32 %f739, %f731, %f738; - add.f32 %f740, %f735, %f739; - add.f32 %f741, %f736, %f740; - sub.f32 %f742, %f736, %f741; - add.f32 %f743, %f740, %f742; - mul.rn.f32 %f745, %f588, %f741; - neg.f32 %f746, %f745; - fma.rn.f32 %f747, %f588, %f741, %f746; - fma.rn.f32 %f748, %f588, %f743, %f747; - fma.rn.f32 %f750, %f593, %f741, %f748; - add.rn.f32 %f751, %f745, %f750; - neg.f32 %f752, %f751; - add.rn.f32 %f753, %f745, %f752; - add.rn.f32 %f754, %f753, %f750; - mov.b32 %r113, %f751; - setp.eq.s32 %p103, %r113, 1118925336; - add.s32 %r114, %r113, -1; - mov.b32 %f755, %r114; - add.f32 %f756, %f754, 0f37000000; - selp.f32 %f757, %f755, %f751, %p103; - selp.f32 %f102, %f756, %f754, %p103; - mul.f32 %f758, %f757, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f759, %f758; - fma.rn.f32 %f761, %f759, %f958, %f757; - fma.rn.f32 %f763, %f759, %f959, %f761; - mul.f32 %f764, %f763, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f765, %f764; - add.f32 %f766, %f759, 0f00000000; - ex2.approx.f32 %f767, %f766; - mul.f32 %f768, %f765, %f767; - setp.lt.f32 %p104, %f757, 0fC2D20000; - selp.f32 %f769, 0f00000000, %f768, %p104; - setp.gt.f32 %p105, %f757, 0f42D20000; - selp.f32 %f1000, 0f7F800000, %f769, %p105; - setp.eq.f32 %p106, %f1000, 0f7F800000; - @%p106 bra BB0_69; - - fma.rn.f32 %f1000, %f1000, %f102, %f1000; - -BB0_69: - setp.lt.f32 %p107, %f60, 0f00000000; - and.pred %p6, %p107, %p76; - mov.b32 %r115, %f1000; - xor.b32 %r116, %r115, -2147483648; - mov.b32 %f770, %r116; - selp.f32 %f1002, %f770, %f1000, %p6; - setp.eq.f32 %p109, %f60, 0f00000000; - @%p109 bra BB0_72; - bra.uni BB0_70; - -BB0_72: - add.f32 %f773, %f60, %f60; - selp.f32 %f1002, %f773, 0f00000000, %p76; - bra.uni BB0_73; - -BB0_70: - setp.geu.f32 %p110, %f60, 0f00000000; - @%p110 bra BB0_73; - - cvt.rzi.f32.f32 %f772, %f588; - setp.neu.f32 %p111, %f772, 0f3EE66666; - selp.f32 %f1002, 0f7FFFFFFF, %f1002, %p111; - -BB0_73: - add.f32 %f774, %f101, 0f3EE66666; - mov.b32 %r117, %f774; - setp.lt.s32 %p113, %r117, 2139095040; - @%p113 bra BB0_78; - - setp.gtu.f32 %p114, %f101, 0f7F800000; - @%p114 bra BB0_77; - bra.uni BB0_75; - -BB0_77: - add.f32 %f1002, %f60, 0f3EE66666; - bra.uni BB0_78; - -BB0_75: - setp.neu.f32 %p115, %f101, 0f7F800000; - @%p115 bra BB0_78; - - selp.f32 %f1002, 0fFF800000, 0f7F800000, %p6; - -BB0_78: - mov.u32 %r245, 4; - setp.eq.f32 %p116, %f60, 0f3F800000; - selp.f32 %f775, 0f3F800000, %f1002, %p116; - cvt.u64.u32 %rd36, %r3; - cvt.u64.u32 %rd35, %r2; - mov.u64 %rd39, image; - cvta.global.u64 %rd34, %rd39; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r24, %r245, %rd35, %rd36, %rd15, %rd15); - // inline asm - cvt.sat.f32.f32 %f776, %f775; - mul.f32 %f777, %f776, 0f437FFD71; - cvt.rzi.u32.f32 %r120, %f777; - cvt.sat.f32.f32 %f778, %f100; - mul.f32 %f779, %f778, 0f437FFD71; - cvt.rzi.u32.f32 %r121, %f779; - cvt.sat.f32.f32 %f780, %f87; - mul.f32 %f781, %f780, 0f437FFD71; - cvt.rzi.u32.f32 %r122, %f781; - cvt.u16.u32 %rs21, %r120; - cvt.u16.u32 %rs22, %r122; - cvt.u16.u32 %rs23, %r121; - mov.u16 %rs24, 255; - st.v4.u8 [%rd33], {%rs21, %rs23, %rs22, %rs24}; - ld.global.u32 %r249, [imageEnabled]; - -BB0_79: - cvt.u64.u32 %rd4, %r2; - cvt.u64.u32 %rd5, %r3; - and.b32 %r123, %r249, 4; - setp.eq.s32 %p117, %r123, 0; - @%p117 bra BB0_83; - - ld.global.u32 %r124, [additive]; - setp.eq.s32 %p118, %r124, 0; - mov.f32 %f782, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs25, %f782;} - - // inline asm - @%p118 bra BB0_82; - - mov.u64 %rd52, image_HDR; - cvta.global.u64 %rd41, %rd52; - mov.u32 %r128, 8; - // inline asm - call (%rd40), _rt_buffer_get_64, (%rd41, %r24, %r128, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs32, %rs33, %rs34, %rs35}, [%rd40]; - // inline asm - { cvt.f32.f16 %f783, %rs32;} - - // inline asm - // inline asm - { cvt.f32.f16 %f784, %rs33;} - - // inline asm - // inline asm - { cvt.f32.f16 %f785, %rs34;} - - // inline asm - // inline asm - call (%rd46), _rt_buffer_get_64, (%rd41, %r24, %r128, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f786, %f58, %f783; - add.f32 %f787, %f59, %f784; - add.f32 %f788, %f60, %f785; - // inline asm - { cvt.rn.f16.f32 %rs31, %f788;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f787;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f786;} - - // inline asm - st.v4.u16 [%rd46], {%rs29, %rs30, %rs31, %rs25}; - bra.uni BB0_83; - -BB0_82: - mov.u64 %rd59, image_HDR; - cvta.global.u64 %rd54, %rd59; - mov.u32 %r130, 8; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd54, %r24, %r130, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f60;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs37, %f59;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f58;} - - // inline asm - st.v4.u16 [%rd53], {%rs36, %rs37, %rs38, %rs25}; - -BB0_83: - mul.f32 %f793, %f44, 0f3E800000; - mul.f32 %f794, %f793, %f990; - mul.f32 %f795, %f45, %f794; - ld.global.f32 %f796, [lightColor]; - mul.f32 %f797, %f795, %f796; - ld.global.f32 %f798, [lightColor+4]; - mul.f32 %f799, %f795, %f798; - ld.global.f32 %f800, [lightColor+8]; - mul.f32 %f801, %f795, %f800; - mul.f32 %f113, %f324, %f797; - mul.f32 %f114, %f325, %f799; - mul.f32 %f115, %f326, %f801; - ld.global.u32 %r131, [additive]; - setp.eq.s32 %p119, %r131, 0; - mov.f32 %f792, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs39, %f792;} - - // inline asm - @%p119 bra BB0_85; - - mov.u64 %rd72, image_RNM0; - cvta.global.u64 %rd61, %rd72; - mov.u32 %r135, 8; - // inline asm - call (%rd60), _rt_buffer_get_64, (%rd61, %r24, %r135, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs46, %rs47, %rs48, %rs49}, [%rd60]; - // inline asm - { cvt.f32.f16 %f802, %rs46;} - - // inline asm - // inline asm - { cvt.f32.f16 %f803, %rs47;} - - // inline asm - // inline asm - { cvt.f32.f16 %f804, %rs48;} - - // inline asm - // inline asm - call (%rd66), _rt_buffer_get_64, (%rd61, %r24, %r135, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f805, %f113, %f802; - add.f32 %f806, %f114, %f803; - add.f32 %f807, %f115, %f804; - // inline asm - { cvt.rn.f16.f32 %rs45, %f807;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs44, %f806;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs43, %f805;} - - // inline asm - st.v4.u16 [%rd66], {%rs43, %rs44, %rs45, %rs39}; - bra.uni BB0_86; - -BB0_85: - mov.u64 %rd79, image_RNM0; - cvta.global.u64 %rd74, %rd79; - mov.u32 %r137, 8; - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd74, %r24, %r137, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f115;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs51, %f114;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f113;} - - // inline asm - st.v4.u16 [%rd73], {%rs50, %rs51, %rs52, %rs39}; - -BB0_86: - fma.rn.f32 %f116, %f10, 0f3F000000, 0f3F000000; - fma.rn.f32 %f117, %f11, 0f3F000000, 0f3F000000; - fma.rn.f32 %f118, %f12, 0f3F000000, 0f3F000000; - ld.global.u32 %r138, [additive]; - setp.eq.s32 %p120, %r138, 0; - // inline asm - { cvt.rn.f16.f32 %rs53, %f792;} - - // inline asm - @%p120 bra BB0_88; - - mov.u64 %rd92, image_RNM1; - cvta.global.u64 %rd81, %rd92; - mov.u32 %r142, 8; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r24, %r142, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs60, %rs61, %rs62, %rs63}, [%rd80]; - // inline asm - { cvt.f32.f16 %f812, %rs60;} - - // inline asm - // inline asm - { cvt.f32.f16 %f813, %rs61;} - - // inline asm - // inline asm - { cvt.f32.f16 %f814, %rs62;} - - // inline asm - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd81, %r24, %r142, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f815, %f116, %f812; - add.f32 %f816, %f116, %f813; - add.f32 %f817, %f116, %f814; - // inline asm - { cvt.rn.f16.f32 %rs59, %f817;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs58, %f816;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f815;} - - // inline asm - st.v4.u16 [%rd86], {%rs57, %rs58, %rs59, %rs53}; - bra.uni BB0_89; - -BB0_88: - mov.u64 %rd99, image_RNM1; - cvta.global.u64 %rd94, %rd99; - mov.u32 %r144, 8; - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd94, %r24, %r144, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f116;} - - // inline asm - st.v4.u16 [%rd93], {%rs64, %rs64, %rs64, %rs53}; - -BB0_89: - ld.global.u32 %r145, [additive]; - setp.eq.s32 %p121, %r145, 0; - // inline asm - { cvt.rn.f16.f32 %rs65, %f792;} - - // inline asm - @%p121 bra BB0_91; - - mov.u64 %rd112, image_RNM2; - cvta.global.u64 %rd101, %rd112; - mov.u32 %r149, 8; - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd101, %r24, %r149, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs72, %rs73, %rs74, %rs75}, [%rd100]; - // inline asm - { cvt.f32.f16 %f820, %rs72;} - - // inline asm - // inline asm - { cvt.f32.f16 %f821, %rs73;} - - // inline asm - // inline asm - { cvt.f32.f16 %f822, %rs74;} - - // inline asm - // inline asm - call (%rd106), _rt_buffer_get_64, (%rd101, %r24, %r149, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f823, %f117, %f820; - add.f32 %f824, %f117, %f821; - add.f32 %f825, %f117, %f822; - // inline asm - { cvt.rn.f16.f32 %rs71, %f825;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs70, %f824;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs69, %f823;} - - // inline asm - st.v4.u16 [%rd106], {%rs69, %rs70, %rs71, %rs65}; - bra.uni BB0_92; - -BB0_91: - mov.u64 %rd119, image_RNM2; - cvta.global.u64 %rd114, %rd119; - mov.u32 %r151, 8; - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd114, %r24, %r151, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f117;} - - // inline asm - st.v4.u16 [%rd113], {%rs76, %rs76, %rs76, %rs65}; - -BB0_92: - ld.global.u32 %r152, [additive]; - setp.eq.s32 %p122, %r152, 0; - // inline asm - { cvt.rn.f16.f32 %rs77, %f792;} - - // inline asm - @%p122 bra BB0_94; - - mov.u64 %rd132, image_RNM3; - cvta.global.u64 %rd121, %rd132; - mov.u32 %r156, 8; - // inline asm - call (%rd120), _rt_buffer_get_64, (%rd121, %r24, %r156, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs84, %rs85, %rs86, %rs87}, [%rd120]; - // inline asm - { cvt.f32.f16 %f828, %rs84;} - - // inline asm - // inline asm - { cvt.f32.f16 %f829, %rs85;} - - // inline asm - // inline asm - { cvt.f32.f16 %f830, %rs86;} - - // inline asm - // inline asm - call (%rd126), _rt_buffer_get_64, (%rd121, %r24, %r156, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f831, %f118, %f828; - add.f32 %f832, %f118, %f829; - add.f32 %f833, %f118, %f830; - // inline asm - { cvt.rn.f16.f32 %rs83, %f833;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs82, %f832;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs81, %f831;} - - // inline asm - st.v4.u16 [%rd126], {%rs81, %rs82, %rs83, %rs77}; - bra.uni BB0_135; - -BB0_94: - mov.u64 %rd139, image_RNM3; - cvta.global.u64 %rd134, %rd139; - mov.u32 %r158, 8; - // inline asm - call (%rd133), _rt_buffer_get_64, (%rd134, %r24, %r158, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs88, %f118;} - - // inline asm - st.v4.u16 [%rd133], {%rs88, %rs88, %rs88, %rs77}; - -BB0_135: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmCubemapLightSH.ptx.meta b/Assets/Editor/x64/Bakery/lmCubemapLightSH.ptx.meta deleted file mode 100644 index bd71dcb4..00000000 --- a/Assets/Editor/x64/Bakery/lmCubemapLightSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 1fa5e363fead2574dbbf74be61e38519 -timeCreated: 1537814797 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmPointLight.ptx b/Assets/Editor/x64/Bakery/lmPointLight.ptx deleted file mode 100644 index e9e733ee..00000000 --- a/Assets/Editor/x64/Bakery/lmPointLight.ptx +++ /dev/null @@ -1,1542 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_Dir[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 samples; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 lightPos[12]; -.global .align 4 .b8 lightColor[12]; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .f32 lightFalloffFakeDistanceMult; -.global .align 4 .f32 lightFalloffMinRadiusSq; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo28lightFalloffFakeDistanceMultE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo23lightFalloffMinRadiusSqE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename28lightFalloffFakeDistanceMultE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename23lightFalloffMinRadiusSqE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum28lightFalloffFakeDistanceMultE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum23lightFalloffMinRadiusSqE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic23lightFalloffMinRadiusSqE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation23lightFalloffMinRadiusSqE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<113>; - .reg .b16 %rs<76>; - .reg .f32 %f<756>; - .reg .b32 %r<167>; - .reg .b64 %rd<150>; - - - mov.u64 %rd149, __local_depot0; - cvta.local.u64 %SP, %rd149; - ld.global.v2.u32 {%r28, %r29}, [pixelID]; - cvt.u64.u32 %rd12, %r28; - cvt.u64.u32 %rd13, %r29; - mov.u64 %rd16, uvnormal; - cvta.global.u64 %rd11, %rd16; - mov.u32 %r26, 2; - mov.u32 %r27, 4; - mov.u64 %rd15, 0; - // inline asm - call (%rd10), _rt_buffer_get_64, (%rd11, %r26, %r27, %rd12, %rd13, %rd15, %rd15); - // inline asm - ld.u32 %r1, [%rd10]; - shr.u32 %r32, %r1, 16; - cvt.u16.u32 %rs1, %r32; - and.b16 %rs4, %rs1, 255; - cvt.u16.u32 %rs5, %r1; - or.b16 %rs6, %rs5, %rs4; - setp.eq.s16 %p6, %rs6, 0; - mov.f32 %f732, 0f00000000; - mov.f32 %f733, %f732; - mov.f32 %f734, %f732; - @%p6 bra BB0_2; - - ld.u8 %rs7, [%rd10+1]; - and.b16 %rs9, %rs5, 255; - cvt.rn.f32.u16 %f105, %rs9; - div.rn.f32 %f106, %f105, 0f437F0000; - fma.rn.f32 %f107, %f106, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f108, %rs7; - div.rn.f32 %f109, %f108, 0f437F0000; - fma.rn.f32 %f110, %f109, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f111, %rs4; - div.rn.f32 %f112, %f111, 0f437F0000; - fma.rn.f32 %f113, %f112, 0f40000000, 0fBF800000; - mul.f32 %f114, %f110, %f110; - fma.rn.f32 %f115, %f107, %f107, %f114; - fma.rn.f32 %f116, %f113, %f113, %f115; - sqrt.rn.f32 %f117, %f116; - rcp.rn.f32 %f118, %f117; - mul.f32 %f732, %f107, %f118; - mul.f32 %f733, %f110, %f118; - mul.f32 %f734, %f113, %f118; - -BB0_2: - ld.global.v2.u32 {%r33, %r34}, [pixelID]; - ld.global.v2.u32 {%r36, %r37}, [tileInfo]; - add.s32 %r2, %r33, %r36; - add.s32 %r3, %r34, %r37; - setp.eq.f32 %p7, %f733, 0f00000000; - setp.eq.f32 %p8, %f732, 0f00000000; - and.pred %p9, %p8, %p7; - setp.eq.f32 %p10, %f734, 0f00000000; - and.pred %p11, %p9, %p10; - @%p11 bra BB0_85; - bra.uni BB0_3; - -BB0_85: - ld.global.u32 %r166, [imageEnabled]; - and.b32 %r141, %r166, 1; - setp.eq.b32 %p108, %r141, 1; - @!%p108 bra BB0_87; - bra.uni BB0_86; - -BB0_86: - cvt.u64.u32 %rd110, %r2; - cvt.u64.u32 %rd111, %r3; - mov.u64 %rd114, image; - cvta.global.u64 %rd109, %rd114; - // inline asm - call (%rd108), _rt_buffer_get_64, (%rd109, %r26, %r27, %rd110, %rd111, %rd15, %rd15); - // inline asm - mov.u16 %rs57, 0; - st.v4.u8 [%rd108], {%rs57, %rs57, %rs57, %rs57}; - ld.global.u32 %r166, [imageEnabled]; - -BB0_87: - and.b32 %r144, %r166, 8; - setp.eq.s32 %p109, %r144, 0; - @%p109 bra BB0_89; - - cvt.u64.u32 %rd117, %r2; - cvt.u64.u32 %rd118, %r3; - mov.u64 %rd121, image_Mask; - cvta.global.u64 %rd116, %rd121; - // inline asm - call (%rd115), _rt_buffer_get_64, (%rd116, %r26, %r26, %rd117, %rd118, %rd15, %rd15); - // inline asm - mov.f32 %f673, 0f00000000; - cvt.rzi.u32.f32 %r147, %f673; - cvt.u16.u32 %rs58, %r147; - mov.u16 %rs59, 0; - st.v2.u8 [%rd115], {%rs58, %rs59}; - ld.global.u32 %r166, [imageEnabled]; - -BB0_89: - and.b32 %r148, %r166, 4; - setp.eq.s32 %p110, %r148, 0; - @%p110 bra BB0_93; - - ld.global.u32 %r149, [additive]; - setp.eq.s32 %p111, %r149, 0; - cvt.u64.u32 %rd8, %r2; - cvt.u64.u32 %rd9, %r3; - @%p111 bra BB0_92; - - mov.u64 %rd134, image_HDR; - cvta.global.u64 %rd123, %rd134; - mov.u32 %r153, 8; - // inline asm - call (%rd122), _rt_buffer_get_64, (%rd123, %r26, %r153, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs66, %rs67, %rs68, %rs69}, [%rd122]; - // inline asm - { cvt.f32.f16 %f674, %rs66;} - - // inline asm - // inline asm - { cvt.f32.f16 %f675, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f676, %rs68;} - - // inline asm - // inline asm - call (%rd128), _rt_buffer_get_64, (%rd123, %r26, %r153, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f677, %f674, 0f00000000; - add.f32 %f678, %f675, 0f00000000; - add.f32 %f679, %f676, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs65, %f679;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f678;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs63, %f677;} - - // inline asm - mov.u16 %rs70, 0; - st.v4.u16 [%rd128], {%rs63, %rs64, %rs65, %rs70}; - bra.uni BB0_93; - -BB0_3: - ld.global.v2.u32 {%r43, %r44}, [pixelID]; - cvt.u64.u32 %rd19, %r43; - cvt.u64.u32 %rd20, %r44; - mov.u64 %rd23, uvpos; - cvta.global.u64 %rd18, %rd23; - mov.u32 %r42, 12; - // inline asm - call (%rd17), _rt_buffer_get_64, (%rd18, %r26, %r42, %rd19, %rd20, %rd15, %rd15); - // inline asm - ld.global.f32 %f7, [lightPos]; - ld.f32 %f12, [%rd17+8]; - ld.f32 %f10, [%rd17+4]; - ld.f32 %f8, [%rd17]; - sub.f32 %f121, %f7, %f8; - ld.global.f32 %f9, [lightPos+4]; - sub.f32 %f122, %f9, %f10; - ld.global.f32 %f11, [lightPos+8]; - sub.f32 %f123, %f11, %f12; - mul.f32 %f124, %f122, %f122; - fma.rn.f32 %f125, %f121, %f121, %f124; - fma.rn.f32 %f126, %f123, %f123, %f125; - sqrt.rn.f32 %f127, %f126; - rcp.rn.f32 %f128, %f127; - ld.global.f32 %f129, [lightFalloffFakeDistanceMult]; - mul.f32 %f16, %f127, %f129; - ld.global.f32 %f130, [lightInvCutoff]; - mul.f32 %f17, %f127, %f130; - mov.f32 %f134, 0f40800000; - abs.f32 %f19, %f17; - setp.lt.f32 %p12, %f19, 0f00800000; - mul.f32 %f136, %f19, 0f4B800000; - selp.f32 %f137, 0fC3170000, 0fC2FE0000, %p12; - selp.f32 %f138, %f136, %f19, %p12; - mov.b32 %r47, %f138; - and.b32 %r48, %r47, 8388607; - or.b32 %r49, %r48, 1065353216; - mov.b32 %f139, %r49; - shr.u32 %r50, %r47, 23; - cvt.rn.f32.u32 %f140, %r50; - add.f32 %f141, %f137, %f140; - setp.gt.f32 %p13, %f139, 0f3FB504F3; - mul.f32 %f142, %f139, 0f3F000000; - add.f32 %f143, %f141, 0f3F800000; - selp.f32 %f144, %f142, %f139, %p13; - selp.f32 %f145, %f143, %f141, %p13; - add.f32 %f146, %f144, 0fBF800000; - add.f32 %f120, %f144, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f119,%f120; - // inline asm - add.f32 %f147, %f146, %f146; - mul.f32 %f148, %f119, %f147; - mul.f32 %f149, %f148, %f148; - mov.f32 %f150, 0f3C4CAF63; - mov.f32 %f151, 0f3B18F0FE; - fma.rn.f32 %f152, %f151, %f149, %f150; - mov.f32 %f153, 0f3DAAAABD; - fma.rn.f32 %f154, %f152, %f149, %f153; - mul.rn.f32 %f155, %f154, %f149; - mul.rn.f32 %f156, %f155, %f148; - sub.f32 %f157, %f146, %f148; - neg.f32 %f158, %f148; - add.f32 %f159, %f157, %f157; - fma.rn.f32 %f160, %f158, %f146, %f159; - mul.rn.f32 %f161, %f119, %f160; - add.f32 %f162, %f156, %f148; - sub.f32 %f163, %f148, %f162; - add.f32 %f164, %f156, %f163; - add.f32 %f165, %f161, %f164; - add.f32 %f166, %f162, %f165; - sub.f32 %f167, %f162, %f166; - add.f32 %f168, %f165, %f167; - mov.f32 %f169, 0f3F317200; - mul.rn.f32 %f170, %f145, %f169; - mov.f32 %f171, 0f35BFBE8E; - mul.rn.f32 %f172, %f145, %f171; - add.f32 %f173, %f170, %f166; - sub.f32 %f174, %f170, %f173; - add.f32 %f175, %f166, %f174; - add.f32 %f176, %f168, %f175; - add.f32 %f177, %f172, %f176; - add.f32 %f178, %f173, %f177; - sub.f32 %f179, %f173, %f178; - add.f32 %f180, %f177, %f179; - mul.rn.f32 %f181, %f134, %f178; - neg.f32 %f182, %f181; - fma.rn.f32 %f183, %f134, %f178, %f182; - fma.rn.f32 %f184, %f134, %f180, %f183; - mov.f32 %f185, 0f00000000; - fma.rn.f32 %f186, %f185, %f178, %f184; - add.rn.f32 %f187, %f181, %f186; - neg.f32 %f188, %f187; - add.rn.f32 %f189, %f181, %f188; - add.rn.f32 %f190, %f189, %f186; - mov.b32 %r51, %f187; - setp.eq.s32 %p14, %r51, 1118925336; - add.s32 %r52, %r51, -1; - mov.b32 %f191, %r52; - add.f32 %f192, %f190, 0f37000000; - selp.f32 %f193, %f191, %f187, %p14; - selp.f32 %f20, %f192, %f190, %p14; - mul.f32 %f194, %f193, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f195, %f194; - mov.f32 %f196, 0fBF317200; - fma.rn.f32 %f197, %f195, %f196, %f193; - mov.f32 %f198, 0fB5BFBE8E; - fma.rn.f32 %f199, %f195, %f198, %f197; - mul.f32 %f200, %f199, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f201, %f200; - add.f32 %f202, %f195, 0f00000000; - ex2.approx.f32 %f203, %f202; - mul.f32 %f204, %f201, %f203; - setp.lt.f32 %p15, %f193, 0fC2D20000; - selp.f32 %f205, 0f00000000, %f204, %p15; - setp.gt.f32 %p16, %f193, 0f42D20000; - selp.f32 %f735, 0f7F800000, %f205, %p16; - setp.eq.f32 %p17, %f735, 0f7F800000; - @%p17 bra BB0_5; - - fma.rn.f32 %f735, %f735, %f20, %f735; - -BB0_5: - mov.f32 %f686, 0f40000000; - cvt.rzi.f32.f32 %f685, %f686; - add.f32 %f684, %f685, %f685; - mov.f32 %f683, 0f40800000; - sub.f32 %f682, %f683, %f684; - abs.f32 %f681, %f682; - setp.lt.f32 %p18, %f17, 0f00000000; - setp.eq.f32 %p19, %f681, 0f3F800000; - and.pred %p1, %p18, %p19; - mov.b32 %r53, %f735; - xor.b32 %r54, %r53, -2147483648; - mov.b32 %f206, %r54; - selp.f32 %f737, %f206, %f735, %p1; - setp.eq.f32 %p20, %f17, 0f00000000; - @%p20 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f209, %f17, %f17; - selp.f32 %f737, %f209, 0f00000000, %p19; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p21, %f17, 0f00000000; - @%p21 bra BB0_9; - - mov.f32 %f731, 0f40800000; - cvt.rzi.f32.f32 %f208, %f731; - setp.neu.f32 %p22, %f208, 0f40800000; - selp.f32 %f737, 0f7FFFFFFF, %f737, %p22; - -BB0_9: - abs.f32 %f687, %f17; - add.f32 %f210, %f687, 0f40800000; - mov.b32 %r55, %f210; - setp.lt.s32 %p24, %r55, 2139095040; - @%p24 bra BB0_14; - - abs.f32 %f729, %f17; - setp.gtu.f32 %p25, %f729, 0f7F800000; - @%p25 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f737, %f17, 0f40800000; - bra.uni BB0_14; - -BB0_11: - abs.f32 %f730, %f17; - setp.neu.f32 %p26, %f730, 0f7F800000; - @%p26 bra BB0_14; - - selp.f32 %f737, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - sub.f32 %f693, %f11, %f12; - mul.f32 %f692, %f693, %f128; - sub.f32 %f691, %f7, %f8; - mul.f32 %f690, %f691, %f128; - sub.f32 %f689, %f9, %f10; - mul.f32 %f688, %f689, %f128; - mov.f32 %f743, 0f3F800000; - sub.f32 %f212, %f743, %f737; - setp.eq.f32 %p27, %f17, 0f3F800000; - selp.f32 %f213, 0f00000000, %f212, %p27; - cvt.sat.f32.f32 %f214, %f213; - ld.global.f32 %f215, [lightFalloffMinRadiusSq]; - fma.rn.f32 %f216, %f16, %f16, %f215; - div.rn.f32 %f217, %f214, %f216; - mul.f32 %f218, %f733, %f688; - fma.rn.f32 %f219, %f732, %f690, %f218; - fma.rn.f32 %f220, %f734, %f692, %f219; - ld.global.u32 %r164, [imageEnabled]; - and.b32 %r56, %r164, 32; - ld.global.u32 %r57, [ignoreNormal]; - or.b32 %r58, %r56, %r57; - setp.eq.s32 %p28, %r58, 0; - selp.f32 %f221, %f220, 0f3F800000, %p28; - cvt.sat.f32.f32 %f222, %f221; - mul.f32 %f31, %f217, %f222; - ld.global.f32 %f223, [lightColor+4]; - ld.global.f32 %f224, [lightColor]; - max.f32 %f225, %f224, %f223; - ld.global.f32 %f226, [lightColor+8]; - max.f32 %f227, %f225, %f226; - mul.f32 %f228, %f31, %f227; - setp.lt.f32 %p29, %f228, 0f3727C5AC; - @%p29 bra BB0_75; - bra.uni BB0_15; - -BB0_75: - and.b32 %r124, %r164, 1; - setp.eq.b32 %p103, %r124, 1; - @!%p103 bra BB0_77; - bra.uni BB0_76; - -BB0_76: - cvt.u64.u32 %rd69, %r2; - cvt.u64.u32 %rd70, %r3; - mov.u64 %rd73, image; - cvta.global.u64 %rd68, %rd73; - // inline asm - call (%rd67), _rt_buffer_get_64, (%rd68, %r26, %r27, %rd69, %rd70, %rd15, %rd15); - // inline asm - mov.u16 %rs37, 1; - mov.u16 %rs38, 0; - st.v4.u8 [%rd67], {%rs38, %rs38, %rs38, %rs37}; - ld.global.u32 %r164, [imageEnabled]; - -BB0_77: - and.b32 %r127, %r164, 8; - setp.eq.s32 %p104, %r127, 0; - @%p104 bra BB0_79; - - cvt.u64.u32 %rd76, %r2; - cvt.u64.u32 %rd77, %r3; - mov.u64 %rd80, image_Mask; - cvta.global.u64 %rd75, %rd80; - // inline asm - call (%rd74), _rt_buffer_get_64, (%rd75, %r26, %r26, %rd76, %rd77, %rd15, %rd15); - // inline asm - mov.f32 %f662, 0f00000000; - cvt.rzi.u32.f32 %r130, %f662; - cvt.u16.u32 %rs39, %r130; - mov.u16 %rs40, 255; - st.v2.u8 [%rd74], {%rs39, %rs40}; - ld.global.u32 %r164, [imageEnabled]; - -BB0_79: - and.b32 %r131, %r164, 4; - setp.eq.s32 %p105, %r131, 0; - @%p105 bra BB0_83; - - ld.global.u32 %r132, [additive]; - setp.eq.s32 %p106, %r132, 0; - cvt.u64.u32 %rd6, %r2; - cvt.u64.u32 %rd7, %r3; - mov.f32 %f663, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs41, %f663;} - - // inline asm - @%p106 bra BB0_82; - - mov.u64 %rd93, image_HDR; - cvta.global.u64 %rd82, %rd93; - mov.u32 %r136, 8; - // inline asm - call (%rd81), _rt_buffer_get_64, (%rd82, %r26, %r136, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs48, %rs49, %rs50, %rs51}, [%rd81]; - // inline asm - { cvt.f32.f16 %f664, %rs48;} - - // inline asm - // inline asm - { cvt.f32.f16 %f665, %rs49;} - - // inline asm - // inline asm - { cvt.f32.f16 %f666, %rs50;} - - // inline asm - // inline asm - call (%rd87), _rt_buffer_get_64, (%rd82, %r26, %r136, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f667, %f664, 0f00000000; - add.f32 %f668, %f665, 0f00000000; - add.f32 %f669, %f666, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs47, %f669;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs46, %f668;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f667;} - - // inline asm - st.v4.u16 [%rd87], {%rs45, %rs46, %rs47, %rs41}; - bra.uni BB0_83; - -BB0_15: - mov.f32 %f741, 0f00000000; - mul.f32 %f230, %f8, 0f3456BF95; - abs.f32 %f231, %f732; - div.rn.f32 %f232, %f230, %f231; - abs.f32 %f233, %f733; - mul.f32 %f234, %f10, 0f3456BF95; - div.rn.f32 %f235, %f234, %f233; - abs.f32 %f236, %f734; - mul.f32 %f237, %f12, 0f3456BF95; - div.rn.f32 %f238, %f237, %f236; - abs.f32 %f239, %f232; - abs.f32 %f240, %f235; - abs.f32 %f241, %f238; - mov.f32 %f242, 0f38D1B717; - max.f32 %f243, %f239, %f242; - max.f32 %f244, %f240, %f242; - max.f32 %f245, %f241, %f242; - fma.rn.f32 %f32, %f732, %f243, %f8; - fma.rn.f32 %f33, %f733, %f244, %f10; - fma.rn.f32 %f34, %f734, %f245, %f12; - ld.global.u32 %r160, [samples]; - setp.lt.s32 %p30, %r160, 1; - @%p30 bra BB0_18; - - mul.f32 %f247, %f32, 0f3456BF95; - abs.f32 %f248, %f247; - mul.f32 %f249, %f33, 0f3456BF95; - abs.f32 %f250, %f249; - mul.f32 %f251, %f34, 0f3456BF95; - abs.f32 %f252, %f251; - max.f32 %f253, %f248, %f250; - max.f32 %f254, %f253, %f252; - max.f32 %f35, %f254, %f242; - add.u64 %rd24, %SP, 0; - cvta.to.local.u64 %rd2, %rd24; - mov.f32 %f741, 0f00000000; - mov.u32 %r159, 0; - mov.f32 %f738, %f11; - mov.f32 %f739, %f9; - mov.f32 %f740, %f7; - bra.uni BB0_17; - -BB0_74: - ld.global.f32 %f740, [lightPos]; - ld.global.f32 %f739, [lightPos+4]; - ld.global.f32 %f738, [lightPos+8]; - ld.global.u32 %r164, [imageEnabled]; - -BB0_17: - cvt.rn.f32.s32 %f264, %r159; - mul.f32 %f265, %f264, 0f3DD32618; - cvt.rmi.f32.f32 %f266, %f265; - sub.f32 %f267, %f265, %f266; - mul.f32 %f268, %f264, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f269, %f268; - sub.f32 %f270, %f268, %f269; - mul.f32 %f271, %f264, 0f3DC74539; - cvt.rmi.f32.f32 %f272, %f271; - sub.f32 %f273, %f271, %f272; - add.f32 %f274, %f270, 0f4199851F; - add.f32 %f275, %f273, 0f4199851F; - add.f32 %f276, %f267, 0f4199851F; - mul.f32 %f277, %f270, %f275; - fma.rn.f32 %f278, %f267, %f274, %f277; - fma.rn.f32 %f279, %f276, %f273, %f278; - add.f32 %f280, %f267, %f279; - add.f32 %f281, %f270, %f279; - add.f32 %f282, %f273, %f279; - add.f32 %f283, %f280, %f281; - mul.f32 %f284, %f282, %f283; - cvt.rmi.f32.f32 %f285, %f284; - sub.f32 %f286, %f284, %f285; - add.f32 %f287, %f280, %f282; - mul.f32 %f288, %f281, %f287; - cvt.rmi.f32.f32 %f289, %f288; - sub.f32 %f290, %f288, %f289; - add.f32 %f291, %f281, %f282; - mul.f32 %f292, %f280, %f291; - cvt.rmi.f32.f32 %f293, %f292; - sub.f32 %f294, %f292, %f293; - fma.rn.f32 %f295, %f286, 0f40000000, 0fBF800000; - fma.rn.f32 %f296, %f290, 0f40000000, 0fBF800000; - fma.rn.f32 %f297, %f294, 0f40000000, 0fBF800000; - ld.global.f32 %f298, [lightRadius]; - fma.rn.f32 %f299, %f298, %f295, %f740; - fma.rn.f32 %f300, %f298, %f296, %f739; - fma.rn.f32 %f301, %f298, %f297, %f738; - sub.f32 %f302, %f299, %f8; - sub.f32 %f303, %f300, %f10; - sub.f32 %f304, %f301, %f12; - mul.f32 %f305, %f303, %f303; - fma.rn.f32 %f306, %f302, %f302, %f305; - fma.rn.f32 %f307, %f304, %f304, %f306; - sqrt.rn.f32 %f263, %f307; - rcp.rn.f32 %f308, %f263; - mul.f32 %f259, %f308, %f302; - mul.f32 %f260, %f308, %f303; - mul.f32 %f261, %f308, %f304; - and.b32 %r63, %r164, 32; - setp.eq.s32 %p31, %r63, 0; - selp.f32 %f309, 0f3F800000, 0f41200000, %p31; - mul.f32 %f262, %f309, %f35; - mov.u32 %r64, 1065353216; - st.local.u32 [%rd2], %r64; - ld.global.u32 %r60, [root]; - mov.u32 %r61, 1; - // inline asm - call _rt_trace_64, (%r60, %f32, %f33, %f34, %f259, %f260, %f261, %r61, %f262, %f263, %rd24, %r27); - // inline asm - ld.local.f32 %f310, [%rd2]; - add.f32 %f741, %f741, %f310; - ld.global.u32 %r160, [samples]; - add.s32 %r159, %r159, 1; - setp.lt.s32 %p32, %r159, %r160; - @%p32 bra BB0_74; - -BB0_18: - setp.eq.s32 %p33, %r160, 0; - @%p33 bra BB0_20; - - cvt.rn.f32.s32 %f312, %r160; - div.rn.f32 %f743, %f741, %f312; - -BB0_20: - ld.global.f32 %f313, [lightColor]; - mul.f32 %f314, %f31, %f743; - mul.f32 %f44, %f313, %f314; - ld.global.f32 %f315, [lightColor+4]; - mul.f32 %f45, %f314, %f315; - ld.global.f32 %f316, [lightColor+8]; - mul.f32 %f46, %f314, %f316; - ld.global.u32 %r162, [imageEnabled]; - and.b32 %r65, %r162, 8; - setp.eq.s32 %p34, %r65, 0; - @%p34 bra BB0_33; - - mov.f32 %f701, 0fB5BFBE8E; - mov.f32 %f700, 0fBF317200; - mov.f32 %f699, 0f35BFBE8E; - mov.f32 %f698, 0f3F317200; - mov.f32 %f697, 0f3DAAAABD; - mov.f32 %f696, 0f3C4CAF63; - mov.f32 %f695, 0f3B18F0FE; - cvt.u64.u32 %rd28, %r2; - cvt.u64.u32 %rd29, %r3; - mov.u64 %rd32, image_Mask; - cvta.global.u64 %rd27, %rd32; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r26, %r26, %rd28, %rd29, %rd15, %rd15); - // inline asm - mov.f32 %f319, 0f3E68BA2E; - cvt.rzi.f32.f32 %f320, %f319; - fma.rn.f32 %f321, %f320, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f47, %f321; - abs.f32 %f48, %f743; - setp.lt.f32 %p35, %f48, 0f00800000; - mul.f32 %f322, %f48, 0f4B800000; - selp.f32 %f323, 0fC3170000, 0fC2FE0000, %p35; - selp.f32 %f324, %f322, %f48, %p35; - mov.b32 %r68, %f324; - and.b32 %r69, %r68, 8388607; - or.b32 %r70, %r69, 1065353216; - mov.b32 %f325, %r70; - shr.u32 %r71, %r68, 23; - cvt.rn.f32.u32 %f326, %r71; - add.f32 %f327, %f323, %f326; - setp.gt.f32 %p36, %f325, 0f3FB504F3; - mul.f32 %f328, %f325, 0f3F000000; - add.f32 %f329, %f327, 0f3F800000; - selp.f32 %f330, %f328, %f325, %p36; - selp.f32 %f331, %f329, %f327, %p36; - add.f32 %f332, %f330, 0fBF800000; - add.f32 %f318, %f330, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f317,%f318; - // inline asm - add.f32 %f333, %f332, %f332; - mul.f32 %f334, %f317, %f333; - mul.f32 %f335, %f334, %f334; - fma.rn.f32 %f338, %f695, %f335, %f696; - fma.rn.f32 %f340, %f338, %f335, %f697; - mul.rn.f32 %f341, %f340, %f335; - mul.rn.f32 %f342, %f341, %f334; - sub.f32 %f343, %f332, %f334; - neg.f32 %f344, %f334; - add.f32 %f345, %f343, %f343; - fma.rn.f32 %f346, %f344, %f332, %f345; - mul.rn.f32 %f347, %f317, %f346; - add.f32 %f348, %f342, %f334; - sub.f32 %f349, %f334, %f348; - add.f32 %f350, %f342, %f349; - add.f32 %f351, %f347, %f350; - add.f32 %f352, %f348, %f351; - sub.f32 %f353, %f348, %f352; - add.f32 %f354, %f351, %f353; - mul.rn.f32 %f356, %f331, %f698; - mul.rn.f32 %f358, %f331, %f699; - add.f32 %f359, %f356, %f352; - sub.f32 %f360, %f356, %f359; - add.f32 %f361, %f352, %f360; - add.f32 %f362, %f354, %f361; - add.f32 %f363, %f358, %f362; - add.f32 %f364, %f359, %f363; - sub.f32 %f365, %f359, %f364; - add.f32 %f366, %f363, %f365; - mov.f32 %f367, 0f3EE8BA2E; - mul.rn.f32 %f368, %f367, %f364; - neg.f32 %f369, %f368; - fma.rn.f32 %f370, %f367, %f364, %f369; - fma.rn.f32 %f371, %f367, %f366, %f370; - mov.f32 %f372, 0f00000000; - fma.rn.f32 %f373, %f372, %f364, %f371; - add.rn.f32 %f374, %f368, %f373; - neg.f32 %f375, %f374; - add.rn.f32 %f376, %f368, %f375; - add.rn.f32 %f377, %f376, %f373; - mov.b32 %r72, %f374; - setp.eq.s32 %p37, %r72, 1118925336; - add.s32 %r73, %r72, -1; - mov.b32 %f378, %r73; - add.f32 %f379, %f377, 0f37000000; - selp.f32 %f380, %f378, %f374, %p37; - selp.f32 %f49, %f379, %f377, %p37; - mul.f32 %f381, %f380, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f382, %f381; - fma.rn.f32 %f384, %f382, %f700, %f380; - fma.rn.f32 %f386, %f382, %f701, %f384; - mul.f32 %f387, %f386, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f388, %f387; - add.f32 %f389, %f382, 0f00000000; - ex2.approx.f32 %f390, %f389; - mul.f32 %f391, %f388, %f390; - setp.lt.f32 %p38, %f380, 0fC2D20000; - selp.f32 %f392, 0f00000000, %f391, %p38; - setp.gt.f32 %p39, %f380, 0f42D20000; - selp.f32 %f744, 0f7F800000, %f392, %p39; - setp.eq.f32 %p40, %f744, 0f7F800000; - @%p40 bra BB0_23; - - fma.rn.f32 %f744, %f744, %f49, %f744; - -BB0_23: - setp.lt.f32 %p41, %f743, 0f00000000; - setp.eq.f32 %p42, %f47, 0f3F800000; - and.pred %p2, %p41, %p42; - mov.b32 %r74, %f744; - xor.b32 %r75, %r74, -2147483648; - mov.b32 %f393, %r75; - selp.f32 %f746, %f393, %f744, %p2; - setp.eq.f32 %p43, %f743, 0f00000000; - @%p43 bra BB0_26; - bra.uni BB0_24; - -BB0_26: - add.f32 %f396, %f743, %f743; - selp.f32 %f746, %f396, 0f00000000, %p42; - bra.uni BB0_27; - -BB0_92: - mov.u64 %rd141, image_HDR; - cvta.global.u64 %rd136, %rd141; - mov.u32 %r155, 8; - // inline asm - call (%rd135), _rt_buffer_get_64, (%rd136, %r26, %r155, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f680, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs71, %f680;} - - // inline asm - mov.u16 %rs72, 0; - st.v4.u16 [%rd135], {%rs71, %rs71, %rs71, %rs72}; - -BB0_93: - ld.global.u8 %rs73, [imageEnabled]; - and.b16 %rs74, %rs73, 64; - setp.eq.s16 %p112, %rs74, 0; - @%p112 bra BB0_95; - - cvt.u64.u32 %rd144, %r2; - cvt.u64.u32 %rd145, %r3; - mov.u64 %rd148, image_Dir; - cvta.global.u64 %rd143, %rd148; - // inline asm - call (%rd142), _rt_buffer_get_64, (%rd143, %r26, %r27, %rd144, %rd145, %rd15, %rd15); - // inline asm - mov.u16 %rs75, 0; - st.v4.u8 [%rd142], {%rs75, %rs75, %rs75, %rs75}; - bra.uni BB0_95; - -BB0_82: - mov.u64 %rd100, image_HDR; - cvta.global.u64 %rd95, %rd100; - mov.u32 %r138, 8; - // inline asm - call (%rd94), _rt_buffer_get_64, (%rd95, %r26, %r138, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f670, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs52, %f670;} - - // inline asm - st.v4.u16 [%rd94], {%rs52, %rs52, %rs52, %rs41}; - -BB0_83: - ld.global.u8 %rs53, [imageEnabled]; - and.b16 %rs54, %rs53, 64; - setp.eq.s16 %p107, %rs54, 0; - @%p107 bra BB0_95; - - cvt.u64.u32 %rd103, %r2; - cvt.u64.u32 %rd104, %r3; - mov.u64 %rd107, image_Dir; - cvta.global.u64 %rd102, %rd107; - // inline asm - call (%rd101), _rt_buffer_get_64, (%rd102, %r26, %r27, %rd103, %rd104, %rd15, %rd15); - // inline asm - mov.u16 %rs55, 255; - mov.u16 %rs56, 0; - st.v4.u8 [%rd101], {%rs56, %rs56, %rs56, %rs55}; - bra.uni BB0_95; - -BB0_24: - setp.geu.f32 %p44, %f743, 0f00000000; - @%p44 bra BB0_27; - - cvt.rzi.f32.f32 %f395, %f367; - setp.neu.f32 %p45, %f395, 0f3EE8BA2E; - selp.f32 %f746, 0f7FFFFFFF, %f746, %p45; - -BB0_27: - add.f32 %f397, %f48, 0f3EE8BA2E; - mov.b32 %r76, %f397; - setp.lt.s32 %p47, %r76, 2139095040; - @%p47 bra BB0_32; - - setp.gtu.f32 %p48, %f48, 0f7F800000; - @%p48 bra BB0_31; - bra.uni BB0_29; - -BB0_31: - add.f32 %f746, %f743, 0f3EE8BA2E; - bra.uni BB0_32; - -BB0_29: - setp.neu.f32 %p49, %f48, 0f7F800000; - @%p49 bra BB0_32; - - selp.f32 %f746, 0fFF800000, 0f7F800000, %p2; - -BB0_32: - mul.f32 %f398, %f746, 0f437F0000; - setp.eq.f32 %p50, %f743, 0f3F800000; - selp.f32 %f399, 0f437F0000, %f398, %p50; - cvt.rzi.u32.f32 %r77, %f399; - cvt.u16.u32 %rs11, %r77; - mov.u16 %rs12, 255; - st.v2.u8 [%rd26], {%rs11, %rs12}; - ld.global.u32 %r162, [imageEnabled]; - -BB0_33: - and.b32 %r78, %r162, 1; - setp.eq.b32 %p51, %r78, 1; - @!%p51 bra BB0_68; - bra.uni BB0_34; - -BB0_34: - mov.f32 %f708, 0fB5BFBE8E; - mov.f32 %f707, 0fBF317200; - mov.f32 %f706, 0f35BFBE8E; - mov.f32 %f705, 0f3F317200; - mov.f32 %f704, 0f3DAAAABD; - mov.f32 %f703, 0f3C4CAF63; - mov.f32 %f702, 0f3B18F0FE; - mov.f32 %f402, 0f3E666666; - cvt.rzi.f32.f32 %f403, %f402; - fma.rn.f32 %f404, %f403, 0fC0000000, 0f3EE66666; - abs.f32 %f60, %f404; - abs.f32 %f61, %f44; - setp.lt.f32 %p52, %f61, 0f00800000; - mul.f32 %f405, %f61, 0f4B800000; - selp.f32 %f406, 0fC3170000, 0fC2FE0000, %p52; - selp.f32 %f407, %f405, %f61, %p52; - mov.b32 %r79, %f407; - and.b32 %r80, %r79, 8388607; - or.b32 %r81, %r80, 1065353216; - mov.b32 %f408, %r81; - shr.u32 %r82, %r79, 23; - cvt.rn.f32.u32 %f409, %r82; - add.f32 %f410, %f406, %f409; - setp.gt.f32 %p53, %f408, 0f3FB504F3; - mul.f32 %f411, %f408, 0f3F000000; - add.f32 %f412, %f410, 0f3F800000; - selp.f32 %f413, %f411, %f408, %p53; - selp.f32 %f414, %f412, %f410, %p53; - add.f32 %f415, %f413, 0fBF800000; - add.f32 %f401, %f413, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f400,%f401; - // inline asm - add.f32 %f416, %f415, %f415; - mul.f32 %f417, %f400, %f416; - mul.f32 %f418, %f417, %f417; - fma.rn.f32 %f421, %f702, %f418, %f703; - fma.rn.f32 %f423, %f421, %f418, %f704; - mul.rn.f32 %f424, %f423, %f418; - mul.rn.f32 %f425, %f424, %f417; - sub.f32 %f426, %f415, %f417; - neg.f32 %f427, %f417; - add.f32 %f428, %f426, %f426; - fma.rn.f32 %f429, %f427, %f415, %f428; - mul.rn.f32 %f430, %f400, %f429; - add.f32 %f431, %f425, %f417; - sub.f32 %f432, %f417, %f431; - add.f32 %f433, %f425, %f432; - add.f32 %f434, %f430, %f433; - add.f32 %f435, %f431, %f434; - sub.f32 %f436, %f431, %f435; - add.f32 %f437, %f434, %f436; - mul.rn.f32 %f439, %f414, %f705; - mul.rn.f32 %f441, %f414, %f706; - add.f32 %f442, %f439, %f435; - sub.f32 %f443, %f439, %f442; - add.f32 %f444, %f435, %f443; - add.f32 %f445, %f437, %f444; - add.f32 %f446, %f441, %f445; - add.f32 %f447, %f442, %f446; - sub.f32 %f448, %f442, %f447; - add.f32 %f449, %f446, %f448; - mov.f32 %f450, 0f3EE66666; - mul.rn.f32 %f451, %f450, %f447; - neg.f32 %f452, %f451; - fma.rn.f32 %f453, %f450, %f447, %f452; - fma.rn.f32 %f454, %f450, %f449, %f453; - mov.f32 %f455, 0f00000000; - fma.rn.f32 %f456, %f455, %f447, %f454; - add.rn.f32 %f457, %f451, %f456; - neg.f32 %f458, %f457; - add.rn.f32 %f459, %f451, %f458; - add.rn.f32 %f460, %f459, %f456; - mov.b32 %r83, %f457; - setp.eq.s32 %p54, %r83, 1118925336; - add.s32 %r84, %r83, -1; - mov.b32 %f461, %r84; - add.f32 %f462, %f460, 0f37000000; - selp.f32 %f463, %f461, %f457, %p54; - selp.f32 %f62, %f462, %f460, %p54; - mul.f32 %f464, %f463, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f465, %f464; - fma.rn.f32 %f467, %f465, %f707, %f463; - fma.rn.f32 %f469, %f465, %f708, %f467; - mul.f32 %f470, %f469, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f471, %f470; - add.f32 %f472, %f465, 0f00000000; - ex2.approx.f32 %f473, %f472; - mul.f32 %f474, %f471, %f473; - setp.lt.f32 %p55, %f463, 0fC2D20000; - selp.f32 %f475, 0f00000000, %f474, %p55; - setp.gt.f32 %p56, %f463, 0f42D20000; - selp.f32 %f747, 0f7F800000, %f475, %p56; - setp.eq.f32 %p57, %f747, 0f7F800000; - @%p57 bra BB0_36; - - fma.rn.f32 %f747, %f747, %f62, %f747; - -BB0_36: - setp.lt.f32 %p58, %f44, 0f00000000; - setp.eq.f32 %p59, %f60, 0f3F800000; - and.pred %p3, %p58, %p59; - mov.b32 %r85, %f747; - xor.b32 %r86, %r85, -2147483648; - mov.b32 %f476, %r86; - selp.f32 %f749, %f476, %f747, %p3; - setp.eq.f32 %p60, %f44, 0f00000000; - @%p60 bra BB0_39; - bra.uni BB0_37; - -BB0_39: - add.f32 %f479, %f44, %f44; - selp.f32 %f749, %f479, 0f00000000, %p59; - bra.uni BB0_40; - -BB0_37: - setp.geu.f32 %p61, %f44, 0f00000000; - @%p61 bra BB0_40; - - cvt.rzi.f32.f32 %f478, %f450; - setp.neu.f32 %p62, %f478, 0f3EE66666; - selp.f32 %f749, 0f7FFFFFFF, %f749, %p62; - -BB0_40: - add.f32 %f480, %f61, 0f3EE66666; - mov.b32 %r87, %f480; - setp.lt.s32 %p64, %r87, 2139095040; - @%p64 bra BB0_45; - - setp.gtu.f32 %p65, %f61, 0f7F800000; - @%p65 bra BB0_44; - bra.uni BB0_42; - -BB0_44: - add.f32 %f749, %f44, 0f3EE66666; - bra.uni BB0_45; - -BB0_42: - setp.neu.f32 %p66, %f61, 0f7F800000; - @%p66 bra BB0_45; - - selp.f32 %f749, 0fFF800000, 0f7F800000, %p3; - -BB0_45: - mov.f32 %f715, 0fB5BFBE8E; - mov.f32 %f714, 0fBF317200; - mov.f32 %f713, 0f35BFBE8E; - mov.f32 %f712, 0f3F317200; - mov.f32 %f711, 0f3DAAAABD; - mov.f32 %f710, 0f3C4CAF63; - mov.f32 %f709, 0f3B18F0FE; - setp.eq.f32 %p67, %f44, 0f3F800000; - selp.f32 %f73, 0f3F800000, %f749, %p67; - abs.f32 %f74, %f45; - setp.lt.f32 %p68, %f74, 0f00800000; - mul.f32 %f483, %f74, 0f4B800000; - selp.f32 %f484, 0fC3170000, 0fC2FE0000, %p68; - selp.f32 %f485, %f483, %f74, %p68; - mov.b32 %r88, %f485; - and.b32 %r89, %r88, 8388607; - or.b32 %r90, %r89, 1065353216; - mov.b32 %f486, %r90; - shr.u32 %r91, %r88, 23; - cvt.rn.f32.u32 %f487, %r91; - add.f32 %f488, %f484, %f487; - setp.gt.f32 %p69, %f486, 0f3FB504F3; - mul.f32 %f489, %f486, 0f3F000000; - add.f32 %f490, %f488, 0f3F800000; - selp.f32 %f491, %f489, %f486, %p69; - selp.f32 %f492, %f490, %f488, %p69; - add.f32 %f493, %f491, 0fBF800000; - add.f32 %f482, %f491, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f481,%f482; - // inline asm - add.f32 %f494, %f493, %f493; - mul.f32 %f495, %f481, %f494; - mul.f32 %f496, %f495, %f495; - fma.rn.f32 %f499, %f709, %f496, %f710; - fma.rn.f32 %f501, %f499, %f496, %f711; - mul.rn.f32 %f502, %f501, %f496; - mul.rn.f32 %f503, %f502, %f495; - sub.f32 %f504, %f493, %f495; - neg.f32 %f505, %f495; - add.f32 %f506, %f504, %f504; - fma.rn.f32 %f507, %f505, %f493, %f506; - mul.rn.f32 %f508, %f481, %f507; - add.f32 %f509, %f503, %f495; - sub.f32 %f510, %f495, %f509; - add.f32 %f511, %f503, %f510; - add.f32 %f512, %f508, %f511; - add.f32 %f513, %f509, %f512; - sub.f32 %f514, %f509, %f513; - add.f32 %f515, %f512, %f514; - mul.rn.f32 %f517, %f492, %f712; - mul.rn.f32 %f519, %f492, %f713; - add.f32 %f520, %f517, %f513; - sub.f32 %f521, %f517, %f520; - add.f32 %f522, %f513, %f521; - add.f32 %f523, %f515, %f522; - add.f32 %f524, %f519, %f523; - add.f32 %f525, %f520, %f524; - sub.f32 %f526, %f520, %f525; - add.f32 %f527, %f524, %f526; - mul.rn.f32 %f529, %f450, %f525; - neg.f32 %f530, %f529; - fma.rn.f32 %f531, %f450, %f525, %f530; - fma.rn.f32 %f532, %f450, %f527, %f531; - fma.rn.f32 %f534, %f455, %f525, %f532; - add.rn.f32 %f535, %f529, %f534; - neg.f32 %f536, %f535; - add.rn.f32 %f537, %f529, %f536; - add.rn.f32 %f538, %f537, %f534; - mov.b32 %r92, %f535; - setp.eq.s32 %p70, %r92, 1118925336; - add.s32 %r93, %r92, -1; - mov.b32 %f539, %r93; - add.f32 %f540, %f538, 0f37000000; - selp.f32 %f541, %f539, %f535, %p70; - selp.f32 %f75, %f540, %f538, %p70; - mul.f32 %f542, %f541, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f543, %f542; - fma.rn.f32 %f545, %f543, %f714, %f541; - fma.rn.f32 %f547, %f543, %f715, %f545; - mul.f32 %f548, %f547, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f549, %f548; - add.f32 %f550, %f543, 0f00000000; - ex2.approx.f32 %f551, %f550; - mul.f32 %f552, %f549, %f551; - setp.lt.f32 %p71, %f541, 0fC2D20000; - selp.f32 %f553, 0f00000000, %f552, %p71; - setp.gt.f32 %p72, %f541, 0f42D20000; - selp.f32 %f750, 0f7F800000, %f553, %p72; - setp.eq.f32 %p73, %f750, 0f7F800000; - @%p73 bra BB0_47; - - fma.rn.f32 %f750, %f750, %f75, %f750; - -BB0_47: - setp.lt.f32 %p74, %f45, 0f00000000; - and.pred %p4, %p74, %p59; - mov.b32 %r94, %f750; - xor.b32 %r95, %r94, -2147483648; - mov.b32 %f554, %r95; - selp.f32 %f752, %f554, %f750, %p4; - setp.eq.f32 %p76, %f45, 0f00000000; - @%p76 bra BB0_50; - bra.uni BB0_48; - -BB0_50: - add.f32 %f557, %f45, %f45; - selp.f32 %f752, %f557, 0f00000000, %p59; - bra.uni BB0_51; - -BB0_48: - setp.geu.f32 %p77, %f45, 0f00000000; - @%p77 bra BB0_51; - - cvt.rzi.f32.f32 %f556, %f450; - setp.neu.f32 %p78, %f556, 0f3EE66666; - selp.f32 %f752, 0f7FFFFFFF, %f752, %p78; - -BB0_51: - add.f32 %f558, %f74, 0f3EE66666; - mov.b32 %r96, %f558; - setp.lt.s32 %p80, %r96, 2139095040; - @%p80 bra BB0_56; - - setp.gtu.f32 %p81, %f74, 0f7F800000; - @%p81 bra BB0_55; - bra.uni BB0_53; - -BB0_55: - add.f32 %f752, %f45, 0f3EE66666; - bra.uni BB0_56; - -BB0_53: - setp.neu.f32 %p82, %f74, 0f7F800000; - @%p82 bra BB0_56; - - selp.f32 %f752, 0fFF800000, 0f7F800000, %p4; - -BB0_56: - mov.f32 %f722, 0fB5BFBE8E; - mov.f32 %f721, 0fBF317200; - mov.f32 %f720, 0f35BFBE8E; - mov.f32 %f719, 0f3F317200; - mov.f32 %f718, 0f3DAAAABD; - mov.f32 %f717, 0f3C4CAF63; - mov.f32 %f716, 0f3B18F0FE; - setp.eq.f32 %p83, %f45, 0f3F800000; - selp.f32 %f86, 0f3F800000, %f752, %p83; - abs.f32 %f87, %f46; - setp.lt.f32 %p84, %f87, 0f00800000; - mul.f32 %f561, %f87, 0f4B800000; - selp.f32 %f562, 0fC3170000, 0fC2FE0000, %p84; - selp.f32 %f563, %f561, %f87, %p84; - mov.b32 %r97, %f563; - and.b32 %r98, %r97, 8388607; - or.b32 %r99, %r98, 1065353216; - mov.b32 %f564, %r99; - shr.u32 %r100, %r97, 23; - cvt.rn.f32.u32 %f565, %r100; - add.f32 %f566, %f562, %f565; - setp.gt.f32 %p85, %f564, 0f3FB504F3; - mul.f32 %f567, %f564, 0f3F000000; - add.f32 %f568, %f566, 0f3F800000; - selp.f32 %f569, %f567, %f564, %p85; - selp.f32 %f570, %f568, %f566, %p85; - add.f32 %f571, %f569, 0fBF800000; - add.f32 %f560, %f569, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f559,%f560; - // inline asm - add.f32 %f572, %f571, %f571; - mul.f32 %f573, %f559, %f572; - mul.f32 %f574, %f573, %f573; - fma.rn.f32 %f577, %f716, %f574, %f717; - fma.rn.f32 %f579, %f577, %f574, %f718; - mul.rn.f32 %f580, %f579, %f574; - mul.rn.f32 %f581, %f580, %f573; - sub.f32 %f582, %f571, %f573; - neg.f32 %f583, %f573; - add.f32 %f584, %f582, %f582; - fma.rn.f32 %f585, %f583, %f571, %f584; - mul.rn.f32 %f586, %f559, %f585; - add.f32 %f587, %f581, %f573; - sub.f32 %f588, %f573, %f587; - add.f32 %f589, %f581, %f588; - add.f32 %f590, %f586, %f589; - add.f32 %f591, %f587, %f590; - sub.f32 %f592, %f587, %f591; - add.f32 %f593, %f590, %f592; - mul.rn.f32 %f595, %f570, %f719; - mul.rn.f32 %f597, %f570, %f720; - add.f32 %f598, %f595, %f591; - sub.f32 %f599, %f595, %f598; - add.f32 %f600, %f591, %f599; - add.f32 %f601, %f593, %f600; - add.f32 %f602, %f597, %f601; - add.f32 %f603, %f598, %f602; - sub.f32 %f604, %f598, %f603; - add.f32 %f605, %f602, %f604; - mul.rn.f32 %f607, %f450, %f603; - neg.f32 %f608, %f607; - fma.rn.f32 %f609, %f450, %f603, %f608; - fma.rn.f32 %f610, %f450, %f605, %f609; - fma.rn.f32 %f612, %f455, %f603, %f610; - add.rn.f32 %f613, %f607, %f612; - neg.f32 %f614, %f613; - add.rn.f32 %f615, %f607, %f614; - add.rn.f32 %f616, %f615, %f612; - mov.b32 %r101, %f613; - setp.eq.s32 %p86, %r101, 1118925336; - add.s32 %r102, %r101, -1; - mov.b32 %f617, %r102; - add.f32 %f618, %f616, 0f37000000; - selp.f32 %f619, %f617, %f613, %p86; - selp.f32 %f88, %f618, %f616, %p86; - mul.f32 %f620, %f619, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f621, %f620; - fma.rn.f32 %f623, %f621, %f721, %f619; - fma.rn.f32 %f625, %f621, %f722, %f623; - mul.f32 %f626, %f625, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f627, %f626; - add.f32 %f628, %f621, 0f00000000; - ex2.approx.f32 %f629, %f628; - mul.f32 %f630, %f627, %f629; - setp.lt.f32 %p87, %f619, 0fC2D20000; - selp.f32 %f631, 0f00000000, %f630, %p87; - setp.gt.f32 %p88, %f619, 0f42D20000; - selp.f32 %f753, 0f7F800000, %f631, %p88; - setp.eq.f32 %p89, %f753, 0f7F800000; - @%p89 bra BB0_58; - - fma.rn.f32 %f753, %f753, %f88, %f753; - -BB0_58: - setp.lt.f32 %p90, %f46, 0f00000000; - and.pred %p5, %p90, %p59; - mov.b32 %r103, %f753; - xor.b32 %r104, %r103, -2147483648; - mov.b32 %f632, %r104; - selp.f32 %f755, %f632, %f753, %p5; - setp.eq.f32 %p92, %f46, 0f00000000; - @%p92 bra BB0_61; - bra.uni BB0_59; - -BB0_61: - add.f32 %f635, %f46, %f46; - selp.f32 %f755, %f635, 0f00000000, %p59; - bra.uni BB0_62; - -BB0_59: - setp.geu.f32 %p93, %f46, 0f00000000; - @%p93 bra BB0_62; - - cvt.rzi.f32.f32 %f634, %f450; - setp.neu.f32 %p94, %f634, 0f3EE66666; - selp.f32 %f755, 0f7FFFFFFF, %f755, %p94; - -BB0_62: - add.f32 %f636, %f87, 0f3EE66666; - mov.b32 %r105, %f636; - setp.lt.s32 %p96, %r105, 2139095040; - @%p96 bra BB0_67; - - setp.gtu.f32 %p97, %f87, 0f7F800000; - @%p97 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f755, %f46, 0f3EE66666; - bra.uni BB0_67; - -BB0_64: - setp.neu.f32 %p98, %f87, 0f7F800000; - @%p98 bra BB0_67; - - selp.f32 %f755, 0fFF800000, 0f7F800000, %p5; - -BB0_67: - setp.eq.f32 %p99, %f46, 0f3F800000; - selp.f32 %f637, 0f3F800000, %f755, %p99; - cvt.u64.u32 %rd36, %r3; - cvt.u64.u32 %rd35, %r2; - mov.u64 %rd39, image; - cvta.global.u64 %rd34, %rd39; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r26, %r27, %rd35, %rd36, %rd15, %rd15); - // inline asm - cvt.sat.f32.f32 %f638, %f637; - mul.f32 %f639, %f638, 0f437FFD71; - cvt.rzi.u32.f32 %r108, %f639; - cvt.sat.f32.f32 %f640, %f86; - mul.f32 %f641, %f640, 0f437FFD71; - cvt.rzi.u32.f32 %r109, %f641; - cvt.sat.f32.f32 %f642, %f73; - mul.f32 %f643, %f642, 0f437FFD71; - cvt.rzi.u32.f32 %r110, %f643; - cvt.u16.u32 %rs13, %r108; - cvt.u16.u32 %rs14, %r110; - cvt.u16.u32 %rs15, %r109; - mov.u16 %rs16, 255; - st.v4.u8 [%rd33], {%rs13, %rs15, %rs14, %rs16}; - ld.global.u32 %r162, [imageEnabled]; - -BB0_68: - and.b32 %r111, %r162, 4; - setp.eq.s32 %p100, %r111, 0; - @%p100 bra BB0_72; - - ld.global.u32 %r112, [additive]; - setp.eq.s32 %p101, %r112, 0; - cvt.u64.u32 %rd4, %r2; - cvt.u64.u32 %rd5, %r3; - mov.f32 %f644, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs17, %f644;} - - // inline asm - @%p101 bra BB0_71; - - mov.u64 %rd52, image_HDR; - cvta.global.u64 %rd41, %rd52; - mov.u32 %r116, 8; - // inline asm - call (%rd40), _rt_buffer_get_64, (%rd41, %r26, %r116, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs24, %rs25, %rs26, %rs27}, [%rd40]; - // inline asm - { cvt.f32.f16 %f645, %rs24;} - - // inline asm - // inline asm - { cvt.f32.f16 %f646, %rs25;} - - // inline asm - // inline asm - { cvt.f32.f16 %f647, %rs26;} - - // inline asm - // inline asm - call (%rd46), _rt_buffer_get_64, (%rd41, %r26, %r116, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f648, %f44, %f645; - add.f32 %f649, %f45, %f646; - add.f32 %f650, %f46, %f647; - // inline asm - { cvt.rn.f16.f32 %rs23, %f650;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs22, %f649;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs21, %f648;} - - // inline asm - st.v4.u16 [%rd46], {%rs21, %rs22, %rs23, %rs17}; - bra.uni BB0_72; - -BB0_71: - mov.u64 %rd59, image_HDR; - cvta.global.u64 %rd54, %rd59; - mov.u32 %r118, 8; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd54, %r26, %r118, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f46;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f45;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs28, %f44;} - - // inline asm - st.v4.u16 [%rd53], {%rs28, %rs29, %rs30, %rs17}; - -BB0_72: - ld.global.u8 %rs31, [imageEnabled]; - and.b16 %rs32, %rs31, 64; - setp.eq.s16 %p102, %rs32, 0; - @%p102 bra BB0_95; - - sub.f32 %f728, %f11, %f12; - mul.f32 %f727, %f728, %f128; - sub.f32 %f726, %f7, %f8; - mul.f32 %f725, %f726, %f128; - sub.f32 %f724, %f9, %f10; - mul.f32 %f723, %f724, %f128; - cvt.u64.u32 %rd62, %r2; - cvt.u64.u32 %rd63, %r3; - mov.u64 %rd66, image_Dir; - cvta.global.u64 %rd61, %rd66; - // inline asm - call (%rd60), _rt_buffer_get_64, (%rd61, %r26, %r27, %rd62, %rd63, %rd15, %rd15); - // inline asm - fma.rn.f32 %f654, %f725, 0f3F000000, 0f3F000000; - mul.f32 %f655, %f654, 0f437F0000; - cvt.rzi.u32.f32 %r121, %f655; - fma.rn.f32 %f656, %f723, 0f3F000000, 0f3F000000; - mul.f32 %f657, %f656, 0f437F0000; - cvt.rzi.u32.f32 %r122, %f657; - fma.rn.f32 %f658, %f727, 0f3F000000, 0f3F000000; - mul.f32 %f659, %f658, 0f437F0000; - cvt.rzi.u32.f32 %r123, %f659; - cvt.u16.u32 %rs33, %r123; - cvt.u16.u32 %rs34, %r122; - cvt.u16.u32 %rs35, %r121; - mov.u16 %rs36, 255; - st.v4.u8 [%rd60], {%rs35, %rs34, %rs33, %rs36}; - -BB0_95: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmPointLight.ptx.meta b/Assets/Editor/x64/Bakery/lmPointLight.ptx.meta deleted file mode 100644 index a3025c2b..00000000 --- a/Assets/Editor/x64/Bakery/lmPointLight.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 643f64e75c271514eb491a5b5bcf534a -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmPointLightProbeSH.ptx b/Assets/Editor/x64/Bakery/lmPointLightProbeSH.ptx deleted file mode 100644 index c8f681fd..00000000 --- a/Assets/Editor/x64/Bakery/lmPointLightProbeSH.ptx +++ /dev/null @@ -1,2250 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 samples; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 lightPos[12]; -.global .align 4 .b8 lightColor[12]; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .f32 lightFalloffFakeDistanceMult; -.global .align 4 .f32 lightFalloffMinRadiusSq; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo28lightFalloffFakeDistanceMultE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo23lightFalloffMinRadiusSqE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename28lightFalloffFakeDistanceMultE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename23lightFalloffMinRadiusSqE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum28lightFalloffFakeDistanceMultE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum23lightFalloffMinRadiusSqE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic23lightFalloffMinRadiusSqE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation23lightFalloffMinRadiusSqE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<122>; - .reg .b16 %rs<221>; - .reg .f32 %f<855>; - .reg .b32 %r<242>; - .reg .b64 %rd<369>; - - - mov.u64 %rd368, __local_depot0; - cvta.local.u64 %SP, %rd368; - ld.global.v2.u32 {%r28, %r29}, [pixelID]; - cvt.u64.u32 %rd12, %r28; - cvt.u64.u32 %rd13, %r29; - mov.u64 %rd16, uvnormal; - cvta.global.u64 %rd11, %rd16; - mov.u32 %r26, 2; - mov.u32 %r27, 4; - mov.u64 %rd15, 0; - // inline asm - call (%rd10), _rt_buffer_get_64, (%rd11, %r26, %r27, %rd12, %rd13, %rd15, %rd15); - // inline asm - ld.u32 %r1, [%rd10]; - shr.u32 %r32, %r1, 16; - cvt.u16.u32 %rs1, %r32; - and.b16 %rs12, %rs1, 255; - cvt.u16.u32 %rs13, %r1; - or.b16 %rs14, %rs13, %rs12; - setp.eq.s16 %p6, %rs14, 0; - mov.f32 %f831, 0f00000000; - mov.f32 %f832, %f831; - mov.f32 %f833, %f831; - @%p6 bra BB0_2; - - ld.u8 %rs15, [%rd10+1]; - and.b16 %rs17, %rs13, 255; - cvt.rn.f32.u16 %f113, %rs17; - div.rn.f32 %f114, %f113, 0f437F0000; - fma.rn.f32 %f115, %f114, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f116, %rs15; - div.rn.f32 %f117, %f116, 0f437F0000; - fma.rn.f32 %f118, %f117, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f119, %rs12; - div.rn.f32 %f120, %f119, 0f437F0000; - fma.rn.f32 %f121, %f120, 0f40000000, 0fBF800000; - mul.f32 %f122, %f118, %f118; - fma.rn.f32 %f123, %f115, %f115, %f122; - fma.rn.f32 %f124, %f121, %f121, %f123; - sqrt.rn.f32 %f125, %f124; - rcp.rn.f32 %f126, %f125; - mul.f32 %f831, %f115, %f126; - mul.f32 %f832, %f118, %f126; - mul.f32 %f833, %f121, %f126; - -BB0_2: - ld.global.v2.u32 {%r33, %r34}, [pixelID]; - ld.global.v2.u32 {%r36, %r37}, [tileInfo]; - add.s32 %r2, %r33, %r36; - add.s32 %r3, %r34, %r37; - setp.eq.f32 %p7, %f832, 0f00000000; - setp.eq.f32 %p8, %f831, 0f00000000; - and.pred %p9, %p8, %p7; - setp.eq.f32 %p10, %f833, 0f00000000; - and.pred %p11, %p9, %p10; - @%p11 bra BB0_105; - bra.uni BB0_3; - -BB0_105: - ld.global.u32 %r241, [imageEnabled]; - and.b32 %r190, %r241, 1; - setp.eq.b32 %p114, %r190, 1; - @!%p114 bra BB0_107; - bra.uni BB0_106; - -BB0_106: - cvt.u64.u32 %rd256, %r2; - cvt.u64.u32 %rd257, %r3; - mov.u64 %rd260, image; - cvta.global.u64 %rd255, %rd260; - // inline asm - call (%rd254), _rt_buffer_get_64, (%rd255, %r26, %r27, %rd256, %rd257, %rd15, %rd15); - // inline asm - mov.u16 %rs153, 0; - st.v4.u8 [%rd254], {%rs153, %rs153, %rs153, %rs153}; - ld.global.u32 %r241, [imageEnabled]; - -BB0_107: - and.b32 %r193, %r241, 8; - setp.eq.s32 %p115, %r193, 0; - @%p115 bra BB0_109; - - cvt.u64.u32 %rd264, %r3; - cvt.u64.u32 %rd263, %r2; - mov.u64 %rd267, image_Mask; - cvta.global.u64 %rd262, %rd267; - // inline asm - call (%rd261), _rt_buffer_get_64, (%rd262, %r26, %r26, %rd263, %rd264, %rd15, %rd15); - // inline asm - mov.f32 %f744, 0f00000000; - cvt.rzi.u32.f32 %r196, %f744; - cvt.u16.u32 %rs154, %r196; - mov.u16 %rs155, 0; - st.v2.u8 [%rd261], {%rs154, %rs155}; - ld.global.u32 %r241, [imageEnabled]; - -BB0_109: - cvt.u64.u32 %rd8, %r2; - cvt.u64.u32 %rd9, %r3; - and.b32 %r197, %r241, 4; - setp.eq.s32 %p116, %r197, 0; - @%p116 bra BB0_113; - - ld.global.u32 %r198, [additive]; - setp.eq.s32 %p117, %r198, 0; - @%p117 bra BB0_112; - - mov.u64 %rd280, image_HDR; - cvta.global.u64 %rd269, %rd280; - mov.u32 %r202, 8; - // inline asm - call (%rd268), _rt_buffer_get_64, (%rd269, %r26, %r202, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs162, %rs163, %rs164, %rs165}, [%rd268]; - // inline asm - { cvt.f32.f16 %f745, %rs162;} - - // inline asm - // inline asm - { cvt.f32.f16 %f746, %rs163;} - - // inline asm - // inline asm - { cvt.f32.f16 %f747, %rs164;} - - // inline asm - // inline asm - call (%rd274), _rt_buffer_get_64, (%rd269, %r26, %r202, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f748, %f745, 0f00000000; - add.f32 %f749, %f746, 0f00000000; - add.f32 %f750, %f747, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs161, %f750;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs160, %f749;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs159, %f748;} - - // inline asm - mov.u16 %rs166, 0; - st.v4.u16 [%rd274], {%rs159, %rs160, %rs161, %rs166}; - bra.uni BB0_113; - -BB0_3: - ld.global.v2.u32 {%r43, %r44}, [pixelID]; - cvt.u64.u32 %rd19, %r43; - cvt.u64.u32 %rd20, %r44; - mov.u64 %rd23, uvpos; - cvta.global.u64 %rd18, %rd23; - mov.u32 %r42, 12; - // inline asm - call (%rd17), _rt_buffer_get_64, (%rd18, %r26, %r42, %rd19, %rd20, %rd15, %rd15); - // inline asm - ld.global.f32 %f7, [lightPos]; - ld.f32 %f12, [%rd17+8]; - ld.f32 %f10, [%rd17+4]; - ld.f32 %f8, [%rd17]; - sub.f32 %f129, %f7, %f8; - ld.global.f32 %f9, [lightPos+4]; - sub.f32 %f130, %f9, %f10; - ld.global.f32 %f11, [lightPos+8]; - sub.f32 %f131, %f11, %f12; - mul.f32 %f132, %f130, %f130; - fma.rn.f32 %f133, %f129, %f129, %f132; - fma.rn.f32 %f134, %f131, %f131, %f133; - sqrt.rn.f32 %f135, %f134; - rcp.rn.f32 %f136, %f135; - ld.global.f32 %f137, [lightFalloffFakeDistanceMult]; - mul.f32 %f16, %f135, %f137; - ld.global.f32 %f138, [lightInvCutoff]; - mul.f32 %f17, %f135, %f138; - mov.f32 %f142, 0f40800000; - abs.f32 %f19, %f17; - setp.lt.f32 %p12, %f19, 0f00800000; - mul.f32 %f144, %f19, 0f4B800000; - selp.f32 %f145, 0fC3170000, 0fC2FE0000, %p12; - selp.f32 %f146, %f144, %f19, %p12; - mov.b32 %r47, %f146; - and.b32 %r48, %r47, 8388607; - or.b32 %r49, %r48, 1065353216; - mov.b32 %f147, %r49; - shr.u32 %r50, %r47, 23; - cvt.rn.f32.u32 %f148, %r50; - add.f32 %f149, %f145, %f148; - setp.gt.f32 %p13, %f147, 0f3FB504F3; - mul.f32 %f150, %f147, 0f3F000000; - add.f32 %f151, %f149, 0f3F800000; - selp.f32 %f152, %f150, %f147, %p13; - selp.f32 %f153, %f151, %f149, %p13; - add.f32 %f154, %f152, 0fBF800000; - add.f32 %f128, %f152, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f127,%f128; - // inline asm - add.f32 %f155, %f154, %f154; - mul.f32 %f156, %f127, %f155; - mul.f32 %f157, %f156, %f156; - mov.f32 %f158, 0f3C4CAF63; - mov.f32 %f159, 0f3B18F0FE; - fma.rn.f32 %f160, %f159, %f157, %f158; - mov.f32 %f161, 0f3DAAAABD; - fma.rn.f32 %f162, %f160, %f157, %f161; - mul.rn.f32 %f163, %f162, %f157; - mul.rn.f32 %f164, %f163, %f156; - sub.f32 %f165, %f154, %f156; - neg.f32 %f166, %f156; - add.f32 %f167, %f165, %f165; - fma.rn.f32 %f168, %f166, %f154, %f167; - mul.rn.f32 %f169, %f127, %f168; - add.f32 %f170, %f164, %f156; - sub.f32 %f171, %f156, %f170; - add.f32 %f172, %f164, %f171; - add.f32 %f173, %f169, %f172; - add.f32 %f174, %f170, %f173; - sub.f32 %f175, %f170, %f174; - add.f32 %f176, %f173, %f175; - mov.f32 %f177, 0f3F317200; - mul.rn.f32 %f178, %f153, %f177; - mov.f32 %f179, 0f35BFBE8E; - mul.rn.f32 %f180, %f153, %f179; - add.f32 %f181, %f178, %f174; - sub.f32 %f182, %f178, %f181; - add.f32 %f183, %f174, %f182; - add.f32 %f184, %f176, %f183; - add.f32 %f185, %f180, %f184; - add.f32 %f186, %f181, %f185; - sub.f32 %f187, %f181, %f186; - add.f32 %f188, %f185, %f187; - mul.rn.f32 %f189, %f142, %f186; - neg.f32 %f190, %f189; - fma.rn.f32 %f191, %f142, %f186, %f190; - fma.rn.f32 %f192, %f142, %f188, %f191; - mov.f32 %f193, 0f00000000; - fma.rn.f32 %f194, %f193, %f186, %f192; - add.rn.f32 %f195, %f189, %f194; - neg.f32 %f196, %f195; - add.rn.f32 %f197, %f189, %f196; - add.rn.f32 %f198, %f197, %f194; - mov.b32 %r51, %f195; - setp.eq.s32 %p14, %r51, 1118925336; - add.s32 %r52, %r51, -1; - mov.b32 %f199, %r52; - add.f32 %f200, %f198, 0f37000000; - selp.f32 %f201, %f199, %f195, %p14; - selp.f32 %f20, %f200, %f198, %p14; - mul.f32 %f202, %f201, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f203, %f202; - mov.f32 %f204, 0fBF317200; - fma.rn.f32 %f205, %f203, %f204, %f201; - mov.f32 %f206, 0fB5BFBE8E; - fma.rn.f32 %f207, %f203, %f206, %f205; - mul.f32 %f208, %f207, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f209, %f208; - add.f32 %f210, %f203, 0f00000000; - ex2.approx.f32 %f211, %f210; - mul.f32 %f212, %f209, %f211; - setp.lt.f32 %p15, %f201, 0fC2D20000; - selp.f32 %f213, 0f00000000, %f212, %p15; - setp.gt.f32 %p16, %f201, 0f42D20000; - selp.f32 %f834, 0f7F800000, %f213, %p16; - setp.eq.f32 %p17, %f834, 0f7F800000; - @%p17 bra BB0_5; - - fma.rn.f32 %f834, %f834, %f20, %f834; - -BB0_5: - mov.f32 %f785, 0f40000000; - cvt.rzi.f32.f32 %f784, %f785; - add.f32 %f783, %f784, %f784; - mov.f32 %f782, 0f40800000; - sub.f32 %f781, %f782, %f783; - abs.f32 %f780, %f781; - setp.lt.f32 %p18, %f17, 0f00000000; - setp.eq.f32 %p19, %f780, 0f3F800000; - and.pred %p1, %p18, %p19; - mov.b32 %r53, %f834; - xor.b32 %r54, %r53, -2147483648; - mov.b32 %f214, %r54; - selp.f32 %f836, %f214, %f834, %p1; - setp.eq.f32 %p20, %f17, 0f00000000; - @%p20 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f217, %f17, %f17; - selp.f32 %f836, %f217, 0f00000000, %p19; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p21, %f17, 0f00000000; - @%p21 bra BB0_9; - - mov.f32 %f830, 0f40800000; - cvt.rzi.f32.f32 %f216, %f830; - setp.neu.f32 %p22, %f216, 0f40800000; - selp.f32 %f836, 0f7FFFFFFF, %f836, %p22; - -BB0_9: - abs.f32 %f786, %f17; - add.f32 %f218, %f786, 0f40800000; - mov.b32 %r55, %f218; - setp.lt.s32 %p24, %r55, 2139095040; - @%p24 bra BB0_14; - - abs.f32 %f828, %f17; - setp.gtu.f32 %p25, %f828, 0f7F800000; - @%p25 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f836, %f17, 0f40800000; - bra.uni BB0_14; - -BB0_11: - abs.f32 %f829, %f17; - setp.neu.f32 %p26, %f829, 0f7F800000; - @%p26 bra BB0_14; - - selp.f32 %f836, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - sub.f32 %f792, %f11, %f12; - mul.f32 %f791, %f792, %f136; - sub.f32 %f790, %f7, %f8; - mul.f32 %f789, %f790, %f136; - sub.f32 %f788, %f9, %f10; - mul.f32 %f787, %f788, %f136; - mov.f32 %f842, 0f3F800000; - sub.f32 %f220, %f842, %f836; - setp.eq.f32 %p27, %f17, 0f3F800000; - selp.f32 %f221, 0f00000000, %f220, %p27; - cvt.sat.f32.f32 %f222, %f221; - ld.global.f32 %f223, [lightFalloffMinRadiusSq]; - fma.rn.f32 %f224, %f16, %f16, %f223; - div.rn.f32 %f31, %f222, %f224; - mul.f32 %f225, %f832, %f787; - fma.rn.f32 %f226, %f831, %f789, %f225; - fma.rn.f32 %f32, %f833, %f791, %f226; - ld.global.u32 %r239, [imageEnabled]; - ld.global.f32 %f227, [lightColor+4]; - ld.global.f32 %f228, [lightColor]; - max.f32 %f229, %f228, %f227; - ld.global.f32 %f230, [lightColor+8]; - max.f32 %f231, %f229, %f230; - mul.f32 %f232, %f31, %f231; - setp.lt.f32 %p28, %f232, 0f3727C5AC; - @%p28 bra BB0_85; - bra.uni BB0_15; - -BB0_85: - and.b32 %r147, %r239, 1; - setp.eq.b32 %p106, %r147, 1; - @!%p106 bra BB0_87; - bra.uni BB0_86; - -BB0_86: - cvt.u64.u32 %rd142, %r2; - cvt.u64.u32 %rd143, %r3; - mov.u64 %rd146, image; - cvta.global.u64 %rd141, %rd146; - // inline asm - call (%rd140), _rt_buffer_get_64, (%rd141, %r26, %r27, %rd142, %rd143, %rd15, %rd15); - // inline asm - mov.u16 %rs89, 1; - mov.u16 %rs90, 0; - st.v4.u8 [%rd140], {%rs90, %rs90, %rs90, %rs89}; - ld.global.u32 %r239, [imageEnabled]; - -BB0_87: - and.b32 %r150, %r239, 8; - setp.eq.s32 %p107, %r150, 0; - @%p107 bra BB0_89; - - cvt.u64.u32 %rd150, %r3; - cvt.u64.u32 %rd149, %r2; - mov.u64 %rd153, image_Mask; - cvta.global.u64 %rd148, %rd153; - // inline asm - call (%rd147), _rt_buffer_get_64, (%rd148, %r26, %r26, %rd149, %rd150, %rd15, %rd15); - // inline asm - mov.f32 %f701, 0f00000000; - cvt.rzi.u32.f32 %r153, %f701; - cvt.u16.u32 %rs91, %r153; - mov.u16 %rs92, 255; - st.v2.u8 [%rd147], {%rs91, %rs92}; - ld.global.u32 %r239, [imageEnabled]; - -BB0_89: - cvt.u64.u32 %rd6, %r2; - cvt.u64.u32 %rd7, %r3; - and.b32 %r154, %r239, 4; - setp.eq.s32 %p108, %r154, 0; - @%p108 bra BB0_93; - - ld.global.u32 %r155, [additive]; - setp.eq.s32 %p109, %r155, 0; - mov.f32 %f702, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs93, %f702;} - - // inline asm - @%p109 bra BB0_92; - - mov.u64 %rd166, image_HDR; - cvta.global.u64 %rd155, %rd166; - mov.u32 %r159, 8; - // inline asm - call (%rd154), _rt_buffer_get_64, (%rd155, %r26, %r159, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs100, %rs101, %rs102, %rs103}, [%rd154]; - // inline asm - { cvt.f32.f16 %f703, %rs100;} - - // inline asm - // inline asm - { cvt.f32.f16 %f704, %rs101;} - - // inline asm - // inline asm - { cvt.f32.f16 %f705, %rs102;} - - // inline asm - // inline asm - call (%rd160), _rt_buffer_get_64, (%rd155, %r26, %r159, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f706, %f703, 0f00000000; - add.f32 %f707, %f704, 0f00000000; - add.f32 %f708, %f705, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs99, %f708;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs98, %f707;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f706;} - - // inline asm - st.v4.u16 [%rd160], {%rs97, %rs98, %rs99, %rs93}; - bra.uni BB0_93; - -BB0_15: - mov.f32 %f840, 0f00000000; - mul.f32 %f234, %f8, 0f3456BF95; - abs.f32 %f235, %f831; - div.rn.f32 %f236, %f234, %f235; - abs.f32 %f237, %f832; - mul.f32 %f238, %f10, 0f3456BF95; - div.rn.f32 %f239, %f238, %f237; - abs.f32 %f240, %f833; - mul.f32 %f241, %f12, 0f3456BF95; - div.rn.f32 %f242, %f241, %f240; - abs.f32 %f243, %f236; - abs.f32 %f244, %f239; - abs.f32 %f245, %f242; - mov.f32 %f246, 0f38D1B717; - max.f32 %f247, %f243, %f246; - max.f32 %f248, %f244, %f246; - max.f32 %f249, %f245, %f246; - fma.rn.f32 %f33, %f831, %f247, %f8; - fma.rn.f32 %f34, %f832, %f248, %f10; - fma.rn.f32 %f35, %f833, %f249, %f12; - ld.global.u32 %r235, [samples]; - setp.lt.s32 %p29, %r235, 1; - @%p29 bra BB0_18; - - mul.f32 %f251, %f33, 0f3456BF95; - abs.f32 %f252, %f251; - mul.f32 %f253, %f34, 0f3456BF95; - abs.f32 %f254, %f253; - mul.f32 %f255, %f35, 0f3456BF95; - abs.f32 %f256, %f255; - max.f32 %f257, %f252, %f254; - max.f32 %f258, %f257, %f256; - max.f32 %f36, %f258, %f246; - add.u64 %rd24, %SP, 0; - cvta.to.local.u64 %rd2, %rd24; - mov.f32 %f840, 0f00000000; - mov.u32 %r234, 0; - mov.u32 %r233, %r239; - mov.f32 %f837, %f11; - mov.f32 %f838, %f9; - mov.f32 %f839, %f7; - bra.uni BB0_17; - -BB0_84: - ld.global.f32 %f839, [lightPos]; - ld.global.f32 %f838, [lightPos+4]; - ld.global.f32 %f837, [lightPos+8]; - ld.global.u32 %r233, [imageEnabled]; - -BB0_17: - cvt.rn.f32.s32 %f268, %r234; - mul.f32 %f269, %f268, 0f3DD32618; - cvt.rmi.f32.f32 %f270, %f269; - sub.f32 %f271, %f269, %f270; - mul.f32 %f272, %f268, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f273, %f272; - sub.f32 %f274, %f272, %f273; - mul.f32 %f275, %f268, 0f3DC74539; - cvt.rmi.f32.f32 %f276, %f275; - sub.f32 %f277, %f275, %f276; - add.f32 %f278, %f274, 0f4199851F; - add.f32 %f279, %f277, 0f4199851F; - add.f32 %f280, %f271, 0f4199851F; - mul.f32 %f281, %f274, %f279; - fma.rn.f32 %f282, %f271, %f278, %f281; - fma.rn.f32 %f283, %f280, %f277, %f282; - add.f32 %f284, %f271, %f283; - add.f32 %f285, %f274, %f283; - add.f32 %f286, %f277, %f283; - add.f32 %f287, %f284, %f285; - mul.f32 %f288, %f286, %f287; - cvt.rmi.f32.f32 %f289, %f288; - sub.f32 %f290, %f288, %f289; - add.f32 %f291, %f284, %f286; - mul.f32 %f292, %f285, %f291; - cvt.rmi.f32.f32 %f293, %f292; - sub.f32 %f294, %f292, %f293; - add.f32 %f295, %f285, %f286; - mul.f32 %f296, %f284, %f295; - cvt.rmi.f32.f32 %f297, %f296; - sub.f32 %f298, %f296, %f297; - fma.rn.f32 %f299, %f290, 0f40000000, 0fBF800000; - fma.rn.f32 %f300, %f294, 0f40000000, 0fBF800000; - fma.rn.f32 %f301, %f298, 0f40000000, 0fBF800000; - ld.global.f32 %f302, [lightRadius]; - fma.rn.f32 %f303, %f302, %f299, %f839; - fma.rn.f32 %f304, %f302, %f300, %f838; - fma.rn.f32 %f305, %f302, %f301, %f837; - sub.f32 %f306, %f303, %f8; - sub.f32 %f307, %f304, %f10; - sub.f32 %f308, %f305, %f12; - mul.f32 %f309, %f307, %f307; - fma.rn.f32 %f310, %f306, %f306, %f309; - fma.rn.f32 %f311, %f308, %f308, %f310; - sqrt.rn.f32 %f267, %f311; - rcp.rn.f32 %f312, %f267; - mul.f32 %f263, %f312, %f306; - mul.f32 %f264, %f312, %f307; - mul.f32 %f265, %f312, %f308; - and.b32 %r60, %r233, 32; - setp.eq.s32 %p30, %r60, 0; - selp.f32 %f313, 0f3F800000, 0f41200000, %p30; - mul.f32 %f266, %f313, %f36; - mov.u32 %r61, 1065353216; - st.local.u32 [%rd2], %r61; - ld.global.u32 %r57, [root]; - mov.u32 %r58, 1; - // inline asm - call _rt_trace_64, (%r57, %f33, %f34, %f35, %f263, %f264, %f265, %r58, %f266, %f267, %rd24, %r27); - // inline asm - ld.local.f32 %f314, [%rd2]; - add.f32 %f840, %f840, %f314; - ld.global.u32 %r235, [samples]; - add.s32 %r234, %r234, 1; - setp.lt.s32 %p31, %r234, %r235; - @%p31 bra BB0_84; - -BB0_18: - ld.global.u32 %r62, [ignoreNormal]; - setp.eq.s32 %p32, %r235, 0; - and.b32 %r63, %r239, 32; - or.b32 %r64, %r63, %r62; - setp.eq.s32 %p33, %r64, 0; - selp.f32 %f43, %f32, 0f3F800000, %p33; - @%p32 bra BB0_20; - - cvt.rn.f32.s32 %f316, %r235; - div.rn.f32 %f842, %f840, %f316; - -BB0_20: - cvt.sat.f32.f32 %f317, %f43; - mul.f32 %f318, %f31, %f317; - mul.f32 %f319, %f842, %f318; - ld.global.f32 %f320, [lightColor]; - mul.f32 %f46, %f320, %f319; - ld.global.f32 %f321, [lightColor+4]; - mul.f32 %f47, %f321, %f319; - ld.global.f32 %f322, [lightColor+8]; - mul.f32 %f48, %f319, %f322; - ld.global.u32 %r237, [imageEnabled]; - and.b32 %r65, %r237, 8; - setp.eq.s32 %p34, %r65, 0; - @%p34 bra BB0_33; - - mov.f32 %f800, 0fB5BFBE8E; - mov.f32 %f799, 0fBF317200; - mov.f32 %f798, 0f35BFBE8E; - mov.f32 %f797, 0f3F317200; - mov.f32 %f796, 0f3DAAAABD; - mov.f32 %f795, 0f3C4CAF63; - mov.f32 %f794, 0f3B18F0FE; - cvt.u64.u32 %rd28, %r2; - cvt.u64.u32 %rd29, %r3; - mov.u64 %rd32, image_Mask; - cvta.global.u64 %rd27, %rd32; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r26, %r26, %rd28, %rd29, %rd15, %rd15); - // inline asm - mov.f32 %f325, 0f3E68BA2E; - cvt.rzi.f32.f32 %f326, %f325; - fma.rn.f32 %f327, %f326, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f49, %f327; - abs.f32 %f50, %f842; - setp.lt.f32 %p35, %f50, 0f00800000; - mul.f32 %f328, %f50, 0f4B800000; - selp.f32 %f329, 0fC3170000, 0fC2FE0000, %p35; - selp.f32 %f330, %f328, %f50, %p35; - mov.b32 %r68, %f330; - and.b32 %r69, %r68, 8388607; - or.b32 %r70, %r69, 1065353216; - mov.b32 %f331, %r70; - shr.u32 %r71, %r68, 23; - cvt.rn.f32.u32 %f332, %r71; - add.f32 %f333, %f329, %f332; - setp.gt.f32 %p36, %f331, 0f3FB504F3; - mul.f32 %f334, %f331, 0f3F000000; - add.f32 %f335, %f333, 0f3F800000; - selp.f32 %f336, %f334, %f331, %p36; - selp.f32 %f337, %f335, %f333, %p36; - add.f32 %f338, %f336, 0fBF800000; - add.f32 %f324, %f336, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f323,%f324; - // inline asm - add.f32 %f339, %f338, %f338; - mul.f32 %f340, %f323, %f339; - mul.f32 %f341, %f340, %f340; - fma.rn.f32 %f344, %f794, %f341, %f795; - fma.rn.f32 %f346, %f344, %f341, %f796; - mul.rn.f32 %f347, %f346, %f341; - mul.rn.f32 %f348, %f347, %f340; - sub.f32 %f349, %f338, %f340; - neg.f32 %f350, %f340; - add.f32 %f351, %f349, %f349; - fma.rn.f32 %f352, %f350, %f338, %f351; - mul.rn.f32 %f353, %f323, %f352; - add.f32 %f354, %f348, %f340; - sub.f32 %f355, %f340, %f354; - add.f32 %f356, %f348, %f355; - add.f32 %f357, %f353, %f356; - add.f32 %f358, %f354, %f357; - sub.f32 %f359, %f354, %f358; - add.f32 %f360, %f357, %f359; - mul.rn.f32 %f362, %f337, %f797; - mul.rn.f32 %f364, %f337, %f798; - add.f32 %f365, %f362, %f358; - sub.f32 %f366, %f362, %f365; - add.f32 %f367, %f358, %f366; - add.f32 %f368, %f360, %f367; - add.f32 %f369, %f364, %f368; - add.f32 %f370, %f365, %f369; - sub.f32 %f371, %f365, %f370; - add.f32 %f372, %f369, %f371; - mov.f32 %f373, 0f3EE8BA2E; - mul.rn.f32 %f374, %f373, %f370; - neg.f32 %f375, %f374; - fma.rn.f32 %f376, %f373, %f370, %f375; - fma.rn.f32 %f377, %f373, %f372, %f376; - mov.f32 %f378, 0f00000000; - fma.rn.f32 %f379, %f378, %f370, %f377; - add.rn.f32 %f380, %f374, %f379; - neg.f32 %f381, %f380; - add.rn.f32 %f382, %f374, %f381; - add.rn.f32 %f383, %f382, %f379; - mov.b32 %r72, %f380; - setp.eq.s32 %p37, %r72, 1118925336; - add.s32 %r73, %r72, -1; - mov.b32 %f384, %r73; - add.f32 %f385, %f383, 0f37000000; - selp.f32 %f386, %f384, %f380, %p37; - selp.f32 %f51, %f385, %f383, %p37; - mul.f32 %f387, %f386, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f388, %f387; - fma.rn.f32 %f390, %f388, %f799, %f386; - fma.rn.f32 %f392, %f388, %f800, %f390; - mul.f32 %f393, %f392, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f394, %f393; - add.f32 %f395, %f388, 0f00000000; - ex2.approx.f32 %f396, %f395; - mul.f32 %f397, %f394, %f396; - setp.lt.f32 %p38, %f386, 0fC2D20000; - selp.f32 %f398, 0f00000000, %f397, %p38; - setp.gt.f32 %p39, %f386, 0f42D20000; - selp.f32 %f843, 0f7F800000, %f398, %p39; - setp.eq.f32 %p40, %f843, 0f7F800000; - @%p40 bra BB0_23; - - fma.rn.f32 %f843, %f843, %f51, %f843; - -BB0_23: - setp.lt.f32 %p41, %f842, 0f00000000; - setp.eq.f32 %p42, %f49, 0f3F800000; - and.pred %p2, %p41, %p42; - mov.b32 %r74, %f843; - xor.b32 %r75, %r74, -2147483648; - mov.b32 %f399, %r75; - selp.f32 %f845, %f399, %f843, %p2; - setp.eq.f32 %p43, %f842, 0f00000000; - @%p43 bra BB0_26; - bra.uni BB0_24; - -BB0_26: - add.f32 %f402, %f842, %f842; - selp.f32 %f845, %f402, 0f00000000, %p42; - bra.uni BB0_27; - -BB0_112: - mov.u64 %rd287, image_HDR; - cvta.global.u64 %rd282, %rd287; - mov.u32 %r204, 8; - // inline asm - call (%rd281), _rt_buffer_get_64, (%rd282, %r26, %r204, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f751, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs167, %f751;} - - // inline asm - mov.u16 %rs168, 0; - st.v4.u16 [%rd281], {%rs167, %rs167, %rs167, %rs168}; - -BB0_113: - ld.global.u32 %r205, [additive]; - setp.eq.s32 %p118, %r205, 0; - @%p118 bra BB0_115; - - mov.u64 %rd300, image_RNM0; - cvta.global.u64 %rd289, %rd300; - mov.u32 %r209, 8; - // inline asm - call (%rd288), _rt_buffer_get_64, (%rd289, %r26, %r209, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs175, %rs176, %rs177, %rs178}, [%rd288]; - // inline asm - { cvt.f32.f16 %f752, %rs175;} - - // inline asm - // inline asm - { cvt.f32.f16 %f753, %rs176;} - - // inline asm - // inline asm - { cvt.f32.f16 %f754, %rs177;} - - // inline asm - // inline asm - call (%rd294), _rt_buffer_get_64, (%rd289, %r26, %r209, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f755, %f752, 0f00000000; - add.f32 %f756, %f753, 0f00000000; - add.f32 %f757, %f754, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs174, %f757;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs173, %f756;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs172, %f755;} - - // inline asm - mov.u16 %rs179, 0; - st.v4.u16 [%rd294], {%rs172, %rs173, %rs174, %rs179}; - bra.uni BB0_116; - -BB0_115: - mov.u64 %rd307, image_RNM0; - cvta.global.u64 %rd302, %rd307; - mov.u32 %r211, 8; - // inline asm - call (%rd301), _rt_buffer_get_64, (%rd302, %r26, %r211, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f758, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs180, %f758;} - - // inline asm - mov.u16 %rs181, 0; - st.v4.u16 [%rd301], {%rs180, %rs180, %rs180, %rs181}; - -BB0_116: - ld.global.u32 %r212, [additive]; - setp.eq.s32 %p119, %r212, 0; - @%p119 bra BB0_118; - - mov.u64 %rd320, image_RNM1; - cvta.global.u64 %rd309, %rd320; - mov.u32 %r216, 8; - // inline asm - call (%rd308), _rt_buffer_get_64, (%rd309, %r26, %r216, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs188, %rs189, %rs190, %rs191}, [%rd308]; - // inline asm - { cvt.f32.f16 %f759, %rs188;} - - // inline asm - // inline asm - { cvt.f32.f16 %f760, %rs189;} - - // inline asm - // inline asm - { cvt.f32.f16 %f761, %rs190;} - - // inline asm - // inline asm - call (%rd314), _rt_buffer_get_64, (%rd309, %r26, %r216, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f762, %f759, 0f00000000; - add.f32 %f763, %f760, 0f00000000; - add.f32 %f764, %f761, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs187, %f764;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs186, %f763;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs185, %f762;} - - // inline asm - mov.u16 %rs192, 0; - st.v4.u16 [%rd314], {%rs185, %rs186, %rs187, %rs192}; - bra.uni BB0_119; - -BB0_118: - mov.u64 %rd327, image_RNM1; - cvta.global.u64 %rd322, %rd327; - mov.u32 %r218, 8; - // inline asm - call (%rd321), _rt_buffer_get_64, (%rd322, %r26, %r218, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f765, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs193, %f765;} - - // inline asm - mov.u16 %rs194, 0; - st.v4.u16 [%rd321], {%rs193, %rs193, %rs193, %rs194}; - -BB0_119: - ld.global.u32 %r219, [additive]; - setp.eq.s32 %p120, %r219, 0; - @%p120 bra BB0_121; - - mov.u64 %rd340, image_RNM2; - cvta.global.u64 %rd329, %rd340; - mov.u32 %r223, 8; - // inline asm - call (%rd328), _rt_buffer_get_64, (%rd329, %r26, %r223, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs201, %rs202, %rs203, %rs204}, [%rd328]; - // inline asm - { cvt.f32.f16 %f766, %rs201;} - - // inline asm - // inline asm - { cvt.f32.f16 %f767, %rs202;} - - // inline asm - // inline asm - { cvt.f32.f16 %f768, %rs203;} - - // inline asm - // inline asm - call (%rd334), _rt_buffer_get_64, (%rd329, %r26, %r223, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f769, %f766, 0f00000000; - add.f32 %f770, %f767, 0f00000000; - add.f32 %f771, %f768, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs200, %f771;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs199, %f770;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs198, %f769;} - - // inline asm - mov.u16 %rs205, 0; - st.v4.u16 [%rd334], {%rs198, %rs199, %rs200, %rs205}; - bra.uni BB0_122; - -BB0_121: - mov.u64 %rd347, image_RNM2; - cvta.global.u64 %rd342, %rd347; - mov.u32 %r225, 8; - // inline asm - call (%rd341), _rt_buffer_get_64, (%rd342, %r26, %r225, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f772, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs206, %f772;} - - // inline asm - mov.u16 %rs207, 0; - st.v4.u16 [%rd341], {%rs206, %rs206, %rs206, %rs207}; - -BB0_122: - ld.global.u32 %r226, [additive]; - setp.eq.s32 %p121, %r226, 0; - @%p121 bra BB0_124; - - mov.u64 %rd360, image_RNM3; - cvta.global.u64 %rd349, %rd360; - mov.u32 %r230, 8; - // inline asm - call (%rd348), _rt_buffer_get_64, (%rd349, %r26, %r230, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs214, %rs215, %rs216, %rs217}, [%rd348]; - // inline asm - { cvt.f32.f16 %f773, %rs214;} - - // inline asm - // inline asm - { cvt.f32.f16 %f774, %rs215;} - - // inline asm - // inline asm - { cvt.f32.f16 %f775, %rs216;} - - // inline asm - // inline asm - call (%rd354), _rt_buffer_get_64, (%rd349, %r26, %r230, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f776, %f773, 0f00000000; - add.f32 %f777, %f774, 0f00000000; - add.f32 %f778, %f775, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs213, %f778;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs212, %f777;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs211, %f776;} - - // inline asm - mov.u16 %rs218, 0; - st.v4.u16 [%rd354], {%rs211, %rs212, %rs213, %rs218}; - bra.uni BB0_125; - -BB0_124: - mov.u64 %rd367, image_RNM3; - cvta.global.u64 %rd362, %rd367; - mov.u32 %r232, 8; - // inline asm - call (%rd361), _rt_buffer_get_64, (%rd362, %r26, %r232, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f779, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs219, %f779;} - - // inline asm - mov.u16 %rs220, 0; - st.v4.u16 [%rd361], {%rs219, %rs219, %rs219, %rs220}; - bra.uni BB0_125; - -BB0_92: - mov.u64 %rd173, image_HDR; - cvta.global.u64 %rd168, %rd173; - mov.u32 %r161, 8; - // inline asm - call (%rd167), _rt_buffer_get_64, (%rd168, %r26, %r161, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f709, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs104, %f709;} - - // inline asm - st.v4.u16 [%rd167], {%rs104, %rs104, %rs104, %rs93}; - -BB0_93: - ld.global.u32 %r162, [additive]; - setp.eq.s32 %p110, %r162, 0; - mov.f32 %f710, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs105, %f710;} - - // inline asm - @%p110 bra BB0_95; - - mov.u64 %rd186, image_RNM0; - cvta.global.u64 %rd175, %rd186; - mov.u32 %r166, 8; - // inline asm - call (%rd174), _rt_buffer_get_64, (%rd175, %r26, %r166, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs112, %rs113, %rs114, %rs115}, [%rd174]; - // inline asm - { cvt.f32.f16 %f711, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f712, %rs113;} - - // inline asm - // inline asm - { cvt.f32.f16 %f713, %rs114;} - - // inline asm - // inline asm - call (%rd180), _rt_buffer_get_64, (%rd175, %r26, %r166, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f714, %f711, 0f00000000; - add.f32 %f715, %f712, 0f00000000; - add.f32 %f716, %f713, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f716;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs110, %f715;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f714;} - - // inline asm - st.v4.u16 [%rd180], {%rs109, %rs110, %rs111, %rs105}; - bra.uni BB0_96; - -BB0_95: - mov.u64 %rd193, image_RNM0; - cvta.global.u64 %rd188, %rd193; - mov.u32 %r168, 8; - // inline asm - call (%rd187), _rt_buffer_get_64, (%rd188, %r26, %r168, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f717, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs116, %f717;} - - // inline asm - st.v4.u16 [%rd187], {%rs116, %rs116, %rs116, %rs105}; - -BB0_96: - ld.global.u32 %r169, [additive]; - setp.eq.s32 %p111, %r169, 0; - // inline asm - { cvt.rn.f16.f32 %rs117, %f710;} - - // inline asm - @%p111 bra BB0_98; - - mov.u64 %rd206, image_RNM1; - cvta.global.u64 %rd195, %rd206; - mov.u32 %r173, 8; - // inline asm - call (%rd194), _rt_buffer_get_64, (%rd195, %r26, %r173, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs124, %rs125, %rs126, %rs127}, [%rd194]; - // inline asm - { cvt.f32.f16 %f719, %rs124;} - - // inline asm - // inline asm - { cvt.f32.f16 %f720, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f721, %rs126;} - - // inline asm - // inline asm - call (%rd200), _rt_buffer_get_64, (%rd195, %r26, %r173, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f722, %f719, 0f00000000; - add.f32 %f723, %f720, 0f00000000; - add.f32 %f724, %f721, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs123, %f724;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f723;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs121, %f722;} - - // inline asm - st.v4.u16 [%rd200], {%rs121, %rs122, %rs123, %rs117}; - bra.uni BB0_99; - -BB0_98: - mov.u64 %rd213, image_RNM1; - cvta.global.u64 %rd208, %rd213; - mov.u32 %r175, 8; - // inline asm - call (%rd207), _rt_buffer_get_64, (%rd208, %r26, %r175, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f725, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs128, %f725;} - - // inline asm - st.v4.u16 [%rd207], {%rs128, %rs128, %rs128, %rs117}; - -BB0_99: - ld.global.u32 %r176, [additive]; - setp.eq.s32 %p112, %r176, 0; - // inline asm - { cvt.rn.f16.f32 %rs129, %f710;} - - // inline asm - @%p112 bra BB0_101; - - mov.u64 %rd226, image_RNM2; - cvta.global.u64 %rd215, %rd226; - mov.u32 %r180, 8; - // inline asm - call (%rd214), _rt_buffer_get_64, (%rd215, %r26, %r180, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs136, %rs137, %rs138, %rs139}, [%rd214]; - // inline asm - { cvt.f32.f16 %f727, %rs136;} - - // inline asm - // inline asm - { cvt.f32.f16 %f728, %rs137;} - - // inline asm - // inline asm - { cvt.f32.f16 %f729, %rs138;} - - // inline asm - // inline asm - call (%rd220), _rt_buffer_get_64, (%rd215, %r26, %r180, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f730, %f727, 0f00000000; - add.f32 %f731, %f728, 0f00000000; - add.f32 %f732, %f729, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs135, %f732;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs134, %f731;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs133, %f730;} - - // inline asm - st.v4.u16 [%rd220], {%rs133, %rs134, %rs135, %rs129}; - bra.uni BB0_102; - -BB0_101: - mov.u64 %rd233, image_RNM2; - cvta.global.u64 %rd228, %rd233; - mov.u32 %r182, 8; - // inline asm - call (%rd227), _rt_buffer_get_64, (%rd228, %r26, %r182, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f733, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs140, %f733;} - - // inline asm - st.v4.u16 [%rd227], {%rs140, %rs140, %rs140, %rs129}; - -BB0_102: - ld.global.u32 %r183, [additive]; - setp.eq.s32 %p113, %r183, 0; - // inline asm - { cvt.rn.f16.f32 %rs141, %f710;} - - // inline asm - @%p113 bra BB0_104; - - mov.u64 %rd246, image_RNM3; - cvta.global.u64 %rd235, %rd246; - mov.u32 %r187, 8; - // inline asm - call (%rd234), _rt_buffer_get_64, (%rd235, %r26, %r187, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs148, %rs149, %rs150, %rs151}, [%rd234]; - // inline asm - { cvt.f32.f16 %f735, %rs148;} - - // inline asm - // inline asm - { cvt.f32.f16 %f736, %rs149;} - - // inline asm - // inline asm - { cvt.f32.f16 %f737, %rs150;} - - // inline asm - // inline asm - call (%rd240), _rt_buffer_get_64, (%rd235, %r26, %r187, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f738, %f735, 0f00000000; - add.f32 %f739, %f736, 0f00000000; - add.f32 %f740, %f737, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs147, %f740;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs146, %f739;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs145, %f738;} - - // inline asm - st.v4.u16 [%rd240], {%rs145, %rs146, %rs147, %rs141}; - bra.uni BB0_125; - -BB0_104: - mov.u64 %rd253, image_RNM3; - cvta.global.u64 %rd248, %rd253; - mov.u32 %r189, 8; - // inline asm - call (%rd247), _rt_buffer_get_64, (%rd248, %r26, %r189, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f741, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs152, %f741;} - - // inline asm - st.v4.u16 [%rd247], {%rs152, %rs152, %rs152, %rs141}; - bra.uni BB0_125; - -BB0_24: - setp.geu.f32 %p44, %f842, 0f00000000; - @%p44 bra BB0_27; - - cvt.rzi.f32.f32 %f401, %f373; - setp.neu.f32 %p45, %f401, 0f3EE8BA2E; - selp.f32 %f845, 0f7FFFFFFF, %f845, %p45; - -BB0_27: - add.f32 %f403, %f50, 0f3EE8BA2E; - mov.b32 %r76, %f403; - setp.lt.s32 %p47, %r76, 2139095040; - @%p47 bra BB0_32; - - setp.gtu.f32 %p48, %f50, 0f7F800000; - @%p48 bra BB0_31; - bra.uni BB0_29; - -BB0_31: - add.f32 %f845, %f842, 0f3EE8BA2E; - bra.uni BB0_32; - -BB0_29: - setp.neu.f32 %p49, %f50, 0f7F800000; - @%p49 bra BB0_32; - - selp.f32 %f845, 0fFF800000, 0f7F800000, %p2; - -BB0_32: - mul.f32 %f404, %f845, 0f437F0000; - setp.eq.f32 %p50, %f842, 0f3F800000; - selp.f32 %f405, 0f437F0000, %f404, %p50; - cvt.rzi.u32.f32 %r77, %f405; - cvt.u16.u32 %rs19, %r77; - mov.u16 %rs20, 255; - st.v2.u8 [%rd26], {%rs19, %rs20}; - ld.global.u32 %r237, [imageEnabled]; - -BB0_33: - and.b32 %r78, %r237, 1; - setp.eq.b32 %p51, %r78, 1; - @!%p51 bra BB0_68; - bra.uni BB0_34; - -BB0_34: - mov.f32 %f807, 0fB5BFBE8E; - mov.f32 %f806, 0fBF317200; - mov.f32 %f805, 0f35BFBE8E; - mov.f32 %f804, 0f3F317200; - mov.f32 %f803, 0f3DAAAABD; - mov.f32 %f802, 0f3C4CAF63; - mov.f32 %f801, 0f3B18F0FE; - mov.f32 %f408, 0f3E666666; - cvt.rzi.f32.f32 %f409, %f408; - fma.rn.f32 %f410, %f409, 0fC0000000, 0f3EE66666; - abs.f32 %f62, %f410; - abs.f32 %f63, %f46; - setp.lt.f32 %p52, %f63, 0f00800000; - mul.f32 %f411, %f63, 0f4B800000; - selp.f32 %f412, 0fC3170000, 0fC2FE0000, %p52; - selp.f32 %f413, %f411, %f63, %p52; - mov.b32 %r79, %f413; - and.b32 %r80, %r79, 8388607; - or.b32 %r81, %r80, 1065353216; - mov.b32 %f414, %r81; - shr.u32 %r82, %r79, 23; - cvt.rn.f32.u32 %f415, %r82; - add.f32 %f416, %f412, %f415; - setp.gt.f32 %p53, %f414, 0f3FB504F3; - mul.f32 %f417, %f414, 0f3F000000; - add.f32 %f418, %f416, 0f3F800000; - selp.f32 %f419, %f417, %f414, %p53; - selp.f32 %f420, %f418, %f416, %p53; - add.f32 %f421, %f419, 0fBF800000; - add.f32 %f407, %f419, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f406,%f407; - // inline asm - add.f32 %f422, %f421, %f421; - mul.f32 %f423, %f406, %f422; - mul.f32 %f424, %f423, %f423; - fma.rn.f32 %f427, %f801, %f424, %f802; - fma.rn.f32 %f429, %f427, %f424, %f803; - mul.rn.f32 %f430, %f429, %f424; - mul.rn.f32 %f431, %f430, %f423; - sub.f32 %f432, %f421, %f423; - neg.f32 %f433, %f423; - add.f32 %f434, %f432, %f432; - fma.rn.f32 %f435, %f433, %f421, %f434; - mul.rn.f32 %f436, %f406, %f435; - add.f32 %f437, %f431, %f423; - sub.f32 %f438, %f423, %f437; - add.f32 %f439, %f431, %f438; - add.f32 %f440, %f436, %f439; - add.f32 %f441, %f437, %f440; - sub.f32 %f442, %f437, %f441; - add.f32 %f443, %f440, %f442; - mul.rn.f32 %f445, %f420, %f804; - mul.rn.f32 %f447, %f420, %f805; - add.f32 %f448, %f445, %f441; - sub.f32 %f449, %f445, %f448; - add.f32 %f450, %f441, %f449; - add.f32 %f451, %f443, %f450; - add.f32 %f452, %f447, %f451; - add.f32 %f453, %f448, %f452; - sub.f32 %f454, %f448, %f453; - add.f32 %f455, %f452, %f454; - mov.f32 %f456, 0f3EE66666; - mul.rn.f32 %f457, %f456, %f453; - neg.f32 %f458, %f457; - fma.rn.f32 %f459, %f456, %f453, %f458; - fma.rn.f32 %f460, %f456, %f455, %f459; - mov.f32 %f461, 0f00000000; - fma.rn.f32 %f462, %f461, %f453, %f460; - add.rn.f32 %f463, %f457, %f462; - neg.f32 %f464, %f463; - add.rn.f32 %f465, %f457, %f464; - add.rn.f32 %f466, %f465, %f462; - mov.b32 %r83, %f463; - setp.eq.s32 %p54, %r83, 1118925336; - add.s32 %r84, %r83, -1; - mov.b32 %f467, %r84; - add.f32 %f468, %f466, 0f37000000; - selp.f32 %f469, %f467, %f463, %p54; - selp.f32 %f64, %f468, %f466, %p54; - mul.f32 %f470, %f469, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f471, %f470; - fma.rn.f32 %f473, %f471, %f806, %f469; - fma.rn.f32 %f475, %f471, %f807, %f473; - mul.f32 %f476, %f475, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f477, %f476; - add.f32 %f478, %f471, 0f00000000; - ex2.approx.f32 %f479, %f478; - mul.f32 %f480, %f477, %f479; - setp.lt.f32 %p55, %f469, 0fC2D20000; - selp.f32 %f481, 0f00000000, %f480, %p55; - setp.gt.f32 %p56, %f469, 0f42D20000; - selp.f32 %f846, 0f7F800000, %f481, %p56; - setp.eq.f32 %p57, %f846, 0f7F800000; - @%p57 bra BB0_36; - - fma.rn.f32 %f846, %f846, %f64, %f846; - -BB0_36: - setp.lt.f32 %p58, %f46, 0f00000000; - setp.eq.f32 %p59, %f62, 0f3F800000; - and.pred %p3, %p58, %p59; - mov.b32 %r85, %f846; - xor.b32 %r86, %r85, -2147483648; - mov.b32 %f482, %r86; - selp.f32 %f848, %f482, %f846, %p3; - setp.eq.f32 %p60, %f46, 0f00000000; - @%p60 bra BB0_39; - bra.uni BB0_37; - -BB0_39: - add.f32 %f485, %f46, %f46; - selp.f32 %f848, %f485, 0f00000000, %p59; - bra.uni BB0_40; - -BB0_37: - setp.geu.f32 %p61, %f46, 0f00000000; - @%p61 bra BB0_40; - - cvt.rzi.f32.f32 %f484, %f456; - setp.neu.f32 %p62, %f484, 0f3EE66666; - selp.f32 %f848, 0f7FFFFFFF, %f848, %p62; - -BB0_40: - add.f32 %f486, %f63, 0f3EE66666; - mov.b32 %r87, %f486; - setp.lt.s32 %p64, %r87, 2139095040; - @%p64 bra BB0_45; - - setp.gtu.f32 %p65, %f63, 0f7F800000; - @%p65 bra BB0_44; - bra.uni BB0_42; - -BB0_44: - add.f32 %f848, %f46, 0f3EE66666; - bra.uni BB0_45; - -BB0_42: - setp.neu.f32 %p66, %f63, 0f7F800000; - @%p66 bra BB0_45; - - selp.f32 %f848, 0fFF800000, 0f7F800000, %p3; - -BB0_45: - mov.f32 %f814, 0fB5BFBE8E; - mov.f32 %f813, 0fBF317200; - mov.f32 %f812, 0f35BFBE8E; - mov.f32 %f811, 0f3F317200; - mov.f32 %f810, 0f3DAAAABD; - mov.f32 %f809, 0f3C4CAF63; - mov.f32 %f808, 0f3B18F0FE; - setp.eq.f32 %p67, %f46, 0f3F800000; - selp.f32 %f75, 0f3F800000, %f848, %p67; - abs.f32 %f76, %f47; - setp.lt.f32 %p68, %f76, 0f00800000; - mul.f32 %f489, %f76, 0f4B800000; - selp.f32 %f490, 0fC3170000, 0fC2FE0000, %p68; - selp.f32 %f491, %f489, %f76, %p68; - mov.b32 %r88, %f491; - and.b32 %r89, %r88, 8388607; - or.b32 %r90, %r89, 1065353216; - mov.b32 %f492, %r90; - shr.u32 %r91, %r88, 23; - cvt.rn.f32.u32 %f493, %r91; - add.f32 %f494, %f490, %f493; - setp.gt.f32 %p69, %f492, 0f3FB504F3; - mul.f32 %f495, %f492, 0f3F000000; - add.f32 %f496, %f494, 0f3F800000; - selp.f32 %f497, %f495, %f492, %p69; - selp.f32 %f498, %f496, %f494, %p69; - add.f32 %f499, %f497, 0fBF800000; - add.f32 %f488, %f497, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f487,%f488; - // inline asm - add.f32 %f500, %f499, %f499; - mul.f32 %f501, %f487, %f500; - mul.f32 %f502, %f501, %f501; - fma.rn.f32 %f505, %f808, %f502, %f809; - fma.rn.f32 %f507, %f505, %f502, %f810; - mul.rn.f32 %f508, %f507, %f502; - mul.rn.f32 %f509, %f508, %f501; - sub.f32 %f510, %f499, %f501; - neg.f32 %f511, %f501; - add.f32 %f512, %f510, %f510; - fma.rn.f32 %f513, %f511, %f499, %f512; - mul.rn.f32 %f514, %f487, %f513; - add.f32 %f515, %f509, %f501; - sub.f32 %f516, %f501, %f515; - add.f32 %f517, %f509, %f516; - add.f32 %f518, %f514, %f517; - add.f32 %f519, %f515, %f518; - sub.f32 %f520, %f515, %f519; - add.f32 %f521, %f518, %f520; - mul.rn.f32 %f523, %f498, %f811; - mul.rn.f32 %f525, %f498, %f812; - add.f32 %f526, %f523, %f519; - sub.f32 %f527, %f523, %f526; - add.f32 %f528, %f519, %f527; - add.f32 %f529, %f521, %f528; - add.f32 %f530, %f525, %f529; - add.f32 %f531, %f526, %f530; - sub.f32 %f532, %f526, %f531; - add.f32 %f533, %f530, %f532; - mul.rn.f32 %f535, %f456, %f531; - neg.f32 %f536, %f535; - fma.rn.f32 %f537, %f456, %f531, %f536; - fma.rn.f32 %f538, %f456, %f533, %f537; - fma.rn.f32 %f540, %f461, %f531, %f538; - add.rn.f32 %f541, %f535, %f540; - neg.f32 %f542, %f541; - add.rn.f32 %f543, %f535, %f542; - add.rn.f32 %f544, %f543, %f540; - mov.b32 %r92, %f541; - setp.eq.s32 %p70, %r92, 1118925336; - add.s32 %r93, %r92, -1; - mov.b32 %f545, %r93; - add.f32 %f546, %f544, 0f37000000; - selp.f32 %f547, %f545, %f541, %p70; - selp.f32 %f77, %f546, %f544, %p70; - mul.f32 %f548, %f547, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f549, %f548; - fma.rn.f32 %f551, %f549, %f813, %f547; - fma.rn.f32 %f553, %f549, %f814, %f551; - mul.f32 %f554, %f553, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f555, %f554; - add.f32 %f556, %f549, 0f00000000; - ex2.approx.f32 %f557, %f556; - mul.f32 %f558, %f555, %f557; - setp.lt.f32 %p71, %f547, 0fC2D20000; - selp.f32 %f559, 0f00000000, %f558, %p71; - setp.gt.f32 %p72, %f547, 0f42D20000; - selp.f32 %f849, 0f7F800000, %f559, %p72; - setp.eq.f32 %p73, %f849, 0f7F800000; - @%p73 bra BB0_47; - - fma.rn.f32 %f849, %f849, %f77, %f849; - -BB0_47: - setp.lt.f32 %p74, %f47, 0f00000000; - and.pred %p4, %p74, %p59; - mov.b32 %r94, %f849; - xor.b32 %r95, %r94, -2147483648; - mov.b32 %f560, %r95; - selp.f32 %f851, %f560, %f849, %p4; - setp.eq.f32 %p76, %f47, 0f00000000; - @%p76 bra BB0_50; - bra.uni BB0_48; - -BB0_50: - add.f32 %f563, %f47, %f47; - selp.f32 %f851, %f563, 0f00000000, %p59; - bra.uni BB0_51; - -BB0_48: - setp.geu.f32 %p77, %f47, 0f00000000; - @%p77 bra BB0_51; - - cvt.rzi.f32.f32 %f562, %f456; - setp.neu.f32 %p78, %f562, 0f3EE66666; - selp.f32 %f851, 0f7FFFFFFF, %f851, %p78; - -BB0_51: - add.f32 %f564, %f76, 0f3EE66666; - mov.b32 %r96, %f564; - setp.lt.s32 %p80, %r96, 2139095040; - @%p80 bra BB0_56; - - setp.gtu.f32 %p81, %f76, 0f7F800000; - @%p81 bra BB0_55; - bra.uni BB0_53; - -BB0_55: - add.f32 %f851, %f47, 0f3EE66666; - bra.uni BB0_56; - -BB0_53: - setp.neu.f32 %p82, %f76, 0f7F800000; - @%p82 bra BB0_56; - - selp.f32 %f851, 0fFF800000, 0f7F800000, %p4; - -BB0_56: - mov.f32 %f821, 0fB5BFBE8E; - mov.f32 %f820, 0fBF317200; - mov.f32 %f819, 0f35BFBE8E; - mov.f32 %f818, 0f3F317200; - mov.f32 %f817, 0f3DAAAABD; - mov.f32 %f816, 0f3C4CAF63; - mov.f32 %f815, 0f3B18F0FE; - setp.eq.f32 %p83, %f47, 0f3F800000; - selp.f32 %f88, 0f3F800000, %f851, %p83; - abs.f32 %f89, %f48; - setp.lt.f32 %p84, %f89, 0f00800000; - mul.f32 %f567, %f89, 0f4B800000; - selp.f32 %f568, 0fC3170000, 0fC2FE0000, %p84; - selp.f32 %f569, %f567, %f89, %p84; - mov.b32 %r97, %f569; - and.b32 %r98, %r97, 8388607; - or.b32 %r99, %r98, 1065353216; - mov.b32 %f570, %r99; - shr.u32 %r100, %r97, 23; - cvt.rn.f32.u32 %f571, %r100; - add.f32 %f572, %f568, %f571; - setp.gt.f32 %p85, %f570, 0f3FB504F3; - mul.f32 %f573, %f570, 0f3F000000; - add.f32 %f574, %f572, 0f3F800000; - selp.f32 %f575, %f573, %f570, %p85; - selp.f32 %f576, %f574, %f572, %p85; - add.f32 %f577, %f575, 0fBF800000; - add.f32 %f566, %f575, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f565,%f566; - // inline asm - add.f32 %f578, %f577, %f577; - mul.f32 %f579, %f565, %f578; - mul.f32 %f580, %f579, %f579; - fma.rn.f32 %f583, %f815, %f580, %f816; - fma.rn.f32 %f585, %f583, %f580, %f817; - mul.rn.f32 %f586, %f585, %f580; - mul.rn.f32 %f587, %f586, %f579; - sub.f32 %f588, %f577, %f579; - neg.f32 %f589, %f579; - add.f32 %f590, %f588, %f588; - fma.rn.f32 %f591, %f589, %f577, %f590; - mul.rn.f32 %f592, %f565, %f591; - add.f32 %f593, %f587, %f579; - sub.f32 %f594, %f579, %f593; - add.f32 %f595, %f587, %f594; - add.f32 %f596, %f592, %f595; - add.f32 %f597, %f593, %f596; - sub.f32 %f598, %f593, %f597; - add.f32 %f599, %f596, %f598; - mul.rn.f32 %f601, %f576, %f818; - mul.rn.f32 %f603, %f576, %f819; - add.f32 %f604, %f601, %f597; - sub.f32 %f605, %f601, %f604; - add.f32 %f606, %f597, %f605; - add.f32 %f607, %f599, %f606; - add.f32 %f608, %f603, %f607; - add.f32 %f609, %f604, %f608; - sub.f32 %f610, %f604, %f609; - add.f32 %f611, %f608, %f610; - mul.rn.f32 %f613, %f456, %f609; - neg.f32 %f614, %f613; - fma.rn.f32 %f615, %f456, %f609, %f614; - fma.rn.f32 %f616, %f456, %f611, %f615; - fma.rn.f32 %f618, %f461, %f609, %f616; - add.rn.f32 %f619, %f613, %f618; - neg.f32 %f620, %f619; - add.rn.f32 %f621, %f613, %f620; - add.rn.f32 %f622, %f621, %f618; - mov.b32 %r101, %f619; - setp.eq.s32 %p86, %r101, 1118925336; - add.s32 %r102, %r101, -1; - mov.b32 %f623, %r102; - add.f32 %f624, %f622, 0f37000000; - selp.f32 %f625, %f623, %f619, %p86; - selp.f32 %f90, %f624, %f622, %p86; - mul.f32 %f626, %f625, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f627, %f626; - fma.rn.f32 %f629, %f627, %f820, %f625; - fma.rn.f32 %f631, %f627, %f821, %f629; - mul.f32 %f632, %f631, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f633, %f632; - add.f32 %f634, %f627, 0f00000000; - ex2.approx.f32 %f635, %f634; - mul.f32 %f636, %f633, %f635; - setp.lt.f32 %p87, %f625, 0fC2D20000; - selp.f32 %f637, 0f00000000, %f636, %p87; - setp.gt.f32 %p88, %f625, 0f42D20000; - selp.f32 %f852, 0f7F800000, %f637, %p88; - setp.eq.f32 %p89, %f852, 0f7F800000; - @%p89 bra BB0_58; - - fma.rn.f32 %f852, %f852, %f90, %f852; - -BB0_58: - setp.lt.f32 %p90, %f48, 0f00000000; - and.pred %p5, %p90, %p59; - mov.b32 %r103, %f852; - xor.b32 %r104, %r103, -2147483648; - mov.b32 %f638, %r104; - selp.f32 %f854, %f638, %f852, %p5; - setp.eq.f32 %p92, %f48, 0f00000000; - @%p92 bra BB0_61; - bra.uni BB0_59; - -BB0_61: - add.f32 %f641, %f48, %f48; - selp.f32 %f854, %f641, 0f00000000, %p59; - bra.uni BB0_62; - -BB0_59: - setp.geu.f32 %p93, %f48, 0f00000000; - @%p93 bra BB0_62; - - cvt.rzi.f32.f32 %f640, %f456; - setp.neu.f32 %p94, %f640, 0f3EE66666; - selp.f32 %f854, 0f7FFFFFFF, %f854, %p94; - -BB0_62: - add.f32 %f642, %f89, 0f3EE66666; - mov.b32 %r105, %f642; - setp.lt.s32 %p96, %r105, 2139095040; - @%p96 bra BB0_67; - - setp.gtu.f32 %p97, %f89, 0f7F800000; - @%p97 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f854, %f48, 0f3EE66666; - bra.uni BB0_67; - -BB0_64: - setp.neu.f32 %p98, %f89, 0f7F800000; - @%p98 bra BB0_67; - - selp.f32 %f854, 0fFF800000, 0f7F800000, %p5; - -BB0_67: - setp.eq.f32 %p99, %f48, 0f3F800000; - selp.f32 %f643, 0f3F800000, %f854, %p99; - cvt.u64.u32 %rd36, %r3; - cvt.u64.u32 %rd35, %r2; - mov.u64 %rd39, image; - cvta.global.u64 %rd34, %rd39; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r26, %r27, %rd35, %rd36, %rd15, %rd15); - // inline asm - cvt.sat.f32.f32 %f644, %f643; - mul.f32 %f645, %f644, 0f437FFD71; - cvt.rzi.u32.f32 %r108, %f645; - cvt.sat.f32.f32 %f646, %f88; - mul.f32 %f647, %f646, 0f437FFD71; - cvt.rzi.u32.f32 %r109, %f647; - cvt.sat.f32.f32 %f648, %f75; - mul.f32 %f649, %f648, 0f437FFD71; - cvt.rzi.u32.f32 %r110, %f649; - cvt.u16.u32 %rs21, %r108; - cvt.u16.u32 %rs22, %r110; - cvt.u16.u32 %rs23, %r109; - mov.u16 %rs24, 255; - st.v4.u8 [%rd33], {%rs21, %rs23, %rs22, %rs24}; - ld.global.u32 %r237, [imageEnabled]; - -BB0_68: - cvt.u64.u32 %rd4, %r2; - cvt.u64.u32 %rd5, %r3; - and.b32 %r111, %r237, 4; - setp.eq.s32 %p100, %r111, 0; - @%p100 bra BB0_72; - - ld.global.u32 %r112, [additive]; - setp.eq.s32 %p101, %r112, 0; - mov.f32 %f650, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs25, %f650;} - - // inline asm - @%p101 bra BB0_71; - - mov.u64 %rd52, image_HDR; - cvta.global.u64 %rd41, %rd52; - mov.u32 %r116, 8; - // inline asm - call (%rd40), _rt_buffer_get_64, (%rd41, %r26, %r116, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs32, %rs33, %rs34, %rs35}, [%rd40]; - // inline asm - { cvt.f32.f16 %f651, %rs32;} - - // inline asm - // inline asm - { cvt.f32.f16 %f652, %rs33;} - - // inline asm - // inline asm - { cvt.f32.f16 %f653, %rs34;} - - // inline asm - // inline asm - call (%rd46), _rt_buffer_get_64, (%rd41, %r26, %r116, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f654, %f46, %f651; - add.f32 %f655, %f47, %f652; - add.f32 %f656, %f48, %f653; - // inline asm - { cvt.rn.f16.f32 %rs31, %f656;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f655;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f654;} - - // inline asm - st.v4.u16 [%rd46], {%rs29, %rs30, %rs31, %rs25}; - bra.uni BB0_72; - -BB0_71: - mov.u64 %rd59, image_HDR; - cvta.global.u64 %rd54, %rd59; - mov.u32 %r118, 8; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd54, %r26, %r118, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f48;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs37, %f47;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f46;} - - // inline asm - st.v4.u16 [%rd53], {%rs36, %rs37, %rs38, %rs25}; - -BB0_72: - mul.f32 %f661, %f31, 0f3E800000; - mul.f32 %f662, %f661, %f842; - ld.global.f32 %f663, [lightColor]; - mul.f32 %f101, %f662, %f663; - ld.global.f32 %f664, [lightColor+4]; - mul.f32 %f102, %f662, %f664; - ld.global.f32 %f665, [lightColor+8]; - mul.f32 %f103, %f662, %f665; - ld.global.u32 %r119, [additive]; - setp.eq.s32 %p102, %r119, 0; - mov.f32 %f660, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs39, %f660;} - - // inline asm - @%p102 bra BB0_74; - - mov.u64 %rd72, image_RNM0; - cvta.global.u64 %rd61, %rd72; - mov.u32 %r123, 8; - // inline asm - call (%rd60), _rt_buffer_get_64, (%rd61, %r26, %r123, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs46, %rs47, %rs48, %rs49}, [%rd60]; - // inline asm - { cvt.f32.f16 %f666, %rs46;} - - // inline asm - // inline asm - { cvt.f32.f16 %f667, %rs47;} - - // inline asm - // inline asm - { cvt.f32.f16 %f668, %rs48;} - - // inline asm - // inline asm - call (%rd66), _rt_buffer_get_64, (%rd61, %r26, %r123, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f669, %f101, %f666; - add.f32 %f670, %f102, %f667; - add.f32 %f671, %f103, %f668; - // inline asm - { cvt.rn.f16.f32 %rs45, %f671;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs44, %f670;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs43, %f669;} - - // inline asm - st.v4.u16 [%rd66], {%rs43, %rs44, %rs45, %rs39}; - bra.uni BB0_75; - -BB0_74: - mov.u64 %rd79, image_RNM0; - cvta.global.u64 %rd74, %rd79; - mov.u32 %r125, 8; - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd74, %r26, %r125, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f103;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs51, %f102;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f101;} - - // inline asm - st.v4.u16 [%rd73], {%rs50, %rs51, %rs52, %rs39}; - -BB0_75: - sub.f32 %f827, %f11, %f12; - mul.f32 %f826, %f827, %f136; - sub.f32 %f825, %f7, %f8; - mul.f32 %f824, %f825, %f136; - sub.f32 %f823, %f9, %f10; - mul.f32 %f822, %f823, %f136; - fma.rn.f32 %f104, %f824, 0f3F000000, 0f3F000000; - fma.rn.f32 %f105, %f822, 0f3F000000, 0f3F000000; - fma.rn.f32 %f106, %f826, 0f3F000000, 0f3F000000; - ld.global.u32 %r126, [additive]; - setp.eq.s32 %p103, %r126, 0; - // inline asm - { cvt.rn.f16.f32 %rs53, %f660;} - - // inline asm - @%p103 bra BB0_77; - - mov.u64 %rd92, image_RNM1; - cvta.global.u64 %rd81, %rd92; - mov.u32 %r130, 8; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r26, %r130, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs60, %rs61, %rs62, %rs63}, [%rd80]; - // inline asm - { cvt.f32.f16 %f676, %rs60;} - - // inline asm - // inline asm - { cvt.f32.f16 %f677, %rs61;} - - // inline asm - // inline asm - { cvt.f32.f16 %f678, %rs62;} - - // inline asm - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd81, %r26, %r130, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f679, %f104, %f676; - add.f32 %f680, %f104, %f677; - add.f32 %f681, %f104, %f678; - // inline asm - { cvt.rn.f16.f32 %rs59, %f681;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs58, %f680;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f679;} - - // inline asm - st.v4.u16 [%rd86], {%rs57, %rs58, %rs59, %rs53}; - bra.uni BB0_78; - -BB0_77: - mov.u64 %rd99, image_RNM1; - cvta.global.u64 %rd94, %rd99; - mov.u32 %r132, 8; - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd94, %r26, %r132, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f104;} - - // inline asm - st.v4.u16 [%rd93], {%rs64, %rs64, %rs64, %rs53}; - -BB0_78: - ld.global.u32 %r133, [additive]; - setp.eq.s32 %p104, %r133, 0; - // inline asm - { cvt.rn.f16.f32 %rs65, %f660;} - - // inline asm - @%p104 bra BB0_80; - - mov.u64 %rd112, image_RNM2; - cvta.global.u64 %rd101, %rd112; - mov.u32 %r137, 8; - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd101, %r26, %r137, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs72, %rs73, %rs74, %rs75}, [%rd100]; - // inline asm - { cvt.f32.f16 %f684, %rs72;} - - // inline asm - // inline asm - { cvt.f32.f16 %f685, %rs73;} - - // inline asm - // inline asm - { cvt.f32.f16 %f686, %rs74;} - - // inline asm - // inline asm - call (%rd106), _rt_buffer_get_64, (%rd101, %r26, %r137, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f687, %f105, %f684; - add.f32 %f688, %f105, %f685; - add.f32 %f689, %f105, %f686; - // inline asm - { cvt.rn.f16.f32 %rs71, %f689;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs70, %f688;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs69, %f687;} - - // inline asm - st.v4.u16 [%rd106], {%rs69, %rs70, %rs71, %rs65}; - bra.uni BB0_81; - -BB0_80: - mov.u64 %rd119, image_RNM2; - cvta.global.u64 %rd114, %rd119; - mov.u32 %r139, 8; - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd114, %r26, %r139, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f105;} - - // inline asm - st.v4.u16 [%rd113], {%rs76, %rs76, %rs76, %rs65}; - -BB0_81: - ld.global.u32 %r140, [additive]; - setp.eq.s32 %p105, %r140, 0; - // inline asm - { cvt.rn.f16.f32 %rs77, %f660;} - - // inline asm - @%p105 bra BB0_83; - - mov.u64 %rd132, image_RNM3; - cvta.global.u64 %rd121, %rd132; - mov.u32 %r144, 8; - // inline asm - call (%rd120), _rt_buffer_get_64, (%rd121, %r26, %r144, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs84, %rs85, %rs86, %rs87}, [%rd120]; - // inline asm - { cvt.f32.f16 %f692, %rs84;} - - // inline asm - // inline asm - { cvt.f32.f16 %f693, %rs85;} - - // inline asm - // inline asm - { cvt.f32.f16 %f694, %rs86;} - - // inline asm - // inline asm - call (%rd126), _rt_buffer_get_64, (%rd121, %r26, %r144, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f695, %f106, %f692; - add.f32 %f696, %f106, %f693; - add.f32 %f697, %f106, %f694; - // inline asm - { cvt.rn.f16.f32 %rs83, %f697;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs82, %f696;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs81, %f695;} - - // inline asm - st.v4.u16 [%rd126], {%rs81, %rs82, %rs83, %rs77}; - bra.uni BB0_125; - -BB0_83: - mov.u64 %rd139, image_RNM3; - cvta.global.u64 %rd134, %rd139; - mov.u32 %r146, 8; - // inline asm - call (%rd133), _rt_buffer_get_64, (%rd134, %r26, %r146, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs88, %f106;} - - // inline asm - st.v4.u16 [%rd133], {%rs88, %rs88, %rs88, %rs77}; - -BB0_125: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmPointLightProbeSH.ptx.meta b/Assets/Editor/x64/Bakery/lmPointLightProbeSH.ptx.meta deleted file mode 100644 index a84586b7..00000000 --- a/Assets/Editor/x64/Bakery/lmPointLightProbeSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 22d0ebd2cc22c314aa3ba05c011e50e0 -timeCreated: 1551521395 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmPointLightRNM.ptx b/Assets/Editor/x64/Bakery/lmPointLightRNM.ptx deleted file mode 100644 index 2861b313..00000000 --- a/Assets/Editor/x64/Bakery/lmPointLightRNM.ptx +++ /dev/null @@ -1,2321 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 uvtangent[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 samples; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 lightPos[12]; -.global .align 4 .b8 lightColor[12]; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .f32 lightFalloffFakeDistanceMult; -.global .align 4 .f32 lightFalloffMinRadiusSq; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo28lightFalloffFakeDistanceMultE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo23lightFalloffMinRadiusSqE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename28lightFalloffFakeDistanceMultE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename23lightFalloffMinRadiusSqE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum28lightFalloffFakeDistanceMultE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum23lightFalloffMinRadiusSqE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic23lightFalloffMinRadiusSqE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation23lightFalloffMinRadiusSqE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<128>; - .reg .b16 %rs<213>; - .reg .f32 %f<1028>; - .reg .b32 %r<245>; - .reg .b64 %rd<335>; - - - mov.u64 %rd334, __local_depot0; - cvta.local.u64 %SP, %rd334; - ld.global.v2.u32 {%r34, %r35}, [pixelID]; - cvt.u64.u32 %rd17, %r34; - cvt.u64.u32 %rd18, %r35; - mov.u64 %rd21, uvnormal; - cvta.global.u64 %rd16, %rd21; - mov.u32 %r32, 2; - mov.u32 %r33, 4; - mov.u64 %rd20, 0; - // inline asm - call (%rd15), _rt_buffer_get_64, (%rd16, %r32, %r33, %rd17, %rd18, %rd20, %rd20); - // inline asm - ld.u32 %r1, [%rd15]; - shr.u32 %r38, %r1, 16; - cvt.u16.u32 %rs1, %r38; - and.b16 %rs10, %rs1, 255; - cvt.u16.u32 %rs11, %r1; - or.b16 %rs12, %rs11, %rs10; - setp.eq.s16 %p6, %rs12, 0; - mov.f32 %f995, 0f00000000; - mov.f32 %f996, %f995; - mov.f32 %f997, %f995; - @%p6 bra BB0_2; - - ld.u8 %rs13, [%rd15+1]; - and.b16 %rs15, %rs11, 255; - cvt.rn.f32.u16 %f145, %rs15; - div.rn.f32 %f146, %f145, 0f437F0000; - fma.rn.f32 %f147, %f146, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f148, %rs13; - div.rn.f32 %f149, %f148, 0f437F0000; - fma.rn.f32 %f150, %f149, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f151, %rs10; - div.rn.f32 %f152, %f151, 0f437F0000; - fma.rn.f32 %f153, %f152, 0f40000000, 0fBF800000; - mul.f32 %f154, %f150, %f150; - fma.rn.f32 %f155, %f147, %f147, %f154; - fma.rn.f32 %f156, %f153, %f153, %f155; - sqrt.rn.f32 %f157, %f156; - rcp.rn.f32 %f158, %f157; - mul.f32 %f995, %f147, %f158; - mul.f32 %f996, %f150, %f158; - mul.f32 %f997, %f153, %f158; - -BB0_2: - ld.global.v2.u32 {%r39, %r40}, [pixelID]; - ld.global.v2.u32 {%r42, %r43}, [tileInfo]; - add.s32 %r2, %r39, %r42; - add.s32 %r3, %r40, %r43; - setp.eq.f32 %p7, %f996, 0f00000000; - setp.eq.f32 %p8, %f995, 0f00000000; - and.pred %p9, %p8, %p7; - setp.eq.f32 %p10, %f997, 0f00000000; - and.pred %p11, %p9, %p10; - @%p11 bra BB0_105; - bra.uni BB0_3; - -BB0_105: - ld.global.u32 %r244, [imageEnabled]; - and.b32 %r200, %r244, 1; - setp.eq.b32 %p121, %r200, 1; - @!%p121 bra BB0_107; - bra.uni BB0_106; - -BB0_106: - cvt.u64.u32 %rd242, %r2; - cvt.u64.u32 %rd243, %r3; - mov.u64 %rd246, image; - cvta.global.u64 %rd241, %rd246; - // inline asm - call (%rd240), _rt_buffer_get_64, (%rd241, %r32, %r33, %rd242, %rd243, %rd20, %rd20); - // inline asm - mov.u16 %rs158, 0; - st.v4.u8 [%rd240], {%rs158, %rs158, %rs158, %rs158}; - ld.global.u32 %r244, [imageEnabled]; - -BB0_107: - and.b32 %r203, %r244, 8; - setp.eq.s32 %p122, %r203, 0; - @%p122 bra BB0_109; - - cvt.u64.u32 %rd250, %r3; - cvt.u64.u32 %rd249, %r2; - mov.u64 %rd253, image_Mask; - cvta.global.u64 %rd248, %rd253; - // inline asm - call (%rd247), _rt_buffer_get_64, (%rd248, %r32, %r32, %rd249, %rd250, %rd20, %rd20); - // inline asm - mov.f32 %f915, 0f00000000; - cvt.rzi.u32.f32 %r206, %f915; - cvt.u16.u32 %rs159, %r206; - mov.u16 %rs160, 0; - st.v2.u8 [%rd247], {%rs159, %rs160}; - ld.global.u32 %r244, [imageEnabled]; - -BB0_109: - cvt.u64.u32 %rd13, %r2; - cvt.u64.u32 %rd14, %r3; - and.b32 %r207, %r244, 4; - setp.eq.s32 %p123, %r207, 0; - @%p123 bra BB0_113; - - ld.global.u32 %r208, [additive]; - setp.eq.s32 %p124, %r208, 0; - @%p124 bra BB0_112; - - mov.u64 %rd266, image_HDR; - cvta.global.u64 %rd255, %rd266; - mov.u32 %r212, 8; - // inline asm - call (%rd254), _rt_buffer_get_64, (%rd255, %r32, %r212, %rd13, %rd14, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs167, %rs168, %rs169, %rs170}, [%rd254]; - // inline asm - { cvt.f32.f16 %f916, %rs167;} - - // inline asm - // inline asm - { cvt.f32.f16 %f917, %rs168;} - - // inline asm - // inline asm - { cvt.f32.f16 %f918, %rs169;} - - // inline asm - // inline asm - call (%rd260), _rt_buffer_get_64, (%rd255, %r32, %r212, %rd13, %rd14, %rd20, %rd20); - // inline asm - add.f32 %f919, %f916, 0f00000000; - add.f32 %f920, %f917, 0f00000000; - add.f32 %f921, %f918, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs166, %f921;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs165, %f920;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs164, %f919;} - - // inline asm - mov.u16 %rs171, 0; - st.v4.u16 [%rd260], {%rs164, %rs165, %rs166, %rs171}; - bra.uni BB0_113; - -BB0_3: - ld.global.v2.u32 {%r49, %r50}, [pixelID]; - cvt.u64.u32 %rd24, %r49; - cvt.u64.u32 %rd25, %r50; - mov.u64 %rd28, uvpos; - cvta.global.u64 %rd23, %rd28; - mov.u32 %r48, 12; - // inline asm - call (%rd22), _rt_buffer_get_64, (%rd23, %r32, %r48, %rd24, %rd25, %rd20, %rd20); - // inline asm - ld.global.f32 %f7, [lightPos]; - ld.f32 %f12, [%rd22+8]; - ld.f32 %f10, [%rd22+4]; - ld.f32 %f8, [%rd22]; - sub.f32 %f161, %f7, %f8; - ld.global.f32 %f9, [lightPos+4]; - sub.f32 %f162, %f9, %f10; - ld.global.f32 %f11, [lightPos+8]; - sub.f32 %f163, %f11, %f12; - mul.f32 %f164, %f162, %f162; - fma.rn.f32 %f165, %f161, %f161, %f164; - fma.rn.f32 %f166, %f163, %f163, %f165; - sqrt.rn.f32 %f167, %f166; - rcp.rn.f32 %f168, %f167; - ld.global.f32 %f169, [lightFalloffFakeDistanceMult]; - mul.f32 %f16, %f167, %f169; - ld.global.f32 %f170, [lightInvCutoff]; - mul.f32 %f17, %f167, %f170; - mov.f32 %f174, 0f40800000; - abs.f32 %f19, %f17; - setp.lt.f32 %p12, %f19, 0f00800000; - mul.f32 %f176, %f19, 0f4B800000; - selp.f32 %f177, 0fC3170000, 0fC2FE0000, %p12; - selp.f32 %f178, %f176, %f19, %p12; - mov.b32 %r53, %f178; - and.b32 %r54, %r53, 8388607; - or.b32 %r55, %r54, 1065353216; - mov.b32 %f179, %r55; - shr.u32 %r56, %r53, 23; - cvt.rn.f32.u32 %f180, %r56; - add.f32 %f181, %f177, %f180; - setp.gt.f32 %p13, %f179, 0f3FB504F3; - mul.f32 %f182, %f179, 0f3F000000; - add.f32 %f183, %f181, 0f3F800000; - selp.f32 %f184, %f182, %f179, %p13; - selp.f32 %f185, %f183, %f181, %p13; - add.f32 %f186, %f184, 0fBF800000; - add.f32 %f160, %f184, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f159,%f160; - // inline asm - add.f32 %f187, %f186, %f186; - mul.f32 %f188, %f159, %f187; - mul.f32 %f189, %f188, %f188; - mov.f32 %f190, 0f3C4CAF63; - mov.f32 %f191, 0f3B18F0FE; - fma.rn.f32 %f192, %f191, %f189, %f190; - mov.f32 %f193, 0f3DAAAABD; - fma.rn.f32 %f194, %f192, %f189, %f193; - mul.rn.f32 %f195, %f194, %f189; - mul.rn.f32 %f196, %f195, %f188; - sub.f32 %f197, %f186, %f188; - neg.f32 %f198, %f188; - add.f32 %f199, %f197, %f197; - fma.rn.f32 %f200, %f198, %f186, %f199; - mul.rn.f32 %f201, %f159, %f200; - add.f32 %f202, %f196, %f188; - sub.f32 %f203, %f188, %f202; - add.f32 %f204, %f196, %f203; - add.f32 %f205, %f201, %f204; - add.f32 %f206, %f202, %f205; - sub.f32 %f207, %f202, %f206; - add.f32 %f208, %f205, %f207; - mov.f32 %f209, 0f3F317200; - mul.rn.f32 %f210, %f185, %f209; - mov.f32 %f211, 0f35BFBE8E; - mul.rn.f32 %f212, %f185, %f211; - add.f32 %f213, %f210, %f206; - sub.f32 %f214, %f210, %f213; - add.f32 %f215, %f206, %f214; - add.f32 %f216, %f208, %f215; - add.f32 %f217, %f212, %f216; - add.f32 %f218, %f213, %f217; - sub.f32 %f219, %f213, %f218; - add.f32 %f220, %f217, %f219; - mul.rn.f32 %f221, %f174, %f218; - neg.f32 %f222, %f221; - fma.rn.f32 %f223, %f174, %f218, %f222; - fma.rn.f32 %f224, %f174, %f220, %f223; - mov.f32 %f225, 0f00000000; - fma.rn.f32 %f226, %f225, %f218, %f224; - add.rn.f32 %f227, %f221, %f226; - neg.f32 %f228, %f227; - add.rn.f32 %f229, %f221, %f228; - add.rn.f32 %f230, %f229, %f226; - mov.b32 %r57, %f227; - setp.eq.s32 %p14, %r57, 1118925336; - add.s32 %r58, %r57, -1; - mov.b32 %f231, %r58; - add.f32 %f232, %f230, 0f37000000; - selp.f32 %f233, %f231, %f227, %p14; - selp.f32 %f20, %f232, %f230, %p14; - mul.f32 %f234, %f233, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f235, %f234; - mov.f32 %f236, 0fBF317200; - fma.rn.f32 %f237, %f235, %f236, %f233; - mov.f32 %f238, 0fB5BFBE8E; - fma.rn.f32 %f239, %f235, %f238, %f237; - mul.f32 %f240, %f239, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f241, %f240; - add.f32 %f242, %f235, 0f00000000; - ex2.approx.f32 %f243, %f242; - mul.f32 %f244, %f241, %f243; - setp.lt.f32 %p15, %f233, 0fC2D20000; - selp.f32 %f245, 0f00000000, %f244, %p15; - setp.gt.f32 %p16, %f233, 0f42D20000; - selp.f32 %f998, 0f7F800000, %f245, %p16; - setp.eq.f32 %p17, %f998, 0f7F800000; - @%p17 bra BB0_5; - - fma.rn.f32 %f998, %f998, %f20, %f998; - -BB0_5: - mov.f32 %f949, 0f40000000; - cvt.rzi.f32.f32 %f948, %f949; - add.f32 %f947, %f948, %f948; - mov.f32 %f946, 0f40800000; - sub.f32 %f945, %f946, %f947; - abs.f32 %f944, %f945; - setp.lt.f32 %p18, %f17, 0f00000000; - setp.eq.f32 %p19, %f944, 0f3F800000; - and.pred %p1, %p18, %p19; - mov.b32 %r59, %f998; - xor.b32 %r60, %r59, -2147483648; - mov.b32 %f246, %r60; - selp.f32 %f1000, %f246, %f998, %p1; - setp.eq.f32 %p20, %f17, 0f00000000; - @%p20 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f249, %f17, %f17; - selp.f32 %f1000, %f249, 0f00000000, %p19; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p21, %f17, 0f00000000; - @%p21 bra BB0_9; - - mov.f32 %f994, 0f40800000; - cvt.rzi.f32.f32 %f248, %f994; - setp.neu.f32 %p22, %f248, 0f40800000; - selp.f32 %f1000, 0f7FFFFFFF, %f1000, %p22; - -BB0_9: - abs.f32 %f950, %f17; - add.f32 %f250, %f950, 0f40800000; - mov.b32 %r61, %f250; - setp.lt.s32 %p24, %r61, 2139095040; - @%p24 bra BB0_14; - - abs.f32 %f992, %f17; - setp.gtu.f32 %p25, %f992, 0f7F800000; - @%p25 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f1000, %f17, 0f40800000; - bra.uni BB0_14; - -BB0_11: - abs.f32 %f993, %f17; - setp.neu.f32 %p26, %f993, 0f7F800000; - @%p26 bra BB0_14; - - selp.f32 %f1000, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - sub.f32 %f956, %f11, %f12; - mul.f32 %f955, %f956, %f168; - sub.f32 %f954, %f7, %f8; - mul.f32 %f953, %f954, %f168; - sub.f32 %f952, %f9, %f10; - mul.f32 %f951, %f952, %f168; - mov.f32 %f1006, 0f3F800000; - sub.f32 %f252, %f1006, %f1000; - setp.eq.f32 %p27, %f17, 0f3F800000; - selp.f32 %f253, 0f00000000, %f252, %p27; - cvt.sat.f32.f32 %f254, %f253; - ld.global.f32 %f255, [lightFalloffMinRadiusSq]; - fma.rn.f32 %f256, %f16, %f16, %f255; - div.rn.f32 %f31, %f254, %f256; - mul.f32 %f257, %f996, %f951; - fma.rn.f32 %f258, %f995, %f953, %f257; - fma.rn.f32 %f32, %f997, %f955, %f258; - ld.global.u32 %r242, [imageEnabled]; - ld.global.f32 %f259, [lightColor+4]; - ld.global.f32 %f260, [lightColor]; - max.f32 %f261, %f260, %f259; - ld.global.f32 %f262, [lightColor+8]; - max.f32 %f263, %f261, %f262; - mul.f32 %f264, %f31, %f263; - setp.lt.f32 %p28, %f264, 0f3727C5AC; - @%p28 bra BB0_88; - bra.uni BB0_15; - -BB0_88: - and.b32 %r164, %r242, 1; - setp.eq.b32 %p114, %r164, 1; - @!%p114 bra BB0_90; - bra.uni BB0_89; - -BB0_89: - cvt.u64.u32 %rd148, %r2; - cvt.u64.u32 %rd149, %r3; - mov.u64 %rd152, image; - cvta.global.u64 %rd147, %rd152; - // inline asm - call (%rd146), _rt_buffer_get_64, (%rd147, %r32, %r33, %rd148, %rd149, %rd20, %rd20); - // inline asm - mov.u16 %rs106, 1; - mov.u16 %rs107, 0; - st.v4.u8 [%rd146], {%rs107, %rs107, %rs107, %rs106}; - ld.global.u32 %r242, [imageEnabled]; - -BB0_90: - and.b32 %r167, %r242, 8; - setp.eq.s32 %p115, %r167, 0; - @%p115 bra BB0_92; - - cvt.u64.u32 %rd156, %r3; - cvt.u64.u32 %rd155, %r2; - mov.u64 %rd159, image_Mask; - cvta.global.u64 %rd154, %rd159; - // inline asm - call (%rd153), _rt_buffer_get_64, (%rd154, %r32, %r32, %rd155, %rd156, %rd20, %rd20); - // inline asm - mov.f32 %f880, 0f00000000; - cvt.rzi.u32.f32 %r170, %f880; - cvt.u16.u32 %rs108, %r170; - mov.u16 %rs109, 255; - st.v2.u8 [%rd153], {%rs108, %rs109}; - ld.global.u32 %r242, [imageEnabled]; - -BB0_92: - cvt.u64.u32 %rd11, %r2; - cvt.u64.u32 %rd12, %r3; - and.b32 %r171, %r242, 4; - setp.eq.s32 %p116, %r171, 0; - @%p116 bra BB0_96; - - ld.global.u32 %r172, [additive]; - setp.eq.s32 %p117, %r172, 0; - mov.f32 %f881, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs110, %f881;} - - // inline asm - @%p117 bra BB0_95; - - mov.u64 %rd172, image_HDR; - cvta.global.u64 %rd161, %rd172; - mov.u32 %r176, 8; - // inline asm - call (%rd160), _rt_buffer_get_64, (%rd161, %r32, %r176, %rd11, %rd12, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs117, %rs118, %rs119, %rs120}, [%rd160]; - // inline asm - { cvt.f32.f16 %f882, %rs117;} - - // inline asm - // inline asm - { cvt.f32.f16 %f883, %rs118;} - - // inline asm - // inline asm - { cvt.f32.f16 %f884, %rs119;} - - // inline asm - // inline asm - call (%rd166), _rt_buffer_get_64, (%rd161, %r32, %r176, %rd11, %rd12, %rd20, %rd20); - // inline asm - add.f32 %f885, %f882, 0f00000000; - add.f32 %f886, %f883, 0f00000000; - add.f32 %f887, %f884, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs116, %f887;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs115, %f886;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs114, %f885;} - - // inline asm - st.v4.u16 [%rd166], {%rs114, %rs115, %rs116, %rs110}; - bra.uni BB0_96; - -BB0_15: - mov.f32 %f1004, 0f00000000; - mul.f32 %f266, %f8, 0f3456BF95; - abs.f32 %f267, %f995; - div.rn.f32 %f268, %f266, %f267; - abs.f32 %f269, %f996; - mul.f32 %f270, %f10, 0f3456BF95; - div.rn.f32 %f271, %f270, %f269; - abs.f32 %f272, %f997; - mul.f32 %f273, %f12, 0f3456BF95; - div.rn.f32 %f274, %f273, %f272; - abs.f32 %f275, %f268; - abs.f32 %f276, %f271; - abs.f32 %f277, %f274; - mov.f32 %f278, 0f38D1B717; - max.f32 %f279, %f275, %f278; - max.f32 %f280, %f276, %f278; - max.f32 %f281, %f277, %f278; - fma.rn.f32 %f33, %f995, %f279, %f8; - fma.rn.f32 %f34, %f996, %f280, %f10; - fma.rn.f32 %f35, %f997, %f281, %f12; - ld.global.u32 %r238, [samples]; - setp.lt.s32 %p29, %r238, 1; - @%p29 bra BB0_18; - - mul.f32 %f283, %f33, 0f3456BF95; - abs.f32 %f284, %f283; - mul.f32 %f285, %f34, 0f3456BF95; - abs.f32 %f286, %f285; - mul.f32 %f287, %f35, 0f3456BF95; - abs.f32 %f288, %f287; - max.f32 %f289, %f284, %f286; - max.f32 %f290, %f289, %f288; - max.f32 %f36, %f290, %f278; - add.u64 %rd29, %SP, 0; - cvta.to.local.u64 %rd2, %rd29; - mov.f32 %f1004, 0f00000000; - mov.u32 %r237, 0; - mov.u32 %r236, %r242; - mov.f32 %f1001, %f11; - mov.f32 %f1002, %f9; - mov.f32 %f1003, %f7; - bra.uni BB0_17; - -BB0_87: - ld.global.f32 %f1003, [lightPos]; - ld.global.f32 %f1002, [lightPos+4]; - ld.global.f32 %f1001, [lightPos+8]; - ld.global.u32 %r236, [imageEnabled]; - -BB0_17: - cvt.rn.f32.s32 %f300, %r237; - mul.f32 %f301, %f300, 0f3DD32618; - cvt.rmi.f32.f32 %f302, %f301; - sub.f32 %f303, %f301, %f302; - mul.f32 %f304, %f300, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f305, %f304; - sub.f32 %f306, %f304, %f305; - mul.f32 %f307, %f300, 0f3DC74539; - cvt.rmi.f32.f32 %f308, %f307; - sub.f32 %f309, %f307, %f308; - add.f32 %f310, %f306, 0f4199851F; - add.f32 %f311, %f309, 0f4199851F; - add.f32 %f312, %f303, 0f4199851F; - mul.f32 %f313, %f306, %f311; - fma.rn.f32 %f314, %f303, %f310, %f313; - fma.rn.f32 %f315, %f312, %f309, %f314; - add.f32 %f316, %f303, %f315; - add.f32 %f317, %f306, %f315; - add.f32 %f318, %f309, %f315; - add.f32 %f319, %f316, %f317; - mul.f32 %f320, %f318, %f319; - cvt.rmi.f32.f32 %f321, %f320; - sub.f32 %f322, %f320, %f321; - add.f32 %f323, %f316, %f318; - mul.f32 %f324, %f317, %f323; - cvt.rmi.f32.f32 %f325, %f324; - sub.f32 %f326, %f324, %f325; - add.f32 %f327, %f317, %f318; - mul.f32 %f328, %f316, %f327; - cvt.rmi.f32.f32 %f329, %f328; - sub.f32 %f330, %f328, %f329; - fma.rn.f32 %f331, %f322, 0f40000000, 0fBF800000; - fma.rn.f32 %f332, %f326, 0f40000000, 0fBF800000; - fma.rn.f32 %f333, %f330, 0f40000000, 0fBF800000; - ld.global.f32 %f334, [lightRadius]; - fma.rn.f32 %f335, %f334, %f331, %f1003; - fma.rn.f32 %f336, %f334, %f332, %f1002; - fma.rn.f32 %f337, %f334, %f333, %f1001; - sub.f32 %f338, %f335, %f8; - sub.f32 %f339, %f336, %f10; - sub.f32 %f340, %f337, %f12; - mul.f32 %f341, %f339, %f339; - fma.rn.f32 %f342, %f338, %f338, %f341; - fma.rn.f32 %f343, %f340, %f340, %f342; - sqrt.rn.f32 %f299, %f343; - rcp.rn.f32 %f344, %f299; - mul.f32 %f295, %f344, %f338; - mul.f32 %f296, %f344, %f339; - mul.f32 %f297, %f344, %f340; - and.b32 %r66, %r236, 32; - setp.eq.s32 %p30, %r66, 0; - selp.f32 %f345, 0f3F800000, 0f41200000, %p30; - mul.f32 %f298, %f345, %f36; - mov.u32 %r67, 1065353216; - st.local.u32 [%rd2], %r67; - ld.global.u32 %r63, [root]; - mov.u32 %r64, 1; - // inline asm - call _rt_trace_64, (%r63, %f33, %f34, %f35, %f295, %f296, %f297, %r64, %f298, %f299, %rd29, %r33); - // inline asm - ld.local.f32 %f346, [%rd2]; - add.f32 %f1004, %f1004, %f346; - ld.global.u32 %r238, [samples]; - add.s32 %r237, %r237, 1; - setp.lt.s32 %p31, %r237, %r238; - @%p31 bra BB0_87; - -BB0_18: - setp.eq.s32 %p32, %r238, 0; - @%p32 bra BB0_20; - - cvt.rn.f32.s32 %f348, %r238; - div.rn.f32 %f1006, %f1004, %f348; - -BB0_20: - ld.global.u32 %r68, [ignoreNormal]; - and.b32 %r69, %r242, 32; - or.b32 %r70, %r69, %r68; - setp.eq.s32 %p33, %r70, 0; - selp.f32 %f349, %f32, 0f3F800000, %p33; - cvt.sat.f32.f32 %f350, %f349; - mul.f32 %f351, %f31, %f350; - mul.f32 %f352, %f1006, %f351; - ld.global.f32 %f353, [lightColor]; - mul.f32 %f45, %f353, %f352; - ld.global.f32 %f354, [lightColor+4]; - mul.f32 %f46, %f354, %f352; - ld.global.f32 %f355, [lightColor+8]; - mul.f32 %f47, %f352, %f355; - ld.global.u32 %r240, [imageEnabled]; - and.b32 %r71, %r240, 8; - setp.eq.s32 %p34, %r71, 0; - @%p34 bra BB0_33; - - mov.f32 %f964, 0fB5BFBE8E; - mov.f32 %f963, 0fBF317200; - mov.f32 %f962, 0f35BFBE8E; - mov.f32 %f961, 0f3F317200; - mov.f32 %f960, 0f3DAAAABD; - mov.f32 %f959, 0f3C4CAF63; - mov.f32 %f958, 0f3B18F0FE; - cvt.u64.u32 %rd33, %r2; - cvt.u64.u32 %rd34, %r3; - mov.u64 %rd37, image_Mask; - cvta.global.u64 %rd32, %rd37; - // inline asm - call (%rd31), _rt_buffer_get_64, (%rd32, %r32, %r32, %rd33, %rd34, %rd20, %rd20); - // inline asm - mov.f32 %f358, 0f3E68BA2E; - cvt.rzi.f32.f32 %f359, %f358; - fma.rn.f32 %f360, %f359, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f48, %f360; - abs.f32 %f49, %f1006; - setp.lt.f32 %p35, %f49, 0f00800000; - mul.f32 %f361, %f49, 0f4B800000; - selp.f32 %f362, 0fC3170000, 0fC2FE0000, %p35; - selp.f32 %f363, %f361, %f49, %p35; - mov.b32 %r74, %f363; - and.b32 %r75, %r74, 8388607; - or.b32 %r76, %r75, 1065353216; - mov.b32 %f364, %r76; - shr.u32 %r77, %r74, 23; - cvt.rn.f32.u32 %f365, %r77; - add.f32 %f366, %f362, %f365; - setp.gt.f32 %p36, %f364, 0f3FB504F3; - mul.f32 %f367, %f364, 0f3F000000; - add.f32 %f368, %f366, 0f3F800000; - selp.f32 %f369, %f367, %f364, %p36; - selp.f32 %f370, %f368, %f366, %p36; - add.f32 %f371, %f369, 0fBF800000; - add.f32 %f357, %f369, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f356,%f357; - // inline asm - add.f32 %f372, %f371, %f371; - mul.f32 %f373, %f356, %f372; - mul.f32 %f374, %f373, %f373; - fma.rn.f32 %f377, %f958, %f374, %f959; - fma.rn.f32 %f379, %f377, %f374, %f960; - mul.rn.f32 %f380, %f379, %f374; - mul.rn.f32 %f381, %f380, %f373; - sub.f32 %f382, %f371, %f373; - neg.f32 %f383, %f373; - add.f32 %f384, %f382, %f382; - fma.rn.f32 %f385, %f383, %f371, %f384; - mul.rn.f32 %f386, %f356, %f385; - add.f32 %f387, %f381, %f373; - sub.f32 %f388, %f373, %f387; - add.f32 %f389, %f381, %f388; - add.f32 %f390, %f386, %f389; - add.f32 %f391, %f387, %f390; - sub.f32 %f392, %f387, %f391; - add.f32 %f393, %f390, %f392; - mul.rn.f32 %f395, %f370, %f961; - mul.rn.f32 %f397, %f370, %f962; - add.f32 %f398, %f395, %f391; - sub.f32 %f399, %f395, %f398; - add.f32 %f400, %f391, %f399; - add.f32 %f401, %f393, %f400; - add.f32 %f402, %f397, %f401; - add.f32 %f403, %f398, %f402; - sub.f32 %f404, %f398, %f403; - add.f32 %f405, %f402, %f404; - mov.f32 %f406, 0f3EE8BA2E; - mul.rn.f32 %f407, %f406, %f403; - neg.f32 %f408, %f407; - fma.rn.f32 %f409, %f406, %f403, %f408; - fma.rn.f32 %f410, %f406, %f405, %f409; - mov.f32 %f411, 0f00000000; - fma.rn.f32 %f412, %f411, %f403, %f410; - add.rn.f32 %f413, %f407, %f412; - neg.f32 %f414, %f413; - add.rn.f32 %f415, %f407, %f414; - add.rn.f32 %f416, %f415, %f412; - mov.b32 %r78, %f413; - setp.eq.s32 %p37, %r78, 1118925336; - add.s32 %r79, %r78, -1; - mov.b32 %f417, %r79; - add.f32 %f418, %f416, 0f37000000; - selp.f32 %f419, %f417, %f413, %p37; - selp.f32 %f50, %f418, %f416, %p37; - mul.f32 %f420, %f419, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f421, %f420; - fma.rn.f32 %f423, %f421, %f963, %f419; - fma.rn.f32 %f425, %f421, %f964, %f423; - mul.f32 %f426, %f425, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f427, %f426; - add.f32 %f428, %f421, 0f00000000; - ex2.approx.f32 %f429, %f428; - mul.f32 %f430, %f427, %f429; - setp.lt.f32 %p38, %f419, 0fC2D20000; - selp.f32 %f431, 0f00000000, %f430, %p38; - setp.gt.f32 %p39, %f419, 0f42D20000; - selp.f32 %f1007, 0f7F800000, %f431, %p39; - setp.eq.f32 %p40, %f1007, 0f7F800000; - @%p40 bra BB0_23; - - fma.rn.f32 %f1007, %f1007, %f50, %f1007; - -BB0_23: - setp.lt.f32 %p41, %f1006, 0f00000000; - setp.eq.f32 %p42, %f48, 0f3F800000; - and.pred %p2, %p41, %p42; - mov.b32 %r80, %f1007; - xor.b32 %r81, %r80, -2147483648; - mov.b32 %f432, %r81; - selp.f32 %f1009, %f432, %f1007, %p2; - setp.eq.f32 %p43, %f1006, 0f00000000; - @%p43 bra BB0_26; - bra.uni BB0_24; - -BB0_26: - add.f32 %f435, %f1006, %f1006; - selp.f32 %f1009, %f435, 0f00000000, %p42; - bra.uni BB0_27; - -BB0_112: - mov.u64 %rd273, image_HDR; - cvta.global.u64 %rd268, %rd273; - mov.u32 %r214, 8; - // inline asm - call (%rd267), _rt_buffer_get_64, (%rd268, %r32, %r214, %rd13, %rd14, %rd20, %rd20); - // inline asm - mov.f32 %f922, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs172, %f922;} - - // inline asm - mov.u16 %rs173, 0; - st.v4.u16 [%rd267], {%rs172, %rs172, %rs172, %rs173}; - -BB0_113: - ld.global.u32 %r215, [additive]; - setp.eq.s32 %p125, %r215, 0; - @%p125 bra BB0_115; - - mov.u64 %rd286, image_RNM0; - cvta.global.u64 %rd275, %rd286; - mov.u32 %r219, 8; - // inline asm - call (%rd274), _rt_buffer_get_64, (%rd275, %r32, %r219, %rd13, %rd14, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs180, %rs181, %rs182, %rs183}, [%rd274]; - // inline asm - { cvt.f32.f16 %f923, %rs180;} - - // inline asm - // inline asm - { cvt.f32.f16 %f924, %rs181;} - - // inline asm - // inline asm - { cvt.f32.f16 %f925, %rs182;} - - // inline asm - // inline asm - call (%rd280), _rt_buffer_get_64, (%rd275, %r32, %r219, %rd13, %rd14, %rd20, %rd20); - // inline asm - add.f32 %f926, %f923, 0f00000000; - add.f32 %f927, %f924, 0f00000000; - add.f32 %f928, %f925, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs179, %f928;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs178, %f927;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs177, %f926;} - - // inline asm - mov.u16 %rs184, 0; - st.v4.u16 [%rd280], {%rs177, %rs178, %rs179, %rs184}; - bra.uni BB0_116; - -BB0_115: - mov.u64 %rd293, image_RNM0; - cvta.global.u64 %rd288, %rd293; - mov.u32 %r221, 8; - // inline asm - call (%rd287), _rt_buffer_get_64, (%rd288, %r32, %r221, %rd13, %rd14, %rd20, %rd20); - // inline asm - mov.f32 %f929, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs185, %f929;} - - // inline asm - mov.u16 %rs186, 0; - st.v4.u16 [%rd287], {%rs185, %rs185, %rs185, %rs186}; - -BB0_116: - ld.global.u32 %r222, [additive]; - setp.eq.s32 %p126, %r222, 0; - @%p126 bra BB0_118; - - mov.u64 %rd306, image_RNM1; - cvta.global.u64 %rd295, %rd306; - mov.u32 %r226, 8; - // inline asm - call (%rd294), _rt_buffer_get_64, (%rd295, %r32, %r226, %rd13, %rd14, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs193, %rs194, %rs195, %rs196}, [%rd294]; - // inline asm - { cvt.f32.f16 %f930, %rs193;} - - // inline asm - // inline asm - { cvt.f32.f16 %f931, %rs194;} - - // inline asm - // inline asm - { cvt.f32.f16 %f932, %rs195;} - - // inline asm - // inline asm - call (%rd300), _rt_buffer_get_64, (%rd295, %r32, %r226, %rd13, %rd14, %rd20, %rd20); - // inline asm - add.f32 %f933, %f930, 0f00000000; - add.f32 %f934, %f931, 0f00000000; - add.f32 %f935, %f932, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs192, %f935;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs191, %f934;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs190, %f933;} - - // inline asm - mov.u16 %rs197, 0; - st.v4.u16 [%rd300], {%rs190, %rs191, %rs192, %rs197}; - bra.uni BB0_119; - -BB0_118: - mov.u64 %rd313, image_RNM1; - cvta.global.u64 %rd308, %rd313; - mov.u32 %r228, 8; - // inline asm - call (%rd307), _rt_buffer_get_64, (%rd308, %r32, %r228, %rd13, %rd14, %rd20, %rd20); - // inline asm - mov.f32 %f936, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs198, %f936;} - - // inline asm - mov.u16 %rs199, 0; - st.v4.u16 [%rd307], {%rs198, %rs198, %rs198, %rs199}; - -BB0_119: - ld.global.u32 %r229, [additive]; - setp.eq.s32 %p127, %r229, 0; - @%p127 bra BB0_121; - - mov.u64 %rd326, image_RNM2; - cvta.global.u64 %rd315, %rd326; - mov.u32 %r233, 8; - // inline asm - call (%rd314), _rt_buffer_get_64, (%rd315, %r32, %r233, %rd13, %rd14, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs206, %rs207, %rs208, %rs209}, [%rd314]; - // inline asm - { cvt.f32.f16 %f937, %rs206;} - - // inline asm - // inline asm - { cvt.f32.f16 %f938, %rs207;} - - // inline asm - // inline asm - { cvt.f32.f16 %f939, %rs208;} - - // inline asm - // inline asm - call (%rd320), _rt_buffer_get_64, (%rd315, %r32, %r233, %rd13, %rd14, %rd20, %rd20); - // inline asm - add.f32 %f940, %f937, 0f00000000; - add.f32 %f941, %f938, 0f00000000; - add.f32 %f942, %f939, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs205, %f942;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs204, %f941;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs203, %f940;} - - // inline asm - mov.u16 %rs210, 0; - st.v4.u16 [%rd320], {%rs203, %rs204, %rs205, %rs210}; - bra.uni BB0_122; - -BB0_121: - mov.u64 %rd333, image_RNM2; - cvta.global.u64 %rd328, %rd333; - mov.u32 %r235, 8; - // inline asm - call (%rd327), _rt_buffer_get_64, (%rd328, %r32, %r235, %rd13, %rd14, %rd20, %rd20); - // inline asm - mov.f32 %f943, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs211, %f943;} - - // inline asm - mov.u16 %rs212, 0; - st.v4.u16 [%rd327], {%rs211, %rs211, %rs211, %rs212}; - bra.uni BB0_122; - -BB0_95: - mov.u64 %rd179, image_HDR; - cvta.global.u64 %rd174, %rd179; - mov.u32 %r178, 8; - // inline asm - call (%rd173), _rt_buffer_get_64, (%rd174, %r32, %r178, %rd11, %rd12, %rd20, %rd20); - // inline asm - mov.f32 %f888, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs121, %f888;} - - // inline asm - st.v4.u16 [%rd173], {%rs121, %rs121, %rs121, %rs110}; - -BB0_96: - ld.global.u32 %r179, [additive]; - setp.eq.s32 %p118, %r179, 0; - mov.f32 %f889, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs122, %f889;} - - // inline asm - @%p118 bra BB0_98; - - mov.u64 %rd192, image_RNM0; - cvta.global.u64 %rd181, %rd192; - mov.u32 %r183, 8; - // inline asm - call (%rd180), _rt_buffer_get_64, (%rd181, %r32, %r183, %rd11, %rd12, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs129, %rs130, %rs131, %rs132}, [%rd180]; - // inline asm - { cvt.f32.f16 %f890, %rs129;} - - // inline asm - // inline asm - { cvt.f32.f16 %f891, %rs130;} - - // inline asm - // inline asm - { cvt.f32.f16 %f892, %rs131;} - - // inline asm - // inline asm - call (%rd186), _rt_buffer_get_64, (%rd181, %r32, %r183, %rd11, %rd12, %rd20, %rd20); - // inline asm - add.f32 %f893, %f890, 0f00000000; - add.f32 %f894, %f891, 0f00000000; - add.f32 %f895, %f892, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs128, %f895;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs127, %f894;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs126, %f893;} - - // inline asm - st.v4.u16 [%rd186], {%rs126, %rs127, %rs128, %rs122}; - bra.uni BB0_99; - -BB0_98: - mov.u64 %rd199, image_RNM0; - cvta.global.u64 %rd194, %rd199; - mov.u32 %r185, 8; - // inline asm - call (%rd193), _rt_buffer_get_64, (%rd194, %r32, %r185, %rd11, %rd12, %rd20, %rd20); - // inline asm - mov.f32 %f896, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs133, %f896;} - - // inline asm - st.v4.u16 [%rd193], {%rs133, %rs133, %rs133, %rs122}; - -BB0_99: - ld.global.u32 %r186, [additive]; - setp.eq.s32 %p119, %r186, 0; - // inline asm - { cvt.rn.f16.f32 %rs134, %f889;} - - // inline asm - @%p119 bra BB0_101; - - mov.u64 %rd212, image_RNM1; - cvta.global.u64 %rd201, %rd212; - mov.u32 %r190, 8; - // inline asm - call (%rd200), _rt_buffer_get_64, (%rd201, %r32, %r190, %rd11, %rd12, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs141, %rs142, %rs143, %rs144}, [%rd200]; - // inline asm - { cvt.f32.f16 %f898, %rs141;} - - // inline asm - // inline asm - { cvt.f32.f16 %f899, %rs142;} - - // inline asm - // inline asm - { cvt.f32.f16 %f900, %rs143;} - - // inline asm - // inline asm - call (%rd206), _rt_buffer_get_64, (%rd201, %r32, %r190, %rd11, %rd12, %rd20, %rd20); - // inline asm - add.f32 %f901, %f898, 0f00000000; - add.f32 %f902, %f899, 0f00000000; - add.f32 %f903, %f900, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs140, %f903;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs139, %f902;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs138, %f901;} - - // inline asm - st.v4.u16 [%rd206], {%rs138, %rs139, %rs140, %rs134}; - bra.uni BB0_102; - -BB0_101: - mov.u64 %rd219, image_RNM1; - cvta.global.u64 %rd214, %rd219; - mov.u32 %r192, 8; - // inline asm - call (%rd213), _rt_buffer_get_64, (%rd214, %r32, %r192, %rd11, %rd12, %rd20, %rd20); - // inline asm - mov.f32 %f904, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs145, %f904;} - - // inline asm - st.v4.u16 [%rd213], {%rs145, %rs145, %rs145, %rs134}; - -BB0_102: - ld.global.u32 %r193, [additive]; - setp.eq.s32 %p120, %r193, 0; - // inline asm - { cvt.rn.f16.f32 %rs146, %f889;} - - // inline asm - @%p120 bra BB0_104; - - mov.u64 %rd232, image_RNM2; - cvta.global.u64 %rd221, %rd232; - mov.u32 %r197, 8; - // inline asm - call (%rd220), _rt_buffer_get_64, (%rd221, %r32, %r197, %rd11, %rd12, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs153, %rs154, %rs155, %rs156}, [%rd220]; - // inline asm - { cvt.f32.f16 %f906, %rs153;} - - // inline asm - // inline asm - { cvt.f32.f16 %f907, %rs154;} - - // inline asm - // inline asm - { cvt.f32.f16 %f908, %rs155;} - - // inline asm - // inline asm - call (%rd226), _rt_buffer_get_64, (%rd221, %r32, %r197, %rd11, %rd12, %rd20, %rd20); - // inline asm - add.f32 %f909, %f906, 0f00000000; - add.f32 %f910, %f907, 0f00000000; - add.f32 %f911, %f908, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs152, %f911;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs151, %f910;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs150, %f909;} - - // inline asm - st.v4.u16 [%rd226], {%rs150, %rs151, %rs152, %rs146}; - bra.uni BB0_122; - -BB0_104: - mov.u64 %rd239, image_RNM2; - cvta.global.u64 %rd234, %rd239; - mov.u32 %r199, 8; - // inline asm - call (%rd233), _rt_buffer_get_64, (%rd234, %r32, %r199, %rd11, %rd12, %rd20, %rd20); - // inline asm - mov.f32 %f912, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs157, %f912;} - - // inline asm - st.v4.u16 [%rd233], {%rs157, %rs157, %rs157, %rs146}; - bra.uni BB0_122; - -BB0_24: - setp.geu.f32 %p44, %f1006, 0f00000000; - @%p44 bra BB0_27; - - cvt.rzi.f32.f32 %f434, %f406; - setp.neu.f32 %p45, %f434, 0f3EE8BA2E; - selp.f32 %f1009, 0f7FFFFFFF, %f1009, %p45; - -BB0_27: - add.f32 %f436, %f49, 0f3EE8BA2E; - mov.b32 %r82, %f436; - setp.lt.s32 %p47, %r82, 2139095040; - @%p47 bra BB0_32; - - setp.gtu.f32 %p48, %f49, 0f7F800000; - @%p48 bra BB0_31; - bra.uni BB0_29; - -BB0_31: - add.f32 %f1009, %f1006, 0f3EE8BA2E; - bra.uni BB0_32; - -BB0_29: - setp.neu.f32 %p49, %f49, 0f7F800000; - @%p49 bra BB0_32; - - selp.f32 %f1009, 0fFF800000, 0f7F800000, %p2; - -BB0_32: - mul.f32 %f437, %f1009, 0f437F0000; - setp.eq.f32 %p50, %f1006, 0f3F800000; - selp.f32 %f438, 0f437F0000, %f437, %p50; - cvt.rzi.u32.f32 %r83, %f438; - cvt.u16.u32 %rs17, %r83; - mov.u16 %rs18, 255; - st.v2.u8 [%rd31], {%rs17, %rs18}; - ld.global.u32 %r240, [imageEnabled]; - -BB0_33: - and.b32 %r84, %r240, 1; - setp.eq.b32 %p51, %r84, 1; - @!%p51 bra BB0_68; - bra.uni BB0_34; - -BB0_34: - mov.f32 %f971, 0fB5BFBE8E; - mov.f32 %f970, 0fBF317200; - mov.f32 %f969, 0f35BFBE8E; - mov.f32 %f968, 0f3F317200; - mov.f32 %f967, 0f3DAAAABD; - mov.f32 %f966, 0f3C4CAF63; - mov.f32 %f965, 0f3B18F0FE; - mov.f32 %f441, 0f3E666666; - cvt.rzi.f32.f32 %f442, %f441; - fma.rn.f32 %f443, %f442, 0fC0000000, 0f3EE66666; - abs.f32 %f61, %f443; - abs.f32 %f62, %f45; - setp.lt.f32 %p52, %f62, 0f00800000; - mul.f32 %f444, %f62, 0f4B800000; - selp.f32 %f445, 0fC3170000, 0fC2FE0000, %p52; - selp.f32 %f446, %f444, %f62, %p52; - mov.b32 %r85, %f446; - and.b32 %r86, %r85, 8388607; - or.b32 %r87, %r86, 1065353216; - mov.b32 %f447, %r87; - shr.u32 %r88, %r85, 23; - cvt.rn.f32.u32 %f448, %r88; - add.f32 %f449, %f445, %f448; - setp.gt.f32 %p53, %f447, 0f3FB504F3; - mul.f32 %f450, %f447, 0f3F000000; - add.f32 %f451, %f449, 0f3F800000; - selp.f32 %f452, %f450, %f447, %p53; - selp.f32 %f453, %f451, %f449, %p53; - add.f32 %f454, %f452, 0fBF800000; - add.f32 %f440, %f452, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f439,%f440; - // inline asm - add.f32 %f455, %f454, %f454; - mul.f32 %f456, %f439, %f455; - mul.f32 %f457, %f456, %f456; - fma.rn.f32 %f460, %f965, %f457, %f966; - fma.rn.f32 %f462, %f460, %f457, %f967; - mul.rn.f32 %f463, %f462, %f457; - mul.rn.f32 %f464, %f463, %f456; - sub.f32 %f465, %f454, %f456; - neg.f32 %f466, %f456; - add.f32 %f467, %f465, %f465; - fma.rn.f32 %f468, %f466, %f454, %f467; - mul.rn.f32 %f469, %f439, %f468; - add.f32 %f470, %f464, %f456; - sub.f32 %f471, %f456, %f470; - add.f32 %f472, %f464, %f471; - add.f32 %f473, %f469, %f472; - add.f32 %f474, %f470, %f473; - sub.f32 %f475, %f470, %f474; - add.f32 %f476, %f473, %f475; - mul.rn.f32 %f478, %f453, %f968; - mul.rn.f32 %f480, %f453, %f969; - add.f32 %f481, %f478, %f474; - sub.f32 %f482, %f478, %f481; - add.f32 %f483, %f474, %f482; - add.f32 %f484, %f476, %f483; - add.f32 %f485, %f480, %f484; - add.f32 %f486, %f481, %f485; - sub.f32 %f487, %f481, %f486; - add.f32 %f488, %f485, %f487; - mov.f32 %f489, 0f3EE66666; - mul.rn.f32 %f490, %f489, %f486; - neg.f32 %f491, %f490; - fma.rn.f32 %f492, %f489, %f486, %f491; - fma.rn.f32 %f493, %f489, %f488, %f492; - mov.f32 %f494, 0f00000000; - fma.rn.f32 %f495, %f494, %f486, %f493; - add.rn.f32 %f496, %f490, %f495; - neg.f32 %f497, %f496; - add.rn.f32 %f498, %f490, %f497; - add.rn.f32 %f499, %f498, %f495; - mov.b32 %r89, %f496; - setp.eq.s32 %p54, %r89, 1118925336; - add.s32 %r90, %r89, -1; - mov.b32 %f500, %r90; - add.f32 %f501, %f499, 0f37000000; - selp.f32 %f502, %f500, %f496, %p54; - selp.f32 %f63, %f501, %f499, %p54; - mul.f32 %f503, %f502, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f504, %f503; - fma.rn.f32 %f506, %f504, %f970, %f502; - fma.rn.f32 %f508, %f504, %f971, %f506; - mul.f32 %f509, %f508, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f510, %f509; - add.f32 %f511, %f504, 0f00000000; - ex2.approx.f32 %f512, %f511; - mul.f32 %f513, %f510, %f512; - setp.lt.f32 %p55, %f502, 0fC2D20000; - selp.f32 %f514, 0f00000000, %f513, %p55; - setp.gt.f32 %p56, %f502, 0f42D20000; - selp.f32 %f1010, 0f7F800000, %f514, %p56; - setp.eq.f32 %p57, %f1010, 0f7F800000; - @%p57 bra BB0_36; - - fma.rn.f32 %f1010, %f1010, %f63, %f1010; - -BB0_36: - setp.lt.f32 %p58, %f45, 0f00000000; - setp.eq.f32 %p59, %f61, 0f3F800000; - and.pred %p3, %p58, %p59; - mov.b32 %r91, %f1010; - xor.b32 %r92, %r91, -2147483648; - mov.b32 %f515, %r92; - selp.f32 %f1012, %f515, %f1010, %p3; - setp.eq.f32 %p60, %f45, 0f00000000; - @%p60 bra BB0_39; - bra.uni BB0_37; - -BB0_39: - add.f32 %f518, %f45, %f45; - selp.f32 %f1012, %f518, 0f00000000, %p59; - bra.uni BB0_40; - -BB0_37: - setp.geu.f32 %p61, %f45, 0f00000000; - @%p61 bra BB0_40; - - cvt.rzi.f32.f32 %f517, %f489; - setp.neu.f32 %p62, %f517, 0f3EE66666; - selp.f32 %f1012, 0f7FFFFFFF, %f1012, %p62; - -BB0_40: - add.f32 %f519, %f62, 0f3EE66666; - mov.b32 %r93, %f519; - setp.lt.s32 %p64, %r93, 2139095040; - @%p64 bra BB0_45; - - setp.gtu.f32 %p65, %f62, 0f7F800000; - @%p65 bra BB0_44; - bra.uni BB0_42; - -BB0_44: - add.f32 %f1012, %f45, 0f3EE66666; - bra.uni BB0_45; - -BB0_42: - setp.neu.f32 %p66, %f62, 0f7F800000; - @%p66 bra BB0_45; - - selp.f32 %f1012, 0fFF800000, 0f7F800000, %p3; - -BB0_45: - mov.f32 %f978, 0fB5BFBE8E; - mov.f32 %f977, 0fBF317200; - mov.f32 %f976, 0f35BFBE8E; - mov.f32 %f975, 0f3F317200; - mov.f32 %f974, 0f3DAAAABD; - mov.f32 %f973, 0f3C4CAF63; - mov.f32 %f972, 0f3B18F0FE; - setp.eq.f32 %p67, %f45, 0f3F800000; - selp.f32 %f74, 0f3F800000, %f1012, %p67; - abs.f32 %f75, %f46; - setp.lt.f32 %p68, %f75, 0f00800000; - mul.f32 %f522, %f75, 0f4B800000; - selp.f32 %f523, 0fC3170000, 0fC2FE0000, %p68; - selp.f32 %f524, %f522, %f75, %p68; - mov.b32 %r94, %f524; - and.b32 %r95, %r94, 8388607; - or.b32 %r96, %r95, 1065353216; - mov.b32 %f525, %r96; - shr.u32 %r97, %r94, 23; - cvt.rn.f32.u32 %f526, %r97; - add.f32 %f527, %f523, %f526; - setp.gt.f32 %p69, %f525, 0f3FB504F3; - mul.f32 %f528, %f525, 0f3F000000; - add.f32 %f529, %f527, 0f3F800000; - selp.f32 %f530, %f528, %f525, %p69; - selp.f32 %f531, %f529, %f527, %p69; - add.f32 %f532, %f530, 0fBF800000; - add.f32 %f521, %f530, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f520,%f521; - // inline asm - add.f32 %f533, %f532, %f532; - mul.f32 %f534, %f520, %f533; - mul.f32 %f535, %f534, %f534; - fma.rn.f32 %f538, %f972, %f535, %f973; - fma.rn.f32 %f540, %f538, %f535, %f974; - mul.rn.f32 %f541, %f540, %f535; - mul.rn.f32 %f542, %f541, %f534; - sub.f32 %f543, %f532, %f534; - neg.f32 %f544, %f534; - add.f32 %f545, %f543, %f543; - fma.rn.f32 %f546, %f544, %f532, %f545; - mul.rn.f32 %f547, %f520, %f546; - add.f32 %f548, %f542, %f534; - sub.f32 %f549, %f534, %f548; - add.f32 %f550, %f542, %f549; - add.f32 %f551, %f547, %f550; - add.f32 %f552, %f548, %f551; - sub.f32 %f553, %f548, %f552; - add.f32 %f554, %f551, %f553; - mul.rn.f32 %f556, %f531, %f975; - mul.rn.f32 %f558, %f531, %f976; - add.f32 %f559, %f556, %f552; - sub.f32 %f560, %f556, %f559; - add.f32 %f561, %f552, %f560; - add.f32 %f562, %f554, %f561; - add.f32 %f563, %f558, %f562; - add.f32 %f564, %f559, %f563; - sub.f32 %f565, %f559, %f564; - add.f32 %f566, %f563, %f565; - mul.rn.f32 %f568, %f489, %f564; - neg.f32 %f569, %f568; - fma.rn.f32 %f570, %f489, %f564, %f569; - fma.rn.f32 %f571, %f489, %f566, %f570; - fma.rn.f32 %f573, %f494, %f564, %f571; - add.rn.f32 %f574, %f568, %f573; - neg.f32 %f575, %f574; - add.rn.f32 %f576, %f568, %f575; - add.rn.f32 %f577, %f576, %f573; - mov.b32 %r98, %f574; - setp.eq.s32 %p70, %r98, 1118925336; - add.s32 %r99, %r98, -1; - mov.b32 %f578, %r99; - add.f32 %f579, %f577, 0f37000000; - selp.f32 %f580, %f578, %f574, %p70; - selp.f32 %f76, %f579, %f577, %p70; - mul.f32 %f581, %f580, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f582, %f581; - fma.rn.f32 %f584, %f582, %f977, %f580; - fma.rn.f32 %f586, %f582, %f978, %f584; - mul.f32 %f587, %f586, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f588, %f587; - add.f32 %f589, %f582, 0f00000000; - ex2.approx.f32 %f590, %f589; - mul.f32 %f591, %f588, %f590; - setp.lt.f32 %p71, %f580, 0fC2D20000; - selp.f32 %f592, 0f00000000, %f591, %p71; - setp.gt.f32 %p72, %f580, 0f42D20000; - selp.f32 %f1013, 0f7F800000, %f592, %p72; - setp.eq.f32 %p73, %f1013, 0f7F800000; - @%p73 bra BB0_47; - - fma.rn.f32 %f1013, %f1013, %f76, %f1013; - -BB0_47: - setp.lt.f32 %p74, %f46, 0f00000000; - and.pred %p4, %p74, %p59; - mov.b32 %r100, %f1013; - xor.b32 %r101, %r100, -2147483648; - mov.b32 %f593, %r101; - selp.f32 %f1015, %f593, %f1013, %p4; - setp.eq.f32 %p76, %f46, 0f00000000; - @%p76 bra BB0_50; - bra.uni BB0_48; - -BB0_50: - add.f32 %f596, %f46, %f46; - selp.f32 %f1015, %f596, 0f00000000, %p59; - bra.uni BB0_51; - -BB0_48: - setp.geu.f32 %p77, %f46, 0f00000000; - @%p77 bra BB0_51; - - cvt.rzi.f32.f32 %f595, %f489; - setp.neu.f32 %p78, %f595, 0f3EE66666; - selp.f32 %f1015, 0f7FFFFFFF, %f1015, %p78; - -BB0_51: - add.f32 %f597, %f75, 0f3EE66666; - mov.b32 %r102, %f597; - setp.lt.s32 %p80, %r102, 2139095040; - @%p80 bra BB0_56; - - setp.gtu.f32 %p81, %f75, 0f7F800000; - @%p81 bra BB0_55; - bra.uni BB0_53; - -BB0_55: - add.f32 %f1015, %f46, 0f3EE66666; - bra.uni BB0_56; - -BB0_53: - setp.neu.f32 %p82, %f75, 0f7F800000; - @%p82 bra BB0_56; - - selp.f32 %f1015, 0fFF800000, 0f7F800000, %p4; - -BB0_56: - mov.f32 %f985, 0fB5BFBE8E; - mov.f32 %f984, 0fBF317200; - mov.f32 %f983, 0f35BFBE8E; - mov.f32 %f982, 0f3F317200; - mov.f32 %f981, 0f3DAAAABD; - mov.f32 %f980, 0f3C4CAF63; - mov.f32 %f979, 0f3B18F0FE; - setp.eq.f32 %p83, %f46, 0f3F800000; - selp.f32 %f87, 0f3F800000, %f1015, %p83; - abs.f32 %f88, %f47; - setp.lt.f32 %p84, %f88, 0f00800000; - mul.f32 %f600, %f88, 0f4B800000; - selp.f32 %f601, 0fC3170000, 0fC2FE0000, %p84; - selp.f32 %f602, %f600, %f88, %p84; - mov.b32 %r103, %f602; - and.b32 %r104, %r103, 8388607; - or.b32 %r105, %r104, 1065353216; - mov.b32 %f603, %r105; - shr.u32 %r106, %r103, 23; - cvt.rn.f32.u32 %f604, %r106; - add.f32 %f605, %f601, %f604; - setp.gt.f32 %p85, %f603, 0f3FB504F3; - mul.f32 %f606, %f603, 0f3F000000; - add.f32 %f607, %f605, 0f3F800000; - selp.f32 %f608, %f606, %f603, %p85; - selp.f32 %f609, %f607, %f605, %p85; - add.f32 %f610, %f608, 0fBF800000; - add.f32 %f599, %f608, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f598,%f599; - // inline asm - add.f32 %f611, %f610, %f610; - mul.f32 %f612, %f598, %f611; - mul.f32 %f613, %f612, %f612; - fma.rn.f32 %f616, %f979, %f613, %f980; - fma.rn.f32 %f618, %f616, %f613, %f981; - mul.rn.f32 %f619, %f618, %f613; - mul.rn.f32 %f620, %f619, %f612; - sub.f32 %f621, %f610, %f612; - neg.f32 %f622, %f612; - add.f32 %f623, %f621, %f621; - fma.rn.f32 %f624, %f622, %f610, %f623; - mul.rn.f32 %f625, %f598, %f624; - add.f32 %f626, %f620, %f612; - sub.f32 %f627, %f612, %f626; - add.f32 %f628, %f620, %f627; - add.f32 %f629, %f625, %f628; - add.f32 %f630, %f626, %f629; - sub.f32 %f631, %f626, %f630; - add.f32 %f632, %f629, %f631; - mul.rn.f32 %f634, %f609, %f982; - mul.rn.f32 %f636, %f609, %f983; - add.f32 %f637, %f634, %f630; - sub.f32 %f638, %f634, %f637; - add.f32 %f639, %f630, %f638; - add.f32 %f640, %f632, %f639; - add.f32 %f641, %f636, %f640; - add.f32 %f642, %f637, %f641; - sub.f32 %f643, %f637, %f642; - add.f32 %f644, %f641, %f643; - mul.rn.f32 %f646, %f489, %f642; - neg.f32 %f647, %f646; - fma.rn.f32 %f648, %f489, %f642, %f647; - fma.rn.f32 %f649, %f489, %f644, %f648; - fma.rn.f32 %f651, %f494, %f642, %f649; - add.rn.f32 %f652, %f646, %f651; - neg.f32 %f653, %f652; - add.rn.f32 %f654, %f646, %f653; - add.rn.f32 %f655, %f654, %f651; - mov.b32 %r107, %f652; - setp.eq.s32 %p86, %r107, 1118925336; - add.s32 %r108, %r107, -1; - mov.b32 %f656, %r108; - add.f32 %f657, %f655, 0f37000000; - selp.f32 %f658, %f656, %f652, %p86; - selp.f32 %f89, %f657, %f655, %p86; - mul.f32 %f659, %f658, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f660, %f659; - fma.rn.f32 %f662, %f660, %f984, %f658; - fma.rn.f32 %f664, %f660, %f985, %f662; - mul.f32 %f665, %f664, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f666, %f665; - add.f32 %f667, %f660, 0f00000000; - ex2.approx.f32 %f668, %f667; - mul.f32 %f669, %f666, %f668; - setp.lt.f32 %p87, %f658, 0fC2D20000; - selp.f32 %f670, 0f00000000, %f669, %p87; - setp.gt.f32 %p88, %f658, 0f42D20000; - selp.f32 %f1016, 0f7F800000, %f670, %p88; - setp.eq.f32 %p89, %f1016, 0f7F800000; - @%p89 bra BB0_58; - - fma.rn.f32 %f1016, %f1016, %f89, %f1016; - -BB0_58: - setp.lt.f32 %p90, %f47, 0f00000000; - and.pred %p5, %p90, %p59; - mov.b32 %r109, %f1016; - xor.b32 %r110, %r109, -2147483648; - mov.b32 %f671, %r110; - selp.f32 %f1018, %f671, %f1016, %p5; - setp.eq.f32 %p92, %f47, 0f00000000; - @%p92 bra BB0_61; - bra.uni BB0_59; - -BB0_61: - add.f32 %f674, %f47, %f47; - selp.f32 %f1018, %f674, 0f00000000, %p59; - bra.uni BB0_62; - -BB0_59: - setp.geu.f32 %p93, %f47, 0f00000000; - @%p93 bra BB0_62; - - cvt.rzi.f32.f32 %f673, %f489; - setp.neu.f32 %p94, %f673, 0f3EE66666; - selp.f32 %f1018, 0f7FFFFFFF, %f1018, %p94; - -BB0_62: - add.f32 %f675, %f88, 0f3EE66666; - mov.b32 %r111, %f675; - setp.lt.s32 %p96, %r111, 2139095040; - @%p96 bra BB0_67; - - setp.gtu.f32 %p97, %f88, 0f7F800000; - @%p97 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f1018, %f47, 0f3EE66666; - bra.uni BB0_67; - -BB0_64: - setp.neu.f32 %p98, %f88, 0f7F800000; - @%p98 bra BB0_67; - - selp.f32 %f1018, 0fFF800000, 0f7F800000, %p5; - -BB0_67: - setp.eq.f32 %p99, %f47, 0f3F800000; - selp.f32 %f676, 0f3F800000, %f1018, %p99; - cvt.u64.u32 %rd41, %r3; - cvt.u64.u32 %rd40, %r2; - mov.u64 %rd44, image; - cvta.global.u64 %rd39, %rd44; - // inline asm - call (%rd38), _rt_buffer_get_64, (%rd39, %r32, %r33, %rd40, %rd41, %rd20, %rd20); - // inline asm - cvt.sat.f32.f32 %f677, %f676; - mul.f32 %f678, %f677, 0f437FFD71; - cvt.rzi.u32.f32 %r114, %f678; - cvt.sat.f32.f32 %f679, %f87; - mul.f32 %f680, %f679, 0f437FFD71; - cvt.rzi.u32.f32 %r115, %f680; - cvt.sat.f32.f32 %f681, %f74; - mul.f32 %f682, %f681, 0f437FFD71; - cvt.rzi.u32.f32 %r116, %f682; - cvt.u16.u32 %rs19, %r114; - cvt.u16.u32 %rs20, %r116; - cvt.u16.u32 %rs21, %r115; - mov.u16 %rs22, 255; - st.v4.u8 [%rd38], {%rs19, %rs21, %rs20, %rs22}; - ld.global.u32 %r240, [imageEnabled]; - -BB0_68: - and.b32 %r117, %r240, 4; - setp.eq.s32 %p100, %r117, 0; - @%p100 bra BB0_72; - - ld.global.u32 %r118, [additive]; - setp.eq.s32 %p101, %r118, 0; - cvt.u64.u32 %rd4, %r2; - cvt.u64.u32 %rd5, %r3; - mov.f32 %f683, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs23, %f683;} - - // inline asm - @%p101 bra BB0_71; - - mov.u64 %rd57, image_HDR; - cvta.global.u64 %rd46, %rd57; - mov.u32 %r122, 8; - // inline asm - call (%rd45), _rt_buffer_get_64, (%rd46, %r32, %r122, %rd4, %rd5, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs30, %rs31, %rs32, %rs33}, [%rd45]; - // inline asm - { cvt.f32.f16 %f684, %rs30;} - - // inline asm - // inline asm - { cvt.f32.f16 %f685, %rs31;} - - // inline asm - // inline asm - { cvt.f32.f16 %f686, %rs32;} - - // inline asm - // inline asm - call (%rd51), _rt_buffer_get_64, (%rd46, %r32, %r122, %rd4, %rd5, %rd20, %rd20); - // inline asm - add.f32 %f687, %f45, %f684; - add.f32 %f688, %f46, %f685; - add.f32 %f689, %f47, %f686; - // inline asm - { cvt.rn.f16.f32 %rs29, %f689;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs28, %f688;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs27, %f687;} - - // inline asm - st.v4.u16 [%rd51], {%rs27, %rs28, %rs29, %rs23}; - bra.uni BB0_72; - -BB0_71: - mov.u64 %rd64, image_HDR; - cvta.global.u64 %rd59, %rd64; - mov.u32 %r124, 8; - // inline asm - call (%rd58), _rt_buffer_get_64, (%rd59, %r32, %r124, %rd4, %rd5, %rd20, %rd20); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f47;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs35, %f46;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs34, %f45;} - - // inline asm - st.v4.u16 [%rd58], {%rs34, %rs35, %rs36, %rs23}; - -BB0_72: - mul.f32 %f696, %f31, %f1006; - ld.global.f32 %f697, [lightColor]; - mul.f32 %f100, %f696, %f697; - ld.global.f32 %f698, [lightColor+4]; - mul.f32 %f101, %f696, %f698; - ld.global.f32 %f699, [lightColor+8]; - mul.f32 %f102, %f696, %f699; - ld.global.v2.u32 {%r127, %r128}, [pixelID]; - cvt.u64.u32 %rd67, %r127; - cvt.u64.u32 %rd68, %r128; - mov.u64 %rd71, uvtangent; - cvta.global.u64 %rd66, %rd71; - // inline asm - call (%rd65), _rt_buffer_get_64, (%rd66, %r32, %r33, %rd67, %rd68, %rd20, %rd20); - // inline asm - ld.u32 %r16, [%rd65]; - shr.u32 %r17, %r16, 16; - cvt.u16.u32 %rs37, %r17; - and.b16 %rs38, %rs37, 255; - cvt.u16.u32 %rs39, %r16; - or.b16 %rs40, %rs39, %rs38; - setp.eq.s16 %p102, %rs40, 0; - mov.f32 %f1025, 0f00000000; - mov.f32 %f1019, %f1025; - mov.f32 %f1020, %f1025; - mov.f32 %f1021, %f1025; - @%p102 bra BB0_74; - - ld.u8 %rs41, [%rd65+1]; - and.b16 %rs43, %rs39, 255; - cvt.rn.f32.u16 %f700, %rs43; - div.rn.f32 %f701, %f700, 0f437F0000; - fma.rn.f32 %f702, %f701, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f703, %rs41; - div.rn.f32 %f704, %f703, 0f437F0000; - fma.rn.f32 %f705, %f704, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f706, %rs38; - div.rn.f32 %f707, %f706, 0f437F0000; - fma.rn.f32 %f708, %f707, 0f40000000, 0fBF800000; - mul.f32 %f709, %f705, %f705; - fma.rn.f32 %f710, %f702, %f702, %f709; - fma.rn.f32 %f711, %f708, %f708, %f710; - sqrt.rn.f32 %f712, %f711; - rcp.rn.f32 %f713, %f712; - mul.f32 %f1019, %f702, %f713; - mul.f32 %f1020, %f705, %f713; - mul.f32 %f1021, %f708, %f713; - -BB0_74: - mul.f32 %f717, %f997, %f1020; - mul.f32 %f718, %f996, %f1021; - sub.f32 %f719, %f718, %f717; - mul.f32 %f720, %f995, %f1021; - mul.f32 %f721, %f997, %f1019; - sub.f32 %f722, %f721, %f720; - mul.f32 %f723, %f996, %f1019; - mul.f32 %f724, %f995, %f1020; - sub.f32 %f725, %f724, %f723; - setp.lt.u32 %p103, %r16, 16777216; - selp.f32 %f726, 0fBF800000, 0f3F800000, %p103; - mul.f32 %f727, %f719, %f726; - mul.f32 %f728, %f722, %f726; - mul.f32 %f729, %f725, %f726; - mul.f32 %f730, %f727, 0f00000000; - mul.f32 %f731, %f728, 0f00000000; - mul.f32 %f732, %f729, 0f00000000; - fma.rn.f32 %f733, %f1019, 0f3F5105EC, %f730; - fma.rn.f32 %f734, %f1020, 0f3F5105EC, %f731; - fma.rn.f32 %f735, %f1021, 0f3F5105EC, %f732; - mul.f32 %f109, %f995, 0f3F13CD3A; - add.f32 %f110, %f109, %f733; - mul.f32 %f111, %f996, 0f3F13CD3A; - add.f32 %f112, %f111, %f734; - mul.f32 %f113, %f997, 0f3F13CD3A; - add.f32 %f114, %f113, %f735; - ld.global.v2.u32 {%r133, %r134}, [pixelID]; - cvt.u64.u32 %rd74, %r133; - cvt.u64.u32 %rd75, %r134; - // inline asm - call (%rd72), _rt_buffer_get_64, (%rd66, %r32, %r33, %rd74, %rd75, %rd20, %rd20); - // inline asm - ld.u32 %r18, [%rd72]; - shr.u32 %r19, %r18, 16; - cvt.u16.u32 %rs46, %r19; - and.b16 %rs47, %rs46, 255; - cvt.u16.u32 %rs48, %r18; - or.b16 %rs49, %rs48, %rs47; - setp.eq.s16 %p104, %rs49, 0; - mov.f32 %f1022, %f1025; - mov.f32 %f1023, %f1025; - mov.f32 %f1024, %f1025; - @%p104 bra BB0_76; - - ld.u8 %rs50, [%rd72+1]; - and.b16 %rs52, %rs48, 255; - cvt.rn.f32.u16 %f736, %rs52; - div.rn.f32 %f737, %f736, 0f437F0000; - fma.rn.f32 %f738, %f737, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f739, %rs50; - div.rn.f32 %f740, %f739, 0f437F0000; - fma.rn.f32 %f741, %f740, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f742, %rs47; - div.rn.f32 %f743, %f742, 0f437F0000; - fma.rn.f32 %f744, %f743, 0f40000000, 0fBF800000; - mul.f32 %f745, %f741, %f741; - fma.rn.f32 %f746, %f738, %f738, %f745; - fma.rn.f32 %f747, %f744, %f744, %f746; - sqrt.rn.f32 %f748, %f747; - rcp.rn.f32 %f749, %f748; - mul.f32 %f1022, %f738, %f749; - mul.f32 %f1023, %f741, %f749; - mul.f32 %f1024, %f744, %f749; - -BB0_76: - mul.f32 %f753, %f997, %f1023; - mul.f32 %f754, %f996, %f1024; - sub.f32 %f755, %f754, %f753; - mul.f32 %f756, %f995, %f1024; - mul.f32 %f757, %f997, %f1022; - sub.f32 %f758, %f757, %f756; - mul.f32 %f759, %f996, %f1022; - mul.f32 %f760, %f995, %f1023; - sub.f32 %f761, %f760, %f759; - setp.lt.u32 %p105, %r18, 16777216; - selp.f32 %f762, 0fBF800000, 0f3F800000, %p105; - mul.f32 %f763, %f755, %f762; - mul.f32 %f764, %f758, %f762; - mul.f32 %f765, %f761, %f762; - mul.f32 %f766, %f763, 0f3F3504F3; - mul.f32 %f767, %f764, 0f3F3504F3; - mul.f32 %f768, %f765, 0f3F3504F3; - fma.rn.f32 %f769, %f1022, 0fBED105EC, %f766; - fma.rn.f32 %f770, %f1023, 0fBED105EC, %f767; - fma.rn.f32 %f771, %f1024, 0fBED105EC, %f768; - add.f32 %f121, %f109, %f769; - add.f32 %f122, %f111, %f770; - add.f32 %f123, %f113, %f771; - ld.global.v2.u32 {%r139, %r140}, [pixelID]; - cvt.u64.u32 %rd81, %r139; - cvt.u64.u32 %rd82, %r140; - // inline asm - call (%rd79), _rt_buffer_get_64, (%rd66, %r32, %r33, %rd81, %rd82, %rd20, %rd20); - // inline asm - ld.u32 %r20, [%rd79]; - shr.u32 %r21, %r20, 16; - cvt.u16.u32 %rs55, %r21; - and.b16 %rs56, %rs55, 255; - cvt.u16.u32 %rs57, %r20; - or.b16 %rs58, %rs57, %rs56; - setp.eq.s16 %p106, %rs58, 0; - mov.f32 %f1026, %f1025; - mov.f32 %f1027, %f1025; - @%p106 bra BB0_78; - - ld.u8 %rs59, [%rd79+1]; - and.b16 %rs61, %rs57, 255; - cvt.rn.f32.u16 %f772, %rs61; - div.rn.f32 %f773, %f772, 0f437F0000; - fma.rn.f32 %f774, %f773, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f775, %rs59; - div.rn.f32 %f776, %f775, 0f437F0000; - fma.rn.f32 %f777, %f776, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f778, %rs56; - div.rn.f32 %f779, %f778, 0f437F0000; - fma.rn.f32 %f780, %f779, 0f40000000, 0fBF800000; - mul.f32 %f781, %f777, %f777; - fma.rn.f32 %f782, %f774, %f774, %f781; - fma.rn.f32 %f783, %f780, %f780, %f782; - sqrt.rn.f32 %f784, %f783; - rcp.rn.f32 %f785, %f784; - mul.f32 %f1025, %f774, %f785; - mul.f32 %f1026, %f777, %f785; - mul.f32 %f1027, %f780, %f785; - -BB0_78: - sub.f32 %f991, %f11, %f12; - mul.f32 %f990, %f991, %f168; - sub.f32 %f989, %f7, %f8; - mul.f32 %f988, %f989, %f168; - sub.f32 %f987, %f9, %f10; - mul.f32 %f986, %f987, %f168; - mul.f32 %f787, %f997, %f1026; - mul.f32 %f788, %f996, %f1027; - sub.f32 %f789, %f788, %f787; - mul.f32 %f790, %f995, %f1027; - mul.f32 %f791, %f997, %f1025; - sub.f32 %f792, %f791, %f790; - mul.f32 %f793, %f996, %f1025; - mul.f32 %f794, %f995, %f1026; - sub.f32 %f795, %f794, %f793; - setp.lt.u32 %p107, %r20, 16777216; - selp.f32 %f796, 0fBF800000, 0f3F800000, %p107; - mul.f32 %f797, %f789, %f796; - mul.f32 %f798, %f792, %f796; - mul.f32 %f799, %f795, %f796; - mul.f32 %f800, %f797, 0fBF3504F3; - mul.f32 %f801, %f798, 0fBF3504F3; - mul.f32 %f802, %f799, 0fBF3504F3; - fma.rn.f32 %f803, %f1025, 0fBED105EC, %f800; - fma.rn.f32 %f804, %f1026, 0fBED105EC, %f801; - fma.rn.f32 %f805, %f1027, 0fBED105EC, %f802; - add.f32 %f806, %f109, %f803; - add.f32 %f807, %f111, %f804; - add.f32 %f808, %f113, %f805; - mul.f32 %f809, %f986, %f112; - fma.rn.f32 %f810, %f988, %f110, %f809; - fma.rn.f32 %f811, %f990, %f114, %f810; - cvt.sat.f32.f32 %f812, %f811; - mul.f32 %f813, %f100, %f812; - mul.f32 %f814, %f101, %f812; - mul.f32 %f815, %f102, %f812; - mul.f32 %f816, %f986, %f122; - fma.rn.f32 %f817, %f988, %f121, %f816; - fma.rn.f32 %f818, %f990, %f123, %f817; - cvt.sat.f32.f32 %f819, %f818; - mul.f32 %f820, %f100, %f819; - mul.f32 %f821, %f101, %f819; - mul.f32 %f822, %f102, %f819; - mul.f32 %f823, %f986, %f807; - fma.rn.f32 %f824, %f988, %f806, %f823; - fma.rn.f32 %f825, %f990, %f808, %f824; - cvt.sat.f32.f32 %f826, %f825; - mul.f32 %f827, %f100, %f826; - mul.f32 %f828, %f101, %f826; - mul.f32 %f829, %f102, %f826; - cvt.sat.f32.f32 %f830, %f32; - mul.f32 %f831, %f100, %f830; - mul.f32 %f832, %f101, %f830; - mul.f32 %f833, %f102, %f830; - add.f32 %f834, %f813, %f820; - add.f32 %f835, %f814, %f821; - add.f32 %f836, %f815, %f822; - add.f32 %f837, %f834, %f827; - add.f32 %f838, %f835, %f828; - add.f32 %f839, %f836, %f829; - mul.f32 %f840, %f837, 0f3F13CD3A; - mul.f32 %f841, %f838, 0f3F13CD3A; - mul.f32 %f842, %f839, 0f3F13CD3A; - div.rn.f32 %f843, %f831, %f840; - div.rn.f32 %f844, %f832, %f841; - div.rn.f32 %f845, %f833, %f842; - setp.eq.f32 %p108, %f831, 0f00000000; - selp.f32 %f846, 0f00000000, %f843, %p108; - setp.eq.f32 %p109, %f832, 0f00000000; - selp.f32 %f847, 0f00000000, %f844, %p109; - setp.eq.f32 %p110, %f833, 0f00000000; - selp.f32 %f848, 0f00000000, %f845, %p110; - mul.f32 %f130, %f813, %f846; - mul.f32 %f131, %f814, %f847; - mul.f32 %f132, %f815, %f848; - mul.f32 %f133, %f820, %f846; - mul.f32 %f134, %f821, %f847; - mul.f32 %f135, %f822, %f848; - mul.f32 %f136, %f827, %f846; - mul.f32 %f137, %f828, %f847; - mul.f32 %f138, %f829, %f848; - ld.global.u32 %r143, [additive]; - setp.eq.s32 %p111, %r143, 0; - cvt.u64.u32 %rd9, %r2; - cvt.u64.u32 %rd10, %r3; - mov.f32 %f786, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs64, %f786;} - - // inline asm - @%p111 bra BB0_80; - - mov.u64 %rd98, image_RNM0; - cvta.global.u64 %rd87, %rd98; - mov.u32 %r147, 8; - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd87, %r32, %r147, %rd9, %rd10, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs71, %rs72, %rs73, %rs74}, [%rd86]; - // inline asm - { cvt.f32.f16 %f849, %rs71;} - - // inline asm - // inline asm - { cvt.f32.f16 %f850, %rs72;} - - // inline asm - // inline asm - { cvt.f32.f16 %f851, %rs73;} - - // inline asm - // inline asm - call (%rd92), _rt_buffer_get_64, (%rd87, %r32, %r147, %rd9, %rd10, %rd20, %rd20); - // inline asm - add.f32 %f852, %f130, %f849; - add.f32 %f853, %f131, %f850; - add.f32 %f854, %f132, %f851; - // inline asm - { cvt.rn.f16.f32 %rs70, %f854;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs69, %f853;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs68, %f852;} - - // inline asm - st.v4.u16 [%rd92], {%rs68, %rs69, %rs70, %rs64}; - bra.uni BB0_81; - -BB0_80: - mov.u64 %rd105, image_RNM0; - cvta.global.u64 %rd100, %rd105; - mov.u32 %r149, 8; - // inline asm - call (%rd99), _rt_buffer_get_64, (%rd100, %r32, %r149, %rd9, %rd10, %rd20, %rd20); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs77, %f132;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f131;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs75, %f130;} - - // inline asm - st.v4.u16 [%rd99], {%rs75, %rs76, %rs77, %rs64}; - -BB0_81: - ld.global.u32 %r150, [additive]; - setp.eq.s32 %p112, %r150, 0; - // inline asm - { cvt.rn.f16.f32 %rs78, %f786;} - - // inline asm - @%p112 bra BB0_83; - - mov.u64 %rd118, image_RNM1; - cvta.global.u64 %rd107, %rd118; - mov.u32 %r154, 8; - // inline asm - call (%rd106), _rt_buffer_get_64, (%rd107, %r32, %r154, %rd9, %rd10, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs85, %rs86, %rs87, %rs88}, [%rd106]; - // inline asm - { cvt.f32.f16 %f859, %rs85;} - - // inline asm - // inline asm - { cvt.f32.f16 %f860, %rs86;} - - // inline asm - // inline asm - { cvt.f32.f16 %f861, %rs87;} - - // inline asm - // inline asm - call (%rd112), _rt_buffer_get_64, (%rd107, %r32, %r154, %rd9, %rd10, %rd20, %rd20); - // inline asm - add.f32 %f862, %f133, %f859; - add.f32 %f863, %f134, %f860; - add.f32 %f864, %f135, %f861; - // inline asm - { cvt.rn.f16.f32 %rs84, %f864;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs83, %f863;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs82, %f862;} - - // inline asm - st.v4.u16 [%rd112], {%rs82, %rs83, %rs84, %rs78}; - bra.uni BB0_84; - -BB0_83: - mov.u64 %rd125, image_RNM1; - cvta.global.u64 %rd120, %rd125; - mov.u32 %r156, 8; - // inline asm - call (%rd119), _rt_buffer_get_64, (%rd120, %r32, %r156, %rd9, %rd10, %rd20, %rd20); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs91, %f135;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs90, %f134;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs89, %f133;} - - // inline asm - st.v4.u16 [%rd119], {%rs89, %rs90, %rs91, %rs78}; - -BB0_84: - ld.global.u32 %r157, [additive]; - setp.eq.s32 %p113, %r157, 0; - // inline asm - { cvt.rn.f16.f32 %rs92, %f786;} - - // inline asm - @%p113 bra BB0_86; - - mov.u64 %rd138, image_RNM2; - cvta.global.u64 %rd127, %rd138; - mov.u32 %r161, 8; - // inline asm - call (%rd126), _rt_buffer_get_64, (%rd127, %r32, %r161, %rd9, %rd10, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs99, %rs100, %rs101, %rs102}, [%rd126]; - // inline asm - { cvt.f32.f16 %f869, %rs99;} - - // inline asm - // inline asm - { cvt.f32.f16 %f870, %rs100;} - - // inline asm - // inline asm - { cvt.f32.f16 %f871, %rs101;} - - // inline asm - // inline asm - call (%rd132), _rt_buffer_get_64, (%rd127, %r32, %r161, %rd9, %rd10, %rd20, %rd20); - // inline asm - add.f32 %f872, %f136, %f869; - add.f32 %f873, %f137, %f870; - add.f32 %f874, %f138, %f871; - // inline asm - { cvt.rn.f16.f32 %rs98, %f874;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f873;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs96, %f872;} - - // inline asm - st.v4.u16 [%rd132], {%rs96, %rs97, %rs98, %rs92}; - bra.uni BB0_122; - -BB0_86: - mov.u64 %rd145, image_RNM2; - cvta.global.u64 %rd140, %rd145; - mov.u32 %r163, 8; - // inline asm - call (%rd139), _rt_buffer_get_64, (%rd140, %r32, %r163, %rd9, %rd10, %rd20, %rd20); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs105, %f138;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs104, %f137;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs103, %f136;} - - // inline asm - st.v4.u16 [%rd139], {%rs103, %rs104, %rs105, %rs92}; - -BB0_122: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmPointLightRNM.ptx.meta b/Assets/Editor/x64/Bakery/lmPointLightRNM.ptx.meta deleted file mode 100644 index d8661604..00000000 --- a/Assets/Editor/x64/Bakery/lmPointLightRNM.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 5cd9d2a00197a554a92057b6afd31c44 -timeCreated: 1537522739 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmPointLightSH.ptx b/Assets/Editor/x64/Bakery/lmPointLightSH.ptx deleted file mode 100644 index 525980e0..00000000 --- a/Assets/Editor/x64/Bakery/lmPointLightSH.ptx +++ /dev/null @@ -1,2408 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 4 .u32 samples; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightRadius; -.global .align 4 .b8 lightPos[12]; -.global .align 4 .b8 lightColor[12]; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .f32 lightFalloffFakeDistanceMult; -.global .align 4 .f32 lightFalloffMinRadiusSq; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightRadiusE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8lightPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo28lightFalloffFakeDistanceMultE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo23lightFalloffMinRadiusSqE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11lightRadiusE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8lightPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename28lightFalloffFakeDistanceMultE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename23lightFalloffMinRadiusSqE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightRadiusE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8lightPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum28lightFalloffFakeDistanceMultE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum23lightFalloffMinRadiusSqE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightRadiusE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8lightPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic23lightFalloffMinRadiusSqE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightRadiusE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8lightPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation28lightFalloffFakeDistanceMultE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation23lightFalloffMinRadiusSqE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[4]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<139>; - .reg .b16 %rs<221>; - .reg .f32 %f<979>; - .reg .b32 %r<251>; - .reg .b64 %rd<369>; - - - mov.u64 %rd368, __local_depot0; - cvta.local.u64 %SP, %rd368; - ld.global.v2.u32 {%r28, %r29}, [pixelID]; - cvt.u64.u32 %rd12, %r28; - cvt.u64.u32 %rd13, %r29; - mov.u64 %rd16, uvnormal; - cvta.global.u64 %rd11, %rd16; - mov.u32 %r26, 2; - mov.u32 %r27, 4; - mov.u64 %rd15, 0; - // inline asm - call (%rd10), _rt_buffer_get_64, (%rd11, %r26, %r27, %rd12, %rd13, %rd15, %rd15); - // inline asm - ld.u32 %r1, [%rd10]; - shr.u32 %r32, %r1, 16; - cvt.u16.u32 %rs1, %r32; - and.b16 %rs12, %rs1, 255; - cvt.u16.u32 %rs13, %r1; - or.b16 %rs14, %rs13, %rs12; - setp.eq.s16 %p7, %rs14, 0; - mov.f32 %f952, 0f00000000; - mov.f32 %f953, %f952; - mov.f32 %f954, %f952; - @%p7 bra BB0_2; - - ld.u8 %rs15, [%rd10+1]; - and.b16 %rs17, %rs13, 255; - cvt.rn.f32.u16 %f128, %rs17; - div.rn.f32 %f129, %f128, 0f437F0000; - fma.rn.f32 %f130, %f129, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f131, %rs15; - div.rn.f32 %f132, %f131, 0f437F0000; - fma.rn.f32 %f133, %f132, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f134, %rs12; - div.rn.f32 %f135, %f134, 0f437F0000; - fma.rn.f32 %f136, %f135, 0f40000000, 0fBF800000; - mul.f32 %f137, %f133, %f133; - fma.rn.f32 %f138, %f130, %f130, %f137; - fma.rn.f32 %f139, %f136, %f136, %f138; - sqrt.rn.f32 %f140, %f139; - rcp.rn.f32 %f141, %f140; - mul.f32 %f952, %f130, %f141; - mul.f32 %f953, %f133, %f141; - mul.f32 %f954, %f136, %f141; - -BB0_2: - ld.global.v2.u32 {%r33, %r34}, [pixelID]; - ld.global.v2.u32 {%r36, %r37}, [tileInfo]; - add.s32 %r2, %r33, %r36; - add.s32 %r3, %r34, %r37; - setp.eq.f32 %p8, %f953, 0f00000000; - setp.eq.f32 %p9, %f952, 0f00000000; - and.pred %p10, %p9, %p8; - setp.eq.f32 %p11, %f954, 0f00000000; - and.pred %p12, %p10, %p11; - @%p12 bra BB0_116; - bra.uni BB0_3; - -BB0_116: - ld.global.u32 %r250, [imageEnabled]; - and.b32 %r199, %r250, 1; - setp.eq.b32 %p131, %r199, 1; - @!%p131 bra BB0_118; - bra.uni BB0_117; - -BB0_117: - cvt.u64.u32 %rd256, %r2; - cvt.u64.u32 %rd257, %r3; - mov.u64 %rd260, image; - cvta.global.u64 %rd255, %rd260; - // inline asm - call (%rd254), _rt_buffer_get_64, (%rd255, %r26, %r27, %rd256, %rd257, %rd15, %rd15); - // inline asm - mov.u16 %rs153, 0; - st.v4.u8 [%rd254], {%rs153, %rs153, %rs153, %rs153}; - ld.global.u32 %r250, [imageEnabled]; - -BB0_118: - and.b32 %r202, %r250, 8; - setp.eq.s32 %p132, %r202, 0; - @%p132 bra BB0_120; - - cvt.u64.u32 %rd264, %r3; - cvt.u64.u32 %rd263, %r2; - mov.u64 %rd267, image_Mask; - cvta.global.u64 %rd262, %rd267; - // inline asm - call (%rd261), _rt_buffer_get_64, (%rd262, %r26, %r26, %rd263, %rd264, %rd15, %rd15); - // inline asm - mov.f32 %f849, 0f00000000; - cvt.rzi.u32.f32 %r205, %f849; - cvt.u16.u32 %rs154, %r205; - mov.u16 %rs155, 0; - st.v2.u8 [%rd261], {%rs154, %rs155}; - ld.global.u32 %r250, [imageEnabled]; - -BB0_120: - cvt.u64.u32 %rd8, %r2; - cvt.u64.u32 %rd9, %r3; - and.b32 %r206, %r250, 4; - setp.eq.s32 %p133, %r206, 0; - @%p133 bra BB0_124; - - ld.global.u32 %r207, [additive]; - setp.eq.s32 %p134, %r207, 0; - @%p134 bra BB0_123; - - mov.u64 %rd280, image_HDR; - cvta.global.u64 %rd269, %rd280; - mov.u32 %r211, 8; - // inline asm - call (%rd268), _rt_buffer_get_64, (%rd269, %r26, %r211, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs162, %rs163, %rs164, %rs165}, [%rd268]; - // inline asm - { cvt.f32.f16 %f850, %rs162;} - - // inline asm - // inline asm - { cvt.f32.f16 %f851, %rs163;} - - // inline asm - // inline asm - { cvt.f32.f16 %f852, %rs164;} - - // inline asm - // inline asm - call (%rd274), _rt_buffer_get_64, (%rd269, %r26, %r211, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f853, %f850, 0f00000000; - add.f32 %f854, %f851, 0f00000000; - add.f32 %f855, %f852, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs161, %f855;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs160, %f854;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs159, %f853;} - - // inline asm - mov.u16 %rs166, 0; - st.v4.u16 [%rd274], {%rs159, %rs160, %rs161, %rs166}; - bra.uni BB0_124; - -BB0_3: - ld.global.v2.u32 {%r43, %r44}, [pixelID]; - cvt.u64.u32 %rd19, %r43; - cvt.u64.u32 %rd20, %r44; - mov.u64 %rd23, uvpos; - cvta.global.u64 %rd18, %rd23; - mov.u32 %r42, 12; - // inline asm - call (%rd17), _rt_buffer_get_64, (%rd18, %r26, %r42, %rd19, %rd20, %rd15, %rd15); - // inline asm - ld.global.f32 %f7, [lightPos]; - ld.f32 %f12, [%rd17+8]; - ld.f32 %f10, [%rd17+4]; - ld.f32 %f8, [%rd17]; - sub.f32 %f144, %f7, %f8; - ld.global.f32 %f9, [lightPos+4]; - sub.f32 %f145, %f9, %f10; - ld.global.f32 %f11, [lightPos+8]; - sub.f32 %f146, %f11, %f12; - mul.f32 %f147, %f145, %f145; - fma.rn.f32 %f148, %f144, %f144, %f147; - fma.rn.f32 %f149, %f146, %f146, %f148; - sqrt.rn.f32 %f150, %f149; - rcp.rn.f32 %f151, %f150; - ld.global.f32 %f152, [lightFalloffFakeDistanceMult]; - mul.f32 %f16, %f150, %f152; - ld.global.f32 %f153, [lightInvCutoff]; - mul.f32 %f17, %f150, %f153; - mov.f32 %f157, 0f40800000; - abs.f32 %f19, %f17; - setp.lt.f32 %p13, %f19, 0f00800000; - mul.f32 %f159, %f19, 0f4B800000; - selp.f32 %f160, 0fC3170000, 0fC2FE0000, %p13; - selp.f32 %f161, %f159, %f19, %p13; - mov.b32 %r47, %f161; - and.b32 %r48, %r47, 8388607; - or.b32 %r49, %r48, 1065353216; - mov.b32 %f162, %r49; - shr.u32 %r50, %r47, 23; - cvt.rn.f32.u32 %f163, %r50; - add.f32 %f164, %f160, %f163; - setp.gt.f32 %p14, %f162, 0f3FB504F3; - mul.f32 %f165, %f162, 0f3F000000; - add.f32 %f166, %f164, 0f3F800000; - selp.f32 %f167, %f165, %f162, %p14; - selp.f32 %f168, %f166, %f164, %p14; - add.f32 %f169, %f167, 0fBF800000; - add.f32 %f143, %f167, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f142,%f143; - // inline asm - add.f32 %f170, %f169, %f169; - mul.f32 %f171, %f142, %f170; - mul.f32 %f172, %f171, %f171; - mov.f32 %f173, 0f3C4CAF63; - mov.f32 %f174, 0f3B18F0FE; - fma.rn.f32 %f175, %f174, %f172, %f173; - mov.f32 %f176, 0f3DAAAABD; - fma.rn.f32 %f177, %f175, %f172, %f176; - mul.rn.f32 %f178, %f177, %f172; - mul.rn.f32 %f179, %f178, %f171; - sub.f32 %f180, %f169, %f171; - neg.f32 %f181, %f171; - add.f32 %f182, %f180, %f180; - fma.rn.f32 %f183, %f181, %f169, %f182; - mul.rn.f32 %f184, %f142, %f183; - add.f32 %f185, %f179, %f171; - sub.f32 %f186, %f171, %f185; - add.f32 %f187, %f179, %f186; - add.f32 %f188, %f184, %f187; - add.f32 %f189, %f185, %f188; - sub.f32 %f190, %f185, %f189; - add.f32 %f191, %f188, %f190; - mov.f32 %f192, 0f3F317200; - mul.rn.f32 %f193, %f168, %f192; - mov.f32 %f194, 0f35BFBE8E; - mul.rn.f32 %f195, %f168, %f194; - add.f32 %f196, %f193, %f189; - sub.f32 %f197, %f193, %f196; - add.f32 %f198, %f189, %f197; - add.f32 %f199, %f191, %f198; - add.f32 %f200, %f195, %f199; - add.f32 %f201, %f196, %f200; - sub.f32 %f202, %f196, %f201; - add.f32 %f203, %f200, %f202; - mul.rn.f32 %f204, %f157, %f201; - neg.f32 %f205, %f204; - fma.rn.f32 %f206, %f157, %f201, %f205; - fma.rn.f32 %f207, %f157, %f203, %f206; - mov.f32 %f208, 0f00000000; - fma.rn.f32 %f209, %f208, %f201, %f207; - add.rn.f32 %f210, %f204, %f209; - neg.f32 %f211, %f210; - add.rn.f32 %f212, %f204, %f211; - add.rn.f32 %f213, %f212, %f209; - mov.b32 %r51, %f210; - setp.eq.s32 %p15, %r51, 1118925336; - add.s32 %r52, %r51, -1; - mov.b32 %f214, %r52; - add.f32 %f215, %f213, 0f37000000; - selp.f32 %f216, %f214, %f210, %p15; - selp.f32 %f20, %f215, %f213, %p15; - mul.f32 %f217, %f216, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f218, %f217; - mov.f32 %f219, 0fBF317200; - fma.rn.f32 %f220, %f218, %f219, %f216; - mov.f32 %f221, 0fB5BFBE8E; - fma.rn.f32 %f222, %f218, %f221, %f220; - mul.f32 %f223, %f222, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f224, %f223; - add.f32 %f225, %f218, 0f00000000; - ex2.approx.f32 %f226, %f225; - mul.f32 %f227, %f224, %f226; - setp.lt.f32 %p16, %f216, 0fC2D20000; - selp.f32 %f228, 0f00000000, %f227, %p16; - setp.gt.f32 %p17, %f216, 0f42D20000; - selp.f32 %f955, 0f7F800000, %f228, %p17; - setp.eq.f32 %p18, %f955, 0f7F800000; - @%p18 bra BB0_5; - - fma.rn.f32 %f955, %f955, %f20, %f955; - -BB0_5: - mov.f32 %f890, 0f40000000; - cvt.rzi.f32.f32 %f889, %f890; - add.f32 %f888, %f889, %f889; - mov.f32 %f887, 0f40800000; - sub.f32 %f886, %f887, %f888; - abs.f32 %f885, %f886; - setp.lt.f32 %p19, %f17, 0f00000000; - setp.eq.f32 %p20, %f885, 0f3F800000; - and.pred %p1, %p19, %p20; - mov.b32 %r53, %f955; - xor.b32 %r54, %r53, -2147483648; - mov.b32 %f229, %r54; - selp.f32 %f957, %f229, %f955, %p1; - setp.eq.f32 %p21, %f17, 0f00000000; - @%p21 bra BB0_8; - bra.uni BB0_6; - -BB0_8: - add.f32 %f232, %f17, %f17; - selp.f32 %f957, %f232, 0f00000000, %p20; - bra.uni BB0_9; - -BB0_6: - setp.geu.f32 %p22, %f17, 0f00000000; - @%p22 bra BB0_9; - - mov.f32 %f943, 0f40800000; - cvt.rzi.f32.f32 %f231, %f943; - setp.neu.f32 %p23, %f231, 0f40800000; - selp.f32 %f957, 0f7FFFFFFF, %f957, %p23; - -BB0_9: - abs.f32 %f891, %f17; - add.f32 %f233, %f891, 0f40800000; - mov.b32 %r55, %f233; - setp.lt.s32 %p25, %r55, 2139095040; - @%p25 bra BB0_14; - - abs.f32 %f941, %f17; - setp.gtu.f32 %p26, %f941, 0f7F800000; - @%p26 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f957, %f17, 0f40800000; - bra.uni BB0_14; - -BB0_11: - abs.f32 %f942, %f17; - setp.neu.f32 %p27, %f942, 0f7F800000; - @%p27 bra BB0_14; - - selp.f32 %f957, 0fFF800000, 0f7F800000, %p1; - -BB0_14: - sub.f32 %f905, %f11, %f12; - mul.f32 %f904, %f905, %f151; - sub.f32 %f903, %f7, %f8; - mul.f32 %f902, %f903, %f151; - sub.f32 %f901, %f9, %f10; - mul.f32 %f900, %f901, %f151; - mov.f32 %f899, 0fB5BFBE8E; - mov.f32 %f898, 0fBF317200; - mov.f32 %f897, 0f00000000; - mov.f32 %f896, 0f35BFBE8E; - mov.f32 %f895, 0f3F317200; - mov.f32 %f894, 0f3DAAAABD; - mov.f32 %f893, 0f3C4CAF63; - mov.f32 %f892, 0f3B18F0FE; - mov.f32 %f236, 0f3F800000; - sub.f32 %f237, %f236, %f957; - setp.eq.f32 %p28, %f17, 0f3F800000; - selp.f32 %f238, 0f00000000, %f237, %p28; - cvt.sat.f32.f32 %f239, %f238; - ld.global.f32 %f240, [lightFalloffMinRadiusSq]; - fma.rn.f32 %f241, %f16, %f16, %f240; - div.rn.f32 %f31, %f239, %f241; - mul.f32 %f242, %f953, %f900; - fma.rn.f32 %f243, %f952, %f902, %f242; - fma.rn.f32 %f244, %f954, %f904, %f243; - ld.global.u32 %r248, [imageEnabled]; - and.b32 %r56, %r248, 32; - ld.global.u32 %r57, [ignoreNormal]; - or.b32 %r58, %r56, %r57; - setp.eq.s32 %p29, %r58, 0; - selp.f32 %f32, %f244, 0f3F800000, %p29; - fma.rn.f32 %f245, %f32, 0f3F000000, 0f3F000000; - cvt.sat.f32.f32 %f246, %f245; - add.f32 %f33, %f246, %f246; - mov.f32 %f250, 0f41A00000; - abs.f32 %f35, %f33; - setp.lt.f32 %p30, %f35, 0f00800000; - mul.f32 %f252, %f35, 0f4B800000; - selp.f32 %f253, 0fC3170000, 0fC2FE0000, %p30; - selp.f32 %f254, %f252, %f35, %p30; - mov.b32 %r59, %f254; - and.b32 %r60, %r59, 8388607; - or.b32 %r61, %r60, 1065353216; - mov.b32 %f255, %r61; - shr.u32 %r62, %r59, 23; - cvt.rn.f32.u32 %f256, %r62; - add.f32 %f257, %f253, %f256; - setp.gt.f32 %p31, %f255, 0f3FB504F3; - mul.f32 %f258, %f255, 0f3F000000; - add.f32 %f259, %f257, 0f3F800000; - selp.f32 %f260, %f258, %f255, %p31; - selp.f32 %f261, %f259, %f257, %p31; - add.f32 %f262, %f260, 0fBF800000; - add.f32 %f235, %f260, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f234,%f235; - // inline asm - add.f32 %f263, %f262, %f262; - mul.f32 %f264, %f234, %f263; - mul.f32 %f265, %f264, %f264; - fma.rn.f32 %f268, %f892, %f265, %f893; - fma.rn.f32 %f270, %f268, %f265, %f894; - mul.rn.f32 %f271, %f270, %f265; - mul.rn.f32 %f272, %f271, %f264; - sub.f32 %f273, %f262, %f264; - neg.f32 %f274, %f264; - add.f32 %f275, %f273, %f273; - fma.rn.f32 %f276, %f274, %f262, %f275; - mul.rn.f32 %f277, %f234, %f276; - add.f32 %f278, %f272, %f264; - sub.f32 %f279, %f264, %f278; - add.f32 %f280, %f272, %f279; - add.f32 %f281, %f277, %f280; - add.f32 %f282, %f278, %f281; - sub.f32 %f283, %f278, %f282; - add.f32 %f284, %f281, %f283; - mul.rn.f32 %f286, %f261, %f895; - mul.rn.f32 %f288, %f261, %f896; - add.f32 %f289, %f286, %f282; - sub.f32 %f290, %f286, %f289; - add.f32 %f291, %f282, %f290; - add.f32 %f292, %f284, %f291; - add.f32 %f293, %f288, %f292; - add.f32 %f294, %f289, %f293; - sub.f32 %f295, %f289, %f294; - add.f32 %f296, %f293, %f295; - mul.rn.f32 %f297, %f250, %f294; - neg.f32 %f298, %f297; - fma.rn.f32 %f299, %f250, %f294, %f298; - fma.rn.f32 %f300, %f250, %f296, %f299; - fma.rn.f32 %f302, %f897, %f294, %f300; - add.rn.f32 %f303, %f297, %f302; - neg.f32 %f304, %f303; - add.rn.f32 %f305, %f297, %f304; - add.rn.f32 %f306, %f305, %f302; - mov.b32 %r63, %f303; - setp.eq.s32 %p32, %r63, 1118925336; - add.s32 %r64, %r63, -1; - mov.b32 %f307, %r64; - add.f32 %f308, %f306, 0f37000000; - selp.f32 %f309, %f307, %f303, %p32; - selp.f32 %f36, %f308, %f306, %p32; - mul.f32 %f310, %f309, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f311, %f310; - fma.rn.f32 %f313, %f311, %f898, %f309; - fma.rn.f32 %f315, %f311, %f899, %f313; - mul.f32 %f316, %f315, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f317, %f316; - add.f32 %f318, %f311, 0f00000000; - ex2.approx.f32 %f319, %f318; - mul.f32 %f320, %f317, %f319; - setp.lt.f32 %p33, %f309, 0fC2D20000; - selp.f32 %f321, 0f00000000, %f320, %p33; - setp.gt.f32 %p34, %f309, 0f42D20000; - selp.f32 %f958, 0f7F800000, %f321, %p34; - setp.eq.f32 %p35, %f958, 0f7F800000; - @%p35 bra BB0_16; - - fma.rn.f32 %f958, %f958, %f36, %f958; - -BB0_16: - mov.f32 %f949, 0f41200000; - cvt.rzi.f32.f32 %f948, %f949; - add.f32 %f947, %f948, %f948; - mov.f32 %f946, 0f41A00000; - sub.f32 %f945, %f946, %f947; - abs.f32 %f944, %f945; - setp.lt.f32 %p36, %f33, 0f00000000; - setp.eq.f32 %p37, %f944, 0f3F800000; - and.pred %p2, %p36, %p37; - mov.b32 %r65, %f958; - xor.b32 %r66, %r65, -2147483648; - mov.b32 %f322, %r66; - selp.f32 %f960, %f322, %f958, %p2; - setp.eq.f32 %p38, %f33, 0f00000000; - @%p38 bra BB0_19; - bra.uni BB0_17; - -BB0_19: - add.f32 %f325, %f33, %f33; - selp.f32 %f960, %f325, 0f00000000, %p37; - bra.uni BB0_20; - -BB0_17: - setp.geu.f32 %p39, %f33, 0f00000000; - @%p39 bra BB0_20; - - mov.f32 %f951, 0f41A00000; - cvt.rzi.f32.f32 %f324, %f951; - setp.neu.f32 %p40, %f324, 0f41A00000; - selp.f32 %f960, 0f7FFFFFFF, %f960, %p40; - -BB0_20: - add.f32 %f326, %f35, 0f41A00000; - mov.b32 %r67, %f326; - setp.lt.s32 %p42, %r67, 2139095040; - @%p42 bra BB0_25; - - setp.gtu.f32 %p43, %f35, 0f7F800000; - @%p43 bra BB0_24; - bra.uni BB0_22; - -BB0_24: - add.f32 %f960, %f33, 0f41A00000; - bra.uni BB0_25; - -BB0_22: - setp.neu.f32 %p44, %f35, 0f7F800000; - @%p44 bra BB0_25; - - selp.f32 %f960, 0fFF800000, 0f7F800000, %p2; - -BB0_25: - setp.eq.f32 %p45, %f33, 0f3F800000; - selp.f32 %f327, 0f3F800000, %f960, %p45; - cvt.sat.f32.f32 %f328, %f327; - mul.f32 %f47, %f31, %f328; - mul.f32 %f329, %f32, 0f40800000; - cvt.sat.f32.f32 %f48, %f329; - mul.f32 %f330, %f47, %f48; - ld.global.f32 %f331, [lightColor+4]; - ld.global.f32 %f332, [lightColor]; - max.f32 %f333, %f332, %f331; - ld.global.f32 %f334, [lightColor+8]; - max.f32 %f335, %f333, %f334; - mul.f32 %f336, %f330, %f335; - setp.lt.f32 %p46, %f336, 0f3727C5AC; - @%p46 bra BB0_96; - bra.uni BB0_26; - -BB0_96: - and.b32 %r156, %r248, 1; - setp.eq.b32 %p123, %r156, 1; - @!%p123 bra BB0_98; - bra.uni BB0_97; - -BB0_97: - cvt.u64.u32 %rd142, %r2; - cvt.u64.u32 %rd143, %r3; - mov.u64 %rd146, image; - cvta.global.u64 %rd141, %rd146; - // inline asm - call (%rd140), _rt_buffer_get_64, (%rd141, %r26, %r27, %rd142, %rd143, %rd15, %rd15); - // inline asm - mov.u16 %rs89, 1; - mov.u16 %rs90, 0; - st.v4.u8 [%rd140], {%rs90, %rs90, %rs90, %rs89}; - ld.global.u32 %r248, [imageEnabled]; - -BB0_98: - and.b32 %r159, %r248, 8; - setp.eq.s32 %p124, %r159, 0; - @%p124 bra BB0_100; - - cvt.u64.u32 %rd150, %r3; - cvt.u64.u32 %rd149, %r2; - mov.u64 %rd153, image_Mask; - cvta.global.u64 %rd148, %rd153; - // inline asm - call (%rd147), _rt_buffer_get_64, (%rd148, %r26, %r26, %rd149, %rd150, %rd15, %rd15); - // inline asm - mov.f32 %f806, 0f00000000; - cvt.rzi.u32.f32 %r162, %f806; - cvt.u16.u32 %rs91, %r162; - mov.u16 %rs92, 255; - st.v2.u8 [%rd147], {%rs91, %rs92}; - ld.global.u32 %r248, [imageEnabled]; - -BB0_100: - cvt.u64.u32 %rd6, %r2; - cvt.u64.u32 %rd7, %r3; - and.b32 %r163, %r248, 4; - setp.eq.s32 %p125, %r163, 0; - @%p125 bra BB0_104; - - ld.global.u32 %r164, [additive]; - setp.eq.s32 %p126, %r164, 0; - mov.f32 %f807, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs93, %f807;} - - // inline asm - @%p126 bra BB0_103; - - mov.u64 %rd166, image_HDR; - cvta.global.u64 %rd155, %rd166; - mov.u32 %r168, 8; - // inline asm - call (%rd154), _rt_buffer_get_64, (%rd155, %r26, %r168, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs100, %rs101, %rs102, %rs103}, [%rd154]; - // inline asm - { cvt.f32.f16 %f808, %rs100;} - - // inline asm - // inline asm - { cvt.f32.f16 %f809, %rs101;} - - // inline asm - // inline asm - { cvt.f32.f16 %f810, %rs102;} - - // inline asm - // inline asm - call (%rd160), _rt_buffer_get_64, (%rd155, %r26, %r168, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f811, %f808, 0f00000000; - add.f32 %f812, %f809, 0f00000000; - add.f32 %f813, %f810, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs99, %f813;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs98, %f812;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f811;} - - // inline asm - st.v4.u16 [%rd160], {%rs97, %rs98, %rs99, %rs93}; - bra.uni BB0_104; - -BB0_26: - mov.f32 %f964, 0f00000000; - mul.f32 %f338, %f8, 0f3456BF95; - abs.f32 %f339, %f952; - div.rn.f32 %f340, %f338, %f339; - abs.f32 %f341, %f953; - mul.f32 %f342, %f10, 0f3456BF95; - div.rn.f32 %f343, %f342, %f341; - abs.f32 %f344, %f954; - mul.f32 %f345, %f12, 0f3456BF95; - div.rn.f32 %f346, %f345, %f344; - abs.f32 %f347, %f340; - abs.f32 %f348, %f343; - abs.f32 %f349, %f346; - mov.f32 %f350, 0f38D1B717; - max.f32 %f351, %f347, %f350; - max.f32 %f352, %f348, %f350; - max.f32 %f353, %f349, %f350; - fma.rn.f32 %f49, %f952, %f351, %f8; - fma.rn.f32 %f50, %f953, %f352, %f10; - fma.rn.f32 %f51, %f954, %f353, %f12; - ld.global.u32 %r244, [samples]; - setp.lt.s32 %p47, %r244, 1; - @%p47 bra BB0_29; - - mul.f32 %f355, %f49, 0f3456BF95; - abs.f32 %f356, %f355; - mul.f32 %f357, %f50, 0f3456BF95; - abs.f32 %f358, %f357; - mul.f32 %f359, %f51, 0f3456BF95; - abs.f32 %f360, %f359; - max.f32 %f361, %f356, %f358; - max.f32 %f362, %f361, %f360; - max.f32 %f52, %f362, %f350; - add.u64 %rd24, %SP, 0; - cvta.to.local.u64 %rd2, %rd24; - mov.f32 %f964, 0f00000000; - mov.u32 %r243, 0; - mov.f32 %f961, %f11; - mov.f32 %f962, %f9; - mov.f32 %f963, %f7; - bra.uni BB0_28; - -BB0_95: - ld.global.f32 %f963, [lightPos]; - ld.global.f32 %f962, [lightPos+4]; - ld.global.f32 %f961, [lightPos+8]; - ld.global.u32 %r248, [imageEnabled]; - -BB0_28: - cvt.rn.f32.s32 %f372, %r243; - mul.f32 %f373, %f372, 0f3DD32618; - cvt.rmi.f32.f32 %f374, %f373; - sub.f32 %f375, %f373, %f374; - mul.f32 %f376, %f372, 0f3DD2F1AA; - cvt.rmi.f32.f32 %f377, %f376; - sub.f32 %f378, %f376, %f377; - mul.f32 %f379, %f372, 0f3DC74539; - cvt.rmi.f32.f32 %f380, %f379; - sub.f32 %f381, %f379, %f380; - add.f32 %f382, %f378, 0f4199851F; - add.f32 %f383, %f381, 0f4199851F; - add.f32 %f384, %f375, 0f4199851F; - mul.f32 %f385, %f378, %f383; - fma.rn.f32 %f386, %f375, %f382, %f385; - fma.rn.f32 %f387, %f384, %f381, %f386; - add.f32 %f388, %f375, %f387; - add.f32 %f389, %f378, %f387; - add.f32 %f390, %f381, %f387; - add.f32 %f391, %f388, %f389; - mul.f32 %f392, %f390, %f391; - cvt.rmi.f32.f32 %f393, %f392; - sub.f32 %f394, %f392, %f393; - add.f32 %f395, %f388, %f390; - mul.f32 %f396, %f389, %f395; - cvt.rmi.f32.f32 %f397, %f396; - sub.f32 %f398, %f396, %f397; - add.f32 %f399, %f389, %f390; - mul.f32 %f400, %f388, %f399; - cvt.rmi.f32.f32 %f401, %f400; - sub.f32 %f402, %f400, %f401; - fma.rn.f32 %f403, %f394, 0f40000000, 0fBF800000; - fma.rn.f32 %f404, %f398, 0f40000000, 0fBF800000; - fma.rn.f32 %f405, %f402, 0f40000000, 0fBF800000; - ld.global.f32 %f406, [lightRadius]; - fma.rn.f32 %f407, %f406, %f403, %f963; - fma.rn.f32 %f408, %f406, %f404, %f962; - fma.rn.f32 %f409, %f406, %f405, %f961; - sub.f32 %f410, %f407, %f8; - sub.f32 %f411, %f408, %f10; - sub.f32 %f412, %f409, %f12; - mul.f32 %f413, %f411, %f411; - fma.rn.f32 %f414, %f410, %f410, %f413; - fma.rn.f32 %f415, %f412, %f412, %f414; - sqrt.rn.f32 %f371, %f415; - rcp.rn.f32 %f416, %f371; - mul.f32 %f367, %f416, %f410; - mul.f32 %f368, %f416, %f411; - mul.f32 %f369, %f416, %f412; - and.b32 %r72, %r248, 32; - setp.eq.s32 %p48, %r72, 0; - selp.f32 %f417, 0f3F800000, 0f41200000, %p48; - mul.f32 %f370, %f417, %f52; - mov.u32 %r73, 1065353216; - st.local.u32 [%rd2], %r73; - ld.global.u32 %r69, [root]; - mov.u32 %r70, 1; - // inline asm - call _rt_trace_64, (%r69, %f49, %f50, %f51, %f367, %f368, %f369, %r70, %f370, %f371, %rd24, %r27); - // inline asm - ld.local.f32 %f418, [%rd2]; - add.f32 %f964, %f964, %f418; - ld.global.u32 %r244, [samples]; - add.s32 %r243, %r243, 1; - setp.lt.s32 %p49, %r243, %r244; - @%p49 bra BB0_95; - -BB0_29: - mov.f32 %f966, 0f3F800000; - setp.eq.s32 %p50, %r244, 0; - @%p50 bra BB0_31; - - cvt.rn.f32.s32 %f420, %r244; - div.rn.f32 %f966, %f964, %f420; - -BB0_31: - cvt.sat.f32.f32 %f421, %f32; - mul.f32 %f422, %f47, %f421; - mul.f32 %f423, %f966, %f422; - ld.global.f32 %f424, [lightColor]; - mul.f32 %f61, %f424, %f423; - ld.global.f32 %f425, [lightColor+4]; - mul.f32 %f62, %f425, %f423; - ld.global.f32 %f426, [lightColor+8]; - mul.f32 %f63, %f423, %f426; - ld.global.u32 %r246, [imageEnabled]; - and.b32 %r74, %r246, 8; - setp.eq.s32 %p51, %r74, 0; - @%p51 bra BB0_44; - - mov.f32 %f913, 0fB5BFBE8E; - mov.f32 %f912, 0fBF317200; - mov.f32 %f911, 0f35BFBE8E; - mov.f32 %f910, 0f3F317200; - mov.f32 %f909, 0f3DAAAABD; - mov.f32 %f908, 0f3C4CAF63; - mov.f32 %f907, 0f3B18F0FE; - cvt.u64.u32 %rd28, %r2; - cvt.u64.u32 %rd29, %r3; - mov.u64 %rd32, image_Mask; - cvta.global.u64 %rd27, %rd32; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r26, %r26, %rd28, %rd29, %rd15, %rd15); - // inline asm - mov.f32 %f429, 0f3E68BA2E; - cvt.rzi.f32.f32 %f430, %f429; - fma.rn.f32 %f431, %f430, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f64, %f431; - abs.f32 %f65, %f966; - setp.lt.f32 %p52, %f65, 0f00800000; - mul.f32 %f432, %f65, 0f4B800000; - selp.f32 %f433, 0fC3170000, 0fC2FE0000, %p52; - selp.f32 %f434, %f432, %f65, %p52; - mov.b32 %r77, %f434; - and.b32 %r78, %r77, 8388607; - or.b32 %r79, %r78, 1065353216; - mov.b32 %f435, %r79; - shr.u32 %r80, %r77, 23; - cvt.rn.f32.u32 %f436, %r80; - add.f32 %f437, %f433, %f436; - setp.gt.f32 %p53, %f435, 0f3FB504F3; - mul.f32 %f438, %f435, 0f3F000000; - add.f32 %f439, %f437, 0f3F800000; - selp.f32 %f440, %f438, %f435, %p53; - selp.f32 %f441, %f439, %f437, %p53; - add.f32 %f442, %f440, 0fBF800000; - add.f32 %f428, %f440, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f427,%f428; - // inline asm - add.f32 %f443, %f442, %f442; - mul.f32 %f444, %f427, %f443; - mul.f32 %f445, %f444, %f444; - fma.rn.f32 %f448, %f907, %f445, %f908; - fma.rn.f32 %f450, %f448, %f445, %f909; - mul.rn.f32 %f451, %f450, %f445; - mul.rn.f32 %f452, %f451, %f444; - sub.f32 %f453, %f442, %f444; - neg.f32 %f454, %f444; - add.f32 %f455, %f453, %f453; - fma.rn.f32 %f456, %f454, %f442, %f455; - mul.rn.f32 %f457, %f427, %f456; - add.f32 %f458, %f452, %f444; - sub.f32 %f459, %f444, %f458; - add.f32 %f460, %f452, %f459; - add.f32 %f461, %f457, %f460; - add.f32 %f462, %f458, %f461; - sub.f32 %f463, %f458, %f462; - add.f32 %f464, %f461, %f463; - mul.rn.f32 %f466, %f441, %f910; - mul.rn.f32 %f468, %f441, %f911; - add.f32 %f469, %f466, %f462; - sub.f32 %f470, %f466, %f469; - add.f32 %f471, %f462, %f470; - add.f32 %f472, %f464, %f471; - add.f32 %f473, %f468, %f472; - add.f32 %f474, %f469, %f473; - sub.f32 %f475, %f469, %f474; - add.f32 %f476, %f473, %f475; - mov.f32 %f477, 0f3EE8BA2E; - mul.rn.f32 %f478, %f477, %f474; - neg.f32 %f479, %f478; - fma.rn.f32 %f480, %f477, %f474, %f479; - fma.rn.f32 %f481, %f477, %f476, %f480; - mov.f32 %f482, 0f00000000; - fma.rn.f32 %f483, %f482, %f474, %f481; - add.rn.f32 %f484, %f478, %f483; - neg.f32 %f485, %f484; - add.rn.f32 %f486, %f478, %f485; - add.rn.f32 %f487, %f486, %f483; - mov.b32 %r81, %f484; - setp.eq.s32 %p54, %r81, 1118925336; - add.s32 %r82, %r81, -1; - mov.b32 %f488, %r82; - add.f32 %f489, %f487, 0f37000000; - selp.f32 %f490, %f488, %f484, %p54; - selp.f32 %f66, %f489, %f487, %p54; - mul.f32 %f491, %f490, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f492, %f491; - fma.rn.f32 %f494, %f492, %f912, %f490; - fma.rn.f32 %f496, %f492, %f913, %f494; - mul.f32 %f497, %f496, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f498, %f497; - add.f32 %f499, %f492, 0f00000000; - ex2.approx.f32 %f500, %f499; - mul.f32 %f501, %f498, %f500; - setp.lt.f32 %p55, %f490, 0fC2D20000; - selp.f32 %f502, 0f00000000, %f501, %p55; - setp.gt.f32 %p56, %f490, 0f42D20000; - selp.f32 %f967, 0f7F800000, %f502, %p56; - setp.eq.f32 %p57, %f967, 0f7F800000; - @%p57 bra BB0_34; - - fma.rn.f32 %f967, %f967, %f66, %f967; - -BB0_34: - setp.lt.f32 %p58, %f966, 0f00000000; - setp.eq.f32 %p59, %f64, 0f3F800000; - and.pred %p3, %p58, %p59; - mov.b32 %r83, %f967; - xor.b32 %r84, %r83, -2147483648; - mov.b32 %f503, %r84; - selp.f32 %f969, %f503, %f967, %p3; - setp.eq.f32 %p60, %f966, 0f00000000; - @%p60 bra BB0_37; - bra.uni BB0_35; - -BB0_37: - add.f32 %f506, %f966, %f966; - selp.f32 %f969, %f506, 0f00000000, %p59; - bra.uni BB0_38; - -BB0_123: - mov.u64 %rd287, image_HDR; - cvta.global.u64 %rd282, %rd287; - mov.u32 %r213, 8; - // inline asm - call (%rd281), _rt_buffer_get_64, (%rd282, %r26, %r213, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f856, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs167, %f856;} - - // inline asm - mov.u16 %rs168, 0; - st.v4.u16 [%rd281], {%rs167, %rs167, %rs167, %rs168}; - -BB0_124: - ld.global.u32 %r214, [additive]; - setp.eq.s32 %p135, %r214, 0; - @%p135 bra BB0_126; - - mov.u64 %rd300, image_RNM0; - cvta.global.u64 %rd289, %rd300; - mov.u32 %r218, 8; - // inline asm - call (%rd288), _rt_buffer_get_64, (%rd289, %r26, %r218, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs175, %rs176, %rs177, %rs178}, [%rd288]; - // inline asm - { cvt.f32.f16 %f857, %rs175;} - - // inline asm - // inline asm - { cvt.f32.f16 %f858, %rs176;} - - // inline asm - // inline asm - { cvt.f32.f16 %f859, %rs177;} - - // inline asm - // inline asm - call (%rd294), _rt_buffer_get_64, (%rd289, %r26, %r218, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f860, %f857, 0f00000000; - add.f32 %f861, %f858, 0f00000000; - add.f32 %f862, %f859, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs174, %f862;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs173, %f861;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs172, %f860;} - - // inline asm - mov.u16 %rs179, 0; - st.v4.u16 [%rd294], {%rs172, %rs173, %rs174, %rs179}; - bra.uni BB0_127; - -BB0_126: - mov.u64 %rd307, image_RNM0; - cvta.global.u64 %rd302, %rd307; - mov.u32 %r220, 8; - // inline asm - call (%rd301), _rt_buffer_get_64, (%rd302, %r26, %r220, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f863, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs180, %f863;} - - // inline asm - mov.u16 %rs181, 0; - st.v4.u16 [%rd301], {%rs180, %rs180, %rs180, %rs181}; - -BB0_127: - ld.global.u32 %r221, [additive]; - setp.eq.s32 %p136, %r221, 0; - @%p136 bra BB0_129; - - mov.u64 %rd320, image_RNM1; - cvta.global.u64 %rd309, %rd320; - mov.u32 %r225, 8; - // inline asm - call (%rd308), _rt_buffer_get_64, (%rd309, %r26, %r225, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs188, %rs189, %rs190, %rs191}, [%rd308]; - // inline asm - { cvt.f32.f16 %f864, %rs188;} - - // inline asm - // inline asm - { cvt.f32.f16 %f865, %rs189;} - - // inline asm - // inline asm - { cvt.f32.f16 %f866, %rs190;} - - // inline asm - // inline asm - call (%rd314), _rt_buffer_get_64, (%rd309, %r26, %r225, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f867, %f864, 0f00000000; - add.f32 %f868, %f865, 0f00000000; - add.f32 %f869, %f866, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs187, %f869;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs186, %f868;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs185, %f867;} - - // inline asm - mov.u16 %rs192, 0; - st.v4.u16 [%rd314], {%rs185, %rs186, %rs187, %rs192}; - bra.uni BB0_130; - -BB0_129: - mov.u64 %rd327, image_RNM1; - cvta.global.u64 %rd322, %rd327; - mov.u32 %r227, 8; - // inline asm - call (%rd321), _rt_buffer_get_64, (%rd322, %r26, %r227, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f870, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs193, %f870;} - - // inline asm - mov.u16 %rs194, 0; - st.v4.u16 [%rd321], {%rs193, %rs193, %rs193, %rs194}; - -BB0_130: - ld.global.u32 %r228, [additive]; - setp.eq.s32 %p137, %r228, 0; - @%p137 bra BB0_132; - - mov.u64 %rd340, image_RNM2; - cvta.global.u64 %rd329, %rd340; - mov.u32 %r232, 8; - // inline asm - call (%rd328), _rt_buffer_get_64, (%rd329, %r26, %r232, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs201, %rs202, %rs203, %rs204}, [%rd328]; - // inline asm - { cvt.f32.f16 %f871, %rs201;} - - // inline asm - // inline asm - { cvt.f32.f16 %f872, %rs202;} - - // inline asm - // inline asm - { cvt.f32.f16 %f873, %rs203;} - - // inline asm - // inline asm - call (%rd334), _rt_buffer_get_64, (%rd329, %r26, %r232, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f874, %f871, 0f00000000; - add.f32 %f875, %f872, 0f00000000; - add.f32 %f876, %f873, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs200, %f876;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs199, %f875;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs198, %f874;} - - // inline asm - mov.u16 %rs205, 0; - st.v4.u16 [%rd334], {%rs198, %rs199, %rs200, %rs205}; - bra.uni BB0_133; - -BB0_132: - mov.u64 %rd347, image_RNM2; - cvta.global.u64 %rd342, %rd347; - mov.u32 %r234, 8; - // inline asm - call (%rd341), _rt_buffer_get_64, (%rd342, %r26, %r234, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f877, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs206, %f877;} - - // inline asm - mov.u16 %rs207, 0; - st.v4.u16 [%rd341], {%rs206, %rs206, %rs206, %rs207}; - -BB0_133: - ld.global.u32 %r235, [additive]; - setp.eq.s32 %p138, %r235, 0; - @%p138 bra BB0_135; - - mov.u64 %rd360, image_RNM3; - cvta.global.u64 %rd349, %rd360; - mov.u32 %r239, 8; - // inline asm - call (%rd348), _rt_buffer_get_64, (%rd349, %r26, %r239, %rd8, %rd9, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs214, %rs215, %rs216, %rs217}, [%rd348]; - // inline asm - { cvt.f32.f16 %f878, %rs214;} - - // inline asm - // inline asm - { cvt.f32.f16 %f879, %rs215;} - - // inline asm - // inline asm - { cvt.f32.f16 %f880, %rs216;} - - // inline asm - // inline asm - call (%rd354), _rt_buffer_get_64, (%rd349, %r26, %r239, %rd8, %rd9, %rd15, %rd15); - // inline asm - add.f32 %f881, %f878, 0f00000000; - add.f32 %f882, %f879, 0f00000000; - add.f32 %f883, %f880, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs213, %f883;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs212, %f882;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs211, %f881;} - - // inline asm - mov.u16 %rs218, 0; - st.v4.u16 [%rd354], {%rs211, %rs212, %rs213, %rs218}; - bra.uni BB0_136; - -BB0_135: - mov.u64 %rd367, image_RNM3; - cvta.global.u64 %rd362, %rd367; - mov.u32 %r241, 8; - // inline asm - call (%rd361), _rt_buffer_get_64, (%rd362, %r26, %r241, %rd8, %rd9, %rd15, %rd15); - // inline asm - mov.f32 %f884, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs219, %f884;} - - // inline asm - mov.u16 %rs220, 0; - st.v4.u16 [%rd361], {%rs219, %rs219, %rs219, %rs220}; - bra.uni BB0_136; - -BB0_103: - mov.u64 %rd173, image_HDR; - cvta.global.u64 %rd168, %rd173; - mov.u32 %r170, 8; - // inline asm - call (%rd167), _rt_buffer_get_64, (%rd168, %r26, %r170, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f814, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs104, %f814;} - - // inline asm - st.v4.u16 [%rd167], {%rs104, %rs104, %rs104, %rs93}; - -BB0_104: - ld.global.u32 %r171, [additive]; - setp.eq.s32 %p127, %r171, 0; - mov.f32 %f815, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs105, %f815;} - - // inline asm - @%p127 bra BB0_106; - - mov.u64 %rd186, image_RNM0; - cvta.global.u64 %rd175, %rd186; - mov.u32 %r175, 8; - // inline asm - call (%rd174), _rt_buffer_get_64, (%rd175, %r26, %r175, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs112, %rs113, %rs114, %rs115}, [%rd174]; - // inline asm - { cvt.f32.f16 %f816, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f817, %rs113;} - - // inline asm - // inline asm - { cvt.f32.f16 %f818, %rs114;} - - // inline asm - // inline asm - call (%rd180), _rt_buffer_get_64, (%rd175, %r26, %r175, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f819, %f816, 0f00000000; - add.f32 %f820, %f817, 0f00000000; - add.f32 %f821, %f818, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f821;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs110, %f820;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f819;} - - // inline asm - st.v4.u16 [%rd180], {%rs109, %rs110, %rs111, %rs105}; - bra.uni BB0_107; - -BB0_106: - mov.u64 %rd193, image_RNM0; - cvta.global.u64 %rd188, %rd193; - mov.u32 %r177, 8; - // inline asm - call (%rd187), _rt_buffer_get_64, (%rd188, %r26, %r177, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f822, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs116, %f822;} - - // inline asm - st.v4.u16 [%rd187], {%rs116, %rs116, %rs116, %rs105}; - -BB0_107: - ld.global.u32 %r178, [additive]; - setp.eq.s32 %p128, %r178, 0; - // inline asm - { cvt.rn.f16.f32 %rs117, %f815;} - - // inline asm - @%p128 bra BB0_109; - - mov.u64 %rd206, image_RNM1; - cvta.global.u64 %rd195, %rd206; - mov.u32 %r182, 8; - // inline asm - call (%rd194), _rt_buffer_get_64, (%rd195, %r26, %r182, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs124, %rs125, %rs126, %rs127}, [%rd194]; - // inline asm - { cvt.f32.f16 %f824, %rs124;} - - // inline asm - // inline asm - { cvt.f32.f16 %f825, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f826, %rs126;} - - // inline asm - // inline asm - call (%rd200), _rt_buffer_get_64, (%rd195, %r26, %r182, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f827, %f824, 0f00000000; - add.f32 %f828, %f825, 0f00000000; - add.f32 %f829, %f826, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs123, %f829;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f828;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs121, %f827;} - - // inline asm - st.v4.u16 [%rd200], {%rs121, %rs122, %rs123, %rs117}; - bra.uni BB0_110; - -BB0_109: - mov.u64 %rd213, image_RNM1; - cvta.global.u64 %rd208, %rd213; - mov.u32 %r184, 8; - // inline asm - call (%rd207), _rt_buffer_get_64, (%rd208, %r26, %r184, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f830, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs128, %f830;} - - // inline asm - st.v4.u16 [%rd207], {%rs128, %rs128, %rs128, %rs117}; - -BB0_110: - ld.global.u32 %r185, [additive]; - setp.eq.s32 %p129, %r185, 0; - // inline asm - { cvt.rn.f16.f32 %rs129, %f815;} - - // inline asm - @%p129 bra BB0_112; - - mov.u64 %rd226, image_RNM2; - cvta.global.u64 %rd215, %rd226; - mov.u32 %r189, 8; - // inline asm - call (%rd214), _rt_buffer_get_64, (%rd215, %r26, %r189, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs136, %rs137, %rs138, %rs139}, [%rd214]; - // inline asm - { cvt.f32.f16 %f832, %rs136;} - - // inline asm - // inline asm - { cvt.f32.f16 %f833, %rs137;} - - // inline asm - // inline asm - { cvt.f32.f16 %f834, %rs138;} - - // inline asm - // inline asm - call (%rd220), _rt_buffer_get_64, (%rd215, %r26, %r189, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f835, %f832, 0f00000000; - add.f32 %f836, %f833, 0f00000000; - add.f32 %f837, %f834, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs135, %f837;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs134, %f836;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs133, %f835;} - - // inline asm - st.v4.u16 [%rd220], {%rs133, %rs134, %rs135, %rs129}; - bra.uni BB0_113; - -BB0_112: - mov.u64 %rd233, image_RNM2; - cvta.global.u64 %rd228, %rd233; - mov.u32 %r191, 8; - // inline asm - call (%rd227), _rt_buffer_get_64, (%rd228, %r26, %r191, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f838, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs140, %f838;} - - // inline asm - st.v4.u16 [%rd227], {%rs140, %rs140, %rs140, %rs129}; - -BB0_113: - ld.global.u32 %r192, [additive]; - setp.eq.s32 %p130, %r192, 0; - // inline asm - { cvt.rn.f16.f32 %rs141, %f815;} - - // inline asm - @%p130 bra BB0_115; - - mov.u64 %rd246, image_RNM3; - cvta.global.u64 %rd235, %rd246; - mov.u32 %r196, 8; - // inline asm - call (%rd234), _rt_buffer_get_64, (%rd235, %r26, %r196, %rd6, %rd7, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs148, %rs149, %rs150, %rs151}, [%rd234]; - // inline asm - { cvt.f32.f16 %f840, %rs148;} - - // inline asm - // inline asm - { cvt.f32.f16 %f841, %rs149;} - - // inline asm - // inline asm - { cvt.f32.f16 %f842, %rs150;} - - // inline asm - // inline asm - call (%rd240), _rt_buffer_get_64, (%rd235, %r26, %r196, %rd6, %rd7, %rd15, %rd15); - // inline asm - add.f32 %f843, %f840, 0f00000000; - add.f32 %f844, %f841, 0f00000000; - add.f32 %f845, %f842, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs147, %f845;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs146, %f844;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs145, %f843;} - - // inline asm - st.v4.u16 [%rd240], {%rs145, %rs146, %rs147, %rs141}; - bra.uni BB0_136; - -BB0_115: - mov.u64 %rd253, image_RNM3; - cvta.global.u64 %rd248, %rd253; - mov.u32 %r198, 8; - // inline asm - call (%rd247), _rt_buffer_get_64, (%rd248, %r26, %r198, %rd6, %rd7, %rd15, %rd15); - // inline asm - mov.f32 %f846, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs152, %f846;} - - // inline asm - st.v4.u16 [%rd247], {%rs152, %rs152, %rs152, %rs141}; - bra.uni BB0_136; - -BB0_35: - setp.geu.f32 %p61, %f966, 0f00000000; - @%p61 bra BB0_38; - - cvt.rzi.f32.f32 %f505, %f477; - setp.neu.f32 %p62, %f505, 0f3EE8BA2E; - selp.f32 %f969, 0f7FFFFFFF, %f969, %p62; - -BB0_38: - add.f32 %f507, %f65, 0f3EE8BA2E; - mov.b32 %r85, %f507; - setp.lt.s32 %p64, %r85, 2139095040; - @%p64 bra BB0_43; - - setp.gtu.f32 %p65, %f65, 0f7F800000; - @%p65 bra BB0_42; - bra.uni BB0_40; - -BB0_42: - add.f32 %f969, %f966, 0f3EE8BA2E; - bra.uni BB0_43; - -BB0_40: - setp.neu.f32 %p66, %f65, 0f7F800000; - @%p66 bra BB0_43; - - selp.f32 %f969, 0fFF800000, 0f7F800000, %p3; - -BB0_43: - mul.f32 %f508, %f969, 0f437F0000; - setp.eq.f32 %p67, %f966, 0f3F800000; - selp.f32 %f509, 0f437F0000, %f508, %p67; - cvt.rzi.u32.f32 %r86, %f509; - cvt.u16.u32 %rs19, %r86; - mov.u16 %rs20, 255; - st.v2.u8 [%rd26], {%rs19, %rs20}; - ld.global.u32 %r246, [imageEnabled]; - -BB0_44: - and.b32 %r87, %r246, 1; - setp.eq.b32 %p68, %r87, 1; - @!%p68 bra BB0_79; - bra.uni BB0_45; - -BB0_45: - mov.f32 %f920, 0fB5BFBE8E; - mov.f32 %f919, 0fBF317200; - mov.f32 %f918, 0f35BFBE8E; - mov.f32 %f917, 0f3F317200; - mov.f32 %f916, 0f3DAAAABD; - mov.f32 %f915, 0f3C4CAF63; - mov.f32 %f914, 0f3B18F0FE; - mov.f32 %f512, 0f3E666666; - cvt.rzi.f32.f32 %f513, %f512; - fma.rn.f32 %f514, %f513, 0fC0000000, 0f3EE66666; - abs.f32 %f77, %f514; - abs.f32 %f78, %f61; - setp.lt.f32 %p69, %f78, 0f00800000; - mul.f32 %f515, %f78, 0f4B800000; - selp.f32 %f516, 0fC3170000, 0fC2FE0000, %p69; - selp.f32 %f517, %f515, %f78, %p69; - mov.b32 %r88, %f517; - and.b32 %r89, %r88, 8388607; - or.b32 %r90, %r89, 1065353216; - mov.b32 %f518, %r90; - shr.u32 %r91, %r88, 23; - cvt.rn.f32.u32 %f519, %r91; - add.f32 %f520, %f516, %f519; - setp.gt.f32 %p70, %f518, 0f3FB504F3; - mul.f32 %f521, %f518, 0f3F000000; - add.f32 %f522, %f520, 0f3F800000; - selp.f32 %f523, %f521, %f518, %p70; - selp.f32 %f524, %f522, %f520, %p70; - add.f32 %f525, %f523, 0fBF800000; - add.f32 %f511, %f523, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f510,%f511; - // inline asm - add.f32 %f526, %f525, %f525; - mul.f32 %f527, %f510, %f526; - mul.f32 %f528, %f527, %f527; - fma.rn.f32 %f531, %f914, %f528, %f915; - fma.rn.f32 %f533, %f531, %f528, %f916; - mul.rn.f32 %f534, %f533, %f528; - mul.rn.f32 %f535, %f534, %f527; - sub.f32 %f536, %f525, %f527; - neg.f32 %f537, %f527; - add.f32 %f538, %f536, %f536; - fma.rn.f32 %f539, %f537, %f525, %f538; - mul.rn.f32 %f540, %f510, %f539; - add.f32 %f541, %f535, %f527; - sub.f32 %f542, %f527, %f541; - add.f32 %f543, %f535, %f542; - add.f32 %f544, %f540, %f543; - add.f32 %f545, %f541, %f544; - sub.f32 %f546, %f541, %f545; - add.f32 %f547, %f544, %f546; - mul.rn.f32 %f549, %f524, %f917; - mul.rn.f32 %f551, %f524, %f918; - add.f32 %f552, %f549, %f545; - sub.f32 %f553, %f549, %f552; - add.f32 %f554, %f545, %f553; - add.f32 %f555, %f547, %f554; - add.f32 %f556, %f551, %f555; - add.f32 %f557, %f552, %f556; - sub.f32 %f558, %f552, %f557; - add.f32 %f559, %f556, %f558; - mov.f32 %f560, 0f3EE66666; - mul.rn.f32 %f561, %f560, %f557; - neg.f32 %f562, %f561; - fma.rn.f32 %f563, %f560, %f557, %f562; - fma.rn.f32 %f564, %f560, %f559, %f563; - mov.f32 %f565, 0f00000000; - fma.rn.f32 %f566, %f565, %f557, %f564; - add.rn.f32 %f567, %f561, %f566; - neg.f32 %f568, %f567; - add.rn.f32 %f569, %f561, %f568; - add.rn.f32 %f570, %f569, %f566; - mov.b32 %r92, %f567; - setp.eq.s32 %p71, %r92, 1118925336; - add.s32 %r93, %r92, -1; - mov.b32 %f571, %r93; - add.f32 %f572, %f570, 0f37000000; - selp.f32 %f573, %f571, %f567, %p71; - selp.f32 %f79, %f572, %f570, %p71; - mul.f32 %f574, %f573, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f575, %f574; - fma.rn.f32 %f577, %f575, %f919, %f573; - fma.rn.f32 %f579, %f575, %f920, %f577; - mul.f32 %f580, %f579, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f581, %f580; - add.f32 %f582, %f575, 0f00000000; - ex2.approx.f32 %f583, %f582; - mul.f32 %f584, %f581, %f583; - setp.lt.f32 %p72, %f573, 0fC2D20000; - selp.f32 %f585, 0f00000000, %f584, %p72; - setp.gt.f32 %p73, %f573, 0f42D20000; - selp.f32 %f970, 0f7F800000, %f585, %p73; - setp.eq.f32 %p74, %f970, 0f7F800000; - @%p74 bra BB0_47; - - fma.rn.f32 %f970, %f970, %f79, %f970; - -BB0_47: - setp.lt.f32 %p75, %f61, 0f00000000; - setp.eq.f32 %p76, %f77, 0f3F800000; - and.pred %p4, %p75, %p76; - mov.b32 %r94, %f970; - xor.b32 %r95, %r94, -2147483648; - mov.b32 %f586, %r95; - selp.f32 %f972, %f586, %f970, %p4; - setp.eq.f32 %p77, %f61, 0f00000000; - @%p77 bra BB0_50; - bra.uni BB0_48; - -BB0_50: - add.f32 %f589, %f61, %f61; - selp.f32 %f972, %f589, 0f00000000, %p76; - bra.uni BB0_51; - -BB0_48: - setp.geu.f32 %p78, %f61, 0f00000000; - @%p78 bra BB0_51; - - cvt.rzi.f32.f32 %f588, %f560; - setp.neu.f32 %p79, %f588, 0f3EE66666; - selp.f32 %f972, 0f7FFFFFFF, %f972, %p79; - -BB0_51: - add.f32 %f590, %f78, 0f3EE66666; - mov.b32 %r96, %f590; - setp.lt.s32 %p81, %r96, 2139095040; - @%p81 bra BB0_56; - - setp.gtu.f32 %p82, %f78, 0f7F800000; - @%p82 bra BB0_55; - bra.uni BB0_53; - -BB0_55: - add.f32 %f972, %f61, 0f3EE66666; - bra.uni BB0_56; - -BB0_53: - setp.neu.f32 %p83, %f78, 0f7F800000; - @%p83 bra BB0_56; - - selp.f32 %f972, 0fFF800000, 0f7F800000, %p4; - -BB0_56: - mov.f32 %f927, 0fB5BFBE8E; - mov.f32 %f926, 0fBF317200; - mov.f32 %f925, 0f35BFBE8E; - mov.f32 %f924, 0f3F317200; - mov.f32 %f923, 0f3DAAAABD; - mov.f32 %f922, 0f3C4CAF63; - mov.f32 %f921, 0f3B18F0FE; - setp.eq.f32 %p84, %f61, 0f3F800000; - selp.f32 %f90, 0f3F800000, %f972, %p84; - abs.f32 %f91, %f62; - setp.lt.f32 %p85, %f91, 0f00800000; - mul.f32 %f593, %f91, 0f4B800000; - selp.f32 %f594, 0fC3170000, 0fC2FE0000, %p85; - selp.f32 %f595, %f593, %f91, %p85; - mov.b32 %r97, %f595; - and.b32 %r98, %r97, 8388607; - or.b32 %r99, %r98, 1065353216; - mov.b32 %f596, %r99; - shr.u32 %r100, %r97, 23; - cvt.rn.f32.u32 %f597, %r100; - add.f32 %f598, %f594, %f597; - setp.gt.f32 %p86, %f596, 0f3FB504F3; - mul.f32 %f599, %f596, 0f3F000000; - add.f32 %f600, %f598, 0f3F800000; - selp.f32 %f601, %f599, %f596, %p86; - selp.f32 %f602, %f600, %f598, %p86; - add.f32 %f603, %f601, 0fBF800000; - add.f32 %f592, %f601, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f591,%f592; - // inline asm - add.f32 %f604, %f603, %f603; - mul.f32 %f605, %f591, %f604; - mul.f32 %f606, %f605, %f605; - fma.rn.f32 %f609, %f921, %f606, %f922; - fma.rn.f32 %f611, %f609, %f606, %f923; - mul.rn.f32 %f612, %f611, %f606; - mul.rn.f32 %f613, %f612, %f605; - sub.f32 %f614, %f603, %f605; - neg.f32 %f615, %f605; - add.f32 %f616, %f614, %f614; - fma.rn.f32 %f617, %f615, %f603, %f616; - mul.rn.f32 %f618, %f591, %f617; - add.f32 %f619, %f613, %f605; - sub.f32 %f620, %f605, %f619; - add.f32 %f621, %f613, %f620; - add.f32 %f622, %f618, %f621; - add.f32 %f623, %f619, %f622; - sub.f32 %f624, %f619, %f623; - add.f32 %f625, %f622, %f624; - mul.rn.f32 %f627, %f602, %f924; - mul.rn.f32 %f629, %f602, %f925; - add.f32 %f630, %f627, %f623; - sub.f32 %f631, %f627, %f630; - add.f32 %f632, %f623, %f631; - add.f32 %f633, %f625, %f632; - add.f32 %f634, %f629, %f633; - add.f32 %f635, %f630, %f634; - sub.f32 %f636, %f630, %f635; - add.f32 %f637, %f634, %f636; - mul.rn.f32 %f639, %f560, %f635; - neg.f32 %f640, %f639; - fma.rn.f32 %f641, %f560, %f635, %f640; - fma.rn.f32 %f642, %f560, %f637, %f641; - fma.rn.f32 %f644, %f565, %f635, %f642; - add.rn.f32 %f645, %f639, %f644; - neg.f32 %f646, %f645; - add.rn.f32 %f647, %f639, %f646; - add.rn.f32 %f648, %f647, %f644; - mov.b32 %r101, %f645; - setp.eq.s32 %p87, %r101, 1118925336; - add.s32 %r102, %r101, -1; - mov.b32 %f649, %r102; - add.f32 %f650, %f648, 0f37000000; - selp.f32 %f651, %f649, %f645, %p87; - selp.f32 %f92, %f650, %f648, %p87; - mul.f32 %f652, %f651, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f653, %f652; - fma.rn.f32 %f655, %f653, %f926, %f651; - fma.rn.f32 %f657, %f653, %f927, %f655; - mul.f32 %f658, %f657, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f659, %f658; - add.f32 %f660, %f653, 0f00000000; - ex2.approx.f32 %f661, %f660; - mul.f32 %f662, %f659, %f661; - setp.lt.f32 %p88, %f651, 0fC2D20000; - selp.f32 %f663, 0f00000000, %f662, %p88; - setp.gt.f32 %p89, %f651, 0f42D20000; - selp.f32 %f973, 0f7F800000, %f663, %p89; - setp.eq.f32 %p90, %f973, 0f7F800000; - @%p90 bra BB0_58; - - fma.rn.f32 %f973, %f973, %f92, %f973; - -BB0_58: - setp.lt.f32 %p91, %f62, 0f00000000; - and.pred %p5, %p91, %p76; - mov.b32 %r103, %f973; - xor.b32 %r104, %r103, -2147483648; - mov.b32 %f664, %r104; - selp.f32 %f975, %f664, %f973, %p5; - setp.eq.f32 %p93, %f62, 0f00000000; - @%p93 bra BB0_61; - bra.uni BB0_59; - -BB0_61: - add.f32 %f667, %f62, %f62; - selp.f32 %f975, %f667, 0f00000000, %p76; - bra.uni BB0_62; - -BB0_59: - setp.geu.f32 %p94, %f62, 0f00000000; - @%p94 bra BB0_62; - - cvt.rzi.f32.f32 %f666, %f560; - setp.neu.f32 %p95, %f666, 0f3EE66666; - selp.f32 %f975, 0f7FFFFFFF, %f975, %p95; - -BB0_62: - add.f32 %f668, %f91, 0f3EE66666; - mov.b32 %r105, %f668; - setp.lt.s32 %p97, %r105, 2139095040; - @%p97 bra BB0_67; - - setp.gtu.f32 %p98, %f91, 0f7F800000; - @%p98 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f975, %f62, 0f3EE66666; - bra.uni BB0_67; - -BB0_64: - setp.neu.f32 %p99, %f91, 0f7F800000; - @%p99 bra BB0_67; - - selp.f32 %f975, 0fFF800000, 0f7F800000, %p5; - -BB0_67: - mov.f32 %f934, 0fB5BFBE8E; - mov.f32 %f933, 0fBF317200; - mov.f32 %f932, 0f35BFBE8E; - mov.f32 %f931, 0f3F317200; - mov.f32 %f930, 0f3DAAAABD; - mov.f32 %f929, 0f3C4CAF63; - mov.f32 %f928, 0f3B18F0FE; - setp.eq.f32 %p100, %f62, 0f3F800000; - selp.f32 %f103, 0f3F800000, %f975, %p100; - abs.f32 %f104, %f63; - setp.lt.f32 %p101, %f104, 0f00800000; - mul.f32 %f671, %f104, 0f4B800000; - selp.f32 %f672, 0fC3170000, 0fC2FE0000, %p101; - selp.f32 %f673, %f671, %f104, %p101; - mov.b32 %r106, %f673; - and.b32 %r107, %r106, 8388607; - or.b32 %r108, %r107, 1065353216; - mov.b32 %f674, %r108; - shr.u32 %r109, %r106, 23; - cvt.rn.f32.u32 %f675, %r109; - add.f32 %f676, %f672, %f675; - setp.gt.f32 %p102, %f674, 0f3FB504F3; - mul.f32 %f677, %f674, 0f3F000000; - add.f32 %f678, %f676, 0f3F800000; - selp.f32 %f679, %f677, %f674, %p102; - selp.f32 %f680, %f678, %f676, %p102; - add.f32 %f681, %f679, 0fBF800000; - add.f32 %f670, %f679, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f669,%f670; - // inline asm - add.f32 %f682, %f681, %f681; - mul.f32 %f683, %f669, %f682; - mul.f32 %f684, %f683, %f683; - fma.rn.f32 %f687, %f928, %f684, %f929; - fma.rn.f32 %f689, %f687, %f684, %f930; - mul.rn.f32 %f690, %f689, %f684; - mul.rn.f32 %f691, %f690, %f683; - sub.f32 %f692, %f681, %f683; - neg.f32 %f693, %f683; - add.f32 %f694, %f692, %f692; - fma.rn.f32 %f695, %f693, %f681, %f694; - mul.rn.f32 %f696, %f669, %f695; - add.f32 %f697, %f691, %f683; - sub.f32 %f698, %f683, %f697; - add.f32 %f699, %f691, %f698; - add.f32 %f700, %f696, %f699; - add.f32 %f701, %f697, %f700; - sub.f32 %f702, %f697, %f701; - add.f32 %f703, %f700, %f702; - mul.rn.f32 %f705, %f680, %f931; - mul.rn.f32 %f707, %f680, %f932; - add.f32 %f708, %f705, %f701; - sub.f32 %f709, %f705, %f708; - add.f32 %f710, %f701, %f709; - add.f32 %f711, %f703, %f710; - add.f32 %f712, %f707, %f711; - add.f32 %f713, %f708, %f712; - sub.f32 %f714, %f708, %f713; - add.f32 %f715, %f712, %f714; - mul.rn.f32 %f717, %f560, %f713; - neg.f32 %f718, %f717; - fma.rn.f32 %f719, %f560, %f713, %f718; - fma.rn.f32 %f720, %f560, %f715, %f719; - fma.rn.f32 %f722, %f565, %f713, %f720; - add.rn.f32 %f723, %f717, %f722; - neg.f32 %f724, %f723; - add.rn.f32 %f725, %f717, %f724; - add.rn.f32 %f726, %f725, %f722; - mov.b32 %r110, %f723; - setp.eq.s32 %p103, %r110, 1118925336; - add.s32 %r111, %r110, -1; - mov.b32 %f727, %r111; - add.f32 %f728, %f726, 0f37000000; - selp.f32 %f729, %f727, %f723, %p103; - selp.f32 %f105, %f728, %f726, %p103; - mul.f32 %f730, %f729, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f731, %f730; - fma.rn.f32 %f733, %f731, %f933, %f729; - fma.rn.f32 %f735, %f731, %f934, %f733; - mul.f32 %f736, %f735, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f737, %f736; - add.f32 %f738, %f731, 0f00000000; - ex2.approx.f32 %f739, %f738; - mul.f32 %f740, %f737, %f739; - setp.lt.f32 %p104, %f729, 0fC2D20000; - selp.f32 %f741, 0f00000000, %f740, %p104; - setp.gt.f32 %p105, %f729, 0f42D20000; - selp.f32 %f976, 0f7F800000, %f741, %p105; - setp.eq.f32 %p106, %f976, 0f7F800000; - @%p106 bra BB0_69; - - fma.rn.f32 %f976, %f976, %f105, %f976; - -BB0_69: - setp.lt.f32 %p107, %f63, 0f00000000; - and.pred %p6, %p107, %p76; - mov.b32 %r112, %f976; - xor.b32 %r113, %r112, -2147483648; - mov.b32 %f742, %r113; - selp.f32 %f978, %f742, %f976, %p6; - setp.eq.f32 %p109, %f63, 0f00000000; - @%p109 bra BB0_72; - bra.uni BB0_70; - -BB0_72: - add.f32 %f745, %f63, %f63; - selp.f32 %f978, %f745, 0f00000000, %p76; - bra.uni BB0_73; - -BB0_70: - setp.geu.f32 %p110, %f63, 0f00000000; - @%p110 bra BB0_73; - - cvt.rzi.f32.f32 %f744, %f560; - setp.neu.f32 %p111, %f744, 0f3EE66666; - selp.f32 %f978, 0f7FFFFFFF, %f978, %p111; - -BB0_73: - add.f32 %f746, %f104, 0f3EE66666; - mov.b32 %r114, %f746; - setp.lt.s32 %p113, %r114, 2139095040; - @%p113 bra BB0_78; - - setp.gtu.f32 %p114, %f104, 0f7F800000; - @%p114 bra BB0_77; - bra.uni BB0_75; - -BB0_77: - add.f32 %f978, %f63, 0f3EE66666; - bra.uni BB0_78; - -BB0_75: - setp.neu.f32 %p115, %f104, 0f7F800000; - @%p115 bra BB0_78; - - selp.f32 %f978, 0fFF800000, 0f7F800000, %p6; - -BB0_78: - setp.eq.f32 %p116, %f63, 0f3F800000; - selp.f32 %f747, 0f3F800000, %f978, %p116; - cvt.u64.u32 %rd36, %r3; - cvt.u64.u32 %rd35, %r2; - mov.u64 %rd39, image; - cvta.global.u64 %rd34, %rd39; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r26, %r27, %rd35, %rd36, %rd15, %rd15); - // inline asm - cvt.sat.f32.f32 %f748, %f747; - mul.f32 %f749, %f748, 0f437FFD71; - cvt.rzi.u32.f32 %r117, %f749; - cvt.sat.f32.f32 %f750, %f103; - mul.f32 %f751, %f750, 0f437FFD71; - cvt.rzi.u32.f32 %r118, %f751; - cvt.sat.f32.f32 %f752, %f90; - mul.f32 %f753, %f752, 0f437FFD71; - cvt.rzi.u32.f32 %r119, %f753; - cvt.u16.u32 %rs21, %r117; - cvt.u16.u32 %rs22, %r119; - cvt.u16.u32 %rs23, %r118; - mov.u16 %rs24, 255; - st.v4.u8 [%rd33], {%rs21, %rs23, %rs22, %rs24}; - ld.global.u32 %r246, [imageEnabled]; - -BB0_79: - cvt.u64.u32 %rd4, %r2; - cvt.u64.u32 %rd5, %r3; - and.b32 %r120, %r246, 4; - setp.eq.s32 %p117, %r120, 0; - @%p117 bra BB0_83; - - ld.global.u32 %r121, [additive]; - setp.eq.s32 %p118, %r121, 0; - mov.f32 %f754, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs25, %f754;} - - // inline asm - @%p118 bra BB0_82; - - mov.u64 %rd52, image_HDR; - cvta.global.u64 %rd41, %rd52; - mov.u32 %r125, 8; - // inline asm - call (%rd40), _rt_buffer_get_64, (%rd41, %r26, %r125, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs32, %rs33, %rs34, %rs35}, [%rd40]; - // inline asm - { cvt.f32.f16 %f755, %rs32;} - - // inline asm - // inline asm - { cvt.f32.f16 %f756, %rs33;} - - // inline asm - // inline asm - { cvt.f32.f16 %f757, %rs34;} - - // inline asm - // inline asm - call (%rd46), _rt_buffer_get_64, (%rd41, %r26, %r125, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f758, %f61, %f755; - add.f32 %f759, %f62, %f756; - add.f32 %f760, %f63, %f757; - // inline asm - { cvt.rn.f16.f32 %rs31, %f760;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f759;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f758;} - - // inline asm - st.v4.u16 [%rd46], {%rs29, %rs30, %rs31, %rs25}; - bra.uni BB0_83; - -BB0_82: - mov.u64 %rd59, image_HDR; - cvta.global.u64 %rd54, %rd59; - mov.u32 %r127, 8; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd54, %r26, %r127, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f63;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs37, %f62;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f61;} - - // inline asm - st.v4.u16 [%rd53], {%rs36, %rs37, %rs38, %rs25}; - -BB0_83: - mul.f32 %f765, %f47, 0f3E800000; - mul.f32 %f766, %f765, %f966; - mul.f32 %f767, %f48, %f766; - ld.global.f32 %f768, [lightColor]; - mul.f32 %f116, %f767, %f768; - ld.global.f32 %f769, [lightColor+4]; - mul.f32 %f117, %f767, %f769; - ld.global.f32 %f770, [lightColor+8]; - mul.f32 %f118, %f767, %f770; - ld.global.u32 %r128, [additive]; - setp.eq.s32 %p119, %r128, 0; - mov.f32 %f764, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs39, %f764;} - - // inline asm - @%p119 bra BB0_85; - - mov.u64 %rd72, image_RNM0; - cvta.global.u64 %rd61, %rd72; - mov.u32 %r132, 8; - // inline asm - call (%rd60), _rt_buffer_get_64, (%rd61, %r26, %r132, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs46, %rs47, %rs48, %rs49}, [%rd60]; - // inline asm - { cvt.f32.f16 %f771, %rs46;} - - // inline asm - // inline asm - { cvt.f32.f16 %f772, %rs47;} - - // inline asm - // inline asm - { cvt.f32.f16 %f773, %rs48;} - - // inline asm - // inline asm - call (%rd66), _rt_buffer_get_64, (%rd61, %r26, %r132, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f774, %f116, %f771; - add.f32 %f775, %f117, %f772; - add.f32 %f776, %f118, %f773; - // inline asm - { cvt.rn.f16.f32 %rs45, %f776;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs44, %f775;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs43, %f774;} - - // inline asm - st.v4.u16 [%rd66], {%rs43, %rs44, %rs45, %rs39}; - bra.uni BB0_86; - -BB0_85: - mov.u64 %rd79, image_RNM0; - cvta.global.u64 %rd74, %rd79; - mov.u32 %r134, 8; - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd74, %r26, %r134, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f118;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs51, %f117;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f116;} - - // inline asm - st.v4.u16 [%rd73], {%rs50, %rs51, %rs52, %rs39}; - -BB0_86: - sub.f32 %f940, %f11, %f12; - mul.f32 %f939, %f940, %f151; - sub.f32 %f938, %f7, %f8; - mul.f32 %f937, %f938, %f151; - sub.f32 %f936, %f9, %f10; - mul.f32 %f935, %f936, %f151; - fma.rn.f32 %f119, %f937, 0f3F000000, 0f3F000000; - fma.rn.f32 %f120, %f935, 0f3F000000, 0f3F000000; - fma.rn.f32 %f121, %f939, 0f3F000000, 0f3F000000; - ld.global.u32 %r135, [additive]; - setp.eq.s32 %p120, %r135, 0; - // inline asm - { cvt.rn.f16.f32 %rs53, %f764;} - - // inline asm - @%p120 bra BB0_88; - - mov.u64 %rd92, image_RNM1; - cvta.global.u64 %rd81, %rd92; - mov.u32 %r139, 8; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r26, %r139, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs60, %rs61, %rs62, %rs63}, [%rd80]; - // inline asm - { cvt.f32.f16 %f781, %rs60;} - - // inline asm - // inline asm - { cvt.f32.f16 %f782, %rs61;} - - // inline asm - // inline asm - { cvt.f32.f16 %f783, %rs62;} - - // inline asm - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd81, %r26, %r139, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f784, %f119, %f781; - add.f32 %f785, %f119, %f782; - add.f32 %f786, %f119, %f783; - // inline asm - { cvt.rn.f16.f32 %rs59, %f786;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs58, %f785;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f784;} - - // inline asm - st.v4.u16 [%rd86], {%rs57, %rs58, %rs59, %rs53}; - bra.uni BB0_89; - -BB0_88: - mov.u64 %rd99, image_RNM1; - cvta.global.u64 %rd94, %rd99; - mov.u32 %r141, 8; - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd94, %r26, %r141, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f119;} - - // inline asm - st.v4.u16 [%rd93], {%rs64, %rs64, %rs64, %rs53}; - -BB0_89: - ld.global.u32 %r142, [additive]; - setp.eq.s32 %p121, %r142, 0; - // inline asm - { cvt.rn.f16.f32 %rs65, %f764;} - - // inline asm - @%p121 bra BB0_91; - - mov.u64 %rd112, image_RNM2; - cvta.global.u64 %rd101, %rd112; - mov.u32 %r146, 8; - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd101, %r26, %r146, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs72, %rs73, %rs74, %rs75}, [%rd100]; - // inline asm - { cvt.f32.f16 %f789, %rs72;} - - // inline asm - // inline asm - { cvt.f32.f16 %f790, %rs73;} - - // inline asm - // inline asm - { cvt.f32.f16 %f791, %rs74;} - - // inline asm - // inline asm - call (%rd106), _rt_buffer_get_64, (%rd101, %r26, %r146, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f792, %f120, %f789; - add.f32 %f793, %f120, %f790; - add.f32 %f794, %f120, %f791; - // inline asm - { cvt.rn.f16.f32 %rs71, %f794;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs70, %f793;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs69, %f792;} - - // inline asm - st.v4.u16 [%rd106], {%rs69, %rs70, %rs71, %rs65}; - bra.uni BB0_92; - -BB0_91: - mov.u64 %rd119, image_RNM2; - cvta.global.u64 %rd114, %rd119; - mov.u32 %r148, 8; - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd114, %r26, %r148, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f120;} - - // inline asm - st.v4.u16 [%rd113], {%rs76, %rs76, %rs76, %rs65}; - -BB0_92: - ld.global.u32 %r149, [additive]; - setp.eq.s32 %p122, %r149, 0; - // inline asm - { cvt.rn.f16.f32 %rs77, %f764;} - - // inline asm - @%p122 bra BB0_94; - - mov.u64 %rd132, image_RNM3; - cvta.global.u64 %rd121, %rd132; - mov.u32 %r153, 8; - // inline asm - call (%rd120), _rt_buffer_get_64, (%rd121, %r26, %r153, %rd4, %rd5, %rd15, %rd15); - // inline asm - ld.v4.u16 {%rs84, %rs85, %rs86, %rs87}, [%rd120]; - // inline asm - { cvt.f32.f16 %f797, %rs84;} - - // inline asm - // inline asm - { cvt.f32.f16 %f798, %rs85;} - - // inline asm - // inline asm - { cvt.f32.f16 %f799, %rs86;} - - // inline asm - // inline asm - call (%rd126), _rt_buffer_get_64, (%rd121, %r26, %r153, %rd4, %rd5, %rd15, %rd15); - // inline asm - add.f32 %f800, %f121, %f797; - add.f32 %f801, %f121, %f798; - add.f32 %f802, %f121, %f799; - // inline asm - { cvt.rn.f16.f32 %rs83, %f802;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs82, %f801;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs81, %f800;} - - // inline asm - st.v4.u16 [%rd126], {%rs81, %rs82, %rs83, %rs77}; - bra.uni BB0_136; - -BB0_94: - mov.u64 %rd139, image_RNM3; - cvta.global.u64 %rd134, %rd139; - mov.u32 %r155, 8; - // inline asm - call (%rd133), _rt_buffer_get_64, (%rd134, %r26, %r155, %rd4, %rd5, %rd15, %rd15); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs88, %f121;} - - // inline asm - st.v4.u16 [%rd133], {%rs88, %rs88, %rs88, %rs77}; - -BB0_136: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmPointLightSH.ptx.meta b/Assets/Editor/x64/Bakery/lmPointLightSH.ptx.meta deleted file mode 100644 index b9d71521..00000000 --- a/Assets/Editor/x64/Bakery/lmPointLightSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 03a7972db4545b246915011d04e5b3e8 -timeCreated: 1537701758 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSSS.ptx b/Assets/Editor/x64/Bakery/lmSSS.ptx deleted file mode 100644 index 6c1ca0ac..00000000 --- a/Assets/Editor/x64/Bakery/lmSSS.ptx +++ /dev/null @@ -1,1343 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 8 .b8 texCoords[8]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 1 .b8 lightmapDirect[1]; -.global .align 4 .u32 samples; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[40]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<95>; - .reg .b16 %rs<27>; - .reg .f32 %f<624>; - .reg .b32 %r<311>; - .reg .b64 %rd<105>; - - - mov.u64 %rd104, __local_depot0; - cvta.local.u64 %SP, %rd104; - ld.global.v2.u32 {%r97, %r98}, [pixelID]; - cvt.u64.u32 %rd18, %r97; - cvt.u64.u32 %rd19, %r98; - mov.u64 %rd22, uvnormal; - cvta.global.u64 %rd17, %rd22; - mov.u32 %r95, 2; - mov.u32 %r96, 4; - mov.u64 %rd21, 0; - // inline asm - call (%rd16), _rt_buffer_get_64, (%rd17, %r95, %r96, %rd18, %rd19, %rd21, %rd21); - // inline asm - ld.u32 %r1, [%rd16]; - shr.u32 %r101, %r1, 16; - cvt.u16.u32 %rs1, %r101; - and.b16 %rs2, %rs1, 255; - cvt.u16.u32 %rs3, %r1; - or.b16 %rs4, %rs3, %rs2; - setp.eq.s16 %p4, %rs4, 0; - mov.f32 %f582, 0f00000000; - mov.f32 %f583, %f582; - mov.f32 %f584, %f582; - @%p4 bra BB0_2; - - ld.u8 %rs5, [%rd16+1]; - and.b16 %rs7, %rs3, 255; - cvt.rn.f32.u16 %f135, %rs7; - div.rn.f32 %f136, %f135, 0f437F0000; - fma.rn.f32 %f137, %f136, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f138, %rs5; - div.rn.f32 %f139, %f138, 0f437F0000; - fma.rn.f32 %f140, %f139, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f141, %rs2; - div.rn.f32 %f142, %f141, 0f437F0000; - fma.rn.f32 %f143, %f142, 0f40000000, 0fBF800000; - mul.f32 %f144, %f140, %f140; - fma.rn.f32 %f145, %f137, %f137, %f144; - fma.rn.f32 %f146, %f143, %f143, %f145; - sqrt.rn.f32 %f147, %f146; - rcp.rn.f32 %f148, %f147; - mul.f32 %f582, %f137, %f148; - mul.f32 %f583, %f140, %f148; - mul.f32 %f584, %f143, %f148; - -BB0_2: - ld.global.v2.u32 {%r102, %r103}, [pixelID]; - ld.global.v2.u32 {%r105, %r106}, [tileInfo]; - add.s32 %r2, %r102, %r105; - add.s32 %r3, %r103, %r106; - setp.eq.f32 %p5, %f583, 0f00000000; - setp.eq.f32 %p6, %f582, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f584, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_97; - bra.uni BB0_3; - -BB0_97: - ld.global.u32 %r310, [imageEnabled]; - and.b32 %r269, %r310, 1; - setp.eq.b32 %p93, %r269, 1; - @!%p93 bra BB0_99; - bra.uni BB0_98; - -BB0_98: - cvt.u64.u32 %rd86, %r2; - cvt.u64.u32 %rd87, %r3; - mov.u64 %rd90, image; - cvta.global.u64 %rd85, %rd90; - mov.u64 %rd89, 0; - // inline asm - call (%rd84), _rt_buffer_get_64, (%rd85, %r95, %r96, %rd86, %rd87, %rd89, %rd89); - // inline asm - mov.u16 %rs24, 0; - st.v4.u8 [%rd84], {%rs24, %rs24, %rs24, %rs24}; - ld.global.u32 %r310, [imageEnabled]; - -BB0_99: - and.b32 %r272, %r310, 4; - setp.eq.s32 %p94, %r272, 0; - @%p94 bra BB0_101; - - cvt.u64.u32 %rd93, %r2; - cvt.u64.u32 %rd94, %r3; - mov.u64 %rd97, image_HDR; - cvta.global.u64 %rd92, %rd97; - mov.u32 %r274, 8; - mov.u64 %rd96, 0; - // inline asm - call (%rd91), _rt_buffer_get_64, (%rd92, %r95, %r274, %rd93, %rd94, %rd96, %rd96); - // inline asm - mov.f32 %f552, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs25, %f552;} - - // inline asm - mov.u16 %rs26, 0; - st.v4.u16 [%rd91], {%rs25, %rs25, %rs25, %rs26}; - bra.uni BB0_101; - -BB0_3: - ld.global.v2.u32 {%r115, %r116}, [pixelID]; - cvt.u64.u32 %rd25, %r115; - cvt.u64.u32 %rd26, %r116; - mov.u64 %rd30, uvpos; - cvta.global.u64 %rd24, %rd30; - mov.u32 %r114, 12; - // inline asm - call (%rd23), _rt_buffer_get_64, (%rd24, %r95, %r114, %rd25, %rd26, %rd21, %rd21); - // inline asm - ld.f32 %f157, [%rd23+8]; - ld.f32 %f158, [%rd23+4]; - ld.f32 %f159, [%rd23]; - mul.f32 %f160, %f159, 0f3456BF95; - mul.f32 %f161, %f158, 0f3456BF95; - mul.f32 %f162, %f157, 0f3456BF95; - abs.f32 %f163, %f582; - div.rn.f32 %f164, %f160, %f163; - abs.f32 %f165, %f583; - div.rn.f32 %f166, %f161, %f165; - abs.f32 %f167, %f584; - div.rn.f32 %f168, %f162, %f167; - abs.f32 %f169, %f164; - abs.f32 %f170, %f166; - abs.f32 %f171, %f168; - mov.f32 %f172, 0f38D1B717; - max.f32 %f173, %f169, %f172; - max.f32 %f174, %f170, %f172; - max.f32 %f175, %f171, %f172; - fma.rn.f32 %f585, %f582, %f173, %f159; - fma.rn.f32 %f586, %f583, %f174, %f158; - fma.rn.f32 %f587, %f584, %f175, %f157; - add.u64 %rd29, %SP, 28; - cvta.to.local.u64 %rd31, %rd29; - mov.u32 %r113, 0; - st.local.u32 [%rd31+8], %r113; - st.local.u32 [%rd31+4], %r113; - st.local.u32 [%rd31], %r113; - ld.global.u32 %r112, [root]; - neg.f32 %f154, %f584; - neg.f32 %f153, %f583; - neg.f32 %f152, %f582; - mov.f32 %f591, 0f00000000; - mov.f32 %f156, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r112, %f585, %f586, %f587, %f152, %f153, %f154, %r113, %f591, %f156, %rd29, %r114); - // inline asm - ld.local.f32 %f13, [%rd31]; - abs.f32 %f14, %f152; - abs.f32 %f15, %f154; - setp.geu.f32 %p10, %f13, 0f00000000; - @%p10 bra BB0_5; - - fma.rn.f32 %f176, %f582, %f13, %f585; - fma.rn.f32 %f177, %f583, %f13, %f586; - fma.rn.f32 %f178, %f584, %f13, %f587; - mul.f32 %f179, %f176, 0f3456BF95; - mul.f32 %f180, %f177, 0f3456BF95; - mul.f32 %f181, %f178, 0f3456BF95; - div.rn.f32 %f182, %f179, %f14; - abs.f32 %f183, %f153; - div.rn.f32 %f184, %f180, %f183; - div.rn.f32 %f185, %f181, %f15; - abs.f32 %f186, %f182; - abs.f32 %f187, %f184; - abs.f32 %f188, %f185; - max.f32 %f190, %f186, %f172; - max.f32 %f191, %f187, %f172; - max.f32 %f192, %f188, %f172; - fma.rn.f32 %f585, %f190, %f152, %f176; - fma.rn.f32 %f586, %f191, %f153, %f177; - fma.rn.f32 %f587, %f192, %f154, %f178; - -BB0_5: - mov.u32 %r279, 4; - mov.u32 %r278, 2; - setp.gt.f32 %p11, %f14, %f15; - selp.f32 %f196, %f583, 0f00000000, %p11; - selp.f32 %f197, %f152, %f584, %p11; - selp.f32 %f198, 0f00000000, %f153, %p11; - mul.f32 %f199, %f197, %f197; - fma.rn.f32 %f200, %f196, %f196, %f199; - fma.rn.f32 %f201, %f198, %f198, %f200; - sqrt.rn.f32 %f202, %f201; - rcp.rn.f32 %f203, %f202; - mul.f32 %f22, %f196, %f203; - mul.f32 %f23, %f197, %f203; - mul.f32 %f24, %f198, %f203; - ld.global.v2.u32 {%r121, %r122}, [pixelID]; - cvt.u64.u32 %rd34, %r121; - cvt.u64.u32 %rd35, %r122; - mov.u64 %rd38, rnd_seeds; - cvta.global.u64 %rd33, %rd38; - // inline asm - call (%rd32), _rt_buffer_get_64, (%rd33, %r278, %r279, %rd34, %rd35, %rd21, %rd21); - // inline asm - ld.global.u32 %r281, [samples]; - setp.lt.s32 %p12, %r281, 1; - @%p12 bra BB0_6; - - mov.u32 %r282, 0; - cvt.rn.f32.s32 %f207, %r281; - rcp.rn.f32 %f25, %f207; - ld.u32 %r307, [%rd32]; - mul.f32 %f26, %f585, 0f3456BF95; - mul.f32 %f27, %f586, 0f3456BF95; - mul.f32 %f28, %f587, 0f3456BF95; - mul.f32 %f208, %f23, %f152; - mul.f32 %f209, %f22, %f153; - sub.f32 %f29, %f209, %f208; - mul.f32 %f210, %f22, %f154; - mul.f32 %f211, %f24, %f152; - sub.f32 %f30, %f211, %f210; - mul.f32 %f212, %f24, %f153; - mul.f32 %f213, %f23, %f154; - sub.f32 %f31, %f213, %f212; - mov.f32 %f591, 0f00000000; - abs.f32 %f214, %f27; - abs.f32 %f215, %f26; - max.f32 %f216, %f215, %f214; - abs.f32 %f217, %f28; - max.f32 %f218, %f216, %f217; - mov.f32 %f592, %f591; - mov.f32 %f593, %f591; - -BB0_8: - setp.lt.s32 %p13, %r281, 1; - @%p13 bra BB0_59; - - max.f32 %f36, %f218, %f172; - mov.u32 %r284, 0; - -BB0_10: - cvt.rn.f32.s32 %f578, %r282; - mad.lo.s32 %r127, %r307, 1664525, 1013904223; - and.b32 %r128, %r127, 16777215; - cvt.rn.f32.u32 %f220, %r128; - fma.rn.f32 %f221, %f220, 0f33800000, %f578; - mul.f32 %f222, %f25, %f221; - mad.lo.s32 %r307, %r127, 1664525, 1013904223; - and.b32 %r129, %r307, 16777215; - cvt.rn.f32.u32 %f223, %r129; - cvt.rn.f32.s32 %f224, %r284; - fma.rn.f32 %f225, %f223, 0f33800000, %f224; - mul.f32 %f226, %f25, %f225; - sqrt.rn.f32 %f40, %f222; - mul.f32 %f600, %f226, 0f40C90FDB; - abs.f32 %f42, %f600; - setp.neu.f32 %p14, %f42, 0f7F800000; - mov.f32 %f594, %f600; - @%p14 bra BB0_12; - - mov.f32 %f227, 0f00000000; - mul.rn.f32 %f594, %f600, %f227; - -BB0_12: - mul.f32 %f228, %f594, 0f3F22F983; - cvt.rni.s32.f32 %r295, %f228; - cvt.rn.f32.s32 %f229, %r295; - neg.f32 %f230, %f229; - mov.f32 %f231, 0f3FC90FDA; - fma.rn.f32 %f232, %f230, %f231, %f594; - mov.f32 %f233, 0f33A22168; - fma.rn.f32 %f234, %f230, %f233, %f232; - mov.f32 %f235, 0f27C234C5; - fma.rn.f32 %f595, %f230, %f235, %f234; - abs.f32 %f236, %f594; - setp.leu.f32 %p15, %f236, 0f47CE4780; - @%p15 bra BB0_23; - - add.u64 %rd40, %SP, 0; - cvta.to.local.u64 %rd3, %rd40; - mov.b32 %r13, %f594; - shr.u32 %r14, %r13, 23; - shl.b32 %r132, %r13, 8; - or.b32 %r15, %r132, -2147483648; - mov.u32 %r286, 0; - mov.u64 %rd101, 0; - mov.u64 %rd100, %rd3; - mov.u32 %r287, %r286; - -BB0_14: - .pragma "nounroll"; - shl.b64 %rd41, %rd101, 2; - mov.u64 %rd42, __cudart_i2opi_f; - add.s64 %rd43, %rd42, %rd41; - ld.const.u32 %r135, [%rd43]; - // inline asm - { - mad.lo.cc.u32 %r133, %r135, %r15, %r287; - madc.hi.u32 %r287, %r135, %r15, 0; - } - // inline asm - st.local.u32 [%rd100], %r133; - add.s32 %r286, %r286, 1; - cvt.s64.s32 %rd101, %r286; - mul.wide.s32 %rd46, %r286, 4; - add.s64 %rd100, %rd3, %rd46; - setp.ne.s32 %p16, %r286, 6; - @%p16 bra BB0_14; - - and.b32 %r138, %r14, 255; - add.s32 %r139, %r138, -128; - shr.u32 %r140, %r139, 5; - and.b32 %r20, %r13, -2147483648; - cvta.to.local.u64 %rd48, %rd40; - st.local.u32 [%rd48+24], %r287; - mov.u32 %r141, 6; - sub.s32 %r142, %r141, %r140; - mul.wide.s32 %rd49, %r142, 4; - add.s64 %rd8, %rd48, %rd49; - ld.local.u32 %r288, [%rd8]; - ld.local.u32 %r289, [%rd8+-4]; - and.b32 %r23, %r14, 31; - setp.eq.s32 %p17, %r23, 0; - @%p17 bra BB0_17; - - mov.u32 %r143, 32; - sub.s32 %r144, %r143, %r23; - shr.u32 %r145, %r289, %r144; - shl.b32 %r146, %r288, %r23; - add.s32 %r288, %r145, %r146; - ld.local.u32 %r147, [%rd8+-8]; - shr.u32 %r148, %r147, %r144; - shl.b32 %r149, %r289, %r23; - add.s32 %r289, %r148, %r149; - -BB0_17: - shr.u32 %r150, %r289, 30; - shl.b32 %r151, %r288, 2; - add.s32 %r290, %r150, %r151; - shl.b32 %r29, %r289, 2; - shr.u32 %r152, %r290, 31; - shr.u32 %r153, %r288, 30; - add.s32 %r30, %r152, %r153; - setp.eq.s32 %p18, %r152, 0; - @%p18 bra BB0_18; - bra.uni BB0_19; - -BB0_18: - mov.u32 %r291, %r20; - mov.u32 %r292, %r29; - bra.uni BB0_20; - -BB0_19: - not.b32 %r154, %r290; - neg.s32 %r292, %r29; - setp.eq.s32 %p19, %r29, 0; - selp.u32 %r155, 1, 0, %p19; - add.s32 %r290, %r155, %r154; - xor.b32 %r291, %r20, -2147483648; - -BB0_20: - clz.b32 %r294, %r290; - setp.eq.s32 %p20, %r294, 0; - shl.b32 %r156, %r290, %r294; - mov.u32 %r157, 32; - sub.s32 %r158, %r157, %r294; - shr.u32 %r159, %r292, %r158; - add.s32 %r160, %r159, %r156; - selp.b32 %r38, %r290, %r160, %p20; - mov.u32 %r161, -921707870; - mul.hi.u32 %r293, %r38, %r161; - setp.eq.s32 %p21, %r20, 0; - neg.s32 %r162, %r30; - selp.b32 %r295, %r30, %r162, %p21; - setp.lt.s32 %p22, %r293, 1; - @%p22 bra BB0_22; - - mul.lo.s32 %r163, %r38, -921707870; - shr.u32 %r164, %r163, 31; - shl.b32 %r165, %r293, 1; - add.s32 %r293, %r164, %r165; - add.s32 %r294, %r294, 1; - -BB0_22: - mov.u32 %r166, 126; - sub.s32 %r167, %r166, %r294; - shl.b32 %r168, %r167, 23; - add.s32 %r169, %r293, 1; - shr.u32 %r170, %r169, 7; - add.s32 %r171, %r170, 1; - shr.u32 %r172, %r171, 1; - add.s32 %r173, %r172, %r168; - or.b32 %r174, %r173, %r291; - mov.b32 %f595, %r174; - -BB0_23: - mul.rn.f32 %f48, %f595, %f595; - add.s32 %r46, %r295, 1; - and.b32 %r47, %r46, 1; - setp.eq.s32 %p23, %r47, 0; - @%p23 bra BB0_25; - bra.uni BB0_24; - -BB0_25: - mov.f32 %f239, 0f3C08839E; - mov.f32 %f240, 0fB94CA1F9; - fma.rn.f32 %f596, %f240, %f48, %f239; - bra.uni BB0_26; - -BB0_24: - mov.f32 %f237, 0fBAB6061A; - mov.f32 %f238, 0f37CCF5CE; - fma.rn.f32 %f596, %f238, %f48, %f237; - -BB0_26: - @%p23 bra BB0_28; - bra.uni BB0_27; - -BB0_28: - mov.f32 %f244, 0fBE2AAAA3; - fma.rn.f32 %f245, %f596, %f48, %f244; - mov.f32 %f246, 0f00000000; - fma.rn.f32 %f597, %f245, %f48, %f246; - bra.uni BB0_29; - -BB0_27: - mov.f32 %f241, 0f3D2AAAA5; - fma.rn.f32 %f242, %f596, %f48, %f241; - mov.f32 %f243, 0fBF000000; - fma.rn.f32 %f597, %f242, %f48, %f243; - -BB0_29: - fma.rn.f32 %f598, %f597, %f595, %f595; - @%p23 bra BB0_31; - - mov.f32 %f247, 0f3F800000; - fma.rn.f32 %f598, %f597, %f48, %f247; - -BB0_31: - and.b32 %r175, %r46, 2; - setp.eq.s32 %p26, %r175, 0; - @%p26 bra BB0_33; - - mov.f32 %f248, 0f00000000; - mov.f32 %f249, 0fBF800000; - fma.rn.f32 %f598, %f598, %f249, %f248; - -BB0_33: - @%p14 bra BB0_35; - - mov.f32 %f250, 0f00000000; - mul.rn.f32 %f600, %f600, %f250; - -BB0_35: - mul.f32 %f251, %f600, 0f3F22F983; - cvt.rni.s32.f32 %r305, %f251; - cvt.rn.f32.s32 %f252, %r305; - neg.f32 %f253, %f252; - fma.rn.f32 %f255, %f253, %f231, %f600; - fma.rn.f32 %f257, %f253, %f233, %f255; - fma.rn.f32 %f601, %f253, %f235, %f257; - abs.f32 %f259, %f600; - setp.leu.f32 %p28, %f259, 0f47CE4780; - @%p28 bra BB0_46; - - add.u64 %rd51, %SP, 0; - cvta.to.local.u64 %rd9, %rd51; - mov.b32 %r49, %f600; - shr.u32 %r50, %r49, 23; - shl.b32 %r178, %r49, 8; - or.b32 %r51, %r178, -2147483648; - mov.u32 %r296, 0; - mov.u64 %rd102, %rd9; - mov.u64 %rd103, %rd21; - mov.u32 %r297, %r296; - -BB0_37: - .pragma "nounroll"; - shl.b64 %rd52, %rd103, 2; - mov.u64 %rd53, __cudart_i2opi_f; - add.s64 %rd54, %rd53, %rd52; - ld.const.u32 %r181, [%rd54]; - // inline asm - { - mad.lo.cc.u32 %r179, %r181, %r51, %r297; - madc.hi.u32 %r297, %r181, %r51, 0; - } - // inline asm - st.local.u32 [%rd102], %r179; - add.s32 %r296, %r296, 1; - cvt.s64.s32 %rd103, %r296; - mul.wide.s32 %rd55, %r296, 4; - add.s64 %rd102, %rd9, %rd55; - setp.ne.s32 %p29, %r296, 6; - @%p29 bra BB0_37; - - and.b32 %r184, %r50, 255; - add.s32 %r185, %r184, -128; - shr.u32 %r186, %r185, 5; - and.b32 %r56, %r49, -2147483648; - cvta.to.local.u64 %rd57, %rd51; - st.local.u32 [%rd57+24], %r297; - mov.u32 %r187, 6; - sub.s32 %r188, %r187, %r186; - mul.wide.s32 %rd58, %r188, 4; - add.s64 %rd15, %rd57, %rd58; - ld.local.u32 %r298, [%rd15]; - ld.local.u32 %r299, [%rd15+-4]; - and.b32 %r59, %r50, 31; - setp.eq.s32 %p30, %r59, 0; - @%p30 bra BB0_40; - - mov.u32 %r189, 32; - sub.s32 %r190, %r189, %r59; - shr.u32 %r191, %r299, %r190; - shl.b32 %r192, %r298, %r59; - add.s32 %r298, %r191, %r192; - ld.local.u32 %r193, [%rd15+-8]; - shr.u32 %r194, %r193, %r190; - shl.b32 %r195, %r299, %r59; - add.s32 %r299, %r194, %r195; - -BB0_40: - shr.u32 %r196, %r299, 30; - shl.b32 %r197, %r298, 2; - add.s32 %r300, %r196, %r197; - shl.b32 %r65, %r299, 2; - shr.u32 %r198, %r300, 31; - shr.u32 %r199, %r298, 30; - add.s32 %r66, %r198, %r199; - setp.eq.s32 %p31, %r198, 0; - @%p31 bra BB0_41; - bra.uni BB0_42; - -BB0_41: - mov.u32 %r301, %r56; - mov.u32 %r302, %r65; - bra.uni BB0_43; - -BB0_42: - not.b32 %r200, %r300; - neg.s32 %r302, %r65; - setp.eq.s32 %p32, %r65, 0; - selp.u32 %r201, 1, 0, %p32; - add.s32 %r300, %r201, %r200; - xor.b32 %r301, %r56, -2147483648; - -BB0_43: - clz.b32 %r304, %r300; - setp.eq.s32 %p33, %r304, 0; - shl.b32 %r202, %r300, %r304; - mov.u32 %r203, 32; - sub.s32 %r204, %r203, %r304; - shr.u32 %r205, %r302, %r204; - add.s32 %r206, %r205, %r202; - selp.b32 %r74, %r300, %r206, %p33; - mov.u32 %r207, -921707870; - mul.hi.u32 %r303, %r74, %r207; - setp.eq.s32 %p34, %r56, 0; - neg.s32 %r208, %r66; - selp.b32 %r305, %r66, %r208, %p34; - setp.lt.s32 %p35, %r303, 1; - @%p35 bra BB0_45; - - mul.lo.s32 %r209, %r74, -921707870; - shr.u32 %r210, %r209, 31; - shl.b32 %r211, %r303, 1; - add.s32 %r303, %r210, %r211; - add.s32 %r304, %r304, 1; - -BB0_45: - mov.u32 %r212, 126; - sub.s32 %r213, %r212, %r304; - shl.b32 %r214, %r213, 23; - add.s32 %r215, %r303, 1; - shr.u32 %r216, %r215, 7; - add.s32 %r217, %r216, 1; - shr.u32 %r218, %r217, 1; - add.s32 %r219, %r218, %r214; - or.b32 %r220, %r219, %r301; - mov.b32 %f601, %r220; - -BB0_46: - mul.rn.f32 %f65, %f601, %f601; - and.b32 %r82, %r305, 1; - setp.eq.s32 %p36, %r82, 0; - @%p36 bra BB0_48; - bra.uni BB0_47; - -BB0_48: - mov.f32 %f262, 0f3C08839E; - mov.f32 %f263, 0fB94CA1F9; - fma.rn.f32 %f602, %f263, %f65, %f262; - bra.uni BB0_49; - -BB0_47: - mov.f32 %f260, 0fBAB6061A; - mov.f32 %f261, 0f37CCF5CE; - fma.rn.f32 %f602, %f261, %f65, %f260; - -BB0_49: - @%p36 bra BB0_51; - bra.uni BB0_50; - -BB0_51: - mov.f32 %f267, 0fBE2AAAA3; - fma.rn.f32 %f268, %f602, %f65, %f267; - mov.f32 %f269, 0f00000000; - fma.rn.f32 %f603, %f268, %f65, %f269; - bra.uni BB0_52; - -BB0_50: - mov.f32 %f264, 0f3D2AAAA5; - fma.rn.f32 %f265, %f602, %f65, %f264; - mov.f32 %f266, 0fBF000000; - fma.rn.f32 %f603, %f265, %f65, %f266; - -BB0_52: - fma.rn.f32 %f604, %f603, %f601, %f601; - @%p36 bra BB0_54; - - mov.f32 %f270, 0f3F800000; - fma.rn.f32 %f604, %f603, %f65, %f270; - -BB0_54: - and.b32 %r221, %r305, 2; - setp.eq.s32 %p39, %r221, 0; - @%p39 bra BB0_56; - - mov.f32 %f271, 0f00000000; - mov.f32 %f272, 0fBF800000; - fma.rn.f32 %f604, %f604, %f272, %f271; - -BB0_56: - mul.f32 %f281, %f40, %f598; - mul.f32 %f282, %f281, %f281; - mov.f32 %f283, 0f3F800000; - sub.f32 %f284, %f283, %f282; - mul.f32 %f285, %f40, %f604; - mul.f32 %f286, %f285, %f285; - sub.f32 %f287, %f284, %f286; - mov.f32 %f288, 0f00000000; - max.f32 %f289, %f288, %f287; - sqrt.rn.f32 %f290, %f289; - mul.f32 %f291, %f22, %f285; - mul.f32 %f292, %f23, %f285; - mul.f32 %f293, %f24, %f285; - fma.rn.f32 %f294, %f31, %f281, %f291; - fma.rn.f32 %f295, %f30, %f281, %f292; - fma.rn.f32 %f296, %f29, %f281, %f293; - fma.rn.f32 %f276, %f290, %f152, %f294; - fma.rn.f32 %f277, %f290, %f153, %f295; - fma.rn.f32 %f278, %f290, %f154, %f296; - mov.u32 %r225, -1082130432; - st.local.u32 [%rd31+8], %r225; - st.local.u32 [%rd31+4], %r225; - st.local.u32 [%rd31], %r225; - ld.global.u32 %r222, [root]; - mov.u32 %r223, 0; - // inline asm - call _rt_trace_64, (%r222, %f585, %f586, %f587, %f276, %f277, %f278, %r223, %f36, %f156, %rd29, %r114); - // inline asm - ld.local.f32 %f77, [%rd31]; - setp.lt.f32 %p40, %f77, 0f00000000; - @%p40 bra BB0_58; - - add.f32 %f593, %f593, %f77; - ld.local.f32 %f297, [%rd31+4]; - add.f32 %f592, %f592, %f297; - ld.local.f32 %f298, [%rd31+8]; - add.f32 %f591, %f591, %f298; - -BB0_58: - ld.global.u32 %r281, [samples]; - add.s32 %r284, %r284, 1; - setp.lt.s32 %p41, %r284, %r281; - @%p41 bra BB0_10; - -BB0_59: - add.s32 %r282, %r282, 1; - setp.lt.s32 %p42, %r282, %r281; - @%p42 bra BB0_8; - bra.uni BB0_60; - -BB0_6: - mov.f32 %f592, %f591; - mov.f32 %f593, %f591; - -BB0_60: - mul.lo.s32 %r226, %r281, %r281; - cvt.rn.f32.s32 %f299, %r226; - rcp.rn.f32 %f300, %f299; - mul.f32 %f90, %f593, %f300; - mul.f32 %f91, %f592, %f300; - mul.f32 %f92, %f591, %f300; - ld.global.u32 %r309, [imageEnabled]; - and.b32 %r227, %r309, 1; - setp.eq.b32 %p43, %r227, 1; - @!%p43 bra BB0_95; - bra.uni BB0_61; - -BB0_61: - mov.f32 %f303, 0f3E666666; - cvt.rzi.f32.f32 %f304, %f303; - fma.rn.f32 %f305, %f304, 0fC0000000, 0f3EE66666; - abs.f32 %f93, %f305; - abs.f32 %f94, %f90; - setp.lt.f32 %p44, %f94, 0f00800000; - mul.f32 %f306, %f94, 0f4B800000; - selp.f32 %f307, 0fC3170000, 0fC2FE0000, %p44; - selp.f32 %f308, %f306, %f94, %p44; - mov.b32 %r228, %f308; - and.b32 %r229, %r228, 8388607; - or.b32 %r230, %r229, 1065353216; - mov.b32 %f309, %r230; - shr.u32 %r231, %r228, 23; - cvt.rn.f32.u32 %f310, %r231; - add.f32 %f311, %f307, %f310; - setp.gt.f32 %p45, %f309, 0f3FB504F3; - mul.f32 %f312, %f309, 0f3F000000; - add.f32 %f313, %f311, 0f3F800000; - selp.f32 %f314, %f312, %f309, %p45; - selp.f32 %f315, %f313, %f311, %p45; - add.f32 %f316, %f314, 0fBF800000; - add.f32 %f302, %f314, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f301,%f302; - // inline asm - add.f32 %f317, %f316, %f316; - mul.f32 %f318, %f301, %f317; - mul.f32 %f319, %f318, %f318; - mov.f32 %f320, 0f3C4CAF63; - mov.f32 %f321, 0f3B18F0FE; - fma.rn.f32 %f322, %f321, %f319, %f320; - mov.f32 %f323, 0f3DAAAABD; - fma.rn.f32 %f324, %f322, %f319, %f323; - mul.rn.f32 %f325, %f324, %f319; - mul.rn.f32 %f326, %f325, %f318; - sub.f32 %f327, %f316, %f318; - neg.f32 %f328, %f318; - add.f32 %f329, %f327, %f327; - fma.rn.f32 %f330, %f328, %f316, %f329; - mul.rn.f32 %f331, %f301, %f330; - add.f32 %f332, %f326, %f318; - sub.f32 %f333, %f318, %f332; - add.f32 %f334, %f326, %f333; - add.f32 %f335, %f331, %f334; - add.f32 %f336, %f332, %f335; - sub.f32 %f337, %f332, %f336; - add.f32 %f338, %f335, %f337; - mov.f32 %f339, 0f3F317200; - mul.rn.f32 %f340, %f315, %f339; - mov.f32 %f341, 0f35BFBE8E; - mul.rn.f32 %f342, %f315, %f341; - add.f32 %f343, %f340, %f336; - sub.f32 %f344, %f340, %f343; - add.f32 %f345, %f336, %f344; - add.f32 %f346, %f338, %f345; - add.f32 %f347, %f342, %f346; - add.f32 %f348, %f343, %f347; - sub.f32 %f349, %f343, %f348; - add.f32 %f350, %f347, %f349; - mov.f32 %f351, 0f3EE66666; - mul.rn.f32 %f352, %f351, %f348; - neg.f32 %f353, %f352; - fma.rn.f32 %f354, %f351, %f348, %f353; - fma.rn.f32 %f355, %f351, %f350, %f354; - mov.f32 %f356, 0f00000000; - fma.rn.f32 %f357, %f356, %f348, %f355; - add.rn.f32 %f358, %f352, %f357; - neg.f32 %f359, %f358; - add.rn.f32 %f360, %f352, %f359; - add.rn.f32 %f361, %f360, %f357; - mov.b32 %r232, %f358; - setp.eq.s32 %p46, %r232, 1118925336; - add.s32 %r233, %r232, -1; - mov.b32 %f362, %r233; - add.f32 %f363, %f361, 0f37000000; - selp.f32 %f364, %f362, %f358, %p46; - selp.f32 %f95, %f363, %f361, %p46; - mul.f32 %f365, %f364, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f366, %f365; - mov.f32 %f367, 0fBF317200; - fma.rn.f32 %f368, %f366, %f367, %f364; - mov.f32 %f369, 0fB5BFBE8E; - fma.rn.f32 %f370, %f366, %f369, %f368; - mul.f32 %f371, %f370, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f372, %f371; - add.f32 %f373, %f366, 0f00000000; - ex2.approx.f32 %f374, %f373; - mul.f32 %f375, %f372, %f374; - setp.lt.f32 %p47, %f364, 0fC2D20000; - selp.f32 %f376, 0f00000000, %f375, %p47; - setp.gt.f32 %p48, %f364, 0f42D20000; - selp.f32 %f615, 0f7F800000, %f376, %p48; - setp.eq.f32 %p49, %f615, 0f7F800000; - @%p49 bra BB0_63; - - fma.rn.f32 %f615, %f615, %f95, %f615; - -BB0_63: - setp.lt.f32 %p50, %f90, 0f00000000; - setp.eq.f32 %p51, %f93, 0f3F800000; - and.pred %p1, %p50, %p51; - mov.b32 %r234, %f615; - xor.b32 %r235, %r234, -2147483648; - mov.b32 %f377, %r235; - selp.f32 %f617, %f377, %f615, %p1; - setp.eq.f32 %p52, %f90, 0f00000000; - @%p52 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f380, %f90, %f90; - selp.f32 %f617, %f380, 0f00000000, %p51; - bra.uni BB0_67; - -BB0_64: - setp.geu.f32 %p53, %f90, 0f00000000; - @%p53 bra BB0_67; - - cvt.rzi.f32.f32 %f379, %f351; - setp.neu.f32 %p54, %f379, 0f3EE66666; - selp.f32 %f617, 0f7FFFFFFF, %f617, %p54; - -BB0_67: - abs.f32 %f553, %f90; - add.f32 %f381, %f553, 0f3EE66666; - mov.b32 %r236, %f381; - setp.lt.s32 %p56, %r236, 2139095040; - @%p56 bra BB0_72; - - abs.f32 %f570, %f90; - setp.gtu.f32 %p57, %f570, 0f7F800000; - @%p57 bra BB0_71; - bra.uni BB0_69; - -BB0_71: - add.f32 %f617, %f90, 0f3EE66666; - bra.uni BB0_72; - -BB0_69: - abs.f32 %f571, %f90; - setp.neu.f32 %p58, %f571, 0f7F800000; - @%p58 bra BB0_72; - - selp.f32 %f617, 0fFF800000, 0f7F800000, %p1; - -BB0_72: - mov.f32 %f561, 0fB5BFBE8E; - mov.f32 %f560, 0fBF317200; - mov.f32 %f559, 0f00000000; - mov.f32 %f558, 0f35BFBE8E; - mov.f32 %f557, 0f3F317200; - mov.f32 %f556, 0f3DAAAABD; - mov.f32 %f555, 0f3C4CAF63; - mov.f32 %f554, 0f3B18F0FE; - setp.eq.f32 %p59, %f90, 0f3F800000; - selp.f32 %f106, 0f3F800000, %f617, %p59; - abs.f32 %f107, %f91; - setp.lt.f32 %p60, %f107, 0f00800000; - mul.f32 %f384, %f107, 0f4B800000; - selp.f32 %f385, 0fC3170000, 0fC2FE0000, %p60; - selp.f32 %f386, %f384, %f107, %p60; - mov.b32 %r237, %f386; - and.b32 %r238, %r237, 8388607; - or.b32 %r239, %r238, 1065353216; - mov.b32 %f387, %r239; - shr.u32 %r240, %r237, 23; - cvt.rn.f32.u32 %f388, %r240; - add.f32 %f389, %f385, %f388; - setp.gt.f32 %p61, %f387, 0f3FB504F3; - mul.f32 %f390, %f387, 0f3F000000; - add.f32 %f391, %f389, 0f3F800000; - selp.f32 %f392, %f390, %f387, %p61; - selp.f32 %f393, %f391, %f389, %p61; - add.f32 %f394, %f392, 0fBF800000; - add.f32 %f383, %f392, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f382,%f383; - // inline asm - add.f32 %f395, %f394, %f394; - mul.f32 %f396, %f382, %f395; - mul.f32 %f397, %f396, %f396; - fma.rn.f32 %f400, %f554, %f397, %f555; - fma.rn.f32 %f402, %f400, %f397, %f556; - mul.rn.f32 %f403, %f402, %f397; - mul.rn.f32 %f404, %f403, %f396; - sub.f32 %f405, %f394, %f396; - neg.f32 %f406, %f396; - add.f32 %f407, %f405, %f405; - fma.rn.f32 %f408, %f406, %f394, %f407; - mul.rn.f32 %f409, %f382, %f408; - add.f32 %f410, %f404, %f396; - sub.f32 %f411, %f396, %f410; - add.f32 %f412, %f404, %f411; - add.f32 %f413, %f409, %f412; - add.f32 %f414, %f410, %f413; - sub.f32 %f415, %f410, %f414; - add.f32 %f416, %f413, %f415; - mul.rn.f32 %f418, %f393, %f557; - mul.rn.f32 %f420, %f393, %f558; - add.f32 %f421, %f418, %f414; - sub.f32 %f422, %f418, %f421; - add.f32 %f423, %f414, %f422; - add.f32 %f424, %f416, %f423; - add.f32 %f425, %f420, %f424; - add.f32 %f426, %f421, %f425; - sub.f32 %f427, %f421, %f426; - add.f32 %f428, %f425, %f427; - mul.rn.f32 %f430, %f351, %f426; - neg.f32 %f431, %f430; - fma.rn.f32 %f432, %f351, %f426, %f431; - fma.rn.f32 %f433, %f351, %f428, %f432; - fma.rn.f32 %f435, %f559, %f426, %f433; - add.rn.f32 %f436, %f430, %f435; - neg.f32 %f437, %f436; - add.rn.f32 %f438, %f430, %f437; - add.rn.f32 %f439, %f438, %f435; - mov.b32 %r241, %f436; - setp.eq.s32 %p62, %r241, 1118925336; - add.s32 %r242, %r241, -1; - mov.b32 %f440, %r242; - add.f32 %f441, %f439, 0f37000000; - selp.f32 %f442, %f440, %f436, %p62; - selp.f32 %f108, %f441, %f439, %p62; - mul.f32 %f443, %f442, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f444, %f443; - fma.rn.f32 %f446, %f444, %f560, %f442; - fma.rn.f32 %f448, %f444, %f561, %f446; - mul.f32 %f449, %f448, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f450, %f449; - add.f32 %f451, %f444, 0f00000000; - ex2.approx.f32 %f452, %f451; - mul.f32 %f453, %f450, %f452; - setp.lt.f32 %p63, %f442, 0fC2D20000; - selp.f32 %f454, 0f00000000, %f453, %p63; - setp.gt.f32 %p64, %f442, 0f42D20000; - selp.f32 %f618, 0f7F800000, %f454, %p64; - setp.eq.f32 %p65, %f618, 0f7F800000; - @%p65 bra BB0_74; - - fma.rn.f32 %f618, %f618, %f108, %f618; - -BB0_74: - setp.lt.f32 %p66, %f91, 0f00000000; - and.pred %p2, %p66, %p51; - mov.b32 %r243, %f618; - xor.b32 %r244, %r243, -2147483648; - mov.b32 %f455, %r244; - selp.f32 %f620, %f455, %f618, %p2; - setp.eq.f32 %p68, %f91, 0f00000000; - @%p68 bra BB0_77; - bra.uni BB0_75; - -BB0_77: - add.f32 %f458, %f91, %f91; - selp.f32 %f620, %f458, 0f00000000, %p51; - bra.uni BB0_78; - -BB0_75: - setp.geu.f32 %p69, %f91, 0f00000000; - @%p69 bra BB0_78; - - mov.f32 %f577, 0f3EE66666; - cvt.rzi.f32.f32 %f457, %f577; - setp.neu.f32 %p70, %f457, 0f3EE66666; - selp.f32 %f620, 0f7FFFFFFF, %f620, %p70; - -BB0_78: - abs.f32 %f572, %f91; - add.f32 %f459, %f572, 0f3EE66666; - mov.b32 %r245, %f459; - setp.lt.s32 %p72, %r245, 2139095040; - @%p72 bra BB0_83; - - abs.f32 %f575, %f91; - setp.gtu.f32 %p73, %f575, 0f7F800000; - @%p73 bra BB0_82; - bra.uni BB0_80; - -BB0_82: - add.f32 %f620, %f91, 0f3EE66666; - bra.uni BB0_83; - -BB0_80: - abs.f32 %f576, %f91; - setp.neu.f32 %p74, %f576, 0f7F800000; - @%p74 bra BB0_83; - - selp.f32 %f620, 0fFF800000, 0f7F800000, %p2; - -BB0_83: - mov.f32 %f573, 0f3EE66666; - mov.f32 %f569, 0fB5BFBE8E; - mov.f32 %f568, 0fBF317200; - mov.f32 %f567, 0f00000000; - mov.f32 %f566, 0f35BFBE8E; - mov.f32 %f565, 0f3F317200; - mov.f32 %f564, 0f3DAAAABD; - mov.f32 %f563, 0f3C4CAF63; - mov.f32 %f562, 0f3B18F0FE; - setp.eq.f32 %p75, %f91, 0f3F800000; - selp.f32 %f119, 0f3F800000, %f620, %p75; - abs.f32 %f120, %f92; - setp.lt.f32 %p76, %f120, 0f00800000; - mul.f32 %f462, %f120, 0f4B800000; - selp.f32 %f463, 0fC3170000, 0fC2FE0000, %p76; - selp.f32 %f464, %f462, %f120, %p76; - mov.b32 %r246, %f464; - and.b32 %r247, %r246, 8388607; - or.b32 %r248, %r247, 1065353216; - mov.b32 %f465, %r248; - shr.u32 %r249, %r246, 23; - cvt.rn.f32.u32 %f466, %r249; - add.f32 %f467, %f463, %f466; - setp.gt.f32 %p77, %f465, 0f3FB504F3; - mul.f32 %f468, %f465, 0f3F000000; - add.f32 %f469, %f467, 0f3F800000; - selp.f32 %f470, %f468, %f465, %p77; - selp.f32 %f471, %f469, %f467, %p77; - add.f32 %f472, %f470, 0fBF800000; - add.f32 %f461, %f470, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f460,%f461; - // inline asm - add.f32 %f473, %f472, %f472; - mul.f32 %f474, %f460, %f473; - mul.f32 %f475, %f474, %f474; - fma.rn.f32 %f478, %f562, %f475, %f563; - fma.rn.f32 %f480, %f478, %f475, %f564; - mul.rn.f32 %f481, %f480, %f475; - mul.rn.f32 %f482, %f481, %f474; - sub.f32 %f483, %f472, %f474; - neg.f32 %f484, %f474; - add.f32 %f485, %f483, %f483; - fma.rn.f32 %f486, %f484, %f472, %f485; - mul.rn.f32 %f487, %f460, %f486; - add.f32 %f488, %f482, %f474; - sub.f32 %f489, %f474, %f488; - add.f32 %f490, %f482, %f489; - add.f32 %f491, %f487, %f490; - add.f32 %f492, %f488, %f491; - sub.f32 %f493, %f488, %f492; - add.f32 %f494, %f491, %f493; - mul.rn.f32 %f496, %f471, %f565; - mul.rn.f32 %f498, %f471, %f566; - add.f32 %f499, %f496, %f492; - sub.f32 %f500, %f496, %f499; - add.f32 %f501, %f492, %f500; - add.f32 %f502, %f494, %f501; - add.f32 %f503, %f498, %f502; - add.f32 %f504, %f499, %f503; - sub.f32 %f505, %f499, %f504; - add.f32 %f506, %f503, %f505; - mul.rn.f32 %f508, %f573, %f504; - neg.f32 %f509, %f508; - fma.rn.f32 %f510, %f573, %f504, %f509; - fma.rn.f32 %f511, %f573, %f506, %f510; - fma.rn.f32 %f513, %f567, %f504, %f511; - add.rn.f32 %f514, %f508, %f513; - neg.f32 %f515, %f514; - add.rn.f32 %f516, %f508, %f515; - add.rn.f32 %f517, %f516, %f513; - mov.b32 %r250, %f514; - setp.eq.s32 %p78, %r250, 1118925336; - add.s32 %r251, %r250, -1; - mov.b32 %f518, %r251; - add.f32 %f519, %f517, 0f37000000; - selp.f32 %f520, %f518, %f514, %p78; - selp.f32 %f121, %f519, %f517, %p78; - mul.f32 %f521, %f520, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f522, %f521; - fma.rn.f32 %f524, %f522, %f568, %f520; - fma.rn.f32 %f526, %f522, %f569, %f524; - mul.f32 %f527, %f526, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f528, %f527; - add.f32 %f529, %f522, 0f00000000; - ex2.approx.f32 %f530, %f529; - mul.f32 %f531, %f528, %f530; - setp.lt.f32 %p79, %f520, 0fC2D20000; - selp.f32 %f532, 0f00000000, %f531, %p79; - setp.gt.f32 %p80, %f520, 0f42D20000; - selp.f32 %f621, 0f7F800000, %f532, %p80; - setp.eq.f32 %p81, %f621, 0f7F800000; - @%p81 bra BB0_85; - - fma.rn.f32 %f621, %f621, %f121, %f621; - -BB0_85: - setp.lt.f32 %p82, %f92, 0f00000000; - and.pred %p3, %p82, %p51; - mov.b32 %r252, %f621; - xor.b32 %r253, %r252, -2147483648; - mov.b32 %f533, %r253; - selp.f32 %f623, %f533, %f621, %p3; - setp.eq.f32 %p84, %f92, 0f00000000; - @%p84 bra BB0_88; - bra.uni BB0_86; - -BB0_88: - add.f32 %f536, %f92, %f92; - selp.f32 %f623, %f536, 0f00000000, %p51; - bra.uni BB0_89; - -BB0_86: - setp.geu.f32 %p85, %f92, 0f00000000; - @%p85 bra BB0_89; - - mov.f32 %f574, 0f3EE66666; - cvt.rzi.f32.f32 %f535, %f574; - setp.neu.f32 %p86, %f535, 0f3EE66666; - selp.f32 %f623, 0f7FFFFFFF, %f623, %p86; - -BB0_89: - abs.f32 %f579, %f92; - add.f32 %f537, %f579, 0f3EE66666; - mov.b32 %r254, %f537; - setp.lt.s32 %p88, %r254, 2139095040; - @%p88 bra BB0_94; - - abs.f32 %f580, %f92; - setp.gtu.f32 %p89, %f580, 0f7F800000; - @%p89 bra BB0_93; - bra.uni BB0_91; - -BB0_93: - add.f32 %f623, %f92, 0f3EE66666; - bra.uni BB0_94; - -BB0_91: - abs.f32 %f581, %f92; - setp.neu.f32 %p90, %f581, 0f7F800000; - @%p90 bra BB0_94; - - selp.f32 %f623, 0fFF800000, 0f7F800000, %p3; - -BB0_94: - mov.u32 %r276, 4; - mov.u64 %rd98, 0; - mov.u32 %r275, 2; - setp.eq.f32 %p91, %f92, 0f3F800000; - selp.f32 %f538, 0f3F800000, %f623, %p91; - cvt.u64.u32 %rd66, %r3; - cvt.u64.u32 %rd65, %r2; - mov.u64 %rd69, image; - cvta.global.u64 %rd64, %rd69; - // inline asm - call (%rd63), _rt_buffer_get_64, (%rd64, %r275, %r276, %rd65, %rd66, %rd98, %rd98); - // inline asm - cvt.sat.f32.f32 %f539, %f538; - mul.f32 %f540, %f539, 0f437FFD71; - cvt.rzi.u32.f32 %r257, %f540; - cvt.sat.f32.f32 %f541, %f119; - mul.f32 %f542, %f541, 0f437FFD71; - cvt.rzi.u32.f32 %r258, %f542; - cvt.sat.f32.f32 %f543, %f106; - mul.f32 %f544, %f543, 0f437FFD71; - cvt.rzi.u32.f32 %r259, %f544; - cvt.u16.u32 %rs9, %r257; - cvt.u16.u32 %rs10, %r259; - cvt.u16.u32 %rs11, %r258; - mov.u16 %rs12, 255; - st.v4.u8 [%rd63], {%rs9, %rs11, %rs10, %rs12}; - ld.global.u32 %r309, [imageEnabled]; - -BB0_95: - and.b32 %r260, %r309, 4; - setp.eq.s32 %p92, %r260, 0; - @%p92 bra BB0_101; - - mov.u64 %rd99, 0; - mov.u32 %r277, 2; - ld.global.v2.u32 {%r265, %r266}, [pixelID]; - cvt.u64.u32 %rd72, %r265; - cvt.u64.u32 %rd73, %r266; - mov.u64 %rd82, lightmapDirect; - cvta.global.u64 %rd71, %rd82; - mov.u32 %r264, 8; - // inline asm - call (%rd70), _rt_buffer_get_64, (%rd71, %r277, %r264, %rd72, %rd73, %rd99, %rd99); - // inline asm - ld.v4.u16 {%rs20, %rs21, %rs22, %rs23}, [%rd70]; - // inline asm - { cvt.f32.f16 %f545, %rs20;} - - // inline asm - // inline asm - { cvt.f32.f16 %f546, %rs21;} - - // inline asm - // inline asm - { cvt.f32.f16 %f547, %rs22;} - - // inline asm - add.f32 %f548, %f90, %f545; - add.f32 %f549, %f91, %f546; - add.f32 %f550, %f92, %f547; - cvt.u64.u32 %rd79, %r3; - cvt.u64.u32 %rd78, %r2; - mov.u64 %rd83, image_HDR; - cvta.global.u64 %rd77, %rd83; - // inline asm - call (%rd76), _rt_buffer_get_64, (%rd77, %r277, %r264, %rd78, %rd79, %rd99, %rd99); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs18, %f550;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs17, %f549;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs16, %f548;} - - // inline asm - mov.f32 %f551, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs19, %f551;} - - // inline asm - st.v4.u16 [%rd76], {%rs16, %rs17, %rs18, %rs19}; - -BB0_101: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSSS.ptx.meta b/Assets/Editor/x64/Bakery/lmSSS.ptx.meta deleted file mode 100644 index 7701735d..00000000 --- a/Assets/Editor/x64/Bakery/lmSSS.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9b58495c943aa124c8c545944e2d8fa3 -timeCreated: 1540291414 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSSSSH.ptx b/Assets/Editor/x64/Bakery/lmSSSSH.ptx deleted file mode 100644 index dab0eee6..00000000 --- a/Assets/Editor/x64/Bakery/lmSSSSH.ptx +++ /dev/null @@ -1,1967 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 8 .b8 texCoords[8]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 1 .b8 lightmapDirect[1]; -.global .align 4 .u32 samples; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[40]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<104>; - .reg .b16 %rs<139>; - .reg .f32 %f<793>; - .reg .b32 %r<383>; - .reg .b64 %rd<285>; - - - mov.u64 %rd284, __local_depot0; - cvta.local.u64 %SP, %rd284; - ld.global.v2.u32 {%r97, %r98}, [pixelID]; - cvt.u64.u32 %rd22, %r97; - cvt.u64.u32 %rd23, %r98; - mov.u64 %rd26, uvnormal; - cvta.global.u64 %rd21, %rd26; - mov.u32 %r95, 2; - mov.u32 %r96, 4; - mov.u64 %rd25, 0; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd21, %r95, %r96, %rd22, %rd23, %rd25, %rd25); - // inline asm - ld.u32 %r1, [%rd20]; - shr.u32 %r101, %r1, 16; - cvt.u16.u32 %rs1, %r101; - and.b16 %rs6, %rs1, 255; - cvt.u16.u32 %rs7, %r1; - or.b16 %rs8, %rs7, %rs6; - setp.eq.s16 %p4, %rs8, 0; - mov.f32 %f736, 0f00000000; - mov.f32 %f737, %f736; - mov.f32 %f738, %f736; - @%p4 bra BB0_2; - - ld.u8 %rs9, [%rd20+1]; - and.b16 %rs11, %rs7, 255; - cvt.rn.f32.u16 %f167, %rs11; - div.rn.f32 %f168, %f167, 0f437F0000; - fma.rn.f32 %f169, %f168, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f170, %rs9; - div.rn.f32 %f171, %f170, 0f437F0000; - fma.rn.f32 %f172, %f171, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f173, %rs6; - div.rn.f32 %f174, %f173, 0f437F0000; - fma.rn.f32 %f175, %f174, 0f40000000, 0fBF800000; - mul.f32 %f176, %f172, %f172; - fma.rn.f32 %f177, %f169, %f169, %f176; - fma.rn.f32 %f178, %f175, %f175, %f177; - sqrt.rn.f32 %f179, %f178; - rcp.rn.f32 %f180, %f179; - mul.f32 %f736, %f169, %f180; - mul.f32 %f737, %f172, %f180; - mul.f32 %f738, %f175, %f180; - -BB0_2: - ld.global.v2.u32 {%r102, %r103}, [pixelID]; - ld.global.v2.u32 {%r105, %r106}, [tileInfo]; - add.s32 %r2, %r102, %r105; - add.s32 %r3, %r103, %r106; - setp.eq.f32 %p5, %f737, 0f00000000; - setp.eq.f32 %p6, %f736, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f738, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_109; - bra.uni BB0_3; - -BB0_109: - ld.global.u32 %r382, [imageEnabled]; - and.b32 %r297, %r382, 1; - setp.eq.b32 %p97, %r297, 1; - @!%p97 bra BB0_111; - bra.uni BB0_110; - -BB0_110: - cvt.u64.u32 %rd170, %r2; - cvt.u64.u32 %rd171, %r3; - mov.u64 %rd174, image; - cvta.global.u64 %rd169, %rd174; - mov.u64 %rd173, 0; - // inline asm - call (%rd168), _rt_buffer_get_64, (%rd169, %r95, %r96, %rd170, %rd171, %rd173, %rd173); - // inline asm - mov.u16 %rs84, 0; - st.v4.u8 [%rd168], {%rs84, %rs84, %rs84, %rs84}; - ld.global.u32 %r382, [imageEnabled]; - -BB0_111: - and.b32 %r300, %r382, 4; - setp.eq.s32 %p98, %r300, 0; - @%p98 bra BB0_113; - - cvt.u64.u32 %rd178, %r3; - cvt.u64.u32 %rd177, %r2; - mov.u64 %rd181, image_HDR; - cvta.global.u64 %rd176, %rd181; - mov.u32 %r302, 8; - mov.u64 %rd180, 0; - // inline asm - call (%rd175), _rt_buffer_get_64, (%rd176, %r95, %r302, %rd177, %rd178, %rd180, %rd180); - // inline asm - mov.f32 %f649, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs85, %f649;} - - // inline asm - mov.u16 %rs86, 0; - st.v4.u16 [%rd175], {%rs85, %rs85, %rs85, %rs86}; - -BB0_113: - cvt.u64.u32 %rd18, %r2; - cvt.u64.u32 %rd19, %r3; - ld.global.u32 %r303, [additive]; - setp.eq.s32 %p99, %r303, 0; - @%p99 bra BB0_115; - - mov.u64 %rd194, image_RNM0; - cvta.global.u64 %rd183, %rd194; - mov.u32 %r307, 8; - mov.u64 %rd193, 0; - // inline asm - call (%rd182), _rt_buffer_get_64, (%rd183, %r95, %r307, %rd18, %rd19, %rd193, %rd193); - // inline asm - ld.v4.u16 {%rs93, %rs94, %rs95, %rs96}, [%rd182]; - // inline asm - { cvt.f32.f16 %f650, %rs93;} - - // inline asm - // inline asm - { cvt.f32.f16 %f651, %rs94;} - - // inline asm - // inline asm - { cvt.f32.f16 %f652, %rs95;} - - // inline asm - // inline asm - call (%rd188), _rt_buffer_get_64, (%rd183, %r95, %r307, %rd18, %rd19, %rd193, %rd193); - // inline asm - add.f32 %f653, %f650, 0f00000000; - add.f32 %f654, %f651, 0f00000000; - add.f32 %f655, %f652, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs92, %f655;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs91, %f654;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs90, %f653;} - - // inline asm - mov.u16 %rs97, 0; - st.v4.u16 [%rd188], {%rs90, %rs91, %rs92, %rs97}; - bra.uni BB0_116; - -BB0_3: - ld.global.v2.u32 {%r115, %r116}, [pixelID]; - cvt.u64.u32 %rd29, %r115; - cvt.u64.u32 %rd30, %r116; - mov.u64 %rd34, uvpos; - cvta.global.u64 %rd28, %rd34; - mov.u32 %r114, 12; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd28, %r95, %r114, %rd29, %rd30, %rd25, %rd25); - // inline asm - ld.f32 %f189, [%rd27+8]; - ld.f32 %f190, [%rd27+4]; - ld.f32 %f191, [%rd27]; - mul.f32 %f192, %f191, 0f3456BF95; - mul.f32 %f193, %f190, 0f3456BF95; - mul.f32 %f194, %f189, 0f3456BF95; - abs.f32 %f195, %f736; - div.rn.f32 %f196, %f192, %f195; - abs.f32 %f197, %f737; - div.rn.f32 %f198, %f193, %f197; - abs.f32 %f199, %f738; - div.rn.f32 %f200, %f194, %f199; - abs.f32 %f201, %f196; - abs.f32 %f202, %f198; - abs.f32 %f203, %f200; - mov.f32 %f204, 0f38D1B717; - max.f32 %f205, %f201, %f204; - max.f32 %f206, %f202, %f204; - max.f32 %f207, %f203, %f204; - fma.rn.f32 %f739, %f736, %f205, %f191; - fma.rn.f32 %f740, %f737, %f206, %f190; - fma.rn.f32 %f741, %f738, %f207, %f189; - add.u64 %rd33, %SP, 0; - cvta.to.local.u64 %rd35, %rd33; - mov.u32 %r113, 0; - st.local.u32 [%rd35+8], %r113; - st.local.u32 [%rd35+4], %r113; - st.local.u32 [%rd35], %r113; - ld.global.u32 %r112, [root]; - neg.f32 %f186, %f738; - neg.f32 %f185, %f737; - neg.f32 %f184, %f736; - mov.f32 %f748, 0f00000000; - mov.f32 %f188, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r112, %f739, %f740, %f741, %f184, %f185, %f186, %r113, %f748, %f188, %rd33, %r114); - // inline asm - ld.local.f32 %f13, [%rd35]; - abs.f32 %f14, %f184; - abs.f32 %f15, %f186; - setp.geu.f32 %p10, %f13, 0f00000000; - @%p10 bra BB0_5; - - neg.f32 %f687, %f738; - neg.f32 %f686, %f736; - neg.f32 %f685, %f737; - fma.rn.f32 %f208, %f736, %f13, %f739; - fma.rn.f32 %f209, %f737, %f13, %f740; - fma.rn.f32 %f210, %f738, %f13, %f741; - mul.f32 %f211, %f208, 0f3456BF95; - mul.f32 %f212, %f209, 0f3456BF95; - mul.f32 %f213, %f210, 0f3456BF95; - div.rn.f32 %f214, %f211, %f14; - abs.f32 %f215, %f685; - div.rn.f32 %f216, %f212, %f215; - div.rn.f32 %f217, %f213, %f15; - abs.f32 %f218, %f214; - abs.f32 %f219, %f216; - abs.f32 %f220, %f217; - max.f32 %f222, %f218, %f204; - max.f32 %f223, %f219, %f204; - max.f32 %f224, %f220, %f204; - fma.rn.f32 %f739, %f222, %f686, %f208; - fma.rn.f32 %f740, %f223, %f685, %f209; - fma.rn.f32 %f741, %f224, %f687, %f210; - -BB0_5: - mov.u64 %rd279, 0; - mov.u32 %r343, 4; - neg.f32 %f681, %f736; - neg.f32 %f680, %f737; - mov.u32 %r342, 2; - setp.gt.f32 %p11, %f14, %f15; - selp.f32 %f231, %f737, 0f00000000, %p11; - selp.f32 %f232, %f681, %f738, %p11; - selp.f32 %f233, 0f00000000, %f680, %p11; - mul.f32 %f234, %f232, %f232; - fma.rn.f32 %f235, %f231, %f231, %f234; - fma.rn.f32 %f236, %f233, %f233, %f235; - sqrt.rn.f32 %f237, %f236; - rcp.rn.f32 %f238, %f237; - mul.f32 %f22, %f231, %f238; - mul.f32 %f23, %f232, %f238; - mul.f32 %f24, %f233, %f238; - ld.global.v2.u32 {%r121, %r122}, [pixelID]; - cvt.u64.u32 %rd38, %r121; - cvt.u64.u32 %rd39, %r122; - mov.u64 %rd42, rnd_seeds; - cvta.global.u64 %rd37, %rd42; - // inline asm - call (%rd36), _rt_buffer_get_64, (%rd37, %r342, %r343, %rd38, %rd39, %rd279, %rd279); - // inline asm - ld.global.u32 %r353, [samples]; - setp.lt.s32 %p12, %r353, 1; - @%p12 bra BB0_6; - - mov.u32 %r354, 0; - neg.f32 %f684, %f738; - neg.f32 %f683, %f736; - neg.f32 %f682, %f737; - cvt.rn.f32.s32 %f245, %r353; - rcp.rn.f32 %f25, %f245; - ld.u32 %r379, [%rd36]; - mul.f32 %f26, %f739, 0f3456BF95; - mul.f32 %f27, %f740, 0f3456BF95; - mul.f32 %f28, %f741, 0f3456BF95; - mul.f32 %f246, %f23, %f683; - mul.f32 %f247, %f22, %f682; - sub.f32 %f29, %f247, %f246; - mul.f32 %f248, %f22, %f684; - mul.f32 %f249, %f24, %f683; - sub.f32 %f30, %f249, %f248; - mul.f32 %f250, %f24, %f682; - mul.f32 %f251, %f23, %f684; - sub.f32 %f31, %f251, %f250; - mov.f32 %f748, 0f00000000; - abs.f32 %f252, %f27; - abs.f32 %f253, %f26; - max.f32 %f254, %f253, %f252; - abs.f32 %f255, %f28; - max.f32 %f256, %f254, %f255; - mov.f32 %f749, %f748; - mov.f32 %f750, %f748; - mov.f32 %f751, %f748; - mov.f32 %f752, %f748; - mov.f32 %f753, %f748; - -BB0_8: - setp.lt.s32 %p13, %r353, 1; - @%p13 bra BB0_59; - - mov.u32 %r356, 0; - -BB0_10: - cvt.rn.f32.s32 %f678, %r354; - mad.lo.s32 %r127, %r379, 1664525, 1013904223; - and.b32 %r128, %r127, 16777215; - cvt.rn.f32.u32 %f258, %r128; - fma.rn.f32 %f259, %f258, 0f33800000, %f678; - mul.f32 %f46, %f25, %f259; - mad.lo.s32 %r11, %r127, 1664525, 1013904223; - and.b32 %r129, %r11, 16777215; - cvt.rn.f32.u32 %f260, %r129; - cvt.rn.f32.s32 %f261, %r356; - fma.rn.f32 %f262, %f260, 0f33800000, %f261; - mul.f32 %f263, %f25, %f262; - mul.f32 %f264, %f46, %f46; - mov.f32 %f265, 0f3F800000; - sub.f32 %f266, %f265, %f264; - mov.f32 %f267, 0f00000000; - max.f32 %f268, %f267, %f266; - sqrt.rn.f32 %f47, %f268; - mul.f32 %f760, %f263, 0f40C90FDB; - abs.f32 %f49, %f760; - setp.neu.f32 %p14, %f49, 0f7F800000; - mov.f32 %f754, %f760; - @%p14 bra BB0_12; - - mov.f32 %f695, 0f00000000; - mul.rn.f32 %f754, %f760, %f695; - -BB0_12: - mul.f32 %f270, %f754, 0f3F22F983; - cvt.rni.s32.f32 %r367, %f270; - cvt.rn.f32.s32 %f271, %r367; - neg.f32 %f272, %f271; - mov.f32 %f273, 0f3FC90FDA; - fma.rn.f32 %f274, %f272, %f273, %f754; - mov.f32 %f275, 0f33A22168; - fma.rn.f32 %f276, %f272, %f275, %f274; - mov.f32 %f277, 0f27C234C5; - fma.rn.f32 %f755, %f272, %f277, %f276; - abs.f32 %f278, %f754; - setp.leu.f32 %p15, %f278, 0f47CE4780; - @%p15 bra BB0_23; - - add.u64 %rd44, %SP, 12; - cvta.to.local.u64 %rd280, %rd44; - mov.b32 %r13, %f754; - shr.u32 %r14, %r13, 23; - shl.b32 %r132, %r13, 8; - or.b32 %r15, %r132, -2147483648; - mov.u32 %r358, 0; - mov.u64 %rd281, 0; - mov.u32 %r359, %r358; - -BB0_14: - .pragma "nounroll"; - add.u64 %rd264, %SP, 12; - cvta.to.local.u64 %rd263, %rd264; - shl.b64 %rd45, %rd281, 2; - mov.u64 %rd46, __cudart_i2opi_f; - add.s64 %rd47, %rd46, %rd45; - ld.const.u32 %r135, [%rd47]; - // inline asm - { - mad.lo.cc.u32 %r133, %r135, %r15, %r359; - madc.hi.u32 %r359, %r135, %r15, 0; - } - // inline asm - st.local.u32 [%rd280], %r133; - add.s32 %r358, %r358, 1; - cvt.s64.s32 %rd281, %r358; - mul.wide.s32 %rd50, %r358, 4; - add.s64 %rd280, %rd263, %rd50; - setp.ne.s32 %p16, %r358, 6; - @%p16 bra BB0_14; - - add.u64 %rd262, %SP, 12; - and.b32 %r138, %r14, 255; - add.s32 %r139, %r138, -128; - shr.u32 %r140, %r139, 5; - cvta.to.local.u64 %rd52, %rd262; - st.local.u32 [%rd52+24], %r359; - mov.u32 %r141, 6; - sub.s32 %r142, %r141, %r140; - mul.wide.s32 %rd53, %r142, 4; - add.s64 %rd8, %rd52, %rd53; - ld.local.u32 %r360, [%rd8]; - ld.local.u32 %r361, [%rd8+-4]; - and.b32 %r23, %r14, 31; - setp.eq.s32 %p17, %r23, 0; - @%p17 bra BB0_17; - - mov.u32 %r143, 32; - sub.s32 %r144, %r143, %r23; - shr.u32 %r145, %r361, %r144; - shl.b32 %r146, %r360, %r23; - add.s32 %r360, %r145, %r146; - ld.local.u32 %r147, [%rd8+-8]; - shr.u32 %r148, %r147, %r144; - shl.b32 %r149, %r361, %r23; - add.s32 %r361, %r148, %r149; - -BB0_17: - mov.b32 %r346, %f754; - and.b32 %r363, %r346, -2147483648; - shr.u32 %r150, %r361, 30; - shl.b32 %r151, %r360, 2; - add.s32 %r362, %r150, %r151; - shl.b32 %r29, %r361, 2; - shr.u32 %r152, %r362, 31; - shr.u32 %r153, %r360, 30; - add.s32 %r30, %r152, %r153; - setp.eq.s32 %p18, %r152, 0; - @%p18 bra BB0_18; - bra.uni BB0_19; - -BB0_18: - mov.u32 %r364, %r29; - bra.uni BB0_20; - -BB0_19: - mov.b32 %r348, %f754; - and.b32 %r347, %r348, -2147483648; - not.b32 %r154, %r362; - neg.s32 %r364, %r29; - setp.eq.s32 %p19, %r29, 0; - selp.u32 %r155, 1, 0, %p19; - add.s32 %r362, %r155, %r154; - xor.b32 %r363, %r347, -2147483648; - -BB0_20: - mov.b32 %r350, %f754; - and.b32 %r349, %r350, -2147483648; - clz.b32 %r366, %r362; - setp.eq.s32 %p20, %r366, 0; - shl.b32 %r156, %r362, %r366; - mov.u32 %r157, 32; - sub.s32 %r158, %r157, %r366; - shr.u32 %r159, %r364, %r158; - add.s32 %r160, %r159, %r156; - selp.b32 %r38, %r362, %r160, %p20; - mov.u32 %r161, -921707870; - mul.hi.u32 %r365, %r38, %r161; - setp.eq.s32 %p21, %r349, 0; - neg.s32 %r162, %r30; - selp.b32 %r367, %r30, %r162, %p21; - setp.lt.s32 %p22, %r365, 1; - @%p22 bra BB0_22; - - mul.lo.s32 %r163, %r38, -921707870; - shr.u32 %r164, %r163, 31; - shl.b32 %r165, %r365, 1; - add.s32 %r365, %r164, %r165; - add.s32 %r366, %r366, 1; - -BB0_22: - mov.u32 %r166, 126; - sub.s32 %r167, %r166, %r366; - shl.b32 %r168, %r167, 23; - add.s32 %r169, %r365, 1; - shr.u32 %r170, %r169, 7; - add.s32 %r171, %r170, 1; - shr.u32 %r172, %r171, 1; - add.s32 %r173, %r172, %r168; - or.b32 %r174, %r173, %r363; - mov.b32 %f755, %r174; - -BB0_23: - mul.rn.f32 %f55, %f755, %f755; - add.s32 %r46, %r367, 1; - and.b32 %r47, %r46, 1; - setp.eq.s32 %p23, %r47, 0; - @%p23 bra BB0_25; - bra.uni BB0_24; - -BB0_25: - mov.f32 %f281, 0f3C08839E; - mov.f32 %f282, 0fB94CA1F9; - fma.rn.f32 %f756, %f282, %f55, %f281; - bra.uni BB0_26; - -BB0_24: - mov.f32 %f279, 0fBAB6061A; - mov.f32 %f280, 0f37CCF5CE; - fma.rn.f32 %f756, %f280, %f55, %f279; - -BB0_26: - @%p23 bra BB0_28; - bra.uni BB0_27; - -BB0_28: - mov.f32 %f694, 0f00000000; - mov.f32 %f286, 0fBE2AAAA3; - fma.rn.f32 %f287, %f756, %f55, %f286; - fma.rn.f32 %f757, %f287, %f55, %f694; - bra.uni BB0_29; - -BB0_27: - mov.f32 %f283, 0f3D2AAAA5; - fma.rn.f32 %f284, %f756, %f55, %f283; - mov.f32 %f285, 0fBF000000; - fma.rn.f32 %f757, %f284, %f55, %f285; - -BB0_29: - fma.rn.f32 %f758, %f757, %f755, %f755; - @%p23 bra BB0_31; - - mul.rn.f32 %f700, %f755, %f755; - mov.f32 %f688, 0f3F800000; - fma.rn.f32 %f758, %f757, %f700, %f688; - -BB0_31: - and.b32 %r175, %r46, 2; - setp.eq.s32 %p26, %r175, 0; - @%p26 bra BB0_33; - - mov.f32 %f689, 0f00000000; - mov.f32 %f291, 0fBF800000; - fma.rn.f32 %f758, %f758, %f291, %f689; - -BB0_33: - abs.f32 %f699, %f760; - setp.neu.f32 %p103, %f699, 0f7F800000; - @%p103 bra BB0_35; - - mov.f32 %f693, 0f00000000; - mul.rn.f32 %f760, %f760, %f693; - -BB0_35: - mov.f32 %f698, 0f27C234C5; - mov.f32 %f697, 0f33A22168; - mov.f32 %f696, 0f3FC90FDA; - mul.f32 %f293, %f760, 0f3F22F983; - cvt.rni.s32.f32 %r377, %f293; - cvt.rn.f32.s32 %f294, %r377; - neg.f32 %f295, %f294; - fma.rn.f32 %f297, %f295, %f696, %f760; - fma.rn.f32 %f299, %f295, %f697, %f297; - fma.rn.f32 %f761, %f295, %f698, %f299; - abs.f32 %f301, %f760; - setp.leu.f32 %p28, %f301, 0f47CE4780; - @%p28 bra BB0_46; - - mov.u64 %rd283, 0; - add.u64 %rd55, %SP, 12; - cvta.to.local.u64 %rd282, %rd55; - mov.b32 %r49, %f760; - shr.u32 %r50, %r49, 23; - shl.b32 %r178, %r49, 8; - or.b32 %r51, %r178, -2147483648; - mov.u32 %r368, 0; - mov.u32 %r369, %r368; - -BB0_37: - .pragma "nounroll"; - add.u64 %rd267, %SP, 12; - cvta.to.local.u64 %rd266, %rd267; - shl.b64 %rd56, %rd283, 2; - mov.u64 %rd57, __cudart_i2opi_f; - add.s64 %rd58, %rd57, %rd56; - ld.const.u32 %r181, [%rd58]; - // inline asm - { - mad.lo.cc.u32 %r179, %r181, %r51, %r369; - madc.hi.u32 %r369, %r181, %r51, 0; - } - // inline asm - st.local.u32 [%rd282], %r179; - add.s32 %r368, %r368, 1; - cvt.s64.s32 %rd283, %r368; - mul.wide.s32 %rd59, %r368, 4; - add.s64 %rd282, %rd266, %rd59; - setp.ne.s32 %p29, %r368, 6; - @%p29 bra BB0_37; - - add.u64 %rd265, %SP, 12; - and.b32 %r184, %r50, 255; - add.s32 %r185, %r184, -128; - shr.u32 %r186, %r185, 5; - and.b32 %r56, %r49, -2147483648; - cvta.to.local.u64 %rd61, %rd265; - st.local.u32 [%rd61+24], %r369; - mov.u32 %r187, 6; - sub.s32 %r188, %r187, %r186; - mul.wide.s32 %rd62, %r188, 4; - add.s64 %rd15, %rd61, %rd62; - ld.local.u32 %r370, [%rd15]; - ld.local.u32 %r371, [%rd15+-4]; - and.b32 %r59, %r50, 31; - setp.eq.s32 %p30, %r59, 0; - @%p30 bra BB0_40; - - mov.u32 %r189, 32; - sub.s32 %r190, %r189, %r59; - shr.u32 %r191, %r371, %r190; - shl.b32 %r192, %r370, %r59; - add.s32 %r370, %r191, %r192; - ld.local.u32 %r193, [%rd15+-8]; - shr.u32 %r194, %r193, %r190; - shl.b32 %r195, %r371, %r59; - add.s32 %r371, %r194, %r195; - -BB0_40: - shr.u32 %r196, %r371, 30; - shl.b32 %r197, %r370, 2; - add.s32 %r372, %r196, %r197; - shl.b32 %r65, %r371, 2; - shr.u32 %r198, %r372, 31; - shr.u32 %r199, %r370, 30; - add.s32 %r66, %r198, %r199; - setp.eq.s32 %p31, %r198, 0; - @%p31 bra BB0_41; - bra.uni BB0_42; - -BB0_41: - mov.u32 %r373, %r56; - mov.u32 %r374, %r65; - bra.uni BB0_43; - -BB0_42: - not.b32 %r200, %r372; - neg.s32 %r374, %r65; - setp.eq.s32 %p32, %r65, 0; - selp.u32 %r201, 1, 0, %p32; - add.s32 %r372, %r201, %r200; - xor.b32 %r373, %r56, -2147483648; - -BB0_43: - clz.b32 %r376, %r372; - setp.eq.s32 %p33, %r376, 0; - shl.b32 %r202, %r372, %r376; - mov.u32 %r203, 32; - sub.s32 %r204, %r203, %r376; - shr.u32 %r205, %r374, %r204; - add.s32 %r206, %r205, %r202; - selp.b32 %r74, %r372, %r206, %p33; - mov.u32 %r207, -921707870; - mul.hi.u32 %r375, %r74, %r207; - setp.eq.s32 %p34, %r56, 0; - neg.s32 %r208, %r66; - selp.b32 %r377, %r66, %r208, %p34; - setp.lt.s32 %p35, %r375, 1; - @%p35 bra BB0_45; - - mul.lo.s32 %r209, %r74, -921707870; - shr.u32 %r210, %r209, 31; - shl.b32 %r211, %r375, 1; - add.s32 %r375, %r210, %r211; - add.s32 %r376, %r376, 1; - -BB0_45: - mov.u32 %r212, 126; - sub.s32 %r213, %r212, %r376; - shl.b32 %r214, %r213, 23; - add.s32 %r215, %r375, 1; - shr.u32 %r216, %r215, 7; - add.s32 %r217, %r216, 1; - shr.u32 %r218, %r217, 1; - add.s32 %r219, %r218, %r214; - or.b32 %r220, %r219, %r373; - mov.b32 %f761, %r220; - -BB0_46: - mul.rn.f32 %f72, %f761, %f761; - and.b32 %r82, %r377, 1; - setp.eq.s32 %p36, %r82, 0; - @%p36 bra BB0_48; - bra.uni BB0_47; - -BB0_48: - mov.f32 %f304, 0f3C08839E; - mov.f32 %f305, 0fB94CA1F9; - fma.rn.f32 %f762, %f305, %f72, %f304; - bra.uni BB0_49; - -BB0_47: - mov.f32 %f302, 0fBAB6061A; - mov.f32 %f303, 0f37CCF5CE; - fma.rn.f32 %f762, %f303, %f72, %f302; - -BB0_49: - @%p36 bra BB0_51; - bra.uni BB0_50; - -BB0_51: - mov.f32 %f692, 0f00000000; - mov.f32 %f309, 0fBE2AAAA3; - fma.rn.f32 %f310, %f762, %f72, %f309; - fma.rn.f32 %f763, %f310, %f72, %f692; - bra.uni BB0_52; - -BB0_50: - mov.f32 %f306, 0f3D2AAAA5; - fma.rn.f32 %f307, %f762, %f72, %f306; - mov.f32 %f308, 0fBF000000; - fma.rn.f32 %f763, %f307, %f72, %f308; - -BB0_52: - fma.rn.f32 %f764, %f763, %f761, %f761; - @%p36 bra BB0_54; - - mul.rn.f32 %f701, %f761, %f761; - mov.f32 %f690, 0f3F800000; - fma.rn.f32 %f764, %f763, %f701, %f690; - -BB0_54: - and.b32 %r221, %r377, 2; - setp.eq.s32 %p39, %r221, 0; - @%p39 bra BB0_56; - - mov.f32 %f691, 0f00000000; - mov.f32 %f314, 0fBF800000; - fma.rn.f32 %f764, %f764, %f314, %f691; - -BB0_56: - max.f32 %f679, %f256, %f204; - mul.f32 %f323, %f47, %f758; - mul.f32 %f324, %f47, %f764; - mul.f32 %f325, %f22, %f324; - mul.f32 %f326, %f23, %f324; - mul.f32 %f327, %f24, %f324; - fma.rn.f32 %f328, %f31, %f323, %f325; - fma.rn.f32 %f329, %f30, %f323, %f326; - fma.rn.f32 %f330, %f29, %f323, %f327; - mul.f32 %f331, %f46, %f736; - mul.f32 %f332, %f46, %f737; - mul.f32 %f333, %f46, %f738; - sub.f32 %f84, %f328, %f331; - sub.f32 %f85, %f329, %f332; - sub.f32 %f86, %f330, %f333; - mov.u32 %r225, -1082130432; - st.local.u32 [%rd35+8], %r225; - st.local.u32 [%rd35+4], %r225; - st.local.u32 [%rd35], %r225; - ld.global.u32 %r222, [root]; - mov.u32 %r223, 0; - // inline asm - call _rt_trace_64, (%r222, %f739, %f740, %f741, %f84, %f85, %f86, %r223, %f679, %f188, %rd33, %r114); - // inline asm - ld.local.f32 %f87, [%rd35]; - setp.lt.f32 %p40, %f87, 0f00000000; - @%p40 bra BB0_58; - - mul.f32 %f334, %f736, %f84; - mul.f32 %f335, %f737, %f85; - neg.f32 %f336, %f335; - sub.f32 %f337, %f336, %f334; - mul.f32 %f338, %f738, %f86; - sub.f32 %f339, %f337, %f338; - mul.f32 %f340, %f339, 0f40800000; - cvt.sat.f32.f32 %f341, %f340; - ld.local.f32 %f342, [%rd35+4]; - ld.local.f32 %f343, [%rd35+8]; - fma.rn.f32 %f750, %f341, %f87, %f750; - fma.rn.f32 %f749, %f341, %f342, %f749; - fma.rn.f32 %f748, %f341, %f343, %f748; - cvt.sat.f32.f32 %f344, %f339; - fma.rn.f32 %f753, %f344, %f87, %f753; - fma.rn.f32 %f752, %f344, %f342, %f752; - fma.rn.f32 %f751, %f344, %f343, %f751; - -BB0_58: - mad.lo.s32 %r352, %r379, 1664525, 1013904223; - mad.lo.s32 %r379, %r352, 1664525, 1013904223; - ld.global.u32 %r353, [samples]; - add.s32 %r356, %r356, 1; - setp.lt.s32 %p41, %r356, %r353; - @%p41 bra BB0_10; - -BB0_59: - add.s32 %r354, %r354, 1; - setp.lt.s32 %p42, %r354, %r353; - @%p42 bra BB0_8; - bra.uni BB0_60; - -BB0_115: - mov.u64 %rd201, image_RNM0; - cvta.global.u64 %rd196, %rd201; - mov.u32 %r309, 8; - mov.u64 %rd200, 0; - // inline asm - call (%rd195), _rt_buffer_get_64, (%rd196, %r95, %r309, %rd18, %rd19, %rd200, %rd200); - // inline asm - mov.f32 %f656, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs98, %f656;} - - // inline asm - mov.u16 %rs99, 0; - st.v4.u16 [%rd195], {%rs98, %rs98, %rs98, %rs99}; - -BB0_116: - ld.global.u32 %r310, [additive]; - setp.eq.s32 %p100, %r310, 0; - @%p100 bra BB0_118; - - mov.u64 %rd214, image_RNM1; - cvta.global.u64 %rd203, %rd214; - mov.u32 %r314, 8; - mov.u64 %rd213, 0; - // inline asm - call (%rd202), _rt_buffer_get_64, (%rd203, %r95, %r314, %rd18, %rd19, %rd213, %rd213); - // inline asm - ld.v4.u16 {%rs106, %rs107, %rs108, %rs109}, [%rd202]; - // inline asm - { cvt.f32.f16 %f657, %rs106;} - - // inline asm - // inline asm - { cvt.f32.f16 %f658, %rs107;} - - // inline asm - // inline asm - { cvt.f32.f16 %f659, %rs108;} - - // inline asm - // inline asm - call (%rd208), _rt_buffer_get_64, (%rd203, %r95, %r314, %rd18, %rd19, %rd213, %rd213); - // inline asm - add.f32 %f660, %f657, 0f00000000; - add.f32 %f661, %f658, 0f00000000; - add.f32 %f662, %f659, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs105, %f662;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs104, %f661;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs103, %f660;} - - // inline asm - mov.u16 %rs110, 0; - st.v4.u16 [%rd208], {%rs103, %rs104, %rs105, %rs110}; - bra.uni BB0_119; - -BB0_6: - mov.f32 %f749, %f748; - mov.f32 %f750, %f748; - mov.f32 %f751, %f748; - mov.f32 %f752, %f748; - mov.f32 %f753, %f748; - -BB0_60: - mul.lo.s32 %r226, %r353, %r353; - cvt.rn.f32.s32 %f345, %r226; - rcp.rn.f32 %f112, %f345; - mul.f32 %f346, %f753, %f112; - mul.f32 %f347, %f752, %f112; - mul.f32 %f348, %f751, %f112; - fma.rn.f32 %f113, %f753, %f112, %f346; - fma.rn.f32 %f114, %f752, %f112, %f347; - fma.rn.f32 %f115, %f751, %f112, %f348; - ld.global.u32 %r381, [imageEnabled]; - and.b32 %r227, %r381, 1; - setp.eq.b32 %p43, %r227, 1; - @!%p43 bra BB0_95; - bra.uni BB0_61; - -BB0_61: - abs.f32 %f117, %f113; - setp.lt.f32 %p44, %f117, 0f00800000; - mul.f32 %f354, %f117, 0f4B800000; - selp.f32 %f355, 0fC3170000, 0fC2FE0000, %p44; - selp.f32 %f356, %f354, %f117, %p44; - mov.b32 %r228, %f356; - and.b32 %r229, %r228, 8388607; - or.b32 %r230, %r229, 1065353216; - mov.b32 %f357, %r230; - shr.u32 %r231, %r228, 23; - cvt.rn.f32.u32 %f358, %r231; - add.f32 %f359, %f355, %f358; - setp.gt.f32 %p45, %f357, 0f3FB504F3; - mul.f32 %f360, %f357, 0f3F000000; - add.f32 %f361, %f359, 0f3F800000; - selp.f32 %f362, %f360, %f357, %p45; - selp.f32 %f363, %f361, %f359, %p45; - add.f32 %f364, %f362, 0fBF800000; - add.f32 %f350, %f362, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f349,%f350; - // inline asm - add.f32 %f365, %f364, %f364; - mul.f32 %f366, %f349, %f365; - mul.f32 %f367, %f366, %f366; - mov.f32 %f368, 0f3C4CAF63; - mov.f32 %f369, 0f3B18F0FE; - fma.rn.f32 %f370, %f369, %f367, %f368; - mov.f32 %f371, 0f3DAAAABD; - fma.rn.f32 %f372, %f370, %f367, %f371; - mul.rn.f32 %f373, %f372, %f367; - mul.rn.f32 %f374, %f373, %f366; - sub.f32 %f375, %f364, %f366; - neg.f32 %f376, %f366; - add.f32 %f377, %f375, %f375; - fma.rn.f32 %f378, %f376, %f364, %f377; - mul.rn.f32 %f379, %f349, %f378; - add.f32 %f380, %f374, %f366; - sub.f32 %f381, %f366, %f380; - add.f32 %f382, %f374, %f381; - add.f32 %f383, %f379, %f382; - add.f32 %f384, %f380, %f383; - sub.f32 %f385, %f380, %f384; - add.f32 %f386, %f383, %f385; - mov.f32 %f387, 0f3F317200; - mul.rn.f32 %f388, %f363, %f387; - mov.f32 %f389, 0f35BFBE8E; - mul.rn.f32 %f390, %f363, %f389; - add.f32 %f391, %f388, %f384; - sub.f32 %f392, %f388, %f391; - add.f32 %f393, %f384, %f392; - add.f32 %f394, %f386, %f393; - add.f32 %f395, %f390, %f394; - add.f32 %f396, %f391, %f395; - sub.f32 %f397, %f391, %f396; - add.f32 %f398, %f395, %f397; - mov.f32 %f399, 0f3EE66666; - mul.rn.f32 %f400, %f399, %f396; - neg.f32 %f401, %f400; - fma.rn.f32 %f402, %f399, %f396, %f401; - fma.rn.f32 %f403, %f399, %f398, %f402; - mov.f32 %f404, 0f00000000; - fma.rn.f32 %f405, %f404, %f396, %f403; - add.rn.f32 %f406, %f400, %f405; - neg.f32 %f407, %f406; - add.rn.f32 %f408, %f400, %f407; - add.rn.f32 %f409, %f408, %f405; - mov.b32 %r232, %f406; - setp.eq.s32 %p46, %r232, 1118925336; - add.s32 %r233, %r232, -1; - mov.b32 %f410, %r233; - add.f32 %f411, %f409, 0f37000000; - selp.f32 %f412, %f410, %f406, %p46; - selp.f32 %f118, %f411, %f409, %p46; - mul.f32 %f413, %f412, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f414, %f413; - mov.f32 %f415, 0fBF317200; - fma.rn.f32 %f416, %f414, %f415, %f412; - mov.f32 %f417, 0fB5BFBE8E; - fma.rn.f32 %f418, %f414, %f417, %f416; - mul.f32 %f419, %f418, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f420, %f419; - add.f32 %f421, %f414, 0f00000000; - ex2.approx.f32 %f422, %f421; - mul.f32 %f423, %f420, %f422; - setp.lt.f32 %p47, %f412, 0fC2D20000; - selp.f32 %f424, 0f00000000, %f423, %p47; - setp.gt.f32 %p48, %f412, 0f42D20000; - selp.f32 %f784, 0f7F800000, %f424, %p48; - setp.eq.f32 %p49, %f784, 0f7F800000; - @%p49 bra BB0_63; - - fma.rn.f32 %f784, %f784, %f118, %f784; - -BB0_63: - mov.f32 %f705, 0f3E666666; - cvt.rzi.f32.f32 %f704, %f705; - fma.rn.f32 %f703, %f704, 0fC0000000, 0f3EE66666; - abs.f32 %f702, %f703; - setp.lt.f32 %p50, %f113, 0f00000000; - setp.eq.f32 %p51, %f702, 0f3F800000; - and.pred %p1, %p50, %p51; - mov.b32 %r234, %f784; - xor.b32 %r235, %r234, -2147483648; - mov.b32 %f425, %r235; - selp.f32 %f786, %f425, %f784, %p1; - setp.eq.f32 %p52, %f113, 0f00000000; - @%p52 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f428, %f113, %f113; - selp.f32 %f786, %f428, 0f00000000, %p51; - bra.uni BB0_67; - -BB0_118: - mov.u64 %rd221, image_RNM1; - cvta.global.u64 %rd216, %rd221; - mov.u32 %r316, 8; - mov.u64 %rd220, 0; - // inline asm - call (%rd215), _rt_buffer_get_64, (%rd216, %r95, %r316, %rd18, %rd19, %rd220, %rd220); - // inline asm - mov.f32 %f663, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f663;} - - // inline asm - mov.u16 %rs112, 0; - st.v4.u16 [%rd215], {%rs111, %rs111, %rs111, %rs112}; - -BB0_119: - ld.global.u32 %r317, [additive]; - setp.eq.s32 %p101, %r317, 0; - @%p101 bra BB0_121; - - mov.u64 %rd234, image_RNM2; - cvta.global.u64 %rd223, %rd234; - mov.u32 %r321, 8; - mov.u64 %rd233, 0; - // inline asm - call (%rd222), _rt_buffer_get_64, (%rd223, %r95, %r321, %rd18, %rd19, %rd233, %rd233); - // inline asm - ld.v4.u16 {%rs119, %rs120, %rs121, %rs122}, [%rd222]; - // inline asm - { cvt.f32.f16 %f664, %rs119;} - - // inline asm - // inline asm - { cvt.f32.f16 %f665, %rs120;} - - // inline asm - // inline asm - { cvt.f32.f16 %f666, %rs121;} - - // inline asm - // inline asm - call (%rd228), _rt_buffer_get_64, (%rd223, %r95, %r321, %rd18, %rd19, %rd233, %rd233); - // inline asm - add.f32 %f667, %f664, 0f00000000; - add.f32 %f668, %f665, 0f00000000; - add.f32 %f669, %f666, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs118, %f669;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs117, %f668;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs116, %f667;} - - // inline asm - mov.u16 %rs123, 0; - st.v4.u16 [%rd228], {%rs116, %rs117, %rs118, %rs123}; - bra.uni BB0_122; - -BB0_121: - mov.u64 %rd241, image_RNM2; - cvta.global.u64 %rd236, %rd241; - mov.u32 %r323, 8; - mov.u64 %rd240, 0; - // inline asm - call (%rd235), _rt_buffer_get_64, (%rd236, %r95, %r323, %rd18, %rd19, %rd240, %rd240); - // inline asm - mov.f32 %f670, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs124, %f670;} - - // inline asm - mov.u16 %rs125, 0; - st.v4.u16 [%rd235], {%rs124, %rs124, %rs124, %rs125}; - -BB0_122: - ld.global.u32 %r324, [additive]; - setp.eq.s32 %p102, %r324, 0; - @%p102 bra BB0_124; - - mov.u64 %rd254, image_RNM3; - cvta.global.u64 %rd243, %rd254; - mov.u32 %r328, 8; - mov.u64 %rd253, 0; - // inline asm - call (%rd242), _rt_buffer_get_64, (%rd243, %r95, %r328, %rd18, %rd19, %rd253, %rd253); - // inline asm - ld.v4.u16 {%rs132, %rs133, %rs134, %rs135}, [%rd242]; - // inline asm - { cvt.f32.f16 %f671, %rs132;} - - // inline asm - // inline asm - { cvt.f32.f16 %f672, %rs133;} - - // inline asm - // inline asm - { cvt.f32.f16 %f673, %rs134;} - - // inline asm - // inline asm - call (%rd248), _rt_buffer_get_64, (%rd243, %r95, %r328, %rd18, %rd19, %rd253, %rd253); - // inline asm - add.f32 %f674, %f671, 0f00000000; - add.f32 %f675, %f672, 0f00000000; - add.f32 %f676, %f673, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs131, %f676;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs130, %f675;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs129, %f674;} - - // inline asm - mov.u16 %rs136, 0; - st.v4.u16 [%rd248], {%rs129, %rs130, %rs131, %rs136}; - bra.uni BB0_125; - -BB0_124: - mov.u64 %rd261, image_RNM3; - cvta.global.u64 %rd256, %rd261; - mov.u32 %r330, 8; - mov.u64 %rd260, 0; - // inline asm - call (%rd255), _rt_buffer_get_64, (%rd256, %r95, %r330, %rd18, %rd19, %rd260, %rd260); - // inline asm - mov.f32 %f677, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs137, %f677;} - - // inline asm - mov.u16 %rs138, 0; - st.v4.u16 [%rd255], {%rs137, %rs137, %rs137, %rs138}; - bra.uni BB0_125; - -BB0_64: - setp.geu.f32 %p53, %f113, 0f00000000; - @%p53 bra BB0_67; - - mov.f32 %f729, 0f3EE66666; - cvt.rzi.f32.f32 %f427, %f729; - setp.neu.f32 %p54, %f427, 0f3EE66666; - selp.f32 %f786, 0f7FFFFFFF, %f786, %p54; - -BB0_67: - abs.f32 %f706, %f113; - add.f32 %f429, %f706, 0f3EE66666; - mov.b32 %r236, %f429; - setp.lt.s32 %p56, %r236, 2139095040; - @%p56 bra BB0_72; - - abs.f32 %f727, %f113; - setp.gtu.f32 %p57, %f727, 0f7F800000; - @%p57 bra BB0_71; - bra.uni BB0_69; - -BB0_71: - add.f32 %f786, %f113, 0f3EE66666; - bra.uni BB0_72; - -BB0_69: - abs.f32 %f728, %f113; - setp.neu.f32 %p58, %f728, 0f7F800000; - @%p58 bra BB0_72; - - selp.f32 %f786, 0fFF800000, 0f7F800000, %p1; - -BB0_72: - mov.f32 %f715, 0fB5BFBE8E; - mov.f32 %f714, 0fBF317200; - mov.f32 %f713, 0f00000000; - mov.f32 %f712, 0f35BFBE8E; - mov.f32 %f711, 0f3F317200; - mov.f32 %f710, 0f3DAAAABD; - mov.f32 %f709, 0f3C4CAF63; - mov.f32 %f708, 0f3B18F0FE; - mov.f32 %f707, 0f3EE66666; - setp.eq.f32 %p59, %f113, 0f3F800000; - selp.f32 %f129, 0f3F800000, %f786, %p59; - abs.f32 %f130, %f114; - setp.lt.f32 %p60, %f130, 0f00800000; - mul.f32 %f432, %f130, 0f4B800000; - selp.f32 %f433, 0fC3170000, 0fC2FE0000, %p60; - selp.f32 %f434, %f432, %f130, %p60; - mov.b32 %r237, %f434; - and.b32 %r238, %r237, 8388607; - or.b32 %r239, %r238, 1065353216; - mov.b32 %f435, %r239; - shr.u32 %r240, %r237, 23; - cvt.rn.f32.u32 %f436, %r240; - add.f32 %f437, %f433, %f436; - setp.gt.f32 %p61, %f435, 0f3FB504F3; - mul.f32 %f438, %f435, 0f3F000000; - add.f32 %f439, %f437, 0f3F800000; - selp.f32 %f440, %f438, %f435, %p61; - selp.f32 %f441, %f439, %f437, %p61; - add.f32 %f442, %f440, 0fBF800000; - add.f32 %f431, %f440, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f430,%f431; - // inline asm - add.f32 %f443, %f442, %f442; - mul.f32 %f444, %f430, %f443; - mul.f32 %f445, %f444, %f444; - fma.rn.f32 %f448, %f708, %f445, %f709; - fma.rn.f32 %f450, %f448, %f445, %f710; - mul.rn.f32 %f451, %f450, %f445; - mul.rn.f32 %f452, %f451, %f444; - sub.f32 %f453, %f442, %f444; - neg.f32 %f454, %f444; - add.f32 %f455, %f453, %f453; - fma.rn.f32 %f456, %f454, %f442, %f455; - mul.rn.f32 %f457, %f430, %f456; - add.f32 %f458, %f452, %f444; - sub.f32 %f459, %f444, %f458; - add.f32 %f460, %f452, %f459; - add.f32 %f461, %f457, %f460; - add.f32 %f462, %f458, %f461; - sub.f32 %f463, %f458, %f462; - add.f32 %f464, %f461, %f463; - mul.rn.f32 %f466, %f441, %f711; - mul.rn.f32 %f468, %f441, %f712; - add.f32 %f469, %f466, %f462; - sub.f32 %f470, %f466, %f469; - add.f32 %f471, %f462, %f470; - add.f32 %f472, %f464, %f471; - add.f32 %f473, %f468, %f472; - add.f32 %f474, %f469, %f473; - sub.f32 %f475, %f469, %f474; - add.f32 %f476, %f473, %f475; - mul.rn.f32 %f478, %f707, %f474; - neg.f32 %f479, %f478; - fma.rn.f32 %f480, %f707, %f474, %f479; - fma.rn.f32 %f481, %f707, %f476, %f480; - fma.rn.f32 %f483, %f713, %f474, %f481; - add.rn.f32 %f484, %f478, %f483; - neg.f32 %f485, %f484; - add.rn.f32 %f486, %f478, %f485; - add.rn.f32 %f487, %f486, %f483; - mov.b32 %r241, %f484; - setp.eq.s32 %p62, %r241, 1118925336; - add.s32 %r242, %r241, -1; - mov.b32 %f488, %r242; - add.f32 %f489, %f487, 0f37000000; - selp.f32 %f490, %f488, %f484, %p62; - selp.f32 %f131, %f489, %f487, %p62; - mul.f32 %f491, %f490, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f492, %f491; - fma.rn.f32 %f494, %f492, %f714, %f490; - fma.rn.f32 %f496, %f492, %f715, %f494; - mul.f32 %f497, %f496, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f498, %f497; - add.f32 %f499, %f492, 0f00000000; - ex2.approx.f32 %f500, %f499; - mul.f32 %f501, %f498, %f500; - setp.lt.f32 %p63, %f490, 0fC2D20000; - selp.f32 %f502, 0f00000000, %f501, %p63; - setp.gt.f32 %p64, %f490, 0f42D20000; - selp.f32 %f787, 0f7F800000, %f502, %p64; - setp.eq.f32 %p65, %f787, 0f7F800000; - @%p65 bra BB0_74; - - fma.rn.f32 %f787, %f787, %f131, %f787; - -BB0_74: - setp.lt.f32 %p66, %f114, 0f00000000; - and.pred %p2, %p66, %p51; - mov.b32 %r243, %f787; - xor.b32 %r244, %r243, -2147483648; - mov.b32 %f503, %r244; - selp.f32 %f789, %f503, %f787, %p2; - setp.eq.f32 %p68, %f114, 0f00000000; - @%p68 bra BB0_77; - bra.uni BB0_75; - -BB0_77: - add.f32 %f506, %f114, %f114; - selp.f32 %f789, %f506, 0f00000000, %p51; - bra.uni BB0_78; - -BB0_75: - setp.geu.f32 %p69, %f114, 0f00000000; - @%p69 bra BB0_78; - - mov.f32 %f726, 0f3EE66666; - cvt.rzi.f32.f32 %f505, %f726; - setp.neu.f32 %p70, %f505, 0f3EE66666; - selp.f32 %f789, 0f7FFFFFFF, %f789, %p70; - -BB0_78: - abs.f32 %f730, %f114; - add.f32 %f507, %f730, 0f3EE66666; - mov.b32 %r245, %f507; - setp.lt.s32 %p72, %r245, 2139095040; - @%p72 bra BB0_83; - - abs.f32 %f731, %f114; - setp.gtu.f32 %p73, %f731, 0f7F800000; - @%p73 bra BB0_82; - bra.uni BB0_80; - -BB0_82: - add.f32 %f789, %f114, 0f3EE66666; - bra.uni BB0_83; - -BB0_80: - abs.f32 %f732, %f114; - setp.neu.f32 %p74, %f732, 0f7F800000; - @%p74 bra BB0_83; - - selp.f32 %f789, 0fFF800000, 0f7F800000, %p2; - -BB0_83: - mov.f32 %f724, 0fB5BFBE8E; - mov.f32 %f723, 0fBF317200; - mov.f32 %f722, 0f00000000; - mov.f32 %f721, 0f35BFBE8E; - mov.f32 %f720, 0f3F317200; - mov.f32 %f719, 0f3DAAAABD; - mov.f32 %f718, 0f3C4CAF63; - mov.f32 %f717, 0f3B18F0FE; - mov.f32 %f716, 0f3EE66666; - setp.eq.f32 %p75, %f114, 0f3F800000; - selp.f32 %f142, 0f3F800000, %f789, %p75; - abs.f32 %f143, %f115; - setp.lt.f32 %p76, %f143, 0f00800000; - mul.f32 %f510, %f143, 0f4B800000; - selp.f32 %f511, 0fC3170000, 0fC2FE0000, %p76; - selp.f32 %f512, %f510, %f143, %p76; - mov.b32 %r246, %f512; - and.b32 %r247, %r246, 8388607; - or.b32 %r248, %r247, 1065353216; - mov.b32 %f513, %r248; - shr.u32 %r249, %r246, 23; - cvt.rn.f32.u32 %f514, %r249; - add.f32 %f515, %f511, %f514; - setp.gt.f32 %p77, %f513, 0f3FB504F3; - mul.f32 %f516, %f513, 0f3F000000; - add.f32 %f517, %f515, 0f3F800000; - selp.f32 %f518, %f516, %f513, %p77; - selp.f32 %f519, %f517, %f515, %p77; - add.f32 %f520, %f518, 0fBF800000; - add.f32 %f509, %f518, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f508,%f509; - // inline asm - add.f32 %f521, %f520, %f520; - mul.f32 %f522, %f508, %f521; - mul.f32 %f523, %f522, %f522; - fma.rn.f32 %f526, %f717, %f523, %f718; - fma.rn.f32 %f528, %f526, %f523, %f719; - mul.rn.f32 %f529, %f528, %f523; - mul.rn.f32 %f530, %f529, %f522; - sub.f32 %f531, %f520, %f522; - neg.f32 %f532, %f522; - add.f32 %f533, %f531, %f531; - fma.rn.f32 %f534, %f532, %f520, %f533; - mul.rn.f32 %f535, %f508, %f534; - add.f32 %f536, %f530, %f522; - sub.f32 %f537, %f522, %f536; - add.f32 %f538, %f530, %f537; - add.f32 %f539, %f535, %f538; - add.f32 %f540, %f536, %f539; - sub.f32 %f541, %f536, %f540; - add.f32 %f542, %f539, %f541; - mul.rn.f32 %f544, %f519, %f720; - mul.rn.f32 %f546, %f519, %f721; - add.f32 %f547, %f544, %f540; - sub.f32 %f548, %f544, %f547; - add.f32 %f549, %f540, %f548; - add.f32 %f550, %f542, %f549; - add.f32 %f551, %f546, %f550; - add.f32 %f552, %f547, %f551; - sub.f32 %f553, %f547, %f552; - add.f32 %f554, %f551, %f553; - mul.rn.f32 %f556, %f716, %f552; - neg.f32 %f557, %f556; - fma.rn.f32 %f558, %f716, %f552, %f557; - fma.rn.f32 %f559, %f716, %f554, %f558; - fma.rn.f32 %f561, %f722, %f552, %f559; - add.rn.f32 %f562, %f556, %f561; - neg.f32 %f563, %f562; - add.rn.f32 %f564, %f556, %f563; - add.rn.f32 %f565, %f564, %f561; - mov.b32 %r250, %f562; - setp.eq.s32 %p78, %r250, 1118925336; - add.s32 %r251, %r250, -1; - mov.b32 %f566, %r251; - add.f32 %f567, %f565, 0f37000000; - selp.f32 %f568, %f566, %f562, %p78; - selp.f32 %f144, %f567, %f565, %p78; - mul.f32 %f569, %f568, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f570, %f569; - fma.rn.f32 %f572, %f570, %f723, %f568; - fma.rn.f32 %f574, %f570, %f724, %f572; - mul.f32 %f575, %f574, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f576, %f575; - add.f32 %f577, %f570, 0f00000000; - ex2.approx.f32 %f578, %f577; - mul.f32 %f579, %f576, %f578; - setp.lt.f32 %p79, %f568, 0fC2D20000; - selp.f32 %f580, 0f00000000, %f579, %p79; - setp.gt.f32 %p80, %f568, 0f42D20000; - selp.f32 %f790, 0f7F800000, %f580, %p80; - setp.eq.f32 %p81, %f790, 0f7F800000; - @%p81 bra BB0_85; - - fma.rn.f32 %f790, %f790, %f144, %f790; - -BB0_85: - setp.lt.f32 %p82, %f115, 0f00000000; - and.pred %p3, %p82, %p51; - mov.b32 %r252, %f790; - xor.b32 %r253, %r252, -2147483648; - mov.b32 %f581, %r253; - selp.f32 %f792, %f581, %f790, %p3; - setp.eq.f32 %p84, %f115, 0f00000000; - @%p84 bra BB0_88; - bra.uni BB0_86; - -BB0_88: - add.f32 %f584, %f115, %f115; - selp.f32 %f792, %f584, 0f00000000, %p51; - bra.uni BB0_89; - -BB0_86: - setp.geu.f32 %p85, %f115, 0f00000000; - @%p85 bra BB0_89; - - mov.f32 %f725, 0f3EE66666; - cvt.rzi.f32.f32 %f583, %f725; - setp.neu.f32 %p86, %f583, 0f3EE66666; - selp.f32 %f792, 0f7FFFFFFF, %f792, %p86; - -BB0_89: - abs.f32 %f733, %f115; - add.f32 %f585, %f733, 0f3EE66666; - mov.b32 %r254, %f585; - setp.lt.s32 %p88, %r254, 2139095040; - @%p88 bra BB0_94; - - abs.f32 %f734, %f115; - setp.gtu.f32 %p89, %f734, 0f7F800000; - @%p89 bra BB0_93; - bra.uni BB0_91; - -BB0_93: - add.f32 %f792, %f115, 0f3EE66666; - bra.uni BB0_94; - -BB0_91: - abs.f32 %f735, %f115; - setp.neu.f32 %p90, %f735, 0f7F800000; - @%p90 bra BB0_94; - - selp.f32 %f792, 0fFF800000, 0f7F800000, %p3; - -BB0_94: - mov.u64 %rd268, 0; - mov.u32 %r332, 4; - mov.u32 %r331, 2; - setp.eq.f32 %p91, %f115, 0f3F800000; - selp.f32 %f586, 0f3F800000, %f792, %p91; - cvt.u64.u32 %rd70, %r3; - cvt.u64.u32 %rd69, %r2; - mov.u64 %rd73, image; - cvta.global.u64 %rd68, %rd73; - // inline asm - call (%rd67), _rt_buffer_get_64, (%rd68, %r331, %r332, %rd69, %rd70, %rd268, %rd268); - // inline asm - cvt.sat.f32.f32 %f587, %f586; - mul.f32 %f588, %f587, 0f437FFD71; - cvt.rzi.u32.f32 %r257, %f588; - cvt.sat.f32.f32 %f589, %f142; - mul.f32 %f590, %f589, 0f437FFD71; - cvt.rzi.u32.f32 %r258, %f590; - cvt.sat.f32.f32 %f591, %f129; - mul.f32 %f592, %f591, 0f437FFD71; - cvt.rzi.u32.f32 %r259, %f592; - cvt.u16.u32 %rs13, %r257; - cvt.u16.u32 %rs14, %r259; - cvt.u16.u32 %rs15, %r258; - mov.u16 %rs16, 255; - st.v4.u8 [%rd67], {%rs13, %rs15, %rs14, %rs16}; - ld.global.u32 %r381, [imageEnabled]; - -BB0_95: - and.b32 %r260, %r381, 4; - setp.eq.s32 %p92, %r260, 0; - mul.f32 %f155, %f748, %f112; - mul.f32 %f156, %f749, %f112; - mul.f32 %f157, %f750, %f112; - @%p92 bra BB0_97; - - mov.u64 %rd269, 0; - mov.u32 %r333, 2; - cvt.u64.u32 %rd83, %r3; - ld.global.v2.u32 {%r265, %r266}, [pixelID]; - cvt.u64.u32 %rd76, %r265; - cvt.u64.u32 %rd77, %r266; - mov.u64 %rd86, lightmapDirect; - cvta.global.u64 %rd75, %rd86; - mov.u32 %r264, 8; - // inline asm - call (%rd74), _rt_buffer_get_64, (%rd75, %r333, %r264, %rd76, %rd77, %rd269, %rd269); - // inline asm - ld.v4.u16 {%rs24, %rs25, %rs26, %rs27}, [%rd74]; - // inline asm - { cvt.f32.f16 %f593, %rs24;} - - // inline asm - // inline asm - { cvt.f32.f16 %f594, %rs25;} - - // inline asm - // inline asm - { cvt.f32.f16 %f595, %rs26;} - - // inline asm - add.f32 %f596, %f113, %f593; - add.f32 %f597, %f114, %f594; - add.f32 %f598, %f115, %f595; - cvt.u64.u32 %rd82, %r2; - mov.u64 %rd87, image_HDR; - cvta.global.u64 %rd81, %rd87; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r333, %r264, %rd82, %rd83, %rd269, %rd269); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs22, %f598;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs21, %f597;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs20, %f596;} - - // inline asm - mov.f32 %f599, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs23, %f599;} - - // inline asm - st.v4.u16 [%rd80], {%rs20, %rs21, %rs22, %rs23}; - -BB0_97: - cvt.u64.u32 %rd16, %r2; - cvt.u64.u32 %rd17, %r3; - mul.f32 %f158, %f157, 0f3F000000; - mul.f32 %f159, %f156, 0f3F000000; - mul.f32 %f160, %f155, 0f3F000000; - ld.global.u32 %r269, [additive]; - setp.eq.s32 %p93, %r269, 0; - mov.f32 %f600, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs28, %f600;} - - // inline asm - @%p93 bra BB0_99; - - mov.u64 %rd270, 0; - mov.u32 %r334, 2; - mov.u64 %rd100, image_RNM0; - cvta.global.u64 %rd89, %rd100; - mov.u32 %r273, 8; - // inline asm - call (%rd88), _rt_buffer_get_64, (%rd89, %r334, %r273, %rd16, %rd17, %rd270, %rd270); - // inline asm - ld.v4.u16 {%rs35, %rs36, %rs37, %rs38}, [%rd88]; - // inline asm - { cvt.f32.f16 %f601, %rs35;} - - // inline asm - // inline asm - { cvt.f32.f16 %f602, %rs36;} - - // inline asm - // inline asm - { cvt.f32.f16 %f603, %rs37;} - - // inline asm - // inline asm - call (%rd94), _rt_buffer_get_64, (%rd89, %r334, %r273, %rd16, %rd17, %rd270, %rd270); - // inline asm - add.f32 %f604, %f158, %f601; - add.f32 %f605, %f159, %f602; - add.f32 %f606, %f160, %f603; - // inline asm - { cvt.rn.f16.f32 %rs34, %f606;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs33, %f605;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs32, %f604;} - - // inline asm - st.v4.u16 [%rd94], {%rs32, %rs33, %rs34, %rs28}; - bra.uni BB0_100; - -BB0_99: - mov.u64 %rd277, 0; - mov.u32 %r341, 2; - mov.u64 %rd107, image_RNM0; - cvta.global.u64 %rd102, %rd107; - mov.u32 %r275, 8; - // inline asm - call (%rd101), _rt_buffer_get_64, (%rd102, %r341, %r275, %rd16, %rd17, %rd277, %rd277); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs41, %f160;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs40, %f159;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs39, %f158;} - - // inline asm - st.v4.u16 [%rd101], {%rs39, %rs40, %rs41, %rs28}; - -BB0_100: - mul.f32 %f611, %f112, 0f00000000; - mul.f32 %f612, %f611, 0f3F000000; - mov.f32 %f613, 0f34000000; - max.f32 %f614, %f158, %f613; - div.rn.f32 %f615, %f612, %f614; - max.f32 %f616, %f159, %f613; - div.rn.f32 %f617, %f612, %f616; - max.f32 %f618, %f160, %f613; - div.rn.f32 %f619, %f612, %f618; - fma.rn.f32 %f161, %f615, 0f3F000000, 0f3F000000; - fma.rn.f32 %f162, %f617, 0f3F000000, 0f3F000000; - fma.rn.f32 %f163, %f619, 0f3F000000, 0f3F000000; - ld.global.u32 %r276, [additive]; - setp.eq.s32 %p94, %r276, 0; - // inline asm - { cvt.rn.f16.f32 %rs42, %f600;} - - // inline asm - @%p94 bra BB0_102; - - mov.u64 %rd271, 0; - mov.u32 %r335, 2; - mov.u64 %rd120, image_RNM1; - cvta.global.u64 %rd109, %rd120; - mov.u32 %r280, 8; - // inline asm - call (%rd108), _rt_buffer_get_64, (%rd109, %r335, %r280, %rd16, %rd17, %rd271, %rd271); - // inline asm - ld.v4.u16 {%rs49, %rs50, %rs51, %rs52}, [%rd108]; - // inline asm - { cvt.f32.f16 %f620, %rs49;} - - // inline asm - // inline asm - { cvt.f32.f16 %f621, %rs50;} - - // inline asm - // inline asm - { cvt.f32.f16 %f622, %rs51;} - - // inline asm - // inline asm - call (%rd114), _rt_buffer_get_64, (%rd109, %r335, %r280, %rd16, %rd17, %rd271, %rd271); - // inline asm - add.f32 %f623, %f161, %f620; - add.f32 %f624, %f162, %f621; - add.f32 %f625, %f163, %f622; - // inline asm - { cvt.rn.f16.f32 %rs48, %f625;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs47, %f624;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs46, %f623;} - - // inline asm - st.v4.u16 [%rd114], {%rs46, %rs47, %rs48, %rs42}; - bra.uni BB0_103; - -BB0_102: - mov.u64 %rd276, 0; - mov.u32 %r340, 2; - mov.u64 %rd127, image_RNM1; - cvta.global.u64 %rd122, %rd127; - mov.u32 %r282, 8; - // inline asm - call (%rd121), _rt_buffer_get_64, (%rd122, %r340, %r282, %rd16, %rd17, %rd276, %rd276); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs55, %f163;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs54, %f162;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs53, %f161;} - - // inline asm - st.v4.u16 [%rd121], {%rs53, %rs54, %rs55, %rs42}; - -BB0_103: - ld.global.u32 %r283, [additive]; - setp.eq.s32 %p95, %r283, 0; - // inline asm - { cvt.rn.f16.f32 %rs56, %f600;} - - // inline asm - @%p95 bra BB0_105; - - mov.u64 %rd272, 0; - mov.u32 %r336, 2; - mov.u64 %rd140, image_RNM2; - cvta.global.u64 %rd129, %rd140; - mov.u32 %r287, 8; - // inline asm - call (%rd128), _rt_buffer_get_64, (%rd129, %r336, %r287, %rd16, %rd17, %rd272, %rd272); - // inline asm - ld.v4.u16 {%rs63, %rs64, %rs65, %rs66}, [%rd128]; - // inline asm - { cvt.f32.f16 %f630, %rs63;} - - // inline asm - // inline asm - { cvt.f32.f16 %f631, %rs64;} - - // inline asm - // inline asm - { cvt.f32.f16 %f632, %rs65;} - - // inline asm - // inline asm - call (%rd134), _rt_buffer_get_64, (%rd129, %r336, %r287, %rd16, %rd17, %rd272, %rd272); - // inline asm - add.f32 %f633, %f161, %f630; - add.f32 %f634, %f162, %f631; - add.f32 %f635, %f163, %f632; - // inline asm - { cvt.rn.f16.f32 %rs62, %f635;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs61, %f634;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs60, %f633;} - - // inline asm - st.v4.u16 [%rd134], {%rs60, %rs61, %rs62, %rs56}; - bra.uni BB0_106; - -BB0_105: - mov.u64 %rd275, 0; - mov.u32 %r339, 2; - mov.u64 %rd147, image_RNM2; - cvta.global.u64 %rd142, %rd147; - mov.u32 %r289, 8; - // inline asm - call (%rd141), _rt_buffer_get_64, (%rd142, %r339, %r289, %rd16, %rd17, %rd275, %rd275); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs69, %f163;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs68, %f162;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs67, %f161;} - - // inline asm - st.v4.u16 [%rd141], {%rs67, %rs68, %rs69, %rs56}; - -BB0_106: - ld.global.u32 %r290, [additive]; - setp.eq.s32 %p96, %r290, 0; - // inline asm - { cvt.rn.f16.f32 %rs70, %f600;} - - // inline asm - @%p96 bra BB0_108; - - mov.u64 %rd273, 0; - mov.u32 %r337, 2; - mov.u64 %rd160, image_RNM3; - cvta.global.u64 %rd149, %rd160; - mov.u32 %r294, 8; - // inline asm - call (%rd148), _rt_buffer_get_64, (%rd149, %r337, %r294, %rd16, %rd17, %rd273, %rd273); - // inline asm - ld.v4.u16 {%rs77, %rs78, %rs79, %rs80}, [%rd148]; - // inline asm - { cvt.f32.f16 %f640, %rs77;} - - // inline asm - // inline asm - { cvt.f32.f16 %f641, %rs78;} - - // inline asm - // inline asm - { cvt.f32.f16 %f642, %rs79;} - - // inline asm - // inline asm - call (%rd154), _rt_buffer_get_64, (%rd149, %r337, %r294, %rd16, %rd17, %rd273, %rd273); - // inline asm - add.f32 %f643, %f161, %f640; - add.f32 %f644, %f162, %f641; - add.f32 %f645, %f163, %f642; - // inline asm - { cvt.rn.f16.f32 %rs76, %f645;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs75, %f644;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs74, %f643;} - - // inline asm - st.v4.u16 [%rd154], {%rs74, %rs75, %rs76, %rs70}; - bra.uni BB0_125; - -BB0_108: - mov.u64 %rd274, 0; - mov.u32 %r338, 2; - mov.u64 %rd167, image_RNM3; - cvta.global.u64 %rd162, %rd167; - mov.u32 %r296, 8; - // inline asm - call (%rd161), _rt_buffer_get_64, (%rd162, %r338, %r296, %rd16, %rd17, %rd274, %rd274); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs83, %f163;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs82, %f162;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs81, %f161;} - - // inline asm - st.v4.u16 [%rd161], {%rs81, %rs82, %rs83, %rs70}; - -BB0_125: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSSSSH.ptx.meta b/Assets/Editor/x64/Bakery/lmSSSSH.ptx.meta deleted file mode 100644 index bba3c4c5..00000000 --- a/Assets/Editor/x64/Bakery/lmSSSSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 149ff0b0fbbfc4d4d84fa34374ca61c7 -timeCreated: 1540294206 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSky.ptx b/Assets/Editor/x64/Bakery/lmSky.ptx deleted file mode 100644 index edfd27dd..00000000 --- a/Assets/Editor/x64/Bakery/lmSky.ptx +++ /dev/null @@ -1,1359 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .texref sky; -.global .align 4 .b8 skyColor[12]; -.global .align 4 .u32 samples; -.global .align 4 .u32 hemispherical; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8skyColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo13hemisphericalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8skyColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename13hemisphericalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8skyColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum13hemisphericalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8skyColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic13hemisphericalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8skyColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation13hemisphericalE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[32]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<97>; - .reg .b16 %rs<42>; - .reg .f32 %f<569>; - .reg .b32 %r<302>; - .reg .b64 %rd<114>; - - - mov.u64 %rd113, __local_depot0; - cvta.local.u64 %SP, %rd113; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r93, %r94}, [pixelID]; - cvt.u64.u32 %rd21, %r93; - cvt.u64.u32 %rd22, %r94; - mov.u64 %rd25, uvnormal; - cvta.global.u64 %rd20, %rd25; - mov.u32 %r91, 2; - mov.u32 %r92, 4; - mov.u64 %rd24, 0; - // inline asm - call (%rd19), _rt_buffer_get_64, (%rd20, %r91, %r92, %rd21, %rd22, %rd24, %rd24); - // inline asm - ld.u32 %r2, [%rd19]; - shr.u32 %r97, %r2, 16; - cvt.u16.u32 %rs1, %r97; - and.b16 %rs3, %rs1, 255; - cvt.u16.u32 %rs4, %r2; - or.b16 %rs5, %rs4, %rs3; - setp.eq.s16 %p4, %rs5, 0; - mov.f32 %f541, 0f00000000; - mov.f32 %f542, %f541; - mov.f32 %f543, %f541; - @%p4 bra BB0_2; - - ld.u8 %rs6, [%rd19+1]; - and.b16 %rs8, %rs4, 255; - cvt.rn.f32.u16 %f111, %rs8; - div.rn.f32 %f112, %f111, 0f437F0000; - fma.rn.f32 %f113, %f112, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f114, %rs6; - div.rn.f32 %f115, %f114, 0f437F0000; - fma.rn.f32 %f116, %f115, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f117, %rs3; - div.rn.f32 %f118, %f117, 0f437F0000; - fma.rn.f32 %f119, %f118, 0f40000000, 0fBF800000; - mul.f32 %f120, %f116, %f116; - fma.rn.f32 %f121, %f113, %f113, %f120; - fma.rn.f32 %f122, %f119, %f119, %f121; - sqrt.rn.f32 %f123, %f122; - rcp.rn.f32 %f124, %f123; - mul.f32 %f541, %f113, %f124; - mul.f32 %f542, %f116, %f124; - mul.f32 %f543, %f119, %f124; - -BB0_2: - ld.global.v2.u32 {%r98, %r99}, [pixelID]; - ld.global.v2.u32 {%r101, %r102}, [tileInfo]; - add.s32 %r3, %r98, %r101; - add.s32 %r4, %r99, %r102; - setp.eq.f32 %p5, %f542, 0f00000000; - setp.eq.f32 %p6, %f541, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f543, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_95; - bra.uni BB0_3; - -BB0_95: - ld.global.u32 %r301, [imageEnabled]; - and.b32 %r261, %r301, 1; - setp.eq.b32 %p94, %r261, 1; - @!%p94 bra BB0_97; - bra.uni BB0_96; - -BB0_96: - cvt.u64.u32 %rd81, %r3; - cvt.u64.u32 %rd82, %r4; - mov.u64 %rd85, image; - cvta.global.u64 %rd80, %rd85; - // inline asm - call (%rd79), _rt_buffer_get_64, (%rd80, %r91, %r92, %rd81, %rd82, %rd24, %rd24); - // inline asm - mov.u16 %rs28, 0; - st.v4.u8 [%rd79], {%rs28, %rs28, %rs28, %rs28}; - ld.global.u32 %r301, [imageEnabled]; - -BB0_97: - and.b32 %r264, %r301, 4; - setp.eq.s32 %p95, %r264, 0; - @%p95 bra BB0_101; - - ld.global.u32 %r265, [additive]; - setp.eq.s32 %p96, %r265, 0; - cvt.u64.u32 %rd17, %r3; - cvt.u64.u32 %rd18, %r4; - @%p96 bra BB0_100; - - mov.u64 %rd98, image_HDR; - cvta.global.u64 %rd87, %rd98; - mov.u32 %r269, 8; - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd87, %r91, %r269, %rd17, %rd18, %rd24, %rd24); - // inline asm - ld.v4.u16 {%rs35, %rs36, %rs37, %rs38}, [%rd86]; - // inline asm - { cvt.f32.f16 %f506, %rs35;} - - // inline asm - // inline asm - { cvt.f32.f16 %f507, %rs36;} - - // inline asm - // inline asm - { cvt.f32.f16 %f508, %rs37;} - - // inline asm - // inline asm - call (%rd92), _rt_buffer_get_64, (%rd87, %r91, %r269, %rd17, %rd18, %rd24, %rd24); - // inline asm - add.f32 %f509, %f506, 0f00000000; - add.f32 %f510, %f507, 0f00000000; - add.f32 %f511, %f508, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs34, %f511;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs33, %f510;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs32, %f509;} - - // inline asm - mov.u16 %rs39, 0; - st.v4.u16 [%rd92], {%rs32, %rs33, %rs34, %rs39}; - bra.uni BB0_101; - -BB0_3: - ld.global.v2.u32 {%r110, %r111}, [pixelID]; - cvt.u64.u32 %rd28, %r110; - cvt.u64.u32 %rd29, %r111; - mov.u64 %rd38, uvpos; - cvta.global.u64 %rd27, %rd38; - mov.u32 %r107, 12; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r91, %r107, %rd28, %rd29, %rd24, %rd24); - // inline asm - ld.f32 %f126, [%rd26+8]; - ld.f32 %f127, [%rd26+4]; - ld.f32 %f128, [%rd26]; - mul.f32 %f129, %f128, 0f3456BF95; - mul.f32 %f130, %f127, 0f3456BF95; - mul.f32 %f131, %f126, 0f3456BF95; - abs.f32 %f132, %f541; - div.rn.f32 %f133, %f129, %f132; - abs.f32 %f134, %f542; - div.rn.f32 %f135, %f130, %f134; - abs.f32 %f136, %f543; - div.rn.f32 %f137, %f131, %f136; - abs.f32 %f138, %f133; - abs.f32 %f139, %f135; - abs.f32 %f140, %f137; - mov.f32 %f141, 0f38D1B717; - max.f32 %f142, %f138, %f141; - max.f32 %f143, %f139, %f141; - max.f32 %f144, %f140, %f141; - fma.rn.f32 %f7, %f541, %f142, %f128; - fma.rn.f32 %f8, %f542, %f143, %f127; - fma.rn.f32 %f9, %f543, %f144, %f126; - ld.global.u32 %r5, [hemispherical]; - setp.gt.f32 %p10, %f132, %f136; - neg.f32 %f145, %f542; - selp.f32 %f146, %f145, 0f00000000, %p10; - neg.f32 %f147, %f543; - selp.f32 %f148, %f541, %f147, %p10; - selp.f32 %f149, 0f00000000, %f542, %p10; - mul.f32 %f150, %f148, %f148; - fma.rn.f32 %f151, %f146, %f146, %f150; - fma.rn.f32 %f152, %f149, %f149, %f151; - sqrt.rn.f32 %f153, %f152; - rcp.rn.f32 %f154, %f153; - mul.f32 %f10, %f146, %f154; - mul.f32 %f11, %f148, %f154; - mul.f32 %f12, %f149, %f154; - ld.global.v2.u32 {%r114, %r115}, [pixelID]; - cvt.u64.u32 %rd34, %r114; - cvt.u64.u32 %rd35, %r115; - mov.u64 %rd39, rnd_seeds; - cvta.global.u64 %rd33, %rd39; - // inline asm - call (%rd32), _rt_buffer_get_64, (%rd33, %r91, %r92, %rd34, %rd35, %rd24, %rd24); - // inline asm - mov.f32 %f558, 0f00000000; - setp.lt.s32 %p11, %r1, 1; - @%p11 bra BB0_56; - - cvt.rn.f32.s32 %f156, %r1; - rcp.rn.f32 %f13, %f156; - ld.u32 %r279, [%rd32]; - mul.f32 %f14, %f7, 0f3456BF95; - mul.f32 %f15, %f8, 0f3456BF95; - mul.f32 %f16, %f9, 0f3456BF95; - mul.f32 %f157, %f541, %f11; - mul.f32 %f158, %f542, %f10; - sub.f32 %f17, %f158, %f157; - mul.f32 %f159, %f543, %f10; - mul.f32 %f160, %f541, %f12; - sub.f32 %f18, %f160, %f159; - mul.f32 %f161, %f542, %f12; - mul.f32 %f162, %f543, %f11; - sub.f32 %f19, %f162, %f161; - mov.f32 %f558, 0f00000000; - mov.u32 %r118, 0; - abs.f32 %f240, %f15; - abs.f32 %f241, %f14; - max.f32 %f242, %f241, %f240; - abs.f32 %f243, %f16; - max.f32 %f244, %f242, %f243; - mov.u32 %r276, %r118; - -BB0_5: - cvt.rn.f32.s32 %f21, %r276; - mov.u32 %r278, %r118; - -BB0_6: - mad.lo.s32 %r120, %r279, 1664525, 1013904223; - and.b32 %r121, %r120, 16777215; - cvt.rn.f32.u32 %f163, %r121; - fma.rn.f32 %f164, %f163, 0f33800000, %f21; - mul.f32 %f165, %f13, %f164; - mad.lo.s32 %r279, %r120, 1664525, 1013904223; - and.b32 %r122, %r279, 16777215; - cvt.rn.f32.u32 %f166, %r122; - cvt.rn.f32.s32 %f167, %r278; - fma.rn.f32 %f168, %f166, 0f33800000, %f167; - mul.f32 %f169, %f13, %f168; - sqrt.rn.f32 %f23, %f165; - mul.f32 %f552, %f169, 0f40C90FDB; - abs.f32 %f25, %f552; - setp.neu.f32 %p12, %f25, 0f7F800000; - mov.f32 %f546, %f552; - @%p12 bra BB0_8; - - mov.f32 %f170, 0f00000000; - mul.rn.f32 %f546, %f552, %f170; - -BB0_8: - mul.f32 %f171, %f546, 0f3F22F983; - cvt.rni.s32.f32 %r289, %f171; - cvt.rn.f32.s32 %f172, %r289; - neg.f32 %f173, %f172; - mov.f32 %f174, 0f3FC90FDA; - fma.rn.f32 %f175, %f173, %f174, %f546; - mov.f32 %f176, 0f33A22168; - fma.rn.f32 %f177, %f173, %f176, %f175; - mov.f32 %f178, 0f27C234C5; - fma.rn.f32 %f547, %f173, %f178, %f177; - abs.f32 %f179, %f546; - setp.leu.f32 %p13, %f179, 0f47CE4780; - @%p13 bra BB0_19; - - mov.b32 %r13, %f546; - shr.u32 %r14, %r13, 23; - shl.b32 %r125, %r13, 8; - or.b32 %r15, %r125, -2147483648; - add.u64 %rd41, %SP, 0; - cvta.to.local.u64 %rd110, %rd41; - mov.u32 %r281, 0; - mov.u64 %rd109, __cudart_i2opi_f; - mov.u32 %r280, -6; - -BB0_10: - .pragma "nounroll"; - ld.const.u32 %r128, [%rd109]; - // inline asm - { - mad.lo.cc.u32 %r126, %r128, %r15, %r281; - madc.hi.u32 %r281, %r128, %r15, 0; - } - // inline asm - st.local.u32 [%rd110], %r126; - add.s64 %rd110, %rd110, 4; - add.s64 %rd109, %rd109, 4; - add.s32 %r280, %r280, 1; - setp.ne.s32 %p14, %r280, 0; - @%p14 bra BB0_10; - - and.b32 %r131, %r14, 255; - add.s32 %r132, %r131, -128; - shr.u32 %r133, %r132, 5; - and.b32 %r20, %r13, -2147483648; - cvta.to.local.u64 %rd43, %rd41; - st.local.u32 [%rd43+24], %r281; - mov.u32 %r134, 6; - sub.s32 %r135, %r134, %r133; - mul.wide.s32 %rd44, %r135, 4; - add.s64 %rd8, %rd43, %rd44; - ld.local.u32 %r282, [%rd8]; - ld.local.u32 %r283, [%rd8+-4]; - and.b32 %r23, %r14, 31; - setp.eq.s32 %p15, %r23, 0; - @%p15 bra BB0_13; - - mov.u32 %r136, 32; - sub.s32 %r137, %r136, %r23; - shr.u32 %r138, %r283, %r137; - shl.b32 %r139, %r282, %r23; - add.s32 %r282, %r138, %r139; - ld.local.u32 %r140, [%rd8+-8]; - shr.u32 %r141, %r140, %r137; - shl.b32 %r142, %r283, %r23; - add.s32 %r283, %r141, %r142; - -BB0_13: - shr.u32 %r143, %r283, 30; - shl.b32 %r144, %r282, 2; - add.s32 %r284, %r143, %r144; - shl.b32 %r29, %r283, 2; - shr.u32 %r145, %r284, 31; - shr.u32 %r146, %r282, 30; - add.s32 %r30, %r145, %r146; - setp.eq.s32 %p16, %r145, 0; - @%p16 bra BB0_14; - bra.uni BB0_15; - -BB0_14: - mov.u32 %r285, %r20; - mov.u32 %r286, %r29; - bra.uni BB0_16; - -BB0_15: - not.b32 %r147, %r284; - neg.s32 %r286, %r29; - setp.eq.s32 %p17, %r29, 0; - selp.u32 %r148, 1, 0, %p17; - add.s32 %r284, %r148, %r147; - xor.b32 %r285, %r20, -2147483648; - -BB0_16: - clz.b32 %r288, %r284; - setp.eq.s32 %p18, %r288, 0; - shl.b32 %r149, %r284, %r288; - mov.u32 %r150, 32; - sub.s32 %r151, %r150, %r288; - shr.u32 %r152, %r286, %r151; - add.s32 %r153, %r152, %r149; - selp.b32 %r38, %r284, %r153, %p18; - mov.u32 %r154, -921707870; - mul.hi.u32 %r287, %r38, %r154; - setp.eq.s32 %p19, %r20, 0; - neg.s32 %r155, %r30; - selp.b32 %r289, %r30, %r155, %p19; - setp.lt.s32 %p20, %r287, 1; - @%p20 bra BB0_18; - - mul.lo.s32 %r156, %r38, -921707870; - shr.u32 %r157, %r156, 31; - shl.b32 %r158, %r287, 1; - add.s32 %r287, %r157, %r158; - add.s32 %r288, %r288, 1; - -BB0_18: - mov.u32 %r159, 126; - sub.s32 %r160, %r159, %r288; - shl.b32 %r161, %r160, 23; - add.s32 %r162, %r287, 1; - shr.u32 %r163, %r162, 7; - add.s32 %r164, %r163, 1; - shr.u32 %r165, %r164, 1; - add.s32 %r166, %r165, %r161; - or.b32 %r167, %r166, %r285; - mov.b32 %f547, %r167; - -BB0_19: - mul.rn.f32 %f31, %f547, %f547; - add.s32 %r46, %r289, 1; - and.b32 %r47, %r46, 1; - setp.eq.s32 %p21, %r47, 0; - @%p21 bra BB0_21; - bra.uni BB0_20; - -BB0_21: - mov.f32 %f182, 0f3C08839E; - mov.f32 %f183, 0fB94CA1F9; - fma.rn.f32 %f548, %f183, %f31, %f182; - bra.uni BB0_22; - -BB0_20: - mov.f32 %f180, 0fBAB6061A; - mov.f32 %f181, 0f37CCF5CE; - fma.rn.f32 %f548, %f181, %f31, %f180; - -BB0_22: - @%p21 bra BB0_24; - bra.uni BB0_23; - -BB0_24: - mov.f32 %f187, 0fBE2AAAA3; - fma.rn.f32 %f188, %f548, %f31, %f187; - mov.f32 %f189, 0f00000000; - fma.rn.f32 %f549, %f188, %f31, %f189; - bra.uni BB0_25; - -BB0_23: - mov.f32 %f184, 0f3D2AAAA5; - fma.rn.f32 %f185, %f548, %f31, %f184; - mov.f32 %f186, 0fBF000000; - fma.rn.f32 %f549, %f185, %f31, %f186; - -BB0_25: - fma.rn.f32 %f550, %f549, %f547, %f547; - @%p21 bra BB0_27; - - mov.f32 %f190, 0f3F800000; - fma.rn.f32 %f550, %f549, %f31, %f190; - -BB0_27: - and.b32 %r168, %r46, 2; - setp.eq.s32 %p24, %r168, 0; - @%p24 bra BB0_29; - - mov.f32 %f191, 0f00000000; - mov.f32 %f192, 0fBF800000; - fma.rn.f32 %f550, %f550, %f192, %f191; - -BB0_29: - @%p12 bra BB0_31; - - mov.f32 %f193, 0f00000000; - mul.rn.f32 %f552, %f552, %f193; - -BB0_31: - mul.f32 %f194, %f552, 0f3F22F983; - cvt.rni.s32.f32 %r299, %f194; - cvt.rn.f32.s32 %f195, %r299; - neg.f32 %f196, %f195; - fma.rn.f32 %f198, %f196, %f174, %f552; - fma.rn.f32 %f200, %f196, %f176, %f198; - fma.rn.f32 %f553, %f196, %f178, %f200; - abs.f32 %f202, %f552; - setp.leu.f32 %p26, %f202, 0f47CE4780; - @%p26 bra BB0_42; - - mov.b32 %r49, %f552; - shr.u32 %r50, %r49, 23; - shl.b32 %r171, %r49, 8; - or.b32 %r51, %r171, -2147483648; - add.u64 %rd46, %SP, 0; - cvta.to.local.u64 %rd112, %rd46; - mov.u32 %r291, 0; - mov.u64 %rd111, __cudart_i2opi_f; - mov.u32 %r290, -6; - -BB0_33: - .pragma "nounroll"; - ld.const.u32 %r174, [%rd111]; - // inline asm - { - mad.lo.cc.u32 %r172, %r174, %r51, %r291; - madc.hi.u32 %r291, %r174, %r51, 0; - } - // inline asm - st.local.u32 [%rd112], %r172; - add.s64 %rd112, %rd112, 4; - add.s64 %rd111, %rd111, 4; - add.s32 %r290, %r290, 1; - setp.ne.s32 %p27, %r290, 0; - @%p27 bra BB0_33; - - and.b32 %r177, %r50, 255; - add.s32 %r178, %r177, -128; - shr.u32 %r179, %r178, 5; - and.b32 %r56, %r49, -2147483648; - cvta.to.local.u64 %rd48, %rd46; - st.local.u32 [%rd48+24], %r291; - mov.u32 %r180, 6; - sub.s32 %r181, %r180, %r179; - mul.wide.s32 %rd49, %r181, 4; - add.s64 %rd14, %rd48, %rd49; - ld.local.u32 %r292, [%rd14]; - ld.local.u32 %r293, [%rd14+-4]; - and.b32 %r59, %r50, 31; - setp.eq.s32 %p28, %r59, 0; - @%p28 bra BB0_36; - - mov.u32 %r182, 32; - sub.s32 %r183, %r182, %r59; - shr.u32 %r184, %r293, %r183; - shl.b32 %r185, %r292, %r59; - add.s32 %r292, %r184, %r185; - ld.local.u32 %r186, [%rd14+-8]; - shr.u32 %r187, %r186, %r183; - shl.b32 %r188, %r293, %r59; - add.s32 %r293, %r187, %r188; - -BB0_36: - shr.u32 %r189, %r293, 30; - shl.b32 %r190, %r292, 2; - add.s32 %r294, %r189, %r190; - shl.b32 %r65, %r293, 2; - shr.u32 %r191, %r294, 31; - shr.u32 %r192, %r292, 30; - add.s32 %r66, %r191, %r192; - setp.eq.s32 %p29, %r191, 0; - @%p29 bra BB0_37; - bra.uni BB0_38; - -BB0_37: - mov.u32 %r295, %r56; - mov.u32 %r296, %r65; - bra.uni BB0_39; - -BB0_38: - not.b32 %r193, %r294; - neg.s32 %r296, %r65; - setp.eq.s32 %p30, %r65, 0; - selp.u32 %r194, 1, 0, %p30; - add.s32 %r294, %r194, %r193; - xor.b32 %r295, %r56, -2147483648; - -BB0_39: - clz.b32 %r298, %r294; - setp.eq.s32 %p31, %r298, 0; - shl.b32 %r195, %r294, %r298; - mov.u32 %r196, 32; - sub.s32 %r197, %r196, %r298; - shr.u32 %r198, %r296, %r197; - add.s32 %r199, %r198, %r195; - selp.b32 %r74, %r294, %r199, %p31; - mov.u32 %r200, -921707870; - mul.hi.u32 %r297, %r74, %r200; - setp.eq.s32 %p32, %r56, 0; - neg.s32 %r201, %r66; - selp.b32 %r299, %r66, %r201, %p32; - setp.lt.s32 %p33, %r297, 1; - @%p33 bra BB0_41; - - mul.lo.s32 %r202, %r74, -921707870; - shr.u32 %r203, %r202, 31; - shl.b32 %r204, %r297, 1; - add.s32 %r297, %r203, %r204; - add.s32 %r298, %r298, 1; - -BB0_41: - mov.u32 %r205, 126; - sub.s32 %r206, %r205, %r298; - shl.b32 %r207, %r206, 23; - add.s32 %r208, %r297, 1; - shr.u32 %r209, %r208, 7; - add.s32 %r210, %r209, 1; - shr.u32 %r211, %r210, 1; - add.s32 %r212, %r211, %r207; - or.b32 %r213, %r212, %r295; - mov.b32 %f553, %r213; - -BB0_42: - mul.rn.f32 %f48, %f553, %f553; - and.b32 %r82, %r299, 1; - setp.eq.s32 %p34, %r82, 0; - @%p34 bra BB0_44; - bra.uni BB0_43; - -BB0_44: - mov.f32 %f205, 0f3C08839E; - mov.f32 %f206, 0fB94CA1F9; - fma.rn.f32 %f554, %f206, %f48, %f205; - bra.uni BB0_45; - -BB0_43: - mov.f32 %f203, 0fBAB6061A; - mov.f32 %f204, 0f37CCF5CE; - fma.rn.f32 %f554, %f204, %f48, %f203; - -BB0_45: - @%p34 bra BB0_47; - bra.uni BB0_46; - -BB0_47: - mov.f32 %f210, 0fBE2AAAA3; - fma.rn.f32 %f211, %f554, %f48, %f210; - mov.f32 %f212, 0f00000000; - fma.rn.f32 %f555, %f211, %f48, %f212; - bra.uni BB0_48; - -BB0_46: - mov.f32 %f207, 0f3D2AAAA5; - fma.rn.f32 %f208, %f554, %f48, %f207; - mov.f32 %f209, 0fBF000000; - fma.rn.f32 %f555, %f208, %f48, %f209; - -BB0_48: - fma.rn.f32 %f556, %f555, %f553, %f553; - @%p34 bra BB0_50; - - mov.f32 %f213, 0f3F800000; - fma.rn.f32 %f556, %f555, %f48, %f213; - -BB0_50: - and.b32 %r214, %r299, 2; - setp.eq.s32 %p37, %r214, 0; - @%p37 bra BB0_52; - - mov.f32 %f214, 0f00000000; - mov.f32 %f215, 0fBF800000; - fma.rn.f32 %f556, %f556, %f215, %f214; - -BB0_52: - mul.f32 %f216, %f23, %f550; - mul.f32 %f217, %f216, %f216; - mov.f32 %f218, 0f3F800000; - sub.f32 %f219, %f218, %f217; - mul.f32 %f220, %f23, %f556; - mul.f32 %f221, %f220, %f220; - sub.f32 %f222, %f219, %f221; - mov.f32 %f223, 0f00000000; - max.f32 %f224, %f223, %f222; - sqrt.rn.f32 %f225, %f224; - mul.f32 %f226, %f10, %f220; - mul.f32 %f227, %f11, %f220; - mul.f32 %f228, %f12, %f220; - fma.rn.f32 %f229, %f19, %f216, %f226; - fma.rn.f32 %f230, %f18, %f216, %f227; - fma.rn.f32 %f231, %f17, %f216, %f228; - fma.rn.f32 %f60, %f541, %f225, %f229; - fma.rn.f32 %f61, %f542, %f225, %f230; - fma.rn.f32 %f62, %f543, %f225, %f231; - setp.gt.f32 %p38, %f61, 0f00000000; - setp.eq.s32 %p39, %r5, 0; - or.pred %p40, %p39, %p38; - @!%p40 bra BB0_54; - bra.uni BB0_53; - -BB0_53: - add.u64 %rd50, %SP, 28; - cvta.to.local.u64 %rd51, %rd50; - max.f32 %f238, %f244, %f141; - mov.u32 %r218, 1065353216; - st.local.u32 [%rd51], %r218; - ld.global.u32 %r215, [root]; - mov.u32 %r216, 1; - mov.f32 %f239, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r215, %f7, %f8, %f9, %f60, %f61, %f62, %r216, %f238, %f239, %rd50, %r92); - // inline asm - ld.local.f32 %f246, [%rd51]; - add.f32 %f558, %f558, %f246; - -BB0_54: - add.s32 %r278, %r278, 1; - setp.lt.s32 %p41, %r278, %r1; - @%p41 bra BB0_6; - - add.s32 %r276, %r276, 1; - setp.lt.s32 %p42, %r276, %r1; - @%p42 bra BB0_5; - -BB0_56: - mul.lo.s32 %r219, %r1, %r1; - cvt.rn.f32.s32 %f247, %r219; - div.rn.f32 %f248, %f558, %f247; - ld.global.f32 %f249, [skyColor]; - mul.f32 %f66, %f248, %f249; - ld.global.f32 %f250, [skyColor+4]; - mul.f32 %f67, %f248, %f250; - ld.global.f32 %f251, [skyColor+8]; - mul.f32 %f68, %f248, %f251; - ld.global.u32 %r300, [imageEnabled]; - and.b32 %r220, %r300, 1; - setp.eq.b32 %p43, %r220, 1; - @!%p43 bra BB0_91; - bra.uni BB0_57; - -BB0_57: - mov.f32 %f254, 0f3E666666; - cvt.rzi.f32.f32 %f255, %f254; - fma.rn.f32 %f256, %f255, 0fC0000000, 0f3EE66666; - abs.f32 %f69, %f256; - abs.f32 %f70, %f66; - setp.lt.f32 %p44, %f70, 0f00800000; - mul.f32 %f257, %f70, 0f4B800000; - selp.f32 %f258, 0fC3170000, 0fC2FE0000, %p44; - selp.f32 %f259, %f257, %f70, %p44; - mov.b32 %r221, %f259; - and.b32 %r222, %r221, 8388607; - or.b32 %r223, %r222, 1065353216; - mov.b32 %f260, %r223; - shr.u32 %r224, %r221, 23; - cvt.rn.f32.u32 %f261, %r224; - add.f32 %f262, %f258, %f261; - setp.gt.f32 %p45, %f260, 0f3FB504F3; - mul.f32 %f263, %f260, 0f3F000000; - add.f32 %f264, %f262, 0f3F800000; - selp.f32 %f265, %f263, %f260, %p45; - selp.f32 %f266, %f264, %f262, %p45; - add.f32 %f267, %f265, 0fBF800000; - add.f32 %f253, %f265, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f252,%f253; - // inline asm - add.f32 %f268, %f267, %f267; - mul.f32 %f269, %f252, %f268; - mul.f32 %f270, %f269, %f269; - mov.f32 %f271, 0f3C4CAF63; - mov.f32 %f272, 0f3B18F0FE; - fma.rn.f32 %f273, %f272, %f270, %f271; - mov.f32 %f274, 0f3DAAAABD; - fma.rn.f32 %f275, %f273, %f270, %f274; - mul.rn.f32 %f276, %f275, %f270; - mul.rn.f32 %f277, %f276, %f269; - sub.f32 %f278, %f267, %f269; - neg.f32 %f279, %f269; - add.f32 %f280, %f278, %f278; - fma.rn.f32 %f281, %f279, %f267, %f280; - mul.rn.f32 %f282, %f252, %f281; - add.f32 %f283, %f277, %f269; - sub.f32 %f284, %f269, %f283; - add.f32 %f285, %f277, %f284; - add.f32 %f286, %f282, %f285; - add.f32 %f287, %f283, %f286; - sub.f32 %f288, %f283, %f287; - add.f32 %f289, %f286, %f288; - mov.f32 %f290, 0f3F317200; - mul.rn.f32 %f291, %f266, %f290; - mov.f32 %f292, 0f35BFBE8E; - mul.rn.f32 %f293, %f266, %f292; - add.f32 %f294, %f291, %f287; - sub.f32 %f295, %f291, %f294; - add.f32 %f296, %f287, %f295; - add.f32 %f297, %f289, %f296; - add.f32 %f298, %f293, %f297; - add.f32 %f299, %f294, %f298; - sub.f32 %f300, %f294, %f299; - add.f32 %f301, %f298, %f300; - mov.f32 %f302, 0f3EE66666; - mul.rn.f32 %f303, %f302, %f299; - neg.f32 %f304, %f303; - fma.rn.f32 %f305, %f302, %f299, %f304; - fma.rn.f32 %f306, %f302, %f301, %f305; - mov.f32 %f307, 0f00000000; - fma.rn.f32 %f308, %f307, %f299, %f306; - add.rn.f32 %f309, %f303, %f308; - neg.f32 %f310, %f309; - add.rn.f32 %f311, %f303, %f310; - add.rn.f32 %f312, %f311, %f308; - mov.b32 %r225, %f309; - setp.eq.s32 %p46, %r225, 1118925336; - add.s32 %r226, %r225, -1; - mov.b32 %f313, %r226; - add.f32 %f314, %f312, 0f37000000; - selp.f32 %f315, %f313, %f309, %p46; - selp.f32 %f71, %f314, %f312, %p46; - mul.f32 %f316, %f315, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f317, %f316; - mov.f32 %f318, 0fBF317200; - fma.rn.f32 %f319, %f317, %f318, %f315; - mov.f32 %f320, 0fB5BFBE8E; - fma.rn.f32 %f321, %f317, %f320, %f319; - mul.f32 %f322, %f321, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f323, %f322; - add.f32 %f324, %f317, 0f00000000; - ex2.approx.f32 %f325, %f324; - mul.f32 %f326, %f323, %f325; - setp.lt.f32 %p47, %f315, 0fC2D20000; - selp.f32 %f327, 0f00000000, %f326, %p47; - setp.gt.f32 %p48, %f315, 0f42D20000; - selp.f32 %f560, 0f7F800000, %f327, %p48; - setp.eq.f32 %p49, %f560, 0f7F800000; - @%p49 bra BB0_59; - - fma.rn.f32 %f560, %f560, %f71, %f560; - -BB0_59: - setp.lt.f32 %p50, %f66, 0f00000000; - setp.eq.f32 %p51, %f69, 0f3F800000; - and.pred %p1, %p50, %p51; - mov.b32 %r227, %f560; - xor.b32 %r228, %r227, -2147483648; - mov.b32 %f328, %r228; - selp.f32 %f562, %f328, %f560, %p1; - setp.eq.f32 %p52, %f66, 0f00000000; - @%p52 bra BB0_62; - bra.uni BB0_60; - -BB0_62: - add.f32 %f331, %f66, %f66; - selp.f32 %f562, %f331, 0f00000000, %p51; - bra.uni BB0_63; - -BB0_100: - mov.u64 %rd105, image_HDR; - cvta.global.u64 %rd100, %rd105; - mov.u32 %r271, 8; - // inline asm - call (%rd99), _rt_buffer_get_64, (%rd100, %r91, %r271, %rd17, %rd18, %rd24, %rd24); - // inline asm - mov.f32 %f512, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs40, %f512;} - - // inline asm - mov.u16 %rs41, 0; - st.v4.u16 [%rd99], {%rs40, %rs40, %rs40, %rs41}; - bra.uni BB0_101; - -BB0_60: - setp.geu.f32 %p53, %f66, 0f00000000; - @%p53 bra BB0_63; - - cvt.rzi.f32.f32 %f330, %f302; - setp.neu.f32 %p54, %f330, 0f3EE66666; - selp.f32 %f562, 0f7FFFFFFF, %f562, %p54; - -BB0_63: - abs.f32 %f513, %f66; - add.f32 %f332, %f513, 0f3EE66666; - mov.b32 %r229, %f332; - setp.lt.s32 %p56, %r229, 2139095040; - @%p56 bra BB0_68; - - abs.f32 %f530, %f66; - setp.gtu.f32 %p57, %f530, 0f7F800000; - @%p57 bra BB0_67; - bra.uni BB0_65; - -BB0_67: - add.f32 %f562, %f66, 0f3EE66666; - bra.uni BB0_68; - -BB0_65: - abs.f32 %f531, %f66; - setp.neu.f32 %p58, %f531, 0f7F800000; - @%p58 bra BB0_68; - - selp.f32 %f562, 0fFF800000, 0f7F800000, %p1; - -BB0_68: - mov.f32 %f521, 0fB5BFBE8E; - mov.f32 %f520, 0fBF317200; - mov.f32 %f519, 0f00000000; - mov.f32 %f518, 0f35BFBE8E; - mov.f32 %f517, 0f3F317200; - mov.f32 %f516, 0f3DAAAABD; - mov.f32 %f515, 0f3C4CAF63; - mov.f32 %f514, 0f3B18F0FE; - setp.eq.f32 %p59, %f66, 0f3F800000; - selp.f32 %f82, 0f3F800000, %f562, %p59; - abs.f32 %f83, %f67; - setp.lt.f32 %p60, %f83, 0f00800000; - mul.f32 %f335, %f83, 0f4B800000; - selp.f32 %f336, 0fC3170000, 0fC2FE0000, %p60; - selp.f32 %f337, %f335, %f83, %p60; - mov.b32 %r230, %f337; - and.b32 %r231, %r230, 8388607; - or.b32 %r232, %r231, 1065353216; - mov.b32 %f338, %r232; - shr.u32 %r233, %r230, 23; - cvt.rn.f32.u32 %f339, %r233; - add.f32 %f340, %f336, %f339; - setp.gt.f32 %p61, %f338, 0f3FB504F3; - mul.f32 %f341, %f338, 0f3F000000; - add.f32 %f342, %f340, 0f3F800000; - selp.f32 %f343, %f341, %f338, %p61; - selp.f32 %f344, %f342, %f340, %p61; - add.f32 %f345, %f343, 0fBF800000; - add.f32 %f334, %f343, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f333,%f334; - // inline asm - add.f32 %f346, %f345, %f345; - mul.f32 %f347, %f333, %f346; - mul.f32 %f348, %f347, %f347; - fma.rn.f32 %f351, %f514, %f348, %f515; - fma.rn.f32 %f353, %f351, %f348, %f516; - mul.rn.f32 %f354, %f353, %f348; - mul.rn.f32 %f355, %f354, %f347; - sub.f32 %f356, %f345, %f347; - neg.f32 %f357, %f347; - add.f32 %f358, %f356, %f356; - fma.rn.f32 %f359, %f357, %f345, %f358; - mul.rn.f32 %f360, %f333, %f359; - add.f32 %f361, %f355, %f347; - sub.f32 %f362, %f347, %f361; - add.f32 %f363, %f355, %f362; - add.f32 %f364, %f360, %f363; - add.f32 %f365, %f361, %f364; - sub.f32 %f366, %f361, %f365; - add.f32 %f367, %f364, %f366; - mul.rn.f32 %f369, %f344, %f517; - mul.rn.f32 %f371, %f344, %f518; - add.f32 %f372, %f369, %f365; - sub.f32 %f373, %f369, %f372; - add.f32 %f374, %f365, %f373; - add.f32 %f375, %f367, %f374; - add.f32 %f376, %f371, %f375; - add.f32 %f377, %f372, %f376; - sub.f32 %f378, %f372, %f377; - add.f32 %f379, %f376, %f378; - mul.rn.f32 %f381, %f302, %f377; - neg.f32 %f382, %f381; - fma.rn.f32 %f383, %f302, %f377, %f382; - fma.rn.f32 %f384, %f302, %f379, %f383; - fma.rn.f32 %f386, %f519, %f377, %f384; - add.rn.f32 %f387, %f381, %f386; - neg.f32 %f388, %f387; - add.rn.f32 %f389, %f381, %f388; - add.rn.f32 %f390, %f389, %f386; - mov.b32 %r234, %f387; - setp.eq.s32 %p62, %r234, 1118925336; - add.s32 %r235, %r234, -1; - mov.b32 %f391, %r235; - add.f32 %f392, %f390, 0f37000000; - selp.f32 %f393, %f391, %f387, %p62; - selp.f32 %f84, %f392, %f390, %p62; - mul.f32 %f394, %f393, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f395, %f394; - fma.rn.f32 %f397, %f395, %f520, %f393; - fma.rn.f32 %f399, %f395, %f521, %f397; - mul.f32 %f400, %f399, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f401, %f400; - add.f32 %f402, %f395, 0f00000000; - ex2.approx.f32 %f403, %f402; - mul.f32 %f404, %f401, %f403; - setp.lt.f32 %p63, %f393, 0fC2D20000; - selp.f32 %f405, 0f00000000, %f404, %p63; - setp.gt.f32 %p64, %f393, 0f42D20000; - selp.f32 %f563, 0f7F800000, %f405, %p64; - setp.eq.f32 %p65, %f563, 0f7F800000; - @%p65 bra BB0_70; - - fma.rn.f32 %f563, %f563, %f84, %f563; - -BB0_70: - setp.lt.f32 %p66, %f67, 0f00000000; - and.pred %p2, %p66, %p51; - mov.b32 %r236, %f563; - xor.b32 %r237, %r236, -2147483648; - mov.b32 %f406, %r237; - selp.f32 %f565, %f406, %f563, %p2; - setp.eq.f32 %p68, %f67, 0f00000000; - @%p68 bra BB0_73; - bra.uni BB0_71; - -BB0_73: - add.f32 %f409, %f67, %f67; - selp.f32 %f565, %f409, 0f00000000, %p51; - bra.uni BB0_74; - -BB0_71: - setp.geu.f32 %p69, %f67, 0f00000000; - @%p69 bra BB0_74; - - mov.f32 %f537, 0f3EE66666; - cvt.rzi.f32.f32 %f408, %f537; - setp.neu.f32 %p70, %f408, 0f3EE66666; - selp.f32 %f565, 0f7FFFFFFF, %f565, %p70; - -BB0_74: - abs.f32 %f532, %f67; - add.f32 %f410, %f532, 0f3EE66666; - mov.b32 %r238, %f410; - setp.lt.s32 %p72, %r238, 2139095040; - @%p72 bra BB0_79; - - abs.f32 %f535, %f67; - setp.gtu.f32 %p73, %f535, 0f7F800000; - @%p73 bra BB0_78; - bra.uni BB0_76; - -BB0_78: - add.f32 %f565, %f67, 0f3EE66666; - bra.uni BB0_79; - -BB0_76: - abs.f32 %f536, %f67; - setp.neu.f32 %p74, %f536, 0f7F800000; - @%p74 bra BB0_79; - - selp.f32 %f565, 0fFF800000, 0f7F800000, %p2; - -BB0_79: - mov.f32 %f533, 0f3EE66666; - mov.f32 %f529, 0fB5BFBE8E; - mov.f32 %f528, 0fBF317200; - mov.f32 %f527, 0f00000000; - mov.f32 %f526, 0f35BFBE8E; - mov.f32 %f525, 0f3F317200; - mov.f32 %f524, 0f3DAAAABD; - mov.f32 %f523, 0f3C4CAF63; - mov.f32 %f522, 0f3B18F0FE; - setp.eq.f32 %p75, %f67, 0f3F800000; - selp.f32 %f95, 0f3F800000, %f565, %p75; - abs.f32 %f96, %f68; - setp.lt.f32 %p76, %f96, 0f00800000; - mul.f32 %f413, %f96, 0f4B800000; - selp.f32 %f414, 0fC3170000, 0fC2FE0000, %p76; - selp.f32 %f415, %f413, %f96, %p76; - mov.b32 %r239, %f415; - and.b32 %r240, %r239, 8388607; - or.b32 %r241, %r240, 1065353216; - mov.b32 %f416, %r241; - shr.u32 %r242, %r239, 23; - cvt.rn.f32.u32 %f417, %r242; - add.f32 %f418, %f414, %f417; - setp.gt.f32 %p77, %f416, 0f3FB504F3; - mul.f32 %f419, %f416, 0f3F000000; - add.f32 %f420, %f418, 0f3F800000; - selp.f32 %f421, %f419, %f416, %p77; - selp.f32 %f422, %f420, %f418, %p77; - add.f32 %f423, %f421, 0fBF800000; - add.f32 %f412, %f421, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f411,%f412; - // inline asm - add.f32 %f424, %f423, %f423; - mul.f32 %f425, %f411, %f424; - mul.f32 %f426, %f425, %f425; - fma.rn.f32 %f429, %f522, %f426, %f523; - fma.rn.f32 %f431, %f429, %f426, %f524; - mul.rn.f32 %f432, %f431, %f426; - mul.rn.f32 %f433, %f432, %f425; - sub.f32 %f434, %f423, %f425; - neg.f32 %f435, %f425; - add.f32 %f436, %f434, %f434; - fma.rn.f32 %f437, %f435, %f423, %f436; - mul.rn.f32 %f438, %f411, %f437; - add.f32 %f439, %f433, %f425; - sub.f32 %f440, %f425, %f439; - add.f32 %f441, %f433, %f440; - add.f32 %f442, %f438, %f441; - add.f32 %f443, %f439, %f442; - sub.f32 %f444, %f439, %f443; - add.f32 %f445, %f442, %f444; - mul.rn.f32 %f447, %f422, %f525; - mul.rn.f32 %f449, %f422, %f526; - add.f32 %f450, %f447, %f443; - sub.f32 %f451, %f447, %f450; - add.f32 %f452, %f443, %f451; - add.f32 %f453, %f445, %f452; - add.f32 %f454, %f449, %f453; - add.f32 %f455, %f450, %f454; - sub.f32 %f456, %f450, %f455; - add.f32 %f457, %f454, %f456; - mul.rn.f32 %f459, %f533, %f455; - neg.f32 %f460, %f459; - fma.rn.f32 %f461, %f533, %f455, %f460; - fma.rn.f32 %f462, %f533, %f457, %f461; - fma.rn.f32 %f464, %f527, %f455, %f462; - add.rn.f32 %f465, %f459, %f464; - neg.f32 %f466, %f465; - add.rn.f32 %f467, %f459, %f466; - add.rn.f32 %f468, %f467, %f464; - mov.b32 %r243, %f465; - setp.eq.s32 %p78, %r243, 1118925336; - add.s32 %r244, %r243, -1; - mov.b32 %f469, %r244; - add.f32 %f470, %f468, 0f37000000; - selp.f32 %f471, %f469, %f465, %p78; - selp.f32 %f97, %f470, %f468, %p78; - mul.f32 %f472, %f471, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f473, %f472; - fma.rn.f32 %f475, %f473, %f528, %f471; - fma.rn.f32 %f477, %f473, %f529, %f475; - mul.f32 %f478, %f477, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f479, %f478; - add.f32 %f480, %f473, 0f00000000; - ex2.approx.f32 %f481, %f480; - mul.f32 %f482, %f479, %f481; - setp.lt.f32 %p79, %f471, 0fC2D20000; - selp.f32 %f483, 0f00000000, %f482, %p79; - setp.gt.f32 %p80, %f471, 0f42D20000; - selp.f32 %f566, 0f7F800000, %f483, %p80; - setp.eq.f32 %p81, %f566, 0f7F800000; - @%p81 bra BB0_81; - - fma.rn.f32 %f566, %f566, %f97, %f566; - -BB0_81: - setp.lt.f32 %p82, %f68, 0f00000000; - and.pred %p3, %p82, %p51; - mov.b32 %r245, %f566; - xor.b32 %r246, %r245, -2147483648; - mov.b32 %f484, %r246; - selp.f32 %f568, %f484, %f566, %p3; - setp.eq.f32 %p84, %f68, 0f00000000; - @%p84 bra BB0_84; - bra.uni BB0_82; - -BB0_84: - add.f32 %f487, %f68, %f68; - selp.f32 %f568, %f487, 0f00000000, %p51; - bra.uni BB0_85; - -BB0_82: - setp.geu.f32 %p85, %f68, 0f00000000; - @%p85 bra BB0_85; - - mov.f32 %f534, 0f3EE66666; - cvt.rzi.f32.f32 %f486, %f534; - setp.neu.f32 %p86, %f486, 0f3EE66666; - selp.f32 %f568, 0f7FFFFFFF, %f568, %p86; - -BB0_85: - abs.f32 %f538, %f68; - add.f32 %f488, %f538, 0f3EE66666; - mov.b32 %r247, %f488; - setp.lt.s32 %p88, %r247, 2139095040; - @%p88 bra BB0_90; - - abs.f32 %f539, %f68; - setp.gtu.f32 %p89, %f539, 0f7F800000; - @%p89 bra BB0_89; - bra.uni BB0_87; - -BB0_89: - add.f32 %f568, %f68, 0f3EE66666; - bra.uni BB0_90; - -BB0_87: - abs.f32 %f540, %f68; - setp.neu.f32 %p90, %f540, 0f7F800000; - @%p90 bra BB0_90; - - selp.f32 %f568, 0fFF800000, 0f7F800000, %p3; - -BB0_90: - mov.u32 %r273, 4; - mov.u64 %rd106, 0; - mov.u32 %r272, 2; - setp.eq.f32 %p91, %f68, 0f3F800000; - selp.f32 %f489, 0f3F800000, %f568, %p91; - cvt.u64.u32 %rd55, %r4; - cvt.u64.u32 %rd54, %r3; - mov.u64 %rd58, image; - cvta.global.u64 %rd53, %rd58; - // inline asm - call (%rd52), _rt_buffer_get_64, (%rd53, %r272, %r273, %rd54, %rd55, %rd106, %rd106); - // inline asm - cvt.sat.f32.f32 %f490, %f489; - mul.f32 %f491, %f490, 0f437FFD71; - cvt.rzi.u32.f32 %r250, %f491; - cvt.sat.f32.f32 %f492, %f95; - mul.f32 %f493, %f492, 0f437FFD71; - cvt.rzi.u32.f32 %r251, %f493; - cvt.sat.f32.f32 %f494, %f82; - mul.f32 %f495, %f494, 0f437FFD71; - cvt.rzi.u32.f32 %r252, %f495; - cvt.u16.u32 %rs10, %r250; - cvt.u16.u32 %rs11, %r252; - cvt.u16.u32 %rs12, %r251; - mov.u16 %rs13, 255; - st.v4.u8 [%rd52], {%rs10, %rs12, %rs11, %rs13}; - ld.global.u32 %r300, [imageEnabled]; - -BB0_91: - and.b32 %r253, %r300, 4; - setp.eq.s32 %p92, %r253, 0; - @%p92 bra BB0_101; - - ld.global.u32 %r254, [additive]; - setp.eq.s32 %p93, %r254, 0; - cvt.u64.u32 %rd15, %r3; - cvt.u64.u32 %rd16, %r4; - mov.f32 %f496, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs14, %f496;} - - // inline asm - @%p93 bra BB0_94; - - mov.u64 %rd107, 0; - mov.u32 %r274, 2; - mov.u64 %rd71, image_HDR; - cvta.global.u64 %rd60, %rd71; - mov.u32 %r258, 8; - // inline asm - call (%rd59), _rt_buffer_get_64, (%rd60, %r274, %r258, %rd15, %rd16, %rd107, %rd107); - // inline asm - ld.v4.u16 {%rs21, %rs22, %rs23, %rs24}, [%rd59]; - // inline asm - { cvt.f32.f16 %f497, %rs21;} - - // inline asm - // inline asm - { cvt.f32.f16 %f498, %rs22;} - - // inline asm - // inline asm - { cvt.f32.f16 %f499, %rs23;} - - // inline asm - // inline asm - call (%rd65), _rt_buffer_get_64, (%rd60, %r274, %r258, %rd15, %rd16, %rd107, %rd107); - // inline asm - add.f32 %f500, %f66, %f497; - add.f32 %f501, %f67, %f498; - add.f32 %f502, %f68, %f499; - // inline asm - { cvt.rn.f16.f32 %rs20, %f502;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs19, %f501;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs18, %f500;} - - // inline asm - st.v4.u16 [%rd65], {%rs18, %rs19, %rs20, %rs14}; - bra.uni BB0_101; - -BB0_94: - mov.u64 %rd108, 0; - mov.u32 %r275, 2; - mov.u64 %rd78, image_HDR; - cvta.global.u64 %rd73, %rd78; - mov.u32 %r260, 8; - // inline asm - call (%rd72), _rt_buffer_get_64, (%rd73, %r275, %r260, %rd15, %rd16, %rd108, %rd108); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs27, %f68;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs26, %f67;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f66;} - - // inline asm - st.v4.u16 [%rd72], {%rs25, %rs26, %rs27, %rs14}; - -BB0_101: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSky.ptx.meta b/Assets/Editor/x64/Bakery/lmSky.ptx.meta deleted file mode 100644 index 1c7ba330..00000000 --- a/Assets/Editor/x64/Bakery/lmSky.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 19d5305785531af479e484909041a5d0 -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSkyCubemap.ptx b/Assets/Editor/x64/Bakery/lmSkyCubemap.ptx deleted file mode 100644 index 0fb55f5e..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyCubemap.ptx +++ /dev/null @@ -1,1378 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .u32 sky; -.global .align 4 .b8 skyColor[12]; -.global .align 4 .u32 samples; -.global .align 4 .u32 hemispherical; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3skyE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8skyColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo13hemisphericalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3skyE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8skyColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename13hemisphericalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3skyE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8skyColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum13hemisphericalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic3skyE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8skyColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic13hemisphericalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3skyE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8skyColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation13hemisphericalE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[40]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<97>; - .reg .b16 %rs<42>; - .reg .f32 %f<596>; - .reg .b32 %r<304>; - .reg .b64 %rd<114>; - - - mov.u64 %rd113, __local_depot0; - cvta.local.u64 %SP, %rd113; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r93, %r94}, [pixelID]; - cvt.u64.u32 %rd21, %r93; - cvt.u64.u32 %rd22, %r94; - mov.u64 %rd25, uvnormal; - cvta.global.u64 %rd20, %rd25; - mov.u32 %r91, 2; - mov.u32 %r92, 4; - mov.u64 %rd24, 0; - // inline asm - call (%rd19), _rt_buffer_get_64, (%rd20, %r91, %r92, %rd21, %rd22, %rd24, %rd24); - // inline asm - ld.u32 %r2, [%rd19]; - shr.u32 %r97, %r2, 16; - cvt.u16.u32 %rs1, %r97; - and.b16 %rs3, %rs1, 255; - cvt.u16.u32 %rs4, %r2; - or.b16 %rs5, %rs4, %rs3; - setp.eq.s16 %p4, %rs5, 0; - mov.f32 %f560, 0f00000000; - mov.f32 %f561, %f560; - mov.f32 %f562, %f560; - @%p4 bra BB0_2; - - ld.u8 %rs6, [%rd19+1]; - and.b16 %rs8, %rs4, 255; - cvt.rn.f32.u16 %f121, %rs8; - div.rn.f32 %f122, %f121, 0f437F0000; - fma.rn.f32 %f123, %f122, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f124, %rs6; - div.rn.f32 %f125, %f124, 0f437F0000; - fma.rn.f32 %f126, %f125, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f127, %rs3; - div.rn.f32 %f128, %f127, 0f437F0000; - fma.rn.f32 %f129, %f128, 0f40000000, 0fBF800000; - mul.f32 %f130, %f126, %f126; - fma.rn.f32 %f131, %f123, %f123, %f130; - fma.rn.f32 %f132, %f129, %f129, %f131; - sqrt.rn.f32 %f133, %f132; - rcp.rn.f32 %f134, %f133; - mul.f32 %f560, %f123, %f134; - mul.f32 %f561, %f126, %f134; - mul.f32 %f562, %f129, %f134; - -BB0_2: - ld.global.v2.u32 {%r98, %r99}, [pixelID]; - ld.global.v2.u32 {%r101, %r102}, [tileInfo]; - add.s32 %r3, %r98, %r101; - add.s32 %r4, %r99, %r102; - setp.eq.f32 %p5, %f561, 0f00000000; - setp.eq.f32 %p6, %f560, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f562, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_95; - bra.uni BB0_3; - -BB0_95: - ld.global.u32 %r303, [imageEnabled]; - and.b32 %r263, %r303, 1; - setp.eq.b32 %p94, %r263, 1; - @!%p94 bra BB0_97; - bra.uni BB0_96; - -BB0_96: - cvt.u64.u32 %rd81, %r3; - cvt.u64.u32 %rd82, %r4; - mov.u64 %rd85, image; - cvta.global.u64 %rd80, %rd85; - // inline asm - call (%rd79), _rt_buffer_get_64, (%rd80, %r91, %r92, %rd81, %rd82, %rd24, %rd24); - // inline asm - mov.u16 %rs28, 0; - st.v4.u8 [%rd79], {%rs28, %rs28, %rs28, %rs28}; - ld.global.u32 %r303, [imageEnabled]; - -BB0_97: - and.b32 %r266, %r303, 4; - setp.eq.s32 %p95, %r266, 0; - @%p95 bra BB0_101; - - ld.global.u32 %r267, [additive]; - setp.eq.s32 %p96, %r267, 0; - cvt.u64.u32 %rd17, %r3; - cvt.u64.u32 %rd18, %r4; - @%p96 bra BB0_100; - - mov.u64 %rd98, image_HDR; - cvta.global.u64 %rd87, %rd98; - mov.u32 %r271, 8; - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd87, %r91, %r271, %rd17, %rd18, %rd24, %rd24); - // inline asm - ld.v4.u16 {%rs35, %rs36, %rs37, %rs38}, [%rd86]; - // inline asm - { cvt.f32.f16 %f532, %rs35;} - - // inline asm - // inline asm - { cvt.f32.f16 %f533, %rs36;} - - // inline asm - // inline asm - { cvt.f32.f16 %f534, %rs37;} - - // inline asm - // inline asm - call (%rd92), _rt_buffer_get_64, (%rd87, %r91, %r271, %rd17, %rd18, %rd24, %rd24); - // inline asm - add.f32 %f535, %f532, 0f00000000; - add.f32 %f536, %f533, 0f00000000; - add.f32 %f537, %f534, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs34, %f537;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs33, %f536;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs32, %f535;} - - // inline asm - mov.u16 %rs39, 0; - st.v4.u16 [%rd92], {%rs32, %rs33, %rs34, %rs39}; - bra.uni BB0_101; - -BB0_3: - ld.global.v2.u32 {%r110, %r111}, [pixelID]; - cvt.u64.u32 %rd28, %r110; - cvt.u64.u32 %rd29, %r111; - mov.u64 %rd38, uvpos; - cvta.global.u64 %rd27, %rd38; - mov.u32 %r107, 12; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r91, %r107, %rd28, %rd29, %rd24, %rd24); - // inline asm - ld.f32 %f138, [%rd26+8]; - ld.f32 %f139, [%rd26+4]; - ld.f32 %f140, [%rd26]; - mul.f32 %f141, %f140, 0f3456BF95; - mul.f32 %f142, %f139, 0f3456BF95; - mul.f32 %f143, %f138, 0f3456BF95; - abs.f32 %f144, %f560; - div.rn.f32 %f145, %f141, %f144; - abs.f32 %f146, %f561; - div.rn.f32 %f147, %f142, %f146; - abs.f32 %f148, %f562; - div.rn.f32 %f149, %f143, %f148; - abs.f32 %f150, %f145; - abs.f32 %f151, %f147; - abs.f32 %f152, %f149; - mov.f32 %f153, 0f38D1B717; - max.f32 %f154, %f150, %f153; - max.f32 %f155, %f151, %f153; - max.f32 %f156, %f152, %f153; - fma.rn.f32 %f7, %f560, %f154, %f140; - fma.rn.f32 %f8, %f561, %f155, %f139; - fma.rn.f32 %f9, %f562, %f156, %f138; - ld.global.u32 %r5, [hemispherical]; - setp.gt.f32 %p10, %f144, %f148; - neg.f32 %f157, %f561; - selp.f32 %f158, %f157, 0f00000000, %p10; - neg.f32 %f159, %f562; - selp.f32 %f160, %f560, %f159, %p10; - selp.f32 %f161, 0f00000000, %f561, %p10; - mul.f32 %f162, %f160, %f160; - fma.rn.f32 %f163, %f158, %f158, %f162; - fma.rn.f32 %f164, %f161, %f161, %f163; - sqrt.rn.f32 %f165, %f164; - rcp.rn.f32 %f166, %f165; - mul.f32 %f10, %f158, %f166; - mul.f32 %f11, %f160, %f166; - mul.f32 %f12, %f161, %f166; - ld.global.v2.u32 {%r114, %r115}, [pixelID]; - cvt.u64.u32 %rd34, %r114; - cvt.u64.u32 %rd35, %r115; - mov.u64 %rd39, rnd_seeds; - cvta.global.u64 %rd33, %rd39; - // inline asm - call (%rd32), _rt_buffer_get_64, (%rd33, %r91, %r92, %rd34, %rd35, %rd24, %rd24); - // inline asm - mov.f32 %f583, 0f00000000; - setp.lt.s32 %p11, %r1, 1; - mov.f32 %f582, %f583; - mov.f32 %f581, %f583; - @%p11 bra BB0_56; - - cvt.rn.f32.s32 %f170, %r1; - rcp.rn.f32 %f13, %f170; - ld.u32 %r281, [%rd32]; - mul.f32 %f14, %f7, 0f3456BF95; - mul.f32 %f15, %f8, 0f3456BF95; - mul.f32 %f16, %f9, 0f3456BF95; - mul.f32 %f171, %f560, %f11; - mul.f32 %f172, %f561, %f10; - sub.f32 %f17, %f172, %f171; - mul.f32 %f173, %f562, %f10; - mul.f32 %f174, %f560, %f12; - sub.f32 %f18, %f174, %f173; - mul.f32 %f175, %f561, %f12; - mul.f32 %f176, %f562, %f11; - sub.f32 %f19, %f176, %f175; - mov.f32 %f583, 0f00000000; - mov.u32 %r118, 0; - abs.f32 %f261, %f15; - abs.f32 %f262, %f14; - max.f32 %f263, %f262, %f261; - abs.f32 %f264, %f16; - max.f32 %f265, %f263, %f264; - mov.u32 %r278, %r118; - mov.f32 %f582, %f583; - mov.f32 %f581, %f583; - -BB0_5: - cvt.rn.f32.s32 %f23, %r278; - mov.u32 %r280, %r118; - -BB0_6: - mad.lo.s32 %r120, %r281, 1664525, 1013904223; - and.b32 %r121, %r120, 16777215; - cvt.rn.f32.u32 %f177, %r121; - fma.rn.f32 %f178, %f177, 0f33800000, %f23; - mul.f32 %f179, %f13, %f178; - mad.lo.s32 %r281, %r120, 1664525, 1013904223; - and.b32 %r122, %r281, 16777215; - cvt.rn.f32.u32 %f180, %r122; - cvt.rn.f32.s32 %f181, %r280; - fma.rn.f32 %f182, %f180, 0f33800000, %f181; - mul.f32 %f183, %f13, %f182; - sqrt.rn.f32 %f27, %f179; - mul.f32 %f575, %f183, 0f40C90FDB; - abs.f32 %f29, %f575; - setp.neu.f32 %p12, %f29, 0f7F800000; - mov.f32 %f569, %f575; - @%p12 bra BB0_8; - - mov.f32 %f184, 0f00000000; - mul.rn.f32 %f569, %f575, %f184; - -BB0_8: - mul.f32 %f185, %f569, 0f3F22F983; - cvt.rni.s32.f32 %r291, %f185; - cvt.rn.f32.s32 %f186, %r291; - neg.f32 %f187, %f186; - mov.f32 %f188, 0f3FC90FDA; - fma.rn.f32 %f189, %f187, %f188, %f569; - mov.f32 %f190, 0f33A22168; - fma.rn.f32 %f191, %f187, %f190, %f189; - mov.f32 %f192, 0f27C234C5; - fma.rn.f32 %f570, %f187, %f192, %f191; - abs.f32 %f193, %f569; - setp.leu.f32 %p13, %f193, 0f47CE4780; - @%p13 bra BB0_19; - - mov.b32 %r13, %f569; - shr.u32 %r14, %r13, 23; - shl.b32 %r125, %r13, 8; - or.b32 %r15, %r125, -2147483648; - add.u64 %rd41, %SP, 0; - cvta.to.local.u64 %rd110, %rd41; - mov.u32 %r283, 0; - mov.u64 %rd109, __cudart_i2opi_f; - mov.u32 %r282, -6; - -BB0_10: - .pragma "nounroll"; - ld.const.u32 %r128, [%rd109]; - // inline asm - { - mad.lo.cc.u32 %r126, %r128, %r15, %r283; - madc.hi.u32 %r283, %r128, %r15, 0; - } - // inline asm - st.local.u32 [%rd110], %r126; - add.s64 %rd110, %rd110, 4; - add.s64 %rd109, %rd109, 4; - add.s32 %r282, %r282, 1; - setp.ne.s32 %p14, %r282, 0; - @%p14 bra BB0_10; - - and.b32 %r131, %r14, 255; - add.s32 %r132, %r131, -128; - shr.u32 %r133, %r132, 5; - and.b32 %r20, %r13, -2147483648; - cvta.to.local.u64 %rd43, %rd41; - st.local.u32 [%rd43+24], %r283; - mov.u32 %r134, 6; - sub.s32 %r135, %r134, %r133; - mul.wide.s32 %rd44, %r135, 4; - add.s64 %rd8, %rd43, %rd44; - ld.local.u32 %r284, [%rd8]; - ld.local.u32 %r285, [%rd8+-4]; - and.b32 %r23, %r14, 31; - setp.eq.s32 %p15, %r23, 0; - @%p15 bra BB0_13; - - mov.u32 %r136, 32; - sub.s32 %r137, %r136, %r23; - shr.u32 %r138, %r285, %r137; - shl.b32 %r139, %r284, %r23; - add.s32 %r284, %r138, %r139; - ld.local.u32 %r140, [%rd8+-8]; - shr.u32 %r141, %r140, %r137; - shl.b32 %r142, %r285, %r23; - add.s32 %r285, %r141, %r142; - -BB0_13: - shr.u32 %r143, %r285, 30; - shl.b32 %r144, %r284, 2; - add.s32 %r286, %r143, %r144; - shl.b32 %r29, %r285, 2; - shr.u32 %r145, %r286, 31; - shr.u32 %r146, %r284, 30; - add.s32 %r30, %r145, %r146; - setp.eq.s32 %p16, %r145, 0; - @%p16 bra BB0_14; - bra.uni BB0_15; - -BB0_14: - mov.u32 %r287, %r20; - mov.u32 %r288, %r29; - bra.uni BB0_16; - -BB0_15: - not.b32 %r147, %r286; - neg.s32 %r288, %r29; - setp.eq.s32 %p17, %r29, 0; - selp.u32 %r148, 1, 0, %p17; - add.s32 %r286, %r148, %r147; - xor.b32 %r287, %r20, -2147483648; - -BB0_16: - clz.b32 %r290, %r286; - setp.eq.s32 %p18, %r290, 0; - shl.b32 %r149, %r286, %r290; - mov.u32 %r150, 32; - sub.s32 %r151, %r150, %r290; - shr.u32 %r152, %r288, %r151; - add.s32 %r153, %r152, %r149; - selp.b32 %r38, %r286, %r153, %p18; - mov.u32 %r154, -921707870; - mul.hi.u32 %r289, %r38, %r154; - setp.eq.s32 %p19, %r20, 0; - neg.s32 %r155, %r30; - selp.b32 %r291, %r30, %r155, %p19; - setp.lt.s32 %p20, %r289, 1; - @%p20 bra BB0_18; - - mul.lo.s32 %r156, %r38, -921707870; - shr.u32 %r157, %r156, 31; - shl.b32 %r158, %r289, 1; - add.s32 %r289, %r157, %r158; - add.s32 %r290, %r290, 1; - -BB0_18: - mov.u32 %r159, 126; - sub.s32 %r160, %r159, %r290; - shl.b32 %r161, %r160, 23; - add.s32 %r162, %r289, 1; - shr.u32 %r163, %r162, 7; - add.s32 %r164, %r163, 1; - shr.u32 %r165, %r164, 1; - add.s32 %r166, %r165, %r161; - or.b32 %r167, %r166, %r287; - mov.b32 %f570, %r167; - -BB0_19: - mul.rn.f32 %f35, %f570, %f570; - add.s32 %r46, %r291, 1; - and.b32 %r47, %r46, 1; - setp.eq.s32 %p21, %r47, 0; - @%p21 bra BB0_21; - bra.uni BB0_20; - -BB0_21: - mov.f32 %f196, 0f3C08839E; - mov.f32 %f197, 0fB94CA1F9; - fma.rn.f32 %f571, %f197, %f35, %f196; - bra.uni BB0_22; - -BB0_20: - mov.f32 %f194, 0fBAB6061A; - mov.f32 %f195, 0f37CCF5CE; - fma.rn.f32 %f571, %f195, %f35, %f194; - -BB0_22: - @%p21 bra BB0_24; - bra.uni BB0_23; - -BB0_24: - mov.f32 %f201, 0fBE2AAAA3; - fma.rn.f32 %f202, %f571, %f35, %f201; - mov.f32 %f203, 0f00000000; - fma.rn.f32 %f572, %f202, %f35, %f203; - bra.uni BB0_25; - -BB0_23: - mov.f32 %f198, 0f3D2AAAA5; - fma.rn.f32 %f199, %f571, %f35, %f198; - mov.f32 %f200, 0fBF000000; - fma.rn.f32 %f572, %f199, %f35, %f200; - -BB0_25: - fma.rn.f32 %f573, %f572, %f570, %f570; - @%p21 bra BB0_27; - - mov.f32 %f204, 0f3F800000; - fma.rn.f32 %f573, %f572, %f35, %f204; - -BB0_27: - and.b32 %r168, %r46, 2; - setp.eq.s32 %p24, %r168, 0; - @%p24 bra BB0_29; - - mov.f32 %f205, 0f00000000; - mov.f32 %f206, 0fBF800000; - fma.rn.f32 %f573, %f573, %f206, %f205; - -BB0_29: - @%p12 bra BB0_31; - - mov.f32 %f207, 0f00000000; - mul.rn.f32 %f575, %f575, %f207; - -BB0_31: - mul.f32 %f208, %f575, 0f3F22F983; - cvt.rni.s32.f32 %r301, %f208; - cvt.rn.f32.s32 %f209, %r301; - neg.f32 %f210, %f209; - fma.rn.f32 %f212, %f210, %f188, %f575; - fma.rn.f32 %f214, %f210, %f190, %f212; - fma.rn.f32 %f576, %f210, %f192, %f214; - abs.f32 %f216, %f575; - setp.leu.f32 %p26, %f216, 0f47CE4780; - @%p26 bra BB0_42; - - mov.b32 %r49, %f575; - shr.u32 %r50, %r49, 23; - shl.b32 %r171, %r49, 8; - or.b32 %r51, %r171, -2147483648; - add.u64 %rd46, %SP, 0; - cvta.to.local.u64 %rd112, %rd46; - mov.u32 %r293, 0; - mov.u64 %rd111, __cudart_i2opi_f; - mov.u32 %r292, -6; - -BB0_33: - .pragma "nounroll"; - ld.const.u32 %r174, [%rd111]; - // inline asm - { - mad.lo.cc.u32 %r172, %r174, %r51, %r293; - madc.hi.u32 %r293, %r174, %r51, 0; - } - // inline asm - st.local.u32 [%rd112], %r172; - add.s64 %rd112, %rd112, 4; - add.s64 %rd111, %rd111, 4; - add.s32 %r292, %r292, 1; - setp.ne.s32 %p27, %r292, 0; - @%p27 bra BB0_33; - - and.b32 %r177, %r50, 255; - add.s32 %r178, %r177, -128; - shr.u32 %r179, %r178, 5; - and.b32 %r56, %r49, -2147483648; - cvta.to.local.u64 %rd48, %rd46; - st.local.u32 [%rd48+24], %r293; - mov.u32 %r180, 6; - sub.s32 %r181, %r180, %r179; - mul.wide.s32 %rd49, %r181, 4; - add.s64 %rd14, %rd48, %rd49; - ld.local.u32 %r294, [%rd14]; - ld.local.u32 %r295, [%rd14+-4]; - and.b32 %r59, %r50, 31; - setp.eq.s32 %p28, %r59, 0; - @%p28 bra BB0_36; - - mov.u32 %r182, 32; - sub.s32 %r183, %r182, %r59; - shr.u32 %r184, %r295, %r183; - shl.b32 %r185, %r294, %r59; - add.s32 %r294, %r184, %r185; - ld.local.u32 %r186, [%rd14+-8]; - shr.u32 %r187, %r186, %r183; - shl.b32 %r188, %r295, %r59; - add.s32 %r295, %r187, %r188; - -BB0_36: - shr.u32 %r189, %r295, 30; - shl.b32 %r190, %r294, 2; - add.s32 %r296, %r189, %r190; - shl.b32 %r65, %r295, 2; - shr.u32 %r191, %r296, 31; - shr.u32 %r192, %r294, 30; - add.s32 %r66, %r191, %r192; - setp.eq.s32 %p29, %r191, 0; - @%p29 bra BB0_37; - bra.uni BB0_38; - -BB0_37: - mov.u32 %r297, %r56; - mov.u32 %r298, %r65; - bra.uni BB0_39; - -BB0_38: - not.b32 %r193, %r296; - neg.s32 %r298, %r65; - setp.eq.s32 %p30, %r65, 0; - selp.u32 %r194, 1, 0, %p30; - add.s32 %r296, %r194, %r193; - xor.b32 %r297, %r56, -2147483648; - -BB0_39: - clz.b32 %r300, %r296; - setp.eq.s32 %p31, %r300, 0; - shl.b32 %r195, %r296, %r300; - mov.u32 %r196, 32; - sub.s32 %r197, %r196, %r300; - shr.u32 %r198, %r298, %r197; - add.s32 %r199, %r198, %r195; - selp.b32 %r74, %r296, %r199, %p31; - mov.u32 %r200, -921707870; - mul.hi.u32 %r299, %r74, %r200; - setp.eq.s32 %p32, %r56, 0; - neg.s32 %r201, %r66; - selp.b32 %r301, %r66, %r201, %p32; - setp.lt.s32 %p33, %r299, 1; - @%p33 bra BB0_41; - - mul.lo.s32 %r202, %r74, -921707870; - shr.u32 %r203, %r202, 31; - shl.b32 %r204, %r299, 1; - add.s32 %r299, %r203, %r204; - add.s32 %r300, %r300, 1; - -BB0_41: - mov.u32 %r205, 126; - sub.s32 %r206, %r205, %r300; - shl.b32 %r207, %r206, 23; - add.s32 %r208, %r299, 1; - shr.u32 %r209, %r208, 7; - add.s32 %r210, %r209, 1; - shr.u32 %r211, %r210, 1; - add.s32 %r212, %r211, %r207; - or.b32 %r213, %r212, %r297; - mov.b32 %f576, %r213; - -BB0_42: - mul.rn.f32 %f52, %f576, %f576; - and.b32 %r82, %r301, 1; - setp.eq.s32 %p34, %r82, 0; - @%p34 bra BB0_44; - bra.uni BB0_43; - -BB0_44: - mov.f32 %f219, 0f3C08839E; - mov.f32 %f220, 0fB94CA1F9; - fma.rn.f32 %f577, %f220, %f52, %f219; - bra.uni BB0_45; - -BB0_43: - mov.f32 %f217, 0fBAB6061A; - mov.f32 %f218, 0f37CCF5CE; - fma.rn.f32 %f577, %f218, %f52, %f217; - -BB0_45: - @%p34 bra BB0_47; - bra.uni BB0_46; - -BB0_47: - mov.f32 %f224, 0fBE2AAAA3; - fma.rn.f32 %f225, %f577, %f52, %f224; - mov.f32 %f226, 0f00000000; - fma.rn.f32 %f578, %f225, %f52, %f226; - bra.uni BB0_48; - -BB0_46: - mov.f32 %f221, 0f3D2AAAA5; - fma.rn.f32 %f222, %f577, %f52, %f221; - mov.f32 %f223, 0fBF000000; - fma.rn.f32 %f578, %f222, %f52, %f223; - -BB0_48: - fma.rn.f32 %f579, %f578, %f576, %f576; - @%p34 bra BB0_50; - - mov.f32 %f227, 0f3F800000; - fma.rn.f32 %f579, %f578, %f52, %f227; - -BB0_50: - and.b32 %r214, %r301, 2; - setp.eq.s32 %p37, %r214, 0; - @%p37 bra BB0_52; - - mov.f32 %f228, 0f00000000; - mov.f32 %f229, 0fBF800000; - fma.rn.f32 %f579, %f579, %f229, %f228; - -BB0_52: - mul.f32 %f230, %f27, %f573; - mul.f32 %f231, %f230, %f230; - mov.f32 %f232, 0f3F800000; - sub.f32 %f233, %f232, %f231; - mul.f32 %f234, %f27, %f579; - mul.f32 %f235, %f234, %f234; - sub.f32 %f236, %f233, %f235; - mov.f32 %f237, 0f00000000; - max.f32 %f238, %f237, %f236; - sqrt.rn.f32 %f239, %f238; - mul.f32 %f240, %f10, %f234; - mul.f32 %f241, %f11, %f234; - mul.f32 %f242, %f12, %f234; - fma.rn.f32 %f243, %f19, %f230, %f240; - fma.rn.f32 %f244, %f18, %f230, %f241; - fma.rn.f32 %f245, %f17, %f230, %f242; - fma.rn.f32 %f64, %f560, %f239, %f243; - fma.rn.f32 %f65, %f561, %f239, %f244; - fma.rn.f32 %f66, %f562, %f239, %f245; - setp.gt.f32 %p38, %f65, 0f00000000; - setp.eq.s32 %p39, %r5, 0; - or.pred %p40, %p39, %p38; - @!%p40 bra BB0_54; - bra.uni BB0_53; - -BB0_53: - add.u64 %rd50, %SP, 28; - cvta.to.local.u64 %rd51, %rd50; - max.f32 %f259, %f265, %f153; - ld.global.u32 %r215, [sky]; - neg.f32 %f252, %f64; - neg.f32 %f251, %f65; - neg.f32 %f250, %f66; - mov.u32 %r216, 6; - mov.u32 %r217, 0; - // inline asm - call (%f246, %f247, %f248, %f249), _rt_texture_get_base_id, (%r215, %r216, %f250, %f251, %f252, %r217); - // inline asm - st.local.f32 [%rd51], %f246; - st.local.f32 [%rd51+4], %f247; - st.local.f32 [%rd51+8], %f248; - ld.global.u32 %r218, [root]; - mov.u32 %r219, 1; - mov.f32 %f260, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r218, %f7, %f8, %f9, %f64, %f65, %f66, %r219, %f259, %f260, %rd50, %r107); - // inline asm - ld.local.f32 %f267, [%rd51]; - add.f32 %f581, %f581, %f267; - ld.local.f32 %f268, [%rd51+4]; - add.f32 %f582, %f582, %f268; - ld.local.f32 %f269, [%rd51+8]; - add.f32 %f583, %f583, %f269; - -BB0_54: - add.s32 %r280, %r280, 1; - setp.lt.s32 %p41, %r280, %r1; - @%p41 bra BB0_6; - - add.s32 %r278, %r278, 1; - setp.lt.s32 %p42, %r278, %r1; - @%p42 bra BB0_5; - -BB0_56: - mul.lo.s32 %r221, %r1, %r1; - cvt.rn.f32.s32 %f270, %r221; - rcp.rn.f32 %f271, %f270; - mul.f32 %f272, %f581, %f271; - mul.f32 %f273, %f582, %f271; - mul.f32 %f274, %f583, %f271; - ld.global.f32 %f275, [skyColor]; - mul.f32 %f76, %f272, %f275; - ld.global.f32 %f276, [skyColor+4]; - mul.f32 %f77, %f273, %f276; - ld.global.f32 %f277, [skyColor+8]; - mul.f32 %f78, %f274, %f277; - ld.global.u32 %r302, [imageEnabled]; - and.b32 %r222, %r302, 1; - setp.eq.b32 %p43, %r222, 1; - @!%p43 bra BB0_91; - bra.uni BB0_57; - -BB0_57: - mov.f32 %f280, 0f3E666666; - cvt.rzi.f32.f32 %f281, %f280; - fma.rn.f32 %f282, %f281, 0fC0000000, 0f3EE66666; - abs.f32 %f79, %f282; - abs.f32 %f80, %f76; - setp.lt.f32 %p44, %f80, 0f00800000; - mul.f32 %f283, %f80, 0f4B800000; - selp.f32 %f284, 0fC3170000, 0fC2FE0000, %p44; - selp.f32 %f285, %f283, %f80, %p44; - mov.b32 %r223, %f285; - and.b32 %r224, %r223, 8388607; - or.b32 %r225, %r224, 1065353216; - mov.b32 %f286, %r225; - shr.u32 %r226, %r223, 23; - cvt.rn.f32.u32 %f287, %r226; - add.f32 %f288, %f284, %f287; - setp.gt.f32 %p45, %f286, 0f3FB504F3; - mul.f32 %f289, %f286, 0f3F000000; - add.f32 %f290, %f288, 0f3F800000; - selp.f32 %f291, %f289, %f286, %p45; - selp.f32 %f292, %f290, %f288, %p45; - add.f32 %f293, %f291, 0fBF800000; - add.f32 %f279, %f291, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f278,%f279; - // inline asm - add.f32 %f294, %f293, %f293; - mul.f32 %f295, %f278, %f294; - mul.f32 %f296, %f295, %f295; - mov.f32 %f297, 0f3C4CAF63; - mov.f32 %f298, 0f3B18F0FE; - fma.rn.f32 %f299, %f298, %f296, %f297; - mov.f32 %f300, 0f3DAAAABD; - fma.rn.f32 %f301, %f299, %f296, %f300; - mul.rn.f32 %f302, %f301, %f296; - mul.rn.f32 %f303, %f302, %f295; - sub.f32 %f304, %f293, %f295; - neg.f32 %f305, %f295; - add.f32 %f306, %f304, %f304; - fma.rn.f32 %f307, %f305, %f293, %f306; - mul.rn.f32 %f308, %f278, %f307; - add.f32 %f309, %f303, %f295; - sub.f32 %f310, %f295, %f309; - add.f32 %f311, %f303, %f310; - add.f32 %f312, %f308, %f311; - add.f32 %f313, %f309, %f312; - sub.f32 %f314, %f309, %f313; - add.f32 %f315, %f312, %f314; - mov.f32 %f316, 0f3F317200; - mul.rn.f32 %f317, %f292, %f316; - mov.f32 %f318, 0f35BFBE8E; - mul.rn.f32 %f319, %f292, %f318; - add.f32 %f320, %f317, %f313; - sub.f32 %f321, %f317, %f320; - add.f32 %f322, %f313, %f321; - add.f32 %f323, %f315, %f322; - add.f32 %f324, %f319, %f323; - add.f32 %f325, %f320, %f324; - sub.f32 %f326, %f320, %f325; - add.f32 %f327, %f324, %f326; - mov.f32 %f328, 0f3EE66666; - mul.rn.f32 %f329, %f328, %f325; - neg.f32 %f330, %f329; - fma.rn.f32 %f331, %f328, %f325, %f330; - fma.rn.f32 %f332, %f328, %f327, %f331; - mov.f32 %f333, 0f00000000; - fma.rn.f32 %f334, %f333, %f325, %f332; - add.rn.f32 %f335, %f329, %f334; - neg.f32 %f336, %f335; - add.rn.f32 %f337, %f329, %f336; - add.rn.f32 %f338, %f337, %f334; - mov.b32 %r227, %f335; - setp.eq.s32 %p46, %r227, 1118925336; - add.s32 %r228, %r227, -1; - mov.b32 %f339, %r228; - add.f32 %f340, %f338, 0f37000000; - selp.f32 %f341, %f339, %f335, %p46; - selp.f32 %f81, %f340, %f338, %p46; - mul.f32 %f342, %f341, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f343, %f342; - mov.f32 %f344, 0fBF317200; - fma.rn.f32 %f345, %f343, %f344, %f341; - mov.f32 %f346, 0fB5BFBE8E; - fma.rn.f32 %f347, %f343, %f346, %f345; - mul.f32 %f348, %f347, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f349, %f348; - add.f32 %f350, %f343, 0f00000000; - ex2.approx.f32 %f351, %f350; - mul.f32 %f352, %f349, %f351; - setp.lt.f32 %p47, %f341, 0fC2D20000; - selp.f32 %f353, 0f00000000, %f352, %p47; - setp.gt.f32 %p48, %f341, 0f42D20000; - selp.f32 %f587, 0f7F800000, %f353, %p48; - setp.eq.f32 %p49, %f587, 0f7F800000; - @%p49 bra BB0_59; - - fma.rn.f32 %f587, %f587, %f81, %f587; - -BB0_59: - setp.lt.f32 %p50, %f76, 0f00000000; - setp.eq.f32 %p51, %f79, 0f3F800000; - and.pred %p1, %p50, %p51; - mov.b32 %r229, %f587; - xor.b32 %r230, %r229, -2147483648; - mov.b32 %f354, %r230; - selp.f32 %f589, %f354, %f587, %p1; - setp.eq.f32 %p52, %f76, 0f00000000; - @%p52 bra BB0_62; - bra.uni BB0_60; - -BB0_62: - add.f32 %f357, %f76, %f76; - selp.f32 %f589, %f357, 0f00000000, %p51; - bra.uni BB0_63; - -BB0_100: - mov.u64 %rd105, image_HDR; - cvta.global.u64 %rd100, %rd105; - mov.u32 %r273, 8; - // inline asm - call (%rd99), _rt_buffer_get_64, (%rd100, %r91, %r273, %rd17, %rd18, %rd24, %rd24); - // inline asm - mov.f32 %f538, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs40, %f538;} - - // inline asm - mov.u16 %rs41, 0; - st.v4.u16 [%rd99], {%rs40, %rs40, %rs40, %rs41}; - bra.uni BB0_101; - -BB0_60: - setp.geu.f32 %p53, %f76, 0f00000000; - @%p53 bra BB0_63; - - mov.f32 %f559, 0f3EE66666; - cvt.rzi.f32.f32 %f356, %f559; - setp.neu.f32 %p54, %f356, 0f3EE66666; - selp.f32 %f589, 0f7FFFFFFF, %f589, %p54; - -BB0_63: - add.f32 %f358, %f80, 0f3EE66666; - mov.b32 %r231, %f358; - setp.lt.s32 %p56, %r231, 2139095040; - @%p56 bra BB0_68; - - setp.gtu.f32 %p57, %f80, 0f7F800000; - @%p57 bra BB0_67; - bra.uni BB0_65; - -BB0_67: - add.f32 %f589, %f76, 0f3EE66666; - bra.uni BB0_68; - -BB0_65: - setp.neu.f32 %p58, %f80, 0f7F800000; - @%p58 bra BB0_68; - - selp.f32 %f589, 0fFF800000, 0f7F800000, %p1; - -BB0_68: - mov.f32 %f547, 0fB5BFBE8E; - mov.f32 %f546, 0fBF317200; - mov.f32 %f545, 0f00000000; - mov.f32 %f544, 0f35BFBE8E; - mov.f32 %f543, 0f3F317200; - mov.f32 %f542, 0f3DAAAABD; - mov.f32 %f541, 0f3C4CAF63; - mov.f32 %f540, 0f3B18F0FE; - mov.f32 %f539, 0f3EE66666; - setp.eq.f32 %p59, %f76, 0f3F800000; - selp.f32 %f92, 0f3F800000, %f589, %p59; - abs.f32 %f93, %f77; - setp.lt.f32 %p60, %f93, 0f00800000; - mul.f32 %f361, %f93, 0f4B800000; - selp.f32 %f362, 0fC3170000, 0fC2FE0000, %p60; - selp.f32 %f363, %f361, %f93, %p60; - mov.b32 %r232, %f363; - and.b32 %r233, %r232, 8388607; - or.b32 %r234, %r233, 1065353216; - mov.b32 %f364, %r234; - shr.u32 %r235, %r232, 23; - cvt.rn.f32.u32 %f365, %r235; - add.f32 %f366, %f362, %f365; - setp.gt.f32 %p61, %f364, 0f3FB504F3; - mul.f32 %f367, %f364, 0f3F000000; - add.f32 %f368, %f366, 0f3F800000; - selp.f32 %f369, %f367, %f364, %p61; - selp.f32 %f370, %f368, %f366, %p61; - add.f32 %f371, %f369, 0fBF800000; - add.f32 %f360, %f369, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f359,%f360; - // inline asm - add.f32 %f372, %f371, %f371; - mul.f32 %f373, %f359, %f372; - mul.f32 %f374, %f373, %f373; - fma.rn.f32 %f377, %f540, %f374, %f541; - fma.rn.f32 %f379, %f377, %f374, %f542; - mul.rn.f32 %f380, %f379, %f374; - mul.rn.f32 %f381, %f380, %f373; - sub.f32 %f382, %f371, %f373; - neg.f32 %f383, %f373; - add.f32 %f384, %f382, %f382; - fma.rn.f32 %f385, %f383, %f371, %f384; - mul.rn.f32 %f386, %f359, %f385; - add.f32 %f387, %f381, %f373; - sub.f32 %f388, %f373, %f387; - add.f32 %f389, %f381, %f388; - add.f32 %f390, %f386, %f389; - add.f32 %f391, %f387, %f390; - sub.f32 %f392, %f387, %f391; - add.f32 %f393, %f390, %f392; - mul.rn.f32 %f395, %f370, %f543; - mul.rn.f32 %f397, %f370, %f544; - add.f32 %f398, %f395, %f391; - sub.f32 %f399, %f395, %f398; - add.f32 %f400, %f391, %f399; - add.f32 %f401, %f393, %f400; - add.f32 %f402, %f397, %f401; - add.f32 %f403, %f398, %f402; - sub.f32 %f404, %f398, %f403; - add.f32 %f405, %f402, %f404; - mul.rn.f32 %f407, %f539, %f403; - neg.f32 %f408, %f407; - fma.rn.f32 %f409, %f539, %f403, %f408; - fma.rn.f32 %f410, %f539, %f405, %f409; - fma.rn.f32 %f412, %f545, %f403, %f410; - add.rn.f32 %f413, %f407, %f412; - neg.f32 %f414, %f413; - add.rn.f32 %f415, %f407, %f414; - add.rn.f32 %f416, %f415, %f412; - mov.b32 %r236, %f413; - setp.eq.s32 %p62, %r236, 1118925336; - add.s32 %r237, %r236, -1; - mov.b32 %f417, %r237; - add.f32 %f418, %f416, 0f37000000; - selp.f32 %f419, %f417, %f413, %p62; - selp.f32 %f94, %f418, %f416, %p62; - mul.f32 %f420, %f419, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f421, %f420; - fma.rn.f32 %f423, %f421, %f546, %f419; - fma.rn.f32 %f425, %f421, %f547, %f423; - mul.f32 %f426, %f425, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f427, %f426; - add.f32 %f428, %f421, 0f00000000; - ex2.approx.f32 %f429, %f428; - mul.f32 %f430, %f427, %f429; - setp.lt.f32 %p63, %f419, 0fC2D20000; - selp.f32 %f431, 0f00000000, %f430, %p63; - setp.gt.f32 %p64, %f419, 0f42D20000; - selp.f32 %f590, 0f7F800000, %f431, %p64; - setp.eq.f32 %p65, %f590, 0f7F800000; - @%p65 bra BB0_70; - - fma.rn.f32 %f590, %f590, %f94, %f590; - -BB0_70: - setp.lt.f32 %p66, %f77, 0f00000000; - and.pred %p2, %p66, %p51; - mov.b32 %r238, %f590; - xor.b32 %r239, %r238, -2147483648; - mov.b32 %f432, %r239; - selp.f32 %f592, %f432, %f590, %p2; - setp.eq.f32 %p68, %f77, 0f00000000; - @%p68 bra BB0_73; - bra.uni BB0_71; - -BB0_73: - add.f32 %f435, %f77, %f77; - selp.f32 %f592, %f435, 0f00000000, %p51; - bra.uni BB0_74; - -BB0_71: - setp.geu.f32 %p69, %f77, 0f00000000; - @%p69 bra BB0_74; - - mov.f32 %f558, 0f3EE66666; - cvt.rzi.f32.f32 %f434, %f558; - setp.neu.f32 %p70, %f434, 0f3EE66666; - selp.f32 %f592, 0f7FFFFFFF, %f592, %p70; - -BB0_74: - add.f32 %f436, %f93, 0f3EE66666; - mov.b32 %r240, %f436; - setp.lt.s32 %p72, %r240, 2139095040; - @%p72 bra BB0_79; - - setp.gtu.f32 %p73, %f93, 0f7F800000; - @%p73 bra BB0_78; - bra.uni BB0_76; - -BB0_78: - add.f32 %f592, %f77, 0f3EE66666; - bra.uni BB0_79; - -BB0_76: - setp.neu.f32 %p74, %f93, 0f7F800000; - @%p74 bra BB0_79; - - selp.f32 %f592, 0fFF800000, 0f7F800000, %p2; - -BB0_79: - mov.f32 %f556, 0fB5BFBE8E; - mov.f32 %f555, 0fBF317200; - mov.f32 %f554, 0f00000000; - mov.f32 %f553, 0f35BFBE8E; - mov.f32 %f552, 0f3F317200; - mov.f32 %f551, 0f3DAAAABD; - mov.f32 %f550, 0f3C4CAF63; - mov.f32 %f549, 0f3B18F0FE; - mov.f32 %f548, 0f3EE66666; - setp.eq.f32 %p75, %f77, 0f3F800000; - selp.f32 %f105, 0f3F800000, %f592, %p75; - abs.f32 %f106, %f78; - setp.lt.f32 %p76, %f106, 0f00800000; - mul.f32 %f439, %f106, 0f4B800000; - selp.f32 %f440, 0fC3170000, 0fC2FE0000, %p76; - selp.f32 %f441, %f439, %f106, %p76; - mov.b32 %r241, %f441; - and.b32 %r242, %r241, 8388607; - or.b32 %r243, %r242, 1065353216; - mov.b32 %f442, %r243; - shr.u32 %r244, %r241, 23; - cvt.rn.f32.u32 %f443, %r244; - add.f32 %f444, %f440, %f443; - setp.gt.f32 %p77, %f442, 0f3FB504F3; - mul.f32 %f445, %f442, 0f3F000000; - add.f32 %f446, %f444, 0f3F800000; - selp.f32 %f447, %f445, %f442, %p77; - selp.f32 %f448, %f446, %f444, %p77; - add.f32 %f449, %f447, 0fBF800000; - add.f32 %f438, %f447, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f437,%f438; - // inline asm - add.f32 %f450, %f449, %f449; - mul.f32 %f451, %f437, %f450; - mul.f32 %f452, %f451, %f451; - fma.rn.f32 %f455, %f549, %f452, %f550; - fma.rn.f32 %f457, %f455, %f452, %f551; - mul.rn.f32 %f458, %f457, %f452; - mul.rn.f32 %f459, %f458, %f451; - sub.f32 %f460, %f449, %f451; - neg.f32 %f461, %f451; - add.f32 %f462, %f460, %f460; - fma.rn.f32 %f463, %f461, %f449, %f462; - mul.rn.f32 %f464, %f437, %f463; - add.f32 %f465, %f459, %f451; - sub.f32 %f466, %f451, %f465; - add.f32 %f467, %f459, %f466; - add.f32 %f468, %f464, %f467; - add.f32 %f469, %f465, %f468; - sub.f32 %f470, %f465, %f469; - add.f32 %f471, %f468, %f470; - mul.rn.f32 %f473, %f448, %f552; - mul.rn.f32 %f475, %f448, %f553; - add.f32 %f476, %f473, %f469; - sub.f32 %f477, %f473, %f476; - add.f32 %f478, %f469, %f477; - add.f32 %f479, %f471, %f478; - add.f32 %f480, %f475, %f479; - add.f32 %f481, %f476, %f480; - sub.f32 %f482, %f476, %f481; - add.f32 %f483, %f480, %f482; - mul.rn.f32 %f485, %f548, %f481; - neg.f32 %f486, %f485; - fma.rn.f32 %f487, %f548, %f481, %f486; - fma.rn.f32 %f488, %f548, %f483, %f487; - fma.rn.f32 %f490, %f554, %f481, %f488; - add.rn.f32 %f491, %f485, %f490; - neg.f32 %f492, %f491; - add.rn.f32 %f493, %f485, %f492; - add.rn.f32 %f494, %f493, %f490; - mov.b32 %r245, %f491; - setp.eq.s32 %p78, %r245, 1118925336; - add.s32 %r246, %r245, -1; - mov.b32 %f495, %r246; - add.f32 %f496, %f494, 0f37000000; - selp.f32 %f497, %f495, %f491, %p78; - selp.f32 %f107, %f496, %f494, %p78; - mul.f32 %f498, %f497, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f499, %f498; - fma.rn.f32 %f501, %f499, %f555, %f497; - fma.rn.f32 %f503, %f499, %f556, %f501; - mul.f32 %f504, %f503, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f505, %f504; - add.f32 %f506, %f499, 0f00000000; - ex2.approx.f32 %f507, %f506; - mul.f32 %f508, %f505, %f507; - setp.lt.f32 %p79, %f497, 0fC2D20000; - selp.f32 %f509, 0f00000000, %f508, %p79; - setp.gt.f32 %p80, %f497, 0f42D20000; - selp.f32 %f593, 0f7F800000, %f509, %p80; - setp.eq.f32 %p81, %f593, 0f7F800000; - @%p81 bra BB0_81; - - fma.rn.f32 %f593, %f593, %f107, %f593; - -BB0_81: - setp.lt.f32 %p82, %f78, 0f00000000; - and.pred %p3, %p82, %p51; - mov.b32 %r247, %f593; - xor.b32 %r248, %r247, -2147483648; - mov.b32 %f510, %r248; - selp.f32 %f595, %f510, %f593, %p3; - setp.eq.f32 %p84, %f78, 0f00000000; - @%p84 bra BB0_84; - bra.uni BB0_82; - -BB0_84: - add.f32 %f513, %f78, %f78; - selp.f32 %f595, %f513, 0f00000000, %p51; - bra.uni BB0_85; - -BB0_82: - setp.geu.f32 %p85, %f78, 0f00000000; - @%p85 bra BB0_85; - - mov.f32 %f557, 0f3EE66666; - cvt.rzi.f32.f32 %f512, %f557; - setp.neu.f32 %p86, %f512, 0f3EE66666; - selp.f32 %f595, 0f7FFFFFFF, %f595, %p86; - -BB0_85: - add.f32 %f514, %f106, 0f3EE66666; - mov.b32 %r249, %f514; - setp.lt.s32 %p88, %r249, 2139095040; - @%p88 bra BB0_90; - - setp.gtu.f32 %p89, %f106, 0f7F800000; - @%p89 bra BB0_89; - bra.uni BB0_87; - -BB0_89: - add.f32 %f595, %f78, 0f3EE66666; - bra.uni BB0_90; - -BB0_87: - setp.neu.f32 %p90, %f106, 0f7F800000; - @%p90 bra BB0_90; - - selp.f32 %f595, 0fFF800000, 0f7F800000, %p3; - -BB0_90: - mov.u32 %r275, 4; - mov.u64 %rd106, 0; - mov.u32 %r274, 2; - setp.eq.f32 %p91, %f78, 0f3F800000; - selp.f32 %f515, 0f3F800000, %f595, %p91; - cvt.u64.u32 %rd55, %r4; - cvt.u64.u32 %rd54, %r3; - mov.u64 %rd58, image; - cvta.global.u64 %rd53, %rd58; - // inline asm - call (%rd52), _rt_buffer_get_64, (%rd53, %r274, %r275, %rd54, %rd55, %rd106, %rd106); - // inline asm - cvt.sat.f32.f32 %f516, %f515; - mul.f32 %f517, %f516, 0f437FFD71; - cvt.rzi.u32.f32 %r252, %f517; - cvt.sat.f32.f32 %f518, %f105; - mul.f32 %f519, %f518, 0f437FFD71; - cvt.rzi.u32.f32 %r253, %f519; - cvt.sat.f32.f32 %f520, %f92; - mul.f32 %f521, %f520, 0f437FFD71; - cvt.rzi.u32.f32 %r254, %f521; - cvt.u16.u32 %rs10, %r252; - cvt.u16.u32 %rs11, %r254; - cvt.u16.u32 %rs12, %r253; - mov.u16 %rs13, 255; - st.v4.u8 [%rd52], {%rs10, %rs12, %rs11, %rs13}; - ld.global.u32 %r302, [imageEnabled]; - -BB0_91: - and.b32 %r255, %r302, 4; - setp.eq.s32 %p92, %r255, 0; - @%p92 bra BB0_101; - - ld.global.u32 %r256, [additive]; - setp.eq.s32 %p93, %r256, 0; - cvt.u64.u32 %rd15, %r3; - cvt.u64.u32 %rd16, %r4; - mov.f32 %f522, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs14, %f522;} - - // inline asm - @%p93 bra BB0_94; - - mov.u64 %rd107, 0; - mov.u32 %r276, 2; - mov.u64 %rd71, image_HDR; - cvta.global.u64 %rd60, %rd71; - mov.u32 %r260, 8; - // inline asm - call (%rd59), _rt_buffer_get_64, (%rd60, %r276, %r260, %rd15, %rd16, %rd107, %rd107); - // inline asm - ld.v4.u16 {%rs21, %rs22, %rs23, %rs24}, [%rd59]; - // inline asm - { cvt.f32.f16 %f523, %rs21;} - - // inline asm - // inline asm - { cvt.f32.f16 %f524, %rs22;} - - // inline asm - // inline asm - { cvt.f32.f16 %f525, %rs23;} - - // inline asm - // inline asm - call (%rd65), _rt_buffer_get_64, (%rd60, %r276, %r260, %rd15, %rd16, %rd107, %rd107); - // inline asm - add.f32 %f526, %f76, %f523; - add.f32 %f527, %f77, %f524; - add.f32 %f528, %f78, %f525; - // inline asm - { cvt.rn.f16.f32 %rs20, %f528;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs19, %f527;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs18, %f526;} - - // inline asm - st.v4.u16 [%rd65], {%rs18, %rs19, %rs20, %rs14}; - bra.uni BB0_101; - -BB0_94: - mov.u64 %rd108, 0; - mov.u32 %r277, 2; - mov.u64 %rd78, image_HDR; - cvta.global.u64 %rd73, %rd78; - mov.u32 %r262, 8; - // inline asm - call (%rd72), _rt_buffer_get_64, (%rd73, %r277, %r262, %rd15, %rd16, %rd108, %rd108); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs27, %f78;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs26, %f77;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f76;} - - // inline asm - st.v4.u16 [%rd72], {%rs25, %rs26, %rs27, %rs14}; - -BB0_101: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSkyCubemap.ptx.meta b/Assets/Editor/x64/Bakery/lmSkyCubemap.ptx.meta deleted file mode 100644 index 7678b9a9..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyCubemap.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 36fd7087290b6af4c9f043e9fde27fe7 -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSkyCubemapDir.ptx b/Assets/Editor/x64/Bakery/lmSkyCubemapDir.ptx deleted file mode 100644 index 4427d8d7..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyCubemapDir.ptx +++ /dev/null @@ -1,1466 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Dir[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .u32 sky; -.global .align 4 .b8 skyColor[12]; -.global .align 4 .u32 samples; -.global .align 4 .u32 hemispherical; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3skyE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8skyColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo13hemisphericalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3skyE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8skyColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename13hemisphericalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3skyE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8skyColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum13hemisphericalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic3skyE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8skyColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic13hemisphericalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3skyE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8skyColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation13hemisphericalE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[40]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<99>; - .reg .b16 %rs<51>; - .reg .f32 %f<660>; - .reg .b32 %r<313>; - .reg .b64 %rd<141>; - - - mov.u64 %rd140, __local_depot0; - cvta.local.u64 %SP, %rd140; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r93, %r94}, [pixelID]; - cvt.u64.u32 %rd22, %r93; - cvt.u64.u32 %rd23, %r94; - mov.u64 %rd26, uvnormal; - cvta.global.u64 %rd21, %rd26; - mov.u32 %r91, 2; - mov.u32 %r92, 4; - mov.u64 %rd25, 0; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd21, %r91, %r92, %rd22, %rd23, %rd25, %rd25); - // inline asm - ld.u32 %r2, [%rd20]; - shr.u32 %r97, %r2, 16; - cvt.u16.u32 %rs1, %r97; - and.b16 %rs3, %rs1, 255; - cvt.u16.u32 %rs4, %r2; - or.b16 %rs5, %rs4, %rs3; - setp.eq.s16 %p4, %rs5, 0; - mov.f32 %f612, 0f00000000; - mov.f32 %f613, %f612; - mov.f32 %f614, %f612; - @%p4 bra BB0_2; - - ld.u8 %rs6, [%rd20+1]; - and.b16 %rs8, %rs4, 255; - cvt.rn.f32.u16 %f137, %rs8; - div.rn.f32 %f138, %f137, 0f437F0000; - fma.rn.f32 %f139, %f138, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f140, %rs6; - div.rn.f32 %f141, %f140, 0f437F0000; - fma.rn.f32 %f142, %f141, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f143, %rs3; - div.rn.f32 %f144, %f143, 0f437F0000; - fma.rn.f32 %f145, %f144, 0f40000000, 0fBF800000; - mul.f32 %f146, %f142, %f142; - fma.rn.f32 %f147, %f139, %f139, %f146; - fma.rn.f32 %f148, %f145, %f145, %f147; - sqrt.rn.f32 %f149, %f148; - rcp.rn.f32 %f150, %f149; - mul.f32 %f612, %f139, %f150; - mul.f32 %f613, %f142, %f150; - mul.f32 %f614, %f145, %f150; - -BB0_2: - ld.global.v2.u32 {%r98, %r99}, [pixelID]; - ld.global.v2.u32 {%r101, %r102}, [tileInfo]; - add.s32 %r3, %r98, %r101; - add.s32 %r4, %r99, %r102; - setp.eq.f32 %p5, %f613, 0f00000000; - setp.eq.f32 %p6, %f612, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f614, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_97; - bra.uni BB0_3; - -BB0_97: - ld.global.u32 %r312, [imageEnabled]; - and.b32 %r268, %r312, 1; - setp.eq.b32 %p95, %r268, 1; - @!%p95 bra BB0_99; - bra.uni BB0_98; - -BB0_98: - cvt.u64.u32 %rd99, %r3; - cvt.u64.u32 %rd100, %r4; - mov.u64 %rd103, image; - cvta.global.u64 %rd98, %rd103; - mov.u64 %rd102, 0; - // inline asm - call (%rd97), _rt_buffer_get_64, (%rd98, %r91, %r92, %rd99, %rd100, %rd102, %rd102); - // inline asm - mov.u16 %rs34, 0; - st.v4.u8 [%rd97], {%rs34, %rs34, %rs34, %rs34}; - ld.global.u32 %r312, [imageEnabled]; - -BB0_99: - and.b32 %r271, %r312, 4; - setp.eq.s32 %p96, %r271, 0; - @%p96 bra BB0_103; - - ld.global.u32 %r272, [additive]; - setp.eq.s32 %p97, %r272, 0; - cvt.u64.u32 %rd18, %r3; - cvt.u64.u32 %rd19, %r4; - @%p97 bra BB0_102; - - mov.u64 %rd116, image_HDR; - cvta.global.u64 %rd105, %rd116; - mov.u32 %r276, 8; - mov.u64 %rd115, 0; - // inline asm - call (%rd104), _rt_buffer_get_64, (%rd105, %r91, %r276, %rd18, %rd19, %rd115, %rd115); - // inline asm - ld.v4.u16 {%rs41, %rs42, %rs43, %rs44}, [%rd104]; - // inline asm - { cvt.f32.f16 %f571, %rs41;} - - // inline asm - // inline asm - { cvt.f32.f16 %f572, %rs42;} - - // inline asm - // inline asm - { cvt.f32.f16 %f573, %rs43;} - - // inline asm - // inline asm - call (%rd110), _rt_buffer_get_64, (%rd105, %r91, %r276, %rd18, %rd19, %rd115, %rd115); - // inline asm - add.f32 %f574, %f571, 0f00000000; - add.f32 %f575, %f572, 0f00000000; - add.f32 %f576, %f573, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs40, %f576;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs39, %f575;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f574;} - - // inline asm - mov.u16 %rs45, 0; - st.v4.u16 [%rd110], {%rs38, %rs39, %rs40, %rs45}; - bra.uni BB0_103; - -BB0_3: - ld.global.v2.u32 {%r110, %r111}, [pixelID]; - cvt.u64.u32 %rd29, %r110; - cvt.u64.u32 %rd30, %r111; - mov.u64 %rd39, uvpos; - cvta.global.u64 %rd28, %rd39; - mov.u32 %r107, 12; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd28, %r91, %r107, %rd29, %rd30, %rd25, %rd25); - // inline asm - ld.f32 %f157, [%rd27+8]; - ld.f32 %f158, [%rd27+4]; - ld.f32 %f159, [%rd27]; - mul.f32 %f160, %f159, 0f3456BF95; - mul.f32 %f161, %f158, 0f3456BF95; - mul.f32 %f162, %f157, 0f3456BF95; - abs.f32 %f163, %f612; - div.rn.f32 %f164, %f160, %f163; - abs.f32 %f165, %f613; - div.rn.f32 %f166, %f161, %f165; - abs.f32 %f167, %f614; - div.rn.f32 %f168, %f162, %f167; - abs.f32 %f169, %f164; - abs.f32 %f170, %f166; - abs.f32 %f171, %f168; - mov.f32 %f172, 0f38D1B717; - max.f32 %f173, %f169, %f172; - max.f32 %f174, %f170, %f172; - max.f32 %f175, %f171, %f172; - fma.rn.f32 %f7, %f612, %f173, %f159; - fma.rn.f32 %f8, %f613, %f174, %f158; - fma.rn.f32 %f9, %f614, %f175, %f157; - ld.global.u32 %r5, [hemispherical]; - setp.gt.f32 %p10, %f163, %f167; - neg.f32 %f176, %f613; - selp.f32 %f177, %f176, 0f00000000, %p10; - neg.f32 %f178, %f614; - selp.f32 %f179, %f612, %f178, %p10; - selp.f32 %f180, 0f00000000, %f613, %p10; - mul.f32 %f181, %f179, %f179; - fma.rn.f32 %f182, %f177, %f177, %f181; - fma.rn.f32 %f183, %f180, %f180, %f182; - sqrt.rn.f32 %f184, %f183; - rcp.rn.f32 %f185, %f184; - mul.f32 %f10, %f177, %f185; - mul.f32 %f11, %f179, %f185; - mul.f32 %f12, %f180, %f185; - ld.global.v2.u32 {%r114, %r115}, [pixelID]; - cvt.u64.u32 %rd35, %r114; - cvt.u64.u32 %rd36, %r115; - mov.u64 %rd40, rnd_seeds; - cvta.global.u64 %rd34, %rd40; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r91, %r92, %rd35, %rd36, %rd25, %rd25); - // inline asm - mov.f32 %f644, 0f00000000; - setp.lt.s32 %p11, %r1, 1; - mov.f32 %f643, %f644; - mov.f32 %f642, %f644; - mov.f32 %f641, %f644; - mov.f32 %f640, %f644; - mov.f32 %f639, %f644; - @%p11 bra BB0_56; - - cvt.rn.f32.s32 %f192, %r1; - rcp.rn.f32 %f13, %f192; - ld.u32 %r290, [%rd33]; - mul.f32 %f14, %f7, 0f3456BF95; - mul.f32 %f15, %f8, 0f3456BF95; - mul.f32 %f16, %f9, 0f3456BF95; - mul.f32 %f193, %f612, %f11; - mul.f32 %f194, %f613, %f10; - sub.f32 %f17, %f194, %f193; - mul.f32 %f195, %f614, %f10; - mul.f32 %f196, %f612, %f12; - sub.f32 %f18, %f196, %f195; - mul.f32 %f197, %f613, %f12; - mul.f32 %f198, %f614, %f11; - sub.f32 %f19, %f198, %f197; - mov.f32 %f644, 0f00000000; - mov.u32 %r118, 0; - abs.f32 %f279, %f15; - abs.f32 %f280, %f14; - max.f32 %f281, %f280, %f279; - abs.f32 %f282, %f16; - max.f32 %f283, %f281, %f282; - mov.u32 %r287, %r118; - mov.f32 %f643, %f644; - mov.f32 %f642, %f644; - mov.f32 %f641, %f644; - mov.f32 %f640, %f644; - mov.f32 %f639, %f644; - -BB0_5: - mov.u32 %r289, %r118; - -BB0_6: - cvt.rn.f32.s32 %f605, %r287; - mad.lo.s32 %r120, %r290, 1664525, 1013904223; - and.b32 %r121, %r120, 16777215; - cvt.rn.f32.u32 %f199, %r121; - fma.rn.f32 %f200, %f199, 0f33800000, %f605; - mul.f32 %f33, %f13, %f200; - mad.lo.s32 %r290, %r120, 1664525, 1013904223; - and.b32 %r122, %r290, 16777215; - cvt.rn.f32.u32 %f201, %r122; - cvt.rn.f32.s32 %f202, %r289; - fma.rn.f32 %f203, %f201, 0f33800000, %f202; - mul.f32 %f204, %f13, %f203; - mul.f32 %f205, %f33, %f33; - mov.f32 %f206, 0f3F800000; - sub.f32 %f207, %f206, %f205; - mov.f32 %f208, 0f00000000; - max.f32 %f209, %f208, %f207; - sqrt.rn.f32 %f34, %f209; - mul.f32 %f633, %f204, 0f40C90FDB; - abs.f32 %f36, %f633; - setp.neu.f32 %p12, %f36, 0f7F800000; - mov.f32 %f627, %f633; - @%p12 bra BB0_8; - - mul.rn.f32 %f627, %f633, %f208; - -BB0_8: - mul.f32 %f211, %f627, 0f3F22F983; - cvt.rni.s32.f32 %r300, %f211; - cvt.rn.f32.s32 %f212, %r300; - neg.f32 %f213, %f212; - mov.f32 %f214, 0f3FC90FDA; - fma.rn.f32 %f215, %f213, %f214, %f627; - mov.f32 %f216, 0f33A22168; - fma.rn.f32 %f217, %f213, %f216, %f215; - mov.f32 %f218, 0f27C234C5; - fma.rn.f32 %f628, %f213, %f218, %f217; - abs.f32 %f219, %f627; - setp.leu.f32 %p13, %f219, 0f47CE4780; - @%p13 bra BB0_19; - - add.u64 %rd42, %SP, 0; - cvta.to.local.u64 %rd3, %rd42; - mov.b32 %r13, %f627; - shr.u32 %r14, %r13, 23; - shl.b32 %r125, %r13, 8; - or.b32 %r15, %r125, -2147483648; - mov.u32 %r291, 0; - mov.u64 %rd137, 0; - mov.u64 %rd136, %rd3; - mov.u32 %r292, %r291; - -BB0_10: - .pragma "nounroll"; - shl.b64 %rd43, %rd137, 2; - mov.u64 %rd44, __cudart_i2opi_f; - add.s64 %rd45, %rd44, %rd43; - ld.const.u32 %r128, [%rd45]; - // inline asm - { - mad.lo.cc.u32 %r126, %r128, %r15, %r292; - madc.hi.u32 %r292, %r128, %r15, 0; - } - // inline asm - st.local.u32 [%rd136], %r126; - add.s32 %r291, %r291, 1; - cvt.s64.s32 %rd137, %r291; - mul.wide.s32 %rd48, %r291, 4; - add.s64 %rd136, %rd3, %rd48; - setp.ne.s32 %p14, %r291, 6; - @%p14 bra BB0_10; - - add.u64 %rd135, %SP, 0; - and.b32 %r131, %r14, 255; - add.s32 %r132, %r131, -128; - shr.u32 %r133, %r132, 5; - and.b32 %r20, %r13, -2147483648; - cvta.to.local.u64 %rd50, %rd135; - st.local.u32 [%rd50+24], %r292; - mov.u32 %r134, 6; - sub.s32 %r135, %r134, %r133; - mul.wide.s32 %rd51, %r135, 4; - add.s64 %rd8, %rd50, %rd51; - ld.local.u32 %r293, [%rd8]; - ld.local.u32 %r294, [%rd8+-4]; - and.b32 %r23, %r14, 31; - setp.eq.s32 %p15, %r23, 0; - @%p15 bra BB0_13; - - mov.u32 %r136, 32; - sub.s32 %r137, %r136, %r23; - shr.u32 %r138, %r294, %r137; - shl.b32 %r139, %r293, %r23; - add.s32 %r293, %r138, %r139; - ld.local.u32 %r140, [%rd8+-8]; - shr.u32 %r141, %r140, %r137; - shl.b32 %r142, %r294, %r23; - add.s32 %r294, %r141, %r142; - -BB0_13: - shr.u32 %r143, %r294, 30; - shl.b32 %r144, %r293, 2; - add.s32 %r295, %r143, %r144; - shl.b32 %r29, %r294, 2; - shr.u32 %r145, %r295, 31; - shr.u32 %r146, %r293, 30; - add.s32 %r30, %r145, %r146; - setp.eq.s32 %p16, %r145, 0; - @%p16 bra BB0_14; - bra.uni BB0_15; - -BB0_14: - mov.u32 %r296, %r20; - mov.u32 %r297, %r29; - bra.uni BB0_16; - -BB0_15: - not.b32 %r147, %r295; - neg.s32 %r297, %r29; - setp.eq.s32 %p17, %r29, 0; - selp.u32 %r148, 1, 0, %p17; - add.s32 %r295, %r148, %r147; - xor.b32 %r296, %r20, -2147483648; - -BB0_16: - clz.b32 %r299, %r295; - setp.eq.s32 %p18, %r299, 0; - shl.b32 %r149, %r295, %r299; - mov.u32 %r150, 32; - sub.s32 %r151, %r150, %r299; - shr.u32 %r152, %r297, %r151; - add.s32 %r153, %r152, %r149; - selp.b32 %r38, %r295, %r153, %p18; - mov.u32 %r154, -921707870; - mul.hi.u32 %r298, %r38, %r154; - setp.eq.s32 %p19, %r20, 0; - neg.s32 %r155, %r30; - selp.b32 %r300, %r30, %r155, %p19; - setp.lt.s32 %p20, %r298, 1; - @%p20 bra BB0_18; - - mul.lo.s32 %r156, %r38, -921707870; - shr.u32 %r157, %r156, 31; - shl.b32 %r158, %r298, 1; - add.s32 %r298, %r157, %r158; - add.s32 %r299, %r299, 1; - -BB0_18: - mov.u32 %r159, 126; - sub.s32 %r160, %r159, %r299; - shl.b32 %r161, %r160, 23; - add.s32 %r162, %r298, 1; - shr.u32 %r163, %r162, 7; - add.s32 %r164, %r163, 1; - shr.u32 %r165, %r164, 1; - add.s32 %r166, %r165, %r161; - or.b32 %r167, %r166, %r296; - mov.b32 %f628, %r167; - -BB0_19: - mul.rn.f32 %f42, %f628, %f628; - add.s32 %r46, %r300, 1; - and.b32 %r47, %r46, 1; - setp.eq.s32 %p21, %r47, 0; - @%p21 bra BB0_21; - bra.uni BB0_20; - -BB0_21: - mov.f32 %f222, 0f3C08839E; - mov.f32 %f223, 0fB94CA1F9; - fma.rn.f32 %f629, %f223, %f42, %f222; - bra.uni BB0_22; - -BB0_20: - mov.f32 %f220, 0fBAB6061A; - mov.f32 %f221, 0f37CCF5CE; - fma.rn.f32 %f629, %f221, %f42, %f220; - -BB0_22: - @%p21 bra BB0_24; - bra.uni BB0_23; - -BB0_24: - mov.f32 %f227, 0fBE2AAAA3; - fma.rn.f32 %f228, %f629, %f42, %f227; - fma.rn.f32 %f630, %f228, %f42, %f208; - bra.uni BB0_25; - -BB0_23: - mov.f32 %f224, 0f3D2AAAA5; - fma.rn.f32 %f225, %f629, %f42, %f224; - mov.f32 %f226, 0fBF000000; - fma.rn.f32 %f630, %f225, %f42, %f226; - -BB0_25: - fma.rn.f32 %f631, %f630, %f628, %f628; - @%p21 bra BB0_27; - - fma.rn.f32 %f631, %f630, %f42, %f206; - -BB0_27: - and.b32 %r168, %r46, 2; - setp.eq.s32 %p24, %r168, 0; - @%p24 bra BB0_29; - - mov.f32 %f232, 0fBF800000; - fma.rn.f32 %f631, %f631, %f232, %f208; - -BB0_29: - @%p12 bra BB0_31; - - mul.rn.f32 %f633, %f633, %f208; - -BB0_31: - mov.f32 %f608, 0f27C234C5; - mov.f32 %f607, 0f33A22168; - mov.f32 %f606, 0f3FC90FDA; - mul.f32 %f234, %f633, 0f3F22F983; - cvt.rni.s32.f32 %r310, %f234; - cvt.rn.f32.s32 %f235, %r310; - neg.f32 %f236, %f235; - fma.rn.f32 %f238, %f236, %f606, %f633; - fma.rn.f32 %f240, %f236, %f607, %f238; - fma.rn.f32 %f634, %f236, %f608, %f240; - abs.f32 %f242, %f633; - setp.leu.f32 %p26, %f242, 0f47CE4780; - @%p26 bra BB0_42; - - add.u64 %rd53, %SP, 0; - cvta.to.local.u64 %rd9, %rd53; - mov.b32 %r49, %f633; - shr.u32 %r50, %r49, 23; - shl.b32 %r171, %r49, 8; - or.b32 %r51, %r171, -2147483648; - mov.u32 %r301, 0; - mov.u64 %rd138, %rd9; - mov.u64 %rd139, %rd25; - mov.u32 %r302, %r301; - -BB0_33: - .pragma "nounroll"; - shl.b64 %rd54, %rd139, 2; - mov.u64 %rd55, __cudart_i2opi_f; - add.s64 %rd56, %rd55, %rd54; - ld.const.u32 %r174, [%rd56]; - // inline asm - { - mad.lo.cc.u32 %r172, %r174, %r51, %r302; - madc.hi.u32 %r302, %r174, %r51, 0; - } - // inline asm - st.local.u32 [%rd138], %r172; - add.s32 %r301, %r301, 1; - cvt.s64.s32 %rd139, %r301; - mul.wide.s32 %rd57, %r301, 4; - add.s64 %rd138, %rd9, %rd57; - setp.ne.s32 %p27, %r301, 6; - @%p27 bra BB0_33; - - and.b32 %r177, %r50, 255; - add.s32 %r178, %r177, -128; - shr.u32 %r179, %r178, 5; - and.b32 %r56, %r49, -2147483648; - cvta.to.local.u64 %rd59, %rd53; - st.local.u32 [%rd59+24], %r302; - mov.u32 %r180, 6; - sub.s32 %r181, %r180, %r179; - mul.wide.s32 %rd60, %r181, 4; - add.s64 %rd15, %rd59, %rd60; - ld.local.u32 %r303, [%rd15]; - ld.local.u32 %r304, [%rd15+-4]; - and.b32 %r59, %r50, 31; - setp.eq.s32 %p28, %r59, 0; - @%p28 bra BB0_36; - - mov.u32 %r182, 32; - sub.s32 %r183, %r182, %r59; - shr.u32 %r184, %r304, %r183; - shl.b32 %r185, %r303, %r59; - add.s32 %r303, %r184, %r185; - ld.local.u32 %r186, [%rd15+-8]; - shr.u32 %r187, %r186, %r183; - shl.b32 %r188, %r304, %r59; - add.s32 %r304, %r187, %r188; - -BB0_36: - shr.u32 %r189, %r304, 30; - shl.b32 %r190, %r303, 2; - add.s32 %r305, %r189, %r190; - shl.b32 %r65, %r304, 2; - shr.u32 %r191, %r305, 31; - shr.u32 %r192, %r303, 30; - add.s32 %r66, %r191, %r192; - setp.eq.s32 %p29, %r191, 0; - @%p29 bra BB0_37; - bra.uni BB0_38; - -BB0_37: - mov.u32 %r306, %r56; - mov.u32 %r307, %r65; - bra.uni BB0_39; - -BB0_38: - not.b32 %r193, %r305; - neg.s32 %r307, %r65; - setp.eq.s32 %p30, %r65, 0; - selp.u32 %r194, 1, 0, %p30; - add.s32 %r305, %r194, %r193; - xor.b32 %r306, %r56, -2147483648; - -BB0_39: - clz.b32 %r309, %r305; - setp.eq.s32 %p31, %r309, 0; - shl.b32 %r195, %r305, %r309; - mov.u32 %r196, 32; - sub.s32 %r197, %r196, %r309; - shr.u32 %r198, %r307, %r197; - add.s32 %r199, %r198, %r195; - selp.b32 %r74, %r305, %r199, %p31; - mov.u32 %r200, -921707870; - mul.hi.u32 %r308, %r74, %r200; - setp.eq.s32 %p32, %r56, 0; - neg.s32 %r201, %r66; - selp.b32 %r310, %r66, %r201, %p32; - setp.lt.s32 %p33, %r308, 1; - @%p33 bra BB0_41; - - mul.lo.s32 %r202, %r74, -921707870; - shr.u32 %r203, %r202, 31; - shl.b32 %r204, %r308, 1; - add.s32 %r308, %r203, %r204; - add.s32 %r309, %r309, 1; - -BB0_41: - mov.u32 %r205, 126; - sub.s32 %r206, %r205, %r309; - shl.b32 %r207, %r206, 23; - add.s32 %r208, %r308, 1; - shr.u32 %r209, %r208, 7; - add.s32 %r210, %r209, 1; - shr.u32 %r211, %r210, 1; - add.s32 %r212, %r211, %r207; - or.b32 %r213, %r212, %r306; - mov.b32 %f634, %r213; - -BB0_42: - mul.rn.f32 %f59, %f634, %f634; - and.b32 %r82, %r310, 1; - setp.eq.s32 %p34, %r82, 0; - @%p34 bra BB0_44; - bra.uni BB0_43; - -BB0_44: - mov.f32 %f245, 0f3C08839E; - mov.f32 %f246, 0fB94CA1F9; - fma.rn.f32 %f635, %f246, %f59, %f245; - bra.uni BB0_45; - -BB0_43: - mov.f32 %f243, 0fBAB6061A; - mov.f32 %f244, 0f37CCF5CE; - fma.rn.f32 %f635, %f244, %f59, %f243; - -BB0_45: - @%p34 bra BB0_47; - bra.uni BB0_46; - -BB0_47: - mov.f32 %f250, 0fBE2AAAA3; - fma.rn.f32 %f251, %f635, %f59, %f250; - fma.rn.f32 %f636, %f251, %f59, %f208; - bra.uni BB0_48; - -BB0_46: - mov.f32 %f247, 0f3D2AAAA5; - fma.rn.f32 %f248, %f635, %f59, %f247; - mov.f32 %f249, 0fBF000000; - fma.rn.f32 %f636, %f248, %f59, %f249; - -BB0_48: - fma.rn.f32 %f637, %f636, %f634, %f634; - @%p34 bra BB0_50; - - fma.rn.f32 %f637, %f636, %f59, %f206; - -BB0_50: - and.b32 %r214, %r310, 2; - setp.eq.s32 %p37, %r214, 0; - @%p37 bra BB0_52; - - mov.f32 %f255, 0fBF800000; - fma.rn.f32 %f637, %f637, %f255, %f208; - -BB0_52: - mul.f32 %f256, %f34, %f631; - mul.f32 %f257, %f34, %f637; - mul.f32 %f258, %f10, %f257; - mul.f32 %f259, %f11, %f257; - mul.f32 %f260, %f12, %f257; - fma.rn.f32 %f261, %f19, %f256, %f258; - fma.rn.f32 %f262, %f18, %f256, %f259; - fma.rn.f32 %f263, %f17, %f256, %f260; - fma.rn.f32 %f71, %f612, %f33, %f261; - fma.rn.f32 %f72, %f613, %f33, %f262; - fma.rn.f32 %f73, %f614, %f33, %f263; - setp.gt.f32 %p38, %f72, 0f00000000; - setp.eq.s32 %p39, %r5, 0; - or.pred %p40, %p39, %p38; - @!%p40 bra BB0_54; - bra.uni BB0_53; - -BB0_53: - add.u64 %rd61, %SP, 28; - cvta.to.local.u64 %rd62, %rd61; - max.f32 %f277, %f283, %f172; - ld.global.u32 %r215, [sky]; - neg.f32 %f270, %f71; - neg.f32 %f269, %f72; - neg.f32 %f268, %f73; - mov.u32 %r216, 6; - mov.u32 %r217, 0; - // inline asm - call (%f264, %f265, %f266, %f267), _rt_texture_get_base_id, (%r215, %r216, %f268, %f269, %f270, %r217); - // inline asm - st.local.f32 [%rd62], %f264; - st.local.f32 [%rd62+4], %f265; - st.local.f32 [%rd62+8], %f266; - ld.global.u32 %r218, [root]; - mov.u32 %r219, 1; - mov.f32 %f278, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r218, %f7, %f8, %f9, %f71, %f72, %f73, %r219, %f277, %f278, %rd61, %r107); - // inline asm - ld.local.f32 %f285, [%rd62]; - ld.local.f32 %f286, [%rd62+4]; - ld.local.f32 %f287, [%rd62+8]; - fma.rn.f32 %f639, %f71, %f285, %f639; - fma.rn.f32 %f640, %f72, %f286, %f640; - fma.rn.f32 %f641, %f73, %f287, %f641; - mul.f32 %f288, %f613, %f72; - fma.rn.f32 %f289, %f612, %f71, %f288; - fma.rn.f32 %f290, %f614, %f73, %f289; - cvt.sat.f32.f32 %f291, %f290; - fma.rn.f32 %f642, %f291, %f285, %f642; - fma.rn.f32 %f643, %f291, %f286, %f643; - fma.rn.f32 %f644, %f291, %f287, %f644; - -BB0_54: - add.s32 %r289, %r289, 1; - setp.lt.s32 %p41, %r289, %r1; - @%p41 bra BB0_6; - - add.s32 %r287, %r287, 1; - setp.lt.s32 %p42, %r287, %r1; - @%p42 bra BB0_5; - -BB0_56: - mul.lo.s32 %r221, %r1, %r1; - cvt.rn.f32.s32 %f292, %r221; - rcp.rn.f32 %f293, %f292; - mul.f32 %f294, %f642, %f293; - mul.f32 %f295, %f643, %f293; - mul.f32 %f296, %f644, %f293; - fma.rn.f32 %f297, %f642, %f293, %f294; - fma.rn.f32 %f298, %f643, %f293, %f295; - fma.rn.f32 %f299, %f644, %f293, %f296; - ld.global.f32 %f300, [skyColor]; - mul.f32 %f92, %f300, %f297; - ld.global.f32 %f301, [skyColor+4]; - mul.f32 %f93, %f298, %f301; - ld.global.f32 %f302, [skyColor+8]; - mul.f32 %f94, %f299, %f302; - ld.global.u32 %r311, [imageEnabled]; - and.b32 %r222, %r311, 1; - setp.eq.b32 %p43, %r222, 1; - @!%p43 bra BB0_91; - bra.uni BB0_57; - -BB0_57: - mov.f32 %f305, 0f3E666666; - cvt.rzi.f32.f32 %f306, %f305; - fma.rn.f32 %f307, %f306, 0fC0000000, 0f3EE66666; - abs.f32 %f95, %f307; - abs.f32 %f96, %f92; - setp.lt.f32 %p44, %f96, 0f00800000; - mul.f32 %f308, %f96, 0f4B800000; - selp.f32 %f309, 0fC3170000, 0fC2FE0000, %p44; - selp.f32 %f310, %f308, %f96, %p44; - mov.b32 %r223, %f310; - and.b32 %r224, %r223, 8388607; - or.b32 %r225, %r224, 1065353216; - mov.b32 %f311, %r225; - shr.u32 %r226, %r223, 23; - cvt.rn.f32.u32 %f312, %r226; - add.f32 %f313, %f309, %f312; - setp.gt.f32 %p45, %f311, 0f3FB504F3; - mul.f32 %f314, %f311, 0f3F000000; - add.f32 %f315, %f313, 0f3F800000; - selp.f32 %f316, %f314, %f311, %p45; - selp.f32 %f317, %f315, %f313, %p45; - add.f32 %f318, %f316, 0fBF800000; - add.f32 %f304, %f316, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f303,%f304; - // inline asm - add.f32 %f319, %f318, %f318; - mul.f32 %f320, %f303, %f319; - mul.f32 %f321, %f320, %f320; - mov.f32 %f322, 0f3C4CAF63; - mov.f32 %f323, 0f3B18F0FE; - fma.rn.f32 %f324, %f323, %f321, %f322; - mov.f32 %f325, 0f3DAAAABD; - fma.rn.f32 %f326, %f324, %f321, %f325; - mul.rn.f32 %f327, %f326, %f321; - mul.rn.f32 %f328, %f327, %f320; - sub.f32 %f329, %f318, %f320; - neg.f32 %f330, %f320; - add.f32 %f331, %f329, %f329; - fma.rn.f32 %f332, %f330, %f318, %f331; - mul.rn.f32 %f333, %f303, %f332; - add.f32 %f334, %f328, %f320; - sub.f32 %f335, %f320, %f334; - add.f32 %f336, %f328, %f335; - add.f32 %f337, %f333, %f336; - add.f32 %f338, %f334, %f337; - sub.f32 %f339, %f334, %f338; - add.f32 %f340, %f337, %f339; - mov.f32 %f341, 0f3F317200; - mul.rn.f32 %f342, %f317, %f341; - mov.f32 %f343, 0f35BFBE8E; - mul.rn.f32 %f344, %f317, %f343; - add.f32 %f345, %f342, %f338; - sub.f32 %f346, %f342, %f345; - add.f32 %f347, %f338, %f346; - add.f32 %f348, %f340, %f347; - add.f32 %f349, %f344, %f348; - add.f32 %f350, %f345, %f349; - sub.f32 %f351, %f345, %f350; - add.f32 %f352, %f349, %f351; - mov.f32 %f353, 0f3EE66666; - mul.rn.f32 %f354, %f353, %f350; - neg.f32 %f355, %f354; - fma.rn.f32 %f356, %f353, %f350, %f355; - fma.rn.f32 %f357, %f353, %f352, %f356; - mov.f32 %f358, 0f00000000; - fma.rn.f32 %f359, %f358, %f350, %f357; - add.rn.f32 %f360, %f354, %f359; - neg.f32 %f361, %f360; - add.rn.f32 %f362, %f354, %f361; - add.rn.f32 %f363, %f362, %f359; - mov.b32 %r227, %f360; - setp.eq.s32 %p46, %r227, 1118925336; - add.s32 %r228, %r227, -1; - mov.b32 %f364, %r228; - add.f32 %f365, %f363, 0f37000000; - selp.f32 %f366, %f364, %f360, %p46; - selp.f32 %f97, %f365, %f363, %p46; - mul.f32 %f367, %f366, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f368, %f367; - mov.f32 %f369, 0fBF317200; - fma.rn.f32 %f370, %f368, %f369, %f366; - mov.f32 %f371, 0fB5BFBE8E; - fma.rn.f32 %f372, %f368, %f371, %f370; - mul.f32 %f373, %f372, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f374, %f373; - add.f32 %f375, %f368, 0f00000000; - ex2.approx.f32 %f376, %f375; - mul.f32 %f377, %f374, %f376; - setp.lt.f32 %p47, %f366, 0fC2D20000; - selp.f32 %f378, 0f00000000, %f377, %p47; - setp.gt.f32 %p48, %f366, 0f42D20000; - selp.f32 %f651, 0f7F800000, %f378, %p48; - setp.eq.f32 %p49, %f651, 0f7F800000; - @%p49 bra BB0_59; - - fma.rn.f32 %f651, %f651, %f97, %f651; - -BB0_59: - setp.lt.f32 %p50, %f92, 0f00000000; - setp.eq.f32 %p51, %f95, 0f3F800000; - and.pred %p1, %p50, %p51; - mov.b32 %r229, %f651; - xor.b32 %r230, %r229, -2147483648; - mov.b32 %f379, %r230; - selp.f32 %f653, %f379, %f651, %p1; - setp.eq.f32 %p52, %f92, 0f00000000; - @%p52 bra BB0_62; - bra.uni BB0_60; - -BB0_62: - add.f32 %f382, %f92, %f92; - selp.f32 %f653, %f382, 0f00000000, %p51; - bra.uni BB0_63; - -BB0_102: - mov.u64 %rd123, image_HDR; - cvta.global.u64 %rd118, %rd123; - mov.u32 %r278, 8; - mov.u64 %rd122, 0; - // inline asm - call (%rd117), _rt_buffer_get_64, (%rd118, %r91, %r278, %rd18, %rd19, %rd122, %rd122); - // inline asm - mov.f32 %f577, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs46, %f577;} - - // inline asm - mov.u16 %rs47, 0; - st.v4.u16 [%rd117], {%rs46, %rs46, %rs46, %rs47}; - -BB0_103: - ld.global.u8 %rs48, [imageEnabled]; - and.b16 %rs49, %rs48, 64; - setp.eq.s16 %p98, %rs49, 0; - @%p98 bra BB0_105; - - cvt.u64.u32 %rd126, %r3; - cvt.u64.u32 %rd127, %r4; - mov.u64 %rd130, image_Dir; - cvta.global.u64 %rd125, %rd130; - mov.u64 %rd129, 0; - // inline asm - call (%rd124), _rt_buffer_get_64, (%rd125, %r91, %r92, %rd126, %rd127, %rd129, %rd129); - // inline asm - mov.u16 %rs50, 0; - st.v4.u8 [%rd124], {%rs50, %rs50, %rs50, %rs50}; - bra.uni BB0_105; - -BB0_60: - setp.geu.f32 %p53, %f92, 0f00000000; - @%p53 bra BB0_63; - - mov.f32 %f601, 0f3EE66666; - cvt.rzi.f32.f32 %f381, %f601; - setp.neu.f32 %p54, %f381, 0f3EE66666; - selp.f32 %f653, 0f7FFFFFFF, %f653, %p54; - -BB0_63: - abs.f32 %f578, %f92; - add.f32 %f383, %f578, 0f3EE66666; - mov.b32 %r231, %f383; - setp.lt.s32 %p56, %r231, 2139095040; - @%p56 bra BB0_68; - - abs.f32 %f599, %f92; - setp.gtu.f32 %p57, %f599, 0f7F800000; - @%p57 bra BB0_67; - bra.uni BB0_65; - -BB0_67: - add.f32 %f653, %f92, 0f3EE66666; - bra.uni BB0_68; - -BB0_65: - abs.f32 %f600, %f92; - setp.neu.f32 %p58, %f600, 0f7F800000; - @%p58 bra BB0_68; - - selp.f32 %f653, 0fFF800000, 0f7F800000, %p1; - -BB0_68: - mov.f32 %f587, 0fB5BFBE8E; - mov.f32 %f586, 0fBF317200; - mov.f32 %f585, 0f00000000; - mov.f32 %f584, 0f35BFBE8E; - mov.f32 %f583, 0f3F317200; - mov.f32 %f582, 0f3DAAAABD; - mov.f32 %f581, 0f3C4CAF63; - mov.f32 %f580, 0f3B18F0FE; - mov.f32 %f579, 0f3EE66666; - setp.eq.f32 %p59, %f92, 0f3F800000; - selp.f32 %f108, 0f3F800000, %f653, %p59; - abs.f32 %f109, %f93; - setp.lt.f32 %p60, %f109, 0f00800000; - mul.f32 %f386, %f109, 0f4B800000; - selp.f32 %f387, 0fC3170000, 0fC2FE0000, %p60; - selp.f32 %f388, %f386, %f109, %p60; - mov.b32 %r232, %f388; - and.b32 %r233, %r232, 8388607; - or.b32 %r234, %r233, 1065353216; - mov.b32 %f389, %r234; - shr.u32 %r235, %r232, 23; - cvt.rn.f32.u32 %f390, %r235; - add.f32 %f391, %f387, %f390; - setp.gt.f32 %p61, %f389, 0f3FB504F3; - mul.f32 %f392, %f389, 0f3F000000; - add.f32 %f393, %f391, 0f3F800000; - selp.f32 %f394, %f392, %f389, %p61; - selp.f32 %f395, %f393, %f391, %p61; - add.f32 %f396, %f394, 0fBF800000; - add.f32 %f385, %f394, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f384,%f385; - // inline asm - add.f32 %f397, %f396, %f396; - mul.f32 %f398, %f384, %f397; - mul.f32 %f399, %f398, %f398; - fma.rn.f32 %f402, %f580, %f399, %f581; - fma.rn.f32 %f404, %f402, %f399, %f582; - mul.rn.f32 %f405, %f404, %f399; - mul.rn.f32 %f406, %f405, %f398; - sub.f32 %f407, %f396, %f398; - neg.f32 %f408, %f398; - add.f32 %f409, %f407, %f407; - fma.rn.f32 %f410, %f408, %f396, %f409; - mul.rn.f32 %f411, %f384, %f410; - add.f32 %f412, %f406, %f398; - sub.f32 %f413, %f398, %f412; - add.f32 %f414, %f406, %f413; - add.f32 %f415, %f411, %f414; - add.f32 %f416, %f412, %f415; - sub.f32 %f417, %f412, %f416; - add.f32 %f418, %f415, %f417; - mul.rn.f32 %f420, %f395, %f583; - mul.rn.f32 %f422, %f395, %f584; - add.f32 %f423, %f420, %f416; - sub.f32 %f424, %f420, %f423; - add.f32 %f425, %f416, %f424; - add.f32 %f426, %f418, %f425; - add.f32 %f427, %f422, %f426; - add.f32 %f428, %f423, %f427; - sub.f32 %f429, %f423, %f428; - add.f32 %f430, %f427, %f429; - mul.rn.f32 %f432, %f579, %f428; - neg.f32 %f433, %f432; - fma.rn.f32 %f434, %f579, %f428, %f433; - fma.rn.f32 %f435, %f579, %f430, %f434; - fma.rn.f32 %f437, %f585, %f428, %f435; - add.rn.f32 %f438, %f432, %f437; - neg.f32 %f439, %f438; - add.rn.f32 %f440, %f432, %f439; - add.rn.f32 %f441, %f440, %f437; - mov.b32 %r236, %f438; - setp.eq.s32 %p62, %r236, 1118925336; - add.s32 %r237, %r236, -1; - mov.b32 %f442, %r237; - add.f32 %f443, %f441, 0f37000000; - selp.f32 %f444, %f442, %f438, %p62; - selp.f32 %f110, %f443, %f441, %p62; - mul.f32 %f445, %f444, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f446, %f445; - fma.rn.f32 %f448, %f446, %f586, %f444; - fma.rn.f32 %f450, %f446, %f587, %f448; - mul.f32 %f451, %f450, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f452, %f451; - add.f32 %f453, %f446, 0f00000000; - ex2.approx.f32 %f454, %f453; - mul.f32 %f455, %f452, %f454; - setp.lt.f32 %p63, %f444, 0fC2D20000; - selp.f32 %f456, 0f00000000, %f455, %p63; - setp.gt.f32 %p64, %f444, 0f42D20000; - selp.f32 %f654, 0f7F800000, %f456, %p64; - setp.eq.f32 %p65, %f654, 0f7F800000; - @%p65 bra BB0_70; - - fma.rn.f32 %f654, %f654, %f110, %f654; - -BB0_70: - setp.lt.f32 %p66, %f93, 0f00000000; - and.pred %p2, %p66, %p51; - mov.b32 %r238, %f654; - xor.b32 %r239, %r238, -2147483648; - mov.b32 %f457, %r239; - selp.f32 %f656, %f457, %f654, %p2; - setp.eq.f32 %p68, %f93, 0f00000000; - @%p68 bra BB0_73; - bra.uni BB0_71; - -BB0_73: - add.f32 %f460, %f93, %f93; - selp.f32 %f656, %f460, 0f00000000, %p51; - bra.uni BB0_74; - -BB0_71: - setp.geu.f32 %p69, %f93, 0f00000000; - @%p69 bra BB0_74; - - mov.f32 %f598, 0f3EE66666; - cvt.rzi.f32.f32 %f459, %f598; - setp.neu.f32 %p70, %f459, 0f3EE66666; - selp.f32 %f656, 0f7FFFFFFF, %f656, %p70; - -BB0_74: - abs.f32 %f602, %f93; - add.f32 %f461, %f602, 0f3EE66666; - mov.b32 %r240, %f461; - setp.lt.s32 %p72, %r240, 2139095040; - @%p72 bra BB0_79; - - abs.f32 %f603, %f93; - setp.gtu.f32 %p73, %f603, 0f7F800000; - @%p73 bra BB0_78; - bra.uni BB0_76; - -BB0_78: - add.f32 %f656, %f93, 0f3EE66666; - bra.uni BB0_79; - -BB0_76: - abs.f32 %f604, %f93; - setp.neu.f32 %p74, %f604, 0f7F800000; - @%p74 bra BB0_79; - - selp.f32 %f656, 0fFF800000, 0f7F800000, %p2; - -BB0_79: - mov.f32 %f596, 0fB5BFBE8E; - mov.f32 %f595, 0fBF317200; - mov.f32 %f594, 0f00000000; - mov.f32 %f593, 0f35BFBE8E; - mov.f32 %f592, 0f3F317200; - mov.f32 %f591, 0f3DAAAABD; - mov.f32 %f590, 0f3C4CAF63; - mov.f32 %f589, 0f3B18F0FE; - mov.f32 %f588, 0f3EE66666; - setp.eq.f32 %p75, %f93, 0f3F800000; - selp.f32 %f121, 0f3F800000, %f656, %p75; - abs.f32 %f122, %f94; - setp.lt.f32 %p76, %f122, 0f00800000; - mul.f32 %f464, %f122, 0f4B800000; - selp.f32 %f465, 0fC3170000, 0fC2FE0000, %p76; - selp.f32 %f466, %f464, %f122, %p76; - mov.b32 %r241, %f466; - and.b32 %r242, %r241, 8388607; - or.b32 %r243, %r242, 1065353216; - mov.b32 %f467, %r243; - shr.u32 %r244, %r241, 23; - cvt.rn.f32.u32 %f468, %r244; - add.f32 %f469, %f465, %f468; - setp.gt.f32 %p77, %f467, 0f3FB504F3; - mul.f32 %f470, %f467, 0f3F000000; - add.f32 %f471, %f469, 0f3F800000; - selp.f32 %f472, %f470, %f467, %p77; - selp.f32 %f473, %f471, %f469, %p77; - add.f32 %f474, %f472, 0fBF800000; - add.f32 %f463, %f472, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f462,%f463; - // inline asm - add.f32 %f475, %f474, %f474; - mul.f32 %f476, %f462, %f475; - mul.f32 %f477, %f476, %f476; - fma.rn.f32 %f480, %f589, %f477, %f590; - fma.rn.f32 %f482, %f480, %f477, %f591; - mul.rn.f32 %f483, %f482, %f477; - mul.rn.f32 %f484, %f483, %f476; - sub.f32 %f485, %f474, %f476; - neg.f32 %f486, %f476; - add.f32 %f487, %f485, %f485; - fma.rn.f32 %f488, %f486, %f474, %f487; - mul.rn.f32 %f489, %f462, %f488; - add.f32 %f490, %f484, %f476; - sub.f32 %f491, %f476, %f490; - add.f32 %f492, %f484, %f491; - add.f32 %f493, %f489, %f492; - add.f32 %f494, %f490, %f493; - sub.f32 %f495, %f490, %f494; - add.f32 %f496, %f493, %f495; - mul.rn.f32 %f498, %f473, %f592; - mul.rn.f32 %f500, %f473, %f593; - add.f32 %f501, %f498, %f494; - sub.f32 %f502, %f498, %f501; - add.f32 %f503, %f494, %f502; - add.f32 %f504, %f496, %f503; - add.f32 %f505, %f500, %f504; - add.f32 %f506, %f501, %f505; - sub.f32 %f507, %f501, %f506; - add.f32 %f508, %f505, %f507; - mul.rn.f32 %f510, %f588, %f506; - neg.f32 %f511, %f510; - fma.rn.f32 %f512, %f588, %f506, %f511; - fma.rn.f32 %f513, %f588, %f508, %f512; - fma.rn.f32 %f515, %f594, %f506, %f513; - add.rn.f32 %f516, %f510, %f515; - neg.f32 %f517, %f516; - add.rn.f32 %f518, %f510, %f517; - add.rn.f32 %f519, %f518, %f515; - mov.b32 %r245, %f516; - setp.eq.s32 %p78, %r245, 1118925336; - add.s32 %r246, %r245, -1; - mov.b32 %f520, %r246; - add.f32 %f521, %f519, 0f37000000; - selp.f32 %f522, %f520, %f516, %p78; - selp.f32 %f123, %f521, %f519, %p78; - mul.f32 %f523, %f522, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f524, %f523; - fma.rn.f32 %f526, %f524, %f595, %f522; - fma.rn.f32 %f528, %f524, %f596, %f526; - mul.f32 %f529, %f528, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f530, %f529; - add.f32 %f531, %f524, 0f00000000; - ex2.approx.f32 %f532, %f531; - mul.f32 %f533, %f530, %f532; - setp.lt.f32 %p79, %f522, 0fC2D20000; - selp.f32 %f534, 0f00000000, %f533, %p79; - setp.gt.f32 %p80, %f522, 0f42D20000; - selp.f32 %f657, 0f7F800000, %f534, %p80; - setp.eq.f32 %p81, %f657, 0f7F800000; - @%p81 bra BB0_81; - - fma.rn.f32 %f657, %f657, %f123, %f657; - -BB0_81: - setp.lt.f32 %p82, %f94, 0f00000000; - and.pred %p3, %p82, %p51; - mov.b32 %r247, %f657; - xor.b32 %r248, %r247, -2147483648; - mov.b32 %f535, %r248; - selp.f32 %f659, %f535, %f657, %p3; - setp.eq.f32 %p84, %f94, 0f00000000; - @%p84 bra BB0_84; - bra.uni BB0_82; - -BB0_84: - add.f32 %f538, %f94, %f94; - selp.f32 %f659, %f538, 0f00000000, %p51; - bra.uni BB0_85; - -BB0_82: - setp.geu.f32 %p85, %f94, 0f00000000; - @%p85 bra BB0_85; - - mov.f32 %f597, 0f3EE66666; - cvt.rzi.f32.f32 %f537, %f597; - setp.neu.f32 %p86, %f537, 0f3EE66666; - selp.f32 %f659, 0f7FFFFFFF, %f659, %p86; - -BB0_85: - abs.f32 %f609, %f94; - add.f32 %f539, %f609, 0f3EE66666; - mov.b32 %r249, %f539; - setp.lt.s32 %p88, %r249, 2139095040; - @%p88 bra BB0_90; - - abs.f32 %f610, %f94; - setp.gtu.f32 %p89, %f610, 0f7F800000; - @%p89 bra BB0_89; - bra.uni BB0_87; - -BB0_89: - add.f32 %f659, %f94, 0f3EE66666; - bra.uni BB0_90; - -BB0_87: - abs.f32 %f611, %f94; - setp.neu.f32 %p90, %f611, 0f7F800000; - @%p90 bra BB0_90; - - selp.f32 %f659, 0fFF800000, 0f7F800000, %p3; - -BB0_90: - mov.u32 %r282, 4; - mov.u64 %rd131, 0; - mov.u32 %r281, 2; - setp.eq.f32 %p91, %f94, 0f3F800000; - selp.f32 %f540, 0f3F800000, %f659, %p91; - cvt.u64.u32 %rd66, %r4; - cvt.u64.u32 %rd65, %r3; - mov.u64 %rd69, image; - cvta.global.u64 %rd64, %rd69; - // inline asm - call (%rd63), _rt_buffer_get_64, (%rd64, %r281, %r282, %rd65, %rd66, %rd131, %rd131); - // inline asm - cvt.sat.f32.f32 %f541, %f540; - mul.f32 %f542, %f541, 0f437FFD71; - cvt.rzi.u32.f32 %r252, %f542; - cvt.sat.f32.f32 %f543, %f121; - mul.f32 %f544, %f543, 0f437FFD71; - cvt.rzi.u32.f32 %r253, %f544; - cvt.sat.f32.f32 %f545, %f108; - mul.f32 %f546, %f545, 0f437FFD71; - cvt.rzi.u32.f32 %r254, %f546; - cvt.u16.u32 %rs10, %r252; - cvt.u16.u32 %rs11, %r254; - cvt.u16.u32 %rs12, %r253; - mov.u16 %rs13, 255; - st.v4.u8 [%rd63], {%rs10, %rs12, %rs11, %rs13}; - ld.global.u32 %r311, [imageEnabled]; - -BB0_91: - and.b32 %r255, %r311, 4; - setp.eq.s32 %p92, %r255, 0; - @%p92 bra BB0_95; - - ld.global.u32 %r256, [additive]; - setp.eq.s32 %p93, %r256, 0; - cvt.u64.u32 %rd16, %r3; - cvt.u64.u32 %rd17, %r4; - mov.f32 %f547, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs14, %f547;} - - // inline asm - @%p93 bra BB0_94; - - mov.u64 %rd132, 0; - mov.u32 %r283, 2; - mov.u64 %rd82, image_HDR; - cvta.global.u64 %rd71, %rd82; - mov.u32 %r260, 8; - // inline asm - call (%rd70), _rt_buffer_get_64, (%rd71, %r283, %r260, %rd16, %rd17, %rd132, %rd132); - // inline asm - ld.v4.u16 {%rs21, %rs22, %rs23, %rs24}, [%rd70]; - // inline asm - { cvt.f32.f16 %f548, %rs21;} - - // inline asm - // inline asm - { cvt.f32.f16 %f549, %rs22;} - - // inline asm - // inline asm - { cvt.f32.f16 %f550, %rs23;} - - // inline asm - // inline asm - call (%rd76), _rt_buffer_get_64, (%rd71, %r283, %r260, %rd16, %rd17, %rd132, %rd132); - // inline asm - add.f32 %f551, %f92, %f548; - add.f32 %f552, %f93, %f549; - add.f32 %f553, %f94, %f550; - // inline asm - { cvt.rn.f16.f32 %rs20, %f553;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs19, %f552;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs18, %f551;} - - // inline asm - st.v4.u16 [%rd76], {%rs18, %rs19, %rs20, %rs14}; - bra.uni BB0_95; - -BB0_94: - mov.u64 %rd133, 0; - mov.u32 %r284, 2; - mov.u64 %rd89, image_HDR; - cvta.global.u64 %rd84, %rd89; - mov.u32 %r262, 8; - // inline asm - call (%rd83), _rt_buffer_get_64, (%rd84, %r284, %r262, %rd16, %rd17, %rd133, %rd133); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs27, %f94;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs26, %f93;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f92;} - - // inline asm - st.v4.u16 [%rd83], {%rs25, %rs26, %rs27, %rs14}; - -BB0_95: - ld.global.u8 %rs28, [imageEnabled]; - and.b16 %rs29, %rs28, 64; - setp.eq.s16 %p94, %rs29, 0; - @%p94 bra BB0_105; - - mov.u32 %r286, 4; - mov.u64 %rd134, 0; - mov.u32 %r285, 2; - mul.f32 %f557, %f640, %f640; - fma.rn.f32 %f558, %f639, %f639, %f557; - fma.rn.f32 %f559, %f641, %f641, %f558; - sqrt.rn.f32 %f560, %f559; - rcp.rn.f32 %f561, %f560; - mul.f32 %f562, %f639, %f561; - mul.f32 %f563, %f640, %f561; - mul.f32 %f564, %f641, %f561; - cvt.u64.u32 %rd93, %r4; - cvt.u64.u32 %rd92, %r3; - mov.u64 %rd96, image_Dir; - cvta.global.u64 %rd91, %rd96; - // inline asm - call (%rd90), _rt_buffer_get_64, (%rd91, %r285, %r286, %rd92, %rd93, %rd134, %rd134); - // inline asm - fma.rn.f32 %f565, %f562, 0f3F000000, 0f3F000000; - mul.f32 %f566, %f565, 0f437F0000; - cvt.rzi.u32.f32 %r265, %f566; - fma.rn.f32 %f567, %f563, 0f3F000000, 0f3F000000; - mul.f32 %f568, %f567, 0f437F0000; - cvt.rzi.u32.f32 %r266, %f568; - fma.rn.f32 %f569, %f564, 0f3F000000, 0f3F000000; - mul.f32 %f570, %f569, 0f437F0000; - cvt.rzi.u32.f32 %r267, %f570; - cvt.u16.u32 %rs30, %r267; - cvt.u16.u32 %rs31, %r266; - cvt.u16.u32 %rs32, %r265; - mov.u16 %rs33, 255; - st.v4.u8 [%rd90], {%rs32, %rs31, %rs30, %rs33}; - -BB0_105: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSkyCubemapDir.ptx.meta b/Assets/Editor/x64/Bakery/lmSkyCubemapDir.ptx.meta deleted file mode 100644 index cef53767..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyCubemapDir.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 6df75ae57d123854a92e03aab49710e3 -timeCreated: 1537386825 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSkyCubemapProbeSH.ptx b/Assets/Editor/x64/Bakery/lmSkyCubemapProbeSH.ptx deleted file mode 100644 index 1a8c86fc..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyCubemapProbeSH.ptx +++ /dev/null @@ -1,2066 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .u32 sky; -.global .align 4 .b8 skyColor[12]; -.global .align 4 .u32 samples; -.global .align 4 .u32 hemispherical; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3skyE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8skyColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo13hemisphericalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3skyE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8skyColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename13hemisphericalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3skyE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8skyColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum13hemisphericalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic3skyE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8skyColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic13hemisphericalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3skyE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8skyColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation13hemisphericalE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[40]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<106>; - .reg .b16 %rs<154>; - .reg .f32 %f<897>; - .reg .b32 %r<384>; - .reg .b64 %rd<288>; - - - mov.u64 %rd287, __local_depot0; - cvta.local.u64 %SP, %rd287; - ld.global.u32 %r1, [samples]; - shl.b32 %r2, %r1, 1; - ld.global.v2.u32 {%r94, %r95}, [pixelID]; - cvt.u64.u32 %rd22, %r94; - cvt.u64.u32 %rd23, %r95; - mov.u64 %rd26, uvnormal; - cvta.global.u64 %rd21, %rd26; - mov.u32 %r92, 2; - mov.u32 %r93, 4; - mov.u64 %rd25, 0; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd21, %r92, %r93, %rd22, %rd23, %rd25, %rd25); - // inline asm - ld.u32 %r3, [%rd20]; - shr.u32 %r98, %r3, 16; - cvt.u16.u32 %rs1, %r98; - and.b16 %rs7, %rs1, 255; - cvt.u16.u32 %rs8, %r3; - or.b16 %rs9, %rs8, %rs7; - setp.eq.s16 %p4, %rs9, 0; - mov.f32 %f813, 0f00000000; - mov.f32 %f814, %f813; - mov.f32 %f815, %f813; - @%p4 bra BB0_2; - - ld.u8 %rs10, [%rd20+1]; - and.b16 %rs12, %rs8, 255; - cvt.rn.f32.u16 %f215, %rs12; - div.rn.f32 %f216, %f215, 0f437F0000; - fma.rn.f32 %f217, %f216, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f218, %rs10; - div.rn.f32 %f219, %f218, 0f437F0000; - fma.rn.f32 %f220, %f219, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f221, %rs7; - div.rn.f32 %f222, %f221, 0f437F0000; - fma.rn.f32 %f223, %f222, 0f40000000, 0fBF800000; - mul.f32 %f224, %f220, %f220; - fma.rn.f32 %f225, %f217, %f217, %f224; - fma.rn.f32 %f226, %f223, %f223, %f225; - sqrt.rn.f32 %f227, %f226; - rcp.rn.f32 %f228, %f227; - mul.f32 %f813, %f217, %f228; - mul.f32 %f814, %f220, %f228; - mul.f32 %f815, %f223, %f228; - -BB0_2: - ld.global.v2.u32 {%r99, %r100}, [pixelID]; - ld.global.v2.u32 {%r102, %r103}, [tileInfo]; - add.s32 %r4, %r99, %r102; - add.s32 %r5, %r100, %r103; - setp.eq.f32 %p5, %f814, 0f00000000; - setp.eq.f32 %p6, %f813, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f815, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_107; - bra.uni BB0_3; - -BB0_107: - ld.global.u32 %r383, [imageEnabled]; - and.b32 %r292, %r383, 1; - setp.eq.b32 %p98, %r292, 1; - @!%p98 bra BB0_109; - bra.uni BB0_108; - -BB0_108: - cvt.u64.u32 %rd173, %r5; - cvt.u64.u32 %rd172, %r4; - mov.u64 %rd176, image; - cvta.global.u64 %rd171, %rd176; - mov.u64 %rd175, 0; - // inline asm - call (%rd170), _rt_buffer_get_64, (%rd171, %r92, %r93, %rd172, %rd173, %rd175, %rd175); - // inline asm - mov.u16 %rs88, 0; - st.v4.u8 [%rd170], {%rs88, %rs88, %rs88, %rs88}; - ld.global.u32 %r383, [imageEnabled]; - -BB0_109: - cvt.u64.u32 %rd18, %r4; - cvt.u64.u32 %rd19, %r5; - and.b32 %r295, %r383, 4; - setp.eq.s32 %p99, %r295, 0; - @%p99 bra BB0_113; - - ld.global.u32 %r296, [additive]; - setp.eq.s32 %p100, %r296, 0; - @%p100 bra BB0_112; - - mov.u64 %rd189, image_HDR; - cvta.global.u64 %rd178, %rd189; - mov.u32 %r300, 8; - mov.u64 %rd188, 0; - // inline asm - call (%rd177), _rt_buffer_get_64, (%rd178, %r92, %r300, %rd18, %rd19, %rd188, %rd188); - // inline asm - ld.v4.u16 {%rs95, %rs96, %rs97, %rs98}, [%rd177]; - // inline asm - { cvt.f32.f16 %f722, %rs95;} - - // inline asm - // inline asm - { cvt.f32.f16 %f723, %rs96;} - - // inline asm - // inline asm - { cvt.f32.f16 %f724, %rs97;} - - // inline asm - // inline asm - call (%rd183), _rt_buffer_get_64, (%rd178, %r92, %r300, %rd18, %rd19, %rd188, %rd188); - // inline asm - add.f32 %f725, %f722, 0f00000000; - add.f32 %f726, %f723, 0f00000000; - add.f32 %f727, %f724, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs94, %f727;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs93, %f726;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs92, %f725;} - - // inline asm - mov.u16 %rs99, 0; - st.v4.u16 [%rd183], {%rs92, %rs93, %rs94, %rs99}; - bra.uni BB0_113; - -BB0_3: - ld.global.v2.u32 {%r111, %r112}, [pixelID]; - cvt.u64.u32 %rd29, %r111; - cvt.u64.u32 %rd30, %r112; - mov.u64 %rd39, uvpos; - cvta.global.u64 %rd28, %rd39; - mov.u32 %r108, 12; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd28, %r92, %r108, %rd29, %rd30, %rd25, %rd25); - // inline asm - ld.f32 %f244, [%rd27+8]; - ld.f32 %f245, [%rd27+4]; - ld.f32 %f246, [%rd27]; - mul.f32 %f247, %f246, 0f3456BF95; - mul.f32 %f248, %f245, 0f3456BF95; - mul.f32 %f249, %f244, 0f3456BF95; - abs.f32 %f250, %f813; - div.rn.f32 %f251, %f247, %f250; - abs.f32 %f252, %f814; - div.rn.f32 %f253, %f248, %f252; - abs.f32 %f254, %f815; - div.rn.f32 %f255, %f249, %f254; - abs.f32 %f256, %f251; - abs.f32 %f257, %f253; - abs.f32 %f258, %f255; - mov.f32 %f259, 0f38D1B717; - max.f32 %f260, %f256, %f259; - max.f32 %f261, %f257, %f259; - max.f32 %f262, %f258, %f259; - fma.rn.f32 %f7, %f813, %f260, %f246; - fma.rn.f32 %f8, %f814, %f261, %f245; - fma.rn.f32 %f9, %f815, %f262, %f244; - ld.global.u32 %r6, [hemispherical]; - setp.gt.f32 %p10, %f250, %f254; - neg.f32 %f263, %f814; - selp.f32 %f264, %f263, 0f00000000, %p10; - neg.f32 %f265, %f815; - selp.f32 %f266, %f813, %f265, %p10; - selp.f32 %f267, 0f00000000, %f814, %p10; - mul.f32 %f268, %f266, %f266; - fma.rn.f32 %f269, %f264, %f264, %f268; - fma.rn.f32 %f270, %f267, %f267, %f269; - sqrt.rn.f32 %f271, %f270; - rcp.rn.f32 %f272, %f271; - mul.f32 %f10, %f264, %f272; - mul.f32 %f11, %f266, %f272; - mul.f32 %f12, %f267, %f272; - ld.global.v2.u32 {%r115, %r116}, [pixelID]; - cvt.u64.u32 %rd35, %r115; - cvt.u64.u32 %rd36, %r116; - mov.u64 %rd40, rnd_seeds; - cvta.global.u64 %rd34, %rd40; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r92, %r93, %rd35, %rd36, %rd25, %rd25); - // inline asm - mov.f32 %f872, 0f00000000; - setp.lt.s32 %p11, %r1, 1; - mov.f32 %f871, %f872; - mov.f32 %f870, %f872; - mov.f32 %f869, %f872; - mov.f32 %f868, %f872; - mov.f32 %f867, %f872; - mov.f32 %f866, %f872; - mov.f32 %f865, %f872; - mov.f32 %f864, %f872; - mov.f32 %f863, %f872; - mov.f32 %f862, %f872; - mov.f32 %f861, %f872; - mov.f32 %f860, %f872; - mov.f32 %f859, %f872; - mov.f32 %f858, %f872; - @%p11 bra BB0_56; - - cvt.rn.f32.s32 %f288, %r2; - rcp.rn.f32 %f13, %f288; - ld.u32 %r361, [%rd33]; - mul.f32 %f14, %f7, 0f3456BF95; - mul.f32 %f15, %f8, 0f3456BF95; - mul.f32 %f16, %f9, 0f3456BF95; - mul.f32 %f289, %f813, %f11; - mul.f32 %f290, %f814, %f10; - sub.f32 %f17, %f290, %f289; - mul.f32 %f291, %f815, %f10; - mul.f32 %f292, %f813, %f12; - sub.f32 %f18, %f292, %f291; - mul.f32 %f293, %f814, %f12; - mul.f32 %f294, %f815, %f11; - sub.f32 %f19, %f294, %f293; - mov.f32 %f872, 0f00000000; - mov.u32 %r119, 0; - abs.f32 %f376, %f15; - abs.f32 %f377, %f14; - max.f32 %f378, %f377, %f376; - abs.f32 %f379, %f16; - max.f32 %f380, %f378, %f379; - mov.u32 %r358, %r119; - mov.f32 %f871, %f872; - mov.f32 %f870, %f872; - mov.f32 %f869, %f872; - mov.f32 %f868, %f872; - mov.f32 %f867, %f872; - mov.f32 %f866, %f872; - mov.f32 %f865, %f872; - mov.f32 %f864, %f872; - mov.f32 %f863, %f872; - mov.f32 %f862, %f872; - mov.f32 %f861, %f872; - mov.f32 %f860, %f872; - mov.f32 %f859, %f872; - mov.f32 %f858, %f872; - -BB0_5: - mov.u32 %r360, %r119; - -BB0_6: - mov.u32 %r11, %r361; - cvt.rn.f32.s32 %f763, %r358; - mad.lo.s32 %r121, %r11, 1664525, 1013904223; - and.b32 %r122, %r121, 16777215; - cvt.rn.f32.u32 %f295, %r122; - fma.rn.f32 %f296, %f295, 0f33800000, %f763; - mul.f32 %f297, %f13, %f296; - mad.lo.s32 %r12, %r121, 1664525, 1013904223; - and.b32 %r123, %r12, 16777215; - cvt.rn.f32.u32 %f298, %r123; - cvt.rn.f32.s32 %f299, %r360; - fma.rn.f32 %f300, %f298, 0f33800000, %f299; - mul.f32 %f301, %f13, %f300; - fma.rn.f32 %f51, %f297, 0fC0000000, 0f3F800000; - mul.f32 %f302, %f51, %f51; - mov.f32 %f303, 0f3F800000; - sub.f32 %f304, %f303, %f302; - mov.f32 %f305, 0f00000000; - max.f32 %f306, %f305, %f304; - sqrt.rn.f32 %f52, %f306; - mul.f32 %f852, %f301, 0f40C90FDB; - abs.f32 %f54, %f852; - setp.neu.f32 %p12, %f54, 0f7F800000; - mov.f32 %f846, %f852; - @%p12 bra BB0_8; - - mul.rn.f32 %f846, %f852, %f305; - -BB0_8: - mul.f32 %f308, %f846, 0f3F22F983; - cvt.rni.s32.f32 %r371, %f308; - cvt.rn.f32.s32 %f309, %r371; - neg.f32 %f310, %f309; - mov.f32 %f311, 0f3FC90FDA; - fma.rn.f32 %f312, %f310, %f311, %f846; - mov.f32 %f313, 0f33A22168; - fma.rn.f32 %f314, %f310, %f313, %f312; - mov.f32 %f315, 0f27C234C5; - fma.rn.f32 %f847, %f310, %f315, %f314; - abs.f32 %f316, %f846; - setp.leu.f32 %p13, %f316, 0f47CE4780; - @%p13 bra BB0_19; - - add.u64 %rd42, %SP, 12; - cvta.to.local.u64 %rd283, %rd42; - mov.u32 %r362, 0; - mov.u64 %rd284, 0; - mov.u32 %r363, %r362; - -BB0_10: - .pragma "nounroll"; - mov.b32 %r333, %f846; - shl.b32 %r332, %r333, 8; - or.b32 %r331, %r332, -2147483648; - add.u64 %rd278, %SP, 12; - cvta.to.local.u64 %rd277, %rd278; - shl.b64 %rd43, %rd284, 2; - mov.u64 %rd44, __cudart_i2opi_f; - add.s64 %rd45, %rd44, %rd43; - ld.const.u32 %r129, [%rd45]; - // inline asm - { - mad.lo.cc.u32 %r127, %r129, %r331, %r363; - madc.hi.u32 %r363, %r129, %r331, 0; - } - // inline asm - st.local.u32 [%rd283], %r127; - add.s32 %r362, %r362, 1; - cvt.s64.s32 %rd284, %r362; - mul.wide.s32 %rd48, %r362, 4; - add.s64 %rd283, %rd277, %rd48; - setp.ne.s32 %p14, %r362, 6; - @%p14 bra BB0_10; - - mov.b32 %r335, %f846; - shr.u32 %r334, %r335, 23; - add.u64 %rd279, %SP, 12; - and.b32 %r132, %r334, 255; - add.s32 %r133, %r132, -128; - shr.u32 %r134, %r133, 5; - cvta.to.local.u64 %rd50, %rd279; - st.local.u32 [%rd50+24], %r363; - mov.u32 %r135, 6; - sub.s32 %r136, %r135, %r134; - mul.wide.s32 %rd51, %r136, 4; - add.s64 %rd8, %rd50, %rd51; - ld.local.u32 %r364, [%rd8]; - ld.local.u32 %r365, [%rd8+-4]; - and.b32 %r24, %r334, 31; - setp.eq.s32 %p15, %r24, 0; - @%p15 bra BB0_13; - - mov.u32 %r137, 32; - sub.s32 %r138, %r137, %r24; - shr.u32 %r139, %r365, %r138; - shl.b32 %r140, %r364, %r24; - add.s32 %r364, %r139, %r140; - ld.local.u32 %r141, [%rd8+-8]; - shr.u32 %r142, %r141, %r138; - shl.b32 %r143, %r365, %r24; - add.s32 %r365, %r142, %r143; - -BB0_13: - mov.b32 %r343, %f846; - and.b32 %r367, %r343, -2147483648; - shr.u32 %r144, %r365, 30; - shl.b32 %r145, %r364, 2; - add.s32 %r366, %r144, %r145; - shl.b32 %r30, %r365, 2; - shr.u32 %r146, %r366, 31; - shr.u32 %r147, %r364, 30; - add.s32 %r31, %r146, %r147; - setp.eq.s32 %p16, %r146, 0; - @%p16 bra BB0_14; - bra.uni BB0_15; - -BB0_14: - mov.u32 %r368, %r30; - bra.uni BB0_16; - -BB0_15: - mov.b32 %r345, %f846; - and.b32 %r344, %r345, -2147483648; - not.b32 %r148, %r366; - neg.s32 %r368, %r30; - setp.eq.s32 %p17, %r30, 0; - selp.u32 %r149, 1, 0, %p17; - add.s32 %r366, %r149, %r148; - xor.b32 %r367, %r344, -2147483648; - -BB0_16: - mov.b32 %r347, %f846; - and.b32 %r346, %r347, -2147483648; - clz.b32 %r370, %r366; - setp.eq.s32 %p18, %r370, 0; - shl.b32 %r150, %r366, %r370; - mov.u32 %r151, 32; - sub.s32 %r152, %r151, %r370; - shr.u32 %r153, %r368, %r152; - add.s32 %r154, %r153, %r150; - selp.b32 %r39, %r366, %r154, %p18; - mov.u32 %r155, -921707870; - mul.hi.u32 %r369, %r39, %r155; - setp.eq.s32 %p19, %r346, 0; - neg.s32 %r156, %r31; - selp.b32 %r371, %r31, %r156, %p19; - setp.lt.s32 %p20, %r369, 1; - @%p20 bra BB0_18; - - mul.lo.s32 %r157, %r39, -921707870; - shr.u32 %r158, %r157, 31; - shl.b32 %r159, %r369, 1; - add.s32 %r369, %r158, %r159; - add.s32 %r370, %r370, 1; - -BB0_18: - mov.u32 %r160, 126; - sub.s32 %r161, %r160, %r370; - shl.b32 %r162, %r161, 23; - add.s32 %r163, %r369, 1; - shr.u32 %r164, %r163, 7; - add.s32 %r165, %r164, 1; - shr.u32 %r166, %r165, 1; - add.s32 %r167, %r166, %r162; - or.b32 %r168, %r167, %r367; - mov.b32 %f847, %r168; - -BB0_19: - add.s32 %r47, %r371, 1; - and.b32 %r48, %r47, 1; - setp.eq.s32 %p21, %r48, 0; - @%p21 bra BB0_21; - bra.uni BB0_20; - -BB0_21: - mul.rn.f32 %f773, %f847, %f847; - mov.f32 %f319, 0f3C08839E; - mov.f32 %f320, 0fB94CA1F9; - fma.rn.f32 %f848, %f320, %f773, %f319; - bra.uni BB0_22; - -BB0_20: - mul.rn.f32 %f769, %f847, %f847; - mov.f32 %f317, 0fBAB6061A; - mov.f32 %f318, 0f37CCF5CE; - fma.rn.f32 %f848, %f318, %f769, %f317; - -BB0_22: - @%p21 bra BB0_24; - bra.uni BB0_23; - -BB0_24: - mul.rn.f32 %f772, %f847, %f847; - mov.f32 %f768, 0f00000000; - mov.f32 %f324, 0fBE2AAAA3; - fma.rn.f32 %f325, %f848, %f772, %f324; - fma.rn.f32 %f849, %f325, %f772, %f768; - bra.uni BB0_25; - -BB0_23: - mul.rn.f32 %f770, %f847, %f847; - mov.f32 %f321, 0f3D2AAAA5; - fma.rn.f32 %f322, %f848, %f770, %f321; - mov.f32 %f323, 0fBF000000; - fma.rn.f32 %f849, %f322, %f770, %f323; - -BB0_25: - fma.rn.f32 %f850, %f849, %f847, %f847; - @%p21 bra BB0_27; - - mul.rn.f32 %f771, %f847, %f847; - mov.f32 %f757, 0f3F800000; - fma.rn.f32 %f850, %f849, %f771, %f757; - -BB0_27: - add.s32 %r348, %r371, 1; - and.b32 %r169, %r348, 2; - setp.eq.s32 %p24, %r169, 0; - @%p24 bra BB0_29; - - mov.f32 %f764, 0f00000000; - mov.f32 %f329, 0fBF800000; - fma.rn.f32 %f850, %f850, %f329, %f764; - -BB0_29: - abs.f32 %f758, %f852; - setp.neu.f32 %p105, %f758, 0f7F800000; - @%p105 bra BB0_31; - - mov.f32 %f767, 0f00000000; - mul.rn.f32 %f852, %f852, %f767; - -BB0_31: - mov.f32 %f761, 0f27C234C5; - mov.f32 %f760, 0f33A22168; - mov.f32 %f759, 0f3FC90FDA; - mul.f32 %f331, %f852, 0f3F22F983; - cvt.rni.s32.f32 %r381, %f331; - cvt.rn.f32.s32 %f332, %r381; - neg.f32 %f333, %f332; - fma.rn.f32 %f335, %f333, %f759, %f852; - fma.rn.f32 %f337, %f333, %f760, %f335; - fma.rn.f32 %f853, %f333, %f761, %f337; - abs.f32 %f339, %f852; - setp.leu.f32 %p26, %f339, 0f47CE4780; - @%p26 bra BB0_42; - - add.u64 %rd53, %SP, 12; - cvta.to.local.u64 %rd285, %rd53; - mov.b32 %r50, %f852; - shl.b32 %r172, %r50, 8; - or.b32 %r52, %r172, -2147483648; - mov.u32 %r372, 0; - mov.u64 %rd286, %rd25; - mov.u32 %r373, %r372; - -BB0_33: - .pragma "nounroll"; - add.u64 %rd281, %SP, 12; - cvta.to.local.u64 %rd280, %rd281; - shl.b64 %rd54, %rd286, 2; - mov.u64 %rd55, __cudart_i2opi_f; - add.s64 %rd56, %rd55, %rd54; - ld.const.u32 %r175, [%rd56]; - // inline asm - { - mad.lo.cc.u32 %r173, %r175, %r52, %r373; - madc.hi.u32 %r373, %r175, %r52, 0; - } - // inline asm - st.local.u32 [%rd285], %r173; - add.s32 %r372, %r372, 1; - cvt.s64.s32 %rd286, %r372; - mul.wide.s32 %rd57, %r372, 4; - add.s64 %rd285, %rd280, %rd57; - setp.ne.s32 %p27, %r372, 6; - @%p27 bra BB0_33; - - mov.b32 %r350, %f852; - shr.u32 %r349, %r350, 23; - add.u64 %rd282, %SP, 12; - and.b32 %r178, %r349, 255; - add.s32 %r179, %r178, -128; - shr.u32 %r180, %r179, 5; - cvta.to.local.u64 %rd59, %rd282; - st.local.u32 [%rd59+24], %r373; - mov.u32 %r181, 6; - sub.s32 %r182, %r181, %r180; - mul.wide.s32 %rd60, %r182, 4; - add.s64 %rd15, %rd59, %rd60; - ld.local.u32 %r374, [%rd15]; - ld.local.u32 %r375, [%rd15+-4]; - and.b32 %r60, %r349, 31; - setp.eq.s32 %p28, %r60, 0; - @%p28 bra BB0_36; - - mov.u32 %r183, 32; - sub.s32 %r184, %r183, %r60; - shr.u32 %r185, %r375, %r184; - shl.b32 %r186, %r374, %r60; - add.s32 %r374, %r185, %r186; - ld.local.u32 %r187, [%rd15+-8]; - shr.u32 %r188, %r187, %r184; - shl.b32 %r189, %r375, %r60; - add.s32 %r375, %r188, %r189; - -BB0_36: - mov.b32 %r353, %f852; - and.b32 %r377, %r353, -2147483648; - shr.u32 %r190, %r375, 30; - shl.b32 %r191, %r374, 2; - add.s32 %r376, %r190, %r191; - shl.b32 %r66, %r375, 2; - shr.u32 %r192, %r376, 31; - shr.u32 %r193, %r374, 30; - add.s32 %r67, %r192, %r193; - setp.eq.s32 %p29, %r192, 0; - @%p29 bra BB0_37; - bra.uni BB0_38; - -BB0_37: - mov.u32 %r378, %r66; - bra.uni BB0_39; - -BB0_38: - mov.b32 %r355, %f852; - and.b32 %r354, %r355, -2147483648; - not.b32 %r194, %r376; - neg.s32 %r378, %r66; - setp.eq.s32 %p30, %r66, 0; - selp.u32 %r195, 1, 0, %p30; - add.s32 %r376, %r195, %r194; - xor.b32 %r377, %r354, -2147483648; - -BB0_39: - mov.b32 %r357, %f852; - and.b32 %r356, %r357, -2147483648; - clz.b32 %r380, %r376; - setp.eq.s32 %p31, %r380, 0; - shl.b32 %r196, %r376, %r380; - mov.u32 %r197, 32; - sub.s32 %r198, %r197, %r380; - shr.u32 %r199, %r378, %r198; - add.s32 %r200, %r199, %r196; - selp.b32 %r75, %r376, %r200, %p31; - mov.u32 %r201, -921707870; - mul.hi.u32 %r379, %r75, %r201; - setp.eq.s32 %p32, %r356, 0; - neg.s32 %r202, %r67; - selp.b32 %r381, %r67, %r202, %p32; - setp.lt.s32 %p33, %r379, 1; - @%p33 bra BB0_41; - - mul.lo.s32 %r203, %r75, -921707870; - shr.u32 %r204, %r203, 31; - shl.b32 %r205, %r379, 1; - add.s32 %r379, %r204, %r205; - add.s32 %r380, %r380, 1; - -BB0_41: - mov.u32 %r206, 126; - sub.s32 %r207, %r206, %r380; - shl.b32 %r208, %r207, 23; - add.s32 %r209, %r379, 1; - shr.u32 %r210, %r209, 7; - add.s32 %r211, %r210, 1; - shr.u32 %r212, %r211, 1; - add.s32 %r213, %r212, %r208; - or.b32 %r214, %r213, %r377; - mov.b32 %f853, %r214; - -BB0_42: - and.b32 %r83, %r381, 1; - setp.eq.s32 %p34, %r83, 0; - @%p34 bra BB0_44; - bra.uni BB0_43; - -BB0_44: - mul.rn.f32 %f778, %f853, %f853; - mov.f32 %f342, 0f3C08839E; - mov.f32 %f343, 0fB94CA1F9; - fma.rn.f32 %f854, %f343, %f778, %f342; - bra.uni BB0_45; - -BB0_43: - mul.rn.f32 %f774, %f853, %f853; - mov.f32 %f340, 0fBAB6061A; - mov.f32 %f341, 0f37CCF5CE; - fma.rn.f32 %f854, %f341, %f774, %f340; - -BB0_45: - @%p34 bra BB0_47; - bra.uni BB0_46; - -BB0_47: - mul.rn.f32 %f777, %f853, %f853; - mov.f32 %f766, 0f00000000; - mov.f32 %f347, 0fBE2AAAA3; - fma.rn.f32 %f348, %f854, %f777, %f347; - fma.rn.f32 %f855, %f348, %f777, %f766; - bra.uni BB0_48; - -BB0_46: - mul.rn.f32 %f775, %f853, %f853; - mov.f32 %f344, 0f3D2AAAA5; - fma.rn.f32 %f345, %f854, %f775, %f344; - mov.f32 %f346, 0fBF000000; - fma.rn.f32 %f855, %f345, %f775, %f346; - -BB0_48: - fma.rn.f32 %f856, %f855, %f853, %f853; - @%p34 bra BB0_50; - - mul.rn.f32 %f776, %f853, %f853; - mov.f32 %f762, 0f3F800000; - fma.rn.f32 %f856, %f855, %f776, %f762; - -BB0_50: - and.b32 %r215, %r381, 2; - setp.eq.s32 %p37, %r215, 0; - @%p37 bra BB0_52; - - mov.f32 %f765, 0f00000000; - mov.f32 %f352, 0fBF800000; - fma.rn.f32 %f856, %f856, %f352, %f765; - -BB0_52: - mul.f32 %f353, %f52, %f850; - mul.f32 %f354, %f52, %f856; - mul.f32 %f355, %f10, %f354; - mul.f32 %f356, %f11, %f354; - mul.f32 %f357, %f12, %f354; - fma.rn.f32 %f358, %f19, %f353, %f355; - fma.rn.f32 %f359, %f18, %f353, %f356; - fma.rn.f32 %f360, %f17, %f353, %f357; - fma.rn.f32 %f89, %f813, %f51, %f358; - fma.rn.f32 %f90, %f814, %f51, %f359; - fma.rn.f32 %f91, %f815, %f51, %f360; - setp.gt.f32 %p38, %f90, 0f00000000; - setp.eq.s32 %p39, %r6, 0; - or.pred %p40, %p39, %p38; - @!%p40 bra BB0_54; - bra.uni BB0_53; - -BB0_53: - add.u64 %rd61, %SP, 0; - cvta.to.local.u64 %rd62, %rd61; - max.f32 %f374, %f380, %f259; - ld.global.u32 %r216, [sky]; - neg.f32 %f367, %f89; - neg.f32 %f366, %f90; - neg.f32 %f365, %f91; - mov.u32 %r217, 6; - mov.u32 %r218, 0; - // inline asm - call (%f361, %f362, %f363, %f364), _rt_texture_get_base_id, (%r216, %r217, %f365, %f366, %f367, %r218); - // inline asm - st.local.f32 [%rd62+8], %f363; - st.local.f32 [%rd62+4], %f362; - st.local.f32 [%rd62], %f361; - ld.global.u32 %r219, [root]; - mov.u32 %r220, 1; - mov.f32 %f375, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r219, %f7, %f8, %f9, %f89, %f90, %f91, %r220, %f374, %f375, %rd61, %r108); - // inline asm - mul.f32 %f382, %f814, %f90; - fma.rn.f32 %f383, %f813, %f89, %f382; - fma.rn.f32 %f384, %f815, %f91, %f383; - ld.local.f32 %f385, [%rd62+8]; - ld.local.f32 %f386, [%rd62+4]; - ld.local.f32 %f387, [%rd62]; - fma.rn.f32 %f864, %f89, %f387, %f864; - fma.rn.f32 %f865, %f89, %f386, %f865; - fma.rn.f32 %f866, %f89, %f385, %f866; - fma.rn.f32 %f861, %f90, %f387, %f861; - fma.rn.f32 %f862, %f90, %f386, %f862; - fma.rn.f32 %f863, %f90, %f385, %f863; - fma.rn.f32 %f858, %f91, %f387, %f858; - fma.rn.f32 %f859, %f91, %f386, %f859; - fma.rn.f32 %f860, %f91, %f385, %f860; - add.f32 %f867, %f867, %f387; - add.f32 %f868, %f868, %f386; - add.f32 %f869, %f869, %f385; - cvt.sat.f32.f32 %f388, %f384; - fma.rn.f32 %f870, %f388, %f387, %f870; - fma.rn.f32 %f871, %f388, %f386, %f871; - fma.rn.f32 %f872, %f388, %f385, %f872; - -BB0_54: - mad.lo.s32 %r338, %r11, 1664525, 1013904223; - mad.lo.s32 %r361, %r338, 1664525, 1013904223; - add.s32 %r360, %r360, 1; - setp.lt.s32 %p41, %r360, %r2; - @%p41 bra BB0_6; - - mad.lo.s32 %r340, %r11, 1664525, 1013904223; - mad.lo.s32 %r361, %r340, 1664525, 1013904223; - add.s32 %r358, %r358, 1; - setp.lt.s32 %p42, %r358, %r2; - @%p42 bra BB0_5; - -BB0_56: - mul.lo.s32 %r222, %r2, %r2; - cvt.rn.f32.s32 %f389, %r222; - rcp.rn.f32 %f390, %f389; - mul.f32 %f391, %f870, %f390; - mul.f32 %f392, %f871, %f390; - mul.f32 %f393, %f872, %f390; - mul.f32 %f137, %f867, %f390; - mul.f32 %f138, %f868, %f390; - mul.f32 %f139, %f869, %f390; - mul.f32 %f140, %f864, %f390; - mul.f32 %f141, %f865, %f390; - mul.f32 %f142, %f866, %f390; - mul.f32 %f143, %f861, %f390; - mul.f32 %f144, %f862, %f390; - mul.f32 %f145, %f863, %f390; - mul.f32 %f146, %f858, %f390; - mul.f32 %f147, %f859, %f390; - mul.f32 %f148, %f860, %f390; - fma.rn.f32 %f394, %f870, %f390, %f391; - fma.rn.f32 %f395, %f871, %f390, %f392; - fma.rn.f32 %f396, %f872, %f390, %f393; - ld.global.f32 %f397, [skyColor]; - mul.f32 %f149, %f397, %f394; - ld.global.f32 %f398, [skyColor+4]; - mul.f32 %f150, %f395, %f398; - ld.global.f32 %f399, [skyColor+8]; - mul.f32 %f151, %f396, %f399; - ld.global.u32 %r382, [imageEnabled]; - and.b32 %r223, %r382, 1; - setp.eq.b32 %p43, %r223, 1; - @!%p43 bra BB0_91; - bra.uni BB0_57; - -BB0_57: - abs.f32 %f153, %f149; - setp.lt.f32 %p44, %f153, 0f00800000; - mul.f32 %f405, %f153, 0f4B800000; - selp.f32 %f406, 0fC3170000, 0fC2FE0000, %p44; - selp.f32 %f407, %f405, %f153, %p44; - mov.b32 %r224, %f407; - and.b32 %r225, %r224, 8388607; - or.b32 %r226, %r225, 1065353216; - mov.b32 %f408, %r226; - shr.u32 %r227, %r224, 23; - cvt.rn.f32.u32 %f409, %r227; - add.f32 %f410, %f406, %f409; - setp.gt.f32 %p45, %f408, 0f3FB504F3; - mul.f32 %f411, %f408, 0f3F000000; - add.f32 %f412, %f410, 0f3F800000; - selp.f32 %f413, %f411, %f408, %p45; - selp.f32 %f414, %f412, %f410, %p45; - add.f32 %f415, %f413, 0fBF800000; - add.f32 %f401, %f413, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f400,%f401; - // inline asm - add.f32 %f416, %f415, %f415; - mul.f32 %f417, %f400, %f416; - mul.f32 %f418, %f417, %f417; - mov.f32 %f419, 0f3C4CAF63; - mov.f32 %f420, 0f3B18F0FE; - fma.rn.f32 %f421, %f420, %f418, %f419; - mov.f32 %f422, 0f3DAAAABD; - fma.rn.f32 %f423, %f421, %f418, %f422; - mul.rn.f32 %f424, %f423, %f418; - mul.rn.f32 %f425, %f424, %f417; - sub.f32 %f426, %f415, %f417; - neg.f32 %f427, %f417; - add.f32 %f428, %f426, %f426; - fma.rn.f32 %f429, %f427, %f415, %f428; - mul.rn.f32 %f430, %f400, %f429; - add.f32 %f431, %f425, %f417; - sub.f32 %f432, %f417, %f431; - add.f32 %f433, %f425, %f432; - add.f32 %f434, %f430, %f433; - add.f32 %f435, %f431, %f434; - sub.f32 %f436, %f431, %f435; - add.f32 %f437, %f434, %f436; - mov.f32 %f438, 0f3F317200; - mul.rn.f32 %f439, %f414, %f438; - mov.f32 %f440, 0f35BFBE8E; - mul.rn.f32 %f441, %f414, %f440; - add.f32 %f442, %f439, %f435; - sub.f32 %f443, %f439, %f442; - add.f32 %f444, %f435, %f443; - add.f32 %f445, %f437, %f444; - add.f32 %f446, %f441, %f445; - add.f32 %f447, %f442, %f446; - sub.f32 %f448, %f442, %f447; - add.f32 %f449, %f446, %f448; - mov.f32 %f450, 0f3EE66666; - mul.rn.f32 %f451, %f450, %f447; - neg.f32 %f452, %f451; - fma.rn.f32 %f453, %f450, %f447, %f452; - fma.rn.f32 %f454, %f450, %f449, %f453; - mov.f32 %f455, 0f00000000; - fma.rn.f32 %f456, %f455, %f447, %f454; - add.rn.f32 %f457, %f451, %f456; - neg.f32 %f458, %f457; - add.rn.f32 %f459, %f451, %f458; - add.rn.f32 %f460, %f459, %f456; - mov.b32 %r228, %f457; - setp.eq.s32 %p46, %r228, 1118925336; - add.s32 %r229, %r228, -1; - mov.b32 %f461, %r229; - add.f32 %f462, %f460, 0f37000000; - selp.f32 %f463, %f461, %f457, %p46; - selp.f32 %f154, %f462, %f460, %p46; - mul.f32 %f464, %f463, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f465, %f464; - mov.f32 %f466, 0fBF317200; - fma.rn.f32 %f467, %f465, %f466, %f463; - mov.f32 %f468, 0fB5BFBE8E; - fma.rn.f32 %f469, %f465, %f468, %f467; - mul.f32 %f470, %f469, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f471, %f470; - add.f32 %f472, %f465, 0f00000000; - ex2.approx.f32 %f473, %f472; - mul.f32 %f474, %f471, %f473; - setp.lt.f32 %p47, %f463, 0fC2D20000; - selp.f32 %f475, 0f00000000, %f474, %p47; - setp.gt.f32 %p48, %f463, 0f42D20000; - selp.f32 %f888, 0f7F800000, %f475, %p48; - setp.eq.f32 %p49, %f888, 0f7F800000; - @%p49 bra BB0_59; - - fma.rn.f32 %f888, %f888, %f154, %f888; - -BB0_59: - mov.f32 %f782, 0f3E666666; - cvt.rzi.f32.f32 %f781, %f782; - fma.rn.f32 %f780, %f781, 0fC0000000, 0f3EE66666; - abs.f32 %f779, %f780; - setp.lt.f32 %p50, %f149, 0f00000000; - setp.eq.f32 %p51, %f779, 0f3F800000; - and.pred %p1, %p50, %p51; - mov.b32 %r230, %f888; - xor.b32 %r231, %r230, -2147483648; - mov.b32 %f476, %r231; - selp.f32 %f890, %f476, %f888, %p1; - setp.eq.f32 %p52, %f149, 0f00000000; - @%p52 bra BB0_62; - bra.uni BB0_60; - -BB0_62: - add.f32 %f479, %f149, %f149; - selp.f32 %f890, %f479, 0f00000000, %p51; - bra.uni BB0_63; - -BB0_112: - mov.u64 %rd196, image_HDR; - cvta.global.u64 %rd191, %rd196; - mov.u32 %r302, 8; - mov.u64 %rd195, 0; - // inline asm - call (%rd190), _rt_buffer_get_64, (%rd191, %r92, %r302, %rd18, %rd19, %rd195, %rd195); - // inline asm - mov.f32 %f728, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs100, %f728;} - - // inline asm - mov.u16 %rs101, 0; - st.v4.u16 [%rd190], {%rs100, %rs100, %rs100, %rs101}; - -BB0_113: - ld.global.u32 %r303, [additive]; - setp.eq.s32 %p101, %r303, 0; - @%p101 bra BB0_115; - - mov.u64 %rd209, image_RNM0; - cvta.global.u64 %rd198, %rd209; - mov.u32 %r307, 8; - mov.u64 %rd208, 0; - // inline asm - call (%rd197), _rt_buffer_get_64, (%rd198, %r92, %r307, %rd18, %rd19, %rd208, %rd208); - // inline asm - ld.v4.u16 {%rs108, %rs109, %rs110, %rs111}, [%rd197]; - // inline asm - { cvt.f32.f16 %f729, %rs108;} - - // inline asm - // inline asm - { cvt.f32.f16 %f730, %rs109;} - - // inline asm - // inline asm - { cvt.f32.f16 %f731, %rs110;} - - // inline asm - // inline asm - call (%rd203), _rt_buffer_get_64, (%rd198, %r92, %r307, %rd18, %rd19, %rd208, %rd208); - // inline asm - add.f32 %f732, %f729, 0f00000000; - add.f32 %f733, %f730, 0f00000000; - add.f32 %f734, %f731, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs107, %f734;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs106, %f733;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs105, %f732;} - - // inline asm - mov.u16 %rs112, 0; - st.v4.u16 [%rd203], {%rs105, %rs106, %rs107, %rs112}; - bra.uni BB0_116; - -BB0_115: - mov.u64 %rd216, image_RNM0; - cvta.global.u64 %rd211, %rd216; - mov.u32 %r309, 8; - mov.u64 %rd215, 0; - // inline asm - call (%rd210), _rt_buffer_get_64, (%rd211, %r92, %r309, %rd18, %rd19, %rd215, %rd215); - // inline asm - mov.f32 %f735, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs113, %f735;} - - // inline asm - mov.u16 %rs114, 0; - st.v4.u16 [%rd210], {%rs113, %rs113, %rs113, %rs114}; - -BB0_116: - ld.global.u32 %r310, [additive]; - setp.eq.s32 %p102, %r310, 0; - @%p102 bra BB0_118; - - mov.u64 %rd229, image_RNM1; - cvta.global.u64 %rd218, %rd229; - mov.u32 %r314, 8; - mov.u64 %rd228, 0; - // inline asm - call (%rd217), _rt_buffer_get_64, (%rd218, %r92, %r314, %rd18, %rd19, %rd228, %rd228); - // inline asm - ld.v4.u16 {%rs121, %rs122, %rs123, %rs124}, [%rd217]; - // inline asm - { cvt.f32.f16 %f736, %rs121;} - - // inline asm - // inline asm - { cvt.f32.f16 %f737, %rs122;} - - // inline asm - // inline asm - { cvt.f32.f16 %f738, %rs123;} - - // inline asm - // inline asm - call (%rd223), _rt_buffer_get_64, (%rd218, %r92, %r314, %rd18, %rd19, %rd228, %rd228); - // inline asm - add.f32 %f739, %f736, 0f00000000; - add.f32 %f740, %f737, 0f00000000; - add.f32 %f741, %f738, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs120, %f741;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs119, %f740;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs118, %f739;} - - // inline asm - mov.u16 %rs125, 0; - st.v4.u16 [%rd223], {%rs118, %rs119, %rs120, %rs125}; - bra.uni BB0_119; - -BB0_118: - mov.u64 %rd236, image_RNM1; - cvta.global.u64 %rd231, %rd236; - mov.u32 %r316, 8; - mov.u64 %rd235, 0; - // inline asm - call (%rd230), _rt_buffer_get_64, (%rd231, %r92, %r316, %rd18, %rd19, %rd235, %rd235); - // inline asm - mov.f32 %f742, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs126, %f742;} - - // inline asm - mov.u16 %rs127, 0; - st.v4.u16 [%rd230], {%rs126, %rs126, %rs126, %rs127}; - -BB0_119: - ld.global.u32 %r317, [additive]; - setp.eq.s32 %p103, %r317, 0; - @%p103 bra BB0_121; - - mov.u64 %rd249, image_RNM2; - cvta.global.u64 %rd238, %rd249; - mov.u32 %r321, 8; - mov.u64 %rd248, 0; - // inline asm - call (%rd237), _rt_buffer_get_64, (%rd238, %r92, %r321, %rd18, %rd19, %rd248, %rd248); - // inline asm - ld.v4.u16 {%rs134, %rs135, %rs136, %rs137}, [%rd237]; - // inline asm - { cvt.f32.f16 %f743, %rs134;} - - // inline asm - // inline asm - { cvt.f32.f16 %f744, %rs135;} - - // inline asm - // inline asm - { cvt.f32.f16 %f745, %rs136;} - - // inline asm - // inline asm - call (%rd243), _rt_buffer_get_64, (%rd238, %r92, %r321, %rd18, %rd19, %rd248, %rd248); - // inline asm - add.f32 %f746, %f743, 0f00000000; - add.f32 %f747, %f744, 0f00000000; - add.f32 %f748, %f745, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs133, %f748;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs132, %f747;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs131, %f746;} - - // inline asm - mov.u16 %rs138, 0; - st.v4.u16 [%rd243], {%rs131, %rs132, %rs133, %rs138}; - bra.uni BB0_122; - -BB0_121: - mov.u64 %rd256, image_RNM2; - cvta.global.u64 %rd251, %rd256; - mov.u32 %r323, 8; - mov.u64 %rd255, 0; - // inline asm - call (%rd250), _rt_buffer_get_64, (%rd251, %r92, %r323, %rd18, %rd19, %rd255, %rd255); - // inline asm - mov.f32 %f749, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs139, %f749;} - - // inline asm - mov.u16 %rs140, 0; - st.v4.u16 [%rd250], {%rs139, %rs139, %rs139, %rs140}; - -BB0_122: - ld.global.u32 %r324, [additive]; - setp.eq.s32 %p104, %r324, 0; - @%p104 bra BB0_124; - - mov.u64 %rd269, image_RNM3; - cvta.global.u64 %rd258, %rd269; - mov.u32 %r328, 8; - mov.u64 %rd268, 0; - // inline asm - call (%rd257), _rt_buffer_get_64, (%rd258, %r92, %r328, %rd18, %rd19, %rd268, %rd268); - // inline asm - ld.v4.u16 {%rs147, %rs148, %rs149, %rs150}, [%rd257]; - // inline asm - { cvt.f32.f16 %f750, %rs147;} - - // inline asm - // inline asm - { cvt.f32.f16 %f751, %rs148;} - - // inline asm - // inline asm - { cvt.f32.f16 %f752, %rs149;} - - // inline asm - // inline asm - call (%rd263), _rt_buffer_get_64, (%rd258, %r92, %r328, %rd18, %rd19, %rd268, %rd268); - // inline asm - add.f32 %f753, %f750, 0f00000000; - add.f32 %f754, %f751, 0f00000000; - add.f32 %f755, %f752, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs146, %f755;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs145, %f754;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs144, %f753;} - - // inline asm - mov.u16 %rs151, 0; - st.v4.u16 [%rd263], {%rs144, %rs145, %rs146, %rs151}; - bra.uni BB0_125; - -BB0_124: - mov.u64 %rd276, image_RNM3; - cvta.global.u64 %rd271, %rd276; - mov.u32 %r330, 8; - mov.u64 %rd275, 0; - // inline asm - call (%rd270), _rt_buffer_get_64, (%rd271, %r92, %r330, %rd18, %rd19, %rd275, %rd275); - // inline asm - mov.f32 %f756, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs152, %f756;} - - // inline asm - mov.u16 %rs153, 0; - st.v4.u16 [%rd270], {%rs152, %rs152, %rs152, %rs153}; - bra.uni BB0_125; - -BB0_60: - setp.geu.f32 %p53, %f149, 0f00000000; - @%p53 bra BB0_63; - - mov.f32 %f806, 0f3EE66666; - cvt.rzi.f32.f32 %f478, %f806; - setp.neu.f32 %p54, %f478, 0f3EE66666; - selp.f32 %f890, 0f7FFFFFFF, %f890, %p54; - -BB0_63: - abs.f32 %f783, %f149; - add.f32 %f480, %f783, 0f3EE66666; - mov.b32 %r232, %f480; - setp.lt.s32 %p56, %r232, 2139095040; - @%p56 bra BB0_68; - - abs.f32 %f804, %f149; - setp.gtu.f32 %p57, %f804, 0f7F800000; - @%p57 bra BB0_67; - bra.uni BB0_65; - -BB0_67: - add.f32 %f890, %f149, 0f3EE66666; - bra.uni BB0_68; - -BB0_65: - abs.f32 %f805, %f149; - setp.neu.f32 %p58, %f805, 0f7F800000; - @%p58 bra BB0_68; - - selp.f32 %f890, 0fFF800000, 0f7F800000, %p1; - -BB0_68: - mov.f32 %f792, 0fB5BFBE8E; - mov.f32 %f791, 0fBF317200; - mov.f32 %f790, 0f00000000; - mov.f32 %f789, 0f35BFBE8E; - mov.f32 %f788, 0f3F317200; - mov.f32 %f787, 0f3DAAAABD; - mov.f32 %f786, 0f3C4CAF63; - mov.f32 %f785, 0f3B18F0FE; - mov.f32 %f784, 0f3EE66666; - setp.eq.f32 %p59, %f149, 0f3F800000; - selp.f32 %f165, 0f3F800000, %f890, %p59; - abs.f32 %f166, %f150; - setp.lt.f32 %p60, %f166, 0f00800000; - mul.f32 %f483, %f166, 0f4B800000; - selp.f32 %f484, 0fC3170000, 0fC2FE0000, %p60; - selp.f32 %f485, %f483, %f166, %p60; - mov.b32 %r233, %f485; - and.b32 %r234, %r233, 8388607; - or.b32 %r235, %r234, 1065353216; - mov.b32 %f486, %r235; - shr.u32 %r236, %r233, 23; - cvt.rn.f32.u32 %f487, %r236; - add.f32 %f488, %f484, %f487; - setp.gt.f32 %p61, %f486, 0f3FB504F3; - mul.f32 %f489, %f486, 0f3F000000; - add.f32 %f490, %f488, 0f3F800000; - selp.f32 %f491, %f489, %f486, %p61; - selp.f32 %f492, %f490, %f488, %p61; - add.f32 %f493, %f491, 0fBF800000; - add.f32 %f482, %f491, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f481,%f482; - // inline asm - add.f32 %f494, %f493, %f493; - mul.f32 %f495, %f481, %f494; - mul.f32 %f496, %f495, %f495; - fma.rn.f32 %f499, %f785, %f496, %f786; - fma.rn.f32 %f501, %f499, %f496, %f787; - mul.rn.f32 %f502, %f501, %f496; - mul.rn.f32 %f503, %f502, %f495; - sub.f32 %f504, %f493, %f495; - neg.f32 %f505, %f495; - add.f32 %f506, %f504, %f504; - fma.rn.f32 %f507, %f505, %f493, %f506; - mul.rn.f32 %f508, %f481, %f507; - add.f32 %f509, %f503, %f495; - sub.f32 %f510, %f495, %f509; - add.f32 %f511, %f503, %f510; - add.f32 %f512, %f508, %f511; - add.f32 %f513, %f509, %f512; - sub.f32 %f514, %f509, %f513; - add.f32 %f515, %f512, %f514; - mul.rn.f32 %f517, %f492, %f788; - mul.rn.f32 %f519, %f492, %f789; - add.f32 %f520, %f517, %f513; - sub.f32 %f521, %f517, %f520; - add.f32 %f522, %f513, %f521; - add.f32 %f523, %f515, %f522; - add.f32 %f524, %f519, %f523; - add.f32 %f525, %f520, %f524; - sub.f32 %f526, %f520, %f525; - add.f32 %f527, %f524, %f526; - mul.rn.f32 %f529, %f784, %f525; - neg.f32 %f530, %f529; - fma.rn.f32 %f531, %f784, %f525, %f530; - fma.rn.f32 %f532, %f784, %f527, %f531; - fma.rn.f32 %f534, %f790, %f525, %f532; - add.rn.f32 %f535, %f529, %f534; - neg.f32 %f536, %f535; - add.rn.f32 %f537, %f529, %f536; - add.rn.f32 %f538, %f537, %f534; - mov.b32 %r237, %f535; - setp.eq.s32 %p62, %r237, 1118925336; - add.s32 %r238, %r237, -1; - mov.b32 %f539, %r238; - add.f32 %f540, %f538, 0f37000000; - selp.f32 %f541, %f539, %f535, %p62; - selp.f32 %f167, %f540, %f538, %p62; - mul.f32 %f542, %f541, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f543, %f542; - fma.rn.f32 %f545, %f543, %f791, %f541; - fma.rn.f32 %f547, %f543, %f792, %f545; - mul.f32 %f548, %f547, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f549, %f548; - add.f32 %f550, %f543, 0f00000000; - ex2.approx.f32 %f551, %f550; - mul.f32 %f552, %f549, %f551; - setp.lt.f32 %p63, %f541, 0fC2D20000; - selp.f32 %f553, 0f00000000, %f552, %p63; - setp.gt.f32 %p64, %f541, 0f42D20000; - selp.f32 %f891, 0f7F800000, %f553, %p64; - setp.eq.f32 %p65, %f891, 0f7F800000; - @%p65 bra BB0_70; - - fma.rn.f32 %f891, %f891, %f167, %f891; - -BB0_70: - setp.lt.f32 %p66, %f150, 0f00000000; - and.pred %p2, %p66, %p51; - mov.b32 %r239, %f891; - xor.b32 %r240, %r239, -2147483648; - mov.b32 %f554, %r240; - selp.f32 %f893, %f554, %f891, %p2; - setp.eq.f32 %p68, %f150, 0f00000000; - @%p68 bra BB0_73; - bra.uni BB0_71; - -BB0_73: - add.f32 %f557, %f150, %f150; - selp.f32 %f893, %f557, 0f00000000, %p51; - bra.uni BB0_74; - -BB0_71: - setp.geu.f32 %p69, %f150, 0f00000000; - @%p69 bra BB0_74; - - mov.f32 %f803, 0f3EE66666; - cvt.rzi.f32.f32 %f556, %f803; - setp.neu.f32 %p70, %f556, 0f3EE66666; - selp.f32 %f893, 0f7FFFFFFF, %f893, %p70; - -BB0_74: - abs.f32 %f807, %f150; - add.f32 %f558, %f807, 0f3EE66666; - mov.b32 %r241, %f558; - setp.lt.s32 %p72, %r241, 2139095040; - @%p72 bra BB0_79; - - abs.f32 %f808, %f150; - setp.gtu.f32 %p73, %f808, 0f7F800000; - @%p73 bra BB0_78; - bra.uni BB0_76; - -BB0_78: - add.f32 %f893, %f150, 0f3EE66666; - bra.uni BB0_79; - -BB0_76: - abs.f32 %f809, %f150; - setp.neu.f32 %p74, %f809, 0f7F800000; - @%p74 bra BB0_79; - - selp.f32 %f893, 0fFF800000, 0f7F800000, %p2; - -BB0_79: - mov.f32 %f801, 0fB5BFBE8E; - mov.f32 %f800, 0fBF317200; - mov.f32 %f799, 0f00000000; - mov.f32 %f798, 0f35BFBE8E; - mov.f32 %f797, 0f3F317200; - mov.f32 %f796, 0f3DAAAABD; - mov.f32 %f795, 0f3C4CAF63; - mov.f32 %f794, 0f3B18F0FE; - mov.f32 %f793, 0f3EE66666; - setp.eq.f32 %p75, %f150, 0f3F800000; - selp.f32 %f178, 0f3F800000, %f893, %p75; - abs.f32 %f179, %f151; - setp.lt.f32 %p76, %f179, 0f00800000; - mul.f32 %f561, %f179, 0f4B800000; - selp.f32 %f562, 0fC3170000, 0fC2FE0000, %p76; - selp.f32 %f563, %f561, %f179, %p76; - mov.b32 %r242, %f563; - and.b32 %r243, %r242, 8388607; - or.b32 %r244, %r243, 1065353216; - mov.b32 %f564, %r244; - shr.u32 %r245, %r242, 23; - cvt.rn.f32.u32 %f565, %r245; - add.f32 %f566, %f562, %f565; - setp.gt.f32 %p77, %f564, 0f3FB504F3; - mul.f32 %f567, %f564, 0f3F000000; - add.f32 %f568, %f566, 0f3F800000; - selp.f32 %f569, %f567, %f564, %p77; - selp.f32 %f570, %f568, %f566, %p77; - add.f32 %f571, %f569, 0fBF800000; - add.f32 %f560, %f569, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f559,%f560; - // inline asm - add.f32 %f572, %f571, %f571; - mul.f32 %f573, %f559, %f572; - mul.f32 %f574, %f573, %f573; - fma.rn.f32 %f577, %f794, %f574, %f795; - fma.rn.f32 %f579, %f577, %f574, %f796; - mul.rn.f32 %f580, %f579, %f574; - mul.rn.f32 %f581, %f580, %f573; - sub.f32 %f582, %f571, %f573; - neg.f32 %f583, %f573; - add.f32 %f584, %f582, %f582; - fma.rn.f32 %f585, %f583, %f571, %f584; - mul.rn.f32 %f586, %f559, %f585; - add.f32 %f587, %f581, %f573; - sub.f32 %f588, %f573, %f587; - add.f32 %f589, %f581, %f588; - add.f32 %f590, %f586, %f589; - add.f32 %f591, %f587, %f590; - sub.f32 %f592, %f587, %f591; - add.f32 %f593, %f590, %f592; - mul.rn.f32 %f595, %f570, %f797; - mul.rn.f32 %f597, %f570, %f798; - add.f32 %f598, %f595, %f591; - sub.f32 %f599, %f595, %f598; - add.f32 %f600, %f591, %f599; - add.f32 %f601, %f593, %f600; - add.f32 %f602, %f597, %f601; - add.f32 %f603, %f598, %f602; - sub.f32 %f604, %f598, %f603; - add.f32 %f605, %f602, %f604; - mul.rn.f32 %f607, %f793, %f603; - neg.f32 %f608, %f607; - fma.rn.f32 %f609, %f793, %f603, %f608; - fma.rn.f32 %f610, %f793, %f605, %f609; - fma.rn.f32 %f612, %f799, %f603, %f610; - add.rn.f32 %f613, %f607, %f612; - neg.f32 %f614, %f613; - add.rn.f32 %f615, %f607, %f614; - add.rn.f32 %f616, %f615, %f612; - mov.b32 %r246, %f613; - setp.eq.s32 %p78, %r246, 1118925336; - add.s32 %r247, %r246, -1; - mov.b32 %f617, %r247; - add.f32 %f618, %f616, 0f37000000; - selp.f32 %f619, %f617, %f613, %p78; - selp.f32 %f180, %f618, %f616, %p78; - mul.f32 %f620, %f619, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f621, %f620; - fma.rn.f32 %f623, %f621, %f800, %f619; - fma.rn.f32 %f625, %f621, %f801, %f623; - mul.f32 %f626, %f625, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f627, %f626; - add.f32 %f628, %f621, 0f00000000; - ex2.approx.f32 %f629, %f628; - mul.f32 %f630, %f627, %f629; - setp.lt.f32 %p79, %f619, 0fC2D20000; - selp.f32 %f631, 0f00000000, %f630, %p79; - setp.gt.f32 %p80, %f619, 0f42D20000; - selp.f32 %f894, 0f7F800000, %f631, %p80; - setp.eq.f32 %p81, %f894, 0f7F800000; - @%p81 bra BB0_81; - - fma.rn.f32 %f894, %f894, %f180, %f894; - -BB0_81: - setp.lt.f32 %p82, %f151, 0f00000000; - and.pred %p3, %p82, %p51; - mov.b32 %r248, %f894; - xor.b32 %r249, %r248, -2147483648; - mov.b32 %f632, %r249; - selp.f32 %f896, %f632, %f894, %p3; - setp.eq.f32 %p84, %f151, 0f00000000; - @%p84 bra BB0_84; - bra.uni BB0_82; - -BB0_84: - add.f32 %f635, %f151, %f151; - selp.f32 %f896, %f635, 0f00000000, %p51; - bra.uni BB0_85; - -BB0_82: - setp.geu.f32 %p85, %f151, 0f00000000; - @%p85 bra BB0_85; - - mov.f32 %f802, 0f3EE66666; - cvt.rzi.f32.f32 %f634, %f802; - setp.neu.f32 %p86, %f634, 0f3EE66666; - selp.f32 %f896, 0f7FFFFFFF, %f896, %p86; - -BB0_85: - abs.f32 %f810, %f151; - add.f32 %f636, %f810, 0f3EE66666; - mov.b32 %r250, %f636; - setp.lt.s32 %p88, %r250, 2139095040; - @%p88 bra BB0_90; - - abs.f32 %f811, %f151; - setp.gtu.f32 %p89, %f811, 0f7F800000; - @%p89 bra BB0_89; - bra.uni BB0_87; - -BB0_89: - add.f32 %f896, %f151, 0f3EE66666; - bra.uni BB0_90; - -BB0_87: - abs.f32 %f812, %f151; - setp.neu.f32 %p90, %f812, 0f7F800000; - @%p90 bra BB0_90; - - selp.f32 %f896, 0fFF800000, 0f7F800000, %p3; - -BB0_90: - mov.u32 %r341, 4; - setp.eq.f32 %p91, %f151, 0f3F800000; - selp.f32 %f637, 0f3F800000, %f896, %p91; - cvt.u64.u32 %rd66, %r5; - cvt.u64.u32 %rd65, %r4; - mov.u64 %rd69, image; - cvta.global.u64 %rd64, %rd69; - // inline asm - call (%rd63), _rt_buffer_get_64, (%rd64, %r92, %r341, %rd65, %rd66, %rd25, %rd25); - // inline asm - cvt.sat.f32.f32 %f638, %f637; - mul.f32 %f639, %f638, 0f437FFD71; - cvt.rzi.u32.f32 %r253, %f639; - cvt.sat.f32.f32 %f640, %f178; - mul.f32 %f641, %f640, 0f437FFD71; - cvt.rzi.u32.f32 %r254, %f641; - cvt.sat.f32.f32 %f642, %f165; - mul.f32 %f643, %f642, 0f437FFD71; - cvt.rzi.u32.f32 %r255, %f643; - cvt.u16.u32 %rs14, %r253; - cvt.u16.u32 %rs15, %r255; - cvt.u16.u32 %rs16, %r254; - mov.u16 %rs17, 255; - st.v4.u8 [%rd63], {%rs14, %rs16, %rs15, %rs17}; - ld.global.u32 %r382, [imageEnabled]; - -BB0_91: - cvt.u64.u32 %rd16, %r4; - cvt.u64.u32 %rd17, %r5; - and.b32 %r256, %r382, 4; - setp.eq.s32 %p92, %r256, 0; - @%p92 bra BB0_95; - - ld.global.u32 %r257, [additive]; - setp.eq.s32 %p93, %r257, 0; - mov.f32 %f644, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs18, %f644;} - - // inline asm - @%p93 bra BB0_94; - - mov.u64 %rd82, image_HDR; - cvta.global.u64 %rd71, %rd82; - mov.u32 %r261, 8; - // inline asm - call (%rd70), _rt_buffer_get_64, (%rd71, %r92, %r261, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs25, %rs26, %rs27, %rs28}, [%rd70]; - // inline asm - { cvt.f32.f16 %f645, %rs25;} - - // inline asm - // inline asm - { cvt.f32.f16 %f646, %rs26;} - - // inline asm - // inline asm - { cvt.f32.f16 %f647, %rs27;} - - // inline asm - // inline asm - call (%rd76), _rt_buffer_get_64, (%rd71, %r92, %r261, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f648, %f149, %f645; - add.f32 %f649, %f150, %f646; - add.f32 %f650, %f151, %f647; - // inline asm - { cvt.rn.f16.f32 %rs24, %f650;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs23, %f649;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs22, %f648;} - - // inline asm - st.v4.u16 [%rd76], {%rs22, %rs23, %rs24, %rs18}; - bra.uni BB0_95; - -BB0_94: - mov.u64 %rd89, image_HDR; - cvta.global.u64 %rd84, %rd89; - mov.u32 %r263, 8; - // inline asm - call (%rd83), _rt_buffer_get_64, (%rd84, %r92, %r263, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs31, %f151;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f150;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f149;} - - // inline asm - st.v4.u16 [%rd83], {%rs29, %rs30, %rs31, %rs18}; - -BB0_95: - ld.global.f32 %f655, [skyColor]; - mul.f32 %f656, %f137, %f655; - ld.global.f32 %f657, [skyColor+4]; - mul.f32 %f658, %f138, %f657; - ld.global.f32 %f659, [skyColor+8]; - mul.f32 %f660, %f139, %f659; - mul.f32 %f191, %f140, %f655; - mul.f32 %f192, %f141, %f657; - mul.f32 %f193, %f142, %f659; - mul.f32 %f194, %f143, %f655; - mul.f32 %f195, %f144, %f657; - mul.f32 %f196, %f145, %f659; - mul.f32 %f197, %f146, %f655; - mul.f32 %f198, %f147, %f657; - mul.f32 %f199, %f148, %f659; - mul.f32 %f200, %f656, 0f3F000000; - mul.f32 %f201, %f658, 0f3F000000; - mul.f32 %f202, %f660, 0f3F000000; - ld.global.u32 %r264, [additive]; - setp.eq.s32 %p94, %r264, 0; - mov.f32 %f654, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs32, %f654;} - - // inline asm - @%p94 bra BB0_97; - - mov.u64 %rd102, image_RNM0; - cvta.global.u64 %rd91, %rd102; - mov.u32 %r268, 8; - // inline asm - call (%rd90), _rt_buffer_get_64, (%rd91, %r92, %r268, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs39, %rs40, %rs41, %rs42}, [%rd90]; - // inline asm - { cvt.f32.f16 %f661, %rs39;} - - // inline asm - // inline asm - { cvt.f32.f16 %f662, %rs40;} - - // inline asm - // inline asm - { cvt.f32.f16 %f663, %rs41;} - - // inline asm - // inline asm - call (%rd96), _rt_buffer_get_64, (%rd91, %r92, %r268, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f664, %f200, %f661; - add.f32 %f665, %f201, %f662; - add.f32 %f666, %f202, %f663; - // inline asm - { cvt.rn.f16.f32 %rs38, %f666;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs37, %f665;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f664;} - - // inline asm - st.v4.u16 [%rd96], {%rs36, %rs37, %rs38, %rs32}; - bra.uni BB0_98; - -BB0_97: - mov.u64 %rd109, image_RNM0; - cvta.global.u64 %rd104, %rd109; - mov.u32 %r270, 8; - // inline asm - call (%rd103), _rt_buffer_get_64, (%rd104, %r92, %r270, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f202;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs44, %f201;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs43, %f200;} - - // inline asm - st.v4.u16 [%rd103], {%rs43, %rs44, %rs45, %rs32}; - -BB0_98: - mov.f32 %f671, 0f34000000; - max.f32 %f672, %f200, %f671; - mul.f32 %f673, %f191, 0f3F000000; - div.rn.f32 %f674, %f673, %f672; - max.f32 %f675, %f201, %f671; - mul.f32 %f676, %f192, 0f3F000000; - div.rn.f32 %f677, %f676, %f675; - max.f32 %f678, %f202, %f671; - mul.f32 %f679, %f193, 0f3F000000; - div.rn.f32 %f680, %f679, %f678; - fma.rn.f32 %f203, %f674, 0f3F000000, 0f3F000000; - fma.rn.f32 %f204, %f677, 0f3F000000, 0f3F000000; - fma.rn.f32 %f205, %f680, 0f3F000000, 0f3F000000; - mul.f32 %f681, %f194, 0f3F000000; - div.rn.f32 %f682, %f681, %f672; - mul.f32 %f683, %f195, 0f3F000000; - div.rn.f32 %f684, %f683, %f675; - mul.f32 %f685, %f196, 0f3F000000; - div.rn.f32 %f686, %f685, %f678; - fma.rn.f32 %f206, %f682, 0f3F000000, 0f3F000000; - fma.rn.f32 %f207, %f684, 0f3F000000, 0f3F000000; - fma.rn.f32 %f208, %f686, 0f3F000000, 0f3F000000; - mul.f32 %f687, %f197, 0f3F000000; - div.rn.f32 %f688, %f687, %f672; - mul.f32 %f689, %f198, 0f3F000000; - div.rn.f32 %f690, %f689, %f675; - mul.f32 %f691, %f199, 0f3F000000; - div.rn.f32 %f692, %f691, %f678; - fma.rn.f32 %f209, %f688, 0f3F000000, 0f3F000000; - fma.rn.f32 %f210, %f690, 0f3F000000, 0f3F000000; - fma.rn.f32 %f211, %f692, 0f3F000000, 0f3F000000; - ld.global.u32 %r271, [additive]; - setp.eq.s32 %p95, %r271, 0; - // inline asm - { cvt.rn.f16.f32 %rs46, %f654;} - - // inline asm - @%p95 bra BB0_100; - - mov.u64 %rd122, image_RNM1; - cvta.global.u64 %rd111, %rd122; - mov.u32 %r275, 8; - // inline asm - call (%rd110), _rt_buffer_get_64, (%rd111, %r92, %r275, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs53, %rs54, %rs55, %rs56}, [%rd110]; - // inline asm - { cvt.f32.f16 %f693, %rs53;} - - // inline asm - // inline asm - { cvt.f32.f16 %f694, %rs54;} - - // inline asm - // inline asm - { cvt.f32.f16 %f695, %rs55;} - - // inline asm - // inline asm - call (%rd116), _rt_buffer_get_64, (%rd111, %r92, %r275, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f696, %f203, %f693; - add.f32 %f697, %f204, %f694; - add.f32 %f698, %f205, %f695; - // inline asm - { cvt.rn.f16.f32 %rs52, %f698;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs51, %f697;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f696;} - - // inline asm - st.v4.u16 [%rd116], {%rs50, %rs51, %rs52, %rs46}; - bra.uni BB0_101; - -BB0_100: - mov.u64 %rd129, image_RNM1; - cvta.global.u64 %rd124, %rd129; - mov.u32 %r277, 8; - // inline asm - call (%rd123), _rt_buffer_get_64, (%rd124, %r92, %r277, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs59, %f205;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs58, %f204;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f203;} - - // inline asm - st.v4.u16 [%rd123], {%rs57, %rs58, %rs59, %rs46}; - -BB0_101: - ld.global.u32 %r278, [additive]; - setp.eq.s32 %p96, %r278, 0; - // inline asm - { cvt.rn.f16.f32 %rs60, %f654;} - - // inline asm - @%p96 bra BB0_103; - - mov.u64 %rd142, image_RNM2; - cvta.global.u64 %rd131, %rd142; - mov.u32 %r282, 8; - // inline asm - call (%rd130), _rt_buffer_get_64, (%rd131, %r92, %r282, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs67, %rs68, %rs69, %rs70}, [%rd130]; - // inline asm - { cvt.f32.f16 %f703, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f704, %rs68;} - - // inline asm - // inline asm - { cvt.f32.f16 %f705, %rs69;} - - // inline asm - // inline asm - call (%rd136), _rt_buffer_get_64, (%rd131, %r92, %r282, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f706, %f206, %f703; - add.f32 %f707, %f207, %f704; - add.f32 %f708, %f208, %f705; - // inline asm - { cvt.rn.f16.f32 %rs66, %f708;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs65, %f707;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f706;} - - // inline asm - st.v4.u16 [%rd136], {%rs64, %rs65, %rs66, %rs60}; - bra.uni BB0_104; - -BB0_103: - mov.u64 %rd149, image_RNM2; - cvta.global.u64 %rd144, %rd149; - mov.u32 %r284, 8; - // inline asm - call (%rd143), _rt_buffer_get_64, (%rd144, %r92, %r284, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs73, %f208;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs72, %f207;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f206;} - - // inline asm - st.v4.u16 [%rd143], {%rs71, %rs72, %rs73, %rs60}; - -BB0_104: - ld.global.u32 %r285, [additive]; - setp.eq.s32 %p97, %r285, 0; - // inline asm - { cvt.rn.f16.f32 %rs74, %f654;} - - // inline asm - @%p97 bra BB0_106; - - mov.u64 %rd162, image_RNM3; - cvta.global.u64 %rd151, %rd162; - mov.u32 %r289, 8; - // inline asm - call (%rd150), _rt_buffer_get_64, (%rd151, %r92, %r289, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs81, %rs82, %rs83, %rs84}, [%rd150]; - // inline asm - { cvt.f32.f16 %f713, %rs81;} - - // inline asm - // inline asm - { cvt.f32.f16 %f714, %rs82;} - - // inline asm - // inline asm - { cvt.f32.f16 %f715, %rs83;} - - // inline asm - // inline asm - call (%rd156), _rt_buffer_get_64, (%rd151, %r92, %r289, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f716, %f209, %f713; - add.f32 %f717, %f210, %f714; - add.f32 %f718, %f211, %f715; - // inline asm - { cvt.rn.f16.f32 %rs80, %f718;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs79, %f717;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs78, %f716;} - - // inline asm - st.v4.u16 [%rd156], {%rs78, %rs79, %rs80, %rs74}; - bra.uni BB0_125; - -BB0_106: - mov.u64 %rd169, image_RNM3; - cvta.global.u64 %rd164, %rd169; - mov.u32 %r291, 8; - // inline asm - call (%rd163), _rt_buffer_get_64, (%rd164, %r92, %r291, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs87, %f211;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs86, %f210;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs85, %f209;} - - // inline asm - st.v4.u16 [%rd163], {%rs85, %rs86, %rs87, %rs74}; - -BB0_125: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSkyCubemapProbeSH.ptx.meta b/Assets/Editor/x64/Bakery/lmSkyCubemapProbeSH.ptx.meta deleted file mode 100644 index a9cd1def..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyCubemapProbeSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 12c45c7814259524db3a4c6698a42ccb -timeCreated: 1551473474 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSkyCubemapRNM.ptx b/Assets/Editor/x64/Bakery/lmSkyCubemapRNM.ptx deleted file mode 100644 index a27a4b63..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyCubemapRNM.ptx +++ /dev/null @@ -1,2141 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 uvtangent[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .u32 sky; -.global .align 4 .b8 skyColor[12]; -.global .align 4 .u32 samples; -.global .align 4 .u32 hemispherical; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3skyE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8skyColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo13hemisphericalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3skyE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8skyColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename13hemisphericalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3skyE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8skyColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum13hemisphericalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic3skyE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8skyColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic13hemisphericalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3skyE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8skyColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation13hemisphericalE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[40]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<113>; - .reg .b16 %rs<153>; - .reg .f32 %f<995>; - .reg .b32 %r<406>; - .reg .b64 %rd<285>; - - - mov.u64 %rd284, __local_depot0; - cvta.local.u64 %SP, %rd284; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r99, %r100}, [pixelID]; - cvt.u64.u32 %rd24, %r99; - cvt.u64.u32 %rd25, %r100; - mov.u64 %rd28, uvnormal; - cvta.global.u64 %rd23, %rd28; - mov.u32 %r97, 2; - mov.u32 %r98, 4; - mov.u64 %rd27, 0; - // inline asm - call (%rd22), _rt_buffer_get_64, (%rd23, %r97, %r98, %rd24, %rd25, %rd27, %rd27); - // inline asm - ld.u32 %r2, [%rd22]; - shr.u32 %r103, %r2, 16; - cvt.u16.u32 %rs1, %r103; - and.b16 %rs6, %rs1, 255; - cvt.u16.u32 %rs7, %r2; - or.b16 %rs8, %rs7, %rs6; - setp.eq.s16 %p4, %rs8, 0; - mov.f32 %f914, 0f00000000; - mov.f32 %f915, %f914; - mov.f32 %f916, %f914; - @%p4 bra BB0_2; - - ld.u8 %rs9, [%rd22+1]; - and.b16 %rs11, %rs7, 255; - cvt.rn.f32.u16 %f215, %rs11; - div.rn.f32 %f216, %f215, 0f437F0000; - fma.rn.f32 %f217, %f216, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f218, %rs9; - div.rn.f32 %f219, %f218, 0f437F0000; - fma.rn.f32 %f220, %f219, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f221, %rs6; - div.rn.f32 %f222, %f221, 0f437F0000; - fma.rn.f32 %f223, %f222, 0f40000000, 0fBF800000; - mul.f32 %f224, %f220, %f220; - fma.rn.f32 %f225, %f217, %f217, %f224; - fma.rn.f32 %f226, %f223, %f223, %f225; - sqrt.rn.f32 %f227, %f226; - rcp.rn.f32 %f228, %f227; - mul.f32 %f914, %f217, %f228; - mul.f32 %f915, %f220, %f228; - mul.f32 %f916, %f223, %f228; - -BB0_2: - ld.global.v2.u32 {%r104, %r105}, [pixelID]; - ld.global.v2.u32 {%r107, %r108}, [tileInfo]; - add.s32 %r3, %r104, %r107; - add.s32 %r4, %r105, %r108; - setp.eq.f32 %p5, %f915, 0f00000000; - setp.eq.f32 %p6, %f914, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f916, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_110; - bra.uni BB0_3; - -BB0_110: - ld.global.u32 %r405, [imageEnabled]; - and.b32 %r308, %r405, 1; - setp.eq.b32 %p106, %r308, 1; - @!%p106 bra BB0_112; - bra.uni BB0_111; - -BB0_111: - cvt.u64.u32 %rd176, %r4; - cvt.u64.u32 %rd175, %r3; - mov.u64 %rd179, image; - cvta.global.u64 %rd174, %rd179; - mov.u64 %rd178, 0; - // inline asm - call (%rd173), _rt_buffer_get_64, (%rd174, %r97, %r98, %rd175, %rd176, %rd178, %rd178); - // inline asm - mov.u16 %rs100, 0; - st.v4.u8 [%rd173], {%rs100, %rs100, %rs100, %rs100}; - ld.global.u32 %r405, [imageEnabled]; - -BB0_112: - cvt.u64.u32 %rd20, %r3; - cvt.u64.u32 %rd21, %r4; - and.b32 %r311, %r405, 4; - setp.eq.s32 %p107, %r311, 0; - @%p107 bra BB0_116; - - ld.global.u32 %r312, [additive]; - setp.eq.s32 %p108, %r312, 0; - @%p108 bra BB0_115; - - mov.u64 %rd192, image_HDR; - cvta.global.u64 %rd181, %rd192; - mov.u32 %r316, 8; - mov.u64 %rd191, 0; - // inline asm - call (%rd180), _rt_buffer_get_64, (%rd181, %r97, %r316, %rd20, %rd21, %rd191, %rd191); - // inline asm - ld.v4.u16 {%rs107, %rs108, %rs109, %rs110}, [%rd180]; - // inline asm - { cvt.f32.f16 %f824, %rs107;} - - // inline asm - // inline asm - { cvt.f32.f16 %f825, %rs108;} - - // inline asm - // inline asm - { cvt.f32.f16 %f826, %rs109;} - - // inline asm - // inline asm - call (%rd186), _rt_buffer_get_64, (%rd181, %r97, %r316, %rd20, %rd21, %rd191, %rd191); - // inline asm - add.f32 %f827, %f824, 0f00000000; - add.f32 %f828, %f825, 0f00000000; - add.f32 %f829, %f826, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs106, %f829;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs105, %f828;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs104, %f827;} - - // inline asm - mov.u16 %rs111, 0; - st.v4.u16 [%rd186], {%rs104, %rs105, %rs106, %rs111}; - bra.uni BB0_116; - -BB0_3: - ld.global.v2.u32 {%r118, %r119}, [pixelID]; - cvt.u64.u32 %rd31, %r118; - cvt.u64.u32 %rd32, %r119; - mov.u64 %rd47, uvpos; - cvta.global.u64 %rd30, %rd47; - mov.u32 %r113, 12; - // inline asm - call (%rd29), _rt_buffer_get_64, (%rd30, %r97, %r113, %rd31, %rd32, %rd27, %rd27); - // inline asm - ld.f32 %f232, [%rd29+8]; - ld.f32 %f233, [%rd29+4]; - ld.f32 %f234, [%rd29]; - mul.f32 %f235, %f234, 0f3456BF95; - mul.f32 %f236, %f233, 0f3456BF95; - mul.f32 %f237, %f232, 0f3456BF95; - abs.f32 %f238, %f914; - div.rn.f32 %f239, %f235, %f238; - abs.f32 %f240, %f915; - div.rn.f32 %f241, %f236, %f240; - abs.f32 %f242, %f916; - div.rn.f32 %f243, %f237, %f242; - abs.f32 %f244, %f239; - abs.f32 %f245, %f241; - abs.f32 %f246, %f243; - mov.f32 %f247, 0f38D1B717; - max.f32 %f248, %f244, %f247; - max.f32 %f249, %f245, %f247; - max.f32 %f250, %f246, %f247; - fma.rn.f32 %f7, %f914, %f248, %f234; - fma.rn.f32 %f8, %f915, %f249, %f233; - fma.rn.f32 %f9, %f916, %f250, %f232; - ld.global.u32 %r5, [hemispherical]; - setp.gt.f32 %p10, %f238, %f242; - neg.f32 %f251, %f915; - selp.f32 %f252, %f251, 0f00000000, %p10; - neg.f32 %f253, %f916; - selp.f32 %f254, %f914, %f253, %p10; - selp.f32 %f255, 0f00000000, %f915, %p10; - mul.f32 %f256, %f254, %f254; - fma.rn.f32 %f257, %f252, %f252, %f256; - fma.rn.f32 %f258, %f255, %f255, %f257; - sqrt.rn.f32 %f259, %f258; - rcp.rn.f32 %f260, %f259; - mul.f32 %f10, %f252, %f260; - mul.f32 %f11, %f254, %f260; - mul.f32 %f12, %f255, %f260; - ld.global.v2.u32 {%r122, %r123}, [pixelID]; - cvt.u64.u32 %rd37, %r122; - cvt.u64.u32 %rd38, %r123; - mov.u64 %rd48, rnd_seeds; - cvta.global.u64 %rd36, %rd48; - // inline asm - call (%rd35), _rt_buffer_get_64, (%rd36, %r97, %r98, %rd37, %rd38, %rd27, %rd27); - // inline asm - ld.u32 %r383, [%rd35]; - ld.global.v2.u32 {%r126, %r127}, [pixelID]; - cvt.u64.u32 %rd43, %r126; - cvt.u64.u32 %rd44, %r127; - mov.u64 %rd49, uvtangent; - cvta.global.u64 %rd42, %rd49; - // inline asm - call (%rd41), _rt_buffer_get_64, (%rd42, %r97, %r98, %rd43, %rd44, %rd27, %rd27); - // inline asm - ld.u32 %r7, [%rd41]; - shr.u32 %r8, %r7, 16; - cvt.u16.u32 %rs13, %r8; - and.b16 %rs14, %rs13, 255; - cvt.u16.u32 %rs15, %r7; - or.b16 %rs16, %rs15, %rs14; - setp.eq.s16 %p11, %rs16, 0; - mov.f32 %f917, 0f00000000; - mov.f32 %f918, %f917; - mov.f32 %f919, %f917; - @%p11 bra BB0_5; - - ld.u8 %rs17, [%rd41+1]; - and.b16 %rs19, %rs15, 255; - cvt.rn.f32.u16 %f261, %rs19; - div.rn.f32 %f262, %f261, 0f437F0000; - fma.rn.f32 %f263, %f262, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f264, %rs17; - div.rn.f32 %f265, %f264, 0f437F0000; - fma.rn.f32 %f266, %f265, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f267, %rs14; - div.rn.f32 %f268, %f267, 0f437F0000; - fma.rn.f32 %f269, %f268, 0f40000000, 0fBF800000; - mul.f32 %f270, %f266, %f266; - fma.rn.f32 %f271, %f263, %f263, %f270; - fma.rn.f32 %f272, %f269, %f269, %f271; - sqrt.rn.f32 %f273, %f272; - rcp.rn.f32 %f274, %f273; - mul.f32 %f917, %f263, %f274; - mul.f32 %f918, %f266, %f274; - mul.f32 %f919, %f269, %f274; - -BB0_5: - mov.f32 %f920, 0f00000000; - mov.u32 %r377, 4; - mov.u64 %rd276, 0; - mov.u32 %r376, 2; - mul.f32 %f278, %f916, %f918; - mul.f32 %f279, %f915, %f919; - sub.f32 %f280, %f279, %f278; - mul.f32 %f281, %f914, %f919; - mul.f32 %f282, %f916, %f917; - sub.f32 %f283, %f282, %f281; - mul.f32 %f284, %f915, %f917; - mul.f32 %f285, %f914, %f918; - sub.f32 %f286, %f285, %f284; - setp.lt.u32 %p12, %r7, 16777216; - selp.f32 %f287, 0fBF800000, 0f3F800000, %p12; - mul.f32 %f288, %f280, %f287; - mul.f32 %f289, %f283, %f287; - mul.f32 %f290, %f286, %f287; - mul.f32 %f291, %f288, 0f00000000; - mul.f32 %f292, %f289, 0f00000000; - mul.f32 %f293, %f290, 0f00000000; - fma.rn.f32 %f294, %f917, 0f3F5105EC, %f291; - fma.rn.f32 %f295, %f918, 0f3F5105EC, %f292; - fma.rn.f32 %f296, %f919, 0f3F5105EC, %f293; - mul.f32 %f19, %f914, 0f3F13CD3A; - add.f32 %f20, %f19, %f294; - mul.f32 %f21, %f915, 0f3F13CD3A; - add.f32 %f22, %f21, %f295; - mul.f32 %f23, %f916, 0f3F13CD3A; - add.f32 %f24, %f23, %f296; - ld.global.v2.u32 {%r132, %r133}, [pixelID]; - cvt.u64.u32 %rd52, %r132; - cvt.u64.u32 %rd53, %r133; - // inline asm - call (%rd50), _rt_buffer_get_64, (%rd42, %r376, %r377, %rd52, %rd53, %rd276, %rd276); - // inline asm - ld.u32 %r9, [%rd50]; - shr.u32 %r10, %r9, 16; - cvt.u16.u32 %rs22, %r10; - and.b16 %rs23, %rs22, 255; - cvt.u16.u32 %rs24, %r9; - or.b16 %rs25, %rs24, %rs23; - setp.eq.s16 %p13, %rs25, 0; - mov.f32 %f921, %f920; - mov.f32 %f922, %f920; - @%p13 bra BB0_7; - - ld.u8 %rs26, [%rd50+1]; - and.b16 %rs28, %rs24, 255; - cvt.rn.f32.u16 %f297, %rs28; - div.rn.f32 %f298, %f297, 0f437F0000; - fma.rn.f32 %f299, %f298, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f300, %rs26; - div.rn.f32 %f301, %f300, 0f437F0000; - fma.rn.f32 %f302, %f301, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f303, %rs23; - div.rn.f32 %f304, %f303, 0f437F0000; - fma.rn.f32 %f305, %f304, 0f40000000, 0fBF800000; - mul.f32 %f306, %f302, %f302; - fma.rn.f32 %f307, %f299, %f299, %f306; - fma.rn.f32 %f308, %f305, %f305, %f307; - sqrt.rn.f32 %f309, %f308; - rcp.rn.f32 %f310, %f309; - mul.f32 %f920, %f299, %f310; - mul.f32 %f921, %f302, %f310; - mul.f32 %f922, %f305, %f310; - -BB0_7: - mul.f32 %f910, %f915, 0f3F13CD3A; - mul.f32 %f909, %f914, 0f3F13CD3A; - mov.u64 %rd279, uvtangent; - cvta.global.u64 %rd278, %rd279; - mov.f32 %f923, 0f00000000; - mov.u32 %r379, 4; - mov.u64 %rd277, 0; - mov.u32 %r378, 2; - mul.f32 %f314, %f916, %f921; - mul.f32 %f315, %f915, %f922; - sub.f32 %f316, %f315, %f314; - mul.f32 %f317, %f914, %f922; - mul.f32 %f318, %f916, %f920; - sub.f32 %f319, %f318, %f317; - mul.f32 %f320, %f915, %f920; - mul.f32 %f321, %f914, %f921; - sub.f32 %f322, %f321, %f320; - setp.lt.u32 %p14, %r9, 16777216; - selp.f32 %f323, 0fBF800000, 0f3F800000, %p14; - mul.f32 %f324, %f316, %f323; - mul.f32 %f325, %f319, %f323; - mul.f32 %f326, %f322, %f323; - mul.f32 %f327, %f324, 0f3F3504F3; - mul.f32 %f328, %f325, 0f3F3504F3; - mul.f32 %f329, %f326, 0f3F3504F3; - fma.rn.f32 %f330, %f920, 0fBED105EC, %f327; - fma.rn.f32 %f331, %f921, 0fBED105EC, %f328; - fma.rn.f32 %f332, %f922, 0fBED105EC, %f329; - add.f32 %f31, %f909, %f330; - add.f32 %f32, %f910, %f331; - add.f32 %f33, %f23, %f332; - ld.global.v2.u32 {%r138, %r139}, [pixelID]; - cvt.u64.u32 %rd59, %r138; - cvt.u64.u32 %rd60, %r139; - // inline asm - call (%rd57), _rt_buffer_get_64, (%rd278, %r378, %r379, %rd59, %rd60, %rd277, %rd277); - // inline asm - ld.u32 %r11, [%rd57]; - shr.u32 %r12, %r11, 16; - cvt.u16.u32 %rs31, %r12; - and.b16 %rs32, %rs31, 255; - cvt.u16.u32 %rs33, %r11; - or.b16 %rs34, %rs33, %rs32; - setp.eq.s16 %p15, %rs34, 0; - mov.f32 %f924, %f923; - mov.f32 %f925, %f923; - @%p15 bra BB0_9; - - ld.u8 %rs35, [%rd57+1]; - and.b16 %rs37, %rs33, 255; - cvt.rn.f32.u16 %f333, %rs37; - div.rn.f32 %f334, %f333, 0f437F0000; - fma.rn.f32 %f335, %f334, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f336, %rs35; - div.rn.f32 %f337, %f336, 0f437F0000; - fma.rn.f32 %f338, %f337, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f339, %rs32; - div.rn.f32 %f340, %f339, 0f437F0000; - fma.rn.f32 %f341, %f340, 0f40000000, 0fBF800000; - mul.f32 %f342, %f338, %f338; - fma.rn.f32 %f343, %f335, %f335, %f342; - fma.rn.f32 %f344, %f341, %f341, %f343; - sqrt.rn.f32 %f345, %f344; - rcp.rn.f32 %f346, %f345; - mul.f32 %f923, %f335, %f346; - mul.f32 %f924, %f338, %f346; - mul.f32 %f925, %f341, %f346; - -BB0_9: - mul.f32 %f913, %f916, 0f3F13CD3A; - mul.f32 %f912, %f915, 0f3F13CD3A; - mul.f32 %f911, %f914, 0f3F13CD3A; - mov.f32 %f973, 0f00000000; - mul.f32 %f359, %f916, %f924; - mul.f32 %f360, %f915, %f925; - sub.f32 %f361, %f360, %f359; - mul.f32 %f362, %f914, %f925; - mul.f32 %f363, %f916, %f923; - sub.f32 %f364, %f363, %f362; - mul.f32 %f365, %f915, %f923; - mul.f32 %f366, %f914, %f924; - sub.f32 %f367, %f366, %f365; - setp.lt.u32 %p16, %r11, 16777216; - selp.f32 %f368, 0fBF800000, 0f3F800000, %p16; - mul.f32 %f369, %f361, %f368; - mul.f32 %f370, %f364, %f368; - mul.f32 %f371, %f367, %f368; - mul.f32 %f372, %f369, 0fBF3504F3; - mul.f32 %f373, %f370, 0fBF3504F3; - mul.f32 %f374, %f371, 0fBF3504F3; - fma.rn.f32 %f375, %f923, 0fBED105EC, %f372; - fma.rn.f32 %f376, %f924, 0fBED105EC, %f373; - fma.rn.f32 %f377, %f925, 0fBED105EC, %f374; - add.f32 %f40, %f911, %f375; - add.f32 %f41, %f912, %f376; - add.f32 %f42, %f913, %f377; - setp.lt.s32 %p17, %r1, 1; - mov.f32 %f972, %f973; - mov.f32 %f971, %f973; - mov.f32 %f970, %f973; - mov.f32 %f969, %f973; - mov.f32 %f968, %f973; - mov.f32 %f967, %f973; - mov.f32 %f966, %f973; - mov.f32 %f965, %f973; - mov.f32 %f964, %f973; - mov.f32 %f963, %f973; - mov.f32 %f962, %f973; - @%p17 bra BB0_62; - - cvt.rn.f32.s32 %f390, %r1; - rcp.rn.f32 %f43, %f390; - mul.f32 %f44, %f7, 0f3456BF95; - mul.f32 %f45, %f8, 0f3456BF95; - mul.f32 %f46, %f9, 0f3456BF95; - mul.f32 %f391, %f916, %f11; - mul.f32 %f392, %f915, %f12; - sub.f32 %f47, %f391, %f392; - mul.f32 %f393, %f914, %f12; - mul.f32 %f394, %f916, %f10; - sub.f32 %f48, %f393, %f394; - mul.f32 %f395, %f915, %f10; - mul.f32 %f396, %f914, %f11; - sub.f32 %f49, %f395, %f396; - mov.f32 %f973, 0f00000000; - mov.u32 %r142, 0; - abs.f32 %f477, %f45; - abs.f32 %f478, %f44; - max.f32 %f479, %f478, %f477; - abs.f32 %f480, %f46; - max.f32 %f481, %f479, %f480; - mov.u32 %r380, %r142; - mov.f32 %f972, %f973; - mov.f32 %f971, %f973; - mov.f32 %f970, %f973; - mov.f32 %f969, %f973; - mov.f32 %f968, %f973; - mov.f32 %f967, %f973; - mov.f32 %f966, %f973; - mov.f32 %f965, %f973; - mov.f32 %f964, %f973; - mov.f32 %f963, %f973; - mov.f32 %f962, %f973; - -BB0_11: - mov.u32 %r382, %r142; - -BB0_12: - mov.u32 %r16, %r383; - cvt.rn.f32.s32 %f860, %r380; - mad.lo.s32 %r144, %r16, 1664525, 1013904223; - and.b32 %r145, %r144, 16777215; - cvt.rn.f32.u32 %f397, %r145; - fma.rn.f32 %f398, %f397, 0f33800000, %f860; - mul.f32 %f75, %f43, %f398; - mad.lo.s32 %r17, %r144, 1664525, 1013904223; - and.b32 %r146, %r17, 16777215; - cvt.rn.f32.u32 %f399, %r146; - cvt.rn.f32.s32 %f400, %r382; - fma.rn.f32 %f401, %f399, 0f33800000, %f400; - mul.f32 %f402, %f43, %f401; - mul.f32 %f403, %f75, %f75; - mov.f32 %f404, 0f3F800000; - sub.f32 %f405, %f404, %f403; - mov.f32 %f406, 0f00000000; - max.f32 %f407, %f406, %f405; - sqrt.rn.f32 %f76, %f407; - mul.f32 %f956, %f402, 0f40C90FDB; - abs.f32 %f78, %f956; - setp.neu.f32 %p18, %f78, 0f7F800000; - mov.f32 %f950, %f956; - @%p18 bra BB0_14; - - mov.f32 %f861, 0f00000000; - mul.rn.f32 %f950, %f956, %f861; - -BB0_14: - mul.f32 %f409, %f950, 0f3F22F983; - cvt.rni.s32.f32 %r393, %f409; - cvt.rn.f32.s32 %f410, %r393; - neg.f32 %f411, %f410; - mov.f32 %f412, 0f3FC90FDA; - fma.rn.f32 %f413, %f411, %f412, %f950; - mov.f32 %f414, 0f33A22168; - fma.rn.f32 %f415, %f411, %f414, %f413; - mov.f32 %f416, 0f27C234C5; - fma.rn.f32 %f951, %f411, %f416, %f415; - abs.f32 %f417, %f950; - setp.leu.f32 %p19, %f417, 0f47CE4780; - @%p19 bra BB0_25; - - add.u64 %rd65, %SP, 12; - cvta.to.local.u64 %rd280, %rd65; - mov.u32 %r384, 0; - mov.u64 %rd281, 0; - mov.u32 %r385, %r384; - -BB0_16: - .pragma "nounroll"; - mov.b32 %r342, %f950; - shl.b32 %r341, %r342, 8; - or.b32 %r340, %r341, -2147483648; - add.u64 %rd261, %SP, 12; - cvta.to.local.u64 %rd260, %rd261; - shl.b64 %rd66, %rd281, 2; - mov.u64 %rd67, __cudart_i2opi_f; - add.s64 %rd68, %rd67, %rd66; - ld.const.u32 %r152, [%rd68]; - // inline asm - { - mad.lo.cc.u32 %r150, %r152, %r340, %r385; - madc.hi.u32 %r385, %r152, %r340, 0; - } - // inline asm - st.local.u32 [%rd280], %r150; - add.s32 %r384, %r384, 1; - cvt.s64.s32 %rd281, %r384; - mul.wide.s32 %rd71, %r384, 4; - add.s64 %rd280, %rd260, %rd71; - setp.ne.s32 %p20, %r384, 6; - @%p20 bra BB0_16; - - mov.b32 %r344, %f950; - shr.u32 %r343, %r344, 23; - add.u64 %rd262, %SP, 12; - and.b32 %r155, %r343, 255; - add.s32 %r156, %r155, -128; - shr.u32 %r157, %r156, 5; - cvta.to.local.u64 %rd73, %rd262; - st.local.u32 [%rd73+24], %r385; - mov.u32 %r158, 6; - sub.s32 %r159, %r158, %r157; - mul.wide.s32 %rd74, %r159, 4; - add.s64 %rd10, %rd73, %rd74; - ld.local.u32 %r386, [%rd10]; - ld.local.u32 %r387, [%rd10+-4]; - and.b32 %r29, %r343, 31; - setp.eq.s32 %p21, %r29, 0; - @%p21 bra BB0_19; - - mov.u32 %r160, 32; - sub.s32 %r161, %r160, %r29; - shr.u32 %r162, %r387, %r161; - shl.b32 %r163, %r386, %r29; - add.s32 %r386, %r162, %r163; - ld.local.u32 %r164, [%rd10+-8]; - shr.u32 %r165, %r164, %r161; - shl.b32 %r166, %r387, %r29; - add.s32 %r387, %r165, %r166; - -BB0_19: - mov.b32 %r352, %f950; - and.b32 %r389, %r352, -2147483648; - shr.u32 %r167, %r387, 30; - shl.b32 %r168, %r386, 2; - add.s32 %r388, %r167, %r168; - shl.b32 %r35, %r387, 2; - shr.u32 %r169, %r388, 31; - shr.u32 %r170, %r386, 30; - add.s32 %r36, %r169, %r170; - setp.eq.s32 %p22, %r169, 0; - @%p22 bra BB0_20; - bra.uni BB0_21; - -BB0_20: - mov.u32 %r390, %r35; - bra.uni BB0_22; - -BB0_21: - mov.b32 %r354, %f950; - and.b32 %r353, %r354, -2147483648; - not.b32 %r171, %r388; - neg.s32 %r390, %r35; - setp.eq.s32 %p23, %r35, 0; - selp.u32 %r172, 1, 0, %p23; - add.s32 %r388, %r172, %r171; - xor.b32 %r389, %r353, -2147483648; - -BB0_22: - mov.b32 %r356, %f950; - and.b32 %r355, %r356, -2147483648; - clz.b32 %r392, %r388; - setp.eq.s32 %p24, %r392, 0; - shl.b32 %r173, %r388, %r392; - mov.u32 %r174, 32; - sub.s32 %r175, %r174, %r392; - shr.u32 %r176, %r390, %r175; - add.s32 %r177, %r176, %r173; - selp.b32 %r44, %r388, %r177, %p24; - mov.u32 %r178, -921707870; - mul.hi.u32 %r391, %r44, %r178; - setp.eq.s32 %p25, %r355, 0; - neg.s32 %r179, %r36; - selp.b32 %r393, %r36, %r179, %p25; - setp.lt.s32 %p26, %r391, 1; - @%p26 bra BB0_24; - - mul.lo.s32 %r180, %r44, -921707870; - shr.u32 %r181, %r180, 31; - shl.b32 %r182, %r391, 1; - add.s32 %r391, %r181, %r182; - add.s32 %r392, %r392, 1; - -BB0_24: - mov.u32 %r183, 126; - sub.s32 %r184, %r183, %r392; - shl.b32 %r185, %r184, 23; - add.s32 %r186, %r391, 1; - shr.u32 %r187, %r186, 7; - add.s32 %r188, %r187, 1; - shr.u32 %r189, %r188, 1; - add.s32 %r190, %r189, %r185; - or.b32 %r191, %r190, %r389; - mov.b32 %f951, %r191; - -BB0_25: - add.s32 %r52, %r393, 1; - and.b32 %r53, %r52, 1; - setp.eq.s32 %p27, %r53, 0; - @%p27 bra BB0_27; - bra.uni BB0_26; - -BB0_27: - mul.rn.f32 %f869, %f951, %f951; - mov.f32 %f420, 0f3C08839E; - mov.f32 %f421, 0fB94CA1F9; - fma.rn.f32 %f952, %f421, %f869, %f420; - bra.uni BB0_28; - -BB0_26: - mul.rn.f32 %f865, %f951, %f951; - mov.f32 %f418, 0fBAB6061A; - mov.f32 %f419, 0f37CCF5CE; - fma.rn.f32 %f952, %f419, %f865, %f418; - -BB0_28: - @%p27 bra BB0_30; - bra.uni BB0_29; - -BB0_30: - mul.rn.f32 %f868, %f951, %f951; - mov.f32 %f864, 0f00000000; - mov.f32 %f425, 0fBE2AAAA3; - fma.rn.f32 %f426, %f952, %f868, %f425; - fma.rn.f32 %f953, %f426, %f868, %f864; - bra.uni BB0_31; - -BB0_29: - mul.rn.f32 %f866, %f951, %f951; - mov.f32 %f422, 0f3D2AAAA5; - fma.rn.f32 %f423, %f952, %f866, %f422; - mov.f32 %f424, 0fBF000000; - fma.rn.f32 %f953, %f423, %f866, %f424; - -BB0_31: - fma.rn.f32 %f954, %f953, %f951, %f951; - @%p27 bra BB0_33; - - mul.rn.f32 %f867, %f951, %f951; - mov.f32 %f852, 0f3F800000; - fma.rn.f32 %f954, %f953, %f867, %f852; - -BB0_33: - add.s32 %r366, %r393, 1; - and.b32 %r192, %r366, 2; - setp.eq.s32 %p30, %r192, 0; - @%p30 bra BB0_35; - - mov.f32 %f853, 0f00000000; - mov.f32 %f430, 0fBF800000; - fma.rn.f32 %f954, %f954, %f430, %f853; - -BB0_35: - abs.f32 %f854, %f956; - setp.neu.f32 %p112, %f854, 0f7F800000; - @%p112 bra BB0_37; - - mov.f32 %f863, 0f00000000; - mul.rn.f32 %f956, %f956, %f863; - -BB0_37: - mov.f32 %f857, 0f27C234C5; - mov.f32 %f856, 0f33A22168; - mov.f32 %f855, 0f3FC90FDA; - mul.f32 %f432, %f956, 0f3F22F983; - cvt.rni.s32.f32 %r403, %f432; - cvt.rn.f32.s32 %f433, %r403; - neg.f32 %f434, %f433; - fma.rn.f32 %f436, %f434, %f855, %f956; - fma.rn.f32 %f438, %f434, %f856, %f436; - fma.rn.f32 %f957, %f434, %f857, %f438; - abs.f32 %f440, %f956; - setp.leu.f32 %p32, %f440, 0f47CE4780; - @%p32 bra BB0_48; - - mov.u64 %rd283, 0; - add.u64 %rd76, %SP, 12; - cvta.to.local.u64 %rd282, %rd76; - mov.b32 %r55, %f956; - shl.b32 %r195, %r55, 8; - or.b32 %r57, %r195, -2147483648; - mov.u32 %r394, 0; - mov.u32 %r395, %r394; - -BB0_39: - .pragma "nounroll"; - add.u64 %rd264, %SP, 12; - cvta.to.local.u64 %rd263, %rd264; - shl.b64 %rd77, %rd283, 2; - mov.u64 %rd78, __cudart_i2opi_f; - add.s64 %rd79, %rd78, %rd77; - ld.const.u32 %r198, [%rd79]; - // inline asm - { - mad.lo.cc.u32 %r196, %r198, %r57, %r395; - madc.hi.u32 %r395, %r198, %r57, 0; - } - // inline asm - st.local.u32 [%rd282], %r196; - add.s32 %r394, %r394, 1; - cvt.s64.s32 %rd283, %r394; - mul.wide.s32 %rd80, %r394, 4; - add.s64 %rd282, %rd263, %rd80; - setp.ne.s32 %p33, %r394, 6; - @%p33 bra BB0_39; - - mov.b32 %r368, %f956; - shr.u32 %r367, %r368, 23; - add.u64 %rd265, %SP, 12; - and.b32 %r201, %r367, 255; - add.s32 %r202, %r201, -128; - shr.u32 %r203, %r202, 5; - cvta.to.local.u64 %rd82, %rd265; - st.local.u32 [%rd82+24], %r395; - mov.u32 %r204, 6; - sub.s32 %r205, %r204, %r203; - mul.wide.s32 %rd83, %r205, 4; - add.s64 %rd17, %rd82, %rd83; - ld.local.u32 %r396, [%rd17]; - ld.local.u32 %r397, [%rd17+-4]; - and.b32 %r65, %r367, 31; - setp.eq.s32 %p34, %r65, 0; - @%p34 bra BB0_42; - - mov.u32 %r206, 32; - sub.s32 %r207, %r206, %r65; - shr.u32 %r208, %r397, %r207; - shl.b32 %r209, %r396, %r65; - add.s32 %r396, %r208, %r209; - ld.local.u32 %r210, [%rd17+-8]; - shr.u32 %r211, %r210, %r207; - shl.b32 %r212, %r397, %r65; - add.s32 %r397, %r211, %r212; - -BB0_42: - mov.b32 %r371, %f956; - and.b32 %r399, %r371, -2147483648; - shr.u32 %r213, %r397, 30; - shl.b32 %r214, %r396, 2; - add.s32 %r398, %r213, %r214; - shl.b32 %r71, %r397, 2; - shr.u32 %r215, %r398, 31; - shr.u32 %r216, %r396, 30; - add.s32 %r72, %r215, %r216; - setp.eq.s32 %p35, %r215, 0; - @%p35 bra BB0_43; - bra.uni BB0_44; - -BB0_43: - mov.u32 %r400, %r71; - bra.uni BB0_45; - -BB0_44: - mov.b32 %r373, %f956; - and.b32 %r372, %r373, -2147483648; - not.b32 %r217, %r398; - neg.s32 %r400, %r71; - setp.eq.s32 %p36, %r71, 0; - selp.u32 %r218, 1, 0, %p36; - add.s32 %r398, %r218, %r217; - xor.b32 %r399, %r372, -2147483648; - -BB0_45: - mov.b32 %r375, %f956; - and.b32 %r374, %r375, -2147483648; - clz.b32 %r402, %r398; - setp.eq.s32 %p37, %r402, 0; - shl.b32 %r219, %r398, %r402; - mov.u32 %r220, 32; - sub.s32 %r221, %r220, %r402; - shr.u32 %r222, %r400, %r221; - add.s32 %r223, %r222, %r219; - selp.b32 %r80, %r398, %r223, %p37; - mov.u32 %r224, -921707870; - mul.hi.u32 %r401, %r80, %r224; - setp.eq.s32 %p38, %r374, 0; - neg.s32 %r225, %r72; - selp.b32 %r403, %r72, %r225, %p38; - setp.lt.s32 %p39, %r401, 1; - @%p39 bra BB0_47; - - mul.lo.s32 %r226, %r80, -921707870; - shr.u32 %r227, %r226, 31; - shl.b32 %r228, %r401, 1; - add.s32 %r401, %r227, %r228; - add.s32 %r402, %r402, 1; - -BB0_47: - mov.u32 %r229, 126; - sub.s32 %r230, %r229, %r402; - shl.b32 %r231, %r230, 23; - add.s32 %r232, %r401, 1; - shr.u32 %r233, %r232, 7; - add.s32 %r234, %r233, 1; - shr.u32 %r235, %r234, 1; - add.s32 %r236, %r235, %r231; - or.b32 %r237, %r236, %r399; - mov.b32 %f957, %r237; - -BB0_48: - and.b32 %r88, %r403, 1; - setp.eq.s32 %p40, %r88, 0; - @%p40 bra BB0_50; - bra.uni BB0_49; - -BB0_50: - mul.rn.f32 %f874, %f957, %f957; - mov.f32 %f443, 0f3C08839E; - mov.f32 %f444, 0fB94CA1F9; - fma.rn.f32 %f958, %f444, %f874, %f443; - bra.uni BB0_51; - -BB0_49: - mul.rn.f32 %f870, %f957, %f957; - mov.f32 %f441, 0fBAB6061A; - mov.f32 %f442, 0f37CCF5CE; - fma.rn.f32 %f958, %f442, %f870, %f441; - -BB0_51: - @%p40 bra BB0_53; - bra.uni BB0_52; - -BB0_53: - mul.rn.f32 %f873, %f957, %f957; - mov.f32 %f862, 0f00000000; - mov.f32 %f448, 0fBE2AAAA3; - fma.rn.f32 %f449, %f958, %f873, %f448; - fma.rn.f32 %f959, %f449, %f873, %f862; - bra.uni BB0_54; - -BB0_52: - mul.rn.f32 %f871, %f957, %f957; - mov.f32 %f445, 0f3D2AAAA5; - fma.rn.f32 %f446, %f958, %f871, %f445; - mov.f32 %f447, 0fBF000000; - fma.rn.f32 %f959, %f446, %f871, %f447; - -BB0_54: - fma.rn.f32 %f960, %f959, %f957, %f957; - @%p40 bra BB0_56; - - mul.rn.f32 %f872, %f957, %f957; - mov.f32 %f858, 0f3F800000; - fma.rn.f32 %f960, %f959, %f872, %f858; - -BB0_56: - and.b32 %r238, %r403, 2; - setp.eq.s32 %p43, %r238, 0; - @%p43 bra BB0_58; - - mov.f32 %f859, 0f00000000; - mov.f32 %f453, 0fBF800000; - fma.rn.f32 %f960, %f960, %f453, %f859; - -BB0_58: - mul.f32 %f454, %f76, %f954; - mul.f32 %f455, %f76, %f960; - mul.f32 %f456, %f10, %f455; - mul.f32 %f457, %f11, %f455; - mul.f32 %f458, %f12, %f455; - fma.rn.f32 %f459, %f47, %f454, %f456; - fma.rn.f32 %f460, %f48, %f454, %f457; - fma.rn.f32 %f461, %f49, %f454, %f458; - fma.rn.f32 %f113, %f914, %f75, %f459; - fma.rn.f32 %f114, %f915, %f75, %f460; - fma.rn.f32 %f115, %f916, %f75, %f461; - setp.gt.f32 %p44, %f114, 0f00000000; - setp.eq.s32 %p45, %r5, 0; - or.pred %p46, %p45, %p44; - @!%p46 bra BB0_60; - bra.uni BB0_59; - -BB0_59: - add.u64 %rd84, %SP, 0; - cvta.to.local.u64 %rd85, %rd84; - max.f32 %f475, %f481, %f247; - ld.global.u32 %r239, [sky]; - neg.f32 %f468, %f113; - neg.f32 %f467, %f114; - neg.f32 %f466, %f115; - mov.u32 %r240, 6; - mov.u32 %r241, 0; - // inline asm - call (%f462, %f463, %f464, %f465), _rt_texture_get_base_id, (%r239, %r240, %f466, %f467, %f468, %r241); - // inline asm - st.local.f32 [%rd85], %f462; - st.local.f32 [%rd85+4], %f463; - st.local.f32 [%rd85+8], %f464; - ld.global.u32 %r242, [root]; - mov.u32 %r243, 1; - mov.f32 %f476, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r242, %f7, %f8, %f9, %f113, %f114, %f115, %r243, %f475, %f476, %rd84, %r113); - // inline asm - mul.f32 %f483, %f22, %f114; - fma.rn.f32 %f484, %f20, %f113, %f483; - fma.rn.f32 %f485, %f24, %f115, %f484; - cvt.sat.f32.f32 %f486, %f485; - ld.local.f32 %f487, [%rd85]; - ld.local.f32 %f488, [%rd85+4]; - ld.local.f32 %f489, [%rd85+8]; - fma.rn.f32 %f968, %f486, %f487, %f968; - fma.rn.f32 %f969, %f486, %f488, %f969; - fma.rn.f32 %f970, %f486, %f489, %f970; - mul.f32 %f490, %f32, %f114; - fma.rn.f32 %f491, %f31, %f113, %f490; - fma.rn.f32 %f492, %f33, %f115, %f491; - cvt.sat.f32.f32 %f493, %f492; - fma.rn.f32 %f965, %f493, %f487, %f965; - fma.rn.f32 %f966, %f493, %f488, %f966; - fma.rn.f32 %f967, %f493, %f489, %f967; - mul.f32 %f494, %f41, %f114; - fma.rn.f32 %f495, %f40, %f113, %f494; - fma.rn.f32 %f496, %f42, %f115, %f495; - cvt.sat.f32.f32 %f497, %f496; - fma.rn.f32 %f962, %f497, %f487, %f962; - fma.rn.f32 %f963, %f497, %f488, %f963; - fma.rn.f32 %f964, %f497, %f489, %f964; - mul.f32 %f498, %f915, %f114; - fma.rn.f32 %f499, %f914, %f113, %f498; - fma.rn.f32 %f500, %f916, %f115, %f499; - cvt.sat.f32.f32 %f501, %f500; - fma.rn.f32 %f971, %f501, %f487, %f971; - fma.rn.f32 %f972, %f501, %f488, %f972; - fma.rn.f32 %f973, %f501, %f489, %f973; - -BB0_60: - mad.lo.s32 %r347, %r16, 1664525, 1013904223; - mad.lo.s32 %r383, %r347, 1664525, 1013904223; - add.s32 %r382, %r382, 1; - setp.lt.s32 %p47, %r382, %r1; - @%p47 bra BB0_12; - - mad.lo.s32 %r349, %r16, 1664525, 1013904223; - mad.lo.s32 %r383, %r349, 1664525, 1013904223; - add.s32 %r380, %r380, 1; - setp.lt.s32 %p48, %r380, %r1; - @%p48 bra BB0_11; - -BB0_62: - mul.lo.s32 %r245, %r1, %r1; - cvt.rn.f32.s32 %f502, %r245; - rcp.rn.f32 %f503, %f502; - mul.f32 %f504, %f971, %f503; - mul.f32 %f505, %f972, %f503; - mul.f32 %f506, %f973, %f503; - mul.f32 %f152, %f968, %f503; - mul.f32 %f153, %f969, %f503; - mul.f32 %f154, %f970, %f503; - mul.f32 %f155, %f965, %f503; - mul.f32 %f156, %f966, %f503; - mul.f32 %f157, %f967, %f503; - mul.f32 %f158, %f962, %f503; - mul.f32 %f159, %f963, %f503; - mul.f32 %f160, %f964, %f503; - fma.rn.f32 %f507, %f971, %f503, %f504; - fma.rn.f32 %f508, %f972, %f503, %f505; - fma.rn.f32 %f509, %f973, %f503, %f506; - ld.global.f32 %f510, [skyColor]; - mul.f32 %f161, %f510, %f507; - ld.global.f32 %f511, [skyColor+4]; - mul.f32 %f162, %f508, %f511; - ld.global.f32 %f512, [skyColor+8]; - mul.f32 %f163, %f509, %f512; - ld.global.u32 %r404, [imageEnabled]; - and.b32 %r246, %r404, 1; - setp.eq.b32 %p49, %r246, 1; - @!%p49 bra BB0_97; - bra.uni BB0_63; - -BB0_63: - abs.f32 %f165, %f161; - setp.lt.f32 %p50, %f165, 0f00800000; - mul.f32 %f518, %f165, 0f4B800000; - selp.f32 %f519, 0fC3170000, 0fC2FE0000, %p50; - selp.f32 %f520, %f518, %f165, %p50; - mov.b32 %r247, %f520; - and.b32 %r248, %r247, 8388607; - or.b32 %r249, %r248, 1065353216; - mov.b32 %f521, %r249; - shr.u32 %r250, %r247, 23; - cvt.rn.f32.u32 %f522, %r250; - add.f32 %f523, %f519, %f522; - setp.gt.f32 %p51, %f521, 0f3FB504F3; - mul.f32 %f524, %f521, 0f3F000000; - add.f32 %f525, %f523, 0f3F800000; - selp.f32 %f526, %f524, %f521, %p51; - selp.f32 %f527, %f525, %f523, %p51; - add.f32 %f528, %f526, 0fBF800000; - add.f32 %f514, %f526, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f513,%f514; - // inline asm - add.f32 %f529, %f528, %f528; - mul.f32 %f530, %f513, %f529; - mul.f32 %f531, %f530, %f530; - mov.f32 %f532, 0f3C4CAF63; - mov.f32 %f533, 0f3B18F0FE; - fma.rn.f32 %f534, %f533, %f531, %f532; - mov.f32 %f535, 0f3DAAAABD; - fma.rn.f32 %f536, %f534, %f531, %f535; - mul.rn.f32 %f537, %f536, %f531; - mul.rn.f32 %f538, %f537, %f530; - sub.f32 %f539, %f528, %f530; - neg.f32 %f540, %f530; - add.f32 %f541, %f539, %f539; - fma.rn.f32 %f542, %f540, %f528, %f541; - mul.rn.f32 %f543, %f513, %f542; - add.f32 %f544, %f538, %f530; - sub.f32 %f545, %f530, %f544; - add.f32 %f546, %f538, %f545; - add.f32 %f547, %f543, %f546; - add.f32 %f548, %f544, %f547; - sub.f32 %f549, %f544, %f548; - add.f32 %f550, %f547, %f549; - mov.f32 %f551, 0f3F317200; - mul.rn.f32 %f552, %f527, %f551; - mov.f32 %f553, 0f35BFBE8E; - mul.rn.f32 %f554, %f527, %f553; - add.f32 %f555, %f552, %f548; - sub.f32 %f556, %f552, %f555; - add.f32 %f557, %f548, %f556; - add.f32 %f558, %f550, %f557; - add.f32 %f559, %f554, %f558; - add.f32 %f560, %f555, %f559; - sub.f32 %f561, %f555, %f560; - add.f32 %f562, %f559, %f561; - mov.f32 %f563, 0f3EE66666; - mul.rn.f32 %f564, %f563, %f560; - neg.f32 %f565, %f564; - fma.rn.f32 %f566, %f563, %f560, %f565; - fma.rn.f32 %f567, %f563, %f562, %f566; - mov.f32 %f568, 0f00000000; - fma.rn.f32 %f569, %f568, %f560, %f567; - add.rn.f32 %f570, %f564, %f569; - neg.f32 %f571, %f570; - add.rn.f32 %f572, %f564, %f571; - add.rn.f32 %f573, %f572, %f569; - mov.b32 %r251, %f570; - setp.eq.s32 %p52, %r251, 1118925336; - add.s32 %r252, %r251, -1; - mov.b32 %f574, %r252; - add.f32 %f575, %f573, 0f37000000; - selp.f32 %f576, %f574, %f570, %p52; - selp.f32 %f166, %f575, %f573, %p52; - mul.f32 %f577, %f576, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f578, %f577; - mov.f32 %f579, 0fBF317200; - fma.rn.f32 %f580, %f578, %f579, %f576; - mov.f32 %f581, 0fB5BFBE8E; - fma.rn.f32 %f582, %f578, %f581, %f580; - mul.f32 %f583, %f582, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f584, %f583; - add.f32 %f585, %f578, 0f00000000; - ex2.approx.f32 %f586, %f585; - mul.f32 %f587, %f584, %f586; - setp.lt.f32 %p53, %f576, 0fC2D20000; - selp.f32 %f588, 0f00000000, %f587, %p53; - setp.gt.f32 %p54, %f576, 0f42D20000; - selp.f32 %f986, 0f7F800000, %f588, %p54; - setp.eq.f32 %p55, %f986, 0f7F800000; - @%p55 bra BB0_65; - - fma.rn.f32 %f986, %f986, %f166, %f986; - -BB0_65: - mov.f32 %f878, 0f3E666666; - cvt.rzi.f32.f32 %f877, %f878; - fma.rn.f32 %f876, %f877, 0fC0000000, 0f3EE66666; - abs.f32 %f875, %f876; - setp.lt.f32 %p56, %f161, 0f00000000; - setp.eq.f32 %p57, %f875, 0f3F800000; - and.pred %p1, %p56, %p57; - mov.b32 %r253, %f986; - xor.b32 %r254, %r253, -2147483648; - mov.b32 %f589, %r254; - selp.f32 %f988, %f589, %f986, %p1; - setp.eq.f32 %p58, %f161, 0f00000000; - @%p58 bra BB0_68; - bra.uni BB0_66; - -BB0_68: - add.f32 %f592, %f161, %f161; - selp.f32 %f988, %f592, 0f00000000, %p57; - bra.uni BB0_69; - -BB0_115: - mov.u64 %rd199, image_HDR; - cvta.global.u64 %rd194, %rd199; - mov.u32 %r318, 8; - mov.u64 %rd198, 0; - // inline asm - call (%rd193), _rt_buffer_get_64, (%rd194, %r97, %r318, %rd20, %rd21, %rd198, %rd198); - // inline asm - mov.f32 %f830, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs112, %f830;} - - // inline asm - mov.u16 %rs113, 0; - st.v4.u16 [%rd193], {%rs112, %rs112, %rs112, %rs113}; - -BB0_116: - ld.global.u32 %r319, [additive]; - setp.eq.s32 %p109, %r319, 0; - @%p109 bra BB0_118; - - mov.u64 %rd212, image_RNM0; - cvta.global.u64 %rd201, %rd212; - mov.u32 %r323, 8; - mov.u64 %rd211, 0; - // inline asm - call (%rd200), _rt_buffer_get_64, (%rd201, %r97, %r323, %rd20, %rd21, %rd211, %rd211); - // inline asm - ld.v4.u16 {%rs120, %rs121, %rs122, %rs123}, [%rd200]; - // inline asm - { cvt.f32.f16 %f831, %rs120;} - - // inline asm - // inline asm - { cvt.f32.f16 %f832, %rs121;} - - // inline asm - // inline asm - { cvt.f32.f16 %f833, %rs122;} - - // inline asm - // inline asm - call (%rd206), _rt_buffer_get_64, (%rd201, %r97, %r323, %rd20, %rd21, %rd211, %rd211); - // inline asm - add.f32 %f834, %f831, 0f00000000; - add.f32 %f835, %f832, 0f00000000; - add.f32 %f836, %f833, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs119, %f836;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs118, %f835;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs117, %f834;} - - // inline asm - mov.u16 %rs124, 0; - st.v4.u16 [%rd206], {%rs117, %rs118, %rs119, %rs124}; - bra.uni BB0_119; - -BB0_118: - mov.u64 %rd219, image_RNM0; - cvta.global.u64 %rd214, %rd219; - mov.u32 %r325, 8; - mov.u64 %rd218, 0; - // inline asm - call (%rd213), _rt_buffer_get_64, (%rd214, %r97, %r325, %rd20, %rd21, %rd218, %rd218); - // inline asm - mov.f32 %f837, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs125, %f837;} - - // inline asm - mov.u16 %rs126, 0; - st.v4.u16 [%rd213], {%rs125, %rs125, %rs125, %rs126}; - -BB0_119: - ld.global.u32 %r326, [additive]; - setp.eq.s32 %p110, %r326, 0; - @%p110 bra BB0_121; - - mov.u64 %rd232, image_RNM1; - cvta.global.u64 %rd221, %rd232; - mov.u32 %r330, 8; - mov.u64 %rd231, 0; - // inline asm - call (%rd220), _rt_buffer_get_64, (%rd221, %r97, %r330, %rd20, %rd21, %rd231, %rd231); - // inline asm - ld.v4.u16 {%rs133, %rs134, %rs135, %rs136}, [%rd220]; - // inline asm - { cvt.f32.f16 %f838, %rs133;} - - // inline asm - // inline asm - { cvt.f32.f16 %f839, %rs134;} - - // inline asm - // inline asm - { cvt.f32.f16 %f840, %rs135;} - - // inline asm - // inline asm - call (%rd226), _rt_buffer_get_64, (%rd221, %r97, %r330, %rd20, %rd21, %rd231, %rd231); - // inline asm - add.f32 %f841, %f838, 0f00000000; - add.f32 %f842, %f839, 0f00000000; - add.f32 %f843, %f840, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs132, %f843;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs131, %f842;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs130, %f841;} - - // inline asm - mov.u16 %rs137, 0; - st.v4.u16 [%rd226], {%rs130, %rs131, %rs132, %rs137}; - bra.uni BB0_122; - -BB0_121: - mov.u64 %rd239, image_RNM1; - cvta.global.u64 %rd234, %rd239; - mov.u32 %r332, 8; - mov.u64 %rd238, 0; - // inline asm - call (%rd233), _rt_buffer_get_64, (%rd234, %r97, %r332, %rd20, %rd21, %rd238, %rd238); - // inline asm - mov.f32 %f844, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs138, %f844;} - - // inline asm - mov.u16 %rs139, 0; - st.v4.u16 [%rd233], {%rs138, %rs138, %rs138, %rs139}; - -BB0_122: - ld.global.u32 %r333, [additive]; - setp.eq.s32 %p111, %r333, 0; - @%p111 bra BB0_124; - - mov.u64 %rd252, image_RNM2; - cvta.global.u64 %rd241, %rd252; - mov.u32 %r337, 8; - mov.u64 %rd251, 0; - // inline asm - call (%rd240), _rt_buffer_get_64, (%rd241, %r97, %r337, %rd20, %rd21, %rd251, %rd251); - // inline asm - ld.v4.u16 {%rs146, %rs147, %rs148, %rs149}, [%rd240]; - // inline asm - { cvt.f32.f16 %f845, %rs146;} - - // inline asm - // inline asm - { cvt.f32.f16 %f846, %rs147;} - - // inline asm - // inline asm - { cvt.f32.f16 %f847, %rs148;} - - // inline asm - // inline asm - call (%rd246), _rt_buffer_get_64, (%rd241, %r97, %r337, %rd20, %rd21, %rd251, %rd251); - // inline asm - add.f32 %f848, %f845, 0f00000000; - add.f32 %f849, %f846, 0f00000000; - add.f32 %f850, %f847, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs145, %f850;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs144, %f849;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs143, %f848;} - - // inline asm - mov.u16 %rs150, 0; - st.v4.u16 [%rd246], {%rs143, %rs144, %rs145, %rs150}; - bra.uni BB0_125; - -BB0_124: - mov.u64 %rd259, image_RNM2; - cvta.global.u64 %rd254, %rd259; - mov.u32 %r339, 8; - mov.u64 %rd258, 0; - // inline asm - call (%rd253), _rt_buffer_get_64, (%rd254, %r97, %r339, %rd20, %rd21, %rd258, %rd258); - // inline asm - mov.f32 %f851, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs151, %f851;} - - // inline asm - mov.u16 %rs152, 0; - st.v4.u16 [%rd253], {%rs151, %rs151, %rs151, %rs152}; - bra.uni BB0_125; - -BB0_66: - setp.geu.f32 %p59, %f161, 0f00000000; - @%p59 bra BB0_69; - - mov.f32 %f902, 0f3EE66666; - cvt.rzi.f32.f32 %f591, %f902; - setp.neu.f32 %p60, %f591, 0f3EE66666; - selp.f32 %f988, 0f7FFFFFFF, %f988, %p60; - -BB0_69: - abs.f32 %f879, %f161; - add.f32 %f593, %f879, 0f3EE66666; - mov.b32 %r255, %f593; - setp.lt.s32 %p62, %r255, 2139095040; - @%p62 bra BB0_74; - - abs.f32 %f900, %f161; - setp.gtu.f32 %p63, %f900, 0f7F800000; - @%p63 bra BB0_73; - bra.uni BB0_71; - -BB0_73: - add.f32 %f988, %f161, 0f3EE66666; - bra.uni BB0_74; - -BB0_71: - abs.f32 %f901, %f161; - setp.neu.f32 %p64, %f901, 0f7F800000; - @%p64 bra BB0_74; - - selp.f32 %f988, 0fFF800000, 0f7F800000, %p1; - -BB0_74: - mov.f32 %f888, 0fB5BFBE8E; - mov.f32 %f887, 0fBF317200; - mov.f32 %f886, 0f00000000; - mov.f32 %f885, 0f35BFBE8E; - mov.f32 %f884, 0f3F317200; - mov.f32 %f883, 0f3DAAAABD; - mov.f32 %f882, 0f3C4CAF63; - mov.f32 %f881, 0f3B18F0FE; - mov.f32 %f880, 0f3EE66666; - setp.eq.f32 %p65, %f161, 0f3F800000; - selp.f32 %f177, 0f3F800000, %f988, %p65; - abs.f32 %f178, %f162; - setp.lt.f32 %p66, %f178, 0f00800000; - mul.f32 %f596, %f178, 0f4B800000; - selp.f32 %f597, 0fC3170000, 0fC2FE0000, %p66; - selp.f32 %f598, %f596, %f178, %p66; - mov.b32 %r256, %f598; - and.b32 %r257, %r256, 8388607; - or.b32 %r258, %r257, 1065353216; - mov.b32 %f599, %r258; - shr.u32 %r259, %r256, 23; - cvt.rn.f32.u32 %f600, %r259; - add.f32 %f601, %f597, %f600; - setp.gt.f32 %p67, %f599, 0f3FB504F3; - mul.f32 %f602, %f599, 0f3F000000; - add.f32 %f603, %f601, 0f3F800000; - selp.f32 %f604, %f602, %f599, %p67; - selp.f32 %f605, %f603, %f601, %p67; - add.f32 %f606, %f604, 0fBF800000; - add.f32 %f595, %f604, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f594,%f595; - // inline asm - add.f32 %f607, %f606, %f606; - mul.f32 %f608, %f594, %f607; - mul.f32 %f609, %f608, %f608; - fma.rn.f32 %f612, %f881, %f609, %f882; - fma.rn.f32 %f614, %f612, %f609, %f883; - mul.rn.f32 %f615, %f614, %f609; - mul.rn.f32 %f616, %f615, %f608; - sub.f32 %f617, %f606, %f608; - neg.f32 %f618, %f608; - add.f32 %f619, %f617, %f617; - fma.rn.f32 %f620, %f618, %f606, %f619; - mul.rn.f32 %f621, %f594, %f620; - add.f32 %f622, %f616, %f608; - sub.f32 %f623, %f608, %f622; - add.f32 %f624, %f616, %f623; - add.f32 %f625, %f621, %f624; - add.f32 %f626, %f622, %f625; - sub.f32 %f627, %f622, %f626; - add.f32 %f628, %f625, %f627; - mul.rn.f32 %f630, %f605, %f884; - mul.rn.f32 %f632, %f605, %f885; - add.f32 %f633, %f630, %f626; - sub.f32 %f634, %f630, %f633; - add.f32 %f635, %f626, %f634; - add.f32 %f636, %f628, %f635; - add.f32 %f637, %f632, %f636; - add.f32 %f638, %f633, %f637; - sub.f32 %f639, %f633, %f638; - add.f32 %f640, %f637, %f639; - mul.rn.f32 %f642, %f880, %f638; - neg.f32 %f643, %f642; - fma.rn.f32 %f644, %f880, %f638, %f643; - fma.rn.f32 %f645, %f880, %f640, %f644; - fma.rn.f32 %f647, %f886, %f638, %f645; - add.rn.f32 %f648, %f642, %f647; - neg.f32 %f649, %f648; - add.rn.f32 %f650, %f642, %f649; - add.rn.f32 %f651, %f650, %f647; - mov.b32 %r260, %f648; - setp.eq.s32 %p68, %r260, 1118925336; - add.s32 %r261, %r260, -1; - mov.b32 %f652, %r261; - add.f32 %f653, %f651, 0f37000000; - selp.f32 %f654, %f652, %f648, %p68; - selp.f32 %f179, %f653, %f651, %p68; - mul.f32 %f655, %f654, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f656, %f655; - fma.rn.f32 %f658, %f656, %f887, %f654; - fma.rn.f32 %f660, %f656, %f888, %f658; - mul.f32 %f661, %f660, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f662, %f661; - add.f32 %f663, %f656, 0f00000000; - ex2.approx.f32 %f664, %f663; - mul.f32 %f665, %f662, %f664; - setp.lt.f32 %p69, %f654, 0fC2D20000; - selp.f32 %f666, 0f00000000, %f665, %p69; - setp.gt.f32 %p70, %f654, 0f42D20000; - selp.f32 %f989, 0f7F800000, %f666, %p70; - setp.eq.f32 %p71, %f989, 0f7F800000; - @%p71 bra BB0_76; - - fma.rn.f32 %f989, %f989, %f179, %f989; - -BB0_76: - setp.lt.f32 %p72, %f162, 0f00000000; - and.pred %p2, %p72, %p57; - mov.b32 %r262, %f989; - xor.b32 %r263, %r262, -2147483648; - mov.b32 %f667, %r263; - selp.f32 %f991, %f667, %f989, %p2; - setp.eq.f32 %p74, %f162, 0f00000000; - @%p74 bra BB0_79; - bra.uni BB0_77; - -BB0_79: - add.f32 %f670, %f162, %f162; - selp.f32 %f991, %f670, 0f00000000, %p57; - bra.uni BB0_80; - -BB0_77: - setp.geu.f32 %p75, %f162, 0f00000000; - @%p75 bra BB0_80; - - mov.f32 %f899, 0f3EE66666; - cvt.rzi.f32.f32 %f669, %f899; - setp.neu.f32 %p76, %f669, 0f3EE66666; - selp.f32 %f991, 0f7FFFFFFF, %f991, %p76; - -BB0_80: - abs.f32 %f903, %f162; - add.f32 %f671, %f903, 0f3EE66666; - mov.b32 %r264, %f671; - setp.lt.s32 %p78, %r264, 2139095040; - @%p78 bra BB0_85; - - abs.f32 %f904, %f162; - setp.gtu.f32 %p79, %f904, 0f7F800000; - @%p79 bra BB0_84; - bra.uni BB0_82; - -BB0_84: - add.f32 %f991, %f162, 0f3EE66666; - bra.uni BB0_85; - -BB0_82: - abs.f32 %f905, %f162; - setp.neu.f32 %p80, %f905, 0f7F800000; - @%p80 bra BB0_85; - - selp.f32 %f991, 0fFF800000, 0f7F800000, %p2; - -BB0_85: - mov.f32 %f897, 0fB5BFBE8E; - mov.f32 %f896, 0fBF317200; - mov.f32 %f895, 0f00000000; - mov.f32 %f894, 0f35BFBE8E; - mov.f32 %f893, 0f3F317200; - mov.f32 %f892, 0f3DAAAABD; - mov.f32 %f891, 0f3C4CAF63; - mov.f32 %f890, 0f3B18F0FE; - mov.f32 %f889, 0f3EE66666; - setp.eq.f32 %p81, %f162, 0f3F800000; - selp.f32 %f190, 0f3F800000, %f991, %p81; - abs.f32 %f191, %f163; - setp.lt.f32 %p82, %f191, 0f00800000; - mul.f32 %f674, %f191, 0f4B800000; - selp.f32 %f675, 0fC3170000, 0fC2FE0000, %p82; - selp.f32 %f676, %f674, %f191, %p82; - mov.b32 %r265, %f676; - and.b32 %r266, %r265, 8388607; - or.b32 %r267, %r266, 1065353216; - mov.b32 %f677, %r267; - shr.u32 %r268, %r265, 23; - cvt.rn.f32.u32 %f678, %r268; - add.f32 %f679, %f675, %f678; - setp.gt.f32 %p83, %f677, 0f3FB504F3; - mul.f32 %f680, %f677, 0f3F000000; - add.f32 %f681, %f679, 0f3F800000; - selp.f32 %f682, %f680, %f677, %p83; - selp.f32 %f683, %f681, %f679, %p83; - add.f32 %f684, %f682, 0fBF800000; - add.f32 %f673, %f682, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f672,%f673; - // inline asm - add.f32 %f685, %f684, %f684; - mul.f32 %f686, %f672, %f685; - mul.f32 %f687, %f686, %f686; - fma.rn.f32 %f690, %f890, %f687, %f891; - fma.rn.f32 %f692, %f690, %f687, %f892; - mul.rn.f32 %f693, %f692, %f687; - mul.rn.f32 %f694, %f693, %f686; - sub.f32 %f695, %f684, %f686; - neg.f32 %f696, %f686; - add.f32 %f697, %f695, %f695; - fma.rn.f32 %f698, %f696, %f684, %f697; - mul.rn.f32 %f699, %f672, %f698; - add.f32 %f700, %f694, %f686; - sub.f32 %f701, %f686, %f700; - add.f32 %f702, %f694, %f701; - add.f32 %f703, %f699, %f702; - add.f32 %f704, %f700, %f703; - sub.f32 %f705, %f700, %f704; - add.f32 %f706, %f703, %f705; - mul.rn.f32 %f708, %f683, %f893; - mul.rn.f32 %f710, %f683, %f894; - add.f32 %f711, %f708, %f704; - sub.f32 %f712, %f708, %f711; - add.f32 %f713, %f704, %f712; - add.f32 %f714, %f706, %f713; - add.f32 %f715, %f710, %f714; - add.f32 %f716, %f711, %f715; - sub.f32 %f717, %f711, %f716; - add.f32 %f718, %f715, %f717; - mul.rn.f32 %f720, %f889, %f716; - neg.f32 %f721, %f720; - fma.rn.f32 %f722, %f889, %f716, %f721; - fma.rn.f32 %f723, %f889, %f718, %f722; - fma.rn.f32 %f725, %f895, %f716, %f723; - add.rn.f32 %f726, %f720, %f725; - neg.f32 %f727, %f726; - add.rn.f32 %f728, %f720, %f727; - add.rn.f32 %f729, %f728, %f725; - mov.b32 %r269, %f726; - setp.eq.s32 %p84, %r269, 1118925336; - add.s32 %r270, %r269, -1; - mov.b32 %f730, %r270; - add.f32 %f731, %f729, 0f37000000; - selp.f32 %f732, %f730, %f726, %p84; - selp.f32 %f192, %f731, %f729, %p84; - mul.f32 %f733, %f732, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f734, %f733; - fma.rn.f32 %f736, %f734, %f896, %f732; - fma.rn.f32 %f738, %f734, %f897, %f736; - mul.f32 %f739, %f738, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f740, %f739; - add.f32 %f741, %f734, 0f00000000; - ex2.approx.f32 %f742, %f741; - mul.f32 %f743, %f740, %f742; - setp.lt.f32 %p85, %f732, 0fC2D20000; - selp.f32 %f744, 0f00000000, %f743, %p85; - setp.gt.f32 %p86, %f732, 0f42D20000; - selp.f32 %f992, 0f7F800000, %f744, %p86; - setp.eq.f32 %p87, %f992, 0f7F800000; - @%p87 bra BB0_87; - - fma.rn.f32 %f992, %f992, %f192, %f992; - -BB0_87: - setp.lt.f32 %p88, %f163, 0f00000000; - and.pred %p3, %p88, %p57; - mov.b32 %r271, %f992; - xor.b32 %r272, %r271, -2147483648; - mov.b32 %f745, %r272; - selp.f32 %f994, %f745, %f992, %p3; - setp.eq.f32 %p90, %f163, 0f00000000; - @%p90 bra BB0_90; - bra.uni BB0_88; - -BB0_90: - add.f32 %f748, %f163, %f163; - selp.f32 %f994, %f748, 0f00000000, %p57; - bra.uni BB0_91; - -BB0_88: - setp.geu.f32 %p91, %f163, 0f00000000; - @%p91 bra BB0_91; - - mov.f32 %f898, 0f3EE66666; - cvt.rzi.f32.f32 %f747, %f898; - setp.neu.f32 %p92, %f747, 0f3EE66666; - selp.f32 %f994, 0f7FFFFFFF, %f994, %p92; - -BB0_91: - add.f32 %f749, %f191, 0f3EE66666; - mov.b32 %r273, %f749; - setp.lt.s32 %p94, %r273, 2139095040; - @%p94 bra BB0_96; - - setp.gtu.f32 %p95, %f191, 0f7F800000; - @%p95 bra BB0_95; - bra.uni BB0_93; - -BB0_95: - add.f32 %f994, %f163, 0f3EE66666; - bra.uni BB0_96; - -BB0_93: - setp.neu.f32 %p96, %f191, 0f7F800000; - @%p96 bra BB0_96; - - selp.f32 %f994, 0fFF800000, 0f7F800000, %p3; - -BB0_96: - mov.u64 %rd266, 0; - mov.u32 %r357, 2; - mov.u32 %r350, 4; - setp.eq.f32 %p97, %f163, 0f3F800000; - selp.f32 %f750, 0f3F800000, %f994, %p97; - cvt.u64.u32 %rd89, %r4; - cvt.u64.u32 %rd88, %r3; - mov.u64 %rd92, image; - cvta.global.u64 %rd87, %rd92; - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd87, %r357, %r350, %rd88, %rd89, %rd266, %rd266); - // inline asm - cvt.sat.f32.f32 %f751, %f750; - mul.f32 %f752, %f751, 0f437FFD71; - cvt.rzi.u32.f32 %r276, %f752; - cvt.sat.f32.f32 %f753, %f190; - mul.f32 %f754, %f753, 0f437FFD71; - cvt.rzi.u32.f32 %r277, %f754; - cvt.sat.f32.f32 %f755, %f177; - mul.f32 %f756, %f755, 0f437FFD71; - cvt.rzi.u32.f32 %r278, %f756; - cvt.u16.u32 %rs40, %r276; - cvt.u16.u32 %rs41, %r278; - cvt.u16.u32 %rs42, %r277; - mov.u16 %rs43, 255; - st.v4.u8 [%rd86], {%rs40, %rs42, %rs41, %rs43}; - ld.global.u32 %r404, [imageEnabled]; - -BB0_97: - cvt.u64.u32 %rd18, %r3; - cvt.u64.u32 %rd19, %r4; - and.b32 %r279, %r404, 4; - setp.eq.s32 %p98, %r279, 0; - @%p98 bra BB0_101; - - ld.global.u32 %r280, [additive]; - setp.eq.s32 %p99, %r280, 0; - mov.f32 %f757, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs44, %f757;} - - // inline asm - @%p99 bra BB0_100; - - mov.u64 %rd267, 0; - mov.u32 %r358, 2; - mov.u64 %rd105, image_HDR; - cvta.global.u64 %rd94, %rd105; - mov.u32 %r284, 8; - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd94, %r358, %r284, %rd18, %rd19, %rd267, %rd267); - // inline asm - ld.v4.u16 {%rs51, %rs52, %rs53, %rs54}, [%rd93]; - // inline asm - { cvt.f32.f16 %f758, %rs51;} - - // inline asm - // inline asm - { cvt.f32.f16 %f759, %rs52;} - - // inline asm - // inline asm - { cvt.f32.f16 %f760, %rs53;} - - // inline asm - // inline asm - call (%rd99), _rt_buffer_get_64, (%rd94, %r358, %r284, %rd18, %rd19, %rd267, %rd267); - // inline asm - add.f32 %f761, %f161, %f758; - add.f32 %f762, %f162, %f759; - add.f32 %f763, %f163, %f760; - // inline asm - { cvt.rn.f16.f32 %rs50, %f763;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs49, %f762;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs48, %f761;} - - // inline asm - st.v4.u16 [%rd99], {%rs48, %rs49, %rs50, %rs44}; - bra.uni BB0_101; - -BB0_100: - mov.u64 %rd268, 0; - mov.u32 %r359, 2; - mov.u64 %rd112, image_HDR; - cvta.global.u64 %rd107, %rd112; - mov.u32 %r286, 8; - // inline asm - call (%rd106), _rt_buffer_get_64, (%rd107, %r359, %r286, %rd18, %rd19, %rd268, %rd268); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f163;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs56, %f162;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs55, %f161;} - - // inline asm - st.v4.u16 [%rd106], {%rs55, %rs56, %rs57, %rs44}; - -BB0_101: - ld.global.f32 %f768, [skyColor]; - mul.f32 %f769, %f152, %f768; - ld.global.f32 %f770, [skyColor+4]; - mul.f32 %f771, %f153, %f770; - ld.global.f32 %f772, [skyColor+8]; - mul.f32 %f773, %f154, %f772; - mul.f32 %f774, %f155, %f768; - mul.f32 %f775, %f156, %f770; - mul.f32 %f776, %f157, %f772; - mul.f32 %f777, %f158, %f768; - mul.f32 %f778, %f159, %f770; - mul.f32 %f779, %f160, %f772; - add.f32 %f780, %f769, %f774; - add.f32 %f781, %f771, %f775; - add.f32 %f782, %f773, %f776; - add.f32 %f783, %f780, %f777; - add.f32 %f784, %f781, %f778; - add.f32 %f785, %f782, %f779; - mul.f32 %f786, %f783, 0f3F13CD3A; - mul.f32 %f787, %f784, 0f3F13CD3A; - mul.f32 %f788, %f785, 0f3F13CD3A; - div.rn.f32 %f789, %f161, %f786; - div.rn.f32 %f790, %f162, %f787; - div.rn.f32 %f791, %f163, %f788; - setp.eq.f32 %p100, %f161, 0f00000000; - selp.f32 %f792, 0f00000000, %f789, %p100; - setp.eq.f32 %p101, %f162, 0f00000000; - selp.f32 %f793, 0f00000000, %f790, %p101; - setp.eq.f32 %p102, %f163, 0f00000000; - selp.f32 %f794, 0f00000000, %f791, %p102; - mul.f32 %f203, %f769, %f792; - mul.f32 %f204, %f771, %f793; - mul.f32 %f205, %f773, %f794; - mul.f32 %f206, %f774, %f792; - mul.f32 %f207, %f775, %f793; - mul.f32 %f208, %f776, %f794; - mul.f32 %f209, %f777, %f792; - mul.f32 %f210, %f778, %f793; - mul.f32 %f211, %f779, %f794; - ld.global.u32 %r287, [additive]; - setp.eq.s32 %p103, %r287, 0; - mov.f32 %f767, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs58, %f767;} - - // inline asm - @%p103 bra BB0_103; - - mov.u64 %rd269, 0; - mov.u32 %r360, 2; - mov.u64 %rd125, image_RNM0; - cvta.global.u64 %rd114, %rd125; - mov.u32 %r291, 8; - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd114, %r360, %r291, %rd18, %rd19, %rd269, %rd269); - // inline asm - ld.v4.u16 {%rs65, %rs66, %rs67, %rs68}, [%rd113]; - // inline asm - { cvt.f32.f16 %f795, %rs65;} - - // inline asm - // inline asm - { cvt.f32.f16 %f796, %rs66;} - - // inline asm - // inline asm - { cvt.f32.f16 %f797, %rs67;} - - // inline asm - // inline asm - call (%rd119), _rt_buffer_get_64, (%rd114, %r360, %r291, %rd18, %rd19, %rd269, %rd269); - // inline asm - add.f32 %f798, %f203, %f795; - add.f32 %f799, %f204, %f796; - add.f32 %f800, %f205, %f797; - // inline asm - { cvt.rn.f16.f32 %rs64, %f800;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs63, %f799;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs62, %f798;} - - // inline asm - st.v4.u16 [%rd119], {%rs62, %rs63, %rs64, %rs58}; - bra.uni BB0_104; - -BB0_103: - mov.u64 %rd274, 0; - mov.u32 %r365, 2; - mov.u64 %rd132, image_RNM0; - cvta.global.u64 %rd127, %rd132; - mov.u32 %r293, 8; - // inline asm - call (%rd126), _rt_buffer_get_64, (%rd127, %r365, %r293, %rd18, %rd19, %rd274, %rd274); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f205;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs70, %f204;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs69, %f203;} - - // inline asm - st.v4.u16 [%rd126], {%rs69, %rs70, %rs71, %rs58}; - -BB0_104: - ld.global.u32 %r294, [additive]; - setp.eq.s32 %p104, %r294, 0; - // inline asm - { cvt.rn.f16.f32 %rs72, %f767;} - - // inline asm - @%p104 bra BB0_106; - - mov.u64 %rd270, 0; - mov.u32 %r361, 2; - mov.u64 %rd145, image_RNM1; - cvta.global.u64 %rd134, %rd145; - mov.u32 %r298, 8; - // inline asm - call (%rd133), _rt_buffer_get_64, (%rd134, %r361, %r298, %rd18, %rd19, %rd270, %rd270); - // inline asm - ld.v4.u16 {%rs79, %rs80, %rs81, %rs82}, [%rd133]; - // inline asm - { cvt.f32.f16 %f805, %rs79;} - - // inline asm - // inline asm - { cvt.f32.f16 %f806, %rs80;} - - // inline asm - // inline asm - { cvt.f32.f16 %f807, %rs81;} - - // inline asm - // inline asm - call (%rd139), _rt_buffer_get_64, (%rd134, %r361, %r298, %rd18, %rd19, %rd270, %rd270); - // inline asm - add.f32 %f808, %f206, %f805; - add.f32 %f809, %f207, %f806; - add.f32 %f810, %f208, %f807; - // inline asm - { cvt.rn.f16.f32 %rs78, %f810;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs77, %f809;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f808;} - - // inline asm - st.v4.u16 [%rd139], {%rs76, %rs77, %rs78, %rs72}; - bra.uni BB0_107; - -BB0_106: - mov.u64 %rd273, 0; - mov.u32 %r364, 2; - mov.u64 %rd152, image_RNM1; - cvta.global.u64 %rd147, %rd152; - mov.u32 %r300, 8; - // inline asm - call (%rd146), _rt_buffer_get_64, (%rd147, %r364, %r300, %rd18, %rd19, %rd273, %rd273); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs85, %f208;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs84, %f207;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs83, %f206;} - - // inline asm - st.v4.u16 [%rd146], {%rs83, %rs84, %rs85, %rs72}; - -BB0_107: - ld.global.u32 %r301, [additive]; - setp.eq.s32 %p105, %r301, 0; - // inline asm - { cvt.rn.f16.f32 %rs86, %f767;} - - // inline asm - @%p105 bra BB0_109; - - mov.u64 %rd271, 0; - mov.u32 %r362, 2; - mov.u64 %rd165, image_RNM2; - cvta.global.u64 %rd154, %rd165; - mov.u32 %r305, 8; - // inline asm - call (%rd153), _rt_buffer_get_64, (%rd154, %r362, %r305, %rd18, %rd19, %rd271, %rd271); - // inline asm - ld.v4.u16 {%rs93, %rs94, %rs95, %rs96}, [%rd153]; - // inline asm - { cvt.f32.f16 %f815, %rs93;} - - // inline asm - // inline asm - { cvt.f32.f16 %f816, %rs94;} - - // inline asm - // inline asm - { cvt.f32.f16 %f817, %rs95;} - - // inline asm - // inline asm - call (%rd159), _rt_buffer_get_64, (%rd154, %r362, %r305, %rd18, %rd19, %rd271, %rd271); - // inline asm - add.f32 %f818, %f209, %f815; - add.f32 %f819, %f210, %f816; - add.f32 %f820, %f211, %f817; - // inline asm - { cvt.rn.f16.f32 %rs92, %f820;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs91, %f819;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs90, %f818;} - - // inline asm - st.v4.u16 [%rd159], {%rs90, %rs91, %rs92, %rs86}; - bra.uni BB0_125; - -BB0_109: - mov.u64 %rd272, 0; - mov.u32 %r363, 2; - mov.u64 %rd172, image_RNM2; - cvta.global.u64 %rd167, %rd172; - mov.u32 %r307, 8; - // inline asm - call (%rd166), _rt_buffer_get_64, (%rd167, %r363, %r307, %rd18, %rd19, %rd272, %rd272); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs99, %f211;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs98, %f210;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f209;} - - // inline asm - st.v4.u16 [%rd166], {%rs97, %rs98, %rs99, %rs86}; - -BB0_125: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSkyCubemapRNM.ptx.meta b/Assets/Editor/x64/Bakery/lmSkyCubemapRNM.ptx.meta deleted file mode 100644 index f8c755d8..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyCubemapRNM.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 651c025773cc7364a9f58448fcd93bed -timeCreated: 1537525103 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSkyCubemapSH.ptx b/Assets/Editor/x64/Bakery/lmSkyCubemapSH.ptx deleted file mode 100644 index e71ceeb1..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyCubemapSH.ptx +++ /dev/null @@ -1,2069 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .u32 sky; -.global .align 4 .b8 skyColor[12]; -.global .align 4 .u32 samples; -.global .align 4 .u32 hemispherical; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3skyE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8skyColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo13hemisphericalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3skyE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8skyColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename13hemisphericalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3skyE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8skyColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum13hemisphericalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic3skyE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8skyColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic13hemisphericalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3skyE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8skyColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation13hemisphericalE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[40]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<106>; - .reg .b16 %rs<154>; - .reg .f32 %f<901>; - .reg .b32 %r<383>; - .reg .b64 %rd<288>; - - - mov.u64 %rd287, __local_depot0; - cvta.local.u64 %SP, %rd287; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r93, %r94}, [pixelID]; - cvt.u64.u32 %rd22, %r93; - cvt.u64.u32 %rd23, %r94; - mov.u64 %rd26, uvnormal; - cvta.global.u64 %rd21, %rd26; - mov.u32 %r91, 2; - mov.u32 %r92, 4; - mov.u64 %rd25, 0; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd21, %r91, %r92, %rd22, %rd23, %rd25, %rd25); - // inline asm - ld.u32 %r2, [%rd20]; - shr.u32 %r97, %r2, 16; - cvt.u16.u32 %rs1, %r97; - and.b16 %rs7, %rs1, 255; - cvt.u16.u32 %rs8, %r2; - or.b16 %rs9, %rs8, %rs7; - setp.eq.s16 %p4, %rs9, 0; - mov.f32 %f817, 0f00000000; - mov.f32 %f818, %f817; - mov.f32 %f819, %f817; - @%p4 bra BB0_2; - - ld.u8 %rs10, [%rd20+1]; - and.b16 %rs12, %rs8, 255; - cvt.rn.f32.u16 %f215, %rs12; - div.rn.f32 %f216, %f215, 0f437F0000; - fma.rn.f32 %f217, %f216, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f218, %rs10; - div.rn.f32 %f219, %f218, 0f437F0000; - fma.rn.f32 %f220, %f219, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f221, %rs7; - div.rn.f32 %f222, %f221, 0f437F0000; - fma.rn.f32 %f223, %f222, 0f40000000, 0fBF800000; - mul.f32 %f224, %f220, %f220; - fma.rn.f32 %f225, %f217, %f217, %f224; - fma.rn.f32 %f226, %f223, %f223, %f225; - sqrt.rn.f32 %f227, %f226; - rcp.rn.f32 %f228, %f227; - mul.f32 %f817, %f217, %f228; - mul.f32 %f818, %f220, %f228; - mul.f32 %f819, %f223, %f228; - -BB0_2: - ld.global.v2.u32 {%r98, %r99}, [pixelID]; - ld.global.v2.u32 {%r101, %r102}, [tileInfo]; - add.s32 %r3, %r98, %r101; - add.s32 %r4, %r99, %r102; - setp.eq.f32 %p5, %f818, 0f00000000; - setp.eq.f32 %p6, %f817, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f819, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_107; - bra.uni BB0_3; - -BB0_107: - ld.global.u32 %r382, [imageEnabled]; - and.b32 %r291, %r382, 1; - setp.eq.b32 %p98, %r291, 1; - @!%p98 bra BB0_109; - bra.uni BB0_108; - -BB0_108: - cvt.u64.u32 %rd173, %r4; - cvt.u64.u32 %rd172, %r3; - mov.u64 %rd176, image; - cvta.global.u64 %rd171, %rd176; - mov.u64 %rd175, 0; - // inline asm - call (%rd170), _rt_buffer_get_64, (%rd171, %r91, %r92, %rd172, %rd173, %rd175, %rd175); - // inline asm - mov.u16 %rs88, 0; - st.v4.u8 [%rd170], {%rs88, %rs88, %rs88, %rs88}; - ld.global.u32 %r382, [imageEnabled]; - -BB0_109: - cvt.u64.u32 %rd18, %r3; - cvt.u64.u32 %rd19, %r4; - and.b32 %r294, %r382, 4; - setp.eq.s32 %p99, %r294, 0; - @%p99 bra BB0_113; - - ld.global.u32 %r295, [additive]; - setp.eq.s32 %p100, %r295, 0; - @%p100 bra BB0_112; - - mov.u64 %rd189, image_HDR; - cvta.global.u64 %rd178, %rd189; - mov.u32 %r299, 8; - mov.u64 %rd188, 0; - // inline asm - call (%rd177), _rt_buffer_get_64, (%rd178, %r91, %r299, %rd18, %rd19, %rd188, %rd188); - // inline asm - ld.v4.u16 {%rs95, %rs96, %rs97, %rs98}, [%rd177]; - // inline asm - { cvt.f32.f16 %f726, %rs95;} - - // inline asm - // inline asm - { cvt.f32.f16 %f727, %rs96;} - - // inline asm - // inline asm - { cvt.f32.f16 %f728, %rs97;} - - // inline asm - // inline asm - call (%rd183), _rt_buffer_get_64, (%rd178, %r91, %r299, %rd18, %rd19, %rd188, %rd188); - // inline asm - add.f32 %f729, %f726, 0f00000000; - add.f32 %f730, %f727, 0f00000000; - add.f32 %f731, %f728, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs94, %f731;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs93, %f730;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs92, %f729;} - - // inline asm - mov.u16 %rs99, 0; - st.v4.u16 [%rd183], {%rs92, %rs93, %rs94, %rs99}; - bra.uni BB0_113; - -BB0_3: - ld.global.v2.u32 {%r110, %r111}, [pixelID]; - cvt.u64.u32 %rd29, %r110; - cvt.u64.u32 %rd30, %r111; - mov.u64 %rd39, uvpos; - cvta.global.u64 %rd28, %rd39; - mov.u32 %r107, 12; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd28, %r91, %r107, %rd29, %rd30, %rd25, %rd25); - // inline asm - ld.f32 %f244, [%rd27+8]; - ld.f32 %f245, [%rd27+4]; - ld.f32 %f246, [%rd27]; - mul.f32 %f247, %f246, 0f3456BF95; - mul.f32 %f248, %f245, 0f3456BF95; - mul.f32 %f249, %f244, 0f3456BF95; - abs.f32 %f250, %f817; - div.rn.f32 %f251, %f247, %f250; - abs.f32 %f252, %f818; - div.rn.f32 %f253, %f248, %f252; - abs.f32 %f254, %f819; - div.rn.f32 %f255, %f249, %f254; - abs.f32 %f256, %f251; - abs.f32 %f257, %f253; - abs.f32 %f258, %f255; - mov.f32 %f259, 0f38D1B717; - max.f32 %f260, %f256, %f259; - max.f32 %f261, %f257, %f259; - max.f32 %f262, %f258, %f259; - fma.rn.f32 %f7, %f817, %f260, %f246; - fma.rn.f32 %f8, %f818, %f261, %f245; - fma.rn.f32 %f9, %f819, %f262, %f244; - ld.global.u32 %r5, [hemispherical]; - setp.gt.f32 %p10, %f250, %f254; - neg.f32 %f263, %f818; - selp.f32 %f264, %f263, 0f00000000, %p10; - neg.f32 %f265, %f819; - selp.f32 %f266, %f817, %f265, %p10; - selp.f32 %f267, 0f00000000, %f818, %p10; - mul.f32 %f268, %f266, %f266; - fma.rn.f32 %f269, %f264, %f264, %f268; - fma.rn.f32 %f270, %f267, %f267, %f269; - sqrt.rn.f32 %f271, %f270; - rcp.rn.f32 %f272, %f271; - mul.f32 %f10, %f264, %f272; - mul.f32 %f11, %f266, %f272; - mul.f32 %f12, %f267, %f272; - ld.global.v2.u32 {%r114, %r115}, [pixelID]; - cvt.u64.u32 %rd35, %r114; - cvt.u64.u32 %rd36, %r115; - mov.u64 %rd40, rnd_seeds; - cvta.global.u64 %rd34, %rd40; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r91, %r92, %rd35, %rd36, %rd25, %rd25); - // inline asm - mov.f32 %f876, 0f00000000; - setp.lt.s32 %p11, %r1, 1; - mov.f32 %f875, %f876; - mov.f32 %f874, %f876; - mov.f32 %f873, %f876; - mov.f32 %f872, %f876; - mov.f32 %f871, %f876; - mov.f32 %f870, %f876; - mov.f32 %f869, %f876; - mov.f32 %f868, %f876; - mov.f32 %f867, %f876; - mov.f32 %f866, %f876; - mov.f32 %f865, %f876; - mov.f32 %f864, %f876; - mov.f32 %f863, %f876; - mov.f32 %f862, %f876; - @%p11 bra BB0_56; - - cvt.rn.f32.s32 %f288, %r1; - rcp.rn.f32 %f13, %f288; - ld.u32 %r360, [%rd33]; - mul.f32 %f14, %f7, 0f3456BF95; - mul.f32 %f15, %f8, 0f3456BF95; - mul.f32 %f16, %f9, 0f3456BF95; - mul.f32 %f289, %f817, %f11; - mul.f32 %f290, %f818, %f10; - sub.f32 %f17, %f290, %f289; - mul.f32 %f291, %f819, %f10; - mul.f32 %f292, %f817, %f12; - sub.f32 %f18, %f292, %f291; - mul.f32 %f293, %f818, %f12; - mul.f32 %f294, %f819, %f11; - sub.f32 %f19, %f294, %f293; - mov.f32 %f876, 0f00000000; - mov.u32 %r118, 0; - abs.f32 %f375, %f15; - abs.f32 %f376, %f14; - max.f32 %f377, %f376, %f375; - abs.f32 %f378, %f16; - max.f32 %f379, %f377, %f378; - mov.u32 %r357, %r118; - mov.f32 %f875, %f876; - mov.f32 %f874, %f876; - mov.f32 %f873, %f876; - mov.f32 %f872, %f876; - mov.f32 %f871, %f876; - mov.f32 %f870, %f876; - mov.f32 %f869, %f876; - mov.f32 %f868, %f876; - mov.f32 %f867, %f876; - mov.f32 %f866, %f876; - mov.f32 %f865, %f876; - mov.f32 %f864, %f876; - mov.f32 %f863, %f876; - mov.f32 %f862, %f876; - -BB0_5: - mov.u32 %r359, %r118; - -BB0_6: - mov.u32 %r10, %r360; - cvt.rn.f32.s32 %f767, %r357; - mad.lo.s32 %r120, %r10, 1664525, 1013904223; - and.b32 %r121, %r120, 16777215; - cvt.rn.f32.u32 %f295, %r121; - fma.rn.f32 %f296, %f295, 0f33800000, %f767; - mul.f32 %f51, %f13, %f296; - mad.lo.s32 %r11, %r120, 1664525, 1013904223; - and.b32 %r122, %r11, 16777215; - cvt.rn.f32.u32 %f297, %r122; - cvt.rn.f32.s32 %f298, %r359; - fma.rn.f32 %f299, %f297, 0f33800000, %f298; - mul.f32 %f300, %f13, %f299; - mul.f32 %f301, %f51, %f51; - mov.f32 %f302, 0f3F800000; - sub.f32 %f303, %f302, %f301; - mov.f32 %f304, 0f00000000; - max.f32 %f305, %f304, %f303; - sqrt.rn.f32 %f52, %f305; - mul.f32 %f856, %f300, 0f40C90FDB; - abs.f32 %f54, %f856; - setp.neu.f32 %p12, %f54, 0f7F800000; - mov.f32 %f850, %f856; - @%p12 bra BB0_8; - - mul.rn.f32 %f850, %f856, %f304; - -BB0_8: - mul.f32 %f307, %f850, 0f3F22F983; - cvt.rni.s32.f32 %r370, %f307; - cvt.rn.f32.s32 %f308, %r370; - neg.f32 %f309, %f308; - mov.f32 %f310, 0f3FC90FDA; - fma.rn.f32 %f311, %f309, %f310, %f850; - mov.f32 %f312, 0f33A22168; - fma.rn.f32 %f313, %f309, %f312, %f311; - mov.f32 %f314, 0f27C234C5; - fma.rn.f32 %f851, %f309, %f314, %f313; - abs.f32 %f315, %f850; - setp.leu.f32 %p13, %f315, 0f47CE4780; - @%p13 bra BB0_19; - - add.u64 %rd42, %SP, 12; - cvta.to.local.u64 %rd283, %rd42; - mov.u32 %r361, 0; - mov.u64 %rd284, 0; - mov.u32 %r362, %r361; - -BB0_10: - .pragma "nounroll"; - mov.b32 %r332, %f850; - shl.b32 %r331, %r332, 8; - or.b32 %r330, %r331, -2147483648; - add.u64 %rd278, %SP, 12; - cvta.to.local.u64 %rd277, %rd278; - shl.b64 %rd43, %rd284, 2; - mov.u64 %rd44, __cudart_i2opi_f; - add.s64 %rd45, %rd44, %rd43; - ld.const.u32 %r128, [%rd45]; - // inline asm - { - mad.lo.cc.u32 %r126, %r128, %r330, %r362; - madc.hi.u32 %r362, %r128, %r330, 0; - } - // inline asm - st.local.u32 [%rd283], %r126; - add.s32 %r361, %r361, 1; - cvt.s64.s32 %rd284, %r361; - mul.wide.s32 %rd48, %r361, 4; - add.s64 %rd283, %rd277, %rd48; - setp.ne.s32 %p14, %r361, 6; - @%p14 bra BB0_10; - - mov.b32 %r334, %f850; - shr.u32 %r333, %r334, 23; - add.u64 %rd279, %SP, 12; - and.b32 %r131, %r333, 255; - add.s32 %r132, %r131, -128; - shr.u32 %r133, %r132, 5; - cvta.to.local.u64 %rd50, %rd279; - st.local.u32 [%rd50+24], %r362; - mov.u32 %r134, 6; - sub.s32 %r135, %r134, %r133; - mul.wide.s32 %rd51, %r135, 4; - add.s64 %rd8, %rd50, %rd51; - ld.local.u32 %r363, [%rd8]; - ld.local.u32 %r364, [%rd8+-4]; - and.b32 %r23, %r333, 31; - setp.eq.s32 %p15, %r23, 0; - @%p15 bra BB0_13; - - mov.u32 %r136, 32; - sub.s32 %r137, %r136, %r23; - shr.u32 %r138, %r364, %r137; - shl.b32 %r139, %r363, %r23; - add.s32 %r363, %r138, %r139; - ld.local.u32 %r140, [%rd8+-8]; - shr.u32 %r141, %r140, %r137; - shl.b32 %r142, %r364, %r23; - add.s32 %r364, %r141, %r142; - -BB0_13: - mov.b32 %r342, %f850; - and.b32 %r366, %r342, -2147483648; - shr.u32 %r143, %r364, 30; - shl.b32 %r144, %r363, 2; - add.s32 %r365, %r143, %r144; - shl.b32 %r29, %r364, 2; - shr.u32 %r145, %r365, 31; - shr.u32 %r146, %r363, 30; - add.s32 %r30, %r145, %r146; - setp.eq.s32 %p16, %r145, 0; - @%p16 bra BB0_14; - bra.uni BB0_15; - -BB0_14: - mov.u32 %r367, %r29; - bra.uni BB0_16; - -BB0_15: - mov.b32 %r344, %f850; - and.b32 %r343, %r344, -2147483648; - not.b32 %r147, %r365; - neg.s32 %r367, %r29; - setp.eq.s32 %p17, %r29, 0; - selp.u32 %r148, 1, 0, %p17; - add.s32 %r365, %r148, %r147; - xor.b32 %r366, %r343, -2147483648; - -BB0_16: - mov.b32 %r346, %f850; - and.b32 %r345, %r346, -2147483648; - clz.b32 %r369, %r365; - setp.eq.s32 %p18, %r369, 0; - shl.b32 %r149, %r365, %r369; - mov.u32 %r150, 32; - sub.s32 %r151, %r150, %r369; - shr.u32 %r152, %r367, %r151; - add.s32 %r153, %r152, %r149; - selp.b32 %r38, %r365, %r153, %p18; - mov.u32 %r154, -921707870; - mul.hi.u32 %r368, %r38, %r154; - setp.eq.s32 %p19, %r345, 0; - neg.s32 %r155, %r30; - selp.b32 %r370, %r30, %r155, %p19; - setp.lt.s32 %p20, %r368, 1; - @%p20 bra BB0_18; - - mul.lo.s32 %r156, %r38, -921707870; - shr.u32 %r157, %r156, 31; - shl.b32 %r158, %r368, 1; - add.s32 %r368, %r157, %r158; - add.s32 %r369, %r369, 1; - -BB0_18: - mov.u32 %r159, 126; - sub.s32 %r160, %r159, %r369; - shl.b32 %r161, %r160, 23; - add.s32 %r162, %r368, 1; - shr.u32 %r163, %r162, 7; - add.s32 %r164, %r163, 1; - shr.u32 %r165, %r164, 1; - add.s32 %r166, %r165, %r161; - or.b32 %r167, %r166, %r366; - mov.b32 %f851, %r167; - -BB0_19: - add.s32 %r46, %r370, 1; - and.b32 %r47, %r46, 1; - setp.eq.s32 %p21, %r47, 0; - @%p21 bra BB0_21; - bra.uni BB0_20; - -BB0_21: - mul.rn.f32 %f777, %f851, %f851; - mov.f32 %f318, 0f3C08839E; - mov.f32 %f319, 0fB94CA1F9; - fma.rn.f32 %f852, %f319, %f777, %f318; - bra.uni BB0_22; - -BB0_20: - mul.rn.f32 %f773, %f851, %f851; - mov.f32 %f316, 0fBAB6061A; - mov.f32 %f317, 0f37CCF5CE; - fma.rn.f32 %f852, %f317, %f773, %f316; - -BB0_22: - @%p21 bra BB0_24; - bra.uni BB0_23; - -BB0_24: - mul.rn.f32 %f776, %f851, %f851; - mov.f32 %f772, 0f00000000; - mov.f32 %f323, 0fBE2AAAA3; - fma.rn.f32 %f324, %f852, %f776, %f323; - fma.rn.f32 %f853, %f324, %f776, %f772; - bra.uni BB0_25; - -BB0_23: - mul.rn.f32 %f774, %f851, %f851; - mov.f32 %f320, 0f3D2AAAA5; - fma.rn.f32 %f321, %f852, %f774, %f320; - mov.f32 %f322, 0fBF000000; - fma.rn.f32 %f853, %f321, %f774, %f322; - -BB0_25: - fma.rn.f32 %f854, %f853, %f851, %f851; - @%p21 bra BB0_27; - - mul.rn.f32 %f775, %f851, %f851; - mov.f32 %f761, 0f3F800000; - fma.rn.f32 %f854, %f853, %f775, %f761; - -BB0_27: - add.s32 %r347, %r370, 1; - and.b32 %r168, %r347, 2; - setp.eq.s32 %p24, %r168, 0; - @%p24 bra BB0_29; - - mov.f32 %f768, 0f00000000; - mov.f32 %f328, 0fBF800000; - fma.rn.f32 %f854, %f854, %f328, %f768; - -BB0_29: - abs.f32 %f762, %f856; - setp.neu.f32 %p105, %f762, 0f7F800000; - @%p105 bra BB0_31; - - mov.f32 %f771, 0f00000000; - mul.rn.f32 %f856, %f856, %f771; - -BB0_31: - mov.f32 %f765, 0f27C234C5; - mov.f32 %f764, 0f33A22168; - mov.f32 %f763, 0f3FC90FDA; - mul.f32 %f330, %f856, 0f3F22F983; - cvt.rni.s32.f32 %r380, %f330; - cvt.rn.f32.s32 %f331, %r380; - neg.f32 %f332, %f331; - fma.rn.f32 %f334, %f332, %f763, %f856; - fma.rn.f32 %f336, %f332, %f764, %f334; - fma.rn.f32 %f857, %f332, %f765, %f336; - abs.f32 %f338, %f856; - setp.leu.f32 %p26, %f338, 0f47CE4780; - @%p26 bra BB0_42; - - add.u64 %rd53, %SP, 12; - cvta.to.local.u64 %rd285, %rd53; - mov.b32 %r49, %f856; - shl.b32 %r171, %r49, 8; - or.b32 %r51, %r171, -2147483648; - mov.u32 %r371, 0; - mov.u64 %rd286, %rd25; - mov.u32 %r372, %r371; - -BB0_33: - .pragma "nounroll"; - add.u64 %rd281, %SP, 12; - cvta.to.local.u64 %rd280, %rd281; - shl.b64 %rd54, %rd286, 2; - mov.u64 %rd55, __cudart_i2opi_f; - add.s64 %rd56, %rd55, %rd54; - ld.const.u32 %r174, [%rd56]; - // inline asm - { - mad.lo.cc.u32 %r172, %r174, %r51, %r372; - madc.hi.u32 %r372, %r174, %r51, 0; - } - // inline asm - st.local.u32 [%rd285], %r172; - add.s32 %r371, %r371, 1; - cvt.s64.s32 %rd286, %r371; - mul.wide.s32 %rd57, %r371, 4; - add.s64 %rd285, %rd280, %rd57; - setp.ne.s32 %p27, %r371, 6; - @%p27 bra BB0_33; - - mov.b32 %r349, %f856; - shr.u32 %r348, %r349, 23; - add.u64 %rd282, %SP, 12; - and.b32 %r177, %r348, 255; - add.s32 %r178, %r177, -128; - shr.u32 %r179, %r178, 5; - cvta.to.local.u64 %rd59, %rd282; - st.local.u32 [%rd59+24], %r372; - mov.u32 %r180, 6; - sub.s32 %r181, %r180, %r179; - mul.wide.s32 %rd60, %r181, 4; - add.s64 %rd15, %rd59, %rd60; - ld.local.u32 %r373, [%rd15]; - ld.local.u32 %r374, [%rd15+-4]; - and.b32 %r59, %r348, 31; - setp.eq.s32 %p28, %r59, 0; - @%p28 bra BB0_36; - - mov.u32 %r182, 32; - sub.s32 %r183, %r182, %r59; - shr.u32 %r184, %r374, %r183; - shl.b32 %r185, %r373, %r59; - add.s32 %r373, %r184, %r185; - ld.local.u32 %r186, [%rd15+-8]; - shr.u32 %r187, %r186, %r183; - shl.b32 %r188, %r374, %r59; - add.s32 %r374, %r187, %r188; - -BB0_36: - mov.b32 %r352, %f856; - and.b32 %r376, %r352, -2147483648; - shr.u32 %r189, %r374, 30; - shl.b32 %r190, %r373, 2; - add.s32 %r375, %r189, %r190; - shl.b32 %r65, %r374, 2; - shr.u32 %r191, %r375, 31; - shr.u32 %r192, %r373, 30; - add.s32 %r66, %r191, %r192; - setp.eq.s32 %p29, %r191, 0; - @%p29 bra BB0_37; - bra.uni BB0_38; - -BB0_37: - mov.u32 %r377, %r65; - bra.uni BB0_39; - -BB0_38: - mov.b32 %r354, %f856; - and.b32 %r353, %r354, -2147483648; - not.b32 %r193, %r375; - neg.s32 %r377, %r65; - setp.eq.s32 %p30, %r65, 0; - selp.u32 %r194, 1, 0, %p30; - add.s32 %r375, %r194, %r193; - xor.b32 %r376, %r353, -2147483648; - -BB0_39: - mov.b32 %r356, %f856; - and.b32 %r355, %r356, -2147483648; - clz.b32 %r379, %r375; - setp.eq.s32 %p31, %r379, 0; - shl.b32 %r195, %r375, %r379; - mov.u32 %r196, 32; - sub.s32 %r197, %r196, %r379; - shr.u32 %r198, %r377, %r197; - add.s32 %r199, %r198, %r195; - selp.b32 %r74, %r375, %r199, %p31; - mov.u32 %r200, -921707870; - mul.hi.u32 %r378, %r74, %r200; - setp.eq.s32 %p32, %r355, 0; - neg.s32 %r201, %r66; - selp.b32 %r380, %r66, %r201, %p32; - setp.lt.s32 %p33, %r378, 1; - @%p33 bra BB0_41; - - mul.lo.s32 %r202, %r74, -921707870; - shr.u32 %r203, %r202, 31; - shl.b32 %r204, %r378, 1; - add.s32 %r378, %r203, %r204; - add.s32 %r379, %r379, 1; - -BB0_41: - mov.u32 %r205, 126; - sub.s32 %r206, %r205, %r379; - shl.b32 %r207, %r206, 23; - add.s32 %r208, %r378, 1; - shr.u32 %r209, %r208, 7; - add.s32 %r210, %r209, 1; - shr.u32 %r211, %r210, 1; - add.s32 %r212, %r211, %r207; - or.b32 %r213, %r212, %r376; - mov.b32 %f857, %r213; - -BB0_42: - and.b32 %r82, %r380, 1; - setp.eq.s32 %p34, %r82, 0; - @%p34 bra BB0_44; - bra.uni BB0_43; - -BB0_44: - mul.rn.f32 %f782, %f857, %f857; - mov.f32 %f341, 0f3C08839E; - mov.f32 %f342, 0fB94CA1F9; - fma.rn.f32 %f858, %f342, %f782, %f341; - bra.uni BB0_45; - -BB0_43: - mul.rn.f32 %f778, %f857, %f857; - mov.f32 %f339, 0fBAB6061A; - mov.f32 %f340, 0f37CCF5CE; - fma.rn.f32 %f858, %f340, %f778, %f339; - -BB0_45: - @%p34 bra BB0_47; - bra.uni BB0_46; - -BB0_47: - mul.rn.f32 %f781, %f857, %f857; - mov.f32 %f770, 0f00000000; - mov.f32 %f346, 0fBE2AAAA3; - fma.rn.f32 %f347, %f858, %f781, %f346; - fma.rn.f32 %f859, %f347, %f781, %f770; - bra.uni BB0_48; - -BB0_46: - mul.rn.f32 %f779, %f857, %f857; - mov.f32 %f343, 0f3D2AAAA5; - fma.rn.f32 %f344, %f858, %f779, %f343; - mov.f32 %f345, 0fBF000000; - fma.rn.f32 %f859, %f344, %f779, %f345; - -BB0_48: - fma.rn.f32 %f860, %f859, %f857, %f857; - @%p34 bra BB0_50; - - mul.rn.f32 %f780, %f857, %f857; - mov.f32 %f766, 0f3F800000; - fma.rn.f32 %f860, %f859, %f780, %f766; - -BB0_50: - and.b32 %r214, %r380, 2; - setp.eq.s32 %p37, %r214, 0; - @%p37 bra BB0_52; - - mov.f32 %f769, 0f00000000; - mov.f32 %f351, 0fBF800000; - fma.rn.f32 %f860, %f860, %f351, %f769; - -BB0_52: - mul.f32 %f352, %f52, %f854; - mul.f32 %f353, %f52, %f860; - mul.f32 %f354, %f10, %f353; - mul.f32 %f355, %f11, %f353; - mul.f32 %f356, %f12, %f353; - fma.rn.f32 %f357, %f19, %f352, %f354; - fma.rn.f32 %f358, %f18, %f352, %f355; - fma.rn.f32 %f359, %f17, %f352, %f356; - fma.rn.f32 %f89, %f817, %f51, %f357; - fma.rn.f32 %f90, %f818, %f51, %f358; - fma.rn.f32 %f91, %f819, %f51, %f359; - setp.gt.f32 %p38, %f90, 0f00000000; - setp.eq.s32 %p39, %r5, 0; - or.pred %p40, %p39, %p38; - @!%p40 bra BB0_54; - bra.uni BB0_53; - -BB0_53: - add.u64 %rd61, %SP, 0; - cvta.to.local.u64 %rd62, %rd61; - max.f32 %f373, %f379, %f259; - ld.global.u32 %r215, [sky]; - neg.f32 %f366, %f89; - neg.f32 %f365, %f90; - neg.f32 %f364, %f91; - mov.u32 %r216, 6; - mov.u32 %r217, 0; - // inline asm - call (%f360, %f361, %f362, %f363), _rt_texture_get_base_id, (%r215, %r216, %f364, %f365, %f366, %r217); - // inline asm - st.local.f32 [%rd62], %f360; - st.local.f32 [%rd62+4], %f361; - st.local.f32 [%rd62+8], %f362; - ld.global.u32 %r218, [root]; - mov.u32 %r219, 1; - mov.f32 %f374, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r218, %f7, %f8, %f9, %f89, %f90, %f91, %r219, %f373, %f374, %rd61, %r107); - // inline asm - mul.f32 %f381, %f818, %f90; - fma.rn.f32 %f382, %f817, %f89, %f381; - fma.rn.f32 %f383, %f819, %f91, %f382; - mul.f32 %f384, %f383, 0f40800000; - cvt.sat.f32.f32 %f385, %f384; - ld.local.f32 %f386, [%rd62]; - mul.f32 %f387, %f385, %f386; - ld.local.f32 %f388, [%rd62+4]; - mul.f32 %f389, %f385, %f388; - ld.local.f32 %f390, [%rd62+8]; - mul.f32 %f391, %f385, %f390; - fma.rn.f32 %f868, %f89, %f387, %f868; - fma.rn.f32 %f869, %f89, %f389, %f869; - fma.rn.f32 %f870, %f89, %f391, %f870; - fma.rn.f32 %f865, %f90, %f387, %f865; - fma.rn.f32 %f866, %f90, %f389, %f866; - fma.rn.f32 %f867, %f90, %f391, %f867; - fma.rn.f32 %f862, %f91, %f387, %f862; - fma.rn.f32 %f863, %f91, %f389, %f863; - fma.rn.f32 %f864, %f91, %f391, %f864; - add.f32 %f871, %f871, %f387; - add.f32 %f872, %f872, %f389; - add.f32 %f873, %f873, %f391; - cvt.sat.f32.f32 %f392, %f383; - fma.rn.f32 %f874, %f392, %f386, %f874; - fma.rn.f32 %f875, %f392, %f388, %f875; - fma.rn.f32 %f876, %f392, %f390, %f876; - -BB0_54: - mad.lo.s32 %r337, %r10, 1664525, 1013904223; - mad.lo.s32 %r360, %r337, 1664525, 1013904223; - add.s32 %r359, %r359, 1; - setp.lt.s32 %p41, %r359, %r1; - @%p41 bra BB0_6; - - mad.lo.s32 %r339, %r10, 1664525, 1013904223; - mad.lo.s32 %r360, %r339, 1664525, 1013904223; - add.s32 %r357, %r357, 1; - setp.lt.s32 %p42, %r357, %r1; - @%p42 bra BB0_5; - -BB0_56: - mul.lo.s32 %r221, %r1, %r1; - cvt.rn.f32.s32 %f393, %r221; - rcp.rn.f32 %f394, %f393; - mul.f32 %f395, %f874, %f394; - mul.f32 %f396, %f875, %f394; - mul.f32 %f397, %f876, %f394; - mul.f32 %f137, %f871, %f394; - mul.f32 %f138, %f872, %f394; - mul.f32 %f139, %f873, %f394; - mul.f32 %f140, %f868, %f394; - mul.f32 %f141, %f869, %f394; - mul.f32 %f142, %f870, %f394; - mul.f32 %f143, %f865, %f394; - mul.f32 %f144, %f866, %f394; - mul.f32 %f145, %f867, %f394; - mul.f32 %f146, %f862, %f394; - mul.f32 %f147, %f863, %f394; - mul.f32 %f148, %f864, %f394; - fma.rn.f32 %f398, %f874, %f394, %f395; - fma.rn.f32 %f399, %f875, %f394, %f396; - fma.rn.f32 %f400, %f876, %f394, %f397; - ld.global.f32 %f401, [skyColor]; - mul.f32 %f149, %f401, %f398; - ld.global.f32 %f402, [skyColor+4]; - mul.f32 %f150, %f399, %f402; - ld.global.f32 %f403, [skyColor+8]; - mul.f32 %f151, %f400, %f403; - ld.global.u32 %r381, [imageEnabled]; - and.b32 %r222, %r381, 1; - setp.eq.b32 %p43, %r222, 1; - @!%p43 bra BB0_91; - bra.uni BB0_57; - -BB0_57: - abs.f32 %f153, %f149; - setp.lt.f32 %p44, %f153, 0f00800000; - mul.f32 %f409, %f153, 0f4B800000; - selp.f32 %f410, 0fC3170000, 0fC2FE0000, %p44; - selp.f32 %f411, %f409, %f153, %p44; - mov.b32 %r223, %f411; - and.b32 %r224, %r223, 8388607; - or.b32 %r225, %r224, 1065353216; - mov.b32 %f412, %r225; - shr.u32 %r226, %r223, 23; - cvt.rn.f32.u32 %f413, %r226; - add.f32 %f414, %f410, %f413; - setp.gt.f32 %p45, %f412, 0f3FB504F3; - mul.f32 %f415, %f412, 0f3F000000; - add.f32 %f416, %f414, 0f3F800000; - selp.f32 %f417, %f415, %f412, %p45; - selp.f32 %f418, %f416, %f414, %p45; - add.f32 %f419, %f417, 0fBF800000; - add.f32 %f405, %f417, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f404,%f405; - // inline asm - add.f32 %f420, %f419, %f419; - mul.f32 %f421, %f404, %f420; - mul.f32 %f422, %f421, %f421; - mov.f32 %f423, 0f3C4CAF63; - mov.f32 %f424, 0f3B18F0FE; - fma.rn.f32 %f425, %f424, %f422, %f423; - mov.f32 %f426, 0f3DAAAABD; - fma.rn.f32 %f427, %f425, %f422, %f426; - mul.rn.f32 %f428, %f427, %f422; - mul.rn.f32 %f429, %f428, %f421; - sub.f32 %f430, %f419, %f421; - neg.f32 %f431, %f421; - add.f32 %f432, %f430, %f430; - fma.rn.f32 %f433, %f431, %f419, %f432; - mul.rn.f32 %f434, %f404, %f433; - add.f32 %f435, %f429, %f421; - sub.f32 %f436, %f421, %f435; - add.f32 %f437, %f429, %f436; - add.f32 %f438, %f434, %f437; - add.f32 %f439, %f435, %f438; - sub.f32 %f440, %f435, %f439; - add.f32 %f441, %f438, %f440; - mov.f32 %f442, 0f3F317200; - mul.rn.f32 %f443, %f418, %f442; - mov.f32 %f444, 0f35BFBE8E; - mul.rn.f32 %f445, %f418, %f444; - add.f32 %f446, %f443, %f439; - sub.f32 %f447, %f443, %f446; - add.f32 %f448, %f439, %f447; - add.f32 %f449, %f441, %f448; - add.f32 %f450, %f445, %f449; - add.f32 %f451, %f446, %f450; - sub.f32 %f452, %f446, %f451; - add.f32 %f453, %f450, %f452; - mov.f32 %f454, 0f3EE66666; - mul.rn.f32 %f455, %f454, %f451; - neg.f32 %f456, %f455; - fma.rn.f32 %f457, %f454, %f451, %f456; - fma.rn.f32 %f458, %f454, %f453, %f457; - mov.f32 %f459, 0f00000000; - fma.rn.f32 %f460, %f459, %f451, %f458; - add.rn.f32 %f461, %f455, %f460; - neg.f32 %f462, %f461; - add.rn.f32 %f463, %f455, %f462; - add.rn.f32 %f464, %f463, %f460; - mov.b32 %r227, %f461; - setp.eq.s32 %p46, %r227, 1118925336; - add.s32 %r228, %r227, -1; - mov.b32 %f465, %r228; - add.f32 %f466, %f464, 0f37000000; - selp.f32 %f467, %f465, %f461, %p46; - selp.f32 %f154, %f466, %f464, %p46; - mul.f32 %f468, %f467, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f469, %f468; - mov.f32 %f470, 0fBF317200; - fma.rn.f32 %f471, %f469, %f470, %f467; - mov.f32 %f472, 0fB5BFBE8E; - fma.rn.f32 %f473, %f469, %f472, %f471; - mul.f32 %f474, %f473, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f475, %f474; - add.f32 %f476, %f469, 0f00000000; - ex2.approx.f32 %f477, %f476; - mul.f32 %f478, %f475, %f477; - setp.lt.f32 %p47, %f467, 0fC2D20000; - selp.f32 %f479, 0f00000000, %f478, %p47; - setp.gt.f32 %p48, %f467, 0f42D20000; - selp.f32 %f892, 0f7F800000, %f479, %p48; - setp.eq.f32 %p49, %f892, 0f7F800000; - @%p49 bra BB0_59; - - fma.rn.f32 %f892, %f892, %f154, %f892; - -BB0_59: - mov.f32 %f786, 0f3E666666; - cvt.rzi.f32.f32 %f785, %f786; - fma.rn.f32 %f784, %f785, 0fC0000000, 0f3EE66666; - abs.f32 %f783, %f784; - setp.lt.f32 %p50, %f149, 0f00000000; - setp.eq.f32 %p51, %f783, 0f3F800000; - and.pred %p1, %p50, %p51; - mov.b32 %r229, %f892; - xor.b32 %r230, %r229, -2147483648; - mov.b32 %f480, %r230; - selp.f32 %f894, %f480, %f892, %p1; - setp.eq.f32 %p52, %f149, 0f00000000; - @%p52 bra BB0_62; - bra.uni BB0_60; - -BB0_62: - add.f32 %f483, %f149, %f149; - selp.f32 %f894, %f483, 0f00000000, %p51; - bra.uni BB0_63; - -BB0_112: - mov.u64 %rd196, image_HDR; - cvta.global.u64 %rd191, %rd196; - mov.u32 %r301, 8; - mov.u64 %rd195, 0; - // inline asm - call (%rd190), _rt_buffer_get_64, (%rd191, %r91, %r301, %rd18, %rd19, %rd195, %rd195); - // inline asm - mov.f32 %f732, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs100, %f732;} - - // inline asm - mov.u16 %rs101, 0; - st.v4.u16 [%rd190], {%rs100, %rs100, %rs100, %rs101}; - -BB0_113: - ld.global.u32 %r302, [additive]; - setp.eq.s32 %p101, %r302, 0; - @%p101 bra BB0_115; - - mov.u64 %rd209, image_RNM0; - cvta.global.u64 %rd198, %rd209; - mov.u32 %r306, 8; - mov.u64 %rd208, 0; - // inline asm - call (%rd197), _rt_buffer_get_64, (%rd198, %r91, %r306, %rd18, %rd19, %rd208, %rd208); - // inline asm - ld.v4.u16 {%rs108, %rs109, %rs110, %rs111}, [%rd197]; - // inline asm - { cvt.f32.f16 %f733, %rs108;} - - // inline asm - // inline asm - { cvt.f32.f16 %f734, %rs109;} - - // inline asm - // inline asm - { cvt.f32.f16 %f735, %rs110;} - - // inline asm - // inline asm - call (%rd203), _rt_buffer_get_64, (%rd198, %r91, %r306, %rd18, %rd19, %rd208, %rd208); - // inline asm - add.f32 %f736, %f733, 0f00000000; - add.f32 %f737, %f734, 0f00000000; - add.f32 %f738, %f735, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs107, %f738;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs106, %f737;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs105, %f736;} - - // inline asm - mov.u16 %rs112, 0; - st.v4.u16 [%rd203], {%rs105, %rs106, %rs107, %rs112}; - bra.uni BB0_116; - -BB0_115: - mov.u64 %rd216, image_RNM0; - cvta.global.u64 %rd211, %rd216; - mov.u32 %r308, 8; - mov.u64 %rd215, 0; - // inline asm - call (%rd210), _rt_buffer_get_64, (%rd211, %r91, %r308, %rd18, %rd19, %rd215, %rd215); - // inline asm - mov.f32 %f739, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs113, %f739;} - - // inline asm - mov.u16 %rs114, 0; - st.v4.u16 [%rd210], {%rs113, %rs113, %rs113, %rs114}; - -BB0_116: - ld.global.u32 %r309, [additive]; - setp.eq.s32 %p102, %r309, 0; - @%p102 bra BB0_118; - - mov.u64 %rd229, image_RNM1; - cvta.global.u64 %rd218, %rd229; - mov.u32 %r313, 8; - mov.u64 %rd228, 0; - // inline asm - call (%rd217), _rt_buffer_get_64, (%rd218, %r91, %r313, %rd18, %rd19, %rd228, %rd228); - // inline asm - ld.v4.u16 {%rs121, %rs122, %rs123, %rs124}, [%rd217]; - // inline asm - { cvt.f32.f16 %f740, %rs121;} - - // inline asm - // inline asm - { cvt.f32.f16 %f741, %rs122;} - - // inline asm - // inline asm - { cvt.f32.f16 %f742, %rs123;} - - // inline asm - // inline asm - call (%rd223), _rt_buffer_get_64, (%rd218, %r91, %r313, %rd18, %rd19, %rd228, %rd228); - // inline asm - add.f32 %f743, %f740, 0f00000000; - add.f32 %f744, %f741, 0f00000000; - add.f32 %f745, %f742, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs120, %f745;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs119, %f744;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs118, %f743;} - - // inline asm - mov.u16 %rs125, 0; - st.v4.u16 [%rd223], {%rs118, %rs119, %rs120, %rs125}; - bra.uni BB0_119; - -BB0_118: - mov.u64 %rd236, image_RNM1; - cvta.global.u64 %rd231, %rd236; - mov.u32 %r315, 8; - mov.u64 %rd235, 0; - // inline asm - call (%rd230), _rt_buffer_get_64, (%rd231, %r91, %r315, %rd18, %rd19, %rd235, %rd235); - // inline asm - mov.f32 %f746, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs126, %f746;} - - // inline asm - mov.u16 %rs127, 0; - st.v4.u16 [%rd230], {%rs126, %rs126, %rs126, %rs127}; - -BB0_119: - ld.global.u32 %r316, [additive]; - setp.eq.s32 %p103, %r316, 0; - @%p103 bra BB0_121; - - mov.u64 %rd249, image_RNM2; - cvta.global.u64 %rd238, %rd249; - mov.u32 %r320, 8; - mov.u64 %rd248, 0; - // inline asm - call (%rd237), _rt_buffer_get_64, (%rd238, %r91, %r320, %rd18, %rd19, %rd248, %rd248); - // inline asm - ld.v4.u16 {%rs134, %rs135, %rs136, %rs137}, [%rd237]; - // inline asm - { cvt.f32.f16 %f747, %rs134;} - - // inline asm - // inline asm - { cvt.f32.f16 %f748, %rs135;} - - // inline asm - // inline asm - { cvt.f32.f16 %f749, %rs136;} - - // inline asm - // inline asm - call (%rd243), _rt_buffer_get_64, (%rd238, %r91, %r320, %rd18, %rd19, %rd248, %rd248); - // inline asm - add.f32 %f750, %f747, 0f00000000; - add.f32 %f751, %f748, 0f00000000; - add.f32 %f752, %f749, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs133, %f752;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs132, %f751;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs131, %f750;} - - // inline asm - mov.u16 %rs138, 0; - st.v4.u16 [%rd243], {%rs131, %rs132, %rs133, %rs138}; - bra.uni BB0_122; - -BB0_121: - mov.u64 %rd256, image_RNM2; - cvta.global.u64 %rd251, %rd256; - mov.u32 %r322, 8; - mov.u64 %rd255, 0; - // inline asm - call (%rd250), _rt_buffer_get_64, (%rd251, %r91, %r322, %rd18, %rd19, %rd255, %rd255); - // inline asm - mov.f32 %f753, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs139, %f753;} - - // inline asm - mov.u16 %rs140, 0; - st.v4.u16 [%rd250], {%rs139, %rs139, %rs139, %rs140}; - -BB0_122: - ld.global.u32 %r323, [additive]; - setp.eq.s32 %p104, %r323, 0; - @%p104 bra BB0_124; - - mov.u64 %rd269, image_RNM3; - cvta.global.u64 %rd258, %rd269; - mov.u32 %r327, 8; - mov.u64 %rd268, 0; - // inline asm - call (%rd257), _rt_buffer_get_64, (%rd258, %r91, %r327, %rd18, %rd19, %rd268, %rd268); - // inline asm - ld.v4.u16 {%rs147, %rs148, %rs149, %rs150}, [%rd257]; - // inline asm - { cvt.f32.f16 %f754, %rs147;} - - // inline asm - // inline asm - { cvt.f32.f16 %f755, %rs148;} - - // inline asm - // inline asm - { cvt.f32.f16 %f756, %rs149;} - - // inline asm - // inline asm - call (%rd263), _rt_buffer_get_64, (%rd258, %r91, %r327, %rd18, %rd19, %rd268, %rd268); - // inline asm - add.f32 %f757, %f754, 0f00000000; - add.f32 %f758, %f755, 0f00000000; - add.f32 %f759, %f756, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs146, %f759;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs145, %f758;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs144, %f757;} - - // inline asm - mov.u16 %rs151, 0; - st.v4.u16 [%rd263], {%rs144, %rs145, %rs146, %rs151}; - bra.uni BB0_125; - -BB0_124: - mov.u64 %rd276, image_RNM3; - cvta.global.u64 %rd271, %rd276; - mov.u32 %r329, 8; - mov.u64 %rd275, 0; - // inline asm - call (%rd270), _rt_buffer_get_64, (%rd271, %r91, %r329, %rd18, %rd19, %rd275, %rd275); - // inline asm - mov.f32 %f760, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs152, %f760;} - - // inline asm - mov.u16 %rs153, 0; - st.v4.u16 [%rd270], {%rs152, %rs152, %rs152, %rs153}; - bra.uni BB0_125; - -BB0_60: - setp.geu.f32 %p53, %f149, 0f00000000; - @%p53 bra BB0_63; - - mov.f32 %f810, 0f3EE66666; - cvt.rzi.f32.f32 %f482, %f810; - setp.neu.f32 %p54, %f482, 0f3EE66666; - selp.f32 %f894, 0f7FFFFFFF, %f894, %p54; - -BB0_63: - abs.f32 %f787, %f149; - add.f32 %f484, %f787, 0f3EE66666; - mov.b32 %r231, %f484; - setp.lt.s32 %p56, %r231, 2139095040; - @%p56 bra BB0_68; - - abs.f32 %f808, %f149; - setp.gtu.f32 %p57, %f808, 0f7F800000; - @%p57 bra BB0_67; - bra.uni BB0_65; - -BB0_67: - add.f32 %f894, %f149, 0f3EE66666; - bra.uni BB0_68; - -BB0_65: - abs.f32 %f809, %f149; - setp.neu.f32 %p58, %f809, 0f7F800000; - @%p58 bra BB0_68; - - selp.f32 %f894, 0fFF800000, 0f7F800000, %p1; - -BB0_68: - mov.f32 %f796, 0fB5BFBE8E; - mov.f32 %f795, 0fBF317200; - mov.f32 %f794, 0f00000000; - mov.f32 %f793, 0f35BFBE8E; - mov.f32 %f792, 0f3F317200; - mov.f32 %f791, 0f3DAAAABD; - mov.f32 %f790, 0f3C4CAF63; - mov.f32 %f789, 0f3B18F0FE; - mov.f32 %f788, 0f3EE66666; - setp.eq.f32 %p59, %f149, 0f3F800000; - selp.f32 %f165, 0f3F800000, %f894, %p59; - abs.f32 %f166, %f150; - setp.lt.f32 %p60, %f166, 0f00800000; - mul.f32 %f487, %f166, 0f4B800000; - selp.f32 %f488, 0fC3170000, 0fC2FE0000, %p60; - selp.f32 %f489, %f487, %f166, %p60; - mov.b32 %r232, %f489; - and.b32 %r233, %r232, 8388607; - or.b32 %r234, %r233, 1065353216; - mov.b32 %f490, %r234; - shr.u32 %r235, %r232, 23; - cvt.rn.f32.u32 %f491, %r235; - add.f32 %f492, %f488, %f491; - setp.gt.f32 %p61, %f490, 0f3FB504F3; - mul.f32 %f493, %f490, 0f3F000000; - add.f32 %f494, %f492, 0f3F800000; - selp.f32 %f495, %f493, %f490, %p61; - selp.f32 %f496, %f494, %f492, %p61; - add.f32 %f497, %f495, 0fBF800000; - add.f32 %f486, %f495, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f485,%f486; - // inline asm - add.f32 %f498, %f497, %f497; - mul.f32 %f499, %f485, %f498; - mul.f32 %f500, %f499, %f499; - fma.rn.f32 %f503, %f789, %f500, %f790; - fma.rn.f32 %f505, %f503, %f500, %f791; - mul.rn.f32 %f506, %f505, %f500; - mul.rn.f32 %f507, %f506, %f499; - sub.f32 %f508, %f497, %f499; - neg.f32 %f509, %f499; - add.f32 %f510, %f508, %f508; - fma.rn.f32 %f511, %f509, %f497, %f510; - mul.rn.f32 %f512, %f485, %f511; - add.f32 %f513, %f507, %f499; - sub.f32 %f514, %f499, %f513; - add.f32 %f515, %f507, %f514; - add.f32 %f516, %f512, %f515; - add.f32 %f517, %f513, %f516; - sub.f32 %f518, %f513, %f517; - add.f32 %f519, %f516, %f518; - mul.rn.f32 %f521, %f496, %f792; - mul.rn.f32 %f523, %f496, %f793; - add.f32 %f524, %f521, %f517; - sub.f32 %f525, %f521, %f524; - add.f32 %f526, %f517, %f525; - add.f32 %f527, %f519, %f526; - add.f32 %f528, %f523, %f527; - add.f32 %f529, %f524, %f528; - sub.f32 %f530, %f524, %f529; - add.f32 %f531, %f528, %f530; - mul.rn.f32 %f533, %f788, %f529; - neg.f32 %f534, %f533; - fma.rn.f32 %f535, %f788, %f529, %f534; - fma.rn.f32 %f536, %f788, %f531, %f535; - fma.rn.f32 %f538, %f794, %f529, %f536; - add.rn.f32 %f539, %f533, %f538; - neg.f32 %f540, %f539; - add.rn.f32 %f541, %f533, %f540; - add.rn.f32 %f542, %f541, %f538; - mov.b32 %r236, %f539; - setp.eq.s32 %p62, %r236, 1118925336; - add.s32 %r237, %r236, -1; - mov.b32 %f543, %r237; - add.f32 %f544, %f542, 0f37000000; - selp.f32 %f545, %f543, %f539, %p62; - selp.f32 %f167, %f544, %f542, %p62; - mul.f32 %f546, %f545, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f547, %f546; - fma.rn.f32 %f549, %f547, %f795, %f545; - fma.rn.f32 %f551, %f547, %f796, %f549; - mul.f32 %f552, %f551, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f553, %f552; - add.f32 %f554, %f547, 0f00000000; - ex2.approx.f32 %f555, %f554; - mul.f32 %f556, %f553, %f555; - setp.lt.f32 %p63, %f545, 0fC2D20000; - selp.f32 %f557, 0f00000000, %f556, %p63; - setp.gt.f32 %p64, %f545, 0f42D20000; - selp.f32 %f895, 0f7F800000, %f557, %p64; - setp.eq.f32 %p65, %f895, 0f7F800000; - @%p65 bra BB0_70; - - fma.rn.f32 %f895, %f895, %f167, %f895; - -BB0_70: - setp.lt.f32 %p66, %f150, 0f00000000; - and.pred %p2, %p66, %p51; - mov.b32 %r238, %f895; - xor.b32 %r239, %r238, -2147483648; - mov.b32 %f558, %r239; - selp.f32 %f897, %f558, %f895, %p2; - setp.eq.f32 %p68, %f150, 0f00000000; - @%p68 bra BB0_73; - bra.uni BB0_71; - -BB0_73: - add.f32 %f561, %f150, %f150; - selp.f32 %f897, %f561, 0f00000000, %p51; - bra.uni BB0_74; - -BB0_71: - setp.geu.f32 %p69, %f150, 0f00000000; - @%p69 bra BB0_74; - - mov.f32 %f807, 0f3EE66666; - cvt.rzi.f32.f32 %f560, %f807; - setp.neu.f32 %p70, %f560, 0f3EE66666; - selp.f32 %f897, 0f7FFFFFFF, %f897, %p70; - -BB0_74: - abs.f32 %f811, %f150; - add.f32 %f562, %f811, 0f3EE66666; - mov.b32 %r240, %f562; - setp.lt.s32 %p72, %r240, 2139095040; - @%p72 bra BB0_79; - - abs.f32 %f812, %f150; - setp.gtu.f32 %p73, %f812, 0f7F800000; - @%p73 bra BB0_78; - bra.uni BB0_76; - -BB0_78: - add.f32 %f897, %f150, 0f3EE66666; - bra.uni BB0_79; - -BB0_76: - abs.f32 %f813, %f150; - setp.neu.f32 %p74, %f813, 0f7F800000; - @%p74 bra BB0_79; - - selp.f32 %f897, 0fFF800000, 0f7F800000, %p2; - -BB0_79: - mov.f32 %f805, 0fB5BFBE8E; - mov.f32 %f804, 0fBF317200; - mov.f32 %f803, 0f00000000; - mov.f32 %f802, 0f35BFBE8E; - mov.f32 %f801, 0f3F317200; - mov.f32 %f800, 0f3DAAAABD; - mov.f32 %f799, 0f3C4CAF63; - mov.f32 %f798, 0f3B18F0FE; - mov.f32 %f797, 0f3EE66666; - setp.eq.f32 %p75, %f150, 0f3F800000; - selp.f32 %f178, 0f3F800000, %f897, %p75; - abs.f32 %f179, %f151; - setp.lt.f32 %p76, %f179, 0f00800000; - mul.f32 %f565, %f179, 0f4B800000; - selp.f32 %f566, 0fC3170000, 0fC2FE0000, %p76; - selp.f32 %f567, %f565, %f179, %p76; - mov.b32 %r241, %f567; - and.b32 %r242, %r241, 8388607; - or.b32 %r243, %r242, 1065353216; - mov.b32 %f568, %r243; - shr.u32 %r244, %r241, 23; - cvt.rn.f32.u32 %f569, %r244; - add.f32 %f570, %f566, %f569; - setp.gt.f32 %p77, %f568, 0f3FB504F3; - mul.f32 %f571, %f568, 0f3F000000; - add.f32 %f572, %f570, 0f3F800000; - selp.f32 %f573, %f571, %f568, %p77; - selp.f32 %f574, %f572, %f570, %p77; - add.f32 %f575, %f573, 0fBF800000; - add.f32 %f564, %f573, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f563,%f564; - // inline asm - add.f32 %f576, %f575, %f575; - mul.f32 %f577, %f563, %f576; - mul.f32 %f578, %f577, %f577; - fma.rn.f32 %f581, %f798, %f578, %f799; - fma.rn.f32 %f583, %f581, %f578, %f800; - mul.rn.f32 %f584, %f583, %f578; - mul.rn.f32 %f585, %f584, %f577; - sub.f32 %f586, %f575, %f577; - neg.f32 %f587, %f577; - add.f32 %f588, %f586, %f586; - fma.rn.f32 %f589, %f587, %f575, %f588; - mul.rn.f32 %f590, %f563, %f589; - add.f32 %f591, %f585, %f577; - sub.f32 %f592, %f577, %f591; - add.f32 %f593, %f585, %f592; - add.f32 %f594, %f590, %f593; - add.f32 %f595, %f591, %f594; - sub.f32 %f596, %f591, %f595; - add.f32 %f597, %f594, %f596; - mul.rn.f32 %f599, %f574, %f801; - mul.rn.f32 %f601, %f574, %f802; - add.f32 %f602, %f599, %f595; - sub.f32 %f603, %f599, %f602; - add.f32 %f604, %f595, %f603; - add.f32 %f605, %f597, %f604; - add.f32 %f606, %f601, %f605; - add.f32 %f607, %f602, %f606; - sub.f32 %f608, %f602, %f607; - add.f32 %f609, %f606, %f608; - mul.rn.f32 %f611, %f797, %f607; - neg.f32 %f612, %f611; - fma.rn.f32 %f613, %f797, %f607, %f612; - fma.rn.f32 %f614, %f797, %f609, %f613; - fma.rn.f32 %f616, %f803, %f607, %f614; - add.rn.f32 %f617, %f611, %f616; - neg.f32 %f618, %f617; - add.rn.f32 %f619, %f611, %f618; - add.rn.f32 %f620, %f619, %f616; - mov.b32 %r245, %f617; - setp.eq.s32 %p78, %r245, 1118925336; - add.s32 %r246, %r245, -1; - mov.b32 %f621, %r246; - add.f32 %f622, %f620, 0f37000000; - selp.f32 %f623, %f621, %f617, %p78; - selp.f32 %f180, %f622, %f620, %p78; - mul.f32 %f624, %f623, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f625, %f624; - fma.rn.f32 %f627, %f625, %f804, %f623; - fma.rn.f32 %f629, %f625, %f805, %f627; - mul.f32 %f630, %f629, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f631, %f630; - add.f32 %f632, %f625, 0f00000000; - ex2.approx.f32 %f633, %f632; - mul.f32 %f634, %f631, %f633; - setp.lt.f32 %p79, %f623, 0fC2D20000; - selp.f32 %f635, 0f00000000, %f634, %p79; - setp.gt.f32 %p80, %f623, 0f42D20000; - selp.f32 %f898, 0f7F800000, %f635, %p80; - setp.eq.f32 %p81, %f898, 0f7F800000; - @%p81 bra BB0_81; - - fma.rn.f32 %f898, %f898, %f180, %f898; - -BB0_81: - setp.lt.f32 %p82, %f151, 0f00000000; - and.pred %p3, %p82, %p51; - mov.b32 %r247, %f898; - xor.b32 %r248, %r247, -2147483648; - mov.b32 %f636, %r248; - selp.f32 %f900, %f636, %f898, %p3; - setp.eq.f32 %p84, %f151, 0f00000000; - @%p84 bra BB0_84; - bra.uni BB0_82; - -BB0_84: - add.f32 %f639, %f151, %f151; - selp.f32 %f900, %f639, 0f00000000, %p51; - bra.uni BB0_85; - -BB0_82: - setp.geu.f32 %p85, %f151, 0f00000000; - @%p85 bra BB0_85; - - mov.f32 %f806, 0f3EE66666; - cvt.rzi.f32.f32 %f638, %f806; - setp.neu.f32 %p86, %f638, 0f3EE66666; - selp.f32 %f900, 0f7FFFFFFF, %f900, %p86; - -BB0_85: - abs.f32 %f814, %f151; - add.f32 %f640, %f814, 0f3EE66666; - mov.b32 %r249, %f640; - setp.lt.s32 %p88, %r249, 2139095040; - @%p88 bra BB0_90; - - abs.f32 %f815, %f151; - setp.gtu.f32 %p89, %f815, 0f7F800000; - @%p89 bra BB0_89; - bra.uni BB0_87; - -BB0_89: - add.f32 %f900, %f151, 0f3EE66666; - bra.uni BB0_90; - -BB0_87: - abs.f32 %f816, %f151; - setp.neu.f32 %p90, %f816, 0f7F800000; - @%p90 bra BB0_90; - - selp.f32 %f900, 0fFF800000, 0f7F800000, %p3; - -BB0_90: - mov.u32 %r340, 4; - setp.eq.f32 %p91, %f151, 0f3F800000; - selp.f32 %f641, 0f3F800000, %f900, %p91; - cvt.u64.u32 %rd66, %r4; - cvt.u64.u32 %rd65, %r3; - mov.u64 %rd69, image; - cvta.global.u64 %rd64, %rd69; - // inline asm - call (%rd63), _rt_buffer_get_64, (%rd64, %r91, %r340, %rd65, %rd66, %rd25, %rd25); - // inline asm - cvt.sat.f32.f32 %f642, %f641; - mul.f32 %f643, %f642, 0f437FFD71; - cvt.rzi.u32.f32 %r252, %f643; - cvt.sat.f32.f32 %f644, %f178; - mul.f32 %f645, %f644, 0f437FFD71; - cvt.rzi.u32.f32 %r253, %f645; - cvt.sat.f32.f32 %f646, %f165; - mul.f32 %f647, %f646, 0f437FFD71; - cvt.rzi.u32.f32 %r254, %f647; - cvt.u16.u32 %rs14, %r252; - cvt.u16.u32 %rs15, %r254; - cvt.u16.u32 %rs16, %r253; - mov.u16 %rs17, 255; - st.v4.u8 [%rd63], {%rs14, %rs16, %rs15, %rs17}; - ld.global.u32 %r381, [imageEnabled]; - -BB0_91: - cvt.u64.u32 %rd16, %r3; - cvt.u64.u32 %rd17, %r4; - and.b32 %r255, %r381, 4; - setp.eq.s32 %p92, %r255, 0; - @%p92 bra BB0_95; - - ld.global.u32 %r256, [additive]; - setp.eq.s32 %p93, %r256, 0; - mov.f32 %f648, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs18, %f648;} - - // inline asm - @%p93 bra BB0_94; - - mov.u64 %rd82, image_HDR; - cvta.global.u64 %rd71, %rd82; - mov.u32 %r260, 8; - // inline asm - call (%rd70), _rt_buffer_get_64, (%rd71, %r91, %r260, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs25, %rs26, %rs27, %rs28}, [%rd70]; - // inline asm - { cvt.f32.f16 %f649, %rs25;} - - // inline asm - // inline asm - { cvt.f32.f16 %f650, %rs26;} - - // inline asm - // inline asm - { cvt.f32.f16 %f651, %rs27;} - - // inline asm - // inline asm - call (%rd76), _rt_buffer_get_64, (%rd71, %r91, %r260, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f652, %f149, %f649; - add.f32 %f653, %f150, %f650; - add.f32 %f654, %f151, %f651; - // inline asm - { cvt.rn.f16.f32 %rs24, %f654;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs23, %f653;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs22, %f652;} - - // inline asm - st.v4.u16 [%rd76], {%rs22, %rs23, %rs24, %rs18}; - bra.uni BB0_95; - -BB0_94: - mov.u64 %rd89, image_HDR; - cvta.global.u64 %rd84, %rd89; - mov.u32 %r262, 8; - // inline asm - call (%rd83), _rt_buffer_get_64, (%rd84, %r91, %r262, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs31, %f151;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f150;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f149;} - - // inline asm - st.v4.u16 [%rd83], {%rs29, %rs30, %rs31, %rs18}; - -BB0_95: - ld.global.f32 %f659, [skyColor]; - mul.f32 %f660, %f137, %f659; - ld.global.f32 %f661, [skyColor+4]; - mul.f32 %f662, %f138, %f661; - ld.global.f32 %f663, [skyColor+8]; - mul.f32 %f664, %f139, %f663; - mul.f32 %f191, %f140, %f659; - mul.f32 %f192, %f141, %f661; - mul.f32 %f193, %f142, %f663; - mul.f32 %f194, %f143, %f659; - mul.f32 %f195, %f144, %f661; - mul.f32 %f196, %f145, %f663; - mul.f32 %f197, %f146, %f659; - mul.f32 %f198, %f147, %f661; - mul.f32 %f199, %f148, %f663; - mul.f32 %f200, %f660, 0f3F000000; - mul.f32 %f201, %f662, 0f3F000000; - mul.f32 %f202, %f664, 0f3F000000; - ld.global.u32 %r263, [additive]; - setp.eq.s32 %p94, %r263, 0; - mov.f32 %f658, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs32, %f658;} - - // inline asm - @%p94 bra BB0_97; - - mov.u64 %rd102, image_RNM0; - cvta.global.u64 %rd91, %rd102; - mov.u32 %r267, 8; - // inline asm - call (%rd90), _rt_buffer_get_64, (%rd91, %r91, %r267, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs39, %rs40, %rs41, %rs42}, [%rd90]; - // inline asm - { cvt.f32.f16 %f665, %rs39;} - - // inline asm - // inline asm - { cvt.f32.f16 %f666, %rs40;} - - // inline asm - // inline asm - { cvt.f32.f16 %f667, %rs41;} - - // inline asm - // inline asm - call (%rd96), _rt_buffer_get_64, (%rd91, %r91, %r267, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f668, %f200, %f665; - add.f32 %f669, %f201, %f666; - add.f32 %f670, %f202, %f667; - // inline asm - { cvt.rn.f16.f32 %rs38, %f670;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs37, %f669;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f668;} - - // inline asm - st.v4.u16 [%rd96], {%rs36, %rs37, %rs38, %rs32}; - bra.uni BB0_98; - -BB0_97: - mov.u64 %rd109, image_RNM0; - cvta.global.u64 %rd104, %rd109; - mov.u32 %r269, 8; - // inline asm - call (%rd103), _rt_buffer_get_64, (%rd104, %r91, %r269, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f202;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs44, %f201;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs43, %f200;} - - // inline asm - st.v4.u16 [%rd103], {%rs43, %rs44, %rs45, %rs32}; - -BB0_98: - mov.f32 %f675, 0f34000000; - max.f32 %f676, %f200, %f675; - mul.f32 %f677, %f191, 0f3F000000; - div.rn.f32 %f678, %f677, %f676; - max.f32 %f679, %f201, %f675; - mul.f32 %f680, %f192, 0f3F000000; - div.rn.f32 %f681, %f680, %f679; - max.f32 %f682, %f202, %f675; - mul.f32 %f683, %f193, 0f3F000000; - div.rn.f32 %f684, %f683, %f682; - fma.rn.f32 %f203, %f678, 0f3F000000, 0f3F000000; - fma.rn.f32 %f204, %f681, 0f3F000000, 0f3F000000; - fma.rn.f32 %f205, %f684, 0f3F000000, 0f3F000000; - mul.f32 %f685, %f194, 0f3F000000; - div.rn.f32 %f686, %f685, %f676; - mul.f32 %f687, %f195, 0f3F000000; - div.rn.f32 %f688, %f687, %f679; - mul.f32 %f689, %f196, 0f3F000000; - div.rn.f32 %f690, %f689, %f682; - fma.rn.f32 %f206, %f686, 0f3F000000, 0f3F000000; - fma.rn.f32 %f207, %f688, 0f3F000000, 0f3F000000; - fma.rn.f32 %f208, %f690, 0f3F000000, 0f3F000000; - mul.f32 %f691, %f197, 0f3F000000; - div.rn.f32 %f692, %f691, %f676; - mul.f32 %f693, %f198, 0f3F000000; - div.rn.f32 %f694, %f693, %f679; - mul.f32 %f695, %f199, 0f3F000000; - div.rn.f32 %f696, %f695, %f682; - fma.rn.f32 %f209, %f692, 0f3F000000, 0f3F000000; - fma.rn.f32 %f210, %f694, 0f3F000000, 0f3F000000; - fma.rn.f32 %f211, %f696, 0f3F000000, 0f3F000000; - ld.global.u32 %r270, [additive]; - setp.eq.s32 %p95, %r270, 0; - // inline asm - { cvt.rn.f16.f32 %rs46, %f658;} - - // inline asm - @%p95 bra BB0_100; - - mov.u64 %rd122, image_RNM1; - cvta.global.u64 %rd111, %rd122; - mov.u32 %r274, 8; - // inline asm - call (%rd110), _rt_buffer_get_64, (%rd111, %r91, %r274, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs53, %rs54, %rs55, %rs56}, [%rd110]; - // inline asm - { cvt.f32.f16 %f697, %rs53;} - - // inline asm - // inline asm - { cvt.f32.f16 %f698, %rs54;} - - // inline asm - // inline asm - { cvt.f32.f16 %f699, %rs55;} - - // inline asm - // inline asm - call (%rd116), _rt_buffer_get_64, (%rd111, %r91, %r274, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f700, %f203, %f697; - add.f32 %f701, %f204, %f698; - add.f32 %f702, %f205, %f699; - // inline asm - { cvt.rn.f16.f32 %rs52, %f702;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs51, %f701;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f700;} - - // inline asm - st.v4.u16 [%rd116], {%rs50, %rs51, %rs52, %rs46}; - bra.uni BB0_101; - -BB0_100: - mov.u64 %rd129, image_RNM1; - cvta.global.u64 %rd124, %rd129; - mov.u32 %r276, 8; - // inline asm - call (%rd123), _rt_buffer_get_64, (%rd124, %r91, %r276, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs59, %f205;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs58, %f204;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f203;} - - // inline asm - st.v4.u16 [%rd123], {%rs57, %rs58, %rs59, %rs46}; - -BB0_101: - ld.global.u32 %r277, [additive]; - setp.eq.s32 %p96, %r277, 0; - // inline asm - { cvt.rn.f16.f32 %rs60, %f658;} - - // inline asm - @%p96 bra BB0_103; - - mov.u64 %rd142, image_RNM2; - cvta.global.u64 %rd131, %rd142; - mov.u32 %r281, 8; - // inline asm - call (%rd130), _rt_buffer_get_64, (%rd131, %r91, %r281, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs67, %rs68, %rs69, %rs70}, [%rd130]; - // inline asm - { cvt.f32.f16 %f707, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f708, %rs68;} - - // inline asm - // inline asm - { cvt.f32.f16 %f709, %rs69;} - - // inline asm - // inline asm - call (%rd136), _rt_buffer_get_64, (%rd131, %r91, %r281, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f710, %f206, %f707; - add.f32 %f711, %f207, %f708; - add.f32 %f712, %f208, %f709; - // inline asm - { cvt.rn.f16.f32 %rs66, %f712;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs65, %f711;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f710;} - - // inline asm - st.v4.u16 [%rd136], {%rs64, %rs65, %rs66, %rs60}; - bra.uni BB0_104; - -BB0_103: - mov.u64 %rd149, image_RNM2; - cvta.global.u64 %rd144, %rd149; - mov.u32 %r283, 8; - // inline asm - call (%rd143), _rt_buffer_get_64, (%rd144, %r91, %r283, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs73, %f208;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs72, %f207;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f206;} - - // inline asm - st.v4.u16 [%rd143], {%rs71, %rs72, %rs73, %rs60}; - -BB0_104: - ld.global.u32 %r284, [additive]; - setp.eq.s32 %p97, %r284, 0; - // inline asm - { cvt.rn.f16.f32 %rs74, %f658;} - - // inline asm - @%p97 bra BB0_106; - - mov.u64 %rd162, image_RNM3; - cvta.global.u64 %rd151, %rd162; - mov.u32 %r288, 8; - // inline asm - call (%rd150), _rt_buffer_get_64, (%rd151, %r91, %r288, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs81, %rs82, %rs83, %rs84}, [%rd150]; - // inline asm - { cvt.f32.f16 %f717, %rs81;} - - // inline asm - // inline asm - { cvt.f32.f16 %f718, %rs82;} - - // inline asm - // inline asm - { cvt.f32.f16 %f719, %rs83;} - - // inline asm - // inline asm - call (%rd156), _rt_buffer_get_64, (%rd151, %r91, %r288, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f720, %f209, %f717; - add.f32 %f721, %f210, %f718; - add.f32 %f722, %f211, %f719; - // inline asm - { cvt.rn.f16.f32 %rs80, %f722;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs79, %f721;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs78, %f720;} - - // inline asm - st.v4.u16 [%rd156], {%rs78, %rs79, %rs80, %rs74}; - bra.uni BB0_125; - -BB0_106: - mov.u64 %rd169, image_RNM3; - cvta.global.u64 %rd164, %rd169; - mov.u32 %r290, 8; - // inline asm - call (%rd163), _rt_buffer_get_64, (%rd164, %r91, %r290, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs87, %f211;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs86, %f210;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs85, %f209;} - - // inline asm - st.v4.u16 [%rd163], {%rs85, %rs86, %rs87, %rs74}; - -BB0_125: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSkyCubemapSH.ptx.meta b/Assets/Editor/x64/Bakery/lmSkyCubemapSH.ptx.meta deleted file mode 100644 index e93ec5d6..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyCubemapSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: a6c1a03eceb6e2743b2b8a4a10e9d536 -timeCreated: 1537562646 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSkyDir.ptx b/Assets/Editor/x64/Bakery/lmSkyDir.ptx deleted file mode 100644 index 0084bde5..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyDir.ptx +++ /dev/null @@ -1,1420 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Dir[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .texref sky; -.global .align 4 .b8 skyColor[12]; -.global .align 4 .u32 samples; -.global .align 4 .u32 hemispherical; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8skyColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo13hemisphericalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8skyColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename13hemisphericalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8skyColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum13hemisphericalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8skyColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic13hemisphericalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8skyColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation13hemisphericalE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[32]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<99>; - .reg .b16 %rs<51>; - .reg .f32 %f<620>; - .reg .b32 %r<311>; - .reg .b64 %rd<129>; - - - mov.u64 %rd128, __local_depot0; - cvta.local.u64 %SP, %rd128; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r93, %r94}, [pixelID]; - cvt.u64.u32 %rd21, %r93; - cvt.u64.u32 %rd22, %r94; - mov.u64 %rd25, uvnormal; - cvta.global.u64 %rd20, %rd25; - mov.u32 %r91, 2; - mov.u32 %r92, 4; - mov.u64 %rd24, 0; - // inline asm - call (%rd19), _rt_buffer_get_64, (%rd20, %r91, %r92, %rd21, %rd22, %rd24, %rd24); - // inline asm - ld.u32 %r2, [%rd19]; - shr.u32 %r97, %r2, 16; - cvt.u16.u32 %rs1, %r97; - and.b16 %rs3, %rs1, 255; - cvt.u16.u32 %rs4, %r2; - or.b16 %rs5, %rs4, %rs3; - setp.eq.s16 %p4, %rs5, 0; - mov.f32 %f580, 0f00000000; - mov.f32 %f581, %f580; - mov.f32 %f582, %f580; - @%p4 bra BB0_2; - - ld.u8 %rs6, [%rd19+1]; - and.b16 %rs8, %rs4, 255; - cvt.rn.f32.u16 %f127, %rs8; - div.rn.f32 %f128, %f127, 0f437F0000; - fma.rn.f32 %f129, %f128, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f130, %rs6; - div.rn.f32 %f131, %f130, 0f437F0000; - fma.rn.f32 %f132, %f131, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f133, %rs3; - div.rn.f32 %f134, %f133, 0f437F0000; - fma.rn.f32 %f135, %f134, 0f40000000, 0fBF800000; - mul.f32 %f136, %f132, %f132; - fma.rn.f32 %f137, %f129, %f129, %f136; - fma.rn.f32 %f138, %f135, %f135, %f137; - sqrt.rn.f32 %f139, %f138; - rcp.rn.f32 %f140, %f139; - mul.f32 %f580, %f129, %f140; - mul.f32 %f581, %f132, %f140; - mul.f32 %f582, %f135, %f140; - -BB0_2: - ld.global.v2.u32 {%r98, %r99}, [pixelID]; - ld.global.v2.u32 {%r101, %r102}, [tileInfo]; - add.s32 %r3, %r98, %r101; - add.s32 %r4, %r99, %r102; - setp.eq.f32 %p5, %f581, 0f00000000; - setp.eq.f32 %p6, %f580, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f582, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_97; - bra.uni BB0_3; - -BB0_97: - ld.global.u32 %r310, [imageEnabled]; - and.b32 %r266, %r310, 1; - setp.eq.b32 %p95, %r266, 1; - @!%p95 bra BB0_99; - bra.uni BB0_98; - -BB0_98: - cvt.u64.u32 %rd88, %r3; - cvt.u64.u32 %rd89, %r4; - mov.u64 %rd92, image; - cvta.global.u64 %rd87, %rd92; - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd87, %r91, %r92, %rd88, %rd89, %rd24, %rd24); - // inline asm - mov.u16 %rs34, 0; - st.v4.u8 [%rd86], {%rs34, %rs34, %rs34, %rs34}; - ld.global.u32 %r310, [imageEnabled]; - -BB0_99: - and.b32 %r269, %r310, 4; - setp.eq.s32 %p96, %r269, 0; - @%p96 bra BB0_103; - - ld.global.u32 %r270, [additive]; - setp.eq.s32 %p97, %r270, 0; - cvt.u64.u32 %rd17, %r3; - cvt.u64.u32 %rd18, %r4; - @%p97 bra BB0_102; - - mov.u64 %rd105, image_HDR; - cvta.global.u64 %rd94, %rd105; - mov.u32 %r274, 8; - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd94, %r91, %r274, %rd17, %rd18, %rd24, %rd24); - // inline asm - ld.v4.u16 {%rs41, %rs42, %rs43, %rs44}, [%rd93]; - // inline asm - { cvt.f32.f16 %f543, %rs41;} - - // inline asm - // inline asm - { cvt.f32.f16 %f544, %rs42;} - - // inline asm - // inline asm - { cvt.f32.f16 %f545, %rs43;} - - // inline asm - // inline asm - call (%rd99), _rt_buffer_get_64, (%rd94, %r91, %r274, %rd17, %rd18, %rd24, %rd24); - // inline asm - add.f32 %f546, %f543, 0f00000000; - add.f32 %f547, %f544, 0f00000000; - add.f32 %f548, %f545, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs40, %f548;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs39, %f547;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f546;} - - // inline asm - mov.u16 %rs45, 0; - st.v4.u16 [%rd99], {%rs38, %rs39, %rs40, %rs45}; - bra.uni BB0_103; - -BB0_3: - ld.global.v2.u32 {%r110, %r111}, [pixelID]; - cvt.u64.u32 %rd28, %r110; - cvt.u64.u32 %rd29, %r111; - mov.u64 %rd38, uvpos; - cvta.global.u64 %rd27, %rd38; - mov.u32 %r107, 12; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r91, %r107, %rd28, %rd29, %rd24, %rd24); - // inline asm - ld.f32 %f145, [%rd26+8]; - ld.f32 %f146, [%rd26+4]; - ld.f32 %f147, [%rd26]; - mul.f32 %f148, %f147, 0f3456BF95; - mul.f32 %f149, %f146, 0f3456BF95; - mul.f32 %f150, %f145, 0f3456BF95; - abs.f32 %f151, %f580; - div.rn.f32 %f152, %f148, %f151; - abs.f32 %f153, %f581; - div.rn.f32 %f154, %f149, %f153; - abs.f32 %f155, %f582; - div.rn.f32 %f156, %f150, %f155; - abs.f32 %f157, %f152; - abs.f32 %f158, %f154; - abs.f32 %f159, %f156; - mov.f32 %f160, 0f38D1B717; - max.f32 %f161, %f157, %f160; - max.f32 %f162, %f158, %f160; - max.f32 %f163, %f159, %f160; - fma.rn.f32 %f7, %f580, %f161, %f147; - fma.rn.f32 %f8, %f581, %f162, %f146; - fma.rn.f32 %f9, %f582, %f163, %f145; - ld.global.u32 %r5, [hemispherical]; - setp.gt.f32 %p10, %f151, %f155; - neg.f32 %f164, %f581; - selp.f32 %f165, %f164, 0f00000000, %p10; - neg.f32 %f166, %f582; - selp.f32 %f167, %f580, %f166, %p10; - selp.f32 %f168, 0f00000000, %f581, %p10; - mul.f32 %f169, %f167, %f167; - fma.rn.f32 %f170, %f165, %f165, %f169; - fma.rn.f32 %f171, %f168, %f168, %f170; - sqrt.rn.f32 %f172, %f171; - rcp.rn.f32 %f173, %f172; - mul.f32 %f10, %f165, %f173; - mul.f32 %f11, %f167, %f173; - mul.f32 %f12, %f168, %f173; - ld.global.v2.u32 {%r114, %r115}, [pixelID]; - cvt.u64.u32 %rd34, %r114; - cvt.u64.u32 %rd35, %r115; - mov.u64 %rd39, rnd_seeds; - cvta.global.u64 %rd33, %rd39; - // inline asm - call (%rd32), _rt_buffer_get_64, (%rd33, %r91, %r92, %rd34, %rd35, %rd24, %rd24); - // inline asm - mov.f32 %f606, 0f00000000; - setp.lt.s32 %p11, %r1, 1; - mov.f32 %f605, %f606; - mov.f32 %f604, %f606; - mov.f32 %f603, %f606; - @%p11 bra BB0_56; - - cvt.rn.f32.s32 %f178, %r1; - rcp.rn.f32 %f13, %f178; - ld.u32 %r288, [%rd32]; - mul.f32 %f14, %f7, 0f3456BF95; - mul.f32 %f15, %f8, 0f3456BF95; - mul.f32 %f16, %f9, 0f3456BF95; - mul.f32 %f179, %f580, %f11; - mul.f32 %f180, %f581, %f10; - sub.f32 %f17, %f180, %f179; - mul.f32 %f181, %f582, %f10; - mul.f32 %f182, %f580, %f12; - sub.f32 %f18, %f182, %f181; - mul.f32 %f183, %f581, %f12; - mul.f32 %f184, %f582, %f11; - sub.f32 %f19, %f184, %f183; - mov.f32 %f606, 0f00000000; - mov.u32 %r118, 0; - abs.f32 %f258, %f15; - abs.f32 %f259, %f14; - max.f32 %f260, %f259, %f258; - abs.f32 %f261, %f16; - max.f32 %f262, %f260, %f261; - mov.u32 %r285, %r118; - mov.f32 %f605, %f606; - mov.f32 %f604, %f606; - mov.f32 %f603, %f606; - -BB0_5: - cvt.rn.f32.s32 %f24, %r285; - mov.u32 %r287, %r118; - -BB0_6: - mad.lo.s32 %r120, %r288, 1664525, 1013904223; - and.b32 %r121, %r120, 16777215; - cvt.rn.f32.u32 %f185, %r121; - fma.rn.f32 %f186, %f185, 0f33800000, %f24; - mul.f32 %f29, %f13, %f186; - mad.lo.s32 %r288, %r120, 1664525, 1013904223; - and.b32 %r122, %r288, 16777215; - cvt.rn.f32.u32 %f187, %r122; - cvt.rn.f32.s32 %f188, %r287; - fma.rn.f32 %f189, %f187, 0f33800000, %f188; - mul.f32 %f190, %f13, %f189; - mul.f32 %f191, %f29, %f29; - mov.f32 %f192, 0f3F800000; - sub.f32 %f193, %f192, %f191; - mov.f32 %f194, 0f00000000; - max.f32 %f195, %f194, %f193; - sqrt.rn.f32 %f30, %f195; - mul.f32 %f597, %f190, 0f40C90FDB; - abs.f32 %f32, %f597; - setp.neu.f32 %p12, %f32, 0f7F800000; - mov.f32 %f591, %f597; - @%p12 bra BB0_8; - - mul.rn.f32 %f591, %f597, %f194; - -BB0_8: - mul.f32 %f197, %f591, 0f3F22F983; - cvt.rni.s32.f32 %r298, %f197; - cvt.rn.f32.s32 %f198, %r298; - neg.f32 %f199, %f198; - mov.f32 %f200, 0f3FC90FDA; - fma.rn.f32 %f201, %f199, %f200, %f591; - mov.f32 %f202, 0f33A22168; - fma.rn.f32 %f203, %f199, %f202, %f201; - mov.f32 %f204, 0f27C234C5; - fma.rn.f32 %f592, %f199, %f204, %f203; - abs.f32 %f205, %f591; - setp.leu.f32 %p13, %f205, 0f47CE4780; - @%p13 bra BB0_19; - - mov.b32 %r13, %f591; - shr.u32 %r14, %r13, 23; - shl.b32 %r125, %r13, 8; - or.b32 %r15, %r125, -2147483648; - add.u64 %rd41, %SP, 0; - cvta.to.local.u64 %rd125, %rd41; - mov.u32 %r290, 0; - mov.u64 %rd124, __cudart_i2opi_f; - mov.u32 %r289, -6; - -BB0_10: - .pragma "nounroll"; - ld.const.u32 %r128, [%rd124]; - // inline asm - { - mad.lo.cc.u32 %r126, %r128, %r15, %r290; - madc.hi.u32 %r290, %r128, %r15, 0; - } - // inline asm - st.local.u32 [%rd125], %r126; - add.s64 %rd125, %rd125, 4; - add.s64 %rd124, %rd124, 4; - add.s32 %r289, %r289, 1; - setp.ne.s32 %p14, %r289, 0; - @%p14 bra BB0_10; - - and.b32 %r131, %r14, 255; - add.s32 %r132, %r131, -128; - shr.u32 %r133, %r132, 5; - and.b32 %r20, %r13, -2147483648; - cvta.to.local.u64 %rd43, %rd41; - st.local.u32 [%rd43+24], %r290; - mov.u32 %r134, 6; - sub.s32 %r135, %r134, %r133; - mul.wide.s32 %rd44, %r135, 4; - add.s64 %rd8, %rd43, %rd44; - ld.local.u32 %r291, [%rd8]; - ld.local.u32 %r292, [%rd8+-4]; - and.b32 %r23, %r14, 31; - setp.eq.s32 %p15, %r23, 0; - @%p15 bra BB0_13; - - mov.u32 %r136, 32; - sub.s32 %r137, %r136, %r23; - shr.u32 %r138, %r292, %r137; - shl.b32 %r139, %r291, %r23; - add.s32 %r291, %r138, %r139; - ld.local.u32 %r140, [%rd8+-8]; - shr.u32 %r141, %r140, %r137; - shl.b32 %r142, %r292, %r23; - add.s32 %r292, %r141, %r142; - -BB0_13: - shr.u32 %r143, %r292, 30; - shl.b32 %r144, %r291, 2; - add.s32 %r293, %r143, %r144; - shl.b32 %r29, %r292, 2; - shr.u32 %r145, %r293, 31; - shr.u32 %r146, %r291, 30; - add.s32 %r30, %r145, %r146; - setp.eq.s32 %p16, %r145, 0; - @%p16 bra BB0_14; - bra.uni BB0_15; - -BB0_14: - mov.u32 %r294, %r20; - mov.u32 %r295, %r29; - bra.uni BB0_16; - -BB0_15: - not.b32 %r147, %r293; - neg.s32 %r295, %r29; - setp.eq.s32 %p17, %r29, 0; - selp.u32 %r148, 1, 0, %p17; - add.s32 %r293, %r148, %r147; - xor.b32 %r294, %r20, -2147483648; - -BB0_16: - clz.b32 %r297, %r293; - setp.eq.s32 %p18, %r297, 0; - shl.b32 %r149, %r293, %r297; - mov.u32 %r150, 32; - sub.s32 %r151, %r150, %r297; - shr.u32 %r152, %r295, %r151; - add.s32 %r153, %r152, %r149; - selp.b32 %r38, %r293, %r153, %p18; - mov.u32 %r154, -921707870; - mul.hi.u32 %r296, %r38, %r154; - setp.eq.s32 %p19, %r20, 0; - neg.s32 %r155, %r30; - selp.b32 %r298, %r30, %r155, %p19; - setp.lt.s32 %p20, %r296, 1; - @%p20 bra BB0_18; - - mul.lo.s32 %r156, %r38, -921707870; - shr.u32 %r157, %r156, 31; - shl.b32 %r158, %r296, 1; - add.s32 %r296, %r157, %r158; - add.s32 %r297, %r297, 1; - -BB0_18: - mov.u32 %r159, 126; - sub.s32 %r160, %r159, %r297; - shl.b32 %r161, %r160, 23; - add.s32 %r162, %r296, 1; - shr.u32 %r163, %r162, 7; - add.s32 %r164, %r163, 1; - shr.u32 %r165, %r164, 1; - add.s32 %r166, %r165, %r161; - or.b32 %r167, %r166, %r294; - mov.b32 %f592, %r167; - -BB0_19: - mul.rn.f32 %f38, %f592, %f592; - add.s32 %r46, %r298, 1; - and.b32 %r47, %r46, 1; - setp.eq.s32 %p21, %r47, 0; - @%p21 bra BB0_21; - bra.uni BB0_20; - -BB0_21: - mov.f32 %f208, 0f3C08839E; - mov.f32 %f209, 0fB94CA1F9; - fma.rn.f32 %f593, %f209, %f38, %f208; - bra.uni BB0_22; - -BB0_20: - mov.f32 %f206, 0fBAB6061A; - mov.f32 %f207, 0f37CCF5CE; - fma.rn.f32 %f593, %f207, %f38, %f206; - -BB0_22: - @%p21 bra BB0_24; - bra.uni BB0_23; - -BB0_24: - mov.f32 %f213, 0fBE2AAAA3; - fma.rn.f32 %f214, %f593, %f38, %f213; - fma.rn.f32 %f594, %f214, %f38, %f194; - bra.uni BB0_25; - -BB0_23: - mov.f32 %f210, 0f3D2AAAA5; - fma.rn.f32 %f211, %f593, %f38, %f210; - mov.f32 %f212, 0fBF000000; - fma.rn.f32 %f594, %f211, %f38, %f212; - -BB0_25: - fma.rn.f32 %f595, %f594, %f592, %f592; - @%p21 bra BB0_27; - - fma.rn.f32 %f595, %f594, %f38, %f192; - -BB0_27: - and.b32 %r168, %r46, 2; - setp.eq.s32 %p24, %r168, 0; - @%p24 bra BB0_29; - - mov.f32 %f218, 0fBF800000; - fma.rn.f32 %f595, %f595, %f218, %f194; - -BB0_29: - @%p12 bra BB0_31; - - mul.rn.f32 %f597, %f597, %f194; - -BB0_31: - mul.f32 %f220, %f597, 0f3F22F983; - cvt.rni.s32.f32 %r308, %f220; - cvt.rn.f32.s32 %f221, %r308; - neg.f32 %f222, %f221; - fma.rn.f32 %f224, %f222, %f200, %f597; - fma.rn.f32 %f226, %f222, %f202, %f224; - fma.rn.f32 %f598, %f222, %f204, %f226; - abs.f32 %f228, %f597; - setp.leu.f32 %p26, %f228, 0f47CE4780; - @%p26 bra BB0_42; - - mov.b32 %r49, %f597; - shr.u32 %r50, %r49, 23; - shl.b32 %r171, %r49, 8; - or.b32 %r51, %r171, -2147483648; - add.u64 %rd46, %SP, 0; - cvta.to.local.u64 %rd127, %rd46; - mov.u32 %r300, 0; - mov.u64 %rd126, __cudart_i2opi_f; - mov.u32 %r299, -6; - -BB0_33: - .pragma "nounroll"; - ld.const.u32 %r174, [%rd126]; - // inline asm - { - mad.lo.cc.u32 %r172, %r174, %r51, %r300; - madc.hi.u32 %r300, %r174, %r51, 0; - } - // inline asm - st.local.u32 [%rd127], %r172; - add.s64 %rd127, %rd127, 4; - add.s64 %rd126, %rd126, 4; - add.s32 %r299, %r299, 1; - setp.ne.s32 %p27, %r299, 0; - @%p27 bra BB0_33; - - and.b32 %r177, %r50, 255; - add.s32 %r178, %r177, -128; - shr.u32 %r179, %r178, 5; - and.b32 %r56, %r49, -2147483648; - cvta.to.local.u64 %rd48, %rd46; - st.local.u32 [%rd48+24], %r300; - mov.u32 %r180, 6; - sub.s32 %r181, %r180, %r179; - mul.wide.s32 %rd49, %r181, 4; - add.s64 %rd14, %rd48, %rd49; - ld.local.u32 %r301, [%rd14]; - ld.local.u32 %r302, [%rd14+-4]; - and.b32 %r59, %r50, 31; - setp.eq.s32 %p28, %r59, 0; - @%p28 bra BB0_36; - - mov.u32 %r182, 32; - sub.s32 %r183, %r182, %r59; - shr.u32 %r184, %r302, %r183; - shl.b32 %r185, %r301, %r59; - add.s32 %r301, %r184, %r185; - ld.local.u32 %r186, [%rd14+-8]; - shr.u32 %r187, %r186, %r183; - shl.b32 %r188, %r302, %r59; - add.s32 %r302, %r187, %r188; - -BB0_36: - shr.u32 %r189, %r302, 30; - shl.b32 %r190, %r301, 2; - add.s32 %r303, %r189, %r190; - shl.b32 %r65, %r302, 2; - shr.u32 %r191, %r303, 31; - shr.u32 %r192, %r301, 30; - add.s32 %r66, %r191, %r192; - setp.eq.s32 %p29, %r191, 0; - @%p29 bra BB0_37; - bra.uni BB0_38; - -BB0_37: - mov.u32 %r304, %r56; - mov.u32 %r305, %r65; - bra.uni BB0_39; - -BB0_38: - not.b32 %r193, %r303; - neg.s32 %r305, %r65; - setp.eq.s32 %p30, %r65, 0; - selp.u32 %r194, 1, 0, %p30; - add.s32 %r303, %r194, %r193; - xor.b32 %r304, %r56, -2147483648; - -BB0_39: - clz.b32 %r307, %r303; - setp.eq.s32 %p31, %r307, 0; - shl.b32 %r195, %r303, %r307; - mov.u32 %r196, 32; - sub.s32 %r197, %r196, %r307; - shr.u32 %r198, %r305, %r197; - add.s32 %r199, %r198, %r195; - selp.b32 %r74, %r303, %r199, %p31; - mov.u32 %r200, -921707870; - mul.hi.u32 %r306, %r74, %r200; - setp.eq.s32 %p32, %r56, 0; - neg.s32 %r201, %r66; - selp.b32 %r308, %r66, %r201, %p32; - setp.lt.s32 %p33, %r306, 1; - @%p33 bra BB0_41; - - mul.lo.s32 %r202, %r74, -921707870; - shr.u32 %r203, %r202, 31; - shl.b32 %r204, %r306, 1; - add.s32 %r306, %r203, %r204; - add.s32 %r307, %r307, 1; - -BB0_41: - mov.u32 %r205, 126; - sub.s32 %r206, %r205, %r307; - shl.b32 %r207, %r206, 23; - add.s32 %r208, %r306, 1; - shr.u32 %r209, %r208, 7; - add.s32 %r210, %r209, 1; - shr.u32 %r211, %r210, 1; - add.s32 %r212, %r211, %r207; - or.b32 %r213, %r212, %r304; - mov.b32 %f598, %r213; - -BB0_42: - mul.rn.f32 %f55, %f598, %f598; - and.b32 %r82, %r308, 1; - setp.eq.s32 %p34, %r82, 0; - @%p34 bra BB0_44; - bra.uni BB0_43; - -BB0_44: - mov.f32 %f231, 0f3C08839E; - mov.f32 %f232, 0fB94CA1F9; - fma.rn.f32 %f599, %f232, %f55, %f231; - bra.uni BB0_45; - -BB0_43: - mov.f32 %f229, 0fBAB6061A; - mov.f32 %f230, 0f37CCF5CE; - fma.rn.f32 %f599, %f230, %f55, %f229; - -BB0_45: - @%p34 bra BB0_47; - bra.uni BB0_46; - -BB0_47: - mov.f32 %f236, 0fBE2AAAA3; - fma.rn.f32 %f237, %f599, %f55, %f236; - fma.rn.f32 %f600, %f237, %f55, %f194; - bra.uni BB0_48; - -BB0_46: - mov.f32 %f233, 0f3D2AAAA5; - fma.rn.f32 %f234, %f599, %f55, %f233; - mov.f32 %f235, 0fBF000000; - fma.rn.f32 %f600, %f234, %f55, %f235; - -BB0_48: - fma.rn.f32 %f601, %f600, %f598, %f598; - @%p34 bra BB0_50; - - fma.rn.f32 %f601, %f600, %f55, %f192; - -BB0_50: - and.b32 %r214, %r308, 2; - setp.eq.s32 %p37, %r214, 0; - @%p37 bra BB0_52; - - mov.f32 %f241, 0fBF800000; - fma.rn.f32 %f601, %f601, %f241, %f194; - -BB0_52: - mul.f32 %f242, %f30, %f595; - mul.f32 %f243, %f30, %f601; - mul.f32 %f244, %f10, %f243; - mul.f32 %f245, %f11, %f243; - mul.f32 %f246, %f12, %f243; - fma.rn.f32 %f247, %f19, %f242, %f244; - fma.rn.f32 %f248, %f18, %f242, %f245; - fma.rn.f32 %f249, %f17, %f242, %f246; - fma.rn.f32 %f67, %f580, %f29, %f247; - fma.rn.f32 %f68, %f581, %f29, %f248; - fma.rn.f32 %f69, %f582, %f29, %f249; - setp.gt.f32 %p38, %f68, 0f00000000; - setp.eq.s32 %p39, %r5, 0; - or.pred %p40, %p39, %p38; - @!%p40 bra BB0_54; - bra.uni BB0_53; - -BB0_53: - add.u64 %rd50, %SP, 28; - cvta.to.local.u64 %rd51, %rd50; - max.f32 %f256, %f262, %f160; - mov.u32 %r218, 1065353216; - st.local.u32 [%rd51], %r218; - ld.global.u32 %r215, [root]; - mov.u32 %r216, 1; - mov.f32 %f257, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r215, %f7, %f8, %f9, %f67, %f68, %f69, %r216, %f256, %f257, %rd50, %r92); - // inline asm - ld.local.f32 %f264, [%rd51]; - fma.rn.f32 %f603, %f67, %f264, %f603; - fma.rn.f32 %f604, %f68, %f264, %f604; - fma.rn.f32 %f605, %f69, %f264, %f605; - mul.f32 %f265, %f581, %f68; - fma.rn.f32 %f266, %f580, %f67, %f265; - fma.rn.f32 %f267, %f582, %f69, %f266; - cvt.sat.f32.f32 %f268, %f267; - fma.rn.f32 %f606, %f268, %f264, %f606; - -BB0_54: - add.s32 %r287, %r287, 1; - setp.lt.s32 %p41, %r287, %r1; - @%p41 bra BB0_6; - - add.s32 %r285, %r285, 1; - setp.lt.s32 %p42, %r285, %r1; - @%p42 bra BB0_5; - -BB0_56: - mul.lo.s32 %r219, %r1, %r1; - cvt.rn.f32.s32 %f269, %r219; - div.rn.f32 %f270, %f606, %f269; - add.f32 %f271, %f270, %f270; - ld.global.f32 %f272, [skyColor]; - mul.f32 %f82, %f272, %f271; - ld.global.f32 %f273, [skyColor+4]; - mul.f32 %f83, %f271, %f273; - ld.global.f32 %f274, [skyColor+8]; - mul.f32 %f84, %f271, %f274; - ld.global.u32 %r309, [imageEnabled]; - and.b32 %r220, %r309, 1; - setp.eq.b32 %p43, %r220, 1; - @!%p43 bra BB0_91; - bra.uni BB0_57; - -BB0_57: - mov.f32 %f277, 0f3E666666; - cvt.rzi.f32.f32 %f278, %f277; - fma.rn.f32 %f279, %f278, 0fC0000000, 0f3EE66666; - abs.f32 %f85, %f279; - abs.f32 %f86, %f82; - setp.lt.f32 %p44, %f86, 0f00800000; - mul.f32 %f280, %f86, 0f4B800000; - selp.f32 %f281, 0fC3170000, 0fC2FE0000, %p44; - selp.f32 %f282, %f280, %f86, %p44; - mov.b32 %r221, %f282; - and.b32 %r222, %r221, 8388607; - or.b32 %r223, %r222, 1065353216; - mov.b32 %f283, %r223; - shr.u32 %r224, %r221, 23; - cvt.rn.f32.u32 %f284, %r224; - add.f32 %f285, %f281, %f284; - setp.gt.f32 %p45, %f283, 0f3FB504F3; - mul.f32 %f286, %f283, 0f3F000000; - add.f32 %f287, %f285, 0f3F800000; - selp.f32 %f288, %f286, %f283, %p45; - selp.f32 %f289, %f287, %f285, %p45; - add.f32 %f290, %f288, 0fBF800000; - add.f32 %f276, %f288, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f275,%f276; - // inline asm - add.f32 %f291, %f290, %f290; - mul.f32 %f292, %f275, %f291; - mul.f32 %f293, %f292, %f292; - mov.f32 %f294, 0f3C4CAF63; - mov.f32 %f295, 0f3B18F0FE; - fma.rn.f32 %f296, %f295, %f293, %f294; - mov.f32 %f297, 0f3DAAAABD; - fma.rn.f32 %f298, %f296, %f293, %f297; - mul.rn.f32 %f299, %f298, %f293; - mul.rn.f32 %f300, %f299, %f292; - sub.f32 %f301, %f290, %f292; - neg.f32 %f302, %f292; - add.f32 %f303, %f301, %f301; - fma.rn.f32 %f304, %f302, %f290, %f303; - mul.rn.f32 %f305, %f275, %f304; - add.f32 %f306, %f300, %f292; - sub.f32 %f307, %f292, %f306; - add.f32 %f308, %f300, %f307; - add.f32 %f309, %f305, %f308; - add.f32 %f310, %f306, %f309; - sub.f32 %f311, %f306, %f310; - add.f32 %f312, %f309, %f311; - mov.f32 %f313, 0f3F317200; - mul.rn.f32 %f314, %f289, %f313; - mov.f32 %f315, 0f35BFBE8E; - mul.rn.f32 %f316, %f289, %f315; - add.f32 %f317, %f314, %f310; - sub.f32 %f318, %f314, %f317; - add.f32 %f319, %f310, %f318; - add.f32 %f320, %f312, %f319; - add.f32 %f321, %f316, %f320; - add.f32 %f322, %f317, %f321; - sub.f32 %f323, %f317, %f322; - add.f32 %f324, %f321, %f323; - mov.f32 %f325, 0f3EE66666; - mul.rn.f32 %f326, %f325, %f322; - neg.f32 %f327, %f326; - fma.rn.f32 %f328, %f325, %f322, %f327; - fma.rn.f32 %f329, %f325, %f324, %f328; - mov.f32 %f330, 0f00000000; - fma.rn.f32 %f331, %f330, %f322, %f329; - add.rn.f32 %f332, %f326, %f331; - neg.f32 %f333, %f332; - add.rn.f32 %f334, %f326, %f333; - add.rn.f32 %f335, %f334, %f331; - mov.b32 %r225, %f332; - setp.eq.s32 %p46, %r225, 1118925336; - add.s32 %r226, %r225, -1; - mov.b32 %f336, %r226; - add.f32 %f337, %f335, 0f37000000; - selp.f32 %f338, %f336, %f332, %p46; - selp.f32 %f87, %f337, %f335, %p46; - mul.f32 %f339, %f338, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f340, %f339; - mov.f32 %f341, 0fBF317200; - fma.rn.f32 %f342, %f340, %f341, %f338; - mov.f32 %f343, 0fB5BFBE8E; - fma.rn.f32 %f344, %f340, %f343, %f342; - mul.f32 %f345, %f344, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f346, %f345; - add.f32 %f347, %f340, 0f00000000; - ex2.approx.f32 %f348, %f347; - mul.f32 %f349, %f346, %f348; - setp.lt.f32 %p47, %f338, 0fC2D20000; - selp.f32 %f350, 0f00000000, %f349, %p47; - setp.gt.f32 %p48, %f338, 0f42D20000; - selp.f32 %f611, 0f7F800000, %f350, %p48; - setp.eq.f32 %p49, %f611, 0f7F800000; - @%p49 bra BB0_59; - - fma.rn.f32 %f611, %f611, %f87, %f611; - -BB0_59: - setp.lt.f32 %p50, %f82, 0f00000000; - setp.eq.f32 %p51, %f85, 0f3F800000; - and.pred %p1, %p50, %p51; - mov.b32 %r227, %f611; - xor.b32 %r228, %r227, -2147483648; - mov.b32 %f351, %r228; - selp.f32 %f613, %f351, %f611, %p1; - setp.eq.f32 %p52, %f82, 0f00000000; - @%p52 bra BB0_62; - bra.uni BB0_60; - -BB0_62: - add.f32 %f354, %f82, %f82; - selp.f32 %f613, %f354, 0f00000000, %p51; - bra.uni BB0_63; - -BB0_102: - mov.u64 %rd112, image_HDR; - cvta.global.u64 %rd107, %rd112; - mov.u32 %r276, 8; - // inline asm - call (%rd106), _rt_buffer_get_64, (%rd107, %r91, %r276, %rd17, %rd18, %rd24, %rd24); - // inline asm - mov.f32 %f549, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs46, %f549;} - - // inline asm - mov.u16 %rs47, 0; - st.v4.u16 [%rd106], {%rs46, %rs46, %rs46, %rs47}; - -BB0_103: - ld.global.u8 %rs48, [imageEnabled]; - and.b16 %rs49, %rs48, 64; - setp.eq.s16 %p98, %rs49, 0; - @%p98 bra BB0_105; - - cvt.u64.u32 %rd115, %r3; - cvt.u64.u32 %rd116, %r4; - mov.u64 %rd119, image_Dir; - cvta.global.u64 %rd114, %rd119; - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd114, %r91, %r92, %rd115, %rd116, %rd24, %rd24); - // inline asm - mov.u16 %rs50, 0; - st.v4.u8 [%rd113], {%rs50, %rs50, %rs50, %rs50}; - bra.uni BB0_105; - -BB0_60: - setp.geu.f32 %p53, %f82, 0f00000000; - @%p53 bra BB0_63; - - mov.f32 %f573, 0f3EE66666; - cvt.rzi.f32.f32 %f353, %f573; - setp.neu.f32 %p54, %f353, 0f3EE66666; - selp.f32 %f613, 0f7FFFFFFF, %f613, %p54; - -BB0_63: - abs.f32 %f550, %f82; - add.f32 %f355, %f550, 0f3EE66666; - mov.b32 %r229, %f355; - setp.lt.s32 %p56, %r229, 2139095040; - @%p56 bra BB0_68; - - abs.f32 %f571, %f82; - setp.gtu.f32 %p57, %f571, 0f7F800000; - @%p57 bra BB0_67; - bra.uni BB0_65; - -BB0_67: - add.f32 %f613, %f82, 0f3EE66666; - bra.uni BB0_68; - -BB0_65: - abs.f32 %f572, %f82; - setp.neu.f32 %p58, %f572, 0f7F800000; - @%p58 bra BB0_68; - - selp.f32 %f613, 0fFF800000, 0f7F800000, %p1; - -BB0_68: - mov.f32 %f559, 0fB5BFBE8E; - mov.f32 %f558, 0fBF317200; - mov.f32 %f557, 0f00000000; - mov.f32 %f556, 0f35BFBE8E; - mov.f32 %f555, 0f3F317200; - mov.f32 %f554, 0f3DAAAABD; - mov.f32 %f553, 0f3C4CAF63; - mov.f32 %f552, 0f3B18F0FE; - mov.f32 %f551, 0f3EE66666; - setp.eq.f32 %p59, %f82, 0f3F800000; - selp.f32 %f98, 0f3F800000, %f613, %p59; - abs.f32 %f99, %f83; - setp.lt.f32 %p60, %f99, 0f00800000; - mul.f32 %f358, %f99, 0f4B800000; - selp.f32 %f359, 0fC3170000, 0fC2FE0000, %p60; - selp.f32 %f360, %f358, %f99, %p60; - mov.b32 %r230, %f360; - and.b32 %r231, %r230, 8388607; - or.b32 %r232, %r231, 1065353216; - mov.b32 %f361, %r232; - shr.u32 %r233, %r230, 23; - cvt.rn.f32.u32 %f362, %r233; - add.f32 %f363, %f359, %f362; - setp.gt.f32 %p61, %f361, 0f3FB504F3; - mul.f32 %f364, %f361, 0f3F000000; - add.f32 %f365, %f363, 0f3F800000; - selp.f32 %f366, %f364, %f361, %p61; - selp.f32 %f367, %f365, %f363, %p61; - add.f32 %f368, %f366, 0fBF800000; - add.f32 %f357, %f366, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f356,%f357; - // inline asm - add.f32 %f369, %f368, %f368; - mul.f32 %f370, %f356, %f369; - mul.f32 %f371, %f370, %f370; - fma.rn.f32 %f374, %f552, %f371, %f553; - fma.rn.f32 %f376, %f374, %f371, %f554; - mul.rn.f32 %f377, %f376, %f371; - mul.rn.f32 %f378, %f377, %f370; - sub.f32 %f379, %f368, %f370; - neg.f32 %f380, %f370; - add.f32 %f381, %f379, %f379; - fma.rn.f32 %f382, %f380, %f368, %f381; - mul.rn.f32 %f383, %f356, %f382; - add.f32 %f384, %f378, %f370; - sub.f32 %f385, %f370, %f384; - add.f32 %f386, %f378, %f385; - add.f32 %f387, %f383, %f386; - add.f32 %f388, %f384, %f387; - sub.f32 %f389, %f384, %f388; - add.f32 %f390, %f387, %f389; - mul.rn.f32 %f392, %f367, %f555; - mul.rn.f32 %f394, %f367, %f556; - add.f32 %f395, %f392, %f388; - sub.f32 %f396, %f392, %f395; - add.f32 %f397, %f388, %f396; - add.f32 %f398, %f390, %f397; - add.f32 %f399, %f394, %f398; - add.f32 %f400, %f395, %f399; - sub.f32 %f401, %f395, %f400; - add.f32 %f402, %f399, %f401; - mul.rn.f32 %f404, %f551, %f400; - neg.f32 %f405, %f404; - fma.rn.f32 %f406, %f551, %f400, %f405; - fma.rn.f32 %f407, %f551, %f402, %f406; - fma.rn.f32 %f409, %f557, %f400, %f407; - add.rn.f32 %f410, %f404, %f409; - neg.f32 %f411, %f410; - add.rn.f32 %f412, %f404, %f411; - add.rn.f32 %f413, %f412, %f409; - mov.b32 %r234, %f410; - setp.eq.s32 %p62, %r234, 1118925336; - add.s32 %r235, %r234, -1; - mov.b32 %f414, %r235; - add.f32 %f415, %f413, 0f37000000; - selp.f32 %f416, %f414, %f410, %p62; - selp.f32 %f100, %f415, %f413, %p62; - mul.f32 %f417, %f416, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f418, %f417; - fma.rn.f32 %f420, %f418, %f558, %f416; - fma.rn.f32 %f422, %f418, %f559, %f420; - mul.f32 %f423, %f422, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f424, %f423; - add.f32 %f425, %f418, 0f00000000; - ex2.approx.f32 %f426, %f425; - mul.f32 %f427, %f424, %f426; - setp.lt.f32 %p63, %f416, 0fC2D20000; - selp.f32 %f428, 0f00000000, %f427, %p63; - setp.gt.f32 %p64, %f416, 0f42D20000; - selp.f32 %f614, 0f7F800000, %f428, %p64; - setp.eq.f32 %p65, %f614, 0f7F800000; - @%p65 bra BB0_70; - - fma.rn.f32 %f614, %f614, %f100, %f614; - -BB0_70: - setp.lt.f32 %p66, %f83, 0f00000000; - and.pred %p2, %p66, %p51; - mov.b32 %r236, %f614; - xor.b32 %r237, %r236, -2147483648; - mov.b32 %f429, %r237; - selp.f32 %f616, %f429, %f614, %p2; - setp.eq.f32 %p68, %f83, 0f00000000; - @%p68 bra BB0_73; - bra.uni BB0_71; - -BB0_73: - add.f32 %f432, %f83, %f83; - selp.f32 %f616, %f432, 0f00000000, %p51; - bra.uni BB0_74; - -BB0_71: - setp.geu.f32 %p69, %f83, 0f00000000; - @%p69 bra BB0_74; - - mov.f32 %f570, 0f3EE66666; - cvt.rzi.f32.f32 %f431, %f570; - setp.neu.f32 %p70, %f431, 0f3EE66666; - selp.f32 %f616, 0f7FFFFFFF, %f616, %p70; - -BB0_74: - abs.f32 %f574, %f83; - add.f32 %f433, %f574, 0f3EE66666; - mov.b32 %r238, %f433; - setp.lt.s32 %p72, %r238, 2139095040; - @%p72 bra BB0_79; - - abs.f32 %f575, %f83; - setp.gtu.f32 %p73, %f575, 0f7F800000; - @%p73 bra BB0_78; - bra.uni BB0_76; - -BB0_78: - add.f32 %f616, %f83, 0f3EE66666; - bra.uni BB0_79; - -BB0_76: - abs.f32 %f576, %f83; - setp.neu.f32 %p74, %f576, 0f7F800000; - @%p74 bra BB0_79; - - selp.f32 %f616, 0fFF800000, 0f7F800000, %p2; - -BB0_79: - mov.f32 %f568, 0fB5BFBE8E; - mov.f32 %f567, 0fBF317200; - mov.f32 %f566, 0f00000000; - mov.f32 %f565, 0f35BFBE8E; - mov.f32 %f564, 0f3F317200; - mov.f32 %f563, 0f3DAAAABD; - mov.f32 %f562, 0f3C4CAF63; - mov.f32 %f561, 0f3B18F0FE; - mov.f32 %f560, 0f3EE66666; - setp.eq.f32 %p75, %f83, 0f3F800000; - selp.f32 %f111, 0f3F800000, %f616, %p75; - abs.f32 %f112, %f84; - setp.lt.f32 %p76, %f112, 0f00800000; - mul.f32 %f436, %f112, 0f4B800000; - selp.f32 %f437, 0fC3170000, 0fC2FE0000, %p76; - selp.f32 %f438, %f436, %f112, %p76; - mov.b32 %r239, %f438; - and.b32 %r240, %r239, 8388607; - or.b32 %r241, %r240, 1065353216; - mov.b32 %f439, %r241; - shr.u32 %r242, %r239, 23; - cvt.rn.f32.u32 %f440, %r242; - add.f32 %f441, %f437, %f440; - setp.gt.f32 %p77, %f439, 0f3FB504F3; - mul.f32 %f442, %f439, 0f3F000000; - add.f32 %f443, %f441, 0f3F800000; - selp.f32 %f444, %f442, %f439, %p77; - selp.f32 %f445, %f443, %f441, %p77; - add.f32 %f446, %f444, 0fBF800000; - add.f32 %f435, %f444, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f434,%f435; - // inline asm - add.f32 %f447, %f446, %f446; - mul.f32 %f448, %f434, %f447; - mul.f32 %f449, %f448, %f448; - fma.rn.f32 %f452, %f561, %f449, %f562; - fma.rn.f32 %f454, %f452, %f449, %f563; - mul.rn.f32 %f455, %f454, %f449; - mul.rn.f32 %f456, %f455, %f448; - sub.f32 %f457, %f446, %f448; - neg.f32 %f458, %f448; - add.f32 %f459, %f457, %f457; - fma.rn.f32 %f460, %f458, %f446, %f459; - mul.rn.f32 %f461, %f434, %f460; - add.f32 %f462, %f456, %f448; - sub.f32 %f463, %f448, %f462; - add.f32 %f464, %f456, %f463; - add.f32 %f465, %f461, %f464; - add.f32 %f466, %f462, %f465; - sub.f32 %f467, %f462, %f466; - add.f32 %f468, %f465, %f467; - mul.rn.f32 %f470, %f445, %f564; - mul.rn.f32 %f472, %f445, %f565; - add.f32 %f473, %f470, %f466; - sub.f32 %f474, %f470, %f473; - add.f32 %f475, %f466, %f474; - add.f32 %f476, %f468, %f475; - add.f32 %f477, %f472, %f476; - add.f32 %f478, %f473, %f477; - sub.f32 %f479, %f473, %f478; - add.f32 %f480, %f477, %f479; - mul.rn.f32 %f482, %f560, %f478; - neg.f32 %f483, %f482; - fma.rn.f32 %f484, %f560, %f478, %f483; - fma.rn.f32 %f485, %f560, %f480, %f484; - fma.rn.f32 %f487, %f566, %f478, %f485; - add.rn.f32 %f488, %f482, %f487; - neg.f32 %f489, %f488; - add.rn.f32 %f490, %f482, %f489; - add.rn.f32 %f491, %f490, %f487; - mov.b32 %r243, %f488; - setp.eq.s32 %p78, %r243, 1118925336; - add.s32 %r244, %r243, -1; - mov.b32 %f492, %r244; - add.f32 %f493, %f491, 0f37000000; - selp.f32 %f494, %f492, %f488, %p78; - selp.f32 %f113, %f493, %f491, %p78; - mul.f32 %f495, %f494, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f496, %f495; - fma.rn.f32 %f498, %f496, %f567, %f494; - fma.rn.f32 %f500, %f496, %f568, %f498; - mul.f32 %f501, %f500, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f502, %f501; - add.f32 %f503, %f496, 0f00000000; - ex2.approx.f32 %f504, %f503; - mul.f32 %f505, %f502, %f504; - setp.lt.f32 %p79, %f494, 0fC2D20000; - selp.f32 %f506, 0f00000000, %f505, %p79; - setp.gt.f32 %p80, %f494, 0f42D20000; - selp.f32 %f617, 0f7F800000, %f506, %p80; - setp.eq.f32 %p81, %f617, 0f7F800000; - @%p81 bra BB0_81; - - fma.rn.f32 %f617, %f617, %f113, %f617; - -BB0_81: - setp.lt.f32 %p82, %f84, 0f00000000; - and.pred %p3, %p82, %p51; - mov.b32 %r245, %f617; - xor.b32 %r246, %r245, -2147483648; - mov.b32 %f507, %r246; - selp.f32 %f619, %f507, %f617, %p3; - setp.eq.f32 %p84, %f84, 0f00000000; - @%p84 bra BB0_84; - bra.uni BB0_82; - -BB0_84: - add.f32 %f510, %f84, %f84; - selp.f32 %f619, %f510, 0f00000000, %p51; - bra.uni BB0_85; - -BB0_82: - setp.geu.f32 %p85, %f84, 0f00000000; - @%p85 bra BB0_85; - - mov.f32 %f569, 0f3EE66666; - cvt.rzi.f32.f32 %f509, %f569; - setp.neu.f32 %p86, %f509, 0f3EE66666; - selp.f32 %f619, 0f7FFFFFFF, %f619, %p86; - -BB0_85: - abs.f32 %f577, %f84; - add.f32 %f511, %f577, 0f3EE66666; - mov.b32 %r247, %f511; - setp.lt.s32 %p88, %r247, 2139095040; - @%p88 bra BB0_90; - - abs.f32 %f578, %f84; - setp.gtu.f32 %p89, %f578, 0f7F800000; - @%p89 bra BB0_89; - bra.uni BB0_87; - -BB0_89: - add.f32 %f619, %f84, 0f3EE66666; - bra.uni BB0_90; - -BB0_87: - abs.f32 %f579, %f84; - setp.neu.f32 %p90, %f579, 0f7F800000; - @%p90 bra BB0_90; - - selp.f32 %f619, 0fFF800000, 0f7F800000, %p3; - -BB0_90: - mov.u32 %r280, 4; - mov.u64 %rd120, 0; - mov.u32 %r279, 2; - setp.eq.f32 %p91, %f84, 0f3F800000; - selp.f32 %f512, 0f3F800000, %f619, %p91; - cvt.u64.u32 %rd55, %r4; - cvt.u64.u32 %rd54, %r3; - mov.u64 %rd58, image; - cvta.global.u64 %rd53, %rd58; - // inline asm - call (%rd52), _rt_buffer_get_64, (%rd53, %r279, %r280, %rd54, %rd55, %rd120, %rd120); - // inline asm - cvt.sat.f32.f32 %f513, %f512; - mul.f32 %f514, %f513, 0f437FFD71; - cvt.rzi.u32.f32 %r250, %f514; - cvt.sat.f32.f32 %f515, %f111; - mul.f32 %f516, %f515, 0f437FFD71; - cvt.rzi.u32.f32 %r251, %f516; - cvt.sat.f32.f32 %f517, %f98; - mul.f32 %f518, %f517, 0f437FFD71; - cvt.rzi.u32.f32 %r252, %f518; - cvt.u16.u32 %rs10, %r250; - cvt.u16.u32 %rs11, %r252; - cvt.u16.u32 %rs12, %r251; - mov.u16 %rs13, 255; - st.v4.u8 [%rd52], {%rs10, %rs12, %rs11, %rs13}; - ld.global.u32 %r309, [imageEnabled]; - -BB0_91: - and.b32 %r253, %r309, 4; - setp.eq.s32 %p92, %r253, 0; - @%p92 bra BB0_95; - - ld.global.u32 %r254, [additive]; - setp.eq.s32 %p93, %r254, 0; - cvt.u64.u32 %rd15, %r3; - cvt.u64.u32 %rd16, %r4; - mov.f32 %f519, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs14, %f519;} - - // inline asm - @%p93 bra BB0_94; - - mov.u64 %rd121, 0; - mov.u32 %r281, 2; - mov.u64 %rd71, image_HDR; - cvta.global.u64 %rd60, %rd71; - mov.u32 %r258, 8; - // inline asm - call (%rd59), _rt_buffer_get_64, (%rd60, %r281, %r258, %rd15, %rd16, %rd121, %rd121); - // inline asm - ld.v4.u16 {%rs21, %rs22, %rs23, %rs24}, [%rd59]; - // inline asm - { cvt.f32.f16 %f520, %rs21;} - - // inline asm - // inline asm - { cvt.f32.f16 %f521, %rs22;} - - // inline asm - // inline asm - { cvt.f32.f16 %f522, %rs23;} - - // inline asm - // inline asm - call (%rd65), _rt_buffer_get_64, (%rd60, %r281, %r258, %rd15, %rd16, %rd121, %rd121); - // inline asm - add.f32 %f523, %f82, %f520; - add.f32 %f524, %f83, %f521; - add.f32 %f525, %f84, %f522; - // inline asm - { cvt.rn.f16.f32 %rs20, %f525;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs19, %f524;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs18, %f523;} - - // inline asm - st.v4.u16 [%rd65], {%rs18, %rs19, %rs20, %rs14}; - bra.uni BB0_95; - -BB0_94: - mov.u64 %rd122, 0; - mov.u32 %r282, 2; - mov.u64 %rd78, image_HDR; - cvta.global.u64 %rd73, %rd78; - mov.u32 %r260, 8; - // inline asm - call (%rd72), _rt_buffer_get_64, (%rd73, %r282, %r260, %rd15, %rd16, %rd122, %rd122); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs27, %f84;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs26, %f83;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f82;} - - // inline asm - st.v4.u16 [%rd72], {%rs25, %rs26, %rs27, %rs14}; - -BB0_95: - ld.global.u8 %rs28, [imageEnabled]; - and.b16 %rs29, %rs28, 64; - setp.eq.s16 %p94, %rs29, 0; - @%p94 bra BB0_105; - - mov.u32 %r284, 4; - mov.u64 %rd123, 0; - mov.u32 %r283, 2; - mul.f32 %f529, %f604, %f604; - fma.rn.f32 %f530, %f603, %f603, %f529; - fma.rn.f32 %f531, %f605, %f605, %f530; - sqrt.rn.f32 %f532, %f531; - rcp.rn.f32 %f533, %f532; - mul.f32 %f534, %f603, %f533; - mul.f32 %f535, %f604, %f533; - mul.f32 %f536, %f605, %f533; - cvt.u64.u32 %rd82, %r4; - cvt.u64.u32 %rd81, %r3; - mov.u64 %rd85, image_Dir; - cvta.global.u64 %rd80, %rd85; - // inline asm - call (%rd79), _rt_buffer_get_64, (%rd80, %r283, %r284, %rd81, %rd82, %rd123, %rd123); - // inline asm - fma.rn.f32 %f537, %f534, 0f3F000000, 0f3F000000; - mul.f32 %f538, %f537, 0f437F0000; - cvt.rzi.u32.f32 %r263, %f538; - fma.rn.f32 %f539, %f535, 0f3F000000, 0f3F000000; - mul.f32 %f540, %f539, 0f437F0000; - cvt.rzi.u32.f32 %r264, %f540; - fma.rn.f32 %f541, %f536, 0f3F000000, 0f3F000000; - mul.f32 %f542, %f541, 0f437F0000; - cvt.rzi.u32.f32 %r265, %f542; - cvt.u16.u32 %rs30, %r265; - cvt.u16.u32 %rs31, %r264; - cvt.u16.u32 %rs32, %r263; - mov.u16 %rs33, 255; - st.v4.u8 [%rd79], {%rs32, %rs31, %rs30, %rs33}; - -BB0_105: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSkyDir.ptx.meta b/Assets/Editor/x64/Bakery/lmSkyDir.ptx.meta deleted file mode 100644 index 24d01659..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyDir.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 6fd71cfd53c204445bc09923a80e8bd6 -timeCreated: 1537386825 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSkyProbeSH.ptx b/Assets/Editor/x64/Bakery/lmSkyProbeSH.ptx deleted file mode 100644 index 15543514..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyProbeSH.ptx +++ /dev/null @@ -1,1913 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .texref sky; -.global .align 4 .b8 skyColor[12]; -.global .align 4 .u32 samples; -.global .align 4 .u32 hemispherical; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8skyColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo13hemisphericalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8skyColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename13hemisphericalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8skyColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum13hemisphericalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8skyColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic13hemisphericalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8skyColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation13hemisphericalE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[32]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<105>; - .reg .b16 %rs<148>; - .reg .f32 %f<708>; - .reg .b32 %r<356>; - .reg .b64 %rd<283>; - - - mov.u64 %rd282, __local_depot0; - cvta.local.u64 %SP, %rd282; - ld.global.u32 %r1, [samples]; - shl.b32 %r2, %r1, 1; - ld.global.v2.u32 {%r94, %r95}, [pixelID]; - cvt.u64.u32 %rd22, %r94; - cvt.u64.u32 %rd23, %r95; - mov.u64 %rd26, uvnormal; - cvta.global.u64 %rd21, %rd26; - mov.u32 %r92, 2; - mov.u32 %r93, 4; - mov.u64 %rd25, 0; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd21, %r92, %r93, %rd22, %rd23, %rd25, %rd25); - // inline asm - ld.u32 %r3, [%rd20]; - shr.u32 %r98, %r3, 16; - cvt.u16.u32 %rs1, %r98; - and.b16 %rs7, %rs1, 255; - cvt.u16.u32 %rs8, %r3; - or.b16 %rs9, %rs8, %rs7; - setp.eq.s16 %p4, %rs9, 0; - mov.f32 %f664, 0f00000000; - mov.f32 %f665, %f664; - mov.f32 %f666, %f664; - @%p4 bra BB0_2; - - ld.u8 %rs10, [%rd20+1]; - and.b16 %rs12, %rs8, 255; - cvt.rn.f32.u16 %f143, %rs12; - div.rn.f32 %f144, %f143, 0f437F0000; - fma.rn.f32 %f145, %f144, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f146, %rs10; - div.rn.f32 %f147, %f146, 0f437F0000; - fma.rn.f32 %f148, %f147, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f149, %rs7; - div.rn.f32 %f150, %f149, 0f437F0000; - fma.rn.f32 %f151, %f150, 0f40000000, 0fBF800000; - mul.f32 %f152, %f148, %f148; - fma.rn.f32 %f153, %f145, %f145, %f152; - fma.rn.f32 %f154, %f151, %f151, %f153; - sqrt.rn.f32 %f155, %f154; - rcp.rn.f32 %f156, %f155; - mul.f32 %f664, %f145, %f156; - mul.f32 %f665, %f148, %f156; - mul.f32 %f666, %f151, %f156; - -BB0_2: - ld.global.v2.u32 {%r99, %r100}, [pixelID]; - ld.global.v2.u32 {%r102, %r103}, [tileInfo]; - add.s32 %r4, %r99, %r102; - add.s32 %r5, %r100, %r103; - setp.eq.f32 %p5, %f665, 0f00000000; - setp.eq.f32 %p6, %f664, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f666, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_107; - bra.uni BB0_3; - -BB0_107: - ld.global.u32 %r355, [imageEnabled]; - and.b32 %r290, %r355, 1; - setp.eq.b32 %p98, %r290, 1; - @!%p98 bra BB0_109; - bra.uni BB0_108; - -BB0_108: - cvt.u64.u32 %rd173, %r5; - cvt.u64.u32 %rd172, %r4; - mov.u64 %rd176, image; - cvta.global.u64 %rd171, %rd176; - mov.u64 %rd175, 0; - // inline asm - call (%rd170), _rt_buffer_get_64, (%rd171, %r92, %r93, %rd172, %rd173, %rd175, %rd175); - // inline asm - mov.u16 %rs82, 0; - st.v4.u8 [%rd170], {%rs82, %rs82, %rs82, %rs82}; - ld.global.u32 %r355, [imageEnabled]; - -BB0_109: - cvt.u64.u32 %rd18, %r4; - cvt.u64.u32 %rd19, %r5; - and.b32 %r293, %r355, 4; - setp.eq.s32 %p99, %r293, 0; - @%p99 bra BB0_113; - - ld.global.u32 %r294, [additive]; - setp.eq.s32 %p100, %r294, 0; - @%p100 bra BB0_112; - - mov.u64 %rd189, image_HDR; - cvta.global.u64 %rd178, %rd189; - mov.u32 %r298, 8; - mov.u64 %rd188, 0; - // inline asm - call (%rd177), _rt_buffer_get_64, (%rd178, %r92, %r298, %rd18, %rd19, %rd188, %rd188); - // inline asm - ld.v4.u16 {%rs89, %rs90, %rs91, %rs92}, [%rd177]; - // inline asm - { cvt.f32.f16 %f593, %rs89;} - - // inline asm - // inline asm - { cvt.f32.f16 %f594, %rs90;} - - // inline asm - // inline asm - { cvt.f32.f16 %f595, %rs91;} - - // inline asm - // inline asm - call (%rd183), _rt_buffer_get_64, (%rd178, %r92, %r298, %rd18, %rd19, %rd188, %rd188); - // inline asm - add.f32 %f596, %f593, 0f00000000; - add.f32 %f597, %f594, 0f00000000; - add.f32 %f598, %f595, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs88, %f598;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs87, %f597;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs86, %f596;} - - // inline asm - mov.u16 %rs93, 0; - st.v4.u16 [%rd183], {%rs86, %rs87, %rs88, %rs93}; - bra.uni BB0_113; - -BB0_3: - ld.global.v2.u32 {%r111, %r112}, [pixelID]; - cvt.u64.u32 %rd29, %r111; - cvt.u64.u32 %rd30, %r112; - mov.u64 %rd39, uvpos; - cvta.global.u64 %rd28, %rd39; - mov.u32 %r108, 12; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd28, %r92, %r108, %rd29, %rd30, %rd25, %rd25); - // inline asm - ld.f32 %f162, [%rd27+8]; - ld.f32 %f163, [%rd27+4]; - ld.f32 %f164, [%rd27]; - mul.f32 %f165, %f164, 0f3456BF95; - mul.f32 %f166, %f163, 0f3456BF95; - mul.f32 %f167, %f162, 0f3456BF95; - abs.f32 %f168, %f664; - div.rn.f32 %f169, %f165, %f168; - abs.f32 %f170, %f665; - div.rn.f32 %f171, %f166, %f170; - abs.f32 %f172, %f666; - div.rn.f32 %f173, %f167, %f172; - abs.f32 %f174, %f169; - abs.f32 %f175, %f171; - abs.f32 %f176, %f173; - mov.f32 %f177, 0f38D1B717; - max.f32 %f178, %f174, %f177; - max.f32 %f179, %f175, %f177; - max.f32 %f180, %f176, %f177; - fma.rn.f32 %f7, %f664, %f178, %f164; - fma.rn.f32 %f8, %f665, %f179, %f163; - fma.rn.f32 %f9, %f666, %f180, %f162; - ld.global.u32 %r6, [hemispherical]; - setp.gt.f32 %p10, %f168, %f172; - neg.f32 %f181, %f665; - selp.f32 %f182, %f181, 0f00000000, %p10; - neg.f32 %f183, %f666; - selp.f32 %f184, %f664, %f183, %p10; - selp.f32 %f185, 0f00000000, %f665, %p10; - mul.f32 %f186, %f184, %f184; - fma.rn.f32 %f187, %f182, %f182, %f186; - fma.rn.f32 %f188, %f185, %f185, %f187; - sqrt.rn.f32 %f189, %f188; - rcp.rn.f32 %f190, %f189; - mul.f32 %f10, %f182, %f190; - mul.f32 %f11, %f184, %f190; - mul.f32 %f12, %f185, %f190; - ld.global.v2.u32 {%r115, %r116}, [pixelID]; - cvt.u64.u32 %rd35, %r115; - cvt.u64.u32 %rd36, %r116; - mov.u64 %rd40, rnd_seeds; - cvta.global.u64 %rd34, %rd40; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r92, %r93, %rd35, %rd36, %rd25, %rd25); - // inline asm - mov.f32 %f693, 0f00000000; - setp.lt.s32 %p11, %r1, 1; - mov.f32 %f692, %f693; - mov.f32 %f691, %f693; - mov.f32 %f690, %f693; - mov.f32 %f689, %f693; - @%p11 bra BB0_56; - - cvt.rn.f32.s32 %f196, %r2; - rcp.rn.f32 %f13, %f196; - ld.u32 %r333, [%rd33]; - mul.f32 %f14, %f7, 0f3456BF95; - mul.f32 %f15, %f8, 0f3456BF95; - mul.f32 %f16, %f9, 0f3456BF95; - mul.f32 %f197, %f664, %f11; - mul.f32 %f198, %f665, %f10; - sub.f32 %f17, %f198, %f197; - mul.f32 %f199, %f666, %f10; - mul.f32 %f200, %f664, %f12; - sub.f32 %f18, %f200, %f199; - mul.f32 %f201, %f665, %f12; - mul.f32 %f202, %f666, %f11; - sub.f32 %f19, %f202, %f201; - mov.f32 %f693, 0f00000000; - mov.u32 %r119, 0; - abs.f32 %f277, %f15; - abs.f32 %f278, %f14; - max.f32 %f279, %f278, %f277; - abs.f32 %f280, %f16; - max.f32 %f281, %f279, %f280; - mov.u32 %r330, %r119; - mov.f32 %f692, %f693; - mov.f32 %f691, %f693; - mov.f32 %f690, %f693; - mov.f32 %f689, %f693; - -BB0_5: - mov.u32 %r332, %r119; - -BB0_6: - cvt.rn.f32.s32 %f662, %r330; - mad.lo.s32 %r121, %r333, 1664525, 1013904223; - and.b32 %r122, %r121, 16777215; - cvt.rn.f32.u32 %f203, %r122; - fma.rn.f32 %f204, %f203, 0f33800000, %f662; - mul.f32 %f205, %f13, %f204; - mad.lo.s32 %r333, %r121, 1664525, 1013904223; - and.b32 %r123, %r333, 16777215; - cvt.rn.f32.u32 %f206, %r123; - cvt.rn.f32.s32 %f207, %r332; - fma.rn.f32 %f208, %f206, 0f33800000, %f207; - mul.f32 %f209, %f13, %f208; - fma.rn.f32 %f31, %f205, 0fC0000000, 0f3F800000; - mul.f32 %f210, %f31, %f31; - mov.f32 %f211, 0f3F800000; - sub.f32 %f212, %f211, %f210; - mov.f32 %f213, 0f00000000; - max.f32 %f214, %f213, %f212; - sqrt.rn.f32 %f32, %f214; - mul.f32 %f683, %f209, 0f40C90FDB; - abs.f32 %f34, %f683; - setp.neu.f32 %p12, %f34, 0f7F800000; - mov.f32 %f677, %f683; - @%p12 bra BB0_8; - - mul.rn.f32 %f677, %f683, %f213; - -BB0_8: - mul.f32 %f216, %f677, 0f3F22F983; - cvt.rni.s32.f32 %r343, %f216; - cvt.rn.f32.s32 %f217, %r343; - neg.f32 %f218, %f217; - mov.f32 %f219, 0f3FC90FDA; - fma.rn.f32 %f220, %f218, %f219, %f677; - mov.f32 %f221, 0f33A22168; - fma.rn.f32 %f222, %f218, %f221, %f220; - mov.f32 %f223, 0f27C234C5; - fma.rn.f32 %f678, %f218, %f223, %f222; - abs.f32 %f224, %f677; - setp.leu.f32 %p13, %f224, 0f47CE4780; - @%p13 bra BB0_19; - - add.u64 %rd42, %SP, 4; - cvta.to.local.u64 %rd3, %rd42; - mov.b32 %r14, %f677; - shr.u32 %r15, %r14, 23; - shl.b32 %r126, %r14, 8; - or.b32 %r16, %r126, -2147483648; - mov.u32 %r334, 0; - mov.u64 %rd279, 0; - mov.u64 %rd278, %rd3; - mov.u32 %r335, %r334; - -BB0_10: - .pragma "nounroll"; - shl.b64 %rd43, %rd279, 2; - mov.u64 %rd44, __cudart_i2opi_f; - add.s64 %rd45, %rd44, %rd43; - ld.const.u32 %r129, [%rd45]; - // inline asm - { - mad.lo.cc.u32 %r127, %r129, %r16, %r335; - madc.hi.u32 %r335, %r129, %r16, 0; - } - // inline asm - st.local.u32 [%rd278], %r127; - add.s32 %r334, %r334, 1; - cvt.s64.s32 %rd279, %r334; - mul.wide.s32 %rd48, %r334, 4; - add.s64 %rd278, %rd3, %rd48; - setp.ne.s32 %p14, %r334, 6; - @%p14 bra BB0_10; - - add.u64 %rd277, %SP, 4; - and.b32 %r132, %r15, 255; - add.s32 %r133, %r132, -128; - shr.u32 %r134, %r133, 5; - and.b32 %r21, %r14, -2147483648; - cvta.to.local.u64 %rd50, %rd277; - st.local.u32 [%rd50+24], %r335; - mov.u32 %r135, 6; - sub.s32 %r136, %r135, %r134; - mul.wide.s32 %rd51, %r136, 4; - add.s64 %rd8, %rd50, %rd51; - ld.local.u32 %r336, [%rd8]; - ld.local.u32 %r337, [%rd8+-4]; - and.b32 %r24, %r15, 31; - setp.eq.s32 %p15, %r24, 0; - @%p15 bra BB0_13; - - mov.u32 %r137, 32; - sub.s32 %r138, %r137, %r24; - shr.u32 %r139, %r337, %r138; - shl.b32 %r140, %r336, %r24; - add.s32 %r336, %r139, %r140; - ld.local.u32 %r141, [%rd8+-8]; - shr.u32 %r142, %r141, %r138; - shl.b32 %r143, %r337, %r24; - add.s32 %r337, %r142, %r143; - -BB0_13: - shr.u32 %r144, %r337, 30; - shl.b32 %r145, %r336, 2; - add.s32 %r338, %r144, %r145; - shl.b32 %r30, %r337, 2; - shr.u32 %r146, %r338, 31; - shr.u32 %r147, %r336, 30; - add.s32 %r31, %r146, %r147; - setp.eq.s32 %p16, %r146, 0; - @%p16 bra BB0_14; - bra.uni BB0_15; - -BB0_14: - mov.u32 %r339, %r21; - mov.u32 %r340, %r30; - bra.uni BB0_16; - -BB0_15: - not.b32 %r148, %r338; - neg.s32 %r340, %r30; - setp.eq.s32 %p17, %r30, 0; - selp.u32 %r149, 1, 0, %p17; - add.s32 %r338, %r149, %r148; - xor.b32 %r339, %r21, -2147483648; - -BB0_16: - clz.b32 %r342, %r338; - setp.eq.s32 %p18, %r342, 0; - shl.b32 %r150, %r338, %r342; - mov.u32 %r151, 32; - sub.s32 %r152, %r151, %r342; - shr.u32 %r153, %r340, %r152; - add.s32 %r154, %r153, %r150; - selp.b32 %r39, %r338, %r154, %p18; - mov.u32 %r155, -921707870; - mul.hi.u32 %r341, %r39, %r155; - setp.eq.s32 %p19, %r21, 0; - neg.s32 %r156, %r31; - selp.b32 %r343, %r31, %r156, %p19; - setp.lt.s32 %p20, %r341, 1; - @%p20 bra BB0_18; - - mul.lo.s32 %r157, %r39, -921707870; - shr.u32 %r158, %r157, 31; - shl.b32 %r159, %r341, 1; - add.s32 %r341, %r158, %r159; - add.s32 %r342, %r342, 1; - -BB0_18: - mov.u32 %r160, 126; - sub.s32 %r161, %r160, %r342; - shl.b32 %r162, %r161, 23; - add.s32 %r163, %r341, 1; - shr.u32 %r164, %r163, 7; - add.s32 %r165, %r164, 1; - shr.u32 %r166, %r165, 1; - add.s32 %r167, %r166, %r162; - or.b32 %r168, %r167, %r339; - mov.b32 %f678, %r168; - -BB0_19: - mul.rn.f32 %f40, %f678, %f678; - add.s32 %r47, %r343, 1; - and.b32 %r48, %r47, 1; - setp.eq.s32 %p21, %r48, 0; - @%p21 bra BB0_21; - bra.uni BB0_20; - -BB0_21: - mov.f32 %f227, 0f3C08839E; - mov.f32 %f228, 0fB94CA1F9; - fma.rn.f32 %f679, %f228, %f40, %f227; - bra.uni BB0_22; - -BB0_20: - mov.f32 %f225, 0fBAB6061A; - mov.f32 %f226, 0f37CCF5CE; - fma.rn.f32 %f679, %f226, %f40, %f225; - -BB0_22: - @%p21 bra BB0_24; - bra.uni BB0_23; - -BB0_24: - mov.f32 %f232, 0fBE2AAAA3; - fma.rn.f32 %f233, %f679, %f40, %f232; - fma.rn.f32 %f680, %f233, %f40, %f213; - bra.uni BB0_25; - -BB0_23: - mov.f32 %f229, 0f3D2AAAA5; - fma.rn.f32 %f230, %f679, %f40, %f229; - mov.f32 %f231, 0fBF000000; - fma.rn.f32 %f680, %f230, %f40, %f231; - -BB0_25: - fma.rn.f32 %f681, %f680, %f678, %f678; - @%p21 bra BB0_27; - - fma.rn.f32 %f681, %f680, %f40, %f211; - -BB0_27: - and.b32 %r169, %r47, 2; - setp.eq.s32 %p24, %r169, 0; - @%p24 bra BB0_29; - - mov.f32 %f237, 0fBF800000; - fma.rn.f32 %f681, %f681, %f237, %f213; - -BB0_29: - @%p12 bra BB0_31; - - mul.rn.f32 %f683, %f683, %f213; - -BB0_31: - mov.f32 %f663, 0f3FC90FDA; - mul.f32 %f239, %f683, 0f3F22F983; - cvt.rni.s32.f32 %r353, %f239; - cvt.rn.f32.s32 %f240, %r353; - neg.f32 %f241, %f240; - fma.rn.f32 %f243, %f241, %f663, %f683; - fma.rn.f32 %f245, %f241, %f221, %f243; - fma.rn.f32 %f684, %f241, %f223, %f245; - abs.f32 %f247, %f683; - setp.leu.f32 %p26, %f247, 0f47CE4780; - @%p26 bra BB0_42; - - add.u64 %rd53, %SP, 4; - cvta.to.local.u64 %rd9, %rd53; - mov.b32 %r50, %f683; - shr.u32 %r51, %r50, 23; - shl.b32 %r172, %r50, 8; - or.b32 %r52, %r172, -2147483648; - mov.u32 %r344, 0; - mov.u64 %rd280, %rd9; - mov.u64 %rd281, %rd25; - mov.u32 %r345, %r344; - -BB0_33: - .pragma "nounroll"; - shl.b64 %rd54, %rd281, 2; - mov.u64 %rd55, __cudart_i2opi_f; - add.s64 %rd56, %rd55, %rd54; - ld.const.u32 %r175, [%rd56]; - // inline asm - { - mad.lo.cc.u32 %r173, %r175, %r52, %r345; - madc.hi.u32 %r345, %r175, %r52, 0; - } - // inline asm - st.local.u32 [%rd280], %r173; - add.s32 %r344, %r344, 1; - cvt.s64.s32 %rd281, %r344; - mul.wide.s32 %rd57, %r344, 4; - add.s64 %rd280, %rd9, %rd57; - setp.ne.s32 %p27, %r344, 6; - @%p27 bra BB0_33; - - and.b32 %r178, %r51, 255; - add.s32 %r179, %r178, -128; - shr.u32 %r180, %r179, 5; - and.b32 %r57, %r50, -2147483648; - cvta.to.local.u64 %rd59, %rd53; - st.local.u32 [%rd59+24], %r345; - mov.u32 %r181, 6; - sub.s32 %r182, %r181, %r180; - mul.wide.s32 %rd60, %r182, 4; - add.s64 %rd15, %rd59, %rd60; - ld.local.u32 %r346, [%rd15]; - ld.local.u32 %r347, [%rd15+-4]; - and.b32 %r60, %r51, 31; - setp.eq.s32 %p28, %r60, 0; - @%p28 bra BB0_36; - - mov.u32 %r183, 32; - sub.s32 %r184, %r183, %r60; - shr.u32 %r185, %r347, %r184; - shl.b32 %r186, %r346, %r60; - add.s32 %r346, %r185, %r186; - ld.local.u32 %r187, [%rd15+-8]; - shr.u32 %r188, %r187, %r184; - shl.b32 %r189, %r347, %r60; - add.s32 %r347, %r188, %r189; - -BB0_36: - shr.u32 %r190, %r347, 30; - shl.b32 %r191, %r346, 2; - add.s32 %r348, %r190, %r191; - shl.b32 %r66, %r347, 2; - shr.u32 %r192, %r348, 31; - shr.u32 %r193, %r346, 30; - add.s32 %r67, %r192, %r193; - setp.eq.s32 %p29, %r192, 0; - @%p29 bra BB0_37; - bra.uni BB0_38; - -BB0_37: - mov.u32 %r349, %r57; - mov.u32 %r350, %r66; - bra.uni BB0_39; - -BB0_38: - not.b32 %r194, %r348; - neg.s32 %r350, %r66; - setp.eq.s32 %p30, %r66, 0; - selp.u32 %r195, 1, 0, %p30; - add.s32 %r348, %r195, %r194; - xor.b32 %r349, %r57, -2147483648; - -BB0_39: - clz.b32 %r352, %r348; - setp.eq.s32 %p31, %r352, 0; - shl.b32 %r196, %r348, %r352; - mov.u32 %r197, 32; - sub.s32 %r198, %r197, %r352; - shr.u32 %r199, %r350, %r198; - add.s32 %r200, %r199, %r196; - selp.b32 %r75, %r348, %r200, %p31; - mov.u32 %r201, -921707870; - mul.hi.u32 %r351, %r75, %r201; - setp.eq.s32 %p32, %r57, 0; - neg.s32 %r202, %r67; - selp.b32 %r353, %r67, %r202, %p32; - setp.lt.s32 %p33, %r351, 1; - @%p33 bra BB0_41; - - mul.lo.s32 %r203, %r75, -921707870; - shr.u32 %r204, %r203, 31; - shl.b32 %r205, %r351, 1; - add.s32 %r351, %r204, %r205; - add.s32 %r352, %r352, 1; - -BB0_41: - mov.u32 %r206, 126; - sub.s32 %r207, %r206, %r352; - shl.b32 %r208, %r207, 23; - add.s32 %r209, %r351, 1; - shr.u32 %r210, %r209, 7; - add.s32 %r211, %r210, 1; - shr.u32 %r212, %r211, 1; - add.s32 %r213, %r212, %r208; - or.b32 %r214, %r213, %r349; - mov.b32 %f684, %r214; - -BB0_42: - mul.rn.f32 %f57, %f684, %f684; - and.b32 %r83, %r353, 1; - setp.eq.s32 %p34, %r83, 0; - @%p34 bra BB0_44; - bra.uni BB0_43; - -BB0_44: - mov.f32 %f250, 0f3C08839E; - mov.f32 %f251, 0fB94CA1F9; - fma.rn.f32 %f685, %f251, %f57, %f250; - bra.uni BB0_45; - -BB0_43: - mov.f32 %f248, 0fBAB6061A; - mov.f32 %f249, 0f37CCF5CE; - fma.rn.f32 %f685, %f249, %f57, %f248; - -BB0_45: - @%p34 bra BB0_47; - bra.uni BB0_46; - -BB0_47: - mov.f32 %f255, 0fBE2AAAA3; - fma.rn.f32 %f256, %f685, %f57, %f255; - fma.rn.f32 %f686, %f256, %f57, %f213; - bra.uni BB0_48; - -BB0_46: - mov.f32 %f252, 0f3D2AAAA5; - fma.rn.f32 %f253, %f685, %f57, %f252; - mov.f32 %f254, 0fBF000000; - fma.rn.f32 %f686, %f253, %f57, %f254; - -BB0_48: - fma.rn.f32 %f687, %f686, %f684, %f684; - @%p34 bra BB0_50; - - fma.rn.f32 %f687, %f686, %f57, %f211; - -BB0_50: - and.b32 %r215, %r353, 2; - setp.eq.s32 %p37, %r215, 0; - @%p37 bra BB0_52; - - mov.f32 %f260, 0fBF800000; - fma.rn.f32 %f687, %f687, %f260, %f213; - -BB0_52: - mul.f32 %f261, %f32, %f681; - mul.f32 %f262, %f32, %f687; - mul.f32 %f263, %f10, %f262; - mul.f32 %f264, %f11, %f262; - mul.f32 %f265, %f12, %f262; - fma.rn.f32 %f266, %f19, %f261, %f263; - fma.rn.f32 %f267, %f18, %f261, %f264; - fma.rn.f32 %f268, %f17, %f261, %f265; - fma.rn.f32 %f69, %f664, %f31, %f266; - fma.rn.f32 %f70, %f665, %f31, %f267; - fma.rn.f32 %f71, %f666, %f31, %f268; - setp.gt.f32 %p38, %f70, 0f00000000; - setp.eq.s32 %p39, %r6, 0; - or.pred %p40, %p39, %p38; - @!%p40 bra BB0_54; - bra.uni BB0_53; - -BB0_53: - add.u64 %rd61, %SP, 0; - cvta.to.local.u64 %rd62, %rd61; - max.f32 %f275, %f281, %f177; - mov.u32 %r219, 1065353216; - st.local.u32 [%rd62], %r219; - ld.global.u32 %r216, [root]; - mov.u32 %r217, 1; - mov.f32 %f276, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r216, %f7, %f8, %f9, %f69, %f70, %f71, %r217, %f275, %f276, %rd61, %r93); - // inline asm - mul.f32 %f283, %f665, %f70; - fma.rn.f32 %f284, %f664, %f69, %f283; - fma.rn.f32 %f285, %f666, %f71, %f284; - ld.local.f32 %f286, [%rd62]; - fma.rn.f32 %f691, %f69, %f286, %f691; - fma.rn.f32 %f692, %f70, %f286, %f692; - fma.rn.f32 %f693, %f71, %f286, %f693; - add.f32 %f690, %f690, %f286; - cvt.sat.f32.f32 %f287, %f285; - fma.rn.f32 %f689, %f287, %f286, %f689; - -BB0_54: - add.s32 %r332, %r332, 1; - setp.lt.s32 %p41, %r332, %r2; - @%p41 bra BB0_6; - - add.s32 %r330, %r330, 1; - setp.lt.s32 %p42, %r330, %r2; - @%p42 bra BB0_5; - -BB0_56: - mul.lo.s32 %r220, %r2, %r2; - cvt.rn.f32.s32 %f288, %r220; - div.rn.f32 %f289, %f689, %f288; - div.rn.f32 %f87, %f690, %f288; - div.rn.f32 %f88, %f691, %f288; - div.rn.f32 %f89, %f692, %f288; - div.rn.f32 %f90, %f693, %f288; - add.f32 %f290, %f289, %f289; - ld.global.f32 %f291, [skyColor]; - mul.f32 %f91, %f290, %f291; - ld.global.f32 %f292, [skyColor+4]; - mul.f32 %f92, %f290, %f292; - ld.global.f32 %f293, [skyColor+8]; - mul.f32 %f93, %f290, %f293; - ld.global.u32 %r354, [imageEnabled]; - and.b32 %r221, %r354, 1; - setp.eq.b32 %p43, %r221, 1; - @!%p43 bra BB0_91; - bra.uni BB0_57; - -BB0_57: - abs.f32 %f95, %f91; - setp.lt.f32 %p44, %f95, 0f00800000; - mul.f32 %f299, %f95, 0f4B800000; - selp.f32 %f300, 0fC3170000, 0fC2FE0000, %p44; - selp.f32 %f301, %f299, %f95, %p44; - mov.b32 %r222, %f301; - and.b32 %r223, %r222, 8388607; - or.b32 %r224, %r223, 1065353216; - mov.b32 %f302, %r224; - shr.u32 %r225, %r222, 23; - cvt.rn.f32.u32 %f303, %r225; - add.f32 %f304, %f300, %f303; - setp.gt.f32 %p45, %f302, 0f3FB504F3; - mul.f32 %f305, %f302, 0f3F000000; - add.f32 %f306, %f304, 0f3F800000; - selp.f32 %f307, %f305, %f302, %p45; - selp.f32 %f308, %f306, %f304, %p45; - add.f32 %f309, %f307, 0fBF800000; - add.f32 %f295, %f307, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f294,%f295; - // inline asm - add.f32 %f310, %f309, %f309; - mul.f32 %f311, %f294, %f310; - mul.f32 %f312, %f311, %f311; - mov.f32 %f313, 0f3C4CAF63; - mov.f32 %f314, 0f3B18F0FE; - fma.rn.f32 %f315, %f314, %f312, %f313; - mov.f32 %f316, 0f3DAAAABD; - fma.rn.f32 %f317, %f315, %f312, %f316; - mul.rn.f32 %f318, %f317, %f312; - mul.rn.f32 %f319, %f318, %f311; - sub.f32 %f320, %f309, %f311; - neg.f32 %f321, %f311; - add.f32 %f322, %f320, %f320; - fma.rn.f32 %f323, %f321, %f309, %f322; - mul.rn.f32 %f324, %f294, %f323; - add.f32 %f325, %f319, %f311; - sub.f32 %f326, %f311, %f325; - add.f32 %f327, %f319, %f326; - add.f32 %f328, %f324, %f327; - add.f32 %f329, %f325, %f328; - sub.f32 %f330, %f325, %f329; - add.f32 %f331, %f328, %f330; - mov.f32 %f332, 0f3F317200; - mul.rn.f32 %f333, %f308, %f332; - mov.f32 %f334, 0f35BFBE8E; - mul.rn.f32 %f335, %f308, %f334; - add.f32 %f336, %f333, %f329; - sub.f32 %f337, %f333, %f336; - add.f32 %f338, %f329, %f337; - add.f32 %f339, %f331, %f338; - add.f32 %f340, %f335, %f339; - add.f32 %f341, %f336, %f340; - sub.f32 %f342, %f336, %f341; - add.f32 %f343, %f340, %f342; - mov.f32 %f344, 0f3EE66666; - mul.rn.f32 %f345, %f344, %f341; - neg.f32 %f346, %f345; - fma.rn.f32 %f347, %f344, %f341, %f346; - fma.rn.f32 %f348, %f344, %f343, %f347; - mov.f32 %f349, 0f00000000; - fma.rn.f32 %f350, %f349, %f341, %f348; - add.rn.f32 %f351, %f345, %f350; - neg.f32 %f352, %f351; - add.rn.f32 %f353, %f345, %f352; - add.rn.f32 %f354, %f353, %f350; - mov.b32 %r226, %f351; - setp.eq.s32 %p46, %r226, 1118925336; - add.s32 %r227, %r226, -1; - mov.b32 %f355, %r227; - add.f32 %f356, %f354, 0f37000000; - selp.f32 %f357, %f355, %f351, %p46; - selp.f32 %f96, %f356, %f354, %p46; - mul.f32 %f358, %f357, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f359, %f358; - mov.f32 %f360, 0fBF317200; - fma.rn.f32 %f361, %f359, %f360, %f357; - mov.f32 %f362, 0fB5BFBE8E; - fma.rn.f32 %f363, %f359, %f362, %f361; - mul.f32 %f364, %f363, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f365, %f364; - add.f32 %f366, %f359, 0f00000000; - ex2.approx.f32 %f367, %f366; - mul.f32 %f368, %f365, %f367; - setp.lt.f32 %p47, %f357, 0fC2D20000; - selp.f32 %f369, 0f00000000, %f368, %p47; - setp.gt.f32 %p48, %f357, 0f42D20000; - selp.f32 %f699, 0f7F800000, %f369, %p48; - setp.eq.f32 %p49, %f699, 0f7F800000; - @%p49 bra BB0_59; - - fma.rn.f32 %f699, %f699, %f96, %f699; - -BB0_59: - mov.f32 %f631, 0f3E666666; - cvt.rzi.f32.f32 %f630, %f631; - fma.rn.f32 %f629, %f630, 0fC0000000, 0f3EE66666; - abs.f32 %f628, %f629; - setp.lt.f32 %p50, %f91, 0f00000000; - setp.eq.f32 %p51, %f628, 0f3F800000; - and.pred %p1, %p50, %p51; - mov.b32 %r228, %f699; - xor.b32 %r229, %r228, -2147483648; - mov.b32 %f370, %r229; - selp.f32 %f701, %f370, %f699, %p1; - setp.eq.f32 %p52, %f91, 0f00000000; - @%p52 bra BB0_62; - bra.uni BB0_60; - -BB0_62: - add.f32 %f373, %f91, %f91; - selp.f32 %f701, %f373, 0f00000000, %p51; - bra.uni BB0_63; - -BB0_112: - mov.u64 %rd196, image_HDR; - cvta.global.u64 %rd191, %rd196; - mov.u32 %r300, 8; - mov.u64 %rd195, 0; - // inline asm - call (%rd190), _rt_buffer_get_64, (%rd191, %r92, %r300, %rd18, %rd19, %rd195, %rd195); - // inline asm - mov.f32 %f599, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs94, %f599;} - - // inline asm - mov.u16 %rs95, 0; - st.v4.u16 [%rd190], {%rs94, %rs94, %rs94, %rs95}; - -BB0_113: - ld.global.u32 %r301, [additive]; - setp.eq.s32 %p101, %r301, 0; - @%p101 bra BB0_115; - - mov.u64 %rd209, image_RNM0; - cvta.global.u64 %rd198, %rd209; - mov.u32 %r305, 8; - mov.u64 %rd208, 0; - // inline asm - call (%rd197), _rt_buffer_get_64, (%rd198, %r92, %r305, %rd18, %rd19, %rd208, %rd208); - // inline asm - ld.v4.u16 {%rs102, %rs103, %rs104, %rs105}, [%rd197]; - // inline asm - { cvt.f32.f16 %f600, %rs102;} - - // inline asm - // inline asm - { cvt.f32.f16 %f601, %rs103;} - - // inline asm - // inline asm - { cvt.f32.f16 %f602, %rs104;} - - // inline asm - // inline asm - call (%rd203), _rt_buffer_get_64, (%rd198, %r92, %r305, %rd18, %rd19, %rd208, %rd208); - // inline asm - add.f32 %f603, %f600, 0f00000000; - add.f32 %f604, %f601, 0f00000000; - add.f32 %f605, %f602, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs101, %f605;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs100, %f604;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs99, %f603;} - - // inline asm - mov.u16 %rs106, 0; - st.v4.u16 [%rd203], {%rs99, %rs100, %rs101, %rs106}; - bra.uni BB0_116; - -BB0_115: - mov.u64 %rd216, image_RNM0; - cvta.global.u64 %rd211, %rd216; - mov.u32 %r307, 8; - mov.u64 %rd215, 0; - // inline asm - call (%rd210), _rt_buffer_get_64, (%rd211, %r92, %r307, %rd18, %rd19, %rd215, %rd215); - // inline asm - mov.f32 %f606, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs107, %f606;} - - // inline asm - mov.u16 %rs108, 0; - st.v4.u16 [%rd210], {%rs107, %rs107, %rs107, %rs108}; - -BB0_116: - ld.global.u32 %r308, [additive]; - setp.eq.s32 %p102, %r308, 0; - @%p102 bra BB0_118; - - mov.u64 %rd229, image_RNM1; - cvta.global.u64 %rd218, %rd229; - mov.u32 %r312, 8; - mov.u64 %rd228, 0; - // inline asm - call (%rd217), _rt_buffer_get_64, (%rd218, %r92, %r312, %rd18, %rd19, %rd228, %rd228); - // inline asm - ld.v4.u16 {%rs115, %rs116, %rs117, %rs118}, [%rd217]; - // inline asm - { cvt.f32.f16 %f607, %rs115;} - - // inline asm - // inline asm - { cvt.f32.f16 %f608, %rs116;} - - // inline asm - // inline asm - { cvt.f32.f16 %f609, %rs117;} - - // inline asm - // inline asm - call (%rd223), _rt_buffer_get_64, (%rd218, %r92, %r312, %rd18, %rd19, %rd228, %rd228); - // inline asm - add.f32 %f610, %f607, 0f00000000; - add.f32 %f611, %f608, 0f00000000; - add.f32 %f612, %f609, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs114, %f612;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs113, %f611;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs112, %f610;} - - // inline asm - mov.u16 %rs119, 0; - st.v4.u16 [%rd223], {%rs112, %rs113, %rs114, %rs119}; - bra.uni BB0_119; - -BB0_118: - mov.u64 %rd236, image_RNM1; - cvta.global.u64 %rd231, %rd236; - mov.u32 %r314, 8; - mov.u64 %rd235, 0; - // inline asm - call (%rd230), _rt_buffer_get_64, (%rd231, %r92, %r314, %rd18, %rd19, %rd235, %rd235); - // inline asm - mov.f32 %f613, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs120, %f613;} - - // inline asm - mov.u16 %rs121, 0; - st.v4.u16 [%rd230], {%rs120, %rs120, %rs120, %rs121}; - -BB0_119: - ld.global.u32 %r315, [additive]; - setp.eq.s32 %p103, %r315, 0; - @%p103 bra BB0_121; - - mov.u64 %rd249, image_RNM2; - cvta.global.u64 %rd238, %rd249; - mov.u32 %r319, 8; - mov.u64 %rd248, 0; - // inline asm - call (%rd237), _rt_buffer_get_64, (%rd238, %r92, %r319, %rd18, %rd19, %rd248, %rd248); - // inline asm - ld.v4.u16 {%rs128, %rs129, %rs130, %rs131}, [%rd237]; - // inline asm - { cvt.f32.f16 %f614, %rs128;} - - // inline asm - // inline asm - { cvt.f32.f16 %f615, %rs129;} - - // inline asm - // inline asm - { cvt.f32.f16 %f616, %rs130;} - - // inline asm - // inline asm - call (%rd243), _rt_buffer_get_64, (%rd238, %r92, %r319, %rd18, %rd19, %rd248, %rd248); - // inline asm - add.f32 %f617, %f614, 0f00000000; - add.f32 %f618, %f615, 0f00000000; - add.f32 %f619, %f616, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs127, %f619;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs126, %f618;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs125, %f617;} - - // inline asm - mov.u16 %rs132, 0; - st.v4.u16 [%rd243], {%rs125, %rs126, %rs127, %rs132}; - bra.uni BB0_122; - -BB0_121: - mov.u64 %rd256, image_RNM2; - cvta.global.u64 %rd251, %rd256; - mov.u32 %r321, 8; - mov.u64 %rd255, 0; - // inline asm - call (%rd250), _rt_buffer_get_64, (%rd251, %r92, %r321, %rd18, %rd19, %rd255, %rd255); - // inline asm - mov.f32 %f620, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs133, %f620;} - - // inline asm - mov.u16 %rs134, 0; - st.v4.u16 [%rd250], {%rs133, %rs133, %rs133, %rs134}; - -BB0_122: - ld.global.u32 %r322, [additive]; - setp.eq.s32 %p104, %r322, 0; - @%p104 bra BB0_124; - - mov.u64 %rd269, image_RNM3; - cvta.global.u64 %rd258, %rd269; - mov.u32 %r326, 8; - mov.u64 %rd268, 0; - // inline asm - call (%rd257), _rt_buffer_get_64, (%rd258, %r92, %r326, %rd18, %rd19, %rd268, %rd268); - // inline asm - ld.v4.u16 {%rs141, %rs142, %rs143, %rs144}, [%rd257]; - // inline asm - { cvt.f32.f16 %f621, %rs141;} - - // inline asm - // inline asm - { cvt.f32.f16 %f622, %rs142;} - - // inline asm - // inline asm - { cvt.f32.f16 %f623, %rs143;} - - // inline asm - // inline asm - call (%rd263), _rt_buffer_get_64, (%rd258, %r92, %r326, %rd18, %rd19, %rd268, %rd268); - // inline asm - add.f32 %f624, %f621, 0f00000000; - add.f32 %f625, %f622, 0f00000000; - add.f32 %f626, %f623, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs140, %f626;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs139, %f625;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs138, %f624;} - - // inline asm - mov.u16 %rs145, 0; - st.v4.u16 [%rd263], {%rs138, %rs139, %rs140, %rs145}; - bra.uni BB0_125; - -BB0_124: - mov.u64 %rd276, image_RNM3; - cvta.global.u64 %rd271, %rd276; - mov.u32 %r328, 8; - mov.u64 %rd275, 0; - // inline asm - call (%rd270), _rt_buffer_get_64, (%rd271, %r92, %r328, %rd18, %rd19, %rd275, %rd275); - // inline asm - mov.f32 %f627, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs146, %f627;} - - // inline asm - mov.u16 %rs147, 0; - st.v4.u16 [%rd270], {%rs146, %rs146, %rs146, %rs147}; - bra.uni BB0_125; - -BB0_60: - setp.geu.f32 %p53, %f91, 0f00000000; - @%p53 bra BB0_63; - - mov.f32 %f655, 0f3EE66666; - cvt.rzi.f32.f32 %f372, %f655; - setp.neu.f32 %p54, %f372, 0f3EE66666; - selp.f32 %f701, 0f7FFFFFFF, %f701, %p54; - -BB0_63: - abs.f32 %f632, %f91; - add.f32 %f374, %f632, 0f3EE66666; - mov.b32 %r230, %f374; - setp.lt.s32 %p56, %r230, 2139095040; - @%p56 bra BB0_68; - - abs.f32 %f653, %f91; - setp.gtu.f32 %p57, %f653, 0f7F800000; - @%p57 bra BB0_67; - bra.uni BB0_65; - -BB0_67: - add.f32 %f701, %f91, 0f3EE66666; - bra.uni BB0_68; - -BB0_65: - abs.f32 %f654, %f91; - setp.neu.f32 %p58, %f654, 0f7F800000; - @%p58 bra BB0_68; - - selp.f32 %f701, 0fFF800000, 0f7F800000, %p1; - -BB0_68: - mov.f32 %f641, 0fB5BFBE8E; - mov.f32 %f640, 0fBF317200; - mov.f32 %f639, 0f00000000; - mov.f32 %f638, 0f35BFBE8E; - mov.f32 %f637, 0f3F317200; - mov.f32 %f636, 0f3DAAAABD; - mov.f32 %f635, 0f3C4CAF63; - mov.f32 %f634, 0f3B18F0FE; - mov.f32 %f633, 0f3EE66666; - setp.eq.f32 %p59, %f91, 0f3F800000; - selp.f32 %f107, 0f3F800000, %f701, %p59; - abs.f32 %f108, %f92; - setp.lt.f32 %p60, %f108, 0f00800000; - mul.f32 %f377, %f108, 0f4B800000; - selp.f32 %f378, 0fC3170000, 0fC2FE0000, %p60; - selp.f32 %f379, %f377, %f108, %p60; - mov.b32 %r231, %f379; - and.b32 %r232, %r231, 8388607; - or.b32 %r233, %r232, 1065353216; - mov.b32 %f380, %r233; - shr.u32 %r234, %r231, 23; - cvt.rn.f32.u32 %f381, %r234; - add.f32 %f382, %f378, %f381; - setp.gt.f32 %p61, %f380, 0f3FB504F3; - mul.f32 %f383, %f380, 0f3F000000; - add.f32 %f384, %f382, 0f3F800000; - selp.f32 %f385, %f383, %f380, %p61; - selp.f32 %f386, %f384, %f382, %p61; - add.f32 %f387, %f385, 0fBF800000; - add.f32 %f376, %f385, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f375,%f376; - // inline asm - add.f32 %f388, %f387, %f387; - mul.f32 %f389, %f375, %f388; - mul.f32 %f390, %f389, %f389; - fma.rn.f32 %f393, %f634, %f390, %f635; - fma.rn.f32 %f395, %f393, %f390, %f636; - mul.rn.f32 %f396, %f395, %f390; - mul.rn.f32 %f397, %f396, %f389; - sub.f32 %f398, %f387, %f389; - neg.f32 %f399, %f389; - add.f32 %f400, %f398, %f398; - fma.rn.f32 %f401, %f399, %f387, %f400; - mul.rn.f32 %f402, %f375, %f401; - add.f32 %f403, %f397, %f389; - sub.f32 %f404, %f389, %f403; - add.f32 %f405, %f397, %f404; - add.f32 %f406, %f402, %f405; - add.f32 %f407, %f403, %f406; - sub.f32 %f408, %f403, %f407; - add.f32 %f409, %f406, %f408; - mul.rn.f32 %f411, %f386, %f637; - mul.rn.f32 %f413, %f386, %f638; - add.f32 %f414, %f411, %f407; - sub.f32 %f415, %f411, %f414; - add.f32 %f416, %f407, %f415; - add.f32 %f417, %f409, %f416; - add.f32 %f418, %f413, %f417; - add.f32 %f419, %f414, %f418; - sub.f32 %f420, %f414, %f419; - add.f32 %f421, %f418, %f420; - mul.rn.f32 %f423, %f633, %f419; - neg.f32 %f424, %f423; - fma.rn.f32 %f425, %f633, %f419, %f424; - fma.rn.f32 %f426, %f633, %f421, %f425; - fma.rn.f32 %f428, %f639, %f419, %f426; - add.rn.f32 %f429, %f423, %f428; - neg.f32 %f430, %f429; - add.rn.f32 %f431, %f423, %f430; - add.rn.f32 %f432, %f431, %f428; - mov.b32 %r235, %f429; - setp.eq.s32 %p62, %r235, 1118925336; - add.s32 %r236, %r235, -1; - mov.b32 %f433, %r236; - add.f32 %f434, %f432, 0f37000000; - selp.f32 %f435, %f433, %f429, %p62; - selp.f32 %f109, %f434, %f432, %p62; - mul.f32 %f436, %f435, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f437, %f436; - fma.rn.f32 %f439, %f437, %f640, %f435; - fma.rn.f32 %f441, %f437, %f641, %f439; - mul.f32 %f442, %f441, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f443, %f442; - add.f32 %f444, %f437, 0f00000000; - ex2.approx.f32 %f445, %f444; - mul.f32 %f446, %f443, %f445; - setp.lt.f32 %p63, %f435, 0fC2D20000; - selp.f32 %f447, 0f00000000, %f446, %p63; - setp.gt.f32 %p64, %f435, 0f42D20000; - selp.f32 %f702, 0f7F800000, %f447, %p64; - setp.eq.f32 %p65, %f702, 0f7F800000; - @%p65 bra BB0_70; - - fma.rn.f32 %f702, %f702, %f109, %f702; - -BB0_70: - setp.lt.f32 %p66, %f92, 0f00000000; - and.pred %p2, %p66, %p51; - mov.b32 %r237, %f702; - xor.b32 %r238, %r237, -2147483648; - mov.b32 %f448, %r238; - selp.f32 %f704, %f448, %f702, %p2; - setp.eq.f32 %p68, %f92, 0f00000000; - @%p68 bra BB0_73; - bra.uni BB0_71; - -BB0_73: - add.f32 %f451, %f92, %f92; - selp.f32 %f704, %f451, 0f00000000, %p51; - bra.uni BB0_74; - -BB0_71: - setp.geu.f32 %p69, %f92, 0f00000000; - @%p69 bra BB0_74; - - mov.f32 %f652, 0f3EE66666; - cvt.rzi.f32.f32 %f450, %f652; - setp.neu.f32 %p70, %f450, 0f3EE66666; - selp.f32 %f704, 0f7FFFFFFF, %f704, %p70; - -BB0_74: - abs.f32 %f656, %f92; - add.f32 %f452, %f656, 0f3EE66666; - mov.b32 %r239, %f452; - setp.lt.s32 %p72, %r239, 2139095040; - @%p72 bra BB0_79; - - abs.f32 %f657, %f92; - setp.gtu.f32 %p73, %f657, 0f7F800000; - @%p73 bra BB0_78; - bra.uni BB0_76; - -BB0_78: - add.f32 %f704, %f92, 0f3EE66666; - bra.uni BB0_79; - -BB0_76: - abs.f32 %f658, %f92; - setp.neu.f32 %p74, %f658, 0f7F800000; - @%p74 bra BB0_79; - - selp.f32 %f704, 0fFF800000, 0f7F800000, %p2; - -BB0_79: - mov.f32 %f650, 0fB5BFBE8E; - mov.f32 %f649, 0fBF317200; - mov.f32 %f648, 0f00000000; - mov.f32 %f647, 0f35BFBE8E; - mov.f32 %f646, 0f3F317200; - mov.f32 %f645, 0f3DAAAABD; - mov.f32 %f644, 0f3C4CAF63; - mov.f32 %f643, 0f3B18F0FE; - mov.f32 %f642, 0f3EE66666; - setp.eq.f32 %p75, %f92, 0f3F800000; - selp.f32 %f120, 0f3F800000, %f704, %p75; - abs.f32 %f121, %f93; - setp.lt.f32 %p76, %f121, 0f00800000; - mul.f32 %f455, %f121, 0f4B800000; - selp.f32 %f456, 0fC3170000, 0fC2FE0000, %p76; - selp.f32 %f457, %f455, %f121, %p76; - mov.b32 %r240, %f457; - and.b32 %r241, %r240, 8388607; - or.b32 %r242, %r241, 1065353216; - mov.b32 %f458, %r242; - shr.u32 %r243, %r240, 23; - cvt.rn.f32.u32 %f459, %r243; - add.f32 %f460, %f456, %f459; - setp.gt.f32 %p77, %f458, 0f3FB504F3; - mul.f32 %f461, %f458, 0f3F000000; - add.f32 %f462, %f460, 0f3F800000; - selp.f32 %f463, %f461, %f458, %p77; - selp.f32 %f464, %f462, %f460, %p77; - add.f32 %f465, %f463, 0fBF800000; - add.f32 %f454, %f463, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f453,%f454; - // inline asm - add.f32 %f466, %f465, %f465; - mul.f32 %f467, %f453, %f466; - mul.f32 %f468, %f467, %f467; - fma.rn.f32 %f471, %f643, %f468, %f644; - fma.rn.f32 %f473, %f471, %f468, %f645; - mul.rn.f32 %f474, %f473, %f468; - mul.rn.f32 %f475, %f474, %f467; - sub.f32 %f476, %f465, %f467; - neg.f32 %f477, %f467; - add.f32 %f478, %f476, %f476; - fma.rn.f32 %f479, %f477, %f465, %f478; - mul.rn.f32 %f480, %f453, %f479; - add.f32 %f481, %f475, %f467; - sub.f32 %f482, %f467, %f481; - add.f32 %f483, %f475, %f482; - add.f32 %f484, %f480, %f483; - add.f32 %f485, %f481, %f484; - sub.f32 %f486, %f481, %f485; - add.f32 %f487, %f484, %f486; - mul.rn.f32 %f489, %f464, %f646; - mul.rn.f32 %f491, %f464, %f647; - add.f32 %f492, %f489, %f485; - sub.f32 %f493, %f489, %f492; - add.f32 %f494, %f485, %f493; - add.f32 %f495, %f487, %f494; - add.f32 %f496, %f491, %f495; - add.f32 %f497, %f492, %f496; - sub.f32 %f498, %f492, %f497; - add.f32 %f499, %f496, %f498; - mul.rn.f32 %f501, %f642, %f497; - neg.f32 %f502, %f501; - fma.rn.f32 %f503, %f642, %f497, %f502; - fma.rn.f32 %f504, %f642, %f499, %f503; - fma.rn.f32 %f506, %f648, %f497, %f504; - add.rn.f32 %f507, %f501, %f506; - neg.f32 %f508, %f507; - add.rn.f32 %f509, %f501, %f508; - add.rn.f32 %f510, %f509, %f506; - mov.b32 %r244, %f507; - setp.eq.s32 %p78, %r244, 1118925336; - add.s32 %r245, %r244, -1; - mov.b32 %f511, %r245; - add.f32 %f512, %f510, 0f37000000; - selp.f32 %f513, %f511, %f507, %p78; - selp.f32 %f122, %f512, %f510, %p78; - mul.f32 %f514, %f513, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f515, %f514; - fma.rn.f32 %f517, %f515, %f649, %f513; - fma.rn.f32 %f519, %f515, %f650, %f517; - mul.f32 %f520, %f519, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f521, %f520; - add.f32 %f522, %f515, 0f00000000; - ex2.approx.f32 %f523, %f522; - mul.f32 %f524, %f521, %f523; - setp.lt.f32 %p79, %f513, 0fC2D20000; - selp.f32 %f525, 0f00000000, %f524, %p79; - setp.gt.f32 %p80, %f513, 0f42D20000; - selp.f32 %f705, 0f7F800000, %f525, %p80; - setp.eq.f32 %p81, %f705, 0f7F800000; - @%p81 bra BB0_81; - - fma.rn.f32 %f705, %f705, %f122, %f705; - -BB0_81: - setp.lt.f32 %p82, %f93, 0f00000000; - and.pred %p3, %p82, %p51; - mov.b32 %r246, %f705; - xor.b32 %r247, %r246, -2147483648; - mov.b32 %f526, %r247; - selp.f32 %f707, %f526, %f705, %p3; - setp.eq.f32 %p84, %f93, 0f00000000; - @%p84 bra BB0_84; - bra.uni BB0_82; - -BB0_84: - add.f32 %f529, %f93, %f93; - selp.f32 %f707, %f529, 0f00000000, %p51; - bra.uni BB0_85; - -BB0_82: - setp.geu.f32 %p85, %f93, 0f00000000; - @%p85 bra BB0_85; - - mov.f32 %f651, 0f3EE66666; - cvt.rzi.f32.f32 %f528, %f651; - setp.neu.f32 %p86, %f528, 0f3EE66666; - selp.f32 %f707, 0f7FFFFFFF, %f707, %p86; - -BB0_85: - abs.f32 %f659, %f93; - add.f32 %f530, %f659, 0f3EE66666; - mov.b32 %r248, %f530; - setp.lt.s32 %p88, %r248, 2139095040; - @%p88 bra BB0_90; - - abs.f32 %f660, %f93; - setp.gtu.f32 %p89, %f660, 0f7F800000; - @%p89 bra BB0_89; - bra.uni BB0_87; - -BB0_89: - add.f32 %f707, %f93, 0f3EE66666; - bra.uni BB0_90; - -BB0_87: - abs.f32 %f661, %f93; - setp.neu.f32 %p90, %f661, 0f7F800000; - @%p90 bra BB0_90; - - selp.f32 %f707, 0fFF800000, 0f7F800000, %p3; - -BB0_90: - mov.u32 %r329, 4; - setp.eq.f32 %p91, %f93, 0f3F800000; - selp.f32 %f531, 0f3F800000, %f707, %p91; - cvt.u64.u32 %rd66, %r5; - cvt.u64.u32 %rd65, %r4; - mov.u64 %rd69, image; - cvta.global.u64 %rd64, %rd69; - // inline asm - call (%rd63), _rt_buffer_get_64, (%rd64, %r92, %r329, %rd65, %rd66, %rd25, %rd25); - // inline asm - cvt.sat.f32.f32 %f532, %f531; - mul.f32 %f533, %f532, 0f437FFD71; - cvt.rzi.u32.f32 %r251, %f533; - cvt.sat.f32.f32 %f534, %f120; - mul.f32 %f535, %f534, 0f437FFD71; - cvt.rzi.u32.f32 %r252, %f535; - cvt.sat.f32.f32 %f536, %f107; - mul.f32 %f537, %f536, 0f437FFD71; - cvt.rzi.u32.f32 %r253, %f537; - cvt.u16.u32 %rs14, %r251; - cvt.u16.u32 %rs15, %r253; - cvt.u16.u32 %rs16, %r252; - mov.u16 %rs17, 255; - st.v4.u8 [%rd63], {%rs14, %rs16, %rs15, %rs17}; - ld.global.u32 %r354, [imageEnabled]; - -BB0_91: - cvt.u64.u32 %rd16, %r4; - cvt.u64.u32 %rd17, %r5; - and.b32 %r254, %r354, 4; - setp.eq.s32 %p92, %r254, 0; - @%p92 bra BB0_95; - - ld.global.u32 %r255, [additive]; - setp.eq.s32 %p93, %r255, 0; - mov.f32 %f538, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs18, %f538;} - - // inline asm - @%p93 bra BB0_94; - - mov.u64 %rd82, image_HDR; - cvta.global.u64 %rd71, %rd82; - mov.u32 %r259, 8; - // inline asm - call (%rd70), _rt_buffer_get_64, (%rd71, %r92, %r259, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs25, %rs26, %rs27, %rs28}, [%rd70]; - // inline asm - { cvt.f32.f16 %f539, %rs25;} - - // inline asm - // inline asm - { cvt.f32.f16 %f540, %rs26;} - - // inline asm - // inline asm - { cvt.f32.f16 %f541, %rs27;} - - // inline asm - // inline asm - call (%rd76), _rt_buffer_get_64, (%rd71, %r92, %r259, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f542, %f91, %f539; - add.f32 %f543, %f92, %f540; - add.f32 %f544, %f93, %f541; - // inline asm - { cvt.rn.f16.f32 %rs24, %f544;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs23, %f543;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs22, %f542;} - - // inline asm - st.v4.u16 [%rd76], {%rs22, %rs23, %rs24, %rs18}; - bra.uni BB0_95; - -BB0_94: - mov.u64 %rd89, image_HDR; - cvta.global.u64 %rd84, %rd89; - mov.u32 %r261, 8; - // inline asm - call (%rd83), _rt_buffer_get_64, (%rd84, %r92, %r261, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs31, %f93;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f92;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f91;} - - // inline asm - st.v4.u16 [%rd83], {%rs29, %rs30, %rs31, %rs18}; - -BB0_95: - mul.f32 %f133, %f87, 0f3F000000; - ld.global.f32 %f549, [skyColor]; - mul.f32 %f134, %f133, %f549; - ld.global.f32 %f550, [skyColor+4]; - mul.f32 %f135, %f133, %f550; - ld.global.f32 %f551, [skyColor+8]; - mul.f32 %f136, %f133, %f551; - ld.global.u32 %r262, [additive]; - setp.eq.s32 %p94, %r262, 0; - mov.f32 %f548, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs32, %f548;} - - // inline asm - @%p94 bra BB0_97; - - mov.u64 %rd102, image_RNM0; - cvta.global.u64 %rd91, %rd102; - mov.u32 %r266, 8; - // inline asm - call (%rd90), _rt_buffer_get_64, (%rd91, %r92, %r266, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs39, %rs40, %rs41, %rs42}, [%rd90]; - // inline asm - { cvt.f32.f16 %f552, %rs39;} - - // inline asm - // inline asm - { cvt.f32.f16 %f553, %rs40;} - - // inline asm - // inline asm - { cvt.f32.f16 %f554, %rs41;} - - // inline asm - // inline asm - call (%rd96), _rt_buffer_get_64, (%rd91, %r92, %r266, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f555, %f134, %f552; - add.f32 %f556, %f135, %f553; - add.f32 %f557, %f136, %f554; - // inline asm - { cvt.rn.f16.f32 %rs38, %f557;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs37, %f556;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f555;} - - // inline asm - st.v4.u16 [%rd96], {%rs36, %rs37, %rs38, %rs32}; - bra.uni BB0_98; - -BB0_97: - mov.u64 %rd109, image_RNM0; - cvta.global.u64 %rd104, %rd109; - mov.u32 %r268, 8; - // inline asm - call (%rd103), _rt_buffer_get_64, (%rd104, %r92, %r268, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f136;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs44, %f135;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs43, %f134;} - - // inline asm - st.v4.u16 [%rd103], {%rs43, %rs44, %rs45, %rs32}; - -BB0_98: - mov.f32 %f562, 0f34000000; - max.f32 %f563, %f133, %f562; - mul.f32 %f564, %f88, 0f3F000000; - div.rn.f32 %f565, %f564, %f563; - fma.rn.f32 %f137, %f565, 0f3F000000, 0f3F000000; - mul.f32 %f566, %f89, 0f3F000000; - div.rn.f32 %f567, %f566, %f563; - fma.rn.f32 %f138, %f567, 0f3F000000, 0f3F000000; - mul.f32 %f568, %f90, 0f3F000000; - div.rn.f32 %f569, %f568, %f563; - fma.rn.f32 %f139, %f569, 0f3F000000, 0f3F000000; - ld.global.u32 %r269, [additive]; - setp.eq.s32 %p95, %r269, 0; - // inline asm - { cvt.rn.f16.f32 %rs46, %f548;} - - // inline asm - @%p95 bra BB0_100; - - mov.u64 %rd122, image_RNM1; - cvta.global.u64 %rd111, %rd122; - mov.u32 %r273, 8; - // inline asm - call (%rd110), _rt_buffer_get_64, (%rd111, %r92, %r273, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs53, %rs54, %rs55, %rs56}, [%rd110]; - // inline asm - { cvt.f32.f16 %f570, %rs53;} - - // inline asm - // inline asm - { cvt.f32.f16 %f571, %rs54;} - - // inline asm - // inline asm - { cvt.f32.f16 %f572, %rs55;} - - // inline asm - // inline asm - call (%rd116), _rt_buffer_get_64, (%rd111, %r92, %r273, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f573, %f137, %f570; - add.f32 %f574, %f137, %f571; - add.f32 %f575, %f137, %f572; - // inline asm - { cvt.rn.f16.f32 %rs52, %f575;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs51, %f574;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f573;} - - // inline asm - st.v4.u16 [%rd116], {%rs50, %rs51, %rs52, %rs46}; - bra.uni BB0_101; - -BB0_100: - mov.u64 %rd129, image_RNM1; - cvta.global.u64 %rd124, %rd129; - mov.u32 %r275, 8; - // inline asm - call (%rd123), _rt_buffer_get_64, (%rd124, %r92, %r275, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f137;} - - // inline asm - st.v4.u16 [%rd123], {%rs57, %rs57, %rs57, %rs46}; - -BB0_101: - ld.global.u32 %r276, [additive]; - setp.eq.s32 %p96, %r276, 0; - // inline asm - { cvt.rn.f16.f32 %rs58, %f548;} - - // inline asm - @%p96 bra BB0_103; - - mov.u64 %rd142, image_RNM2; - cvta.global.u64 %rd131, %rd142; - mov.u32 %r280, 8; - // inline asm - call (%rd130), _rt_buffer_get_64, (%rd131, %r92, %r280, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs65, %rs66, %rs67, %rs68}, [%rd130]; - // inline asm - { cvt.f32.f16 %f578, %rs65;} - - // inline asm - // inline asm - { cvt.f32.f16 %f579, %rs66;} - - // inline asm - // inline asm - { cvt.f32.f16 %f580, %rs67;} - - // inline asm - // inline asm - call (%rd136), _rt_buffer_get_64, (%rd131, %r92, %r280, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f581, %f138, %f578; - add.f32 %f582, %f138, %f579; - add.f32 %f583, %f138, %f580; - // inline asm - { cvt.rn.f16.f32 %rs64, %f583;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs63, %f582;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs62, %f581;} - - // inline asm - st.v4.u16 [%rd136], {%rs62, %rs63, %rs64, %rs58}; - bra.uni BB0_104; - -BB0_103: - mov.u64 %rd149, image_RNM2; - cvta.global.u64 %rd144, %rd149; - mov.u32 %r282, 8; - // inline asm - call (%rd143), _rt_buffer_get_64, (%rd144, %r92, %r282, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs69, %f138;} - - // inline asm - st.v4.u16 [%rd143], {%rs69, %rs69, %rs69, %rs58}; - -BB0_104: - ld.global.u32 %r283, [additive]; - setp.eq.s32 %p97, %r283, 0; - // inline asm - { cvt.rn.f16.f32 %rs70, %f548;} - - // inline asm - @%p97 bra BB0_106; - - mov.u64 %rd162, image_RNM3; - cvta.global.u64 %rd151, %rd162; - mov.u32 %r287, 8; - // inline asm - call (%rd150), _rt_buffer_get_64, (%rd151, %r92, %r287, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs77, %rs78, %rs79, %rs80}, [%rd150]; - // inline asm - { cvt.f32.f16 %f586, %rs77;} - - // inline asm - // inline asm - { cvt.f32.f16 %f587, %rs78;} - - // inline asm - // inline asm - { cvt.f32.f16 %f588, %rs79;} - - // inline asm - // inline asm - call (%rd156), _rt_buffer_get_64, (%rd151, %r92, %r287, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f589, %f139, %f586; - add.f32 %f590, %f139, %f587; - add.f32 %f591, %f139, %f588; - // inline asm - { cvt.rn.f16.f32 %rs76, %f591;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs75, %f590;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs74, %f589;} - - // inline asm - st.v4.u16 [%rd156], {%rs74, %rs75, %rs76, %rs70}; - bra.uni BB0_125; - -BB0_106: - mov.u64 %rd169, image_RNM3; - cvta.global.u64 %rd164, %rd169; - mov.u32 %r289, 8; - // inline asm - call (%rd163), _rt_buffer_get_64, (%rd164, %r92, %r289, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs81, %f139;} - - // inline asm - st.v4.u16 [%rd163], {%rs81, %rs81, %rs81, %rs70}; - -BB0_125: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSkyProbeSH.ptx.meta b/Assets/Editor/x64/Bakery/lmSkyProbeSH.ptx.meta deleted file mode 100644 index df88e833..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyProbeSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 269f203d8c22e194a8024c8de727f6e5 -timeCreated: 1551472845 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSkyRNM.ptx b/Assets/Editor/x64/Bakery/lmSkyRNM.ptx deleted file mode 100644 index 405d91e5..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyRNM.ptx +++ /dev/null @@ -1,2025 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 uvtangent[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .texref sky; -.global .align 4 .b8 skyColor[12]; -.global .align 4 .u32 samples; -.global .align 4 .u32 hemispherical; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8skyColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo13hemisphericalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8skyColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename13hemisphericalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8skyColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum13hemisphericalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8skyColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic13hemisphericalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8skyColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation13hemisphericalE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[32]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<110>; - .reg .b16 %rs<153>; - .reg .f32 %f<847>; - .reg .b32 %r<375>; - .reg .b64 %rd<276>; - - - mov.u64 %rd275, __local_depot0; - cvta.local.u64 %SP, %rd275; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r99, %r100}, [pixelID]; - cvt.u64.u32 %rd24, %r99; - cvt.u64.u32 %rd25, %r100; - mov.u64 %rd28, uvnormal; - cvta.global.u64 %rd23, %rd28; - mov.u32 %r97, 2; - mov.u32 %r98, 4; - mov.u64 %rd27, 0; - // inline asm - call (%rd22), _rt_buffer_get_64, (%rd23, %r97, %r98, %rd24, %rd25, %rd27, %rd27); - // inline asm - ld.u32 %r2, [%rd22]; - shr.u32 %r103, %r2, 16; - cvt.u16.u32 %rs1, %r103; - and.b16 %rs6, %rs1, 255; - cvt.u16.u32 %rs7, %r2; - or.b16 %rs8, %rs7, %rs6; - setp.eq.s16 %p4, %rs8, 0; - mov.f32 %f798, 0f00000000; - mov.f32 %f799, %f798; - mov.f32 %f800, %f798; - @%p4 bra BB0_2; - - ld.u8 %rs9, [%rd22+1]; - and.b16 %rs11, %rs7, 255; - cvt.rn.f32.u16 %f170, %rs11; - div.rn.f32 %f171, %f170, 0f437F0000; - fma.rn.f32 %f172, %f171, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f173, %rs9; - div.rn.f32 %f174, %f173, 0f437F0000; - fma.rn.f32 %f175, %f174, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f176, %rs6; - div.rn.f32 %f177, %f176, 0f437F0000; - fma.rn.f32 %f178, %f177, 0f40000000, 0fBF800000; - mul.f32 %f179, %f175, %f175; - fma.rn.f32 %f180, %f172, %f172, %f179; - fma.rn.f32 %f181, %f178, %f178, %f180; - sqrt.rn.f32 %f182, %f181; - rcp.rn.f32 %f183, %f182; - mul.f32 %f798, %f172, %f183; - mul.f32 %f799, %f175, %f183; - mul.f32 %f800, %f178, %f183; - -BB0_2: - ld.global.v2.u32 {%r104, %r105}, [pixelID]; - ld.global.v2.u32 {%r107, %r108}, [tileInfo]; - add.s32 %r3, %r104, %r107; - add.s32 %r4, %r105, %r108; - setp.eq.f32 %p5, %f799, 0f00000000; - setp.eq.f32 %p6, %f798, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f800, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_110; - bra.uni BB0_3; - -BB0_110: - ld.global.u32 %r374, [imageEnabled]; - and.b32 %r306, %r374, 1; - setp.eq.b32 %p104, %r306, 1; - @!%p104 bra BB0_112; - bra.uni BB0_111; - -BB0_111: - cvt.u64.u32 %rd176, %r4; - cvt.u64.u32 %rd175, %r3; - mov.u64 %rd179, image; - cvta.global.u64 %rd174, %rd179; - mov.u64 %rd178, 0; - // inline asm - call (%rd173), _rt_buffer_get_64, (%rd174, %r97, %r98, %rd175, %rd176, %rd178, %rd178); - // inline asm - mov.u16 %rs100, 0; - st.v4.u8 [%rd173], {%rs100, %rs100, %rs100, %rs100}; - ld.global.u32 %r374, [imageEnabled]; - -BB0_112: - cvt.u64.u32 %rd20, %r3; - cvt.u64.u32 %rd21, %r4; - and.b32 %r309, %r374, 4; - setp.eq.s32 %p105, %r309, 0; - @%p105 bra BB0_116; - - ld.global.u32 %r310, [additive]; - setp.eq.s32 %p106, %r310, 0; - @%p106 bra BB0_115; - - mov.u64 %rd192, image_HDR; - cvta.global.u64 %rd181, %rd192; - mov.u32 %r314, 8; - mov.u64 %rd191, 0; - // inline asm - call (%rd180), _rt_buffer_get_64, (%rd181, %r97, %r314, %rd20, %rd21, %rd191, %rd191); - // inline asm - ld.v4.u16 {%rs107, %rs108, %rs109, %rs110}, [%rd180]; - // inline asm - { cvt.f32.f16 %f732, %rs107;} - - // inline asm - // inline asm - { cvt.f32.f16 %f733, %rs108;} - - // inline asm - // inline asm - { cvt.f32.f16 %f734, %rs109;} - - // inline asm - // inline asm - call (%rd186), _rt_buffer_get_64, (%rd181, %r97, %r314, %rd20, %rd21, %rd191, %rd191); - // inline asm - add.f32 %f735, %f732, 0f00000000; - add.f32 %f736, %f733, 0f00000000; - add.f32 %f737, %f734, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs106, %f737;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs105, %f736;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs104, %f735;} - - // inline asm - mov.u16 %rs111, 0; - st.v4.u16 [%rd186], {%rs104, %rs105, %rs106, %rs111}; - bra.uni BB0_116; - -BB0_3: - ld.global.v2.u32 {%r118, %r119}, [pixelID]; - cvt.u64.u32 %rd31, %r118; - cvt.u64.u32 %rd32, %r119; - mov.u64 %rd47, uvpos; - cvta.global.u64 %rd30, %rd47; - mov.u32 %r113, 12; - // inline asm - call (%rd29), _rt_buffer_get_64, (%rd30, %r97, %r113, %rd31, %rd32, %rd27, %rd27); - // inline asm - ld.f32 %f187, [%rd29+8]; - ld.f32 %f188, [%rd29+4]; - ld.f32 %f189, [%rd29]; - mul.f32 %f190, %f189, 0f3456BF95; - mul.f32 %f191, %f188, 0f3456BF95; - mul.f32 %f192, %f187, 0f3456BF95; - abs.f32 %f193, %f798; - div.rn.f32 %f194, %f190, %f193; - abs.f32 %f195, %f799; - div.rn.f32 %f196, %f191, %f195; - abs.f32 %f197, %f800; - div.rn.f32 %f198, %f192, %f197; - abs.f32 %f199, %f194; - abs.f32 %f200, %f196; - abs.f32 %f201, %f198; - mov.f32 %f202, 0f38D1B717; - max.f32 %f203, %f199, %f202; - max.f32 %f204, %f200, %f202; - max.f32 %f205, %f201, %f202; - fma.rn.f32 %f7, %f798, %f203, %f189; - fma.rn.f32 %f8, %f799, %f204, %f188; - fma.rn.f32 %f9, %f800, %f205, %f187; - ld.global.u32 %r5, [hemispherical]; - setp.gt.f32 %p10, %f193, %f197; - neg.f32 %f206, %f799; - selp.f32 %f207, %f206, 0f00000000, %p10; - neg.f32 %f208, %f800; - selp.f32 %f209, %f798, %f208, %p10; - selp.f32 %f210, 0f00000000, %f799, %p10; - mul.f32 %f211, %f209, %f209; - fma.rn.f32 %f212, %f207, %f207, %f211; - fma.rn.f32 %f213, %f210, %f210, %f212; - sqrt.rn.f32 %f214, %f213; - rcp.rn.f32 %f215, %f214; - mul.f32 %f10, %f207, %f215; - mul.f32 %f11, %f209, %f215; - mul.f32 %f12, %f210, %f215; - ld.global.v2.u32 {%r122, %r123}, [pixelID]; - cvt.u64.u32 %rd37, %r122; - cvt.u64.u32 %rd38, %r123; - mov.u64 %rd48, rnd_seeds; - cvta.global.u64 %rd36, %rd48; - // inline asm - call (%rd35), _rt_buffer_get_64, (%rd36, %r97, %r98, %rd37, %rd38, %rd27, %rd27); - // inline asm - ld.u32 %r352, [%rd35]; - ld.global.v2.u32 {%r126, %r127}, [pixelID]; - cvt.u64.u32 %rd43, %r126; - cvt.u64.u32 %rd44, %r127; - mov.u64 %rd49, uvtangent; - cvta.global.u64 %rd42, %rd49; - // inline asm - call (%rd41), _rt_buffer_get_64, (%rd42, %r97, %r98, %rd43, %rd44, %rd27, %rd27); - // inline asm - ld.u32 %r7, [%rd41]; - shr.u32 %r8, %r7, 16; - cvt.u16.u32 %rs13, %r8; - and.b16 %rs14, %rs13, 255; - cvt.u16.u32 %rs15, %r7; - or.b16 %rs16, %rs15, %rs14; - setp.eq.s16 %p11, %rs16, 0; - mov.f32 %f833, 0f00000000; - mov.f32 %f801, %f833; - mov.f32 %f802, %f833; - mov.f32 %f803, %f833; - @%p11 bra BB0_5; - - ld.u8 %rs17, [%rd41+1]; - and.b16 %rs19, %rs15, 255; - cvt.rn.f32.u16 %f216, %rs19; - div.rn.f32 %f217, %f216, 0f437F0000; - fma.rn.f32 %f218, %f217, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f219, %rs17; - div.rn.f32 %f220, %f219, 0f437F0000; - fma.rn.f32 %f221, %f220, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f222, %rs14; - div.rn.f32 %f223, %f222, 0f437F0000; - fma.rn.f32 %f224, %f223, 0f40000000, 0fBF800000; - mul.f32 %f225, %f221, %f221; - fma.rn.f32 %f226, %f218, %f218, %f225; - fma.rn.f32 %f227, %f224, %f224, %f226; - sqrt.rn.f32 %f228, %f227; - rcp.rn.f32 %f229, %f228; - mul.f32 %f801, %f218, %f229; - mul.f32 %f802, %f221, %f229; - mul.f32 %f803, %f224, %f229; - -BB0_5: - mul.f32 %f233, %f800, %f802; - mul.f32 %f234, %f799, %f803; - sub.f32 %f235, %f234, %f233; - mul.f32 %f236, %f798, %f803; - mul.f32 %f237, %f800, %f801; - sub.f32 %f238, %f237, %f236; - mul.f32 %f239, %f799, %f801; - mul.f32 %f240, %f798, %f802; - sub.f32 %f241, %f240, %f239; - setp.lt.u32 %p12, %r7, 16777216; - selp.f32 %f242, 0fBF800000, 0f3F800000, %p12; - mul.f32 %f243, %f235, %f242; - mul.f32 %f244, %f238, %f242; - mul.f32 %f245, %f241, %f242; - mul.f32 %f246, %f243, 0f00000000; - mul.f32 %f247, %f244, 0f00000000; - mul.f32 %f248, %f245, 0f00000000; - fma.rn.f32 %f249, %f801, 0f3F5105EC, %f246; - fma.rn.f32 %f250, %f802, 0f3F5105EC, %f247; - fma.rn.f32 %f251, %f803, 0f3F5105EC, %f248; - mul.f32 %f19, %f798, 0f3F13CD3A; - add.f32 %f20, %f19, %f249; - mul.f32 %f21, %f799, 0f3F13CD3A; - add.f32 %f22, %f21, %f250; - mul.f32 %f23, %f800, 0f3F13CD3A; - add.f32 %f24, %f23, %f251; - ld.global.v2.u32 {%r132, %r133}, [pixelID]; - cvt.u64.u32 %rd52, %r132; - cvt.u64.u32 %rd53, %r133; - // inline asm - call (%rd50), _rt_buffer_get_64, (%rd42, %r97, %r98, %rd52, %rd53, %rd27, %rd27); - // inline asm - ld.u32 %r9, [%rd50]; - shr.u32 %r10, %r9, 16; - cvt.u16.u32 %rs22, %r10; - and.b16 %rs23, %rs22, 255; - cvt.u16.u32 %rs24, %r9; - or.b16 %rs25, %rs24, %rs23; - setp.eq.s16 %p13, %rs25, 0; - mov.f32 %f804, %f833; - mov.f32 %f805, %f833; - mov.f32 %f806, %f833; - @%p13 bra BB0_7; - - ld.u8 %rs26, [%rd50+1]; - and.b16 %rs28, %rs24, 255; - cvt.rn.f32.u16 %f252, %rs28; - div.rn.f32 %f253, %f252, 0f437F0000; - fma.rn.f32 %f254, %f253, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f255, %rs26; - div.rn.f32 %f256, %f255, 0f437F0000; - fma.rn.f32 %f257, %f256, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f258, %rs23; - div.rn.f32 %f259, %f258, 0f437F0000; - fma.rn.f32 %f260, %f259, 0f40000000, 0fBF800000; - mul.f32 %f261, %f257, %f257; - fma.rn.f32 %f262, %f254, %f254, %f261; - fma.rn.f32 %f263, %f260, %f260, %f262; - sqrt.rn.f32 %f264, %f263; - rcp.rn.f32 %f265, %f264; - mul.f32 %f804, %f254, %f265; - mul.f32 %f805, %f257, %f265; - mul.f32 %f806, %f260, %f265; - -BB0_7: - mul.f32 %f269, %f800, %f805; - mul.f32 %f270, %f799, %f806; - sub.f32 %f271, %f270, %f269; - mul.f32 %f272, %f798, %f806; - mul.f32 %f273, %f800, %f804; - sub.f32 %f274, %f273, %f272; - mul.f32 %f275, %f799, %f804; - mul.f32 %f276, %f798, %f805; - sub.f32 %f277, %f276, %f275; - setp.lt.u32 %p14, %r9, 16777216; - selp.f32 %f278, 0fBF800000, 0f3F800000, %p14; - mul.f32 %f279, %f271, %f278; - mul.f32 %f280, %f274, %f278; - mul.f32 %f281, %f277, %f278; - mul.f32 %f282, %f279, 0f3F3504F3; - mul.f32 %f283, %f280, 0f3F3504F3; - mul.f32 %f284, %f281, 0f3F3504F3; - fma.rn.f32 %f285, %f804, 0fBED105EC, %f282; - fma.rn.f32 %f286, %f805, 0fBED105EC, %f283; - fma.rn.f32 %f287, %f806, 0fBED105EC, %f284; - add.f32 %f31, %f19, %f285; - add.f32 %f32, %f21, %f286; - add.f32 %f33, %f23, %f287; - ld.global.v2.u32 {%r138, %r139}, [pixelID]; - cvt.u64.u32 %rd59, %r138; - cvt.u64.u32 %rd60, %r139; - // inline asm - call (%rd57), _rt_buffer_get_64, (%rd42, %r97, %r98, %rd59, %rd60, %rd27, %rd27); - // inline asm - ld.u32 %r11, [%rd57]; - shr.u32 %r12, %r11, 16; - cvt.u16.u32 %rs31, %r12; - and.b16 %rs32, %rs31, 255; - cvt.u16.u32 %rs33, %r11; - or.b16 %rs34, %rs33, %rs32; - setp.eq.s16 %p15, %rs34, 0; - mov.f32 %f807, %f833; - mov.f32 %f808, %f833; - mov.f32 %f809, %f833; - @%p15 bra BB0_9; - - ld.u8 %rs35, [%rd57+1]; - and.b16 %rs37, %rs33, 255; - cvt.rn.f32.u16 %f288, %rs37; - div.rn.f32 %f289, %f288, 0f437F0000; - fma.rn.f32 %f290, %f289, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f291, %rs35; - div.rn.f32 %f292, %f291, 0f437F0000; - fma.rn.f32 %f293, %f292, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f294, %rs32; - div.rn.f32 %f295, %f294, 0f437F0000; - fma.rn.f32 %f296, %f295, 0f40000000, 0fBF800000; - mul.f32 %f297, %f293, %f293; - fma.rn.f32 %f298, %f290, %f290, %f297; - fma.rn.f32 %f299, %f296, %f296, %f298; - sqrt.rn.f32 %f300, %f299; - rcp.rn.f32 %f301, %f300; - mul.f32 %f807, %f290, %f301; - mul.f32 %f808, %f293, %f301; - mul.f32 %f809, %f296, %f301; - -BB0_9: - mul.f32 %f306, %f800, %f808; - mul.f32 %f307, %f799, %f809; - sub.f32 %f308, %f307, %f306; - mul.f32 %f309, %f798, %f809; - mul.f32 %f310, %f800, %f807; - sub.f32 %f311, %f310, %f309; - mul.f32 %f312, %f799, %f807; - mul.f32 %f313, %f798, %f808; - sub.f32 %f314, %f313, %f312; - setp.lt.u32 %p16, %r11, 16777216; - selp.f32 %f315, 0fBF800000, 0f3F800000, %p16; - mul.f32 %f316, %f308, %f315; - mul.f32 %f317, %f311, %f315; - mul.f32 %f318, %f314, %f315; - mul.f32 %f319, %f316, 0fBF3504F3; - mul.f32 %f320, %f317, 0fBF3504F3; - mul.f32 %f321, %f318, 0fBF3504F3; - fma.rn.f32 %f322, %f807, 0fBED105EC, %f319; - fma.rn.f32 %f323, %f808, 0fBED105EC, %f320; - fma.rn.f32 %f324, %f809, 0fBED105EC, %f321; - add.f32 %f40, %f19, %f322; - add.f32 %f41, %f21, %f323; - add.f32 %f42, %f23, %f324; - setp.lt.s32 %p17, %r1, 1; - mov.f32 %f832, %f833; - mov.f32 %f831, %f833; - mov.f32 %f830, %f833; - @%p17 bra BB0_62; - - cvt.rn.f32.s32 %f329, %r1; - rcp.rn.f32 %f43, %f329; - mul.f32 %f44, %f7, 0f3456BF95; - mul.f32 %f45, %f8, 0f3456BF95; - mul.f32 %f46, %f9, 0f3456BF95; - mul.f32 %f330, %f800, %f11; - mul.f32 %f331, %f799, %f12; - sub.f32 %f47, %f330, %f331; - mul.f32 %f332, %f798, %f12; - mul.f32 %f333, %f800, %f10; - sub.f32 %f48, %f332, %f333; - mul.f32 %f334, %f799, %f10; - mul.f32 %f335, %f798, %f11; - sub.f32 %f49, %f334, %f335; - mov.f32 %f833, 0f00000000; - mov.u32 %r142, 0; - abs.f32 %f409, %f45; - abs.f32 %f410, %f44; - max.f32 %f411, %f410, %f409; - abs.f32 %f412, %f46; - max.f32 %f413, %f411, %f412; - mov.u32 %r349, %r142; - mov.f32 %f832, %f833; - mov.f32 %f831, %f833; - mov.f32 %f830, %f833; - -BB0_11: - mov.u32 %r351, %r142; - -BB0_12: - cvt.rn.f32.s32 %f794, %r349; - mad.lo.s32 %r144, %r352, 1664525, 1013904223; - and.b32 %r145, %r144, 16777215; - cvt.rn.f32.u32 %f336, %r145; - fma.rn.f32 %f337, %f336, 0f33800000, %f794; - mul.f32 %f59, %f43, %f337; - mad.lo.s32 %r352, %r144, 1664525, 1013904223; - and.b32 %r146, %r352, 16777215; - cvt.rn.f32.u32 %f338, %r146; - cvt.rn.f32.s32 %f339, %r351; - fma.rn.f32 %f340, %f338, 0f33800000, %f339; - mul.f32 %f341, %f43, %f340; - mul.f32 %f342, %f59, %f59; - mov.f32 %f343, 0f3F800000; - sub.f32 %f344, %f343, %f342; - mov.f32 %f345, 0f00000000; - max.f32 %f346, %f345, %f344; - sqrt.rn.f32 %f60, %f346; - mul.f32 %f824, %f341, 0f40C90FDB; - abs.f32 %f62, %f824; - setp.neu.f32 %p18, %f62, 0f7F800000; - mov.f32 %f818, %f824; - @%p18 bra BB0_14; - - mul.rn.f32 %f818, %f824, %f345; - -BB0_14: - mul.f32 %f348, %f818, 0f3F22F983; - cvt.rni.s32.f32 %r362, %f348; - cvt.rn.f32.s32 %f349, %r362; - neg.f32 %f350, %f349; - mov.f32 %f351, 0f3FC90FDA; - fma.rn.f32 %f352, %f350, %f351, %f818; - mov.f32 %f353, 0f33A22168; - fma.rn.f32 %f354, %f350, %f353, %f352; - mov.f32 %f355, 0f27C234C5; - fma.rn.f32 %f819, %f350, %f355, %f354; - abs.f32 %f356, %f818; - setp.leu.f32 %p19, %f356, 0f47CE4780; - @%p19 bra BB0_25; - - add.u64 %rd65, %SP, 4; - cvta.to.local.u64 %rd5, %rd65; - mov.b32 %r19, %f818; - shr.u32 %r20, %r19, 23; - shl.b32 %r149, %r19, 8; - or.b32 %r21, %r149, -2147483648; - mov.u32 %r353, 0; - mov.u64 %rd272, 0; - mov.u64 %rd271, %rd5; - mov.u32 %r354, %r353; - -BB0_16: - .pragma "nounroll"; - shl.b64 %rd66, %rd272, 2; - mov.u64 %rd67, __cudart_i2opi_f; - add.s64 %rd68, %rd67, %rd66; - ld.const.u32 %r152, [%rd68]; - // inline asm - { - mad.lo.cc.u32 %r150, %r152, %r21, %r354; - madc.hi.u32 %r354, %r152, %r21, 0; - } - // inline asm - st.local.u32 [%rd271], %r150; - add.s32 %r353, %r353, 1; - cvt.s64.s32 %rd272, %r353; - mul.wide.s32 %rd71, %r353, 4; - add.s64 %rd271, %rd5, %rd71; - setp.ne.s32 %p20, %r353, 6; - @%p20 bra BB0_16; - - add.u64 %rd269, %SP, 4; - and.b32 %r155, %r20, 255; - add.s32 %r156, %r155, -128; - shr.u32 %r157, %r156, 5; - and.b32 %r26, %r19, -2147483648; - cvta.to.local.u64 %rd73, %rd269; - st.local.u32 [%rd73+24], %r354; - mov.u32 %r158, 6; - sub.s32 %r159, %r158, %r157; - mul.wide.s32 %rd74, %r159, 4; - add.s64 %rd10, %rd73, %rd74; - ld.local.u32 %r355, [%rd10]; - ld.local.u32 %r356, [%rd10+-4]; - and.b32 %r29, %r20, 31; - setp.eq.s32 %p21, %r29, 0; - @%p21 bra BB0_19; - - mov.u32 %r160, 32; - sub.s32 %r161, %r160, %r29; - shr.u32 %r162, %r356, %r161; - shl.b32 %r163, %r355, %r29; - add.s32 %r355, %r162, %r163; - ld.local.u32 %r164, [%rd10+-8]; - shr.u32 %r165, %r164, %r161; - shl.b32 %r166, %r356, %r29; - add.s32 %r356, %r165, %r166; - -BB0_19: - shr.u32 %r167, %r356, 30; - shl.b32 %r168, %r355, 2; - add.s32 %r357, %r167, %r168; - shl.b32 %r35, %r356, 2; - shr.u32 %r169, %r357, 31; - shr.u32 %r170, %r355, 30; - add.s32 %r36, %r169, %r170; - setp.eq.s32 %p22, %r169, 0; - @%p22 bra BB0_20; - bra.uni BB0_21; - -BB0_20: - mov.u32 %r358, %r26; - mov.u32 %r359, %r35; - bra.uni BB0_22; - -BB0_21: - not.b32 %r171, %r357; - neg.s32 %r359, %r35; - setp.eq.s32 %p23, %r35, 0; - selp.u32 %r172, 1, 0, %p23; - add.s32 %r357, %r172, %r171; - xor.b32 %r358, %r26, -2147483648; - -BB0_22: - clz.b32 %r361, %r357; - setp.eq.s32 %p24, %r361, 0; - shl.b32 %r173, %r357, %r361; - mov.u32 %r174, 32; - sub.s32 %r175, %r174, %r361; - shr.u32 %r176, %r359, %r175; - add.s32 %r177, %r176, %r173; - selp.b32 %r44, %r357, %r177, %p24; - mov.u32 %r178, -921707870; - mul.hi.u32 %r360, %r44, %r178; - setp.eq.s32 %p25, %r26, 0; - neg.s32 %r179, %r36; - selp.b32 %r362, %r36, %r179, %p25; - setp.lt.s32 %p26, %r360, 1; - @%p26 bra BB0_24; - - mul.lo.s32 %r180, %r44, -921707870; - shr.u32 %r181, %r180, 31; - shl.b32 %r182, %r360, 1; - add.s32 %r360, %r181, %r182; - add.s32 %r361, %r361, 1; - -BB0_24: - mov.u32 %r183, 126; - sub.s32 %r184, %r183, %r361; - shl.b32 %r185, %r184, 23; - add.s32 %r186, %r360, 1; - shr.u32 %r187, %r186, 7; - add.s32 %r188, %r187, 1; - shr.u32 %r189, %r188, 1; - add.s32 %r190, %r189, %r185; - or.b32 %r191, %r190, %r358; - mov.b32 %f819, %r191; - -BB0_25: - mul.rn.f32 %f68, %f819, %f819; - add.s32 %r52, %r362, 1; - and.b32 %r53, %r52, 1; - setp.eq.s32 %p27, %r53, 0; - @%p27 bra BB0_27; - bra.uni BB0_26; - -BB0_27: - mov.f32 %f359, 0f3C08839E; - mov.f32 %f360, 0fB94CA1F9; - fma.rn.f32 %f820, %f360, %f68, %f359; - bra.uni BB0_28; - -BB0_26: - mov.f32 %f357, 0fBAB6061A; - mov.f32 %f358, 0f37CCF5CE; - fma.rn.f32 %f820, %f358, %f68, %f357; - -BB0_28: - @%p27 bra BB0_30; - bra.uni BB0_29; - -BB0_30: - mov.f32 %f364, 0fBE2AAAA3; - fma.rn.f32 %f365, %f820, %f68, %f364; - fma.rn.f32 %f821, %f365, %f68, %f345; - bra.uni BB0_31; - -BB0_29: - mov.f32 %f361, 0f3D2AAAA5; - fma.rn.f32 %f362, %f820, %f68, %f361; - mov.f32 %f363, 0fBF000000; - fma.rn.f32 %f821, %f362, %f68, %f363; - -BB0_31: - fma.rn.f32 %f822, %f821, %f819, %f819; - @%p27 bra BB0_33; - - fma.rn.f32 %f822, %f821, %f68, %f343; - -BB0_33: - and.b32 %r192, %r52, 2; - setp.eq.s32 %p30, %r192, 0; - @%p30 bra BB0_35; - - mov.f32 %f369, 0fBF800000; - fma.rn.f32 %f822, %f822, %f369, %f345; - -BB0_35: - @%p18 bra BB0_37; - - mul.rn.f32 %f824, %f824, %f345; - -BB0_37: - mov.f32 %f793, 0f27C234C5; - mov.f32 %f792, 0f33A22168; - mov.f32 %f791, 0f3FC90FDA; - mul.f32 %f371, %f824, 0f3F22F983; - cvt.rni.s32.f32 %r372, %f371; - cvt.rn.f32.s32 %f372, %r372; - neg.f32 %f373, %f372; - fma.rn.f32 %f375, %f373, %f791, %f824; - fma.rn.f32 %f377, %f373, %f792, %f375; - fma.rn.f32 %f825, %f373, %f793, %f377; - abs.f32 %f379, %f824; - setp.leu.f32 %p32, %f379, 0f47CE4780; - @%p32 bra BB0_48; - - mov.u64 %rd274, 0; - add.u64 %rd76, %SP, 4; - cvta.to.local.u64 %rd11, %rd76; - mov.b32 %r55, %f824; - shr.u32 %r56, %r55, 23; - shl.b32 %r195, %r55, 8; - or.b32 %r57, %r195, -2147483648; - mov.u32 %r363, 0; - mov.u64 %rd273, %rd11; - mov.u32 %r364, %r363; - -BB0_39: - .pragma "nounroll"; - shl.b64 %rd77, %rd274, 2; - mov.u64 %rd78, __cudart_i2opi_f; - add.s64 %rd79, %rd78, %rd77; - ld.const.u32 %r198, [%rd79]; - // inline asm - { - mad.lo.cc.u32 %r196, %r198, %r57, %r364; - madc.hi.u32 %r364, %r198, %r57, 0; - } - // inline asm - st.local.u32 [%rd273], %r196; - add.s32 %r363, %r363, 1; - cvt.s64.s32 %rd274, %r363; - mul.wide.s32 %rd80, %r363, 4; - add.s64 %rd273, %rd11, %rd80; - setp.ne.s32 %p33, %r363, 6; - @%p33 bra BB0_39; - - and.b32 %r201, %r56, 255; - add.s32 %r202, %r201, -128; - shr.u32 %r203, %r202, 5; - and.b32 %r62, %r55, -2147483648; - cvta.to.local.u64 %rd82, %rd76; - st.local.u32 [%rd82+24], %r364; - mov.u32 %r204, 6; - sub.s32 %r205, %r204, %r203; - mul.wide.s32 %rd83, %r205, 4; - add.s64 %rd17, %rd82, %rd83; - ld.local.u32 %r365, [%rd17]; - ld.local.u32 %r366, [%rd17+-4]; - and.b32 %r65, %r56, 31; - setp.eq.s32 %p34, %r65, 0; - @%p34 bra BB0_42; - - mov.u32 %r206, 32; - sub.s32 %r207, %r206, %r65; - shr.u32 %r208, %r366, %r207; - shl.b32 %r209, %r365, %r65; - add.s32 %r365, %r208, %r209; - ld.local.u32 %r210, [%rd17+-8]; - shr.u32 %r211, %r210, %r207; - shl.b32 %r212, %r366, %r65; - add.s32 %r366, %r211, %r212; - -BB0_42: - shr.u32 %r213, %r366, 30; - shl.b32 %r214, %r365, 2; - add.s32 %r367, %r213, %r214; - shl.b32 %r71, %r366, 2; - shr.u32 %r215, %r367, 31; - shr.u32 %r216, %r365, 30; - add.s32 %r72, %r215, %r216; - setp.eq.s32 %p35, %r215, 0; - @%p35 bra BB0_43; - bra.uni BB0_44; - -BB0_43: - mov.u32 %r368, %r62; - mov.u32 %r369, %r71; - bra.uni BB0_45; - -BB0_44: - not.b32 %r217, %r367; - neg.s32 %r369, %r71; - setp.eq.s32 %p36, %r71, 0; - selp.u32 %r218, 1, 0, %p36; - add.s32 %r367, %r218, %r217; - xor.b32 %r368, %r62, -2147483648; - -BB0_45: - clz.b32 %r371, %r367; - setp.eq.s32 %p37, %r371, 0; - shl.b32 %r219, %r367, %r371; - mov.u32 %r220, 32; - sub.s32 %r221, %r220, %r371; - shr.u32 %r222, %r369, %r221; - add.s32 %r223, %r222, %r219; - selp.b32 %r80, %r367, %r223, %p37; - mov.u32 %r224, -921707870; - mul.hi.u32 %r370, %r80, %r224; - setp.eq.s32 %p38, %r62, 0; - neg.s32 %r225, %r72; - selp.b32 %r372, %r72, %r225, %p38; - setp.lt.s32 %p39, %r370, 1; - @%p39 bra BB0_47; - - mul.lo.s32 %r226, %r80, -921707870; - shr.u32 %r227, %r226, 31; - shl.b32 %r228, %r370, 1; - add.s32 %r370, %r227, %r228; - add.s32 %r371, %r371, 1; - -BB0_47: - mov.u32 %r229, 126; - sub.s32 %r230, %r229, %r371; - shl.b32 %r231, %r230, 23; - add.s32 %r232, %r370, 1; - shr.u32 %r233, %r232, 7; - add.s32 %r234, %r233, 1; - shr.u32 %r235, %r234, 1; - add.s32 %r236, %r235, %r231; - or.b32 %r237, %r236, %r368; - mov.b32 %f825, %r237; - -BB0_48: - mul.rn.f32 %f85, %f825, %f825; - and.b32 %r88, %r372, 1; - setp.eq.s32 %p40, %r88, 0; - @%p40 bra BB0_50; - bra.uni BB0_49; - -BB0_50: - mov.f32 %f382, 0f3C08839E; - mov.f32 %f383, 0fB94CA1F9; - fma.rn.f32 %f826, %f383, %f85, %f382; - bra.uni BB0_51; - -BB0_49: - mov.f32 %f380, 0fBAB6061A; - mov.f32 %f381, 0f37CCF5CE; - fma.rn.f32 %f826, %f381, %f85, %f380; - -BB0_51: - @%p40 bra BB0_53; - bra.uni BB0_52; - -BB0_53: - mov.f32 %f387, 0fBE2AAAA3; - fma.rn.f32 %f388, %f826, %f85, %f387; - fma.rn.f32 %f827, %f388, %f85, %f345; - bra.uni BB0_54; - -BB0_52: - mov.f32 %f384, 0f3D2AAAA5; - fma.rn.f32 %f385, %f826, %f85, %f384; - mov.f32 %f386, 0fBF000000; - fma.rn.f32 %f827, %f385, %f85, %f386; - -BB0_54: - fma.rn.f32 %f828, %f827, %f825, %f825; - @%p40 bra BB0_56; - - fma.rn.f32 %f828, %f827, %f85, %f343; - -BB0_56: - and.b32 %r238, %r372, 2; - setp.eq.s32 %p43, %r238, 0; - @%p43 bra BB0_58; - - mov.f32 %f392, 0fBF800000; - fma.rn.f32 %f828, %f828, %f392, %f345; - -BB0_58: - mul.f32 %f393, %f60, %f822; - mul.f32 %f394, %f60, %f828; - mul.f32 %f395, %f10, %f394; - mul.f32 %f396, %f11, %f394; - mul.f32 %f397, %f12, %f394; - fma.rn.f32 %f398, %f47, %f393, %f395; - fma.rn.f32 %f399, %f48, %f393, %f396; - fma.rn.f32 %f400, %f49, %f393, %f397; - fma.rn.f32 %f97, %f798, %f59, %f398; - fma.rn.f32 %f98, %f799, %f59, %f399; - fma.rn.f32 %f99, %f800, %f59, %f400; - setp.gt.f32 %p44, %f98, 0f00000000; - setp.eq.s32 %p45, %r5, 0; - or.pred %p46, %p45, %p44; - @!%p46 bra BB0_60; - bra.uni BB0_59; - -BB0_59: - mov.u32 %r348, 4; - add.u64 %rd84, %SP, 0; - cvta.to.local.u64 %rd85, %rd84; - max.f32 %f407, %f413, %f202; - mov.u32 %r242, 1065353216; - st.local.u32 [%rd85], %r242; - ld.global.u32 %r239, [root]; - mov.u32 %r240, 1; - mov.f32 %f408, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r239, %f7, %f8, %f9, %f97, %f98, %f99, %r240, %f407, %f408, %rd84, %r348); - // inline asm - mul.f32 %f415, %f22, %f98; - fma.rn.f32 %f416, %f20, %f97, %f415; - fma.rn.f32 %f417, %f24, %f99, %f416; - cvt.sat.f32.f32 %f418, %f417; - ld.local.f32 %f419, [%rd85]; - fma.rn.f32 %f831, %f418, %f419, %f831; - mul.f32 %f420, %f32, %f98; - fma.rn.f32 %f421, %f31, %f97, %f420; - fma.rn.f32 %f422, %f33, %f99, %f421; - cvt.sat.f32.f32 %f423, %f422; - fma.rn.f32 %f832, %f423, %f419, %f832; - mul.f32 %f424, %f41, %f98; - fma.rn.f32 %f425, %f40, %f97, %f424; - fma.rn.f32 %f426, %f42, %f99, %f425; - cvt.sat.f32.f32 %f427, %f426; - fma.rn.f32 %f833, %f427, %f419, %f833; - mul.f32 %f428, %f799, %f98; - fma.rn.f32 %f429, %f798, %f97, %f428; - fma.rn.f32 %f430, %f800, %f99, %f429; - cvt.sat.f32.f32 %f431, %f430; - fma.rn.f32 %f830, %f431, %f419, %f830; - -BB0_60: - add.s32 %r351, %r351, 1; - setp.lt.s32 %p47, %r351, %r1; - @%p47 bra BB0_12; - - add.s32 %r349, %r349, 1; - setp.lt.s32 %p48, %r349, %r1; - @%p48 bra BB0_11; - -BB0_62: - mul.lo.s32 %r243, %r1, %r1; - cvt.rn.f32.s32 %f432, %r243; - div.rn.f32 %f433, %f830, %f432; - div.rn.f32 %f112, %f831, %f432; - div.rn.f32 %f113, %f832, %f432; - div.rn.f32 %f114, %f833, %f432; - add.f32 %f115, %f433, %f433; - ld.global.f32 %f434, [skyColor]; - mul.f32 %f116, %f115, %f434; - ld.global.f32 %f435, [skyColor+4]; - mul.f32 %f117, %f115, %f435; - ld.global.f32 %f436, [skyColor+8]; - mul.f32 %f118, %f115, %f436; - ld.global.u32 %r373, [imageEnabled]; - and.b32 %r244, %r373, 1; - setp.eq.b32 %p49, %r244, 1; - @!%p49 bra BB0_97; - bra.uni BB0_63; - -BB0_63: - abs.f32 %f120, %f116; - setp.lt.f32 %p50, %f120, 0f00800000; - mul.f32 %f442, %f120, 0f4B800000; - selp.f32 %f443, 0fC3170000, 0fC2FE0000, %p50; - selp.f32 %f444, %f442, %f120, %p50; - mov.b32 %r245, %f444; - and.b32 %r246, %r245, 8388607; - or.b32 %r247, %r246, 1065353216; - mov.b32 %f445, %r247; - shr.u32 %r248, %r245, 23; - cvt.rn.f32.u32 %f446, %r248; - add.f32 %f447, %f443, %f446; - setp.gt.f32 %p51, %f445, 0f3FB504F3; - mul.f32 %f448, %f445, 0f3F000000; - add.f32 %f449, %f447, 0f3F800000; - selp.f32 %f450, %f448, %f445, %p51; - selp.f32 %f451, %f449, %f447, %p51; - add.f32 %f452, %f450, 0fBF800000; - add.f32 %f438, %f450, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f437,%f438; - // inline asm - add.f32 %f453, %f452, %f452; - mul.f32 %f454, %f437, %f453; - mul.f32 %f455, %f454, %f454; - mov.f32 %f456, 0f3C4CAF63; - mov.f32 %f457, 0f3B18F0FE; - fma.rn.f32 %f458, %f457, %f455, %f456; - mov.f32 %f459, 0f3DAAAABD; - fma.rn.f32 %f460, %f458, %f455, %f459; - mul.rn.f32 %f461, %f460, %f455; - mul.rn.f32 %f462, %f461, %f454; - sub.f32 %f463, %f452, %f454; - neg.f32 %f464, %f454; - add.f32 %f465, %f463, %f463; - fma.rn.f32 %f466, %f464, %f452, %f465; - mul.rn.f32 %f467, %f437, %f466; - add.f32 %f468, %f462, %f454; - sub.f32 %f469, %f454, %f468; - add.f32 %f470, %f462, %f469; - add.f32 %f471, %f467, %f470; - add.f32 %f472, %f468, %f471; - sub.f32 %f473, %f468, %f472; - add.f32 %f474, %f471, %f473; - mov.f32 %f475, 0f3F317200; - mul.rn.f32 %f476, %f451, %f475; - mov.f32 %f477, 0f35BFBE8E; - mul.rn.f32 %f478, %f451, %f477; - add.f32 %f479, %f476, %f472; - sub.f32 %f480, %f476, %f479; - add.f32 %f481, %f472, %f480; - add.f32 %f482, %f474, %f481; - add.f32 %f483, %f478, %f482; - add.f32 %f484, %f479, %f483; - sub.f32 %f485, %f479, %f484; - add.f32 %f486, %f483, %f485; - mov.f32 %f487, 0f3EE66666; - mul.rn.f32 %f488, %f487, %f484; - neg.f32 %f489, %f488; - fma.rn.f32 %f490, %f487, %f484, %f489; - fma.rn.f32 %f491, %f487, %f486, %f490; - mov.f32 %f492, 0f00000000; - fma.rn.f32 %f493, %f492, %f484, %f491; - add.rn.f32 %f494, %f488, %f493; - neg.f32 %f495, %f494; - add.rn.f32 %f496, %f488, %f495; - add.rn.f32 %f497, %f496, %f493; - mov.b32 %r249, %f494; - setp.eq.s32 %p52, %r249, 1118925336; - add.s32 %r250, %r249, -1; - mov.b32 %f498, %r250; - add.f32 %f499, %f497, 0f37000000; - selp.f32 %f500, %f498, %f494, %p52; - selp.f32 %f121, %f499, %f497, %p52; - mul.f32 %f501, %f500, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f502, %f501; - mov.f32 %f503, 0fBF317200; - fma.rn.f32 %f504, %f502, %f503, %f500; - mov.f32 %f505, 0fB5BFBE8E; - fma.rn.f32 %f506, %f502, %f505, %f504; - mul.f32 %f507, %f506, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f508, %f507; - add.f32 %f509, %f502, 0f00000000; - ex2.approx.f32 %f510, %f509; - mul.f32 %f511, %f508, %f510; - setp.lt.f32 %p53, %f500, 0fC2D20000; - selp.f32 %f512, 0f00000000, %f511, %p53; - setp.gt.f32 %p54, %f500, 0f42D20000; - selp.f32 %f838, 0f7F800000, %f512, %p54; - setp.eq.f32 %p55, %f838, 0f7F800000; - @%p55 bra BB0_65; - - fma.rn.f32 %f838, %f838, %f121, %f838; - -BB0_65: - mov.f32 %f763, 0f3E666666; - cvt.rzi.f32.f32 %f762, %f763; - fma.rn.f32 %f761, %f762, 0fC0000000, 0f3EE66666; - abs.f32 %f760, %f761; - setp.lt.f32 %p56, %f116, 0f00000000; - setp.eq.f32 %p57, %f760, 0f3F800000; - and.pred %p1, %p56, %p57; - mov.b32 %r251, %f838; - xor.b32 %r252, %r251, -2147483648; - mov.b32 %f513, %r252; - selp.f32 %f840, %f513, %f838, %p1; - setp.eq.f32 %p58, %f116, 0f00000000; - @%p58 bra BB0_68; - bra.uni BB0_66; - -BB0_68: - add.f32 %f516, %f116, %f116; - selp.f32 %f840, %f516, 0f00000000, %p57; - bra.uni BB0_69; - -BB0_115: - mov.u64 %rd199, image_HDR; - cvta.global.u64 %rd194, %rd199; - mov.u32 %r316, 8; - mov.u64 %rd198, 0; - // inline asm - call (%rd193), _rt_buffer_get_64, (%rd194, %r97, %r316, %rd20, %rd21, %rd198, %rd198); - // inline asm - mov.f32 %f738, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs112, %f738;} - - // inline asm - mov.u16 %rs113, 0; - st.v4.u16 [%rd193], {%rs112, %rs112, %rs112, %rs113}; - -BB0_116: - ld.global.u32 %r317, [additive]; - setp.eq.s32 %p107, %r317, 0; - @%p107 bra BB0_118; - - mov.u64 %rd212, image_RNM0; - cvta.global.u64 %rd201, %rd212; - mov.u32 %r321, 8; - mov.u64 %rd211, 0; - // inline asm - call (%rd200), _rt_buffer_get_64, (%rd201, %r97, %r321, %rd20, %rd21, %rd211, %rd211); - // inline asm - ld.v4.u16 {%rs120, %rs121, %rs122, %rs123}, [%rd200]; - // inline asm - { cvt.f32.f16 %f739, %rs120;} - - // inline asm - // inline asm - { cvt.f32.f16 %f740, %rs121;} - - // inline asm - // inline asm - { cvt.f32.f16 %f741, %rs122;} - - // inline asm - // inline asm - call (%rd206), _rt_buffer_get_64, (%rd201, %r97, %r321, %rd20, %rd21, %rd211, %rd211); - // inline asm - add.f32 %f742, %f739, 0f00000000; - add.f32 %f743, %f740, 0f00000000; - add.f32 %f744, %f741, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs119, %f744;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs118, %f743;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs117, %f742;} - - // inline asm - mov.u16 %rs124, 0; - st.v4.u16 [%rd206], {%rs117, %rs118, %rs119, %rs124}; - bra.uni BB0_119; - -BB0_118: - mov.u64 %rd219, image_RNM0; - cvta.global.u64 %rd214, %rd219; - mov.u32 %r323, 8; - mov.u64 %rd218, 0; - // inline asm - call (%rd213), _rt_buffer_get_64, (%rd214, %r97, %r323, %rd20, %rd21, %rd218, %rd218); - // inline asm - mov.f32 %f745, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs125, %f745;} - - // inline asm - mov.u16 %rs126, 0; - st.v4.u16 [%rd213], {%rs125, %rs125, %rs125, %rs126}; - -BB0_119: - ld.global.u32 %r324, [additive]; - setp.eq.s32 %p108, %r324, 0; - @%p108 bra BB0_121; - - mov.u64 %rd232, image_RNM1; - cvta.global.u64 %rd221, %rd232; - mov.u32 %r328, 8; - mov.u64 %rd231, 0; - // inline asm - call (%rd220), _rt_buffer_get_64, (%rd221, %r97, %r328, %rd20, %rd21, %rd231, %rd231); - // inline asm - ld.v4.u16 {%rs133, %rs134, %rs135, %rs136}, [%rd220]; - // inline asm - { cvt.f32.f16 %f746, %rs133;} - - // inline asm - // inline asm - { cvt.f32.f16 %f747, %rs134;} - - // inline asm - // inline asm - { cvt.f32.f16 %f748, %rs135;} - - // inline asm - // inline asm - call (%rd226), _rt_buffer_get_64, (%rd221, %r97, %r328, %rd20, %rd21, %rd231, %rd231); - // inline asm - add.f32 %f749, %f746, 0f00000000; - add.f32 %f750, %f747, 0f00000000; - add.f32 %f751, %f748, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs132, %f751;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs131, %f750;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs130, %f749;} - - // inline asm - mov.u16 %rs137, 0; - st.v4.u16 [%rd226], {%rs130, %rs131, %rs132, %rs137}; - bra.uni BB0_122; - -BB0_121: - mov.u64 %rd239, image_RNM1; - cvta.global.u64 %rd234, %rd239; - mov.u32 %r330, 8; - mov.u64 %rd238, 0; - // inline asm - call (%rd233), _rt_buffer_get_64, (%rd234, %r97, %r330, %rd20, %rd21, %rd238, %rd238); - // inline asm - mov.f32 %f752, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs138, %f752;} - - // inline asm - mov.u16 %rs139, 0; - st.v4.u16 [%rd233], {%rs138, %rs138, %rs138, %rs139}; - -BB0_122: - ld.global.u32 %r331, [additive]; - setp.eq.s32 %p109, %r331, 0; - @%p109 bra BB0_124; - - mov.u64 %rd252, image_RNM2; - cvta.global.u64 %rd241, %rd252; - mov.u32 %r335, 8; - mov.u64 %rd251, 0; - // inline asm - call (%rd240), _rt_buffer_get_64, (%rd241, %r97, %r335, %rd20, %rd21, %rd251, %rd251); - // inline asm - ld.v4.u16 {%rs146, %rs147, %rs148, %rs149}, [%rd240]; - // inline asm - { cvt.f32.f16 %f753, %rs146;} - - // inline asm - // inline asm - { cvt.f32.f16 %f754, %rs147;} - - // inline asm - // inline asm - { cvt.f32.f16 %f755, %rs148;} - - // inline asm - // inline asm - call (%rd246), _rt_buffer_get_64, (%rd241, %r97, %r335, %rd20, %rd21, %rd251, %rd251); - // inline asm - add.f32 %f756, %f753, 0f00000000; - add.f32 %f757, %f754, 0f00000000; - add.f32 %f758, %f755, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs145, %f758;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs144, %f757;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs143, %f756;} - - // inline asm - mov.u16 %rs150, 0; - st.v4.u16 [%rd246], {%rs143, %rs144, %rs145, %rs150}; - bra.uni BB0_125; - -BB0_124: - mov.u64 %rd259, image_RNM2; - cvta.global.u64 %rd254, %rd259; - mov.u32 %r337, 8; - mov.u64 %rd258, 0; - // inline asm - call (%rd253), _rt_buffer_get_64, (%rd254, %r97, %r337, %rd20, %rd21, %rd258, %rd258); - // inline asm - mov.f32 %f759, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs151, %f759;} - - // inline asm - mov.u16 %rs152, 0; - st.v4.u16 [%rd253], {%rs151, %rs151, %rs151, %rs152}; - bra.uni BB0_125; - -BB0_66: - setp.geu.f32 %p59, %f116, 0f00000000; - @%p59 bra BB0_69; - - mov.f32 %f787, 0f3EE66666; - cvt.rzi.f32.f32 %f515, %f787; - setp.neu.f32 %p60, %f515, 0f3EE66666; - selp.f32 %f840, 0f7FFFFFFF, %f840, %p60; - -BB0_69: - abs.f32 %f764, %f116; - add.f32 %f517, %f764, 0f3EE66666; - mov.b32 %r253, %f517; - setp.lt.s32 %p62, %r253, 2139095040; - @%p62 bra BB0_74; - - abs.f32 %f785, %f116; - setp.gtu.f32 %p63, %f785, 0f7F800000; - @%p63 bra BB0_73; - bra.uni BB0_71; - -BB0_73: - add.f32 %f840, %f116, 0f3EE66666; - bra.uni BB0_74; - -BB0_71: - abs.f32 %f786, %f116; - setp.neu.f32 %p64, %f786, 0f7F800000; - @%p64 bra BB0_74; - - selp.f32 %f840, 0fFF800000, 0f7F800000, %p1; - -BB0_74: - mov.f32 %f773, 0fB5BFBE8E; - mov.f32 %f772, 0fBF317200; - mov.f32 %f771, 0f00000000; - mov.f32 %f770, 0f35BFBE8E; - mov.f32 %f769, 0f3F317200; - mov.f32 %f768, 0f3DAAAABD; - mov.f32 %f767, 0f3C4CAF63; - mov.f32 %f766, 0f3B18F0FE; - mov.f32 %f765, 0f3EE66666; - setp.eq.f32 %p65, %f116, 0f3F800000; - selp.f32 %f132, 0f3F800000, %f840, %p65; - abs.f32 %f133, %f117; - setp.lt.f32 %p66, %f133, 0f00800000; - mul.f32 %f520, %f133, 0f4B800000; - selp.f32 %f521, 0fC3170000, 0fC2FE0000, %p66; - selp.f32 %f522, %f520, %f133, %p66; - mov.b32 %r254, %f522; - and.b32 %r255, %r254, 8388607; - or.b32 %r256, %r255, 1065353216; - mov.b32 %f523, %r256; - shr.u32 %r257, %r254, 23; - cvt.rn.f32.u32 %f524, %r257; - add.f32 %f525, %f521, %f524; - setp.gt.f32 %p67, %f523, 0f3FB504F3; - mul.f32 %f526, %f523, 0f3F000000; - add.f32 %f527, %f525, 0f3F800000; - selp.f32 %f528, %f526, %f523, %p67; - selp.f32 %f529, %f527, %f525, %p67; - add.f32 %f530, %f528, 0fBF800000; - add.f32 %f519, %f528, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f518,%f519; - // inline asm - add.f32 %f531, %f530, %f530; - mul.f32 %f532, %f518, %f531; - mul.f32 %f533, %f532, %f532; - fma.rn.f32 %f536, %f766, %f533, %f767; - fma.rn.f32 %f538, %f536, %f533, %f768; - mul.rn.f32 %f539, %f538, %f533; - mul.rn.f32 %f540, %f539, %f532; - sub.f32 %f541, %f530, %f532; - neg.f32 %f542, %f532; - add.f32 %f543, %f541, %f541; - fma.rn.f32 %f544, %f542, %f530, %f543; - mul.rn.f32 %f545, %f518, %f544; - add.f32 %f546, %f540, %f532; - sub.f32 %f547, %f532, %f546; - add.f32 %f548, %f540, %f547; - add.f32 %f549, %f545, %f548; - add.f32 %f550, %f546, %f549; - sub.f32 %f551, %f546, %f550; - add.f32 %f552, %f549, %f551; - mul.rn.f32 %f554, %f529, %f769; - mul.rn.f32 %f556, %f529, %f770; - add.f32 %f557, %f554, %f550; - sub.f32 %f558, %f554, %f557; - add.f32 %f559, %f550, %f558; - add.f32 %f560, %f552, %f559; - add.f32 %f561, %f556, %f560; - add.f32 %f562, %f557, %f561; - sub.f32 %f563, %f557, %f562; - add.f32 %f564, %f561, %f563; - mul.rn.f32 %f566, %f765, %f562; - neg.f32 %f567, %f566; - fma.rn.f32 %f568, %f765, %f562, %f567; - fma.rn.f32 %f569, %f765, %f564, %f568; - fma.rn.f32 %f571, %f771, %f562, %f569; - add.rn.f32 %f572, %f566, %f571; - neg.f32 %f573, %f572; - add.rn.f32 %f574, %f566, %f573; - add.rn.f32 %f575, %f574, %f571; - mov.b32 %r258, %f572; - setp.eq.s32 %p68, %r258, 1118925336; - add.s32 %r259, %r258, -1; - mov.b32 %f576, %r259; - add.f32 %f577, %f575, 0f37000000; - selp.f32 %f578, %f576, %f572, %p68; - selp.f32 %f134, %f577, %f575, %p68; - mul.f32 %f579, %f578, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f580, %f579; - fma.rn.f32 %f582, %f580, %f772, %f578; - fma.rn.f32 %f584, %f580, %f773, %f582; - mul.f32 %f585, %f584, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f586, %f585; - add.f32 %f587, %f580, 0f00000000; - ex2.approx.f32 %f588, %f587; - mul.f32 %f589, %f586, %f588; - setp.lt.f32 %p69, %f578, 0fC2D20000; - selp.f32 %f590, 0f00000000, %f589, %p69; - setp.gt.f32 %p70, %f578, 0f42D20000; - selp.f32 %f841, 0f7F800000, %f590, %p70; - setp.eq.f32 %p71, %f841, 0f7F800000; - @%p71 bra BB0_76; - - fma.rn.f32 %f841, %f841, %f134, %f841; - -BB0_76: - setp.lt.f32 %p72, %f117, 0f00000000; - and.pred %p2, %p72, %p57; - mov.b32 %r260, %f841; - xor.b32 %r261, %r260, -2147483648; - mov.b32 %f591, %r261; - selp.f32 %f843, %f591, %f841, %p2; - setp.eq.f32 %p74, %f117, 0f00000000; - @%p74 bra BB0_79; - bra.uni BB0_77; - -BB0_79: - add.f32 %f594, %f117, %f117; - selp.f32 %f843, %f594, 0f00000000, %p57; - bra.uni BB0_80; - -BB0_77: - setp.geu.f32 %p75, %f117, 0f00000000; - @%p75 bra BB0_80; - - mov.f32 %f784, 0f3EE66666; - cvt.rzi.f32.f32 %f593, %f784; - setp.neu.f32 %p76, %f593, 0f3EE66666; - selp.f32 %f843, 0f7FFFFFFF, %f843, %p76; - -BB0_80: - abs.f32 %f788, %f117; - add.f32 %f595, %f788, 0f3EE66666; - mov.b32 %r262, %f595; - setp.lt.s32 %p78, %r262, 2139095040; - @%p78 bra BB0_85; - - abs.f32 %f789, %f117; - setp.gtu.f32 %p79, %f789, 0f7F800000; - @%p79 bra BB0_84; - bra.uni BB0_82; - -BB0_84: - add.f32 %f843, %f117, 0f3EE66666; - bra.uni BB0_85; - -BB0_82: - abs.f32 %f790, %f117; - setp.neu.f32 %p80, %f790, 0f7F800000; - @%p80 bra BB0_85; - - selp.f32 %f843, 0fFF800000, 0f7F800000, %p2; - -BB0_85: - mov.f32 %f782, 0fB5BFBE8E; - mov.f32 %f781, 0fBF317200; - mov.f32 %f780, 0f00000000; - mov.f32 %f779, 0f35BFBE8E; - mov.f32 %f778, 0f3F317200; - mov.f32 %f777, 0f3DAAAABD; - mov.f32 %f776, 0f3C4CAF63; - mov.f32 %f775, 0f3B18F0FE; - mov.f32 %f774, 0f3EE66666; - setp.eq.f32 %p81, %f117, 0f3F800000; - selp.f32 %f145, 0f3F800000, %f843, %p81; - abs.f32 %f146, %f118; - setp.lt.f32 %p82, %f146, 0f00800000; - mul.f32 %f598, %f146, 0f4B800000; - selp.f32 %f599, 0fC3170000, 0fC2FE0000, %p82; - selp.f32 %f600, %f598, %f146, %p82; - mov.b32 %r263, %f600; - and.b32 %r264, %r263, 8388607; - or.b32 %r265, %r264, 1065353216; - mov.b32 %f601, %r265; - shr.u32 %r266, %r263, 23; - cvt.rn.f32.u32 %f602, %r266; - add.f32 %f603, %f599, %f602; - setp.gt.f32 %p83, %f601, 0f3FB504F3; - mul.f32 %f604, %f601, 0f3F000000; - add.f32 %f605, %f603, 0f3F800000; - selp.f32 %f606, %f604, %f601, %p83; - selp.f32 %f607, %f605, %f603, %p83; - add.f32 %f608, %f606, 0fBF800000; - add.f32 %f597, %f606, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f596,%f597; - // inline asm - add.f32 %f609, %f608, %f608; - mul.f32 %f610, %f596, %f609; - mul.f32 %f611, %f610, %f610; - fma.rn.f32 %f614, %f775, %f611, %f776; - fma.rn.f32 %f616, %f614, %f611, %f777; - mul.rn.f32 %f617, %f616, %f611; - mul.rn.f32 %f618, %f617, %f610; - sub.f32 %f619, %f608, %f610; - neg.f32 %f620, %f610; - add.f32 %f621, %f619, %f619; - fma.rn.f32 %f622, %f620, %f608, %f621; - mul.rn.f32 %f623, %f596, %f622; - add.f32 %f624, %f618, %f610; - sub.f32 %f625, %f610, %f624; - add.f32 %f626, %f618, %f625; - add.f32 %f627, %f623, %f626; - add.f32 %f628, %f624, %f627; - sub.f32 %f629, %f624, %f628; - add.f32 %f630, %f627, %f629; - mul.rn.f32 %f632, %f607, %f778; - mul.rn.f32 %f634, %f607, %f779; - add.f32 %f635, %f632, %f628; - sub.f32 %f636, %f632, %f635; - add.f32 %f637, %f628, %f636; - add.f32 %f638, %f630, %f637; - add.f32 %f639, %f634, %f638; - add.f32 %f640, %f635, %f639; - sub.f32 %f641, %f635, %f640; - add.f32 %f642, %f639, %f641; - mul.rn.f32 %f644, %f774, %f640; - neg.f32 %f645, %f644; - fma.rn.f32 %f646, %f774, %f640, %f645; - fma.rn.f32 %f647, %f774, %f642, %f646; - fma.rn.f32 %f649, %f780, %f640, %f647; - add.rn.f32 %f650, %f644, %f649; - neg.f32 %f651, %f650; - add.rn.f32 %f652, %f644, %f651; - add.rn.f32 %f653, %f652, %f649; - mov.b32 %r267, %f650; - setp.eq.s32 %p84, %r267, 1118925336; - add.s32 %r268, %r267, -1; - mov.b32 %f654, %r268; - add.f32 %f655, %f653, 0f37000000; - selp.f32 %f656, %f654, %f650, %p84; - selp.f32 %f147, %f655, %f653, %p84; - mul.f32 %f657, %f656, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f658, %f657; - fma.rn.f32 %f660, %f658, %f781, %f656; - fma.rn.f32 %f662, %f658, %f782, %f660; - mul.f32 %f663, %f662, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f664, %f663; - add.f32 %f665, %f658, 0f00000000; - ex2.approx.f32 %f666, %f665; - mul.f32 %f667, %f664, %f666; - setp.lt.f32 %p85, %f656, 0fC2D20000; - selp.f32 %f668, 0f00000000, %f667, %p85; - setp.gt.f32 %p86, %f656, 0f42D20000; - selp.f32 %f844, 0f7F800000, %f668, %p86; - setp.eq.f32 %p87, %f844, 0f7F800000; - @%p87 bra BB0_87; - - fma.rn.f32 %f844, %f844, %f147, %f844; - -BB0_87: - setp.lt.f32 %p88, %f118, 0f00000000; - and.pred %p3, %p88, %p57; - mov.b32 %r269, %f844; - xor.b32 %r270, %r269, -2147483648; - mov.b32 %f669, %r270; - selp.f32 %f846, %f669, %f844, %p3; - setp.eq.f32 %p90, %f118, 0f00000000; - @%p90 bra BB0_90; - bra.uni BB0_88; - -BB0_90: - add.f32 %f672, %f118, %f118; - selp.f32 %f846, %f672, 0f00000000, %p57; - bra.uni BB0_91; - -BB0_88: - setp.geu.f32 %p91, %f118, 0f00000000; - @%p91 bra BB0_91; - - mov.f32 %f783, 0f3EE66666; - cvt.rzi.f32.f32 %f671, %f783; - setp.neu.f32 %p92, %f671, 0f3EE66666; - selp.f32 %f846, 0f7FFFFFFF, %f846, %p92; - -BB0_91: - abs.f32 %f795, %f118; - add.f32 %f673, %f795, 0f3EE66666; - mov.b32 %r271, %f673; - setp.lt.s32 %p94, %r271, 2139095040; - @%p94 bra BB0_96; - - abs.f32 %f796, %f118; - setp.gtu.f32 %p95, %f796, 0f7F800000; - @%p95 bra BB0_95; - bra.uni BB0_93; - -BB0_95: - add.f32 %f846, %f118, 0f3EE66666; - bra.uni BB0_96; - -BB0_93: - abs.f32 %f797, %f118; - setp.neu.f32 %p96, %f797, 0f7F800000; - @%p96 bra BB0_96; - - selp.f32 %f846, 0fFF800000, 0f7F800000, %p3; - -BB0_96: - mov.u32 %r339, 4; - mov.u64 %rd260, 0; - mov.u32 %r338, 2; - setp.eq.f32 %p97, %f118, 0f3F800000; - selp.f32 %f674, 0f3F800000, %f846, %p97; - cvt.u64.u32 %rd89, %r4; - cvt.u64.u32 %rd88, %r3; - mov.u64 %rd92, image; - cvta.global.u64 %rd87, %rd92; - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd87, %r338, %r339, %rd88, %rd89, %rd260, %rd260); - // inline asm - cvt.sat.f32.f32 %f675, %f674; - mul.f32 %f676, %f675, 0f437FFD71; - cvt.rzi.u32.f32 %r274, %f676; - cvt.sat.f32.f32 %f677, %f145; - mul.f32 %f678, %f677, 0f437FFD71; - cvt.rzi.u32.f32 %r275, %f678; - cvt.sat.f32.f32 %f679, %f132; - mul.f32 %f680, %f679, 0f437FFD71; - cvt.rzi.u32.f32 %r276, %f680; - cvt.u16.u32 %rs40, %r274; - cvt.u16.u32 %rs41, %r276; - cvt.u16.u32 %rs42, %r275; - mov.u16 %rs43, 255; - st.v4.u8 [%rd86], {%rs40, %rs42, %rs41, %rs43}; - ld.global.u32 %r373, [imageEnabled]; - -BB0_97: - cvt.u64.u32 %rd18, %r3; - cvt.u64.u32 %rd19, %r4; - and.b32 %r277, %r373, 4; - setp.eq.s32 %p98, %r277, 0; - @%p98 bra BB0_101; - - ld.global.u32 %r278, [additive]; - setp.eq.s32 %p99, %r278, 0; - mov.f32 %f681, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs44, %f681;} - - // inline asm - @%p99 bra BB0_100; - - mov.u64 %rd261, 0; - mov.u32 %r340, 2; - mov.u64 %rd105, image_HDR; - cvta.global.u64 %rd94, %rd105; - mov.u32 %r282, 8; - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd94, %r340, %r282, %rd18, %rd19, %rd261, %rd261); - // inline asm - ld.v4.u16 {%rs51, %rs52, %rs53, %rs54}, [%rd93]; - // inline asm - { cvt.f32.f16 %f682, %rs51;} - - // inline asm - // inline asm - { cvt.f32.f16 %f683, %rs52;} - - // inline asm - // inline asm - { cvt.f32.f16 %f684, %rs53;} - - // inline asm - // inline asm - call (%rd99), _rt_buffer_get_64, (%rd94, %r340, %r282, %rd18, %rd19, %rd261, %rd261); - // inline asm - add.f32 %f685, %f116, %f682; - add.f32 %f686, %f117, %f683; - add.f32 %f687, %f118, %f684; - // inline asm - { cvt.rn.f16.f32 %rs50, %f687;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs49, %f686;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs48, %f685;} - - // inline asm - st.v4.u16 [%rd99], {%rs48, %rs49, %rs50, %rs44}; - bra.uni BB0_101; - -BB0_100: - mov.u64 %rd262, 0; - mov.u32 %r341, 2; - mov.u64 %rd112, image_HDR; - cvta.global.u64 %rd107, %rd112; - mov.u32 %r284, 8; - // inline asm - call (%rd106), _rt_buffer_get_64, (%rd107, %r341, %r284, %rd18, %rd19, %rd262, %rd262); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f118;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs56, %f117;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs55, %f116;} - - // inline asm - st.v4.u16 [%rd106], {%rs55, %rs56, %rs57, %rs44}; - -BB0_101: - add.f32 %f692, %f112, %f113; - add.f32 %f693, %f692, %f114; - mul.f32 %f694, %f693, 0f3F13CD3A; - div.rn.f32 %f695, %f115, %f694; - setp.eq.f32 %p100, %f115, 0f00000000; - selp.f32 %f696, 0f00000000, %f695, %p100; - mul.f32 %f697, %f112, %f696; - mul.f32 %f698, %f113, %f696; - mul.f32 %f699, %f114, %f696; - ld.global.f32 %f700, [skyColor]; - mul.f32 %f158, %f700, %f697; - ld.global.f32 %f701, [skyColor+4]; - mul.f32 %f159, %f701, %f697; - ld.global.f32 %f702, [skyColor+8]; - mul.f32 %f160, %f697, %f702; - mul.f32 %f161, %f700, %f698; - mul.f32 %f162, %f701, %f698; - mul.f32 %f163, %f698, %f702; - mul.f32 %f164, %f699, %f700; - mul.f32 %f165, %f699, %f701; - mul.f32 %f166, %f699, %f702; - ld.global.u32 %r285, [additive]; - setp.eq.s32 %p101, %r285, 0; - mov.f32 %f691, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs58, %f691;} - - // inline asm - @%p101 bra BB0_103; - - mov.u64 %rd263, 0; - mov.u32 %r342, 2; - mov.u64 %rd125, image_RNM0; - cvta.global.u64 %rd114, %rd125; - mov.u32 %r289, 8; - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd114, %r342, %r289, %rd18, %rd19, %rd263, %rd263); - // inline asm - ld.v4.u16 {%rs65, %rs66, %rs67, %rs68}, [%rd113]; - // inline asm - { cvt.f32.f16 %f703, %rs65;} - - // inline asm - // inline asm - { cvt.f32.f16 %f704, %rs66;} - - // inline asm - // inline asm - { cvt.f32.f16 %f705, %rs67;} - - // inline asm - // inline asm - call (%rd119), _rt_buffer_get_64, (%rd114, %r342, %r289, %rd18, %rd19, %rd263, %rd263); - // inline asm - add.f32 %f706, %f158, %f703; - add.f32 %f707, %f159, %f704; - add.f32 %f708, %f160, %f705; - // inline asm - { cvt.rn.f16.f32 %rs64, %f708;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs63, %f707;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs62, %f706;} - - // inline asm - st.v4.u16 [%rd119], {%rs62, %rs63, %rs64, %rs58}; - bra.uni BB0_104; - -BB0_103: - mov.u64 %rd268, 0; - mov.u32 %r347, 2; - mov.u64 %rd132, image_RNM0; - cvta.global.u64 %rd127, %rd132; - mov.u32 %r291, 8; - // inline asm - call (%rd126), _rt_buffer_get_64, (%rd127, %r347, %r291, %rd18, %rd19, %rd268, %rd268); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f160;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs70, %f159;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs69, %f158;} - - // inline asm - st.v4.u16 [%rd126], {%rs69, %rs70, %rs71, %rs58}; - -BB0_104: - ld.global.u32 %r292, [additive]; - setp.eq.s32 %p102, %r292, 0; - // inline asm - { cvt.rn.f16.f32 %rs72, %f691;} - - // inline asm - @%p102 bra BB0_106; - - mov.u64 %rd264, 0; - mov.u32 %r343, 2; - mov.u64 %rd145, image_RNM1; - cvta.global.u64 %rd134, %rd145; - mov.u32 %r296, 8; - // inline asm - call (%rd133), _rt_buffer_get_64, (%rd134, %r343, %r296, %rd18, %rd19, %rd264, %rd264); - // inline asm - ld.v4.u16 {%rs79, %rs80, %rs81, %rs82}, [%rd133]; - // inline asm - { cvt.f32.f16 %f713, %rs79;} - - // inline asm - // inline asm - { cvt.f32.f16 %f714, %rs80;} - - // inline asm - // inline asm - { cvt.f32.f16 %f715, %rs81;} - - // inline asm - // inline asm - call (%rd139), _rt_buffer_get_64, (%rd134, %r343, %r296, %rd18, %rd19, %rd264, %rd264); - // inline asm - add.f32 %f716, %f161, %f713; - add.f32 %f717, %f162, %f714; - add.f32 %f718, %f163, %f715; - // inline asm - { cvt.rn.f16.f32 %rs78, %f718;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs77, %f717;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f716;} - - // inline asm - st.v4.u16 [%rd139], {%rs76, %rs77, %rs78, %rs72}; - bra.uni BB0_107; - -BB0_106: - mov.u64 %rd267, 0; - mov.u32 %r346, 2; - mov.u64 %rd152, image_RNM1; - cvta.global.u64 %rd147, %rd152; - mov.u32 %r298, 8; - // inline asm - call (%rd146), _rt_buffer_get_64, (%rd147, %r346, %r298, %rd18, %rd19, %rd267, %rd267); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs85, %f163;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs84, %f162;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs83, %f161;} - - // inline asm - st.v4.u16 [%rd146], {%rs83, %rs84, %rs85, %rs72}; - -BB0_107: - ld.global.u32 %r299, [additive]; - setp.eq.s32 %p103, %r299, 0; - // inline asm - { cvt.rn.f16.f32 %rs86, %f691;} - - // inline asm - @%p103 bra BB0_109; - - mov.u64 %rd265, 0; - mov.u32 %r344, 2; - mov.u64 %rd165, image_RNM2; - cvta.global.u64 %rd154, %rd165; - mov.u32 %r303, 8; - // inline asm - call (%rd153), _rt_buffer_get_64, (%rd154, %r344, %r303, %rd18, %rd19, %rd265, %rd265); - // inline asm - ld.v4.u16 {%rs93, %rs94, %rs95, %rs96}, [%rd153]; - // inline asm - { cvt.f32.f16 %f723, %rs93;} - - // inline asm - // inline asm - { cvt.f32.f16 %f724, %rs94;} - - // inline asm - // inline asm - { cvt.f32.f16 %f725, %rs95;} - - // inline asm - // inline asm - call (%rd159), _rt_buffer_get_64, (%rd154, %r344, %r303, %rd18, %rd19, %rd265, %rd265); - // inline asm - add.f32 %f726, %f164, %f723; - add.f32 %f727, %f165, %f724; - add.f32 %f728, %f166, %f725; - // inline asm - { cvt.rn.f16.f32 %rs92, %f728;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs91, %f727;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs90, %f726;} - - // inline asm - st.v4.u16 [%rd159], {%rs90, %rs91, %rs92, %rs86}; - bra.uni BB0_125; - -BB0_109: - mov.u64 %rd266, 0; - mov.u32 %r345, 2; - mov.u64 %rd172, image_RNM2; - cvta.global.u64 %rd167, %rd172; - mov.u32 %r305, 8; - // inline asm - call (%rd166), _rt_buffer_get_64, (%rd167, %r345, %r305, %rd18, %rd19, %rd266, %rd266); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs99, %f166;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs98, %f165;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f164;} - - // inline asm - st.v4.u16 [%rd166], {%rs97, %rs98, %rs99, %rs86}; - -BB0_125: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSkyRNM.ptx.meta b/Assets/Editor/x64/Bakery/lmSkyRNM.ptx.meta deleted file mode 100644 index bc249d5e..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyRNM.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 951d73c4d08f7584da38815f9fee17f1 -timeCreated: 1537526771 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSkySH.ptx b/Assets/Editor/x64/Bakery/lmSkySH.ptx deleted file mode 100644 index b20c28b8..00000000 --- a/Assets/Editor/x64/Bakery/lmSkySH.ptx +++ /dev/null @@ -1,1914 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .texref sky; -.global .align 4 .b8 skyColor[12]; -.global .align 4 .u32 samples; -.global .align 4 .u32 hemispherical; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8skyColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo13hemisphericalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8skyColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename13hemisphericalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8skyColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum13hemisphericalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8skyColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic13hemisphericalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8skyColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation13hemisphericalE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[32]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<105>; - .reg .b16 %rs<148>; - .reg .f32 %f<710>; - .reg .b32 %r<355>; - .reg .b64 %rd<283>; - - - mov.u64 %rd282, __local_depot0; - cvta.local.u64 %SP, %rd282; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r93, %r94}, [pixelID]; - cvt.u64.u32 %rd22, %r93; - cvt.u64.u32 %rd23, %r94; - mov.u64 %rd26, uvnormal; - cvta.global.u64 %rd21, %rd26; - mov.u32 %r91, 2; - mov.u32 %r92, 4; - mov.u64 %rd25, 0; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd21, %r91, %r92, %rd22, %rd23, %rd25, %rd25); - // inline asm - ld.u32 %r2, [%rd20]; - shr.u32 %r97, %r2, 16; - cvt.u16.u32 %rs1, %r97; - and.b16 %rs7, %rs1, 255; - cvt.u16.u32 %rs8, %r2; - or.b16 %rs9, %rs8, %rs7; - setp.eq.s16 %p4, %rs9, 0; - mov.f32 %f666, 0f00000000; - mov.f32 %f667, %f666; - mov.f32 %f668, %f666; - @%p4 bra BB0_2; - - ld.u8 %rs10, [%rd20+1]; - and.b16 %rs12, %rs8, 255; - cvt.rn.f32.u16 %f143, %rs12; - div.rn.f32 %f144, %f143, 0f437F0000; - fma.rn.f32 %f145, %f144, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f146, %rs10; - div.rn.f32 %f147, %f146, 0f437F0000; - fma.rn.f32 %f148, %f147, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f149, %rs7; - div.rn.f32 %f150, %f149, 0f437F0000; - fma.rn.f32 %f151, %f150, 0f40000000, 0fBF800000; - mul.f32 %f152, %f148, %f148; - fma.rn.f32 %f153, %f145, %f145, %f152; - fma.rn.f32 %f154, %f151, %f151, %f153; - sqrt.rn.f32 %f155, %f154; - rcp.rn.f32 %f156, %f155; - mul.f32 %f666, %f145, %f156; - mul.f32 %f667, %f148, %f156; - mul.f32 %f668, %f151, %f156; - -BB0_2: - ld.global.v2.u32 {%r98, %r99}, [pixelID]; - ld.global.v2.u32 {%r101, %r102}, [tileInfo]; - add.s32 %r3, %r98, %r101; - add.s32 %r4, %r99, %r102; - setp.eq.f32 %p5, %f667, 0f00000000; - setp.eq.f32 %p6, %f666, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f668, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_107; - bra.uni BB0_3; - -BB0_107: - ld.global.u32 %r354, [imageEnabled]; - and.b32 %r289, %r354, 1; - setp.eq.b32 %p98, %r289, 1; - @!%p98 bra BB0_109; - bra.uni BB0_108; - -BB0_108: - cvt.u64.u32 %rd173, %r4; - cvt.u64.u32 %rd172, %r3; - mov.u64 %rd176, image; - cvta.global.u64 %rd171, %rd176; - mov.u64 %rd175, 0; - // inline asm - call (%rd170), _rt_buffer_get_64, (%rd171, %r91, %r92, %rd172, %rd173, %rd175, %rd175); - // inline asm - mov.u16 %rs82, 0; - st.v4.u8 [%rd170], {%rs82, %rs82, %rs82, %rs82}; - ld.global.u32 %r354, [imageEnabled]; - -BB0_109: - cvt.u64.u32 %rd18, %r3; - cvt.u64.u32 %rd19, %r4; - and.b32 %r292, %r354, 4; - setp.eq.s32 %p99, %r292, 0; - @%p99 bra BB0_113; - - ld.global.u32 %r293, [additive]; - setp.eq.s32 %p100, %r293, 0; - @%p100 bra BB0_112; - - mov.u64 %rd189, image_HDR; - cvta.global.u64 %rd178, %rd189; - mov.u32 %r297, 8; - mov.u64 %rd188, 0; - // inline asm - call (%rd177), _rt_buffer_get_64, (%rd178, %r91, %r297, %rd18, %rd19, %rd188, %rd188); - // inline asm - ld.v4.u16 {%rs89, %rs90, %rs91, %rs92}, [%rd177]; - // inline asm - { cvt.f32.f16 %f595, %rs89;} - - // inline asm - // inline asm - { cvt.f32.f16 %f596, %rs90;} - - // inline asm - // inline asm - { cvt.f32.f16 %f597, %rs91;} - - // inline asm - // inline asm - call (%rd183), _rt_buffer_get_64, (%rd178, %r91, %r297, %rd18, %rd19, %rd188, %rd188); - // inline asm - add.f32 %f598, %f595, 0f00000000; - add.f32 %f599, %f596, 0f00000000; - add.f32 %f600, %f597, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs88, %f600;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs87, %f599;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs86, %f598;} - - // inline asm - mov.u16 %rs93, 0; - st.v4.u16 [%rd183], {%rs86, %rs87, %rs88, %rs93}; - bra.uni BB0_113; - -BB0_3: - ld.global.v2.u32 {%r110, %r111}, [pixelID]; - cvt.u64.u32 %rd29, %r110; - cvt.u64.u32 %rd30, %r111; - mov.u64 %rd39, uvpos; - cvta.global.u64 %rd28, %rd39; - mov.u32 %r107, 12; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd28, %r91, %r107, %rd29, %rd30, %rd25, %rd25); - // inline asm - ld.f32 %f162, [%rd27+8]; - ld.f32 %f163, [%rd27+4]; - ld.f32 %f164, [%rd27]; - mul.f32 %f165, %f164, 0f3456BF95; - mul.f32 %f166, %f163, 0f3456BF95; - mul.f32 %f167, %f162, 0f3456BF95; - abs.f32 %f168, %f666; - div.rn.f32 %f169, %f165, %f168; - abs.f32 %f170, %f667; - div.rn.f32 %f171, %f166, %f170; - abs.f32 %f172, %f668; - div.rn.f32 %f173, %f167, %f172; - abs.f32 %f174, %f169; - abs.f32 %f175, %f171; - abs.f32 %f176, %f173; - mov.f32 %f177, 0f38D1B717; - max.f32 %f178, %f174, %f177; - max.f32 %f179, %f175, %f177; - max.f32 %f180, %f176, %f177; - fma.rn.f32 %f7, %f666, %f178, %f164; - fma.rn.f32 %f8, %f667, %f179, %f163; - fma.rn.f32 %f9, %f668, %f180, %f162; - ld.global.u32 %r5, [hemispherical]; - setp.gt.f32 %p10, %f168, %f172; - neg.f32 %f181, %f667; - selp.f32 %f182, %f181, 0f00000000, %p10; - neg.f32 %f183, %f668; - selp.f32 %f184, %f666, %f183, %p10; - selp.f32 %f185, 0f00000000, %f667, %p10; - mul.f32 %f186, %f184, %f184; - fma.rn.f32 %f187, %f182, %f182, %f186; - fma.rn.f32 %f188, %f185, %f185, %f187; - sqrt.rn.f32 %f189, %f188; - rcp.rn.f32 %f190, %f189; - mul.f32 %f10, %f182, %f190; - mul.f32 %f11, %f184, %f190; - mul.f32 %f12, %f185, %f190; - ld.global.v2.u32 {%r114, %r115}, [pixelID]; - cvt.u64.u32 %rd35, %r114; - cvt.u64.u32 %rd36, %r115; - mov.u64 %rd40, rnd_seeds; - cvta.global.u64 %rd34, %rd40; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r91, %r92, %rd35, %rd36, %rd25, %rd25); - // inline asm - mov.f32 %f695, 0f00000000; - setp.lt.s32 %p11, %r1, 1; - mov.f32 %f694, %f695; - mov.f32 %f693, %f695; - mov.f32 %f692, %f695; - mov.f32 %f691, %f695; - @%p11 bra BB0_56; - - cvt.rn.f32.s32 %f196, %r1; - rcp.rn.f32 %f13, %f196; - ld.u32 %r332, [%rd33]; - mul.f32 %f14, %f7, 0f3456BF95; - mul.f32 %f15, %f8, 0f3456BF95; - mul.f32 %f16, %f9, 0f3456BF95; - mul.f32 %f197, %f666, %f11; - mul.f32 %f198, %f667, %f10; - sub.f32 %f17, %f198, %f197; - mul.f32 %f199, %f668, %f10; - mul.f32 %f200, %f666, %f12; - sub.f32 %f18, %f200, %f199; - mul.f32 %f201, %f667, %f12; - mul.f32 %f202, %f668, %f11; - sub.f32 %f19, %f202, %f201; - mov.f32 %f695, 0f00000000; - mov.u32 %r118, 0; - abs.f32 %f276, %f15; - abs.f32 %f277, %f14; - max.f32 %f278, %f277, %f276; - abs.f32 %f279, %f16; - max.f32 %f280, %f278, %f279; - mov.u32 %r329, %r118; - mov.f32 %f694, %f695; - mov.f32 %f693, %f695; - mov.f32 %f692, %f695; - mov.f32 %f691, %f695; - -BB0_5: - mov.u32 %r331, %r118; - -BB0_6: - cvt.rn.f32.s32 %f664, %r329; - mad.lo.s32 %r120, %r332, 1664525, 1013904223; - and.b32 %r121, %r120, 16777215; - cvt.rn.f32.u32 %f203, %r121; - fma.rn.f32 %f204, %f203, 0f33800000, %f664; - mul.f32 %f31, %f13, %f204; - mad.lo.s32 %r332, %r120, 1664525, 1013904223; - and.b32 %r122, %r332, 16777215; - cvt.rn.f32.u32 %f205, %r122; - cvt.rn.f32.s32 %f206, %r331; - fma.rn.f32 %f207, %f205, 0f33800000, %f206; - mul.f32 %f208, %f13, %f207; - mul.f32 %f209, %f31, %f31; - mov.f32 %f210, 0f3F800000; - sub.f32 %f211, %f210, %f209; - mov.f32 %f212, 0f00000000; - max.f32 %f213, %f212, %f211; - sqrt.rn.f32 %f32, %f213; - mul.f32 %f685, %f208, 0f40C90FDB; - abs.f32 %f34, %f685; - setp.neu.f32 %p12, %f34, 0f7F800000; - mov.f32 %f679, %f685; - @%p12 bra BB0_8; - - mul.rn.f32 %f679, %f685, %f212; - -BB0_8: - mul.f32 %f215, %f679, 0f3F22F983; - cvt.rni.s32.f32 %r342, %f215; - cvt.rn.f32.s32 %f216, %r342; - neg.f32 %f217, %f216; - mov.f32 %f218, 0f3FC90FDA; - fma.rn.f32 %f219, %f217, %f218, %f679; - mov.f32 %f220, 0f33A22168; - fma.rn.f32 %f221, %f217, %f220, %f219; - mov.f32 %f222, 0f27C234C5; - fma.rn.f32 %f680, %f217, %f222, %f221; - abs.f32 %f223, %f679; - setp.leu.f32 %p13, %f223, 0f47CE4780; - @%p13 bra BB0_19; - - add.u64 %rd42, %SP, 4; - cvta.to.local.u64 %rd3, %rd42; - mov.b32 %r13, %f679; - shr.u32 %r14, %r13, 23; - shl.b32 %r125, %r13, 8; - or.b32 %r15, %r125, -2147483648; - mov.u32 %r333, 0; - mov.u64 %rd279, 0; - mov.u64 %rd278, %rd3; - mov.u32 %r334, %r333; - -BB0_10: - .pragma "nounroll"; - shl.b64 %rd43, %rd279, 2; - mov.u64 %rd44, __cudart_i2opi_f; - add.s64 %rd45, %rd44, %rd43; - ld.const.u32 %r128, [%rd45]; - // inline asm - { - mad.lo.cc.u32 %r126, %r128, %r15, %r334; - madc.hi.u32 %r334, %r128, %r15, 0; - } - // inline asm - st.local.u32 [%rd278], %r126; - add.s32 %r333, %r333, 1; - cvt.s64.s32 %rd279, %r333; - mul.wide.s32 %rd48, %r333, 4; - add.s64 %rd278, %rd3, %rd48; - setp.ne.s32 %p14, %r333, 6; - @%p14 bra BB0_10; - - add.u64 %rd277, %SP, 4; - and.b32 %r131, %r14, 255; - add.s32 %r132, %r131, -128; - shr.u32 %r133, %r132, 5; - and.b32 %r20, %r13, -2147483648; - cvta.to.local.u64 %rd50, %rd277; - st.local.u32 [%rd50+24], %r334; - mov.u32 %r134, 6; - sub.s32 %r135, %r134, %r133; - mul.wide.s32 %rd51, %r135, 4; - add.s64 %rd8, %rd50, %rd51; - ld.local.u32 %r335, [%rd8]; - ld.local.u32 %r336, [%rd8+-4]; - and.b32 %r23, %r14, 31; - setp.eq.s32 %p15, %r23, 0; - @%p15 bra BB0_13; - - mov.u32 %r136, 32; - sub.s32 %r137, %r136, %r23; - shr.u32 %r138, %r336, %r137; - shl.b32 %r139, %r335, %r23; - add.s32 %r335, %r138, %r139; - ld.local.u32 %r140, [%rd8+-8]; - shr.u32 %r141, %r140, %r137; - shl.b32 %r142, %r336, %r23; - add.s32 %r336, %r141, %r142; - -BB0_13: - shr.u32 %r143, %r336, 30; - shl.b32 %r144, %r335, 2; - add.s32 %r337, %r143, %r144; - shl.b32 %r29, %r336, 2; - shr.u32 %r145, %r337, 31; - shr.u32 %r146, %r335, 30; - add.s32 %r30, %r145, %r146; - setp.eq.s32 %p16, %r145, 0; - @%p16 bra BB0_14; - bra.uni BB0_15; - -BB0_14: - mov.u32 %r338, %r20; - mov.u32 %r339, %r29; - bra.uni BB0_16; - -BB0_15: - not.b32 %r147, %r337; - neg.s32 %r339, %r29; - setp.eq.s32 %p17, %r29, 0; - selp.u32 %r148, 1, 0, %p17; - add.s32 %r337, %r148, %r147; - xor.b32 %r338, %r20, -2147483648; - -BB0_16: - clz.b32 %r341, %r337; - setp.eq.s32 %p18, %r341, 0; - shl.b32 %r149, %r337, %r341; - mov.u32 %r150, 32; - sub.s32 %r151, %r150, %r341; - shr.u32 %r152, %r339, %r151; - add.s32 %r153, %r152, %r149; - selp.b32 %r38, %r337, %r153, %p18; - mov.u32 %r154, -921707870; - mul.hi.u32 %r340, %r38, %r154; - setp.eq.s32 %p19, %r20, 0; - neg.s32 %r155, %r30; - selp.b32 %r342, %r30, %r155, %p19; - setp.lt.s32 %p20, %r340, 1; - @%p20 bra BB0_18; - - mul.lo.s32 %r156, %r38, -921707870; - shr.u32 %r157, %r156, 31; - shl.b32 %r158, %r340, 1; - add.s32 %r340, %r157, %r158; - add.s32 %r341, %r341, 1; - -BB0_18: - mov.u32 %r159, 126; - sub.s32 %r160, %r159, %r341; - shl.b32 %r161, %r160, 23; - add.s32 %r162, %r340, 1; - shr.u32 %r163, %r162, 7; - add.s32 %r164, %r163, 1; - shr.u32 %r165, %r164, 1; - add.s32 %r166, %r165, %r161; - or.b32 %r167, %r166, %r338; - mov.b32 %f680, %r167; - -BB0_19: - mul.rn.f32 %f40, %f680, %f680; - add.s32 %r46, %r342, 1; - and.b32 %r47, %r46, 1; - setp.eq.s32 %p21, %r47, 0; - @%p21 bra BB0_21; - bra.uni BB0_20; - -BB0_21: - mov.f32 %f226, 0f3C08839E; - mov.f32 %f227, 0fB94CA1F9; - fma.rn.f32 %f681, %f227, %f40, %f226; - bra.uni BB0_22; - -BB0_20: - mov.f32 %f224, 0fBAB6061A; - mov.f32 %f225, 0f37CCF5CE; - fma.rn.f32 %f681, %f225, %f40, %f224; - -BB0_22: - @%p21 bra BB0_24; - bra.uni BB0_23; - -BB0_24: - mov.f32 %f231, 0fBE2AAAA3; - fma.rn.f32 %f232, %f681, %f40, %f231; - fma.rn.f32 %f682, %f232, %f40, %f212; - bra.uni BB0_25; - -BB0_23: - mov.f32 %f228, 0f3D2AAAA5; - fma.rn.f32 %f229, %f681, %f40, %f228; - mov.f32 %f230, 0fBF000000; - fma.rn.f32 %f682, %f229, %f40, %f230; - -BB0_25: - fma.rn.f32 %f683, %f682, %f680, %f680; - @%p21 bra BB0_27; - - fma.rn.f32 %f683, %f682, %f40, %f210; - -BB0_27: - and.b32 %r168, %r46, 2; - setp.eq.s32 %p24, %r168, 0; - @%p24 bra BB0_29; - - mov.f32 %f236, 0fBF800000; - fma.rn.f32 %f683, %f683, %f236, %f212; - -BB0_29: - @%p12 bra BB0_31; - - mul.rn.f32 %f685, %f685, %f212; - -BB0_31: - mov.f32 %f665, 0f3FC90FDA; - mul.f32 %f238, %f685, 0f3F22F983; - cvt.rni.s32.f32 %r352, %f238; - cvt.rn.f32.s32 %f239, %r352; - neg.f32 %f240, %f239; - fma.rn.f32 %f242, %f240, %f665, %f685; - fma.rn.f32 %f244, %f240, %f220, %f242; - fma.rn.f32 %f686, %f240, %f222, %f244; - abs.f32 %f246, %f685; - setp.leu.f32 %p26, %f246, 0f47CE4780; - @%p26 bra BB0_42; - - add.u64 %rd53, %SP, 4; - cvta.to.local.u64 %rd9, %rd53; - mov.b32 %r49, %f685; - shr.u32 %r50, %r49, 23; - shl.b32 %r171, %r49, 8; - or.b32 %r51, %r171, -2147483648; - mov.u32 %r343, 0; - mov.u64 %rd280, %rd9; - mov.u64 %rd281, %rd25; - mov.u32 %r344, %r343; - -BB0_33: - .pragma "nounroll"; - shl.b64 %rd54, %rd281, 2; - mov.u64 %rd55, __cudart_i2opi_f; - add.s64 %rd56, %rd55, %rd54; - ld.const.u32 %r174, [%rd56]; - // inline asm - { - mad.lo.cc.u32 %r172, %r174, %r51, %r344; - madc.hi.u32 %r344, %r174, %r51, 0; - } - // inline asm - st.local.u32 [%rd280], %r172; - add.s32 %r343, %r343, 1; - cvt.s64.s32 %rd281, %r343; - mul.wide.s32 %rd57, %r343, 4; - add.s64 %rd280, %rd9, %rd57; - setp.ne.s32 %p27, %r343, 6; - @%p27 bra BB0_33; - - and.b32 %r177, %r50, 255; - add.s32 %r178, %r177, -128; - shr.u32 %r179, %r178, 5; - and.b32 %r56, %r49, -2147483648; - cvta.to.local.u64 %rd59, %rd53; - st.local.u32 [%rd59+24], %r344; - mov.u32 %r180, 6; - sub.s32 %r181, %r180, %r179; - mul.wide.s32 %rd60, %r181, 4; - add.s64 %rd15, %rd59, %rd60; - ld.local.u32 %r345, [%rd15]; - ld.local.u32 %r346, [%rd15+-4]; - and.b32 %r59, %r50, 31; - setp.eq.s32 %p28, %r59, 0; - @%p28 bra BB0_36; - - mov.u32 %r182, 32; - sub.s32 %r183, %r182, %r59; - shr.u32 %r184, %r346, %r183; - shl.b32 %r185, %r345, %r59; - add.s32 %r345, %r184, %r185; - ld.local.u32 %r186, [%rd15+-8]; - shr.u32 %r187, %r186, %r183; - shl.b32 %r188, %r346, %r59; - add.s32 %r346, %r187, %r188; - -BB0_36: - shr.u32 %r189, %r346, 30; - shl.b32 %r190, %r345, 2; - add.s32 %r347, %r189, %r190; - shl.b32 %r65, %r346, 2; - shr.u32 %r191, %r347, 31; - shr.u32 %r192, %r345, 30; - add.s32 %r66, %r191, %r192; - setp.eq.s32 %p29, %r191, 0; - @%p29 bra BB0_37; - bra.uni BB0_38; - -BB0_37: - mov.u32 %r348, %r56; - mov.u32 %r349, %r65; - bra.uni BB0_39; - -BB0_38: - not.b32 %r193, %r347; - neg.s32 %r349, %r65; - setp.eq.s32 %p30, %r65, 0; - selp.u32 %r194, 1, 0, %p30; - add.s32 %r347, %r194, %r193; - xor.b32 %r348, %r56, -2147483648; - -BB0_39: - clz.b32 %r351, %r347; - setp.eq.s32 %p31, %r351, 0; - shl.b32 %r195, %r347, %r351; - mov.u32 %r196, 32; - sub.s32 %r197, %r196, %r351; - shr.u32 %r198, %r349, %r197; - add.s32 %r199, %r198, %r195; - selp.b32 %r74, %r347, %r199, %p31; - mov.u32 %r200, -921707870; - mul.hi.u32 %r350, %r74, %r200; - setp.eq.s32 %p32, %r56, 0; - neg.s32 %r201, %r66; - selp.b32 %r352, %r66, %r201, %p32; - setp.lt.s32 %p33, %r350, 1; - @%p33 bra BB0_41; - - mul.lo.s32 %r202, %r74, -921707870; - shr.u32 %r203, %r202, 31; - shl.b32 %r204, %r350, 1; - add.s32 %r350, %r203, %r204; - add.s32 %r351, %r351, 1; - -BB0_41: - mov.u32 %r205, 126; - sub.s32 %r206, %r205, %r351; - shl.b32 %r207, %r206, 23; - add.s32 %r208, %r350, 1; - shr.u32 %r209, %r208, 7; - add.s32 %r210, %r209, 1; - shr.u32 %r211, %r210, 1; - add.s32 %r212, %r211, %r207; - or.b32 %r213, %r212, %r348; - mov.b32 %f686, %r213; - -BB0_42: - mul.rn.f32 %f57, %f686, %f686; - and.b32 %r82, %r352, 1; - setp.eq.s32 %p34, %r82, 0; - @%p34 bra BB0_44; - bra.uni BB0_43; - -BB0_44: - mov.f32 %f249, 0f3C08839E; - mov.f32 %f250, 0fB94CA1F9; - fma.rn.f32 %f687, %f250, %f57, %f249; - bra.uni BB0_45; - -BB0_43: - mov.f32 %f247, 0fBAB6061A; - mov.f32 %f248, 0f37CCF5CE; - fma.rn.f32 %f687, %f248, %f57, %f247; - -BB0_45: - @%p34 bra BB0_47; - bra.uni BB0_46; - -BB0_47: - mov.f32 %f254, 0fBE2AAAA3; - fma.rn.f32 %f255, %f687, %f57, %f254; - fma.rn.f32 %f688, %f255, %f57, %f212; - bra.uni BB0_48; - -BB0_46: - mov.f32 %f251, 0f3D2AAAA5; - fma.rn.f32 %f252, %f687, %f57, %f251; - mov.f32 %f253, 0fBF000000; - fma.rn.f32 %f688, %f252, %f57, %f253; - -BB0_48: - fma.rn.f32 %f689, %f688, %f686, %f686; - @%p34 bra BB0_50; - - fma.rn.f32 %f689, %f688, %f57, %f210; - -BB0_50: - and.b32 %r214, %r352, 2; - setp.eq.s32 %p37, %r214, 0; - @%p37 bra BB0_52; - - mov.f32 %f259, 0fBF800000; - fma.rn.f32 %f689, %f689, %f259, %f212; - -BB0_52: - mul.f32 %f260, %f32, %f683; - mul.f32 %f261, %f32, %f689; - mul.f32 %f262, %f10, %f261; - mul.f32 %f263, %f11, %f261; - mul.f32 %f264, %f12, %f261; - fma.rn.f32 %f265, %f19, %f260, %f262; - fma.rn.f32 %f266, %f18, %f260, %f263; - fma.rn.f32 %f267, %f17, %f260, %f264; - fma.rn.f32 %f69, %f666, %f31, %f265; - fma.rn.f32 %f70, %f667, %f31, %f266; - fma.rn.f32 %f71, %f668, %f31, %f267; - setp.gt.f32 %p38, %f70, 0f00000000; - setp.eq.s32 %p39, %r5, 0; - or.pred %p40, %p39, %p38; - @!%p40 bra BB0_54; - bra.uni BB0_53; - -BB0_53: - add.u64 %rd61, %SP, 0; - cvta.to.local.u64 %rd62, %rd61; - max.f32 %f274, %f280, %f177; - mov.u32 %r218, 1065353216; - st.local.u32 [%rd62], %r218; - ld.global.u32 %r215, [root]; - mov.u32 %r216, 1; - mov.f32 %f275, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r215, %f7, %f8, %f9, %f69, %f70, %f71, %r216, %f274, %f275, %rd61, %r92); - // inline asm - mul.f32 %f282, %f667, %f70; - fma.rn.f32 %f283, %f666, %f69, %f282; - fma.rn.f32 %f284, %f668, %f71, %f283; - mul.f32 %f285, %f284, 0f40800000; - cvt.sat.f32.f32 %f286, %f285; - ld.local.f32 %f287, [%rd62]; - mul.f32 %f288, %f287, %f286; - fma.rn.f32 %f693, %f69, %f288, %f693; - fma.rn.f32 %f694, %f70, %f288, %f694; - fma.rn.f32 %f695, %f71, %f288, %f695; - add.f32 %f692, %f692, %f288; - cvt.sat.f32.f32 %f289, %f284; - fma.rn.f32 %f691, %f289, %f287, %f691; - -BB0_54: - add.s32 %r331, %r331, 1; - setp.lt.s32 %p41, %r331, %r1; - @%p41 bra BB0_6; - - add.s32 %r329, %r329, 1; - setp.lt.s32 %p42, %r329, %r1; - @%p42 bra BB0_5; - -BB0_56: - mul.lo.s32 %r219, %r1, %r1; - cvt.rn.f32.s32 %f290, %r219; - div.rn.f32 %f291, %f691, %f290; - div.rn.f32 %f87, %f692, %f290; - div.rn.f32 %f88, %f693, %f290; - div.rn.f32 %f89, %f694, %f290; - div.rn.f32 %f90, %f695, %f290; - add.f32 %f292, %f291, %f291; - ld.global.f32 %f293, [skyColor]; - mul.f32 %f91, %f292, %f293; - ld.global.f32 %f294, [skyColor+4]; - mul.f32 %f92, %f292, %f294; - ld.global.f32 %f295, [skyColor+8]; - mul.f32 %f93, %f292, %f295; - ld.global.u32 %r353, [imageEnabled]; - and.b32 %r220, %r353, 1; - setp.eq.b32 %p43, %r220, 1; - @!%p43 bra BB0_91; - bra.uni BB0_57; - -BB0_57: - abs.f32 %f95, %f91; - setp.lt.f32 %p44, %f95, 0f00800000; - mul.f32 %f301, %f95, 0f4B800000; - selp.f32 %f302, 0fC3170000, 0fC2FE0000, %p44; - selp.f32 %f303, %f301, %f95, %p44; - mov.b32 %r221, %f303; - and.b32 %r222, %r221, 8388607; - or.b32 %r223, %r222, 1065353216; - mov.b32 %f304, %r223; - shr.u32 %r224, %r221, 23; - cvt.rn.f32.u32 %f305, %r224; - add.f32 %f306, %f302, %f305; - setp.gt.f32 %p45, %f304, 0f3FB504F3; - mul.f32 %f307, %f304, 0f3F000000; - add.f32 %f308, %f306, 0f3F800000; - selp.f32 %f309, %f307, %f304, %p45; - selp.f32 %f310, %f308, %f306, %p45; - add.f32 %f311, %f309, 0fBF800000; - add.f32 %f297, %f309, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f296,%f297; - // inline asm - add.f32 %f312, %f311, %f311; - mul.f32 %f313, %f296, %f312; - mul.f32 %f314, %f313, %f313; - mov.f32 %f315, 0f3C4CAF63; - mov.f32 %f316, 0f3B18F0FE; - fma.rn.f32 %f317, %f316, %f314, %f315; - mov.f32 %f318, 0f3DAAAABD; - fma.rn.f32 %f319, %f317, %f314, %f318; - mul.rn.f32 %f320, %f319, %f314; - mul.rn.f32 %f321, %f320, %f313; - sub.f32 %f322, %f311, %f313; - neg.f32 %f323, %f313; - add.f32 %f324, %f322, %f322; - fma.rn.f32 %f325, %f323, %f311, %f324; - mul.rn.f32 %f326, %f296, %f325; - add.f32 %f327, %f321, %f313; - sub.f32 %f328, %f313, %f327; - add.f32 %f329, %f321, %f328; - add.f32 %f330, %f326, %f329; - add.f32 %f331, %f327, %f330; - sub.f32 %f332, %f327, %f331; - add.f32 %f333, %f330, %f332; - mov.f32 %f334, 0f3F317200; - mul.rn.f32 %f335, %f310, %f334; - mov.f32 %f336, 0f35BFBE8E; - mul.rn.f32 %f337, %f310, %f336; - add.f32 %f338, %f335, %f331; - sub.f32 %f339, %f335, %f338; - add.f32 %f340, %f331, %f339; - add.f32 %f341, %f333, %f340; - add.f32 %f342, %f337, %f341; - add.f32 %f343, %f338, %f342; - sub.f32 %f344, %f338, %f343; - add.f32 %f345, %f342, %f344; - mov.f32 %f346, 0f3EE66666; - mul.rn.f32 %f347, %f346, %f343; - neg.f32 %f348, %f347; - fma.rn.f32 %f349, %f346, %f343, %f348; - fma.rn.f32 %f350, %f346, %f345, %f349; - mov.f32 %f351, 0f00000000; - fma.rn.f32 %f352, %f351, %f343, %f350; - add.rn.f32 %f353, %f347, %f352; - neg.f32 %f354, %f353; - add.rn.f32 %f355, %f347, %f354; - add.rn.f32 %f356, %f355, %f352; - mov.b32 %r225, %f353; - setp.eq.s32 %p46, %r225, 1118925336; - add.s32 %r226, %r225, -1; - mov.b32 %f357, %r226; - add.f32 %f358, %f356, 0f37000000; - selp.f32 %f359, %f357, %f353, %p46; - selp.f32 %f96, %f358, %f356, %p46; - mul.f32 %f360, %f359, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f361, %f360; - mov.f32 %f362, 0fBF317200; - fma.rn.f32 %f363, %f361, %f362, %f359; - mov.f32 %f364, 0fB5BFBE8E; - fma.rn.f32 %f365, %f361, %f364, %f363; - mul.f32 %f366, %f365, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f367, %f366; - add.f32 %f368, %f361, 0f00000000; - ex2.approx.f32 %f369, %f368; - mul.f32 %f370, %f367, %f369; - setp.lt.f32 %p47, %f359, 0fC2D20000; - selp.f32 %f371, 0f00000000, %f370, %p47; - setp.gt.f32 %p48, %f359, 0f42D20000; - selp.f32 %f701, 0f7F800000, %f371, %p48; - setp.eq.f32 %p49, %f701, 0f7F800000; - @%p49 bra BB0_59; - - fma.rn.f32 %f701, %f701, %f96, %f701; - -BB0_59: - mov.f32 %f633, 0f3E666666; - cvt.rzi.f32.f32 %f632, %f633; - fma.rn.f32 %f631, %f632, 0fC0000000, 0f3EE66666; - abs.f32 %f630, %f631; - setp.lt.f32 %p50, %f91, 0f00000000; - setp.eq.f32 %p51, %f630, 0f3F800000; - and.pred %p1, %p50, %p51; - mov.b32 %r227, %f701; - xor.b32 %r228, %r227, -2147483648; - mov.b32 %f372, %r228; - selp.f32 %f703, %f372, %f701, %p1; - setp.eq.f32 %p52, %f91, 0f00000000; - @%p52 bra BB0_62; - bra.uni BB0_60; - -BB0_62: - add.f32 %f375, %f91, %f91; - selp.f32 %f703, %f375, 0f00000000, %p51; - bra.uni BB0_63; - -BB0_112: - mov.u64 %rd196, image_HDR; - cvta.global.u64 %rd191, %rd196; - mov.u32 %r299, 8; - mov.u64 %rd195, 0; - // inline asm - call (%rd190), _rt_buffer_get_64, (%rd191, %r91, %r299, %rd18, %rd19, %rd195, %rd195); - // inline asm - mov.f32 %f601, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs94, %f601;} - - // inline asm - mov.u16 %rs95, 0; - st.v4.u16 [%rd190], {%rs94, %rs94, %rs94, %rs95}; - -BB0_113: - ld.global.u32 %r300, [additive]; - setp.eq.s32 %p101, %r300, 0; - @%p101 bra BB0_115; - - mov.u64 %rd209, image_RNM0; - cvta.global.u64 %rd198, %rd209; - mov.u32 %r304, 8; - mov.u64 %rd208, 0; - // inline asm - call (%rd197), _rt_buffer_get_64, (%rd198, %r91, %r304, %rd18, %rd19, %rd208, %rd208); - // inline asm - ld.v4.u16 {%rs102, %rs103, %rs104, %rs105}, [%rd197]; - // inline asm - { cvt.f32.f16 %f602, %rs102;} - - // inline asm - // inline asm - { cvt.f32.f16 %f603, %rs103;} - - // inline asm - // inline asm - { cvt.f32.f16 %f604, %rs104;} - - // inline asm - // inline asm - call (%rd203), _rt_buffer_get_64, (%rd198, %r91, %r304, %rd18, %rd19, %rd208, %rd208); - // inline asm - add.f32 %f605, %f602, 0f00000000; - add.f32 %f606, %f603, 0f00000000; - add.f32 %f607, %f604, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs101, %f607;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs100, %f606;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs99, %f605;} - - // inline asm - mov.u16 %rs106, 0; - st.v4.u16 [%rd203], {%rs99, %rs100, %rs101, %rs106}; - bra.uni BB0_116; - -BB0_115: - mov.u64 %rd216, image_RNM0; - cvta.global.u64 %rd211, %rd216; - mov.u32 %r306, 8; - mov.u64 %rd215, 0; - // inline asm - call (%rd210), _rt_buffer_get_64, (%rd211, %r91, %r306, %rd18, %rd19, %rd215, %rd215); - // inline asm - mov.f32 %f608, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs107, %f608;} - - // inline asm - mov.u16 %rs108, 0; - st.v4.u16 [%rd210], {%rs107, %rs107, %rs107, %rs108}; - -BB0_116: - ld.global.u32 %r307, [additive]; - setp.eq.s32 %p102, %r307, 0; - @%p102 bra BB0_118; - - mov.u64 %rd229, image_RNM1; - cvta.global.u64 %rd218, %rd229; - mov.u32 %r311, 8; - mov.u64 %rd228, 0; - // inline asm - call (%rd217), _rt_buffer_get_64, (%rd218, %r91, %r311, %rd18, %rd19, %rd228, %rd228); - // inline asm - ld.v4.u16 {%rs115, %rs116, %rs117, %rs118}, [%rd217]; - // inline asm - { cvt.f32.f16 %f609, %rs115;} - - // inline asm - // inline asm - { cvt.f32.f16 %f610, %rs116;} - - // inline asm - // inline asm - { cvt.f32.f16 %f611, %rs117;} - - // inline asm - // inline asm - call (%rd223), _rt_buffer_get_64, (%rd218, %r91, %r311, %rd18, %rd19, %rd228, %rd228); - // inline asm - add.f32 %f612, %f609, 0f00000000; - add.f32 %f613, %f610, 0f00000000; - add.f32 %f614, %f611, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs114, %f614;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs113, %f613;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs112, %f612;} - - // inline asm - mov.u16 %rs119, 0; - st.v4.u16 [%rd223], {%rs112, %rs113, %rs114, %rs119}; - bra.uni BB0_119; - -BB0_118: - mov.u64 %rd236, image_RNM1; - cvta.global.u64 %rd231, %rd236; - mov.u32 %r313, 8; - mov.u64 %rd235, 0; - // inline asm - call (%rd230), _rt_buffer_get_64, (%rd231, %r91, %r313, %rd18, %rd19, %rd235, %rd235); - // inline asm - mov.f32 %f615, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs120, %f615;} - - // inline asm - mov.u16 %rs121, 0; - st.v4.u16 [%rd230], {%rs120, %rs120, %rs120, %rs121}; - -BB0_119: - ld.global.u32 %r314, [additive]; - setp.eq.s32 %p103, %r314, 0; - @%p103 bra BB0_121; - - mov.u64 %rd249, image_RNM2; - cvta.global.u64 %rd238, %rd249; - mov.u32 %r318, 8; - mov.u64 %rd248, 0; - // inline asm - call (%rd237), _rt_buffer_get_64, (%rd238, %r91, %r318, %rd18, %rd19, %rd248, %rd248); - // inline asm - ld.v4.u16 {%rs128, %rs129, %rs130, %rs131}, [%rd237]; - // inline asm - { cvt.f32.f16 %f616, %rs128;} - - // inline asm - // inline asm - { cvt.f32.f16 %f617, %rs129;} - - // inline asm - // inline asm - { cvt.f32.f16 %f618, %rs130;} - - // inline asm - // inline asm - call (%rd243), _rt_buffer_get_64, (%rd238, %r91, %r318, %rd18, %rd19, %rd248, %rd248); - // inline asm - add.f32 %f619, %f616, 0f00000000; - add.f32 %f620, %f617, 0f00000000; - add.f32 %f621, %f618, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs127, %f621;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs126, %f620;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs125, %f619;} - - // inline asm - mov.u16 %rs132, 0; - st.v4.u16 [%rd243], {%rs125, %rs126, %rs127, %rs132}; - bra.uni BB0_122; - -BB0_121: - mov.u64 %rd256, image_RNM2; - cvta.global.u64 %rd251, %rd256; - mov.u32 %r320, 8; - mov.u64 %rd255, 0; - // inline asm - call (%rd250), _rt_buffer_get_64, (%rd251, %r91, %r320, %rd18, %rd19, %rd255, %rd255); - // inline asm - mov.f32 %f622, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs133, %f622;} - - // inline asm - mov.u16 %rs134, 0; - st.v4.u16 [%rd250], {%rs133, %rs133, %rs133, %rs134}; - -BB0_122: - ld.global.u32 %r321, [additive]; - setp.eq.s32 %p104, %r321, 0; - @%p104 bra BB0_124; - - mov.u64 %rd269, image_RNM3; - cvta.global.u64 %rd258, %rd269; - mov.u32 %r325, 8; - mov.u64 %rd268, 0; - // inline asm - call (%rd257), _rt_buffer_get_64, (%rd258, %r91, %r325, %rd18, %rd19, %rd268, %rd268); - // inline asm - ld.v4.u16 {%rs141, %rs142, %rs143, %rs144}, [%rd257]; - // inline asm - { cvt.f32.f16 %f623, %rs141;} - - // inline asm - // inline asm - { cvt.f32.f16 %f624, %rs142;} - - // inline asm - // inline asm - { cvt.f32.f16 %f625, %rs143;} - - // inline asm - // inline asm - call (%rd263), _rt_buffer_get_64, (%rd258, %r91, %r325, %rd18, %rd19, %rd268, %rd268); - // inline asm - add.f32 %f626, %f623, 0f00000000; - add.f32 %f627, %f624, 0f00000000; - add.f32 %f628, %f625, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs140, %f628;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs139, %f627;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs138, %f626;} - - // inline asm - mov.u16 %rs145, 0; - st.v4.u16 [%rd263], {%rs138, %rs139, %rs140, %rs145}; - bra.uni BB0_125; - -BB0_124: - mov.u64 %rd276, image_RNM3; - cvta.global.u64 %rd271, %rd276; - mov.u32 %r327, 8; - mov.u64 %rd275, 0; - // inline asm - call (%rd270), _rt_buffer_get_64, (%rd271, %r91, %r327, %rd18, %rd19, %rd275, %rd275); - // inline asm - mov.f32 %f629, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs146, %f629;} - - // inline asm - mov.u16 %rs147, 0; - st.v4.u16 [%rd270], {%rs146, %rs146, %rs146, %rs147}; - bra.uni BB0_125; - -BB0_60: - setp.geu.f32 %p53, %f91, 0f00000000; - @%p53 bra BB0_63; - - mov.f32 %f657, 0f3EE66666; - cvt.rzi.f32.f32 %f374, %f657; - setp.neu.f32 %p54, %f374, 0f3EE66666; - selp.f32 %f703, 0f7FFFFFFF, %f703, %p54; - -BB0_63: - abs.f32 %f634, %f91; - add.f32 %f376, %f634, 0f3EE66666; - mov.b32 %r229, %f376; - setp.lt.s32 %p56, %r229, 2139095040; - @%p56 bra BB0_68; - - abs.f32 %f655, %f91; - setp.gtu.f32 %p57, %f655, 0f7F800000; - @%p57 bra BB0_67; - bra.uni BB0_65; - -BB0_67: - add.f32 %f703, %f91, 0f3EE66666; - bra.uni BB0_68; - -BB0_65: - abs.f32 %f656, %f91; - setp.neu.f32 %p58, %f656, 0f7F800000; - @%p58 bra BB0_68; - - selp.f32 %f703, 0fFF800000, 0f7F800000, %p1; - -BB0_68: - mov.f32 %f643, 0fB5BFBE8E; - mov.f32 %f642, 0fBF317200; - mov.f32 %f641, 0f00000000; - mov.f32 %f640, 0f35BFBE8E; - mov.f32 %f639, 0f3F317200; - mov.f32 %f638, 0f3DAAAABD; - mov.f32 %f637, 0f3C4CAF63; - mov.f32 %f636, 0f3B18F0FE; - mov.f32 %f635, 0f3EE66666; - setp.eq.f32 %p59, %f91, 0f3F800000; - selp.f32 %f107, 0f3F800000, %f703, %p59; - abs.f32 %f108, %f92; - setp.lt.f32 %p60, %f108, 0f00800000; - mul.f32 %f379, %f108, 0f4B800000; - selp.f32 %f380, 0fC3170000, 0fC2FE0000, %p60; - selp.f32 %f381, %f379, %f108, %p60; - mov.b32 %r230, %f381; - and.b32 %r231, %r230, 8388607; - or.b32 %r232, %r231, 1065353216; - mov.b32 %f382, %r232; - shr.u32 %r233, %r230, 23; - cvt.rn.f32.u32 %f383, %r233; - add.f32 %f384, %f380, %f383; - setp.gt.f32 %p61, %f382, 0f3FB504F3; - mul.f32 %f385, %f382, 0f3F000000; - add.f32 %f386, %f384, 0f3F800000; - selp.f32 %f387, %f385, %f382, %p61; - selp.f32 %f388, %f386, %f384, %p61; - add.f32 %f389, %f387, 0fBF800000; - add.f32 %f378, %f387, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f377,%f378; - // inline asm - add.f32 %f390, %f389, %f389; - mul.f32 %f391, %f377, %f390; - mul.f32 %f392, %f391, %f391; - fma.rn.f32 %f395, %f636, %f392, %f637; - fma.rn.f32 %f397, %f395, %f392, %f638; - mul.rn.f32 %f398, %f397, %f392; - mul.rn.f32 %f399, %f398, %f391; - sub.f32 %f400, %f389, %f391; - neg.f32 %f401, %f391; - add.f32 %f402, %f400, %f400; - fma.rn.f32 %f403, %f401, %f389, %f402; - mul.rn.f32 %f404, %f377, %f403; - add.f32 %f405, %f399, %f391; - sub.f32 %f406, %f391, %f405; - add.f32 %f407, %f399, %f406; - add.f32 %f408, %f404, %f407; - add.f32 %f409, %f405, %f408; - sub.f32 %f410, %f405, %f409; - add.f32 %f411, %f408, %f410; - mul.rn.f32 %f413, %f388, %f639; - mul.rn.f32 %f415, %f388, %f640; - add.f32 %f416, %f413, %f409; - sub.f32 %f417, %f413, %f416; - add.f32 %f418, %f409, %f417; - add.f32 %f419, %f411, %f418; - add.f32 %f420, %f415, %f419; - add.f32 %f421, %f416, %f420; - sub.f32 %f422, %f416, %f421; - add.f32 %f423, %f420, %f422; - mul.rn.f32 %f425, %f635, %f421; - neg.f32 %f426, %f425; - fma.rn.f32 %f427, %f635, %f421, %f426; - fma.rn.f32 %f428, %f635, %f423, %f427; - fma.rn.f32 %f430, %f641, %f421, %f428; - add.rn.f32 %f431, %f425, %f430; - neg.f32 %f432, %f431; - add.rn.f32 %f433, %f425, %f432; - add.rn.f32 %f434, %f433, %f430; - mov.b32 %r234, %f431; - setp.eq.s32 %p62, %r234, 1118925336; - add.s32 %r235, %r234, -1; - mov.b32 %f435, %r235; - add.f32 %f436, %f434, 0f37000000; - selp.f32 %f437, %f435, %f431, %p62; - selp.f32 %f109, %f436, %f434, %p62; - mul.f32 %f438, %f437, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f439, %f438; - fma.rn.f32 %f441, %f439, %f642, %f437; - fma.rn.f32 %f443, %f439, %f643, %f441; - mul.f32 %f444, %f443, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f445, %f444; - add.f32 %f446, %f439, 0f00000000; - ex2.approx.f32 %f447, %f446; - mul.f32 %f448, %f445, %f447; - setp.lt.f32 %p63, %f437, 0fC2D20000; - selp.f32 %f449, 0f00000000, %f448, %p63; - setp.gt.f32 %p64, %f437, 0f42D20000; - selp.f32 %f704, 0f7F800000, %f449, %p64; - setp.eq.f32 %p65, %f704, 0f7F800000; - @%p65 bra BB0_70; - - fma.rn.f32 %f704, %f704, %f109, %f704; - -BB0_70: - setp.lt.f32 %p66, %f92, 0f00000000; - and.pred %p2, %p66, %p51; - mov.b32 %r236, %f704; - xor.b32 %r237, %r236, -2147483648; - mov.b32 %f450, %r237; - selp.f32 %f706, %f450, %f704, %p2; - setp.eq.f32 %p68, %f92, 0f00000000; - @%p68 bra BB0_73; - bra.uni BB0_71; - -BB0_73: - add.f32 %f453, %f92, %f92; - selp.f32 %f706, %f453, 0f00000000, %p51; - bra.uni BB0_74; - -BB0_71: - setp.geu.f32 %p69, %f92, 0f00000000; - @%p69 bra BB0_74; - - mov.f32 %f654, 0f3EE66666; - cvt.rzi.f32.f32 %f452, %f654; - setp.neu.f32 %p70, %f452, 0f3EE66666; - selp.f32 %f706, 0f7FFFFFFF, %f706, %p70; - -BB0_74: - abs.f32 %f658, %f92; - add.f32 %f454, %f658, 0f3EE66666; - mov.b32 %r238, %f454; - setp.lt.s32 %p72, %r238, 2139095040; - @%p72 bra BB0_79; - - abs.f32 %f659, %f92; - setp.gtu.f32 %p73, %f659, 0f7F800000; - @%p73 bra BB0_78; - bra.uni BB0_76; - -BB0_78: - add.f32 %f706, %f92, 0f3EE66666; - bra.uni BB0_79; - -BB0_76: - abs.f32 %f660, %f92; - setp.neu.f32 %p74, %f660, 0f7F800000; - @%p74 bra BB0_79; - - selp.f32 %f706, 0fFF800000, 0f7F800000, %p2; - -BB0_79: - mov.f32 %f652, 0fB5BFBE8E; - mov.f32 %f651, 0fBF317200; - mov.f32 %f650, 0f00000000; - mov.f32 %f649, 0f35BFBE8E; - mov.f32 %f648, 0f3F317200; - mov.f32 %f647, 0f3DAAAABD; - mov.f32 %f646, 0f3C4CAF63; - mov.f32 %f645, 0f3B18F0FE; - mov.f32 %f644, 0f3EE66666; - setp.eq.f32 %p75, %f92, 0f3F800000; - selp.f32 %f120, 0f3F800000, %f706, %p75; - abs.f32 %f121, %f93; - setp.lt.f32 %p76, %f121, 0f00800000; - mul.f32 %f457, %f121, 0f4B800000; - selp.f32 %f458, 0fC3170000, 0fC2FE0000, %p76; - selp.f32 %f459, %f457, %f121, %p76; - mov.b32 %r239, %f459; - and.b32 %r240, %r239, 8388607; - or.b32 %r241, %r240, 1065353216; - mov.b32 %f460, %r241; - shr.u32 %r242, %r239, 23; - cvt.rn.f32.u32 %f461, %r242; - add.f32 %f462, %f458, %f461; - setp.gt.f32 %p77, %f460, 0f3FB504F3; - mul.f32 %f463, %f460, 0f3F000000; - add.f32 %f464, %f462, 0f3F800000; - selp.f32 %f465, %f463, %f460, %p77; - selp.f32 %f466, %f464, %f462, %p77; - add.f32 %f467, %f465, 0fBF800000; - add.f32 %f456, %f465, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f455,%f456; - // inline asm - add.f32 %f468, %f467, %f467; - mul.f32 %f469, %f455, %f468; - mul.f32 %f470, %f469, %f469; - fma.rn.f32 %f473, %f645, %f470, %f646; - fma.rn.f32 %f475, %f473, %f470, %f647; - mul.rn.f32 %f476, %f475, %f470; - mul.rn.f32 %f477, %f476, %f469; - sub.f32 %f478, %f467, %f469; - neg.f32 %f479, %f469; - add.f32 %f480, %f478, %f478; - fma.rn.f32 %f481, %f479, %f467, %f480; - mul.rn.f32 %f482, %f455, %f481; - add.f32 %f483, %f477, %f469; - sub.f32 %f484, %f469, %f483; - add.f32 %f485, %f477, %f484; - add.f32 %f486, %f482, %f485; - add.f32 %f487, %f483, %f486; - sub.f32 %f488, %f483, %f487; - add.f32 %f489, %f486, %f488; - mul.rn.f32 %f491, %f466, %f648; - mul.rn.f32 %f493, %f466, %f649; - add.f32 %f494, %f491, %f487; - sub.f32 %f495, %f491, %f494; - add.f32 %f496, %f487, %f495; - add.f32 %f497, %f489, %f496; - add.f32 %f498, %f493, %f497; - add.f32 %f499, %f494, %f498; - sub.f32 %f500, %f494, %f499; - add.f32 %f501, %f498, %f500; - mul.rn.f32 %f503, %f644, %f499; - neg.f32 %f504, %f503; - fma.rn.f32 %f505, %f644, %f499, %f504; - fma.rn.f32 %f506, %f644, %f501, %f505; - fma.rn.f32 %f508, %f650, %f499, %f506; - add.rn.f32 %f509, %f503, %f508; - neg.f32 %f510, %f509; - add.rn.f32 %f511, %f503, %f510; - add.rn.f32 %f512, %f511, %f508; - mov.b32 %r243, %f509; - setp.eq.s32 %p78, %r243, 1118925336; - add.s32 %r244, %r243, -1; - mov.b32 %f513, %r244; - add.f32 %f514, %f512, 0f37000000; - selp.f32 %f515, %f513, %f509, %p78; - selp.f32 %f122, %f514, %f512, %p78; - mul.f32 %f516, %f515, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f517, %f516; - fma.rn.f32 %f519, %f517, %f651, %f515; - fma.rn.f32 %f521, %f517, %f652, %f519; - mul.f32 %f522, %f521, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f523, %f522; - add.f32 %f524, %f517, 0f00000000; - ex2.approx.f32 %f525, %f524; - mul.f32 %f526, %f523, %f525; - setp.lt.f32 %p79, %f515, 0fC2D20000; - selp.f32 %f527, 0f00000000, %f526, %p79; - setp.gt.f32 %p80, %f515, 0f42D20000; - selp.f32 %f707, 0f7F800000, %f527, %p80; - setp.eq.f32 %p81, %f707, 0f7F800000; - @%p81 bra BB0_81; - - fma.rn.f32 %f707, %f707, %f122, %f707; - -BB0_81: - setp.lt.f32 %p82, %f93, 0f00000000; - and.pred %p3, %p82, %p51; - mov.b32 %r245, %f707; - xor.b32 %r246, %r245, -2147483648; - mov.b32 %f528, %r246; - selp.f32 %f709, %f528, %f707, %p3; - setp.eq.f32 %p84, %f93, 0f00000000; - @%p84 bra BB0_84; - bra.uni BB0_82; - -BB0_84: - add.f32 %f531, %f93, %f93; - selp.f32 %f709, %f531, 0f00000000, %p51; - bra.uni BB0_85; - -BB0_82: - setp.geu.f32 %p85, %f93, 0f00000000; - @%p85 bra BB0_85; - - mov.f32 %f653, 0f3EE66666; - cvt.rzi.f32.f32 %f530, %f653; - setp.neu.f32 %p86, %f530, 0f3EE66666; - selp.f32 %f709, 0f7FFFFFFF, %f709, %p86; - -BB0_85: - abs.f32 %f661, %f93; - add.f32 %f532, %f661, 0f3EE66666; - mov.b32 %r247, %f532; - setp.lt.s32 %p88, %r247, 2139095040; - @%p88 bra BB0_90; - - abs.f32 %f662, %f93; - setp.gtu.f32 %p89, %f662, 0f7F800000; - @%p89 bra BB0_89; - bra.uni BB0_87; - -BB0_89: - add.f32 %f709, %f93, 0f3EE66666; - bra.uni BB0_90; - -BB0_87: - abs.f32 %f663, %f93; - setp.neu.f32 %p90, %f663, 0f7F800000; - @%p90 bra BB0_90; - - selp.f32 %f709, 0fFF800000, 0f7F800000, %p3; - -BB0_90: - mov.u32 %r328, 4; - setp.eq.f32 %p91, %f93, 0f3F800000; - selp.f32 %f533, 0f3F800000, %f709, %p91; - cvt.u64.u32 %rd66, %r4; - cvt.u64.u32 %rd65, %r3; - mov.u64 %rd69, image; - cvta.global.u64 %rd64, %rd69; - // inline asm - call (%rd63), _rt_buffer_get_64, (%rd64, %r91, %r328, %rd65, %rd66, %rd25, %rd25); - // inline asm - cvt.sat.f32.f32 %f534, %f533; - mul.f32 %f535, %f534, 0f437FFD71; - cvt.rzi.u32.f32 %r250, %f535; - cvt.sat.f32.f32 %f536, %f120; - mul.f32 %f537, %f536, 0f437FFD71; - cvt.rzi.u32.f32 %r251, %f537; - cvt.sat.f32.f32 %f538, %f107; - mul.f32 %f539, %f538, 0f437FFD71; - cvt.rzi.u32.f32 %r252, %f539; - cvt.u16.u32 %rs14, %r250; - cvt.u16.u32 %rs15, %r252; - cvt.u16.u32 %rs16, %r251; - mov.u16 %rs17, 255; - st.v4.u8 [%rd63], {%rs14, %rs16, %rs15, %rs17}; - ld.global.u32 %r353, [imageEnabled]; - -BB0_91: - cvt.u64.u32 %rd16, %r3; - cvt.u64.u32 %rd17, %r4; - and.b32 %r253, %r353, 4; - setp.eq.s32 %p92, %r253, 0; - @%p92 bra BB0_95; - - ld.global.u32 %r254, [additive]; - setp.eq.s32 %p93, %r254, 0; - mov.f32 %f540, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs18, %f540;} - - // inline asm - @%p93 bra BB0_94; - - mov.u64 %rd82, image_HDR; - cvta.global.u64 %rd71, %rd82; - mov.u32 %r258, 8; - // inline asm - call (%rd70), _rt_buffer_get_64, (%rd71, %r91, %r258, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs25, %rs26, %rs27, %rs28}, [%rd70]; - // inline asm - { cvt.f32.f16 %f541, %rs25;} - - // inline asm - // inline asm - { cvt.f32.f16 %f542, %rs26;} - - // inline asm - // inline asm - { cvt.f32.f16 %f543, %rs27;} - - // inline asm - // inline asm - call (%rd76), _rt_buffer_get_64, (%rd71, %r91, %r258, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f544, %f91, %f541; - add.f32 %f545, %f92, %f542; - add.f32 %f546, %f93, %f543; - // inline asm - { cvt.rn.f16.f32 %rs24, %f546;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs23, %f545;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs22, %f544;} - - // inline asm - st.v4.u16 [%rd76], {%rs22, %rs23, %rs24, %rs18}; - bra.uni BB0_95; - -BB0_94: - mov.u64 %rd89, image_HDR; - cvta.global.u64 %rd84, %rd89; - mov.u32 %r260, 8; - // inline asm - call (%rd83), _rt_buffer_get_64, (%rd84, %r91, %r260, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs31, %f93;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f92;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f91;} - - // inline asm - st.v4.u16 [%rd83], {%rs29, %rs30, %rs31, %rs18}; - -BB0_95: - mul.f32 %f133, %f87, 0f3F000000; - ld.global.f32 %f551, [skyColor]; - mul.f32 %f134, %f133, %f551; - ld.global.f32 %f552, [skyColor+4]; - mul.f32 %f135, %f133, %f552; - ld.global.f32 %f553, [skyColor+8]; - mul.f32 %f136, %f133, %f553; - ld.global.u32 %r261, [additive]; - setp.eq.s32 %p94, %r261, 0; - mov.f32 %f550, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs32, %f550;} - - // inline asm - @%p94 bra BB0_97; - - mov.u64 %rd102, image_RNM0; - cvta.global.u64 %rd91, %rd102; - mov.u32 %r265, 8; - // inline asm - call (%rd90), _rt_buffer_get_64, (%rd91, %r91, %r265, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs39, %rs40, %rs41, %rs42}, [%rd90]; - // inline asm - { cvt.f32.f16 %f554, %rs39;} - - // inline asm - // inline asm - { cvt.f32.f16 %f555, %rs40;} - - // inline asm - // inline asm - { cvt.f32.f16 %f556, %rs41;} - - // inline asm - // inline asm - call (%rd96), _rt_buffer_get_64, (%rd91, %r91, %r265, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f557, %f134, %f554; - add.f32 %f558, %f135, %f555; - add.f32 %f559, %f136, %f556; - // inline asm - { cvt.rn.f16.f32 %rs38, %f559;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs37, %f558;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f557;} - - // inline asm - st.v4.u16 [%rd96], {%rs36, %rs37, %rs38, %rs32}; - bra.uni BB0_98; - -BB0_97: - mov.u64 %rd109, image_RNM0; - cvta.global.u64 %rd104, %rd109; - mov.u32 %r267, 8; - // inline asm - call (%rd103), _rt_buffer_get_64, (%rd104, %r91, %r267, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f136;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs44, %f135;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs43, %f134;} - - // inline asm - st.v4.u16 [%rd103], {%rs43, %rs44, %rs45, %rs32}; - -BB0_98: - mov.f32 %f564, 0f34000000; - max.f32 %f565, %f133, %f564; - mul.f32 %f566, %f88, 0f3F000000; - div.rn.f32 %f567, %f566, %f565; - fma.rn.f32 %f137, %f567, 0f3F000000, 0f3F000000; - mul.f32 %f568, %f89, 0f3F000000; - div.rn.f32 %f569, %f568, %f565; - fma.rn.f32 %f138, %f569, 0f3F000000, 0f3F000000; - mul.f32 %f570, %f90, 0f3F000000; - div.rn.f32 %f571, %f570, %f565; - fma.rn.f32 %f139, %f571, 0f3F000000, 0f3F000000; - ld.global.u32 %r268, [additive]; - setp.eq.s32 %p95, %r268, 0; - // inline asm - { cvt.rn.f16.f32 %rs46, %f550;} - - // inline asm - @%p95 bra BB0_100; - - mov.u64 %rd122, image_RNM1; - cvta.global.u64 %rd111, %rd122; - mov.u32 %r272, 8; - // inline asm - call (%rd110), _rt_buffer_get_64, (%rd111, %r91, %r272, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs53, %rs54, %rs55, %rs56}, [%rd110]; - // inline asm - { cvt.f32.f16 %f572, %rs53;} - - // inline asm - // inline asm - { cvt.f32.f16 %f573, %rs54;} - - // inline asm - // inline asm - { cvt.f32.f16 %f574, %rs55;} - - // inline asm - // inline asm - call (%rd116), _rt_buffer_get_64, (%rd111, %r91, %r272, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f575, %f137, %f572; - add.f32 %f576, %f137, %f573; - add.f32 %f577, %f137, %f574; - // inline asm - { cvt.rn.f16.f32 %rs52, %f577;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs51, %f576;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f575;} - - // inline asm - st.v4.u16 [%rd116], {%rs50, %rs51, %rs52, %rs46}; - bra.uni BB0_101; - -BB0_100: - mov.u64 %rd129, image_RNM1; - cvta.global.u64 %rd124, %rd129; - mov.u32 %r274, 8; - // inline asm - call (%rd123), _rt_buffer_get_64, (%rd124, %r91, %r274, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f137;} - - // inline asm - st.v4.u16 [%rd123], {%rs57, %rs57, %rs57, %rs46}; - -BB0_101: - ld.global.u32 %r275, [additive]; - setp.eq.s32 %p96, %r275, 0; - // inline asm - { cvt.rn.f16.f32 %rs58, %f550;} - - // inline asm - @%p96 bra BB0_103; - - mov.u64 %rd142, image_RNM2; - cvta.global.u64 %rd131, %rd142; - mov.u32 %r279, 8; - // inline asm - call (%rd130), _rt_buffer_get_64, (%rd131, %r91, %r279, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs65, %rs66, %rs67, %rs68}, [%rd130]; - // inline asm - { cvt.f32.f16 %f580, %rs65;} - - // inline asm - // inline asm - { cvt.f32.f16 %f581, %rs66;} - - // inline asm - // inline asm - { cvt.f32.f16 %f582, %rs67;} - - // inline asm - // inline asm - call (%rd136), _rt_buffer_get_64, (%rd131, %r91, %r279, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f583, %f138, %f580; - add.f32 %f584, %f138, %f581; - add.f32 %f585, %f138, %f582; - // inline asm - { cvt.rn.f16.f32 %rs64, %f585;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs63, %f584;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs62, %f583;} - - // inline asm - st.v4.u16 [%rd136], {%rs62, %rs63, %rs64, %rs58}; - bra.uni BB0_104; - -BB0_103: - mov.u64 %rd149, image_RNM2; - cvta.global.u64 %rd144, %rd149; - mov.u32 %r281, 8; - // inline asm - call (%rd143), _rt_buffer_get_64, (%rd144, %r91, %r281, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs69, %f138;} - - // inline asm - st.v4.u16 [%rd143], {%rs69, %rs69, %rs69, %rs58}; - -BB0_104: - ld.global.u32 %r282, [additive]; - setp.eq.s32 %p97, %r282, 0; - // inline asm - { cvt.rn.f16.f32 %rs70, %f550;} - - // inline asm - @%p97 bra BB0_106; - - mov.u64 %rd162, image_RNM3; - cvta.global.u64 %rd151, %rd162; - mov.u32 %r286, 8; - // inline asm - call (%rd150), _rt_buffer_get_64, (%rd151, %r91, %r286, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs77, %rs78, %rs79, %rs80}, [%rd150]; - // inline asm - { cvt.f32.f16 %f588, %rs77;} - - // inline asm - // inline asm - { cvt.f32.f16 %f589, %rs78;} - - // inline asm - // inline asm - { cvt.f32.f16 %f590, %rs79;} - - // inline asm - // inline asm - call (%rd156), _rt_buffer_get_64, (%rd151, %r91, %r286, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f591, %f139, %f588; - add.f32 %f592, %f139, %f589; - add.f32 %f593, %f139, %f590; - // inline asm - { cvt.rn.f16.f32 %rs76, %f593;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs75, %f592;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs74, %f591;} - - // inline asm - st.v4.u16 [%rd156], {%rs74, %rs75, %rs76, %rs70}; - bra.uni BB0_125; - -BB0_106: - mov.u64 %rd169, image_RNM3; - cvta.global.u64 %rd164, %rd169; - mov.u32 %r288, 8; - // inline asm - call (%rd163), _rt_buffer_get_64, (%rd164, %r91, %r288, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs81, %f139;} - - // inline asm - st.v4.u16 [%rd163], {%rs81, %rs81, %rs81, %rs70}; - -BB0_125: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSkySH.ptx.meta b/Assets/Editor/x64/Bakery/lmSkySH.ptx.meta deleted file mode 100644 index 21c78fc8..00000000 --- a/Assets/Editor/x64/Bakery/lmSkySH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 8da7a58258ed783468d439092348f0b2 -timeCreated: 1537817234 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSkyTangentSH.ptx b/Assets/Editor/x64/Bakery/lmSkyTangentSH.ptx deleted file mode 100644 index 987b9061..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyTangentSH.ptx +++ /dev/null @@ -1,2126 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvtangent[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .texref sky; -.global .align 4 .b8 skyColor[12]; -.global .align 4 .u32 samples; -.global .align 4 .u32 hemispherical; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8skyColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo13hemisphericalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8skyColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename13hemisphericalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8skyColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum13hemisphericalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8skyColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic13hemisphericalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8skyColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation13hemisphericalE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[32]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<111>; - .reg .b16 %rs<175>; - .reg .f32 %f<873>; - .reg .b32 %r<380>; - .reg .b64 %rd<311>; - - - mov.u64 %rd310, __local_depot0; - cvta.local.u64 %SP, %rd310; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r99, %r100}, [pixelID]; - cvt.u64.u32 %rd24, %r99; - cvt.u64.u32 %rd25, %r100; - mov.u64 %rd28, uvnormal; - cvta.global.u64 %rd23, %rd28; - mov.u32 %r97, 2; - mov.u32 %r98, 4; - mov.u64 %rd27, 0; - // inline asm - call (%rd22), _rt_buffer_get_64, (%rd23, %r97, %r98, %rd24, %rd25, %rd27, %rd27); - // inline asm - ld.u32 %r2, [%rd22]; - shr.u32 %r103, %r2, 16; - cvt.u16.u32 %rs1, %r103; - and.b16 %rs7, %rs1, 255; - cvt.u16.u32 %rs8, %r2; - or.b16 %rs9, %rs8, %rs7; - setp.eq.s16 %p4, %rs9, 0; - mov.f32 %f820, 0f00000000; - mov.f32 %f821, %f820; - mov.f32 %f822, %f820; - @%p4 bra BB0_2; - - ld.u8 %rs10, [%rd22+1]; - and.b16 %rs12, %rs8, 255; - cvt.rn.f32.u16 %f176, %rs12; - div.rn.f32 %f177, %f176, 0f437F0000; - fma.rn.f32 %f178, %f177, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f179, %rs10; - div.rn.f32 %f180, %f179, 0f437F0000; - fma.rn.f32 %f181, %f180, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f182, %rs7; - div.rn.f32 %f183, %f182, 0f437F0000; - fma.rn.f32 %f184, %f183, 0f40000000, 0fBF800000; - mul.f32 %f185, %f181, %f181; - fma.rn.f32 %f186, %f178, %f178, %f185; - fma.rn.f32 %f187, %f184, %f184, %f186; - sqrt.rn.f32 %f188, %f187; - rcp.rn.f32 %f189, %f188; - mul.f32 %f820, %f178, %f189; - mul.f32 %f821, %f181, %f189; - mul.f32 %f822, %f184, %f189; - -BB0_2: - ld.global.v2.u32 {%r104, %r105}, [pixelID]; - ld.global.v2.u32 {%r107, %r108}, [tileInfo]; - add.s32 %r3, %r104, %r107; - add.s32 %r4, %r105, %r108; - setp.eq.f32 %p5, %f821, 0f00000000; - setp.eq.f32 %p6, %f820, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f822, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_113; - bra.uni BB0_3; - -BB0_113: - ld.global.u32 %r379, [imageEnabled]; - and.b32 %r313, %r379, 1; - setp.eq.b32 %p104, %r313, 1; - @!%p104 bra BB0_115; - bra.uni BB0_114; - -BB0_114: - cvt.u64.u32 %rd196, %r4; - cvt.u64.u32 %rd195, %r3; - mov.u64 %rd199, image; - cvta.global.u64 %rd194, %rd199; - mov.u64 %rd198, 0; - // inline asm - call (%rd193), _rt_buffer_get_64, (%rd194, %r97, %r98, %rd195, %rd196, %rd198, %rd198); - // inline asm - mov.u16 %rs109, 0; - st.v4.u8 [%rd193], {%rs109, %rs109, %rs109, %rs109}; - ld.global.u32 %r379, [imageEnabled]; - -BB0_115: - cvt.u64.u32 %rd20, %r3; - cvt.u64.u32 %rd21, %r4; - and.b32 %r316, %r379, 4; - setp.eq.s32 %p105, %r316, 0; - @%p105 bra BB0_119; - - ld.global.u32 %r317, [additive]; - setp.eq.s32 %p106, %r317, 0; - @%p106 bra BB0_118; - - mov.u64 %rd212, image_HDR; - cvta.global.u64 %rd201, %rd212; - mov.u32 %r321, 8; - mov.u64 %rd211, 0; - // inline asm - call (%rd200), _rt_buffer_get_64, (%rd201, %r97, %r321, %rd20, %rd21, %rd211, %rd211); - // inline asm - ld.v4.u16 {%rs116, %rs117, %rs118, %rs119}, [%rd200]; - // inline asm - { cvt.f32.f16 %f739, %rs116;} - - // inline asm - // inline asm - { cvt.f32.f16 %f740, %rs117;} - - // inline asm - // inline asm - { cvt.f32.f16 %f741, %rs118;} - - // inline asm - // inline asm - call (%rd206), _rt_buffer_get_64, (%rd201, %r97, %r321, %rd20, %rd21, %rd211, %rd211); - // inline asm - add.f32 %f742, %f739, 0f00000000; - add.f32 %f743, %f740, 0f00000000; - add.f32 %f744, %f741, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs115, %f744;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs114, %f743;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs113, %f742;} - - // inline asm - mov.u16 %rs120, 0; - st.v4.u16 [%rd206], {%rs113, %rs114, %rs115, %rs120}; - bra.uni BB0_119; - -BB0_3: - ld.global.v2.u32 {%r118, %r119}, [pixelID]; - cvt.u64.u32 %rd31, %r118; - cvt.u64.u32 %rd32, %r119; - mov.u64 %rd47, uvpos; - cvta.global.u64 %rd30, %rd47; - mov.u32 %r113, 12; - // inline asm - call (%rd29), _rt_buffer_get_64, (%rd30, %r97, %r113, %rd31, %rd32, %rd27, %rd27); - // inline asm - ld.f32 %f193, [%rd29+8]; - ld.f32 %f194, [%rd29+4]; - ld.f32 %f195, [%rd29]; - mul.f32 %f196, %f195, 0f3456BF95; - mul.f32 %f197, %f194, 0f3456BF95; - mul.f32 %f198, %f193, 0f3456BF95; - abs.f32 %f199, %f820; - div.rn.f32 %f200, %f196, %f199; - abs.f32 %f201, %f821; - div.rn.f32 %f202, %f197, %f201; - abs.f32 %f203, %f822; - div.rn.f32 %f204, %f198, %f203; - abs.f32 %f205, %f200; - abs.f32 %f206, %f202; - abs.f32 %f207, %f204; - mov.f32 %f208, 0f38D1B717; - max.f32 %f209, %f205, %f208; - max.f32 %f210, %f206, %f208; - max.f32 %f211, %f207, %f208; - fma.rn.f32 %f7, %f820, %f209, %f195; - fma.rn.f32 %f8, %f821, %f210, %f194; - fma.rn.f32 %f9, %f822, %f211, %f193; - ld.global.u32 %r5, [hemispherical]; - setp.gt.f32 %p10, %f199, %f203; - neg.f32 %f212, %f821; - selp.f32 %f213, %f212, 0f00000000, %p10; - neg.f32 %f214, %f822; - selp.f32 %f215, %f820, %f214, %p10; - selp.f32 %f216, 0f00000000, %f821, %p10; - mul.f32 %f217, %f215, %f215; - fma.rn.f32 %f218, %f213, %f213, %f217; - fma.rn.f32 %f219, %f216, %f216, %f218; - sqrt.rn.f32 %f220, %f219; - rcp.rn.f32 %f221, %f220; - mul.f32 %f10, %f213, %f221; - mul.f32 %f11, %f215, %f221; - mul.f32 %f12, %f216, %f221; - ld.global.v2.u32 {%r122, %r123}, [pixelID]; - cvt.u64.u32 %rd37, %r122; - cvt.u64.u32 %rd38, %r123; - mov.u64 %rd48, rnd_seeds; - cvta.global.u64 %rd36, %rd48; - // inline asm - call (%rd35), _rt_buffer_get_64, (%rd36, %r97, %r98, %rd37, %rd38, %rd27, %rd27); - // inline asm - ld.u32 %r357, [%rd35]; - ld.global.v2.u32 {%r126, %r127}, [pixelID]; - cvt.u64.u32 %rd43, %r126; - cvt.u64.u32 %rd44, %r127; - mov.u64 %rd49, uvtangent; - cvta.global.u64 %rd42, %rd49; - // inline asm - call (%rd41), _rt_buffer_get_64, (%rd42, %r97, %r98, %rd43, %rd44, %rd27, %rd27); - // inline asm - ld.u32 %r7, [%rd41]; - shr.u32 %r8, %r7, 16; - cvt.u16.u32 %rs14, %r8; - and.b16 %rs15, %rs14, 255; - cvt.u16.u32 %rs16, %r7; - or.b16 %rs17, %rs16, %rs15; - setp.eq.s16 %p11, %rs17, 0; - mov.f32 %f858, 0f00000000; - mov.f32 %f823, %f858; - mov.f32 %f824, %f858; - mov.f32 %f825, %f858; - @%p11 bra BB0_5; - - ld.u8 %rs18, [%rd41+1]; - and.b16 %rs20, %rs16, 255; - cvt.rn.f32.u16 %f222, %rs20; - div.rn.f32 %f223, %f222, 0f437F0000; - fma.rn.f32 %f224, %f223, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f225, %rs18; - div.rn.f32 %f226, %f225, 0f437F0000; - fma.rn.f32 %f227, %f226, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f228, %rs15; - div.rn.f32 %f229, %f228, 0f437F0000; - fma.rn.f32 %f230, %f229, 0f40000000, 0fBF800000; - mul.f32 %f231, %f227, %f227; - fma.rn.f32 %f232, %f224, %f224, %f231; - fma.rn.f32 %f233, %f230, %f230, %f232; - sqrt.rn.f32 %f234, %f233; - rcp.rn.f32 %f235, %f234; - mul.f32 %f823, %f224, %f235; - mul.f32 %f824, %f227, %f235; - mul.f32 %f825, %f230, %f235; - -BB0_5: - mul.f32 %f239, %f822, %f824; - mul.f32 %f240, %f821, %f825; - sub.f32 %f241, %f240, %f239; - mul.f32 %f242, %f820, %f825; - mul.f32 %f243, %f822, %f823; - sub.f32 %f244, %f243, %f242; - mul.f32 %f245, %f821, %f823; - mul.f32 %f246, %f820, %f824; - sub.f32 %f247, %f246, %f245; - setp.lt.u32 %p12, %r7, 16777216; - selp.f32 %f248, 0fBF800000, 0f3F800000, %p12; - mul.f32 %f249, %f241, %f248; - mul.f32 %f250, %f244, %f248; - mul.f32 %f251, %f247, %f248; - fma.rn.f32 %f252, %f249, 0f00000000, %f823; - fma.rn.f32 %f253, %f250, 0f00000000, %f824; - fma.rn.f32 %f254, %f251, 0f00000000, %f825; - mul.f32 %f19, %f820, 0f00000000; - add.f32 %f20, %f19, %f252; - mul.f32 %f21, %f821, 0f00000000; - add.f32 %f22, %f21, %f253; - mul.f32 %f23, %f822, 0f00000000; - add.f32 %f24, %f23, %f254; - ld.global.v2.u32 {%r132, %r133}, [pixelID]; - cvt.u64.u32 %rd52, %r132; - cvt.u64.u32 %rd53, %r133; - // inline asm - call (%rd50), _rt_buffer_get_64, (%rd42, %r97, %r98, %rd52, %rd53, %rd27, %rd27); - // inline asm - ld.u32 %r9, [%rd50]; - shr.u32 %r10, %r9, 16; - cvt.u16.u32 %rs23, %r10; - and.b16 %rs24, %rs23, 255; - cvt.u16.u32 %rs25, %r9; - or.b16 %rs26, %rs25, %rs24; - setp.eq.s16 %p13, %rs26, 0; - mov.f32 %f826, %f858; - mov.f32 %f827, %f858; - mov.f32 %f828, %f858; - @%p13 bra BB0_7; - - ld.u8 %rs27, [%rd50+1]; - and.b16 %rs29, %rs25, 255; - cvt.rn.f32.u16 %f255, %rs29; - div.rn.f32 %f256, %f255, 0f437F0000; - fma.rn.f32 %f257, %f256, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f258, %rs27; - div.rn.f32 %f259, %f258, 0f437F0000; - fma.rn.f32 %f260, %f259, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f261, %rs24; - div.rn.f32 %f262, %f261, 0f437F0000; - fma.rn.f32 %f263, %f262, 0f40000000, 0fBF800000; - mul.f32 %f264, %f260, %f260; - fma.rn.f32 %f265, %f257, %f257, %f264; - fma.rn.f32 %f266, %f263, %f263, %f265; - sqrt.rn.f32 %f267, %f266; - rcp.rn.f32 %f268, %f267; - mul.f32 %f826, %f257, %f268; - mul.f32 %f827, %f260, %f268; - mul.f32 %f828, %f263, %f268; - -BB0_7: - mul.f32 %f272, %f822, %f827; - mul.f32 %f273, %f821, %f828; - sub.f32 %f274, %f273, %f272; - mul.f32 %f275, %f820, %f828; - mul.f32 %f276, %f822, %f826; - sub.f32 %f277, %f276, %f275; - mul.f32 %f278, %f821, %f826; - mul.f32 %f279, %f820, %f827; - sub.f32 %f280, %f279, %f278; - setp.lt.u32 %p14, %r9, 16777216; - selp.f32 %f281, 0fBF800000, 0f3F800000, %p14; - mul.f32 %f282, %f274, %f281; - mul.f32 %f283, %f277, %f281; - mul.f32 %f284, %f280, %f281; - fma.rn.f32 %f285, %f826, 0f00000000, %f282; - fma.rn.f32 %f286, %f827, 0f00000000, %f283; - fma.rn.f32 %f287, %f828, 0f00000000, %f284; - add.f32 %f31, %f19, %f285; - add.f32 %f32, %f21, %f286; - add.f32 %f33, %f23, %f287; - ld.global.v2.u32 {%r138, %r139}, [pixelID]; - cvt.u64.u32 %rd59, %r138; - cvt.u64.u32 %rd60, %r139; - // inline asm - call (%rd57), _rt_buffer_get_64, (%rd42, %r97, %r98, %rd59, %rd60, %rd27, %rd27); - // inline asm - ld.u32 %r11, [%rd57]; - shr.u32 %r12, %r11, 16; - cvt.u16.u32 %rs32, %r12; - and.b16 %rs33, %rs32, 255; - cvt.u16.u32 %rs34, %r11; - or.b16 %rs35, %rs34, %rs33; - setp.eq.s16 %p15, %rs35, 0; - mov.f32 %f829, %f858; - mov.f32 %f830, %f858; - mov.f32 %f831, %f858; - @%p15 bra BB0_9; - - ld.u8 %rs36, [%rd57+1]; - and.b16 %rs38, %rs34, 255; - cvt.rn.f32.u16 %f288, %rs38; - div.rn.f32 %f289, %f288, 0f437F0000; - fma.rn.f32 %f290, %f289, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f291, %rs36; - div.rn.f32 %f292, %f291, 0f437F0000; - fma.rn.f32 %f293, %f292, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f294, %rs33; - div.rn.f32 %f295, %f294, 0f437F0000; - fma.rn.f32 %f296, %f295, 0f40000000, 0fBF800000; - mul.f32 %f297, %f293, %f293; - fma.rn.f32 %f298, %f290, %f290, %f297; - fma.rn.f32 %f299, %f296, %f296, %f298; - sqrt.rn.f32 %f300, %f299; - rcp.rn.f32 %f301, %f300; - mul.f32 %f829, %f290, %f301; - mul.f32 %f830, %f293, %f301; - mul.f32 %f831, %f296, %f301; - -BB0_9: - mul.f32 %f307, %f822, %f830; - mul.f32 %f308, %f821, %f831; - sub.f32 %f309, %f308, %f307; - mul.f32 %f310, %f820, %f831; - mul.f32 %f311, %f822, %f829; - sub.f32 %f312, %f311, %f310; - mul.f32 %f313, %f821, %f829; - mul.f32 %f314, %f820, %f830; - sub.f32 %f315, %f314, %f313; - setp.lt.u32 %p16, %r11, 16777216; - selp.f32 %f316, 0fBF800000, 0f3F800000, %p16; - mul.f32 %f317, %f309, %f316; - mul.f32 %f318, %f312, %f316; - mul.f32 %f319, %f315, %f316; - mul.f32 %f320, %f317, 0f00000000; - mul.f32 %f321, %f318, 0f00000000; - mul.f32 %f322, %f319, 0f00000000; - fma.rn.f32 %f40, %f829, 0f00000000, %f320; - fma.rn.f32 %f41, %f830, 0f00000000, %f321; - fma.rn.f32 %f42, %f831, 0f00000000, %f322; - setp.lt.s32 %p17, %r1, 1; - mov.f32 %f857, %f858; - mov.f32 %f856, %f858; - mov.f32 %f855, %f858; - mov.f32 %f854, %f858; - @%p17 bra BB0_62; - - cvt.rn.f32.s32 %f328, %r1; - rcp.rn.f32 %f43, %f328; - mul.f32 %f44, %f7, 0f3456BF95; - mul.f32 %f45, %f8, 0f3456BF95; - mul.f32 %f46, %f9, 0f3456BF95; - mul.f32 %f329, %f822, %f11; - mul.f32 %f330, %f821, %f12; - sub.f32 %f47, %f329, %f330; - mul.f32 %f331, %f820, %f12; - mul.f32 %f332, %f822, %f10; - sub.f32 %f48, %f331, %f332; - mul.f32 %f333, %f821, %f10; - mul.f32 %f334, %f820, %f11; - sub.f32 %f49, %f333, %f334; - add.f32 %f50, %f822, %f42; - add.f32 %f51, %f821, %f41; - add.f32 %f52, %f820, %f40; - mov.f32 %f858, 0f00000000; - mov.u32 %r142, 0; - abs.f32 %f408, %f45; - abs.f32 %f409, %f44; - max.f32 %f410, %f409, %f408; - abs.f32 %f411, %f46; - max.f32 %f412, %f410, %f411; - mov.u32 %r354, %r142; - mov.f32 %f857, %f858; - mov.f32 %f856, %f858; - mov.f32 %f855, %f858; - mov.f32 %f854, %f858; - -BB0_11: - mov.u32 %r356, %r142; - -BB0_12: - cvt.rn.f32.s32 %f812, %r354; - mad.lo.s32 %r144, %r357, 1664525, 1013904223; - and.b32 %r145, %r144, 16777215; - cvt.rn.f32.u32 %f335, %r145; - fma.rn.f32 %f336, %f335, 0f33800000, %f812; - mul.f32 %f64, %f43, %f336; - mad.lo.s32 %r357, %r144, 1664525, 1013904223; - and.b32 %r146, %r357, 16777215; - cvt.rn.f32.u32 %f337, %r146; - cvt.rn.f32.s32 %f338, %r356; - fma.rn.f32 %f339, %f337, 0f33800000, %f338; - mul.f32 %f340, %f43, %f339; - mul.f32 %f341, %f64, %f64; - mov.f32 %f342, 0f3F800000; - sub.f32 %f343, %f342, %f341; - mov.f32 %f344, 0f00000000; - max.f32 %f345, %f344, %f343; - sqrt.rn.f32 %f65, %f345; - mul.f32 %f848, %f340, 0f40C90FDB; - abs.f32 %f67, %f848; - setp.neu.f32 %p18, %f67, 0f7F800000; - mov.f32 %f842, %f848; - @%p18 bra BB0_14; - - mov.f32 %f813, 0f00000000; - mul.rn.f32 %f842, %f848, %f813; - -BB0_14: - mul.f32 %f347, %f842, 0f3F22F983; - cvt.rni.s32.f32 %r367, %f347; - cvt.rn.f32.s32 %f348, %r367; - neg.f32 %f349, %f348; - mov.f32 %f350, 0f3FC90FDA; - fma.rn.f32 %f351, %f349, %f350, %f842; - mov.f32 %f352, 0f33A22168; - fma.rn.f32 %f353, %f349, %f352, %f351; - mov.f32 %f354, 0f27C234C5; - fma.rn.f32 %f843, %f349, %f354, %f353; - abs.f32 %f355, %f842; - setp.leu.f32 %p19, %f355, 0f47CE4780; - @%p19 bra BB0_25; - - add.u64 %rd65, %SP, 4; - cvta.to.local.u64 %rd306, %rd65; - mov.b32 %r19, %f842; - shr.u32 %r20, %r19, 23; - shl.b32 %r149, %r19, 8; - or.b32 %r21, %r149, -2147483648; - mov.u32 %r358, 0; - mov.u64 %rd307, 0; - mov.u32 %r359, %r358; - -BB0_16: - .pragma "nounroll"; - add.u64 %rd303, %SP, 4; - cvta.to.local.u64 %rd302, %rd303; - shl.b64 %rd66, %rd307, 2; - mov.u64 %rd67, __cudart_i2opi_f; - add.s64 %rd68, %rd67, %rd66; - ld.const.u32 %r152, [%rd68]; - // inline asm - { - mad.lo.cc.u32 %r150, %r152, %r21, %r359; - madc.hi.u32 %r359, %r152, %r21, 0; - } - // inline asm - st.local.u32 [%rd306], %r150; - add.s32 %r358, %r358, 1; - cvt.s64.s32 %rd307, %r358; - mul.wide.s32 %rd71, %r358, 4; - add.s64 %rd306, %rd302, %rd71; - setp.ne.s32 %p20, %r358, 6; - @%p20 bra BB0_16; - - add.u64 %rd300, %SP, 4; - and.b32 %r155, %r20, 255; - add.s32 %r156, %r155, -128; - shr.u32 %r157, %r156, 5; - and.b32 %r26, %r19, -2147483648; - cvta.to.local.u64 %rd73, %rd300; - st.local.u32 [%rd73+24], %r359; - mov.u32 %r158, 6; - sub.s32 %r159, %r158, %r157; - mul.wide.s32 %rd74, %r159, 4; - add.s64 %rd10, %rd73, %rd74; - ld.local.u32 %r360, [%rd10]; - ld.local.u32 %r361, [%rd10+-4]; - and.b32 %r29, %r20, 31; - setp.eq.s32 %p21, %r29, 0; - @%p21 bra BB0_19; - - mov.u32 %r160, 32; - sub.s32 %r161, %r160, %r29; - shr.u32 %r162, %r361, %r161; - shl.b32 %r163, %r360, %r29; - add.s32 %r360, %r162, %r163; - ld.local.u32 %r164, [%rd10+-8]; - shr.u32 %r165, %r164, %r161; - shl.b32 %r166, %r361, %r29; - add.s32 %r361, %r165, %r166; - -BB0_19: - shr.u32 %r167, %r361, 30; - shl.b32 %r168, %r360, 2; - add.s32 %r362, %r167, %r168; - shl.b32 %r35, %r361, 2; - shr.u32 %r169, %r362, 31; - shr.u32 %r170, %r360, 30; - add.s32 %r36, %r169, %r170; - setp.eq.s32 %p22, %r169, 0; - @%p22 bra BB0_20; - bra.uni BB0_21; - -BB0_20: - mov.u32 %r363, %r26; - mov.u32 %r364, %r35; - bra.uni BB0_22; - -BB0_21: - not.b32 %r171, %r362; - neg.s32 %r364, %r35; - setp.eq.s32 %p23, %r35, 0; - selp.u32 %r172, 1, 0, %p23; - add.s32 %r362, %r172, %r171; - xor.b32 %r363, %r26, -2147483648; - -BB0_22: - clz.b32 %r366, %r362; - setp.eq.s32 %p24, %r366, 0; - shl.b32 %r173, %r362, %r366; - mov.u32 %r174, 32; - sub.s32 %r175, %r174, %r366; - shr.u32 %r176, %r364, %r175; - add.s32 %r177, %r176, %r173; - selp.b32 %r44, %r362, %r177, %p24; - mov.u32 %r178, -921707870; - mul.hi.u32 %r365, %r44, %r178; - setp.eq.s32 %p25, %r26, 0; - neg.s32 %r179, %r36; - selp.b32 %r367, %r36, %r179, %p25; - setp.lt.s32 %p26, %r365, 1; - @%p26 bra BB0_24; - - mul.lo.s32 %r180, %r44, -921707870; - shr.u32 %r181, %r180, 31; - shl.b32 %r182, %r365, 1; - add.s32 %r365, %r181, %r182; - add.s32 %r366, %r366, 1; - -BB0_24: - mov.u32 %r183, 126; - sub.s32 %r184, %r183, %r366; - shl.b32 %r185, %r184, 23; - add.s32 %r186, %r365, 1; - shr.u32 %r187, %r186, 7; - add.s32 %r188, %r187, 1; - shr.u32 %r189, %r188, 1; - add.s32 %r190, %r189, %r185; - or.b32 %r191, %r190, %r363; - mov.b32 %f843, %r191; - -BB0_25: - mul.rn.f32 %f73, %f843, %f843; - add.s32 %r52, %r367, 1; - and.b32 %r53, %r52, 1; - setp.eq.s32 %p27, %r53, 0; - @%p27 bra BB0_27; - bra.uni BB0_26; - -BB0_27: - mov.f32 %f358, 0f3C08839E; - mov.f32 %f359, 0fB94CA1F9; - fma.rn.f32 %f844, %f359, %f73, %f358; - bra.uni BB0_28; - -BB0_26: - mov.f32 %f356, 0fBAB6061A; - mov.f32 %f357, 0f37CCF5CE; - fma.rn.f32 %f844, %f357, %f73, %f356; - -BB0_28: - @%p27 bra BB0_30; - bra.uni BB0_29; - -BB0_30: - mov.f32 %f816, 0f00000000; - mov.f32 %f363, 0fBE2AAAA3; - fma.rn.f32 %f364, %f844, %f73, %f363; - fma.rn.f32 %f845, %f364, %f73, %f816; - bra.uni BB0_31; - -BB0_29: - mov.f32 %f360, 0f3D2AAAA5; - fma.rn.f32 %f361, %f844, %f73, %f360; - mov.f32 %f362, 0fBF000000; - fma.rn.f32 %f845, %f361, %f73, %f362; - -BB0_31: - fma.rn.f32 %f846, %f845, %f843, %f843; - @%p27 bra BB0_33; - - mov.f32 %f805, 0f3F800000; - fma.rn.f32 %f846, %f845, %f73, %f805; - -BB0_33: - and.b32 %r192, %r52, 2; - setp.eq.s32 %p30, %r192, 0; - @%p30 bra BB0_35; - - mov.f32 %f806, 0f00000000; - mov.f32 %f368, 0fBF800000; - fma.rn.f32 %f846, %f846, %f368, %f806; - -BB0_35: - @%p18 bra BB0_37; - - mov.f32 %f815, 0f00000000; - mul.rn.f32 %f848, %f848, %f815; - -BB0_37: - mov.f32 %f809, 0f27C234C5; - mov.f32 %f808, 0f33A22168; - mov.f32 %f807, 0f3FC90FDA; - mul.f32 %f370, %f848, 0f3F22F983; - cvt.rni.s32.f32 %r377, %f370; - cvt.rn.f32.s32 %f371, %r377; - neg.f32 %f372, %f371; - fma.rn.f32 %f374, %f372, %f807, %f848; - fma.rn.f32 %f376, %f372, %f808, %f374; - fma.rn.f32 %f849, %f372, %f809, %f376; - abs.f32 %f378, %f848; - setp.leu.f32 %p32, %f378, 0f47CE4780; - @%p32 bra BB0_48; - - add.u64 %rd76, %SP, 4; - cvta.to.local.u64 %rd308, %rd76; - mov.b32 %r55, %f848; - shr.u32 %r56, %r55, 23; - shl.b32 %r195, %r55, 8; - or.b32 %r57, %r195, -2147483648; - mov.u32 %r368, 0; - mov.u64 %rd309, %rd27; - mov.u32 %r369, %r368; - -BB0_39: - .pragma "nounroll"; - add.u64 %rd305, %SP, 4; - cvta.to.local.u64 %rd304, %rd305; - shl.b64 %rd77, %rd309, 2; - mov.u64 %rd78, __cudart_i2opi_f; - add.s64 %rd79, %rd78, %rd77; - ld.const.u32 %r198, [%rd79]; - // inline asm - { - mad.lo.cc.u32 %r196, %r198, %r57, %r369; - madc.hi.u32 %r369, %r198, %r57, 0; - } - // inline asm - st.local.u32 [%rd308], %r196; - add.s32 %r368, %r368, 1; - cvt.s64.s32 %rd309, %r368; - mul.wide.s32 %rd80, %r368, 4; - add.s64 %rd308, %rd304, %rd80; - setp.ne.s32 %p33, %r368, 6; - @%p33 bra BB0_39; - - add.u64 %rd301, %SP, 4; - and.b32 %r201, %r56, 255; - add.s32 %r202, %r201, -128; - shr.u32 %r203, %r202, 5; - and.b32 %r62, %r55, -2147483648; - cvta.to.local.u64 %rd82, %rd301; - st.local.u32 [%rd82+24], %r369; - mov.u32 %r204, 6; - sub.s32 %r205, %r204, %r203; - mul.wide.s32 %rd83, %r205, 4; - add.s64 %rd17, %rd82, %rd83; - ld.local.u32 %r370, [%rd17]; - ld.local.u32 %r371, [%rd17+-4]; - and.b32 %r65, %r56, 31; - setp.eq.s32 %p34, %r65, 0; - @%p34 bra BB0_42; - - mov.u32 %r206, 32; - sub.s32 %r207, %r206, %r65; - shr.u32 %r208, %r371, %r207; - shl.b32 %r209, %r370, %r65; - add.s32 %r370, %r208, %r209; - ld.local.u32 %r210, [%rd17+-8]; - shr.u32 %r211, %r210, %r207; - shl.b32 %r212, %r371, %r65; - add.s32 %r371, %r211, %r212; - -BB0_42: - shr.u32 %r213, %r371, 30; - shl.b32 %r214, %r370, 2; - add.s32 %r372, %r213, %r214; - shl.b32 %r71, %r371, 2; - shr.u32 %r215, %r372, 31; - shr.u32 %r216, %r370, 30; - add.s32 %r72, %r215, %r216; - setp.eq.s32 %p35, %r215, 0; - @%p35 bra BB0_43; - bra.uni BB0_44; - -BB0_43: - mov.u32 %r373, %r62; - mov.u32 %r374, %r71; - bra.uni BB0_45; - -BB0_44: - not.b32 %r217, %r372; - neg.s32 %r374, %r71; - setp.eq.s32 %p36, %r71, 0; - selp.u32 %r218, 1, 0, %p36; - add.s32 %r372, %r218, %r217; - xor.b32 %r373, %r62, -2147483648; - -BB0_45: - clz.b32 %r376, %r372; - setp.eq.s32 %p37, %r376, 0; - shl.b32 %r219, %r372, %r376; - mov.u32 %r220, 32; - sub.s32 %r221, %r220, %r376; - shr.u32 %r222, %r374, %r221; - add.s32 %r223, %r222, %r219; - selp.b32 %r80, %r372, %r223, %p37; - mov.u32 %r224, -921707870; - mul.hi.u32 %r375, %r80, %r224; - setp.eq.s32 %p38, %r62, 0; - neg.s32 %r225, %r72; - selp.b32 %r377, %r72, %r225, %p38; - setp.lt.s32 %p39, %r375, 1; - @%p39 bra BB0_47; - - mul.lo.s32 %r226, %r80, -921707870; - shr.u32 %r227, %r226, 31; - shl.b32 %r228, %r375, 1; - add.s32 %r375, %r227, %r228; - add.s32 %r376, %r376, 1; - -BB0_47: - mov.u32 %r229, 126; - sub.s32 %r230, %r229, %r376; - shl.b32 %r231, %r230, 23; - add.s32 %r232, %r375, 1; - shr.u32 %r233, %r232, 7; - add.s32 %r234, %r233, 1; - shr.u32 %r235, %r234, 1; - add.s32 %r236, %r235, %r231; - or.b32 %r237, %r236, %r373; - mov.b32 %f849, %r237; - -BB0_48: - mul.rn.f32 %f90, %f849, %f849; - and.b32 %r88, %r377, 1; - setp.eq.s32 %p40, %r88, 0; - @%p40 bra BB0_50; - bra.uni BB0_49; - -BB0_50: - mov.f32 %f381, 0f3C08839E; - mov.f32 %f382, 0fB94CA1F9; - fma.rn.f32 %f850, %f382, %f90, %f381; - bra.uni BB0_51; - -BB0_49: - mov.f32 %f379, 0fBAB6061A; - mov.f32 %f380, 0f37CCF5CE; - fma.rn.f32 %f850, %f380, %f90, %f379; - -BB0_51: - @%p40 bra BB0_53; - bra.uni BB0_52; - -BB0_53: - mov.f32 %f814, 0f00000000; - mov.f32 %f386, 0fBE2AAAA3; - fma.rn.f32 %f387, %f850, %f90, %f386; - fma.rn.f32 %f851, %f387, %f90, %f814; - bra.uni BB0_54; - -BB0_52: - mov.f32 %f383, 0f3D2AAAA5; - fma.rn.f32 %f384, %f850, %f90, %f383; - mov.f32 %f385, 0fBF000000; - fma.rn.f32 %f851, %f384, %f90, %f385; - -BB0_54: - fma.rn.f32 %f852, %f851, %f849, %f849; - @%p40 bra BB0_56; - - mov.f32 %f810, 0f3F800000; - fma.rn.f32 %f852, %f851, %f90, %f810; - -BB0_56: - and.b32 %r238, %r377, 2; - setp.eq.s32 %p43, %r238, 0; - @%p43 bra BB0_58; - - mov.f32 %f811, 0f00000000; - mov.f32 %f391, 0fBF800000; - fma.rn.f32 %f852, %f852, %f391, %f811; - -BB0_58: - mul.f32 %f392, %f65, %f846; - mul.f32 %f393, %f65, %f852; - mul.f32 %f394, %f10, %f393; - mul.f32 %f395, %f11, %f393; - mul.f32 %f396, %f12, %f393; - fma.rn.f32 %f397, %f47, %f392, %f394; - fma.rn.f32 %f398, %f48, %f392, %f395; - fma.rn.f32 %f399, %f49, %f392, %f396; - fma.rn.f32 %f102, %f820, %f64, %f397; - fma.rn.f32 %f103, %f821, %f64, %f398; - fma.rn.f32 %f104, %f822, %f64, %f399; - setp.gt.f32 %p44, %f103, 0f00000000; - setp.eq.s32 %p45, %r5, 0; - or.pred %p46, %p45, %p44; - @!%p46 bra BB0_60; - bra.uni BB0_59; - -BB0_59: - mov.u32 %r353, 4; - add.u64 %rd84, %SP, 0; - cvta.to.local.u64 %rd85, %rd84; - max.f32 %f406, %f412, %f208; - mov.u32 %r242, 1065353216; - st.local.u32 [%rd85], %r242; - ld.global.u32 %r239, [root]; - mov.u32 %r240, 1; - mov.f32 %f407, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r239, %f7, %f8, %f9, %f102, %f103, %f104, %r240, %f406, %f407, %rd84, %r353); - // inline asm - mul.f32 %f414, %f821, %f103; - fma.rn.f32 %f415, %f820, %f102, %f414; - fma.rn.f32 %f416, %f822, %f104, %f415; - mul.f32 %f417, %f416, 0f40800000; - cvt.sat.f32.f32 %f418, %f417; - ld.local.f32 %f419, [%rd85]; - mul.f32 %f420, %f419, %f418; - mul.f32 %f421, %f22, %f103; - fma.rn.f32 %f422, %f20, %f102, %f421; - fma.rn.f32 %f423, %f24, %f104, %f422; - cvt.sat.f32.f32 %f424, %f423; - fma.rn.f32 %f856, %f424, %f420, %f856; - mul.f32 %f425, %f32, %f103; - fma.rn.f32 %f426, %f31, %f102, %f425; - fma.rn.f32 %f427, %f33, %f104, %f426; - cvt.sat.f32.f32 %f428, %f427; - fma.rn.f32 %f857, %f420, %f428, %f857; - mul.f32 %f429, %f51, %f103; - fma.rn.f32 %f430, %f52, %f102, %f429; - fma.rn.f32 %f431, %f50, %f104, %f430; - cvt.sat.f32.f32 %f432, %f431; - fma.rn.f32 %f858, %f420, %f432, %f858; - add.f32 %f855, %f855, %f420; - cvt.sat.f32.f32 %f433, %f416; - fma.rn.f32 %f854, %f433, %f419, %f854; - -BB0_60: - add.s32 %r356, %r356, 1; - setp.lt.s32 %p47, %r356, %r1; - @%p47 bra BB0_12; - - add.s32 %r354, %r354, 1; - setp.lt.s32 %p48, %r354, %r1; - @%p48 bra BB0_11; - -BB0_62: - mul.lo.s32 %r243, %r1, %r1; - cvt.rn.f32.s32 %f434, %r243; - div.rn.f32 %f435, %f854, %f434; - div.rn.f32 %f120, %f855, %f434; - div.rn.f32 %f121, %f856, %f434; - div.rn.f32 %f122, %f857, %f434; - div.rn.f32 %f123, %f858, %f434; - add.f32 %f436, %f435, %f435; - ld.global.f32 %f437, [skyColor]; - mul.f32 %f124, %f436, %f437; - ld.global.f32 %f438, [skyColor+4]; - mul.f32 %f125, %f436, %f438; - ld.global.f32 %f439, [skyColor+8]; - mul.f32 %f126, %f436, %f439; - ld.global.u32 %r378, [imageEnabled]; - and.b32 %r244, %r378, 1; - setp.eq.b32 %p49, %r244, 1; - @!%p49 bra BB0_97; - bra.uni BB0_63; - -BB0_63: - abs.f32 %f128, %f124; - setp.lt.f32 %p50, %f128, 0f00800000; - mul.f32 %f445, %f128, 0f4B800000; - selp.f32 %f446, 0fC3170000, 0fC2FE0000, %p50; - selp.f32 %f447, %f445, %f128, %p50; - mov.b32 %r245, %f447; - and.b32 %r246, %r245, 8388607; - or.b32 %r247, %r246, 1065353216; - mov.b32 %f448, %r247; - shr.u32 %r248, %r245, 23; - cvt.rn.f32.u32 %f449, %r248; - add.f32 %f450, %f446, %f449; - setp.gt.f32 %p51, %f448, 0f3FB504F3; - mul.f32 %f451, %f448, 0f3F000000; - add.f32 %f452, %f450, 0f3F800000; - selp.f32 %f453, %f451, %f448, %p51; - selp.f32 %f454, %f452, %f450, %p51; - add.f32 %f455, %f453, 0fBF800000; - add.f32 %f441, %f453, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f440,%f441; - // inline asm - add.f32 %f456, %f455, %f455; - mul.f32 %f457, %f440, %f456; - mul.f32 %f458, %f457, %f457; - mov.f32 %f459, 0f3C4CAF63; - mov.f32 %f460, 0f3B18F0FE; - fma.rn.f32 %f461, %f460, %f458, %f459; - mov.f32 %f462, 0f3DAAAABD; - fma.rn.f32 %f463, %f461, %f458, %f462; - mul.rn.f32 %f464, %f463, %f458; - mul.rn.f32 %f465, %f464, %f457; - sub.f32 %f466, %f455, %f457; - neg.f32 %f467, %f457; - add.f32 %f468, %f466, %f466; - fma.rn.f32 %f469, %f467, %f455, %f468; - mul.rn.f32 %f470, %f440, %f469; - add.f32 %f471, %f465, %f457; - sub.f32 %f472, %f457, %f471; - add.f32 %f473, %f465, %f472; - add.f32 %f474, %f470, %f473; - add.f32 %f475, %f471, %f474; - sub.f32 %f476, %f471, %f475; - add.f32 %f477, %f474, %f476; - mov.f32 %f478, 0f3F317200; - mul.rn.f32 %f479, %f454, %f478; - mov.f32 %f480, 0f35BFBE8E; - mul.rn.f32 %f481, %f454, %f480; - add.f32 %f482, %f479, %f475; - sub.f32 %f483, %f479, %f482; - add.f32 %f484, %f475, %f483; - add.f32 %f485, %f477, %f484; - add.f32 %f486, %f481, %f485; - add.f32 %f487, %f482, %f486; - sub.f32 %f488, %f482, %f487; - add.f32 %f489, %f486, %f488; - mov.f32 %f490, 0f3EE66666; - mul.rn.f32 %f491, %f490, %f487; - neg.f32 %f492, %f491; - fma.rn.f32 %f493, %f490, %f487, %f492; - fma.rn.f32 %f494, %f490, %f489, %f493; - mov.f32 %f495, 0f00000000; - fma.rn.f32 %f496, %f495, %f487, %f494; - add.rn.f32 %f497, %f491, %f496; - neg.f32 %f498, %f497; - add.rn.f32 %f499, %f491, %f498; - add.rn.f32 %f500, %f499, %f496; - mov.b32 %r249, %f497; - setp.eq.s32 %p52, %r249, 1118925336; - add.s32 %r250, %r249, -1; - mov.b32 %f501, %r250; - add.f32 %f502, %f500, 0f37000000; - selp.f32 %f503, %f501, %f497, %p52; - selp.f32 %f129, %f502, %f500, %p52; - mul.f32 %f504, %f503, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f505, %f504; - mov.f32 %f506, 0fBF317200; - fma.rn.f32 %f507, %f505, %f506, %f503; - mov.f32 %f508, 0fB5BFBE8E; - fma.rn.f32 %f509, %f505, %f508, %f507; - mul.f32 %f510, %f509, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f511, %f510; - add.f32 %f512, %f505, 0f00000000; - ex2.approx.f32 %f513, %f512; - mul.f32 %f514, %f511, %f513; - setp.lt.f32 %p53, %f503, 0fC2D20000; - selp.f32 %f515, 0f00000000, %f514, %p53; - setp.gt.f32 %p54, %f503, 0f42D20000; - selp.f32 %f864, 0f7F800000, %f515, %p54; - setp.eq.f32 %p55, %f864, 0f7F800000; - @%p55 bra BB0_65; - - fma.rn.f32 %f864, %f864, %f129, %f864; - -BB0_65: - mov.f32 %f777, 0f3E666666; - cvt.rzi.f32.f32 %f776, %f777; - fma.rn.f32 %f775, %f776, 0fC0000000, 0f3EE66666; - abs.f32 %f774, %f775; - setp.lt.f32 %p56, %f124, 0f00000000; - setp.eq.f32 %p57, %f774, 0f3F800000; - and.pred %p1, %p56, %p57; - mov.b32 %r251, %f864; - xor.b32 %r252, %r251, -2147483648; - mov.b32 %f516, %r252; - selp.f32 %f866, %f516, %f864, %p1; - setp.eq.f32 %p58, %f124, 0f00000000; - @%p58 bra BB0_68; - bra.uni BB0_66; - -BB0_68: - add.f32 %f519, %f124, %f124; - selp.f32 %f866, %f519, 0f00000000, %p57; - bra.uni BB0_69; - -BB0_118: - mov.u64 %rd219, image_HDR; - cvta.global.u64 %rd214, %rd219; - mov.u32 %r323, 8; - mov.u64 %rd218, 0; - // inline asm - call (%rd213), _rt_buffer_get_64, (%rd214, %r97, %r323, %rd20, %rd21, %rd218, %rd218); - // inline asm - mov.f32 %f745, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs121, %f745;} - - // inline asm - mov.u16 %rs122, 0; - st.v4.u16 [%rd213], {%rs121, %rs121, %rs121, %rs122}; - -BB0_119: - ld.global.u32 %r324, [additive]; - setp.eq.s32 %p107, %r324, 0; - @%p107 bra BB0_121; - - mov.u64 %rd232, image_RNM0; - cvta.global.u64 %rd221, %rd232; - mov.u32 %r328, 8; - mov.u64 %rd231, 0; - // inline asm - call (%rd220), _rt_buffer_get_64, (%rd221, %r97, %r328, %rd20, %rd21, %rd231, %rd231); - // inline asm - ld.v4.u16 {%rs129, %rs130, %rs131, %rs132}, [%rd220]; - // inline asm - { cvt.f32.f16 %f746, %rs129;} - - // inline asm - // inline asm - { cvt.f32.f16 %f747, %rs130;} - - // inline asm - // inline asm - { cvt.f32.f16 %f748, %rs131;} - - // inline asm - // inline asm - call (%rd226), _rt_buffer_get_64, (%rd221, %r97, %r328, %rd20, %rd21, %rd231, %rd231); - // inline asm - add.f32 %f749, %f746, 0f00000000; - add.f32 %f750, %f747, 0f00000000; - add.f32 %f751, %f748, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs128, %f751;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs127, %f750;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs126, %f749;} - - // inline asm - mov.u16 %rs133, 0; - st.v4.u16 [%rd226], {%rs126, %rs127, %rs128, %rs133}; - bra.uni BB0_122; - -BB0_121: - mov.u64 %rd239, image_RNM0; - cvta.global.u64 %rd234, %rd239; - mov.u32 %r330, 8; - mov.u64 %rd238, 0; - // inline asm - call (%rd233), _rt_buffer_get_64, (%rd234, %r97, %r330, %rd20, %rd21, %rd238, %rd238); - // inline asm - mov.f32 %f752, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs134, %f752;} - - // inline asm - mov.u16 %rs135, 0; - st.v4.u16 [%rd233], {%rs134, %rs134, %rs134, %rs135}; - -BB0_122: - ld.global.u32 %r331, [additive]; - setp.eq.s32 %p108, %r331, 0; - @%p108 bra BB0_124; - - mov.u64 %rd252, image_RNM1; - cvta.global.u64 %rd241, %rd252; - mov.u32 %r335, 8; - mov.u64 %rd251, 0; - // inline asm - call (%rd240), _rt_buffer_get_64, (%rd241, %r97, %r335, %rd20, %rd21, %rd251, %rd251); - // inline asm - ld.v4.u16 {%rs142, %rs143, %rs144, %rs145}, [%rd240]; - // inline asm - { cvt.f32.f16 %f753, %rs142;} - - // inline asm - // inline asm - { cvt.f32.f16 %f754, %rs143;} - - // inline asm - // inline asm - { cvt.f32.f16 %f755, %rs144;} - - // inline asm - // inline asm - call (%rd246), _rt_buffer_get_64, (%rd241, %r97, %r335, %rd20, %rd21, %rd251, %rd251); - // inline asm - add.f32 %f756, %f753, 0f00000000; - add.f32 %f757, %f754, 0f00000000; - add.f32 %f758, %f755, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs141, %f758;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs140, %f757;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs139, %f756;} - - // inline asm - mov.u16 %rs146, 0; - st.v4.u16 [%rd246], {%rs139, %rs140, %rs141, %rs146}; - bra.uni BB0_125; - -BB0_124: - mov.u64 %rd259, image_RNM1; - cvta.global.u64 %rd254, %rd259; - mov.u32 %r337, 8; - mov.u64 %rd258, 0; - // inline asm - call (%rd253), _rt_buffer_get_64, (%rd254, %r97, %r337, %rd20, %rd21, %rd258, %rd258); - // inline asm - mov.f32 %f759, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs147, %f759;} - - // inline asm - mov.u16 %rs148, 0; - st.v4.u16 [%rd253], {%rs147, %rs147, %rs147, %rs148}; - -BB0_125: - ld.global.u32 %r338, [additive]; - setp.eq.s32 %p109, %r338, 0; - @%p109 bra BB0_127; - - mov.u64 %rd272, image_RNM2; - cvta.global.u64 %rd261, %rd272; - mov.u32 %r342, 8; - mov.u64 %rd271, 0; - // inline asm - call (%rd260), _rt_buffer_get_64, (%rd261, %r97, %r342, %rd20, %rd21, %rd271, %rd271); - // inline asm - ld.v4.u16 {%rs155, %rs156, %rs157, %rs158}, [%rd260]; - // inline asm - { cvt.f32.f16 %f760, %rs155;} - - // inline asm - // inline asm - { cvt.f32.f16 %f761, %rs156;} - - // inline asm - // inline asm - { cvt.f32.f16 %f762, %rs157;} - - // inline asm - // inline asm - call (%rd266), _rt_buffer_get_64, (%rd261, %r97, %r342, %rd20, %rd21, %rd271, %rd271); - // inline asm - add.f32 %f763, %f760, 0f00000000; - add.f32 %f764, %f761, 0f00000000; - add.f32 %f765, %f762, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs154, %f765;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs153, %f764;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs152, %f763;} - - // inline asm - mov.u16 %rs159, 0; - st.v4.u16 [%rd266], {%rs152, %rs153, %rs154, %rs159}; - bra.uni BB0_128; - -BB0_127: - mov.u64 %rd279, image_RNM2; - cvta.global.u64 %rd274, %rd279; - mov.u32 %r344, 8; - mov.u64 %rd278, 0; - // inline asm - call (%rd273), _rt_buffer_get_64, (%rd274, %r97, %r344, %rd20, %rd21, %rd278, %rd278); - // inline asm - mov.f32 %f766, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs160, %f766;} - - // inline asm - mov.u16 %rs161, 0; - st.v4.u16 [%rd273], {%rs160, %rs160, %rs160, %rs161}; - -BB0_128: - ld.global.u32 %r345, [additive]; - setp.eq.s32 %p110, %r345, 0; - @%p110 bra BB0_130; - - mov.u64 %rd292, image_RNM3; - cvta.global.u64 %rd281, %rd292; - mov.u32 %r349, 8; - mov.u64 %rd291, 0; - // inline asm - call (%rd280), _rt_buffer_get_64, (%rd281, %r97, %r349, %rd20, %rd21, %rd291, %rd291); - // inline asm - ld.v4.u16 {%rs168, %rs169, %rs170, %rs171}, [%rd280]; - // inline asm - { cvt.f32.f16 %f767, %rs168;} - - // inline asm - // inline asm - { cvt.f32.f16 %f768, %rs169;} - - // inline asm - // inline asm - { cvt.f32.f16 %f769, %rs170;} - - // inline asm - // inline asm - call (%rd286), _rt_buffer_get_64, (%rd281, %r97, %r349, %rd20, %rd21, %rd291, %rd291); - // inline asm - add.f32 %f770, %f767, 0f00000000; - add.f32 %f771, %f768, 0f00000000; - add.f32 %f772, %f769, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs167, %f772;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs166, %f771;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs165, %f770;} - - // inline asm - mov.u16 %rs172, 0; - st.v4.u16 [%rd286], {%rs165, %rs166, %rs167, %rs172}; - bra.uni BB0_131; - -BB0_130: - mov.u64 %rd299, image_RNM3; - cvta.global.u64 %rd294, %rd299; - mov.u32 %r351, 8; - mov.u64 %rd298, 0; - // inline asm - call (%rd293), _rt_buffer_get_64, (%rd294, %r97, %r351, %rd20, %rd21, %rd298, %rd298); - // inline asm - mov.f32 %f773, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs173, %f773;} - - // inline asm - mov.u16 %rs174, 0; - st.v4.u16 [%rd293], {%rs173, %rs173, %rs173, %rs174}; - bra.uni BB0_131; - -BB0_66: - setp.geu.f32 %p59, %f124, 0f00000000; - @%p59 bra BB0_69; - - mov.f32 %f801, 0f3EE66666; - cvt.rzi.f32.f32 %f518, %f801; - setp.neu.f32 %p60, %f518, 0f3EE66666; - selp.f32 %f866, 0f7FFFFFFF, %f866, %p60; - -BB0_69: - abs.f32 %f778, %f124; - add.f32 %f520, %f778, 0f3EE66666; - mov.b32 %r253, %f520; - setp.lt.s32 %p62, %r253, 2139095040; - @%p62 bra BB0_74; - - abs.f32 %f799, %f124; - setp.gtu.f32 %p63, %f799, 0f7F800000; - @%p63 bra BB0_73; - bra.uni BB0_71; - -BB0_73: - add.f32 %f866, %f124, 0f3EE66666; - bra.uni BB0_74; - -BB0_71: - abs.f32 %f800, %f124; - setp.neu.f32 %p64, %f800, 0f7F800000; - @%p64 bra BB0_74; - - selp.f32 %f866, 0fFF800000, 0f7F800000, %p1; - -BB0_74: - mov.f32 %f787, 0fB5BFBE8E; - mov.f32 %f786, 0fBF317200; - mov.f32 %f785, 0f00000000; - mov.f32 %f784, 0f35BFBE8E; - mov.f32 %f783, 0f3F317200; - mov.f32 %f782, 0f3DAAAABD; - mov.f32 %f781, 0f3C4CAF63; - mov.f32 %f780, 0f3B18F0FE; - mov.f32 %f779, 0f3EE66666; - setp.eq.f32 %p65, %f124, 0f3F800000; - selp.f32 %f140, 0f3F800000, %f866, %p65; - abs.f32 %f141, %f125; - setp.lt.f32 %p66, %f141, 0f00800000; - mul.f32 %f523, %f141, 0f4B800000; - selp.f32 %f524, 0fC3170000, 0fC2FE0000, %p66; - selp.f32 %f525, %f523, %f141, %p66; - mov.b32 %r254, %f525; - and.b32 %r255, %r254, 8388607; - or.b32 %r256, %r255, 1065353216; - mov.b32 %f526, %r256; - shr.u32 %r257, %r254, 23; - cvt.rn.f32.u32 %f527, %r257; - add.f32 %f528, %f524, %f527; - setp.gt.f32 %p67, %f526, 0f3FB504F3; - mul.f32 %f529, %f526, 0f3F000000; - add.f32 %f530, %f528, 0f3F800000; - selp.f32 %f531, %f529, %f526, %p67; - selp.f32 %f532, %f530, %f528, %p67; - add.f32 %f533, %f531, 0fBF800000; - add.f32 %f522, %f531, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f521,%f522; - // inline asm - add.f32 %f534, %f533, %f533; - mul.f32 %f535, %f521, %f534; - mul.f32 %f536, %f535, %f535; - fma.rn.f32 %f539, %f780, %f536, %f781; - fma.rn.f32 %f541, %f539, %f536, %f782; - mul.rn.f32 %f542, %f541, %f536; - mul.rn.f32 %f543, %f542, %f535; - sub.f32 %f544, %f533, %f535; - neg.f32 %f545, %f535; - add.f32 %f546, %f544, %f544; - fma.rn.f32 %f547, %f545, %f533, %f546; - mul.rn.f32 %f548, %f521, %f547; - add.f32 %f549, %f543, %f535; - sub.f32 %f550, %f535, %f549; - add.f32 %f551, %f543, %f550; - add.f32 %f552, %f548, %f551; - add.f32 %f553, %f549, %f552; - sub.f32 %f554, %f549, %f553; - add.f32 %f555, %f552, %f554; - mul.rn.f32 %f557, %f532, %f783; - mul.rn.f32 %f559, %f532, %f784; - add.f32 %f560, %f557, %f553; - sub.f32 %f561, %f557, %f560; - add.f32 %f562, %f553, %f561; - add.f32 %f563, %f555, %f562; - add.f32 %f564, %f559, %f563; - add.f32 %f565, %f560, %f564; - sub.f32 %f566, %f560, %f565; - add.f32 %f567, %f564, %f566; - mul.rn.f32 %f569, %f779, %f565; - neg.f32 %f570, %f569; - fma.rn.f32 %f571, %f779, %f565, %f570; - fma.rn.f32 %f572, %f779, %f567, %f571; - fma.rn.f32 %f574, %f785, %f565, %f572; - add.rn.f32 %f575, %f569, %f574; - neg.f32 %f576, %f575; - add.rn.f32 %f577, %f569, %f576; - add.rn.f32 %f578, %f577, %f574; - mov.b32 %r258, %f575; - setp.eq.s32 %p68, %r258, 1118925336; - add.s32 %r259, %r258, -1; - mov.b32 %f579, %r259; - add.f32 %f580, %f578, 0f37000000; - selp.f32 %f581, %f579, %f575, %p68; - selp.f32 %f142, %f580, %f578, %p68; - mul.f32 %f582, %f581, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f583, %f582; - fma.rn.f32 %f585, %f583, %f786, %f581; - fma.rn.f32 %f587, %f583, %f787, %f585; - mul.f32 %f588, %f587, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f589, %f588; - add.f32 %f590, %f583, 0f00000000; - ex2.approx.f32 %f591, %f590; - mul.f32 %f592, %f589, %f591; - setp.lt.f32 %p69, %f581, 0fC2D20000; - selp.f32 %f593, 0f00000000, %f592, %p69; - setp.gt.f32 %p70, %f581, 0f42D20000; - selp.f32 %f867, 0f7F800000, %f593, %p70; - setp.eq.f32 %p71, %f867, 0f7F800000; - @%p71 bra BB0_76; - - fma.rn.f32 %f867, %f867, %f142, %f867; - -BB0_76: - setp.lt.f32 %p72, %f125, 0f00000000; - and.pred %p2, %p72, %p57; - mov.b32 %r260, %f867; - xor.b32 %r261, %r260, -2147483648; - mov.b32 %f594, %r261; - selp.f32 %f869, %f594, %f867, %p2; - setp.eq.f32 %p74, %f125, 0f00000000; - @%p74 bra BB0_79; - bra.uni BB0_77; - -BB0_79: - add.f32 %f597, %f125, %f125; - selp.f32 %f869, %f597, 0f00000000, %p57; - bra.uni BB0_80; - -BB0_77: - setp.geu.f32 %p75, %f125, 0f00000000; - @%p75 bra BB0_80; - - mov.f32 %f798, 0f3EE66666; - cvt.rzi.f32.f32 %f596, %f798; - setp.neu.f32 %p76, %f596, 0f3EE66666; - selp.f32 %f869, 0f7FFFFFFF, %f869, %p76; - -BB0_80: - abs.f32 %f802, %f125; - add.f32 %f598, %f802, 0f3EE66666; - mov.b32 %r262, %f598; - setp.lt.s32 %p78, %r262, 2139095040; - @%p78 bra BB0_85; - - abs.f32 %f803, %f125; - setp.gtu.f32 %p79, %f803, 0f7F800000; - @%p79 bra BB0_84; - bra.uni BB0_82; - -BB0_84: - add.f32 %f869, %f125, 0f3EE66666; - bra.uni BB0_85; - -BB0_82: - abs.f32 %f804, %f125; - setp.neu.f32 %p80, %f804, 0f7F800000; - @%p80 bra BB0_85; - - selp.f32 %f869, 0fFF800000, 0f7F800000, %p2; - -BB0_85: - mov.f32 %f796, 0fB5BFBE8E; - mov.f32 %f795, 0fBF317200; - mov.f32 %f794, 0f00000000; - mov.f32 %f793, 0f35BFBE8E; - mov.f32 %f792, 0f3F317200; - mov.f32 %f791, 0f3DAAAABD; - mov.f32 %f790, 0f3C4CAF63; - mov.f32 %f789, 0f3B18F0FE; - mov.f32 %f788, 0f3EE66666; - setp.eq.f32 %p81, %f125, 0f3F800000; - selp.f32 %f153, 0f3F800000, %f869, %p81; - abs.f32 %f154, %f126; - setp.lt.f32 %p82, %f154, 0f00800000; - mul.f32 %f601, %f154, 0f4B800000; - selp.f32 %f602, 0fC3170000, 0fC2FE0000, %p82; - selp.f32 %f603, %f601, %f154, %p82; - mov.b32 %r263, %f603; - and.b32 %r264, %r263, 8388607; - or.b32 %r265, %r264, 1065353216; - mov.b32 %f604, %r265; - shr.u32 %r266, %r263, 23; - cvt.rn.f32.u32 %f605, %r266; - add.f32 %f606, %f602, %f605; - setp.gt.f32 %p83, %f604, 0f3FB504F3; - mul.f32 %f607, %f604, 0f3F000000; - add.f32 %f608, %f606, 0f3F800000; - selp.f32 %f609, %f607, %f604, %p83; - selp.f32 %f610, %f608, %f606, %p83; - add.f32 %f611, %f609, 0fBF800000; - add.f32 %f600, %f609, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f599,%f600; - // inline asm - add.f32 %f612, %f611, %f611; - mul.f32 %f613, %f599, %f612; - mul.f32 %f614, %f613, %f613; - fma.rn.f32 %f617, %f789, %f614, %f790; - fma.rn.f32 %f619, %f617, %f614, %f791; - mul.rn.f32 %f620, %f619, %f614; - mul.rn.f32 %f621, %f620, %f613; - sub.f32 %f622, %f611, %f613; - neg.f32 %f623, %f613; - add.f32 %f624, %f622, %f622; - fma.rn.f32 %f625, %f623, %f611, %f624; - mul.rn.f32 %f626, %f599, %f625; - add.f32 %f627, %f621, %f613; - sub.f32 %f628, %f613, %f627; - add.f32 %f629, %f621, %f628; - add.f32 %f630, %f626, %f629; - add.f32 %f631, %f627, %f630; - sub.f32 %f632, %f627, %f631; - add.f32 %f633, %f630, %f632; - mul.rn.f32 %f635, %f610, %f792; - mul.rn.f32 %f637, %f610, %f793; - add.f32 %f638, %f635, %f631; - sub.f32 %f639, %f635, %f638; - add.f32 %f640, %f631, %f639; - add.f32 %f641, %f633, %f640; - add.f32 %f642, %f637, %f641; - add.f32 %f643, %f638, %f642; - sub.f32 %f644, %f638, %f643; - add.f32 %f645, %f642, %f644; - mul.rn.f32 %f647, %f788, %f643; - neg.f32 %f648, %f647; - fma.rn.f32 %f649, %f788, %f643, %f648; - fma.rn.f32 %f650, %f788, %f645, %f649; - fma.rn.f32 %f652, %f794, %f643, %f650; - add.rn.f32 %f653, %f647, %f652; - neg.f32 %f654, %f653; - add.rn.f32 %f655, %f647, %f654; - add.rn.f32 %f656, %f655, %f652; - mov.b32 %r267, %f653; - setp.eq.s32 %p84, %r267, 1118925336; - add.s32 %r268, %r267, -1; - mov.b32 %f657, %r268; - add.f32 %f658, %f656, 0f37000000; - selp.f32 %f659, %f657, %f653, %p84; - selp.f32 %f155, %f658, %f656, %p84; - mul.f32 %f660, %f659, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f661, %f660; - fma.rn.f32 %f663, %f661, %f795, %f659; - fma.rn.f32 %f665, %f661, %f796, %f663; - mul.f32 %f666, %f665, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f667, %f666; - add.f32 %f668, %f661, 0f00000000; - ex2.approx.f32 %f669, %f668; - mul.f32 %f670, %f667, %f669; - setp.lt.f32 %p85, %f659, 0fC2D20000; - selp.f32 %f671, 0f00000000, %f670, %p85; - setp.gt.f32 %p86, %f659, 0f42D20000; - selp.f32 %f870, 0f7F800000, %f671, %p86; - setp.eq.f32 %p87, %f870, 0f7F800000; - @%p87 bra BB0_87; - - fma.rn.f32 %f870, %f870, %f155, %f870; - -BB0_87: - setp.lt.f32 %p88, %f126, 0f00000000; - and.pred %p3, %p88, %p57; - mov.b32 %r269, %f870; - xor.b32 %r270, %r269, -2147483648; - mov.b32 %f672, %r270; - selp.f32 %f872, %f672, %f870, %p3; - setp.eq.f32 %p90, %f126, 0f00000000; - @%p90 bra BB0_90; - bra.uni BB0_88; - -BB0_90: - add.f32 %f675, %f126, %f126; - selp.f32 %f872, %f675, 0f00000000, %p57; - bra.uni BB0_91; - -BB0_88: - setp.geu.f32 %p91, %f126, 0f00000000; - @%p91 bra BB0_91; - - mov.f32 %f797, 0f3EE66666; - cvt.rzi.f32.f32 %f674, %f797; - setp.neu.f32 %p92, %f674, 0f3EE66666; - selp.f32 %f872, 0f7FFFFFFF, %f872, %p92; - -BB0_91: - abs.f32 %f817, %f126; - add.f32 %f676, %f817, 0f3EE66666; - mov.b32 %r271, %f676; - setp.lt.s32 %p94, %r271, 2139095040; - @%p94 bra BB0_96; - - abs.f32 %f818, %f126; - setp.gtu.f32 %p95, %f818, 0f7F800000; - @%p95 bra BB0_95; - bra.uni BB0_93; - -BB0_95: - add.f32 %f872, %f126, 0f3EE66666; - bra.uni BB0_96; - -BB0_93: - abs.f32 %f819, %f126; - setp.neu.f32 %p96, %f819, 0f7F800000; - @%p96 bra BB0_96; - - selp.f32 %f872, 0fFF800000, 0f7F800000, %p3; - -BB0_96: - mov.u32 %r352, 4; - setp.eq.f32 %p97, %f126, 0f3F800000; - selp.f32 %f677, 0f3F800000, %f872, %p97; - cvt.u64.u32 %rd89, %r4; - cvt.u64.u32 %rd88, %r3; - mov.u64 %rd92, image; - cvta.global.u64 %rd87, %rd92; - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd87, %r97, %r352, %rd88, %rd89, %rd27, %rd27); - // inline asm - cvt.sat.f32.f32 %f678, %f677; - mul.f32 %f679, %f678, 0f437FFD71; - cvt.rzi.u32.f32 %r274, %f679; - cvt.sat.f32.f32 %f680, %f153; - mul.f32 %f681, %f680, 0f437FFD71; - cvt.rzi.u32.f32 %r275, %f681; - cvt.sat.f32.f32 %f682, %f140; - mul.f32 %f683, %f682, 0f437FFD71; - cvt.rzi.u32.f32 %r276, %f683; - cvt.u16.u32 %rs41, %r274; - cvt.u16.u32 %rs42, %r276; - cvt.u16.u32 %rs43, %r275; - mov.u16 %rs44, 255; - st.v4.u8 [%rd86], {%rs41, %rs43, %rs42, %rs44}; - ld.global.u32 %r378, [imageEnabled]; - -BB0_97: - cvt.u64.u32 %rd18, %r3; - cvt.u64.u32 %rd19, %r4; - and.b32 %r277, %r378, 4; - setp.eq.s32 %p98, %r277, 0; - @%p98 bra BB0_101; - - ld.global.u32 %r278, [additive]; - setp.eq.s32 %p99, %r278, 0; - mov.f32 %f684, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs45, %f684;} - - // inline asm - @%p99 bra BB0_100; - - mov.u64 %rd105, image_HDR; - cvta.global.u64 %rd94, %rd105; - mov.u32 %r282, 8; - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd94, %r97, %r282, %rd18, %rd19, %rd27, %rd27); - // inline asm - ld.v4.u16 {%rs52, %rs53, %rs54, %rs55}, [%rd93]; - // inline asm - { cvt.f32.f16 %f685, %rs52;} - - // inline asm - // inline asm - { cvt.f32.f16 %f686, %rs53;} - - // inline asm - // inline asm - { cvt.f32.f16 %f687, %rs54;} - - // inline asm - // inline asm - call (%rd99), _rt_buffer_get_64, (%rd94, %r97, %r282, %rd18, %rd19, %rd27, %rd27); - // inline asm - add.f32 %f688, %f124, %f685; - add.f32 %f689, %f125, %f686; - add.f32 %f690, %f126, %f687; - // inline asm - { cvt.rn.f16.f32 %rs51, %f690;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f689;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs49, %f688;} - - // inline asm - st.v4.u16 [%rd99], {%rs49, %rs50, %rs51, %rs45}; - bra.uni BB0_101; - -BB0_100: - mov.u64 %rd112, image_HDR; - cvta.global.u64 %rd107, %rd112; - mov.u32 %r284, 8; - // inline asm - call (%rd106), _rt_buffer_get_64, (%rd107, %r97, %r284, %rd18, %rd19, %rd27, %rd27); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs58, %f126;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f125;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs56, %f124;} - - // inline asm - st.v4.u16 [%rd106], {%rs56, %rs57, %rs58, %rs45}; - -BB0_101: - mul.f32 %f166, %f120, 0f3F000000; - ld.global.f32 %f695, [skyColor]; - mul.f32 %f167, %f166, %f695; - ld.global.f32 %f696, [skyColor+4]; - mul.f32 %f168, %f166, %f696; - ld.global.f32 %f697, [skyColor+8]; - mul.f32 %f169, %f166, %f697; - ld.global.u32 %r285, [additive]; - setp.eq.s32 %p100, %r285, 0; - mov.f32 %f694, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs59, %f694;} - - // inline asm - @%p100 bra BB0_103; - - mov.u64 %rd125, image_RNM0; - cvta.global.u64 %rd114, %rd125; - mov.u32 %r289, 8; - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd114, %r97, %r289, %rd18, %rd19, %rd27, %rd27); - // inline asm - ld.v4.u16 {%rs66, %rs67, %rs68, %rs69}, [%rd113]; - // inline asm - { cvt.f32.f16 %f698, %rs66;} - - // inline asm - // inline asm - { cvt.f32.f16 %f699, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f700, %rs68;} - - // inline asm - // inline asm - call (%rd119), _rt_buffer_get_64, (%rd114, %r97, %r289, %rd18, %rd19, %rd27, %rd27); - // inline asm - add.f32 %f701, %f167, %f698; - add.f32 %f702, %f168, %f699; - add.f32 %f703, %f169, %f700; - // inline asm - { cvt.rn.f16.f32 %rs65, %f703;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f702;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs63, %f701;} - - // inline asm - st.v4.u16 [%rd119], {%rs63, %rs64, %rs65, %rs59}; - bra.uni BB0_104; - -BB0_103: - mov.u64 %rd132, image_RNM0; - cvta.global.u64 %rd127, %rd132; - mov.u32 %r291, 8; - // inline asm - call (%rd126), _rt_buffer_get_64, (%rd127, %r97, %r291, %rd18, %rd19, %rd27, %rd27); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs72, %f169;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f168;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs70, %f167;} - - // inline asm - st.v4.u16 [%rd126], {%rs70, %rs71, %rs72, %rs59}; - -BB0_104: - mov.f32 %f708, 0f34000000; - max.f32 %f709, %f166, %f708; - mul.f32 %f710, %f121, 0f3F000000; - div.rn.f32 %f711, %f710, %f709; - fma.rn.f32 %f170, %f711, 0f3F000000, 0f3F000000; - mul.f32 %f712, %f122, 0f3F000000; - div.rn.f32 %f713, %f712, %f709; - fma.rn.f32 %f171, %f713, 0f3F000000, 0f3F000000; - mul.f32 %f714, %f123, 0f3F000000; - div.rn.f32 %f715, %f714, %f709; - fma.rn.f32 %f172, %f715, 0f3F000000, 0f3F000000; - ld.global.u32 %r292, [additive]; - setp.eq.s32 %p101, %r292, 0; - // inline asm - { cvt.rn.f16.f32 %rs73, %f694;} - - // inline asm - @%p101 bra BB0_106; - - mov.u64 %rd145, image_RNM1; - cvta.global.u64 %rd134, %rd145; - mov.u32 %r296, 8; - // inline asm - call (%rd133), _rt_buffer_get_64, (%rd134, %r97, %r296, %rd18, %rd19, %rd27, %rd27); - // inline asm - ld.v4.u16 {%rs80, %rs81, %rs82, %rs83}, [%rd133]; - // inline asm - { cvt.f32.f16 %f716, %rs80;} - - // inline asm - // inline asm - { cvt.f32.f16 %f717, %rs81;} - - // inline asm - // inline asm - { cvt.f32.f16 %f718, %rs82;} - - // inline asm - // inline asm - call (%rd139), _rt_buffer_get_64, (%rd134, %r97, %r296, %rd18, %rd19, %rd27, %rd27); - // inline asm - add.f32 %f719, %f170, %f716; - add.f32 %f720, %f170, %f717; - add.f32 %f721, %f170, %f718; - // inline asm - { cvt.rn.f16.f32 %rs79, %f721;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs78, %f720;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs77, %f719;} - - // inline asm - st.v4.u16 [%rd139], {%rs77, %rs78, %rs79, %rs73}; - bra.uni BB0_107; - -BB0_106: - mov.u64 %rd152, image_RNM1; - cvta.global.u64 %rd147, %rd152; - mov.u32 %r298, 8; - // inline asm - call (%rd146), _rt_buffer_get_64, (%rd147, %r97, %r298, %rd18, %rd19, %rd27, %rd27); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs84, %f170;} - - // inline asm - st.v4.u16 [%rd146], {%rs84, %rs84, %rs84, %rs73}; - -BB0_107: - ld.global.u32 %r299, [additive]; - setp.eq.s32 %p102, %r299, 0; - // inline asm - { cvt.rn.f16.f32 %rs85, %f694;} - - // inline asm - @%p102 bra BB0_109; - - mov.u64 %rd165, image_RNM2; - cvta.global.u64 %rd154, %rd165; - mov.u32 %r303, 8; - // inline asm - call (%rd153), _rt_buffer_get_64, (%rd154, %r97, %r303, %rd18, %rd19, %rd27, %rd27); - // inline asm - ld.v4.u16 {%rs92, %rs93, %rs94, %rs95}, [%rd153]; - // inline asm - { cvt.f32.f16 %f724, %rs92;} - - // inline asm - // inline asm - { cvt.f32.f16 %f725, %rs93;} - - // inline asm - // inline asm - { cvt.f32.f16 %f726, %rs94;} - - // inline asm - // inline asm - call (%rd159), _rt_buffer_get_64, (%rd154, %r97, %r303, %rd18, %rd19, %rd27, %rd27); - // inline asm - add.f32 %f727, %f171, %f724; - add.f32 %f728, %f171, %f725; - add.f32 %f729, %f171, %f726; - // inline asm - { cvt.rn.f16.f32 %rs91, %f729;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs90, %f728;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs89, %f727;} - - // inline asm - st.v4.u16 [%rd159], {%rs89, %rs90, %rs91, %rs85}; - bra.uni BB0_110; - -BB0_109: - mov.u64 %rd172, image_RNM2; - cvta.global.u64 %rd167, %rd172; - mov.u32 %r305, 8; - // inline asm - call (%rd166), _rt_buffer_get_64, (%rd167, %r97, %r305, %rd18, %rd19, %rd27, %rd27); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs96, %f171;} - - // inline asm - st.v4.u16 [%rd166], {%rs96, %rs96, %rs96, %rs85}; - -BB0_110: - ld.global.u32 %r306, [additive]; - setp.eq.s32 %p103, %r306, 0; - // inline asm - { cvt.rn.f16.f32 %rs97, %f694;} - - // inline asm - @%p103 bra BB0_112; - - mov.u64 %rd185, image_RNM3; - cvta.global.u64 %rd174, %rd185; - mov.u32 %r310, 8; - // inline asm - call (%rd173), _rt_buffer_get_64, (%rd174, %r97, %r310, %rd18, %rd19, %rd27, %rd27); - // inline asm - ld.v4.u16 {%rs104, %rs105, %rs106, %rs107}, [%rd173]; - // inline asm - { cvt.f32.f16 %f732, %rs104;} - - // inline asm - // inline asm - { cvt.f32.f16 %f733, %rs105;} - - // inline asm - // inline asm - { cvt.f32.f16 %f734, %rs106;} - - // inline asm - // inline asm - call (%rd179), _rt_buffer_get_64, (%rd174, %r97, %r310, %rd18, %rd19, %rd27, %rd27); - // inline asm - add.f32 %f735, %f172, %f732; - add.f32 %f736, %f172, %f733; - add.f32 %f737, %f172, %f734; - // inline asm - { cvt.rn.f16.f32 %rs103, %f737;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs102, %f736;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs101, %f735;} - - // inline asm - st.v4.u16 [%rd179], {%rs101, %rs102, %rs103, %rs97}; - bra.uni BB0_131; - -BB0_112: - mov.u64 %rd192, image_RNM3; - cvta.global.u64 %rd187, %rd192; - mov.u32 %r312, 8; - // inline asm - call (%rd186), _rt_buffer_get_64, (%rd187, %r97, %r312, %rd18, %rd19, %rd27, %rd27); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs108, %f172;} - - // inline asm - st.v4.u16 [%rd186], {%rs108, %rs108, %rs108, %rs97}; - -BB0_131: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSkyTangentSH.ptx.meta b/Assets/Editor/x64/Bakery/lmSkyTangentSH.ptx.meta deleted file mode 100644 index 09a602a9..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyTangentSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 087e7fdd5cf349544a70811a4f31f629 -timeCreated: 1540383433 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSkyTex.ptx b/Assets/Editor/x64/Bakery/lmSkyTex.ptx deleted file mode 100644 index d00c818d..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyTex.ptx +++ /dev/null @@ -1,1483 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .texref sky; -.global .align 4 .b8 skyColor[12]; -.global .align 4 .u32 samples; -.global .align 4 .u32 hemispherical; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8skyColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo13hemisphericalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8skyColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename13hemisphericalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8skyColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum13hemisphericalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8skyColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic13hemisphericalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8skyColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation13hemisphericalE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[40]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<109>; - .reg .b16 %rs<42>; - .reg .f32 %f<662>; - .reg .b32 %r<326>; - .reg .b64 %rd<126>; - - - mov.u64 %rd125, __local_depot0; - cvta.local.u64 %SP, %rd125; - ld.global.v2.u32 {%r102, %r103}, [pixelID]; - cvt.u64.u32 %rd22, %r102; - cvt.u64.u32 %rd23, %r103; - mov.u64 %rd26, uvnormal; - cvta.global.u64 %rd21, %rd26; - mov.u32 %r100, 2; - mov.u32 %r101, 4; - mov.u64 %rd25, 0; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd21, %r100, %r101, %rd22, %rd23, %rd25, %rd25); - // inline asm - ld.u32 %r1, [%rd20]; - shr.u32 %r106, %r1, 16; - cvt.u16.u32 %rs1, %r106; - and.b16 %rs3, %rs1, 255; - cvt.u16.u32 %rs4, %r1; - or.b16 %rs5, %rs4, %rs3; - setp.eq.s16 %p4, %rs5, 0; - mov.f32 %f622, 0f00000000; - mov.f32 %f623, %f622; - mov.f32 %f624, %f622; - @%p4 bra BB0_2; - - ld.u8 %rs6, [%rd20+1]; - and.b16 %rs8, %rs4, 255; - cvt.rn.f32.u16 %f131, %rs8; - div.rn.f32 %f132, %f131, 0f437F0000; - fma.rn.f32 %f133, %f132, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f134, %rs6; - div.rn.f32 %f135, %f134, 0f437F0000; - fma.rn.f32 %f136, %f135, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f137, %rs3; - div.rn.f32 %f138, %f137, 0f437F0000; - fma.rn.f32 %f139, %f138, 0f40000000, 0fBF800000; - mul.f32 %f140, %f136, %f136; - fma.rn.f32 %f141, %f133, %f133, %f140; - fma.rn.f32 %f142, %f139, %f139, %f141; - sqrt.rn.f32 %f143, %f142; - rcp.rn.f32 %f144, %f143; - mul.f32 %f622, %f133, %f144; - mul.f32 %f623, %f136, %f144; - mul.f32 %f624, %f139, %f144; - -BB0_2: - ld.global.v2.u32 {%r107, %r108}, [pixelID]; - ld.global.v2.u32 {%r110, %r111}, [tileInfo]; - add.s32 %r2, %r107, %r110; - add.s32 %r3, %r108, %r111; - setp.eq.f32 %p5, %f623, 0f00000000; - setp.eq.f32 %p6, %f622, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f624, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_102; - bra.uni BB0_3; - -BB0_102: - ld.global.u32 %r325, [imageEnabled]; - and.b32 %r279, %r325, 1; - setp.eq.b32 %p106, %r279, 1; - @!%p106 bra BB0_104; - bra.uni BB0_103; - -BB0_103: - cvt.u64.u32 %rd93, %r2; - cvt.u64.u32 %rd94, %r3; - mov.u64 %rd97, image; - cvta.global.u64 %rd92, %rd97; - mov.u64 %rd96, 0; - // inline asm - call (%rd91), _rt_buffer_get_64, (%rd92, %r100, %r101, %rd93, %rd94, %rd96, %rd96); - // inline asm - mov.u16 %rs28, 0; - st.v4.u8 [%rd91], {%rs28, %rs28, %rs28, %rs28}; - ld.global.u32 %r325, [imageEnabled]; - -BB0_104: - and.b32 %r282, %r325, 4; - setp.eq.s32 %p107, %r282, 0; - @%p107 bra BB0_108; - - ld.global.u32 %r283, [additive]; - setp.eq.s32 %p108, %r283, 0; - cvt.u64.u32 %rd18, %r2; - cvt.u64.u32 %rd19, %r3; - @%p108 bra BB0_107; - - mov.u64 %rd110, image_HDR; - cvta.global.u64 %rd99, %rd110; - mov.u32 %r287, 8; - mov.u64 %rd109, 0; - // inline asm - call (%rd98), _rt_buffer_get_64, (%rd99, %r100, %r287, %rd18, %rd19, %rd109, %rd109); - // inline asm - ld.v4.u16 {%rs35, %rs36, %rs37, %rs38}, [%rd98]; - // inline asm - { cvt.f32.f16 %f594, %rs35;} - - // inline asm - // inline asm - { cvt.f32.f16 %f595, %rs36;} - - // inline asm - // inline asm - { cvt.f32.f16 %f596, %rs37;} - - // inline asm - // inline asm - call (%rd104), _rt_buffer_get_64, (%rd99, %r100, %r287, %rd18, %rd19, %rd109, %rd109); - // inline asm - add.f32 %f597, %f594, 0f00000000; - add.f32 %f598, %f595, 0f00000000; - add.f32 %f599, %f596, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs34, %f599;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs33, %f598;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs32, %f597;} - - // inline asm - mov.u16 %rs39, 0; - st.v4.u16 [%rd104], {%rs32, %rs33, %rs34, %rs39}; - bra.uni BB0_108; - -BB0_3: - ld.global.v2.u32 {%r119, %r120}, [pixelID]; - cvt.u64.u32 %rd29, %r119; - cvt.u64.u32 %rd30, %r120; - mov.u64 %rd39, uvpos; - cvta.global.u64 %rd28, %rd39; - mov.u32 %r116, 12; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd28, %r100, %r116, %rd29, %rd30, %rd25, %rd25); - // inline asm - ld.f32 %f148, [%rd27+8]; - ld.f32 %f149, [%rd27+4]; - ld.f32 %f150, [%rd27]; - mul.f32 %f151, %f150, 0f3456BF95; - mul.f32 %f152, %f149, 0f3456BF95; - mul.f32 %f153, %f148, 0f3456BF95; - abs.f32 %f154, %f622; - div.rn.f32 %f155, %f151, %f154; - abs.f32 %f156, %f623; - div.rn.f32 %f157, %f152, %f156; - abs.f32 %f158, %f624; - div.rn.f32 %f159, %f153, %f158; - abs.f32 %f160, %f155; - abs.f32 %f161, %f157; - abs.f32 %f162, %f159; - mov.f32 %f163, 0f38D1B717; - max.f32 %f164, %f160, %f163; - max.f32 %f165, %f161, %f163; - max.f32 %f166, %f162, %f163; - fma.rn.f32 %f7, %f622, %f164, %f150; - fma.rn.f32 %f8, %f623, %f165, %f149; - fma.rn.f32 %f9, %f624, %f166, %f148; - ld.global.u32 %r4, [hemispherical]; - setp.gt.f32 %p10, %f154, %f158; - neg.f32 %f167, %f623; - selp.f32 %f168, %f167, 0f00000000, %p10; - neg.f32 %f169, %f624; - selp.f32 %f170, %f622, %f169, %p10; - selp.f32 %f171, 0f00000000, %f623, %p10; - mul.f32 %f172, %f170, %f170; - fma.rn.f32 %f173, %f168, %f168, %f172; - fma.rn.f32 %f174, %f171, %f171, %f173; - sqrt.rn.f32 %f175, %f174; - rcp.rn.f32 %f176, %f175; - mul.f32 %f10, %f168, %f176; - mul.f32 %f11, %f170, %f176; - mul.f32 %f12, %f171, %f176; - ld.global.v2.u32 {%r123, %r124}, [pixelID]; - cvt.u64.u32 %rd35, %r123; - cvt.u64.u32 %rd36, %r124; - mov.u64 %rd40, rnd_seeds; - cvta.global.u64 %rd34, %rd40; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r100, %r101, %rd35, %rd36, %rd25, %rd25); - // inline asm - ld.global.u32 %r320, [samples]; - mov.f32 %f646, 0f00000000; - setp.lt.s32 %p11, %r320, 1; - @%p11 bra BB0_4; - - cvt.rn.f32.s32 %f180, %r320; - rcp.rn.f32 %f13, %f180; - ld.u32 %r322, [%rd33]; - mul.f32 %f14, %f7, 0f3456BF95; - mul.f32 %f15, %f8, 0f3456BF95; - mul.f32 %f16, %f9, 0f3456BF95; - mul.f32 %f181, %f622, %f11; - mul.f32 %f182, %f623, %f10; - sub.f32 %f17, %f182, %f181; - mul.f32 %f183, %f624, %f10; - mul.f32 %f184, %f622, %f12; - sub.f32 %f18, %f184, %f183; - mul.f32 %f185, %f623, %f12; - mul.f32 %f186, %f624, %f11; - sub.f32 %f19, %f186, %f185; - mov.f32 %f646, 0f00000000; - mov.u32 %r295, 0; - abs.f32 %f256, %f14; - abs.f32 %f257, %f15; - max.f32 %f258, %f256, %f257; - abs.f32 %f259, %f16; - max.f32 %f260, %f258, %f259; - mov.f32 %f645, %f646; - mov.f32 %f644, %f646; - -BB0_6: - setp.lt.s32 %p12, %r320, 1; - @%p12 bra BB0_62; - - cvt.rn.f32.s32 %f23, %r295; - mov.u32 %r298, 0; - -BB0_8: - mad.lo.s32 %r129, %r322, 1664525, 1013904223; - and.b32 %r130, %r129, 16777215; - cvt.rn.f32.u32 %f187, %r130; - fma.rn.f32 %f188, %f187, 0f33800000, %f23; - mul.f32 %f189, %f13, %f188; - mad.lo.s32 %r322, %r129, 1664525, 1013904223; - and.b32 %r131, %r322, 16777215; - cvt.rn.f32.u32 %f190, %r131; - cvt.rn.f32.s32 %f191, %r298; - fma.rn.f32 %f192, %f190, 0f33800000, %f191; - mul.f32 %f193, %f13, %f192; - sqrt.rn.f32 %f27, %f189; - mul.f32 %f637, %f193, 0f40C90FDB; - abs.f32 %f29, %f637; - setp.neu.f32 %p13, %f29, 0f7F800000; - mov.f32 %f631, %f637; - @%p13 bra BB0_10; - - mov.f32 %f194, 0f00000000; - mul.rn.f32 %f631, %f637, %f194; - -BB0_10: - mul.f32 %f195, %f631, 0f3F22F983; - cvt.rni.s32.f32 %r309, %f195; - cvt.rn.f32.s32 %f196, %r309; - neg.f32 %f197, %f196; - mov.f32 %f198, 0f3FC90FDA; - fma.rn.f32 %f199, %f197, %f198, %f631; - mov.f32 %f200, 0f33A22168; - fma.rn.f32 %f201, %f197, %f200, %f199; - mov.f32 %f202, 0f27C234C5; - fma.rn.f32 %f632, %f197, %f202, %f201; - abs.f32 %f203, %f631; - setp.leu.f32 %p14, %f203, 0f47CE4780; - @%p14 bra BB0_21; - - add.u64 %rd42, %SP, 0; - cvta.to.local.u64 %rd3, %rd42; - mov.b32 %r15, %f631; - shr.u32 %r16, %r15, 23; - shl.b32 %r134, %r15, 8; - or.b32 %r17, %r134, -2147483648; - mov.u32 %r300, 0; - mov.u64 %rd122, 0; - mov.u64 %rd121, %rd3; - mov.u32 %r301, %r300; - -BB0_12: - .pragma "nounroll"; - shl.b64 %rd43, %rd122, 2; - mov.u64 %rd44, __cudart_i2opi_f; - add.s64 %rd45, %rd44, %rd43; - ld.const.u32 %r137, [%rd45]; - // inline asm - { - mad.lo.cc.u32 %r135, %r137, %r17, %r301; - madc.hi.u32 %r301, %r137, %r17, 0; - } - // inline asm - st.local.u32 [%rd121], %r135; - add.s32 %r300, %r300, 1; - cvt.s64.s32 %rd122, %r300; - mul.wide.s32 %rd48, %r300, 4; - add.s64 %rd121, %rd3, %rd48; - setp.ne.s32 %p15, %r300, 6; - @%p15 bra BB0_12; - - and.b32 %r140, %r16, 255; - add.s32 %r141, %r140, -128; - shr.u32 %r142, %r141, 5; - and.b32 %r22, %r15, -2147483648; - cvta.to.local.u64 %rd50, %rd42; - st.local.u32 [%rd50+24], %r301; - mov.u32 %r143, 6; - sub.s32 %r144, %r143, %r142; - mul.wide.s32 %rd51, %r144, 4; - add.s64 %rd8, %rd50, %rd51; - ld.local.u32 %r302, [%rd8]; - ld.local.u32 %r303, [%rd8+-4]; - and.b32 %r25, %r16, 31; - setp.eq.s32 %p16, %r25, 0; - @%p16 bra BB0_15; - - mov.u32 %r145, 32; - sub.s32 %r146, %r145, %r25; - shr.u32 %r147, %r303, %r146; - shl.b32 %r148, %r302, %r25; - add.s32 %r302, %r147, %r148; - ld.local.u32 %r149, [%rd8+-8]; - shr.u32 %r150, %r149, %r146; - shl.b32 %r151, %r303, %r25; - add.s32 %r303, %r150, %r151; - -BB0_15: - shr.u32 %r152, %r303, 30; - shl.b32 %r153, %r302, 2; - add.s32 %r304, %r152, %r153; - shl.b32 %r31, %r303, 2; - shr.u32 %r154, %r304, 31; - shr.u32 %r155, %r302, 30; - add.s32 %r32, %r154, %r155; - setp.eq.s32 %p17, %r154, 0; - @%p17 bra BB0_16; - bra.uni BB0_17; - -BB0_16: - mov.u32 %r305, %r22; - mov.u32 %r306, %r31; - bra.uni BB0_18; - -BB0_17: - not.b32 %r156, %r304; - neg.s32 %r306, %r31; - setp.eq.s32 %p18, %r31, 0; - selp.u32 %r157, 1, 0, %p18; - add.s32 %r304, %r157, %r156; - xor.b32 %r305, %r22, -2147483648; - -BB0_18: - clz.b32 %r308, %r304; - setp.eq.s32 %p19, %r308, 0; - shl.b32 %r158, %r304, %r308; - mov.u32 %r159, 32; - sub.s32 %r160, %r159, %r308; - shr.u32 %r161, %r306, %r160; - add.s32 %r162, %r161, %r158; - selp.b32 %r40, %r304, %r162, %p19; - mov.u32 %r163, -921707870; - mul.hi.u32 %r307, %r40, %r163; - setp.eq.s32 %p20, %r22, 0; - neg.s32 %r164, %r32; - selp.b32 %r309, %r32, %r164, %p20; - setp.lt.s32 %p21, %r307, 1; - @%p21 bra BB0_20; - - mul.lo.s32 %r165, %r40, -921707870; - shr.u32 %r166, %r165, 31; - shl.b32 %r167, %r307, 1; - add.s32 %r307, %r166, %r167; - add.s32 %r308, %r308, 1; - -BB0_20: - mov.u32 %r168, 126; - sub.s32 %r169, %r168, %r308; - shl.b32 %r170, %r169, 23; - add.s32 %r171, %r307, 1; - shr.u32 %r172, %r171, 7; - add.s32 %r173, %r172, 1; - shr.u32 %r174, %r173, 1; - add.s32 %r175, %r174, %r170; - or.b32 %r176, %r175, %r305; - mov.b32 %f632, %r176; - -BB0_21: - mul.rn.f32 %f35, %f632, %f632; - add.s32 %r48, %r309, 1; - and.b32 %r49, %r48, 1; - setp.eq.s32 %p22, %r49, 0; - @%p22 bra BB0_23; - bra.uni BB0_22; - -BB0_23: - mov.f32 %f206, 0f3C08839E; - mov.f32 %f207, 0fB94CA1F9; - fma.rn.f32 %f633, %f207, %f35, %f206; - bra.uni BB0_24; - -BB0_22: - mov.f32 %f204, 0fBAB6061A; - mov.f32 %f205, 0f37CCF5CE; - fma.rn.f32 %f633, %f205, %f35, %f204; - -BB0_24: - @%p22 bra BB0_26; - bra.uni BB0_25; - -BB0_26: - mov.f32 %f211, 0fBE2AAAA3; - fma.rn.f32 %f212, %f633, %f35, %f211; - mov.f32 %f213, 0f00000000; - fma.rn.f32 %f634, %f212, %f35, %f213; - bra.uni BB0_27; - -BB0_25: - mov.f32 %f208, 0f3D2AAAA5; - fma.rn.f32 %f209, %f633, %f35, %f208; - mov.f32 %f210, 0fBF000000; - fma.rn.f32 %f634, %f209, %f35, %f210; - -BB0_27: - fma.rn.f32 %f635, %f634, %f632, %f632; - @%p22 bra BB0_29; - - mov.f32 %f214, 0f3F800000; - fma.rn.f32 %f635, %f634, %f35, %f214; - -BB0_29: - and.b32 %r177, %r48, 2; - setp.eq.s32 %p25, %r177, 0; - @%p25 bra BB0_31; - - mov.f32 %f215, 0f00000000; - mov.f32 %f216, 0fBF800000; - fma.rn.f32 %f635, %f635, %f216, %f215; - -BB0_31: - @%p13 bra BB0_33; - - mov.f32 %f217, 0f00000000; - mul.rn.f32 %f637, %f637, %f217; - -BB0_33: - mul.f32 %f218, %f637, 0f3F22F983; - cvt.rni.s32.f32 %r319, %f218; - cvt.rn.f32.s32 %f219, %r319; - neg.f32 %f220, %f219; - fma.rn.f32 %f222, %f220, %f198, %f637; - fma.rn.f32 %f224, %f220, %f200, %f222; - fma.rn.f32 %f638, %f220, %f202, %f224; - abs.f32 %f226, %f637; - setp.leu.f32 %p27, %f226, 0f47CE4780; - @%p27 bra BB0_44; - - add.u64 %rd53, %SP, 0; - cvta.to.local.u64 %rd9, %rd53; - mov.b32 %r51, %f637; - shr.u32 %r52, %r51, 23; - shl.b32 %r180, %r51, 8; - or.b32 %r53, %r180, -2147483648; - mov.u32 %r310, 0; - mov.u64 %rd123, %rd9; - mov.u64 %rd124, %rd25; - mov.u32 %r311, %r310; - -BB0_35: - .pragma "nounroll"; - shl.b64 %rd54, %rd124, 2; - mov.u64 %rd55, __cudart_i2opi_f; - add.s64 %rd56, %rd55, %rd54; - ld.const.u32 %r183, [%rd56]; - // inline asm - { - mad.lo.cc.u32 %r181, %r183, %r53, %r311; - madc.hi.u32 %r311, %r183, %r53, 0; - } - // inline asm - st.local.u32 [%rd123], %r181; - add.s32 %r310, %r310, 1; - cvt.s64.s32 %rd124, %r310; - mul.wide.s32 %rd57, %r310, 4; - add.s64 %rd123, %rd9, %rd57; - setp.ne.s32 %p28, %r310, 6; - @%p28 bra BB0_35; - - and.b32 %r186, %r52, 255; - add.s32 %r187, %r186, -128; - shr.u32 %r188, %r187, 5; - and.b32 %r58, %r51, -2147483648; - cvta.to.local.u64 %rd59, %rd53; - st.local.u32 [%rd59+24], %r311; - mov.u32 %r189, 6; - sub.s32 %r190, %r189, %r188; - mul.wide.s32 %rd60, %r190, 4; - add.s64 %rd15, %rd59, %rd60; - ld.local.u32 %r312, [%rd15]; - ld.local.u32 %r313, [%rd15+-4]; - and.b32 %r61, %r52, 31; - setp.eq.s32 %p29, %r61, 0; - @%p29 bra BB0_38; - - mov.u32 %r191, 32; - sub.s32 %r192, %r191, %r61; - shr.u32 %r193, %r313, %r192; - shl.b32 %r194, %r312, %r61; - add.s32 %r312, %r193, %r194; - ld.local.u32 %r195, [%rd15+-8]; - shr.u32 %r196, %r195, %r192; - shl.b32 %r197, %r313, %r61; - add.s32 %r313, %r196, %r197; - -BB0_38: - shr.u32 %r198, %r313, 30; - shl.b32 %r199, %r312, 2; - add.s32 %r314, %r198, %r199; - shl.b32 %r67, %r313, 2; - shr.u32 %r200, %r314, 31; - shr.u32 %r201, %r312, 30; - add.s32 %r68, %r200, %r201; - setp.eq.s32 %p30, %r200, 0; - @%p30 bra BB0_39; - bra.uni BB0_40; - -BB0_39: - mov.u32 %r315, %r58; - mov.u32 %r316, %r67; - bra.uni BB0_41; - -BB0_40: - not.b32 %r202, %r314; - neg.s32 %r316, %r67; - setp.eq.s32 %p31, %r67, 0; - selp.u32 %r203, 1, 0, %p31; - add.s32 %r314, %r203, %r202; - xor.b32 %r315, %r58, -2147483648; - -BB0_41: - clz.b32 %r318, %r314; - setp.eq.s32 %p32, %r318, 0; - shl.b32 %r204, %r314, %r318; - mov.u32 %r205, 32; - sub.s32 %r206, %r205, %r318; - shr.u32 %r207, %r316, %r206; - add.s32 %r208, %r207, %r204; - selp.b32 %r76, %r314, %r208, %p32; - mov.u32 %r209, -921707870; - mul.hi.u32 %r317, %r76, %r209; - setp.eq.s32 %p33, %r58, 0; - neg.s32 %r210, %r68; - selp.b32 %r319, %r68, %r210, %p33; - setp.lt.s32 %p34, %r317, 1; - @%p34 bra BB0_43; - - mul.lo.s32 %r211, %r76, -921707870; - shr.u32 %r212, %r211, 31; - shl.b32 %r213, %r317, 1; - add.s32 %r317, %r212, %r213; - add.s32 %r318, %r318, 1; - -BB0_43: - mov.u32 %r214, 126; - sub.s32 %r215, %r214, %r318; - shl.b32 %r216, %r215, 23; - add.s32 %r217, %r317, 1; - shr.u32 %r218, %r217, 7; - add.s32 %r219, %r218, 1; - shr.u32 %r220, %r219, 1; - add.s32 %r221, %r220, %r216; - or.b32 %r222, %r221, %r315; - mov.b32 %f638, %r222; - -BB0_44: - mul.rn.f32 %f52, %f638, %f638; - and.b32 %r84, %r319, 1; - setp.eq.s32 %p35, %r84, 0; - @%p35 bra BB0_46; - bra.uni BB0_45; - -BB0_46: - mov.f32 %f229, 0f3C08839E; - mov.f32 %f230, 0fB94CA1F9; - fma.rn.f32 %f639, %f230, %f52, %f229; - bra.uni BB0_47; - -BB0_45: - mov.f32 %f227, 0fBAB6061A; - mov.f32 %f228, 0f37CCF5CE; - fma.rn.f32 %f639, %f228, %f52, %f227; - -BB0_47: - @%p35 bra BB0_49; - bra.uni BB0_48; - -BB0_49: - mov.f32 %f234, 0fBE2AAAA3; - fma.rn.f32 %f235, %f639, %f52, %f234; - mov.f32 %f236, 0f00000000; - fma.rn.f32 %f640, %f235, %f52, %f236; - bra.uni BB0_50; - -BB0_48: - mov.f32 %f231, 0f3D2AAAA5; - fma.rn.f32 %f232, %f639, %f52, %f231; - mov.f32 %f233, 0fBF000000; - fma.rn.f32 %f640, %f232, %f52, %f233; - -BB0_50: - fma.rn.f32 %f641, %f640, %f638, %f638; - @%p35 bra BB0_52; - - mov.f32 %f237, 0f3F800000; - fma.rn.f32 %f641, %f640, %f52, %f237; - -BB0_52: - and.b32 %r223, %r319, 2; - setp.eq.s32 %p38, %r223, 0; - @%p38 bra BB0_54; - - mov.f32 %f238, 0f00000000; - mov.f32 %f239, 0fBF800000; - fma.rn.f32 %f641, %f641, %f239, %f238; - -BB0_54: - mul.f32 %f240, %f27, %f635; - mul.f32 %f241, %f240, %f240; - mov.f32 %f242, 0f3F800000; - sub.f32 %f243, %f242, %f241; - mul.f32 %f244, %f27, %f641; - mul.f32 %f245, %f244, %f244; - sub.f32 %f246, %f243, %f245; - mov.f32 %f247, 0f00000000; - max.f32 %f248, %f247, %f246; - sqrt.rn.f32 %f249, %f248; - mul.f32 %f250, %f10, %f244; - mul.f32 %f251, %f11, %f244; - mul.f32 %f252, %f12, %f244; - fma.rn.f32 %f253, %f19, %f240, %f250; - fma.rn.f32 %f254, %f18, %f240, %f251; - fma.rn.f32 %f255, %f17, %f240, %f252; - fma.rn.f32 %f64, %f622, %f249, %f253; - fma.rn.f32 %f65, %f623, %f249, %f254; - fma.rn.f32 %f66, %f624, %f249, %f255; - setp.gt.f32 %p39, %f65, 0f00000000; - setp.eq.s32 %p40, %r4, 0; - or.pred %p41, %p40, %p39; - @!%p41 bra BB0_61; - bra.uni BB0_55; - -BB0_55: - max.f32 %f67, %f260, %f163; - abs.f32 %f68, %f66; - setp.eq.f32 %p42, %f68, 0f00000000; - abs.f32 %f69, %f64; - setp.eq.f32 %p43, %f69, 0f00000000; - and.pred %p44, %p42, %p43; - mov.b32 %r85, %f66; - mov.b32 %r224, %f64; - and.b32 %r86, %r224, -2147483648; - @%p44 bra BB0_59; - bra.uni BB0_56; - -BB0_59: - shr.s32 %r231, %r85, 31; - and.b32 %r232, %r231, 1078530011; - or.b32 %r233, %r232, %r86; - mov.b32 %f643, %r233; - bra.uni BB0_60; - -BB0_56: - setp.eq.f32 %p45, %f68, 0f7F800000; - setp.eq.f32 %p46, %f69, 0f7F800000; - and.pred %p47, %p45, %p46; - @%p47 bra BB0_58; - bra.uni BB0_57; - -BB0_58: - shr.s32 %r227, %r85, 31; - and.b32 %r228, %r227, 13483017; - add.s32 %r229, %r228, 1061752795; - or.b32 %r230, %r229, %r86; - mov.b32 %f643, %r230; - bra.uni BB0_60; - -BB0_57: - max.f32 %f262, %f69, %f68; - min.f32 %f263, %f69, %f68; - div.rn.f32 %f264, %f263, %f262; - mul.rn.f32 %f265, %f264, %f264; - mov.f32 %f266, 0fC0B59883; - mov.f32 %f267, 0fBF52C7EA; - fma.rn.f32 %f268, %f265, %f267, %f266; - mov.f32 %f269, 0fC0D21907; - fma.rn.f32 %f270, %f268, %f265, %f269; - mul.f32 %f271, %f265, %f270; - mul.f32 %f272, %f264, %f271; - add.f32 %f273, %f265, 0f41355DC0; - mov.f32 %f274, 0f41E6BD60; - fma.rn.f32 %f275, %f273, %f265, %f274; - mov.f32 %f276, 0f419D92C8; - fma.rn.f32 %f277, %f275, %f265, %f276; - rcp.rn.f32 %f278, %f277; - fma.rn.f32 %f279, %f272, %f278, %f264; - mov.f32 %f280, 0f3FC90FDB; - sub.f32 %f281, %f280, %f279; - setp.gt.f32 %p48, %f69, %f68; - selp.f32 %f282, %f281, %f279, %p48; - mov.f32 %f283, 0f40490FDB; - sub.f32 %f284, %f283, %f282; - setp.lt.s32 %p49, %r85, 0; - selp.f32 %f285, %f284, %f282, %p49; - mov.b32 %r225, %f285; - or.b32 %r226, %r225, %r86; - mov.b32 %f286, %r226; - add.f32 %f287, %f68, %f69; - setp.gtu.f32 %p50, %f287, 0f7F800000; - selp.f32 %f643, %f287, %f286, %p50; - -BB0_60: - add.u64 %rd61, %SP, 28; - cvta.to.local.u64 %rd62, %rd61; - add.f32 %f296, %f643, 0f40490FDB; - mul.f32 %f297, %f296, 0f3E22F983; - neg.f32 %f298, %f65; - abs.f32 %f299, %f298; - sub.f32 %f301, %f242, %f299; - mul.f32 %f302, %f301, 0f3F000000; - sqrt.rn.f32 %f303, %f302; - setp.gt.f32 %p51, %f299, 0f3F11EB85; - selp.f32 %f304, %f303, %f299, %p51; - mul.f32 %f305, %f304, %f304; - mov.f32 %f306, 0f3C94D2E9; - mov.f32 %f307, 0f3D53F941; - fma.rn.f32 %f308, %f307, %f305, %f306; - mov.f32 %f309, 0f3D3F841F; - fma.rn.f32 %f310, %f308, %f305, %f309; - mov.f32 %f311, 0f3D994929; - fma.rn.f32 %f312, %f310, %f305, %f311; - mov.f32 %f313, 0f3E2AAB94; - fma.rn.f32 %f314, %f312, %f305, %f313; - mul.f32 %f315, %f305, %f314; - fma.rn.f32 %f316, %f315, %f304, %f304; - mov.f32 %f317, 0f3FC90FDB; - sub.f32 %f318, %f317, %f316; - add.f32 %f319, %f316, %f316; - selp.f32 %f320, %f319, %f318, %p51; - mov.f32 %f321, 0f40490FDB; - sub.f32 %f322, %f321, %f320; - setp.gt.f32 %p52, %f65, 0f80000000; - selp.f32 %f323, %f322, %f320, %p52; - fma.rn.f32 %f324, %f323, 0fBEA2F983, 0f3F800000; - tex.2d.v4.f32.f32 {%f325, %f326, %f327, %f328}, [sky, {%f297, %f324}]; - st.local.f32 [%rd62], %f325; - st.local.f32 [%rd62+4], %f326; - st.local.f32 [%rd62+8], %f327; - ld.global.u32 %r234, [root]; - mov.u32 %r235, 1; - mov.f32 %f295, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r234, %f7, %f8, %f9, %f64, %f65, %f66, %r235, %f67, %f295, %rd61, %r116); - // inline asm - ld.local.f32 %f329, [%rd62]; - add.f32 %f644, %f644, %f329; - ld.local.f32 %f330, [%rd62+4]; - add.f32 %f645, %f645, %f330; - ld.local.f32 %f331, [%rd62+8]; - add.f32 %f646, %f646, %f331; - ld.global.u32 %r320, [samples]; - -BB0_61: - add.s32 %r298, %r298, 1; - setp.lt.s32 %p53, %r298, %r320; - @%p53 bra BB0_8; - -BB0_62: - add.s32 %r295, %r295, 1; - setp.lt.s32 %p54, %r295, %r320; - @%p54 bra BB0_6; - bra.uni BB0_63; - -BB0_4: - mov.f32 %f645, %f646; - mov.f32 %f644, %f646; - -BB0_63: - mul.lo.s32 %r237, %r320, %r320; - cvt.rn.f32.s32 %f332, %r237; - rcp.rn.f32 %f333, %f332; - mul.f32 %f334, %f644, %f333; - mul.f32 %f335, %f645, %f333; - mul.f32 %f336, %f646, %f333; - ld.global.f32 %f337, [skyColor]; - mul.f32 %f86, %f334, %f337; - ld.global.f32 %f338, [skyColor+4]; - mul.f32 %f87, %f335, %f338; - ld.global.f32 %f339, [skyColor+8]; - mul.f32 %f88, %f336, %f339; - ld.global.u32 %r324, [imageEnabled]; - and.b32 %r238, %r324, 1; - setp.eq.b32 %p55, %r238, 1; - @!%p55 bra BB0_98; - bra.uni BB0_64; - -BB0_64: - mov.f32 %f342, 0f3E666666; - cvt.rzi.f32.f32 %f343, %f342; - fma.rn.f32 %f344, %f343, 0fC0000000, 0f3EE66666; - abs.f32 %f89, %f344; - abs.f32 %f90, %f86; - setp.lt.f32 %p56, %f90, 0f00800000; - mul.f32 %f345, %f90, 0f4B800000; - selp.f32 %f346, 0fC3170000, 0fC2FE0000, %p56; - selp.f32 %f347, %f345, %f90, %p56; - mov.b32 %r239, %f347; - and.b32 %r240, %r239, 8388607; - or.b32 %r241, %r240, 1065353216; - mov.b32 %f348, %r241; - shr.u32 %r242, %r239, 23; - cvt.rn.f32.u32 %f349, %r242; - add.f32 %f350, %f346, %f349; - setp.gt.f32 %p57, %f348, 0f3FB504F3; - mul.f32 %f351, %f348, 0f3F000000; - add.f32 %f352, %f350, 0f3F800000; - selp.f32 %f353, %f351, %f348, %p57; - selp.f32 %f354, %f352, %f350, %p57; - add.f32 %f355, %f353, 0fBF800000; - add.f32 %f341, %f353, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f340,%f341; - // inline asm - add.f32 %f356, %f355, %f355; - mul.f32 %f357, %f340, %f356; - mul.f32 %f358, %f357, %f357; - mov.f32 %f359, 0f3C4CAF63; - mov.f32 %f360, 0f3B18F0FE; - fma.rn.f32 %f361, %f360, %f358, %f359; - mov.f32 %f362, 0f3DAAAABD; - fma.rn.f32 %f363, %f361, %f358, %f362; - mul.rn.f32 %f364, %f363, %f358; - mul.rn.f32 %f365, %f364, %f357; - sub.f32 %f366, %f355, %f357; - neg.f32 %f367, %f357; - add.f32 %f368, %f366, %f366; - fma.rn.f32 %f369, %f367, %f355, %f368; - mul.rn.f32 %f370, %f340, %f369; - add.f32 %f371, %f365, %f357; - sub.f32 %f372, %f357, %f371; - add.f32 %f373, %f365, %f372; - add.f32 %f374, %f370, %f373; - add.f32 %f375, %f371, %f374; - sub.f32 %f376, %f371, %f375; - add.f32 %f377, %f374, %f376; - mov.f32 %f378, 0f3F317200; - mul.rn.f32 %f379, %f354, %f378; - mov.f32 %f380, 0f35BFBE8E; - mul.rn.f32 %f381, %f354, %f380; - add.f32 %f382, %f379, %f375; - sub.f32 %f383, %f379, %f382; - add.f32 %f384, %f375, %f383; - add.f32 %f385, %f377, %f384; - add.f32 %f386, %f381, %f385; - add.f32 %f387, %f382, %f386; - sub.f32 %f388, %f382, %f387; - add.f32 %f389, %f386, %f388; - mov.f32 %f390, 0f3EE66666; - mul.rn.f32 %f391, %f390, %f387; - neg.f32 %f392, %f391; - fma.rn.f32 %f393, %f390, %f387, %f392; - fma.rn.f32 %f394, %f390, %f389, %f393; - mov.f32 %f395, 0f00000000; - fma.rn.f32 %f396, %f395, %f387, %f394; - add.rn.f32 %f397, %f391, %f396; - neg.f32 %f398, %f397; - add.rn.f32 %f399, %f391, %f398; - add.rn.f32 %f400, %f399, %f396; - mov.b32 %r243, %f397; - setp.eq.s32 %p58, %r243, 1118925336; - add.s32 %r244, %r243, -1; - mov.b32 %f401, %r244; - add.f32 %f402, %f400, 0f37000000; - selp.f32 %f403, %f401, %f397, %p58; - selp.f32 %f91, %f402, %f400, %p58; - mul.f32 %f404, %f403, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f405, %f404; - mov.f32 %f406, 0fBF317200; - fma.rn.f32 %f407, %f405, %f406, %f403; - mov.f32 %f408, 0fB5BFBE8E; - fma.rn.f32 %f409, %f405, %f408, %f407; - mul.f32 %f410, %f409, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f411, %f410; - add.f32 %f412, %f405, 0f00000000; - ex2.approx.f32 %f413, %f412; - mul.f32 %f414, %f411, %f413; - setp.lt.f32 %p59, %f403, 0fC2D20000; - selp.f32 %f415, 0f00000000, %f414, %p59; - setp.gt.f32 %p60, %f403, 0f42D20000; - selp.f32 %f653, 0f7F800000, %f415, %p60; - setp.eq.f32 %p61, %f653, 0f7F800000; - @%p61 bra BB0_66; - - fma.rn.f32 %f653, %f653, %f91, %f653; - -BB0_66: - setp.lt.f32 %p62, %f86, 0f00000000; - setp.eq.f32 %p63, %f89, 0f3F800000; - and.pred %p1, %p62, %p63; - mov.b32 %r245, %f653; - xor.b32 %r246, %r245, -2147483648; - mov.b32 %f416, %r246; - selp.f32 %f655, %f416, %f653, %p1; - setp.eq.f32 %p64, %f86, 0f00000000; - @%p64 bra BB0_69; - bra.uni BB0_67; - -BB0_69: - add.f32 %f419, %f86, %f86; - selp.f32 %f655, %f419, 0f00000000, %p63; - bra.uni BB0_70; - -BB0_107: - mov.u64 %rd117, image_HDR; - cvta.global.u64 %rd112, %rd117; - mov.u32 %r289, 8; - mov.u64 %rd116, 0; - // inline asm - call (%rd111), _rt_buffer_get_64, (%rd112, %r100, %r289, %rd18, %rd19, %rd116, %rd116); - // inline asm - mov.f32 %f600, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs40, %f600;} - - // inline asm - mov.u16 %rs41, 0; - st.v4.u16 [%rd111], {%rs40, %rs40, %rs40, %rs41}; - bra.uni BB0_108; - -BB0_67: - setp.geu.f32 %p65, %f86, 0f00000000; - @%p65 bra BB0_70; - - mov.f32 %f621, 0f3EE66666; - cvt.rzi.f32.f32 %f418, %f621; - setp.neu.f32 %p66, %f418, 0f3EE66666; - selp.f32 %f655, 0f7FFFFFFF, %f655, %p66; - -BB0_70: - add.f32 %f420, %f90, 0f3EE66666; - mov.b32 %r247, %f420; - setp.lt.s32 %p68, %r247, 2139095040; - @%p68 bra BB0_75; - - setp.gtu.f32 %p69, %f90, 0f7F800000; - @%p69 bra BB0_74; - bra.uni BB0_72; - -BB0_74: - add.f32 %f655, %f86, 0f3EE66666; - bra.uni BB0_75; - -BB0_72: - setp.neu.f32 %p70, %f90, 0f7F800000; - @%p70 bra BB0_75; - - selp.f32 %f655, 0fFF800000, 0f7F800000, %p1; - -BB0_75: - mov.f32 %f609, 0fB5BFBE8E; - mov.f32 %f608, 0fBF317200; - mov.f32 %f607, 0f00000000; - mov.f32 %f606, 0f35BFBE8E; - mov.f32 %f605, 0f3F317200; - mov.f32 %f604, 0f3DAAAABD; - mov.f32 %f603, 0f3C4CAF63; - mov.f32 %f602, 0f3B18F0FE; - mov.f32 %f601, 0f3EE66666; - setp.eq.f32 %p71, %f86, 0f3F800000; - selp.f32 %f102, 0f3F800000, %f655, %p71; - abs.f32 %f103, %f87; - setp.lt.f32 %p72, %f103, 0f00800000; - mul.f32 %f423, %f103, 0f4B800000; - selp.f32 %f424, 0fC3170000, 0fC2FE0000, %p72; - selp.f32 %f425, %f423, %f103, %p72; - mov.b32 %r248, %f425; - and.b32 %r249, %r248, 8388607; - or.b32 %r250, %r249, 1065353216; - mov.b32 %f426, %r250; - shr.u32 %r251, %r248, 23; - cvt.rn.f32.u32 %f427, %r251; - add.f32 %f428, %f424, %f427; - setp.gt.f32 %p73, %f426, 0f3FB504F3; - mul.f32 %f429, %f426, 0f3F000000; - add.f32 %f430, %f428, 0f3F800000; - selp.f32 %f431, %f429, %f426, %p73; - selp.f32 %f432, %f430, %f428, %p73; - add.f32 %f433, %f431, 0fBF800000; - add.f32 %f422, %f431, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f421,%f422; - // inline asm - add.f32 %f434, %f433, %f433; - mul.f32 %f435, %f421, %f434; - mul.f32 %f436, %f435, %f435; - fma.rn.f32 %f439, %f602, %f436, %f603; - fma.rn.f32 %f441, %f439, %f436, %f604; - mul.rn.f32 %f442, %f441, %f436; - mul.rn.f32 %f443, %f442, %f435; - sub.f32 %f444, %f433, %f435; - neg.f32 %f445, %f435; - add.f32 %f446, %f444, %f444; - fma.rn.f32 %f447, %f445, %f433, %f446; - mul.rn.f32 %f448, %f421, %f447; - add.f32 %f449, %f443, %f435; - sub.f32 %f450, %f435, %f449; - add.f32 %f451, %f443, %f450; - add.f32 %f452, %f448, %f451; - add.f32 %f453, %f449, %f452; - sub.f32 %f454, %f449, %f453; - add.f32 %f455, %f452, %f454; - mul.rn.f32 %f457, %f432, %f605; - mul.rn.f32 %f459, %f432, %f606; - add.f32 %f460, %f457, %f453; - sub.f32 %f461, %f457, %f460; - add.f32 %f462, %f453, %f461; - add.f32 %f463, %f455, %f462; - add.f32 %f464, %f459, %f463; - add.f32 %f465, %f460, %f464; - sub.f32 %f466, %f460, %f465; - add.f32 %f467, %f464, %f466; - mul.rn.f32 %f469, %f601, %f465; - neg.f32 %f470, %f469; - fma.rn.f32 %f471, %f601, %f465, %f470; - fma.rn.f32 %f472, %f601, %f467, %f471; - fma.rn.f32 %f474, %f607, %f465, %f472; - add.rn.f32 %f475, %f469, %f474; - neg.f32 %f476, %f475; - add.rn.f32 %f477, %f469, %f476; - add.rn.f32 %f478, %f477, %f474; - mov.b32 %r252, %f475; - setp.eq.s32 %p74, %r252, 1118925336; - add.s32 %r253, %r252, -1; - mov.b32 %f479, %r253; - add.f32 %f480, %f478, 0f37000000; - selp.f32 %f481, %f479, %f475, %p74; - selp.f32 %f104, %f480, %f478, %p74; - mul.f32 %f482, %f481, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f483, %f482; - fma.rn.f32 %f485, %f483, %f608, %f481; - fma.rn.f32 %f487, %f483, %f609, %f485; - mul.f32 %f488, %f487, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f489, %f488; - add.f32 %f490, %f483, 0f00000000; - ex2.approx.f32 %f491, %f490; - mul.f32 %f492, %f489, %f491; - setp.lt.f32 %p75, %f481, 0fC2D20000; - selp.f32 %f493, 0f00000000, %f492, %p75; - setp.gt.f32 %p76, %f481, 0f42D20000; - selp.f32 %f656, 0f7F800000, %f493, %p76; - setp.eq.f32 %p77, %f656, 0f7F800000; - @%p77 bra BB0_77; - - fma.rn.f32 %f656, %f656, %f104, %f656; - -BB0_77: - setp.lt.f32 %p78, %f87, 0f00000000; - and.pred %p2, %p78, %p63; - mov.b32 %r254, %f656; - xor.b32 %r255, %r254, -2147483648; - mov.b32 %f494, %r255; - selp.f32 %f658, %f494, %f656, %p2; - setp.eq.f32 %p80, %f87, 0f00000000; - @%p80 bra BB0_80; - bra.uni BB0_78; - -BB0_80: - add.f32 %f497, %f87, %f87; - selp.f32 %f658, %f497, 0f00000000, %p63; - bra.uni BB0_81; - -BB0_78: - setp.geu.f32 %p81, %f87, 0f00000000; - @%p81 bra BB0_81; - - mov.f32 %f620, 0f3EE66666; - cvt.rzi.f32.f32 %f496, %f620; - setp.neu.f32 %p82, %f496, 0f3EE66666; - selp.f32 %f658, 0f7FFFFFFF, %f658, %p82; - -BB0_81: - add.f32 %f498, %f103, 0f3EE66666; - mov.b32 %r256, %f498; - setp.lt.s32 %p84, %r256, 2139095040; - @%p84 bra BB0_86; - - setp.gtu.f32 %p85, %f103, 0f7F800000; - @%p85 bra BB0_85; - bra.uni BB0_83; - -BB0_85: - add.f32 %f658, %f87, 0f3EE66666; - bra.uni BB0_86; - -BB0_83: - setp.neu.f32 %p86, %f103, 0f7F800000; - @%p86 bra BB0_86; - - selp.f32 %f658, 0fFF800000, 0f7F800000, %p2; - -BB0_86: - mov.f32 %f618, 0fB5BFBE8E; - mov.f32 %f617, 0fBF317200; - mov.f32 %f616, 0f00000000; - mov.f32 %f615, 0f35BFBE8E; - mov.f32 %f614, 0f3F317200; - mov.f32 %f613, 0f3DAAAABD; - mov.f32 %f612, 0f3C4CAF63; - mov.f32 %f611, 0f3B18F0FE; - mov.f32 %f610, 0f3EE66666; - setp.eq.f32 %p87, %f87, 0f3F800000; - selp.f32 %f115, 0f3F800000, %f658, %p87; - abs.f32 %f116, %f88; - setp.lt.f32 %p88, %f116, 0f00800000; - mul.f32 %f501, %f116, 0f4B800000; - selp.f32 %f502, 0fC3170000, 0fC2FE0000, %p88; - selp.f32 %f503, %f501, %f116, %p88; - mov.b32 %r257, %f503; - and.b32 %r258, %r257, 8388607; - or.b32 %r259, %r258, 1065353216; - mov.b32 %f504, %r259; - shr.u32 %r260, %r257, 23; - cvt.rn.f32.u32 %f505, %r260; - add.f32 %f506, %f502, %f505; - setp.gt.f32 %p89, %f504, 0f3FB504F3; - mul.f32 %f507, %f504, 0f3F000000; - add.f32 %f508, %f506, 0f3F800000; - selp.f32 %f509, %f507, %f504, %p89; - selp.f32 %f510, %f508, %f506, %p89; - add.f32 %f511, %f509, 0fBF800000; - add.f32 %f500, %f509, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f499,%f500; - // inline asm - add.f32 %f512, %f511, %f511; - mul.f32 %f513, %f499, %f512; - mul.f32 %f514, %f513, %f513; - fma.rn.f32 %f517, %f611, %f514, %f612; - fma.rn.f32 %f519, %f517, %f514, %f613; - mul.rn.f32 %f520, %f519, %f514; - mul.rn.f32 %f521, %f520, %f513; - sub.f32 %f522, %f511, %f513; - neg.f32 %f523, %f513; - add.f32 %f524, %f522, %f522; - fma.rn.f32 %f525, %f523, %f511, %f524; - mul.rn.f32 %f526, %f499, %f525; - add.f32 %f527, %f521, %f513; - sub.f32 %f528, %f513, %f527; - add.f32 %f529, %f521, %f528; - add.f32 %f530, %f526, %f529; - add.f32 %f531, %f527, %f530; - sub.f32 %f532, %f527, %f531; - add.f32 %f533, %f530, %f532; - mul.rn.f32 %f535, %f510, %f614; - mul.rn.f32 %f537, %f510, %f615; - add.f32 %f538, %f535, %f531; - sub.f32 %f539, %f535, %f538; - add.f32 %f540, %f531, %f539; - add.f32 %f541, %f533, %f540; - add.f32 %f542, %f537, %f541; - add.f32 %f543, %f538, %f542; - sub.f32 %f544, %f538, %f543; - add.f32 %f545, %f542, %f544; - mul.rn.f32 %f547, %f610, %f543; - neg.f32 %f548, %f547; - fma.rn.f32 %f549, %f610, %f543, %f548; - fma.rn.f32 %f550, %f610, %f545, %f549; - fma.rn.f32 %f552, %f616, %f543, %f550; - add.rn.f32 %f553, %f547, %f552; - neg.f32 %f554, %f553; - add.rn.f32 %f555, %f547, %f554; - add.rn.f32 %f556, %f555, %f552; - mov.b32 %r261, %f553; - setp.eq.s32 %p90, %r261, 1118925336; - add.s32 %r262, %r261, -1; - mov.b32 %f557, %r262; - add.f32 %f558, %f556, 0f37000000; - selp.f32 %f559, %f557, %f553, %p90; - selp.f32 %f117, %f558, %f556, %p90; - mul.f32 %f560, %f559, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f561, %f560; - fma.rn.f32 %f563, %f561, %f617, %f559; - fma.rn.f32 %f565, %f561, %f618, %f563; - mul.f32 %f566, %f565, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f567, %f566; - add.f32 %f568, %f561, 0f00000000; - ex2.approx.f32 %f569, %f568; - mul.f32 %f570, %f567, %f569; - setp.lt.f32 %p91, %f559, 0fC2D20000; - selp.f32 %f571, 0f00000000, %f570, %p91; - setp.gt.f32 %p92, %f559, 0f42D20000; - selp.f32 %f659, 0f7F800000, %f571, %p92; - setp.eq.f32 %p93, %f659, 0f7F800000; - @%p93 bra BB0_88; - - fma.rn.f32 %f659, %f659, %f117, %f659; - -BB0_88: - setp.lt.f32 %p94, %f88, 0f00000000; - and.pred %p3, %p94, %p63; - mov.b32 %r263, %f659; - xor.b32 %r264, %r263, -2147483648; - mov.b32 %f572, %r264; - selp.f32 %f661, %f572, %f659, %p3; - setp.eq.f32 %p96, %f88, 0f00000000; - @%p96 bra BB0_91; - bra.uni BB0_89; - -BB0_91: - add.f32 %f575, %f88, %f88; - selp.f32 %f661, %f575, 0f00000000, %p63; - bra.uni BB0_92; - -BB0_89: - setp.geu.f32 %p97, %f88, 0f00000000; - @%p97 bra BB0_92; - - mov.f32 %f619, 0f3EE66666; - cvt.rzi.f32.f32 %f574, %f619; - setp.neu.f32 %p98, %f574, 0f3EE66666; - selp.f32 %f661, 0f7FFFFFFF, %f661, %p98; - -BB0_92: - add.f32 %f576, %f116, 0f3EE66666; - mov.b32 %r265, %f576; - setp.lt.s32 %p100, %r265, 2139095040; - @%p100 bra BB0_97; - - setp.gtu.f32 %p101, %f116, 0f7F800000; - @%p101 bra BB0_96; - bra.uni BB0_94; - -BB0_96: - add.f32 %f661, %f88, 0f3EE66666; - bra.uni BB0_97; - -BB0_94: - setp.neu.f32 %p102, %f116, 0f7F800000; - @%p102 bra BB0_97; - - selp.f32 %f661, 0fFF800000, 0f7F800000, %p3; - -BB0_97: - mov.u32 %r291, 4; - mov.u64 %rd118, 0; - mov.u32 %r290, 2; - setp.eq.f32 %p103, %f88, 0f3F800000; - selp.f32 %f577, 0f3F800000, %f661, %p103; - cvt.u64.u32 %rd67, %r3; - cvt.u64.u32 %rd66, %r2; - mov.u64 %rd70, image; - cvta.global.u64 %rd65, %rd70; - // inline asm - call (%rd64), _rt_buffer_get_64, (%rd65, %r290, %r291, %rd66, %rd67, %rd118, %rd118); - // inline asm - cvt.sat.f32.f32 %f578, %f577; - mul.f32 %f579, %f578, 0f437FFD71; - cvt.rzi.u32.f32 %r268, %f579; - cvt.sat.f32.f32 %f580, %f115; - mul.f32 %f581, %f580, 0f437FFD71; - cvt.rzi.u32.f32 %r269, %f581; - cvt.sat.f32.f32 %f582, %f102; - mul.f32 %f583, %f582, 0f437FFD71; - cvt.rzi.u32.f32 %r270, %f583; - cvt.u16.u32 %rs10, %r268; - cvt.u16.u32 %rs11, %r270; - cvt.u16.u32 %rs12, %r269; - mov.u16 %rs13, 255; - st.v4.u8 [%rd64], {%rs10, %rs12, %rs11, %rs13}; - ld.global.u32 %r324, [imageEnabled]; - -BB0_98: - and.b32 %r271, %r324, 4; - setp.eq.s32 %p104, %r271, 0; - @%p104 bra BB0_108; - - ld.global.u32 %r272, [additive]; - setp.eq.s32 %p105, %r272, 0; - cvt.u64.u32 %rd16, %r2; - cvt.u64.u32 %rd17, %r3; - mov.f32 %f584, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs14, %f584;} - - // inline asm - @%p105 bra BB0_101; - - mov.u64 %rd119, 0; - mov.u32 %r292, 2; - mov.u64 %rd83, image_HDR; - cvta.global.u64 %rd72, %rd83; - mov.u32 %r276, 8; - // inline asm - call (%rd71), _rt_buffer_get_64, (%rd72, %r292, %r276, %rd16, %rd17, %rd119, %rd119); - // inline asm - ld.v4.u16 {%rs21, %rs22, %rs23, %rs24}, [%rd71]; - // inline asm - { cvt.f32.f16 %f585, %rs21;} - - // inline asm - // inline asm - { cvt.f32.f16 %f586, %rs22;} - - // inline asm - // inline asm - { cvt.f32.f16 %f587, %rs23;} - - // inline asm - // inline asm - call (%rd77), _rt_buffer_get_64, (%rd72, %r292, %r276, %rd16, %rd17, %rd119, %rd119); - // inline asm - add.f32 %f588, %f86, %f585; - add.f32 %f589, %f87, %f586; - add.f32 %f590, %f88, %f587; - // inline asm - { cvt.rn.f16.f32 %rs20, %f590;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs19, %f589;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs18, %f588;} - - // inline asm - st.v4.u16 [%rd77], {%rs18, %rs19, %rs20, %rs14}; - bra.uni BB0_108; - -BB0_101: - mov.u64 %rd120, 0; - mov.u32 %r293, 2; - mov.u64 %rd90, image_HDR; - cvta.global.u64 %rd85, %rd90; - mov.u32 %r278, 8; - // inline asm - call (%rd84), _rt_buffer_get_64, (%rd85, %r293, %r278, %rd16, %rd17, %rd120, %rd120); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs27, %f88;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs26, %f87;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f86;} - - // inline asm - st.v4.u16 [%rd84], {%rs25, %rs26, %rs27, %rs14}; - -BB0_108: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSkyTex.ptx.meta b/Assets/Editor/x64/Bakery/lmSkyTex.ptx.meta deleted file mode 100644 index 59248b67..00000000 --- a/Assets/Editor/x64/Bakery/lmSkyTex.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 39bce8f7738731b429502ed36b911ffc -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSun.ptx b/Assets/Editor/x64/Bakery/lmSun.ptx deleted file mode 100644 index e10ae529..00000000 --- a/Assets/Editor/x64/Bakery/lmSun.ptx +++ /dev/null @@ -1,1787 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_Dir[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .b8 directDir[12]; -.global .align 4 .b8 directColor[12]; -.global .align 4 .f32 shadowSpread; -.global .align 4 .u32 samples; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9directDirE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11directColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12shadowSpreadE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9directDirE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11directColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename12shadowSpreadE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9directDirE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11directColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12shadowSpreadE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic9directDirE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11directColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12shadowSpreadE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9directDirE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11directColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12shadowSpreadE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[32]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<129>; - .reg .b16 %rs<76>; - .reg .f32 %f<729>; - .reg .b32 %r<371>; - .reg .b64 %rd<187>; - - - mov.u64 %rd186, __local_depot0; - cvta.local.u64 %SP, %rd186; - ld.global.v2.u32 {%r106, %r107}, [pixelID]; - cvt.u64.u32 %rd24, %r106; - cvt.u64.u32 %rd25, %r107; - mov.u64 %rd28, uvnormal; - cvta.global.u64 %rd23, %rd28; - mov.u32 %r104, 2; - mov.u32 %r105, 4; - mov.u64 %rd27, 0; - // inline asm - call (%rd22), _rt_buffer_get_64, (%rd23, %r104, %r105, %rd24, %rd25, %rd27, %rd27); - // inline asm - ld.u32 %r1, [%rd22]; - shr.u32 %r110, %r1, 16; - cvt.u16.u32 %rs1, %r110; - and.b16 %rs4, %rs1, 255; - cvt.u16.u32 %rs5, %r1; - or.b16 %rs6, %rs5, %rs4; - setp.eq.s16 %p5, %rs6, 0; - mov.f32 %f697, 0f00000000; - mov.f32 %f698, %f697; - mov.f32 %f699, %f697; - @%p5 bra BB0_2; - - ld.u8 %rs7, [%rd22+1]; - and.b16 %rs9, %rs5, 255; - cvt.rn.f32.u16 %f128, %rs9; - div.rn.f32 %f129, %f128, 0f437F0000; - fma.rn.f32 %f130, %f129, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f131, %rs7; - div.rn.f32 %f132, %f131, 0f437F0000; - fma.rn.f32 %f133, %f132, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f134, %rs4; - div.rn.f32 %f135, %f134, 0f437F0000; - fma.rn.f32 %f136, %f135, 0f40000000, 0fBF800000; - mul.f32 %f137, %f133, %f133; - fma.rn.f32 %f138, %f130, %f130, %f137; - fma.rn.f32 %f139, %f136, %f136, %f138; - sqrt.rn.f32 %f140, %f139; - rcp.rn.f32 %f141, %f140; - mul.f32 %f697, %f130, %f141; - mul.f32 %f698, %f133, %f141; - mul.f32 %f699, %f136, %f141; - -BB0_2: - ld.global.v2.u32 {%r111, %r112}, [pixelID]; - ld.global.v2.u32 {%r114, %r115}, [tileInfo]; - add.s32 %r2, %r111, %r114; - add.s32 %r3, %r112, %r115; - setp.eq.f32 %p6, %f698, 0f00000000; - setp.eq.f32 %p7, %f697, 0f00000000; - and.pred %p8, %p7, %p6; - setp.eq.f32 %p9, %f699, 0f00000000; - and.pred %p10, %p8, %p9; - @%p10 bra BB0_122; - bra.uni BB0_3; - -BB0_122: - ld.global.u32 %r370, [imageEnabled]; - and.b32 %r314, %r370, 1; - setp.eq.b32 %p124, %r314, 1; - @!%p124 bra BB0_124; - bra.uni BB0_123; - -BB0_123: - cvt.u64.u32 %rd139, %r2; - cvt.u64.u32 %rd140, %r3; - mov.u64 %rd143, image; - cvta.global.u64 %rd138, %rd143; - // inline asm - call (%rd137), _rt_buffer_get_64, (%rd138, %r104, %r105, %rd139, %rd140, %rd27, %rd27); - // inline asm - mov.u16 %rs57, 0; - st.v4.u8 [%rd137], {%rs57, %rs57, %rs57, %rs57}; - ld.global.u32 %r370, [imageEnabled]; - -BB0_124: - and.b32 %r317, %r370, 8; - setp.eq.s32 %p125, %r317, 0; - @%p125 bra BB0_126; - - cvt.u64.u32 %rd146, %r2; - cvt.u64.u32 %rd147, %r3; - mov.u64 %rd150, image_Mask; - cvta.global.u64 %rd145, %rd150; - // inline asm - call (%rd144), _rt_buffer_get_64, (%rd145, %r104, %r104, %rd146, %rd147, %rd27, %rd27); - // inline asm - mov.f32 %f661, 0f00000000; - cvt.rzi.u32.f32 %r320, %f661; - cvt.u16.u32 %rs58, %r320; - mov.u16 %rs59, 0; - st.v2.u8 [%rd144], {%rs58, %rs59}; - ld.global.u32 %r370, [imageEnabled]; - -BB0_126: - and.b32 %r321, %r370, 4; - setp.eq.s32 %p126, %r321, 0; - @%p126 bra BB0_130; - - ld.global.u32 %r322, [additive]; - setp.eq.s32 %p127, %r322, 0; - cvt.u64.u32 %rd20, %r2; - cvt.u64.u32 %rd21, %r3; - @%p127 bra BB0_129; - - mov.u64 %rd163, image_HDR; - cvta.global.u64 %rd152, %rd163; - mov.u32 %r326, 8; - // inline asm - call (%rd151), _rt_buffer_get_64, (%rd152, %r104, %r326, %rd20, %rd21, %rd27, %rd27); - // inline asm - ld.v4.u16 {%rs66, %rs67, %rs68, %rs69}, [%rd151]; - // inline asm - { cvt.f32.f16 %f662, %rs66;} - - // inline asm - // inline asm - { cvt.f32.f16 %f663, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f664, %rs68;} - - // inline asm - // inline asm - call (%rd157), _rt_buffer_get_64, (%rd152, %r104, %r326, %rd20, %rd21, %rd27, %rd27); - // inline asm - add.f32 %f665, %f662, 0f00000000; - add.f32 %f666, %f663, 0f00000000; - add.f32 %f667, %f664, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs65, %f667;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f666;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs63, %f665;} - - // inline asm - mov.u16 %rs70, 0; - st.v4.u16 [%rd157], {%rs63, %rs64, %rs65, %rs70}; - bra.uni BB0_130; - -BB0_3: - ld.global.f32 %f9, [directDir+8]; - ld.global.f32 %f8, [directDir+4]; - ld.global.f32 %f7, [directDir]; - mul.f32 %f142, %f697, %f7; - mul.f32 %f143, %f698, %f8; - neg.f32 %f144, %f143; - sub.f32 %f145, %f144, %f142; - mul.f32 %f146, %f699, %f9; - sub.f32 %f10, %f145, %f146; - ld.global.u32 %r119, [ignoreNormal]; - setp.eq.s32 %p11, %r119, 0; - setp.le.f32 %p12, %f10, 0f00000000; - and.pred %p13, %p11, %p12; - ld.global.u32 %r368, [imageEnabled]; - and.b32 %r120, %r368, 32; - setp.eq.s32 %p14, %r120, 0; - and.pred %p15, %p13, %p14; - @%p15 bra BB0_112; - bra.uni BB0_4; - -BB0_112: - and.b32 %r297, %r368, 1; - setp.eq.b32 %p119, %r297, 1; - @!%p119 bra BB0_114; - bra.uni BB0_113; - -BB0_113: - cvt.u64.u32 %rd98, %r2; - cvt.u64.u32 %rd99, %r3; - mov.u64 %rd102, image; - cvta.global.u64 %rd97, %rd102; - // inline asm - call (%rd96), _rt_buffer_get_64, (%rd97, %r104, %r105, %rd98, %rd99, %rd27, %rd27); - // inline asm - mov.u16 %rs37, 255; - mov.u16 %rs38, 0; - st.v4.u8 [%rd96], {%rs38, %rs38, %rs38, %rs37}; - ld.global.u32 %r368, [imageEnabled]; - -BB0_114: - and.b32 %r300, %r368, 8; - setp.eq.s32 %p120, %r300, 0; - @%p120 bra BB0_116; - - cvt.u64.u32 %rd105, %r2; - cvt.u64.u32 %rd106, %r3; - mov.u64 %rd109, image_Mask; - cvta.global.u64 %rd104, %rd109; - // inline asm - call (%rd103), _rt_buffer_get_64, (%rd104, %r104, %r104, %rd105, %rd106, %rd27, %rd27); - // inline asm - mov.f32 %f650, 0f00000000; - cvt.rzi.u32.f32 %r303, %f650; - cvt.u16.u32 %rs39, %r303; - mov.u16 %rs40, 255; - st.v2.u8 [%rd103], {%rs39, %rs40}; - ld.global.u32 %r368, [imageEnabled]; - -BB0_116: - and.b32 %r304, %r368, 4; - setp.eq.s32 %p121, %r304, 0; - @%p121 bra BB0_120; - - ld.global.u32 %r305, [additive]; - setp.eq.s32 %p122, %r305, 0; - cvt.u64.u32 %rd18, %r2; - cvt.u64.u32 %rd19, %r3; - mov.f32 %f651, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs41, %f651;} - - // inline asm - @%p122 bra BB0_119; - - mov.u64 %rd122, image_HDR; - cvta.global.u64 %rd111, %rd122; - mov.u32 %r309, 8; - // inline asm - call (%rd110), _rt_buffer_get_64, (%rd111, %r104, %r309, %rd18, %rd19, %rd27, %rd27); - // inline asm - ld.v4.u16 {%rs48, %rs49, %rs50, %rs51}, [%rd110]; - // inline asm - { cvt.f32.f16 %f652, %rs48;} - - // inline asm - // inline asm - { cvt.f32.f16 %f653, %rs49;} - - // inline asm - // inline asm - { cvt.f32.f16 %f654, %rs50;} - - // inline asm - // inline asm - call (%rd116), _rt_buffer_get_64, (%rd111, %r104, %r309, %rd18, %rd19, %rd27, %rd27); - // inline asm - add.f32 %f655, %f652, 0f00000000; - add.f32 %f656, %f653, 0f00000000; - add.f32 %f657, %f654, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs47, %f657;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs46, %f656;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f655;} - - // inline asm - st.v4.u16 [%rd116], {%rs45, %rs46, %rs47, %rs41}; - bra.uni BB0_120; - -BB0_4: - ld.global.v2.u32 {%r125, %r126}, [pixelID]; - cvt.u64.u32 %rd31, %r125; - cvt.u64.u32 %rd32, %r126; - mov.u64 %rd41, uvpos; - cvta.global.u64 %rd30, %rd41; - mov.u32 %r122, 12; - // inline asm - call (%rd29), _rt_buffer_get_64, (%rd30, %r104, %r122, %rd31, %rd32, %rd27, %rd27); - // inline asm - ld.f32 %f148, [%rd29+8]; - ld.f32 %f149, [%rd29+4]; - ld.f32 %f150, [%rd29]; - mul.f32 %f151, %f150, 0f3456BF95; - mul.f32 %f152, %f149, 0f3456BF95; - mul.f32 %f153, %f148, 0f3456BF95; - abs.f32 %f154, %f697; - div.rn.f32 %f155, %f151, %f154; - abs.f32 %f156, %f698; - div.rn.f32 %f157, %f152, %f156; - abs.f32 %f158, %f699; - div.rn.f32 %f159, %f153, %f158; - abs.f32 %f160, %f155; - abs.f32 %f161, %f157; - abs.f32 %f162, %f159; - mov.f32 %f163, 0f38D1B717; - max.f32 %f164, %f160, %f163; - max.f32 %f165, %f161, %f163; - max.f32 %f166, %f162, %f163; - fma.rn.f32 %f11, %f697, %f164, %f150; - fma.rn.f32 %f12, %f698, %f165, %f149; - fma.rn.f32 %f13, %f699, %f166, %f148; - abs.f32 %f167, %f9; - abs.f32 %f168, %f7; - setp.gt.f32 %p16, %f168, %f167; - neg.f32 %f169, %f8; - selp.f32 %f170, %f169, 0f00000000, %p16; - neg.f32 %f171, %f9; - selp.f32 %f172, %f7, %f171, %p16; - selp.f32 %f173, 0f00000000, %f8, %p16; - mul.f32 %f174, %f172, %f172; - fma.rn.f32 %f175, %f170, %f170, %f174; - fma.rn.f32 %f176, %f173, %f173, %f175; - sqrt.rn.f32 %f177, %f176; - rcp.rn.f32 %f178, %f177; - mul.f32 %f14, %f170, %f178; - mul.f32 %f15, %f172, %f178; - mul.f32 %f16, %f173, %f178; - ld.global.v2.u32 {%r129, %r130}, [pixelID]; - cvt.u64.u32 %rd37, %r129; - cvt.u64.u32 %rd38, %r130; - mov.u64 %rd42, rnd_seeds; - cvta.global.u64 %rd36, %rd42; - // inline asm - call (%rd35), _rt_buffer_get_64, (%rd36, %r104, %r105, %rd37, %rd38, %rd27, %rd27); - // inline asm - ld.global.u32 %r337, [samples]; - mov.f32 %f714, 0f00000000; - setp.lt.s32 %p17, %r337, 1; - @%p17 bra BB0_56; - - cvt.rn.f32.s32 %f180, %r337; - rcp.rn.f32 %f17, %f180; - ld.u32 %r363, [%rd35]; - mul.f32 %f18, %f11, 0f3456BF95; - mul.f32 %f19, %f12, 0f3456BF95; - mul.f32 %f20, %f13, 0f3456BF95; - mul.f32 %f181, %f7, %f15; - mul.f32 %f182, %f8, %f14; - sub.f32 %f21, %f182, %f181; - mul.f32 %f183, %f9, %f14; - mul.f32 %f184, %f7, %f16; - sub.f32 %f22, %f184, %f183; - mul.f32 %f185, %f8, %f16; - mul.f32 %f186, %f9, %f15; - sub.f32 %f23, %f186, %f185; - mov.f32 %f714, 0f00000000; - mov.u32 %r338, 0; - abs.f32 %f187, %f19; - abs.f32 %f188, %f18; - max.f32 %f189, %f188, %f187; - abs.f32 %f190, %f20; - max.f32 %f191, %f189, %f190; - -BB0_6: - setp.lt.s32 %p18, %r337, 1; - @%p18 bra BB0_55; - - cvt.rn.f32.s32 %f25, %r338; - max.f32 %f26, %f191, %f163; - mov.u32 %r340, 0; - -BB0_8: - mad.lo.s32 %r135, %r363, 1664525, 1013904223; - and.b32 %r136, %r135, 16777215; - cvt.rn.f32.u32 %f193, %r136; - fma.rn.f32 %f194, %f193, 0f33800000, %f25; - mul.f32 %f195, %f17, %f194; - mad.lo.s32 %r363, %r135, 1664525, 1013904223; - and.b32 %r137, %r363, 16777215; - cvt.rn.f32.u32 %f196, %r137; - cvt.rn.f32.s32 %f197, %r340; - fma.rn.f32 %f198, %f196, 0f33800000, %f197; - mul.f32 %f199, %f17, %f198; - sqrt.rn.f32 %f28, %f195; - mul.f32 %f708, %f199, 0f40C90FDB; - abs.f32 %f30, %f708; - setp.neu.f32 %p19, %f30, 0f7F800000; - mov.f32 %f702, %f708; - @%p19 bra BB0_10; - - mov.f32 %f200, 0f00000000; - mul.rn.f32 %f702, %f708, %f200; - -BB0_10: - mul.f32 %f201, %f702, 0f3F22F983; - cvt.rni.s32.f32 %r351, %f201; - cvt.rn.f32.s32 %f202, %r351; - neg.f32 %f203, %f202; - mov.f32 %f204, 0f3FC90FDA; - fma.rn.f32 %f205, %f203, %f204, %f702; - mov.f32 %f206, 0f33A22168; - fma.rn.f32 %f207, %f203, %f206, %f205; - mov.f32 %f208, 0f27C234C5; - fma.rn.f32 %f703, %f203, %f208, %f207; - abs.f32 %f209, %f702; - setp.leu.f32 %p20, %f209, 0f47CE4780; - @%p20 bra BB0_21; - - mov.b32 %r14, %f702; - shr.u32 %r15, %r14, 23; - shl.b32 %r140, %r14, 8; - or.b32 %r16, %r140, -2147483648; - add.u64 %rd44, %SP, 0; - cvta.to.local.u64 %rd183, %rd44; - mov.u32 %r343, 0; - mov.u64 %rd182, __cudart_i2opi_f; - mov.u32 %r342, -6; - -BB0_12: - .pragma "nounroll"; - ld.const.u32 %r143, [%rd182]; - // inline asm - { - mad.lo.cc.u32 %r141, %r143, %r16, %r343; - madc.hi.u32 %r343, %r143, %r16, 0; - } - // inline asm - st.local.u32 [%rd183], %r141; - add.s64 %rd183, %rd183, 4; - add.s64 %rd182, %rd182, 4; - add.s32 %r342, %r342, 1; - setp.ne.s32 %p21, %r342, 0; - @%p21 bra BB0_12; - - and.b32 %r146, %r15, 255; - add.s32 %r147, %r146, -128; - shr.u32 %r148, %r147, 5; - and.b32 %r21, %r14, -2147483648; - cvta.to.local.u64 %rd46, %rd44; - st.local.u32 [%rd46+24], %r343; - mov.u32 %r149, 6; - sub.s32 %r150, %r149, %r148; - mul.wide.s32 %rd47, %r150, 4; - add.s64 %rd8, %rd46, %rd47; - ld.local.u32 %r344, [%rd8]; - ld.local.u32 %r345, [%rd8+-4]; - and.b32 %r24, %r15, 31; - setp.eq.s32 %p22, %r24, 0; - @%p22 bra BB0_15; - - mov.u32 %r151, 32; - sub.s32 %r152, %r151, %r24; - shr.u32 %r153, %r345, %r152; - shl.b32 %r154, %r344, %r24; - add.s32 %r344, %r153, %r154; - ld.local.u32 %r155, [%rd8+-8]; - shr.u32 %r156, %r155, %r152; - shl.b32 %r157, %r345, %r24; - add.s32 %r345, %r156, %r157; - -BB0_15: - shr.u32 %r158, %r345, 30; - shl.b32 %r159, %r344, 2; - add.s32 %r346, %r158, %r159; - shl.b32 %r30, %r345, 2; - shr.u32 %r160, %r346, 31; - shr.u32 %r161, %r344, 30; - add.s32 %r31, %r160, %r161; - setp.eq.s32 %p23, %r160, 0; - @%p23 bra BB0_16; - bra.uni BB0_17; - -BB0_16: - mov.u32 %r347, %r21; - mov.u32 %r348, %r30; - bra.uni BB0_18; - -BB0_17: - not.b32 %r162, %r346; - neg.s32 %r348, %r30; - setp.eq.s32 %p24, %r30, 0; - selp.u32 %r163, 1, 0, %p24; - add.s32 %r346, %r163, %r162; - xor.b32 %r347, %r21, -2147483648; - -BB0_18: - clz.b32 %r350, %r346; - setp.eq.s32 %p25, %r350, 0; - shl.b32 %r164, %r346, %r350; - mov.u32 %r165, 32; - sub.s32 %r166, %r165, %r350; - shr.u32 %r167, %r348, %r166; - add.s32 %r168, %r167, %r164; - selp.b32 %r39, %r346, %r168, %p25; - mov.u32 %r169, -921707870; - mul.hi.u32 %r349, %r39, %r169; - setp.eq.s32 %p26, %r21, 0; - neg.s32 %r170, %r31; - selp.b32 %r351, %r31, %r170, %p26; - setp.lt.s32 %p27, %r349, 1; - @%p27 bra BB0_20; - - mul.lo.s32 %r171, %r39, -921707870; - shr.u32 %r172, %r171, 31; - shl.b32 %r173, %r349, 1; - add.s32 %r349, %r172, %r173; - add.s32 %r350, %r350, 1; - -BB0_20: - mov.u32 %r174, 126; - sub.s32 %r175, %r174, %r350; - shl.b32 %r176, %r175, 23; - add.s32 %r177, %r349, 1; - shr.u32 %r178, %r177, 7; - add.s32 %r179, %r178, 1; - shr.u32 %r180, %r179, 1; - add.s32 %r181, %r180, %r176; - or.b32 %r182, %r181, %r347; - mov.b32 %f703, %r182; - -BB0_21: - mul.rn.f32 %f36, %f703, %f703; - add.s32 %r47, %r351, 1; - and.b32 %r48, %r47, 1; - setp.eq.s32 %p28, %r48, 0; - @%p28 bra BB0_23; - bra.uni BB0_22; - -BB0_23: - mov.f32 %f212, 0f3C08839E; - mov.f32 %f213, 0fB94CA1F9; - fma.rn.f32 %f704, %f213, %f36, %f212; - bra.uni BB0_24; - -BB0_22: - mov.f32 %f210, 0fBAB6061A; - mov.f32 %f211, 0f37CCF5CE; - fma.rn.f32 %f704, %f211, %f36, %f210; - -BB0_24: - @%p28 bra BB0_26; - bra.uni BB0_25; - -BB0_26: - mov.f32 %f217, 0fBE2AAAA3; - fma.rn.f32 %f218, %f704, %f36, %f217; - mov.f32 %f219, 0f00000000; - fma.rn.f32 %f705, %f218, %f36, %f219; - bra.uni BB0_27; - -BB0_25: - mov.f32 %f214, 0f3D2AAAA5; - fma.rn.f32 %f215, %f704, %f36, %f214; - mov.f32 %f216, 0fBF000000; - fma.rn.f32 %f705, %f215, %f36, %f216; - -BB0_27: - fma.rn.f32 %f706, %f705, %f703, %f703; - @%p28 bra BB0_29; - - mov.f32 %f220, 0f3F800000; - fma.rn.f32 %f706, %f705, %f36, %f220; - -BB0_29: - and.b32 %r183, %r47, 2; - setp.eq.s32 %p31, %r183, 0; - @%p31 bra BB0_31; - - mov.f32 %f221, 0f00000000; - mov.f32 %f222, 0fBF800000; - fma.rn.f32 %f706, %f706, %f222, %f221; - -BB0_31: - @%p19 bra BB0_33; - - mov.f32 %f223, 0f00000000; - mul.rn.f32 %f708, %f708, %f223; - -BB0_33: - mul.f32 %f224, %f708, 0f3F22F983; - cvt.rni.s32.f32 %r361, %f224; - cvt.rn.f32.s32 %f225, %r361; - neg.f32 %f226, %f225; - fma.rn.f32 %f228, %f226, %f204, %f708; - fma.rn.f32 %f230, %f226, %f206, %f228; - fma.rn.f32 %f709, %f226, %f208, %f230; - abs.f32 %f232, %f708; - setp.leu.f32 %p33, %f232, 0f47CE4780; - @%p33 bra BB0_44; - - mov.b32 %r50, %f708; - shr.u32 %r51, %r50, 23; - shl.b32 %r186, %r50, 8; - or.b32 %r52, %r186, -2147483648; - add.u64 %rd49, %SP, 0; - cvta.to.local.u64 %rd185, %rd49; - mov.u32 %r353, 0; - mov.u64 %rd184, __cudart_i2opi_f; - mov.u32 %r352, -6; - -BB0_35: - .pragma "nounroll"; - ld.const.u32 %r189, [%rd184]; - // inline asm - { - mad.lo.cc.u32 %r187, %r189, %r52, %r353; - madc.hi.u32 %r353, %r189, %r52, 0; - } - // inline asm - st.local.u32 [%rd185], %r187; - add.s64 %rd185, %rd185, 4; - add.s64 %rd184, %rd184, 4; - add.s32 %r352, %r352, 1; - setp.ne.s32 %p34, %r352, 0; - @%p34 bra BB0_35; - - and.b32 %r192, %r51, 255; - add.s32 %r193, %r192, -128; - shr.u32 %r194, %r193, 5; - and.b32 %r57, %r50, -2147483648; - cvta.to.local.u64 %rd51, %rd49; - st.local.u32 [%rd51+24], %r353; - mov.u32 %r195, 6; - sub.s32 %r196, %r195, %r194; - mul.wide.s32 %rd52, %r196, 4; - add.s64 %rd14, %rd51, %rd52; - ld.local.u32 %r354, [%rd14]; - ld.local.u32 %r355, [%rd14+-4]; - and.b32 %r60, %r51, 31; - setp.eq.s32 %p35, %r60, 0; - @%p35 bra BB0_38; - - mov.u32 %r197, 32; - sub.s32 %r198, %r197, %r60; - shr.u32 %r199, %r355, %r198; - shl.b32 %r200, %r354, %r60; - add.s32 %r354, %r199, %r200; - ld.local.u32 %r201, [%rd14+-8]; - shr.u32 %r202, %r201, %r198; - shl.b32 %r203, %r355, %r60; - add.s32 %r355, %r202, %r203; - -BB0_38: - shr.u32 %r204, %r355, 30; - shl.b32 %r205, %r354, 2; - add.s32 %r356, %r204, %r205; - shl.b32 %r66, %r355, 2; - shr.u32 %r206, %r356, 31; - shr.u32 %r207, %r354, 30; - add.s32 %r67, %r206, %r207; - setp.eq.s32 %p36, %r206, 0; - @%p36 bra BB0_39; - bra.uni BB0_40; - -BB0_39: - mov.u32 %r357, %r57; - mov.u32 %r358, %r66; - bra.uni BB0_41; - -BB0_40: - not.b32 %r208, %r356; - neg.s32 %r358, %r66; - setp.eq.s32 %p37, %r66, 0; - selp.u32 %r209, 1, 0, %p37; - add.s32 %r356, %r209, %r208; - xor.b32 %r357, %r57, -2147483648; - -BB0_41: - clz.b32 %r360, %r356; - setp.eq.s32 %p38, %r360, 0; - shl.b32 %r210, %r356, %r360; - mov.u32 %r211, 32; - sub.s32 %r212, %r211, %r360; - shr.u32 %r213, %r358, %r212; - add.s32 %r214, %r213, %r210; - selp.b32 %r75, %r356, %r214, %p38; - mov.u32 %r215, -921707870; - mul.hi.u32 %r359, %r75, %r215; - setp.eq.s32 %p39, %r57, 0; - neg.s32 %r216, %r67; - selp.b32 %r361, %r67, %r216, %p39; - setp.lt.s32 %p40, %r359, 1; - @%p40 bra BB0_43; - - mul.lo.s32 %r217, %r75, -921707870; - shr.u32 %r218, %r217, 31; - shl.b32 %r219, %r359, 1; - add.s32 %r359, %r218, %r219; - add.s32 %r360, %r360, 1; - -BB0_43: - mov.u32 %r220, 126; - sub.s32 %r221, %r220, %r360; - shl.b32 %r222, %r221, 23; - add.s32 %r223, %r359, 1; - shr.u32 %r224, %r223, 7; - add.s32 %r225, %r224, 1; - shr.u32 %r226, %r225, 1; - add.s32 %r227, %r226, %r222; - or.b32 %r228, %r227, %r357; - mov.b32 %f709, %r228; - -BB0_44: - mul.rn.f32 %f53, %f709, %f709; - and.b32 %r83, %r361, 1; - setp.eq.s32 %p41, %r83, 0; - @%p41 bra BB0_46; - bra.uni BB0_45; - -BB0_46: - mov.f32 %f235, 0f3C08839E; - mov.f32 %f236, 0fB94CA1F9; - fma.rn.f32 %f710, %f236, %f53, %f235; - bra.uni BB0_47; - -BB0_45: - mov.f32 %f233, 0fBAB6061A; - mov.f32 %f234, 0f37CCF5CE; - fma.rn.f32 %f710, %f234, %f53, %f233; - -BB0_47: - @%p41 bra BB0_49; - bra.uni BB0_48; - -BB0_49: - mov.f32 %f240, 0fBE2AAAA3; - fma.rn.f32 %f241, %f710, %f53, %f240; - mov.f32 %f242, 0f00000000; - fma.rn.f32 %f711, %f241, %f53, %f242; - bra.uni BB0_50; - -BB0_48: - mov.f32 %f237, 0f3D2AAAA5; - fma.rn.f32 %f238, %f710, %f53, %f237; - mov.f32 %f239, 0fBF000000; - fma.rn.f32 %f711, %f238, %f53, %f239; - -BB0_50: - fma.rn.f32 %f712, %f711, %f709, %f709; - @%p41 bra BB0_52; - - mov.f32 %f243, 0f3F800000; - fma.rn.f32 %f712, %f711, %f53, %f243; - -BB0_52: - and.b32 %r229, %r361, 2; - setp.eq.s32 %p44, %r229, 0; - @%p44 bra BB0_54; - - mov.f32 %f244, 0f00000000; - mov.f32 %f245, 0fBF800000; - fma.rn.f32 %f712, %f712, %f245, %f244; - -BB0_54: - mul.f32 %f254, %f28, %f706; - add.u64 %rd53, %SP, 28; - cvta.to.local.u64 %rd54, %rd53; - mul.f32 %f255, %f254, %f254; - mov.f32 %f256, 0f3F800000; - sub.f32 %f257, %f256, %f255; - mul.f32 %f258, %f28, %f712; - mul.f32 %f259, %f258, %f258; - sub.f32 %f260, %f257, %f259; - mov.f32 %f261, 0f00000000; - max.f32 %f262, %f261, %f260; - sqrt.rn.f32 %f263, %f262; - mul.f32 %f264, %f14, %f258; - mul.f32 %f265, %f15, %f258; - mul.f32 %f266, %f16, %f258; - fma.rn.f32 %f267, %f23, %f254, %f264; - fma.rn.f32 %f268, %f22, %f254, %f265; - fma.rn.f32 %f269, %f21, %f254, %f266; - fma.rn.f32 %f270, %f7, %f263, %f267; - fma.rn.f32 %f271, %f8, %f263, %f268; - fma.rn.f32 %f272, %f9, %f263, %f269; - add.f32 %f273, %f7, %f270; - add.f32 %f274, %f8, %f271; - add.f32 %f275, %f9, %f272; - ld.global.f32 %f276, [shadowSpread]; - mul.f32 %f277, %f276, %f273; - mul.f32 %f278, %f276, %f274; - mul.f32 %f279, %f276, %f275; - sub.f32 %f280, %f277, %f7; - sub.f32 %f281, %f278, %f8; - sub.f32 %f282, %f279, %f9; - mul.f32 %f283, %f281, %f281; - fma.rn.f32 %f284, %f280, %f280, %f283; - fma.rn.f32 %f285, %f282, %f282, %f284; - sqrt.rn.f32 %f286, %f285; - rcp.rn.f32 %f287, %f286; - mul.f32 %f249, %f287, %f280; - mul.f32 %f250, %f287, %f281; - mul.f32 %f251, %f287, %f282; - ld.global.u32 %r233, [imageEnabled]; - and.b32 %r234, %r233, 32; - setp.eq.s32 %p45, %r234, 0; - selp.f32 %f288, 0f3F800000, 0f41200000, %p45; - mul.f32 %f252, %f288, %f26; - mov.u32 %r235, 1065353216; - st.local.u32 [%rd54], %r235; - ld.global.u32 %r230, [root]; - mov.u32 %r231, 1; - mov.f32 %f253, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r230, %f11, %f12, %f13, %f249, %f250, %f251, %r231, %f252, %f253, %rd53, %r105); - // inline asm - ld.local.f32 %f289, [%rd54]; - add.f32 %f714, %f714, %f289; - ld.global.u32 %r337, [samples]; - add.s32 %r340, %r340, 1; - setp.lt.s32 %p46, %r340, %r337; - @%p46 bra BB0_8; - -BB0_55: - add.s32 %r338, %r338, 1; - setp.lt.s32 %p47, %r338, %r337; - @%p47 bra BB0_6; - -BB0_56: - setp.eq.s32 %p48, %r337, 0; - mov.f32 %f716, 0f3F800000; - @%p48 bra BB0_58; - - mul.lo.s32 %r236, %r337, %r337; - cvt.rn.f32.s32 %f291, %r236; - div.rn.f32 %f716, %f714, %f291; - -BB0_58: - ld.global.f32 %f292, [directColor]; - mul.f32 %f293, %f716, %f292; - ld.global.f32 %f294, [directColor+4]; - mul.f32 %f295, %f716, %f294; - ld.global.f32 %f296, [directColor+8]; - mul.f32 %f297, %f716, %f296; - cvt.sat.f32.f32 %f298, %f10; - mul.f32 %f299, %f293, %f298; - mul.f32 %f300, %f295, %f298; - mul.f32 %f301, %f297, %f298; - ld.global.u32 %r237, [ignoreNormal]; - setp.eq.s32 %p49, %r237, 0; - selp.f32 %f70, %f299, %f293, %p49; - selp.f32 %f71, %f300, %f295, %p49; - selp.f32 %f72, %f301, %f297, %p49; - ld.global.u32 %r366, [imageEnabled]; - and.b32 %r238, %r366, 8; - setp.eq.s32 %p50, %r238, 0; - @%p50 bra BB0_71; - - cvt.u64.u32 %rd57, %r2; - cvt.u64.u32 %rd58, %r3; - mov.u64 %rd61, image_Mask; - cvta.global.u64 %rd56, %rd61; - // inline asm - call (%rd55), _rt_buffer_get_64, (%rd56, %r104, %r104, %rd57, %rd58, %rd27, %rd27); - // inline asm - mov.f32 %f304, 0f3E68BA2E; - cvt.rzi.f32.f32 %f305, %f304; - fma.rn.f32 %f306, %f305, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f73, %f306; - abs.f32 %f74, %f716; - setp.lt.f32 %p51, %f74, 0f00800000; - mul.f32 %f307, %f74, 0f4B800000; - selp.f32 %f308, 0fC3170000, 0fC2FE0000, %p51; - selp.f32 %f309, %f307, %f74, %p51; - mov.b32 %r241, %f309; - and.b32 %r242, %r241, 8388607; - or.b32 %r243, %r242, 1065353216; - mov.b32 %f310, %r243; - shr.u32 %r244, %r241, 23; - cvt.rn.f32.u32 %f311, %r244; - add.f32 %f312, %f308, %f311; - setp.gt.f32 %p52, %f310, 0f3FB504F3; - mul.f32 %f313, %f310, 0f3F000000; - add.f32 %f314, %f312, 0f3F800000; - selp.f32 %f315, %f313, %f310, %p52; - selp.f32 %f316, %f314, %f312, %p52; - add.f32 %f317, %f315, 0fBF800000; - add.f32 %f303, %f315, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f302,%f303; - // inline asm - add.f32 %f318, %f317, %f317; - mul.f32 %f319, %f302, %f318; - mul.f32 %f320, %f319, %f319; - mov.f32 %f321, 0f3C4CAF63; - mov.f32 %f322, 0f3B18F0FE; - fma.rn.f32 %f323, %f322, %f320, %f321; - mov.f32 %f324, 0f3DAAAABD; - fma.rn.f32 %f325, %f323, %f320, %f324; - mul.rn.f32 %f326, %f325, %f320; - mul.rn.f32 %f327, %f326, %f319; - sub.f32 %f328, %f317, %f319; - neg.f32 %f329, %f319; - add.f32 %f330, %f328, %f328; - fma.rn.f32 %f331, %f329, %f317, %f330; - mul.rn.f32 %f332, %f302, %f331; - add.f32 %f333, %f327, %f319; - sub.f32 %f334, %f319, %f333; - add.f32 %f335, %f327, %f334; - add.f32 %f336, %f332, %f335; - add.f32 %f337, %f333, %f336; - sub.f32 %f338, %f333, %f337; - add.f32 %f339, %f336, %f338; - mov.f32 %f340, 0f3F317200; - mul.rn.f32 %f341, %f316, %f340; - mov.f32 %f342, 0f35BFBE8E; - mul.rn.f32 %f343, %f316, %f342; - add.f32 %f344, %f341, %f337; - sub.f32 %f345, %f341, %f344; - add.f32 %f346, %f337, %f345; - add.f32 %f347, %f339, %f346; - add.f32 %f348, %f343, %f347; - add.f32 %f349, %f344, %f348; - sub.f32 %f350, %f344, %f349; - add.f32 %f351, %f348, %f350; - mov.f32 %f352, 0f3EE8BA2E; - mul.rn.f32 %f353, %f352, %f349; - neg.f32 %f354, %f353; - fma.rn.f32 %f355, %f352, %f349, %f354; - fma.rn.f32 %f356, %f352, %f351, %f355; - mov.f32 %f357, 0f00000000; - fma.rn.f32 %f358, %f357, %f349, %f356; - add.rn.f32 %f359, %f353, %f358; - neg.f32 %f360, %f359; - add.rn.f32 %f361, %f353, %f360; - add.rn.f32 %f362, %f361, %f358; - mov.b32 %r245, %f359; - setp.eq.s32 %p53, %r245, 1118925336; - add.s32 %r246, %r245, -1; - mov.b32 %f363, %r246; - add.f32 %f364, %f362, 0f37000000; - selp.f32 %f365, %f363, %f359, %p53; - selp.f32 %f75, %f364, %f362, %p53; - mul.f32 %f366, %f365, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f367, %f366; - mov.f32 %f368, 0fBF317200; - fma.rn.f32 %f369, %f367, %f368, %f365; - mov.f32 %f370, 0fB5BFBE8E; - fma.rn.f32 %f371, %f367, %f370, %f369; - mul.f32 %f372, %f371, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f373, %f372; - add.f32 %f374, %f367, 0f00000000; - ex2.approx.f32 %f375, %f374; - mul.f32 %f376, %f373, %f375; - setp.lt.f32 %p54, %f365, 0fC2D20000; - selp.f32 %f377, 0f00000000, %f376, %p54; - setp.gt.f32 %p55, %f365, 0f42D20000; - selp.f32 %f717, 0f7F800000, %f377, %p55; - setp.eq.f32 %p56, %f717, 0f7F800000; - @%p56 bra BB0_61; - - fma.rn.f32 %f717, %f717, %f75, %f717; - -BB0_61: - setp.lt.f32 %p57, %f716, 0f00000000; - setp.eq.f32 %p58, %f73, 0f3F800000; - and.pred %p1, %p57, %p58; - mov.b32 %r247, %f717; - xor.b32 %r248, %r247, -2147483648; - mov.b32 %f378, %r248; - selp.f32 %f719, %f378, %f717, %p1; - setp.eq.f32 %p59, %f716, 0f00000000; - @%p59 bra BB0_64; - bra.uni BB0_62; - -BB0_64: - add.f32 %f381, %f716, %f716; - selp.f32 %f719, %f381, 0f00000000, %p58; - bra.uni BB0_65; - -BB0_129: - mov.u64 %rd170, image_HDR; - cvta.global.u64 %rd165, %rd170; - mov.u32 %r328, 8; - // inline asm - call (%rd164), _rt_buffer_get_64, (%rd165, %r104, %r328, %rd20, %rd21, %rd27, %rd27); - // inline asm - mov.f32 %f668, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs71, %f668;} - - // inline asm - mov.u16 %rs72, 0; - st.v4.u16 [%rd164], {%rs71, %rs71, %rs71, %rs72}; - -BB0_130: - ld.global.u8 %rs73, [imageEnabled]; - and.b16 %rs74, %rs73, 64; - setp.eq.s16 %p128, %rs74, 0; - @%p128 bra BB0_132; - - cvt.u64.u32 %rd173, %r2; - cvt.u64.u32 %rd174, %r3; - mov.u64 %rd177, image_Dir; - cvta.global.u64 %rd172, %rd177; - // inline asm - call (%rd171), _rt_buffer_get_64, (%rd172, %r104, %r105, %rd173, %rd174, %rd27, %rd27); - // inline asm - mov.u16 %rs75, 0; - st.v4.u8 [%rd171], {%rs75, %rs75, %rs75, %rs75}; - bra.uni BB0_132; - -BB0_119: - mov.u64 %rd129, image_HDR; - cvta.global.u64 %rd124, %rd129; - mov.u32 %r311, 8; - // inline asm - call (%rd123), _rt_buffer_get_64, (%rd124, %r104, %r311, %rd18, %rd19, %rd27, %rd27); - // inline asm - mov.f32 %f658, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs52, %f658;} - - // inline asm - st.v4.u16 [%rd123], {%rs52, %rs52, %rs52, %rs41}; - -BB0_120: - ld.global.u8 %rs53, [imageEnabled]; - and.b16 %rs54, %rs53, 64; - setp.eq.s16 %p123, %rs54, 0; - @%p123 bra BB0_132; - - cvt.u64.u32 %rd132, %r2; - cvt.u64.u32 %rd133, %r3; - mov.u64 %rd136, image_Dir; - cvta.global.u64 %rd131, %rd136; - // inline asm - call (%rd130), _rt_buffer_get_64, (%rd131, %r104, %r105, %rd132, %rd133, %rd27, %rd27); - // inline asm - mov.u16 %rs55, 255; - mov.u16 %rs56, 0; - st.v4.u8 [%rd130], {%rs56, %rs56, %rs56, %rs55}; - bra.uni BB0_132; - -BB0_62: - setp.geu.f32 %p60, %f716, 0f00000000; - @%p60 bra BB0_65; - - cvt.rzi.f32.f32 %f380, %f352; - setp.neu.f32 %p61, %f380, 0f3EE8BA2E; - selp.f32 %f719, 0f7FFFFFFF, %f719, %p61; - -BB0_65: - add.f32 %f382, %f74, 0f3EE8BA2E; - mov.b32 %r249, %f382; - setp.lt.s32 %p63, %r249, 2139095040; - @%p63 bra BB0_70; - - setp.gtu.f32 %p64, %f74, 0f7F800000; - @%p64 bra BB0_69; - bra.uni BB0_67; - -BB0_69: - add.f32 %f719, %f716, 0f3EE8BA2E; - bra.uni BB0_70; - -BB0_67: - setp.neu.f32 %p65, %f74, 0f7F800000; - @%p65 bra BB0_70; - - selp.f32 %f719, 0fFF800000, 0f7F800000, %p1; - -BB0_70: - mul.f32 %f383, %f719, 0f437F0000; - setp.eq.f32 %p66, %f716, 0f3F800000; - selp.f32 %f384, 0f437F0000, %f383, %p66; - cvt.rzi.u32.f32 %r250, %f384; - cvt.u16.u32 %rs11, %r250; - mov.u16 %rs12, 255; - st.v2.u8 [%rd55], {%rs11, %rs12}; - ld.global.u32 %r366, [imageEnabled]; - -BB0_71: - and.b32 %r251, %r366, 1; - setp.eq.b32 %p67, %r251, 1; - @!%p67 bra BB0_106; - bra.uni BB0_72; - -BB0_72: - mov.f32 %f387, 0f3E666666; - cvt.rzi.f32.f32 %f388, %f387; - fma.rn.f32 %f389, %f388, 0fC0000000, 0f3EE66666; - abs.f32 %f86, %f389; - abs.f32 %f87, %f70; - setp.lt.f32 %p68, %f87, 0f00800000; - mul.f32 %f390, %f87, 0f4B800000; - selp.f32 %f391, 0fC3170000, 0fC2FE0000, %p68; - selp.f32 %f392, %f390, %f87, %p68; - mov.b32 %r252, %f392; - and.b32 %r253, %r252, 8388607; - or.b32 %r254, %r253, 1065353216; - mov.b32 %f393, %r254; - shr.u32 %r255, %r252, 23; - cvt.rn.f32.u32 %f394, %r255; - add.f32 %f395, %f391, %f394; - setp.gt.f32 %p69, %f393, 0f3FB504F3; - mul.f32 %f396, %f393, 0f3F000000; - add.f32 %f397, %f395, 0f3F800000; - selp.f32 %f398, %f396, %f393, %p69; - selp.f32 %f399, %f397, %f395, %p69; - add.f32 %f400, %f398, 0fBF800000; - add.f32 %f386, %f398, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f385,%f386; - // inline asm - add.f32 %f401, %f400, %f400; - mul.f32 %f402, %f385, %f401; - mul.f32 %f403, %f402, %f402; - mov.f32 %f404, 0f3C4CAF63; - mov.f32 %f405, 0f3B18F0FE; - fma.rn.f32 %f406, %f405, %f403, %f404; - mov.f32 %f407, 0f3DAAAABD; - fma.rn.f32 %f408, %f406, %f403, %f407; - mul.rn.f32 %f409, %f408, %f403; - mul.rn.f32 %f410, %f409, %f402; - sub.f32 %f411, %f400, %f402; - neg.f32 %f412, %f402; - add.f32 %f413, %f411, %f411; - fma.rn.f32 %f414, %f412, %f400, %f413; - mul.rn.f32 %f415, %f385, %f414; - add.f32 %f416, %f410, %f402; - sub.f32 %f417, %f402, %f416; - add.f32 %f418, %f410, %f417; - add.f32 %f419, %f415, %f418; - add.f32 %f420, %f416, %f419; - sub.f32 %f421, %f416, %f420; - add.f32 %f422, %f419, %f421; - mov.f32 %f423, 0f3F317200; - mul.rn.f32 %f424, %f399, %f423; - mov.f32 %f425, 0f35BFBE8E; - mul.rn.f32 %f426, %f399, %f425; - add.f32 %f427, %f424, %f420; - sub.f32 %f428, %f424, %f427; - add.f32 %f429, %f420, %f428; - add.f32 %f430, %f422, %f429; - add.f32 %f431, %f426, %f430; - add.f32 %f432, %f427, %f431; - sub.f32 %f433, %f427, %f432; - add.f32 %f434, %f431, %f433; - mov.f32 %f435, 0f3EE66666; - mul.rn.f32 %f436, %f435, %f432; - neg.f32 %f437, %f436; - fma.rn.f32 %f438, %f435, %f432, %f437; - fma.rn.f32 %f439, %f435, %f434, %f438; - mov.f32 %f440, 0f00000000; - fma.rn.f32 %f441, %f440, %f432, %f439; - add.rn.f32 %f442, %f436, %f441; - neg.f32 %f443, %f442; - add.rn.f32 %f444, %f436, %f443; - add.rn.f32 %f445, %f444, %f441; - mov.b32 %r256, %f442; - setp.eq.s32 %p70, %r256, 1118925336; - add.s32 %r257, %r256, -1; - mov.b32 %f446, %r257; - add.f32 %f447, %f445, 0f37000000; - selp.f32 %f448, %f446, %f442, %p70; - selp.f32 %f88, %f447, %f445, %p70; - mul.f32 %f449, %f448, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f450, %f449; - mov.f32 %f451, 0fBF317200; - fma.rn.f32 %f452, %f450, %f451, %f448; - mov.f32 %f453, 0fB5BFBE8E; - fma.rn.f32 %f454, %f450, %f453, %f452; - mul.f32 %f455, %f454, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f456, %f455; - add.f32 %f457, %f450, 0f00000000; - ex2.approx.f32 %f458, %f457; - mul.f32 %f459, %f456, %f458; - setp.lt.f32 %p71, %f448, 0fC2D20000; - selp.f32 %f460, 0f00000000, %f459, %p71; - setp.gt.f32 %p72, %f448, 0f42D20000; - selp.f32 %f720, 0f7F800000, %f460, %p72; - setp.eq.f32 %p73, %f720, 0f7F800000; - @%p73 bra BB0_74; - - fma.rn.f32 %f720, %f720, %f88, %f720; - -BB0_74: - setp.lt.f32 %p74, %f70, 0f00000000; - setp.eq.f32 %p75, %f86, 0f3F800000; - and.pred %p2, %p74, %p75; - mov.b32 %r258, %f720; - xor.b32 %r259, %r258, -2147483648; - mov.b32 %f461, %r259; - selp.f32 %f722, %f461, %f720, %p2; - setp.eq.f32 %p76, %f70, 0f00000000; - @%p76 bra BB0_77; - bra.uni BB0_75; - -BB0_77: - add.f32 %f464, %f70, %f70; - selp.f32 %f722, %f464, 0f00000000, %p75; - bra.uni BB0_78; - -BB0_75: - setp.geu.f32 %p77, %f70, 0f00000000; - @%p77 bra BB0_78; - - cvt.rzi.f32.f32 %f463, %f435; - setp.neu.f32 %p78, %f463, 0f3EE66666; - selp.f32 %f722, 0f7FFFFFFF, %f722, %p78; - -BB0_78: - abs.f32 %f669, %f70; - add.f32 %f465, %f669, 0f3EE66666; - mov.b32 %r260, %f465; - setp.lt.s32 %p80, %r260, 2139095040; - @%p80 bra BB0_83; - - abs.f32 %f686, %f70; - setp.gtu.f32 %p81, %f686, 0f7F800000; - @%p81 bra BB0_82; - bra.uni BB0_80; - -BB0_82: - add.f32 %f722, %f70, 0f3EE66666; - bra.uni BB0_83; - -BB0_80: - abs.f32 %f687, %f70; - setp.neu.f32 %p82, %f687, 0f7F800000; - @%p82 bra BB0_83; - - selp.f32 %f722, 0fFF800000, 0f7F800000, %p2; - -BB0_83: - mov.f32 %f677, 0fB5BFBE8E; - mov.f32 %f676, 0fBF317200; - mov.f32 %f675, 0f00000000; - mov.f32 %f674, 0f35BFBE8E; - mov.f32 %f673, 0f3F317200; - mov.f32 %f672, 0f3DAAAABD; - mov.f32 %f671, 0f3C4CAF63; - mov.f32 %f670, 0f3B18F0FE; - setp.eq.f32 %p83, %f70, 0f3F800000; - selp.f32 %f99, 0f3F800000, %f722, %p83; - abs.f32 %f100, %f71; - setp.lt.f32 %p84, %f100, 0f00800000; - mul.f32 %f468, %f100, 0f4B800000; - selp.f32 %f469, 0fC3170000, 0fC2FE0000, %p84; - selp.f32 %f470, %f468, %f100, %p84; - mov.b32 %r261, %f470; - and.b32 %r262, %r261, 8388607; - or.b32 %r263, %r262, 1065353216; - mov.b32 %f471, %r263; - shr.u32 %r264, %r261, 23; - cvt.rn.f32.u32 %f472, %r264; - add.f32 %f473, %f469, %f472; - setp.gt.f32 %p85, %f471, 0f3FB504F3; - mul.f32 %f474, %f471, 0f3F000000; - add.f32 %f475, %f473, 0f3F800000; - selp.f32 %f476, %f474, %f471, %p85; - selp.f32 %f477, %f475, %f473, %p85; - add.f32 %f478, %f476, 0fBF800000; - add.f32 %f467, %f476, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f466,%f467; - // inline asm - add.f32 %f479, %f478, %f478; - mul.f32 %f480, %f466, %f479; - mul.f32 %f481, %f480, %f480; - fma.rn.f32 %f484, %f670, %f481, %f671; - fma.rn.f32 %f486, %f484, %f481, %f672; - mul.rn.f32 %f487, %f486, %f481; - mul.rn.f32 %f488, %f487, %f480; - sub.f32 %f489, %f478, %f480; - neg.f32 %f490, %f480; - add.f32 %f491, %f489, %f489; - fma.rn.f32 %f492, %f490, %f478, %f491; - mul.rn.f32 %f493, %f466, %f492; - add.f32 %f494, %f488, %f480; - sub.f32 %f495, %f480, %f494; - add.f32 %f496, %f488, %f495; - add.f32 %f497, %f493, %f496; - add.f32 %f498, %f494, %f497; - sub.f32 %f499, %f494, %f498; - add.f32 %f500, %f497, %f499; - mul.rn.f32 %f502, %f477, %f673; - mul.rn.f32 %f504, %f477, %f674; - add.f32 %f505, %f502, %f498; - sub.f32 %f506, %f502, %f505; - add.f32 %f507, %f498, %f506; - add.f32 %f508, %f500, %f507; - add.f32 %f509, %f504, %f508; - add.f32 %f510, %f505, %f509; - sub.f32 %f511, %f505, %f510; - add.f32 %f512, %f509, %f511; - mul.rn.f32 %f514, %f435, %f510; - neg.f32 %f515, %f514; - fma.rn.f32 %f516, %f435, %f510, %f515; - fma.rn.f32 %f517, %f435, %f512, %f516; - fma.rn.f32 %f519, %f675, %f510, %f517; - add.rn.f32 %f520, %f514, %f519; - neg.f32 %f521, %f520; - add.rn.f32 %f522, %f514, %f521; - add.rn.f32 %f523, %f522, %f519; - mov.b32 %r265, %f520; - setp.eq.s32 %p86, %r265, 1118925336; - add.s32 %r266, %r265, -1; - mov.b32 %f524, %r266; - add.f32 %f525, %f523, 0f37000000; - selp.f32 %f526, %f524, %f520, %p86; - selp.f32 %f101, %f525, %f523, %p86; - mul.f32 %f527, %f526, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f528, %f527; - fma.rn.f32 %f530, %f528, %f676, %f526; - fma.rn.f32 %f532, %f528, %f677, %f530; - mul.f32 %f533, %f532, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f534, %f533; - add.f32 %f535, %f528, 0f00000000; - ex2.approx.f32 %f536, %f535; - mul.f32 %f537, %f534, %f536; - setp.lt.f32 %p87, %f526, 0fC2D20000; - selp.f32 %f538, 0f00000000, %f537, %p87; - setp.gt.f32 %p88, %f526, 0f42D20000; - selp.f32 %f723, 0f7F800000, %f538, %p88; - setp.eq.f32 %p89, %f723, 0f7F800000; - @%p89 bra BB0_85; - - fma.rn.f32 %f723, %f723, %f101, %f723; - -BB0_85: - setp.lt.f32 %p90, %f71, 0f00000000; - and.pred %p3, %p90, %p75; - mov.b32 %r267, %f723; - xor.b32 %r268, %r267, -2147483648; - mov.b32 %f539, %r268; - selp.f32 %f725, %f539, %f723, %p3; - setp.eq.f32 %p92, %f71, 0f00000000; - @%p92 bra BB0_88; - bra.uni BB0_86; - -BB0_88: - add.f32 %f542, %f71, %f71; - selp.f32 %f725, %f542, 0f00000000, %p75; - bra.uni BB0_89; - -BB0_86: - setp.geu.f32 %p93, %f71, 0f00000000; - @%p93 bra BB0_89; - - mov.f32 %f693, 0f3EE66666; - cvt.rzi.f32.f32 %f541, %f693; - setp.neu.f32 %p94, %f541, 0f3EE66666; - selp.f32 %f725, 0f7FFFFFFF, %f725, %p94; - -BB0_89: - abs.f32 %f688, %f71; - add.f32 %f543, %f688, 0f3EE66666; - mov.b32 %r269, %f543; - setp.lt.s32 %p96, %r269, 2139095040; - @%p96 bra BB0_94; - - abs.f32 %f691, %f71; - setp.gtu.f32 %p97, %f691, 0f7F800000; - @%p97 bra BB0_93; - bra.uni BB0_91; - -BB0_93: - add.f32 %f725, %f71, 0f3EE66666; - bra.uni BB0_94; - -BB0_91: - abs.f32 %f692, %f71; - setp.neu.f32 %p98, %f692, 0f7F800000; - @%p98 bra BB0_94; - - selp.f32 %f725, 0fFF800000, 0f7F800000, %p3; - -BB0_94: - mov.f32 %f689, 0f3EE66666; - mov.f32 %f685, 0fB5BFBE8E; - mov.f32 %f684, 0fBF317200; - mov.f32 %f683, 0f00000000; - mov.f32 %f682, 0f35BFBE8E; - mov.f32 %f681, 0f3F317200; - mov.f32 %f680, 0f3DAAAABD; - mov.f32 %f679, 0f3C4CAF63; - mov.f32 %f678, 0f3B18F0FE; - setp.eq.f32 %p99, %f71, 0f3F800000; - selp.f32 %f112, 0f3F800000, %f725, %p99; - abs.f32 %f113, %f72; - setp.lt.f32 %p100, %f113, 0f00800000; - mul.f32 %f546, %f113, 0f4B800000; - selp.f32 %f547, 0fC3170000, 0fC2FE0000, %p100; - selp.f32 %f548, %f546, %f113, %p100; - mov.b32 %r270, %f548; - and.b32 %r271, %r270, 8388607; - or.b32 %r272, %r271, 1065353216; - mov.b32 %f549, %r272; - shr.u32 %r273, %r270, 23; - cvt.rn.f32.u32 %f550, %r273; - add.f32 %f551, %f547, %f550; - setp.gt.f32 %p101, %f549, 0f3FB504F3; - mul.f32 %f552, %f549, 0f3F000000; - add.f32 %f553, %f551, 0f3F800000; - selp.f32 %f554, %f552, %f549, %p101; - selp.f32 %f555, %f553, %f551, %p101; - add.f32 %f556, %f554, 0fBF800000; - add.f32 %f545, %f554, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f544,%f545; - // inline asm - add.f32 %f557, %f556, %f556; - mul.f32 %f558, %f544, %f557; - mul.f32 %f559, %f558, %f558; - fma.rn.f32 %f562, %f678, %f559, %f679; - fma.rn.f32 %f564, %f562, %f559, %f680; - mul.rn.f32 %f565, %f564, %f559; - mul.rn.f32 %f566, %f565, %f558; - sub.f32 %f567, %f556, %f558; - neg.f32 %f568, %f558; - add.f32 %f569, %f567, %f567; - fma.rn.f32 %f570, %f568, %f556, %f569; - mul.rn.f32 %f571, %f544, %f570; - add.f32 %f572, %f566, %f558; - sub.f32 %f573, %f558, %f572; - add.f32 %f574, %f566, %f573; - add.f32 %f575, %f571, %f574; - add.f32 %f576, %f572, %f575; - sub.f32 %f577, %f572, %f576; - add.f32 %f578, %f575, %f577; - mul.rn.f32 %f580, %f555, %f681; - mul.rn.f32 %f582, %f555, %f682; - add.f32 %f583, %f580, %f576; - sub.f32 %f584, %f580, %f583; - add.f32 %f585, %f576, %f584; - add.f32 %f586, %f578, %f585; - add.f32 %f587, %f582, %f586; - add.f32 %f588, %f583, %f587; - sub.f32 %f589, %f583, %f588; - add.f32 %f590, %f587, %f589; - mul.rn.f32 %f592, %f689, %f588; - neg.f32 %f593, %f592; - fma.rn.f32 %f594, %f689, %f588, %f593; - fma.rn.f32 %f595, %f689, %f590, %f594; - fma.rn.f32 %f597, %f683, %f588, %f595; - add.rn.f32 %f598, %f592, %f597; - neg.f32 %f599, %f598; - add.rn.f32 %f600, %f592, %f599; - add.rn.f32 %f601, %f600, %f597; - mov.b32 %r274, %f598; - setp.eq.s32 %p102, %r274, 1118925336; - add.s32 %r275, %r274, -1; - mov.b32 %f602, %r275; - add.f32 %f603, %f601, 0f37000000; - selp.f32 %f604, %f602, %f598, %p102; - selp.f32 %f114, %f603, %f601, %p102; - mul.f32 %f605, %f604, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f606, %f605; - fma.rn.f32 %f608, %f606, %f684, %f604; - fma.rn.f32 %f610, %f606, %f685, %f608; - mul.f32 %f611, %f610, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f612, %f611; - add.f32 %f613, %f606, 0f00000000; - ex2.approx.f32 %f614, %f613; - mul.f32 %f615, %f612, %f614; - setp.lt.f32 %p103, %f604, 0fC2D20000; - selp.f32 %f616, 0f00000000, %f615, %p103; - setp.gt.f32 %p104, %f604, 0f42D20000; - selp.f32 %f726, 0f7F800000, %f616, %p104; - setp.eq.f32 %p105, %f726, 0f7F800000; - @%p105 bra BB0_96; - - fma.rn.f32 %f726, %f726, %f114, %f726; - -BB0_96: - setp.lt.f32 %p106, %f72, 0f00000000; - and.pred %p4, %p106, %p75; - mov.b32 %r276, %f726; - xor.b32 %r277, %r276, -2147483648; - mov.b32 %f617, %r277; - selp.f32 %f728, %f617, %f726, %p4; - setp.eq.f32 %p108, %f72, 0f00000000; - @%p108 bra BB0_99; - bra.uni BB0_97; - -BB0_99: - add.f32 %f620, %f72, %f72; - selp.f32 %f728, %f620, 0f00000000, %p75; - bra.uni BB0_100; - -BB0_97: - setp.geu.f32 %p109, %f72, 0f00000000; - @%p109 bra BB0_100; - - mov.f32 %f690, 0f3EE66666; - cvt.rzi.f32.f32 %f619, %f690; - setp.neu.f32 %p110, %f619, 0f3EE66666; - selp.f32 %f728, 0f7FFFFFFF, %f728, %p110; - -BB0_100: - abs.f32 %f694, %f72; - add.f32 %f621, %f694, 0f3EE66666; - mov.b32 %r278, %f621; - setp.lt.s32 %p112, %r278, 2139095040; - @%p112 bra BB0_105; - - abs.f32 %f695, %f72; - setp.gtu.f32 %p113, %f695, 0f7F800000; - @%p113 bra BB0_104; - bra.uni BB0_102; - -BB0_104: - add.f32 %f728, %f72, 0f3EE66666; - bra.uni BB0_105; - -BB0_102: - abs.f32 %f696, %f72; - setp.neu.f32 %p114, %f696, 0f7F800000; - @%p114 bra BB0_105; - - selp.f32 %f728, 0fFF800000, 0f7F800000, %p4; - -BB0_105: - mov.u32 %r332, 4; - mov.u64 %rd178, 0; - mov.u32 %r331, 2; - setp.eq.f32 %p115, %f72, 0f3F800000; - selp.f32 %f622, 0f3F800000, %f728, %p115; - cvt.u64.u32 %rd65, %r3; - cvt.u64.u32 %rd64, %r2; - mov.u64 %rd68, image; - cvta.global.u64 %rd63, %rd68; - // inline asm - call (%rd62), _rt_buffer_get_64, (%rd63, %r331, %r332, %rd64, %rd65, %rd178, %rd178); - // inline asm - cvt.sat.f32.f32 %f623, %f622; - mul.f32 %f624, %f623, 0f437FFD71; - cvt.rzi.u32.f32 %r281, %f624; - cvt.sat.f32.f32 %f625, %f112; - mul.f32 %f626, %f625, 0f437FFD71; - cvt.rzi.u32.f32 %r282, %f626; - cvt.sat.f32.f32 %f627, %f99; - mul.f32 %f628, %f627, 0f437FFD71; - cvt.rzi.u32.f32 %r283, %f628; - cvt.u16.u32 %rs13, %r281; - cvt.u16.u32 %rs14, %r283; - cvt.u16.u32 %rs15, %r282; - mov.u16 %rs16, 255; - st.v4.u8 [%rd62], {%rs13, %rs15, %rs14, %rs16}; - ld.global.u32 %r366, [imageEnabled]; - -BB0_106: - and.b32 %r284, %r366, 4; - setp.eq.s32 %p116, %r284, 0; - @%p116 bra BB0_110; - - ld.global.u32 %r285, [additive]; - setp.eq.s32 %p117, %r285, 0; - cvt.u64.u32 %rd16, %r2; - cvt.u64.u32 %rd17, %r3; - mov.f32 %f629, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs17, %f629;} - - // inline asm - @%p117 bra BB0_109; - - mov.u64 %rd179, 0; - mov.u32 %r333, 2; - mov.u64 %rd81, image_HDR; - cvta.global.u64 %rd70, %rd81; - mov.u32 %r289, 8; - // inline asm - call (%rd69), _rt_buffer_get_64, (%rd70, %r333, %r289, %rd16, %rd17, %rd179, %rd179); - // inline asm - ld.v4.u16 {%rs24, %rs25, %rs26, %rs27}, [%rd69]; - // inline asm - { cvt.f32.f16 %f630, %rs24;} - - // inline asm - // inline asm - { cvt.f32.f16 %f631, %rs25;} - - // inline asm - // inline asm - { cvt.f32.f16 %f632, %rs26;} - - // inline asm - // inline asm - call (%rd75), _rt_buffer_get_64, (%rd70, %r333, %r289, %rd16, %rd17, %rd179, %rd179); - // inline asm - add.f32 %f633, %f70, %f630; - add.f32 %f634, %f71, %f631; - add.f32 %f635, %f72, %f632; - // inline asm - { cvt.rn.f16.f32 %rs23, %f635;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs22, %f634;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs21, %f633;} - - // inline asm - st.v4.u16 [%rd75], {%rs21, %rs22, %rs23, %rs17}; - bra.uni BB0_110; - -BB0_109: - mov.u64 %rd180, 0; - mov.u32 %r334, 2; - mov.u64 %rd88, image_HDR; - cvta.global.u64 %rd83, %rd88; - mov.u32 %r291, 8; - // inline asm - call (%rd82), _rt_buffer_get_64, (%rd83, %r334, %r291, %rd16, %rd17, %rd180, %rd180); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f72;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f71;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs28, %f70;} - - // inline asm - st.v4.u16 [%rd82], {%rs28, %rs29, %rs30, %rs17}; - -BB0_110: - ld.global.u8 %rs31, [imageEnabled]; - and.b16 %rs32, %rs31, 64; - setp.eq.s16 %p118, %rs32, 0; - @%p118 bra BB0_132; - - mov.u32 %r336, 4; - mov.u64 %rd181, 0; - mov.u32 %r335, 2; - ld.global.f32 %f639, [directDir]; - ld.global.f32 %f640, [directDir+4]; - ld.global.f32 %f641, [directDir+8]; - cvt.u64.u32 %rd92, %r3; - cvt.u64.u32 %rd91, %r2; - mov.u64 %rd95, image_Dir; - cvta.global.u64 %rd90, %rd95; - // inline asm - call (%rd89), _rt_buffer_get_64, (%rd90, %r335, %r336, %rd91, %rd92, %rd181, %rd181); - // inline asm - fma.rn.f32 %f642, %f639, 0fBF000000, 0f3F000000; - mul.f32 %f643, %f642, 0f437F0000; - cvt.rzi.u32.f32 %r294, %f643; - fma.rn.f32 %f644, %f640, 0fBF000000, 0f3F000000; - mul.f32 %f645, %f644, 0f437F0000; - cvt.rzi.u32.f32 %r295, %f645; - fma.rn.f32 %f646, %f641, 0fBF000000, 0f3F000000; - mul.f32 %f647, %f646, 0f437F0000; - cvt.rzi.u32.f32 %r296, %f647; - cvt.u16.u32 %rs33, %r296; - cvt.u16.u32 %rs34, %r295; - cvt.u16.u32 %rs35, %r294; - mov.u16 %rs36, 255; - st.v4.u8 [%rd89], {%rs35, %rs34, %rs33, %rs36}; - -BB0_132: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSun.ptx.meta b/Assets/Editor/x64/Bakery/lmSun.ptx.meta deleted file mode 100644 index 1c965c79..00000000 --- a/Assets/Editor/x64/Bakery/lmSun.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: dcf09917846defb47b792613da34357e -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSunCloudShadow.ptx b/Assets/Editor/x64/Bakery/lmSunCloudShadow.ptx deleted file mode 100644 index 87296a0c..00000000 --- a/Assets/Editor/x64/Bakery/lmSunCloudShadow.ptx +++ /dev/null @@ -1,1811 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_Dir[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .b8 directDir[12]; -.global .align 4 .b8 directColor[12]; -.global .align 4 .f32 shadowSpread; -.global .align 4 .u32 samples; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .u32 lightCookie; -.global .align 16 .b8 lightTilingOffset[16]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9directDirE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11directColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12shadowSpreadE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightCookieE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo17lightTilingOffsetE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9directDirE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11directColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename12shadowSpreadE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename11lightCookieE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename17lightTilingOffsetE[7] = {102, 108, 111, 97, 116, 52, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9directDirE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11directColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12shadowSpreadE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightCookieE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum17lightTilingOffsetE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic9directDirE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11directColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12shadowSpreadE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightCookieE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic17lightTilingOffsetE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9directDirE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11directColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12shadowSpreadE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightCookieE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation17lightTilingOffsetE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[32]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<129>; - .reg .b16 %rs<76>; - .reg .f32 %f<751>; - .reg .b32 %r<373>; - .reg .b64 %rd<187>; - - - mov.u64 %rd186, __local_depot0; - cvta.local.u64 %SP, %rd186; - ld.global.v2.u32 {%r106, %r107}, [pixelID]; - cvt.u64.u32 %rd24, %r106; - cvt.u64.u32 %rd25, %r107; - mov.u64 %rd28, uvnormal; - cvta.global.u64 %rd23, %rd28; - mov.u32 %r104, 2; - mov.u32 %r105, 4; - mov.u64 %rd27, 0; - // inline asm - call (%rd22), _rt_buffer_get_64, (%rd23, %r104, %r105, %rd24, %rd25, %rd27, %rd27); - // inline asm - ld.u32 %r1, [%rd22]; - shr.u32 %r110, %r1, 16; - cvt.u16.u32 %rs1, %r110; - and.b16 %rs4, %rs1, 255; - cvt.u16.u32 %rs5, %r1; - or.b16 %rs6, %rs5, %rs4; - setp.eq.s16 %p5, %rs6, 0; - mov.f32 %f719, 0f00000000; - mov.f32 %f720, %f719; - mov.f32 %f721, %f719; - @%p5 bra BB0_2; - - ld.u8 %rs7, [%rd22+1]; - and.b16 %rs9, %rs5, 255; - cvt.rn.f32.u16 %f132, %rs9; - div.rn.f32 %f133, %f132, 0f437F0000; - fma.rn.f32 %f134, %f133, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f135, %rs7; - div.rn.f32 %f136, %f135, 0f437F0000; - fma.rn.f32 %f137, %f136, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f138, %rs4; - div.rn.f32 %f139, %f138, 0f437F0000; - fma.rn.f32 %f140, %f139, 0f40000000, 0fBF800000; - mul.f32 %f141, %f137, %f137; - fma.rn.f32 %f142, %f134, %f134, %f141; - fma.rn.f32 %f143, %f140, %f140, %f142; - sqrt.rn.f32 %f144, %f143; - rcp.rn.f32 %f145, %f144; - mul.f32 %f719, %f134, %f145; - mul.f32 %f720, %f137, %f145; - mul.f32 %f721, %f140, %f145; - -BB0_2: - ld.global.v2.u32 {%r111, %r112}, [pixelID]; - ld.global.v2.u32 {%r114, %r115}, [tileInfo]; - add.s32 %r2, %r111, %r114; - add.s32 %r3, %r112, %r115; - setp.eq.f32 %p6, %f720, 0f00000000; - setp.eq.f32 %p7, %f719, 0f00000000; - and.pred %p8, %p7, %p6; - setp.eq.f32 %p9, %f721, 0f00000000; - and.pred %p10, %p8, %p9; - @%p10 bra BB0_122; - bra.uni BB0_3; - -BB0_122: - ld.global.u32 %r372, [imageEnabled]; - and.b32 %r316, %r372, 1; - setp.eq.b32 %p124, %r316, 1; - @!%p124 bra BB0_124; - bra.uni BB0_123; - -BB0_123: - cvt.u64.u32 %rd139, %r2; - cvt.u64.u32 %rd140, %r3; - mov.u64 %rd143, image; - cvta.global.u64 %rd138, %rd143; - // inline asm - call (%rd137), _rt_buffer_get_64, (%rd138, %r104, %r105, %rd139, %rd140, %rd27, %rd27); - // inline asm - mov.u16 %rs57, 0; - st.v4.u8 [%rd137], {%rs57, %rs57, %rs57, %rs57}; - ld.global.u32 %r372, [imageEnabled]; - -BB0_124: - and.b32 %r319, %r372, 8; - setp.eq.s32 %p125, %r319, 0; - @%p125 bra BB0_126; - - cvt.u64.u32 %rd146, %r2; - cvt.u64.u32 %rd147, %r3; - mov.u64 %rd150, image_Mask; - cvta.global.u64 %rd145, %rd150; - // inline asm - call (%rd144), _rt_buffer_get_64, (%rd145, %r104, %r104, %rd146, %rd147, %rd27, %rd27); - // inline asm - mov.f32 %f684, 0f00000000; - cvt.rzi.u32.f32 %r322, %f684; - cvt.u16.u32 %rs58, %r322; - mov.u16 %rs59, 0; - st.v2.u8 [%rd144], {%rs58, %rs59}; - ld.global.u32 %r372, [imageEnabled]; - -BB0_126: - and.b32 %r323, %r372, 4; - setp.eq.s32 %p126, %r323, 0; - @%p126 bra BB0_130; - - ld.global.u32 %r324, [additive]; - setp.eq.s32 %p127, %r324, 0; - cvt.u64.u32 %rd20, %r2; - cvt.u64.u32 %rd21, %r3; - @%p127 bra BB0_129; - - mov.u64 %rd163, image_HDR; - cvta.global.u64 %rd152, %rd163; - mov.u32 %r328, 8; - // inline asm - call (%rd151), _rt_buffer_get_64, (%rd152, %r104, %r328, %rd20, %rd21, %rd27, %rd27); - // inline asm - ld.v4.u16 {%rs66, %rs67, %rs68, %rs69}, [%rd151]; - // inline asm - { cvt.f32.f16 %f685, %rs66;} - - // inline asm - // inline asm - { cvt.f32.f16 %f686, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f687, %rs68;} - - // inline asm - // inline asm - call (%rd157), _rt_buffer_get_64, (%rd152, %r104, %r328, %rd20, %rd21, %rd27, %rd27); - // inline asm - add.f32 %f688, %f685, 0f00000000; - add.f32 %f689, %f686, 0f00000000; - add.f32 %f690, %f687, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs65, %f690;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f689;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs63, %f688;} - - // inline asm - mov.u16 %rs70, 0; - st.v4.u16 [%rd157], {%rs63, %rs64, %rs65, %rs70}; - bra.uni BB0_130; - -BB0_3: - ld.global.f32 %f9, [directDir+8]; - ld.global.f32 %f8, [directDir+4]; - ld.global.f32 %f7, [directDir]; - mul.f32 %f146, %f719, %f7; - mul.f32 %f147, %f720, %f8; - neg.f32 %f148, %f147; - sub.f32 %f149, %f148, %f146; - mul.f32 %f150, %f721, %f9; - sub.f32 %f10, %f149, %f150; - ld.global.u32 %r119, [ignoreNormal]; - setp.eq.s32 %p11, %r119, 0; - setp.le.f32 %p12, %f10, 0f00000000; - and.pred %p13, %p11, %p12; - ld.global.u32 %r370, [imageEnabled]; - and.b32 %r120, %r370, 32; - setp.eq.s32 %p14, %r120, 0; - and.pred %p15, %p13, %p14; - @%p15 bra BB0_112; - bra.uni BB0_4; - -BB0_112: - and.b32 %r299, %r370, 1; - setp.eq.b32 %p119, %r299, 1; - @!%p119 bra BB0_114; - bra.uni BB0_113; - -BB0_113: - cvt.u64.u32 %rd98, %r2; - cvt.u64.u32 %rd99, %r3; - mov.u64 %rd102, image; - cvta.global.u64 %rd97, %rd102; - // inline asm - call (%rd96), _rt_buffer_get_64, (%rd97, %r104, %r105, %rd98, %rd99, %rd27, %rd27); - // inline asm - mov.u16 %rs37, 255; - mov.u16 %rs38, 0; - st.v4.u8 [%rd96], {%rs38, %rs38, %rs38, %rs37}; - ld.global.u32 %r370, [imageEnabled]; - -BB0_114: - and.b32 %r302, %r370, 8; - setp.eq.s32 %p120, %r302, 0; - @%p120 bra BB0_116; - - cvt.u64.u32 %rd105, %r2; - cvt.u64.u32 %rd106, %r3; - mov.u64 %rd109, image_Mask; - cvta.global.u64 %rd104, %rd109; - // inline asm - call (%rd103), _rt_buffer_get_64, (%rd104, %r104, %r104, %rd105, %rd106, %rd27, %rd27); - // inline asm - mov.f32 %f673, 0f00000000; - cvt.rzi.u32.f32 %r305, %f673; - cvt.u16.u32 %rs39, %r305; - mov.u16 %rs40, 255; - st.v2.u8 [%rd103], {%rs39, %rs40}; - ld.global.u32 %r370, [imageEnabled]; - -BB0_116: - and.b32 %r306, %r370, 4; - setp.eq.s32 %p121, %r306, 0; - @%p121 bra BB0_120; - - ld.global.u32 %r307, [additive]; - setp.eq.s32 %p122, %r307, 0; - cvt.u64.u32 %rd18, %r2; - cvt.u64.u32 %rd19, %r3; - mov.f32 %f674, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs41, %f674;} - - // inline asm - @%p122 bra BB0_119; - - mov.u64 %rd122, image_HDR; - cvta.global.u64 %rd111, %rd122; - mov.u32 %r311, 8; - // inline asm - call (%rd110), _rt_buffer_get_64, (%rd111, %r104, %r311, %rd18, %rd19, %rd27, %rd27); - // inline asm - ld.v4.u16 {%rs48, %rs49, %rs50, %rs51}, [%rd110]; - // inline asm - { cvt.f32.f16 %f675, %rs48;} - - // inline asm - // inline asm - { cvt.f32.f16 %f676, %rs49;} - - // inline asm - // inline asm - { cvt.f32.f16 %f677, %rs50;} - - // inline asm - // inline asm - call (%rd116), _rt_buffer_get_64, (%rd111, %r104, %r311, %rd18, %rd19, %rd27, %rd27); - // inline asm - add.f32 %f678, %f675, 0f00000000; - add.f32 %f679, %f676, 0f00000000; - add.f32 %f680, %f677, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs47, %f680;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs46, %f679;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f678;} - - // inline asm - st.v4.u16 [%rd116], {%rs45, %rs46, %rs47, %rs41}; - bra.uni BB0_120; - -BB0_4: - ld.global.v2.u32 {%r125, %r126}, [pixelID]; - cvt.u64.u32 %rd31, %r125; - cvt.u64.u32 %rd32, %r126; - mov.u64 %rd41, uvpos; - cvta.global.u64 %rd30, %rd41; - mov.u32 %r122, 12; - // inline asm - call (%rd29), _rt_buffer_get_64, (%rd30, %r104, %r122, %rd31, %rd32, %rd27, %rd27); - // inline asm - ld.f32 %f13, [%rd29+8]; - ld.f32 %f12, [%rd29+4]; - ld.f32 %f11, [%rd29]; - mul.f32 %f152, %f11, 0f3456BF95; - mul.f32 %f153, %f12, 0f3456BF95; - mul.f32 %f154, %f13, 0f3456BF95; - abs.f32 %f155, %f719; - div.rn.f32 %f156, %f152, %f155; - abs.f32 %f157, %f720; - div.rn.f32 %f158, %f153, %f157; - abs.f32 %f159, %f721; - div.rn.f32 %f160, %f154, %f159; - abs.f32 %f161, %f156; - abs.f32 %f162, %f158; - abs.f32 %f163, %f160; - mov.f32 %f164, 0f38D1B717; - max.f32 %f165, %f161, %f164; - max.f32 %f166, %f162, %f164; - max.f32 %f167, %f163, %f164; - fma.rn.f32 %f14, %f719, %f165, %f11; - fma.rn.f32 %f15, %f720, %f166, %f12; - fma.rn.f32 %f16, %f721, %f167, %f13; - abs.f32 %f168, %f9; - abs.f32 %f169, %f7; - setp.gt.f32 %p16, %f169, %f168; - neg.f32 %f170, %f8; - selp.f32 %f171, %f170, 0f00000000, %p16; - neg.f32 %f172, %f9; - selp.f32 %f173, %f7, %f172, %p16; - selp.f32 %f174, 0f00000000, %f8, %p16; - mul.f32 %f175, %f173, %f173; - fma.rn.f32 %f176, %f171, %f171, %f175; - fma.rn.f32 %f177, %f174, %f174, %f176; - sqrt.rn.f32 %f178, %f177; - rcp.rn.f32 %f179, %f178; - mul.f32 %f17, %f171, %f179; - mul.f32 %f18, %f173, %f179; - mul.f32 %f19, %f174, %f179; - mul.f32 %f180, %f9, %f18; - mul.f32 %f181, %f8, %f19; - sub.f32 %f20, %f180, %f181; - mul.f32 %f182, %f7, %f19; - mul.f32 %f183, %f9, %f17; - sub.f32 %f21, %f182, %f183; - mul.f32 %f184, %f8, %f17; - mul.f32 %f185, %f7, %f18; - sub.f32 %f22, %f184, %f185; - ld.global.v2.u32 {%r129, %r130}, [pixelID]; - cvt.u64.u32 %rd37, %r129; - cvt.u64.u32 %rd38, %r130; - mov.u64 %rd42, rnd_seeds; - cvta.global.u64 %rd36, %rd42; - // inline asm - call (%rd35), _rt_buffer_get_64, (%rd36, %r104, %r105, %rd37, %rd38, %rd27, %rd27); - // inline asm - ld.global.u32 %r339, [samples]; - mov.f32 %f736, 0f00000000; - setp.lt.s32 %p17, %r339, 1; - @%p17 bra BB0_56; - - cvt.rn.f32.s32 %f187, %r339; - rcp.rn.f32 %f23, %f187; - ld.u32 %r365, [%rd35]; - mul.f32 %f24, %f14, 0f3456BF95; - mul.f32 %f25, %f15, 0f3456BF95; - mul.f32 %f26, %f16, 0f3456BF95; - mov.f32 %f736, 0f00000000; - mov.u32 %r340, 0; - abs.f32 %f188, %f25; - abs.f32 %f189, %f24; - max.f32 %f190, %f189, %f188; - abs.f32 %f191, %f26; - max.f32 %f192, %f190, %f191; - -BB0_6: - setp.lt.s32 %p18, %r339, 1; - @%p18 bra BB0_55; - - cvt.rn.f32.s32 %f28, %r340; - max.f32 %f29, %f192, %f164; - mov.u32 %r342, 0; - -BB0_8: - mad.lo.s32 %r135, %r365, 1664525, 1013904223; - and.b32 %r136, %r135, 16777215; - cvt.rn.f32.u32 %f194, %r136; - fma.rn.f32 %f195, %f194, 0f33800000, %f28; - mul.f32 %f196, %f23, %f195; - mad.lo.s32 %r365, %r135, 1664525, 1013904223; - and.b32 %r137, %r365, 16777215; - cvt.rn.f32.u32 %f197, %r137; - cvt.rn.f32.s32 %f198, %r342; - fma.rn.f32 %f199, %f197, 0f33800000, %f198; - mul.f32 %f200, %f23, %f199; - sqrt.rn.f32 %f31, %f196; - mul.f32 %f730, %f200, 0f40C90FDB; - abs.f32 %f33, %f730; - setp.neu.f32 %p19, %f33, 0f7F800000; - mov.f32 %f724, %f730; - @%p19 bra BB0_10; - - mov.f32 %f201, 0f00000000; - mul.rn.f32 %f724, %f730, %f201; - -BB0_10: - mul.f32 %f202, %f724, 0f3F22F983; - cvt.rni.s32.f32 %r353, %f202; - cvt.rn.f32.s32 %f203, %r353; - neg.f32 %f204, %f203; - mov.f32 %f205, 0f3FC90FDA; - fma.rn.f32 %f206, %f204, %f205, %f724; - mov.f32 %f207, 0f33A22168; - fma.rn.f32 %f208, %f204, %f207, %f206; - mov.f32 %f209, 0f27C234C5; - fma.rn.f32 %f725, %f204, %f209, %f208; - abs.f32 %f210, %f724; - setp.leu.f32 %p20, %f210, 0f47CE4780; - @%p20 bra BB0_21; - - mov.b32 %r14, %f724; - shr.u32 %r15, %r14, 23; - shl.b32 %r140, %r14, 8; - or.b32 %r16, %r140, -2147483648; - add.u64 %rd44, %SP, 0; - cvta.to.local.u64 %rd183, %rd44; - mov.u32 %r345, 0; - mov.u64 %rd182, __cudart_i2opi_f; - mov.u32 %r344, -6; - -BB0_12: - .pragma "nounroll"; - ld.const.u32 %r143, [%rd182]; - // inline asm - { - mad.lo.cc.u32 %r141, %r143, %r16, %r345; - madc.hi.u32 %r345, %r143, %r16, 0; - } - // inline asm - st.local.u32 [%rd183], %r141; - add.s64 %rd183, %rd183, 4; - add.s64 %rd182, %rd182, 4; - add.s32 %r344, %r344, 1; - setp.ne.s32 %p21, %r344, 0; - @%p21 bra BB0_12; - - and.b32 %r146, %r15, 255; - add.s32 %r147, %r146, -128; - shr.u32 %r148, %r147, 5; - and.b32 %r21, %r14, -2147483648; - cvta.to.local.u64 %rd46, %rd44; - st.local.u32 [%rd46+24], %r345; - mov.u32 %r149, 6; - sub.s32 %r150, %r149, %r148; - mul.wide.s32 %rd47, %r150, 4; - add.s64 %rd8, %rd46, %rd47; - ld.local.u32 %r346, [%rd8]; - ld.local.u32 %r347, [%rd8+-4]; - and.b32 %r24, %r15, 31; - setp.eq.s32 %p22, %r24, 0; - @%p22 bra BB0_15; - - mov.u32 %r151, 32; - sub.s32 %r152, %r151, %r24; - shr.u32 %r153, %r347, %r152; - shl.b32 %r154, %r346, %r24; - add.s32 %r346, %r153, %r154; - ld.local.u32 %r155, [%rd8+-8]; - shr.u32 %r156, %r155, %r152; - shl.b32 %r157, %r347, %r24; - add.s32 %r347, %r156, %r157; - -BB0_15: - shr.u32 %r158, %r347, 30; - shl.b32 %r159, %r346, 2; - add.s32 %r348, %r158, %r159; - shl.b32 %r30, %r347, 2; - shr.u32 %r160, %r348, 31; - shr.u32 %r161, %r346, 30; - add.s32 %r31, %r160, %r161; - setp.eq.s32 %p23, %r160, 0; - @%p23 bra BB0_16; - bra.uni BB0_17; - -BB0_16: - mov.u32 %r349, %r21; - mov.u32 %r350, %r30; - bra.uni BB0_18; - -BB0_17: - not.b32 %r162, %r348; - neg.s32 %r350, %r30; - setp.eq.s32 %p24, %r30, 0; - selp.u32 %r163, 1, 0, %p24; - add.s32 %r348, %r163, %r162; - xor.b32 %r349, %r21, -2147483648; - -BB0_18: - clz.b32 %r352, %r348; - setp.eq.s32 %p25, %r352, 0; - shl.b32 %r164, %r348, %r352; - mov.u32 %r165, 32; - sub.s32 %r166, %r165, %r352; - shr.u32 %r167, %r350, %r166; - add.s32 %r168, %r167, %r164; - selp.b32 %r39, %r348, %r168, %p25; - mov.u32 %r169, -921707870; - mul.hi.u32 %r351, %r39, %r169; - setp.eq.s32 %p26, %r21, 0; - neg.s32 %r170, %r31; - selp.b32 %r353, %r31, %r170, %p26; - setp.lt.s32 %p27, %r351, 1; - @%p27 bra BB0_20; - - mul.lo.s32 %r171, %r39, -921707870; - shr.u32 %r172, %r171, 31; - shl.b32 %r173, %r351, 1; - add.s32 %r351, %r172, %r173; - add.s32 %r352, %r352, 1; - -BB0_20: - mov.u32 %r174, 126; - sub.s32 %r175, %r174, %r352; - shl.b32 %r176, %r175, 23; - add.s32 %r177, %r351, 1; - shr.u32 %r178, %r177, 7; - add.s32 %r179, %r178, 1; - shr.u32 %r180, %r179, 1; - add.s32 %r181, %r180, %r176; - or.b32 %r182, %r181, %r349; - mov.b32 %f725, %r182; - -BB0_21: - mul.rn.f32 %f39, %f725, %f725; - add.s32 %r47, %r353, 1; - and.b32 %r48, %r47, 1; - setp.eq.s32 %p28, %r48, 0; - @%p28 bra BB0_23; - bra.uni BB0_22; - -BB0_23: - mov.f32 %f213, 0f3C08839E; - mov.f32 %f214, 0fB94CA1F9; - fma.rn.f32 %f726, %f214, %f39, %f213; - bra.uni BB0_24; - -BB0_22: - mov.f32 %f211, 0fBAB6061A; - mov.f32 %f212, 0f37CCF5CE; - fma.rn.f32 %f726, %f212, %f39, %f211; - -BB0_24: - @%p28 bra BB0_26; - bra.uni BB0_25; - -BB0_26: - mov.f32 %f218, 0fBE2AAAA3; - fma.rn.f32 %f219, %f726, %f39, %f218; - mov.f32 %f220, 0f00000000; - fma.rn.f32 %f727, %f219, %f39, %f220; - bra.uni BB0_27; - -BB0_25: - mov.f32 %f215, 0f3D2AAAA5; - fma.rn.f32 %f216, %f726, %f39, %f215; - mov.f32 %f217, 0fBF000000; - fma.rn.f32 %f727, %f216, %f39, %f217; - -BB0_27: - fma.rn.f32 %f728, %f727, %f725, %f725; - @%p28 bra BB0_29; - - mov.f32 %f221, 0f3F800000; - fma.rn.f32 %f728, %f727, %f39, %f221; - -BB0_29: - and.b32 %r183, %r47, 2; - setp.eq.s32 %p31, %r183, 0; - @%p31 bra BB0_31; - - mov.f32 %f222, 0f00000000; - mov.f32 %f223, 0fBF800000; - fma.rn.f32 %f728, %f728, %f223, %f222; - -BB0_31: - @%p19 bra BB0_33; - - mov.f32 %f224, 0f00000000; - mul.rn.f32 %f730, %f730, %f224; - -BB0_33: - mul.f32 %f225, %f730, 0f3F22F983; - cvt.rni.s32.f32 %r363, %f225; - cvt.rn.f32.s32 %f226, %r363; - neg.f32 %f227, %f226; - fma.rn.f32 %f229, %f227, %f205, %f730; - fma.rn.f32 %f231, %f227, %f207, %f229; - fma.rn.f32 %f731, %f227, %f209, %f231; - abs.f32 %f233, %f730; - setp.leu.f32 %p33, %f233, 0f47CE4780; - @%p33 bra BB0_44; - - mov.b32 %r50, %f730; - shr.u32 %r51, %r50, 23; - shl.b32 %r186, %r50, 8; - or.b32 %r52, %r186, -2147483648; - add.u64 %rd49, %SP, 0; - cvta.to.local.u64 %rd185, %rd49; - mov.u32 %r355, 0; - mov.u64 %rd184, __cudart_i2opi_f; - mov.u32 %r354, -6; - -BB0_35: - .pragma "nounroll"; - ld.const.u32 %r189, [%rd184]; - // inline asm - { - mad.lo.cc.u32 %r187, %r189, %r52, %r355; - madc.hi.u32 %r355, %r189, %r52, 0; - } - // inline asm - st.local.u32 [%rd185], %r187; - add.s64 %rd185, %rd185, 4; - add.s64 %rd184, %rd184, 4; - add.s32 %r354, %r354, 1; - setp.ne.s32 %p34, %r354, 0; - @%p34 bra BB0_35; - - and.b32 %r192, %r51, 255; - add.s32 %r193, %r192, -128; - shr.u32 %r194, %r193, 5; - and.b32 %r57, %r50, -2147483648; - cvta.to.local.u64 %rd51, %rd49; - st.local.u32 [%rd51+24], %r355; - mov.u32 %r195, 6; - sub.s32 %r196, %r195, %r194; - mul.wide.s32 %rd52, %r196, 4; - add.s64 %rd14, %rd51, %rd52; - ld.local.u32 %r356, [%rd14]; - ld.local.u32 %r357, [%rd14+-4]; - and.b32 %r60, %r51, 31; - setp.eq.s32 %p35, %r60, 0; - @%p35 bra BB0_38; - - mov.u32 %r197, 32; - sub.s32 %r198, %r197, %r60; - shr.u32 %r199, %r357, %r198; - shl.b32 %r200, %r356, %r60; - add.s32 %r356, %r199, %r200; - ld.local.u32 %r201, [%rd14+-8]; - shr.u32 %r202, %r201, %r198; - shl.b32 %r203, %r357, %r60; - add.s32 %r357, %r202, %r203; - -BB0_38: - shr.u32 %r204, %r357, 30; - shl.b32 %r205, %r356, 2; - add.s32 %r358, %r204, %r205; - shl.b32 %r66, %r357, 2; - shr.u32 %r206, %r358, 31; - shr.u32 %r207, %r356, 30; - add.s32 %r67, %r206, %r207; - setp.eq.s32 %p36, %r206, 0; - @%p36 bra BB0_39; - bra.uni BB0_40; - -BB0_39: - mov.u32 %r359, %r57; - mov.u32 %r360, %r66; - bra.uni BB0_41; - -BB0_40: - not.b32 %r208, %r358; - neg.s32 %r360, %r66; - setp.eq.s32 %p37, %r66, 0; - selp.u32 %r209, 1, 0, %p37; - add.s32 %r358, %r209, %r208; - xor.b32 %r359, %r57, -2147483648; - -BB0_41: - clz.b32 %r362, %r358; - setp.eq.s32 %p38, %r362, 0; - shl.b32 %r210, %r358, %r362; - mov.u32 %r211, 32; - sub.s32 %r212, %r211, %r362; - shr.u32 %r213, %r360, %r212; - add.s32 %r214, %r213, %r210; - selp.b32 %r75, %r358, %r214, %p38; - mov.u32 %r215, -921707870; - mul.hi.u32 %r361, %r75, %r215; - setp.eq.s32 %p39, %r57, 0; - neg.s32 %r216, %r67; - selp.b32 %r363, %r67, %r216, %p39; - setp.lt.s32 %p40, %r361, 1; - @%p40 bra BB0_43; - - mul.lo.s32 %r217, %r75, -921707870; - shr.u32 %r218, %r217, 31; - shl.b32 %r219, %r361, 1; - add.s32 %r361, %r218, %r219; - add.s32 %r362, %r362, 1; - -BB0_43: - mov.u32 %r220, 126; - sub.s32 %r221, %r220, %r362; - shl.b32 %r222, %r221, 23; - add.s32 %r223, %r361, 1; - shr.u32 %r224, %r223, 7; - add.s32 %r225, %r224, 1; - shr.u32 %r226, %r225, 1; - add.s32 %r227, %r226, %r222; - or.b32 %r228, %r227, %r359; - mov.b32 %f731, %r228; - -BB0_44: - mul.rn.f32 %f56, %f731, %f731; - and.b32 %r83, %r363, 1; - setp.eq.s32 %p41, %r83, 0; - @%p41 bra BB0_46; - bra.uni BB0_45; - -BB0_46: - mov.f32 %f236, 0f3C08839E; - mov.f32 %f237, 0fB94CA1F9; - fma.rn.f32 %f732, %f237, %f56, %f236; - bra.uni BB0_47; - -BB0_45: - mov.f32 %f234, 0fBAB6061A; - mov.f32 %f235, 0f37CCF5CE; - fma.rn.f32 %f732, %f235, %f56, %f234; - -BB0_47: - @%p41 bra BB0_49; - bra.uni BB0_48; - -BB0_49: - mov.f32 %f241, 0fBE2AAAA3; - fma.rn.f32 %f242, %f732, %f56, %f241; - mov.f32 %f243, 0f00000000; - fma.rn.f32 %f733, %f242, %f56, %f243; - bra.uni BB0_50; - -BB0_48: - mov.f32 %f238, 0f3D2AAAA5; - fma.rn.f32 %f239, %f732, %f56, %f238; - mov.f32 %f240, 0fBF000000; - fma.rn.f32 %f733, %f239, %f56, %f240; - -BB0_50: - fma.rn.f32 %f734, %f733, %f731, %f731; - @%p41 bra BB0_52; - - mov.f32 %f244, 0f3F800000; - fma.rn.f32 %f734, %f733, %f56, %f244; - -BB0_52: - and.b32 %r229, %r363, 2; - setp.eq.s32 %p44, %r229, 0; - @%p44 bra BB0_54; - - mov.f32 %f245, 0f00000000; - mov.f32 %f246, 0fBF800000; - fma.rn.f32 %f734, %f734, %f246, %f245; - -BB0_54: - mul.f32 %f255, %f31, %f728; - add.u64 %rd53, %SP, 28; - cvta.to.local.u64 %rd54, %rd53; - mul.f32 %f256, %f255, %f255; - mov.f32 %f257, 0f3F800000; - sub.f32 %f258, %f257, %f256; - mul.f32 %f259, %f31, %f734; - mul.f32 %f260, %f259, %f259; - sub.f32 %f261, %f258, %f260; - mov.f32 %f262, 0f00000000; - max.f32 %f263, %f262, %f261; - sqrt.rn.f32 %f264, %f263; - mul.f32 %f265, %f17, %f259; - mul.f32 %f266, %f18, %f259; - mul.f32 %f267, %f19, %f259; - fma.rn.f32 %f268, %f20, %f255, %f265; - fma.rn.f32 %f269, %f21, %f255, %f266; - fma.rn.f32 %f270, %f22, %f255, %f267; - fma.rn.f32 %f271, %f7, %f264, %f268; - fma.rn.f32 %f272, %f8, %f264, %f269; - fma.rn.f32 %f273, %f9, %f264, %f270; - add.f32 %f274, %f7, %f271; - add.f32 %f275, %f8, %f272; - add.f32 %f276, %f9, %f273; - ld.global.f32 %f277, [shadowSpread]; - mul.f32 %f278, %f277, %f274; - mul.f32 %f279, %f277, %f275; - mul.f32 %f280, %f277, %f276; - sub.f32 %f281, %f278, %f7; - sub.f32 %f282, %f279, %f8; - sub.f32 %f283, %f280, %f9; - mul.f32 %f284, %f282, %f282; - fma.rn.f32 %f285, %f281, %f281, %f284; - fma.rn.f32 %f286, %f283, %f283, %f285; - sqrt.rn.f32 %f287, %f286; - rcp.rn.f32 %f288, %f287; - mul.f32 %f250, %f288, %f281; - mul.f32 %f251, %f288, %f282; - mul.f32 %f252, %f288, %f283; - ld.global.u32 %r233, [imageEnabled]; - and.b32 %r234, %r233, 32; - setp.eq.s32 %p45, %r234, 0; - selp.f32 %f289, 0f3F800000, 0f41200000, %p45; - mul.f32 %f253, %f289, %f29; - mov.u32 %r235, 1065353216; - st.local.u32 [%rd54], %r235; - ld.global.u32 %r230, [root]; - mov.u32 %r231, 1; - mov.f32 %f254, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r230, %f14, %f15, %f16, %f250, %f251, %f252, %r231, %f253, %f254, %rd53, %r105); - // inline asm - ld.local.f32 %f290, [%rd54]; - add.f32 %f736, %f736, %f290; - ld.global.u32 %r339, [samples]; - add.s32 %r342, %r342, 1; - setp.lt.s32 %p46, %r342, %r339; - @%p46 bra BB0_8; - -BB0_55: - add.s32 %r340, %r340, 1; - setp.lt.s32 %p47, %r340, %r339; - @%p47 bra BB0_6; - -BB0_56: - setp.eq.s32 %p48, %r339, 0; - mov.f32 %f738, 0f3F800000; - @%p48 bra BB0_58; - - mul.lo.s32 %r236, %r339, %r339; - cvt.rn.f32.s32 %f292, %r236; - div.rn.f32 %f738, %f736, %f292; - -BB0_58: - mul.f32 %f301, %f12, %f21; - fma.rn.f32 %f302, %f11, %f20, %f301; - fma.rn.f32 %f303, %f13, %f22, %f302; - ld.global.v4.f32 {%f304, %f305, %f306, %f307}, [lightTilingOffset]; - fma.rn.f32 %f297, %f303, %f304, %f306; - mul.f32 %f310, %f12, %f18; - fma.rn.f32 %f311, %f11, %f17, %f310; - fma.rn.f32 %f312, %f13, %f19, %f311; - fma.rn.f32 %f298, %f312, %f305, %f307; - ld.global.u32 %r237, [lightCookie]; - mov.f32 %f300, 0f00000000; - // inline asm - call (%f293, %f294, %f295, %f296), _rt_texture_get_f_id, (%r237, %r104, %f297, %f298, %f300, %f300); - // inline asm - mul.f32 %f73, %f738, %f293; - ld.global.f32 %f315, [directColor]; - mul.f32 %f316, %f315, %f73; - ld.global.f32 %f317, [directColor+4]; - mul.f32 %f318, %f317, %f73; - ld.global.f32 %f319, [directColor+8]; - mul.f32 %f320, %f73, %f319; - cvt.sat.f32.f32 %f321, %f10; - mul.f32 %f322, %f316, %f321; - mul.f32 %f323, %f318, %f321; - mul.f32 %f324, %f320, %f321; - ld.global.u32 %r239, [ignoreNormal]; - setp.eq.s32 %p49, %r239, 0; - selp.f32 %f74, %f322, %f316, %p49; - selp.f32 %f75, %f323, %f318, %p49; - selp.f32 %f76, %f324, %f320, %p49; - ld.global.u32 %r368, [imageEnabled]; - and.b32 %r240, %r368, 8; - setp.eq.s32 %p50, %r240, 0; - @%p50 bra BB0_71; - - cvt.u64.u32 %rd57, %r2; - cvt.u64.u32 %rd58, %r3; - mov.u64 %rd61, image_Mask; - cvta.global.u64 %rd56, %rd61; - // inline asm - call (%rd55), _rt_buffer_get_64, (%rd56, %r104, %r104, %rd57, %rd58, %rd27, %rd27); - // inline asm - mov.f32 %f327, 0f3E68BA2E; - cvt.rzi.f32.f32 %f328, %f327; - fma.rn.f32 %f329, %f328, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f77, %f329; - abs.f32 %f78, %f73; - setp.lt.f32 %p51, %f78, 0f00800000; - mul.f32 %f330, %f78, 0f4B800000; - selp.f32 %f331, 0fC3170000, 0fC2FE0000, %p51; - selp.f32 %f332, %f330, %f78, %p51; - mov.b32 %r243, %f332; - and.b32 %r244, %r243, 8388607; - or.b32 %r245, %r244, 1065353216; - mov.b32 %f333, %r245; - shr.u32 %r246, %r243, 23; - cvt.rn.f32.u32 %f334, %r246; - add.f32 %f335, %f331, %f334; - setp.gt.f32 %p52, %f333, 0f3FB504F3; - mul.f32 %f336, %f333, 0f3F000000; - add.f32 %f337, %f335, 0f3F800000; - selp.f32 %f338, %f336, %f333, %p52; - selp.f32 %f339, %f337, %f335, %p52; - add.f32 %f340, %f338, 0fBF800000; - add.f32 %f326, %f338, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f325,%f326; - // inline asm - add.f32 %f341, %f340, %f340; - mul.f32 %f342, %f325, %f341; - mul.f32 %f343, %f342, %f342; - mov.f32 %f344, 0f3C4CAF63; - mov.f32 %f345, 0f3B18F0FE; - fma.rn.f32 %f346, %f345, %f343, %f344; - mov.f32 %f347, 0f3DAAAABD; - fma.rn.f32 %f348, %f346, %f343, %f347; - mul.rn.f32 %f349, %f348, %f343; - mul.rn.f32 %f350, %f349, %f342; - sub.f32 %f351, %f340, %f342; - neg.f32 %f352, %f342; - add.f32 %f353, %f351, %f351; - fma.rn.f32 %f354, %f352, %f340, %f353; - mul.rn.f32 %f355, %f325, %f354; - add.f32 %f356, %f350, %f342; - sub.f32 %f357, %f342, %f356; - add.f32 %f358, %f350, %f357; - add.f32 %f359, %f355, %f358; - add.f32 %f360, %f356, %f359; - sub.f32 %f361, %f356, %f360; - add.f32 %f362, %f359, %f361; - mov.f32 %f363, 0f3F317200; - mul.rn.f32 %f364, %f339, %f363; - mov.f32 %f365, 0f35BFBE8E; - mul.rn.f32 %f366, %f339, %f365; - add.f32 %f367, %f364, %f360; - sub.f32 %f368, %f364, %f367; - add.f32 %f369, %f360, %f368; - add.f32 %f370, %f362, %f369; - add.f32 %f371, %f366, %f370; - add.f32 %f372, %f367, %f371; - sub.f32 %f373, %f367, %f372; - add.f32 %f374, %f371, %f373; - mov.f32 %f375, 0f3EE8BA2E; - mul.rn.f32 %f376, %f375, %f372; - neg.f32 %f377, %f376; - fma.rn.f32 %f378, %f375, %f372, %f377; - fma.rn.f32 %f379, %f375, %f374, %f378; - fma.rn.f32 %f381, %f300, %f372, %f379; - add.rn.f32 %f382, %f376, %f381; - neg.f32 %f383, %f382; - add.rn.f32 %f384, %f376, %f383; - add.rn.f32 %f385, %f384, %f381; - mov.b32 %r247, %f382; - setp.eq.s32 %p53, %r247, 1118925336; - add.s32 %r248, %r247, -1; - mov.b32 %f386, %r248; - add.f32 %f387, %f385, 0f37000000; - selp.f32 %f388, %f386, %f382, %p53; - selp.f32 %f79, %f387, %f385, %p53; - mul.f32 %f389, %f388, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f390, %f389; - mov.f32 %f391, 0fBF317200; - fma.rn.f32 %f392, %f390, %f391, %f388; - mov.f32 %f393, 0fB5BFBE8E; - fma.rn.f32 %f394, %f390, %f393, %f392; - mul.f32 %f395, %f394, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f396, %f395; - add.f32 %f397, %f390, 0f00000000; - ex2.approx.f32 %f398, %f397; - mul.f32 %f399, %f396, %f398; - setp.lt.f32 %p54, %f388, 0fC2D20000; - selp.f32 %f400, 0f00000000, %f399, %p54; - setp.gt.f32 %p55, %f388, 0f42D20000; - selp.f32 %f739, 0f7F800000, %f400, %p55; - setp.eq.f32 %p56, %f739, 0f7F800000; - @%p56 bra BB0_61; - - fma.rn.f32 %f739, %f739, %f79, %f739; - -BB0_61: - setp.lt.f32 %p57, %f73, 0f00000000; - setp.eq.f32 %p58, %f77, 0f3F800000; - and.pred %p1, %p57, %p58; - mov.b32 %r249, %f739; - xor.b32 %r250, %r249, -2147483648; - mov.b32 %f401, %r250; - selp.f32 %f741, %f401, %f739, %p1; - setp.eq.f32 %p59, %f73, 0f00000000; - @%p59 bra BB0_64; - bra.uni BB0_62; - -BB0_64: - add.f32 %f404, %f73, %f73; - selp.f32 %f741, %f404, 0f00000000, %p58; - bra.uni BB0_65; - -BB0_129: - mov.u64 %rd170, image_HDR; - cvta.global.u64 %rd165, %rd170; - mov.u32 %r330, 8; - // inline asm - call (%rd164), _rt_buffer_get_64, (%rd165, %r104, %r330, %rd20, %rd21, %rd27, %rd27); - // inline asm - mov.f32 %f691, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs71, %f691;} - - // inline asm - mov.u16 %rs72, 0; - st.v4.u16 [%rd164], {%rs71, %rs71, %rs71, %rs72}; - -BB0_130: - ld.global.u8 %rs73, [imageEnabled]; - and.b16 %rs74, %rs73, 64; - setp.eq.s16 %p128, %rs74, 0; - @%p128 bra BB0_132; - - cvt.u64.u32 %rd173, %r2; - cvt.u64.u32 %rd174, %r3; - mov.u64 %rd177, image_Dir; - cvta.global.u64 %rd172, %rd177; - // inline asm - call (%rd171), _rt_buffer_get_64, (%rd172, %r104, %r105, %rd173, %rd174, %rd27, %rd27); - // inline asm - mov.u16 %rs75, 0; - st.v4.u8 [%rd171], {%rs75, %rs75, %rs75, %rs75}; - bra.uni BB0_132; - -BB0_119: - mov.u64 %rd129, image_HDR; - cvta.global.u64 %rd124, %rd129; - mov.u32 %r313, 8; - // inline asm - call (%rd123), _rt_buffer_get_64, (%rd124, %r104, %r313, %rd18, %rd19, %rd27, %rd27); - // inline asm - mov.f32 %f681, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs52, %f681;} - - // inline asm - st.v4.u16 [%rd123], {%rs52, %rs52, %rs52, %rs41}; - -BB0_120: - ld.global.u8 %rs53, [imageEnabled]; - and.b16 %rs54, %rs53, 64; - setp.eq.s16 %p123, %rs54, 0; - @%p123 bra BB0_132; - - cvt.u64.u32 %rd132, %r2; - cvt.u64.u32 %rd133, %r3; - mov.u64 %rd136, image_Dir; - cvta.global.u64 %rd131, %rd136; - // inline asm - call (%rd130), _rt_buffer_get_64, (%rd131, %r104, %r105, %rd132, %rd133, %rd27, %rd27); - // inline asm - mov.u16 %rs55, 255; - mov.u16 %rs56, 0; - st.v4.u8 [%rd130], {%rs56, %rs56, %rs56, %rs55}; - bra.uni BB0_132; - -BB0_62: - setp.geu.f32 %p60, %f73, 0f00000000; - @%p60 bra BB0_65; - - mov.f32 %f718, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f403, %f718; - setp.neu.f32 %p61, %f403, 0f3EE8BA2E; - selp.f32 %f741, 0f7FFFFFFF, %f741, %p61; - -BB0_65: - add.f32 %f405, %f78, 0f3EE8BA2E; - mov.b32 %r251, %f405; - setp.lt.s32 %p63, %r251, 2139095040; - @%p63 bra BB0_70; - - setp.gtu.f32 %p64, %f78, 0f7F800000; - @%p64 bra BB0_69; - bra.uni BB0_67; - -BB0_69: - add.f32 %f741, %f73, 0f3EE8BA2E; - bra.uni BB0_70; - -BB0_67: - setp.neu.f32 %p65, %f78, 0f7F800000; - @%p65 bra BB0_70; - - selp.f32 %f741, 0fFF800000, 0f7F800000, %p1; - -BB0_70: - mul.f32 %f406, %f741, 0f437F0000; - setp.eq.f32 %p66, %f73, 0f3F800000; - selp.f32 %f407, 0f437F0000, %f406, %p66; - cvt.rzi.u32.f32 %r252, %f407; - cvt.u16.u32 %rs11, %r252; - mov.u16 %rs12, 255; - st.v2.u8 [%rd55], {%rs11, %rs12}; - ld.global.u32 %r368, [imageEnabled]; - -BB0_71: - and.b32 %r253, %r368, 1; - setp.eq.b32 %p67, %r253, 1; - @!%p67 bra BB0_106; - bra.uni BB0_72; - -BB0_72: - mov.f32 %f717, 0f00000000; - mov.f32 %f410, 0f3E666666; - cvt.rzi.f32.f32 %f411, %f410; - fma.rn.f32 %f412, %f411, 0fC0000000, 0f3EE66666; - abs.f32 %f90, %f412; - abs.f32 %f91, %f74; - setp.lt.f32 %p68, %f91, 0f00800000; - mul.f32 %f413, %f91, 0f4B800000; - selp.f32 %f414, 0fC3170000, 0fC2FE0000, %p68; - selp.f32 %f415, %f413, %f91, %p68; - mov.b32 %r254, %f415; - and.b32 %r255, %r254, 8388607; - or.b32 %r256, %r255, 1065353216; - mov.b32 %f416, %r256; - shr.u32 %r257, %r254, 23; - cvt.rn.f32.u32 %f417, %r257; - add.f32 %f418, %f414, %f417; - setp.gt.f32 %p69, %f416, 0f3FB504F3; - mul.f32 %f419, %f416, 0f3F000000; - add.f32 %f420, %f418, 0f3F800000; - selp.f32 %f421, %f419, %f416, %p69; - selp.f32 %f422, %f420, %f418, %p69; - add.f32 %f423, %f421, 0fBF800000; - add.f32 %f409, %f421, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f408,%f409; - // inline asm - add.f32 %f424, %f423, %f423; - mul.f32 %f425, %f408, %f424; - mul.f32 %f426, %f425, %f425; - mov.f32 %f427, 0f3C4CAF63; - mov.f32 %f428, 0f3B18F0FE; - fma.rn.f32 %f429, %f428, %f426, %f427; - mov.f32 %f430, 0f3DAAAABD; - fma.rn.f32 %f431, %f429, %f426, %f430; - mul.rn.f32 %f432, %f431, %f426; - mul.rn.f32 %f433, %f432, %f425; - sub.f32 %f434, %f423, %f425; - neg.f32 %f435, %f425; - add.f32 %f436, %f434, %f434; - fma.rn.f32 %f437, %f435, %f423, %f436; - mul.rn.f32 %f438, %f408, %f437; - add.f32 %f439, %f433, %f425; - sub.f32 %f440, %f425, %f439; - add.f32 %f441, %f433, %f440; - add.f32 %f442, %f438, %f441; - add.f32 %f443, %f439, %f442; - sub.f32 %f444, %f439, %f443; - add.f32 %f445, %f442, %f444; - mov.f32 %f446, 0f3F317200; - mul.rn.f32 %f447, %f422, %f446; - mov.f32 %f448, 0f35BFBE8E; - mul.rn.f32 %f449, %f422, %f448; - add.f32 %f450, %f447, %f443; - sub.f32 %f451, %f447, %f450; - add.f32 %f452, %f443, %f451; - add.f32 %f453, %f445, %f452; - add.f32 %f454, %f449, %f453; - add.f32 %f455, %f450, %f454; - sub.f32 %f456, %f450, %f455; - add.f32 %f457, %f454, %f456; - mov.f32 %f458, 0f3EE66666; - mul.rn.f32 %f459, %f458, %f455; - neg.f32 %f460, %f459; - fma.rn.f32 %f461, %f458, %f455, %f460; - fma.rn.f32 %f462, %f458, %f457, %f461; - fma.rn.f32 %f464, %f717, %f455, %f462; - add.rn.f32 %f465, %f459, %f464; - neg.f32 %f466, %f465; - add.rn.f32 %f467, %f459, %f466; - add.rn.f32 %f468, %f467, %f464; - mov.b32 %r258, %f465; - setp.eq.s32 %p70, %r258, 1118925336; - add.s32 %r259, %r258, -1; - mov.b32 %f469, %r259; - add.f32 %f470, %f468, 0f37000000; - selp.f32 %f471, %f469, %f465, %p70; - selp.f32 %f92, %f470, %f468, %p70; - mul.f32 %f472, %f471, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f473, %f472; - mov.f32 %f474, 0fBF317200; - fma.rn.f32 %f475, %f473, %f474, %f471; - mov.f32 %f476, 0fB5BFBE8E; - fma.rn.f32 %f477, %f473, %f476, %f475; - mul.f32 %f478, %f477, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f479, %f478; - add.f32 %f480, %f473, 0f00000000; - ex2.approx.f32 %f481, %f480; - mul.f32 %f482, %f479, %f481; - setp.lt.f32 %p71, %f471, 0fC2D20000; - selp.f32 %f483, 0f00000000, %f482, %p71; - setp.gt.f32 %p72, %f471, 0f42D20000; - selp.f32 %f742, 0f7F800000, %f483, %p72; - setp.eq.f32 %p73, %f742, 0f7F800000; - @%p73 bra BB0_74; - - fma.rn.f32 %f742, %f742, %f92, %f742; - -BB0_74: - setp.lt.f32 %p74, %f74, 0f00000000; - setp.eq.f32 %p75, %f90, 0f3F800000; - and.pred %p2, %p74, %p75; - mov.b32 %r260, %f742; - xor.b32 %r261, %r260, -2147483648; - mov.b32 %f484, %r261; - selp.f32 %f744, %f484, %f742, %p2; - setp.eq.f32 %p76, %f74, 0f00000000; - @%p76 bra BB0_77; - bra.uni BB0_75; - -BB0_77: - add.f32 %f487, %f74, %f74; - selp.f32 %f744, %f487, 0f00000000, %p75; - bra.uni BB0_78; - -BB0_75: - setp.geu.f32 %p77, %f74, 0f00000000; - @%p77 bra BB0_78; - - cvt.rzi.f32.f32 %f486, %f458; - setp.neu.f32 %p78, %f486, 0f3EE66666; - selp.f32 %f744, 0f7FFFFFFF, %f744, %p78; - -BB0_78: - abs.f32 %f692, %f74; - add.f32 %f488, %f692, 0f3EE66666; - mov.b32 %r262, %f488; - setp.lt.s32 %p80, %r262, 2139095040; - @%p80 bra BB0_83; - - abs.f32 %f709, %f74; - setp.gtu.f32 %p81, %f709, 0f7F800000; - @%p81 bra BB0_82; - bra.uni BB0_80; - -BB0_82: - add.f32 %f744, %f74, 0f3EE66666; - bra.uni BB0_83; - -BB0_80: - abs.f32 %f710, %f74; - setp.neu.f32 %p82, %f710, 0f7F800000; - @%p82 bra BB0_83; - - selp.f32 %f744, 0fFF800000, 0f7F800000, %p2; - -BB0_83: - mov.f32 %f700, 0fB5BFBE8E; - mov.f32 %f699, 0fBF317200; - mov.f32 %f698, 0f35BFBE8E; - mov.f32 %f697, 0f3F317200; - mov.f32 %f696, 0f3DAAAABD; - mov.f32 %f695, 0f3C4CAF63; - mov.f32 %f694, 0f3B18F0FE; - mov.f32 %f693, 0f00000000; - setp.eq.f32 %p83, %f74, 0f3F800000; - selp.f32 %f103, 0f3F800000, %f744, %p83; - abs.f32 %f104, %f75; - setp.lt.f32 %p84, %f104, 0f00800000; - mul.f32 %f491, %f104, 0f4B800000; - selp.f32 %f492, 0fC3170000, 0fC2FE0000, %p84; - selp.f32 %f493, %f491, %f104, %p84; - mov.b32 %r263, %f493; - and.b32 %r264, %r263, 8388607; - or.b32 %r265, %r264, 1065353216; - mov.b32 %f494, %r265; - shr.u32 %r266, %r263, 23; - cvt.rn.f32.u32 %f495, %r266; - add.f32 %f496, %f492, %f495; - setp.gt.f32 %p85, %f494, 0f3FB504F3; - mul.f32 %f497, %f494, 0f3F000000; - add.f32 %f498, %f496, 0f3F800000; - selp.f32 %f499, %f497, %f494, %p85; - selp.f32 %f500, %f498, %f496, %p85; - add.f32 %f501, %f499, 0fBF800000; - add.f32 %f490, %f499, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f489,%f490; - // inline asm - add.f32 %f502, %f501, %f501; - mul.f32 %f503, %f489, %f502; - mul.f32 %f504, %f503, %f503; - fma.rn.f32 %f507, %f694, %f504, %f695; - fma.rn.f32 %f509, %f507, %f504, %f696; - mul.rn.f32 %f510, %f509, %f504; - mul.rn.f32 %f511, %f510, %f503; - sub.f32 %f512, %f501, %f503; - neg.f32 %f513, %f503; - add.f32 %f514, %f512, %f512; - fma.rn.f32 %f515, %f513, %f501, %f514; - mul.rn.f32 %f516, %f489, %f515; - add.f32 %f517, %f511, %f503; - sub.f32 %f518, %f503, %f517; - add.f32 %f519, %f511, %f518; - add.f32 %f520, %f516, %f519; - add.f32 %f521, %f517, %f520; - sub.f32 %f522, %f517, %f521; - add.f32 %f523, %f520, %f522; - mul.rn.f32 %f525, %f500, %f697; - mul.rn.f32 %f527, %f500, %f698; - add.f32 %f528, %f525, %f521; - sub.f32 %f529, %f525, %f528; - add.f32 %f530, %f521, %f529; - add.f32 %f531, %f523, %f530; - add.f32 %f532, %f527, %f531; - add.f32 %f533, %f528, %f532; - sub.f32 %f534, %f528, %f533; - add.f32 %f535, %f532, %f534; - mul.rn.f32 %f537, %f458, %f533; - neg.f32 %f538, %f537; - fma.rn.f32 %f539, %f458, %f533, %f538; - fma.rn.f32 %f540, %f458, %f535, %f539; - fma.rn.f32 %f542, %f693, %f533, %f540; - add.rn.f32 %f543, %f537, %f542; - neg.f32 %f544, %f543; - add.rn.f32 %f545, %f537, %f544; - add.rn.f32 %f546, %f545, %f542; - mov.b32 %r267, %f543; - setp.eq.s32 %p86, %r267, 1118925336; - add.s32 %r268, %r267, -1; - mov.b32 %f547, %r268; - add.f32 %f548, %f546, 0f37000000; - selp.f32 %f549, %f547, %f543, %p86; - selp.f32 %f105, %f548, %f546, %p86; - mul.f32 %f550, %f549, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f551, %f550; - fma.rn.f32 %f553, %f551, %f699, %f549; - fma.rn.f32 %f555, %f551, %f700, %f553; - mul.f32 %f556, %f555, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f557, %f556; - add.f32 %f558, %f551, 0f00000000; - ex2.approx.f32 %f559, %f558; - mul.f32 %f560, %f557, %f559; - setp.lt.f32 %p87, %f549, 0fC2D20000; - selp.f32 %f561, 0f00000000, %f560, %p87; - setp.gt.f32 %p88, %f549, 0f42D20000; - selp.f32 %f745, 0f7F800000, %f561, %p88; - setp.eq.f32 %p89, %f745, 0f7F800000; - @%p89 bra BB0_85; - - fma.rn.f32 %f745, %f745, %f105, %f745; - -BB0_85: - setp.lt.f32 %p90, %f75, 0f00000000; - and.pred %p3, %p90, %p75; - mov.b32 %r269, %f745; - xor.b32 %r270, %r269, -2147483648; - mov.b32 %f562, %r270; - selp.f32 %f747, %f562, %f745, %p3; - setp.eq.f32 %p92, %f75, 0f00000000; - @%p92 bra BB0_88; - bra.uni BB0_86; - -BB0_88: - add.f32 %f565, %f75, %f75; - selp.f32 %f747, %f565, 0f00000000, %p75; - bra.uni BB0_89; - -BB0_86: - setp.geu.f32 %p93, %f75, 0f00000000; - @%p93 bra BB0_89; - - mov.f32 %f716, 0f3EE66666; - cvt.rzi.f32.f32 %f564, %f716; - setp.neu.f32 %p94, %f564, 0f3EE66666; - selp.f32 %f747, 0f7FFFFFFF, %f747, %p94; - -BB0_89: - abs.f32 %f711, %f75; - add.f32 %f566, %f711, 0f3EE66666; - mov.b32 %r271, %f566; - setp.lt.s32 %p96, %r271, 2139095040; - @%p96 bra BB0_94; - - abs.f32 %f714, %f75; - setp.gtu.f32 %p97, %f714, 0f7F800000; - @%p97 bra BB0_93; - bra.uni BB0_91; - -BB0_93: - add.f32 %f747, %f75, 0f3EE66666; - bra.uni BB0_94; - -BB0_91: - abs.f32 %f715, %f75; - setp.neu.f32 %p98, %f715, 0f7F800000; - @%p98 bra BB0_94; - - selp.f32 %f747, 0fFF800000, 0f7F800000, %p3; - -BB0_94: - mov.f32 %f712, 0f3EE66666; - mov.f32 %f708, 0fB5BFBE8E; - mov.f32 %f707, 0fBF317200; - mov.f32 %f706, 0f35BFBE8E; - mov.f32 %f705, 0f3F317200; - mov.f32 %f704, 0f3DAAAABD; - mov.f32 %f703, 0f3C4CAF63; - mov.f32 %f702, 0f3B18F0FE; - mov.f32 %f701, 0f00000000; - setp.eq.f32 %p99, %f75, 0f3F800000; - selp.f32 %f116, 0f3F800000, %f747, %p99; - abs.f32 %f117, %f76; - setp.lt.f32 %p100, %f117, 0f00800000; - mul.f32 %f569, %f117, 0f4B800000; - selp.f32 %f570, 0fC3170000, 0fC2FE0000, %p100; - selp.f32 %f571, %f569, %f117, %p100; - mov.b32 %r272, %f571; - and.b32 %r273, %r272, 8388607; - or.b32 %r274, %r273, 1065353216; - mov.b32 %f572, %r274; - shr.u32 %r275, %r272, 23; - cvt.rn.f32.u32 %f573, %r275; - add.f32 %f574, %f570, %f573; - setp.gt.f32 %p101, %f572, 0f3FB504F3; - mul.f32 %f575, %f572, 0f3F000000; - add.f32 %f576, %f574, 0f3F800000; - selp.f32 %f577, %f575, %f572, %p101; - selp.f32 %f578, %f576, %f574, %p101; - add.f32 %f579, %f577, 0fBF800000; - add.f32 %f568, %f577, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f567,%f568; - // inline asm - add.f32 %f580, %f579, %f579; - mul.f32 %f581, %f567, %f580; - mul.f32 %f582, %f581, %f581; - fma.rn.f32 %f585, %f702, %f582, %f703; - fma.rn.f32 %f587, %f585, %f582, %f704; - mul.rn.f32 %f588, %f587, %f582; - mul.rn.f32 %f589, %f588, %f581; - sub.f32 %f590, %f579, %f581; - neg.f32 %f591, %f581; - add.f32 %f592, %f590, %f590; - fma.rn.f32 %f593, %f591, %f579, %f592; - mul.rn.f32 %f594, %f567, %f593; - add.f32 %f595, %f589, %f581; - sub.f32 %f596, %f581, %f595; - add.f32 %f597, %f589, %f596; - add.f32 %f598, %f594, %f597; - add.f32 %f599, %f595, %f598; - sub.f32 %f600, %f595, %f599; - add.f32 %f601, %f598, %f600; - mul.rn.f32 %f603, %f578, %f705; - mul.rn.f32 %f605, %f578, %f706; - add.f32 %f606, %f603, %f599; - sub.f32 %f607, %f603, %f606; - add.f32 %f608, %f599, %f607; - add.f32 %f609, %f601, %f608; - add.f32 %f610, %f605, %f609; - add.f32 %f611, %f606, %f610; - sub.f32 %f612, %f606, %f611; - add.f32 %f613, %f610, %f612; - mul.rn.f32 %f615, %f712, %f611; - neg.f32 %f616, %f615; - fma.rn.f32 %f617, %f712, %f611, %f616; - fma.rn.f32 %f618, %f712, %f613, %f617; - fma.rn.f32 %f620, %f701, %f611, %f618; - add.rn.f32 %f621, %f615, %f620; - neg.f32 %f622, %f621; - add.rn.f32 %f623, %f615, %f622; - add.rn.f32 %f624, %f623, %f620; - mov.b32 %r276, %f621; - setp.eq.s32 %p102, %r276, 1118925336; - add.s32 %r277, %r276, -1; - mov.b32 %f625, %r277; - add.f32 %f626, %f624, 0f37000000; - selp.f32 %f627, %f625, %f621, %p102; - selp.f32 %f118, %f626, %f624, %p102; - mul.f32 %f628, %f627, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f629, %f628; - fma.rn.f32 %f631, %f629, %f707, %f627; - fma.rn.f32 %f633, %f629, %f708, %f631; - mul.f32 %f634, %f633, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f635, %f634; - add.f32 %f636, %f629, 0f00000000; - ex2.approx.f32 %f637, %f636; - mul.f32 %f638, %f635, %f637; - setp.lt.f32 %p103, %f627, 0fC2D20000; - selp.f32 %f639, 0f00000000, %f638, %p103; - setp.gt.f32 %p104, %f627, 0f42D20000; - selp.f32 %f748, 0f7F800000, %f639, %p104; - setp.eq.f32 %p105, %f748, 0f7F800000; - @%p105 bra BB0_96; - - fma.rn.f32 %f748, %f748, %f118, %f748; - -BB0_96: - setp.lt.f32 %p106, %f76, 0f00000000; - and.pred %p4, %p106, %p75; - mov.b32 %r278, %f748; - xor.b32 %r279, %r278, -2147483648; - mov.b32 %f640, %r279; - selp.f32 %f750, %f640, %f748, %p4; - setp.eq.f32 %p108, %f76, 0f00000000; - @%p108 bra BB0_99; - bra.uni BB0_97; - -BB0_99: - add.f32 %f643, %f76, %f76; - selp.f32 %f750, %f643, 0f00000000, %p75; - bra.uni BB0_100; - -BB0_97: - setp.geu.f32 %p109, %f76, 0f00000000; - @%p109 bra BB0_100; - - mov.f32 %f713, 0f3EE66666; - cvt.rzi.f32.f32 %f642, %f713; - setp.neu.f32 %p110, %f642, 0f3EE66666; - selp.f32 %f750, 0f7FFFFFFF, %f750, %p110; - -BB0_100: - add.f32 %f644, %f117, 0f3EE66666; - mov.b32 %r280, %f644; - setp.lt.s32 %p112, %r280, 2139095040; - @%p112 bra BB0_105; - - setp.gtu.f32 %p113, %f117, 0f7F800000; - @%p113 bra BB0_104; - bra.uni BB0_102; - -BB0_104: - add.f32 %f750, %f76, 0f3EE66666; - bra.uni BB0_105; - -BB0_102: - setp.neu.f32 %p114, %f117, 0f7F800000; - @%p114 bra BB0_105; - - selp.f32 %f750, 0fFF800000, 0f7F800000, %p4; - -BB0_105: - mov.u32 %r334, 4; - mov.u64 %rd178, 0; - mov.u32 %r333, 2; - setp.eq.f32 %p115, %f76, 0f3F800000; - selp.f32 %f645, 0f3F800000, %f750, %p115; - cvt.u64.u32 %rd65, %r3; - cvt.u64.u32 %rd64, %r2; - mov.u64 %rd68, image; - cvta.global.u64 %rd63, %rd68; - // inline asm - call (%rd62), _rt_buffer_get_64, (%rd63, %r333, %r334, %rd64, %rd65, %rd178, %rd178); - // inline asm - cvt.sat.f32.f32 %f646, %f645; - mul.f32 %f647, %f646, 0f437FFD71; - cvt.rzi.u32.f32 %r283, %f647; - cvt.sat.f32.f32 %f648, %f116; - mul.f32 %f649, %f648, 0f437FFD71; - cvt.rzi.u32.f32 %r284, %f649; - cvt.sat.f32.f32 %f650, %f103; - mul.f32 %f651, %f650, 0f437FFD71; - cvt.rzi.u32.f32 %r285, %f651; - cvt.u16.u32 %rs13, %r283; - cvt.u16.u32 %rs14, %r285; - cvt.u16.u32 %rs15, %r284; - mov.u16 %rs16, 255; - st.v4.u8 [%rd62], {%rs13, %rs15, %rs14, %rs16}; - ld.global.u32 %r368, [imageEnabled]; - -BB0_106: - and.b32 %r286, %r368, 4; - setp.eq.s32 %p116, %r286, 0; - @%p116 bra BB0_110; - - ld.global.u32 %r287, [additive]; - setp.eq.s32 %p117, %r287, 0; - cvt.u64.u32 %rd16, %r2; - cvt.u64.u32 %rd17, %r3; - mov.f32 %f652, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs17, %f652;} - - // inline asm - @%p117 bra BB0_109; - - mov.u64 %rd179, 0; - mov.u32 %r335, 2; - mov.u64 %rd81, image_HDR; - cvta.global.u64 %rd70, %rd81; - mov.u32 %r291, 8; - // inline asm - call (%rd69), _rt_buffer_get_64, (%rd70, %r335, %r291, %rd16, %rd17, %rd179, %rd179); - // inline asm - ld.v4.u16 {%rs24, %rs25, %rs26, %rs27}, [%rd69]; - // inline asm - { cvt.f32.f16 %f653, %rs24;} - - // inline asm - // inline asm - { cvt.f32.f16 %f654, %rs25;} - - // inline asm - // inline asm - { cvt.f32.f16 %f655, %rs26;} - - // inline asm - // inline asm - call (%rd75), _rt_buffer_get_64, (%rd70, %r335, %r291, %rd16, %rd17, %rd179, %rd179); - // inline asm - add.f32 %f656, %f74, %f653; - add.f32 %f657, %f75, %f654; - add.f32 %f658, %f76, %f655; - // inline asm - { cvt.rn.f16.f32 %rs23, %f658;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs22, %f657;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs21, %f656;} - - // inline asm - st.v4.u16 [%rd75], {%rs21, %rs22, %rs23, %rs17}; - bra.uni BB0_110; - -BB0_109: - mov.u64 %rd180, 0; - mov.u32 %r336, 2; - mov.u64 %rd88, image_HDR; - cvta.global.u64 %rd83, %rd88; - mov.u32 %r293, 8; - // inline asm - call (%rd82), _rt_buffer_get_64, (%rd83, %r336, %r293, %rd16, %rd17, %rd180, %rd180); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f76;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f75;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs28, %f74;} - - // inline asm - st.v4.u16 [%rd82], {%rs28, %rs29, %rs30, %rs17}; - -BB0_110: - ld.global.u8 %rs31, [imageEnabled]; - and.b16 %rs32, %rs31, 64; - setp.eq.s16 %p118, %rs32, 0; - @%p118 bra BB0_132; - - mov.u32 %r338, 4; - mov.u64 %rd181, 0; - mov.u32 %r337, 2; - ld.global.f32 %f662, [directDir]; - ld.global.f32 %f663, [directDir+4]; - ld.global.f32 %f664, [directDir+8]; - cvt.u64.u32 %rd92, %r3; - cvt.u64.u32 %rd91, %r2; - mov.u64 %rd95, image_Dir; - cvta.global.u64 %rd90, %rd95; - // inline asm - call (%rd89), _rt_buffer_get_64, (%rd90, %r337, %r338, %rd91, %rd92, %rd181, %rd181); - // inline asm - fma.rn.f32 %f665, %f662, 0fBF000000, 0f3F000000; - mul.f32 %f666, %f665, 0f437F0000; - cvt.rzi.u32.f32 %r296, %f666; - fma.rn.f32 %f667, %f663, 0fBF000000, 0f3F000000; - mul.f32 %f668, %f667, 0f437F0000; - cvt.rzi.u32.f32 %r297, %f668; - fma.rn.f32 %f669, %f664, 0fBF000000, 0f3F000000; - mul.f32 %f670, %f669, 0f437F0000; - cvt.rzi.u32.f32 %r298, %f670; - cvt.u16.u32 %rs33, %r298; - cvt.u16.u32 %rs34, %r297; - cvt.u16.u32 %rs35, %r296; - mov.u16 %rs36, 255; - st.v4.u8 [%rd89], {%rs35, %rs34, %rs33, %rs36}; - -BB0_132: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSunCloudShadow.ptx.meta b/Assets/Editor/x64/Bakery/lmSunCloudShadow.ptx.meta deleted file mode 100644 index 2b994b15..00000000 --- a/Assets/Editor/x64/Bakery/lmSunCloudShadow.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 22a23f40220350645b1ad4b887eeebc1 -timeCreated: 1581075098 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSunCloudShadowProbeSH.ptx b/Assets/Editor/x64/Bakery/lmSunCloudShadowProbeSH.ptx deleted file mode 100644 index 0d302f81..00000000 --- a/Assets/Editor/x64/Bakery/lmSunCloudShadowProbeSH.ptx +++ /dev/null @@ -1,2133 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .b8 directDir[12]; -.global .align 4 .b8 directColor[12]; -.global .align 4 .f32 shadowSpread; -.global .align 4 .u32 samples; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .u32 lightCookie; -.global .align 16 .b8 lightTilingOffset[16]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9directDirE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11directColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12shadowSpreadE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightCookieE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo17lightTilingOffsetE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9directDirE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11directColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename12shadowSpreadE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename11lightCookieE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename17lightTilingOffsetE[7] = {102, 108, 111, 97, 116, 52, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9directDirE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11directColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12shadowSpreadE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightCookieE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum17lightTilingOffsetE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic9directDirE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11directColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12shadowSpreadE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightCookieE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic17lightTilingOffsetE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9directDirE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11directColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12shadowSpreadE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightCookieE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation17lightTilingOffsetE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[32]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<124>; - .reg .b16 %rs<152>; - .reg .f32 %f<815>; - .reg .b32 %r<390>; - .reg .b64 %rd<286>; - - - mov.u64 %rd285, __local_depot0; - cvta.local.u64 %SP, %rd285; - ld.global.v2.u32 {%r101, %r102}, [pixelID]; - cvt.u64.u32 %rd22, %r101; - cvt.u64.u32 %rd23, %r102; - mov.u64 %rd26, uvnormal; - cvta.global.u64 %rd21, %rd26; - mov.u32 %r99, 2; - mov.u32 %r100, 4; - mov.u64 %rd25, 0; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd21, %r99, %r100, %rd22, %rd23, %rd25, %rd25); - // inline asm - ld.u32 %r1, [%rd20]; - shr.u32 %r105, %r1, 16; - cvt.u16.u32 %rs1, %r105; - and.b16 %rs7, %rs1, 255; - cvt.u16.u32 %rs8, %r1; - or.b16 %rs9, %rs8, %rs7; - setp.eq.s16 %p5, %rs9, 0; - mov.f32 %f783, 0f00000000; - mov.f32 %f784, %f783; - mov.f32 %f785, %f783; - @%p5 bra BB0_2; - - ld.u8 %rs10, [%rd20+1]; - and.b16 %rs12, %rs8, 255; - cvt.rn.f32.u16 %f138, %rs12; - div.rn.f32 %f139, %f138, 0f437F0000; - fma.rn.f32 %f140, %f139, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f141, %rs10; - div.rn.f32 %f142, %f141, 0f437F0000; - fma.rn.f32 %f143, %f142, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f144, %rs7; - div.rn.f32 %f145, %f144, 0f437F0000; - fma.rn.f32 %f146, %f145, 0f40000000, 0fBF800000; - mul.f32 %f147, %f143, %f143; - fma.rn.f32 %f148, %f140, %f140, %f147; - fma.rn.f32 %f149, %f146, %f146, %f148; - sqrt.rn.f32 %f150, %f149; - rcp.rn.f32 %f151, %f150; - mul.f32 %f783, %f140, %f151; - mul.f32 %f784, %f143, %f151; - mul.f32 %f785, %f146, %f151; - -BB0_2: - ld.global.v2.u32 {%r106, %r107}, [pixelID]; - ld.global.v2.u32 {%r109, %r110}, [tileInfo]; - add.s32 %r2, %r106, %r109; - add.s32 %r3, %r107, %r110; - setp.eq.f32 %p6, %f784, 0f00000000; - setp.eq.f32 %p7, %f783, 0f00000000; - and.pred %p8, %p7, %p6; - setp.eq.f32 %p9, %f785, 0f00000000; - and.pred %p10, %p8, %p9; - @%p10 bra BB0_121; - bra.uni BB0_3; - -BB0_121: - ld.global.u32 %r389, [imageEnabled]; - and.b32 %r314, %r389, 1; - setp.eq.b32 %p116, %r314, 1; - @!%p116 bra BB0_123; - bra.uni BB0_122; - -BB0_122: - cvt.u64.u32 %rd169, %r2; - cvt.u64.u32 %rd170, %r3; - mov.u64 %rd173, image; - cvta.global.u64 %rd168, %rd173; - // inline asm - call (%rd167), _rt_buffer_get_64, (%rd168, %r99, %r100, %rd169, %rd170, %rd25, %rd25); - // inline asm - mov.u16 %rs84, 0; - st.v4.u8 [%rd167], {%rs84, %rs84, %rs84, %rs84}; - ld.global.u32 %r389, [imageEnabled]; - -BB0_123: - and.b32 %r317, %r389, 8; - setp.eq.s32 %p117, %r317, 0; - @%p117 bra BB0_125; - - cvt.u64.u32 %rd177, %r3; - cvt.u64.u32 %rd176, %r2; - mov.u64 %rd180, image_Mask; - cvta.global.u64 %rd175, %rd180; - // inline asm - call (%rd174), _rt_buffer_get_64, (%rd175, %r99, %r99, %rd176, %rd177, %rd25, %rd25); - // inline asm - mov.f32 %f704, 0f00000000; - cvt.rzi.u32.f32 %r320, %f704; - cvt.u16.u32 %rs85, %r320; - mov.u16 %rs86, 0; - st.v2.u8 [%rd174], {%rs85, %rs86}; - ld.global.u32 %r389, [imageEnabled]; - -BB0_125: - cvt.u64.u32 %rd18, %r2; - cvt.u64.u32 %rd19, %r3; - and.b32 %r321, %r389, 4; - setp.eq.s32 %p118, %r321, 0; - @%p118 bra BB0_129; - - ld.global.u32 %r322, [additive]; - setp.eq.s32 %p119, %r322, 0; - @%p119 bra BB0_128; - - mov.u64 %rd193, image_HDR; - cvta.global.u64 %rd182, %rd193; - mov.u32 %r326, 8; - // inline asm - call (%rd181), _rt_buffer_get_64, (%rd182, %r99, %r326, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs93, %rs94, %rs95, %rs96}, [%rd181]; - // inline asm - { cvt.f32.f16 %f705, %rs93;} - - // inline asm - // inline asm - { cvt.f32.f16 %f706, %rs94;} - - // inline asm - // inline asm - { cvt.f32.f16 %f707, %rs95;} - - // inline asm - // inline asm - call (%rd187), _rt_buffer_get_64, (%rd182, %r99, %r326, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f708, %f705, 0f00000000; - add.f32 %f709, %f706, 0f00000000; - add.f32 %f710, %f707, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs92, %f710;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs91, %f709;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs90, %f708;} - - // inline asm - mov.u16 %rs97, 0; - st.v4.u16 [%rd187], {%rs90, %rs91, %rs92, %rs97}; - bra.uni BB0_129; - -BB0_3: - ld.global.f32 %f9, [directDir+8]; - ld.global.f32 %f8, [directDir+4]; - ld.global.f32 %f7, [directDir]; - mul.f32 %f153, %f783, %f7; - mul.f32 %f154, %f784, %f8; - neg.f32 %f155, %f154; - sub.f32 %f156, %f155, %f153; - mul.f32 %f157, %f785, %f9; - sub.f32 %f10, %f156, %f157; - ld.global.v2.u32 {%r118, %r119}, [pixelID]; - cvt.u64.u32 %rd29, %r118; - cvt.u64.u32 %rd30, %r119; - mov.u64 %rd39, uvpos; - cvta.global.u64 %rd28, %rd39; - mov.u32 %r115, 12; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd28, %r99, %r115, %rd29, %rd30, %rd25, %rd25); - // inline asm - ld.f32 %f13, [%rd27+8]; - ld.f32 %f12, [%rd27+4]; - ld.f32 %f11, [%rd27]; - mul.f32 %f158, %f11, 0f3456BF95; - mul.f32 %f159, %f12, 0f3456BF95; - mul.f32 %f160, %f13, 0f3456BF95; - abs.f32 %f161, %f783; - div.rn.f32 %f162, %f158, %f161; - abs.f32 %f163, %f784; - div.rn.f32 %f164, %f159, %f163; - abs.f32 %f165, %f785; - div.rn.f32 %f166, %f160, %f165; - abs.f32 %f167, %f162; - abs.f32 %f168, %f164; - abs.f32 %f169, %f166; - mov.f32 %f170, 0f38D1B717; - max.f32 %f171, %f167, %f170; - max.f32 %f172, %f168, %f170; - max.f32 %f173, %f169, %f170; - fma.rn.f32 %f14, %f783, %f171, %f11; - fma.rn.f32 %f15, %f784, %f172, %f12; - fma.rn.f32 %f16, %f785, %f173, %f13; - abs.f32 %f174, %f7; - abs.f32 %f175, %f9; - setp.gt.f32 %p11, %f174, %f175; - neg.f32 %f176, %f8; - neg.f32 %f177, %f9; - selp.f32 %f178, %f176, 0f00000000, %p11; - selp.f32 %f179, %f7, %f177, %p11; - selp.f32 %f180, 0f00000000, %f8, %p11; - mul.f32 %f181, %f179, %f179; - fma.rn.f32 %f182, %f178, %f178, %f181; - fma.rn.f32 %f183, %f180, %f180, %f182; - sqrt.rn.f32 %f184, %f183; - rcp.rn.f32 %f185, %f184; - mul.f32 %f17, %f178, %f185; - mul.f32 %f18, %f179, %f185; - mul.f32 %f19, %f180, %f185; - mul.f32 %f186, %f9, %f18; - mul.f32 %f187, %f8, %f19; - sub.f32 %f20, %f186, %f187; - mul.f32 %f188, %f7, %f19; - mul.f32 %f189, %f9, %f17; - sub.f32 %f21, %f188, %f189; - mul.f32 %f190, %f8, %f17; - mul.f32 %f191, %f7, %f18; - sub.f32 %f22, %f190, %f191; - ld.global.v2.u32 {%r122, %r123}, [pixelID]; - cvt.u64.u32 %rd35, %r122; - cvt.u64.u32 %rd36, %r123; - mov.u64 %rd40, rnd_seeds; - cvta.global.u64 %rd34, %rd40; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r99, %r100, %rd35, %rd36, %rd25, %rd25); - // inline asm - ld.global.u32 %r358, [samples]; - mov.f32 %f800, 0f00000000; - setp.lt.s32 %p12, %r358, 1; - @%p12 bra BB0_55; - - cvt.rn.f32.s32 %f193, %r358; - rcp.rn.f32 %f23, %f193; - ld.u32 %r384, [%rd33]; - mul.f32 %f24, %f14, 0f3456BF95; - mul.f32 %f25, %f15, 0f3456BF95; - mul.f32 %f26, %f16, 0f3456BF95; - mov.f32 %f800, 0f00000000; - mov.u32 %r359, 0; - abs.f32 %f194, %f25; - abs.f32 %f195, %f24; - max.f32 %f196, %f195, %f194; - abs.f32 %f197, %f26; - max.f32 %f198, %f196, %f197; - -BB0_5: - setp.lt.s32 %p13, %r358, 1; - @%p13 bra BB0_54; - - cvt.rn.f32.s32 %f28, %r359; - max.f32 %f29, %f198, %f170; - mov.u32 %r361, 0; - -BB0_7: - mad.lo.s32 %r128, %r384, 1664525, 1013904223; - and.b32 %r129, %r128, 16777215; - cvt.rn.f32.u32 %f200, %r129; - fma.rn.f32 %f201, %f200, 0f33800000, %f28; - mul.f32 %f202, %f23, %f201; - mad.lo.s32 %r384, %r128, 1664525, 1013904223; - and.b32 %r130, %r384, 16777215; - cvt.rn.f32.u32 %f203, %r130; - cvt.rn.f32.s32 %f204, %r361; - fma.rn.f32 %f205, %f203, 0f33800000, %f204; - mul.f32 %f206, %f23, %f205; - sqrt.rn.f32 %f31, %f202; - mul.f32 %f794, %f206, 0f40C90FDB; - abs.f32 %f33, %f794; - setp.neu.f32 %p14, %f33, 0f7F800000; - mov.f32 %f788, %f794; - @%p14 bra BB0_9; - - mov.f32 %f207, 0f00000000; - mul.rn.f32 %f788, %f794, %f207; - -BB0_9: - mul.f32 %f208, %f788, 0f3F22F983; - cvt.rni.s32.f32 %r372, %f208; - cvt.rn.f32.s32 %f209, %r372; - neg.f32 %f210, %f209; - mov.f32 %f211, 0f3FC90FDA; - fma.rn.f32 %f212, %f210, %f211, %f788; - mov.f32 %f213, 0f33A22168; - fma.rn.f32 %f214, %f210, %f213, %f212; - mov.f32 %f215, 0f27C234C5; - fma.rn.f32 %f789, %f210, %f215, %f214; - abs.f32 %f216, %f788; - setp.leu.f32 %p15, %f216, 0f47CE4780; - @%p15 bra BB0_20; - - mov.b32 %r13, %f788; - shr.u32 %r14, %r13, 23; - shl.b32 %r133, %r13, 8; - or.b32 %r15, %r133, -2147483648; - add.u64 %rd42, %SP, 4; - cvta.to.local.u64 %rd282, %rd42; - mov.u32 %r364, 0; - mov.u64 %rd281, __cudart_i2opi_f; - mov.u32 %r363, -6; - -BB0_11: - .pragma "nounroll"; - ld.const.u32 %r136, [%rd281]; - // inline asm - { - mad.lo.cc.u32 %r134, %r136, %r15, %r364; - madc.hi.u32 %r364, %r136, %r15, 0; - } - // inline asm - st.local.u32 [%rd282], %r134; - add.s64 %rd282, %rd282, 4; - add.s64 %rd281, %rd281, 4; - add.s32 %r363, %r363, 1; - setp.ne.s32 %p16, %r363, 0; - @%p16 bra BB0_11; - - and.b32 %r139, %r14, 255; - add.s32 %r140, %r139, -128; - shr.u32 %r141, %r140, 5; - and.b32 %r20, %r13, -2147483648; - cvta.to.local.u64 %rd44, %rd42; - st.local.u32 [%rd44+24], %r364; - mov.u32 %r142, 6; - sub.s32 %r143, %r142, %r141; - mul.wide.s32 %rd45, %r143, 4; - add.s64 %rd8, %rd44, %rd45; - ld.local.u32 %r365, [%rd8]; - ld.local.u32 %r366, [%rd8+-4]; - and.b32 %r23, %r14, 31; - setp.eq.s32 %p17, %r23, 0; - @%p17 bra BB0_14; - - mov.u32 %r144, 32; - sub.s32 %r145, %r144, %r23; - shr.u32 %r146, %r366, %r145; - shl.b32 %r147, %r365, %r23; - add.s32 %r365, %r146, %r147; - ld.local.u32 %r148, [%rd8+-8]; - shr.u32 %r149, %r148, %r145; - shl.b32 %r150, %r366, %r23; - add.s32 %r366, %r149, %r150; - -BB0_14: - shr.u32 %r151, %r366, 30; - shl.b32 %r152, %r365, 2; - add.s32 %r367, %r151, %r152; - shl.b32 %r29, %r366, 2; - shr.u32 %r153, %r367, 31; - shr.u32 %r154, %r365, 30; - add.s32 %r30, %r153, %r154; - setp.eq.s32 %p18, %r153, 0; - @%p18 bra BB0_15; - bra.uni BB0_16; - -BB0_15: - mov.u32 %r368, %r20; - mov.u32 %r369, %r29; - bra.uni BB0_17; - -BB0_16: - not.b32 %r155, %r367; - neg.s32 %r369, %r29; - setp.eq.s32 %p19, %r29, 0; - selp.u32 %r156, 1, 0, %p19; - add.s32 %r367, %r156, %r155; - xor.b32 %r368, %r20, -2147483648; - -BB0_17: - clz.b32 %r371, %r367; - setp.eq.s32 %p20, %r371, 0; - shl.b32 %r157, %r367, %r371; - mov.u32 %r158, 32; - sub.s32 %r159, %r158, %r371; - shr.u32 %r160, %r369, %r159; - add.s32 %r161, %r160, %r157; - selp.b32 %r38, %r367, %r161, %p20; - mov.u32 %r162, -921707870; - mul.hi.u32 %r370, %r38, %r162; - setp.eq.s32 %p21, %r20, 0; - neg.s32 %r163, %r30; - selp.b32 %r372, %r30, %r163, %p21; - setp.lt.s32 %p22, %r370, 1; - @%p22 bra BB0_19; - - mul.lo.s32 %r164, %r38, -921707870; - shr.u32 %r165, %r164, 31; - shl.b32 %r166, %r370, 1; - add.s32 %r370, %r165, %r166; - add.s32 %r371, %r371, 1; - -BB0_19: - mov.u32 %r167, 126; - sub.s32 %r168, %r167, %r371; - shl.b32 %r169, %r168, 23; - add.s32 %r170, %r370, 1; - shr.u32 %r171, %r170, 7; - add.s32 %r172, %r171, 1; - shr.u32 %r173, %r172, 1; - add.s32 %r174, %r173, %r169; - or.b32 %r175, %r174, %r368; - mov.b32 %f789, %r175; - -BB0_20: - mul.rn.f32 %f39, %f789, %f789; - add.s32 %r46, %r372, 1; - and.b32 %r47, %r46, 1; - setp.eq.s32 %p23, %r47, 0; - @%p23 bra BB0_22; - bra.uni BB0_21; - -BB0_22: - mov.f32 %f219, 0f3C08839E; - mov.f32 %f220, 0fB94CA1F9; - fma.rn.f32 %f790, %f220, %f39, %f219; - bra.uni BB0_23; - -BB0_21: - mov.f32 %f217, 0fBAB6061A; - mov.f32 %f218, 0f37CCF5CE; - fma.rn.f32 %f790, %f218, %f39, %f217; - -BB0_23: - @%p23 bra BB0_25; - bra.uni BB0_24; - -BB0_25: - mov.f32 %f224, 0fBE2AAAA3; - fma.rn.f32 %f225, %f790, %f39, %f224; - mov.f32 %f226, 0f00000000; - fma.rn.f32 %f791, %f225, %f39, %f226; - bra.uni BB0_26; - -BB0_24: - mov.f32 %f221, 0f3D2AAAA5; - fma.rn.f32 %f222, %f790, %f39, %f221; - mov.f32 %f223, 0fBF000000; - fma.rn.f32 %f791, %f222, %f39, %f223; - -BB0_26: - fma.rn.f32 %f792, %f791, %f789, %f789; - @%p23 bra BB0_28; - - mov.f32 %f227, 0f3F800000; - fma.rn.f32 %f792, %f791, %f39, %f227; - -BB0_28: - and.b32 %r176, %r46, 2; - setp.eq.s32 %p26, %r176, 0; - @%p26 bra BB0_30; - - mov.f32 %f228, 0f00000000; - mov.f32 %f229, 0fBF800000; - fma.rn.f32 %f792, %f792, %f229, %f228; - -BB0_30: - @%p14 bra BB0_32; - - mov.f32 %f230, 0f00000000; - mul.rn.f32 %f794, %f794, %f230; - -BB0_32: - mul.f32 %f231, %f794, 0f3F22F983; - cvt.rni.s32.f32 %r382, %f231; - cvt.rn.f32.s32 %f232, %r382; - neg.f32 %f233, %f232; - fma.rn.f32 %f235, %f233, %f211, %f794; - fma.rn.f32 %f237, %f233, %f213, %f235; - fma.rn.f32 %f795, %f233, %f215, %f237; - abs.f32 %f239, %f794; - setp.leu.f32 %p28, %f239, 0f47CE4780; - @%p28 bra BB0_43; - - mov.b32 %r49, %f794; - shr.u32 %r50, %r49, 23; - shl.b32 %r179, %r49, 8; - or.b32 %r51, %r179, -2147483648; - add.u64 %rd47, %SP, 4; - cvta.to.local.u64 %rd284, %rd47; - mov.u32 %r374, 0; - mov.u64 %rd283, __cudart_i2opi_f; - mov.u32 %r373, -6; - -BB0_34: - .pragma "nounroll"; - ld.const.u32 %r182, [%rd283]; - // inline asm - { - mad.lo.cc.u32 %r180, %r182, %r51, %r374; - madc.hi.u32 %r374, %r182, %r51, 0; - } - // inline asm - st.local.u32 [%rd284], %r180; - add.s64 %rd284, %rd284, 4; - add.s64 %rd283, %rd283, 4; - add.s32 %r373, %r373, 1; - setp.ne.s32 %p29, %r373, 0; - @%p29 bra BB0_34; - - and.b32 %r185, %r50, 255; - add.s32 %r186, %r185, -128; - shr.u32 %r187, %r186, 5; - and.b32 %r56, %r49, -2147483648; - cvta.to.local.u64 %rd49, %rd47; - st.local.u32 [%rd49+24], %r374; - mov.u32 %r188, 6; - sub.s32 %r189, %r188, %r187; - mul.wide.s32 %rd50, %r189, 4; - add.s64 %rd14, %rd49, %rd50; - ld.local.u32 %r375, [%rd14]; - ld.local.u32 %r376, [%rd14+-4]; - and.b32 %r59, %r50, 31; - setp.eq.s32 %p30, %r59, 0; - @%p30 bra BB0_37; - - mov.u32 %r190, 32; - sub.s32 %r191, %r190, %r59; - shr.u32 %r192, %r376, %r191; - shl.b32 %r193, %r375, %r59; - add.s32 %r375, %r192, %r193; - ld.local.u32 %r194, [%rd14+-8]; - shr.u32 %r195, %r194, %r191; - shl.b32 %r196, %r376, %r59; - add.s32 %r376, %r195, %r196; - -BB0_37: - shr.u32 %r197, %r376, 30; - shl.b32 %r198, %r375, 2; - add.s32 %r377, %r197, %r198; - shl.b32 %r65, %r376, 2; - shr.u32 %r199, %r377, 31; - shr.u32 %r200, %r375, 30; - add.s32 %r66, %r199, %r200; - setp.eq.s32 %p31, %r199, 0; - @%p31 bra BB0_38; - bra.uni BB0_39; - -BB0_38: - mov.u32 %r378, %r56; - mov.u32 %r379, %r65; - bra.uni BB0_40; - -BB0_39: - not.b32 %r201, %r377; - neg.s32 %r379, %r65; - setp.eq.s32 %p32, %r65, 0; - selp.u32 %r202, 1, 0, %p32; - add.s32 %r377, %r202, %r201; - xor.b32 %r378, %r56, -2147483648; - -BB0_40: - clz.b32 %r381, %r377; - setp.eq.s32 %p33, %r381, 0; - shl.b32 %r203, %r377, %r381; - mov.u32 %r204, 32; - sub.s32 %r205, %r204, %r381; - shr.u32 %r206, %r379, %r205; - add.s32 %r207, %r206, %r203; - selp.b32 %r74, %r377, %r207, %p33; - mov.u32 %r208, -921707870; - mul.hi.u32 %r380, %r74, %r208; - setp.eq.s32 %p34, %r56, 0; - neg.s32 %r209, %r66; - selp.b32 %r382, %r66, %r209, %p34; - setp.lt.s32 %p35, %r380, 1; - @%p35 bra BB0_42; - - mul.lo.s32 %r210, %r74, -921707870; - shr.u32 %r211, %r210, 31; - shl.b32 %r212, %r380, 1; - add.s32 %r380, %r211, %r212; - add.s32 %r381, %r381, 1; - -BB0_42: - mov.u32 %r213, 126; - sub.s32 %r214, %r213, %r381; - shl.b32 %r215, %r214, 23; - add.s32 %r216, %r380, 1; - shr.u32 %r217, %r216, 7; - add.s32 %r218, %r217, 1; - shr.u32 %r219, %r218, 1; - add.s32 %r220, %r219, %r215; - or.b32 %r221, %r220, %r378; - mov.b32 %f795, %r221; - -BB0_43: - mul.rn.f32 %f56, %f795, %f795; - and.b32 %r82, %r382, 1; - setp.eq.s32 %p36, %r82, 0; - @%p36 bra BB0_45; - bra.uni BB0_44; - -BB0_45: - mov.f32 %f242, 0f3C08839E; - mov.f32 %f243, 0fB94CA1F9; - fma.rn.f32 %f796, %f243, %f56, %f242; - bra.uni BB0_46; - -BB0_44: - mov.f32 %f240, 0fBAB6061A; - mov.f32 %f241, 0f37CCF5CE; - fma.rn.f32 %f796, %f241, %f56, %f240; - -BB0_46: - @%p36 bra BB0_48; - bra.uni BB0_47; - -BB0_48: - mov.f32 %f247, 0fBE2AAAA3; - fma.rn.f32 %f248, %f796, %f56, %f247; - mov.f32 %f249, 0f00000000; - fma.rn.f32 %f797, %f248, %f56, %f249; - bra.uni BB0_49; - -BB0_47: - mov.f32 %f244, 0f3D2AAAA5; - fma.rn.f32 %f245, %f796, %f56, %f244; - mov.f32 %f246, 0fBF000000; - fma.rn.f32 %f797, %f245, %f56, %f246; - -BB0_49: - fma.rn.f32 %f798, %f797, %f795, %f795; - @%p36 bra BB0_51; - - mov.f32 %f250, 0f3F800000; - fma.rn.f32 %f798, %f797, %f56, %f250; - -BB0_51: - and.b32 %r222, %r382, 2; - setp.eq.s32 %p39, %r222, 0; - @%p39 bra BB0_53; - - mov.f32 %f251, 0f00000000; - mov.f32 %f252, 0fBF800000; - fma.rn.f32 %f798, %f798, %f252, %f251; - -BB0_53: - mul.f32 %f261, %f31, %f792; - add.u64 %rd51, %SP, 0; - cvta.to.local.u64 %rd52, %rd51; - mul.f32 %f262, %f261, %f261; - mov.f32 %f263, 0f3F800000; - sub.f32 %f264, %f263, %f262; - mul.f32 %f265, %f31, %f798; - mul.f32 %f266, %f265, %f265; - sub.f32 %f267, %f264, %f266; - mov.f32 %f268, 0f00000000; - max.f32 %f269, %f268, %f267; - sqrt.rn.f32 %f270, %f269; - mul.f32 %f271, %f17, %f265; - mul.f32 %f272, %f18, %f265; - mul.f32 %f273, %f19, %f265; - fma.rn.f32 %f274, %f20, %f261, %f271; - fma.rn.f32 %f275, %f21, %f261, %f272; - fma.rn.f32 %f276, %f22, %f261, %f273; - fma.rn.f32 %f277, %f7, %f270, %f274; - fma.rn.f32 %f278, %f8, %f270, %f275; - fma.rn.f32 %f279, %f9, %f270, %f276; - add.f32 %f280, %f7, %f277; - add.f32 %f281, %f8, %f278; - add.f32 %f282, %f9, %f279; - ld.global.f32 %f283, [shadowSpread]; - mul.f32 %f284, %f283, %f280; - mul.f32 %f285, %f283, %f281; - mul.f32 %f286, %f283, %f282; - sub.f32 %f287, %f284, %f7; - sub.f32 %f288, %f285, %f8; - sub.f32 %f289, %f286, %f9; - mul.f32 %f290, %f288, %f288; - fma.rn.f32 %f291, %f287, %f287, %f290; - fma.rn.f32 %f292, %f289, %f289, %f291; - sqrt.rn.f32 %f293, %f292; - rcp.rn.f32 %f294, %f293; - mul.f32 %f256, %f294, %f287; - mul.f32 %f257, %f294, %f288; - mul.f32 %f258, %f294, %f289; - ld.global.u32 %r226, [imageEnabled]; - and.b32 %r227, %r226, 32; - setp.eq.s32 %p40, %r227, 0; - selp.f32 %f295, 0f3F800000, 0f41200000, %p40; - mul.f32 %f259, %f295, %f29; - mov.u32 %r228, 1065353216; - st.local.u32 [%rd52], %r228; - ld.global.u32 %r223, [root]; - mov.u32 %r224, 1; - mov.f32 %f260, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r223, %f14, %f15, %f16, %f256, %f257, %f258, %r224, %f259, %f260, %rd51, %r100); - // inline asm - ld.local.f32 %f296, [%rd52]; - add.f32 %f800, %f800, %f296; - ld.global.u32 %r358, [samples]; - add.s32 %r361, %r361, 1; - setp.lt.s32 %p41, %r361, %r358; - @%p41 bra BB0_7; - -BB0_54: - add.s32 %r359, %r359, 1; - setp.lt.s32 %p42, %r359, %r358; - @%p42 bra BB0_5; - -BB0_55: - setp.eq.s32 %p43, %r358, 0; - mov.f32 %f802, 0f3F800000; - @%p43 bra BB0_57; - - mul.lo.s32 %r229, %r358, %r358; - cvt.rn.f32.s32 %f298, %r229; - div.rn.f32 %f802, %f800, %f298; - -BB0_57: - mul.f32 %f307, %f12, %f21; - fma.rn.f32 %f308, %f11, %f20, %f307; - fma.rn.f32 %f309, %f13, %f22, %f308; - ld.global.v4.f32 {%f310, %f311, %f312, %f313}, [lightTilingOffset]; - fma.rn.f32 %f303, %f309, %f310, %f312; - mul.f32 %f316, %f12, %f18; - fma.rn.f32 %f317, %f11, %f17, %f316; - fma.rn.f32 %f318, %f13, %f19, %f317; - fma.rn.f32 %f304, %f318, %f311, %f313; - ld.global.u32 %r230, [lightCookie]; - mov.f32 %f306, 0f00000000; - // inline asm - call (%f299, %f300, %f301, %f302), _rt_texture_get_f_id, (%r230, %r99, %f303, %f304, %f306, %f306); - // inline asm - mul.f32 %f73, %f802, %f299; - ld.global.f32 %f321, [directColor]; - mul.f32 %f322, %f321, %f73; - ld.global.f32 %f323, [directColor+4]; - mul.f32 %f324, %f323, %f73; - ld.global.f32 %f325, [directColor+8]; - mul.f32 %f326, %f73, %f325; - cvt.sat.f32.f32 %f327, %f10; - mul.f32 %f74, %f322, %f327; - mul.f32 %f75, %f324, %f327; - mul.f32 %f76, %f326, %f327; - mul.f32 %f77, %f322, 0f3E800000; - mul.f32 %f78, %f324, 0f3E800000; - mul.f32 %f79, %f326, 0f3E800000; - ld.global.u32 %r387, [imageEnabled]; - and.b32 %r232, %r387, 8; - setp.eq.s32 %p44, %r232, 0; - @%p44 bra BB0_70; - - cvt.u64.u32 %rd55, %r2; - cvt.u64.u32 %rd56, %r3; - mov.u64 %rd59, image_Mask; - cvta.global.u64 %rd54, %rd59; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd54, %r99, %r99, %rd55, %rd56, %rd25, %rd25); - // inline asm - abs.f32 %f81, %f73; - setp.lt.f32 %p45, %f81, 0f00800000; - mul.f32 %f333, %f81, 0f4B800000; - selp.f32 %f334, 0fC3170000, 0fC2FE0000, %p45; - selp.f32 %f335, %f333, %f81, %p45; - mov.b32 %r235, %f335; - and.b32 %r236, %r235, 8388607; - or.b32 %r237, %r236, 1065353216; - mov.b32 %f336, %r237; - shr.u32 %r238, %r235, 23; - cvt.rn.f32.u32 %f337, %r238; - add.f32 %f338, %f334, %f337; - setp.gt.f32 %p46, %f336, 0f3FB504F3; - mul.f32 %f339, %f336, 0f3F000000; - add.f32 %f340, %f338, 0f3F800000; - selp.f32 %f341, %f339, %f336, %p46; - selp.f32 %f342, %f340, %f338, %p46; - add.f32 %f343, %f341, 0fBF800000; - add.f32 %f329, %f341, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f328,%f329; - // inline asm - add.f32 %f344, %f343, %f343; - mul.f32 %f345, %f328, %f344; - mul.f32 %f346, %f345, %f345; - mov.f32 %f347, 0f3C4CAF63; - mov.f32 %f348, 0f3B18F0FE; - fma.rn.f32 %f349, %f348, %f346, %f347; - mov.f32 %f350, 0f3DAAAABD; - fma.rn.f32 %f351, %f349, %f346, %f350; - mul.rn.f32 %f352, %f351, %f346; - mul.rn.f32 %f353, %f352, %f345; - sub.f32 %f354, %f343, %f345; - neg.f32 %f355, %f345; - add.f32 %f356, %f354, %f354; - fma.rn.f32 %f357, %f355, %f343, %f356; - mul.rn.f32 %f358, %f328, %f357; - add.f32 %f359, %f353, %f345; - sub.f32 %f360, %f345, %f359; - add.f32 %f361, %f353, %f360; - add.f32 %f362, %f358, %f361; - add.f32 %f363, %f359, %f362; - sub.f32 %f364, %f359, %f363; - add.f32 %f365, %f362, %f364; - mov.f32 %f366, 0f3F317200; - mul.rn.f32 %f367, %f342, %f366; - mov.f32 %f368, 0f35BFBE8E; - mul.rn.f32 %f369, %f342, %f368; - add.f32 %f370, %f367, %f363; - sub.f32 %f371, %f367, %f370; - add.f32 %f372, %f363, %f371; - add.f32 %f373, %f365, %f372; - add.f32 %f374, %f369, %f373; - add.f32 %f375, %f370, %f374; - sub.f32 %f376, %f370, %f375; - add.f32 %f377, %f374, %f376; - mov.f32 %f378, 0f3EE8BA2E; - mul.rn.f32 %f379, %f378, %f375; - neg.f32 %f380, %f379; - fma.rn.f32 %f381, %f378, %f375, %f380; - fma.rn.f32 %f382, %f378, %f377, %f381; - fma.rn.f32 %f384, %f306, %f375, %f382; - add.rn.f32 %f385, %f379, %f384; - neg.f32 %f386, %f385; - add.rn.f32 %f387, %f379, %f386; - add.rn.f32 %f388, %f387, %f384; - mov.b32 %r239, %f385; - setp.eq.s32 %p47, %r239, 1118925336; - add.s32 %r240, %r239, -1; - mov.b32 %f389, %r240; - add.f32 %f390, %f388, 0f37000000; - selp.f32 %f391, %f389, %f385, %p47; - selp.f32 %f82, %f390, %f388, %p47; - mul.f32 %f392, %f391, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f393, %f392; - mov.f32 %f394, 0fBF317200; - fma.rn.f32 %f395, %f393, %f394, %f391; - mov.f32 %f396, 0fB5BFBE8E; - fma.rn.f32 %f397, %f393, %f396, %f395; - mul.f32 %f398, %f397, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f399, %f398; - add.f32 %f400, %f393, 0f00000000; - ex2.approx.f32 %f401, %f400; - mul.f32 %f402, %f399, %f401; - setp.lt.f32 %p48, %f391, 0fC2D20000; - selp.f32 %f403, 0f00000000, %f402, %p48; - setp.gt.f32 %p49, %f391, 0f42D20000; - selp.f32 %f803, 0f7F800000, %f403, %p49; - setp.eq.f32 %p50, %f803, 0f7F800000; - @%p50 bra BB0_60; - - fma.rn.f32 %f803, %f803, %f82, %f803; - -BB0_60: - mov.f32 %f774, 0f3E68BA2E; - cvt.rzi.f32.f32 %f773, %f774; - fma.rn.f32 %f772, %f773, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f771, %f772; - setp.lt.f32 %p51, %f73, 0f00000000; - setp.eq.f32 %p52, %f771, 0f3F800000; - and.pred %p1, %p51, %p52; - mov.b32 %r241, %f803; - xor.b32 %r242, %r241, -2147483648; - mov.b32 %f404, %r242; - selp.f32 %f805, %f404, %f803, %p1; - setp.eq.f32 %p53, %f73, 0f00000000; - @%p53 bra BB0_63; - bra.uni BB0_61; - -BB0_63: - add.f32 %f407, %f73, %f73; - selp.f32 %f805, %f407, 0f00000000, %p52; - bra.uni BB0_64; - -BB0_128: - mov.u64 %rd200, image_HDR; - cvta.global.u64 %rd195, %rd200; - mov.u32 %r328, 8; - // inline asm - call (%rd194), _rt_buffer_get_64, (%rd195, %r99, %r328, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f711, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs98, %f711;} - - // inline asm - mov.u16 %rs99, 0; - st.v4.u16 [%rd194], {%rs98, %rs98, %rs98, %rs99}; - -BB0_129: - ld.global.u32 %r329, [additive]; - setp.eq.s32 %p120, %r329, 0; - @%p120 bra BB0_131; - - mov.u64 %rd213, image_RNM0; - cvta.global.u64 %rd202, %rd213; - mov.u32 %r333, 8; - // inline asm - call (%rd201), _rt_buffer_get_64, (%rd202, %r99, %r333, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs106, %rs107, %rs108, %rs109}, [%rd201]; - // inline asm - { cvt.f32.f16 %f712, %rs106;} - - // inline asm - // inline asm - { cvt.f32.f16 %f713, %rs107;} - - // inline asm - // inline asm - { cvt.f32.f16 %f714, %rs108;} - - // inline asm - // inline asm - call (%rd207), _rt_buffer_get_64, (%rd202, %r99, %r333, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f715, %f712, 0f00000000; - add.f32 %f716, %f713, 0f00000000; - add.f32 %f717, %f714, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs105, %f717;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs104, %f716;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs103, %f715;} - - // inline asm - mov.u16 %rs110, 0; - st.v4.u16 [%rd207], {%rs103, %rs104, %rs105, %rs110}; - bra.uni BB0_132; - -BB0_131: - mov.u64 %rd220, image_RNM0; - cvta.global.u64 %rd215, %rd220; - mov.u32 %r335, 8; - // inline asm - call (%rd214), _rt_buffer_get_64, (%rd215, %r99, %r335, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f718, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f718;} - - // inline asm - mov.u16 %rs112, 0; - st.v4.u16 [%rd214], {%rs111, %rs111, %rs111, %rs112}; - -BB0_132: - ld.global.u32 %r336, [additive]; - setp.eq.s32 %p121, %r336, 0; - @%p121 bra BB0_134; - - mov.u64 %rd233, image_RNM1; - cvta.global.u64 %rd222, %rd233; - mov.u32 %r340, 8; - // inline asm - call (%rd221), _rt_buffer_get_64, (%rd222, %r99, %r340, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs119, %rs120, %rs121, %rs122}, [%rd221]; - // inline asm - { cvt.f32.f16 %f719, %rs119;} - - // inline asm - // inline asm - { cvt.f32.f16 %f720, %rs120;} - - // inline asm - // inline asm - { cvt.f32.f16 %f721, %rs121;} - - // inline asm - // inline asm - call (%rd227), _rt_buffer_get_64, (%rd222, %r99, %r340, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f722, %f719, 0f00000000; - add.f32 %f723, %f720, 0f00000000; - add.f32 %f724, %f721, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs118, %f724;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs117, %f723;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs116, %f722;} - - // inline asm - mov.u16 %rs123, 0; - st.v4.u16 [%rd227], {%rs116, %rs117, %rs118, %rs123}; - bra.uni BB0_135; - -BB0_134: - mov.u64 %rd240, image_RNM1; - cvta.global.u64 %rd235, %rd240; - mov.u32 %r342, 8; - // inline asm - call (%rd234), _rt_buffer_get_64, (%rd235, %r99, %r342, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f725, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs124, %f725;} - - // inline asm - mov.u16 %rs125, 0; - st.v4.u16 [%rd234], {%rs124, %rs124, %rs124, %rs125}; - -BB0_135: - ld.global.u32 %r343, [additive]; - setp.eq.s32 %p122, %r343, 0; - @%p122 bra BB0_137; - - mov.u64 %rd253, image_RNM2; - cvta.global.u64 %rd242, %rd253; - mov.u32 %r347, 8; - // inline asm - call (%rd241), _rt_buffer_get_64, (%rd242, %r99, %r347, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs132, %rs133, %rs134, %rs135}, [%rd241]; - // inline asm - { cvt.f32.f16 %f726, %rs132;} - - // inline asm - // inline asm - { cvt.f32.f16 %f727, %rs133;} - - // inline asm - // inline asm - { cvt.f32.f16 %f728, %rs134;} - - // inline asm - // inline asm - call (%rd247), _rt_buffer_get_64, (%rd242, %r99, %r347, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f729, %f726, 0f00000000; - add.f32 %f730, %f727, 0f00000000; - add.f32 %f731, %f728, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs131, %f731;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs130, %f730;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs129, %f729;} - - // inline asm - mov.u16 %rs136, 0; - st.v4.u16 [%rd247], {%rs129, %rs130, %rs131, %rs136}; - bra.uni BB0_138; - -BB0_137: - mov.u64 %rd260, image_RNM2; - cvta.global.u64 %rd255, %rd260; - mov.u32 %r349, 8; - // inline asm - call (%rd254), _rt_buffer_get_64, (%rd255, %r99, %r349, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f732, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs137, %f732;} - - // inline asm - mov.u16 %rs138, 0; - st.v4.u16 [%rd254], {%rs137, %rs137, %rs137, %rs138}; - -BB0_138: - ld.global.u32 %r350, [additive]; - setp.eq.s32 %p123, %r350, 0; - @%p123 bra BB0_140; - - mov.u64 %rd273, image_RNM3; - cvta.global.u64 %rd262, %rd273; - mov.u32 %r354, 8; - // inline asm - call (%rd261), _rt_buffer_get_64, (%rd262, %r99, %r354, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs145, %rs146, %rs147, %rs148}, [%rd261]; - // inline asm - { cvt.f32.f16 %f733, %rs145;} - - // inline asm - // inline asm - { cvt.f32.f16 %f734, %rs146;} - - // inline asm - // inline asm - { cvt.f32.f16 %f735, %rs147;} - - // inline asm - // inline asm - call (%rd267), _rt_buffer_get_64, (%rd262, %r99, %r354, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f736, %f733, 0f00000000; - add.f32 %f737, %f734, 0f00000000; - add.f32 %f738, %f735, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs144, %f738;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs143, %f737;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs142, %f736;} - - // inline asm - mov.u16 %rs149, 0; - st.v4.u16 [%rd267], {%rs142, %rs143, %rs144, %rs149}; - bra.uni BB0_141; - -BB0_140: - mov.u64 %rd280, image_RNM3; - cvta.global.u64 %rd275, %rd280; - mov.u32 %r356, 8; - // inline asm - call (%rd274), _rt_buffer_get_64, (%rd275, %r99, %r356, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f739, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs150, %f739;} - - // inline asm - mov.u16 %rs151, 0; - st.v4.u16 [%rd274], {%rs150, %rs150, %rs150, %rs151}; - bra.uni BB0_141; - -BB0_61: - setp.geu.f32 %p54, %f73, 0f00000000; - @%p54 bra BB0_64; - - mov.f32 %f779, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f406, %f779; - setp.neu.f32 %p55, %f406, 0f3EE8BA2E; - selp.f32 %f805, 0f7FFFFFFF, %f805, %p55; - -BB0_64: - abs.f32 %f775, %f73; - add.f32 %f408, %f775, 0f3EE8BA2E; - mov.b32 %r243, %f408; - setp.lt.s32 %p57, %r243, 2139095040; - @%p57 bra BB0_69; - - abs.f32 %f777, %f73; - setp.gtu.f32 %p58, %f777, 0f7F800000; - @%p58 bra BB0_68; - bra.uni BB0_66; - -BB0_68: - add.f32 %f805, %f73, 0f3EE8BA2E; - bra.uni BB0_69; - -BB0_66: - abs.f32 %f778, %f73; - setp.neu.f32 %p59, %f778, 0f7F800000; - @%p59 bra BB0_69; - - selp.f32 %f805, 0fFF800000, 0f7F800000, %p1; - -BB0_69: - mul.f32 %f409, %f805, 0f437F0000; - setp.eq.f32 %p60, %f73, 0f3F800000; - selp.f32 %f410, 0f437F0000, %f409, %p60; - cvt.rzi.u32.f32 %r244, %f410; - cvt.u16.u32 %rs14, %r244; - mov.u16 %rs15, 255; - st.v2.u8 [%rd53], {%rs14, %rs15}; - ld.global.u32 %r387, [imageEnabled]; - -BB0_70: - and.b32 %r245, %r387, 1; - setp.eq.b32 %p61, %r245, 1; - @!%p61 bra BB0_105; - bra.uni BB0_71; - -BB0_71: - mov.f32 %f776, 0f00000000; - abs.f32 %f94, %f74; - setp.lt.f32 %p62, %f94, 0f00800000; - mul.f32 %f416, %f94, 0f4B800000; - selp.f32 %f417, 0fC3170000, 0fC2FE0000, %p62; - selp.f32 %f418, %f416, %f94, %p62; - mov.b32 %r246, %f418; - and.b32 %r247, %r246, 8388607; - or.b32 %r248, %r247, 1065353216; - mov.b32 %f419, %r248; - shr.u32 %r249, %r246, 23; - cvt.rn.f32.u32 %f420, %r249; - add.f32 %f421, %f417, %f420; - setp.gt.f32 %p63, %f419, 0f3FB504F3; - mul.f32 %f422, %f419, 0f3F000000; - add.f32 %f423, %f421, 0f3F800000; - selp.f32 %f424, %f422, %f419, %p63; - selp.f32 %f425, %f423, %f421, %p63; - add.f32 %f426, %f424, 0fBF800000; - add.f32 %f412, %f424, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f411,%f412; - // inline asm - add.f32 %f427, %f426, %f426; - mul.f32 %f428, %f411, %f427; - mul.f32 %f429, %f428, %f428; - mov.f32 %f430, 0f3C4CAF63; - mov.f32 %f431, 0f3B18F0FE; - fma.rn.f32 %f432, %f431, %f429, %f430; - mov.f32 %f433, 0f3DAAAABD; - fma.rn.f32 %f434, %f432, %f429, %f433; - mul.rn.f32 %f435, %f434, %f429; - mul.rn.f32 %f436, %f435, %f428; - sub.f32 %f437, %f426, %f428; - neg.f32 %f438, %f428; - add.f32 %f439, %f437, %f437; - fma.rn.f32 %f440, %f438, %f426, %f439; - mul.rn.f32 %f441, %f411, %f440; - add.f32 %f442, %f436, %f428; - sub.f32 %f443, %f428, %f442; - add.f32 %f444, %f436, %f443; - add.f32 %f445, %f441, %f444; - add.f32 %f446, %f442, %f445; - sub.f32 %f447, %f442, %f446; - add.f32 %f448, %f445, %f447; - mov.f32 %f449, 0f3F317200; - mul.rn.f32 %f450, %f425, %f449; - mov.f32 %f451, 0f35BFBE8E; - mul.rn.f32 %f452, %f425, %f451; - add.f32 %f453, %f450, %f446; - sub.f32 %f454, %f450, %f453; - add.f32 %f455, %f446, %f454; - add.f32 %f456, %f448, %f455; - add.f32 %f457, %f452, %f456; - add.f32 %f458, %f453, %f457; - sub.f32 %f459, %f453, %f458; - add.f32 %f460, %f457, %f459; - mov.f32 %f461, 0f3EE66666; - mul.rn.f32 %f462, %f461, %f458; - neg.f32 %f463, %f462; - fma.rn.f32 %f464, %f461, %f458, %f463; - fma.rn.f32 %f465, %f461, %f460, %f464; - fma.rn.f32 %f467, %f776, %f458, %f465; - add.rn.f32 %f468, %f462, %f467; - neg.f32 %f469, %f468; - add.rn.f32 %f470, %f462, %f469; - add.rn.f32 %f471, %f470, %f467; - mov.b32 %r250, %f468; - setp.eq.s32 %p64, %r250, 1118925336; - add.s32 %r251, %r250, -1; - mov.b32 %f472, %r251; - add.f32 %f473, %f471, 0f37000000; - selp.f32 %f474, %f472, %f468, %p64; - selp.f32 %f95, %f473, %f471, %p64; - mul.f32 %f475, %f474, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f476, %f475; - mov.f32 %f477, 0fBF317200; - fma.rn.f32 %f478, %f476, %f477, %f474; - mov.f32 %f479, 0fB5BFBE8E; - fma.rn.f32 %f480, %f476, %f479, %f478; - mul.f32 %f481, %f480, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f482, %f481; - add.f32 %f483, %f476, 0f00000000; - ex2.approx.f32 %f484, %f483; - mul.f32 %f485, %f482, %f484; - setp.lt.f32 %p65, %f474, 0fC2D20000; - selp.f32 %f486, 0f00000000, %f485, %p65; - setp.gt.f32 %p66, %f474, 0f42D20000; - selp.f32 %f806, 0f7F800000, %f486, %p66; - setp.eq.f32 %p67, %f806, 0f7F800000; - @%p67 bra BB0_73; - - fma.rn.f32 %f806, %f806, %f95, %f806; - -BB0_73: - mov.f32 %f743, 0f3E666666; - cvt.rzi.f32.f32 %f742, %f743; - fma.rn.f32 %f741, %f742, 0fC0000000, 0f3EE66666; - abs.f32 %f740, %f741; - setp.lt.f32 %p68, %f74, 0f00000000; - setp.eq.f32 %p69, %f740, 0f3F800000; - and.pred %p2, %p68, %p69; - mov.b32 %r252, %f806; - xor.b32 %r253, %r252, -2147483648; - mov.b32 %f487, %r253; - selp.f32 %f808, %f487, %f806, %p2; - setp.eq.f32 %p70, %f74, 0f00000000; - @%p70 bra BB0_76; - bra.uni BB0_74; - -BB0_76: - add.f32 %f490, %f74, %f74; - selp.f32 %f808, %f490, 0f00000000, %p69; - bra.uni BB0_77; - -BB0_74: - setp.geu.f32 %p71, %f74, 0f00000000; - @%p71 bra BB0_77; - - mov.f32 %f767, 0f3EE66666; - cvt.rzi.f32.f32 %f489, %f767; - setp.neu.f32 %p72, %f489, 0f3EE66666; - selp.f32 %f808, 0f7FFFFFFF, %f808, %p72; - -BB0_77: - abs.f32 %f744, %f74; - add.f32 %f491, %f744, 0f3EE66666; - mov.b32 %r254, %f491; - setp.lt.s32 %p74, %r254, 2139095040; - @%p74 bra BB0_82; - - abs.f32 %f765, %f74; - setp.gtu.f32 %p75, %f765, 0f7F800000; - @%p75 bra BB0_81; - bra.uni BB0_79; - -BB0_81: - add.f32 %f808, %f74, 0f3EE66666; - bra.uni BB0_82; - -BB0_79: - abs.f32 %f766, %f74; - setp.neu.f32 %p76, %f766, 0f7F800000; - @%p76 bra BB0_82; - - selp.f32 %f808, 0fFF800000, 0f7F800000, %p2; - -BB0_82: - mov.f32 %f753, 0fB5BFBE8E; - mov.f32 %f752, 0fBF317200; - mov.f32 %f751, 0f35BFBE8E; - mov.f32 %f750, 0f3F317200; - mov.f32 %f749, 0f3DAAAABD; - mov.f32 %f748, 0f3C4CAF63; - mov.f32 %f747, 0f3B18F0FE; - mov.f32 %f746, 0f3EE66666; - mov.f32 %f745, 0f00000000; - setp.eq.f32 %p77, %f74, 0f3F800000; - selp.f32 %f106, 0f3F800000, %f808, %p77; - abs.f32 %f107, %f75; - setp.lt.f32 %p78, %f107, 0f00800000; - mul.f32 %f494, %f107, 0f4B800000; - selp.f32 %f495, 0fC3170000, 0fC2FE0000, %p78; - selp.f32 %f496, %f494, %f107, %p78; - mov.b32 %r255, %f496; - and.b32 %r256, %r255, 8388607; - or.b32 %r257, %r256, 1065353216; - mov.b32 %f497, %r257; - shr.u32 %r258, %r255, 23; - cvt.rn.f32.u32 %f498, %r258; - add.f32 %f499, %f495, %f498; - setp.gt.f32 %p79, %f497, 0f3FB504F3; - mul.f32 %f500, %f497, 0f3F000000; - add.f32 %f501, %f499, 0f3F800000; - selp.f32 %f502, %f500, %f497, %p79; - selp.f32 %f503, %f501, %f499, %p79; - add.f32 %f504, %f502, 0fBF800000; - add.f32 %f493, %f502, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f492,%f493; - // inline asm - add.f32 %f505, %f504, %f504; - mul.f32 %f506, %f492, %f505; - mul.f32 %f507, %f506, %f506; - fma.rn.f32 %f510, %f747, %f507, %f748; - fma.rn.f32 %f512, %f510, %f507, %f749; - mul.rn.f32 %f513, %f512, %f507; - mul.rn.f32 %f514, %f513, %f506; - sub.f32 %f515, %f504, %f506; - neg.f32 %f516, %f506; - add.f32 %f517, %f515, %f515; - fma.rn.f32 %f518, %f516, %f504, %f517; - mul.rn.f32 %f519, %f492, %f518; - add.f32 %f520, %f514, %f506; - sub.f32 %f521, %f506, %f520; - add.f32 %f522, %f514, %f521; - add.f32 %f523, %f519, %f522; - add.f32 %f524, %f520, %f523; - sub.f32 %f525, %f520, %f524; - add.f32 %f526, %f523, %f525; - mul.rn.f32 %f528, %f503, %f750; - mul.rn.f32 %f530, %f503, %f751; - add.f32 %f531, %f528, %f524; - sub.f32 %f532, %f528, %f531; - add.f32 %f533, %f524, %f532; - add.f32 %f534, %f526, %f533; - add.f32 %f535, %f530, %f534; - add.f32 %f536, %f531, %f535; - sub.f32 %f537, %f531, %f536; - add.f32 %f538, %f535, %f537; - mul.rn.f32 %f540, %f746, %f536; - neg.f32 %f541, %f540; - fma.rn.f32 %f542, %f746, %f536, %f541; - fma.rn.f32 %f543, %f746, %f538, %f542; - fma.rn.f32 %f545, %f745, %f536, %f543; - add.rn.f32 %f546, %f540, %f545; - neg.f32 %f547, %f546; - add.rn.f32 %f548, %f540, %f547; - add.rn.f32 %f549, %f548, %f545; - mov.b32 %r259, %f546; - setp.eq.s32 %p80, %r259, 1118925336; - add.s32 %r260, %r259, -1; - mov.b32 %f550, %r260; - add.f32 %f551, %f549, 0f37000000; - selp.f32 %f552, %f550, %f546, %p80; - selp.f32 %f108, %f551, %f549, %p80; - mul.f32 %f553, %f552, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f554, %f553; - fma.rn.f32 %f556, %f554, %f752, %f552; - fma.rn.f32 %f558, %f554, %f753, %f556; - mul.f32 %f559, %f558, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f560, %f559; - add.f32 %f561, %f554, 0f00000000; - ex2.approx.f32 %f562, %f561; - mul.f32 %f563, %f560, %f562; - setp.lt.f32 %p81, %f552, 0fC2D20000; - selp.f32 %f564, 0f00000000, %f563, %p81; - setp.gt.f32 %p82, %f552, 0f42D20000; - selp.f32 %f809, 0f7F800000, %f564, %p82; - setp.eq.f32 %p83, %f809, 0f7F800000; - @%p83 bra BB0_84; - - fma.rn.f32 %f809, %f809, %f108, %f809; - -BB0_84: - setp.lt.f32 %p84, %f75, 0f00000000; - and.pred %p3, %p84, %p69; - mov.b32 %r261, %f809; - xor.b32 %r262, %r261, -2147483648; - mov.b32 %f565, %r262; - selp.f32 %f811, %f565, %f809, %p3; - setp.eq.f32 %p86, %f75, 0f00000000; - @%p86 bra BB0_87; - bra.uni BB0_85; - -BB0_87: - add.f32 %f568, %f75, %f75; - selp.f32 %f811, %f568, 0f00000000, %p69; - bra.uni BB0_88; - -BB0_85: - setp.geu.f32 %p87, %f75, 0f00000000; - @%p87 bra BB0_88; - - mov.f32 %f764, 0f3EE66666; - cvt.rzi.f32.f32 %f567, %f764; - setp.neu.f32 %p88, %f567, 0f3EE66666; - selp.f32 %f811, 0f7FFFFFFF, %f811, %p88; - -BB0_88: - abs.f32 %f768, %f75; - add.f32 %f569, %f768, 0f3EE66666; - mov.b32 %r263, %f569; - setp.lt.s32 %p90, %r263, 2139095040; - @%p90 bra BB0_93; - - abs.f32 %f769, %f75; - setp.gtu.f32 %p91, %f769, 0f7F800000; - @%p91 bra BB0_92; - bra.uni BB0_90; - -BB0_92: - add.f32 %f811, %f75, 0f3EE66666; - bra.uni BB0_93; - -BB0_90: - abs.f32 %f770, %f75; - setp.neu.f32 %p92, %f770, 0f7F800000; - @%p92 bra BB0_93; - - selp.f32 %f811, 0fFF800000, 0f7F800000, %p3; - -BB0_93: - mov.f32 %f762, 0fB5BFBE8E; - mov.f32 %f761, 0fBF317200; - mov.f32 %f760, 0f35BFBE8E; - mov.f32 %f759, 0f3F317200; - mov.f32 %f758, 0f3DAAAABD; - mov.f32 %f757, 0f3C4CAF63; - mov.f32 %f756, 0f3B18F0FE; - mov.f32 %f755, 0f3EE66666; - mov.f32 %f754, 0f00000000; - setp.eq.f32 %p93, %f75, 0f3F800000; - selp.f32 %f119, 0f3F800000, %f811, %p93; - abs.f32 %f120, %f76; - setp.lt.f32 %p94, %f120, 0f00800000; - mul.f32 %f572, %f120, 0f4B800000; - selp.f32 %f573, 0fC3170000, 0fC2FE0000, %p94; - selp.f32 %f574, %f572, %f120, %p94; - mov.b32 %r264, %f574; - and.b32 %r265, %r264, 8388607; - or.b32 %r266, %r265, 1065353216; - mov.b32 %f575, %r266; - shr.u32 %r267, %r264, 23; - cvt.rn.f32.u32 %f576, %r267; - add.f32 %f577, %f573, %f576; - setp.gt.f32 %p95, %f575, 0f3FB504F3; - mul.f32 %f578, %f575, 0f3F000000; - add.f32 %f579, %f577, 0f3F800000; - selp.f32 %f580, %f578, %f575, %p95; - selp.f32 %f581, %f579, %f577, %p95; - add.f32 %f582, %f580, 0fBF800000; - add.f32 %f571, %f580, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f570,%f571; - // inline asm - add.f32 %f583, %f582, %f582; - mul.f32 %f584, %f570, %f583; - mul.f32 %f585, %f584, %f584; - fma.rn.f32 %f588, %f756, %f585, %f757; - fma.rn.f32 %f590, %f588, %f585, %f758; - mul.rn.f32 %f591, %f590, %f585; - mul.rn.f32 %f592, %f591, %f584; - sub.f32 %f593, %f582, %f584; - neg.f32 %f594, %f584; - add.f32 %f595, %f593, %f593; - fma.rn.f32 %f596, %f594, %f582, %f595; - mul.rn.f32 %f597, %f570, %f596; - add.f32 %f598, %f592, %f584; - sub.f32 %f599, %f584, %f598; - add.f32 %f600, %f592, %f599; - add.f32 %f601, %f597, %f600; - add.f32 %f602, %f598, %f601; - sub.f32 %f603, %f598, %f602; - add.f32 %f604, %f601, %f603; - mul.rn.f32 %f606, %f581, %f759; - mul.rn.f32 %f608, %f581, %f760; - add.f32 %f609, %f606, %f602; - sub.f32 %f610, %f606, %f609; - add.f32 %f611, %f602, %f610; - add.f32 %f612, %f604, %f611; - add.f32 %f613, %f608, %f612; - add.f32 %f614, %f609, %f613; - sub.f32 %f615, %f609, %f614; - add.f32 %f616, %f613, %f615; - mul.rn.f32 %f618, %f755, %f614; - neg.f32 %f619, %f618; - fma.rn.f32 %f620, %f755, %f614, %f619; - fma.rn.f32 %f621, %f755, %f616, %f620; - fma.rn.f32 %f623, %f754, %f614, %f621; - add.rn.f32 %f624, %f618, %f623; - neg.f32 %f625, %f624; - add.rn.f32 %f626, %f618, %f625; - add.rn.f32 %f627, %f626, %f623; - mov.b32 %r268, %f624; - setp.eq.s32 %p96, %r268, 1118925336; - add.s32 %r269, %r268, -1; - mov.b32 %f628, %r269; - add.f32 %f629, %f627, 0f37000000; - selp.f32 %f630, %f628, %f624, %p96; - selp.f32 %f121, %f629, %f627, %p96; - mul.f32 %f631, %f630, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f632, %f631; - fma.rn.f32 %f634, %f632, %f761, %f630; - fma.rn.f32 %f636, %f632, %f762, %f634; - mul.f32 %f637, %f636, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f638, %f637; - add.f32 %f639, %f632, 0f00000000; - ex2.approx.f32 %f640, %f639; - mul.f32 %f641, %f638, %f640; - setp.lt.f32 %p97, %f630, 0fC2D20000; - selp.f32 %f642, 0f00000000, %f641, %p97; - setp.gt.f32 %p98, %f630, 0f42D20000; - selp.f32 %f812, 0f7F800000, %f642, %p98; - setp.eq.f32 %p99, %f812, 0f7F800000; - @%p99 bra BB0_95; - - fma.rn.f32 %f812, %f812, %f121, %f812; - -BB0_95: - setp.lt.f32 %p100, %f76, 0f00000000; - and.pred %p4, %p100, %p69; - mov.b32 %r270, %f812; - xor.b32 %r271, %r270, -2147483648; - mov.b32 %f643, %r271; - selp.f32 %f814, %f643, %f812, %p4; - setp.eq.f32 %p102, %f76, 0f00000000; - @%p102 bra BB0_98; - bra.uni BB0_96; - -BB0_98: - add.f32 %f646, %f76, %f76; - selp.f32 %f814, %f646, 0f00000000, %p69; - bra.uni BB0_99; - -BB0_96: - setp.geu.f32 %p103, %f76, 0f00000000; - @%p103 bra BB0_99; - - mov.f32 %f763, 0f3EE66666; - cvt.rzi.f32.f32 %f645, %f763; - setp.neu.f32 %p104, %f645, 0f3EE66666; - selp.f32 %f814, 0f7FFFFFFF, %f814, %p104; - -BB0_99: - abs.f32 %f780, %f76; - add.f32 %f647, %f780, 0f3EE66666; - mov.b32 %r272, %f647; - setp.lt.s32 %p106, %r272, 2139095040; - @%p106 bra BB0_104; - - abs.f32 %f781, %f76; - setp.gtu.f32 %p107, %f781, 0f7F800000; - @%p107 bra BB0_103; - bra.uni BB0_101; - -BB0_103: - add.f32 %f814, %f76, 0f3EE66666; - bra.uni BB0_104; - -BB0_101: - abs.f32 %f782, %f76; - setp.neu.f32 %p108, %f782, 0f7F800000; - @%p108 bra BB0_104; - - selp.f32 %f814, 0fFF800000, 0f7F800000, %p4; - -BB0_104: - mov.u32 %r357, 4; - setp.eq.f32 %p109, %f76, 0f3F800000; - selp.f32 %f648, 0f3F800000, %f814, %p109; - cvt.u64.u32 %rd63, %r3; - cvt.u64.u32 %rd62, %r2; - mov.u64 %rd66, image; - cvta.global.u64 %rd61, %rd66; - // inline asm - call (%rd60), _rt_buffer_get_64, (%rd61, %r99, %r357, %rd62, %rd63, %rd25, %rd25); - // inline asm - cvt.sat.f32.f32 %f649, %f648; - mul.f32 %f650, %f649, 0f437FFD71; - cvt.rzi.u32.f32 %r275, %f650; - cvt.sat.f32.f32 %f651, %f119; - mul.f32 %f652, %f651, 0f437FFD71; - cvt.rzi.u32.f32 %r276, %f652; - cvt.sat.f32.f32 %f653, %f106; - mul.f32 %f654, %f653, 0f437FFD71; - cvt.rzi.u32.f32 %r277, %f654; - cvt.u16.u32 %rs16, %r275; - cvt.u16.u32 %rs17, %r277; - cvt.u16.u32 %rs18, %r276; - mov.u16 %rs19, 255; - st.v4.u8 [%rd60], {%rs16, %rs18, %rs17, %rs19}; - ld.global.u32 %r387, [imageEnabled]; - -BB0_105: - cvt.u64.u32 %rd16, %r2; - cvt.u64.u32 %rd17, %r3; - and.b32 %r278, %r387, 4; - setp.eq.s32 %p110, %r278, 0; - @%p110 bra BB0_109; - - ld.global.u32 %r279, [additive]; - setp.eq.s32 %p111, %r279, 0; - mov.f32 %f655, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs20, %f655;} - - // inline asm - @%p111 bra BB0_108; - - mov.u64 %rd79, image_HDR; - cvta.global.u64 %rd68, %rd79; - mov.u32 %r283, 8; - // inline asm - call (%rd67), _rt_buffer_get_64, (%rd68, %r99, %r283, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs27, %rs28, %rs29, %rs30}, [%rd67]; - // inline asm - { cvt.f32.f16 %f656, %rs27;} - - // inline asm - // inline asm - { cvt.f32.f16 %f657, %rs28;} - - // inline asm - // inline asm - { cvt.f32.f16 %f658, %rs29;} - - // inline asm - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd68, %r99, %r283, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f659, %f74, %f656; - add.f32 %f660, %f75, %f657; - add.f32 %f661, %f76, %f658; - // inline asm - { cvt.rn.f16.f32 %rs26, %f661;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f660;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs24, %f659;} - - // inline asm - st.v4.u16 [%rd73], {%rs24, %rs25, %rs26, %rs20}; - bra.uni BB0_109; - -BB0_108: - mov.u64 %rd86, image_HDR; - cvta.global.u64 %rd81, %rd86; - mov.u32 %r285, 8; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r99, %r285, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs33, %f76;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs32, %f75;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs31, %f74;} - - // inline asm - st.v4.u16 [%rd80], {%rs31, %rs32, %rs33, %rs20}; - -BB0_109: - ld.global.u32 %r286, [additive]; - setp.eq.s32 %p112, %r286, 0; - mov.f32 %f665, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs34, %f665;} - - // inline asm - @%p112 bra BB0_111; - - mov.u64 %rd99, image_RNM0; - cvta.global.u64 %rd88, %rd99; - mov.u32 %r290, 8; - // inline asm - call (%rd87), _rt_buffer_get_64, (%rd88, %r99, %r290, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs41, %rs42, %rs43, %rs44}, [%rd87]; - // inline asm - { cvt.f32.f16 %f666, %rs41;} - - // inline asm - // inline asm - { cvt.f32.f16 %f667, %rs42;} - - // inline asm - // inline asm - { cvt.f32.f16 %f668, %rs43;} - - // inline asm - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd88, %r99, %r290, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f669, %f77, %f666; - add.f32 %f670, %f78, %f667; - add.f32 %f671, %f79, %f668; - // inline asm - { cvt.rn.f16.f32 %rs40, %f671;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs39, %f670;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f669;} - - // inline asm - st.v4.u16 [%rd93], {%rs38, %rs39, %rs40, %rs34}; - bra.uni BB0_112; - -BB0_111: - mov.u64 %rd106, image_RNM0; - cvta.global.u64 %rd101, %rd106; - mov.u32 %r292, 8; - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd101, %r99, %r292, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs47, %f79;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs46, %f78;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f77;} - - // inline asm - st.v4.u16 [%rd100], {%rs45, %rs46, %rs47, %rs34}; - -BB0_112: - ld.global.f32 %f676, [directDir]; - fma.rn.f32 %f132, %f676, 0fBF000000, 0f3F000000; - ld.global.f32 %f677, [directDir+4]; - fma.rn.f32 %f133, %f677, 0fBF000000, 0f3F000000; - ld.global.f32 %f678, [directDir+8]; - fma.rn.f32 %f134, %f678, 0fBF000000, 0f3F000000; - ld.global.u32 %r293, [additive]; - setp.eq.s32 %p113, %r293, 0; - // inline asm - { cvt.rn.f16.f32 %rs48, %f665;} - - // inline asm - @%p113 bra BB0_114; - - mov.u64 %rd119, image_RNM1; - cvta.global.u64 %rd108, %rd119; - mov.u32 %r297, 8; - // inline asm - call (%rd107), _rt_buffer_get_64, (%rd108, %r99, %r297, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs55, %rs56, %rs57, %rs58}, [%rd107]; - // inline asm - { cvt.f32.f16 %f679, %rs55;} - - // inline asm - // inline asm - { cvt.f32.f16 %f680, %rs56;} - - // inline asm - // inline asm - { cvt.f32.f16 %f681, %rs57;} - - // inline asm - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd108, %r99, %r297, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f682, %f132, %f679; - add.f32 %f683, %f132, %f680; - add.f32 %f684, %f132, %f681; - // inline asm - { cvt.rn.f16.f32 %rs54, %f684;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs53, %f683;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f682;} - - // inline asm - st.v4.u16 [%rd113], {%rs52, %rs53, %rs54, %rs48}; - bra.uni BB0_115; - -BB0_114: - mov.u64 %rd126, image_RNM1; - cvta.global.u64 %rd121, %rd126; - mov.u32 %r299, 8; - // inline asm - call (%rd120), _rt_buffer_get_64, (%rd121, %r99, %r299, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs59, %f132;} - - // inline asm - st.v4.u16 [%rd120], {%rs59, %rs59, %rs59, %rs48}; - -BB0_115: - ld.global.u32 %r300, [additive]; - setp.eq.s32 %p114, %r300, 0; - // inline asm - { cvt.rn.f16.f32 %rs60, %f665;} - - // inline asm - @%p114 bra BB0_117; - - mov.u64 %rd139, image_RNM2; - cvta.global.u64 %rd128, %rd139; - mov.u32 %r304, 8; - // inline asm - call (%rd127), _rt_buffer_get_64, (%rd128, %r99, %r304, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs67, %rs68, %rs69, %rs70}, [%rd127]; - // inline asm - { cvt.f32.f16 %f687, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f688, %rs68;} - - // inline asm - // inline asm - { cvt.f32.f16 %f689, %rs69;} - - // inline asm - // inline asm - call (%rd133), _rt_buffer_get_64, (%rd128, %r99, %r304, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f690, %f133, %f687; - add.f32 %f691, %f133, %f688; - add.f32 %f692, %f133, %f689; - // inline asm - { cvt.rn.f16.f32 %rs66, %f692;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs65, %f691;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f690;} - - // inline asm - st.v4.u16 [%rd133], {%rs64, %rs65, %rs66, %rs60}; - bra.uni BB0_118; - -BB0_117: - mov.u64 %rd146, image_RNM2; - cvta.global.u64 %rd141, %rd146; - mov.u32 %r306, 8; - // inline asm - call (%rd140), _rt_buffer_get_64, (%rd141, %r99, %r306, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f133;} - - // inline asm - st.v4.u16 [%rd140], {%rs71, %rs71, %rs71, %rs60}; - -BB0_118: - ld.global.u32 %r307, [additive]; - setp.eq.s32 %p115, %r307, 0; - // inline asm - { cvt.rn.f16.f32 %rs72, %f665;} - - // inline asm - @%p115 bra BB0_120; - - mov.u64 %rd159, image_RNM3; - cvta.global.u64 %rd148, %rd159; - mov.u32 %r311, 8; - // inline asm - call (%rd147), _rt_buffer_get_64, (%rd148, %r99, %r311, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs79, %rs80, %rs81, %rs82}, [%rd147]; - // inline asm - { cvt.f32.f16 %f695, %rs79;} - - // inline asm - // inline asm - { cvt.f32.f16 %f696, %rs80;} - - // inline asm - // inline asm - { cvt.f32.f16 %f697, %rs81;} - - // inline asm - // inline asm - call (%rd153), _rt_buffer_get_64, (%rd148, %r99, %r311, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f698, %f134, %f695; - add.f32 %f699, %f134, %f696; - add.f32 %f700, %f134, %f697; - // inline asm - { cvt.rn.f16.f32 %rs78, %f700;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs77, %f699;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f698;} - - // inline asm - st.v4.u16 [%rd153], {%rs76, %rs77, %rs78, %rs72}; - bra.uni BB0_141; - -BB0_120: - mov.u64 %rd166, image_RNM3; - cvta.global.u64 %rd161, %rd166; - mov.u32 %r313, 8; - // inline asm - call (%rd160), _rt_buffer_get_64, (%rd161, %r99, %r313, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs83, %f134;} - - // inline asm - st.v4.u16 [%rd160], {%rs83, %rs83, %rs83, %rs72}; - -BB0_141: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSunCloudShadowProbeSH.ptx.meta b/Assets/Editor/x64/Bakery/lmSunCloudShadowProbeSH.ptx.meta deleted file mode 100644 index e1f18a7a..00000000 --- a/Assets/Editor/x64/Bakery/lmSunCloudShadowProbeSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d0641dd9dcc34fd4ca2b410209dfc22d -timeCreated: 1581075098 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSunCloudShadowRNM.ptx b/Assets/Editor/x64/Bakery/lmSunCloudShadowRNM.ptx deleted file mode 100644 index 5b672018..00000000 --- a/Assets/Editor/x64/Bakery/lmSunCloudShadowRNM.ptx +++ /dev/null @@ -1,2449 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 uvtangent[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .b8 directDir[12]; -.global .align 4 .b8 directColor[12]; -.global .align 4 .f32 shadowSpread; -.global .align 4 .u32 samples; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .u32 lightCookie; -.global .align 16 .b8 lightTilingOffset[16]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9directDirE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11directColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12shadowSpreadE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightCookieE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo17lightTilingOffsetE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9directDirE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11directColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename12shadowSpreadE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename11lightCookieE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename17lightTilingOffsetE[7] = {102, 108, 111, 97, 116, 52, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9directDirE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11directColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12shadowSpreadE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightCookieE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum17lightTilingOffsetE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic9directDirE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11directColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12shadowSpreadE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightCookieE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic17lightTilingOffsetE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9directDirE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11directColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12shadowSpreadE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightCookieE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation17lightTilingOffsetE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[32]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<148>; - .reg .b16 %rs<157>; - .reg .f32 %f<1129>; - .reg .b32 %r<412>; - .reg .b64 %rd<283>; - - - mov.u64 %rd282, __local_depot0; - cvta.local.u64 %SP, %rd282; - ld.global.v2.u32 {%r107, %r108}, [pixelID]; - cvt.u64.u32 %rd28, %r107; - cvt.u64.u32 %rd29, %r108; - mov.u64 %rd32, uvnormal; - cvta.global.u64 %rd27, %rd32; - mov.u32 %r105, 2; - mov.u32 %r106, 4; - mov.u64 %rd31, 0; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r105, %r106, %rd28, %rd29, %rd31, %rd31); - // inline asm - ld.u32 %r1, [%rd26]; - shr.u32 %r111, %r1, 16; - cvt.u16.u32 %rs1, %r111; - and.b16 %rs6, %rs1, 255; - cvt.u16.u32 %rs7, %r1; - or.b16 %rs8, %rs7, %rs6; - setp.eq.s16 %p6, %rs8, 0; - mov.f32 %f1085, 0f00000000; - mov.f32 %f1086, %f1085; - mov.f32 %f1087, %f1085; - @%p6 bra BB0_2; - - ld.u8 %rs9, [%rd26+1]; - and.b16 %rs11, %rs7, 255; - cvt.rn.f32.u16 %f188, %rs11; - div.rn.f32 %f189, %f188, 0f437F0000; - fma.rn.f32 %f190, %f189, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f191, %rs9; - div.rn.f32 %f192, %f191, 0f437F0000; - fma.rn.f32 %f193, %f192, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f194, %rs6; - div.rn.f32 %f195, %f194, 0f437F0000; - fma.rn.f32 %f196, %f195, 0f40000000, 0fBF800000; - mul.f32 %f197, %f193, %f193; - fma.rn.f32 %f198, %f190, %f190, %f197; - fma.rn.f32 %f199, %f196, %f196, %f198; - sqrt.rn.f32 %f200, %f199; - rcp.rn.f32 %f201, %f200; - mul.f32 %f1085, %f190, %f201; - mul.f32 %f1086, %f193, %f201; - mul.f32 %f1087, %f196, %f201; - -BB0_2: - ld.global.v2.u32 {%r112, %r113}, [pixelID]; - ld.global.v2.u32 {%r115, %r116}, [tileInfo]; - add.s32 %r2, %r112, %r115; - add.s32 %r3, %r113, %r116; - setp.eq.f32 %p7, %f1086, 0f00000000; - setp.eq.f32 %p8, %f1085, 0f00000000; - and.pred %p9, %p8, %p7; - setp.eq.f32 %p10, %f1087, 0f00000000; - and.pred %p11, %p9, %p10; - @%p11 bra BB0_135; - bra.uni BB0_3; - -BB0_135: - ld.global.u32 %r411, [imageEnabled]; - and.b32 %r340, %r411, 1; - setp.eq.b32 %p141, %r340, 1; - @!%p141 bra BB0_137; - bra.uni BB0_136; - -BB0_136: - cvt.u64.u32 %rd186, %r2; - cvt.u64.u32 %rd187, %r3; - mov.u64 %rd190, image; - cvta.global.u64 %rd185, %rd190; - mov.u64 %rd189, 0; - // inline asm - call (%rd184), _rt_buffer_get_64, (%rd185, %r105, %r106, %rd186, %rd187, %rd189, %rd189); - // inline asm - mov.u16 %rs102, 0; - st.v4.u8 [%rd184], {%rs102, %rs102, %rs102, %rs102}; - ld.global.u32 %r411, [imageEnabled]; - -BB0_137: - and.b32 %r343, %r411, 8; - setp.eq.s32 %p142, %r343, 0; - @%p142 bra BB0_139; - - cvt.u64.u32 %rd194, %r3; - cvt.u64.u32 %rd193, %r2; - mov.u64 %rd197, image_Mask; - cvta.global.u64 %rd192, %rd197; - mov.u64 %rd196, 0; - // inline asm - call (%rd191), _rt_buffer_get_64, (%rd192, %r105, %r105, %rd193, %rd194, %rd196, %rd196); - // inline asm - mov.f32 %f988, 0f00000000; - cvt.rzi.u32.f32 %r346, %f988; - cvt.u16.u32 %rs103, %r346; - mov.u16 %rs104, 0; - st.v2.u8 [%rd191], {%rs103, %rs104}; - ld.global.u32 %r411, [imageEnabled]; - -BB0_139: - cvt.u64.u32 %rd24, %r2; - cvt.u64.u32 %rd25, %r3; - and.b32 %r347, %r411, 4; - setp.eq.s32 %p143, %r347, 0; - @%p143 bra BB0_143; - - ld.global.u32 %r348, [additive]; - setp.eq.s32 %p144, %r348, 0; - @%p144 bra BB0_142; - - mov.u64 %rd210, image_HDR; - cvta.global.u64 %rd199, %rd210; - mov.u32 %r352, 8; - mov.u64 %rd209, 0; - // inline asm - call (%rd198), _rt_buffer_get_64, (%rd199, %r105, %r352, %rd24, %rd25, %rd209, %rd209); - // inline asm - ld.v4.u16 {%rs111, %rs112, %rs113, %rs114}, [%rd198]; - // inline asm - { cvt.f32.f16 %f989, %rs111;} - - // inline asm - // inline asm - { cvt.f32.f16 %f990, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f991, %rs113;} - - // inline asm - // inline asm - call (%rd204), _rt_buffer_get_64, (%rd199, %r105, %r352, %rd24, %rd25, %rd209, %rd209); - // inline asm - add.f32 %f992, %f989, 0f00000000; - add.f32 %f993, %f990, 0f00000000; - add.f32 %f994, %f991, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs110, %f994;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f993;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs108, %f992;} - - // inline asm - mov.u16 %rs115, 0; - st.v4.u16 [%rd204], {%rs108, %rs109, %rs110, %rs115}; - bra.uni BB0_143; - -BB0_3: - ld.global.f32 %f8, [directDir+4]; - ld.global.f32 %f9, [directDir+8]; - ld.global.f32 %f7, [directDir]; - ld.global.v2.u32 {%r124, %r125}, [pixelID]; - cvt.u64.u32 %rd35, %r124; - cvt.u64.u32 %rd36, %r125; - mov.u64 %rd45, uvpos; - cvta.global.u64 %rd34, %rd45; - mov.u32 %r121, 12; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r105, %r121, %rd35, %rd36, %rd31, %rd31); - // inline asm - ld.f32 %f12, [%rd33+8]; - ld.f32 %f11, [%rd33+4]; - ld.f32 %f10, [%rd33]; - mul.f32 %f203, %f10, 0f3456BF95; - mul.f32 %f204, %f11, 0f3456BF95; - mul.f32 %f205, %f12, 0f3456BF95; - abs.f32 %f206, %f1085; - div.rn.f32 %f207, %f203, %f206; - abs.f32 %f208, %f1086; - div.rn.f32 %f209, %f204, %f208; - abs.f32 %f210, %f1087; - div.rn.f32 %f211, %f205, %f210; - abs.f32 %f212, %f207; - abs.f32 %f213, %f209; - abs.f32 %f214, %f211; - mov.f32 %f215, 0f38D1B717; - max.f32 %f216, %f212, %f215; - max.f32 %f217, %f213, %f215; - max.f32 %f218, %f214, %f215; - fma.rn.f32 %f13, %f1085, %f216, %f10; - fma.rn.f32 %f14, %f1086, %f217, %f11; - fma.rn.f32 %f15, %f1087, %f218, %f12; - abs.f32 %f219, %f7; - abs.f32 %f220, %f9; - setp.gt.f32 %p12, %f219, %f220; - neg.f32 %f221, %f8; - neg.f32 %f222, %f9; - selp.f32 %f223, %f221, 0f00000000, %p12; - selp.f32 %f224, %f7, %f222, %p12; - selp.f32 %f225, 0f00000000, %f8, %p12; - mul.f32 %f226, %f224, %f224; - fma.rn.f32 %f227, %f223, %f223, %f226; - fma.rn.f32 %f228, %f225, %f225, %f227; - sqrt.rn.f32 %f229, %f228; - rcp.rn.f32 %f230, %f229; - mul.f32 %f16, %f223, %f230; - mul.f32 %f17, %f224, %f230; - mul.f32 %f18, %f225, %f230; - mul.f32 %f231, %f9, %f17; - mul.f32 %f232, %f8, %f18; - sub.f32 %f19, %f231, %f232; - mul.f32 %f233, %f7, %f18; - mul.f32 %f234, %f9, %f16; - sub.f32 %f20, %f233, %f234; - mul.f32 %f235, %f8, %f16; - mul.f32 %f236, %f7, %f17; - sub.f32 %f21, %f235, %f236; - ld.global.v2.u32 {%r128, %r129}, [pixelID]; - cvt.u64.u32 %rd41, %r128; - cvt.u64.u32 %rd42, %r129; - mov.u64 %rd46, rnd_seeds; - cvta.global.u64 %rd40, %rd46; - // inline asm - call (%rd39), _rt_buffer_get_64, (%rd40, %r105, %r106, %rd41, %rd42, %rd31, %rd31); - // inline asm - ld.global.u32 %r380, [samples]; - mov.f32 %f1102, 0f00000000; - setp.lt.s32 %p13, %r380, 1; - @%p13 bra BB0_55; - - cvt.rn.f32.s32 %f238, %r380; - rcp.rn.f32 %f22, %f238; - ld.u32 %r406, [%rd39]; - mul.f32 %f23, %f13, 0f3456BF95; - mul.f32 %f24, %f14, 0f3456BF95; - mul.f32 %f25, %f15, 0f3456BF95; - mov.f32 %f1102, 0f00000000; - mov.u32 %r381, 0; - abs.f32 %f239, %f24; - abs.f32 %f240, %f23; - max.f32 %f241, %f240, %f239; - abs.f32 %f242, %f25; - max.f32 %f243, %f241, %f242; - -BB0_5: - setp.lt.s32 %p14, %r380, 1; - @%p14 bra BB0_54; - - cvt.rn.f32.s32 %f27, %r381; - max.f32 %f28, %f243, %f215; - mov.u32 %r383, 0; - -BB0_7: - mad.lo.s32 %r134, %r406, 1664525, 1013904223; - and.b32 %r135, %r134, 16777215; - cvt.rn.f32.u32 %f245, %r135; - fma.rn.f32 %f246, %f245, 0f33800000, %f27; - mul.f32 %f247, %f22, %f246; - mad.lo.s32 %r406, %r134, 1664525, 1013904223; - and.b32 %r136, %r406, 16777215; - cvt.rn.f32.u32 %f248, %r136; - cvt.rn.f32.s32 %f249, %r383; - fma.rn.f32 %f250, %f248, 0f33800000, %f249; - mul.f32 %f251, %f22, %f250; - sqrt.rn.f32 %f30, %f247; - mul.f32 %f1096, %f251, 0f40C90FDB; - abs.f32 %f32, %f1096; - setp.neu.f32 %p15, %f32, 0f7F800000; - mov.f32 %f1090, %f1096; - @%p15 bra BB0_9; - - mov.f32 %f252, 0f00000000; - mul.rn.f32 %f1090, %f1096, %f252; - -BB0_9: - mul.f32 %f253, %f1090, 0f3F22F983; - cvt.rni.s32.f32 %r394, %f253; - cvt.rn.f32.s32 %f254, %r394; - neg.f32 %f255, %f254; - mov.f32 %f256, 0f3FC90FDA; - fma.rn.f32 %f257, %f255, %f256, %f1090; - mov.f32 %f258, 0f33A22168; - fma.rn.f32 %f259, %f255, %f258, %f257; - mov.f32 %f260, 0f27C234C5; - fma.rn.f32 %f1091, %f255, %f260, %f259; - abs.f32 %f261, %f1090; - setp.leu.f32 %p16, %f261, 0f47CE4780; - @%p16 bra BB0_20; - - add.u64 %rd48, %SP, 4; - cvta.to.local.u64 %rd3, %rd48; - mov.b32 %r13, %f1090; - shr.u32 %r14, %r13, 23; - shl.b32 %r139, %r13, 8; - or.b32 %r15, %r139, -2147483648; - mov.u32 %r385, 0; - mov.u64 %rd279, 0; - mov.u64 %rd278, %rd3; - mov.u32 %r386, %r385; - -BB0_11: - .pragma "nounroll"; - shl.b64 %rd49, %rd279, 2; - mov.u64 %rd50, __cudart_i2opi_f; - add.s64 %rd51, %rd50, %rd49; - ld.const.u32 %r142, [%rd51]; - // inline asm - { - mad.lo.cc.u32 %r140, %r142, %r15, %r386; - madc.hi.u32 %r386, %r142, %r15, 0; - } - // inline asm - st.local.u32 [%rd278], %r140; - add.s32 %r385, %r385, 1; - cvt.s64.s32 %rd279, %r385; - mul.wide.s32 %rd54, %r385, 4; - add.s64 %rd278, %rd3, %rd54; - setp.ne.s32 %p17, %r385, 6; - @%p17 bra BB0_11; - - and.b32 %r145, %r14, 255; - add.s32 %r146, %r145, -128; - shr.u32 %r147, %r146, 5; - and.b32 %r20, %r13, -2147483648; - cvta.to.local.u64 %rd56, %rd48; - st.local.u32 [%rd56+24], %r386; - mov.u32 %r148, 6; - sub.s32 %r149, %r148, %r147; - mul.wide.s32 %rd57, %r149, 4; - add.s64 %rd8, %rd56, %rd57; - ld.local.u32 %r387, [%rd8]; - ld.local.u32 %r388, [%rd8+-4]; - and.b32 %r23, %r14, 31; - setp.eq.s32 %p18, %r23, 0; - @%p18 bra BB0_14; - - mov.u32 %r150, 32; - sub.s32 %r151, %r150, %r23; - shr.u32 %r152, %r388, %r151; - shl.b32 %r153, %r387, %r23; - add.s32 %r387, %r152, %r153; - ld.local.u32 %r154, [%rd8+-8]; - shr.u32 %r155, %r154, %r151; - shl.b32 %r156, %r388, %r23; - add.s32 %r388, %r155, %r156; - -BB0_14: - shr.u32 %r157, %r388, 30; - shl.b32 %r158, %r387, 2; - add.s32 %r389, %r157, %r158; - shl.b32 %r29, %r388, 2; - shr.u32 %r159, %r389, 31; - shr.u32 %r160, %r387, 30; - add.s32 %r30, %r159, %r160; - setp.eq.s32 %p19, %r159, 0; - @%p19 bra BB0_15; - bra.uni BB0_16; - -BB0_15: - mov.u32 %r390, %r20; - mov.u32 %r391, %r29; - bra.uni BB0_17; - -BB0_16: - not.b32 %r161, %r389; - neg.s32 %r391, %r29; - setp.eq.s32 %p20, %r29, 0; - selp.u32 %r162, 1, 0, %p20; - add.s32 %r389, %r162, %r161; - xor.b32 %r390, %r20, -2147483648; - -BB0_17: - clz.b32 %r393, %r389; - setp.eq.s32 %p21, %r393, 0; - shl.b32 %r163, %r389, %r393; - mov.u32 %r164, 32; - sub.s32 %r165, %r164, %r393; - shr.u32 %r166, %r391, %r165; - add.s32 %r167, %r166, %r163; - selp.b32 %r38, %r389, %r167, %p21; - mov.u32 %r168, -921707870; - mul.hi.u32 %r392, %r38, %r168; - setp.eq.s32 %p22, %r20, 0; - neg.s32 %r169, %r30; - selp.b32 %r394, %r30, %r169, %p22; - setp.lt.s32 %p23, %r392, 1; - @%p23 bra BB0_19; - - mul.lo.s32 %r170, %r38, -921707870; - shr.u32 %r171, %r170, 31; - shl.b32 %r172, %r392, 1; - add.s32 %r392, %r171, %r172; - add.s32 %r393, %r393, 1; - -BB0_19: - mov.u32 %r173, 126; - sub.s32 %r174, %r173, %r393; - shl.b32 %r175, %r174, 23; - add.s32 %r176, %r392, 1; - shr.u32 %r177, %r176, 7; - add.s32 %r178, %r177, 1; - shr.u32 %r179, %r178, 1; - add.s32 %r180, %r179, %r175; - or.b32 %r181, %r180, %r390; - mov.b32 %f1091, %r181; - -BB0_20: - mul.rn.f32 %f38, %f1091, %f1091; - add.s32 %r46, %r394, 1; - and.b32 %r47, %r46, 1; - setp.eq.s32 %p24, %r47, 0; - @%p24 bra BB0_22; - bra.uni BB0_21; - -BB0_22: - mov.f32 %f264, 0f3C08839E; - mov.f32 %f265, 0fB94CA1F9; - fma.rn.f32 %f1092, %f265, %f38, %f264; - bra.uni BB0_23; - -BB0_21: - mov.f32 %f262, 0fBAB6061A; - mov.f32 %f263, 0f37CCF5CE; - fma.rn.f32 %f1092, %f263, %f38, %f262; - -BB0_23: - @%p24 bra BB0_25; - bra.uni BB0_24; - -BB0_25: - mov.f32 %f269, 0fBE2AAAA3; - fma.rn.f32 %f270, %f1092, %f38, %f269; - mov.f32 %f271, 0f00000000; - fma.rn.f32 %f1093, %f270, %f38, %f271; - bra.uni BB0_26; - -BB0_24: - mov.f32 %f266, 0f3D2AAAA5; - fma.rn.f32 %f267, %f1092, %f38, %f266; - mov.f32 %f268, 0fBF000000; - fma.rn.f32 %f1093, %f267, %f38, %f268; - -BB0_26: - fma.rn.f32 %f1094, %f1093, %f1091, %f1091; - @%p24 bra BB0_28; - - mov.f32 %f272, 0f3F800000; - fma.rn.f32 %f1094, %f1093, %f38, %f272; - -BB0_28: - and.b32 %r182, %r46, 2; - setp.eq.s32 %p27, %r182, 0; - @%p27 bra BB0_30; - - mov.f32 %f273, 0f00000000; - mov.f32 %f274, 0fBF800000; - fma.rn.f32 %f1094, %f1094, %f274, %f273; - -BB0_30: - @%p15 bra BB0_32; - - mov.f32 %f275, 0f00000000; - mul.rn.f32 %f1096, %f1096, %f275; - -BB0_32: - mul.f32 %f276, %f1096, 0f3F22F983; - cvt.rni.s32.f32 %r404, %f276; - cvt.rn.f32.s32 %f277, %r404; - neg.f32 %f278, %f277; - fma.rn.f32 %f280, %f278, %f256, %f1096; - fma.rn.f32 %f282, %f278, %f258, %f280; - fma.rn.f32 %f1097, %f278, %f260, %f282; - abs.f32 %f284, %f1096; - setp.leu.f32 %p29, %f284, 0f47CE4780; - @%p29 bra BB0_43; - - add.u64 %rd59, %SP, 4; - cvta.to.local.u64 %rd9, %rd59; - mov.b32 %r49, %f1096; - shr.u32 %r50, %r49, 23; - shl.b32 %r185, %r49, 8; - or.b32 %r51, %r185, -2147483648; - mov.u32 %r395, 0; - mov.u64 %rd280, %rd9; - mov.u64 %rd281, %rd31; - mov.u32 %r396, %r395; - -BB0_34: - .pragma "nounroll"; - shl.b64 %rd60, %rd281, 2; - mov.u64 %rd61, __cudart_i2opi_f; - add.s64 %rd62, %rd61, %rd60; - ld.const.u32 %r188, [%rd62]; - // inline asm - { - mad.lo.cc.u32 %r186, %r188, %r51, %r396; - madc.hi.u32 %r396, %r188, %r51, 0; - } - // inline asm - st.local.u32 [%rd280], %r186; - add.s32 %r395, %r395, 1; - cvt.s64.s32 %rd281, %r395; - mul.wide.s32 %rd63, %r395, 4; - add.s64 %rd280, %rd9, %rd63; - setp.ne.s32 %p30, %r395, 6; - @%p30 bra BB0_34; - - and.b32 %r191, %r50, 255; - add.s32 %r192, %r191, -128; - shr.u32 %r193, %r192, 5; - and.b32 %r56, %r49, -2147483648; - cvta.to.local.u64 %rd65, %rd59; - st.local.u32 [%rd65+24], %r396; - mov.u32 %r194, 6; - sub.s32 %r195, %r194, %r193; - mul.wide.s32 %rd66, %r195, 4; - add.s64 %rd15, %rd65, %rd66; - ld.local.u32 %r397, [%rd15]; - ld.local.u32 %r398, [%rd15+-4]; - and.b32 %r59, %r50, 31; - setp.eq.s32 %p31, %r59, 0; - @%p31 bra BB0_37; - - mov.u32 %r196, 32; - sub.s32 %r197, %r196, %r59; - shr.u32 %r198, %r398, %r197; - shl.b32 %r199, %r397, %r59; - add.s32 %r397, %r198, %r199; - ld.local.u32 %r200, [%rd15+-8]; - shr.u32 %r201, %r200, %r197; - shl.b32 %r202, %r398, %r59; - add.s32 %r398, %r201, %r202; - -BB0_37: - shr.u32 %r203, %r398, 30; - shl.b32 %r204, %r397, 2; - add.s32 %r399, %r203, %r204; - shl.b32 %r65, %r398, 2; - shr.u32 %r205, %r399, 31; - shr.u32 %r206, %r397, 30; - add.s32 %r66, %r205, %r206; - setp.eq.s32 %p32, %r205, 0; - @%p32 bra BB0_38; - bra.uni BB0_39; - -BB0_38: - mov.u32 %r400, %r56; - mov.u32 %r401, %r65; - bra.uni BB0_40; - -BB0_39: - not.b32 %r207, %r399; - neg.s32 %r401, %r65; - setp.eq.s32 %p33, %r65, 0; - selp.u32 %r208, 1, 0, %p33; - add.s32 %r399, %r208, %r207; - xor.b32 %r400, %r56, -2147483648; - -BB0_40: - clz.b32 %r403, %r399; - setp.eq.s32 %p34, %r403, 0; - shl.b32 %r209, %r399, %r403; - mov.u32 %r210, 32; - sub.s32 %r211, %r210, %r403; - shr.u32 %r212, %r401, %r211; - add.s32 %r213, %r212, %r209; - selp.b32 %r74, %r399, %r213, %p34; - mov.u32 %r214, -921707870; - mul.hi.u32 %r402, %r74, %r214; - setp.eq.s32 %p35, %r56, 0; - neg.s32 %r215, %r66; - selp.b32 %r404, %r66, %r215, %p35; - setp.lt.s32 %p36, %r402, 1; - @%p36 bra BB0_42; - - mul.lo.s32 %r216, %r74, -921707870; - shr.u32 %r217, %r216, 31; - shl.b32 %r218, %r402, 1; - add.s32 %r402, %r217, %r218; - add.s32 %r403, %r403, 1; - -BB0_42: - mov.u32 %r219, 126; - sub.s32 %r220, %r219, %r403; - shl.b32 %r221, %r220, 23; - add.s32 %r222, %r402, 1; - shr.u32 %r223, %r222, 7; - add.s32 %r224, %r223, 1; - shr.u32 %r225, %r224, 1; - add.s32 %r226, %r225, %r221; - or.b32 %r227, %r226, %r400; - mov.b32 %f1097, %r227; - -BB0_43: - mul.rn.f32 %f55, %f1097, %f1097; - and.b32 %r82, %r404, 1; - setp.eq.s32 %p37, %r82, 0; - @%p37 bra BB0_45; - bra.uni BB0_44; - -BB0_45: - mov.f32 %f287, 0f3C08839E; - mov.f32 %f288, 0fB94CA1F9; - fma.rn.f32 %f1098, %f288, %f55, %f287; - bra.uni BB0_46; - -BB0_44: - mov.f32 %f285, 0fBAB6061A; - mov.f32 %f286, 0f37CCF5CE; - fma.rn.f32 %f1098, %f286, %f55, %f285; - -BB0_46: - @%p37 bra BB0_48; - bra.uni BB0_47; - -BB0_48: - mov.f32 %f292, 0fBE2AAAA3; - fma.rn.f32 %f293, %f1098, %f55, %f292; - mov.f32 %f294, 0f00000000; - fma.rn.f32 %f1099, %f293, %f55, %f294; - bra.uni BB0_49; - -BB0_47: - mov.f32 %f289, 0f3D2AAAA5; - fma.rn.f32 %f290, %f1098, %f55, %f289; - mov.f32 %f291, 0fBF000000; - fma.rn.f32 %f1099, %f290, %f55, %f291; - -BB0_49: - fma.rn.f32 %f1100, %f1099, %f1097, %f1097; - @%p37 bra BB0_51; - - mov.f32 %f295, 0f3F800000; - fma.rn.f32 %f1100, %f1099, %f55, %f295; - -BB0_51: - and.b32 %r228, %r404, 2; - setp.eq.s32 %p40, %r228, 0; - @%p40 bra BB0_53; - - mov.f32 %f296, 0f00000000; - mov.f32 %f297, 0fBF800000; - fma.rn.f32 %f1100, %f1100, %f297, %f296; - -BB0_53: - mul.f32 %f306, %f30, %f1094; - add.u64 %rd67, %SP, 0; - cvta.to.local.u64 %rd68, %rd67; - mul.f32 %f307, %f306, %f306; - mov.f32 %f308, 0f3F800000; - sub.f32 %f309, %f308, %f307; - mul.f32 %f310, %f30, %f1100; - mul.f32 %f311, %f310, %f310; - sub.f32 %f312, %f309, %f311; - mov.f32 %f313, 0f00000000; - max.f32 %f314, %f313, %f312; - sqrt.rn.f32 %f315, %f314; - mul.f32 %f316, %f16, %f310; - mul.f32 %f317, %f17, %f310; - mul.f32 %f318, %f18, %f310; - fma.rn.f32 %f319, %f19, %f306, %f316; - fma.rn.f32 %f320, %f20, %f306, %f317; - fma.rn.f32 %f321, %f21, %f306, %f318; - fma.rn.f32 %f322, %f7, %f315, %f319; - fma.rn.f32 %f323, %f8, %f315, %f320; - fma.rn.f32 %f324, %f9, %f315, %f321; - add.f32 %f325, %f7, %f322; - add.f32 %f326, %f8, %f323; - add.f32 %f327, %f9, %f324; - ld.global.f32 %f328, [shadowSpread]; - mul.f32 %f329, %f328, %f325; - mul.f32 %f330, %f328, %f326; - mul.f32 %f331, %f328, %f327; - sub.f32 %f332, %f329, %f7; - sub.f32 %f333, %f330, %f8; - sub.f32 %f334, %f331, %f9; - mul.f32 %f335, %f333, %f333; - fma.rn.f32 %f336, %f332, %f332, %f335; - fma.rn.f32 %f337, %f334, %f334, %f336; - sqrt.rn.f32 %f338, %f337; - rcp.rn.f32 %f339, %f338; - mul.f32 %f301, %f339, %f332; - mul.f32 %f302, %f339, %f333; - mul.f32 %f303, %f339, %f334; - ld.global.u32 %r232, [imageEnabled]; - and.b32 %r233, %r232, 32; - setp.eq.s32 %p41, %r233, 0; - selp.f32 %f340, 0f3F800000, 0f41200000, %p41; - mul.f32 %f304, %f340, %f28; - mov.u32 %r234, 1065353216; - st.local.u32 [%rd68], %r234; - ld.global.u32 %r229, [root]; - mov.u32 %r230, 1; - mov.f32 %f305, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r229, %f13, %f14, %f15, %f301, %f302, %f303, %r230, %f304, %f305, %rd67, %r106); - // inline asm - ld.local.f32 %f341, [%rd68]; - add.f32 %f1102, %f1102, %f341; - ld.global.u32 %r380, [samples]; - add.s32 %r383, %r383, 1; - setp.lt.s32 %p42, %r383, %r380; - @%p42 bra BB0_7; - -BB0_54: - add.s32 %r381, %r381, 1; - setp.lt.s32 %p43, %r381, %r380; - @%p43 bra BB0_5; - -BB0_55: - mul.f32 %f343, %f1087, %f9; - mul.f32 %f344, %f1086, %f8; - neg.f32 %f345, %f344; - mul.f32 %f346, %f1085, %f7; - sub.f32 %f347, %f345, %f346; - sub.f32 %f70, %f347, %f343; - setp.eq.s32 %p44, %r380, 0; - mov.f32 %f1104, 0f3F800000; - @%p44 bra BB0_57; - - mul.lo.s32 %r235, %r380, %r380; - cvt.rn.f32.s32 %f348, %r235; - div.rn.f32 %f1104, %f1102, %f348; - -BB0_57: - mul.f32 %f359, %f11, %f20; - fma.rn.f32 %f360, %f10, %f19, %f359; - fma.rn.f32 %f361, %f12, %f21, %f360; - ld.global.v4.f32 {%f362, %f363, %f364, %f365}, [lightTilingOffset]; - fma.rn.f32 %f353, %f361, %f362, %f364; - mul.f32 %f368, %f11, %f17; - fma.rn.f32 %f369, %f10, %f16, %f368; - fma.rn.f32 %f370, %f12, %f18, %f369; - fma.rn.f32 %f354, %f370, %f363, %f365; - ld.global.u32 %r236, [lightCookie]; - mov.f32 %f356, 0f00000000; - // inline asm - call (%f349, %f350, %f351, %f352), _rt_texture_get_f_id, (%r236, %r105, %f353, %f354, %f356, %f356); - // inline asm - mul.f32 %f73, %f1104, %f349; - ld.global.f32 %f373, [directColor]; - mul.f32 %f74, %f373, %f73; - ld.global.f32 %f374, [directColor+4]; - mul.f32 %f75, %f374, %f73; - ld.global.f32 %f375, [directColor+8]; - mul.f32 %f76, %f73, %f375; - cvt.sat.f32.f32 %f376, %f70; - mul.f32 %f77, %f74, %f376; - mul.f32 %f78, %f75, %f376; - mul.f32 %f79, %f76, %f376; - fma.rn.f32 %f377, %f70, 0f3F000000, 0f3F000000; - cvt.sat.f32.f32 %f378, %f377; - add.f32 %f80, %f378, %f378; - mov.f32 %f382, 0f41A00000; - abs.f32 %f82, %f80; - setp.lt.f32 %p45, %f82, 0f00800000; - mul.f32 %f384, %f82, 0f4B800000; - selp.f32 %f385, 0fC3170000, 0fC2FE0000, %p45; - selp.f32 %f386, %f384, %f82, %p45; - mov.b32 %r238, %f386; - and.b32 %r239, %r238, 8388607; - or.b32 %r240, %r239, 1065353216; - mov.b32 %f387, %r240; - shr.u32 %r241, %r238, 23; - cvt.rn.f32.u32 %f388, %r241; - add.f32 %f389, %f385, %f388; - setp.gt.f32 %p46, %f387, 0f3FB504F3; - mul.f32 %f390, %f387, 0f3F000000; - add.f32 %f391, %f389, 0f3F800000; - selp.f32 %f392, %f390, %f387, %p46; - selp.f32 %f393, %f391, %f389, %p46; - add.f32 %f394, %f392, 0fBF800000; - add.f32 %f358, %f392, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f357,%f358; - // inline asm - add.f32 %f395, %f394, %f394; - mul.f32 %f396, %f357, %f395; - mul.f32 %f397, %f396, %f396; - mov.f32 %f398, 0f3C4CAF63; - mov.f32 %f399, 0f3B18F0FE; - fma.rn.f32 %f400, %f399, %f397, %f398; - mov.f32 %f401, 0f3DAAAABD; - fma.rn.f32 %f402, %f400, %f397, %f401; - mul.rn.f32 %f403, %f402, %f397; - mul.rn.f32 %f404, %f403, %f396; - sub.f32 %f405, %f394, %f396; - neg.f32 %f406, %f396; - add.f32 %f407, %f405, %f405; - fma.rn.f32 %f408, %f406, %f394, %f407; - mul.rn.f32 %f409, %f357, %f408; - add.f32 %f410, %f404, %f396; - sub.f32 %f411, %f396, %f410; - add.f32 %f412, %f404, %f411; - add.f32 %f413, %f409, %f412; - add.f32 %f414, %f410, %f413; - sub.f32 %f415, %f410, %f414; - add.f32 %f416, %f413, %f415; - mov.f32 %f417, 0f3F317200; - mul.rn.f32 %f418, %f393, %f417; - mov.f32 %f419, 0f35BFBE8E; - mul.rn.f32 %f420, %f393, %f419; - add.f32 %f421, %f418, %f414; - sub.f32 %f422, %f418, %f421; - add.f32 %f423, %f414, %f422; - add.f32 %f424, %f416, %f423; - add.f32 %f425, %f420, %f424; - add.f32 %f426, %f421, %f425; - sub.f32 %f427, %f421, %f426; - add.f32 %f428, %f425, %f427; - mul.rn.f32 %f429, %f382, %f426; - neg.f32 %f430, %f429; - fma.rn.f32 %f431, %f382, %f426, %f430; - fma.rn.f32 %f432, %f382, %f428, %f431; - fma.rn.f32 %f433, %f356, %f426, %f432; - add.rn.f32 %f434, %f429, %f433; - neg.f32 %f435, %f434; - add.rn.f32 %f436, %f429, %f435; - add.rn.f32 %f437, %f436, %f433; - mov.b32 %r242, %f434; - setp.eq.s32 %p47, %r242, 1118925336; - add.s32 %r243, %r242, -1; - mov.b32 %f438, %r243; - add.f32 %f439, %f437, 0f37000000; - selp.f32 %f440, %f438, %f434, %p47; - selp.f32 %f83, %f439, %f437, %p47; - mul.f32 %f441, %f440, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f442, %f441; - mov.f32 %f443, 0fBF317200; - fma.rn.f32 %f444, %f442, %f443, %f440; - mov.f32 %f445, 0fB5BFBE8E; - fma.rn.f32 %f446, %f442, %f445, %f444; - mul.f32 %f447, %f446, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f448, %f447; - add.f32 %f449, %f442, 0f00000000; - ex2.approx.f32 %f450, %f449; - mul.f32 %f451, %f448, %f450; - setp.lt.f32 %p48, %f440, 0fC2D20000; - selp.f32 %f452, 0f00000000, %f451, %p48; - setp.gt.f32 %p49, %f440, 0f42D20000; - selp.f32 %f1105, 0f7F800000, %f452, %p49; - setp.eq.f32 %p50, %f1105, 0f7F800000; - @%p50 bra BB0_59; - - fma.rn.f32 %f1105, %f1105, %f83, %f1105; - -BB0_59: - mov.f32 %f1022, 0f41200000; - cvt.rzi.f32.f32 %f1021, %f1022; - add.f32 %f1020, %f1021, %f1021; - mov.f32 %f1019, 0f41A00000; - sub.f32 %f1018, %f1019, %f1020; - abs.f32 %f1017, %f1018; - setp.lt.f32 %p51, %f80, 0f00000000; - setp.eq.f32 %p52, %f1017, 0f3F800000; - and.pred %p1, %p51, %p52; - mov.b32 %r244, %f1105; - xor.b32 %r245, %r244, -2147483648; - mov.b32 %f453, %r245; - selp.f32 %f1107, %f453, %f1105, %p1; - setp.eq.f32 %p53, %f80, 0f00000000; - @%p53 bra BB0_62; - bra.uni BB0_60; - -BB0_62: - add.f32 %f456, %f80, %f80; - selp.f32 %f1107, %f456, 0f00000000, %p52; - bra.uni BB0_63; - -BB0_60: - setp.geu.f32 %p54, %f80, 0f00000000; - @%p54 bra BB0_63; - - mov.f32 %f1058, 0f41A00000; - cvt.rzi.f32.f32 %f455, %f1058; - setp.neu.f32 %p55, %f455, 0f41A00000; - selp.f32 %f1107, 0f7FFFFFFF, %f1107, %p55; - -BB0_63: - add.f32 %f457, %f82, 0f41A00000; - mov.b32 %r246, %f457; - setp.lt.s32 %p57, %r246, 2139095040; - @%p57 bra BB0_68; - - setp.gtu.f32 %p58, %f82, 0f7F800000; - @%p58 bra BB0_67; - bra.uni BB0_65; - -BB0_67: - add.f32 %f1107, %f80, 0f41A00000; - bra.uni BB0_68; - -BB0_65: - setp.neu.f32 %p59, %f82, 0f7F800000; - @%p59 bra BB0_68; - - selp.f32 %f1107, 0fFF800000, 0f7F800000, %p1; - -BB0_68: - setp.eq.f32 %p60, %f80, 0f3F800000; - selp.f32 %f458, 0f3F800000, %f1107, %p60; - cvt.sat.f32.f32 %f459, %f458; - mul.f32 %f94, %f74, %f459; - mul.f32 %f95, %f75, %f459; - mul.f32 %f96, %f76, %f459; - ld.global.u32 %r409, [imageEnabled]; - and.b32 %r247, %r409, 8; - setp.eq.s32 %p61, %r247, 0; - @%p61 bra BB0_81; - - mov.f32 %f1030, 0fB5BFBE8E; - mov.f32 %f1029, 0fBF317200; - mov.f32 %f1028, 0f00000000; - mov.f32 %f1027, 0f35BFBE8E; - mov.f32 %f1026, 0f3F317200; - mov.f32 %f1025, 0f3DAAAABD; - mov.f32 %f1024, 0f3C4CAF63; - mov.f32 %f1023, 0f3B18F0FE; - cvt.u64.u32 %rd71, %r2; - cvt.u64.u32 %rd72, %r3; - mov.u64 %rd75, image_Mask; - cvta.global.u64 %rd70, %rd75; - // inline asm - call (%rd69), _rt_buffer_get_64, (%rd70, %r105, %r105, %rd71, %rd72, %rd31, %rd31); - // inline asm - abs.f32 %f98, %f73; - setp.lt.f32 %p62, %f98, 0f00800000; - mul.f32 %f465, %f98, 0f4B800000; - selp.f32 %f466, 0fC3170000, 0fC2FE0000, %p62; - selp.f32 %f467, %f465, %f98, %p62; - mov.b32 %r250, %f467; - and.b32 %r251, %r250, 8388607; - or.b32 %r252, %r251, 1065353216; - mov.b32 %f468, %r252; - shr.u32 %r253, %r250, 23; - cvt.rn.f32.u32 %f469, %r253; - add.f32 %f470, %f466, %f469; - setp.gt.f32 %p63, %f468, 0f3FB504F3; - mul.f32 %f471, %f468, 0f3F000000; - add.f32 %f472, %f470, 0f3F800000; - selp.f32 %f473, %f471, %f468, %p63; - selp.f32 %f474, %f472, %f470, %p63; - add.f32 %f475, %f473, 0fBF800000; - add.f32 %f461, %f473, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f460,%f461; - // inline asm - add.f32 %f476, %f475, %f475; - mul.f32 %f477, %f460, %f476; - mul.f32 %f478, %f477, %f477; - fma.rn.f32 %f481, %f1023, %f478, %f1024; - fma.rn.f32 %f483, %f481, %f478, %f1025; - mul.rn.f32 %f484, %f483, %f478; - mul.rn.f32 %f485, %f484, %f477; - sub.f32 %f486, %f475, %f477; - neg.f32 %f487, %f477; - add.f32 %f488, %f486, %f486; - fma.rn.f32 %f489, %f487, %f475, %f488; - mul.rn.f32 %f490, %f460, %f489; - add.f32 %f491, %f485, %f477; - sub.f32 %f492, %f477, %f491; - add.f32 %f493, %f485, %f492; - add.f32 %f494, %f490, %f493; - add.f32 %f495, %f491, %f494; - sub.f32 %f496, %f491, %f495; - add.f32 %f497, %f494, %f496; - mul.rn.f32 %f499, %f474, %f1026; - mul.rn.f32 %f501, %f474, %f1027; - add.f32 %f502, %f499, %f495; - sub.f32 %f503, %f499, %f502; - add.f32 %f504, %f495, %f503; - add.f32 %f505, %f497, %f504; - add.f32 %f506, %f501, %f505; - add.f32 %f507, %f502, %f506; - sub.f32 %f508, %f502, %f507; - add.f32 %f509, %f506, %f508; - mov.f32 %f510, 0f3EE8BA2E; - mul.rn.f32 %f511, %f510, %f507; - neg.f32 %f512, %f511; - fma.rn.f32 %f513, %f510, %f507, %f512; - fma.rn.f32 %f514, %f510, %f509, %f513; - fma.rn.f32 %f516, %f1028, %f507, %f514; - add.rn.f32 %f517, %f511, %f516; - neg.f32 %f518, %f517; - add.rn.f32 %f519, %f511, %f518; - add.rn.f32 %f520, %f519, %f516; - mov.b32 %r254, %f517; - setp.eq.s32 %p64, %r254, 1118925336; - add.s32 %r255, %r254, -1; - mov.b32 %f521, %r255; - add.f32 %f522, %f520, 0f37000000; - selp.f32 %f523, %f521, %f517, %p64; - selp.f32 %f99, %f522, %f520, %p64; - mul.f32 %f524, %f523, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f525, %f524; - fma.rn.f32 %f527, %f525, %f1029, %f523; - fma.rn.f32 %f529, %f525, %f1030, %f527; - mul.f32 %f530, %f529, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f531, %f530; - add.f32 %f532, %f525, 0f00000000; - ex2.approx.f32 %f533, %f532; - mul.f32 %f534, %f531, %f533; - setp.lt.f32 %p65, %f523, 0fC2D20000; - selp.f32 %f535, 0f00000000, %f534, %p65; - setp.gt.f32 %p66, %f523, 0f42D20000; - selp.f32 %f1108, 0f7F800000, %f535, %p66; - setp.eq.f32 %p67, %f1108, 0f7F800000; - @%p67 bra BB0_71; - - fma.rn.f32 %f1108, %f1108, %f99, %f1108; - -BB0_71: - mov.f32 %f1062, 0f3E68BA2E; - cvt.rzi.f32.f32 %f1061, %f1062; - fma.rn.f32 %f1060, %f1061, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f1059, %f1060; - setp.lt.f32 %p68, %f73, 0f00000000; - setp.eq.f32 %p69, %f1059, 0f3F800000; - and.pred %p2, %p68, %p69; - mov.b32 %r256, %f1108; - xor.b32 %r257, %r256, -2147483648; - mov.b32 %f536, %r257; - selp.f32 %f1110, %f536, %f1108, %p2; - setp.eq.f32 %p70, %f73, 0f00000000; - @%p70 bra BB0_74; - bra.uni BB0_72; - -BB0_74: - add.f32 %f539, %f73, %f73; - selp.f32 %f1110, %f539, 0f00000000, %p69; - bra.uni BB0_75; - -BB0_142: - mov.u64 %rd217, image_HDR; - cvta.global.u64 %rd212, %rd217; - mov.u32 %r354, 8; - mov.u64 %rd216, 0; - // inline asm - call (%rd211), _rt_buffer_get_64, (%rd212, %r105, %r354, %rd24, %rd25, %rd216, %rd216); - // inline asm - mov.f32 %f995, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs116, %f995;} - - // inline asm - mov.u16 %rs117, 0; - st.v4.u16 [%rd211], {%rs116, %rs116, %rs116, %rs117}; - -BB0_143: - ld.global.u32 %r355, [additive]; - setp.eq.s32 %p145, %r355, 0; - @%p145 bra BB0_145; - - mov.u64 %rd230, image_RNM0; - cvta.global.u64 %rd219, %rd230; - mov.u32 %r359, 8; - mov.u64 %rd229, 0; - // inline asm - call (%rd218), _rt_buffer_get_64, (%rd219, %r105, %r359, %rd24, %rd25, %rd229, %rd229); - // inline asm - ld.v4.u16 {%rs124, %rs125, %rs126, %rs127}, [%rd218]; - // inline asm - { cvt.f32.f16 %f996, %rs124;} - - // inline asm - // inline asm - { cvt.f32.f16 %f997, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f998, %rs126;} - - // inline asm - // inline asm - call (%rd224), _rt_buffer_get_64, (%rd219, %r105, %r359, %rd24, %rd25, %rd229, %rd229); - // inline asm - add.f32 %f999, %f996, 0f00000000; - add.f32 %f1000, %f997, 0f00000000; - add.f32 %f1001, %f998, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs123, %f1001;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f1000;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs121, %f999;} - - // inline asm - mov.u16 %rs128, 0; - st.v4.u16 [%rd224], {%rs121, %rs122, %rs123, %rs128}; - bra.uni BB0_146; - -BB0_145: - mov.u64 %rd237, image_RNM0; - cvta.global.u64 %rd232, %rd237; - mov.u32 %r361, 8; - mov.u64 %rd236, 0; - // inline asm - call (%rd231), _rt_buffer_get_64, (%rd232, %r105, %r361, %rd24, %rd25, %rd236, %rd236); - // inline asm - mov.f32 %f1002, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs129, %f1002;} - - // inline asm - mov.u16 %rs130, 0; - st.v4.u16 [%rd231], {%rs129, %rs129, %rs129, %rs130}; - -BB0_146: - ld.global.u32 %r362, [additive]; - setp.eq.s32 %p146, %r362, 0; - @%p146 bra BB0_148; - - mov.u64 %rd250, image_RNM1; - cvta.global.u64 %rd239, %rd250; - mov.u32 %r366, 8; - mov.u64 %rd249, 0; - // inline asm - call (%rd238), _rt_buffer_get_64, (%rd239, %r105, %r366, %rd24, %rd25, %rd249, %rd249); - // inline asm - ld.v4.u16 {%rs137, %rs138, %rs139, %rs140}, [%rd238]; - // inline asm - { cvt.f32.f16 %f1003, %rs137;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1004, %rs138;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1005, %rs139;} - - // inline asm - // inline asm - call (%rd244), _rt_buffer_get_64, (%rd239, %r105, %r366, %rd24, %rd25, %rd249, %rd249); - // inline asm - add.f32 %f1006, %f1003, 0f00000000; - add.f32 %f1007, %f1004, 0f00000000; - add.f32 %f1008, %f1005, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs136, %f1008;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs135, %f1007;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs134, %f1006;} - - // inline asm - mov.u16 %rs141, 0; - st.v4.u16 [%rd244], {%rs134, %rs135, %rs136, %rs141}; - bra.uni BB0_149; - -BB0_148: - mov.u64 %rd257, image_RNM1; - cvta.global.u64 %rd252, %rd257; - mov.u32 %r368, 8; - mov.u64 %rd256, 0; - // inline asm - call (%rd251), _rt_buffer_get_64, (%rd252, %r105, %r368, %rd24, %rd25, %rd256, %rd256); - // inline asm - mov.f32 %f1009, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs142, %f1009;} - - // inline asm - mov.u16 %rs143, 0; - st.v4.u16 [%rd251], {%rs142, %rs142, %rs142, %rs143}; - -BB0_149: - ld.global.u32 %r369, [additive]; - setp.eq.s32 %p147, %r369, 0; - @%p147 bra BB0_151; - - mov.u64 %rd270, image_RNM2; - cvta.global.u64 %rd259, %rd270; - mov.u32 %r373, 8; - mov.u64 %rd269, 0; - // inline asm - call (%rd258), _rt_buffer_get_64, (%rd259, %r105, %r373, %rd24, %rd25, %rd269, %rd269); - // inline asm - ld.v4.u16 {%rs150, %rs151, %rs152, %rs153}, [%rd258]; - // inline asm - { cvt.f32.f16 %f1010, %rs150;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1011, %rs151;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1012, %rs152;} - - // inline asm - // inline asm - call (%rd264), _rt_buffer_get_64, (%rd259, %r105, %r373, %rd24, %rd25, %rd269, %rd269); - // inline asm - add.f32 %f1013, %f1010, 0f00000000; - add.f32 %f1014, %f1011, 0f00000000; - add.f32 %f1015, %f1012, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs149, %f1015;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs148, %f1014;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs147, %f1013;} - - // inline asm - mov.u16 %rs154, 0; - st.v4.u16 [%rd264], {%rs147, %rs148, %rs149, %rs154}; - bra.uni BB0_152; - -BB0_151: - mov.u64 %rd277, image_RNM2; - cvta.global.u64 %rd272, %rd277; - mov.u32 %r375, 8; - mov.u64 %rd276, 0; - // inline asm - call (%rd271), _rt_buffer_get_64, (%rd272, %r105, %r375, %rd24, %rd25, %rd276, %rd276); - // inline asm - mov.f32 %f1016, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs155, %f1016;} - - // inline asm - mov.u16 %rs156, 0; - st.v4.u16 [%rd271], {%rs155, %rs155, %rs155, %rs156}; - bra.uni BB0_152; - -BB0_72: - setp.geu.f32 %p71, %f73, 0f00000000; - @%p71 bra BB0_75; - - mov.f32 %f1066, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f538, %f1066; - setp.neu.f32 %p72, %f538, 0f3EE8BA2E; - selp.f32 %f1110, 0f7FFFFFFF, %f1110, %p72; - -BB0_75: - abs.f32 %f1063, %f73; - add.f32 %f540, %f1063, 0f3EE8BA2E; - mov.b32 %r258, %f540; - setp.lt.s32 %p74, %r258, 2139095040; - @%p74 bra BB0_80; - - abs.f32 %f1064, %f73; - setp.gtu.f32 %p75, %f1064, 0f7F800000; - @%p75 bra BB0_79; - bra.uni BB0_77; - -BB0_79: - add.f32 %f1110, %f73, 0f3EE8BA2E; - bra.uni BB0_80; - -BB0_77: - abs.f32 %f1065, %f73; - setp.neu.f32 %p76, %f1065, 0f7F800000; - @%p76 bra BB0_80; - - selp.f32 %f1110, 0fFF800000, 0f7F800000, %p2; - -BB0_80: - mul.f32 %f541, %f1110, 0f437F0000; - setp.eq.f32 %p77, %f73, 0f3F800000; - selp.f32 %f542, 0f437F0000, %f541, %p77; - cvt.rzi.u32.f32 %r259, %f542; - cvt.u16.u32 %rs13, %r259; - mov.u16 %rs14, 255; - st.v2.u8 [%rd69], {%rs13, %rs14}; - ld.global.u32 %r409, [imageEnabled]; - -BB0_81: - and.b32 %r260, %r409, 1; - setp.eq.b32 %p78, %r260, 1; - @!%p78 bra BB0_116; - bra.uni BB0_82; - -BB0_82: - mov.f32 %f1038, 0fB5BFBE8E; - mov.f32 %f1037, 0fBF317200; - mov.f32 %f1036, 0f00000000; - mov.f32 %f1035, 0f35BFBE8E; - mov.f32 %f1034, 0f3F317200; - mov.f32 %f1033, 0f3DAAAABD; - mov.f32 %f1032, 0f3C4CAF63; - mov.f32 %f1031, 0f3B18F0FE; - abs.f32 %f111, %f77; - setp.lt.f32 %p79, %f111, 0f00800000; - mul.f32 %f548, %f111, 0f4B800000; - selp.f32 %f549, 0fC3170000, 0fC2FE0000, %p79; - selp.f32 %f550, %f548, %f111, %p79; - mov.b32 %r261, %f550; - and.b32 %r262, %r261, 8388607; - or.b32 %r263, %r262, 1065353216; - mov.b32 %f551, %r263; - shr.u32 %r264, %r261, 23; - cvt.rn.f32.u32 %f552, %r264; - add.f32 %f553, %f549, %f552; - setp.gt.f32 %p80, %f551, 0f3FB504F3; - mul.f32 %f554, %f551, 0f3F000000; - add.f32 %f555, %f553, 0f3F800000; - selp.f32 %f556, %f554, %f551, %p80; - selp.f32 %f557, %f555, %f553, %p80; - add.f32 %f558, %f556, 0fBF800000; - add.f32 %f544, %f556, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f543,%f544; - // inline asm - add.f32 %f559, %f558, %f558; - mul.f32 %f560, %f543, %f559; - mul.f32 %f561, %f560, %f560; - fma.rn.f32 %f564, %f1031, %f561, %f1032; - fma.rn.f32 %f566, %f564, %f561, %f1033; - mul.rn.f32 %f567, %f566, %f561; - mul.rn.f32 %f568, %f567, %f560; - sub.f32 %f569, %f558, %f560; - neg.f32 %f570, %f560; - add.f32 %f571, %f569, %f569; - fma.rn.f32 %f572, %f570, %f558, %f571; - mul.rn.f32 %f573, %f543, %f572; - add.f32 %f574, %f568, %f560; - sub.f32 %f575, %f560, %f574; - add.f32 %f576, %f568, %f575; - add.f32 %f577, %f573, %f576; - add.f32 %f578, %f574, %f577; - sub.f32 %f579, %f574, %f578; - add.f32 %f580, %f577, %f579; - mul.rn.f32 %f582, %f557, %f1034; - mul.rn.f32 %f584, %f557, %f1035; - add.f32 %f585, %f582, %f578; - sub.f32 %f586, %f582, %f585; - add.f32 %f587, %f578, %f586; - add.f32 %f588, %f580, %f587; - add.f32 %f589, %f584, %f588; - add.f32 %f590, %f585, %f589; - sub.f32 %f591, %f585, %f590; - add.f32 %f592, %f589, %f591; - mov.f32 %f593, 0f3EE66666; - mul.rn.f32 %f594, %f593, %f590; - neg.f32 %f595, %f594; - fma.rn.f32 %f596, %f593, %f590, %f595; - fma.rn.f32 %f597, %f593, %f592, %f596; - fma.rn.f32 %f599, %f1036, %f590, %f597; - add.rn.f32 %f600, %f594, %f599; - neg.f32 %f601, %f600; - add.rn.f32 %f602, %f594, %f601; - add.rn.f32 %f603, %f602, %f599; - mov.b32 %r265, %f600; - setp.eq.s32 %p81, %r265, 1118925336; - add.s32 %r266, %r265, -1; - mov.b32 %f604, %r266; - add.f32 %f605, %f603, 0f37000000; - selp.f32 %f606, %f604, %f600, %p81; - selp.f32 %f112, %f605, %f603, %p81; - mul.f32 %f607, %f606, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f608, %f607; - fma.rn.f32 %f610, %f608, %f1037, %f606; - fma.rn.f32 %f612, %f608, %f1038, %f610; - mul.f32 %f613, %f612, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f614, %f613; - add.f32 %f615, %f608, 0f00000000; - ex2.approx.f32 %f616, %f615; - mul.f32 %f617, %f614, %f616; - setp.lt.f32 %p82, %f606, 0fC2D20000; - selp.f32 %f618, 0f00000000, %f617, %p82; - setp.gt.f32 %p83, %f606, 0f42D20000; - selp.f32 %f1111, 0f7F800000, %f618, %p83; - setp.eq.f32 %p84, %f1111, 0f7F800000; - @%p84 bra BB0_84; - - fma.rn.f32 %f1111, %f1111, %f112, %f1111; - -BB0_84: - mov.f32 %f1070, 0f3E666666; - cvt.rzi.f32.f32 %f1069, %f1070; - fma.rn.f32 %f1068, %f1069, 0fC0000000, 0f3EE66666; - abs.f32 %f1067, %f1068; - setp.lt.f32 %p85, %f77, 0f00000000; - setp.eq.f32 %p86, %f1067, 0f3F800000; - and.pred %p3, %p85, %p86; - mov.b32 %r267, %f1111; - xor.b32 %r268, %r267, -2147483648; - mov.b32 %f619, %r268; - selp.f32 %f1113, %f619, %f1111, %p3; - setp.eq.f32 %p87, %f77, 0f00000000; - @%p87 bra BB0_87; - bra.uni BB0_85; - -BB0_87: - add.f32 %f622, %f77, %f77; - selp.f32 %f1113, %f622, 0f00000000, %p86; - bra.uni BB0_88; - -BB0_85: - setp.geu.f32 %p88, %f77, 0f00000000; - @%p88 bra BB0_88; - - mov.f32 %f1078, 0f3EE66666; - cvt.rzi.f32.f32 %f621, %f1078; - setp.neu.f32 %p89, %f621, 0f3EE66666; - selp.f32 %f1113, 0f7FFFFFFF, %f1113, %p89; - -BB0_88: - abs.f32 %f1071, %f77; - add.f32 %f623, %f1071, 0f3EE66666; - mov.b32 %r269, %f623; - setp.lt.s32 %p91, %r269, 2139095040; - @%p91 bra BB0_93; - - abs.f32 %f1076, %f77; - setp.gtu.f32 %p92, %f1076, 0f7F800000; - @%p92 bra BB0_92; - bra.uni BB0_90; - -BB0_92: - add.f32 %f1113, %f77, 0f3EE66666; - bra.uni BB0_93; - -BB0_90: - abs.f32 %f1077, %f77; - setp.neu.f32 %p93, %f1077, 0f7F800000; - @%p93 bra BB0_93; - - selp.f32 %f1113, 0fFF800000, 0f7F800000, %p3; - -BB0_93: - mov.f32 %f1072, 0f3EE66666; - mov.f32 %f1046, 0fB5BFBE8E; - mov.f32 %f1045, 0fBF317200; - mov.f32 %f1044, 0f00000000; - mov.f32 %f1043, 0f35BFBE8E; - mov.f32 %f1042, 0f3F317200; - mov.f32 %f1041, 0f3DAAAABD; - mov.f32 %f1040, 0f3C4CAF63; - mov.f32 %f1039, 0f3B18F0FE; - setp.eq.f32 %p94, %f77, 0f3F800000; - selp.f32 %f123, 0f3F800000, %f1113, %p94; - abs.f32 %f124, %f78; - setp.lt.f32 %p95, %f124, 0f00800000; - mul.f32 %f626, %f124, 0f4B800000; - selp.f32 %f627, 0fC3170000, 0fC2FE0000, %p95; - selp.f32 %f628, %f626, %f124, %p95; - mov.b32 %r270, %f628; - and.b32 %r271, %r270, 8388607; - or.b32 %r272, %r271, 1065353216; - mov.b32 %f629, %r272; - shr.u32 %r273, %r270, 23; - cvt.rn.f32.u32 %f630, %r273; - add.f32 %f631, %f627, %f630; - setp.gt.f32 %p96, %f629, 0f3FB504F3; - mul.f32 %f632, %f629, 0f3F000000; - add.f32 %f633, %f631, 0f3F800000; - selp.f32 %f634, %f632, %f629, %p96; - selp.f32 %f635, %f633, %f631, %p96; - add.f32 %f636, %f634, 0fBF800000; - add.f32 %f625, %f634, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f624,%f625; - // inline asm - add.f32 %f637, %f636, %f636; - mul.f32 %f638, %f624, %f637; - mul.f32 %f639, %f638, %f638; - fma.rn.f32 %f642, %f1039, %f639, %f1040; - fma.rn.f32 %f644, %f642, %f639, %f1041; - mul.rn.f32 %f645, %f644, %f639; - mul.rn.f32 %f646, %f645, %f638; - sub.f32 %f647, %f636, %f638; - neg.f32 %f648, %f638; - add.f32 %f649, %f647, %f647; - fma.rn.f32 %f650, %f648, %f636, %f649; - mul.rn.f32 %f651, %f624, %f650; - add.f32 %f652, %f646, %f638; - sub.f32 %f653, %f638, %f652; - add.f32 %f654, %f646, %f653; - add.f32 %f655, %f651, %f654; - add.f32 %f656, %f652, %f655; - sub.f32 %f657, %f652, %f656; - add.f32 %f658, %f655, %f657; - mul.rn.f32 %f660, %f635, %f1042; - mul.rn.f32 %f662, %f635, %f1043; - add.f32 %f663, %f660, %f656; - sub.f32 %f664, %f660, %f663; - add.f32 %f665, %f656, %f664; - add.f32 %f666, %f658, %f665; - add.f32 %f667, %f662, %f666; - add.f32 %f668, %f663, %f667; - sub.f32 %f669, %f663, %f668; - add.f32 %f670, %f667, %f669; - mul.rn.f32 %f672, %f1072, %f668; - neg.f32 %f673, %f672; - fma.rn.f32 %f674, %f1072, %f668, %f673; - fma.rn.f32 %f675, %f1072, %f670, %f674; - fma.rn.f32 %f677, %f1044, %f668, %f675; - add.rn.f32 %f678, %f672, %f677; - neg.f32 %f679, %f678; - add.rn.f32 %f680, %f672, %f679; - add.rn.f32 %f681, %f680, %f677; - mov.b32 %r274, %f678; - setp.eq.s32 %p97, %r274, 1118925336; - add.s32 %r275, %r274, -1; - mov.b32 %f682, %r275; - add.f32 %f683, %f681, 0f37000000; - selp.f32 %f684, %f682, %f678, %p97; - selp.f32 %f125, %f683, %f681, %p97; - mul.f32 %f685, %f684, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f686, %f685; - fma.rn.f32 %f688, %f686, %f1045, %f684; - fma.rn.f32 %f690, %f686, %f1046, %f688; - mul.f32 %f691, %f690, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f692, %f691; - add.f32 %f693, %f686, 0f00000000; - ex2.approx.f32 %f694, %f693; - mul.f32 %f695, %f692, %f694; - setp.lt.f32 %p98, %f684, 0fC2D20000; - selp.f32 %f696, 0f00000000, %f695, %p98; - setp.gt.f32 %p99, %f684, 0f42D20000; - selp.f32 %f1114, 0f7F800000, %f696, %p99; - setp.eq.f32 %p100, %f1114, 0f7F800000; - @%p100 bra BB0_95; - - fma.rn.f32 %f1114, %f1114, %f125, %f1114; - -BB0_95: - setp.lt.f32 %p101, %f78, 0f00000000; - and.pred %p4, %p101, %p86; - mov.b32 %r276, %f1114; - xor.b32 %r277, %r276, -2147483648; - mov.b32 %f697, %r277; - selp.f32 %f1116, %f697, %f1114, %p4; - setp.eq.f32 %p103, %f78, 0f00000000; - @%p103 bra BB0_98; - bra.uni BB0_96; - -BB0_98: - add.f32 %f700, %f78, %f78; - selp.f32 %f1116, %f700, 0f00000000, %p86; - bra.uni BB0_99; - -BB0_96: - setp.geu.f32 %p104, %f78, 0f00000000; - @%p104 bra BB0_99; - - mov.f32 %f1075, 0f3EE66666; - cvt.rzi.f32.f32 %f699, %f1075; - setp.neu.f32 %p105, %f699, 0f3EE66666; - selp.f32 %f1116, 0f7FFFFFFF, %f1116, %p105; - -BB0_99: - abs.f32 %f1079, %f78; - add.f32 %f701, %f1079, 0f3EE66666; - mov.b32 %r278, %f701; - setp.lt.s32 %p107, %r278, 2139095040; - @%p107 bra BB0_104; - - abs.f32 %f1080, %f78; - setp.gtu.f32 %p108, %f1080, 0f7F800000; - @%p108 bra BB0_103; - bra.uni BB0_101; - -BB0_103: - add.f32 %f1116, %f78, 0f3EE66666; - bra.uni BB0_104; - -BB0_101: - abs.f32 %f1081, %f78; - setp.neu.f32 %p109, %f1081, 0f7F800000; - @%p109 bra BB0_104; - - selp.f32 %f1116, 0fFF800000, 0f7F800000, %p4; - -BB0_104: - mov.f32 %f1073, 0f3EE66666; - mov.f32 %f1054, 0fB5BFBE8E; - mov.f32 %f1053, 0fBF317200; - mov.f32 %f1052, 0f00000000; - mov.f32 %f1051, 0f35BFBE8E; - mov.f32 %f1050, 0f3F317200; - mov.f32 %f1049, 0f3DAAAABD; - mov.f32 %f1048, 0f3C4CAF63; - mov.f32 %f1047, 0f3B18F0FE; - setp.eq.f32 %p110, %f78, 0f3F800000; - selp.f32 %f136, 0f3F800000, %f1116, %p110; - abs.f32 %f137, %f79; - setp.lt.f32 %p111, %f137, 0f00800000; - mul.f32 %f704, %f137, 0f4B800000; - selp.f32 %f705, 0fC3170000, 0fC2FE0000, %p111; - selp.f32 %f706, %f704, %f137, %p111; - mov.b32 %r279, %f706; - and.b32 %r280, %r279, 8388607; - or.b32 %r281, %r280, 1065353216; - mov.b32 %f707, %r281; - shr.u32 %r282, %r279, 23; - cvt.rn.f32.u32 %f708, %r282; - add.f32 %f709, %f705, %f708; - setp.gt.f32 %p112, %f707, 0f3FB504F3; - mul.f32 %f710, %f707, 0f3F000000; - add.f32 %f711, %f709, 0f3F800000; - selp.f32 %f712, %f710, %f707, %p112; - selp.f32 %f713, %f711, %f709, %p112; - add.f32 %f714, %f712, 0fBF800000; - add.f32 %f703, %f712, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f702,%f703; - // inline asm - add.f32 %f715, %f714, %f714; - mul.f32 %f716, %f702, %f715; - mul.f32 %f717, %f716, %f716; - fma.rn.f32 %f720, %f1047, %f717, %f1048; - fma.rn.f32 %f722, %f720, %f717, %f1049; - mul.rn.f32 %f723, %f722, %f717; - mul.rn.f32 %f724, %f723, %f716; - sub.f32 %f725, %f714, %f716; - neg.f32 %f726, %f716; - add.f32 %f727, %f725, %f725; - fma.rn.f32 %f728, %f726, %f714, %f727; - mul.rn.f32 %f729, %f702, %f728; - add.f32 %f730, %f724, %f716; - sub.f32 %f731, %f716, %f730; - add.f32 %f732, %f724, %f731; - add.f32 %f733, %f729, %f732; - add.f32 %f734, %f730, %f733; - sub.f32 %f735, %f730, %f734; - add.f32 %f736, %f733, %f735; - mul.rn.f32 %f738, %f713, %f1050; - mul.rn.f32 %f740, %f713, %f1051; - add.f32 %f741, %f738, %f734; - sub.f32 %f742, %f738, %f741; - add.f32 %f743, %f734, %f742; - add.f32 %f744, %f736, %f743; - add.f32 %f745, %f740, %f744; - add.f32 %f746, %f741, %f745; - sub.f32 %f747, %f741, %f746; - add.f32 %f748, %f745, %f747; - mul.rn.f32 %f750, %f1073, %f746; - neg.f32 %f751, %f750; - fma.rn.f32 %f752, %f1073, %f746, %f751; - fma.rn.f32 %f753, %f1073, %f748, %f752; - fma.rn.f32 %f755, %f1052, %f746, %f753; - add.rn.f32 %f756, %f750, %f755; - neg.f32 %f757, %f756; - add.rn.f32 %f758, %f750, %f757; - add.rn.f32 %f759, %f758, %f755; - mov.b32 %r283, %f756; - setp.eq.s32 %p113, %r283, 1118925336; - add.s32 %r284, %r283, -1; - mov.b32 %f760, %r284; - add.f32 %f761, %f759, 0f37000000; - selp.f32 %f762, %f760, %f756, %p113; - selp.f32 %f138, %f761, %f759, %p113; - mul.f32 %f763, %f762, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f764, %f763; - fma.rn.f32 %f766, %f764, %f1053, %f762; - fma.rn.f32 %f768, %f764, %f1054, %f766; - mul.f32 %f769, %f768, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f770, %f769; - add.f32 %f771, %f764, 0f00000000; - ex2.approx.f32 %f772, %f771; - mul.f32 %f773, %f770, %f772; - setp.lt.f32 %p114, %f762, 0fC2D20000; - selp.f32 %f774, 0f00000000, %f773, %p114; - setp.gt.f32 %p115, %f762, 0f42D20000; - selp.f32 %f1117, 0f7F800000, %f774, %p115; - setp.eq.f32 %p116, %f1117, 0f7F800000; - @%p116 bra BB0_106; - - fma.rn.f32 %f1117, %f1117, %f138, %f1117; - -BB0_106: - setp.lt.f32 %p117, %f79, 0f00000000; - and.pred %p5, %p117, %p86; - mov.b32 %r285, %f1117; - xor.b32 %r286, %r285, -2147483648; - mov.b32 %f775, %r286; - selp.f32 %f1119, %f775, %f1117, %p5; - setp.eq.f32 %p119, %f79, 0f00000000; - @%p119 bra BB0_109; - bra.uni BB0_107; - -BB0_109: - add.f32 %f778, %f79, %f79; - selp.f32 %f1119, %f778, 0f00000000, %p86; - bra.uni BB0_110; - -BB0_107: - setp.geu.f32 %p120, %f79, 0f00000000; - @%p120 bra BB0_110; - - mov.f32 %f1074, 0f3EE66666; - cvt.rzi.f32.f32 %f777, %f1074; - setp.neu.f32 %p121, %f777, 0f3EE66666; - selp.f32 %f1119, 0f7FFFFFFF, %f1119, %p121; - -BB0_110: - abs.f32 %f1082, %f79; - add.f32 %f779, %f1082, 0f3EE66666; - mov.b32 %r287, %f779; - setp.lt.s32 %p123, %r287, 2139095040; - @%p123 bra BB0_115; - - abs.f32 %f1083, %f79; - setp.gtu.f32 %p124, %f1083, 0f7F800000; - @%p124 bra BB0_114; - bra.uni BB0_112; - -BB0_114: - add.f32 %f1119, %f79, 0f3EE66666; - bra.uni BB0_115; - -BB0_112: - abs.f32 %f1084, %f79; - setp.neu.f32 %p125, %f1084, 0f7F800000; - @%p125 bra BB0_115; - - selp.f32 %f1119, 0fFF800000, 0f7F800000, %p5; - -BB0_115: - mov.u32 %r376, 4; - setp.eq.f32 %p126, %f79, 0f3F800000; - selp.f32 %f780, 0f3F800000, %f1119, %p126; - cvt.u64.u32 %rd79, %r3; - cvt.u64.u32 %rd78, %r2; - mov.u64 %rd82, image; - cvta.global.u64 %rd77, %rd82; - // inline asm - call (%rd76), _rt_buffer_get_64, (%rd77, %r105, %r376, %rd78, %rd79, %rd31, %rd31); - // inline asm - cvt.sat.f32.f32 %f781, %f780; - mul.f32 %f782, %f781, 0f437FFD71; - cvt.rzi.u32.f32 %r290, %f782; - cvt.sat.f32.f32 %f783, %f136; - mul.f32 %f784, %f783, 0f437FFD71; - cvt.rzi.u32.f32 %r291, %f784; - cvt.sat.f32.f32 %f785, %f123; - mul.f32 %f786, %f785, 0f437FFD71; - cvt.rzi.u32.f32 %r292, %f786; - cvt.u16.u32 %rs15, %r290; - cvt.u16.u32 %rs16, %r292; - cvt.u16.u32 %rs17, %r291; - mov.u16 %rs18, 255; - st.v4.u8 [%rd76], {%rs15, %rs17, %rs16, %rs18}; - ld.global.u32 %r409, [imageEnabled]; - -BB0_116: - and.b32 %r293, %r409, 4; - setp.eq.s32 %p127, %r293, 0; - @%p127 bra BB0_120; - - ld.global.u32 %r294, [additive]; - setp.eq.s32 %p128, %r294, 0; - cvt.u64.u32 %rd17, %r2; - cvt.u64.u32 %rd18, %r3; - mov.f32 %f787, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs19, %f787;} - - // inline asm - @%p128 bra BB0_119; - - mov.u64 %rd95, image_HDR; - cvta.global.u64 %rd84, %rd95; - mov.u32 %r298, 8; - // inline asm - call (%rd83), _rt_buffer_get_64, (%rd84, %r105, %r298, %rd17, %rd18, %rd31, %rd31); - // inline asm - ld.v4.u16 {%rs26, %rs27, %rs28, %rs29}, [%rd83]; - // inline asm - { cvt.f32.f16 %f788, %rs26;} - - // inline asm - // inline asm - { cvt.f32.f16 %f789, %rs27;} - - // inline asm - // inline asm - { cvt.f32.f16 %f790, %rs28;} - - // inline asm - // inline asm - call (%rd89), _rt_buffer_get_64, (%rd84, %r105, %r298, %rd17, %rd18, %rd31, %rd31); - // inline asm - add.f32 %f791, %f77, %f788; - add.f32 %f792, %f78, %f789; - add.f32 %f793, %f79, %f790; - // inline asm - { cvt.rn.f16.f32 %rs25, %f793;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs24, %f792;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs23, %f791;} - - // inline asm - st.v4.u16 [%rd89], {%rs23, %rs24, %rs25, %rs19}; - bra.uni BB0_120; - -BB0_119: - mov.u64 %rd102, image_HDR; - cvta.global.u64 %rd97, %rd102; - mov.u32 %r300, 8; - // inline asm - call (%rd96), _rt_buffer_get_64, (%rd97, %r105, %r300, %rd17, %rd18, %rd31, %rd31); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs32, %f79;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs31, %f78;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f77;} - - // inline asm - st.v4.u16 [%rd96], {%rs30, %rs31, %rs32, %rs19}; - -BB0_120: - mov.f32 %f1120, 0f00000000; - mov.u32 %r377, 4; - ld.global.v2.u32 {%r303, %r304}, [pixelID]; - cvt.u64.u32 %rd105, %r303; - cvt.u64.u32 %rd106, %r304; - mov.u64 %rd109, uvtangent; - cvta.global.u64 %rd104, %rd109; - // inline asm - call (%rd103), _rt_buffer_get_64, (%rd104, %r105, %r377, %rd105, %rd106, %rd31, %rd31); - // inline asm - ld.u32 %r94, [%rd103]; - shr.u32 %r95, %r94, 16; - cvt.u16.u32 %rs33, %r95; - and.b16 %rs34, %rs33, 255; - cvt.u16.u32 %rs35, %r94; - or.b16 %rs36, %rs35, %rs34; - setp.eq.s16 %p129, %rs36, 0; - mov.f32 %f1121, %f1120; - mov.f32 %f1122, %f1120; - @%p129 bra BB0_122; - - ld.u8 %rs37, [%rd103+1]; - and.b16 %rs39, %rs35, 255; - cvt.rn.f32.u16 %f800, %rs39; - div.rn.f32 %f801, %f800, 0f437F0000; - fma.rn.f32 %f802, %f801, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f803, %rs37; - div.rn.f32 %f804, %f803, 0f437F0000; - fma.rn.f32 %f805, %f804, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f806, %rs34; - div.rn.f32 %f807, %f806, 0f437F0000; - fma.rn.f32 %f808, %f807, 0f40000000, 0fBF800000; - mul.f32 %f809, %f805, %f805; - fma.rn.f32 %f810, %f802, %f802, %f809; - fma.rn.f32 %f811, %f808, %f808, %f810; - sqrt.rn.f32 %f812, %f811; - rcp.rn.f32 %f813, %f812; - mul.f32 %f1120, %f802, %f813; - mul.f32 %f1121, %f805, %f813; - mul.f32 %f1122, %f808, %f813; - -BB0_122: - mov.f32 %f1123, 0f00000000; - mov.u32 %r378, 4; - mul.f32 %f817, %f1087, %f1121; - mul.f32 %f818, %f1086, %f1122; - sub.f32 %f819, %f818, %f817; - mul.f32 %f820, %f1085, %f1122; - mul.f32 %f821, %f1087, %f1120; - sub.f32 %f822, %f821, %f820; - mul.f32 %f823, %f1086, %f1120; - mul.f32 %f824, %f1085, %f1121; - sub.f32 %f825, %f824, %f823; - setp.lt.u32 %p130, %r94, 16777216; - selp.f32 %f826, 0fBF800000, 0f3F800000, %p130; - mul.f32 %f827, %f819, %f826; - mul.f32 %f828, %f822, %f826; - mul.f32 %f829, %f825, %f826; - mul.f32 %f830, %f827, 0f00000000; - mul.f32 %f831, %f828, 0f00000000; - mul.f32 %f832, %f829, 0f00000000; - fma.rn.f32 %f833, %f1120, 0f3F5105EC, %f830; - fma.rn.f32 %f834, %f1121, 0f3F5105EC, %f831; - fma.rn.f32 %f835, %f1122, 0f3F5105EC, %f832; - mul.f32 %f155, %f1085, 0f3F13CD3A; - add.f32 %f156, %f155, %f833; - mul.f32 %f157, %f1086, 0f3F13CD3A; - add.f32 %f158, %f157, %f834; - mul.f32 %f159, %f1087, 0f3F13CD3A; - add.f32 %f160, %f159, %f835; - ld.global.v2.u32 {%r309, %r310}, [pixelID]; - cvt.u64.u32 %rd112, %r309; - cvt.u64.u32 %rd113, %r310; - // inline asm - call (%rd110), _rt_buffer_get_64, (%rd104, %r105, %r378, %rd112, %rd113, %rd31, %rd31); - // inline asm - ld.u32 %r96, [%rd110]; - shr.u32 %r97, %r96, 16; - cvt.u16.u32 %rs42, %r97; - and.b16 %rs43, %rs42, 255; - cvt.u16.u32 %rs44, %r96; - or.b16 %rs45, %rs44, %rs43; - setp.eq.s16 %p131, %rs45, 0; - mov.f32 %f1124, %f1123; - mov.f32 %f1125, %f1123; - @%p131 bra BB0_124; - - ld.u8 %rs46, [%rd110+1]; - and.b16 %rs48, %rs44, 255; - cvt.rn.f32.u16 %f836, %rs48; - div.rn.f32 %f837, %f836, 0f437F0000; - fma.rn.f32 %f838, %f837, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f839, %rs46; - div.rn.f32 %f840, %f839, 0f437F0000; - fma.rn.f32 %f841, %f840, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f842, %rs43; - div.rn.f32 %f843, %f842, 0f437F0000; - fma.rn.f32 %f844, %f843, 0f40000000, 0fBF800000; - mul.f32 %f845, %f841, %f841; - fma.rn.f32 %f846, %f838, %f838, %f845; - fma.rn.f32 %f847, %f844, %f844, %f846; - sqrt.rn.f32 %f848, %f847; - rcp.rn.f32 %f849, %f848; - mul.f32 %f1123, %f838, %f849; - mul.f32 %f1124, %f841, %f849; - mul.f32 %f1125, %f844, %f849; - -BB0_124: - mov.f32 %f1126, 0f00000000; - mov.u32 %r379, 4; - mul.f32 %f853, %f1087, %f1124; - mul.f32 %f854, %f1086, %f1125; - sub.f32 %f855, %f854, %f853; - mul.f32 %f856, %f1085, %f1125; - mul.f32 %f857, %f1087, %f1123; - sub.f32 %f858, %f857, %f856; - mul.f32 %f859, %f1086, %f1123; - mul.f32 %f860, %f1085, %f1124; - sub.f32 %f861, %f860, %f859; - setp.lt.u32 %p132, %r96, 16777216; - selp.f32 %f862, 0fBF800000, 0f3F800000, %p132; - mul.f32 %f863, %f855, %f862; - mul.f32 %f864, %f858, %f862; - mul.f32 %f865, %f861, %f862; - mul.f32 %f866, %f863, 0f3F3504F3; - mul.f32 %f867, %f864, 0f3F3504F3; - mul.f32 %f868, %f865, 0f3F3504F3; - fma.rn.f32 %f869, %f1123, 0fBED105EC, %f866; - fma.rn.f32 %f870, %f1124, 0fBED105EC, %f867; - fma.rn.f32 %f871, %f1125, 0fBED105EC, %f868; - add.f32 %f167, %f155, %f869; - add.f32 %f168, %f157, %f870; - add.f32 %f169, %f159, %f871; - ld.global.v2.u32 {%r315, %r316}, [pixelID]; - cvt.u64.u32 %rd119, %r315; - cvt.u64.u32 %rd120, %r316; - // inline asm - call (%rd117), _rt_buffer_get_64, (%rd104, %r105, %r379, %rd119, %rd120, %rd31, %rd31); - // inline asm - ld.u32 %r98, [%rd117]; - shr.u32 %r99, %r98, 16; - cvt.u16.u32 %rs51, %r99; - and.b16 %rs52, %rs51, 255; - cvt.u16.u32 %rs53, %r98; - or.b16 %rs54, %rs53, %rs52; - setp.eq.s16 %p133, %rs54, 0; - mov.f32 %f1127, %f1126; - mov.f32 %f1128, %f1126; - @%p133 bra BB0_126; - - ld.u8 %rs55, [%rd117+1]; - and.b16 %rs57, %rs53, 255; - cvt.rn.f32.u16 %f872, %rs57; - div.rn.f32 %f873, %f872, 0f437F0000; - fma.rn.f32 %f874, %f873, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f875, %rs55; - div.rn.f32 %f876, %f875, 0f437F0000; - fma.rn.f32 %f877, %f876, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f878, %rs52; - div.rn.f32 %f879, %f878, 0f437F0000; - fma.rn.f32 %f880, %f879, 0f40000000, 0fBF800000; - mul.f32 %f881, %f877, %f877; - fma.rn.f32 %f882, %f874, %f874, %f881; - fma.rn.f32 %f883, %f880, %f880, %f882; - sqrt.rn.f32 %f884, %f883; - rcp.rn.f32 %f885, %f884; - mul.f32 %f1126, %f874, %f885; - mul.f32 %f1127, %f877, %f885; - mul.f32 %f1128, %f880, %f885; - -BB0_126: - mul.f32 %f887, %f1087, %f1127; - mul.f32 %f888, %f1086, %f1128; - sub.f32 %f889, %f888, %f887; - mul.f32 %f890, %f1085, %f1128; - mul.f32 %f891, %f1087, %f1126; - sub.f32 %f892, %f891, %f890; - mul.f32 %f893, %f1086, %f1126; - mul.f32 %f894, %f1085, %f1127; - sub.f32 %f895, %f894, %f893; - setp.lt.u32 %p134, %r98, 16777216; - selp.f32 %f896, 0fBF800000, 0f3F800000, %p134; - mul.f32 %f897, %f889, %f896; - mul.f32 %f898, %f892, %f896; - mul.f32 %f899, %f895, %f896; - mul.f32 %f900, %f897, 0fBF3504F3; - mul.f32 %f901, %f898, 0fBF3504F3; - mul.f32 %f902, %f899, 0fBF3504F3; - fma.rn.f32 %f903, %f1126, 0fBED105EC, %f900; - fma.rn.f32 %f904, %f1127, 0fBED105EC, %f901; - fma.rn.f32 %f905, %f1128, 0fBED105EC, %f902; - add.f32 %f906, %f155, %f903; - add.f32 %f907, %f157, %f904; - add.f32 %f908, %f159, %f905; - ld.global.f32 %f909, [directDir]; - mul.f32 %f910, %f156, %f909; - ld.global.f32 %f911, [directDir+4]; - mul.f32 %f912, %f158, %f911; - neg.f32 %f913, %f912; - sub.f32 %f914, %f913, %f910; - ld.global.f32 %f915, [directDir+8]; - mul.f32 %f916, %f160, %f915; - sub.f32 %f917, %f914, %f916; - cvt.sat.f32.f32 %f918, %f917; - mul.f32 %f919, %f94, %f918; - mul.f32 %f920, %f95, %f918; - mul.f32 %f921, %f96, %f918; - mul.f32 %f922, %f167, %f909; - mul.f32 %f923, %f168, %f911; - neg.f32 %f924, %f923; - sub.f32 %f925, %f924, %f922; - mul.f32 %f926, %f169, %f915; - sub.f32 %f927, %f925, %f926; - cvt.sat.f32.f32 %f928, %f927; - mul.f32 %f929, %f94, %f928; - mul.f32 %f930, %f95, %f928; - mul.f32 %f931, %f96, %f928; - mul.f32 %f932, %f906, %f909; - mul.f32 %f933, %f907, %f911; - neg.f32 %f934, %f933; - sub.f32 %f935, %f934, %f932; - mul.f32 %f936, %f908, %f915; - sub.f32 %f937, %f935, %f936; - cvt.sat.f32.f32 %f938, %f937; - mul.f32 %f939, %f94, %f938; - mul.f32 %f940, %f95, %f938; - mul.f32 %f941, %f96, %f938; - add.f32 %f942, %f919, %f929; - add.f32 %f943, %f920, %f930; - add.f32 %f944, %f921, %f931; - add.f32 %f945, %f942, %f939; - add.f32 %f946, %f943, %f940; - add.f32 %f947, %f944, %f941; - mul.f32 %f948, %f945, 0f3F13CD3A; - mul.f32 %f949, %f946, 0f3F13CD3A; - mul.f32 %f950, %f947, 0f3F13CD3A; - div.rn.f32 %f951, %f77, %f948; - div.rn.f32 %f952, %f78, %f949; - div.rn.f32 %f953, %f79, %f950; - setp.eq.f32 %p135, %f77, 0f00000000; - selp.f32 %f954, 0f00000000, %f951, %p135; - setp.eq.f32 %p136, %f78, 0f00000000; - selp.f32 %f955, 0f00000000, %f952, %p136; - setp.eq.f32 %p137, %f79, 0f00000000; - selp.f32 %f956, 0f00000000, %f953, %p137; - mul.f32 %f176, %f919, %f954; - mul.f32 %f177, %f920, %f955; - mul.f32 %f178, %f921, %f956; - mul.f32 %f179, %f929, %f954; - mul.f32 %f180, %f930, %f955; - mul.f32 %f181, %f931, %f956; - mul.f32 %f182, %f939, %f954; - mul.f32 %f183, %f940, %f955; - mul.f32 %f184, %f941, %f956; - ld.global.u32 %r319, [additive]; - setp.eq.s32 %p138, %r319, 0; - cvt.u64.u32 %rd22, %r2; - cvt.u64.u32 %rd23, %r3; - mov.f32 %f886, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs60, %f886;} - - // inline asm - @%p138 bra BB0_128; - - mov.u64 %rd136, image_RNM0; - cvta.global.u64 %rd125, %rd136; - mov.u32 %r323, 8; - // inline asm - call (%rd124), _rt_buffer_get_64, (%rd125, %r105, %r323, %rd22, %rd23, %rd31, %rd31); - // inline asm - ld.v4.u16 {%rs67, %rs68, %rs69, %rs70}, [%rd124]; - // inline asm - { cvt.f32.f16 %f957, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f958, %rs68;} - - // inline asm - // inline asm - { cvt.f32.f16 %f959, %rs69;} - - // inline asm - // inline asm - call (%rd130), _rt_buffer_get_64, (%rd125, %r105, %r323, %rd22, %rd23, %rd31, %rd31); - // inline asm - add.f32 %f960, %f176, %f957; - add.f32 %f961, %f177, %f958; - add.f32 %f962, %f178, %f959; - // inline asm - { cvt.rn.f16.f32 %rs66, %f962;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs65, %f961;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f960;} - - // inline asm - st.v4.u16 [%rd130], {%rs64, %rs65, %rs66, %rs60}; - bra.uni BB0_129; - -BB0_128: - mov.u64 %rd143, image_RNM0; - cvta.global.u64 %rd138, %rd143; - mov.u32 %r325, 8; - // inline asm - call (%rd137), _rt_buffer_get_64, (%rd138, %r105, %r325, %rd22, %rd23, %rd31, %rd31); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs73, %f178;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs72, %f177;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f176;} - - // inline asm - st.v4.u16 [%rd137], {%rs71, %rs72, %rs73, %rs60}; - -BB0_129: - ld.global.u32 %r326, [additive]; - setp.eq.s32 %p139, %r326, 0; - // inline asm - { cvt.rn.f16.f32 %rs74, %f886;} - - // inline asm - @%p139 bra BB0_131; - - mov.u64 %rd156, image_RNM1; - cvta.global.u64 %rd145, %rd156; - mov.u32 %r330, 8; - // inline asm - call (%rd144), _rt_buffer_get_64, (%rd145, %r105, %r330, %rd22, %rd23, %rd31, %rd31); - // inline asm - ld.v4.u16 {%rs81, %rs82, %rs83, %rs84}, [%rd144]; - // inline asm - { cvt.f32.f16 %f967, %rs81;} - - // inline asm - // inline asm - { cvt.f32.f16 %f968, %rs82;} - - // inline asm - // inline asm - { cvt.f32.f16 %f969, %rs83;} - - // inline asm - // inline asm - call (%rd150), _rt_buffer_get_64, (%rd145, %r105, %r330, %rd22, %rd23, %rd31, %rd31); - // inline asm - add.f32 %f970, %f179, %f967; - add.f32 %f971, %f180, %f968; - add.f32 %f972, %f181, %f969; - // inline asm - { cvt.rn.f16.f32 %rs80, %f972;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs79, %f971;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs78, %f970;} - - // inline asm - st.v4.u16 [%rd150], {%rs78, %rs79, %rs80, %rs74}; - bra.uni BB0_132; - -BB0_131: - mov.u64 %rd163, image_RNM1; - cvta.global.u64 %rd158, %rd163; - mov.u32 %r332, 8; - // inline asm - call (%rd157), _rt_buffer_get_64, (%rd158, %r105, %r332, %rd22, %rd23, %rd31, %rd31); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs87, %f181;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs86, %f180;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs85, %f179;} - - // inline asm - st.v4.u16 [%rd157], {%rs85, %rs86, %rs87, %rs74}; - -BB0_132: - ld.global.u32 %r333, [additive]; - setp.eq.s32 %p140, %r333, 0; - // inline asm - { cvt.rn.f16.f32 %rs88, %f886;} - - // inline asm - @%p140 bra BB0_134; - - mov.u64 %rd176, image_RNM2; - cvta.global.u64 %rd165, %rd176; - mov.u32 %r337, 8; - // inline asm - call (%rd164), _rt_buffer_get_64, (%rd165, %r105, %r337, %rd22, %rd23, %rd31, %rd31); - // inline asm - ld.v4.u16 {%rs95, %rs96, %rs97, %rs98}, [%rd164]; - // inline asm - { cvt.f32.f16 %f977, %rs95;} - - // inline asm - // inline asm - { cvt.f32.f16 %f978, %rs96;} - - // inline asm - // inline asm - { cvt.f32.f16 %f979, %rs97;} - - // inline asm - // inline asm - call (%rd170), _rt_buffer_get_64, (%rd165, %r105, %r337, %rd22, %rd23, %rd31, %rd31); - // inline asm - add.f32 %f980, %f182, %f977; - add.f32 %f981, %f183, %f978; - add.f32 %f982, %f184, %f979; - // inline asm - { cvt.rn.f16.f32 %rs94, %f982;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs93, %f981;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs92, %f980;} - - // inline asm - st.v4.u16 [%rd170], {%rs92, %rs93, %rs94, %rs88}; - bra.uni BB0_152; - -BB0_134: - mov.u64 %rd183, image_RNM2; - cvta.global.u64 %rd178, %rd183; - mov.u32 %r339, 8; - // inline asm - call (%rd177), _rt_buffer_get_64, (%rd178, %r105, %r339, %rd22, %rd23, %rd31, %rd31); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs101, %f184;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs100, %f183;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs99, %f182;} - - // inline asm - st.v4.u16 [%rd177], {%rs99, %rs100, %rs101, %rs88}; - -BB0_152: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSunCloudShadowRNM.ptx.meta b/Assets/Editor/x64/Bakery/lmSunCloudShadowRNM.ptx.meta deleted file mode 100644 index 7533c7ba..00000000 --- a/Assets/Editor/x64/Bakery/lmSunCloudShadowRNM.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 71b964c28dcad6445bfd6bb5ac39b20e -timeCreated: 1581075098 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSunCloudShadowSH.ptx b/Assets/Editor/x64/Bakery/lmSunCloudShadowSH.ptx deleted file mode 100644 index 1e5f2f12..00000000 --- a/Assets/Editor/x64/Bakery/lmSunCloudShadowSH.ptx +++ /dev/null @@ -1,2138 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .b8 directDir[12]; -.global .align 4 .b8 directColor[12]; -.global .align 4 .f32 shadowSpread; -.global .align 4 .u32 samples; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .u32 lightCookie; -.global .align 16 .b8 lightTilingOffset[16]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9directDirE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11directColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12shadowSpreadE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11lightCookieE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo17lightTilingOffsetE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9directDirE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11directColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename12shadowSpreadE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename11lightCookieE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename17lightTilingOffsetE[7] = {102, 108, 111, 97, 116, 52, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9directDirE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11directColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12shadowSpreadE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11lightCookieE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum17lightTilingOffsetE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic9directDirE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11directColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12shadowSpreadE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11lightCookieE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic17lightTilingOffsetE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9directDirE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11directColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12shadowSpreadE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11lightCookieE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation17lightTilingOffsetE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[32]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<124>; - .reg .b16 %rs<152>; - .reg .f32 %f<820>; - .reg .b32 %r<390>; - .reg .b64 %rd<286>; - - - mov.u64 %rd285, __local_depot0; - cvta.local.u64 %SP, %rd285; - ld.global.v2.u32 {%r101, %r102}, [pixelID]; - cvt.u64.u32 %rd22, %r101; - cvt.u64.u32 %rd23, %r102; - mov.u64 %rd26, uvnormal; - cvta.global.u64 %rd21, %rd26; - mov.u32 %r99, 2; - mov.u32 %r100, 4; - mov.u64 %rd25, 0; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd21, %r99, %r100, %rd22, %rd23, %rd25, %rd25); - // inline asm - ld.u32 %r1, [%rd20]; - shr.u32 %r105, %r1, 16; - cvt.u16.u32 %rs1, %r105; - and.b16 %rs7, %rs1, 255; - cvt.u16.u32 %rs8, %r1; - or.b16 %rs9, %rs8, %rs7; - setp.eq.s16 %p5, %rs9, 0; - mov.f32 %f788, 0f00000000; - mov.f32 %f789, %f788; - mov.f32 %f790, %f788; - @%p5 bra BB0_2; - - ld.u8 %rs10, [%rd20+1]; - and.b16 %rs12, %rs8, 255; - cvt.rn.f32.u16 %f138, %rs12; - div.rn.f32 %f139, %f138, 0f437F0000; - fma.rn.f32 %f140, %f139, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f141, %rs10; - div.rn.f32 %f142, %f141, 0f437F0000; - fma.rn.f32 %f143, %f142, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f144, %rs7; - div.rn.f32 %f145, %f144, 0f437F0000; - fma.rn.f32 %f146, %f145, 0f40000000, 0fBF800000; - mul.f32 %f147, %f143, %f143; - fma.rn.f32 %f148, %f140, %f140, %f147; - fma.rn.f32 %f149, %f146, %f146, %f148; - sqrt.rn.f32 %f150, %f149; - rcp.rn.f32 %f151, %f150; - mul.f32 %f788, %f140, %f151; - mul.f32 %f789, %f143, %f151; - mul.f32 %f790, %f146, %f151; - -BB0_2: - ld.global.v2.u32 {%r106, %r107}, [pixelID]; - ld.global.v2.u32 {%r109, %r110}, [tileInfo]; - add.s32 %r2, %r106, %r109; - add.s32 %r3, %r107, %r110; - setp.eq.f32 %p6, %f789, 0f00000000; - setp.eq.f32 %p7, %f788, 0f00000000; - and.pred %p8, %p7, %p6; - setp.eq.f32 %p9, %f790, 0f00000000; - and.pred %p10, %p8, %p9; - @%p10 bra BB0_121; - bra.uni BB0_3; - -BB0_121: - ld.global.u32 %r389, [imageEnabled]; - and.b32 %r314, %r389, 1; - setp.eq.b32 %p116, %r314, 1; - @!%p116 bra BB0_123; - bra.uni BB0_122; - -BB0_122: - cvt.u64.u32 %rd169, %r2; - cvt.u64.u32 %rd170, %r3; - mov.u64 %rd173, image; - cvta.global.u64 %rd168, %rd173; - // inline asm - call (%rd167), _rt_buffer_get_64, (%rd168, %r99, %r100, %rd169, %rd170, %rd25, %rd25); - // inline asm - mov.u16 %rs84, 0; - st.v4.u8 [%rd167], {%rs84, %rs84, %rs84, %rs84}; - ld.global.u32 %r389, [imageEnabled]; - -BB0_123: - and.b32 %r317, %r389, 8; - setp.eq.s32 %p117, %r317, 0; - @%p117 bra BB0_125; - - cvt.u64.u32 %rd177, %r3; - cvt.u64.u32 %rd176, %r2; - mov.u64 %rd180, image_Mask; - cvta.global.u64 %rd175, %rd180; - // inline asm - call (%rd174), _rt_buffer_get_64, (%rd175, %r99, %r99, %rd176, %rd177, %rd25, %rd25); - // inline asm - mov.f32 %f709, 0f00000000; - cvt.rzi.u32.f32 %r320, %f709; - cvt.u16.u32 %rs85, %r320; - mov.u16 %rs86, 0; - st.v2.u8 [%rd174], {%rs85, %rs86}; - ld.global.u32 %r389, [imageEnabled]; - -BB0_125: - cvt.u64.u32 %rd18, %r2; - cvt.u64.u32 %rd19, %r3; - and.b32 %r321, %r389, 4; - setp.eq.s32 %p118, %r321, 0; - @%p118 bra BB0_129; - - ld.global.u32 %r322, [additive]; - setp.eq.s32 %p119, %r322, 0; - @%p119 bra BB0_128; - - mov.u64 %rd193, image_HDR; - cvta.global.u64 %rd182, %rd193; - mov.u32 %r326, 8; - // inline asm - call (%rd181), _rt_buffer_get_64, (%rd182, %r99, %r326, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs93, %rs94, %rs95, %rs96}, [%rd181]; - // inline asm - { cvt.f32.f16 %f710, %rs93;} - - // inline asm - // inline asm - { cvt.f32.f16 %f711, %rs94;} - - // inline asm - // inline asm - { cvt.f32.f16 %f712, %rs95;} - - // inline asm - // inline asm - call (%rd187), _rt_buffer_get_64, (%rd182, %r99, %r326, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f713, %f710, 0f00000000; - add.f32 %f714, %f711, 0f00000000; - add.f32 %f715, %f712, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs92, %f715;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs91, %f714;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs90, %f713;} - - // inline asm - mov.u16 %rs97, 0; - st.v4.u16 [%rd187], {%rs90, %rs91, %rs92, %rs97}; - bra.uni BB0_129; - -BB0_3: - ld.global.f32 %f9, [directDir+8]; - ld.global.f32 %f8, [directDir+4]; - ld.global.f32 %f7, [directDir]; - mul.f32 %f153, %f788, %f7; - mul.f32 %f154, %f789, %f8; - neg.f32 %f155, %f154; - sub.f32 %f156, %f155, %f153; - mul.f32 %f157, %f790, %f9; - sub.f32 %f10, %f156, %f157; - ld.global.v2.u32 {%r118, %r119}, [pixelID]; - cvt.u64.u32 %rd29, %r118; - cvt.u64.u32 %rd30, %r119; - mov.u64 %rd39, uvpos; - cvta.global.u64 %rd28, %rd39; - mov.u32 %r115, 12; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd28, %r99, %r115, %rd29, %rd30, %rd25, %rd25); - // inline asm - ld.f32 %f13, [%rd27+8]; - ld.f32 %f12, [%rd27+4]; - ld.f32 %f11, [%rd27]; - mul.f32 %f158, %f11, 0f3456BF95; - mul.f32 %f159, %f12, 0f3456BF95; - mul.f32 %f160, %f13, 0f3456BF95; - abs.f32 %f161, %f788; - div.rn.f32 %f162, %f158, %f161; - abs.f32 %f163, %f789; - div.rn.f32 %f164, %f159, %f163; - abs.f32 %f165, %f790; - div.rn.f32 %f166, %f160, %f165; - abs.f32 %f167, %f162; - abs.f32 %f168, %f164; - abs.f32 %f169, %f166; - mov.f32 %f170, 0f38D1B717; - max.f32 %f171, %f167, %f170; - max.f32 %f172, %f168, %f170; - max.f32 %f173, %f169, %f170; - fma.rn.f32 %f14, %f788, %f171, %f11; - fma.rn.f32 %f15, %f789, %f172, %f12; - fma.rn.f32 %f16, %f790, %f173, %f13; - abs.f32 %f174, %f7; - abs.f32 %f175, %f9; - setp.gt.f32 %p11, %f174, %f175; - neg.f32 %f176, %f8; - neg.f32 %f177, %f9; - selp.f32 %f178, %f176, 0f00000000, %p11; - selp.f32 %f179, %f7, %f177, %p11; - selp.f32 %f180, 0f00000000, %f8, %p11; - mul.f32 %f181, %f179, %f179; - fma.rn.f32 %f182, %f178, %f178, %f181; - fma.rn.f32 %f183, %f180, %f180, %f182; - sqrt.rn.f32 %f184, %f183; - rcp.rn.f32 %f185, %f184; - mul.f32 %f17, %f178, %f185; - mul.f32 %f18, %f179, %f185; - mul.f32 %f19, %f180, %f185; - mul.f32 %f186, %f9, %f18; - mul.f32 %f187, %f8, %f19; - sub.f32 %f20, %f186, %f187; - mul.f32 %f188, %f7, %f19; - mul.f32 %f189, %f9, %f17; - sub.f32 %f21, %f188, %f189; - mul.f32 %f190, %f8, %f17; - mul.f32 %f191, %f7, %f18; - sub.f32 %f22, %f190, %f191; - ld.global.v2.u32 {%r122, %r123}, [pixelID]; - cvt.u64.u32 %rd35, %r122; - cvt.u64.u32 %rd36, %r123; - mov.u64 %rd40, rnd_seeds; - cvta.global.u64 %rd34, %rd40; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r99, %r100, %rd35, %rd36, %rd25, %rd25); - // inline asm - ld.global.u32 %r358, [samples]; - mov.f32 %f805, 0f00000000; - setp.lt.s32 %p12, %r358, 1; - @%p12 bra BB0_55; - - cvt.rn.f32.s32 %f193, %r358; - rcp.rn.f32 %f23, %f193; - ld.u32 %r384, [%rd33]; - mul.f32 %f24, %f14, 0f3456BF95; - mul.f32 %f25, %f15, 0f3456BF95; - mul.f32 %f26, %f16, 0f3456BF95; - mov.f32 %f805, 0f00000000; - mov.u32 %r359, 0; - abs.f32 %f194, %f25; - abs.f32 %f195, %f24; - max.f32 %f196, %f195, %f194; - abs.f32 %f197, %f26; - max.f32 %f198, %f196, %f197; - -BB0_5: - setp.lt.s32 %p13, %r358, 1; - @%p13 bra BB0_54; - - cvt.rn.f32.s32 %f28, %r359; - max.f32 %f29, %f198, %f170; - mov.u32 %r361, 0; - -BB0_7: - mad.lo.s32 %r128, %r384, 1664525, 1013904223; - and.b32 %r129, %r128, 16777215; - cvt.rn.f32.u32 %f200, %r129; - fma.rn.f32 %f201, %f200, 0f33800000, %f28; - mul.f32 %f202, %f23, %f201; - mad.lo.s32 %r384, %r128, 1664525, 1013904223; - and.b32 %r130, %r384, 16777215; - cvt.rn.f32.u32 %f203, %r130; - cvt.rn.f32.s32 %f204, %r361; - fma.rn.f32 %f205, %f203, 0f33800000, %f204; - mul.f32 %f206, %f23, %f205; - sqrt.rn.f32 %f31, %f202; - mul.f32 %f799, %f206, 0f40C90FDB; - abs.f32 %f33, %f799; - setp.neu.f32 %p14, %f33, 0f7F800000; - mov.f32 %f793, %f799; - @%p14 bra BB0_9; - - mov.f32 %f207, 0f00000000; - mul.rn.f32 %f793, %f799, %f207; - -BB0_9: - mul.f32 %f208, %f793, 0f3F22F983; - cvt.rni.s32.f32 %r372, %f208; - cvt.rn.f32.s32 %f209, %r372; - neg.f32 %f210, %f209; - mov.f32 %f211, 0f3FC90FDA; - fma.rn.f32 %f212, %f210, %f211, %f793; - mov.f32 %f213, 0f33A22168; - fma.rn.f32 %f214, %f210, %f213, %f212; - mov.f32 %f215, 0f27C234C5; - fma.rn.f32 %f794, %f210, %f215, %f214; - abs.f32 %f216, %f793; - setp.leu.f32 %p15, %f216, 0f47CE4780; - @%p15 bra BB0_20; - - mov.b32 %r13, %f793; - shr.u32 %r14, %r13, 23; - shl.b32 %r133, %r13, 8; - or.b32 %r15, %r133, -2147483648; - add.u64 %rd42, %SP, 4; - cvta.to.local.u64 %rd282, %rd42; - mov.u32 %r364, 0; - mov.u64 %rd281, __cudart_i2opi_f; - mov.u32 %r363, -6; - -BB0_11: - .pragma "nounroll"; - ld.const.u32 %r136, [%rd281]; - // inline asm - { - mad.lo.cc.u32 %r134, %r136, %r15, %r364; - madc.hi.u32 %r364, %r136, %r15, 0; - } - // inline asm - st.local.u32 [%rd282], %r134; - add.s64 %rd282, %rd282, 4; - add.s64 %rd281, %rd281, 4; - add.s32 %r363, %r363, 1; - setp.ne.s32 %p16, %r363, 0; - @%p16 bra BB0_11; - - and.b32 %r139, %r14, 255; - add.s32 %r140, %r139, -128; - shr.u32 %r141, %r140, 5; - and.b32 %r20, %r13, -2147483648; - cvta.to.local.u64 %rd44, %rd42; - st.local.u32 [%rd44+24], %r364; - mov.u32 %r142, 6; - sub.s32 %r143, %r142, %r141; - mul.wide.s32 %rd45, %r143, 4; - add.s64 %rd8, %rd44, %rd45; - ld.local.u32 %r365, [%rd8]; - ld.local.u32 %r366, [%rd8+-4]; - and.b32 %r23, %r14, 31; - setp.eq.s32 %p17, %r23, 0; - @%p17 bra BB0_14; - - mov.u32 %r144, 32; - sub.s32 %r145, %r144, %r23; - shr.u32 %r146, %r366, %r145; - shl.b32 %r147, %r365, %r23; - add.s32 %r365, %r146, %r147; - ld.local.u32 %r148, [%rd8+-8]; - shr.u32 %r149, %r148, %r145; - shl.b32 %r150, %r366, %r23; - add.s32 %r366, %r149, %r150; - -BB0_14: - shr.u32 %r151, %r366, 30; - shl.b32 %r152, %r365, 2; - add.s32 %r367, %r151, %r152; - shl.b32 %r29, %r366, 2; - shr.u32 %r153, %r367, 31; - shr.u32 %r154, %r365, 30; - add.s32 %r30, %r153, %r154; - setp.eq.s32 %p18, %r153, 0; - @%p18 bra BB0_15; - bra.uni BB0_16; - -BB0_15: - mov.u32 %r368, %r20; - mov.u32 %r369, %r29; - bra.uni BB0_17; - -BB0_16: - not.b32 %r155, %r367; - neg.s32 %r369, %r29; - setp.eq.s32 %p19, %r29, 0; - selp.u32 %r156, 1, 0, %p19; - add.s32 %r367, %r156, %r155; - xor.b32 %r368, %r20, -2147483648; - -BB0_17: - clz.b32 %r371, %r367; - setp.eq.s32 %p20, %r371, 0; - shl.b32 %r157, %r367, %r371; - mov.u32 %r158, 32; - sub.s32 %r159, %r158, %r371; - shr.u32 %r160, %r369, %r159; - add.s32 %r161, %r160, %r157; - selp.b32 %r38, %r367, %r161, %p20; - mov.u32 %r162, -921707870; - mul.hi.u32 %r370, %r38, %r162; - setp.eq.s32 %p21, %r20, 0; - neg.s32 %r163, %r30; - selp.b32 %r372, %r30, %r163, %p21; - setp.lt.s32 %p22, %r370, 1; - @%p22 bra BB0_19; - - mul.lo.s32 %r164, %r38, -921707870; - shr.u32 %r165, %r164, 31; - shl.b32 %r166, %r370, 1; - add.s32 %r370, %r165, %r166; - add.s32 %r371, %r371, 1; - -BB0_19: - mov.u32 %r167, 126; - sub.s32 %r168, %r167, %r371; - shl.b32 %r169, %r168, 23; - add.s32 %r170, %r370, 1; - shr.u32 %r171, %r170, 7; - add.s32 %r172, %r171, 1; - shr.u32 %r173, %r172, 1; - add.s32 %r174, %r173, %r169; - or.b32 %r175, %r174, %r368; - mov.b32 %f794, %r175; - -BB0_20: - mul.rn.f32 %f39, %f794, %f794; - add.s32 %r46, %r372, 1; - and.b32 %r47, %r46, 1; - setp.eq.s32 %p23, %r47, 0; - @%p23 bra BB0_22; - bra.uni BB0_21; - -BB0_22: - mov.f32 %f219, 0f3C08839E; - mov.f32 %f220, 0fB94CA1F9; - fma.rn.f32 %f795, %f220, %f39, %f219; - bra.uni BB0_23; - -BB0_21: - mov.f32 %f217, 0fBAB6061A; - mov.f32 %f218, 0f37CCF5CE; - fma.rn.f32 %f795, %f218, %f39, %f217; - -BB0_23: - @%p23 bra BB0_25; - bra.uni BB0_24; - -BB0_25: - mov.f32 %f224, 0fBE2AAAA3; - fma.rn.f32 %f225, %f795, %f39, %f224; - mov.f32 %f226, 0f00000000; - fma.rn.f32 %f796, %f225, %f39, %f226; - bra.uni BB0_26; - -BB0_24: - mov.f32 %f221, 0f3D2AAAA5; - fma.rn.f32 %f222, %f795, %f39, %f221; - mov.f32 %f223, 0fBF000000; - fma.rn.f32 %f796, %f222, %f39, %f223; - -BB0_26: - fma.rn.f32 %f797, %f796, %f794, %f794; - @%p23 bra BB0_28; - - mov.f32 %f227, 0f3F800000; - fma.rn.f32 %f797, %f796, %f39, %f227; - -BB0_28: - and.b32 %r176, %r46, 2; - setp.eq.s32 %p26, %r176, 0; - @%p26 bra BB0_30; - - mov.f32 %f228, 0f00000000; - mov.f32 %f229, 0fBF800000; - fma.rn.f32 %f797, %f797, %f229, %f228; - -BB0_30: - @%p14 bra BB0_32; - - mov.f32 %f230, 0f00000000; - mul.rn.f32 %f799, %f799, %f230; - -BB0_32: - mul.f32 %f231, %f799, 0f3F22F983; - cvt.rni.s32.f32 %r382, %f231; - cvt.rn.f32.s32 %f232, %r382; - neg.f32 %f233, %f232; - fma.rn.f32 %f235, %f233, %f211, %f799; - fma.rn.f32 %f237, %f233, %f213, %f235; - fma.rn.f32 %f800, %f233, %f215, %f237; - abs.f32 %f239, %f799; - setp.leu.f32 %p28, %f239, 0f47CE4780; - @%p28 bra BB0_43; - - mov.b32 %r49, %f799; - shr.u32 %r50, %r49, 23; - shl.b32 %r179, %r49, 8; - or.b32 %r51, %r179, -2147483648; - add.u64 %rd47, %SP, 4; - cvta.to.local.u64 %rd284, %rd47; - mov.u32 %r374, 0; - mov.u64 %rd283, __cudart_i2opi_f; - mov.u32 %r373, -6; - -BB0_34: - .pragma "nounroll"; - ld.const.u32 %r182, [%rd283]; - // inline asm - { - mad.lo.cc.u32 %r180, %r182, %r51, %r374; - madc.hi.u32 %r374, %r182, %r51, 0; - } - // inline asm - st.local.u32 [%rd284], %r180; - add.s64 %rd284, %rd284, 4; - add.s64 %rd283, %rd283, 4; - add.s32 %r373, %r373, 1; - setp.ne.s32 %p29, %r373, 0; - @%p29 bra BB0_34; - - and.b32 %r185, %r50, 255; - add.s32 %r186, %r185, -128; - shr.u32 %r187, %r186, 5; - and.b32 %r56, %r49, -2147483648; - cvta.to.local.u64 %rd49, %rd47; - st.local.u32 [%rd49+24], %r374; - mov.u32 %r188, 6; - sub.s32 %r189, %r188, %r187; - mul.wide.s32 %rd50, %r189, 4; - add.s64 %rd14, %rd49, %rd50; - ld.local.u32 %r375, [%rd14]; - ld.local.u32 %r376, [%rd14+-4]; - and.b32 %r59, %r50, 31; - setp.eq.s32 %p30, %r59, 0; - @%p30 bra BB0_37; - - mov.u32 %r190, 32; - sub.s32 %r191, %r190, %r59; - shr.u32 %r192, %r376, %r191; - shl.b32 %r193, %r375, %r59; - add.s32 %r375, %r192, %r193; - ld.local.u32 %r194, [%rd14+-8]; - shr.u32 %r195, %r194, %r191; - shl.b32 %r196, %r376, %r59; - add.s32 %r376, %r195, %r196; - -BB0_37: - shr.u32 %r197, %r376, 30; - shl.b32 %r198, %r375, 2; - add.s32 %r377, %r197, %r198; - shl.b32 %r65, %r376, 2; - shr.u32 %r199, %r377, 31; - shr.u32 %r200, %r375, 30; - add.s32 %r66, %r199, %r200; - setp.eq.s32 %p31, %r199, 0; - @%p31 bra BB0_38; - bra.uni BB0_39; - -BB0_38: - mov.u32 %r378, %r56; - mov.u32 %r379, %r65; - bra.uni BB0_40; - -BB0_39: - not.b32 %r201, %r377; - neg.s32 %r379, %r65; - setp.eq.s32 %p32, %r65, 0; - selp.u32 %r202, 1, 0, %p32; - add.s32 %r377, %r202, %r201; - xor.b32 %r378, %r56, -2147483648; - -BB0_40: - clz.b32 %r381, %r377; - setp.eq.s32 %p33, %r381, 0; - shl.b32 %r203, %r377, %r381; - mov.u32 %r204, 32; - sub.s32 %r205, %r204, %r381; - shr.u32 %r206, %r379, %r205; - add.s32 %r207, %r206, %r203; - selp.b32 %r74, %r377, %r207, %p33; - mov.u32 %r208, -921707870; - mul.hi.u32 %r380, %r74, %r208; - setp.eq.s32 %p34, %r56, 0; - neg.s32 %r209, %r66; - selp.b32 %r382, %r66, %r209, %p34; - setp.lt.s32 %p35, %r380, 1; - @%p35 bra BB0_42; - - mul.lo.s32 %r210, %r74, -921707870; - shr.u32 %r211, %r210, 31; - shl.b32 %r212, %r380, 1; - add.s32 %r380, %r211, %r212; - add.s32 %r381, %r381, 1; - -BB0_42: - mov.u32 %r213, 126; - sub.s32 %r214, %r213, %r381; - shl.b32 %r215, %r214, 23; - add.s32 %r216, %r380, 1; - shr.u32 %r217, %r216, 7; - add.s32 %r218, %r217, 1; - shr.u32 %r219, %r218, 1; - add.s32 %r220, %r219, %r215; - or.b32 %r221, %r220, %r378; - mov.b32 %f800, %r221; - -BB0_43: - mul.rn.f32 %f56, %f800, %f800; - and.b32 %r82, %r382, 1; - setp.eq.s32 %p36, %r82, 0; - @%p36 bra BB0_45; - bra.uni BB0_44; - -BB0_45: - mov.f32 %f242, 0f3C08839E; - mov.f32 %f243, 0fB94CA1F9; - fma.rn.f32 %f801, %f243, %f56, %f242; - bra.uni BB0_46; - -BB0_44: - mov.f32 %f240, 0fBAB6061A; - mov.f32 %f241, 0f37CCF5CE; - fma.rn.f32 %f801, %f241, %f56, %f240; - -BB0_46: - @%p36 bra BB0_48; - bra.uni BB0_47; - -BB0_48: - mov.f32 %f247, 0fBE2AAAA3; - fma.rn.f32 %f248, %f801, %f56, %f247; - mov.f32 %f249, 0f00000000; - fma.rn.f32 %f802, %f248, %f56, %f249; - bra.uni BB0_49; - -BB0_47: - mov.f32 %f244, 0f3D2AAAA5; - fma.rn.f32 %f245, %f801, %f56, %f244; - mov.f32 %f246, 0fBF000000; - fma.rn.f32 %f802, %f245, %f56, %f246; - -BB0_49: - fma.rn.f32 %f803, %f802, %f800, %f800; - @%p36 bra BB0_51; - - mov.f32 %f250, 0f3F800000; - fma.rn.f32 %f803, %f802, %f56, %f250; - -BB0_51: - and.b32 %r222, %r382, 2; - setp.eq.s32 %p39, %r222, 0; - @%p39 bra BB0_53; - - mov.f32 %f251, 0f00000000; - mov.f32 %f252, 0fBF800000; - fma.rn.f32 %f803, %f803, %f252, %f251; - -BB0_53: - mul.f32 %f261, %f31, %f797; - add.u64 %rd51, %SP, 0; - cvta.to.local.u64 %rd52, %rd51; - mul.f32 %f262, %f261, %f261; - mov.f32 %f263, 0f3F800000; - sub.f32 %f264, %f263, %f262; - mul.f32 %f265, %f31, %f803; - mul.f32 %f266, %f265, %f265; - sub.f32 %f267, %f264, %f266; - mov.f32 %f268, 0f00000000; - max.f32 %f269, %f268, %f267; - sqrt.rn.f32 %f270, %f269; - mul.f32 %f271, %f17, %f265; - mul.f32 %f272, %f18, %f265; - mul.f32 %f273, %f19, %f265; - fma.rn.f32 %f274, %f20, %f261, %f271; - fma.rn.f32 %f275, %f21, %f261, %f272; - fma.rn.f32 %f276, %f22, %f261, %f273; - fma.rn.f32 %f277, %f7, %f270, %f274; - fma.rn.f32 %f278, %f8, %f270, %f275; - fma.rn.f32 %f279, %f9, %f270, %f276; - add.f32 %f280, %f7, %f277; - add.f32 %f281, %f8, %f278; - add.f32 %f282, %f9, %f279; - ld.global.f32 %f283, [shadowSpread]; - mul.f32 %f284, %f283, %f280; - mul.f32 %f285, %f283, %f281; - mul.f32 %f286, %f283, %f282; - sub.f32 %f287, %f284, %f7; - sub.f32 %f288, %f285, %f8; - sub.f32 %f289, %f286, %f9; - mul.f32 %f290, %f288, %f288; - fma.rn.f32 %f291, %f287, %f287, %f290; - fma.rn.f32 %f292, %f289, %f289, %f291; - sqrt.rn.f32 %f293, %f292; - rcp.rn.f32 %f294, %f293; - mul.f32 %f256, %f294, %f287; - mul.f32 %f257, %f294, %f288; - mul.f32 %f258, %f294, %f289; - ld.global.u32 %r226, [imageEnabled]; - and.b32 %r227, %r226, 32; - setp.eq.s32 %p40, %r227, 0; - selp.f32 %f295, 0f3F800000, 0f41200000, %p40; - mul.f32 %f259, %f295, %f29; - mov.u32 %r228, 1065353216; - st.local.u32 [%rd52], %r228; - ld.global.u32 %r223, [root]; - mov.u32 %r224, 1; - mov.f32 %f260, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r223, %f14, %f15, %f16, %f256, %f257, %f258, %r224, %f259, %f260, %rd51, %r100); - // inline asm - ld.local.f32 %f296, [%rd52]; - add.f32 %f805, %f805, %f296; - ld.global.u32 %r358, [samples]; - add.s32 %r361, %r361, 1; - setp.lt.s32 %p41, %r361, %r358; - @%p41 bra BB0_7; - -BB0_54: - add.s32 %r359, %r359, 1; - setp.lt.s32 %p42, %r359, %r358; - @%p42 bra BB0_5; - -BB0_55: - setp.eq.s32 %p43, %r358, 0; - mov.f32 %f807, 0f3F800000; - @%p43 bra BB0_57; - - mul.lo.s32 %r229, %r358, %r358; - cvt.rn.f32.s32 %f298, %r229; - div.rn.f32 %f807, %f805, %f298; - -BB0_57: - mul.f32 %f307, %f12, %f21; - fma.rn.f32 %f308, %f11, %f20, %f307; - fma.rn.f32 %f309, %f13, %f22, %f308; - ld.global.v4.f32 {%f310, %f311, %f312, %f313}, [lightTilingOffset]; - fma.rn.f32 %f303, %f309, %f310, %f312; - mul.f32 %f316, %f12, %f18; - fma.rn.f32 %f317, %f11, %f17, %f316; - fma.rn.f32 %f318, %f13, %f19, %f317; - fma.rn.f32 %f304, %f318, %f311, %f313; - ld.global.u32 %r230, [lightCookie]; - mov.f32 %f306, 0f00000000; - // inline asm - call (%f299, %f300, %f301, %f302), _rt_texture_get_f_id, (%r230, %r99, %f303, %f304, %f306, %f306); - // inline asm - mul.f32 %f73, %f807, %f299; - ld.global.f32 %f321, [directColor]; - mul.f32 %f322, %f321, %f73; - ld.global.f32 %f323, [directColor+4]; - mul.f32 %f324, %f323, %f73; - ld.global.f32 %f325, [directColor+8]; - mul.f32 %f326, %f73, %f325; - cvt.sat.f32.f32 %f327, %f10; - mul.f32 %f74, %f322, %f327; - mul.f32 %f75, %f324, %f327; - mul.f32 %f76, %f326, %f327; - mul.f32 %f328, %f10, 0f40800000; - cvt.sat.f32.f32 %f329, %f328; - mul.f32 %f330, %f322, %f329; - mul.f32 %f331, %f324, %f329; - mul.f32 %f332, %f326, %f329; - mul.f32 %f77, %f330, 0f3E800000; - mul.f32 %f78, %f331, 0f3E800000; - mul.f32 %f79, %f332, 0f3E800000; - ld.global.u32 %r387, [imageEnabled]; - and.b32 %r232, %r387, 8; - setp.eq.s32 %p44, %r232, 0; - @%p44 bra BB0_70; - - cvt.u64.u32 %rd55, %r2; - cvt.u64.u32 %rd56, %r3; - mov.u64 %rd59, image_Mask; - cvta.global.u64 %rd54, %rd59; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd54, %r99, %r99, %rd55, %rd56, %rd25, %rd25); - // inline asm - abs.f32 %f81, %f73; - setp.lt.f32 %p45, %f81, 0f00800000; - mul.f32 %f338, %f81, 0f4B800000; - selp.f32 %f339, 0fC3170000, 0fC2FE0000, %p45; - selp.f32 %f340, %f338, %f81, %p45; - mov.b32 %r235, %f340; - and.b32 %r236, %r235, 8388607; - or.b32 %r237, %r236, 1065353216; - mov.b32 %f341, %r237; - shr.u32 %r238, %r235, 23; - cvt.rn.f32.u32 %f342, %r238; - add.f32 %f343, %f339, %f342; - setp.gt.f32 %p46, %f341, 0f3FB504F3; - mul.f32 %f344, %f341, 0f3F000000; - add.f32 %f345, %f343, 0f3F800000; - selp.f32 %f346, %f344, %f341, %p46; - selp.f32 %f347, %f345, %f343, %p46; - add.f32 %f348, %f346, 0fBF800000; - add.f32 %f334, %f346, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f333,%f334; - // inline asm - add.f32 %f349, %f348, %f348; - mul.f32 %f350, %f333, %f349; - mul.f32 %f351, %f350, %f350; - mov.f32 %f352, 0f3C4CAF63; - mov.f32 %f353, 0f3B18F0FE; - fma.rn.f32 %f354, %f353, %f351, %f352; - mov.f32 %f355, 0f3DAAAABD; - fma.rn.f32 %f356, %f354, %f351, %f355; - mul.rn.f32 %f357, %f356, %f351; - mul.rn.f32 %f358, %f357, %f350; - sub.f32 %f359, %f348, %f350; - neg.f32 %f360, %f350; - add.f32 %f361, %f359, %f359; - fma.rn.f32 %f362, %f360, %f348, %f361; - mul.rn.f32 %f363, %f333, %f362; - add.f32 %f364, %f358, %f350; - sub.f32 %f365, %f350, %f364; - add.f32 %f366, %f358, %f365; - add.f32 %f367, %f363, %f366; - add.f32 %f368, %f364, %f367; - sub.f32 %f369, %f364, %f368; - add.f32 %f370, %f367, %f369; - mov.f32 %f371, 0f3F317200; - mul.rn.f32 %f372, %f347, %f371; - mov.f32 %f373, 0f35BFBE8E; - mul.rn.f32 %f374, %f347, %f373; - add.f32 %f375, %f372, %f368; - sub.f32 %f376, %f372, %f375; - add.f32 %f377, %f368, %f376; - add.f32 %f378, %f370, %f377; - add.f32 %f379, %f374, %f378; - add.f32 %f380, %f375, %f379; - sub.f32 %f381, %f375, %f380; - add.f32 %f382, %f379, %f381; - mov.f32 %f383, 0f3EE8BA2E; - mul.rn.f32 %f384, %f383, %f380; - neg.f32 %f385, %f384; - fma.rn.f32 %f386, %f383, %f380, %f385; - fma.rn.f32 %f387, %f383, %f382, %f386; - fma.rn.f32 %f389, %f306, %f380, %f387; - add.rn.f32 %f390, %f384, %f389; - neg.f32 %f391, %f390; - add.rn.f32 %f392, %f384, %f391; - add.rn.f32 %f393, %f392, %f389; - mov.b32 %r239, %f390; - setp.eq.s32 %p47, %r239, 1118925336; - add.s32 %r240, %r239, -1; - mov.b32 %f394, %r240; - add.f32 %f395, %f393, 0f37000000; - selp.f32 %f396, %f394, %f390, %p47; - selp.f32 %f82, %f395, %f393, %p47; - mul.f32 %f397, %f396, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f398, %f397; - mov.f32 %f399, 0fBF317200; - fma.rn.f32 %f400, %f398, %f399, %f396; - mov.f32 %f401, 0fB5BFBE8E; - fma.rn.f32 %f402, %f398, %f401, %f400; - mul.f32 %f403, %f402, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f404, %f403; - add.f32 %f405, %f398, 0f00000000; - ex2.approx.f32 %f406, %f405; - mul.f32 %f407, %f404, %f406; - setp.lt.f32 %p48, %f396, 0fC2D20000; - selp.f32 %f408, 0f00000000, %f407, %p48; - setp.gt.f32 %p49, %f396, 0f42D20000; - selp.f32 %f808, 0f7F800000, %f408, %p49; - setp.eq.f32 %p50, %f808, 0f7F800000; - @%p50 bra BB0_60; - - fma.rn.f32 %f808, %f808, %f82, %f808; - -BB0_60: - mov.f32 %f779, 0f3E68BA2E; - cvt.rzi.f32.f32 %f778, %f779; - fma.rn.f32 %f777, %f778, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f776, %f777; - setp.lt.f32 %p51, %f73, 0f00000000; - setp.eq.f32 %p52, %f776, 0f3F800000; - and.pred %p1, %p51, %p52; - mov.b32 %r241, %f808; - xor.b32 %r242, %r241, -2147483648; - mov.b32 %f409, %r242; - selp.f32 %f810, %f409, %f808, %p1; - setp.eq.f32 %p53, %f73, 0f00000000; - @%p53 bra BB0_63; - bra.uni BB0_61; - -BB0_63: - add.f32 %f412, %f73, %f73; - selp.f32 %f810, %f412, 0f00000000, %p52; - bra.uni BB0_64; - -BB0_128: - mov.u64 %rd200, image_HDR; - cvta.global.u64 %rd195, %rd200; - mov.u32 %r328, 8; - // inline asm - call (%rd194), _rt_buffer_get_64, (%rd195, %r99, %r328, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f716, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs98, %f716;} - - // inline asm - mov.u16 %rs99, 0; - st.v4.u16 [%rd194], {%rs98, %rs98, %rs98, %rs99}; - -BB0_129: - ld.global.u32 %r329, [additive]; - setp.eq.s32 %p120, %r329, 0; - @%p120 bra BB0_131; - - mov.u64 %rd213, image_RNM0; - cvta.global.u64 %rd202, %rd213; - mov.u32 %r333, 8; - // inline asm - call (%rd201), _rt_buffer_get_64, (%rd202, %r99, %r333, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs106, %rs107, %rs108, %rs109}, [%rd201]; - // inline asm - { cvt.f32.f16 %f717, %rs106;} - - // inline asm - // inline asm - { cvt.f32.f16 %f718, %rs107;} - - // inline asm - // inline asm - { cvt.f32.f16 %f719, %rs108;} - - // inline asm - // inline asm - call (%rd207), _rt_buffer_get_64, (%rd202, %r99, %r333, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f720, %f717, 0f00000000; - add.f32 %f721, %f718, 0f00000000; - add.f32 %f722, %f719, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs105, %f722;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs104, %f721;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs103, %f720;} - - // inline asm - mov.u16 %rs110, 0; - st.v4.u16 [%rd207], {%rs103, %rs104, %rs105, %rs110}; - bra.uni BB0_132; - -BB0_131: - mov.u64 %rd220, image_RNM0; - cvta.global.u64 %rd215, %rd220; - mov.u32 %r335, 8; - // inline asm - call (%rd214), _rt_buffer_get_64, (%rd215, %r99, %r335, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f723, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f723;} - - // inline asm - mov.u16 %rs112, 0; - st.v4.u16 [%rd214], {%rs111, %rs111, %rs111, %rs112}; - -BB0_132: - ld.global.u32 %r336, [additive]; - setp.eq.s32 %p121, %r336, 0; - @%p121 bra BB0_134; - - mov.u64 %rd233, image_RNM1; - cvta.global.u64 %rd222, %rd233; - mov.u32 %r340, 8; - // inline asm - call (%rd221), _rt_buffer_get_64, (%rd222, %r99, %r340, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs119, %rs120, %rs121, %rs122}, [%rd221]; - // inline asm - { cvt.f32.f16 %f724, %rs119;} - - // inline asm - // inline asm - { cvt.f32.f16 %f725, %rs120;} - - // inline asm - // inline asm - { cvt.f32.f16 %f726, %rs121;} - - // inline asm - // inline asm - call (%rd227), _rt_buffer_get_64, (%rd222, %r99, %r340, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f727, %f724, 0f00000000; - add.f32 %f728, %f725, 0f00000000; - add.f32 %f729, %f726, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs118, %f729;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs117, %f728;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs116, %f727;} - - // inline asm - mov.u16 %rs123, 0; - st.v4.u16 [%rd227], {%rs116, %rs117, %rs118, %rs123}; - bra.uni BB0_135; - -BB0_134: - mov.u64 %rd240, image_RNM1; - cvta.global.u64 %rd235, %rd240; - mov.u32 %r342, 8; - // inline asm - call (%rd234), _rt_buffer_get_64, (%rd235, %r99, %r342, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f730, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs124, %f730;} - - // inline asm - mov.u16 %rs125, 0; - st.v4.u16 [%rd234], {%rs124, %rs124, %rs124, %rs125}; - -BB0_135: - ld.global.u32 %r343, [additive]; - setp.eq.s32 %p122, %r343, 0; - @%p122 bra BB0_137; - - mov.u64 %rd253, image_RNM2; - cvta.global.u64 %rd242, %rd253; - mov.u32 %r347, 8; - // inline asm - call (%rd241), _rt_buffer_get_64, (%rd242, %r99, %r347, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs132, %rs133, %rs134, %rs135}, [%rd241]; - // inline asm - { cvt.f32.f16 %f731, %rs132;} - - // inline asm - // inline asm - { cvt.f32.f16 %f732, %rs133;} - - // inline asm - // inline asm - { cvt.f32.f16 %f733, %rs134;} - - // inline asm - // inline asm - call (%rd247), _rt_buffer_get_64, (%rd242, %r99, %r347, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f734, %f731, 0f00000000; - add.f32 %f735, %f732, 0f00000000; - add.f32 %f736, %f733, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs131, %f736;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs130, %f735;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs129, %f734;} - - // inline asm - mov.u16 %rs136, 0; - st.v4.u16 [%rd247], {%rs129, %rs130, %rs131, %rs136}; - bra.uni BB0_138; - -BB0_137: - mov.u64 %rd260, image_RNM2; - cvta.global.u64 %rd255, %rd260; - mov.u32 %r349, 8; - // inline asm - call (%rd254), _rt_buffer_get_64, (%rd255, %r99, %r349, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f737, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs137, %f737;} - - // inline asm - mov.u16 %rs138, 0; - st.v4.u16 [%rd254], {%rs137, %rs137, %rs137, %rs138}; - -BB0_138: - ld.global.u32 %r350, [additive]; - setp.eq.s32 %p123, %r350, 0; - @%p123 bra BB0_140; - - mov.u64 %rd273, image_RNM3; - cvta.global.u64 %rd262, %rd273; - mov.u32 %r354, 8; - // inline asm - call (%rd261), _rt_buffer_get_64, (%rd262, %r99, %r354, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs145, %rs146, %rs147, %rs148}, [%rd261]; - // inline asm - { cvt.f32.f16 %f738, %rs145;} - - // inline asm - // inline asm - { cvt.f32.f16 %f739, %rs146;} - - // inline asm - // inline asm - { cvt.f32.f16 %f740, %rs147;} - - // inline asm - // inline asm - call (%rd267), _rt_buffer_get_64, (%rd262, %r99, %r354, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f741, %f738, 0f00000000; - add.f32 %f742, %f739, 0f00000000; - add.f32 %f743, %f740, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs144, %f743;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs143, %f742;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs142, %f741;} - - // inline asm - mov.u16 %rs149, 0; - st.v4.u16 [%rd267], {%rs142, %rs143, %rs144, %rs149}; - bra.uni BB0_141; - -BB0_140: - mov.u64 %rd280, image_RNM3; - cvta.global.u64 %rd275, %rd280; - mov.u32 %r356, 8; - // inline asm - call (%rd274), _rt_buffer_get_64, (%rd275, %r99, %r356, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f744, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs150, %f744;} - - // inline asm - mov.u16 %rs151, 0; - st.v4.u16 [%rd274], {%rs150, %rs150, %rs150, %rs151}; - bra.uni BB0_141; - -BB0_61: - setp.geu.f32 %p54, %f73, 0f00000000; - @%p54 bra BB0_64; - - mov.f32 %f784, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f411, %f784; - setp.neu.f32 %p55, %f411, 0f3EE8BA2E; - selp.f32 %f810, 0f7FFFFFFF, %f810, %p55; - -BB0_64: - abs.f32 %f780, %f73; - add.f32 %f413, %f780, 0f3EE8BA2E; - mov.b32 %r243, %f413; - setp.lt.s32 %p57, %r243, 2139095040; - @%p57 bra BB0_69; - - abs.f32 %f782, %f73; - setp.gtu.f32 %p58, %f782, 0f7F800000; - @%p58 bra BB0_68; - bra.uni BB0_66; - -BB0_68: - add.f32 %f810, %f73, 0f3EE8BA2E; - bra.uni BB0_69; - -BB0_66: - abs.f32 %f783, %f73; - setp.neu.f32 %p59, %f783, 0f7F800000; - @%p59 bra BB0_69; - - selp.f32 %f810, 0fFF800000, 0f7F800000, %p1; - -BB0_69: - mul.f32 %f414, %f810, 0f437F0000; - setp.eq.f32 %p60, %f73, 0f3F800000; - selp.f32 %f415, 0f437F0000, %f414, %p60; - cvt.rzi.u32.f32 %r244, %f415; - cvt.u16.u32 %rs14, %r244; - mov.u16 %rs15, 255; - st.v2.u8 [%rd53], {%rs14, %rs15}; - ld.global.u32 %r387, [imageEnabled]; - -BB0_70: - and.b32 %r245, %r387, 1; - setp.eq.b32 %p61, %r245, 1; - @!%p61 bra BB0_105; - bra.uni BB0_71; - -BB0_71: - mov.f32 %f781, 0f00000000; - abs.f32 %f94, %f74; - setp.lt.f32 %p62, %f94, 0f00800000; - mul.f32 %f421, %f94, 0f4B800000; - selp.f32 %f422, 0fC3170000, 0fC2FE0000, %p62; - selp.f32 %f423, %f421, %f94, %p62; - mov.b32 %r246, %f423; - and.b32 %r247, %r246, 8388607; - or.b32 %r248, %r247, 1065353216; - mov.b32 %f424, %r248; - shr.u32 %r249, %r246, 23; - cvt.rn.f32.u32 %f425, %r249; - add.f32 %f426, %f422, %f425; - setp.gt.f32 %p63, %f424, 0f3FB504F3; - mul.f32 %f427, %f424, 0f3F000000; - add.f32 %f428, %f426, 0f3F800000; - selp.f32 %f429, %f427, %f424, %p63; - selp.f32 %f430, %f428, %f426, %p63; - add.f32 %f431, %f429, 0fBF800000; - add.f32 %f417, %f429, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f416,%f417; - // inline asm - add.f32 %f432, %f431, %f431; - mul.f32 %f433, %f416, %f432; - mul.f32 %f434, %f433, %f433; - mov.f32 %f435, 0f3C4CAF63; - mov.f32 %f436, 0f3B18F0FE; - fma.rn.f32 %f437, %f436, %f434, %f435; - mov.f32 %f438, 0f3DAAAABD; - fma.rn.f32 %f439, %f437, %f434, %f438; - mul.rn.f32 %f440, %f439, %f434; - mul.rn.f32 %f441, %f440, %f433; - sub.f32 %f442, %f431, %f433; - neg.f32 %f443, %f433; - add.f32 %f444, %f442, %f442; - fma.rn.f32 %f445, %f443, %f431, %f444; - mul.rn.f32 %f446, %f416, %f445; - add.f32 %f447, %f441, %f433; - sub.f32 %f448, %f433, %f447; - add.f32 %f449, %f441, %f448; - add.f32 %f450, %f446, %f449; - add.f32 %f451, %f447, %f450; - sub.f32 %f452, %f447, %f451; - add.f32 %f453, %f450, %f452; - mov.f32 %f454, 0f3F317200; - mul.rn.f32 %f455, %f430, %f454; - mov.f32 %f456, 0f35BFBE8E; - mul.rn.f32 %f457, %f430, %f456; - add.f32 %f458, %f455, %f451; - sub.f32 %f459, %f455, %f458; - add.f32 %f460, %f451, %f459; - add.f32 %f461, %f453, %f460; - add.f32 %f462, %f457, %f461; - add.f32 %f463, %f458, %f462; - sub.f32 %f464, %f458, %f463; - add.f32 %f465, %f462, %f464; - mov.f32 %f466, 0f3EE66666; - mul.rn.f32 %f467, %f466, %f463; - neg.f32 %f468, %f467; - fma.rn.f32 %f469, %f466, %f463, %f468; - fma.rn.f32 %f470, %f466, %f465, %f469; - fma.rn.f32 %f472, %f781, %f463, %f470; - add.rn.f32 %f473, %f467, %f472; - neg.f32 %f474, %f473; - add.rn.f32 %f475, %f467, %f474; - add.rn.f32 %f476, %f475, %f472; - mov.b32 %r250, %f473; - setp.eq.s32 %p64, %r250, 1118925336; - add.s32 %r251, %r250, -1; - mov.b32 %f477, %r251; - add.f32 %f478, %f476, 0f37000000; - selp.f32 %f479, %f477, %f473, %p64; - selp.f32 %f95, %f478, %f476, %p64; - mul.f32 %f480, %f479, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f481, %f480; - mov.f32 %f482, 0fBF317200; - fma.rn.f32 %f483, %f481, %f482, %f479; - mov.f32 %f484, 0fB5BFBE8E; - fma.rn.f32 %f485, %f481, %f484, %f483; - mul.f32 %f486, %f485, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f487, %f486; - add.f32 %f488, %f481, 0f00000000; - ex2.approx.f32 %f489, %f488; - mul.f32 %f490, %f487, %f489; - setp.lt.f32 %p65, %f479, 0fC2D20000; - selp.f32 %f491, 0f00000000, %f490, %p65; - setp.gt.f32 %p66, %f479, 0f42D20000; - selp.f32 %f811, 0f7F800000, %f491, %p66; - setp.eq.f32 %p67, %f811, 0f7F800000; - @%p67 bra BB0_73; - - fma.rn.f32 %f811, %f811, %f95, %f811; - -BB0_73: - mov.f32 %f748, 0f3E666666; - cvt.rzi.f32.f32 %f747, %f748; - fma.rn.f32 %f746, %f747, 0fC0000000, 0f3EE66666; - abs.f32 %f745, %f746; - setp.lt.f32 %p68, %f74, 0f00000000; - setp.eq.f32 %p69, %f745, 0f3F800000; - and.pred %p2, %p68, %p69; - mov.b32 %r252, %f811; - xor.b32 %r253, %r252, -2147483648; - mov.b32 %f492, %r253; - selp.f32 %f813, %f492, %f811, %p2; - setp.eq.f32 %p70, %f74, 0f00000000; - @%p70 bra BB0_76; - bra.uni BB0_74; - -BB0_76: - add.f32 %f495, %f74, %f74; - selp.f32 %f813, %f495, 0f00000000, %p69; - bra.uni BB0_77; - -BB0_74: - setp.geu.f32 %p71, %f74, 0f00000000; - @%p71 bra BB0_77; - - mov.f32 %f772, 0f3EE66666; - cvt.rzi.f32.f32 %f494, %f772; - setp.neu.f32 %p72, %f494, 0f3EE66666; - selp.f32 %f813, 0f7FFFFFFF, %f813, %p72; - -BB0_77: - abs.f32 %f749, %f74; - add.f32 %f496, %f749, 0f3EE66666; - mov.b32 %r254, %f496; - setp.lt.s32 %p74, %r254, 2139095040; - @%p74 bra BB0_82; - - abs.f32 %f770, %f74; - setp.gtu.f32 %p75, %f770, 0f7F800000; - @%p75 bra BB0_81; - bra.uni BB0_79; - -BB0_81: - add.f32 %f813, %f74, 0f3EE66666; - bra.uni BB0_82; - -BB0_79: - abs.f32 %f771, %f74; - setp.neu.f32 %p76, %f771, 0f7F800000; - @%p76 bra BB0_82; - - selp.f32 %f813, 0fFF800000, 0f7F800000, %p2; - -BB0_82: - mov.f32 %f758, 0fB5BFBE8E; - mov.f32 %f757, 0fBF317200; - mov.f32 %f756, 0f35BFBE8E; - mov.f32 %f755, 0f3F317200; - mov.f32 %f754, 0f3DAAAABD; - mov.f32 %f753, 0f3C4CAF63; - mov.f32 %f752, 0f3B18F0FE; - mov.f32 %f751, 0f3EE66666; - mov.f32 %f750, 0f00000000; - setp.eq.f32 %p77, %f74, 0f3F800000; - selp.f32 %f106, 0f3F800000, %f813, %p77; - abs.f32 %f107, %f75; - setp.lt.f32 %p78, %f107, 0f00800000; - mul.f32 %f499, %f107, 0f4B800000; - selp.f32 %f500, 0fC3170000, 0fC2FE0000, %p78; - selp.f32 %f501, %f499, %f107, %p78; - mov.b32 %r255, %f501; - and.b32 %r256, %r255, 8388607; - or.b32 %r257, %r256, 1065353216; - mov.b32 %f502, %r257; - shr.u32 %r258, %r255, 23; - cvt.rn.f32.u32 %f503, %r258; - add.f32 %f504, %f500, %f503; - setp.gt.f32 %p79, %f502, 0f3FB504F3; - mul.f32 %f505, %f502, 0f3F000000; - add.f32 %f506, %f504, 0f3F800000; - selp.f32 %f507, %f505, %f502, %p79; - selp.f32 %f508, %f506, %f504, %p79; - add.f32 %f509, %f507, 0fBF800000; - add.f32 %f498, %f507, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f497,%f498; - // inline asm - add.f32 %f510, %f509, %f509; - mul.f32 %f511, %f497, %f510; - mul.f32 %f512, %f511, %f511; - fma.rn.f32 %f515, %f752, %f512, %f753; - fma.rn.f32 %f517, %f515, %f512, %f754; - mul.rn.f32 %f518, %f517, %f512; - mul.rn.f32 %f519, %f518, %f511; - sub.f32 %f520, %f509, %f511; - neg.f32 %f521, %f511; - add.f32 %f522, %f520, %f520; - fma.rn.f32 %f523, %f521, %f509, %f522; - mul.rn.f32 %f524, %f497, %f523; - add.f32 %f525, %f519, %f511; - sub.f32 %f526, %f511, %f525; - add.f32 %f527, %f519, %f526; - add.f32 %f528, %f524, %f527; - add.f32 %f529, %f525, %f528; - sub.f32 %f530, %f525, %f529; - add.f32 %f531, %f528, %f530; - mul.rn.f32 %f533, %f508, %f755; - mul.rn.f32 %f535, %f508, %f756; - add.f32 %f536, %f533, %f529; - sub.f32 %f537, %f533, %f536; - add.f32 %f538, %f529, %f537; - add.f32 %f539, %f531, %f538; - add.f32 %f540, %f535, %f539; - add.f32 %f541, %f536, %f540; - sub.f32 %f542, %f536, %f541; - add.f32 %f543, %f540, %f542; - mul.rn.f32 %f545, %f751, %f541; - neg.f32 %f546, %f545; - fma.rn.f32 %f547, %f751, %f541, %f546; - fma.rn.f32 %f548, %f751, %f543, %f547; - fma.rn.f32 %f550, %f750, %f541, %f548; - add.rn.f32 %f551, %f545, %f550; - neg.f32 %f552, %f551; - add.rn.f32 %f553, %f545, %f552; - add.rn.f32 %f554, %f553, %f550; - mov.b32 %r259, %f551; - setp.eq.s32 %p80, %r259, 1118925336; - add.s32 %r260, %r259, -1; - mov.b32 %f555, %r260; - add.f32 %f556, %f554, 0f37000000; - selp.f32 %f557, %f555, %f551, %p80; - selp.f32 %f108, %f556, %f554, %p80; - mul.f32 %f558, %f557, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f559, %f558; - fma.rn.f32 %f561, %f559, %f757, %f557; - fma.rn.f32 %f563, %f559, %f758, %f561; - mul.f32 %f564, %f563, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f565, %f564; - add.f32 %f566, %f559, 0f00000000; - ex2.approx.f32 %f567, %f566; - mul.f32 %f568, %f565, %f567; - setp.lt.f32 %p81, %f557, 0fC2D20000; - selp.f32 %f569, 0f00000000, %f568, %p81; - setp.gt.f32 %p82, %f557, 0f42D20000; - selp.f32 %f814, 0f7F800000, %f569, %p82; - setp.eq.f32 %p83, %f814, 0f7F800000; - @%p83 bra BB0_84; - - fma.rn.f32 %f814, %f814, %f108, %f814; - -BB0_84: - setp.lt.f32 %p84, %f75, 0f00000000; - and.pred %p3, %p84, %p69; - mov.b32 %r261, %f814; - xor.b32 %r262, %r261, -2147483648; - mov.b32 %f570, %r262; - selp.f32 %f816, %f570, %f814, %p3; - setp.eq.f32 %p86, %f75, 0f00000000; - @%p86 bra BB0_87; - bra.uni BB0_85; - -BB0_87: - add.f32 %f573, %f75, %f75; - selp.f32 %f816, %f573, 0f00000000, %p69; - bra.uni BB0_88; - -BB0_85: - setp.geu.f32 %p87, %f75, 0f00000000; - @%p87 bra BB0_88; - - mov.f32 %f769, 0f3EE66666; - cvt.rzi.f32.f32 %f572, %f769; - setp.neu.f32 %p88, %f572, 0f3EE66666; - selp.f32 %f816, 0f7FFFFFFF, %f816, %p88; - -BB0_88: - abs.f32 %f773, %f75; - add.f32 %f574, %f773, 0f3EE66666; - mov.b32 %r263, %f574; - setp.lt.s32 %p90, %r263, 2139095040; - @%p90 bra BB0_93; - - abs.f32 %f774, %f75; - setp.gtu.f32 %p91, %f774, 0f7F800000; - @%p91 bra BB0_92; - bra.uni BB0_90; - -BB0_92: - add.f32 %f816, %f75, 0f3EE66666; - bra.uni BB0_93; - -BB0_90: - abs.f32 %f775, %f75; - setp.neu.f32 %p92, %f775, 0f7F800000; - @%p92 bra BB0_93; - - selp.f32 %f816, 0fFF800000, 0f7F800000, %p3; - -BB0_93: - mov.f32 %f767, 0fB5BFBE8E; - mov.f32 %f766, 0fBF317200; - mov.f32 %f765, 0f35BFBE8E; - mov.f32 %f764, 0f3F317200; - mov.f32 %f763, 0f3DAAAABD; - mov.f32 %f762, 0f3C4CAF63; - mov.f32 %f761, 0f3B18F0FE; - mov.f32 %f760, 0f3EE66666; - mov.f32 %f759, 0f00000000; - setp.eq.f32 %p93, %f75, 0f3F800000; - selp.f32 %f119, 0f3F800000, %f816, %p93; - abs.f32 %f120, %f76; - setp.lt.f32 %p94, %f120, 0f00800000; - mul.f32 %f577, %f120, 0f4B800000; - selp.f32 %f578, 0fC3170000, 0fC2FE0000, %p94; - selp.f32 %f579, %f577, %f120, %p94; - mov.b32 %r264, %f579; - and.b32 %r265, %r264, 8388607; - or.b32 %r266, %r265, 1065353216; - mov.b32 %f580, %r266; - shr.u32 %r267, %r264, 23; - cvt.rn.f32.u32 %f581, %r267; - add.f32 %f582, %f578, %f581; - setp.gt.f32 %p95, %f580, 0f3FB504F3; - mul.f32 %f583, %f580, 0f3F000000; - add.f32 %f584, %f582, 0f3F800000; - selp.f32 %f585, %f583, %f580, %p95; - selp.f32 %f586, %f584, %f582, %p95; - add.f32 %f587, %f585, 0fBF800000; - add.f32 %f576, %f585, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f575,%f576; - // inline asm - add.f32 %f588, %f587, %f587; - mul.f32 %f589, %f575, %f588; - mul.f32 %f590, %f589, %f589; - fma.rn.f32 %f593, %f761, %f590, %f762; - fma.rn.f32 %f595, %f593, %f590, %f763; - mul.rn.f32 %f596, %f595, %f590; - mul.rn.f32 %f597, %f596, %f589; - sub.f32 %f598, %f587, %f589; - neg.f32 %f599, %f589; - add.f32 %f600, %f598, %f598; - fma.rn.f32 %f601, %f599, %f587, %f600; - mul.rn.f32 %f602, %f575, %f601; - add.f32 %f603, %f597, %f589; - sub.f32 %f604, %f589, %f603; - add.f32 %f605, %f597, %f604; - add.f32 %f606, %f602, %f605; - add.f32 %f607, %f603, %f606; - sub.f32 %f608, %f603, %f607; - add.f32 %f609, %f606, %f608; - mul.rn.f32 %f611, %f586, %f764; - mul.rn.f32 %f613, %f586, %f765; - add.f32 %f614, %f611, %f607; - sub.f32 %f615, %f611, %f614; - add.f32 %f616, %f607, %f615; - add.f32 %f617, %f609, %f616; - add.f32 %f618, %f613, %f617; - add.f32 %f619, %f614, %f618; - sub.f32 %f620, %f614, %f619; - add.f32 %f621, %f618, %f620; - mul.rn.f32 %f623, %f760, %f619; - neg.f32 %f624, %f623; - fma.rn.f32 %f625, %f760, %f619, %f624; - fma.rn.f32 %f626, %f760, %f621, %f625; - fma.rn.f32 %f628, %f759, %f619, %f626; - add.rn.f32 %f629, %f623, %f628; - neg.f32 %f630, %f629; - add.rn.f32 %f631, %f623, %f630; - add.rn.f32 %f632, %f631, %f628; - mov.b32 %r268, %f629; - setp.eq.s32 %p96, %r268, 1118925336; - add.s32 %r269, %r268, -1; - mov.b32 %f633, %r269; - add.f32 %f634, %f632, 0f37000000; - selp.f32 %f635, %f633, %f629, %p96; - selp.f32 %f121, %f634, %f632, %p96; - mul.f32 %f636, %f635, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f637, %f636; - fma.rn.f32 %f639, %f637, %f766, %f635; - fma.rn.f32 %f641, %f637, %f767, %f639; - mul.f32 %f642, %f641, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f643, %f642; - add.f32 %f644, %f637, 0f00000000; - ex2.approx.f32 %f645, %f644; - mul.f32 %f646, %f643, %f645; - setp.lt.f32 %p97, %f635, 0fC2D20000; - selp.f32 %f647, 0f00000000, %f646, %p97; - setp.gt.f32 %p98, %f635, 0f42D20000; - selp.f32 %f817, 0f7F800000, %f647, %p98; - setp.eq.f32 %p99, %f817, 0f7F800000; - @%p99 bra BB0_95; - - fma.rn.f32 %f817, %f817, %f121, %f817; - -BB0_95: - setp.lt.f32 %p100, %f76, 0f00000000; - and.pred %p4, %p100, %p69; - mov.b32 %r270, %f817; - xor.b32 %r271, %r270, -2147483648; - mov.b32 %f648, %r271; - selp.f32 %f819, %f648, %f817, %p4; - setp.eq.f32 %p102, %f76, 0f00000000; - @%p102 bra BB0_98; - bra.uni BB0_96; - -BB0_98: - add.f32 %f651, %f76, %f76; - selp.f32 %f819, %f651, 0f00000000, %p69; - bra.uni BB0_99; - -BB0_96: - setp.geu.f32 %p103, %f76, 0f00000000; - @%p103 bra BB0_99; - - mov.f32 %f768, 0f3EE66666; - cvt.rzi.f32.f32 %f650, %f768; - setp.neu.f32 %p104, %f650, 0f3EE66666; - selp.f32 %f819, 0f7FFFFFFF, %f819, %p104; - -BB0_99: - abs.f32 %f785, %f76; - add.f32 %f652, %f785, 0f3EE66666; - mov.b32 %r272, %f652; - setp.lt.s32 %p106, %r272, 2139095040; - @%p106 bra BB0_104; - - abs.f32 %f786, %f76; - setp.gtu.f32 %p107, %f786, 0f7F800000; - @%p107 bra BB0_103; - bra.uni BB0_101; - -BB0_103: - add.f32 %f819, %f76, 0f3EE66666; - bra.uni BB0_104; - -BB0_101: - abs.f32 %f787, %f76; - setp.neu.f32 %p108, %f787, 0f7F800000; - @%p108 bra BB0_104; - - selp.f32 %f819, 0fFF800000, 0f7F800000, %p4; - -BB0_104: - mov.u32 %r357, 4; - setp.eq.f32 %p109, %f76, 0f3F800000; - selp.f32 %f653, 0f3F800000, %f819, %p109; - cvt.u64.u32 %rd63, %r3; - cvt.u64.u32 %rd62, %r2; - mov.u64 %rd66, image; - cvta.global.u64 %rd61, %rd66; - // inline asm - call (%rd60), _rt_buffer_get_64, (%rd61, %r99, %r357, %rd62, %rd63, %rd25, %rd25); - // inline asm - cvt.sat.f32.f32 %f654, %f653; - mul.f32 %f655, %f654, 0f437FFD71; - cvt.rzi.u32.f32 %r275, %f655; - cvt.sat.f32.f32 %f656, %f119; - mul.f32 %f657, %f656, 0f437FFD71; - cvt.rzi.u32.f32 %r276, %f657; - cvt.sat.f32.f32 %f658, %f106; - mul.f32 %f659, %f658, 0f437FFD71; - cvt.rzi.u32.f32 %r277, %f659; - cvt.u16.u32 %rs16, %r275; - cvt.u16.u32 %rs17, %r277; - cvt.u16.u32 %rs18, %r276; - mov.u16 %rs19, 255; - st.v4.u8 [%rd60], {%rs16, %rs18, %rs17, %rs19}; - ld.global.u32 %r387, [imageEnabled]; - -BB0_105: - cvt.u64.u32 %rd16, %r2; - cvt.u64.u32 %rd17, %r3; - and.b32 %r278, %r387, 4; - setp.eq.s32 %p110, %r278, 0; - @%p110 bra BB0_109; - - ld.global.u32 %r279, [additive]; - setp.eq.s32 %p111, %r279, 0; - mov.f32 %f660, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs20, %f660;} - - // inline asm - @%p111 bra BB0_108; - - mov.u64 %rd79, image_HDR; - cvta.global.u64 %rd68, %rd79; - mov.u32 %r283, 8; - // inline asm - call (%rd67), _rt_buffer_get_64, (%rd68, %r99, %r283, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs27, %rs28, %rs29, %rs30}, [%rd67]; - // inline asm - { cvt.f32.f16 %f661, %rs27;} - - // inline asm - // inline asm - { cvt.f32.f16 %f662, %rs28;} - - // inline asm - // inline asm - { cvt.f32.f16 %f663, %rs29;} - - // inline asm - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd68, %r99, %r283, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f664, %f74, %f661; - add.f32 %f665, %f75, %f662; - add.f32 %f666, %f76, %f663; - // inline asm - { cvt.rn.f16.f32 %rs26, %f666;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f665;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs24, %f664;} - - // inline asm - st.v4.u16 [%rd73], {%rs24, %rs25, %rs26, %rs20}; - bra.uni BB0_109; - -BB0_108: - mov.u64 %rd86, image_HDR; - cvta.global.u64 %rd81, %rd86; - mov.u32 %r285, 8; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r99, %r285, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs33, %f76;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs32, %f75;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs31, %f74;} - - // inline asm - st.v4.u16 [%rd80], {%rs31, %rs32, %rs33, %rs20}; - -BB0_109: - ld.global.u32 %r286, [additive]; - setp.eq.s32 %p112, %r286, 0; - mov.f32 %f670, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs34, %f670;} - - // inline asm - @%p112 bra BB0_111; - - mov.u64 %rd99, image_RNM0; - cvta.global.u64 %rd88, %rd99; - mov.u32 %r290, 8; - // inline asm - call (%rd87), _rt_buffer_get_64, (%rd88, %r99, %r290, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs41, %rs42, %rs43, %rs44}, [%rd87]; - // inline asm - { cvt.f32.f16 %f671, %rs41;} - - // inline asm - // inline asm - { cvt.f32.f16 %f672, %rs42;} - - // inline asm - // inline asm - { cvt.f32.f16 %f673, %rs43;} - - // inline asm - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd88, %r99, %r290, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f674, %f77, %f671; - add.f32 %f675, %f78, %f672; - add.f32 %f676, %f79, %f673; - // inline asm - { cvt.rn.f16.f32 %rs40, %f676;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs39, %f675;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f674;} - - // inline asm - st.v4.u16 [%rd93], {%rs38, %rs39, %rs40, %rs34}; - bra.uni BB0_112; - -BB0_111: - mov.u64 %rd106, image_RNM0; - cvta.global.u64 %rd101, %rd106; - mov.u32 %r292, 8; - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd101, %r99, %r292, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs47, %f79;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs46, %f78;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f77;} - - // inline asm - st.v4.u16 [%rd100], {%rs45, %rs46, %rs47, %rs34}; - -BB0_112: - ld.global.f32 %f681, [directDir]; - fma.rn.f32 %f132, %f681, 0fBF000000, 0f3F000000; - ld.global.f32 %f682, [directDir+4]; - fma.rn.f32 %f133, %f682, 0fBF000000, 0f3F000000; - ld.global.f32 %f683, [directDir+8]; - fma.rn.f32 %f134, %f683, 0fBF000000, 0f3F000000; - ld.global.u32 %r293, [additive]; - setp.eq.s32 %p113, %r293, 0; - // inline asm - { cvt.rn.f16.f32 %rs48, %f670;} - - // inline asm - @%p113 bra BB0_114; - - mov.u64 %rd119, image_RNM1; - cvta.global.u64 %rd108, %rd119; - mov.u32 %r297, 8; - // inline asm - call (%rd107), _rt_buffer_get_64, (%rd108, %r99, %r297, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs55, %rs56, %rs57, %rs58}, [%rd107]; - // inline asm - { cvt.f32.f16 %f684, %rs55;} - - // inline asm - // inline asm - { cvt.f32.f16 %f685, %rs56;} - - // inline asm - // inline asm - { cvt.f32.f16 %f686, %rs57;} - - // inline asm - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd108, %r99, %r297, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f687, %f132, %f684; - add.f32 %f688, %f132, %f685; - add.f32 %f689, %f132, %f686; - // inline asm - { cvt.rn.f16.f32 %rs54, %f689;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs53, %f688;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f687;} - - // inline asm - st.v4.u16 [%rd113], {%rs52, %rs53, %rs54, %rs48}; - bra.uni BB0_115; - -BB0_114: - mov.u64 %rd126, image_RNM1; - cvta.global.u64 %rd121, %rd126; - mov.u32 %r299, 8; - // inline asm - call (%rd120), _rt_buffer_get_64, (%rd121, %r99, %r299, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs59, %f132;} - - // inline asm - st.v4.u16 [%rd120], {%rs59, %rs59, %rs59, %rs48}; - -BB0_115: - ld.global.u32 %r300, [additive]; - setp.eq.s32 %p114, %r300, 0; - // inline asm - { cvt.rn.f16.f32 %rs60, %f670;} - - // inline asm - @%p114 bra BB0_117; - - mov.u64 %rd139, image_RNM2; - cvta.global.u64 %rd128, %rd139; - mov.u32 %r304, 8; - // inline asm - call (%rd127), _rt_buffer_get_64, (%rd128, %r99, %r304, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs67, %rs68, %rs69, %rs70}, [%rd127]; - // inline asm - { cvt.f32.f16 %f692, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f693, %rs68;} - - // inline asm - // inline asm - { cvt.f32.f16 %f694, %rs69;} - - // inline asm - // inline asm - call (%rd133), _rt_buffer_get_64, (%rd128, %r99, %r304, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f695, %f133, %f692; - add.f32 %f696, %f133, %f693; - add.f32 %f697, %f133, %f694; - // inline asm - { cvt.rn.f16.f32 %rs66, %f697;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs65, %f696;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f695;} - - // inline asm - st.v4.u16 [%rd133], {%rs64, %rs65, %rs66, %rs60}; - bra.uni BB0_118; - -BB0_117: - mov.u64 %rd146, image_RNM2; - cvta.global.u64 %rd141, %rd146; - mov.u32 %r306, 8; - // inline asm - call (%rd140), _rt_buffer_get_64, (%rd141, %r99, %r306, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f133;} - - // inline asm - st.v4.u16 [%rd140], {%rs71, %rs71, %rs71, %rs60}; - -BB0_118: - ld.global.u32 %r307, [additive]; - setp.eq.s32 %p115, %r307, 0; - // inline asm - { cvt.rn.f16.f32 %rs72, %f670;} - - // inline asm - @%p115 bra BB0_120; - - mov.u64 %rd159, image_RNM3; - cvta.global.u64 %rd148, %rd159; - mov.u32 %r311, 8; - // inline asm - call (%rd147), _rt_buffer_get_64, (%rd148, %r99, %r311, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs79, %rs80, %rs81, %rs82}, [%rd147]; - // inline asm - { cvt.f32.f16 %f700, %rs79;} - - // inline asm - // inline asm - { cvt.f32.f16 %f701, %rs80;} - - // inline asm - // inline asm - { cvt.f32.f16 %f702, %rs81;} - - // inline asm - // inline asm - call (%rd153), _rt_buffer_get_64, (%rd148, %r99, %r311, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f703, %f134, %f700; - add.f32 %f704, %f134, %f701; - add.f32 %f705, %f134, %f702; - // inline asm - { cvt.rn.f16.f32 %rs78, %f705;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs77, %f704;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f703;} - - // inline asm - st.v4.u16 [%rd153], {%rs76, %rs77, %rs78, %rs72}; - bra.uni BB0_141; - -BB0_120: - mov.u64 %rd166, image_RNM3; - cvta.global.u64 %rd161, %rd166; - mov.u32 %r313, 8; - // inline asm - call (%rd160), _rt_buffer_get_64, (%rd161, %r99, %r313, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs83, %f134;} - - // inline asm - st.v4.u16 [%rd160], {%rs83, %rs83, %rs83, %rs72}; - -BB0_141: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSunCloudShadowSH.ptx.meta b/Assets/Editor/x64/Bakery/lmSunCloudShadowSH.ptx.meta deleted file mode 100644 index 0c5373d9..00000000 --- a/Assets/Editor/x64/Bakery/lmSunCloudShadowSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e4243e3a90749dd4ca096a3e65dea571 -timeCreated: 1581075098 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSunProbeSH.ptx b/Assets/Editor/x64/Bakery/lmSunProbeSH.ptx deleted file mode 100644 index 1096163d..00000000 --- a/Assets/Editor/x64/Bakery/lmSunProbeSH.ptx +++ /dev/null @@ -1,2107 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .b8 directDir[12]; -.global .align 4 .b8 directColor[12]; -.global .align 4 .f32 shadowSpread; -.global .align 4 .u32 samples; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9directDirE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11directColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12shadowSpreadE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9directDirE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11directColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename12shadowSpreadE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9directDirE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11directColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12shadowSpreadE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic9directDirE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11directColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12shadowSpreadE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9directDirE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11directColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12shadowSpreadE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[32]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<124>; - .reg .b16 %rs<152>; - .reg .f32 %f<791>; - .reg .b32 %r<388>; - .reg .b64 %rd<286>; - - - mov.u64 %rd285, __local_depot0; - cvta.local.u64 %SP, %rd285; - ld.global.v2.u32 {%r101, %r102}, [pixelID]; - cvt.u64.u32 %rd22, %r101; - cvt.u64.u32 %rd23, %r102; - mov.u64 %rd26, uvnormal; - cvta.global.u64 %rd21, %rd26; - mov.u32 %r99, 2; - mov.u32 %r100, 4; - mov.u64 %rd25, 0; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd21, %r99, %r100, %rd22, %rd23, %rd25, %rd25); - // inline asm - ld.u32 %r1, [%rd20]; - shr.u32 %r105, %r1, 16; - cvt.u16.u32 %rs1, %r105; - and.b16 %rs7, %rs1, 255; - cvt.u16.u32 %rs8, %r1; - or.b16 %rs9, %rs8, %rs7; - setp.eq.s16 %p5, %rs9, 0; - mov.f32 %f759, 0f00000000; - mov.f32 %f760, %f759; - mov.f32 %f761, %f759; - @%p5 bra BB0_2; - - ld.u8 %rs10, [%rd20+1]; - and.b16 %rs12, %rs8, 255; - cvt.rn.f32.u16 %f134, %rs12; - div.rn.f32 %f135, %f134, 0f437F0000; - fma.rn.f32 %f136, %f135, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f137, %rs10; - div.rn.f32 %f138, %f137, 0f437F0000; - fma.rn.f32 %f139, %f138, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f140, %rs7; - div.rn.f32 %f141, %f140, 0f437F0000; - fma.rn.f32 %f142, %f141, 0f40000000, 0fBF800000; - mul.f32 %f143, %f139, %f139; - fma.rn.f32 %f144, %f136, %f136, %f143; - fma.rn.f32 %f145, %f142, %f142, %f144; - sqrt.rn.f32 %f146, %f145; - rcp.rn.f32 %f147, %f146; - mul.f32 %f759, %f136, %f147; - mul.f32 %f760, %f139, %f147; - mul.f32 %f761, %f142, %f147; - -BB0_2: - ld.global.v2.u32 {%r106, %r107}, [pixelID]; - ld.global.v2.u32 {%r109, %r110}, [tileInfo]; - add.s32 %r2, %r106, %r109; - add.s32 %r3, %r107, %r110; - setp.eq.f32 %p6, %f760, 0f00000000; - setp.eq.f32 %p7, %f759, 0f00000000; - and.pred %p8, %p7, %p6; - setp.eq.f32 %p9, %f761, 0f00000000; - and.pred %p10, %p8, %p9; - @%p10 bra BB0_121; - bra.uni BB0_3; - -BB0_121: - ld.global.u32 %r387, [imageEnabled]; - and.b32 %r312, %r387, 1; - setp.eq.b32 %p116, %r312, 1; - @!%p116 bra BB0_123; - bra.uni BB0_122; - -BB0_122: - cvt.u64.u32 %rd169, %r2; - cvt.u64.u32 %rd170, %r3; - mov.u64 %rd173, image; - cvta.global.u64 %rd168, %rd173; - // inline asm - call (%rd167), _rt_buffer_get_64, (%rd168, %r99, %r100, %rd169, %rd170, %rd25, %rd25); - // inline asm - mov.u16 %rs84, 0; - st.v4.u8 [%rd167], {%rs84, %rs84, %rs84, %rs84}; - ld.global.u32 %r387, [imageEnabled]; - -BB0_123: - and.b32 %r315, %r387, 8; - setp.eq.s32 %p117, %r315, 0; - @%p117 bra BB0_125; - - cvt.u64.u32 %rd177, %r3; - cvt.u64.u32 %rd176, %r2; - mov.u64 %rd180, image_Mask; - cvta.global.u64 %rd175, %rd180; - // inline asm - call (%rd174), _rt_buffer_get_64, (%rd175, %r99, %r99, %rd176, %rd177, %rd25, %rd25); - // inline asm - mov.f32 %f681, 0f00000000; - cvt.rzi.u32.f32 %r318, %f681; - cvt.u16.u32 %rs85, %r318; - mov.u16 %rs86, 0; - st.v2.u8 [%rd174], {%rs85, %rs86}; - ld.global.u32 %r387, [imageEnabled]; - -BB0_125: - cvt.u64.u32 %rd18, %r2; - cvt.u64.u32 %rd19, %r3; - and.b32 %r319, %r387, 4; - setp.eq.s32 %p118, %r319, 0; - @%p118 bra BB0_129; - - ld.global.u32 %r320, [additive]; - setp.eq.s32 %p119, %r320, 0; - @%p119 bra BB0_128; - - mov.u64 %rd193, image_HDR; - cvta.global.u64 %rd182, %rd193; - mov.u32 %r324, 8; - // inline asm - call (%rd181), _rt_buffer_get_64, (%rd182, %r99, %r324, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs93, %rs94, %rs95, %rs96}, [%rd181]; - // inline asm - { cvt.f32.f16 %f682, %rs93;} - - // inline asm - // inline asm - { cvt.f32.f16 %f683, %rs94;} - - // inline asm - // inline asm - { cvt.f32.f16 %f684, %rs95;} - - // inline asm - // inline asm - call (%rd187), _rt_buffer_get_64, (%rd182, %r99, %r324, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f685, %f682, 0f00000000; - add.f32 %f686, %f683, 0f00000000; - add.f32 %f687, %f684, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs92, %f687;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs91, %f686;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs90, %f685;} - - // inline asm - mov.u16 %rs97, 0; - st.v4.u16 [%rd187], {%rs90, %rs91, %rs92, %rs97}; - bra.uni BB0_129; - -BB0_3: - ld.global.f32 %f9, [directDir+8]; - ld.global.f32 %f8, [directDir+4]; - ld.global.f32 %f7, [directDir]; - mul.f32 %f149, %f759, %f7; - mul.f32 %f150, %f760, %f8; - neg.f32 %f151, %f150; - sub.f32 %f152, %f151, %f149; - mul.f32 %f153, %f761, %f9; - sub.f32 %f10, %f152, %f153; - ld.global.v2.u32 {%r118, %r119}, [pixelID]; - cvt.u64.u32 %rd29, %r118; - cvt.u64.u32 %rd30, %r119; - mov.u64 %rd39, uvpos; - cvta.global.u64 %rd28, %rd39; - mov.u32 %r115, 12; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd28, %r99, %r115, %rd29, %rd30, %rd25, %rd25); - // inline asm - ld.f32 %f154, [%rd27+8]; - ld.f32 %f155, [%rd27+4]; - ld.f32 %f156, [%rd27]; - mul.f32 %f157, %f156, 0f3456BF95; - mul.f32 %f158, %f155, 0f3456BF95; - mul.f32 %f159, %f154, 0f3456BF95; - abs.f32 %f160, %f759; - div.rn.f32 %f161, %f157, %f160; - abs.f32 %f162, %f760; - div.rn.f32 %f163, %f158, %f162; - abs.f32 %f164, %f761; - div.rn.f32 %f165, %f159, %f164; - abs.f32 %f166, %f161; - abs.f32 %f167, %f163; - abs.f32 %f168, %f165; - mov.f32 %f169, 0f38D1B717; - max.f32 %f170, %f166, %f169; - max.f32 %f171, %f167, %f169; - max.f32 %f172, %f168, %f169; - fma.rn.f32 %f11, %f759, %f170, %f156; - fma.rn.f32 %f12, %f760, %f171, %f155; - fma.rn.f32 %f13, %f761, %f172, %f154; - abs.f32 %f173, %f7; - abs.f32 %f174, %f9; - setp.gt.f32 %p11, %f173, %f174; - neg.f32 %f175, %f8; - neg.f32 %f176, %f9; - selp.f32 %f177, %f175, 0f00000000, %p11; - selp.f32 %f178, %f7, %f176, %p11; - selp.f32 %f179, 0f00000000, %f8, %p11; - mul.f32 %f180, %f178, %f178; - fma.rn.f32 %f181, %f177, %f177, %f180; - fma.rn.f32 %f182, %f179, %f179, %f181; - sqrt.rn.f32 %f183, %f182; - rcp.rn.f32 %f184, %f183; - mul.f32 %f14, %f177, %f184; - mul.f32 %f15, %f178, %f184; - mul.f32 %f16, %f179, %f184; - ld.global.v2.u32 {%r122, %r123}, [pixelID]; - cvt.u64.u32 %rd35, %r122; - cvt.u64.u32 %rd36, %r123; - mov.u64 %rd40, rnd_seeds; - cvta.global.u64 %rd34, %rd40; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r99, %r100, %rd35, %rd36, %rd25, %rd25); - // inline asm - ld.global.u32 %r356, [samples]; - mov.f32 %f776, 0f00000000; - setp.lt.s32 %p12, %r356, 1; - @%p12 bra BB0_55; - - cvt.rn.f32.s32 %f186, %r356; - rcp.rn.f32 %f17, %f186; - ld.u32 %r382, [%rd33]; - mul.f32 %f18, %f11, 0f3456BF95; - mul.f32 %f19, %f12, 0f3456BF95; - mul.f32 %f20, %f13, 0f3456BF95; - mul.f32 %f187, %f7, %f15; - mul.f32 %f188, %f8, %f14; - sub.f32 %f21, %f188, %f187; - mul.f32 %f189, %f9, %f14; - mul.f32 %f190, %f7, %f16; - sub.f32 %f22, %f190, %f189; - mul.f32 %f191, %f8, %f16; - mul.f32 %f192, %f9, %f15; - sub.f32 %f23, %f192, %f191; - mov.f32 %f776, 0f00000000; - mov.u32 %r357, 0; - abs.f32 %f193, %f19; - abs.f32 %f194, %f18; - max.f32 %f195, %f194, %f193; - abs.f32 %f196, %f20; - max.f32 %f197, %f195, %f196; - -BB0_5: - setp.lt.s32 %p13, %r356, 1; - @%p13 bra BB0_54; - - cvt.rn.f32.s32 %f25, %r357; - max.f32 %f26, %f197, %f169; - mov.u32 %r359, 0; - -BB0_7: - mad.lo.s32 %r128, %r382, 1664525, 1013904223; - and.b32 %r129, %r128, 16777215; - cvt.rn.f32.u32 %f199, %r129; - fma.rn.f32 %f200, %f199, 0f33800000, %f25; - mul.f32 %f201, %f17, %f200; - mad.lo.s32 %r382, %r128, 1664525, 1013904223; - and.b32 %r130, %r382, 16777215; - cvt.rn.f32.u32 %f202, %r130; - cvt.rn.f32.s32 %f203, %r359; - fma.rn.f32 %f204, %f202, 0f33800000, %f203; - mul.f32 %f205, %f17, %f204; - sqrt.rn.f32 %f28, %f201; - mul.f32 %f770, %f205, 0f40C90FDB; - abs.f32 %f30, %f770; - setp.neu.f32 %p14, %f30, 0f7F800000; - mov.f32 %f764, %f770; - @%p14 bra BB0_9; - - mov.f32 %f206, 0f00000000; - mul.rn.f32 %f764, %f770, %f206; - -BB0_9: - mul.f32 %f207, %f764, 0f3F22F983; - cvt.rni.s32.f32 %r370, %f207; - cvt.rn.f32.s32 %f208, %r370; - neg.f32 %f209, %f208; - mov.f32 %f210, 0f3FC90FDA; - fma.rn.f32 %f211, %f209, %f210, %f764; - mov.f32 %f212, 0f33A22168; - fma.rn.f32 %f213, %f209, %f212, %f211; - mov.f32 %f214, 0f27C234C5; - fma.rn.f32 %f765, %f209, %f214, %f213; - abs.f32 %f215, %f764; - setp.leu.f32 %p15, %f215, 0f47CE4780; - @%p15 bra BB0_20; - - mov.b32 %r13, %f764; - shr.u32 %r14, %r13, 23; - shl.b32 %r133, %r13, 8; - or.b32 %r15, %r133, -2147483648; - add.u64 %rd42, %SP, 4; - cvta.to.local.u64 %rd282, %rd42; - mov.u32 %r362, 0; - mov.u64 %rd281, __cudart_i2opi_f; - mov.u32 %r361, -6; - -BB0_11: - .pragma "nounroll"; - ld.const.u32 %r136, [%rd281]; - // inline asm - { - mad.lo.cc.u32 %r134, %r136, %r15, %r362; - madc.hi.u32 %r362, %r136, %r15, 0; - } - // inline asm - st.local.u32 [%rd282], %r134; - add.s64 %rd282, %rd282, 4; - add.s64 %rd281, %rd281, 4; - add.s32 %r361, %r361, 1; - setp.ne.s32 %p16, %r361, 0; - @%p16 bra BB0_11; - - and.b32 %r139, %r14, 255; - add.s32 %r140, %r139, -128; - shr.u32 %r141, %r140, 5; - and.b32 %r20, %r13, -2147483648; - cvta.to.local.u64 %rd44, %rd42; - st.local.u32 [%rd44+24], %r362; - mov.u32 %r142, 6; - sub.s32 %r143, %r142, %r141; - mul.wide.s32 %rd45, %r143, 4; - add.s64 %rd8, %rd44, %rd45; - ld.local.u32 %r363, [%rd8]; - ld.local.u32 %r364, [%rd8+-4]; - and.b32 %r23, %r14, 31; - setp.eq.s32 %p17, %r23, 0; - @%p17 bra BB0_14; - - mov.u32 %r144, 32; - sub.s32 %r145, %r144, %r23; - shr.u32 %r146, %r364, %r145; - shl.b32 %r147, %r363, %r23; - add.s32 %r363, %r146, %r147; - ld.local.u32 %r148, [%rd8+-8]; - shr.u32 %r149, %r148, %r145; - shl.b32 %r150, %r364, %r23; - add.s32 %r364, %r149, %r150; - -BB0_14: - shr.u32 %r151, %r364, 30; - shl.b32 %r152, %r363, 2; - add.s32 %r365, %r151, %r152; - shl.b32 %r29, %r364, 2; - shr.u32 %r153, %r365, 31; - shr.u32 %r154, %r363, 30; - add.s32 %r30, %r153, %r154; - setp.eq.s32 %p18, %r153, 0; - @%p18 bra BB0_15; - bra.uni BB0_16; - -BB0_15: - mov.u32 %r366, %r20; - mov.u32 %r367, %r29; - bra.uni BB0_17; - -BB0_16: - not.b32 %r155, %r365; - neg.s32 %r367, %r29; - setp.eq.s32 %p19, %r29, 0; - selp.u32 %r156, 1, 0, %p19; - add.s32 %r365, %r156, %r155; - xor.b32 %r366, %r20, -2147483648; - -BB0_17: - clz.b32 %r369, %r365; - setp.eq.s32 %p20, %r369, 0; - shl.b32 %r157, %r365, %r369; - mov.u32 %r158, 32; - sub.s32 %r159, %r158, %r369; - shr.u32 %r160, %r367, %r159; - add.s32 %r161, %r160, %r157; - selp.b32 %r38, %r365, %r161, %p20; - mov.u32 %r162, -921707870; - mul.hi.u32 %r368, %r38, %r162; - setp.eq.s32 %p21, %r20, 0; - neg.s32 %r163, %r30; - selp.b32 %r370, %r30, %r163, %p21; - setp.lt.s32 %p22, %r368, 1; - @%p22 bra BB0_19; - - mul.lo.s32 %r164, %r38, -921707870; - shr.u32 %r165, %r164, 31; - shl.b32 %r166, %r368, 1; - add.s32 %r368, %r165, %r166; - add.s32 %r369, %r369, 1; - -BB0_19: - mov.u32 %r167, 126; - sub.s32 %r168, %r167, %r369; - shl.b32 %r169, %r168, 23; - add.s32 %r170, %r368, 1; - shr.u32 %r171, %r170, 7; - add.s32 %r172, %r171, 1; - shr.u32 %r173, %r172, 1; - add.s32 %r174, %r173, %r169; - or.b32 %r175, %r174, %r366; - mov.b32 %f765, %r175; - -BB0_20: - mul.rn.f32 %f36, %f765, %f765; - add.s32 %r46, %r370, 1; - and.b32 %r47, %r46, 1; - setp.eq.s32 %p23, %r47, 0; - @%p23 bra BB0_22; - bra.uni BB0_21; - -BB0_22: - mov.f32 %f218, 0f3C08839E; - mov.f32 %f219, 0fB94CA1F9; - fma.rn.f32 %f766, %f219, %f36, %f218; - bra.uni BB0_23; - -BB0_21: - mov.f32 %f216, 0fBAB6061A; - mov.f32 %f217, 0f37CCF5CE; - fma.rn.f32 %f766, %f217, %f36, %f216; - -BB0_23: - @%p23 bra BB0_25; - bra.uni BB0_24; - -BB0_25: - mov.f32 %f223, 0fBE2AAAA3; - fma.rn.f32 %f224, %f766, %f36, %f223; - mov.f32 %f225, 0f00000000; - fma.rn.f32 %f767, %f224, %f36, %f225; - bra.uni BB0_26; - -BB0_24: - mov.f32 %f220, 0f3D2AAAA5; - fma.rn.f32 %f221, %f766, %f36, %f220; - mov.f32 %f222, 0fBF000000; - fma.rn.f32 %f767, %f221, %f36, %f222; - -BB0_26: - fma.rn.f32 %f768, %f767, %f765, %f765; - @%p23 bra BB0_28; - - mov.f32 %f226, 0f3F800000; - fma.rn.f32 %f768, %f767, %f36, %f226; - -BB0_28: - and.b32 %r176, %r46, 2; - setp.eq.s32 %p26, %r176, 0; - @%p26 bra BB0_30; - - mov.f32 %f227, 0f00000000; - mov.f32 %f228, 0fBF800000; - fma.rn.f32 %f768, %f768, %f228, %f227; - -BB0_30: - @%p14 bra BB0_32; - - mov.f32 %f229, 0f00000000; - mul.rn.f32 %f770, %f770, %f229; - -BB0_32: - mul.f32 %f230, %f770, 0f3F22F983; - cvt.rni.s32.f32 %r380, %f230; - cvt.rn.f32.s32 %f231, %r380; - neg.f32 %f232, %f231; - fma.rn.f32 %f234, %f232, %f210, %f770; - fma.rn.f32 %f236, %f232, %f212, %f234; - fma.rn.f32 %f771, %f232, %f214, %f236; - abs.f32 %f238, %f770; - setp.leu.f32 %p28, %f238, 0f47CE4780; - @%p28 bra BB0_43; - - mov.b32 %r49, %f770; - shr.u32 %r50, %r49, 23; - shl.b32 %r179, %r49, 8; - or.b32 %r51, %r179, -2147483648; - add.u64 %rd47, %SP, 4; - cvta.to.local.u64 %rd284, %rd47; - mov.u32 %r372, 0; - mov.u64 %rd283, __cudart_i2opi_f; - mov.u32 %r371, -6; - -BB0_34: - .pragma "nounroll"; - ld.const.u32 %r182, [%rd283]; - // inline asm - { - mad.lo.cc.u32 %r180, %r182, %r51, %r372; - madc.hi.u32 %r372, %r182, %r51, 0; - } - // inline asm - st.local.u32 [%rd284], %r180; - add.s64 %rd284, %rd284, 4; - add.s64 %rd283, %rd283, 4; - add.s32 %r371, %r371, 1; - setp.ne.s32 %p29, %r371, 0; - @%p29 bra BB0_34; - - and.b32 %r185, %r50, 255; - add.s32 %r186, %r185, -128; - shr.u32 %r187, %r186, 5; - and.b32 %r56, %r49, -2147483648; - cvta.to.local.u64 %rd49, %rd47; - st.local.u32 [%rd49+24], %r372; - mov.u32 %r188, 6; - sub.s32 %r189, %r188, %r187; - mul.wide.s32 %rd50, %r189, 4; - add.s64 %rd14, %rd49, %rd50; - ld.local.u32 %r373, [%rd14]; - ld.local.u32 %r374, [%rd14+-4]; - and.b32 %r59, %r50, 31; - setp.eq.s32 %p30, %r59, 0; - @%p30 bra BB0_37; - - mov.u32 %r190, 32; - sub.s32 %r191, %r190, %r59; - shr.u32 %r192, %r374, %r191; - shl.b32 %r193, %r373, %r59; - add.s32 %r373, %r192, %r193; - ld.local.u32 %r194, [%rd14+-8]; - shr.u32 %r195, %r194, %r191; - shl.b32 %r196, %r374, %r59; - add.s32 %r374, %r195, %r196; - -BB0_37: - shr.u32 %r197, %r374, 30; - shl.b32 %r198, %r373, 2; - add.s32 %r375, %r197, %r198; - shl.b32 %r65, %r374, 2; - shr.u32 %r199, %r375, 31; - shr.u32 %r200, %r373, 30; - add.s32 %r66, %r199, %r200; - setp.eq.s32 %p31, %r199, 0; - @%p31 bra BB0_38; - bra.uni BB0_39; - -BB0_38: - mov.u32 %r376, %r56; - mov.u32 %r377, %r65; - bra.uni BB0_40; - -BB0_39: - not.b32 %r201, %r375; - neg.s32 %r377, %r65; - setp.eq.s32 %p32, %r65, 0; - selp.u32 %r202, 1, 0, %p32; - add.s32 %r375, %r202, %r201; - xor.b32 %r376, %r56, -2147483648; - -BB0_40: - clz.b32 %r379, %r375; - setp.eq.s32 %p33, %r379, 0; - shl.b32 %r203, %r375, %r379; - mov.u32 %r204, 32; - sub.s32 %r205, %r204, %r379; - shr.u32 %r206, %r377, %r205; - add.s32 %r207, %r206, %r203; - selp.b32 %r74, %r375, %r207, %p33; - mov.u32 %r208, -921707870; - mul.hi.u32 %r378, %r74, %r208; - setp.eq.s32 %p34, %r56, 0; - neg.s32 %r209, %r66; - selp.b32 %r380, %r66, %r209, %p34; - setp.lt.s32 %p35, %r378, 1; - @%p35 bra BB0_42; - - mul.lo.s32 %r210, %r74, -921707870; - shr.u32 %r211, %r210, 31; - shl.b32 %r212, %r378, 1; - add.s32 %r378, %r211, %r212; - add.s32 %r379, %r379, 1; - -BB0_42: - mov.u32 %r213, 126; - sub.s32 %r214, %r213, %r379; - shl.b32 %r215, %r214, 23; - add.s32 %r216, %r378, 1; - shr.u32 %r217, %r216, 7; - add.s32 %r218, %r217, 1; - shr.u32 %r219, %r218, 1; - add.s32 %r220, %r219, %r215; - or.b32 %r221, %r220, %r376; - mov.b32 %f771, %r221; - -BB0_43: - mul.rn.f32 %f53, %f771, %f771; - and.b32 %r82, %r380, 1; - setp.eq.s32 %p36, %r82, 0; - @%p36 bra BB0_45; - bra.uni BB0_44; - -BB0_45: - mov.f32 %f241, 0f3C08839E; - mov.f32 %f242, 0fB94CA1F9; - fma.rn.f32 %f772, %f242, %f53, %f241; - bra.uni BB0_46; - -BB0_44: - mov.f32 %f239, 0fBAB6061A; - mov.f32 %f240, 0f37CCF5CE; - fma.rn.f32 %f772, %f240, %f53, %f239; - -BB0_46: - @%p36 bra BB0_48; - bra.uni BB0_47; - -BB0_48: - mov.f32 %f246, 0fBE2AAAA3; - fma.rn.f32 %f247, %f772, %f53, %f246; - mov.f32 %f248, 0f00000000; - fma.rn.f32 %f773, %f247, %f53, %f248; - bra.uni BB0_49; - -BB0_47: - mov.f32 %f243, 0f3D2AAAA5; - fma.rn.f32 %f244, %f772, %f53, %f243; - mov.f32 %f245, 0fBF000000; - fma.rn.f32 %f773, %f244, %f53, %f245; - -BB0_49: - fma.rn.f32 %f774, %f773, %f771, %f771; - @%p36 bra BB0_51; - - mov.f32 %f249, 0f3F800000; - fma.rn.f32 %f774, %f773, %f53, %f249; - -BB0_51: - and.b32 %r222, %r380, 2; - setp.eq.s32 %p39, %r222, 0; - @%p39 bra BB0_53; - - mov.f32 %f250, 0f00000000; - mov.f32 %f251, 0fBF800000; - fma.rn.f32 %f774, %f774, %f251, %f250; - -BB0_53: - mul.f32 %f260, %f28, %f768; - add.u64 %rd51, %SP, 0; - cvta.to.local.u64 %rd52, %rd51; - mul.f32 %f261, %f260, %f260; - mov.f32 %f262, 0f3F800000; - sub.f32 %f263, %f262, %f261; - mul.f32 %f264, %f28, %f774; - mul.f32 %f265, %f264, %f264; - sub.f32 %f266, %f263, %f265; - mov.f32 %f267, 0f00000000; - max.f32 %f268, %f267, %f266; - sqrt.rn.f32 %f269, %f268; - mul.f32 %f270, %f14, %f264; - mul.f32 %f271, %f15, %f264; - mul.f32 %f272, %f16, %f264; - fma.rn.f32 %f273, %f23, %f260, %f270; - fma.rn.f32 %f274, %f22, %f260, %f271; - fma.rn.f32 %f275, %f21, %f260, %f272; - fma.rn.f32 %f276, %f7, %f269, %f273; - fma.rn.f32 %f277, %f8, %f269, %f274; - fma.rn.f32 %f278, %f9, %f269, %f275; - add.f32 %f279, %f7, %f276; - add.f32 %f280, %f8, %f277; - add.f32 %f281, %f9, %f278; - ld.global.f32 %f282, [shadowSpread]; - mul.f32 %f283, %f282, %f279; - mul.f32 %f284, %f282, %f280; - mul.f32 %f285, %f282, %f281; - sub.f32 %f286, %f283, %f7; - sub.f32 %f287, %f284, %f8; - sub.f32 %f288, %f285, %f9; - mul.f32 %f289, %f287, %f287; - fma.rn.f32 %f290, %f286, %f286, %f289; - fma.rn.f32 %f291, %f288, %f288, %f290; - sqrt.rn.f32 %f292, %f291; - rcp.rn.f32 %f293, %f292; - mul.f32 %f255, %f293, %f286; - mul.f32 %f256, %f293, %f287; - mul.f32 %f257, %f293, %f288; - ld.global.u32 %r226, [imageEnabled]; - and.b32 %r227, %r226, 32; - setp.eq.s32 %p40, %r227, 0; - selp.f32 %f294, 0f3F800000, 0f41200000, %p40; - mul.f32 %f258, %f294, %f26; - mov.u32 %r228, 1065353216; - st.local.u32 [%rd52], %r228; - ld.global.u32 %r223, [root]; - mov.u32 %r224, 1; - mov.f32 %f259, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r223, %f11, %f12, %f13, %f255, %f256, %f257, %r224, %f258, %f259, %rd51, %r100); - // inline asm - ld.local.f32 %f295, [%rd52]; - add.f32 %f776, %f776, %f295; - ld.global.u32 %r356, [samples]; - add.s32 %r359, %r359, 1; - setp.lt.s32 %p41, %r359, %r356; - @%p41 bra BB0_7; - -BB0_54: - add.s32 %r357, %r357, 1; - setp.lt.s32 %p42, %r357, %r356; - @%p42 bra BB0_5; - -BB0_55: - setp.eq.s32 %p43, %r356, 0; - mov.f32 %f778, 0f3F800000; - @%p43 bra BB0_57; - - mul.lo.s32 %r229, %r356, %r356; - cvt.rn.f32.s32 %f297, %r229; - div.rn.f32 %f778, %f776, %f297; - -BB0_57: - ld.global.f32 %f298, [directColor]; - mul.f32 %f299, %f778, %f298; - ld.global.f32 %f300, [directColor+4]; - mul.f32 %f301, %f778, %f300; - ld.global.f32 %f302, [directColor+8]; - mul.f32 %f303, %f778, %f302; - cvt.sat.f32.f32 %f304, %f10; - mul.f32 %f70, %f299, %f304; - mul.f32 %f71, %f301, %f304; - mul.f32 %f72, %f303, %f304; - mul.f32 %f73, %f299, 0f3E800000; - mul.f32 %f74, %f301, 0f3E800000; - mul.f32 %f75, %f303, 0f3E800000; - ld.global.u32 %r385, [imageEnabled]; - and.b32 %r230, %r385, 8; - setp.eq.s32 %p44, %r230, 0; - @%p44 bra BB0_70; - - cvt.u64.u32 %rd55, %r2; - cvt.u64.u32 %rd56, %r3; - mov.u64 %rd59, image_Mask; - cvta.global.u64 %rd54, %rd59; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd54, %r99, %r99, %rd55, %rd56, %rd25, %rd25); - // inline asm - abs.f32 %f77, %f778; - setp.lt.f32 %p45, %f77, 0f00800000; - mul.f32 %f310, %f77, 0f4B800000; - selp.f32 %f311, 0fC3170000, 0fC2FE0000, %p45; - selp.f32 %f312, %f310, %f77, %p45; - mov.b32 %r233, %f312; - and.b32 %r234, %r233, 8388607; - or.b32 %r235, %r234, 1065353216; - mov.b32 %f313, %r235; - shr.u32 %r236, %r233, 23; - cvt.rn.f32.u32 %f314, %r236; - add.f32 %f315, %f311, %f314; - setp.gt.f32 %p46, %f313, 0f3FB504F3; - mul.f32 %f316, %f313, 0f3F000000; - add.f32 %f317, %f315, 0f3F800000; - selp.f32 %f318, %f316, %f313, %p46; - selp.f32 %f319, %f317, %f315, %p46; - add.f32 %f320, %f318, 0fBF800000; - add.f32 %f306, %f318, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f305,%f306; - // inline asm - add.f32 %f321, %f320, %f320; - mul.f32 %f322, %f305, %f321; - mul.f32 %f323, %f322, %f322; - mov.f32 %f324, 0f3C4CAF63; - mov.f32 %f325, 0f3B18F0FE; - fma.rn.f32 %f326, %f325, %f323, %f324; - mov.f32 %f327, 0f3DAAAABD; - fma.rn.f32 %f328, %f326, %f323, %f327; - mul.rn.f32 %f329, %f328, %f323; - mul.rn.f32 %f330, %f329, %f322; - sub.f32 %f331, %f320, %f322; - neg.f32 %f332, %f322; - add.f32 %f333, %f331, %f331; - fma.rn.f32 %f334, %f332, %f320, %f333; - mul.rn.f32 %f335, %f305, %f334; - add.f32 %f336, %f330, %f322; - sub.f32 %f337, %f322, %f336; - add.f32 %f338, %f330, %f337; - add.f32 %f339, %f335, %f338; - add.f32 %f340, %f336, %f339; - sub.f32 %f341, %f336, %f340; - add.f32 %f342, %f339, %f341; - mov.f32 %f343, 0f3F317200; - mul.rn.f32 %f344, %f319, %f343; - mov.f32 %f345, 0f35BFBE8E; - mul.rn.f32 %f346, %f319, %f345; - add.f32 %f347, %f344, %f340; - sub.f32 %f348, %f344, %f347; - add.f32 %f349, %f340, %f348; - add.f32 %f350, %f342, %f349; - add.f32 %f351, %f346, %f350; - add.f32 %f352, %f347, %f351; - sub.f32 %f353, %f347, %f352; - add.f32 %f354, %f351, %f353; - mov.f32 %f355, 0f3EE8BA2E; - mul.rn.f32 %f356, %f355, %f352; - neg.f32 %f357, %f356; - fma.rn.f32 %f358, %f355, %f352, %f357; - fma.rn.f32 %f359, %f355, %f354, %f358; - mov.f32 %f360, 0f00000000; - fma.rn.f32 %f361, %f360, %f352, %f359; - add.rn.f32 %f362, %f356, %f361; - neg.f32 %f363, %f362; - add.rn.f32 %f364, %f356, %f363; - add.rn.f32 %f365, %f364, %f361; - mov.b32 %r237, %f362; - setp.eq.s32 %p47, %r237, 1118925336; - add.s32 %r238, %r237, -1; - mov.b32 %f366, %r238; - add.f32 %f367, %f365, 0f37000000; - selp.f32 %f368, %f366, %f362, %p47; - selp.f32 %f78, %f367, %f365, %p47; - mul.f32 %f369, %f368, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f370, %f369; - mov.f32 %f371, 0fBF317200; - fma.rn.f32 %f372, %f370, %f371, %f368; - mov.f32 %f373, 0fB5BFBE8E; - fma.rn.f32 %f374, %f370, %f373, %f372; - mul.f32 %f375, %f374, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f376, %f375; - add.f32 %f377, %f370, 0f00000000; - ex2.approx.f32 %f378, %f377; - mul.f32 %f379, %f376, %f378; - setp.lt.f32 %p48, %f368, 0fC2D20000; - selp.f32 %f380, 0f00000000, %f379, %p48; - setp.gt.f32 %p49, %f368, 0f42D20000; - selp.f32 %f779, 0f7F800000, %f380, %p49; - setp.eq.f32 %p50, %f779, 0f7F800000; - @%p50 bra BB0_60; - - fma.rn.f32 %f779, %f779, %f78, %f779; - -BB0_60: - mov.f32 %f751, 0f3E68BA2E; - cvt.rzi.f32.f32 %f750, %f751; - fma.rn.f32 %f749, %f750, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f748, %f749; - setp.lt.f32 %p51, %f778, 0f00000000; - setp.eq.f32 %p52, %f748, 0f3F800000; - and.pred %p1, %p51, %p52; - mov.b32 %r239, %f779; - xor.b32 %r240, %r239, -2147483648; - mov.b32 %f381, %r240; - selp.f32 %f781, %f381, %f779, %p1; - setp.eq.f32 %p53, %f778, 0f00000000; - @%p53 bra BB0_63; - bra.uni BB0_61; - -BB0_63: - add.f32 %f384, %f778, %f778; - selp.f32 %f781, %f384, 0f00000000, %p52; - bra.uni BB0_64; - -BB0_128: - mov.u64 %rd200, image_HDR; - cvta.global.u64 %rd195, %rd200; - mov.u32 %r326, 8; - // inline asm - call (%rd194), _rt_buffer_get_64, (%rd195, %r99, %r326, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f688, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs98, %f688;} - - // inline asm - mov.u16 %rs99, 0; - st.v4.u16 [%rd194], {%rs98, %rs98, %rs98, %rs99}; - -BB0_129: - ld.global.u32 %r327, [additive]; - setp.eq.s32 %p120, %r327, 0; - @%p120 bra BB0_131; - - mov.u64 %rd213, image_RNM0; - cvta.global.u64 %rd202, %rd213; - mov.u32 %r331, 8; - // inline asm - call (%rd201), _rt_buffer_get_64, (%rd202, %r99, %r331, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs106, %rs107, %rs108, %rs109}, [%rd201]; - // inline asm - { cvt.f32.f16 %f689, %rs106;} - - // inline asm - // inline asm - { cvt.f32.f16 %f690, %rs107;} - - // inline asm - // inline asm - { cvt.f32.f16 %f691, %rs108;} - - // inline asm - // inline asm - call (%rd207), _rt_buffer_get_64, (%rd202, %r99, %r331, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f692, %f689, 0f00000000; - add.f32 %f693, %f690, 0f00000000; - add.f32 %f694, %f691, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs105, %f694;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs104, %f693;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs103, %f692;} - - // inline asm - mov.u16 %rs110, 0; - st.v4.u16 [%rd207], {%rs103, %rs104, %rs105, %rs110}; - bra.uni BB0_132; - -BB0_131: - mov.u64 %rd220, image_RNM0; - cvta.global.u64 %rd215, %rd220; - mov.u32 %r333, 8; - // inline asm - call (%rd214), _rt_buffer_get_64, (%rd215, %r99, %r333, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f695, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f695;} - - // inline asm - mov.u16 %rs112, 0; - st.v4.u16 [%rd214], {%rs111, %rs111, %rs111, %rs112}; - -BB0_132: - ld.global.u32 %r334, [additive]; - setp.eq.s32 %p121, %r334, 0; - @%p121 bra BB0_134; - - mov.u64 %rd233, image_RNM1; - cvta.global.u64 %rd222, %rd233; - mov.u32 %r338, 8; - // inline asm - call (%rd221), _rt_buffer_get_64, (%rd222, %r99, %r338, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs119, %rs120, %rs121, %rs122}, [%rd221]; - // inline asm - { cvt.f32.f16 %f696, %rs119;} - - // inline asm - // inline asm - { cvt.f32.f16 %f697, %rs120;} - - // inline asm - // inline asm - { cvt.f32.f16 %f698, %rs121;} - - // inline asm - // inline asm - call (%rd227), _rt_buffer_get_64, (%rd222, %r99, %r338, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f699, %f696, 0f00000000; - add.f32 %f700, %f697, 0f00000000; - add.f32 %f701, %f698, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs118, %f701;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs117, %f700;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs116, %f699;} - - // inline asm - mov.u16 %rs123, 0; - st.v4.u16 [%rd227], {%rs116, %rs117, %rs118, %rs123}; - bra.uni BB0_135; - -BB0_134: - mov.u64 %rd240, image_RNM1; - cvta.global.u64 %rd235, %rd240; - mov.u32 %r340, 8; - // inline asm - call (%rd234), _rt_buffer_get_64, (%rd235, %r99, %r340, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f702, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs124, %f702;} - - // inline asm - mov.u16 %rs125, 0; - st.v4.u16 [%rd234], {%rs124, %rs124, %rs124, %rs125}; - -BB0_135: - ld.global.u32 %r341, [additive]; - setp.eq.s32 %p122, %r341, 0; - @%p122 bra BB0_137; - - mov.u64 %rd253, image_RNM2; - cvta.global.u64 %rd242, %rd253; - mov.u32 %r345, 8; - // inline asm - call (%rd241), _rt_buffer_get_64, (%rd242, %r99, %r345, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs132, %rs133, %rs134, %rs135}, [%rd241]; - // inline asm - { cvt.f32.f16 %f703, %rs132;} - - // inline asm - // inline asm - { cvt.f32.f16 %f704, %rs133;} - - // inline asm - // inline asm - { cvt.f32.f16 %f705, %rs134;} - - // inline asm - // inline asm - call (%rd247), _rt_buffer_get_64, (%rd242, %r99, %r345, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f706, %f703, 0f00000000; - add.f32 %f707, %f704, 0f00000000; - add.f32 %f708, %f705, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs131, %f708;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs130, %f707;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs129, %f706;} - - // inline asm - mov.u16 %rs136, 0; - st.v4.u16 [%rd247], {%rs129, %rs130, %rs131, %rs136}; - bra.uni BB0_138; - -BB0_137: - mov.u64 %rd260, image_RNM2; - cvta.global.u64 %rd255, %rd260; - mov.u32 %r347, 8; - // inline asm - call (%rd254), _rt_buffer_get_64, (%rd255, %r99, %r347, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f709, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs137, %f709;} - - // inline asm - mov.u16 %rs138, 0; - st.v4.u16 [%rd254], {%rs137, %rs137, %rs137, %rs138}; - -BB0_138: - ld.global.u32 %r348, [additive]; - setp.eq.s32 %p123, %r348, 0; - @%p123 bra BB0_140; - - mov.u64 %rd273, image_RNM3; - cvta.global.u64 %rd262, %rd273; - mov.u32 %r352, 8; - // inline asm - call (%rd261), _rt_buffer_get_64, (%rd262, %r99, %r352, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs145, %rs146, %rs147, %rs148}, [%rd261]; - // inline asm - { cvt.f32.f16 %f710, %rs145;} - - // inline asm - // inline asm - { cvt.f32.f16 %f711, %rs146;} - - // inline asm - // inline asm - { cvt.f32.f16 %f712, %rs147;} - - // inline asm - // inline asm - call (%rd267), _rt_buffer_get_64, (%rd262, %r99, %r352, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f713, %f710, 0f00000000; - add.f32 %f714, %f711, 0f00000000; - add.f32 %f715, %f712, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs144, %f715;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs143, %f714;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs142, %f713;} - - // inline asm - mov.u16 %rs149, 0; - st.v4.u16 [%rd267], {%rs142, %rs143, %rs144, %rs149}; - bra.uni BB0_141; - -BB0_140: - mov.u64 %rd280, image_RNM3; - cvta.global.u64 %rd275, %rd280; - mov.u32 %r354, 8; - // inline asm - call (%rd274), _rt_buffer_get_64, (%rd275, %r99, %r354, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f716, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs150, %f716;} - - // inline asm - mov.u16 %rs151, 0; - st.v4.u16 [%rd274], {%rs150, %rs150, %rs150, %rs151}; - bra.uni BB0_141; - -BB0_61: - setp.geu.f32 %p54, %f778, 0f00000000; - @%p54 bra BB0_64; - - mov.f32 %f755, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f383, %f755; - setp.neu.f32 %p55, %f383, 0f3EE8BA2E; - selp.f32 %f781, 0f7FFFFFFF, %f781, %p55; - -BB0_64: - abs.f32 %f752, %f778; - add.f32 %f385, %f752, 0f3EE8BA2E; - mov.b32 %r241, %f385; - setp.lt.s32 %p57, %r241, 2139095040; - @%p57 bra BB0_69; - - abs.f32 %f753, %f778; - setp.gtu.f32 %p58, %f753, 0f7F800000; - @%p58 bra BB0_68; - bra.uni BB0_66; - -BB0_68: - add.f32 %f781, %f778, 0f3EE8BA2E; - bra.uni BB0_69; - -BB0_66: - abs.f32 %f754, %f778; - setp.neu.f32 %p59, %f754, 0f7F800000; - @%p59 bra BB0_69; - - selp.f32 %f781, 0fFF800000, 0f7F800000, %p1; - -BB0_69: - mul.f32 %f386, %f781, 0f437F0000; - setp.eq.f32 %p60, %f778, 0f3F800000; - selp.f32 %f387, 0f437F0000, %f386, %p60; - cvt.rzi.u32.f32 %r242, %f387; - cvt.u16.u32 %rs14, %r242; - mov.u16 %rs15, 255; - st.v2.u8 [%rd53], {%rs14, %rs15}; - ld.global.u32 %r385, [imageEnabled]; - -BB0_70: - and.b32 %r243, %r385, 1; - setp.eq.b32 %p61, %r243, 1; - @!%p61 bra BB0_105; - bra.uni BB0_71; - -BB0_71: - abs.f32 %f90, %f70; - setp.lt.f32 %p62, %f90, 0f00800000; - mul.f32 %f393, %f90, 0f4B800000; - selp.f32 %f394, 0fC3170000, 0fC2FE0000, %p62; - selp.f32 %f395, %f393, %f90, %p62; - mov.b32 %r244, %f395; - and.b32 %r245, %r244, 8388607; - or.b32 %r246, %r245, 1065353216; - mov.b32 %f396, %r246; - shr.u32 %r247, %r244, 23; - cvt.rn.f32.u32 %f397, %r247; - add.f32 %f398, %f394, %f397; - setp.gt.f32 %p63, %f396, 0f3FB504F3; - mul.f32 %f399, %f396, 0f3F000000; - add.f32 %f400, %f398, 0f3F800000; - selp.f32 %f401, %f399, %f396, %p63; - selp.f32 %f402, %f400, %f398, %p63; - add.f32 %f403, %f401, 0fBF800000; - add.f32 %f389, %f401, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f388,%f389; - // inline asm - add.f32 %f404, %f403, %f403; - mul.f32 %f405, %f388, %f404; - mul.f32 %f406, %f405, %f405; - mov.f32 %f407, 0f3C4CAF63; - mov.f32 %f408, 0f3B18F0FE; - fma.rn.f32 %f409, %f408, %f406, %f407; - mov.f32 %f410, 0f3DAAAABD; - fma.rn.f32 %f411, %f409, %f406, %f410; - mul.rn.f32 %f412, %f411, %f406; - mul.rn.f32 %f413, %f412, %f405; - sub.f32 %f414, %f403, %f405; - neg.f32 %f415, %f405; - add.f32 %f416, %f414, %f414; - fma.rn.f32 %f417, %f415, %f403, %f416; - mul.rn.f32 %f418, %f388, %f417; - add.f32 %f419, %f413, %f405; - sub.f32 %f420, %f405, %f419; - add.f32 %f421, %f413, %f420; - add.f32 %f422, %f418, %f421; - add.f32 %f423, %f419, %f422; - sub.f32 %f424, %f419, %f423; - add.f32 %f425, %f422, %f424; - mov.f32 %f426, 0f3F317200; - mul.rn.f32 %f427, %f402, %f426; - mov.f32 %f428, 0f35BFBE8E; - mul.rn.f32 %f429, %f402, %f428; - add.f32 %f430, %f427, %f423; - sub.f32 %f431, %f427, %f430; - add.f32 %f432, %f423, %f431; - add.f32 %f433, %f425, %f432; - add.f32 %f434, %f429, %f433; - add.f32 %f435, %f430, %f434; - sub.f32 %f436, %f430, %f435; - add.f32 %f437, %f434, %f436; - mov.f32 %f438, 0f3EE66666; - mul.rn.f32 %f439, %f438, %f435; - neg.f32 %f440, %f439; - fma.rn.f32 %f441, %f438, %f435, %f440; - fma.rn.f32 %f442, %f438, %f437, %f441; - mov.f32 %f443, 0f00000000; - fma.rn.f32 %f444, %f443, %f435, %f442; - add.rn.f32 %f445, %f439, %f444; - neg.f32 %f446, %f445; - add.rn.f32 %f447, %f439, %f446; - add.rn.f32 %f448, %f447, %f444; - mov.b32 %r248, %f445; - setp.eq.s32 %p64, %r248, 1118925336; - add.s32 %r249, %r248, -1; - mov.b32 %f449, %r249; - add.f32 %f450, %f448, 0f37000000; - selp.f32 %f451, %f449, %f445, %p64; - selp.f32 %f91, %f450, %f448, %p64; - mul.f32 %f452, %f451, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f453, %f452; - mov.f32 %f454, 0fBF317200; - fma.rn.f32 %f455, %f453, %f454, %f451; - mov.f32 %f456, 0fB5BFBE8E; - fma.rn.f32 %f457, %f453, %f456, %f455; - mul.f32 %f458, %f457, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f459, %f458; - add.f32 %f460, %f453, 0f00000000; - ex2.approx.f32 %f461, %f460; - mul.f32 %f462, %f459, %f461; - setp.lt.f32 %p65, %f451, 0fC2D20000; - selp.f32 %f463, 0f00000000, %f462, %p65; - setp.gt.f32 %p66, %f451, 0f42D20000; - selp.f32 %f782, 0f7F800000, %f463, %p66; - setp.eq.f32 %p67, %f782, 0f7F800000; - @%p67 bra BB0_73; - - fma.rn.f32 %f782, %f782, %f91, %f782; - -BB0_73: - mov.f32 %f720, 0f3E666666; - cvt.rzi.f32.f32 %f719, %f720; - fma.rn.f32 %f718, %f719, 0fC0000000, 0f3EE66666; - abs.f32 %f717, %f718; - setp.lt.f32 %p68, %f70, 0f00000000; - setp.eq.f32 %p69, %f717, 0f3F800000; - and.pred %p2, %p68, %p69; - mov.b32 %r250, %f782; - xor.b32 %r251, %r250, -2147483648; - mov.b32 %f464, %r251; - selp.f32 %f784, %f464, %f782, %p2; - setp.eq.f32 %p70, %f70, 0f00000000; - @%p70 bra BB0_76; - bra.uni BB0_74; - -BB0_76: - add.f32 %f467, %f70, %f70; - selp.f32 %f784, %f467, 0f00000000, %p69; - bra.uni BB0_77; - -BB0_74: - setp.geu.f32 %p71, %f70, 0f00000000; - @%p71 bra BB0_77; - - mov.f32 %f744, 0f3EE66666; - cvt.rzi.f32.f32 %f466, %f744; - setp.neu.f32 %p72, %f466, 0f3EE66666; - selp.f32 %f784, 0f7FFFFFFF, %f784, %p72; - -BB0_77: - abs.f32 %f721, %f70; - add.f32 %f468, %f721, 0f3EE66666; - mov.b32 %r252, %f468; - setp.lt.s32 %p74, %r252, 2139095040; - @%p74 bra BB0_82; - - abs.f32 %f742, %f70; - setp.gtu.f32 %p75, %f742, 0f7F800000; - @%p75 bra BB0_81; - bra.uni BB0_79; - -BB0_81: - add.f32 %f784, %f70, 0f3EE66666; - bra.uni BB0_82; - -BB0_79: - abs.f32 %f743, %f70; - setp.neu.f32 %p76, %f743, 0f7F800000; - @%p76 bra BB0_82; - - selp.f32 %f784, 0fFF800000, 0f7F800000, %p2; - -BB0_82: - mov.f32 %f730, 0fB5BFBE8E; - mov.f32 %f729, 0fBF317200; - mov.f32 %f728, 0f00000000; - mov.f32 %f727, 0f35BFBE8E; - mov.f32 %f726, 0f3F317200; - mov.f32 %f725, 0f3DAAAABD; - mov.f32 %f724, 0f3C4CAF63; - mov.f32 %f723, 0f3B18F0FE; - mov.f32 %f722, 0f3EE66666; - setp.eq.f32 %p77, %f70, 0f3F800000; - selp.f32 %f102, 0f3F800000, %f784, %p77; - abs.f32 %f103, %f71; - setp.lt.f32 %p78, %f103, 0f00800000; - mul.f32 %f471, %f103, 0f4B800000; - selp.f32 %f472, 0fC3170000, 0fC2FE0000, %p78; - selp.f32 %f473, %f471, %f103, %p78; - mov.b32 %r253, %f473; - and.b32 %r254, %r253, 8388607; - or.b32 %r255, %r254, 1065353216; - mov.b32 %f474, %r255; - shr.u32 %r256, %r253, 23; - cvt.rn.f32.u32 %f475, %r256; - add.f32 %f476, %f472, %f475; - setp.gt.f32 %p79, %f474, 0f3FB504F3; - mul.f32 %f477, %f474, 0f3F000000; - add.f32 %f478, %f476, 0f3F800000; - selp.f32 %f479, %f477, %f474, %p79; - selp.f32 %f480, %f478, %f476, %p79; - add.f32 %f481, %f479, 0fBF800000; - add.f32 %f470, %f479, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f469,%f470; - // inline asm - add.f32 %f482, %f481, %f481; - mul.f32 %f483, %f469, %f482; - mul.f32 %f484, %f483, %f483; - fma.rn.f32 %f487, %f723, %f484, %f724; - fma.rn.f32 %f489, %f487, %f484, %f725; - mul.rn.f32 %f490, %f489, %f484; - mul.rn.f32 %f491, %f490, %f483; - sub.f32 %f492, %f481, %f483; - neg.f32 %f493, %f483; - add.f32 %f494, %f492, %f492; - fma.rn.f32 %f495, %f493, %f481, %f494; - mul.rn.f32 %f496, %f469, %f495; - add.f32 %f497, %f491, %f483; - sub.f32 %f498, %f483, %f497; - add.f32 %f499, %f491, %f498; - add.f32 %f500, %f496, %f499; - add.f32 %f501, %f497, %f500; - sub.f32 %f502, %f497, %f501; - add.f32 %f503, %f500, %f502; - mul.rn.f32 %f505, %f480, %f726; - mul.rn.f32 %f507, %f480, %f727; - add.f32 %f508, %f505, %f501; - sub.f32 %f509, %f505, %f508; - add.f32 %f510, %f501, %f509; - add.f32 %f511, %f503, %f510; - add.f32 %f512, %f507, %f511; - add.f32 %f513, %f508, %f512; - sub.f32 %f514, %f508, %f513; - add.f32 %f515, %f512, %f514; - mul.rn.f32 %f517, %f722, %f513; - neg.f32 %f518, %f517; - fma.rn.f32 %f519, %f722, %f513, %f518; - fma.rn.f32 %f520, %f722, %f515, %f519; - fma.rn.f32 %f522, %f728, %f513, %f520; - add.rn.f32 %f523, %f517, %f522; - neg.f32 %f524, %f523; - add.rn.f32 %f525, %f517, %f524; - add.rn.f32 %f526, %f525, %f522; - mov.b32 %r257, %f523; - setp.eq.s32 %p80, %r257, 1118925336; - add.s32 %r258, %r257, -1; - mov.b32 %f527, %r258; - add.f32 %f528, %f526, 0f37000000; - selp.f32 %f529, %f527, %f523, %p80; - selp.f32 %f104, %f528, %f526, %p80; - mul.f32 %f530, %f529, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f531, %f530; - fma.rn.f32 %f533, %f531, %f729, %f529; - fma.rn.f32 %f535, %f531, %f730, %f533; - mul.f32 %f536, %f535, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f537, %f536; - add.f32 %f538, %f531, 0f00000000; - ex2.approx.f32 %f539, %f538; - mul.f32 %f540, %f537, %f539; - setp.lt.f32 %p81, %f529, 0fC2D20000; - selp.f32 %f541, 0f00000000, %f540, %p81; - setp.gt.f32 %p82, %f529, 0f42D20000; - selp.f32 %f785, 0f7F800000, %f541, %p82; - setp.eq.f32 %p83, %f785, 0f7F800000; - @%p83 bra BB0_84; - - fma.rn.f32 %f785, %f785, %f104, %f785; - -BB0_84: - setp.lt.f32 %p84, %f71, 0f00000000; - and.pred %p3, %p84, %p69; - mov.b32 %r259, %f785; - xor.b32 %r260, %r259, -2147483648; - mov.b32 %f542, %r260; - selp.f32 %f787, %f542, %f785, %p3; - setp.eq.f32 %p86, %f71, 0f00000000; - @%p86 bra BB0_87; - bra.uni BB0_85; - -BB0_87: - add.f32 %f545, %f71, %f71; - selp.f32 %f787, %f545, 0f00000000, %p69; - bra.uni BB0_88; - -BB0_85: - setp.geu.f32 %p87, %f71, 0f00000000; - @%p87 bra BB0_88; - - mov.f32 %f741, 0f3EE66666; - cvt.rzi.f32.f32 %f544, %f741; - setp.neu.f32 %p88, %f544, 0f3EE66666; - selp.f32 %f787, 0f7FFFFFFF, %f787, %p88; - -BB0_88: - abs.f32 %f745, %f71; - add.f32 %f546, %f745, 0f3EE66666; - mov.b32 %r261, %f546; - setp.lt.s32 %p90, %r261, 2139095040; - @%p90 bra BB0_93; - - abs.f32 %f746, %f71; - setp.gtu.f32 %p91, %f746, 0f7F800000; - @%p91 bra BB0_92; - bra.uni BB0_90; - -BB0_92: - add.f32 %f787, %f71, 0f3EE66666; - bra.uni BB0_93; - -BB0_90: - abs.f32 %f747, %f71; - setp.neu.f32 %p92, %f747, 0f7F800000; - @%p92 bra BB0_93; - - selp.f32 %f787, 0fFF800000, 0f7F800000, %p3; - -BB0_93: - mov.f32 %f739, 0fB5BFBE8E; - mov.f32 %f738, 0fBF317200; - mov.f32 %f737, 0f00000000; - mov.f32 %f736, 0f35BFBE8E; - mov.f32 %f735, 0f3F317200; - mov.f32 %f734, 0f3DAAAABD; - mov.f32 %f733, 0f3C4CAF63; - mov.f32 %f732, 0f3B18F0FE; - mov.f32 %f731, 0f3EE66666; - setp.eq.f32 %p93, %f71, 0f3F800000; - selp.f32 %f115, 0f3F800000, %f787, %p93; - abs.f32 %f116, %f72; - setp.lt.f32 %p94, %f116, 0f00800000; - mul.f32 %f549, %f116, 0f4B800000; - selp.f32 %f550, 0fC3170000, 0fC2FE0000, %p94; - selp.f32 %f551, %f549, %f116, %p94; - mov.b32 %r262, %f551; - and.b32 %r263, %r262, 8388607; - or.b32 %r264, %r263, 1065353216; - mov.b32 %f552, %r264; - shr.u32 %r265, %r262, 23; - cvt.rn.f32.u32 %f553, %r265; - add.f32 %f554, %f550, %f553; - setp.gt.f32 %p95, %f552, 0f3FB504F3; - mul.f32 %f555, %f552, 0f3F000000; - add.f32 %f556, %f554, 0f3F800000; - selp.f32 %f557, %f555, %f552, %p95; - selp.f32 %f558, %f556, %f554, %p95; - add.f32 %f559, %f557, 0fBF800000; - add.f32 %f548, %f557, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f547,%f548; - // inline asm - add.f32 %f560, %f559, %f559; - mul.f32 %f561, %f547, %f560; - mul.f32 %f562, %f561, %f561; - fma.rn.f32 %f565, %f732, %f562, %f733; - fma.rn.f32 %f567, %f565, %f562, %f734; - mul.rn.f32 %f568, %f567, %f562; - mul.rn.f32 %f569, %f568, %f561; - sub.f32 %f570, %f559, %f561; - neg.f32 %f571, %f561; - add.f32 %f572, %f570, %f570; - fma.rn.f32 %f573, %f571, %f559, %f572; - mul.rn.f32 %f574, %f547, %f573; - add.f32 %f575, %f569, %f561; - sub.f32 %f576, %f561, %f575; - add.f32 %f577, %f569, %f576; - add.f32 %f578, %f574, %f577; - add.f32 %f579, %f575, %f578; - sub.f32 %f580, %f575, %f579; - add.f32 %f581, %f578, %f580; - mul.rn.f32 %f583, %f558, %f735; - mul.rn.f32 %f585, %f558, %f736; - add.f32 %f586, %f583, %f579; - sub.f32 %f587, %f583, %f586; - add.f32 %f588, %f579, %f587; - add.f32 %f589, %f581, %f588; - add.f32 %f590, %f585, %f589; - add.f32 %f591, %f586, %f590; - sub.f32 %f592, %f586, %f591; - add.f32 %f593, %f590, %f592; - mul.rn.f32 %f595, %f731, %f591; - neg.f32 %f596, %f595; - fma.rn.f32 %f597, %f731, %f591, %f596; - fma.rn.f32 %f598, %f731, %f593, %f597; - fma.rn.f32 %f600, %f737, %f591, %f598; - add.rn.f32 %f601, %f595, %f600; - neg.f32 %f602, %f601; - add.rn.f32 %f603, %f595, %f602; - add.rn.f32 %f604, %f603, %f600; - mov.b32 %r266, %f601; - setp.eq.s32 %p96, %r266, 1118925336; - add.s32 %r267, %r266, -1; - mov.b32 %f605, %r267; - add.f32 %f606, %f604, 0f37000000; - selp.f32 %f607, %f605, %f601, %p96; - selp.f32 %f117, %f606, %f604, %p96; - mul.f32 %f608, %f607, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f609, %f608; - fma.rn.f32 %f611, %f609, %f738, %f607; - fma.rn.f32 %f613, %f609, %f739, %f611; - mul.f32 %f614, %f613, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f615, %f614; - add.f32 %f616, %f609, 0f00000000; - ex2.approx.f32 %f617, %f616; - mul.f32 %f618, %f615, %f617; - setp.lt.f32 %p97, %f607, 0fC2D20000; - selp.f32 %f619, 0f00000000, %f618, %p97; - setp.gt.f32 %p98, %f607, 0f42D20000; - selp.f32 %f788, 0f7F800000, %f619, %p98; - setp.eq.f32 %p99, %f788, 0f7F800000; - @%p99 bra BB0_95; - - fma.rn.f32 %f788, %f788, %f117, %f788; - -BB0_95: - setp.lt.f32 %p100, %f72, 0f00000000; - and.pred %p4, %p100, %p69; - mov.b32 %r268, %f788; - xor.b32 %r269, %r268, -2147483648; - mov.b32 %f620, %r269; - selp.f32 %f790, %f620, %f788, %p4; - setp.eq.f32 %p102, %f72, 0f00000000; - @%p102 bra BB0_98; - bra.uni BB0_96; - -BB0_98: - add.f32 %f623, %f72, %f72; - selp.f32 %f790, %f623, 0f00000000, %p69; - bra.uni BB0_99; - -BB0_96: - setp.geu.f32 %p103, %f72, 0f00000000; - @%p103 bra BB0_99; - - mov.f32 %f740, 0f3EE66666; - cvt.rzi.f32.f32 %f622, %f740; - setp.neu.f32 %p104, %f622, 0f3EE66666; - selp.f32 %f790, 0f7FFFFFFF, %f790, %p104; - -BB0_99: - abs.f32 %f756, %f72; - add.f32 %f624, %f756, 0f3EE66666; - mov.b32 %r270, %f624; - setp.lt.s32 %p106, %r270, 2139095040; - @%p106 bra BB0_104; - - abs.f32 %f757, %f72; - setp.gtu.f32 %p107, %f757, 0f7F800000; - @%p107 bra BB0_103; - bra.uni BB0_101; - -BB0_103: - add.f32 %f790, %f72, 0f3EE66666; - bra.uni BB0_104; - -BB0_101: - abs.f32 %f758, %f72; - setp.neu.f32 %p108, %f758, 0f7F800000; - @%p108 bra BB0_104; - - selp.f32 %f790, 0fFF800000, 0f7F800000, %p4; - -BB0_104: - mov.u32 %r355, 4; - setp.eq.f32 %p109, %f72, 0f3F800000; - selp.f32 %f625, 0f3F800000, %f790, %p109; - cvt.u64.u32 %rd63, %r3; - cvt.u64.u32 %rd62, %r2; - mov.u64 %rd66, image; - cvta.global.u64 %rd61, %rd66; - // inline asm - call (%rd60), _rt_buffer_get_64, (%rd61, %r99, %r355, %rd62, %rd63, %rd25, %rd25); - // inline asm - cvt.sat.f32.f32 %f626, %f625; - mul.f32 %f627, %f626, 0f437FFD71; - cvt.rzi.u32.f32 %r273, %f627; - cvt.sat.f32.f32 %f628, %f115; - mul.f32 %f629, %f628, 0f437FFD71; - cvt.rzi.u32.f32 %r274, %f629; - cvt.sat.f32.f32 %f630, %f102; - mul.f32 %f631, %f630, 0f437FFD71; - cvt.rzi.u32.f32 %r275, %f631; - cvt.u16.u32 %rs16, %r273; - cvt.u16.u32 %rs17, %r275; - cvt.u16.u32 %rs18, %r274; - mov.u16 %rs19, 255; - st.v4.u8 [%rd60], {%rs16, %rs18, %rs17, %rs19}; - ld.global.u32 %r385, [imageEnabled]; - -BB0_105: - cvt.u64.u32 %rd16, %r2; - cvt.u64.u32 %rd17, %r3; - and.b32 %r276, %r385, 4; - setp.eq.s32 %p110, %r276, 0; - @%p110 bra BB0_109; - - ld.global.u32 %r277, [additive]; - setp.eq.s32 %p111, %r277, 0; - mov.f32 %f632, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs20, %f632;} - - // inline asm - @%p111 bra BB0_108; - - mov.u64 %rd79, image_HDR; - cvta.global.u64 %rd68, %rd79; - mov.u32 %r281, 8; - // inline asm - call (%rd67), _rt_buffer_get_64, (%rd68, %r99, %r281, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs27, %rs28, %rs29, %rs30}, [%rd67]; - // inline asm - { cvt.f32.f16 %f633, %rs27;} - - // inline asm - // inline asm - { cvt.f32.f16 %f634, %rs28;} - - // inline asm - // inline asm - { cvt.f32.f16 %f635, %rs29;} - - // inline asm - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd68, %r99, %r281, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f636, %f70, %f633; - add.f32 %f637, %f71, %f634; - add.f32 %f638, %f72, %f635; - // inline asm - { cvt.rn.f16.f32 %rs26, %f638;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f637;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs24, %f636;} - - // inline asm - st.v4.u16 [%rd73], {%rs24, %rs25, %rs26, %rs20}; - bra.uni BB0_109; - -BB0_108: - mov.u64 %rd86, image_HDR; - cvta.global.u64 %rd81, %rd86; - mov.u32 %r283, 8; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r99, %r283, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs33, %f72;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs32, %f71;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs31, %f70;} - - // inline asm - st.v4.u16 [%rd80], {%rs31, %rs32, %rs33, %rs20}; - -BB0_109: - ld.global.u32 %r284, [additive]; - setp.eq.s32 %p112, %r284, 0; - mov.f32 %f642, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs34, %f642;} - - // inline asm - @%p112 bra BB0_111; - - mov.u64 %rd99, image_RNM0; - cvta.global.u64 %rd88, %rd99; - mov.u32 %r288, 8; - // inline asm - call (%rd87), _rt_buffer_get_64, (%rd88, %r99, %r288, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs41, %rs42, %rs43, %rs44}, [%rd87]; - // inline asm - { cvt.f32.f16 %f643, %rs41;} - - // inline asm - // inline asm - { cvt.f32.f16 %f644, %rs42;} - - // inline asm - // inline asm - { cvt.f32.f16 %f645, %rs43;} - - // inline asm - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd88, %r99, %r288, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f646, %f73, %f643; - add.f32 %f647, %f74, %f644; - add.f32 %f648, %f75, %f645; - // inline asm - { cvt.rn.f16.f32 %rs40, %f648;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs39, %f647;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f646;} - - // inline asm - st.v4.u16 [%rd93], {%rs38, %rs39, %rs40, %rs34}; - bra.uni BB0_112; - -BB0_111: - mov.u64 %rd106, image_RNM0; - cvta.global.u64 %rd101, %rd106; - mov.u32 %r290, 8; - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd101, %r99, %r290, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs47, %f75;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs46, %f74;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f73;} - - // inline asm - st.v4.u16 [%rd100], {%rs45, %rs46, %rs47, %rs34}; - -BB0_112: - ld.global.f32 %f653, [directDir]; - fma.rn.f32 %f128, %f653, 0fBF000000, 0f3F000000; - ld.global.f32 %f654, [directDir+4]; - fma.rn.f32 %f129, %f654, 0fBF000000, 0f3F000000; - ld.global.f32 %f655, [directDir+8]; - fma.rn.f32 %f130, %f655, 0fBF000000, 0f3F000000; - ld.global.u32 %r291, [additive]; - setp.eq.s32 %p113, %r291, 0; - // inline asm - { cvt.rn.f16.f32 %rs48, %f642;} - - // inline asm - @%p113 bra BB0_114; - - mov.u64 %rd119, image_RNM1; - cvta.global.u64 %rd108, %rd119; - mov.u32 %r295, 8; - // inline asm - call (%rd107), _rt_buffer_get_64, (%rd108, %r99, %r295, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs55, %rs56, %rs57, %rs58}, [%rd107]; - // inline asm - { cvt.f32.f16 %f656, %rs55;} - - // inline asm - // inline asm - { cvt.f32.f16 %f657, %rs56;} - - // inline asm - // inline asm - { cvt.f32.f16 %f658, %rs57;} - - // inline asm - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd108, %r99, %r295, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f659, %f128, %f656; - add.f32 %f660, %f128, %f657; - add.f32 %f661, %f128, %f658; - // inline asm - { cvt.rn.f16.f32 %rs54, %f661;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs53, %f660;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f659;} - - // inline asm - st.v4.u16 [%rd113], {%rs52, %rs53, %rs54, %rs48}; - bra.uni BB0_115; - -BB0_114: - mov.u64 %rd126, image_RNM1; - cvta.global.u64 %rd121, %rd126; - mov.u32 %r297, 8; - // inline asm - call (%rd120), _rt_buffer_get_64, (%rd121, %r99, %r297, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs59, %f128;} - - // inline asm - st.v4.u16 [%rd120], {%rs59, %rs59, %rs59, %rs48}; - -BB0_115: - ld.global.u32 %r298, [additive]; - setp.eq.s32 %p114, %r298, 0; - // inline asm - { cvt.rn.f16.f32 %rs60, %f642;} - - // inline asm - @%p114 bra BB0_117; - - mov.u64 %rd139, image_RNM2; - cvta.global.u64 %rd128, %rd139; - mov.u32 %r302, 8; - // inline asm - call (%rd127), _rt_buffer_get_64, (%rd128, %r99, %r302, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs67, %rs68, %rs69, %rs70}, [%rd127]; - // inline asm - { cvt.f32.f16 %f664, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f665, %rs68;} - - // inline asm - // inline asm - { cvt.f32.f16 %f666, %rs69;} - - // inline asm - // inline asm - call (%rd133), _rt_buffer_get_64, (%rd128, %r99, %r302, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f667, %f129, %f664; - add.f32 %f668, %f129, %f665; - add.f32 %f669, %f129, %f666; - // inline asm - { cvt.rn.f16.f32 %rs66, %f669;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs65, %f668;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f667;} - - // inline asm - st.v4.u16 [%rd133], {%rs64, %rs65, %rs66, %rs60}; - bra.uni BB0_118; - -BB0_117: - mov.u64 %rd146, image_RNM2; - cvta.global.u64 %rd141, %rd146; - mov.u32 %r304, 8; - // inline asm - call (%rd140), _rt_buffer_get_64, (%rd141, %r99, %r304, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f129;} - - // inline asm - st.v4.u16 [%rd140], {%rs71, %rs71, %rs71, %rs60}; - -BB0_118: - ld.global.u32 %r305, [additive]; - setp.eq.s32 %p115, %r305, 0; - // inline asm - { cvt.rn.f16.f32 %rs72, %f642;} - - // inline asm - @%p115 bra BB0_120; - - mov.u64 %rd159, image_RNM3; - cvta.global.u64 %rd148, %rd159; - mov.u32 %r309, 8; - // inline asm - call (%rd147), _rt_buffer_get_64, (%rd148, %r99, %r309, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs79, %rs80, %rs81, %rs82}, [%rd147]; - // inline asm - { cvt.f32.f16 %f672, %rs79;} - - // inline asm - // inline asm - { cvt.f32.f16 %f673, %rs80;} - - // inline asm - // inline asm - { cvt.f32.f16 %f674, %rs81;} - - // inline asm - // inline asm - call (%rd153), _rt_buffer_get_64, (%rd148, %r99, %r309, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f675, %f130, %f672; - add.f32 %f676, %f130, %f673; - add.f32 %f677, %f130, %f674; - // inline asm - { cvt.rn.f16.f32 %rs78, %f677;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs77, %f676;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f675;} - - // inline asm - st.v4.u16 [%rd153], {%rs76, %rs77, %rs78, %rs72}; - bra.uni BB0_141; - -BB0_120: - mov.u64 %rd166, image_RNM3; - cvta.global.u64 %rd161, %rd166; - mov.u32 %r311, 8; - // inline asm - call (%rd160), _rt_buffer_get_64, (%rd161, %r99, %r311, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs83, %f130;} - - // inline asm - st.v4.u16 [%rd160], {%rs83, %rs83, %rs83, %rs72}; - -BB0_141: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSunProbeSH.ptx.meta b/Assets/Editor/x64/Bakery/lmSunProbeSH.ptx.meta deleted file mode 100644 index e0bd43ad..00000000 --- a/Assets/Editor/x64/Bakery/lmSunProbeSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 496b3cb37b8872b44b1992f6f675b390 -timeCreated: 1551472442 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSunRNM.ptx b/Assets/Editor/x64/Bakery/lmSunRNM.ptx deleted file mode 100644 index c3c59af8..00000000 --- a/Assets/Editor/x64/Bakery/lmSunRNM.ptx +++ /dev/null @@ -1,2403 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 uvtangent[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .b8 directDir[12]; -.global .align 4 .b8 directColor[12]; -.global .align 4 .f32 shadowSpread; -.global .align 4 .u32 samples; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9directDirE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11directColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12shadowSpreadE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9directDirE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11directColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename12shadowSpreadE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9directDirE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11directColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12shadowSpreadE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic9directDirE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11directColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12shadowSpreadE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9directDirE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11directColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12shadowSpreadE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[32]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<148>; - .reg .b16 %rs<157>; - .reg .f32 %f<1107>; - .reg .b32 %r<410>; - .reg .b64 %rd<272>; - - - mov.u64 %rd271, __local_depot0; - cvta.local.u64 %SP, %rd271; - ld.global.v2.u32 {%r107, %r108}, [pixelID]; - cvt.u64.u32 %rd27, %r107; - cvt.u64.u32 %rd28, %r108; - mov.u64 %rd31, uvnormal; - cvta.global.u64 %rd26, %rd31; - mov.u32 %r105, 2; - mov.u32 %r106, 4; - mov.u64 %rd30, 0; - // inline asm - call (%rd25), _rt_buffer_get_64, (%rd26, %r105, %r106, %rd27, %rd28, %rd30, %rd30); - // inline asm - ld.u32 %r1, [%rd25]; - shr.u32 %r111, %r1, 16; - cvt.u16.u32 %rs1, %r111; - and.b16 %rs6, %rs1, 255; - cvt.u16.u32 %rs7, %r1; - or.b16 %rs8, %rs7, %rs6; - setp.eq.s16 %p6, %rs8, 0; - mov.f32 %f1063, 0f00000000; - mov.f32 %f1064, %f1063; - mov.f32 %f1065, %f1063; - @%p6 bra BB0_2; - - ld.u8 %rs9, [%rd25+1]; - and.b16 %rs11, %rs7, 255; - cvt.rn.f32.u16 %f184, %rs11; - div.rn.f32 %f185, %f184, 0f437F0000; - fma.rn.f32 %f186, %f185, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f187, %rs9; - div.rn.f32 %f188, %f187, 0f437F0000; - fma.rn.f32 %f189, %f188, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f190, %rs6; - div.rn.f32 %f191, %f190, 0f437F0000; - fma.rn.f32 %f192, %f191, 0f40000000, 0fBF800000; - mul.f32 %f193, %f189, %f189; - fma.rn.f32 %f194, %f186, %f186, %f193; - fma.rn.f32 %f195, %f192, %f192, %f194; - sqrt.rn.f32 %f196, %f195; - rcp.rn.f32 %f197, %f196; - mul.f32 %f1063, %f186, %f197; - mul.f32 %f1064, %f189, %f197; - mul.f32 %f1065, %f192, %f197; - -BB0_2: - ld.global.v2.u32 {%r112, %r113}, [pixelID]; - ld.global.v2.u32 {%r115, %r116}, [tileInfo]; - add.s32 %r2, %r112, %r115; - add.s32 %r3, %r113, %r116; - setp.eq.f32 %p7, %f1064, 0f00000000; - setp.eq.f32 %p8, %f1063, 0f00000000; - and.pred %p9, %p8, %p7; - setp.eq.f32 %p10, %f1065, 0f00000000; - and.pred %p11, %p9, %p10; - @%p11 bra BB0_135; - bra.uni BB0_3; - -BB0_135: - ld.global.u32 %r409, [imageEnabled]; - and.b32 %r338, %r409, 1; - setp.eq.b32 %p141, %r338, 1; - @!%p141 bra BB0_137; - bra.uni BB0_136; - -BB0_136: - cvt.u64.u32 %rd175, %r2; - cvt.u64.u32 %rd176, %r3; - mov.u64 %rd179, image; - cvta.global.u64 %rd174, %rd179; - // inline asm - call (%rd173), _rt_buffer_get_64, (%rd174, %r105, %r106, %rd175, %rd176, %rd30, %rd30); - // inline asm - mov.u16 %rs102, 0; - st.v4.u8 [%rd173], {%rs102, %rs102, %rs102, %rs102}; - ld.global.u32 %r409, [imageEnabled]; - -BB0_137: - and.b32 %r341, %r409, 8; - setp.eq.s32 %p142, %r341, 0; - @%p142 bra BB0_139; - - cvt.u64.u32 %rd183, %r3; - cvt.u64.u32 %rd182, %r2; - mov.u64 %rd186, image_Mask; - cvta.global.u64 %rd181, %rd186; - // inline asm - call (%rd180), _rt_buffer_get_64, (%rd181, %r105, %r105, %rd182, %rd183, %rd30, %rd30); - // inline asm - mov.f32 %f966, 0f00000000; - cvt.rzi.u32.f32 %r344, %f966; - cvt.u16.u32 %rs103, %r344; - mov.u16 %rs104, 0; - st.v2.u8 [%rd180], {%rs103, %rs104}; - ld.global.u32 %r409, [imageEnabled]; - -BB0_139: - cvt.u64.u32 %rd23, %r2; - cvt.u64.u32 %rd24, %r3; - and.b32 %r345, %r409, 4; - setp.eq.s32 %p143, %r345, 0; - @%p143 bra BB0_143; - - ld.global.u32 %r346, [additive]; - setp.eq.s32 %p144, %r346, 0; - @%p144 bra BB0_142; - - mov.u64 %rd199, image_HDR; - cvta.global.u64 %rd188, %rd199; - mov.u32 %r350, 8; - // inline asm - call (%rd187), _rt_buffer_get_64, (%rd188, %r105, %r350, %rd23, %rd24, %rd30, %rd30); - // inline asm - ld.v4.u16 {%rs111, %rs112, %rs113, %rs114}, [%rd187]; - // inline asm - { cvt.f32.f16 %f967, %rs111;} - - // inline asm - // inline asm - { cvt.f32.f16 %f968, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f969, %rs113;} - - // inline asm - // inline asm - call (%rd193), _rt_buffer_get_64, (%rd188, %r105, %r350, %rd23, %rd24, %rd30, %rd30); - // inline asm - add.f32 %f970, %f967, 0f00000000; - add.f32 %f971, %f968, 0f00000000; - add.f32 %f972, %f969, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs110, %f972;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f971;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs108, %f970;} - - // inline asm - mov.u16 %rs115, 0; - st.v4.u16 [%rd193], {%rs108, %rs109, %rs110, %rs115}; - bra.uni BB0_143; - -BB0_3: - ld.global.f32 %f8, [directDir+4]; - ld.global.f32 %f9, [directDir+8]; - ld.global.f32 %f7, [directDir]; - ld.global.v2.u32 {%r124, %r125}, [pixelID]; - cvt.u64.u32 %rd34, %r124; - cvt.u64.u32 %rd35, %r125; - mov.u64 %rd44, uvpos; - cvta.global.u64 %rd33, %rd44; - mov.u32 %r121, 12; - // inline asm - call (%rd32), _rt_buffer_get_64, (%rd33, %r105, %r121, %rd34, %rd35, %rd30, %rd30); - // inline asm - ld.f32 %f199, [%rd32+8]; - ld.f32 %f200, [%rd32+4]; - ld.f32 %f201, [%rd32]; - mul.f32 %f202, %f201, 0f3456BF95; - mul.f32 %f203, %f200, 0f3456BF95; - mul.f32 %f204, %f199, 0f3456BF95; - abs.f32 %f205, %f1063; - div.rn.f32 %f206, %f202, %f205; - abs.f32 %f207, %f1064; - div.rn.f32 %f208, %f203, %f207; - abs.f32 %f209, %f1065; - div.rn.f32 %f210, %f204, %f209; - abs.f32 %f211, %f206; - abs.f32 %f212, %f208; - abs.f32 %f213, %f210; - mov.f32 %f214, 0f38D1B717; - max.f32 %f215, %f211, %f214; - max.f32 %f216, %f212, %f214; - max.f32 %f217, %f213, %f214; - fma.rn.f32 %f10, %f1063, %f215, %f201; - fma.rn.f32 %f11, %f1064, %f216, %f200; - fma.rn.f32 %f12, %f1065, %f217, %f199; - abs.f32 %f218, %f7; - abs.f32 %f219, %f9; - setp.gt.f32 %p12, %f218, %f219; - neg.f32 %f220, %f8; - neg.f32 %f221, %f9; - selp.f32 %f222, %f220, 0f00000000, %p12; - selp.f32 %f223, %f7, %f221, %p12; - selp.f32 %f224, 0f00000000, %f8, %p12; - mul.f32 %f225, %f223, %f223; - fma.rn.f32 %f226, %f222, %f222, %f225; - fma.rn.f32 %f227, %f224, %f224, %f226; - sqrt.rn.f32 %f228, %f227; - rcp.rn.f32 %f229, %f228; - mul.f32 %f13, %f222, %f229; - mul.f32 %f14, %f223, %f229; - mul.f32 %f15, %f224, %f229; - ld.global.v2.u32 {%r128, %r129}, [pixelID]; - cvt.u64.u32 %rd40, %r128; - cvt.u64.u32 %rd41, %r129; - mov.u64 %rd45, rnd_seeds; - cvta.global.u64 %rd39, %rd45; - // inline asm - call (%rd38), _rt_buffer_get_64, (%rd39, %r105, %r106, %rd40, %rd41, %rd30, %rd30); - // inline asm - ld.global.u32 %r378, [samples]; - mov.f32 %f1080, 0f00000000; - setp.lt.s32 %p13, %r378, 1; - @%p13 bra BB0_55; - - cvt.rn.f32.s32 %f231, %r378; - rcp.rn.f32 %f16, %f231; - ld.u32 %r404, [%rd38]; - mul.f32 %f17, %f10, 0f3456BF95; - mul.f32 %f18, %f11, 0f3456BF95; - mul.f32 %f19, %f12, 0f3456BF95; - mul.f32 %f232, %f7, %f14; - mul.f32 %f233, %f8, %f13; - sub.f32 %f20, %f233, %f232; - mul.f32 %f234, %f9, %f13; - mul.f32 %f235, %f7, %f15; - sub.f32 %f21, %f235, %f234; - mul.f32 %f236, %f8, %f15; - mul.f32 %f237, %f9, %f14; - sub.f32 %f22, %f237, %f236; - mov.f32 %f1080, 0f00000000; - mov.u32 %r379, 0; - abs.f32 %f238, %f18; - abs.f32 %f239, %f17; - max.f32 %f240, %f239, %f238; - abs.f32 %f241, %f19; - max.f32 %f242, %f240, %f241; - -BB0_5: - setp.lt.s32 %p14, %r378, 1; - @%p14 bra BB0_54; - - cvt.rn.f32.s32 %f24, %r379; - max.f32 %f25, %f242, %f214; - mov.u32 %r381, 0; - -BB0_7: - mad.lo.s32 %r134, %r404, 1664525, 1013904223; - and.b32 %r135, %r134, 16777215; - cvt.rn.f32.u32 %f244, %r135; - fma.rn.f32 %f245, %f244, 0f33800000, %f24; - mul.f32 %f246, %f16, %f245; - mad.lo.s32 %r404, %r134, 1664525, 1013904223; - and.b32 %r136, %r404, 16777215; - cvt.rn.f32.u32 %f247, %r136; - cvt.rn.f32.s32 %f248, %r381; - fma.rn.f32 %f249, %f247, 0f33800000, %f248; - mul.f32 %f250, %f16, %f249; - sqrt.rn.f32 %f27, %f246; - mul.f32 %f1074, %f250, 0f40C90FDB; - abs.f32 %f29, %f1074; - setp.neu.f32 %p15, %f29, 0f7F800000; - mov.f32 %f1068, %f1074; - @%p15 bra BB0_9; - - mov.f32 %f251, 0f00000000; - mul.rn.f32 %f1068, %f1074, %f251; - -BB0_9: - mul.f32 %f252, %f1068, 0f3F22F983; - cvt.rni.s32.f32 %r392, %f252; - cvt.rn.f32.s32 %f253, %r392; - neg.f32 %f254, %f253; - mov.f32 %f255, 0f3FC90FDA; - fma.rn.f32 %f256, %f254, %f255, %f1068; - mov.f32 %f257, 0f33A22168; - fma.rn.f32 %f258, %f254, %f257, %f256; - mov.f32 %f259, 0f27C234C5; - fma.rn.f32 %f1069, %f254, %f259, %f258; - abs.f32 %f260, %f1068; - setp.leu.f32 %p16, %f260, 0f47CE4780; - @%p16 bra BB0_20; - - mov.b32 %r13, %f1068; - shr.u32 %r14, %r13, 23; - shl.b32 %r139, %r13, 8; - or.b32 %r15, %r139, -2147483648; - add.u64 %rd47, %SP, 4; - cvta.to.local.u64 %rd268, %rd47; - mov.u32 %r384, 0; - mov.u64 %rd267, __cudart_i2opi_f; - mov.u32 %r383, -6; - -BB0_11: - .pragma "nounroll"; - ld.const.u32 %r142, [%rd267]; - // inline asm - { - mad.lo.cc.u32 %r140, %r142, %r15, %r384; - madc.hi.u32 %r384, %r142, %r15, 0; - } - // inline asm - st.local.u32 [%rd268], %r140; - add.s64 %rd268, %rd268, 4; - add.s64 %rd267, %rd267, 4; - add.s32 %r383, %r383, 1; - setp.ne.s32 %p17, %r383, 0; - @%p17 bra BB0_11; - - and.b32 %r145, %r14, 255; - add.s32 %r146, %r145, -128; - shr.u32 %r147, %r146, 5; - and.b32 %r20, %r13, -2147483648; - cvta.to.local.u64 %rd49, %rd47; - st.local.u32 [%rd49+24], %r384; - mov.u32 %r148, 6; - sub.s32 %r149, %r148, %r147; - mul.wide.s32 %rd50, %r149, 4; - add.s64 %rd8, %rd49, %rd50; - ld.local.u32 %r385, [%rd8]; - ld.local.u32 %r386, [%rd8+-4]; - and.b32 %r23, %r14, 31; - setp.eq.s32 %p18, %r23, 0; - @%p18 bra BB0_14; - - mov.u32 %r150, 32; - sub.s32 %r151, %r150, %r23; - shr.u32 %r152, %r386, %r151; - shl.b32 %r153, %r385, %r23; - add.s32 %r385, %r152, %r153; - ld.local.u32 %r154, [%rd8+-8]; - shr.u32 %r155, %r154, %r151; - shl.b32 %r156, %r386, %r23; - add.s32 %r386, %r155, %r156; - -BB0_14: - shr.u32 %r157, %r386, 30; - shl.b32 %r158, %r385, 2; - add.s32 %r387, %r157, %r158; - shl.b32 %r29, %r386, 2; - shr.u32 %r159, %r387, 31; - shr.u32 %r160, %r385, 30; - add.s32 %r30, %r159, %r160; - setp.eq.s32 %p19, %r159, 0; - @%p19 bra BB0_15; - bra.uni BB0_16; - -BB0_15: - mov.u32 %r388, %r20; - mov.u32 %r389, %r29; - bra.uni BB0_17; - -BB0_16: - not.b32 %r161, %r387; - neg.s32 %r389, %r29; - setp.eq.s32 %p20, %r29, 0; - selp.u32 %r162, 1, 0, %p20; - add.s32 %r387, %r162, %r161; - xor.b32 %r388, %r20, -2147483648; - -BB0_17: - clz.b32 %r391, %r387; - setp.eq.s32 %p21, %r391, 0; - shl.b32 %r163, %r387, %r391; - mov.u32 %r164, 32; - sub.s32 %r165, %r164, %r391; - shr.u32 %r166, %r389, %r165; - add.s32 %r167, %r166, %r163; - selp.b32 %r38, %r387, %r167, %p21; - mov.u32 %r168, -921707870; - mul.hi.u32 %r390, %r38, %r168; - setp.eq.s32 %p22, %r20, 0; - neg.s32 %r169, %r30; - selp.b32 %r392, %r30, %r169, %p22; - setp.lt.s32 %p23, %r390, 1; - @%p23 bra BB0_19; - - mul.lo.s32 %r170, %r38, -921707870; - shr.u32 %r171, %r170, 31; - shl.b32 %r172, %r390, 1; - add.s32 %r390, %r171, %r172; - add.s32 %r391, %r391, 1; - -BB0_19: - mov.u32 %r173, 126; - sub.s32 %r174, %r173, %r391; - shl.b32 %r175, %r174, 23; - add.s32 %r176, %r390, 1; - shr.u32 %r177, %r176, 7; - add.s32 %r178, %r177, 1; - shr.u32 %r179, %r178, 1; - add.s32 %r180, %r179, %r175; - or.b32 %r181, %r180, %r388; - mov.b32 %f1069, %r181; - -BB0_20: - mul.rn.f32 %f35, %f1069, %f1069; - add.s32 %r46, %r392, 1; - and.b32 %r47, %r46, 1; - setp.eq.s32 %p24, %r47, 0; - @%p24 bra BB0_22; - bra.uni BB0_21; - -BB0_22: - mov.f32 %f263, 0f3C08839E; - mov.f32 %f264, 0fB94CA1F9; - fma.rn.f32 %f1070, %f264, %f35, %f263; - bra.uni BB0_23; - -BB0_21: - mov.f32 %f261, 0fBAB6061A; - mov.f32 %f262, 0f37CCF5CE; - fma.rn.f32 %f1070, %f262, %f35, %f261; - -BB0_23: - @%p24 bra BB0_25; - bra.uni BB0_24; - -BB0_25: - mov.f32 %f268, 0fBE2AAAA3; - fma.rn.f32 %f269, %f1070, %f35, %f268; - mov.f32 %f270, 0f00000000; - fma.rn.f32 %f1071, %f269, %f35, %f270; - bra.uni BB0_26; - -BB0_24: - mov.f32 %f265, 0f3D2AAAA5; - fma.rn.f32 %f266, %f1070, %f35, %f265; - mov.f32 %f267, 0fBF000000; - fma.rn.f32 %f1071, %f266, %f35, %f267; - -BB0_26: - fma.rn.f32 %f1072, %f1071, %f1069, %f1069; - @%p24 bra BB0_28; - - mov.f32 %f271, 0f3F800000; - fma.rn.f32 %f1072, %f1071, %f35, %f271; - -BB0_28: - and.b32 %r182, %r46, 2; - setp.eq.s32 %p27, %r182, 0; - @%p27 bra BB0_30; - - mov.f32 %f272, 0f00000000; - mov.f32 %f273, 0fBF800000; - fma.rn.f32 %f1072, %f1072, %f273, %f272; - -BB0_30: - @%p15 bra BB0_32; - - mov.f32 %f274, 0f00000000; - mul.rn.f32 %f1074, %f1074, %f274; - -BB0_32: - mul.f32 %f275, %f1074, 0f3F22F983; - cvt.rni.s32.f32 %r402, %f275; - cvt.rn.f32.s32 %f276, %r402; - neg.f32 %f277, %f276; - fma.rn.f32 %f279, %f277, %f255, %f1074; - fma.rn.f32 %f281, %f277, %f257, %f279; - fma.rn.f32 %f1075, %f277, %f259, %f281; - abs.f32 %f283, %f1074; - setp.leu.f32 %p29, %f283, 0f47CE4780; - @%p29 bra BB0_43; - - mov.b32 %r49, %f1074; - shr.u32 %r50, %r49, 23; - shl.b32 %r185, %r49, 8; - or.b32 %r51, %r185, -2147483648; - add.u64 %rd52, %SP, 4; - cvta.to.local.u64 %rd270, %rd52; - mov.u32 %r394, 0; - mov.u64 %rd269, __cudart_i2opi_f; - mov.u32 %r393, -6; - -BB0_34: - .pragma "nounroll"; - ld.const.u32 %r188, [%rd269]; - // inline asm - { - mad.lo.cc.u32 %r186, %r188, %r51, %r394; - madc.hi.u32 %r394, %r188, %r51, 0; - } - // inline asm - st.local.u32 [%rd270], %r186; - add.s64 %rd270, %rd270, 4; - add.s64 %rd269, %rd269, 4; - add.s32 %r393, %r393, 1; - setp.ne.s32 %p30, %r393, 0; - @%p30 bra BB0_34; - - and.b32 %r191, %r50, 255; - add.s32 %r192, %r191, -128; - shr.u32 %r193, %r192, 5; - and.b32 %r56, %r49, -2147483648; - cvta.to.local.u64 %rd54, %rd52; - st.local.u32 [%rd54+24], %r394; - mov.u32 %r194, 6; - sub.s32 %r195, %r194, %r193; - mul.wide.s32 %rd55, %r195, 4; - add.s64 %rd14, %rd54, %rd55; - ld.local.u32 %r395, [%rd14]; - ld.local.u32 %r396, [%rd14+-4]; - and.b32 %r59, %r50, 31; - setp.eq.s32 %p31, %r59, 0; - @%p31 bra BB0_37; - - mov.u32 %r196, 32; - sub.s32 %r197, %r196, %r59; - shr.u32 %r198, %r396, %r197; - shl.b32 %r199, %r395, %r59; - add.s32 %r395, %r198, %r199; - ld.local.u32 %r200, [%rd14+-8]; - shr.u32 %r201, %r200, %r197; - shl.b32 %r202, %r396, %r59; - add.s32 %r396, %r201, %r202; - -BB0_37: - shr.u32 %r203, %r396, 30; - shl.b32 %r204, %r395, 2; - add.s32 %r397, %r203, %r204; - shl.b32 %r65, %r396, 2; - shr.u32 %r205, %r397, 31; - shr.u32 %r206, %r395, 30; - add.s32 %r66, %r205, %r206; - setp.eq.s32 %p32, %r205, 0; - @%p32 bra BB0_38; - bra.uni BB0_39; - -BB0_38: - mov.u32 %r398, %r56; - mov.u32 %r399, %r65; - bra.uni BB0_40; - -BB0_39: - not.b32 %r207, %r397; - neg.s32 %r399, %r65; - setp.eq.s32 %p33, %r65, 0; - selp.u32 %r208, 1, 0, %p33; - add.s32 %r397, %r208, %r207; - xor.b32 %r398, %r56, -2147483648; - -BB0_40: - clz.b32 %r401, %r397; - setp.eq.s32 %p34, %r401, 0; - shl.b32 %r209, %r397, %r401; - mov.u32 %r210, 32; - sub.s32 %r211, %r210, %r401; - shr.u32 %r212, %r399, %r211; - add.s32 %r213, %r212, %r209; - selp.b32 %r74, %r397, %r213, %p34; - mov.u32 %r214, -921707870; - mul.hi.u32 %r400, %r74, %r214; - setp.eq.s32 %p35, %r56, 0; - neg.s32 %r215, %r66; - selp.b32 %r402, %r66, %r215, %p35; - setp.lt.s32 %p36, %r400, 1; - @%p36 bra BB0_42; - - mul.lo.s32 %r216, %r74, -921707870; - shr.u32 %r217, %r216, 31; - shl.b32 %r218, %r400, 1; - add.s32 %r400, %r217, %r218; - add.s32 %r401, %r401, 1; - -BB0_42: - mov.u32 %r219, 126; - sub.s32 %r220, %r219, %r401; - shl.b32 %r221, %r220, 23; - add.s32 %r222, %r400, 1; - shr.u32 %r223, %r222, 7; - add.s32 %r224, %r223, 1; - shr.u32 %r225, %r224, 1; - add.s32 %r226, %r225, %r221; - or.b32 %r227, %r226, %r398; - mov.b32 %f1075, %r227; - -BB0_43: - mul.rn.f32 %f52, %f1075, %f1075; - and.b32 %r82, %r402, 1; - setp.eq.s32 %p37, %r82, 0; - @%p37 bra BB0_45; - bra.uni BB0_44; - -BB0_45: - mov.f32 %f286, 0f3C08839E; - mov.f32 %f287, 0fB94CA1F9; - fma.rn.f32 %f1076, %f287, %f52, %f286; - bra.uni BB0_46; - -BB0_44: - mov.f32 %f284, 0fBAB6061A; - mov.f32 %f285, 0f37CCF5CE; - fma.rn.f32 %f1076, %f285, %f52, %f284; - -BB0_46: - @%p37 bra BB0_48; - bra.uni BB0_47; - -BB0_48: - mov.f32 %f291, 0fBE2AAAA3; - fma.rn.f32 %f292, %f1076, %f52, %f291; - mov.f32 %f293, 0f00000000; - fma.rn.f32 %f1077, %f292, %f52, %f293; - bra.uni BB0_49; - -BB0_47: - mov.f32 %f288, 0f3D2AAAA5; - fma.rn.f32 %f289, %f1076, %f52, %f288; - mov.f32 %f290, 0fBF000000; - fma.rn.f32 %f1077, %f289, %f52, %f290; - -BB0_49: - fma.rn.f32 %f1078, %f1077, %f1075, %f1075; - @%p37 bra BB0_51; - - mov.f32 %f294, 0f3F800000; - fma.rn.f32 %f1078, %f1077, %f52, %f294; - -BB0_51: - and.b32 %r228, %r402, 2; - setp.eq.s32 %p40, %r228, 0; - @%p40 bra BB0_53; - - mov.f32 %f295, 0f00000000; - mov.f32 %f296, 0fBF800000; - fma.rn.f32 %f1078, %f1078, %f296, %f295; - -BB0_53: - mul.f32 %f305, %f27, %f1072; - add.u64 %rd56, %SP, 0; - cvta.to.local.u64 %rd57, %rd56; - mul.f32 %f306, %f305, %f305; - mov.f32 %f307, 0f3F800000; - sub.f32 %f308, %f307, %f306; - mul.f32 %f309, %f27, %f1078; - mul.f32 %f310, %f309, %f309; - sub.f32 %f311, %f308, %f310; - mov.f32 %f312, 0f00000000; - max.f32 %f313, %f312, %f311; - sqrt.rn.f32 %f314, %f313; - mul.f32 %f315, %f13, %f309; - mul.f32 %f316, %f14, %f309; - mul.f32 %f317, %f15, %f309; - fma.rn.f32 %f318, %f22, %f305, %f315; - fma.rn.f32 %f319, %f21, %f305, %f316; - fma.rn.f32 %f320, %f20, %f305, %f317; - fma.rn.f32 %f321, %f7, %f314, %f318; - fma.rn.f32 %f322, %f8, %f314, %f319; - fma.rn.f32 %f323, %f9, %f314, %f320; - add.f32 %f324, %f7, %f321; - add.f32 %f325, %f8, %f322; - add.f32 %f326, %f9, %f323; - ld.global.f32 %f327, [shadowSpread]; - mul.f32 %f328, %f327, %f324; - mul.f32 %f329, %f327, %f325; - mul.f32 %f330, %f327, %f326; - sub.f32 %f331, %f328, %f7; - sub.f32 %f332, %f329, %f8; - sub.f32 %f333, %f330, %f9; - mul.f32 %f334, %f332, %f332; - fma.rn.f32 %f335, %f331, %f331, %f334; - fma.rn.f32 %f336, %f333, %f333, %f335; - sqrt.rn.f32 %f337, %f336; - rcp.rn.f32 %f338, %f337; - mul.f32 %f300, %f338, %f331; - mul.f32 %f301, %f338, %f332; - mul.f32 %f302, %f338, %f333; - ld.global.u32 %r232, [imageEnabled]; - and.b32 %r233, %r232, 32; - setp.eq.s32 %p41, %r233, 0; - selp.f32 %f339, 0f3F800000, 0f41200000, %p41; - mul.f32 %f303, %f339, %f25; - mov.u32 %r234, 1065353216; - st.local.u32 [%rd57], %r234; - ld.global.u32 %r229, [root]; - mov.u32 %r230, 1; - mov.f32 %f304, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r229, %f10, %f11, %f12, %f300, %f301, %f302, %r230, %f303, %f304, %rd56, %r106); - // inline asm - ld.local.f32 %f340, [%rd57]; - add.f32 %f1080, %f1080, %f340; - ld.global.u32 %r378, [samples]; - add.s32 %r381, %r381, 1; - setp.lt.s32 %p42, %r381, %r378; - @%p42 bra BB0_7; - -BB0_54: - add.s32 %r379, %r379, 1; - setp.lt.s32 %p43, %r379, %r378; - @%p43 bra BB0_5; - -BB0_55: - mul.f32 %f342, %f1065, %f9; - mul.f32 %f343, %f1064, %f8; - neg.f32 %f344, %f343; - mul.f32 %f345, %f1063, %f7; - sub.f32 %f346, %f344, %f345; - sub.f32 %f67, %f346, %f342; - setp.eq.s32 %p44, %r378, 0; - mov.f32 %f1082, 0f3F800000; - @%p44 bra BB0_57; - - mul.lo.s32 %r235, %r378, %r378; - cvt.rn.f32.s32 %f347, %r235; - div.rn.f32 %f1082, %f1080, %f347; - -BB0_57: - ld.global.f32 %f350, [directColor]; - mul.f32 %f70, %f1082, %f350; - ld.global.f32 %f351, [directColor+4]; - mul.f32 %f71, %f1082, %f351; - ld.global.f32 %f352, [directColor+8]; - mul.f32 %f72, %f1082, %f352; - cvt.sat.f32.f32 %f353, %f67; - mul.f32 %f73, %f70, %f353; - mul.f32 %f74, %f71, %f353; - mul.f32 %f75, %f72, %f353; - fma.rn.f32 %f354, %f67, 0f3F000000, 0f3F000000; - cvt.sat.f32.f32 %f355, %f354; - add.f32 %f76, %f355, %f355; - mov.f32 %f359, 0f41A00000; - abs.f32 %f78, %f76; - setp.lt.f32 %p45, %f78, 0f00800000; - mul.f32 %f361, %f78, 0f4B800000; - selp.f32 %f362, 0fC3170000, 0fC2FE0000, %p45; - selp.f32 %f363, %f361, %f78, %p45; - mov.b32 %r236, %f363; - and.b32 %r237, %r236, 8388607; - or.b32 %r238, %r237, 1065353216; - mov.b32 %f364, %r238; - shr.u32 %r239, %r236, 23; - cvt.rn.f32.u32 %f365, %r239; - add.f32 %f366, %f362, %f365; - setp.gt.f32 %p46, %f364, 0f3FB504F3; - mul.f32 %f367, %f364, 0f3F000000; - add.f32 %f368, %f366, 0f3F800000; - selp.f32 %f369, %f367, %f364, %p46; - selp.f32 %f370, %f368, %f366, %p46; - add.f32 %f371, %f369, 0fBF800000; - add.f32 %f349, %f369, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f348,%f349; - // inline asm - add.f32 %f372, %f371, %f371; - mul.f32 %f373, %f348, %f372; - mul.f32 %f374, %f373, %f373; - mov.f32 %f375, 0f3C4CAF63; - mov.f32 %f376, 0f3B18F0FE; - fma.rn.f32 %f377, %f376, %f374, %f375; - mov.f32 %f378, 0f3DAAAABD; - fma.rn.f32 %f379, %f377, %f374, %f378; - mul.rn.f32 %f380, %f379, %f374; - mul.rn.f32 %f381, %f380, %f373; - sub.f32 %f382, %f371, %f373; - neg.f32 %f383, %f373; - add.f32 %f384, %f382, %f382; - fma.rn.f32 %f385, %f383, %f371, %f384; - mul.rn.f32 %f386, %f348, %f385; - add.f32 %f387, %f381, %f373; - sub.f32 %f388, %f373, %f387; - add.f32 %f389, %f381, %f388; - add.f32 %f390, %f386, %f389; - add.f32 %f391, %f387, %f390; - sub.f32 %f392, %f387, %f391; - add.f32 %f393, %f390, %f392; - mov.f32 %f394, 0f3F317200; - mul.rn.f32 %f395, %f370, %f394; - mov.f32 %f396, 0f35BFBE8E; - mul.rn.f32 %f397, %f370, %f396; - add.f32 %f398, %f395, %f391; - sub.f32 %f399, %f395, %f398; - add.f32 %f400, %f391, %f399; - add.f32 %f401, %f393, %f400; - add.f32 %f402, %f397, %f401; - add.f32 %f403, %f398, %f402; - sub.f32 %f404, %f398, %f403; - add.f32 %f405, %f402, %f404; - mul.rn.f32 %f406, %f359, %f403; - neg.f32 %f407, %f406; - fma.rn.f32 %f408, %f359, %f403, %f407; - fma.rn.f32 %f409, %f359, %f405, %f408; - mov.f32 %f410, 0f00000000; - fma.rn.f32 %f411, %f410, %f403, %f409; - add.rn.f32 %f412, %f406, %f411; - neg.f32 %f413, %f412; - add.rn.f32 %f414, %f406, %f413; - add.rn.f32 %f415, %f414, %f411; - mov.b32 %r240, %f412; - setp.eq.s32 %p47, %r240, 1118925336; - add.s32 %r241, %r240, -1; - mov.b32 %f416, %r241; - add.f32 %f417, %f415, 0f37000000; - selp.f32 %f418, %f416, %f412, %p47; - selp.f32 %f79, %f417, %f415, %p47; - mul.f32 %f419, %f418, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f420, %f419; - mov.f32 %f421, 0fBF317200; - fma.rn.f32 %f422, %f420, %f421, %f418; - mov.f32 %f423, 0fB5BFBE8E; - fma.rn.f32 %f424, %f420, %f423, %f422; - mul.f32 %f425, %f424, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f426, %f425; - add.f32 %f427, %f420, 0f00000000; - ex2.approx.f32 %f428, %f427; - mul.f32 %f429, %f426, %f428; - setp.lt.f32 %p48, %f418, 0fC2D20000; - selp.f32 %f430, 0f00000000, %f429, %p48; - setp.gt.f32 %p49, %f418, 0f42D20000; - selp.f32 %f1083, 0f7F800000, %f430, %p49; - setp.eq.f32 %p50, %f1083, 0f7F800000; - @%p50 bra BB0_59; - - fma.rn.f32 %f1083, %f1083, %f79, %f1083; - -BB0_59: - mov.f32 %f1000, 0f41200000; - cvt.rzi.f32.f32 %f999, %f1000; - add.f32 %f998, %f999, %f999; - mov.f32 %f997, 0f41A00000; - sub.f32 %f996, %f997, %f998; - abs.f32 %f995, %f996; - setp.lt.f32 %p51, %f76, 0f00000000; - setp.eq.f32 %p52, %f995, 0f3F800000; - and.pred %p1, %p51, %p52; - mov.b32 %r242, %f1083; - xor.b32 %r243, %r242, -2147483648; - mov.b32 %f431, %r243; - selp.f32 %f1085, %f431, %f1083, %p1; - setp.eq.f32 %p53, %f76, 0f00000000; - @%p53 bra BB0_62; - bra.uni BB0_60; - -BB0_62: - add.f32 %f434, %f76, %f76; - selp.f32 %f1085, %f434, 0f00000000, %p52; - bra.uni BB0_63; - -BB0_60: - setp.geu.f32 %p54, %f76, 0f00000000; - @%p54 bra BB0_63; - - mov.f32 %f1036, 0f41A00000; - cvt.rzi.f32.f32 %f433, %f1036; - setp.neu.f32 %p55, %f433, 0f41A00000; - selp.f32 %f1085, 0f7FFFFFFF, %f1085, %p55; - -BB0_63: - add.f32 %f435, %f78, 0f41A00000; - mov.b32 %r244, %f435; - setp.lt.s32 %p57, %r244, 2139095040; - @%p57 bra BB0_68; - - setp.gtu.f32 %p58, %f78, 0f7F800000; - @%p58 bra BB0_67; - bra.uni BB0_65; - -BB0_67: - add.f32 %f1085, %f76, 0f41A00000; - bra.uni BB0_68; - -BB0_65: - setp.neu.f32 %p59, %f78, 0f7F800000; - @%p59 bra BB0_68; - - selp.f32 %f1085, 0fFF800000, 0f7F800000, %p1; - -BB0_68: - setp.eq.f32 %p60, %f76, 0f3F800000; - selp.f32 %f436, 0f3F800000, %f1085, %p60; - cvt.sat.f32.f32 %f437, %f436; - mul.f32 %f90, %f70, %f437; - mul.f32 %f91, %f71, %f437; - mul.f32 %f92, %f72, %f437; - ld.global.u32 %r407, [imageEnabled]; - and.b32 %r245, %r407, 8; - setp.eq.s32 %p61, %r245, 0; - @%p61 bra BB0_81; - - mov.f32 %f1008, 0fB5BFBE8E; - mov.f32 %f1007, 0fBF317200; - mov.f32 %f1006, 0f00000000; - mov.f32 %f1005, 0f35BFBE8E; - mov.f32 %f1004, 0f3F317200; - mov.f32 %f1003, 0f3DAAAABD; - mov.f32 %f1002, 0f3C4CAF63; - mov.f32 %f1001, 0f3B18F0FE; - cvt.u64.u32 %rd60, %r2; - cvt.u64.u32 %rd61, %r3; - mov.u64 %rd64, image_Mask; - cvta.global.u64 %rd59, %rd64; - // inline asm - call (%rd58), _rt_buffer_get_64, (%rd59, %r105, %r105, %rd60, %rd61, %rd30, %rd30); - // inline asm - abs.f32 %f94, %f1082; - setp.lt.f32 %p62, %f94, 0f00800000; - mul.f32 %f443, %f94, 0f4B800000; - selp.f32 %f444, 0fC3170000, 0fC2FE0000, %p62; - selp.f32 %f445, %f443, %f94, %p62; - mov.b32 %r248, %f445; - and.b32 %r249, %r248, 8388607; - or.b32 %r250, %r249, 1065353216; - mov.b32 %f446, %r250; - shr.u32 %r251, %r248, 23; - cvt.rn.f32.u32 %f447, %r251; - add.f32 %f448, %f444, %f447; - setp.gt.f32 %p63, %f446, 0f3FB504F3; - mul.f32 %f449, %f446, 0f3F000000; - add.f32 %f450, %f448, 0f3F800000; - selp.f32 %f451, %f449, %f446, %p63; - selp.f32 %f452, %f450, %f448, %p63; - add.f32 %f453, %f451, 0fBF800000; - add.f32 %f439, %f451, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f438,%f439; - // inline asm - add.f32 %f454, %f453, %f453; - mul.f32 %f455, %f438, %f454; - mul.f32 %f456, %f455, %f455; - fma.rn.f32 %f459, %f1001, %f456, %f1002; - fma.rn.f32 %f461, %f459, %f456, %f1003; - mul.rn.f32 %f462, %f461, %f456; - mul.rn.f32 %f463, %f462, %f455; - sub.f32 %f464, %f453, %f455; - neg.f32 %f465, %f455; - add.f32 %f466, %f464, %f464; - fma.rn.f32 %f467, %f465, %f453, %f466; - mul.rn.f32 %f468, %f438, %f467; - add.f32 %f469, %f463, %f455; - sub.f32 %f470, %f455, %f469; - add.f32 %f471, %f463, %f470; - add.f32 %f472, %f468, %f471; - add.f32 %f473, %f469, %f472; - sub.f32 %f474, %f469, %f473; - add.f32 %f475, %f472, %f474; - mul.rn.f32 %f477, %f452, %f1004; - mul.rn.f32 %f479, %f452, %f1005; - add.f32 %f480, %f477, %f473; - sub.f32 %f481, %f477, %f480; - add.f32 %f482, %f473, %f481; - add.f32 %f483, %f475, %f482; - add.f32 %f484, %f479, %f483; - add.f32 %f485, %f480, %f484; - sub.f32 %f486, %f480, %f485; - add.f32 %f487, %f484, %f486; - mov.f32 %f488, 0f3EE8BA2E; - mul.rn.f32 %f489, %f488, %f485; - neg.f32 %f490, %f489; - fma.rn.f32 %f491, %f488, %f485, %f490; - fma.rn.f32 %f492, %f488, %f487, %f491; - fma.rn.f32 %f494, %f1006, %f485, %f492; - add.rn.f32 %f495, %f489, %f494; - neg.f32 %f496, %f495; - add.rn.f32 %f497, %f489, %f496; - add.rn.f32 %f498, %f497, %f494; - mov.b32 %r252, %f495; - setp.eq.s32 %p64, %r252, 1118925336; - add.s32 %r253, %r252, -1; - mov.b32 %f499, %r253; - add.f32 %f500, %f498, 0f37000000; - selp.f32 %f501, %f499, %f495, %p64; - selp.f32 %f95, %f500, %f498, %p64; - mul.f32 %f502, %f501, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f503, %f502; - fma.rn.f32 %f505, %f503, %f1007, %f501; - fma.rn.f32 %f507, %f503, %f1008, %f505; - mul.f32 %f508, %f507, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f509, %f508; - add.f32 %f510, %f503, 0f00000000; - ex2.approx.f32 %f511, %f510; - mul.f32 %f512, %f509, %f511; - setp.lt.f32 %p65, %f501, 0fC2D20000; - selp.f32 %f513, 0f00000000, %f512, %p65; - setp.gt.f32 %p66, %f501, 0f42D20000; - selp.f32 %f1086, 0f7F800000, %f513, %p66; - setp.eq.f32 %p67, %f1086, 0f7F800000; - @%p67 bra BB0_71; - - fma.rn.f32 %f1086, %f1086, %f95, %f1086; - -BB0_71: - mov.f32 %f1040, 0f3E68BA2E; - cvt.rzi.f32.f32 %f1039, %f1040; - fma.rn.f32 %f1038, %f1039, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f1037, %f1038; - setp.lt.f32 %p68, %f1082, 0f00000000; - setp.eq.f32 %p69, %f1037, 0f3F800000; - and.pred %p2, %p68, %p69; - mov.b32 %r254, %f1086; - xor.b32 %r255, %r254, -2147483648; - mov.b32 %f514, %r255; - selp.f32 %f1088, %f514, %f1086, %p2; - setp.eq.f32 %p70, %f1082, 0f00000000; - @%p70 bra BB0_74; - bra.uni BB0_72; - -BB0_74: - add.f32 %f517, %f1082, %f1082; - selp.f32 %f1088, %f517, 0f00000000, %p69; - bra.uni BB0_75; - -BB0_142: - mov.u64 %rd206, image_HDR; - cvta.global.u64 %rd201, %rd206; - mov.u32 %r352, 8; - // inline asm - call (%rd200), _rt_buffer_get_64, (%rd201, %r105, %r352, %rd23, %rd24, %rd30, %rd30); - // inline asm - mov.f32 %f973, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs116, %f973;} - - // inline asm - mov.u16 %rs117, 0; - st.v4.u16 [%rd200], {%rs116, %rs116, %rs116, %rs117}; - -BB0_143: - ld.global.u32 %r353, [additive]; - setp.eq.s32 %p145, %r353, 0; - @%p145 bra BB0_145; - - mov.u64 %rd219, image_RNM0; - cvta.global.u64 %rd208, %rd219; - mov.u32 %r357, 8; - // inline asm - call (%rd207), _rt_buffer_get_64, (%rd208, %r105, %r357, %rd23, %rd24, %rd30, %rd30); - // inline asm - ld.v4.u16 {%rs124, %rs125, %rs126, %rs127}, [%rd207]; - // inline asm - { cvt.f32.f16 %f974, %rs124;} - - // inline asm - // inline asm - { cvt.f32.f16 %f975, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f976, %rs126;} - - // inline asm - // inline asm - call (%rd213), _rt_buffer_get_64, (%rd208, %r105, %r357, %rd23, %rd24, %rd30, %rd30); - // inline asm - add.f32 %f977, %f974, 0f00000000; - add.f32 %f978, %f975, 0f00000000; - add.f32 %f979, %f976, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs123, %f979;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f978;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs121, %f977;} - - // inline asm - mov.u16 %rs128, 0; - st.v4.u16 [%rd213], {%rs121, %rs122, %rs123, %rs128}; - bra.uni BB0_146; - -BB0_145: - mov.u64 %rd226, image_RNM0; - cvta.global.u64 %rd221, %rd226; - mov.u32 %r359, 8; - // inline asm - call (%rd220), _rt_buffer_get_64, (%rd221, %r105, %r359, %rd23, %rd24, %rd30, %rd30); - // inline asm - mov.f32 %f980, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs129, %f980;} - - // inline asm - mov.u16 %rs130, 0; - st.v4.u16 [%rd220], {%rs129, %rs129, %rs129, %rs130}; - -BB0_146: - ld.global.u32 %r360, [additive]; - setp.eq.s32 %p146, %r360, 0; - @%p146 bra BB0_148; - - mov.u64 %rd239, image_RNM1; - cvta.global.u64 %rd228, %rd239; - mov.u32 %r364, 8; - // inline asm - call (%rd227), _rt_buffer_get_64, (%rd228, %r105, %r364, %rd23, %rd24, %rd30, %rd30); - // inline asm - ld.v4.u16 {%rs137, %rs138, %rs139, %rs140}, [%rd227]; - // inline asm - { cvt.f32.f16 %f981, %rs137;} - - // inline asm - // inline asm - { cvt.f32.f16 %f982, %rs138;} - - // inline asm - // inline asm - { cvt.f32.f16 %f983, %rs139;} - - // inline asm - // inline asm - call (%rd233), _rt_buffer_get_64, (%rd228, %r105, %r364, %rd23, %rd24, %rd30, %rd30); - // inline asm - add.f32 %f984, %f981, 0f00000000; - add.f32 %f985, %f982, 0f00000000; - add.f32 %f986, %f983, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs136, %f986;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs135, %f985;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs134, %f984;} - - // inline asm - mov.u16 %rs141, 0; - st.v4.u16 [%rd233], {%rs134, %rs135, %rs136, %rs141}; - bra.uni BB0_149; - -BB0_148: - mov.u64 %rd246, image_RNM1; - cvta.global.u64 %rd241, %rd246; - mov.u32 %r366, 8; - // inline asm - call (%rd240), _rt_buffer_get_64, (%rd241, %r105, %r366, %rd23, %rd24, %rd30, %rd30); - // inline asm - mov.f32 %f987, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs142, %f987;} - - // inline asm - mov.u16 %rs143, 0; - st.v4.u16 [%rd240], {%rs142, %rs142, %rs142, %rs143}; - -BB0_149: - ld.global.u32 %r367, [additive]; - setp.eq.s32 %p147, %r367, 0; - @%p147 bra BB0_151; - - mov.u64 %rd259, image_RNM2; - cvta.global.u64 %rd248, %rd259; - mov.u32 %r371, 8; - // inline asm - call (%rd247), _rt_buffer_get_64, (%rd248, %r105, %r371, %rd23, %rd24, %rd30, %rd30); - // inline asm - ld.v4.u16 {%rs150, %rs151, %rs152, %rs153}, [%rd247]; - // inline asm - { cvt.f32.f16 %f988, %rs150;} - - // inline asm - // inline asm - { cvt.f32.f16 %f989, %rs151;} - - // inline asm - // inline asm - { cvt.f32.f16 %f990, %rs152;} - - // inline asm - // inline asm - call (%rd253), _rt_buffer_get_64, (%rd248, %r105, %r371, %rd23, %rd24, %rd30, %rd30); - // inline asm - add.f32 %f991, %f988, 0f00000000; - add.f32 %f992, %f989, 0f00000000; - add.f32 %f993, %f990, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs149, %f993;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs148, %f992;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs147, %f991;} - - // inline asm - mov.u16 %rs154, 0; - st.v4.u16 [%rd253], {%rs147, %rs148, %rs149, %rs154}; - bra.uni BB0_152; - -BB0_151: - mov.u64 %rd266, image_RNM2; - cvta.global.u64 %rd261, %rd266; - mov.u32 %r373, 8; - // inline asm - call (%rd260), _rt_buffer_get_64, (%rd261, %r105, %r373, %rd23, %rd24, %rd30, %rd30); - // inline asm - mov.f32 %f994, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs155, %f994;} - - // inline asm - mov.u16 %rs156, 0; - st.v4.u16 [%rd260], {%rs155, %rs155, %rs155, %rs156}; - bra.uni BB0_152; - -BB0_72: - setp.geu.f32 %p71, %f1082, 0f00000000; - @%p71 bra BB0_75; - - mov.f32 %f1044, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f516, %f1044; - setp.neu.f32 %p72, %f516, 0f3EE8BA2E; - selp.f32 %f1088, 0f7FFFFFFF, %f1088, %p72; - -BB0_75: - abs.f32 %f1041, %f1082; - add.f32 %f518, %f1041, 0f3EE8BA2E; - mov.b32 %r256, %f518; - setp.lt.s32 %p74, %r256, 2139095040; - @%p74 bra BB0_80; - - abs.f32 %f1042, %f1082; - setp.gtu.f32 %p75, %f1042, 0f7F800000; - @%p75 bra BB0_79; - bra.uni BB0_77; - -BB0_79: - add.f32 %f1088, %f1082, 0f3EE8BA2E; - bra.uni BB0_80; - -BB0_77: - abs.f32 %f1043, %f1082; - setp.neu.f32 %p76, %f1043, 0f7F800000; - @%p76 bra BB0_80; - - selp.f32 %f1088, 0fFF800000, 0f7F800000, %p2; - -BB0_80: - mul.f32 %f519, %f1088, 0f437F0000; - setp.eq.f32 %p77, %f1082, 0f3F800000; - selp.f32 %f520, 0f437F0000, %f519, %p77; - cvt.rzi.u32.f32 %r257, %f520; - cvt.u16.u32 %rs13, %r257; - mov.u16 %rs14, 255; - st.v2.u8 [%rd58], {%rs13, %rs14}; - ld.global.u32 %r407, [imageEnabled]; - -BB0_81: - and.b32 %r258, %r407, 1; - setp.eq.b32 %p78, %r258, 1; - @!%p78 bra BB0_116; - bra.uni BB0_82; - -BB0_82: - mov.f32 %f1016, 0fB5BFBE8E; - mov.f32 %f1015, 0fBF317200; - mov.f32 %f1014, 0f00000000; - mov.f32 %f1013, 0f35BFBE8E; - mov.f32 %f1012, 0f3F317200; - mov.f32 %f1011, 0f3DAAAABD; - mov.f32 %f1010, 0f3C4CAF63; - mov.f32 %f1009, 0f3B18F0FE; - abs.f32 %f107, %f73; - setp.lt.f32 %p79, %f107, 0f00800000; - mul.f32 %f526, %f107, 0f4B800000; - selp.f32 %f527, 0fC3170000, 0fC2FE0000, %p79; - selp.f32 %f528, %f526, %f107, %p79; - mov.b32 %r259, %f528; - and.b32 %r260, %r259, 8388607; - or.b32 %r261, %r260, 1065353216; - mov.b32 %f529, %r261; - shr.u32 %r262, %r259, 23; - cvt.rn.f32.u32 %f530, %r262; - add.f32 %f531, %f527, %f530; - setp.gt.f32 %p80, %f529, 0f3FB504F3; - mul.f32 %f532, %f529, 0f3F000000; - add.f32 %f533, %f531, 0f3F800000; - selp.f32 %f534, %f532, %f529, %p80; - selp.f32 %f535, %f533, %f531, %p80; - add.f32 %f536, %f534, 0fBF800000; - add.f32 %f522, %f534, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f521,%f522; - // inline asm - add.f32 %f537, %f536, %f536; - mul.f32 %f538, %f521, %f537; - mul.f32 %f539, %f538, %f538; - fma.rn.f32 %f542, %f1009, %f539, %f1010; - fma.rn.f32 %f544, %f542, %f539, %f1011; - mul.rn.f32 %f545, %f544, %f539; - mul.rn.f32 %f546, %f545, %f538; - sub.f32 %f547, %f536, %f538; - neg.f32 %f548, %f538; - add.f32 %f549, %f547, %f547; - fma.rn.f32 %f550, %f548, %f536, %f549; - mul.rn.f32 %f551, %f521, %f550; - add.f32 %f552, %f546, %f538; - sub.f32 %f553, %f538, %f552; - add.f32 %f554, %f546, %f553; - add.f32 %f555, %f551, %f554; - add.f32 %f556, %f552, %f555; - sub.f32 %f557, %f552, %f556; - add.f32 %f558, %f555, %f557; - mul.rn.f32 %f560, %f535, %f1012; - mul.rn.f32 %f562, %f535, %f1013; - add.f32 %f563, %f560, %f556; - sub.f32 %f564, %f560, %f563; - add.f32 %f565, %f556, %f564; - add.f32 %f566, %f558, %f565; - add.f32 %f567, %f562, %f566; - add.f32 %f568, %f563, %f567; - sub.f32 %f569, %f563, %f568; - add.f32 %f570, %f567, %f569; - mov.f32 %f571, 0f3EE66666; - mul.rn.f32 %f572, %f571, %f568; - neg.f32 %f573, %f572; - fma.rn.f32 %f574, %f571, %f568, %f573; - fma.rn.f32 %f575, %f571, %f570, %f574; - fma.rn.f32 %f577, %f1014, %f568, %f575; - add.rn.f32 %f578, %f572, %f577; - neg.f32 %f579, %f578; - add.rn.f32 %f580, %f572, %f579; - add.rn.f32 %f581, %f580, %f577; - mov.b32 %r263, %f578; - setp.eq.s32 %p81, %r263, 1118925336; - add.s32 %r264, %r263, -1; - mov.b32 %f582, %r264; - add.f32 %f583, %f581, 0f37000000; - selp.f32 %f584, %f582, %f578, %p81; - selp.f32 %f108, %f583, %f581, %p81; - mul.f32 %f585, %f584, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f586, %f585; - fma.rn.f32 %f588, %f586, %f1015, %f584; - fma.rn.f32 %f590, %f586, %f1016, %f588; - mul.f32 %f591, %f590, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f592, %f591; - add.f32 %f593, %f586, 0f00000000; - ex2.approx.f32 %f594, %f593; - mul.f32 %f595, %f592, %f594; - setp.lt.f32 %p82, %f584, 0fC2D20000; - selp.f32 %f596, 0f00000000, %f595, %p82; - setp.gt.f32 %p83, %f584, 0f42D20000; - selp.f32 %f1089, 0f7F800000, %f596, %p83; - setp.eq.f32 %p84, %f1089, 0f7F800000; - @%p84 bra BB0_84; - - fma.rn.f32 %f1089, %f1089, %f108, %f1089; - -BB0_84: - mov.f32 %f1048, 0f3E666666; - cvt.rzi.f32.f32 %f1047, %f1048; - fma.rn.f32 %f1046, %f1047, 0fC0000000, 0f3EE66666; - abs.f32 %f1045, %f1046; - setp.lt.f32 %p85, %f73, 0f00000000; - setp.eq.f32 %p86, %f1045, 0f3F800000; - and.pred %p3, %p85, %p86; - mov.b32 %r265, %f1089; - xor.b32 %r266, %r265, -2147483648; - mov.b32 %f597, %r266; - selp.f32 %f1091, %f597, %f1089, %p3; - setp.eq.f32 %p87, %f73, 0f00000000; - @%p87 bra BB0_87; - bra.uni BB0_85; - -BB0_87: - add.f32 %f600, %f73, %f73; - selp.f32 %f1091, %f600, 0f00000000, %p86; - bra.uni BB0_88; - -BB0_85: - setp.geu.f32 %p88, %f73, 0f00000000; - @%p88 bra BB0_88; - - mov.f32 %f1056, 0f3EE66666; - cvt.rzi.f32.f32 %f599, %f1056; - setp.neu.f32 %p89, %f599, 0f3EE66666; - selp.f32 %f1091, 0f7FFFFFFF, %f1091, %p89; - -BB0_88: - abs.f32 %f1049, %f73; - add.f32 %f601, %f1049, 0f3EE66666; - mov.b32 %r267, %f601; - setp.lt.s32 %p91, %r267, 2139095040; - @%p91 bra BB0_93; - - abs.f32 %f1054, %f73; - setp.gtu.f32 %p92, %f1054, 0f7F800000; - @%p92 bra BB0_92; - bra.uni BB0_90; - -BB0_92: - add.f32 %f1091, %f73, 0f3EE66666; - bra.uni BB0_93; - -BB0_90: - abs.f32 %f1055, %f73; - setp.neu.f32 %p93, %f1055, 0f7F800000; - @%p93 bra BB0_93; - - selp.f32 %f1091, 0fFF800000, 0f7F800000, %p3; - -BB0_93: - mov.f32 %f1050, 0f3EE66666; - mov.f32 %f1024, 0fB5BFBE8E; - mov.f32 %f1023, 0fBF317200; - mov.f32 %f1022, 0f00000000; - mov.f32 %f1021, 0f35BFBE8E; - mov.f32 %f1020, 0f3F317200; - mov.f32 %f1019, 0f3DAAAABD; - mov.f32 %f1018, 0f3C4CAF63; - mov.f32 %f1017, 0f3B18F0FE; - setp.eq.f32 %p94, %f73, 0f3F800000; - selp.f32 %f119, 0f3F800000, %f1091, %p94; - abs.f32 %f120, %f74; - setp.lt.f32 %p95, %f120, 0f00800000; - mul.f32 %f604, %f120, 0f4B800000; - selp.f32 %f605, 0fC3170000, 0fC2FE0000, %p95; - selp.f32 %f606, %f604, %f120, %p95; - mov.b32 %r268, %f606; - and.b32 %r269, %r268, 8388607; - or.b32 %r270, %r269, 1065353216; - mov.b32 %f607, %r270; - shr.u32 %r271, %r268, 23; - cvt.rn.f32.u32 %f608, %r271; - add.f32 %f609, %f605, %f608; - setp.gt.f32 %p96, %f607, 0f3FB504F3; - mul.f32 %f610, %f607, 0f3F000000; - add.f32 %f611, %f609, 0f3F800000; - selp.f32 %f612, %f610, %f607, %p96; - selp.f32 %f613, %f611, %f609, %p96; - add.f32 %f614, %f612, 0fBF800000; - add.f32 %f603, %f612, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f602,%f603; - // inline asm - add.f32 %f615, %f614, %f614; - mul.f32 %f616, %f602, %f615; - mul.f32 %f617, %f616, %f616; - fma.rn.f32 %f620, %f1017, %f617, %f1018; - fma.rn.f32 %f622, %f620, %f617, %f1019; - mul.rn.f32 %f623, %f622, %f617; - mul.rn.f32 %f624, %f623, %f616; - sub.f32 %f625, %f614, %f616; - neg.f32 %f626, %f616; - add.f32 %f627, %f625, %f625; - fma.rn.f32 %f628, %f626, %f614, %f627; - mul.rn.f32 %f629, %f602, %f628; - add.f32 %f630, %f624, %f616; - sub.f32 %f631, %f616, %f630; - add.f32 %f632, %f624, %f631; - add.f32 %f633, %f629, %f632; - add.f32 %f634, %f630, %f633; - sub.f32 %f635, %f630, %f634; - add.f32 %f636, %f633, %f635; - mul.rn.f32 %f638, %f613, %f1020; - mul.rn.f32 %f640, %f613, %f1021; - add.f32 %f641, %f638, %f634; - sub.f32 %f642, %f638, %f641; - add.f32 %f643, %f634, %f642; - add.f32 %f644, %f636, %f643; - add.f32 %f645, %f640, %f644; - add.f32 %f646, %f641, %f645; - sub.f32 %f647, %f641, %f646; - add.f32 %f648, %f645, %f647; - mul.rn.f32 %f650, %f1050, %f646; - neg.f32 %f651, %f650; - fma.rn.f32 %f652, %f1050, %f646, %f651; - fma.rn.f32 %f653, %f1050, %f648, %f652; - fma.rn.f32 %f655, %f1022, %f646, %f653; - add.rn.f32 %f656, %f650, %f655; - neg.f32 %f657, %f656; - add.rn.f32 %f658, %f650, %f657; - add.rn.f32 %f659, %f658, %f655; - mov.b32 %r272, %f656; - setp.eq.s32 %p97, %r272, 1118925336; - add.s32 %r273, %r272, -1; - mov.b32 %f660, %r273; - add.f32 %f661, %f659, 0f37000000; - selp.f32 %f662, %f660, %f656, %p97; - selp.f32 %f121, %f661, %f659, %p97; - mul.f32 %f663, %f662, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f664, %f663; - fma.rn.f32 %f666, %f664, %f1023, %f662; - fma.rn.f32 %f668, %f664, %f1024, %f666; - mul.f32 %f669, %f668, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f670, %f669; - add.f32 %f671, %f664, 0f00000000; - ex2.approx.f32 %f672, %f671; - mul.f32 %f673, %f670, %f672; - setp.lt.f32 %p98, %f662, 0fC2D20000; - selp.f32 %f674, 0f00000000, %f673, %p98; - setp.gt.f32 %p99, %f662, 0f42D20000; - selp.f32 %f1092, 0f7F800000, %f674, %p99; - setp.eq.f32 %p100, %f1092, 0f7F800000; - @%p100 bra BB0_95; - - fma.rn.f32 %f1092, %f1092, %f121, %f1092; - -BB0_95: - setp.lt.f32 %p101, %f74, 0f00000000; - and.pred %p4, %p101, %p86; - mov.b32 %r274, %f1092; - xor.b32 %r275, %r274, -2147483648; - mov.b32 %f675, %r275; - selp.f32 %f1094, %f675, %f1092, %p4; - setp.eq.f32 %p103, %f74, 0f00000000; - @%p103 bra BB0_98; - bra.uni BB0_96; - -BB0_98: - add.f32 %f678, %f74, %f74; - selp.f32 %f1094, %f678, 0f00000000, %p86; - bra.uni BB0_99; - -BB0_96: - setp.geu.f32 %p104, %f74, 0f00000000; - @%p104 bra BB0_99; - - mov.f32 %f1053, 0f3EE66666; - cvt.rzi.f32.f32 %f677, %f1053; - setp.neu.f32 %p105, %f677, 0f3EE66666; - selp.f32 %f1094, 0f7FFFFFFF, %f1094, %p105; - -BB0_99: - abs.f32 %f1057, %f74; - add.f32 %f679, %f1057, 0f3EE66666; - mov.b32 %r276, %f679; - setp.lt.s32 %p107, %r276, 2139095040; - @%p107 bra BB0_104; - - abs.f32 %f1058, %f74; - setp.gtu.f32 %p108, %f1058, 0f7F800000; - @%p108 bra BB0_103; - bra.uni BB0_101; - -BB0_103: - add.f32 %f1094, %f74, 0f3EE66666; - bra.uni BB0_104; - -BB0_101: - abs.f32 %f1059, %f74; - setp.neu.f32 %p109, %f1059, 0f7F800000; - @%p109 bra BB0_104; - - selp.f32 %f1094, 0fFF800000, 0f7F800000, %p4; - -BB0_104: - mov.f32 %f1051, 0f3EE66666; - mov.f32 %f1032, 0fB5BFBE8E; - mov.f32 %f1031, 0fBF317200; - mov.f32 %f1030, 0f00000000; - mov.f32 %f1029, 0f35BFBE8E; - mov.f32 %f1028, 0f3F317200; - mov.f32 %f1027, 0f3DAAAABD; - mov.f32 %f1026, 0f3C4CAF63; - mov.f32 %f1025, 0f3B18F0FE; - setp.eq.f32 %p110, %f74, 0f3F800000; - selp.f32 %f132, 0f3F800000, %f1094, %p110; - abs.f32 %f133, %f75; - setp.lt.f32 %p111, %f133, 0f00800000; - mul.f32 %f682, %f133, 0f4B800000; - selp.f32 %f683, 0fC3170000, 0fC2FE0000, %p111; - selp.f32 %f684, %f682, %f133, %p111; - mov.b32 %r277, %f684; - and.b32 %r278, %r277, 8388607; - or.b32 %r279, %r278, 1065353216; - mov.b32 %f685, %r279; - shr.u32 %r280, %r277, 23; - cvt.rn.f32.u32 %f686, %r280; - add.f32 %f687, %f683, %f686; - setp.gt.f32 %p112, %f685, 0f3FB504F3; - mul.f32 %f688, %f685, 0f3F000000; - add.f32 %f689, %f687, 0f3F800000; - selp.f32 %f690, %f688, %f685, %p112; - selp.f32 %f691, %f689, %f687, %p112; - add.f32 %f692, %f690, 0fBF800000; - add.f32 %f681, %f690, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f680,%f681; - // inline asm - add.f32 %f693, %f692, %f692; - mul.f32 %f694, %f680, %f693; - mul.f32 %f695, %f694, %f694; - fma.rn.f32 %f698, %f1025, %f695, %f1026; - fma.rn.f32 %f700, %f698, %f695, %f1027; - mul.rn.f32 %f701, %f700, %f695; - mul.rn.f32 %f702, %f701, %f694; - sub.f32 %f703, %f692, %f694; - neg.f32 %f704, %f694; - add.f32 %f705, %f703, %f703; - fma.rn.f32 %f706, %f704, %f692, %f705; - mul.rn.f32 %f707, %f680, %f706; - add.f32 %f708, %f702, %f694; - sub.f32 %f709, %f694, %f708; - add.f32 %f710, %f702, %f709; - add.f32 %f711, %f707, %f710; - add.f32 %f712, %f708, %f711; - sub.f32 %f713, %f708, %f712; - add.f32 %f714, %f711, %f713; - mul.rn.f32 %f716, %f691, %f1028; - mul.rn.f32 %f718, %f691, %f1029; - add.f32 %f719, %f716, %f712; - sub.f32 %f720, %f716, %f719; - add.f32 %f721, %f712, %f720; - add.f32 %f722, %f714, %f721; - add.f32 %f723, %f718, %f722; - add.f32 %f724, %f719, %f723; - sub.f32 %f725, %f719, %f724; - add.f32 %f726, %f723, %f725; - mul.rn.f32 %f728, %f1051, %f724; - neg.f32 %f729, %f728; - fma.rn.f32 %f730, %f1051, %f724, %f729; - fma.rn.f32 %f731, %f1051, %f726, %f730; - fma.rn.f32 %f733, %f1030, %f724, %f731; - add.rn.f32 %f734, %f728, %f733; - neg.f32 %f735, %f734; - add.rn.f32 %f736, %f728, %f735; - add.rn.f32 %f737, %f736, %f733; - mov.b32 %r281, %f734; - setp.eq.s32 %p113, %r281, 1118925336; - add.s32 %r282, %r281, -1; - mov.b32 %f738, %r282; - add.f32 %f739, %f737, 0f37000000; - selp.f32 %f740, %f738, %f734, %p113; - selp.f32 %f134, %f739, %f737, %p113; - mul.f32 %f741, %f740, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f742, %f741; - fma.rn.f32 %f744, %f742, %f1031, %f740; - fma.rn.f32 %f746, %f742, %f1032, %f744; - mul.f32 %f747, %f746, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f748, %f747; - add.f32 %f749, %f742, 0f00000000; - ex2.approx.f32 %f750, %f749; - mul.f32 %f751, %f748, %f750; - setp.lt.f32 %p114, %f740, 0fC2D20000; - selp.f32 %f752, 0f00000000, %f751, %p114; - setp.gt.f32 %p115, %f740, 0f42D20000; - selp.f32 %f1095, 0f7F800000, %f752, %p115; - setp.eq.f32 %p116, %f1095, 0f7F800000; - @%p116 bra BB0_106; - - fma.rn.f32 %f1095, %f1095, %f134, %f1095; - -BB0_106: - setp.lt.f32 %p117, %f75, 0f00000000; - and.pred %p5, %p117, %p86; - mov.b32 %r283, %f1095; - xor.b32 %r284, %r283, -2147483648; - mov.b32 %f753, %r284; - selp.f32 %f1097, %f753, %f1095, %p5; - setp.eq.f32 %p119, %f75, 0f00000000; - @%p119 bra BB0_109; - bra.uni BB0_107; - -BB0_109: - add.f32 %f756, %f75, %f75; - selp.f32 %f1097, %f756, 0f00000000, %p86; - bra.uni BB0_110; - -BB0_107: - setp.geu.f32 %p120, %f75, 0f00000000; - @%p120 bra BB0_110; - - mov.f32 %f1052, 0f3EE66666; - cvt.rzi.f32.f32 %f755, %f1052; - setp.neu.f32 %p121, %f755, 0f3EE66666; - selp.f32 %f1097, 0f7FFFFFFF, %f1097, %p121; - -BB0_110: - abs.f32 %f1060, %f75; - add.f32 %f757, %f1060, 0f3EE66666; - mov.b32 %r285, %f757; - setp.lt.s32 %p123, %r285, 2139095040; - @%p123 bra BB0_115; - - abs.f32 %f1061, %f75; - setp.gtu.f32 %p124, %f1061, 0f7F800000; - @%p124 bra BB0_114; - bra.uni BB0_112; - -BB0_114: - add.f32 %f1097, %f75, 0f3EE66666; - bra.uni BB0_115; - -BB0_112: - abs.f32 %f1062, %f75; - setp.neu.f32 %p125, %f1062, 0f7F800000; - @%p125 bra BB0_115; - - selp.f32 %f1097, 0fFF800000, 0f7F800000, %p5; - -BB0_115: - mov.u32 %r374, 4; - setp.eq.f32 %p126, %f75, 0f3F800000; - selp.f32 %f758, 0f3F800000, %f1097, %p126; - cvt.u64.u32 %rd68, %r3; - cvt.u64.u32 %rd67, %r2; - mov.u64 %rd71, image; - cvta.global.u64 %rd66, %rd71; - // inline asm - call (%rd65), _rt_buffer_get_64, (%rd66, %r105, %r374, %rd67, %rd68, %rd30, %rd30); - // inline asm - cvt.sat.f32.f32 %f759, %f758; - mul.f32 %f760, %f759, 0f437FFD71; - cvt.rzi.u32.f32 %r288, %f760; - cvt.sat.f32.f32 %f761, %f132; - mul.f32 %f762, %f761, 0f437FFD71; - cvt.rzi.u32.f32 %r289, %f762; - cvt.sat.f32.f32 %f763, %f119; - mul.f32 %f764, %f763, 0f437FFD71; - cvt.rzi.u32.f32 %r290, %f764; - cvt.u16.u32 %rs15, %r288; - cvt.u16.u32 %rs16, %r290; - cvt.u16.u32 %rs17, %r289; - mov.u16 %rs18, 255; - st.v4.u8 [%rd65], {%rs15, %rs17, %rs16, %rs18}; - ld.global.u32 %r407, [imageEnabled]; - -BB0_116: - and.b32 %r291, %r407, 4; - setp.eq.s32 %p127, %r291, 0; - @%p127 bra BB0_120; - - ld.global.u32 %r292, [additive]; - setp.eq.s32 %p128, %r292, 0; - cvt.u64.u32 %rd16, %r2; - cvt.u64.u32 %rd17, %r3; - mov.f32 %f765, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs19, %f765;} - - // inline asm - @%p128 bra BB0_119; - - mov.u64 %rd84, image_HDR; - cvta.global.u64 %rd73, %rd84; - mov.u32 %r296, 8; - // inline asm - call (%rd72), _rt_buffer_get_64, (%rd73, %r105, %r296, %rd16, %rd17, %rd30, %rd30); - // inline asm - ld.v4.u16 {%rs26, %rs27, %rs28, %rs29}, [%rd72]; - // inline asm - { cvt.f32.f16 %f766, %rs26;} - - // inline asm - // inline asm - { cvt.f32.f16 %f767, %rs27;} - - // inline asm - // inline asm - { cvt.f32.f16 %f768, %rs28;} - - // inline asm - // inline asm - call (%rd78), _rt_buffer_get_64, (%rd73, %r105, %r296, %rd16, %rd17, %rd30, %rd30); - // inline asm - add.f32 %f769, %f73, %f766; - add.f32 %f770, %f74, %f767; - add.f32 %f771, %f75, %f768; - // inline asm - { cvt.rn.f16.f32 %rs25, %f771;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs24, %f770;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs23, %f769;} - - // inline asm - st.v4.u16 [%rd78], {%rs23, %rs24, %rs25, %rs19}; - bra.uni BB0_120; - -BB0_119: - mov.u64 %rd91, image_HDR; - cvta.global.u64 %rd86, %rd91; - mov.u32 %r298, 8; - // inline asm - call (%rd85), _rt_buffer_get_64, (%rd86, %r105, %r298, %rd16, %rd17, %rd30, %rd30); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs32, %f75;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs31, %f74;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f73;} - - // inline asm - st.v4.u16 [%rd85], {%rs30, %rs31, %rs32, %rs19}; - -BB0_120: - mov.f32 %f1098, 0f00000000; - mov.u32 %r375, 4; - ld.global.v2.u32 {%r301, %r302}, [pixelID]; - cvt.u64.u32 %rd94, %r301; - cvt.u64.u32 %rd95, %r302; - mov.u64 %rd98, uvtangent; - cvta.global.u64 %rd93, %rd98; - // inline asm - call (%rd92), _rt_buffer_get_64, (%rd93, %r105, %r375, %rd94, %rd95, %rd30, %rd30); - // inline asm - ld.u32 %r94, [%rd92]; - shr.u32 %r95, %r94, 16; - cvt.u16.u32 %rs33, %r95; - and.b16 %rs34, %rs33, 255; - cvt.u16.u32 %rs35, %r94; - or.b16 %rs36, %rs35, %rs34; - setp.eq.s16 %p129, %rs36, 0; - mov.f32 %f1099, %f1098; - mov.f32 %f1100, %f1098; - @%p129 bra BB0_122; - - ld.u8 %rs37, [%rd92+1]; - and.b16 %rs39, %rs35, 255; - cvt.rn.f32.u16 %f778, %rs39; - div.rn.f32 %f779, %f778, 0f437F0000; - fma.rn.f32 %f780, %f779, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f781, %rs37; - div.rn.f32 %f782, %f781, 0f437F0000; - fma.rn.f32 %f783, %f782, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f784, %rs34; - div.rn.f32 %f785, %f784, 0f437F0000; - fma.rn.f32 %f786, %f785, 0f40000000, 0fBF800000; - mul.f32 %f787, %f783, %f783; - fma.rn.f32 %f788, %f780, %f780, %f787; - fma.rn.f32 %f789, %f786, %f786, %f788; - sqrt.rn.f32 %f790, %f789; - rcp.rn.f32 %f791, %f790; - mul.f32 %f1098, %f780, %f791; - mul.f32 %f1099, %f783, %f791; - mul.f32 %f1100, %f786, %f791; - -BB0_122: - mov.f32 %f1101, 0f00000000; - mov.u32 %r376, 4; - mul.f32 %f795, %f1065, %f1099; - mul.f32 %f796, %f1064, %f1100; - sub.f32 %f797, %f796, %f795; - mul.f32 %f798, %f1063, %f1100; - mul.f32 %f799, %f1065, %f1098; - sub.f32 %f800, %f799, %f798; - mul.f32 %f801, %f1064, %f1098; - mul.f32 %f802, %f1063, %f1099; - sub.f32 %f803, %f802, %f801; - setp.lt.u32 %p130, %r94, 16777216; - selp.f32 %f804, 0fBF800000, 0f3F800000, %p130; - mul.f32 %f805, %f797, %f804; - mul.f32 %f806, %f800, %f804; - mul.f32 %f807, %f803, %f804; - mul.f32 %f808, %f805, 0f00000000; - mul.f32 %f809, %f806, 0f00000000; - mul.f32 %f810, %f807, 0f00000000; - fma.rn.f32 %f811, %f1098, 0f3F5105EC, %f808; - fma.rn.f32 %f812, %f1099, 0f3F5105EC, %f809; - fma.rn.f32 %f813, %f1100, 0f3F5105EC, %f810; - mul.f32 %f151, %f1063, 0f3F13CD3A; - add.f32 %f152, %f151, %f811; - mul.f32 %f153, %f1064, 0f3F13CD3A; - add.f32 %f154, %f153, %f812; - mul.f32 %f155, %f1065, 0f3F13CD3A; - add.f32 %f156, %f155, %f813; - ld.global.v2.u32 {%r307, %r308}, [pixelID]; - cvt.u64.u32 %rd101, %r307; - cvt.u64.u32 %rd102, %r308; - // inline asm - call (%rd99), _rt_buffer_get_64, (%rd93, %r105, %r376, %rd101, %rd102, %rd30, %rd30); - // inline asm - ld.u32 %r96, [%rd99]; - shr.u32 %r97, %r96, 16; - cvt.u16.u32 %rs42, %r97; - and.b16 %rs43, %rs42, 255; - cvt.u16.u32 %rs44, %r96; - or.b16 %rs45, %rs44, %rs43; - setp.eq.s16 %p131, %rs45, 0; - mov.f32 %f1102, %f1101; - mov.f32 %f1103, %f1101; - @%p131 bra BB0_124; - - ld.u8 %rs46, [%rd99+1]; - and.b16 %rs48, %rs44, 255; - cvt.rn.f32.u16 %f814, %rs48; - div.rn.f32 %f815, %f814, 0f437F0000; - fma.rn.f32 %f816, %f815, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f817, %rs46; - div.rn.f32 %f818, %f817, 0f437F0000; - fma.rn.f32 %f819, %f818, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f820, %rs43; - div.rn.f32 %f821, %f820, 0f437F0000; - fma.rn.f32 %f822, %f821, 0f40000000, 0fBF800000; - mul.f32 %f823, %f819, %f819; - fma.rn.f32 %f824, %f816, %f816, %f823; - fma.rn.f32 %f825, %f822, %f822, %f824; - sqrt.rn.f32 %f826, %f825; - rcp.rn.f32 %f827, %f826; - mul.f32 %f1101, %f816, %f827; - mul.f32 %f1102, %f819, %f827; - mul.f32 %f1103, %f822, %f827; - -BB0_124: - mov.f32 %f1104, 0f00000000; - mov.u32 %r377, 4; - mul.f32 %f831, %f1065, %f1102; - mul.f32 %f832, %f1064, %f1103; - sub.f32 %f833, %f832, %f831; - mul.f32 %f834, %f1063, %f1103; - mul.f32 %f835, %f1065, %f1101; - sub.f32 %f836, %f835, %f834; - mul.f32 %f837, %f1064, %f1101; - mul.f32 %f838, %f1063, %f1102; - sub.f32 %f839, %f838, %f837; - setp.lt.u32 %p132, %r96, 16777216; - selp.f32 %f840, 0fBF800000, 0f3F800000, %p132; - mul.f32 %f841, %f833, %f840; - mul.f32 %f842, %f836, %f840; - mul.f32 %f843, %f839, %f840; - mul.f32 %f844, %f841, 0f3F3504F3; - mul.f32 %f845, %f842, 0f3F3504F3; - mul.f32 %f846, %f843, 0f3F3504F3; - fma.rn.f32 %f847, %f1101, 0fBED105EC, %f844; - fma.rn.f32 %f848, %f1102, 0fBED105EC, %f845; - fma.rn.f32 %f849, %f1103, 0fBED105EC, %f846; - add.f32 %f163, %f151, %f847; - add.f32 %f164, %f153, %f848; - add.f32 %f165, %f155, %f849; - ld.global.v2.u32 {%r313, %r314}, [pixelID]; - cvt.u64.u32 %rd108, %r313; - cvt.u64.u32 %rd109, %r314; - // inline asm - call (%rd106), _rt_buffer_get_64, (%rd93, %r105, %r377, %rd108, %rd109, %rd30, %rd30); - // inline asm - ld.u32 %r98, [%rd106]; - shr.u32 %r99, %r98, 16; - cvt.u16.u32 %rs51, %r99; - and.b16 %rs52, %rs51, 255; - cvt.u16.u32 %rs53, %r98; - or.b16 %rs54, %rs53, %rs52; - setp.eq.s16 %p133, %rs54, 0; - mov.f32 %f1105, %f1104; - mov.f32 %f1106, %f1104; - @%p133 bra BB0_126; - - ld.u8 %rs55, [%rd106+1]; - and.b16 %rs57, %rs53, 255; - cvt.rn.f32.u16 %f850, %rs57; - div.rn.f32 %f851, %f850, 0f437F0000; - fma.rn.f32 %f852, %f851, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f853, %rs55; - div.rn.f32 %f854, %f853, 0f437F0000; - fma.rn.f32 %f855, %f854, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f856, %rs52; - div.rn.f32 %f857, %f856, 0f437F0000; - fma.rn.f32 %f858, %f857, 0f40000000, 0fBF800000; - mul.f32 %f859, %f855, %f855; - fma.rn.f32 %f860, %f852, %f852, %f859; - fma.rn.f32 %f861, %f858, %f858, %f860; - sqrt.rn.f32 %f862, %f861; - rcp.rn.f32 %f863, %f862; - mul.f32 %f1104, %f852, %f863; - mul.f32 %f1105, %f855, %f863; - mul.f32 %f1106, %f858, %f863; - -BB0_126: - mul.f32 %f865, %f1065, %f1105; - mul.f32 %f866, %f1064, %f1106; - sub.f32 %f867, %f866, %f865; - mul.f32 %f868, %f1063, %f1106; - mul.f32 %f869, %f1065, %f1104; - sub.f32 %f870, %f869, %f868; - mul.f32 %f871, %f1064, %f1104; - mul.f32 %f872, %f1063, %f1105; - sub.f32 %f873, %f872, %f871; - setp.lt.u32 %p134, %r98, 16777216; - selp.f32 %f874, 0fBF800000, 0f3F800000, %p134; - mul.f32 %f875, %f867, %f874; - mul.f32 %f876, %f870, %f874; - mul.f32 %f877, %f873, %f874; - mul.f32 %f878, %f875, 0fBF3504F3; - mul.f32 %f879, %f876, 0fBF3504F3; - mul.f32 %f880, %f877, 0fBF3504F3; - fma.rn.f32 %f881, %f1104, 0fBED105EC, %f878; - fma.rn.f32 %f882, %f1105, 0fBED105EC, %f879; - fma.rn.f32 %f883, %f1106, 0fBED105EC, %f880; - add.f32 %f884, %f151, %f881; - add.f32 %f885, %f153, %f882; - add.f32 %f886, %f155, %f883; - ld.global.f32 %f887, [directDir]; - mul.f32 %f888, %f152, %f887; - ld.global.f32 %f889, [directDir+4]; - mul.f32 %f890, %f154, %f889; - neg.f32 %f891, %f890; - sub.f32 %f892, %f891, %f888; - ld.global.f32 %f893, [directDir+8]; - mul.f32 %f894, %f156, %f893; - sub.f32 %f895, %f892, %f894; - cvt.sat.f32.f32 %f896, %f895; - mul.f32 %f897, %f90, %f896; - mul.f32 %f898, %f91, %f896; - mul.f32 %f899, %f92, %f896; - mul.f32 %f900, %f163, %f887; - mul.f32 %f901, %f164, %f889; - neg.f32 %f902, %f901; - sub.f32 %f903, %f902, %f900; - mul.f32 %f904, %f165, %f893; - sub.f32 %f905, %f903, %f904; - cvt.sat.f32.f32 %f906, %f905; - mul.f32 %f907, %f90, %f906; - mul.f32 %f908, %f91, %f906; - mul.f32 %f909, %f92, %f906; - mul.f32 %f910, %f884, %f887; - mul.f32 %f911, %f885, %f889; - neg.f32 %f912, %f911; - sub.f32 %f913, %f912, %f910; - mul.f32 %f914, %f886, %f893; - sub.f32 %f915, %f913, %f914; - cvt.sat.f32.f32 %f916, %f915; - mul.f32 %f917, %f90, %f916; - mul.f32 %f918, %f91, %f916; - mul.f32 %f919, %f92, %f916; - add.f32 %f920, %f897, %f907; - add.f32 %f921, %f898, %f908; - add.f32 %f922, %f899, %f909; - add.f32 %f923, %f920, %f917; - add.f32 %f924, %f921, %f918; - add.f32 %f925, %f922, %f919; - mul.f32 %f926, %f923, 0f3F13CD3A; - mul.f32 %f927, %f924, 0f3F13CD3A; - mul.f32 %f928, %f925, 0f3F13CD3A; - div.rn.f32 %f929, %f73, %f926; - div.rn.f32 %f930, %f74, %f927; - div.rn.f32 %f931, %f75, %f928; - setp.eq.f32 %p135, %f73, 0f00000000; - selp.f32 %f932, 0f00000000, %f929, %p135; - setp.eq.f32 %p136, %f74, 0f00000000; - selp.f32 %f933, 0f00000000, %f930, %p136; - setp.eq.f32 %p137, %f75, 0f00000000; - selp.f32 %f934, 0f00000000, %f931, %p137; - mul.f32 %f172, %f897, %f932; - mul.f32 %f173, %f898, %f933; - mul.f32 %f174, %f899, %f934; - mul.f32 %f175, %f907, %f932; - mul.f32 %f176, %f908, %f933; - mul.f32 %f177, %f909, %f934; - mul.f32 %f178, %f917, %f932; - mul.f32 %f179, %f918, %f933; - mul.f32 %f180, %f919, %f934; - ld.global.u32 %r317, [additive]; - setp.eq.s32 %p138, %r317, 0; - cvt.u64.u32 %rd21, %r2; - cvt.u64.u32 %rd22, %r3; - mov.f32 %f864, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs60, %f864;} - - // inline asm - @%p138 bra BB0_128; - - mov.u64 %rd125, image_RNM0; - cvta.global.u64 %rd114, %rd125; - mov.u32 %r321, 8; - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd114, %r105, %r321, %rd21, %rd22, %rd30, %rd30); - // inline asm - ld.v4.u16 {%rs67, %rs68, %rs69, %rs70}, [%rd113]; - // inline asm - { cvt.f32.f16 %f935, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f936, %rs68;} - - // inline asm - // inline asm - { cvt.f32.f16 %f937, %rs69;} - - // inline asm - // inline asm - call (%rd119), _rt_buffer_get_64, (%rd114, %r105, %r321, %rd21, %rd22, %rd30, %rd30); - // inline asm - add.f32 %f938, %f172, %f935; - add.f32 %f939, %f173, %f936; - add.f32 %f940, %f174, %f937; - // inline asm - { cvt.rn.f16.f32 %rs66, %f940;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs65, %f939;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f938;} - - // inline asm - st.v4.u16 [%rd119], {%rs64, %rs65, %rs66, %rs60}; - bra.uni BB0_129; - -BB0_128: - mov.u64 %rd132, image_RNM0; - cvta.global.u64 %rd127, %rd132; - mov.u32 %r323, 8; - // inline asm - call (%rd126), _rt_buffer_get_64, (%rd127, %r105, %r323, %rd21, %rd22, %rd30, %rd30); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs73, %f174;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs72, %f173;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f172;} - - // inline asm - st.v4.u16 [%rd126], {%rs71, %rs72, %rs73, %rs60}; - -BB0_129: - ld.global.u32 %r324, [additive]; - setp.eq.s32 %p139, %r324, 0; - // inline asm - { cvt.rn.f16.f32 %rs74, %f864;} - - // inline asm - @%p139 bra BB0_131; - - mov.u64 %rd145, image_RNM1; - cvta.global.u64 %rd134, %rd145; - mov.u32 %r328, 8; - // inline asm - call (%rd133), _rt_buffer_get_64, (%rd134, %r105, %r328, %rd21, %rd22, %rd30, %rd30); - // inline asm - ld.v4.u16 {%rs81, %rs82, %rs83, %rs84}, [%rd133]; - // inline asm - { cvt.f32.f16 %f945, %rs81;} - - // inline asm - // inline asm - { cvt.f32.f16 %f946, %rs82;} - - // inline asm - // inline asm - { cvt.f32.f16 %f947, %rs83;} - - // inline asm - // inline asm - call (%rd139), _rt_buffer_get_64, (%rd134, %r105, %r328, %rd21, %rd22, %rd30, %rd30); - // inline asm - add.f32 %f948, %f175, %f945; - add.f32 %f949, %f176, %f946; - add.f32 %f950, %f177, %f947; - // inline asm - { cvt.rn.f16.f32 %rs80, %f950;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs79, %f949;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs78, %f948;} - - // inline asm - st.v4.u16 [%rd139], {%rs78, %rs79, %rs80, %rs74}; - bra.uni BB0_132; - -BB0_131: - mov.u64 %rd152, image_RNM1; - cvta.global.u64 %rd147, %rd152; - mov.u32 %r330, 8; - // inline asm - call (%rd146), _rt_buffer_get_64, (%rd147, %r105, %r330, %rd21, %rd22, %rd30, %rd30); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs87, %f177;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs86, %f176;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs85, %f175;} - - // inline asm - st.v4.u16 [%rd146], {%rs85, %rs86, %rs87, %rs74}; - -BB0_132: - ld.global.u32 %r331, [additive]; - setp.eq.s32 %p140, %r331, 0; - // inline asm - { cvt.rn.f16.f32 %rs88, %f864;} - - // inline asm - @%p140 bra BB0_134; - - mov.u64 %rd165, image_RNM2; - cvta.global.u64 %rd154, %rd165; - mov.u32 %r335, 8; - // inline asm - call (%rd153), _rt_buffer_get_64, (%rd154, %r105, %r335, %rd21, %rd22, %rd30, %rd30); - // inline asm - ld.v4.u16 {%rs95, %rs96, %rs97, %rs98}, [%rd153]; - // inline asm - { cvt.f32.f16 %f955, %rs95;} - - // inline asm - // inline asm - { cvt.f32.f16 %f956, %rs96;} - - // inline asm - // inline asm - { cvt.f32.f16 %f957, %rs97;} - - // inline asm - // inline asm - call (%rd159), _rt_buffer_get_64, (%rd154, %r105, %r335, %rd21, %rd22, %rd30, %rd30); - // inline asm - add.f32 %f958, %f178, %f955; - add.f32 %f959, %f179, %f956; - add.f32 %f960, %f180, %f957; - // inline asm - { cvt.rn.f16.f32 %rs94, %f960;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs93, %f959;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs92, %f958;} - - // inline asm - st.v4.u16 [%rd159], {%rs92, %rs93, %rs94, %rs88}; - bra.uni BB0_152; - -BB0_134: - mov.u64 %rd172, image_RNM2; - cvta.global.u64 %rd167, %rd172; - mov.u32 %r337, 8; - // inline asm - call (%rd166), _rt_buffer_get_64, (%rd167, %r105, %r337, %rd21, %rd22, %rd30, %rd30); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs101, %f180;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs100, %f179;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs99, %f178;} - - // inline asm - st.v4.u16 [%rd166], {%rs99, %rs100, %rs101, %rs88}; - -BB0_152: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSunRNM.ptx.meta b/Assets/Editor/x64/Bakery/lmSunRNM.ptx.meta deleted file mode 100644 index 8b363fe5..00000000 --- a/Assets/Editor/x64/Bakery/lmSunRNM.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ce74b43a64b692f4299df8ca55af6821 -timeCreated: 1537477670 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmSunSH.ptx b/Assets/Editor/x64/Bakery/lmSunSH.ptx deleted file mode 100644 index 78397089..00000000 --- a/Assets/Editor/x64/Bakery/lmSunSH.ptx +++ /dev/null @@ -1,2112 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .b8 directDir[12]; -.global .align 4 .b8 directColor[12]; -.global .align 4 .f32 shadowSpread; -.global .align 4 .u32 samples; -.global .align 4 .u32 ignoreNormal; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9directDirE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11directColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12shadowSpreadE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12ignoreNormalE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9directDirE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename11directColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename12shadowSpreadE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12ignoreNormalE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9directDirE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11directColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12shadowSpreadE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12ignoreNormalE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic9directDirE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11directColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12shadowSpreadE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12ignoreNormalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9directDirE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11directColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12shadowSpreadE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12ignoreNormalE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[32]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<124>; - .reg .b16 %rs<152>; - .reg .f32 %f<796>; - .reg .b32 %r<388>; - .reg .b64 %rd<286>; - - - mov.u64 %rd285, __local_depot0; - cvta.local.u64 %SP, %rd285; - ld.global.v2.u32 {%r101, %r102}, [pixelID]; - cvt.u64.u32 %rd22, %r101; - cvt.u64.u32 %rd23, %r102; - mov.u64 %rd26, uvnormal; - cvta.global.u64 %rd21, %rd26; - mov.u32 %r99, 2; - mov.u32 %r100, 4; - mov.u64 %rd25, 0; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd21, %r99, %r100, %rd22, %rd23, %rd25, %rd25); - // inline asm - ld.u32 %r1, [%rd20]; - shr.u32 %r105, %r1, 16; - cvt.u16.u32 %rs1, %r105; - and.b16 %rs7, %rs1, 255; - cvt.u16.u32 %rs8, %r1; - or.b16 %rs9, %rs8, %rs7; - setp.eq.s16 %p5, %rs9, 0; - mov.f32 %f764, 0f00000000; - mov.f32 %f765, %f764; - mov.f32 %f766, %f764; - @%p5 bra BB0_2; - - ld.u8 %rs10, [%rd20+1]; - and.b16 %rs12, %rs8, 255; - cvt.rn.f32.u16 %f134, %rs12; - div.rn.f32 %f135, %f134, 0f437F0000; - fma.rn.f32 %f136, %f135, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f137, %rs10; - div.rn.f32 %f138, %f137, 0f437F0000; - fma.rn.f32 %f139, %f138, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f140, %rs7; - div.rn.f32 %f141, %f140, 0f437F0000; - fma.rn.f32 %f142, %f141, 0f40000000, 0fBF800000; - mul.f32 %f143, %f139, %f139; - fma.rn.f32 %f144, %f136, %f136, %f143; - fma.rn.f32 %f145, %f142, %f142, %f144; - sqrt.rn.f32 %f146, %f145; - rcp.rn.f32 %f147, %f146; - mul.f32 %f764, %f136, %f147; - mul.f32 %f765, %f139, %f147; - mul.f32 %f766, %f142, %f147; - -BB0_2: - ld.global.v2.u32 {%r106, %r107}, [pixelID]; - ld.global.v2.u32 {%r109, %r110}, [tileInfo]; - add.s32 %r2, %r106, %r109; - add.s32 %r3, %r107, %r110; - setp.eq.f32 %p6, %f765, 0f00000000; - setp.eq.f32 %p7, %f764, 0f00000000; - and.pred %p8, %p7, %p6; - setp.eq.f32 %p9, %f766, 0f00000000; - and.pred %p10, %p8, %p9; - @%p10 bra BB0_121; - bra.uni BB0_3; - -BB0_121: - ld.global.u32 %r387, [imageEnabled]; - and.b32 %r312, %r387, 1; - setp.eq.b32 %p116, %r312, 1; - @!%p116 bra BB0_123; - bra.uni BB0_122; - -BB0_122: - cvt.u64.u32 %rd169, %r2; - cvt.u64.u32 %rd170, %r3; - mov.u64 %rd173, image; - cvta.global.u64 %rd168, %rd173; - // inline asm - call (%rd167), _rt_buffer_get_64, (%rd168, %r99, %r100, %rd169, %rd170, %rd25, %rd25); - // inline asm - mov.u16 %rs84, 0; - st.v4.u8 [%rd167], {%rs84, %rs84, %rs84, %rs84}; - ld.global.u32 %r387, [imageEnabled]; - -BB0_123: - and.b32 %r315, %r387, 8; - setp.eq.s32 %p117, %r315, 0; - @%p117 bra BB0_125; - - cvt.u64.u32 %rd177, %r3; - cvt.u64.u32 %rd176, %r2; - mov.u64 %rd180, image_Mask; - cvta.global.u64 %rd175, %rd180; - // inline asm - call (%rd174), _rt_buffer_get_64, (%rd175, %r99, %r99, %rd176, %rd177, %rd25, %rd25); - // inline asm - mov.f32 %f686, 0f00000000; - cvt.rzi.u32.f32 %r318, %f686; - cvt.u16.u32 %rs85, %r318; - mov.u16 %rs86, 0; - st.v2.u8 [%rd174], {%rs85, %rs86}; - ld.global.u32 %r387, [imageEnabled]; - -BB0_125: - cvt.u64.u32 %rd18, %r2; - cvt.u64.u32 %rd19, %r3; - and.b32 %r319, %r387, 4; - setp.eq.s32 %p118, %r319, 0; - @%p118 bra BB0_129; - - ld.global.u32 %r320, [additive]; - setp.eq.s32 %p119, %r320, 0; - @%p119 bra BB0_128; - - mov.u64 %rd193, image_HDR; - cvta.global.u64 %rd182, %rd193; - mov.u32 %r324, 8; - // inline asm - call (%rd181), _rt_buffer_get_64, (%rd182, %r99, %r324, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs93, %rs94, %rs95, %rs96}, [%rd181]; - // inline asm - { cvt.f32.f16 %f687, %rs93;} - - // inline asm - // inline asm - { cvt.f32.f16 %f688, %rs94;} - - // inline asm - // inline asm - { cvt.f32.f16 %f689, %rs95;} - - // inline asm - // inline asm - call (%rd187), _rt_buffer_get_64, (%rd182, %r99, %r324, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f690, %f687, 0f00000000; - add.f32 %f691, %f688, 0f00000000; - add.f32 %f692, %f689, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs92, %f692;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs91, %f691;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs90, %f690;} - - // inline asm - mov.u16 %rs97, 0; - st.v4.u16 [%rd187], {%rs90, %rs91, %rs92, %rs97}; - bra.uni BB0_129; - -BB0_3: - ld.global.f32 %f9, [directDir+8]; - ld.global.f32 %f8, [directDir+4]; - ld.global.f32 %f7, [directDir]; - mul.f32 %f149, %f764, %f7; - mul.f32 %f150, %f765, %f8; - neg.f32 %f151, %f150; - sub.f32 %f152, %f151, %f149; - mul.f32 %f153, %f766, %f9; - sub.f32 %f10, %f152, %f153; - ld.global.v2.u32 {%r118, %r119}, [pixelID]; - cvt.u64.u32 %rd29, %r118; - cvt.u64.u32 %rd30, %r119; - mov.u64 %rd39, uvpos; - cvta.global.u64 %rd28, %rd39; - mov.u32 %r115, 12; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd28, %r99, %r115, %rd29, %rd30, %rd25, %rd25); - // inline asm - ld.f32 %f154, [%rd27+8]; - ld.f32 %f155, [%rd27+4]; - ld.f32 %f156, [%rd27]; - mul.f32 %f157, %f156, 0f3456BF95; - mul.f32 %f158, %f155, 0f3456BF95; - mul.f32 %f159, %f154, 0f3456BF95; - abs.f32 %f160, %f764; - div.rn.f32 %f161, %f157, %f160; - abs.f32 %f162, %f765; - div.rn.f32 %f163, %f158, %f162; - abs.f32 %f164, %f766; - div.rn.f32 %f165, %f159, %f164; - abs.f32 %f166, %f161; - abs.f32 %f167, %f163; - abs.f32 %f168, %f165; - mov.f32 %f169, 0f38D1B717; - max.f32 %f170, %f166, %f169; - max.f32 %f171, %f167, %f169; - max.f32 %f172, %f168, %f169; - fma.rn.f32 %f11, %f764, %f170, %f156; - fma.rn.f32 %f12, %f765, %f171, %f155; - fma.rn.f32 %f13, %f766, %f172, %f154; - abs.f32 %f173, %f7; - abs.f32 %f174, %f9; - setp.gt.f32 %p11, %f173, %f174; - neg.f32 %f175, %f8; - neg.f32 %f176, %f9; - selp.f32 %f177, %f175, 0f00000000, %p11; - selp.f32 %f178, %f7, %f176, %p11; - selp.f32 %f179, 0f00000000, %f8, %p11; - mul.f32 %f180, %f178, %f178; - fma.rn.f32 %f181, %f177, %f177, %f180; - fma.rn.f32 %f182, %f179, %f179, %f181; - sqrt.rn.f32 %f183, %f182; - rcp.rn.f32 %f184, %f183; - mul.f32 %f14, %f177, %f184; - mul.f32 %f15, %f178, %f184; - mul.f32 %f16, %f179, %f184; - ld.global.v2.u32 {%r122, %r123}, [pixelID]; - cvt.u64.u32 %rd35, %r122; - cvt.u64.u32 %rd36, %r123; - mov.u64 %rd40, rnd_seeds; - cvta.global.u64 %rd34, %rd40; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r99, %r100, %rd35, %rd36, %rd25, %rd25); - // inline asm - ld.global.u32 %r356, [samples]; - mov.f32 %f781, 0f00000000; - setp.lt.s32 %p12, %r356, 1; - @%p12 bra BB0_55; - - cvt.rn.f32.s32 %f186, %r356; - rcp.rn.f32 %f17, %f186; - ld.u32 %r382, [%rd33]; - mul.f32 %f18, %f11, 0f3456BF95; - mul.f32 %f19, %f12, 0f3456BF95; - mul.f32 %f20, %f13, 0f3456BF95; - mul.f32 %f187, %f7, %f15; - mul.f32 %f188, %f8, %f14; - sub.f32 %f21, %f188, %f187; - mul.f32 %f189, %f9, %f14; - mul.f32 %f190, %f7, %f16; - sub.f32 %f22, %f190, %f189; - mul.f32 %f191, %f8, %f16; - mul.f32 %f192, %f9, %f15; - sub.f32 %f23, %f192, %f191; - mov.f32 %f781, 0f00000000; - mov.u32 %r357, 0; - abs.f32 %f193, %f19; - abs.f32 %f194, %f18; - max.f32 %f195, %f194, %f193; - abs.f32 %f196, %f20; - max.f32 %f197, %f195, %f196; - -BB0_5: - setp.lt.s32 %p13, %r356, 1; - @%p13 bra BB0_54; - - cvt.rn.f32.s32 %f25, %r357; - max.f32 %f26, %f197, %f169; - mov.u32 %r359, 0; - -BB0_7: - mad.lo.s32 %r128, %r382, 1664525, 1013904223; - and.b32 %r129, %r128, 16777215; - cvt.rn.f32.u32 %f199, %r129; - fma.rn.f32 %f200, %f199, 0f33800000, %f25; - mul.f32 %f201, %f17, %f200; - mad.lo.s32 %r382, %r128, 1664525, 1013904223; - and.b32 %r130, %r382, 16777215; - cvt.rn.f32.u32 %f202, %r130; - cvt.rn.f32.s32 %f203, %r359; - fma.rn.f32 %f204, %f202, 0f33800000, %f203; - mul.f32 %f205, %f17, %f204; - sqrt.rn.f32 %f28, %f201; - mul.f32 %f775, %f205, 0f40C90FDB; - abs.f32 %f30, %f775; - setp.neu.f32 %p14, %f30, 0f7F800000; - mov.f32 %f769, %f775; - @%p14 bra BB0_9; - - mov.f32 %f206, 0f00000000; - mul.rn.f32 %f769, %f775, %f206; - -BB0_9: - mul.f32 %f207, %f769, 0f3F22F983; - cvt.rni.s32.f32 %r370, %f207; - cvt.rn.f32.s32 %f208, %r370; - neg.f32 %f209, %f208; - mov.f32 %f210, 0f3FC90FDA; - fma.rn.f32 %f211, %f209, %f210, %f769; - mov.f32 %f212, 0f33A22168; - fma.rn.f32 %f213, %f209, %f212, %f211; - mov.f32 %f214, 0f27C234C5; - fma.rn.f32 %f770, %f209, %f214, %f213; - abs.f32 %f215, %f769; - setp.leu.f32 %p15, %f215, 0f47CE4780; - @%p15 bra BB0_20; - - mov.b32 %r13, %f769; - shr.u32 %r14, %r13, 23; - shl.b32 %r133, %r13, 8; - or.b32 %r15, %r133, -2147483648; - add.u64 %rd42, %SP, 4; - cvta.to.local.u64 %rd282, %rd42; - mov.u32 %r362, 0; - mov.u64 %rd281, __cudart_i2opi_f; - mov.u32 %r361, -6; - -BB0_11: - .pragma "nounroll"; - ld.const.u32 %r136, [%rd281]; - // inline asm - { - mad.lo.cc.u32 %r134, %r136, %r15, %r362; - madc.hi.u32 %r362, %r136, %r15, 0; - } - // inline asm - st.local.u32 [%rd282], %r134; - add.s64 %rd282, %rd282, 4; - add.s64 %rd281, %rd281, 4; - add.s32 %r361, %r361, 1; - setp.ne.s32 %p16, %r361, 0; - @%p16 bra BB0_11; - - and.b32 %r139, %r14, 255; - add.s32 %r140, %r139, -128; - shr.u32 %r141, %r140, 5; - and.b32 %r20, %r13, -2147483648; - cvta.to.local.u64 %rd44, %rd42; - st.local.u32 [%rd44+24], %r362; - mov.u32 %r142, 6; - sub.s32 %r143, %r142, %r141; - mul.wide.s32 %rd45, %r143, 4; - add.s64 %rd8, %rd44, %rd45; - ld.local.u32 %r363, [%rd8]; - ld.local.u32 %r364, [%rd8+-4]; - and.b32 %r23, %r14, 31; - setp.eq.s32 %p17, %r23, 0; - @%p17 bra BB0_14; - - mov.u32 %r144, 32; - sub.s32 %r145, %r144, %r23; - shr.u32 %r146, %r364, %r145; - shl.b32 %r147, %r363, %r23; - add.s32 %r363, %r146, %r147; - ld.local.u32 %r148, [%rd8+-8]; - shr.u32 %r149, %r148, %r145; - shl.b32 %r150, %r364, %r23; - add.s32 %r364, %r149, %r150; - -BB0_14: - shr.u32 %r151, %r364, 30; - shl.b32 %r152, %r363, 2; - add.s32 %r365, %r151, %r152; - shl.b32 %r29, %r364, 2; - shr.u32 %r153, %r365, 31; - shr.u32 %r154, %r363, 30; - add.s32 %r30, %r153, %r154; - setp.eq.s32 %p18, %r153, 0; - @%p18 bra BB0_15; - bra.uni BB0_16; - -BB0_15: - mov.u32 %r366, %r20; - mov.u32 %r367, %r29; - bra.uni BB0_17; - -BB0_16: - not.b32 %r155, %r365; - neg.s32 %r367, %r29; - setp.eq.s32 %p19, %r29, 0; - selp.u32 %r156, 1, 0, %p19; - add.s32 %r365, %r156, %r155; - xor.b32 %r366, %r20, -2147483648; - -BB0_17: - clz.b32 %r369, %r365; - setp.eq.s32 %p20, %r369, 0; - shl.b32 %r157, %r365, %r369; - mov.u32 %r158, 32; - sub.s32 %r159, %r158, %r369; - shr.u32 %r160, %r367, %r159; - add.s32 %r161, %r160, %r157; - selp.b32 %r38, %r365, %r161, %p20; - mov.u32 %r162, -921707870; - mul.hi.u32 %r368, %r38, %r162; - setp.eq.s32 %p21, %r20, 0; - neg.s32 %r163, %r30; - selp.b32 %r370, %r30, %r163, %p21; - setp.lt.s32 %p22, %r368, 1; - @%p22 bra BB0_19; - - mul.lo.s32 %r164, %r38, -921707870; - shr.u32 %r165, %r164, 31; - shl.b32 %r166, %r368, 1; - add.s32 %r368, %r165, %r166; - add.s32 %r369, %r369, 1; - -BB0_19: - mov.u32 %r167, 126; - sub.s32 %r168, %r167, %r369; - shl.b32 %r169, %r168, 23; - add.s32 %r170, %r368, 1; - shr.u32 %r171, %r170, 7; - add.s32 %r172, %r171, 1; - shr.u32 %r173, %r172, 1; - add.s32 %r174, %r173, %r169; - or.b32 %r175, %r174, %r366; - mov.b32 %f770, %r175; - -BB0_20: - mul.rn.f32 %f36, %f770, %f770; - add.s32 %r46, %r370, 1; - and.b32 %r47, %r46, 1; - setp.eq.s32 %p23, %r47, 0; - @%p23 bra BB0_22; - bra.uni BB0_21; - -BB0_22: - mov.f32 %f218, 0f3C08839E; - mov.f32 %f219, 0fB94CA1F9; - fma.rn.f32 %f771, %f219, %f36, %f218; - bra.uni BB0_23; - -BB0_21: - mov.f32 %f216, 0fBAB6061A; - mov.f32 %f217, 0f37CCF5CE; - fma.rn.f32 %f771, %f217, %f36, %f216; - -BB0_23: - @%p23 bra BB0_25; - bra.uni BB0_24; - -BB0_25: - mov.f32 %f223, 0fBE2AAAA3; - fma.rn.f32 %f224, %f771, %f36, %f223; - mov.f32 %f225, 0f00000000; - fma.rn.f32 %f772, %f224, %f36, %f225; - bra.uni BB0_26; - -BB0_24: - mov.f32 %f220, 0f3D2AAAA5; - fma.rn.f32 %f221, %f771, %f36, %f220; - mov.f32 %f222, 0fBF000000; - fma.rn.f32 %f772, %f221, %f36, %f222; - -BB0_26: - fma.rn.f32 %f773, %f772, %f770, %f770; - @%p23 bra BB0_28; - - mov.f32 %f226, 0f3F800000; - fma.rn.f32 %f773, %f772, %f36, %f226; - -BB0_28: - and.b32 %r176, %r46, 2; - setp.eq.s32 %p26, %r176, 0; - @%p26 bra BB0_30; - - mov.f32 %f227, 0f00000000; - mov.f32 %f228, 0fBF800000; - fma.rn.f32 %f773, %f773, %f228, %f227; - -BB0_30: - @%p14 bra BB0_32; - - mov.f32 %f229, 0f00000000; - mul.rn.f32 %f775, %f775, %f229; - -BB0_32: - mul.f32 %f230, %f775, 0f3F22F983; - cvt.rni.s32.f32 %r380, %f230; - cvt.rn.f32.s32 %f231, %r380; - neg.f32 %f232, %f231; - fma.rn.f32 %f234, %f232, %f210, %f775; - fma.rn.f32 %f236, %f232, %f212, %f234; - fma.rn.f32 %f776, %f232, %f214, %f236; - abs.f32 %f238, %f775; - setp.leu.f32 %p28, %f238, 0f47CE4780; - @%p28 bra BB0_43; - - mov.b32 %r49, %f775; - shr.u32 %r50, %r49, 23; - shl.b32 %r179, %r49, 8; - or.b32 %r51, %r179, -2147483648; - add.u64 %rd47, %SP, 4; - cvta.to.local.u64 %rd284, %rd47; - mov.u32 %r372, 0; - mov.u64 %rd283, __cudart_i2opi_f; - mov.u32 %r371, -6; - -BB0_34: - .pragma "nounroll"; - ld.const.u32 %r182, [%rd283]; - // inline asm - { - mad.lo.cc.u32 %r180, %r182, %r51, %r372; - madc.hi.u32 %r372, %r182, %r51, 0; - } - // inline asm - st.local.u32 [%rd284], %r180; - add.s64 %rd284, %rd284, 4; - add.s64 %rd283, %rd283, 4; - add.s32 %r371, %r371, 1; - setp.ne.s32 %p29, %r371, 0; - @%p29 bra BB0_34; - - and.b32 %r185, %r50, 255; - add.s32 %r186, %r185, -128; - shr.u32 %r187, %r186, 5; - and.b32 %r56, %r49, -2147483648; - cvta.to.local.u64 %rd49, %rd47; - st.local.u32 [%rd49+24], %r372; - mov.u32 %r188, 6; - sub.s32 %r189, %r188, %r187; - mul.wide.s32 %rd50, %r189, 4; - add.s64 %rd14, %rd49, %rd50; - ld.local.u32 %r373, [%rd14]; - ld.local.u32 %r374, [%rd14+-4]; - and.b32 %r59, %r50, 31; - setp.eq.s32 %p30, %r59, 0; - @%p30 bra BB0_37; - - mov.u32 %r190, 32; - sub.s32 %r191, %r190, %r59; - shr.u32 %r192, %r374, %r191; - shl.b32 %r193, %r373, %r59; - add.s32 %r373, %r192, %r193; - ld.local.u32 %r194, [%rd14+-8]; - shr.u32 %r195, %r194, %r191; - shl.b32 %r196, %r374, %r59; - add.s32 %r374, %r195, %r196; - -BB0_37: - shr.u32 %r197, %r374, 30; - shl.b32 %r198, %r373, 2; - add.s32 %r375, %r197, %r198; - shl.b32 %r65, %r374, 2; - shr.u32 %r199, %r375, 31; - shr.u32 %r200, %r373, 30; - add.s32 %r66, %r199, %r200; - setp.eq.s32 %p31, %r199, 0; - @%p31 bra BB0_38; - bra.uni BB0_39; - -BB0_38: - mov.u32 %r376, %r56; - mov.u32 %r377, %r65; - bra.uni BB0_40; - -BB0_39: - not.b32 %r201, %r375; - neg.s32 %r377, %r65; - setp.eq.s32 %p32, %r65, 0; - selp.u32 %r202, 1, 0, %p32; - add.s32 %r375, %r202, %r201; - xor.b32 %r376, %r56, -2147483648; - -BB0_40: - clz.b32 %r379, %r375; - setp.eq.s32 %p33, %r379, 0; - shl.b32 %r203, %r375, %r379; - mov.u32 %r204, 32; - sub.s32 %r205, %r204, %r379; - shr.u32 %r206, %r377, %r205; - add.s32 %r207, %r206, %r203; - selp.b32 %r74, %r375, %r207, %p33; - mov.u32 %r208, -921707870; - mul.hi.u32 %r378, %r74, %r208; - setp.eq.s32 %p34, %r56, 0; - neg.s32 %r209, %r66; - selp.b32 %r380, %r66, %r209, %p34; - setp.lt.s32 %p35, %r378, 1; - @%p35 bra BB0_42; - - mul.lo.s32 %r210, %r74, -921707870; - shr.u32 %r211, %r210, 31; - shl.b32 %r212, %r378, 1; - add.s32 %r378, %r211, %r212; - add.s32 %r379, %r379, 1; - -BB0_42: - mov.u32 %r213, 126; - sub.s32 %r214, %r213, %r379; - shl.b32 %r215, %r214, 23; - add.s32 %r216, %r378, 1; - shr.u32 %r217, %r216, 7; - add.s32 %r218, %r217, 1; - shr.u32 %r219, %r218, 1; - add.s32 %r220, %r219, %r215; - or.b32 %r221, %r220, %r376; - mov.b32 %f776, %r221; - -BB0_43: - mul.rn.f32 %f53, %f776, %f776; - and.b32 %r82, %r380, 1; - setp.eq.s32 %p36, %r82, 0; - @%p36 bra BB0_45; - bra.uni BB0_44; - -BB0_45: - mov.f32 %f241, 0f3C08839E; - mov.f32 %f242, 0fB94CA1F9; - fma.rn.f32 %f777, %f242, %f53, %f241; - bra.uni BB0_46; - -BB0_44: - mov.f32 %f239, 0fBAB6061A; - mov.f32 %f240, 0f37CCF5CE; - fma.rn.f32 %f777, %f240, %f53, %f239; - -BB0_46: - @%p36 bra BB0_48; - bra.uni BB0_47; - -BB0_48: - mov.f32 %f246, 0fBE2AAAA3; - fma.rn.f32 %f247, %f777, %f53, %f246; - mov.f32 %f248, 0f00000000; - fma.rn.f32 %f778, %f247, %f53, %f248; - bra.uni BB0_49; - -BB0_47: - mov.f32 %f243, 0f3D2AAAA5; - fma.rn.f32 %f244, %f777, %f53, %f243; - mov.f32 %f245, 0fBF000000; - fma.rn.f32 %f778, %f244, %f53, %f245; - -BB0_49: - fma.rn.f32 %f779, %f778, %f776, %f776; - @%p36 bra BB0_51; - - mov.f32 %f249, 0f3F800000; - fma.rn.f32 %f779, %f778, %f53, %f249; - -BB0_51: - and.b32 %r222, %r380, 2; - setp.eq.s32 %p39, %r222, 0; - @%p39 bra BB0_53; - - mov.f32 %f250, 0f00000000; - mov.f32 %f251, 0fBF800000; - fma.rn.f32 %f779, %f779, %f251, %f250; - -BB0_53: - mul.f32 %f260, %f28, %f773; - add.u64 %rd51, %SP, 0; - cvta.to.local.u64 %rd52, %rd51; - mul.f32 %f261, %f260, %f260; - mov.f32 %f262, 0f3F800000; - sub.f32 %f263, %f262, %f261; - mul.f32 %f264, %f28, %f779; - mul.f32 %f265, %f264, %f264; - sub.f32 %f266, %f263, %f265; - mov.f32 %f267, 0f00000000; - max.f32 %f268, %f267, %f266; - sqrt.rn.f32 %f269, %f268; - mul.f32 %f270, %f14, %f264; - mul.f32 %f271, %f15, %f264; - mul.f32 %f272, %f16, %f264; - fma.rn.f32 %f273, %f23, %f260, %f270; - fma.rn.f32 %f274, %f22, %f260, %f271; - fma.rn.f32 %f275, %f21, %f260, %f272; - fma.rn.f32 %f276, %f7, %f269, %f273; - fma.rn.f32 %f277, %f8, %f269, %f274; - fma.rn.f32 %f278, %f9, %f269, %f275; - add.f32 %f279, %f7, %f276; - add.f32 %f280, %f8, %f277; - add.f32 %f281, %f9, %f278; - ld.global.f32 %f282, [shadowSpread]; - mul.f32 %f283, %f282, %f279; - mul.f32 %f284, %f282, %f280; - mul.f32 %f285, %f282, %f281; - sub.f32 %f286, %f283, %f7; - sub.f32 %f287, %f284, %f8; - sub.f32 %f288, %f285, %f9; - mul.f32 %f289, %f287, %f287; - fma.rn.f32 %f290, %f286, %f286, %f289; - fma.rn.f32 %f291, %f288, %f288, %f290; - sqrt.rn.f32 %f292, %f291; - rcp.rn.f32 %f293, %f292; - mul.f32 %f255, %f293, %f286; - mul.f32 %f256, %f293, %f287; - mul.f32 %f257, %f293, %f288; - ld.global.u32 %r226, [imageEnabled]; - and.b32 %r227, %r226, 32; - setp.eq.s32 %p40, %r227, 0; - selp.f32 %f294, 0f3F800000, 0f41200000, %p40; - mul.f32 %f258, %f294, %f26; - mov.u32 %r228, 1065353216; - st.local.u32 [%rd52], %r228; - ld.global.u32 %r223, [root]; - mov.u32 %r224, 1; - mov.f32 %f259, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r223, %f11, %f12, %f13, %f255, %f256, %f257, %r224, %f258, %f259, %rd51, %r100); - // inline asm - ld.local.f32 %f295, [%rd52]; - add.f32 %f781, %f781, %f295; - ld.global.u32 %r356, [samples]; - add.s32 %r359, %r359, 1; - setp.lt.s32 %p41, %r359, %r356; - @%p41 bra BB0_7; - -BB0_54: - add.s32 %r357, %r357, 1; - setp.lt.s32 %p42, %r357, %r356; - @%p42 bra BB0_5; - -BB0_55: - setp.eq.s32 %p43, %r356, 0; - mov.f32 %f783, 0f3F800000; - @%p43 bra BB0_57; - - mul.lo.s32 %r229, %r356, %r356; - cvt.rn.f32.s32 %f297, %r229; - div.rn.f32 %f783, %f781, %f297; - -BB0_57: - ld.global.f32 %f298, [directColor]; - mul.f32 %f299, %f783, %f298; - ld.global.f32 %f300, [directColor+4]; - mul.f32 %f301, %f783, %f300; - ld.global.f32 %f302, [directColor+8]; - mul.f32 %f303, %f783, %f302; - cvt.sat.f32.f32 %f304, %f10; - mul.f32 %f70, %f299, %f304; - mul.f32 %f71, %f301, %f304; - mul.f32 %f72, %f303, %f304; - mul.f32 %f305, %f10, 0f40800000; - cvt.sat.f32.f32 %f306, %f305; - mul.f32 %f307, %f299, %f306; - mul.f32 %f308, %f301, %f306; - mul.f32 %f309, %f303, %f306; - mul.f32 %f73, %f307, 0f3E800000; - mul.f32 %f74, %f308, 0f3E800000; - mul.f32 %f75, %f309, 0f3E800000; - ld.global.u32 %r385, [imageEnabled]; - and.b32 %r230, %r385, 8; - setp.eq.s32 %p44, %r230, 0; - @%p44 bra BB0_70; - - cvt.u64.u32 %rd55, %r2; - cvt.u64.u32 %rd56, %r3; - mov.u64 %rd59, image_Mask; - cvta.global.u64 %rd54, %rd59; - // inline asm - call (%rd53), _rt_buffer_get_64, (%rd54, %r99, %r99, %rd55, %rd56, %rd25, %rd25); - // inline asm - abs.f32 %f77, %f783; - setp.lt.f32 %p45, %f77, 0f00800000; - mul.f32 %f315, %f77, 0f4B800000; - selp.f32 %f316, 0fC3170000, 0fC2FE0000, %p45; - selp.f32 %f317, %f315, %f77, %p45; - mov.b32 %r233, %f317; - and.b32 %r234, %r233, 8388607; - or.b32 %r235, %r234, 1065353216; - mov.b32 %f318, %r235; - shr.u32 %r236, %r233, 23; - cvt.rn.f32.u32 %f319, %r236; - add.f32 %f320, %f316, %f319; - setp.gt.f32 %p46, %f318, 0f3FB504F3; - mul.f32 %f321, %f318, 0f3F000000; - add.f32 %f322, %f320, 0f3F800000; - selp.f32 %f323, %f321, %f318, %p46; - selp.f32 %f324, %f322, %f320, %p46; - add.f32 %f325, %f323, 0fBF800000; - add.f32 %f311, %f323, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f310,%f311; - // inline asm - add.f32 %f326, %f325, %f325; - mul.f32 %f327, %f310, %f326; - mul.f32 %f328, %f327, %f327; - mov.f32 %f329, 0f3C4CAF63; - mov.f32 %f330, 0f3B18F0FE; - fma.rn.f32 %f331, %f330, %f328, %f329; - mov.f32 %f332, 0f3DAAAABD; - fma.rn.f32 %f333, %f331, %f328, %f332; - mul.rn.f32 %f334, %f333, %f328; - mul.rn.f32 %f335, %f334, %f327; - sub.f32 %f336, %f325, %f327; - neg.f32 %f337, %f327; - add.f32 %f338, %f336, %f336; - fma.rn.f32 %f339, %f337, %f325, %f338; - mul.rn.f32 %f340, %f310, %f339; - add.f32 %f341, %f335, %f327; - sub.f32 %f342, %f327, %f341; - add.f32 %f343, %f335, %f342; - add.f32 %f344, %f340, %f343; - add.f32 %f345, %f341, %f344; - sub.f32 %f346, %f341, %f345; - add.f32 %f347, %f344, %f346; - mov.f32 %f348, 0f3F317200; - mul.rn.f32 %f349, %f324, %f348; - mov.f32 %f350, 0f35BFBE8E; - mul.rn.f32 %f351, %f324, %f350; - add.f32 %f352, %f349, %f345; - sub.f32 %f353, %f349, %f352; - add.f32 %f354, %f345, %f353; - add.f32 %f355, %f347, %f354; - add.f32 %f356, %f351, %f355; - add.f32 %f357, %f352, %f356; - sub.f32 %f358, %f352, %f357; - add.f32 %f359, %f356, %f358; - mov.f32 %f360, 0f3EE8BA2E; - mul.rn.f32 %f361, %f360, %f357; - neg.f32 %f362, %f361; - fma.rn.f32 %f363, %f360, %f357, %f362; - fma.rn.f32 %f364, %f360, %f359, %f363; - mov.f32 %f365, 0f00000000; - fma.rn.f32 %f366, %f365, %f357, %f364; - add.rn.f32 %f367, %f361, %f366; - neg.f32 %f368, %f367; - add.rn.f32 %f369, %f361, %f368; - add.rn.f32 %f370, %f369, %f366; - mov.b32 %r237, %f367; - setp.eq.s32 %p47, %r237, 1118925336; - add.s32 %r238, %r237, -1; - mov.b32 %f371, %r238; - add.f32 %f372, %f370, 0f37000000; - selp.f32 %f373, %f371, %f367, %p47; - selp.f32 %f78, %f372, %f370, %p47; - mul.f32 %f374, %f373, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f375, %f374; - mov.f32 %f376, 0fBF317200; - fma.rn.f32 %f377, %f375, %f376, %f373; - mov.f32 %f378, 0fB5BFBE8E; - fma.rn.f32 %f379, %f375, %f378, %f377; - mul.f32 %f380, %f379, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f381, %f380; - add.f32 %f382, %f375, 0f00000000; - ex2.approx.f32 %f383, %f382; - mul.f32 %f384, %f381, %f383; - setp.lt.f32 %p48, %f373, 0fC2D20000; - selp.f32 %f385, 0f00000000, %f384, %p48; - setp.gt.f32 %p49, %f373, 0f42D20000; - selp.f32 %f784, 0f7F800000, %f385, %p49; - setp.eq.f32 %p50, %f784, 0f7F800000; - @%p50 bra BB0_60; - - fma.rn.f32 %f784, %f784, %f78, %f784; - -BB0_60: - mov.f32 %f756, 0f3E68BA2E; - cvt.rzi.f32.f32 %f755, %f756; - fma.rn.f32 %f754, %f755, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f753, %f754; - setp.lt.f32 %p51, %f783, 0f00000000; - setp.eq.f32 %p52, %f753, 0f3F800000; - and.pred %p1, %p51, %p52; - mov.b32 %r239, %f784; - xor.b32 %r240, %r239, -2147483648; - mov.b32 %f386, %r240; - selp.f32 %f786, %f386, %f784, %p1; - setp.eq.f32 %p53, %f783, 0f00000000; - @%p53 bra BB0_63; - bra.uni BB0_61; - -BB0_63: - add.f32 %f389, %f783, %f783; - selp.f32 %f786, %f389, 0f00000000, %p52; - bra.uni BB0_64; - -BB0_128: - mov.u64 %rd200, image_HDR; - cvta.global.u64 %rd195, %rd200; - mov.u32 %r326, 8; - // inline asm - call (%rd194), _rt_buffer_get_64, (%rd195, %r99, %r326, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f693, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs98, %f693;} - - // inline asm - mov.u16 %rs99, 0; - st.v4.u16 [%rd194], {%rs98, %rs98, %rs98, %rs99}; - -BB0_129: - ld.global.u32 %r327, [additive]; - setp.eq.s32 %p120, %r327, 0; - @%p120 bra BB0_131; - - mov.u64 %rd213, image_RNM0; - cvta.global.u64 %rd202, %rd213; - mov.u32 %r331, 8; - // inline asm - call (%rd201), _rt_buffer_get_64, (%rd202, %r99, %r331, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs106, %rs107, %rs108, %rs109}, [%rd201]; - // inline asm - { cvt.f32.f16 %f694, %rs106;} - - // inline asm - // inline asm - { cvt.f32.f16 %f695, %rs107;} - - // inline asm - // inline asm - { cvt.f32.f16 %f696, %rs108;} - - // inline asm - // inline asm - call (%rd207), _rt_buffer_get_64, (%rd202, %r99, %r331, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f697, %f694, 0f00000000; - add.f32 %f698, %f695, 0f00000000; - add.f32 %f699, %f696, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs105, %f699;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs104, %f698;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs103, %f697;} - - // inline asm - mov.u16 %rs110, 0; - st.v4.u16 [%rd207], {%rs103, %rs104, %rs105, %rs110}; - bra.uni BB0_132; - -BB0_131: - mov.u64 %rd220, image_RNM0; - cvta.global.u64 %rd215, %rd220; - mov.u32 %r333, 8; - // inline asm - call (%rd214), _rt_buffer_get_64, (%rd215, %r99, %r333, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f700, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f700;} - - // inline asm - mov.u16 %rs112, 0; - st.v4.u16 [%rd214], {%rs111, %rs111, %rs111, %rs112}; - -BB0_132: - ld.global.u32 %r334, [additive]; - setp.eq.s32 %p121, %r334, 0; - @%p121 bra BB0_134; - - mov.u64 %rd233, image_RNM1; - cvta.global.u64 %rd222, %rd233; - mov.u32 %r338, 8; - // inline asm - call (%rd221), _rt_buffer_get_64, (%rd222, %r99, %r338, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs119, %rs120, %rs121, %rs122}, [%rd221]; - // inline asm - { cvt.f32.f16 %f701, %rs119;} - - // inline asm - // inline asm - { cvt.f32.f16 %f702, %rs120;} - - // inline asm - // inline asm - { cvt.f32.f16 %f703, %rs121;} - - // inline asm - // inline asm - call (%rd227), _rt_buffer_get_64, (%rd222, %r99, %r338, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f704, %f701, 0f00000000; - add.f32 %f705, %f702, 0f00000000; - add.f32 %f706, %f703, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs118, %f706;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs117, %f705;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs116, %f704;} - - // inline asm - mov.u16 %rs123, 0; - st.v4.u16 [%rd227], {%rs116, %rs117, %rs118, %rs123}; - bra.uni BB0_135; - -BB0_134: - mov.u64 %rd240, image_RNM1; - cvta.global.u64 %rd235, %rd240; - mov.u32 %r340, 8; - // inline asm - call (%rd234), _rt_buffer_get_64, (%rd235, %r99, %r340, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f707, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs124, %f707;} - - // inline asm - mov.u16 %rs125, 0; - st.v4.u16 [%rd234], {%rs124, %rs124, %rs124, %rs125}; - -BB0_135: - ld.global.u32 %r341, [additive]; - setp.eq.s32 %p122, %r341, 0; - @%p122 bra BB0_137; - - mov.u64 %rd253, image_RNM2; - cvta.global.u64 %rd242, %rd253; - mov.u32 %r345, 8; - // inline asm - call (%rd241), _rt_buffer_get_64, (%rd242, %r99, %r345, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs132, %rs133, %rs134, %rs135}, [%rd241]; - // inline asm - { cvt.f32.f16 %f708, %rs132;} - - // inline asm - // inline asm - { cvt.f32.f16 %f709, %rs133;} - - // inline asm - // inline asm - { cvt.f32.f16 %f710, %rs134;} - - // inline asm - // inline asm - call (%rd247), _rt_buffer_get_64, (%rd242, %r99, %r345, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f711, %f708, 0f00000000; - add.f32 %f712, %f709, 0f00000000; - add.f32 %f713, %f710, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs131, %f713;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs130, %f712;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs129, %f711;} - - // inline asm - mov.u16 %rs136, 0; - st.v4.u16 [%rd247], {%rs129, %rs130, %rs131, %rs136}; - bra.uni BB0_138; - -BB0_137: - mov.u64 %rd260, image_RNM2; - cvta.global.u64 %rd255, %rd260; - mov.u32 %r347, 8; - // inline asm - call (%rd254), _rt_buffer_get_64, (%rd255, %r99, %r347, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f714, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs137, %f714;} - - // inline asm - mov.u16 %rs138, 0; - st.v4.u16 [%rd254], {%rs137, %rs137, %rs137, %rs138}; - -BB0_138: - ld.global.u32 %r348, [additive]; - setp.eq.s32 %p123, %r348, 0; - @%p123 bra BB0_140; - - mov.u64 %rd273, image_RNM3; - cvta.global.u64 %rd262, %rd273; - mov.u32 %r352, 8; - // inline asm - call (%rd261), _rt_buffer_get_64, (%rd262, %r99, %r352, %rd18, %rd19, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs145, %rs146, %rs147, %rs148}, [%rd261]; - // inline asm - { cvt.f32.f16 %f715, %rs145;} - - // inline asm - // inline asm - { cvt.f32.f16 %f716, %rs146;} - - // inline asm - // inline asm - { cvt.f32.f16 %f717, %rs147;} - - // inline asm - // inline asm - call (%rd267), _rt_buffer_get_64, (%rd262, %r99, %r352, %rd18, %rd19, %rd25, %rd25); - // inline asm - add.f32 %f718, %f715, 0f00000000; - add.f32 %f719, %f716, 0f00000000; - add.f32 %f720, %f717, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs144, %f720;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs143, %f719;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs142, %f718;} - - // inline asm - mov.u16 %rs149, 0; - st.v4.u16 [%rd267], {%rs142, %rs143, %rs144, %rs149}; - bra.uni BB0_141; - -BB0_140: - mov.u64 %rd280, image_RNM3; - cvta.global.u64 %rd275, %rd280; - mov.u32 %r354, 8; - // inline asm - call (%rd274), _rt_buffer_get_64, (%rd275, %r99, %r354, %rd18, %rd19, %rd25, %rd25); - // inline asm - mov.f32 %f721, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs150, %f721;} - - // inline asm - mov.u16 %rs151, 0; - st.v4.u16 [%rd274], {%rs150, %rs150, %rs150, %rs151}; - bra.uni BB0_141; - -BB0_61: - setp.geu.f32 %p54, %f783, 0f00000000; - @%p54 bra BB0_64; - - mov.f32 %f760, 0f3EE8BA2E; - cvt.rzi.f32.f32 %f388, %f760; - setp.neu.f32 %p55, %f388, 0f3EE8BA2E; - selp.f32 %f786, 0f7FFFFFFF, %f786, %p55; - -BB0_64: - abs.f32 %f757, %f783; - add.f32 %f390, %f757, 0f3EE8BA2E; - mov.b32 %r241, %f390; - setp.lt.s32 %p57, %r241, 2139095040; - @%p57 bra BB0_69; - - abs.f32 %f758, %f783; - setp.gtu.f32 %p58, %f758, 0f7F800000; - @%p58 bra BB0_68; - bra.uni BB0_66; - -BB0_68: - add.f32 %f786, %f783, 0f3EE8BA2E; - bra.uni BB0_69; - -BB0_66: - abs.f32 %f759, %f783; - setp.neu.f32 %p59, %f759, 0f7F800000; - @%p59 bra BB0_69; - - selp.f32 %f786, 0fFF800000, 0f7F800000, %p1; - -BB0_69: - mul.f32 %f391, %f786, 0f437F0000; - setp.eq.f32 %p60, %f783, 0f3F800000; - selp.f32 %f392, 0f437F0000, %f391, %p60; - cvt.rzi.u32.f32 %r242, %f392; - cvt.u16.u32 %rs14, %r242; - mov.u16 %rs15, 255; - st.v2.u8 [%rd53], {%rs14, %rs15}; - ld.global.u32 %r385, [imageEnabled]; - -BB0_70: - and.b32 %r243, %r385, 1; - setp.eq.b32 %p61, %r243, 1; - @!%p61 bra BB0_105; - bra.uni BB0_71; - -BB0_71: - abs.f32 %f90, %f70; - setp.lt.f32 %p62, %f90, 0f00800000; - mul.f32 %f398, %f90, 0f4B800000; - selp.f32 %f399, 0fC3170000, 0fC2FE0000, %p62; - selp.f32 %f400, %f398, %f90, %p62; - mov.b32 %r244, %f400; - and.b32 %r245, %r244, 8388607; - or.b32 %r246, %r245, 1065353216; - mov.b32 %f401, %r246; - shr.u32 %r247, %r244, 23; - cvt.rn.f32.u32 %f402, %r247; - add.f32 %f403, %f399, %f402; - setp.gt.f32 %p63, %f401, 0f3FB504F3; - mul.f32 %f404, %f401, 0f3F000000; - add.f32 %f405, %f403, 0f3F800000; - selp.f32 %f406, %f404, %f401, %p63; - selp.f32 %f407, %f405, %f403, %p63; - add.f32 %f408, %f406, 0fBF800000; - add.f32 %f394, %f406, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f393,%f394; - // inline asm - add.f32 %f409, %f408, %f408; - mul.f32 %f410, %f393, %f409; - mul.f32 %f411, %f410, %f410; - mov.f32 %f412, 0f3C4CAF63; - mov.f32 %f413, 0f3B18F0FE; - fma.rn.f32 %f414, %f413, %f411, %f412; - mov.f32 %f415, 0f3DAAAABD; - fma.rn.f32 %f416, %f414, %f411, %f415; - mul.rn.f32 %f417, %f416, %f411; - mul.rn.f32 %f418, %f417, %f410; - sub.f32 %f419, %f408, %f410; - neg.f32 %f420, %f410; - add.f32 %f421, %f419, %f419; - fma.rn.f32 %f422, %f420, %f408, %f421; - mul.rn.f32 %f423, %f393, %f422; - add.f32 %f424, %f418, %f410; - sub.f32 %f425, %f410, %f424; - add.f32 %f426, %f418, %f425; - add.f32 %f427, %f423, %f426; - add.f32 %f428, %f424, %f427; - sub.f32 %f429, %f424, %f428; - add.f32 %f430, %f427, %f429; - mov.f32 %f431, 0f3F317200; - mul.rn.f32 %f432, %f407, %f431; - mov.f32 %f433, 0f35BFBE8E; - mul.rn.f32 %f434, %f407, %f433; - add.f32 %f435, %f432, %f428; - sub.f32 %f436, %f432, %f435; - add.f32 %f437, %f428, %f436; - add.f32 %f438, %f430, %f437; - add.f32 %f439, %f434, %f438; - add.f32 %f440, %f435, %f439; - sub.f32 %f441, %f435, %f440; - add.f32 %f442, %f439, %f441; - mov.f32 %f443, 0f3EE66666; - mul.rn.f32 %f444, %f443, %f440; - neg.f32 %f445, %f444; - fma.rn.f32 %f446, %f443, %f440, %f445; - fma.rn.f32 %f447, %f443, %f442, %f446; - mov.f32 %f448, 0f00000000; - fma.rn.f32 %f449, %f448, %f440, %f447; - add.rn.f32 %f450, %f444, %f449; - neg.f32 %f451, %f450; - add.rn.f32 %f452, %f444, %f451; - add.rn.f32 %f453, %f452, %f449; - mov.b32 %r248, %f450; - setp.eq.s32 %p64, %r248, 1118925336; - add.s32 %r249, %r248, -1; - mov.b32 %f454, %r249; - add.f32 %f455, %f453, 0f37000000; - selp.f32 %f456, %f454, %f450, %p64; - selp.f32 %f91, %f455, %f453, %p64; - mul.f32 %f457, %f456, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f458, %f457; - mov.f32 %f459, 0fBF317200; - fma.rn.f32 %f460, %f458, %f459, %f456; - mov.f32 %f461, 0fB5BFBE8E; - fma.rn.f32 %f462, %f458, %f461, %f460; - mul.f32 %f463, %f462, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f464, %f463; - add.f32 %f465, %f458, 0f00000000; - ex2.approx.f32 %f466, %f465; - mul.f32 %f467, %f464, %f466; - setp.lt.f32 %p65, %f456, 0fC2D20000; - selp.f32 %f468, 0f00000000, %f467, %p65; - setp.gt.f32 %p66, %f456, 0f42D20000; - selp.f32 %f787, 0f7F800000, %f468, %p66; - setp.eq.f32 %p67, %f787, 0f7F800000; - @%p67 bra BB0_73; - - fma.rn.f32 %f787, %f787, %f91, %f787; - -BB0_73: - mov.f32 %f725, 0f3E666666; - cvt.rzi.f32.f32 %f724, %f725; - fma.rn.f32 %f723, %f724, 0fC0000000, 0f3EE66666; - abs.f32 %f722, %f723; - setp.lt.f32 %p68, %f70, 0f00000000; - setp.eq.f32 %p69, %f722, 0f3F800000; - and.pred %p2, %p68, %p69; - mov.b32 %r250, %f787; - xor.b32 %r251, %r250, -2147483648; - mov.b32 %f469, %r251; - selp.f32 %f789, %f469, %f787, %p2; - setp.eq.f32 %p70, %f70, 0f00000000; - @%p70 bra BB0_76; - bra.uni BB0_74; - -BB0_76: - add.f32 %f472, %f70, %f70; - selp.f32 %f789, %f472, 0f00000000, %p69; - bra.uni BB0_77; - -BB0_74: - setp.geu.f32 %p71, %f70, 0f00000000; - @%p71 bra BB0_77; - - mov.f32 %f749, 0f3EE66666; - cvt.rzi.f32.f32 %f471, %f749; - setp.neu.f32 %p72, %f471, 0f3EE66666; - selp.f32 %f789, 0f7FFFFFFF, %f789, %p72; - -BB0_77: - abs.f32 %f726, %f70; - add.f32 %f473, %f726, 0f3EE66666; - mov.b32 %r252, %f473; - setp.lt.s32 %p74, %r252, 2139095040; - @%p74 bra BB0_82; - - abs.f32 %f747, %f70; - setp.gtu.f32 %p75, %f747, 0f7F800000; - @%p75 bra BB0_81; - bra.uni BB0_79; - -BB0_81: - add.f32 %f789, %f70, 0f3EE66666; - bra.uni BB0_82; - -BB0_79: - abs.f32 %f748, %f70; - setp.neu.f32 %p76, %f748, 0f7F800000; - @%p76 bra BB0_82; - - selp.f32 %f789, 0fFF800000, 0f7F800000, %p2; - -BB0_82: - mov.f32 %f735, 0fB5BFBE8E; - mov.f32 %f734, 0fBF317200; - mov.f32 %f733, 0f00000000; - mov.f32 %f732, 0f35BFBE8E; - mov.f32 %f731, 0f3F317200; - mov.f32 %f730, 0f3DAAAABD; - mov.f32 %f729, 0f3C4CAF63; - mov.f32 %f728, 0f3B18F0FE; - mov.f32 %f727, 0f3EE66666; - setp.eq.f32 %p77, %f70, 0f3F800000; - selp.f32 %f102, 0f3F800000, %f789, %p77; - abs.f32 %f103, %f71; - setp.lt.f32 %p78, %f103, 0f00800000; - mul.f32 %f476, %f103, 0f4B800000; - selp.f32 %f477, 0fC3170000, 0fC2FE0000, %p78; - selp.f32 %f478, %f476, %f103, %p78; - mov.b32 %r253, %f478; - and.b32 %r254, %r253, 8388607; - or.b32 %r255, %r254, 1065353216; - mov.b32 %f479, %r255; - shr.u32 %r256, %r253, 23; - cvt.rn.f32.u32 %f480, %r256; - add.f32 %f481, %f477, %f480; - setp.gt.f32 %p79, %f479, 0f3FB504F3; - mul.f32 %f482, %f479, 0f3F000000; - add.f32 %f483, %f481, 0f3F800000; - selp.f32 %f484, %f482, %f479, %p79; - selp.f32 %f485, %f483, %f481, %p79; - add.f32 %f486, %f484, 0fBF800000; - add.f32 %f475, %f484, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f474,%f475; - // inline asm - add.f32 %f487, %f486, %f486; - mul.f32 %f488, %f474, %f487; - mul.f32 %f489, %f488, %f488; - fma.rn.f32 %f492, %f728, %f489, %f729; - fma.rn.f32 %f494, %f492, %f489, %f730; - mul.rn.f32 %f495, %f494, %f489; - mul.rn.f32 %f496, %f495, %f488; - sub.f32 %f497, %f486, %f488; - neg.f32 %f498, %f488; - add.f32 %f499, %f497, %f497; - fma.rn.f32 %f500, %f498, %f486, %f499; - mul.rn.f32 %f501, %f474, %f500; - add.f32 %f502, %f496, %f488; - sub.f32 %f503, %f488, %f502; - add.f32 %f504, %f496, %f503; - add.f32 %f505, %f501, %f504; - add.f32 %f506, %f502, %f505; - sub.f32 %f507, %f502, %f506; - add.f32 %f508, %f505, %f507; - mul.rn.f32 %f510, %f485, %f731; - mul.rn.f32 %f512, %f485, %f732; - add.f32 %f513, %f510, %f506; - sub.f32 %f514, %f510, %f513; - add.f32 %f515, %f506, %f514; - add.f32 %f516, %f508, %f515; - add.f32 %f517, %f512, %f516; - add.f32 %f518, %f513, %f517; - sub.f32 %f519, %f513, %f518; - add.f32 %f520, %f517, %f519; - mul.rn.f32 %f522, %f727, %f518; - neg.f32 %f523, %f522; - fma.rn.f32 %f524, %f727, %f518, %f523; - fma.rn.f32 %f525, %f727, %f520, %f524; - fma.rn.f32 %f527, %f733, %f518, %f525; - add.rn.f32 %f528, %f522, %f527; - neg.f32 %f529, %f528; - add.rn.f32 %f530, %f522, %f529; - add.rn.f32 %f531, %f530, %f527; - mov.b32 %r257, %f528; - setp.eq.s32 %p80, %r257, 1118925336; - add.s32 %r258, %r257, -1; - mov.b32 %f532, %r258; - add.f32 %f533, %f531, 0f37000000; - selp.f32 %f534, %f532, %f528, %p80; - selp.f32 %f104, %f533, %f531, %p80; - mul.f32 %f535, %f534, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f536, %f535; - fma.rn.f32 %f538, %f536, %f734, %f534; - fma.rn.f32 %f540, %f536, %f735, %f538; - mul.f32 %f541, %f540, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f542, %f541; - add.f32 %f543, %f536, 0f00000000; - ex2.approx.f32 %f544, %f543; - mul.f32 %f545, %f542, %f544; - setp.lt.f32 %p81, %f534, 0fC2D20000; - selp.f32 %f546, 0f00000000, %f545, %p81; - setp.gt.f32 %p82, %f534, 0f42D20000; - selp.f32 %f790, 0f7F800000, %f546, %p82; - setp.eq.f32 %p83, %f790, 0f7F800000; - @%p83 bra BB0_84; - - fma.rn.f32 %f790, %f790, %f104, %f790; - -BB0_84: - setp.lt.f32 %p84, %f71, 0f00000000; - and.pred %p3, %p84, %p69; - mov.b32 %r259, %f790; - xor.b32 %r260, %r259, -2147483648; - mov.b32 %f547, %r260; - selp.f32 %f792, %f547, %f790, %p3; - setp.eq.f32 %p86, %f71, 0f00000000; - @%p86 bra BB0_87; - bra.uni BB0_85; - -BB0_87: - add.f32 %f550, %f71, %f71; - selp.f32 %f792, %f550, 0f00000000, %p69; - bra.uni BB0_88; - -BB0_85: - setp.geu.f32 %p87, %f71, 0f00000000; - @%p87 bra BB0_88; - - mov.f32 %f746, 0f3EE66666; - cvt.rzi.f32.f32 %f549, %f746; - setp.neu.f32 %p88, %f549, 0f3EE66666; - selp.f32 %f792, 0f7FFFFFFF, %f792, %p88; - -BB0_88: - abs.f32 %f750, %f71; - add.f32 %f551, %f750, 0f3EE66666; - mov.b32 %r261, %f551; - setp.lt.s32 %p90, %r261, 2139095040; - @%p90 bra BB0_93; - - abs.f32 %f751, %f71; - setp.gtu.f32 %p91, %f751, 0f7F800000; - @%p91 bra BB0_92; - bra.uni BB0_90; - -BB0_92: - add.f32 %f792, %f71, 0f3EE66666; - bra.uni BB0_93; - -BB0_90: - abs.f32 %f752, %f71; - setp.neu.f32 %p92, %f752, 0f7F800000; - @%p92 bra BB0_93; - - selp.f32 %f792, 0fFF800000, 0f7F800000, %p3; - -BB0_93: - mov.f32 %f744, 0fB5BFBE8E; - mov.f32 %f743, 0fBF317200; - mov.f32 %f742, 0f00000000; - mov.f32 %f741, 0f35BFBE8E; - mov.f32 %f740, 0f3F317200; - mov.f32 %f739, 0f3DAAAABD; - mov.f32 %f738, 0f3C4CAF63; - mov.f32 %f737, 0f3B18F0FE; - mov.f32 %f736, 0f3EE66666; - setp.eq.f32 %p93, %f71, 0f3F800000; - selp.f32 %f115, 0f3F800000, %f792, %p93; - abs.f32 %f116, %f72; - setp.lt.f32 %p94, %f116, 0f00800000; - mul.f32 %f554, %f116, 0f4B800000; - selp.f32 %f555, 0fC3170000, 0fC2FE0000, %p94; - selp.f32 %f556, %f554, %f116, %p94; - mov.b32 %r262, %f556; - and.b32 %r263, %r262, 8388607; - or.b32 %r264, %r263, 1065353216; - mov.b32 %f557, %r264; - shr.u32 %r265, %r262, 23; - cvt.rn.f32.u32 %f558, %r265; - add.f32 %f559, %f555, %f558; - setp.gt.f32 %p95, %f557, 0f3FB504F3; - mul.f32 %f560, %f557, 0f3F000000; - add.f32 %f561, %f559, 0f3F800000; - selp.f32 %f562, %f560, %f557, %p95; - selp.f32 %f563, %f561, %f559, %p95; - add.f32 %f564, %f562, 0fBF800000; - add.f32 %f553, %f562, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f552,%f553; - // inline asm - add.f32 %f565, %f564, %f564; - mul.f32 %f566, %f552, %f565; - mul.f32 %f567, %f566, %f566; - fma.rn.f32 %f570, %f737, %f567, %f738; - fma.rn.f32 %f572, %f570, %f567, %f739; - mul.rn.f32 %f573, %f572, %f567; - mul.rn.f32 %f574, %f573, %f566; - sub.f32 %f575, %f564, %f566; - neg.f32 %f576, %f566; - add.f32 %f577, %f575, %f575; - fma.rn.f32 %f578, %f576, %f564, %f577; - mul.rn.f32 %f579, %f552, %f578; - add.f32 %f580, %f574, %f566; - sub.f32 %f581, %f566, %f580; - add.f32 %f582, %f574, %f581; - add.f32 %f583, %f579, %f582; - add.f32 %f584, %f580, %f583; - sub.f32 %f585, %f580, %f584; - add.f32 %f586, %f583, %f585; - mul.rn.f32 %f588, %f563, %f740; - mul.rn.f32 %f590, %f563, %f741; - add.f32 %f591, %f588, %f584; - sub.f32 %f592, %f588, %f591; - add.f32 %f593, %f584, %f592; - add.f32 %f594, %f586, %f593; - add.f32 %f595, %f590, %f594; - add.f32 %f596, %f591, %f595; - sub.f32 %f597, %f591, %f596; - add.f32 %f598, %f595, %f597; - mul.rn.f32 %f600, %f736, %f596; - neg.f32 %f601, %f600; - fma.rn.f32 %f602, %f736, %f596, %f601; - fma.rn.f32 %f603, %f736, %f598, %f602; - fma.rn.f32 %f605, %f742, %f596, %f603; - add.rn.f32 %f606, %f600, %f605; - neg.f32 %f607, %f606; - add.rn.f32 %f608, %f600, %f607; - add.rn.f32 %f609, %f608, %f605; - mov.b32 %r266, %f606; - setp.eq.s32 %p96, %r266, 1118925336; - add.s32 %r267, %r266, -1; - mov.b32 %f610, %r267; - add.f32 %f611, %f609, 0f37000000; - selp.f32 %f612, %f610, %f606, %p96; - selp.f32 %f117, %f611, %f609, %p96; - mul.f32 %f613, %f612, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f614, %f613; - fma.rn.f32 %f616, %f614, %f743, %f612; - fma.rn.f32 %f618, %f614, %f744, %f616; - mul.f32 %f619, %f618, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f620, %f619; - add.f32 %f621, %f614, 0f00000000; - ex2.approx.f32 %f622, %f621; - mul.f32 %f623, %f620, %f622; - setp.lt.f32 %p97, %f612, 0fC2D20000; - selp.f32 %f624, 0f00000000, %f623, %p97; - setp.gt.f32 %p98, %f612, 0f42D20000; - selp.f32 %f793, 0f7F800000, %f624, %p98; - setp.eq.f32 %p99, %f793, 0f7F800000; - @%p99 bra BB0_95; - - fma.rn.f32 %f793, %f793, %f117, %f793; - -BB0_95: - setp.lt.f32 %p100, %f72, 0f00000000; - and.pred %p4, %p100, %p69; - mov.b32 %r268, %f793; - xor.b32 %r269, %r268, -2147483648; - mov.b32 %f625, %r269; - selp.f32 %f795, %f625, %f793, %p4; - setp.eq.f32 %p102, %f72, 0f00000000; - @%p102 bra BB0_98; - bra.uni BB0_96; - -BB0_98: - add.f32 %f628, %f72, %f72; - selp.f32 %f795, %f628, 0f00000000, %p69; - bra.uni BB0_99; - -BB0_96: - setp.geu.f32 %p103, %f72, 0f00000000; - @%p103 bra BB0_99; - - mov.f32 %f745, 0f3EE66666; - cvt.rzi.f32.f32 %f627, %f745; - setp.neu.f32 %p104, %f627, 0f3EE66666; - selp.f32 %f795, 0f7FFFFFFF, %f795, %p104; - -BB0_99: - abs.f32 %f761, %f72; - add.f32 %f629, %f761, 0f3EE66666; - mov.b32 %r270, %f629; - setp.lt.s32 %p106, %r270, 2139095040; - @%p106 bra BB0_104; - - abs.f32 %f762, %f72; - setp.gtu.f32 %p107, %f762, 0f7F800000; - @%p107 bra BB0_103; - bra.uni BB0_101; - -BB0_103: - add.f32 %f795, %f72, 0f3EE66666; - bra.uni BB0_104; - -BB0_101: - abs.f32 %f763, %f72; - setp.neu.f32 %p108, %f763, 0f7F800000; - @%p108 bra BB0_104; - - selp.f32 %f795, 0fFF800000, 0f7F800000, %p4; - -BB0_104: - mov.u32 %r355, 4; - setp.eq.f32 %p109, %f72, 0f3F800000; - selp.f32 %f630, 0f3F800000, %f795, %p109; - cvt.u64.u32 %rd63, %r3; - cvt.u64.u32 %rd62, %r2; - mov.u64 %rd66, image; - cvta.global.u64 %rd61, %rd66; - // inline asm - call (%rd60), _rt_buffer_get_64, (%rd61, %r99, %r355, %rd62, %rd63, %rd25, %rd25); - // inline asm - cvt.sat.f32.f32 %f631, %f630; - mul.f32 %f632, %f631, 0f437FFD71; - cvt.rzi.u32.f32 %r273, %f632; - cvt.sat.f32.f32 %f633, %f115; - mul.f32 %f634, %f633, 0f437FFD71; - cvt.rzi.u32.f32 %r274, %f634; - cvt.sat.f32.f32 %f635, %f102; - mul.f32 %f636, %f635, 0f437FFD71; - cvt.rzi.u32.f32 %r275, %f636; - cvt.u16.u32 %rs16, %r273; - cvt.u16.u32 %rs17, %r275; - cvt.u16.u32 %rs18, %r274; - mov.u16 %rs19, 255; - st.v4.u8 [%rd60], {%rs16, %rs18, %rs17, %rs19}; - ld.global.u32 %r385, [imageEnabled]; - -BB0_105: - cvt.u64.u32 %rd16, %r2; - cvt.u64.u32 %rd17, %r3; - and.b32 %r276, %r385, 4; - setp.eq.s32 %p110, %r276, 0; - @%p110 bra BB0_109; - - ld.global.u32 %r277, [additive]; - setp.eq.s32 %p111, %r277, 0; - mov.f32 %f637, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs20, %f637;} - - // inline asm - @%p111 bra BB0_108; - - mov.u64 %rd79, image_HDR; - cvta.global.u64 %rd68, %rd79; - mov.u32 %r281, 8; - // inline asm - call (%rd67), _rt_buffer_get_64, (%rd68, %r99, %r281, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs27, %rs28, %rs29, %rs30}, [%rd67]; - // inline asm - { cvt.f32.f16 %f638, %rs27;} - - // inline asm - // inline asm - { cvt.f32.f16 %f639, %rs28;} - - // inline asm - // inline asm - { cvt.f32.f16 %f640, %rs29;} - - // inline asm - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd68, %r99, %r281, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f641, %f70, %f638; - add.f32 %f642, %f71, %f639; - add.f32 %f643, %f72, %f640; - // inline asm - { cvt.rn.f16.f32 %rs26, %f643;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f642;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs24, %f641;} - - // inline asm - st.v4.u16 [%rd73], {%rs24, %rs25, %rs26, %rs20}; - bra.uni BB0_109; - -BB0_108: - mov.u64 %rd86, image_HDR; - cvta.global.u64 %rd81, %rd86; - mov.u32 %r283, 8; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r99, %r283, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs33, %f72;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs32, %f71;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs31, %f70;} - - // inline asm - st.v4.u16 [%rd80], {%rs31, %rs32, %rs33, %rs20}; - -BB0_109: - ld.global.u32 %r284, [additive]; - setp.eq.s32 %p112, %r284, 0; - mov.f32 %f647, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs34, %f647;} - - // inline asm - @%p112 bra BB0_111; - - mov.u64 %rd99, image_RNM0; - cvta.global.u64 %rd88, %rd99; - mov.u32 %r288, 8; - // inline asm - call (%rd87), _rt_buffer_get_64, (%rd88, %r99, %r288, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs41, %rs42, %rs43, %rs44}, [%rd87]; - // inline asm - { cvt.f32.f16 %f648, %rs41;} - - // inline asm - // inline asm - { cvt.f32.f16 %f649, %rs42;} - - // inline asm - // inline asm - { cvt.f32.f16 %f650, %rs43;} - - // inline asm - // inline asm - call (%rd93), _rt_buffer_get_64, (%rd88, %r99, %r288, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f651, %f73, %f648; - add.f32 %f652, %f74, %f649; - add.f32 %f653, %f75, %f650; - // inline asm - { cvt.rn.f16.f32 %rs40, %f653;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs39, %f652;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f651;} - - // inline asm - st.v4.u16 [%rd93], {%rs38, %rs39, %rs40, %rs34}; - bra.uni BB0_112; - -BB0_111: - mov.u64 %rd106, image_RNM0; - cvta.global.u64 %rd101, %rd106; - mov.u32 %r290, 8; - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd101, %r99, %r290, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs47, %f75;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs46, %f74;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f73;} - - // inline asm - st.v4.u16 [%rd100], {%rs45, %rs46, %rs47, %rs34}; - -BB0_112: - ld.global.f32 %f658, [directDir]; - fma.rn.f32 %f128, %f658, 0fBF000000, 0f3F000000; - ld.global.f32 %f659, [directDir+4]; - fma.rn.f32 %f129, %f659, 0fBF000000, 0f3F000000; - ld.global.f32 %f660, [directDir+8]; - fma.rn.f32 %f130, %f660, 0fBF000000, 0f3F000000; - ld.global.u32 %r291, [additive]; - setp.eq.s32 %p113, %r291, 0; - // inline asm - { cvt.rn.f16.f32 %rs48, %f647;} - - // inline asm - @%p113 bra BB0_114; - - mov.u64 %rd119, image_RNM1; - cvta.global.u64 %rd108, %rd119; - mov.u32 %r295, 8; - // inline asm - call (%rd107), _rt_buffer_get_64, (%rd108, %r99, %r295, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs55, %rs56, %rs57, %rs58}, [%rd107]; - // inline asm - { cvt.f32.f16 %f661, %rs55;} - - // inline asm - // inline asm - { cvt.f32.f16 %f662, %rs56;} - - // inline asm - // inline asm - { cvt.f32.f16 %f663, %rs57;} - - // inline asm - // inline asm - call (%rd113), _rt_buffer_get_64, (%rd108, %r99, %r295, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f664, %f128, %f661; - add.f32 %f665, %f128, %f662; - add.f32 %f666, %f128, %f663; - // inline asm - { cvt.rn.f16.f32 %rs54, %f666;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs53, %f665;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f664;} - - // inline asm - st.v4.u16 [%rd113], {%rs52, %rs53, %rs54, %rs48}; - bra.uni BB0_115; - -BB0_114: - mov.u64 %rd126, image_RNM1; - cvta.global.u64 %rd121, %rd126; - mov.u32 %r297, 8; - // inline asm - call (%rd120), _rt_buffer_get_64, (%rd121, %r99, %r297, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs59, %f128;} - - // inline asm - st.v4.u16 [%rd120], {%rs59, %rs59, %rs59, %rs48}; - -BB0_115: - ld.global.u32 %r298, [additive]; - setp.eq.s32 %p114, %r298, 0; - // inline asm - { cvt.rn.f16.f32 %rs60, %f647;} - - // inline asm - @%p114 bra BB0_117; - - mov.u64 %rd139, image_RNM2; - cvta.global.u64 %rd128, %rd139; - mov.u32 %r302, 8; - // inline asm - call (%rd127), _rt_buffer_get_64, (%rd128, %r99, %r302, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs67, %rs68, %rs69, %rs70}, [%rd127]; - // inline asm - { cvt.f32.f16 %f669, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f670, %rs68;} - - // inline asm - // inline asm - { cvt.f32.f16 %f671, %rs69;} - - // inline asm - // inline asm - call (%rd133), _rt_buffer_get_64, (%rd128, %r99, %r302, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f672, %f129, %f669; - add.f32 %f673, %f129, %f670; - add.f32 %f674, %f129, %f671; - // inline asm - { cvt.rn.f16.f32 %rs66, %f674;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs65, %f673;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f672;} - - // inline asm - st.v4.u16 [%rd133], {%rs64, %rs65, %rs66, %rs60}; - bra.uni BB0_118; - -BB0_117: - mov.u64 %rd146, image_RNM2; - cvta.global.u64 %rd141, %rd146; - mov.u32 %r304, 8; - // inline asm - call (%rd140), _rt_buffer_get_64, (%rd141, %r99, %r304, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f129;} - - // inline asm - st.v4.u16 [%rd140], {%rs71, %rs71, %rs71, %rs60}; - -BB0_118: - ld.global.u32 %r305, [additive]; - setp.eq.s32 %p115, %r305, 0; - // inline asm - { cvt.rn.f16.f32 %rs72, %f647;} - - // inline asm - @%p115 bra BB0_120; - - mov.u64 %rd159, image_RNM3; - cvta.global.u64 %rd148, %rd159; - mov.u32 %r309, 8; - // inline asm - call (%rd147), _rt_buffer_get_64, (%rd148, %r99, %r309, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs79, %rs80, %rs81, %rs82}, [%rd147]; - // inline asm - { cvt.f32.f16 %f677, %rs79;} - - // inline asm - // inline asm - { cvt.f32.f16 %f678, %rs80;} - - // inline asm - // inline asm - { cvt.f32.f16 %f679, %rs81;} - - // inline asm - // inline asm - call (%rd153), _rt_buffer_get_64, (%rd148, %r99, %r309, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f680, %f130, %f677; - add.f32 %f681, %f130, %f678; - add.f32 %f682, %f130, %f679; - // inline asm - { cvt.rn.f16.f32 %rs78, %f682;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs77, %f681;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f680;} - - // inline asm - st.v4.u16 [%rd153], {%rs76, %rs77, %rs78, %rs72}; - bra.uni BB0_141; - -BB0_120: - mov.u64 %rd166, image_RNM3; - cvta.global.u64 %rd161, %rd166; - mov.u32 %r311, 8; - // inline asm - call (%rd160), _rt_buffer_get_64, (%rd161, %r99, %r311, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs83, %f130;} - - // inline asm - st.v4.u16 [%rd160], {%rs83, %rs83, %rs83, %rs72}; - -BB0_141: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmSunSH.ptx.meta b/Assets/Editor/x64/Bakery/lmSunSH.ptx.meta deleted file mode 100644 index 2729b116..00000000 --- a/Assets/Editor/x64/Bakery/lmSunSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 434f62bfd528b994d926b341c7747cf1 -timeCreated: 1537559880 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmTexAreaLight.ptx b/Assets/Editor/x64/Bakery/lmTexAreaLight.ptx deleted file mode 100644 index bb6f45f9..00000000 --- a/Assets/Editor/x64/Bakery/lmTexAreaLight.ptx +++ /dev/null @@ -1,1843 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 lightMeshBuffer[1]; -.global .align 4 .u32 lightMeshBufferSize; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightPointSize; -.global .align 4 .b8 lightColor[12]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .u32 samples; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo19lightMeshBufferSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightPointSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename19lightMeshBufferSizeE[13] = {117, 110, 115, 105, 103, 110, 101, 100, 32, 105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightPointSizeE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum19lightMeshBufferSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightPointSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightPointSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightPointSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[44]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<142>; - .reg .b16 %rs<46>; - .reg .f32 %f<906>; - .reg .b32 %r<367>; - .reg .b64 %rd<147>; - - - mov.u64 %rd146, __local_depot0; - cvta.local.u64 %SP, %rd146; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r103, %r104}, [pixelID]; - cvt.u64.u32 %rd21, %r103; - cvt.u64.u32 %rd22, %r104; - mov.u64 %rd25, uvnormal; - cvta.global.u64 %rd20, %rd25; - mov.u32 %r101, 2; - mov.u32 %r102, 4; - mov.u64 %rd24, 0; - // inline asm - call (%rd19), _rt_buffer_get_64, (%rd20, %r101, %r102, %rd21, %rd22, %rd24, %rd24); - // inline asm - ld.u32 %r2, [%rd19]; - shr.u32 %r107, %r2, 16; - cvt.u16.u32 %rs1, %r107; - and.b16 %rs3, %rs1, 255; - cvt.u16.u32 %rs4, %r2; - or.b16 %rs5, %rs4, %rs3; - setp.eq.s16 %p7, %rs5, 0; - mov.f32 %f847, 0f00000000; - mov.f32 %f848, %f847; - mov.f32 %f849, %f847; - @%p7 bra BB0_2; - - ld.u8 %rs6, [%rd19+1]; - and.b16 %rs8, %rs4, 255; - cvt.rn.f32.u16 %f193, %rs8; - div.rn.f32 %f194, %f193, 0f437F0000; - fma.rn.f32 %f195, %f194, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f196, %rs6; - div.rn.f32 %f197, %f196, 0f437F0000; - fma.rn.f32 %f198, %f197, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f199, %rs3; - div.rn.f32 %f200, %f199, 0f437F0000; - fma.rn.f32 %f201, %f200, 0f40000000, 0fBF800000; - mul.f32 %f202, %f198, %f198; - fma.rn.f32 %f203, %f195, %f195, %f202; - fma.rn.f32 %f204, %f201, %f201, %f203; - sqrt.rn.f32 %f205, %f204; - rcp.rn.f32 %f206, %f205; - mul.f32 %f847, %f195, %f206; - mul.f32 %f848, %f198, %f206; - mul.f32 %f849, %f201, %f206; - -BB0_2: - ld.global.v2.u32 {%r108, %r109}, [pixelID]; - ld.global.v2.u32 {%r111, %r112}, [tileInfo]; - add.s32 %r3, %r108, %r111; - add.s32 %r4, %r109, %r112; - setp.eq.f32 %p8, %f848, 0f00000000; - setp.eq.f32 %p9, %f847, 0f00000000; - and.pred %p10, %p9, %p8; - setp.eq.f32 %p11, %f849, 0f00000000; - and.pred %p12, %p10, %p11; - @%p12 bra BB0_129; - bra.uni BB0_3; - -BB0_129: - ld.global.u32 %r366, [imageEnabled]; - and.b32 %r311, %r366, 1; - setp.eq.b32 %p137, %r311, 1; - @!%p137 bra BB0_131; - bra.uni BB0_130; - -BB0_130: - cvt.u64.u32 %rd106, %r3; - cvt.u64.u32 %rd107, %r4; - mov.u64 %rd110, image; - cvta.global.u64 %rd105, %rd110; - // inline asm - call (%rd104), _rt_buffer_get_64, (%rd105, %r101, %r102, %rd106, %rd107, %rd24, %rd24); - // inline asm - mov.u16 %rs30, 0; - st.v4.u8 [%rd104], {%rs30, %rs30, %rs30, %rs30}; - ld.global.u32 %r366, [imageEnabled]; - -BB0_131: - and.b32 %r314, %r366, 8; - setp.eq.s32 %p138, %r314, 0; - @%p138 bra BB0_133; - - cvt.u64.u32 %rd113, %r3; - cvt.u64.u32 %rd114, %r4; - mov.u64 %rd117, image_Mask; - cvta.global.u64 %rd112, %rd117; - // inline asm - call (%rd111), _rt_buffer_get_64, (%rd112, %r101, %r101, %rd113, %rd114, %rd24, %rd24); - // inline asm - mov.f32 %f830, 0f00000000; - cvt.rzi.u32.f32 %r317, %f830; - cvt.u16.u32 %rs31, %r317; - mov.u16 %rs32, 0; - st.v2.u8 [%rd111], {%rs31, %rs32}; - ld.global.u32 %r366, [imageEnabled]; - -BB0_133: - and.b32 %r318, %r366, 4; - setp.eq.s32 %p139, %r318, 0; - @%p139 bra BB0_137; - - ld.global.u32 %r319, [additive]; - setp.eq.s32 %p140, %r319, 0; - cvt.u64.u32 %rd17, %r3; - cvt.u64.u32 %rd18, %r4; - @%p140 bra BB0_136; - - mov.u64 %rd130, image_HDR; - cvta.global.u64 %rd119, %rd130; - mov.u32 %r323, 8; - // inline asm - call (%rd118), _rt_buffer_get_64, (%rd119, %r101, %r323, %rd17, %rd18, %rd24, %rd24); - // inline asm - ld.v4.u16 {%rs39, %rs40, %rs41, %rs42}, [%rd118]; - // inline asm - { cvt.f32.f16 %f831, %rs39;} - - // inline asm - // inline asm - { cvt.f32.f16 %f832, %rs40;} - - // inline asm - // inline asm - { cvt.f32.f16 %f833, %rs41;} - - // inline asm - // inline asm - call (%rd124), _rt_buffer_get_64, (%rd119, %r101, %r323, %rd17, %rd18, %rd24, %rd24); - // inline asm - add.f32 %f834, %f831, 0f00000000; - add.f32 %f835, %f832, 0f00000000; - add.f32 %f836, %f833, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs38, %f836;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs37, %f835;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f834;} - - // inline asm - mov.u16 %rs43, 0; - st.v4.u16 [%rd124], {%rs36, %rs37, %rs38, %rs43}; - bra.uni BB0_137; - -BB0_3: - ld.global.v2.u32 {%r121, %r122}, [pixelID]; - cvt.u64.u32 %rd28, %r121; - cvt.u64.u32 %rd29, %r122; - mov.u64 %rd38, uvpos; - cvta.global.u64 %rd27, %rd38; - mov.u32 %r117, 12; - // inline asm - call (%rd26), _rt_buffer_get_64, (%rd27, %r101, %r117, %rd28, %rd29, %rd24, %rd24); - // inline asm - ld.f32 %f9, [%rd26+8]; - ld.f32 %f8, [%rd26+4]; - ld.f32 %f7, [%rd26]; - mul.f32 %f211, %f7, 0f3456BF95; - mul.f32 %f212, %f8, 0f3456BF95; - mul.f32 %f213, %f9, 0f3456BF95; - abs.f32 %f10, %f847; - div.rn.f32 %f214, %f211, %f10; - abs.f32 %f215, %f848; - div.rn.f32 %f216, %f212, %f215; - abs.f32 %f11, %f849; - div.rn.f32 %f217, %f213, %f11; - abs.f32 %f218, %f214; - abs.f32 %f219, %f216; - abs.f32 %f220, %f217; - mov.f32 %f221, 0f38D1B717; - max.f32 %f222, %f218, %f221; - max.f32 %f223, %f219, %f221; - max.f32 %f224, %f220, %f221; - fma.rn.f32 %f12, %f847, %f222, %f7; - fma.rn.f32 %f13, %f848, %f223, %f8; - fma.rn.f32 %f14, %f849, %f224, %f9; - ld.global.v2.u32 {%r125, %r126}, [pixelID]; - cvt.u64.u32 %rd34, %r125; - cvt.u64.u32 %rd35, %r126; - mov.u64 %rd39, rnd_seeds; - cvta.global.u64 %rd33, %rd39; - // inline asm - call (%rd32), _rt_buffer_get_64, (%rd33, %r101, %r102, %rd34, %rd35, %rd24, %rd24); - // inline asm - ld.u32 %r129, [%rd32]; - mad.lo.s32 %r5, %r129, 1664525, 1013904223; - ld.global.u32 %r130, [lightMeshBufferSize]; - setp.eq.s32 %p14, %r130, 0; - mov.pred %p13, 0; - mov.f32 %f20, 0f00000000; - mov.u32 %r7, 0; - @%p14 bra BB0_4; - - ld.global.f32 %f15, [lightPointSize]; - mul.f32 %f16, %f12, 0f3456BF95; - mul.f32 %f17, %f13, 0f3456BF95; - mul.f32 %f18, %f14, 0f3456BF95; - and.b32 %r133, %r5, 16777215; - cvt.rn.f32.u32 %f229, %r133; - mul.f32 %f230, %f229, 0fB3800000; - fma.rn.f32 %f19, %f230, 0f3F333333, 0f3F800000; - mov.f32 %f20, 0f00000000; - mov.u32 %r335, 0; - abs.f32 %f353, %f17; - abs.f32 %f354, %f16; - max.f32 %f355, %f354, %f353; - abs.f32 %f356, %f18; - max.f32 %f357, %f355, %f356; - mov.u32 %r7, %r335; - mov.f32 %f21, %f20; - mov.f32 %f22, %f20; - mov.f32 %f23, %f20; - -BB0_6: - mul.lo.s32 %r8, %r335, 3; - cvt.s64.s32 %rd42, %r8; - mov.u64 %rd46, lightMeshBuffer; - cvta.global.u64 %rd41, %rd46; - mov.u32 %r134, 1; - // inline asm - call (%rd40), _rt_buffer_get_64, (%rd41, %r134, %r117, %rd42, %rd24, %rd24, %rd24); - // inline asm - ld.f32 %f231, [%rd40]; - sub.f32 %f232, %f231, %f7; - ld.f32 %f233, [%rd40+4]; - sub.f32 %f234, %f233, %f8; - ld.f32 %f235, [%rd40+8]; - sub.f32 %f236, %f235, %f9; - mul.f32 %f237, %f234, %f234; - fma.rn.f32 %f238, %f232, %f232, %f237; - fma.rn.f32 %f239, %f236, %f236, %f238; - sqrt.rn.f32 %f24, %f239; - rcp.rn.f32 %f240, %f24; - mul.f32 %f25, %f232, %f240; - mul.f32 %f26, %f234, %f240; - mul.f32 %f27, %f236, %f240; - mul.f32 %f241, %f848, %f26; - fma.rn.f32 %f242, %f847, %f25, %f241; - fma.rn.f32 %f28, %f849, %f27, %f242; - setp.leu.f32 %p15, %f28, 0f00000000; - @%p15 bra BB0_22; - - setp.ne.s32 %p17, %r1, 0; - mul.f32 %f243, %f24, %f24; - mul.f32 %f244, %f243, 0f40C90FDB; - div.rn.f32 %f245, %f15, %f244; - add.f32 %f29, %f245, %f245; - setp.gt.f32 %p18, %f29, %f19; - and.pred %p19, %p17, %p18; - mov.pred %p141, -1; - @%p19 bra BB0_24; - - ld.global.f32 %f248, [lightInvCutoff]; - mul.f32 %f30, %f24, %f248; - mov.f32 %f252, 0f40800000; - abs.f32 %f32, %f30; - setp.lt.f32 %p20, %f32, 0f00800000; - mul.f32 %f254, %f32, 0f4B800000; - selp.f32 %f255, 0fC3170000, 0fC2FE0000, %p20; - selp.f32 %f256, %f254, %f32, %p20; - mov.b32 %r136, %f256; - and.b32 %r137, %r136, 8388607; - or.b32 %r138, %r137, 1065353216; - mov.b32 %f257, %r138; - shr.u32 %r139, %r136, 23; - cvt.rn.f32.u32 %f258, %r139; - add.f32 %f259, %f255, %f258; - setp.gt.f32 %p21, %f257, 0f3FB504F3; - mul.f32 %f260, %f257, 0f3F000000; - add.f32 %f261, %f259, 0f3F800000; - selp.f32 %f262, %f260, %f257, %p21; - selp.f32 %f263, %f261, %f259, %p21; - add.f32 %f264, %f262, 0fBF800000; - add.f32 %f247, %f262, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f246,%f247; - // inline asm - add.f32 %f265, %f264, %f264; - mul.f32 %f266, %f246, %f265; - mul.f32 %f267, %f266, %f266; - mov.f32 %f268, 0f3C4CAF63; - mov.f32 %f269, 0f3B18F0FE; - fma.rn.f32 %f270, %f269, %f267, %f268; - mov.f32 %f271, 0f3DAAAABD; - fma.rn.f32 %f272, %f270, %f267, %f271; - mul.rn.f32 %f273, %f272, %f267; - mul.rn.f32 %f274, %f273, %f266; - sub.f32 %f275, %f264, %f266; - neg.f32 %f276, %f266; - add.f32 %f277, %f275, %f275; - fma.rn.f32 %f278, %f276, %f264, %f277; - mul.rn.f32 %f279, %f246, %f278; - add.f32 %f280, %f274, %f266; - sub.f32 %f281, %f266, %f280; - add.f32 %f282, %f274, %f281; - add.f32 %f283, %f279, %f282; - add.f32 %f284, %f280, %f283; - sub.f32 %f285, %f280, %f284; - add.f32 %f286, %f283, %f285; - mov.f32 %f287, 0f3F317200; - mul.rn.f32 %f288, %f263, %f287; - mov.f32 %f289, 0f35BFBE8E; - mul.rn.f32 %f290, %f263, %f289; - add.f32 %f291, %f288, %f284; - sub.f32 %f292, %f288, %f291; - add.f32 %f293, %f284, %f292; - add.f32 %f294, %f286, %f293; - add.f32 %f295, %f290, %f294; - add.f32 %f296, %f291, %f295; - sub.f32 %f297, %f291, %f296; - add.f32 %f298, %f295, %f297; - mul.rn.f32 %f299, %f252, %f296; - neg.f32 %f300, %f299; - fma.rn.f32 %f301, %f252, %f296, %f300; - fma.rn.f32 %f302, %f252, %f298, %f301; - mov.f32 %f303, 0f00000000; - fma.rn.f32 %f304, %f303, %f296, %f302; - add.rn.f32 %f305, %f299, %f304; - neg.f32 %f306, %f305; - add.rn.f32 %f307, %f299, %f306; - add.rn.f32 %f308, %f307, %f304; - mov.b32 %r140, %f305; - setp.eq.s32 %p22, %r140, 1118925336; - add.s32 %r141, %r140, -1; - mov.b32 %f309, %r141; - add.f32 %f310, %f308, 0f37000000; - selp.f32 %f311, %f309, %f305, %p22; - selp.f32 %f33, %f310, %f308, %p22; - mul.f32 %f312, %f311, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f313, %f312; - mov.f32 %f314, 0fBF317200; - fma.rn.f32 %f315, %f313, %f314, %f311; - mov.f32 %f316, 0fB5BFBE8E; - fma.rn.f32 %f317, %f313, %f316, %f315; - mul.f32 %f318, %f317, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f319, %f318; - add.f32 %f320, %f313, 0f00000000; - ex2.approx.f32 %f321, %f320; - mul.f32 %f322, %f319, %f321; - setp.lt.f32 %p23, %f311, 0fC2D20000; - selp.f32 %f323, 0f00000000, %f322, %p23; - setp.gt.f32 %p24, %f311, 0f42D20000; - selp.f32 %f854, 0f7F800000, %f323, %p24; - setp.eq.f32 %p25, %f854, 0f7F800000; - @%p25 bra BB0_10; - - fma.rn.f32 %f854, %f854, %f33, %f854; - -BB0_10: - mov.f32 %f843, 0f40000000; - cvt.rzi.f32.f32 %f842, %f843; - add.f32 %f841, %f842, %f842; - mov.f32 %f840, 0f40800000; - sub.f32 %f839, %f840, %f841; - abs.f32 %f838, %f839; - setp.lt.f32 %p26, %f30, 0f00000000; - setp.eq.f32 %p27, %f838, 0f3F800000; - and.pred %p1, %p26, %p27; - mov.b32 %r142, %f854; - xor.b32 %r143, %r142, -2147483648; - mov.b32 %f324, %r143; - selp.f32 %f856, %f324, %f854, %p1; - setp.eq.f32 %p28, %f30, 0f00000000; - @%p28 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f327, %f30, %f30; - selp.f32 %f856, %f327, 0f00000000, %p27; - bra.uni BB0_14; - -BB0_11: - setp.geu.f32 %p29, %f30, 0f00000000; - @%p29 bra BB0_14; - - mov.f32 %f846, 0f40800000; - cvt.rzi.f32.f32 %f326, %f846; - setp.neu.f32 %p30, %f326, 0f40800000; - selp.f32 %f856, 0f7FFFFFFF, %f856, %p30; - -BB0_14: - add.f32 %f328, %f32, 0f40800000; - mov.b32 %r144, %f328; - setp.lt.s32 %p32, %r144, 2139095040; - @%p32 bra BB0_19; - - setp.gtu.f32 %p33, %f32, 0f7F800000; - @%p33 bra BB0_18; - bra.uni BB0_16; - -BB0_18: - add.f32 %f856, %f30, 0f40800000; - bra.uni BB0_19; - -BB0_16: - setp.neu.f32 %p34, %f32, 0f7F800000; - @%p34 bra BB0_19; - - selp.f32 %f856, 0fFF800000, 0f7F800000, %p1; - -BB0_19: - mov.u32 %r327, 1; - mov.u64 %rd139, lightMeshBuffer; - cvta.global.u64 %rd138, %rd139; - mul.lo.s32 %r326, %r335, 3; - mov.f32 %f329, 0f3F800000; - sub.f32 %f330, %f329, %f856; - setp.eq.f32 %p35, %f30, 0f3F800000; - selp.f32 %f331, 0f00000000, %f330, %p35; - cvt.sat.f32.f32 %f332, %f331; - mul.f32 %f333, %f29, %f332; - add.s32 %r147, %r326, 1; - cvt.s64.s32 %rd49, %r147; - // inline asm - call (%rd47), _rt_buffer_get_64, (%rd138, %r327, %r117, %rd49, %rd24, %rd24, %rd24); - // inline asm - ld.f32 %f334, [%rd47]; - mul.f32 %f335, %f25, %f334; - ld.f32 %f336, [%rd47+4]; - mul.f32 %f337, %f26, %f336; - neg.f32 %f338, %f337; - sub.f32 %f339, %f338, %f335; - ld.f32 %f340, [%rd47+8]; - mul.f32 %f341, %f27, %f340; - sub.f32 %f342, %f339, %f341; - cvt.sat.f32.f32 %f343, %f342; - mul.f32 %f44, %f333, %f343; - cvt.sat.f32.f32 %f45, %f28; - mul.f32 %f344, %f44, %f45; - setp.leu.f32 %p36, %f344, 0f3727C5AC; - @%p36 bra BB0_21; - - mov.u32 %r334, 1; - mov.u64 %rd141, lightMeshBuffer; - cvta.global.u64 %rd140, %rd141; - mul.lo.s32 %r333, %r335, 3; - add.u64 %rd54, %SP, 28; - cvta.to.local.u64 %rd61, %rd54; - max.f32 %f351, %f357, %f221; - sub.f32 %f352, %f24, %f351; - mov.u32 %r153, 1065353216; - st.local.u32 [%rd61], %r153; - ld.global.u32 %r148, [root]; - // inline asm - call _rt_trace_64, (%r148, %f12, %f13, %f14, %f25, %f26, %f27, %r334, %f351, %f352, %rd54, %r102); - // inline asm - add.s32 %r154, %r333, 2; - cvt.s64.s32 %rd57, %r154; - // inline asm - call (%rd55), _rt_buffer_get_64, (%rd140, %r334, %r117, %rd57, %rd24, %rd24, %rd24); - // inline asm - ld.f32 %f359, [%rd55]; - ld.local.f32 %f360, [%rd61]; - mul.f32 %f361, %f360, %f359; - ld.f32 %f362, [%rd55+4]; - mul.f32 %f363, %f360, %f362; - ld.f32 %f364, [%rd55+8]; - mul.f32 %f365, %f360, %f364; - mul.f32 %f366, %f44, %f361; - mul.f32 %f367, %f44, %f363; - mul.f32 %f368, %f44, %f365; - fma.rn.f32 %f23, %f45, %f366, %f23; - fma.rn.f32 %f22, %f45, %f367, %f22; - fma.rn.f32 %f21, %f45, %f368, %f21; - add.f32 %f20, %f20, %f360; - -BB0_21: - add.s32 %r7, %r7, 1; - -BB0_22: - ld.global.u32 %r155, [lightMeshBufferSize]; - add.s32 %r335, %r335, 1; - setp.lt.u32 %p38, %r335, %r155; - @%p38 bra BB0_6; - bra.uni BB0_23; - -BB0_4: - mov.f32 %f21, %f20; - mov.f32 %f22, %f20; - mov.f32 %f23, %f20; - -BB0_23: - mov.pred %p141, %p13; - -BB0_24: - cvt.rn.f32.s32 %f369, %r7; - mov.f32 %f370, 0f3F800000; - max.f32 %f371, %f369, %f370; - rcp.rn.f32 %f372, %f371; - mul.f32 %f890, %f23, %f372; - mul.f32 %f891, %f22, %f372; - mul.f32 %f892, %f21, %f372; - div.rn.f32 %f893, %f20, %f371; - @!%p141 bra BB0_77; - bra.uni BB0_25; - -BB0_25: - abs.f32 %f845, %f849; - abs.f32 %f844, %f847; - setp.gt.f32 %p39, %f844, %f845; - neg.f32 %f376, %f848; - selp.f32 %f377, %f376, 0f00000000, %p39; - neg.f32 %f378, %f849; - selp.f32 %f379, %f847, %f378, %p39; - selp.f32 %f380, 0f00000000, %f848, %p39; - mul.f32 %f381, %f379, %f379; - fma.rn.f32 %f382, %f377, %f377, %f381; - fma.rn.f32 %f383, %f380, %f380, %f382; - sqrt.rn.f32 %f384, %f383; - rcp.rn.f32 %f385, %f384; - mul.f32 %f66, %f377, %f385; - mul.f32 %f67, %f379, %f385; - mul.f32 %f68, %f380, %f385; - mov.f32 %f375, 0f00000000; - setp.lt.s32 %p40, %r1, 1; - mov.f32 %f872, %f375; - mov.f32 %f873, %f375; - mov.f32 %f874, %f375; - @%p40 bra BB0_76; - - mad.lo.s32 %r342, %r129, 1664525, 1013904223; - cvt.rn.f32.s32 %f389, %r1; - rcp.rn.f32 %f69, %f389; - add.u64 %rd63, %SP, 0; - cvta.to.local.u64 %rd2, %rd63; - mul.f32 %f70, %f12, 0f3456BF95; - mul.f32 %f71, %f13, 0f3456BF95; - mul.f32 %f72, %f14, 0f3456BF95; - add.u64 %rd64, %SP, 32; - cvta.to.local.u64 %rd3, %rd64; - mul.f32 %f390, %f847, %f67; - mul.f32 %f391, %f848, %f66; - sub.f32 %f73, %f391, %f390; - mul.f32 %f392, %f849, %f66; - mul.f32 %f393, %f847, %f68; - sub.f32 %f74, %f393, %f392; - mul.f32 %f394, %f848, %f68; - mul.f32 %f395, %f849, %f67; - sub.f32 %f75, %f395, %f394; - mov.f32 %f872, 0f00000000; - mov.u32 %r156, 0; - abs.f32 %f396, %f71; - abs.f32 %f397, %f70; - max.f32 %f398, %f397, %f396; - abs.f32 %f399, %f72; - max.f32 %f400, %f398, %f399; - mov.u32 %r339, %r156; - mov.f32 %f873, %f872; - mov.f32 %f874, %f872; - -BB0_27: - cvt.rn.f32.s32 %f79, %r339; - max.f32 %f80, %f400, %f221; - mov.u32 %r341, %r156; - -BB0_28: - mad.lo.s32 %r158, %r342, 1664525, 1013904223; - and.b32 %r159, %r158, 16777215; - cvt.rn.f32.u32 %f402, %r159; - fma.rn.f32 %f403, %f402, 0f33800000, %f79; - mul.f32 %f404, %f69, %f403; - mad.lo.s32 %r342, %r158, 1664525, 1013904223; - and.b32 %r160, %r342, 16777215; - cvt.rn.f32.u32 %f405, %r160; - cvt.rn.f32.s32 %f406, %r341; - fma.rn.f32 %f407, %f405, 0f33800000, %f406; - mul.f32 %f408, %f69, %f407; - sqrt.rn.f32 %f84, %f404; - mul.f32 %f881, %f408, 0f40C90FDB; - abs.f32 %f86, %f881; - setp.neu.f32 %p41, %f86, 0f7F800000; - mov.f32 %f875, %f881; - @%p41 bra BB0_30; - - mov.f32 %f409, 0f00000000; - mul.rn.f32 %f875, %f881, %f409; - -BB0_30: - mul.f32 %f410, %f875, 0f3F22F983; - cvt.rni.s32.f32 %r352, %f410; - cvt.rn.f32.s32 %f411, %r352; - neg.f32 %f412, %f411; - mov.f32 %f413, 0f3FC90FDA; - fma.rn.f32 %f414, %f412, %f413, %f875; - mov.f32 %f415, 0f33A22168; - fma.rn.f32 %f416, %f412, %f415, %f414; - mov.f32 %f417, 0f27C234C5; - fma.rn.f32 %f876, %f412, %f417, %f416; - abs.f32 %f418, %f875; - setp.leu.f32 %p42, %f418, 0f47CE4780; - @%p42 bra BB0_41; - - mov.b32 %r19, %f875; - shr.u32 %r20, %r19, 23; - shl.b32 %r163, %r19, 8; - or.b32 %r21, %r163, -2147483648; - mov.u32 %r344, 0; - mov.u64 %rd142, __cudart_i2opi_f; - mov.u32 %r343, -6; - mov.u64 %rd143, %rd2; - -BB0_32: - .pragma "nounroll"; - ld.const.u32 %r166, [%rd142]; - // inline asm - { - mad.lo.cc.u32 %r164, %r166, %r21, %r344; - madc.hi.u32 %r344, %r166, %r21, 0; - } - // inline asm - st.local.u32 [%rd143], %r164; - add.s64 %rd143, %rd143, 4; - add.s64 %rd142, %rd142, 4; - add.s32 %r343, %r343, 1; - setp.ne.s32 %p43, %r343, 0; - @%p43 bra BB0_32; - - and.b32 %r169, %r20, 255; - add.s32 %r170, %r169, -128; - shr.u32 %r171, %r170, 5; - and.b32 %r26, %r19, -2147483648; - st.local.u32 [%rd2+24], %r344; - mov.u32 %r172, 6; - sub.s32 %r173, %r172, %r171; - mul.wide.s32 %rd66, %r173, 4; - add.s64 %rd8, %rd2, %rd66; - ld.local.u32 %r345, [%rd8]; - ld.local.u32 %r346, [%rd8+-4]; - and.b32 %r29, %r20, 31; - setp.eq.s32 %p44, %r29, 0; - @%p44 bra BB0_35; - - mov.u32 %r174, 32; - sub.s32 %r175, %r174, %r29; - shr.u32 %r176, %r346, %r175; - shl.b32 %r177, %r345, %r29; - add.s32 %r345, %r176, %r177; - ld.local.u32 %r178, [%rd8+-8]; - shr.u32 %r179, %r178, %r175; - shl.b32 %r180, %r346, %r29; - add.s32 %r346, %r179, %r180; - -BB0_35: - shr.u32 %r181, %r346, 30; - shl.b32 %r182, %r345, 2; - add.s32 %r347, %r181, %r182; - shl.b32 %r35, %r346, 2; - shr.u32 %r183, %r347, 31; - shr.u32 %r184, %r345, 30; - add.s32 %r36, %r183, %r184; - setp.eq.s32 %p45, %r183, 0; - @%p45 bra BB0_36; - bra.uni BB0_37; - -BB0_36: - mov.u32 %r348, %r26; - mov.u32 %r349, %r35; - bra.uni BB0_38; - -BB0_37: - not.b32 %r185, %r347; - neg.s32 %r349, %r35; - setp.eq.s32 %p46, %r35, 0; - selp.u32 %r186, 1, 0, %p46; - add.s32 %r347, %r186, %r185; - xor.b32 %r348, %r26, -2147483648; - -BB0_38: - clz.b32 %r351, %r347; - setp.eq.s32 %p47, %r351, 0; - shl.b32 %r187, %r347, %r351; - mov.u32 %r188, 32; - sub.s32 %r189, %r188, %r351; - shr.u32 %r190, %r349, %r189; - add.s32 %r191, %r190, %r187; - selp.b32 %r44, %r347, %r191, %p47; - mov.u32 %r192, -921707870; - mul.hi.u32 %r350, %r44, %r192; - setp.eq.s32 %p48, %r26, 0; - neg.s32 %r193, %r36; - selp.b32 %r352, %r36, %r193, %p48; - setp.lt.s32 %p49, %r350, 1; - @%p49 bra BB0_40; - - mul.lo.s32 %r194, %r44, -921707870; - shr.u32 %r195, %r194, 31; - shl.b32 %r196, %r350, 1; - add.s32 %r350, %r195, %r196; - add.s32 %r351, %r351, 1; - -BB0_40: - mov.u32 %r197, 126; - sub.s32 %r198, %r197, %r351; - shl.b32 %r199, %r198, 23; - add.s32 %r200, %r350, 1; - shr.u32 %r201, %r200, 7; - add.s32 %r202, %r201, 1; - shr.u32 %r203, %r202, 1; - add.s32 %r204, %r203, %r199; - or.b32 %r205, %r204, %r348; - mov.b32 %f876, %r205; - -BB0_41: - mul.rn.f32 %f92, %f876, %f876; - add.s32 %r52, %r352, 1; - and.b32 %r53, %r52, 1; - setp.eq.s32 %p50, %r53, 0; - @%p50 bra BB0_43; - bra.uni BB0_42; - -BB0_43: - mov.f32 %f421, 0f3C08839E; - mov.f32 %f422, 0fB94CA1F9; - fma.rn.f32 %f877, %f422, %f92, %f421; - bra.uni BB0_44; - -BB0_42: - mov.f32 %f419, 0fBAB6061A; - mov.f32 %f420, 0f37CCF5CE; - fma.rn.f32 %f877, %f420, %f92, %f419; - -BB0_44: - @%p50 bra BB0_46; - bra.uni BB0_45; - -BB0_46: - mov.f32 %f426, 0fBE2AAAA3; - fma.rn.f32 %f427, %f877, %f92, %f426; - mov.f32 %f428, 0f00000000; - fma.rn.f32 %f878, %f427, %f92, %f428; - bra.uni BB0_47; - -BB0_45: - mov.f32 %f423, 0f3D2AAAA5; - fma.rn.f32 %f424, %f877, %f92, %f423; - mov.f32 %f425, 0fBF000000; - fma.rn.f32 %f878, %f424, %f92, %f425; - -BB0_47: - fma.rn.f32 %f879, %f878, %f876, %f876; - @%p50 bra BB0_49; - - fma.rn.f32 %f879, %f878, %f92, %f370; - -BB0_49: - and.b32 %r206, %r52, 2; - setp.eq.s32 %p53, %r206, 0; - @%p53 bra BB0_51; - - mov.f32 %f430, 0f00000000; - mov.f32 %f431, 0fBF800000; - fma.rn.f32 %f879, %f879, %f431, %f430; - -BB0_51: - @%p41 bra BB0_53; - - mov.f32 %f432, 0f00000000; - mul.rn.f32 %f881, %f881, %f432; - -BB0_53: - mul.f32 %f433, %f881, 0f3F22F983; - cvt.rni.s32.f32 %r362, %f433; - cvt.rn.f32.s32 %f434, %r362; - neg.f32 %f435, %f434; - fma.rn.f32 %f437, %f435, %f413, %f881; - fma.rn.f32 %f439, %f435, %f415, %f437; - fma.rn.f32 %f882, %f435, %f417, %f439; - abs.f32 %f441, %f881; - setp.leu.f32 %p55, %f441, 0f47CE4780; - @%p55 bra BB0_64; - - mov.b32 %r55, %f881; - shr.u32 %r56, %r55, 23; - shl.b32 %r209, %r55, 8; - or.b32 %r57, %r209, -2147483648; - mov.u32 %r354, 0; - mov.u64 %rd144, __cudart_i2opi_f; - mov.u32 %r353, -6; - mov.u64 %rd145, %rd2; - -BB0_55: - .pragma "nounroll"; - ld.const.u32 %r212, [%rd144]; - // inline asm - { - mad.lo.cc.u32 %r210, %r212, %r57, %r354; - madc.hi.u32 %r354, %r212, %r57, 0; - } - // inline asm - st.local.u32 [%rd145], %r210; - add.s64 %rd145, %rd145, 4; - add.s64 %rd144, %rd144, 4; - add.s32 %r353, %r353, 1; - setp.ne.s32 %p56, %r353, 0; - @%p56 bra BB0_55; - - and.b32 %r215, %r56, 255; - add.s32 %r216, %r215, -128; - shr.u32 %r217, %r216, 5; - and.b32 %r62, %r55, -2147483648; - st.local.u32 [%rd2+24], %r354; - mov.u32 %r218, 6; - sub.s32 %r219, %r218, %r217; - mul.wide.s32 %rd68, %r219, 4; - add.s64 %rd13, %rd2, %rd68; - ld.local.u32 %r355, [%rd13]; - ld.local.u32 %r356, [%rd13+-4]; - and.b32 %r65, %r56, 31; - setp.eq.s32 %p57, %r65, 0; - @%p57 bra BB0_58; - - mov.u32 %r220, 32; - sub.s32 %r221, %r220, %r65; - shr.u32 %r222, %r356, %r221; - shl.b32 %r223, %r355, %r65; - add.s32 %r355, %r222, %r223; - ld.local.u32 %r224, [%rd13+-8]; - shr.u32 %r225, %r224, %r221; - shl.b32 %r226, %r356, %r65; - add.s32 %r356, %r225, %r226; - -BB0_58: - shr.u32 %r227, %r356, 30; - shl.b32 %r228, %r355, 2; - add.s32 %r357, %r227, %r228; - shl.b32 %r71, %r356, 2; - shr.u32 %r229, %r357, 31; - shr.u32 %r230, %r355, 30; - add.s32 %r72, %r229, %r230; - setp.eq.s32 %p58, %r229, 0; - @%p58 bra BB0_59; - bra.uni BB0_60; - -BB0_59: - mov.u32 %r358, %r62; - mov.u32 %r359, %r71; - bra.uni BB0_61; - -BB0_60: - not.b32 %r231, %r357; - neg.s32 %r359, %r71; - setp.eq.s32 %p59, %r71, 0; - selp.u32 %r232, 1, 0, %p59; - add.s32 %r357, %r232, %r231; - xor.b32 %r358, %r62, -2147483648; - -BB0_61: - clz.b32 %r361, %r357; - setp.eq.s32 %p60, %r361, 0; - shl.b32 %r233, %r357, %r361; - mov.u32 %r234, 32; - sub.s32 %r235, %r234, %r361; - shr.u32 %r236, %r359, %r235; - add.s32 %r237, %r236, %r233; - selp.b32 %r80, %r357, %r237, %p60; - mov.u32 %r238, -921707870; - mul.hi.u32 %r360, %r80, %r238; - setp.eq.s32 %p61, %r62, 0; - neg.s32 %r239, %r72; - selp.b32 %r362, %r72, %r239, %p61; - setp.lt.s32 %p62, %r360, 1; - @%p62 bra BB0_63; - - mul.lo.s32 %r240, %r80, -921707870; - shr.u32 %r241, %r240, 31; - shl.b32 %r242, %r360, 1; - add.s32 %r360, %r241, %r242; - add.s32 %r361, %r361, 1; - -BB0_63: - mov.u32 %r243, 126; - sub.s32 %r244, %r243, %r361; - shl.b32 %r245, %r244, 23; - add.s32 %r246, %r360, 1; - shr.u32 %r247, %r246, 7; - add.s32 %r248, %r247, 1; - shr.u32 %r249, %r248, 1; - add.s32 %r250, %r249, %r245; - or.b32 %r251, %r250, %r358; - mov.b32 %f882, %r251; - -BB0_64: - mul.rn.f32 %f109, %f882, %f882; - and.b32 %r88, %r362, 1; - setp.eq.s32 %p63, %r88, 0; - @%p63 bra BB0_66; - bra.uni BB0_65; - -BB0_66: - mov.f32 %f444, 0f3C08839E; - mov.f32 %f445, 0fB94CA1F9; - fma.rn.f32 %f883, %f445, %f109, %f444; - bra.uni BB0_67; - -BB0_65: - mov.f32 %f442, 0fBAB6061A; - mov.f32 %f443, 0f37CCF5CE; - fma.rn.f32 %f883, %f443, %f109, %f442; - -BB0_67: - @%p63 bra BB0_69; - bra.uni BB0_68; - -BB0_69: - mov.f32 %f449, 0fBE2AAAA3; - fma.rn.f32 %f450, %f883, %f109, %f449; - mov.f32 %f451, 0f00000000; - fma.rn.f32 %f884, %f450, %f109, %f451; - bra.uni BB0_70; - -BB0_68: - mov.f32 %f446, 0f3D2AAAA5; - fma.rn.f32 %f447, %f883, %f109, %f446; - mov.f32 %f448, 0fBF000000; - fma.rn.f32 %f884, %f447, %f109, %f448; - -BB0_70: - fma.rn.f32 %f885, %f884, %f882, %f882; - @%p63 bra BB0_72; - - fma.rn.f32 %f885, %f884, %f109, %f370; - -BB0_72: - and.b32 %r252, %r362, 2; - setp.eq.s32 %p66, %r252, 0; - @%p66 bra BB0_74; - - mov.f32 %f453, 0f00000000; - mov.f32 %f454, 0fBF800000; - fma.rn.f32 %f885, %f885, %f454, %f453; - -BB0_74: - mul.f32 %f463, %f84, %f879; - mul.f32 %f464, %f463, %f463; - sub.f32 %f466, %f370, %f464; - mul.f32 %f467, %f84, %f885; - mul.f32 %f468, %f467, %f467; - sub.f32 %f469, %f466, %f468; - mov.f32 %f470, 0f00000000; - max.f32 %f471, %f470, %f469; - sqrt.rn.f32 %f472, %f471; - mul.f32 %f473, %f66, %f467; - mul.f32 %f474, %f67, %f467; - mul.f32 %f475, %f68, %f467; - fma.rn.f32 %f476, %f75, %f463, %f473; - fma.rn.f32 %f477, %f74, %f463, %f474; - fma.rn.f32 %f478, %f73, %f463, %f475; - fma.rn.f32 %f458, %f847, %f472, %f476; - fma.rn.f32 %f459, %f848, %f472, %f477; - fma.rn.f32 %f460, %f849, %f472, %f478; - mov.u32 %r254, 0; - st.local.u32 [%rd3+8], %r254; - st.local.u32 [%rd3+4], %r254; - st.local.u32 [%rd3], %r254; - ld.global.u32 %r253, [root]; - mov.f32 %f462, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r253, %f12, %f13, %f14, %f458, %f459, %f460, %r254, %f80, %f462, %rd64, %r117); - // inline asm - ld.local.f32 %f479, [%rd3]; - max.f32 %f480, %f479, %f470; - ld.local.f32 %f481, [%rd3+4]; - max.f32 %f482, %f481, %f470; - ld.local.f32 %f483, [%rd3+8]; - max.f32 %f484, %f483, %f470; - add.f32 %f874, %f874, %f480; - add.f32 %f873, %f873, %f482; - add.f32 %f872, %f872, %f484; - add.s32 %r341, %r341, 1; - setp.lt.s32 %p67, %r341, %r1; - @%p67 bra BB0_28; - - add.s32 %r339, %r339, 1; - setp.lt.s32 %p68, %r339, %r1; - @%p68 bra BB0_27; - -BB0_76: - mul.lo.s32 %r256, %r1, %r1; - cvt.rn.f32.s32 %f485, %r256; - rcp.rn.f32 %f486, %f485; - mul.f32 %f890, %f874, %f486; - mul.f32 %f891, %f873, %f486; - mul.f32 %f892, %f872, %f486; - div.rn.f32 %f893, %f375, %f485; - -BB0_77: - ld.global.u32 %r364, [imageEnabled]; - and.b32 %r257, %r364, 8; - setp.eq.s32 %p69, %r257, 0; - @%p69 bra BB0_90; - - mov.u32 %r328, 2; - cvt.u64.u32 %rd72, %r3; - cvt.u64.u32 %rd73, %r4; - mov.u64 %rd76, image_Mask; - cvta.global.u64 %rd71, %rd76; - // inline asm - call (%rd70), _rt_buffer_get_64, (%rd71, %r328, %r328, %rd72, %rd73, %rd24, %rd24); - // inline asm - mov.f32 %f490, 0f3E68BA2E; - cvt.rzi.f32.f32 %f491, %f490; - fma.rn.f32 %f492, %f491, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f135, %f492; - abs.f32 %f136, %f893; - setp.lt.f32 %p70, %f136, 0f00800000; - mul.f32 %f493, %f136, 0f4B800000; - selp.f32 %f494, 0fC3170000, 0fC2FE0000, %p70; - selp.f32 %f495, %f493, %f136, %p70; - mov.b32 %r260, %f495; - and.b32 %r261, %r260, 8388607; - or.b32 %r262, %r261, 1065353216; - mov.b32 %f496, %r262; - shr.u32 %r263, %r260, 23; - cvt.rn.f32.u32 %f497, %r263; - add.f32 %f498, %f494, %f497; - setp.gt.f32 %p71, %f496, 0f3FB504F3; - mul.f32 %f499, %f496, 0f3F000000; - add.f32 %f500, %f498, 0f3F800000; - selp.f32 %f501, %f499, %f496, %p71; - selp.f32 %f502, %f500, %f498, %p71; - add.f32 %f503, %f501, 0fBF800000; - add.f32 %f489, %f501, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f488,%f489; - // inline asm - add.f32 %f504, %f503, %f503; - mul.f32 %f505, %f488, %f504; - mul.f32 %f506, %f505, %f505; - mov.f32 %f507, 0f3C4CAF63; - mov.f32 %f508, 0f3B18F0FE; - fma.rn.f32 %f509, %f508, %f506, %f507; - mov.f32 %f510, 0f3DAAAABD; - fma.rn.f32 %f511, %f509, %f506, %f510; - mul.rn.f32 %f512, %f511, %f506; - mul.rn.f32 %f513, %f512, %f505; - sub.f32 %f514, %f503, %f505; - neg.f32 %f515, %f505; - add.f32 %f516, %f514, %f514; - fma.rn.f32 %f517, %f515, %f503, %f516; - mul.rn.f32 %f518, %f488, %f517; - add.f32 %f519, %f513, %f505; - sub.f32 %f520, %f505, %f519; - add.f32 %f521, %f513, %f520; - add.f32 %f522, %f518, %f521; - add.f32 %f523, %f519, %f522; - sub.f32 %f524, %f519, %f523; - add.f32 %f525, %f522, %f524; - mov.f32 %f526, 0f3F317200; - mul.rn.f32 %f527, %f502, %f526; - mov.f32 %f528, 0f35BFBE8E; - mul.rn.f32 %f529, %f502, %f528; - add.f32 %f530, %f527, %f523; - sub.f32 %f531, %f527, %f530; - add.f32 %f532, %f523, %f531; - add.f32 %f533, %f525, %f532; - add.f32 %f534, %f529, %f533; - add.f32 %f535, %f530, %f534; - sub.f32 %f536, %f530, %f535; - add.f32 %f537, %f534, %f536; - mov.f32 %f538, 0f3EE8BA2E; - mul.rn.f32 %f539, %f538, %f535; - neg.f32 %f540, %f539; - fma.rn.f32 %f541, %f538, %f535, %f540; - fma.rn.f32 %f542, %f538, %f537, %f541; - mov.f32 %f543, 0f00000000; - fma.rn.f32 %f544, %f543, %f535, %f542; - add.rn.f32 %f545, %f539, %f544; - neg.f32 %f546, %f545; - add.rn.f32 %f547, %f539, %f546; - add.rn.f32 %f548, %f547, %f544; - mov.b32 %r264, %f545; - setp.eq.s32 %p72, %r264, 1118925336; - add.s32 %r265, %r264, -1; - mov.b32 %f549, %r265; - add.f32 %f550, %f548, 0f37000000; - selp.f32 %f551, %f549, %f545, %p72; - selp.f32 %f137, %f550, %f548, %p72; - mul.f32 %f552, %f551, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f553, %f552; - mov.f32 %f554, 0fBF317200; - fma.rn.f32 %f555, %f553, %f554, %f551; - mov.f32 %f556, 0fB5BFBE8E; - fma.rn.f32 %f557, %f553, %f556, %f555; - mul.f32 %f558, %f557, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f559, %f558; - add.f32 %f560, %f553, 0f00000000; - ex2.approx.f32 %f561, %f560; - mul.f32 %f562, %f559, %f561; - setp.lt.f32 %p73, %f551, 0fC2D20000; - selp.f32 %f563, 0f00000000, %f562, %p73; - setp.gt.f32 %p74, %f551, 0f42D20000; - selp.f32 %f894, 0f7F800000, %f563, %p74; - setp.eq.f32 %p75, %f894, 0f7F800000; - @%p75 bra BB0_80; - - fma.rn.f32 %f894, %f894, %f137, %f894; - -BB0_80: - setp.lt.f32 %p76, %f893, 0f00000000; - setp.eq.f32 %p77, %f135, 0f3F800000; - and.pred %p3, %p76, %p77; - mov.b32 %r266, %f894; - xor.b32 %r267, %r266, -2147483648; - mov.b32 %f564, %r267; - selp.f32 %f896, %f564, %f894, %p3; - setp.eq.f32 %p78, %f893, 0f00000000; - @%p78 bra BB0_83; - bra.uni BB0_81; - -BB0_83: - add.f32 %f567, %f893, %f893; - selp.f32 %f896, %f567, 0f00000000, %p77; - bra.uni BB0_84; - -BB0_136: - mov.u64 %rd137, image_HDR; - cvta.global.u64 %rd132, %rd137; - mov.u32 %r325, 8; - // inline asm - call (%rd131), _rt_buffer_get_64, (%rd132, %r101, %r325, %rd17, %rd18, %rd24, %rd24); - // inline asm - mov.f32 %f837, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs44, %f837;} - - // inline asm - mov.u16 %rs45, 0; - st.v4.u16 [%rd131], {%rs44, %rs44, %rs44, %rs45}; - bra.uni BB0_137; - -BB0_81: - setp.geu.f32 %p79, %f893, 0f00000000; - @%p79 bra BB0_84; - - cvt.rzi.f32.f32 %f566, %f538; - setp.neu.f32 %p80, %f566, 0f3EE8BA2E; - selp.f32 %f896, 0f7FFFFFFF, %f896, %p80; - -BB0_84: - add.f32 %f568, %f136, 0f3EE8BA2E; - mov.b32 %r268, %f568; - setp.lt.s32 %p82, %r268, 2139095040; - @%p82 bra BB0_89; - - setp.gtu.f32 %p83, %f136, 0f7F800000; - @%p83 bra BB0_88; - bra.uni BB0_86; - -BB0_88: - add.f32 %f896, %f893, 0f3EE8BA2E; - bra.uni BB0_89; - -BB0_86: - setp.neu.f32 %p84, %f136, 0f7F800000; - @%p84 bra BB0_89; - - selp.f32 %f896, 0fFF800000, 0f7F800000, %p3; - -BB0_89: - mul.f32 %f569, %f896, 0f437F0000; - setp.eq.f32 %p85, %f893, 0f3F800000; - selp.f32 %f570, 0f437F0000, %f569, %p85; - cvt.rzi.u32.f32 %r269, %f570; - cvt.u16.u32 %rs10, %r269; - mov.u16 %rs11, 255; - st.v2.u8 [%rd70], {%rs10, %rs11}; - ld.global.u32 %r364, [imageEnabled]; - -BB0_90: - ld.global.f32 %f571, [lightColor]; - mul.f32 %f148, %f890, %f571; - ld.global.f32 %f572, [lightColor+4]; - mul.f32 %f149, %f891, %f572; - ld.global.f32 %f573, [lightColor+8]; - mul.f32 %f150, %f892, %f573; - and.b32 %r270, %r364, 1; - setp.eq.b32 %p86, %r270, 1; - @!%p86 bra BB0_125; - bra.uni BB0_91; - -BB0_91: - mov.f32 %f576, 0f3E666666; - cvt.rzi.f32.f32 %f577, %f576; - fma.rn.f32 %f578, %f577, 0fC0000000, 0f3EE66666; - abs.f32 %f151, %f578; - abs.f32 %f152, %f148; - setp.lt.f32 %p87, %f152, 0f00800000; - mul.f32 %f579, %f152, 0f4B800000; - selp.f32 %f580, 0fC3170000, 0fC2FE0000, %p87; - selp.f32 %f581, %f579, %f152, %p87; - mov.b32 %r271, %f581; - and.b32 %r272, %r271, 8388607; - or.b32 %r273, %r272, 1065353216; - mov.b32 %f582, %r273; - shr.u32 %r274, %r271, 23; - cvt.rn.f32.u32 %f583, %r274; - add.f32 %f584, %f580, %f583; - setp.gt.f32 %p88, %f582, 0f3FB504F3; - mul.f32 %f585, %f582, 0f3F000000; - add.f32 %f586, %f584, 0f3F800000; - selp.f32 %f587, %f585, %f582, %p88; - selp.f32 %f588, %f586, %f584, %p88; - add.f32 %f589, %f587, 0fBF800000; - add.f32 %f575, %f587, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f574,%f575; - // inline asm - add.f32 %f590, %f589, %f589; - mul.f32 %f591, %f574, %f590; - mul.f32 %f592, %f591, %f591; - mov.f32 %f593, 0f3C4CAF63; - mov.f32 %f594, 0f3B18F0FE; - fma.rn.f32 %f595, %f594, %f592, %f593; - mov.f32 %f596, 0f3DAAAABD; - fma.rn.f32 %f597, %f595, %f592, %f596; - mul.rn.f32 %f598, %f597, %f592; - mul.rn.f32 %f599, %f598, %f591; - sub.f32 %f600, %f589, %f591; - neg.f32 %f601, %f591; - add.f32 %f602, %f600, %f600; - fma.rn.f32 %f603, %f601, %f589, %f602; - mul.rn.f32 %f604, %f574, %f603; - add.f32 %f605, %f599, %f591; - sub.f32 %f606, %f591, %f605; - add.f32 %f607, %f599, %f606; - add.f32 %f608, %f604, %f607; - add.f32 %f609, %f605, %f608; - sub.f32 %f610, %f605, %f609; - add.f32 %f611, %f608, %f610; - mov.f32 %f612, 0f3F317200; - mul.rn.f32 %f613, %f588, %f612; - mov.f32 %f614, 0f35BFBE8E; - mul.rn.f32 %f615, %f588, %f614; - add.f32 %f616, %f613, %f609; - sub.f32 %f617, %f613, %f616; - add.f32 %f618, %f609, %f617; - add.f32 %f619, %f611, %f618; - add.f32 %f620, %f615, %f619; - add.f32 %f621, %f616, %f620; - sub.f32 %f622, %f616, %f621; - add.f32 %f623, %f620, %f622; - mov.f32 %f624, 0f3EE66666; - mul.rn.f32 %f625, %f624, %f621; - neg.f32 %f626, %f625; - fma.rn.f32 %f627, %f624, %f621, %f626; - fma.rn.f32 %f628, %f624, %f623, %f627; - mov.f32 %f629, 0f00000000; - fma.rn.f32 %f630, %f629, %f621, %f628; - add.rn.f32 %f631, %f625, %f630; - neg.f32 %f632, %f631; - add.rn.f32 %f633, %f625, %f632; - add.rn.f32 %f634, %f633, %f630; - mov.b32 %r275, %f631; - setp.eq.s32 %p89, %r275, 1118925336; - add.s32 %r276, %r275, -1; - mov.b32 %f635, %r276; - add.f32 %f636, %f634, 0f37000000; - selp.f32 %f637, %f635, %f631, %p89; - selp.f32 %f153, %f636, %f634, %p89; - mul.f32 %f638, %f637, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f639, %f638; - mov.f32 %f640, 0fBF317200; - fma.rn.f32 %f641, %f639, %f640, %f637; - mov.f32 %f642, 0fB5BFBE8E; - fma.rn.f32 %f643, %f639, %f642, %f641; - mul.f32 %f644, %f643, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f645, %f644; - add.f32 %f646, %f639, 0f00000000; - ex2.approx.f32 %f647, %f646; - mul.f32 %f648, %f645, %f647; - setp.lt.f32 %p90, %f637, 0fC2D20000; - selp.f32 %f649, 0f00000000, %f648, %p90; - setp.gt.f32 %p91, %f637, 0f42D20000; - selp.f32 %f897, 0f7F800000, %f649, %p91; - setp.eq.f32 %p92, %f897, 0f7F800000; - @%p92 bra BB0_93; - - fma.rn.f32 %f897, %f897, %f153, %f897; - -BB0_93: - setp.lt.f32 %p93, %f148, 0f00000000; - setp.eq.f32 %p94, %f151, 0f3F800000; - and.pred %p4, %p93, %p94; - mov.b32 %r277, %f897; - xor.b32 %r278, %r277, -2147483648; - mov.b32 %f650, %r278; - selp.f32 %f899, %f650, %f897, %p4; - setp.eq.f32 %p95, %f148, 0f00000000; - @%p95 bra BB0_96; - bra.uni BB0_94; - -BB0_96: - add.f32 %f653, %f148, %f148; - selp.f32 %f899, %f653, 0f00000000, %p94; - bra.uni BB0_97; - -BB0_94: - setp.geu.f32 %p96, %f148, 0f00000000; - @%p96 bra BB0_97; - - cvt.rzi.f32.f32 %f652, %f624; - setp.neu.f32 %p97, %f652, 0f3EE66666; - selp.f32 %f899, 0f7FFFFFFF, %f899, %p97; - -BB0_97: - add.f32 %f654, %f152, 0f3EE66666; - mov.b32 %r279, %f654; - setp.lt.s32 %p99, %r279, 2139095040; - @%p99 bra BB0_102; - - setp.gtu.f32 %p100, %f152, 0f7F800000; - @%p100 bra BB0_101; - bra.uni BB0_99; - -BB0_101: - add.f32 %f899, %f148, 0f3EE66666; - bra.uni BB0_102; - -BB0_99: - setp.neu.f32 %p101, %f152, 0f7F800000; - @%p101 bra BB0_102; - - selp.f32 %f899, 0fFF800000, 0f7F800000, %p4; - -BB0_102: - setp.eq.f32 %p102, %f148, 0f3F800000; - selp.f32 %f164, 0f3F800000, %f899, %p102; - abs.f32 %f165, %f149; - setp.lt.f32 %p103, %f165, 0f00800000; - mul.f32 %f657, %f165, 0f4B800000; - selp.f32 %f658, 0fC3170000, 0fC2FE0000, %p103; - selp.f32 %f659, %f657, %f165, %p103; - mov.b32 %r280, %f659; - and.b32 %r281, %r280, 8388607; - or.b32 %r282, %r281, 1065353216; - mov.b32 %f660, %r282; - shr.u32 %r283, %r280, 23; - cvt.rn.f32.u32 %f661, %r283; - add.f32 %f662, %f658, %f661; - setp.gt.f32 %p104, %f660, 0f3FB504F3; - mul.f32 %f663, %f660, 0f3F000000; - add.f32 %f664, %f662, 0f3F800000; - selp.f32 %f665, %f663, %f660, %p104; - selp.f32 %f666, %f664, %f662, %p104; - add.f32 %f667, %f665, 0fBF800000; - add.f32 %f656, %f665, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f655,%f656; - // inline asm - add.f32 %f668, %f667, %f667; - mul.f32 %f669, %f655, %f668; - mul.f32 %f670, %f669, %f669; - fma.rn.f32 %f673, %f594, %f670, %f593; - fma.rn.f32 %f675, %f673, %f670, %f596; - mul.rn.f32 %f676, %f675, %f670; - mul.rn.f32 %f677, %f676, %f669; - sub.f32 %f678, %f667, %f669; - neg.f32 %f679, %f669; - add.f32 %f680, %f678, %f678; - fma.rn.f32 %f681, %f679, %f667, %f680; - mul.rn.f32 %f682, %f655, %f681; - add.f32 %f683, %f677, %f669; - sub.f32 %f684, %f669, %f683; - add.f32 %f685, %f677, %f684; - add.f32 %f686, %f682, %f685; - add.f32 %f687, %f683, %f686; - sub.f32 %f688, %f683, %f687; - add.f32 %f689, %f686, %f688; - mul.rn.f32 %f691, %f666, %f612; - mul.rn.f32 %f693, %f666, %f614; - add.f32 %f694, %f691, %f687; - sub.f32 %f695, %f691, %f694; - add.f32 %f696, %f687, %f695; - add.f32 %f697, %f689, %f696; - add.f32 %f698, %f693, %f697; - add.f32 %f699, %f694, %f698; - sub.f32 %f700, %f694, %f699; - add.f32 %f701, %f698, %f700; - mul.rn.f32 %f703, %f624, %f699; - neg.f32 %f704, %f703; - fma.rn.f32 %f705, %f624, %f699, %f704; - fma.rn.f32 %f706, %f624, %f701, %f705; - fma.rn.f32 %f708, %f629, %f699, %f706; - add.rn.f32 %f709, %f703, %f708; - neg.f32 %f710, %f709; - add.rn.f32 %f711, %f703, %f710; - add.rn.f32 %f712, %f711, %f708; - mov.b32 %r284, %f709; - setp.eq.s32 %p105, %r284, 1118925336; - add.s32 %r285, %r284, -1; - mov.b32 %f713, %r285; - add.f32 %f714, %f712, 0f37000000; - selp.f32 %f715, %f713, %f709, %p105; - selp.f32 %f166, %f714, %f712, %p105; - mul.f32 %f716, %f715, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f717, %f716; - fma.rn.f32 %f719, %f717, %f640, %f715; - fma.rn.f32 %f721, %f717, %f642, %f719; - mul.f32 %f722, %f721, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f723, %f722; - add.f32 %f724, %f717, 0f00000000; - ex2.approx.f32 %f725, %f724; - mul.f32 %f726, %f723, %f725; - setp.lt.f32 %p106, %f715, 0fC2D20000; - selp.f32 %f727, 0f00000000, %f726, %p106; - setp.gt.f32 %p107, %f715, 0f42D20000; - selp.f32 %f900, 0f7F800000, %f727, %p107; - setp.eq.f32 %p108, %f900, 0f7F800000; - @%p108 bra BB0_104; - - fma.rn.f32 %f900, %f900, %f166, %f900; - -BB0_104: - setp.lt.f32 %p109, %f149, 0f00000000; - and.pred %p5, %p109, %p94; - mov.b32 %r286, %f900; - xor.b32 %r287, %r286, -2147483648; - mov.b32 %f728, %r287; - selp.f32 %f902, %f728, %f900, %p5; - setp.eq.f32 %p111, %f149, 0f00000000; - @%p111 bra BB0_107; - bra.uni BB0_105; - -BB0_107: - add.f32 %f731, %f149, %f149; - selp.f32 %f902, %f731, 0f00000000, %p94; - bra.uni BB0_108; - -BB0_105: - setp.geu.f32 %p112, %f149, 0f00000000; - @%p112 bra BB0_108; - - cvt.rzi.f32.f32 %f730, %f624; - setp.neu.f32 %p113, %f730, 0f3EE66666; - selp.f32 %f902, 0f7FFFFFFF, %f902, %p113; - -BB0_108: - add.f32 %f732, %f165, 0f3EE66666; - mov.b32 %r288, %f732; - setp.lt.s32 %p115, %r288, 2139095040; - @%p115 bra BB0_113; - - setp.gtu.f32 %p116, %f165, 0f7F800000; - @%p116 bra BB0_112; - bra.uni BB0_110; - -BB0_112: - add.f32 %f902, %f149, 0f3EE66666; - bra.uni BB0_113; - -BB0_110: - setp.neu.f32 %p117, %f165, 0f7F800000; - @%p117 bra BB0_113; - - selp.f32 %f902, 0fFF800000, 0f7F800000, %p5; - -BB0_113: - setp.eq.f32 %p118, %f149, 0f3F800000; - selp.f32 %f177, 0f3F800000, %f902, %p118; - abs.f32 %f178, %f150; - setp.lt.f32 %p119, %f178, 0f00800000; - mul.f32 %f735, %f178, 0f4B800000; - selp.f32 %f736, 0fC3170000, 0fC2FE0000, %p119; - selp.f32 %f737, %f735, %f178, %p119; - mov.b32 %r289, %f737; - and.b32 %r290, %r289, 8388607; - or.b32 %r291, %r290, 1065353216; - mov.b32 %f738, %r291; - shr.u32 %r292, %r289, 23; - cvt.rn.f32.u32 %f739, %r292; - add.f32 %f740, %f736, %f739; - setp.gt.f32 %p120, %f738, 0f3FB504F3; - mul.f32 %f741, %f738, 0f3F000000; - add.f32 %f742, %f740, 0f3F800000; - selp.f32 %f743, %f741, %f738, %p120; - selp.f32 %f744, %f742, %f740, %p120; - add.f32 %f745, %f743, 0fBF800000; - add.f32 %f734, %f743, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f733,%f734; - // inline asm - add.f32 %f746, %f745, %f745; - mul.f32 %f747, %f733, %f746; - mul.f32 %f748, %f747, %f747; - fma.rn.f32 %f751, %f594, %f748, %f593; - fma.rn.f32 %f753, %f751, %f748, %f596; - mul.rn.f32 %f754, %f753, %f748; - mul.rn.f32 %f755, %f754, %f747; - sub.f32 %f756, %f745, %f747; - neg.f32 %f757, %f747; - add.f32 %f758, %f756, %f756; - fma.rn.f32 %f759, %f757, %f745, %f758; - mul.rn.f32 %f760, %f733, %f759; - add.f32 %f761, %f755, %f747; - sub.f32 %f762, %f747, %f761; - add.f32 %f763, %f755, %f762; - add.f32 %f764, %f760, %f763; - add.f32 %f765, %f761, %f764; - sub.f32 %f766, %f761, %f765; - add.f32 %f767, %f764, %f766; - mul.rn.f32 %f769, %f744, %f612; - mul.rn.f32 %f771, %f744, %f614; - add.f32 %f772, %f769, %f765; - sub.f32 %f773, %f769, %f772; - add.f32 %f774, %f765, %f773; - add.f32 %f775, %f767, %f774; - add.f32 %f776, %f771, %f775; - add.f32 %f777, %f772, %f776; - sub.f32 %f778, %f772, %f777; - add.f32 %f779, %f776, %f778; - mul.rn.f32 %f781, %f624, %f777; - neg.f32 %f782, %f781; - fma.rn.f32 %f783, %f624, %f777, %f782; - fma.rn.f32 %f784, %f624, %f779, %f783; - fma.rn.f32 %f786, %f629, %f777, %f784; - add.rn.f32 %f787, %f781, %f786; - neg.f32 %f788, %f787; - add.rn.f32 %f789, %f781, %f788; - add.rn.f32 %f790, %f789, %f786; - mov.b32 %r293, %f787; - setp.eq.s32 %p121, %r293, 1118925336; - add.s32 %r294, %r293, -1; - mov.b32 %f791, %r294; - add.f32 %f792, %f790, 0f37000000; - selp.f32 %f793, %f791, %f787, %p121; - selp.f32 %f179, %f792, %f790, %p121; - mul.f32 %f794, %f793, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f795, %f794; - fma.rn.f32 %f797, %f795, %f640, %f793; - fma.rn.f32 %f799, %f795, %f642, %f797; - mul.f32 %f800, %f799, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f801, %f800; - add.f32 %f802, %f795, 0f00000000; - ex2.approx.f32 %f803, %f802; - mul.f32 %f804, %f801, %f803; - setp.lt.f32 %p122, %f793, 0fC2D20000; - selp.f32 %f805, 0f00000000, %f804, %p122; - setp.gt.f32 %p123, %f793, 0f42D20000; - selp.f32 %f903, 0f7F800000, %f805, %p123; - setp.eq.f32 %p124, %f903, 0f7F800000; - @%p124 bra BB0_115; - - fma.rn.f32 %f903, %f903, %f179, %f903; - -BB0_115: - setp.lt.f32 %p125, %f150, 0f00000000; - and.pred %p6, %p125, %p94; - mov.b32 %r295, %f903; - xor.b32 %r296, %r295, -2147483648; - mov.b32 %f806, %r296; - selp.f32 %f905, %f806, %f903, %p6; - setp.eq.f32 %p127, %f150, 0f00000000; - @%p127 bra BB0_118; - bra.uni BB0_116; - -BB0_118: - add.f32 %f809, %f150, %f150; - selp.f32 %f905, %f809, 0f00000000, %p94; - bra.uni BB0_119; - -BB0_116: - setp.geu.f32 %p128, %f150, 0f00000000; - @%p128 bra BB0_119; - - cvt.rzi.f32.f32 %f808, %f624; - setp.neu.f32 %p129, %f808, 0f3EE66666; - selp.f32 %f905, 0f7FFFFFFF, %f905, %p129; - -BB0_119: - add.f32 %f810, %f178, 0f3EE66666; - mov.b32 %r297, %f810; - setp.lt.s32 %p131, %r297, 2139095040; - @%p131 bra BB0_124; - - setp.gtu.f32 %p132, %f178, 0f7F800000; - @%p132 bra BB0_123; - bra.uni BB0_121; - -BB0_123: - add.f32 %f905, %f150, 0f3EE66666; - bra.uni BB0_124; - -BB0_121: - setp.neu.f32 %p133, %f178, 0f7F800000; - @%p133 bra BB0_124; - - selp.f32 %f905, 0fFF800000, 0f7F800000, %p6; - -BB0_124: - mov.u32 %r329, 2; - setp.eq.f32 %p134, %f150, 0f3F800000; - selp.f32 %f811, 0f3F800000, %f905, %p134; - cvt.u64.u32 %rd80, %r4; - cvt.u64.u32 %rd79, %r3; - mov.u64 %rd83, image; - cvta.global.u64 %rd78, %rd83; - // inline asm - call (%rd77), _rt_buffer_get_64, (%rd78, %r329, %r102, %rd79, %rd80, %rd24, %rd24); - // inline asm - cvt.sat.f32.f32 %f812, %f811; - mul.f32 %f813, %f812, 0f437FFD71; - cvt.rzi.u32.f32 %r300, %f813; - cvt.sat.f32.f32 %f814, %f177; - mul.f32 %f815, %f814, 0f437FFD71; - cvt.rzi.u32.f32 %r301, %f815; - cvt.sat.f32.f32 %f816, %f164; - mul.f32 %f817, %f816, 0f437FFD71; - cvt.rzi.u32.f32 %r302, %f817; - cvt.u16.u32 %rs12, %r300; - cvt.u16.u32 %rs13, %r302; - cvt.u16.u32 %rs14, %r301; - mov.u16 %rs15, 255; - st.v4.u8 [%rd77], {%rs12, %rs14, %rs13, %rs15}; - ld.global.u32 %r364, [imageEnabled]; - -BB0_125: - and.b32 %r303, %r364, 4; - setp.eq.s32 %p135, %r303, 0; - @%p135 bra BB0_137; - - ld.global.u32 %r304, [additive]; - setp.eq.s32 %p136, %r304, 0; - cvt.u64.u32 %rd15, %r3; - cvt.u64.u32 %rd16, %r4; - // inline asm - { cvt.rn.f16.f32 %rs16, %f370;} - - // inline asm - @%p136 bra BB0_128; - - mov.u32 %r330, 2; - mov.u64 %rd96, image_HDR; - cvta.global.u64 %rd85, %rd96; - mov.u32 %r308, 8; - // inline asm - call (%rd84), _rt_buffer_get_64, (%rd85, %r330, %r308, %rd15, %rd16, %rd24, %rd24); - // inline asm - ld.v4.u16 {%rs23, %rs24, %rs25, %rs26}, [%rd84]; - // inline asm - { cvt.f32.f16 %f819, %rs23;} - - // inline asm - // inline asm - { cvt.f32.f16 %f820, %rs24;} - - // inline asm - // inline asm - { cvt.f32.f16 %f821, %rs25;} - - // inline asm - // inline asm - call (%rd90), _rt_buffer_get_64, (%rd85, %r330, %r308, %rd15, %rd16, %rd24, %rd24); - // inline asm - add.f32 %f822, %f148, %f819; - add.f32 %f823, %f149, %f820; - add.f32 %f824, %f150, %f821; - // inline asm - { cvt.rn.f16.f32 %rs22, %f824;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs21, %f823;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs20, %f822;} - - // inline asm - st.v4.u16 [%rd90], {%rs20, %rs21, %rs22, %rs16}; - bra.uni BB0_137; - -BB0_128: - mov.u32 %r331, 2; - mov.u64 %rd103, image_HDR; - cvta.global.u64 %rd98, %rd103; - mov.u32 %r310, 8; - // inline asm - call (%rd97), _rt_buffer_get_64, (%rd98, %r331, %r310, %rd15, %rd16, %rd24, %rd24); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f150;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs28, %f149;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs27, %f148;} - - // inline asm - st.v4.u16 [%rd97], {%rs27, %rs28, %rs29, %rs16}; - -BB0_137: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmTexAreaLight.ptx.meta b/Assets/Editor/x64/Bakery/lmTexAreaLight.ptx.meta deleted file mode 100644 index 503d1460..00000000 --- a/Assets/Editor/x64/Bakery/lmTexAreaLight.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: c32087eed323e484b8dc40fd9441fd2e -timeCreated: 1528379369 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmTexAreaLightDir.ptx b/Assets/Editor/x64/Bakery/lmTexAreaLightDir.ptx deleted file mode 100644 index ce9e88ac..00000000 --- a/Assets/Editor/x64/Bakery/lmTexAreaLightDir.ptx +++ /dev/null @@ -1,1928 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_Dir[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 lightMeshBuffer[1]; -.global .align 4 .u32 lightMeshBufferSize; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightPointSize; -.global .align 4 .b8 lightColor[12]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .u32 samples; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo19lightMeshBufferSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightPointSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename19lightMeshBufferSizeE[13] = {117, 110, 115, 105, 103, 110, 101, 100, 32, 105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightPointSizeE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum19lightMeshBufferSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightPointSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightPointSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightPointSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[44]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<145>; - .reg .b16 %rs<55>; - .reg .f32 %f<992>; - .reg .b32 %r<375>; - .reg .b64 %rd<171>; - - - mov.u64 %rd170, __local_depot0; - cvta.local.u64 %SP, %rd170; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r103, %r104}, [pixelID]; - cvt.u64.u32 %rd23, %r103; - cvt.u64.u32 %rd24, %r104; - mov.u64 %rd27, uvnormal; - cvta.global.u64 %rd22, %rd27; - mov.u32 %r101, 2; - mov.u32 %r102, 4; - mov.u64 %rd26, 0; - // inline asm - call (%rd21), _rt_buffer_get_64, (%rd22, %r101, %r102, %rd23, %rd24, %rd26, %rd26); - // inline asm - ld.u32 %r2, [%rd21]; - shr.u32 %r107, %r2, 16; - cvt.u16.u32 %rs1, %r107; - and.b16 %rs3, %rs1, 255; - cvt.u16.u32 %rs4, %r2; - or.b16 %rs5, %rs4, %rs3; - setp.eq.s16 %p7, %rs5, 0; - mov.f32 %f909, 0f00000000; - mov.f32 %f910, %f909; - mov.f32 %f911, %f909; - @%p7 bra BB0_2; - - ld.u8 %rs6, [%rd21+1]; - and.b16 %rs8, %rs4, 255; - cvt.rn.f32.u16 %f224, %rs8; - div.rn.f32 %f225, %f224, 0f437F0000; - fma.rn.f32 %f226, %f225, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f227, %rs6; - div.rn.f32 %f228, %f227, 0f437F0000; - fma.rn.f32 %f229, %f228, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f230, %rs3; - div.rn.f32 %f231, %f230, 0f437F0000; - fma.rn.f32 %f232, %f231, 0f40000000, 0fBF800000; - mul.f32 %f233, %f229, %f229; - fma.rn.f32 %f234, %f226, %f226, %f233; - fma.rn.f32 %f235, %f232, %f232, %f234; - sqrt.rn.f32 %f236, %f235; - rcp.rn.f32 %f237, %f236; - mul.f32 %f909, %f226, %f237; - mul.f32 %f910, %f229, %f237; - mul.f32 %f911, %f232, %f237; - -BB0_2: - ld.global.v2.u32 {%r108, %r109}, [pixelID]; - ld.global.v2.u32 {%r111, %r112}, [tileInfo]; - add.s32 %r3, %r108, %r111; - add.s32 %r4, %r109, %r112; - setp.eq.f32 %p8, %f910, 0f00000000; - setp.eq.f32 %p9, %f909, 0f00000000; - and.pred %p10, %p9, %p8; - setp.eq.f32 %p11, %f911, 0f00000000; - and.pred %p12, %p10, %p11; - @%p12 bra BB0_131; - bra.uni BB0_3; - -BB0_131: - ld.global.u32 %r374, [imageEnabled]; - and.b32 %r316, %r374, 1; - setp.eq.b32 %p139, %r316, 1; - @!%p139 bra BB0_133; - bra.uni BB0_132; - -BB0_132: - cvt.u64.u32 %rd123, %r3; - cvt.u64.u32 %rd124, %r4; - mov.u64 %rd127, image; - cvta.global.u64 %rd122, %rd127; - mov.u64 %rd126, 0; - // inline asm - call (%rd121), _rt_buffer_get_64, (%rd122, %r101, %r102, %rd123, %rd124, %rd126, %rd126); - // inline asm - mov.u16 %rs36, 0; - st.v4.u8 [%rd121], {%rs36, %rs36, %rs36, %rs36}; - ld.global.u32 %r374, [imageEnabled]; - -BB0_133: - and.b32 %r319, %r374, 8; - setp.eq.s32 %p140, %r319, 0; - @%p140 bra BB0_135; - - cvt.u64.u32 %rd130, %r3; - cvt.u64.u32 %rd131, %r4; - mov.u64 %rd134, image_Mask; - cvta.global.u64 %rd129, %rd134; - mov.u64 %rd133, 0; - // inline asm - call (%rd128), _rt_buffer_get_64, (%rd129, %r101, %r101, %rd130, %rd131, %rd133, %rd133); - // inline asm - mov.f32 %f892, 0f00000000; - cvt.rzi.u32.f32 %r322, %f892; - cvt.u16.u32 %rs37, %r322; - mov.u16 %rs38, 0; - st.v2.u8 [%rd128], {%rs37, %rs38}; - ld.global.u32 %r374, [imageEnabled]; - -BB0_135: - and.b32 %r323, %r374, 4; - setp.eq.s32 %p141, %r323, 0; - @%p141 bra BB0_139; - - ld.global.u32 %r324, [additive]; - setp.eq.s32 %p142, %r324, 0; - cvt.u64.u32 %rd19, %r3; - cvt.u64.u32 %rd20, %r4; - @%p142 bra BB0_138; - - mov.u64 %rd147, image_HDR; - cvta.global.u64 %rd136, %rd147; - mov.u32 %r328, 8; - mov.u64 %rd146, 0; - // inline asm - call (%rd135), _rt_buffer_get_64, (%rd136, %r101, %r328, %rd19, %rd20, %rd146, %rd146); - // inline asm - ld.v4.u16 {%rs45, %rs46, %rs47, %rs48}, [%rd135]; - // inline asm - { cvt.f32.f16 %f893, %rs45;} - - // inline asm - // inline asm - { cvt.f32.f16 %f894, %rs46;} - - // inline asm - // inline asm - { cvt.f32.f16 %f895, %rs47;} - - // inline asm - // inline asm - call (%rd141), _rt_buffer_get_64, (%rd136, %r101, %r328, %rd19, %rd20, %rd146, %rd146); - // inline asm - add.f32 %f896, %f893, 0f00000000; - add.f32 %f897, %f894, 0f00000000; - add.f32 %f898, %f895, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs44, %f898;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs43, %f897;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs42, %f896;} - - // inline asm - mov.u16 %rs49, 0; - st.v4.u16 [%rd141], {%rs42, %rs43, %rs44, %rs49}; - bra.uni BB0_139; - -BB0_3: - ld.global.v2.u32 {%r121, %r122}, [pixelID]; - cvt.u64.u32 %rd30, %r121; - cvt.u64.u32 %rd31, %r122; - mov.u64 %rd40, uvpos; - cvta.global.u64 %rd29, %rd40; - mov.u32 %r117, 12; - // inline asm - call (%rd28), _rt_buffer_get_64, (%rd29, %r101, %r117, %rd30, %rd31, %rd26, %rd26); - // inline asm - ld.f32 %f9, [%rd28+8]; - ld.f32 %f8, [%rd28+4]; - ld.f32 %f7, [%rd28]; - mul.f32 %f245, %f7, 0f3456BF95; - mul.f32 %f246, %f8, 0f3456BF95; - mul.f32 %f247, %f9, 0f3456BF95; - abs.f32 %f10, %f909; - div.rn.f32 %f248, %f245, %f10; - abs.f32 %f249, %f910; - div.rn.f32 %f250, %f246, %f249; - abs.f32 %f11, %f911; - div.rn.f32 %f251, %f247, %f11; - abs.f32 %f252, %f248; - abs.f32 %f253, %f250; - abs.f32 %f254, %f251; - mov.f32 %f255, 0f38D1B717; - max.f32 %f256, %f252, %f255; - max.f32 %f257, %f253, %f255; - max.f32 %f258, %f254, %f255; - fma.rn.f32 %f12, %f909, %f256, %f7; - fma.rn.f32 %f13, %f910, %f257, %f8; - fma.rn.f32 %f14, %f911, %f258, %f9; - ld.global.v2.u32 {%r125, %r126}, [pixelID]; - cvt.u64.u32 %rd36, %r125; - cvt.u64.u32 %rd37, %r126; - mov.u64 %rd41, rnd_seeds; - cvta.global.u64 %rd35, %rd41; - // inline asm - call (%rd34), _rt_buffer_get_64, (%rd35, %r101, %r102, %rd36, %rd37, %rd26, %rd26); - // inline asm - ld.u32 %r129, [%rd34]; - mad.lo.s32 %r5, %r129, 1664525, 1013904223; - ld.global.u32 %r130, [lightMeshBufferSize]; - setp.eq.s32 %p14, %r130, 0; - mov.pred %p13, 0; - mov.f32 %f20, 0f00000000; - mov.u32 %r7, 0; - @%p14 bra BB0_4; - - ld.global.f32 %f15, [lightPointSize]; - mul.f32 %f16, %f12, 0f3456BF95; - mul.f32 %f17, %f13, 0f3456BF95; - mul.f32 %f18, %f14, 0f3456BF95; - and.b32 %r133, %r5, 16777215; - cvt.rn.f32.u32 %f266, %r133; - mul.f32 %f267, %f266, 0fB3800000; - fma.rn.f32 %f19, %f267, 0f3F333333, 0f3F800000; - mov.f32 %f20, 0f00000000; - mov.u32 %r343, 0; - abs.f32 %f390, %f17; - abs.f32 %f391, %f16; - max.f32 %f392, %f391, %f390; - abs.f32 %f393, %f18; - max.f32 %f394, %f392, %f393; - mov.u32 %r7, %r343; - mov.f32 %f21, %f20; - mov.f32 %f22, %f20; - mov.f32 %f23, %f20; - mov.f32 %f940, %f20; - mov.f32 %f941, %f20; - mov.f32 %f942, %f20; - -BB0_6: - mul.lo.s32 %r8, %r343, 3; - cvt.s64.s32 %rd44, %r8; - mov.u64 %rd48, lightMeshBuffer; - cvta.global.u64 %rd43, %rd48; - mov.u32 %r134, 1; - // inline asm - call (%rd42), _rt_buffer_get_64, (%rd43, %r134, %r117, %rd44, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f268, [%rd42]; - sub.f32 %f269, %f268, %f7; - ld.f32 %f270, [%rd42+4]; - sub.f32 %f271, %f270, %f8; - ld.f32 %f272, [%rd42+8]; - sub.f32 %f273, %f272, %f9; - mul.f32 %f274, %f271, %f271; - fma.rn.f32 %f275, %f269, %f269, %f274; - fma.rn.f32 %f276, %f273, %f273, %f275; - sqrt.rn.f32 %f27, %f276; - rcp.rn.f32 %f277, %f27; - mul.f32 %f28, %f269, %f277; - mul.f32 %f29, %f271, %f277; - mul.f32 %f30, %f273, %f277; - mul.f32 %f278, %f910, %f29; - fma.rn.f32 %f279, %f909, %f28, %f278; - fma.rn.f32 %f31, %f911, %f30, %f279; - setp.leu.f32 %p15, %f31, 0f00000000; - @%p15 bra BB0_22; - - setp.ne.s32 %p17, %r1, 0; - mul.f32 %f280, %f27, %f27; - mul.f32 %f281, %f280, 0f40C90FDB; - div.rn.f32 %f282, %f15, %f281; - add.f32 %f32, %f282, %f282; - setp.gt.f32 %p18, %f32, %f19; - and.pred %p19, %p17, %p18; - mov.pred %p144, -1; - @%p19 bra BB0_24; - - ld.global.f32 %f285, [lightInvCutoff]; - mul.f32 %f33, %f27, %f285; - mov.f32 %f289, 0f40800000; - abs.f32 %f35, %f33; - setp.lt.f32 %p20, %f35, 0f00800000; - mul.f32 %f291, %f35, 0f4B800000; - selp.f32 %f292, 0fC3170000, 0fC2FE0000, %p20; - selp.f32 %f293, %f291, %f35, %p20; - mov.b32 %r136, %f293; - and.b32 %r137, %r136, 8388607; - or.b32 %r138, %r137, 1065353216; - mov.b32 %f294, %r138; - shr.u32 %r139, %r136, 23; - cvt.rn.f32.u32 %f295, %r139; - add.f32 %f296, %f292, %f295; - setp.gt.f32 %p21, %f294, 0f3FB504F3; - mul.f32 %f297, %f294, 0f3F000000; - add.f32 %f298, %f296, 0f3F800000; - selp.f32 %f299, %f297, %f294, %p21; - selp.f32 %f300, %f298, %f296, %p21; - add.f32 %f301, %f299, 0fBF800000; - add.f32 %f284, %f299, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f283,%f284; - // inline asm - add.f32 %f302, %f301, %f301; - mul.f32 %f303, %f283, %f302; - mul.f32 %f304, %f303, %f303; - mov.f32 %f305, 0f3C4CAF63; - mov.f32 %f306, 0f3B18F0FE; - fma.rn.f32 %f307, %f306, %f304, %f305; - mov.f32 %f308, 0f3DAAAABD; - fma.rn.f32 %f309, %f307, %f304, %f308; - mul.rn.f32 %f310, %f309, %f304; - mul.rn.f32 %f311, %f310, %f303; - sub.f32 %f312, %f301, %f303; - neg.f32 %f313, %f303; - add.f32 %f314, %f312, %f312; - fma.rn.f32 %f315, %f313, %f301, %f314; - mul.rn.f32 %f316, %f283, %f315; - add.f32 %f317, %f311, %f303; - sub.f32 %f318, %f303, %f317; - add.f32 %f319, %f311, %f318; - add.f32 %f320, %f316, %f319; - add.f32 %f321, %f317, %f320; - sub.f32 %f322, %f317, %f321; - add.f32 %f323, %f320, %f322; - mov.f32 %f324, 0f3F317200; - mul.rn.f32 %f325, %f300, %f324; - mov.f32 %f326, 0f35BFBE8E; - mul.rn.f32 %f327, %f300, %f326; - add.f32 %f328, %f325, %f321; - sub.f32 %f329, %f325, %f328; - add.f32 %f330, %f321, %f329; - add.f32 %f331, %f323, %f330; - add.f32 %f332, %f327, %f331; - add.f32 %f333, %f328, %f332; - sub.f32 %f334, %f328, %f333; - add.f32 %f335, %f332, %f334; - mul.rn.f32 %f336, %f289, %f333; - neg.f32 %f337, %f336; - fma.rn.f32 %f338, %f289, %f333, %f337; - fma.rn.f32 %f339, %f289, %f335, %f338; - mov.f32 %f340, 0f00000000; - fma.rn.f32 %f341, %f340, %f333, %f339; - add.rn.f32 %f342, %f336, %f341; - neg.f32 %f343, %f342; - add.rn.f32 %f344, %f336, %f343; - add.rn.f32 %f345, %f344, %f341; - mov.b32 %r140, %f342; - setp.eq.s32 %p22, %r140, 1118925336; - add.s32 %r141, %r140, -1; - mov.b32 %f346, %r141; - add.f32 %f347, %f345, 0f37000000; - selp.f32 %f348, %f346, %f342, %p22; - selp.f32 %f36, %f347, %f345, %p22; - mul.f32 %f349, %f348, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f350, %f349; - mov.f32 %f351, 0fBF317200; - fma.rn.f32 %f352, %f350, %f351, %f348; - mov.f32 %f353, 0fB5BFBE8E; - fma.rn.f32 %f354, %f350, %f353, %f352; - mul.f32 %f355, %f354, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f356, %f355; - add.f32 %f357, %f350, 0f00000000; - ex2.approx.f32 %f358, %f357; - mul.f32 %f359, %f356, %f358; - setp.lt.f32 %p23, %f348, 0fC2D20000; - selp.f32 %f360, 0f00000000, %f359, %p23; - setp.gt.f32 %p24, %f348, 0f42D20000; - selp.f32 %f919, 0f7F800000, %f360, %p24; - setp.eq.f32 %p25, %f919, 0f7F800000; - @%p25 bra BB0_10; - - fma.rn.f32 %f919, %f919, %f36, %f919; - -BB0_10: - mov.f32 %f905, 0f40000000; - cvt.rzi.f32.f32 %f904, %f905; - add.f32 %f903, %f904, %f904; - mov.f32 %f902, 0f40800000; - sub.f32 %f901, %f902, %f903; - abs.f32 %f900, %f901; - setp.lt.f32 %p26, %f33, 0f00000000; - setp.eq.f32 %p27, %f900, 0f3F800000; - and.pred %p1, %p26, %p27; - mov.b32 %r142, %f919; - xor.b32 %r143, %r142, -2147483648; - mov.b32 %f361, %r143; - selp.f32 %f921, %f361, %f919, %p1; - setp.eq.f32 %p28, %f33, 0f00000000; - @%p28 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f364, %f33, %f33; - selp.f32 %f921, %f364, 0f00000000, %p27; - bra.uni BB0_14; - -BB0_11: - setp.geu.f32 %p29, %f33, 0f00000000; - @%p29 bra BB0_14; - - mov.f32 %f908, 0f40800000; - cvt.rzi.f32.f32 %f363, %f908; - setp.neu.f32 %p30, %f363, 0f40800000; - selp.f32 %f921, 0f7FFFFFFF, %f921, %p30; - -BB0_14: - add.f32 %f365, %f35, 0f40800000; - mov.b32 %r144, %f365; - setp.lt.s32 %p32, %r144, 2139095040; - @%p32 bra BB0_19; - - setp.gtu.f32 %p33, %f35, 0f7F800000; - @%p33 bra BB0_18; - bra.uni BB0_16; - -BB0_18: - add.f32 %f921, %f33, 0f40800000; - bra.uni BB0_19; - -BB0_16: - setp.neu.f32 %p34, %f35, 0f7F800000; - @%p34 bra BB0_19; - - selp.f32 %f921, 0fFF800000, 0f7F800000, %p1; - -BB0_19: - mov.u32 %r334, 1; - mov.u64 %rd163, lightMeshBuffer; - cvta.global.u64 %rd162, %rd163; - mul.lo.s32 %r333, %r343, 3; - mov.f32 %f366, 0f3F800000; - sub.f32 %f367, %f366, %f921; - setp.eq.f32 %p35, %f33, 0f3F800000; - selp.f32 %f368, 0f00000000, %f367, %p35; - cvt.sat.f32.f32 %f369, %f368; - mul.f32 %f370, %f32, %f369; - add.s32 %r147, %r333, 1; - cvt.s64.s32 %rd51, %r147; - // inline asm - call (%rd49), _rt_buffer_get_64, (%rd162, %r334, %r117, %rd51, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f371, [%rd49]; - mul.f32 %f372, %f28, %f371; - ld.f32 %f373, [%rd49+4]; - mul.f32 %f374, %f29, %f373; - neg.f32 %f375, %f374; - sub.f32 %f376, %f375, %f372; - ld.f32 %f377, [%rd49+8]; - mul.f32 %f378, %f30, %f377; - sub.f32 %f379, %f376, %f378; - cvt.sat.f32.f32 %f380, %f379; - mul.f32 %f47, %f370, %f380; - cvt.sat.f32.f32 %f48, %f31; - mul.f32 %f381, %f47, %f48; - setp.leu.f32 %p36, %f381, 0f3727C5AC; - @%p36 bra BB0_21; - - mov.u32 %r342, 1; - mov.u64 %rd165, lightMeshBuffer; - cvta.global.u64 %rd164, %rd165; - mul.lo.s32 %r341, %r343, 3; - add.u64 %rd56, %SP, 28; - cvta.to.local.u64 %rd63, %rd56; - max.f32 %f388, %f394, %f255; - sub.f32 %f389, %f27, %f388; - mov.u32 %r153, 1065353216; - st.local.u32 [%rd63], %r153; - ld.global.u32 %r148, [root]; - // inline asm - call _rt_trace_64, (%r148, %f12, %f13, %f14, %f28, %f29, %f30, %r342, %f388, %f389, %rd56, %r102); - // inline asm - add.s32 %r154, %r341, 2; - cvt.s64.s32 %rd59, %r154; - // inline asm - call (%rd57), _rt_buffer_get_64, (%rd164, %r342, %r117, %rd59, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f396, [%rd57]; - ld.local.f32 %f397, [%rd63]; - mul.f32 %f398, %f397, %f396; - ld.f32 %f399, [%rd57+4]; - mul.f32 %f400, %f397, %f399; - ld.f32 %f401, [%rd57+8]; - mul.f32 %f402, %f397, %f401; - mul.f32 %f403, %f47, %f398; - mul.f32 %f404, %f47, %f400; - mul.f32 %f405, %f47, %f402; - fma.rn.f32 %f23, %f48, %f403, %f23; - fma.rn.f32 %f22, %f48, %f404, %f22; - fma.rn.f32 %f21, %f48, %f405, %f21; - add.f32 %f20, %f20, %f397; - fma.rn.f32 %f942, %f28, %f397, %f942; - fma.rn.f32 %f941, %f29, %f397, %f941; - fma.rn.f32 %f940, %f30, %f397, %f940; - -BB0_21: - add.s32 %r7, %r7, 1; - -BB0_22: - ld.global.u32 %r155, [lightMeshBufferSize]; - add.s32 %r343, %r343, 1; - setp.lt.u32 %p38, %r343, %r155; - @%p38 bra BB0_6; - bra.uni BB0_23; - -BB0_4: - mov.f32 %f21, %f20; - mov.f32 %f22, %f20; - mov.f32 %f23, %f20; - mov.f32 %f940, %f20; - mov.f32 %f941, %f20; - mov.f32 %f942, %f20; - -BB0_23: - mov.pred %p144, %p13; - -BB0_24: - cvt.rn.f32.s32 %f406, %r7; - mov.f32 %f407, 0f3F800000; - max.f32 %f408, %f406, %f407; - rcp.rn.f32 %f409, %f408; - mul.f32 %f976, %f23, %f409; - mul.f32 %f977, %f22, %f409; - mul.f32 %f978, %f21, %f409; - div.rn.f32 %f979, %f20, %f408; - @!%p144 bra BB0_77; - bra.uni BB0_25; - -BB0_25: - abs.f32 %f907, %f911; - abs.f32 %f906, %f909; - setp.gt.f32 %p39, %f906, %f907; - neg.f32 %f416, %f910; - selp.f32 %f417, %f416, 0f00000000, %p39; - neg.f32 %f418, %f911; - selp.f32 %f419, %f909, %f418, %p39; - selp.f32 %f420, 0f00000000, %f910, %p39; - mul.f32 %f421, %f419, %f419; - fma.rn.f32 %f422, %f417, %f417, %f421; - fma.rn.f32 %f423, %f420, %f420, %f422; - sqrt.rn.f32 %f424, %f423; - rcp.rn.f32 %f425, %f424; - mul.f32 %f81, %f417, %f425; - mul.f32 %f82, %f419, %f425; - mul.f32 %f83, %f420, %f425; - mov.f32 %f415, 0f00000000; - setp.lt.s32 %p40, %r1, 1; - mov.f32 %f949, %f415; - mov.f32 %f950, %f415; - mov.f32 %f951, %f415; - mov.f32 %f940, %f415; - mov.f32 %f941, %f415; - mov.f32 %f942, %f415; - @%p40 bra BB0_76; - - mad.lo.s32 %r350, %r129, 1664525, 1013904223; - cvt.rn.f32.s32 %f432, %r1; - rcp.rn.f32 %f84, %f432; - add.u64 %rd65, %SP, 0; - cvta.to.local.u64 %rd2, %rd65; - mul.f32 %f85, %f12, 0f3456BF95; - mul.f32 %f86, %f13, 0f3456BF95; - mul.f32 %f87, %f14, 0f3456BF95; - add.u64 %rd66, %SP, 32; - cvta.to.local.u64 %rd3, %rd66; - mul.f32 %f433, %f909, %f82; - mul.f32 %f434, %f910, %f81; - sub.f32 %f88, %f434, %f433; - mul.f32 %f435, %f911, %f81; - mul.f32 %f436, %f909, %f83; - sub.f32 %f89, %f436, %f435; - mul.f32 %f437, %f910, %f83; - mul.f32 %f438, %f911, %f82; - sub.f32 %f90, %f438, %f437; - mov.f32 %f949, 0f00000000; - mov.u32 %r156, 0; - abs.f32 %f439, %f86; - abs.f32 %f440, %f85; - max.f32 %f441, %f440, %f439; - abs.f32 %f442, %f87; - max.f32 %f443, %f441, %f442; - mov.u32 %r347, %r156; - mov.f32 %f950, %f949; - mov.f32 %f951, %f949; - mov.f32 %f940, %f949; - mov.f32 %f941, %f949; - mov.f32 %f942, %f949; - -BB0_27: - cvt.rn.f32.s32 %f97, %r347; - max.f32 %f98, %f443, %f255; - mov.u32 %r349, %r156; - -BB0_28: - mad.lo.s32 %r158, %r350, 1664525, 1013904223; - and.b32 %r159, %r158, 16777215; - cvt.rn.f32.u32 %f445, %r159; - fma.rn.f32 %f446, %f445, 0f33800000, %f97; - mul.f32 %f105, %f84, %f446; - mad.lo.s32 %r350, %r158, 1664525, 1013904223; - and.b32 %r160, %r350, 16777215; - cvt.rn.f32.u32 %f447, %r160; - cvt.rn.f32.s32 %f448, %r349; - fma.rn.f32 %f449, %f447, 0f33800000, %f448; - mul.f32 %f450, %f84, %f449; - mul.f32 %f451, %f105, %f105; - sub.f32 %f453, %f407, %f451; - mov.f32 %f454, 0f00000000; - max.f32 %f455, %f454, %f453; - sqrt.rn.f32 %f106, %f455; - mul.f32 %f961, %f450, 0f40C90FDB; - abs.f32 %f108, %f961; - setp.neu.f32 %p41, %f108, 0f7F800000; - mov.f32 %f955, %f961; - @%p41 bra BB0_30; - - mul.rn.f32 %f955, %f961, %f454; - -BB0_30: - mul.f32 %f457, %f955, 0f3F22F983; - cvt.rni.s32.f32 %r360, %f457; - cvt.rn.f32.s32 %f458, %r360; - neg.f32 %f459, %f458; - mov.f32 %f460, 0f3FC90FDA; - fma.rn.f32 %f461, %f459, %f460, %f955; - mov.f32 %f462, 0f33A22168; - fma.rn.f32 %f463, %f459, %f462, %f461; - mov.f32 %f464, 0f27C234C5; - fma.rn.f32 %f956, %f459, %f464, %f463; - abs.f32 %f465, %f955; - setp.leu.f32 %p42, %f465, 0f47CE4780; - @%p42 bra BB0_41; - - mov.b32 %r19, %f955; - shr.u32 %r20, %r19, 23; - shl.b32 %r163, %r19, 8; - or.b32 %r21, %r163, -2147483648; - mov.u32 %r351, 0; - mov.u64 %rd167, 0; - mov.u64 %rd166, %rd2; - mov.u32 %r352, %r351; - -BB0_32: - .pragma "nounroll"; - shl.b64 %rd68, %rd167, 2; - mov.u64 %rd69, __cudart_i2opi_f; - add.s64 %rd70, %rd69, %rd68; - ld.const.u32 %r166, [%rd70]; - // inline asm - { - mad.lo.cc.u32 %r164, %r166, %r21, %r352; - madc.hi.u32 %r352, %r166, %r21, 0; - } - // inline asm - st.local.u32 [%rd166], %r164; - add.s32 %r351, %r351, 1; - cvt.s64.s32 %rd167, %r351; - mul.wide.s32 %rd71, %r351, 4; - add.s64 %rd166, %rd2, %rd71; - setp.ne.s32 %p43, %r351, 6; - @%p43 bra BB0_32; - - and.b32 %r169, %r20, 255; - add.s32 %r170, %r169, -128; - shr.u32 %r171, %r170, 5; - and.b32 %r26, %r19, -2147483648; - st.local.u32 [%rd2+24], %r352; - mov.u32 %r172, 6; - sub.s32 %r173, %r172, %r171; - mul.wide.s32 %rd72, %r173, 4; - add.s64 %rd9, %rd2, %rd72; - ld.local.u32 %r353, [%rd9]; - ld.local.u32 %r354, [%rd9+-4]; - and.b32 %r29, %r20, 31; - setp.eq.s32 %p44, %r29, 0; - @%p44 bra BB0_35; - - mov.u32 %r174, 32; - sub.s32 %r175, %r174, %r29; - shr.u32 %r176, %r354, %r175; - shl.b32 %r177, %r353, %r29; - add.s32 %r353, %r176, %r177; - ld.local.u32 %r178, [%rd9+-8]; - shr.u32 %r179, %r178, %r175; - shl.b32 %r180, %r354, %r29; - add.s32 %r354, %r179, %r180; - -BB0_35: - shr.u32 %r181, %r354, 30; - shl.b32 %r182, %r353, 2; - add.s32 %r355, %r181, %r182; - shl.b32 %r35, %r354, 2; - shr.u32 %r183, %r355, 31; - shr.u32 %r184, %r353, 30; - add.s32 %r36, %r183, %r184; - setp.eq.s32 %p45, %r183, 0; - @%p45 bra BB0_36; - bra.uni BB0_37; - -BB0_36: - mov.u32 %r356, %r26; - mov.u32 %r357, %r35; - bra.uni BB0_38; - -BB0_37: - not.b32 %r185, %r355; - neg.s32 %r357, %r35; - setp.eq.s32 %p46, %r35, 0; - selp.u32 %r186, 1, 0, %p46; - add.s32 %r355, %r186, %r185; - xor.b32 %r356, %r26, -2147483648; - -BB0_38: - clz.b32 %r359, %r355; - setp.eq.s32 %p47, %r359, 0; - shl.b32 %r187, %r355, %r359; - mov.u32 %r188, 32; - sub.s32 %r189, %r188, %r359; - shr.u32 %r190, %r357, %r189; - add.s32 %r191, %r190, %r187; - selp.b32 %r44, %r355, %r191, %p47; - mov.u32 %r192, -921707870; - mul.hi.u32 %r358, %r44, %r192; - setp.eq.s32 %p48, %r26, 0; - neg.s32 %r193, %r36; - selp.b32 %r360, %r36, %r193, %p48; - setp.lt.s32 %p49, %r358, 1; - @%p49 bra BB0_40; - - mul.lo.s32 %r194, %r44, -921707870; - shr.u32 %r195, %r194, 31; - shl.b32 %r196, %r358, 1; - add.s32 %r358, %r195, %r196; - add.s32 %r359, %r359, 1; - -BB0_40: - mov.u32 %r197, 126; - sub.s32 %r198, %r197, %r359; - shl.b32 %r199, %r198, 23; - add.s32 %r200, %r358, 1; - shr.u32 %r201, %r200, 7; - add.s32 %r202, %r201, 1; - shr.u32 %r203, %r202, 1; - add.s32 %r204, %r203, %r199; - or.b32 %r205, %r204, %r356; - mov.b32 %f956, %r205; - -BB0_41: - mul.rn.f32 %f114, %f956, %f956; - add.s32 %r52, %r360, 1; - and.b32 %r53, %r52, 1; - setp.eq.s32 %p50, %r53, 0; - @%p50 bra BB0_43; - bra.uni BB0_42; - -BB0_43: - mov.f32 %f468, 0f3C08839E; - mov.f32 %f469, 0fB94CA1F9; - fma.rn.f32 %f957, %f469, %f114, %f468; - bra.uni BB0_44; - -BB0_42: - mov.f32 %f466, 0fBAB6061A; - mov.f32 %f467, 0f37CCF5CE; - fma.rn.f32 %f957, %f467, %f114, %f466; - -BB0_44: - @%p50 bra BB0_46; - bra.uni BB0_45; - -BB0_46: - mov.f32 %f473, 0fBE2AAAA3; - fma.rn.f32 %f474, %f957, %f114, %f473; - fma.rn.f32 %f958, %f474, %f114, %f454; - bra.uni BB0_47; - -BB0_45: - mov.f32 %f470, 0f3D2AAAA5; - fma.rn.f32 %f471, %f957, %f114, %f470; - mov.f32 %f472, 0fBF000000; - fma.rn.f32 %f958, %f471, %f114, %f472; - -BB0_47: - fma.rn.f32 %f959, %f958, %f956, %f956; - @%p50 bra BB0_49; - - fma.rn.f32 %f959, %f958, %f114, %f407; - -BB0_49: - and.b32 %r206, %r52, 2; - setp.eq.s32 %p53, %r206, 0; - @%p53 bra BB0_51; - - mov.f32 %f478, 0fBF800000; - fma.rn.f32 %f959, %f959, %f478, %f454; - -BB0_51: - @%p41 bra BB0_53; - - mul.rn.f32 %f961, %f961, %f454; - -BB0_53: - mul.f32 %f480, %f961, 0f3F22F983; - cvt.rni.s32.f32 %r370, %f480; - cvt.rn.f32.s32 %f481, %r370; - neg.f32 %f482, %f481; - fma.rn.f32 %f484, %f482, %f460, %f961; - fma.rn.f32 %f486, %f482, %f462, %f484; - fma.rn.f32 %f962, %f482, %f464, %f486; - abs.f32 %f488, %f961; - setp.leu.f32 %p55, %f488, 0f47CE4780; - @%p55 bra BB0_64; - - mov.b32 %r55, %f961; - shr.u32 %r56, %r55, 23; - shl.b32 %r209, %r55, 8; - or.b32 %r57, %r209, -2147483648; - mov.u32 %r361, 0; - mov.u64 %rd168, %rd2; - mov.u64 %rd169, %rd26; - mov.u32 %r362, %r361; - -BB0_55: - .pragma "nounroll"; - shl.b64 %rd74, %rd169, 2; - mov.u64 %rd75, __cudart_i2opi_f; - add.s64 %rd76, %rd75, %rd74; - ld.const.u32 %r212, [%rd76]; - // inline asm - { - mad.lo.cc.u32 %r210, %r212, %r57, %r362; - madc.hi.u32 %r362, %r212, %r57, 0; - } - // inline asm - st.local.u32 [%rd168], %r210; - add.s32 %r361, %r361, 1; - cvt.s64.s32 %rd169, %r361; - mul.wide.s32 %rd77, %r361, 4; - add.s64 %rd168, %rd2, %rd77; - setp.ne.s32 %p56, %r361, 6; - @%p56 bra BB0_55; - - and.b32 %r215, %r56, 255; - add.s32 %r216, %r215, -128; - shr.u32 %r217, %r216, 5; - and.b32 %r62, %r55, -2147483648; - st.local.u32 [%rd2+24], %r362; - mov.u32 %r218, 6; - sub.s32 %r219, %r218, %r217; - mul.wide.s32 %rd78, %r219, 4; - add.s64 %rd15, %rd2, %rd78; - ld.local.u32 %r363, [%rd15]; - ld.local.u32 %r364, [%rd15+-4]; - and.b32 %r65, %r56, 31; - setp.eq.s32 %p57, %r65, 0; - @%p57 bra BB0_58; - - mov.u32 %r220, 32; - sub.s32 %r221, %r220, %r65; - shr.u32 %r222, %r364, %r221; - shl.b32 %r223, %r363, %r65; - add.s32 %r363, %r222, %r223; - ld.local.u32 %r224, [%rd15+-8]; - shr.u32 %r225, %r224, %r221; - shl.b32 %r226, %r364, %r65; - add.s32 %r364, %r225, %r226; - -BB0_58: - shr.u32 %r227, %r364, 30; - shl.b32 %r228, %r363, 2; - add.s32 %r365, %r227, %r228; - shl.b32 %r71, %r364, 2; - shr.u32 %r229, %r365, 31; - shr.u32 %r230, %r363, 30; - add.s32 %r72, %r229, %r230; - setp.eq.s32 %p58, %r229, 0; - @%p58 bra BB0_59; - bra.uni BB0_60; - -BB0_59: - mov.u32 %r366, %r62; - mov.u32 %r367, %r71; - bra.uni BB0_61; - -BB0_60: - not.b32 %r231, %r365; - neg.s32 %r367, %r71; - setp.eq.s32 %p59, %r71, 0; - selp.u32 %r232, 1, 0, %p59; - add.s32 %r365, %r232, %r231; - xor.b32 %r366, %r62, -2147483648; - -BB0_61: - clz.b32 %r369, %r365; - setp.eq.s32 %p60, %r369, 0; - shl.b32 %r233, %r365, %r369; - mov.u32 %r234, 32; - sub.s32 %r235, %r234, %r369; - shr.u32 %r236, %r367, %r235; - add.s32 %r237, %r236, %r233; - selp.b32 %r80, %r365, %r237, %p60; - mov.u32 %r238, -921707870; - mul.hi.u32 %r368, %r80, %r238; - setp.eq.s32 %p61, %r62, 0; - neg.s32 %r239, %r72; - selp.b32 %r370, %r72, %r239, %p61; - setp.lt.s32 %p62, %r368, 1; - @%p62 bra BB0_63; - - mul.lo.s32 %r240, %r80, -921707870; - shr.u32 %r241, %r240, 31; - shl.b32 %r242, %r368, 1; - add.s32 %r368, %r241, %r242; - add.s32 %r369, %r369, 1; - -BB0_63: - mov.u32 %r243, 126; - sub.s32 %r244, %r243, %r369; - shl.b32 %r245, %r244, 23; - add.s32 %r246, %r368, 1; - shr.u32 %r247, %r246, 7; - add.s32 %r248, %r247, 1; - shr.u32 %r249, %r248, 1; - add.s32 %r250, %r249, %r245; - or.b32 %r251, %r250, %r366; - mov.b32 %f962, %r251; - -BB0_64: - mul.rn.f32 %f131, %f962, %f962; - and.b32 %r88, %r370, 1; - setp.eq.s32 %p63, %r88, 0; - @%p63 bra BB0_66; - bra.uni BB0_65; - -BB0_66: - mov.f32 %f491, 0f3C08839E; - mov.f32 %f492, 0fB94CA1F9; - fma.rn.f32 %f963, %f492, %f131, %f491; - bra.uni BB0_67; - -BB0_65: - mov.f32 %f489, 0fBAB6061A; - mov.f32 %f490, 0f37CCF5CE; - fma.rn.f32 %f963, %f490, %f131, %f489; - -BB0_67: - @%p63 bra BB0_69; - bra.uni BB0_68; - -BB0_69: - mov.f32 %f496, 0fBE2AAAA3; - fma.rn.f32 %f497, %f963, %f131, %f496; - fma.rn.f32 %f964, %f497, %f131, %f454; - bra.uni BB0_70; - -BB0_68: - mov.f32 %f493, 0f3D2AAAA5; - fma.rn.f32 %f494, %f963, %f131, %f493; - mov.f32 %f495, 0fBF000000; - fma.rn.f32 %f964, %f494, %f131, %f495; - -BB0_70: - fma.rn.f32 %f965, %f964, %f962, %f962; - @%p63 bra BB0_72; - - fma.rn.f32 %f965, %f964, %f131, %f407; - -BB0_72: - and.b32 %r252, %r370, 2; - setp.eq.s32 %p66, %r252, 0; - @%p66 bra BB0_74; - - mov.f32 %f501, 0fBF800000; - fma.rn.f32 %f965, %f965, %f501, %f454; - -BB0_74: - mul.f32 %f510, %f106, %f959; - mul.f32 %f511, %f106, %f965; - mul.f32 %f512, %f81, %f511; - mul.f32 %f513, %f82, %f511; - mul.f32 %f514, %f83, %f511; - fma.rn.f32 %f515, %f90, %f510, %f512; - fma.rn.f32 %f516, %f89, %f510, %f513; - fma.rn.f32 %f517, %f88, %f510, %f514; - fma.rn.f32 %f505, %f909, %f105, %f515; - fma.rn.f32 %f506, %f910, %f105, %f516; - fma.rn.f32 %f507, %f911, %f105, %f517; - mov.u32 %r254, 0; - st.local.u32 [%rd3+8], %r254; - st.local.u32 [%rd3+4], %r254; - st.local.u32 [%rd3], %r254; - ld.global.u32 %r253, [root]; - mov.f32 %f509, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r253, %f12, %f13, %f14, %f505, %f506, %f507, %r254, %f98, %f509, %rd66, %r117); - // inline asm - ld.local.f32 %f518, [%rd3]; - max.f32 %f520, %f518, %f454; - ld.local.f32 %f521, [%rd3+4]; - max.f32 %f522, %f521, %f454; - ld.local.f32 %f523, [%rd3+8]; - max.f32 %f524, %f523, %f454; - setp.lt.f32 %p67, %f518, 0f00000000; - selp.f32 %f525, 0f00000000, 0f3F800000, %p67; - fma.rn.f32 %f942, %f505, %f525, %f942; - fma.rn.f32 %f941, %f506, %f525, %f941; - fma.rn.f32 %f940, %f507, %f525, %f940; - mul.f32 %f526, %f910, %f506; - fma.rn.f32 %f527, %f909, %f505, %f526; - fma.rn.f32 %f528, %f911, %f507, %f527; - cvt.sat.f32.f32 %f529, %f528; - fma.rn.f32 %f951, %f520, %f529, %f951; - fma.rn.f32 %f950, %f522, %f529, %f950; - fma.rn.f32 %f949, %f524, %f529, %f949; - add.s32 %r349, %r349, 1; - setp.lt.s32 %p68, %r349, %r1; - @%p68 bra BB0_28; - - add.s32 %r347, %r347, 1; - setp.lt.s32 %p69, %r347, %r1; - @%p69 bra BB0_27; - -BB0_76: - mul.lo.s32 %r256, %r1, %r1; - cvt.rn.f32.s32 %f530, %r256; - rcp.rn.f32 %f531, %f530; - mul.f32 %f532, %f951, %f531; - mul.f32 %f533, %f950, %f531; - mul.f32 %f534, %f949, %f531; - div.rn.f32 %f979, %f415, %f530; - fma.rn.f32 %f976, %f951, %f531, %f532; - fma.rn.f32 %f977, %f950, %f531, %f533; - fma.rn.f32 %f978, %f949, %f531, %f534; - -BB0_77: - ld.global.u32 %r372, [imageEnabled]; - and.b32 %r257, %r372, 8; - setp.eq.s32 %p70, %r257, 0; - @%p70 bra BB0_90; - - mov.u32 %r335, 2; - cvt.u64.u32 %rd82, %r3; - cvt.u64.u32 %rd83, %r4; - mov.u64 %rd86, image_Mask; - cvta.global.u64 %rd81, %rd86; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r335, %r335, %rd82, %rd83, %rd26, %rd26); - // inline asm - mov.f32 %f538, 0f3E68BA2E; - cvt.rzi.f32.f32 %f539, %f538; - fma.rn.f32 %f540, %f539, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f166, %f540; - abs.f32 %f167, %f979; - setp.lt.f32 %p71, %f167, 0f00800000; - mul.f32 %f541, %f167, 0f4B800000; - selp.f32 %f542, 0fC3170000, 0fC2FE0000, %p71; - selp.f32 %f543, %f541, %f167, %p71; - mov.b32 %r260, %f543; - and.b32 %r261, %r260, 8388607; - or.b32 %r262, %r261, 1065353216; - mov.b32 %f544, %r262; - shr.u32 %r263, %r260, 23; - cvt.rn.f32.u32 %f545, %r263; - add.f32 %f546, %f542, %f545; - setp.gt.f32 %p72, %f544, 0f3FB504F3; - mul.f32 %f547, %f544, 0f3F000000; - add.f32 %f548, %f546, 0f3F800000; - selp.f32 %f549, %f547, %f544, %p72; - selp.f32 %f550, %f548, %f546, %p72; - add.f32 %f551, %f549, 0fBF800000; - add.f32 %f537, %f549, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f536,%f537; - // inline asm - add.f32 %f552, %f551, %f551; - mul.f32 %f553, %f536, %f552; - mul.f32 %f554, %f553, %f553; - mov.f32 %f555, 0f3C4CAF63; - mov.f32 %f556, 0f3B18F0FE; - fma.rn.f32 %f557, %f556, %f554, %f555; - mov.f32 %f558, 0f3DAAAABD; - fma.rn.f32 %f559, %f557, %f554, %f558; - mul.rn.f32 %f560, %f559, %f554; - mul.rn.f32 %f561, %f560, %f553; - sub.f32 %f562, %f551, %f553; - neg.f32 %f563, %f553; - add.f32 %f564, %f562, %f562; - fma.rn.f32 %f565, %f563, %f551, %f564; - mul.rn.f32 %f566, %f536, %f565; - add.f32 %f567, %f561, %f553; - sub.f32 %f568, %f553, %f567; - add.f32 %f569, %f561, %f568; - add.f32 %f570, %f566, %f569; - add.f32 %f571, %f567, %f570; - sub.f32 %f572, %f567, %f571; - add.f32 %f573, %f570, %f572; - mov.f32 %f574, 0f3F317200; - mul.rn.f32 %f575, %f550, %f574; - mov.f32 %f576, 0f35BFBE8E; - mul.rn.f32 %f577, %f550, %f576; - add.f32 %f578, %f575, %f571; - sub.f32 %f579, %f575, %f578; - add.f32 %f580, %f571, %f579; - add.f32 %f581, %f573, %f580; - add.f32 %f582, %f577, %f581; - add.f32 %f583, %f578, %f582; - sub.f32 %f584, %f578, %f583; - add.f32 %f585, %f582, %f584; - mov.f32 %f586, 0f3EE8BA2E; - mul.rn.f32 %f587, %f586, %f583; - neg.f32 %f588, %f587; - fma.rn.f32 %f589, %f586, %f583, %f588; - fma.rn.f32 %f590, %f586, %f585, %f589; - mov.f32 %f591, 0f00000000; - fma.rn.f32 %f592, %f591, %f583, %f590; - add.rn.f32 %f593, %f587, %f592; - neg.f32 %f594, %f593; - add.rn.f32 %f595, %f587, %f594; - add.rn.f32 %f596, %f595, %f592; - mov.b32 %r264, %f593; - setp.eq.s32 %p73, %r264, 1118925336; - add.s32 %r265, %r264, -1; - mov.b32 %f597, %r265; - add.f32 %f598, %f596, 0f37000000; - selp.f32 %f599, %f597, %f593, %p73; - selp.f32 %f168, %f598, %f596, %p73; - mul.f32 %f600, %f599, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f601, %f600; - mov.f32 %f602, 0fBF317200; - fma.rn.f32 %f603, %f601, %f602, %f599; - mov.f32 %f604, 0fB5BFBE8E; - fma.rn.f32 %f605, %f601, %f604, %f603; - mul.f32 %f606, %f605, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f607, %f606; - add.f32 %f608, %f601, 0f00000000; - ex2.approx.f32 %f609, %f608; - mul.f32 %f610, %f607, %f609; - setp.lt.f32 %p74, %f599, 0fC2D20000; - selp.f32 %f611, 0f00000000, %f610, %p74; - setp.gt.f32 %p75, %f599, 0f42D20000; - selp.f32 %f980, 0f7F800000, %f611, %p75; - setp.eq.f32 %p76, %f980, 0f7F800000; - @%p76 bra BB0_80; - - fma.rn.f32 %f980, %f980, %f168, %f980; - -BB0_80: - setp.lt.f32 %p77, %f979, 0f00000000; - setp.eq.f32 %p78, %f166, 0f3F800000; - and.pred %p3, %p77, %p78; - mov.b32 %r266, %f980; - xor.b32 %r267, %r266, -2147483648; - mov.b32 %f612, %r267; - selp.f32 %f982, %f612, %f980, %p3; - setp.eq.f32 %p79, %f979, 0f00000000; - @%p79 bra BB0_83; - bra.uni BB0_81; - -BB0_83: - add.f32 %f615, %f979, %f979; - selp.f32 %f982, %f615, 0f00000000, %p78; - bra.uni BB0_84; - -BB0_138: - mov.u64 %rd154, image_HDR; - cvta.global.u64 %rd149, %rd154; - mov.u32 %r330, 8; - mov.u64 %rd153, 0; - // inline asm - call (%rd148), _rt_buffer_get_64, (%rd149, %r101, %r330, %rd19, %rd20, %rd153, %rd153); - // inline asm - mov.f32 %f899, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs50, %f899;} - - // inline asm - mov.u16 %rs51, 0; - st.v4.u16 [%rd148], {%rs50, %rs50, %rs50, %rs51}; - -BB0_139: - ld.global.u8 %rs52, [imageEnabled]; - and.b16 %rs53, %rs52, 64; - setp.eq.s16 %p143, %rs53, 0; - @%p143 bra BB0_141; - - cvt.u64.u32 %rd157, %r3; - cvt.u64.u32 %rd158, %r4; - mov.u64 %rd161, image_Dir; - cvta.global.u64 %rd156, %rd161; - mov.u64 %rd160, 0; - // inline asm - call (%rd155), _rt_buffer_get_64, (%rd156, %r101, %r102, %rd157, %rd158, %rd160, %rd160); - // inline asm - mov.u16 %rs54, 0; - st.v4.u8 [%rd155], {%rs54, %rs54, %rs54, %rs54}; - bra.uni BB0_141; - -BB0_81: - setp.geu.f32 %p80, %f979, 0f00000000; - @%p80 bra BB0_84; - - cvt.rzi.f32.f32 %f614, %f586; - setp.neu.f32 %p81, %f614, 0f3EE8BA2E; - selp.f32 %f982, 0f7FFFFFFF, %f982, %p81; - -BB0_84: - add.f32 %f616, %f167, 0f3EE8BA2E; - mov.b32 %r268, %f616; - setp.lt.s32 %p83, %r268, 2139095040; - @%p83 bra BB0_89; - - setp.gtu.f32 %p84, %f167, 0f7F800000; - @%p84 bra BB0_88; - bra.uni BB0_86; - -BB0_88: - add.f32 %f982, %f979, 0f3EE8BA2E; - bra.uni BB0_89; - -BB0_86: - setp.neu.f32 %p85, %f167, 0f7F800000; - @%p85 bra BB0_89; - - selp.f32 %f982, 0fFF800000, 0f7F800000, %p3; - -BB0_89: - mul.f32 %f617, %f982, 0f437F0000; - setp.eq.f32 %p86, %f979, 0f3F800000; - selp.f32 %f618, 0f437F0000, %f617, %p86; - cvt.rzi.u32.f32 %r269, %f618; - cvt.u16.u32 %rs10, %r269; - mov.u16 %rs11, 255; - st.v2.u8 [%rd80], {%rs10, %rs11}; - ld.global.u32 %r372, [imageEnabled]; - -BB0_90: - ld.global.f32 %f619, [lightColor]; - mul.f32 %f179, %f976, %f619; - ld.global.f32 %f620, [lightColor+4]; - mul.f32 %f180, %f977, %f620; - ld.global.f32 %f621, [lightColor+8]; - mul.f32 %f181, %f978, %f621; - and.b32 %r270, %r372, 1; - setp.eq.b32 %p87, %r270, 1; - @!%p87 bra BB0_125; - bra.uni BB0_91; - -BB0_91: - mov.f32 %f624, 0f3E666666; - cvt.rzi.f32.f32 %f625, %f624; - fma.rn.f32 %f626, %f625, 0fC0000000, 0f3EE66666; - abs.f32 %f182, %f626; - abs.f32 %f183, %f179; - setp.lt.f32 %p88, %f183, 0f00800000; - mul.f32 %f627, %f183, 0f4B800000; - selp.f32 %f628, 0fC3170000, 0fC2FE0000, %p88; - selp.f32 %f629, %f627, %f183, %p88; - mov.b32 %r271, %f629; - and.b32 %r272, %r271, 8388607; - or.b32 %r273, %r272, 1065353216; - mov.b32 %f630, %r273; - shr.u32 %r274, %r271, 23; - cvt.rn.f32.u32 %f631, %r274; - add.f32 %f632, %f628, %f631; - setp.gt.f32 %p89, %f630, 0f3FB504F3; - mul.f32 %f633, %f630, 0f3F000000; - add.f32 %f634, %f632, 0f3F800000; - selp.f32 %f635, %f633, %f630, %p89; - selp.f32 %f636, %f634, %f632, %p89; - add.f32 %f637, %f635, 0fBF800000; - add.f32 %f623, %f635, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f622,%f623; - // inline asm - add.f32 %f638, %f637, %f637; - mul.f32 %f639, %f622, %f638; - mul.f32 %f640, %f639, %f639; - mov.f32 %f641, 0f3C4CAF63; - mov.f32 %f642, 0f3B18F0FE; - fma.rn.f32 %f643, %f642, %f640, %f641; - mov.f32 %f644, 0f3DAAAABD; - fma.rn.f32 %f645, %f643, %f640, %f644; - mul.rn.f32 %f646, %f645, %f640; - mul.rn.f32 %f647, %f646, %f639; - sub.f32 %f648, %f637, %f639; - neg.f32 %f649, %f639; - add.f32 %f650, %f648, %f648; - fma.rn.f32 %f651, %f649, %f637, %f650; - mul.rn.f32 %f652, %f622, %f651; - add.f32 %f653, %f647, %f639; - sub.f32 %f654, %f639, %f653; - add.f32 %f655, %f647, %f654; - add.f32 %f656, %f652, %f655; - add.f32 %f657, %f653, %f656; - sub.f32 %f658, %f653, %f657; - add.f32 %f659, %f656, %f658; - mov.f32 %f660, 0f3F317200; - mul.rn.f32 %f661, %f636, %f660; - mov.f32 %f662, 0f35BFBE8E; - mul.rn.f32 %f663, %f636, %f662; - add.f32 %f664, %f661, %f657; - sub.f32 %f665, %f661, %f664; - add.f32 %f666, %f657, %f665; - add.f32 %f667, %f659, %f666; - add.f32 %f668, %f663, %f667; - add.f32 %f669, %f664, %f668; - sub.f32 %f670, %f664, %f669; - add.f32 %f671, %f668, %f670; - mov.f32 %f672, 0f3EE66666; - mul.rn.f32 %f673, %f672, %f669; - neg.f32 %f674, %f673; - fma.rn.f32 %f675, %f672, %f669, %f674; - fma.rn.f32 %f676, %f672, %f671, %f675; - mov.f32 %f677, 0f00000000; - fma.rn.f32 %f678, %f677, %f669, %f676; - add.rn.f32 %f679, %f673, %f678; - neg.f32 %f680, %f679; - add.rn.f32 %f681, %f673, %f680; - add.rn.f32 %f682, %f681, %f678; - mov.b32 %r275, %f679; - setp.eq.s32 %p90, %r275, 1118925336; - add.s32 %r276, %r275, -1; - mov.b32 %f683, %r276; - add.f32 %f684, %f682, 0f37000000; - selp.f32 %f685, %f683, %f679, %p90; - selp.f32 %f184, %f684, %f682, %p90; - mul.f32 %f686, %f685, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f687, %f686; - mov.f32 %f688, 0fBF317200; - fma.rn.f32 %f689, %f687, %f688, %f685; - mov.f32 %f690, 0fB5BFBE8E; - fma.rn.f32 %f691, %f687, %f690, %f689; - mul.f32 %f692, %f691, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f693, %f692; - add.f32 %f694, %f687, 0f00000000; - ex2.approx.f32 %f695, %f694; - mul.f32 %f696, %f693, %f695; - setp.lt.f32 %p91, %f685, 0fC2D20000; - selp.f32 %f697, 0f00000000, %f696, %p91; - setp.gt.f32 %p92, %f685, 0f42D20000; - selp.f32 %f983, 0f7F800000, %f697, %p92; - setp.eq.f32 %p93, %f983, 0f7F800000; - @%p93 bra BB0_93; - - fma.rn.f32 %f983, %f983, %f184, %f983; - -BB0_93: - setp.lt.f32 %p94, %f179, 0f00000000; - setp.eq.f32 %p95, %f182, 0f3F800000; - and.pred %p4, %p94, %p95; - mov.b32 %r277, %f983; - xor.b32 %r278, %r277, -2147483648; - mov.b32 %f698, %r278; - selp.f32 %f985, %f698, %f983, %p4; - setp.eq.f32 %p96, %f179, 0f00000000; - @%p96 bra BB0_96; - bra.uni BB0_94; - -BB0_96: - add.f32 %f701, %f179, %f179; - selp.f32 %f985, %f701, 0f00000000, %p95; - bra.uni BB0_97; - -BB0_94: - setp.geu.f32 %p97, %f179, 0f00000000; - @%p97 bra BB0_97; - - cvt.rzi.f32.f32 %f700, %f672; - setp.neu.f32 %p98, %f700, 0f3EE66666; - selp.f32 %f985, 0f7FFFFFFF, %f985, %p98; - -BB0_97: - add.f32 %f702, %f183, 0f3EE66666; - mov.b32 %r279, %f702; - setp.lt.s32 %p100, %r279, 2139095040; - @%p100 bra BB0_102; - - setp.gtu.f32 %p101, %f183, 0f7F800000; - @%p101 bra BB0_101; - bra.uni BB0_99; - -BB0_101: - add.f32 %f985, %f179, 0f3EE66666; - bra.uni BB0_102; - -BB0_99: - setp.neu.f32 %p102, %f183, 0f7F800000; - @%p102 bra BB0_102; - - selp.f32 %f985, 0fFF800000, 0f7F800000, %p4; - -BB0_102: - setp.eq.f32 %p103, %f179, 0f3F800000; - selp.f32 %f195, 0f3F800000, %f985, %p103; - abs.f32 %f196, %f180; - setp.lt.f32 %p104, %f196, 0f00800000; - mul.f32 %f705, %f196, 0f4B800000; - selp.f32 %f706, 0fC3170000, 0fC2FE0000, %p104; - selp.f32 %f707, %f705, %f196, %p104; - mov.b32 %r280, %f707; - and.b32 %r281, %r280, 8388607; - or.b32 %r282, %r281, 1065353216; - mov.b32 %f708, %r282; - shr.u32 %r283, %r280, 23; - cvt.rn.f32.u32 %f709, %r283; - add.f32 %f710, %f706, %f709; - setp.gt.f32 %p105, %f708, 0f3FB504F3; - mul.f32 %f711, %f708, 0f3F000000; - add.f32 %f712, %f710, 0f3F800000; - selp.f32 %f713, %f711, %f708, %p105; - selp.f32 %f714, %f712, %f710, %p105; - add.f32 %f715, %f713, 0fBF800000; - add.f32 %f704, %f713, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f703,%f704; - // inline asm - add.f32 %f716, %f715, %f715; - mul.f32 %f717, %f703, %f716; - mul.f32 %f718, %f717, %f717; - fma.rn.f32 %f721, %f642, %f718, %f641; - fma.rn.f32 %f723, %f721, %f718, %f644; - mul.rn.f32 %f724, %f723, %f718; - mul.rn.f32 %f725, %f724, %f717; - sub.f32 %f726, %f715, %f717; - neg.f32 %f727, %f717; - add.f32 %f728, %f726, %f726; - fma.rn.f32 %f729, %f727, %f715, %f728; - mul.rn.f32 %f730, %f703, %f729; - add.f32 %f731, %f725, %f717; - sub.f32 %f732, %f717, %f731; - add.f32 %f733, %f725, %f732; - add.f32 %f734, %f730, %f733; - add.f32 %f735, %f731, %f734; - sub.f32 %f736, %f731, %f735; - add.f32 %f737, %f734, %f736; - mul.rn.f32 %f739, %f714, %f660; - mul.rn.f32 %f741, %f714, %f662; - add.f32 %f742, %f739, %f735; - sub.f32 %f743, %f739, %f742; - add.f32 %f744, %f735, %f743; - add.f32 %f745, %f737, %f744; - add.f32 %f746, %f741, %f745; - add.f32 %f747, %f742, %f746; - sub.f32 %f748, %f742, %f747; - add.f32 %f749, %f746, %f748; - mul.rn.f32 %f751, %f672, %f747; - neg.f32 %f752, %f751; - fma.rn.f32 %f753, %f672, %f747, %f752; - fma.rn.f32 %f754, %f672, %f749, %f753; - fma.rn.f32 %f756, %f677, %f747, %f754; - add.rn.f32 %f757, %f751, %f756; - neg.f32 %f758, %f757; - add.rn.f32 %f759, %f751, %f758; - add.rn.f32 %f760, %f759, %f756; - mov.b32 %r284, %f757; - setp.eq.s32 %p106, %r284, 1118925336; - add.s32 %r285, %r284, -1; - mov.b32 %f761, %r285; - add.f32 %f762, %f760, 0f37000000; - selp.f32 %f763, %f761, %f757, %p106; - selp.f32 %f197, %f762, %f760, %p106; - mul.f32 %f764, %f763, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f765, %f764; - fma.rn.f32 %f767, %f765, %f688, %f763; - fma.rn.f32 %f769, %f765, %f690, %f767; - mul.f32 %f770, %f769, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f771, %f770; - add.f32 %f772, %f765, 0f00000000; - ex2.approx.f32 %f773, %f772; - mul.f32 %f774, %f771, %f773; - setp.lt.f32 %p107, %f763, 0fC2D20000; - selp.f32 %f775, 0f00000000, %f774, %p107; - setp.gt.f32 %p108, %f763, 0f42D20000; - selp.f32 %f986, 0f7F800000, %f775, %p108; - setp.eq.f32 %p109, %f986, 0f7F800000; - @%p109 bra BB0_104; - - fma.rn.f32 %f986, %f986, %f197, %f986; - -BB0_104: - setp.lt.f32 %p110, %f180, 0f00000000; - and.pred %p5, %p110, %p95; - mov.b32 %r286, %f986; - xor.b32 %r287, %r286, -2147483648; - mov.b32 %f776, %r287; - selp.f32 %f988, %f776, %f986, %p5; - setp.eq.f32 %p112, %f180, 0f00000000; - @%p112 bra BB0_107; - bra.uni BB0_105; - -BB0_107: - add.f32 %f779, %f180, %f180; - selp.f32 %f988, %f779, 0f00000000, %p95; - bra.uni BB0_108; - -BB0_105: - setp.geu.f32 %p113, %f180, 0f00000000; - @%p113 bra BB0_108; - - cvt.rzi.f32.f32 %f778, %f672; - setp.neu.f32 %p114, %f778, 0f3EE66666; - selp.f32 %f988, 0f7FFFFFFF, %f988, %p114; - -BB0_108: - add.f32 %f780, %f196, 0f3EE66666; - mov.b32 %r288, %f780; - setp.lt.s32 %p116, %r288, 2139095040; - @%p116 bra BB0_113; - - setp.gtu.f32 %p117, %f196, 0f7F800000; - @%p117 bra BB0_112; - bra.uni BB0_110; - -BB0_112: - add.f32 %f988, %f180, 0f3EE66666; - bra.uni BB0_113; - -BB0_110: - setp.neu.f32 %p118, %f196, 0f7F800000; - @%p118 bra BB0_113; - - selp.f32 %f988, 0fFF800000, 0f7F800000, %p5; - -BB0_113: - setp.eq.f32 %p119, %f180, 0f3F800000; - selp.f32 %f208, 0f3F800000, %f988, %p119; - abs.f32 %f209, %f181; - setp.lt.f32 %p120, %f209, 0f00800000; - mul.f32 %f783, %f209, 0f4B800000; - selp.f32 %f784, 0fC3170000, 0fC2FE0000, %p120; - selp.f32 %f785, %f783, %f209, %p120; - mov.b32 %r289, %f785; - and.b32 %r290, %r289, 8388607; - or.b32 %r291, %r290, 1065353216; - mov.b32 %f786, %r291; - shr.u32 %r292, %r289, 23; - cvt.rn.f32.u32 %f787, %r292; - add.f32 %f788, %f784, %f787; - setp.gt.f32 %p121, %f786, 0f3FB504F3; - mul.f32 %f789, %f786, 0f3F000000; - add.f32 %f790, %f788, 0f3F800000; - selp.f32 %f791, %f789, %f786, %p121; - selp.f32 %f792, %f790, %f788, %p121; - add.f32 %f793, %f791, 0fBF800000; - add.f32 %f782, %f791, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f781,%f782; - // inline asm - add.f32 %f794, %f793, %f793; - mul.f32 %f795, %f781, %f794; - mul.f32 %f796, %f795, %f795; - fma.rn.f32 %f799, %f642, %f796, %f641; - fma.rn.f32 %f801, %f799, %f796, %f644; - mul.rn.f32 %f802, %f801, %f796; - mul.rn.f32 %f803, %f802, %f795; - sub.f32 %f804, %f793, %f795; - neg.f32 %f805, %f795; - add.f32 %f806, %f804, %f804; - fma.rn.f32 %f807, %f805, %f793, %f806; - mul.rn.f32 %f808, %f781, %f807; - add.f32 %f809, %f803, %f795; - sub.f32 %f810, %f795, %f809; - add.f32 %f811, %f803, %f810; - add.f32 %f812, %f808, %f811; - add.f32 %f813, %f809, %f812; - sub.f32 %f814, %f809, %f813; - add.f32 %f815, %f812, %f814; - mul.rn.f32 %f817, %f792, %f660; - mul.rn.f32 %f819, %f792, %f662; - add.f32 %f820, %f817, %f813; - sub.f32 %f821, %f817, %f820; - add.f32 %f822, %f813, %f821; - add.f32 %f823, %f815, %f822; - add.f32 %f824, %f819, %f823; - add.f32 %f825, %f820, %f824; - sub.f32 %f826, %f820, %f825; - add.f32 %f827, %f824, %f826; - mul.rn.f32 %f829, %f672, %f825; - neg.f32 %f830, %f829; - fma.rn.f32 %f831, %f672, %f825, %f830; - fma.rn.f32 %f832, %f672, %f827, %f831; - fma.rn.f32 %f834, %f677, %f825, %f832; - add.rn.f32 %f835, %f829, %f834; - neg.f32 %f836, %f835; - add.rn.f32 %f837, %f829, %f836; - add.rn.f32 %f838, %f837, %f834; - mov.b32 %r293, %f835; - setp.eq.s32 %p122, %r293, 1118925336; - add.s32 %r294, %r293, -1; - mov.b32 %f839, %r294; - add.f32 %f840, %f838, 0f37000000; - selp.f32 %f841, %f839, %f835, %p122; - selp.f32 %f210, %f840, %f838, %p122; - mul.f32 %f842, %f841, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f843, %f842; - fma.rn.f32 %f845, %f843, %f688, %f841; - fma.rn.f32 %f847, %f843, %f690, %f845; - mul.f32 %f848, %f847, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f849, %f848; - add.f32 %f850, %f843, 0f00000000; - ex2.approx.f32 %f851, %f850; - mul.f32 %f852, %f849, %f851; - setp.lt.f32 %p123, %f841, 0fC2D20000; - selp.f32 %f853, 0f00000000, %f852, %p123; - setp.gt.f32 %p124, %f841, 0f42D20000; - selp.f32 %f989, 0f7F800000, %f853, %p124; - setp.eq.f32 %p125, %f989, 0f7F800000; - @%p125 bra BB0_115; - - fma.rn.f32 %f989, %f989, %f210, %f989; - -BB0_115: - setp.lt.f32 %p126, %f181, 0f00000000; - and.pred %p6, %p126, %p95; - mov.b32 %r295, %f989; - xor.b32 %r296, %r295, -2147483648; - mov.b32 %f854, %r296; - selp.f32 %f991, %f854, %f989, %p6; - setp.eq.f32 %p128, %f181, 0f00000000; - @%p128 bra BB0_118; - bra.uni BB0_116; - -BB0_118: - add.f32 %f857, %f181, %f181; - selp.f32 %f991, %f857, 0f00000000, %p95; - bra.uni BB0_119; - -BB0_116: - setp.geu.f32 %p129, %f181, 0f00000000; - @%p129 bra BB0_119; - - cvt.rzi.f32.f32 %f856, %f672; - setp.neu.f32 %p130, %f856, 0f3EE66666; - selp.f32 %f991, 0f7FFFFFFF, %f991, %p130; - -BB0_119: - add.f32 %f858, %f209, 0f3EE66666; - mov.b32 %r297, %f858; - setp.lt.s32 %p132, %r297, 2139095040; - @%p132 bra BB0_124; - - setp.gtu.f32 %p133, %f209, 0f7F800000; - @%p133 bra BB0_123; - bra.uni BB0_121; - -BB0_123: - add.f32 %f991, %f181, 0f3EE66666; - bra.uni BB0_124; - -BB0_121: - setp.neu.f32 %p134, %f209, 0f7F800000; - @%p134 bra BB0_124; - - selp.f32 %f991, 0fFF800000, 0f7F800000, %p6; - -BB0_124: - mov.u32 %r336, 2; - setp.eq.f32 %p135, %f181, 0f3F800000; - selp.f32 %f859, 0f3F800000, %f991, %p135; - cvt.u64.u32 %rd90, %r4; - cvt.u64.u32 %rd89, %r3; - mov.u64 %rd93, image; - cvta.global.u64 %rd88, %rd93; - // inline asm - call (%rd87), _rt_buffer_get_64, (%rd88, %r336, %r102, %rd89, %rd90, %rd26, %rd26); - // inline asm - cvt.sat.f32.f32 %f860, %f859; - mul.f32 %f861, %f860, 0f437FFD71; - cvt.rzi.u32.f32 %r300, %f861; - cvt.sat.f32.f32 %f862, %f208; - mul.f32 %f863, %f862, 0f437FFD71; - cvt.rzi.u32.f32 %r301, %f863; - cvt.sat.f32.f32 %f864, %f195; - mul.f32 %f865, %f864, 0f437FFD71; - cvt.rzi.u32.f32 %r302, %f865; - cvt.u16.u32 %rs12, %r300; - cvt.u16.u32 %rs13, %r302; - cvt.u16.u32 %rs14, %r301; - mov.u16 %rs15, 255; - st.v4.u8 [%rd87], {%rs12, %rs14, %rs13, %rs15}; - ld.global.u32 %r372, [imageEnabled]; - -BB0_125: - and.b32 %r303, %r372, 4; - setp.eq.s32 %p136, %r303, 0; - @%p136 bra BB0_129; - - ld.global.u32 %r304, [additive]; - setp.eq.s32 %p137, %r304, 0; - cvt.u64.u32 %rd17, %r3; - cvt.u64.u32 %rd18, %r4; - // inline asm - { cvt.rn.f16.f32 %rs16, %f407;} - - // inline asm - @%p137 bra BB0_128; - - mov.u32 %r337, 2; - mov.u64 %rd106, image_HDR; - cvta.global.u64 %rd95, %rd106; - mov.u32 %r308, 8; - // inline asm - call (%rd94), _rt_buffer_get_64, (%rd95, %r337, %r308, %rd17, %rd18, %rd26, %rd26); - // inline asm - ld.v4.u16 {%rs23, %rs24, %rs25, %rs26}, [%rd94]; - // inline asm - { cvt.f32.f16 %f867, %rs23;} - - // inline asm - // inline asm - { cvt.f32.f16 %f868, %rs24;} - - // inline asm - // inline asm - { cvt.f32.f16 %f869, %rs25;} - - // inline asm - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd95, %r337, %r308, %rd17, %rd18, %rd26, %rd26); - // inline asm - add.f32 %f870, %f179, %f867; - add.f32 %f871, %f180, %f868; - add.f32 %f872, %f181, %f869; - // inline asm - { cvt.rn.f16.f32 %rs22, %f872;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs21, %f871;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs20, %f870;} - - // inline asm - st.v4.u16 [%rd100], {%rs20, %rs21, %rs22, %rs16}; - bra.uni BB0_129; - -BB0_128: - mov.u32 %r338, 2; - mov.u64 %rd113, image_HDR; - cvta.global.u64 %rd108, %rd113; - mov.u32 %r310, 8; - // inline asm - call (%rd107), _rt_buffer_get_64, (%rd108, %r338, %r310, %rd17, %rd18, %rd26, %rd26); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f181;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs28, %f180;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs27, %f179;} - - // inline asm - st.v4.u16 [%rd107], {%rs27, %rs28, %rs29, %rs16}; - -BB0_129: - ld.global.u8 %rs30, [imageEnabled]; - and.b16 %rs31, %rs30, 64; - setp.eq.s16 %p138, %rs31, 0; - @%p138 bra BB0_141; - - mov.u32 %r339, 2; - mul.f32 %f876, %f941, %f941; - fma.rn.f32 %f877, %f942, %f942, %f876; - fma.rn.f32 %f878, %f940, %f940, %f877; - sqrt.rn.f32 %f879, %f878; - rcp.rn.f32 %f880, %f879; - mul.f32 %f881, %f942, %f880; - mul.f32 %f882, %f941, %f880; - mul.f32 %f883, %f940, %f880; - cvt.u64.u32 %rd117, %r4; - cvt.u64.u32 %rd116, %r3; - mov.u64 %rd120, image_Dir; - cvta.global.u64 %rd115, %rd120; - // inline asm - call (%rd114), _rt_buffer_get_64, (%rd115, %r339, %r102, %rd116, %rd117, %rd26, %rd26); - // inline asm - fma.rn.f32 %f884, %f881, 0f3F000000, 0f3F000000; - mul.f32 %f885, %f884, 0f437F0000; - cvt.rzi.u32.f32 %r313, %f885; - fma.rn.f32 %f886, %f882, 0f3F000000, 0f3F000000; - mul.f32 %f887, %f886, 0f437F0000; - cvt.rzi.u32.f32 %r314, %f887; - fma.rn.f32 %f888, %f883, 0f3F000000, 0f3F000000; - mul.f32 %f889, %f888, 0f437F0000; - cvt.rzi.u32.f32 %r315, %f889; - cvt.u16.u32 %rs32, %r315; - cvt.u16.u32 %rs33, %r314; - cvt.u16.u32 %rs34, %r313; - mov.u16 %rs35, 255; - st.v4.u8 [%rd114], {%rs34, %rs33, %rs32, %rs35}; - -BB0_141: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmTexAreaLightDir.ptx.meta b/Assets/Editor/x64/Bakery/lmTexAreaLightDir.ptx.meta deleted file mode 100644 index 640518fe..00000000 --- a/Assets/Editor/x64/Bakery/lmTexAreaLightDir.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9a18a77cec24adf4ea23e9e5a7850ef3 -timeCreated: 1537467071 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmTexAreaLightProbeSH.ptx b/Assets/Editor/x64/Bakery/lmTexAreaLightProbeSH.ptx deleted file mode 100644 index 120df982..00000000 --- a/Assets/Editor/x64/Bakery/lmTexAreaLightProbeSH.ptx +++ /dev/null @@ -1,2489 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 lightMeshBuffer[1]; -.global .align 4 .u32 lightMeshBufferSize; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightPointSize; -.global .align 4 .b8 lightColor[12]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .u32 samples; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo19lightMeshBufferSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightPointSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename19lightMeshBufferSizeE[13] = {117, 110, 115, 105, 103, 110, 101, 100, 32, 105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightPointSizeE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum19lightMeshBufferSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightPointSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightPointSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightPointSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[44]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<148>; - .reg .b16 %rs<158>; - .reg .f32 %f<1253>; - .reg .b32 %r<412>; - .reg .b64 %rd<317>; - - - mov.u64 %rd316, __local_depot0; - cvta.local.u64 %SP, %rd316; - ld.global.u32 %r1, [samples]; - shl.b32 %r2, %r1, 1; - ld.global.v2.u32 {%r100, %r101}, [pixelID]; - cvt.u64.u32 %rd23, %r100; - cvt.u64.u32 %rd24, %r101; - mov.u64 %rd27, uvnormal; - cvta.global.u64 %rd22, %rd27; - mov.u32 %r98, 2; - mov.u32 %r99, 4; - mov.u64 %rd26, 0; - // inline asm - call (%rd21), _rt_buffer_get_64, (%rd22, %r98, %r99, %rd23, %rd24, %rd26, %rd26); - // inline asm - ld.u32 %r3, [%rd21]; - shr.u32 %r104, %r3, 16; - cvt.u16.u32 %rs1, %r104; - and.b16 %rs7, %rs1, 255; - cvt.u16.u32 %rs8, %r3; - or.b16 %rs9, %rs8, %rs7; - setp.eq.s16 %p7, %rs9, 0; - mov.f32 %f1114, 0f00000000; - mov.f32 %f1115, %f1114; - mov.f32 %f1116, %f1114; - @%p7 bra BB0_2; - - ld.u8 %rs10, [%rd21+1]; - and.b16 %rs12, %rs8, 255; - cvt.rn.f32.u16 %f334, %rs12; - div.rn.f32 %f335, %f334, 0f437F0000; - fma.rn.f32 %f336, %f335, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f337, %rs10; - div.rn.f32 %f338, %f337, 0f437F0000; - fma.rn.f32 %f339, %f338, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f340, %rs7; - div.rn.f32 %f341, %f340, 0f437F0000; - fma.rn.f32 %f342, %f341, 0f40000000, 0fBF800000; - mul.f32 %f343, %f339, %f339; - fma.rn.f32 %f344, %f336, %f336, %f343; - fma.rn.f32 %f345, %f342, %f342, %f344; - sqrt.rn.f32 %f346, %f345; - rcp.rn.f32 %f347, %f346; - mul.f32 %f1114, %f336, %f347; - mul.f32 %f1115, %f339, %f347; - mul.f32 %f1116, %f342, %f347; - -BB0_2: - ld.global.v2.u32 {%r105, %r106}, [pixelID]; - ld.global.v2.u32 {%r108, %r109}, [tileInfo]; - add.s32 %r4, %r105, %r108; - add.s32 %r5, %r106, %r109; - setp.eq.f32 %p8, %f1115, 0f00000000; - setp.eq.f32 %p9, %f1114, 0f00000000; - and.pred %p10, %p9, %p8; - setp.eq.f32 %p11, %f1116, 0f00000000; - and.pred %p12, %p10, %p11; - @%p12 bra BB0_139; - bra.uni BB0_3; - -BB0_139: - ld.global.u32 %r411, [imageEnabled]; - and.b32 %r336, %r411, 1; - setp.eq.b32 %p139, %r336, 1; - @!%p139 bra BB0_141; - bra.uni BB0_140; - -BB0_140: - cvt.u64.u32 %rd196, %r4; - cvt.u64.u32 %rd197, %r5; - mov.u64 %rd200, image; - cvta.global.u64 %rd195, %rd200; - mov.u64 %rd199, 0; - // inline asm - call (%rd194), _rt_buffer_get_64, (%rd195, %r98, %r99, %rd196, %rd197, %rd199, %rd199); - // inline asm - mov.u16 %rs90, 0; - st.v4.u8 [%rd194], {%rs90, %rs90, %rs90, %rs90}; - ld.global.u32 %r411, [imageEnabled]; - -BB0_141: - and.b32 %r339, %r411, 8; - setp.eq.s32 %p140, %r339, 0; - @%p140 bra BB0_143; - - cvt.u64.u32 %rd204, %r5; - cvt.u64.u32 %rd203, %r4; - mov.u64 %rd207, image_Mask; - cvta.global.u64 %rd202, %rd207; - mov.u64 %rd206, 0; - // inline asm - call (%rd201), _rt_buffer_get_64, (%rd202, %r98, %r98, %rd203, %rd204, %rd206, %rd206); - // inline asm - mov.f32 %f1071, 0f00000000; - cvt.rzi.u32.f32 %r342, %f1071; - cvt.u16.u32 %rs91, %r342; - mov.u16 %rs92, 0; - st.v2.u8 [%rd201], {%rs91, %rs92}; - ld.global.u32 %r411, [imageEnabled]; - -BB0_143: - cvt.u64.u32 %rd19, %r4; - cvt.u64.u32 %rd20, %r5; - and.b32 %r343, %r411, 4; - setp.eq.s32 %p141, %r343, 0; - @%p141 bra BB0_147; - - ld.global.u32 %r344, [additive]; - setp.eq.s32 %p142, %r344, 0; - @%p142 bra BB0_146; - - mov.u64 %rd220, image_HDR; - cvta.global.u64 %rd209, %rd220; - mov.u32 %r348, 8; - mov.u64 %rd219, 0; - // inline asm - call (%rd208), _rt_buffer_get_64, (%rd209, %r98, %r348, %rd19, %rd20, %rd219, %rd219); - // inline asm - ld.v4.u16 {%rs99, %rs100, %rs101, %rs102}, [%rd208]; - // inline asm - { cvt.f32.f16 %f1072, %rs99;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1073, %rs100;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1074, %rs101;} - - // inline asm - // inline asm - call (%rd214), _rt_buffer_get_64, (%rd209, %r98, %r348, %rd19, %rd20, %rd219, %rd219); - // inline asm - add.f32 %f1075, %f1072, 0f00000000; - add.f32 %f1076, %f1073, 0f00000000; - add.f32 %f1077, %f1074, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs98, %f1077;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f1076;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs96, %f1075;} - - // inline asm - mov.u16 %rs103, 0; - st.v4.u16 [%rd214], {%rs96, %rs97, %rs98, %rs103}; - bra.uni BB0_147; - -BB0_3: - ld.global.v2.u32 {%r118, %r119}, [pixelID]; - cvt.u64.u32 %rd30, %r118; - cvt.u64.u32 %rd31, %r119; - mov.u64 %rd40, uvpos; - cvta.global.u64 %rd29, %rd40; - mov.u32 %r114, 12; - // inline asm - call (%rd28), _rt_buffer_get_64, (%rd29, %r98, %r114, %rd30, %rd31, %rd26, %rd26); - // inline asm - ld.f32 %f9, [%rd28+8]; - ld.f32 %f8, [%rd28+4]; - ld.f32 %f7, [%rd28]; - mul.f32 %f364, %f7, 0f3456BF95; - mul.f32 %f365, %f8, 0f3456BF95; - mul.f32 %f366, %f9, 0f3456BF95; - abs.f32 %f367, %f1114; - div.rn.f32 %f368, %f364, %f367; - abs.f32 %f369, %f1115; - div.rn.f32 %f370, %f365, %f369; - abs.f32 %f371, %f1116; - div.rn.f32 %f372, %f366, %f371; - abs.f32 %f373, %f368; - abs.f32 %f374, %f370; - abs.f32 %f375, %f372; - mov.f32 %f376, 0f38D1B717; - max.f32 %f377, %f373, %f376; - max.f32 %f378, %f374, %f376; - max.f32 %f379, %f375, %f376; - fma.rn.f32 %f10, %f1114, %f377, %f7; - fma.rn.f32 %f11, %f1115, %f378, %f8; - fma.rn.f32 %f12, %f1116, %f379, %f9; - ld.global.v2.u32 {%r122, %r123}, [pixelID]; - cvt.u64.u32 %rd36, %r122; - cvt.u64.u32 %rd37, %r123; - mov.u64 %rd41, rnd_seeds; - cvta.global.u64 %rd35, %rd41; - // inline asm - call (%rd34), _rt_buffer_get_64, (%rd35, %r98, %r99, %rd36, %rd37, %rd26, %rd26); - // inline asm - ld.u32 %r126, [%rd34]; - mad.lo.s32 %r6, %r126, 1664525, 1013904223; - ld.global.u32 %r127, [lightMeshBufferSize]; - setp.eq.s32 %p14, %r127, 0; - mov.pred %p13, 0; - mov.f32 %f18, 0f00000000; - mov.u32 %r383, 0; - @%p14 bra BB0_4; - - ld.global.f32 %f13, [lightPointSize]; - mul.f32 %f14, %f10, 0f3456BF95; - mul.f32 %f15, %f11, 0f3456BF95; - mul.f32 %f16, %f12, 0f3456BF95; - and.b32 %r129, %r6, 16777215; - cvt.rn.f32.u32 %f396, %r129; - mul.f32 %f397, %f396, 0fB3800000; - fma.rn.f32 %f17, %f397, 0f3F333333, 0f3F800000; - mov.f32 %f18, 0f00000000; - mov.u32 %r383, 0; - abs.f32 %f520, %f15; - abs.f32 %f521, %f14; - max.f32 %f522, %f521, %f520; - abs.f32 %f523, %f16; - max.f32 %f524, %f522, %f523; - mov.f32 %f19, %f18; - mov.f32 %f20, %f18; - mov.f32 %f21, %f18; - mov.f32 %f22, %f18; - mov.f32 %f23, %f18; - mov.f32 %f24, %f18; - mov.f32 %f25, %f18; - mov.f32 %f26, %f18; - mov.f32 %f27, %f18; - mov.f32 %f28, %f18; - mov.f32 %f29, %f18; - mov.f32 %f30, %f18; - mov.f32 %f31, %f18; - mov.f32 %f32, %f18; - mov.f32 %f33, %f18; - -BB0_6: - mul.lo.s32 %r132, %r383, 3; - cvt.s64.s32 %rd44, %r132; - mov.u64 %rd48, lightMeshBuffer; - cvta.global.u64 %rd43, %rd48; - mov.u32 %r130, 1; - // inline asm - call (%rd42), _rt_buffer_get_64, (%rd43, %r130, %r114, %rd44, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f398, [%rd42]; - sub.f32 %f399, %f398, %f7; - ld.f32 %f400, [%rd42+4]; - sub.f32 %f401, %f400, %f8; - ld.f32 %f402, [%rd42+8]; - sub.f32 %f403, %f402, %f9; - mul.f32 %f404, %f401, %f401; - fma.rn.f32 %f405, %f399, %f399, %f404; - fma.rn.f32 %f406, %f403, %f403, %f405; - sqrt.rn.f32 %f34, %f406; - rcp.rn.f32 %f407, %f34; - mul.f32 %f35, %f399, %f407; - mul.f32 %f36, %f401, %f407; - mul.f32 %f37, %f403, %f407; - mul.f32 %f408, %f34, %f34; - mul.f32 %f409, %f408, 0f40C90FDB; - div.rn.f32 %f410, %f13, %f409; - add.f32 %f38, %f410, %f410; - setp.gt.f32 %p16, %f38, %f17; - setp.ne.s32 %p17, %r1, 0; - and.pred %p18, %p17, %p16; - mov.pred %p147, -1; - @%p18 bra BB0_22; - - ld.global.f32 %f413, [lightInvCutoff]; - mul.f32 %f39, %f34, %f413; - mov.f32 %f417, 0f40800000; - abs.f32 %f41, %f39; - setp.lt.f32 %p19, %f41, 0f00800000; - mul.f32 %f419, %f41, 0f4B800000; - selp.f32 %f420, 0fC3170000, 0fC2FE0000, %p19; - selp.f32 %f421, %f419, %f41, %p19; - mov.b32 %r133, %f421; - and.b32 %r134, %r133, 8388607; - or.b32 %r135, %r134, 1065353216; - mov.b32 %f422, %r135; - shr.u32 %r136, %r133, 23; - cvt.rn.f32.u32 %f423, %r136; - add.f32 %f424, %f420, %f423; - setp.gt.f32 %p20, %f422, 0f3FB504F3; - mul.f32 %f425, %f422, 0f3F000000; - add.f32 %f426, %f424, 0f3F800000; - selp.f32 %f427, %f425, %f422, %p20; - selp.f32 %f428, %f426, %f424, %p20; - add.f32 %f429, %f427, 0fBF800000; - add.f32 %f412, %f427, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f411,%f412; - // inline asm - add.f32 %f430, %f429, %f429; - mul.f32 %f431, %f411, %f430; - mul.f32 %f432, %f431, %f431; - mov.f32 %f433, 0f3C4CAF63; - mov.f32 %f434, 0f3B18F0FE; - fma.rn.f32 %f435, %f434, %f432, %f433; - mov.f32 %f436, 0f3DAAAABD; - fma.rn.f32 %f437, %f435, %f432, %f436; - mul.rn.f32 %f438, %f437, %f432; - mul.rn.f32 %f439, %f438, %f431; - sub.f32 %f440, %f429, %f431; - neg.f32 %f441, %f431; - add.f32 %f442, %f440, %f440; - fma.rn.f32 %f443, %f441, %f429, %f442; - mul.rn.f32 %f444, %f411, %f443; - add.f32 %f445, %f439, %f431; - sub.f32 %f446, %f431, %f445; - add.f32 %f447, %f439, %f446; - add.f32 %f448, %f444, %f447; - add.f32 %f449, %f445, %f448; - sub.f32 %f450, %f445, %f449; - add.f32 %f451, %f448, %f450; - mov.f32 %f452, 0f3F317200; - mul.rn.f32 %f453, %f428, %f452; - mov.f32 %f454, 0f35BFBE8E; - mul.rn.f32 %f455, %f428, %f454; - add.f32 %f456, %f453, %f449; - sub.f32 %f457, %f453, %f456; - add.f32 %f458, %f449, %f457; - add.f32 %f459, %f451, %f458; - add.f32 %f460, %f455, %f459; - add.f32 %f461, %f456, %f460; - sub.f32 %f462, %f456, %f461; - add.f32 %f463, %f460, %f462; - mul.rn.f32 %f464, %f417, %f461; - neg.f32 %f465, %f464; - fma.rn.f32 %f466, %f417, %f461, %f465; - fma.rn.f32 %f467, %f417, %f463, %f466; - mov.f32 %f468, 0f00000000; - fma.rn.f32 %f469, %f468, %f461, %f467; - add.rn.f32 %f470, %f464, %f469; - neg.f32 %f471, %f470; - add.rn.f32 %f472, %f464, %f471; - add.rn.f32 %f473, %f472, %f469; - mov.b32 %r137, %f470; - setp.eq.s32 %p21, %r137, 1118925336; - add.s32 %r138, %r137, -1; - mov.b32 %f474, %r138; - add.f32 %f475, %f473, 0f37000000; - selp.f32 %f476, %f474, %f470, %p21; - selp.f32 %f42, %f475, %f473, %p21; - mul.f32 %f477, %f476, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f478, %f477; - mov.f32 %f479, 0fBF317200; - fma.rn.f32 %f480, %f478, %f479, %f476; - mov.f32 %f481, 0fB5BFBE8E; - fma.rn.f32 %f482, %f478, %f481, %f480; - mul.f32 %f483, %f482, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f484, %f483; - add.f32 %f485, %f478, 0f00000000; - ex2.approx.f32 %f486, %f485; - mul.f32 %f487, %f484, %f486; - setp.lt.f32 %p22, %f476, 0fC2D20000; - selp.f32 %f488, 0f00000000, %f487, %p22; - setp.gt.f32 %p23, %f476, 0f42D20000; - selp.f32 %f1133, 0f7F800000, %f488, %p23; - setp.eq.f32 %p24, %f1133, 0f7F800000; - @%p24 bra BB0_9; - - fma.rn.f32 %f1133, %f1133, %f42, %f1133; - -BB0_9: - mov.f32 %f1112, 0f40000000; - cvt.rzi.f32.f32 %f1111, %f1112; - add.f32 %f1110, %f1111, %f1111; - mov.f32 %f1109, 0f40800000; - sub.f32 %f1108, %f1109, %f1110; - abs.f32 %f1107, %f1108; - setp.lt.f32 %p25, %f39, 0f00000000; - setp.eq.f32 %p26, %f1107, 0f3F800000; - and.pred %p1, %p25, %p26; - mov.b32 %r139, %f1133; - xor.b32 %r140, %r139, -2147483648; - mov.b32 %f489, %r140; - selp.f32 %f1135, %f489, %f1133, %p1; - setp.eq.f32 %p27, %f39, 0f00000000; - @%p27 bra BB0_12; - bra.uni BB0_10; - -BB0_12: - add.f32 %f492, %f39, %f39; - selp.f32 %f1135, %f492, 0f00000000, %p26; - bra.uni BB0_13; - -BB0_10: - setp.geu.f32 %p28, %f39, 0f00000000; - @%p28 bra BB0_13; - - mov.f32 %f1113, 0f40800000; - cvt.rzi.f32.f32 %f491, %f1113; - setp.neu.f32 %p29, %f491, 0f40800000; - selp.f32 %f1135, 0f7FFFFFFF, %f1135, %p29; - -BB0_13: - add.f32 %f493, %f41, 0f40800000; - mov.b32 %r141, %f493; - setp.lt.s32 %p31, %r141, 2139095040; - @%p31 bra BB0_18; - - setp.gtu.f32 %p32, %f41, 0f7F800000; - @%p32 bra BB0_17; - bra.uni BB0_15; - -BB0_17: - add.f32 %f1135, %f39, 0f40800000; - bra.uni BB0_18; - -BB0_15: - setp.neu.f32 %p33, %f41, 0f7F800000; - @%p33 bra BB0_18; - - selp.f32 %f1135, 0fFF800000, 0f7F800000, %p1; - -BB0_18: - mov.u32 %r379, 1; - mov.u64 %rd309, lightMeshBuffer; - cvta.global.u64 %rd308, %rd309; - mov.f32 %f494, 0f3F800000; - sub.f32 %f495, %f494, %f1135; - setp.eq.f32 %p34, %f39, 0f3F800000; - selp.f32 %f496, 0f00000000, %f495, %p34; - cvt.sat.f32.f32 %f497, %f496; - mul.f32 %f498, %f38, %f497; - mad.lo.s32 %r144, %r383, 3, 1; - cvt.s64.s32 %rd51, %r144; - // inline asm - call (%rd49), _rt_buffer_get_64, (%rd308, %r379, %r114, %rd51, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f499, [%rd49]; - mul.f32 %f500, %f35, %f499; - ld.f32 %f501, [%rd49+4]; - mul.f32 %f502, %f36, %f501; - neg.f32 %f503, %f502; - sub.f32 %f504, %f503, %f500; - ld.f32 %f505, [%rd49+8]; - mul.f32 %f506, %f37, %f505; - sub.f32 %f507, %f504, %f506; - cvt.sat.f32.f32 %f508, %f507; - mul.f32 %f53, %f498, %f508; - mul.f32 %f509, %f1115, %f36; - fma.rn.f32 %f510, %f1114, %f35, %f509; - fma.rn.f32 %f54, %f1116, %f37, %f510; - setp.leu.f32 %p35, %f53, 0f3727C5AC; - @%p35 bra BB0_20; - - mov.u32 %r381, 1; - mov.u64 %rd311, lightMeshBuffer; - cvta.global.u64 %rd310, %rd311; - cvt.sat.f32.f32 %f519, %f54; - add.u64 %rd56, %SP, 12; - cvta.to.local.u64 %rd63, %rd56; - max.f32 %f517, %f524, %f376; - sub.f32 %f518, %f34, %f517; - mov.u32 %r150, 1065353216; - st.local.u32 [%rd63], %r150; - ld.global.u32 %r145, [root]; - // inline asm - call _rt_trace_64, (%r145, %f10, %f11, %f12, %f35, %f36, %f37, %r381, %f517, %f518, %rd56, %r99); - // inline asm - mad.lo.s32 %r151, %r383, 3, 2; - cvt.s64.s32 %rd59, %r151; - // inline asm - call (%rd57), _rt_buffer_get_64, (%rd310, %r381, %r114, %rd59, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f526, [%rd57]; - ld.local.f32 %f527, [%rd63]; - mul.f32 %f528, %f527, %f526; - ld.f32 %f529, [%rd57+4]; - mul.f32 %f530, %f527, %f529; - ld.f32 %f531, [%rd57+8]; - mul.f32 %f532, %f527, %f531; - mul.f32 %f533, %f53, %f528; - mul.f32 %f534, %f53, %f530; - mul.f32 %f535, %f53, %f532; - fma.rn.f32 %f21, %f519, %f533, %f21; - fma.rn.f32 %f20, %f519, %f534, %f20; - fma.rn.f32 %f19, %f519, %f535, %f19; - fma.rn.f32 %f27, %f35, %f533, %f27; - fma.rn.f32 %f26, %f35, %f534, %f26; - fma.rn.f32 %f25, %f35, %f535, %f25; - fma.rn.f32 %f30, %f36, %f533, %f30; - fma.rn.f32 %f29, %f36, %f534, %f29; - fma.rn.f32 %f28, %f36, %f535, %f28; - fma.rn.f32 %f33, %f37, %f533, %f33; - fma.rn.f32 %f32, %f37, %f534, %f32; - fma.rn.f32 %f31, %f37, %f535, %f31; - add.f32 %f24, %f24, %f533; - add.f32 %f23, %f23, %f534; - add.f32 %f22, %f22, %f535; - add.f32 %f18, %f18, %f527; - -BB0_20: - ld.global.u32 %r152, [lightMeshBufferSize]; - add.s32 %r383, %r383, 1; - setp.lt.u32 %p37, %r383, %r152; - @%p37 bra BB0_6; - bra.uni BB0_21; - -BB0_4: - mov.f32 %f19, %f18; - mov.f32 %f20, %f18; - mov.f32 %f21, %f18; - mov.f32 %f22, %f18; - mov.f32 %f23, %f18; - mov.f32 %f24, %f18; - mov.f32 %f25, %f18; - mov.f32 %f26, %f18; - mov.f32 %f27, %f18; - mov.f32 %f28, %f18; - mov.f32 %f29, %f18; - mov.f32 %f30, %f18; - mov.f32 %f31, %f18; - mov.f32 %f32, %f18; - mov.f32 %f33, %f18; - -BB0_21: - mov.pred %p147, %p13; - -BB0_22: - cvt.rn.f32.s32 %f536, %r383; - mov.f32 %f537, 0f3F800000; - max.f32 %f538, %f536, %f537; - rcp.rn.f32 %f539, %f538; - mul.f32 %f1237, %f21, %f539; - mul.f32 %f1238, %f20, %f539; - mul.f32 %f1239, %f19, %f539; - div.rn.f32 %f1240, %f18, %f538; - mul.f32 %f1234, %f24, %f539; - mul.f32 %f1235, %f23, %f539; - mul.f32 %f1236, %f22, %f539; - mul.f32 %f1231, %f27, %f539; - mul.f32 %f1232, %f26, %f539; - mul.f32 %f1233, %f25, %f539; - mul.f32 %f1228, %f30, %f539; - mul.f32 %f1229, %f29, %f539; - mul.f32 %f1230, %f28, %f539; - mul.f32 %f1225, %f33, %f539; - mul.f32 %f1226, %f32, %f539; - mul.f32 %f1227, %f31, %f539; - @!%p147 bra BB0_75; - bra.uni BB0_23; - -BB0_23: - mov.f32 %f554, 0f00000000; - setp.lt.s32 %p38, %r1, 1; - mov.f32 %f1183, %f554; - mov.f32 %f1184, %f554; - mov.f32 %f1185, %f554; - mov.f32 %f1186, %f554; - mov.f32 %f1187, %f554; - mov.f32 %f1188, %f554; - mov.f32 %f1189, %f554; - mov.f32 %f1190, %f554; - mov.f32 %f1191, %f554; - mov.f32 %f1192, %f554; - mov.f32 %f1193, %f554; - mov.f32 %f1194, %f554; - mov.f32 %f1195, %f554; - mov.f32 %f1196, %f554; - mov.f32 %f1197, %f554; - @%p38 bra BB0_74; - - mad.lo.s32 %r387, %r126, 1664525, 1013904223; - cvt.rn.f32.s32 %f570, %r2; - rcp.rn.f32 %f119, %f570; - add.u64 %rd65, %SP, 16; - cvta.to.local.u64 %rd2, %rd65; - mul.f32 %f120, %f10, 0f3456BF95; - mul.f32 %f121, %f11, 0f3456BF95; - mul.f32 %f122, %f12, 0f3456BF95; - add.u64 %rd66, %SP, 0; - cvta.to.local.u64 %rd3, %rd66; - mov.f32 %f1183, 0f00000000; - mov.u32 %r153, 0; - abs.f32 %f571, %f121; - abs.f32 %f572, %f120; - max.f32 %f573, %f572, %f571; - abs.f32 %f574, %f122; - max.f32 %f575, %f573, %f574; - mov.u32 %r384, %r153; - mov.f32 %f1184, %f1183; - mov.f32 %f1185, %f1183; - mov.f32 %f1186, %f1183; - mov.f32 %f1187, %f1183; - mov.f32 %f1188, %f1183; - mov.f32 %f1189, %f1183; - mov.f32 %f1190, %f1183; - mov.f32 %f1191, %f1183; - mov.f32 %f1192, %f1183; - mov.f32 %f1193, %f1183; - mov.f32 %f1194, %f1183; - mov.f32 %f1195, %f1183; - mov.f32 %f1196, %f1183; - mov.f32 %f1197, %f1183; - -BB0_25: - cvt.rn.f32.s32 %f138, %r384; - max.f32 %f139, %f575, %f376; - mov.u32 %r386, %r153; - -BB0_26: - mad.lo.s32 %r155, %r387, 1664525, 1013904223; - and.b32 %r156, %r155, 16777215; - cvt.rn.f32.u32 %f577, %r156; - fma.rn.f32 %f578, %f577, 0f33800000, %f138; - mul.f32 %f579, %f119, %f578; - mad.lo.s32 %r387, %r155, 1664525, 1013904223; - and.b32 %r157, %r387, 16777215; - cvt.rn.f32.u32 %f580, %r157; - cvt.rn.f32.s32 %f581, %r386; - fma.rn.f32 %f582, %f580, 0f33800000, %f581; - mul.f32 %f583, %f119, %f582; - fma.rn.f32 %f155, %f579, 0fC0000000, 0f3F800000; - mul.f32 %f584, %f155, %f155; - sub.f32 %f586, %f537, %f584; - mov.f32 %f587, 0f00000000; - max.f32 %f588, %f587, %f586; - sqrt.rn.f32 %f156, %f588; - mul.f32 %f1204, %f583, 0f40C90FDB; - abs.f32 %f158, %f1204; - setp.neu.f32 %p39, %f158, 0f7F800000; - mov.f32 %f1198, %f1204; - @%p39 bra BB0_28; - - mul.rn.f32 %f1198, %f1204, %f587; - -BB0_28: - mul.f32 %f590, %f1198, 0f3F22F983; - cvt.rni.s32.f32 %r397, %f590; - cvt.rn.f32.s32 %f591, %r397; - neg.f32 %f592, %f591; - mov.f32 %f593, 0f3FC90FDA; - fma.rn.f32 %f594, %f592, %f593, %f1198; - mov.f32 %f595, 0f33A22168; - fma.rn.f32 %f596, %f592, %f595, %f594; - mov.f32 %f597, 0f27C234C5; - fma.rn.f32 %f1199, %f592, %f597, %f596; - abs.f32 %f598, %f1198; - setp.leu.f32 %p40, %f598, 0f47CE4780; - @%p40 bra BB0_39; - - mov.b32 %r16, %f1198; - shr.u32 %r17, %r16, 23; - shl.b32 %r160, %r16, 8; - or.b32 %r18, %r160, -2147483648; - mov.u32 %r388, 0; - mov.u64 %rd313, 0; - mov.u64 %rd312, %rd2; - mov.u32 %r389, %r388; - -BB0_30: - .pragma "nounroll"; - shl.b64 %rd68, %rd313, 2; - mov.u64 %rd69, __cudart_i2opi_f; - add.s64 %rd70, %rd69, %rd68; - ld.const.u32 %r163, [%rd70]; - // inline asm - { - mad.lo.cc.u32 %r161, %r163, %r18, %r389; - madc.hi.u32 %r389, %r163, %r18, 0; - } - // inline asm - st.local.u32 [%rd312], %r161; - add.s32 %r388, %r388, 1; - cvt.s64.s32 %rd313, %r388; - mul.wide.s32 %rd71, %r388, 4; - add.s64 %rd312, %rd2, %rd71; - setp.ne.s32 %p41, %r388, 6; - @%p41 bra BB0_30; - - and.b32 %r166, %r17, 255; - add.s32 %r167, %r166, -128; - shr.u32 %r168, %r167, 5; - and.b32 %r23, %r16, -2147483648; - st.local.u32 [%rd2+24], %r389; - mov.u32 %r169, 6; - sub.s32 %r170, %r169, %r168; - mul.wide.s32 %rd72, %r170, 4; - add.s64 %rd9, %rd2, %rd72; - ld.local.u32 %r390, [%rd9]; - ld.local.u32 %r391, [%rd9+-4]; - and.b32 %r26, %r17, 31; - setp.eq.s32 %p42, %r26, 0; - @%p42 bra BB0_33; - - mov.u32 %r171, 32; - sub.s32 %r172, %r171, %r26; - shr.u32 %r173, %r391, %r172; - shl.b32 %r174, %r390, %r26; - add.s32 %r390, %r173, %r174; - ld.local.u32 %r175, [%rd9+-8]; - shr.u32 %r176, %r175, %r172; - shl.b32 %r177, %r391, %r26; - add.s32 %r391, %r176, %r177; - -BB0_33: - shr.u32 %r178, %r391, 30; - shl.b32 %r179, %r390, 2; - add.s32 %r392, %r178, %r179; - shl.b32 %r32, %r391, 2; - shr.u32 %r180, %r392, 31; - shr.u32 %r181, %r390, 30; - add.s32 %r33, %r180, %r181; - setp.eq.s32 %p43, %r180, 0; - @%p43 bra BB0_34; - bra.uni BB0_35; - -BB0_34: - mov.u32 %r393, %r23; - mov.u32 %r394, %r32; - bra.uni BB0_36; - -BB0_35: - not.b32 %r182, %r392; - neg.s32 %r394, %r32; - setp.eq.s32 %p44, %r32, 0; - selp.u32 %r183, 1, 0, %p44; - add.s32 %r392, %r183, %r182; - xor.b32 %r393, %r23, -2147483648; - -BB0_36: - clz.b32 %r396, %r392; - setp.eq.s32 %p45, %r396, 0; - shl.b32 %r184, %r392, %r396; - mov.u32 %r185, 32; - sub.s32 %r186, %r185, %r396; - shr.u32 %r187, %r394, %r186; - add.s32 %r188, %r187, %r184; - selp.b32 %r41, %r392, %r188, %p45; - mov.u32 %r189, -921707870; - mul.hi.u32 %r395, %r41, %r189; - setp.eq.s32 %p46, %r23, 0; - neg.s32 %r190, %r33; - selp.b32 %r397, %r33, %r190, %p46; - setp.lt.s32 %p47, %r395, 1; - @%p47 bra BB0_38; - - mul.lo.s32 %r191, %r41, -921707870; - shr.u32 %r192, %r191, 31; - shl.b32 %r193, %r395, 1; - add.s32 %r395, %r192, %r193; - add.s32 %r396, %r396, 1; - -BB0_38: - mov.u32 %r194, 126; - sub.s32 %r195, %r194, %r396; - shl.b32 %r196, %r195, 23; - add.s32 %r197, %r395, 1; - shr.u32 %r198, %r197, 7; - add.s32 %r199, %r198, 1; - shr.u32 %r200, %r199, 1; - add.s32 %r201, %r200, %r196; - or.b32 %r202, %r201, %r393; - mov.b32 %f1199, %r202; - -BB0_39: - mul.rn.f32 %f164, %f1199, %f1199; - add.s32 %r49, %r397, 1; - and.b32 %r50, %r49, 1; - setp.eq.s32 %p48, %r50, 0; - @%p48 bra BB0_41; - bra.uni BB0_40; - -BB0_41: - mov.f32 %f601, 0f3C08839E; - mov.f32 %f602, 0fB94CA1F9; - fma.rn.f32 %f1200, %f602, %f164, %f601; - bra.uni BB0_42; - -BB0_40: - mov.f32 %f599, 0fBAB6061A; - mov.f32 %f600, 0f37CCF5CE; - fma.rn.f32 %f1200, %f600, %f164, %f599; - -BB0_42: - @%p48 bra BB0_44; - bra.uni BB0_43; - -BB0_44: - mov.f32 %f606, 0fBE2AAAA3; - fma.rn.f32 %f607, %f1200, %f164, %f606; - fma.rn.f32 %f1201, %f607, %f164, %f587; - bra.uni BB0_45; - -BB0_43: - mov.f32 %f603, 0f3D2AAAA5; - fma.rn.f32 %f604, %f1200, %f164, %f603; - mov.f32 %f605, 0fBF000000; - fma.rn.f32 %f1201, %f604, %f164, %f605; - -BB0_45: - fma.rn.f32 %f1202, %f1201, %f1199, %f1199; - @%p48 bra BB0_47; - - fma.rn.f32 %f1202, %f1201, %f164, %f537; - -BB0_47: - and.b32 %r203, %r49, 2; - setp.eq.s32 %p51, %r203, 0; - @%p51 bra BB0_49; - - mov.f32 %f611, 0fBF800000; - fma.rn.f32 %f1202, %f1202, %f611, %f587; - -BB0_49: - @%p39 bra BB0_51; - - mul.rn.f32 %f1204, %f1204, %f587; - -BB0_51: - mul.f32 %f613, %f1204, 0f3F22F983; - cvt.rni.s32.f32 %r407, %f613; - cvt.rn.f32.s32 %f614, %r407; - neg.f32 %f615, %f614; - fma.rn.f32 %f617, %f615, %f593, %f1204; - fma.rn.f32 %f619, %f615, %f595, %f617; - fma.rn.f32 %f1205, %f615, %f597, %f619; - abs.f32 %f621, %f1204; - setp.leu.f32 %p53, %f621, 0f47CE4780; - @%p53 bra BB0_62; - - mov.b32 %r52, %f1204; - shr.u32 %r53, %r52, 23; - shl.b32 %r206, %r52, 8; - or.b32 %r54, %r206, -2147483648; - mov.u32 %r398, 0; - mov.u64 %rd314, %rd2; - mov.u64 %rd315, %rd26; - mov.u32 %r399, %r398; - -BB0_53: - .pragma "nounroll"; - shl.b64 %rd74, %rd315, 2; - mov.u64 %rd75, __cudart_i2opi_f; - add.s64 %rd76, %rd75, %rd74; - ld.const.u32 %r209, [%rd76]; - // inline asm - { - mad.lo.cc.u32 %r207, %r209, %r54, %r399; - madc.hi.u32 %r399, %r209, %r54, 0; - } - // inline asm - st.local.u32 [%rd314], %r207; - add.s32 %r398, %r398, 1; - cvt.s64.s32 %rd315, %r398; - mul.wide.s32 %rd77, %r398, 4; - add.s64 %rd314, %rd2, %rd77; - setp.ne.s32 %p54, %r398, 6; - @%p54 bra BB0_53; - - and.b32 %r212, %r53, 255; - add.s32 %r213, %r212, -128; - shr.u32 %r214, %r213, 5; - and.b32 %r59, %r52, -2147483648; - st.local.u32 [%rd2+24], %r399; - mov.u32 %r215, 6; - sub.s32 %r216, %r215, %r214; - mul.wide.s32 %rd78, %r216, 4; - add.s64 %rd15, %rd2, %rd78; - ld.local.u32 %r400, [%rd15]; - ld.local.u32 %r401, [%rd15+-4]; - and.b32 %r62, %r53, 31; - setp.eq.s32 %p55, %r62, 0; - @%p55 bra BB0_56; - - mov.u32 %r217, 32; - sub.s32 %r218, %r217, %r62; - shr.u32 %r219, %r401, %r218; - shl.b32 %r220, %r400, %r62; - add.s32 %r400, %r219, %r220; - ld.local.u32 %r221, [%rd15+-8]; - shr.u32 %r222, %r221, %r218; - shl.b32 %r223, %r401, %r62; - add.s32 %r401, %r222, %r223; - -BB0_56: - shr.u32 %r224, %r401, 30; - shl.b32 %r225, %r400, 2; - add.s32 %r402, %r224, %r225; - shl.b32 %r68, %r401, 2; - shr.u32 %r226, %r402, 31; - shr.u32 %r227, %r400, 30; - add.s32 %r69, %r226, %r227; - setp.eq.s32 %p56, %r226, 0; - @%p56 bra BB0_57; - bra.uni BB0_58; - -BB0_57: - mov.u32 %r403, %r59; - mov.u32 %r404, %r68; - bra.uni BB0_59; - -BB0_58: - not.b32 %r228, %r402; - neg.s32 %r404, %r68; - setp.eq.s32 %p57, %r68, 0; - selp.u32 %r229, 1, 0, %p57; - add.s32 %r402, %r229, %r228; - xor.b32 %r403, %r59, -2147483648; - -BB0_59: - clz.b32 %r406, %r402; - setp.eq.s32 %p58, %r406, 0; - shl.b32 %r230, %r402, %r406; - mov.u32 %r231, 32; - sub.s32 %r232, %r231, %r406; - shr.u32 %r233, %r404, %r232; - add.s32 %r234, %r233, %r230; - selp.b32 %r77, %r402, %r234, %p58; - mov.u32 %r235, -921707870; - mul.hi.u32 %r405, %r77, %r235; - setp.eq.s32 %p59, %r59, 0; - neg.s32 %r236, %r69; - selp.b32 %r407, %r69, %r236, %p59; - setp.lt.s32 %p60, %r405, 1; - @%p60 bra BB0_61; - - mul.lo.s32 %r237, %r77, -921707870; - shr.u32 %r238, %r237, 31; - shl.b32 %r239, %r405, 1; - add.s32 %r405, %r238, %r239; - add.s32 %r406, %r406, 1; - -BB0_61: - mov.u32 %r240, 126; - sub.s32 %r241, %r240, %r406; - shl.b32 %r242, %r241, 23; - add.s32 %r243, %r405, 1; - shr.u32 %r244, %r243, 7; - add.s32 %r245, %r244, 1; - shr.u32 %r246, %r245, 1; - add.s32 %r247, %r246, %r242; - or.b32 %r248, %r247, %r403; - mov.b32 %f1205, %r248; - -BB0_62: - mul.rn.f32 %f181, %f1205, %f1205; - and.b32 %r85, %r407, 1; - setp.eq.s32 %p61, %r85, 0; - @%p61 bra BB0_64; - bra.uni BB0_63; - -BB0_64: - mov.f32 %f624, 0f3C08839E; - mov.f32 %f625, 0fB94CA1F9; - fma.rn.f32 %f1206, %f625, %f181, %f624; - bra.uni BB0_65; - -BB0_63: - mov.f32 %f622, 0fBAB6061A; - mov.f32 %f623, 0f37CCF5CE; - fma.rn.f32 %f1206, %f623, %f181, %f622; - -BB0_65: - @%p61 bra BB0_67; - bra.uni BB0_66; - -BB0_67: - mov.f32 %f629, 0fBE2AAAA3; - fma.rn.f32 %f630, %f1206, %f181, %f629; - fma.rn.f32 %f1207, %f630, %f181, %f587; - bra.uni BB0_68; - -BB0_66: - mov.f32 %f626, 0f3D2AAAA5; - fma.rn.f32 %f627, %f1206, %f181, %f626; - mov.f32 %f628, 0fBF000000; - fma.rn.f32 %f1207, %f627, %f181, %f628; - -BB0_68: - fma.rn.f32 %f1208, %f1207, %f1205, %f1205; - @%p61 bra BB0_70; - - fma.rn.f32 %f1208, %f1207, %f181, %f537; - -BB0_70: - and.b32 %r249, %r407, 2; - setp.eq.s32 %p64, %r249, 0; - @%p64 bra BB0_72; - - mov.f32 %f634, 0fBF800000; - fma.rn.f32 %f1208, %f1208, %f634, %f587; - -BB0_72: - mul.f32 %f638, %f156, %f1202; - mov.u32 %r251, 0; - st.local.u32 [%rd3+8], %r251; - st.local.u32 [%rd3+4], %r251; - st.local.u32 [%rd3], %r251; - ld.global.u32 %r250, [root]; - mul.f32 %f639, %f156, %f1208; - mov.f32 %f642, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r250, %f10, %f11, %f12, %f638, %f639, %f155, %r251, %f139, %f642, %rd66, %r114); - // inline asm - ld.local.f32 %f643, [%rd3]; - max.f32 %f645, %f643, %f587; - ld.local.f32 %f646, [%rd3+4]; - max.f32 %f647, %f646, %f587; - ld.local.f32 %f648, [%rd3+8]; - max.f32 %f649, %f648, %f587; - fma.rn.f32 %f1191, %f638, %f645, %f1191; - fma.rn.f32 %f1190, %f638, %f647, %f1190; - fma.rn.f32 %f1189, %f638, %f649, %f1189; - fma.rn.f32 %f1194, %f639, %f645, %f1194; - fma.rn.f32 %f1193, %f639, %f647, %f1193; - fma.rn.f32 %f1192, %f639, %f649, %f1192; - fma.rn.f32 %f1197, %f155, %f645, %f1197; - fma.rn.f32 %f1196, %f155, %f647, %f1196; - fma.rn.f32 %f1195, %f155, %f649, %f1195; - add.f32 %f1188, %f1188, %f645; - add.f32 %f1187, %f1187, %f647; - add.f32 %f1186, %f1186, %f649; - mul.f32 %f650, %f1115, %f639; - fma.rn.f32 %f651, %f1114, %f638, %f650; - fma.rn.f32 %f652, %f1116, %f155, %f651; - cvt.sat.f32.f32 %f653, %f652; - fma.rn.f32 %f1185, %f645, %f653, %f1185; - fma.rn.f32 %f1184, %f647, %f653, %f1184; - fma.rn.f32 %f1183, %f649, %f653, %f1183; - add.s32 %r386, %r386, 1; - setp.lt.s32 %p65, %r386, %r2; - @%p65 bra BB0_26; - - add.s32 %r384, %r384, 1; - setp.lt.s32 %p66, %r384, %r2; - @%p66 bra BB0_25; - -BB0_74: - mul.lo.s32 %r253, %r2, %r2; - cvt.rn.f32.s32 %f654, %r253; - rcp.rn.f32 %f655, %f654; - mul.f32 %f656, %f1185, %f655; - mul.f32 %f657, %f1184, %f655; - mul.f32 %f658, %f1183, %f655; - div.rn.f32 %f1240, %f554, %f654; - mul.f32 %f1234, %f1188, %f655; - mul.f32 %f1235, %f1187, %f655; - mul.f32 %f1236, %f1186, %f655; - mul.f32 %f1231, %f1191, %f655; - mul.f32 %f1232, %f1190, %f655; - mul.f32 %f1233, %f1189, %f655; - mul.f32 %f1228, %f1194, %f655; - mul.f32 %f1229, %f1193, %f655; - mul.f32 %f1230, %f1192, %f655; - mul.f32 %f1225, %f1197, %f655; - mul.f32 %f1226, %f1196, %f655; - mul.f32 %f1227, %f1195, %f655; - fma.rn.f32 %f1237, %f1185, %f655, %f656; - fma.rn.f32 %f1238, %f1184, %f655, %f657; - fma.rn.f32 %f1239, %f1183, %f655, %f658; - -BB0_75: - ld.global.u32 %r409, [imageEnabled]; - and.b32 %r254, %r409, 8; - setp.eq.s32 %p67, %r254, 0; - @%p67 bra BB0_88; - - cvt.u64.u32 %rd82, %r4; - cvt.u64.u32 %rd83, %r5; - mov.u64 %rd86, image_Mask; - cvta.global.u64 %rd81, %rd86; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r98, %r98, %rd82, %rd83, %rd26, %rd26); - // inline asm - mov.f32 %f662, 0f3E68BA2E; - cvt.rzi.f32.f32 %f663, %f662; - fma.rn.f32 %f664, %f663, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f255, %f664; - abs.f32 %f256, %f1240; - setp.lt.f32 %p68, %f256, 0f00800000; - mul.f32 %f665, %f256, 0f4B800000; - selp.f32 %f666, 0fC3170000, 0fC2FE0000, %p68; - selp.f32 %f667, %f665, %f256, %p68; - mov.b32 %r257, %f667; - and.b32 %r258, %r257, 8388607; - or.b32 %r259, %r258, 1065353216; - mov.b32 %f668, %r259; - shr.u32 %r260, %r257, 23; - cvt.rn.f32.u32 %f669, %r260; - add.f32 %f670, %f666, %f669; - setp.gt.f32 %p69, %f668, 0f3FB504F3; - mul.f32 %f671, %f668, 0f3F000000; - add.f32 %f672, %f670, 0f3F800000; - selp.f32 %f673, %f671, %f668, %p69; - selp.f32 %f674, %f672, %f670, %p69; - add.f32 %f675, %f673, 0fBF800000; - add.f32 %f661, %f673, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f660,%f661; - // inline asm - add.f32 %f676, %f675, %f675; - mul.f32 %f677, %f660, %f676; - mul.f32 %f678, %f677, %f677; - mov.f32 %f679, 0f3C4CAF63; - mov.f32 %f680, 0f3B18F0FE; - fma.rn.f32 %f681, %f680, %f678, %f679; - mov.f32 %f682, 0f3DAAAABD; - fma.rn.f32 %f683, %f681, %f678, %f682; - mul.rn.f32 %f684, %f683, %f678; - mul.rn.f32 %f685, %f684, %f677; - sub.f32 %f686, %f675, %f677; - neg.f32 %f687, %f677; - add.f32 %f688, %f686, %f686; - fma.rn.f32 %f689, %f687, %f675, %f688; - mul.rn.f32 %f690, %f660, %f689; - add.f32 %f691, %f685, %f677; - sub.f32 %f692, %f677, %f691; - add.f32 %f693, %f685, %f692; - add.f32 %f694, %f690, %f693; - add.f32 %f695, %f691, %f694; - sub.f32 %f696, %f691, %f695; - add.f32 %f697, %f694, %f696; - mov.f32 %f698, 0f3F317200; - mul.rn.f32 %f699, %f674, %f698; - mov.f32 %f700, 0f35BFBE8E; - mul.rn.f32 %f701, %f674, %f700; - add.f32 %f702, %f699, %f695; - sub.f32 %f703, %f699, %f702; - add.f32 %f704, %f695, %f703; - add.f32 %f705, %f697, %f704; - add.f32 %f706, %f701, %f705; - add.f32 %f707, %f702, %f706; - sub.f32 %f708, %f702, %f707; - add.f32 %f709, %f706, %f708; - mov.f32 %f710, 0f3EE8BA2E; - mul.rn.f32 %f711, %f710, %f707; - neg.f32 %f712, %f711; - fma.rn.f32 %f713, %f710, %f707, %f712; - fma.rn.f32 %f714, %f710, %f709, %f713; - mov.f32 %f715, 0f00000000; - fma.rn.f32 %f716, %f715, %f707, %f714; - add.rn.f32 %f717, %f711, %f716; - neg.f32 %f718, %f717; - add.rn.f32 %f719, %f711, %f718; - add.rn.f32 %f720, %f719, %f716; - mov.b32 %r261, %f717; - setp.eq.s32 %p70, %r261, 1118925336; - add.s32 %r262, %r261, -1; - mov.b32 %f721, %r262; - add.f32 %f722, %f720, 0f37000000; - selp.f32 %f723, %f721, %f717, %p70; - selp.f32 %f257, %f722, %f720, %p70; - mul.f32 %f724, %f723, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f725, %f724; - mov.f32 %f726, 0fBF317200; - fma.rn.f32 %f727, %f725, %f726, %f723; - mov.f32 %f728, 0fB5BFBE8E; - fma.rn.f32 %f729, %f725, %f728, %f727; - mul.f32 %f730, %f729, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f731, %f730; - add.f32 %f732, %f725, 0f00000000; - ex2.approx.f32 %f733, %f732; - mul.f32 %f734, %f731, %f733; - setp.lt.f32 %p71, %f723, 0fC2D20000; - selp.f32 %f735, 0f00000000, %f734, %p71; - setp.gt.f32 %p72, %f723, 0f42D20000; - selp.f32 %f1241, 0f7F800000, %f735, %p72; - setp.eq.f32 %p73, %f1241, 0f7F800000; - @%p73 bra BB0_78; - - fma.rn.f32 %f1241, %f1241, %f257, %f1241; - -BB0_78: - setp.lt.f32 %p74, %f1240, 0f00000000; - setp.eq.f32 %p75, %f255, 0f3F800000; - and.pred %p3, %p74, %p75; - mov.b32 %r263, %f1241; - xor.b32 %r264, %r263, -2147483648; - mov.b32 %f736, %r264; - selp.f32 %f1243, %f736, %f1241, %p3; - setp.eq.f32 %p76, %f1240, 0f00000000; - @%p76 bra BB0_81; - bra.uni BB0_79; - -BB0_81: - add.f32 %f739, %f1240, %f1240; - selp.f32 %f1243, %f739, 0f00000000, %p75; - bra.uni BB0_82; - -BB0_146: - mov.u64 %rd227, image_HDR; - cvta.global.u64 %rd222, %rd227; - mov.u32 %r350, 8; - mov.u64 %rd226, 0; - // inline asm - call (%rd221), _rt_buffer_get_64, (%rd222, %r98, %r350, %rd19, %rd20, %rd226, %rd226); - // inline asm - mov.f32 %f1078, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs104, %f1078;} - - // inline asm - mov.u16 %rs105, 0; - st.v4.u16 [%rd221], {%rs104, %rs104, %rs104, %rs105}; - -BB0_147: - ld.global.u32 %r351, [additive]; - setp.eq.s32 %p143, %r351, 0; - @%p143 bra BB0_149; - - mov.u64 %rd240, image_RNM0; - cvta.global.u64 %rd229, %rd240; - mov.u32 %r355, 8; - mov.u64 %rd239, 0; - // inline asm - call (%rd228), _rt_buffer_get_64, (%rd229, %r98, %r355, %rd19, %rd20, %rd239, %rd239); - // inline asm - ld.v4.u16 {%rs112, %rs113, %rs114, %rs115}, [%rd228]; - // inline asm - { cvt.f32.f16 %f1079, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1080, %rs113;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1081, %rs114;} - - // inline asm - // inline asm - call (%rd234), _rt_buffer_get_64, (%rd229, %r98, %r355, %rd19, %rd20, %rd239, %rd239); - // inline asm - add.f32 %f1082, %f1079, 0f00000000; - add.f32 %f1083, %f1080, 0f00000000; - add.f32 %f1084, %f1081, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f1084;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs110, %f1083;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f1082;} - - // inline asm - mov.u16 %rs116, 0; - st.v4.u16 [%rd234], {%rs109, %rs110, %rs111, %rs116}; - bra.uni BB0_150; - -BB0_149: - mov.u64 %rd247, image_RNM0; - cvta.global.u64 %rd242, %rd247; - mov.u32 %r357, 8; - mov.u64 %rd246, 0; - // inline asm - call (%rd241), _rt_buffer_get_64, (%rd242, %r98, %r357, %rd19, %rd20, %rd246, %rd246); - // inline asm - mov.f32 %f1085, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs117, %f1085;} - - // inline asm - mov.u16 %rs118, 0; - st.v4.u16 [%rd241], {%rs117, %rs117, %rs117, %rs118}; - -BB0_150: - ld.global.u32 %r358, [additive]; - setp.eq.s32 %p144, %r358, 0; - @%p144 bra BB0_152; - - mov.u64 %rd260, image_RNM1; - cvta.global.u64 %rd249, %rd260; - mov.u32 %r362, 8; - mov.u64 %rd259, 0; - // inline asm - call (%rd248), _rt_buffer_get_64, (%rd249, %r98, %r362, %rd19, %rd20, %rd259, %rd259); - // inline asm - ld.v4.u16 {%rs125, %rs126, %rs127, %rs128}, [%rd248]; - // inline asm - { cvt.f32.f16 %f1086, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1087, %rs126;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1088, %rs127;} - - // inline asm - // inline asm - call (%rd254), _rt_buffer_get_64, (%rd249, %r98, %r362, %rd19, %rd20, %rd259, %rd259); - // inline asm - add.f32 %f1089, %f1086, 0f00000000; - add.f32 %f1090, %f1087, 0f00000000; - add.f32 %f1091, %f1088, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs124, %f1091;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs123, %f1090;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f1089;} - - // inline asm - mov.u16 %rs129, 0; - st.v4.u16 [%rd254], {%rs122, %rs123, %rs124, %rs129}; - bra.uni BB0_153; - -BB0_152: - mov.u64 %rd267, image_RNM1; - cvta.global.u64 %rd262, %rd267; - mov.u32 %r364, 8; - mov.u64 %rd266, 0; - // inline asm - call (%rd261), _rt_buffer_get_64, (%rd262, %r98, %r364, %rd19, %rd20, %rd266, %rd266); - // inline asm - mov.f32 %f1092, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs130, %f1092;} - - // inline asm - mov.u16 %rs131, 0; - st.v4.u16 [%rd261], {%rs130, %rs130, %rs130, %rs131}; - -BB0_153: - ld.global.u32 %r365, [additive]; - setp.eq.s32 %p145, %r365, 0; - @%p145 bra BB0_155; - - mov.u64 %rd280, image_RNM2; - cvta.global.u64 %rd269, %rd280; - mov.u32 %r369, 8; - mov.u64 %rd279, 0; - // inline asm - call (%rd268), _rt_buffer_get_64, (%rd269, %r98, %r369, %rd19, %rd20, %rd279, %rd279); - // inline asm - ld.v4.u16 {%rs138, %rs139, %rs140, %rs141}, [%rd268]; - // inline asm - { cvt.f32.f16 %f1093, %rs138;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1094, %rs139;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1095, %rs140;} - - // inline asm - // inline asm - call (%rd274), _rt_buffer_get_64, (%rd269, %r98, %r369, %rd19, %rd20, %rd279, %rd279); - // inline asm - add.f32 %f1096, %f1093, 0f00000000; - add.f32 %f1097, %f1094, 0f00000000; - add.f32 %f1098, %f1095, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs137, %f1098;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs136, %f1097;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs135, %f1096;} - - // inline asm - mov.u16 %rs142, 0; - st.v4.u16 [%rd274], {%rs135, %rs136, %rs137, %rs142}; - bra.uni BB0_156; - -BB0_155: - mov.u64 %rd287, image_RNM2; - cvta.global.u64 %rd282, %rd287; - mov.u32 %r371, 8; - mov.u64 %rd286, 0; - // inline asm - call (%rd281), _rt_buffer_get_64, (%rd282, %r98, %r371, %rd19, %rd20, %rd286, %rd286); - // inline asm - mov.f32 %f1099, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs143, %f1099;} - - // inline asm - mov.u16 %rs144, 0; - st.v4.u16 [%rd281], {%rs143, %rs143, %rs143, %rs144}; - -BB0_156: - ld.global.u32 %r372, [additive]; - setp.eq.s32 %p146, %r372, 0; - @%p146 bra BB0_158; - - mov.u64 %rd300, image_RNM3; - cvta.global.u64 %rd289, %rd300; - mov.u32 %r376, 8; - mov.u64 %rd299, 0; - // inline asm - call (%rd288), _rt_buffer_get_64, (%rd289, %r98, %r376, %rd19, %rd20, %rd299, %rd299); - // inline asm - ld.v4.u16 {%rs151, %rs152, %rs153, %rs154}, [%rd288]; - // inline asm - { cvt.f32.f16 %f1100, %rs151;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1101, %rs152;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1102, %rs153;} - - // inline asm - // inline asm - call (%rd294), _rt_buffer_get_64, (%rd289, %r98, %r376, %rd19, %rd20, %rd299, %rd299); - // inline asm - add.f32 %f1103, %f1100, 0f00000000; - add.f32 %f1104, %f1101, 0f00000000; - add.f32 %f1105, %f1102, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs150, %f1105;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs149, %f1104;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs148, %f1103;} - - // inline asm - mov.u16 %rs155, 0; - st.v4.u16 [%rd294], {%rs148, %rs149, %rs150, %rs155}; - bra.uni BB0_159; - -BB0_158: - mov.u64 %rd307, image_RNM3; - cvta.global.u64 %rd302, %rd307; - mov.u32 %r378, 8; - mov.u64 %rd306, 0; - // inline asm - call (%rd301), _rt_buffer_get_64, (%rd302, %r98, %r378, %rd19, %rd20, %rd306, %rd306); - // inline asm - mov.f32 %f1106, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs156, %f1106;} - - // inline asm - mov.u16 %rs157, 0; - st.v4.u16 [%rd301], {%rs156, %rs156, %rs156, %rs157}; - bra.uni BB0_159; - -BB0_79: - setp.geu.f32 %p77, %f1240, 0f00000000; - @%p77 bra BB0_82; - - cvt.rzi.f32.f32 %f738, %f710; - setp.neu.f32 %p78, %f738, 0f3EE8BA2E; - selp.f32 %f1243, 0f7FFFFFFF, %f1243, %p78; - -BB0_82: - add.f32 %f740, %f256, 0f3EE8BA2E; - mov.b32 %r265, %f740; - setp.lt.s32 %p80, %r265, 2139095040; - @%p80 bra BB0_87; - - setp.gtu.f32 %p81, %f256, 0f7F800000; - @%p81 bra BB0_86; - bra.uni BB0_84; - -BB0_86: - add.f32 %f1243, %f1240, 0f3EE8BA2E; - bra.uni BB0_87; - -BB0_84: - setp.neu.f32 %p82, %f256, 0f7F800000; - @%p82 bra BB0_87; - - selp.f32 %f1243, 0fFF800000, 0f7F800000, %p3; - -BB0_87: - mul.f32 %f741, %f1243, 0f437F0000; - setp.eq.f32 %p83, %f1240, 0f3F800000; - selp.f32 %f742, 0f437F0000, %f741, %p83; - cvt.rzi.u32.f32 %r266, %f742; - cvt.u16.u32 %rs14, %r266; - mov.u16 %rs15, 255; - st.v2.u8 [%rd80], {%rs14, %rs15}; - ld.global.u32 %r409, [imageEnabled]; - -BB0_88: - ld.global.f32 %f743, [lightColor]; - mul.f32 %f268, %f1237, %f743; - ld.global.f32 %f744, [lightColor+4]; - mul.f32 %f269, %f1238, %f744; - ld.global.f32 %f745, [lightColor+8]; - mul.f32 %f270, %f1239, %f745; - and.b32 %r267, %r409, 1; - setp.eq.b32 %p84, %r267, 1; - @!%p84 bra BB0_123; - bra.uni BB0_89; - -BB0_89: - mov.f32 %f748, 0f3E666666; - cvt.rzi.f32.f32 %f749, %f748; - fma.rn.f32 %f750, %f749, 0fC0000000, 0f3EE66666; - abs.f32 %f271, %f750; - abs.f32 %f272, %f268; - setp.lt.f32 %p85, %f272, 0f00800000; - mul.f32 %f751, %f272, 0f4B800000; - selp.f32 %f752, 0fC3170000, 0fC2FE0000, %p85; - selp.f32 %f753, %f751, %f272, %p85; - mov.b32 %r268, %f753; - and.b32 %r269, %r268, 8388607; - or.b32 %r270, %r269, 1065353216; - mov.b32 %f754, %r270; - shr.u32 %r271, %r268, 23; - cvt.rn.f32.u32 %f755, %r271; - add.f32 %f756, %f752, %f755; - setp.gt.f32 %p86, %f754, 0f3FB504F3; - mul.f32 %f757, %f754, 0f3F000000; - add.f32 %f758, %f756, 0f3F800000; - selp.f32 %f759, %f757, %f754, %p86; - selp.f32 %f760, %f758, %f756, %p86; - add.f32 %f761, %f759, 0fBF800000; - add.f32 %f747, %f759, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f746,%f747; - // inline asm - add.f32 %f762, %f761, %f761; - mul.f32 %f763, %f746, %f762; - mul.f32 %f764, %f763, %f763; - mov.f32 %f765, 0f3C4CAF63; - mov.f32 %f766, 0f3B18F0FE; - fma.rn.f32 %f767, %f766, %f764, %f765; - mov.f32 %f768, 0f3DAAAABD; - fma.rn.f32 %f769, %f767, %f764, %f768; - mul.rn.f32 %f770, %f769, %f764; - mul.rn.f32 %f771, %f770, %f763; - sub.f32 %f772, %f761, %f763; - neg.f32 %f773, %f763; - add.f32 %f774, %f772, %f772; - fma.rn.f32 %f775, %f773, %f761, %f774; - mul.rn.f32 %f776, %f746, %f775; - add.f32 %f777, %f771, %f763; - sub.f32 %f778, %f763, %f777; - add.f32 %f779, %f771, %f778; - add.f32 %f780, %f776, %f779; - add.f32 %f781, %f777, %f780; - sub.f32 %f782, %f777, %f781; - add.f32 %f783, %f780, %f782; - mov.f32 %f784, 0f3F317200; - mul.rn.f32 %f785, %f760, %f784; - mov.f32 %f786, 0f35BFBE8E; - mul.rn.f32 %f787, %f760, %f786; - add.f32 %f788, %f785, %f781; - sub.f32 %f789, %f785, %f788; - add.f32 %f790, %f781, %f789; - add.f32 %f791, %f783, %f790; - add.f32 %f792, %f787, %f791; - add.f32 %f793, %f788, %f792; - sub.f32 %f794, %f788, %f793; - add.f32 %f795, %f792, %f794; - mov.f32 %f796, 0f3EE66666; - mul.rn.f32 %f797, %f796, %f793; - neg.f32 %f798, %f797; - fma.rn.f32 %f799, %f796, %f793, %f798; - fma.rn.f32 %f800, %f796, %f795, %f799; - mov.f32 %f801, 0f00000000; - fma.rn.f32 %f802, %f801, %f793, %f800; - add.rn.f32 %f803, %f797, %f802; - neg.f32 %f804, %f803; - add.rn.f32 %f805, %f797, %f804; - add.rn.f32 %f806, %f805, %f802; - mov.b32 %r272, %f803; - setp.eq.s32 %p87, %r272, 1118925336; - add.s32 %r273, %r272, -1; - mov.b32 %f807, %r273; - add.f32 %f808, %f806, 0f37000000; - selp.f32 %f809, %f807, %f803, %p87; - selp.f32 %f273, %f808, %f806, %p87; - mul.f32 %f810, %f809, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f811, %f810; - mov.f32 %f812, 0fBF317200; - fma.rn.f32 %f813, %f811, %f812, %f809; - mov.f32 %f814, 0fB5BFBE8E; - fma.rn.f32 %f815, %f811, %f814, %f813; - mul.f32 %f816, %f815, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f817, %f816; - add.f32 %f818, %f811, 0f00000000; - ex2.approx.f32 %f819, %f818; - mul.f32 %f820, %f817, %f819; - setp.lt.f32 %p88, %f809, 0fC2D20000; - selp.f32 %f821, 0f00000000, %f820, %p88; - setp.gt.f32 %p89, %f809, 0f42D20000; - selp.f32 %f1244, 0f7F800000, %f821, %p89; - setp.eq.f32 %p90, %f1244, 0f7F800000; - @%p90 bra BB0_91; - - fma.rn.f32 %f1244, %f1244, %f273, %f1244; - -BB0_91: - setp.lt.f32 %p91, %f268, 0f00000000; - setp.eq.f32 %p92, %f271, 0f3F800000; - and.pred %p4, %p91, %p92; - mov.b32 %r274, %f1244; - xor.b32 %r275, %r274, -2147483648; - mov.b32 %f822, %r275; - selp.f32 %f1246, %f822, %f1244, %p4; - setp.eq.f32 %p93, %f268, 0f00000000; - @%p93 bra BB0_94; - bra.uni BB0_92; - -BB0_94: - add.f32 %f825, %f268, %f268; - selp.f32 %f1246, %f825, 0f00000000, %p92; - bra.uni BB0_95; - -BB0_92: - setp.geu.f32 %p94, %f268, 0f00000000; - @%p94 bra BB0_95; - - cvt.rzi.f32.f32 %f824, %f796; - setp.neu.f32 %p95, %f824, 0f3EE66666; - selp.f32 %f1246, 0f7FFFFFFF, %f1246, %p95; - -BB0_95: - add.f32 %f826, %f272, 0f3EE66666; - mov.b32 %r276, %f826; - setp.lt.s32 %p97, %r276, 2139095040; - @%p97 bra BB0_100; - - setp.gtu.f32 %p98, %f272, 0f7F800000; - @%p98 bra BB0_99; - bra.uni BB0_97; - -BB0_99: - add.f32 %f1246, %f268, 0f3EE66666; - bra.uni BB0_100; - -BB0_97: - setp.neu.f32 %p99, %f272, 0f7F800000; - @%p99 bra BB0_100; - - selp.f32 %f1246, 0fFF800000, 0f7F800000, %p4; - -BB0_100: - setp.eq.f32 %p100, %f268, 0f3F800000; - selp.f32 %f284, 0f3F800000, %f1246, %p100; - abs.f32 %f285, %f269; - setp.lt.f32 %p101, %f285, 0f00800000; - mul.f32 %f829, %f285, 0f4B800000; - selp.f32 %f830, 0fC3170000, 0fC2FE0000, %p101; - selp.f32 %f831, %f829, %f285, %p101; - mov.b32 %r277, %f831; - and.b32 %r278, %r277, 8388607; - or.b32 %r279, %r278, 1065353216; - mov.b32 %f832, %r279; - shr.u32 %r280, %r277, 23; - cvt.rn.f32.u32 %f833, %r280; - add.f32 %f834, %f830, %f833; - setp.gt.f32 %p102, %f832, 0f3FB504F3; - mul.f32 %f835, %f832, 0f3F000000; - add.f32 %f836, %f834, 0f3F800000; - selp.f32 %f837, %f835, %f832, %p102; - selp.f32 %f838, %f836, %f834, %p102; - add.f32 %f839, %f837, 0fBF800000; - add.f32 %f828, %f837, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f827,%f828; - // inline asm - add.f32 %f840, %f839, %f839; - mul.f32 %f841, %f827, %f840; - mul.f32 %f842, %f841, %f841; - fma.rn.f32 %f845, %f766, %f842, %f765; - fma.rn.f32 %f847, %f845, %f842, %f768; - mul.rn.f32 %f848, %f847, %f842; - mul.rn.f32 %f849, %f848, %f841; - sub.f32 %f850, %f839, %f841; - neg.f32 %f851, %f841; - add.f32 %f852, %f850, %f850; - fma.rn.f32 %f853, %f851, %f839, %f852; - mul.rn.f32 %f854, %f827, %f853; - add.f32 %f855, %f849, %f841; - sub.f32 %f856, %f841, %f855; - add.f32 %f857, %f849, %f856; - add.f32 %f858, %f854, %f857; - add.f32 %f859, %f855, %f858; - sub.f32 %f860, %f855, %f859; - add.f32 %f861, %f858, %f860; - mul.rn.f32 %f863, %f838, %f784; - mul.rn.f32 %f865, %f838, %f786; - add.f32 %f866, %f863, %f859; - sub.f32 %f867, %f863, %f866; - add.f32 %f868, %f859, %f867; - add.f32 %f869, %f861, %f868; - add.f32 %f870, %f865, %f869; - add.f32 %f871, %f866, %f870; - sub.f32 %f872, %f866, %f871; - add.f32 %f873, %f870, %f872; - mul.rn.f32 %f875, %f796, %f871; - neg.f32 %f876, %f875; - fma.rn.f32 %f877, %f796, %f871, %f876; - fma.rn.f32 %f878, %f796, %f873, %f877; - fma.rn.f32 %f880, %f801, %f871, %f878; - add.rn.f32 %f881, %f875, %f880; - neg.f32 %f882, %f881; - add.rn.f32 %f883, %f875, %f882; - add.rn.f32 %f884, %f883, %f880; - mov.b32 %r281, %f881; - setp.eq.s32 %p103, %r281, 1118925336; - add.s32 %r282, %r281, -1; - mov.b32 %f885, %r282; - add.f32 %f886, %f884, 0f37000000; - selp.f32 %f887, %f885, %f881, %p103; - selp.f32 %f286, %f886, %f884, %p103; - mul.f32 %f888, %f887, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f889, %f888; - fma.rn.f32 %f891, %f889, %f812, %f887; - fma.rn.f32 %f893, %f889, %f814, %f891; - mul.f32 %f894, %f893, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f895, %f894; - add.f32 %f896, %f889, 0f00000000; - ex2.approx.f32 %f897, %f896; - mul.f32 %f898, %f895, %f897; - setp.lt.f32 %p104, %f887, 0fC2D20000; - selp.f32 %f899, 0f00000000, %f898, %p104; - setp.gt.f32 %p105, %f887, 0f42D20000; - selp.f32 %f1247, 0f7F800000, %f899, %p105; - setp.eq.f32 %p106, %f1247, 0f7F800000; - @%p106 bra BB0_102; - - fma.rn.f32 %f1247, %f1247, %f286, %f1247; - -BB0_102: - setp.lt.f32 %p107, %f269, 0f00000000; - and.pred %p5, %p107, %p92; - mov.b32 %r283, %f1247; - xor.b32 %r284, %r283, -2147483648; - mov.b32 %f900, %r284; - selp.f32 %f1249, %f900, %f1247, %p5; - setp.eq.f32 %p109, %f269, 0f00000000; - @%p109 bra BB0_105; - bra.uni BB0_103; - -BB0_105: - add.f32 %f903, %f269, %f269; - selp.f32 %f1249, %f903, 0f00000000, %p92; - bra.uni BB0_106; - -BB0_103: - setp.geu.f32 %p110, %f269, 0f00000000; - @%p110 bra BB0_106; - - cvt.rzi.f32.f32 %f902, %f796; - setp.neu.f32 %p111, %f902, 0f3EE66666; - selp.f32 %f1249, 0f7FFFFFFF, %f1249, %p111; - -BB0_106: - add.f32 %f904, %f285, 0f3EE66666; - mov.b32 %r285, %f904; - setp.lt.s32 %p113, %r285, 2139095040; - @%p113 bra BB0_111; - - setp.gtu.f32 %p114, %f285, 0f7F800000; - @%p114 bra BB0_110; - bra.uni BB0_108; - -BB0_110: - add.f32 %f1249, %f269, 0f3EE66666; - bra.uni BB0_111; - -BB0_108: - setp.neu.f32 %p115, %f285, 0f7F800000; - @%p115 bra BB0_111; - - selp.f32 %f1249, 0fFF800000, 0f7F800000, %p5; - -BB0_111: - setp.eq.f32 %p116, %f269, 0f3F800000; - selp.f32 %f297, 0f3F800000, %f1249, %p116; - abs.f32 %f298, %f270; - setp.lt.f32 %p117, %f298, 0f00800000; - mul.f32 %f907, %f298, 0f4B800000; - selp.f32 %f908, 0fC3170000, 0fC2FE0000, %p117; - selp.f32 %f909, %f907, %f298, %p117; - mov.b32 %r286, %f909; - and.b32 %r287, %r286, 8388607; - or.b32 %r288, %r287, 1065353216; - mov.b32 %f910, %r288; - shr.u32 %r289, %r286, 23; - cvt.rn.f32.u32 %f911, %r289; - add.f32 %f912, %f908, %f911; - setp.gt.f32 %p118, %f910, 0f3FB504F3; - mul.f32 %f913, %f910, 0f3F000000; - add.f32 %f914, %f912, 0f3F800000; - selp.f32 %f915, %f913, %f910, %p118; - selp.f32 %f916, %f914, %f912, %p118; - add.f32 %f917, %f915, 0fBF800000; - add.f32 %f906, %f915, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f905,%f906; - // inline asm - add.f32 %f918, %f917, %f917; - mul.f32 %f919, %f905, %f918; - mul.f32 %f920, %f919, %f919; - fma.rn.f32 %f923, %f766, %f920, %f765; - fma.rn.f32 %f925, %f923, %f920, %f768; - mul.rn.f32 %f926, %f925, %f920; - mul.rn.f32 %f927, %f926, %f919; - sub.f32 %f928, %f917, %f919; - neg.f32 %f929, %f919; - add.f32 %f930, %f928, %f928; - fma.rn.f32 %f931, %f929, %f917, %f930; - mul.rn.f32 %f932, %f905, %f931; - add.f32 %f933, %f927, %f919; - sub.f32 %f934, %f919, %f933; - add.f32 %f935, %f927, %f934; - add.f32 %f936, %f932, %f935; - add.f32 %f937, %f933, %f936; - sub.f32 %f938, %f933, %f937; - add.f32 %f939, %f936, %f938; - mul.rn.f32 %f941, %f916, %f784; - mul.rn.f32 %f943, %f916, %f786; - add.f32 %f944, %f941, %f937; - sub.f32 %f945, %f941, %f944; - add.f32 %f946, %f937, %f945; - add.f32 %f947, %f939, %f946; - add.f32 %f948, %f943, %f947; - add.f32 %f949, %f944, %f948; - sub.f32 %f950, %f944, %f949; - add.f32 %f951, %f948, %f950; - mul.rn.f32 %f953, %f796, %f949; - neg.f32 %f954, %f953; - fma.rn.f32 %f955, %f796, %f949, %f954; - fma.rn.f32 %f956, %f796, %f951, %f955; - fma.rn.f32 %f958, %f801, %f949, %f956; - add.rn.f32 %f959, %f953, %f958; - neg.f32 %f960, %f959; - add.rn.f32 %f961, %f953, %f960; - add.rn.f32 %f962, %f961, %f958; - mov.b32 %r290, %f959; - setp.eq.s32 %p119, %r290, 1118925336; - add.s32 %r291, %r290, -1; - mov.b32 %f963, %r291; - add.f32 %f964, %f962, 0f37000000; - selp.f32 %f965, %f963, %f959, %p119; - selp.f32 %f299, %f964, %f962, %p119; - mul.f32 %f966, %f965, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f967, %f966; - fma.rn.f32 %f969, %f967, %f812, %f965; - fma.rn.f32 %f971, %f967, %f814, %f969; - mul.f32 %f972, %f971, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f973, %f972; - add.f32 %f974, %f967, 0f00000000; - ex2.approx.f32 %f975, %f974; - mul.f32 %f976, %f973, %f975; - setp.lt.f32 %p120, %f965, 0fC2D20000; - selp.f32 %f977, 0f00000000, %f976, %p120; - setp.gt.f32 %p121, %f965, 0f42D20000; - selp.f32 %f1250, 0f7F800000, %f977, %p121; - setp.eq.f32 %p122, %f1250, 0f7F800000; - @%p122 bra BB0_113; - - fma.rn.f32 %f1250, %f1250, %f299, %f1250; - -BB0_113: - setp.lt.f32 %p123, %f270, 0f00000000; - and.pred %p6, %p123, %p92; - mov.b32 %r292, %f1250; - xor.b32 %r293, %r292, -2147483648; - mov.b32 %f978, %r293; - selp.f32 %f1252, %f978, %f1250, %p6; - setp.eq.f32 %p125, %f270, 0f00000000; - @%p125 bra BB0_116; - bra.uni BB0_114; - -BB0_116: - add.f32 %f981, %f270, %f270; - selp.f32 %f1252, %f981, 0f00000000, %p92; - bra.uni BB0_117; - -BB0_114: - setp.geu.f32 %p126, %f270, 0f00000000; - @%p126 bra BB0_117; - - cvt.rzi.f32.f32 %f980, %f796; - setp.neu.f32 %p127, %f980, 0f3EE66666; - selp.f32 %f1252, 0f7FFFFFFF, %f1252, %p127; - -BB0_117: - add.f32 %f982, %f298, 0f3EE66666; - mov.b32 %r294, %f982; - setp.lt.s32 %p129, %r294, 2139095040; - @%p129 bra BB0_122; - - setp.gtu.f32 %p130, %f298, 0f7F800000; - @%p130 bra BB0_121; - bra.uni BB0_119; - -BB0_121: - add.f32 %f1252, %f270, 0f3EE66666; - bra.uni BB0_122; - -BB0_119: - setp.neu.f32 %p131, %f298, 0f7F800000; - @%p131 bra BB0_122; - - selp.f32 %f1252, 0fFF800000, 0f7F800000, %p6; - -BB0_122: - setp.eq.f32 %p132, %f270, 0f3F800000; - selp.f32 %f983, 0f3F800000, %f1252, %p132; - cvt.u64.u32 %rd90, %r5; - cvt.u64.u32 %rd89, %r4; - mov.u64 %rd93, image; - cvta.global.u64 %rd88, %rd93; - // inline asm - call (%rd87), _rt_buffer_get_64, (%rd88, %r98, %r99, %rd89, %rd90, %rd26, %rd26); - // inline asm - cvt.sat.f32.f32 %f984, %f983; - mul.f32 %f985, %f984, 0f437FFD71; - cvt.rzi.u32.f32 %r297, %f985; - cvt.sat.f32.f32 %f986, %f297; - mul.f32 %f987, %f986, 0f437FFD71; - cvt.rzi.u32.f32 %r298, %f987; - cvt.sat.f32.f32 %f988, %f284; - mul.f32 %f989, %f988, 0f437FFD71; - cvt.rzi.u32.f32 %r299, %f989; - cvt.u16.u32 %rs16, %r297; - cvt.u16.u32 %rs17, %r299; - cvt.u16.u32 %rs18, %r298; - mov.u16 %rs19, 255; - st.v4.u8 [%rd87], {%rs16, %rs18, %rs17, %rs19}; - ld.global.u32 %r409, [imageEnabled]; - -BB0_123: - cvt.u64.u32 %rd17, %r4; - cvt.u64.u32 %rd18, %r5; - and.b32 %r300, %r409, 4; - setp.eq.s32 %p133, %r300, 0; - @%p133 bra BB0_127; - - ld.global.u32 %r301, [additive]; - setp.eq.s32 %p134, %r301, 0; - // inline asm - { cvt.rn.f16.f32 %rs20, %f537;} - - // inline asm - @%p134 bra BB0_126; - - mov.u64 %rd106, image_HDR; - cvta.global.u64 %rd95, %rd106; - mov.u32 %r305, 8; - // inline asm - call (%rd94), _rt_buffer_get_64, (%rd95, %r98, %r305, %rd17, %rd18, %rd26, %rd26); - // inline asm - ld.v4.u16 {%rs27, %rs28, %rs29, %rs30}, [%rd94]; - // inline asm - { cvt.f32.f16 %f991, %rs27;} - - // inline asm - // inline asm - { cvt.f32.f16 %f992, %rs28;} - - // inline asm - // inline asm - { cvt.f32.f16 %f993, %rs29;} - - // inline asm - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd95, %r98, %r305, %rd17, %rd18, %rd26, %rd26); - // inline asm - add.f32 %f994, %f268, %f991; - add.f32 %f995, %f269, %f992; - add.f32 %f996, %f270, %f993; - // inline asm - { cvt.rn.f16.f32 %rs26, %f996;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f995;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs24, %f994;} - - // inline asm - st.v4.u16 [%rd100], {%rs24, %rs25, %rs26, %rs20}; - bra.uni BB0_127; - -BB0_126: - mov.u64 %rd113, image_HDR; - cvta.global.u64 %rd108, %rd113; - mov.u32 %r307, 8; - // inline asm - call (%rd107), _rt_buffer_get_64, (%rd108, %r98, %r307, %rd17, %rd18, %rd26, %rd26); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs33, %f270;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs32, %f269;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs31, %f268;} - - // inline asm - st.v4.u16 [%rd107], {%rs31, %rs32, %rs33, %rs20}; - -BB0_127: - selp.f32 %f1001, 0f3F800000, 0f3E800000, %p147; - mul.f32 %f1002, %f1001, %f1234; - mul.f32 %f1003, %f1001, %f1235; - mul.f32 %f1004, %f1001, %f1236; - mul.f32 %f1005, %f1001, %f1231; - mul.f32 %f1006, %f1001, %f1232; - mul.f32 %f1007, %f1001, %f1233; - mul.f32 %f1008, %f1001, %f1228; - mul.f32 %f1009, %f1001, %f1229; - mul.f32 %f1010, %f1001, %f1230; - mul.f32 %f1011, %f1001, %f1225; - mul.f32 %f1012, %f1001, %f1226; - mul.f32 %f1013, %f1001, %f1227; - ld.global.f32 %f1014, [lightColor]; - mul.f32 %f310, %f1002, %f1014; - ld.global.f32 %f1015, [lightColor+4]; - mul.f32 %f311, %f1003, %f1015; - ld.global.f32 %f1016, [lightColor+8]; - mul.f32 %f312, %f1004, %f1016; - mul.f32 %f313, %f1005, %f1014; - mul.f32 %f314, %f1006, %f1015; - mul.f32 %f315, %f1007, %f1016; - mul.f32 %f316, %f1008, %f1014; - mul.f32 %f317, %f1009, %f1015; - mul.f32 %f318, %f1010, %f1016; - mul.f32 %f319, %f1011, %f1014; - mul.f32 %f320, %f1012, %f1015; - mul.f32 %f321, %f1013, %f1016; - ld.global.u32 %r308, [additive]; - setp.eq.s32 %p135, %r308, 0; - // inline asm - { cvt.rn.f16.f32 %rs34, %f537;} - - // inline asm - @%p135 bra BB0_129; - - mov.u64 %rd126, image_RNM0; - cvta.global.u64 %rd115, %rd126; - mov.u32 %r312, 8; - // inline asm - call (%rd114), _rt_buffer_get_64, (%rd115, %r98, %r312, %rd17, %rd18, %rd26, %rd26); - // inline asm - ld.v4.u16 {%rs41, %rs42, %rs43, %rs44}, [%rd114]; - // inline asm - { cvt.f32.f16 %f1017, %rs41;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1018, %rs42;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1019, %rs43;} - - // inline asm - // inline asm - call (%rd120), _rt_buffer_get_64, (%rd115, %r98, %r312, %rd17, %rd18, %rd26, %rd26); - // inline asm - add.f32 %f1020, %f310, %f1017; - add.f32 %f1021, %f311, %f1018; - add.f32 %f1022, %f312, %f1019; - // inline asm - { cvt.rn.f16.f32 %rs40, %f1022;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs39, %f1021;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f1020;} - - // inline asm - st.v4.u16 [%rd120], {%rs38, %rs39, %rs40, %rs34}; - bra.uni BB0_130; - -BB0_129: - mov.u64 %rd133, image_RNM0; - cvta.global.u64 %rd128, %rd133; - mov.u32 %r314, 8; - // inline asm - call (%rd127), _rt_buffer_get_64, (%rd128, %r98, %r314, %rd17, %rd18, %rd26, %rd26); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs47, %f312;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs46, %f311;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f310;} - - // inline asm - st.v4.u16 [%rd127], {%rs45, %rs46, %rs47, %rs34}; - -BB0_130: - mov.f32 %f1027, 0f34000000; - max.f32 %f1028, %f310, %f1027; - div.rn.f32 %f1029, %f313, %f1028; - max.f32 %f1030, %f311, %f1027; - div.rn.f32 %f1031, %f314, %f1030; - max.f32 %f1032, %f312, %f1027; - div.rn.f32 %f1033, %f315, %f1032; - fma.rn.f32 %f322, %f1029, 0f3F000000, 0f3F000000; - fma.rn.f32 %f323, %f1031, 0f3F000000, 0f3F000000; - fma.rn.f32 %f324, %f1033, 0f3F000000, 0f3F000000; - div.rn.f32 %f1034, %f316, %f1028; - div.rn.f32 %f1035, %f317, %f1030; - div.rn.f32 %f1036, %f318, %f1032; - fma.rn.f32 %f325, %f1034, 0f3F000000, 0f3F000000; - fma.rn.f32 %f326, %f1035, 0f3F000000, 0f3F000000; - fma.rn.f32 %f327, %f1036, 0f3F000000, 0f3F000000; - div.rn.f32 %f1037, %f319, %f1028; - div.rn.f32 %f1038, %f320, %f1030; - div.rn.f32 %f1039, %f321, %f1032; - fma.rn.f32 %f328, %f1037, 0f3F000000, 0f3F000000; - fma.rn.f32 %f329, %f1038, 0f3F000000, 0f3F000000; - fma.rn.f32 %f330, %f1039, 0f3F000000, 0f3F000000; - ld.global.u32 %r315, [additive]; - setp.eq.s32 %p136, %r315, 0; - // inline asm - { cvt.rn.f16.f32 %rs48, %f537;} - - // inline asm - @%p136 bra BB0_132; - - mov.u64 %rd146, image_RNM1; - cvta.global.u64 %rd135, %rd146; - mov.u32 %r319, 8; - // inline asm - call (%rd134), _rt_buffer_get_64, (%rd135, %r98, %r319, %rd17, %rd18, %rd26, %rd26); - // inline asm - ld.v4.u16 {%rs55, %rs56, %rs57, %rs58}, [%rd134]; - // inline asm - { cvt.f32.f16 %f1040, %rs55;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1041, %rs56;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1042, %rs57;} - - // inline asm - // inline asm - call (%rd140), _rt_buffer_get_64, (%rd135, %r98, %r319, %rd17, %rd18, %rd26, %rd26); - // inline asm - add.f32 %f1043, %f322, %f1040; - add.f32 %f1044, %f323, %f1041; - add.f32 %f1045, %f324, %f1042; - // inline asm - { cvt.rn.f16.f32 %rs54, %f1045;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs53, %f1044;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f1043;} - - // inline asm - st.v4.u16 [%rd140], {%rs52, %rs53, %rs54, %rs48}; - bra.uni BB0_133; - -BB0_132: - mov.u64 %rd153, image_RNM1; - cvta.global.u64 %rd148, %rd153; - mov.u32 %r321, 8; - // inline asm - call (%rd147), _rt_buffer_get_64, (%rd148, %r98, %r321, %rd17, %rd18, %rd26, %rd26); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs61, %f324;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs60, %f323;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs59, %f322;} - - // inline asm - st.v4.u16 [%rd147], {%rs59, %rs60, %rs61, %rs48}; - -BB0_133: - ld.global.u32 %r322, [additive]; - setp.eq.s32 %p137, %r322, 0; - // inline asm - { cvt.rn.f16.f32 %rs62, %f537;} - - // inline asm - @%p137 bra BB0_135; - - mov.u64 %rd166, image_RNM2; - cvta.global.u64 %rd155, %rd166; - mov.u32 %r326, 8; - // inline asm - call (%rd154), _rt_buffer_get_64, (%rd155, %r98, %r326, %rd17, %rd18, %rd26, %rd26); - // inline asm - ld.v4.u16 {%rs69, %rs70, %rs71, %rs72}, [%rd154]; - // inline asm - { cvt.f32.f16 %f1050, %rs69;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1051, %rs70;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1052, %rs71;} - - // inline asm - // inline asm - call (%rd160), _rt_buffer_get_64, (%rd155, %r98, %r326, %rd17, %rd18, %rd26, %rd26); - // inline asm - add.f32 %f1053, %f325, %f1050; - add.f32 %f1054, %f326, %f1051; - add.f32 %f1055, %f327, %f1052; - // inline asm - { cvt.rn.f16.f32 %rs68, %f1055;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs67, %f1054;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs66, %f1053;} - - // inline asm - st.v4.u16 [%rd160], {%rs66, %rs67, %rs68, %rs62}; - bra.uni BB0_136; - -BB0_135: - mov.u64 %rd173, image_RNM2; - cvta.global.u64 %rd168, %rd173; - mov.u32 %r328, 8; - // inline asm - call (%rd167), _rt_buffer_get_64, (%rd168, %r98, %r328, %rd17, %rd18, %rd26, %rd26); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs75, %f327;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs74, %f326;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs73, %f325;} - - // inline asm - st.v4.u16 [%rd167], {%rs73, %rs74, %rs75, %rs62}; - -BB0_136: - ld.global.u32 %r329, [additive]; - setp.eq.s32 %p138, %r329, 0; - // inline asm - { cvt.rn.f16.f32 %rs76, %f537;} - - // inline asm - @%p138 bra BB0_138; - - mov.u64 %rd186, image_RNM3; - cvta.global.u64 %rd175, %rd186; - mov.u32 %r333, 8; - // inline asm - call (%rd174), _rt_buffer_get_64, (%rd175, %r98, %r333, %rd17, %rd18, %rd26, %rd26); - // inline asm - ld.v4.u16 {%rs83, %rs84, %rs85, %rs86}, [%rd174]; - // inline asm - { cvt.f32.f16 %f1060, %rs83;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1061, %rs84;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1062, %rs85;} - - // inline asm - // inline asm - call (%rd180), _rt_buffer_get_64, (%rd175, %r98, %r333, %rd17, %rd18, %rd26, %rd26); - // inline asm - add.f32 %f1063, %f328, %f1060; - add.f32 %f1064, %f329, %f1061; - add.f32 %f1065, %f330, %f1062; - // inline asm - { cvt.rn.f16.f32 %rs82, %f1065;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs81, %f1064;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs80, %f1063;} - - // inline asm - st.v4.u16 [%rd180], {%rs80, %rs81, %rs82, %rs76}; - bra.uni BB0_159; - -BB0_138: - mov.u64 %rd193, image_RNM3; - cvta.global.u64 %rd188, %rd193; - mov.u32 %r335, 8; - // inline asm - call (%rd187), _rt_buffer_get_64, (%rd188, %r98, %r335, %rd17, %rd18, %rd26, %rd26); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs89, %f330;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs88, %f329;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs87, %f328;} - - // inline asm - st.v4.u16 [%rd187], {%rs87, %rs88, %rs89, %rs76}; - -BB0_159: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmTexAreaLightProbeSH.ptx.meta b/Assets/Editor/x64/Bakery/lmTexAreaLightProbeSH.ptx.meta deleted file mode 100644 index a04d8c76..00000000 --- a/Assets/Editor/x64/Bakery/lmTexAreaLightProbeSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ec188f20f5499f14ca412579106b1919 -timeCreated: 1551460554 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmTexAreaLightRNM.ptx b/Assets/Editor/x64/Bakery/lmTexAreaLightRNM.ptx deleted file mode 100644 index 8889a81c..00000000 --- a/Assets/Editor/x64/Bakery/lmTexAreaLightRNM.ptx +++ /dev/null @@ -1,2587 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 uvtangent[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 lightMeshBuffer[1]; -.global .align 4 .u32 lightMeshBufferSize; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightPointSize; -.global .align 4 .b8 lightColor[12]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .u32 samples; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo19lightMeshBufferSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightPointSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename19lightMeshBufferSizeE[13] = {117, 110, 115, 105, 103, 110, 101, 100, 32, 105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightPointSizeE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum19lightMeshBufferSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightPointSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightPointSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightPointSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[44]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<157>; - .reg .b16 %rs<157>; - .reg .f32 %f<1384>; - .reg .b32 %r<439>; - .reg .b64 %rd<301>; - - - mov.u64 %rd300, __local_depot0; - cvta.local.u64 %SP, %rd300; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r109, %r110}, [pixelID]; - cvt.u64.u32 %rd26, %r109; - cvt.u64.u32 %rd27, %r110; - mov.u64 %rd30, uvnormal; - cvta.global.u64 %rd25, %rd30; - mov.u32 %r107, 2; - mov.u32 %r108, 4; - mov.u64 %rd29, 0; - // inline asm - call (%rd24), _rt_buffer_get_64, (%rd25, %r107, %r108, %rd26, %rd27, %rd29, %rd29); - // inline asm - ld.u32 %r2, [%rd24]; - shr.u32 %r113, %r2, 16; - cvt.u16.u32 %rs1, %r113; - and.b16 %rs6, %rs1, 255; - cvt.u16.u32 %rs7, %r2; - or.b16 %rs8, %rs7, %rs6; - setp.eq.s16 %p7, %rs8, 0; - mov.f32 %f1244, 0f00000000; - mov.f32 %f1245, %f1244; - mov.f32 %f1246, %f1244; - @%p7 bra BB0_2; - - ld.u8 %rs9, [%rd24+1]; - and.b16 %rs11, %rs7, 255; - cvt.rn.f32.u16 %f340, %rs11; - div.rn.f32 %f341, %f340, 0f437F0000; - fma.rn.f32 %f342, %f341, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f343, %rs9; - div.rn.f32 %f344, %f343, 0f437F0000; - fma.rn.f32 %f345, %f344, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f346, %rs6; - div.rn.f32 %f347, %f346, 0f437F0000; - fma.rn.f32 %f348, %f347, 0f40000000, 0fBF800000; - mul.f32 %f349, %f345, %f345; - fma.rn.f32 %f350, %f342, %f342, %f349; - fma.rn.f32 %f351, %f348, %f348, %f350; - sqrt.rn.f32 %f352, %f351; - rcp.rn.f32 %f353, %f352; - mul.f32 %f1244, %f342, %f353; - mul.f32 %f1245, %f345, %f353; - mul.f32 %f1246, %f348, %f353; - -BB0_2: - ld.global.v2.u32 {%r114, %r115}, [pixelID]; - ld.global.v2.u32 {%r117, %r118}, [tileInfo]; - add.s32 %r3, %r114, %r117; - add.s32 %r4, %r115, %r118; - setp.eq.f32 %p8, %f1245, 0f00000000; - setp.eq.f32 %p9, %f1244, 0f00000000; - and.pred %p10, %p9, %p8; - setp.eq.f32 %p11, %f1246, 0f00000000; - and.pred %p12, %p10, %p11; - @%p12 bra BB0_144; - bra.uni BB0_3; - -BB0_144: - ld.global.u32 %r438, [imageEnabled]; - and.b32 %r356, %r438, 1; - setp.eq.b32 %p149, %r356, 1; - @!%p149 bra BB0_146; - bra.uni BB0_145; - -BB0_145: - cvt.u64.u32 %rd200, %r3; - cvt.u64.u32 %rd201, %r4; - mov.u64 %rd204, image; - cvta.global.u64 %rd199, %rd204; - mov.u64 %rd203, 0; - // inline asm - call (%rd198), _rt_buffer_get_64, (%rd199, %r107, %r108, %rd200, %rd201, %rd203, %rd203); - // inline asm - mov.u16 %rs102, 0; - st.v4.u8 [%rd198], {%rs102, %rs102, %rs102, %rs102}; - ld.global.u32 %r438, [imageEnabled]; - -BB0_146: - and.b32 %r359, %r438, 8; - setp.eq.s32 %p150, %r359, 0; - @%p150 bra BB0_148; - - cvt.u64.u32 %rd208, %r4; - cvt.u64.u32 %rd207, %r3; - mov.u64 %rd211, image_Mask; - cvta.global.u64 %rd206, %rd211; - mov.u64 %rd210, 0; - // inline asm - call (%rd205), _rt_buffer_get_64, (%rd206, %r107, %r107, %rd207, %rd208, %rd210, %rd210); - // inline asm - mov.f32 %f1206, 0f00000000; - cvt.rzi.u32.f32 %r362, %f1206; - cvt.u16.u32 %rs103, %r362; - mov.u16 %rs104, 0; - st.v2.u8 [%rd205], {%rs103, %rs104}; - ld.global.u32 %r438, [imageEnabled]; - -BB0_148: - cvt.u64.u32 %rd22, %r3; - cvt.u64.u32 %rd23, %r4; - and.b32 %r363, %r438, 4; - setp.eq.s32 %p151, %r363, 0; - @%p151 bra BB0_152; - - ld.global.u32 %r364, [additive]; - setp.eq.s32 %p152, %r364, 0; - @%p152 bra BB0_151; - - mov.u64 %rd224, image_HDR; - cvta.global.u64 %rd213, %rd224; - mov.u32 %r368, 8; - mov.u64 %rd223, 0; - // inline asm - call (%rd212), _rt_buffer_get_64, (%rd213, %r107, %r368, %rd22, %rd23, %rd223, %rd223); - // inline asm - ld.v4.u16 {%rs111, %rs112, %rs113, %rs114}, [%rd212]; - // inline asm - { cvt.f32.f16 %f1207, %rs111;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1208, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1209, %rs113;} - - // inline asm - // inline asm - call (%rd218), _rt_buffer_get_64, (%rd213, %r107, %r368, %rd22, %rd23, %rd223, %rd223); - // inline asm - add.f32 %f1210, %f1207, 0f00000000; - add.f32 %f1211, %f1208, 0f00000000; - add.f32 %f1212, %f1209, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs110, %f1212;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f1211;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs108, %f1210;} - - // inline asm - mov.u16 %rs115, 0; - st.v4.u16 [%rd218], {%rs108, %rs109, %rs110, %rs115}; - bra.uni BB0_152; - -BB0_3: - ld.global.v2.u32 {%r126, %r127}, [pixelID]; - cvt.u64.u32 %rd33, %r126; - cvt.u64.u32 %rd34, %r127; - mov.u64 %rd43, uvpos; - cvta.global.u64 %rd32, %rd43; - mov.u32 %r123, 12; - // inline asm - call (%rd31), _rt_buffer_get_64, (%rd32, %r107, %r123, %rd33, %rd34, %rd29, %rd29); - // inline asm - ld.f32 %f9, [%rd31+8]; - ld.f32 %f8, [%rd31+4]; - ld.f32 %f7, [%rd31]; - mul.f32 %f357, %f7, 0f3456BF95; - mul.f32 %f358, %f8, 0f3456BF95; - mul.f32 %f359, %f9, 0f3456BF95; - abs.f32 %f10, %f1244; - div.rn.f32 %f360, %f357, %f10; - abs.f32 %f361, %f1245; - div.rn.f32 %f362, %f358, %f361; - abs.f32 %f11, %f1246; - div.rn.f32 %f363, %f359, %f11; - abs.f32 %f364, %f360; - abs.f32 %f365, %f362; - abs.f32 %f366, %f363; - mov.f32 %f367, 0f38D1B717; - max.f32 %f368, %f364, %f367; - max.f32 %f369, %f365, %f367; - max.f32 %f370, %f366, %f367; - fma.rn.f32 %f12, %f1244, %f368, %f7; - fma.rn.f32 %f13, %f1245, %f369, %f8; - fma.rn.f32 %f14, %f1246, %f370, %f9; - ld.global.v2.u32 {%r130, %r131}, [pixelID]; - cvt.u64.u32 %rd39, %r130; - cvt.u64.u32 %rd40, %r131; - mov.u64 %rd44, uvtangent; - cvta.global.u64 %rd38, %rd44; - // inline asm - call (%rd37), _rt_buffer_get_64, (%rd38, %r107, %r108, %rd39, %rd40, %rd29, %rd29); - // inline asm - ld.u32 %r5, [%rd37]; - shr.u32 %r6, %r5, 16; - cvt.u16.u32 %rs13, %r6; - and.b16 %rs14, %rs13, 255; - cvt.u16.u32 %rs15, %r5; - or.b16 %rs16, %rs15, %rs14; - setp.eq.s16 %p13, %rs16, 0; - mov.f32 %f50, 0f00000000; - mov.f32 %f1247, %f50; - mov.f32 %f1248, %f50; - mov.f32 %f1249, %f50; - @%p13 bra BB0_5; - - ld.u8 %rs17, [%rd37+1]; - and.b16 %rs19, %rs15, 255; - cvt.rn.f32.u16 %f371, %rs19; - div.rn.f32 %f372, %f371, 0f437F0000; - fma.rn.f32 %f373, %f372, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f374, %rs17; - div.rn.f32 %f375, %f374, 0f437F0000; - fma.rn.f32 %f376, %f375, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f377, %rs14; - div.rn.f32 %f378, %f377, 0f437F0000; - fma.rn.f32 %f379, %f378, 0f40000000, 0fBF800000; - mul.f32 %f380, %f376, %f376; - fma.rn.f32 %f381, %f373, %f373, %f380; - fma.rn.f32 %f382, %f379, %f379, %f381; - sqrt.rn.f32 %f383, %f382; - rcp.rn.f32 %f384, %f383; - mul.f32 %f1247, %f373, %f384; - mul.f32 %f1248, %f376, %f384; - mul.f32 %f1249, %f379, %f384; - -BB0_5: - mul.f32 %f388, %f1246, %f1248; - mul.f32 %f389, %f1245, %f1249; - sub.f32 %f390, %f389, %f388; - mul.f32 %f391, %f1244, %f1249; - mul.f32 %f392, %f1246, %f1247; - sub.f32 %f393, %f392, %f391; - mul.f32 %f394, %f1245, %f1247; - mul.f32 %f395, %f1244, %f1248; - sub.f32 %f396, %f395, %f394; - setp.lt.u32 %p14, %r5, 16777216; - selp.f32 %f397, 0fBF800000, 0f3F800000, %p14; - mul.f32 %f398, %f390, %f397; - mul.f32 %f399, %f393, %f397; - mul.f32 %f400, %f396, %f397; - mul.f32 %f401, %f398, 0f00000000; - mul.f32 %f402, %f399, 0f00000000; - mul.f32 %f403, %f400, 0f00000000; - fma.rn.f32 %f404, %f1247, 0f3F5105EC, %f401; - fma.rn.f32 %f405, %f1248, 0f3F5105EC, %f402; - fma.rn.f32 %f406, %f1249, 0f3F5105EC, %f403; - mul.f32 %f21, %f1244, 0f3F13CD3A; - add.f32 %f22, %f21, %f404; - mul.f32 %f23, %f1245, 0f3F13CD3A; - add.f32 %f24, %f23, %f405; - mul.f32 %f25, %f1246, 0f3F13CD3A; - add.f32 %f26, %f25, %f406; - ld.global.v2.u32 {%r136, %r137}, [pixelID]; - cvt.u64.u32 %rd47, %r136; - cvt.u64.u32 %rd48, %r137; - // inline asm - call (%rd45), _rt_buffer_get_64, (%rd38, %r107, %r108, %rd47, %rd48, %rd29, %rd29); - // inline asm - ld.u32 %r7, [%rd45]; - shr.u32 %r8, %r7, 16; - cvt.u16.u32 %rs22, %r8; - and.b16 %rs23, %rs22, 255; - cvt.u16.u32 %rs24, %r7; - or.b16 %rs25, %rs24, %rs23; - setp.eq.s16 %p15, %rs25, 0; - mov.f32 %f1250, %f50; - mov.f32 %f1251, %f50; - mov.f32 %f1252, %f50; - @%p15 bra BB0_7; - - ld.u8 %rs26, [%rd45+1]; - and.b16 %rs28, %rs24, 255; - cvt.rn.f32.u16 %f407, %rs28; - div.rn.f32 %f408, %f407, 0f437F0000; - fma.rn.f32 %f409, %f408, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f410, %rs26; - div.rn.f32 %f411, %f410, 0f437F0000; - fma.rn.f32 %f412, %f411, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f413, %rs23; - div.rn.f32 %f414, %f413, 0f437F0000; - fma.rn.f32 %f415, %f414, 0f40000000, 0fBF800000; - mul.f32 %f416, %f412, %f412; - fma.rn.f32 %f417, %f409, %f409, %f416; - fma.rn.f32 %f418, %f415, %f415, %f417; - sqrt.rn.f32 %f419, %f418; - rcp.rn.f32 %f420, %f419; - mul.f32 %f1250, %f409, %f420; - mul.f32 %f1251, %f412, %f420; - mul.f32 %f1252, %f415, %f420; - -BB0_7: - mul.f32 %f424, %f1246, %f1251; - mul.f32 %f425, %f1245, %f1252; - sub.f32 %f426, %f425, %f424; - mul.f32 %f427, %f1244, %f1252; - mul.f32 %f428, %f1246, %f1250; - sub.f32 %f429, %f428, %f427; - mul.f32 %f430, %f1245, %f1250; - mul.f32 %f431, %f1244, %f1251; - sub.f32 %f432, %f431, %f430; - setp.lt.u32 %p16, %r7, 16777216; - selp.f32 %f433, 0fBF800000, 0f3F800000, %p16; - mul.f32 %f434, %f426, %f433; - mul.f32 %f435, %f429, %f433; - mul.f32 %f436, %f432, %f433; - mul.f32 %f437, %f434, 0f3F3504F3; - mul.f32 %f438, %f435, 0f3F3504F3; - mul.f32 %f439, %f436, 0f3F3504F3; - fma.rn.f32 %f440, %f1250, 0fBED105EC, %f437; - fma.rn.f32 %f441, %f1251, 0fBED105EC, %f438; - fma.rn.f32 %f442, %f1252, 0fBED105EC, %f439; - add.f32 %f33, %f21, %f440; - add.f32 %f34, %f23, %f441; - add.f32 %f35, %f25, %f442; - ld.global.v2.u32 {%r142, %r143}, [pixelID]; - cvt.u64.u32 %rd54, %r142; - cvt.u64.u32 %rd55, %r143; - // inline asm - call (%rd52), _rt_buffer_get_64, (%rd38, %r107, %r108, %rd54, %rd55, %rd29, %rd29); - // inline asm - ld.u32 %r9, [%rd52]; - shr.u32 %r10, %r9, 16; - cvt.u16.u32 %rs31, %r10; - and.b16 %rs32, %rs31, 255; - cvt.u16.u32 %rs33, %r9; - or.b16 %rs34, %rs33, %rs32; - setp.eq.s16 %p17, %rs34, 0; - mov.f32 %f1253, %f50; - mov.f32 %f1254, %f50; - mov.f32 %f1255, %f50; - @%p17 bra BB0_9; - - ld.u8 %rs35, [%rd52+1]; - and.b16 %rs37, %rs33, 255; - cvt.rn.f32.u16 %f443, %rs37; - div.rn.f32 %f444, %f443, 0f437F0000; - fma.rn.f32 %f445, %f444, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f446, %rs35; - div.rn.f32 %f447, %f446, 0f437F0000; - fma.rn.f32 %f448, %f447, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f449, %rs32; - div.rn.f32 %f450, %f449, 0f437F0000; - fma.rn.f32 %f451, %f450, 0f40000000, 0fBF800000; - mul.f32 %f452, %f448, %f448; - fma.rn.f32 %f453, %f445, %f445, %f452; - fma.rn.f32 %f454, %f451, %f451, %f453; - sqrt.rn.f32 %f455, %f454; - rcp.rn.f32 %f456, %f455; - mul.f32 %f1253, %f445, %f456; - mul.f32 %f1254, %f448, %f456; - mul.f32 %f1255, %f451, %f456; - -BB0_9: - mul.f32 %f470, %f1246, %f1254; - mul.f32 %f471, %f1245, %f1255; - sub.f32 %f472, %f471, %f470; - mul.f32 %f473, %f1244, %f1255; - mul.f32 %f474, %f1246, %f1253; - sub.f32 %f475, %f474, %f473; - mul.f32 %f476, %f1245, %f1253; - mul.f32 %f477, %f1244, %f1254; - sub.f32 %f478, %f477, %f476; - setp.lt.u32 %p19, %r9, 16777216; - selp.f32 %f479, 0fBF800000, 0f3F800000, %p19; - mul.f32 %f480, %f472, %f479; - mul.f32 %f481, %f475, %f479; - mul.f32 %f482, %f478, %f479; - mul.f32 %f483, %f480, 0fBF3504F3; - mul.f32 %f484, %f481, 0fBF3504F3; - mul.f32 %f485, %f482, 0fBF3504F3; - fma.rn.f32 %f486, %f1253, 0fBED105EC, %f483; - fma.rn.f32 %f487, %f1254, 0fBED105EC, %f484; - fma.rn.f32 %f488, %f1255, 0fBED105EC, %f485; - add.f32 %f42, %f21, %f486; - add.f32 %f43, %f23, %f487; - add.f32 %f44, %f25, %f488; - ld.global.v2.u32 {%r149, %r150}, [pixelID]; - cvt.u64.u32 %rd61, %r149; - cvt.u64.u32 %rd62, %r150; - mov.u64 %rd65, rnd_seeds; - cvta.global.u64 %rd60, %rd65; - // inline asm - call (%rd59), _rt_buffer_get_64, (%rd60, %r107, %r108, %rd61, %rd62, %rd29, %rd29); - // inline asm - ld.u32 %r153, [%rd59]; - mad.lo.s32 %r11, %r153, 1664525, 1013904223; - ld.global.u32 %r154, [lightMeshBufferSize]; - setp.eq.s32 %p20, %r154, 0; - mov.pred %p18, 0; - mov.u32 %r13, 0; - @%p20 bra BB0_10; - - ld.global.f32 %f45, [lightPointSize]; - mul.f32 %f46, %f12, 0f3456BF95; - mul.f32 %f47, %f13, 0f3456BF95; - mul.f32 %f48, %f14, 0f3456BF95; - and.b32 %r157, %r11, 16777215; - cvt.rn.f32.u32 %f502, %r157; - mul.f32 %f503, %f502, 0fB3800000; - fma.rn.f32 %f49, %f503, 0f3F333333, 0f3F800000; - mov.f32 %f50, 0f00000000; - mov.u32 %r407, 0; - abs.f32 %f626, %f47; - abs.f32 %f627, %f46; - max.f32 %f628, %f627, %f626; - abs.f32 %f629, %f48; - max.f32 %f630, %f628, %f629; - mov.u32 %r13, %r407; - mov.f32 %f51, %f50; - mov.f32 %f52, %f50; - mov.f32 %f53, %f50; - mov.f32 %f54, %f50; - mov.f32 %f55, %f50; - mov.f32 %f56, %f50; - mov.f32 %f57, %f50; - mov.f32 %f58, %f50; - mov.f32 %f59, %f50; - mov.f32 %f60, %f50; - mov.f32 %f61, %f50; - mov.f32 %f62, %f50; - -BB0_12: - mul.lo.s32 %r14, %r407, 3; - cvt.s64.s32 %rd68, %r14; - mov.u64 %rd72, lightMeshBuffer; - cvta.global.u64 %rd67, %rd72; - mov.u32 %r158, 1; - // inline asm - call (%rd66), _rt_buffer_get_64, (%rd67, %r158, %r123, %rd68, %rd29, %rd29, %rd29); - // inline asm - ld.f32 %f504, [%rd66]; - sub.f32 %f505, %f504, %f7; - ld.f32 %f506, [%rd66+4]; - sub.f32 %f507, %f506, %f8; - ld.f32 %f508, [%rd66+8]; - sub.f32 %f509, %f508, %f9; - mul.f32 %f510, %f507, %f507; - fma.rn.f32 %f511, %f505, %f505, %f510; - fma.rn.f32 %f512, %f509, %f509, %f511; - sqrt.rn.f32 %f63, %f512; - rcp.rn.f32 %f513, %f63; - mul.f32 %f64, %f505, %f513; - mul.f32 %f65, %f507, %f513; - mul.f32 %f66, %f509, %f513; - mul.f32 %f514, %f1245, %f65; - fma.rn.f32 %f515, %f1244, %f64, %f514; - fma.rn.f32 %f67, %f1246, %f66, %f515; - setp.leu.f32 %p21, %f67, 0f00000000; - @%p21 bra BB0_28; - - setp.ne.s32 %p23, %r1, 0; - mul.f32 %f516, %f63, %f63; - mul.f32 %f517, %f516, 0f40C90FDB; - div.rn.f32 %f518, %f45, %f517; - add.f32 %f68, %f518, %f518; - setp.gt.f32 %p24, %f68, %f49; - and.pred %p25, %p23, %p24; - mov.pred %p156, -1; - @%p25 bra BB0_30; - - ld.global.f32 %f521, [lightInvCutoff]; - mul.f32 %f69, %f63, %f521; - mov.f32 %f525, 0f40800000; - abs.f32 %f71, %f69; - setp.lt.f32 %p26, %f71, 0f00800000; - mul.f32 %f527, %f71, 0f4B800000; - selp.f32 %f528, 0fC3170000, 0fC2FE0000, %p26; - selp.f32 %f529, %f527, %f71, %p26; - mov.b32 %r160, %f529; - and.b32 %r161, %r160, 8388607; - or.b32 %r162, %r161, 1065353216; - mov.b32 %f530, %r162; - shr.u32 %r163, %r160, 23; - cvt.rn.f32.u32 %f531, %r163; - add.f32 %f532, %f528, %f531; - setp.gt.f32 %p27, %f530, 0f3FB504F3; - mul.f32 %f533, %f530, 0f3F000000; - add.f32 %f534, %f532, 0f3F800000; - selp.f32 %f535, %f533, %f530, %p27; - selp.f32 %f536, %f534, %f532, %p27; - add.f32 %f537, %f535, 0fBF800000; - add.f32 %f520, %f535, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f519,%f520; - // inline asm - add.f32 %f538, %f537, %f537; - mul.f32 %f539, %f519, %f538; - mul.f32 %f540, %f539, %f539; - mov.f32 %f541, 0f3C4CAF63; - mov.f32 %f542, 0f3B18F0FE; - fma.rn.f32 %f543, %f542, %f540, %f541; - mov.f32 %f544, 0f3DAAAABD; - fma.rn.f32 %f545, %f543, %f540, %f544; - mul.rn.f32 %f546, %f545, %f540; - mul.rn.f32 %f547, %f546, %f539; - sub.f32 %f548, %f537, %f539; - neg.f32 %f549, %f539; - add.f32 %f550, %f548, %f548; - fma.rn.f32 %f551, %f549, %f537, %f550; - mul.rn.f32 %f552, %f519, %f551; - add.f32 %f553, %f547, %f539; - sub.f32 %f554, %f539, %f553; - add.f32 %f555, %f547, %f554; - add.f32 %f556, %f552, %f555; - add.f32 %f557, %f553, %f556; - sub.f32 %f558, %f553, %f557; - add.f32 %f559, %f556, %f558; - mov.f32 %f560, 0f3F317200; - mul.rn.f32 %f561, %f536, %f560; - mov.f32 %f562, 0f35BFBE8E; - mul.rn.f32 %f563, %f536, %f562; - add.f32 %f564, %f561, %f557; - sub.f32 %f565, %f561, %f564; - add.f32 %f566, %f557, %f565; - add.f32 %f567, %f559, %f566; - add.f32 %f568, %f563, %f567; - add.f32 %f569, %f564, %f568; - sub.f32 %f570, %f564, %f569; - add.f32 %f571, %f568, %f570; - mul.rn.f32 %f572, %f525, %f569; - neg.f32 %f573, %f572; - fma.rn.f32 %f574, %f525, %f569, %f573; - fma.rn.f32 %f575, %f525, %f571, %f574; - mov.f32 %f576, 0f00000000; - fma.rn.f32 %f577, %f576, %f569, %f575; - add.rn.f32 %f578, %f572, %f577; - neg.f32 %f579, %f578; - add.rn.f32 %f580, %f572, %f579; - add.rn.f32 %f581, %f580, %f577; - mov.b32 %r164, %f578; - setp.eq.s32 %p28, %r164, 1118925336; - add.s32 %r165, %r164, -1; - mov.b32 %f582, %r165; - add.f32 %f583, %f581, 0f37000000; - selp.f32 %f584, %f582, %f578, %p28; - selp.f32 %f72, %f583, %f581, %p28; - mul.f32 %f585, %f584, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f586, %f585; - mov.f32 %f587, 0fBF317200; - fma.rn.f32 %f588, %f586, %f587, %f584; - mov.f32 %f589, 0fB5BFBE8E; - fma.rn.f32 %f590, %f586, %f589, %f588; - mul.f32 %f591, %f590, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f592, %f591; - add.f32 %f593, %f586, 0f00000000; - ex2.approx.f32 %f594, %f593; - mul.f32 %f595, %f592, %f594; - setp.lt.f32 %p29, %f584, 0fC2D20000; - selp.f32 %f596, 0f00000000, %f595, %p29; - setp.gt.f32 %p30, %f584, 0f42D20000; - selp.f32 %f1269, 0f7F800000, %f596, %p30; - setp.eq.f32 %p31, %f1269, 0f7F800000; - @%p31 bra BB0_16; - - fma.rn.f32 %f1269, %f1269, %f72, %f1269; - -BB0_16: - mov.f32 %f1240, 0f40000000; - cvt.rzi.f32.f32 %f1239, %f1240; - add.f32 %f1238, %f1239, %f1239; - mov.f32 %f1237, 0f40800000; - sub.f32 %f1236, %f1237, %f1238; - abs.f32 %f1235, %f1236; - setp.lt.f32 %p32, %f69, 0f00000000; - setp.eq.f32 %p33, %f1235, 0f3F800000; - and.pred %p1, %p32, %p33; - mov.b32 %r166, %f1269; - xor.b32 %r167, %r166, -2147483648; - mov.b32 %f597, %r167; - selp.f32 %f1271, %f597, %f1269, %p1; - setp.eq.f32 %p34, %f69, 0f00000000; - @%p34 bra BB0_19; - bra.uni BB0_17; - -BB0_19: - add.f32 %f600, %f69, %f69; - selp.f32 %f1271, %f600, 0f00000000, %p33; - bra.uni BB0_20; - -BB0_17: - setp.geu.f32 %p35, %f69, 0f00000000; - @%p35 bra BB0_20; - - mov.f32 %f1243, 0f40800000; - cvt.rzi.f32.f32 %f599, %f1243; - setp.neu.f32 %p36, %f599, 0f40800000; - selp.f32 %f1271, 0f7FFFFFFF, %f1271, %p36; - -BB0_20: - add.f32 %f601, %f71, 0f40800000; - mov.b32 %r168, %f601; - setp.lt.s32 %p38, %r168, 2139095040; - @%p38 bra BB0_25; - - setp.gtu.f32 %p39, %f71, 0f7F800000; - @%p39 bra BB0_24; - bra.uni BB0_22; - -BB0_24: - add.f32 %f1271, %f69, 0f40800000; - bra.uni BB0_25; - -BB0_22: - setp.neu.f32 %p40, %f71, 0f7F800000; - @%p40 bra BB0_25; - - selp.f32 %f1271, 0fFF800000, 0f7F800000, %p1; - -BB0_25: - mov.u32 %r393, 1; - mov.u64 %rd293, lightMeshBuffer; - cvta.global.u64 %rd292, %rd293; - mul.lo.s32 %r392, %r407, 3; - mov.f32 %f602, 0f3F800000; - sub.f32 %f603, %f602, %f1271; - setp.eq.f32 %p41, %f69, 0f3F800000; - selp.f32 %f604, 0f00000000, %f603, %p41; - cvt.sat.f32.f32 %f605, %f604; - mul.f32 %f606, %f68, %f605; - add.s32 %r171, %r392, 1; - cvt.s64.s32 %rd75, %r171; - // inline asm - call (%rd73), _rt_buffer_get_64, (%rd292, %r393, %r123, %rd75, %rd29, %rd29, %rd29); - // inline asm - ld.f32 %f607, [%rd73]; - mul.f32 %f608, %f64, %f607; - ld.f32 %f609, [%rd73+4]; - mul.f32 %f610, %f65, %f609; - neg.f32 %f611, %f610; - sub.f32 %f612, %f611, %f608; - ld.f32 %f613, [%rd73+8]; - mul.f32 %f614, %f66, %f613; - sub.f32 %f615, %f612, %f614; - cvt.sat.f32.f32 %f616, %f615; - mul.f32 %f83, %f606, %f616; - setp.leu.f32 %p42, %f83, 0f3727C5AC; - @%p42 bra BB0_27; - - mov.u32 %r406, 1; - mov.u64 %rd295, lightMeshBuffer; - cvta.global.u64 %rd294, %rd295; - mul.lo.s32 %r405, %r407, 3; - cvt.sat.f32.f32 %f625, %f67; - add.u64 %rd80, %SP, 12; - cvta.to.local.u64 %rd87, %rd80; - max.f32 %f623, %f630, %f367; - sub.f32 %f624, %f63, %f623; - mov.u32 %r177, 1065353216; - st.local.u32 [%rd87], %r177; - ld.global.u32 %r172, [root]; - // inline asm - call _rt_trace_64, (%r172, %f12, %f13, %f14, %f64, %f65, %f66, %r406, %f623, %f624, %rd80, %r108); - // inline asm - add.s32 %r178, %r405, 2; - cvt.s64.s32 %rd83, %r178; - // inline asm - call (%rd81), _rt_buffer_get_64, (%rd294, %r406, %r123, %rd83, %rd29, %rd29, %rd29); - // inline asm - ld.f32 %f632, [%rd81]; - ld.local.f32 %f633, [%rd87]; - mul.f32 %f634, %f633, %f632; - ld.f32 %f635, [%rd81+4]; - mul.f32 %f636, %f633, %f635; - ld.f32 %f637, [%rd81+8]; - mul.f32 %f638, %f633, %f637; - mul.f32 %f639, %f83, %f634; - mul.f32 %f640, %f83, %f636; - mul.f32 %f641, %f83, %f638; - fma.rn.f32 %f53, %f625, %f639, %f53; - fma.rn.f32 %f52, %f625, %f640, %f52; - fma.rn.f32 %f51, %f625, %f641, %f51; - mul.f32 %f642, %f24, %f65; - fma.rn.f32 %f643, %f22, %f64, %f642; - fma.rn.f32 %f644, %f26, %f66, %f643; - cvt.sat.f32.f32 %f645, %f644; - fma.rn.f32 %f56, %f639, %f645, %f56; - fma.rn.f32 %f55, %f640, %f645, %f55; - fma.rn.f32 %f54, %f645, %f641, %f54; - mul.f32 %f646, %f34, %f65; - fma.rn.f32 %f647, %f33, %f64, %f646; - fma.rn.f32 %f648, %f35, %f66, %f647; - cvt.sat.f32.f32 %f649, %f648; - fma.rn.f32 %f59, %f639, %f649, %f59; - fma.rn.f32 %f58, %f640, %f649, %f58; - fma.rn.f32 %f57, %f641, %f649, %f57; - mul.f32 %f650, %f43, %f65; - fma.rn.f32 %f651, %f42, %f64, %f650; - fma.rn.f32 %f652, %f44, %f66, %f651; - cvt.sat.f32.f32 %f653, %f652; - fma.rn.f32 %f62, %f639, %f653, %f62; - fma.rn.f32 %f61, %f640, %f653, %f61; - fma.rn.f32 %f60, %f641, %f653, %f60; - add.f32 %f50, %f50, %f633; - -BB0_27: - add.s32 %r13, %r13, 1; - -BB0_28: - ld.global.u32 %r179, [lightMeshBufferSize]; - add.s32 %r407, %r407, 1; - setp.lt.u32 %p44, %r407, %r179; - @%p44 bra BB0_12; - bra.uni BB0_29; - -BB0_10: - mov.f32 %f51, %f50; - mov.f32 %f52, %f50; - mov.f32 %f53, %f50; - mov.f32 %f54, %f50; - mov.f32 %f55, %f50; - mov.f32 %f56, %f50; - mov.f32 %f57, %f50; - mov.f32 %f58, %f50; - mov.f32 %f59, %f50; - mov.f32 %f60, %f50; - mov.f32 %f61, %f50; - mov.f32 %f62, %f50; - -BB0_29: - mov.pred %p156, %p18; - -BB0_30: - cvt.rn.f32.s32 %f654, %r13; - mov.f32 %f655, 0f3F800000; - max.f32 %f656, %f654, %f655; - rcp.rn.f32 %f657, %f656; - mul.f32 %f1368, %f53, %f657; - mul.f32 %f1369, %f52, %f657; - mul.f32 %f1370, %f51, %f657; - div.rn.f32 %f1371, %f50, %f656; - mul.f32 %f1365, %f56, %f657; - mul.f32 %f1366, %f55, %f657; - mul.f32 %f1367, %f54, %f657; - mul.f32 %f1362, %f59, %f657; - mul.f32 %f1363, %f58, %f657; - mul.f32 %f1364, %f57, %f657; - mul.f32 %f1359, %f62, %f657; - mul.f32 %f1360, %f61, %f657; - mul.f32 %f1361, %f60, %f657; - @!%p156 bra BB0_83; - bra.uni BB0_31; - -BB0_31: - abs.f32 %f1242, %f1246; - abs.f32 %f1241, %f1244; - setp.gt.f32 %p45, %f1241, %f1242; - neg.f32 %f670, %f1245; - selp.f32 %f671, %f670, 0f00000000, %p45; - neg.f32 %f672, %f1246; - selp.f32 %f673, %f1244, %f672, %p45; - selp.f32 %f674, 0f00000000, %f1245, %p45; - mul.f32 %f675, %f673, %f673; - fma.rn.f32 %f676, %f671, %f671, %f675; - fma.rn.f32 %f677, %f674, %f674, %f676; - sqrt.rn.f32 %f678, %f677; - rcp.rn.f32 %f679, %f678; - mul.f32 %f149, %f671, %f679; - mul.f32 %f150, %f673, %f679; - mul.f32 %f151, %f674, %f679; - mov.f32 %f669, 0f00000000; - setp.lt.s32 %p46, %r1, 1; - mov.f32 %f1323, %f669; - mov.f32 %f1324, %f669; - mov.f32 %f1325, %f669; - mov.f32 %f1326, %f669; - mov.f32 %f1327, %f669; - mov.f32 %f1328, %f669; - mov.f32 %f1329, %f669; - mov.f32 %f1330, %f669; - mov.f32 %f1331, %f669; - mov.f32 %f1332, %f669; - mov.f32 %f1333, %f669; - mov.f32 %f1334, %f669; - @%p46 bra BB0_82; - - mad.lo.s32 %r414, %r153, 1664525, 1013904223; - cvt.rn.f32.s32 %f692, %r1; - rcp.rn.f32 %f152, %f692; - add.u64 %rd89, %SP, 16; - cvta.to.local.u64 %rd5, %rd89; - mul.f32 %f153, %f12, 0f3456BF95; - mul.f32 %f154, %f13, 0f3456BF95; - mul.f32 %f155, %f14, 0f3456BF95; - add.u64 %rd90, %SP, 0; - cvta.to.local.u64 %rd6, %rd90; - mul.f32 %f693, %f1244, %f150; - mul.f32 %f694, %f1245, %f149; - sub.f32 %f156, %f694, %f693; - mul.f32 %f695, %f1246, %f149; - mul.f32 %f696, %f1244, %f151; - sub.f32 %f157, %f696, %f695; - mul.f32 %f697, %f1245, %f151; - mul.f32 %f698, %f1246, %f150; - sub.f32 %f158, %f698, %f697; - mov.f32 %f1323, 0f00000000; - mov.u32 %r180, 0; - abs.f32 %f699, %f154; - abs.f32 %f700, %f153; - max.f32 %f701, %f700, %f699; - abs.f32 %f702, %f155; - max.f32 %f703, %f701, %f702; - mov.u32 %r411, %r180; - mov.f32 %f1324, %f1323; - mov.f32 %f1325, %f1323; - mov.f32 %f1326, %f1323; - mov.f32 %f1327, %f1323; - mov.f32 %f1328, %f1323; - mov.f32 %f1329, %f1323; - mov.f32 %f1330, %f1323; - mov.f32 %f1331, %f1323; - mov.f32 %f1332, %f1323; - mov.f32 %f1333, %f1323; - mov.f32 %f1334, %f1323; - -BB0_33: - cvt.rn.f32.s32 %f171, %r411; - max.f32 %f172, %f703, %f367; - mov.u32 %r413, %r180; - -BB0_34: - mad.lo.s32 %r182, %r414, 1664525, 1013904223; - and.b32 %r183, %r182, 16777215; - cvt.rn.f32.u32 %f705, %r183; - fma.rn.f32 %f706, %f705, 0f33800000, %f171; - mul.f32 %f185, %f152, %f706; - mad.lo.s32 %r414, %r182, 1664525, 1013904223; - and.b32 %r184, %r414, 16777215; - cvt.rn.f32.u32 %f707, %r184; - cvt.rn.f32.s32 %f708, %r413; - fma.rn.f32 %f709, %f707, 0f33800000, %f708; - mul.f32 %f710, %f152, %f709; - mul.f32 %f711, %f185, %f185; - sub.f32 %f713, %f655, %f711; - mov.f32 %f714, 0f00000000; - max.f32 %f715, %f714, %f713; - sqrt.rn.f32 %f186, %f715; - mul.f32 %f1341, %f710, 0f40C90FDB; - abs.f32 %f188, %f1341; - setp.neu.f32 %p47, %f188, 0f7F800000; - mov.f32 %f1335, %f1341; - @%p47 bra BB0_36; - - mul.rn.f32 %f1335, %f1341, %f714; - -BB0_36: - mul.f32 %f717, %f1335, 0f3F22F983; - cvt.rni.s32.f32 %r424, %f717; - cvt.rn.f32.s32 %f718, %r424; - neg.f32 %f719, %f718; - mov.f32 %f720, 0f3FC90FDA; - fma.rn.f32 %f721, %f719, %f720, %f1335; - mov.f32 %f722, 0f33A22168; - fma.rn.f32 %f723, %f719, %f722, %f721; - mov.f32 %f724, 0f27C234C5; - fma.rn.f32 %f1336, %f719, %f724, %f723; - abs.f32 %f725, %f1335; - setp.leu.f32 %p48, %f725, 0f47CE4780; - @%p48 bra BB0_47; - - mov.b32 %r25, %f1335; - shr.u32 %r26, %r25, 23; - shl.b32 %r187, %r25, 8; - or.b32 %r27, %r187, -2147483648; - mov.u32 %r415, 0; - mov.u64 %rd297, 0; - mov.u64 %rd296, %rd5; - mov.u32 %r416, %r415; - -BB0_38: - .pragma "nounroll"; - shl.b64 %rd92, %rd297, 2; - mov.u64 %rd93, __cudart_i2opi_f; - add.s64 %rd94, %rd93, %rd92; - ld.const.u32 %r190, [%rd94]; - // inline asm - { - mad.lo.cc.u32 %r188, %r190, %r27, %r416; - madc.hi.u32 %r416, %r190, %r27, 0; - } - // inline asm - st.local.u32 [%rd296], %r188; - add.s32 %r415, %r415, 1; - cvt.s64.s32 %rd297, %r415; - mul.wide.s32 %rd95, %r415, 4; - add.s64 %rd296, %rd5, %rd95; - setp.ne.s32 %p49, %r415, 6; - @%p49 bra BB0_38; - - and.b32 %r193, %r26, 255; - add.s32 %r194, %r193, -128; - shr.u32 %r195, %r194, 5; - and.b32 %r32, %r25, -2147483648; - st.local.u32 [%rd5+24], %r416; - mov.u32 %r196, 6; - sub.s32 %r197, %r196, %r195; - mul.wide.s32 %rd96, %r197, 4; - add.s64 %rd12, %rd5, %rd96; - ld.local.u32 %r417, [%rd12]; - ld.local.u32 %r418, [%rd12+-4]; - and.b32 %r35, %r26, 31; - setp.eq.s32 %p50, %r35, 0; - @%p50 bra BB0_41; - - mov.u32 %r198, 32; - sub.s32 %r199, %r198, %r35; - shr.u32 %r200, %r418, %r199; - shl.b32 %r201, %r417, %r35; - add.s32 %r417, %r200, %r201; - ld.local.u32 %r202, [%rd12+-8]; - shr.u32 %r203, %r202, %r199; - shl.b32 %r204, %r418, %r35; - add.s32 %r418, %r203, %r204; - -BB0_41: - shr.u32 %r205, %r418, 30; - shl.b32 %r206, %r417, 2; - add.s32 %r419, %r205, %r206; - shl.b32 %r41, %r418, 2; - shr.u32 %r207, %r419, 31; - shr.u32 %r208, %r417, 30; - add.s32 %r42, %r207, %r208; - setp.eq.s32 %p51, %r207, 0; - @%p51 bra BB0_42; - bra.uni BB0_43; - -BB0_42: - mov.u32 %r420, %r32; - mov.u32 %r421, %r41; - bra.uni BB0_44; - -BB0_43: - not.b32 %r209, %r419; - neg.s32 %r421, %r41; - setp.eq.s32 %p52, %r41, 0; - selp.u32 %r210, 1, 0, %p52; - add.s32 %r419, %r210, %r209; - xor.b32 %r420, %r32, -2147483648; - -BB0_44: - clz.b32 %r423, %r419; - setp.eq.s32 %p53, %r423, 0; - shl.b32 %r211, %r419, %r423; - mov.u32 %r212, 32; - sub.s32 %r213, %r212, %r423; - shr.u32 %r214, %r421, %r213; - add.s32 %r215, %r214, %r211; - selp.b32 %r50, %r419, %r215, %p53; - mov.u32 %r216, -921707870; - mul.hi.u32 %r422, %r50, %r216; - setp.eq.s32 %p54, %r32, 0; - neg.s32 %r217, %r42; - selp.b32 %r424, %r42, %r217, %p54; - setp.lt.s32 %p55, %r422, 1; - @%p55 bra BB0_46; - - mul.lo.s32 %r218, %r50, -921707870; - shr.u32 %r219, %r218, 31; - shl.b32 %r220, %r422, 1; - add.s32 %r422, %r219, %r220; - add.s32 %r423, %r423, 1; - -BB0_46: - mov.u32 %r221, 126; - sub.s32 %r222, %r221, %r423; - shl.b32 %r223, %r222, 23; - add.s32 %r224, %r422, 1; - shr.u32 %r225, %r224, 7; - add.s32 %r226, %r225, 1; - shr.u32 %r227, %r226, 1; - add.s32 %r228, %r227, %r223; - or.b32 %r229, %r228, %r420; - mov.b32 %f1336, %r229; - -BB0_47: - mul.rn.f32 %f194, %f1336, %f1336; - add.s32 %r58, %r424, 1; - and.b32 %r59, %r58, 1; - setp.eq.s32 %p56, %r59, 0; - @%p56 bra BB0_49; - bra.uni BB0_48; - -BB0_49: - mov.f32 %f728, 0f3C08839E; - mov.f32 %f729, 0fB94CA1F9; - fma.rn.f32 %f1337, %f729, %f194, %f728; - bra.uni BB0_50; - -BB0_48: - mov.f32 %f726, 0fBAB6061A; - mov.f32 %f727, 0f37CCF5CE; - fma.rn.f32 %f1337, %f727, %f194, %f726; - -BB0_50: - @%p56 bra BB0_52; - bra.uni BB0_51; - -BB0_52: - mov.f32 %f733, 0fBE2AAAA3; - fma.rn.f32 %f734, %f1337, %f194, %f733; - fma.rn.f32 %f1338, %f734, %f194, %f714; - bra.uni BB0_53; - -BB0_51: - mov.f32 %f730, 0f3D2AAAA5; - fma.rn.f32 %f731, %f1337, %f194, %f730; - mov.f32 %f732, 0fBF000000; - fma.rn.f32 %f1338, %f731, %f194, %f732; - -BB0_53: - fma.rn.f32 %f1339, %f1338, %f1336, %f1336; - @%p56 bra BB0_55; - - fma.rn.f32 %f1339, %f1338, %f194, %f655; - -BB0_55: - and.b32 %r230, %r58, 2; - setp.eq.s32 %p59, %r230, 0; - @%p59 bra BB0_57; - - mov.f32 %f738, 0fBF800000; - fma.rn.f32 %f1339, %f1339, %f738, %f714; - -BB0_57: - @%p47 bra BB0_59; - - mul.rn.f32 %f1341, %f1341, %f714; - -BB0_59: - mul.f32 %f740, %f1341, 0f3F22F983; - cvt.rni.s32.f32 %r434, %f740; - cvt.rn.f32.s32 %f741, %r434; - neg.f32 %f742, %f741; - fma.rn.f32 %f744, %f742, %f720, %f1341; - fma.rn.f32 %f746, %f742, %f722, %f744; - fma.rn.f32 %f1342, %f742, %f724, %f746; - abs.f32 %f748, %f1341; - setp.leu.f32 %p61, %f748, 0f47CE4780; - @%p61 bra BB0_70; - - mov.b32 %r61, %f1341; - shr.u32 %r62, %r61, 23; - shl.b32 %r233, %r61, 8; - or.b32 %r63, %r233, -2147483648; - mov.u32 %r425, 0; - mov.u64 %rd298, %rd5; - mov.u64 %rd299, %rd29; - mov.u32 %r426, %r425; - -BB0_61: - .pragma "nounroll"; - shl.b64 %rd98, %rd299, 2; - mov.u64 %rd99, __cudart_i2opi_f; - add.s64 %rd100, %rd99, %rd98; - ld.const.u32 %r236, [%rd100]; - // inline asm - { - mad.lo.cc.u32 %r234, %r236, %r63, %r426; - madc.hi.u32 %r426, %r236, %r63, 0; - } - // inline asm - st.local.u32 [%rd298], %r234; - add.s32 %r425, %r425, 1; - cvt.s64.s32 %rd299, %r425; - mul.wide.s32 %rd101, %r425, 4; - add.s64 %rd298, %rd5, %rd101; - setp.ne.s32 %p62, %r425, 6; - @%p62 bra BB0_61; - - and.b32 %r239, %r62, 255; - add.s32 %r240, %r239, -128; - shr.u32 %r241, %r240, 5; - and.b32 %r68, %r61, -2147483648; - st.local.u32 [%rd5+24], %r426; - mov.u32 %r242, 6; - sub.s32 %r243, %r242, %r241; - mul.wide.s32 %rd102, %r243, 4; - add.s64 %rd18, %rd5, %rd102; - ld.local.u32 %r427, [%rd18]; - ld.local.u32 %r428, [%rd18+-4]; - and.b32 %r71, %r62, 31; - setp.eq.s32 %p63, %r71, 0; - @%p63 bra BB0_64; - - mov.u32 %r244, 32; - sub.s32 %r245, %r244, %r71; - shr.u32 %r246, %r428, %r245; - shl.b32 %r247, %r427, %r71; - add.s32 %r427, %r246, %r247; - ld.local.u32 %r248, [%rd18+-8]; - shr.u32 %r249, %r248, %r245; - shl.b32 %r250, %r428, %r71; - add.s32 %r428, %r249, %r250; - -BB0_64: - shr.u32 %r251, %r428, 30; - shl.b32 %r252, %r427, 2; - add.s32 %r429, %r251, %r252; - shl.b32 %r77, %r428, 2; - shr.u32 %r253, %r429, 31; - shr.u32 %r254, %r427, 30; - add.s32 %r78, %r253, %r254; - setp.eq.s32 %p64, %r253, 0; - @%p64 bra BB0_65; - bra.uni BB0_66; - -BB0_65: - mov.u32 %r430, %r68; - mov.u32 %r431, %r77; - bra.uni BB0_67; - -BB0_66: - not.b32 %r255, %r429; - neg.s32 %r431, %r77; - setp.eq.s32 %p65, %r77, 0; - selp.u32 %r256, 1, 0, %p65; - add.s32 %r429, %r256, %r255; - xor.b32 %r430, %r68, -2147483648; - -BB0_67: - clz.b32 %r433, %r429; - setp.eq.s32 %p66, %r433, 0; - shl.b32 %r257, %r429, %r433; - mov.u32 %r258, 32; - sub.s32 %r259, %r258, %r433; - shr.u32 %r260, %r431, %r259; - add.s32 %r261, %r260, %r257; - selp.b32 %r86, %r429, %r261, %p66; - mov.u32 %r262, -921707870; - mul.hi.u32 %r432, %r86, %r262; - setp.eq.s32 %p67, %r68, 0; - neg.s32 %r263, %r78; - selp.b32 %r434, %r78, %r263, %p67; - setp.lt.s32 %p68, %r432, 1; - @%p68 bra BB0_69; - - mul.lo.s32 %r264, %r86, -921707870; - shr.u32 %r265, %r264, 31; - shl.b32 %r266, %r432, 1; - add.s32 %r432, %r265, %r266; - add.s32 %r433, %r433, 1; - -BB0_69: - mov.u32 %r267, 126; - sub.s32 %r268, %r267, %r433; - shl.b32 %r269, %r268, 23; - add.s32 %r270, %r432, 1; - shr.u32 %r271, %r270, 7; - add.s32 %r272, %r271, 1; - shr.u32 %r273, %r272, 1; - add.s32 %r274, %r273, %r269; - or.b32 %r275, %r274, %r430; - mov.b32 %f1342, %r275; - -BB0_70: - mul.rn.f32 %f211, %f1342, %f1342; - and.b32 %r94, %r434, 1; - setp.eq.s32 %p69, %r94, 0; - @%p69 bra BB0_72; - bra.uni BB0_71; - -BB0_72: - mov.f32 %f751, 0f3C08839E; - mov.f32 %f752, 0fB94CA1F9; - fma.rn.f32 %f1343, %f752, %f211, %f751; - bra.uni BB0_73; - -BB0_71: - mov.f32 %f749, 0fBAB6061A; - mov.f32 %f750, 0f37CCF5CE; - fma.rn.f32 %f1343, %f750, %f211, %f749; - -BB0_73: - @%p69 bra BB0_75; - bra.uni BB0_74; - -BB0_75: - mov.f32 %f756, 0fBE2AAAA3; - fma.rn.f32 %f757, %f1343, %f211, %f756; - fma.rn.f32 %f1344, %f757, %f211, %f714; - bra.uni BB0_76; - -BB0_74: - mov.f32 %f753, 0f3D2AAAA5; - fma.rn.f32 %f754, %f1343, %f211, %f753; - mov.f32 %f755, 0fBF000000; - fma.rn.f32 %f1344, %f754, %f211, %f755; - -BB0_76: - fma.rn.f32 %f1345, %f1344, %f1342, %f1342; - @%p69 bra BB0_78; - - fma.rn.f32 %f1345, %f1344, %f211, %f655; - -BB0_78: - and.b32 %r276, %r434, 2; - setp.eq.s32 %p72, %r276, 0; - @%p72 bra BB0_80; - - mov.f32 %f761, 0fBF800000; - fma.rn.f32 %f1345, %f1345, %f761, %f714; - -BB0_80: - mul.f32 %f770, %f186, %f1339; - mul.f32 %f771, %f186, %f1345; - mul.f32 %f772, %f149, %f771; - mul.f32 %f773, %f150, %f771; - mul.f32 %f774, %f151, %f771; - fma.rn.f32 %f775, %f158, %f770, %f772; - fma.rn.f32 %f776, %f157, %f770, %f773; - fma.rn.f32 %f777, %f156, %f770, %f774; - fma.rn.f32 %f765, %f1244, %f185, %f775; - fma.rn.f32 %f766, %f1245, %f185, %f776; - fma.rn.f32 %f767, %f1246, %f185, %f777; - mov.u32 %r278, 0; - st.local.u32 [%rd6+8], %r278; - st.local.u32 [%rd6+4], %r278; - st.local.u32 [%rd6], %r278; - ld.global.u32 %r277, [root]; - mov.f32 %f769, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r277, %f12, %f13, %f14, %f765, %f766, %f767, %r278, %f172, %f769, %rd90, %r123); - // inline asm - ld.local.f32 %f778, [%rd6]; - max.f32 %f780, %f778, %f714; - ld.local.f32 %f781, [%rd6+4]; - max.f32 %f782, %f781, %f714; - ld.local.f32 %f783, [%rd6+8]; - max.f32 %f784, %f783, %f714; - mul.f32 %f785, %f24, %f766; - fma.rn.f32 %f786, %f22, %f765, %f785; - fma.rn.f32 %f787, %f26, %f767, %f786; - cvt.sat.f32.f32 %f788, %f787; - fma.rn.f32 %f1328, %f780, %f788, %f1328; - fma.rn.f32 %f1327, %f782, %f788, %f1327; - fma.rn.f32 %f1326, %f784, %f788, %f1326; - mul.f32 %f789, %f34, %f766; - fma.rn.f32 %f790, %f33, %f765, %f789; - fma.rn.f32 %f791, %f35, %f767, %f790; - cvt.sat.f32.f32 %f792, %f791; - fma.rn.f32 %f1331, %f780, %f792, %f1331; - fma.rn.f32 %f1330, %f782, %f792, %f1330; - fma.rn.f32 %f1329, %f784, %f792, %f1329; - mul.f32 %f793, %f43, %f766; - fma.rn.f32 %f794, %f42, %f765, %f793; - fma.rn.f32 %f795, %f44, %f767, %f794; - cvt.sat.f32.f32 %f796, %f795; - fma.rn.f32 %f1334, %f780, %f796, %f1334; - fma.rn.f32 %f1333, %f782, %f796, %f1333; - fma.rn.f32 %f1332, %f784, %f796, %f1332; - mul.f32 %f797, %f1245, %f766; - fma.rn.f32 %f798, %f1244, %f765, %f797; - fma.rn.f32 %f799, %f1246, %f767, %f798; - cvt.sat.f32.f32 %f800, %f799; - fma.rn.f32 %f1325, %f780, %f800, %f1325; - fma.rn.f32 %f1324, %f782, %f800, %f1324; - fma.rn.f32 %f1323, %f784, %f800, %f1323; - add.s32 %r413, %r413, 1; - setp.lt.s32 %p73, %r413, %r1; - @%p73 bra BB0_34; - - add.s32 %r411, %r411, 1; - setp.lt.s32 %p74, %r411, %r1; - @%p74 bra BB0_33; - -BB0_82: - mul.lo.s32 %r280, %r1, %r1; - cvt.rn.f32.s32 %f801, %r280; - rcp.rn.f32 %f802, %f801; - mul.f32 %f803, %f1325, %f802; - mul.f32 %f804, %f1324, %f802; - mul.f32 %f805, %f1323, %f802; - div.rn.f32 %f1371, %f669, %f801; - mul.f32 %f1365, %f1328, %f802; - mul.f32 %f1366, %f1327, %f802; - mul.f32 %f1367, %f1326, %f802; - mul.f32 %f1362, %f1331, %f802; - mul.f32 %f1363, %f1330, %f802; - mul.f32 %f1364, %f1329, %f802; - mul.f32 %f1359, %f1334, %f802; - mul.f32 %f1360, %f1333, %f802; - mul.f32 %f1361, %f1332, %f802; - fma.rn.f32 %f1368, %f1325, %f802, %f803; - fma.rn.f32 %f1369, %f1324, %f802, %f804; - fma.rn.f32 %f1370, %f1323, %f802, %f805; - -BB0_83: - ld.global.u32 %r436, [imageEnabled]; - and.b32 %r281, %r436, 8; - setp.eq.s32 %p75, %r281, 0; - @%p75 bra BB0_96; - - mov.u32 %r394, 2; - cvt.u64.u32 %rd106, %r3; - cvt.u64.u32 %rd107, %r4; - mov.u64 %rd110, image_Mask; - cvta.global.u64 %rd105, %rd110; - // inline asm - call (%rd104), _rt_buffer_get_64, (%rd105, %r394, %r394, %rd106, %rd107, %rd29, %rd29); - // inline asm - mov.f32 %f809, 0f3E68BA2E; - cvt.rzi.f32.f32 %f810, %f809; - fma.rn.f32 %f811, %f810, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f273, %f811; - abs.f32 %f274, %f1371; - setp.lt.f32 %p76, %f274, 0f00800000; - mul.f32 %f812, %f274, 0f4B800000; - selp.f32 %f813, 0fC3170000, 0fC2FE0000, %p76; - selp.f32 %f814, %f812, %f274, %p76; - mov.b32 %r284, %f814; - and.b32 %r285, %r284, 8388607; - or.b32 %r286, %r285, 1065353216; - mov.b32 %f815, %r286; - shr.u32 %r287, %r284, 23; - cvt.rn.f32.u32 %f816, %r287; - add.f32 %f817, %f813, %f816; - setp.gt.f32 %p77, %f815, 0f3FB504F3; - mul.f32 %f818, %f815, 0f3F000000; - add.f32 %f819, %f817, 0f3F800000; - selp.f32 %f820, %f818, %f815, %p77; - selp.f32 %f821, %f819, %f817, %p77; - add.f32 %f822, %f820, 0fBF800000; - add.f32 %f808, %f820, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f807,%f808; - // inline asm - add.f32 %f823, %f822, %f822; - mul.f32 %f824, %f807, %f823; - mul.f32 %f825, %f824, %f824; - mov.f32 %f826, 0f3C4CAF63; - mov.f32 %f827, 0f3B18F0FE; - fma.rn.f32 %f828, %f827, %f825, %f826; - mov.f32 %f829, 0f3DAAAABD; - fma.rn.f32 %f830, %f828, %f825, %f829; - mul.rn.f32 %f831, %f830, %f825; - mul.rn.f32 %f832, %f831, %f824; - sub.f32 %f833, %f822, %f824; - neg.f32 %f834, %f824; - add.f32 %f835, %f833, %f833; - fma.rn.f32 %f836, %f834, %f822, %f835; - mul.rn.f32 %f837, %f807, %f836; - add.f32 %f838, %f832, %f824; - sub.f32 %f839, %f824, %f838; - add.f32 %f840, %f832, %f839; - add.f32 %f841, %f837, %f840; - add.f32 %f842, %f838, %f841; - sub.f32 %f843, %f838, %f842; - add.f32 %f844, %f841, %f843; - mov.f32 %f845, 0f3F317200; - mul.rn.f32 %f846, %f821, %f845; - mov.f32 %f847, 0f35BFBE8E; - mul.rn.f32 %f848, %f821, %f847; - add.f32 %f849, %f846, %f842; - sub.f32 %f850, %f846, %f849; - add.f32 %f851, %f842, %f850; - add.f32 %f852, %f844, %f851; - add.f32 %f853, %f848, %f852; - add.f32 %f854, %f849, %f853; - sub.f32 %f855, %f849, %f854; - add.f32 %f856, %f853, %f855; - mov.f32 %f857, 0f3EE8BA2E; - mul.rn.f32 %f858, %f857, %f854; - neg.f32 %f859, %f858; - fma.rn.f32 %f860, %f857, %f854, %f859; - fma.rn.f32 %f861, %f857, %f856, %f860; - mov.f32 %f862, 0f00000000; - fma.rn.f32 %f863, %f862, %f854, %f861; - add.rn.f32 %f864, %f858, %f863; - neg.f32 %f865, %f864; - add.rn.f32 %f866, %f858, %f865; - add.rn.f32 %f867, %f866, %f863; - mov.b32 %r288, %f864; - setp.eq.s32 %p78, %r288, 1118925336; - add.s32 %r289, %r288, -1; - mov.b32 %f868, %r289; - add.f32 %f869, %f867, 0f37000000; - selp.f32 %f870, %f868, %f864, %p78; - selp.f32 %f275, %f869, %f867, %p78; - mul.f32 %f871, %f870, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f872, %f871; - mov.f32 %f873, 0fBF317200; - fma.rn.f32 %f874, %f872, %f873, %f870; - mov.f32 %f875, 0fB5BFBE8E; - fma.rn.f32 %f876, %f872, %f875, %f874; - mul.f32 %f877, %f876, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f878, %f877; - add.f32 %f879, %f872, 0f00000000; - ex2.approx.f32 %f880, %f879; - mul.f32 %f881, %f878, %f880; - setp.lt.f32 %p79, %f870, 0fC2D20000; - selp.f32 %f882, 0f00000000, %f881, %p79; - setp.gt.f32 %p80, %f870, 0f42D20000; - selp.f32 %f1372, 0f7F800000, %f882, %p80; - setp.eq.f32 %p81, %f1372, 0f7F800000; - @%p81 bra BB0_86; - - fma.rn.f32 %f1372, %f1372, %f275, %f1372; - -BB0_86: - setp.lt.f32 %p82, %f1371, 0f00000000; - setp.eq.f32 %p83, %f273, 0f3F800000; - and.pred %p3, %p82, %p83; - mov.b32 %r290, %f1372; - xor.b32 %r291, %r290, -2147483648; - mov.b32 %f883, %r291; - selp.f32 %f1374, %f883, %f1372, %p3; - setp.eq.f32 %p84, %f1371, 0f00000000; - @%p84 bra BB0_89; - bra.uni BB0_87; - -BB0_89: - add.f32 %f886, %f1371, %f1371; - selp.f32 %f1374, %f886, 0f00000000, %p83; - bra.uni BB0_90; - -BB0_151: - mov.u64 %rd231, image_HDR; - cvta.global.u64 %rd226, %rd231; - mov.u32 %r370, 8; - mov.u64 %rd230, 0; - // inline asm - call (%rd225), _rt_buffer_get_64, (%rd226, %r107, %r370, %rd22, %rd23, %rd230, %rd230); - // inline asm - mov.f32 %f1213, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs116, %f1213;} - - // inline asm - mov.u16 %rs117, 0; - st.v4.u16 [%rd225], {%rs116, %rs116, %rs116, %rs117}; - -BB0_152: - ld.global.u32 %r371, [additive]; - setp.eq.s32 %p153, %r371, 0; - @%p153 bra BB0_154; - - mov.u64 %rd244, image_RNM0; - cvta.global.u64 %rd233, %rd244; - mov.u32 %r375, 8; - mov.u64 %rd243, 0; - // inline asm - call (%rd232), _rt_buffer_get_64, (%rd233, %r107, %r375, %rd22, %rd23, %rd243, %rd243); - // inline asm - ld.v4.u16 {%rs124, %rs125, %rs126, %rs127}, [%rd232]; - // inline asm - { cvt.f32.f16 %f1214, %rs124;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1215, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1216, %rs126;} - - // inline asm - // inline asm - call (%rd238), _rt_buffer_get_64, (%rd233, %r107, %r375, %rd22, %rd23, %rd243, %rd243); - // inline asm - add.f32 %f1217, %f1214, 0f00000000; - add.f32 %f1218, %f1215, 0f00000000; - add.f32 %f1219, %f1216, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs123, %f1219;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f1218;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs121, %f1217;} - - // inline asm - mov.u16 %rs128, 0; - st.v4.u16 [%rd238], {%rs121, %rs122, %rs123, %rs128}; - bra.uni BB0_155; - -BB0_154: - mov.u64 %rd251, image_RNM0; - cvta.global.u64 %rd246, %rd251; - mov.u32 %r377, 8; - mov.u64 %rd250, 0; - // inline asm - call (%rd245), _rt_buffer_get_64, (%rd246, %r107, %r377, %rd22, %rd23, %rd250, %rd250); - // inline asm - mov.f32 %f1220, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs129, %f1220;} - - // inline asm - mov.u16 %rs130, 0; - st.v4.u16 [%rd245], {%rs129, %rs129, %rs129, %rs130}; - -BB0_155: - ld.global.u32 %r378, [additive]; - setp.eq.s32 %p154, %r378, 0; - @%p154 bra BB0_157; - - mov.u64 %rd264, image_RNM1; - cvta.global.u64 %rd253, %rd264; - mov.u32 %r382, 8; - mov.u64 %rd263, 0; - // inline asm - call (%rd252), _rt_buffer_get_64, (%rd253, %r107, %r382, %rd22, %rd23, %rd263, %rd263); - // inline asm - ld.v4.u16 {%rs137, %rs138, %rs139, %rs140}, [%rd252]; - // inline asm - { cvt.f32.f16 %f1221, %rs137;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1222, %rs138;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1223, %rs139;} - - // inline asm - // inline asm - call (%rd258), _rt_buffer_get_64, (%rd253, %r107, %r382, %rd22, %rd23, %rd263, %rd263); - // inline asm - add.f32 %f1224, %f1221, 0f00000000; - add.f32 %f1225, %f1222, 0f00000000; - add.f32 %f1226, %f1223, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs136, %f1226;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs135, %f1225;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs134, %f1224;} - - // inline asm - mov.u16 %rs141, 0; - st.v4.u16 [%rd258], {%rs134, %rs135, %rs136, %rs141}; - bra.uni BB0_158; - -BB0_157: - mov.u64 %rd271, image_RNM1; - cvta.global.u64 %rd266, %rd271; - mov.u32 %r384, 8; - mov.u64 %rd270, 0; - // inline asm - call (%rd265), _rt_buffer_get_64, (%rd266, %r107, %r384, %rd22, %rd23, %rd270, %rd270); - // inline asm - mov.f32 %f1227, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs142, %f1227;} - - // inline asm - mov.u16 %rs143, 0; - st.v4.u16 [%rd265], {%rs142, %rs142, %rs142, %rs143}; - -BB0_158: - ld.global.u32 %r385, [additive]; - setp.eq.s32 %p155, %r385, 0; - @%p155 bra BB0_160; - - mov.u64 %rd284, image_RNM2; - cvta.global.u64 %rd273, %rd284; - mov.u32 %r389, 8; - mov.u64 %rd283, 0; - // inline asm - call (%rd272), _rt_buffer_get_64, (%rd273, %r107, %r389, %rd22, %rd23, %rd283, %rd283); - // inline asm - ld.v4.u16 {%rs150, %rs151, %rs152, %rs153}, [%rd272]; - // inline asm - { cvt.f32.f16 %f1228, %rs150;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1229, %rs151;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1230, %rs152;} - - // inline asm - // inline asm - call (%rd278), _rt_buffer_get_64, (%rd273, %r107, %r389, %rd22, %rd23, %rd283, %rd283); - // inline asm - add.f32 %f1231, %f1228, 0f00000000; - add.f32 %f1232, %f1229, 0f00000000; - add.f32 %f1233, %f1230, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs149, %f1233;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs148, %f1232;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs147, %f1231;} - - // inline asm - mov.u16 %rs154, 0; - st.v4.u16 [%rd278], {%rs147, %rs148, %rs149, %rs154}; - bra.uni BB0_161; - -BB0_160: - mov.u64 %rd291, image_RNM2; - cvta.global.u64 %rd286, %rd291; - mov.u32 %r391, 8; - mov.u64 %rd290, 0; - // inline asm - call (%rd285), _rt_buffer_get_64, (%rd286, %r107, %r391, %rd22, %rd23, %rd290, %rd290); - // inline asm - mov.f32 %f1234, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs155, %f1234;} - - // inline asm - mov.u16 %rs156, 0; - st.v4.u16 [%rd285], {%rs155, %rs155, %rs155, %rs156}; - bra.uni BB0_161; - -BB0_87: - setp.geu.f32 %p85, %f1371, 0f00000000; - @%p85 bra BB0_90; - - cvt.rzi.f32.f32 %f885, %f857; - setp.neu.f32 %p86, %f885, 0f3EE8BA2E; - selp.f32 %f1374, 0f7FFFFFFF, %f1374, %p86; - -BB0_90: - add.f32 %f887, %f274, 0f3EE8BA2E; - mov.b32 %r292, %f887; - setp.lt.s32 %p88, %r292, 2139095040; - @%p88 bra BB0_95; - - setp.gtu.f32 %p89, %f274, 0f7F800000; - @%p89 bra BB0_94; - bra.uni BB0_92; - -BB0_94: - add.f32 %f1374, %f1371, 0f3EE8BA2E; - bra.uni BB0_95; - -BB0_92: - setp.neu.f32 %p90, %f274, 0f7F800000; - @%p90 bra BB0_95; - - selp.f32 %f1374, 0fFF800000, 0f7F800000, %p3; - -BB0_95: - mul.f32 %f888, %f1374, 0f437F0000; - setp.eq.f32 %p91, %f1371, 0f3F800000; - selp.f32 %f889, 0f437F0000, %f888, %p91; - cvt.rzi.u32.f32 %r293, %f889; - cvt.u16.u32 %rs40, %r293; - mov.u16 %rs41, 255; - st.v2.u8 [%rd104], {%rs40, %rs41}; - ld.global.u32 %r436, [imageEnabled]; - -BB0_96: - ld.global.f32 %f890, [lightColor]; - mul.f32 %f286, %f1368, %f890; - ld.global.f32 %f891, [lightColor+4]; - mul.f32 %f287, %f1369, %f891; - ld.global.f32 %f892, [lightColor+8]; - mul.f32 %f288, %f1370, %f892; - and.b32 %r294, %r436, 1; - setp.eq.b32 %p92, %r294, 1; - @!%p92 bra BB0_131; - bra.uni BB0_97; - -BB0_97: - mov.f32 %f895, 0f3E666666; - cvt.rzi.f32.f32 %f896, %f895; - fma.rn.f32 %f897, %f896, 0fC0000000, 0f3EE66666; - abs.f32 %f289, %f897; - abs.f32 %f290, %f286; - setp.lt.f32 %p93, %f290, 0f00800000; - mul.f32 %f898, %f290, 0f4B800000; - selp.f32 %f899, 0fC3170000, 0fC2FE0000, %p93; - selp.f32 %f900, %f898, %f290, %p93; - mov.b32 %r295, %f900; - and.b32 %r296, %r295, 8388607; - or.b32 %r297, %r296, 1065353216; - mov.b32 %f901, %r297; - shr.u32 %r298, %r295, 23; - cvt.rn.f32.u32 %f902, %r298; - add.f32 %f903, %f899, %f902; - setp.gt.f32 %p94, %f901, 0f3FB504F3; - mul.f32 %f904, %f901, 0f3F000000; - add.f32 %f905, %f903, 0f3F800000; - selp.f32 %f906, %f904, %f901, %p94; - selp.f32 %f907, %f905, %f903, %p94; - add.f32 %f908, %f906, 0fBF800000; - add.f32 %f894, %f906, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f893,%f894; - // inline asm - add.f32 %f909, %f908, %f908; - mul.f32 %f910, %f893, %f909; - mul.f32 %f911, %f910, %f910; - mov.f32 %f912, 0f3C4CAF63; - mov.f32 %f913, 0f3B18F0FE; - fma.rn.f32 %f914, %f913, %f911, %f912; - mov.f32 %f915, 0f3DAAAABD; - fma.rn.f32 %f916, %f914, %f911, %f915; - mul.rn.f32 %f917, %f916, %f911; - mul.rn.f32 %f918, %f917, %f910; - sub.f32 %f919, %f908, %f910; - neg.f32 %f920, %f910; - add.f32 %f921, %f919, %f919; - fma.rn.f32 %f922, %f920, %f908, %f921; - mul.rn.f32 %f923, %f893, %f922; - add.f32 %f924, %f918, %f910; - sub.f32 %f925, %f910, %f924; - add.f32 %f926, %f918, %f925; - add.f32 %f927, %f923, %f926; - add.f32 %f928, %f924, %f927; - sub.f32 %f929, %f924, %f928; - add.f32 %f930, %f927, %f929; - mov.f32 %f931, 0f3F317200; - mul.rn.f32 %f932, %f907, %f931; - mov.f32 %f933, 0f35BFBE8E; - mul.rn.f32 %f934, %f907, %f933; - add.f32 %f935, %f932, %f928; - sub.f32 %f936, %f932, %f935; - add.f32 %f937, %f928, %f936; - add.f32 %f938, %f930, %f937; - add.f32 %f939, %f934, %f938; - add.f32 %f940, %f935, %f939; - sub.f32 %f941, %f935, %f940; - add.f32 %f942, %f939, %f941; - mov.f32 %f943, 0f3EE66666; - mul.rn.f32 %f944, %f943, %f940; - neg.f32 %f945, %f944; - fma.rn.f32 %f946, %f943, %f940, %f945; - fma.rn.f32 %f947, %f943, %f942, %f946; - mov.f32 %f948, 0f00000000; - fma.rn.f32 %f949, %f948, %f940, %f947; - add.rn.f32 %f950, %f944, %f949; - neg.f32 %f951, %f950; - add.rn.f32 %f952, %f944, %f951; - add.rn.f32 %f953, %f952, %f949; - mov.b32 %r299, %f950; - setp.eq.s32 %p95, %r299, 1118925336; - add.s32 %r300, %r299, -1; - mov.b32 %f954, %r300; - add.f32 %f955, %f953, 0f37000000; - selp.f32 %f956, %f954, %f950, %p95; - selp.f32 %f291, %f955, %f953, %p95; - mul.f32 %f957, %f956, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f958, %f957; - mov.f32 %f959, 0fBF317200; - fma.rn.f32 %f960, %f958, %f959, %f956; - mov.f32 %f961, 0fB5BFBE8E; - fma.rn.f32 %f962, %f958, %f961, %f960; - mul.f32 %f963, %f962, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f964, %f963; - add.f32 %f965, %f958, 0f00000000; - ex2.approx.f32 %f966, %f965; - mul.f32 %f967, %f964, %f966; - setp.lt.f32 %p96, %f956, 0fC2D20000; - selp.f32 %f968, 0f00000000, %f967, %p96; - setp.gt.f32 %p97, %f956, 0f42D20000; - selp.f32 %f1375, 0f7F800000, %f968, %p97; - setp.eq.f32 %p98, %f1375, 0f7F800000; - @%p98 bra BB0_99; - - fma.rn.f32 %f1375, %f1375, %f291, %f1375; - -BB0_99: - setp.lt.f32 %p99, %f286, 0f00000000; - setp.eq.f32 %p100, %f289, 0f3F800000; - and.pred %p4, %p99, %p100; - mov.b32 %r301, %f1375; - xor.b32 %r302, %r301, -2147483648; - mov.b32 %f969, %r302; - selp.f32 %f1377, %f969, %f1375, %p4; - setp.eq.f32 %p101, %f286, 0f00000000; - @%p101 bra BB0_102; - bra.uni BB0_100; - -BB0_102: - add.f32 %f972, %f286, %f286; - selp.f32 %f1377, %f972, 0f00000000, %p100; - bra.uni BB0_103; - -BB0_100: - setp.geu.f32 %p102, %f286, 0f00000000; - @%p102 bra BB0_103; - - cvt.rzi.f32.f32 %f971, %f943; - setp.neu.f32 %p103, %f971, 0f3EE66666; - selp.f32 %f1377, 0f7FFFFFFF, %f1377, %p103; - -BB0_103: - add.f32 %f973, %f290, 0f3EE66666; - mov.b32 %r303, %f973; - setp.lt.s32 %p105, %r303, 2139095040; - @%p105 bra BB0_108; - - setp.gtu.f32 %p106, %f290, 0f7F800000; - @%p106 bra BB0_107; - bra.uni BB0_105; - -BB0_107: - add.f32 %f1377, %f286, 0f3EE66666; - bra.uni BB0_108; - -BB0_105: - setp.neu.f32 %p107, %f290, 0f7F800000; - @%p107 bra BB0_108; - - selp.f32 %f1377, 0fFF800000, 0f7F800000, %p4; - -BB0_108: - setp.eq.f32 %p108, %f286, 0f3F800000; - selp.f32 %f302, 0f3F800000, %f1377, %p108; - abs.f32 %f303, %f287; - setp.lt.f32 %p109, %f303, 0f00800000; - mul.f32 %f976, %f303, 0f4B800000; - selp.f32 %f977, 0fC3170000, 0fC2FE0000, %p109; - selp.f32 %f978, %f976, %f303, %p109; - mov.b32 %r304, %f978; - and.b32 %r305, %r304, 8388607; - or.b32 %r306, %r305, 1065353216; - mov.b32 %f979, %r306; - shr.u32 %r307, %r304, 23; - cvt.rn.f32.u32 %f980, %r307; - add.f32 %f981, %f977, %f980; - setp.gt.f32 %p110, %f979, 0f3FB504F3; - mul.f32 %f982, %f979, 0f3F000000; - add.f32 %f983, %f981, 0f3F800000; - selp.f32 %f984, %f982, %f979, %p110; - selp.f32 %f985, %f983, %f981, %p110; - add.f32 %f986, %f984, 0fBF800000; - add.f32 %f975, %f984, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f974,%f975; - // inline asm - add.f32 %f987, %f986, %f986; - mul.f32 %f988, %f974, %f987; - mul.f32 %f989, %f988, %f988; - fma.rn.f32 %f992, %f913, %f989, %f912; - fma.rn.f32 %f994, %f992, %f989, %f915; - mul.rn.f32 %f995, %f994, %f989; - mul.rn.f32 %f996, %f995, %f988; - sub.f32 %f997, %f986, %f988; - neg.f32 %f998, %f988; - add.f32 %f999, %f997, %f997; - fma.rn.f32 %f1000, %f998, %f986, %f999; - mul.rn.f32 %f1001, %f974, %f1000; - add.f32 %f1002, %f996, %f988; - sub.f32 %f1003, %f988, %f1002; - add.f32 %f1004, %f996, %f1003; - add.f32 %f1005, %f1001, %f1004; - add.f32 %f1006, %f1002, %f1005; - sub.f32 %f1007, %f1002, %f1006; - add.f32 %f1008, %f1005, %f1007; - mul.rn.f32 %f1010, %f985, %f931; - mul.rn.f32 %f1012, %f985, %f933; - add.f32 %f1013, %f1010, %f1006; - sub.f32 %f1014, %f1010, %f1013; - add.f32 %f1015, %f1006, %f1014; - add.f32 %f1016, %f1008, %f1015; - add.f32 %f1017, %f1012, %f1016; - add.f32 %f1018, %f1013, %f1017; - sub.f32 %f1019, %f1013, %f1018; - add.f32 %f1020, %f1017, %f1019; - mul.rn.f32 %f1022, %f943, %f1018; - neg.f32 %f1023, %f1022; - fma.rn.f32 %f1024, %f943, %f1018, %f1023; - fma.rn.f32 %f1025, %f943, %f1020, %f1024; - fma.rn.f32 %f1027, %f948, %f1018, %f1025; - add.rn.f32 %f1028, %f1022, %f1027; - neg.f32 %f1029, %f1028; - add.rn.f32 %f1030, %f1022, %f1029; - add.rn.f32 %f1031, %f1030, %f1027; - mov.b32 %r308, %f1028; - setp.eq.s32 %p111, %r308, 1118925336; - add.s32 %r309, %r308, -1; - mov.b32 %f1032, %r309; - add.f32 %f1033, %f1031, 0f37000000; - selp.f32 %f1034, %f1032, %f1028, %p111; - selp.f32 %f304, %f1033, %f1031, %p111; - mul.f32 %f1035, %f1034, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f1036, %f1035; - fma.rn.f32 %f1038, %f1036, %f959, %f1034; - fma.rn.f32 %f1040, %f1036, %f961, %f1038; - mul.f32 %f1041, %f1040, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f1042, %f1041; - add.f32 %f1043, %f1036, 0f00000000; - ex2.approx.f32 %f1044, %f1043; - mul.f32 %f1045, %f1042, %f1044; - setp.lt.f32 %p112, %f1034, 0fC2D20000; - selp.f32 %f1046, 0f00000000, %f1045, %p112; - setp.gt.f32 %p113, %f1034, 0f42D20000; - selp.f32 %f1378, 0f7F800000, %f1046, %p113; - setp.eq.f32 %p114, %f1378, 0f7F800000; - @%p114 bra BB0_110; - - fma.rn.f32 %f1378, %f1378, %f304, %f1378; - -BB0_110: - setp.lt.f32 %p115, %f287, 0f00000000; - and.pred %p5, %p115, %p100; - mov.b32 %r310, %f1378; - xor.b32 %r311, %r310, -2147483648; - mov.b32 %f1047, %r311; - selp.f32 %f1380, %f1047, %f1378, %p5; - setp.eq.f32 %p117, %f287, 0f00000000; - @%p117 bra BB0_113; - bra.uni BB0_111; - -BB0_113: - add.f32 %f1050, %f287, %f287; - selp.f32 %f1380, %f1050, 0f00000000, %p100; - bra.uni BB0_114; - -BB0_111: - setp.geu.f32 %p118, %f287, 0f00000000; - @%p118 bra BB0_114; - - cvt.rzi.f32.f32 %f1049, %f943; - setp.neu.f32 %p119, %f1049, 0f3EE66666; - selp.f32 %f1380, 0f7FFFFFFF, %f1380, %p119; - -BB0_114: - add.f32 %f1051, %f303, 0f3EE66666; - mov.b32 %r312, %f1051; - setp.lt.s32 %p121, %r312, 2139095040; - @%p121 bra BB0_119; - - setp.gtu.f32 %p122, %f303, 0f7F800000; - @%p122 bra BB0_118; - bra.uni BB0_116; - -BB0_118: - add.f32 %f1380, %f287, 0f3EE66666; - bra.uni BB0_119; - -BB0_116: - setp.neu.f32 %p123, %f303, 0f7F800000; - @%p123 bra BB0_119; - - selp.f32 %f1380, 0fFF800000, 0f7F800000, %p5; - -BB0_119: - setp.eq.f32 %p124, %f287, 0f3F800000; - selp.f32 %f315, 0f3F800000, %f1380, %p124; - abs.f32 %f316, %f288; - setp.lt.f32 %p125, %f316, 0f00800000; - mul.f32 %f1054, %f316, 0f4B800000; - selp.f32 %f1055, 0fC3170000, 0fC2FE0000, %p125; - selp.f32 %f1056, %f1054, %f316, %p125; - mov.b32 %r313, %f1056; - and.b32 %r314, %r313, 8388607; - or.b32 %r315, %r314, 1065353216; - mov.b32 %f1057, %r315; - shr.u32 %r316, %r313, 23; - cvt.rn.f32.u32 %f1058, %r316; - add.f32 %f1059, %f1055, %f1058; - setp.gt.f32 %p126, %f1057, 0f3FB504F3; - mul.f32 %f1060, %f1057, 0f3F000000; - add.f32 %f1061, %f1059, 0f3F800000; - selp.f32 %f1062, %f1060, %f1057, %p126; - selp.f32 %f1063, %f1061, %f1059, %p126; - add.f32 %f1064, %f1062, 0fBF800000; - add.f32 %f1053, %f1062, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f1052,%f1053; - // inline asm - add.f32 %f1065, %f1064, %f1064; - mul.f32 %f1066, %f1052, %f1065; - mul.f32 %f1067, %f1066, %f1066; - fma.rn.f32 %f1070, %f913, %f1067, %f912; - fma.rn.f32 %f1072, %f1070, %f1067, %f915; - mul.rn.f32 %f1073, %f1072, %f1067; - mul.rn.f32 %f1074, %f1073, %f1066; - sub.f32 %f1075, %f1064, %f1066; - neg.f32 %f1076, %f1066; - add.f32 %f1077, %f1075, %f1075; - fma.rn.f32 %f1078, %f1076, %f1064, %f1077; - mul.rn.f32 %f1079, %f1052, %f1078; - add.f32 %f1080, %f1074, %f1066; - sub.f32 %f1081, %f1066, %f1080; - add.f32 %f1082, %f1074, %f1081; - add.f32 %f1083, %f1079, %f1082; - add.f32 %f1084, %f1080, %f1083; - sub.f32 %f1085, %f1080, %f1084; - add.f32 %f1086, %f1083, %f1085; - mul.rn.f32 %f1088, %f1063, %f931; - mul.rn.f32 %f1090, %f1063, %f933; - add.f32 %f1091, %f1088, %f1084; - sub.f32 %f1092, %f1088, %f1091; - add.f32 %f1093, %f1084, %f1092; - add.f32 %f1094, %f1086, %f1093; - add.f32 %f1095, %f1090, %f1094; - add.f32 %f1096, %f1091, %f1095; - sub.f32 %f1097, %f1091, %f1096; - add.f32 %f1098, %f1095, %f1097; - mul.rn.f32 %f1100, %f943, %f1096; - neg.f32 %f1101, %f1100; - fma.rn.f32 %f1102, %f943, %f1096, %f1101; - fma.rn.f32 %f1103, %f943, %f1098, %f1102; - fma.rn.f32 %f1105, %f948, %f1096, %f1103; - add.rn.f32 %f1106, %f1100, %f1105; - neg.f32 %f1107, %f1106; - add.rn.f32 %f1108, %f1100, %f1107; - add.rn.f32 %f1109, %f1108, %f1105; - mov.b32 %r317, %f1106; - setp.eq.s32 %p127, %r317, 1118925336; - add.s32 %r318, %r317, -1; - mov.b32 %f1110, %r318; - add.f32 %f1111, %f1109, 0f37000000; - selp.f32 %f1112, %f1110, %f1106, %p127; - selp.f32 %f317, %f1111, %f1109, %p127; - mul.f32 %f1113, %f1112, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f1114, %f1113; - fma.rn.f32 %f1116, %f1114, %f959, %f1112; - fma.rn.f32 %f1118, %f1114, %f961, %f1116; - mul.f32 %f1119, %f1118, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f1120, %f1119; - add.f32 %f1121, %f1114, 0f00000000; - ex2.approx.f32 %f1122, %f1121; - mul.f32 %f1123, %f1120, %f1122; - setp.lt.f32 %p128, %f1112, 0fC2D20000; - selp.f32 %f1124, 0f00000000, %f1123, %p128; - setp.gt.f32 %p129, %f1112, 0f42D20000; - selp.f32 %f1381, 0f7F800000, %f1124, %p129; - setp.eq.f32 %p130, %f1381, 0f7F800000; - @%p130 bra BB0_121; - - fma.rn.f32 %f1381, %f1381, %f317, %f1381; - -BB0_121: - setp.lt.f32 %p131, %f288, 0f00000000; - and.pred %p6, %p131, %p100; - mov.b32 %r319, %f1381; - xor.b32 %r320, %r319, -2147483648; - mov.b32 %f1125, %r320; - selp.f32 %f1383, %f1125, %f1381, %p6; - setp.eq.f32 %p133, %f288, 0f00000000; - @%p133 bra BB0_124; - bra.uni BB0_122; - -BB0_124: - add.f32 %f1128, %f288, %f288; - selp.f32 %f1383, %f1128, 0f00000000, %p100; - bra.uni BB0_125; - -BB0_122: - setp.geu.f32 %p134, %f288, 0f00000000; - @%p134 bra BB0_125; - - cvt.rzi.f32.f32 %f1127, %f943; - setp.neu.f32 %p135, %f1127, 0f3EE66666; - selp.f32 %f1383, 0f7FFFFFFF, %f1383, %p135; - -BB0_125: - add.f32 %f1129, %f316, 0f3EE66666; - mov.b32 %r321, %f1129; - setp.lt.s32 %p137, %r321, 2139095040; - @%p137 bra BB0_130; - - setp.gtu.f32 %p138, %f316, 0f7F800000; - @%p138 bra BB0_129; - bra.uni BB0_127; - -BB0_129: - add.f32 %f1383, %f288, 0f3EE66666; - bra.uni BB0_130; - -BB0_127: - setp.neu.f32 %p139, %f316, 0f7F800000; - @%p139 bra BB0_130; - - selp.f32 %f1383, 0fFF800000, 0f7F800000, %p6; - -BB0_130: - mov.u32 %r395, 2; - setp.eq.f32 %p140, %f288, 0f3F800000; - selp.f32 %f1130, 0f3F800000, %f1383, %p140; - cvt.u64.u32 %rd114, %r4; - cvt.u64.u32 %rd113, %r3; - mov.u64 %rd117, image; - cvta.global.u64 %rd112, %rd117; - // inline asm - call (%rd111), _rt_buffer_get_64, (%rd112, %r395, %r108, %rd113, %rd114, %rd29, %rd29); - // inline asm - cvt.sat.f32.f32 %f1131, %f1130; - mul.f32 %f1132, %f1131, 0f437FFD71; - cvt.rzi.u32.f32 %r324, %f1132; - cvt.sat.f32.f32 %f1133, %f315; - mul.f32 %f1134, %f1133, 0f437FFD71; - cvt.rzi.u32.f32 %r325, %f1134; - cvt.sat.f32.f32 %f1135, %f302; - mul.f32 %f1136, %f1135, 0f437FFD71; - cvt.rzi.u32.f32 %r326, %f1136; - cvt.u16.u32 %rs42, %r324; - cvt.u16.u32 %rs43, %r326; - cvt.u16.u32 %rs44, %r325; - mov.u16 %rs45, 255; - st.v4.u8 [%rd111], {%rs42, %rs44, %rs43, %rs45}; - ld.global.u32 %r436, [imageEnabled]; - -BB0_131: - cvt.u64.u32 %rd20, %r3; - cvt.u64.u32 %rd21, %r4; - and.b32 %r327, %r436, 4; - setp.eq.s32 %p141, %r327, 0; - @%p141 bra BB0_135; - - ld.global.u32 %r328, [additive]; - setp.eq.s32 %p142, %r328, 0; - // inline asm - { cvt.rn.f16.f32 %rs46, %f655;} - - // inline asm - @%p142 bra BB0_134; - - mov.u32 %r396, 2; - mov.u64 %rd130, image_HDR; - cvta.global.u64 %rd119, %rd130; - mov.u32 %r332, 8; - // inline asm - call (%rd118), _rt_buffer_get_64, (%rd119, %r396, %r332, %rd20, %rd21, %rd29, %rd29); - // inline asm - ld.v4.u16 {%rs53, %rs54, %rs55, %rs56}, [%rd118]; - // inline asm - { cvt.f32.f16 %f1138, %rs53;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1139, %rs54;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1140, %rs55;} - - // inline asm - // inline asm - call (%rd124), _rt_buffer_get_64, (%rd119, %r396, %r332, %rd20, %rd21, %rd29, %rd29); - // inline asm - add.f32 %f1141, %f286, %f1138; - add.f32 %f1142, %f287, %f1139; - add.f32 %f1143, %f288, %f1140; - // inline asm - { cvt.rn.f16.f32 %rs52, %f1143;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs51, %f1142;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f1141;} - - // inline asm - st.v4.u16 [%rd124], {%rs50, %rs51, %rs52, %rs46}; - bra.uni BB0_135; - -BB0_134: - mov.u32 %r397, 2; - mov.u64 %rd137, image_HDR; - cvta.global.u64 %rd132, %rd137; - mov.u32 %r334, 8; - // inline asm - call (%rd131), _rt_buffer_get_64, (%rd132, %r397, %r334, %rd20, %rd21, %rd29, %rd29); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs59, %f288;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs58, %f287;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f286;} - - // inline asm - st.v4.u16 [%rd131], {%rs57, %rs58, %rs59, %rs46}; - -BB0_135: - ld.global.f32 %f1148, [lightColor]; - mul.f32 %f1149, %f1365, %f1148; - ld.global.f32 %f1150, [lightColor+4]; - mul.f32 %f1151, %f1366, %f1150; - ld.global.f32 %f1152, [lightColor+8]; - mul.f32 %f1153, %f1367, %f1152; - mul.f32 %f1154, %f1362, %f1148; - mul.f32 %f1155, %f1363, %f1150; - mul.f32 %f1156, %f1364, %f1152; - mul.f32 %f1157, %f1359, %f1148; - mul.f32 %f1158, %f1360, %f1150; - mul.f32 %f1159, %f1361, %f1152; - add.f32 %f1160, %f1149, %f1154; - add.f32 %f1161, %f1151, %f1155; - add.f32 %f1162, %f1153, %f1156; - add.f32 %f1163, %f1160, %f1157; - add.f32 %f1164, %f1161, %f1158; - add.f32 %f1165, %f1162, %f1159; - mul.f32 %f1166, %f1163, 0f3F13CD3A; - mul.f32 %f1167, %f1164, 0f3F13CD3A; - mul.f32 %f1168, %f1165, 0f3F13CD3A; - div.rn.f32 %f1169, %f286, %f1166; - div.rn.f32 %f1170, %f287, %f1167; - div.rn.f32 %f1171, %f288, %f1168; - setp.eq.f32 %p143, %f286, 0f00000000; - selp.f32 %f1172, 0f00000000, %f1169, %p143; - setp.eq.f32 %p144, %f287, 0f00000000; - selp.f32 %f1173, 0f00000000, %f1170, %p144; - setp.eq.f32 %p145, %f288, 0f00000000; - selp.f32 %f1174, 0f00000000, %f1171, %p145; - mul.f32 %f328, %f1149, %f1172; - mul.f32 %f329, %f1151, %f1173; - mul.f32 %f330, %f1153, %f1174; - mul.f32 %f331, %f1154, %f1172; - mul.f32 %f332, %f1155, %f1173; - mul.f32 %f333, %f1156, %f1174; - mul.f32 %f334, %f1157, %f1172; - mul.f32 %f335, %f1158, %f1173; - mul.f32 %f336, %f1159, %f1174; - ld.global.u32 %r335, [additive]; - setp.eq.s32 %p146, %r335, 0; - // inline asm - { cvt.rn.f16.f32 %rs60, %f655;} - - // inline asm - @%p146 bra BB0_137; - - mov.u32 %r398, 2; - mov.u64 %rd150, image_RNM0; - cvta.global.u64 %rd139, %rd150; - mov.u32 %r339, 8; - // inline asm - call (%rd138), _rt_buffer_get_64, (%rd139, %r398, %r339, %rd20, %rd21, %rd29, %rd29); - // inline asm - ld.v4.u16 {%rs67, %rs68, %rs69, %rs70}, [%rd138]; - // inline asm - { cvt.f32.f16 %f1175, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1176, %rs68;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1177, %rs69;} - - // inline asm - // inline asm - call (%rd144), _rt_buffer_get_64, (%rd139, %r398, %r339, %rd20, %rd21, %rd29, %rd29); - // inline asm - add.f32 %f1178, %f328, %f1175; - add.f32 %f1179, %f329, %f1176; - add.f32 %f1180, %f330, %f1177; - // inline asm - { cvt.rn.f16.f32 %rs66, %f1180;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs65, %f1179;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f1178;} - - // inline asm - st.v4.u16 [%rd144], {%rs64, %rs65, %rs66, %rs60}; - bra.uni BB0_138; - -BB0_137: - mov.u32 %r403, 2; - mov.u64 %rd157, image_RNM0; - cvta.global.u64 %rd152, %rd157; - mov.u32 %r341, 8; - // inline asm - call (%rd151), _rt_buffer_get_64, (%rd152, %r403, %r341, %rd20, %rd21, %rd29, %rd29); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs73, %f330;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs72, %f329;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f328;} - - // inline asm - st.v4.u16 [%rd151], {%rs71, %rs72, %rs73, %rs60}; - -BB0_138: - ld.global.u32 %r342, [additive]; - setp.eq.s32 %p147, %r342, 0; - // inline asm - { cvt.rn.f16.f32 %rs74, %f655;} - - // inline asm - @%p147 bra BB0_140; - - mov.u32 %r399, 2; - mov.u64 %rd170, image_RNM1; - cvta.global.u64 %rd159, %rd170; - mov.u32 %r346, 8; - // inline asm - call (%rd158), _rt_buffer_get_64, (%rd159, %r399, %r346, %rd20, %rd21, %rd29, %rd29); - // inline asm - ld.v4.u16 {%rs81, %rs82, %rs83, %rs84}, [%rd158]; - // inline asm - { cvt.f32.f16 %f1185, %rs81;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1186, %rs82;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1187, %rs83;} - - // inline asm - // inline asm - call (%rd164), _rt_buffer_get_64, (%rd159, %r399, %r346, %rd20, %rd21, %rd29, %rd29); - // inline asm - add.f32 %f1188, %f331, %f1185; - add.f32 %f1189, %f332, %f1186; - add.f32 %f1190, %f333, %f1187; - // inline asm - { cvt.rn.f16.f32 %rs80, %f1190;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs79, %f1189;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs78, %f1188;} - - // inline asm - st.v4.u16 [%rd164], {%rs78, %rs79, %rs80, %rs74}; - bra.uni BB0_141; - -BB0_140: - mov.u32 %r402, 2; - mov.u64 %rd177, image_RNM1; - cvta.global.u64 %rd172, %rd177; - mov.u32 %r348, 8; - // inline asm - call (%rd171), _rt_buffer_get_64, (%rd172, %r402, %r348, %rd20, %rd21, %rd29, %rd29); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs87, %f333;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs86, %f332;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs85, %f331;} - - // inline asm - st.v4.u16 [%rd171], {%rs85, %rs86, %rs87, %rs74}; - -BB0_141: - ld.global.u32 %r349, [additive]; - setp.eq.s32 %p148, %r349, 0; - // inline asm - { cvt.rn.f16.f32 %rs88, %f655;} - - // inline asm - @%p148 bra BB0_143; - - mov.u32 %r400, 2; - mov.u64 %rd190, image_RNM2; - cvta.global.u64 %rd179, %rd190; - mov.u32 %r353, 8; - // inline asm - call (%rd178), _rt_buffer_get_64, (%rd179, %r400, %r353, %rd20, %rd21, %rd29, %rd29); - // inline asm - ld.v4.u16 {%rs95, %rs96, %rs97, %rs98}, [%rd178]; - // inline asm - { cvt.f32.f16 %f1195, %rs95;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1196, %rs96;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1197, %rs97;} - - // inline asm - // inline asm - call (%rd184), _rt_buffer_get_64, (%rd179, %r400, %r353, %rd20, %rd21, %rd29, %rd29); - // inline asm - add.f32 %f1198, %f334, %f1195; - add.f32 %f1199, %f335, %f1196; - add.f32 %f1200, %f336, %f1197; - // inline asm - { cvt.rn.f16.f32 %rs94, %f1200;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs93, %f1199;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs92, %f1198;} - - // inline asm - st.v4.u16 [%rd184], {%rs92, %rs93, %rs94, %rs88}; - bra.uni BB0_161; - -BB0_143: - mov.u32 %r401, 2; - mov.u64 %rd197, image_RNM2; - cvta.global.u64 %rd192, %rd197; - mov.u32 %r355, 8; - // inline asm - call (%rd191), _rt_buffer_get_64, (%rd192, %r401, %r355, %rd20, %rd21, %rd29, %rd29); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs101, %f336;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs100, %f335;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs99, %f334;} - - // inline asm - st.v4.u16 [%rd191], {%rs99, %rs100, %rs101, %rs88}; - -BB0_161: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmTexAreaLightRNM.ptx.meta b/Assets/Editor/x64/Bakery/lmTexAreaLightRNM.ptx.meta deleted file mode 100644 index e5712304..00000000 --- a/Assets/Editor/x64/Bakery/lmTexAreaLightRNM.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 03c9f175f319b3146ac59add615feea0 -timeCreated: 1537530465 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmTexAreaLightSH.ptx b/Assets/Editor/x64/Bakery/lmTexAreaLightSH.ptx deleted file mode 100644 index e51b7c9a..00000000 --- a/Assets/Editor/x64/Bakery/lmTexAreaLightSH.ptx +++ /dev/null @@ -1,2535 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Mask[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 lightMeshBuffer[1]; -.global .align 4 .u32 lightMeshBufferSize; -.global .align 4 .f32 lightInvCutoff; -.global .align 4 .f32 lightPointSize; -.global .align 4 .b8 lightColor[12]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 4 .u32 samples; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo19lightMeshBufferSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightInvCutoffE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo14lightPointSizeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10lightColorE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename19lightMeshBufferSizeE[13] = {117, 110, 115, 105, 103, 110, 101, 100, 32, 105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightInvCutoffE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename14lightPointSizeE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10lightColorE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum19lightMeshBufferSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightInvCutoffE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum14lightPointSizeE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10lightColorE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic14lightPointSizeE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic10lightColorE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation19lightMeshBufferSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightInvCutoffE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation14lightPointSizeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10lightColorE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[44]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<150>; - .reg .b16 %rs<158>; - .reg .f32 %f<1321>; - .reg .b32 %r<419>; - .reg .b64 %rd<317>; - - - mov.u64 %rd316, __local_depot0; - cvta.local.u64 %SP, %rd316; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r103, %r104}, [pixelID]; - cvt.u64.u32 %rd23, %r103; - cvt.u64.u32 %rd24, %r104; - mov.u64 %rd27, uvnormal; - cvta.global.u64 %rd22, %rd27; - mov.u32 %r101, 2; - mov.u32 %r102, 4; - mov.u64 %rd26, 0; - // inline asm - call (%rd21), _rt_buffer_get_64, (%rd22, %r101, %r102, %rd23, %rd24, %rd26, %rd26); - // inline asm - ld.u32 %r2, [%rd21]; - shr.u32 %r107, %r2, 16; - cvt.u16.u32 %rs1, %r107; - and.b16 %rs7, %rs1, 255; - cvt.u16.u32 %rs8, %r2; - or.b16 %rs9, %rs8, %rs7; - setp.eq.s16 %p7, %rs9, 0; - mov.f32 %f1166, 0f00000000; - mov.f32 %f1167, %f1166; - mov.f32 %f1168, %f1166; - @%p7 bra BB0_2; - - ld.u8 %rs10, [%rd21+1]; - and.b16 %rs12, %rs8, 255; - cvt.rn.f32.u16 %f358, %rs12; - div.rn.f32 %f359, %f358, 0f437F0000; - fma.rn.f32 %f360, %f359, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f361, %rs10; - div.rn.f32 %f362, %f361, 0f437F0000; - fma.rn.f32 %f363, %f362, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f364, %rs7; - div.rn.f32 %f365, %f364, 0f437F0000; - fma.rn.f32 %f366, %f365, 0f40000000, 0fBF800000; - mul.f32 %f367, %f363, %f363; - fma.rn.f32 %f368, %f360, %f360, %f367; - fma.rn.f32 %f369, %f366, %f366, %f368; - sqrt.rn.f32 %f370, %f369; - rcp.rn.f32 %f371, %f370; - mul.f32 %f1166, %f360, %f371; - mul.f32 %f1167, %f363, %f371; - mul.f32 %f1168, %f366, %f371; - -BB0_2: - ld.global.v2.u32 {%r108, %r109}, [pixelID]; - ld.global.v2.u32 {%r111, %r112}, [tileInfo]; - add.s32 %r3, %r108, %r111; - add.s32 %r4, %r109, %r112; - setp.eq.f32 %p8, %f1167, 0f00000000; - setp.eq.f32 %p9, %f1166, 0f00000000; - and.pred %p10, %p9, %p8; - setp.eq.f32 %p11, %f1168, 0f00000000; - and.pred %p12, %p10, %p11; - @%p12 bra BB0_141; - bra.uni BB0_3; - -BB0_141: - ld.global.u32 %r418, [imageEnabled]; - and.b32 %r339, %r418, 1; - setp.eq.b32 %p141, %r339, 1; - @!%p141 bra BB0_143; - bra.uni BB0_142; - -BB0_142: - cvt.u64.u32 %rd196, %r3; - cvt.u64.u32 %rd197, %r4; - mov.u64 %rd200, image; - cvta.global.u64 %rd195, %rd200; - mov.u64 %rd199, 0; - // inline asm - call (%rd194), _rt_buffer_get_64, (%rd195, %r101, %r102, %rd196, %rd197, %rd199, %rd199); - // inline asm - mov.u16 %rs90, 0; - st.v4.u8 [%rd194], {%rs90, %rs90, %rs90, %rs90}; - ld.global.u32 %r418, [imageEnabled]; - -BB0_143: - and.b32 %r342, %r418, 8; - setp.eq.s32 %p142, %r342, 0; - @%p142 bra BB0_145; - - cvt.u64.u32 %rd204, %r4; - cvt.u64.u32 %rd203, %r3; - mov.u64 %rd207, image_Mask; - cvta.global.u64 %rd202, %rd207; - mov.u64 %rd206, 0; - // inline asm - call (%rd201), _rt_buffer_get_64, (%rd202, %r101, %r101, %rd203, %rd204, %rd206, %rd206); - // inline asm - mov.f32 %f1121, 0f00000000; - cvt.rzi.u32.f32 %r345, %f1121; - cvt.u16.u32 %rs91, %r345; - mov.u16 %rs92, 0; - st.v2.u8 [%rd201], {%rs91, %rs92}; - ld.global.u32 %r418, [imageEnabled]; - -BB0_145: - cvt.u64.u32 %rd19, %r3; - cvt.u64.u32 %rd20, %r4; - and.b32 %r346, %r418, 4; - setp.eq.s32 %p143, %r346, 0; - @%p143 bra BB0_149; - - ld.global.u32 %r347, [additive]; - setp.eq.s32 %p144, %r347, 0; - @%p144 bra BB0_148; - - mov.u64 %rd220, image_HDR; - cvta.global.u64 %rd209, %rd220; - mov.u32 %r351, 8; - mov.u64 %rd219, 0; - // inline asm - call (%rd208), _rt_buffer_get_64, (%rd209, %r101, %r351, %rd19, %rd20, %rd219, %rd219); - // inline asm - ld.v4.u16 {%rs99, %rs100, %rs101, %rs102}, [%rd208]; - // inline asm - { cvt.f32.f16 %f1122, %rs99;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1123, %rs100;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1124, %rs101;} - - // inline asm - // inline asm - call (%rd214), _rt_buffer_get_64, (%rd209, %r101, %r351, %rd19, %rd20, %rd219, %rd219); - // inline asm - add.f32 %f1125, %f1122, 0f00000000; - add.f32 %f1126, %f1123, 0f00000000; - add.f32 %f1127, %f1124, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs98, %f1127;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f1126;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs96, %f1125;} - - // inline asm - mov.u16 %rs103, 0; - st.v4.u16 [%rd214], {%rs96, %rs97, %rs98, %rs103}; - bra.uni BB0_149; - -BB0_3: - ld.global.v2.u32 {%r121, %r122}, [pixelID]; - cvt.u64.u32 %rd30, %r121; - cvt.u64.u32 %rd31, %r122; - mov.u64 %rd40, uvpos; - cvta.global.u64 %rd29, %rd40; - mov.u32 %r117, 12; - // inline asm - call (%rd28), _rt_buffer_get_64, (%rd29, %r101, %r117, %rd30, %rd31, %rd26, %rd26); - // inline asm - ld.f32 %f9, [%rd28+8]; - ld.f32 %f8, [%rd28+4]; - ld.f32 %f7, [%rd28]; - mul.f32 %f388, %f7, 0f3456BF95; - mul.f32 %f389, %f8, 0f3456BF95; - mul.f32 %f390, %f9, 0f3456BF95; - abs.f32 %f10, %f1166; - div.rn.f32 %f391, %f388, %f10; - abs.f32 %f392, %f1167; - div.rn.f32 %f393, %f389, %f392; - abs.f32 %f11, %f1168; - div.rn.f32 %f394, %f390, %f11; - abs.f32 %f395, %f391; - abs.f32 %f396, %f393; - abs.f32 %f397, %f394; - mov.f32 %f398, 0f38D1B717; - max.f32 %f399, %f395, %f398; - max.f32 %f400, %f396, %f398; - max.f32 %f401, %f397, %f398; - fma.rn.f32 %f12, %f1166, %f399, %f7; - fma.rn.f32 %f13, %f1167, %f400, %f8; - fma.rn.f32 %f14, %f1168, %f401, %f9; - ld.global.v2.u32 {%r125, %r126}, [pixelID]; - cvt.u64.u32 %rd36, %r125; - cvt.u64.u32 %rd37, %r126; - mov.u64 %rd41, rnd_seeds; - cvta.global.u64 %rd35, %rd41; - // inline asm - call (%rd34), _rt_buffer_get_64, (%rd35, %r101, %r102, %rd36, %rd37, %rd26, %rd26); - // inline asm - ld.u32 %r129, [%rd34]; - mad.lo.s32 %r5, %r129, 1664525, 1013904223; - ld.global.u32 %r130, [lightMeshBufferSize]; - setp.eq.s32 %p14, %r130, 0; - mov.pred %p13, 0; - mov.f32 %f20, 0f00000000; - mov.u32 %r7, 0; - @%p14 bra BB0_4; - - ld.global.f32 %f15, [lightPointSize]; - mul.f32 %f16, %f12, 0f3456BF95; - mul.f32 %f17, %f13, 0f3456BF95; - mul.f32 %f18, %f14, 0f3456BF95; - and.b32 %r133, %r5, 16777215; - cvt.rn.f32.u32 %f418, %r133; - mul.f32 %f419, %f418, 0fB3800000; - fma.rn.f32 %f19, %f419, 0f3F333333, 0f3F800000; - mov.f32 %f20, 0f00000000; - mov.u32 %r387, 0; - abs.f32 %f542, %f17; - abs.f32 %f543, %f16; - max.f32 %f544, %f543, %f542; - abs.f32 %f545, %f18; - max.f32 %f546, %f544, %f545; - mov.u32 %r7, %r387; - mov.f32 %f21, %f20; - mov.f32 %f22, %f20; - mov.f32 %f23, %f20; - mov.f32 %f24, %f20; - mov.f32 %f25, %f20; - mov.f32 %f26, %f20; - mov.f32 %f27, %f20; - mov.f32 %f28, %f20; - mov.f32 %f29, %f20; - mov.f32 %f30, %f20; - mov.f32 %f31, %f20; - mov.f32 %f32, %f20; - mov.f32 %f33, %f20; - mov.f32 %f34, %f20; - mov.f32 %f35, %f20; - -BB0_6: - mul.lo.s32 %r8, %r387, 3; - cvt.s64.s32 %rd44, %r8; - mov.u64 %rd48, lightMeshBuffer; - cvta.global.u64 %rd43, %rd48; - mov.u32 %r134, 1; - // inline asm - call (%rd42), _rt_buffer_get_64, (%rd43, %r134, %r117, %rd44, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f420, [%rd42]; - sub.f32 %f421, %f420, %f7; - ld.f32 %f422, [%rd42+4]; - sub.f32 %f423, %f422, %f8; - ld.f32 %f424, [%rd42+8]; - sub.f32 %f425, %f424, %f9; - mul.f32 %f426, %f423, %f423; - fma.rn.f32 %f427, %f421, %f421, %f426; - fma.rn.f32 %f428, %f425, %f425, %f427; - sqrt.rn.f32 %f36, %f428; - rcp.rn.f32 %f429, %f36; - mul.f32 %f37, %f421, %f429; - mul.f32 %f38, %f423, %f429; - mul.f32 %f39, %f425, %f429; - mul.f32 %f430, %f1167, %f38; - fma.rn.f32 %f431, %f1166, %f37, %f430; - fma.rn.f32 %f40, %f1168, %f39, %f431; - setp.leu.f32 %p15, %f40, 0f00000000; - @%p15 bra BB0_22; - - setp.ne.s32 %p17, %r1, 0; - mul.f32 %f432, %f36, %f36; - mul.f32 %f433, %f432, 0f40C90FDB; - div.rn.f32 %f434, %f15, %f433; - add.f32 %f41, %f434, %f434; - setp.gt.f32 %p18, %f41, %f19; - and.pred %p19, %p17, %p18; - mov.pred %p149, -1; - @%p19 bra BB0_24; - - ld.global.f32 %f437, [lightInvCutoff]; - mul.f32 %f42, %f36, %f437; - mov.f32 %f441, 0f40800000; - abs.f32 %f44, %f42; - setp.lt.f32 %p20, %f44, 0f00800000; - mul.f32 %f443, %f44, 0f4B800000; - selp.f32 %f444, 0fC3170000, 0fC2FE0000, %p20; - selp.f32 %f445, %f443, %f44, %p20; - mov.b32 %r136, %f445; - and.b32 %r137, %r136, 8388607; - or.b32 %r138, %r137, 1065353216; - mov.b32 %f446, %r138; - shr.u32 %r139, %r136, 23; - cvt.rn.f32.u32 %f447, %r139; - add.f32 %f448, %f444, %f447; - setp.gt.f32 %p21, %f446, 0f3FB504F3; - mul.f32 %f449, %f446, 0f3F000000; - add.f32 %f450, %f448, 0f3F800000; - selp.f32 %f451, %f449, %f446, %p21; - selp.f32 %f452, %f450, %f448, %p21; - add.f32 %f453, %f451, 0fBF800000; - add.f32 %f436, %f451, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f435,%f436; - // inline asm - add.f32 %f454, %f453, %f453; - mul.f32 %f455, %f435, %f454; - mul.f32 %f456, %f455, %f455; - mov.f32 %f457, 0f3C4CAF63; - mov.f32 %f458, 0f3B18F0FE; - fma.rn.f32 %f459, %f458, %f456, %f457; - mov.f32 %f460, 0f3DAAAABD; - fma.rn.f32 %f461, %f459, %f456, %f460; - mul.rn.f32 %f462, %f461, %f456; - mul.rn.f32 %f463, %f462, %f455; - sub.f32 %f464, %f453, %f455; - neg.f32 %f465, %f455; - add.f32 %f466, %f464, %f464; - fma.rn.f32 %f467, %f465, %f453, %f466; - mul.rn.f32 %f468, %f435, %f467; - add.f32 %f469, %f463, %f455; - sub.f32 %f470, %f455, %f469; - add.f32 %f471, %f463, %f470; - add.f32 %f472, %f468, %f471; - add.f32 %f473, %f469, %f472; - sub.f32 %f474, %f469, %f473; - add.f32 %f475, %f472, %f474; - mov.f32 %f476, 0f3F317200; - mul.rn.f32 %f477, %f452, %f476; - mov.f32 %f478, 0f35BFBE8E; - mul.rn.f32 %f479, %f452, %f478; - add.f32 %f480, %f477, %f473; - sub.f32 %f481, %f477, %f480; - add.f32 %f482, %f473, %f481; - add.f32 %f483, %f475, %f482; - add.f32 %f484, %f479, %f483; - add.f32 %f485, %f480, %f484; - sub.f32 %f486, %f480, %f485; - add.f32 %f487, %f484, %f486; - mul.rn.f32 %f488, %f441, %f485; - neg.f32 %f489, %f488; - fma.rn.f32 %f490, %f441, %f485, %f489; - fma.rn.f32 %f491, %f441, %f487, %f490; - mov.f32 %f492, 0f00000000; - fma.rn.f32 %f493, %f492, %f485, %f491; - add.rn.f32 %f494, %f488, %f493; - neg.f32 %f495, %f494; - add.rn.f32 %f496, %f488, %f495; - add.rn.f32 %f497, %f496, %f493; - mov.b32 %r140, %f494; - setp.eq.s32 %p22, %r140, 1118925336; - add.s32 %r141, %r140, -1; - mov.b32 %f498, %r141; - add.f32 %f499, %f497, 0f37000000; - selp.f32 %f500, %f498, %f494, %p22; - selp.f32 %f45, %f499, %f497, %p22; - mul.f32 %f501, %f500, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f502, %f501; - mov.f32 %f503, 0fBF317200; - fma.rn.f32 %f504, %f502, %f503, %f500; - mov.f32 %f505, 0fB5BFBE8E; - fma.rn.f32 %f506, %f502, %f505, %f504; - mul.f32 %f507, %f506, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f508, %f507; - add.f32 %f509, %f502, 0f00000000; - ex2.approx.f32 %f510, %f509; - mul.f32 %f511, %f508, %f510; - setp.lt.f32 %p23, %f500, 0fC2D20000; - selp.f32 %f512, 0f00000000, %f511, %p23; - setp.gt.f32 %p24, %f500, 0f42D20000; - selp.f32 %f1185, 0f7F800000, %f512, %p24; - setp.eq.f32 %p25, %f1185, 0f7F800000; - @%p25 bra BB0_10; - - fma.rn.f32 %f1185, %f1185, %f45, %f1185; - -BB0_10: - mov.f32 %f1162, 0f40000000; - cvt.rzi.f32.f32 %f1161, %f1162; - add.f32 %f1160, %f1161, %f1161; - mov.f32 %f1159, 0f40800000; - sub.f32 %f1158, %f1159, %f1160; - abs.f32 %f1157, %f1158; - setp.lt.f32 %p26, %f42, 0f00000000; - setp.eq.f32 %p27, %f1157, 0f3F800000; - and.pred %p1, %p26, %p27; - mov.b32 %r142, %f1185; - xor.b32 %r143, %r142, -2147483648; - mov.b32 %f513, %r143; - selp.f32 %f1187, %f513, %f1185, %p1; - setp.eq.f32 %p28, %f42, 0f00000000; - @%p28 bra BB0_13; - bra.uni BB0_11; - -BB0_13: - add.f32 %f516, %f42, %f42; - selp.f32 %f1187, %f516, 0f00000000, %p27; - bra.uni BB0_14; - -BB0_11: - setp.geu.f32 %p29, %f42, 0f00000000; - @%p29 bra BB0_14; - - mov.f32 %f1165, 0f40800000; - cvt.rzi.f32.f32 %f515, %f1165; - setp.neu.f32 %p30, %f515, 0f40800000; - selp.f32 %f1187, 0f7FFFFFFF, %f1187, %p30; - -BB0_14: - add.f32 %f517, %f44, 0f40800000; - mov.b32 %r144, %f517; - setp.lt.s32 %p32, %r144, 2139095040; - @%p32 bra BB0_19; - - setp.gtu.f32 %p33, %f44, 0f7F800000; - @%p33 bra BB0_18; - bra.uni BB0_16; - -BB0_18: - add.f32 %f1187, %f42, 0f40800000; - bra.uni BB0_19; - -BB0_16: - setp.neu.f32 %p34, %f44, 0f7F800000; - @%p34 bra BB0_19; - - selp.f32 %f1187, 0fFF800000, 0f7F800000, %p1; - -BB0_19: - mov.u32 %r383, 1; - mov.u64 %rd309, lightMeshBuffer; - cvta.global.u64 %rd308, %rd309; - mul.lo.s32 %r382, %r387, 3; - mov.f32 %f518, 0f3F800000; - sub.f32 %f519, %f518, %f1187; - setp.eq.f32 %p35, %f42, 0f3F800000; - selp.f32 %f520, 0f00000000, %f519, %p35; - cvt.sat.f32.f32 %f521, %f520; - mul.f32 %f522, %f41, %f521; - add.s32 %r147, %r382, 1; - cvt.s64.s32 %rd51, %r147; - // inline asm - call (%rd49), _rt_buffer_get_64, (%rd308, %r383, %r117, %rd51, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f523, [%rd49]; - mul.f32 %f524, %f37, %f523; - ld.f32 %f525, [%rd49+4]; - mul.f32 %f526, %f38, %f525; - neg.f32 %f527, %f526; - sub.f32 %f528, %f527, %f524; - ld.f32 %f529, [%rd49+8]; - mul.f32 %f530, %f39, %f529; - sub.f32 %f531, %f528, %f530; - cvt.sat.f32.f32 %f532, %f531; - mul.f32 %f56, %f522, %f532; - setp.leu.f32 %p36, %f56, 0f3727C5AC; - @%p36 bra BB0_21; - - mov.u32 %r386, 1; - mov.u64 %rd311, lightMeshBuffer; - cvta.global.u64 %rd310, %rd311; - mul.lo.s32 %r385, %r387, 3; - cvt.sat.f32.f32 %f541, %f40; - add.u64 %rd56, %SP, 12; - cvta.to.local.u64 %rd63, %rd56; - max.f32 %f539, %f546, %f398; - sub.f32 %f540, %f36, %f539; - mov.u32 %r153, 1065353216; - st.local.u32 [%rd63], %r153; - ld.global.u32 %r148, [root]; - // inline asm - call _rt_trace_64, (%r148, %f12, %f13, %f14, %f37, %f38, %f39, %r386, %f539, %f540, %rd56, %r102); - // inline asm - add.s32 %r154, %r385, 2; - cvt.s64.s32 %rd59, %r154; - // inline asm - call (%rd57), _rt_buffer_get_64, (%rd310, %r386, %r117, %rd59, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f548, [%rd57]; - ld.local.f32 %f549, [%rd63]; - mul.f32 %f550, %f549, %f548; - ld.f32 %f551, [%rd57+4]; - mul.f32 %f552, %f549, %f551; - ld.f32 %f553, [%rd57+8]; - mul.f32 %f554, %f549, %f553; - mul.f32 %f555, %f56, %f550; - mul.f32 %f556, %f56, %f552; - mul.f32 %f557, %f56, %f554; - fma.rn.f32 %f23, %f541, %f555, %f23; - fma.rn.f32 %f22, %f541, %f556, %f22; - fma.rn.f32 %f21, %f541, %f557, %f21; - mul.f32 %f558, %f40, 0f40800000; - cvt.sat.f32.f32 %f559, %f558; - mul.f32 %f560, %f555, %f559; - mul.f32 %f561, %f556, %f559; - mul.f32 %f562, %f559, %f557; - fma.rn.f32 %f29, %f37, %f560, %f29; - fma.rn.f32 %f28, %f37, %f561, %f28; - fma.rn.f32 %f27, %f37, %f562, %f27; - fma.rn.f32 %f32, %f38, %f560, %f32; - fma.rn.f32 %f31, %f38, %f561, %f31; - fma.rn.f32 %f30, %f38, %f562, %f30; - fma.rn.f32 %f35, %f39, %f560, %f35; - fma.rn.f32 %f34, %f39, %f561, %f34; - fma.rn.f32 %f33, %f39, %f562, %f33; - add.f32 %f26, %f26, %f560; - add.f32 %f25, %f25, %f561; - add.f32 %f24, %f24, %f562; - add.f32 %f20, %f20, %f549; - -BB0_21: - add.s32 %r7, %r7, 1; - -BB0_22: - ld.global.u32 %r155, [lightMeshBufferSize]; - add.s32 %r387, %r387, 1; - setp.lt.u32 %p38, %r387, %r155; - @%p38 bra BB0_6; - bra.uni BB0_23; - -BB0_4: - mov.f32 %f21, %f20; - mov.f32 %f22, %f20; - mov.f32 %f23, %f20; - mov.f32 %f24, %f20; - mov.f32 %f25, %f20; - mov.f32 %f26, %f20; - mov.f32 %f27, %f20; - mov.f32 %f28, %f20; - mov.f32 %f29, %f20; - mov.f32 %f30, %f20; - mov.f32 %f31, %f20; - mov.f32 %f32, %f20; - mov.f32 %f33, %f20; - mov.f32 %f34, %f20; - mov.f32 %f35, %f20; - -BB0_23: - mov.pred %p149, %p13; - -BB0_24: - cvt.rn.f32.s32 %f563, %r7; - mov.f32 %f564, 0f3F800000; - max.f32 %f565, %f563, %f564; - rcp.rn.f32 %f566, %f565; - mul.f32 %f1305, %f23, %f566; - mul.f32 %f1306, %f22, %f566; - mul.f32 %f1307, %f21, %f566; - div.rn.f32 %f1308, %f20, %f565; - mul.f32 %f1302, %f26, %f566; - mul.f32 %f1303, %f25, %f566; - mul.f32 %f1304, %f24, %f566; - mul.f32 %f1299, %f29, %f566; - mul.f32 %f1300, %f28, %f566; - mul.f32 %f1301, %f27, %f566; - mul.f32 %f1296, %f32, %f566; - mul.f32 %f1297, %f31, %f566; - mul.f32 %f1298, %f30, %f566; - mul.f32 %f1293, %f35, %f566; - mul.f32 %f1294, %f34, %f566; - mul.f32 %f1295, %f33, %f566; - @!%p149 bra BB0_77; - bra.uni BB0_25; - -BB0_25: - abs.f32 %f1164, %f1168; - abs.f32 %f1163, %f1166; - setp.gt.f32 %p39, %f1163, %f1164; - neg.f32 %f582, %f1167; - selp.f32 %f583, %f582, 0f00000000, %p39; - neg.f32 %f584, %f1168; - selp.f32 %f585, %f1166, %f584, %p39; - selp.f32 %f586, 0f00000000, %f1167, %p39; - mul.f32 %f587, %f585, %f585; - fma.rn.f32 %f588, %f583, %f583, %f587; - fma.rn.f32 %f589, %f586, %f586, %f588; - sqrt.rn.f32 %f590, %f589; - rcp.rn.f32 %f591, %f590; - mul.f32 %f137, %f583, %f591; - mul.f32 %f138, %f585, %f591; - mul.f32 %f139, %f586, %f591; - mov.f32 %f581, 0f00000000; - setp.lt.s32 %p40, %r1, 1; - mov.f32 %f1251, %f581; - mov.f32 %f1252, %f581; - mov.f32 %f1253, %f581; - mov.f32 %f1254, %f581; - mov.f32 %f1255, %f581; - mov.f32 %f1256, %f581; - mov.f32 %f1257, %f581; - mov.f32 %f1258, %f581; - mov.f32 %f1259, %f581; - mov.f32 %f1260, %f581; - mov.f32 %f1261, %f581; - mov.f32 %f1262, %f581; - mov.f32 %f1263, %f581; - mov.f32 %f1264, %f581; - mov.f32 %f1265, %f581; - @%p40 bra BB0_76; - - mad.lo.s32 %r394, %r129, 1664525, 1013904223; - cvt.rn.f32.s32 %f607, %r1; - rcp.rn.f32 %f140, %f607; - add.u64 %rd65, %SP, 16; - cvta.to.local.u64 %rd2, %rd65; - mul.f32 %f141, %f12, 0f3456BF95; - mul.f32 %f142, %f13, 0f3456BF95; - mul.f32 %f143, %f14, 0f3456BF95; - add.u64 %rd66, %SP, 0; - cvta.to.local.u64 %rd3, %rd66; - mul.f32 %f608, %f1166, %f138; - mul.f32 %f609, %f1167, %f137; - sub.f32 %f144, %f609, %f608; - mul.f32 %f610, %f1168, %f137; - mul.f32 %f611, %f1166, %f139; - sub.f32 %f145, %f611, %f610; - mul.f32 %f612, %f1167, %f139; - mul.f32 %f613, %f1168, %f138; - sub.f32 %f146, %f613, %f612; - mov.f32 %f1251, 0f00000000; - mov.u32 %r156, 0; - abs.f32 %f614, %f142; - abs.f32 %f615, %f141; - max.f32 %f616, %f615, %f614; - abs.f32 %f617, %f143; - max.f32 %f618, %f616, %f617; - mov.u32 %r391, %r156; - mov.f32 %f1252, %f1251; - mov.f32 %f1253, %f1251; - mov.f32 %f1254, %f1251; - mov.f32 %f1255, %f1251; - mov.f32 %f1256, %f1251; - mov.f32 %f1257, %f1251; - mov.f32 %f1258, %f1251; - mov.f32 %f1259, %f1251; - mov.f32 %f1260, %f1251; - mov.f32 %f1261, %f1251; - mov.f32 %f1262, %f1251; - mov.f32 %f1263, %f1251; - mov.f32 %f1264, %f1251; - mov.f32 %f1265, %f1251; - -BB0_27: - cvt.rn.f32.s32 %f162, %r391; - max.f32 %f163, %f618, %f398; - mov.u32 %r393, %r156; - -BB0_28: - mad.lo.s32 %r158, %r394, 1664525, 1013904223; - and.b32 %r159, %r158, 16777215; - cvt.rn.f32.u32 %f620, %r159; - fma.rn.f32 %f621, %f620, 0f33800000, %f162; - mul.f32 %f179, %f140, %f621; - mad.lo.s32 %r394, %r158, 1664525, 1013904223; - and.b32 %r160, %r394, 16777215; - cvt.rn.f32.u32 %f622, %r160; - cvt.rn.f32.s32 %f623, %r393; - fma.rn.f32 %f624, %f622, 0f33800000, %f623; - mul.f32 %f625, %f140, %f624; - mul.f32 %f626, %f179, %f179; - sub.f32 %f628, %f564, %f626; - mov.f32 %f629, 0f00000000; - max.f32 %f630, %f629, %f628; - sqrt.rn.f32 %f180, %f630; - mul.f32 %f1272, %f625, 0f40C90FDB; - abs.f32 %f182, %f1272; - setp.neu.f32 %p41, %f182, 0f7F800000; - mov.f32 %f1266, %f1272; - @%p41 bra BB0_30; - - mul.rn.f32 %f1266, %f1272, %f629; - -BB0_30: - mul.f32 %f632, %f1266, 0f3F22F983; - cvt.rni.s32.f32 %r404, %f632; - cvt.rn.f32.s32 %f633, %r404; - neg.f32 %f634, %f633; - mov.f32 %f635, 0f3FC90FDA; - fma.rn.f32 %f636, %f634, %f635, %f1266; - mov.f32 %f637, 0f33A22168; - fma.rn.f32 %f638, %f634, %f637, %f636; - mov.f32 %f639, 0f27C234C5; - fma.rn.f32 %f1267, %f634, %f639, %f638; - abs.f32 %f640, %f1266; - setp.leu.f32 %p42, %f640, 0f47CE4780; - @%p42 bra BB0_41; - - mov.b32 %r19, %f1266; - shr.u32 %r20, %r19, 23; - shl.b32 %r163, %r19, 8; - or.b32 %r21, %r163, -2147483648; - mov.u32 %r395, 0; - mov.u64 %rd313, 0; - mov.u64 %rd312, %rd2; - mov.u32 %r396, %r395; - -BB0_32: - .pragma "nounroll"; - shl.b64 %rd68, %rd313, 2; - mov.u64 %rd69, __cudart_i2opi_f; - add.s64 %rd70, %rd69, %rd68; - ld.const.u32 %r166, [%rd70]; - // inline asm - { - mad.lo.cc.u32 %r164, %r166, %r21, %r396; - madc.hi.u32 %r396, %r166, %r21, 0; - } - // inline asm - st.local.u32 [%rd312], %r164; - add.s32 %r395, %r395, 1; - cvt.s64.s32 %rd313, %r395; - mul.wide.s32 %rd71, %r395, 4; - add.s64 %rd312, %rd2, %rd71; - setp.ne.s32 %p43, %r395, 6; - @%p43 bra BB0_32; - - and.b32 %r169, %r20, 255; - add.s32 %r170, %r169, -128; - shr.u32 %r171, %r170, 5; - and.b32 %r26, %r19, -2147483648; - st.local.u32 [%rd2+24], %r396; - mov.u32 %r172, 6; - sub.s32 %r173, %r172, %r171; - mul.wide.s32 %rd72, %r173, 4; - add.s64 %rd9, %rd2, %rd72; - ld.local.u32 %r397, [%rd9]; - ld.local.u32 %r398, [%rd9+-4]; - and.b32 %r29, %r20, 31; - setp.eq.s32 %p44, %r29, 0; - @%p44 bra BB0_35; - - mov.u32 %r174, 32; - sub.s32 %r175, %r174, %r29; - shr.u32 %r176, %r398, %r175; - shl.b32 %r177, %r397, %r29; - add.s32 %r397, %r176, %r177; - ld.local.u32 %r178, [%rd9+-8]; - shr.u32 %r179, %r178, %r175; - shl.b32 %r180, %r398, %r29; - add.s32 %r398, %r179, %r180; - -BB0_35: - shr.u32 %r181, %r398, 30; - shl.b32 %r182, %r397, 2; - add.s32 %r399, %r181, %r182; - shl.b32 %r35, %r398, 2; - shr.u32 %r183, %r399, 31; - shr.u32 %r184, %r397, 30; - add.s32 %r36, %r183, %r184; - setp.eq.s32 %p45, %r183, 0; - @%p45 bra BB0_36; - bra.uni BB0_37; - -BB0_36: - mov.u32 %r400, %r26; - mov.u32 %r401, %r35; - bra.uni BB0_38; - -BB0_37: - not.b32 %r185, %r399; - neg.s32 %r401, %r35; - setp.eq.s32 %p46, %r35, 0; - selp.u32 %r186, 1, 0, %p46; - add.s32 %r399, %r186, %r185; - xor.b32 %r400, %r26, -2147483648; - -BB0_38: - clz.b32 %r403, %r399; - setp.eq.s32 %p47, %r403, 0; - shl.b32 %r187, %r399, %r403; - mov.u32 %r188, 32; - sub.s32 %r189, %r188, %r403; - shr.u32 %r190, %r401, %r189; - add.s32 %r191, %r190, %r187; - selp.b32 %r44, %r399, %r191, %p47; - mov.u32 %r192, -921707870; - mul.hi.u32 %r402, %r44, %r192; - setp.eq.s32 %p48, %r26, 0; - neg.s32 %r193, %r36; - selp.b32 %r404, %r36, %r193, %p48; - setp.lt.s32 %p49, %r402, 1; - @%p49 bra BB0_40; - - mul.lo.s32 %r194, %r44, -921707870; - shr.u32 %r195, %r194, 31; - shl.b32 %r196, %r402, 1; - add.s32 %r402, %r195, %r196; - add.s32 %r403, %r403, 1; - -BB0_40: - mov.u32 %r197, 126; - sub.s32 %r198, %r197, %r403; - shl.b32 %r199, %r198, 23; - add.s32 %r200, %r402, 1; - shr.u32 %r201, %r200, 7; - add.s32 %r202, %r201, 1; - shr.u32 %r203, %r202, 1; - add.s32 %r204, %r203, %r199; - or.b32 %r205, %r204, %r400; - mov.b32 %f1267, %r205; - -BB0_41: - mul.rn.f32 %f188, %f1267, %f1267; - add.s32 %r52, %r404, 1; - and.b32 %r53, %r52, 1; - setp.eq.s32 %p50, %r53, 0; - @%p50 bra BB0_43; - bra.uni BB0_42; - -BB0_43: - mov.f32 %f643, 0f3C08839E; - mov.f32 %f644, 0fB94CA1F9; - fma.rn.f32 %f1268, %f644, %f188, %f643; - bra.uni BB0_44; - -BB0_42: - mov.f32 %f641, 0fBAB6061A; - mov.f32 %f642, 0f37CCF5CE; - fma.rn.f32 %f1268, %f642, %f188, %f641; - -BB0_44: - @%p50 bra BB0_46; - bra.uni BB0_45; - -BB0_46: - mov.f32 %f648, 0fBE2AAAA3; - fma.rn.f32 %f649, %f1268, %f188, %f648; - fma.rn.f32 %f1269, %f649, %f188, %f629; - bra.uni BB0_47; - -BB0_45: - mov.f32 %f645, 0f3D2AAAA5; - fma.rn.f32 %f646, %f1268, %f188, %f645; - mov.f32 %f647, 0fBF000000; - fma.rn.f32 %f1269, %f646, %f188, %f647; - -BB0_47: - fma.rn.f32 %f1270, %f1269, %f1267, %f1267; - @%p50 bra BB0_49; - - fma.rn.f32 %f1270, %f1269, %f188, %f564; - -BB0_49: - and.b32 %r206, %r52, 2; - setp.eq.s32 %p53, %r206, 0; - @%p53 bra BB0_51; - - mov.f32 %f653, 0fBF800000; - fma.rn.f32 %f1270, %f1270, %f653, %f629; - -BB0_51: - @%p41 bra BB0_53; - - mul.rn.f32 %f1272, %f1272, %f629; - -BB0_53: - mul.f32 %f655, %f1272, 0f3F22F983; - cvt.rni.s32.f32 %r414, %f655; - cvt.rn.f32.s32 %f656, %r414; - neg.f32 %f657, %f656; - fma.rn.f32 %f659, %f657, %f635, %f1272; - fma.rn.f32 %f661, %f657, %f637, %f659; - fma.rn.f32 %f1273, %f657, %f639, %f661; - abs.f32 %f663, %f1272; - setp.leu.f32 %p55, %f663, 0f47CE4780; - @%p55 bra BB0_64; - - mov.b32 %r55, %f1272; - shr.u32 %r56, %r55, 23; - shl.b32 %r209, %r55, 8; - or.b32 %r57, %r209, -2147483648; - mov.u32 %r405, 0; - mov.u64 %rd314, %rd2; - mov.u64 %rd315, %rd26; - mov.u32 %r406, %r405; - -BB0_55: - .pragma "nounroll"; - shl.b64 %rd74, %rd315, 2; - mov.u64 %rd75, __cudart_i2opi_f; - add.s64 %rd76, %rd75, %rd74; - ld.const.u32 %r212, [%rd76]; - // inline asm - { - mad.lo.cc.u32 %r210, %r212, %r57, %r406; - madc.hi.u32 %r406, %r212, %r57, 0; - } - // inline asm - st.local.u32 [%rd314], %r210; - add.s32 %r405, %r405, 1; - cvt.s64.s32 %rd315, %r405; - mul.wide.s32 %rd77, %r405, 4; - add.s64 %rd314, %rd2, %rd77; - setp.ne.s32 %p56, %r405, 6; - @%p56 bra BB0_55; - - and.b32 %r215, %r56, 255; - add.s32 %r216, %r215, -128; - shr.u32 %r217, %r216, 5; - and.b32 %r62, %r55, -2147483648; - st.local.u32 [%rd2+24], %r406; - mov.u32 %r218, 6; - sub.s32 %r219, %r218, %r217; - mul.wide.s32 %rd78, %r219, 4; - add.s64 %rd15, %rd2, %rd78; - ld.local.u32 %r407, [%rd15]; - ld.local.u32 %r408, [%rd15+-4]; - and.b32 %r65, %r56, 31; - setp.eq.s32 %p57, %r65, 0; - @%p57 bra BB0_58; - - mov.u32 %r220, 32; - sub.s32 %r221, %r220, %r65; - shr.u32 %r222, %r408, %r221; - shl.b32 %r223, %r407, %r65; - add.s32 %r407, %r222, %r223; - ld.local.u32 %r224, [%rd15+-8]; - shr.u32 %r225, %r224, %r221; - shl.b32 %r226, %r408, %r65; - add.s32 %r408, %r225, %r226; - -BB0_58: - shr.u32 %r227, %r408, 30; - shl.b32 %r228, %r407, 2; - add.s32 %r409, %r227, %r228; - shl.b32 %r71, %r408, 2; - shr.u32 %r229, %r409, 31; - shr.u32 %r230, %r407, 30; - add.s32 %r72, %r229, %r230; - setp.eq.s32 %p58, %r229, 0; - @%p58 bra BB0_59; - bra.uni BB0_60; - -BB0_59: - mov.u32 %r410, %r62; - mov.u32 %r411, %r71; - bra.uni BB0_61; - -BB0_60: - not.b32 %r231, %r409; - neg.s32 %r411, %r71; - setp.eq.s32 %p59, %r71, 0; - selp.u32 %r232, 1, 0, %p59; - add.s32 %r409, %r232, %r231; - xor.b32 %r410, %r62, -2147483648; - -BB0_61: - clz.b32 %r413, %r409; - setp.eq.s32 %p60, %r413, 0; - shl.b32 %r233, %r409, %r413; - mov.u32 %r234, 32; - sub.s32 %r235, %r234, %r413; - shr.u32 %r236, %r411, %r235; - add.s32 %r237, %r236, %r233; - selp.b32 %r80, %r409, %r237, %p60; - mov.u32 %r238, -921707870; - mul.hi.u32 %r412, %r80, %r238; - setp.eq.s32 %p61, %r62, 0; - neg.s32 %r239, %r72; - selp.b32 %r414, %r72, %r239, %p61; - setp.lt.s32 %p62, %r412, 1; - @%p62 bra BB0_63; - - mul.lo.s32 %r240, %r80, -921707870; - shr.u32 %r241, %r240, 31; - shl.b32 %r242, %r412, 1; - add.s32 %r412, %r241, %r242; - add.s32 %r413, %r413, 1; - -BB0_63: - mov.u32 %r243, 126; - sub.s32 %r244, %r243, %r413; - shl.b32 %r245, %r244, 23; - add.s32 %r246, %r412, 1; - shr.u32 %r247, %r246, 7; - add.s32 %r248, %r247, 1; - shr.u32 %r249, %r248, 1; - add.s32 %r250, %r249, %r245; - or.b32 %r251, %r250, %r410; - mov.b32 %f1273, %r251; - -BB0_64: - mul.rn.f32 %f205, %f1273, %f1273; - and.b32 %r88, %r414, 1; - setp.eq.s32 %p63, %r88, 0; - @%p63 bra BB0_66; - bra.uni BB0_65; - -BB0_66: - mov.f32 %f666, 0f3C08839E; - mov.f32 %f667, 0fB94CA1F9; - fma.rn.f32 %f1274, %f667, %f205, %f666; - bra.uni BB0_67; - -BB0_65: - mov.f32 %f664, 0fBAB6061A; - mov.f32 %f665, 0f37CCF5CE; - fma.rn.f32 %f1274, %f665, %f205, %f664; - -BB0_67: - @%p63 bra BB0_69; - bra.uni BB0_68; - -BB0_69: - mov.f32 %f671, 0fBE2AAAA3; - fma.rn.f32 %f672, %f1274, %f205, %f671; - fma.rn.f32 %f1275, %f672, %f205, %f629; - bra.uni BB0_70; - -BB0_68: - mov.f32 %f668, 0f3D2AAAA5; - fma.rn.f32 %f669, %f1274, %f205, %f668; - mov.f32 %f670, 0fBF000000; - fma.rn.f32 %f1275, %f669, %f205, %f670; - -BB0_70: - fma.rn.f32 %f1276, %f1275, %f1273, %f1273; - @%p63 bra BB0_72; - - fma.rn.f32 %f1276, %f1275, %f205, %f564; - -BB0_72: - and.b32 %r252, %r414, 2; - setp.eq.s32 %p66, %r252, 0; - @%p66 bra BB0_74; - - mov.f32 %f676, 0fBF800000; - fma.rn.f32 %f1276, %f1276, %f676, %f629; - -BB0_74: - mul.f32 %f685, %f180, %f1270; - mul.f32 %f686, %f180, %f1276; - mul.f32 %f687, %f137, %f686; - mul.f32 %f688, %f138, %f686; - mul.f32 %f689, %f139, %f686; - fma.rn.f32 %f690, %f146, %f685, %f687; - fma.rn.f32 %f691, %f145, %f685, %f688; - fma.rn.f32 %f692, %f144, %f685, %f689; - fma.rn.f32 %f680, %f1166, %f179, %f690; - fma.rn.f32 %f681, %f1167, %f179, %f691; - fma.rn.f32 %f682, %f1168, %f179, %f692; - mov.u32 %r254, 0; - st.local.u32 [%rd3+8], %r254; - st.local.u32 [%rd3+4], %r254; - st.local.u32 [%rd3], %r254; - ld.global.u32 %r253, [root]; - mov.f32 %f684, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r253, %f12, %f13, %f14, %f680, %f681, %f682, %r254, %f163, %f684, %rd66, %r117); - // inline asm - ld.local.f32 %f693, [%rd3]; - max.f32 %f695, %f693, %f629; - ld.local.f32 %f696, [%rd3+4]; - max.f32 %f697, %f696, %f629; - ld.local.f32 %f698, [%rd3+8]; - max.f32 %f699, %f698, %f629; - fma.rn.f32 %f1259, %f680, %f695, %f1259; - fma.rn.f32 %f1258, %f680, %f697, %f1258; - fma.rn.f32 %f1257, %f680, %f699, %f1257; - fma.rn.f32 %f1262, %f681, %f695, %f1262; - fma.rn.f32 %f1261, %f681, %f697, %f1261; - fma.rn.f32 %f1260, %f681, %f699, %f1260; - fma.rn.f32 %f1265, %f682, %f695, %f1265; - fma.rn.f32 %f1264, %f682, %f697, %f1264; - fma.rn.f32 %f1263, %f682, %f699, %f1263; - add.f32 %f1256, %f1256, %f695; - add.f32 %f1255, %f1255, %f697; - add.f32 %f1254, %f1254, %f699; - mul.f32 %f700, %f1167, %f681; - fma.rn.f32 %f701, %f1166, %f680, %f700; - fma.rn.f32 %f702, %f1168, %f682, %f701; - cvt.sat.f32.f32 %f703, %f702; - fma.rn.f32 %f1253, %f695, %f703, %f1253; - fma.rn.f32 %f1252, %f697, %f703, %f1252; - fma.rn.f32 %f1251, %f699, %f703, %f1251; - add.s32 %r393, %r393, 1; - setp.lt.s32 %p67, %r393, %r1; - @%p67 bra BB0_28; - - add.s32 %r391, %r391, 1; - setp.lt.s32 %p68, %r391, %r1; - @%p68 bra BB0_27; - -BB0_76: - mul.lo.s32 %r256, %r1, %r1; - cvt.rn.f32.s32 %f704, %r256; - rcp.rn.f32 %f705, %f704; - mul.f32 %f706, %f1253, %f705; - mul.f32 %f707, %f1252, %f705; - mul.f32 %f708, %f1251, %f705; - div.rn.f32 %f1308, %f581, %f704; - mul.f32 %f1302, %f1256, %f705; - mul.f32 %f1303, %f1255, %f705; - mul.f32 %f1304, %f1254, %f705; - mul.f32 %f1299, %f1259, %f705; - mul.f32 %f1300, %f1258, %f705; - mul.f32 %f1301, %f1257, %f705; - mul.f32 %f1296, %f1262, %f705; - mul.f32 %f1297, %f1261, %f705; - mul.f32 %f1298, %f1260, %f705; - mul.f32 %f1293, %f1265, %f705; - mul.f32 %f1294, %f1264, %f705; - mul.f32 %f1295, %f1263, %f705; - fma.rn.f32 %f1305, %f1253, %f705, %f706; - fma.rn.f32 %f1306, %f1252, %f705, %f707; - fma.rn.f32 %f1307, %f1251, %f705, %f708; - -BB0_77: - ld.global.u32 %r416, [imageEnabled]; - and.b32 %r257, %r416, 8; - setp.eq.s32 %p69, %r257, 0; - @%p69 bra BB0_90; - - cvt.u64.u32 %rd82, %r3; - cvt.u64.u32 %rd83, %r4; - mov.u64 %rd86, image_Mask; - cvta.global.u64 %rd81, %rd86; - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd81, %r101, %r101, %rd82, %rd83, %rd26, %rd26); - // inline asm - mov.f32 %f712, 0f3E68BA2E; - cvt.rzi.f32.f32 %f713, %f712; - fma.rn.f32 %f714, %f713, 0fC0000000, 0f3EE8BA2E; - abs.f32 %f279, %f714; - abs.f32 %f280, %f1308; - setp.lt.f32 %p70, %f280, 0f00800000; - mul.f32 %f715, %f280, 0f4B800000; - selp.f32 %f716, 0fC3170000, 0fC2FE0000, %p70; - selp.f32 %f717, %f715, %f280, %p70; - mov.b32 %r260, %f717; - and.b32 %r261, %r260, 8388607; - or.b32 %r262, %r261, 1065353216; - mov.b32 %f718, %r262; - shr.u32 %r263, %r260, 23; - cvt.rn.f32.u32 %f719, %r263; - add.f32 %f720, %f716, %f719; - setp.gt.f32 %p71, %f718, 0f3FB504F3; - mul.f32 %f721, %f718, 0f3F000000; - add.f32 %f722, %f720, 0f3F800000; - selp.f32 %f723, %f721, %f718, %p71; - selp.f32 %f724, %f722, %f720, %p71; - add.f32 %f725, %f723, 0fBF800000; - add.f32 %f711, %f723, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f710,%f711; - // inline asm - add.f32 %f726, %f725, %f725; - mul.f32 %f727, %f710, %f726; - mul.f32 %f728, %f727, %f727; - mov.f32 %f729, 0f3C4CAF63; - mov.f32 %f730, 0f3B18F0FE; - fma.rn.f32 %f731, %f730, %f728, %f729; - mov.f32 %f732, 0f3DAAAABD; - fma.rn.f32 %f733, %f731, %f728, %f732; - mul.rn.f32 %f734, %f733, %f728; - mul.rn.f32 %f735, %f734, %f727; - sub.f32 %f736, %f725, %f727; - neg.f32 %f737, %f727; - add.f32 %f738, %f736, %f736; - fma.rn.f32 %f739, %f737, %f725, %f738; - mul.rn.f32 %f740, %f710, %f739; - add.f32 %f741, %f735, %f727; - sub.f32 %f742, %f727, %f741; - add.f32 %f743, %f735, %f742; - add.f32 %f744, %f740, %f743; - add.f32 %f745, %f741, %f744; - sub.f32 %f746, %f741, %f745; - add.f32 %f747, %f744, %f746; - mov.f32 %f748, 0f3F317200; - mul.rn.f32 %f749, %f724, %f748; - mov.f32 %f750, 0f35BFBE8E; - mul.rn.f32 %f751, %f724, %f750; - add.f32 %f752, %f749, %f745; - sub.f32 %f753, %f749, %f752; - add.f32 %f754, %f745, %f753; - add.f32 %f755, %f747, %f754; - add.f32 %f756, %f751, %f755; - add.f32 %f757, %f752, %f756; - sub.f32 %f758, %f752, %f757; - add.f32 %f759, %f756, %f758; - mov.f32 %f760, 0f3EE8BA2E; - mul.rn.f32 %f761, %f760, %f757; - neg.f32 %f762, %f761; - fma.rn.f32 %f763, %f760, %f757, %f762; - fma.rn.f32 %f764, %f760, %f759, %f763; - mov.f32 %f765, 0f00000000; - fma.rn.f32 %f766, %f765, %f757, %f764; - add.rn.f32 %f767, %f761, %f766; - neg.f32 %f768, %f767; - add.rn.f32 %f769, %f761, %f768; - add.rn.f32 %f770, %f769, %f766; - mov.b32 %r264, %f767; - setp.eq.s32 %p72, %r264, 1118925336; - add.s32 %r265, %r264, -1; - mov.b32 %f771, %r265; - add.f32 %f772, %f770, 0f37000000; - selp.f32 %f773, %f771, %f767, %p72; - selp.f32 %f281, %f772, %f770, %p72; - mul.f32 %f774, %f773, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f775, %f774; - mov.f32 %f776, 0fBF317200; - fma.rn.f32 %f777, %f775, %f776, %f773; - mov.f32 %f778, 0fB5BFBE8E; - fma.rn.f32 %f779, %f775, %f778, %f777; - mul.f32 %f780, %f779, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f781, %f780; - add.f32 %f782, %f775, 0f00000000; - ex2.approx.f32 %f783, %f782; - mul.f32 %f784, %f781, %f783; - setp.lt.f32 %p73, %f773, 0fC2D20000; - selp.f32 %f785, 0f00000000, %f784, %p73; - setp.gt.f32 %p74, %f773, 0f42D20000; - selp.f32 %f1309, 0f7F800000, %f785, %p74; - setp.eq.f32 %p75, %f1309, 0f7F800000; - @%p75 bra BB0_80; - - fma.rn.f32 %f1309, %f1309, %f281, %f1309; - -BB0_80: - setp.lt.f32 %p76, %f1308, 0f00000000; - setp.eq.f32 %p77, %f279, 0f3F800000; - and.pred %p3, %p76, %p77; - mov.b32 %r266, %f1309; - xor.b32 %r267, %r266, -2147483648; - mov.b32 %f786, %r267; - selp.f32 %f1311, %f786, %f1309, %p3; - setp.eq.f32 %p78, %f1308, 0f00000000; - @%p78 bra BB0_83; - bra.uni BB0_81; - -BB0_83: - add.f32 %f789, %f1308, %f1308; - selp.f32 %f1311, %f789, 0f00000000, %p77; - bra.uni BB0_84; - -BB0_148: - mov.u64 %rd227, image_HDR; - cvta.global.u64 %rd222, %rd227; - mov.u32 %r353, 8; - mov.u64 %rd226, 0; - // inline asm - call (%rd221), _rt_buffer_get_64, (%rd222, %r101, %r353, %rd19, %rd20, %rd226, %rd226); - // inline asm - mov.f32 %f1128, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs104, %f1128;} - - // inline asm - mov.u16 %rs105, 0; - st.v4.u16 [%rd221], {%rs104, %rs104, %rs104, %rs105}; - -BB0_149: - ld.global.u32 %r354, [additive]; - setp.eq.s32 %p145, %r354, 0; - @%p145 bra BB0_151; - - mov.u64 %rd240, image_RNM0; - cvta.global.u64 %rd229, %rd240; - mov.u32 %r358, 8; - mov.u64 %rd239, 0; - // inline asm - call (%rd228), _rt_buffer_get_64, (%rd229, %r101, %r358, %rd19, %rd20, %rd239, %rd239); - // inline asm - ld.v4.u16 {%rs112, %rs113, %rs114, %rs115}, [%rd228]; - // inline asm - { cvt.f32.f16 %f1129, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1130, %rs113;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1131, %rs114;} - - // inline asm - // inline asm - call (%rd234), _rt_buffer_get_64, (%rd229, %r101, %r358, %rd19, %rd20, %rd239, %rd239); - // inline asm - add.f32 %f1132, %f1129, 0f00000000; - add.f32 %f1133, %f1130, 0f00000000; - add.f32 %f1134, %f1131, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f1134;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs110, %f1133;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f1132;} - - // inline asm - mov.u16 %rs116, 0; - st.v4.u16 [%rd234], {%rs109, %rs110, %rs111, %rs116}; - bra.uni BB0_152; - -BB0_151: - mov.u64 %rd247, image_RNM0; - cvta.global.u64 %rd242, %rd247; - mov.u32 %r360, 8; - mov.u64 %rd246, 0; - // inline asm - call (%rd241), _rt_buffer_get_64, (%rd242, %r101, %r360, %rd19, %rd20, %rd246, %rd246); - // inline asm - mov.f32 %f1135, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs117, %f1135;} - - // inline asm - mov.u16 %rs118, 0; - st.v4.u16 [%rd241], {%rs117, %rs117, %rs117, %rs118}; - -BB0_152: - ld.global.u32 %r361, [additive]; - setp.eq.s32 %p146, %r361, 0; - @%p146 bra BB0_154; - - mov.u64 %rd260, image_RNM1; - cvta.global.u64 %rd249, %rd260; - mov.u32 %r365, 8; - mov.u64 %rd259, 0; - // inline asm - call (%rd248), _rt_buffer_get_64, (%rd249, %r101, %r365, %rd19, %rd20, %rd259, %rd259); - // inline asm - ld.v4.u16 {%rs125, %rs126, %rs127, %rs128}, [%rd248]; - // inline asm - { cvt.f32.f16 %f1136, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1137, %rs126;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1138, %rs127;} - - // inline asm - // inline asm - call (%rd254), _rt_buffer_get_64, (%rd249, %r101, %r365, %rd19, %rd20, %rd259, %rd259); - // inline asm - add.f32 %f1139, %f1136, 0f00000000; - add.f32 %f1140, %f1137, 0f00000000; - add.f32 %f1141, %f1138, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs124, %f1141;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs123, %f1140;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f1139;} - - // inline asm - mov.u16 %rs129, 0; - st.v4.u16 [%rd254], {%rs122, %rs123, %rs124, %rs129}; - bra.uni BB0_155; - -BB0_154: - mov.u64 %rd267, image_RNM1; - cvta.global.u64 %rd262, %rd267; - mov.u32 %r367, 8; - mov.u64 %rd266, 0; - // inline asm - call (%rd261), _rt_buffer_get_64, (%rd262, %r101, %r367, %rd19, %rd20, %rd266, %rd266); - // inline asm - mov.f32 %f1142, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs130, %f1142;} - - // inline asm - mov.u16 %rs131, 0; - st.v4.u16 [%rd261], {%rs130, %rs130, %rs130, %rs131}; - -BB0_155: - ld.global.u32 %r368, [additive]; - setp.eq.s32 %p147, %r368, 0; - @%p147 bra BB0_157; - - mov.u64 %rd280, image_RNM2; - cvta.global.u64 %rd269, %rd280; - mov.u32 %r372, 8; - mov.u64 %rd279, 0; - // inline asm - call (%rd268), _rt_buffer_get_64, (%rd269, %r101, %r372, %rd19, %rd20, %rd279, %rd279); - // inline asm - ld.v4.u16 {%rs138, %rs139, %rs140, %rs141}, [%rd268]; - // inline asm - { cvt.f32.f16 %f1143, %rs138;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1144, %rs139;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1145, %rs140;} - - // inline asm - // inline asm - call (%rd274), _rt_buffer_get_64, (%rd269, %r101, %r372, %rd19, %rd20, %rd279, %rd279); - // inline asm - add.f32 %f1146, %f1143, 0f00000000; - add.f32 %f1147, %f1144, 0f00000000; - add.f32 %f1148, %f1145, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs137, %f1148;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs136, %f1147;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs135, %f1146;} - - // inline asm - mov.u16 %rs142, 0; - st.v4.u16 [%rd274], {%rs135, %rs136, %rs137, %rs142}; - bra.uni BB0_158; - -BB0_157: - mov.u64 %rd287, image_RNM2; - cvta.global.u64 %rd282, %rd287; - mov.u32 %r374, 8; - mov.u64 %rd286, 0; - // inline asm - call (%rd281), _rt_buffer_get_64, (%rd282, %r101, %r374, %rd19, %rd20, %rd286, %rd286); - // inline asm - mov.f32 %f1149, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs143, %f1149;} - - // inline asm - mov.u16 %rs144, 0; - st.v4.u16 [%rd281], {%rs143, %rs143, %rs143, %rs144}; - -BB0_158: - ld.global.u32 %r375, [additive]; - setp.eq.s32 %p148, %r375, 0; - @%p148 bra BB0_160; - - mov.u64 %rd300, image_RNM3; - cvta.global.u64 %rd289, %rd300; - mov.u32 %r379, 8; - mov.u64 %rd299, 0; - // inline asm - call (%rd288), _rt_buffer_get_64, (%rd289, %r101, %r379, %rd19, %rd20, %rd299, %rd299); - // inline asm - ld.v4.u16 {%rs151, %rs152, %rs153, %rs154}, [%rd288]; - // inline asm - { cvt.f32.f16 %f1150, %rs151;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1151, %rs152;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1152, %rs153;} - - // inline asm - // inline asm - call (%rd294), _rt_buffer_get_64, (%rd289, %r101, %r379, %rd19, %rd20, %rd299, %rd299); - // inline asm - add.f32 %f1153, %f1150, 0f00000000; - add.f32 %f1154, %f1151, 0f00000000; - add.f32 %f1155, %f1152, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs150, %f1155;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs149, %f1154;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs148, %f1153;} - - // inline asm - mov.u16 %rs155, 0; - st.v4.u16 [%rd294], {%rs148, %rs149, %rs150, %rs155}; - bra.uni BB0_161; - -BB0_160: - mov.u64 %rd307, image_RNM3; - cvta.global.u64 %rd302, %rd307; - mov.u32 %r381, 8; - mov.u64 %rd306, 0; - // inline asm - call (%rd301), _rt_buffer_get_64, (%rd302, %r101, %r381, %rd19, %rd20, %rd306, %rd306); - // inline asm - mov.f32 %f1156, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs156, %f1156;} - - // inline asm - mov.u16 %rs157, 0; - st.v4.u16 [%rd301], {%rs156, %rs156, %rs156, %rs157}; - bra.uni BB0_161; - -BB0_81: - setp.geu.f32 %p79, %f1308, 0f00000000; - @%p79 bra BB0_84; - - cvt.rzi.f32.f32 %f788, %f760; - setp.neu.f32 %p80, %f788, 0f3EE8BA2E; - selp.f32 %f1311, 0f7FFFFFFF, %f1311, %p80; - -BB0_84: - add.f32 %f790, %f280, 0f3EE8BA2E; - mov.b32 %r268, %f790; - setp.lt.s32 %p82, %r268, 2139095040; - @%p82 bra BB0_89; - - setp.gtu.f32 %p83, %f280, 0f7F800000; - @%p83 bra BB0_88; - bra.uni BB0_86; - -BB0_88: - add.f32 %f1311, %f1308, 0f3EE8BA2E; - bra.uni BB0_89; - -BB0_86: - setp.neu.f32 %p84, %f280, 0f7F800000; - @%p84 bra BB0_89; - - selp.f32 %f1311, 0fFF800000, 0f7F800000, %p3; - -BB0_89: - mul.f32 %f791, %f1311, 0f437F0000; - setp.eq.f32 %p85, %f1308, 0f3F800000; - selp.f32 %f792, 0f437F0000, %f791, %p85; - cvt.rzi.u32.f32 %r269, %f792; - cvt.u16.u32 %rs14, %r269; - mov.u16 %rs15, 255; - st.v2.u8 [%rd80], {%rs14, %rs15}; - ld.global.u32 %r416, [imageEnabled]; - -BB0_90: - ld.global.f32 %f793, [lightColor]; - mul.f32 %f292, %f1305, %f793; - ld.global.f32 %f794, [lightColor+4]; - mul.f32 %f293, %f1306, %f794; - ld.global.f32 %f795, [lightColor+8]; - mul.f32 %f294, %f1307, %f795; - and.b32 %r270, %r416, 1; - setp.eq.b32 %p86, %r270, 1; - @!%p86 bra BB0_125; - bra.uni BB0_91; - -BB0_91: - mov.f32 %f798, 0f3E666666; - cvt.rzi.f32.f32 %f799, %f798; - fma.rn.f32 %f800, %f799, 0fC0000000, 0f3EE66666; - abs.f32 %f295, %f800; - abs.f32 %f296, %f292; - setp.lt.f32 %p87, %f296, 0f00800000; - mul.f32 %f801, %f296, 0f4B800000; - selp.f32 %f802, 0fC3170000, 0fC2FE0000, %p87; - selp.f32 %f803, %f801, %f296, %p87; - mov.b32 %r271, %f803; - and.b32 %r272, %r271, 8388607; - or.b32 %r273, %r272, 1065353216; - mov.b32 %f804, %r273; - shr.u32 %r274, %r271, 23; - cvt.rn.f32.u32 %f805, %r274; - add.f32 %f806, %f802, %f805; - setp.gt.f32 %p88, %f804, 0f3FB504F3; - mul.f32 %f807, %f804, 0f3F000000; - add.f32 %f808, %f806, 0f3F800000; - selp.f32 %f809, %f807, %f804, %p88; - selp.f32 %f810, %f808, %f806, %p88; - add.f32 %f811, %f809, 0fBF800000; - add.f32 %f797, %f809, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f796,%f797; - // inline asm - add.f32 %f812, %f811, %f811; - mul.f32 %f813, %f796, %f812; - mul.f32 %f814, %f813, %f813; - mov.f32 %f815, 0f3C4CAF63; - mov.f32 %f816, 0f3B18F0FE; - fma.rn.f32 %f817, %f816, %f814, %f815; - mov.f32 %f818, 0f3DAAAABD; - fma.rn.f32 %f819, %f817, %f814, %f818; - mul.rn.f32 %f820, %f819, %f814; - mul.rn.f32 %f821, %f820, %f813; - sub.f32 %f822, %f811, %f813; - neg.f32 %f823, %f813; - add.f32 %f824, %f822, %f822; - fma.rn.f32 %f825, %f823, %f811, %f824; - mul.rn.f32 %f826, %f796, %f825; - add.f32 %f827, %f821, %f813; - sub.f32 %f828, %f813, %f827; - add.f32 %f829, %f821, %f828; - add.f32 %f830, %f826, %f829; - add.f32 %f831, %f827, %f830; - sub.f32 %f832, %f827, %f831; - add.f32 %f833, %f830, %f832; - mov.f32 %f834, 0f3F317200; - mul.rn.f32 %f835, %f810, %f834; - mov.f32 %f836, 0f35BFBE8E; - mul.rn.f32 %f837, %f810, %f836; - add.f32 %f838, %f835, %f831; - sub.f32 %f839, %f835, %f838; - add.f32 %f840, %f831, %f839; - add.f32 %f841, %f833, %f840; - add.f32 %f842, %f837, %f841; - add.f32 %f843, %f838, %f842; - sub.f32 %f844, %f838, %f843; - add.f32 %f845, %f842, %f844; - mov.f32 %f846, 0f3EE66666; - mul.rn.f32 %f847, %f846, %f843; - neg.f32 %f848, %f847; - fma.rn.f32 %f849, %f846, %f843, %f848; - fma.rn.f32 %f850, %f846, %f845, %f849; - mov.f32 %f851, 0f00000000; - fma.rn.f32 %f852, %f851, %f843, %f850; - add.rn.f32 %f853, %f847, %f852; - neg.f32 %f854, %f853; - add.rn.f32 %f855, %f847, %f854; - add.rn.f32 %f856, %f855, %f852; - mov.b32 %r275, %f853; - setp.eq.s32 %p89, %r275, 1118925336; - add.s32 %r276, %r275, -1; - mov.b32 %f857, %r276; - add.f32 %f858, %f856, 0f37000000; - selp.f32 %f859, %f857, %f853, %p89; - selp.f32 %f297, %f858, %f856, %p89; - mul.f32 %f860, %f859, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f861, %f860; - mov.f32 %f862, 0fBF317200; - fma.rn.f32 %f863, %f861, %f862, %f859; - mov.f32 %f864, 0fB5BFBE8E; - fma.rn.f32 %f865, %f861, %f864, %f863; - mul.f32 %f866, %f865, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f867, %f866; - add.f32 %f868, %f861, 0f00000000; - ex2.approx.f32 %f869, %f868; - mul.f32 %f870, %f867, %f869; - setp.lt.f32 %p90, %f859, 0fC2D20000; - selp.f32 %f871, 0f00000000, %f870, %p90; - setp.gt.f32 %p91, %f859, 0f42D20000; - selp.f32 %f1312, 0f7F800000, %f871, %p91; - setp.eq.f32 %p92, %f1312, 0f7F800000; - @%p92 bra BB0_93; - - fma.rn.f32 %f1312, %f1312, %f297, %f1312; - -BB0_93: - setp.lt.f32 %p93, %f292, 0f00000000; - setp.eq.f32 %p94, %f295, 0f3F800000; - and.pred %p4, %p93, %p94; - mov.b32 %r277, %f1312; - xor.b32 %r278, %r277, -2147483648; - mov.b32 %f872, %r278; - selp.f32 %f1314, %f872, %f1312, %p4; - setp.eq.f32 %p95, %f292, 0f00000000; - @%p95 bra BB0_96; - bra.uni BB0_94; - -BB0_96: - add.f32 %f875, %f292, %f292; - selp.f32 %f1314, %f875, 0f00000000, %p94; - bra.uni BB0_97; - -BB0_94: - setp.geu.f32 %p96, %f292, 0f00000000; - @%p96 bra BB0_97; - - cvt.rzi.f32.f32 %f874, %f846; - setp.neu.f32 %p97, %f874, 0f3EE66666; - selp.f32 %f1314, 0f7FFFFFFF, %f1314, %p97; - -BB0_97: - add.f32 %f876, %f296, 0f3EE66666; - mov.b32 %r279, %f876; - setp.lt.s32 %p99, %r279, 2139095040; - @%p99 bra BB0_102; - - setp.gtu.f32 %p100, %f296, 0f7F800000; - @%p100 bra BB0_101; - bra.uni BB0_99; - -BB0_101: - add.f32 %f1314, %f292, 0f3EE66666; - bra.uni BB0_102; - -BB0_99: - setp.neu.f32 %p101, %f296, 0f7F800000; - @%p101 bra BB0_102; - - selp.f32 %f1314, 0fFF800000, 0f7F800000, %p4; - -BB0_102: - setp.eq.f32 %p102, %f292, 0f3F800000; - selp.f32 %f308, 0f3F800000, %f1314, %p102; - abs.f32 %f309, %f293; - setp.lt.f32 %p103, %f309, 0f00800000; - mul.f32 %f879, %f309, 0f4B800000; - selp.f32 %f880, 0fC3170000, 0fC2FE0000, %p103; - selp.f32 %f881, %f879, %f309, %p103; - mov.b32 %r280, %f881; - and.b32 %r281, %r280, 8388607; - or.b32 %r282, %r281, 1065353216; - mov.b32 %f882, %r282; - shr.u32 %r283, %r280, 23; - cvt.rn.f32.u32 %f883, %r283; - add.f32 %f884, %f880, %f883; - setp.gt.f32 %p104, %f882, 0f3FB504F3; - mul.f32 %f885, %f882, 0f3F000000; - add.f32 %f886, %f884, 0f3F800000; - selp.f32 %f887, %f885, %f882, %p104; - selp.f32 %f888, %f886, %f884, %p104; - add.f32 %f889, %f887, 0fBF800000; - add.f32 %f878, %f887, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f877,%f878; - // inline asm - add.f32 %f890, %f889, %f889; - mul.f32 %f891, %f877, %f890; - mul.f32 %f892, %f891, %f891; - fma.rn.f32 %f895, %f816, %f892, %f815; - fma.rn.f32 %f897, %f895, %f892, %f818; - mul.rn.f32 %f898, %f897, %f892; - mul.rn.f32 %f899, %f898, %f891; - sub.f32 %f900, %f889, %f891; - neg.f32 %f901, %f891; - add.f32 %f902, %f900, %f900; - fma.rn.f32 %f903, %f901, %f889, %f902; - mul.rn.f32 %f904, %f877, %f903; - add.f32 %f905, %f899, %f891; - sub.f32 %f906, %f891, %f905; - add.f32 %f907, %f899, %f906; - add.f32 %f908, %f904, %f907; - add.f32 %f909, %f905, %f908; - sub.f32 %f910, %f905, %f909; - add.f32 %f911, %f908, %f910; - mul.rn.f32 %f913, %f888, %f834; - mul.rn.f32 %f915, %f888, %f836; - add.f32 %f916, %f913, %f909; - sub.f32 %f917, %f913, %f916; - add.f32 %f918, %f909, %f917; - add.f32 %f919, %f911, %f918; - add.f32 %f920, %f915, %f919; - add.f32 %f921, %f916, %f920; - sub.f32 %f922, %f916, %f921; - add.f32 %f923, %f920, %f922; - mul.rn.f32 %f925, %f846, %f921; - neg.f32 %f926, %f925; - fma.rn.f32 %f927, %f846, %f921, %f926; - fma.rn.f32 %f928, %f846, %f923, %f927; - fma.rn.f32 %f930, %f851, %f921, %f928; - add.rn.f32 %f931, %f925, %f930; - neg.f32 %f932, %f931; - add.rn.f32 %f933, %f925, %f932; - add.rn.f32 %f934, %f933, %f930; - mov.b32 %r284, %f931; - setp.eq.s32 %p105, %r284, 1118925336; - add.s32 %r285, %r284, -1; - mov.b32 %f935, %r285; - add.f32 %f936, %f934, 0f37000000; - selp.f32 %f937, %f935, %f931, %p105; - selp.f32 %f310, %f936, %f934, %p105; - mul.f32 %f938, %f937, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f939, %f938; - fma.rn.f32 %f941, %f939, %f862, %f937; - fma.rn.f32 %f943, %f939, %f864, %f941; - mul.f32 %f944, %f943, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f945, %f944; - add.f32 %f946, %f939, 0f00000000; - ex2.approx.f32 %f947, %f946; - mul.f32 %f948, %f945, %f947; - setp.lt.f32 %p106, %f937, 0fC2D20000; - selp.f32 %f949, 0f00000000, %f948, %p106; - setp.gt.f32 %p107, %f937, 0f42D20000; - selp.f32 %f1315, 0f7F800000, %f949, %p107; - setp.eq.f32 %p108, %f1315, 0f7F800000; - @%p108 bra BB0_104; - - fma.rn.f32 %f1315, %f1315, %f310, %f1315; - -BB0_104: - setp.lt.f32 %p109, %f293, 0f00000000; - and.pred %p5, %p109, %p94; - mov.b32 %r286, %f1315; - xor.b32 %r287, %r286, -2147483648; - mov.b32 %f950, %r287; - selp.f32 %f1317, %f950, %f1315, %p5; - setp.eq.f32 %p111, %f293, 0f00000000; - @%p111 bra BB0_107; - bra.uni BB0_105; - -BB0_107: - add.f32 %f953, %f293, %f293; - selp.f32 %f1317, %f953, 0f00000000, %p94; - bra.uni BB0_108; - -BB0_105: - setp.geu.f32 %p112, %f293, 0f00000000; - @%p112 bra BB0_108; - - cvt.rzi.f32.f32 %f952, %f846; - setp.neu.f32 %p113, %f952, 0f3EE66666; - selp.f32 %f1317, 0f7FFFFFFF, %f1317, %p113; - -BB0_108: - add.f32 %f954, %f309, 0f3EE66666; - mov.b32 %r288, %f954; - setp.lt.s32 %p115, %r288, 2139095040; - @%p115 bra BB0_113; - - setp.gtu.f32 %p116, %f309, 0f7F800000; - @%p116 bra BB0_112; - bra.uni BB0_110; - -BB0_112: - add.f32 %f1317, %f293, 0f3EE66666; - bra.uni BB0_113; - -BB0_110: - setp.neu.f32 %p117, %f309, 0f7F800000; - @%p117 bra BB0_113; - - selp.f32 %f1317, 0fFF800000, 0f7F800000, %p5; - -BB0_113: - setp.eq.f32 %p118, %f293, 0f3F800000; - selp.f32 %f321, 0f3F800000, %f1317, %p118; - abs.f32 %f322, %f294; - setp.lt.f32 %p119, %f322, 0f00800000; - mul.f32 %f957, %f322, 0f4B800000; - selp.f32 %f958, 0fC3170000, 0fC2FE0000, %p119; - selp.f32 %f959, %f957, %f322, %p119; - mov.b32 %r289, %f959; - and.b32 %r290, %r289, 8388607; - or.b32 %r291, %r290, 1065353216; - mov.b32 %f960, %r291; - shr.u32 %r292, %r289, 23; - cvt.rn.f32.u32 %f961, %r292; - add.f32 %f962, %f958, %f961; - setp.gt.f32 %p120, %f960, 0f3FB504F3; - mul.f32 %f963, %f960, 0f3F000000; - add.f32 %f964, %f962, 0f3F800000; - selp.f32 %f965, %f963, %f960, %p120; - selp.f32 %f966, %f964, %f962, %p120; - add.f32 %f967, %f965, 0fBF800000; - add.f32 %f956, %f965, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f955,%f956; - // inline asm - add.f32 %f968, %f967, %f967; - mul.f32 %f969, %f955, %f968; - mul.f32 %f970, %f969, %f969; - fma.rn.f32 %f973, %f816, %f970, %f815; - fma.rn.f32 %f975, %f973, %f970, %f818; - mul.rn.f32 %f976, %f975, %f970; - mul.rn.f32 %f977, %f976, %f969; - sub.f32 %f978, %f967, %f969; - neg.f32 %f979, %f969; - add.f32 %f980, %f978, %f978; - fma.rn.f32 %f981, %f979, %f967, %f980; - mul.rn.f32 %f982, %f955, %f981; - add.f32 %f983, %f977, %f969; - sub.f32 %f984, %f969, %f983; - add.f32 %f985, %f977, %f984; - add.f32 %f986, %f982, %f985; - add.f32 %f987, %f983, %f986; - sub.f32 %f988, %f983, %f987; - add.f32 %f989, %f986, %f988; - mul.rn.f32 %f991, %f966, %f834; - mul.rn.f32 %f993, %f966, %f836; - add.f32 %f994, %f991, %f987; - sub.f32 %f995, %f991, %f994; - add.f32 %f996, %f987, %f995; - add.f32 %f997, %f989, %f996; - add.f32 %f998, %f993, %f997; - add.f32 %f999, %f994, %f998; - sub.f32 %f1000, %f994, %f999; - add.f32 %f1001, %f998, %f1000; - mul.rn.f32 %f1003, %f846, %f999; - neg.f32 %f1004, %f1003; - fma.rn.f32 %f1005, %f846, %f999, %f1004; - fma.rn.f32 %f1006, %f846, %f1001, %f1005; - fma.rn.f32 %f1008, %f851, %f999, %f1006; - add.rn.f32 %f1009, %f1003, %f1008; - neg.f32 %f1010, %f1009; - add.rn.f32 %f1011, %f1003, %f1010; - add.rn.f32 %f1012, %f1011, %f1008; - mov.b32 %r293, %f1009; - setp.eq.s32 %p121, %r293, 1118925336; - add.s32 %r294, %r293, -1; - mov.b32 %f1013, %r294; - add.f32 %f1014, %f1012, 0f37000000; - selp.f32 %f1015, %f1013, %f1009, %p121; - selp.f32 %f323, %f1014, %f1012, %p121; - mul.f32 %f1016, %f1015, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f1017, %f1016; - fma.rn.f32 %f1019, %f1017, %f862, %f1015; - fma.rn.f32 %f1021, %f1017, %f864, %f1019; - mul.f32 %f1022, %f1021, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f1023, %f1022; - add.f32 %f1024, %f1017, 0f00000000; - ex2.approx.f32 %f1025, %f1024; - mul.f32 %f1026, %f1023, %f1025; - setp.lt.f32 %p122, %f1015, 0fC2D20000; - selp.f32 %f1027, 0f00000000, %f1026, %p122; - setp.gt.f32 %p123, %f1015, 0f42D20000; - selp.f32 %f1318, 0f7F800000, %f1027, %p123; - setp.eq.f32 %p124, %f1318, 0f7F800000; - @%p124 bra BB0_115; - - fma.rn.f32 %f1318, %f1318, %f323, %f1318; - -BB0_115: - setp.lt.f32 %p125, %f294, 0f00000000; - and.pred %p6, %p125, %p94; - mov.b32 %r295, %f1318; - xor.b32 %r296, %r295, -2147483648; - mov.b32 %f1028, %r296; - selp.f32 %f1320, %f1028, %f1318, %p6; - setp.eq.f32 %p127, %f294, 0f00000000; - @%p127 bra BB0_118; - bra.uni BB0_116; - -BB0_118: - add.f32 %f1031, %f294, %f294; - selp.f32 %f1320, %f1031, 0f00000000, %p94; - bra.uni BB0_119; - -BB0_116: - setp.geu.f32 %p128, %f294, 0f00000000; - @%p128 bra BB0_119; - - cvt.rzi.f32.f32 %f1030, %f846; - setp.neu.f32 %p129, %f1030, 0f3EE66666; - selp.f32 %f1320, 0f7FFFFFFF, %f1320, %p129; - -BB0_119: - add.f32 %f1032, %f322, 0f3EE66666; - mov.b32 %r297, %f1032; - setp.lt.s32 %p131, %r297, 2139095040; - @%p131 bra BB0_124; - - setp.gtu.f32 %p132, %f322, 0f7F800000; - @%p132 bra BB0_123; - bra.uni BB0_121; - -BB0_123: - add.f32 %f1320, %f294, 0f3EE66666; - bra.uni BB0_124; - -BB0_121: - setp.neu.f32 %p133, %f322, 0f7F800000; - @%p133 bra BB0_124; - - selp.f32 %f1320, 0fFF800000, 0f7F800000, %p6; - -BB0_124: - setp.eq.f32 %p134, %f294, 0f3F800000; - selp.f32 %f1033, 0f3F800000, %f1320, %p134; - cvt.u64.u32 %rd90, %r4; - cvt.u64.u32 %rd89, %r3; - mov.u64 %rd93, image; - cvta.global.u64 %rd88, %rd93; - // inline asm - call (%rd87), _rt_buffer_get_64, (%rd88, %r101, %r102, %rd89, %rd90, %rd26, %rd26); - // inline asm - cvt.sat.f32.f32 %f1034, %f1033; - mul.f32 %f1035, %f1034, 0f437FFD71; - cvt.rzi.u32.f32 %r300, %f1035; - cvt.sat.f32.f32 %f1036, %f321; - mul.f32 %f1037, %f1036, 0f437FFD71; - cvt.rzi.u32.f32 %r301, %f1037; - cvt.sat.f32.f32 %f1038, %f308; - mul.f32 %f1039, %f1038, 0f437FFD71; - cvt.rzi.u32.f32 %r302, %f1039; - cvt.u16.u32 %rs16, %r300; - cvt.u16.u32 %rs17, %r302; - cvt.u16.u32 %rs18, %r301; - mov.u16 %rs19, 255; - st.v4.u8 [%rd87], {%rs16, %rs18, %rs17, %rs19}; - ld.global.u32 %r416, [imageEnabled]; - -BB0_125: - cvt.u64.u32 %rd17, %r3; - cvt.u64.u32 %rd18, %r4; - and.b32 %r303, %r416, 4; - setp.eq.s32 %p135, %r303, 0; - @%p135 bra BB0_129; - - ld.global.u32 %r304, [additive]; - setp.eq.s32 %p136, %r304, 0; - // inline asm - { cvt.rn.f16.f32 %rs20, %f564;} - - // inline asm - @%p136 bra BB0_128; - - mov.u64 %rd106, image_HDR; - cvta.global.u64 %rd95, %rd106; - mov.u32 %r308, 8; - // inline asm - call (%rd94), _rt_buffer_get_64, (%rd95, %r101, %r308, %rd17, %rd18, %rd26, %rd26); - // inline asm - ld.v4.u16 {%rs27, %rs28, %rs29, %rs30}, [%rd94]; - // inline asm - { cvt.f32.f16 %f1041, %rs27;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1042, %rs28;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1043, %rs29;} - - // inline asm - // inline asm - call (%rd100), _rt_buffer_get_64, (%rd95, %r101, %r308, %rd17, %rd18, %rd26, %rd26); - // inline asm - add.f32 %f1044, %f292, %f1041; - add.f32 %f1045, %f293, %f1042; - add.f32 %f1046, %f294, %f1043; - // inline asm - { cvt.rn.f16.f32 %rs26, %f1046;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f1045;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs24, %f1044;} - - // inline asm - st.v4.u16 [%rd100], {%rs24, %rs25, %rs26, %rs20}; - bra.uni BB0_129; - -BB0_128: - mov.u64 %rd113, image_HDR; - cvta.global.u64 %rd108, %rd113; - mov.u32 %r310, 8; - // inline asm - call (%rd107), _rt_buffer_get_64, (%rd108, %r101, %r310, %rd17, %rd18, %rd26, %rd26); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs33, %f294;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs32, %f293;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs31, %f292;} - - // inline asm - st.v4.u16 [%rd107], {%rs31, %rs32, %rs33, %rs20}; - -BB0_129: - selp.f32 %f1051, 0f3F000000, 0f3E800000, %p149; - mul.f32 %f1052, %f1051, %f1302; - mul.f32 %f1053, %f1051, %f1303; - mul.f32 %f1054, %f1051, %f1304; - mul.f32 %f1055, %f1051, %f1299; - mul.f32 %f1056, %f1051, %f1300; - mul.f32 %f1057, %f1051, %f1301; - mul.f32 %f1058, %f1051, %f1296; - mul.f32 %f1059, %f1051, %f1297; - mul.f32 %f1060, %f1051, %f1298; - mul.f32 %f1061, %f1051, %f1293; - mul.f32 %f1062, %f1051, %f1294; - mul.f32 %f1063, %f1051, %f1295; - ld.global.f32 %f1064, [lightColor]; - mul.f32 %f334, %f1052, %f1064; - ld.global.f32 %f1065, [lightColor+4]; - mul.f32 %f335, %f1053, %f1065; - ld.global.f32 %f1066, [lightColor+8]; - mul.f32 %f336, %f1054, %f1066; - mul.f32 %f337, %f1055, %f1064; - mul.f32 %f338, %f1056, %f1065; - mul.f32 %f339, %f1057, %f1066; - mul.f32 %f340, %f1058, %f1064; - mul.f32 %f341, %f1059, %f1065; - mul.f32 %f342, %f1060, %f1066; - mul.f32 %f343, %f1061, %f1064; - mul.f32 %f344, %f1062, %f1065; - mul.f32 %f345, %f1063, %f1066; - ld.global.u32 %r311, [additive]; - setp.eq.s32 %p137, %r311, 0; - // inline asm - { cvt.rn.f16.f32 %rs34, %f564;} - - // inline asm - @%p137 bra BB0_131; - - mov.u64 %rd126, image_RNM0; - cvta.global.u64 %rd115, %rd126; - mov.u32 %r315, 8; - // inline asm - call (%rd114), _rt_buffer_get_64, (%rd115, %r101, %r315, %rd17, %rd18, %rd26, %rd26); - // inline asm - ld.v4.u16 {%rs41, %rs42, %rs43, %rs44}, [%rd114]; - // inline asm - { cvt.f32.f16 %f1067, %rs41;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1068, %rs42;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1069, %rs43;} - - // inline asm - // inline asm - call (%rd120), _rt_buffer_get_64, (%rd115, %r101, %r315, %rd17, %rd18, %rd26, %rd26); - // inline asm - add.f32 %f1070, %f334, %f1067; - add.f32 %f1071, %f335, %f1068; - add.f32 %f1072, %f336, %f1069; - // inline asm - { cvt.rn.f16.f32 %rs40, %f1072;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs39, %f1071;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs38, %f1070;} - - // inline asm - st.v4.u16 [%rd120], {%rs38, %rs39, %rs40, %rs34}; - bra.uni BB0_132; - -BB0_131: - mov.u64 %rd133, image_RNM0; - cvta.global.u64 %rd128, %rd133; - mov.u32 %r317, 8; - // inline asm - call (%rd127), _rt_buffer_get_64, (%rd128, %r101, %r317, %rd17, %rd18, %rd26, %rd26); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs47, %f336;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs46, %f335;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f334;} - - // inline asm - st.v4.u16 [%rd127], {%rs45, %rs46, %rs47, %rs34}; - -BB0_132: - mov.f32 %f1077, 0f34000000; - max.f32 %f1078, %f334, %f1077; - div.rn.f32 %f1079, %f337, %f1078; - max.f32 %f1080, %f335, %f1077; - div.rn.f32 %f1081, %f338, %f1080; - max.f32 %f1082, %f336, %f1077; - div.rn.f32 %f1083, %f339, %f1082; - fma.rn.f32 %f346, %f1079, 0f3F000000, 0f3F000000; - fma.rn.f32 %f347, %f1081, 0f3F000000, 0f3F000000; - fma.rn.f32 %f348, %f1083, 0f3F000000, 0f3F000000; - div.rn.f32 %f1084, %f340, %f1078; - div.rn.f32 %f1085, %f341, %f1080; - div.rn.f32 %f1086, %f342, %f1082; - fma.rn.f32 %f349, %f1084, 0f3F000000, 0f3F000000; - fma.rn.f32 %f350, %f1085, 0f3F000000, 0f3F000000; - fma.rn.f32 %f351, %f1086, 0f3F000000, 0f3F000000; - div.rn.f32 %f1087, %f343, %f1078; - div.rn.f32 %f1088, %f344, %f1080; - div.rn.f32 %f1089, %f345, %f1082; - fma.rn.f32 %f352, %f1087, 0f3F000000, 0f3F000000; - fma.rn.f32 %f353, %f1088, 0f3F000000, 0f3F000000; - fma.rn.f32 %f354, %f1089, 0f3F000000, 0f3F000000; - ld.global.u32 %r318, [additive]; - setp.eq.s32 %p138, %r318, 0; - // inline asm - { cvt.rn.f16.f32 %rs48, %f564;} - - // inline asm - @%p138 bra BB0_134; - - mov.u64 %rd146, image_RNM1; - cvta.global.u64 %rd135, %rd146; - mov.u32 %r322, 8; - // inline asm - call (%rd134), _rt_buffer_get_64, (%rd135, %r101, %r322, %rd17, %rd18, %rd26, %rd26); - // inline asm - ld.v4.u16 {%rs55, %rs56, %rs57, %rs58}, [%rd134]; - // inline asm - { cvt.f32.f16 %f1090, %rs55;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1091, %rs56;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1092, %rs57;} - - // inline asm - // inline asm - call (%rd140), _rt_buffer_get_64, (%rd135, %r101, %r322, %rd17, %rd18, %rd26, %rd26); - // inline asm - add.f32 %f1093, %f346, %f1090; - add.f32 %f1094, %f347, %f1091; - add.f32 %f1095, %f348, %f1092; - // inline asm - { cvt.rn.f16.f32 %rs54, %f1095;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs53, %f1094;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f1093;} - - // inline asm - st.v4.u16 [%rd140], {%rs52, %rs53, %rs54, %rs48}; - bra.uni BB0_135; - -BB0_134: - mov.u64 %rd153, image_RNM1; - cvta.global.u64 %rd148, %rd153; - mov.u32 %r324, 8; - // inline asm - call (%rd147), _rt_buffer_get_64, (%rd148, %r101, %r324, %rd17, %rd18, %rd26, %rd26); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs61, %f348;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs60, %f347;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs59, %f346;} - - // inline asm - st.v4.u16 [%rd147], {%rs59, %rs60, %rs61, %rs48}; - -BB0_135: - ld.global.u32 %r325, [additive]; - setp.eq.s32 %p139, %r325, 0; - // inline asm - { cvt.rn.f16.f32 %rs62, %f564;} - - // inline asm - @%p139 bra BB0_137; - - mov.u64 %rd166, image_RNM2; - cvta.global.u64 %rd155, %rd166; - mov.u32 %r329, 8; - // inline asm - call (%rd154), _rt_buffer_get_64, (%rd155, %r101, %r329, %rd17, %rd18, %rd26, %rd26); - // inline asm - ld.v4.u16 {%rs69, %rs70, %rs71, %rs72}, [%rd154]; - // inline asm - { cvt.f32.f16 %f1100, %rs69;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1101, %rs70;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1102, %rs71;} - - // inline asm - // inline asm - call (%rd160), _rt_buffer_get_64, (%rd155, %r101, %r329, %rd17, %rd18, %rd26, %rd26); - // inline asm - add.f32 %f1103, %f349, %f1100; - add.f32 %f1104, %f350, %f1101; - add.f32 %f1105, %f351, %f1102; - // inline asm - { cvt.rn.f16.f32 %rs68, %f1105;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs67, %f1104;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs66, %f1103;} - - // inline asm - st.v4.u16 [%rd160], {%rs66, %rs67, %rs68, %rs62}; - bra.uni BB0_138; - -BB0_137: - mov.u64 %rd173, image_RNM2; - cvta.global.u64 %rd168, %rd173; - mov.u32 %r331, 8; - // inline asm - call (%rd167), _rt_buffer_get_64, (%rd168, %r101, %r331, %rd17, %rd18, %rd26, %rd26); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs75, %f351;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs74, %f350;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs73, %f349;} - - // inline asm - st.v4.u16 [%rd167], {%rs73, %rs74, %rs75, %rs62}; - -BB0_138: - ld.global.u32 %r332, [additive]; - setp.eq.s32 %p140, %r332, 0; - // inline asm - { cvt.rn.f16.f32 %rs76, %f564;} - - // inline asm - @%p140 bra BB0_140; - - mov.u64 %rd186, image_RNM3; - cvta.global.u64 %rd175, %rd186; - mov.u32 %r336, 8; - // inline asm - call (%rd174), _rt_buffer_get_64, (%rd175, %r101, %r336, %rd17, %rd18, %rd26, %rd26); - // inline asm - ld.v4.u16 {%rs83, %rs84, %rs85, %rs86}, [%rd174]; - // inline asm - { cvt.f32.f16 %f1110, %rs83;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1111, %rs84;} - - // inline asm - // inline asm - { cvt.f32.f16 %f1112, %rs85;} - - // inline asm - // inline asm - call (%rd180), _rt_buffer_get_64, (%rd175, %r101, %r336, %rd17, %rd18, %rd26, %rd26); - // inline asm - add.f32 %f1113, %f352, %f1110; - add.f32 %f1114, %f353, %f1111; - add.f32 %f1115, %f354, %f1112; - // inline asm - { cvt.rn.f16.f32 %rs82, %f1115;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs81, %f1114;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs80, %f1113;} - - // inline asm - st.v4.u16 [%rd180], {%rs80, %rs81, %rs82, %rs76}; - bra.uni BB0_161; - -BB0_140: - mov.u64 %rd193, image_RNM3; - cvta.global.u64 %rd188, %rd193; - mov.u32 %r338, 8; - // inline asm - call (%rd187), _rt_buffer_get_64, (%rd188, %r101, %r338, %rd17, %rd18, %rd26, %rd26); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs89, %f354;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs88, %f353;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs87, %f352;} - - // inline asm - st.v4.u16 [%rd187], {%rs87, %rs88, %rs89, %rs76}; - -BB0_161: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmTexAreaLightSH.ptx.meta b/Assets/Editor/x64/Bakery/lmTexAreaLightSH.ptx.meta deleted file mode 100644 index 879d935b..00000000 --- a/Assets/Editor/x64/Bakery/lmTexAreaLightSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 4cf8d5d79f6aaf7498b3b5a187abb322 -timeCreated: 1537818498 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmTexGI.ptx b/Assets/Editor/x64/Bakery/lmTexGI.ptx deleted file mode 100644 index 7da66c37..00000000 --- a/Assets/Editor/x64/Bakery/lmTexGI.ptx +++ /dev/null @@ -1,1347 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 8 .b8 texCoords[8]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 1 .b8 lightmapDirect[1]; -.global .texref albedoTex; -.global .align 4 .u32 samples; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[40]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<94>; - .reg .b16 %rs<33>; - .reg .f32 %f<595>; - .reg .b32 %r<310>; - .reg .b64 %rd<106>; - - - mov.u64 %rd105, __local_depot0; - cvta.local.u64 %SP, %rd105; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r96, %r97}, [pixelID]; - cvt.u64.u32 %rd17, %r96; - cvt.u64.u32 %rd18, %r97; - mov.u64 %rd21, uvnormal; - cvta.global.u64 %rd16, %rd21; - mov.u32 %r94, 2; - mov.u32 %r95, 4; - mov.u64 %rd20, 0; - // inline asm - call (%rd15), _rt_buffer_get_64, (%rd16, %r94, %r95, %rd17, %rd18, %rd20, %rd20); - // inline asm - ld.u32 %r2, [%rd15]; - shr.u32 %r100, %r2, 16; - cvt.u16.u32 %rs1, %r100; - and.b16 %rs2, %rs1, 255; - cvt.u16.u32 %rs3, %r2; - or.b16 %rs4, %rs3, %rs2; - setp.eq.s16 %p4, %rs4, 0; - mov.f32 %f562, 0f00000000; - mov.f32 %f563, %f562; - mov.f32 %f564, %f562; - @%p4 bra BB0_2; - - ld.u8 %rs5, [%rd15+1]; - and.b16 %rs7, %rs3, 255; - cvt.rn.f32.u16 %f122, %rs7; - div.rn.f32 %f123, %f122, 0f437F0000; - fma.rn.f32 %f124, %f123, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f125, %rs5; - div.rn.f32 %f126, %f125, 0f437F0000; - fma.rn.f32 %f127, %f126, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f128, %rs2; - div.rn.f32 %f129, %f128, 0f437F0000; - fma.rn.f32 %f130, %f129, 0f40000000, 0fBF800000; - mul.f32 %f131, %f127, %f127; - fma.rn.f32 %f132, %f124, %f124, %f131; - fma.rn.f32 %f133, %f130, %f130, %f132; - sqrt.rn.f32 %f134, %f133; - rcp.rn.f32 %f135, %f134; - mul.f32 %f562, %f124, %f135; - mul.f32 %f563, %f127, %f135; - mul.f32 %f564, %f130, %f135; - -BB0_2: - ld.global.v2.u32 {%r101, %r102}, [pixelID]; - ld.global.v2.u32 {%r104, %r105}, [tileInfo]; - add.s32 %r3, %r101, %r104; - add.s32 %r4, %r102, %r105; - setp.eq.f32 %p5, %f563, 0f00000000; - setp.eq.f32 %p6, %f562, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f564, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_93; - bra.uni BB0_3; - -BB0_93: - ld.global.u32 %r309, [imageEnabled]; - and.b32 %r267, %r309, 1; - setp.eq.b32 %p91, %r267, 1; - @!%p91 bra BB0_95; - bra.uni BB0_94; - -BB0_94: - cvt.u64.u32 %rd79, %r3; - cvt.u64.u32 %rd80, %r4; - mov.u64 %rd83, image; - cvta.global.u64 %rd78, %rd83; - // inline asm - call (%rd77), _rt_buffer_get_64, (%rd78, %r94, %r95, %rd79, %rd80, %rd20, %rd20); - // inline asm - mov.u16 %rs28, 0; - st.v4.u8 [%rd77], {%rs28, %rs28, %rs28, %rs28}; - ld.global.u32 %r309, [imageEnabled]; - -BB0_95: - and.b32 %r270, %r309, 4; - setp.eq.s32 %p92, %r270, 0; - @%p92 bra BB0_97; - - cvt.u64.u32 %rd86, %r3; - cvt.u64.u32 %rd87, %r4; - mov.u64 %rd90, image_HDR; - cvta.global.u64 %rd85, %rd90; - mov.u32 %r272, 8; - // inline asm - call (%rd84), _rt_buffer_get_64, (%rd85, %r94, %r272, %rd86, %rd87, %rd20, %rd20); - // inline asm - mov.f32 %f530, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs29, %f530;} - - // inline asm - mov.u16 %rs30, 0; - st.v4.u16 [%rd84], {%rs29, %rs29, %rs29, %rs30}; - ld.global.u32 %r309, [imageEnabled]; - -BB0_97: - and.b32 %r273, %r309, 16; - setp.eq.s32 %p93, %r273, 0; - @%p93 bra BB0_99; - - cvt.u64.u32 %rd93, %r3; - cvt.u64.u32 %rd94, %r4; - mov.u64 %rd97, image_HDR2; - cvta.global.u64 %rd92, %rd97; - mov.u32 %r275, 8; - // inline asm - call (%rd91), _rt_buffer_get_64, (%rd92, %r94, %r275, %rd93, %rd94, %rd20, %rd20); - // inline asm - mov.f32 %f531, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs31, %f531;} - - // inline asm - mov.u16 %rs32, 0; - st.v4.u16 [%rd91], {%rs31, %rs31, %rs31, %rs32}; - bra.uni BB0_99; - -BB0_3: - ld.global.v2.u32 {%r115, %r116}, [pixelID]; - cvt.u64.u32 %rd24, %r115; - cvt.u64.u32 %rd25, %r116; - mov.u64 %rd40, lightmapDirect; - cvta.global.u64 %rd23, %rd40; - mov.u32 %r110, 8; - // inline asm - call (%rd22), _rt_buffer_get_64, (%rd23, %r94, %r110, %rd24, %rd25, %rd20, %rd20); - // inline asm - ld.v4.u16 {%rs12, %rs13, %rs14, %rs15}, [%rd22]; - // inline asm - { cvt.f32.f16 %f136, %rs12;} - - // inline asm - // inline asm - { cvt.f32.f16 %f137, %rs13;} - - // inline asm - // inline asm - { cvt.f32.f16 %f138, %rs14;} - - // inline asm - ld.global.v2.u32 {%r119, %r120}, [pixelID]; - cvt.u64.u32 %rd30, %r119; - cvt.u64.u32 %rd31, %r120; - mov.u64 %rd41, uvpos; - cvta.global.u64 %rd29, %rd41; - mov.u32 %r112, 12; - // inline asm - call (%rd28), _rt_buffer_get_64, (%rd29, %r94, %r112, %rd30, %rd31, %rd20, %rd20); - // inline asm - ld.f32 %f142, [%rd28+8]; - ld.f32 %f143, [%rd28+4]; - ld.f32 %f144, [%rd28]; - mul.f32 %f145, %f144, 0f3456BF95; - mul.f32 %f146, %f143, 0f3456BF95; - mul.f32 %f147, %f142, 0f3456BF95; - abs.f32 %f148, %f562; - div.rn.f32 %f149, %f145, %f148; - abs.f32 %f150, %f563; - div.rn.f32 %f151, %f146, %f150; - abs.f32 %f152, %f564; - div.rn.f32 %f153, %f147, %f152; - abs.f32 %f154, %f149; - abs.f32 %f155, %f151; - abs.f32 %f156, %f153; - mov.f32 %f157, 0f38D1B717; - max.f32 %f158, %f154, %f157; - max.f32 %f159, %f155, %f157; - max.f32 %f160, %f156, %f157; - fma.rn.f32 %f10, %f562, %f158, %f144; - fma.rn.f32 %f11, %f563, %f159, %f143; - fma.rn.f32 %f12, %f564, %f160, %f142; - setp.gt.f32 %p10, %f148, %f152; - neg.f32 %f161, %f563; - selp.f32 %f162, %f161, 0f00000000, %p10; - neg.f32 %f163, %f564; - selp.f32 %f164, %f562, %f163, %p10; - selp.f32 %f165, 0f00000000, %f563, %p10; - mul.f32 %f166, %f164, %f164; - fma.rn.f32 %f167, %f162, %f162, %f166; - fma.rn.f32 %f168, %f165, %f165, %f167; - sqrt.rn.f32 %f169, %f168; - rcp.rn.f32 %f170, %f169; - mul.f32 %f13, %f162, %f170; - mul.f32 %f14, %f164, %f170; - mul.f32 %f15, %f165, %f170; - ld.global.v2.u32 {%r123, %r124}, [pixelID]; - cvt.u64.u32 %rd36, %r123; - cvt.u64.u32 %rd37, %r124; - mov.u64 %rd42, rnd_seeds; - cvta.global.u64 %rd35, %rd42; - // inline asm - call (%rd34), _rt_buffer_get_64, (%rd35, %r94, %r95, %rd36, %rd37, %rd20, %rd20); - // inline asm - mov.f32 %f568, 0f00000000; - setp.lt.s32 %p11, %r1, 1; - mov.f32 %f569, %f568; - mov.f32 %f570, %f568; - @%p11 bra BB0_54; - - cvt.rn.f32.s32 %f174, %r1; - rcp.rn.f32 %f16, %f174; - ld.u32 %r285, [%rd34]; - mul.f32 %f17, %f10, 0f3456BF95; - mul.f32 %f18, %f11, 0f3456BF95; - mul.f32 %f19, %f12, 0f3456BF95; - mul.f32 %f175, %f562, %f14; - mul.f32 %f176, %f563, %f13; - sub.f32 %f20, %f176, %f175; - mul.f32 %f177, %f564, %f13; - mul.f32 %f178, %f562, %f15; - sub.f32 %f21, %f178, %f177; - mul.f32 %f179, %f563, %f15; - mul.f32 %f180, %f564, %f14; - sub.f32 %f22, %f180, %f179; - mov.f32 %f568, 0f00000000; - mov.u32 %r127, 0; - abs.f32 %f181, %f18; - abs.f32 %f182, %f17; - max.f32 %f183, %f182, %f181; - abs.f32 %f184, %f19; - max.f32 %f185, %f183, %f184; - mov.u32 %r282, %r127; - mov.f32 %f569, %f568; - mov.f32 %f570, %f568; - -BB0_5: - cvt.rn.f32.s32 %f26, %r282; - max.f32 %f27, %f185, %f157; - mov.u32 %r284, %r127; - -BB0_6: - mad.lo.s32 %r129, %r285, 1664525, 1013904223; - and.b32 %r130, %r129, 16777215; - cvt.rn.f32.u32 %f187, %r130; - fma.rn.f32 %f188, %f187, 0f33800000, %f26; - mul.f32 %f189, %f16, %f188; - mad.lo.s32 %r285, %r129, 1664525, 1013904223; - and.b32 %r131, %r285, 16777215; - cvt.rn.f32.u32 %f190, %r131; - cvt.rn.f32.s32 %f191, %r284; - fma.rn.f32 %f192, %f190, 0f33800000, %f191; - mul.f32 %f193, %f16, %f192; - sqrt.rn.f32 %f31, %f189; - mul.f32 %f577, %f193, 0f40C90FDB; - abs.f32 %f33, %f577; - setp.neu.f32 %p12, %f33, 0f7F800000; - mov.f32 %f571, %f577; - @%p12 bra BB0_8; - - mov.f32 %f194, 0f00000000; - mul.rn.f32 %f571, %f577, %f194; - -BB0_8: - mul.f32 %f195, %f571, 0f3F22F983; - cvt.rni.s32.f32 %r295, %f195; - cvt.rn.f32.s32 %f196, %r295; - neg.f32 %f197, %f196; - mov.f32 %f198, 0f3FC90FDA; - fma.rn.f32 %f199, %f197, %f198, %f571; - mov.f32 %f200, 0f33A22168; - fma.rn.f32 %f201, %f197, %f200, %f199; - mov.f32 %f202, 0f27C234C5; - fma.rn.f32 %f572, %f197, %f202, %f201; - abs.f32 %f203, %f571; - setp.leu.f32 %p13, %f203, 0f47CE4780; - @%p13 bra BB0_19; - - mov.b32 %r12, %f571; - shr.u32 %r13, %r12, 23; - shl.b32 %r134, %r12, 8; - or.b32 %r14, %r134, -2147483648; - add.u64 %rd44, %SP, 12; - cvta.to.local.u64 %rd102, %rd44; - mov.u32 %r287, 0; - mov.u64 %rd101, __cudart_i2opi_f; - mov.u32 %r286, -6; - -BB0_10: - .pragma "nounroll"; - ld.const.u32 %r137, [%rd101]; - // inline asm - { - mad.lo.cc.u32 %r135, %r137, %r14, %r287; - madc.hi.u32 %r287, %r137, %r14, 0; - } - // inline asm - st.local.u32 [%rd102], %r135; - add.s64 %rd102, %rd102, 4; - add.s64 %rd101, %rd101, 4; - add.s32 %r286, %r286, 1; - setp.ne.s32 %p14, %r286, 0; - @%p14 bra BB0_10; - - and.b32 %r140, %r13, 255; - add.s32 %r141, %r140, -128; - shr.u32 %r142, %r141, 5; - and.b32 %r19, %r12, -2147483648; - cvta.to.local.u64 %rd46, %rd44; - st.local.u32 [%rd46+24], %r287; - mov.u32 %r143, 6; - sub.s32 %r144, %r143, %r142; - mul.wide.s32 %rd47, %r144, 4; - add.s64 %rd8, %rd46, %rd47; - ld.local.u32 %r288, [%rd8]; - ld.local.u32 %r289, [%rd8+-4]; - and.b32 %r22, %r13, 31; - setp.eq.s32 %p15, %r22, 0; - @%p15 bra BB0_13; - - mov.u32 %r145, 32; - sub.s32 %r146, %r145, %r22; - shr.u32 %r147, %r289, %r146; - shl.b32 %r148, %r288, %r22; - add.s32 %r288, %r147, %r148; - ld.local.u32 %r149, [%rd8+-8]; - shr.u32 %r150, %r149, %r146; - shl.b32 %r151, %r289, %r22; - add.s32 %r289, %r150, %r151; - -BB0_13: - shr.u32 %r152, %r289, 30; - shl.b32 %r153, %r288, 2; - add.s32 %r290, %r152, %r153; - shl.b32 %r28, %r289, 2; - shr.u32 %r154, %r290, 31; - shr.u32 %r155, %r288, 30; - add.s32 %r29, %r154, %r155; - setp.eq.s32 %p16, %r154, 0; - @%p16 bra BB0_14; - bra.uni BB0_15; - -BB0_14: - mov.u32 %r291, %r19; - mov.u32 %r292, %r28; - bra.uni BB0_16; - -BB0_15: - not.b32 %r156, %r290; - neg.s32 %r292, %r28; - setp.eq.s32 %p17, %r28, 0; - selp.u32 %r157, 1, 0, %p17; - add.s32 %r290, %r157, %r156; - xor.b32 %r291, %r19, -2147483648; - -BB0_16: - clz.b32 %r294, %r290; - setp.eq.s32 %p18, %r294, 0; - shl.b32 %r158, %r290, %r294; - mov.u32 %r159, 32; - sub.s32 %r160, %r159, %r294; - shr.u32 %r161, %r292, %r160; - add.s32 %r162, %r161, %r158; - selp.b32 %r37, %r290, %r162, %p18; - mov.u32 %r163, -921707870; - mul.hi.u32 %r293, %r37, %r163; - setp.eq.s32 %p19, %r19, 0; - neg.s32 %r164, %r29; - selp.b32 %r295, %r29, %r164, %p19; - setp.lt.s32 %p20, %r293, 1; - @%p20 bra BB0_18; - - mul.lo.s32 %r165, %r37, -921707870; - shr.u32 %r166, %r165, 31; - shl.b32 %r167, %r293, 1; - add.s32 %r293, %r166, %r167; - add.s32 %r294, %r294, 1; - -BB0_18: - mov.u32 %r168, 126; - sub.s32 %r169, %r168, %r294; - shl.b32 %r170, %r169, 23; - add.s32 %r171, %r293, 1; - shr.u32 %r172, %r171, 7; - add.s32 %r173, %r172, 1; - shr.u32 %r174, %r173, 1; - add.s32 %r175, %r174, %r170; - or.b32 %r176, %r175, %r291; - mov.b32 %f572, %r176; - -BB0_19: - mul.rn.f32 %f39, %f572, %f572; - add.s32 %r45, %r295, 1; - and.b32 %r46, %r45, 1; - setp.eq.s32 %p21, %r46, 0; - @%p21 bra BB0_21; - bra.uni BB0_20; - -BB0_21: - mov.f32 %f206, 0f3C08839E; - mov.f32 %f207, 0fB94CA1F9; - fma.rn.f32 %f573, %f207, %f39, %f206; - bra.uni BB0_22; - -BB0_20: - mov.f32 %f204, 0fBAB6061A; - mov.f32 %f205, 0f37CCF5CE; - fma.rn.f32 %f573, %f205, %f39, %f204; - -BB0_22: - @%p21 bra BB0_24; - bra.uni BB0_23; - -BB0_24: - mov.f32 %f211, 0fBE2AAAA3; - fma.rn.f32 %f212, %f573, %f39, %f211; - mov.f32 %f213, 0f00000000; - fma.rn.f32 %f574, %f212, %f39, %f213; - bra.uni BB0_25; - -BB0_23: - mov.f32 %f208, 0f3D2AAAA5; - fma.rn.f32 %f209, %f573, %f39, %f208; - mov.f32 %f210, 0fBF000000; - fma.rn.f32 %f574, %f209, %f39, %f210; - -BB0_25: - fma.rn.f32 %f575, %f574, %f572, %f572; - @%p21 bra BB0_27; - - mov.f32 %f214, 0f3F800000; - fma.rn.f32 %f575, %f574, %f39, %f214; - -BB0_27: - and.b32 %r177, %r45, 2; - setp.eq.s32 %p24, %r177, 0; - @%p24 bra BB0_29; - - mov.f32 %f215, 0f00000000; - mov.f32 %f216, 0fBF800000; - fma.rn.f32 %f575, %f575, %f216, %f215; - -BB0_29: - @%p12 bra BB0_31; - - mov.f32 %f217, 0f00000000; - mul.rn.f32 %f577, %f577, %f217; - -BB0_31: - mul.f32 %f218, %f577, 0f3F22F983; - cvt.rni.s32.f32 %r305, %f218; - cvt.rn.f32.s32 %f219, %r305; - neg.f32 %f220, %f219; - fma.rn.f32 %f222, %f220, %f198, %f577; - fma.rn.f32 %f224, %f220, %f200, %f222; - fma.rn.f32 %f578, %f220, %f202, %f224; - abs.f32 %f226, %f577; - setp.leu.f32 %p26, %f226, 0f47CE4780; - @%p26 bra BB0_42; - - mov.b32 %r48, %f577; - shr.u32 %r49, %r48, 23; - shl.b32 %r180, %r48, 8; - or.b32 %r50, %r180, -2147483648; - add.u64 %rd49, %SP, 12; - cvta.to.local.u64 %rd104, %rd49; - mov.u32 %r297, 0; - mov.u64 %rd103, __cudart_i2opi_f; - mov.u32 %r296, -6; - -BB0_33: - .pragma "nounroll"; - ld.const.u32 %r183, [%rd103]; - // inline asm - { - mad.lo.cc.u32 %r181, %r183, %r50, %r297; - madc.hi.u32 %r297, %r183, %r50, 0; - } - // inline asm - st.local.u32 [%rd104], %r181; - add.s64 %rd104, %rd104, 4; - add.s64 %rd103, %rd103, 4; - add.s32 %r296, %r296, 1; - setp.ne.s32 %p27, %r296, 0; - @%p27 bra BB0_33; - - and.b32 %r186, %r49, 255; - add.s32 %r187, %r186, -128; - shr.u32 %r188, %r187, 5; - and.b32 %r55, %r48, -2147483648; - cvta.to.local.u64 %rd51, %rd49; - st.local.u32 [%rd51+24], %r297; - mov.u32 %r189, 6; - sub.s32 %r190, %r189, %r188; - mul.wide.s32 %rd52, %r190, 4; - add.s64 %rd14, %rd51, %rd52; - ld.local.u32 %r298, [%rd14]; - ld.local.u32 %r299, [%rd14+-4]; - and.b32 %r58, %r49, 31; - setp.eq.s32 %p28, %r58, 0; - @%p28 bra BB0_36; - - mov.u32 %r191, 32; - sub.s32 %r192, %r191, %r58; - shr.u32 %r193, %r299, %r192; - shl.b32 %r194, %r298, %r58; - add.s32 %r298, %r193, %r194; - ld.local.u32 %r195, [%rd14+-8]; - shr.u32 %r196, %r195, %r192; - shl.b32 %r197, %r299, %r58; - add.s32 %r299, %r196, %r197; - -BB0_36: - shr.u32 %r198, %r299, 30; - shl.b32 %r199, %r298, 2; - add.s32 %r300, %r198, %r199; - shl.b32 %r64, %r299, 2; - shr.u32 %r200, %r300, 31; - shr.u32 %r201, %r298, 30; - add.s32 %r65, %r200, %r201; - setp.eq.s32 %p29, %r200, 0; - @%p29 bra BB0_37; - bra.uni BB0_38; - -BB0_37: - mov.u32 %r301, %r55; - mov.u32 %r302, %r64; - bra.uni BB0_39; - -BB0_38: - not.b32 %r202, %r300; - neg.s32 %r302, %r64; - setp.eq.s32 %p30, %r64, 0; - selp.u32 %r203, 1, 0, %p30; - add.s32 %r300, %r203, %r202; - xor.b32 %r301, %r55, -2147483648; - -BB0_39: - clz.b32 %r304, %r300; - setp.eq.s32 %p31, %r304, 0; - shl.b32 %r204, %r300, %r304; - mov.u32 %r205, 32; - sub.s32 %r206, %r205, %r304; - shr.u32 %r207, %r302, %r206; - add.s32 %r208, %r207, %r204; - selp.b32 %r73, %r300, %r208, %p31; - mov.u32 %r209, -921707870; - mul.hi.u32 %r303, %r73, %r209; - setp.eq.s32 %p32, %r55, 0; - neg.s32 %r210, %r65; - selp.b32 %r305, %r65, %r210, %p32; - setp.lt.s32 %p33, %r303, 1; - @%p33 bra BB0_41; - - mul.lo.s32 %r211, %r73, -921707870; - shr.u32 %r212, %r211, 31; - shl.b32 %r213, %r303, 1; - add.s32 %r303, %r212, %r213; - add.s32 %r304, %r304, 1; - -BB0_41: - mov.u32 %r214, 126; - sub.s32 %r215, %r214, %r304; - shl.b32 %r216, %r215, 23; - add.s32 %r217, %r303, 1; - shr.u32 %r218, %r217, 7; - add.s32 %r219, %r218, 1; - shr.u32 %r220, %r219, 1; - add.s32 %r221, %r220, %r216; - or.b32 %r222, %r221, %r301; - mov.b32 %f578, %r222; - -BB0_42: - mul.rn.f32 %f56, %f578, %f578; - and.b32 %r81, %r305, 1; - setp.eq.s32 %p34, %r81, 0; - @%p34 bra BB0_44; - bra.uni BB0_43; - -BB0_44: - mov.f32 %f229, 0f3C08839E; - mov.f32 %f230, 0fB94CA1F9; - fma.rn.f32 %f579, %f230, %f56, %f229; - bra.uni BB0_45; - -BB0_43: - mov.f32 %f227, 0fBAB6061A; - mov.f32 %f228, 0f37CCF5CE; - fma.rn.f32 %f579, %f228, %f56, %f227; - -BB0_45: - @%p34 bra BB0_47; - bra.uni BB0_46; - -BB0_47: - mov.f32 %f234, 0fBE2AAAA3; - fma.rn.f32 %f235, %f579, %f56, %f234; - mov.f32 %f236, 0f00000000; - fma.rn.f32 %f580, %f235, %f56, %f236; - bra.uni BB0_48; - -BB0_46: - mov.f32 %f231, 0f3D2AAAA5; - fma.rn.f32 %f232, %f579, %f56, %f231; - mov.f32 %f233, 0fBF000000; - fma.rn.f32 %f580, %f232, %f56, %f233; - -BB0_48: - fma.rn.f32 %f581, %f580, %f578, %f578; - @%p34 bra BB0_50; - - mov.f32 %f237, 0f3F800000; - fma.rn.f32 %f581, %f580, %f56, %f237; - -BB0_50: - and.b32 %r223, %r305, 2; - setp.eq.s32 %p37, %r223, 0; - @%p37 bra BB0_52; - - mov.f32 %f238, 0f00000000; - mov.f32 %f239, 0fBF800000; - fma.rn.f32 %f581, %f581, %f239, %f238; - -BB0_52: - mul.f32 %f248, %f31, %f575; - add.u64 %rd53, %SP, 0; - cvta.to.local.u64 %rd54, %rd53; - mul.f32 %f249, %f248, %f248; - mov.f32 %f250, 0f3F800000; - sub.f32 %f251, %f250, %f249; - mul.f32 %f252, %f31, %f581; - mul.f32 %f253, %f252, %f252; - sub.f32 %f254, %f251, %f253; - mov.f32 %f255, 0f00000000; - max.f32 %f256, %f255, %f254; - sqrt.rn.f32 %f257, %f256; - mul.f32 %f258, %f13, %f252; - mul.f32 %f259, %f14, %f252; - mul.f32 %f260, %f15, %f252; - fma.rn.f32 %f261, %f22, %f248, %f258; - fma.rn.f32 %f262, %f21, %f248, %f259; - fma.rn.f32 %f263, %f20, %f248, %f260; - fma.rn.f32 %f243, %f562, %f257, %f261; - fma.rn.f32 %f244, %f563, %f257, %f262; - fma.rn.f32 %f245, %f564, %f257, %f263; - mov.u32 %r225, 0; - st.local.u32 [%rd54+8], %r225; - st.local.u32 [%rd54+4], %r225; - st.local.u32 [%rd54], %r225; - ld.global.u32 %r224, [root]; - mov.f32 %f247, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r224, %f10, %f11, %f12, %f243, %f244, %f245, %r225, %f27, %f247, %rd53, %r112); - // inline asm - ld.local.f32 %f264, [%rd54]; - add.f32 %f570, %f570, %f264; - ld.local.f32 %f265, [%rd54+4]; - add.f32 %f569, %f569, %f265; - ld.local.f32 %f266, [%rd54+8]; - add.f32 %f568, %f568, %f266; - add.s32 %r284, %r284, 1; - setp.lt.s32 %p38, %r284, %r1; - @%p38 bra BB0_6; - - add.s32 %r282, %r282, 1; - setp.lt.s32 %p39, %r282, %r1; - @%p39 bra BB0_5; - -BB0_54: - cvt.rn.f32.u32 %f267, %r4; - cvt.rn.f32.u32 %f268, %r3; - tex.2d.v4.f32.f32 {%f269, %f270, %f271, %f272}, [albedoTex, {%f268, %f267}]; - mul.lo.s32 %r227, %r1, %r1; - cvt.rn.f32.s32 %f273, %r227; - rcp.rn.f32 %f274, %f273; - mul.f32 %f275, %f570, %f274; - mul.f32 %f276, %f569, %f274; - mul.f32 %f277, %f568, %f274; - mul.f32 %f74, %f275, %f269; - mul.f32 %f75, %f276, %f270; - mul.f32 %f76, %f277, %f271; - add.f32 %f77, %f136, %f74; - add.f32 %f78, %f137, %f75; - add.f32 %f79, %f138, %f76; - ld.global.u32 %r307, [imageEnabled]; - and.b32 %r228, %r307, 1; - setp.eq.b32 %p40, %r228, 1; - @!%p40 bra BB0_89; - bra.uni BB0_55; - -BB0_55: - mov.f32 %f280, 0f3E666666; - cvt.rzi.f32.f32 %f281, %f280; - fma.rn.f32 %f282, %f281, 0fC0000000, 0f3EE66666; - abs.f32 %f80, %f282; - abs.f32 %f81, %f77; - setp.lt.f32 %p41, %f81, 0f00800000; - mul.f32 %f283, %f81, 0f4B800000; - selp.f32 %f284, 0fC3170000, 0fC2FE0000, %p41; - selp.f32 %f285, %f283, %f81, %p41; - mov.b32 %r229, %f285; - and.b32 %r230, %r229, 8388607; - or.b32 %r231, %r230, 1065353216; - mov.b32 %f286, %r231; - shr.u32 %r232, %r229, 23; - cvt.rn.f32.u32 %f287, %r232; - add.f32 %f288, %f284, %f287; - setp.gt.f32 %p42, %f286, 0f3FB504F3; - mul.f32 %f289, %f286, 0f3F000000; - add.f32 %f290, %f288, 0f3F800000; - selp.f32 %f291, %f289, %f286, %p42; - selp.f32 %f292, %f290, %f288, %p42; - add.f32 %f293, %f291, 0fBF800000; - add.f32 %f279, %f291, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f278,%f279; - // inline asm - add.f32 %f294, %f293, %f293; - mul.f32 %f295, %f278, %f294; - mul.f32 %f296, %f295, %f295; - mov.f32 %f297, 0f3C4CAF63; - mov.f32 %f298, 0f3B18F0FE; - fma.rn.f32 %f299, %f298, %f296, %f297; - mov.f32 %f300, 0f3DAAAABD; - fma.rn.f32 %f301, %f299, %f296, %f300; - mul.rn.f32 %f302, %f301, %f296; - mul.rn.f32 %f303, %f302, %f295; - sub.f32 %f304, %f293, %f295; - neg.f32 %f305, %f295; - add.f32 %f306, %f304, %f304; - fma.rn.f32 %f307, %f305, %f293, %f306; - mul.rn.f32 %f308, %f278, %f307; - add.f32 %f309, %f303, %f295; - sub.f32 %f310, %f295, %f309; - add.f32 %f311, %f303, %f310; - add.f32 %f312, %f308, %f311; - add.f32 %f313, %f309, %f312; - sub.f32 %f314, %f309, %f313; - add.f32 %f315, %f312, %f314; - mov.f32 %f316, 0f3F317200; - mul.rn.f32 %f317, %f292, %f316; - mov.f32 %f318, 0f35BFBE8E; - mul.rn.f32 %f319, %f292, %f318; - add.f32 %f320, %f317, %f313; - sub.f32 %f321, %f317, %f320; - add.f32 %f322, %f313, %f321; - add.f32 %f323, %f315, %f322; - add.f32 %f324, %f319, %f323; - add.f32 %f325, %f320, %f324; - sub.f32 %f326, %f320, %f325; - add.f32 %f327, %f324, %f326; - mov.f32 %f328, 0f3EE66666; - mul.rn.f32 %f329, %f328, %f325; - neg.f32 %f330, %f329; - fma.rn.f32 %f331, %f328, %f325, %f330; - fma.rn.f32 %f332, %f328, %f327, %f331; - mov.f32 %f333, 0f00000000; - fma.rn.f32 %f334, %f333, %f325, %f332; - add.rn.f32 %f335, %f329, %f334; - neg.f32 %f336, %f335; - add.rn.f32 %f337, %f329, %f336; - add.rn.f32 %f338, %f337, %f334; - mov.b32 %r233, %f335; - setp.eq.s32 %p43, %r233, 1118925336; - add.s32 %r234, %r233, -1; - mov.b32 %f339, %r234; - add.f32 %f340, %f338, 0f37000000; - selp.f32 %f341, %f339, %f335, %p43; - selp.f32 %f82, %f340, %f338, %p43; - mul.f32 %f342, %f341, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f343, %f342; - mov.f32 %f344, 0fBF317200; - fma.rn.f32 %f345, %f343, %f344, %f341; - mov.f32 %f346, 0fB5BFBE8E; - fma.rn.f32 %f347, %f343, %f346, %f345; - mul.f32 %f348, %f347, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f349, %f348; - add.f32 %f350, %f343, 0f00000000; - ex2.approx.f32 %f351, %f350; - mul.f32 %f352, %f349, %f351; - setp.lt.f32 %p44, %f341, 0fC2D20000; - selp.f32 %f353, 0f00000000, %f352, %p44; - setp.gt.f32 %p45, %f341, 0f42D20000; - selp.f32 %f586, 0f7F800000, %f353, %p45; - setp.eq.f32 %p46, %f586, 0f7F800000; - @%p46 bra BB0_57; - - fma.rn.f32 %f586, %f586, %f82, %f586; - -BB0_57: - setp.lt.f32 %p47, %f77, 0f00000000; - setp.eq.f32 %p48, %f80, 0f3F800000; - and.pred %p1, %p47, %p48; - mov.b32 %r235, %f586; - xor.b32 %r236, %r235, -2147483648; - mov.b32 %f354, %r236; - selp.f32 %f588, %f354, %f586, %p1; - setp.eq.f32 %p49, %f77, 0f00000000; - @%p49 bra BB0_60; - bra.uni BB0_58; - -BB0_60: - add.f32 %f357, %f77, %f77; - selp.f32 %f588, %f357, 0f00000000, %p48; - bra.uni BB0_61; - -BB0_58: - setp.geu.f32 %p50, %f77, 0f00000000; - @%p50 bra BB0_61; - - mov.f32 %f555, 0f3EE66666; - cvt.rzi.f32.f32 %f356, %f555; - setp.neu.f32 %p51, %f356, 0f3EE66666; - selp.f32 %f588, 0f7FFFFFFF, %f588, %p51; - -BB0_61: - abs.f32 %f532, %f77; - add.f32 %f358, %f532, 0f3EE66666; - mov.b32 %r237, %f358; - setp.lt.s32 %p53, %r237, 2139095040; - @%p53 bra BB0_66; - - abs.f32 %f553, %f77; - setp.gtu.f32 %p54, %f553, 0f7F800000; - @%p54 bra BB0_65; - bra.uni BB0_63; - -BB0_65: - add.f32 %f588, %f77, 0f3EE66666; - bra.uni BB0_66; - -BB0_63: - abs.f32 %f554, %f77; - setp.neu.f32 %p55, %f554, 0f7F800000; - @%p55 bra BB0_66; - - selp.f32 %f588, 0fFF800000, 0f7F800000, %p1; - -BB0_66: - mov.f32 %f541, 0fB5BFBE8E; - mov.f32 %f540, 0fBF317200; - mov.f32 %f539, 0f00000000; - mov.f32 %f538, 0f35BFBE8E; - mov.f32 %f537, 0f3F317200; - mov.f32 %f536, 0f3DAAAABD; - mov.f32 %f535, 0f3C4CAF63; - mov.f32 %f534, 0f3B18F0FE; - mov.f32 %f533, 0f3EE66666; - setp.eq.f32 %p56, %f77, 0f3F800000; - selp.f32 %f93, 0f3F800000, %f588, %p56; - abs.f32 %f94, %f78; - setp.lt.f32 %p57, %f94, 0f00800000; - mul.f32 %f361, %f94, 0f4B800000; - selp.f32 %f362, 0fC3170000, 0fC2FE0000, %p57; - selp.f32 %f363, %f361, %f94, %p57; - mov.b32 %r238, %f363; - and.b32 %r239, %r238, 8388607; - or.b32 %r240, %r239, 1065353216; - mov.b32 %f364, %r240; - shr.u32 %r241, %r238, 23; - cvt.rn.f32.u32 %f365, %r241; - add.f32 %f366, %f362, %f365; - setp.gt.f32 %p58, %f364, 0f3FB504F3; - mul.f32 %f367, %f364, 0f3F000000; - add.f32 %f368, %f366, 0f3F800000; - selp.f32 %f369, %f367, %f364, %p58; - selp.f32 %f370, %f368, %f366, %p58; - add.f32 %f371, %f369, 0fBF800000; - add.f32 %f360, %f369, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f359,%f360; - // inline asm - add.f32 %f372, %f371, %f371; - mul.f32 %f373, %f359, %f372; - mul.f32 %f374, %f373, %f373; - fma.rn.f32 %f377, %f534, %f374, %f535; - fma.rn.f32 %f379, %f377, %f374, %f536; - mul.rn.f32 %f380, %f379, %f374; - mul.rn.f32 %f381, %f380, %f373; - sub.f32 %f382, %f371, %f373; - neg.f32 %f383, %f373; - add.f32 %f384, %f382, %f382; - fma.rn.f32 %f385, %f383, %f371, %f384; - mul.rn.f32 %f386, %f359, %f385; - add.f32 %f387, %f381, %f373; - sub.f32 %f388, %f373, %f387; - add.f32 %f389, %f381, %f388; - add.f32 %f390, %f386, %f389; - add.f32 %f391, %f387, %f390; - sub.f32 %f392, %f387, %f391; - add.f32 %f393, %f390, %f392; - mul.rn.f32 %f395, %f370, %f537; - mul.rn.f32 %f397, %f370, %f538; - add.f32 %f398, %f395, %f391; - sub.f32 %f399, %f395, %f398; - add.f32 %f400, %f391, %f399; - add.f32 %f401, %f393, %f400; - add.f32 %f402, %f397, %f401; - add.f32 %f403, %f398, %f402; - sub.f32 %f404, %f398, %f403; - add.f32 %f405, %f402, %f404; - mul.rn.f32 %f407, %f533, %f403; - neg.f32 %f408, %f407; - fma.rn.f32 %f409, %f533, %f403, %f408; - fma.rn.f32 %f410, %f533, %f405, %f409; - fma.rn.f32 %f412, %f539, %f403, %f410; - add.rn.f32 %f413, %f407, %f412; - neg.f32 %f414, %f413; - add.rn.f32 %f415, %f407, %f414; - add.rn.f32 %f416, %f415, %f412; - mov.b32 %r242, %f413; - setp.eq.s32 %p59, %r242, 1118925336; - add.s32 %r243, %r242, -1; - mov.b32 %f417, %r243; - add.f32 %f418, %f416, 0f37000000; - selp.f32 %f419, %f417, %f413, %p59; - selp.f32 %f95, %f418, %f416, %p59; - mul.f32 %f420, %f419, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f421, %f420; - fma.rn.f32 %f423, %f421, %f540, %f419; - fma.rn.f32 %f425, %f421, %f541, %f423; - mul.f32 %f426, %f425, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f427, %f426; - add.f32 %f428, %f421, 0f00000000; - ex2.approx.f32 %f429, %f428; - mul.f32 %f430, %f427, %f429; - setp.lt.f32 %p60, %f419, 0fC2D20000; - selp.f32 %f431, 0f00000000, %f430, %p60; - setp.gt.f32 %p61, %f419, 0f42D20000; - selp.f32 %f589, 0f7F800000, %f431, %p61; - setp.eq.f32 %p62, %f589, 0f7F800000; - @%p62 bra BB0_68; - - fma.rn.f32 %f589, %f589, %f95, %f589; - -BB0_68: - setp.lt.f32 %p63, %f78, 0f00000000; - and.pred %p2, %p63, %p48; - mov.b32 %r244, %f589; - xor.b32 %r245, %r244, -2147483648; - mov.b32 %f432, %r245; - selp.f32 %f591, %f432, %f589, %p2; - setp.eq.f32 %p65, %f78, 0f00000000; - @%p65 bra BB0_71; - bra.uni BB0_69; - -BB0_71: - add.f32 %f435, %f78, %f78; - selp.f32 %f591, %f435, 0f00000000, %p48; - bra.uni BB0_72; - -BB0_69: - setp.geu.f32 %p66, %f78, 0f00000000; - @%p66 bra BB0_72; - - mov.f32 %f552, 0f3EE66666; - cvt.rzi.f32.f32 %f434, %f552; - setp.neu.f32 %p67, %f434, 0f3EE66666; - selp.f32 %f591, 0f7FFFFFFF, %f591, %p67; - -BB0_72: - abs.f32 %f556, %f78; - add.f32 %f436, %f556, 0f3EE66666; - mov.b32 %r246, %f436; - setp.lt.s32 %p69, %r246, 2139095040; - @%p69 bra BB0_77; - - abs.f32 %f557, %f78; - setp.gtu.f32 %p70, %f557, 0f7F800000; - @%p70 bra BB0_76; - bra.uni BB0_74; - -BB0_76: - add.f32 %f591, %f78, 0f3EE66666; - bra.uni BB0_77; - -BB0_74: - abs.f32 %f558, %f78; - setp.neu.f32 %p71, %f558, 0f7F800000; - @%p71 bra BB0_77; - - selp.f32 %f591, 0fFF800000, 0f7F800000, %p2; - -BB0_77: - mov.f32 %f550, 0fB5BFBE8E; - mov.f32 %f549, 0fBF317200; - mov.f32 %f548, 0f00000000; - mov.f32 %f547, 0f35BFBE8E; - mov.f32 %f546, 0f3F317200; - mov.f32 %f545, 0f3DAAAABD; - mov.f32 %f544, 0f3C4CAF63; - mov.f32 %f543, 0f3B18F0FE; - mov.f32 %f542, 0f3EE66666; - setp.eq.f32 %p72, %f78, 0f3F800000; - selp.f32 %f106, 0f3F800000, %f591, %p72; - abs.f32 %f107, %f79; - setp.lt.f32 %p73, %f107, 0f00800000; - mul.f32 %f439, %f107, 0f4B800000; - selp.f32 %f440, 0fC3170000, 0fC2FE0000, %p73; - selp.f32 %f441, %f439, %f107, %p73; - mov.b32 %r247, %f441; - and.b32 %r248, %r247, 8388607; - or.b32 %r249, %r248, 1065353216; - mov.b32 %f442, %r249; - shr.u32 %r250, %r247, 23; - cvt.rn.f32.u32 %f443, %r250; - add.f32 %f444, %f440, %f443; - setp.gt.f32 %p74, %f442, 0f3FB504F3; - mul.f32 %f445, %f442, 0f3F000000; - add.f32 %f446, %f444, 0f3F800000; - selp.f32 %f447, %f445, %f442, %p74; - selp.f32 %f448, %f446, %f444, %p74; - add.f32 %f449, %f447, 0fBF800000; - add.f32 %f438, %f447, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f437,%f438; - // inline asm - add.f32 %f450, %f449, %f449; - mul.f32 %f451, %f437, %f450; - mul.f32 %f452, %f451, %f451; - fma.rn.f32 %f455, %f543, %f452, %f544; - fma.rn.f32 %f457, %f455, %f452, %f545; - mul.rn.f32 %f458, %f457, %f452; - mul.rn.f32 %f459, %f458, %f451; - sub.f32 %f460, %f449, %f451; - neg.f32 %f461, %f451; - add.f32 %f462, %f460, %f460; - fma.rn.f32 %f463, %f461, %f449, %f462; - mul.rn.f32 %f464, %f437, %f463; - add.f32 %f465, %f459, %f451; - sub.f32 %f466, %f451, %f465; - add.f32 %f467, %f459, %f466; - add.f32 %f468, %f464, %f467; - add.f32 %f469, %f465, %f468; - sub.f32 %f470, %f465, %f469; - add.f32 %f471, %f468, %f470; - mul.rn.f32 %f473, %f448, %f546; - mul.rn.f32 %f475, %f448, %f547; - add.f32 %f476, %f473, %f469; - sub.f32 %f477, %f473, %f476; - add.f32 %f478, %f469, %f477; - add.f32 %f479, %f471, %f478; - add.f32 %f480, %f475, %f479; - add.f32 %f481, %f476, %f480; - sub.f32 %f482, %f476, %f481; - add.f32 %f483, %f480, %f482; - mul.rn.f32 %f485, %f542, %f481; - neg.f32 %f486, %f485; - fma.rn.f32 %f487, %f542, %f481, %f486; - fma.rn.f32 %f488, %f542, %f483, %f487; - fma.rn.f32 %f490, %f548, %f481, %f488; - add.rn.f32 %f491, %f485, %f490; - neg.f32 %f492, %f491; - add.rn.f32 %f493, %f485, %f492; - add.rn.f32 %f494, %f493, %f490; - mov.b32 %r251, %f491; - setp.eq.s32 %p75, %r251, 1118925336; - add.s32 %r252, %r251, -1; - mov.b32 %f495, %r252; - add.f32 %f496, %f494, 0f37000000; - selp.f32 %f497, %f495, %f491, %p75; - selp.f32 %f108, %f496, %f494, %p75; - mul.f32 %f498, %f497, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f499, %f498; - fma.rn.f32 %f501, %f499, %f549, %f497; - fma.rn.f32 %f503, %f499, %f550, %f501; - mul.f32 %f504, %f503, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f505, %f504; - add.f32 %f506, %f499, 0f00000000; - ex2.approx.f32 %f507, %f506; - mul.f32 %f508, %f505, %f507; - setp.lt.f32 %p76, %f497, 0fC2D20000; - selp.f32 %f509, 0f00000000, %f508, %p76; - setp.gt.f32 %p77, %f497, 0f42D20000; - selp.f32 %f592, 0f7F800000, %f509, %p77; - setp.eq.f32 %p78, %f592, 0f7F800000; - @%p78 bra BB0_79; - - fma.rn.f32 %f592, %f592, %f108, %f592; - -BB0_79: - setp.lt.f32 %p79, %f79, 0f00000000; - and.pred %p3, %p79, %p48; - mov.b32 %r253, %f592; - xor.b32 %r254, %r253, -2147483648; - mov.b32 %f510, %r254; - selp.f32 %f594, %f510, %f592, %p3; - setp.eq.f32 %p81, %f79, 0f00000000; - @%p81 bra BB0_82; - bra.uni BB0_80; - -BB0_82: - add.f32 %f513, %f79, %f79; - selp.f32 %f594, %f513, 0f00000000, %p48; - bra.uni BB0_83; - -BB0_80: - setp.geu.f32 %p82, %f79, 0f00000000; - @%p82 bra BB0_83; - - mov.f32 %f551, 0f3EE66666; - cvt.rzi.f32.f32 %f512, %f551; - setp.neu.f32 %p83, %f512, 0f3EE66666; - selp.f32 %f594, 0f7FFFFFFF, %f594, %p83; - -BB0_83: - abs.f32 %f559, %f79; - add.f32 %f514, %f559, 0f3EE66666; - mov.b32 %r255, %f514; - setp.lt.s32 %p85, %r255, 2139095040; - @%p85 bra BB0_88; - - abs.f32 %f560, %f79; - setp.gtu.f32 %p86, %f560, 0f7F800000; - @%p86 bra BB0_87; - bra.uni BB0_85; - -BB0_87: - add.f32 %f594, %f79, 0f3EE66666; - bra.uni BB0_88; - -BB0_85: - abs.f32 %f561, %f79; - setp.neu.f32 %p87, %f561, 0f7F800000; - @%p87 bra BB0_88; - - selp.f32 %f594, 0fFF800000, 0f7F800000, %p3; - -BB0_88: - mov.u32 %r277, 4; - mov.u64 %rd98, 0; - mov.u32 %r276, 2; - setp.eq.f32 %p88, %f79, 0f3F800000; - selp.f32 %f515, 0f3F800000, %f594, %p88; - cvt.u64.u32 %rd59, %r4; - cvt.u64.u32 %rd58, %r3; - mov.u64 %rd62, image; - cvta.global.u64 %rd57, %rd62; - // inline asm - call (%rd56), _rt_buffer_get_64, (%rd57, %r276, %r277, %rd58, %rd59, %rd98, %rd98); - // inline asm - cvt.sat.f32.f32 %f516, %f515; - mul.f32 %f517, %f516, 0f437FFD71; - cvt.rzi.u32.f32 %r258, %f517; - cvt.sat.f32.f32 %f518, %f106; - mul.f32 %f519, %f518, 0f437FFD71; - cvt.rzi.u32.f32 %r259, %f519; - cvt.sat.f32.f32 %f520, %f93; - mul.f32 %f521, %f520, 0f437FFD71; - cvt.rzi.u32.f32 %r260, %f521; - cvt.u16.u32 %rs16, %r258; - cvt.u16.u32 %rs17, %r260; - cvt.u16.u32 %rs18, %r259; - mov.u16 %rs19, 255; - st.v4.u8 [%rd56], {%rs16, %rs18, %rs17, %rs19}; - ld.global.u32 %r307, [imageEnabled]; - -BB0_89: - and.b32 %r261, %r307, 4; - setp.eq.s32 %p89, %r261, 0; - @%p89 bra BB0_91; - - mov.u32 %r279, 8; - mov.u64 %rd99, 0; - mov.u32 %r278, 2; - cvt.u64.u32 %rd65, %r3; - cvt.u64.u32 %rd66, %r4; - mov.u64 %rd69, image_HDR; - cvta.global.u64 %rd64, %rd69; - // inline asm - call (%rd63), _rt_buffer_get_64, (%rd64, %r278, %r279, %rd65, %rd66, %rd99, %rd99); - // inline asm - mov.f32 %f525, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs23, %f525;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs22, %f79;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs21, %f78;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs20, %f77;} - - // inline asm - st.v4.u16 [%rd63], {%rs20, %rs21, %rs22, %rs23}; - ld.global.u32 %r307, [imageEnabled]; - -BB0_91: - and.b32 %r264, %r307, 16; - setp.eq.s32 %p90, %r264, 0; - @%p90 bra BB0_99; - - mov.u32 %r281, 8; - mov.u64 %rd100, 0; - mov.u32 %r280, 2; - cvt.u64.u32 %rd72, %r3; - cvt.u64.u32 %rd73, %r4; - mov.u64 %rd76, image_HDR2; - cvta.global.u64 %rd71, %rd76; - // inline asm - call (%rd70), _rt_buffer_get_64, (%rd71, %r280, %r281, %rd72, %rd73, %rd100, %rd100); - // inline asm - mov.f32 %f529, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs27, %f529;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs26, %f76;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f75;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs24, %f74;} - - // inline asm - st.v4.u16 [%rd70], {%rs24, %rs25, %rs26, %rs27}; - -BB0_99: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmTexGI.ptx.meta b/Assets/Editor/x64/Bakery/lmTexGI.ptx.meta deleted file mode 100644 index 84c24315..00000000 --- a/Assets/Editor/x64/Bakery/lmTexGI.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9b6f1240c52e9eb45af48301d0c56ef7 -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmTexGIProbeSH.ptx b/Assets/Editor/x64/Bakery/lmTexGIProbeSH.ptx deleted file mode 100644 index 80448490..00000000 --- a/Assets/Editor/x64/Bakery/lmTexGIProbeSH.ptx +++ /dev/null @@ -1,2016 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 8 .b8 texCoords[8]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 1 .b8 lightmapDirect[1]; -.global .texref albedoTex; -.global .align 4 .u32 samples; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[40]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<103>; - .reg .b16 %rs<145>; - .reg .f32 %f<850>; - .reg .b32 %r<398>; - .reg .b64 %rd<284>; - - - mov.u64 %rd283, __local_depot0; - cvta.local.u64 %SP, %rd283; - ld.global.u32 %r1, [samples]; - shl.b32 %r2, %r1, 1; - ld.global.v2.u32 {%r97, %r98}, [pixelID]; - cvt.u64.u32 %rd22, %r97; - cvt.u64.u32 %rd23, %r98; - mov.u64 %rd26, uvnormal; - cvta.global.u64 %rd21, %rd26; - mov.u32 %r95, 2; - mov.u32 %r96, 4; - mov.u64 %rd25, 0; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd21, %r95, %r96, %rd22, %rd23, %rd25, %rd25); - // inline asm - ld.u32 %r3, [%rd20]; - shr.u32 %r101, %r3, 16; - cvt.u16.u32 %rs1, %r101; - and.b16 %rs6, %rs1, 255; - cvt.u16.u32 %rs7, %r3; - or.b16 %rs8, %rs7, %rs6; - setp.eq.s16 %p4, %rs8, 0; - mov.f32 %f781, 0f00000000; - mov.f32 %f782, %f781; - mov.f32 %f783, %f781; - @%p4 bra BB0_2; - - ld.u8 %rs9, [%rd20+1]; - and.b16 %rs11, %rs7, 255; - cvt.rn.f32.u16 %f195, %rs11; - div.rn.f32 %f196, %f195, 0f437F0000; - fma.rn.f32 %f197, %f196, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f198, %rs9; - div.rn.f32 %f199, %f198, 0f437F0000; - fma.rn.f32 %f200, %f199, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f201, %rs6; - div.rn.f32 %f202, %f201, 0f437F0000; - fma.rn.f32 %f203, %f202, 0f40000000, 0fBF800000; - mul.f32 %f204, %f200, %f200; - fma.rn.f32 %f205, %f197, %f197, %f204; - fma.rn.f32 %f206, %f203, %f203, %f205; - sqrt.rn.f32 %f207, %f206; - rcp.rn.f32 %f208, %f207; - mul.f32 %f781, %f197, %f208; - mul.f32 %f782, %f200, %f208; - mul.f32 %f783, %f203, %f208; - -BB0_2: - ld.global.v2.u32 {%r102, %r103}, [pixelID]; - ld.global.v2.u32 {%r105, %r106}, [tileInfo]; - add.s32 %r4, %r102, %r105; - add.s32 %r5, %r103, %r106; - setp.eq.f32 %p5, %f782, 0f00000000; - setp.eq.f32 %p6, %f781, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f783, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_105; - bra.uni BB0_3; - -BB0_105: - ld.global.u32 %r397, [imageEnabled]; - and.b32 %r296, %r397, 1; - setp.eq.b32 %p95, %r296, 1; - @!%p95 bra BB0_107; - bra.uni BB0_106; - -BB0_106: - cvt.u64.u32 %rd174, %r4; - cvt.u64.u32 %rd175, %r5; - mov.u64 %rd178, image; - cvta.global.u64 %rd173, %rd178; - mov.u64 %rd177, 0; - // inline asm - call (%rd172), _rt_buffer_get_64, (%rd173, %r95, %r96, %rd174, %rd175, %rd177, %rd177); - // inline asm - mov.u16 %rs88, 0; - st.v4.u8 [%rd172], {%rs88, %rs88, %rs88, %rs88}; - ld.global.u32 %r397, [imageEnabled]; - -BB0_107: - and.b32 %r299, %r397, 4; - setp.eq.s32 %p96, %r299, 0; - @%p96 bra BB0_109; - - cvt.u64.u32 %rd181, %r4; - cvt.u64.u32 %rd182, %r5; - mov.u64 %rd185, image_HDR; - cvta.global.u64 %rd180, %rd185; - mov.u32 %r301, 8; - mov.u64 %rd184, 0; - // inline asm - call (%rd179), _rt_buffer_get_64, (%rd180, %r95, %r301, %rd181, %rd182, %rd184, %rd184); - // inline asm - mov.f32 %f693, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs89, %f693;} - - // inline asm - mov.u16 %rs90, 0; - st.v4.u16 [%rd179], {%rs89, %rs89, %rs89, %rs90}; - ld.global.u32 %r397, [imageEnabled]; - -BB0_109: - and.b32 %r302, %r397, 16; - setp.eq.s32 %p97, %r302, 0; - @%p97 bra BB0_111; - - cvt.u64.u32 %rd189, %r5; - cvt.u64.u32 %rd188, %r4; - mov.u64 %rd192, image_HDR2; - cvta.global.u64 %rd187, %rd192; - mov.u32 %r304, 8; - mov.u64 %rd191, 0; - // inline asm - call (%rd186), _rt_buffer_get_64, (%rd187, %r95, %r304, %rd188, %rd189, %rd191, %rd191); - // inline asm - mov.f32 %f694, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs91, %f694;} - - // inline asm - mov.u16 %rs92, 0; - st.v4.u16 [%rd186], {%rs91, %rs91, %rs91, %rs92}; - -BB0_111: - cvt.u64.u32 %rd18, %r4; - cvt.u64.u32 %rd19, %r5; - ld.global.u32 %r305, [additive]; - setp.eq.s32 %p98, %r305, 0; - @%p98 bra BB0_113; - - mov.u64 %rd205, image_RNM0; - cvta.global.u64 %rd194, %rd205; - mov.u32 %r309, 8; - mov.u64 %rd204, 0; - // inline asm - call (%rd193), _rt_buffer_get_64, (%rd194, %r95, %r309, %rd18, %rd19, %rd204, %rd204); - // inline asm - ld.v4.u16 {%rs99, %rs100, %rs101, %rs102}, [%rd193]; - // inline asm - { cvt.f32.f16 %f695, %rs99;} - - // inline asm - // inline asm - { cvt.f32.f16 %f696, %rs100;} - - // inline asm - // inline asm - { cvt.f32.f16 %f697, %rs101;} - - // inline asm - // inline asm - call (%rd199), _rt_buffer_get_64, (%rd194, %r95, %r309, %rd18, %rd19, %rd204, %rd204); - // inline asm - add.f32 %f698, %f695, 0f00000000; - add.f32 %f699, %f696, 0f00000000; - add.f32 %f700, %f697, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs98, %f700;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f699;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs96, %f698;} - - // inline asm - mov.u16 %rs103, 0; - st.v4.u16 [%rd199], {%rs96, %rs97, %rs98, %rs103}; - bra.uni BB0_114; - -BB0_3: - ld.global.v2.u32 {%r116, %r117}, [pixelID]; - cvt.u64.u32 %rd29, %r116; - cvt.u64.u32 %rd30, %r117; - mov.u64 %rd45, lightmapDirect; - cvta.global.u64 %rd28, %rd45; - mov.u32 %r111, 8; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd28, %r95, %r111, %rd29, %rd30, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs16, %rs17, %rs18, %rs19}, [%rd27]; - // inline asm - { cvt.f32.f16 %f209, %rs16;} - - // inline asm - // inline asm - { cvt.f32.f16 %f210, %rs17;} - - // inline asm - // inline asm - { cvt.f32.f16 %f211, %rs18;} - - // inline asm - ld.global.v2.u32 {%r120, %r121}, [pixelID]; - cvt.u64.u32 %rd35, %r120; - cvt.u64.u32 %rd36, %r121; - mov.u64 %rd46, uvpos; - cvta.global.u64 %rd34, %rd46; - mov.u32 %r113, 12; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r95, %r113, %rd35, %rd36, %rd25, %rd25); - // inline asm - ld.f32 %f227, [%rd33+8]; - ld.f32 %f228, [%rd33+4]; - ld.f32 %f229, [%rd33]; - mul.f32 %f230, %f229, 0f3456BF95; - mul.f32 %f231, %f228, 0f3456BF95; - mul.f32 %f232, %f227, 0f3456BF95; - abs.f32 %f233, %f781; - div.rn.f32 %f234, %f230, %f233; - abs.f32 %f235, %f782; - div.rn.f32 %f236, %f231, %f235; - abs.f32 %f237, %f783; - div.rn.f32 %f238, %f232, %f237; - abs.f32 %f239, %f234; - abs.f32 %f240, %f236; - abs.f32 %f241, %f238; - mov.f32 %f242, 0f38D1B717; - max.f32 %f243, %f239, %f242; - max.f32 %f244, %f240, %f242; - max.f32 %f245, %f241, %f242; - fma.rn.f32 %f10, %f781, %f243, %f229; - fma.rn.f32 %f11, %f782, %f244, %f228; - fma.rn.f32 %f12, %f783, %f245, %f227; - setp.gt.f32 %p10, %f233, %f237; - neg.f32 %f246, %f782; - selp.f32 %f247, %f246, 0f00000000, %p10; - neg.f32 %f248, %f783; - selp.f32 %f249, %f781, %f248, %p10; - selp.f32 %f250, 0f00000000, %f782, %p10; - mul.f32 %f251, %f249, %f249; - fma.rn.f32 %f252, %f247, %f247, %f251; - fma.rn.f32 %f253, %f250, %f250, %f252; - sqrt.rn.f32 %f254, %f253; - rcp.rn.f32 %f255, %f254; - mul.f32 %f13, %f247, %f255; - mul.f32 %f14, %f249, %f255; - mul.f32 %f15, %f250, %f255; - ld.global.v2.u32 {%r124, %r125}, [pixelID]; - cvt.u64.u32 %rd41, %r124; - cvt.u64.u32 %rd42, %r125; - mov.u64 %rd47, rnd_seeds; - cvta.global.u64 %rd40, %rd47; - // inline asm - call (%rd39), _rt_buffer_get_64, (%rd40, %r95, %r96, %rd41, %rd42, %rd25, %rd25); - // inline asm - mov.f32 %f799, 0f00000000; - setp.lt.s32 %p11, %r1, 1; - mov.f32 %f800, %f799; - mov.f32 %f801, %f799; - mov.f32 %f802, %f799; - mov.f32 %f803, %f799; - mov.f32 %f804, %f799; - mov.f32 %f805, %f799; - mov.f32 %f806, %f799; - mov.f32 %f807, %f799; - mov.f32 %f808, %f799; - mov.f32 %f809, %f799; - mov.f32 %f810, %f799; - mov.f32 %f811, %f799; - mov.f32 %f812, %f799; - mov.f32 %f813, %f799; - @%p11 bra BB0_54; - - cvt.rn.f32.s32 %f271, %r2; - rcp.rn.f32 %f16, %f271; - ld.u32 %r373, [%rd39]; - mul.f32 %f17, %f10, 0f3456BF95; - mul.f32 %f18, %f11, 0f3456BF95; - mul.f32 %f19, %f12, 0f3456BF95; - mul.f32 %f272, %f781, %f14; - mul.f32 %f273, %f782, %f13; - sub.f32 %f20, %f273, %f272; - mul.f32 %f274, %f783, %f13; - mul.f32 %f275, %f781, %f15; - sub.f32 %f21, %f275, %f274; - mul.f32 %f276, %f782, %f15; - mul.f32 %f277, %f783, %f14; - sub.f32 %f22, %f277, %f276; - mov.f32 %f799, 0f00000000; - mov.u32 %r128, 0; - abs.f32 %f278, %f18; - abs.f32 %f279, %f17; - max.f32 %f280, %f279, %f278; - abs.f32 %f281, %f19; - max.f32 %f282, %f280, %f281; - mov.u32 %r370, %r128; - mov.f32 %f800, %f799; - mov.f32 %f801, %f799; - mov.f32 %f802, %f799; - mov.f32 %f803, %f799; - mov.f32 %f804, %f799; - mov.f32 %f805, %f799; - mov.f32 %f806, %f799; - mov.f32 %f807, %f799; - mov.f32 %f808, %f799; - mov.f32 %f809, %f799; - mov.f32 %f810, %f799; - mov.f32 %f811, %f799; - mov.f32 %f812, %f799; - mov.f32 %f813, %f799; - -BB0_5: - mov.u32 %r372, %r128; - -BB0_6: - mov.u32 %r10, %r373; - cvt.rn.f32.s32 %f763, %r370; - mad.lo.s32 %r130, %r10, 1664525, 1013904223; - and.b32 %r131, %r130, 16777215; - cvt.rn.f32.u32 %f284, %r131; - fma.rn.f32 %f285, %f284, 0f33800000, %f763; - mul.f32 %f286, %f16, %f285; - mad.lo.s32 %r11, %r130, 1664525, 1013904223; - and.b32 %r132, %r11, 16777215; - cvt.rn.f32.u32 %f287, %r132; - cvt.rn.f32.s32 %f288, %r372; - fma.rn.f32 %f289, %f287, 0f33800000, %f288; - mul.f32 %f290, %f16, %f289; - fma.rn.f32 %f55, %f286, 0fC0000000, 0f3F800000; - mul.f32 %f291, %f55, %f55; - mov.f32 %f292, 0f3F800000; - sub.f32 %f293, %f292, %f291; - mov.f32 %f294, 0f00000000; - max.f32 %f295, %f294, %f293; - sqrt.rn.f32 %f56, %f295; - mul.f32 %f820, %f290, 0f40C90FDB; - abs.f32 %f58, %f820; - setp.neu.f32 %p12, %f58, 0f7F800000; - mov.f32 %f814, %f820; - @%p12 bra BB0_8; - - mov.f32 %f764, 0f00000000; - mul.rn.f32 %f814, %f820, %f764; - -BB0_8: - mul.f32 %f297, %f814, 0f3F22F983; - cvt.rni.s32.f32 %r383, %f297; - cvt.rn.f32.s32 %f298, %r383; - neg.f32 %f299, %f298; - mov.f32 %f300, 0f3FC90FDA; - fma.rn.f32 %f301, %f299, %f300, %f814; - mov.f32 %f302, 0f33A22168; - fma.rn.f32 %f303, %f299, %f302, %f301; - mov.f32 %f304, 0f27C234C5; - fma.rn.f32 %f815, %f299, %f304, %f303; - abs.f32 %f305, %f814; - setp.leu.f32 %p13, %f305, 0f47CE4780; - @%p13 bra BB0_19; - - add.u64 %rd49, %SP, 12; - cvta.to.local.u64 %rd279, %rd49; - mov.u32 %r374, 0; - mov.u64 %rd280, 0; - mov.u32 %r375, %r374; - -BB0_10: - .pragma "nounroll"; - mov.b32 %r350, %f814; - shl.b32 %r349, %r350, 8; - or.b32 %r348, %r349, -2147483648; - add.u64 %rd275, %SP, 12; - cvta.to.local.u64 %rd274, %rd275; - shl.b64 %rd50, %rd280, 2; - mov.u64 %rd51, __cudart_i2opi_f; - add.s64 %rd52, %rd51, %rd50; - ld.const.u32 %r138, [%rd52]; - // inline asm - { - mad.lo.cc.u32 %r136, %r138, %r348, %r375; - madc.hi.u32 %r375, %r138, %r348, 0; - } - // inline asm - st.local.u32 [%rd279], %r136; - add.s32 %r374, %r374, 1; - cvt.s64.s32 %rd280, %r374; - mul.wide.s32 %rd55, %r374, 4; - add.s64 %rd279, %rd274, %rd55; - setp.ne.s32 %p14, %r374, 6; - @%p14 bra BB0_10; - - mov.b32 %r352, %f814; - shr.u32 %r351, %r352, 23; - add.u64 %rd273, %SP, 12; - and.b32 %r141, %r351, 255; - add.s32 %r142, %r141, -128; - shr.u32 %r143, %r142, 5; - cvta.to.local.u64 %rd57, %rd273; - st.local.u32 [%rd57+24], %r375; - mov.u32 %r144, 6; - sub.s32 %r145, %r144, %r143; - mul.wide.s32 %rd58, %r145, 4; - add.s64 %rd8, %rd57, %rd58; - ld.local.u32 %r376, [%rd8]; - ld.local.u32 %r377, [%rd8+-4]; - and.b32 %r23, %r351, 31; - setp.eq.s32 %p15, %r23, 0; - @%p15 bra BB0_13; - - mov.u32 %r146, 32; - sub.s32 %r147, %r146, %r23; - shr.u32 %r148, %r377, %r147; - shl.b32 %r149, %r376, %r23; - add.s32 %r376, %r148, %r149; - ld.local.u32 %r150, [%rd8+-8]; - shr.u32 %r151, %r150, %r147; - shl.b32 %r152, %r377, %r23; - add.s32 %r377, %r151, %r152; - -BB0_13: - mov.b32 %r355, %f814; - and.b32 %r379, %r355, -2147483648; - shr.u32 %r153, %r377, 30; - shl.b32 %r154, %r376, 2; - add.s32 %r378, %r153, %r154; - shl.b32 %r29, %r377, 2; - shr.u32 %r155, %r378, 31; - shr.u32 %r156, %r376, 30; - add.s32 %r30, %r155, %r156; - setp.eq.s32 %p16, %r155, 0; - @%p16 bra BB0_14; - bra.uni BB0_15; - -BB0_14: - mov.u32 %r380, %r29; - bra.uni BB0_16; - -BB0_15: - mov.b32 %r357, %f814; - and.b32 %r356, %r357, -2147483648; - not.b32 %r157, %r378; - neg.s32 %r380, %r29; - setp.eq.s32 %p17, %r29, 0; - selp.u32 %r158, 1, 0, %p17; - add.s32 %r378, %r158, %r157; - xor.b32 %r379, %r356, -2147483648; - -BB0_16: - mov.b32 %r359, %f814; - and.b32 %r358, %r359, -2147483648; - clz.b32 %r382, %r378; - setp.eq.s32 %p18, %r382, 0; - shl.b32 %r159, %r378, %r382; - mov.u32 %r160, 32; - sub.s32 %r161, %r160, %r382; - shr.u32 %r162, %r380, %r161; - add.s32 %r163, %r162, %r159; - selp.b32 %r38, %r378, %r163, %p18; - mov.u32 %r164, -921707870; - mul.hi.u32 %r381, %r38, %r164; - setp.eq.s32 %p19, %r358, 0; - neg.s32 %r165, %r30; - selp.b32 %r383, %r30, %r165, %p19; - setp.lt.s32 %p20, %r381, 1; - @%p20 bra BB0_18; - - mul.lo.s32 %r166, %r38, -921707870; - shr.u32 %r167, %r166, 31; - shl.b32 %r168, %r381, 1; - add.s32 %r381, %r167, %r168; - add.s32 %r382, %r382, 1; - -BB0_18: - mov.u32 %r169, 126; - sub.s32 %r170, %r169, %r382; - shl.b32 %r171, %r170, 23; - add.s32 %r172, %r381, 1; - shr.u32 %r173, %r172, 7; - add.s32 %r174, %r173, 1; - shr.u32 %r175, %r174, 1; - add.s32 %r176, %r175, %r171; - or.b32 %r177, %r176, %r379; - mov.b32 %f815, %r177; - -BB0_19: - add.s32 %r46, %r383, 1; - and.b32 %r47, %r46, 1; - setp.eq.s32 %p21, %r47, 0; - @%p21 bra BB0_21; - bra.uni BB0_20; - -BB0_21: - mul.rn.f32 %f772, %f815, %f815; - mov.f32 %f308, 0f3C08839E; - mov.f32 %f309, 0fB94CA1F9; - fma.rn.f32 %f816, %f309, %f772, %f308; - bra.uni BB0_22; - -BB0_20: - mul.rn.f32 %f768, %f815, %f815; - mov.f32 %f306, 0fBAB6061A; - mov.f32 %f307, 0f37CCF5CE; - fma.rn.f32 %f816, %f307, %f768, %f306; - -BB0_22: - @%p21 bra BB0_24; - bra.uni BB0_23; - -BB0_24: - mul.rn.f32 %f771, %f815, %f815; - mov.f32 %f767, 0f00000000; - mov.f32 %f313, 0fBE2AAAA3; - fma.rn.f32 %f314, %f816, %f771, %f313; - fma.rn.f32 %f817, %f314, %f771, %f767; - bra.uni BB0_25; - -BB0_23: - mul.rn.f32 %f769, %f815, %f815; - mov.f32 %f310, 0f3D2AAAA5; - fma.rn.f32 %f311, %f816, %f769, %f310; - mov.f32 %f312, 0fBF000000; - fma.rn.f32 %f817, %f311, %f769, %f312; - -BB0_25: - fma.rn.f32 %f818, %f817, %f815, %f815; - @%p21 bra BB0_27; - - mul.rn.f32 %f770, %f815, %f815; - mov.f32 %f754, 0f3F800000; - fma.rn.f32 %f818, %f817, %f770, %f754; - -BB0_27: - add.s32 %r360, %r383, 1; - and.b32 %r178, %r360, 2; - setp.eq.s32 %p24, %r178, 0; - @%p24 bra BB0_29; - - mov.f32 %f755, 0f00000000; - mov.f32 %f318, 0fBF800000; - fma.rn.f32 %f818, %f818, %f318, %f755; - -BB0_29: - abs.f32 %f756, %f820; - setp.neu.f32 %p102, %f756, 0f7F800000; - @%p102 bra BB0_31; - - mov.f32 %f766, 0f00000000; - mul.rn.f32 %f820, %f820, %f766; - -BB0_31: - mov.f32 %f759, 0f27C234C5; - mov.f32 %f758, 0f33A22168; - mov.f32 %f757, 0f3FC90FDA; - mul.f32 %f320, %f820, 0f3F22F983; - cvt.rni.s32.f32 %r393, %f320; - cvt.rn.f32.s32 %f321, %r393; - neg.f32 %f322, %f321; - fma.rn.f32 %f324, %f322, %f757, %f820; - fma.rn.f32 %f326, %f322, %f758, %f324; - fma.rn.f32 %f821, %f322, %f759, %f326; - abs.f32 %f328, %f820; - setp.leu.f32 %p26, %f328, 0f47CE4780; - @%p26 bra BB0_42; - - add.u64 %rd60, %SP, 12; - cvta.to.local.u64 %rd281, %rd60; - mov.b32 %r49, %f820; - shl.b32 %r181, %r49, 8; - or.b32 %r51, %r181, -2147483648; - mov.u32 %r384, 0; - mov.u64 %rd282, %rd25; - mov.u32 %r385, %r384; - -BB0_33: - .pragma "nounroll"; - add.u64 %rd277, %SP, 12; - cvta.to.local.u64 %rd276, %rd277; - shl.b64 %rd61, %rd282, 2; - mov.u64 %rd62, __cudart_i2opi_f; - add.s64 %rd63, %rd62, %rd61; - ld.const.u32 %r184, [%rd63]; - // inline asm - { - mad.lo.cc.u32 %r182, %r184, %r51, %r385; - madc.hi.u32 %r385, %r184, %r51, 0; - } - // inline asm - st.local.u32 [%rd281], %r182; - add.s32 %r384, %r384, 1; - cvt.s64.s32 %rd282, %r384; - mul.wide.s32 %rd64, %r384, 4; - add.s64 %rd281, %rd276, %rd64; - setp.ne.s32 %p27, %r384, 6; - @%p27 bra BB0_33; - - mov.b32 %r362, %f820; - shr.u32 %r361, %r362, 23; - add.u64 %rd278, %SP, 12; - and.b32 %r187, %r361, 255; - add.s32 %r188, %r187, -128; - shr.u32 %r189, %r188, 5; - cvta.to.local.u64 %rd66, %rd278; - st.local.u32 [%rd66+24], %r385; - mov.u32 %r190, 6; - sub.s32 %r191, %r190, %r189; - mul.wide.s32 %rd67, %r191, 4; - add.s64 %rd15, %rd66, %rd67; - ld.local.u32 %r386, [%rd15]; - ld.local.u32 %r387, [%rd15+-4]; - and.b32 %r59, %r361, 31; - setp.eq.s32 %p28, %r59, 0; - @%p28 bra BB0_36; - - mov.u32 %r192, 32; - sub.s32 %r193, %r192, %r59; - shr.u32 %r194, %r387, %r193; - shl.b32 %r195, %r386, %r59; - add.s32 %r386, %r194, %r195; - ld.local.u32 %r196, [%rd15+-8]; - shr.u32 %r197, %r196, %r193; - shl.b32 %r198, %r387, %r59; - add.s32 %r387, %r197, %r198; - -BB0_36: - mov.b32 %r365, %f820; - and.b32 %r389, %r365, -2147483648; - shr.u32 %r199, %r387, 30; - shl.b32 %r200, %r386, 2; - add.s32 %r388, %r199, %r200; - shl.b32 %r65, %r387, 2; - shr.u32 %r201, %r388, 31; - shr.u32 %r202, %r386, 30; - add.s32 %r66, %r201, %r202; - setp.eq.s32 %p29, %r201, 0; - @%p29 bra BB0_37; - bra.uni BB0_38; - -BB0_37: - mov.u32 %r390, %r65; - bra.uni BB0_39; - -BB0_38: - mov.b32 %r367, %f820; - and.b32 %r366, %r367, -2147483648; - not.b32 %r203, %r388; - neg.s32 %r390, %r65; - setp.eq.s32 %p30, %r65, 0; - selp.u32 %r204, 1, 0, %p30; - add.s32 %r388, %r204, %r203; - xor.b32 %r389, %r366, -2147483648; - -BB0_39: - mov.b32 %r369, %f820; - and.b32 %r368, %r369, -2147483648; - clz.b32 %r392, %r388; - setp.eq.s32 %p31, %r392, 0; - shl.b32 %r205, %r388, %r392; - mov.u32 %r206, 32; - sub.s32 %r207, %r206, %r392; - shr.u32 %r208, %r390, %r207; - add.s32 %r209, %r208, %r205; - selp.b32 %r74, %r388, %r209, %p31; - mov.u32 %r210, -921707870; - mul.hi.u32 %r391, %r74, %r210; - setp.eq.s32 %p32, %r368, 0; - neg.s32 %r211, %r66; - selp.b32 %r393, %r66, %r211, %p32; - setp.lt.s32 %p33, %r391, 1; - @%p33 bra BB0_41; - - mul.lo.s32 %r212, %r74, -921707870; - shr.u32 %r213, %r212, 31; - shl.b32 %r214, %r391, 1; - add.s32 %r391, %r213, %r214; - add.s32 %r392, %r392, 1; - -BB0_41: - mov.u32 %r215, 126; - sub.s32 %r216, %r215, %r392; - shl.b32 %r217, %r216, 23; - add.s32 %r218, %r391, 1; - shr.u32 %r219, %r218, 7; - add.s32 %r220, %r219, 1; - shr.u32 %r221, %r220, 1; - add.s32 %r222, %r221, %r217; - or.b32 %r223, %r222, %r389; - mov.b32 %f821, %r223; - -BB0_42: - and.b32 %r82, %r393, 1; - setp.eq.s32 %p34, %r82, 0; - @%p34 bra BB0_44; - bra.uni BB0_43; - -BB0_44: - mul.rn.f32 %f780, %f821, %f821; - mov.f32 %f331, 0f3C08839E; - mov.f32 %f332, 0fB94CA1F9; - fma.rn.f32 %f822, %f332, %f780, %f331; - bra.uni BB0_45; - -BB0_43: - mul.rn.f32 %f776, %f821, %f821; - mov.f32 %f329, 0fBAB6061A; - mov.f32 %f330, 0f37CCF5CE; - fma.rn.f32 %f822, %f330, %f776, %f329; - -BB0_45: - @%p34 bra BB0_47; - bra.uni BB0_46; - -BB0_47: - mul.rn.f32 %f779, %f821, %f821; - mov.f32 %f765, 0f00000000; - mov.f32 %f336, 0fBE2AAAA3; - fma.rn.f32 %f337, %f822, %f779, %f336; - fma.rn.f32 %f823, %f337, %f779, %f765; - bra.uni BB0_48; - -BB0_46: - mul.rn.f32 %f777, %f821, %f821; - mov.f32 %f333, 0f3D2AAAA5; - fma.rn.f32 %f334, %f822, %f777, %f333; - mov.f32 %f335, 0fBF000000; - fma.rn.f32 %f823, %f334, %f777, %f335; - -BB0_48: - fma.rn.f32 %f824, %f823, %f821, %f821; - @%p34 bra BB0_50; - - mul.rn.f32 %f778, %f821, %f821; - mov.f32 %f760, 0f3F800000; - fma.rn.f32 %f824, %f823, %f778, %f760; - -BB0_50: - and.b32 %r224, %r393, 2; - setp.eq.s32 %p37, %r224, 0; - @%p37 bra BB0_52; - - mov.f32 %f761, 0f00000000; - mov.f32 %f341, 0fBF800000; - fma.rn.f32 %f824, %f824, %f341, %f761; - -BB0_52: - mad.lo.s32 %r345, %r10, 1664525, 1013904223; - mad.lo.s32 %r373, %r345, 1664525, 1013904223; - max.f32 %f762, %f282, %f242; - mul.f32 %f350, %f56, %f818; - add.u64 %rd68, %SP, 0; - cvta.to.local.u64 %rd69, %rd68; - mul.f32 %f351, %f56, %f824; - mul.f32 %f352, %f13, %f351; - mul.f32 %f353, %f14, %f351; - mul.f32 %f354, %f15, %f351; - fma.rn.f32 %f355, %f22, %f350, %f352; - fma.rn.f32 %f356, %f21, %f350, %f353; - fma.rn.f32 %f357, %f20, %f350, %f354; - fma.rn.f32 %f345, %f781, %f55, %f355; - fma.rn.f32 %f346, %f782, %f55, %f356; - fma.rn.f32 %f347, %f783, %f55, %f357; - mov.u32 %r226, 0; - st.local.u32 [%rd69+8], %r226; - st.local.u32 [%rd69+4], %r226; - st.local.u32 [%rd69], %r226; - ld.global.u32 %r225, [root]; - mov.f32 %f349, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r225, %f10, %f11, %f12, %f345, %f346, %f347, %r226, %f762, %f349, %rd68, %r113); - // inline asm - mul.f32 %f358, %f782, %f346; - fma.rn.f32 %f359, %f781, %f345, %f358; - fma.rn.f32 %f360, %f783, %f347, %f359; - ld.local.f32 %f361, [%rd69+8]; - ld.local.f32 %f362, [%rd69+4]; - ld.local.f32 %f363, [%rd69]; - fma.rn.f32 %f807, %f345, %f363, %f807; - fma.rn.f32 %f806, %f345, %f362, %f806; - fma.rn.f32 %f805, %f345, %f361, %f805; - fma.rn.f32 %f810, %f346, %f363, %f810; - fma.rn.f32 %f809, %f346, %f362, %f809; - fma.rn.f32 %f808, %f346, %f361, %f808; - fma.rn.f32 %f813, %f347, %f363, %f813; - fma.rn.f32 %f812, %f347, %f362, %f812; - fma.rn.f32 %f811, %f347, %f361, %f811; - add.f32 %f804, %f804, %f363; - add.f32 %f803, %f803, %f362; - add.f32 %f802, %f802, %f361; - cvt.sat.f32.f32 %f364, %f360; - fma.rn.f32 %f801, %f364, %f363, %f801; - fma.rn.f32 %f800, %f364, %f362, %f800; - fma.rn.f32 %f799, %f364, %f361, %f799; - add.s32 %r372, %r372, 1; - setp.lt.s32 %p38, %r372, %r2; - @%p38 bra BB0_6; - - mad.lo.s32 %r347, %r10, 1664525, 1013904223; - mad.lo.s32 %r373, %r347, 1664525, 1013904223; - add.s32 %r370, %r370, 1; - setp.lt.s32 %p39, %r370, %r2; - @%p39 bra BB0_5; - -BB0_54: - mul.lo.s32 %r228, %r2, %r2; - cvt.rn.f32.s32 %f365, %r228; - rcp.rn.f32 %f366, %f365; - cvt.rn.f32.u32 %f367, %r5; - cvt.rn.f32.u32 %f368, %r4; - tex.2d.v4.f32.f32 {%f369, %f370, %f371, %f372}, [albedoTex, {%f368, %f367}]; - mul.f32 %f123, %f804, %f366; - mul.f32 %f124, %f803, %f366; - mul.f32 %f125, %f802, %f366; - mul.f32 %f126, %f807, %f366; - mul.f32 %f127, %f806, %f366; - mul.f32 %f128, %f805, %f366; - mul.f32 %f129, %f810, %f366; - mul.f32 %f130, %f809, %f366; - mul.f32 %f131, %f808, %f366; - mul.f32 %f132, %f813, %f366; - mul.f32 %f133, %f812, %f366; - mul.f32 %f134, %f811, %f366; - mul.f32 %f373, %f801, %f366; - mul.f32 %f374, %f800, %f366; - mul.f32 %f375, %f799, %f366; - fma.rn.f32 %f376, %f801, %f366, %f373; - fma.rn.f32 %f377, %f800, %f366, %f374; - fma.rn.f32 %f378, %f799, %f366, %f375; - mul.f32 %f135, %f376, %f369; - mul.f32 %f136, %f377, %f370; - mul.f32 %f137, %f378, %f371; - add.f32 %f138, %f209, %f135; - add.f32 %f139, %f210, %f136; - add.f32 %f140, %f211, %f137; - ld.global.u32 %r395, [imageEnabled]; - and.b32 %r229, %r395, 1; - setp.eq.b32 %p40, %r229, 1; - @!%p40 bra BB0_89; - bra.uni BB0_55; - -BB0_55: - abs.f32 %f142, %f138; - setp.lt.f32 %p41, %f142, 0f00800000; - mul.f32 %f384, %f142, 0f4B800000; - selp.f32 %f385, 0fC3170000, 0fC2FE0000, %p41; - selp.f32 %f386, %f384, %f142, %p41; - mov.b32 %r230, %f386; - and.b32 %r231, %r230, 8388607; - or.b32 %r232, %r231, 1065353216; - mov.b32 %f387, %r232; - shr.u32 %r233, %r230, 23; - cvt.rn.f32.u32 %f388, %r233; - add.f32 %f389, %f385, %f388; - setp.gt.f32 %p42, %f387, 0f3FB504F3; - mul.f32 %f390, %f387, 0f3F000000; - add.f32 %f391, %f389, 0f3F800000; - selp.f32 %f392, %f390, %f387, %p42; - selp.f32 %f393, %f391, %f389, %p42; - add.f32 %f394, %f392, 0fBF800000; - add.f32 %f380, %f392, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f379,%f380; - // inline asm - add.f32 %f395, %f394, %f394; - mul.f32 %f396, %f379, %f395; - mul.f32 %f397, %f396, %f396; - mov.f32 %f398, 0f3C4CAF63; - mov.f32 %f399, 0f3B18F0FE; - fma.rn.f32 %f400, %f399, %f397, %f398; - mov.f32 %f401, 0f3DAAAABD; - fma.rn.f32 %f402, %f400, %f397, %f401; - mul.rn.f32 %f403, %f402, %f397; - mul.rn.f32 %f404, %f403, %f396; - sub.f32 %f405, %f394, %f396; - neg.f32 %f406, %f396; - add.f32 %f407, %f405, %f405; - fma.rn.f32 %f408, %f406, %f394, %f407; - mul.rn.f32 %f409, %f379, %f408; - add.f32 %f410, %f404, %f396; - sub.f32 %f411, %f396, %f410; - add.f32 %f412, %f404, %f411; - add.f32 %f413, %f409, %f412; - add.f32 %f414, %f410, %f413; - sub.f32 %f415, %f410, %f414; - add.f32 %f416, %f413, %f415; - mov.f32 %f417, 0f3F317200; - mul.rn.f32 %f418, %f393, %f417; - mov.f32 %f419, 0f35BFBE8E; - mul.rn.f32 %f420, %f393, %f419; - add.f32 %f421, %f418, %f414; - sub.f32 %f422, %f418, %f421; - add.f32 %f423, %f414, %f422; - add.f32 %f424, %f416, %f423; - add.f32 %f425, %f420, %f424; - add.f32 %f426, %f421, %f425; - sub.f32 %f427, %f421, %f426; - add.f32 %f428, %f425, %f427; - mov.f32 %f429, 0f3EE66666; - mul.rn.f32 %f430, %f429, %f426; - neg.f32 %f431, %f430; - fma.rn.f32 %f432, %f429, %f426, %f431; - fma.rn.f32 %f433, %f429, %f428, %f432; - mov.f32 %f434, 0f00000000; - fma.rn.f32 %f435, %f434, %f426, %f433; - add.rn.f32 %f436, %f430, %f435; - neg.f32 %f437, %f436; - add.rn.f32 %f438, %f430, %f437; - add.rn.f32 %f439, %f438, %f435; - mov.b32 %r234, %f436; - setp.eq.s32 %p43, %r234, 1118925336; - add.s32 %r235, %r234, -1; - mov.b32 %f440, %r235; - add.f32 %f441, %f439, 0f37000000; - selp.f32 %f442, %f440, %f436, %p43; - selp.f32 %f143, %f441, %f439, %p43; - mul.f32 %f443, %f442, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f444, %f443; - mov.f32 %f445, 0fBF317200; - fma.rn.f32 %f446, %f444, %f445, %f442; - mov.f32 %f447, 0fB5BFBE8E; - fma.rn.f32 %f448, %f444, %f447, %f446; - mul.f32 %f449, %f448, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f450, %f449; - add.f32 %f451, %f444, 0f00000000; - ex2.approx.f32 %f452, %f451; - mul.f32 %f453, %f450, %f452; - setp.lt.f32 %p44, %f442, 0fC2D20000; - selp.f32 %f454, 0f00000000, %f453, %p44; - setp.gt.f32 %p45, %f442, 0f42D20000; - selp.f32 %f841, 0f7F800000, %f454, %p45; - setp.eq.f32 %p46, %f841, 0f7F800000; - @%p46 bra BB0_57; - - fma.rn.f32 %f841, %f841, %f143, %f841; - -BB0_57: - mov.f32 %f726, 0f3E666666; - cvt.rzi.f32.f32 %f725, %f726; - fma.rn.f32 %f724, %f725, 0fC0000000, 0f3EE66666; - abs.f32 %f723, %f724; - setp.lt.f32 %p47, %f138, 0f00000000; - setp.eq.f32 %p48, %f723, 0f3F800000; - and.pred %p1, %p47, %p48; - mov.b32 %r236, %f841; - xor.b32 %r237, %r236, -2147483648; - mov.b32 %f455, %r237; - selp.f32 %f843, %f455, %f841, %p1; - setp.eq.f32 %p49, %f138, 0f00000000; - @%p49 bra BB0_60; - bra.uni BB0_58; - -BB0_60: - add.f32 %f458, %f138, %f138; - selp.f32 %f843, %f458, 0f00000000, %p48; - bra.uni BB0_61; - -BB0_113: - mov.u64 %rd212, image_RNM0; - cvta.global.u64 %rd207, %rd212; - mov.u32 %r311, 8; - mov.u64 %rd211, 0; - // inline asm - call (%rd206), _rt_buffer_get_64, (%rd207, %r95, %r311, %rd18, %rd19, %rd211, %rd211); - // inline asm - mov.f32 %f701, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs104, %f701;} - - // inline asm - mov.u16 %rs105, 0; - st.v4.u16 [%rd206], {%rs104, %rs104, %rs104, %rs105}; - -BB0_114: - ld.global.u32 %r312, [additive]; - setp.eq.s32 %p99, %r312, 0; - @%p99 bra BB0_116; - - mov.u64 %rd225, image_RNM1; - cvta.global.u64 %rd214, %rd225; - mov.u32 %r316, 8; - mov.u64 %rd224, 0; - // inline asm - call (%rd213), _rt_buffer_get_64, (%rd214, %r95, %r316, %rd18, %rd19, %rd224, %rd224); - // inline asm - ld.v4.u16 {%rs112, %rs113, %rs114, %rs115}, [%rd213]; - // inline asm - { cvt.f32.f16 %f702, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f703, %rs113;} - - // inline asm - // inline asm - { cvt.f32.f16 %f704, %rs114;} - - // inline asm - // inline asm - call (%rd219), _rt_buffer_get_64, (%rd214, %r95, %r316, %rd18, %rd19, %rd224, %rd224); - // inline asm - add.f32 %f705, %f702, 0f00000000; - add.f32 %f706, %f703, 0f00000000; - add.f32 %f707, %f704, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f707;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs110, %f706;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f705;} - - // inline asm - mov.u16 %rs116, 0; - st.v4.u16 [%rd219], {%rs109, %rs110, %rs111, %rs116}; - bra.uni BB0_117; - -BB0_116: - mov.u64 %rd232, image_RNM1; - cvta.global.u64 %rd227, %rd232; - mov.u32 %r318, 8; - mov.u64 %rd231, 0; - // inline asm - call (%rd226), _rt_buffer_get_64, (%rd227, %r95, %r318, %rd18, %rd19, %rd231, %rd231); - // inline asm - mov.f32 %f708, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs117, %f708;} - - // inline asm - mov.u16 %rs118, 0; - st.v4.u16 [%rd226], {%rs117, %rs117, %rs117, %rs118}; - -BB0_117: - ld.global.u32 %r319, [additive]; - setp.eq.s32 %p100, %r319, 0; - @%p100 bra BB0_119; - - mov.u64 %rd245, image_RNM2; - cvta.global.u64 %rd234, %rd245; - mov.u32 %r323, 8; - mov.u64 %rd244, 0; - // inline asm - call (%rd233), _rt_buffer_get_64, (%rd234, %r95, %r323, %rd18, %rd19, %rd244, %rd244); - // inline asm - ld.v4.u16 {%rs125, %rs126, %rs127, %rs128}, [%rd233]; - // inline asm - { cvt.f32.f16 %f709, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f710, %rs126;} - - // inline asm - // inline asm - { cvt.f32.f16 %f711, %rs127;} - - // inline asm - // inline asm - call (%rd239), _rt_buffer_get_64, (%rd234, %r95, %r323, %rd18, %rd19, %rd244, %rd244); - // inline asm - add.f32 %f712, %f709, 0f00000000; - add.f32 %f713, %f710, 0f00000000; - add.f32 %f714, %f711, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs124, %f714;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs123, %f713;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f712;} - - // inline asm - mov.u16 %rs129, 0; - st.v4.u16 [%rd239], {%rs122, %rs123, %rs124, %rs129}; - bra.uni BB0_120; - -BB0_119: - mov.u64 %rd252, image_RNM2; - cvta.global.u64 %rd247, %rd252; - mov.u32 %r325, 8; - mov.u64 %rd251, 0; - // inline asm - call (%rd246), _rt_buffer_get_64, (%rd247, %r95, %r325, %rd18, %rd19, %rd251, %rd251); - // inline asm - mov.f32 %f715, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs130, %f715;} - - // inline asm - mov.u16 %rs131, 0; - st.v4.u16 [%rd246], {%rs130, %rs130, %rs130, %rs131}; - -BB0_120: - ld.global.u32 %r326, [additive]; - setp.eq.s32 %p101, %r326, 0; - @%p101 bra BB0_122; - - mov.u64 %rd265, image_RNM3; - cvta.global.u64 %rd254, %rd265; - mov.u32 %r330, 8; - mov.u64 %rd264, 0; - // inline asm - call (%rd253), _rt_buffer_get_64, (%rd254, %r95, %r330, %rd18, %rd19, %rd264, %rd264); - // inline asm - ld.v4.u16 {%rs138, %rs139, %rs140, %rs141}, [%rd253]; - // inline asm - { cvt.f32.f16 %f716, %rs138;} - - // inline asm - // inline asm - { cvt.f32.f16 %f717, %rs139;} - - // inline asm - // inline asm - { cvt.f32.f16 %f718, %rs140;} - - // inline asm - // inline asm - call (%rd259), _rt_buffer_get_64, (%rd254, %r95, %r330, %rd18, %rd19, %rd264, %rd264); - // inline asm - add.f32 %f719, %f716, 0f00000000; - add.f32 %f720, %f717, 0f00000000; - add.f32 %f721, %f718, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs137, %f721;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs136, %f720;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs135, %f719;} - - // inline asm - mov.u16 %rs142, 0; - st.v4.u16 [%rd259], {%rs135, %rs136, %rs137, %rs142}; - bra.uni BB0_123; - -BB0_122: - mov.u64 %rd272, image_RNM3; - cvta.global.u64 %rd267, %rd272; - mov.u32 %r332, 8; - mov.u64 %rd271, 0; - // inline asm - call (%rd266), _rt_buffer_get_64, (%rd267, %r95, %r332, %rd18, %rd19, %rd271, %rd271); - // inline asm - mov.f32 %f722, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs143, %f722;} - - // inline asm - mov.u16 %rs144, 0; - st.v4.u16 [%rd266], {%rs143, %rs143, %rs143, %rs144}; - bra.uni BB0_123; - -BB0_58: - setp.geu.f32 %p50, %f138, 0f00000000; - @%p50 bra BB0_61; - - mov.f32 %f750, 0f3EE66666; - cvt.rzi.f32.f32 %f457, %f750; - setp.neu.f32 %p51, %f457, 0f3EE66666; - selp.f32 %f843, 0f7FFFFFFF, %f843, %p51; - -BB0_61: - abs.f32 %f727, %f138; - add.f32 %f459, %f727, 0f3EE66666; - mov.b32 %r238, %f459; - setp.lt.s32 %p53, %r238, 2139095040; - @%p53 bra BB0_66; - - abs.f32 %f748, %f138; - setp.gtu.f32 %p54, %f748, 0f7F800000; - @%p54 bra BB0_65; - bra.uni BB0_63; - -BB0_65: - add.f32 %f843, %f138, 0f3EE66666; - bra.uni BB0_66; - -BB0_63: - abs.f32 %f749, %f138; - setp.neu.f32 %p55, %f749, 0f7F800000; - @%p55 bra BB0_66; - - selp.f32 %f843, 0fFF800000, 0f7F800000, %p1; - -BB0_66: - mov.f32 %f736, 0fB5BFBE8E; - mov.f32 %f735, 0fBF317200; - mov.f32 %f734, 0f00000000; - mov.f32 %f733, 0f35BFBE8E; - mov.f32 %f732, 0f3F317200; - mov.f32 %f731, 0f3DAAAABD; - mov.f32 %f730, 0f3C4CAF63; - mov.f32 %f729, 0f3B18F0FE; - mov.f32 %f728, 0f3EE66666; - setp.eq.f32 %p56, %f138, 0f3F800000; - selp.f32 %f154, 0f3F800000, %f843, %p56; - abs.f32 %f155, %f139; - setp.lt.f32 %p57, %f155, 0f00800000; - mul.f32 %f462, %f155, 0f4B800000; - selp.f32 %f463, 0fC3170000, 0fC2FE0000, %p57; - selp.f32 %f464, %f462, %f155, %p57; - mov.b32 %r239, %f464; - and.b32 %r240, %r239, 8388607; - or.b32 %r241, %r240, 1065353216; - mov.b32 %f465, %r241; - shr.u32 %r242, %r239, 23; - cvt.rn.f32.u32 %f466, %r242; - add.f32 %f467, %f463, %f466; - setp.gt.f32 %p58, %f465, 0f3FB504F3; - mul.f32 %f468, %f465, 0f3F000000; - add.f32 %f469, %f467, 0f3F800000; - selp.f32 %f470, %f468, %f465, %p58; - selp.f32 %f471, %f469, %f467, %p58; - add.f32 %f472, %f470, 0fBF800000; - add.f32 %f461, %f470, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f460,%f461; - // inline asm - add.f32 %f473, %f472, %f472; - mul.f32 %f474, %f460, %f473; - mul.f32 %f475, %f474, %f474; - fma.rn.f32 %f478, %f729, %f475, %f730; - fma.rn.f32 %f480, %f478, %f475, %f731; - mul.rn.f32 %f481, %f480, %f475; - mul.rn.f32 %f482, %f481, %f474; - sub.f32 %f483, %f472, %f474; - neg.f32 %f484, %f474; - add.f32 %f485, %f483, %f483; - fma.rn.f32 %f486, %f484, %f472, %f485; - mul.rn.f32 %f487, %f460, %f486; - add.f32 %f488, %f482, %f474; - sub.f32 %f489, %f474, %f488; - add.f32 %f490, %f482, %f489; - add.f32 %f491, %f487, %f490; - add.f32 %f492, %f488, %f491; - sub.f32 %f493, %f488, %f492; - add.f32 %f494, %f491, %f493; - mul.rn.f32 %f496, %f471, %f732; - mul.rn.f32 %f498, %f471, %f733; - add.f32 %f499, %f496, %f492; - sub.f32 %f500, %f496, %f499; - add.f32 %f501, %f492, %f500; - add.f32 %f502, %f494, %f501; - add.f32 %f503, %f498, %f502; - add.f32 %f504, %f499, %f503; - sub.f32 %f505, %f499, %f504; - add.f32 %f506, %f503, %f505; - mul.rn.f32 %f508, %f728, %f504; - neg.f32 %f509, %f508; - fma.rn.f32 %f510, %f728, %f504, %f509; - fma.rn.f32 %f511, %f728, %f506, %f510; - fma.rn.f32 %f513, %f734, %f504, %f511; - add.rn.f32 %f514, %f508, %f513; - neg.f32 %f515, %f514; - add.rn.f32 %f516, %f508, %f515; - add.rn.f32 %f517, %f516, %f513; - mov.b32 %r243, %f514; - setp.eq.s32 %p59, %r243, 1118925336; - add.s32 %r244, %r243, -1; - mov.b32 %f518, %r244; - add.f32 %f519, %f517, 0f37000000; - selp.f32 %f520, %f518, %f514, %p59; - selp.f32 %f156, %f519, %f517, %p59; - mul.f32 %f521, %f520, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f522, %f521; - fma.rn.f32 %f524, %f522, %f735, %f520; - fma.rn.f32 %f526, %f522, %f736, %f524; - mul.f32 %f527, %f526, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f528, %f527; - add.f32 %f529, %f522, 0f00000000; - ex2.approx.f32 %f530, %f529; - mul.f32 %f531, %f528, %f530; - setp.lt.f32 %p60, %f520, 0fC2D20000; - selp.f32 %f532, 0f00000000, %f531, %p60; - setp.gt.f32 %p61, %f520, 0f42D20000; - selp.f32 %f844, 0f7F800000, %f532, %p61; - setp.eq.f32 %p62, %f844, 0f7F800000; - @%p62 bra BB0_68; - - fma.rn.f32 %f844, %f844, %f156, %f844; - -BB0_68: - setp.lt.f32 %p63, %f139, 0f00000000; - and.pred %p2, %p63, %p48; - mov.b32 %r245, %f844; - xor.b32 %r246, %r245, -2147483648; - mov.b32 %f533, %r246; - selp.f32 %f846, %f533, %f844, %p2; - setp.eq.f32 %p65, %f139, 0f00000000; - @%p65 bra BB0_71; - bra.uni BB0_69; - -BB0_71: - add.f32 %f536, %f139, %f139; - selp.f32 %f846, %f536, 0f00000000, %p48; - bra.uni BB0_72; - -BB0_69: - setp.geu.f32 %p66, %f139, 0f00000000; - @%p66 bra BB0_72; - - mov.f32 %f747, 0f3EE66666; - cvt.rzi.f32.f32 %f535, %f747; - setp.neu.f32 %p67, %f535, 0f3EE66666; - selp.f32 %f846, 0f7FFFFFFF, %f846, %p67; - -BB0_72: - abs.f32 %f751, %f139; - add.f32 %f537, %f751, 0f3EE66666; - mov.b32 %r247, %f537; - setp.lt.s32 %p69, %r247, 2139095040; - @%p69 bra BB0_77; - - abs.f32 %f752, %f139; - setp.gtu.f32 %p70, %f752, 0f7F800000; - @%p70 bra BB0_76; - bra.uni BB0_74; - -BB0_76: - add.f32 %f846, %f139, 0f3EE66666; - bra.uni BB0_77; - -BB0_74: - abs.f32 %f753, %f139; - setp.neu.f32 %p71, %f753, 0f7F800000; - @%p71 bra BB0_77; - - selp.f32 %f846, 0fFF800000, 0f7F800000, %p2; - -BB0_77: - mov.f32 %f745, 0fB5BFBE8E; - mov.f32 %f744, 0fBF317200; - mov.f32 %f743, 0f00000000; - mov.f32 %f742, 0f35BFBE8E; - mov.f32 %f741, 0f3F317200; - mov.f32 %f740, 0f3DAAAABD; - mov.f32 %f739, 0f3C4CAF63; - mov.f32 %f738, 0f3B18F0FE; - mov.f32 %f737, 0f3EE66666; - setp.eq.f32 %p72, %f139, 0f3F800000; - selp.f32 %f167, 0f3F800000, %f846, %p72; - abs.f32 %f168, %f140; - setp.lt.f32 %p73, %f168, 0f00800000; - mul.f32 %f540, %f168, 0f4B800000; - selp.f32 %f541, 0fC3170000, 0fC2FE0000, %p73; - selp.f32 %f542, %f540, %f168, %p73; - mov.b32 %r248, %f542; - and.b32 %r249, %r248, 8388607; - or.b32 %r250, %r249, 1065353216; - mov.b32 %f543, %r250; - shr.u32 %r251, %r248, 23; - cvt.rn.f32.u32 %f544, %r251; - add.f32 %f545, %f541, %f544; - setp.gt.f32 %p74, %f543, 0f3FB504F3; - mul.f32 %f546, %f543, 0f3F000000; - add.f32 %f547, %f545, 0f3F800000; - selp.f32 %f548, %f546, %f543, %p74; - selp.f32 %f549, %f547, %f545, %p74; - add.f32 %f550, %f548, 0fBF800000; - add.f32 %f539, %f548, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f538,%f539; - // inline asm - add.f32 %f551, %f550, %f550; - mul.f32 %f552, %f538, %f551; - mul.f32 %f553, %f552, %f552; - fma.rn.f32 %f556, %f738, %f553, %f739; - fma.rn.f32 %f558, %f556, %f553, %f740; - mul.rn.f32 %f559, %f558, %f553; - mul.rn.f32 %f560, %f559, %f552; - sub.f32 %f561, %f550, %f552; - neg.f32 %f562, %f552; - add.f32 %f563, %f561, %f561; - fma.rn.f32 %f564, %f562, %f550, %f563; - mul.rn.f32 %f565, %f538, %f564; - add.f32 %f566, %f560, %f552; - sub.f32 %f567, %f552, %f566; - add.f32 %f568, %f560, %f567; - add.f32 %f569, %f565, %f568; - add.f32 %f570, %f566, %f569; - sub.f32 %f571, %f566, %f570; - add.f32 %f572, %f569, %f571; - mul.rn.f32 %f574, %f549, %f741; - mul.rn.f32 %f576, %f549, %f742; - add.f32 %f577, %f574, %f570; - sub.f32 %f578, %f574, %f577; - add.f32 %f579, %f570, %f578; - add.f32 %f580, %f572, %f579; - add.f32 %f581, %f576, %f580; - add.f32 %f582, %f577, %f581; - sub.f32 %f583, %f577, %f582; - add.f32 %f584, %f581, %f583; - mul.rn.f32 %f586, %f737, %f582; - neg.f32 %f587, %f586; - fma.rn.f32 %f588, %f737, %f582, %f587; - fma.rn.f32 %f589, %f737, %f584, %f588; - fma.rn.f32 %f591, %f743, %f582, %f589; - add.rn.f32 %f592, %f586, %f591; - neg.f32 %f593, %f592; - add.rn.f32 %f594, %f586, %f593; - add.rn.f32 %f595, %f594, %f591; - mov.b32 %r252, %f592; - setp.eq.s32 %p75, %r252, 1118925336; - add.s32 %r253, %r252, -1; - mov.b32 %f596, %r253; - add.f32 %f597, %f595, 0f37000000; - selp.f32 %f598, %f596, %f592, %p75; - selp.f32 %f169, %f597, %f595, %p75; - mul.f32 %f599, %f598, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f600, %f599; - fma.rn.f32 %f602, %f600, %f744, %f598; - fma.rn.f32 %f604, %f600, %f745, %f602; - mul.f32 %f605, %f604, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f606, %f605; - add.f32 %f607, %f600, 0f00000000; - ex2.approx.f32 %f608, %f607; - mul.f32 %f609, %f606, %f608; - setp.lt.f32 %p76, %f598, 0fC2D20000; - selp.f32 %f610, 0f00000000, %f609, %p76; - setp.gt.f32 %p77, %f598, 0f42D20000; - selp.f32 %f847, 0f7F800000, %f610, %p77; - setp.eq.f32 %p78, %f847, 0f7F800000; - @%p78 bra BB0_79; - - fma.rn.f32 %f847, %f847, %f169, %f847; - -BB0_79: - setp.lt.f32 %p79, %f140, 0f00000000; - and.pred %p3, %p79, %p48; - mov.b32 %r254, %f847; - xor.b32 %r255, %r254, -2147483648; - mov.b32 %f611, %r255; - selp.f32 %f849, %f611, %f847, %p3; - setp.eq.f32 %p81, %f140, 0f00000000; - @%p81 bra BB0_82; - bra.uni BB0_80; - -BB0_82: - add.f32 %f614, %f140, %f140; - selp.f32 %f849, %f614, 0f00000000, %p48; - bra.uni BB0_83; - -BB0_80: - setp.geu.f32 %p82, %f140, 0f00000000; - @%p82 bra BB0_83; - - mov.f32 %f746, 0f3EE66666; - cvt.rzi.f32.f32 %f613, %f746; - setp.neu.f32 %p83, %f613, 0f3EE66666; - selp.f32 %f849, 0f7FFFFFFF, %f849, %p83; - -BB0_83: - abs.f32 %f773, %f140; - add.f32 %f615, %f773, 0f3EE66666; - mov.b32 %r256, %f615; - setp.lt.s32 %p85, %r256, 2139095040; - @%p85 bra BB0_88; - - abs.f32 %f774, %f140; - setp.gtu.f32 %p86, %f774, 0f7F800000; - @%p86 bra BB0_87; - bra.uni BB0_85; - -BB0_87: - add.f32 %f849, %f140, 0f3EE66666; - bra.uni BB0_88; - -BB0_85: - abs.f32 %f775, %f140; - setp.neu.f32 %p87, %f775, 0f7F800000; - @%p87 bra BB0_88; - - selp.f32 %f849, 0fFF800000, 0f7F800000, %p3; - -BB0_88: - mov.u32 %r333, 4; - setp.eq.f32 %p88, %f140, 0f3F800000; - selp.f32 %f616, 0f3F800000, %f849, %p88; - cvt.u64.u32 %rd74, %r5; - cvt.u64.u32 %rd73, %r4; - mov.u64 %rd77, image; - cvta.global.u64 %rd72, %rd77; - // inline asm - call (%rd71), _rt_buffer_get_64, (%rd72, %r95, %r333, %rd73, %rd74, %rd25, %rd25); - // inline asm - cvt.sat.f32.f32 %f617, %f616; - mul.f32 %f618, %f617, 0f437FFD71; - cvt.rzi.u32.f32 %r259, %f618; - cvt.sat.f32.f32 %f619, %f167; - mul.f32 %f620, %f619, 0f437FFD71; - cvt.rzi.u32.f32 %r260, %f620; - cvt.sat.f32.f32 %f621, %f154; - mul.f32 %f622, %f621, 0f437FFD71; - cvt.rzi.u32.f32 %r261, %f622; - cvt.u16.u32 %rs20, %r259; - cvt.u16.u32 %rs21, %r261; - cvt.u16.u32 %rs22, %r260; - mov.u16 %rs23, 255; - st.v4.u8 [%rd71], {%rs20, %rs22, %rs21, %rs23}; - ld.global.u32 %r395, [imageEnabled]; - -BB0_89: - and.b32 %r262, %r395, 4; - setp.eq.s32 %p89, %r262, 0; - @%p89 bra BB0_91; - - mov.u32 %r334, 8; - cvt.u64.u32 %rd80, %r4; - cvt.u64.u32 %rd81, %r5; - mov.u64 %rd84, image_HDR; - cvta.global.u64 %rd79, %rd84; - // inline asm - call (%rd78), _rt_buffer_get_64, (%rd79, %r95, %r334, %rd80, %rd81, %rd25, %rd25); - // inline asm - mov.f32 %f626, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs27, %f626;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs26, %f140;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f139;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs24, %f138;} - - // inline asm - st.v4.u16 [%rd78], {%rs24, %rs25, %rs26, %rs27}; - ld.global.u32 %r395, [imageEnabled]; - -BB0_91: - and.b32 %r265, %r395, 16; - setp.eq.s32 %p90, %r265, 0; - @%p90 bra BB0_93; - - mov.u32 %r335, 8; - cvt.u64.u32 %rd88, %r5; - cvt.u64.u32 %rd87, %r4; - mov.u64 %rd91, image_HDR2; - cvta.global.u64 %rd86, %rd91; - // inline asm - call (%rd85), _rt_buffer_get_64, (%rd86, %r95, %r335, %rd87, %rd88, %rd25, %rd25); - // inline asm - mov.f32 %f630, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs31, %f630;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f137;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f136;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs28, %f135;} - - // inline asm - st.v4.u16 [%rd85], {%rs28, %rs29, %rs30, %rs31}; - -BB0_93: - cvt.u64.u32 %rd16, %r4; - cvt.u64.u32 %rd17, %r5; - mul.f32 %f180, %f123, 0f3F000000; - mul.f32 %f181, %f124, 0f3F000000; - mul.f32 %f182, %f125, 0f3F000000; - ld.global.u32 %r268, [additive]; - setp.eq.s32 %p91, %r268, 0; - mov.f32 %f631, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs32, %f631;} - - // inline asm - @%p91 bra BB0_95; - - mov.u32 %r336, 8; - mov.u64 %rd104, image_RNM0; - cvta.global.u64 %rd93, %rd104; - // inline asm - call (%rd92), _rt_buffer_get_64, (%rd93, %r95, %r336, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs39, %rs40, %rs41, %rs42}, [%rd92]; - // inline asm - { cvt.f32.f16 %f632, %rs39;} - - // inline asm - // inline asm - { cvt.f32.f16 %f633, %rs40;} - - // inline asm - // inline asm - { cvt.f32.f16 %f634, %rs41;} - - // inline asm - // inline asm - call (%rd98), _rt_buffer_get_64, (%rd93, %r95, %r336, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f635, %f180, %f632; - add.f32 %f636, %f181, %f633; - add.f32 %f637, %f182, %f634; - // inline asm - { cvt.rn.f16.f32 %rs38, %f637;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs37, %f636;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f635;} - - // inline asm - st.v4.u16 [%rd98], {%rs36, %rs37, %rs38, %rs32}; - bra.uni BB0_96; - -BB0_95: - mov.u32 %r343, 8; - mov.u64 %rd111, image_RNM0; - cvta.global.u64 %rd106, %rd111; - // inline asm - call (%rd105), _rt_buffer_get_64, (%rd106, %r95, %r343, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f182;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs44, %f181;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs43, %f180;} - - // inline asm - st.v4.u16 [%rd105], {%rs43, %rs44, %rs45, %rs32}; - -BB0_96: - mov.f32 %f642, 0f34000000; - max.f32 %f643, %f180, %f642; - mul.f32 %f644, %f126, 0f3F000000; - div.rn.f32 %f645, %f644, %f643; - max.f32 %f646, %f181, %f642; - mul.f32 %f647, %f127, 0f3F000000; - div.rn.f32 %f648, %f647, %f646; - max.f32 %f649, %f182, %f642; - mul.f32 %f650, %f128, 0f3F000000; - div.rn.f32 %f651, %f650, %f649; - fma.rn.f32 %f183, %f645, 0f3F000000, 0f3F000000; - fma.rn.f32 %f184, %f648, 0f3F000000, 0f3F000000; - fma.rn.f32 %f185, %f651, 0f3F000000, 0f3F000000; - mul.f32 %f652, %f129, 0f3F000000; - div.rn.f32 %f653, %f652, %f643; - mul.f32 %f654, %f130, 0f3F000000; - div.rn.f32 %f655, %f654, %f646; - mul.f32 %f656, %f131, 0f3F000000; - div.rn.f32 %f657, %f656, %f649; - fma.rn.f32 %f186, %f653, 0f3F000000, 0f3F000000; - fma.rn.f32 %f187, %f655, 0f3F000000, 0f3F000000; - fma.rn.f32 %f188, %f657, 0f3F000000, 0f3F000000; - mul.f32 %f658, %f132, 0f3F000000; - div.rn.f32 %f659, %f658, %f643; - mul.f32 %f660, %f133, 0f3F000000; - div.rn.f32 %f661, %f660, %f646; - mul.f32 %f662, %f134, 0f3F000000; - div.rn.f32 %f663, %f662, %f649; - fma.rn.f32 %f189, %f659, 0f3F000000, 0f3F000000; - fma.rn.f32 %f190, %f661, 0f3F000000, 0f3F000000; - fma.rn.f32 %f191, %f663, 0f3F000000, 0f3F000000; - ld.global.u32 %r275, [additive]; - setp.eq.s32 %p92, %r275, 0; - // inline asm - { cvt.rn.f16.f32 %rs46, %f631;} - - // inline asm - @%p92 bra BB0_98; - - mov.u32 %r337, 8; - mov.u64 %rd124, image_RNM1; - cvta.global.u64 %rd113, %rd124; - // inline asm - call (%rd112), _rt_buffer_get_64, (%rd113, %r95, %r337, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs53, %rs54, %rs55, %rs56}, [%rd112]; - // inline asm - { cvt.f32.f16 %f664, %rs53;} - - // inline asm - // inline asm - { cvt.f32.f16 %f665, %rs54;} - - // inline asm - // inline asm - { cvt.f32.f16 %f666, %rs55;} - - // inline asm - // inline asm - call (%rd118), _rt_buffer_get_64, (%rd113, %r95, %r337, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f667, %f183, %f664; - add.f32 %f668, %f184, %f665; - add.f32 %f669, %f185, %f666; - // inline asm - { cvt.rn.f16.f32 %rs52, %f669;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs51, %f668;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f667;} - - // inline asm - st.v4.u16 [%rd118], {%rs50, %rs51, %rs52, %rs46}; - bra.uni BB0_99; - -BB0_98: - mov.u32 %r342, 8; - mov.u64 %rd131, image_RNM1; - cvta.global.u64 %rd126, %rd131; - // inline asm - call (%rd125), _rt_buffer_get_64, (%rd126, %r95, %r342, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs59, %f185;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs58, %f184;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f183;} - - // inline asm - st.v4.u16 [%rd125], {%rs57, %rs58, %rs59, %rs46}; - -BB0_99: - ld.global.u32 %r282, [additive]; - setp.eq.s32 %p93, %r282, 0; - // inline asm - { cvt.rn.f16.f32 %rs60, %f631;} - - // inline asm - @%p93 bra BB0_101; - - mov.u32 %r338, 8; - mov.u64 %rd144, image_RNM2; - cvta.global.u64 %rd133, %rd144; - // inline asm - call (%rd132), _rt_buffer_get_64, (%rd133, %r95, %r338, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs67, %rs68, %rs69, %rs70}, [%rd132]; - // inline asm - { cvt.f32.f16 %f674, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f675, %rs68;} - - // inline asm - // inline asm - { cvt.f32.f16 %f676, %rs69;} - - // inline asm - // inline asm - call (%rd138), _rt_buffer_get_64, (%rd133, %r95, %r338, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f677, %f186, %f674; - add.f32 %f678, %f187, %f675; - add.f32 %f679, %f188, %f676; - // inline asm - { cvt.rn.f16.f32 %rs66, %f679;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs65, %f678;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f677;} - - // inline asm - st.v4.u16 [%rd138], {%rs64, %rs65, %rs66, %rs60}; - bra.uni BB0_102; - -BB0_101: - mov.u32 %r341, 8; - mov.u64 %rd151, image_RNM2; - cvta.global.u64 %rd146, %rd151; - // inline asm - call (%rd145), _rt_buffer_get_64, (%rd146, %r95, %r341, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs73, %f188;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs72, %f187;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f186;} - - // inline asm - st.v4.u16 [%rd145], {%rs71, %rs72, %rs73, %rs60}; - -BB0_102: - ld.global.u32 %r289, [additive]; - setp.eq.s32 %p94, %r289, 0; - // inline asm - { cvt.rn.f16.f32 %rs74, %f631;} - - // inline asm - @%p94 bra BB0_104; - - mov.u32 %r339, 8; - mov.u64 %rd164, image_RNM3; - cvta.global.u64 %rd153, %rd164; - // inline asm - call (%rd152), _rt_buffer_get_64, (%rd153, %r95, %r339, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs81, %rs82, %rs83, %rs84}, [%rd152]; - // inline asm - { cvt.f32.f16 %f684, %rs81;} - - // inline asm - // inline asm - { cvt.f32.f16 %f685, %rs82;} - - // inline asm - // inline asm - { cvt.f32.f16 %f686, %rs83;} - - // inline asm - // inline asm - call (%rd158), _rt_buffer_get_64, (%rd153, %r95, %r339, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f687, %f189, %f684; - add.f32 %f688, %f190, %f685; - add.f32 %f689, %f191, %f686; - // inline asm - { cvt.rn.f16.f32 %rs80, %f689;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs79, %f688;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs78, %f687;} - - // inline asm - st.v4.u16 [%rd158], {%rs78, %rs79, %rs80, %rs74}; - bra.uni BB0_123; - -BB0_104: - mov.u32 %r340, 8; - mov.u64 %rd171, image_RNM3; - cvta.global.u64 %rd166, %rd171; - // inline asm - call (%rd165), _rt_buffer_get_64, (%rd166, %r95, %r340, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs87, %f191;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs86, %f190;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs85, %f189;} - - // inline asm - st.v4.u16 [%rd165], {%rs85, %rs86, %rs87, %rs74}; - -BB0_123: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmTexGIProbeSH.ptx.meta b/Assets/Editor/x64/Bakery/lmTexGIProbeSH.ptx.meta deleted file mode 100644 index 73e84e0f..00000000 --- a/Assets/Editor/x64/Bakery/lmTexGIProbeSH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e693de86f9494154fa7c323b3888e9af -timeCreated: 1551461328 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmTexGIRNM.ptx b/Assets/Editor/x64/Bakery/lmTexGIRNM.ptx deleted file mode 100644 index 65e05d9c..00000000 --- a/Assets/Editor/x64/Bakery/lmTexGIRNM.ptx +++ /dev/null @@ -1,2088 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 uvtangent[1]; -.global .align 8 .b8 texCoords[8]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 1 .b8 lightmapDirect[1]; -.global .texref albedoTex; -.global .align 4 .u32 samples; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[40]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<110>; - .reg .b16 %rs<144>; - .reg .f32 %f<955>; - .reg .b32 %r<413>; - .reg .b64 %rd<278>; - - - mov.u64 %rd277, __local_depot0; - cvta.local.u64 %SP, %rd277; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r102, %r103}, [pixelID]; - cvt.u64.u32 %rd24, %r102; - cvt.u64.u32 %rd25, %r103; - mov.u64 %rd28, uvnormal; - cvta.global.u64 %rd23, %rd28; - mov.u32 %r100, 2; - mov.u32 %r101, 4; - mov.u64 %rd27, 0; - // inline asm - call (%rd22), _rt_buffer_get_64, (%rd23, %r100, %r101, %rd24, %rd25, %rd27, %rd27); - // inline asm - ld.u32 %r2, [%rd22]; - shr.u32 %r106, %r2, 16; - cvt.u16.u32 %rs1, %r106; - and.b16 %rs5, %rs1, 255; - cvt.u16.u32 %rs6, %r2; - or.b16 %rs7, %rs6, %rs5; - setp.eq.s16 %p4, %rs7, 0; - mov.f32 %f886, 0f00000000; - mov.f32 %f887, %f886; - mov.f32 %f888, %f886; - @%p4 bra BB0_2; - - ld.u8 %rs8, [%rd22+1]; - and.b16 %rs10, %rs6, 255; - cvt.rn.f32.u16 %f210, %rs10; - div.rn.f32 %f211, %f210, 0f437F0000; - fma.rn.f32 %f212, %f211, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f213, %rs8; - div.rn.f32 %f214, %f213, 0f437F0000; - fma.rn.f32 %f215, %f214, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f216, %rs5; - div.rn.f32 %f217, %f216, 0f437F0000; - fma.rn.f32 %f218, %f217, 0f40000000, 0fBF800000; - mul.f32 %f219, %f215, %f215; - fma.rn.f32 %f220, %f212, %f212, %f219; - fma.rn.f32 %f221, %f218, %f218, %f220; - sqrt.rn.f32 %f222, %f221; - rcp.rn.f32 %f223, %f222; - mul.f32 %f886, %f212, %f223; - mul.f32 %f887, %f215, %f223; - mul.f32 %f888, %f218, %f223; - -BB0_2: - ld.global.v2.u32 {%r107, %r108}, [pixelID]; - ld.global.v2.u32 {%r110, %r111}, [tileInfo]; - add.s32 %r3, %r107, %r110; - add.s32 %r4, %r108, %r111; - setp.eq.f32 %p5, %f887, 0f00000000; - setp.eq.f32 %p6, %f886, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f888, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_108; - bra.uni BB0_3; - -BB0_108: - ld.global.u32 %r412, [imageEnabled]; - and.b32 %r312, %r412, 1; - setp.eq.b32 %p103, %r312, 1; - @!%p103 bra BB0_110; - bra.uni BB0_109; - -BB0_109: - cvt.u64.u32 %rd177, %r3; - cvt.u64.u32 %rd178, %r4; - mov.u64 %rd181, image; - cvta.global.u64 %rd176, %rd181; - mov.u64 %rd180, 0; - // inline asm - call (%rd175), _rt_buffer_get_64, (%rd176, %r100, %r101, %rd177, %rd178, %rd180, %rd180); - // inline asm - mov.u16 %rs100, 0; - st.v4.u8 [%rd175], {%rs100, %rs100, %rs100, %rs100}; - ld.global.u32 %r412, [imageEnabled]; - -BB0_110: - and.b32 %r315, %r412, 4; - setp.eq.s32 %p104, %r315, 0; - @%p104 bra BB0_112; - - cvt.u64.u32 %rd184, %r3; - cvt.u64.u32 %rd185, %r4; - mov.u64 %rd188, image_HDR; - cvta.global.u64 %rd183, %rd188; - mov.u32 %r317, 8; - mov.u64 %rd187, 0; - // inline asm - call (%rd182), _rt_buffer_get_64, (%rd183, %r100, %r317, %rd184, %rd185, %rd187, %rd187); - // inline asm - mov.f32 %f801, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs101, %f801;} - - // inline asm - mov.u16 %rs102, 0; - st.v4.u16 [%rd182], {%rs101, %rs101, %rs101, %rs102}; - ld.global.u32 %r412, [imageEnabled]; - -BB0_112: - and.b32 %r318, %r412, 16; - setp.eq.s32 %p105, %r318, 0; - @%p105 bra BB0_114; - - cvt.u64.u32 %rd192, %r4; - cvt.u64.u32 %rd191, %r3; - mov.u64 %rd195, image_HDR2; - cvta.global.u64 %rd190, %rd195; - mov.u32 %r320, 8; - mov.u64 %rd194, 0; - // inline asm - call (%rd189), _rt_buffer_get_64, (%rd190, %r100, %r320, %rd191, %rd192, %rd194, %rd194); - // inline asm - mov.f32 %f802, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs103, %f802;} - - // inline asm - mov.u16 %rs104, 0; - st.v4.u16 [%rd189], {%rs103, %rs103, %rs103, %rs104}; - -BB0_114: - cvt.u64.u32 %rd20, %r3; - cvt.u64.u32 %rd21, %r4; - ld.global.u32 %r321, [additive]; - setp.eq.s32 %p106, %r321, 0; - @%p106 bra BB0_116; - - mov.u64 %rd208, image_RNM0; - cvta.global.u64 %rd197, %rd208; - mov.u32 %r325, 8; - mov.u64 %rd207, 0; - // inline asm - call (%rd196), _rt_buffer_get_64, (%rd197, %r100, %r325, %rd20, %rd21, %rd207, %rd207); - // inline asm - ld.v4.u16 {%rs111, %rs112, %rs113, %rs114}, [%rd196]; - // inline asm - { cvt.f32.f16 %f803, %rs111;} - - // inline asm - // inline asm - { cvt.f32.f16 %f804, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f805, %rs113;} - - // inline asm - // inline asm - call (%rd202), _rt_buffer_get_64, (%rd197, %r100, %r325, %rd20, %rd21, %rd207, %rd207); - // inline asm - add.f32 %f806, %f803, 0f00000000; - add.f32 %f807, %f804, 0f00000000; - add.f32 %f808, %f805, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs110, %f808;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f807;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs108, %f806;} - - // inline asm - mov.u16 %rs115, 0; - st.v4.u16 [%rd202], {%rs108, %rs109, %rs110, %rs115}; - bra.uni BB0_117; - -BB0_3: - ld.global.v2.u32 {%r123, %r124}, [pixelID]; - cvt.u64.u32 %rd31, %r123; - cvt.u64.u32 %rd32, %r124; - mov.u64 %rd53, lightmapDirect; - cvta.global.u64 %rd30, %rd53; - mov.u32 %r116, 8; - // inline asm - call (%rd29), _rt_buffer_get_64, (%rd30, %r100, %r116, %rd31, %rd32, %rd27, %rd27); - // inline asm - ld.v4.u16 {%rs15, %rs16, %rs17, %rs18}, [%rd29]; - // inline asm - { cvt.f32.f16 %f224, %rs15;} - - // inline asm - // inline asm - { cvt.f32.f16 %f225, %rs16;} - - // inline asm - // inline asm - { cvt.f32.f16 %f226, %rs17;} - - // inline asm - ld.global.v2.u32 {%r127, %r128}, [pixelID]; - cvt.u64.u32 %rd37, %r127; - cvt.u64.u32 %rd38, %r128; - mov.u64 %rd54, uvpos; - cvta.global.u64 %rd36, %rd54; - mov.u32 %r118, 12; - // inline asm - call (%rd35), _rt_buffer_get_64, (%rd36, %r100, %r118, %rd37, %rd38, %rd27, %rd27); - // inline asm - ld.f32 %f230, [%rd35+8]; - ld.f32 %f231, [%rd35+4]; - ld.f32 %f232, [%rd35]; - mul.f32 %f233, %f232, 0f3456BF95; - mul.f32 %f234, %f231, 0f3456BF95; - mul.f32 %f235, %f230, 0f3456BF95; - abs.f32 %f236, %f886; - div.rn.f32 %f237, %f233, %f236; - abs.f32 %f238, %f887; - div.rn.f32 %f239, %f234, %f238; - abs.f32 %f240, %f888; - div.rn.f32 %f241, %f235, %f240; - abs.f32 %f242, %f237; - abs.f32 %f243, %f239; - abs.f32 %f244, %f241; - mov.f32 %f245, 0f38D1B717; - max.f32 %f246, %f242, %f245; - max.f32 %f247, %f243, %f245; - max.f32 %f248, %f244, %f245; - fma.rn.f32 %f10, %f886, %f246, %f232; - fma.rn.f32 %f11, %f887, %f247, %f231; - fma.rn.f32 %f12, %f888, %f248, %f230; - setp.gt.f32 %p10, %f236, %f240; - neg.f32 %f249, %f887; - selp.f32 %f250, %f249, 0f00000000, %p10; - neg.f32 %f251, %f888; - selp.f32 %f252, %f886, %f251, %p10; - selp.f32 %f253, 0f00000000, %f887, %p10; - mul.f32 %f254, %f252, %f252; - fma.rn.f32 %f255, %f250, %f250, %f254; - fma.rn.f32 %f256, %f253, %f253, %f255; - sqrt.rn.f32 %f257, %f256; - rcp.rn.f32 %f258, %f257; - mul.f32 %f13, %f250, %f258; - mul.f32 %f14, %f252, %f258; - mul.f32 %f15, %f253, %f258; - ld.global.v2.u32 {%r131, %r132}, [pixelID]; - cvt.u64.u32 %rd43, %r131; - cvt.u64.u32 %rd44, %r132; - mov.u64 %rd55, rnd_seeds; - cvta.global.u64 %rd42, %rd55; - // inline asm - call (%rd41), _rt_buffer_get_64, (%rd42, %r100, %r101, %rd43, %rd44, %rd27, %rd27); - // inline asm - ld.u32 %r388, [%rd41]; - ld.global.v2.u32 {%r135, %r136}, [pixelID]; - cvt.u64.u32 %rd49, %r135; - cvt.u64.u32 %rd50, %r136; - mov.u64 %rd56, uvtangent; - cvta.global.u64 %rd48, %rd56; - // inline asm - call (%rd47), _rt_buffer_get_64, (%rd48, %r100, %r101, %rd49, %rd50, %rd27, %rd27); - // inline asm - ld.u32 %r6, [%rd47]; - shr.u32 %r7, %r6, 16; - cvt.u16.u32 %rs19, %r7; - and.b16 %rs20, %rs19, 255; - cvt.u16.u32 %rs21, %r6; - or.b16 %rs22, %rs21, %rs20; - setp.eq.s16 %p11, %rs22, 0; - mov.f32 %f892, 0f00000000; - mov.f32 %f889, %f892; - mov.f32 %f890, %f892; - mov.f32 %f891, %f892; - @%p11 bra BB0_5; - - ld.u8 %rs23, [%rd47+1]; - and.b16 %rs25, %rs21, 255; - cvt.rn.f32.u16 %f259, %rs25; - div.rn.f32 %f260, %f259, 0f437F0000; - fma.rn.f32 %f261, %f260, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f262, %rs23; - div.rn.f32 %f263, %f262, 0f437F0000; - fma.rn.f32 %f264, %f263, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f265, %rs20; - div.rn.f32 %f266, %f265, 0f437F0000; - fma.rn.f32 %f267, %f266, 0f40000000, 0fBF800000; - mul.f32 %f268, %f264, %f264; - fma.rn.f32 %f269, %f261, %f261, %f268; - fma.rn.f32 %f270, %f267, %f267, %f269; - sqrt.rn.f32 %f271, %f270; - rcp.rn.f32 %f272, %f271; - mul.f32 %f889, %f261, %f272; - mul.f32 %f890, %f264, %f272; - mul.f32 %f891, %f267, %f272; - -BB0_5: - mul.f32 %f276, %f888, %f890; - mul.f32 %f277, %f887, %f891; - sub.f32 %f278, %f277, %f276; - mul.f32 %f279, %f886, %f891; - mul.f32 %f280, %f888, %f889; - sub.f32 %f281, %f280, %f279; - mul.f32 %f282, %f887, %f889; - mul.f32 %f283, %f886, %f890; - sub.f32 %f284, %f283, %f282; - setp.lt.u32 %p12, %r6, 16777216; - selp.f32 %f285, 0fBF800000, 0f3F800000, %p12; - mul.f32 %f286, %f278, %f285; - mul.f32 %f287, %f281, %f285; - mul.f32 %f288, %f284, %f285; - mul.f32 %f289, %f286, 0f00000000; - mul.f32 %f290, %f287, 0f00000000; - mul.f32 %f291, %f288, 0f00000000; - fma.rn.f32 %f292, %f889, 0f3F5105EC, %f289; - fma.rn.f32 %f293, %f890, 0f3F5105EC, %f290; - fma.rn.f32 %f294, %f891, 0f3F5105EC, %f291; - mul.f32 %f22, %f886, 0f3F13CD3A; - add.f32 %f23, %f22, %f292; - mul.f32 %f24, %f887, 0f3F13CD3A; - add.f32 %f25, %f24, %f293; - mul.f32 %f26, %f888, 0f3F13CD3A; - add.f32 %f27, %f26, %f294; - ld.global.v2.u32 {%r141, %r142}, [pixelID]; - cvt.u64.u32 %rd59, %r141; - cvt.u64.u32 %rd60, %r142; - // inline asm - call (%rd57), _rt_buffer_get_64, (%rd48, %r100, %r101, %rd59, %rd60, %rd27, %rd27); - // inline asm - ld.u32 %r8, [%rd57]; - shr.u32 %r9, %r8, 16; - cvt.u16.u32 %rs28, %r9; - and.b16 %rs29, %rs28, 255; - cvt.u16.u32 %rs30, %r8; - or.b16 %rs31, %rs30, %rs29; - setp.eq.s16 %p13, %rs31, 0; - mov.f32 %f893, %f892; - mov.f32 %f894, %f892; - @%p13 bra BB0_7; - - ld.u8 %rs32, [%rd57+1]; - and.b16 %rs34, %rs30, 255; - cvt.rn.f32.u16 %f295, %rs34; - div.rn.f32 %f296, %f295, 0f437F0000; - fma.rn.f32 %f297, %f296, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f298, %rs32; - div.rn.f32 %f299, %f298, 0f437F0000; - fma.rn.f32 %f300, %f299, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f301, %rs29; - div.rn.f32 %f302, %f301, 0f437F0000; - fma.rn.f32 %f303, %f302, 0f40000000, 0fBF800000; - mul.f32 %f304, %f300, %f300; - fma.rn.f32 %f305, %f297, %f297, %f304; - fma.rn.f32 %f306, %f303, %f303, %f305; - sqrt.rn.f32 %f307, %f306; - rcp.rn.f32 %f308, %f307; - mul.f32 %f892, %f297, %f308; - mul.f32 %f893, %f300, %f308; - mul.f32 %f894, %f303, %f308; - -BB0_7: - mov.f32 %f895, 0f00000000; - mov.u32 %r384, 4; - mov.u64 %rd272, 0; - mov.u32 %r383, 2; - mul.f32 %f312, %f888, %f893; - mul.f32 %f313, %f887, %f894; - sub.f32 %f314, %f313, %f312; - mul.f32 %f315, %f886, %f894; - mul.f32 %f316, %f888, %f892; - sub.f32 %f317, %f316, %f315; - mul.f32 %f318, %f887, %f892; - mul.f32 %f319, %f886, %f893; - sub.f32 %f320, %f319, %f318; - setp.lt.u32 %p14, %r8, 16777216; - selp.f32 %f321, 0fBF800000, 0f3F800000, %p14; - mul.f32 %f322, %f314, %f321; - mul.f32 %f323, %f317, %f321; - mul.f32 %f324, %f320, %f321; - mul.f32 %f325, %f322, 0f3F3504F3; - mul.f32 %f326, %f323, 0f3F3504F3; - mul.f32 %f327, %f324, 0f3F3504F3; - fma.rn.f32 %f328, %f892, 0fBED105EC, %f325; - fma.rn.f32 %f329, %f893, 0fBED105EC, %f326; - fma.rn.f32 %f330, %f894, 0fBED105EC, %f327; - add.f32 %f34, %f22, %f328; - add.f32 %f35, %f24, %f329; - add.f32 %f36, %f26, %f330; - ld.global.v2.u32 {%r147, %r148}, [pixelID]; - cvt.u64.u32 %rd66, %r147; - cvt.u64.u32 %rd67, %r148; - // inline asm - call (%rd64), _rt_buffer_get_64, (%rd48, %r383, %r384, %rd66, %rd67, %rd272, %rd272); - // inline asm - ld.u32 %r10, [%rd64]; - shr.u32 %r11, %r10, 16; - cvt.u16.u32 %rs37, %r11; - and.b16 %rs38, %rs37, 255; - cvt.u16.u32 %rs39, %r10; - or.b16 %rs40, %rs39, %rs38; - setp.eq.s16 %p15, %rs40, 0; - mov.f32 %f896, %f895; - mov.f32 %f897, %f895; - @%p15 bra BB0_9; - - ld.u8 %rs41, [%rd64+1]; - and.b16 %rs43, %rs39, 255; - cvt.rn.f32.u16 %f331, %rs43; - div.rn.f32 %f332, %f331, 0f437F0000; - fma.rn.f32 %f333, %f332, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f334, %rs41; - div.rn.f32 %f335, %f334, 0f437F0000; - fma.rn.f32 %f336, %f335, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f337, %rs38; - div.rn.f32 %f338, %f337, 0f437F0000; - fma.rn.f32 %f339, %f338, 0f40000000, 0fBF800000; - mul.f32 %f340, %f336, %f336; - fma.rn.f32 %f341, %f333, %f333, %f340; - fma.rn.f32 %f342, %f339, %f339, %f341; - sqrt.rn.f32 %f343, %f342; - rcp.rn.f32 %f344, %f343; - mul.f32 %f895, %f333, %f344; - mul.f32 %f896, %f336, %f344; - mul.f32 %f897, %f339, %f344; - -BB0_9: - mul.f32 %f881, %f887, 0f3F13CD3A; - mul.f32 %f880, %f886, 0f3F13CD3A; - mov.f32 %f910, 0f00000000; - mul.f32 %f357, %f888, %f896; - mul.f32 %f358, %f887, %f897; - sub.f32 %f359, %f358, %f357; - mul.f32 %f360, %f886, %f897; - mul.f32 %f361, %f888, %f895; - sub.f32 %f362, %f361, %f360; - mul.f32 %f363, %f887, %f895; - mul.f32 %f364, %f886, %f896; - sub.f32 %f365, %f364, %f363; - setp.lt.u32 %p16, %r10, 16777216; - selp.f32 %f366, 0fBF800000, 0f3F800000, %p16; - mul.f32 %f367, %f359, %f366; - mul.f32 %f368, %f362, %f366; - mul.f32 %f369, %f365, %f366; - mul.f32 %f370, %f367, 0fBF3504F3; - mul.f32 %f371, %f368, 0fBF3504F3; - mul.f32 %f372, %f369, 0fBF3504F3; - fma.rn.f32 %f373, %f895, 0fBED105EC, %f370; - fma.rn.f32 %f374, %f896, 0fBED105EC, %f371; - fma.rn.f32 %f375, %f897, 0fBED105EC, %f372; - add.f32 %f43, %f880, %f373; - add.f32 %f44, %f881, %f374; - add.f32 %f45, %f26, %f375; - setp.lt.s32 %p17, %r1, 1; - mov.f32 %f911, %f910; - mov.f32 %f912, %f910; - mov.f32 %f913, %f910; - mov.f32 %f914, %f910; - mov.f32 %f915, %f910; - mov.f32 %f916, %f910; - mov.f32 %f917, %f910; - mov.f32 %f918, %f910; - mov.f32 %f919, %f910; - mov.f32 %f920, %f910; - mov.f32 %f921, %f910; - @%p17 bra BB0_60; - - cvt.rn.f32.s32 %f388, %r1; - rcp.rn.f32 %f46, %f388; - mul.f32 %f47, %f10, 0f3456BF95; - mul.f32 %f48, %f11, 0f3456BF95; - mul.f32 %f49, %f12, 0f3456BF95; - mul.f32 %f389, %f888, %f14; - mul.f32 %f390, %f887, %f15; - sub.f32 %f50, %f389, %f390; - mul.f32 %f391, %f886, %f15; - mul.f32 %f392, %f888, %f13; - sub.f32 %f51, %f391, %f392; - mul.f32 %f393, %f887, %f13; - mul.f32 %f394, %f886, %f14; - sub.f32 %f52, %f393, %f394; - mov.f32 %f910, 0f00000000; - mov.u32 %r151, 0; - abs.f32 %f395, %f48; - abs.f32 %f396, %f47; - max.f32 %f397, %f396, %f395; - abs.f32 %f398, %f49; - max.f32 %f399, %f397, %f398; - mov.u32 %r385, %r151; - mov.f32 %f911, %f910; - mov.f32 %f912, %f910; - mov.f32 %f913, %f910; - mov.f32 %f914, %f910; - mov.f32 %f915, %f910; - mov.f32 %f916, %f910; - mov.f32 %f917, %f910; - mov.f32 %f918, %f910; - mov.f32 %f919, %f910; - mov.f32 %f920, %f910; - mov.f32 %f921, %f910; - -BB0_11: - mov.u32 %r387, %r151; - -BB0_12: - mov.u32 %r15, %r388; - cvt.rn.f32.s32 %f864, %r385; - mad.lo.s32 %r153, %r15, 1664525, 1013904223; - and.b32 %r154, %r153, 16777215; - cvt.rn.f32.u32 %f401, %r154; - fma.rn.f32 %f402, %f401, 0f33800000, %f864; - mul.f32 %f79, %f46, %f402; - mad.lo.s32 %r16, %r153, 1664525, 1013904223; - and.b32 %r155, %r16, 16777215; - cvt.rn.f32.u32 %f403, %r155; - cvt.rn.f32.s32 %f404, %r387; - fma.rn.f32 %f405, %f403, 0f33800000, %f404; - mul.f32 %f406, %f46, %f405; - mul.f32 %f407, %f79, %f79; - mov.f32 %f408, 0f3F800000; - sub.f32 %f409, %f408, %f407; - mov.f32 %f410, 0f00000000; - max.f32 %f411, %f410, %f409; - sqrt.rn.f32 %f80, %f411; - mul.f32 %f928, %f406, 0f40C90FDB; - abs.f32 %f82, %f928; - setp.neu.f32 %p18, %f82, 0f7F800000; - mov.f32 %f922, %f928; - @%p18 bra BB0_14; - - mov.f32 %f865, 0f00000000; - mul.rn.f32 %f922, %f928, %f865; - -BB0_14: - mul.f32 %f413, %f922, 0f3F22F983; - cvt.rni.s32.f32 %r398, %f413; - cvt.rn.f32.s32 %f414, %r398; - neg.f32 %f415, %f414; - mov.f32 %f416, 0f3FC90FDA; - fma.rn.f32 %f417, %f415, %f416, %f922; - mov.f32 %f418, 0f33A22168; - fma.rn.f32 %f419, %f415, %f418, %f417; - mov.f32 %f420, 0f27C234C5; - fma.rn.f32 %f923, %f415, %f420, %f419; - abs.f32 %f421, %f922; - setp.leu.f32 %p19, %f421, 0f47CE4780; - @%p19 bra BB0_25; - - add.u64 %rd72, %SP, 12; - cvta.to.local.u64 %rd273, %rd72; - mov.b32 %r18, %f922; - shl.b32 %r158, %r18, 8; - or.b32 %r20, %r158, -2147483648; - mov.u32 %r389, 0; - mov.u64 %rd274, 0; - mov.u32 %r390, %r389; - -BB0_16: - .pragma "nounroll"; - add.u64 %rd267, %SP, 12; - cvta.to.local.u64 %rd266, %rd267; - shl.b64 %rd73, %rd274, 2; - mov.u64 %rd74, __cudart_i2opi_f; - add.s64 %rd75, %rd74, %rd73; - ld.const.u32 %r161, [%rd75]; - // inline asm - { - mad.lo.cc.u32 %r159, %r161, %r20, %r390; - madc.hi.u32 %r390, %r161, %r20, 0; - } - // inline asm - st.local.u32 [%rd273], %r159; - add.s32 %r389, %r389, 1; - cvt.s64.s32 %rd274, %r389; - mul.wide.s32 %rd78, %r389, 4; - add.s64 %rd273, %rd266, %rd78; - setp.ne.s32 %p20, %r389, 6; - @%p20 bra BB0_16; - - mov.b32 %r365, %f922; - shr.u32 %r364, %r365, 23; - add.u64 %rd268, %SP, 12; - and.b32 %r164, %r364, 255; - add.s32 %r165, %r164, -128; - shr.u32 %r166, %r165, 5; - cvta.to.local.u64 %rd80, %rd268; - st.local.u32 [%rd80+24], %r390; - mov.u32 %r167, 6; - sub.s32 %r168, %r167, %r166; - mul.wide.s32 %rd81, %r168, 4; - add.s64 %rd10, %rd80, %rd81; - ld.local.u32 %r391, [%rd10]; - ld.local.u32 %r392, [%rd10+-4]; - and.b32 %r28, %r364, 31; - setp.eq.s32 %p21, %r28, 0; - @%p21 bra BB0_19; - - mov.u32 %r169, 32; - sub.s32 %r170, %r169, %r28; - shr.u32 %r171, %r392, %r170; - shl.b32 %r172, %r391, %r28; - add.s32 %r391, %r171, %r172; - ld.local.u32 %r173, [%rd10+-8]; - shr.u32 %r174, %r173, %r170; - shl.b32 %r175, %r392, %r28; - add.s32 %r392, %r174, %r175; - -BB0_19: - mov.b32 %r368, %f922; - and.b32 %r394, %r368, -2147483648; - shr.u32 %r176, %r392, 30; - shl.b32 %r177, %r391, 2; - add.s32 %r393, %r176, %r177; - shl.b32 %r34, %r392, 2; - shr.u32 %r178, %r393, 31; - shr.u32 %r179, %r391, 30; - add.s32 %r35, %r178, %r179; - setp.eq.s32 %p22, %r178, 0; - @%p22 bra BB0_20; - bra.uni BB0_21; - -BB0_20: - mov.u32 %r395, %r34; - bra.uni BB0_22; - -BB0_21: - mov.b32 %r370, %f922; - and.b32 %r369, %r370, -2147483648; - not.b32 %r180, %r393; - neg.s32 %r395, %r34; - setp.eq.s32 %p23, %r34, 0; - selp.u32 %r181, 1, 0, %p23; - add.s32 %r393, %r181, %r180; - xor.b32 %r394, %r369, -2147483648; - -BB0_22: - mov.b32 %r372, %f922; - and.b32 %r371, %r372, -2147483648; - clz.b32 %r397, %r393; - setp.eq.s32 %p24, %r397, 0; - shl.b32 %r182, %r393, %r397; - mov.u32 %r183, 32; - sub.s32 %r184, %r183, %r397; - shr.u32 %r185, %r395, %r184; - add.s32 %r186, %r185, %r182; - selp.b32 %r43, %r393, %r186, %p24; - mov.u32 %r187, -921707870; - mul.hi.u32 %r396, %r43, %r187; - setp.eq.s32 %p25, %r371, 0; - neg.s32 %r188, %r35; - selp.b32 %r398, %r35, %r188, %p25; - setp.lt.s32 %p26, %r396, 1; - @%p26 bra BB0_24; - - mul.lo.s32 %r189, %r43, -921707870; - shr.u32 %r190, %r189, 31; - shl.b32 %r191, %r396, 1; - add.s32 %r396, %r190, %r191; - add.s32 %r397, %r397, 1; - -BB0_24: - mov.u32 %r192, 126; - sub.s32 %r193, %r192, %r397; - shl.b32 %r194, %r193, 23; - add.s32 %r195, %r396, 1; - shr.u32 %r196, %r195, 7; - add.s32 %r197, %r196, 1; - shr.u32 %r198, %r197, 1; - add.s32 %r199, %r198, %r194; - or.b32 %r200, %r199, %r394; - mov.b32 %f923, %r200; - -BB0_25: - add.s32 %r51, %r398, 1; - and.b32 %r52, %r51, 1; - setp.eq.s32 %p27, %r52, 0; - @%p27 bra BB0_27; - bra.uni BB0_26; - -BB0_27: - mul.rn.f32 %f873, %f923, %f923; - mov.f32 %f424, 0f3C08839E; - mov.f32 %f425, 0fB94CA1F9; - fma.rn.f32 %f924, %f425, %f873, %f424; - bra.uni BB0_28; - -BB0_26: - mul.rn.f32 %f869, %f923, %f923; - mov.f32 %f422, 0fBAB6061A; - mov.f32 %f423, 0f37CCF5CE; - fma.rn.f32 %f924, %f423, %f869, %f422; - -BB0_28: - @%p27 bra BB0_30; - bra.uni BB0_29; - -BB0_30: - mul.rn.f32 %f872, %f923, %f923; - mov.f32 %f868, 0f00000000; - mov.f32 %f429, 0fBE2AAAA3; - fma.rn.f32 %f430, %f924, %f872, %f429; - fma.rn.f32 %f925, %f430, %f872, %f868; - bra.uni BB0_31; - -BB0_29: - mul.rn.f32 %f870, %f923, %f923; - mov.f32 %f426, 0f3D2AAAA5; - fma.rn.f32 %f427, %f924, %f870, %f426; - mov.f32 %f428, 0fBF000000; - fma.rn.f32 %f925, %f427, %f870, %f428; - -BB0_31: - fma.rn.f32 %f926, %f925, %f923, %f923; - @%p27 bra BB0_33; - - mul.rn.f32 %f871, %f923, %f923; - mov.f32 %f855, 0f3F800000; - fma.rn.f32 %f926, %f925, %f871, %f855; - -BB0_33: - add.s32 %r373, %r398, 1; - and.b32 %r201, %r373, 2; - setp.eq.s32 %p30, %r201, 0; - @%p30 bra BB0_35; - - mov.f32 %f856, 0f00000000; - mov.f32 %f434, 0fBF800000; - fma.rn.f32 %f926, %f926, %f434, %f856; - -BB0_35: - abs.f32 %f857, %f928; - setp.neu.f32 %p109, %f857, 0f7F800000; - @%p109 bra BB0_37; - - mov.f32 %f867, 0f00000000; - mul.rn.f32 %f928, %f928, %f867; - -BB0_37: - mov.f32 %f860, 0f27C234C5; - mov.f32 %f859, 0f33A22168; - mov.f32 %f858, 0f3FC90FDA; - mul.f32 %f436, %f928, 0f3F22F983; - cvt.rni.s32.f32 %r408, %f436; - cvt.rn.f32.s32 %f437, %r408; - neg.f32 %f438, %f437; - fma.rn.f32 %f440, %f438, %f858, %f928; - fma.rn.f32 %f442, %f438, %f859, %f440; - fma.rn.f32 %f929, %f438, %f860, %f442; - abs.f32 %f444, %f928; - setp.leu.f32 %p32, %f444, 0f47CE4780; - @%p32 bra BB0_48; - - mov.u64 %rd276, 0; - add.u64 %rd83, %SP, 12; - cvta.to.local.u64 %rd275, %rd83; - mov.b32 %r54, %f928; - shl.b32 %r204, %r54, 8; - or.b32 %r56, %r204, -2147483648; - mov.u32 %r399, 0; - mov.u32 %r400, %r399; - -BB0_39: - .pragma "nounroll"; - add.u64 %rd270, %SP, 12; - cvta.to.local.u64 %rd269, %rd270; - shl.b64 %rd84, %rd276, 2; - mov.u64 %rd85, __cudart_i2opi_f; - add.s64 %rd86, %rd85, %rd84; - ld.const.u32 %r207, [%rd86]; - // inline asm - { - mad.lo.cc.u32 %r205, %r207, %r56, %r400; - madc.hi.u32 %r400, %r207, %r56, 0; - } - // inline asm - st.local.u32 [%rd275], %r205; - add.s32 %r399, %r399, 1; - cvt.s64.s32 %rd276, %r399; - mul.wide.s32 %rd87, %r399, 4; - add.s64 %rd275, %rd269, %rd87; - setp.ne.s32 %p33, %r399, 6; - @%p33 bra BB0_39; - - mov.b32 %r375, %f928; - shr.u32 %r374, %r375, 23; - add.u64 %rd271, %SP, 12; - and.b32 %r210, %r374, 255; - add.s32 %r211, %r210, -128; - shr.u32 %r212, %r211, 5; - cvta.to.local.u64 %rd89, %rd271; - st.local.u32 [%rd89+24], %r400; - mov.u32 %r213, 6; - sub.s32 %r214, %r213, %r212; - mul.wide.s32 %rd90, %r214, 4; - add.s64 %rd17, %rd89, %rd90; - ld.local.u32 %r401, [%rd17]; - ld.local.u32 %r402, [%rd17+-4]; - and.b32 %r64, %r374, 31; - setp.eq.s32 %p34, %r64, 0; - @%p34 bra BB0_42; - - mov.u32 %r215, 32; - sub.s32 %r216, %r215, %r64; - shr.u32 %r217, %r402, %r216; - shl.b32 %r218, %r401, %r64; - add.s32 %r401, %r217, %r218; - ld.local.u32 %r219, [%rd17+-8]; - shr.u32 %r220, %r219, %r216; - shl.b32 %r221, %r402, %r64; - add.s32 %r402, %r220, %r221; - -BB0_42: - mov.b32 %r378, %f928; - and.b32 %r404, %r378, -2147483648; - shr.u32 %r222, %r402, 30; - shl.b32 %r223, %r401, 2; - add.s32 %r403, %r222, %r223; - shl.b32 %r70, %r402, 2; - shr.u32 %r224, %r403, 31; - shr.u32 %r225, %r401, 30; - add.s32 %r71, %r224, %r225; - setp.eq.s32 %p35, %r224, 0; - @%p35 bra BB0_43; - bra.uni BB0_44; - -BB0_43: - mov.u32 %r405, %r70; - bra.uni BB0_45; - -BB0_44: - mov.b32 %r380, %f928; - and.b32 %r379, %r380, -2147483648; - not.b32 %r226, %r403; - neg.s32 %r405, %r70; - setp.eq.s32 %p36, %r70, 0; - selp.u32 %r227, 1, 0, %p36; - add.s32 %r403, %r227, %r226; - xor.b32 %r404, %r379, -2147483648; - -BB0_45: - mov.b32 %r382, %f928; - and.b32 %r381, %r382, -2147483648; - clz.b32 %r407, %r403; - setp.eq.s32 %p37, %r407, 0; - shl.b32 %r228, %r403, %r407; - mov.u32 %r229, 32; - sub.s32 %r230, %r229, %r407; - shr.u32 %r231, %r405, %r230; - add.s32 %r232, %r231, %r228; - selp.b32 %r79, %r403, %r232, %p37; - mov.u32 %r233, -921707870; - mul.hi.u32 %r406, %r79, %r233; - setp.eq.s32 %p38, %r381, 0; - neg.s32 %r234, %r71; - selp.b32 %r408, %r71, %r234, %p38; - setp.lt.s32 %p39, %r406, 1; - @%p39 bra BB0_47; - - mul.lo.s32 %r235, %r79, -921707870; - shr.u32 %r236, %r235, 31; - shl.b32 %r237, %r406, 1; - add.s32 %r406, %r236, %r237; - add.s32 %r407, %r407, 1; - -BB0_47: - mov.u32 %r238, 126; - sub.s32 %r239, %r238, %r407; - shl.b32 %r240, %r239, 23; - add.s32 %r241, %r406, 1; - shr.u32 %r242, %r241, 7; - add.s32 %r243, %r242, 1; - shr.u32 %r244, %r243, 1; - add.s32 %r245, %r244, %r240; - or.b32 %r246, %r245, %r404; - mov.b32 %f929, %r246; - -BB0_48: - and.b32 %r87, %r408, 1; - setp.eq.s32 %p40, %r87, 0; - @%p40 bra BB0_50; - bra.uni BB0_49; - -BB0_50: - mul.rn.f32 %f885, %f929, %f929; - mov.f32 %f447, 0f3C08839E; - mov.f32 %f448, 0fB94CA1F9; - fma.rn.f32 %f930, %f448, %f885, %f447; - bra.uni BB0_51; - -BB0_49: - mul.rn.f32 %f882, %f929, %f929; - mov.f32 %f445, 0fBAB6061A; - mov.f32 %f446, 0f37CCF5CE; - fma.rn.f32 %f930, %f446, %f882, %f445; - -BB0_51: - @%p40 bra BB0_53; - bra.uni BB0_52; - -BB0_53: - mul.rn.f32 %f884, %f929, %f929; - mov.f32 %f866, 0f00000000; - mov.f32 %f452, 0fBE2AAAA3; - fma.rn.f32 %f453, %f930, %f884, %f452; - fma.rn.f32 %f931, %f453, %f884, %f866; - bra.uni BB0_54; - -BB0_52: - mul.rn.f32 %f883, %f929, %f929; - mov.f32 %f449, 0f3D2AAAA5; - fma.rn.f32 %f450, %f930, %f883, %f449; - mov.f32 %f451, 0fBF000000; - fma.rn.f32 %f931, %f450, %f883, %f451; - -BB0_54: - fma.rn.f32 %f932, %f931, %f929, %f929; - @%p40 bra BB0_56; - - mul.rn.f32 %f874, %f929, %f929; - mov.f32 %f861, 0f3F800000; - fma.rn.f32 %f932, %f931, %f874, %f861; - -BB0_56: - and.b32 %r247, %r408, 2; - setp.eq.s32 %p43, %r247, 0; - @%p43 bra BB0_58; - - mov.f32 %f862, 0f00000000; - mov.f32 %f457, 0fBF800000; - fma.rn.f32 %f932, %f932, %f457, %f862; - -BB0_58: - mad.lo.s32 %r361, %r15, 1664525, 1013904223; - mad.lo.s32 %r388, %r361, 1664525, 1013904223; - max.f32 %f863, %f399, %f245; - mul.f32 %f466, %f80, %f926; - add.u64 %rd91, %SP, 0; - cvta.to.local.u64 %rd92, %rd91; - mul.f32 %f467, %f80, %f932; - mul.f32 %f468, %f13, %f467; - mul.f32 %f469, %f14, %f467; - mul.f32 %f470, %f15, %f467; - fma.rn.f32 %f471, %f50, %f466, %f468; - fma.rn.f32 %f472, %f51, %f466, %f469; - fma.rn.f32 %f473, %f52, %f466, %f470; - fma.rn.f32 %f461, %f886, %f79, %f471; - fma.rn.f32 %f462, %f887, %f79, %f472; - fma.rn.f32 %f463, %f888, %f79, %f473; - mov.u32 %r249, 0; - st.local.u32 [%rd92+8], %r249; - st.local.u32 [%rd92+4], %r249; - st.local.u32 [%rd92], %r249; - ld.global.u32 %r248, [root]; - mov.f32 %f465, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r248, %f10, %f11, %f12, %f461, %f462, %f463, %r249, %f863, %f465, %rd91, %r118); - // inline asm - mul.f32 %f474, %f25, %f462; - fma.rn.f32 %f475, %f23, %f461, %f474; - fma.rn.f32 %f476, %f27, %f463, %f475; - cvt.sat.f32.f32 %f477, %f476; - ld.local.f32 %f478, [%rd92]; - ld.local.f32 %f479, [%rd92+4]; - ld.local.f32 %f480, [%rd92+8]; - fma.rn.f32 %f915, %f477, %f478, %f915; - fma.rn.f32 %f914, %f477, %f479, %f914; - fma.rn.f32 %f913, %f477, %f480, %f913; - mul.f32 %f481, %f35, %f462; - fma.rn.f32 %f482, %f34, %f461, %f481; - fma.rn.f32 %f483, %f36, %f463, %f482; - cvt.sat.f32.f32 %f484, %f483; - fma.rn.f32 %f918, %f484, %f478, %f918; - fma.rn.f32 %f917, %f484, %f479, %f917; - fma.rn.f32 %f916, %f484, %f480, %f916; - mul.f32 %f485, %f44, %f462; - fma.rn.f32 %f486, %f43, %f461, %f485; - fma.rn.f32 %f487, %f45, %f463, %f486; - cvt.sat.f32.f32 %f488, %f487; - fma.rn.f32 %f921, %f488, %f478, %f921; - fma.rn.f32 %f920, %f488, %f479, %f920; - fma.rn.f32 %f919, %f488, %f480, %f919; - mul.f32 %f489, %f887, %f462; - fma.rn.f32 %f490, %f886, %f461, %f489; - fma.rn.f32 %f491, %f888, %f463, %f490; - cvt.sat.f32.f32 %f492, %f491; - fma.rn.f32 %f912, %f492, %f478, %f912; - fma.rn.f32 %f911, %f492, %f479, %f911; - fma.rn.f32 %f910, %f492, %f480, %f910; - add.s32 %r387, %r387, 1; - setp.lt.s32 %p44, %r387, %r1; - @%p44 bra BB0_12; - - mad.lo.s32 %r363, %r15, 1664525, 1013904223; - mad.lo.s32 %r388, %r363, 1664525, 1013904223; - add.s32 %r385, %r385, 1; - setp.lt.s32 %p45, %r385, %r1; - @%p45 bra BB0_11; - -BB0_60: - mul.lo.s32 %r251, %r1, %r1; - cvt.rn.f32.s32 %f493, %r251; - rcp.rn.f32 %f494, %f493; - cvt.rn.f32.u32 %f495, %r4; - cvt.rn.f32.u32 %f496, %r3; - tex.2d.v4.f32.f32 {%f497, %f498, %f499, %f500}, [albedoTex, {%f496, %f495}]; - mul.f32 %f141, %f915, %f494; - mul.f32 %f142, %f914, %f494; - mul.f32 %f143, %f913, %f494; - mul.f32 %f144, %f918, %f494; - mul.f32 %f145, %f917, %f494; - mul.f32 %f146, %f916, %f494; - mul.f32 %f147, %f921, %f494; - mul.f32 %f148, %f920, %f494; - mul.f32 %f149, %f919, %f494; - mul.f32 %f501, %f912, %f494; - mul.f32 %f502, %f911, %f494; - mul.f32 %f503, %f910, %f494; - fma.rn.f32 %f150, %f912, %f494, %f501; - fma.rn.f32 %f151, %f911, %f494, %f502; - fma.rn.f32 %f152, %f910, %f494, %f503; - mul.f32 %f153, %f150, %f497; - mul.f32 %f154, %f151, %f498; - mul.f32 %f155, %f152, %f499; - add.f32 %f156, %f224, %f153; - add.f32 %f157, %f225, %f154; - add.f32 %f158, %f226, %f155; - ld.global.u32 %r410, [imageEnabled]; - and.b32 %r252, %r410, 1; - setp.eq.b32 %p46, %r252, 1; - @!%p46 bra BB0_95; - bra.uni BB0_61; - -BB0_61: - abs.f32 %f160, %f156; - setp.lt.f32 %p47, %f160, 0f00800000; - mul.f32 %f509, %f160, 0f4B800000; - selp.f32 %f510, 0fC3170000, 0fC2FE0000, %p47; - selp.f32 %f511, %f509, %f160, %p47; - mov.b32 %r253, %f511; - and.b32 %r254, %r253, 8388607; - or.b32 %r255, %r254, 1065353216; - mov.b32 %f512, %r255; - shr.u32 %r256, %r253, 23; - cvt.rn.f32.u32 %f513, %r256; - add.f32 %f514, %f510, %f513; - setp.gt.f32 %p48, %f512, 0f3FB504F3; - mul.f32 %f515, %f512, 0f3F000000; - add.f32 %f516, %f514, 0f3F800000; - selp.f32 %f517, %f515, %f512, %p48; - selp.f32 %f518, %f516, %f514, %p48; - add.f32 %f519, %f517, 0fBF800000; - add.f32 %f505, %f517, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f504,%f505; - // inline asm - add.f32 %f520, %f519, %f519; - mul.f32 %f521, %f504, %f520; - mul.f32 %f522, %f521, %f521; - mov.f32 %f523, 0f3C4CAF63; - mov.f32 %f524, 0f3B18F0FE; - fma.rn.f32 %f525, %f524, %f522, %f523; - mov.f32 %f526, 0f3DAAAABD; - fma.rn.f32 %f527, %f525, %f522, %f526; - mul.rn.f32 %f528, %f527, %f522; - mul.rn.f32 %f529, %f528, %f521; - sub.f32 %f530, %f519, %f521; - neg.f32 %f531, %f521; - add.f32 %f532, %f530, %f530; - fma.rn.f32 %f533, %f531, %f519, %f532; - mul.rn.f32 %f534, %f504, %f533; - add.f32 %f535, %f529, %f521; - sub.f32 %f536, %f521, %f535; - add.f32 %f537, %f529, %f536; - add.f32 %f538, %f534, %f537; - add.f32 %f539, %f535, %f538; - sub.f32 %f540, %f535, %f539; - add.f32 %f541, %f538, %f540; - mov.f32 %f542, 0f3F317200; - mul.rn.f32 %f543, %f518, %f542; - mov.f32 %f544, 0f35BFBE8E; - mul.rn.f32 %f545, %f518, %f544; - add.f32 %f546, %f543, %f539; - sub.f32 %f547, %f543, %f546; - add.f32 %f548, %f539, %f547; - add.f32 %f549, %f541, %f548; - add.f32 %f550, %f545, %f549; - add.f32 %f551, %f546, %f550; - sub.f32 %f552, %f546, %f551; - add.f32 %f553, %f550, %f552; - mov.f32 %f554, 0f3EE66666; - mul.rn.f32 %f555, %f554, %f551; - neg.f32 %f556, %f555; - fma.rn.f32 %f557, %f554, %f551, %f556; - fma.rn.f32 %f558, %f554, %f553, %f557; - mov.f32 %f559, 0f00000000; - fma.rn.f32 %f560, %f559, %f551, %f558; - add.rn.f32 %f561, %f555, %f560; - neg.f32 %f562, %f561; - add.rn.f32 %f563, %f555, %f562; - add.rn.f32 %f564, %f563, %f560; - mov.b32 %r257, %f561; - setp.eq.s32 %p49, %r257, 1118925336; - add.s32 %r258, %r257, -1; - mov.b32 %f565, %r258; - add.f32 %f566, %f564, 0f37000000; - selp.f32 %f567, %f565, %f561, %p49; - selp.f32 %f161, %f566, %f564, %p49; - mul.f32 %f568, %f567, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f569, %f568; - mov.f32 %f570, 0fBF317200; - fma.rn.f32 %f571, %f569, %f570, %f567; - mov.f32 %f572, 0fB5BFBE8E; - fma.rn.f32 %f573, %f569, %f572, %f571; - mul.f32 %f574, %f573, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f575, %f574; - add.f32 %f576, %f569, 0f00000000; - ex2.approx.f32 %f577, %f576; - mul.f32 %f578, %f575, %f577; - setp.lt.f32 %p50, %f567, 0fC2D20000; - selp.f32 %f579, 0f00000000, %f578, %p50; - setp.gt.f32 %p51, %f567, 0f42D20000; - selp.f32 %f946, 0f7F800000, %f579, %p51; - setp.eq.f32 %p52, %f946, 0f7F800000; - @%p52 bra BB0_63; - - fma.rn.f32 %f946, %f946, %f161, %f946; - -BB0_63: - mov.f32 %f827, 0f3E666666; - cvt.rzi.f32.f32 %f826, %f827; - fma.rn.f32 %f825, %f826, 0fC0000000, 0f3EE66666; - abs.f32 %f824, %f825; - setp.lt.f32 %p53, %f156, 0f00000000; - setp.eq.f32 %p54, %f824, 0f3F800000; - and.pred %p1, %p53, %p54; - mov.b32 %r259, %f946; - xor.b32 %r260, %r259, -2147483648; - mov.b32 %f580, %r260; - selp.f32 %f948, %f580, %f946, %p1; - setp.eq.f32 %p55, %f156, 0f00000000; - @%p55 bra BB0_66; - bra.uni BB0_64; - -BB0_66: - add.f32 %f583, %f156, %f156; - selp.f32 %f948, %f583, 0f00000000, %p54; - bra.uni BB0_67; - -BB0_116: - mov.u64 %rd215, image_RNM0; - cvta.global.u64 %rd210, %rd215; - mov.u32 %r327, 8; - mov.u64 %rd214, 0; - // inline asm - call (%rd209), _rt_buffer_get_64, (%rd210, %r100, %r327, %rd20, %rd21, %rd214, %rd214); - // inline asm - mov.f32 %f809, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs116, %f809;} - - // inline asm - mov.u16 %rs117, 0; - st.v4.u16 [%rd209], {%rs116, %rs116, %rs116, %rs117}; - -BB0_117: - ld.global.u32 %r328, [additive]; - setp.eq.s32 %p107, %r328, 0; - @%p107 bra BB0_119; - - mov.u64 %rd228, image_RNM1; - cvta.global.u64 %rd217, %rd228; - mov.u32 %r332, 8; - mov.u64 %rd227, 0; - // inline asm - call (%rd216), _rt_buffer_get_64, (%rd217, %r100, %r332, %rd20, %rd21, %rd227, %rd227); - // inline asm - ld.v4.u16 {%rs124, %rs125, %rs126, %rs127}, [%rd216]; - // inline asm - { cvt.f32.f16 %f810, %rs124;} - - // inline asm - // inline asm - { cvt.f32.f16 %f811, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f812, %rs126;} - - // inline asm - // inline asm - call (%rd222), _rt_buffer_get_64, (%rd217, %r100, %r332, %rd20, %rd21, %rd227, %rd227); - // inline asm - add.f32 %f813, %f810, 0f00000000; - add.f32 %f814, %f811, 0f00000000; - add.f32 %f815, %f812, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs123, %f815;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f814;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs121, %f813;} - - // inline asm - mov.u16 %rs128, 0; - st.v4.u16 [%rd222], {%rs121, %rs122, %rs123, %rs128}; - bra.uni BB0_120; - -BB0_119: - mov.u64 %rd235, image_RNM1; - cvta.global.u64 %rd230, %rd235; - mov.u32 %r334, 8; - mov.u64 %rd234, 0; - // inline asm - call (%rd229), _rt_buffer_get_64, (%rd230, %r100, %r334, %rd20, %rd21, %rd234, %rd234); - // inline asm - mov.f32 %f816, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs129, %f816;} - - // inline asm - mov.u16 %rs130, 0; - st.v4.u16 [%rd229], {%rs129, %rs129, %rs129, %rs130}; - -BB0_120: - ld.global.u32 %r335, [additive]; - setp.eq.s32 %p108, %r335, 0; - @%p108 bra BB0_122; - - mov.u64 %rd248, image_RNM2; - cvta.global.u64 %rd237, %rd248; - mov.u32 %r339, 8; - mov.u64 %rd247, 0; - // inline asm - call (%rd236), _rt_buffer_get_64, (%rd237, %r100, %r339, %rd20, %rd21, %rd247, %rd247); - // inline asm - ld.v4.u16 {%rs137, %rs138, %rs139, %rs140}, [%rd236]; - // inline asm - { cvt.f32.f16 %f817, %rs137;} - - // inline asm - // inline asm - { cvt.f32.f16 %f818, %rs138;} - - // inline asm - // inline asm - { cvt.f32.f16 %f819, %rs139;} - - // inline asm - // inline asm - call (%rd242), _rt_buffer_get_64, (%rd237, %r100, %r339, %rd20, %rd21, %rd247, %rd247); - // inline asm - add.f32 %f820, %f817, 0f00000000; - add.f32 %f821, %f818, 0f00000000; - add.f32 %f822, %f819, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs136, %f822;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs135, %f821;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs134, %f820;} - - // inline asm - mov.u16 %rs141, 0; - st.v4.u16 [%rd242], {%rs134, %rs135, %rs136, %rs141}; - bra.uni BB0_123; - -BB0_122: - mov.u64 %rd255, image_RNM2; - cvta.global.u64 %rd250, %rd255; - mov.u32 %r341, 8; - mov.u64 %rd254, 0; - // inline asm - call (%rd249), _rt_buffer_get_64, (%rd250, %r100, %r341, %rd20, %rd21, %rd254, %rd254); - // inline asm - mov.f32 %f823, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs142, %f823;} - - // inline asm - mov.u16 %rs143, 0; - st.v4.u16 [%rd249], {%rs142, %rs142, %rs142, %rs143}; - bra.uni BB0_123; - -BB0_64: - setp.geu.f32 %p56, %f156, 0f00000000; - @%p56 bra BB0_67; - - mov.f32 %f851, 0f3EE66666; - cvt.rzi.f32.f32 %f582, %f851; - setp.neu.f32 %p57, %f582, 0f3EE66666; - selp.f32 %f948, 0f7FFFFFFF, %f948, %p57; - -BB0_67: - abs.f32 %f828, %f156; - add.f32 %f584, %f828, 0f3EE66666; - mov.b32 %r261, %f584; - setp.lt.s32 %p59, %r261, 2139095040; - @%p59 bra BB0_72; - - abs.f32 %f849, %f156; - setp.gtu.f32 %p60, %f849, 0f7F800000; - @%p60 bra BB0_71; - bra.uni BB0_69; - -BB0_71: - add.f32 %f948, %f156, 0f3EE66666; - bra.uni BB0_72; - -BB0_69: - abs.f32 %f850, %f156; - setp.neu.f32 %p61, %f850, 0f7F800000; - @%p61 bra BB0_72; - - selp.f32 %f948, 0fFF800000, 0f7F800000, %p1; - -BB0_72: - mov.f32 %f837, 0fB5BFBE8E; - mov.f32 %f836, 0fBF317200; - mov.f32 %f835, 0f00000000; - mov.f32 %f834, 0f35BFBE8E; - mov.f32 %f833, 0f3F317200; - mov.f32 %f832, 0f3DAAAABD; - mov.f32 %f831, 0f3C4CAF63; - mov.f32 %f830, 0f3B18F0FE; - mov.f32 %f829, 0f3EE66666; - setp.eq.f32 %p62, %f156, 0f3F800000; - selp.f32 %f172, 0f3F800000, %f948, %p62; - abs.f32 %f173, %f157; - setp.lt.f32 %p63, %f173, 0f00800000; - mul.f32 %f587, %f173, 0f4B800000; - selp.f32 %f588, 0fC3170000, 0fC2FE0000, %p63; - selp.f32 %f589, %f587, %f173, %p63; - mov.b32 %r262, %f589; - and.b32 %r263, %r262, 8388607; - or.b32 %r264, %r263, 1065353216; - mov.b32 %f590, %r264; - shr.u32 %r265, %r262, 23; - cvt.rn.f32.u32 %f591, %r265; - add.f32 %f592, %f588, %f591; - setp.gt.f32 %p64, %f590, 0f3FB504F3; - mul.f32 %f593, %f590, 0f3F000000; - add.f32 %f594, %f592, 0f3F800000; - selp.f32 %f595, %f593, %f590, %p64; - selp.f32 %f596, %f594, %f592, %p64; - add.f32 %f597, %f595, 0fBF800000; - add.f32 %f586, %f595, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f585,%f586; - // inline asm - add.f32 %f598, %f597, %f597; - mul.f32 %f599, %f585, %f598; - mul.f32 %f600, %f599, %f599; - fma.rn.f32 %f603, %f830, %f600, %f831; - fma.rn.f32 %f605, %f603, %f600, %f832; - mul.rn.f32 %f606, %f605, %f600; - mul.rn.f32 %f607, %f606, %f599; - sub.f32 %f608, %f597, %f599; - neg.f32 %f609, %f599; - add.f32 %f610, %f608, %f608; - fma.rn.f32 %f611, %f609, %f597, %f610; - mul.rn.f32 %f612, %f585, %f611; - add.f32 %f613, %f607, %f599; - sub.f32 %f614, %f599, %f613; - add.f32 %f615, %f607, %f614; - add.f32 %f616, %f612, %f615; - add.f32 %f617, %f613, %f616; - sub.f32 %f618, %f613, %f617; - add.f32 %f619, %f616, %f618; - mul.rn.f32 %f621, %f596, %f833; - mul.rn.f32 %f623, %f596, %f834; - add.f32 %f624, %f621, %f617; - sub.f32 %f625, %f621, %f624; - add.f32 %f626, %f617, %f625; - add.f32 %f627, %f619, %f626; - add.f32 %f628, %f623, %f627; - add.f32 %f629, %f624, %f628; - sub.f32 %f630, %f624, %f629; - add.f32 %f631, %f628, %f630; - mul.rn.f32 %f633, %f829, %f629; - neg.f32 %f634, %f633; - fma.rn.f32 %f635, %f829, %f629, %f634; - fma.rn.f32 %f636, %f829, %f631, %f635; - fma.rn.f32 %f638, %f835, %f629, %f636; - add.rn.f32 %f639, %f633, %f638; - neg.f32 %f640, %f639; - add.rn.f32 %f641, %f633, %f640; - add.rn.f32 %f642, %f641, %f638; - mov.b32 %r266, %f639; - setp.eq.s32 %p65, %r266, 1118925336; - add.s32 %r267, %r266, -1; - mov.b32 %f643, %r267; - add.f32 %f644, %f642, 0f37000000; - selp.f32 %f645, %f643, %f639, %p65; - selp.f32 %f174, %f644, %f642, %p65; - mul.f32 %f646, %f645, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f647, %f646; - fma.rn.f32 %f649, %f647, %f836, %f645; - fma.rn.f32 %f651, %f647, %f837, %f649; - mul.f32 %f652, %f651, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f653, %f652; - add.f32 %f654, %f647, 0f00000000; - ex2.approx.f32 %f655, %f654; - mul.f32 %f656, %f653, %f655; - setp.lt.f32 %p66, %f645, 0fC2D20000; - selp.f32 %f657, 0f00000000, %f656, %p66; - setp.gt.f32 %p67, %f645, 0f42D20000; - selp.f32 %f949, 0f7F800000, %f657, %p67; - setp.eq.f32 %p68, %f949, 0f7F800000; - @%p68 bra BB0_74; - - fma.rn.f32 %f949, %f949, %f174, %f949; - -BB0_74: - setp.lt.f32 %p69, %f157, 0f00000000; - and.pred %p2, %p69, %p54; - mov.b32 %r268, %f949; - xor.b32 %r269, %r268, -2147483648; - mov.b32 %f658, %r269; - selp.f32 %f951, %f658, %f949, %p2; - setp.eq.f32 %p71, %f157, 0f00000000; - @%p71 bra BB0_77; - bra.uni BB0_75; - -BB0_77: - add.f32 %f661, %f157, %f157; - selp.f32 %f951, %f661, 0f00000000, %p54; - bra.uni BB0_78; - -BB0_75: - setp.geu.f32 %p72, %f157, 0f00000000; - @%p72 bra BB0_78; - - mov.f32 %f848, 0f3EE66666; - cvt.rzi.f32.f32 %f660, %f848; - setp.neu.f32 %p73, %f660, 0f3EE66666; - selp.f32 %f951, 0f7FFFFFFF, %f951, %p73; - -BB0_78: - abs.f32 %f852, %f157; - add.f32 %f662, %f852, 0f3EE66666; - mov.b32 %r270, %f662; - setp.lt.s32 %p75, %r270, 2139095040; - @%p75 bra BB0_83; - - abs.f32 %f853, %f157; - setp.gtu.f32 %p76, %f853, 0f7F800000; - @%p76 bra BB0_82; - bra.uni BB0_80; - -BB0_82: - add.f32 %f951, %f157, 0f3EE66666; - bra.uni BB0_83; - -BB0_80: - abs.f32 %f854, %f157; - setp.neu.f32 %p77, %f854, 0f7F800000; - @%p77 bra BB0_83; - - selp.f32 %f951, 0fFF800000, 0f7F800000, %p2; - -BB0_83: - mov.f32 %f846, 0fB5BFBE8E; - mov.f32 %f845, 0fBF317200; - mov.f32 %f844, 0f00000000; - mov.f32 %f843, 0f35BFBE8E; - mov.f32 %f842, 0f3F317200; - mov.f32 %f841, 0f3DAAAABD; - mov.f32 %f840, 0f3C4CAF63; - mov.f32 %f839, 0f3B18F0FE; - mov.f32 %f838, 0f3EE66666; - setp.eq.f32 %p78, %f157, 0f3F800000; - selp.f32 %f185, 0f3F800000, %f951, %p78; - abs.f32 %f186, %f158; - setp.lt.f32 %p79, %f186, 0f00800000; - mul.f32 %f665, %f186, 0f4B800000; - selp.f32 %f666, 0fC3170000, 0fC2FE0000, %p79; - selp.f32 %f667, %f665, %f186, %p79; - mov.b32 %r271, %f667; - and.b32 %r272, %r271, 8388607; - or.b32 %r273, %r272, 1065353216; - mov.b32 %f668, %r273; - shr.u32 %r274, %r271, 23; - cvt.rn.f32.u32 %f669, %r274; - add.f32 %f670, %f666, %f669; - setp.gt.f32 %p80, %f668, 0f3FB504F3; - mul.f32 %f671, %f668, 0f3F000000; - add.f32 %f672, %f670, 0f3F800000; - selp.f32 %f673, %f671, %f668, %p80; - selp.f32 %f674, %f672, %f670, %p80; - add.f32 %f675, %f673, 0fBF800000; - add.f32 %f664, %f673, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f663,%f664; - // inline asm - add.f32 %f676, %f675, %f675; - mul.f32 %f677, %f663, %f676; - mul.f32 %f678, %f677, %f677; - fma.rn.f32 %f681, %f839, %f678, %f840; - fma.rn.f32 %f683, %f681, %f678, %f841; - mul.rn.f32 %f684, %f683, %f678; - mul.rn.f32 %f685, %f684, %f677; - sub.f32 %f686, %f675, %f677; - neg.f32 %f687, %f677; - add.f32 %f688, %f686, %f686; - fma.rn.f32 %f689, %f687, %f675, %f688; - mul.rn.f32 %f690, %f663, %f689; - add.f32 %f691, %f685, %f677; - sub.f32 %f692, %f677, %f691; - add.f32 %f693, %f685, %f692; - add.f32 %f694, %f690, %f693; - add.f32 %f695, %f691, %f694; - sub.f32 %f696, %f691, %f695; - add.f32 %f697, %f694, %f696; - mul.rn.f32 %f699, %f674, %f842; - mul.rn.f32 %f701, %f674, %f843; - add.f32 %f702, %f699, %f695; - sub.f32 %f703, %f699, %f702; - add.f32 %f704, %f695, %f703; - add.f32 %f705, %f697, %f704; - add.f32 %f706, %f701, %f705; - add.f32 %f707, %f702, %f706; - sub.f32 %f708, %f702, %f707; - add.f32 %f709, %f706, %f708; - mul.rn.f32 %f711, %f838, %f707; - neg.f32 %f712, %f711; - fma.rn.f32 %f713, %f838, %f707, %f712; - fma.rn.f32 %f714, %f838, %f709, %f713; - fma.rn.f32 %f716, %f844, %f707, %f714; - add.rn.f32 %f717, %f711, %f716; - neg.f32 %f718, %f717; - add.rn.f32 %f719, %f711, %f718; - add.rn.f32 %f720, %f719, %f716; - mov.b32 %r275, %f717; - setp.eq.s32 %p81, %r275, 1118925336; - add.s32 %r276, %r275, -1; - mov.b32 %f721, %r276; - add.f32 %f722, %f720, 0f37000000; - selp.f32 %f723, %f721, %f717, %p81; - selp.f32 %f187, %f722, %f720, %p81; - mul.f32 %f724, %f723, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f725, %f724; - fma.rn.f32 %f727, %f725, %f845, %f723; - fma.rn.f32 %f729, %f725, %f846, %f727; - mul.f32 %f730, %f729, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f731, %f730; - add.f32 %f732, %f725, 0f00000000; - ex2.approx.f32 %f733, %f732; - mul.f32 %f734, %f731, %f733; - setp.lt.f32 %p82, %f723, 0fC2D20000; - selp.f32 %f735, 0f00000000, %f734, %p82; - setp.gt.f32 %p83, %f723, 0f42D20000; - selp.f32 %f952, 0f7F800000, %f735, %p83; - setp.eq.f32 %p84, %f952, 0f7F800000; - @%p84 bra BB0_85; - - fma.rn.f32 %f952, %f952, %f187, %f952; - -BB0_85: - setp.lt.f32 %p85, %f158, 0f00000000; - and.pred %p3, %p85, %p54; - mov.b32 %r277, %f952; - xor.b32 %r278, %r277, -2147483648; - mov.b32 %f736, %r278; - selp.f32 %f954, %f736, %f952, %p3; - setp.eq.f32 %p87, %f158, 0f00000000; - @%p87 bra BB0_88; - bra.uni BB0_86; - -BB0_88: - add.f32 %f739, %f158, %f158; - selp.f32 %f954, %f739, 0f00000000, %p54; - bra.uni BB0_89; - -BB0_86: - setp.geu.f32 %p88, %f158, 0f00000000; - @%p88 bra BB0_89; - - mov.f32 %f847, 0f3EE66666; - cvt.rzi.f32.f32 %f738, %f847; - setp.neu.f32 %p89, %f738, 0f3EE66666; - selp.f32 %f954, 0f7FFFFFFF, %f954, %p89; - -BB0_89: - abs.f32 %f875, %f158; - add.f32 %f740, %f875, 0f3EE66666; - mov.b32 %r279, %f740; - setp.lt.s32 %p91, %r279, 2139095040; - @%p91 bra BB0_94; - - abs.f32 %f876, %f158; - setp.gtu.f32 %p92, %f876, 0f7F800000; - @%p92 bra BB0_93; - bra.uni BB0_91; - -BB0_93: - add.f32 %f954, %f158, 0f3EE66666; - bra.uni BB0_94; - -BB0_91: - abs.f32 %f877, %f158; - setp.neu.f32 %p93, %f877, 0f7F800000; - @%p93 bra BB0_94; - - selp.f32 %f954, 0fFF800000, 0f7F800000, %p3; - -BB0_94: - mov.u32 %r351, 2; - mov.u32 %r342, 4; - mov.u64 %rd256, 0; - setp.eq.f32 %p94, %f158, 0f3F800000; - selp.f32 %f741, 0f3F800000, %f954, %p94; - cvt.u64.u32 %rd97, %r4; - cvt.u64.u32 %rd96, %r3; - mov.u64 %rd100, image; - cvta.global.u64 %rd95, %rd100; - // inline asm - call (%rd94), _rt_buffer_get_64, (%rd95, %r351, %r342, %rd96, %rd97, %rd256, %rd256); - // inline asm - cvt.sat.f32.f32 %f742, %f741; - mul.f32 %f743, %f742, 0f437FFD71; - cvt.rzi.u32.f32 %r282, %f743; - cvt.sat.f32.f32 %f744, %f185; - mul.f32 %f745, %f744, 0f437FFD71; - cvt.rzi.u32.f32 %r283, %f745; - cvt.sat.f32.f32 %f746, %f172; - mul.f32 %f747, %f746, 0f437FFD71; - cvt.rzi.u32.f32 %r284, %f747; - cvt.u16.u32 %rs46, %r282; - cvt.u16.u32 %rs47, %r284; - cvt.u16.u32 %rs48, %r283; - mov.u16 %rs49, 255; - st.v4.u8 [%rd94], {%rs46, %rs48, %rs47, %rs49}; - ld.global.u32 %r410, [imageEnabled]; - -BB0_95: - and.b32 %r285, %r410, 4; - setp.eq.s32 %p95, %r285, 0; - @%p95 bra BB0_97; - - mov.u32 %r352, 2; - mov.u32 %r343, 8; - mov.u64 %rd257, 0; - cvt.u64.u32 %rd103, %r3; - cvt.u64.u32 %rd104, %r4; - mov.u64 %rd107, image_HDR; - cvta.global.u64 %rd102, %rd107; - // inline asm - call (%rd101), _rt_buffer_get_64, (%rd102, %r352, %r343, %rd103, %rd104, %rd257, %rd257); - // inline asm - mov.f32 %f751, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs53, %f751;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs52, %f158;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs51, %f157;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f156;} - - // inline asm - st.v4.u16 [%rd101], {%rs50, %rs51, %rs52, %rs53}; - ld.global.u32 %r410, [imageEnabled]; - -BB0_97: - and.b32 %r288, %r410, 16; - setp.eq.s32 %p96, %r288, 0; - @%p96 bra BB0_99; - - mov.u32 %r353, 2; - mov.u32 %r344, 8; - mov.u64 %rd258, 0; - cvt.u64.u32 %rd111, %r4; - cvt.u64.u32 %rd110, %r3; - mov.u64 %rd114, image_HDR2; - cvta.global.u64 %rd109, %rd114; - // inline asm - call (%rd108), _rt_buffer_get_64, (%rd109, %r353, %r344, %rd110, %rd111, %rd258, %rd258); - // inline asm - mov.f32 %f755, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs57, %f755;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs56, %f155;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs55, %f154;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs54, %f153;} - - // inline asm - st.v4.u16 [%rd108], {%rs54, %rs55, %rs56, %rs57}; - -BB0_99: - cvt.u64.u32 %rd18, %r3; - cvt.u64.u32 %rd19, %r4; - add.f32 %f757, %f141, %f144; - add.f32 %f758, %f147, %f757; - add.f32 %f759, %f142, %f145; - add.f32 %f760, %f148, %f759; - add.f32 %f761, %f143, %f146; - add.f32 %f762, %f149, %f761; - mul.f32 %f763, %f758, 0f3F13CD3A; - mul.f32 %f764, %f760, 0f3F13CD3A; - mul.f32 %f765, %f762, 0f3F13CD3A; - div.rn.f32 %f766, %f150, %f763; - div.rn.f32 %f767, %f151, %f764; - div.rn.f32 %f768, %f152, %f765; - setp.eq.f32 %p97, %f150, 0f00000000; - selp.f32 %f769, 0f00000000, %f766, %p97; - setp.eq.f32 %p98, %f151, 0f00000000; - selp.f32 %f770, 0f00000000, %f767, %p98; - setp.eq.f32 %p99, %f152, 0f00000000; - selp.f32 %f771, 0f00000000, %f768, %p99; - mul.f32 %f198, %f141, %f769; - mul.f32 %f199, %f142, %f770; - mul.f32 %f200, %f143, %f771; - mul.f32 %f201, %f144, %f769; - mul.f32 %f202, %f145, %f770; - mul.f32 %f203, %f146, %f771; - mul.f32 %f204, %f147, %f769; - mul.f32 %f205, %f148, %f770; - mul.f32 %f206, %f149, %f771; - ld.global.u32 %r291, [additive]; - setp.eq.s32 %p100, %r291, 0; - mov.f32 %f756, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs58, %f756;} - - // inline asm - @%p100 bra BB0_101; - - mov.u32 %r354, 2; - mov.u32 %r345, 8; - mov.u64 %rd259, 0; - mov.u64 %rd127, image_RNM0; - cvta.global.u64 %rd116, %rd127; - // inline asm - call (%rd115), _rt_buffer_get_64, (%rd116, %r354, %r345, %rd18, %rd19, %rd259, %rd259); - // inline asm - ld.v4.u16 {%rs65, %rs66, %rs67, %rs68}, [%rd115]; - // inline asm - { cvt.f32.f16 %f772, %rs65;} - - // inline asm - // inline asm - { cvt.f32.f16 %f773, %rs66;} - - // inline asm - // inline asm - { cvt.f32.f16 %f774, %rs67;} - - // inline asm - // inline asm - call (%rd121), _rt_buffer_get_64, (%rd116, %r354, %r345, %rd18, %rd19, %rd259, %rd259); - // inline asm - add.f32 %f775, %f198, %f772; - add.f32 %f776, %f199, %f773; - add.f32 %f777, %f200, %f774; - // inline asm - { cvt.rn.f16.f32 %rs64, %f777;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs63, %f776;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs62, %f775;} - - // inline asm - st.v4.u16 [%rd121], {%rs62, %rs63, %rs64, %rs58}; - bra.uni BB0_102; - -BB0_101: - mov.u32 %r359, 2; - mov.u32 %r350, 8; - mov.u64 %rd264, 0; - mov.u64 %rd134, image_RNM0; - cvta.global.u64 %rd129, %rd134; - // inline asm - call (%rd128), _rt_buffer_get_64, (%rd129, %r359, %r350, %rd18, %rd19, %rd264, %rd264); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f200;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs70, %f199;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs69, %f198;} - - // inline asm - st.v4.u16 [%rd128], {%rs69, %rs70, %rs71, %rs58}; - -BB0_102: - ld.global.u32 %r298, [additive]; - setp.eq.s32 %p101, %r298, 0; - // inline asm - { cvt.rn.f16.f32 %rs72, %f756;} - - // inline asm - @%p101 bra BB0_104; - - mov.u32 %r355, 2; - mov.u32 %r346, 8; - mov.u64 %rd260, 0; - mov.u64 %rd147, image_RNM1; - cvta.global.u64 %rd136, %rd147; - // inline asm - call (%rd135), _rt_buffer_get_64, (%rd136, %r355, %r346, %rd18, %rd19, %rd260, %rd260); - // inline asm - ld.v4.u16 {%rs79, %rs80, %rs81, %rs82}, [%rd135]; - // inline asm - { cvt.f32.f16 %f782, %rs79;} - - // inline asm - // inline asm - { cvt.f32.f16 %f783, %rs80;} - - // inline asm - // inline asm - { cvt.f32.f16 %f784, %rs81;} - - // inline asm - // inline asm - call (%rd141), _rt_buffer_get_64, (%rd136, %r355, %r346, %rd18, %rd19, %rd260, %rd260); - // inline asm - add.f32 %f785, %f201, %f782; - add.f32 %f786, %f202, %f783; - add.f32 %f787, %f203, %f784; - // inline asm - { cvt.rn.f16.f32 %rs78, %f787;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs77, %f786;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs76, %f785;} - - // inline asm - st.v4.u16 [%rd141], {%rs76, %rs77, %rs78, %rs72}; - bra.uni BB0_105; - -BB0_104: - mov.u32 %r358, 2; - mov.u32 %r349, 8; - mov.u64 %rd263, 0; - mov.u64 %rd154, image_RNM1; - cvta.global.u64 %rd149, %rd154; - // inline asm - call (%rd148), _rt_buffer_get_64, (%rd149, %r358, %r349, %rd18, %rd19, %rd263, %rd263); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs85, %f203;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs84, %f202;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs83, %f201;} - - // inline asm - st.v4.u16 [%rd148], {%rs83, %rs84, %rs85, %rs72}; - -BB0_105: - ld.global.u32 %r305, [additive]; - setp.eq.s32 %p102, %r305, 0; - // inline asm - { cvt.rn.f16.f32 %rs86, %f756;} - - // inline asm - @%p102 bra BB0_107; - - mov.u32 %r356, 2; - mov.u32 %r347, 8; - mov.u64 %rd261, 0; - mov.u64 %rd167, image_RNM2; - cvta.global.u64 %rd156, %rd167; - // inline asm - call (%rd155), _rt_buffer_get_64, (%rd156, %r356, %r347, %rd18, %rd19, %rd261, %rd261); - // inline asm - ld.v4.u16 {%rs93, %rs94, %rs95, %rs96}, [%rd155]; - // inline asm - { cvt.f32.f16 %f792, %rs93;} - - // inline asm - // inline asm - { cvt.f32.f16 %f793, %rs94;} - - // inline asm - // inline asm - { cvt.f32.f16 %f794, %rs95;} - - // inline asm - // inline asm - call (%rd161), _rt_buffer_get_64, (%rd156, %r356, %r347, %rd18, %rd19, %rd261, %rd261); - // inline asm - add.f32 %f795, %f204, %f792; - add.f32 %f796, %f205, %f793; - add.f32 %f797, %f206, %f794; - // inline asm - { cvt.rn.f16.f32 %rs92, %f797;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs91, %f796;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs90, %f795;} - - // inline asm - st.v4.u16 [%rd161], {%rs90, %rs91, %rs92, %rs86}; - bra.uni BB0_123; - -BB0_107: - mov.u32 %r357, 2; - mov.u32 %r348, 8; - mov.u64 %rd262, 0; - mov.u64 %rd174, image_RNM2; - cvta.global.u64 %rd169, %rd174; - // inline asm - call (%rd168), _rt_buffer_get_64, (%rd169, %r357, %r348, %rd18, %rd19, %rd262, %rd262); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs99, %f206;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs98, %f205;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f204;} - - // inline asm - st.v4.u16 [%rd168], {%rs97, %rs98, %rs99, %rs86}; - -BB0_123: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmTexGIRNM.ptx.meta b/Assets/Editor/x64/Bakery/lmTexGIRNM.ptx.meta deleted file mode 100644 index 2726860b..00000000 --- a/Assets/Editor/x64/Bakery/lmTexGIRNM.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 4d3c71a84172b604794c477e7eff48c3 -timeCreated: 1537535653 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmTexGISH.ptx b/Assets/Editor/x64/Bakery/lmTexGISH.ptx deleted file mode 100644 index 37e79797..00000000 --- a/Assets/Editor/x64/Bakery/lmTexGISH.ptx +++ /dev/null @@ -1,2019 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_RNM0[1]; -.global .align 1 .b8 image_RNM1[1]; -.global .align 1 .b8 image_RNM2[1]; -.global .align 1 .b8 image_RNM3[1]; -.global .align 8 .b8 texCoords[8]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 1 .b8 lightmapDirect[1]; -.global .texref albedoTex; -.global .align 4 .u32 samples; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[40]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<103>; - .reg .b16 %rs<145>; - .reg .f32 %f<854>; - .reg .b32 %r<397>; - .reg .b64 %rd<284>; - - - mov.u64 %rd283, __local_depot0; - cvta.local.u64 %SP, %rd283; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r96, %r97}, [pixelID]; - cvt.u64.u32 %rd22, %r96; - cvt.u64.u32 %rd23, %r97; - mov.u64 %rd26, uvnormal; - cvta.global.u64 %rd21, %rd26; - mov.u32 %r94, 2; - mov.u32 %r95, 4; - mov.u64 %rd25, 0; - // inline asm - call (%rd20), _rt_buffer_get_64, (%rd21, %r94, %r95, %rd22, %rd23, %rd25, %rd25); - // inline asm - ld.u32 %r2, [%rd20]; - shr.u32 %r100, %r2, 16; - cvt.u16.u32 %rs1, %r100; - and.b16 %rs6, %rs1, 255; - cvt.u16.u32 %rs7, %r2; - or.b16 %rs8, %rs7, %rs6; - setp.eq.s16 %p4, %rs8, 0; - mov.f32 %f785, 0f00000000; - mov.f32 %f786, %f785; - mov.f32 %f787, %f785; - @%p4 bra BB0_2; - - ld.u8 %rs9, [%rd20+1]; - and.b16 %rs11, %rs7, 255; - cvt.rn.f32.u16 %f195, %rs11; - div.rn.f32 %f196, %f195, 0f437F0000; - fma.rn.f32 %f197, %f196, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f198, %rs9; - div.rn.f32 %f199, %f198, 0f437F0000; - fma.rn.f32 %f200, %f199, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f201, %rs6; - div.rn.f32 %f202, %f201, 0f437F0000; - fma.rn.f32 %f203, %f202, 0f40000000, 0fBF800000; - mul.f32 %f204, %f200, %f200; - fma.rn.f32 %f205, %f197, %f197, %f204; - fma.rn.f32 %f206, %f203, %f203, %f205; - sqrt.rn.f32 %f207, %f206; - rcp.rn.f32 %f208, %f207; - mul.f32 %f785, %f197, %f208; - mul.f32 %f786, %f200, %f208; - mul.f32 %f787, %f203, %f208; - -BB0_2: - ld.global.v2.u32 {%r101, %r102}, [pixelID]; - ld.global.v2.u32 {%r104, %r105}, [tileInfo]; - add.s32 %r3, %r101, %r104; - add.s32 %r4, %r102, %r105; - setp.eq.f32 %p5, %f786, 0f00000000; - setp.eq.f32 %p6, %f785, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f787, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_105; - bra.uni BB0_3; - -BB0_105: - ld.global.u32 %r396, [imageEnabled]; - and.b32 %r295, %r396, 1; - setp.eq.b32 %p95, %r295, 1; - @!%p95 bra BB0_107; - bra.uni BB0_106; - -BB0_106: - cvt.u64.u32 %rd174, %r3; - cvt.u64.u32 %rd175, %r4; - mov.u64 %rd178, image; - cvta.global.u64 %rd173, %rd178; - mov.u64 %rd177, 0; - // inline asm - call (%rd172), _rt_buffer_get_64, (%rd173, %r94, %r95, %rd174, %rd175, %rd177, %rd177); - // inline asm - mov.u16 %rs88, 0; - st.v4.u8 [%rd172], {%rs88, %rs88, %rs88, %rs88}; - ld.global.u32 %r396, [imageEnabled]; - -BB0_107: - and.b32 %r298, %r396, 4; - setp.eq.s32 %p96, %r298, 0; - @%p96 bra BB0_109; - - cvt.u64.u32 %rd181, %r3; - cvt.u64.u32 %rd182, %r4; - mov.u64 %rd185, image_HDR; - cvta.global.u64 %rd180, %rd185; - mov.u32 %r300, 8; - mov.u64 %rd184, 0; - // inline asm - call (%rd179), _rt_buffer_get_64, (%rd180, %r94, %r300, %rd181, %rd182, %rd184, %rd184); - // inline asm - mov.f32 %f697, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs89, %f697;} - - // inline asm - mov.u16 %rs90, 0; - st.v4.u16 [%rd179], {%rs89, %rs89, %rs89, %rs90}; - ld.global.u32 %r396, [imageEnabled]; - -BB0_109: - and.b32 %r301, %r396, 16; - setp.eq.s32 %p97, %r301, 0; - @%p97 bra BB0_111; - - cvt.u64.u32 %rd189, %r4; - cvt.u64.u32 %rd188, %r3; - mov.u64 %rd192, image_HDR2; - cvta.global.u64 %rd187, %rd192; - mov.u32 %r303, 8; - mov.u64 %rd191, 0; - // inline asm - call (%rd186), _rt_buffer_get_64, (%rd187, %r94, %r303, %rd188, %rd189, %rd191, %rd191); - // inline asm - mov.f32 %f698, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs91, %f698;} - - // inline asm - mov.u16 %rs92, 0; - st.v4.u16 [%rd186], {%rs91, %rs91, %rs91, %rs92}; - -BB0_111: - cvt.u64.u32 %rd18, %r3; - cvt.u64.u32 %rd19, %r4; - ld.global.u32 %r304, [additive]; - setp.eq.s32 %p98, %r304, 0; - @%p98 bra BB0_113; - - mov.u64 %rd205, image_RNM0; - cvta.global.u64 %rd194, %rd205; - mov.u32 %r308, 8; - mov.u64 %rd204, 0; - // inline asm - call (%rd193), _rt_buffer_get_64, (%rd194, %r94, %r308, %rd18, %rd19, %rd204, %rd204); - // inline asm - ld.v4.u16 {%rs99, %rs100, %rs101, %rs102}, [%rd193]; - // inline asm - { cvt.f32.f16 %f699, %rs99;} - - // inline asm - // inline asm - { cvt.f32.f16 %f700, %rs100;} - - // inline asm - // inline asm - { cvt.f32.f16 %f701, %rs101;} - - // inline asm - // inline asm - call (%rd199), _rt_buffer_get_64, (%rd194, %r94, %r308, %rd18, %rd19, %rd204, %rd204); - // inline asm - add.f32 %f702, %f699, 0f00000000; - add.f32 %f703, %f700, 0f00000000; - add.f32 %f704, %f701, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs98, %f704;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs97, %f703;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs96, %f702;} - - // inline asm - mov.u16 %rs103, 0; - st.v4.u16 [%rd199], {%rs96, %rs97, %rs98, %rs103}; - bra.uni BB0_114; - -BB0_3: - ld.global.v2.u32 {%r115, %r116}, [pixelID]; - cvt.u64.u32 %rd29, %r115; - cvt.u64.u32 %rd30, %r116; - mov.u64 %rd45, lightmapDirect; - cvta.global.u64 %rd28, %rd45; - mov.u32 %r110, 8; - // inline asm - call (%rd27), _rt_buffer_get_64, (%rd28, %r94, %r110, %rd29, %rd30, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs16, %rs17, %rs18, %rs19}, [%rd27]; - // inline asm - { cvt.f32.f16 %f209, %rs16;} - - // inline asm - // inline asm - { cvt.f32.f16 %f210, %rs17;} - - // inline asm - // inline asm - { cvt.f32.f16 %f211, %rs18;} - - // inline asm - ld.global.v2.u32 {%r119, %r120}, [pixelID]; - cvt.u64.u32 %rd35, %r119; - cvt.u64.u32 %rd36, %r120; - mov.u64 %rd46, uvpos; - cvta.global.u64 %rd34, %rd46; - mov.u32 %r112, 12; - // inline asm - call (%rd33), _rt_buffer_get_64, (%rd34, %r94, %r112, %rd35, %rd36, %rd25, %rd25); - // inline asm - ld.f32 %f227, [%rd33+8]; - ld.f32 %f228, [%rd33+4]; - ld.f32 %f229, [%rd33]; - mul.f32 %f230, %f229, 0f3456BF95; - mul.f32 %f231, %f228, 0f3456BF95; - mul.f32 %f232, %f227, 0f3456BF95; - abs.f32 %f233, %f785; - div.rn.f32 %f234, %f230, %f233; - abs.f32 %f235, %f786; - div.rn.f32 %f236, %f231, %f235; - abs.f32 %f237, %f787; - div.rn.f32 %f238, %f232, %f237; - abs.f32 %f239, %f234; - abs.f32 %f240, %f236; - abs.f32 %f241, %f238; - mov.f32 %f242, 0f38D1B717; - max.f32 %f243, %f239, %f242; - max.f32 %f244, %f240, %f242; - max.f32 %f245, %f241, %f242; - fma.rn.f32 %f10, %f785, %f243, %f229; - fma.rn.f32 %f11, %f786, %f244, %f228; - fma.rn.f32 %f12, %f787, %f245, %f227; - setp.gt.f32 %p10, %f233, %f237; - neg.f32 %f246, %f786; - selp.f32 %f247, %f246, 0f00000000, %p10; - neg.f32 %f248, %f787; - selp.f32 %f249, %f785, %f248, %p10; - selp.f32 %f250, 0f00000000, %f786, %p10; - mul.f32 %f251, %f249, %f249; - fma.rn.f32 %f252, %f247, %f247, %f251; - fma.rn.f32 %f253, %f250, %f250, %f252; - sqrt.rn.f32 %f254, %f253; - rcp.rn.f32 %f255, %f254; - mul.f32 %f13, %f247, %f255; - mul.f32 %f14, %f249, %f255; - mul.f32 %f15, %f250, %f255; - ld.global.v2.u32 {%r123, %r124}, [pixelID]; - cvt.u64.u32 %rd41, %r123; - cvt.u64.u32 %rd42, %r124; - mov.u64 %rd47, rnd_seeds; - cvta.global.u64 %rd40, %rd47; - // inline asm - call (%rd39), _rt_buffer_get_64, (%rd40, %r94, %r95, %rd41, %rd42, %rd25, %rd25); - // inline asm - mov.f32 %f803, 0f00000000; - setp.lt.s32 %p11, %r1, 1; - mov.f32 %f804, %f803; - mov.f32 %f805, %f803; - mov.f32 %f806, %f803; - mov.f32 %f807, %f803; - mov.f32 %f808, %f803; - mov.f32 %f809, %f803; - mov.f32 %f810, %f803; - mov.f32 %f811, %f803; - mov.f32 %f812, %f803; - mov.f32 %f813, %f803; - mov.f32 %f814, %f803; - mov.f32 %f815, %f803; - mov.f32 %f816, %f803; - mov.f32 %f817, %f803; - @%p11 bra BB0_54; - - cvt.rn.f32.s32 %f271, %r1; - rcp.rn.f32 %f16, %f271; - ld.u32 %r372, [%rd39]; - mul.f32 %f17, %f10, 0f3456BF95; - mul.f32 %f18, %f11, 0f3456BF95; - mul.f32 %f19, %f12, 0f3456BF95; - mul.f32 %f272, %f785, %f14; - mul.f32 %f273, %f786, %f13; - sub.f32 %f20, %f273, %f272; - mul.f32 %f274, %f787, %f13; - mul.f32 %f275, %f785, %f15; - sub.f32 %f21, %f275, %f274; - mul.f32 %f276, %f786, %f15; - mul.f32 %f277, %f787, %f14; - sub.f32 %f22, %f277, %f276; - mov.f32 %f803, 0f00000000; - mov.u32 %r127, 0; - abs.f32 %f278, %f18; - abs.f32 %f279, %f17; - max.f32 %f280, %f279, %f278; - abs.f32 %f281, %f19; - max.f32 %f282, %f280, %f281; - mov.u32 %r369, %r127; - mov.f32 %f804, %f803; - mov.f32 %f805, %f803; - mov.f32 %f806, %f803; - mov.f32 %f807, %f803; - mov.f32 %f808, %f803; - mov.f32 %f809, %f803; - mov.f32 %f810, %f803; - mov.f32 %f811, %f803; - mov.f32 %f812, %f803; - mov.f32 %f813, %f803; - mov.f32 %f814, %f803; - mov.f32 %f815, %f803; - mov.f32 %f816, %f803; - mov.f32 %f817, %f803; - -BB0_5: - mov.u32 %r371, %r127; - -BB0_6: - mov.u32 %r9, %r372; - cvt.rn.f32.s32 %f767, %r369; - mad.lo.s32 %r129, %r9, 1664525, 1013904223; - and.b32 %r130, %r129, 16777215; - cvt.rn.f32.u32 %f284, %r130; - fma.rn.f32 %f285, %f284, 0f33800000, %f767; - mul.f32 %f55, %f16, %f285; - mad.lo.s32 %r10, %r129, 1664525, 1013904223; - and.b32 %r131, %r10, 16777215; - cvt.rn.f32.u32 %f286, %r131; - cvt.rn.f32.s32 %f287, %r371; - fma.rn.f32 %f288, %f286, 0f33800000, %f287; - mul.f32 %f289, %f16, %f288; - mul.f32 %f290, %f55, %f55; - mov.f32 %f291, 0f3F800000; - sub.f32 %f292, %f291, %f290; - mov.f32 %f293, 0f00000000; - max.f32 %f294, %f293, %f292; - sqrt.rn.f32 %f56, %f294; - mul.f32 %f824, %f289, 0f40C90FDB; - abs.f32 %f58, %f824; - setp.neu.f32 %p12, %f58, 0f7F800000; - mov.f32 %f818, %f824; - @%p12 bra BB0_8; - - mov.f32 %f768, 0f00000000; - mul.rn.f32 %f818, %f824, %f768; - -BB0_8: - mul.f32 %f296, %f818, 0f3F22F983; - cvt.rni.s32.f32 %r382, %f296; - cvt.rn.f32.s32 %f297, %r382; - neg.f32 %f298, %f297; - mov.f32 %f299, 0f3FC90FDA; - fma.rn.f32 %f300, %f298, %f299, %f818; - mov.f32 %f301, 0f33A22168; - fma.rn.f32 %f302, %f298, %f301, %f300; - mov.f32 %f303, 0f27C234C5; - fma.rn.f32 %f819, %f298, %f303, %f302; - abs.f32 %f304, %f818; - setp.leu.f32 %p13, %f304, 0f47CE4780; - @%p13 bra BB0_19; - - add.u64 %rd49, %SP, 12; - cvta.to.local.u64 %rd279, %rd49; - mov.u32 %r373, 0; - mov.u64 %rd280, 0; - mov.u32 %r374, %r373; - -BB0_10: - .pragma "nounroll"; - mov.b32 %r349, %f818; - shl.b32 %r348, %r349, 8; - or.b32 %r347, %r348, -2147483648; - add.u64 %rd275, %SP, 12; - cvta.to.local.u64 %rd274, %rd275; - shl.b64 %rd50, %rd280, 2; - mov.u64 %rd51, __cudart_i2opi_f; - add.s64 %rd52, %rd51, %rd50; - ld.const.u32 %r137, [%rd52]; - // inline asm - { - mad.lo.cc.u32 %r135, %r137, %r347, %r374; - madc.hi.u32 %r374, %r137, %r347, 0; - } - // inline asm - st.local.u32 [%rd279], %r135; - add.s32 %r373, %r373, 1; - cvt.s64.s32 %rd280, %r373; - mul.wide.s32 %rd55, %r373, 4; - add.s64 %rd279, %rd274, %rd55; - setp.ne.s32 %p14, %r373, 6; - @%p14 bra BB0_10; - - mov.b32 %r351, %f818; - shr.u32 %r350, %r351, 23; - add.u64 %rd273, %SP, 12; - and.b32 %r140, %r350, 255; - add.s32 %r141, %r140, -128; - shr.u32 %r142, %r141, 5; - cvta.to.local.u64 %rd57, %rd273; - st.local.u32 [%rd57+24], %r374; - mov.u32 %r143, 6; - sub.s32 %r144, %r143, %r142; - mul.wide.s32 %rd58, %r144, 4; - add.s64 %rd8, %rd57, %rd58; - ld.local.u32 %r375, [%rd8]; - ld.local.u32 %r376, [%rd8+-4]; - and.b32 %r22, %r350, 31; - setp.eq.s32 %p15, %r22, 0; - @%p15 bra BB0_13; - - mov.u32 %r145, 32; - sub.s32 %r146, %r145, %r22; - shr.u32 %r147, %r376, %r146; - shl.b32 %r148, %r375, %r22; - add.s32 %r375, %r147, %r148; - ld.local.u32 %r149, [%rd8+-8]; - shr.u32 %r150, %r149, %r146; - shl.b32 %r151, %r376, %r22; - add.s32 %r376, %r150, %r151; - -BB0_13: - mov.b32 %r354, %f818; - and.b32 %r378, %r354, -2147483648; - shr.u32 %r152, %r376, 30; - shl.b32 %r153, %r375, 2; - add.s32 %r377, %r152, %r153; - shl.b32 %r28, %r376, 2; - shr.u32 %r154, %r377, 31; - shr.u32 %r155, %r375, 30; - add.s32 %r29, %r154, %r155; - setp.eq.s32 %p16, %r154, 0; - @%p16 bra BB0_14; - bra.uni BB0_15; - -BB0_14: - mov.u32 %r379, %r28; - bra.uni BB0_16; - -BB0_15: - mov.b32 %r356, %f818; - and.b32 %r355, %r356, -2147483648; - not.b32 %r156, %r377; - neg.s32 %r379, %r28; - setp.eq.s32 %p17, %r28, 0; - selp.u32 %r157, 1, 0, %p17; - add.s32 %r377, %r157, %r156; - xor.b32 %r378, %r355, -2147483648; - -BB0_16: - mov.b32 %r358, %f818; - and.b32 %r357, %r358, -2147483648; - clz.b32 %r381, %r377; - setp.eq.s32 %p18, %r381, 0; - shl.b32 %r158, %r377, %r381; - mov.u32 %r159, 32; - sub.s32 %r160, %r159, %r381; - shr.u32 %r161, %r379, %r160; - add.s32 %r162, %r161, %r158; - selp.b32 %r37, %r377, %r162, %p18; - mov.u32 %r163, -921707870; - mul.hi.u32 %r380, %r37, %r163; - setp.eq.s32 %p19, %r357, 0; - neg.s32 %r164, %r29; - selp.b32 %r382, %r29, %r164, %p19; - setp.lt.s32 %p20, %r380, 1; - @%p20 bra BB0_18; - - mul.lo.s32 %r165, %r37, -921707870; - shr.u32 %r166, %r165, 31; - shl.b32 %r167, %r380, 1; - add.s32 %r380, %r166, %r167; - add.s32 %r381, %r381, 1; - -BB0_18: - mov.u32 %r168, 126; - sub.s32 %r169, %r168, %r381; - shl.b32 %r170, %r169, 23; - add.s32 %r171, %r380, 1; - shr.u32 %r172, %r171, 7; - add.s32 %r173, %r172, 1; - shr.u32 %r174, %r173, 1; - add.s32 %r175, %r174, %r170; - or.b32 %r176, %r175, %r378; - mov.b32 %f819, %r176; - -BB0_19: - add.s32 %r45, %r382, 1; - and.b32 %r46, %r45, 1; - setp.eq.s32 %p21, %r46, 0; - @%p21 bra BB0_21; - bra.uni BB0_20; - -BB0_21: - mul.rn.f32 %f776, %f819, %f819; - mov.f32 %f307, 0f3C08839E; - mov.f32 %f308, 0fB94CA1F9; - fma.rn.f32 %f820, %f308, %f776, %f307; - bra.uni BB0_22; - -BB0_20: - mul.rn.f32 %f772, %f819, %f819; - mov.f32 %f305, 0fBAB6061A; - mov.f32 %f306, 0f37CCF5CE; - fma.rn.f32 %f820, %f306, %f772, %f305; - -BB0_22: - @%p21 bra BB0_24; - bra.uni BB0_23; - -BB0_24: - mul.rn.f32 %f775, %f819, %f819; - mov.f32 %f771, 0f00000000; - mov.f32 %f312, 0fBE2AAAA3; - fma.rn.f32 %f313, %f820, %f775, %f312; - fma.rn.f32 %f821, %f313, %f775, %f771; - bra.uni BB0_25; - -BB0_23: - mul.rn.f32 %f773, %f819, %f819; - mov.f32 %f309, 0f3D2AAAA5; - fma.rn.f32 %f310, %f820, %f773, %f309; - mov.f32 %f311, 0fBF000000; - fma.rn.f32 %f821, %f310, %f773, %f311; - -BB0_25: - fma.rn.f32 %f822, %f821, %f819, %f819; - @%p21 bra BB0_27; - - mul.rn.f32 %f774, %f819, %f819; - mov.f32 %f758, 0f3F800000; - fma.rn.f32 %f822, %f821, %f774, %f758; - -BB0_27: - add.s32 %r359, %r382, 1; - and.b32 %r177, %r359, 2; - setp.eq.s32 %p24, %r177, 0; - @%p24 bra BB0_29; - - mov.f32 %f759, 0f00000000; - mov.f32 %f317, 0fBF800000; - fma.rn.f32 %f822, %f822, %f317, %f759; - -BB0_29: - abs.f32 %f760, %f824; - setp.neu.f32 %p102, %f760, 0f7F800000; - @%p102 bra BB0_31; - - mov.f32 %f770, 0f00000000; - mul.rn.f32 %f824, %f824, %f770; - -BB0_31: - mov.f32 %f763, 0f27C234C5; - mov.f32 %f762, 0f33A22168; - mov.f32 %f761, 0f3FC90FDA; - mul.f32 %f319, %f824, 0f3F22F983; - cvt.rni.s32.f32 %r392, %f319; - cvt.rn.f32.s32 %f320, %r392; - neg.f32 %f321, %f320; - fma.rn.f32 %f323, %f321, %f761, %f824; - fma.rn.f32 %f325, %f321, %f762, %f323; - fma.rn.f32 %f825, %f321, %f763, %f325; - abs.f32 %f327, %f824; - setp.leu.f32 %p26, %f327, 0f47CE4780; - @%p26 bra BB0_42; - - add.u64 %rd60, %SP, 12; - cvta.to.local.u64 %rd281, %rd60; - mov.b32 %r48, %f824; - shl.b32 %r180, %r48, 8; - or.b32 %r50, %r180, -2147483648; - mov.u32 %r383, 0; - mov.u64 %rd282, %rd25; - mov.u32 %r384, %r383; - -BB0_33: - .pragma "nounroll"; - add.u64 %rd277, %SP, 12; - cvta.to.local.u64 %rd276, %rd277; - shl.b64 %rd61, %rd282, 2; - mov.u64 %rd62, __cudart_i2opi_f; - add.s64 %rd63, %rd62, %rd61; - ld.const.u32 %r183, [%rd63]; - // inline asm - { - mad.lo.cc.u32 %r181, %r183, %r50, %r384; - madc.hi.u32 %r384, %r183, %r50, 0; - } - // inline asm - st.local.u32 [%rd281], %r181; - add.s32 %r383, %r383, 1; - cvt.s64.s32 %rd282, %r383; - mul.wide.s32 %rd64, %r383, 4; - add.s64 %rd281, %rd276, %rd64; - setp.ne.s32 %p27, %r383, 6; - @%p27 bra BB0_33; - - mov.b32 %r361, %f824; - shr.u32 %r360, %r361, 23; - add.u64 %rd278, %SP, 12; - and.b32 %r186, %r360, 255; - add.s32 %r187, %r186, -128; - shr.u32 %r188, %r187, 5; - cvta.to.local.u64 %rd66, %rd278; - st.local.u32 [%rd66+24], %r384; - mov.u32 %r189, 6; - sub.s32 %r190, %r189, %r188; - mul.wide.s32 %rd67, %r190, 4; - add.s64 %rd15, %rd66, %rd67; - ld.local.u32 %r385, [%rd15]; - ld.local.u32 %r386, [%rd15+-4]; - and.b32 %r58, %r360, 31; - setp.eq.s32 %p28, %r58, 0; - @%p28 bra BB0_36; - - mov.u32 %r191, 32; - sub.s32 %r192, %r191, %r58; - shr.u32 %r193, %r386, %r192; - shl.b32 %r194, %r385, %r58; - add.s32 %r385, %r193, %r194; - ld.local.u32 %r195, [%rd15+-8]; - shr.u32 %r196, %r195, %r192; - shl.b32 %r197, %r386, %r58; - add.s32 %r386, %r196, %r197; - -BB0_36: - mov.b32 %r364, %f824; - and.b32 %r388, %r364, -2147483648; - shr.u32 %r198, %r386, 30; - shl.b32 %r199, %r385, 2; - add.s32 %r387, %r198, %r199; - shl.b32 %r64, %r386, 2; - shr.u32 %r200, %r387, 31; - shr.u32 %r201, %r385, 30; - add.s32 %r65, %r200, %r201; - setp.eq.s32 %p29, %r200, 0; - @%p29 bra BB0_37; - bra.uni BB0_38; - -BB0_37: - mov.u32 %r389, %r64; - bra.uni BB0_39; - -BB0_38: - mov.b32 %r366, %f824; - and.b32 %r365, %r366, -2147483648; - not.b32 %r202, %r387; - neg.s32 %r389, %r64; - setp.eq.s32 %p30, %r64, 0; - selp.u32 %r203, 1, 0, %p30; - add.s32 %r387, %r203, %r202; - xor.b32 %r388, %r365, -2147483648; - -BB0_39: - mov.b32 %r368, %f824; - and.b32 %r367, %r368, -2147483648; - clz.b32 %r391, %r387; - setp.eq.s32 %p31, %r391, 0; - shl.b32 %r204, %r387, %r391; - mov.u32 %r205, 32; - sub.s32 %r206, %r205, %r391; - shr.u32 %r207, %r389, %r206; - add.s32 %r208, %r207, %r204; - selp.b32 %r73, %r387, %r208, %p31; - mov.u32 %r209, -921707870; - mul.hi.u32 %r390, %r73, %r209; - setp.eq.s32 %p32, %r367, 0; - neg.s32 %r210, %r65; - selp.b32 %r392, %r65, %r210, %p32; - setp.lt.s32 %p33, %r390, 1; - @%p33 bra BB0_41; - - mul.lo.s32 %r211, %r73, -921707870; - shr.u32 %r212, %r211, 31; - shl.b32 %r213, %r390, 1; - add.s32 %r390, %r212, %r213; - add.s32 %r391, %r391, 1; - -BB0_41: - mov.u32 %r214, 126; - sub.s32 %r215, %r214, %r391; - shl.b32 %r216, %r215, 23; - add.s32 %r217, %r390, 1; - shr.u32 %r218, %r217, 7; - add.s32 %r219, %r218, 1; - shr.u32 %r220, %r219, 1; - add.s32 %r221, %r220, %r216; - or.b32 %r222, %r221, %r388; - mov.b32 %f825, %r222; - -BB0_42: - and.b32 %r81, %r392, 1; - setp.eq.s32 %p34, %r81, 0; - @%p34 bra BB0_44; - bra.uni BB0_43; - -BB0_44: - mul.rn.f32 %f784, %f825, %f825; - mov.f32 %f330, 0f3C08839E; - mov.f32 %f331, 0fB94CA1F9; - fma.rn.f32 %f826, %f331, %f784, %f330; - bra.uni BB0_45; - -BB0_43: - mul.rn.f32 %f780, %f825, %f825; - mov.f32 %f328, 0fBAB6061A; - mov.f32 %f329, 0f37CCF5CE; - fma.rn.f32 %f826, %f329, %f780, %f328; - -BB0_45: - @%p34 bra BB0_47; - bra.uni BB0_46; - -BB0_47: - mul.rn.f32 %f783, %f825, %f825; - mov.f32 %f769, 0f00000000; - mov.f32 %f335, 0fBE2AAAA3; - fma.rn.f32 %f336, %f826, %f783, %f335; - fma.rn.f32 %f827, %f336, %f783, %f769; - bra.uni BB0_48; - -BB0_46: - mul.rn.f32 %f781, %f825, %f825; - mov.f32 %f332, 0f3D2AAAA5; - fma.rn.f32 %f333, %f826, %f781, %f332; - mov.f32 %f334, 0fBF000000; - fma.rn.f32 %f827, %f333, %f781, %f334; - -BB0_48: - fma.rn.f32 %f828, %f827, %f825, %f825; - @%p34 bra BB0_50; - - mul.rn.f32 %f782, %f825, %f825; - mov.f32 %f764, 0f3F800000; - fma.rn.f32 %f828, %f827, %f782, %f764; - -BB0_50: - and.b32 %r223, %r392, 2; - setp.eq.s32 %p37, %r223, 0; - @%p37 bra BB0_52; - - mov.f32 %f765, 0f00000000; - mov.f32 %f340, 0fBF800000; - fma.rn.f32 %f828, %f828, %f340, %f765; - -BB0_52: - mad.lo.s32 %r344, %r9, 1664525, 1013904223; - mad.lo.s32 %r372, %r344, 1664525, 1013904223; - max.f32 %f766, %f282, %f242; - mul.f32 %f349, %f56, %f822; - add.u64 %rd68, %SP, 0; - cvta.to.local.u64 %rd69, %rd68; - mul.f32 %f350, %f56, %f828; - mul.f32 %f351, %f13, %f350; - mul.f32 %f352, %f14, %f350; - mul.f32 %f353, %f15, %f350; - fma.rn.f32 %f354, %f22, %f349, %f351; - fma.rn.f32 %f355, %f21, %f349, %f352; - fma.rn.f32 %f356, %f20, %f349, %f353; - fma.rn.f32 %f344, %f785, %f55, %f354; - fma.rn.f32 %f345, %f786, %f55, %f355; - fma.rn.f32 %f346, %f787, %f55, %f356; - mov.u32 %r225, 0; - st.local.u32 [%rd69+8], %r225; - st.local.u32 [%rd69+4], %r225; - st.local.u32 [%rd69], %r225; - ld.global.u32 %r224, [root]; - mov.f32 %f348, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r224, %f10, %f11, %f12, %f344, %f345, %f346, %r225, %f766, %f348, %rd68, %r112); - // inline asm - mul.f32 %f357, %f786, %f345; - fma.rn.f32 %f358, %f785, %f344, %f357; - fma.rn.f32 %f359, %f787, %f346, %f358; - mul.f32 %f360, %f359, 0f40800000; - cvt.sat.f32.f32 %f361, %f360; - ld.local.f32 %f362, [%rd69]; - mul.f32 %f363, %f361, %f362; - ld.local.f32 %f364, [%rd69+4]; - mul.f32 %f365, %f361, %f364; - ld.local.f32 %f366, [%rd69+8]; - mul.f32 %f367, %f361, %f366; - fma.rn.f32 %f811, %f344, %f363, %f811; - fma.rn.f32 %f810, %f344, %f365, %f810; - fma.rn.f32 %f809, %f344, %f367, %f809; - fma.rn.f32 %f814, %f345, %f363, %f814; - fma.rn.f32 %f813, %f345, %f365, %f813; - fma.rn.f32 %f812, %f345, %f367, %f812; - fma.rn.f32 %f817, %f346, %f363, %f817; - fma.rn.f32 %f816, %f346, %f365, %f816; - fma.rn.f32 %f815, %f346, %f367, %f815; - add.f32 %f808, %f808, %f363; - add.f32 %f807, %f807, %f365; - add.f32 %f806, %f806, %f367; - cvt.sat.f32.f32 %f368, %f359; - fma.rn.f32 %f805, %f368, %f362, %f805; - fma.rn.f32 %f804, %f368, %f364, %f804; - fma.rn.f32 %f803, %f368, %f366, %f803; - add.s32 %r371, %r371, 1; - setp.lt.s32 %p38, %r371, %r1; - @%p38 bra BB0_6; - - mad.lo.s32 %r346, %r9, 1664525, 1013904223; - mad.lo.s32 %r372, %r346, 1664525, 1013904223; - add.s32 %r369, %r369, 1; - setp.lt.s32 %p39, %r369, %r1; - @%p39 bra BB0_5; - -BB0_54: - mul.lo.s32 %r227, %r1, %r1; - cvt.rn.f32.s32 %f369, %r227; - rcp.rn.f32 %f370, %f369; - cvt.rn.f32.u32 %f371, %r4; - cvt.rn.f32.u32 %f372, %r3; - tex.2d.v4.f32.f32 {%f373, %f374, %f375, %f376}, [albedoTex, {%f372, %f371}]; - mul.f32 %f123, %f808, %f370; - mul.f32 %f124, %f807, %f370; - mul.f32 %f125, %f806, %f370; - mul.f32 %f126, %f811, %f370; - mul.f32 %f127, %f810, %f370; - mul.f32 %f128, %f809, %f370; - mul.f32 %f129, %f814, %f370; - mul.f32 %f130, %f813, %f370; - mul.f32 %f131, %f812, %f370; - mul.f32 %f132, %f817, %f370; - mul.f32 %f133, %f816, %f370; - mul.f32 %f134, %f815, %f370; - mul.f32 %f377, %f805, %f370; - mul.f32 %f378, %f804, %f370; - mul.f32 %f379, %f803, %f370; - fma.rn.f32 %f380, %f805, %f370, %f377; - fma.rn.f32 %f381, %f804, %f370, %f378; - fma.rn.f32 %f382, %f803, %f370, %f379; - mul.f32 %f135, %f380, %f373; - mul.f32 %f136, %f381, %f374; - mul.f32 %f137, %f382, %f375; - add.f32 %f138, %f209, %f135; - add.f32 %f139, %f210, %f136; - add.f32 %f140, %f211, %f137; - ld.global.u32 %r394, [imageEnabled]; - and.b32 %r228, %r394, 1; - setp.eq.b32 %p40, %r228, 1; - @!%p40 bra BB0_89; - bra.uni BB0_55; - -BB0_55: - abs.f32 %f142, %f138; - setp.lt.f32 %p41, %f142, 0f00800000; - mul.f32 %f388, %f142, 0f4B800000; - selp.f32 %f389, 0fC3170000, 0fC2FE0000, %p41; - selp.f32 %f390, %f388, %f142, %p41; - mov.b32 %r229, %f390; - and.b32 %r230, %r229, 8388607; - or.b32 %r231, %r230, 1065353216; - mov.b32 %f391, %r231; - shr.u32 %r232, %r229, 23; - cvt.rn.f32.u32 %f392, %r232; - add.f32 %f393, %f389, %f392; - setp.gt.f32 %p42, %f391, 0f3FB504F3; - mul.f32 %f394, %f391, 0f3F000000; - add.f32 %f395, %f393, 0f3F800000; - selp.f32 %f396, %f394, %f391, %p42; - selp.f32 %f397, %f395, %f393, %p42; - add.f32 %f398, %f396, 0fBF800000; - add.f32 %f384, %f396, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f383,%f384; - // inline asm - add.f32 %f399, %f398, %f398; - mul.f32 %f400, %f383, %f399; - mul.f32 %f401, %f400, %f400; - mov.f32 %f402, 0f3C4CAF63; - mov.f32 %f403, 0f3B18F0FE; - fma.rn.f32 %f404, %f403, %f401, %f402; - mov.f32 %f405, 0f3DAAAABD; - fma.rn.f32 %f406, %f404, %f401, %f405; - mul.rn.f32 %f407, %f406, %f401; - mul.rn.f32 %f408, %f407, %f400; - sub.f32 %f409, %f398, %f400; - neg.f32 %f410, %f400; - add.f32 %f411, %f409, %f409; - fma.rn.f32 %f412, %f410, %f398, %f411; - mul.rn.f32 %f413, %f383, %f412; - add.f32 %f414, %f408, %f400; - sub.f32 %f415, %f400, %f414; - add.f32 %f416, %f408, %f415; - add.f32 %f417, %f413, %f416; - add.f32 %f418, %f414, %f417; - sub.f32 %f419, %f414, %f418; - add.f32 %f420, %f417, %f419; - mov.f32 %f421, 0f3F317200; - mul.rn.f32 %f422, %f397, %f421; - mov.f32 %f423, 0f35BFBE8E; - mul.rn.f32 %f424, %f397, %f423; - add.f32 %f425, %f422, %f418; - sub.f32 %f426, %f422, %f425; - add.f32 %f427, %f418, %f426; - add.f32 %f428, %f420, %f427; - add.f32 %f429, %f424, %f428; - add.f32 %f430, %f425, %f429; - sub.f32 %f431, %f425, %f430; - add.f32 %f432, %f429, %f431; - mov.f32 %f433, 0f3EE66666; - mul.rn.f32 %f434, %f433, %f430; - neg.f32 %f435, %f434; - fma.rn.f32 %f436, %f433, %f430, %f435; - fma.rn.f32 %f437, %f433, %f432, %f436; - mov.f32 %f438, 0f00000000; - fma.rn.f32 %f439, %f438, %f430, %f437; - add.rn.f32 %f440, %f434, %f439; - neg.f32 %f441, %f440; - add.rn.f32 %f442, %f434, %f441; - add.rn.f32 %f443, %f442, %f439; - mov.b32 %r233, %f440; - setp.eq.s32 %p43, %r233, 1118925336; - add.s32 %r234, %r233, -1; - mov.b32 %f444, %r234; - add.f32 %f445, %f443, 0f37000000; - selp.f32 %f446, %f444, %f440, %p43; - selp.f32 %f143, %f445, %f443, %p43; - mul.f32 %f447, %f446, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f448, %f447; - mov.f32 %f449, 0fBF317200; - fma.rn.f32 %f450, %f448, %f449, %f446; - mov.f32 %f451, 0fB5BFBE8E; - fma.rn.f32 %f452, %f448, %f451, %f450; - mul.f32 %f453, %f452, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f454, %f453; - add.f32 %f455, %f448, 0f00000000; - ex2.approx.f32 %f456, %f455; - mul.f32 %f457, %f454, %f456; - setp.lt.f32 %p44, %f446, 0fC2D20000; - selp.f32 %f458, 0f00000000, %f457, %p44; - setp.gt.f32 %p45, %f446, 0f42D20000; - selp.f32 %f845, 0f7F800000, %f458, %p45; - setp.eq.f32 %p46, %f845, 0f7F800000; - @%p46 bra BB0_57; - - fma.rn.f32 %f845, %f845, %f143, %f845; - -BB0_57: - mov.f32 %f730, 0f3E666666; - cvt.rzi.f32.f32 %f729, %f730; - fma.rn.f32 %f728, %f729, 0fC0000000, 0f3EE66666; - abs.f32 %f727, %f728; - setp.lt.f32 %p47, %f138, 0f00000000; - setp.eq.f32 %p48, %f727, 0f3F800000; - and.pred %p1, %p47, %p48; - mov.b32 %r235, %f845; - xor.b32 %r236, %r235, -2147483648; - mov.b32 %f459, %r236; - selp.f32 %f847, %f459, %f845, %p1; - setp.eq.f32 %p49, %f138, 0f00000000; - @%p49 bra BB0_60; - bra.uni BB0_58; - -BB0_60: - add.f32 %f462, %f138, %f138; - selp.f32 %f847, %f462, 0f00000000, %p48; - bra.uni BB0_61; - -BB0_113: - mov.u64 %rd212, image_RNM0; - cvta.global.u64 %rd207, %rd212; - mov.u32 %r310, 8; - mov.u64 %rd211, 0; - // inline asm - call (%rd206), _rt_buffer_get_64, (%rd207, %r94, %r310, %rd18, %rd19, %rd211, %rd211); - // inline asm - mov.f32 %f705, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs104, %f705;} - - // inline asm - mov.u16 %rs105, 0; - st.v4.u16 [%rd206], {%rs104, %rs104, %rs104, %rs105}; - -BB0_114: - ld.global.u32 %r311, [additive]; - setp.eq.s32 %p99, %r311, 0; - @%p99 bra BB0_116; - - mov.u64 %rd225, image_RNM1; - cvta.global.u64 %rd214, %rd225; - mov.u32 %r315, 8; - mov.u64 %rd224, 0; - // inline asm - call (%rd213), _rt_buffer_get_64, (%rd214, %r94, %r315, %rd18, %rd19, %rd224, %rd224); - // inline asm - ld.v4.u16 {%rs112, %rs113, %rs114, %rs115}, [%rd213]; - // inline asm - { cvt.f32.f16 %f706, %rs112;} - - // inline asm - // inline asm - { cvt.f32.f16 %f707, %rs113;} - - // inline asm - // inline asm - { cvt.f32.f16 %f708, %rs114;} - - // inline asm - // inline asm - call (%rd219), _rt_buffer_get_64, (%rd214, %r94, %r315, %rd18, %rd19, %rd224, %rd224); - // inline asm - add.f32 %f709, %f706, 0f00000000; - add.f32 %f710, %f707, 0f00000000; - add.f32 %f711, %f708, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs111, %f711;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs110, %f710;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs109, %f709;} - - // inline asm - mov.u16 %rs116, 0; - st.v4.u16 [%rd219], {%rs109, %rs110, %rs111, %rs116}; - bra.uni BB0_117; - -BB0_116: - mov.u64 %rd232, image_RNM1; - cvta.global.u64 %rd227, %rd232; - mov.u32 %r317, 8; - mov.u64 %rd231, 0; - // inline asm - call (%rd226), _rt_buffer_get_64, (%rd227, %r94, %r317, %rd18, %rd19, %rd231, %rd231); - // inline asm - mov.f32 %f712, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs117, %f712;} - - // inline asm - mov.u16 %rs118, 0; - st.v4.u16 [%rd226], {%rs117, %rs117, %rs117, %rs118}; - -BB0_117: - ld.global.u32 %r318, [additive]; - setp.eq.s32 %p100, %r318, 0; - @%p100 bra BB0_119; - - mov.u64 %rd245, image_RNM2; - cvta.global.u64 %rd234, %rd245; - mov.u32 %r322, 8; - mov.u64 %rd244, 0; - // inline asm - call (%rd233), _rt_buffer_get_64, (%rd234, %r94, %r322, %rd18, %rd19, %rd244, %rd244); - // inline asm - ld.v4.u16 {%rs125, %rs126, %rs127, %rs128}, [%rd233]; - // inline asm - { cvt.f32.f16 %f713, %rs125;} - - // inline asm - // inline asm - { cvt.f32.f16 %f714, %rs126;} - - // inline asm - // inline asm - { cvt.f32.f16 %f715, %rs127;} - - // inline asm - // inline asm - call (%rd239), _rt_buffer_get_64, (%rd234, %r94, %r322, %rd18, %rd19, %rd244, %rd244); - // inline asm - add.f32 %f716, %f713, 0f00000000; - add.f32 %f717, %f714, 0f00000000; - add.f32 %f718, %f715, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs124, %f718;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs123, %f717;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs122, %f716;} - - // inline asm - mov.u16 %rs129, 0; - st.v4.u16 [%rd239], {%rs122, %rs123, %rs124, %rs129}; - bra.uni BB0_120; - -BB0_119: - mov.u64 %rd252, image_RNM2; - cvta.global.u64 %rd247, %rd252; - mov.u32 %r324, 8; - mov.u64 %rd251, 0; - // inline asm - call (%rd246), _rt_buffer_get_64, (%rd247, %r94, %r324, %rd18, %rd19, %rd251, %rd251); - // inline asm - mov.f32 %f719, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs130, %f719;} - - // inline asm - mov.u16 %rs131, 0; - st.v4.u16 [%rd246], {%rs130, %rs130, %rs130, %rs131}; - -BB0_120: - ld.global.u32 %r325, [additive]; - setp.eq.s32 %p101, %r325, 0; - @%p101 bra BB0_122; - - mov.u64 %rd265, image_RNM3; - cvta.global.u64 %rd254, %rd265; - mov.u32 %r329, 8; - mov.u64 %rd264, 0; - // inline asm - call (%rd253), _rt_buffer_get_64, (%rd254, %r94, %r329, %rd18, %rd19, %rd264, %rd264); - // inline asm - ld.v4.u16 {%rs138, %rs139, %rs140, %rs141}, [%rd253]; - // inline asm - { cvt.f32.f16 %f720, %rs138;} - - // inline asm - // inline asm - { cvt.f32.f16 %f721, %rs139;} - - // inline asm - // inline asm - { cvt.f32.f16 %f722, %rs140;} - - // inline asm - // inline asm - call (%rd259), _rt_buffer_get_64, (%rd254, %r94, %r329, %rd18, %rd19, %rd264, %rd264); - // inline asm - add.f32 %f723, %f720, 0f00000000; - add.f32 %f724, %f721, 0f00000000; - add.f32 %f725, %f722, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs137, %f725;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs136, %f724;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs135, %f723;} - - // inline asm - mov.u16 %rs142, 0; - st.v4.u16 [%rd259], {%rs135, %rs136, %rs137, %rs142}; - bra.uni BB0_123; - -BB0_122: - mov.u64 %rd272, image_RNM3; - cvta.global.u64 %rd267, %rd272; - mov.u32 %r331, 8; - mov.u64 %rd271, 0; - // inline asm - call (%rd266), _rt_buffer_get_64, (%rd267, %r94, %r331, %rd18, %rd19, %rd271, %rd271); - // inline asm - mov.f32 %f726, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs143, %f726;} - - // inline asm - mov.u16 %rs144, 0; - st.v4.u16 [%rd266], {%rs143, %rs143, %rs143, %rs144}; - bra.uni BB0_123; - -BB0_58: - setp.geu.f32 %p50, %f138, 0f00000000; - @%p50 bra BB0_61; - - mov.f32 %f754, 0f3EE66666; - cvt.rzi.f32.f32 %f461, %f754; - setp.neu.f32 %p51, %f461, 0f3EE66666; - selp.f32 %f847, 0f7FFFFFFF, %f847, %p51; - -BB0_61: - abs.f32 %f731, %f138; - add.f32 %f463, %f731, 0f3EE66666; - mov.b32 %r237, %f463; - setp.lt.s32 %p53, %r237, 2139095040; - @%p53 bra BB0_66; - - abs.f32 %f752, %f138; - setp.gtu.f32 %p54, %f752, 0f7F800000; - @%p54 bra BB0_65; - bra.uni BB0_63; - -BB0_65: - add.f32 %f847, %f138, 0f3EE66666; - bra.uni BB0_66; - -BB0_63: - abs.f32 %f753, %f138; - setp.neu.f32 %p55, %f753, 0f7F800000; - @%p55 bra BB0_66; - - selp.f32 %f847, 0fFF800000, 0f7F800000, %p1; - -BB0_66: - mov.f32 %f740, 0fB5BFBE8E; - mov.f32 %f739, 0fBF317200; - mov.f32 %f738, 0f00000000; - mov.f32 %f737, 0f35BFBE8E; - mov.f32 %f736, 0f3F317200; - mov.f32 %f735, 0f3DAAAABD; - mov.f32 %f734, 0f3C4CAF63; - mov.f32 %f733, 0f3B18F0FE; - mov.f32 %f732, 0f3EE66666; - setp.eq.f32 %p56, %f138, 0f3F800000; - selp.f32 %f154, 0f3F800000, %f847, %p56; - abs.f32 %f155, %f139; - setp.lt.f32 %p57, %f155, 0f00800000; - mul.f32 %f466, %f155, 0f4B800000; - selp.f32 %f467, 0fC3170000, 0fC2FE0000, %p57; - selp.f32 %f468, %f466, %f155, %p57; - mov.b32 %r238, %f468; - and.b32 %r239, %r238, 8388607; - or.b32 %r240, %r239, 1065353216; - mov.b32 %f469, %r240; - shr.u32 %r241, %r238, 23; - cvt.rn.f32.u32 %f470, %r241; - add.f32 %f471, %f467, %f470; - setp.gt.f32 %p58, %f469, 0f3FB504F3; - mul.f32 %f472, %f469, 0f3F000000; - add.f32 %f473, %f471, 0f3F800000; - selp.f32 %f474, %f472, %f469, %p58; - selp.f32 %f475, %f473, %f471, %p58; - add.f32 %f476, %f474, 0fBF800000; - add.f32 %f465, %f474, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f464,%f465; - // inline asm - add.f32 %f477, %f476, %f476; - mul.f32 %f478, %f464, %f477; - mul.f32 %f479, %f478, %f478; - fma.rn.f32 %f482, %f733, %f479, %f734; - fma.rn.f32 %f484, %f482, %f479, %f735; - mul.rn.f32 %f485, %f484, %f479; - mul.rn.f32 %f486, %f485, %f478; - sub.f32 %f487, %f476, %f478; - neg.f32 %f488, %f478; - add.f32 %f489, %f487, %f487; - fma.rn.f32 %f490, %f488, %f476, %f489; - mul.rn.f32 %f491, %f464, %f490; - add.f32 %f492, %f486, %f478; - sub.f32 %f493, %f478, %f492; - add.f32 %f494, %f486, %f493; - add.f32 %f495, %f491, %f494; - add.f32 %f496, %f492, %f495; - sub.f32 %f497, %f492, %f496; - add.f32 %f498, %f495, %f497; - mul.rn.f32 %f500, %f475, %f736; - mul.rn.f32 %f502, %f475, %f737; - add.f32 %f503, %f500, %f496; - sub.f32 %f504, %f500, %f503; - add.f32 %f505, %f496, %f504; - add.f32 %f506, %f498, %f505; - add.f32 %f507, %f502, %f506; - add.f32 %f508, %f503, %f507; - sub.f32 %f509, %f503, %f508; - add.f32 %f510, %f507, %f509; - mul.rn.f32 %f512, %f732, %f508; - neg.f32 %f513, %f512; - fma.rn.f32 %f514, %f732, %f508, %f513; - fma.rn.f32 %f515, %f732, %f510, %f514; - fma.rn.f32 %f517, %f738, %f508, %f515; - add.rn.f32 %f518, %f512, %f517; - neg.f32 %f519, %f518; - add.rn.f32 %f520, %f512, %f519; - add.rn.f32 %f521, %f520, %f517; - mov.b32 %r242, %f518; - setp.eq.s32 %p59, %r242, 1118925336; - add.s32 %r243, %r242, -1; - mov.b32 %f522, %r243; - add.f32 %f523, %f521, 0f37000000; - selp.f32 %f524, %f522, %f518, %p59; - selp.f32 %f156, %f523, %f521, %p59; - mul.f32 %f525, %f524, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f526, %f525; - fma.rn.f32 %f528, %f526, %f739, %f524; - fma.rn.f32 %f530, %f526, %f740, %f528; - mul.f32 %f531, %f530, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f532, %f531; - add.f32 %f533, %f526, 0f00000000; - ex2.approx.f32 %f534, %f533; - mul.f32 %f535, %f532, %f534; - setp.lt.f32 %p60, %f524, 0fC2D20000; - selp.f32 %f536, 0f00000000, %f535, %p60; - setp.gt.f32 %p61, %f524, 0f42D20000; - selp.f32 %f848, 0f7F800000, %f536, %p61; - setp.eq.f32 %p62, %f848, 0f7F800000; - @%p62 bra BB0_68; - - fma.rn.f32 %f848, %f848, %f156, %f848; - -BB0_68: - setp.lt.f32 %p63, %f139, 0f00000000; - and.pred %p2, %p63, %p48; - mov.b32 %r244, %f848; - xor.b32 %r245, %r244, -2147483648; - mov.b32 %f537, %r245; - selp.f32 %f850, %f537, %f848, %p2; - setp.eq.f32 %p65, %f139, 0f00000000; - @%p65 bra BB0_71; - bra.uni BB0_69; - -BB0_71: - add.f32 %f540, %f139, %f139; - selp.f32 %f850, %f540, 0f00000000, %p48; - bra.uni BB0_72; - -BB0_69: - setp.geu.f32 %p66, %f139, 0f00000000; - @%p66 bra BB0_72; - - mov.f32 %f751, 0f3EE66666; - cvt.rzi.f32.f32 %f539, %f751; - setp.neu.f32 %p67, %f539, 0f3EE66666; - selp.f32 %f850, 0f7FFFFFFF, %f850, %p67; - -BB0_72: - abs.f32 %f755, %f139; - add.f32 %f541, %f755, 0f3EE66666; - mov.b32 %r246, %f541; - setp.lt.s32 %p69, %r246, 2139095040; - @%p69 bra BB0_77; - - abs.f32 %f756, %f139; - setp.gtu.f32 %p70, %f756, 0f7F800000; - @%p70 bra BB0_76; - bra.uni BB0_74; - -BB0_76: - add.f32 %f850, %f139, 0f3EE66666; - bra.uni BB0_77; - -BB0_74: - abs.f32 %f757, %f139; - setp.neu.f32 %p71, %f757, 0f7F800000; - @%p71 bra BB0_77; - - selp.f32 %f850, 0fFF800000, 0f7F800000, %p2; - -BB0_77: - mov.f32 %f749, 0fB5BFBE8E; - mov.f32 %f748, 0fBF317200; - mov.f32 %f747, 0f00000000; - mov.f32 %f746, 0f35BFBE8E; - mov.f32 %f745, 0f3F317200; - mov.f32 %f744, 0f3DAAAABD; - mov.f32 %f743, 0f3C4CAF63; - mov.f32 %f742, 0f3B18F0FE; - mov.f32 %f741, 0f3EE66666; - setp.eq.f32 %p72, %f139, 0f3F800000; - selp.f32 %f167, 0f3F800000, %f850, %p72; - abs.f32 %f168, %f140; - setp.lt.f32 %p73, %f168, 0f00800000; - mul.f32 %f544, %f168, 0f4B800000; - selp.f32 %f545, 0fC3170000, 0fC2FE0000, %p73; - selp.f32 %f546, %f544, %f168, %p73; - mov.b32 %r247, %f546; - and.b32 %r248, %r247, 8388607; - or.b32 %r249, %r248, 1065353216; - mov.b32 %f547, %r249; - shr.u32 %r250, %r247, 23; - cvt.rn.f32.u32 %f548, %r250; - add.f32 %f549, %f545, %f548; - setp.gt.f32 %p74, %f547, 0f3FB504F3; - mul.f32 %f550, %f547, 0f3F000000; - add.f32 %f551, %f549, 0f3F800000; - selp.f32 %f552, %f550, %f547, %p74; - selp.f32 %f553, %f551, %f549, %p74; - add.f32 %f554, %f552, 0fBF800000; - add.f32 %f543, %f552, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f542,%f543; - // inline asm - add.f32 %f555, %f554, %f554; - mul.f32 %f556, %f542, %f555; - mul.f32 %f557, %f556, %f556; - fma.rn.f32 %f560, %f742, %f557, %f743; - fma.rn.f32 %f562, %f560, %f557, %f744; - mul.rn.f32 %f563, %f562, %f557; - mul.rn.f32 %f564, %f563, %f556; - sub.f32 %f565, %f554, %f556; - neg.f32 %f566, %f556; - add.f32 %f567, %f565, %f565; - fma.rn.f32 %f568, %f566, %f554, %f567; - mul.rn.f32 %f569, %f542, %f568; - add.f32 %f570, %f564, %f556; - sub.f32 %f571, %f556, %f570; - add.f32 %f572, %f564, %f571; - add.f32 %f573, %f569, %f572; - add.f32 %f574, %f570, %f573; - sub.f32 %f575, %f570, %f574; - add.f32 %f576, %f573, %f575; - mul.rn.f32 %f578, %f553, %f745; - mul.rn.f32 %f580, %f553, %f746; - add.f32 %f581, %f578, %f574; - sub.f32 %f582, %f578, %f581; - add.f32 %f583, %f574, %f582; - add.f32 %f584, %f576, %f583; - add.f32 %f585, %f580, %f584; - add.f32 %f586, %f581, %f585; - sub.f32 %f587, %f581, %f586; - add.f32 %f588, %f585, %f587; - mul.rn.f32 %f590, %f741, %f586; - neg.f32 %f591, %f590; - fma.rn.f32 %f592, %f741, %f586, %f591; - fma.rn.f32 %f593, %f741, %f588, %f592; - fma.rn.f32 %f595, %f747, %f586, %f593; - add.rn.f32 %f596, %f590, %f595; - neg.f32 %f597, %f596; - add.rn.f32 %f598, %f590, %f597; - add.rn.f32 %f599, %f598, %f595; - mov.b32 %r251, %f596; - setp.eq.s32 %p75, %r251, 1118925336; - add.s32 %r252, %r251, -1; - mov.b32 %f600, %r252; - add.f32 %f601, %f599, 0f37000000; - selp.f32 %f602, %f600, %f596, %p75; - selp.f32 %f169, %f601, %f599, %p75; - mul.f32 %f603, %f602, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f604, %f603; - fma.rn.f32 %f606, %f604, %f748, %f602; - fma.rn.f32 %f608, %f604, %f749, %f606; - mul.f32 %f609, %f608, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f610, %f609; - add.f32 %f611, %f604, 0f00000000; - ex2.approx.f32 %f612, %f611; - mul.f32 %f613, %f610, %f612; - setp.lt.f32 %p76, %f602, 0fC2D20000; - selp.f32 %f614, 0f00000000, %f613, %p76; - setp.gt.f32 %p77, %f602, 0f42D20000; - selp.f32 %f851, 0f7F800000, %f614, %p77; - setp.eq.f32 %p78, %f851, 0f7F800000; - @%p78 bra BB0_79; - - fma.rn.f32 %f851, %f851, %f169, %f851; - -BB0_79: - setp.lt.f32 %p79, %f140, 0f00000000; - and.pred %p3, %p79, %p48; - mov.b32 %r253, %f851; - xor.b32 %r254, %r253, -2147483648; - mov.b32 %f615, %r254; - selp.f32 %f853, %f615, %f851, %p3; - setp.eq.f32 %p81, %f140, 0f00000000; - @%p81 bra BB0_82; - bra.uni BB0_80; - -BB0_82: - add.f32 %f618, %f140, %f140; - selp.f32 %f853, %f618, 0f00000000, %p48; - bra.uni BB0_83; - -BB0_80: - setp.geu.f32 %p82, %f140, 0f00000000; - @%p82 bra BB0_83; - - mov.f32 %f750, 0f3EE66666; - cvt.rzi.f32.f32 %f617, %f750; - setp.neu.f32 %p83, %f617, 0f3EE66666; - selp.f32 %f853, 0f7FFFFFFF, %f853, %p83; - -BB0_83: - abs.f32 %f777, %f140; - add.f32 %f619, %f777, 0f3EE66666; - mov.b32 %r255, %f619; - setp.lt.s32 %p85, %r255, 2139095040; - @%p85 bra BB0_88; - - abs.f32 %f778, %f140; - setp.gtu.f32 %p86, %f778, 0f7F800000; - @%p86 bra BB0_87; - bra.uni BB0_85; - -BB0_87: - add.f32 %f853, %f140, 0f3EE66666; - bra.uni BB0_88; - -BB0_85: - abs.f32 %f779, %f140; - setp.neu.f32 %p87, %f779, 0f7F800000; - @%p87 bra BB0_88; - - selp.f32 %f853, 0fFF800000, 0f7F800000, %p3; - -BB0_88: - mov.u32 %r332, 4; - setp.eq.f32 %p88, %f140, 0f3F800000; - selp.f32 %f620, 0f3F800000, %f853, %p88; - cvt.u64.u32 %rd74, %r4; - cvt.u64.u32 %rd73, %r3; - mov.u64 %rd77, image; - cvta.global.u64 %rd72, %rd77; - // inline asm - call (%rd71), _rt_buffer_get_64, (%rd72, %r94, %r332, %rd73, %rd74, %rd25, %rd25); - // inline asm - cvt.sat.f32.f32 %f621, %f620; - mul.f32 %f622, %f621, 0f437FFD71; - cvt.rzi.u32.f32 %r258, %f622; - cvt.sat.f32.f32 %f623, %f167; - mul.f32 %f624, %f623, 0f437FFD71; - cvt.rzi.u32.f32 %r259, %f624; - cvt.sat.f32.f32 %f625, %f154; - mul.f32 %f626, %f625, 0f437FFD71; - cvt.rzi.u32.f32 %r260, %f626; - cvt.u16.u32 %rs20, %r258; - cvt.u16.u32 %rs21, %r260; - cvt.u16.u32 %rs22, %r259; - mov.u16 %rs23, 255; - st.v4.u8 [%rd71], {%rs20, %rs22, %rs21, %rs23}; - ld.global.u32 %r394, [imageEnabled]; - -BB0_89: - and.b32 %r261, %r394, 4; - setp.eq.s32 %p89, %r261, 0; - @%p89 bra BB0_91; - - mov.u32 %r333, 8; - cvt.u64.u32 %rd80, %r3; - cvt.u64.u32 %rd81, %r4; - mov.u64 %rd84, image_HDR; - cvta.global.u64 %rd79, %rd84; - // inline asm - call (%rd78), _rt_buffer_get_64, (%rd79, %r94, %r333, %rd80, %rd81, %rd25, %rd25); - // inline asm - mov.f32 %f630, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs27, %f630;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs26, %f140;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f139;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs24, %f138;} - - // inline asm - st.v4.u16 [%rd78], {%rs24, %rs25, %rs26, %rs27}; - ld.global.u32 %r394, [imageEnabled]; - -BB0_91: - and.b32 %r264, %r394, 16; - setp.eq.s32 %p90, %r264, 0; - @%p90 bra BB0_93; - - mov.u32 %r334, 8; - cvt.u64.u32 %rd88, %r4; - cvt.u64.u32 %rd87, %r3; - mov.u64 %rd91, image_HDR2; - cvta.global.u64 %rd86, %rd91; - // inline asm - call (%rd85), _rt_buffer_get_64, (%rd86, %r94, %r334, %rd87, %rd88, %rd25, %rd25); - // inline asm - mov.f32 %f634, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs31, %f634;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs30, %f137;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs29, %f136;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs28, %f135;} - - // inline asm - st.v4.u16 [%rd85], {%rs28, %rs29, %rs30, %rs31}; - -BB0_93: - cvt.u64.u32 %rd16, %r3; - cvt.u64.u32 %rd17, %r4; - mul.f32 %f180, %f123, 0f3F000000; - mul.f32 %f181, %f124, 0f3F000000; - mul.f32 %f182, %f125, 0f3F000000; - ld.global.u32 %r267, [additive]; - setp.eq.s32 %p91, %r267, 0; - mov.f32 %f635, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs32, %f635;} - - // inline asm - @%p91 bra BB0_95; - - mov.u32 %r335, 8; - mov.u64 %rd104, image_RNM0; - cvta.global.u64 %rd93, %rd104; - // inline asm - call (%rd92), _rt_buffer_get_64, (%rd93, %r94, %r335, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs39, %rs40, %rs41, %rs42}, [%rd92]; - // inline asm - { cvt.f32.f16 %f636, %rs39;} - - // inline asm - // inline asm - { cvt.f32.f16 %f637, %rs40;} - - // inline asm - // inline asm - { cvt.f32.f16 %f638, %rs41;} - - // inline asm - // inline asm - call (%rd98), _rt_buffer_get_64, (%rd93, %r94, %r335, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f639, %f180, %f636; - add.f32 %f640, %f181, %f637; - add.f32 %f641, %f182, %f638; - // inline asm - { cvt.rn.f16.f32 %rs38, %f641;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs37, %f640;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs36, %f639;} - - // inline asm - st.v4.u16 [%rd98], {%rs36, %rs37, %rs38, %rs32}; - bra.uni BB0_96; - -BB0_95: - mov.u32 %r342, 8; - mov.u64 %rd111, image_RNM0; - cvta.global.u64 %rd106, %rd111; - // inline asm - call (%rd105), _rt_buffer_get_64, (%rd106, %r94, %r342, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs45, %f182;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs44, %f181;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs43, %f180;} - - // inline asm - st.v4.u16 [%rd105], {%rs43, %rs44, %rs45, %rs32}; - -BB0_96: - mov.f32 %f646, 0f34000000; - max.f32 %f647, %f180, %f646; - mul.f32 %f648, %f126, 0f3F000000; - div.rn.f32 %f649, %f648, %f647; - max.f32 %f650, %f181, %f646; - mul.f32 %f651, %f127, 0f3F000000; - div.rn.f32 %f652, %f651, %f650; - max.f32 %f653, %f182, %f646; - mul.f32 %f654, %f128, 0f3F000000; - div.rn.f32 %f655, %f654, %f653; - fma.rn.f32 %f183, %f649, 0f3F000000, 0f3F000000; - fma.rn.f32 %f184, %f652, 0f3F000000, 0f3F000000; - fma.rn.f32 %f185, %f655, 0f3F000000, 0f3F000000; - mul.f32 %f656, %f129, 0f3F000000; - div.rn.f32 %f657, %f656, %f647; - mul.f32 %f658, %f130, 0f3F000000; - div.rn.f32 %f659, %f658, %f650; - mul.f32 %f660, %f131, 0f3F000000; - div.rn.f32 %f661, %f660, %f653; - fma.rn.f32 %f186, %f657, 0f3F000000, 0f3F000000; - fma.rn.f32 %f187, %f659, 0f3F000000, 0f3F000000; - fma.rn.f32 %f188, %f661, 0f3F000000, 0f3F000000; - mul.f32 %f662, %f132, 0f3F000000; - div.rn.f32 %f663, %f662, %f647; - mul.f32 %f664, %f133, 0f3F000000; - div.rn.f32 %f665, %f664, %f650; - mul.f32 %f666, %f134, 0f3F000000; - div.rn.f32 %f667, %f666, %f653; - fma.rn.f32 %f189, %f663, 0f3F000000, 0f3F000000; - fma.rn.f32 %f190, %f665, 0f3F000000, 0f3F000000; - fma.rn.f32 %f191, %f667, 0f3F000000, 0f3F000000; - ld.global.u32 %r274, [additive]; - setp.eq.s32 %p92, %r274, 0; - // inline asm - { cvt.rn.f16.f32 %rs46, %f635;} - - // inline asm - @%p92 bra BB0_98; - - mov.u32 %r336, 8; - mov.u64 %rd124, image_RNM1; - cvta.global.u64 %rd113, %rd124; - // inline asm - call (%rd112), _rt_buffer_get_64, (%rd113, %r94, %r336, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs53, %rs54, %rs55, %rs56}, [%rd112]; - // inline asm - { cvt.f32.f16 %f668, %rs53;} - - // inline asm - // inline asm - { cvt.f32.f16 %f669, %rs54;} - - // inline asm - // inline asm - { cvt.f32.f16 %f670, %rs55;} - - // inline asm - // inline asm - call (%rd118), _rt_buffer_get_64, (%rd113, %r94, %r336, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f671, %f183, %f668; - add.f32 %f672, %f184, %f669; - add.f32 %f673, %f185, %f670; - // inline asm - { cvt.rn.f16.f32 %rs52, %f673;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs51, %f672;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs50, %f671;} - - // inline asm - st.v4.u16 [%rd118], {%rs50, %rs51, %rs52, %rs46}; - bra.uni BB0_99; - -BB0_98: - mov.u32 %r341, 8; - mov.u64 %rd131, image_RNM1; - cvta.global.u64 %rd126, %rd131; - // inline asm - call (%rd125), _rt_buffer_get_64, (%rd126, %r94, %r341, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs59, %f185;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs58, %f184;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs57, %f183;} - - // inline asm - st.v4.u16 [%rd125], {%rs57, %rs58, %rs59, %rs46}; - -BB0_99: - ld.global.u32 %r281, [additive]; - setp.eq.s32 %p93, %r281, 0; - // inline asm - { cvt.rn.f16.f32 %rs60, %f635;} - - // inline asm - @%p93 bra BB0_101; - - mov.u32 %r337, 8; - mov.u64 %rd144, image_RNM2; - cvta.global.u64 %rd133, %rd144; - // inline asm - call (%rd132), _rt_buffer_get_64, (%rd133, %r94, %r337, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs67, %rs68, %rs69, %rs70}, [%rd132]; - // inline asm - { cvt.f32.f16 %f678, %rs67;} - - // inline asm - // inline asm - { cvt.f32.f16 %f679, %rs68;} - - // inline asm - // inline asm - { cvt.f32.f16 %f680, %rs69;} - - // inline asm - // inline asm - call (%rd138), _rt_buffer_get_64, (%rd133, %r94, %r337, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f681, %f186, %f678; - add.f32 %f682, %f187, %f679; - add.f32 %f683, %f188, %f680; - // inline asm - { cvt.rn.f16.f32 %rs66, %f683;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs65, %f682;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs64, %f681;} - - // inline asm - st.v4.u16 [%rd138], {%rs64, %rs65, %rs66, %rs60}; - bra.uni BB0_102; - -BB0_101: - mov.u32 %r340, 8; - mov.u64 %rd151, image_RNM2; - cvta.global.u64 %rd146, %rd151; - // inline asm - call (%rd145), _rt_buffer_get_64, (%rd146, %r94, %r340, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs73, %f188;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs72, %f187;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs71, %f186;} - - // inline asm - st.v4.u16 [%rd145], {%rs71, %rs72, %rs73, %rs60}; - -BB0_102: - ld.global.u32 %r288, [additive]; - setp.eq.s32 %p94, %r288, 0; - // inline asm - { cvt.rn.f16.f32 %rs74, %f635;} - - // inline asm - @%p94 bra BB0_104; - - mov.u32 %r338, 8; - mov.u64 %rd164, image_RNM3; - cvta.global.u64 %rd153, %rd164; - // inline asm - call (%rd152), _rt_buffer_get_64, (%rd153, %r94, %r338, %rd16, %rd17, %rd25, %rd25); - // inline asm - ld.v4.u16 {%rs81, %rs82, %rs83, %rs84}, [%rd152]; - // inline asm - { cvt.f32.f16 %f688, %rs81;} - - // inline asm - // inline asm - { cvt.f32.f16 %f689, %rs82;} - - // inline asm - // inline asm - { cvt.f32.f16 %f690, %rs83;} - - // inline asm - // inline asm - call (%rd158), _rt_buffer_get_64, (%rd153, %r94, %r338, %rd16, %rd17, %rd25, %rd25); - // inline asm - add.f32 %f691, %f189, %f688; - add.f32 %f692, %f190, %f689; - add.f32 %f693, %f191, %f690; - // inline asm - { cvt.rn.f16.f32 %rs80, %f693;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs79, %f692;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs78, %f691;} - - // inline asm - st.v4.u16 [%rd158], {%rs78, %rs79, %rs80, %rs74}; - bra.uni BB0_123; - -BB0_104: - mov.u32 %r339, 8; - mov.u64 %rd171, image_RNM3; - cvta.global.u64 %rd166, %rd171; - // inline asm - call (%rd165), _rt_buffer_get_64, (%rd166, %r94, %r339, %rd16, %rd17, %rd25, %rd25); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs87, %f191;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs86, %f190;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs85, %f189;} - - // inline asm - st.v4.u16 [%rd165], {%rs85, %rs86, %rs87, %rs74}; - -BB0_123: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmTexGISH.ptx.meta b/Assets/Editor/x64/Bakery/lmTexGISH.ptx.meta deleted file mode 100644 index b4ff723a..00000000 --- a/Assets/Editor/x64/Bakery/lmTexGISH.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 5384622bb51954d41929eed4d3c6c807 -timeCreated: 1537829407 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmTexGIdir.ptx b/Assets/Editor/x64/Bakery/lmTexGIdir.ptx deleted file mode 100644 index 2d6bfae1..00000000 --- a/Assets/Editor/x64/Bakery/lmTexGIdir.ptx +++ /dev/null @@ -1,1523 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 1 .b8 image_Dir[1]; -.global .align 8 .b8 texCoords[8]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 1 .b8 lightmapDirect[1]; -.global .align 1 .b8 lightmapDirectDir[1]; -.global .texref albedoTex; -.global .align 4 .u32 samples; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7samplesE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename7samplesE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7samplesE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic7samplesE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7samplesE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[40]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<100>; - .reg .b16 %rs<44>; - .reg .f32 %f<715>; - .reg .b32 %r<332>; - .reg .b64 %rd<143>; - - - mov.u64 %rd142, __local_depot0; - cvta.local.u64 %SP, %rd142; - ld.global.u32 %r1, [samples]; - ld.global.v2.u32 {%r100, %r101}, [pixelID]; - cvt.u64.u32 %rd20, %r100; - cvt.u64.u32 %rd21, %r101; - mov.u64 %rd24, uvnormal; - cvta.global.u64 %rd19, %rd24; - mov.u32 %r98, 2; - mov.u32 %r99, 4; - mov.u64 %rd23, 0; - // inline asm - call (%rd18), _rt_buffer_get_64, (%rd19, %r98, %r99, %rd20, %rd21, %rd23, %rd23); - // inline asm - ld.u32 %r2, [%rd18]; - shr.u32 %r104, %r2, 16; - cvt.u16.u32 %rs1, %r104; - and.b16 %rs2, %rs1, 255; - cvt.u16.u32 %rs3, %r2; - or.b16 %rs4, %rs3, %rs2; - setp.eq.s16 %p4, %rs4, 0; - mov.f32 %f670, 0f00000000; - mov.f32 %f671, %f670; - mov.f32 %f672, %f670; - @%p4 bra BB0_2; - - ld.u8 %rs5, [%rd18+1]; - and.b16 %rs7, %rs3, 255; - cvt.rn.f32.u16 %f145, %rs7; - div.rn.f32 %f146, %f145, 0f437F0000; - fma.rn.f32 %f147, %f146, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f148, %rs5; - div.rn.f32 %f149, %f148, 0f437F0000; - fma.rn.f32 %f150, %f149, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f151, %rs2; - div.rn.f32 %f152, %f151, 0f437F0000; - fma.rn.f32 %f153, %f152, 0f40000000, 0fBF800000; - mul.f32 %f154, %f150, %f150; - fma.rn.f32 %f155, %f147, %f147, %f154; - fma.rn.f32 %f156, %f153, %f153, %f155; - sqrt.rn.f32 %f157, %f156; - rcp.rn.f32 %f158, %f157; - mul.f32 %f670, %f147, %f158; - mul.f32 %f671, %f150, %f158; - mul.f32 %f672, %f153, %f158; - -BB0_2: - ld.global.v2.u32 {%r105, %r106}, [pixelID]; - ld.global.v2.u32 {%r108, %r109}, [tileInfo]; - add.s32 %r3, %r105, %r108; - add.s32 %r4, %r106, %r109; - setp.eq.f32 %p5, %f671, 0f00000000; - setp.eq.f32 %p6, %f670, 0f00000000; - and.pred %p7, %p6, %p5; - setp.eq.f32 %p8, %f672, 0f00000000; - and.pred %p9, %p7, %p8; - @%p9 bra BB0_101; - bra.uni BB0_3; - -BB0_101: - ld.global.u32 %r330, [imageEnabled]; - and.b32 %r280, %r330, 1; - setp.eq.b32 %p96, %r280, 1; - @!%p96 bra BB0_103; - bra.uni BB0_102; - -BB0_102: - cvt.u64.u32 %rd106, %r3; - cvt.u64.u32 %rd107, %r4; - mov.u64 %rd110, image; - cvta.global.u64 %rd105, %rd110; - mov.u64 %rd109, 0; - // inline asm - call (%rd104), _rt_buffer_get_64, (%rd105, %r98, %r99, %rd106, %rd107, %rd109, %rd109); - // inline asm - mov.u16 %rs38, 0; - st.v4.u8 [%rd104], {%rs38, %rs38, %rs38, %rs38}; - ld.global.u32 %r330, [imageEnabled]; - -BB0_103: - and.b32 %r283, %r330, 4; - setp.eq.s32 %p97, %r283, 0; - @%p97 bra BB0_105; - - cvt.u64.u32 %rd113, %r3; - cvt.u64.u32 %rd114, %r4; - mov.u64 %rd117, image_HDR; - cvta.global.u64 %rd112, %rd117; - mov.u32 %r285, 8; - mov.u64 %rd116, 0; - // inline asm - call (%rd111), _rt_buffer_get_64, (%rd112, %r98, %r285, %rd113, %rd114, %rd116, %rd116); - // inline asm - mov.f32 %f619, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs39, %f619;} - - // inline asm - mov.u16 %rs40, 0; - st.v4.u16 [%rd111], {%rs39, %rs39, %rs39, %rs40}; - ld.global.u32 %r330, [imageEnabled]; - -BB0_105: - and.b32 %r286, %r330, 16; - setp.eq.s32 %p98, %r286, 0; - @%p98 bra BB0_107; - - cvt.u64.u32 %rd120, %r3; - cvt.u64.u32 %rd121, %r4; - mov.u64 %rd124, image_HDR2; - cvta.global.u64 %rd119, %rd124; - mov.u32 %r288, 8; - mov.u64 %rd123, 0; - // inline asm - call (%rd118), _rt_buffer_get_64, (%rd119, %r98, %r288, %rd120, %rd121, %rd123, %rd123); - // inline asm - mov.f32 %f620, 0f00000000; - // inline asm - { cvt.rn.f16.f32 %rs41, %f620;} - - // inline asm - mov.u16 %rs42, 0; - st.v4.u16 [%rd118], {%rs41, %rs41, %rs41, %rs42}; - ld.global.u32 %r330, [imageEnabled]; - -BB0_107: - and.b32 %r289, %r330, 64; - setp.eq.s32 %p99, %r289, 0; - @%p99 bra BB0_109; - - cvt.u64.u32 %rd127, %r3; - cvt.u64.u32 %rd128, %r4; - mov.u64 %rd131, image_Dir; - cvta.global.u64 %rd126, %rd131; - mov.u64 %rd130, 0; - // inline asm - call (%rd125), _rt_buffer_get_64, (%rd126, %r98, %r99, %rd127, %rd128, %rd130, %rd130); - // inline asm - mov.u16 %rs43, 0; - st.v4.u8 [%rd125], {%rs43, %rs43, %rs43, %rs43}; - bra.uni BB0_109; - -BB0_3: - ld.global.v2.u32 {%r119, %r120}, [pixelID]; - cvt.u64.u32 %rd27, %r119; - cvt.u64.u32 %rd28, %r120; - mov.u64 %rd43, lightmapDirect; - cvta.global.u64 %rd26, %rd43; - mov.u32 %r114, 8; - // inline asm - call (%rd25), _rt_buffer_get_64, (%rd26, %r98, %r114, %rd27, %rd28, %rd23, %rd23); - // inline asm - ld.v4.u16 {%rs12, %rs13, %rs14, %rs15}, [%rd25]; - // inline asm - { cvt.f32.f16 %f159, %rs12;} - - // inline asm - // inline asm - { cvt.f32.f16 %f160, %rs13;} - - // inline asm - // inline asm - { cvt.f32.f16 %f161, %rs14;} - - // inline asm - ld.global.v2.u32 {%r123, %r124}, [pixelID]; - cvt.u64.u32 %rd33, %r123; - cvt.u64.u32 %rd34, %r124; - mov.u64 %rd44, uvpos; - cvta.global.u64 %rd32, %rd44; - mov.u32 %r116, 12; - // inline asm - call (%rd31), _rt_buffer_get_64, (%rd32, %r98, %r116, %rd33, %rd34, %rd23, %rd23); - // inline asm - ld.f32 %f168, [%rd31+8]; - ld.f32 %f169, [%rd31+4]; - ld.f32 %f170, [%rd31]; - mul.f32 %f171, %f170, 0f3456BF95; - mul.f32 %f172, %f169, 0f3456BF95; - mul.f32 %f173, %f168, 0f3456BF95; - abs.f32 %f174, %f670; - div.rn.f32 %f175, %f171, %f174; - abs.f32 %f176, %f671; - div.rn.f32 %f177, %f172, %f176; - abs.f32 %f178, %f672; - div.rn.f32 %f179, %f173, %f178; - abs.f32 %f180, %f175; - abs.f32 %f181, %f177; - abs.f32 %f182, %f179; - mov.f32 %f183, 0f38D1B717; - max.f32 %f184, %f180, %f183; - max.f32 %f185, %f181, %f183; - max.f32 %f186, %f182, %f183; - fma.rn.f32 %f10, %f670, %f184, %f170; - fma.rn.f32 %f11, %f671, %f185, %f169; - fma.rn.f32 %f12, %f672, %f186, %f168; - setp.gt.f32 %p10, %f174, %f178; - neg.f32 %f187, %f671; - selp.f32 %f188, %f187, 0f00000000, %p10; - neg.f32 %f189, %f672; - selp.f32 %f190, %f670, %f189, %p10; - selp.f32 %f191, 0f00000000, %f671, %p10; - mul.f32 %f192, %f190, %f190; - fma.rn.f32 %f193, %f188, %f188, %f192; - fma.rn.f32 %f194, %f191, %f191, %f193; - sqrt.rn.f32 %f195, %f194; - rcp.rn.f32 %f196, %f195; - mul.f32 %f13, %f188, %f196; - mul.f32 %f14, %f190, %f196; - mul.f32 %f15, %f191, %f196; - ld.global.v2.u32 {%r127, %r128}, [pixelID]; - cvt.u64.u32 %rd39, %r127; - cvt.u64.u32 %rd40, %r128; - mov.u64 %rd45, rnd_seeds; - cvta.global.u64 %rd38, %rd45; - // inline asm - call (%rd37), _rt_buffer_get_64, (%rd38, %r98, %r99, %rd39, %rd40, %rd23, %rd23); - // inline asm - mov.f32 %f679, 0f00000000; - setp.lt.s32 %p11, %r1, 1; - mov.f32 %f680, %f679; - mov.f32 %f681, %f679; - mov.f32 %f682, %f679; - mov.f32 %f683, %f679; - mov.f32 %f684, %f679; - @%p11 bra BB0_54; - - cvt.rn.f32.s32 %f203, %r1; - rcp.rn.f32 %f16, %f203; - ld.u32 %r305, [%rd37]; - mul.f32 %f17, %f10, 0f3456BF95; - mul.f32 %f18, %f11, 0f3456BF95; - mul.f32 %f19, %f12, 0f3456BF95; - mul.f32 %f204, %f670, %f14; - mul.f32 %f205, %f671, %f13; - sub.f32 %f20, %f205, %f204; - mul.f32 %f206, %f672, %f13; - mul.f32 %f207, %f670, %f15; - sub.f32 %f21, %f207, %f206; - mul.f32 %f208, %f671, %f15; - mul.f32 %f209, %f672, %f14; - sub.f32 %f22, %f209, %f208; - mov.f32 %f679, 0f00000000; - mov.u32 %r131, 0; - abs.f32 %f210, %f18; - abs.f32 %f211, %f17; - max.f32 %f212, %f211, %f210; - abs.f32 %f213, %f19; - max.f32 %f214, %f212, %f213; - mov.u32 %r302, %r131; - mov.f32 %f680, %f679; - mov.f32 %f681, %f679; - mov.f32 %f682, %f679; - mov.f32 %f683, %f679; - mov.f32 %f684, %f679; - -BB0_5: - max.f32 %f30, %f214, %f183; - mov.u32 %r304, %r131; - -BB0_6: - cvt.rn.f32.s32 %f667, %r302; - mad.lo.s32 %r133, %r305, 1664525, 1013904223; - and.b32 %r134, %r133, 16777215; - cvt.rn.f32.u32 %f216, %r134; - fma.rn.f32 %f217, %f216, 0f33800000, %f667; - mul.f32 %f37, %f16, %f217; - mad.lo.s32 %r305, %r133, 1664525, 1013904223; - and.b32 %r135, %r305, 16777215; - cvt.rn.f32.u32 %f218, %r135; - cvt.rn.f32.s32 %f219, %r304; - fma.rn.f32 %f220, %f218, 0f33800000, %f219; - mul.f32 %f221, %f16, %f220; - mul.f32 %f222, %f37, %f37; - mov.f32 %f223, 0f3F800000; - sub.f32 %f224, %f223, %f222; - mov.f32 %f225, 0f00000000; - max.f32 %f226, %f225, %f224; - sqrt.rn.f32 %f38, %f226; - mul.f32 %f691, %f221, 0f40C90FDB; - abs.f32 %f40, %f691; - setp.neu.f32 %p12, %f40, 0f7F800000; - mov.f32 %f685, %f691; - @%p12 bra BB0_8; - - mul.rn.f32 %f685, %f691, %f225; - -BB0_8: - mul.f32 %f228, %f685, 0f3F22F983; - cvt.rni.s32.f32 %r315, %f228; - cvt.rn.f32.s32 %f229, %r315; - neg.f32 %f230, %f229; - mov.f32 %f231, 0f3FC90FDA; - fma.rn.f32 %f232, %f230, %f231, %f685; - mov.f32 %f233, 0f33A22168; - fma.rn.f32 %f234, %f230, %f233, %f232; - mov.f32 %f235, 0f27C234C5; - fma.rn.f32 %f686, %f230, %f235, %f234; - abs.f32 %f236, %f685; - setp.leu.f32 %p13, %f236, 0f47CE4780; - @%p13 bra BB0_19; - - add.u64 %rd47, %SP, 12; - cvta.to.local.u64 %rd3, %rd47; - mov.b32 %r12, %f685; - shr.u32 %r13, %r12, 23; - shl.b32 %r138, %r12, 8; - or.b32 %r14, %r138, -2147483648; - mov.u32 %r306, 0; - mov.u64 %rd139, 0; - mov.u64 %rd138, %rd3; - mov.u32 %r307, %r306; - -BB0_10: - .pragma "nounroll"; - shl.b64 %rd48, %rd139, 2; - mov.u64 %rd49, __cudart_i2opi_f; - add.s64 %rd50, %rd49, %rd48; - ld.const.u32 %r141, [%rd50]; - // inline asm - { - mad.lo.cc.u32 %r139, %r141, %r14, %r307; - madc.hi.u32 %r307, %r141, %r14, 0; - } - // inline asm - st.local.u32 [%rd138], %r139; - add.s32 %r306, %r306, 1; - cvt.s64.s32 %rd139, %r306; - mul.wide.s32 %rd53, %r306, 4; - add.s64 %rd138, %rd3, %rd53; - setp.ne.s32 %p14, %r306, 6; - @%p14 bra BB0_10; - - add.u64 %rd137, %SP, 12; - and.b32 %r144, %r13, 255; - add.s32 %r145, %r144, -128; - shr.u32 %r146, %r145, 5; - and.b32 %r19, %r12, -2147483648; - cvta.to.local.u64 %rd55, %rd137; - st.local.u32 [%rd55+24], %r307; - mov.u32 %r147, 6; - sub.s32 %r148, %r147, %r146; - mul.wide.s32 %rd56, %r148, 4; - add.s64 %rd8, %rd55, %rd56; - ld.local.u32 %r308, [%rd8]; - ld.local.u32 %r309, [%rd8+-4]; - and.b32 %r22, %r13, 31; - setp.eq.s32 %p15, %r22, 0; - @%p15 bra BB0_13; - - mov.u32 %r149, 32; - sub.s32 %r150, %r149, %r22; - shr.u32 %r151, %r309, %r150; - shl.b32 %r152, %r308, %r22; - add.s32 %r308, %r151, %r152; - ld.local.u32 %r153, [%rd8+-8]; - shr.u32 %r154, %r153, %r150; - shl.b32 %r155, %r309, %r22; - add.s32 %r309, %r154, %r155; - -BB0_13: - shr.u32 %r156, %r309, 30; - shl.b32 %r157, %r308, 2; - add.s32 %r310, %r156, %r157; - shl.b32 %r28, %r309, 2; - shr.u32 %r158, %r310, 31; - shr.u32 %r159, %r308, 30; - add.s32 %r29, %r158, %r159; - setp.eq.s32 %p16, %r158, 0; - @%p16 bra BB0_14; - bra.uni BB0_15; - -BB0_14: - mov.u32 %r311, %r19; - mov.u32 %r312, %r28; - bra.uni BB0_16; - -BB0_15: - not.b32 %r160, %r310; - neg.s32 %r312, %r28; - setp.eq.s32 %p17, %r28, 0; - selp.u32 %r161, 1, 0, %p17; - add.s32 %r310, %r161, %r160; - xor.b32 %r311, %r19, -2147483648; - -BB0_16: - clz.b32 %r314, %r310; - setp.eq.s32 %p18, %r314, 0; - shl.b32 %r162, %r310, %r314; - mov.u32 %r163, 32; - sub.s32 %r164, %r163, %r314; - shr.u32 %r165, %r312, %r164; - add.s32 %r166, %r165, %r162; - selp.b32 %r37, %r310, %r166, %p18; - mov.u32 %r167, -921707870; - mul.hi.u32 %r313, %r37, %r167; - setp.eq.s32 %p19, %r19, 0; - neg.s32 %r168, %r29; - selp.b32 %r315, %r29, %r168, %p19; - setp.lt.s32 %p20, %r313, 1; - @%p20 bra BB0_18; - - mul.lo.s32 %r169, %r37, -921707870; - shr.u32 %r170, %r169, 31; - shl.b32 %r171, %r313, 1; - add.s32 %r313, %r170, %r171; - add.s32 %r314, %r314, 1; - -BB0_18: - mov.u32 %r172, 126; - sub.s32 %r173, %r172, %r314; - shl.b32 %r174, %r173, 23; - add.s32 %r175, %r313, 1; - shr.u32 %r176, %r175, 7; - add.s32 %r177, %r176, 1; - shr.u32 %r178, %r177, 1; - add.s32 %r179, %r178, %r174; - or.b32 %r180, %r179, %r311; - mov.b32 %f686, %r180; - -BB0_19: - mul.rn.f32 %f46, %f686, %f686; - add.s32 %r45, %r315, 1; - and.b32 %r46, %r45, 1; - setp.eq.s32 %p21, %r46, 0; - @%p21 bra BB0_21; - bra.uni BB0_20; - -BB0_21: - mov.f32 %f239, 0f3C08839E; - mov.f32 %f240, 0fB94CA1F9; - fma.rn.f32 %f687, %f240, %f46, %f239; - bra.uni BB0_22; - -BB0_20: - mov.f32 %f237, 0fBAB6061A; - mov.f32 %f238, 0f37CCF5CE; - fma.rn.f32 %f687, %f238, %f46, %f237; - -BB0_22: - @%p21 bra BB0_24; - bra.uni BB0_23; - -BB0_24: - mov.f32 %f244, 0fBE2AAAA3; - fma.rn.f32 %f245, %f687, %f46, %f244; - fma.rn.f32 %f688, %f245, %f46, %f225; - bra.uni BB0_25; - -BB0_23: - mov.f32 %f241, 0f3D2AAAA5; - fma.rn.f32 %f242, %f687, %f46, %f241; - mov.f32 %f243, 0fBF000000; - fma.rn.f32 %f688, %f242, %f46, %f243; - -BB0_25: - fma.rn.f32 %f689, %f688, %f686, %f686; - @%p21 bra BB0_27; - - fma.rn.f32 %f689, %f688, %f46, %f223; - -BB0_27: - and.b32 %r181, %r45, 2; - setp.eq.s32 %p24, %r181, 0; - @%p24 bra BB0_29; - - mov.f32 %f249, 0fBF800000; - fma.rn.f32 %f689, %f689, %f249, %f225; - -BB0_29: - @%p12 bra BB0_31; - - mul.rn.f32 %f691, %f691, %f225; - -BB0_31: - mov.f32 %f669, 0f27C234C5; - mov.f32 %f668, 0f33A22168; - mov.f32 %f666, 0f3FC90FDA; - mul.f32 %f251, %f691, 0f3F22F983; - cvt.rni.s32.f32 %r325, %f251; - cvt.rn.f32.s32 %f252, %r325; - neg.f32 %f253, %f252; - fma.rn.f32 %f255, %f253, %f666, %f691; - fma.rn.f32 %f257, %f253, %f668, %f255; - fma.rn.f32 %f692, %f253, %f669, %f257; - abs.f32 %f259, %f691; - setp.leu.f32 %p26, %f259, 0f47CE4780; - @%p26 bra BB0_42; - - add.u64 %rd58, %SP, 12; - cvta.to.local.u64 %rd9, %rd58; - mov.b32 %r48, %f691; - shr.u32 %r49, %r48, 23; - shl.b32 %r184, %r48, 8; - or.b32 %r50, %r184, -2147483648; - mov.u32 %r316, 0; - mov.u64 %rd140, %rd9; - mov.u64 %rd141, %rd23; - mov.u32 %r317, %r316; - -BB0_33: - .pragma "nounroll"; - shl.b64 %rd59, %rd141, 2; - mov.u64 %rd60, __cudart_i2opi_f; - add.s64 %rd61, %rd60, %rd59; - ld.const.u32 %r187, [%rd61]; - // inline asm - { - mad.lo.cc.u32 %r185, %r187, %r50, %r317; - madc.hi.u32 %r317, %r187, %r50, 0; - } - // inline asm - st.local.u32 [%rd140], %r185; - add.s32 %r316, %r316, 1; - cvt.s64.s32 %rd141, %r316; - mul.wide.s32 %rd62, %r316, 4; - add.s64 %rd140, %rd9, %rd62; - setp.ne.s32 %p27, %r316, 6; - @%p27 bra BB0_33; - - and.b32 %r190, %r49, 255; - add.s32 %r191, %r190, -128; - shr.u32 %r192, %r191, 5; - and.b32 %r55, %r48, -2147483648; - cvta.to.local.u64 %rd64, %rd58; - st.local.u32 [%rd64+24], %r317; - mov.u32 %r193, 6; - sub.s32 %r194, %r193, %r192; - mul.wide.s32 %rd65, %r194, 4; - add.s64 %rd15, %rd64, %rd65; - ld.local.u32 %r318, [%rd15]; - ld.local.u32 %r319, [%rd15+-4]; - and.b32 %r58, %r49, 31; - setp.eq.s32 %p28, %r58, 0; - @%p28 bra BB0_36; - - mov.u32 %r195, 32; - sub.s32 %r196, %r195, %r58; - shr.u32 %r197, %r319, %r196; - shl.b32 %r198, %r318, %r58; - add.s32 %r318, %r197, %r198; - ld.local.u32 %r199, [%rd15+-8]; - shr.u32 %r200, %r199, %r196; - shl.b32 %r201, %r319, %r58; - add.s32 %r319, %r200, %r201; - -BB0_36: - shr.u32 %r202, %r319, 30; - shl.b32 %r203, %r318, 2; - add.s32 %r320, %r202, %r203; - shl.b32 %r64, %r319, 2; - shr.u32 %r204, %r320, 31; - shr.u32 %r205, %r318, 30; - add.s32 %r65, %r204, %r205; - setp.eq.s32 %p29, %r204, 0; - @%p29 bra BB0_37; - bra.uni BB0_38; - -BB0_37: - mov.u32 %r321, %r55; - mov.u32 %r322, %r64; - bra.uni BB0_39; - -BB0_38: - not.b32 %r206, %r320; - neg.s32 %r322, %r64; - setp.eq.s32 %p30, %r64, 0; - selp.u32 %r207, 1, 0, %p30; - add.s32 %r320, %r207, %r206; - xor.b32 %r321, %r55, -2147483648; - -BB0_39: - clz.b32 %r324, %r320; - setp.eq.s32 %p31, %r324, 0; - shl.b32 %r208, %r320, %r324; - mov.u32 %r209, 32; - sub.s32 %r210, %r209, %r324; - shr.u32 %r211, %r322, %r210; - add.s32 %r212, %r211, %r208; - selp.b32 %r73, %r320, %r212, %p31; - mov.u32 %r213, -921707870; - mul.hi.u32 %r323, %r73, %r213; - setp.eq.s32 %p32, %r55, 0; - neg.s32 %r214, %r65; - selp.b32 %r325, %r65, %r214, %p32; - setp.lt.s32 %p33, %r323, 1; - @%p33 bra BB0_41; - - mul.lo.s32 %r215, %r73, -921707870; - shr.u32 %r216, %r215, 31; - shl.b32 %r217, %r323, 1; - add.s32 %r323, %r216, %r217; - add.s32 %r324, %r324, 1; - -BB0_41: - mov.u32 %r218, 126; - sub.s32 %r219, %r218, %r324; - shl.b32 %r220, %r219, 23; - add.s32 %r221, %r323, 1; - shr.u32 %r222, %r221, 7; - add.s32 %r223, %r222, 1; - shr.u32 %r224, %r223, 1; - add.s32 %r225, %r224, %r220; - or.b32 %r226, %r225, %r321; - mov.b32 %f692, %r226; - -BB0_42: - mul.rn.f32 %f63, %f692, %f692; - and.b32 %r81, %r325, 1; - setp.eq.s32 %p34, %r81, 0; - @%p34 bra BB0_44; - bra.uni BB0_43; - -BB0_44: - mov.f32 %f262, 0f3C08839E; - mov.f32 %f263, 0fB94CA1F9; - fma.rn.f32 %f693, %f263, %f63, %f262; - bra.uni BB0_45; - -BB0_43: - mov.f32 %f260, 0fBAB6061A; - mov.f32 %f261, 0f37CCF5CE; - fma.rn.f32 %f693, %f261, %f63, %f260; - -BB0_45: - @%p34 bra BB0_47; - bra.uni BB0_46; - -BB0_47: - mov.f32 %f267, 0fBE2AAAA3; - fma.rn.f32 %f268, %f693, %f63, %f267; - fma.rn.f32 %f694, %f268, %f63, %f225; - bra.uni BB0_48; - -BB0_46: - mov.f32 %f264, 0f3D2AAAA5; - fma.rn.f32 %f265, %f693, %f63, %f264; - mov.f32 %f266, 0fBF000000; - fma.rn.f32 %f694, %f265, %f63, %f266; - -BB0_48: - fma.rn.f32 %f695, %f694, %f692, %f692; - @%p34 bra BB0_50; - - fma.rn.f32 %f695, %f694, %f63, %f223; - -BB0_50: - and.b32 %r227, %r325, 2; - setp.eq.s32 %p37, %r227, 0; - @%p37 bra BB0_52; - - mov.f32 %f272, 0fBF800000; - fma.rn.f32 %f695, %f695, %f272, %f225; - -BB0_52: - mul.f32 %f281, %f38, %f689; - add.u64 %rd66, %SP, 0; - cvta.to.local.u64 %rd67, %rd66; - mul.f32 %f282, %f38, %f695; - mul.f32 %f283, %f13, %f282; - mul.f32 %f284, %f14, %f282; - mul.f32 %f285, %f15, %f282; - fma.rn.f32 %f286, %f22, %f281, %f283; - fma.rn.f32 %f287, %f21, %f281, %f284; - fma.rn.f32 %f288, %f20, %f281, %f285; - fma.rn.f32 %f276, %f670, %f37, %f286; - fma.rn.f32 %f277, %f671, %f37, %f287; - fma.rn.f32 %f278, %f672, %f37, %f288; - mov.u32 %r229, 0; - st.local.u32 [%rd67+8], %r229; - st.local.u32 [%rd67+4], %r229; - st.local.u32 [%rd67], %r229; - ld.global.u32 %r228, [root]; - mov.f32 %f280, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r228, %f10, %f11, %f12, %f276, %f277, %f278, %r229, %f30, %f280, %rd66, %r116); - // inline asm - ld.local.f32 %f289, [%rd67]; - ld.local.f32 %f290, [%rd67+4]; - mul.f32 %f291, %f290, 0f3F372474; - fma.rn.f32 %f292, %f289, 0f3E59999A, %f291; - ld.local.f32 %f293, [%rd67+8]; - fma.rn.f32 %f294, %f293, 0f3D93A92A, %f292; - fma.rn.f32 %f684, %f276, %f294, %f684; - fma.rn.f32 %f683, %f277, %f294, %f683; - fma.rn.f32 %f682, %f278, %f294, %f682; - mul.f32 %f295, %f671, %f277; - fma.rn.f32 %f296, %f670, %f276, %f295; - fma.rn.f32 %f297, %f672, %f278, %f296; - cvt.sat.f32.f32 %f298, %f297; - fma.rn.f32 %f681, %f298, %f289, %f681; - fma.rn.f32 %f680, %f298, %f290, %f680; - fma.rn.f32 %f679, %f298, %f293, %f679; - add.s32 %r304, %r304, 1; - setp.lt.s32 %p38, %r304, %r1; - @%p38 bra BB0_6; - - add.s32 %r302, %r302, 1; - setp.lt.s32 %p39, %r302, %r1; - @%p39 bra BB0_5; - -BB0_54: - cvt.rn.f32.u32 %f299, %r4; - cvt.rn.f32.u32 %f300, %r3; - tex.2d.v4.f32.f32 {%f301, %f302, %f303, %f304}, [albedoTex, {%f300, %f299}]; - mul.lo.s32 %r231, %r1, %r1; - cvt.rn.f32.s32 %f305, %r231; - rcp.rn.f32 %f306, %f305; - mul.f32 %f307, %f681, %f306; - mul.f32 %f308, %f680, %f306; - mul.f32 %f309, %f679, %f306; - fma.rn.f32 %f310, %f681, %f306, %f307; - fma.rn.f32 %f311, %f680, %f306, %f308; - fma.rn.f32 %f312, %f679, %f306, %f309; - mul.f32 %f87, %f310, %f301; - mul.f32 %f88, %f311, %f302; - mul.f32 %f89, %f312, %f303; - add.f32 %f90, %f159, %f87; - add.f32 %f91, %f160, %f88; - add.f32 %f92, %f161, %f89; - ld.global.u32 %r327, [imageEnabled]; - and.b32 %r232, %r327, 1; - setp.eq.b32 %p40, %r232, 1; - @!%p40 bra BB0_89; - bra.uni BB0_55; - -BB0_55: - abs.f32 %f94, %f90; - setp.lt.f32 %p41, %f94, 0f00800000; - mul.f32 %f318, %f94, 0f4B800000; - selp.f32 %f319, 0fC3170000, 0fC2FE0000, %p41; - selp.f32 %f320, %f318, %f94, %p41; - mov.b32 %r233, %f320; - and.b32 %r234, %r233, 8388607; - or.b32 %r235, %r234, 1065353216; - mov.b32 %f321, %r235; - shr.u32 %r236, %r233, 23; - cvt.rn.f32.u32 %f322, %r236; - add.f32 %f323, %f319, %f322; - setp.gt.f32 %p42, %f321, 0f3FB504F3; - mul.f32 %f324, %f321, 0f3F000000; - add.f32 %f325, %f323, 0f3F800000; - selp.f32 %f326, %f324, %f321, %p42; - selp.f32 %f327, %f325, %f323, %p42; - add.f32 %f328, %f326, 0fBF800000; - add.f32 %f314, %f326, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f313,%f314; - // inline asm - add.f32 %f329, %f328, %f328; - mul.f32 %f330, %f313, %f329; - mul.f32 %f331, %f330, %f330; - mov.f32 %f332, 0f3C4CAF63; - mov.f32 %f333, 0f3B18F0FE; - fma.rn.f32 %f334, %f333, %f331, %f332; - mov.f32 %f335, 0f3DAAAABD; - fma.rn.f32 %f336, %f334, %f331, %f335; - mul.rn.f32 %f337, %f336, %f331; - mul.rn.f32 %f338, %f337, %f330; - sub.f32 %f339, %f328, %f330; - neg.f32 %f340, %f330; - add.f32 %f341, %f339, %f339; - fma.rn.f32 %f342, %f340, %f328, %f341; - mul.rn.f32 %f343, %f313, %f342; - add.f32 %f344, %f338, %f330; - sub.f32 %f345, %f330, %f344; - add.f32 %f346, %f338, %f345; - add.f32 %f347, %f343, %f346; - add.f32 %f348, %f344, %f347; - sub.f32 %f349, %f344, %f348; - add.f32 %f350, %f347, %f349; - mov.f32 %f351, 0f3F317200; - mul.rn.f32 %f352, %f327, %f351; - mov.f32 %f353, 0f35BFBE8E; - mul.rn.f32 %f354, %f327, %f353; - add.f32 %f355, %f352, %f348; - sub.f32 %f356, %f352, %f355; - add.f32 %f357, %f348, %f356; - add.f32 %f358, %f350, %f357; - add.f32 %f359, %f354, %f358; - add.f32 %f360, %f355, %f359; - sub.f32 %f361, %f355, %f360; - add.f32 %f362, %f359, %f361; - mov.f32 %f363, 0f3EE66666; - mul.rn.f32 %f364, %f363, %f360; - neg.f32 %f365, %f364; - fma.rn.f32 %f366, %f363, %f360, %f365; - fma.rn.f32 %f367, %f363, %f362, %f366; - mov.f32 %f368, 0f00000000; - fma.rn.f32 %f369, %f368, %f360, %f367; - add.rn.f32 %f370, %f364, %f369; - neg.f32 %f371, %f370; - add.rn.f32 %f372, %f364, %f371; - add.rn.f32 %f373, %f372, %f369; - mov.b32 %r237, %f370; - setp.eq.s32 %p43, %r237, 1118925336; - add.s32 %r238, %r237, -1; - mov.b32 %f374, %r238; - add.f32 %f375, %f373, 0f37000000; - selp.f32 %f376, %f374, %f370, %p43; - selp.f32 %f95, %f375, %f373, %p43; - mul.f32 %f377, %f376, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f378, %f377; - mov.f32 %f379, 0fBF317200; - fma.rn.f32 %f380, %f378, %f379, %f376; - mov.f32 %f381, 0fB5BFBE8E; - fma.rn.f32 %f382, %f378, %f381, %f380; - mul.f32 %f383, %f382, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f384, %f383; - add.f32 %f385, %f378, 0f00000000; - ex2.approx.f32 %f386, %f385; - mul.f32 %f387, %f384, %f386; - setp.lt.f32 %p44, %f376, 0fC2D20000; - selp.f32 %f388, 0f00000000, %f387, %p44; - setp.gt.f32 %p45, %f376, 0f42D20000; - selp.f32 %f703, 0f7F800000, %f388, %p45; - setp.eq.f32 %p46, %f703, 0f7F800000; - @%p46 bra BB0_57; - - fma.rn.f32 %f703, %f703, %f95, %f703; - -BB0_57: - mov.f32 %f624, 0f3E666666; - cvt.rzi.f32.f32 %f623, %f624; - fma.rn.f32 %f622, %f623, 0fC0000000, 0f3EE66666; - abs.f32 %f621, %f622; - setp.lt.f32 %p47, %f90, 0f00000000; - setp.eq.f32 %p48, %f621, 0f3F800000; - and.pred %p1, %p47, %p48; - mov.b32 %r239, %f703; - xor.b32 %r240, %r239, -2147483648; - mov.b32 %f389, %r240; - selp.f32 %f705, %f389, %f703, %p1; - setp.eq.f32 %p49, %f90, 0f00000000; - @%p49 bra BB0_60; - bra.uni BB0_58; - -BB0_60: - add.f32 %f392, %f90, %f90; - selp.f32 %f705, %f392, 0f00000000, %p48; - bra.uni BB0_61; - -BB0_58: - setp.geu.f32 %p50, %f90, 0f00000000; - @%p50 bra BB0_61; - - mov.f32 %f651, 0f3EE66666; - cvt.rzi.f32.f32 %f391, %f651; - setp.neu.f32 %p51, %f391, 0f3EE66666; - selp.f32 %f705, 0f7FFFFFFF, %f705, %p51; - -BB0_61: - add.f32 %f626, %f159, %f87; - abs.f32 %f625, %f626; - add.f32 %f393, %f625, 0f3EE66666; - mov.b32 %r241, %f393; - setp.lt.s32 %p53, %r241, 2139095040; - @%p53 bra BB0_66; - - add.f32 %f648, %f159, %f87; - abs.f32 %f647, %f648; - setp.gtu.f32 %p54, %f647, 0f7F800000; - @%p54 bra BB0_65; - bra.uni BB0_63; - -BB0_65: - add.f32 %f705, %f90, 0f3EE66666; - bra.uni BB0_66; - -BB0_63: - add.f32 %f650, %f159, %f87; - abs.f32 %f649, %f650; - setp.neu.f32 %p55, %f649, 0f7F800000; - @%p55 bra BB0_66; - - selp.f32 %f705, 0fFF800000, 0f7F800000, %p1; - -BB0_66: - mov.f32 %f635, 0fB5BFBE8E; - mov.f32 %f634, 0fBF317200; - mov.f32 %f633, 0f00000000; - mov.f32 %f632, 0f35BFBE8E; - mov.f32 %f631, 0f3F317200; - mov.f32 %f630, 0f3DAAAABD; - mov.f32 %f629, 0f3C4CAF63; - mov.f32 %f628, 0f3B18F0FE; - mov.f32 %f627, 0f3EE66666; - setp.eq.f32 %p56, %f90, 0f3F800000; - selp.f32 %f106, 0f3F800000, %f705, %p56; - abs.f32 %f107, %f91; - setp.lt.f32 %p57, %f107, 0f00800000; - mul.f32 %f396, %f107, 0f4B800000; - selp.f32 %f397, 0fC3170000, 0fC2FE0000, %p57; - selp.f32 %f398, %f396, %f107, %p57; - mov.b32 %r242, %f398; - and.b32 %r243, %r242, 8388607; - or.b32 %r244, %r243, 1065353216; - mov.b32 %f399, %r244; - shr.u32 %r245, %r242, 23; - cvt.rn.f32.u32 %f400, %r245; - add.f32 %f401, %f397, %f400; - setp.gt.f32 %p58, %f399, 0f3FB504F3; - mul.f32 %f402, %f399, 0f3F000000; - add.f32 %f403, %f401, 0f3F800000; - selp.f32 %f404, %f402, %f399, %p58; - selp.f32 %f405, %f403, %f401, %p58; - add.f32 %f406, %f404, 0fBF800000; - add.f32 %f395, %f404, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f394,%f395; - // inline asm - add.f32 %f407, %f406, %f406; - mul.f32 %f408, %f394, %f407; - mul.f32 %f409, %f408, %f408; - fma.rn.f32 %f412, %f628, %f409, %f629; - fma.rn.f32 %f414, %f412, %f409, %f630; - mul.rn.f32 %f415, %f414, %f409; - mul.rn.f32 %f416, %f415, %f408; - sub.f32 %f417, %f406, %f408; - neg.f32 %f418, %f408; - add.f32 %f419, %f417, %f417; - fma.rn.f32 %f420, %f418, %f406, %f419; - mul.rn.f32 %f421, %f394, %f420; - add.f32 %f422, %f416, %f408; - sub.f32 %f423, %f408, %f422; - add.f32 %f424, %f416, %f423; - add.f32 %f425, %f421, %f424; - add.f32 %f426, %f422, %f425; - sub.f32 %f427, %f422, %f426; - add.f32 %f428, %f425, %f427; - mul.rn.f32 %f430, %f405, %f631; - mul.rn.f32 %f432, %f405, %f632; - add.f32 %f433, %f430, %f426; - sub.f32 %f434, %f430, %f433; - add.f32 %f435, %f426, %f434; - add.f32 %f436, %f428, %f435; - add.f32 %f437, %f432, %f436; - add.f32 %f438, %f433, %f437; - sub.f32 %f439, %f433, %f438; - add.f32 %f440, %f437, %f439; - mul.rn.f32 %f442, %f627, %f438; - neg.f32 %f443, %f442; - fma.rn.f32 %f444, %f627, %f438, %f443; - fma.rn.f32 %f445, %f627, %f440, %f444; - fma.rn.f32 %f447, %f633, %f438, %f445; - add.rn.f32 %f448, %f442, %f447; - neg.f32 %f449, %f448; - add.rn.f32 %f450, %f442, %f449; - add.rn.f32 %f451, %f450, %f447; - mov.b32 %r246, %f448; - setp.eq.s32 %p59, %r246, 1118925336; - add.s32 %r247, %r246, -1; - mov.b32 %f452, %r247; - add.f32 %f453, %f451, 0f37000000; - selp.f32 %f454, %f452, %f448, %p59; - selp.f32 %f108, %f453, %f451, %p59; - mul.f32 %f455, %f454, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f456, %f455; - fma.rn.f32 %f458, %f456, %f634, %f454; - fma.rn.f32 %f460, %f456, %f635, %f458; - mul.f32 %f461, %f460, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f462, %f461; - add.f32 %f463, %f456, 0f00000000; - ex2.approx.f32 %f464, %f463; - mul.f32 %f465, %f462, %f464; - setp.lt.f32 %p60, %f454, 0fC2D20000; - selp.f32 %f466, 0f00000000, %f465, %p60; - setp.gt.f32 %p61, %f454, 0f42D20000; - selp.f32 %f706, 0f7F800000, %f466, %p61; - setp.eq.f32 %p62, %f706, 0f7F800000; - @%p62 bra BB0_68; - - fma.rn.f32 %f706, %f706, %f108, %f706; - -BB0_68: - setp.lt.f32 %p63, %f91, 0f00000000; - and.pred %p2, %p63, %p48; - mov.b32 %r248, %f706; - xor.b32 %r249, %r248, -2147483648; - mov.b32 %f467, %r249; - selp.f32 %f708, %f467, %f706, %p2; - setp.eq.f32 %p65, %f91, 0f00000000; - @%p65 bra BB0_71; - bra.uni BB0_69; - -BB0_71: - add.f32 %f470, %f91, %f91; - selp.f32 %f708, %f470, 0f00000000, %p48; - bra.uni BB0_72; - -BB0_69: - setp.geu.f32 %p66, %f91, 0f00000000; - @%p66 bra BB0_72; - - mov.f32 %f646, 0f3EE66666; - cvt.rzi.f32.f32 %f469, %f646; - setp.neu.f32 %p67, %f469, 0f3EE66666; - selp.f32 %f708, 0f7FFFFFFF, %f708, %p67; - -BB0_72: - add.f32 %f653, %f160, %f88; - abs.f32 %f652, %f653; - add.f32 %f471, %f652, 0f3EE66666; - mov.b32 %r250, %f471; - setp.lt.s32 %p69, %r250, 2139095040; - @%p69 bra BB0_77; - - add.f32 %f656, %f160, %f88; - abs.f32 %f655, %f656; - setp.gtu.f32 %p70, %f655, 0f7F800000; - @%p70 bra BB0_76; - bra.uni BB0_74; - -BB0_76: - add.f32 %f708, %f91, 0f3EE66666; - bra.uni BB0_77; - -BB0_74: - add.f32 %f658, %f160, %f88; - abs.f32 %f657, %f658; - setp.neu.f32 %p71, %f657, 0f7F800000; - @%p71 bra BB0_77; - - selp.f32 %f708, 0fFF800000, 0f7F800000, %p2; - -BB0_77: - mov.f32 %f644, 0fB5BFBE8E; - mov.f32 %f643, 0fBF317200; - mov.f32 %f642, 0f00000000; - mov.f32 %f641, 0f35BFBE8E; - mov.f32 %f640, 0f3F317200; - mov.f32 %f639, 0f3DAAAABD; - mov.f32 %f638, 0f3C4CAF63; - mov.f32 %f637, 0f3B18F0FE; - mov.f32 %f636, 0f3EE66666; - setp.eq.f32 %p72, %f91, 0f3F800000; - selp.f32 %f119, 0f3F800000, %f708, %p72; - abs.f32 %f120, %f92; - setp.lt.f32 %p73, %f120, 0f00800000; - mul.f32 %f474, %f120, 0f4B800000; - selp.f32 %f475, 0fC3170000, 0fC2FE0000, %p73; - selp.f32 %f476, %f474, %f120, %p73; - mov.b32 %r251, %f476; - and.b32 %r252, %r251, 8388607; - or.b32 %r253, %r252, 1065353216; - mov.b32 %f477, %r253; - shr.u32 %r254, %r251, 23; - cvt.rn.f32.u32 %f478, %r254; - add.f32 %f479, %f475, %f478; - setp.gt.f32 %p74, %f477, 0f3FB504F3; - mul.f32 %f480, %f477, 0f3F000000; - add.f32 %f481, %f479, 0f3F800000; - selp.f32 %f482, %f480, %f477, %p74; - selp.f32 %f483, %f481, %f479, %p74; - add.f32 %f484, %f482, 0fBF800000; - add.f32 %f473, %f482, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f472,%f473; - // inline asm - add.f32 %f485, %f484, %f484; - mul.f32 %f486, %f472, %f485; - mul.f32 %f487, %f486, %f486; - fma.rn.f32 %f490, %f637, %f487, %f638; - fma.rn.f32 %f492, %f490, %f487, %f639; - mul.rn.f32 %f493, %f492, %f487; - mul.rn.f32 %f494, %f493, %f486; - sub.f32 %f495, %f484, %f486; - neg.f32 %f496, %f486; - add.f32 %f497, %f495, %f495; - fma.rn.f32 %f498, %f496, %f484, %f497; - mul.rn.f32 %f499, %f472, %f498; - add.f32 %f500, %f494, %f486; - sub.f32 %f501, %f486, %f500; - add.f32 %f502, %f494, %f501; - add.f32 %f503, %f499, %f502; - add.f32 %f504, %f500, %f503; - sub.f32 %f505, %f500, %f504; - add.f32 %f506, %f503, %f505; - mul.rn.f32 %f508, %f483, %f640; - mul.rn.f32 %f510, %f483, %f641; - add.f32 %f511, %f508, %f504; - sub.f32 %f512, %f508, %f511; - add.f32 %f513, %f504, %f512; - add.f32 %f514, %f506, %f513; - add.f32 %f515, %f510, %f514; - add.f32 %f516, %f511, %f515; - sub.f32 %f517, %f511, %f516; - add.f32 %f518, %f515, %f517; - mul.rn.f32 %f520, %f636, %f516; - neg.f32 %f521, %f520; - fma.rn.f32 %f522, %f636, %f516, %f521; - fma.rn.f32 %f523, %f636, %f518, %f522; - fma.rn.f32 %f525, %f642, %f516, %f523; - add.rn.f32 %f526, %f520, %f525; - neg.f32 %f527, %f526; - add.rn.f32 %f528, %f520, %f527; - add.rn.f32 %f529, %f528, %f525; - mov.b32 %r255, %f526; - setp.eq.s32 %p75, %r255, 1118925336; - add.s32 %r256, %r255, -1; - mov.b32 %f530, %r256; - add.f32 %f531, %f529, 0f37000000; - selp.f32 %f532, %f530, %f526, %p75; - selp.f32 %f121, %f531, %f529, %p75; - mul.f32 %f533, %f532, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f534, %f533; - fma.rn.f32 %f536, %f534, %f643, %f532; - fma.rn.f32 %f538, %f534, %f644, %f536; - mul.f32 %f539, %f538, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f540, %f539; - add.f32 %f541, %f534, 0f00000000; - ex2.approx.f32 %f542, %f541; - mul.f32 %f543, %f540, %f542; - setp.lt.f32 %p76, %f532, 0fC2D20000; - selp.f32 %f544, 0f00000000, %f543, %p76; - setp.gt.f32 %p77, %f532, 0f42D20000; - selp.f32 %f709, 0f7F800000, %f544, %p77; - setp.eq.f32 %p78, %f709, 0f7F800000; - @%p78 bra BB0_79; - - fma.rn.f32 %f709, %f709, %f121, %f709; - -BB0_79: - setp.lt.f32 %p79, %f92, 0f00000000; - and.pred %p3, %p79, %p48; - mov.b32 %r257, %f709; - xor.b32 %r258, %r257, -2147483648; - mov.b32 %f545, %r258; - selp.f32 %f711, %f545, %f709, %p3; - setp.eq.f32 %p81, %f92, 0f00000000; - @%p81 bra BB0_82; - bra.uni BB0_80; - -BB0_82: - add.f32 %f548, %f92, %f92; - selp.f32 %f711, %f548, 0f00000000, %p48; - bra.uni BB0_83; - -BB0_80: - setp.geu.f32 %p82, %f92, 0f00000000; - @%p82 bra BB0_83; - - mov.f32 %f645, 0f3EE66666; - cvt.rzi.f32.f32 %f547, %f645; - setp.neu.f32 %p83, %f547, 0f3EE66666; - selp.f32 %f711, 0f7FFFFFFF, %f711, %p83; - -BB0_83: - add.f32 %f660, %f161, %f89; - abs.f32 %f659, %f660; - add.f32 %f549, %f659, 0f3EE66666; - mov.b32 %r259, %f549; - setp.lt.s32 %p85, %r259, 2139095040; - @%p85 bra BB0_88; - - add.f32 %f663, %f161, %f89; - abs.f32 %f662, %f663; - setp.gtu.f32 %p86, %f662, 0f7F800000; - @%p86 bra BB0_87; - bra.uni BB0_85; - -BB0_87: - add.f32 %f711, %f92, 0f3EE66666; - bra.uni BB0_88; - -BB0_85: - add.f32 %f665, %f161, %f89; - abs.f32 %f664, %f665; - setp.neu.f32 %p87, %f664, 0f7F800000; - @%p87 bra BB0_88; - - selp.f32 %f711, 0fFF800000, 0f7F800000, %p3; - -BB0_88: - mov.u32 %r293, 4; - mov.u64 %rd132, 0; - mov.u32 %r292, 2; - setp.eq.f32 %p88, %f92, 0f3F800000; - selp.f32 %f550, 0f3F800000, %f711, %p88; - cvt.u64.u32 %rd72, %r4; - cvt.u64.u32 %rd71, %r3; - mov.u64 %rd75, image; - cvta.global.u64 %rd70, %rd75; - // inline asm - call (%rd69), _rt_buffer_get_64, (%rd70, %r292, %r293, %rd71, %rd72, %rd132, %rd132); - // inline asm - cvt.sat.f32.f32 %f551, %f550; - mul.f32 %f552, %f551, 0f437FFD71; - cvt.rzi.u32.f32 %r262, %f552; - cvt.sat.f32.f32 %f553, %f119; - mul.f32 %f554, %f553, 0f437FFD71; - cvt.rzi.u32.f32 %r263, %f554; - cvt.sat.f32.f32 %f555, %f106; - mul.f32 %f556, %f555, 0f437FFD71; - cvt.rzi.u32.f32 %r264, %f556; - cvt.u16.u32 %rs16, %r262; - cvt.u16.u32 %rs17, %r264; - cvt.u16.u32 %rs18, %r263; - mov.u16 %rs19, 255; - st.v4.u8 [%rd69], {%rs16, %rs18, %rs17, %rs19}; - ld.global.u32 %r327, [imageEnabled]; - -BB0_89: - and.b32 %r265, %r327, 4; - setp.eq.s32 %p89, %r265, 0; - @%p89 bra BB0_91; - - add.f32 %f661, %f160, %f88; - add.f32 %f654, %f159, %f87; - mov.u32 %r295, 8; - mov.u64 %rd133, 0; - mov.u32 %r294, 2; - cvt.u64.u32 %rd78, %r3; - cvt.u64.u32 %rd79, %r4; - mov.u64 %rd82, image_HDR; - cvta.global.u64 %rd77, %rd82; - // inline asm - call (%rd76), _rt_buffer_get_64, (%rd77, %r294, %r295, %rd78, %rd79, %rd133, %rd133); - // inline asm - mov.f32 %f560, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs23, %f560;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs22, %f92;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs21, %f661;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs20, %f654;} - - // inline asm - st.v4.u16 [%rd76], {%rs20, %rs21, %rs22, %rs23}; - ld.global.u32 %r327, [imageEnabled]; - -BB0_91: - and.b32 %r268, %r327, 16; - setp.eq.s32 %p90, %r268, 0; - @%p90 bra BB0_93; - - mov.u32 %r297, 8; - mov.u64 %rd134, 0; - mov.u32 %r296, 2; - cvt.u64.u32 %rd85, %r3; - cvt.u64.u32 %rd86, %r4; - mov.u64 %rd89, image_HDR2; - cvta.global.u64 %rd84, %rd89; - // inline asm - call (%rd83), _rt_buffer_get_64, (%rd84, %r296, %r297, %rd85, %rd86, %rd134, %rd134); - // inline asm - mov.f32 %f564, 0f3F800000; - // inline asm - { cvt.rn.f16.f32 %rs27, %f564;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs26, %f89;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs25, %f88;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs24, %f87;} - - // inline asm - st.v4.u16 [%rd83], {%rs24, %rs25, %rs26, %rs27}; - ld.global.u32 %r327, [imageEnabled]; - -BB0_93: - and.b32 %r271, %r327, 64; - setp.eq.s32 %p91, %r271, 0; - @%p91 bra BB0_109; - - mov.u32 %r299, 4; - mov.u64 %rd135, 0; - mov.u32 %r298, 2; - mul.f32 %f565, %f160, 0f3F372474; - fma.rn.f32 %f566, %f159, 0f3E59999A, %f565; - fma.rn.f32 %f132, %f161, 0f3D93A92A, %f566; - cvt.u64.u32 %rd93, %r4; - cvt.u64.u32 %rd92, %r3; - mov.u64 %rd96, lightmapDirectDir; - cvta.global.u64 %rd91, %rd96; - // inline asm - call (%rd90), _rt_buffer_get_64, (%rd91, %r298, %r299, %rd92, %rd93, %rd135, %rd135); - // inline asm - ld.v4.u8 {%rs28, %rs29, %rs30, %rs31}, [%rd90]; - cvt.rn.f32.u16 %f567, %rs28; - div.rn.f32 %f568, %f567, 0f437F0000; - fma.rn.f32 %f569, %f568, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f570, %rs29; - div.rn.f32 %f571, %f570, 0f437F0000; - fma.rn.f32 %f572, %f571, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f573, %rs30; - div.rn.f32 %f574, %f573, 0f437F0000; - fma.rn.f32 %f575, %f574, 0f40000000, 0fBF800000; - mul.f32 %f576, %f572, %f572; - fma.rn.f32 %f577, %f569, %f569, %f576; - fma.rn.f32 %f578, %f575, %f575, %f577; - sqrt.rn.f32 %f579, %f578; - rcp.rn.f32 %f580, %f579; - mul.f32 %f712, %f569, %f580; - mul.f32 %f713, %f572, %f580; - mul.f32 %f714, %f575, %f580; - abs.f32 %f581, %f684; - setp.gt.f32 %p92, %f581, 0f00000000; - @%p92 bra BB0_97; - - abs.f32 %f582, %f683; - setp.gt.f32 %p93, %f582, 0f00000000; - @%p93 bra BB0_97; - - abs.f32 %f583, %f682; - setp.leu.f32 %p94, %f583, 0f00000000; - @%p94 bra BB0_100; - -BB0_97: - ld.global.u8 %rs32, [imageEnabled]; - and.b16 %rs33, %rs32, 16; - setp.ne.s16 %p95, %rs33, 0; - @%p95 bra BB0_98; - bra.uni BB0_99; - -BB0_98: - mov.f32 %f712, %f684; - mov.f32 %f713, %f683; - mov.f32 %f714, %f682; - bra.uni BB0_100; - -BB0_99: - mul.f32 %f584, %f683, %f683; - fma.rn.f32 %f585, %f684, %f684, %f584; - fma.rn.f32 %f586, %f682, %f682, %f585; - sqrt.rn.f32 %f587, %f586; - rcp.rn.f32 %f588, %f587; - mul.f32 %f589, %f684, %f588; - mul.f32 %f590, %f683, %f588; - mul.f32 %f591, %f682, %f588; - mul.f32 %f592, %f88, 0f3F372474; - fma.rn.f32 %f593, %f87, 0f3E59999A, %f592; - fma.rn.f32 %f594, %f89, 0f3D93A92A, %f593; - mul.f32 %f595, %f594, %f589; - mul.f32 %f596, %f594, %f590; - mul.f32 %f597, %f594, %f591; - fma.rn.f32 %f712, %f132, %f712, %f595; - fma.rn.f32 %f713, %f132, %f713, %f596; - fma.rn.f32 %f714, %f132, %f714, %f597; - -BB0_100: - mov.u32 %r301, 4; - mov.u64 %rd136, 0; - mov.u32 %r300, 2; - mul.f32 %f598, %f713, %f713; - fma.rn.f32 %f599, %f712, %f712, %f598; - fma.rn.f32 %f600, %f714, %f714, %f599; - sqrt.rn.f32 %f601, %f600; - rcp.rn.f32 %f602, %f601; - mul.f32 %f603, %f712, %f602; - mul.f32 %f604, %f713, %f602; - mul.f32 %f605, %f714, %f602; - mul.f32 %f606, %f671, %f604; - fma.rn.f32 %f607, %f670, %f603, %f606; - fma.rn.f32 %f608, %f672, %f605, %f607; - fma.rn.f32 %f609, %f608, 0f3F000000, 0f3F000000; - mov.f32 %f610, 0f3B808081; - max.f32 %f611, %f609, %f610; - mul.f32 %f612, %f611, 0f437F0000; - cvt.rzi.s32.f32 %r276, %f612; - mov.u64 %rd103, image_Dir; - cvta.global.u64 %rd98, %rd103; - // inline asm - call (%rd97), _rt_buffer_get_64, (%rd98, %r300, %r301, %rd92, %rd93, %rd136, %rd136); - // inline asm - fma.rn.f32 %f613, %f603, 0f3F000000, 0f3F000000; - mul.f32 %f614, %f613, 0f437F0000; - cvt.rzi.u32.f32 %r277, %f614; - fma.rn.f32 %f615, %f604, 0f3F000000, 0f3F000000; - mul.f32 %f616, %f615, 0f437F0000; - cvt.rzi.u32.f32 %r278, %f616; - fma.rn.f32 %f617, %f605, 0f3F000000, 0f3F000000; - mul.f32 %f618, %f617, 0f437F0000; - cvt.rzi.u32.f32 %r279, %f618; - cvt.u16.u32 %rs34, %r276; - cvt.u16.u32 %rs35, %r279; - cvt.u16.u32 %rs36, %r278; - cvt.u16.u32 %rs37, %r277; - st.v4.u8 [%rd97], {%rs37, %rs36, %rs35, %rs34}; - -BB0_109: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lmTexGIdir.ptx.meta b/Assets/Editor/x64/Bakery/lmTexGIdir.ptx.meta deleted file mode 100644 index dc219f1d..00000000 --- a/Assets/Editor/x64/Bakery/lmTexGIdir.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: dc69dca9dca775c40af49664effbb86e -timeCreated: 1537445843 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmr.pso b/Assets/Editor/x64/Bakery/lmr.pso deleted file mode 100644 index 3e9fd074..00000000 Binary files a/Assets/Editor/x64/Bakery/lmr.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/lmr.pso.meta b/Assets/Editor/x64/Bakery/lmr.pso.meta deleted file mode 100644 index cd5b718e..00000000 --- a/Assets/Editor/x64/Bakery/lmr.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 67b662d933fb87b45a840a9dee387848 -timeCreated: 1530114290 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmr.vso b/Assets/Editor/x64/Bakery/lmr.vso deleted file mode 100644 index 425cf069..00000000 Binary files a/Assets/Editor/x64/Bakery/lmr.vso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/lmr.vso.meta b/Assets/Editor/x64/Bakery/lmr.vso.meta deleted file mode 100644 index 70f119ca..00000000 --- a/Assets/Editor/x64/Bakery/lmr.vso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: eb53400d0b37d494193ada17212e3266 -timeCreated: 1530089609 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lmrebake.dll b/Assets/Editor/x64/Bakery/lmrebake.dll deleted file mode 100644 index 3c42f91a..00000000 --- a/Assets/Editor/x64/Bakery/lmrebake.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:73a91b0862f425c645edf491a19b0aba76ba4c9d7ef7454fcbddee18490e406c -size 52224 diff --git a/Assets/Editor/x64/Bakery/lmrebake.dll.meta b/Assets/Editor/x64/Bakery/lmrebake.dll.meta deleted file mode 100644 index 15bca0bc..00000000 --- a/Assets/Editor/x64/Bakery/lmrebake.dll.meta +++ /dev/null @@ -1,28 +0,0 @@ -fileFormatVersion: 2 -guid: 6bbf32c0d078be7489f8ddaf73bfb13c -timeCreated: 1530050406 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - CPU: x86_64 - DefaultValueInitialized: true - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/lodselect.ptx b/Assets/Editor/x64/Bakery/lodselect.ptx deleted file mode 100644 index 0c2cf561..00000000 --- a/Assets/Editor/x64/Bakery/lodselect.ptx +++ /dev/null @@ -1,1927 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image_HDR[1]; -.global .align 1 .b8 image_HDR2[1]; -.global .align 8 .b8 texCoords[8]; -.global .align 1 .b8 uvpos[1]; -.global .align 1 .b8 uvnormal[1]; -.global .align 1 .b8 rnd_seeds[1]; -.global .align 1 .b8 lmidLODs[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; -.const .align 4 .b8 __cudart_i2opi_f[24] = {65, 144, 67, 60, 153, 149, 98, 219, 192, 221, 52, 245, 209, 87, 39, 252, 41, 21, 68, 78, 110, 131, 249, 162}; - -.visible .entry _Z6oxMainv( - -) -{ - .local .align 4 .b8 __local_depot0[40]; - .reg .b64 %SP; - .reg .b64 %SPL; - .reg .pred %p<120>; - .reg .b16 %rs<9>; - .reg .f32 %f<646>; - .reg .b32 %r<802>; - .reg .b64 %rd<183>; - - - mov.u64 %rd182, __local_depot0; - cvta.local.u64 %SP, %rd182; - ld.global.v2.u32 {%r295, %r296}, [pixelID]; - cvt.u64.u32 %rd53, %r295; - cvt.u64.u32 %rd54, %r296; - mov.u64 %rd57, uvnormal; - cvta.global.u64 %rd52, %rd57; - mov.u32 %r293, 2; - mov.u32 %r294, 4; - mov.u64 %rd56, 0; - // inline asm - call (%rd51), _rt_buffer_get_64, (%rd52, %r293, %r294, %rd53, %rd54, %rd56, %rd56); - // inline asm - ld.u32 %r1, [%rd51]; - shr.u32 %r299, %r1, 16; - cvt.u16.u32 %rs1, %r299; - and.b16 %rs2, %rs1, 255; - cvt.u16.u32 %rs3, %r1; - or.b16 %rs4, %rs3, %rs2; - setp.eq.s16 %p1, %rs4, 0; - mov.f32 %f595, 0f00000000; - mov.f32 %f596, %f595; - mov.f32 %f597, %f595; - @%p1 bra BB0_2; - - ld.u8 %rs5, [%rd51+1]; - and.b16 %rs7, %rs3, 255; - cvt.rn.f32.u16 %f170, %rs7; - div.rn.f32 %f171, %f170, 0f437F0000; - fma.rn.f32 %f172, %f171, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f173, %rs5; - div.rn.f32 %f174, %f173, 0f437F0000; - fma.rn.f32 %f175, %f174, 0f40000000, 0fBF800000; - cvt.rn.f32.u16 %f176, %rs2; - div.rn.f32 %f177, %f176, 0f437F0000; - fma.rn.f32 %f178, %f177, 0f40000000, 0fBF800000; - mul.f32 %f179, %f175, %f175; - fma.rn.f32 %f180, %f172, %f172, %f179; - fma.rn.f32 %f181, %f178, %f178, %f180; - sqrt.rn.f32 %f182, %f181; - rcp.rn.f32 %f183, %f182; - mul.f32 %f595, %f172, %f183; - mul.f32 %f596, %f175, %f183; - mul.f32 %f597, %f178, %f183; - -BB0_2: - setp.eq.f32 %p2, %f596, 0f00000000; - setp.eq.f32 %p3, %f595, 0f00000000; - and.pred %p4, %p3, %p2; - setp.eq.f32 %p5, %f597, 0f00000000; - and.pred %p6, %p4, %p5; - @%p6 bra BB0_199; - - ld.global.v2.u32 {%r304, %r305}, [pixelID]; - cvt.u64.u32 %rd60, %r304; - cvt.u64.u32 %rd61, %r305; - mov.u64 %rd70, uvpos; - cvta.global.u64 %rd59, %rd70; - mov.u32 %r301, 12; - // inline asm - call (%rd58), _rt_buffer_get_64, (%rd59, %r293, %r301, %rd60, %rd61, %rd56, %rd56); - // inline asm - ld.f32 %f184, [%rd58+8]; - ld.f32 %f185, [%rd58+4]; - ld.f32 %f186, [%rd58]; - mul.f32 %f187, %f186, 0f3456BF95; - mul.f32 %f188, %f185, 0f3456BF95; - mul.f32 %f189, %f184, 0f3456BF95; - abs.f32 %f190, %f595; - div.rn.f32 %f191, %f187, %f190; - abs.f32 %f192, %f596; - div.rn.f32 %f193, %f188, %f192; - abs.f32 %f194, %f597; - div.rn.f32 %f195, %f189, %f194; - abs.f32 %f196, %f191; - abs.f32 %f197, %f193; - abs.f32 %f198, %f195; - mov.f32 %f199, 0f38D1B717; - max.f32 %f200, %f196, %f199; - max.f32 %f201, %f197, %f199; - max.f32 %f202, %f198, %f199; - fma.rn.f32 %f7, %f595, %f200, %f186; - fma.rn.f32 %f8, %f596, %f201, %f185; - fma.rn.f32 %f9, %f597, %f202, %f184; - setp.gt.f32 %p7, %f190, %f194; - neg.f32 %f203, %f596; - selp.f32 %f204, %f203, 0f00000000, %p7; - neg.f32 %f205, %f597; - selp.f32 %f206, %f595, %f205, %p7; - selp.f32 %f207, 0f00000000, %f596, %p7; - mul.f32 %f208, %f206, %f206; - fma.rn.f32 %f209, %f204, %f204, %f208; - fma.rn.f32 %f210, %f207, %f207, %f209; - sqrt.rn.f32 %f211, %f210; - rcp.rn.f32 %f212, %f211; - mul.f32 %f10, %f204, %f212; - mul.f32 %f11, %f206, %f212; - mul.f32 %f12, %f207, %f212; - mul.f32 %f213, %f597, %f11; - mul.f32 %f214, %f596, %f12; - sub.f32 %f13, %f213, %f214; - mul.f32 %f215, %f595, %f12; - mul.f32 %f216, %f597, %f10; - sub.f32 %f14, %f215, %f216; - mul.f32 %f217, %f596, %f10; - mul.f32 %f218, %f595, %f11; - sub.f32 %f15, %f217, %f218; - ld.global.v2.u32 {%r308, %r309}, [pixelID]; - cvt.u64.u32 %rd66, %r308; - cvt.u64.u32 %rd67, %r309; - mov.u64 %rd71, rnd_seeds; - cvta.global.u64 %rd65, %rd71; - // inline asm - call (%rd64), _rt_buffer_get_64, (%rd65, %r293, %r294, %rd66, %rd67, %rd56, %rd56); - // inline asm - add.u64 %rd72, %SP, 0; - cvta.to.local.u64 %rd2, %rd72; - mul.f32 %f16, %f7, 0f3456BF95; - mul.f32 %f17, %f8, 0f3456BF95; - mul.f32 %f18, %f9, 0f3456BF95; - ld.u32 %r312, [%rd64]; - mad.lo.s32 %r313, %r312, 1664525, 1013904223; - and.b32 %r314, %r313, 16777215; - cvt.rn.f32.u32 %f219, %r314; - fma.rn.f32 %f220, %f219, 0f33800000, 0f00000000; - mul.f32 %f221, %f220, 0f3F000000; - mad.lo.s32 %r2, %r313, 1664525, 1013904223; - and.b32 %r315, %r2, 16777215; - cvt.rn.f32.u32 %f222, %r315; - fma.rn.f32 %f223, %f222, 0f33800000, 0f00000000; - mul.f32 %f224, %f223, 0f3F000000; - sqrt.rn.f32 %f19, %f221; - mul.f32 %f604, %f224, 0f40C90FDB; - abs.f32 %f21, %f604; - setp.neu.f32 %p8, %f21, 0f7F800000; - mov.f32 %f598, %f604; - @%p8 bra BB0_5; - - mov.f32 %f225, 0f00000000; - mul.rn.f32 %f598, %f604, %f225; - -BB0_5: - mul.f32 %f226, %f598, 0f3F22F983; - cvt.rni.s32.f32 %r731, %f226; - cvt.rn.f32.s32 %f227, %r731; - neg.f32 %f228, %f227; - mov.f32 %f229, 0f3FC90FDA; - fma.rn.f32 %f230, %f228, %f229, %f598; - mov.f32 %f231, 0f33A22168; - fma.rn.f32 %f232, %f228, %f231, %f230; - mov.f32 %f233, 0f27C234C5; - fma.rn.f32 %f599, %f228, %f233, %f232; - abs.f32 %f234, %f598; - setp.leu.f32 %p9, %f234, 0f47CE4780; - @%p9 bra BB0_16; - - mov.b32 %r4, %f598; - shr.u32 %r5, %r4, 23; - shl.b32 %r318, %r4, 8; - or.b32 %r6, %r318, -2147483648; - mov.u32 %r723, 0; - mov.u64 %rd166, __cudart_i2opi_f; - mov.u32 %r722, -6; - mov.u64 %rd167, %rd2; - -BB0_7: - .pragma "nounroll"; - ld.const.u32 %r321, [%rd166]; - // inline asm - { - mad.lo.cc.u32 %r319, %r321, %r6, %r723; - madc.hi.u32 %r723, %r321, %r6, 0; - } - // inline asm - st.local.u32 [%rd167], %r319; - add.s64 %rd167, %rd167, 4; - add.s64 %rd166, %rd166, 4; - add.s32 %r722, %r722, 1; - setp.ne.s32 %p10, %r722, 0; - @%p10 bra BB0_7; - - and.b32 %r324, %r5, 255; - add.s32 %r325, %r324, -128; - shr.u32 %r326, %r325, 5; - and.b32 %r11, %r4, -2147483648; - st.local.u32 [%rd2+24], %r723; - mov.u32 %r327, 6; - sub.s32 %r328, %r327, %r326; - mul.wide.s32 %rd74, %r328, 4; - add.s64 %rd7, %rd2, %rd74; - ld.local.u32 %r724, [%rd7]; - ld.local.u32 %r725, [%rd7+-4]; - and.b32 %r14, %r5, 31; - setp.eq.s32 %p11, %r14, 0; - @%p11 bra BB0_10; - - mov.u32 %r329, 32; - sub.s32 %r330, %r329, %r14; - shr.u32 %r331, %r725, %r330; - shl.b32 %r332, %r724, %r14; - add.s32 %r724, %r331, %r332; - ld.local.u32 %r333, [%rd7+-8]; - shr.u32 %r334, %r333, %r330; - shl.b32 %r335, %r725, %r14; - add.s32 %r725, %r334, %r335; - -BB0_10: - shr.u32 %r336, %r725, 30; - shl.b32 %r337, %r724, 2; - add.s32 %r726, %r336, %r337; - shl.b32 %r20, %r725, 2; - shr.u32 %r338, %r726, 31; - shr.u32 %r339, %r724, 30; - add.s32 %r21, %r338, %r339; - setp.eq.s32 %p12, %r338, 0; - @%p12 bra BB0_11; - - not.b32 %r340, %r726; - neg.s32 %r728, %r20; - setp.eq.s32 %p13, %r20, 0; - selp.u32 %r341, 1, 0, %p13; - add.s32 %r726, %r341, %r340; - xor.b32 %r727, %r11, -2147483648; - bra.uni BB0_13; - -BB0_11: - mov.u32 %r727, %r11; - mov.u32 %r728, %r20; - -BB0_13: - clz.b32 %r730, %r726; - setp.eq.s32 %p14, %r730, 0; - shl.b32 %r342, %r726, %r730; - mov.u32 %r343, 32; - sub.s32 %r344, %r343, %r730; - shr.u32 %r345, %r728, %r344; - add.s32 %r346, %r345, %r342; - selp.b32 %r29, %r726, %r346, %p14; - mov.u32 %r347, -921707870; - mul.hi.u32 %r729, %r29, %r347; - setp.eq.s32 %p15, %r11, 0; - neg.s32 %r348, %r21; - selp.b32 %r731, %r21, %r348, %p15; - setp.lt.s32 %p16, %r729, 1; - @%p16 bra BB0_15; - - mul.lo.s32 %r349, %r29, -921707870; - shr.u32 %r350, %r349, 31; - shl.b32 %r351, %r729, 1; - add.s32 %r729, %r350, %r351; - add.s32 %r730, %r730, 1; - -BB0_15: - mov.u32 %r352, 126; - sub.s32 %r353, %r352, %r730; - shl.b32 %r354, %r353, 23; - add.s32 %r355, %r729, 1; - shr.u32 %r356, %r355, 7; - add.s32 %r357, %r356, 1; - shr.u32 %r358, %r357, 1; - add.s32 %r359, %r358, %r354; - or.b32 %r360, %r359, %r727; - mov.b32 %f599, %r360; - -BB0_16: - mul.rn.f32 %f27, %f599, %f599; - add.s32 %r37, %r731, 1; - and.b32 %r38, %r37, 1; - setp.eq.s32 %p17, %r38, 0; - @%p17 bra BB0_18; - - mov.f32 %f235, 0fBAB6061A; - mov.f32 %f236, 0f37CCF5CE; - fma.rn.f32 %f600, %f236, %f27, %f235; - bra.uni BB0_19; - -BB0_18: - mov.f32 %f237, 0f3C08839E; - mov.f32 %f238, 0fB94CA1F9; - fma.rn.f32 %f600, %f238, %f27, %f237; - -BB0_19: - @%p17 bra BB0_21; - - mov.f32 %f239, 0f3D2AAAA5; - fma.rn.f32 %f240, %f600, %f27, %f239; - mov.f32 %f241, 0fBF000000; - fma.rn.f32 %f601, %f240, %f27, %f241; - bra.uni BB0_22; - -BB0_21: - mov.f32 %f242, 0fBE2AAAA3; - fma.rn.f32 %f243, %f600, %f27, %f242; - mov.f32 %f244, 0f00000000; - fma.rn.f32 %f601, %f243, %f27, %f244; - -BB0_22: - fma.rn.f32 %f602, %f601, %f599, %f599; - @%p17 bra BB0_24; - - mov.f32 %f245, 0f3F800000; - fma.rn.f32 %f602, %f601, %f27, %f245; - -BB0_24: - and.b32 %r361, %r37, 2; - setp.eq.s32 %p20, %r361, 0; - @%p20 bra BB0_26; - - mov.f32 %f246, 0f00000000; - mov.f32 %f247, 0fBF800000; - fma.rn.f32 %f602, %f602, %f247, %f246; - -BB0_26: - @%p8 bra BB0_28; - - mov.f32 %f248, 0f00000000; - mul.rn.f32 %f604, %f604, %f248; - -BB0_28: - mul.f32 %f249, %f604, 0f3F22F983; - cvt.rni.s32.f32 %r741, %f249; - cvt.rn.f32.s32 %f250, %r741; - neg.f32 %f251, %f250; - fma.rn.f32 %f253, %f251, %f229, %f604; - fma.rn.f32 %f255, %f251, %f231, %f253; - fma.rn.f32 %f605, %f251, %f233, %f255; - abs.f32 %f257, %f604; - setp.leu.f32 %p22, %f257, 0f47CE4780; - @%p22 bra BB0_39; - - mov.b32 %r40, %f604; - shr.u32 %r41, %r40, 23; - shl.b32 %r364, %r40, 8; - or.b32 %r42, %r364, -2147483648; - cvta.to.local.u64 %rd169, %rd72; - mov.u32 %r733, 0; - mov.u64 %rd168, __cudart_i2opi_f; - mov.u32 %r732, -6; - -BB0_30: - .pragma "nounroll"; - ld.const.u32 %r367, [%rd168]; - // inline asm - { - mad.lo.cc.u32 %r365, %r367, %r42, %r733; - madc.hi.u32 %r733, %r367, %r42, 0; - } - // inline asm - st.local.u32 [%rd169], %r365; - add.s64 %rd169, %rd169, 4; - add.s64 %rd168, %rd168, 4; - add.s32 %r732, %r732, 1; - setp.ne.s32 %p23, %r732, 0; - @%p23 bra BB0_30; - - and.b32 %r370, %r41, 255; - add.s32 %r371, %r370, -128; - shr.u32 %r372, %r371, 5; - and.b32 %r47, %r40, -2147483648; - cvta.to.local.u64 %rd78, %rd72; - st.local.u32 [%rd78+24], %r733; - mov.u32 %r373, 6; - sub.s32 %r374, %r373, %r372; - mul.wide.s32 %rd79, %r374, 4; - add.s64 %rd13, %rd78, %rd79; - ld.local.u32 %r734, [%rd13]; - ld.local.u32 %r735, [%rd13+-4]; - and.b32 %r50, %r41, 31; - setp.eq.s32 %p24, %r50, 0; - @%p24 bra BB0_33; - - mov.u32 %r375, 32; - sub.s32 %r376, %r375, %r50; - shr.u32 %r377, %r735, %r376; - shl.b32 %r378, %r734, %r50; - add.s32 %r734, %r377, %r378; - ld.local.u32 %r379, [%rd13+-8]; - shr.u32 %r380, %r379, %r376; - shl.b32 %r381, %r735, %r50; - add.s32 %r735, %r380, %r381; - -BB0_33: - shr.u32 %r382, %r735, 30; - shl.b32 %r383, %r734, 2; - add.s32 %r736, %r382, %r383; - shl.b32 %r56, %r735, 2; - shr.u32 %r384, %r736, 31; - shr.u32 %r385, %r734, 30; - add.s32 %r57, %r384, %r385; - setp.eq.s32 %p25, %r384, 0; - @%p25 bra BB0_34; - - not.b32 %r386, %r736; - neg.s32 %r738, %r56; - setp.eq.s32 %p26, %r56, 0; - selp.u32 %r387, 1, 0, %p26; - add.s32 %r736, %r387, %r386; - xor.b32 %r737, %r47, -2147483648; - bra.uni BB0_36; - -BB0_34: - mov.u32 %r737, %r47; - mov.u32 %r738, %r56; - -BB0_36: - clz.b32 %r740, %r736; - setp.eq.s32 %p27, %r740, 0; - shl.b32 %r388, %r736, %r740; - mov.u32 %r389, 32; - sub.s32 %r390, %r389, %r740; - shr.u32 %r391, %r738, %r390; - add.s32 %r392, %r391, %r388; - selp.b32 %r65, %r736, %r392, %p27; - mov.u32 %r393, -921707870; - mul.hi.u32 %r739, %r65, %r393; - setp.eq.s32 %p28, %r47, 0; - neg.s32 %r394, %r57; - selp.b32 %r741, %r57, %r394, %p28; - setp.lt.s32 %p29, %r739, 1; - @%p29 bra BB0_38; - - mul.lo.s32 %r395, %r65, -921707870; - shr.u32 %r396, %r395, 31; - shl.b32 %r397, %r739, 1; - add.s32 %r739, %r396, %r397; - add.s32 %r740, %r740, 1; - -BB0_38: - mov.u32 %r398, 126; - sub.s32 %r399, %r398, %r740; - shl.b32 %r400, %r399, 23; - add.s32 %r401, %r739, 1; - shr.u32 %r402, %r401, 7; - add.s32 %r403, %r402, 1; - shr.u32 %r404, %r403, 1; - add.s32 %r405, %r404, %r400; - or.b32 %r406, %r405, %r737; - mov.b32 %f605, %r406; - -BB0_39: - mul.rn.f32 %f44, %f605, %f605; - and.b32 %r73, %r741, 1; - setp.eq.s32 %p30, %r73, 0; - @%p30 bra BB0_41; - - mov.f32 %f258, 0fBAB6061A; - mov.f32 %f259, 0f37CCF5CE; - fma.rn.f32 %f606, %f259, %f44, %f258; - bra.uni BB0_42; - -BB0_41: - mov.f32 %f260, 0f3C08839E; - mov.f32 %f261, 0fB94CA1F9; - fma.rn.f32 %f606, %f261, %f44, %f260; - -BB0_42: - @%p30 bra BB0_44; - - mov.f32 %f262, 0f3D2AAAA5; - fma.rn.f32 %f263, %f606, %f44, %f262; - mov.f32 %f264, 0fBF000000; - fma.rn.f32 %f607, %f263, %f44, %f264; - bra.uni BB0_45; - -BB0_44: - mov.f32 %f265, 0fBE2AAAA3; - fma.rn.f32 %f266, %f606, %f44, %f265; - mov.f32 %f267, 0f00000000; - fma.rn.f32 %f607, %f266, %f44, %f267; - -BB0_45: - fma.rn.f32 %f608, %f607, %f605, %f605; - @%p30 bra BB0_47; - - mov.f32 %f268, 0f3F800000; - fma.rn.f32 %f608, %f607, %f44, %f268; - -BB0_47: - and.b32 %r407, %r741, 2; - setp.eq.s32 %p33, %r407, 0; - @%p33 bra BB0_49; - - mov.f32 %f269, 0f00000000; - mov.f32 %f270, 0fBF800000; - fma.rn.f32 %f608, %f608, %f270, %f269; - -BB0_49: - mul.f32 %f279, %f19, %f602; - add.u64 %rd80, %SP, 28; - cvta.to.local.u64 %rd14, %rd80; - mul.f32 %f280, %f279, %f279; - mov.f32 %f281, 0f3F800000; - sub.f32 %f282, %f281, %f280; - mul.f32 %f283, %f19, %f608; - mul.f32 %f284, %f283, %f283; - sub.f32 %f285, %f282, %f284; - mov.f32 %f286, 0f00000000; - max.f32 %f287, %f286, %f285; - sqrt.rn.f32 %f288, %f287; - mul.f32 %f289, %f10, %f283; - mul.f32 %f290, %f11, %f283; - mul.f32 %f291, %f12, %f283; - fma.rn.f32 %f292, %f13, %f279, %f289; - fma.rn.f32 %f293, %f14, %f279, %f290; - fma.rn.f32 %f294, %f15, %f279, %f291; - fma.rn.f32 %f274, %f595, %f288, %f292; - fma.rn.f32 %f275, %f596, %f288, %f293; - fma.rn.f32 %f276, %f597, %f288, %f294; - abs.f32 %f295, %f274; - abs.f32 %f296, %f275; - abs.f32 %f297, %f276; - div.rn.f32 %f298, %f16, %f295; - div.rn.f32 %f299, %f17, %f296; - div.rn.f32 %f300, %f18, %f297; - abs.f32 %f301, %f298; - abs.f32 %f302, %f299; - abs.f32 %f303, %f300; - max.f32 %f304, %f301, %f302; - max.f32 %f305, %f304, %f303; - max.f32 %f277, %f305, %f199; - mov.u32 %r409, 0; - st.local.u32 [%rd14+8], %r409; - st.local.u32 [%rd14+4], %r409; - st.local.u32 [%rd14], %r409; - ld.global.u32 %r408, [root]; - mov.f32 %f278, 0f6C4ECB8F; - // inline asm - call _rt_trace_64, (%r408, %f7, %f8, %f9, %f274, %f275, %f276, %r409, %f277, %f278, %rd80, %r301); - // inline asm - ld.local.f32 %f307, [%rd14+4]; - setp.leu.f32 %p34, %f307, 0f00000000; - @%p34 bra BB0_52; - - ld.local.f32 %f308, [%rd14]; - div.rn.f32 %f309, %f308, 0f41200000; - cvt.rzi.s32.f32 %r74, %f309; - setp.lt.s32 %p35, %r74, 0; - @%p35 bra BB0_52; - - cvt.s64.s32 %rd89, %r74; - mov.u64 %rd93, lmidLODs; - cvta.global.u64 %rd82, %rd93; - mov.u32 %r413, 1; - // inline asm - call (%rd81), _rt_buffer_get_64, (%rd82, %r413, %r294, %rd89, %rd56, %rd56, %rd56); - // inline asm - ld.local.f32 %f310, [%rd14+4]; - ld.f32 %f311, [%rd81]; - max.f32 %f312, %f311, %f310; - // inline asm - call (%rd87), _rt_buffer_get_64, (%rd82, %r413, %r294, %rd89, %rd56, %rd56, %rd56); - // inline asm - st.f32 [%rd87], %f312; - -BB0_52: - mad.lo.s32 %r415, %r2, 1664525, 1013904223; - and.b32 %r416, %r415, 16777215; - cvt.rn.f32.u32 %f313, %r416; - fma.rn.f32 %f314, %f313, 0f33800000, 0f00000000; - mul.f32 %f315, %f314, 0f3F000000; - mad.lo.s32 %r75, %r415, 1664525, 1013904223; - and.b32 %r417, %r75, 16777215; - cvt.rn.f32.u32 %f316, %r417; - fma.rn.f32 %f317, %f316, 0f33800000, 0f3F800000; - mul.f32 %f318, %f317, 0f3F000000; - sqrt.rn.f32 %f56, %f315; - mul.f32 %f616, %f318, 0f40C90FDB; - abs.f32 %f58, %f616; - setp.neu.f32 %p36, %f58, 0f7F800000; - mov.f32 %f610, %f616; - @%p36 bra BB0_54; - - mul.rn.f32 %f610, %f616, %f286; - -BB0_54: - mul.f32 %f320, %f610, 0f3F22F983; - cvt.rni.s32.f32 %r751, %f320; - cvt.rn.f32.s32 %f321, %r751; - neg.f32 %f322, %f321; - fma.rn.f32 %f324, %f322, %f229, %f610; - fma.rn.f32 %f326, %f322, %f231, %f324; - fma.rn.f32 %f611, %f322, %f233, %f326; - abs.f32 %f328, %f610; - setp.leu.f32 %p37, %f328, 0f47CE4780; - @%p37 bra BB0_65; - - mov.b32 %r77, %f610; - shr.u32 %r78, %r77, 23; - shl.b32 %r420, %r77, 8; - or.b32 %r79, %r420, -2147483648; - cvta.to.local.u64 %rd171, %rd72; - mov.u32 %r743, 0; - mov.u64 %rd170, __cudart_i2opi_f; - mov.u32 %r742, -6; - -BB0_56: - .pragma "nounroll"; - ld.const.u32 %r423, [%rd170]; - // inline asm - { - mad.lo.cc.u32 %r421, %r423, %r79, %r743; - madc.hi.u32 %r743, %r423, %r79, 0; - } - // inline asm - st.local.u32 [%rd171], %r421; - add.s64 %rd171, %rd171, 4; - add.s64 %rd170, %rd170, 4; - add.s32 %r742, %r742, 1; - setp.ne.s32 %p38, %r742, 0; - @%p38 bra BB0_56; - - and.b32 %r426, %r78, 255; - add.s32 %r427, %r426, -128; - shr.u32 %r428, %r427, 5; - and.b32 %r84, %r77, -2147483648; - cvta.to.local.u64 %rd97, %rd72; - st.local.u32 [%rd97+24], %r743; - mov.u32 %r429, 6; - sub.s32 %r430, %r429, %r428; - mul.wide.s32 %rd98, %r430, 4; - add.s64 %rd20, %rd97, %rd98; - ld.local.u32 %r744, [%rd20]; - ld.local.u32 %r745, [%rd20+-4]; - and.b32 %r87, %r78, 31; - setp.eq.s32 %p39, %r87, 0; - @%p39 bra BB0_59; - - mov.u32 %r431, 32; - sub.s32 %r432, %r431, %r87; - shr.u32 %r433, %r745, %r432; - shl.b32 %r434, %r744, %r87; - add.s32 %r744, %r433, %r434; - ld.local.u32 %r435, [%rd20+-8]; - shr.u32 %r436, %r435, %r432; - shl.b32 %r437, %r745, %r87; - add.s32 %r745, %r436, %r437; - -BB0_59: - shr.u32 %r438, %r745, 30; - shl.b32 %r439, %r744, 2; - add.s32 %r746, %r438, %r439; - shl.b32 %r93, %r745, 2; - shr.u32 %r440, %r746, 31; - shr.u32 %r441, %r744, 30; - add.s32 %r94, %r440, %r441; - setp.eq.s32 %p40, %r440, 0; - @%p40 bra BB0_60; - - not.b32 %r442, %r746; - neg.s32 %r748, %r93; - setp.eq.s32 %p41, %r93, 0; - selp.u32 %r443, 1, 0, %p41; - add.s32 %r746, %r443, %r442; - xor.b32 %r747, %r84, -2147483648; - bra.uni BB0_62; - -BB0_60: - mov.u32 %r747, %r84; - mov.u32 %r748, %r93; - -BB0_62: - clz.b32 %r750, %r746; - setp.eq.s32 %p42, %r750, 0; - shl.b32 %r444, %r746, %r750; - mov.u32 %r445, 32; - sub.s32 %r446, %r445, %r750; - shr.u32 %r447, %r748, %r446; - add.s32 %r448, %r447, %r444; - selp.b32 %r102, %r746, %r448, %p42; - mov.u32 %r449, -921707870; - mul.hi.u32 %r749, %r102, %r449; - setp.eq.s32 %p43, %r84, 0; - neg.s32 %r450, %r94; - selp.b32 %r751, %r94, %r450, %p43; - setp.lt.s32 %p44, %r749, 1; - @%p44 bra BB0_64; - - mul.lo.s32 %r451, %r102, -921707870; - shr.u32 %r452, %r451, 31; - shl.b32 %r453, %r749, 1; - add.s32 %r749, %r452, %r453; - add.s32 %r750, %r750, 1; - -BB0_64: - mov.u32 %r454, 126; - sub.s32 %r455, %r454, %r750; - shl.b32 %r456, %r455, 23; - add.s32 %r457, %r749, 1; - shr.u32 %r458, %r457, 7; - add.s32 %r459, %r458, 1; - shr.u32 %r460, %r459, 1; - add.s32 %r461, %r460, %r456; - or.b32 %r462, %r461, %r747; - mov.b32 %f611, %r462; - -BB0_65: - mul.rn.f32 %f64, %f611, %f611; - add.s32 %r110, %r751, 1; - and.b32 %r111, %r110, 1; - setp.eq.s32 %p45, %r111, 0; - @%p45 bra BB0_67; - - mov.f32 %f329, 0fBAB6061A; - mov.f32 %f330, 0f37CCF5CE; - fma.rn.f32 %f612, %f330, %f64, %f329; - bra.uni BB0_68; - -BB0_67: - mov.f32 %f331, 0f3C08839E; - mov.f32 %f332, 0fB94CA1F9; - fma.rn.f32 %f612, %f332, %f64, %f331; - -BB0_68: - @%p45 bra BB0_70; - - mov.f32 %f333, 0f3D2AAAA5; - fma.rn.f32 %f334, %f612, %f64, %f333; - mov.f32 %f335, 0fBF000000; - fma.rn.f32 %f613, %f334, %f64, %f335; - bra.uni BB0_71; - -BB0_70: - mov.f32 %f336, 0fBE2AAAA3; - fma.rn.f32 %f337, %f612, %f64, %f336; - fma.rn.f32 %f613, %f337, %f64, %f286; - -BB0_71: - fma.rn.f32 %f614, %f613, %f611, %f611; - @%p45 bra BB0_73; - - fma.rn.f32 %f614, %f613, %f64, %f281; - -BB0_73: - and.b32 %r463, %r110, 2; - setp.eq.s32 %p48, %r463, 0; - @%p48 bra BB0_75; - - mov.f32 %f341, 0fBF800000; - fma.rn.f32 %f614, %f614, %f341, %f286; - -BB0_75: - @%p36 bra BB0_77; - - mul.rn.f32 %f616, %f616, %f286; - -BB0_77: - mul.f32 %f343, %f616, 0f3F22F983; - cvt.rni.s32.f32 %r761, %f343; - cvt.rn.f32.s32 %f344, %r761; - neg.f32 %f345, %f344; - fma.rn.f32 %f347, %f345, %f229, %f616; - fma.rn.f32 %f349, %f345, %f231, %f347; - fma.rn.f32 %f617, %f345, %f233, %f349; - abs.f32 %f351, %f616; - setp.leu.f32 %p50, %f351, 0f47CE4780; - @%p50 bra BB0_88; - - mov.b32 %r113, %f616; - shr.u32 %r114, %r113, 23; - shl.b32 %r466, %r113, 8; - or.b32 %r115, %r466, -2147483648; - cvta.to.local.u64 %rd173, %rd72; - mov.u32 %r753, 0; - mov.u64 %rd172, __cudart_i2opi_f; - mov.u32 %r752, -6; - -BB0_79: - .pragma "nounroll"; - ld.const.u32 %r469, [%rd172]; - // inline asm - { - mad.lo.cc.u32 %r467, %r469, %r115, %r753; - madc.hi.u32 %r753, %r469, %r115, 0; - } - // inline asm - st.local.u32 [%rd173], %r467; - add.s64 %rd173, %rd173, 4; - add.s64 %rd172, %rd172, 4; - add.s32 %r752, %r752, 1; - setp.ne.s32 %p51, %r752, 0; - @%p51 bra BB0_79; - - and.b32 %r472, %r114, 255; - add.s32 %r473, %r472, -128; - shr.u32 %r474, %r473, 5; - and.b32 %r120, %r113, -2147483648; - cvta.to.local.u64 %rd102, %rd72; - st.local.u32 [%rd102+24], %r753; - mov.u32 %r475, 6; - sub.s32 %r476, %r475, %r474; - mul.wide.s32 %rd103, %r476, 4; - add.s64 %rd26, %rd102, %rd103; - ld.local.u32 %r754, [%rd26]; - ld.local.u32 %r755, [%rd26+-4]; - and.b32 %r123, %r114, 31; - setp.eq.s32 %p52, %r123, 0; - @%p52 bra BB0_82; - - mov.u32 %r477, 32; - sub.s32 %r478, %r477, %r123; - shr.u32 %r479, %r755, %r478; - shl.b32 %r480, %r754, %r123; - add.s32 %r754, %r479, %r480; - ld.local.u32 %r481, [%rd26+-8]; - shr.u32 %r482, %r481, %r478; - shl.b32 %r483, %r755, %r123; - add.s32 %r755, %r482, %r483; - -BB0_82: - shr.u32 %r484, %r755, 30; - shl.b32 %r485, %r754, 2; - add.s32 %r756, %r484, %r485; - shl.b32 %r129, %r755, 2; - shr.u32 %r486, %r756, 31; - shr.u32 %r487, %r754, 30; - add.s32 %r130, %r486, %r487; - setp.eq.s32 %p53, %r486, 0; - @%p53 bra BB0_83; - - not.b32 %r488, %r756; - neg.s32 %r758, %r129; - setp.eq.s32 %p54, %r129, 0; - selp.u32 %r489, 1, 0, %p54; - add.s32 %r756, %r489, %r488; - xor.b32 %r757, %r120, -2147483648; - bra.uni BB0_85; - -BB0_83: - mov.u32 %r757, %r120; - mov.u32 %r758, %r129; - -BB0_85: - clz.b32 %r760, %r756; - setp.eq.s32 %p55, %r760, 0; - shl.b32 %r490, %r756, %r760; - mov.u32 %r491, 32; - sub.s32 %r492, %r491, %r760; - shr.u32 %r493, %r758, %r492; - add.s32 %r494, %r493, %r490; - selp.b32 %r138, %r756, %r494, %p55; - mov.u32 %r495, -921707870; - mul.hi.u32 %r759, %r138, %r495; - setp.eq.s32 %p56, %r120, 0; - neg.s32 %r496, %r130; - selp.b32 %r761, %r130, %r496, %p56; - setp.lt.s32 %p57, %r759, 1; - @%p57 bra BB0_87; - - mul.lo.s32 %r497, %r138, -921707870; - shr.u32 %r498, %r497, 31; - shl.b32 %r499, %r759, 1; - add.s32 %r759, %r498, %r499; - add.s32 %r760, %r760, 1; - -BB0_87: - mov.u32 %r500, 126; - sub.s32 %r501, %r500, %r760; - shl.b32 %r502, %r501, 23; - add.s32 %r503, %r759, 1; - shr.u32 %r504, %r503, 7; - add.s32 %r505, %r504, 1; - shr.u32 %r506, %r505, 1; - add.s32 %r507, %r506, %r502; - or.b32 %r508, %r507, %r757; - mov.b32 %f617, %r508; - -BB0_88: - mul.rn.f32 %f81, %f617, %f617; - and.b32 %r146, %r761, 1; - setp.eq.s32 %p58, %r146, 0; - @%p58 bra BB0_90; - - mov.f32 %f352, 0fBAB6061A; - mov.f32 %f353, 0f37CCF5CE; - fma.rn.f32 %f618, %f353, %f81, %f352; - bra.uni BB0_91; - -BB0_90: - mov.f32 %f354, 0f3C08839E; - mov.f32 %f355, 0fB94CA1F9; - fma.rn.f32 %f618, %f355, %f81, %f354; - -BB0_91: - @%p58 bra BB0_93; - - mov.f32 %f356, 0f3D2AAAA5; - fma.rn.f32 %f357, %f618, %f81, %f356; - mov.f32 %f358, 0fBF000000; - fma.rn.f32 %f619, %f357, %f81, %f358; - bra.uni BB0_94; - -BB0_93: - mov.f32 %f359, 0fBE2AAAA3; - fma.rn.f32 %f360, %f618, %f81, %f359; - fma.rn.f32 %f619, %f360, %f81, %f286; - -BB0_94: - fma.rn.f32 %f620, %f619, %f617, %f617; - @%p58 bra BB0_96; - - fma.rn.f32 %f620, %f619, %f81, %f281; - -BB0_96: - and.b32 %r509, %r761, 2; - setp.eq.s32 %p61, %r509, 0; - @%p61 bra BB0_98; - - mov.f32 %f364, 0fBF800000; - fma.rn.f32 %f620, %f620, %f364, %f286; - -BB0_98: - mul.f32 %f373, %f56, %f614; - mul.f32 %f374, %f373, %f373; - sub.f32 %f376, %f281, %f374; - mul.f32 %f377, %f56, %f620; - mul.f32 %f378, %f377, %f377; - sub.f32 %f379, %f376, %f378; - max.f32 %f381, %f286, %f379; - sqrt.rn.f32 %f382, %f381; - mul.f32 %f383, %f10, %f377; - mul.f32 %f384, %f11, %f377; - mul.f32 %f385, %f12, %f377; - fma.rn.f32 %f386, %f13, %f373, %f383; - fma.rn.f32 %f387, %f14, %f373, %f384; - fma.rn.f32 %f388, %f15, %f373, %f385; - fma.rn.f32 %f368, %f595, %f382, %f386; - fma.rn.f32 %f369, %f596, %f382, %f387; - fma.rn.f32 %f370, %f597, %f382, %f388; - abs.f32 %f389, %f368; - abs.f32 %f390, %f369; - abs.f32 %f391, %f370; - div.rn.f32 %f392, %f16, %f389; - div.rn.f32 %f393, %f17, %f390; - div.rn.f32 %f394, %f18, %f391; - abs.f32 %f395, %f392; - abs.f32 %f396, %f393; - abs.f32 %f397, %f394; - max.f32 %f398, %f395, %f396; - max.f32 %f399, %f398, %f397; - max.f32 %f371, %f399, %f199; - st.local.u32 [%rd14+8], %r409; - st.local.u32 [%rd14+4], %r409; - st.local.u32 [%rd14], %r409; - ld.global.u32 %r510, [root]; - // inline asm - call _rt_trace_64, (%r510, %f7, %f8, %f9, %f368, %f369, %f370, %r409, %f371, %f278, %rd80, %r301); - // inline asm - ld.local.f32 %f401, [%rd14+4]; - setp.leu.f32 %p62, %f401, 0f00000000; - @%p62 bra BB0_101; - - ld.local.f32 %f402, [%rd14]; - div.rn.f32 %f403, %f402, 0f41200000; - cvt.rzi.s32.f32 %r147, %f403; - setp.lt.s32 %p63, %r147, 0; - @%p63 bra BB0_101; - - cvt.s64.s32 %rd113, %r147; - mov.u64 %rd117, lmidLODs; - cvta.global.u64 %rd106, %rd117; - mov.u32 %r515, 1; - // inline asm - call (%rd105), _rt_buffer_get_64, (%rd106, %r515, %r294, %rd113, %rd56, %rd56, %rd56); - // inline asm - ld.local.f32 %f404, [%rd14+4]; - ld.f32 %f405, [%rd105]; - max.f32 %f406, %f405, %f404; - // inline asm - call (%rd111), _rt_buffer_get_64, (%rd106, %r515, %r294, %rd113, %rd56, %rd56, %rd56); - // inline asm - st.f32 [%rd111], %f406; - -BB0_101: - mad.lo.s32 %r517, %r75, 1664525, 1013904223; - and.b32 %r518, %r517, 16777215; - cvt.rn.f32.u32 %f407, %r518; - fma.rn.f32 %f408, %f407, 0f33800000, 0f3F800000; - mul.f32 %f409, %f408, 0f3F000000; - mad.lo.s32 %r148, %r517, 1664525, 1013904223; - and.b32 %r519, %r148, 16777215; - cvt.rn.f32.u32 %f410, %r519; - fma.rn.f32 %f411, %f410, 0f33800000, 0f00000000; - mul.f32 %f412, %f411, 0f3F000000; - sqrt.rn.f32 %f93, %f409; - mul.f32 %f628, %f412, 0f40C90FDB; - abs.f32 %f95, %f628; - setp.neu.f32 %p64, %f95, 0f7F800000; - mov.f32 %f622, %f628; - @%p64 bra BB0_103; - - mul.rn.f32 %f622, %f628, %f286; - -BB0_103: - mul.f32 %f414, %f622, 0f3F22F983; - cvt.rni.s32.f32 %r771, %f414; - cvt.rn.f32.s32 %f415, %r771; - neg.f32 %f416, %f415; - fma.rn.f32 %f418, %f416, %f229, %f622; - fma.rn.f32 %f420, %f416, %f231, %f418; - fma.rn.f32 %f623, %f416, %f233, %f420; - abs.f32 %f422, %f622; - setp.leu.f32 %p65, %f422, 0f47CE4780; - @%p65 bra BB0_114; - - mov.b32 %r150, %f622; - shr.u32 %r151, %r150, 23; - shl.b32 %r522, %r150, 8; - or.b32 %r152, %r522, -2147483648; - cvta.to.local.u64 %rd175, %rd72; - mov.u32 %r763, 0; - mov.u64 %rd174, __cudart_i2opi_f; - mov.u32 %r762, -6; - -BB0_105: - .pragma "nounroll"; - ld.const.u32 %r525, [%rd174]; - // inline asm - { - mad.lo.cc.u32 %r523, %r525, %r152, %r763; - madc.hi.u32 %r763, %r525, %r152, 0; - } - // inline asm - st.local.u32 [%rd175], %r523; - add.s64 %rd175, %rd175, 4; - add.s64 %rd174, %rd174, 4; - add.s32 %r762, %r762, 1; - setp.ne.s32 %p66, %r762, 0; - @%p66 bra BB0_105; - - and.b32 %r528, %r151, 255; - add.s32 %r529, %r528, -128; - shr.u32 %r530, %r529, 5; - and.b32 %r157, %r150, -2147483648; - cvta.to.local.u64 %rd121, %rd72; - st.local.u32 [%rd121+24], %r763; - mov.u32 %r531, 6; - sub.s32 %r532, %r531, %r530; - mul.wide.s32 %rd122, %r532, 4; - add.s64 %rd32, %rd121, %rd122; - ld.local.u32 %r764, [%rd32]; - ld.local.u32 %r765, [%rd32+-4]; - and.b32 %r160, %r151, 31; - setp.eq.s32 %p67, %r160, 0; - @%p67 bra BB0_108; - - mov.u32 %r533, 32; - sub.s32 %r534, %r533, %r160; - shr.u32 %r535, %r765, %r534; - shl.b32 %r536, %r764, %r160; - add.s32 %r764, %r535, %r536; - ld.local.u32 %r537, [%rd32+-8]; - shr.u32 %r538, %r537, %r534; - shl.b32 %r539, %r765, %r160; - add.s32 %r765, %r538, %r539; - -BB0_108: - shr.u32 %r540, %r765, 30; - shl.b32 %r541, %r764, 2; - add.s32 %r766, %r540, %r541; - shl.b32 %r166, %r765, 2; - shr.u32 %r542, %r766, 31; - shr.u32 %r543, %r764, 30; - add.s32 %r167, %r542, %r543; - setp.eq.s32 %p68, %r542, 0; - @%p68 bra BB0_109; - - not.b32 %r544, %r766; - neg.s32 %r768, %r166; - setp.eq.s32 %p69, %r166, 0; - selp.u32 %r545, 1, 0, %p69; - add.s32 %r766, %r545, %r544; - xor.b32 %r767, %r157, -2147483648; - bra.uni BB0_111; - -BB0_109: - mov.u32 %r767, %r157; - mov.u32 %r768, %r166; - -BB0_111: - clz.b32 %r770, %r766; - setp.eq.s32 %p70, %r770, 0; - shl.b32 %r546, %r766, %r770; - mov.u32 %r547, 32; - sub.s32 %r548, %r547, %r770; - shr.u32 %r549, %r768, %r548; - add.s32 %r550, %r549, %r546; - selp.b32 %r175, %r766, %r550, %p70; - mov.u32 %r551, -921707870; - mul.hi.u32 %r769, %r175, %r551; - setp.eq.s32 %p71, %r157, 0; - neg.s32 %r552, %r167; - selp.b32 %r771, %r167, %r552, %p71; - setp.lt.s32 %p72, %r769, 1; - @%p72 bra BB0_113; - - mul.lo.s32 %r553, %r175, -921707870; - shr.u32 %r554, %r553, 31; - shl.b32 %r555, %r769, 1; - add.s32 %r769, %r554, %r555; - add.s32 %r770, %r770, 1; - -BB0_113: - mov.u32 %r556, 126; - sub.s32 %r557, %r556, %r770; - shl.b32 %r558, %r557, 23; - add.s32 %r559, %r769, 1; - shr.u32 %r560, %r559, 7; - add.s32 %r561, %r560, 1; - shr.u32 %r562, %r561, 1; - add.s32 %r563, %r562, %r558; - or.b32 %r564, %r563, %r767; - mov.b32 %f623, %r564; - -BB0_114: - mul.rn.f32 %f101, %f623, %f623; - add.s32 %r183, %r771, 1; - and.b32 %r184, %r183, 1; - setp.eq.s32 %p73, %r184, 0; - @%p73 bra BB0_116; - - mov.f32 %f423, 0fBAB6061A; - mov.f32 %f424, 0f37CCF5CE; - fma.rn.f32 %f624, %f424, %f101, %f423; - bra.uni BB0_117; - -BB0_116: - mov.f32 %f425, 0f3C08839E; - mov.f32 %f426, 0fB94CA1F9; - fma.rn.f32 %f624, %f426, %f101, %f425; - -BB0_117: - @%p73 bra BB0_119; - - mov.f32 %f427, 0f3D2AAAA5; - fma.rn.f32 %f428, %f624, %f101, %f427; - mov.f32 %f429, 0fBF000000; - fma.rn.f32 %f625, %f428, %f101, %f429; - bra.uni BB0_120; - -BB0_119: - mov.f32 %f430, 0fBE2AAAA3; - fma.rn.f32 %f431, %f624, %f101, %f430; - fma.rn.f32 %f625, %f431, %f101, %f286; - -BB0_120: - fma.rn.f32 %f626, %f625, %f623, %f623; - @%p73 bra BB0_122; - - fma.rn.f32 %f626, %f625, %f101, %f281; - -BB0_122: - and.b32 %r565, %r183, 2; - setp.eq.s32 %p76, %r565, 0; - @%p76 bra BB0_124; - - mov.f32 %f435, 0fBF800000; - fma.rn.f32 %f626, %f626, %f435, %f286; - -BB0_124: - @%p64 bra BB0_126; - - mul.rn.f32 %f628, %f628, %f286; - -BB0_126: - mul.f32 %f437, %f628, 0f3F22F983; - cvt.rni.s32.f32 %r781, %f437; - cvt.rn.f32.s32 %f438, %r781; - neg.f32 %f439, %f438; - fma.rn.f32 %f441, %f439, %f229, %f628; - fma.rn.f32 %f443, %f439, %f231, %f441; - fma.rn.f32 %f629, %f439, %f233, %f443; - abs.f32 %f445, %f628; - setp.leu.f32 %p78, %f445, 0f47CE4780; - @%p78 bra BB0_137; - - mov.b32 %r186, %f628; - shr.u32 %r187, %r186, 23; - shl.b32 %r568, %r186, 8; - or.b32 %r188, %r568, -2147483648; - cvta.to.local.u64 %rd177, %rd72; - mov.u32 %r773, 0; - mov.u64 %rd176, __cudart_i2opi_f; - mov.u32 %r772, -6; - -BB0_128: - .pragma "nounroll"; - ld.const.u32 %r571, [%rd176]; - // inline asm - { - mad.lo.cc.u32 %r569, %r571, %r188, %r773; - madc.hi.u32 %r773, %r571, %r188, 0; - } - // inline asm - st.local.u32 [%rd177], %r569; - add.s64 %rd177, %rd177, 4; - add.s64 %rd176, %rd176, 4; - add.s32 %r772, %r772, 1; - setp.ne.s32 %p79, %r772, 0; - @%p79 bra BB0_128; - - and.b32 %r574, %r187, 255; - add.s32 %r575, %r574, -128; - shr.u32 %r576, %r575, 5; - and.b32 %r193, %r186, -2147483648; - cvta.to.local.u64 %rd126, %rd72; - st.local.u32 [%rd126+24], %r773; - mov.u32 %r577, 6; - sub.s32 %r578, %r577, %r576; - mul.wide.s32 %rd127, %r578, 4; - add.s64 %rd38, %rd126, %rd127; - ld.local.u32 %r774, [%rd38]; - ld.local.u32 %r775, [%rd38+-4]; - and.b32 %r196, %r187, 31; - setp.eq.s32 %p80, %r196, 0; - @%p80 bra BB0_131; - - mov.u32 %r579, 32; - sub.s32 %r580, %r579, %r196; - shr.u32 %r581, %r775, %r580; - shl.b32 %r582, %r774, %r196; - add.s32 %r774, %r581, %r582; - ld.local.u32 %r583, [%rd38+-8]; - shr.u32 %r584, %r583, %r580; - shl.b32 %r585, %r775, %r196; - add.s32 %r775, %r584, %r585; - -BB0_131: - shr.u32 %r586, %r775, 30; - shl.b32 %r587, %r774, 2; - add.s32 %r776, %r586, %r587; - shl.b32 %r202, %r775, 2; - shr.u32 %r588, %r776, 31; - shr.u32 %r589, %r774, 30; - add.s32 %r203, %r588, %r589; - setp.eq.s32 %p81, %r588, 0; - @%p81 bra BB0_132; - - not.b32 %r590, %r776; - neg.s32 %r778, %r202; - setp.eq.s32 %p82, %r202, 0; - selp.u32 %r591, 1, 0, %p82; - add.s32 %r776, %r591, %r590; - xor.b32 %r777, %r193, -2147483648; - bra.uni BB0_134; - -BB0_132: - mov.u32 %r777, %r193; - mov.u32 %r778, %r202; - -BB0_134: - clz.b32 %r780, %r776; - setp.eq.s32 %p83, %r780, 0; - shl.b32 %r592, %r776, %r780; - mov.u32 %r593, 32; - sub.s32 %r594, %r593, %r780; - shr.u32 %r595, %r778, %r594; - add.s32 %r596, %r595, %r592; - selp.b32 %r211, %r776, %r596, %p83; - mov.u32 %r597, -921707870; - mul.hi.u32 %r779, %r211, %r597; - setp.eq.s32 %p84, %r193, 0; - neg.s32 %r598, %r203; - selp.b32 %r781, %r203, %r598, %p84; - setp.lt.s32 %p85, %r779, 1; - @%p85 bra BB0_136; - - mul.lo.s32 %r599, %r211, -921707870; - shr.u32 %r600, %r599, 31; - shl.b32 %r601, %r779, 1; - add.s32 %r779, %r600, %r601; - add.s32 %r780, %r780, 1; - -BB0_136: - mov.u32 %r602, 126; - sub.s32 %r603, %r602, %r780; - shl.b32 %r604, %r603, 23; - add.s32 %r605, %r779, 1; - shr.u32 %r606, %r605, 7; - add.s32 %r607, %r606, 1; - shr.u32 %r608, %r607, 1; - add.s32 %r609, %r608, %r604; - or.b32 %r610, %r609, %r777; - mov.b32 %f629, %r610; - -BB0_137: - mul.rn.f32 %f118, %f629, %f629; - and.b32 %r219, %r781, 1; - setp.eq.s32 %p86, %r219, 0; - @%p86 bra BB0_139; - - mov.f32 %f446, 0fBAB6061A; - mov.f32 %f447, 0f37CCF5CE; - fma.rn.f32 %f630, %f447, %f118, %f446; - bra.uni BB0_140; - -BB0_139: - mov.f32 %f448, 0f3C08839E; - mov.f32 %f449, 0fB94CA1F9; - fma.rn.f32 %f630, %f449, %f118, %f448; - -BB0_140: - @%p86 bra BB0_142; - - mov.f32 %f450, 0f3D2AAAA5; - fma.rn.f32 %f451, %f630, %f118, %f450; - mov.f32 %f452, 0fBF000000; - fma.rn.f32 %f631, %f451, %f118, %f452; - bra.uni BB0_143; - -BB0_142: - mov.f32 %f453, 0fBE2AAAA3; - fma.rn.f32 %f454, %f630, %f118, %f453; - fma.rn.f32 %f631, %f454, %f118, %f286; - -BB0_143: - fma.rn.f32 %f632, %f631, %f629, %f629; - @%p86 bra BB0_145; - - fma.rn.f32 %f632, %f631, %f118, %f281; - -BB0_145: - and.b32 %r611, %r781, 2; - setp.eq.s32 %p89, %r611, 0; - @%p89 bra BB0_147; - - mov.f32 %f458, 0fBF800000; - fma.rn.f32 %f632, %f632, %f458, %f286; - -BB0_147: - mul.f32 %f467, %f93, %f626; - mul.f32 %f468, %f467, %f467; - sub.f32 %f470, %f281, %f468; - mul.f32 %f471, %f93, %f632; - mul.f32 %f472, %f471, %f471; - sub.f32 %f473, %f470, %f472; - max.f32 %f475, %f286, %f473; - sqrt.rn.f32 %f476, %f475; - mul.f32 %f477, %f10, %f471; - mul.f32 %f478, %f11, %f471; - mul.f32 %f479, %f12, %f471; - fma.rn.f32 %f480, %f13, %f467, %f477; - fma.rn.f32 %f481, %f14, %f467, %f478; - fma.rn.f32 %f482, %f15, %f467, %f479; - fma.rn.f32 %f462, %f595, %f476, %f480; - fma.rn.f32 %f463, %f596, %f476, %f481; - fma.rn.f32 %f464, %f597, %f476, %f482; - abs.f32 %f483, %f462; - abs.f32 %f484, %f463; - abs.f32 %f485, %f464; - div.rn.f32 %f486, %f16, %f483; - div.rn.f32 %f487, %f17, %f484; - div.rn.f32 %f488, %f18, %f485; - abs.f32 %f489, %f486; - abs.f32 %f490, %f487; - abs.f32 %f491, %f488; - max.f32 %f492, %f489, %f490; - max.f32 %f493, %f492, %f491; - max.f32 %f465, %f493, %f199; - st.local.u32 [%rd14+8], %r409; - st.local.u32 [%rd14+4], %r409; - st.local.u32 [%rd14], %r409; - ld.global.u32 %r612, [root]; - // inline asm - call _rt_trace_64, (%r612, %f7, %f8, %f9, %f462, %f463, %f464, %r409, %f465, %f278, %rd80, %r301); - // inline asm - ld.local.f32 %f495, [%rd14+4]; - setp.leu.f32 %p90, %f495, 0f00000000; - @%p90 bra BB0_150; - - ld.local.f32 %f496, [%rd14]; - div.rn.f32 %f497, %f496, 0f41200000; - cvt.rzi.s32.f32 %r220, %f497; - setp.lt.s32 %p91, %r220, 0; - @%p91 bra BB0_150; - - cvt.s64.s32 %rd137, %r220; - mov.u64 %rd141, lmidLODs; - cvta.global.u64 %rd130, %rd141; - mov.u32 %r617, 1; - // inline asm - call (%rd129), _rt_buffer_get_64, (%rd130, %r617, %r294, %rd137, %rd56, %rd56, %rd56); - // inline asm - ld.local.f32 %f498, [%rd14+4]; - ld.f32 %f499, [%rd129]; - max.f32 %f500, %f499, %f498; - // inline asm - call (%rd135), _rt_buffer_get_64, (%rd130, %r617, %r294, %rd137, %rd56, %rd56, %rd56); - // inline asm - st.f32 [%rd135], %f500; - -BB0_150: - mad.lo.s32 %r619, %r148, 1664525, 1013904223; - and.b32 %r620, %r619, 16777215; - cvt.rn.f32.u32 %f501, %r620; - fma.rn.f32 %f502, %f501, 0f33800000, 0f3F800000; - mul.f32 %f503, %f502, 0f3F000000; - mad.lo.s32 %r621, %r619, 1664525, 7271263; - and.b32 %r622, %r621, 16777215; - cvt.rn.f32.u32 %f504, %r622; - fma.rn.f32 %f505, %f504, 0f33800000, 0f3F800000; - mul.f32 %f506, %f505, 0f3F000000; - sqrt.rn.f32 %f130, %f503; - mul.f32 %f640, %f506, 0f40C90FDB; - abs.f32 %f132, %f640; - setp.neu.f32 %p92, %f132, 0f7F800000; - mov.f32 %f634, %f640; - @%p92 bra BB0_152; - - mul.rn.f32 %f634, %f640, %f286; - -BB0_152: - mul.f32 %f508, %f634, 0f3F22F983; - cvt.rni.s32.f32 %r791, %f508; - cvt.rn.f32.s32 %f509, %r791; - neg.f32 %f510, %f509; - fma.rn.f32 %f512, %f510, %f229, %f634; - fma.rn.f32 %f514, %f510, %f231, %f512; - fma.rn.f32 %f635, %f510, %f233, %f514; - abs.f32 %f516, %f634; - setp.leu.f32 %p93, %f516, 0f47CE4780; - @%p93 bra BB0_163; - - mov.b32 %r222, %f634; - shr.u32 %r223, %r222, 23; - shl.b32 %r625, %r222, 8; - or.b32 %r224, %r625, -2147483648; - cvta.to.local.u64 %rd179, %rd72; - mov.u32 %r783, 0; - mov.u64 %rd178, __cudart_i2opi_f; - mov.u32 %r782, -6; - -BB0_154: - .pragma "nounroll"; - ld.const.u32 %r628, [%rd178]; - // inline asm - { - mad.lo.cc.u32 %r626, %r628, %r224, %r783; - madc.hi.u32 %r783, %r628, %r224, 0; - } - // inline asm - st.local.u32 [%rd179], %r626; - add.s64 %rd179, %rd179, 4; - add.s64 %rd178, %rd178, 4; - add.s32 %r782, %r782, 1; - setp.ne.s32 %p94, %r782, 0; - @%p94 bra BB0_154; - - and.b32 %r631, %r223, 255; - add.s32 %r632, %r631, -128; - shr.u32 %r633, %r632, 5; - and.b32 %r229, %r222, -2147483648; - cvta.to.local.u64 %rd145, %rd72; - st.local.u32 [%rd145+24], %r783; - mov.u32 %r634, 6; - sub.s32 %r635, %r634, %r633; - mul.wide.s32 %rd146, %r635, 4; - add.s64 %rd44, %rd145, %rd146; - ld.local.u32 %r784, [%rd44]; - ld.local.u32 %r785, [%rd44+-4]; - and.b32 %r232, %r223, 31; - setp.eq.s32 %p95, %r232, 0; - @%p95 bra BB0_157; - - mov.u32 %r636, 32; - sub.s32 %r637, %r636, %r232; - shr.u32 %r638, %r785, %r637; - shl.b32 %r639, %r784, %r232; - add.s32 %r784, %r638, %r639; - ld.local.u32 %r640, [%rd44+-8]; - shr.u32 %r641, %r640, %r637; - shl.b32 %r642, %r785, %r232; - add.s32 %r785, %r641, %r642; - -BB0_157: - shr.u32 %r643, %r785, 30; - shl.b32 %r644, %r784, 2; - add.s32 %r786, %r643, %r644; - shl.b32 %r238, %r785, 2; - shr.u32 %r645, %r786, 31; - shr.u32 %r646, %r784, 30; - add.s32 %r239, %r645, %r646; - setp.eq.s32 %p96, %r645, 0; - @%p96 bra BB0_158; - - not.b32 %r647, %r786; - neg.s32 %r788, %r238; - setp.eq.s32 %p97, %r238, 0; - selp.u32 %r648, 1, 0, %p97; - add.s32 %r786, %r648, %r647; - xor.b32 %r787, %r229, -2147483648; - bra.uni BB0_160; - -BB0_158: - mov.u32 %r787, %r229; - mov.u32 %r788, %r238; - -BB0_160: - clz.b32 %r790, %r786; - setp.eq.s32 %p98, %r790, 0; - shl.b32 %r649, %r786, %r790; - mov.u32 %r650, 32; - sub.s32 %r651, %r650, %r790; - shr.u32 %r652, %r788, %r651; - add.s32 %r653, %r652, %r649; - selp.b32 %r247, %r786, %r653, %p98; - mov.u32 %r654, -921707870; - mul.hi.u32 %r789, %r247, %r654; - setp.eq.s32 %p99, %r229, 0; - neg.s32 %r655, %r239; - selp.b32 %r791, %r239, %r655, %p99; - setp.lt.s32 %p100, %r789, 1; - @%p100 bra BB0_162; - - mul.lo.s32 %r656, %r247, -921707870; - shr.u32 %r657, %r656, 31; - shl.b32 %r658, %r789, 1; - add.s32 %r789, %r657, %r658; - add.s32 %r790, %r790, 1; - -BB0_162: - mov.u32 %r659, 126; - sub.s32 %r660, %r659, %r790; - shl.b32 %r661, %r660, 23; - add.s32 %r662, %r789, 1; - shr.u32 %r663, %r662, 7; - add.s32 %r664, %r663, 1; - shr.u32 %r665, %r664, 1; - add.s32 %r666, %r665, %r661; - or.b32 %r667, %r666, %r787; - mov.b32 %f635, %r667; - -BB0_163: - mul.rn.f32 %f138, %f635, %f635; - add.s32 %r255, %r791, 1; - and.b32 %r256, %r255, 1; - setp.eq.s32 %p101, %r256, 0; - @%p101 bra BB0_165; - - mov.f32 %f517, 0fBAB6061A; - mov.f32 %f518, 0f37CCF5CE; - fma.rn.f32 %f636, %f518, %f138, %f517; - bra.uni BB0_166; - -BB0_165: - mov.f32 %f519, 0f3C08839E; - mov.f32 %f520, 0fB94CA1F9; - fma.rn.f32 %f636, %f520, %f138, %f519; - -BB0_166: - @%p101 bra BB0_168; - - mov.f32 %f521, 0f3D2AAAA5; - fma.rn.f32 %f522, %f636, %f138, %f521; - mov.f32 %f523, 0fBF000000; - fma.rn.f32 %f637, %f522, %f138, %f523; - bra.uni BB0_169; - -BB0_168: - mov.f32 %f524, 0fBE2AAAA3; - fma.rn.f32 %f525, %f636, %f138, %f524; - fma.rn.f32 %f637, %f525, %f138, %f286; - -BB0_169: - fma.rn.f32 %f638, %f637, %f635, %f635; - @%p101 bra BB0_171; - - fma.rn.f32 %f638, %f637, %f138, %f281; - -BB0_171: - and.b32 %r668, %r255, 2; - setp.eq.s32 %p104, %r668, 0; - @%p104 bra BB0_173; - - mov.f32 %f529, 0fBF800000; - fma.rn.f32 %f638, %f638, %f529, %f286; - -BB0_173: - @%p92 bra BB0_175; - - mul.rn.f32 %f640, %f640, %f286; - -BB0_175: - mul.f32 %f531, %f640, 0f3F22F983; - cvt.rni.s32.f32 %r801, %f531; - cvt.rn.f32.s32 %f532, %r801; - neg.f32 %f533, %f532; - fma.rn.f32 %f535, %f533, %f229, %f640; - fma.rn.f32 %f537, %f533, %f231, %f535; - fma.rn.f32 %f641, %f533, %f233, %f537; - abs.f32 %f539, %f640; - setp.leu.f32 %p106, %f539, 0f47CE4780; - @%p106 bra BB0_186; - - mov.b32 %r258, %f640; - shr.u32 %r259, %r258, 23; - shl.b32 %r671, %r258, 8; - or.b32 %r260, %r671, -2147483648; - cvta.to.local.u64 %rd181, %rd72; - mov.u64 %rd180, __cudart_i2opi_f; - mov.u32 %r792, -6; - mov.u32 %r793, %r409; - -BB0_177: - .pragma "nounroll"; - ld.const.u32 %r674, [%rd180]; - // inline asm - { - mad.lo.cc.u32 %r672, %r674, %r260, %r793; - madc.hi.u32 %r793, %r674, %r260, 0; - } - // inline asm - st.local.u32 [%rd181], %r672; - add.s64 %rd181, %rd181, 4; - add.s64 %rd180, %rd180, 4; - add.s32 %r792, %r792, 1; - setp.ne.s32 %p107, %r792, 0; - @%p107 bra BB0_177; - - and.b32 %r677, %r259, 255; - add.s32 %r678, %r677, -128; - shr.u32 %r679, %r678, 5; - and.b32 %r265, %r258, -2147483648; - cvta.to.local.u64 %rd150, %rd72; - st.local.u32 [%rd150+24], %r793; - mov.u32 %r680, 6; - sub.s32 %r681, %r680, %r679; - mul.wide.s32 %rd151, %r681, 4; - add.s64 %rd50, %rd150, %rd151; - ld.local.u32 %r794, [%rd50]; - ld.local.u32 %r795, [%rd50+-4]; - and.b32 %r268, %r259, 31; - setp.eq.s32 %p108, %r268, 0; - @%p108 bra BB0_180; - - mov.u32 %r682, 32; - sub.s32 %r683, %r682, %r268; - shr.u32 %r684, %r795, %r683; - shl.b32 %r685, %r794, %r268; - add.s32 %r794, %r684, %r685; - ld.local.u32 %r686, [%rd50+-8]; - shr.u32 %r687, %r686, %r683; - shl.b32 %r688, %r795, %r268; - add.s32 %r795, %r687, %r688; - -BB0_180: - shr.u32 %r689, %r795, 30; - shl.b32 %r690, %r794, 2; - add.s32 %r796, %r689, %r690; - shl.b32 %r274, %r795, 2; - shr.u32 %r691, %r796, 31; - shr.u32 %r692, %r794, 30; - add.s32 %r275, %r691, %r692; - setp.eq.s32 %p109, %r691, 0; - @%p109 bra BB0_181; - - not.b32 %r693, %r796; - neg.s32 %r798, %r274; - setp.eq.s32 %p110, %r274, 0; - selp.u32 %r694, 1, 0, %p110; - add.s32 %r796, %r694, %r693; - xor.b32 %r797, %r265, -2147483648; - bra.uni BB0_183; - -BB0_181: - mov.u32 %r797, %r265; - mov.u32 %r798, %r274; - -BB0_183: - clz.b32 %r800, %r796; - setp.eq.s32 %p111, %r800, 0; - shl.b32 %r695, %r796, %r800; - mov.u32 %r696, 32; - sub.s32 %r697, %r696, %r800; - shr.u32 %r698, %r798, %r697; - add.s32 %r699, %r698, %r695; - selp.b32 %r283, %r796, %r699, %p111; - mov.u32 %r700, -921707870; - mul.hi.u32 %r799, %r283, %r700; - setp.eq.s32 %p112, %r265, 0; - neg.s32 %r701, %r275; - selp.b32 %r801, %r275, %r701, %p112; - setp.lt.s32 %p113, %r799, 1; - @%p113 bra BB0_185; - - mul.lo.s32 %r702, %r283, -921707870; - shr.u32 %r703, %r702, 31; - shl.b32 %r704, %r799, 1; - add.s32 %r799, %r703, %r704; - add.s32 %r800, %r800, 1; - -BB0_185: - mov.u32 %r705, 126; - sub.s32 %r706, %r705, %r800; - shl.b32 %r707, %r706, 23; - add.s32 %r708, %r799, 1; - shr.u32 %r709, %r708, 7; - add.s32 %r710, %r709, 1; - shr.u32 %r711, %r710, 1; - add.s32 %r712, %r711, %r707; - or.b32 %r713, %r712, %r797; - mov.b32 %f641, %r713; - -BB0_186: - mul.rn.f32 %f155, %f641, %f641; - and.b32 %r291, %r801, 1; - setp.eq.s32 %p114, %r291, 0; - @%p114 bra BB0_188; - - mov.f32 %f540, 0fBAB6061A; - mov.f32 %f541, 0f37CCF5CE; - fma.rn.f32 %f642, %f541, %f155, %f540; - bra.uni BB0_189; - -BB0_188: - mov.f32 %f542, 0f3C08839E; - mov.f32 %f543, 0fB94CA1F9; - fma.rn.f32 %f642, %f543, %f155, %f542; - -BB0_189: - @%p114 bra BB0_191; - - mov.f32 %f544, 0f3D2AAAA5; - fma.rn.f32 %f545, %f642, %f155, %f544; - mov.f32 %f546, 0fBF000000; - fma.rn.f32 %f643, %f545, %f155, %f546; - bra.uni BB0_192; - -BB0_191: - mov.f32 %f547, 0fBE2AAAA3; - fma.rn.f32 %f548, %f642, %f155, %f547; - fma.rn.f32 %f643, %f548, %f155, %f286; - -BB0_192: - fma.rn.f32 %f644, %f643, %f641, %f641; - @%p114 bra BB0_194; - - fma.rn.f32 %f644, %f643, %f155, %f281; - -BB0_194: - and.b32 %r714, %r801, 2; - setp.eq.s32 %p117, %r714, 0; - @%p117 bra BB0_196; - - mov.f32 %f552, 0fBF800000; - fma.rn.f32 %f644, %f644, %f552, %f286; - -BB0_196: - mul.f32 %f561, %f130, %f638; - mul.f32 %f562, %f561, %f561; - sub.f32 %f564, %f281, %f562; - mul.f32 %f565, %f130, %f644; - mul.f32 %f566, %f565, %f565; - sub.f32 %f567, %f564, %f566; - max.f32 %f569, %f286, %f567; - sqrt.rn.f32 %f570, %f569; - mul.f32 %f571, %f10, %f565; - mul.f32 %f572, %f11, %f565; - mul.f32 %f573, %f12, %f565; - fma.rn.f32 %f574, %f13, %f561, %f571; - fma.rn.f32 %f575, %f14, %f561, %f572; - fma.rn.f32 %f576, %f15, %f561, %f573; - fma.rn.f32 %f556, %f595, %f570, %f574; - fma.rn.f32 %f557, %f596, %f570, %f575; - fma.rn.f32 %f558, %f597, %f570, %f576; - abs.f32 %f577, %f556; - abs.f32 %f578, %f557; - abs.f32 %f579, %f558; - div.rn.f32 %f580, %f16, %f577; - div.rn.f32 %f581, %f17, %f578; - div.rn.f32 %f582, %f18, %f579; - abs.f32 %f583, %f580; - abs.f32 %f584, %f581; - abs.f32 %f585, %f582; - max.f32 %f586, %f583, %f584; - max.f32 %f587, %f586, %f585; - max.f32 %f559, %f587, %f199; - st.local.u32 [%rd14+8], %r409; - st.local.u32 [%rd14+4], %r409; - st.local.u32 [%rd14], %r409; - ld.global.u32 %r715, [root]; - // inline asm - call _rt_trace_64, (%r715, %f7, %f8, %f9, %f556, %f557, %f558, %r409, %f559, %f278, %rd80, %r301); - // inline asm - ld.local.f32 %f589, [%rd14+4]; - setp.leu.f32 %p118, %f589, 0f00000000; - @%p118 bra BB0_199; - - ld.local.f32 %f590, [%rd14]; - div.rn.f32 %f591, %f590, 0f41200000; - cvt.rzi.s32.f32 %r292, %f591; - setp.lt.s32 %p119, %r292, 0; - @%p119 bra BB0_199; - - cvt.s64.s32 %rd161, %r292; - mov.u64 %rd165, lmidLODs; - cvta.global.u64 %rd154, %rd165; - mov.u32 %r720, 1; - // inline asm - call (%rd153), _rt_buffer_get_64, (%rd154, %r720, %r294, %rd161, %rd56, %rd56, %rd56); - // inline asm - ld.local.f32 %f592, [%rd14+4]; - ld.f32 %f593, [%rd153]; - max.f32 %f594, %f593, %f592; - // inline asm - call (%rd159), _rt_buffer_get_64, (%rd154, %r720, %r294, %rd161, %rd56, %rd56, %rd56); - // inline asm - st.f32 [%rd159], %f594; - -BB0_199: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/lodselect.ptx.meta b/Assets/Editor/x64/Bakery/lodselect.ptx.meta deleted file mode 100644 index 133e0a6f..00000000 --- a/Assets/Editor/x64/Bakery/lodselect.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 140d569d2348c164ea102e2533a4a218 -timeCreated: 1530260521 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/miss.ptx b/Assets/Editor/x64/Bakery/miss.ptx deleted file mode 100644 index d38c600f..00000000 --- a/Assets/Editor/x64/Bakery/miss.ptx +++ /dev/null @@ -1,106 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 4 .b8 payload[4]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7payloadE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename7payloadE[8] = {82, 97, 121, 68, 97, 116, 97, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7payloadE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic7payloadE[10] = {114, 116, 80, 97, 121, 108, 111, 97, 100, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7payloadE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .b32 %r<2>; - - - mov.u32 %r1, -1082130432; - st.global.u32 [payload], %r1; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/miss.ptx.meta b/Assets/Editor/x64/Bakery/miss.ptx.meta deleted file mode 100644 index d738dbbd..00000000 --- a/Assets/Editor/x64/Bakery/miss.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: c53c1c79fd22950478ebe4c561e08083 -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/mulHalfByte.ptx b/Assets/Editor/x64/Bakery/mulHalfByte.ptx deleted file mode 100644 index b1b2008d..00000000 --- a/Assets/Editor/x64/Bakery/mulHalfByte.ptx +++ /dev/null @@ -1,652 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image2[1]; -.global .align 1 .b8 image3[1]; -.global .align 4 .u32 composeMode; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo11composeModeE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename11composeModeE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum11composeModeE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic11composeModeE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation11composeModeE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<52>; - .reg .b16 %rs<12>; - .reg .f32 %f<334>; - .reg .b32 %r<79>; - .reg .b64 %rd<55>; - - - ld.global.v2.u32 {%r15, %r16}, [pixelID]; - cvt.u64.u32 %rd3, %r15; - cvt.u64.u32 %rd4, %r16; - mov.u64 %rd43, image2; - cvta.global.u64 %rd2, %rd43; - mov.u32 %r13, 2; - mov.u32 %r8, 8; - mov.u64 %rd42, 0; - // inline asm - call (%rd1), _rt_buffer_get_64, (%rd2, %r13, %r8, %rd3, %rd4, %rd42, %rd42); - // inline asm - ld.u16 %rs4, [%rd1+6]; - cvt.rn.f32.u16 %f1, %rs4; - ld.global.v2.u32 {%r19, %r20}, [pixelID]; - cvt.u64.u32 %rd9, %r19; - cvt.u64.u32 %rd10, %r20; - // inline asm - call (%rd7), _rt_buffer_get_64, (%rd2, %r13, %r8, %rd9, %rd10, %rd42, %rd42); - // inline asm - ld.u16 %rs1, [%rd7]; - // inline asm - { cvt.f32.f16 %f47, %rs1;} - - // inline asm - ld.global.v2.u32 {%r23, %r24}, [pixelID]; - cvt.u64.u32 %rd15, %r23; - cvt.u64.u32 %rd16, %r24; - // inline asm - call (%rd13), _rt_buffer_get_64, (%rd2, %r13, %r8, %rd15, %rd16, %rd42, %rd42); - // inline asm - ld.u16 %rs2, [%rd13+2]; - // inline asm - { cvt.f32.f16 %f48, %rs2;} - - // inline asm - ld.global.v2.u32 {%r27, %r28}, [pixelID]; - cvt.u64.u32 %rd21, %r27; - cvt.u64.u32 %rd22, %r28; - // inline asm - call (%rd19), _rt_buffer_get_64, (%rd2, %r13, %r8, %rd21, %rd22, %rd42, %rd42); - // inline asm - ld.u16 %rs3, [%rd19+4]; - // inline asm - { cvt.f32.f16 %f49, %rs3;} - - // inline asm - ld.global.v2.u32 {%r31, %r32}, [pixelID]; - cvt.u64.u32 %rd27, %r31; - cvt.u64.u32 %rd28, %r32; - mov.u64 %rd44, image3; - cvta.global.u64 %rd26, %rd44; - mov.u32 %r14, 4; - // inline asm - call (%rd25), _rt_buffer_get_64, (%rd26, %r13, %r14, %rd27, %rd28, %rd42, %rd42); - // inline asm - ld.u8 %rs5, [%rd25]; - cvt.rn.f32.u16 %f52, %rs5; - div.rn.f32 %f5, %f52, 0f437F0000; - ld.global.v2.u32 {%r35, %r36}, [pixelID]; - cvt.u64.u32 %rd33, %r35; - cvt.u64.u32 %rd34, %r36; - // inline asm - call (%rd31), _rt_buffer_get_64, (%rd26, %r13, %r14, %rd33, %rd34, %rd42, %rd42); - // inline asm - ld.u8 %rs6, [%rd31+1]; - cvt.rn.f32.u16 %f53, %rs6; - div.rn.f32 %f6, %f53, 0f437F0000; - ld.global.v2.u32 {%r39, %r40}, [pixelID]; - cvt.u64.u32 %rd39, %r39; - cvt.u64.u32 %rd40, %r40; - // inline asm - call (%rd37), _rt_buffer_get_64, (%rd26, %r13, %r14, %rd39, %rd40, %rd42, %rd42); - // inline asm - ld.u8 %rs7, [%rd37+2]; - cvt.rn.f32.u16 %f54, %rs7; - div.rn.f32 %f7, %f54, 0f437F0000; - abs.f32 %f9, %f5; - setp.lt.f32 %p4, %f9, 0f00800000; - mul.f32 %f58, %f9, 0f4B800000; - selp.f32 %f59, 0fC3170000, 0fC2FE0000, %p4; - selp.f32 %f60, %f58, %f9, %p4; - mov.b32 %r43, %f60; - and.b32 %r44, %r43, 8388607; - or.b32 %r45, %r44, 1065353216; - mov.b32 %f61, %r45; - shr.u32 %r46, %r43, 23; - cvt.rn.f32.u32 %f62, %r46; - add.f32 %f63, %f59, %f62; - setp.gt.f32 %p5, %f61, 0f3FB504F3; - mul.f32 %f64, %f61, 0f3F000000; - add.f32 %f65, %f63, 0f3F800000; - selp.f32 %f66, %f64, %f61, %p5; - selp.f32 %f67, %f65, %f63, %p5; - add.f32 %f68, %f66, 0fBF800000; - add.f32 %f51, %f66, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f50,%f51; - // inline asm - add.f32 %f69, %f68, %f68; - mul.f32 %f70, %f50, %f69; - mul.f32 %f71, %f70, %f70; - mov.f32 %f72, 0f3C4CAF63; - mov.f32 %f73, 0f3B18F0FE; - fma.rn.f32 %f74, %f73, %f71, %f72; - mov.f32 %f75, 0f3DAAAABD; - fma.rn.f32 %f76, %f74, %f71, %f75; - mul.rn.f32 %f77, %f76, %f71; - mul.rn.f32 %f78, %f77, %f70; - sub.f32 %f79, %f68, %f70; - neg.f32 %f80, %f70; - add.f32 %f81, %f79, %f79; - fma.rn.f32 %f82, %f80, %f68, %f81; - mul.rn.f32 %f83, %f50, %f82; - add.f32 %f84, %f78, %f70; - sub.f32 %f85, %f70, %f84; - add.f32 %f86, %f78, %f85; - add.f32 %f87, %f83, %f86; - add.f32 %f88, %f84, %f87; - sub.f32 %f89, %f84, %f88; - add.f32 %f90, %f87, %f89; - mov.f32 %f91, 0f3F317200; - mul.rn.f32 %f92, %f67, %f91; - mov.f32 %f93, 0f35BFBE8E; - mul.rn.f32 %f94, %f67, %f93; - add.f32 %f95, %f92, %f88; - sub.f32 %f96, %f92, %f95; - add.f32 %f97, %f88, %f96; - add.f32 %f98, %f90, %f97; - add.f32 %f99, %f94, %f98; - add.f32 %f100, %f95, %f99; - sub.f32 %f101, %f95, %f100; - add.f32 %f102, %f99, %f101; - mov.f32 %f103, 0f400CCCCD; - mul.rn.f32 %f104, %f103, %f100; - neg.f32 %f105, %f104; - fma.rn.f32 %f106, %f103, %f100, %f105; - fma.rn.f32 %f107, %f103, %f102, %f106; - mov.f32 %f108, 0f00000000; - fma.rn.f32 %f109, %f108, %f100, %f107; - add.rn.f32 %f110, %f104, %f109; - neg.f32 %f111, %f110; - add.rn.f32 %f112, %f104, %f111; - add.rn.f32 %f113, %f112, %f109; - mov.b32 %r47, %f110; - setp.eq.s32 %p6, %r47, 1118925336; - add.s32 %r48, %r47, -1; - mov.b32 %f114, %r48; - add.f32 %f115, %f113, 0f37000000; - selp.f32 %f116, %f114, %f110, %p6; - selp.f32 %f10, %f115, %f113, %p6; - mul.f32 %f117, %f116, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f118, %f117; - mov.f32 %f119, 0fBF317200; - fma.rn.f32 %f120, %f118, %f119, %f116; - mov.f32 %f121, 0fB5BFBE8E; - fma.rn.f32 %f122, %f118, %f121, %f120; - mul.f32 %f123, %f122, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f124, %f123; - add.f32 %f125, %f118, 0f00000000; - ex2.approx.f32 %f126, %f125; - mul.f32 %f127, %f124, %f126; - setp.lt.f32 %p7, %f116, 0fC2D20000; - selp.f32 %f128, 0f00000000, %f127, %p7; - setp.gt.f32 %p8, %f116, 0f42D20000; - selp.f32 %f325, 0f7F800000, %f128, %p8; - setp.eq.f32 %p9, %f325, 0f7F800000; - @%p9 bra BB0_2; - - fma.rn.f32 %f325, %f325, %f10, %f325; - -BB0_2: - mov.f32 %f322, 0f3F8CCCCD; - cvt.rzi.f32.f32 %f321, %f322; - fma.rn.f32 %f320, %f321, 0fC0000000, 0f400CCCCD; - abs.f32 %f319, %f320; - setp.lt.f32 %p10, %f5, 0f00000000; - setp.eq.f32 %p11, %f319, 0f3F800000; - and.pred %p1, %p10, %p11; - mov.b32 %r49, %f325; - xor.b32 %r50, %r49, -2147483648; - mov.b32 %f129, %r50; - selp.f32 %f327, %f129, %f325, %p1; - setp.eq.f32 %p12, %f5, 0f00000000; - @%p12 bra BB0_5; - bra.uni BB0_3; - -BB0_5: - add.f32 %f132, %f5, %f5; - selp.f32 %f327, %f132, 0f00000000, %p11; - bra.uni BB0_6; - -BB0_3: - setp.geu.f32 %p13, %f5, 0f00000000; - @%p13 bra BB0_6; - - mov.f32 %f324, 0f400CCCCD; - cvt.rzi.f32.f32 %f131, %f324; - setp.neu.f32 %p14, %f131, 0f400CCCCD; - selp.f32 %f327, 0f7FFFFFFF, %f327, %p14; - -BB0_6: - abs.f32 %f294, %f5; - add.f32 %f133, %f294, 0f400CCCCD; - mov.b32 %r51, %f133; - setp.lt.s32 %p16, %r51, 2139095040; - @%p16 bra BB0_11; - - abs.f32 %f311, %f5; - setp.gtu.f32 %p17, %f311, 0f7F800000; - @%p17 bra BB0_10; - bra.uni BB0_8; - -BB0_10: - add.f32 %f327, %f5, 0f400CCCCD; - bra.uni BB0_11; - -BB0_8: - abs.f32 %f312, %f5; - setp.neu.f32 %p18, %f312, 0f7F800000; - @%p18 bra BB0_11; - - selp.f32 %f327, 0fFF800000, 0f7F800000, %p1; - -BB0_11: - mov.f32 %f323, 0f400CCCCD; - mov.f32 %f302, 0fB5BFBE8E; - mov.f32 %f301, 0fBF317200; - mov.f32 %f300, 0f00000000; - mov.f32 %f299, 0f35BFBE8E; - mov.f32 %f298, 0f3F317200; - mov.f32 %f297, 0f3DAAAABD; - mov.f32 %f296, 0f3C4CAF63; - mov.f32 %f295, 0f3B18F0FE; - setp.eq.f32 %p19, %f5, 0f3F800000; - selp.f32 %f21, 0f3F800000, %f327, %p19; - abs.f32 %f22, %f6; - setp.lt.f32 %p20, %f22, 0f00800000; - mul.f32 %f136, %f22, 0f4B800000; - selp.f32 %f137, 0fC3170000, 0fC2FE0000, %p20; - selp.f32 %f138, %f136, %f22, %p20; - mov.b32 %r52, %f138; - and.b32 %r53, %r52, 8388607; - or.b32 %r54, %r53, 1065353216; - mov.b32 %f139, %r54; - shr.u32 %r55, %r52, 23; - cvt.rn.f32.u32 %f140, %r55; - add.f32 %f141, %f137, %f140; - setp.gt.f32 %p21, %f139, 0f3FB504F3; - mul.f32 %f142, %f139, 0f3F000000; - add.f32 %f143, %f141, 0f3F800000; - selp.f32 %f144, %f142, %f139, %p21; - selp.f32 %f145, %f143, %f141, %p21; - add.f32 %f146, %f144, 0fBF800000; - add.f32 %f135, %f144, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f134,%f135; - // inline asm - add.f32 %f147, %f146, %f146; - mul.f32 %f148, %f134, %f147; - mul.f32 %f149, %f148, %f148; - fma.rn.f32 %f152, %f295, %f149, %f296; - fma.rn.f32 %f154, %f152, %f149, %f297; - mul.rn.f32 %f155, %f154, %f149; - mul.rn.f32 %f156, %f155, %f148; - sub.f32 %f157, %f146, %f148; - neg.f32 %f158, %f148; - add.f32 %f159, %f157, %f157; - fma.rn.f32 %f160, %f158, %f146, %f159; - mul.rn.f32 %f161, %f134, %f160; - add.f32 %f162, %f156, %f148; - sub.f32 %f163, %f148, %f162; - add.f32 %f164, %f156, %f163; - add.f32 %f165, %f161, %f164; - add.f32 %f166, %f162, %f165; - sub.f32 %f167, %f162, %f166; - add.f32 %f168, %f165, %f167; - mul.rn.f32 %f170, %f145, %f298; - mul.rn.f32 %f172, %f145, %f299; - add.f32 %f173, %f170, %f166; - sub.f32 %f174, %f170, %f173; - add.f32 %f175, %f166, %f174; - add.f32 %f176, %f168, %f175; - add.f32 %f177, %f172, %f176; - add.f32 %f178, %f173, %f177; - sub.f32 %f179, %f173, %f178; - add.f32 %f180, %f177, %f179; - mul.rn.f32 %f182, %f323, %f178; - neg.f32 %f183, %f182; - fma.rn.f32 %f184, %f323, %f178, %f183; - fma.rn.f32 %f185, %f323, %f180, %f184; - fma.rn.f32 %f187, %f300, %f178, %f185; - add.rn.f32 %f188, %f182, %f187; - neg.f32 %f189, %f188; - add.rn.f32 %f190, %f182, %f189; - add.rn.f32 %f191, %f190, %f187; - mov.b32 %r56, %f188; - setp.eq.s32 %p22, %r56, 1118925336; - add.s32 %r57, %r56, -1; - mov.b32 %f192, %r57; - add.f32 %f193, %f191, 0f37000000; - selp.f32 %f194, %f192, %f188, %p22; - selp.f32 %f23, %f193, %f191, %p22; - mul.f32 %f195, %f194, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f196, %f195; - fma.rn.f32 %f198, %f196, %f301, %f194; - fma.rn.f32 %f200, %f196, %f302, %f198; - mul.f32 %f201, %f200, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f202, %f201; - add.f32 %f203, %f196, 0f00000000; - ex2.approx.f32 %f204, %f203; - mul.f32 %f205, %f202, %f204; - setp.lt.f32 %p23, %f194, 0fC2D20000; - selp.f32 %f206, 0f00000000, %f205, %p23; - setp.gt.f32 %p24, %f194, 0f42D20000; - selp.f32 %f328, 0f7F800000, %f206, %p24; - setp.eq.f32 %p25, %f328, 0f7F800000; - @%p25 bra BB0_13; - - fma.rn.f32 %f328, %f328, %f23, %f328; - -BB0_13: - setp.lt.f32 %p26, %f6, 0f00000000; - and.pred %p2, %p26, %p11; - mov.b32 %r58, %f328; - xor.b32 %r59, %r58, -2147483648; - mov.b32 %f207, %r59; - selp.f32 %f330, %f207, %f328, %p2; - setp.eq.f32 %p28, %f6, 0f00000000; - @%p28 bra BB0_16; - bra.uni BB0_14; - -BB0_16: - add.f32 %f210, %f6, %f6; - selp.f32 %f330, %f210, 0f00000000, %p11; - bra.uni BB0_17; - -BB0_14: - setp.geu.f32 %p29, %f6, 0f00000000; - @%p29 bra BB0_17; - - mov.f32 %f318, 0f400CCCCD; - cvt.rzi.f32.f32 %f209, %f318; - setp.neu.f32 %p30, %f209, 0f400CCCCD; - selp.f32 %f330, 0f7FFFFFFF, %f330, %p30; - -BB0_17: - abs.f32 %f313, %f6; - add.f32 %f211, %f313, 0f400CCCCD; - mov.b32 %r60, %f211; - setp.lt.s32 %p32, %r60, 2139095040; - @%p32 bra BB0_22; - - abs.f32 %f316, %f6; - setp.gtu.f32 %p33, %f316, 0f7F800000; - @%p33 bra BB0_21; - bra.uni BB0_19; - -BB0_21: - add.f32 %f330, %f6, 0f400CCCCD; - bra.uni BB0_22; - -BB0_19: - abs.f32 %f317, %f6; - setp.neu.f32 %p34, %f317, 0f7F800000; - @%p34 bra BB0_22; - - selp.f32 %f330, 0fFF800000, 0f7F800000, %p2; - -BB0_22: - mov.f32 %f314, 0f400CCCCD; - mov.f32 %f310, 0fB5BFBE8E; - mov.f32 %f309, 0fBF317200; - mov.f32 %f308, 0f00000000; - mov.f32 %f307, 0f35BFBE8E; - mov.f32 %f306, 0f3F317200; - mov.f32 %f305, 0f3DAAAABD; - mov.f32 %f304, 0f3C4CAF63; - mov.f32 %f303, 0f3B18F0FE; - setp.eq.f32 %p35, %f6, 0f3F800000; - selp.f32 %f34, 0f3F800000, %f330, %p35; - abs.f32 %f35, %f7; - setp.lt.f32 %p36, %f35, 0f00800000; - mul.f32 %f214, %f35, 0f4B800000; - selp.f32 %f215, 0fC3170000, 0fC2FE0000, %p36; - selp.f32 %f216, %f214, %f35, %p36; - mov.b32 %r61, %f216; - and.b32 %r62, %r61, 8388607; - or.b32 %r63, %r62, 1065353216; - mov.b32 %f217, %r63; - shr.u32 %r64, %r61, 23; - cvt.rn.f32.u32 %f218, %r64; - add.f32 %f219, %f215, %f218; - setp.gt.f32 %p37, %f217, 0f3FB504F3; - mul.f32 %f220, %f217, 0f3F000000; - add.f32 %f221, %f219, 0f3F800000; - selp.f32 %f222, %f220, %f217, %p37; - selp.f32 %f223, %f221, %f219, %p37; - add.f32 %f224, %f222, 0fBF800000; - add.f32 %f213, %f222, 0f3F800000; - // inline asm - rcp.approx.ftz.f32 %f212,%f213; - // inline asm - add.f32 %f225, %f224, %f224; - mul.f32 %f226, %f212, %f225; - mul.f32 %f227, %f226, %f226; - fma.rn.f32 %f230, %f303, %f227, %f304; - fma.rn.f32 %f232, %f230, %f227, %f305; - mul.rn.f32 %f233, %f232, %f227; - mul.rn.f32 %f234, %f233, %f226; - sub.f32 %f235, %f224, %f226; - neg.f32 %f236, %f226; - add.f32 %f237, %f235, %f235; - fma.rn.f32 %f238, %f236, %f224, %f237; - mul.rn.f32 %f239, %f212, %f238; - add.f32 %f240, %f234, %f226; - sub.f32 %f241, %f226, %f240; - add.f32 %f242, %f234, %f241; - add.f32 %f243, %f239, %f242; - add.f32 %f244, %f240, %f243; - sub.f32 %f245, %f240, %f244; - add.f32 %f246, %f243, %f245; - mul.rn.f32 %f248, %f223, %f306; - mul.rn.f32 %f250, %f223, %f307; - add.f32 %f251, %f248, %f244; - sub.f32 %f252, %f248, %f251; - add.f32 %f253, %f244, %f252; - add.f32 %f254, %f246, %f253; - add.f32 %f255, %f250, %f254; - add.f32 %f256, %f251, %f255; - sub.f32 %f257, %f251, %f256; - add.f32 %f258, %f255, %f257; - mul.rn.f32 %f260, %f314, %f256; - neg.f32 %f261, %f260; - fma.rn.f32 %f262, %f314, %f256, %f261; - fma.rn.f32 %f263, %f314, %f258, %f262; - fma.rn.f32 %f265, %f308, %f256, %f263; - add.rn.f32 %f266, %f260, %f265; - neg.f32 %f267, %f266; - add.rn.f32 %f268, %f260, %f267; - add.rn.f32 %f269, %f268, %f265; - mov.b32 %r65, %f266; - setp.eq.s32 %p38, %r65, 1118925336; - add.s32 %r66, %r65, -1; - mov.b32 %f270, %r66; - add.f32 %f271, %f269, 0f37000000; - selp.f32 %f272, %f270, %f266, %p38; - selp.f32 %f36, %f271, %f269, %p38; - mul.f32 %f273, %f272, 0f3FB8AA3B; - cvt.rzi.f32.f32 %f274, %f273; - fma.rn.f32 %f276, %f274, %f309, %f272; - fma.rn.f32 %f278, %f274, %f310, %f276; - mul.f32 %f279, %f278, 0f3FB8AA3B; - ex2.approx.ftz.f32 %f280, %f279; - add.f32 %f281, %f274, 0f00000000; - ex2.approx.f32 %f282, %f281; - mul.f32 %f283, %f280, %f282; - setp.lt.f32 %p39, %f272, 0fC2D20000; - selp.f32 %f284, 0f00000000, %f283, %p39; - setp.gt.f32 %p40, %f272, 0f42D20000; - selp.f32 %f331, 0f7F800000, %f284, %p40; - setp.eq.f32 %p41, %f331, 0f7F800000; - @%p41 bra BB0_24; - - fma.rn.f32 %f331, %f331, %f36, %f331; - -BB0_24: - setp.lt.f32 %p42, %f7, 0f00000000; - and.pred %p3, %p42, %p11; - mov.b32 %r67, %f331; - xor.b32 %r68, %r67, -2147483648; - mov.b32 %f285, %r68; - selp.f32 %f333, %f285, %f331, %p3; - setp.eq.f32 %p44, %f7, 0f00000000; - @%p44 bra BB0_27; - bra.uni BB0_25; - -BB0_27: - add.f32 %f288, %f7, %f7; - selp.f32 %f333, %f288, 0f00000000, %p11; - bra.uni BB0_28; - -BB0_25: - setp.geu.f32 %p45, %f7, 0f00000000; - @%p45 bra BB0_28; - - mov.f32 %f315, 0f400CCCCD; - cvt.rzi.f32.f32 %f287, %f315; - setp.neu.f32 %p46, %f287, 0f400CCCCD; - selp.f32 %f333, 0f7FFFFFFF, %f333, %p46; - -BB0_28: - add.f32 %f289, %f35, 0f400CCCCD; - mov.b32 %r69, %f289; - setp.lt.s32 %p48, %r69, 2139095040; - @%p48 bra BB0_33; - - setp.gtu.f32 %p49, %f35, 0f7F800000; - @%p49 bra BB0_32; - bra.uni BB0_30; - -BB0_32: - add.f32 %f333, %f7, 0f400CCCCD; - bra.uni BB0_33; - -BB0_30: - setp.neu.f32 %p50, %f35, 0f7F800000; - @%p50 bra BB0_33; - - selp.f32 %f333, 0fFF800000, 0f7F800000, %p3; - -BB0_33: - mov.u64 %rd54, 0; - mov.u32 %r78, 8; - mov.u32 %r77, 2; - mov.u64 %rd53, image2; - cvta.global.u64 %rd52, %rd53; - setp.eq.f32 %p51, %f7, 0f3F800000; - selp.f32 %f293, 0f3F800000, %f333, %p51; - mul.f32 %f292, %f49, %f293; - ld.global.v2.u32 {%r72, %r73}, [pixelID]; - cvt.u64.u32 %rd47, %r72; - cvt.u64.u32 %rd48, %r73; - // inline asm - call (%rd45), _rt_buffer_get_64, (%rd52, %r77, %r78, %rd47, %rd48, %rd54, %rd54); - // inline asm - mul.f32 %f290, %f47, %f21; - mul.f32 %f291, %f48, %f34; - cvt.rzi.u32.f32 %r76, %f1; - // inline asm - { cvt.rn.f16.f32 %rs10, %f292;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs9, %f291;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs8, %f290;} - - // inline asm - cvt.u16.u32 %rs11, %r76; - st.v4.u16 [%rd45], {%rs8, %rs9, %rs10, %rs11}; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/mulHalfByte.ptx.meta b/Assets/Editor/x64/Bakery/mulHalfByte.ptx.meta deleted file mode 100644 index df1e9316..00000000 --- a/Assets/Editor/x64/Bakery/mulHalfByte.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d83426084209bab47bfdba17f46666ba -timeCreated: 1529763005 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/optix.1.dll b/Assets/Editor/x64/Bakery/optix.1.dll deleted file mode 100644 index 203476f4..00000000 --- a/Assets/Editor/x64/Bakery/optix.1.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:fc12e4f937eaa76e5bd158082882be48b5099550c5c308725ced771d64d9b8b4 -size 38267976 diff --git a/Assets/Editor/x64/Bakery/optix.1.dll.meta b/Assets/Editor/x64/Bakery/optix.1.dll.meta deleted file mode 100644 index 3fbecbea..00000000 --- a/Assets/Editor/x64/Bakery/optix.1.dll.meta +++ /dev/null @@ -1,28 +0,0 @@ -fileFormatVersion: 2 -guid: c02dbbbfa50b4d24bb80c38630c51d64 -timeCreated: 1538860310 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - CPU: x86_64 - DefaultValueInitialized: true - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/optix.51.dll b/Assets/Editor/x64/Bakery/optix.51.dll deleted file mode 100644 index ee7e0909..00000000 --- a/Assets/Editor/x64/Bakery/optix.51.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:c327a31896b3fdd7cd0aec303f2e9cc2045f349ae510394b63caecfc7ecdad68 -size 40401408 diff --git a/Assets/Editor/x64/Bakery/optix.51.dll.meta b/Assets/Editor/x64/Bakery/optix.51.dll.meta deleted file mode 100644 index 89e026e8..00000000 --- a/Assets/Editor/x64/Bakery/optix.51.dll.meta +++ /dev/null @@ -1,28 +0,0 @@ -fileFormatVersion: 2 -guid: 69dd4159f541f8e43a25be4badf065a1 -timeCreated: 1540204891 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - CPU: x86_64 - DefaultValueInitialized: true - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/optix.6.0.0.dll b/Assets/Editor/x64/Bakery/optix.6.0.0.dll deleted file mode 100644 index 43e0413f..00000000 --- a/Assets/Editor/x64/Bakery/optix.6.0.0.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:cf32eafd77d1706c18800c3a52cd60cf6f39218ba8320c623b9ec9904f7f693d -size 192928 diff --git a/Assets/Editor/x64/Bakery/optix.6.0.0.dll.meta b/Assets/Editor/x64/Bakery/optix.6.0.0.dll.meta deleted file mode 100644 index ee01c1c9..00000000 --- a/Assets/Editor/x64/Bakery/optix.6.0.0.dll.meta +++ /dev/null @@ -1,28 +0,0 @@ -fileFormatVersion: 2 -guid: 3d18c0edb358677489f7fd4a6fae6f31 -timeCreated: 1549646857 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - CPU: x86_64 - DefaultValueInitialized: true - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/optix_denoiser.51.dll b/Assets/Editor/x64/Bakery/optix_denoiser.51.dll deleted file mode 100644 index 1770785b..00000000 --- a/Assets/Editor/x64/Bakery/optix_denoiser.51.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:b82ccbedaa410c4515287849353813976d6cef0660ef41473229ca77026f9940 -size 32577024 diff --git a/Assets/Editor/x64/Bakery/optix_denoiser.51.dll.meta b/Assets/Editor/x64/Bakery/optix_denoiser.51.dll.meta deleted file mode 100644 index 1c4ede31..00000000 --- a/Assets/Editor/x64/Bakery/optix_denoiser.51.dll.meta +++ /dev/null @@ -1,28 +0,0 @@ -fileFormatVersion: 2 -guid: bbb2d6b7ca7f3a748b1b1b13329bbf99 -timeCreated: 1540204891 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - CPU: x86_64 - DefaultValueInitialized: true - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/optix_denoiser.6.0.0.dll b/Assets/Editor/x64/Bakery/optix_denoiser.6.0.0.dll deleted file mode 100644 index 8a375da5..00000000 --- a/Assets/Editor/x64/Bakery/optix_denoiser.6.0.0.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:a43034aa308cd8fb4de42acee0165972736c7bbf264ba5bbb666727bbe01c460 -size 42589600 diff --git a/Assets/Editor/x64/Bakery/optix_denoiser.6.0.0.dll.meta b/Assets/Editor/x64/Bakery/optix_denoiser.6.0.0.dll.meta deleted file mode 100644 index 1c5ecff3..00000000 --- a/Assets/Editor/x64/Bakery/optix_denoiser.6.0.0.dll.meta +++ /dev/null @@ -1,28 +0,0 @@ -fileFormatVersion: 2 -guid: 5bb70c44ee8310e468da42720600e2a9 -timeCreated: 1562931666 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - CPU: x86_64 - DefaultValueInitialized: true - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/output.pso b/Assets/Editor/x64/Bakery/output.pso deleted file mode 100644 index d1cd0ace..00000000 Binary files a/Assets/Editor/x64/Bakery/output.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/output.pso.meta b/Assets/Editor/x64/Bakery/output.pso.meta deleted file mode 100644 index 9a34ca1b..00000000 --- a/Assets/Editor/x64/Bakery/output.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: fa6867e2d577d534ba9c77e525394941 -timeCreated: 1530270532 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/packalpha.pso b/Assets/Editor/x64/Bakery/packalpha.pso deleted file mode 100644 index 96ebe4aa..00000000 Binary files a/Assets/Editor/x64/Bakery/packalpha.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/packalpha.pso.meta b/Assets/Editor/x64/Bakery/packalpha.pso.meta deleted file mode 100644 index cf060211..00000000 --- a/Assets/Editor/x64/Bakery/packalpha.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 8232c95120c18334da09ce9329de4963 -timeCreated: 1601292490 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/packalpha_noflip.pso b/Assets/Editor/x64/Bakery/packalpha_noflip.pso deleted file mode 100644 index ac6ff6cd..00000000 Binary files a/Assets/Editor/x64/Bakery/packalpha_noflip.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/packalpha_noflip.pso.meta b/Assets/Editor/x64/Bakery/packalpha_noflip.pso.meta deleted file mode 100644 index d0964a1e..00000000 --- a/Assets/Editor/x64/Bakery/packalpha_noflip.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 7a7add73022b31d43b7cb052aba65692 -timeCreated: 1601293843 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/postAddDir.ptx b/Assets/Editor/x64/Bakery/postAddDir.ptx deleted file mode 100644 index 9e172923..00000000 --- a/Assets/Editor/x64/Bakery/postAddDir.ptx +++ /dev/null @@ -1,159 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image2[1]; -.global .align 1 .b8 imageN[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<3>; - .reg .b16 %rs<18>; - .reg .b32 %r<37>; - .reg .b64 %rd<28>; - - - ld.global.v2.u32 {%r9, %r10}, [pixelID]; - cvt.u64.u32 %rd3, %r9; - cvt.u64.u32 %rd4, %r10; - mov.u64 %rd25, image; - cvta.global.u64 %rd2, %rd25; - mov.u32 %r7, 2; - mov.u32 %r8, 4; - mov.u64 %rd24, 0; - // inline asm - call (%rd1), _rt_buffer_get_64, (%rd2, %r7, %r8, %rd3, %rd4, %rd24, %rd24); - // inline asm - ld.v4.u8 {%rs1, %rs2, %rs3, %rs4}, [%rd1]; - ld.global.v2.u32 {%r13, %r14}, [pixelID]; - cvt.u64.u32 %rd9, %r13; - cvt.u64.u32 %rd10, %r14; - mov.u64 %rd26, image2; - cvta.global.u64 %rd8, %rd26; - // inline asm - call (%rd7), _rt_buffer_get_64, (%rd8, %r7, %r8, %rd9, %rd10, %rd24, %rd24); - // inline asm - ld.v4.u8 {%rs8, %rs9, %rs10, %rs11}, [%rd7]; - ld.global.v2.u32 {%r17, %r18}, [pixelID]; - cvt.u64.u32 %rd15, %r17; - cvt.u64.u32 %rd16, %r18; - mov.u64 %rd27, imageN; - cvta.global.u64 %rd14, %rd27; - // inline asm - call (%rd13), _rt_buffer_get_64, (%rd14, %r7, %r8, %rd15, %rd16, %rd24, %rd24); - // inline asm - ld.u8 %rs13, [%rd13+3]; - setp.eq.s16 %p1, %rs13, 0; - setp.gt.u16 %p2, %rs11, %rs13; - cvt.u32.u16 %r21, %rs10; - cvt.u32.u16 %r22, %rs9; - cvt.u32.u16 %r23, %rs8; - cvt.u32.u16 %r24, %rs1; - selp.b32 %r25, 0, %r24, %p1; - add.s32 %r26, %r25, %r23; - cvt.u32.u16 %r27, %rs2; - selp.b32 %r28, 0, %r27, %p1; - add.s32 %r29, %r28, %r22; - cvt.u32.u16 %r30, %rs3; - selp.b32 %r31, 0, %r30, %p1; - add.s32 %r32, %r31, %r21; - ld.global.v2.u32 {%r33, %r34}, [pixelID]; - cvt.u64.u32 %rd21, %r33; - cvt.u64.u32 %rd22, %r34; - // inline asm - call (%rd19), _rt_buffer_get_64, (%rd8, %r7, %r8, %rd21, %rd22, %rd24, %rd24); - // inline asm - selp.b16 %rs14, %rs11, %rs13, %p2; - cvt.u16.u32 %rs15, %r32; - cvt.u16.u32 %rs16, %r29; - cvt.u16.u32 %rs17, %r26; - st.v4.u8 [%rd19], {%rs17, %rs16, %rs15, %rs14}; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/postAddDir.ptx.meta b/Assets/Editor/x64/Bakery/postAddDir.ptx.meta deleted file mode 100644 index 5b9bb147..00000000 --- a/Assets/Editor/x64/Bakery/postAddDir.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 8c23f48640ddf1b42a6c1e95ad1e871f -timeCreated: 1582382878 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/postAddHalf.ptx b/Assets/Editor/x64/Bakery/postAddHalf.ptx deleted file mode 100644 index 23758b6a..00000000 --- a/Assets/Editor/x64/Bakery/postAddHalf.ptx +++ /dev/null @@ -1,228 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image2[1]; -.global .align 1 .b8 imageN[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<2>; - .reg .b16 %rs<13>; - .reg .f32 %f<13>; - .reg .b32 %r<55>; - .reg .b64 %rd<58>; - - - ld.global.v2.u32 {%r19, %r20}, [pixelID]; - cvt.u64.u32 %rd3, %r19; - cvt.u64.u32 %rd4, %r20; - mov.u64 %rd55, image; - cvta.global.u64 %rd2, %rd55; - mov.u32 %r17, 2; - mov.u32 %r18, 8; - mov.u64 %rd54, 0; - // inline asm - call (%rd1), _rt_buffer_get_64, (%rd2, %r17, %r18, %rd3, %rd4, %rd54, %rd54); - // inline asm - ld.u16 %rs1, [%rd1]; - // inline asm - { cvt.f32.f16 %f1, %rs1;} - - // inline asm - ld.global.v2.u32 {%r23, %r24}, [pixelID]; - cvt.u64.u32 %rd9, %r23; - cvt.u64.u32 %rd10, %r24; - // inline asm - call (%rd7), _rt_buffer_get_64, (%rd2, %r17, %r18, %rd9, %rd10, %rd54, %rd54); - // inline asm - ld.u16 %rs2, [%rd7+2]; - // inline asm - { cvt.f32.f16 %f2, %rs2;} - - // inline asm - ld.global.v2.u32 {%r27, %r28}, [pixelID]; - cvt.u64.u32 %rd15, %r27; - cvt.u64.u32 %rd16, %r28; - // inline asm - call (%rd13), _rt_buffer_get_64, (%rd2, %r17, %r18, %rd15, %rd16, %rd54, %rd54); - // inline asm - ld.u16 %rs3, [%rd13+4]; - // inline asm - { cvt.f32.f16 %f3, %rs3;} - - // inline asm - ld.global.v2.u32 {%r31, %r32}, [pixelID]; - cvt.u64.u32 %rd21, %r31; - cvt.u64.u32 %rd22, %r32; - mov.u64 %rd56, image2; - cvta.global.u64 %rd20, %rd56; - // inline asm - call (%rd19), _rt_buffer_get_64, (%rd20, %r17, %r18, %rd21, %rd22, %rd54, %rd54); - // inline asm - ld.u16 %rs4, [%rd19]; - // inline asm - { cvt.f32.f16 %f4, %rs4;} - - // inline asm - ld.global.v2.u32 {%r35, %r36}, [pixelID]; - cvt.u64.u32 %rd27, %r35; - cvt.u64.u32 %rd28, %r36; - // inline asm - call (%rd25), _rt_buffer_get_64, (%rd20, %r17, %r18, %rd27, %rd28, %rd54, %rd54); - // inline asm - ld.u16 %rs5, [%rd25+2]; - // inline asm - { cvt.f32.f16 %f5, %rs5;} - - // inline asm - ld.global.v2.u32 {%r39, %r40}, [pixelID]; - cvt.u64.u32 %rd33, %r39; - cvt.u64.u32 %rd34, %r40; - // inline asm - call (%rd31), _rt_buffer_get_64, (%rd20, %r17, %r18, %rd33, %rd34, %rd54, %rd54); - // inline asm - ld.u16 %rs6, [%rd31+4]; - // inline asm - { cvt.f32.f16 %f6, %rs6;} - - // inline asm - ld.global.v2.u32 {%r43, %r44}, [pixelID]; - cvt.u64.u32 %rd39, %r43; - cvt.u64.u32 %rd40, %r44; - // inline asm - call (%rd37), _rt_buffer_get_64, (%rd20, %r17, %r18, %rd39, %rd40, %rd54, %rd54); - // inline asm - ld.u16 %rs7, [%rd37+6]; - // inline asm - { cvt.f32.f16 %f7, %rs7;} - - // inline asm - ld.global.v2.u32 {%r47, %r48}, [pixelID]; - cvt.u64.u32 %rd45, %r47; - cvt.u64.u32 %rd46, %r48; - mov.u64 %rd57, imageN; - cvta.global.u64 %rd44, %rd57; - mov.u32 %r16, 4; - // inline asm - call (%rd43), _rt_buffer_get_64, (%rd44, %r17, %r16, %rd45, %rd46, %rd54, %rd54); - // inline asm - ld.u8 %rs12, [%rd43+3]; - setp.eq.s16 %p1, %rs12, 0; - selp.f32 %f12, 0f00000000, 0f3F800000, %p1; - max.f32 %f11, %f12, %f7; - fma.rn.f32 %f8, %f1, %f12, %f4; - fma.rn.f32 %f9, %f2, %f12, %f5; - fma.rn.f32 %f10, %f3, %f12, %f6; - ld.global.v2.u32 {%r51, %r52}, [pixelID]; - cvt.u64.u32 %rd51, %r51; - cvt.u64.u32 %rd52, %r52; - // inline asm - call (%rd49), _rt_buffer_get_64, (%rd20, %r17, %r18, %rd51, %rd52, %rd54, %rd54); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs10, %f10;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs9, %f9;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs8, %f8;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs11, %f11;} - - // inline asm - st.v4.u16 [%rd49], {%rs8, %rs9, %rs10, %rs11}; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/postAddHalf.ptx.meta b/Assets/Editor/x64/Bakery/postAddHalf.ptx.meta deleted file mode 100644 index 733e410f..00000000 --- a/Assets/Editor/x64/Bakery/postAddHalf.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 62652ab2c12ee5a49bb1fee695c7ccc7 -timeCreated: 1582371819 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/quad.vso b/Assets/Editor/x64/Bakery/quad.vso deleted file mode 100644 index 1a379525..00000000 Binary files a/Assets/Editor/x64/Bakery/quad.vso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/quad.vso.meta b/Assets/Editor/x64/Bakery/quad.vso.meta deleted file mode 100644 index a0627481..00000000 --- a/Assets/Editor/x64/Bakery/quad.vso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d3f9a8abe9eb2a54b8a434c3d58513b0 -timeCreated: 1526155640 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/removeEmissive.ptx b/Assets/Editor/x64/Bakery/removeEmissive.ptx deleted file mode 100644 index 2bfbcb2b..00000000 --- a/Assets/Editor/x64/Bakery/removeEmissive.ptx +++ /dev/null @@ -1,216 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 image[1]; -.global .align 1 .b8 image2[1]; -.global .align 1 .b8 image3[1]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .b16 %rs<12>; - .reg .f32 %f<12>; - .reg .b32 %r<49>; - .reg .b64 %rd<52>; - - - ld.global.v2.u32 {%r17, %r18}, [pixelID]; - cvt.u64.u32 %rd3, %r17; - cvt.u64.u32 %rd4, %r18; - mov.u64 %rd49, image; - cvta.global.u64 %rd2, %rd49; - mov.u32 %r15, 2; - mov.u32 %r16, 8; - mov.u64 %rd48, 0; - // inline asm - call (%rd1), _rt_buffer_get_64, (%rd2, %r15, %r16, %rd3, %rd4, %rd48, %rd48); - // inline asm - ld.u16 %rs1, [%rd1+6]; - // inline asm - { cvt.f32.f16 %f1, %rs1;} - - // inline asm - ld.global.v2.u32 {%r21, %r22}, [pixelID]; - cvt.u64.u32 %rd9, %r21; - cvt.u64.u32 %rd10, %r22; - // inline asm - call (%rd7), _rt_buffer_get_64, (%rd2, %r15, %r16, %rd9, %rd10, %rd48, %rd48); - // inline asm - ld.u16 %rs2, [%rd7]; - // inline asm - { cvt.f32.f16 %f2, %rs2;} - - // inline asm - ld.global.v2.u32 {%r25, %r26}, [pixelID]; - cvt.u64.u32 %rd15, %r25; - cvt.u64.u32 %rd16, %r26; - // inline asm - call (%rd13), _rt_buffer_get_64, (%rd2, %r15, %r16, %rd15, %rd16, %rd48, %rd48); - // inline asm - ld.u16 %rs3, [%rd13+2]; - // inline asm - { cvt.f32.f16 %f3, %rs3;} - - // inline asm - ld.global.v2.u32 {%r29, %r30}, [pixelID]; - cvt.u64.u32 %rd21, %r29; - cvt.u64.u32 %rd22, %r30; - // inline asm - call (%rd19), _rt_buffer_get_64, (%rd2, %r15, %r16, %rd21, %rd22, %rd48, %rd48); - // inline asm - ld.u16 %rs4, [%rd19+4]; - // inline asm - { cvt.f32.f16 %f4, %rs4;} - - // inline asm - ld.global.v2.u32 {%r33, %r34}, [pixelID]; - cvt.u64.u32 %rd27, %r33; - cvt.u64.u32 %rd28, %r34; - mov.u64 %rd50, image3; - cvta.global.u64 %rd26, %rd50; - // inline asm - call (%rd25), _rt_buffer_get_64, (%rd26, %r15, %r16, %rd27, %rd28, %rd48, %rd48); - // inline asm - ld.u16 %rs5, [%rd25]; - // inline asm - { cvt.f32.f16 %f5, %rs5;} - - // inline asm - ld.global.v2.u32 {%r37, %r38}, [pixelID]; - cvt.u64.u32 %rd33, %r37; - cvt.u64.u32 %rd34, %r38; - // inline asm - call (%rd31), _rt_buffer_get_64, (%rd26, %r15, %r16, %rd33, %rd34, %rd48, %rd48); - // inline asm - ld.u16 %rs6, [%rd31+2]; - // inline asm - { cvt.f32.f16 %f6, %rs6;} - - // inline asm - ld.global.v2.u32 {%r41, %r42}, [pixelID]; - cvt.u64.u32 %rd39, %r41; - cvt.u64.u32 %rd40, %r42; - // inline asm - call (%rd37), _rt_buffer_get_64, (%rd26, %r15, %r16, %rd39, %rd40, %rd48, %rd48); - // inline asm - ld.u16 %rs7, [%rd37+4]; - // inline asm - { cvt.f32.f16 %f7, %rs7;} - - // inline asm - sub.f32 %f8, %f2, %f5; - sub.f32 %f9, %f3, %f6; - sub.f32 %f10, %f4, %f7; - ld.global.v2.u32 {%r45, %r46}, [pixelID]; - cvt.u64.u32 %rd45, %r45; - cvt.u64.u32 %rd46, %r46; - mov.u64 %rd51, image2; - cvta.global.u64 %rd44, %rd51; - // inline asm - call (%rd43), _rt_buffer_get_64, (%rd44, %r15, %r16, %rd45, %rd46, %rd48, %rd48); - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs10, %f10;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs9, %f9;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs8, %f8;} - - // inline asm - // inline asm - { cvt.rn.f16.f32 %rs11, %f1;} - - // inline asm - st.v4.u16 [%rd43], {%rs8, %rs9, %rs10, %rs11}; - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/removeEmissive.ptx.meta b/Assets/Editor/x64/Bakery/removeEmissive.ptx.meta deleted file mode 100644 index 016ba20b..00000000 --- a/Assets/Editor/x64/Bakery/removeEmissive.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 590fcb201d80a9046832c6c35217ec52 -timeCreated: 1528486976 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/rgba2tga.exe b/Assets/Editor/x64/Bakery/rgba2tga.exe deleted file mode 100644 index fbf05c6f..00000000 Binary files a/Assets/Editor/x64/Bakery/rgba2tga.exe and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/rgba2tga.exe.meta b/Assets/Editor/x64/Bakery/rgba2tga.exe.meta deleted file mode 100644 index edd05a34..00000000 --- a/Assets/Editor/x64/Bakery/rgba2tga.exe.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: b587e8104b43940479f216b6dee30a8a -timeCreated: 1537452995 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts.meta b/Assets/Editor/x64/Bakery/scripts.meta deleted file mode 100644 index 94cf9ca9..00000000 --- a/Assets/Editor/x64/Bakery/scripts.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 6bcc7753439958f488abb7e1d962b1ac -folderAsset: yes -timeCreated: 1606240228 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/BakeryEditorAssembly.asmdef b/Assets/Editor/x64/Bakery/scripts/BakeryEditorAssembly.asmdef deleted file mode 100644 index 0aa416f0..00000000 --- a/Assets/Editor/x64/Bakery/scripts/BakeryEditorAssembly.asmdef +++ /dev/null @@ -1,16 +0,0 @@ -{ - "name": "BakeryEditorAssembly", - "references": [ - "BakeryRuntimeAssembly" - ], - "optionalUnityReferences": [], - "includePlatforms": [ - "Editor" - ], - "excludePlatforms": [], - "allowUnsafeCode": false, - "overrideReferences": false, - "precompiledReferences": [], - "autoReferenced": true, - "defineConstraints": [] -} \ No newline at end of file diff --git a/Assets/Editor/x64/Bakery/scripts/BakeryEditorAssembly.asmdef.meta b/Assets/Editor/x64/Bakery/scripts/BakeryEditorAssembly.asmdef.meta deleted file mode 100644 index e0e96407..00000000 --- a/Assets/Editor/x64/Bakery/scripts/BakeryEditorAssembly.asmdef.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 290dd5870d0ead646bcb6ea5c6a60af5 -timeCreated: 1551814754 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftAdditionalConfig.cs b/Assets/Editor/x64/Bakery/scripts/ftAdditionalConfig.cs deleted file mode 100644 index 8bd9ee38..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftAdditionalConfig.cs +++ /dev/null @@ -1,24 +0,0 @@ -using UnityEditor; -using UnityEngine; - -public class ftAdditionalConfig -{ - // Affects texture import settings for lightmaps - public const bool mipmapLightmaps = false; - - // Shader eval coeff * gaussian convolution coeff - // ... replaced with more typical convolution coeffs - // Used for legacy light probes - public const float irradianceConvolutionL0 = 0.2820947917f; - public const float irradianceConvolutionL1 = 0.32573500793527993f;//0.4886025119f * 0.7346029443286334f; - public const float irradianceConvolutionL2_4_5_7 = 0.2731371076480198f;//0.29121293321402086f * 1.0925484306f; - public const float irradianceConvolutionL2_6 = 0.07884789131313001f;//0.29121293321402086f * 0.3153915652f; - public const float irradianceConvolutionL2_8 = 0.1365685538240099f;//0.29121293321402086f * 0.5462742153f; - - // Used for L1 light probes and volumes - public const float convL0 = 1; - public const float convL1 = 0.9f; // approx convolution - - // Use PNG instead of TGA for shadowmasks, directions and L1 maps - public const bool preferPNG = false; -} diff --git a/Assets/Editor/x64/Bakery/scripts/ftAdditionalConfig.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftAdditionalConfig.cs.meta deleted file mode 100644 index c91690d5..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftAdditionalConfig.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 1da9342d2a59abd49a8dfb8aa73a87b3 -timeCreated: 1596818791 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftBuildGraphics.cs b/Assets/Editor/x64/Bakery/scripts/ftBuildGraphics.cs deleted file mode 100644 index a4f11283..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftBuildGraphics.cs +++ /dev/null @@ -1,6640 +0,0 @@ -#if UNITY_EDITOR - -// Disable 'obsolete' warnings -#pragma warning disable 0618 - -using UnityEngine; -using UnityEditor; -using System; -using System.IO; -using System.Text; -using System.Linq; -using System.Collections; -using System.Collections.Generic; -using System.Runtime.InteropServices; -using UnityEngine.SceneManagement; -using UnityEditor.SceneManagement; -using System.Reflection; - -public class ftBuildGraphics : ScriptableWizard -{ - const int UVGBFLAG_NORMAL = 1; - const int UVGBFLAG_FACENORMAL = 2; - const int UVGBFLAG_ALBEDO = 4; - const int UVGBFLAG_EMISSIVE = 8; - const int UVGBFLAG_POS = 16; - const int UVGBFLAG_SMOOTHPOS = 32; - const int UVGBFLAG_TANGENT = 64; - const int UVGBFLAG_TERRAIN = 128; - const int UVGBFLAG_RESERVED = 256; - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern void InitShaders(); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern void LoadScene(string path); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - private static extern void SetAlbedos(int count, IntPtr[] tex); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - private static extern int CopyAlbedos(); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern void FreeAlbedoCopies(); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - private static extern void SetAlphas(int count, IntPtr[] tex, float[] alphaRefs, int[] alphaChannels, int numLODs, bool flip); - - [DllImport ("unityLib11")] - private static extern void SaveTexture(IntPtr tex, string path); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern void SaveSky(IntPtr tex, float rx, float ry, float rz, float ux, float uy, float uz, float fx, float fy, float fz, string path, bool isLinear, bool doubleLDR); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern void SaveCookie(IntPtr tex, string path); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern int ftRenderUVGBuffer(); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern void SetUVGBFlags(int flags); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern void SetFixPos(bool enabled); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern void SetCompression(bool enabled); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern int ftGenerateAlphaBuffer(); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern int SaveGBufferMap(IntPtr tex, string path, bool compressed); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern int SaveGBufferMapFromRAM(byte[] tex, int size, string path, bool compressed); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern int GetABGErrorCode(); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern int GetUVGBErrorCode(); - - [DllImport ("uvrepack", CallingConvention=CallingConvention.Cdecl)] - public static extern int uvrLoad(float[] inputUVs, int numVerts, int[] inputIndices, int numIndices); - - [DllImport ("uvrepack", CallingConvention=CallingConvention.Cdecl)] - public static extern int uvrRepack(float padding, int resolution); - - [DllImport ("uvrepack", CallingConvention=CallingConvention.Cdecl)] - public static extern int uvrUnload(); - - static int voffset, soffset, ioffset; - - static public string scenePath = ""; - - static BufferedBinaryWriterFloat fvbfull, fvbtrace, fvbtraceTex, fvbtraceUV0; - static BufferedBinaryWriterInt fib; - static BinaryWriter fscene, fmesh, flmid, fseamfix, fsurf, fmatid, fmatide, fmatidh, fmatideb, falphaid, fib32, fhmaps; - static BinaryWriter[] fib32lod; - static BinaryWriter[] falphaidlod; - - public static ftLightmapsStorage.ImplicitLightmapData tempStorage = new ftLightmapsStorage.ImplicitLightmapData(); - - public static float texelsPerUnit = 20; - public static int minAutoResolution = 16; - public static int maxAutoResolution = 4096; - public static bool mustBePOT = true; - public static bool autoAtlas = true; - public static bool unwrapUVs = true; - public static bool forceDisableUnwrapUVs = false; - public static bool exportShaderColors = true; - public static int atlasPaddingPixels = 3; - public static bool atlasCountPriority = false; - public static bool splitByScene = false; - public static bool uvPaddingMax = false; - public static bool exportTerrainAsHeightmap = true; - public static bool exportTerrainTrees = false; - public static bool uvgbHeightmap = true; - - public static bool texelsPerUnitPerMap = false; - public static float mainLightmapScale = 1; - public static float maskLightmapScale = 1; - public static float dirLightmapScale = 1; - - const float atlasScaleUpValue = 1.01f; - const int atlasMaxTries = 100; - const float alphaInstanceThreshold = 5.0f / 255.0f; - - const bool flipAlpha = true; - - public static string overwriteExtensionCheck = ".hdr"; - public static bool overwriteWarning = false; - public static bool overwriteWarningSelectedOnly = false; - public static bool memoryWarning = false; - public static bool modifyLightmapStorage = true; - public static bool validateLightmapStorageImmutability = true; - public static bool sceneNeedsToBeRebuilt = false; - //public static int unityVersionMajor = 0; - //public static int unityVersionMinor = 0; - - static int areaLightCounter = -2; - public static int sceneLodsUsed = 0; - - static GameObject lmgroupHolder; - static BakeryLightmapGroup lightProbeLMGroup = null; - static BakeryLightmapGroup volumeLMGroup = null; - - static List terrainObjectList; - static List terrainObjectToActual; - static List terrainObjectToHeightMap; - static IntPtr[] terrainObjectToHeightMapPtr; - static List terrainObjectToBounds; - static List terrainObjectToLMID; - static List terrainObjectToBoundsUV; - static List terrainObjectToFlags; - static List> terrainObjectToHeightMips; - //static List> terrainObjectToNormalMips; - //static List terrainObjectToNormalMip0; - static List temporaryAreaLightMeshList; - static List temporaryAreaLightMeshList2; - static List treeObjectList; - - static Dictionary cmp_objToLodLevel; - static Dictionary cmp_holderObjArea; - - public static List vbtraceTexPosNormalArray; // global vbTraceTex.bin positions/normals - public static List vbtraceTexUVArray; // global vbTraceTex.bin UVs - public static float[] vbtraceTexUVArrayLOD; // global vbTraceTex.bin LOD UVs - - public static List atlasOnlyObj; - public static List atlasOnlyScaleOffset; - public static List atlasOnlySize; - public static List atlasOnlyID; - - public static ftGlobalStorage.AtlasPacker atlasPacker = ftGlobalStorage.AtlasPacker.xatlas; - - public static bool forceAllAreaLightsSelfshadow = false; - - public static bool postPacking = true; - public static bool holeFilling = false; - - static int floatOverWarnCount = 0; - const int maxFloatOverWarn = 10; - - static ftGlobalStorage gstorage; - - static public void DebugLogError(string text) - { - ftRenderLightmap.DebugLogError(text); - } - - class AtlasNode - { - public AtlasNode child0, child1; - public Rect rc; - public GameObject obj; - bool leaf = true; - - public AtlasNode Insert(GameObject o, Rect rect) - { - if (!leaf) - { - var newNode = child0.Insert(o, rect); - if (newNode != null) return newNode; - - return child1.Insert(o, rect); - } - else - { - if (obj != null) return null; - - var fits = (rect.width <= rc.width && rect.height <= rc.height); - if (!fits) return null; - - var fitsExactly = (rect.width == rc.width && rect.height == rc.height); - if (fitsExactly) - { - obj = o; - return this; - } - - child0 = new AtlasNode(); - child1 = new AtlasNode(); - - var dw = rc.width - rect.width; - var dh = rc.height - rect.height; - - if (dw > dh) - { - child0.rc = new Rect(rc.x, rc.y, rect.width, rc.height); - child1.rc = new Rect(rc.x + rect.width, rc.y, rc.width - rect.width, rc.height); - } - else - { - child0.rc = new Rect(rc.x, rc.y, rc.width, rect.height); - child1.rc = new Rect(rc.x, rc.y + rect.height, rc.width, rc.height - rect.height); - } - leaf = false; - - return child0.Insert(o, rect); - } - } - - public void GetMax(ref float maxx, ref float maxy) - { - if (obj != null) - { - if ((rc.x + rc.width) > maxx) maxx = rc.x + rc.width; - if ((rc.y + rc.height) > maxy) maxy = rc.y + rc.height; - } - if (child0 != null) child0.GetMax(ref maxx, ref maxy); - if (child1 != null) child1.GetMax(ref maxx, ref maxy); - } - - public void Transform(float offsetx, float offsety, float scalex, float scaley) - { - rc.x *= scalex; - rc.y *= scaley; - rc.x += offsetx; - rc.y += offsety; - rc.width *= scalex; - rc.height *= scaley; - if (child0 != null) child0.Transform(offsetx, offsety, scalex, scaley); - if (child1 != null) child1.Transform(offsetx, offsety, scalex, scaley); - } - }; - - static ftBuildGraphics() - { - //ftRenderLightmap.PatchPath(); - //var unityVer = Application.unityVersion.Split('.'); - //unityVersionMajor = Int32.Parse(unityVer[0]); - //unityVersionMinor = Int32.Parse(unityVer[1]); - } - - static void exportVBPos(BinaryWriter f, Transform t, Mesh m, Vector3[] vertices) - { - for(int i=0;i(); // if object has explicit lmgroup - if (lmgroupSelector == null) - { - // if parents have explicit lmgroup - var t2 = obj.transform.parent; - while(lmgroupSelector == null && t2 != null) - { - lmgroupSelector = t2.GetComponent(); - t2 = t2.parent; - } - } - BakeryLightmapGroup lmgroup = null; - if (lmgroupSelector != null) - { - lmgroup = lmgroupSelector.lmgroupAsset as BakeryLightmapGroup; - lmgroupHolder = lmgroupSelector.gameObject; - - var so = new SerializedObject(obj.GetComponent()); - var scaleInLm = so.FindProperty("m_ScaleInLightmap").floatValue; - if (scaleInLm == 0.0f) lmgroup = data.autoVertexGroup; - //null; // ignore lightmaps when scaleInLightmap == 0 - } - return lmgroup; - } - - static BakeryLightmapGroup GetLMGroupFromObject(GameObject obj, ExportSceneData data) - { - UnityEngine.Object lmgroupObj = null; - BakeryLightmapGroup lmgroup = null; - lmgroupHolder = null; - - var lmgroupSelector = obj.GetComponent(); // if object has explicit lmgroup - tempStorage.implicitGroupMap.TryGetValue(obj, out lmgroupObj); // or implicit - lmgroup = (BakeryLightmapGroup)lmgroupObj; - lmgroupHolder = obj; - if (lmgroupSelector == null && lmgroup == null) - { - // if parents have explicit/implicit lmgroup - var t2 = obj.transform.parent; - while(lmgroupSelector == null && lmgroup == null && t2 != null) - { - lmgroupSelector = t2.GetComponent(); - tempStorage.implicitGroupMap.TryGetValue(t2.gameObject, out lmgroupObj); - lmgroup = (BakeryLightmapGroup)lmgroupObj; - lmgroupHolder = t2.gameObject; - t2 = t2.parent; - } - } - if (lmgroupSelector != null) - { - lmgroup = lmgroupSelector.lmgroupAsset as BakeryLightmapGroup; - } - - if (lmgroup != null) - { - var r = obj.GetComponent(); - if (r) - { - var so = new SerializedObject(r); - var scaleInLm = so.FindProperty("m_ScaleInLightmap").floatValue; - if (scaleInLm == 0.0f) lmgroup = data.autoVertexGroup; - // null; // ignore lightmaps when scaleInLightmap == 0 - } - } - else - { - lmgroupHolder = null; - } - - return lmgroup; - } - - // use by ftRenderLightmap - public static BakeryLightmapGroup GetLMGroupFromObject(GameObject obj) - { - UnityEngine.Object lmgroupObj = null; - BakeryLightmapGroup lmgroup = null; - lmgroupHolder = null; - - var lmgroupSelector = obj.GetComponent(); // if object has explicit lmgroup - tempStorage.implicitGroupMap.TryGetValue(obj, out lmgroupObj); // or implicit - lmgroup = (BakeryLightmapGroup)lmgroupObj; - lmgroupHolder = obj; - if (lmgroupSelector == null && lmgroup == null) - { - // if parents have explicit/implicit lmgroup - var t2 = obj.transform.parent; - while(lmgroupSelector == null && lmgroup == null && t2 != null) - { - lmgroupSelector = t2.GetComponent(); - tempStorage.implicitGroupMap.TryGetValue(t2.gameObject, out lmgroupObj); - lmgroup = (BakeryLightmapGroup)lmgroupObj; - lmgroupHolder = t2.gameObject; - t2 = t2.parent; - } - } - if (lmgroupSelector != null) - { - lmgroup = lmgroupSelector.lmgroupAsset as BakeryLightmapGroup; - } - - if (lmgroup != null) - { - var r = obj.GetComponent(); - if (r) - { - var so = new SerializedObject(r); - var scaleInLm = so.FindProperty("m_ScaleInLightmap").floatValue; - if (scaleInLm == 0.0f) lmgroup = null; - // null; // ignore lightmaps when scaleInLightmap == 0 - } - } - else - { - lmgroupHolder = null; - } - - return lmgroup; - } - - public static void exportVBTraceTexAttribs(List arrPosNormal, List arrUV, - Vector3[] vertices, Vector3[] normals, Vector2[] uv2, int lmid, bool vertexBake, GameObject obj) - { - for(int i=0;i0) - { - u = Mathf.Clamp(uv2[i].x, 0, 0.99999f); - v = Mathf.Clamp(1.0f - uv2[i].y, 0, 0.99999f); - } - } - else - { - if (uv2.Length>0 && !vertexBake) - { - u = Mathf.Clamp(uv2[i].x, 0, 0.99999f); - v = Mathf.Clamp(uv2[i].y, 0, 0.99999f); - } - else if (vertexBake) - { - u = uv2[i].x; - v = uv2[i].y - 1.0f; - } - } - - float origU = u; - if (lmid >= 0) - { - u += lmid * 10; - if ((int)u > lmid*10) - { - // attempt fixing float overflow - u = (lmid*10+1) - (lmid*10+1)*0.0000002f; - if ((int)u > lmid*10) - { - if (floatOverWarnCount < maxFloatOverWarn) - { - Debug.LogError("Float overflow for " + obj.name + " (U: " + origU + ", LMID: " + lmid + ")"); - floatOverWarnCount++; - } - } - } - } - else - { - u = lmid * 10 - u; - if ((int)u != lmid*10) - { - u = -u; - lmid = -lmid; - u = (lmid*10+1) - (lmid*10+1)*0.0000002f; - if ((int)u > lmid*10) - { - if (floatOverWarnCount < maxFloatOverWarn) - { - Debug.LogError("Float overflow for " + obj.name + " (U: " + origU + ", LMID: " + lmid + ")"); - floatOverWarnCount++; - } - } - u = -u; - lmid = -lmid; - } - } - - arrUV.Add(u); - arrUV.Add(v); - } - } - - static void exportVBTraceUV0(BufferedBinaryWriterFloat f, Vector2[] uvs, int vertCount) - { - if (uvs.Length == 0) - { - for(int i=0;i0) - { - f.Write(uv2[i].x); - f.Write(uv2[i].y); - } - else - { - f.Write(0.0f); - f.Write(0.0f); - } - } - } - - // Either I'm dumb, or it's impossible to make generics work with it (only worked in .NET 3.5) - class BufferedBinaryWriterFloat - { - [StructLayout(LayoutKind.Explicit)] - public class ReinterpretBuffer - { - [FieldOffset(0)] - public byte[] bytes; - [FieldOffset(0)] - public float[] elements; - } - - BinaryWriter f; - ReinterpretBuffer buffer; - int bufferPtr; - int bufferSize; - int elementSize; - - public BufferedBinaryWriterFloat(BinaryWriter b, int elemSize = 4, int buffSizeInFloats = 1024*1024) - { - f = b; - buffer = new ReinterpretBuffer(); - buffer.bytes = new byte[buffSizeInFloats * elemSize]; - bufferPtr = 0; - bufferSize = buffSizeInFloats; - elementSize = elemSize; - } - - void Flush() - { - if (bufferPtr == 0) return; - f.Write(buffer.bytes, 0, bufferPtr * elementSize); - bufferPtr = 0; - } - - public void Write(float x) - { - buffer.elements[bufferPtr] = x; - bufferPtr++; - if (bufferPtr == bufferSize) Flush(); - } - - public void Close() - { - Flush(); - f.Close(); - } - } - class BufferedBinaryWriterInt - { - [StructLayout(LayoutKind.Explicit)] - public class ReinterpretBuffer - { - [FieldOffset(0)] - public byte[] bytes; - [FieldOffset(0)] - public int[] elements; - } - - BinaryWriter f; - ReinterpretBuffer buffer; - int bufferPtr; - int bufferSize; - int elementSize; - - public BufferedBinaryWriterInt(BinaryWriter b, int elemSize = 4, int buffSizeInFloats = 1024*1024) - { - f = b; - buffer = new ReinterpretBuffer(); - buffer.bytes = new byte[buffSizeInFloats * elemSize]; - bufferPtr = 0; - bufferSize = buffSizeInFloats; - elementSize = elemSize; - } - - void Flush() - { - if (bufferPtr == 0) return; - f.Write(buffer.bytes, 0, bufferPtr * elementSize); - bufferPtr = 0; - } - - public void Write(int x) - { - buffer.elements[bufferPtr] = x; - bufferPtr++; - if (bufferPtr == bufferSize) Flush(); - } - - public void Close() - { - Flush(); - f.Close(); - } - } - - static void exportVBFull(BufferedBinaryWriterFloat f, Vector3[] vertices, Vector3[] normals, Vector4[] tangents, Vector2[] uv, Vector2[] uv2) - { - bool hasUV = uv.Length > 0; - bool hasUV2 = uv2.Length > 0; - - for(int i=0;i indicesOpaque, List indicesTransparent, List indicesLMID, - int[] indices, bool isFlipped, int offset, int indexOffsetLMID, BinaryWriter falphaid, - ushort alphaID) - { - //var indices = m.GetTriangles(i); - var indicesOut = alphaID == 0xFFFF ? indicesOpaque : indicesTransparent; - - int indexA, indexB, indexC; - - for(int j=0;j(); - if (areaLight == null) - { - int index = temporaryAreaLightMeshList.IndexOf(obj); - if (index >= 0) - { - areaLight = temporaryAreaLightMeshList2[index]; - } - } - if (areaLight != null) - { - f.Write(areaLightCounter); - areaLight.lmid = areaLightCounter; - areaLightCounter--; - return areaLightCounter; - } - else if (lmgroup != null) - { - f.Write(lmgroup.id); - return lmgroup.id; - } - else - { - f.Write(0xFFFFFFFF); - return -1; - } - } - - static Vector2[] GenerateVertexBakeUVs(int voffset, int vlength, int totalVertexCount) - { - int atlasTexSize = (int)Mathf.Ceil(Mathf.Sqrt((float)totalVertexCount)); - atlasTexSize = (int)Mathf.Ceil(atlasTexSize / (float)ftRenderLightmap.tileSize) * ftRenderLightmap.tileSize; - var uvs = new Vector2[vlength]; - float mul = 1.0f / atlasTexSize; - float add = mul * 0.5f; - for(int i=0; i(); - return mrSkin != null ? mrSkin.sharedMesh : (mf != null ? mf.sharedMesh : null); - } - - public static Mesh GetSharedMeshBaked(GameObject obj) - { - var mrSkin = obj.GetComponent(); - if (mrSkin != null) - { - var baked = new Mesh(); - mrSkin.BakeMesh(baked); - return baked; - } - var mf = obj.GetComponent(); - return (mf != null ? mf.sharedMesh : null); - } - - public static Mesh GetSharedMesh(GameObject obj) - { - var mrSkin = obj.GetComponent(); - var mf = obj.GetComponent(); - return mrSkin != null ? mrSkin.sharedMesh : (mf != null ? mf.sharedMesh : null); - } - - public static Mesh GetSharedMeshSkinned(GameObject obj, out bool isSkin) - { - var mrSkin = obj.GetComponent(); - Mesh mesh; - if (mrSkin != null) - { - mesh = new Mesh(); - mrSkin.BakeMesh(mesh); - isSkin = mrSkin.bones.Length > 0; // blendshape-only don't need scale? - } - else - { - isSkin = false; - var mf = obj.GetComponent(); - if (mf == null) return null; - mesh = mf.sharedMesh; - } - return mesh; - } - - static GameObject TestPackAsSingleSquare(GameObject holder) - { - var t = holder.transform; - var p = t.parent; - while(p != null) - { - if (p.GetComponent() != null) return p.gameObject; - p = p.parent; - } - return holder; - } - - static bool ModelUVsOverlap(ModelImporter importer, ftGlobalStorage store) - { - if (importer.generateSecondaryUV) return true; - - var path = importer.assetPath; - /*for(int i=0; i= 0 && index < store.uvOverlapAssetList.Count) - { - if (store.uvOverlapAssetList[index] == 0) - { - return false; - } - else - { - return true; - } - } - - var newAsset = AssetDatabase.LoadAssetAtPath(path, typeof(GameObject)) as GameObject; - ftModelPostProcessor.CheckUVOverlap(newAsset, path); - - /*for(int i=0; i= 0) - { - if (store.uvOverlapAssetList[index] == 0) - { - return false; - } - else - { - return true; - } - } - - return true; - } - - static bool NeedsTangents(BakeryLightmapGroup lmgroup, bool tangentSHLights) - { - // RNM requires tangents - if (ftRenderLightmap.renderDirMode == ftRenderLightmap.RenderDirMode.RNM || - (lmgroup!=null && lmgroup.renderDirMode == BakeryLightmapGroup.RenderDirMode.RNM)) return true; - - // SH requires tangents only if there is a SH skylight - if (!tangentSHLights) return false; - - if (ftRenderLightmap.renderDirMode == ftRenderLightmap.RenderDirMode.SH || - (lmgroup!=null && lmgroup.renderDirMode == BakeryLightmapGroup.RenderDirMode.SH)) return true; - - return false; - } - - static long GetTime() - { - return System.DateTime.Now.Ticks / System.TimeSpan.TicksPerMillisecond; - } - - static public string progressBarText; - static public float progressBarPercent = 0; - //static bool progressBarEnabled = false; - static public bool userCanceled = false; - //static IEnumerator progressFunc; - static EditorWindow activeWindow; - static void ProgressBarInit(string startText, EditorWindow window = null) - { - progressBarText = startText; - //progressBarEnabled = true; - ftRenderLightmap.simpleProgressBarShow("Bakery", progressBarText, progressBarPercent, 0); - } - static void ProgressBarShow(string text, float percent) - { - progressBarText = text; - progressBarPercent = percent; - ftRenderLightmap.simpleProgressBarShow("Bakery", progressBarText, progressBarPercent, 0); - userCanceled = ftRenderLightmap.simpleProgressBarCancelled(); - } - - public static void FreeTemporaryAreaLightMeshes() - { - if (temporaryAreaLightMeshList != null) - { - for(int i=0; i(); - //if (mr != null) DestroyImmediate(mr); - //var mf = temporaryAreaLightMeshList[i].GetComponent(); - //if (mf != null) DestroyImmediate(mf); - DestroyImmediate(temporaryAreaLightMeshList[i]); - } - } - temporaryAreaLightMeshList = null; - } - } - - public static void ProgressBarEnd(bool removeTempObjects)// bool isError = true) - { - if (removeTempObjects) - { - if (terrainObjectList != null) - { - for(int i=0; i groupList) - { - id = id < 0 ? -1 : id; - if (lmgroup != null && lmgroup.parentName != null && lmgroup.parentName.Length > 0 && lmgroup.parentName != "|") - { - for(int g=0; g(); - if (modifyLightmapStorage) - { - /* - storages[i].bakedRenderers = new List(); - storages[i].bakedIDs = new List(); - storages[i].bakedScaleOffset = new List(); - storages[i].bakedVertexOffset = new List(); - storages[i].bakedVertexColorMesh = new List(); - storages[i].bakedRenderersTerrain = new List(); - storages[i].bakedIDsTerrain = new List(); - storages[i].bakedScaleOffsetTerrain = new List(); - */ - storages[i].hasEmissive = new List(); - storages[i].lmGroupLODResFlags = null; - storages[i].lmGroupMinLOD = null; - storages[i].lmGroupLODMatrix = null; - storages[i].nonBakedRenderers = new List(); - } - if (first) - { - data.firstNonNullStorage = i; - first = false; - } - storages[i].implicitGroups = new List(); - storages[i].implicitGroupedObjects = new List(); - sceneToID[scene] = i; - } - - //var go = GameObject.Find("!ftraceLightmaps"); - //data.settingsStorage = go.GetComponent(); - } - - static void InitSceneStorage2(ExportSceneData data) - { - var storages = data.storages; - for(int i=0; i(); - storages[i].bakedIDs = new List(); - storages[i].bakedScaleOffset = new List(); - storages[i].bakedVertexOffset = new List(); - storages[i].bakedVertexColorMesh = new List(); - storages[i].bakedRenderersTerrain = new List(); - storages[i].bakedIDsTerrain = new List(); - storages[i].bakedScaleOffsetTerrain = new List(); - } - } - } - - static IEnumerator CreateLightProbeLMGroup(ExportSceneData data) - { - var storages = data.storages; - var sceneToID = data.sceneToID; - var lmBounds = data.lmBounds; - var groupList = data.groupList; - - var probes = LightmapSettings.lightProbes; - if (probes == null) - { - DebugLogError("No probes in LightingDataAsset"); - yield break; - } - var positions = probes.positions; - - int atlasTexSize = (int)Mathf.Ceil(Mathf.Sqrt((float)probes.count)); - atlasTexSize = (int)Mathf.Ceil(atlasTexSize / (float)ftRenderLightmap.tileSize) * ftRenderLightmap.tileSize; - var uvpos = new float[atlasTexSize * atlasTexSize * 4]; - var uvnormal = new byte[atlasTexSize * atlasTexSize * 4]; - - for(int i=0; i(); - lightProbeLMGroup.name = "probes"; - lightProbeLMGroup.probes = true; - lightProbeLMGroup.isImplicit = true; - lightProbeLMGroup.resolution = 256; - lightProbeLMGroup.bitmask = 1; - lightProbeLMGroup.mode = BakeryLightmapGroup.ftLMGroupMode.Vertex; - lightProbeLMGroup.id = data.lmid; - lightProbeLMGroup.totalVertexCount = probes.count; - lightProbeLMGroup.vertexCounter = 0; - lightProbeLMGroup.renderDirMode = BakeryLightmapGroup.RenderDirMode.ProbeSH; - groupList.Add(lightProbeLMGroup); - lmBounds.Add(new Bounds(new Vector3(0,0,0), new Vector3(10000,10000,10000))); - data.lmid++; - - storages[sceneToID[EditorSceneManager.GetActiveScene()]].implicitGroups.Add(lightProbeLMGroup); - storages[sceneToID[EditorSceneManager.GetActiveScene()]].implicitGroupedObjects.Add(null); - } - - static IEnumerator CreateVolumeLMGroup(ExportSceneData data) - { - ftRenderLightmap.hasAnyVolumes = false; - - var vols = ftRenderLightmap.FindBakeableVolumes(); - if (vols.Length == 0) yield break; - - ftRenderLightmap.hasAnyVolumes = true; - - var storages = data.storages; - var sceneToID = data.sceneToID; - var lmBounds = data.lmBounds; - var groupList = data.groupList; - - int numTotalProbes = 0; - for(int v=0; v(); - volumeLMGroup.name = "volumes"; - volumeLMGroup.probes = true; - volumeLMGroup.fixPos3D = true; - volumeLMGroup.voxelSize = halfVoxelSize * 2; // incorrect... should be different for every probe - volumeLMGroup.isImplicit = true; - volumeLMGroup.resolution = 256; - volumeLMGroup.bitmask = 1; - volumeLMGroup.mode = BakeryLightmapGroup.ftLMGroupMode.Vertex; - volumeLMGroup.id = data.lmid; - volumeLMGroup.totalVertexCount = numTotalProbes; - volumeLMGroup.vertexCounter = 0; - volumeLMGroup.renderDirMode = BakeryLightmapGroup.RenderDirMode.ProbeSH; - groupList.Add(volumeLMGroup); - lmBounds.Add(new Bounds(new Vector3(0,0,0), new Vector3(10000,10000,10000))); - data.lmid++; - - storages[sceneToID[EditorSceneManager.GetActiveScene()]].implicitGroups.Add(volumeLMGroup); - storages[sceneToID[EditorSceneManager.GetActiveScene()]].implicitGroupedObjects.Add(null); - } - - static void CollectExplicitLMGroups(ExportSceneData data) - { - var groupList = data.groupList; - var lmBounds = data.lmBounds; - - // Find explicit LMGroups - // (Also init lmBounds and LMID) - var groupSelectors = new List(FindObjectsOfType(typeof(BakeryLightmapGroupSelector)) as BakeryLightmapGroupSelector[]); - for(int i=0; i(); - if (terr == null) return; - if (!terr.enabled) return; - - if (!obj.activeInHierarchy) return; - if ((obj.hideFlags & (HideFlags.DontSave|HideFlags.HideAndDontSave)) != 0) return; // skip temp objects - if (obj.tag == "EditorOnly") return; // skip temp objects - if ((GameObjectUtility.GetStaticEditorFlags(obj) & StaticEditorFlags.ContributeGI) == 0) return; // skip dynamic - - var so = new SerializedObject(terr); - var scaleInLmTerr = so.FindProperty("m_ScaleInLightmap").floatValue; - - var terrParent = new GameObject(); - SceneManager.MoveGameObjectToScene(terrParent, obj.scene); - terrParent.transform.parent = obj.transform.parent; - var expGroup = obj.GetComponent(); - if (expGroup != null) - { - var expGroup2 = terrParent.AddComponent(); - expGroup2.lmgroupAsset = expGroup.lmgroupAsset; - expGroup2.instanceResolutionOverride = expGroup.instanceResolutionOverride; - expGroup2.instanceResolution = expGroup.instanceResolution; - } - terrParent.name = "__ExportTerrainParent"; - terrainObjectList.Add(terrParent); - terrainObjectToActual.Add(terr); - - var tdata = terr.terrainData; - int res = tdata.heightmapResolution; - var heightmap = tdata.GetHeights(0, 0, res, res); - var uvscale = new Vector2(1,1) / (res-1); - var uvoffset = new Vector2(0,0); - var gposOffset = obj.transform.position; - float scaleX = tdata.size.x / (res-1); - float scaleY = tdata.size.y; - float scaleZ = tdata.size.z / (res-1); - - int patchRes = res; - while(patchRes > 254) patchRes = 254;//patchRes /= 2; - int numVerts = patchRes * patchRes; - int numPatches = (int)Mathf.Ceil(res / (float)patchRes); - - // Gen terrain texture - var oldMat = terr.materialTemplate; - var oldMatType = terr.materialType; - var oldPos = obj.transform.position; - var unlitTerrainMat = new Material(Shader.Find("Hidden/ftUnlitTerrain")); - //unlitTerrainMat = AssetDatabase.LoadAssetAtPath("Assets/Bakery/ftUnlitTerrain.mat", typeof(Material)) as Material; - terr.materialTemplate = unlitTerrainMat; - terr.materialType = Terrain.MaterialType.Custom; - obj.transform.position = new Vector3(-10000, -10000, -10000); // let's hope it's not the worst idea - var tempCamGO = new GameObject(); - tempCamGO.transform.parent = obj.transform; - tempCamGO.transform.localPosition = new Vector3(tdata.size.x * 0.5f, scaleY + 1, tdata.size.z * 0.5f); - tempCamGO.transform.eulerAngles = new Vector3(90,0,0); - var tempCam = tempCamGO.AddComponent(); - tempCam.orthographic = true; - tempCam.orthographicSize = Mathf.Max(tdata.size.x, tdata.size.z) * 0.5f; - tempCam.aspect = Mathf.Max(tdata.size.x, tdata.size.z) / Mathf.Min(tdata.size.x, tdata.size.z); - tempCam.enabled = false; - tempCam.clearFlags = CameraClearFlags.SolidColor; - tempCam.backgroundColor = new Color(0,0,0,0); - tempCam.targetTexture = - new RenderTexture(tdata.baseMapResolution, tdata.baseMapResolution, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.sRGB); - var tex = new Texture2D(tdata.baseMapResolution, tdata.baseMapResolution, TextureFormat.ARGB32, true, false); - RenderTexture.active = tempCam.targetTexture; - tempCam.Render(); - terr.materialTemplate = oldMat; - terr.materialType = oldMatType; - obj.transform.position = oldPos; - RenderTexture.active = tempCam.targetTexture; - tex.ReadPixels(new Rect(0,0,tdata.baseMapResolution, tdata.baseMapResolution), 0, 0, true); - tex.Apply(); - unlitTerrainMat.mainTexture = tex; - Graphics.SetRenderTarget(null); - DestroyImmediate(tempCamGO); - - if (exportTerrainAsHeightmap) - { - var hmap = new BinaryWriter(File.Open(scenePath + "/height" + terrainObjectToHeightMap.Count + ".dds", FileMode.Create)); - if (ftRenderLightmap.clientMode) ftClient.serverFileList.Add("height" + terrainObjectToHeightMap.Count + ".dds"); - - hmap.Write(ftDDS.ddsHeaderR32F); - var bytes = new byte[res * res * 4]; - - // Normalize heights - float maxHeight = 0; - float height; - for(int y=0; y maxHeight) maxHeight = height; - } - } - maxHeight = Mathf.Max(maxHeight, 0.0001f); - float invMaxHeight = 1.0f / maxHeight; - for(int y=0; y()); - //terrainObjectToNormalMips.Add(new List()); - - if (mipRes > 0) - { - floats = new float[mipRes * mipRes]; - //normals = new Vector3[mipRes * mipRes]; - for(int y=0; y h10 ? h00 : h10; - height = height > h01 ? height : h01; - height = height > h11 ? height : h11; - floats[y*mipRes+x] = height;*/ - - float maxVal = 0; - for(int yy=0; yy<3; yy++) - { - for(int xx=0; xx<3; xx++) - { - float val = heightmap[y*2+yy, x*2+xx]; - if (val > maxVal) maxVal = val; - } - } - floats[y*mipRes+x] = maxVal; - - //n00 = normalsPrev[y*2 * res + x*2]; - //n10 = normalsPrev[y*2 * res + x*2+1]; - //n01 = normalsPrev[(y*2+1) * res + x*2]; - //n11 = normalsPrev[(y*2+1) * res + x*2+1]; - //normals[y*mipRes+x] = (n00 + n10 + n01 + n11); - } - } - - System.Buffer.BlockCopy(floats, 0, bytes, 0, mipRes*mipRes*4); - hmap.Write(bytes, 0, mipRes*mipRes*4); - - float[] storedMip = new float[mipRes*mipRes]; - System.Buffer.BlockCopy(floats, 0, storedMip, 0, mipRes*mipRes*4); - terrainObjectToHeightMips[terrIndex].Add(storedMip); - //terrainObjectToNormalMips[terrIndex].Add(normals); - - mipCount++; - mipRes /= 2; - } - - // Next mips are regular max() of 4 texels - while(mipRes > 1) - { - if (floatsPrev == null) - { - floatsPrev = floats; - floats = new float[mipRes * mipRes]; - } - - //normalsPrev = normals; - //normals = new Vector3[mipRes * mipRes]; - - for(int y=0; y h10 ? h00 : h10; - height = height > h01 ? height : h01; - height = height > h11 ? height : h11; - floats[y*mipRes+x] = height; - - //n00 = normalsPrev[y*2 * mipRes*2 + x*2]; - //n10 = normalsPrev[y*2 * mipRes*2 + x*2+1]; - //n01 = normalsPrev[(y*2+1) * mipRes*2 + x*2]; - //n11 = normalsPrev[(y*2+1) * mipRes*2 + x*2+1]; - //normals[y*mipRes+x] = (n00 + n10 + n01 + n11); - } - } - - System.Buffer.BlockCopy(floats, 0, bytes, 0, mipRes*mipRes*4); - hmap.Write(bytes, 0, mipRes*mipRes*4); - - float[] storedMip = new float[mipRes*mipRes]; - System.Buffer.BlockCopy(floats, 0, storedMip, 0, mipRes*mipRes*4); - terrainObjectToHeightMips[terrIndex].Add(storedMip); - //terrainObjectToNormalMips[terrIndex].Add(normals); - - mipCount++; - mipRes /= 2; - - floatsTmp = floatsPrev; - floatsPrev = floats; - floats = floatsTmp; - } - - hmap.BaseStream.Seek(12, SeekOrigin.Begin); - hmap.Write(res); - hmap.Write(res); - hmap.BaseStream.Seek(28, SeekOrigin.Begin); - hmap.Write(mipCount); - hmap.Close(); - - // Create dummy plane for packing/albedo/emissive purposes - var mesh = new Mesh(); - mesh.vertices = new Vector3[] { gposOffset, - gposOffset + new Vector3(tdata.size.x, 0, 0), - gposOffset + new Vector3(tdata.size.x, 0, tdata.size.z), - gposOffset + new Vector3(0, 0, tdata.size.z) }; - mesh.triangles = new int[]{0,1,2, 2,3,0}; - mesh.normals = new Vector3[]{Vector3.up, Vector3.up, Vector3.up, Vector3.up}; - mesh.uv = new Vector2[]{new Vector2(0,0), new Vector2(1,0), new Vector2(1,1), new Vector2(0,1)}; - mesh.uv2 = mesh.uv; - - var terrGO = new GameObject(); - terrGO.name = "__ExportTerrain"; - GameObjectUtility.SetStaticEditorFlags(terrGO, StaticEditorFlags.ContributeGI); - terrGO.transform.parent = terrParent.transform; - var mf = terrGO.AddComponent(); - var mr = terrGO.AddComponent(); - mf.sharedMesh = mesh; -#if UNITY_2019_3_OR_NEWER - // using standard materialTemplates in 2019.3 doesn't work - mr.sharedMaterial = unlitTerrainMat; -#else - mr.sharedMaterial = (terr.materialTemplate == null) ? unlitTerrainMat : terr.materialTemplate; -#endif - - terrGO.transform.position = obj.transform.position; - - var so2 = new SerializedObject(mr); - so2.FindProperty("m_ScaleInLightmap").floatValue = scaleInLmTerr; - so2.ApplyModifiedProperties(); - - //terrainObjectList.Add(terrGO); - //terrainObjectToActual.Add(terr); - } - else - { - for (int patchX=0; patchX(); - var mr = terrGO.AddComponent(); - mf.sharedMesh = mesh; -#if UNITY_2019_3_OR_NEWER - // using standard materialTemplates in 2019.3 doesn't work - mr.sharedMaterial = unlitTerrainMat; -#else - mr.sharedMaterial = (terr.materialTemplate == null) ? unlitTerrainMat : terr.materialTemplate; -#endif - - var so2 = new SerializedObject(mr); - so2.FindProperty("m_ScaleInLightmap").floatValue = scaleInLmTerr; - so2.ApplyModifiedProperties(); - - mr.shadowCastingMode = terr.castShadows ? UnityEngine.Rendering.ShadowCastingMode.On : UnityEngine.Rendering.ShadowCastingMode.Off; - - terrainObjectList.Add(terrGO); - terrainObjectToActual.Add(terr); - } - } - } - - if (exportTerrainTrees && terr.drawTreesAndFoliage) - { - var trees = tdata.treeInstances; - for (int t = 0; t < trees.Length; t++) - { - Vector3 pos = Vector3.Scale(trees[t].position, tdata.size) + obj.transform.position; - - var treeProt = tdata.treePrototypes[trees[t].prototypeIndex]; - var prefab = treeProt.prefab; - - var newObj = GameObject.Instantiate(prefab, pos, Quaternion.AngleAxis(trees[t].rotation, Vector3.up)) as GameObject; - newObj.name = "__Export" + newObj.name; - treeObjectList.Add(newObj); - - var lodGroup = newObj.GetComponent(); - if (lodGroup == null) - { - var renderers = newObj.GetComponentsInChildren(); - for(int r=0; r(); - if (areaLightMesh != null) - { - var areaLight = obj.GetComponent(); - var mr = obj.GetComponent(); - var mf = obj.GetComponent(); - - if (!forceAllAreaLightsSelfshadow) - { - if (!areaLightMesh.selfShadow) return true; // no selfshadow - ignore mesh export - } - if (areaLight != null && ftLightMeshInspector.IsArea(areaLight) && (mr == null || mf == null)) - { - var areaObj = new GameObject(); - mf = areaObj.AddComponent(); - mf.sharedMesh = BuildAreaLightMesh(areaLight); - mr = areaObj.AddComponent(); - - var props = new MaterialPropertyBlock(); - props.SetColor("_Color", areaLightMesh.color); - props.SetFloat("intensity", areaLightMesh.intensity); - if (areaLightMesh.texture != null) props.SetTexture("_MainTex", areaLightMesh.texture); - mr.SetPropertyBlock(props); - GameObjectUtility.SetStaticEditorFlags(areaObj, StaticEditorFlags.ContributeGI); - temporaryAreaLightMeshList.Add(areaObj); - temporaryAreaLightMeshList2.Add(areaLightMesh); - - var xformSrc = obj.transform; - var xformDest = areaObj.transform; - xformDest.position = xformSrc.position; - xformDest.rotation = xformSrc.rotation; - var srcMtx = xformSrc.localToWorldMatrix; - xformDest.localScale = new Vector3(srcMtx.GetColumn(0).magnitude, srcMtx.GetColumn(1).magnitude, srcMtx.GetColumn(2).magnitude); - - return true; // mesh created - } - } - return false; // not Light Mesh - } - - static void MapObjectsToSceneLODs(ExportSceneData data, UnityEngine.Object[] objects) - { - var objToLodLevel = data.objToLodLevel; - var objToLodLevelVisible = data.objToLodLevelVisible; - - const int maxSceneLodLevels = 100; - var sceneLodUsed = new int[maxSceneLodLevels]; - for(int i=0; i[lodGroups.Length]; - var localLodLevelsInLodGroup = new List[lodGroups.Length]; - int lcounter = -1; - foreach(LODGroup lodgroup in lodGroups) - { - lcounter++; - if (!lodgroup.enabled) continue; - var obj = lodgroup.gameObject; - if (obj == null) continue; - if (!obj.activeInHierarchy) continue; - var path = AssetDatabase.GetAssetPath(obj); - if (path != "") continue; // must belond to scene - if ((obj.hideFlags & (HideFlags.DontSave|HideFlags.HideAndDontSave)) != 0) continue; // skip temp objects - if (obj.tag == "EditorOnly") continue; // skip temp objects - - var lods = lodgroup.GetLODs(); - if (lods.Length == 0) continue; - - for(int i=0; i(); - var sharedMesh = GetSharedMesh(mr); - if (mr == null || sharedMesh == null) continue; // must have visible mesh - var mrEnabled = mr.enabled || r.gameObject.GetComponent() != null; - if (!mrEnabled) continue; - //if (mf.sharedMesh == null) continue; - - var so = new SerializedObject(mr); - var scaleInLm = so.FindProperty("m_ScaleInLightmap").floatValue; - if (scaleInLm == 0) continue; - - lightmappedLOD = true; - break; - } - if (!lightmappedLOD) continue; - - var lodDist = i == 0 ? 0 : (int)Mathf.Clamp((1.0f-lods[i-1].screenRelativeTransitionHeight) * (maxSceneLodLevels-1), 0, maxSceneLodLevels-1); - if (sceneLodUsed[lodDist] < 0) - { - sceneLodUsed[lodDist] = sceneLodsUsed; - sceneLodsUsed++; - } - int newLodLevel = sceneLodUsed[lodDist]; - - if (lodLevelsInLodGroup[lcounter] == null) - { - lodLevelsInLodGroup[lcounter] = new List(); - localLodLevelsInLodGroup[lcounter] = new List(); - } - if (lodLevelsInLodGroup[lcounter].IndexOf(newLodLevel) < 0) - { - lodLevelsInLodGroup[lcounter].Add(newLodLevel); - localLodLevelsInLodGroup[lcounter].Add(i); - } - - for(int j=0; j visList; - if (!objToLodLevelVisible.TryGetValue(r.gameObject, out visList)) objToLodLevelVisible[r.gameObject] = visList = new List(); - visList.Add(newLodLevel); - } - } - } - } - - // Sort scene LOD levels - int counter = 0; - var unsortedLodToSortedLod = new int[maxSceneLodLevels]; - for(int i=0; i= 0) - { - unsortedLodToSortedLod[unsorted] = counter; - sceneLodUsed[i] = counter; - counter++; - } - } - var keys = new GameObject[objToLodLevel.Count]; - counter = 0; - foreach(var pair in objToLodLevel) - { - keys[counter] = pair.Key; - counter++; - } - foreach(var key in keys) - { - int unsorted = objToLodLevel[key]; - objToLodLevel[key] = unsortedLodToSortedLod[unsorted]; - var visList = objToLodLevelVisible[key]; - for(int j=0; j 1) - { - var lodRenderers = lods[localLevel].renderers; - for(int k=0; k[sceneLodsUsed]; - data.indicesTransparentLOD = new List[sceneLodsUsed]; - for(int i=0; i(); - data.indicesTransparentLOD[i] = new List(); - } - - // Sort objects by scene-wide LOD level - if (sceneLodsUsed > 0) - { - Array.Sort(objects, delegate(UnityEngine.Object a, UnityEngine.Object b) - { - if (a == null || b == null) return 0; - int lodLevelA = -1; - int lodLevelB = -1; - if (!objToLodLevel.TryGetValue((GameObject)a, out lodLevelA)) lodLevelA = -1; - if (!objToLodLevel.TryGetValue((GameObject)b, out lodLevelB)) lodLevelB = -1; - return lodLevelA.CompareTo(lodLevelB); - }); - } - } - - static bool FilterObjects(ExportSceneData data, UnityEngine.Object[] objects) - { - var objToLodLevel = data.objToLodLevel; - var groupList = data.groupList; - var lmBounds = data.lmBounds; - var storages = data.storages; - var sceneToID = data.sceneToID; - var objsToWrite = data.objsToWrite; - var objsToWriteNames = data.objsToWriteNames; - var objsToWriteLightmapped = data.objsToWriteLightmapped; - var objsToWriteGroup = data.objsToWriteGroup; - var objsToWriteHolder = data.objsToWriteHolder; - var objsToWriteVerticesUV = data.objsToWriteVerticesUV; - var objsToWriteVerticesUV2 = data.objsToWriteVerticesUV2; - var objsToWriteIndices = data.objsToWriteIndices; - - var prop = new MaterialPropertyBlock(); - foreach(GameObject obj in objects) - { - if (obj == null) continue; - if (!obj.activeInHierarchy) continue; - var path = AssetDatabase.GetAssetPath(obj); - if (path != "") continue; // must belond to scene - if ((obj.hideFlags & (HideFlags.DontSave|HideFlags.HideAndDontSave)) != 0) continue; // skip temp objects - if (obj.tag == "EditorOnly") continue; // skip temp objects - - var areaLight = obj.GetComponent(); - if (areaLight == null) - { - int areaIndex = temporaryAreaLightMeshList.IndexOf(obj); - if (areaIndex >= 0) areaLight = temporaryAreaLightMeshList2[areaIndex]; - } - - if (areaLight != null) - { - if (!forceAllAreaLightsSelfshadow) - { - if (!areaLight.selfShadow) continue; - } - } - var mr = obj.GetComponent(); - - if (mr as MeshRenderer == null && mr as SkinnedMeshRenderer == null) - { - // must be MR or SMR - continue; - } - - var sharedMesh = GetSharedMesh(mr); - if (sharedMesh == null) continue; // must have visible mesh - - // Remove previous lightmap -#if UNITY_2018_1_OR_NEWER - if (mr.HasPropertyBlock()) - { - // Reset shader props - mr.GetPropertyBlock(prop); - prop.SetFloat("bakeryLightmapMode", 0); - mr.SetPropertyBlock(prop); - } -#else - mr.GetPropertyBlock(prop); - if (!prop.isEmpty) - { - prop.SetFloat("bakeryLightmapMode", 0); - mr.SetPropertyBlock(prop); - } -#endif - if (((GameObjectUtility.GetStaticEditorFlags(obj) & StaticEditorFlags.ContributeGI) == 0) && areaLight==null) - { - mr.lightmapIndex = 0xFFFF; - continue; // skip dynamic - } - - var mrEnabled = mr.enabled || obj.GetComponent() != null; - if (!mrEnabled && areaLight == null) continue; - - var so = new SerializedObject(obj.GetComponent()); - var scaleInLm = so.FindProperty("m_ScaleInLightmap").floatValue; - - BakeryLightmapGroup group = null; - if (scaleInLm > 0) - { - group = GetLMGroupFromObjectExplicit(obj, data); - if (group != null) - { - // Set LOD level for explicit group - int lodLevel; - if (!objToLodLevel.TryGetValue(obj, out lodLevel)) lodLevel = -1; - - if (!postPacking) - { - if (group.sceneLodLevel == -1) - { - group.sceneLodLevel = lodLevel; - } - else - { - if (!ExportSceneValidationMessage("Multiple LOD levels in " + group.name + ", this is only supported when xatlas is set as the atlas packer and post-packing is enabled.")) return false; - } - } - - if (splitByScene) group.sceneName = obj.scene.name; - - // New explicit Pack Atlas holder selection - if (!group.isImplicit && group.mode == BakeryLightmapGroup.ftLMGroupMode.PackAtlas) - { - lmgroupHolder = obj; // by default pack each object - lmgroupHolder = TestPackAsSingleSquare(lmgroupHolder); - var prefabParent = PrefabUtility.GetPrefabParent(obj) as GameObject; - if (prefabParent != null) - { - var ptype = PrefabUtility.GetPrefabType(prefabParent); - if (ptype == PrefabType.ModelPrefab) - { - // but if object is a part of prefab/model - var sharedMesh2 = GetSharedMesh(obj); - var importer = AssetImporter.GetAtPath(AssetDatabase.GetAssetPath(sharedMesh2)) as ModelImporter; - if (importer != null && !ModelUVsOverlap(importer, gstorage)) - { - // or actually just non-overlapping model, - // then pack it as a whole - - // find topmost asset parent - var t = prefabParent.transform; - while(t.parent != null) t = t.parent; - var assetTopMost = t.gameObject; - - // find topmost scene instance parent - var g = obj; - while(PrefabUtility.GetPrefabParent(g) as GameObject != assetTopMost && g.transform.parent != null) - { - g = g.transform.parent.gameObject; - } - lmgroupHolder = g; - } - } - } - } - } - } - else - { - if (data.autoVertexGroup == null) - { - data.autoVertexGroup = ScriptableObject.CreateInstance(); - data.autoVertexGroup.name = obj.scene.name + "_VLM"; - data.autoVertexGroup.isImplicit = true; - data.autoVertexGroup.resolution = 256; - data.autoVertexGroup.bitmask = 1; - data.autoVertexGroup.mode = BakeryLightmapGroup.ftLMGroupMode.Vertex; - data.autoVertexGroup.id = data.lmid; - groupList.Add(data.autoVertexGroup); - lmBounds.Add(new Bounds(new Vector3(0,0,0), new Vector3(0,0,0))); - data.lmid++; - } - group = data.autoVertexGroup; - - storages[sceneToID[obj.scene]].implicitGroupedObjects.Add(obj); - storages[sceneToID[obj.scene]].implicitGroups.Add(data.autoVertexGroup); - tempStorage.implicitGroupMap[obj] = data.autoVertexGroup; - - storages[sceneToID[obj.scene]].nonBakedRenderers.Add(mr); - } - - bool vertexBake = (group != null && group.mode == BakeryLightmapGroup.ftLMGroupMode.Vertex); - // must have UVs or be arealight or vertexbaked - var uv = sharedMesh.uv; - var uv2 = sharedMesh.uv2; - if (uv.Length == 0 && uv2.Length == 0 && areaLight==null && !vertexBake) continue; - - var usedUVs = uv2.Length == 0 ? uv : uv2; - //bool validUVs = true; - for(int v=0; v 1.0001f || usedUVs[v].y < -0.0001f || usedUVs[v].y > 1.0001f) - { - Debug.LogWarning("Mesh " + sharedMesh.name + " on object " + obj.name + " possibly has incorrect UVs (UV2: " + (uv2.Length == 0 ? "no" : "yes")+", U: " + usedUVs[v].x + ", V: " + usedUVs[v].y + ")"); - //validUVs = false; - break; - } - } - //if (!validUVs) continue; - - if (vertexBake) - { - group.totalVertexCount = 0; - group.vertexCounter = 0; - } - - objsToWrite.Add(obj); - objsToWriteNames.Add(obj.name); - objsToWriteLightmapped.Add((scaleInLm > 0 && areaLight == null) ? true : false); - objsToWriteGroup.Add(group); - objsToWriteHolder.Add(lmgroupHolder); - - objsToWriteVerticesUV.Add(uv); - objsToWriteVerticesUV2.Add(uv2); - var inds = new int[sharedMesh.subMeshCount][]; - for(int n=0; n 0) - { - newGroup = autoAtlasGroups[0]; - } - else - { - newGroup = ScriptableObject.CreateInstance(); - - // Make sure first lightmap is always LM0, not LM1, if probes are used - int lmNum = storages[sceneToID[holder.scene]].implicitGroups.Count; - if (ftRenderLightmap.lightProbeMode == ftRenderLightmap.LightProbeMode.L1 && ftRenderLightmap.hasAnyProbes && renderTextures && !atlasOnly) lmNum--; - - newGroup.name = holder.scene.name + "_LM" + autoAtlasGroups.Count;//lmNum; - newGroup.isImplicit = true; - newGroup.resolution = 256; - newGroup.bitmask = 1; - newGroup.area = 0; - newGroup.mode = autoAtlas ? BakeryLightmapGroup.ftLMGroupMode.PackAtlas : BakeryLightmapGroup.ftLMGroupMode.OriginalUV; - - newGroup.id = data.lmid; - groupList.Add(newGroup); - lmBounds.Add(new Bounds(new Vector3(0,0,0), new Vector3(0,0,0))); - data.lmid++; - - if (autoAtlas) - { - autoAtlasGroups.Add(newGroup); - var rootNode = new AtlasNode(); - rootNode.rc = new Rect(0, 0, 1, 1); - autoAtlasGroupRootNodes.Add(rootNode); - } - } - storages[sceneToID[holder.scene]].implicitGroupedObjects.Add(holder); - - storages[sceneToID[holder.scene]].implicitGroups.Add(newGroup); - //Debug.LogError("Add "+(storages[sceneToID[holder.scene]].implicitGroups.Count-1)+" "+newGroup.name); - - tempStorage.implicitGroupMap[holder] = newGroup; - if (splitByScene) newGroup.sceneName = holder.scene.name; - } - - if (!tempStorage.implicitGroupMap.ContainsKey(holder)) - { - // happens with modifyLightmapStorage == false - var gholders = storages[sceneToID[holder.scene]].implicitGroupedObjects; - var grs = storages[sceneToID[holder.scene]].implicitGroups; - for(int g=0; g= 0) - { - startIndex = onlyID; - endIndex = onlyID; - } - - // Transform vertices to world space - for(int i=startIndex; i<=endIndex; i++) - { - var obj = objsToWrite[i]; - var lmgroup = objsToWriteGroup[i]; - bool isSkin; - var m = GetSharedMeshSkinned(obj, out isSkin); - var vertices = m.vertices; - var tform = obj.transform; - - while(objsToWriteVerticesPosW.Count <= i) - { - objsToWriteVerticesPosW.Add(null); - objsToWriteVerticesNormalW.Add(null); - } - - objsToWriteVerticesPosW[i] = new Vector3[vertices.Length]; - if (isSkin) - { - var lossyScale = tform.lossyScale; - var inverseWorldScale = new Vector3(1.0f/lossyScale.x, 1.0f/lossyScale.y, 1.0f/lossyScale.z); - for(int t=0; t(); - var objsWithExplicitGroupPadding = new List(); - var objsWithExplicitGroupPaddingWidth = new List(); - - for(int i=0; i()); - var scaleInLm = so.FindProperty("m_ScaleInLightmap").floatValue; - area *= scaleInLm; - - float width = Mathf.Sqrt(area); - float twidth = 1; - if (lmgroup.isImplicit) - { - twidth = width * texelsPerUnit; - } - else - { - float currentArea; - if (!explicitGroupTotalArea.TryGetValue(lmgroup.id, out currentArea)) currentArea = 0; - explicitGroupTotalArea[lmgroup.id] = currentArea + area; - - var holder = objsToWriteHolder[i]; - BakeryLightmapGroupSelector comp = null; - if (holder != null) comp = holder.GetComponent(); - if (comp != null && comp.instanceResolutionOverride) - { - // Explicit holder size - twidth = width * comp.instanceResolution; - } - else - { - // Texel size in atlas - can't calculate at this point - objsWithExplicitGroupPadding.Add(i); - objsWithExplicitGroupPaddingWidth.Add(width); - continue; - } - } - float requiredPadding = 4 * (1024.0f / (twidth * smallestMapScale)); - int requiredPaddingClamped = (int)Mathf.Clamp(requiredPadding, 1, 256); - - int existingPadding = 0; - meshToPaddingMap.TryGetValue(m, out existingPadding); - meshToPaddingMap[m] = Math.Max(requiredPaddingClamped, existingPadding); // select largest padding among instances - - List arr; - if (!meshToObjIDs.TryGetValue(m, out arr)) - { - meshToObjIDs[m] = arr = new List(); - } - if (!arr.Contains(i)) arr.Add(i); - } - - for(int j=0; j arr; - if (!meshToObjIDs.TryGetValue(m, out arr)) - { - meshToObjIDs[m] = arr = new List(); - } - if (!arr.Contains(i)) arr.Add(i); - } - } - - static void ResetPaddingStorageData(ExportSceneData data) - { - var storages = data.storages; - - // Reset scene padding backup - for(int s=0; s(); - str.modifiedAssets = new List(); - } - } - - static void StoreNewUVPadding(ExportSceneData data, AdjustUVPaddingData adata) - { - var meshToPaddingMap = adata.meshToPaddingMap; - var meshToObjIDs = adata.meshToObjIDs; - var dirtyAssetList = adata.dirtyAssetList; - var dirtyObjList = adata.dirtyObjList; - var storages = data.storages; - - foreach(var pair in meshToPaddingMap) - { - var m = pair.Key; - var requiredPaddingClamped = pair.Value; - var assetPath = AssetDatabase.GetAssetPath(m); - - var ids = meshToObjIDs[m]; - - //for(int s=0; s= 0) ind = objStorage.modifiedAssets[mstoreIndex].meshName.IndexOf(mname); - if (ind < 0) - { - if (mstoreIndex < 0) - { - // add new record to globalstorage - objStorage.modifiedAssetPathList.Add(assetPath); - var newStruct = new ftGlobalStorage.AdjustedMesh(); - newStruct.meshName = new List(); - newStruct.padding = new List(); - objStorage.modifiedAssets.Add(newStruct); - mstoreIndex = objStorage.modifiedAssets.Count - 1; - } - - var nameList = objStorage.modifiedAssets[mstoreIndex].meshName; - var paddingList = objStorage.modifiedAssets[mstoreIndex].padding; - var unwrapperList = objStorage.modifiedAssets[mstoreIndex].unwrapper; - if (unwrapperList == null) - { - var s = objStorage.modifiedAssets[mstoreIndex]; - unwrapperList = s.unwrapper = new List(); - objStorage.modifiedAssets[mstoreIndex] = s; - } - while(nameList.Count > unwrapperList.Count) unwrapperList.Add(0); // fix legacy - - nameList.Add(mname); - paddingList.Add(requiredPaddingClamped); - unwrapperList.Add((int)ftRenderLightmap.unwrapper); - - if (!dirtyAssetList.Contains(assetPath)) dirtyAssetList.Add(assetPath); - for(int xx=0; xx(); - objStorage.modifiedAssets[mstoreIndex] = s; - } - while(nameList.Count > unwrapperList.Count) unwrapperList.Add(0); // fix legacy - - // modify existing record - var oldValue = paddingList[ind]; - var oldUnwrapperValue = (ftGlobalStorage.Unwrapper)unwrapperList[ind]; - bool shouldModify = oldValue != requiredPaddingClamped; - if (uvPaddingMax) - { - shouldModify = oldValue < requiredPaddingClamped; - } - if (oldUnwrapperValue != ftRenderLightmap.unwrapper) shouldModify = true; - if (shouldModify) - { - if (!dirtyAssetList.Contains(assetPath)) dirtyAssetList.Add(assetPath); - for(int xx=0; xx 0) - { - sceneNeedsToBeRebuilt = true; - return false; - } - } - return true; - } - - static bool ValidateScaleOffsetImmutability(ExportSceneData data) - { - if (validateLightmapStorageImmutability) - { - var holderRect = data.holderRect; - var objsToWrite = data.objsToWrite; - var objsToWriteGroup = data.objsToWriteGroup; - var objsToWriteHolder = data.objsToWriteHolder; - var storages = data.storages; - var sceneToID = data.sceneToID; - - var emptyVec4 = new Vector4(1,1,0,0); - Rect rc = new Rect(); - for(int i=0; i()); - /*if (st.bakedIDs[index] != lmgroup.id) - { - Debug.LogError("ValidateScaleOffsetImmutability: LMID does not match"); - Debug.LogError(st.bakedIDs[index]+" "+lmgroup.id+" "+lmgroup.name); - return false; - }*/ - if (index < 0 || st.bakedScaleOffset.Count <= index) continue; - storedScaleOffset = st.bakedScaleOffset[index]; - } - // approx equality - if (!(scaleOffset == storedScaleOffset)) - { - Debug.LogError("ValidateScaleOffsetImmutability: scale/offset does not match"); - return false; - } - } - } - return true; - } - - static bool ClearUVPadding(ExportSceneData data, AdjustUVPaddingData adata) - { - var objsToWrite = data.objsToWrite; - var dirtyAssetList = adata.dirtyAssetList; - var dirtyObjList = adata.dirtyObjList; - - for(int i=0; i(); - - var vpos = objsToWriteVerticesPosW[i]; - var vuv = objsToWriteVerticesUV2[i];//m.uv2; - var inds = objsToWriteIndices[i]; - //if (vuv.Length == 0 || obj.GetComponent()!=null) vuv = objsToWriteVerticesUV[i];//m.uv; // area lights or objects without UV2 export UV1 instead - if (vuv.Length == 0 || obj.GetComponent()!=null || temporaryAreaLightMeshList.Contains(obj)) vuv = objsToWriteVerticesUV[i];//m.uv; // area lights or objects without UV2 export UV1 instead - Vector2 uv1 = Vector2.zero; - Vector2 uv2 = Vector2.zero; - Vector2 uv3 = Vector2.zero; - - int lodLevel; - if (!objToLodLevel.TryGetValue(obj, out lodLevel)) lodLevel = -1; - - for(int k=0;k 0) - { - uv1 = vuv[indexA]; - uv2 = vuv[indexB]; - uv3 = vuv[indexC]; - } - - /*var uv31 = new Vector3(uv1.x, uv1.y, 0); - var uv32 = new Vector3(uv2.x, uv2.y, 0); - var uv33 = new Vector3(uv3.x, uv3.y, 0); - areaUV += Vector3.Cross(uv32 - uv31, uv33 - uv31).magnitude;*/ - - if (uv1.x < uvBounds.x) uvBounds.x = uv1.x; - if (uv1.y < uvBounds.y) uvBounds.y = uv1.y; - if (uv1.x > uvBounds.z) uvBounds.z = uv1.x; - if (uv1.y > uvBounds.w) uvBounds.w = uv1.y; - - if (uv2.x < uvBounds.x) uvBounds.x = uv2.x; - if (uv2.y < uvBounds.y) uvBounds.y = uv2.y; - if (uv2.x > uvBounds.z) uvBounds.z = uv2.x; - if (uv2.y > uvBounds.w) uvBounds.w = uv2.y; - - if (uv3.x < uvBounds.x) uvBounds.x = uv3.x; - if (uv3.y < uvBounds.y) uvBounds.y = uv3.y; - if (uv3.x > uvBounds.z) uvBounds.z = uv3.x; - if (uv3.y > uvBounds.w) uvBounds.w = uv3.y; - } - - // uv layouts always have empty spaces - //area /= areaUV; - - var so = new SerializedObject(mr); - var scaleInLm = so.FindProperty("m_ScaleInLightmap").floatValue; - - area *= scaleInLm; - - if (lmgroup.isImplicit && lodLevel == -1) - { - lmgroup.area += area; // accumulate LMGroup area - // only use base scene values, no LODs, to properly initialize autoatlas size - } - if (lmgroup.mode == BakeryLightmapGroup.ftLMGroupMode.PackAtlas) - { - // Accumulate per-holder area and UV bounds - float existingArea; - Vector4 existingBounds; - holderObjUVBounds.TryGetValue(holderObj, out existingBounds); - if (!holderObjArea.TryGetValue(holderObj, out existingArea)) - { - existingArea = 0; - existingBounds = uvBounds; - List holderList; - if (!groupToHolderObjects.TryGetValue(lmgroup, out holderList)) - { - groupToHolderObjects[lmgroup] = holderList = new List(); - } - holderList.Add(holderObj); - } - holderObjArea[holderObj] = existingArea + area; - - existingBounds.x = existingBounds.x < uvBounds.x ? existingBounds.x : uvBounds.x; - existingBounds.y = existingBounds.y < uvBounds.y ? existingBounds.y : uvBounds.y; - existingBounds.z = existingBounds.z > uvBounds.z ? existingBounds.z : uvBounds.z; - existingBounds.w = existingBounds.w > uvBounds.w ? existingBounds.w : uvBounds.w; - holderObjUVBounds[holderObj] = existingBounds; - } - } - } - } - - static int ResolutionFromArea(float area) - { - int resolution = (int)(Mathf.Sqrt(area) * texelsPerUnit); - if (mustBePOT) - { - if (atlasCountPriority) - { - resolution = Mathf.NextPowerOfTwo(resolution); - } - else - { - resolution = Mathf.ClosestPowerOfTwo(resolution); - } - } - resolution = Math.Max(resolution, minAutoResolution); - resolution = Math.Min(resolution, maxAutoResolution); - - return resolution; - } - - static void CalculateAutoAtlasInitResolution(ExportSceneData data) - { - var groupList = data.groupList; - - // Calculate implicit lightmap resolution - for(int i=0; i holderObjs, ExportSceneData data) - { - var holderObjArea = data.holderObjArea; - var holderObjUVBounds = data.holderObjUVBounds; - - // Divide holders area to get from world space to -> UV space - float areaMult = 1.0f; - if (lmgroup.isImplicit && lmgroup.mode == BakeryLightmapGroup.ftLMGroupMode.PackAtlas) - { - // ...by maximum lightmap area given texel size (autoAtlas) - //areaMult = 1.0f / lightmapMaxArea; - // don't modify - } - else - { - // ... by maximum holder area (normalize) - float lmgroupArea = 0; - for(int i=0; i holderObjs, ExportSceneData data, PackData pdata) - { - var objToLodLevel = data.objToLodLevel; - var holderObjArea = data.holderObjArea; - var remainingAreaPerLodLevel = pdata.remainingAreaPerLodLevel; - - for(int i=0; i(); - if (comp != null && comp.instanceResolutionOverride) areaA = comp.instanceResolution * 10000; - - comp = b.GetComponent(); - if (comp != null && comp.instanceResolutionOverride) areaB = comp.instanceResolution * 10000; - - return areaB.CompareTo(areaA); - } - - static void ApplyAreaToUVBounds(float area, Vector4 uvbounds, out float width, out float height) - { - width = height = Mathf.Sqrt(area); - float uwidth = uvbounds.z - uvbounds.x; - float uheight = uvbounds.w - uvbounds.y; - if (uwidth == 0 && uheight == 0) - { - width = height = 0; - } - else - { - float uvratio = uheight / uwidth; - if (uvratio <= 1.0f) - { - width /= uvratio; - //height *= uvratio; - } - else - { - height *= uvratio; - //width /= uvratio; - } - } - } - - static bool Pack(BakeryLightmapGroup lmgroup, List holderObjs, ExportSceneData data, PackData pdata) - { - var holderObjArea = data.holderObjArea; - var holderObjUVBounds = data.holderObjUVBounds; - var holderRect = data.holderRect; - var objToLodLevel = data.objToLodLevel; - var groupList = data.groupList; - var lmBounds = data.lmBounds; - var autoAtlasGroups = data.autoAtlasGroups; - var autoAtlasGroupRootNodes = data.autoAtlasGroupRootNodes; - - var remainingAreaPerLodLevel = pdata.remainingAreaPerLodLevel; - - //Debug.LogError("repack: "+repackScale); - pdata.repack = false; - - AtlasNode rootNode; - - if (lmgroup.isImplicit && lmgroup.mode == BakeryLightmapGroup.ftLMGroupMode.PackAtlas && autoAtlasGroupRootNodes != null && autoAtlasGroupRootNodes.Count > 0) - { - rootNode = autoAtlasGroupRootNodes[0]; - } - else - { - rootNode = new AtlasNode(); - } - - rootNode.rc = new Rect(0, 0, 1, 1); - for(int i=0; i(); - if (comp != null && comp.instanceResolutionOverride) - { - // Explicit holder size - pdata.hasResOverrides = true; - width = height = comp.instanceResolution / (float)lmgroup.resolution; - } - else - { - // Automatic: width and height = sqrt(area) transformed by UV AABB aspect ratio - ApplyAreaToUVBounds(area, uvbounds, out width, out height); - } - - // Clamp to full lightmap size - float twidth = width; - float theight = height; - if (lmgroup.isImplicit && lmgroup.mode == BakeryLightmapGroup.ftLMGroupMode.PackAtlas) - { - twidth = (width * texelsPerUnit) / lmgroup.resolution; - theight = (height * texelsPerUnit) / lmgroup.resolution; - - //if (i==0) Debug.LogError(texelsPerUnit+" "+twidth); - } - //float unclampedTwidth = twidth; - //float unclampedTheight = twidth; - if (comp != null && comp.instanceResolutionOverride) - { - } - else - { - twidth *= pdata.repackScale; - theight *= pdata.repackScale; - } - twidth = twidth > 1 ? 1 : twidth; - theight = theight > 1 ? 1 : theight; - twidth = Mathf.Max(twidth, 1.0f / lmgroup.resolution); - theight = Mathf.Max(theight, 1.0f / lmgroup.resolution); - var rect = new Rect(0, 0, twidth, theight); - - if (float.IsNaN(twidth) || float.IsNaN(theight)) - { - ExportSceneError("NaN UVs detected for " + holderObjs[i].name+" "+rect.width+" "+rect.height+" "+width+" "+height+" "+lmgroup.resolution+" "+area+" "+(uvbounds.z - uvbounds.x)+" "+(uvbounds.w - uvbounds.y)); - return false; - } - - // Try inserting this rect - // Break autoatlas if lod level changes - // Optionally break autoatlas if scene changes - AtlasNode node = null; - int lodLevel; - if (!objToLodLevel.TryGetValue(holderObjs[i], out lodLevel)) lodLevel = -1; - bool splitAtlas = false; - if (splitByScene) - { - if (holderObjs[i].scene.name != lmgroup.sceneName) - { - splitAtlas = true; - } - } - if (ftRenderLightmap.giLodMode != ftRenderLightmap.GILODMode.ForceOff && exportTerrainAsHeightmap) - { - bool ba = holderObjs[i].name == "__ExportTerrainParent"; - if (ba) lmgroup.containsTerrains = true; - - if (i > 0) - { - bool bb = holderObjs[i-1].name == "__ExportTerrainParent"; - if (ba != bb) - { - splitAtlas = true; - } - } - } - if (!splitAtlas) - { - if (lmgroup.isImplicit && lmgroup.mode == BakeryLightmapGroup.ftLMGroupMode.PackAtlas) - { - if (lodLevel == lmgroup.sceneLodLevel) - { - node = rootNode.Insert(holderObjs[i], rect); - } - } - else - { - node = rootNode.Insert(holderObjs[i], rect); - } - } - - /*if (node!=null) - { - Debug.Log(holderObjs[i].name+" goes straight into "+lmgroup.name); - }*/ - - if (node == null) - { - if (lmgroup.isImplicit && lmgroup.mode == BakeryLightmapGroup.ftLMGroupMode.PackAtlas) - { - // Can't fit - try other autoAtlas lightmaps - BakeryLightmapGroup newGroup = null; - var holder = holderObjs[i]; - int goodGroup = -1; - for(int g=1; g 1 ? 1 : twidth; - theight = theight > 1 ? 1 : theight; - rect = new Rect(0, 0, twidth, theight); - - node = autoAtlasGroupRootNodes[g].Insert(holder, rect); - if (node != null) - { - //Debug.Log(holder.name+" fits into "+autoAtlasGroups[g].name); - newGroup = autoAtlasGroups[g]; - goodGroup = g; - break; - } - } - - // Can't fit - create new lightmap (autoAtlas) - if (goodGroup < 0) - { - newGroup = ScriptableObject.CreateInstance(); - newGroup.name = holder.scene.name + "_LMA" + autoAtlasGroups.Count; - newGroup.isImplicit = true; - newGroup.sceneLodLevel = lodLevel; - if (splitByScene) newGroup.sceneName = holderObjs[i].scene.name; - //Debug.Log(holder.name+" creates "+newGroup.name); - - if (ftRenderLightmap.giLodMode != ftRenderLightmap.GILODMode.ForceOff && exportTerrainAsHeightmap) - { - newGroup.containsTerrains = holderObjs[i].name == "__ExportTerrainParent"; - } - - newGroup.resolution = (int)(Mathf.Sqrt(remainingAreaPerLodLevel[lodLevel]) * texelsPerUnit); - if (mustBePOT) - { - if (atlasCountPriority) - { - newGroup.resolution = Mathf.NextPowerOfTwo(newGroup.resolution); - } - else - { - newGroup.resolution = Mathf.ClosestPowerOfTwo(newGroup.resolution); - } - } - newGroup.resolution = Math.Max(newGroup.resolution, minAutoResolution); - newGroup.resolution = Math.Min(newGroup.resolution, maxAutoResolution); - - newGroup.bitmask = 1; - newGroup.area = 0; - newGroup.mode = BakeryLightmapGroup.ftLMGroupMode.PackAtlas; - - newGroup.id = data.lmid; - groupList.Add(newGroup); - lmBounds.Add(new Bounds(new Vector3(0,0,0), new Vector3(0,0,0))); - data.lmid++; - - autoAtlasGroups.Add(newGroup); - var rootNode2 = new AtlasNode(); - rootNode2.rc = new Rect(0, 0, 1, 1); - autoAtlasGroupRootNodes.Add(rootNode2); - - twidth = (width * texelsPerUnit) / newGroup.resolution; - theight = (height * texelsPerUnit) / newGroup.resolution; - //unclampedTwidth = twidth; - //unclampedTheight = twidth; - twidth = twidth > 1 ? 1 : twidth; - theight = theight > 1 ? 1 : theight; - - rect = new Rect(0, 0, twidth, theight); - - node = rootNode2.Insert(holder, rect); - } - - // Modify implicit group storage - MoveObjectToImplicitGroup(holder, newGroup, data); - /* - var scn = holder.scene; - tempStorage.implicitGroupMap[holder] = newGroup; - for(int k=0; k atlas UV - float padding = ((float)atlasPaddingPixels) / lmgroup.resolution; - - var paddedRc = new Rect(node.rc.x + padding, - node.rc.y + padding, - node.rc.width - padding * 2, - node.rc.height - padding * 2); - - paddedRc.x -= uvbounds.x * (paddedRc.width / (uvbounds.z - uvbounds.x)); - paddedRc.y -= uvbounds.y * (paddedRc.height / (uvbounds.w - uvbounds.y)); - paddedRc.width /= uvbounds.z - uvbounds.x; - paddedRc.height /= uvbounds.w - uvbounds.y; - - holderRect[holderObjs[i]] = paddedRc; - } - - //float areaReduction = (twidth*theight) / (unclampedTwidth*unclampedTheight); - remainingAreaPerLodLevel[lodLevel] -= area;// * areaReduction; - } - - if (!lmgroup.isImplicit && lmgroup.mode == BakeryLightmapGroup.ftLMGroupMode.PackAtlas) - { - if (pdata.finalRepack && pdata.repack) - { - pdata.continueRepack = true; - return true; - } - if (pdata.finalRepack) - { - pdata.continueRepack = false; - return true; - } - - if (!pdata.repack && !pdata.repackStage2) - { - //if (repackTries > 0) break; // shrinked down just now - don't scale up - - pdata.repackStage2 = true; // scale up now - pdata.repack = true; - pdata.repackScale *= atlasScaleUpValue;///= 0.75f; - pdata.repackTries = 0; - //Debug.LogError("Scale up, set " +repackScale); - } - else if (pdata.repackStage2) - { - pdata.repackTries++; - if (pdata.repackTries == atlasMaxTries) - { - pdata.continueRepack = false; - return true; - } - pdata.repack = true; - pdata.repackScale *= atlasScaleUpValue;///= 0.75f; - //Debug.LogError("Scale up cont, set " +repackScale); - } - } - return true; - } - - static void MoveObjectToImplicitGroup(GameObject holder, BakeryLightmapGroup newGroup, ExportSceneData data) - { - var storages = data.storages; - var sceneToID = data.sceneToID; - - // Modify implicit group storage - var scn = holder.scene; - tempStorage.implicitGroupMap[holder] = newGroup; - for(int k=0; k GetAtlasBucketRanges(List holderObjs, ExportSceneData data, bool onlyUserSplits) - { - var objToLodLevel = data.objToLodLevel; - - var ranges = new List(); - int start = 0; - int end = 0; - if (holderObjs.Count > 0) - { - var sceneName = holderObjs[0].scene.name; - int lodLevel; - if (!objToLodLevel.TryGetValue(holderObjs[0], out lodLevel)) lodLevel = -1; - bool isTerrain = holderObjs[0].name == "__ExportTerrainParent"; - - for(int i=0; i holderObjs, int start, int end, ExportSceneData data) - { - var holderObjArea = data.holderObjArea; - - float area = 0; - for(int i=start; i<=end; i++) - { - area += holderObjArea[holderObjs[i]]; - } - return area; - } - - static BakeryLightmapGroup AllocateAutoAtlas(int count, BakeryLightmapGroup lmgroup, ExportSceneData data, int[] atlasSizes = null) - { - var lmBounds = data.lmBounds; - var groupList = data.groupList; - var autoAtlasGroups = data.autoAtlasGroups; - var autoAtlasGroupRootNodes = data.autoAtlasGroupRootNodes; - - BakeryLightmapGroup newGroup = null; - - for(int i=0; i(); - newGroup.name = lmgroup.sceneName + "_LMA" + autoAtlasGroups.Count; - newGroup.isImplicit = true; - newGroup.sceneLodLevel = lmgroup.sceneLodLevel; - if (splitByScene) newGroup.sceneName = lmgroup.sceneName; - newGroup.containsTerrains = lmgroup.containsTerrains; - - newGroup.resolution = atlasSizes != null ? atlasSizes[i] : lmgroup.resolution; - - newGroup.bitmask = 1; - newGroup.area = 0; - newGroup.mode = lmgroup.mode;// BakeryLightmapGroup.ftLMGroupMode.PackAtlas; - - newGroup.renderMode = lmgroup.renderMode; - newGroup.renderDirMode = lmgroup.renderDirMode; - newGroup.atlasPacker = lmgroup.atlasPacker; - newGroup.computeSSS = lmgroup.computeSSS; - newGroup.sssSamples = lmgroup.sssSamples; - newGroup.sssDensity = lmgroup.sssDensity; - newGroup.sssColor = lmgroup.sssColor; - newGroup.fakeShadowBias = lmgroup.fakeShadowBias; - newGroup.transparentSelfShadow = lmgroup.transparentSelfShadow; - newGroup.flipNormal = lmgroup.flipNormal; - - newGroup.id = data.lmid; - groupList.Add(newGroup); - lmBounds.Add(new Bounds(new Vector3(0,0,0), new Vector3(0,0,0))); - data.lmid++; - - autoAtlasGroups.Add(newGroup); - var rootNode2 = new AtlasNode(); - rootNode2.rc = new Rect(0, 0, 1, 1); - autoAtlasGroupRootNodes.Add(rootNode2); - } - - return newGroup; - } - - static bool PackWithXatlas(BakeryLightmapGroup lmgroup, List holderObjs, ExportSceneData data, PackData pdata) - { - var holderObjArea = data.holderObjArea; - var holderObjUVBounds = data.holderObjUVBounds; - var holderRect = data.holderRect; - var autoAtlasGroups = data.autoAtlasGroups; - var objToLodLevel = data.objToLodLevel; - var objsToWriteHolder = data.objsToWriteHolder; - var objsToWrite = data.objsToWrite; - - bool warned = false; - - // Split objects into "buckets" by scene, terrains, LODs, etc - // Objects are already pre-sorted, so we need only ranges - int bStart = 0; - int bEnd = holderObjs.Count-1; - int bucketCount = 2; - List buckets = null; - if (lmgroup.isImplicit) - { - buckets = GetAtlasBucketRanges(holderObjs, data, postPacking); - bucketCount = buckets.Count; - } - - var holderAutoIndex = new int[holderObjs.Count]; - - for(int bucket=0; bucket 0) - { - // Start new bucket - lmgroup = AllocateAutoAtlas(1, lmgroup, data); - } - int firstAutoAtlasIndex = autoAtlasGroups.Count - 1; - - if (lmgroup.isImplicit) - { - float bucketArea = SumObjectsArea(holderObjs, bStart, bEnd, data); - lmgroup.resolution = ResolutionFromArea(bucketArea); - } - - // Fill some LMGroup data - lmgroup.sceneName = holderObjs[bStart].scene.name; - int lodLevel; - if (!objToLodLevel.TryGetValue(holderObjs[bStart], out lodLevel)) lodLevel = -1; - lmgroup.sceneLodLevel = lodLevel; - if (ftRenderLightmap.giLodMode != ftRenderLightmap.GILODMode.ForceOff && exportTerrainAsHeightmap) - { - lmgroup.containsTerrains = holderObjs[bStart].name == "__ExportTerrainParent"; - } - - var atlas = xatlas.xatlasCreateAtlas(); - - const int attempts = 4096; - const int padding = 1; - const bool allowRotate = false; - float packTexelsPerUnit = lmgroup.isImplicit ? 1.0f : 0.0f; // multiple atlaseses vs single atlas - int packResolution = lmgroup.resolution; - int maxChartSize = 0;//packResolution; - bool bruteForce = true; // high quality - - int vertCount = 4; - int indexCount = 6; - Vector2[] uv = null; - int[] indices = null; - if (!holeFilling) - { - uv = new Vector2[4]; - indices = new int[6]; - indices[0] = 0; - indices[1] = 1; - indices[2] = 2; - indices[3] = 2; - indices[4] = 3; - indices[5] = 0; - } - var uvBuffer = new Vector2[4]; - var xrefBuffer = new int[4]; - var indexBuffer = new int[6]; - - for(int i=bStart; i<=bEnd; i++) - { - if (!warned) - { - var comp = holderObjs[i].GetComponent(); - if (comp != null && comp.instanceResolutionOverride) - { - if (!ExportSceneValidationMessage("When using xatlas as atlas packer, 'Override resolution' option is not supported for LMGroups.\nOption is used on: " + holderObjs[i].name)) - { - xatlas.xatlasClear(atlas); - return false; - } - warned = true; - } - } - - var area = holderObjArea[holderObjs[i]]; - var uvbounds = holderObjUVBounds[holderObjs[i]]; - - // Automatic: width and height = sqrt(area) transformed by UV AABB aspect ratio - float width, height; - ApplyAreaToUVBounds(area, uvbounds, out width, out height); - - // Clamp to full lightmap size - float twidth = width; - float theight = height; - if (lmgroup.isImplicit && lmgroup.mode == BakeryLightmapGroup.ftLMGroupMode.PackAtlas) - { - twidth = (width * texelsPerUnit);// / lmgroup.resolution; - theight = (height * texelsPerUnit);// / lmgroup.resolution; - } - - if (!holeFilling) - { - uv[0] = new Vector2(0,0); - uv[1] = new Vector2(twidth,0); - uv[2] = new Vector2(twidth,theight); - uv[3] = new Vector2(0,theight); - } - else - { - List indexList = null; - List uvList = null; - vertCount = indexCount = 0; - int numMeshes = 0; - var ubounds = holderObjUVBounds[holderObjs[i]]; - var holder = holderObjs[i]; - for(int o=0; o(); - uvList = new List(); - for(int j=0; j 0) - { - for(int j=0; j 1) - { - uv = uvList.ToArray(); - indices = indexList.ToArray(); - } - } - - var handleUV = GCHandle.Alloc(uv, GCHandleType.Pinned); - int err = 0; - - try - { - var pointerUV = handleUV.AddrOfPinnedObject(); - - err = xatlas.xatlasAddUVMesh(atlas, vertCount, pointerUV, indexCount, indices, allowRotate); - } - finally - { - if (handleUV.IsAllocated) handleUV.Free(); - } - - if (err == 1) - { - Debug.LogError("xatlas::AddMesh: indices are out of range"); - xatlas.xatlasClear(atlas); - return false; - } - else if (err == 2) - { - Debug.LogError("xatlas::AddMesh: index count is incorrect"); - xatlas.xatlasClear(atlas); - return false; - } - else if (err != 0) - { - Debug.LogError("xatlas::AddMesh: unknown error"); - xatlas.xatlasClear(atlas); - return false; - } - } - - //xatlas.xatlasParametrize(atlas); - xatlas.xatlasPack(atlas, attempts, packTexelsPerUnit, packResolution, maxChartSize, padding, bruteForce);//, allowRotate); - - int atlasCount = xatlas.xatlasGetAtlasCount(atlas); - var atlasSizes = new int[atlasCount]; - - xatlas.xatlasNormalize(atlas, atlasSizes); - - // Create additional lightmaps - AllocateAutoAtlas(atlasCount-1, lmgroup, data, atlasSizes); - - // Move objects into new atlases - if (lmgroup.isImplicit) - { - for(int i=0; i<=bSize; i++) - { - int atlasIndex = xatlas.xatlasGetAtlasIndex(atlas, i, 0); - - // Modify implicit group storage - var holder = holderObjs[bStart + i]; - var newGroup = autoAtlasGroups[firstAutoAtlasIndex + atlasIndex]; - MoveObjectToImplicitGroup(holderObjs[bStart + i], newGroup, data); - holderAutoIndex[bStart + i] = firstAutoAtlasIndex + atlasIndex; - } - } - - for(int i=0; i<=bSize; i++) - { - // Get data from xatlas - int newVertCount = xatlas.xatlasGetVertexCount(atlas, i); - uvBuffer = new Vector2[newVertCount]; - xrefBuffer = new int[newVertCount]; - - int newIndexCount = xatlas.xatlasGetIndexCount(atlas, i); - indexBuffer = new int[newIndexCount]; - - if (holeFilling) - { - uvBuffer = new Vector2[newVertCount]; - xrefBuffer = new int[newVertCount]; - indexBuffer = new int[newIndexCount]; - } - - var handleT = GCHandle.Alloc(uvBuffer, GCHandleType.Pinned); - var handleX = GCHandle.Alloc(xrefBuffer, GCHandleType.Pinned); - var handleI = GCHandle.Alloc(indexBuffer, GCHandleType.Pinned); - try - { - var pointerT = handleT.AddrOfPinnedObject(); - var pointerX = handleX.AddrOfPinnedObject(); - var pointerI = handleI.AddrOfPinnedObject(); - xatlas.xatlasGetData(atlas, i, pointerT, pointerX, pointerI); - } - finally - { - if (handleT.IsAllocated) handleT.Free(); - if (handleX.IsAllocated) handleX.Free(); - if (handleI.IsAllocated) handleI.Free(); - } - - float minU = float.MaxValue; - float minV = float.MaxValue; - float maxU = -float.MaxValue; - float maxV = -float.MaxValue; - for(int j=0; j maxU) maxU = uvBuffer[j].x; - if (uvBuffer[j].y > maxV) maxV = uvBuffer[j].y; - } - - // Generate final rectangle to transform local UV -> atlas UV - float upadding = 0; - var uvbounds = holderObjUVBounds[holderObjs[bStart + i]]; - var paddedRc = new Rect(minU + upadding, - minV + upadding, - (maxU-minU) - upadding * 2, - (maxV-minV) - upadding * 2); - - paddedRc.x -= uvbounds.x * (paddedRc.width / (uvbounds.z - uvbounds.x)); - paddedRc.y -= uvbounds.y * (paddedRc.height / (uvbounds.w - uvbounds.y)); - paddedRc.width /= uvbounds.z - uvbounds.x; - paddedRc.height /= uvbounds.w - uvbounds.y; - - holderRect[holderObjs[bStart + i]] = paddedRc; - } - - xatlas.xatlasClear(atlas); - } - - if (postPacking) - { - buckets = GetAtlasBucketRanges(holderObjs, data, false); - bucketCount = buckets.Count; - - Debug.Log("Bucket count for " + lmgroup.name +": " + (bucketCount/2)); - - if (lmgroup.isImplicit) - { - // Post-packing for auto-atlased groups - var autoLMBuckets = new List[autoAtlasGroups.Count]; - for(int bucket=0; bucket(); - if (!autoLMBuckets[autoLM].Contains(bucket)) autoLMBuckets[autoLM].Add(bucket); - } - } - int origGroupCount = autoAtlasGroups.Count; - for(int i=0; i 1) - { - // Split - for(int j=1; j "+newGroup.name + " (" + newGroup.id+", "+newGroup.parentID+")"); - - for(int k=bStart; k<=bEnd; k++) - { - int autoLM = holderAutoIndex[k]; - if (autoLM == i) - { - MoveObjectToImplicitGroup(holderObjs[k], newGroup, data); - holderAutoIndex[k] = -1; // mark as moved - } - } - } - } - } - for(int i=0; i 0) - { - // Post-packing for explicit groups - // Single LMGroup -> LMGroup*buckets - - // Setup first bucket - bStart = buckets[0]; - bEnd = buckets[1]; - int lodLevel; - if (!objToLodLevel.TryGetValue(holderObjs[bStart], out lodLevel)) lodLevel = -1; - lmgroup.sceneLodLevel = lodLevel; - if (ftRenderLightmap.giLodMode != ftRenderLightmap.GILODMode.ForceOff && exportTerrainAsHeightmap) - { - lmgroup.containsTerrains = holderObjs[bStart].name == "__ExportTerrainParent"; - } - //Debug.LogError(lmgroup.name+": "+ lmgroup.sceneLodLevel+" because of " + holderObjs[bStart].name); - - // Skip first bucket - for(int bucket=2; bucket holderObjs, ExportSceneData data, PackData pdata) - { - var holderRect = data.holderRect; - - if (!lmgroup.isImplicit && lmgroup.mode == BakeryLightmapGroup.ftLMGroupMode.PackAtlas && !pdata.hasResOverrides) - { - float maxx = 0; - float maxy = 0; - for(int i=0; i maxx) maxx = rect.x + rect.width; - if ((rect.y + rect.height) > maxy) maxy = rect.y + rect.height; - } - float maxDimension = maxx > maxy ? maxx : maxy; - float normalizeScale = 1.0f / maxDimension; - for(int i=0; i(); - for(int g=0; g maxy ? maxx : maxy; - float normalizeScale = 1.0f / maxDimension; - stack.Clear(); - stack.Push(rootNode); - while(stack.Count > 0) - { - var node = stack.Pop(); - if (node.obj != null) - { - var rect = holderRect[node.obj]; - holderRect[node.obj] = new Rect(rect.x * normalizeScale, rect.y * normalizeScale, rect.width * normalizeScale, rect.height * normalizeScale); - } - if (node.child0 != null) stack.Push(node.child0); - if (node.child1 != null) stack.Push(node.child1); - } - if (maxDimension < 0.5f) - { - lmgroup.resolution /= 2; // shrink the lightmap after normalization if it was too empty - lmgroup.resolution = Math.Max(lmgroup.resolution, minAutoResolution); - } - } - } - - static void JoinAutoAtlases(ExportSceneData data) - { - var autoAtlasGroups = data.autoAtlasGroups; - var autoAtlasGroupRootNodes = data.autoAtlasGroupRootNodes; - var groupList = data.groupList; - var lmBounds = data.lmBounds; - var holderRect = data.holderRect; - var objsToWrite = data.objsToWrite; - var objsToWriteGroup = data.objsToWriteGroup; - - var stack = new Stack(); - - // Join autoatlases - var autoAtlasCategories = new List(); - bool joined = false; - for(int g=0; g(); - var atlasStack = new Stack(); - for(int g=0; g(); - newGroup.name = autoAtlasGroups[g].name; - newGroup.isImplicit = true; - newGroup.sceneLodLevel = autoAtlasGroups[g].sceneLodLevel; - newGroup.sceneName = autoAtlasGroups[g].sceneName; - - newGroup.resolution = asize * 2; - - newGroup.bitmask = autoAtlasGroups[g].bitmask; - newGroup.mode = BakeryLightmapGroup.ftLMGroupMode.PackAtlas; - - newGroup.id = data.lmid; - groupList.Add(newGroup); - lmBounds.Add(new Bounds(new Vector3(0,0,0), new Vector3(0,0,0))); - data.lmid++; - - autoAtlasGroups.Add(newGroup); - var rootNode2 = new AtlasNode(); - rootNode2.rc = new Rect(0, 0, 1, 1); - autoAtlasGroupRootNodes.Add(rootNode2); - - // Top - rootNode2.child0 = new AtlasNode(); - rootNode2.child0.rc = new Rect(0, 0, 1, 0.5f); - - // Bottom - rootNode2.child1 = new AtlasNode(); - rootNode2.child1.rc = new Rect(0, 0.5f, 1, 0.5f); - - for(int gg=0; gg<4; gg++) - { - var subgroup = atlasStack.Pop(); - var id = autoAtlasGroups.IndexOf(subgroup); - var subgroupRootNode = autoAtlasGroupRootNodes[id]; - float ox, oy, sx, sy; - - if (gg == 0) - { - // Left top - rootNode2.child0.child0 = subgroupRootNode; - //rootNode2.child0.child0.Transform(0, 0, 0.5f, 0.5f); - //offsetScale = rootNode2.child0.child0.rc; - ox = 0; oy = 0; sx = 0.5f; sy = 0.5f; - } - else if (gg == 1) - { - // Right top - rootNode2.child0.child1 = subgroupRootNode; - //rootNode2.child0.child1.Transform(0.5f, 0, 0.5f, 0.5f); - //offsetScale = rootNode2.child0.child1.rc; - ox = 0.5f; oy = 0; sx = 0.5f; sy = 0.5f; - } - else if (gg == 2) - { - // Left bottom - rootNode2.child1.child0 = subgroupRootNode; - //rootNode2.child1.child0.Transform(0, 0.5f, 0.5f, 0.5f); - //offsetScale = rootNode2.child1.child0.rc; - ox = 0; oy = 0.5f; sx = 0.5f; sy = 0.5f; - } - else - { - // Right bottom - rootNode2.child1.child1 = subgroupRootNode; - //rootNode2.child1.child1.Transform(0.5f, 0.5f, 0.5f, 0.5f); - //offsetScale = rootNode2.child1.child1.rc; - ox = 0.5f; oy = 0.5f; sx = 0.5f; sy = 0.5f; - } - - autoAtlasGroups.RemoveAt(id); - autoAtlasGroupRootNodes.RemoveAt(id); - - id = groupList.IndexOf(subgroup); - groupList.RemoveAt(id); - lmBounds.RemoveAt(id); - - for(int x=id; x 0) - { - var node = stack.Pop(); - if (node.obj != null) - { - var rect = holderRect[node.obj]; - holderRect[node.obj] = new Rect(rect.x * sx + ox, - rect.y * sy + oy, - rect.width * sx, - rect.height * sy); - - MoveObjectToImplicitGroup(node.obj, newGroup, data); - - /* - tempStorage.implicitGroupMap[node.obj] = newGroup; - for(int k=0; k sceneToID = new Dictionary(); - public Dictionary sceneHasStorage = new Dictionary(); - - // Object properties - public Dictionary objToLodLevel = new Dictionary(); // defines atlas LOD level - public Dictionary> objToLodLevelVisible = new Dictionary>(); // defines LOD levels where this object is visible - - public List objsToWrite = new List(); - public List objsToWriteLightmapped = new List(); - public List objsToWriteGroup = new List(); - public List objsToWriteHolder = new List(); - public List objsToWriteScaleOffset = new List(); - public List objsToWriteUVOverride = new List(); - public List objsToWriteNames = new List(); - public List objsToWriteVerticesPosW = new List(); - public List objsToWriteVerticesNormalW = new List(); - public List objsToWriteVerticesTangentW = new List(); - public List objsToWriteVerticesUV = new List(); - public List objsToWriteVerticesUV2 = new List(); - public List objsToWriteIndices = new List(); - - // Auto-atlasing - public List autoAtlasGroups = new List(); - public List autoAtlasGroupRootNodes = new List(); - public BakeryLightmapGroup autoVertexGroup; - - // Data to collect for atlas packing - public Dictionary holderObjArea = new Dictionary(); // LMGroup holder area, accumulated from all children - public Dictionary holderObjUVBounds = new Dictionary(); // LMGroup holder 2D UV AABB - public Dictionary> groupToHolderObjects = new Dictionary>(); // LMGroup -> holders map - public Dictionary holderRect = new Dictionary(); - - // Per-LMGroup data - public List groupList = new List(); - public List lmBounds = new List(); // list of bounding boxes around LMGroups for testing lights - - // Geometry data - public List[] indicesOpaqueLOD = null; - public List[] indicesTransparentLOD = null; - - public int lmid = 0; // LMID counter - - public ExportSceneData(int sceneCount) - { - storages = new ftLightmapsStorage[sceneCount]; - } - } - - class AdjustUVPaddingData - { - public List dirtyObjList = new List(); - public List dirtyAssetList = new List(); - public Dictionary> meshToObjIDs = new Dictionary>(); - public Dictionary meshToPaddingMap = new Dictionary(); - } - - class PackData - { - public Dictionary remainingAreaPerLodLevel = new Dictionary(); - public bool repack = true; - public bool repackStage2 = false; - public bool finalRepack = false; - public float repackScale = 1; - public int repackTries = 0; - public bool hasResOverrides = false; - public bool continueRepack = false; - } - - static public IEnumerator ExportScene(EditorWindow window, bool renderTextures = true, bool atlasOnly = false) - { - userCanceled = false; - ProgressBarInit("Exporting scene - preparing...", window); - yield return null; - - var bakeryRuntimePath = ftLightmaps.GetRuntimePath(); - gstorage = AssetDatabase.LoadAssetAtPath(bakeryRuntimePath + "ftGlobalStorage.asset", typeof(ftGlobalStorage)) as ftGlobalStorage; - - var time = GetTime(); - var ms = time; - var startMsU = ms; - double totalTime = GetTime(); - double vbTimeRead = 0; - double vbTimeWrite = 0; - double vbTimeWriteFull = 0; - double vbTimeWriteT = 0; - double vbTimeWriteT2 = 0; - double vbTimeWriteT3 = 0; - double ibTime = 0; - var sceneCount = SceneManager.sceneCount; - var indicesOpaque = new List(); - var indicesTransparent = new List(); - - var data = new ExportSceneData(sceneCount); - - bool tangentSHLights = CheckForTangentSHLights(); - - // Per-LMGroup data - var lmAlbedoList = new List(); // list of albedo texture for UV GBuffer rendering - var lmAlbedoListTex = new List(); - var lmAlphaList = new List(); // list of alpha textures for alpha buffer generation - var lmAlphaListTex = new List(); - var lmAlphaRefList = new List(); // list of alpha texture refs - var lmAlphaChannelList = new List(); // list of alpha channels - - // lod-related - var lmVOffset = new List(); - var lmUVArrays = new List>(); - var lmUVArrays2 = new List(); - var lmUVArrays3 = new List(); - var lmIndexArrays = new List>(); - var lmIndexArrays2 = new List(); - var lmLocalToGlobalIndices = new List>(); - - vbtraceTexPosNormalArray = new List(); - vbtraceTexUVArray = new List(); - - sceneLodsUsed = 0; - - // Create temp path - CreateSceneFolder(); - - // Init storages - try - { - InitSceneStorage(data); - } - catch(Exception e) - { - ExportSceneError("Global storage init"); - Debug.LogError("Exception caught: " + e.ToString()); - throw; - } - - // Create LMGroup for light probes - if (ftRenderLightmap.lightProbeMode == ftRenderLightmap.LightProbeMode.L1 && renderTextures && !atlasOnly && ftRenderLightmap.hasAnyProbes) - { - var c = CreateLightProbeLMGroup(data); - while(c.MoveNext()) yield return null; - } - - if (ftRenderLightmap.hasAnyVolumes) - { - var c2 = CreateVolumeLMGroup(data); - while(c2.MoveNext()) yield return null; - } - - // wip - var lmBounds = data.lmBounds; - var storages = data.storages; - var sceneToID = data.sceneToID; - var groupList = data.groupList; - var objToLodLevel = data.objToLodLevel; - var objToLodLevelVisible = data.objToLodLevelVisible; - var objsToWrite = data.objsToWrite; - var objsToWriteGroup = data.objsToWriteGroup; - var objsToWriteHolder = data.objsToWriteHolder; - var objsToWriteIndices = data.objsToWriteIndices; - var objsToWriteNames = data.objsToWriteNames; - var objsToWriteUVOverride = data.objsToWriteUVOverride; - var objsToWriteScaleOffset = data.objsToWriteScaleOffset; - var objsToWriteVerticesUV = data.objsToWriteVerticesUV; - var objsToWriteVerticesUV2 = data.objsToWriteVerticesUV2; - var objsToWriteVerticesPosW = data.objsToWriteVerticesPosW; - var objsToWriteVerticesNormalW = data.objsToWriteVerticesNormalW; - var objsToWriteVerticesTangentW = data.objsToWriteVerticesTangentW; - var holderRect = data.holderRect; - - terrainObjectList = new List(); - terrainObjectToActual = new List(); - terrainObjectToHeightMap = new List(); - terrainObjectToBounds = new List(); - terrainObjectToBoundsUV = new List(); - terrainObjectToFlags = new List(); - terrainObjectToLMID = new List(); - terrainObjectToHeightMips = new List>(); - treeObjectList = new List(); - temporaryAreaLightMeshList = new List(); - temporaryAreaLightMeshList2 = new List(); - - var objects = Resources.FindObjectsOfTypeAll(typeof(GameObject)); - //var objects = UnityEngine.Object.FindObjectsOfTypeAll(typeof(GameObject)); - - try - { - ms = GetTime(); - - //if (!onlyUVdata) - //{ - time = ms; - - // Get manually created LMGroups - CollectExplicitLMGroups(data); - - // Object conversion loop / also validate for multiple scene storages - for(int objNum = 0; objNum < objects.Length; objNum++) - { - GameObject obj = (GameObject)objects[objNum]; - if (obj == null) continue; - if (!CheckForMultipleSceneStorages(obj, data)) yield break; - if (ConvertUnityAreaLight(obj)) continue; - ConvertTerrain(obj); - } - - // Regather objects if new were added - if (terrainObjectList.Count > 0 || treeObjectList.Count > 0 || temporaryAreaLightMeshList.Count > 0) - { - //objects = UnityEngine.Object.FindObjectsOfTypeAll(typeof(GameObject)); - objects = Resources.FindObjectsOfTypeAll(typeof(GameObject)); - } - - tempStorage.implicitGroupMap = new Dictionary(); // implicit holder -> LMGroup map. used by GetLMGroupFromObject - - // Find LODGroups -> LODs -> scene-wide LOD distances - // Map objects to scene-wide LOD levels - MapObjectsToSceneLODs(data, objects); - - ftModelPostProcessor.Init(); - - // Filter objects, convert to property arrays - if (!FilterObjects(data, objects)) yield break; - - CalculateVertexCountForVertexGroups(data); - CreateAutoAtlasLMGroups(data, renderTextures, atlasOnly); - - TransformVertices(data, tangentSHLights); - - if (unwrapUVs) - { - var adata = new AdjustUVPaddingData(); - - CalculateUVPadding(data, adata); - ResetPaddingStorageData(data); - StoreNewUVPadding(data, adata); - - if (!ValidatePaddingImmutability(adata)) yield break; - - if (CheckUnwrapError()) yield break; - - // Reimport assets with adjusted padding - if (modifyLightmapStorage) - { - if (!ReimportModifiedAssets(adata)) yield break; - - TransformModifiedAssets(data, adata, tangentSHLights); - } - } - else if (forceDisableUnwrapUVs) - { - var adata = new AdjustUVPaddingData(); - - ResetPaddingStorageData(data); - if (!ClearUVPadding(data, adata)) yield break; - - if (CheckUnwrapError()) yield break; - - TransformModifiedAssets(data, adata, tangentSHLights); - } - - CalculateHolderUVBounds(data); - CalculateAutoAtlasInitResolution(data); - if (!PackAtlases(data)) yield break; - - if (atlasPacker == ftGlobalStorage.AtlasPacker.Default) - { - NormalizeAutoAtlases(data); - JoinAutoAtlases(data); - } - - InitSceneStorage2(data); - - //TransformVertices(data); // shouldn't be necessary - - // Update objToWriteGroups because of autoAtlas - if (autoAtlas) - { - for(int i=0; i(); - atlasOnlySize = new List(); - atlasOnlyID = new List(); - atlasOnlyScaleOffset = new List(); - var emptyVec4 = new Vector4(1,1,0,0); - Rect rc = new Rect(); - for(int i=0; i()); - atlasOnlyScaleOffset.Add(scaleOffset); - atlasOnlySize.Add(lmgroup == null ? 0 : lmgroup.resolution); - atlasOnlyID.Add(lmgroup == null ? 0 : lmgroup.id); - } - yield break; - } - - // Sort LMGroups so vertex groups are never first (because Unity assumes lightmap compression on LM0) - for(int i=0; i(); - for(int i=0; i(); - for(int o=0; o 0 && ftRenderLightmap.verbose) - { - ProgressBarEnd(false); - if (!EditorUtility.DisplayDialog("Lightmap overwrite", "These lightmaps will be overwritten:\n\n" + existingFilenames, "Overwrite", "Cancel")) - { - CloseAllFiles(); - userCanceled = true; - ProgressBarEnd(true); - yield break; - } - ProgressBarInit("Exporting scene - preparing...", window); - } - } - - ftRenderLightmap.giLodModeEnabled = ftRenderLightmap.giLodMode == ftRenderLightmap.GILODMode.ForceOn; - ulong approxMem = 0; - - if (groupList.Count > 100 && ftRenderLightmap.verbose) - { - ProgressBarEnd(false); - if (!EditorUtility.DisplayDialog("Lightmap count check", groupList.Count + " lightmaps are going to be rendered. Continue?", "Continue", "Cancel")) - { - CloseAllFiles(); - userCanceled = true; - ProgressBarEnd(true); - yield break; - } - ProgressBarInit("Exporting scene - preparing...", window); - } - - if (memoryWarning || ftRenderLightmap.giLodMode == ftRenderLightmap.GILODMode.Auto) - { - for(int i=0; i SystemInfo.graphicsMemorySize) - { - Debug.Log("GI VRAM auto optimization ON: estimated usage " + (int)approxMem + " > " + SystemInfo.graphicsMemorySize); - ftRenderLightmap.giLodModeEnabled = true; - } - else - { - Debug.Log("GI VRAM auto optimization OFF: estimated usage " + (int)approxMem + " < " + SystemInfo.graphicsMemorySize); - } - } - - // Generate terrain geometry with detail enough for given size for UVGBuffer purposes - fhmaps = new BinaryWriter(File.Open(scenePath + "/heightmaps.bin", FileMode.Create)); - if (ftRenderLightmap.clientMode) ftClient.serverFileList.Add("heightmaps.bin"); - if (exportTerrainAsHeightmap) - { - for(int i=0; i 0) - { - terrainObjectToHeightMapPtr = new IntPtr[terrainObjectToHeightMap.Count]; - for(int i=0; i 0) uvgbGlobalFlags |= UVGBFLAG_TERRAIN; - SetUVGBFlags(uvgbGlobalFlags); - - for(int i=0; i 8192) Debug.LogWarning("Warning: vertex lightmap group " + lmgroup.name + " uses resolution of " + atlasTexSize); - atlasTexSize = (int)Mathf.Ceil(atlasTexSize / (float)ftRenderLightmap.tileSize) * ftRenderLightmap.tileSize; - flms.Write(-atlasTexSize); - } - else - { - flms.Write(lmgroup.resolution); - } - //Debug.LogError(lmgroup.name+": " + lmgroup.resolution); - } - flms.Close(); - flmlod.Close(); - flmuvgb.Close(); - - voffset = ioffset = soffset = 0; // vertex/index/surface write - - // Per-surface alpha texture IDs - var alphaIDs = new List(); - - int albedoCounter = 0; - var albedoMap = new Dictionary(); // albedo ptr -> ID map - - int alphaCounter = 0; - var alphaMap = new Dictionary>(); // alpha ptr -> ID map - - var dummyTexList = new List(); // list of single-color 1px textures - var dummyPixelArray = new Color[1]; - - if (ftRenderLightmap.checkOverlaps) - { - var quad = GameObject.CreatePrimitive(PrimitiveType.Quad); - var plane = GameObject.CreatePrimitive(PrimitiveType.Plane); - var qmesh = quad.GetComponent().sharedMesh; - var pmesh = plane.GetComponent().sharedMesh; - DestroyImmediate(quad); - DestroyImmediate(plane); - bool canCheck = ftModelPostProcessor.InitOverlapCheck(); - if (!canCheck) - { - DebugLogError("Can't load ftOverlapTest.shader"); - CloseAllFiles(); - userCanceled = true; - ProgressBarEnd(true); - yield break; - } - for(int g=0; g 1.0001f || usedUVs[v].y < -0.0001f || usedUVs[v].y > 1.0001f) - { - validUVs = false; - break; - } - } - if (!validUVs && ftRenderLightmap.verbose) - { - string objPath = obj.name; - var prt = obj.transform.parent; - while(prt != null) - { - objPath = prt.name + "\\" + objPath; - prt = prt.parent; - } - ftRenderLightmap.simpleProgressBarEnd(); - if (!EditorUtility.DisplayDialog("Incorrect UVs", "Object " + objPath + " UVs are out of 0-1 bounds", "Continue", "Stop")) - { - CloseAllFiles(); - userCanceled = true; - ProgressBarEnd(true); - yield break; - } - ProgressBarInit("Exporting scene - preparing...", window); - } - - int overlap = ftModelPostProcessor.DoOverlapCheck(obj, false); - if (overlap != 0 && ftRenderLightmap.verbose) - { - //storage.debugRT = ftModelPostProcessor.rt; - string objPath = obj.name; - var prt = obj.transform.parent; - while(prt != null) - { - objPath = prt.name + "\\" + objPath; - prt = prt.parent; - } - if (overlap < 0) - { - ftRenderLightmap.simpleProgressBarEnd(); - if (!EditorUtility.DisplayDialog("Incorrect UVs", "Object " + objPath + " has no UV2", "Continue", "Stop")) - { - CloseAllFiles(); - userCanceled = true; - ProgressBarEnd(true); - yield break; - } - ProgressBarInit("Exporting scene - preparing...", window); - } - else - { - ftRenderLightmap.simpleProgressBarEnd(); - if (!EditorUtility.DisplayDialog("Incorrect UVs", "Object " + objPath + " has overlapping UVs", "Continue", "Stop")) - { - CloseAllFiles(); - userCanceled = true; - ProgressBarEnd(true); - yield break; - } - ProgressBarInit("Exporting scene - preparing...", window); - } - } - } - } - ftModelPostProcessor.EndOverlapCheck(); - } - - // Prepare progressbar - int progressNumObjects = 0; - foreach(GameObject obj in objects) - { - if (obj == null) continue; - if (!obj.activeInHierarchy) continue; - progressNumObjects++; - } - - // Open files to write - fscene = new BinaryWriter(File.Open(scenePath + "/objects.bin", FileMode.Create)); - fmesh = new BinaryWriter(File.Open(scenePath + "/mesh.bin", FileMode.Create)); - flmid = new BinaryWriter(File.Open(scenePath + "/lmid.bin", FileMode.Create)); - fseamfix = new BinaryWriter(File.Open(scenePath + "/seamfix.bin", FileMode.Create)); - fsurf = new BinaryWriter(File.Open(scenePath + "/surf.bin", FileMode.Create)); - fmatid = new BinaryWriter(File.Open(scenePath + "/matid.bin", FileMode.Create)); - fmatide = new BinaryWriter(File.Open(scenePath + "/emissiveid.bin", FileMode.Create)); - fmatideb = new BinaryWriter(File.Open(scenePath + "/emissivemul.bin", FileMode.Create)); - fmatidh = new BinaryWriter(File.Open(scenePath + "/heightmapid.bin", FileMode.Create)); - falphaid = new BinaryWriter(File.Open(scenePath + "/alphaid.bin", FileMode.Create)); - - fvbfull = new BufferedBinaryWriterFloat( new BinaryWriter(File.Open(scenePath + "/vbfull.bin", FileMode.Create)) ); - fvbtrace = new BufferedBinaryWriterFloat( new BinaryWriter(File.Open(scenePath + "/vbtrace.bin", FileMode.Create)) ); - fvbtraceTex = new BufferedBinaryWriterFloat( new BinaryWriter(File.Open(scenePath + "/vbtraceTex.bin", FileMode.Create)) ); - fvbtraceUV0 = new BufferedBinaryWriterFloat( new BinaryWriter(File.Open(scenePath + "/vbtraceUV0.bin", FileMode.Create)) ); - - fib = new BufferedBinaryWriterInt( new BinaryWriter(File.Open(scenePath + "/ib.bin", FileMode.Create)) ); - - fib32 = new BinaryWriter(File.Open(scenePath + "/ib32.bin", FileMode.Create)); - fib32lod = new BinaryWriter[sceneLodsUsed]; - for(int i=0; i 0) - { - //terrainObjectToHeightMapPtr = new IntPtr[terrainObjectToHeightMap.Count]; - /*for(int i=0; i(); - - for(int i=0; i(); - var m = GetSharedMesh(mr); - - var inds = objsToWriteIndices[i]; - - // Write LMID, mesh and surface definition - int id = exportLMID(flmid, obj, lmgroup); - exportMesh(fmesh, m); - exportSurfs(fsurf, inds, inds.Length);// m); - - int lodLevel; - if (!objToLodLevel.TryGetValue(obj, out lodLevel)) lodLevel = -1; - - bool isTerrain = (exportTerrainAsHeightmap && obj.name == "__ExportTerrain"); - - // Write albedo IDs, collect alpha IDs, update LMGroup bounds - if (id >= 0) { - for(int k=0; k 1) alphaRef = 1; - - // allow same map instances with different threshold - List texIDs; - if (!alphaMap.TryGetValue(texPtr, out texIDs)) - { - alphaMap[texPtr] = texIDs = new List(); - - lmAlphaList.Add(texPtr); - lmAlphaListTex.Add(tex); - lmAlphaRefList.Add(alphaRef); - lmAlphaChannelList.Add(alphaChannel); - - texIDs.Add(alphaCounter); - texID = alphaCounter; - alphaCounter++; - //Debug.Log("Alpha " + texID+": " + tex.name+" "+alphaRef); - alphaID = (ushort)texID; - } - else - { - int matchingInstance = -1; - for(int instance=0; instance()); - lmLocalToGlobalIndices.Add(new List()); - lmVOffset.Add(0); - } - - var mmr = obj.GetComponent(); - var castsShadows = mmr.shadowCastingMode != UnityEngine.Rendering.ShadowCastingMode.Off; - if (exportTerrainAsHeightmap && obj.name == "__ExportTerrain") castsShadows = false; // prevent exporting placeholder quads to ftrace - - time = GetTime(); - for(int k=0;k k) - { - if (mats[k] != null) - { - var matTag = mats[k].GetTag("RenderType", true); - if (matTag == "Transparent" || matTag == "TreeLeaf") - { - if (mats[k].HasProperty("_Color")) - { - if (mats[k].color.a < 0.5f) submeshCastsShadows = false; - } - } - } - } - } - - // Generate tracing index buffer, write alpha IDs per triangle - if (submeshCastsShadows) - { - var alphaID = alphaIDs[(alphaIDs.Count - m.subMeshCount) + k]; - - if (lodLevel < 0) - { - // Export persistent IB - var indicesOpaqueArray = indicesOpaque; - var indicesTransparentArray = indicesTransparent; - var falphaidFile = falphaid; - exportIB32(indicesOpaqueArray, indicesTransparentArray, id>=0 ? lmIndexArrays[id] : null, - inds[k], isFlipped, currentVoffset, id>=0 ? lmVOffset[id] : 0, falphaidFile, alphaID); - } - else - { - // Export LOD IBs - var visList = objToLodLevelVisible[obj]; - for(int vlod=0; vlod=0 ? lmIndexArrays[id] : null, - inds[k], isFlipped, currentVoffset, id>=0 ? lmVOffset[id] : 0, falphaidFile, alphaID); - } - } - } - ioffset += indexCount; - } - ibTime += GetTime() - time; - - if (id >= 0) - { - var vcount = objsToWriteVerticesPosW[i].Length;//m.vertexCount; - var remapArray = lmLocalToGlobalIndices[id]; - var addition = lmVOffset[id]; - for(int k=0; k(); - if (areaLight == null) - { - var areaIndex = temporaryAreaLightMeshList.IndexOf(obj); - if (areaIndex >= 0) areaLight = temporaryAreaLightMeshList2[areaIndex]; - } - //var areaLight = - if (areaLight != null) id = areaLight.lmid; - - var vertexBake = lmgroup != null ? (lmgroup.mode == BakeryLightmapGroup.ftLMGroupMode.Vertex) : false; - //var castsShadows = obj.GetComponent().shadowCastingMode != UnityEngine.Rendering.ShadowCastingMode.Off; - - var holderObj = objsToWriteHolder[i]; - if (holderObj != null) - { - if (!holderRect.TryGetValue(holderObj, out rc)) - { - holderObj = null; - } - } - - time = GetTime(); - //var vertices = m.vertices; - //var normals = m.normals; - //var tangents = m.tangents; - var uv = objsToWriteVerticesUV[i];//m.uv; - var uv2 = objsToWriteVerticesUV2[i];//m.uv2; - if (uv2.Length == 0 && !vertexBake) uv2 = uv;//m.uv; - vbTimeRead += GetTime() - time; - - var inds = objsToWriteIndices[i]; - - var time2 = GetTime(); - time = time2; - - // Transform UVs - var tformedPos = objsToWriteVerticesPosW[i];// new Vector3[vertices.Length]; - var tformedNormals = objsToWriteVerticesNormalW[i];// new Vector3[normals.Length]; - Vector4[] tformedTangents = null; - if (NeedsTangents(lmgroup, tangentSHLights)) - { - tformedTangents = objsToWriteVerticesTangentW[i]; - } - Vector2[] tformedUV2; - if (areaLight == null && !vertexBake) - { - tformedUV2 = holderObj == null ? uv2 : new Vector2[tformedPos.Length]; - for(int t=0; t= 0) - { - while(lmUVArrays.Count <= id) - { - lmUVArrays.Add(new List()); - } - var lmUVArray = lmUVArrays[id]; - for(int k=0; k()); - storages[sceneID].bakedIDs.Add(CorrectLMGroupID(id, lmgroup, groupList)); - storages[sceneID].bakedScaleOffset.Add(scaleOffset); - storages[sceneID].bakedVertexOffset.Add(vertexBake ? (lmgroup.vertexCounter - tformedPos.Length) : -1); - storages[sceneID].bakedVertexColorMesh.Add(null); - } - } - objsToWriteScaleOffset.Add(scaleOffset); - } - } - - // Generate LOD UVs - if (ftRenderLightmap.giLodModeEnabled) - { - for(int s=0; s lmgroup.resolution) - { - Debug.LogWarning("Not generating LOD UVs for " + lmgroup.name + ", because there are too many UV islands"); - uvrUnload(); - continue; - } - Debug.Log("Min LOD resolution for " + lmgroup.name + " is " + minLodResolution); - for(int s=0; s= 0 && (int)u > id*10) - { - Debug.LogError("Float overflow (GI LOD)"); - } - lmUVArrays2[i][k * 2] = u; - } - } - } - - // Write vbTraceTex - int numTraceVerts = vbtraceTexUVArray.Count/2; - for(int i=0; i groupList[g].id && str.hasEmissive[groupList[g].id]; - - bool vertexBake = groupList[g].mode == BakeryLightmapGroup.ftLMGroupMode.Vertex; - - int res = groupList[g].resolution; - if (vertexBake) - { - if (groupList[g].totalVertexCount == 0) - { - DebugLogError("Vertex lightmap group " + groupList[g].name + " has 0 static vertices. Make sure objects inside the group don't all have Scale In Lightmap == 0."); - CloseAllFiles(); - userCanceled = true; - ProgressBarEnd(true); - yield break; - } - int atlasTexSize = (int)Mathf.Ceil(Mathf.Sqrt((float)groupList[g].totalVertexCount)); - atlasTexSize = (int)Mathf.Ceil(atlasTexSize / (float)ftRenderLightmap.tileSize) * ftRenderLightmap.tileSize; - res = atlasTexSize; - } - - var bakeWithNormalMaps = (groupList[g].renderDirMode == BakeryLightmapGroup.RenderDirMode.BakedNormalMaps) ? - true : (ftRenderLightmap.renderDirMode == ftRenderLightmap.RenderDirMode.BakedNormalMaps); - - if (groupList[g].probes) bakeWithNormalMaps = false; - - ftUVGBufferGen.StartUVGBuffer(res, hasEmissive, bakeWithNormalMaps); - for(int i=0; i()) continue; - var bakedMesh = GetSharedMeshBaked(obj); - ftUVGBufferGen.RenderUVGBuffer(bakedMesh, - obj.GetComponent(), - objsToWriteScaleOffset[i], - obj.transform.localToWorldMatrix, - vertexBake, - objsToWriteUVOverride[i], - bakeWithNormalMaps && !exportTerrainAsHeightmap && obj.name == "__ExportTerrain"); - } - ftUVGBufferGen.EndUVGBuffer(); - - var albedo = ftUVGBufferGen.texAlbedo; - var emissive = ftUVGBufferGen.texEmissive; - var normal = ftUVGBufferGen.texNormal; - if (hasEmissive) - { - //albedo = ftUVGBufferGen.GetAlbedoWithoutEmissive(ftUVGBufferGen.texAlbedo, ftUVGBufferGen.texEmissive); - //if ((unityVersionMajor == 2017 && unityVersionMinor < 2) || unityVersionMajor < 2017) - //{ -#if UNITY_2017_2_OR_NEWER -#else - // Unity before 2017.2: emissive packed to RGBM - // Unity after 2017.2: linear emissive - emissive = ftUVGBufferGen.DecodeFromRGBM(emissive); -#endif - //} - if (ftRenderLightmap.hackEmissiveBoost != 1.0f) - { - ftUVGBufferGen.Multiply(emissive, ftRenderLightmap.hackEmissiveBoost); - } - if (!vertexBake) ftUVGBufferGen.Dilate(emissive); - } - if (!vertexBake) ftUVGBufferGen.Dilate(albedo); - - SaveGBufferMap(albedo.GetNativeTexturePtr(), - scenePath + "/uvalbedo_" + groupList[g].name + (ftRenderLightmap.compressedGBuffer ? ".lz4" : ".dds"), - ftRenderLightmap.compressedGBuffer); - GL.IssuePluginEvent(5); - //if (g==2) storage.debugTex = emissive; - yield return null; - - if (hasEmissive) - { - SaveGBufferMap(emissive.GetNativeTexturePtr(), - scenePath + "/uvemissive_" + groupList[g].name + (ftRenderLightmap.compressedGBuffer ? ".lz4" : ".dds"), - ftRenderLightmap.compressedGBuffer); - GL.IssuePluginEvent(5); - yield return null; - if (ftRenderLightmap.clientMode) ftClient.serverFileList.Add("uvemissive_" + groupList[g].name + (ftRenderLightmap.compressedGBuffer ? ".lz4" : ".dds")); - } - - if (bakeWithNormalMaps) - { - SaveGBufferMap(normal.GetNativeTexturePtr(), - scenePath + "/uvnormal_" + groupList[g].name + (ftRenderLightmap.compressedGBuffer ? ".lz4" : ".dds"), - ftRenderLightmap.compressedGBuffer); - GL.IssuePluginEvent(5); - yield return null; - } - } - } - - ProgressBarShow(exportShaderColors ? "Exporting scene - alpha buffer..." : "Exporting scene - UV GBuffer and alpha buffer...", 0.55f); - if (userCanceled) - { - CloseAllFiles(); - userCanceled = true; - ProgressBarEnd(true); - yield break; - } - yield return null; - - InitShaders(); - LoadScene(scenePath); - - // Force load textures to VRAM - var forceRt = new RenderTexture(1, 1, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.sRGB); - var forceTex = new Texture2D(1, 1, TextureFormat.ARGB32, false, false); - if (!exportShaderColors) - { - for(int i=0; i 0) - { - //for(int i=0; i tex2hash; - static Dictionary lightSaved; - static bool allowOverwrite = false; - - static System.Type texUtil; - static MethodInfo texUtil_GetUsage; - - static public void InitMaps(bool overwrite) - { - allowOverwrite = overwrite; - tex2hash = new Dictionary(); - lightSaved = new Dictionary(); - } - - static public void BuildDirectLight(BakeryDirectLight obj, int SAMPLES, bool ignoreNormal = false, string outName = "direct.bin") - { - if (!allowOverwrite && lightSaved.ContainsKey(outName)) return; - lightSaved[outName] = true; - - var folder = ftBuildGraphics.scenePath;//Directory.GetParent(Application.dataPath).FullName + "/frender"; - if (!Directory.Exists(folder)) Directory.CreateDirectory(folder); - var f = new BinaryWriter(File.Open(folder + "/" + outName, FileMode.Create)); - if (ftRenderLightmap.clientMode) ftClient.serverFileList.Add(outName); - - f.Write(obj.transform.forward.x); - f.Write(obj.transform.forward.y); - f.Write(obj.transform.forward.z); - - #if SRGBCONVERT - f.Write(obj.color.linear.r * obj.intensity); - f.Write(obj.color.linear.g * obj.intensity); - f.Write(obj.color.linear.b * obj.intensity); - #else - f.Write(obj.color.r * obj.intensity); - f.Write(obj.color.g * obj.intensity); - f.Write(obj.color.b * obj.intensity); - #endif - - f.Write(obj.shadowSpread); - f.Write(SAMPLES); - - f.Write(obj.cloudShadowTilingX); - f.Write(obj.cloudShadowTilingY); - f.Write(obj.cloudShadowOffsetX); - f.Write(obj.cloudShadowOffsetY); - - f.Write(ignoreNormal); - f.Write((short)0); - - if (obj.cloudShadow != null) - { - var tex = obj.cloudShadow; - int existingTexHash; - string texName = ""; - if (!tex2hash.TryGetValue(tex, out existingTexHash)) existingTexHash = -1; - if (existingTexHash < 0) - { - int texHash = tex.GetHashCode(); - tex2hash[tex] = texHash; - existingTexHash = texHash; - } - texName = "cookie_" + existingTexHash + ".dds"; - - // Save original texture to RGBA32F DDS - ftBuildGraphics.InitShaders(); - ftBuildGraphics.SaveCookie((tex as Texture2D).GetNativeTexturePtr(), - folder + "/" + texName - ); - GL.IssuePluginEvent(4); - if (ftRenderLightmap.clientMode) ftClient.serverFileList.Add(texName); - - f.Write(texName); - } - else - { - f.Write((byte)0); - } - - f.Close(); - } - - static public void BuildSkyLight(BakerySkyLight obj, int SAMPLES, bool texDirty, string outName = "sky.bin") - { - if (!allowOverwrite && lightSaved.ContainsKey(outName)) return; - lightSaved[outName] = true; - - var folder = ftBuildGraphics.scenePath;//Directory.GetParent(Application.dataPath).FullName + "/frender"; - if (!Directory.Exists(folder)) Directory.CreateDirectory(folder); - var f = new BinaryWriter(File.Open(folder + "/" + outName, FileMode.Create)); - if (ftRenderLightmap.clientMode) ftClient.serverFileList.Add(outName); - - #if SRGBCONVERT - f.Write(obj.color.linear.r * obj.intensity); - f.Write(obj.color.linear.g * obj.intensity); - f.Write(obj.color.linear.b * obj.intensity); - #else - f.Write(obj.color.r * obj.intensity); - f.Write(obj.color.g * obj.intensity); - f.Write(obj.color.b * obj.intensity); - #endif - - f.Write(SAMPLES); - f.Write(obj.hemispherical); - - f.Write("sky" + obj.UID + ".dds"); - - f.Close(); - - if (texDirty) - { - /* - // Disable cubemap compression, so texture is half-float - var importer = AssetImporter.GetAtPath(AssetDatabase.GetAssetPath(obj.cubemap)) as TextureImporter; - if (importer.textureCompression != TextureImporterCompression.Uncompressed) - { - importer.textureCompression = TextureImporterCompression.Uncompressed; - importer.SaveAndReimport(); - } - */ - - var tform = obj.transform; - var rh = tform.right; - var up = tform.up; - var fw = tform.forward; - - var texName = "sky" + obj.UID + ".dds"; - ftBuildGraphics.InitShaders(); - - bool isDoubleLDR = false; - - // Find out texture encoding - // Even if pixel format is the same, different encoding rules (dLDR, RGBM) can be used - if (texUtil == null) texUtil = Assembly.Load("UnityEditor.dll").GetType("UnityEditor.TextureUtil"); - if (texUtil == null) - { - Debug.LogError("TextureUtil class cannot be found"); - } - else - { - if (texUtil_GetUsage == null) texUtil_GetUsage = texUtil.GetMethod("GetUsageMode", BindingFlags.Static | BindingFlags.Public); - if (texUtil_GetUsage == null) - { - Debug.LogError("TextureUtil::GetUsage cannot be found"); - } - else - { - int usage = (int)texUtil_GetUsage.Invoke(null, new object[]{obj.cubemap}); - isDoubleLDR = usage == 1 // BakedLightmapDoubleLDR - || usage == 7;// DoubleLDR - } - } - - if (obj.correctRotation) - { - ftBuildGraphics.SaveSky(obj.cubemap.GetNativeTexturePtr(), - rh.x, - up.x, - fw.x, - rh.y, - up.y, - fw.y, - rh.z, - up.z, - fw.z, - folder + "/" + texName, - PlayerSettings.colorSpace == ColorSpace.Linear, - isDoubleLDR - ); - } - else - { - ftBuildGraphics.SaveSky(obj.cubemap.GetNativeTexturePtr(), - obj.transform.right.x, - obj.transform.right.y, - obj.transform.right.z, - obj.transform.up.x, - obj.transform.up.y, - obj.transform.up.z, - obj.transform.forward.x, - obj.transform.forward.y, - obj.transform.forward.z, - folder + "/" + texName, - PlayerSettings.colorSpace == ColorSpace.Linear, - isDoubleLDR - ); - } - GL.IssuePluginEvent(3); // convert cubemap to small lat/lon DDS - if (ftRenderLightmap.clientMode) ftClient.serverFileList.Add(texName); - } - } - -#if OPTIMIZEDAREA - - class BSPNode - { - public BSPNode left, right; - public float probabilityDivide = 0.0f; - public List leafIndices; - }; - - static int GetRandomTriFromBSP(BSPNode bspNode, float rndValue) - { - //Debug.LogError(bspNode.probabilityDivide); - if (bspNode.leafIndices != null) - { - return bspNode.leafIndices[Random.Range(0, bspNode.leafIndices.Count)]; - } - if (rndValue < bspNode.probabilityDivide) - { - return GetRandomTriFromBSP(bspNode.left, rndValue);// != null ? bspNode.left : bspNode.right, rndValue); - } - else - { - return GetRandomTriFromBSP(bspNode.right, rndValue);// != null ? bspNode.right : bspNode.left, rndValue); - } - } - - static BSPNode BuildProbabilityBSP(int[] triIndices, float[] area, int start, int end, int depth, float parentGlobalOffset, float parentGlobalEnd) - { - if (depth > 100) return null; - - var bspNode = new BSPNode(); - - int startIndex = triIndices[start]; - int endIndex = triIndices[end]; - - // Decide where to split - //float probabilityDivide = (area[startIndex] + area[endIndex]) * 0.5f;/// (end - start);// * 0.5f; - float probabilitySum = 0; - int divisor = start; - for(int i=start; i<=end; i++) - { - int triIndex = triIndices[i]; - probabilitySum += area[triIndex]; - //if (probabilitySum >= probabilityDivide) - //if (area[triIndex] >= probabilityDivide) - { - //divisor = i; - //break; - } - } - float probabilityDivide = probabilitySum / (end - start); - - //probabilitySum = 0; - for(int i=start; i<=end; i++) - { - int triIndex = triIndices[i]; - //probabilitySum += area[triIndex]; - //if (probabilitySum >= probabilityDivide) - if (area[triIndex] >= probabilityDivide) - { - divisor = i - 1; - break; - } - } - - if (divisor < 0) divisor = 0; - - int beforeDivisorIndex = divisor > 0 ? triIndices[divisor-1] : 0; - int divisorIndex = triIndices[divisor]; - - //Debug.LogError(start+" "+end+" "+divisor+" "+probabilityDivide); - - /* - // Create new BSP depth layer, if needed - if (layers.Count <= depth) - { - int numElements = triIndices.Length; // conservative? - layers[depth] = new int[numElements]; - } - */ - - //bspNode.probabilityDivide = probabilityDivide; - float probabilitySumLeft = 0; - float probabilitySumRight = 0; - for(int i=start; i<=end; i++) - { - int triIndex = triIndices[i]; - if (i <= divisor) - { - probabilitySumLeft += area[triIndex]; - } - else - { - probabilitySumRight += area[triIndex]; - } - } - //probabilitySumLeft /= divisor - start + 1; - //probabilitySumRight /= end - divisor; - float probabilityLength = probabilitySumLeft + probabilitySumRight; - //bspNode.probabilityDivide = parentGlobalOffset + (probabilitySumLeft / probabilityLength) * parentGlobalPercent; - bspNode.probabilityDivide = Mathf.Lerp(parentGlobalOffset, parentGlobalEnd, probabilitySumLeft / probabilityLength); - - //bspNode.leafIndex = startIndex; - bool isLeaf = true; - - if (divisor != start && divisor != end) - { - //Debug.LogError("["+depth+"] Divide global " + bspNode.probabilityDivide+" "+start+" "+divisor+" "+end+" "+probabilitySumLeft + " "+probabilitySumRight+" "+parentGlobalOffset+" "+parentGlobalEnd); - - // Split left part - int newStart = start; - int newEnd = divisor > 0 ? divisor : 0; - //Debug.LogError("left"); - bspNode.left = BuildProbabilityBSP(triIndices, area, newStart, newEnd, depth + 1, parentGlobalOffset, bspNode.probabilityDivide); - - // Split right part - newStart = divisor + 1; - newEnd = end; - //Debug.LogError("right"); - bspNode.right = BuildProbabilityBSP(triIndices, area, newStart, newEnd, depth + 1, bspNode.probabilityDivide, parentGlobalEnd); - - isLeaf = false; - } - - if (isLeaf) - { - bspNode.leafIndices = new List(); - string l = ""; - for(int i=start; i<=end; i++) - { - int triIndex = triIndices[i]; - bspNode.leafIndices.Add(triIndex); - l += area[triIndex] + ", "; - } - //Debug.LogError("Leaf: " + l); - } - - return bspNode; - } -#endif - - static public float BuildLight(BakeryLightMesh obj, int SAMPLES, Vector3[] corners, string outName = "lights.bin", - List vplData = null) - { - if (!allowOverwrite && lightSaved.ContainsKey(outName)) return 0.0f; - lightSaved[outName] = true; - - var folder = ftBuildGraphics.scenePath;//Directory.GetParent(Application.dataPath).FullName + "/frender"; - if (!Directory.Exists(folder)) Directory.CreateDirectory(folder); - var f = new BinaryWriter(File.Open(folder + "/" + outName, FileMode.Create)); - if (ftRenderLightmap.clientMode) ftClient.serverFileList.Add(outName); - - f.Write(1); - - Mesh mesh = null; - var tform = obj.transform; - Vector3[] verts; - Vector2[] uv = null; - int[] indices; - int tris; - if (corners == null) - { - mesh = ftBuildGraphics.GetSharedMeshBaked(obj.gameObject); - verts = mesh.vertices; - indices = mesh.triangles; - tris = indices.Length / 3; - if (obj.texture != null) uv = mesh.uv; - } - else - { - verts = corners; - indices = new int[6]; - indices[0] = 2; - indices[1] = 1; - indices[2] = 0; - indices[3] = 0; - indices[4] = 3; - indices[5] = 2; - tris = 2; - if (obj.texture != null) - { - uv = new Vector2[4]; - uv[0] = new Vector2(0,0); - uv[1] = new Vector2(0,1); - uv[2] = new Vector2(1,1); - uv[3] = new Vector2(1,0); - } - } - - float[] area = new float[tris]; -#if (OPTIMIZEDAREA || OPTIMIZEDAREA2) -#else - float minArea = float.MaxValue; - float maxArea = -float.MaxValue; -#endif - float totalWorldArea = 0; - - //Vector2[] uv = null; - int downsampleRes = 0; - float[] pixels = null; - string texName = ""; - if (obj.texture != null) - { - //uv = mesh.uv; - var tex = obj.texture; - - // Save original texture to RGBA32F DDS - int existingTexHash; - if (!tex2hash.TryGetValue(tex, out existingTexHash)) existingTexHash = -1; - if (existingTexHash < 0) - { - int texHash = tex.GetHashCode(); - tex2hash[tex] = texHash; - existingTexHash = texHash; - } - texName = "areatex_" + existingTexHash + ".dds"; - - ftBuildGraphics.InitShaders(); - ftBuildGraphics.SaveCookie(tex.GetNativeTexturePtr(), - folder + "/" + texName - ); - GL.IssuePluginEvent(4); - if (ftRenderLightmap.clientMode) ftClient.serverFileList.Add(texName); - - // Get downsampled (via mips) texture - downsampleRes = (int)Mathf.Sqrt(SAMPLES); - if (downsampleRes == 0) downsampleRes = 1; - var downsampleRT = new RenderTexture(downsampleRes, downsampleRes, 0, RenderTextureFormat.ARGBFloat, RenderTextureReadWrite.Linear); - var downsampleTex = new Texture2D(downsampleRes, downsampleRes, TextureFormat.RGBAFloat, false, true); - Graphics.Blit(tex, downsampleRT); - Graphics.SetRenderTarget(downsampleRT); - downsampleTex.ReadPixels(new Rect(0,0,downsampleRes,downsampleRes), 0, 0, false); - downsampleTex.Apply(); - var bytes = downsampleTex.GetRawTextureData(); - pixels = new float[bytes.Length / 4]; - System.Buffer.BlockCopy(bytes, 0, pixels, 0, bytes.Length); - } - - for(int j=0; j 0) totalWorldArea += area[j]; -#else - area[j] = Vector3.Cross(v2 - v1, v3 - v1).magnitude; - if (area[j] > 0) totalWorldArea += area[j]; - if (area[j] > 0) - { - minArea = Mathf.Min(minArea, area[j]); - maxArea = Mathf.Max(maxArea, area[j]); - } -#endif - } - -#if OPTIMIZEDAREA2 - - // New 2 - var randomTriIndices = new int[SAMPLES]; - // When an area light is with a width or height of 0, this will avoid an OOR exception (this will keep the baking running instead of crashing it...) - float invTotalArea = totalWorldArea == 0 ? 0 : (1.0f / (totalWorldArea * 0.5f)); - float sumWeights = 0.0f; - for(int j=0; j= weightSoFar && outputSampleIx + 1 < tris) - { - weightSoFar += area[++outputSampleIx]; - } - randomTriIndices[i] = outputSampleIx; - } - -#elif OPTIMIZEDAREA - - // New - - // Collect indices to triangles - var triIndices = new int[tris]; - float invTotalArea = 1.0f / (totalWorldArea * 0.5f); - for(int j=0; j Larger - System.Array.Sort(triIndices, delegate(int a, int b) - { - return area[a].CompareTo(area[b]); - }); - - // Put triangle indices into a BSP tree based on area - int start = 0; - int end = triIndices.Length - 1; - //var bspLayers = new List(); // tri index array per depth level - var bspRoot = BuildProbabilityBSP(triIndices, area, start, end, 0, 0.0f, 1.0f); - -#else - // Legacy - if (maxArea / minArea > 65535) - { - minArea = maxArea / 65535; - } - float invMinArea = 1.0f / minArea; - for(int j=0; j(); - for(int j=0; j 0 && tarea < 65536) - { - for(int k=0; k 0) Debug.LogError("Skipped " + skipped + " invalid triangles out of " + tris + " on LightMesh " + obj.name + " (area is too big?)"); -#endif - - - f.Write(obj.samples2); - f.Write(SAMPLES); - Vector3 trinormal; - for(int sample=0; sample 0 ? uniformTriList[rndTri] : 0; -#endif - - var rndA = Random.value; - var rndB = Random.value; - var rndC = Random.value; - - var A = verts[indices[tri*3]]; - var B = verts[indices[tri*3+1]]; - var C = verts[indices[tri*3+2]]; - var point = (1.0f - Mathf.Sqrt(rndA)) * A + (Mathf.Sqrt(rndA) * (1.0f - rndB)) * B + (Mathf.Sqrt(rndA) * rndB) * C; - - if (corners == null) point = tform.TransformPoint(point); - - trinormal = Vector3.Cross(A - B, B - C);//.normalized; - float len = Mathf.Sqrt(trinormal.x*trinormal.x + trinormal.y*trinormal.y + trinormal.z*trinormal.z); - trinormal /= len; - - if (corners == null) trinormal = tform.TransformDirection(trinormal); - - point += trinormal * 0.001f; - - f.Write(point.x); - f.Write(point.y); - f.Write(point.z); - if (vplData != null) vplData.Add(point); - - f.Write(trinormal.x); - f.Write(trinormal.y); - f.Write(trinormal.z); - if (vplData != null) vplData.Add(trinormal); - - if (obj.texture != null) - { - var tA = uv[indices[tri*3]]; - var tB = uv[indices[tri*3+1]]; - var tC = uv[indices[tri*3+2]]; - var tpoint = (1.0f - Mathf.Sqrt(rndA)) * tA + (Mathf.Sqrt(rndA) * (1.0f - rndB)) * tB + (Mathf.Sqrt(rndA) * rndB) * tC; - int tx = (int)((tpoint.x - Mathf.Floor(tpoint.x)) * (downsampleRes - 1)); - int ty = (int)((tpoint.y - Mathf.Floor(tpoint.y)) * (downsampleRes - 1)); - int pixelIndex = ty * downsampleRes + tx; - if (pixelIndex*4+2 < pixels.Length) - { - float cr = pixels[pixelIndex * 4]; - float cg = pixels[pixelIndex * 4 + 1]; - float cb = pixels[pixelIndex * 4 + 2]; - f.Write(cr); - f.Write(cg); - f.Write(cb); - if (vplData != null) vplData.Add(new Vector3(cr, cg, cb)); - } - else - { - f.Write(0.0f); - f.Write(0.0f); - f.Write(0.0f); - if (vplData != null) vplData.Add(Vector3.one); - } - } - else if (vplData != null) - { - vplData.Add(Vector3.one); - } - - //var g = GameObject.CreatePrimitive(PrimitiveType.Sphere); - //g.transform.position = point; - //g.transform.localScale = new Vector3(0.01f, 0.01f, 0.01f); - } - - f.Write(obj.cutoff); - f.Write(totalWorldArea * 0.5f); - - #if SRGBCONVERT - f.Write(obj.color.linear.r * obj.intensity); - f.Write(obj.color.linear.g * obj.intensity); - f.Write(obj.color.linear.b * obj.intensity); - #else - f.Write(obj.color.r * obj.intensity); - f.Write(obj.color.g * obj.intensity); - f.Write(obj.color.b * obj.intensity); - #endif - - f.Write(obj.lmid); - - if (obj.texture != null) - { - f.Write(texName); - } - - f.Close(); - - return totalWorldArea * 0.5f; - } - - static public string GetTempTexName(Object tex, string prefix = "cookie_") - { - int existingTexHash; - if (!tex2hash.TryGetValue(tex, out existingTexHash)) existingTexHash = -1; - if (existingTexHash < 0) - { - int texHash = tex.GetHashCode(); - tex2hash[tex] = texHash; - existingTexHash = texHash; - } - return prefix + existingTexHash + ".dds"; - } - - static public bool BuildLight(BakeryPointLight obj, int SAMPLES, bool texDirty, bool ignoreNormal = false, string outName = "pointlight.bin") - { - if (!allowOverwrite && lightSaved.ContainsKey(outName)) return false; - lightSaved[outName] = true; - - bool isError = false; - - var folder = ftBuildGraphics.scenePath;//Directory.GetParent(Application.dataPath).FullName + "/frender"; - if (!Directory.Exists(folder)) Directory.CreateDirectory(folder); - var f = new BinaryWriter(File.Open(folder + "/" + outName, FileMode.Create)); - if (ftRenderLightmap.clientMode) ftClient.serverFileList.Add(outName); - - f.Write(SAMPLES); - f.Write(obj.cutoff); - - float fakeDistMult = 1.0f; - float falloffMinRadius = obj.falloffMinRadius; - if (!obj.realisticFalloff) - { - fakeDistMult = (1.0f / obj.cutoff) * 5.0f; - falloffMinRadius = 1; - } - f.Write(fakeDistMult); - f.Write(falloffMinRadius); - - #if SRGBCONVERT - f.Write(obj.color.linear.r * obj.intensity); - f.Write(obj.color.linear.g * obj.intensity); - f.Write(obj.color.linear.b * obj.intensity); - #else - f.Write(obj.color.r * obj.intensity); - f.Write(obj.color.g * obj.intensity); - f.Write(obj.color.b * obj.intensity); - #endif - - var pos = obj.transform.position; - - f.Write(pos.x); - f.Write(pos.y); - f.Write(pos.z); - - f.Write(obj.shadowSpread); - f.Write(ignoreNormal); - - bool isCookie = obj.projMode == BakeryPointLight.ftLightProjectionMode.Cookie && obj.cookie != null; - bool isCone = obj.projMode == BakeryPointLight.ftLightProjectionMode.Cone; - bool isCubemap = obj.projMode == BakeryPointLight.ftLightProjectionMode.Cubemap && obj.cubemap != null; - bool isIES = obj.projMode == BakeryPointLight.ftLightProjectionMode.IES && obj.iesFile != null; - - int existingTexHash; - string texName = ""; - UnityEngine.Object tex = null; - if (isCookie || isCubemap || isIES) - { - if (isCookie) - { - tex = obj.cookie; - } - else if (isCubemap) - { - tex = obj.cubemap; - } - else - { - tex = obj.iesFile; - } - if (!tex2hash.TryGetValue(tex, out existingTexHash)) existingTexHash = -1; - if (existingTexHash < 0) - { - int texHash = tex.GetHashCode(); - tex2hash[tex] = texHash; - existingTexHash = texHash; - } - texName = "cookie_" + existingTexHash + ".dds"; - } - - if (isCone) - { - f.Write(obj.transform.forward.x); - f.Write(obj.transform.forward.y); - f.Write(obj.transform.forward.z); - f.Write(obj.angle); - f.Write(obj.innerAngle / 100.0f); - } - - if (isCookie || isCubemap || isIES) - { - f.Write(obj.transform.right.x); - f.Write(obj.transform.right.y); - f.Write(obj.transform.right.z); - f.Write(obj.transform.up.x); - f.Write(obj.transform.up.y); - f.Write(obj.transform.up.z); - f.Write(obj.transform.forward.x); - f.Write(obj.transform.forward.y); - f.Write(obj.transform.forward.z); - f.Write(texName); - } - - if (isCookie) f.Write(obj.angle); - - if (texDirty) - { - if (!SavePointLightTexture(tex, folder, texName, isCookie, isCubemap, isIES)) isError = true; - } - - f.Close(); - - return isError; - } - - static void WriteNullTerminatedStringWithNewLine(BinaryWriter f, string s) - { - for(int i=0; i 0) - { - samples = System.Math.Max(samples / sampleDiv, 1); - } - flights.Write(samples); - } - - flights.Write(ignoreNormal ? (byte)1 : (byte)0); - - for(int L=start; L<=end; L++) - { - if (skipLight[L]) continue; - - var obj = allPoints[L]; - - bool isCookie = obj.projMode == BakeryPointLight.ftLightProjectionMode.Cookie && obj.cookie != null; - bool isCubemap = obj.projMode == BakeryPointLight.ftLightProjectionMode.Cubemap && obj.cubemap != null; - bool isIES = obj.projMode == BakeryPointLight.ftLightProjectionMode.IES && obj.iesFile != null; - - int existingTexHash; - string texName = ""; - UnityEngine.Object tex = null; - if (isCookie || isCubemap || isIES) - { - if (isCookie) - { - tex = obj.cookie; - } - else if (isCubemap) - { - tex = obj.cubemap; - } - else - { - tex = obj.iesFile; - } - if (!tex2hash.TryGetValue(tex, out existingTexHash)) existingTexHash = -1; - if (existingTexHash < 0) - { - int texHash = tex.GetHashCode(); - tex2hash[tex] = texHash; - existingTexHash = texHash; - } - texName = "cookie_" + existingTexHash + ".dds"; - WriteNullTerminatedStringWithNewLine(flights, texName); - } - - if (!SavePointLightTexture(tex, folder, texName, isCookie, isCubemap, isIES)) isError = true; - } - - flights.Close(); - - return isError; - } -} - -#endif diff --git a/Assets/Editor/x64/Bakery/scripts/ftBuildLights.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftBuildLights.cs.meta deleted file mode 100644 index 5eae7d64..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftBuildLights.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 6d2a81f0f9d2d0c49bc8e08c6e18e72c -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Editor/x64/Bakery/scripts/ftClearMenu.cs b/Assets/Editor/x64/Bakery/scripts/ftClearMenu.cs deleted file mode 100644 index 05876967..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftClearMenu.cs +++ /dev/null @@ -1,54 +0,0 @@ -using UnityEngine; -using UnityEditor; -using UnityEngine.SceneManagement; -using System.Collections; -using System.Collections.Generic; - -public class ftClearMenu -{ - [MenuItem("Bakery/Utilities/Clear baked data", false, 44)] - private static void ClearBakedData() - { - int val = EditorUtility.DisplayDialogComplex("Bakery", "Clear all Bakery data for currently loaded scenes?", "Clear data", "Clear all (data and settings)", "Cancel"); - if (val == 0) - { - var newStorages = new List(); - var sceneCount = SceneManager.sceneCount; - for(int i=0; i(); - if (storage != null) - { - var newGO = new GameObject(); - var newStorage = newGO.AddComponent(); - ftLightmapsStorage.CopySettings(storage, newStorage); - newStorages.Add(newGO); - } - Undo.DestroyObjectImmediate(go); - } - LightmapSettings.lightmaps = new LightmapData[0]; - for(int i=0; i app2serverTask = new Dictionary - { - {"ftrace", SERVERTASK_FTRACE}, - {"ftraceRTX", SERVERTASK_FTRACERTX}, - {"combineMasks", SERVERTASK_COMBINEMASKS}, - - {"denoiserLegacy", SERVERTASK_DENOISE5}, - {"denoiser", SERVERTASK_DENOISE6}, - {"denoiser72", SERVERTASK_DENOISE7}, - {"denoiseOIDN", SERVERTASK_DENOISEOIDN}, - - {"halffloat2hdr", SERVERTASK_HF2HDR}, - {"rgba2tga", SERVERTASK_RGBA2TGA}, - {"seamfixer", SERVERTASK_SEAMFIX}, - {"lmrebake (simple)", SERVERTASK_LMREBAKESIMPLE}, - {"lmrebake", SERVERTASK_LMREBAKE} - - }; - public static List serverFileList, serverGetFileList; - public static int serverGetFileIterator = 0; - - - public static IEnumerator UpdateConnection()//WaitForMessages() - { - var ipAdd = System.Net.IPAddress.Parse(serverAddress); - var remoteEP = new IPEndPoint(ipAdd, 27777); - var request = new byte[1]; - request[0] = SERVERTASK_REPORTSTATUS; - var requestGet = new byte[5]; - requestGet[0] = SERVERTASK_GETDATAREADY; - int numTasks = 1; - var taskGet = new byte[1]; - var nullByte = new byte[1]; - taskGet[0] = SERVERTASK_GETDATA; - nullByte[0] = 0; - - lastServerMsg = "Connecting..."; - lastServerErrorCode = 0; - lastServerMsgIsError = false; - var status = new byte[256]; - byte[] fileBuffer = null; - bool waitingForGet = false; - - while (connectedToServer) - { - if (statusSocket != null) - { - statusSocket.Close(); - statusSocket = null; - } - - waitingForGet = false; - - - // Attempt connecting to server - bool connectionInProgress = true; - bool connectionError = false; - double timeout = ftRenderLightmap.GetTimeMs() + serverConnectionTimeout; - while(connectionInProgress) - { - connectionInProgress = false; - try - { - if (statusSocket == null) - { - statusSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); - statusSocket.Blocking = false; - statusSocket.Connect(remoteEP); - } - else - { - if (statusSocket.Poll(0, SelectMode.SelectError)) - { - connectionError = true; - break; - } - if (!statusSocket.Poll(0, SelectMode.SelectWrite) && ftRenderLightmap.GetTimeMs() < timeout) - { - connectionInProgress = true; - } - } - } - catch(SocketException s) - { - if (s.ErrorCode == 10035) // WSAEWOULDBLOCK - { - connectionInProgress = true; - } - else - { - connectionError = true; - break; - } - } - if (connectionInProgress) yield return null; - } - statusSocket.Blocking = true; - - // Send request(s) - try - { - if (connectionError) throw new SocketException(); - if (serverGetDataMode && serverGetFileList == null) serverGetDataMode = false; - if (serverGetDataMode && serverGetFileList.Count <= serverGetFileIterator) - { - serverMustRefreshData = true; - serverGetDataMode = false; - } - if (serverGetDataMode) - { - var fname = serverGetFileList[serverGetFileIterator]; - if (lastServerFile != fname) - { - int len = fname.Length; - statusSocket.Send(System.BitConverter.GetBytes(numTasks)); - statusSocket.Send(taskGet); - statusSocket.Send(System.BitConverter.GetBytes(len)); - statusSocket.Send(Encoding.ASCII.GetBytes(fname)); - statusSocket.Send(nullByte); - statusSocket.Close(); - - statusSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); - statusSocket.Connect(remoteEP); - statusSocket.Send(request); -#if BAKERY_NETDEBUG - Debug.Log("Request sent (load file " + fname + ")"); -#endif - } - else - { - fileBuffer = new byte[lastServerFileSize]; - System.Buffer.BlockCopy(System.BitConverter.GetBytes(lastServerFileHash), 0, requestGet, 1, 4); - statusSocket.Send(requestGet); -#if BAKERY_NETDEBUG - Debug.Log("Request sent (get file)"); -#endif - waitingForGet = true; - } - } - else - { - statusSocket.Send(request); -#if BAKERY_NETDEBUG - Debug.Log("Request sent"); -#endif - } - } - catch(SocketException s) - { - lastServerMsg = "Failed to get data from server (" + s.ErrorCode + ")"; - lastServerMsgIsError = true; - lastServerErrorCode = 0; - - Debug.LogError(lastServerMsg); - statusSocket.Close(); - statusSocket = null; - statusProc = null; - //statusThread = null; - connectedToServer = false; - //return; - yield break; - } - -#if BAKERY_NETDEBUG - Debug.Log("Waiting for server to respond"); -#endif - - int serverErrCode = 0; - int appCode = 0; - int appErrCode = 0; - int textLen = 0; - int fileReady = 0; - int fileHash = 0; - int fileSize = 0; - string text = ""; - string fileNameReady = ""; - - int byteCount = 0; - bool interrupted = false; - double maxTimeToReceive = 10.0; - double timeToInterrupt = ftRenderLightmap.GetTimeMs() + maxTimeToReceive; - - while(!interrupted) - { - if (ftRenderLightmap.GetTimeMs() > timeToInterrupt) - { - timeToInterrupt = ftRenderLightmap.GetTimeMs() + maxTimeToReceive; - yield return null; - } - //while(statusSocket.Available == 0) yield return null; - //while(!statusSocket.Poll(0, SelectMode.SelectRead)) yield return null; - try - { - //while(true) - //{ - if (waitingForGet) - { - int bytesReceived = statusSocket.Receive(fileBuffer, byteCount, fileBuffer.Length - byteCount, SocketFlags.None); - byteCount += bytesReceived; - //Debug.Log("Received " + bytesReceived); - if (bytesReceived == 0) interrupted = true;//break; - } - else - { - byteCount = statusSocket.Receive(status); - //break; - interrupted = true; - } - //} - } - catch - { - if (waitingForGet) - { - Debug.LogError("Error getting file from server - retrying"); - lastServerFile = ""; - } - else - { - lastServerMsg = "Server disconnected"; - lastServerMsgIsError = true; - lastServerErrorCode = 0; - - Debug.LogError(lastServerMsg); - statusSocket.Close(); - statusSocket = null; - //statusThread = null; - statusProc = null; - connectedToServer = false; - yield break; - } - } - } - - if (byteCount > 0) - { - if (waitingForGet) - { - Debug.Log("Data received: " + byteCount); - var ext = lastServerFile.Substring(lastServerFile.Length-3).ToLower(); - string outPath; - if (ext == "lz4" || ext == "dds") - { - outPath = ftRenderLightmap.scenePath + "/" + lastServerFile; - } - else - { - outPath = "Assets/" + ftRenderLightmap.outputPath + "/" + lastServerFile; - } - BinaryWriter bw = null; - try - { - bw = new BinaryWriter(File.Open(outPath, FileMode.Create)); - } - catch - { - Debug.LogError("Failed writing " + outPath); - } - if (bw != null) - { - bw.Write(fileBuffer); - bw.Close(); - Debug.Log("File saved: " + outPath); - } - yield return null; - serverGetFileIterator++; - } - else - { - if (byteCount == 150) - { - serverErrCode = System.BitConverter.ToInt32(status, 0); - appCode = System.BitConverter.ToInt32(status, 4); - appErrCode = System.BitConverter.ToInt32(status, 8); - textLen = status[12]; - fileReady = status[13]; - fileHash = System.BitConverter.ToInt32(status, 14); - fileSize = System.BitConverter.ToInt32(status, 18); - if (textLen > 0) - { - text = Encoding.ASCII.GetString(status, 22, textLen); - } - if (fileReady > 0) - { - fileNameReady = Encoding.ASCII.GetString(status, 22 + textLen + 1, fileReady); - } - } - else - { - serverErrCode = SERVERERROR_UNKNOWN; - Debug.LogError("Unrecognized response size: " + byteCount); - } - //if (serverErrCode != 0) - { - var serverMsg = "Server: " + ftErrorCodes.TranslateServer(serverErrCode, appCode, appErrCode); - bool isError = serverErrCode != SERVERERROR_IDLE && serverErrCode != SERVERERROR_BUSY; - if (isError) - { - Debug.LogError(serverMsg); - } - else - { -#if BAKERY_NETDEBUG - Debug.Log(serverMsg); -#else - if (lastServerMsg != serverMsg) Debug.Log(serverMsg); -#endif - } - lastServerMsg = serverMsg; - lastServerMsgIsError = isError; - lastServerErrorCode = serverErrCode; - lastServerScene = text; - lastServerFile = fileNameReady; - lastServerFileHash = fileHash; - lastServerFileSize = fileSize; - } - } - } - - - if (!serverGetDataMode) - { - //var sleepTime = timeToUpdateServerStatus - curTime; - //if (sleepTime > 0) System.Threading.Thread.Sleep((int)sleepTime); - while(true) - { - var curTime = ftRenderLightmap.GetTimeMs(); - if (curTime >= timeToUpdateServerStatus) break; - yield return null; - } - - timeToUpdateServerStatus = ftRenderLightmap.GetTimeMs() + serverStatusInterval; - } - } - - statusSocket.Close(); - statusSocket = null; - //statusThread = null; - statusProc = null; - } - - public static void Disconnect() - { - if (statusSocket != null) - { - statusSocket.Close(); - statusSocket = null; - } - - statusProc = null; - /*if (statusThread != null) - { - statusThread.Abort(); - statusThread = null; - }*/ - - connectedToServer = false; - serverGetDataMode = false; - } - - public static void ConnectToServer() - { - try - { - Disconnect(); - connectedToServer = true; - - timeToUpdateServerStatus = 0; - //statusThread = new System.Threading.Thread(WaitForMessages); - //statusThread.Start(); - statusProc = UpdateConnection(); - statusProc.MoveNext(); - } - catch - { - Debug.LogError("Failed getting data from server"); - throw; - } - } - - public static bool SendRenderSequence(byte[] renderSequence) - { - Socket soc = null; - var ipAdd = System.Net.IPAddress.Parse(serverAddress); - var remoteEP = new IPEndPoint(ipAdd, serverPort); - - for(int i=0; i fileList) - { - serverGetFileList = fileList; - serverGetFileIterator = 0; - serverGetDataMode = true; - } - - public static void Update() - { - if (statusProc != null) statusProc.MoveNext(); - } -} - diff --git a/Assets/Editor/x64/Bakery/scripts/ftClient.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftClient.cs.meta deleted file mode 100644 index 4c8d6c30..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftClient.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 500a77e47a646b24581261ad5e43fe3d -timeCreated: 1552557323 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftCreateMenu.cs b/Assets/Editor/x64/Bakery/scripts/ftCreateMenu.cs deleted file mode 100644 index 81003637..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftCreateMenu.cs +++ /dev/null @@ -1,82 +0,0 @@ -using UnityEngine; -using UnityEditor; - -public class ftCreateMenu -{ - [MenuItem("Bakery/Create/Directional Light", false, 20)] - private static void CreateDirectionalLight() - { - var go = new GameObject(); - Undo.RegisterCreatedObjectUndo(go, "Create Bakery light"); - go.AddComponent(); - go.name = "DirectLight"; - var ecam = SceneView.lastActiveSceneView.camera.transform; - go.transform.position = ecam.position + ecam.forward; - go.transform.eulerAngles = new Vector3(50, -30, 0); - var arr = new GameObject[1]; - arr[0] = go; - Selection.objects = arr; - } - - [MenuItem("Bakery/Create/Skylight", false, 20)] - private static void CreateSkyLight() - { - var go = new GameObject(); - Undo.RegisterCreatedObjectUndo(go, "Create Bakery light"); - go.AddComponent(); - go.name = "Skylight"; - var ecam = SceneView.lastActiveSceneView.camera.transform; - go.transform.position = ecam.position + ecam.forward; - var arr = new GameObject[1]; - arr[0] = go; - Selection.objects = arr; - } - - [MenuItem("Bakery/Create/Point Light", false, 20)] - private static void CreatePointLight() - { - var go = new GameObject(); - Undo.RegisterCreatedObjectUndo(go, "Create Bakery light"); - go.AddComponent(); - go.name = "PointLight"; - var ecam = SceneView.lastActiveSceneView.camera.transform; - go.transform.position = ecam.position + ecam.forward; - var arr = new GameObject[1]; - arr[0] = go; - Selection.objects = arr; - } - - [MenuItem("Bakery/Create/Area Light (Example)", false, 20)] - private static void CreateAreaLight() - { - var go = GameObject.CreatePrimitive(PrimitiveType.Quad); - Undo.RegisterCreatedObjectUndo(go, "Create Bakery light"); - go.AddComponent(); - go.name = "AreaLight"; - var ecam = SceneView.lastActiveSceneView.camera.transform; - go.transform.position = ecam.position + ecam.forward; - var bakeryRuntimePath = ftLightmaps.GetRuntimePath(); - var mat = AssetDatabase.LoadAssetAtPath(bakeryRuntimePath + "ftDefaultAreaLightMat.mat", typeof(Material)) as Material; - go.GetComponent().material = mat; - var arr = new GameObject[1]; - arr[0] = go; - Selection.objects = arr; - } - - [MenuItem("Bakery/Create/Spotlight", false, 20)] - private static void CreateSpotLight() - { - var go = new GameObject(); - Undo.RegisterCreatedObjectUndo(go, "Create Bakery light"); - var light = go.AddComponent(); - light.projMode = BakeryPointLight.ftLightProjectionMode.Cookie; - var bakeryRuntimePath = ftLightmaps.GetRuntimePath(); - light.cookie = AssetDatabase.LoadAssetAtPath(bakeryRuntimePath + "ftUnitySpotTexture.bmp", typeof(Texture2D)) as Texture2D; - go.name = "SpotLight"; - var ecam = SceneView.lastActiveSceneView.camera.transform; - go.transform.position = ecam.position + ecam.forward; - var arr = new GameObject[1]; - arr[0] = go; - Selection.objects = arr; - } -} diff --git a/Assets/Editor/x64/Bakery/scripts/ftCreateMenu.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftCreateMenu.cs.meta deleted file mode 100644 index d7edddf2..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftCreateMenu.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 1b37b47c815251d4290ee5b16dec9c70 -timeCreated: 1527799006 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftDDS.cs b/Assets/Editor/x64/Bakery/scripts/ftDDS.cs deleted file mode 100644 index 6bdfbc10..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftDDS.cs +++ /dev/null @@ -1,56 +0,0 @@ -using System.Collections.Generic; -using System.Linq; -using System.Reflection; -using UnityEditor; -using UnityEngine; - -public class ftDDS -{ - public static byte[] ddsHeaderFloat4 = new byte[] - { - 0x44, 0x44, 0x53, 0x20, 0x7C, 0x00, 0x00, 0x00, 0x07, 0x10, 0x08, 0x00, 0xF0, 0x00, 0x00, 0x00, - 0x40, 0x01, 0x00, 0x00, 0x00, 0xC0, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, - 0x04, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - }; - - public static byte[] ddsHeaderHalf4 = new byte[] - { - 0x44, 0x44, 0x53, 0x20, 0x7C, 0x00, 0x00, 0x00, 0x07, 0x10, 0x08, 0x00, 0xCD, 0x00, 0x00, 0x00, - 0x00, 0x01, 0x00, 0x00, 0x00, 0x68, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, - 0x04, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - }; - - public static byte[] ddsHeaderRGBA8 = new byte[] - { - 0x44, 0x44, 0x53, 0x20, 0x7C, 0x00, 0x00, 0x00, 0x07, 0x10, 0x08, 0x00, 0x00, 0x02, 0x00, 0x00, - 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, - 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, - 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x10, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - }; - - public static byte[] ddsHeaderR32F = new byte[] - { - 0x44, 0x44, 0x53, 0x20, 0x7C, 0x00, 0x00, 0x00, 0x07, 0x10, 0x08, 0x00, 0x01, 0x00, 0x00, 0x00, - 0x13, 0x00, 0x00, 0x00, 0x4C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, - 0x04, 0x00, 0x00, 0x00, 0x72, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - }; -} diff --git a/Assets/Editor/x64/Bakery/scripts/ftDDS.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftDDS.cs.meta deleted file mode 100644 index c6ae549d..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftDDS.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 7651ced8d6837974980b54a8c065ca41 -timeCreated: 1526839491 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftDefine.cs b/Assets/Editor/x64/Bakery/scripts/ftDefine.cs deleted file mode 100644 index f29d6776..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftDefine.cs +++ /dev/null @@ -1,41 +0,0 @@ -#if UNITY_EDITOR - -using UnityEngine; -using UnityEditor; -using System; -using UnityEditor.Build; - -[InitializeOnLoad] -#if UNITY_2017_4_OR_NEWER -public class ftDefine : IActiveBuildTargetChanged -#else -public class ftDefine -#endif -{ - static void AddDefine() - { - var platform = EditorUserBuildSettings.selectedBuildTargetGroup; - var defines = PlayerSettings.GetScriptingDefineSymbolsForGroup(platform); - if (!defines.Contains("BAKERY_INCLUDED")) - { - if (defines.Length > 0) defines += ";"; - defines += "BAKERY_INCLUDED"; - PlayerSettings.SetScriptingDefineSymbolsForGroup(platform, defines); - } - } - - static ftDefine() - { - AddDefine(); - } - -#if UNITY_2017_4_OR_NEWER - public int callbackOrder { get { return 0; } } - public void OnActiveBuildTargetChanged(BuildTarget previousTarget, BuildTarget newTarget) - { - AddDefine(); - } -#endif -} - -#endif diff --git a/Assets/Editor/x64/Bakery/scripts/ftDefine.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftDefine.cs.meta deleted file mode 100644 index 5fe128a4..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftDefine.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 993d44f6e3c171944a748e43ca064632 -timeCreated: 1584625781 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftDetectSettings.cs b/Assets/Editor/x64/Bakery/scripts/ftDetectSettings.cs deleted file mode 100644 index 6ca566ed..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftDetectSettings.cs +++ /dev/null @@ -1,248 +0,0 @@ -using UnityEngine; -using UnityEditor; -using UnityEngine.SceneManagement; -using System.Collections; -using System.Collections.Generic; -using System.Runtime.InteropServices; - -public class ftDetectSettings -{ - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern System.IntPtr RunLocalProcess([MarshalAs(UnmanagedType.LPWStr)]string commandline, bool setWorkDir); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern bool IsProcessFinished(System.IntPtr proc); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern int GetProcessReturnValueAndClose(System.IntPtr proc); - - [DllImport ("simpleProgressBar", CallingConvention=CallingConvention.Cdecl)] - public static extern int simpleProgressBarShow(string header, string msg, float percent, float step); - - [DllImport ("simpleProgressBar", CallingConvention=CallingConvention.Cdecl)] - public static extern bool simpleProgressBarCancelled(); - - [DllImport ("simpleProgressBar", CallingConvention=CallingConvention.Cdecl)] - public static extern void simpleProgressBarEnd(); - - static IEnumerator progressFunc; - static int lastReturnValue = -1; - static bool userCanceled = false; - - static bool runsRTX, runsNonRTX, runsOptix5, runsOptix6, runsOptix7, runsOIDN; - - const string progressHeader = "Detecting compatible configuration"; - - static void ShowProgress(string msg, float percent) - { - simpleProgressBarShow(progressHeader, msg, percent, 0); - } - - [MenuItem("Bakery/Utilities/Detect optimal settings", false, 54)] - public static void DetectCompatSettings() - { - progressFunc = DetectCoroutine(); - EditorApplication.update += DetectUpdate; - } - - static IEnumerator DetectCoroutine() - { - float stages = 6; - float step = 1.0f / stages; - float progress = 0; - IEnumerator crt; - - ShowProgress("Testing: RTX ray-tracing", progress); - crt = ProcessCoroutine("ftraceRTX.exe /sun hwtestdata light 4 0 0 direct0.bin"); - while (crt.MoveNext()) yield return null; - if (userCanceled) yield break; - runsRTX = lastReturnValue==0; - progress += step; - - ShowProgress("Testing: non-RTX ray-tracing", progress); - crt = ProcessCoroutine("ftrace.exe /sun hwtestdata light 4 0 0 direct0.bin"); - while (crt.MoveNext()) yield return null; - if (userCanceled) yield break; - runsNonRTX = lastReturnValue==0; - progress += step; - - ShowProgress("Testing: OptiX 5.1 denoiser", progress); - crt = ProcessCoroutine("denoiserLegacy c hwtestdata/image.lz4 hwtestdata/image.lz4 16 0"); - while (crt.MoveNext()) yield return null; - if (userCanceled) yield break; - runsOptix5 = lastReturnValue==0; - progress += step; - - ShowProgress("Testing: OptiX 6.0 denoiser", progress); - crt = ProcessCoroutine("denoiser c hwtestdata/image.lz4 hwtestdata/image.lz4 16 0"); - while (crt.MoveNext()) yield return null; - if (userCanceled) yield break; - runsOptix6 = lastReturnValue==0; - progress += step; - - ShowProgress("Testing: OptiX 7.2 denoiser", progress); - crt = ProcessCoroutine("denoiser72 c hwtestdata/image.lz4 hwtestdata/image.lz4 16 0"); - while (crt.MoveNext()) yield return null; - if (userCanceled) yield break; - runsOptix7 = lastReturnValue==0; - progress += step; - - ShowProgress("Testing: OpenImageDenoise", progress); - crt = ProcessCoroutine("denoiserOIDN c hwtestdata/image.lz4 hwtestdata/image.lz4 16 0"); - while (crt.MoveNext()) yield return null; - if (userCanceled) yield break; - runsOIDN = lastReturnValue==0; - progress += step; - - simpleProgressBarEnd(); - - if (!runsRTX && !runsNonRTX) - { - EditorUtility.DisplayDialog("Error", "Both RTX and non-RTX lightmapper failed to run. Make sure you are using NVIDIA GPU and the drivers are up to date.", "OK"); - yield break; - } - - string str = "Testing results:\n\n"; - str += "RTX ray-tracing: " + (runsRTX ? "yes" : "no") + "\n"; - str += "Non-RTX ray-tracing: " + (runsNonRTX ? "yes" : "no") + "\n"; - str += "OptiX 5.1 denoiser: " + (runsOptix5 ? "yes" : "no") + "\n"; - str += "OptiX 6.0 denoiser: " + (runsOptix6 ? "yes" : "no") + "\n"; - str += "OptiX 7.2 denoiser: " + (runsOptix7 ? "yes" : "no") + "\n"; - str += "OpenImageDenoise: " + (runsOIDN ? "yes" : "no") + "\n"; - - str += "\n"; - str += "Recommended RTX mode: "; - if (runsRTX && runsNonRTX) - { - str += "ON if you are using a GPU with RT acceleration (e.g. 2xxx or 3xxx GeForce series), OFF otherwise.\n"; - } - else if (runsRTX) - { - str += "ON\n"; - } - else if (runsNonRTX) - { - str += "OFF\n"; - } - - str += "\n"; - str += "Recommended denoiser: "; - if (runsOptix5) - { - // OptiX 5.1 has stable quality since release, but not supported on 30XX - str += "OptiX 5.1\n"; - } - else if (runsOIDN) - { - // OIDN is stable and pretty good, but might be slower - str += "OpenImageDenoise\n"; - } - // OptiX 6 and 7.2 should run on 30XX, but quality is sometimes questionable IF driver is newer than 442.50 - // as the network is now part of the driver. - // On older drivers they should work similar to 5.1. - else if (runsOptix7) - { - str += "OptiX 7.2\n"; - } - else if (runsOptix6) - { - str += "OptiX 6.0\n"; - } - else - { - str += "all denoiser tests failed. Try updating GPU drivers.\n"; - } - - var bakeryRuntimePath = ftLightmaps.GetRuntimePath(); - var gstorage = AssetDatabase.LoadAssetAtPath(bakeryRuntimePath + "ftGlobalStorage.asset", typeof(ftGlobalStorage)) as ftGlobalStorage; - if (gstorage == null) Debug.LogError("Can't find global storage"); - var storage = ftRenderLightmap.FindRenderSettingsStorage(); - - if (gstorage != null) - { - gstorage.foundCompatibleSetup = true; - gstorage.gpuName = SystemInfo.graphicsDeviceName; - gstorage.runsNonRTX = runsNonRTX; - gstorage.alwaysEnableRTX = false; - gstorage.runsOptix5 = runsOptix5; - gstorage.runsOptix6 = runsOptix6; - gstorage.runsOptix7 = runsOptix7; - gstorage.runsOIDN = runsOIDN; - } - - if (!EditorUtility.DisplayDialog("Results", str, "OK", "Set recommended as default")) - { - if (runsRTX && runsNonRTX) - { - gstorage.renderSettingsRTXMode = EditorUtility.DisplayDialog("Question", "Does your GPU have RT cores (set RTX mode as default)?", "Yes", "No"); - } - else if (runsRTX) - { - gstorage.renderSettingsRTXMode = true; - } - else - { - gstorage.renderSettingsRTXMode = false; - } - - if (runsOptix5) - { - gstorage.renderSettingsDenoiserType = (int)ftGlobalStorage.DenoiserType.Optix5; - } - else if (runsOIDN) - { - gstorage.renderSettingsDenoiserType = (int)ftGlobalStorage.DenoiserType.OpenImageDenoise; - } - else if (runsOptix7) - { - gstorage.renderSettingsDenoiserType = (int)ftGlobalStorage.DenoiserType.Optix7; - } - else if (runsOptix6) - { - gstorage.renderSettingsDenoiserType = (int)ftGlobalStorage.DenoiserType.Optix6; - } - - EditorUtility.SetDirty(gstorage); - Debug.Log("Default settings saved"); - - if (storage != null) - { - storage.renderSettingsRTXMode = gstorage.renderSettingsRTXMode; - storage.renderSettingsDenoiserType = gstorage.renderSettingsDenoiserType; - } - } - - var bakery = ftRenderLightmap.instance != null ? ftRenderLightmap.instance : new ftRenderLightmap(); - bakery.LoadRenderSettings(); - } - - static void DetectUpdate() - { - if (!progressFunc.MoveNext()) - { - EditorApplication.update -= DetectUpdate; - } - } - - static IEnumerator ProcessCoroutine(string cmd) - { - var exeProcess = RunLocalProcess(cmd, true); - if (exeProcess == (System.IntPtr)null) - { - lastReturnValue = -1; - yield break; - } - while(!IsProcessFinished(exeProcess)) - { - yield return null; - userCanceled = simpleProgressBarCancelled(); - if (userCanceled) - { - simpleProgressBarEnd(); - yield break; - } - } - lastReturnValue = GetProcessReturnValueAndClose(exeProcess); - } -} - diff --git a/Assets/Editor/x64/Bakery/scripts/ftDetectSettings.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftDetectSettings.cs.meta deleted file mode 100644 index 59f732cf..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftDetectSettings.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: afee4282908768e4a8b35d3e5754110c -timeCreated: 1605465718 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftDirectLightInspector.cs b/Assets/Editor/x64/Bakery/scripts/ftDirectLightInspector.cs deleted file mode 100644 index 285842d3..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftDirectLightInspector.cs +++ /dev/null @@ -1,418 +0,0 @@ - -using UnityEditor; -using UnityEngine; -using System; -using System.IO; -using System.Collections.Generic; -using System.Runtime.InteropServices; -using UnityEngine.Rendering; - -[CustomEditor(typeof(BakeryDirectLight))] -[CanEditMultipleObjects] -public class ftDirectLightInspector : UnityEditor.Editor -{ - SerializedProperty ftraceLightColor; - SerializedProperty ftraceLightIntensity; - SerializedProperty ftraceLightShadowSpread; - SerializedProperty ftraceLightSamples; - SerializedProperty ftraceLightBitmask; - SerializedProperty ftraceLightBakeToIndirect; - SerializedProperty ftraceLightShadowmask; - SerializedProperty ftraceLightShadowmaskDenoise; - SerializedProperty ftraceLightIndirectIntensity; - SerializedProperty ftraceLightTexture, ftraceLightCSTilingX, ftraceLightCSTilingY, ftraceLightCSOffsetX, ftraceLightCSOffsetY; - - ftLightmapsStorage storage; - - bool isHDRP = false; - - public enum BakeWhat - { - DirectAndIndirect = 0, - IndirectOnly = 1, - IndirectAndShadowmask = 2 - }; - - static public string[] directContributionIndirectOptions = new string[] {"Direct And Indirect", "Indirect Only", "Shadowmask and Indirect (not applicable in Indirect mode)"}; - - static string[] selStrings = new string[] {"0","1","2","3","4","5","6","7","8","9","10","11","12","13","14","15","16", - "17","18","19","20","21","22","23","24","25","26","27","28","29","30"};//,"31"}; - - void InitSerializedProperties(SerializedObject obj) - { - ftraceLightColor = obj.FindProperty("color"); - ftraceLightIntensity = obj.FindProperty("intensity"); - ftraceLightIndirectIntensity = obj.FindProperty("indirectIntensity"); - ftraceLightShadowSpread = obj.FindProperty("shadowSpread"); - ftraceLightSamples = obj.FindProperty("samples"); - ftraceLightBitmask = obj.FindProperty("bitmask"); - ftraceLightBakeToIndirect = obj.FindProperty("bakeToIndirect"); - ftraceLightShadowmask = obj.FindProperty("shadowmask"); - ftraceLightShadowmaskDenoise = obj.FindProperty("shadowmaskDenoise"); - ftraceLightTexture = obj.FindProperty("cloudShadow"); - ftraceLightCSTilingX = obj.FindProperty("cloudShadowTilingX"); - ftraceLightCSTilingY = obj.FindProperty("cloudShadowTilingY"); - ftraceLightCSOffsetX = obj.FindProperty("cloudShadowOffsetX"); - ftraceLightCSOffsetY = obj.FindProperty("cloudShadowOffsetY"); - - isHDRP = (target as BakeryDirectLight).GetComponent("HDAdditionalLightData") != null; - } - - void OnEnable() - { - InitSerializedProperties(serializedObject); - } - - void SetHDRPLight(Light l) - { - l.intensity *= Mathf.PI; - - var hdrpLight = l.GetComponent("HDAdditionalLightData"); - if (hdrpLight == null) - { - Debug.LogWarning("HDRP: no HDAdditionalLightData"); - return; - } - var so = new SerializedObject(hdrpLight); - if (so == null) - { - Debug.LogWarning("HDRP: no SerializedObject"); - return; - } - - SerializedProperty hdrpInt2 = so.FindProperty("m_Intensity"); - if (hdrpInt2 == null) - { - Debug.LogWarning("HDRP: no m_Intensity"); - return; - } - hdrpInt2.floatValue = l.intensity; - - so.ApplyModifiedProperties(); - } - - void GetLinearLightParameters(Light light, out float lightR, out float lightG, out float lightB, out float lightInt) - { - if (PlayerSettings.colorSpace != ColorSpace.Linear) - { - lightInt = light.intensity; - lightR = light.color.r; - lightG = light.color.g; - lightB = light.color.b; - return; - } - - if (!GraphicsSettings.lightsUseLinearIntensity) - { - lightR = Mathf.Pow(light.color.r * light.intensity, 2.2f); - lightG = Mathf.Pow(light.color.g * light.intensity, 2.2f); - lightB = Mathf.Pow(light.color.b * light.intensity, 2.2f); - lightInt = Mathf.Max(Mathf.Max(lightR, lightG), lightB); - lightR /= lightInt; - lightG /= lightInt; - lightB /= lightInt; - } - else - { - lightInt = light.intensity; - lightR = light.color.linear.r; - lightG = light.color.linear.g; - lightB = light.color.linear.b; - } - } - - public override void OnInspectorGUI() { - //if (showFtrace) - //{ - OnEnable(); - serializedObject.Update(); - - EditorGUILayout.PropertyField(ftraceLightColor, new GUIContent("Color", "Color of the light")); - EditorGUILayout.PropertyField(ftraceLightIntensity, new GUIContent("Intensity", "Color multiplier (Lux / Pi)")); - EditorGUILayout.PropertyField(ftraceLightShadowSpread, new GUIContent("Shadow spread", "Controls shadow blurriness from 0 to 1")); - EditorGUILayout.PropertyField(ftraceLightSamples, new GUIContent("Shadow samples", "The amount of rays tested for this light. Rays are emitted from lightmap texel towards the light, distributed conically. Radius of the cone depends on Shadow Spread.")); - - //ftraceLightBitmask.intValue = EditorGUILayout.MaskField(new GUIContent("Bitmask", "Lights only affect renderers with overlapping bits"), ftraceLightBitmask.intValue, selStrings); - int prevVal = ftraceLightBitmask.intValue; - int newVal = EditorGUILayout.MaskField(new GUIContent("Bitmask", "Lights only affect renderers with overlapping bits"), ftraceLightBitmask.intValue, selStrings); - if (prevVal != newVal) ftraceLightBitmask.intValue = newVal; - - /* - EditorGUILayout.PropertyField(ftraceLightBakeToIndirect, new GUIContent("Bake to indirect", "Add direct contribution from this light to indirect-only lightmaps")); - if (ftraceLightBakeToIndirect.boolValue && ftraceLightShadowmask.boolValue) ftraceLightShadowmask.boolValue = false; - - EditorGUILayout.PropertyField(ftraceLightShadowmask, new GUIContent("Shadowmask", "Enable mixed lighting. Static shadows from this light will be baked, and real-time light will cast shadows from dynamic objects.")); - if (ftraceLightBakeToIndirect.boolValue && ftraceLightShadowmask.boolValue) ftraceLightBakeToIndirect.boolValue = false; - */ - - if (storage == null) storage = ftRenderLightmap.FindRenderSettingsStorage(); - var rmode = storage.renderSettingsUserRenderMode; - if (rmode != (int)ftRenderLightmap.RenderMode.FullLighting) - { - BakeWhat contrib; - if (ftraceLightShadowmask.boolValue) - { - contrib = BakeWhat.IndirectAndShadowmask; - } - else if (ftraceLightBakeToIndirect.boolValue) - { - contrib = BakeWhat.DirectAndIndirect; - } - else - { - contrib = BakeWhat.IndirectOnly; - } - var prevContrib = contrib; - - if (rmode == (int)ftRenderLightmap.RenderMode.Indirect) - { - contrib = (BakeWhat)EditorGUILayout.Popup("Baked contribution", (int)contrib, directContributionIndirectOptions); - } - else if (rmode == (int)ftRenderLightmap.RenderMode.Shadowmask) - { - contrib = (BakeWhat)EditorGUILayout.EnumPopup("Baked contribution", contrib); - } - - if (prevContrib != contrib) - { - if (contrib == BakeWhat.IndirectOnly) - { - ftraceLightShadowmask.boolValue = false; - ftraceLightBakeToIndirect.boolValue = false; - } - else if (contrib == BakeWhat.IndirectAndShadowmask) - { - ftraceLightShadowmask.boolValue = true; - ftraceLightBakeToIndirect.boolValue = false; - } - else - { - ftraceLightShadowmask.boolValue = false; - ftraceLightBakeToIndirect.boolValue = true; - } - } - - if (ftraceLightShadowmask.boolValue) - { - EditorGUILayout.PropertyField(ftraceLightShadowmaskDenoise, new GUIContent("Denoise shadowmask", "Apply denoising to shadowmask texture. For sharp shadows it may be unnecessary.")); - } - } - - EditorGUILayout.PropertyField(ftraceLightIndirectIntensity, new GUIContent("Indirect intensity", "Non-physical GI multiplier for this light")); - - EditorGUILayout.PropertyField(ftraceLightTexture, new GUIContent("Texture projection", "Tiled projected texture")); - if (ftraceLightTexture.objectReferenceValue != null) - { - EditorGUILayout.PropertyField(ftraceLightCSTilingX, new GUIContent("Tiling U", "Cloud shadow U tiling")); - EditorGUILayout.PropertyField(ftraceLightCSTilingY, new GUIContent("Tiling V", "Cloud shadow V tiling")); - EditorGUILayout.PropertyField(ftraceLightCSOffsetX, new GUIContent("Offset U", "Cloud shadow U tiling")); - EditorGUILayout.PropertyField(ftraceLightCSOffsetY, new GUIContent("Offset V", "Cloud shadow V tiling")); - } - - serializedObject.ApplyModifiedProperties(); - //} - - - bool showError = false; - string why = ""; - - bool shadowmaskNoDynamicLight = false; - - foreach(BakeryDirectLight selectedLight in targets) - { - bool match = true; - - var light = selectedLight.GetComponent(); - if (light == null) - { - if (ftraceLightShadowmask.boolValue) shadowmaskNoDynamicLight = true; - continue; - } - if (!light.enabled) - { - if (ftraceLightShadowmask.boolValue) shadowmaskNoDynamicLight = true; - } - var so = new SerializedObject(selectedLight); - InitSerializedProperties(so); - - if (light.type != LightType.Directional) - { - match = false; - why = "real-time light is not direct"; - } - - if (light.bounceIntensity != ftraceLightIndirectIntensity.floatValue) - { - match = false; - why = "indirect intensity doesn't match"; - } - - var clr = ftraceLightColor.colorValue; - float eps = 1.0f / 255.0f; - float lightR, lightG, lightB, lightInt; - float fr, fg, fb; - float fintensity = ftraceLightIntensity.floatValue; - if (isHDRP) fintensity *= Mathf.PI; - if (PlayerSettings.colorSpace == ColorSpace.Linear) - { - fr = clr.linear.r;// * fintensity; - fg = clr.linear.g;// * fintensity; - fb = clr.linear.b;// * fintensity; - } - else - { - fr = clr.r; - fg = clr.g; - fb = clr.b; - } - GetLinearLightParameters(light, out lightR, out lightG, out lightB, out lightInt); - - if (GraphicsSettings.lightsUseLinearIntensity || PlayerSettings.colorSpace != ColorSpace.Linear) - { - if (Mathf.Abs(lightR - fr) > eps || Mathf.Abs(lightG - fg) > eps || Mathf.Abs(lightB - fb) > eps) - { - match = false; - why = "color doesn't match"; - } - else if (Mathf.Abs(lightInt - fintensity) > eps) - { - match = false; - why = "intensity doesn't match"; - } - } - else - { - eps *= Mathf.Max(lightInt, fintensity); - if (Mathf.Abs(lightR*lightInt - fr*fintensity) > eps || - Mathf.Abs(lightG*lightInt - fg*fintensity) > eps || - Mathf.Abs(lightB*lightInt - fb*fintensity) > eps) - { - match = false; - why = "intensity doesn't match"; - } - } - - if (!match) - { - showError = true; - } - } - - if (shadowmaskNoDynamicLight) - { - EditorGUILayout.Space(); - EditorGUILayout.LabelField("Warning: shadowmask needs enabled real-time light to work"); - } - - if (showError) - { - EditorGUILayout.Space(); - EditorGUILayout.LabelField("Real-time light doesn't match lightmap: " + why); - if (GUILayout.Button("Match lightmapped to real-time")) - { - foreach(BakeryDirectLight selectedLight in targets) - { - var light = selectedLight.GetComponent(); - if (light == null) continue; - //if (!light.enabled) continue; - var so = new SerializedObject(selectedLight); - InitSerializedProperties(so); - - if (PlayerSettings.colorSpace != ColorSpace.Linear) - { - ftraceLightColor.colorValue = light.color; - ftraceLightIntensity.floatValue = light.intensity; - } - else if (!GraphicsSettings.lightsUseLinearIntensity) - { - float lightR, lightG, lightB, lightInt; - GetLinearLightParameters(light, out lightR, out lightG, out lightB, out lightInt); - ftraceLightColor.colorValue = new Color(lightR, lightG, lightB); - ftraceLightIntensity.floatValue = lightInt; - } - else - { - ftraceLightColor.colorValue = light.color; - ftraceLightIntensity.floatValue = light.intensity; - } - ftraceLightIndirectIntensity.floatValue = light.bounceIntensity; - if (isHDRP) ftraceLightIntensity.floatValue /= Mathf.PI; - - so.ApplyModifiedProperties(); - } - } - if (GUILayout.Button("Match real-time to lightmapped")) - { - foreach(BakeryDirectLight selectedLight in targets) - { - var light = selectedLight.GetComponent(); - if (light == null) continue; - //if (!light.enabled) continue; - var so = new SerializedObject(selectedLight); - InitSerializedProperties(so); - - Undo.RecordObject(light, "Change light"); - if (PlayerSettings.colorSpace != ColorSpace.Linear) - { - light.color = ftraceLightColor.colorValue; - light.intensity = ftraceLightIntensity.floatValue; - } - else if (!GraphicsSettings.lightsUseLinearIntensity) - { - float fr, fg, fb; - float fintensity = ftraceLightIntensity.floatValue; - var clr = ftraceLightColor.colorValue; - fr = clr.linear.r;// * fintensity; - fg = clr.linear.g;// * fintensity; - fb = clr.linear.b;// * fintensity; - - fr = Mathf.Pow(fr * fintensity, 1.0f / 2.2f); - fg = Mathf.Pow(fg * fintensity, 1.0f / 2.2f); - fb = Mathf.Pow(fb * fintensity, 1.0f / 2.2f); - float fint = Mathf.Max(Mathf.Max(fr, fg), fb); - fr /= fint; - fg /= fint; - fb /= fint; - light.color = new Color(fr, fg, fb); - light.intensity = fint; - } - else - { - light.color = ftraceLightColor.colorValue; - light.intensity = ftraceLightIntensity.floatValue; - } - light.type = LightType.Directional; - light.bounceIntensity = ftraceLightIndirectIntensity.floatValue; - if (isHDRP) SetHDRPLight(light); - } - } - } - - - if (PlayerSettings.colorSpace == ColorSpace.Linear) - { - if (!GraphicsSettings.lightsUseLinearIntensity) - { - EditorGUILayout.Space(); - EditorGUILayout.LabelField("Warning: project is not set up to use linear light intensity."); - EditorGUILayout.LabelField("GraphicsSettings.lightsUseLinearIntensity should be TRUE."); - if (GUILayout.Button("Fix")) - { - GraphicsSettings.lightsUseLinearIntensity = true; - } - } - else - { - EditorGUILayout.Space(); - EditorGUILayout.LabelField("Project is using linear light intensity. This is nice."); - if (GUILayout.Button("Change to non-linear")) - { - GraphicsSettings.lightsUseLinearIntensity = false; - } - } - } - } -} - - - diff --git a/Assets/Editor/x64/Bakery/scripts/ftDirectLightInspector.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftDirectLightInspector.cs.meta deleted file mode 100644 index 40009f35..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftDirectLightInspector.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 3a4eb21edcc395a419e2da3246fcbc15 -timeCreated: 1525273871 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftErrorCodes.cs b/Assets/Editor/x64/Bakery/scripts/ftErrorCodes.cs deleted file mode 100644 index a9e9c20c..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftErrorCodes.cs +++ /dev/null @@ -1,265 +0,0 @@ -#if UNITY_EDITOR - -using System.Collections.Generic; - -public class ftErrorCodes -{ - static Dictionary ftraceMap = new Dictionary - { - {1, "Unknown error. See .ftracelog.txt for details."}, - {2, "Error selecting pass"}, - {5120, "Can't open lms.bin"}, - {984, "lmlod.bin doesn't match lms.bin"}, - {500, "Can't load geometry data. See .ftracelog.txt for details."}, - {501, "Can't load UVGBuffer smooth position"}, - {502, "Can't load UVGBuffer face normal"}, - {505, "Can't load trimarks.bin"}, - {5005, "Can't load sky.bin"}, - {500599, "Can't load ao.bin"}, - {5005991, "Can't load sss.bin"}, - {507, "Can't load vbtraceUV0.bin"}, - {508, "Can't load UVGBuffer tangent"}, - {550, "Can't load light data. See .ftracelog.txt for details."}, - {557, "Can't load alpha IDs. See .ftracelog.txt for details."}, - {512, "Can't load compositing data. See .ftracelog.txt for details."}, - {51298, "Can't open addao.bin"}, - {875, "Can't load heightmap. See .ftracelog.txt for details."}, - {90, "Can't load normal to compose. See .ftracelog.txt for details."}, - {91, "Can't load lightmap to compose. See .ftracelog.txt for details."}, - {909, "No enabled CUDA devices. See .ftracelog.txt for details."}, - {910, "Can't load direction to compose. See .ftracelog.txt for details."}, - {92, "Can't load lightmap to compose. See .ftracelog.txt for details."}, - {920, "Can't load lightmap to compose. See .ftracelog.txt for details."}, - {921, "Can't load emission. See .ftracelog.txt for details."}, - {93, "Can't load lightmap to compose. See .ftracelog.txt for details."}, - {94, "Can't load lightmap. See .ftracelog.txt for details."}, - {940, "Can't read direction for GI. See .ftracelog.txt for details."}, - {95, "Can't read lightmap for GI. See .ftracelog.txt for details."}, - {510, "Can't write composed lightmap. See .ftracelog.txt for details."}, - {514, "Can't write composed lightmap. See .ftracelog.txt for details."}, - {7500, "Can't load UVGBuffer normal or position"}, - {5090, "Can't decompress UVGBuffer normal"}, - {5091, "Can't decompress UVGBuffer position"}, - {5092, "Can't decompress UVGBuffer smooth position"}, - {5093, "Can't decompress UVGBuffer face normal"}, - {5083, "Can't decompress UVGBuffer tangent"}, - {7007, "Can't load direct.bin"}, - {7771, "Can't read sky texture"}, - {7772, "Can't read light texture"}, - {888, "No texture name for cubemaplight"}, - {8008, "Can't load direct lighting."}, - {1000, "Can't read albedo for GI. See .ftracelog.txt for details."}, - {1001, "Can't read lightmap for GI. See .ftracelog.txt for details."}, - {1007, "Can't read direction for GI. See .ftracelog.txt for details."}, - {1888, "Failed to initialize"}, - {10000, "Can't load gi.bin"}, - }; - - static Dictionary combineMasksMap = new Dictionary - { - {23, "Can't load texture"}, - {501, "Can't write file. See console for details."}, - {5, "Failed to save TGA file. See console for details."}, - {55, "Failed to save PNG file. See console for details."} - }; - - static Dictionary denoiserMap = new Dictionary - { - {2, "Incorrect arguments"}, - {3, "Incorrect tile size. Must be between 64 and 8192"}, - {500, "Can't load texture. See console for details."}, - {5001, "Can't load texture. See console for details."}, - {5002, "Can't load texture. See console for details."}, - {5003, "Can't load texture. See console for details."}, - {4, "Incorrect tile size. Must be width%tile == height%tile == 0"}, - {501, "Can't write file. See console for details."}, - {505, "Unknown error (old driver?)"} - }; - - static Dictionary h2hMap = new Dictionary - { - {23, "Can't load texture. See console for details."}, - {2, "Failed to get image data from DDS. See console for details."}, - {3, "Failed to init D3D11"}, - {4, "Failed to convert"}, - {45, "Failed to transform pixels"}, - {5, "Failed to save HDR file. See console for details."} - }; - - static Dictionary i2tMap = new Dictionary - { - {1, "Incorrect arguments"}, - {2, "Can't read file. See console for details."}, - {3, "Can't write file. See console for details."}, - {4, "IES file is not valid. See console for details."}, - {5, "IES file uses unknown symmetry mode. See console for details."} - }; - - static Dictionary seamfixerMap = new Dictionary - { - {1, "Incorrect arguments"}, - {2, "Failed to init D3D11"}, - {501, "Can't load vbtraceTex.bin"}, - {10, "Can't load lms.bin"}, - {600, "Can't load lightmap"}, - {22, "Can't create D3D11 resource"}, - {3, "Can't create D3D11 resource"}, - {4, "Can't allocate RAM texture"}, - {8, "Can't save texture. See console for details."} - }; - - static Dictionary lmrMap = new Dictionary - { - {2, "Failed to init D3D11 or create resource"}, - {3, "Can't create D3D11 resource"}, - {601, "Can't load lodmask"}, - {602, "Can't decompress lodmask (unexpected size)"}, - {32, "Can't create mip texture"}, - {33, "Can't create mip render target"}, - {34, "Can't create mip shader resource view"}, - {4, "Can't allocate RAM mip texture"}, - {8, "Can't save texture"} - }; - - static Dictionary serverMap = new Dictionary - { - {ftClient.SERVERERROR_IDLE, "Idle"}, - {ftClient.SERVERERROR_COPY, "File copying failed"}, - {ftClient.SERVERERROR_GIPARAMS, "Failed to generate GI parameters"}, - {ftClient.SERVERERROR_NOTIMPLEMENTED, "Feature is not implemented"}, - {ftClient.SERVERERROR_UNKNOWNTASK, "Unknown task submitted"}, - {ftClient.SERVERERROR_SCENENAMETOOLONG, "Scene name is too long"}, - {ftClient.SERVERERROR_FILENOTFOUND, "File not found"}, - {ftClient.SERVERERROR_FILEHASZEROSIZE, "File has zero size"}, - {ftClient.SERVERERROR_NOMEM, "Out of memory"}, - {ftClient.SERVERERROR_INCORRECT, "Incorrect request"}, - {ftClient.SERVERERROR_INCORRECTFILENAME, "Incorrect filename"}, - {ftClient.SERVERERROR_WRITEFAILED, "write failed"}, - {ftClient.SERVERERROR_INCORRECTARGS, "incorrect arguments"}, - {ftClient.SERVERERROR_FILESIZE, "file size is too large"}, - {ftClient.SERVERERROR_STATUSLIMIT, "status message can't fit filename"} - }; - - static Dictionary serverAppMap = new Dictionary - { - {ftClient.SERVERTASK_FTRACE, "ftrace"}, - {ftClient.SERVERTASK_FTRACERTX, "ftraceRTX"}, - {ftClient.SERVERTASK_COMBINEMASKS, "combineMasks"}, - - {ftClient.SERVERTASK_DENOISE5, "denoiserLegacy"}, - {ftClient.SERVERTASK_DENOISE6, "denoiser"}, - {ftClient.SERVERTASK_DENOISE7, "denoiser72"}, - {ftClient.SERVERTASK_DENOISEOIDN, "denoiserOIDN"}, - - {ftClient.SERVERTASK_HF2HDR, "halffloat2hdr"}, - {ftClient.SERVERTASK_RGBA2TGA, "rgba2tga"}, - {ftClient.SERVERTASK_SEAMFIX, "seamfixer"} - }; - - public static string TranslateFtrace(int code, bool rtx) - { - bool unknown = false; - string text; - if (!ftraceMap.TryGetValue(code, out text)) - { - unknown = true; - text = "Unknown error"; - } - text += " (" + code + ")"; - if (unknown || code == 1) - { - text += "\n\nPossibly incompatible RTX mode? Try running Bakery -> Utilities -> Detect optimal settings."; - } - return text; - } - - public static string TranslateCombineMasks(int code) - { - string text; - if (!combineMasksMap.TryGetValue(code, out text)) text = "Unknown error"; - return text + " (" + code + ")"; - } - - public static string TranslateDenoiser(int code) - { - string text; - if (!denoiserMap.TryGetValue(code, out text)) text = "Unknown error"; - return text + " (" + code + ")"; - } - - public static string TranslateH2H(int code) - { - string text; - if (!h2hMap.TryGetValue(code, out text)) text = "Unknown error"; - return text + " (" + code + ")"; - } - - public static string TranslateI2T(int code) - { - string text; - if (!i2tMap.TryGetValue(code, out text)) text = "Unknown error"; - return text + " (" + code + ")"; - } - - public static string TranslateSeamfixer(int code) - { - string text; - if (!seamfixerMap.TryGetValue(code, out text)) text = "Unknown error"; - return text + " (" + code + ")"; - } - - public static string TranslateLMRebake(int code) - { - string text; - if (!lmrMap.TryGetValue(code, out text)) text = "Unknown error"; - return text + " (" + code + ")"; - } - - public static string TranslateServerApp(int app) - { - string text; - if (!serverAppMap.TryGetValue(app, out text)) text = "Unknown executable " + " (" + app + ")"; - return text; - } - - public static string TranslateServer(int code, int app=0, int appCode=0) - { - string text; - if (code == ftClient.SERVERERROR_BUSY) - { - text = "Busy (" + app + "/" + appCode + ")"; - } - else if (code == ftClient.SERVERERROR_APPERR) - { - var appName = TranslateServerApp(app); - text = appName + " error: " + Translate(appName, appCode); - } - else if (code == ftClient.SERVERERROR_EXEC) - { - text = "Failed to run " + TranslateServerApp(app); - } - else - { - if (!serverMap.TryGetValue(code, out text)) text = "Unknown error (" + code + ")"; - } - return text; - } - - public static string Translate(string app, int code) - { - if (app == "ftrace") return TranslateFtrace(code, false); - if (app == "ftraceRTX") return TranslateFtrace(code, true); - if (app == "combineMasks") return TranslateCombineMasks(code); - if (app == "denoiser") return TranslateDenoiser(code); - if (app == "denoiser72") return TranslateDenoiser(code); - if (app == "denoiserLegacy") return TranslateDenoiser(code); - if (app == "denoiserOIDN") return TranslateDenoiser(code); - if (app == "halffloat2hdr") return TranslateH2H(code); - if (app == "ies2tex") return TranslateI2T(code); - if (app == "rgba2tga") return TranslateCombineMasks(code); - if (app == "seamfixer") return TranslateSeamfixer(code); - return ""+code; - } -} - -#endif diff --git a/Assets/Editor/x64/Bakery/scripts/ftErrorCodes.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftErrorCodes.cs.meta deleted file mode 100644 index 6aedab2b..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftErrorCodes.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 54cb23fa553d8b4479e0374ee0f9c502 -timeCreated: 1540538557 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftFixResettingGlobalsOnSave.cs b/Assets/Editor/x64/Bakery/scripts/ftFixResettingGlobalsOnSave.cs deleted file mode 100644 index e0f5d7d9..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftFixResettingGlobalsOnSave.cs +++ /dev/null @@ -1,29 +0,0 @@ -#if UNITY_EDITOR - -using UnityEngine; -using UnityEditor; -using System.Collections; - -// For reasons unknown Unity will reset all shader variables set by Shader.SetGlobal... if you save a scene -// So here is a hack to fix it -public class ftFixResettingsGlobalsOnSave : SaveAssetsProcessor -{ - static void ProcUpdate() - { - if (BakeryVolume.globalVolume != null) BakeryVolume.globalVolume.Awake(); // set global volume again - EditorApplication.update -= ProcUpdate; // remove the callback - } - - static string[] OnWillSaveAssets(string[] paths) - { - // Only do anything if there is a global volume in the scene - if (BakeryVolume.globalVolume != null) - { - EditorApplication.update += ProcUpdate; // wait for the next editor update - } - return paths; - } -} - -#endif - diff --git a/Assets/Editor/x64/Bakery/scripts/ftFixResettingGlobalsOnSave.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftFixResettingGlobalsOnSave.cs.meta deleted file mode 100644 index 1990ff48..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftFixResettingGlobalsOnSave.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: bd16f24f4abb61548aeac9a94c816e3a -timeCreated: 1606027586 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftLMGroupInspector.cs b/Assets/Editor/x64/Bakery/scripts/ftLMGroupInspector.cs deleted file mode 100644 index 23d7e834..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftLMGroupInspector.cs +++ /dev/null @@ -1,91 +0,0 @@ - -using UnityEditor; -using UnityEngine; -using System; -using System.IO; -using System.Collections.Generic; -using System.Runtime.InteropServices; - -[CustomEditor(typeof(BakeryLightmapGroup))] -[CanEditMultipleObjects] -public class ftLMGroupInspector : UnityEditor.Editor -{ - SerializedProperty ftraceResolution; - SerializedProperty ftraceMode; - SerializedProperty ftraceRenderMode; - SerializedProperty ftraceRenderDirMode; - SerializedProperty ftraceAtlasPacker; - SerializedProperty ftraceBitmask; - SerializedProperty ftraceThickness; - SerializedProperty ftraceSSS; - SerializedProperty ftraceSSSSamples; - SerializedProperty ftraceSSSDensity; - SerializedProperty ftraceSSSColor; - SerializedProperty ftraceFakeShadowBias; - SerializedProperty ftraceTransparentSelfShadow; - SerializedProperty ftraceFlipNormal; - - static string[] selStrings = new string[] {"0","1","2","3","4","5","6","7","8","9","10","11","12","13","14","15","16", - "17","18","19","20","21","22","23","24","25","26","27","28","29","30"};//,"31"}; - - void OnEnable() - { - ftraceResolution = serializedObject.FindProperty("resolution"); - ftraceMode = serializedObject.FindProperty("mode"); - ftraceRenderMode = serializedObject.FindProperty("renderMode"); - ftraceRenderDirMode = serializedObject.FindProperty("renderDirMode"); - ftraceAtlasPacker = serializedObject.FindProperty("atlasPacker"); - ftraceBitmask = serializedObject.FindProperty("bitmask"); - //ftraceThickness = serializedObject.FindProperty("aoIsThickness"); - ftraceSSS = serializedObject.FindProperty("computeSSS"); - ftraceSSSSamples = serializedObject.FindProperty("sssSamples"); - ftraceSSSDensity = serializedObject.FindProperty("sssDensity"); - ftraceSSSColor = serializedObject.FindProperty("sssColor"); - ftraceFakeShadowBias = serializedObject.FindProperty("fakeShadowBias"); - ftraceTransparentSelfShadow = serializedObject.FindProperty("transparentSelfShadow"); - ftraceFlipNormal = serializedObject.FindProperty("flipNormal"); - } - - public override void OnInspectorGUI() { - serializedObject.Update(); - - EditorGUILayout.LabelField("Bakery lightmap group parameters"); - EditorGUILayout.Space(); - - if (ftraceMode.intValue != 2) - { - var prev = ftraceResolution.intValue; - ftraceResolution.intValue = (int)Mathf.ClosestPowerOfTwo(EditorGUILayout.IntSlider("Resolution", ftraceResolution.intValue, 1, 8192)); - if (ftraceResolution.intValue != prev) EditorUtility.SetDirty(target); - } - - EditorGUILayout.PropertyField(ftraceMode, new GUIContent("Packing mode", "Determines how lightmaps are packed. In Simple mode they are not packed, and all objects sharing this group are drawn on top of each other. This is desired in case they were all unwrapped together and do not overlap. If UVs of different objects overlap, choose PackAtlas to arrange their lightmaps together into a single packed atlas.")); - - EditorGUILayout.PropertyField(ftraceRenderMode, new GUIContent("Render Mode", "")); - - EditorGUILayout.PropertyField(ftraceRenderDirMode, new GUIContent("Directional mode", "")); - - EditorGUILayout.PropertyField(ftraceAtlasPacker, new GUIContent("Atlas packer", "")); - - ftraceBitmask.intValue = EditorGUILayout.MaskField(new GUIContent("Bitmask", "Lights only affect renderers with overlapping bits"), ftraceBitmask.intValue, selStrings); - - EditorGUILayout.LabelField(""); - EditorGUILayout.LabelField("Experimental"); - - //EditorGUILayout.PropertyField(ftraceThickness, new GUIContent("Calculate AO as thickness", "")); - EditorGUILayout.PropertyField(ftraceSSS, new GUIContent("Subsurface scattering", "")); - if (ftraceSSS.boolValue) - { - EditorGUILayout.PropertyField(ftraceSSSSamples, new GUIContent("Samples", "")); - EditorGUILayout.PropertyField(ftraceSSSDensity, new GUIContent("Density", "")); - EditorGUILayout.PropertyField(ftraceSSSColor, new GUIContent("Color", "")); - } - - EditorGUILayout.PropertyField(ftraceFakeShadowBias, new GUIContent("Normal offset", "Fake normal offset for surface samples. Might be useful when applying very strong normal maps.")); - EditorGUILayout.PropertyField(ftraceTransparentSelfShadow, new GUIContent("Transparent selfshadow", "Start rays behind the surface so it doesn't cast shadows on self. Might be useful for translucent foliage.")); - EditorGUILayout.PropertyField(ftraceFlipNormal, new GUIContent("Flip normal", "Treat faces as flipped.")); - - serializedObject.ApplyModifiedProperties(); - } -} - diff --git a/Assets/Editor/x64/Bakery/scripts/ftLMGroupInspector.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftLMGroupInspector.cs.meta deleted file mode 100644 index 8b07c862..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftLMGroupInspector.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: c93be7cc95a299b4391dc97ea53e9348 -timeCreated: 1526381774 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftLMGroupSelectorInspector.cs b/Assets/Editor/x64/Bakery/scripts/ftLMGroupSelectorInspector.cs deleted file mode 100644 index 530532e7..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftLMGroupSelectorInspector.cs +++ /dev/null @@ -1,166 +0,0 @@ - -using UnityEditor; -using UnityEngine; -using System; -using System.IO; -using System.Collections.Generic; -using System.Runtime.InteropServices; -using UnityEngine.SceneManagement; -using UnityEditor.SceneManagement; - -[CustomEditor(typeof(BakeryLightmapGroupSelector))] -[CanEditMultipleObjects] -public class ftLMGroupSelectorInspector : UnityEditor.Editor -{ - SerializedProperty ftraceAsset; - SerializedProperty ftraceOverride; - SerializedProperty ftraceResolution; - - string newName = null; - int newRes = 512; - int newMask = 1; - BakeryLightmapGroup.ftLMGroupMode newMode = BakeryLightmapGroup.ftLMGroupMode.PackAtlas; - BakeryLightmapGroup.RenderDirMode newDirMode = BakeryLightmapGroup.RenderDirMode.Auto; - - static string[] selStrings = new string[] {"0","1","2","3","4","5","6","7","8","9","10","11","12","13","14","15","16", - "17","18","19","20","21","22","23","24","25","26","27","28","29","30"};//,"31"}; - - void OnEnable() - { - ftraceAsset = serializedObject.FindProperty("lmgroupAsset"); - ftraceOverride = serializedObject.FindProperty("instanceResolutionOverride"); - ftraceResolution = serializedObject.FindProperty("instanceResolution"); - } - - void ForceSavePrefabOverride(UnityEngine.Object[] targets) - { -#if UNITY_2018_3_OR_NEWER - foreach(BakeryLightmapGroupSelector obj in targets) - { - PrefabUtility.RecordPrefabInstancePropertyModifications(obj); - EditorUtility.SetDirty(obj); - } -#endif - } - - public override void OnInspectorGUI() { - serializedObject.Update(); - - //if (!ftraceAsset.hasMultipleDifferentValues) - { - EditorGUILayout.LabelField("These lightmap parameters affect the object and its children"); - - EditorGUI.BeginChangeCheck(); - var selectedLMGroup = EditorGUILayout.ObjectField(new GUIContent("Lightmap group", "Select ftrace lightmap group asset"), - ftraceAsset.objectReferenceValue, typeof(BakeryLightmapGroup), false); - var changed = EditorGUI.EndChangeCheck(); - - if (ftraceAsset.hasMultipleDifferentValues) EditorGUILayout.LabelField("(Different values in selection)"); - - if (changed) - { - foreach(BakeryLightmapGroupSelector obj in targets) - { - Undo.RecordObject(obj, "Change LMGroup"); - obj.lmgroupAsset = selectedLMGroup; - ForceSavePrefabOverride(targets); - } - } - - if (ftraceAsset.objectReferenceValue != null) - { - var group = ftraceAsset.objectReferenceValue as BakeryLightmapGroup; - - if (group.mode != BakeryLightmapGroup.ftLMGroupMode.PackAtlas && ftraceOverride.boolValue) - { - ftraceOverride.boolValue = false; - ForceSavePrefabOverride(targets); - } - - //EditorGUILayout.LabelField("Packed atlas: " + (group.mode == BakeryLightmapGroup.ftLMGroupMode.PackAtlas ? "yes" : "no")); - var modeString = "Packing: "; - if (group.mode == BakeryLightmapGroup.ftLMGroupMode.OriginalUV) { - modeString += "original UV"; - } else if (group.mode == BakeryLightmapGroup.ftLMGroupMode.PackAtlas) { - modeString += "packed atlas"; - } else { - modeString += "vertex"; - } - EditorGUILayout.LabelField(modeString); - - modeString = "Directional: "; - if (group.renderDirMode == BakeryLightmapGroup.RenderDirMode.Auto) { - modeString += "auto"; - } else if (group.renderDirMode == BakeryLightmapGroup.RenderDirMode.None) { - modeString += "none"; - } else if (group.renderDirMode == BakeryLightmapGroup.RenderDirMode.BakedNormalMaps) { - modeString += "baked normal maps"; - } else if (group.renderDirMode == BakeryLightmapGroup.RenderDirMode.DominantDirection) { - modeString += "dominant direction"; - } else if (group.renderDirMode == BakeryLightmapGroup.RenderDirMode.RNM) { - modeString += "RNM"; - } else if (group.renderDirMode == BakeryLightmapGroup.RenderDirMode.SH) { - modeString += "SH"; - } - EditorGUILayout.LabelField(modeString); - - if (group.mode != BakeryLightmapGroup.ftLMGroupMode.Vertex) - { - EditorGUILayout.LabelField("Resolution: " + (ftraceOverride.boolValue ? (ftraceResolution.intValue + " (atlas: " + group.resolution + ")") : (group.resolution)+"")); - } - - if (group.mode == BakeryLightmapGroup.ftLMGroupMode.PackAtlas) - { - EditorGUILayout.PropertyField(ftraceOverride, new GUIContent("Override resolution", "Manually set the resolution of this object in the atlas")); - if (ftraceOverride.boolValue) - { - ftraceResolution.intValue = EditorGUILayout.IntSlider("Resolution", ftraceResolution.intValue, 1, 8192); - ForceSavePrefabOverride(targets); - } - } - } - else - { - EditorGUILayout.Space(); - EditorGUILayout.LabelField("Create new lightmap group:"); - if (newName == null) newName = "LMGroup_" + target.name; - newName = EditorGUILayout.TextField("Name", newName); - EditorGUILayout.PrefixLabel("Packing mode"); - newMode = (BakeryLightmapGroup.ftLMGroupMode)EditorGUILayout.EnumPopup(newMode); - if (newMode != BakeryLightmapGroup.ftLMGroupMode.Vertex) - { - newRes = (int)Mathf.ClosestPowerOfTwo(EditorGUILayout.IntSlider("Resolution", newRes, 1, 8192)); - } - EditorGUILayout.PrefixLabel("Directional mode"); - newDirMode = (BakeryLightmapGroup.RenderDirMode)EditorGUILayout.EnumPopup(newDirMode); - newMask = EditorGUILayout.MaskField(new GUIContent("Bitmask", "Lights only affect renderers with overlapping bits"), newMask, selStrings); - if (GUILayout.Button("Create new")) - { - BakeryLightmapGroup newGroup = ScriptableObject.CreateInstance(); - newGroup.resolution = newRes; - newGroup.bitmask = newMask; - newGroup.mode = newMode; - newGroup.renderDirMode = newDirMode; - - string fname; - var activeScene = SceneManager.GetActiveScene(); - if (activeScene.path.Length > 0) - { - fname = Path.GetDirectoryName(activeScene.path) + "/" + newName; - } - else - { - fname = "Assets/" + newName; - } - - AssetDatabase.CreateAsset(newGroup, fname + ".asset"); - AssetDatabase.SaveAssets(); - ftraceAsset.objectReferenceValue = newGroup; - } - } - } - - serializedObject.ApplyModifiedProperties(); - } -} - diff --git a/Assets/Editor/x64/Bakery/scripts/ftLMGroupSelectorInspector.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftLMGroupSelectorInspector.cs.meta deleted file mode 100644 index d3075eb9..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftLMGroupSelectorInspector.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 84f0a0db10ed05349987b7b2a49c345e -timeCreated: 1526384098 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftLightMeshInspector.cs b/Assets/Editor/x64/Bakery/scripts/ftLightMeshInspector.cs deleted file mode 100644 index 0d1368ff..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftLightMeshInspector.cs +++ /dev/null @@ -1,671 +0,0 @@ - -using UnityEditor; -using UnityEngine; -using System; -using System.IO; -using System.Collections.Generic; -using System.Runtime.InteropServices; -using UnityEngine.Rendering; - -[CustomEditor(typeof(BakeryLightMesh))] -[CanEditMultipleObjects] -public class ftLightMeshInspector : UnityEditor.Editor -{ - SerializedProperty ftraceLightColor; - SerializedProperty ftraceLightIntensity; - SerializedProperty ftraceLightIndirectIntensity; - SerializedProperty ftraceLightTexture; - SerializedProperty ftraceLightCutoff; - SerializedProperty ftraceLightSamples; - SerializedProperty ftraceLightSamples2; - SerializedProperty ftraceLightBitmask; - SerializedProperty ftraceLightSelfShadow; - SerializedProperty ftraceLightBakeToIndirect; - - static string ftLightShaderName = "Bakery/Light"; - - ftLightmapsStorage storage; - - int texCached = -1; - - static string[] selStrings = new string[] {"0","1","2","3","4","5","6","7","8","9","10","11","12","13","14","15","16", - "17","18","19","20","21","22","23","24","25","26","27","28","29","30"};//,"31"}; - - void InitSerializedProperties(SerializedObject obj) - { - ftraceLightColor = obj.FindProperty("color"); - ftraceLightTexture = obj.FindProperty("texture"); - ftraceLightIntensity = obj.FindProperty("intensity"); - ftraceLightIndirectIntensity = obj.FindProperty("indirectIntensity"); - ftraceLightCutoff = obj.FindProperty("cutoff"); - ftraceLightSamples = obj.FindProperty("samples"); - ftraceLightSamples2 = obj.FindProperty("samples2"); - ftraceLightBitmask = obj.FindProperty("bitmask"); - ftraceLightSelfShadow = obj.FindProperty("selfShadow"); - ftraceLightBakeToIndirect = obj.FindProperty("bakeToIndirect"); - } - - void OnEnable() - { - InitSerializedProperties(serializedObject); - } - - void TestPreviewRefreshProperty(ref int cached, int newVal) - { - if (cached >= 0) - { - if (cached != newVal) - { - BakeryLightMesh.lightsChanged = 2; - } - } - cached = newVal; - } - - void TestPreviewRefreshProperty(ref int cached, UnityEngine.Object newVal) - { - if (newVal == null) - { - TestPreviewRefreshProperty(ref cached, 0); - return; - } - TestPreviewRefreshProperty(ref cached, newVal.GetInstanceID()); - } - - void GetLinearLightParameters(Light light, out float lightR, out float lightG, out float lightB, out float lightInt) - { - if (PlayerSettings.colorSpace != ColorSpace.Linear) - { - lightInt = light.intensity; - lightR = light.color.r; - lightG = light.color.g; - lightB = light.color.b; - return; - } - - if (!GraphicsSettings.lightsUseLinearIntensity) - { - lightR = Mathf.Pow(light.color.r * light.intensity, 2.2f); - lightG = Mathf.Pow(light.color.g * light.intensity, 2.2f); - lightB = Mathf.Pow(light.color.b * light.intensity, 2.2f); - lightInt = Mathf.Max(Mathf.Max(lightR, lightG), lightB); - lightR /= lightInt; - lightG /= lightInt; - lightB /= lightInt; - } - else - { - lightInt = light.intensity; - lightR = light.color.linear.r; - lightG = light.color.linear.g; - lightB = light.color.linear.b; - } - } - - public static Vector2 GetAreaLightSize(Light obj) - { - Vector2 areaSize = obj.areaSize; - - var hdrpLight = obj.GetComponent("HDAdditionalLightData"); - if (hdrpLight != null) - { - var so = new SerializedObject(hdrpLight); - if (so != null) - { - var hdrpLightTypeExtent = so.FindProperty("m_PointlightHDType"); - var hdrpLightTypeExtent2 = so.FindProperty("m_AreaLightShape"); - if (hdrpLightTypeExtent != null && hdrpLightTypeExtent2 != null) - { - int extendedLightType = hdrpLightTypeExtent.intValue; - int extendedLightType2 = hdrpLightTypeExtent2.intValue; - if (extendedLightType == 1 && // area - extendedLightType2 == 0) // rectangle - { - var hdrpLightShapeWidth = so.FindProperty("m_ShapeWidth"); - var hdrpLightShapeHeight = so.FindProperty("m_ShapeHeight"); - areaSize = new Vector2(hdrpLightShapeWidth != null ? hdrpLightShapeWidth.floatValue : 1, - hdrpLightShapeHeight != null ? hdrpLightShapeHeight.floatValue : 1); - } - else - { - Debug.LogError(obj.name + " HDRP light type unsupported: " + extendedLightType + ", " + extendedLightType2); - } - } - } - } - return areaSize; - } - - public static Vector3[] GetAreaLightCorners(Light obj) - { - var areaSize = GetAreaLightSize(obj); - - var t = obj.transform; - var pos = t.position; - var right = t.right; - var up = t.up; - var extents = areaSize * 0.5f; - var corners = new Vector3[4]; - corners[0] = pos - right * extents.x - up * extents.y; - corners[1] = pos - right * extents.x + up * extents.y; - corners[2] = pos + right * extents.x + up * extents.y; - corners[3] = pos + right * extents.x - up * extents.y; - - return corners; - } - - public static bool IsArea(Light obj) - { - var hdrpLight = obj.GetComponent("HDAdditionalLightData"); - if (hdrpLight != null) - { - var so = new SerializedObject(hdrpLight); - if (so != null) - { - var hdrpLightTypeExtent = so.FindProperty("m_PointlightHDType"); - var hdrpLightTypeExtent2 = so.FindProperty("m_AreaLightShape"); - if (hdrpLightTypeExtent != null && hdrpLightTypeExtent2 != null) - { - int extendedLightType = hdrpLightTypeExtent.intValue; - int extendedLightType2 = hdrpLightTypeExtent2.intValue; - if (extendedLightType == 1 && // area - extendedLightType2 == 0) // rectangle - { - return true; - } - } - } - } - else - { - return obj.type == LightType.Area; - } - return false; - } - - public override void OnInspectorGUI() { - //if (showFtrace) - { - OnEnable(); - serializedObject.Update(); - - TestPreviewRefreshProperty(ref texCached, ftraceLightTexture.objectReferenceValue); - - EditorGUILayout.PropertyField(ftraceLightColor, new GUIContent("Color", "Color of the light")); - EditorGUILayout.PropertyField(ftraceLightIntensity, new GUIContent("Intensity", "Color multiplier")); - EditorGUILayout.PropertyField(ftraceLightTexture, new GUIContent("Texture", "Texture")); - EditorGUILayout.PropertyField(ftraceLightCutoff, new GUIContent("Cutoff", "Lighting distance limit. For maximum physical corectness set to a very high value. Using smaller values is useful for faster render times and to match real-time lights. Bakery uses Skyforge falloff to maintain balance between correct inverse-squared attenuation and practical limits (https://habr.com/company/mailru/blog/248873/)")); - - if (ftraceLightSelfShadow.boolValue) - { - EditorGUILayout.PropertyField(ftraceLightSamples2, new GUIContent("Samples Near", "The amount of rays traced hemispherically in the proximity of this mesh. Set to 0 to only trace with 'Samples Far'.")); - } - else - { - ftraceLightSamples2.intValue = 0; - } - EditorGUILayout.PropertyField(ftraceLightSamples, new GUIContent("Samples Far", "The amount of sample points generated on the surface of this mesh. Distant mesh lights are approximated as clouds of directed half-point lights.")); - - //ftraceLightBitmask.intValue = EditorGUILayout.MaskField(new GUIContent("Bitmask", "Lights only affect renderers with overlapping bits"), ftraceLightBitmask.intValue, selStrings); - int prevVal = ftraceLightBitmask.intValue; - int newVal = EditorGUILayout.MaskField(new GUIContent("Bitmask", "Lights only affect renderers with overlapping bits"), ftraceLightBitmask.intValue, selStrings); - if (prevVal != newVal) ftraceLightBitmask.intValue = newVal; - - EditorGUILayout.PropertyField(ftraceLightSelfShadow, new GUIContent("Self shadow", "Determines if light mesh itself casts shadows.")); - - //EditorGUILayout.PropertyField(ftraceLightBakeToIndirect, new GUIContent("Bake to indirect", "Add direct contribution from this light to indirect-only lightmaps")); - - if (storage == null) storage = ftRenderLightmap.FindRenderSettingsStorage(); - var rmode = storage.renderSettingsUserRenderMode; - if (rmode != (int)ftRenderLightmap.RenderMode.FullLighting) - { - ftDirectLightInspector.BakeWhat contrib; - if (ftraceLightBakeToIndirect.boolValue) - { - contrib = ftDirectLightInspector.BakeWhat.DirectAndIndirect; - } - else - { - contrib = ftDirectLightInspector.BakeWhat.IndirectOnly; - } - var prevContrib = contrib; - - contrib = (ftDirectLightInspector.BakeWhat)EditorGUILayout.Popup("Baked contribution", (int)contrib, ftSkyLightInspector.directContributionOptions); - - if (prevContrib != contrib) - { - if (contrib == ftDirectLightInspector.BakeWhat.IndirectOnly) - { - ftraceLightBakeToIndirect.boolValue = false; - } - else - { - ftraceLightBakeToIndirect.boolValue = true; - } - } - } - - EditorGUILayout.PropertyField(ftraceLightIndirectIntensity, new GUIContent("Indirect intensity", "Non-physical GI multiplier for this light")); - - serializedObject.ApplyModifiedProperties(); - } - - bool showError = false; - string showErrorText = ""; - bool isAreaLight = false; - bool isMesh = false; - - var materialValid = new bool[targets.Length]; - int iterator = -1; - int numMaterialValid = targets.Length; - - foreach(BakeryLightMesh selectedLight in targets) - { - iterator++; - var so = new SerializedObject(selectedLight); - InitSerializedProperties(so); - - var mr = selectedLight.GetComponent(); - var mf = selectedLight.GetComponent(); - var areaLight = selectedLight.GetComponent(); - if (areaLight != null && !IsArea(areaLight)) areaLight = null; - - if (mr == null && areaLight == null) - { - showError = true; - showErrorText = "Error: no mesh renderer"; - continue; - } - - if (mf == null && areaLight == null) - { - showError = true; - showErrorText = "Error: no mesh filter"; - continue; - } - - float intensity = ftraceLightIntensity.floatValue; - var clr = ftraceLightColor.colorValue; - - if (areaLight != null) - { - bool match = true; - string why = ""; - isAreaLight = true; - - float eps = 1.0f / 255.0f; - float lightR, lightG, lightB, lightInt; - float fr, fg, fb; - if (PlayerSettings.colorSpace == ColorSpace.Linear) - { - fr = clr.linear.r;// * fintensity; - fg = clr.linear.g;// * fintensity; - fb = clr.linear.b;// * fintensity; - } - else - { - fr = clr.r; - fg = clr.g; - fb = clr.b; - } - GetLinearLightParameters(areaLight, out lightR, out lightG, out lightB, out lightInt); - - if (GraphicsSettings.lightsUseLinearIntensity || PlayerSettings.colorSpace != ColorSpace.Linear) - { - if (Mathf.Abs(lightR - fr) > eps || Mathf.Abs(lightG - fg) > eps || Mathf.Abs(lightB - fb) > eps) - { - match = false; - why = "color doesn't match"; - } - else if (Mathf.Abs(lightInt - intensity) > eps) - { - match = false; - why = "intensity doesn't match"; - } - } - else - { - eps *= Mathf.Max(lightInt, intensity); - if (Mathf.Abs(lightR*lightInt - fr*intensity) > eps || - Mathf.Abs(lightG*lightInt - fg*intensity) > eps || - Mathf.Abs(lightB*lightInt - fb*intensity) > eps) - { - match = false; - why = "intensity doesn't match"; - } - } - - if (Mathf.Abs(ftraceLightCutoff.floatValue - areaLight.range * 1.5f) > 0.01f) - { - match = false; - why = "range doesn't match"; - } - - if (ftraceLightSelfShadow.boolValue) - { - match = false; - why = "area light is not self-shadowed."; - } - - if (areaLight.bounceIntensity != ftraceLightIndirectIntensity.floatValue) - { - match = false; - why = "indirect intensity doesn't match"; - } - - if (!match) - { - //EditorGUILayout.Space(); - //EditorGUILayout.LabelField("Real-time light doesn't match lightmap: " + why); - showError = true; - showErrorText = "Area light doesn't match lightmap: " + why; - } - - continue; - } - - materialValid[iterator] = true; - Material singleMat = null; - var mats = mr.sharedMaterials; - - if (mats.Length == 0 || mats[0] == null) - { - showError = true; - showErrorText = "Error: no materials set"; - continue; - } - - isMesh = true; - - for(int i=0; i 1 && !usesftlight) - { - showError = true; - showErrorText = "Warning: intensity > 1, but not using Bakery Light shader"; - //match = false; - break; - } - var mclr = mat.HasProperty("_Color") ? mat.color : Color.white; - float eps = 0.5f/255.0f; - if (Mathf.Abs(mclr.r - clr.r) > eps || Mathf.Abs(mclr.g - clr.g) > eps || Mathf.Abs(mclr.b - clr.b) > eps) - { - showError = true; - showErrorText = "Error: light color doesn't match material color"; - //match = false; - break; - } - if (usesftlight && Mathf.Abs(mat.GetFloat("intensity") - intensity) > 0.001f) - { - showError = true; - showErrorText = "Error: light intensity doesn't match material intensity"; - //match = false; - break; - } - if (ftraceLightTexture.objectReferenceValue == null && mat.HasProperty("_MainTex") && mat.GetTexture("_MainTex")!=null) - { - showError = true; - showErrorText = "Error: textures don't match"; - //match = false; - break; - } - if (ftraceLightTexture.objectReferenceValue != null && (!mat.HasProperty("_MainTex") || mat.GetTexture("_MainTex") != ftraceLightTexture.objectReferenceValue)) - { - showError = true; - showErrorText = "Error: textures don't match"; - //match = false; - break; - } - } - - //if (match) return; - } - - - if (showError) - { - EditorGUILayout.Space(); - EditorGUILayout.LabelField(showErrorText); - EditorGUILayout.Space(); - - string txt; - if (numMaterialValid > 0) - { - if (isMesh && !isAreaLight) - { - txt = "Match light to material"; - } - else if (!isMesh && isAreaLight) - { - txt = "Match lightmapped to area light"; - } - else - { - txt = "Match lights to meshes/area lights"; - } - if (GUILayout.Button(txt)) - { - //iterator = 0; - foreach(BakeryLightMesh selectedLight in targets) - { - //iterator++; - var so = new SerializedObject(selectedLight); - InitSerializedProperties(so); - - var mr = selectedLight.GetComponent(); - var areaLight = selectedLight.GetComponent(); - if (mr == null && areaLight == null) continue; - - if (areaLight != null) - { - if (PlayerSettings.colorSpace != ColorSpace.Linear) - { - ftraceLightColor.colorValue = areaLight.color; - ftraceLightIntensity.floatValue = areaLight.intensity; - } - else if (!GraphicsSettings.lightsUseLinearIntensity) - { - float lightR, lightG, lightB, lightInt; - GetLinearLightParameters(areaLight, out lightR, out lightG, out lightB, out lightInt); - ftraceLightColor.colorValue = new Color(lightR, lightG, lightB); - ftraceLightIntensity.floatValue = lightInt; - } - else - { - ftraceLightColor.colorValue = areaLight.color; - ftraceLightIntensity.floatValue = areaLight.intensity; - } - ftraceLightCutoff.floatValue = areaLight.range * 1.5f; - ftraceLightSelfShadow.boolValue = false; - ftraceLightIndirectIntensity.floatValue = areaLight.bounceIntensity; - so.ApplyModifiedProperties(); - continue; - } - - var mats = mr.sharedMaterials; - if (mats.Length == 0 || mats[0] == null) continue; - - var mat = mats[0]; - if (mat.shader.name == ftLightShaderName) - { - ftraceLightTexture.objectReferenceValue = mat.mainTexture; - ftraceLightColor.colorValue = mat.color; - ftraceLightIntensity.floatValue = mat.GetFloat("intensity"); - } - else if (mat.shader.name == "Unlit/Color") - { - ftraceLightTexture.objectReferenceValue = null; - ftraceLightColor.colorValue = mat.color; - ftraceLightIntensity.floatValue = 1; - } - else if (mat.shader.name == "Unlit/Texture") - { - ftraceLightTexture.objectReferenceValue = mat.mainTexture; - ftraceLightColor.colorValue = Color.white;//mat.color; - ftraceLightIntensity.floatValue = 1; - } - so.ApplyModifiedProperties(); - } - } - } - - //if (mats.Length == 0) return; - //if (mats[0] == null) return; - - if (isMesh && !isAreaLight) - { - txt = "Match material to light"; - } - else if (!isMesh && isAreaLight) - { - txt = "Match area light to lightmapped"; - } - else - { - txt = "Match meshes/area lights to lightmapped"; - } - if (GUILayout.Button(txt)) - { - foreach(BakeryLightMesh selectedLight in targets) - { - //iterator++; - var so = new SerializedObject(selectedLight); - InitSerializedProperties(so); - - var mr = selectedLight.GetComponent(); - var areaLight = selectedLight.GetComponent(); - if (mr == null && areaLight == null) continue; - - if (areaLight != null) - { - Undo.RecordObject(areaLight, "Change light"); - if (PlayerSettings.colorSpace != ColorSpace.Linear) - { - areaLight.color = ftraceLightColor.colorValue; - areaLight.intensity = ftraceLightIntensity.floatValue; - } - else if (!GraphicsSettings.lightsUseLinearIntensity) - { - var clr = ftraceLightColor.colorValue; - float fintensity = ftraceLightIntensity.floatValue; - float fr = clr.linear.r;// * fintensity; - float fg = clr.linear.g;// * fintensity; - float fb = clr.linear.b;// * fintensity; - - fr = Mathf.Pow(fr * fintensity, 1.0f / 2.2f); - fg = Mathf.Pow(fg * fintensity, 1.0f / 2.2f); - fb = Mathf.Pow(fb * fintensity, 1.0f / 2.2f); - float fint = Mathf.Max(Mathf.Max(fr, fg), fb); - fr /= fint; - fg /= fint; - fb /= fint; - areaLight.color = new Color(fr, fg, fb); - areaLight.intensity = fint; - } - else - { - areaLight.color = ftraceLightColor.colorValue; - areaLight.intensity = ftraceLightIntensity.floatValue; - } - areaLight.bounceIntensity = ftraceLightIndirectIntensity.floatValue; - continue; - } - - var mats = mr.sharedMaterials; - if (mats.Length == 0 || mats[0] == null) continue; - - float intensity = ftraceLightIntensity.floatValue; - - var mat = mats[0]; - Undo.RecordObject(mat, "Change material"); - if (intensity > 1) - { - if (mat.shader.name != ftLightShaderName) mat.shader = Shader.Find(ftLightShaderName); - mat.color = ftraceLightColor.colorValue; - mat.mainTexture = ftraceLightTexture.objectReferenceValue as Texture2D; - mat.SetFloat("intensity", intensity); - } - else - { - if (ftraceLightTexture.objectReferenceValue == null) - { - if (mat.shader.name != ftLightShaderName && mat.shader.name != "Unlit/Color") mat.shader = Shader.Find(ftLightShaderName); - } - else - { - if (mat.shader.name != ftLightShaderName && mat.shader.name != "Unlit/Texture") mat.shader = Shader.Find(ftLightShaderName); - } - mat.mainTexture = ftraceLightTexture.objectReferenceValue as Texture2D; - if (mat.shader.name == ftLightShaderName) - { - mat.color = ftraceLightColor.colorValue; - mat.SetFloat("intensity", intensity); - } - else - { - mat.color = ftraceLightColor.colorValue * intensity; - } - } - } - } - } - - if (PlayerSettings.colorSpace == ColorSpace.Linear) - { - if (!GraphicsSettings.lightsUseLinearIntensity) - { - EditorGUILayout.Space(); - EditorGUILayout.LabelField("Warning: project is not set up to use linear light intensity."); - EditorGUILayout.LabelField("GraphicsSettings.lightsUseLinearIntensity should be TRUE."); - if (GUILayout.Button("Fix")) - { - GraphicsSettings.lightsUseLinearIntensity = true; - } - } - else - { - EditorGUILayout.Space(); - EditorGUILayout.LabelField("Project is using linear light intensity. This is nice."); - if (GUILayout.Button("Change to non-linear")) - { - GraphicsSettings.lightsUseLinearIntensity = false; - } - } - } - } -} - - - diff --git a/Assets/Editor/x64/Bakery/scripts/ftLightMeshInspector.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftLightMeshInspector.cs.meta deleted file mode 100644 index d8581f93..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftLightMeshInspector.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: c2b4c5d630c305d44a44bc6a7fb96344 -timeCreated: 1525465024 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftLightingDataGen.cs b/Assets/Editor/x64/Bakery/scripts/ftLightingDataGen.cs deleted file mode 100644 index fb4a1995..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftLightingDataGen.cs +++ /dev/null @@ -1,202 +0,0 @@ -using UnityEditor; -using UnityEngine; -using System; -using System.IO; -using System.Collections.Generic; -using System.Runtime.InteropServices; -#if UNITY_EDITOR - -using UnityEngine.Rendering; -using System.Reflection; - -public class ftLightingDataGen -{ - // Generates LightingDataAsset for all lights with baked occlusionMaskChannel - public static bool GenerateShadowmaskLightingData(string outName, ref List lights, bool subtractive) - { - Debug.Log("Generating LightingDataAsset for " + lights.Count + " lights"); - - bool success = true; - try - { - PropertyInfo inspectorModeInfo = typeof(SerializedObject).GetProperty("inspectorMode", BindingFlags.NonPublic | BindingFlags.Instance); - var edPath = ftLightmaps.GetEditorPath(); -#if UNITY_2017_1_OR_NEWER - var bytesP0 = File.ReadAllBytes(edPath + "lightingDataChunks/LightingData_2017_1_part0.bin"); - var bytesP1 = File.ReadAllBytes(edPath + "lightingDataChunks/LightingData_2017_1_part1.bin"); - var bytesP2 = File.ReadAllBytes(edPath + "lightingDataChunks/LightingData_2017_1_part2.bin"); - var bytesP3 = File.ReadAllBytes(edPath + "lightingDataChunks/LightingData_2017_1_part3.bin"); -#else - var bytesP0 = File.ReadAllBytes(edPath + "lightingDataChunks/LightingData_5_6_part0.bin"); - var bytesP1 = File.ReadAllBytes(edPath + "lightingDataChunks/LightingData_5_6_part1.bin"); - var bytesP2 = File.ReadAllBytes(edPath + "lightingDataChunks/LightingData_5_6_part2.bin"); - var bytesP3 = File.ReadAllBytes(edPath + "lightingDataChunks/LightingData_5_6_part3.bin"); -#endif - var f = new BinaryWriter(File.Open(outName, FileMode.Create)); - f.Write(bytesP0); -#if UNITY_2017_1_OR_NEWER - f.Write(52 + 28 * lights.Count - 28); - f.Write(bytesP1); - f.Write(572 + 28 * lights.Count - 28); -#else - f.Write(160 + 28 * lights.Count - 28); - f.Write(bytesP1); - f.Write(552 + 28 * lights.Count - 28); -#endif - f.Write(bytesP2); - f.Write(lights.Count); - for(int i=0; i inID2OutID, ref Dictionary outIDChannel, bool subtractive) - { - try - { - var bytesIn = File.ReadAllBytes(inName); - - var lightCount = inID2OutID.Count; - if (lightCount == 0) return false; - - var inIDsAsBytes = new byte[lightCount][]; - var outIDsAsBytes = new byte[lightCount][]; - var outChannelsAsBytes = new byte[lightCount][]; - var matches = new int[lightCount]; - int counter = 0; - foreach(var pair in inID2OutID) - { - inIDsAsBytes[counter] = BitConverter.GetBytes(pair.Key); - outIDsAsBytes[counter] = BitConverter.GetBytes(pair.Value); - outChannelsAsBytes[counter] = BitConverter.GetBytes(outIDChannel[pair.Value]); - counter++; - } - - int replaced = 0; - int firstAddressReplaced = bytesIn.Length; - var lightsAsWritten = new int[lightCount]; - int lightsAsWrittenCounter = 0; - for(int i=0; i= 8 ? 0 : inIDsAsBytes[j][matches[j]]; - if (val == expectedVal) - { - matches[j]++; - if (matches[j] == 16) - { - // Matched long + 8 zeros - // Replace fileid - for(int k=0; k<8; k++) - { - //Debug.LogError("Matched " + inIDsAsBytes[j][k]+" "+outIDsAsBytes[j][k]); - bytesIn[i - 15 + k] = outIDsAsBytes[j][k]; - } - matches[j] = 0; - replaced++; - - int addr = i - 15; - if (addr < firstAddressReplaced) firstAddressReplaced = addr; - - lightsAsWritten[lightsAsWrittenCounter] = j; - lightsAsWrittenCounter++; - } - } - else - { - matches[j] = 0; - } - } - } - - if (firstAddressReplaced == bytesIn.Length) - { - ftRenderLightmap.DebugLogError("Failed to patch LightingDataAsset: unabled to replace light IDs"); - return false; - } - - if (lightsAsWrittenCounter != lightCount) - { - ftRenderLightmap.DebugLogError("Failed to patch LightingDataAsset: light count differs in temp/real scenes (" + lightsAsWrittenCounter + " vs " + lightCount + ")"); - return false; - } - - // IDs are patched. Now replace channels. - - for(int i=0; i(); - if (pstore == null) pstore = pstoreT.gameObject.AddComponent(); - return pstore; - } - - public override void OnInspectorGUI() { - - serializedObject.Update(); - var prev = isEnabled.boolValue; - EditorGUILayout.PropertyField(isEnabled, new GUIContent("Enable baking", "Prefab contents will be patched after baking if this checkbox is on. Patched prefab will be lightmapped when instantiated in any scene.")); - serializedObject.ApplyModifiedProperties(); - - if (isEnabled.boolValue != prev) - { - allPrefabsGood = true; - foreach(BakeryLightmappedPrefab selected in targets) - { - selected.enableBaking = isEnabled.boolValue; - Refresh(selected); - } - } - - if (allPrefabsGood) - { - EditorGUILayout.LabelField("Prefab connection: OK"); - } - else - { - foreach(BakeryLightmappedPrefab selected in targets) - { - if (selected.errorMessage.Length > 0) EditorGUILayout.LabelField("Error: " + selected.errorMessage); - } - } - - if (GUILayout.Button("Load render settings from prefab")) - { - if (EditorUtility.DisplayDialog("Bakery", "Change current render settings to prefab?", "OK", "Cancel")) - { - var storage = ftRenderLightmap.FindRenderSettingsStorage(); - foreach(BakeryLightmappedPrefab pref in targets) - { - var prefabStorage = FindPrefabStorage(pref); - ftLightmapsStorage.CopySettings(prefabStorage, storage); - } - var instance = (ftRenderLightmap)EditorWindow.GetWindow(typeof(ftRenderLightmap)); - if (instance != null) instance.LoadRenderSettings(); - } - } - - if (GUILayout.Button("Save current render settings to prefab")) - { - if (EditorUtility.DisplayDialog("Bakery", "Save current render settings to prefab?", "OK", "Cancel")) - { - var storage = ftRenderLightmap.FindRenderSettingsStorage(); - foreach(BakeryLightmappedPrefab pref in targets) - { - var prefabStorage = FindPrefabStorage(pref); - ftLightmapsStorage.CopySettings(storage, prefabStorage); - } - } - } - } -} - diff --git a/Assets/Editor/x64/Bakery/scripts/ftLightmappedPrefabInspector.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftLightmappedPrefabInspector.cs.meta deleted file mode 100644 index 2f55269d..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftLightmappedPrefabInspector.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: a080b80faca4b9a4fa0a43361585c4be -timeCreated: 1541703652 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftLightmapsStorageInspector.cs b/Assets/Editor/x64/Bakery/scripts/ftLightmapsStorageInspector.cs deleted file mode 100644 index 8a5ef0a8..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftLightmapsStorageInspector.cs +++ /dev/null @@ -1,29 +0,0 @@ - -using UnityEditor; -using UnityEngine; -using System; -using System.IO; -using System.Collections.Generic; -using System.Runtime.InteropServices; - -[CustomEditor(typeof(ftLightmapsStorage))] -public class ftLightmapsStorageInspector : UnityEditor.Editor -{ - static bool showDebug = false; - - public override void OnInspectorGUI() { - - EditorGUILayout.LabelField("This object stores Bakery lightmapping data"); - - if (showDebug) - { - if (GUILayout.Button("Hide debug info")) showDebug = false; - DrawDefaultInspector(); - } - else - { - if (GUILayout.Button("Show debug info")) showDebug = true; - } - } -} - diff --git a/Assets/Editor/x64/Bakery/scripts/ftLightmapsStorageInspector.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftLightmapsStorageInspector.cs.meta deleted file mode 100644 index a08b0777..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftLightmapsStorageInspector.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 3ebd176ebc8a2304c84bc65c23bbecd6 -timeCreated: 1541939494 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftModelPostProcessor.cs b/Assets/Editor/x64/Bakery/scripts/ftModelPostProcessor.cs deleted file mode 100644 index 979a98e3..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftModelPostProcessor.cs +++ /dev/null @@ -1,404 +0,0 @@ -using UnityEngine; -using UnityEditor; -using UnityEditor.SceneManagement; -using System.IO; -using System.Collections.Generic; - -public class ftModelPostProcessorInternal : AssetPostprocessor -{ - public virtual void UnwrapXatlas(Mesh m, UnwrapParam param) - { - } -} - -public partial class ftModelPostProcessor : ftModelPostProcessorInternal -{ - public static bool unwrapError = false; - public static string lastUnwrapErrorAsset = ""; - - // Deprecated but leave it for now just in case - public class ftSavedPadding : ScriptableObject - { - [SerializeField] - public ftGlobalStorage.AdjustedMesh data; - } - - static ftGlobalStorage storage; - UnwrapParam uparams; - const int res = 1024; - static Material mat; - public static RenderTexture rt; - public static Texture2D tex; - - static Dictionary assetHasPaddingAdjustment = new Dictionary(); - static Dictionary assetSavedPaddingAdjustment = new Dictionary(); - -#if UNITY_2017_1_OR_NEWER - bool deserializedSuccess = false; - ftGlobalStorage.AdjustedMesh deserialized; -#endif - - public static double GetTime() - { - return (System.DateTime.Now.Ticks / System.TimeSpan.TicksPerMillisecond) / 1000.0; - } - - public static void Init() - { - storage = ftLightmaps.GetGlobalStorage(); - - //ftLightmaps.AddTag("BakeryProcessed"); - } - - void OnPreprocessModel() - { - Init(); - - assetHasPaddingAdjustment[assetPath] = false; - assetSavedPaddingAdjustment[assetPath] = null; - - if (storage == null) return; - bool hasGlobalPaddingAdjustment = storage.modifiedAssetPathList.IndexOf(assetPath) >= 0; - var savedAdjustment = AssetDatabase.LoadAssetAtPath( - Path.GetDirectoryName(assetPath) + "/" + Path.GetFileNameWithoutExtension(assetPath) + "_padding.asset", typeof(ftSavedPadding2)) as ftSavedPadding2; - if (!hasGlobalPaddingAdjustment && savedAdjustment == null) return; - - ModelImporter importer = (ModelImporter)assetImporter; - assetHasPaddingAdjustment[assetPath] = importer.generateSecondaryUV; - importer.generateSecondaryUV = false; // disable built-in unwrapping for models with padding adjustment - assetSavedPaddingAdjustment[assetPath] = savedAdjustment; - } - - void OnPostprocessModel(GameObject g) - { - ModelImporter importer = (ModelImporter)assetImporter; - if (importer.generateSecondaryUV || assetHasPaddingAdjustment[assetPath]) - { - if (!importer.generateSecondaryUV) - { - importer.generateSecondaryUV = true; // set "generate lightmap UVs" checkbox back - EditorUtility.SetDirty(importer); - } - - // Auto UVs: Adjust UV padding per mesh - //if (!storage.modifiedAssetPathList.Contains(assetPath) && g.tag == "BakeryProcessed") return; - //if (ftLightmaps.IsModelProcessed(assetPath)) return; - - //g.tag = "BakeryProcessed"; - var saved = assetSavedPaddingAdjustment[assetPath]; - if (saved != null) - { - Debug.Log("Bakery: processing auto-unwrapped asset (saved UV padding) " + assetPath); - } - else - { - Debug.Log("Bakery: processing auto-unwrapped asset " + assetPath); - } - if (storage != null) ftLightmaps.MarkModelProcessed(assetPath, true); - - uparams = new UnwrapParam(); - UnwrapParam.SetDefaults(out uparams); - uparams.angleError = importer.secondaryUVAngleDistortion * 0.01f; - uparams.areaError = importer.secondaryUVAreaDistortion * 0.01f; - uparams.hardAngle = importer.secondaryUVHardAngle; - -#if UNITY_2017_1_OR_NEWER - deserializedSuccess = false; - var props = importer.extraUserProperties; - for(int p=0; p(json); - deserializedSuccess = true; - break; - } - } -#endif - if (storage != null) storage.InitModifiedMeshMap(assetPath); - - var tt = GetTime(); - AdjustUV(g.transform, saved); - Debug.Log("UV adjustment time: " + (GetTime() - tt)); - } - else - { - if (storage == null) return; - - Debug.Log("Bakery: checking for UV overlaps in " + assetPath); - - //if (g.tag == "BakeryProcessed") g.tag = ""; - ftLightmaps.MarkModelProcessed(assetPath, true);//false); - - // Manual UVs: check if overlapping - CheckUVOverlap(g, assetPath); - } - - if (g.tag == "BakeryProcessed") g.tag = ""; // remove legacy mark - } - - public static bool InitOverlapCheck() - { - rt = new RenderTexture(res, res, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Linear); - tex = new Texture2D(res, res, TextureFormat.ARGB32, false, true); - var shdr = Shader.Find("Hidden/ftOverlapTest"); - if (shdr == null) - { - var bakeryRuntimePath = ftLightmaps.GetRuntimePath(); - shdr = AssetDatabase.LoadAssetAtPath(bakeryRuntimePath + "ftOverlapTest.shader", typeof(Shader)) as Shader; - if (shdr == null) - { - Debug.Log("No overlap testing shader present"); - return false; - } - } - mat = new Material(shdr); - return true; - } - - // -1 = No UVs - // 0 = no overlaps - // > 0 = overlapping pixels count - public static int DoOverlapCheck(GameObject g, bool deep) - { - int overlap = -1; - int overlapCounter = 0; - - Graphics.SetRenderTarget(rt); - GL.Clear(false, true, new Color(0,0,0,0)); - mat.SetPass(0); - - bool hasUV1 = RenderMeshes(g.transform, deep); - if (hasUV1) - { - tex.ReadPixels(new Rect(0,0,res,res), 0, 0, false); - tex.Apply(); - - var bytes = tex.GetRawTextureData(); - overlap = 0; - for(int i=0; i 1) - { - overlapCounter++; - if (overlapCounter > 256) // TODO: better check - { - overlap = 1; - break; - } - } - } - } - - Graphics.SetRenderTarget(null); - - return overlap == 1 ? overlapCounter : overlap; - } - - public static void EndOverlapCheck() - { - if (rt != null) rt.Release(); - if (tex != null) Object.DestroyImmediate(tex); - } - - public static void CheckUVOverlap(GameObject g, string assetPath) - { - bool canCheck = InitOverlapCheck(); - if (!canCheck) return; - - int overlap = DoOverlapCheck(g, true); - EndOverlapCheck(); - - if (overlap != 1 && overlap > 0) - { - Debug.LogWarning("[Bakery warning] " + overlap + " pixels overlap: " + assetPath); - } - - //var index = storage.assetList.IndexOf(assetPath); - var index = storage.assetList.IndexOf(assetPath); - var prevOverlap = -100; - if (index < 0) - { - //index = storage.assetList.Count; - //storage.assetList.Add(assetPath); - index = storage.assetList.Count; - storage.assetList.Add(assetPath); - storage.uvOverlapAssetList.Add(overlap); - } - else - { - prevOverlap = storage.uvOverlapAssetList[index]; - storage.assetList[index] = assetPath; - storage.uvOverlapAssetList[index] = overlap; - } - - if (prevOverlap != overlap) - { - EditorUtility.SetDirty(storage); - EditorSceneManager.MarkAllScenesDirty(); - } - } - - bool ValidateMesh(Mesh m, ftGlobalStorage.Unwrapper unwrapper) - { -#if UNITY_2017_3_OR_NEWER - #if UNITY_2018_4_OR_NEWER - // Bug was fixed in 2018.3.5, but the closest define is for 2018.4 - #else - if (m.indexFormat == UnityEngine.Rendering.IndexFormat.UInt32 && unwrapper == ftGlobalStorage.Unwrapper.Default) - { - Debug.LogError("Can't adjust UV padding for " + m.name + " due to Unity bug. Please set Index Format to 16-bit on the asset or use xatlas."); - return false; - } - #endif -#endif - return true; - } - - void AdjustUV(Transform t, ftSavedPadding2 saved = null) - { - var mf = t.GetComponent(); - if (mf != null && mf.sharedMesh != null) - { - var m = mf.sharedMesh; - var nm = m.name; - int modifiedMeshID; - - if (saved != null) - { - // Get padding from asset - int mindex = saved.data.meshName.IndexOf(nm); - if (mindex < 0) - { - //Debug.LogError("Unable to find padding value for mesh " + nm); - // This is fine. Apparently caused by parts of models being lightmapped, - // while other parts are not baked, yet still a part of the model. - } - else - { - var padding = saved.data.padding[mindex]; - - ftGlobalStorage.Unwrapper unwrapper = ftGlobalStorage.Unwrapper.Default; - if (saved.data.unwrapper != null && saved.data.unwrapper.Count > mindex) - unwrapper = (ftGlobalStorage.Unwrapper)saved.data.unwrapper[mindex]; - - if (!ValidateMesh(m, unwrapper)) return; - - uparams.packMargin = padding/1024.0f; - Unwrap(m, uparams, unwrapper); - } - } -#if UNITY_2017_1_OR_NEWER - else if (deserializedSuccess && deserialized.meshName != null && deserialized.padding != null) - { - // Get padding from extraUserProperties (new) - int mindex = deserialized.meshName.IndexOf(nm); - if (mindex < 0) - { - //Debug.LogError("Unable to find padding value for mesh " + nm); - // This is fine. Apparently caused by parts of models being lightmapped, - // while other parts are not baked, yet still a part of the model. - } - else - { - var padding = deserialized.padding[mindex]; - - ftGlobalStorage.Unwrapper unwrapper = ftGlobalStorage.Unwrapper.Default; - if (deserialized.unwrapper != null && deserialized.unwrapper.Count > mindex) - unwrapper = (ftGlobalStorage.Unwrapper)deserialized.unwrapper[mindex]; - - if (!ValidateMesh(m, unwrapper)) return; - - uparams.packMargin = padding/1024.0f; - Unwrap(m, uparams, unwrapper); - } - } - else - { - // Get padding from GlobalStorage (old) - if (storage != null && storage.modifiedMeshMap.TryGetValue(nm, out modifiedMeshID)) - { - var padding = storage.modifiedMeshPaddingArray[modifiedMeshID]; - - ftGlobalStorage.Unwrapper unwrapper = ftGlobalStorage.Unwrapper.Default; - if (storage.modifiedMeshUnwrapperArray != null && storage.modifiedMeshUnwrapperArray.Count > modifiedMeshID) - unwrapper = (ftGlobalStorage.Unwrapper)storage.modifiedMeshUnwrapperArray[modifiedMeshID]; - - if (!ValidateMesh(m, unwrapper)) return; - - uparams.packMargin = padding/1024.0f; - Unwrap(m, uparams, unwrapper); - } - } -#else - else if (storage != null && storage.modifiedMeshMap.TryGetValue(nm, out modifiedMeshID)) - { - var padding = storage.modifiedMeshPaddingArray[modifiedMeshID]; - - ftGlobalStorage.Unwrapper unwrapper = ftGlobalStorage.Unwrapper.Default; - if (storage.modifiedMeshUnwrapperArray != null && storage.modifiedMeshUnwrapperArray.Count > modifiedMeshID) - unwrapper = (ftGlobalStorage.Unwrapper)storage.modifiedMeshUnwrapperArray[modifiedMeshID]; - - if (!ValidateMesh(m, unwrapper)) return; - - uparams.packMargin = padding/1024.0f; - Unwrap(m, uparams, unwrapper); - } -#endif - } - - // Recurse - foreach (Transform child in t) - AdjustUV(child, saved); - } - - static bool RenderMeshes(Transform t, bool deep) - { - var mf = t.GetComponent(); - if (mf != null && mf.sharedMesh != null) - { - var m = mf.sharedMesh; - //var nm = m.name; - - bool noUV2 = (m.uv2 == null || (m.uv2.Length == 0 && m.vertexCount != 0)); - bool noUV1 = (m.uv == null || (m.uv.Length == 0 && m.vertexCount != 0)); - - if (noUV1 && noUV2) return false; - - mat.SetFloat("uvSet", noUV2 ? 0.0f : 1.0f); - mat.SetPass(0); - - Graphics.DrawMeshNow(m, Vector3.zero, Quaternion.identity); - } - - if (!deep) return true; - - // Recurse - foreach (Transform child in t) - RenderMeshes(child, deep); - - return true; - } - - void Unwrap(Mesh m, UnwrapParam uparams, ftGlobalStorage.Unwrapper unwrapper) - { - if (unwrapper == ftGlobalStorage.Unwrapper.xatlas) - { - UnwrapXatlas(m, uparams); - } - else - { - var tt = GetTime(); - Unwrapping.GenerateSecondaryUVSet(m, uparams); - if (m.uv2 == null || m.uv2.Length == 0) - { - Debug.LogError("Unity failed to unwrap mesh. Options: a) Use 32-bit indices and Unity >= 2018.4. b) Split it into multiple chunks. c) Disable 'Adjust UV Padding'."); - unwrapError = true; - lastUnwrapErrorAsset = assetPath; - } - Debug.Log("Unity unwrap time: " + (GetTime() - tt)); - } - } -} - diff --git a/Assets/Editor/x64/Bakery/scripts/ftModelPostProcessor.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftModelPostProcessor.cs.meta deleted file mode 100644 index b4c82065..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftModelPostProcessor.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 958d625f263bc9e468b7ea865c491cef -timeCreated: 1528661707 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftPointLightInspector.cs b/Assets/Editor/x64/Bakery/scripts/ftPointLightInspector.cs deleted file mode 100644 index 90284910..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftPointLightInspector.cs +++ /dev/null @@ -1,832 +0,0 @@ - -using UnityEditor; -using UnityEngine; -using System; -using System.IO; -using System.Collections.Generic; -using System.Runtime.InteropServices; -using UnityEngine.Rendering; - -[CustomEditor(typeof(BakeryPointLight))] -[CanEditMultipleObjects] -public class ftPointLightInspector : UnityEditor.Editor -{ - SerializedProperty ftraceLightColor; - SerializedProperty ftraceLightIntensity; - SerializedProperty ftraceLightShadowSpread; - SerializedProperty ftraceLightCutoff; - SerializedProperty ftraceLightSamples; - SerializedProperty ftraceLightProj; - SerializedProperty ftraceLightTexture; - SerializedProperty ftraceLightTexture2D; - SerializedProperty ftraceLightAngle; - SerializedProperty ftraceLightIES; - SerializedProperty ftraceLightBitmask; - SerializedProperty ftraceLightBakeToIndirect; - SerializedProperty ftraceLightRealisticFalloff; - SerializedProperty ftraceLightShadowmask; - SerializedProperty ftraceLightIndirectIntensity; - SerializedProperty ftraceLightFalloffMinRadius; - SerializedProperty ftraceLightInnerAngle; - SerializedProperty ftraceShadowmaskGroupID; - - UnityEngine.Object spotCookieTexture; - - ftLightmapsStorage storage; - - bool isHDRP = false; - bool isLWRP = false; - - int projModeCached = -1; - int texCached = -1; - int tex2DCached = -1; - int iesCached = -1; - - static string[] selStrings = new string[] {"0","1","2","3","4","5","6","7","8","9","10","11","12","13","14","15","16", - "17","18","19","20","21","22","23","24","25","26","27","28","29","30"};//,"31"}; - - void InitSerializedProperties(SerializedObject obj) - { - ftraceLightColor = obj.FindProperty("color"); - ftraceLightIntensity = obj.FindProperty("intensity"); - ftraceLightIndirectIntensity = obj.FindProperty("indirectIntensity"); - ftraceLightShadowSpread = obj.FindProperty("shadowSpread"); - ftraceLightCutoff = obj.FindProperty("cutoff"); - ftraceLightAngle = obj.FindProperty("angle"); - ftraceLightInnerAngle = obj.FindProperty("innerAngle"); - ftraceLightSamples = obj.FindProperty("samples"); - ftraceLightProj = obj.FindProperty("projMode"); - ftraceLightTexture = obj.FindProperty("cubemap"); - ftraceLightTexture2D = obj.FindProperty("cookie"); - ftraceLightIES = obj.FindProperty("iesFile"); - ftraceLightBitmask = obj.FindProperty("bitmask"); - ftraceLightBakeToIndirect = obj.FindProperty("bakeToIndirect"); - ftraceLightRealisticFalloff = obj.FindProperty("realisticFalloff"); - ftraceLightShadowmask = obj.FindProperty("shadowmask"); - ftraceLightFalloffMinRadius = obj.FindProperty("falloffMinRadius"); - ftraceShadowmaskGroupID = obj.FindProperty("shadowmaskGroupID"); - - var hdrpLight = (target as BakeryPointLight).GetComponent("HDAdditionalLightData"); - isHDRP = hdrpLight != null; - -#if UNITY_2018_1_OR_NEWER - -#if UNITY_2019_3_OR_NEWER - var rpipe = GraphicsSettings.currentRenderPipeline; -#else - var rpipe = GraphicsSettings.renderPipelineAsset; -#endif - - if (rpipe != null && (rpipe.GetType().Name.StartsWith("Lightweight") || rpipe.GetType().Name.StartsWith("Universal"))) - { - isLWRP = true; - } -#endif - } - - void OnEnable() - { - InitSerializedProperties(serializedObject); - - if (spotCookieTexture == null) - { - var bakeryRuntimePath = ftLightmaps.GetRuntimePath(); - spotCookieTexture = AssetDatabase.LoadAssetAtPath(bakeryRuntimePath + "ftUnitySpotTexture.bmp", typeof(Texture2D)); - } - } - - void GetLinearLightParameters(Light light, out float lightR, out float lightG, out float lightB, out float lightInt) - { - if (PlayerSettings.colorSpace != ColorSpace.Linear) - { - lightInt = light.intensity; - lightR = light.color.r; - lightG = light.color.g; - lightB = light.color.b; - return; - } - - if (!GraphicsSettings.lightsUseLinearIntensity) - { - lightR = Mathf.Pow(light.color.r * light.intensity, 2.2f); - lightG = Mathf.Pow(light.color.g * light.intensity, 2.2f); - lightB = Mathf.Pow(light.color.b * light.intensity, 2.2f); - lightInt = Mathf.Max(Mathf.Max(lightR, lightG), lightB); - lightR /= lightInt; - lightG /= lightInt; - lightB /= lightInt; - } - else - { - lightInt = light.intensity; - lightR = light.color.linear.r; - lightG = light.color.linear.g; - lightB = light.color.linear.b; - } - } - - bool CompareWithLWRP(Light l, ref string why) - { - if (l.type == LightType.Spot) - { - var so = new SerializedObject(l); - if (so == null) - { - why = "no SerializedObject"; - return false; - } - if (ftraceLightProj.intValue != (int)BakeryPointLight.ftLightProjectionMode.Cone) - { - why = "spot shape doesn't match."; - return false; - } - SerializedProperty innerAngle = so.FindProperty("m_InnerSpotAngle"); - if (innerAngle == null) - { - why = "no m_InnerSpotAngle"; - return false; - } - if (Mathf.Abs(((ftraceLightInnerAngle.floatValue * 0.01f) * ftraceLightAngle.floatValue) - innerAngle.floatValue) > 0.001f) - { - why = "inner angle doesn't match."; - return false; - } - } - return true; - } - - bool CompareWithHDRP(Light l, ref string why) - { - var hdrpLight = l.GetComponent("HDAdditionalLightData"); - if (hdrpLight == null) - { - why = "no HDAdditionalLightData"; - return false; - } - var so = new SerializedObject(hdrpLight); - if (so == null) - { - why = "no SerializedObject"; - return false; - } - SerializedProperty hdrpLightTypeExtent = so.FindProperty("m_PointlightHDType"); - if (hdrpLightTypeExtent == null) - { - why = "no m_PointlightHDType"; - return false; - } - - int extendedLightType = hdrpLightTypeExtent.intValue; - if (extendedLightType != 0) - { - why = "Only punctual sounrces are supported.\nUse rectangle/tube geometry with Light Mesh instead."; - return false; - } - - if (l.type == LightType.Spot) - { - SerializedProperty hdrpLightSpotShape = so.FindProperty("m_SpotLightShape"); - if (hdrpLightSpotShape == null) - { - why = "no m_SpotLightShape"; - return false; - } - SerializedProperty hdrpLightInnerAngle = so.FindProperty("m_InnerSpotPercent"); - if (hdrpLightInnerAngle == null) - { - why = "no m_InnerSpotPercent"; - return false; - } - - int spotShape = hdrpLightSpotShape.intValue; - if (spotShape != 0) - { - why = "Only cone spotlights are supported."; - return false; - } - if (ftraceLightProj.intValue != (int)BakeryPointLight.ftLightProjectionMode.Cone) - { - why = "spot shape doesn't match."; - return false; - } - if (Mathf.Abs(ftraceLightInnerAngle.floatValue - hdrpLightInnerAngle.floatValue) > 0.001f) - { - why = "inner angle doesn't match."; - return false; - } - } - - return true; - } - - void MatchToLWRPLight(Light l) - { - ftraceLightRealisticFalloff.boolValue = true; - ftraceLightFalloffMinRadius.floatValue = 0.01f; - if (l.type == LightType.Spot) - { - ftraceLightProj.intValue = (int)BakeryPointLight.ftLightProjectionMode.Cone; - - var so = new SerializedObject(l); - if (so == null) return; - - SerializedProperty lightInnerAngle = so.FindProperty("m_InnerSpotAngle"); - if (lightInnerAngle == null) return; - ftraceLightInnerAngle.floatValue = (lightInnerAngle.floatValue / ftraceLightAngle.floatValue) * 100; - } - } - - void MatchToHDRPLight(Light l) - { - ftraceLightRealisticFalloff.boolValue = true; - ftraceLightFalloffMinRadius.floatValue = 0.01f; - - ftraceLightIntensity.floatValue /= Mathf.PI; - - var hdrpLight = l.GetComponent("HDAdditionalLightData"); - if (hdrpLight == null) return; - - var so = new SerializedObject(hdrpLight); - if (so == null) return; - - SerializedProperty hdrpLightTypeExtent = so.FindProperty("m_PointlightHDType"); - if (hdrpLightTypeExtent == null) return; - - int extendedLightType = hdrpLightTypeExtent.intValue; - if (extendedLightType != 0) return; - - if (l.type == LightType.Spot) - { - SerializedProperty hdrpLightSpotShape = so.FindProperty("m_SpotLightShape"); - if (hdrpLightSpotShape == null) return; - - int spotShape = hdrpLightSpotShape.intValue; - if (spotShape != 0) return; - - ftraceLightProj.intValue = (int)BakeryPointLight.ftLightProjectionMode.Cone; - } - - SerializedProperty hdrpLightInnerAngle = so.FindProperty("m_InnerSpotPercent"); - if (hdrpLightInnerAngle == null) return; - ftraceLightInnerAngle.floatValue = hdrpLightInnerAngle.floatValue; - } - - void SetLWRPLight(Light l) - { - if (ftraceLightProj.enumValueIndex == (int)BakeryPointLight.ftLightProjectionMode.Cone) - { - var so = new SerializedObject(l); - if (so == null) return; - - SerializedProperty lightInnerAngle = so.FindProperty("m_InnerSpotAngle"); - if (lightInnerAngle == null) return; - - lightInnerAngle.floatValue = (ftraceLightInnerAngle.floatValue * 0.01f) * ftraceLightAngle.floatValue; - - so.ApplyModifiedProperties(); - } - } - - void SetHDRPLight(Light l) - { -#if UNITY_2019_1_OR_NEWER - l.useBoundingSphereOverride = false; - l.useShadowMatrixOverride = false; -#endif - l.intensity *= Mathf.PI; - - var hdrpLight = l.GetComponent("HDAdditionalLightData"); - if (hdrpLight == null) return; - - var so = new SerializedObject(hdrpLight); - if (so == null) return; - - SerializedProperty hdrpUnits = so.FindProperty("m_LightUnit"); - if (hdrpUnits != null) hdrpUnits.intValue = 1; // candela - - SerializedProperty hdrpInt2 = so.FindProperty("m_Intensity"); - if (hdrpInt2 != null) hdrpInt2.floatValue = l.intensity; - - SerializedProperty hdrpLightTypeExtent = so.FindProperty("m_PointlightHDType"); - if (hdrpLightTypeExtent == null) return; - hdrpLightTypeExtent.intValue = 0; // punctual - - if (ftraceLightProj.enumValueIndex == (int)BakeryPointLight.ftLightProjectionMode.Cone) - { - SerializedProperty hdrpLightSpotShape = so.FindProperty("m_SpotLightShape"); - if (hdrpLightSpotShape == null) return; - hdrpLightSpotShape.intValue = 0; // cone - } - - SerializedProperty hdrpLightInnerAngle = so.FindProperty("m_InnerSpotPercent"); - if (hdrpLightInnerAngle == null) return; - hdrpLightInnerAngle.floatValue = ftraceLightInnerAngle.floatValue; - - so.ApplyModifiedProperties(); - } - - void TestPreviewRefreshProperty(ref int cached, int newVal) - { - if (cached >= 0) - { - if (cached != newVal) - { - BakeryPointLight.lightsChanged = 2; - } - } - cached = newVal; - } - - void TestPreviewRefreshProperty(ref int cached, UnityEngine.Object newVal) - { - if (newVal == null) - { - TestPreviewRefreshProperty(ref cached, 0); - return; - } - TestPreviewRefreshProperty(ref cached, newVal.GetInstanceID()); - } - - public override void OnInspectorGUI() { - //if (showFtrace) - { - OnEnable(); - - serializedObject.Update(); - - TestPreviewRefreshProperty(ref projModeCached, ftraceLightProj.intValue); - TestPreviewRefreshProperty(ref texCached, ftraceLightTexture.objectReferenceValue); - TestPreviewRefreshProperty(ref tex2DCached, ftraceLightTexture2D.objectReferenceValue); - TestPreviewRefreshProperty(ref iesCached, ftraceLightIES.objectReferenceValue); - - EditorGUILayout.PropertyField(ftraceLightColor, new GUIContent("Color", "Color of the light")); - EditorGUILayout.PropertyField(ftraceLightIntensity, new GUIContent("Intensity", "Color multiplier (Candela / PI)")); - EditorGUILayout.PropertyField(ftraceLightShadowSpread, new GUIContent("Shadow spread", "Controls shadow blurriness from 0 to 1")); - - EditorGUILayout.PropertyField(ftraceLightRealisticFalloff, new GUIContent("Physical falloff", "Use inverse-squared falloff instead of Unity falloff")); - if (ftraceLightRealisticFalloff.boolValue) - { - EditorGUILayout.PropertyField(ftraceLightFalloffMinRadius, new GUIContent("Falloff min size", "As point lights don't have area, at zero distance 1/(d*d) will become infinity. This value avoids this issue by assuming the light to have some minimum radius and changing the formula to 1/(d*d+R*R).")); - } - - EditorGUILayout.PropertyField(ftraceLightCutoff, new GUIContent("Range", "Lighting distance limit. When 'Physical falloff' is on, for maximum corectness set to a very high value. Using smaller values is useful for faster render times and to match real-time lights. Bakery uses Skyforge falloff to maintain balance between correct inverse-squared attenuation and practical limits (https://habr.com/company/mailru/blog/248873/)")); - EditorGUILayout.PropertyField(ftraceLightSamples, new GUIContent("Samples", "The amount of sample points generated on the surface of this light. Point light shadows are traced towards points on a sphere (with radius = shadowSpread) around the light. ")); - EditorGUILayout.PropertyField(ftraceLightProj, new GUIContent("Projection mask", "Determines additional light masking mode.")); - - switch(ftraceLightProj.enumValueIndex) - { - case (int)BakeryPointLight.ftLightProjectionMode.Cookie: - EditorGUILayout.PropertyField(ftraceLightTexture2D, new GUIContent("Cookie texture", "Texture")); - EditorGUILayout.Slider(ftraceLightAngle, 1, 179, new GUIContent("Angle", "Angle of projection (like in spotlights).")); - break; - case (int)BakeryPointLight.ftLightProjectionMode.Cone: - EditorGUILayout.Slider(ftraceLightAngle, 1, 180, new GUIContent("Outer angle")); - EditorGUILayout.Slider(ftraceLightInnerAngle, 0, 100, new GUIContent("Inner angle percent")); - break; - case (int)BakeryPointLight.ftLightProjectionMode.Cubemap: - EditorGUILayout.PropertyField(ftraceLightTexture, new GUIContent("Projected cubemap", "Cubemap")); - break; - case (int)BakeryPointLight.ftLightProjectionMode.IES: - ftraceLightIES.objectReferenceValue = EditorGUILayout.ObjectField("IES file", ftraceLightIES.objectReferenceValue, typeof(UnityEngine.Object), false); - if (ftraceLightIES.objectReferenceValue != null) - { - var path = AssetDatabase.GetAssetPath(ftraceLightIES.objectReferenceValue); - if (path.Length < 4 || path.Substring(path.Length - 4).ToLower() != ".ies") - { - EditorUtility.DisplayDialog("Bakery", "File must have IES extension.", "OK"); - ftraceLightIES.objectReferenceValue = null; - } - } - break; - default: - break; - } - - int prevVal = ftraceLightBitmask.intValue; - int newVal = EditorGUILayout.MaskField(new GUIContent("Bitmask", "Lights only affect renderers with overlapping bits"), ftraceLightBitmask.intValue, selStrings); - if (prevVal != newVal) ftraceLightBitmask.intValue = newVal; - - /* - EditorGUILayout.PropertyField(ftraceLightBakeToIndirect, new GUIContent("Bake to indirect", "Add direct contribution from this light to indirect-only lightmaps")); - if (ftraceLightBakeToIndirect.boolValue && ftraceLightShadowmask.boolValue) ftraceLightShadowmask.boolValue = false; - - EditorGUILayout.PropertyField(ftraceLightShadowmask, new GUIContent("Shadowmask", "Enable mixed lighting. Static shadows from this light will be baked, and real-time light will cast shadows from dynamic objects.")); - if (ftraceLightBakeToIndirect.boolValue && ftraceLightShadowmask.boolValue) ftraceLightBakeToIndirect.boolValue = false; - */ - - if (storage == null) storage = ftRenderLightmap.FindRenderSettingsStorage(); - var rmode = storage.renderSettingsUserRenderMode; - if (rmode != (int)ftRenderLightmap.RenderMode.FullLighting) - { - ftDirectLightInspector.BakeWhat contrib; - if (ftraceLightShadowmask.boolValue) - { - contrib = ftDirectLightInspector.BakeWhat.IndirectAndShadowmask; - } - else if (ftraceLightBakeToIndirect.boolValue) - { - contrib = ftDirectLightInspector.BakeWhat.DirectAndIndirect; - } - else - { - contrib = ftDirectLightInspector.BakeWhat.IndirectOnly; - } - var prevContrib = contrib; - - if (rmode == (int)ftRenderLightmap.RenderMode.Indirect) - { - contrib = (ftDirectLightInspector.BakeWhat)EditorGUILayout.Popup("Baked contribution", (int)contrib, ftDirectLightInspector.directContributionIndirectOptions); - } - else if (rmode == (int)ftRenderLightmap.RenderMode.Shadowmask) - { - contrib = (ftDirectLightInspector.BakeWhat)EditorGUILayout.EnumPopup("Baked contribution", contrib); - } - - if (prevContrib != contrib) - { - if (contrib == ftDirectLightInspector.BakeWhat.IndirectOnly) - { - ftraceLightShadowmask.boolValue = false; - ftraceLightBakeToIndirect.boolValue = false; - } - else if (contrib == ftDirectLightInspector.BakeWhat.IndirectAndShadowmask) - { - ftraceLightShadowmask.boolValue = true; - ftraceLightBakeToIndirect.boolValue = false; - } - else - { - ftraceLightShadowmask.boolValue = false; - ftraceLightBakeToIndirect.boolValue = true; - } - } - } - - EditorGUILayout.PropertyField(ftraceLightIndirectIntensity, new GUIContent("Indirect intensity", "Non-physical GI multiplier for this light")); - - if (ftraceLightShadowmask.boolValue) - { - EditorGUILayout.PropertyField(ftraceShadowmaskGroupID, new GUIContent("Shadowmask Group ID", "If set to 0, each shadowmasked light will have a separate mask. Lights sharing any other positive value will share the same mask. This is useful to avoid 4 channel limit in cases where light bounds overlap, but the overlapping part is occluded in both anyway.")); - } - - serializedObject.ApplyModifiedProperties(); - } - - - bool showWarningCant = false; - bool showError = false; - string why = ""; - - bool shadowmaskNoDynamicLight = false; - - foreach(BakeryPointLight selectedLight in targets) - { - bool match = true; - //string why = ""; - var light = selectedLight.GetComponent(); - if (light == null) - { - if (ftraceLightShadowmask.boolValue) shadowmaskNoDynamicLight = true; - continue; - } - if (!light.enabled) - { - if (ftraceLightShadowmask.boolValue) shadowmaskNoDynamicLight = true; - } - - if (isHDRP) - { - if (!ftraceLightRealisticFalloff.boolValue || Mathf.Abs(ftraceLightFalloffMinRadius.floatValue - 0.01f) > 0.0001f) - { - match = false; - why = "falloff doesn't match HDRP"; - } - else - { - match = CompareWithHDRP(light, ref why); - } - } - - if (isLWRP) - { - if (!ftraceLightRealisticFalloff.boolValue || Mathf.Abs(ftraceLightFalloffMinRadius.floatValue - 0.01f) > 0.0001f) - { - match = false; - why = "falloff doesn't match URP"; - } - else - { - match = CompareWithLWRP(light, ref why); - } - } - - var so = new SerializedObject(selectedLight); - InitSerializedProperties(so); - - if (ftraceLightIndirectIntensity.floatValue != light.bounceIntensity) - { - match = false; - why = "indirect intensity doesn't match"; - } - - if (ftraceLightProj.enumValueIndex == (int)BakeryPointLight.ftLightProjectionMode.IES) - { - showWarningCant = true; - } - else if (ftraceLightProj.enumValueIndex == (int)BakeryPointLight.ftLightProjectionMode.Omni) - { - if (light.type != LightType.Point) - { - match = false; - why = "real-time light is not point"; - } - else if (light.cookie != null) - { - match = false; - why = "real-time light has cookie"; - } - } - else if (ftraceLightProj.enumValueIndex == (int)BakeryPointLight.ftLightProjectionMode.Cubemap) - { - if (light.type != LightType.Point) - { - match = false; - why = "real-time light is not point"; - } - else if (light.cookie == null) - { - match = false; - why = "real-time light has no cookie"; - } - } - else if (ftraceLightProj.enumValueIndex == (int)BakeryPointLight.ftLightProjectionMode.Cookie) - { - if (light.type != LightType.Spot) - { - match = false; - why = "real-time light is not spot"; - } - else if (light.cookie == null && ftraceLightTexture2D.objectReferenceValue != spotCookieTexture) - { - match = false; - why = "wrong cookie texture"; - } - else if (light.cookie != null && ftraceLightTexture2D.objectReferenceValue != light.cookie) - { - match = false; - why = "wrong cookie texture"; - } - else if (light.spotAngle != ftraceLightAngle.floatValue) - { - match = false; - why = "spot angle doesn't match"; - } - } - else if (ftraceLightProj.enumValueIndex == (int)BakeryPointLight.ftLightProjectionMode.Cone) - { - if (light.type != LightType.Spot) - { - match = false; - why = "real-time light is not spot"; - } - else if (light.spotAngle != ftraceLightAngle.floatValue) - { - match = false; - why = "outer angle doesn't match"; - } - } - - var clr = ftraceLightColor.colorValue; - float eps = 1.0f / 255.0f; - float lightR, lightG, lightB, lightInt; - float fr, fg, fb; - float fintensity = ftraceLightIntensity.floatValue; - if (isHDRP) fintensity *= Mathf.PI; - if (PlayerSettings.colorSpace == ColorSpace.Linear) - { - fr = clr.linear.r;// * fintensity; - fg = clr.linear.g;// * fintensity; - fb = clr.linear.b;// * fintensity; - } - else - { - fr = clr.r; - fg = clr.g; - fb = clr.b; - } - GetLinearLightParameters(light, out lightR, out lightG, out lightB, out lightInt); - - if (GraphicsSettings.lightsUseLinearIntensity || PlayerSettings.colorSpace != ColorSpace.Linear) - { - if (Mathf.Abs(lightR - fr) > eps || Mathf.Abs(lightG - fg) > eps || Mathf.Abs(lightB - fb) > eps) - { - match = false; - why = "color doesn't match"; - } - else if (Mathf.Abs(lightInt - fintensity) > eps) - { - match = false; - why = "intensity doesn't match"; - } - } - else - { - eps *= Mathf.Max(lightInt, fintensity); - if (Mathf.Abs(lightR*lightInt - fr*fintensity) > eps || - Mathf.Abs(lightG*lightInt - fg*fintensity) > eps || - Mathf.Abs(lightB*lightInt - fb*fintensity) > eps) - { - match = false; - why = "intensity doesn't match"; - } - } - - if (Mathf.Abs(light.range - ftraceLightCutoff.floatValue) > 0.001f) - { - match = false; - why = "range doesn't match"; - } - - if (!match) - { - showError = true; - } - } - - if (shadowmaskNoDynamicLight) - { - EditorGUILayout.Space(); - EditorGUILayout.LabelField("Warning: shadowmask needs enabled real-time light to work"); - } - - if (showWarningCant) - { - EditorGUILayout.Space(); - EditorGUILayout.LabelField("Warning: real-time light can't match baked IES light"); - EditorGUILayout.Space(); - } - - if (showError) - { - EditorGUILayout.Space(); - EditorGUILayout.LabelField("Real-time light doesn't match lightmap: " + why); - - if (GUILayout.Button("Match lightmapped to real-time")) - { - foreach(BakeryPointLight selectedLight in targets) - { - var light = selectedLight.GetComponent(); - if (light == null) continue; - //if (!light.enabled) continue; - var so = new SerializedObject(selectedLight); - InitSerializedProperties(so); - - if (PlayerSettings.colorSpace != ColorSpace.Linear) - { - ftraceLightColor.colorValue = light.color; - ftraceLightIntensity.floatValue = light.intensity; - } - else if (!GraphicsSettings.lightsUseLinearIntensity) - { - float lightR, lightG, lightB, lightInt; - GetLinearLightParameters(light, out lightR, out lightG, out lightB, out lightInt); - ftraceLightColor.colorValue = new Color(lightR, lightG, lightB); - ftraceLightIntensity.floatValue = lightInt; - } - else - { - ftraceLightColor.colorValue = light.color; - ftraceLightIntensity.floatValue = light.intensity; - } - ftraceLightCutoff.floatValue = light.range; - ftraceLightAngle.floatValue = light.spotAngle; - - if (light.type == LightType.Point) - { - if (light.cookie == null) - { - ftraceLightProj.enumValueIndex = (int)BakeryPointLight.ftLightProjectionMode.Omni; - ftraceLightTexture.objectReferenceValue = null; - } - else - { - ftraceLightProj.enumValueIndex = (int)BakeryPointLight.ftLightProjectionMode.Cubemap; - ftraceLightTexture.objectReferenceValue = light.cookie; - } - } - else if (light.type == LightType.Spot) - { - ftraceLightProj.enumValueIndex = (int)BakeryPointLight.ftLightProjectionMode.Cookie; - if (light.cookie == null) - { - ftraceLightTexture2D.objectReferenceValue = spotCookieTexture; - } - else - { - ftraceLightTexture2D.objectReferenceValue = light.cookie; - } - } - ftraceLightIndirectIntensity.floatValue = light.bounceIntensity; - - if (isHDRP) MatchToHDRPLight(light); - if (isLWRP) MatchToLWRPLight(light); - - so.ApplyModifiedProperties(); - } - } - if (GUILayout.Button("Match real-time to lightmapped")) - { - foreach(BakeryPointLight selectedLight in targets) - { - var light = selectedLight.GetComponent(); - if (light == null) continue; - //if (!light.enabled) continue; - var so = new SerializedObject(selectedLight); - InitSerializedProperties(so); - - Undo.RecordObject(light, "Change light"); - if (PlayerSettings.colorSpace != ColorSpace.Linear) - { - light.color = ftraceLightColor.colorValue; - light.intensity = ftraceLightIntensity.floatValue; - } - else if (!GraphicsSettings.lightsUseLinearIntensity) - { - var clr = ftraceLightColor.colorValue; - float fintensity = ftraceLightIntensity.floatValue; - float fr = clr.linear.r;// * fintensity; - float fg = clr.linear.g;// * fintensity; - float fb = clr.linear.b;// * fintensity; - - fr = Mathf.Pow(fr * fintensity, 1.0f / 2.2f); - fg = Mathf.Pow(fg * fintensity, 1.0f / 2.2f); - fb = Mathf.Pow(fb * fintensity, 1.0f / 2.2f); - float fint = Mathf.Max(Mathf.Max(fr, fg), fb); - fr /= fint; - fg /= fint; - fb /= fint; - light.color = new Color(fr, fg, fb); - light.intensity = fint; - } - else - { - light.color = ftraceLightColor.colorValue; - light.intensity = ftraceLightIntensity.floatValue; - } - light.range = ftraceLightCutoff.floatValue; - light.spotAngle = ftraceLightAngle.floatValue; - - if (ftraceLightProj.enumValueIndex == (int)BakeryPointLight.ftLightProjectionMode.Omni) - { - light.type = LightType.Point; - light.cookie = null; - } - else if (ftraceLightProj.enumValueIndex == (int)BakeryPointLight.ftLightProjectionMode.Cubemap) - { - light.type = LightType.Point; - light.cookie = ftraceLightTexture.objectReferenceValue as Cubemap; - } - else if (ftraceLightProj.enumValueIndex == (int)BakeryPointLight.ftLightProjectionMode.Cookie) - { - light.type = LightType.Spot; - light.cookie = ftraceLightTexture.objectReferenceValue == spotCookieTexture ? null : (ftraceLightTexture.objectReferenceValue as Texture2D); - } - else if (ftraceLightProj.enumValueIndex == (int)BakeryPointLight.ftLightProjectionMode.Cone) - { - light.type = LightType.Spot; - } - light.bounceIntensity = ftraceLightIndirectIntensity.floatValue; - - if (isHDRP) SetHDRPLight(light); - if (isLWRP) SetLWRPLight(light); - } - } - } - - if (PlayerSettings.colorSpace == ColorSpace.Linear) - { - if (!GraphicsSettings.lightsUseLinearIntensity) - { - EditorGUILayout.Space(); - EditorGUILayout.LabelField("Warning: project is not set up to use linear light intensity."); - EditorGUILayout.LabelField("GraphicsSettings.lightsUseLinearIntensity should be TRUE."); - if (GUILayout.Button("Fix")) - { - GraphicsSettings.lightsUseLinearIntensity = true; - } - } - else - { - EditorGUILayout.Space(); - EditorGUILayout.LabelField("Project is using linear light intensity. This is nice."); - if (GUILayout.Button("Change to non-linear")) - { - GraphicsSettings.lightsUseLinearIntensity = false; - } - } - } - } -} - - - diff --git a/Assets/Editor/x64/Bakery/scripts/ftPointLightInspector.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftPointLightInspector.cs.meta deleted file mode 100644 index b79d8caa..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftPointLightInspector.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: d965ed7d9a9a406418fe8b269b3fef30 -timeCreated: 1525513538 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftRenderLightmap.cs b/Assets/Editor/x64/Bakery/scripts/ftRenderLightmap.cs deleted file mode 100644 index 8f8de839..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftRenderLightmap.cs +++ /dev/null @@ -1,10192 +0,0 @@ -#if UNITY_EDITOR - -// Disable 'obsolete' warnings -#pragma warning disable 0618 - -// Run Bakery exes via CreateProcess instead of mono. Mono seems to have problems with apostrophes in paths. -// Bonus point: working dir == DLL dir, so moving the folder works. -#define LAUNCH_VIA_DLL - -using UnityEngine; -using UnityEngine.Rendering; -using UnityEditor; -using System.IO; -using System.Text; -using System.Collections; -using System.Collections.Generic; -using System.Runtime.InteropServices; -using UnityEditor.SceneManagement; -using UnityEngine.SceneManagement; -using System.Text.RegularExpressions; -using System.Reflection; - -public class ftRenderLightmap : EditorWindow//ScriptableWizard -{ - public static bool ftInitialized = false; - public static bool ftSceneDirty = true; - - public static ftRenderLightmap instance; - - public enum RenderMode - { - FullLighting = 0, - Indirect = 1, - Shadowmask = 2, - Subtractive = 3, - AmbientOcclusionOnly = 4 - }; - - public enum RenderDirMode - { - None = 0, - BakedNormalMaps = 1, - DominantDirection = 2, - RNM = 3, - SH = 4 - }; - - public enum SettingsMode - { - Simple = 0, - Advanced = 1, - Experimental = 2 - }; - - public enum LightProbeMode - { - Legacy = 0, - L1 = 1 - }; - - public enum GILODMode - { - Auto = 0, - ForceOn = 1, - ForceOff = 2 - }; - - class Convex - { - public Vector3[] vertices; - public Plane[] planes; - }; - - //string[] selStrings = {"Lightmap", "Default"}; - -#if USE_FTRACELIB - [DllImport ("ftraceLib", CallingConvention=CallingConvention.Cdecl)] - public static extern void ftInit(); - - [DllImport ("ftraceLib", CallingConvention=CallingConvention.Cdecl)] - public static extern int ftLoadScene(string scenePath, bool requireNonGI, bool requireGI); - - [DllImport ("ftraceLib", CallingConvention=CallingConvention.Cdecl)] - public static extern int ftLoadSettings(); - - [DllImport ("ftraceLib", CallingConvention=CallingConvention.Cdecl)] - public static extern int ftRenderPass(string renderMode, string outputName, int flags, int padding, int lmid, string direct); - - [DllImport ("ftraceLib", CallingConvention=CallingConvention.Cdecl)] - public static extern int ftBeginOutputGroup(string outputName); - - [DllImport ("ftraceLib", CallingConvention=CallingConvention.Cdecl)] - public static extern int ftEndOutputGroup(int numDilates); - - [DllImport ("ftraceLib", CallingConvention=CallingConvention.Cdecl)] - public static extern int ftIsOutputGroupActive(); -#endif - - [DllImport ("simpleProgressBar", CallingConvention=CallingConvention.Cdecl)] - public static extern int simpleProgressBarShow(string header, string msg, float percent, float step); - - [DllImport ("simpleProgressBar", CallingConvention=CallingConvention.Cdecl)] - public static extern bool simpleProgressBarCancelled(); - - [DllImport ("simpleProgressBar", CallingConvention=CallingConvention.Cdecl)] - public static extern void simpleProgressBarEnd(); - - [DllImport ("lmrebake", CallingConvention=CallingConvention.Cdecl)] - public static extern int lmrInit(System.IntPtr device); - - [DllImport ("lmrebake", CallingConvention=CallingConvention.Cdecl)] - public static extern int lmrRender(string srcLMFilename, string destLMFilename, string lodMaskFilename, - float[] srcUV, float[] destUV, int floatOffset, int numFloats, int[] indices, int indexOffset, int numIndices, - int destWidth, int destHeight, int lodBits); - - [DllImport ("lmrebake", CallingConvention=CallingConvention.Cdecl)] - public static extern int lmrRenderSimple(string srcLMFilename, string destLMFilename, - int destWidth, int destHeight, int lodBits); - - [DllImport ("halffloat2vb", CallingConvention=CallingConvention.Cdecl)] - public static extern int halffloat2vb([MarshalAs(UnmanagedType.LPWStr)]string inputFilename, System.IntPtr values, int dataType); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern System.IntPtr RunLocalProcess([MarshalAs(UnmanagedType.LPWStr)]string commandline, bool setWorkDir); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern System.IntPtr RunLocalProcessVisible([MarshalAs(UnmanagedType.LPWStr)]string commandline); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern bool IsProcessFinished(System.IntPtr proc); - - [DllImport ("frender", CallingConvention=CallingConvention.Cdecl)] - public static extern int GetProcessReturnValueAndClose(System.IntPtr proc); - -#if UNITY_2018_3_OR_NEWER - [DllImport("user32.dll")] - static extern System.IntPtr GetForegroundWindow(); - - [DllImport("user32.dll")] - static extern System.IntPtr GetParent(System.IntPtr hwnd); - - [DllImport("user32.dll")] - static extern int GetWindowText(System.IntPtr hwnd, StringBuilder text, int count); - - System.IntPtr unityEditorHWND; -#endif - - public static int bounces = 5; - public int giSamples = 16; - static public float giBackFaceWeight = 0; - public static int tileSize = 512; - public float priority = 2; - public float texelsPerUnit = 20; - public static bool forceRefresh = true; - bool forceRebuildGeometry = true; - bool performRendering = true; - public RenderMode userRenderMode = RenderMode.FullLighting; - public static bool isDistanceShadowmask; - public static RenderDirMode renderDirMode; - public static LightProbeMode lightProbeMode = LightProbeMode.L1; - public static ftGlobalStorage.Unwrapper unwrapper = ftGlobalStorage.Unwrapper.Default; - public static ftGlobalStorage.DenoiserType denoiserType = ftGlobalStorage.DenoiserType.OpenImageDenoise; - public SettingsMode settingsMode = SettingsMode.Simple; - public static GILODMode giLodMode = GILODMode.Auto; - public static bool giLodModeEnabled = true; - static bool revertReflProbesValue = false; - static bool reflProbesValue = true; - public static float hackEmissiveBoost = 1; - public static float hackIndirectBoost = 1; - public static float hackAOIntensity = 0; - public static int hackAOSamples = 16; - public static float hackAORadius = 1; - public static bool showAOSettings = false; - public static bool showTasks = false; - public static bool showTasks2 = false; - public static bool showPaths = false; - public static bool showNet = false; - public static bool showPerf = true; - //public static bool showCompression = false; - //public static bool useUnityForLightProbes = false; - public static bool useUnityForOcclsusionProbes = false; - public static bool showDirWarning = true; - public static bool showCheckerSettings = false; - public static bool showChecker = false; - static bool usesRealtimeGI = false; - static int lastBakeTime; - public static bool beepOnFinish; - public static bool useScenePath = true; - //public static TextureImporterFormat lightmapCompressionColor = TextureImporterFormat.Automatic; - //public static TextureImporterFormat lightmapCompressionMask = TextureImporterFormat.Automatic; - //public static TextureImporterFormat lightmapCompressionDir = TextureImporterFormat.Automatic; - public static bool removeDuplicateLightmaps = false; - public static bool clientMode = false; - public static int sampleDivisor = 1; - - public bool exeMode = true;//false; - public bool deferredMode = true; // defer calls to ftrace and denoiser to unload unity scenes - public bool unloadScenesInDeferredMode = false; - public static bool adjustSamples = true; - public static bool checkOverlaps = false; - public static bool samplesWarning = true; - public static bool prefabWarning = true; - public static bool compressedGBuffer = true; - public static bool compressedOutput = true; - static List deferredCommands; - static Dictionary> deferredCommandsFallback; - static Dictionary deferredCommandsRebake; - static Dictionary deferredCommandsLODGen; - static Dictionary deferredCommandsGIGen; - static Dictionary deferredCommandsHalf2VB; - static Dictionary deferredCommandsUVGB; - static List deferredFileSrc; - static List deferredFileDest; - static List deferredCommandDesc; - - public const string ftraceExe6 = "ftraceRTX.exe"; - public const string ftraceExe1 = "ftrace.exe"; - static string ftraceExe = ftraceExe1; - static bool rtxMode = false; - - enum AdjustUVMode - { - DontChange, - Adjust, - ForceDisableAdjust - } - - static string[] adjustUVOptions = new string[] {"Don't change", "Adjust UV padding", "Remove UV adjustments"}; - - public static event System.EventHandler OnPreFullRender; - public static event System.EventHandler OnPreRenderProbe; - public static event System.EventHandler OnFinishedProbes; - public static event System.EventHandler OnFinishedFullRender; - - public class ProbeEventArgs : System.EventArgs - { - public Vector3 pos { get; set; } - } - - public static LayerMask forceProbeVisibility; - - // Every LMID -> every channel -> every mask - static List>> lightmapMasks; - static List>> lightmapMaskLights; - static List>> lightmapMaskDenoise; -#if UNITY_2017_3_OR_NEWER -#else - static List maskedLights; - PropertyInfo inspectorModeInfo; -#endif - static List lightmapHasColor; - static List lightmapHasMask; - static List lightmapHasDir; - static List lightmapHasRNM; - Scene sceneSavedTestScene; - bool sceneWasSaved = false; - - public bool fixSeams = true; - public bool denoise = true; - public bool denoise2x = false; - public bool encode = true; - - public int padding = 16; - - //public bool bc6h = false; - int encodeMode = 0; - - public bool selectedOnly = false; - bool probesOnlyL1 = false; - - public static bool verbose = true; - - public int lightProbeRenderSize = 128; - public int lightProbeReadSize = 16; - public int lightProbeMaxCoeffs = 9; - - public static ftLightmapsStorage storage; - public static Dictionary storages; - - static bool tryFixingSceneView = true; - - // set via experimental UI now - //static bool legacyDenoiser = false; - //static bool oidnDenoiser = false; - static bool foundCompatibleSetup = false; - - const bool alternativeDenoiseDir = true; - - const uint deviceMask = 0xFFFFFFFF; - - List reflectionProbes; - - public ftLightmapsStorage renderSettingsStorage; - - BakeryLightmapGroup currentGroup; - LightingDataAsset newAssetLData; - - public static bool hasAnyProbes = false; - public static bool hasAnyVolumes = false; - static bool batchPointLights = true; - static int maxSamplesPerPointLightBatch = 1024; - - Vector2 scrollPos; - - public static ftGlobalStorage gstorage; - - public static string scenePath = ""; - public static string scenePathQuoted = ""; -#if !LAUNCH_VIA_DLL - static string dllPath; -#endif - public static string outputPath = "BakeryLightmaps"; - - BakeryLightMesh[] All; - BakeryPointLight[] AllP; - BakerySkyLight[] All2; - BakeryDirectLight[] All3; - - const int PASS_LDR = 1; - const int PASS_FLOAT = 2; - const int PASS_HALF = 4; - const int PASS_MASK = 8; - const int PASS_SECONDARY_HALF = 16; - const int PASS_MASK1 = 32; - const int PASS_DIRECTION = 64; - const int PASS_RNM0 = 128; - const int PASS_RNM1 = 256; - const int PASS_RNM2 = 512; - const int PASS_RNM3 = 1024; - - Dictionary lmnameComposed; - - static GUIStyle foldoutStyle; - - static BakeryVolume[] lastFoundBakeableVolumes = null; - - List groupListPlain; - List groupListGIContributingPlain; - - int[] uvBuffOffsets; - int[] uvBuffLengths; - float[] uvSrcBuff; - float[] uvDestBuff; - int[] lmrIndicesOffsets; - int[] lmrIndicesLengths; - int[] lmrIndicesBuff; - int[] lmGroupLODResFlags; - int[] lmGroupMinLOD; - int[] lmGroupLODMatrix; - - Dictionary shadowmaskGroupIDToChannel; - - static LightingDataAsset emptyLDataAsset; - -#if !LAUNCH_VIA_DLL - public static void PatchPath() - { - string currentPath = System.Environment.GetEnvironmentVariable("PATH", System.EnvironmentVariableTarget.Process); - dllPath = System.Environment.CurrentDirectory + Path.DirectorySeparatorChar + "Assets" + Path.DirectorySeparatorChar + "Editor" + Path.DirectorySeparatorChar + "x64"; - if(!currentPath.Contains(dllPath)) - { - System.Environment.SetEnvironmentVariable("PATH", currentPath + Path.PathSeparator + dllPath, System.EnvironmentVariableTarget.Process); - } - } - - static ftRenderLightmap() - { - PatchPath(); - } -#endif - - void ValidateFileAttribs(string file) - { - var attribs = File.GetAttributes(file); - if ((attribs & FileAttributes.ReadOnly) != 0) - { - File.SetAttributes(file, attribs & ~FileAttributes.ReadOnly); - } - } - - static List loadedScenes; - static List loadedScenesEnabled; - static List loadedScenesActive; - static Scene loadedDummyScene; - static bool scenesUnloaded = false; - static public void UnloadScenes() - { - EditorSceneManager.MarkAllScenesDirty(); - EditorSceneManager.SaveOpenScenes(); - - loadedScenes = new List(); - loadedScenesEnabled = new List(); - loadedScenesActive = new List(); - var sceneCount = EditorSceneManager.sceneCount; - var activeScene = EditorSceneManager.GetActiveScene(); - for(int i=0; i Utilities -> Detect optimal settings."); - return false; - } - else if (denoiserType == ftGlobalStorage.DenoiserType.Optix6 && !gstorage.runsOptix6) - { - DebugLogError("This scene has denoiser set to OptiX 6, but you GPU does not seem to support it. Please change the denoiser or re-run Bakery -> Utilities -> Detect optimal settings."); - return false; - } - else if (denoiserType == ftGlobalStorage.DenoiserType.Optix7 && !gstorage.runsOptix7) - { - DebugLogError("This scene has denoiser set to OptiX 7, but you GPU does not seem to support it. Please change the denoiser or re-run Bakery -> Utilities -> Detect optimal settings."); - return false; - } - else if (denoiserType == ftGlobalStorage.DenoiserType.OpenImageDenoise && !gstorage.runsOIDN) - { - DebugLogError("This scene has denoiser set to OpenImageDenoise, but you CPU does not seem to support it. Please change the denoiser or re-run Bakery -> Utilities -> Detect optimal settings."); - return false; - } - } - } - - return true; - } - - void ValidateOutputPath() - { - // Remove slashes from the end of the path - while (outputPath.Length > 0 && (outputPath[outputPath.Length-1] == '/' || outputPath[outputPath.Length-1] == '\\')) - { - outputPath = outputPath.Substring(0, outputPath.Length-1); - } - var outDir = Application.dataPath + "/" + outputPath; - if (!Directory.Exists(outDir)) Directory.CreateDirectory(outDir); - } - - public static double GetTime() - { - return (System.DateTime.Now.Ticks / System.TimeSpan.TicksPerMillisecond) / 1000.0; - } - - public static double GetTimeMs() - { - return System.DateTime.Now.Ticks / System.TimeSpan.TicksPerMillisecond; - } - - static public void LoadScenes() - { - var sceneCount = loadedScenes.Count; - for(int i=0; i(); - if (storage == null) return false; - var list = storage.serverGetFileList; - if (list == null) return false; - - lightmapHasColor = storage.lightmapHasColor; - lightmapHasMask = storage.lightmapHasMask; - lightmapHasDir = storage.lightmapHasDir; - lightmapHasRNM = storage.lightmapHasRNM; - - ftClient.ServerGetData(list); - return true; - } - -#if LAUNCH_VIA_DLL - public static int lastReturnValue = 0; - public static IEnumerator ProcessCoroutine(string app, string args, bool setWorkDir = true) - { - var exeProcess = RunLocalProcess(app+" "+args, setWorkDir); - if (exeProcess == (System.IntPtr)null) - { - DebugLogError(app + " launch failed (see console for details)"); - userCanceled = false; - ProgressBarEnd(); - yield break; - } - while(!IsProcessFinished(exeProcess)) - { - yield return null; - userCanceled = simpleProgressBarCancelled(); - if (userCanceled) - { - ProgressBarEnd(); - yield break; - } - } - lastReturnValue = GetProcessReturnValueAndClose(exeProcess); - } -#endif - - int GenerateVBTraceTexLOD(int id) - { - // Write vbTraceTex for LMGroup - var vbtraceTexPosNormalArray = ftBuildGraphics.vbtraceTexPosNormalArray; - var vbtraceTexUVArray = ftBuildGraphics.vbtraceTexUVArray; - var vbtraceTexUVArrayLOD = ftBuildGraphics.vbtraceTexUVArrayLOD; - - var flodInfo = new BinaryReader(File.Open(scenePath + "/lods" + id + ".bin", FileMode.Open, FileAccess.Read)); - flodInfo.BaseStream.Seek(0, SeekOrigin.End); - var numLMs = flodInfo.BaseStream.Position; - flodInfo.BaseStream.Seek(0, SeekOrigin.Begin); - if (lmGroupLODResFlags == null || lmGroupLODResFlags.Length != numLMs) - { - lmGroupLODResFlags = new int[numLMs]; - } - var lodLevels = new int[numLMs]; - for(int i=0; i 0 && lodLevels[i] < 30) - { - //int minLOD = lmGroupMinLOD[id]; - int minLOD = lmGroupMinLOD[i]; - if (lodLevels[i] > minLOD) lodLevels[i] = minLOD; - lmGroupLODResFlags[i] |= 1 << (lodLevels[i] - 1); - } - lmGroupLODMatrix[id * numLMs + i] = lodLevels[i]; - //Debug.LogError("GenerateVBTraceTexLOD: " + id+" to "+i+" = "+lodLevels[i]+" ("+lmGroupLODResFlags[i]+", "+numLMs+")"); - } - flodInfo.Close(); - - var fvbtraceTex2 = new BinaryWriter(File.Open(scenePath + "/vbtraceTex" + id + ".bin", FileMode.Create)); - var numTraceVerts = vbtraceTexUVArray.Count/2; - for(int k=0; k 0) return false; // non-LOD sees itself and LOD0 - } - else - { - if (otherSceneLodLevel >= 0 && otherSceneLodLevel != curSceneLodLevel) return false; // LOD sees itself and non-LOD - } - return true; - } - - void GenerateGIParameters(int id, string nm, int bounce, int bounces, bool useDir, int sceneLodLevel) - { - var fgi = new BinaryWriter(File.Open(scenePath + (deferredMode ? "/gi_" + nm + bounce + ".bin" : "/gi.bin"), FileMode.Create)); - fgi.Write(SampleCount(giSamples)); - fgi.Write(giBackFaceWeight); - fgi.Write(bounce == bounces-1 ? "" : "uvalbedo_" + nm + (compressedGBuffer ? ".lz4" : ".dds")); - - int count = 0; - foreach(var lmgroup2 in groupListGIContributingPlain) - { - if (lmgroup2.probes) continue; // nothing is ever affected by probes - if (!GroupAffectedByGroup(sceneLodLevel, lmgroup2.sceneLodLevel)) continue; - count++; - } - fgi.Write(count); - - foreach(var lmgroup2 in groupListGIContributingPlain) - { - if (lmgroup2.probes) continue; // nothing is ever affected by probes - if (!GroupAffectedByGroup(sceneLodLevel, lmgroup2.sceneLodLevel)) continue; - fgi.Write(lmgroup2.id); - - if (giLodModeEnabled) - { - var lod = lmGroupLODMatrix[id * groupListPlain.Count + lmgroup2.id]; - if (lod == 0) - { - fgi.Write(lmgroup2.name + "_diffuse_HDR" + (compressedOutput ? ".lz4" : ".dds")); - } - else if (lod > 0 && lod < 127) - { - //Debug.LogError("GenerateGIParameters: " + id+" to "+lmgroup2.id+" = "+lod+" ("+lmGroupLODResFlags[lmgroup2.id]+", "+groupListPlain.Count+")"); - fgi.Write(lmgroup2.name + "_diffuse_HDR_LOD" + lod + (compressedOutput ? ".lz4" : ".dds")); - } - else - { - fgi.Write(""); - } - } - else - { - fgi.Write(lmgroup2.name + "_diffuse_HDR" + (compressedOutput ? ".lz4" : ".dds")); - } - } - if (useDir) fgi.Write(bounce == bounces - 1 ? (nm + "_lights_Dir" + (compressedOutput ? ".lz4" : ".dds")) : ""); - fgi.Close(); - } - - float Pack4BytesToFloat(int r, int g, int b, int a) - { - // 6 bits precision - - // Move to 0-63 range - r /= 4; - g /= 4; - b /= 4; - a /= 4; - - return (r << 18) | (g << 12) | (b << 6) | a; - } - - float Pack3BytesToFloat(int r, int g, int b) - { - // 8 bits precision - var packed = (r << 16) | (g << 8) | b; - return (packed) / (float)(1 << 24); - } - - void WriteString(BinaryWriter flist, string str) - { - flist.Write(str.Length); - for(int i=0; i= radius - for(int p=0; p bradius) return false; - } - return true; - } - - int GenerateVertexBakedMeshes(int LMID, string lmname, bool hasShadowMask, bool hasDir, bool hasSH) - { - int errCode = 0; - int errCode2 = 0; - int errCode3 = 0; - int errCode4 = 0; - int errCode5 = 0; - int errCode6 = 0; - - //var vertexOffsetLengths = new List(); - int totalVertexCount = 0; - for(int i=0; i 0) - { - Debug.Log("Editor window: " + titleBuff.ToString()); - } - else - { - Debug.Log("Unable to get editor window name"); - } -#endif - - selectedOnly = false; - probesOnlyL1 = false; - hasAnyVolumes = true; // possibly - ftBuildGraphics will figure it out - progressFunc = RenderLightmapFunc(); - EditorApplication.update += RenderLightmapUpdate; - bakeInProgress = true; - } - - string Float2String(float val) - { - return ("" + val).Replace(",", "."); // newer Unity versions can break float formatting by incorrectly applying regional settings - } - - public static string progressBarText; - public static float progressBarPercent = 0; - float progressBarStep = 0; - public static bool progressBarEnabled = false; - static bool userCanceled = false; - int progressSteps, progressStepsDone; - IEnumerator progressFunc; - public static bool bakeInProgress = false; - void ProgressBarInit(string startText) - { - ProgressBarSetStep(0); - progressBarText = startText; - progressBarEnabled = true; - simpleProgressBarShow("Bakery", progressBarText, progressBarPercent, progressBarStep); - } - void ProgressBarSetStep(float step) - { - progressBarStep = step; - } - void ProgressBarShow(string text, float percent) - { - progressBarText = text; - progressBarPercent = percent; - simpleProgressBarShow("Bakery", progressBarText, progressBarPercent, progressBarStep); - userCanceled = simpleProgressBarCancelled(); - } - public static void ProgressBarEnd(bool freeAreas = true) - { - if (freeAreas) ftBuildGraphics.FreeTemporaryAreaLightMeshes(); - if (scenesUnloaded) LoadScenes(); - - if (revertReflProbesValue) - { - QualitySettings.realtimeReflectionProbes = reflProbesValue; - revertReflProbesValue = false; - } - - progressBarEnabled = false; - simpleProgressBarEnd(); - } - void OnInspectorUpdate() - { - Repaint(); - } - string twoChars(int i) - { - if (i < 10) return "0" + i; - return "" + i; - } - void OnGUI() - { - if (progressBarEnabled) - { - return; - } - - if (tryFixingSceneView) - { - FindGlobalStorage(); - if (gstorage != null) - { - // Fix checker preview being incorrectly set for scene view - if (gstorage.checkerPreviewOn && !showChecker) - { - var sceneView = SceneView.lastActiveSceneView; - if (sceneView != null) - { - sceneView.SetSceneViewShaderReplace(null, null); - gstorage.checkerPreviewOn = false; - EditorUtility.SetDirty(gstorage); - } - } - - if (gstorage.rtSceneViewPreviewOn) - { - var sceneView = SceneView.lastActiveSceneView; - if (sceneView != null) - { - sceneView.SetSceneViewShaderReplace(null, null); - gstorage.rtSceneViewPreviewOn = false; - EditorUtility.SetDirty(gstorage); - } - } - } - tryFixingSceneView = false; - } - - int y = 0; - - var headerStyle = EditorStyles.label; - var numberBoxStyle = EditorStyles.numberField; - var textBoxStyle = EditorStyles.textField; - -#if UNITY_2019_3_OR_NEWER - if (EditorGUIUtility.isProSkin) - { - headerStyle = new GUIStyle(EditorStyles.whiteLabel); - } - else - { - headerStyle = new GUIStyle(EditorStyles.label); - } - headerStyle.alignment = TextAnchor.UpperLeft; - headerStyle.padding = new RectOffset(0,0,5,0); - - numberBoxStyle = new GUIStyle(numberBoxStyle); - numberBoxStyle.alignment = TextAnchor.MiddleLeft; - numberBoxStyle.contentOffset = new Vector2(0, -1); - - textBoxStyle = new GUIStyle(textBoxStyle); - textBoxStyle.alignment = TextAnchor.MiddleLeft; - textBoxStyle.contentOffset = new Vector2(0, -1); -#endif - - if (foldoutStyle == null) - { - foldoutStyle = new GUIStyle(EditorStyles.foldout); - //foldoutStyle.fontStyle = FontStyle.Bold; - } - - if (PlayerSettings.colorSpace != ColorSpace.Linear) - { - y += 15; - GUI.BeginGroup(new Rect(10, y, 300, 120), "[Gamma mode detected]", headerStyle); y += 30; -#if UNITY_2019_3_OR_NEWER - int by = 20; -#else - int by = 15; -#endif - if (GUI.Button(new Rect(15, by, 200, 20), "Switch project to linear lighting")) - { - if (EditorUtility.DisplayDialog("Bakery", "Linear lighting mode is essential for getting realistic results. Switching the project may force Unity to reimport assets. It can take some time, depending on project size. Continue?", "OK", "Cancel")) - { - PlayerSettings.colorSpace = ColorSpace.Linear; - } - } - GUI.EndGroup(); - y += 10; - } - - var aboutRect = new Rect(10, y+5, 250, 20); - var linkStyle = new GUIStyle(); - linkStyle.richText = true; - var clr = GUI.contentColor; - GUI.contentColor = Color.blue; - GUI.Label(aboutRect, new GUIContent("Bakery - GPU Lightmapper by Mr F", "Version 1.8. Go to Bakery Wiki"), linkStyle); - GUI.Label(aboutRect, new GUIContent("____________________________", "Go to Bakery Wiki"), linkStyle); - if (Event.current.type == EventType.MouseUp && aboutRect.Contains(Event.current.mousePosition)) - { - Application.OpenURL("https://geom.io/bakery/wiki/"); - } - GUI.contentColor = clr; - y += 15; - - bool simpleWindowIsTooSmall = position.height < 300; - - if (settingsMode >= SettingsMode.Advanced || simpleWindowIsTooSmall) - { - float scrollHeight = 620+y+(showAOSettings ? 65 : 15)+(showPaths ? 70 : 0) + (userRenderMode==RenderMode.Shadowmask ? 20 : 0) + 40; - if (showPerf) scrollHeight += 160; -#if UNITY_2019_3_OR_NEWER - scrollHeight += 30; -#endif - scrollHeight += 40;// + (showCompression ? 25*3 : 0); - scrollHeight += 60; - scrollHeight += showTasks2 ? 55+30 : 5; - scrollHeight += showTasks ? (settingsMode == SettingsMode.Experimental ? 140 : 100) : 0; - scrollHeight += 20; - scrollHeight += ftBuildGraphics.texelsPerUnitPerMap ? 120 : 0; - scrollHeight += showCheckerSettings ? 30+20 : 30; - scrollHeight += (showCheckerSettings && showChecker) ? 20 : 0; - scrollHeight += (renderDirMode == RenderDirMode.RNM || renderDirMode == RenderDirMode.SH) ? (showDirWarning ? 60 : 10) : 0; - if (ftBuildGraphics.unwrapUVs) scrollHeight += 20; - if (settingsMode == SettingsMode.Advanced) scrollHeight += 100; - if (settingsMode == SettingsMode.Simple) scrollHeight = this.minSize.y - 30; - if (settingsMode == SettingsMode.Experimental) - { - scrollHeight += 220; - if (ftBuildGraphics.atlasPacker == ftGlobalStorage.AtlasPacker.xatlas) scrollHeight += 60; - if (ftBuildGraphics.unwrapUVs) scrollHeight += 30; - if (denoise) scrollHeight += 20; - if (showNet) scrollHeight += clientMode ? 120 : 30; - } - scrollPos = GUI.BeginScrollView(new Rect(0, 10+y, 270, position.height-20), scrollPos, new Rect(0,10+y,200,scrollHeight)); - } - - GUI.contentColor = new Color(clr.r, clr.g, clr.b, 0.5f); - int hours = lastBakeTime / (60*60); - int minutes = (lastBakeTime / 60) % 60; - int seconds = lastBakeTime % 60; - GUI.Label(new Rect(105, y+10, 130, 20), "Last bake: "+twoChars(hours)+"h "+twoChars(minutes)+"m "+twoChars(seconds)+"s", EditorStyles.miniLabel); - GUI.contentColor = clr; - - GUI.BeginGroup(new Rect(10, 10+y, 300, 340), "Settings", headerStyle); - EditorGUILayout.Space(); - EditorGUILayout.Space(); - EditorGUILayout.Space(); - var opts = new GUILayoutOption[1]; - opts[0] = GUILayout.Width(225); - settingsMode = (SettingsMode)EditorGUILayout.EnumPopup(settingsMode, opts); - y += 40; - //EditorGUILayout.Space(); - //EditorGUILayout.Space(); - EditorGUILayout.Space(); - EditorGUILayout.Space(); - EditorGUILayout.Space(); - userRenderMode = (RenderMode)EditorGUILayout.EnumPopup(userRenderMode, opts); - EditorGUILayout.Space(); - EditorGUILayout.Space(); - EditorGUILayout.Space(); - renderDirMode = (RenderDirMode)EditorGUILayout.EnumPopup(renderDirMode, opts); - - if (settingsMode >= SettingsMode.Advanced) - { - EditorGUILayout.Space(); - EditorGUILayout.Space(); - EditorGUILayout.Space(); - //EditorGUILayout.Space(); - lightProbeMode = (LightProbeMode)EditorGUILayout.EnumPopup(lightProbeMode, opts); - } - - if (settingsMode == SettingsMode.Experimental) - { - EditorGUILayout.Space(); - EditorGUILayout.Space(); - EditorGUILayout.Space(); - ftBuildGraphics.atlasPacker = (ftGlobalStorage.AtlasPacker)EditorGUILayout.EnumPopup(ftBuildGraphics.atlasPacker, opts); - } - - if (settingsMode >= SettingsMode.Advanced) - { - EditorGUILayout.Space(); - EditorGUILayout.Space(); - EditorGUILayout.Space(); - - var uvMode = AdjustUVMode.DontChange; - if (ftBuildGraphics.unwrapUVs) - { - uvMode = AdjustUVMode.Adjust; - } - else if (ftBuildGraphics.forceDisableUnwrapUVs) - { - uvMode = AdjustUVMode.ForceDisableAdjust; - } - uvMode = (AdjustUVMode)EditorGUILayout.Popup((int)uvMode, adjustUVOptions, opts); - if (uvMode == AdjustUVMode.DontChange) - { - ftBuildGraphics.unwrapUVs = false; - ftBuildGraphics.forceDisableUnwrapUVs = false; - } - else if (uvMode == AdjustUVMode.Adjust) - { - ftBuildGraphics.unwrapUVs = true; - ftBuildGraphics.forceDisableUnwrapUVs = false; - } - else - { - ftBuildGraphics.unwrapUVs = false; - ftBuildGraphics.forceDisableUnwrapUVs = true; - } - } - - if (settingsMode == SettingsMode.Experimental && ftBuildGraphics.unwrapUVs) - { - EditorGUILayout.Space(); - EditorGUILayout.Space(); - EditorGUILayout.Space(); - //EditorGUILayout.Space(); - var prev = unwrapper; - unwrapper = (ftGlobalStorage.Unwrapper)EditorGUILayout.EnumPopup(unwrapper, opts); - if (unwrapper != prev) - { - if (unwrapper == ftGlobalStorage.Unwrapper.xatlas) - { - FindGlobalStorage(); - if (gstorage != null && !gstorage.xatlasWarningShown) - { - gstorage.xatlasWarningShown = true; - EditorUtility.SetDirty(gstorage); - if (!EditorUtility.DisplayDialog("Bakery", "xatlas may provide better UV unwrapping for models with 'Generate lightmap UVs' if 'Adjust UV padding' is enabled in Bakery.\nBut there are several limitations:\n\nTo share a baked scene unwrapped with xatlas, Editor/x64/Bakery/scripts/xatlas folder must be included.\n\nxatlas is native library, so currently any PC opening a baked scene in Unity editor must be on x64 Windows.\n", "Use xatlas", "Cancel")) - { - unwrapper = ftGlobalStorage.Unwrapper.Default; - } - } - } - } - } - - if (settingsMode >= SettingsMode.Advanced) - { - EditorGUILayout.Space(); - EditorGUILayout.Space(); - EditorGUILayout.Space(); - denoiserType = (ftGlobalStorage.DenoiserType)EditorGUILayout.EnumPopup(denoiserType, opts); - } - - GUI.EndGroup(); - - GUI.BeginGroup(new Rect(10, 10+y, 300, 120), "Render mode", headerStyle); - y += 40; - - //bool prevVal = bakeWithNormalMaps; - //bakeWithNormalMaps = GUI.Toggle(new Rect(2, 40, 200, 20), bakeWithNormalMaps, new GUIContent("Bake with normal maps", "Bake normal map effect into lightmaps")); - //y += 20; - - GUI.EndGroup(); - - GUI.BeginGroup(new Rect(10, 10+y, 300, 120), "Directional mode", headerStyle); - y += 40; - - GUI.EndGroup(); - - if (settingsMode >= SettingsMode.Advanced) - { -#if UNITY_2019_3_OR_NEWER -#else - y -= 4; -#endif - GUI.BeginGroup(new Rect(10, 10+y, 300, 120), "Light probe mode", headerStyle); - y += 40; - GUI.EndGroup(); - } - - if (settingsMode == SettingsMode.Experimental) - { -#if UNITY_2019_3_OR_NEWER -#else - y -= 3; -#endif - GUI.BeginGroup(new Rect(10, 10+y, 300, 120), "Atlas packer", headerStyle); - y += 40; - GUI.EndGroup(); - } - - if (settingsMode >= SettingsMode.Advanced) - { -#if UNITY_2019_3_OR_NEWER -#else - if (settingsMode == SettingsMode.Advanced) y -= 3; -#endif - GUI.BeginGroup(new Rect(10, 10+y, 300, 120), "Asset UV processing", headerStyle); - y += 40; - GUI.EndGroup(); - } - - if (settingsMode == SettingsMode.Experimental && ftBuildGraphics.unwrapUVs) - { -#if UNITY_2019_3_OR_NEWER -#else - y -= 3; -#endif - GUI.BeginGroup(new Rect(10, 10+y, 300, 120), "Unwrapper", headerStyle); - y += 40; - GUI.EndGroup(); - } - - if (settingsMode >= SettingsMode.Advanced) - { -#if UNITY_2019_3_OR_NEWER -#else - y -= 3; -#endif - GUI.BeginGroup(new Rect(10, 10+y, 300, 120), "Denoiser", headerStyle); - y += 40; -#if UNITY_2019_3_OR_NEWER - y += 3; -#endif - GUI.EndGroup(); - } - -#if UNITY_2017_1_OR_NEWER - if (userRenderMode == RenderMode.Shadowmask) - { - GUI.BeginGroup(new Rect(10, 10+y, 300, 120), "", headerStyle); - var prevVal = isDistanceShadowmask; - isDistanceShadowmask = GUI.Toggle(new Rect(2, 0, 200, 20), isDistanceShadowmask, new GUIContent("Distance shadowmask", "Use complete real-time shadows close to camera.")); - if (isDistanceShadowmask != prevVal) - { - QualitySettings.shadowmaskMode = isDistanceShadowmask ? ShadowmaskMode.DistanceShadowmask : ShadowmaskMode.Shadowmask; - } - y += 25; - GUI.EndGroup(); - } -#endif - - if (renderDirMode == RenderDirMode.RNM || renderDirMode == RenderDirMode.SH) - { - showDirWarning = EditorGUI.Foldout(new Rect(10,y+10,220,20), showDirWarning, "Directional mode info", foldoutStyle); - if (showDirWarning) - { - var str = renderDirMode + " maps require special shader"; - EditorGUI.HelpBox(new Rect(15,y+30,220,40), str, MessageType.Info); - y += 45; - } - y += 20; - } - - if (settingsMode >= SettingsMode.Advanced) - { - this.minSize = new Vector2(position.height >= 820 ? 250 : 270, 700); - } - else - { - this.minSize = new Vector2(250, 310+20-40 + y + 45 + 40 + 20 + (showTasks2 ? 40+30 : 0) + - (userRenderMode == RenderMode.AmbientOcclusionOnly ? (showAOSettings ? 20 : -40) : 0)); - } - this.maxSize = new Vector2(this.minSize.x, settingsMode >= SettingsMode.Advanced ? 820 : this.minSize.y + 1); - - y += 10; - if (settingsMode >= SettingsMode.Advanced) - { - showTasks = EditorGUI.Foldout(new Rect(10, y, 300, 20), showTasks, "Lightmapping tasks", foldoutStyle); - y += 20; - - if (showTasks) - { - int xx = 20; - int yy = y;// - 20; - //GUI.BeginGroup(new Rect(10, y, 300, 160+20), "Lightmapping tasks", headerStyle); - if (settingsMode == SettingsMode.Experimental) - { - forceRebuildGeometry = GUI.Toggle(new Rect(xx, yy, 200, 20), forceRebuildGeometry, new GUIContent("Export geometry and maps", "Exports geometry, textures and lightmap properties to Bakery format. This is required, but if you already rendered the scene, and if no changes to meshes/maps/lightmap resolution took place, you may disable this checkbox to skip this step.")); - yy += 20; - } - //ftBuildGraphics.unwrapUVs = GUI.Toggle(new Rect(xx, yy, 200, 20), ftBuildGraphics.unwrapUVs, new GUIContent("Adjust UV padding", "For meshes with 'Generate lightmap UVs' checkbox enabled, adjusts UVs further to have proper padding between UV islands for each mesh. Model-wide Pack Margin in importer settings is ignored.")); - //yy += 20; - y -= 20; - - adjustSamples = GUI.Toggle(new Rect(xx, yy, 200, 20), adjustSamples, new GUIContent("Adjust sample positions", "Find best sample positions to prevent lighting leaks.")); - yy += 20; - unloadScenesInDeferredMode = GUI.Toggle(new Rect(xx, yy, 200, 20), unloadScenesInDeferredMode, new GUIContent("Unload scenes before render", "Unloads Unity scenes before baking to free up video memory.")); - yy += 20; - if (settingsMode == SettingsMode.Experimental) - { - forceRefresh = GUI.Toggle(new Rect(xx, yy, 200, 20), forceRefresh, new GUIContent("Update unmodified lights", "Update lights that didn't change since last rendering. You can disable this checkbox to skip these lights. Note that it only tracks changes to light objects. If scene geometry changed, then you still need to update all lights.")); - yy += 20; - performRendering = GUI.Toggle(new Rect(xx, yy, 200, 20), performRendering, new GUIContent("Update modified lights and GI", "Update lights that did change since last rendering, plus GI.")); - yy += 20; - } - denoise = GUI.Toggle(new Rect(xx, yy, 200, 20), denoise, new GUIContent("Denoise", "Apply denoising algorithm to lightmaps")); - yy += 20; - if (settingsMode == SettingsMode.Experimental && denoise) - { - denoise2x = GUI.Toggle(new Rect(xx, yy, 200, 20), denoise2x, new GUIContent("Denoise: fix bright edges", "Sometimes the neural net used for denoising may produce bright edges around shadows, like if a sharpening effect was applied. If this option is enabled, Bakery will try to filter them away.")); - yy += 20; - y += 20; - } - fixSeams = GUI.Toggle(new Rect(xx, yy, 200, 20), fixSeams, new GUIContent("Fix Seams", "Fix UV seams on lightmaps")); - //GUI.EndGroup(); - y += (settingsMode == SettingsMode.Experimental ? (135 + 5) : (135 + 30) - 80); - y += 20; - } - } - - GUI.BeginGroup(new Rect(10, y, 300, 340), "Auto-atlasing", headerStyle); - - int ay = 20; - - if (settingsMode >= SettingsMode.Advanced) - { - ftBuildGraphics.splitByScene = GUI.Toggle(new Rect(10, ay, 200, 20), ftBuildGraphics.splitByScene, new GUIContent("Split by scene", "Bake separate lightmap atlases for every scene. Useful to limit the amount of textures loaded when scenes are streamed.")); - ay += 20; - y += 20; - if (settingsMode >= SettingsMode.Experimental) - { - if (ftBuildGraphics.atlasPacker == ftGlobalStorage.AtlasPacker.xatlas) - { - ftBuildGraphics.postPacking = GUI.Toggle(new Rect(10, ay, 200, 20), ftBuildGraphics.postPacking, new GUIContent("Post-packing", "Try to minimize final atlas count by combining different LODs, terrains and regular meshes in one texture.")); - ay += 20; - y += 20; - } - } - - if (settingsMode >= SettingsMode.Advanced) - { - if (ftBuildGraphics.atlasPacker == ftGlobalStorage.AtlasPacker.xatlas) - { - ftBuildGraphics.holeFilling = GUI.Toggle(new Rect(10, ay, 200, 20), ftBuildGraphics.holeFilling, new GUIContent("Hole filling", "Fill holes while packing UV layouts to optimize atlas usage. If disabled, layouts are packed as bounding rectangles.")); - ay += 20; - y += 20; - } - } - - if (settingsMode >= SettingsMode.Experimental) - { - if (ftBuildGraphics.unwrapUVs) - { - ftBuildGraphics.uvPaddingMax = GUI.Toggle(new Rect(10, ay, 200, 20), ftBuildGraphics.uvPaddingMax, new GUIContent("UV padding: increase only", "When finding optimal UV padding for given resolution, the value will never get smaller comparing to previously baked scenes. This is useful when the same model is used across multiple scenes with different lightmap resolution.")); - ay += 20; - y += 20; - } - } - } - - GUI.Label(new Rect(10, ay, 100, 15), new GUIContent("Texels per unit:", "Approximate amount of lightmap pixels per unit allocated for lightmapped objects without Bakery LMGroup component.")); - texelsPerUnit = EditorGUI.FloatField(new Rect(110, ay, 110, 15), texelsPerUnit, numberBoxStyle); - ftBuildGraphics.texelsPerUnit = texelsPerUnit; - ay += 20; - - GUI.Label(new Rect(10, ay, 100, 15), new GUIContent("Max resolution:")); - ay += 20; - GUI.Label(new Rect(10, ay, 100, 15), ""+ftBuildGraphics.maxAutoResolution); - ftBuildGraphics.maxAutoResolution = 1 << (int)GUI.HorizontalSlider(new Rect(50, ay, 170, 15), Mathf.Ceil(Mathf.Log(ftBuildGraphics.maxAutoResolution)/Mathf.Log(2)), 8, 12); - ay += 20; - - if (settingsMode >= SettingsMode.Advanced) - { - GUI.Label(new Rect(10, ay, 100, 15), new GUIContent("Min resolution:")); - ay += 20; - GUI.Label(new Rect(10, ay, 100, 15), ""+ftBuildGraphics.minAutoResolution); - ftBuildGraphics.minAutoResolution = 1 << (int)GUI.HorizontalSlider(new Rect(50, ay, 170, 15), Mathf.Log(ftBuildGraphics.minAutoResolution)/Mathf.Log(2), 4, 12); - y += 40; - ay += 20; - } - - if (settingsMode >= SettingsMode.Advanced) - { - ftBuildGraphics.texelsPerUnitPerMap = EditorGUI.Foldout(new Rect(0, ay, 230, 20), ftBuildGraphics.texelsPerUnitPerMap, "Scale per map type", foldoutStyle); - ay += 20; - if (ftBuildGraphics.texelsPerUnitPerMap) - { - GUI.Label(new Rect(10, ay, 150, 20), new GUIContent("Main lightmap scale:")); - ay += 20; - float actualDiv = 1 << (int)((1.0f - ftBuildGraphics.mainLightmapScale) * 6); - GUI.Label(new Rect(10, ay, 85, 15), "1/"+ actualDiv); - ftBuildGraphics.mainLightmapScale = GUI.HorizontalSlider(new Rect(50, ay, 170, 15), ftBuildGraphics.mainLightmapScale, 0, 1); - ay += 20; - - GUI.Label(new Rect(10, ay, 150, 20), new GUIContent("Shadowmask scale:")); - ay += 20; - actualDiv = 1 << (int)((1.0f - ftBuildGraphics.maskLightmapScale) * 6); - GUI.Label(new Rect(10, ay, 85, 15), "1/"+ actualDiv); - ftBuildGraphics.maskLightmapScale = GUI.HorizontalSlider(new Rect(50, ay, 170, 15), ftBuildGraphics.maskLightmapScale, 0, 1); - ay += 20; - - GUI.Label(new Rect(10, ay, 150, 20), new GUIContent("Direction scale:")); - ay += 20; - actualDiv = 1 << (int)((1.0f - ftBuildGraphics.dirLightmapScale) * 6); - GUI.Label(new Rect(10, ay, 85, 15), "1/"+ actualDiv); - ftBuildGraphics.dirLightmapScale = GUI.HorizontalSlider(new Rect(50, ay, 170, 15), ftBuildGraphics.dirLightmapScale, 0, 1); - ay += 20; - - y += 120; - } - y += 20; - - showCheckerSettings = EditorGUI.Foldout(new Rect(0, ay, 230, 20), showCheckerSettings, "Checker preview", foldoutStyle); - ay += 20; - if (showCheckerSettings) - { - var prevValue = ftSceneView.enabled; - showChecker = GUI.Toggle(new Rect(10, ay, 230, 20), ftSceneView.enabled, new GUIContent("Show checker", "Renders checker in scene view.")); - if (showChecker != prevValue) - { - ftSceneView.ToggleChecker(); - } - ay += 20; - y += 20; - if (showChecker) - { - if (GUI.Button(new Rect(10, ay, 220, 20), "Refresh checker")) - { - ftSceneView.RefreshChecker(); - } - ay += 20; - y += 20; - } - } - y += 20; - } - - GUI.EndGroup(); - y += 45 + 40; - - if (userRenderMode != RenderMode.AmbientOcclusionOnly) - { - y += 5; - GUI.BeginGroup(new Rect(10, y, 300, 300), "Global Illumination", headerStyle); - - GUI.Label(new Rect(10, 20, 70, 15), new GUIContent("Bounces:", "How many times light ray bounces off surfaces. Lower values are faster to render, while higher values ensure light reaches highly occluded places like interiors, caves, etc.")); - var textBounces = GUI.TextField(new Rect(70, 20, 25, 15), "" + bounces, textBoxStyle); - textBounces = Regex.Replace(textBounces, "[^0-9]", ""); - System.Int32.TryParse(textBounces, out bounces); - bounces = (int)GUI.HorizontalSlider(new Rect(100, 20, 120, 15), bounces, 0, 5); - - GUI.Label(new Rect(10, 20+20, 70, 15), new GUIContent("Samples:", "Quality of GI. More samples produce cleaner lighting with less noise.")); - var textGISamples = GUI.TextField(new Rect(70, 20+20, 25, 15), "" + giSamples, textBoxStyle); - textGISamples = Regex.Replace(textGISamples, "[^0-9]", ""); - System.Int32.TryParse(textGISamples, out giSamples); - giSamples = (int)GUI.HorizontalSlider(new Rect(100, 20+20, 120, 15), giSamples, 1, 64); - } - else - { - GUI.BeginGroup(new Rect(10, y-60, 300, 300), "", headerStyle); - } - - GUI.EndGroup(); - if (userRenderMode != RenderMode.AmbientOcclusionOnly) y += 60; - - if (settingsMode == SettingsMode.Simple && userRenderMode == RenderMode.AmbientOcclusionOnly) - { - showAOSettings = true; - showAOSettings = EditorGUI.Foldout(new Rect(10, y, 300, 20), showAOSettings, "Ambient occlusion"); - if (showAOSettings) - { - int xx = 15; - int yy = y + 10; - int ww = 110; - - GUI.Label(new Rect(10+xx, 15+yy, 100, 15), new GUIContent("Intensity:", "AO visibility. Disabled if set to 0.")); - hackAOIntensity = EditorGUI.FloatField(new Rect(95+xx, 15+yy, ww, 15), hackAOIntensity, numberBoxStyle); - - GUI.Label(new Rect(10+xx, 30+yy, 100, 15), new GUIContent("Radius:", "AO radius")); - hackAORadius = EditorGUI.FloatField(new Rect(95+xx, 30+yy, ww, 15), hackAORadius, numberBoxStyle); - - GUI.Label(new Rect(10+xx, 45+yy, 100, 15), new GUIContent("Samples:", "Affects the quality of AO")); - hackAOSamples = EditorGUI.IntField(new Rect(95+xx, 45+yy, ww, 15), hackAOSamples, numberBoxStyle); - - y += 60; - } - y += 20; - } - else if (settingsMode >= SettingsMode.Advanced) - { - //showHacks = EditorGUI.Foldout(new Rect(10, y, 300, 300), showHacks, "Hacks"); - //y += 20; - //if (showHacks) - { - GUI.BeginGroup(new Rect(10, y, 300, 300), "Hacks", headerStyle); - - int yy = 20; - GUI.Label(new Rect(10, yy, 100, 15), new GUIContent("Emissive boost:", "Multiplies light from emissive surfaces.")); - hackEmissiveBoost = EditorGUI.FloatField(new Rect(110, yy, 110, 15), hackEmissiveBoost, numberBoxStyle); - yy += 20; - - GUI.Label(new Rect(10, yy, 100, 15), new GUIContent("Indirect boost:", "Multiplies indirect intensity for all lights.")); - hackIndirectBoost = EditorGUI.FloatField(new Rect(110, yy, 110, 15), hackIndirectBoost, numberBoxStyle); - yy += 20; - - GUI.Label(new Rect(10, yy, 120, 20), new GUIContent("Backface GI:", "How much light is emitted via back faces from 0 (black) to 1 (equals to front face).")); - giBackFaceWeight = EditorGUI.FloatField(new Rect(110, yy, 110, 15), giBackFaceWeight, numberBoxStyle); - yy += 20; - - showAOSettings = EditorGUI.Foldout(new Rect(10, yy, 300, 20), showAOSettings, "Ambient occlusion"); - yy += 20; - y += 15+40; - if (showAOSettings) - { - int xx = 15; - yy = 45+40; - int ww = 110; - - GUI.Label(new Rect(10+xx, 15+yy, 100, 15), new GUIContent("Intensity:", "AO visibility. Disabled if set to 0.")); - hackAOIntensity = EditorGUI.FloatField(new Rect(95+xx, 15+yy, ww, 15), hackAOIntensity, numberBoxStyle); - - GUI.Label(new Rect(10+xx, 30+yy, 100, 15), new GUIContent("Radius:", "AO radius")); - hackAORadius = EditorGUI.FloatField(new Rect(95+xx, 30+yy, ww, 15), hackAORadius, numberBoxStyle); - - GUI.Label(new Rect(10+xx, 45+yy, 100, 15), new GUIContent("Samples:", "Affects the quality of AO")); - hackAOSamples = EditorGUI.IntField(new Rect(95+xx, 45+yy, ww, 15), hackAOSamples, numberBoxStyle); - - y += 50; - } - - GUI.EndGroup(); - y += 50; - } - - showPerf = EditorGUI.Foldout(new Rect(10, y, 300, 20), showPerf, "Performance", foldoutStyle); - y += 20; - if (showPerf) - { - int xx = 10; - - var prev = rtxMode; - rtxMode = - GUI.Toggle(new Rect(xx, y, 200, 20), rtxMode, - new GUIContent(" RTX mode", "Enables RTX hardware acceleration (requires supported hardware).")); - if (prev != rtxMode) - { - ftraceExe = rtxMode ? ftraceExe6 : ftraceExe1; - if (rtxMode) ftBuildGraphics.exportTerrainAsHeightmap = false; - } - y += 20; - - ftBuildGraphics.exportTerrainTrees = - GUI.Toggle(new Rect(xx, y, 200, 20), ftBuildGraphics.exportTerrainTrees, - new GUIContent(" Export terrain trees", "If enabled, painted terrain trees will affect lighting. Trees themselves will not be baked.")); - y += 20; - - prev = ftBuildGraphics.exportTerrainAsHeightmap; - //if (settingsMode >= SettingsMode.Experimental) - //{ - ftBuildGraphics.exportTerrainAsHeightmap = - GUI.Toggle(new Rect(xx, y, 200, 20), ftBuildGraphics.exportTerrainAsHeightmap, - new GUIContent(" Terrain optimization", "If enabled, terrains use separate ray tracing technique to take advantage of their heightfield geometry. Otherwise they are treated like any other mesh.")); - if (prev != ftBuildGraphics.exportTerrainAsHeightmap) - { - if (ftBuildGraphics.exportTerrainAsHeightmap) - { - rtxMode = false; - ftraceExe = ftraceExe1; - } - } - y += 20; - //} - - if (settingsMode >= SettingsMode.Experimental) - { - batchPointLights = - GUI.Toggle(new Rect(xx, y, 200, 20), batchPointLights, - new GUIContent(" Batch point lights", "Calculate multiple point lights in one pass. No reason to disable it, unless there is a bug.")); - y += 20; - - /* - legacyDenoiser = - GUI.Toggle(new Rect(xx, y, 200, 20), legacyDenoiser, - new GUIContent(" Legacy denoiser", "Use this option if denoising fails even if you are using newest drivers. Usually only applicable to older GPUs (e.g. GeForce 6xx).")); - y += 20; - */ - } - - GUI.Label(new Rect(10, y, 150, 20), new GUIContent("Samples multiplier", "Multiplies all shadow and GI samples by the specified factor. Use this to quickly change between draft and final quality.")); - y += 20; - GUI.Label(new Rect(10, y, 85, 15), "1/"+ sampleDivisor); - const int maxSampleDivisor = 8; - sampleDivisor = (int)GUI.HorizontalSlider(new Rect(50, y, 170, 15), (float)(maxSampleDivisor - (sampleDivisor-1)), 1, maxSampleDivisor); - sampleDivisor = maxSampleDivisor - (sampleDivisor-1); - y += 20; - - GUI.BeginGroup(new Rect(xx, y, 300, 120), "GI VRAM optimization", headerStyle); - y += 20; - GUI.EndGroup(); - giLodMode = (GILODMode)EditorGUI.EnumPopup(new Rect(xx, y, 225, 25), giLodMode); - y += 20; - - GUI.BeginGroup(new Rect(xx, y, 300, 300), "Tile size", headerStyle); - GUI.Label(new Rect(10, 20, 70, 15), new GUIContent("" + tileSize, "Lightmaps are split into smaller tiles and each tile is processed by the GPU without interruputions. Changing tile size therefore balances between system responsiveness and baking speed. Because GPU is shared by all running processes, baking with big tile size can make everything slow, but also gets the job done faster.")); - tileSize = 1 << (int)GUI.HorizontalSlider(new Rect(50, 20, 170, 15), Mathf.Log(tileSize)/Mathf.Log(2), 5, 12); - GUI.EndGroup(); - y += 45; - } - } - - - if (settingsMode >= SettingsMode.Advanced) - { - - } - else - { - GUI.BeginGroup(new Rect(10, y, 300, 300), "GPU priority", headerStyle); - string priorityName = ""; - if (tileSize > 512) - { - if ((int)priority!=3) priority = 3; // >= 1024 very high - priorityName = "Very high"; - } - else if (tileSize > 256) - { - if ((int)priority!=2) priority = 2; // >= 512 high - priorityName = "High"; - } - else if (tileSize > 64) - { - if ((int)priority!=1) priority = 1; // >= 128 low - priorityName = "Low"; - } - else - { - if ((int)priority!=0) priority = 0; // == 32 very low - priorityName = "Very low"; - } - GUI.Label(new Rect(10, 20, 75, 20), new GUIContent("" + priorityName, "Balance between system responsiveness and baking speed. Because GPU is shared by all running processes, baking on high priority can make everything slow, but also gets the job done faster.")); - priority = GUI.HorizontalSlider(new Rect(80, 20, 140, 15), priority, 0, 3); - if ((int)priority == 0) - { - tileSize = 32; - } - else if ((int)priority == 1) - { - tileSize = 128; - } - else if ((int)priority == 2) - { - tileSize = 512; - } - else - { - tileSize = 1024; - } - GUI.EndGroup(); - y += 50; - } - - if (scenePath == "") scenePath = System.Environment.GetEnvironmentVariable("TEMP", System.EnvironmentVariableTarget.Process) + "\\frender"; - if (settingsMode >= SettingsMode.Advanced) - { - showPaths = EditorGUI.Foldout(new Rect(10, y, 230, 20), showPaths, "Output options", foldoutStyle); - y += 20; - - if (showPaths) - { - if (GUI.Button(new Rect(10, y, 230, 40), new GUIContent("Temp path:\n" + scenePath, "Specify folder where temporary data will be stored. Using SSD can speed up rendering a bit comparing to HDD."))) - { - scenePath = EditorUtility.OpenFolderPanel("Select temp folder", scenePath, "frender"); - } - y += 50; - - useScenePath = EditorGUI.ToggleLeft( new Rect( 10, y, 230, 20 ), new GUIContent( "Use scene named output path", "Create the lightmaps in a subfolder named the same as the scene" ), useScenePath ); - y += 25; - if ( !useScenePath ) { - GUI.Label(new Rect(10, y, 100, 16), new GUIContent("Output path:", "Specify folder where lightmaps data will be stored (relative to Assets)")); - outputPath = EditorGUI.TextField(new Rect(85, y, 155, 18), outputPath, textBoxStyle); - y += 25; - } else { - // AMW - don't override the outputPath if we currently have the temp scene open. - // this seemed to happen during lightprobe bakes and the lightprobes would end up in the _tempScene path - string currentScenePath = EditorSceneManager.GetActiveScene().path; - if ( currentScenePath.ToLower().Contains( "_tempscene.unity" ) == false ) { - outputPath = currentScenePath; - if ( string.IsNullOrEmpty( outputPath ) ) { - outputPath = "BakeryLightmaps"; - } else { - // strip "Assets/" and the file extension - if (outputPath.Length > 7 && outputPath.Substring(0,7).ToLower() == "assets/") outputPath = outputPath.Substring(7); - if (outputPath.Length > 6 && outputPath.Substring(outputPath.Length-6).ToLower() == ".unity") - outputPath = outputPath.Substring(0, outputPath.Length-6); - } - } - } - } - } - - if (settingsMode >= SettingsMode.Experimental) - { - showNet = EditorGUI.Foldout(new Rect(10, y, 230, 20), showNet, "Network baking", foldoutStyle); - y += 20; - - if (showNet) - { - clientMode = EditorGUI.ToggleLeft( new Rect( 10, y, 230, 20 ), new GUIContent( "Bake on remote server", "Enable network baking" ), clientMode ); - y += 20; - if (clientMode) - { - GUI.Label(new Rect(10, y, 100, 16), new GUIContent("IP address:", "Server address where ftServer.exe is launched")); - ftClient.serverAddress = EditorGUI.TextField(new Rect(85, y, 155, 18), ftClient.serverAddress, textBoxStyle); - y += 20; - - if (ftClient.lastServerMsgIsError) ftClient.Disconnect(); - - if (!ftClient.connectedToServer) - { - if (GUI.Button(new Rect(10, y, 230, 30), "Connect to server")) - { - ftClient.ConnectToServer(); - } - } - else - { - ftClient.Update(); - if (GUI.Button(new Rect(10, y, ftClient.serverGetDataMode ? 230 : (230/2), 30), "Disconnect")) - { - ftClient.Disconnect(); - ftClient.lastServerMsg = "Server: no data"; - ftClient.lastServerMsgIsError = false; - ftClient.lastServerErrorCode = 0; - } - if (!ftClient.serverGetDataMode) - { - if (ftClient.serverMustRefreshData) - { - CollectStorages(); - var groupList = new List(); - var groupListGIContributing = new List(); - CollectGroups(groupList, groupListGIContributing, false); - ftClient.serverMustRefreshData = false; - var apply = ApplyBakedData(); - while(apply.MoveNext()) {} - } - if (GUI.Button(new Rect(230/2+10, y, 230/2, 30), "Get data")) - { - if (ftClient.lastServerScene.Length == 0) - { - DebugLogError("No baked scene is found on the server."); - } - else if (ftClient.lastServerScene != EditorSceneManager.GetActiveScene().name) - { - DebugLogError("Current active scene doesn't match the one on the server."); - } - else if (ftClient.serverGetDataMode) - { - Debug.Log("Data is being downloaded"); - } - else - { - if (!ServerGetData()) - { - DebugLogError("Failed to find the list of files to download."); - } - } - } - } - } - - y += 30; - - var msg = ftClient.lastServerMsg; - if (ftClient.lastServerScene.Length > 0) msg += "\nScene: "+ftClient.lastServerScene; - if (ftClient.serverGetDataMode) msg += "\nDownloading: " + System.Math.Min(ftClient.serverGetFileIterator+1, ftClient.serverGetFileList.Count) + "/" + ftClient.serverGetFileList.Count; - EditorGUI.HelpBox(new Rect(15,y+5,220,40), msg, ftClient.lastServerMsgIsError ? MessageType.Error : MessageType.Info); - y += 40; - } - y += 10; - } - } - - ftBuildGraphics.scenePath = scenePath; - scenePathQuoted = "\"" + scenePath + "\""; - - /*if (settingsMode >= SettingsMode.Advanced) - { - showCompression = EditorGUI.Foldout(new Rect(10, y, 230, 20), showCompression, "Compression", foldoutStyle); - y += 20; - if (showCompression) - { - int xx = 10; - float prevWidth = EditorGUIUtility.labelWidth; - EditorGUIUtility.labelWidth = 45f; - lightmapCompressionColor = (TextureImporterFormat)EditorGUI.EnumPopup( new Rect( xx, y, 240-xx, 20 ), new GUIContent( "Color:", "Set the default compression for the lightmap textures" ), lightmapCompressionColor ); - y += 25; - //EditorGUIUtility.labelWidth = 85f; - lightmapCompressionMask = (TextureImporterFormat)EditorGUI.EnumPopup( new Rect( xx, y, 240-xx, 20 ), new GUIContent( "Mask:", "Set the default compression for the lightmap textures" ), lightmapCompressionMask ); - y += 25; - //EditorGUIUtility.labelWidth = 65f; - lightmapCompressionDir = (TextureImporterFormat)EditorGUI.EnumPopup( new Rect( xx, y, 240-xx, 20 ), new GUIContent( "Dir:", "Set the default compression for the lightmap textures" ), lightmapCompressionDir ); - EditorGUIUtility.labelWidth = prevWidth; - y += 25; - } - }*/ - - /*if (settingsMode == SettingsMode.Experimental) - { - GUI.BeginGroup(new Rect(10, y, 300, 300), "Output texture type", headerStyle); - encodeMode = GUI.SelectionGrid(new Rect(10, 20, 210, 20), encodeMode, selStrings, 2); - GUI.EndGroup(); - y += 50; - }*/ - ftBuildGraphics.overwriteExtensionCheck = ".hdr";//bc6h ? ".asset" : ".hdr"; - - if (GUI.Button(new Rect(10, y, 230, 30), "Render")) - { - ValidateOutputPath(); - RenderButton(); - } - y += 35; - - if (settingsMode >= SettingsMode.Advanced) - { - if (GUI.Button(new Rect(10, y, 230, 30), "Render Selected Groups")) - { - ValidateOutputPath(); - if (!TestSystemSpecs()) return; - selectedOnly = true; - probesOnlyL1 = false; - hasAnyVolumes = true; // possibly - ftBuildGraphics will figure it out - progressFunc = RenderLightmapFunc(); - EditorApplication.update += RenderLightmapUpdate; - bakeInProgress = true; - } - y += 35; - } - - if (GUI.Button(new Rect(10, y, 230, 30), "Render Light Probes")) - { - ValidateOutputPath(); - RenderLightProbesButton(); - } - y += 35; - - if (GUI.Button(new Rect(10, y, 230, 30), "Render Reflection Probes")) - { - ValidateOutputPath(); - RenderReflectionProbesButton(); - } - y += 35; - - if (GUI.Button(new Rect(10, y, 230, 30), "Update Skybox Probe")) - { - ValidateOutputPath(); - DynamicGI.UpdateEnvironment(); - - var rgo = new GameObject(); - var r = rgo.AddComponent(); - r.resolution = 256; - r.clearFlags = UnityEngine.Rendering.ReflectionProbeClearFlags.Skybox; - r.cullingMask = 0; - r.mode = UnityEngine.Rendering.ReflectionProbeMode.Custom; - - var assetName = GenerateLightingDataAssetName(); - var outName = "Assets/" + outputPath + "/" + assetName + "_sky.exr"; - if (File.Exists(outName)) ValidateFileAttribs(outName); - Lightmapping.BakeReflectionProbe(r, outName); - - AssetDatabase.Refresh(); - RenderSettings.customReflection = AssetDatabase.LoadAssetAtPath(outName, typeof(Cubemap)) as Cubemap; - RenderSettings.defaultReflectionMode = UnityEngine.Rendering.DefaultReflectionMode.Custom; - DestroyImmediate(rgo); - } - y += 30; - - if (settingsMode >= SettingsMode.Experimental) - { - //showTasks2 = EditorGUI.Foldout(new Rect(10, y-5, 300, 20), showTasks2, "Light probe tasks", foldoutStyle); - //y += 20 - (showTasks2 ? 10 : 5); - //if (showTasks2) - { - var prevValue = usesRealtimeGI; - usesRealtimeGI = GUI.Toggle(new Rect(10, y+5, 230, 20), usesRealtimeGI, new GUIContent("Combine with Enlighten real-time GI", "When Render button is pressed, first Enlighten real-time GI will be calculated. Then Bakery will bake regular lightmaps. Static and real-time GI will be combined.")); - if (prevValue != usesRealtimeGI) - { - //Lightmapping.realtimeGI = usesRealtimeGI; - } - y += 20; - } - } - - //if (settingsMode >= SettingsMode.Advanced) - { - useUnityForOcclsusionProbes = GUI.Toggle(new Rect(10, y+5, 230, 20), useUnityForOcclsusionProbes, new GUIContent("Occlusion probes", "When Render Light Probes is pressed, lets Unity bake occlusion probes using currently selected built-in lightmapper. Occlusion probes prevent dynamic objects from getting lit in shadowed areas. Currently there is no way to use custom occlusion probes in Unity, and it has to call its own lightmappers to do the job.")); - y += 25; - } - - if (settingsMode >= SettingsMode.Advanced) - { - beepOnFinish = GUI.Toggle(new Rect(10, y, 230, 20), beepOnFinish, new GUIContent("Beep on finish", "Plays a sound when the bake is done.")); - y += 25; - } - - showTasks2 = EditorGUI.Foldout(new Rect(10, y, 300, 20), showTasks2, "Warnings", foldoutStyle); - y += 12+2; - if (showTasks2) - { - checkOverlaps = GUI.Toggle(new Rect(10, y, 200, 20), checkOverlaps, new GUIContent("UV validation", "Checks for any incorrect missing or overlapping UVs")); - y += 15; - ftBuildGraphics.memoryWarning = GUI.Toggle(new Rect(10, y, 200, 20), ftBuildGraphics.memoryWarning, new GUIContent("Memory check", "Calculate approximate amount of required video memory and ask to continue")); - y += 15; - ftBuildGraphics.overwriteWarning = GUI.Toggle(new Rect(10, y, 200, 20), ftBuildGraphics.overwriteWarning, new GUIContent("Overwrite check", "Check and ask if any existing lightmaps are going to be overwritten")); - y += 15; - samplesWarning = GUI.Toggle(new Rect(10, y, 200, 20), samplesWarning, new GUIContent("Sample count check", "Checks if sample values for lights/GI/AO are in reasonable range")); - y += 15; - prefabWarning = GUI.Toggle(new Rect(10, y, 200, 20), prefabWarning, new GUIContent("Lightmapped prefab validation", "Checks if any prefabs are going to be overwritten and if there is anything preventing from baking them")); - } - - if (settingsMode >= SettingsMode.Advanced || simpleWindowIsTooSmall) - { - GUI.EndScrollView(); - } - - if (ftLightmaps.mustReloadRenderSettings) - { - ftLightmaps.mustReloadRenderSettings = false; - OnEnable(); - } - - SaveRenderSettings(); - } - - public void SaveRenderSettings() - { - var scenePathToSave = scenePath; - if (scenePathToSave == System.Environment.GetEnvironmentVariable("TEMP", System.EnvironmentVariableTarget.Process) + "\\frender") - { - scenePathToSave = ""; - } - - if (renderSettingsStorage == null) return; - - if ( - renderSettingsStorage.renderSettingsBounces != bounces || - renderSettingsStorage.renderSettingsGISamples != giSamples || - renderSettingsStorage.renderSettingsGIBackFaceWeight != giBackFaceWeight || - renderSettingsStorage.renderSettingsTileSize != tileSize || - renderSettingsStorage.renderSettingsPriority != priority || - renderSettingsStorage.renderSettingsTexelsPerUnit != texelsPerUnit || - renderSettingsStorage.renderSettingsForceRefresh != forceRefresh || - renderSettingsStorage.renderSettingsForceRebuildGeometry != forceRebuildGeometry || - renderSettingsStorage.renderSettingsPerformRendering != performRendering || - renderSettingsStorage.renderSettingsUserRenderMode != (int)userRenderMode || - renderSettingsStorage.renderSettingsSettingsMode != (int)settingsMode || - renderSettingsStorage.renderSettingsFixSeams != fixSeams || - renderSettingsStorage.renderSettingsDenoise != denoise || - renderSettingsStorage.renderSettingsDenoise2x != denoise2x || - renderSettingsStorage.renderSettingsEncode != encode || - renderSettingsStorage.renderSettingsEncodeMode != encodeMode || - renderSettingsStorage.renderSettingsOverwriteWarning != ftBuildGraphics.overwriteWarning || - renderSettingsStorage.renderSettingsAutoAtlas != ftBuildGraphics.autoAtlas || - renderSettingsStorage.renderSettingsUnwrapUVs != ftBuildGraphics.unwrapUVs || - renderSettingsStorage.renderSettingsForceDisableUnwrapUVs != ftBuildGraphics.forceDisableUnwrapUVs || - renderSettingsStorage.renderSettingsMaxAutoResolution != ftBuildGraphics.maxAutoResolution || - renderSettingsStorage.renderSettingsMinAutoResolution != ftBuildGraphics.minAutoResolution || - renderSettingsStorage.renderSettingsUnloadScenes != unloadScenesInDeferredMode || - renderSettingsStorage.renderSettingsAdjustSamples != adjustSamples || - renderSettingsStorage.renderSettingsGILODMode != (int)giLodMode || - renderSettingsStorage.renderSettingsGILODModeEnabled != giLodModeEnabled || - renderSettingsStorage.renderSettingsCheckOverlaps != checkOverlaps || - renderSettingsStorage.renderSettingsOutPath != outputPath || - renderSettingsStorage.renderSettingsUseScenePath != useScenePath || - renderSettingsStorage.renderSettingsTempPath != scenePathToSave || - renderSettingsStorage.renderSettingsHackEmissiveBoost != hackEmissiveBoost || - renderSettingsStorage.renderSettingsHackIndirectBoost != hackIndirectBoost || - renderSettingsStorage.renderSettingsHackAOIntensity != hackAOIntensity || - renderSettingsStorage.renderSettingsHackAORadius != hackAORadius || - renderSettingsStorage.renderSettingsHackAOSamples != hackAOSamples || - renderSettingsStorage.renderSettingsShowAOSettings != showAOSettings || - renderSettingsStorage.renderSettingsShowTasks != showTasks || - renderSettingsStorage.renderSettingsShowTasks2 != showTasks2 || - renderSettingsStorage.renderSettingsShowPaths != showPaths || - renderSettingsStorage.renderSettingsShowNet != showNet || - renderSettingsStorage.renderSettingsShowPerf != showPerf || - //renderSettingsStorage.renderSettingsShowCompression != showCompression || - renderSettingsStorage.renderSettingsTexelsPerMap != ftBuildGraphics.texelsPerUnitPerMap || - renderSettingsStorage.renderSettingsTexelsColor != ftBuildGraphics.mainLightmapScale || - renderSettingsStorage.renderSettingsTexelsMask != ftBuildGraphics.maskLightmapScale || - renderSettingsStorage.renderSettingsTexelsDir != ftBuildGraphics.dirLightmapScale || - renderSettingsStorage.renderSettingsOcclusionProbes != useUnityForOcclsusionProbes || - renderSettingsStorage.renderSettingsBeepOnFinish != beepOnFinish || - renderSettingsStorage.renderSettingsDistanceShadowmask != isDistanceShadowmask || - renderSettingsStorage.renderSettingsShowDirWarning != showDirWarning || - renderSettingsStorage.renderSettingsRenderDirMode != (int)renderDirMode || - renderSettingsStorage.renderSettingsShowCheckerSettings != showCheckerSettings || - renderSettingsStorage.usesRealtimeGI != usesRealtimeGI || - renderSettingsStorage.renderSettingsSamplesWarning != samplesWarning || - renderSettingsStorage.renderSettingsPrefabWarning != prefabWarning || - renderSettingsStorage.renderSettingsSplitByScene != ftBuildGraphics.splitByScene || - renderSettingsStorage.renderSettingsExportTerrainAsHeightmap != ftBuildGraphics.exportTerrainAsHeightmap || - renderSettingsStorage.renderSettingsExportTerrainTrees != ftBuildGraphics.exportTerrainTrees || - renderSettingsStorage.renderSettingsRTXMode != rtxMode || - renderSettingsStorage.renderSettingsLightProbeMode != (int)lightProbeMode || - renderSettingsStorage.renderSettingsClientMode != clientMode || - renderSettingsStorage.renderSettingsServerAddress != ftClient.serverAddress || - renderSettingsStorage.renderSettingsUVPaddingMax != ftBuildGraphics.uvPaddingMax || - renderSettingsStorage.renderSettingsPostPacking != ftBuildGraphics.postPacking || - renderSettingsStorage.renderSettingsHoleFilling != ftBuildGraphics.holeFilling || - renderSettingsStorage.renderSettingsSampleDiv != sampleDivisor || - renderSettingsStorage.renderSettingsUnwrapper != (int)unwrapper || - renderSettingsStorage.renderSettingsDenoiserType != (int)denoiserType || - //renderSettingsStorage.renderSettingsLegacyDenoiser != legacyDenoiser || - renderSettingsStorage.renderSettingsAtlasPacker != ftBuildGraphics.atlasPacker || - renderSettingsStorage.renderSettingsBatchPoints != batchPointLights - ) - { - Undo.RecordObject(renderSettingsStorage, "Change Bakery settings"); - renderSettingsStorage.renderSettingsBounces = bounces; - renderSettingsStorage.renderSettingsGISamples = giSamples; - renderSettingsStorage.renderSettingsGIBackFaceWeight = giBackFaceWeight; - renderSettingsStorage.renderSettingsTileSize = tileSize; - renderSettingsStorage.renderSettingsPriority = priority; - renderSettingsStorage.renderSettingsTexelsPerUnit = texelsPerUnit; - renderSettingsStorage.renderSettingsForceRefresh = forceRefresh; - renderSettingsStorage.renderSettingsForceRebuildGeometry = forceRebuildGeometry; - renderSettingsStorage.renderSettingsPerformRendering = performRendering; - renderSettingsStorage.renderSettingsUserRenderMode = (int)userRenderMode; - renderSettingsStorage.renderSettingsSettingsMode = (int)settingsMode; - renderSettingsStorage.renderSettingsFixSeams = fixSeams; - renderSettingsStorage.renderSettingsDenoise = denoise; - renderSettingsStorage.renderSettingsDenoise2x = denoise2x; - renderSettingsStorage.renderSettingsEncode = encode; - renderSettingsStorage.renderSettingsEncodeMode = encodeMode; - renderSettingsStorage.renderSettingsOverwriteWarning = ftBuildGraphics.overwriteWarning; - renderSettingsStorage.renderSettingsAutoAtlas = ftBuildGraphics.autoAtlas; - renderSettingsStorage.renderSettingsUnwrapUVs = ftBuildGraphics.unwrapUVs; - renderSettingsStorage.renderSettingsForceDisableUnwrapUVs = ftBuildGraphics.forceDisableUnwrapUVs; - renderSettingsStorage.renderSettingsMaxAutoResolution = ftBuildGraphics.maxAutoResolution; - renderSettingsStorage.renderSettingsMinAutoResolution = ftBuildGraphics.minAutoResolution; - renderSettingsStorage.renderSettingsUnloadScenes = unloadScenesInDeferredMode; - renderSettingsStorage.renderSettingsAdjustSamples = adjustSamples; - renderSettingsStorage.renderSettingsGILODMode = (int)giLodMode; - renderSettingsStorage.renderSettingsGILODModeEnabled = giLodModeEnabled; - renderSettingsStorage.renderSettingsCheckOverlaps = checkOverlaps; - renderSettingsStorage.renderSettingsOutPath = outputPath; - renderSettingsStorage.renderSettingsUseScenePath = useScenePath; - renderSettingsStorage.renderSettingsTempPath = scenePathToSave; - renderSettingsStorage.renderSettingsHackEmissiveBoost = hackEmissiveBoost; - renderSettingsStorage.renderSettingsHackIndirectBoost = hackIndirectBoost; - renderSettingsStorage.renderSettingsHackAOIntensity = hackAOIntensity; - renderSettingsStorage.renderSettingsHackAORadius = hackAORadius; - renderSettingsStorage.renderSettingsHackAOSamples = hackAOSamples; - renderSettingsStorage.renderSettingsShowAOSettings = showAOSettings; - renderSettingsStorage.renderSettingsShowTasks = showTasks; - renderSettingsStorage.renderSettingsShowTasks2 = showTasks2; - renderSettingsStorage.renderSettingsShowPaths = showPaths; - renderSettingsStorage.renderSettingsShowNet = showNet; - renderSettingsStorage.renderSettingsShowPerf = showPerf; - //renderSettingsStorage.renderSettingsShowCompression = showCompression; - renderSettingsStorage.renderSettingsTexelsPerMap = ftBuildGraphics.texelsPerUnitPerMap; - renderSettingsStorage.renderSettingsTexelsColor = ftBuildGraphics.mainLightmapScale; - renderSettingsStorage.renderSettingsTexelsMask = ftBuildGraphics.maskLightmapScale; - renderSettingsStorage.renderSettingsTexelsDir = ftBuildGraphics.dirLightmapScale; - renderSettingsStorage.renderSettingsOcclusionProbes = useUnityForOcclsusionProbes; - renderSettingsStorage.renderSettingsBeepOnFinish = beepOnFinish; - renderSettingsStorage.renderSettingsDistanceShadowmask = isDistanceShadowmask; - renderSettingsStorage.renderSettingsShowDirWarning = showDirWarning; - renderSettingsStorage.renderSettingsRenderDirMode = (int)renderDirMode; - renderSettingsStorage.renderSettingsShowCheckerSettings = showCheckerSettings; - renderSettingsStorage.usesRealtimeGI = usesRealtimeGI; - renderSettingsStorage.renderSettingsSamplesWarning = samplesWarning; - renderSettingsStorage.renderSettingsPrefabWarning = prefabWarning; - renderSettingsStorage.renderSettingsSplitByScene = ftBuildGraphics.splitByScene; - renderSettingsStorage.renderSettingsExportTerrainAsHeightmap = ftBuildGraphics.exportTerrainAsHeightmap; - renderSettingsStorage.renderSettingsExportTerrainTrees = ftBuildGraphics.exportTerrainTrees; - renderSettingsStorage.renderSettingsRTXMode = rtxMode; - renderSettingsStorage.renderSettingsLightProbeMode = (int)lightProbeMode; - renderSettingsStorage.renderSettingsServerAddress = ftClient.serverAddress; - renderSettingsStorage.renderSettingsClientMode = clientMode; - renderSettingsStorage.renderSettingsUVPaddingMax = ftBuildGraphics.uvPaddingMax; - renderSettingsStorage.renderSettingsPostPacking = ftBuildGraphics.postPacking; - renderSettingsStorage.renderSettingsHoleFilling = ftBuildGraphics.holeFilling; - renderSettingsStorage.renderSettingsSampleDiv = sampleDivisor; - renderSettingsStorage.renderSettingsUnwrapper = (int)unwrapper; - renderSettingsStorage.renderSettingsDenoiserType = (int)denoiserType; - //renderSettingsStorage.renderSettingsLegacyDenoiser = (denoiserType == ftGlobalStorage.DenoiserType.Optix5);//legacyDenoiser; - renderSettingsStorage.renderSettingsAtlasPacker = ftBuildGraphics.atlasPacker; - renderSettingsStorage.renderSettingsBatchPoints = batchPointLights; - } - } - - void RenderLightProbesUpdate() - { - if (!progressFunc.MoveNext()) - { - EditorApplication.update -= RenderLightProbesUpdate; - } - - } - - void RenderReflProbesUpdate() - { - if (!progressFunc.MoveNext()) - { - EditorApplication.update -= RenderReflProbesUpdate; - } - - } - - static float AreaElement(float x, float y) - { - return Mathf.Atan2(x * y, Mathf.Sqrt(x * x + y * y + 1)); - } - - const float inv2SqrtPI = 0.28209479177387814347403972578039f; // 1.0f / (2.0f * Mathf.Sqrt(Mathf.PI)) - const float sqrt3Div2SqrtPI = 0.48860251190291992158638462283835f; // Mathf.Sqrt(3.0f) / (2.0f * Mathf.Sqrt(Mathf.PI)) - const float sqrt15Div2SqrtPI = 1.0925484305920790705433857058027f; // Mathf.Sqrt(15.0f) / (2 * Mathf.Sqrt(Mathf.PI)) - const float threeSqrt5Div4SqrtPI = 0.94617469575756001809268107088713f; // 3 * Mathf.Sqrt(5.0f) / (4*Mathf.Sqrt(Mathf.PI)) - const float sqrt15Div4SqrtPI = 0.54627421529603953527169285290135f; // Mathf.Sqrt(15.0f) / (4 * Mathf.Sqrt(Mathf.PI)) - const float oneThird = 1.0f / 3.0f; - - static void EvalSHBasis9(Vector3 dir, ref float[] basis) - { - float dx = -dir.x; - float dy = -dir.y; - float dz = dir.z; - basis[0] = inv2SqrtPI * ftAdditionalConfig.irradianceConvolutionL0; - basis[1] = - dy * sqrt3Div2SqrtPI * ftAdditionalConfig.irradianceConvolutionL1; - basis[2] = dz * sqrt3Div2SqrtPI * ftAdditionalConfig.irradianceConvolutionL1; - basis[3] = - dx * sqrt3Div2SqrtPI * ftAdditionalConfig.irradianceConvolutionL1; - basis[4] = dx * dy * sqrt15Div2SqrtPI * ftAdditionalConfig.irradianceConvolutionL2_4_5_7; - basis[5] = - dy * dz * sqrt15Div2SqrtPI * ftAdditionalConfig.irradianceConvolutionL2_4_5_7; - basis[6] = (dz*dz-oneThird) * threeSqrt5Div4SqrtPI * ftAdditionalConfig.irradianceConvolutionL2_6; - basis[7] = - dx * dz * sqrt15Div2SqrtPI * ftAdditionalConfig.irradianceConvolutionL2_4_5_7; - basis[8] = (dx*dx-dy*dy) * sqrt15Div4SqrtPI * ftAdditionalConfig.irradianceConvolutionL2_8; - } - - public static BakeryVolume[] FindBakeableVolumes() - { - var vols = FindObjectsOfType(); - var vols2 = new List(); - for(int v=0; v(path); - if (dest == null) - { - AssetDatabase.CreateAsset(src, path); - dest = src; - } - else - { - EditorUtility.CopySerialized(src, dest); - EditorUtility.SetDirty(dest); - } - return dest; - } - - public static void RestoreSceneManagerSetup(SceneSetup[] sceneSetups) - { - EditorSceneManager.RestoreSceneManagerSetup(sceneSetups); - } - - static public void DebugLogError(string text) - { - ProgressBarEnd(); - if (verbose) - { - EditorUtility.DisplayDialog("Bakery error", text, "OK"); - } - else - { - Debug.LogError(text); - } - } - - IEnumerator RenderReflProbesFunc() - { - ProgressBarInit("Rendering reflection probes..."); - - // Put empty lighting data asset to scenes to prevent reflection probes bake trying to re-render everything - int sceneCount = SceneManager.sceneCount; - var bakeryRuntimePath = ftLightmaps.GetRuntimePath(); - for(int s=0; s(); - ulht2.type = light.type; - ulht2.lightmapBakeType = LightmapBakeType.Mixed; - ulht2.shadows = LightShadows.Soft; - ulht2.range = light.range; - ulht2.transform.position = light.transform.position; - GameObjectUtility.SetStaticEditorFlags(g, StaticEditorFlags.LightmapStatic); - return ulht2; - } - - bool GetLightDataForPatching(Light lightTemp, Light lightReal, ref Dictionary idMap, ref Dictionary realID2Channel) - { - if (inspectorModeInfo == null) - inspectorModeInfo = typeof(SerializedObject).GetProperty("inspectorMode", BindingFlags.NonPublic | BindingFlags.Instance); - - var so = new SerializedObject(lightReal); - inspectorModeInfo.SetValue(so, InspectorMode.Debug, null); - long realID = so.FindProperty("m_LocalIdentfierInFile").longValue; - realID2Channel[realID] = so.FindProperty("m_BakingOutput").FindPropertyRelative("occlusionMaskChannel").intValue; - - so = new SerializedObject(lightTemp); - inspectorModeInfo.SetValue(so, InspectorMode.Debug, null); - long tempID = so.FindProperty("m_LocalIdentfierInFile").longValue; - - if (tempID == 0) - { - DebugLogError("tempID == 0"); - return false; - } - - if (realID == 0) - { - DebugLogError("realID == 0"); - return false; - } - - idMap[tempID] = realID; - - return true; - } -#endif - - bool IsLightCompletelyBaked(bool bakeToIndirect, RenderMode rmode) - { - bool isBaked = ((rmode == RenderMode.FullLighting) || - (rmode == RenderMode.Indirect && bakeToIndirect) || - (rmode == RenderMode.Shadowmask && bakeToIndirect)); - return isBaked; - } - - void MarkLightAsCompletelyBaked(Light ulht) - { - var st = storages[ulht.gameObject.scene]; - if (!st.bakedLights.Contains(ulht)) - { - st.bakedLights.Add(ulht); - st.bakedLightChannels.Add(-1); - } - -#if UNITY_2017_3_OR_NEWER - var output = new LightBakingOutput(); - output.isBaked = true; - output.lightmapBakeType = LightmapBakeType.Baked; - ulht.bakingOutput = output; -#endif - } - - bool IsLightRealtime(bool bakeToIndirect, RenderMode rmode) - { - bool isRealtime = ((rmode == RenderMode.Indirect && !bakeToIndirect) || - (rmode == RenderMode.Shadowmask && !bakeToIndirect)); - return isRealtime; - } - - void MarkLightAsRealtime(Light ulht) - { -#if UNITY_2017_3_OR_NEWER - var output = new LightBakingOutput(); - output.isBaked = false; - output.lightmapBakeType = LightmapBakeType.Realtime; - output.mixedLightingMode = MixedLightingMode.IndirectOnly; - output.occlusionMaskChannel = -1; - output.probeOcclusionLightIndex = -1; - ulht.bakingOutput = output; -#endif - } - - bool IsLightSubtractive(bool bakeToIndirect, RenderMode rmode) - { - return rmode == RenderMode.Subtractive; - } - - void MarkLightAsSubtractive(Light ulht) - { - var st = storages[ulht.gameObject.scene]; - if (!st.bakedLights.Contains(ulht)) - { - st.bakedLights.Add(ulht); - st.bakedLightChannels.Add(101); - } - -#if UNITY_2017_3_OR_NEWER - var output = new LightBakingOutput(); - output.isBaked = true; - output.lightmapBakeType = LightmapBakeType.Mixed; - output.mixedLightingMode = MixedLightingMode.Subtractive; - output.occlusionMaskChannel = -1; - output.probeOcclusionLightIndex = -1; - ulht.bakingOutput = output; -#else - ulht.alreadyLightmapped = true; - ulht.lightmapBakeType = LightmapBakeType.Mixed; - var so = new SerializedObject(ulht); - var sp = so.FindProperty("m_BakingOutput"); - sp.FindPropertyRelative("occlusionMaskChannel").intValue = 0; - sp.FindPropertyRelative("lightmappingMask").intValue = 131076; - so.ApplyModifiedProperties(); - - if (!maskedLights.Contains(ulht)) maskedLights.Add(ulht); -#endif - } - - void SceneSavedTest(Scene scene) - { - if (sceneSavedTestScene == scene) sceneWasSaved = true; - } - - static int GetShadowmaskChannel(BakeryPointLight a) - { - int channelA = -1; - if (!a.shadowmask) return channelA; - var uA = a.GetComponent(); - if (uA != null) - { - var stA = storages[a.gameObject.scene]; - int indexA = stA.bakedLights.IndexOf(uA); - if (indexA >= 0 && indexA < stA.bakedLightChannels.Count) - { - channelA = stA.bakedLightChannels[indexA]; - } - } - return channelA; - } - - static int ComparePointLights(BakeryPointLight a, BakeryPointLight b) - { - int channelA = GetShadowmaskChannel(a); - float compA = channelA * 10000 + (a.bakeToIndirect ? 1000 : 0) + a.indirectIntensity; - - int channelB = GetShadowmaskChannel(b); - float compB = channelB * 10000 + (b.bakeToIndirect ? 1000 : 0) + b.indirectIntensity; - - return compB.CompareTo(compA); - } - - public IEnumerator InitializeLightProbes(bool optional) - { - hasAnyProbes = true; - var probeGroups = FindObjectsOfType(typeof(LightProbeGroup)) as LightProbeGroup[]; - if (probeGroups.Length == 0) - { - if (!optional) DebugLogError("Add at least one LightProbeGroup"); - hasAnyProbes = false; - yield break; - } - else - { - int totalProbes = 0; - for(int i=0; i(); - if (store == null) { - store = fgo.AddComponent(); - } - -#if UNITY_2017_2_OR_NEWER - if (LightmapEditorSettings.lightmapper == LightmapEditorSettings.Lightmapper.Enlighten) - { - bool cont = true; - if (verbose) - { - cont = EditorUtility.DisplayDialog("Bakery", "Unity does not currently support external occlusion probes. You are going to generate them using Enlighten. This process can take an eternity of time. It is recommended to use Progressive to generate them instead.", "Use Progressive", "Continue anyway"); - } - else - { - Debug.LogError("Enlighten used to generate occlusion probes"); - } - if (cont) - { - LightmapEditorSettings.lightmapper = LightmapEditorSettings.Lightmapper.ProgressiveCPU; - } - } - else - { - if (!store.enlightenWarningShown) - { - if (verbose) - { - if (!EditorUtility.DisplayDialog("Bakery", "Unity does not currently support external occlusion probes. You are going to generate them using Progressive.\n", "Continue anyway", "Cancel")) - { - hasAnyProbes = false; - yield break; - } - } - else - { - Debug.LogError("Enlighten used to generate occlusion probes"); - } - } - } - if (!store.enlightenWarningShown) - { - store.enlightenWarningShown = true; - EditorUtility.SetDirty(store); - } -#else - if (!store.enlightenWarningShown) - { - if (verbose) - { - if (!EditorUtility.DisplayDialog("Bakery", "Unity does not currently support external occlusion probes. You are going to generate them using Enlighten or Progressive - whichever is enabled in the Lighting window.\nMake sure you have selected Progressive, as Enlighten can take an eternity of time.", "Continue anyway", "Cancel")) - { - hasAnyProbes = false; - yield break; - } - store.enlightenWarningShown = true; - EditorUtility.SetDirty(store); - } - else - { - Debug.LogError("Enlighten used to generate occlusion probes"); - } - } -#endif - - var staticObjects = new List(); - var staticObjectsTerrain = new List(); - var staticObjectsScale = new List(); - var staticObjectsScaleTerrain = new List(); - try - { - // Temporarily zero scale in lightmap to prevent Unity from generating its lightmaps - // terrains? - var objs = Resources.FindObjectsOfTypeAll(typeof(GameObject)); - foreach(GameObject obj in objs) - { - if (obj == null) continue; - if (!obj.activeInHierarchy) continue; - var path = AssetDatabase.GetAssetPath(obj); - if (path != "") continue; // must belond to scene - //if ((obj.hideFlags & (HideFlags.DontSave|HideFlags.HideAndDontSave)) != 0) continue; // skip temp objects - //if (obj.tag == "EditorOnly") continue; // skip temp objects - //var areaLight = obj.GetComponent(); - //if (areaLight != null && !areaLight.selfShadow) continue; - var mr = obj.GetComponent(); - var mf = obj.GetComponent(); - var tr = obj.GetComponent(); - //if (((GameObjectUtility.GetStaticEditorFlags(obj) & StaticEditorFlags.LightmapStatic) == 0) && areaLight==null) continue; // skip dynamic - if ((GameObjectUtility.GetStaticEditorFlags(obj) & StaticEditorFlags.ContributeGI) == 0) continue; // skip dynamic - - var sharedMesh = ftBuildGraphics.GetSharedMesh(mr); - - if (mr != null && mr.enabled && mf != null && sharedMesh != null) - { - var so = new SerializedObject(mr); - var prop = so.FindProperty("m_ScaleInLightmap"); - var scaleInLm = prop.floatValue; - if (scaleInLm == 0) continue; - staticObjectsScale.Add(scaleInLm); - prop.floatValue = 0; - so.ApplyModifiedProperties(); - staticObjects.Add(mr); - } - - if (tr != null && tr.enabled) - { - var so = new SerializedObject(tr); - var prop = so.FindProperty("m_ScaleInLightmap"); - var scaleInLm = prop.floatValue; - if (scaleInLm == 0) continue; - staticObjectsScaleTerrain.Add(scaleInLm); - prop.floatValue = 0; - so.ApplyModifiedProperties(); - staticObjectsTerrain.Add(tr); - } - } - } - catch - { - Debug.LogError("Failed rendering light probes"); - throw; - } - - var lms = LightmapSettings.lightmaps; - Texture2D firstLM = null; - if (lms.Length > 0) firstLM = lms[0].lightmapColor; - - Lightmapping.BakeAsync(); - ProgressBarInit("Waiting for Unity to initialize the probes..."); - while(Lightmapping.isRunning) - { - userCanceled = simpleProgressBarCancelled(); - if (userCanceled) - { - Lightmapping.Cancel(); - ProgressBarEnd(); - break; - } - yield return null; - } - ProgressBarEnd(); - - lms = LightmapSettings.lightmaps; - if (lms.Length == 1 && lms[0].lightmapColor != firstLM) - { - // During occlusion probe rendering Unity also generated useless tiny LMs - delete them to prevent lightmap array pollution - if (lms[0].lightmapColor != null) AssetDatabase.DeleteAsset(AssetDatabase.GetAssetPath(lms[0].lightmapColor)); - if (lms[0].lightmapDir != null) AssetDatabase.DeleteAsset(AssetDatabase.GetAssetPath(lms[0].lightmapDir)); - } - - for(int i=0; i tempID2RealID = null; - Dictionary realID2Channel = null; -#endif - - reflProbesValue = QualitySettings.realtimeReflectionProbes; - QualitySettings.realtimeReflectionProbes = true; - revertReflProbesValue = true; - - if (!useUnityForOcclsusionProbes) - { - setup = EditorSceneManager.GetSceneManagerSetup(); - } - - if (!useUnityForOcclsusionProbes) - { - if (verbose) - { - if (!EditorSceneManager.EnsureUntitledSceneHasBeenSaved("Please save all scenes before rendering")) - { - yield break; - } - } - else - { - EditorSceneManager.SaveOpenScenes(); - } - var assetName = GenerateLightingDataAssetName(); - - scene = EditorSceneManager.NewScene(NewSceneSetup.EmptyScene, NewSceneMode.Additive); - SceneManager.SetActiveScene(scene); - RenderSettings.skybox = null; - LightmapSettings.lightmapsMode = LightmapsMode.NonDirectional; - - var probeGroupClones = new GameObject[probeGroups.Length]; - for(int i=0; i(); - p.probePositions = probeGroups[i].probePositions; - SceneManager.MoveGameObjectToScene(g, scene); - probeGroupClones[i] = g; - } - -#if UNITY_2017_3_OR_NEWER -#else - // Make sure shadowmask lights are present in LightingDataAsset together with probes - // Occlusion channel needs to be patched later - List maskedLightsTemp = null; - List maskedLightsReal = null; - if (userRenderMode == RenderMode.Shadowmask || userRenderMode == RenderMode.Subtractive) - { - maskedLightsTemp = new List(); - maskedLightsReal = new List(); - AllP = FindObjectsOfType(typeof(BakeryPointLight)) as BakeryPointLight[]; - All3 = FindObjectsOfType(typeof(BakeryDirectLight)) as BakeryDirectLight[]; - for(int i=0; i(); - if (ulht == null) continue; - maskedLightsTemp.Add(AddTempShadowmaskLight(ulht, scene)); - maskedLightsReal.Add(ulht); - } - for(int i=0; i(); - if (ulht == null) continue; - maskedLightsTemp.Add(AddTempShadowmaskLight(ulht, scene)); - maskedLightsReal.Add(ulht); - } - } - //var tempQuad = GameObject.CreatePrimitive(PrimitiveType.Quad); - //SceneManager.MoveGameObjectToScene(tempQuad, scene); - //GameObjectUtility.SetStaticEditorFlags(tempQuad, StaticEditorFlags.LightmapStatic); - -#endif - - var bakeryRuntimePath = ftLightmaps.GetRuntimePath(); - var tempScenePath = bakeryRuntimePath + "_tempScene.unity"; - sceneSavedTestScene = scene; - sceneWasSaved = false; - EditorSceneManager.sceneSaved += SceneSavedTest; - var saved = EditorSceneManager.SaveScene(scene, tempScenePath); - if (!saved) - { - hasAnyProbes = false; - DebugLogError("RenderLightProbes error: can't save temporary scene"); - RestoreSceneManagerSetup(setup); - yield break; - } - while(!sceneWasSaved) - { - yield return null; - } - EditorSceneManager.sceneSaved -= SceneSavedTest; - -#if UNITY_2017_3_OR_NEWER -#else - if (userRenderMode == RenderMode.Shadowmask || userRenderMode == RenderMode.Subtractive) - { - tempID2RealID = new Dictionary(); - realID2Channel = new Dictionary(); - for(int i=0; i= 0) - { - assetName = assetName.Substring(0, index); - } - else - { - assetName += "_copy"; - } - newPath = "Assets/" + outputPath + "/" + assetName + ".asset"; - locked = true; - } - if (!locked) ftest.Close(); - } - -#if UNITY_2017_3_OR_NEWER -#else - if (userRenderMode == RenderMode.Shadowmask || userRenderMode == RenderMode.Subtractive) - { - if (!useUnityForOcclsusionProbes) - { - if (!ftLightingDataGen.PatchShadowmaskLightingData(lmdataPath, newPath, ref tempID2RealID, ref realID2Channel, userRenderMode == RenderMode.Subtractive)) - { - try - { - File.Copy(lmdataPath, newPath, true); - } - catch - { - //success = false; - Debug.LogError("Failed copying LightingDataAsset"); - } - } - } - } - else - { -#endif - if (!useUnityForOcclsusionProbes) - { - //for(int i=0; i<3; i++) - //{ - //bool success = true; - try - { - File.Copy(lmdataPath, newPath, true); - } - catch - { - //success = false; - Debug.LogError("Failed copying LightingDataAsset"); - } - //if (success) break; - //yield return new WaitForSeconds(1); - //} - } -#if UNITY_2017_3_OR_NEWER -#else - } -#endif - - if (!useUnityForOcclsusionProbes) - { - AssetDatabase.Refresh(); - newAssetLData = ApplyLightingDataAsset(newPath); - EditorSceneManager.MarkAllScenesDirty(); - - EditorSceneManager.SaveOpenScenes(); - RestoreSceneManagerSetup(setup); - - //var sanityTimeout = GetTime() + 5; - while( (sceneCount > EditorSceneManager.sceneCount || EditorSceneManager.GetSceneAt(0).path.Length == 0))// && GetTime() < sanityTimeout ) - { - yield return null; - } - - ftLightmaps.RefreshFull(); - } - } - - IEnumerator RenderLightProbesFunc() - { - int maxThreads = Mathf.Max(2, System.Environment.ProcessorCount * 2); - Debug.Log("Multi-threading to " + maxThreads + " threads."); - lightProbeRenderSize = 64; - lightProbeReadSize = 8; - var proc = InitializeLightProbes(false); - while (proc.MoveNext()) yield return null; - if (!hasAnyProbes) yield break; - - LightingDataAsset newAsset = newAssetLData; - List dynamicObjects = null; - GameObject[] go = new GameObject[maxThreads]; - ReflectionProbe[] probe = new ReflectionProbe[maxThreads]; - RenderTexture[] rt = new RenderTexture[maxThreads]; - Material mat = null; - Texture2D[] tex = new Texture2D[maxThreads]; - - Material origSkybox = RenderSettings.skybox; - Material tempSkybox; - string ftSkyboxShaderName = "Bakery/Skybox"; - - //if (!useUnityForLightProbes) - { - // Disable all dynamic objects - //var objects = UnityEngine.Object.FindObjectsOfTypeAll(typeof(GameObject)); - var objects = Resources.FindObjectsOfTypeAll(typeof(GameObject)); - dynamicObjects = new List(); - var dynAllowMask = forceProbeVisibility.value; - foreach (GameObject obj in objects) - { - if (!obj.activeInHierarchy) continue; - var path = AssetDatabase.GetAssetPath(obj); - if (path != "") continue; // must belond to scene - //if ((obj.hideFlags & (HideFlags.DontSave|HideFlags.HideAndDontSave)) != 0) continue; // skip temp objects - //if (obj.tag == "EditorOnly") continue; // skip temp objects - if ((GameObjectUtility.GetStaticEditorFlags(obj) & StaticEditorFlags.ContributeGI) != 0) continue; // skip static - var mr = obj.GetComponent(); - var mf = obj.GetComponent(); - if (mr == null || mf == null) continue; // must have visible mesh - if (!mr.enabled) continue; // renderer must be on - if ((obj.layer & dynAllowMask) != 0) continue; // don't hide renderers with forceProbeVisibility mask - mr.enabled = false; - dynamicObjects.Add(mr); - } - - // Change skybox to first Skylight - var skyLights = FindObjectsOfType(typeof(BakerySkyLight)) as BakerySkyLight[]; - BakerySkyLight firstSkyLight = skyLights.Length > 0 ? skyLights[0] : null; - tempSkybox = new Material(Shader.Find(ftSkyboxShaderName)); - if (firstSkyLight != null) - { - tempSkybox.SetTexture("_Tex", firstSkyLight.cubemap as Cubemap); - tempSkybox.SetFloat("_NoTexture", firstSkyLight.cubemap == null ? 1 : 0); - tempSkybox.SetFloat("_Hemispherical", firstSkyLight.hemispherical ? 1 : 0); - tempSkybox.SetFloat("_Exposure", firstSkyLight.intensity); - tempSkybox.SetColor("_Tint", PlayerSettings.colorSpace == ColorSpace.Linear ? firstSkyLight.color : firstSkyLight.color.linear); - tempSkybox.SetVector("_MatrixRight", firstSkyLight.transform.right); - tempSkybox.SetVector("_MatrixUp", firstSkyLight.transform.up); - tempSkybox.SetVector("_MatrixForward", firstSkyLight.transform.forward); - } - else - { - tempSkybox.SetFloat("_NoTexture", 1); - tempSkybox.SetColor("_Tint", Color.black); - } - RenderSettings.skybox = tempSkybox; - - for (int i = 0; i < maxThreads; i++) - { - go[i] = new GameObject(); - probe[i] = go[i].AddComponent() as ReflectionProbe; - probe[i].resolution = lightProbeRenderSize; - probe[i].hdr = true; - probe[i].refreshMode = ReflectionProbeRefreshMode.ViaScripting; - probe[i].timeSlicingMode = ReflectionProbeTimeSlicingMode.NoTimeSlicing; - probe[i].mode = ReflectionProbeMode.Realtime; - probe[i].intensity = 0; - probe[i].nearClipPlane = 0.0001f; // this isn't good but works so far - - rt[i] = new RenderTexture(lightProbeReadSize * 6, lightProbeReadSize, 0, RenderTextureFormat.ARGBFloat, RenderTextureReadWrite.Linear); - tex[i] = new Texture2D(lightProbeReadSize * 6, lightProbeReadSize, TextureFormat.RGBAFloat, false, true); - } - mat = new Material(Shader.Find("Hidden/ftCubemap2Strip")); - } - - var directions = new Vector3[lightProbeReadSize * lightProbeReadSize]; - var solidAngles = new float[lightProbeReadSize * lightProbeReadSize]; - float readTexelSize = 1.0f / lightProbeReadSize; - float weightAccum = 0; - for (int y = 0; y < lightProbeReadSize; y++) - { - for (int x = 0; x < lightProbeReadSize; x++) - { - float u = (x / (float)(lightProbeReadSize - 1)) * 2 - 1; - float v = (y / (float)(lightProbeReadSize - 1)) * 2 - 1; - directions[y * lightProbeReadSize + x] = (new Vector3(u, v, 1.0f)).normalized; - - - float x0 = u - readTexelSize; - float y0 = v - readTexelSize; - float x1 = u + readTexelSize; - float y1 = v + readTexelSize; - float solidAngle = AreaElement(x0, y0) - AreaElement(x0, y1) - AreaElement(x1, y0) + AreaElement(x1, y1); - weightAccum += solidAngle; - solidAngles[y * lightProbeReadSize + x] = solidAngle; - } - } - weightAccum *= 6; - weightAccum *= Mathf.PI; - - var probes = LightmapSettings.lightProbes; - if (probes == null) - { - DebugLogError("RenderLightProbes error: no probes in LightingDataAsset"); - foreach (var d in dynamicObjects) d.enabled = true; - RenderSettings.skybox = origSkybox; - //RestoreSceneManagerSetup(setup); - foreach (GameObject g in go) DestroyImmediate(g); - //userCanceled = true; - //ProgressBarEnd(); - bakeInProgress = false; - yield break; - } - SphericalHarmonicsL2[] shs; - //if (!useUnityForLightProbes) - { - shs = new SphericalHarmonicsL2[probes.count]; - } - //else - { - //shs = probes.bakedProbes; - } - - var positions = probes.positions; - - var directLights = FindObjectsOfType(typeof(BakeryDirectLight)) as BakeryDirectLight[]; - var pointLights = FindObjectsOfType(typeof(BakeryPointLight)) as BakeryPointLight[]; - - if (userRenderMode == RenderMode.Indirect || userRenderMode == RenderMode.Shadowmask) - { - var filteredDirectLights = new List(); - var filteredPointLights = new List(); - for (int i = 0; i < directLights.Length; i++) if (directLights[i].enabled && directLights[i].bakeToIndirect) filteredDirectLights.Add(directLights[i]); - for (int i = 0; i < pointLights.Length; i++) if (pointLights[i].enabled && pointLights[i].bakeToIndirect) filteredPointLights.Add(pointLights[i]); - directLights = filteredDirectLights.ToArray(); - pointLights = filteredPointLights.ToArray(); - } - else - { - var filteredDirectLights = new List(); - var filteredPointLights = new List(); - for (int i = 0; i < directLights.Length; i++) if (directLights[i].enabled) filteredDirectLights.Add(directLights[i]); - for (int i = 0; i < pointLights.Length; i++) if (pointLights[i].enabled) filteredPointLights.Add(pointLights[i]); - directLights = filteredDirectLights.ToArray(); - pointLights = filteredPointLights.ToArray(); - } - - bool anyDirectLightToBake = (directLights.Length > 0 || pointLights.Length > 0);// && userRenderMode == RenderMode.FullLighting; - float[] uvpos = null; - byte[] uvnormal = null; - int atlasTexSize = 0; - List[] dirsPerProbe = new List[probes.count]; - List[] dirColorsPerProbe = new List[probes.count]; - if (anyDirectLightToBake) - { - atlasTexSize = (int)Mathf.Ceil(Mathf.Sqrt((float)probes.count)); - atlasTexSize = (int)Mathf.Ceil(atlasTexSize / (float)tileSize) * tileSize; - uvpos = new float[atlasTexSize * atlasTexSize * 4]; - uvnormal = new byte[atlasTexSize * atlasTexSize * 4]; - } - - userCanceled = false; - ProgressBarInit("Rendering lightprobes..."); - yield return null; - - ftBuildGraphics.CreateSceneFolder(); - - if (anyDirectLightToBake) - { - ProgressBarShow("Rendering lightprobes - direct...", 0); - if (userCanceled) - { - ProgressBarEnd(); - foreach (GameObject g in go) DestroyImmediate(g); - foreach (var d in dynamicObjects) d.enabled = true; - RenderSettings.skybox = origSkybox; - bakeInProgress = false; - yield break; - } - - for (int i = 0; i < probes.count; i++) - { - int x = i % atlasTexSize; - int y = i / atlasTexSize; - int index = y * atlasTexSize + x; - uvpos[index * 4] = positions[i].x; - uvpos[index * 4 + 1] = positions[i].y; - uvpos[index * 4 + 2] = positions[i].z; - uvpos[index * 4 + 3] = 1.0f; - uvnormal[index * 4 + 1] = 255; - uvnormal[index * 4 + 3] = 255; - } - - var fpos = new BinaryWriter(File.Open(scenePath + "/uvpos_probes.dds", FileMode.Create)); - fpos.Write(ftDDS.ddsHeaderFloat4); - var posbytes = new byte[uvpos.Length * 4]; - System.Buffer.BlockCopy(uvpos, 0, posbytes, 0, posbytes.Length); - fpos.Write(posbytes); - fpos.BaseStream.Seek(12, SeekOrigin.Begin); - fpos.Write(atlasTexSize); - fpos.Write(atlasTexSize); - fpos.Close(); - - var fnorm = new BinaryWriter(File.Open(scenePath + "/uvnormal_probes.dds", FileMode.Create)); - fnorm.Write(ftDDS.ddsHeaderRGBA8); - fnorm.Write(uvnormal); - fnorm.BaseStream.Seek(12, SeekOrigin.Begin); - fnorm.Write(atlasTexSize); - fnorm.Write(atlasTexSize); - fnorm.Close(); - - if (!ftInitialized) - { -#if USE_FTRACELIB - Debug.Log("-----ftInit-----"); - if (!exeMode) ftInit(); -#endif - ftInitialized = true; - ftSceneDirty = true; - } - if (forceRebuildGeometry) - { - ftBuildGraphics.modifyLightmapStorage = false; - ftBuildGraphics.forceAllAreaLightsSelfshadow = false; - ftBuildGraphics.validateLightmapStorageImmutability = false; - var exportSceneFunc = ftBuildGraphics.ExportScene((ftRenderLightmap)EditorWindow.GetWindow(typeof(ftRenderLightmap)), false); - progressBarEnabled = true; - while (exportSceneFunc.MoveNext()) - { - progressBarText = ftBuildGraphics.progressBarText; - progressBarPercent = ftBuildGraphics.progressBarPercent; - if (ftBuildGraphics.userCanceled) - { - ProgressBarEnd(); - foreach (GameObject g in go) DestroyImmediate(g); - foreach (var d in dynamicObjects) d.enabled = true; - RenderSettings.skybox = origSkybox; - bakeInProgress = false; - yield break; - } - yield return null; - } - ftSceneDirty = true; - if (ftBuildGraphics.userCanceled) - { - ProgressBarEnd(); - foreach (GameObject g in go) DestroyImmediate(g); - foreach (var d in dynamicObjects) - { - if (d != null) d.enabled = true; - } - RenderSettings.skybox = origSkybox; - bakeInProgress = false; - yield break; - } - EditorSceneManager.MarkAllScenesDirty(); - } - else - { - ValidateCurrentScene(); - } - - ftLightmaps.RefreshFull(); - - CollectStorages(); - var sceneCount = SceneManager.sceneCount; - for (int s = 0; s < sceneCount; s++) - { - var scene = EditorSceneManager.GetSceneAt(s); - if (!scene.isLoaded) continue; - storage = storages[scene]; - - // Clear temp data from storage - storage.uvBuffOffsets = new int[0]; - storage.uvBuffLengths = new int[0]; - storage.uvSrcBuff = new float[0]; - storage.uvDestBuff = new float[0]; - storage.lmrIndicesOffsets = new int[0]; - storage.lmrIndicesLengths = new int[0]; - storage.lmrIndicesBuff = new int[0]; - - storage.lmGroupLODResFlags = new int[0]; - storage.lmGroupMinLOD = new int[0]; - storage.lmGroupLODMatrix = new int[0]; - } - - - int LMID = 0; - var flms = new BinaryWriter(File.Open(scenePath + "/lms.bin", FileMode.Create)); - flms.Write("probes"); - flms.Write(atlasTexSize); - flms.Close(); - - var flmlod = new BinaryWriter(File.Open(scenePath + "/lmlod.bin", FileMode.Create)); - flmlod.Write(ftBuildGraphics.sceneLodsUsed > 0 ? 0 : -1); - flmlod.Close(); - - var fsettings = new BinaryWriter(File.Open(scenePath + "/settings.bin", FileMode.Create)); - fsettings.Write(tileSize); - fsettings.Write(false); - fsettings.Write(false); - fsettings.Write(deviceMask); - fsettings.Close(); - - int errCode = 0; - if (!exeMode) - { -#if USE_FTRACELIB - Debug.Log("-----ftLoadScene-----"); - errCode = ftLoadScene(scenePath, true, false); - if (errCode != 0) - { - DebugLogError("ftLoadScene error: " + errCode); - userCanceled = true; - DestroyImmediate(go); - ProgressBarEnd(); - foreach(var d in dynamicObjects) d.enabled = true; - RenderSettings.skybox = origSkybox; - bakeInProgress = false; - yield break; - } - errCode = ftLoadSettings(); - if (errCode != 0) - { - DebugLogError("ftLoadSettings error: " + errCode); - userCanceled = true; - DestroyImmediate(go); - ProgressBarEnd(); - foreach(var d in dynamicObjects) d.enabled = true; - RenderSettings.skybox = origSkybox; - bakeInProgress = false; - yield break; - } -#endif - } - - for (int i = 0; i < directLights.Length; i++) - { - ProgressBarShow("Rendering lightprobes - direct...", i / (float)(directLights.Length + pointLights.Length)); - if (userCanceled) - { - ProgressBarEnd(); - foreach (GameObject g in go) DestroyImmediate(g); - foreach (var d in dynamicObjects) d.enabled = true; - RenderSettings.skybox = origSkybox; - bakeInProgress = false; - yield break; - } - yield return null; - - var light = directLights[i] as BakeryDirectLight; - ftBuildLights.BuildDirectLight(light, SampleCount(light.samples), true); - - if (exeMode) - { - var startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.Arguments = GetSunRenderMode(light) + " " + scenePathQuoted + " probes.dds " + PASS_HALF + " " + 0 + " " + LMID; - Debug.Log("Running ftrace " + startInfo.Arguments); -#if LAUNCH_VIA_DLL - var crt = ProcessCoroutine("ftrace", startInfo.Arguments); - while (crt.MoveNext()) - { - if (userCanceled) - { - ProgressBarEnd(); - foreach (GameObject g in go) DestroyImmediate(g); - foreach (var d in dynamicObjects) d.enabled = true; - RenderSettings.skybox = origSkybox; - bakeInProgress = false; - yield break; - } - yield return null; - } - if (userCanceled) - { - ProgressBarEnd(); - foreach (GameObject g in go) DestroyImmediate(g); - foreach (var d in dynamicObjects) d.enabled = true; - RenderSettings.skybox = origSkybox; - bakeInProgress = false; - yield break; - } - errCode = lastReturnValue; -#else - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; - startInfo.WorkingDirectory = dllPath + "/Bakery"; - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - var exeProcess = System.Diagnostics.Process.Start(startInfo); - exeProcess.WaitForExit(); - errCode = exeProcess.ExitCode; -#endif - } - else - { -#if USE_FTRACELIB - errCode = ftRenderPass(GetSunRenderMode(light), "probes.dds", PASS_HALF, 0, LMID, ""); -#endif - } - if (errCode != 0) - { - DebugLogError("ftrace error: " + ftErrorCodes.TranslateFtrace(errCode, rtxMode)); - userCanceled = true; - foreach (GameObject g in go) DestroyImmediate(g); -#if USE_FTRACELIB - if (ftIsOutputGroupActive() != 0) ftEndOutputGroup(0); -#endif - foreach (var d in dynamicObjects) d.enabled = true; - RenderSettings.skybox = origSkybox; - bakeInProgress = false; - yield break; - } - - var halfs = new ushort[atlasTexSize * atlasTexSize * 4]; - var halfBytes = new byte[halfs.Length * 2]; - var fprobes = new BinaryReader(File.Open(scenePath + "/probes.dds", FileMode.Open, FileAccess.Read)); - fprobes.BaseStream.Seek(128, SeekOrigin.Begin); - halfBytes = fprobes.ReadBytes(halfBytes.Length); - System.Buffer.BlockCopy(halfBytes, 0, halfs, 0, halfBytes.Length); - fprobes.Close(); - - var dir = light.transform.forward; - float cr = 0.0f; - float cg = 0.0f; - float cb = 0.0f; - for (int p = 0; p < probes.count; p++) - { - cr = Mathf.HalfToFloat(halfs[p * 4]); - cg = Mathf.HalfToFloat(halfs[p * 4 + 1]); - cb = Mathf.HalfToFloat(halfs[p * 4 + 2]); - if (cr + cg + cb <= 0) continue; - - if (dirsPerProbe[p] == null) - { - dirsPerProbe[p] = new List(); - dirColorsPerProbe[p] = new List(); - } - dirsPerProbe[p].Add(dir); - dirColorsPerProbe[p].Add(new Vector3(cr, cg, cb)); - } - } - - for (int i = 0; i < pointLights.Length; i++) - { - ProgressBarShow("Rendering lightprobes - direct...", (i + directLights.Length) / (float)(directLights.Length + pointLights.Length)); - if (userCanceled) - { - ProgressBarEnd(); - foreach (GameObject g in go) DestroyImmediate(g); - foreach (var d in dynamicObjects) d.enabled = true; - RenderSettings.skybox = origSkybox; - bakeInProgress = false; - yield break; - } - yield return null; - - var light = pointLights[i] as BakeryPointLight; - bool isError = ftBuildLights.BuildLight(light, SampleCount(light.samples), true, true); // TODO: dirty tex detection!! - if (isError) - { - ProgressBarEnd(); - DebugLogError("BuildLight error"); - userCanceled = true; - foreach (GameObject g in go) DestroyImmediate(g); -#if USE_FTRACELIB - if (ftIsOutputGroupActive() != 0) ftEndOutputGroup(0); -#endif - foreach (var d in dynamicObjects) d.enabled = true; - RenderSettings.skybox = origSkybox; - bakeInProgress = false; - yield break; - } - yield return null; - - string renderMode = GetPointLightRenderMode(light); - - if (exeMode) - { - var startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.Arguments = renderMode + " " + scenePathQuoted + " probes.dds " + PASS_HALF + " " + 0 + " " + LMID; - Debug.Log("Running ftrace " + startInfo.Arguments); -#if LAUNCH_VIA_DLL - var crt = ProcessCoroutine("ftrace", startInfo.Arguments); - while (crt.MoveNext()) - { - if (userCanceled) - { - ProgressBarEnd(); - foreach (GameObject g in go) DestroyImmediate(g); - foreach (var d in dynamicObjects) d.enabled = true; - RenderSettings.skybox = origSkybox; - bakeInProgress = false; - yield break; - } - yield return null; - } - if (userCanceled) - { - ProgressBarEnd(); - foreach (GameObject g in go) DestroyImmediate(g); - foreach (var d in dynamicObjects) d.enabled = true; - RenderSettings.skybox = origSkybox; - bakeInProgress = false; - yield break; - } - errCode = lastReturnValue; -#else - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; - startInfo.WorkingDirectory = dllPath + "/Bakery"; - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - var exeProcess = System.Diagnostics.Process.Start(startInfo); - exeProcess.WaitForExit(); - errCode = exeProcess.ExitCode; -#endif - } - else - { -#if USE_FTRACELIB - errCode = ftRenderPass(renderMode, "probes.dds", PASS_HALF, 0, LMID, ""); -#endif - } - - if (errCode != 0) - { - ProgressBarEnd(); - DebugLogError("ftrace error: " + ftErrorCodes.TranslateFtrace(errCode, rtxMode)); - userCanceled = true; - foreach (GameObject g in go) DestroyImmediate(g); -#if USE_FTRACELIB - if (ftIsOutputGroupActive() != 0) ftEndOutputGroup(0); -#endif - foreach (var d in dynamicObjects) d.enabled = true; - RenderSettings.skybox = origSkybox; - bakeInProgress = false; - yield break; - } - - var halfs = new ushort[atlasTexSize * atlasTexSize * 4]; - var halfBytes = new byte[halfs.Length * 2]; - var fprobes = new BinaryReader(File.Open(scenePath + "/probes.dds", FileMode.Open)); - fprobes.BaseStream.Seek(128, SeekOrigin.Begin); - halfBytes = fprobes.ReadBytes(halfBytes.Length); - System.Buffer.BlockCopy(halfBytes, 0, halfs, 0, halfBytes.Length); - fprobes.Close(); - - for (int p = 0; p < probes.count; p++) - { - var dir = (positions[p] - light.transform.position).normalized; - - float cr = Mathf.HalfToFloat(halfs[p * 4]); - float cg = Mathf.HalfToFloat(halfs[p * 4 + 1]); - float cb = Mathf.HalfToFloat(halfs[p * 4 + 2]); - if (cr + cg + cb <= 0) continue; - - if (dirsPerProbe[p] == null) - { - dirsPerProbe[p] = new List(); - dirColorsPerProbe[p] = new List(); - } - dirsPerProbe[p].Add(dir); - dirColorsPerProbe[p].Add(new Vector3(cr, cg, cb)); - } - } - } - - //float numPixels = lightProbeReadSize * lightProbeReadSize * 6; - - mat.SetFloat("gammaMode", PlayerSettings.colorSpace == ColorSpace.Linear ? 0 : 1); - - var eventArgs = new ProbeEventArgs(); - System.Threading.Thread[] thread = new System.Threading.Thread[maxThreads]; - - int currentThreadsCount = maxThreads; - int lastThreadsCount; - for (int i = 0; i < shs.Length + maxThreads; i = i + maxThreads) - { - lastThreadsCount = currentThreadsCount; - currentThreadsCount = Mathf.Min(shs.Length - i, maxThreads); - if (currentThreadsCount <= 0) { - if (i>0) for (int th = 0; th < lastThreadsCount; th++) thread[th].Join(); - break; - } - for (int ip = 0; ip < currentThreadsCount; ip++) - { - probe[ip].transform.position = positions[i + ip]; - } - - if (OnPreRenderProbe != null) - { - eventArgs.pos = positions[i]; - OnPreRenderProbe.Invoke(this, eventArgs); - } - - int[] handle = new int[currentThreadsCount]; - for (int ip = 0; ip < currentThreadsCount; ip++) - { - handle[ip] = probe[ip].RenderProbe(); - } - - for (int ip = 0; ip < currentThreadsCount; ip++) - { - while (!probe[ip].IsFinishedRendering(handle[ip])) - { - yield return null; - } - - var cubemap = probe[ip].texture as RenderTexture; - Graphics.Blit(cubemap, rt[ip], mat); - Graphics.SetRenderTarget(rt[ip]); - tex[ip].ReadPixels(new Rect(0, 0, lightProbeReadSize * 6, lightProbeReadSize), 0, 0, false); - tex[ip].Apply(); - } - - - - for (int ip = 0; ip < currentThreadsCount; ip++) - { - int ii = i + ip; - var bytes = tex[ip].GetRawTextureData(); - SphericalHarmonicsL2 sh; - sh = new SphericalHarmonicsL2(); - sh.Clear(); - - if (i > 0) for (int th = 0; th < lastThreadsCount; th++) thread[th].Join(); - - thread[ip] = new System.Threading.Thread(() => - { - float[] basis = new float[9]; - float[] pixels = new float[bytes.Length / 4]; - System.Buffer.BlockCopy(bytes, 0, pixels, 0, bytes.Length); - - var probeDirLights = dirsPerProbe[ii]; - var probeDirLightColors = dirColorsPerProbe[ii]; - - - for (int face = 0; face < 6; face++) - { - for (int y = 0; y < lightProbeReadSize; y++) - { - for (int x = 0; x < lightProbeReadSize; x++) - { - var dir = directions[y * lightProbeReadSize + x]; - //Vector3 dirL; - - var solidAngle = solidAngles[y * lightProbeReadSize + x]; - - float stx = x / (float)(lightProbeReadSize - 1); - stx = stx * 2 - 1; - float sty = y / (float)(lightProbeReadSize - 1); - sty = sty * 2 - 1; - if (face == 0) - { - dir = new Vector3(-1, -sty, stx); - } - else if (face == 1) - { - dir = new Vector3(1, -sty, -stx); - } - else if (face == 2) - { - dir = new Vector3(-sty, -1, -stx); - } - else if (face == 3) - { - dir = new Vector3(-sty, 1, stx); - } - else if (face == 4) - { - dir = new Vector3(-stx, -sty, -1); - } - else - { - dir = new Vector3(stx, -sty, 1); - } - dir = dir.normalized; - - float cr = 0.0f; - float cg = 0.0f; - float cb = 0.0f; - int pixelAddr = y * lightProbeReadSize * 6 + x + face * lightProbeReadSize; - cr = pixels[pixelAddr * 4]; - cg = pixels[pixelAddr * 4 + 1]; - cb = pixels[pixelAddr * 4 + 2]; - - if (cr + cg + cb > 0) - { - EvalSHBasis9(dir, ref basis); - for (int b = 0; b < 9; b++) - { - if (b == lightProbeMaxCoeffs) break; - - // solidAngle is a weight for texels to account for cube shape of the cubemap (we need sphere) - sh[0, b] += cr * basis[b] * solidAngle; - sh[1, b] += cg * basis[b] * solidAngle; - sh[2, b] += cb * basis[b] * solidAngle; - } - } - - } - } - } - - if (probeDirLights != null) - { - const float norm = 2.9567930857315701067858823529412f; - for (int d = 0; d < probeDirLights.Count; d++) - { - var clr = probeDirLightColors[d]; - EvalSHBasis9(-probeDirLights[d], ref basis); - for (int b = 0; b < 9; b++) - { - if (b == lightProbeMaxCoeffs) break; - sh[0, b] += clr.x * basis[b] * norm; - sh[1, b] += clr.y * basis[b] * norm; - sh[2, b] += clr.z * basis[b] * norm; - } - } - } - - shs[ii] = sh; - }); - - thread[ip].IsBackground = true; - thread[ip].Start(); - } - - ProgressBarShow("Rendering lightprobes - GI...", (i / (float)probes.count)); - if (userCanceled) - { - ProgressBarEnd(); - foreach (GameObject g in go) DestroyImmediate(g); - foreach (var d in dynamicObjects) d.enabled = true; - RenderSettings.skybox = origSkybox; - bakeInProgress = false; - yield break; - } - yield return null; - - } - - foreach (GameObject g in go) DestroyImmediate(g); - foreach (var d in dynamicObjects) d.enabled = true; - RenderSettings.skybox = origSkybox; - if (newAsset != null) EditorUtility.SetDirty(newAsset); - - probes.bakedProbes = shs; - EditorUtility.SetDirty(probes); - - if (OnFinishedProbes != null) - { - OnFinishedProbes.Invoke(this, null); - } - - ProgressBarEnd(); - - bakeInProgress = false; - Debug.Log("Finished rendering Light Probes."); - yield break; - } - - - void RenderLightmapUpdate() - { - if (!exeMode) - { - while(progressFunc.MoveNext()) {} - EditorApplication.update -= RenderLightmapUpdate; - bakeInProgress = false; - } - else - { - if (!progressFunc.MoveNext()) - { - EditorApplication.update -= RenderLightmapUpdate; - bakeInProgress = false; - } - } - } - - int SetupLightShadowmaskUsingBitmask(Light ulht, int bitmask, int shadowmaskGroupID, int[] channelBitsPerLayer) - { - int foundChannel = -1; - if (shadowmaskGroupID > 0) - { - shadowmaskGroupIDToChannel.TryGetValue(shadowmaskGroupID, out foundChannel); - } - - if (foundChannel < 0) - { - // Find common available channels in affected layers - const int fourBits = 1|2|4|8; - int commonFreeBits = 0; - for(int layer=0; layer<32; layer++) - { - if ((bitmask & (1< 0) - { - shadowmaskGroupIDToChannel[shadowmaskGroupID] = foundChannel; - } - - return foundChannel; - } - - void CollectStorages() - { - var sceneCount = SceneManager.sceneCount; - storages = new Dictionary(); - for(int i=0; i(); - if (storage == null) { - storage = go.AddComponent(); - } - storages[scene] = storage; - } - } - - bool CollectGroups(List groupList, List groupListGIContributing, bool selected, bool probes=false) - { - // 1: Collect - var sceneCount = SceneManager.sceneCount; - var groups = new List(); - - // Find explicit LMGroups - var groupsSelectors = FindObjectsOfType(typeof(BakeryLightmapGroupSelector)) as BakeryLightmapGroupSelector[]; - for(int i=0; i(); - groupListGIContributingPlain = new List(); - Object[] selObjs = null; - if (selected) - { - // Selected only - selObjs = Selection.objects; - if (selObjs.Length == 0) - { - DebugLogError("No objects selected"); - ProgressBarEnd(); - return false; - } - for(int o=0; o 64 && bounces > 0) - { - var warn = "GI uses more than 64 samples."; - if (warnCount < warnLimit) warns += warn + "\n"; - Debug.LogWarning(warn); - warnCount++; - } - - if (hackAOSamples > 64 && hackAOIntensity > 0) - { - var warn = "AO uses more than 64 samples."; - if (warnCount < warnLimit) warns += warn + "\n"; - Debug.LogWarning(warn); - warnCount++; - } - - for(int i=0; i 64 && All[i].selfShadow) - { - var warn = "Light " + All[i].name + " uses more than 64 near samples."; - if (warnCount < warnLimit) warns += warn + "\n"; - Debug.LogWarning(warn); - warnCount++; - } - if (All[i].samples > 4096) - { - var warn = "Light " + All[i].name + " uses more than 4096 far samples."; - if (warnCount < warnLimit) warns += warn + "\n"; - Debug.LogWarning(warn); - warnCount++; - } - } - for(int i=0; i 4096) - { - var warn = "Light " + AllP[i].name + " uses more than 4096 samples."; - if (warnCount < warnLimit) warns += warn + "\n"; - Debug.LogWarning(warn); - warnCount++; - } - } - for(int i=0; i 64) - { - var warn = "Light " + All2[i].name + " uses more than 64 samples."; - if (warnCount < warnLimit) warns += warn + "\n"; - Debug.LogWarning(warn); - warnCount++; - } - } - for(int i=0; i 64) - { - var warn = "Light " + All3[i].name + " uses more than 64 samples."; - if (warnCount < warnLimit) warns += warn + "\n"; - Debug.LogWarning(warn); - warnCount++; - } - } - if (warnCount > 0) - { - if (verbose) - { - var warnText = "Some sample count values might be out of reasonable range. Extremely high values may cause GPU go out of available resources. This validation can be disabled.\n\n"; - warnText += warns; - if (warnCount >= warnLimit) warnText += "(See more warnings in console)"; - if (!EditorUtility.DisplayDialog("Bakery", warnText, "Continue", "Cancel")) - { - return false; - } - } - else - { - Debug.LogError("Some sample count values might be out of reasonable range"); - } - } - return true; - } - - bool ValidatePrefabs() - { - var lmprefabs2 = FindObjectsOfType(typeof(BakeryLightmappedPrefab)) as BakeryLightmappedPrefab[]; - var lmprefabsList = new List(); - int pwarnCount = 0; - int pwarnLimit = 32; - string pwarns = ""; - string pwarns2 = ""; - for(int i=0; i 0) - { - string warnText = ""; - if (pwarns2.Length > 0) - { - warnText += "These prefabs are going to be overwritten:\n\n" + pwarns2; - } - if (pwarns.Length > 0) - { - if (pwarns2.Length > 0) warnText += "\n\n"; - warnText += "These prefabs have baking enabled, but NOT going to be overwritten:\n\n" + pwarns; - } - if (warnText.Length > 0) - { - if (verbose) - { - if (!EditorUtility.DisplayDialog("Bakery", warnText, "Continue", "Cancel")) - { - return false; - } - } - else - { - Debug.LogError(warnText); - } - } - } - return true; - } - - IEnumerator RenderLightmapFunc() - { - // Basic validation - if (userRenderMode == RenderMode.Indirect && bounces < 1) - { - DebugLogError("Can't render indirect lightmaps, if bounces < 1"); - yield break; - } - - if (userRenderMode == RenderMode.AmbientOcclusionOnly) - { - if (hackAOIntensity <= 0 || hackAOSamples <= 0) - { - DebugLogError("AO intensity and samples must be > 0 to render AO-only map"); - yield break; - } - - if (renderDirMode != RenderDirMode.None && renderDirMode != RenderDirMode.DominantDirection) - { - DebugLogError("AO-only mode does not support RNM or SH."); - yield break; - } - } - - if (!exeMode && userRenderMode == RenderMode.Indirect) - { - DebugLogError("Selective baked direct lighting is not implemented in DLL mode"); - yield break; - } - - if (verbose) - { - if (!EditorSceneManager.EnsureUntitledSceneHasBeenSaved("Please save all scenes before rendering")) - { - yield break; - } - } - else - { - EditorSceneManager.SaveOpenScenes(); - } - - // Init probes - if (lightProbeMode == LightProbeMode.L1 && !selectedOnly) - { - var proc = InitializeLightProbes(!probesOnlyL1); - while(proc.MoveNext()) yield return null; - if (probesOnlyL1 && !hasAnyProbes) yield break; - } - - // Alloc new data - if (clientMode) - { - ftClient.serverFileList = new List(); - ftClient.serverGetFileList = new List(); - } - - // Get base scene data - var activeScene = EditorSceneManager.GetActiveScene(); - var sceneCount = SceneManager.sceneCount; - - All = FindObjectsOfType(typeof(BakeryLightMesh)) as BakeryLightMesh[]; - AllP = FindObjectsOfType(typeof(BakeryPointLight)) as BakeryPointLight[]; - All2 = FindObjectsOfType(typeof(BakerySkyLight)) as BakerySkyLight[]; - All3 = FindObjectsOfType(typeof(BakeryDirectLight)) as BakeryDirectLight[]; - - // Scene data validation - if (samplesWarning) - { - if (!ValidateSamples()) yield break; - } - if (prefabWarning) - { - if (!ValidatePrefabs()) yield break; - } - - // Unused (yet?) - if (!ftInitialized) - { -#if USE_FTRACELIB - Debug.Log("-----ftInit-----"); - if (!exeMode) ftInit(); -#endif - ftInitialized = true; - ftSceneDirty = true; - } - - // Create output dir - var outDir = Application.dataPath + "/" + outputPath; - if (!Directory.Exists(outDir)) Directory.CreateDirectory(outDir); - - // Init storages - storages = new Dictionary(); - for(int i=0; i(); - if (storage == null) { - storage = go.AddComponent(); - } - storage.maps = new List(); - storage.masks = new List(); - storage.dirMaps = new List(); - storage.rnmMaps0 = new List(); - storage.rnmMaps1 = new List(); - storage.rnmMaps2 = new List(); - storage.mapsMode = new List(); - storage.bakedLights = new List(); - storage.bakedLightChannels = new List(); - - //if (forceRefresh) // removed condition to make "Export" option work in isolation - { - storage.serverGetFileList = new List(); - storage.lightmapHasColor = new List(); - storage.lightmapHasMask = new List(); - storage.lightmapHasDir = new List(); - storage.lightmapHasRNM = new List(); - } - - storage.Init(); - - //ftBuildGraphics.storage = storage; - storages[scene] = storage; - } - SceneManager.SetActiveScene(activeScene); - - // Prepare realtime GI if needed - if (usesRealtimeGI && !probesOnlyL1) - { - var store = storages[activeScene]; -#if UNITY_2017_2_OR_NEWER - if (LightmapEditorSettings.lightmapper != LightmapEditorSettings.Lightmapper.Enlighten) - { - if (verbose) - { - EditorUtility.DisplayDialog("Bakery", "'Combine with Enlighten real-time GI' is enabled, but Unity lightmapper is not set to Enlighten. Please go to Lighting settings and select it.", "OK"); - yield break; - } - else - { - Debug.LogError("'Combine with Enlighten real-time GI' is enabled, but Unity lightmapper is not set to Enlighten"); - } - } -#else - if (!store.enlightenWarningShown2) - { - if (verbose) - { - if (!EditorUtility.DisplayDialog("Bakery", "'Combine with Enlighten real-time GI' is enabled. Make sure Unity lightmapper is set to Enlighten in the Lighting window.", "I'm sure", "Cancel")) - { - yield break; - } - store.enlightenWarningShown2 = true; - EditorUtility.SetDirty(store); - } - else - { - Debug.LogError("'Combine with Enlighten real-time GI' is enabled, but Unity lightmapper is not set to Enlighten"); - } - } -#endif - - reflectionProbes = new List(); - - //Disable Refl probes, and Baked GI so all that we bake is Realtime GI - Lightmapping.bakedGI = false; - Lightmapping.realtimeGI = true; - FindAllReflectionProbesAndDisable(); - - //Bake to get the Realtime GI maps - //Lightmapping.Bake(); - - Lightmapping.BakeAsync(); - ProgressBarInit("Waiting for Enlighten..."); - while(Lightmapping.isRunning) - { - userCanceled = simpleProgressBarCancelled(); - if (userCanceled) - { - Lightmapping.Cancel(); - ProgressBarEnd(); - break; - } - yield return null; - } - ProgressBarEnd(); - - //Re enable probes before bakery bakes, and bakedGI - Lightmapping.bakedGI = true; - ReEnableReflectionProbes(); - } - - // Export scene - if (forceRebuildGeometry) - { - renderSettingsStorage = FindRenderSettingsStorage(); - SaveRenderSettings(); - - ftBuildGraphics.overwriteWarningSelectedOnly = selectedOnly; - ftBuildGraphics.modifyLightmapStorage = true; - ftBuildGraphics.forceAllAreaLightsSelfshadow = false; - ftBuildGraphics.validateLightmapStorageImmutability = selectedOnly || probesOnlyL1; - ftBuildGraphics.sceneNeedsToBeRebuilt = false; - var exportSceneFunc = ftBuildGraphics.ExportScene((ftRenderLightmap)EditorWindow.GetWindow(typeof(ftRenderLightmap)), true); - progressBarEnabled = true; - - var estartMs = GetTimeMs(); - while(exportSceneFunc.MoveNext()) - { - progressBarText = ftBuildGraphics.progressBarText; - progressBarPercent = ftBuildGraphics.progressBarPercent; - if (ftBuildGraphics.userCanceled) - { - ProgressBarEnd(); - yield break; - } - yield return null; - } - - if (ftBuildGraphics.sceneNeedsToBeRebuilt) - { - ftBuildGraphics.ProgressBarEnd(true); - DebugLogError("Scene geometry/layout changed since last full bake. Use Render button instead."); - yield break; - } - - var ems = GetTimeMs(); - double exportTime = (ems - estartMs) / 1000.0; - Debug.Log("Scene export time: " + exportTime); - - ProgressBarEnd(false); - ftSceneDirty = true; - if (ftBuildGraphics.userCanceled) yield break; - SaveRenderSettings(); - EditorSceneManager.MarkAllScenesDirty(); - } - else - { - if (!ValidateCurrentScene()) - { - ProgressBarEnd(); - yield break; - } - } - - lmnameComposed = new Dictionary(); - - uvBuffOffsets = storage.uvBuffOffsets; - uvBuffLengths = storage.uvBuffLengths; - uvSrcBuff = storage.uvSrcBuff; - uvDestBuff = storage.uvDestBuff; - lmrIndicesOffsets = storage.lmrIndicesOffsets; - lmrIndicesLengths = storage.lmrIndicesLengths; - lmrIndicesBuff = storage.lmrIndicesBuff; - lmGroupMinLOD = storage.lmGroupMinLOD; - lmGroupLODResFlags = storage.lmGroupLODResFlags; - lmGroupLODMatrix = storage.lmGroupLODMatrix; - - userCanceled = false; - ProgressBarInit("Rendering lightmaps - preparing..."); - yield return null; - - // Init lmrebake - int lmrErrCode = lmrInit((System.IntPtr)0); - if (lmrErrCode != 0) - { - DebugLogError("Error initializing lmrebake: " + ftErrorCodes.TranslateLMRebake(lmrErrCode)); - userCanceled = true; - ProgressBarEnd(); - yield break; - } - - int errCode; - if (!exeMode) - { -#if USE_FTRACELIB - Debug.Log("-----ftLoadScene-----"); - errCode = ftLoadScene(scenePath, true, true); - if (errCode != 0) - { - DebugLogError("ftLoadScene error: " + errCode); - userCanceled = true; - ProgressBarEnd(); - yield break; - } - errCode = ftLoadSettings(); - if (errCode != 0) - { - DebugLogError("ftLoadSettings error: " + errCode); - userCanceled = true; - ProgressBarEnd(); - yield break; - } -#endif - } - - var groupList = new List(); - var groupListGIContributing = new List(); - if (!CollectGroups(groupList, groupListGIContributing, selectedOnly, probesOnlyL1)) yield break; - - // Prepare rendering lightmaps - var startMs = GetTimeMs(); - - var fsettings = new BinaryWriter(File.Open(scenePath + "/settings.bin", FileMode.Create)); - fsettings.Write(tileSize); - fsettings.Write(compressedGBuffer); - fsettings.Write(compressedOutput); - fsettings.Write(deviceMask); - fsettings.Close(); - - if (clientMode) ftClient.serverFileList.Add("settings.bin"); - - /*if (All.Length == 0 && AllP.Length == 0 && All2.Length == 0 && All3.Length == 0) - { - userCanceled = true; - DebugLogError("Add at least one Bakery light"); - ProgressBarEnd(); - yield break; - }*/ - - // clean up the skylight list - /* - var skylights = storage.skylights; - var skylightsDirty = storage.skylightsDirty; - var newList = new List(); - var newListB = new List(); - for(int i=0; i(); - deferredCommandsFallback = new Dictionary>(); - deferredCommandsRebake = new Dictionary(); - deferredCommandsLODGen = new Dictionary(); - deferredCommandsGIGen = new Dictionary(); - deferredCommandsHalf2VB = new Dictionary(); - deferredCommandsUVGB = new Dictionary(); - deferredFileSrc = new List(); - deferredFileDest = new List(); - deferredCommandDesc = new List(); - } - - //if (forceRefresh) // removed condition to make "Export" option work in isolation - { - lightmapMasks = new List>>(); - lightmapMaskLights = new List>>(); - lightmapMaskDenoise = new List>>(); - #if UNITY_2017_3_OR_NEWER - #else - maskedLights = new List(); - #endif - lightmapHasColor = new List(); - lightmapHasMask = new List(); - lightmapHasDir = new List(); - lightmapHasRNM = new List(); - - foreach(var lmgroup in groupListGIContributingPlain) - { - var rmode = lmgroup.renderMode == (int)BakeryLightmapGroup.RenderMode.Auto ? (int)userRenderMode : (int)lmgroup.renderMode; - while(lightmapMasks.Count <= lmgroup.id) - { - lightmapMasks.Add(new List>()); - lightmapMaskLights.Add(new List>()); - lightmapMaskDenoise.Add(new List>()); - lightmapHasColor.Add(true); - lightmapHasMask.Add(rmode == (int)RenderMode.Shadowmask); - lightmapHasDir.Add(false); - lightmapHasRNM.Add(false); - } - } - } - - // Fix starting ray positions - if (forceRebuildGeometry) - { - if (ftBuildGraphics.exportShaderColors) - { - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(null); - deferredCommandDesc.Add("Exporting scene - generating UV GBuffer..."); - deferredCommandsUVGB[deferredCommands.Count - 1] = true; - } - - foreach(var lmgroup in groupList) - { - var nm = lmgroup.name; - int LMID = lmgroup.id; - if (lmgroup.mode != BakeryLightmapGroup.ftLMGroupMode.Vertex || lmgroup.fixPos3D) // skip vertex colored - { - if (!adjustSamples) continue; - - var startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - int fixPosPasses = PASS_FLOAT; - if (giLodModeEnabled) fixPosPasses |= PASS_MASK1; - if (lmgroup.fixPos3D) - { - var mfilename = "fixPos3D_" + LMID + ".bin"; - var mf = new BinaryWriter(File.Open(scenePath + "/" + mfilename, FileMode.Create)); - mf.Write(lmgroup.voxelSize.x); - mf.Write(lmgroup.voxelSize.y); - mf.Write(lmgroup.voxelSize.z); - mf.Close(); - startInfo.Arguments = "fixpos3D " + scenePathQuoted + " \"" + "uvpos_" + nm +(compressedGBuffer ? ".lz4" : ".dds") + "\" " + fixPosPasses + " " + 0 + " " + LMID + " " + mfilename; - if (clientMode) ftClient.serverFileList.Add(mfilename); - } - else - { - startInfo.Arguments = "fixpos12 " + scenePathQuoted + " \"" + "uvpos_" + nm +(compressedGBuffer ? ".lz4" : ".dds") + "\" " + fixPosPasses + " " + 0 + " " + LMID + " " + Float2String(lmgroup.fakeShadowBias); - } - - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add("Adjusting sample points for " + nm + "..."); - } - - if (giLodModeEnabled) - { - var startInfo2 = new System.Diagnostics.ProcessStartInfo(); - startInfo2.CreateNoWindow = false; - startInfo2.UseShellExecute = false; -#if !LAUNCH_VIA_DLL - startInfo2.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo2.FileName = startInfo2.WorkingDirectory + "/" + ftraceExe; - startInfo2.CreateNoWindow = true; - startInfo2.Arguments = "lodselect " + scenePathQuoted + " \"" + "lodselect" + "\" " + PASS_FLOAT + " " + 0 + " " + LMID; - - if (deferredMode) - { - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(startInfo2); - deferredCommandDesc.Add("Calculating what is visible from " + nm + "..."); - } - else - { - /*Debug.Log("Running ftrace " + startInfo2.Arguments); - var exeProcess = System.Diagnostics.Process.Start(startInfo2); - exeProcess.WaitForExit(); - errCode = exeProcess.ExitCode; - if (errCode != 0) - { - DebugLogError("Error running lodselect for " + lmgroup.name + ": " + ftErrorCodes.TranslateFtrace(errCode)); - }*/ - } - - if (deferredMode) - { - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(null); - deferredCommandDesc.Add("Generating tracing mesh for " + lmgroup.name + "..."); - deferredCommandsLODGen[deferredCommands.Count - 1] = lmgroup.id; - } - else - { - errCode = GenerateVBTraceTexLOD(lmgroup.id); - if (errCode != 0) - { - DebugLogError("Error generating tracing mesh for " + lmgroup.name); - } - } - } - } - } - else - { - ValidateCurrentScene(); - } - - // Render AO if needed - if (hackAOIntensity > 0 && hackAOSamples > 0) - { - foreach(var lmgroup in groupList) - { - var nm = lmgroup.name; - currentGroup = lmgroup; - bool doRender = true; - - if (doRender) { - Debug.Log("Preparing AO " + nm + " (" + (lmgroup.id+1) + "/" + groupList.Count + ")"); - - if (!deferredMode) ProgressBarShow("Rendering AO for " + nm + "...", (progressStepsDone / (float)progressSteps)); - progressStepsDone++; - if (userCanceled) - { - ProgressBarEnd(); - yield break; - } - yield return null; - - if (lmgroup.probes) continue; - if (!RenderLMAO(lmgroup.id, nm)) - { - ProgressBarEnd(); - yield break; - } - } - } - } - - // Mark completely baked lights - for(int i=0; i(); - if (ulht == null) continue; - if (IsLightCompletelyBaked(obj.bakeToIndirect, userRenderMode)) - { - MarkLightAsCompletelyBaked(ulht); - } - else if (IsLightSubtractive(obj.bakeToIndirect, userRenderMode)) - { - MarkLightAsSubtractive(ulht); - } - else if (IsLightRealtime(obj.bakeToIndirect, userRenderMode)) - { - MarkLightAsRealtime(ulht); - } - } - for(int i=0; i(); - if (ulht == null) continue; - if (IsLightCompletelyBaked(obj.bakeToIndirect, userRenderMode)) - { - MarkLightAsCompletelyBaked(ulht); - } - else if (IsLightSubtractive(obj.bakeToIndirect, userRenderMode)) - { - MarkLightAsSubtractive(ulht); - } - else if (IsLightRealtime(obj.bakeToIndirect, userRenderMode)) - { - MarkLightAsRealtime(ulht); - } - } - - // Find intersecting light groups for shadowmask - bool someLightsCantBeMasked = false; - shadowmaskGroupIDToChannel = new Dictionary(); - if (userRenderMode == RenderMode.Shadowmask) - { - //int channel = 0; - var channelBitsPerLayer = new int[32]; - - for(int i=0; i(); - if (ulht == null) continue; - if (SetupLightShadowmaskUsingBitmask(ulht, obj.bitmask, 0, channelBitsPerLayer) < 0) someLightsCantBeMasked = true; - } - - var lightsRemaining = new List(); - var lightsRemainingB = new List(); - var lightChannels = new List(); - var lightArrayIndices = new List(); - var lightIntersections = new List(); - for(int i=0; i(); - if (ulht == null) continue; - lightsRemaining.Add(ulht); - lightsRemainingB.Add(obj); - lightChannels.Add(-1); - lightArrayIndices.Add(lightArrayIndices.Count); - lightIntersections.Add(0); - } - - // Sort by the intersection count - for(int i=0; i(); // sign is type, offset is to relevant array (+1) - // Spherical - var channelBoundsPos = new List(); - var channelBoundsRadius = new List(); - // Convex - var channelBoundsConvex = new List(); - - if (la.type == LightType.Spot) - { - // Add spot geometry as pyramid - channelBoundsTypeAndOffset.Add(-(channelBoundsConvex.Count+1)); - channelBoundsConvex.Add(GetSpotConvex(la)); - } - else - { - // Add point geometry as sphere - channelBoundsTypeAndOffset.Add(channelBoundsPos.Count+1); - channelBoundsPos.Add(laPos); - channelBoundsRadius.Add(laRange); - } - - //channelBoundsPos.Add(laPos); - //channelBoundsRadius.Add(laRange); - - int channelSet = SetupLightShadowmaskUsingBitmask(la, laBitmask, lightsRemainingB[idA].shadowmaskGroupID, channelBitsPerLayer); - if (channelSet < 0) someLightsCantBeMasked = true; - - lightChannels[idA] = channelSet; - Debug.Log("* Light " + la.name + " set to channel " + channelSet); - //SetupLightShadowmask(la, channel); - - // Find all non-overlapping - //for(int j=i+1; j 128 && lmgroup2.mode != BakeryLightmapGroup.ftLMGroupMode.Vertex) - { - if (deferredMode) - { - // Downsample via lmrebake - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(null); - if (lmgroup2.containsTerrains) - { - deferredCommandDesc.Add("Generating LOD lightmap of " + lmgroup2.name + " (terrain)..."); - } - else - { - deferredCommandDesc.Add("Generating LOD lightmap of " + lmgroup2.name + "..."); - } - deferredCommandsRebake[deferredCommands.Count - 1] = lmgroup2.GetPlainStruct(); - } - else - { - Debug.LogError("Unsupported"); - /*errCode = lmrRender(lmgroup2.name + "_diffuse_HDR" + (compressedOutput ? ".lz4" : ".dds"), - lmgroup2.name + "_diffuse_HDR_LOD", - scenePath + "/lodmask_uvpos_" + lmgroup2.name + (compressedGBuffer ? ".lz4" : ".dds"), - uvSrcBuff, uvDestBuff, uvBuffOffsets[lmgroup2.id], uvBuffLengths[lmgroup2.id], - lmrIndicesBuff, lmrIndicesOffsets[lmgroup2.id], lmrIndicesLengths[lmgroup2.id], - lmgroup2.resolution/2, lmgroup2.resolution/2, lmGroupLODResFlags[lmgroup2.id]); - if (errCode != 0) - { - DebugLogError("Error rebaking lightmap " + lmgroup2.name + ": " + ftErrorCodes.TranslateLMRebake(errCode)); - }*/ - } - } - } - } - - foreach(var lmgroup in groupList) - { - var nm = lmgroup.name; - currentGroup = lmgroup; - bool doRender = true; - - if (doRender) { - Debug.Log("Preparing (bounce " + i + ") lightmap " + nm + " (" + (lmgroup.id+1) + "/" + groupList.Count + ")"); - - progressStepsDone++; - if (userCanceled) - { - ProgressBarEnd(); - yield break; - } - yield return null; - - var rmode = lmgroup.renderMode == BakeryLightmapGroup.RenderMode.Auto ? (int)userRenderMode : (int)lmgroup.renderMode; - - if (rmode == (int)RenderMode.AmbientOcclusionOnly) continue; - - bool lastPass = i == bounces - 1; - bool needsGIPass = (lastPass && (rmode == (int)RenderMode.Indirect || rmode == (int)RenderMode.Shadowmask)); - - var dirMode = lmgroup.renderDirMode == BakeryLightmapGroup.RenderDirMode.Auto ? (int)renderDirMode : (int)lmgroup.renderDirMode; - var dominantDirMode = dirMode == (int)ftRenderLightmap.RenderDirMode.DominantDirection && lightmapHasDir[lmgroup.id]; - - if (lmgroup.probes && !lastPass) continue; // probes only need final GI pass - - if (performRendering) - { - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(null); - deferredCommandDesc.Add("Generating GI parameters for " + lmgroup.name + "..."); - deferredCommandsGIGen[deferredCommands.Count - 1] = new Vector3(lmgroup.id, i, dominantDirMode?1:0); - - if (!RenderLMGI(lmgroup.id, nm, i, needsGIPass, lastPass)) - { - ProgressBarEnd(); - yield break; - } - - // Optionally compute SSS after bounce - if (!lmgroup.computeSSS) continue; - RenderLMSSS(lmgroup, i == bounces - 1); - } - } - } - } - - // Add directional contribution from selected lights to indirect - //if ((userRenderMode == RenderMode.Indirect || userRenderMode == RenderMode.Shadowmask) && performRendering) - { - //Debug.Log("Compositing bakeToIndirect lights with GI..."); - foreach(var lmgroup in groupListPlain) - { - string nm = lmgroup.name; - try - { - nm = lmgroup.name; - } - catch - { - DebugLogError("Error postprocessing lightmaps - see console for details"); - ProgressBarEnd(); - throw; - } - - var rmode = lmgroup.renderMode == (int)BakeryLightmapGroup.RenderMode.Auto ? (int)userRenderMode : (int)lmgroup.renderMode; - if ((rmode == (int)RenderMode.Indirect || rmode == (int)RenderMode.Shadowmask) && performRendering) - { - //int errCode2 = 0; - if (exeMode) - { - var startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - startInfo.Arguments = "add " + scenePathQuoted + " \"" + nm + "_final_HDR" + (compressedOutput ? ".lz4" : ".dds") - + "\"" + " " + PASS_HALF + " " + 0 + " " + lmgroup.id + " comp_indirect" + lmgroup.id + ".bin"; - - if (deferredMode) - { - deferredFileSrc.Add("");//scenePath + "/comp_indirect" + lmgroup.id + ".bin"); - deferredFileDest.Add("");//scenePath + "/comp.bin"); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add("Compositing baked lights with GI for " + lmgroup.name + "..."); - } - else - { - /*File.Copy(scenePath + "/comp_indirect" + lmgroup.id + ".bin", scenePath + "/comp.bin", true); - Debug.Log("Running ftrace " + startInfo.Arguments); - var exeProcess = System.Diagnostics.Process.Start(startInfo); - exeProcess.WaitForExit(); - errCode2 = exeProcess.ExitCode;*/ - } - } - - var dirMode = lmgroup.renderDirMode == (int)BakeryLightmapGroup.RenderDirMode.Auto ? (int)renderDirMode : (int)lmgroup.renderDirMode; - var dominantDirMode = dirMode == (int)ftRenderLightmap.RenderDirMode.DominantDirection && lightmapHasDir[lmgroup.id]; - - if (dominantDirMode) - { - var startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - startInfo.Arguments = "diradd " + scenePathQuoted + " \"" + nm + "_final_Dir" + (compressedOutput ? ".lz4" : ".dds") - + "\"" + " " + PASS_DIRECTION + " " + 0 + " " + lmgroup.id + " dircomp_indirect" + lmgroup.id + ".bin"; - - if (deferredMode) - { - deferredFileSrc.Add("");//scenePath + "/dircomp_indirect" + lmgroup.id + ".bin"); - deferredFileDest.Add("");//scenePath + "/dircomp.bin"); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add("Compositing baked direction for " + lmgroup.name + "..."); - } - } - - /*else - { - #if USE_FTRACELIB - errCode2 = ftRenderPass("add", nm + "_final_HDR" + (compressedOutput ? ".lz4" : ".dds"), PASS_HALF, 0, lmgroup.id, ""); - #endif - } - - if (errCode2 != 0) - { - DebugLogError("ftrace error: "+errCode2); - userCanceled = true; - yield break; - }*/ - } - } - } - - /* - if (bounces > 0) - { - // Remove lighting from emissive surfaces - foreach(var lmgroup in groupListPlain) - { - string nm; - try - { - nm = lmgroup.name; - } - catch - { - DebugLogError("Error postprocessing lightmaps - see console for details"); - ProgressBarEnd(); - throw; - } - bool doRender = true; - - if (lmgroup.id < 0) continue; - if (storage.hasEmissive.Count <= lmgroup.id) continue; - if (!storage.hasEmissive[lmgroup.id]) continue; - - if (doRender) { - Debug.Log("Removing emissive from " + nm + " (" + (lmgroup.id+1) + "/" + groupList.Count + ")"); - - if (performRendering) { - if (!RemoveEmissive(nm)) - { - ProgressBarEnd(); - yield break; - } - } - } - } - } - */ - - PrepareAssetImporting(); - - // Finalize lightmaps - foreach(var lmgroup in groupListPlain) - { - if (lmgroup.vertexBake && lmgroup.isImplicit && !lmgroup.probes) continue; // skip objects with scaleImLm == 0 - string nm; - try - { - nm = lmgroup.name; - } - catch - { - DebugLogError("Error postprocessing lightmaps - see console for details"); - ProgressBarEnd(); - throw; - } - bool doRender = true; - - if (doRender) { - //if (lmgroup.vertexBake) continue; // do it after the scene is loaded back - Debug.Log("Preparing (finalize) lightmap " + nm + " (" + (lmgroup.id+1) + "/" + groupList.Count + ")"); - - var routine = RenderLMFinalize(lmgroup.id, nm, lmgroup.resolution, lmgroup.vertexBake, lmgroup.renderDirMode, lmgroup.renderMode, lmgroup); - while(routine.MoveNext()) - { - if (userCanceled) - { - ProgressBarEnd(); - yield break; - } - yield return null; - } - - if (lmgroup.probes && lmgroup.name == "volumes" && lastFoundBakeableVolumes != null && lastFoundBakeableVolumes.Length > 0) - { - var vols = lastFoundBakeableVolumes; - int voffset = 0; - - var denoiseMod = GetDenoiseMode(); - for(int v=0; v 0 && lmgroup.parentName != "|") - { - doRender = false; - } - - if (doRender) { - Debug.Log("Preparing (encode) lightmap " + nm + " (" + (lmgroup.id+1) + "/" + groupList.Count + ")"); - - var routine = RenderLMEncode(lmgroup.id, nm, lmgroup.resolution, lmgroup.vertexBake, lmgroup.renderDirMode, lmgroup.renderMode); - while(routine.MoveNext()) - { - if (userCanceled) - { - ProgressBarEnd(); - yield break; - } - yield return null; - } - } - } - - ftBuildGraphics.FreeTemporaryAreaLightMeshes(); - -#if UNITY_2017_3_OR_NEWER -#else - if ((userRenderMode == RenderMode.Shadowmask || userRenderMode == RenderMode.Subtractive) && (lightProbeMode != LightProbeMode.L1) || !hasAnyProbes) - { - // Generate lighting data asset - var assetName = GenerateLightingDataAssetName(); - var newPath = "Assets/" + outputPath + "/" + assetName + ".asset"; - - // Try writing the file. If it's locked, write a copy - bool locked = false; - BinaryWriter ftest = null; - try - { - ftest = new BinaryWriter(File.Open(newPath, FileMode.Create)); - } - catch - { - var index = assetName.IndexOf("_copy"); - if (index >= 0) - { - assetName = assetName.Substring(0, index); - } - else - { - assetName += "_copy"; - } - newPath = "Assets/" + outputPath + "/" + assetName + ".asset"; - locked = true; - } - if (!locked) ftest.Close(); - - if (!ftLightingDataGen.GenerateShadowmaskLightingData(newPath, ref maskedLights, userRenderMode == RenderMode.Subtractive)) - { - DebugLogError("Failed to generate LightingDataAsset"); - userCanceled = true; - yield break; - } - AssetDatabase.Refresh(); - ApplyLightingDataAsset(newPath); - EditorSceneManager.MarkAllScenesDirty(); - EditorSceneManager.SaveOpenScenes(); - } -#endif - - // Store lightmap flags - for(int s=0; s 0) - { - var vbtraceTexPosNormalArray = ftBuildGraphics.vbtraceTexPosNormalArray; - var vbtraceTexUVArray = ftBuildGraphics.vbtraceTexUVArray; - var vbtraceTexUVArrayLOD = ftBuildGraphics.vbtraceTexUVArrayLOD; - - tasks++; - flist.Write(ftClient.SERVERTASK_LODGENINIT); - flist.Write(lmGroupMinLOD.Length); - for(int j=0; j 0) - { - tasks++; - flist.Write(ftClient.SERVERTASK_COPY); - WriteString(flist, deferredFileSrc[i].Replace(scenePath, "%SCENEPATH%")); - WriteString(flist, deferredFileDest[i].Replace(scenePath, "%SCENEPATH%")); - } - - var startInfo = deferredCommands[i]; - if (startInfo != null) - { - var app = Path.GetFileNameWithoutExtension(deferredCommands[i].FileName); - if (!ftClient.app2serverTask.TryGetValue(app, out task)) - { - DebugLogError("Server doesn't support the task: " + app); - userCanceled = true; - yield break; - } - tasks++; - flist.Write(task); - WriteString(flist, startInfo.Arguments.Replace(scenePath, "%SCENEPATH%"). - Replace(Application.dataPath + "/" + outputPath, "%SCENEPATH%")); - } - - if (deferredCommandsUVGB.ContainsKey(i)) - { - GL.IssuePluginEvent(7); // render UVGBuffer - int uerr = 0; - while(uerr == 0) - { - uerr = ftBuildGraphics.GetUVGBErrorCode(); - yield return null; - } - - if (uerr != 0 && uerr != 99999) - { - DebugLogError("ftRenderUVGBuffer error: " + uerr); - userCanceled = true; - yield break; - } - - ftBuildGraphics.FreeAlbedoCopies(); - } - - if (deferredCommandsRebake.ContainsKey(i)) - { - var lmgroup2 = deferredCommandsRebake[i]; - if (lmgroup2.containsTerrains) - { - tasks++; - flist.Write(ftClient.SERVERTASK_LMREBAKESIMPLE); - WriteString(flist, lmgroup2.name + "_diffuse_HDR" + (compressedOutput ? ".lz4" : ".dds")); - WriteString(flist, lmgroup2.name + "_diffuse_HDR_LOD"); - flist.Write(lmgroup2.resolution/2); - flist.Write(lmgroup2.resolution/2); - flist.Write(lmgroup2.id); - } - else - { - if (lmrIndicesLengths[lmgroup2.id] == 0) - { - Debug.LogError("lmrIndicesLengths == 0 for " + lmgroup2.name); - } - else - { - tasks++; - flist.Write(ftClient.SERVERTASK_LMREBAKE); - WriteString(flist, lmgroup2.name + "_diffuse_HDR" + (compressedOutput ? ".lz4" : ".dds")); - WriteString(flist, lmgroup2.name + "_diffuse_HDR_LOD"); - WriteString(flist, "lodmask_uvpos_" + lmgroup2.name + (compressedGBuffer ? ".lz4" : ".dds")); - flist.Write(uvSrcBuff.Length); - for(int j=0; j 0) File.Copy(deferredFileSrc[i], deferredFileDest[i], true); - - var startInfo = deferredCommands[i]; - - if (startInfo != null) - { - var app = Path.GetFileNameWithoutExtension(deferredCommands[i].FileName); - Debug.Log("Running " + app + " " + startInfo.Arguments); - ProgressBarShow(deferredCommandDesc[i], i / (float)deferredCommands.Count); - if (userCanceled) - { - ProgressBarEnd(); - yield break; - } - yield return null; - - int errCode2 = -1; - int fallbackCtr = 0; - while(errCode2 != 0) - { -#if LAUNCH_VIA_DLL - var crt = ProcessCoroutine(app, startInfo.Arguments); - while(crt.MoveNext()) yield return null; - if (userCanceled) yield break; - errCode2 = lastReturnValue; -#else - var exeProcess = System.Diagnostics.Process.Start(startInfo); - - //exeProcess.WaitForExit(); - while(!exeProcess.HasExited) - { - yield return null; - userCanceled = simpleProgressBarCancelled(); - if (userCanceled) - { - ProgressBarEnd(); - yield break; - } - } - - errCode2 = exeProcess.ExitCode; -#endif - - if (errCode2 != 0) - { - Debug.Log("Error: " + ftErrorCodes.Translate(app, errCode2)); - if (deferredCommandsFallback.ContainsKey(i)) - { - Debug.Log("Trying fallback " +fallbackCtr); - var fallbackList = deferredCommandsFallback[i]; - if (fallbackCtr >= fallbackList.Count) break; - startInfo.Arguments = fallbackList[fallbackCtr]; - fallbackCtr++; - } - else - { - break; - } - } - } - - if (errCode2 != 0) - { - DebugLogError(app + " error: " + ftErrorCodes.Translate(app, errCode2)); - userCanceled = true; - yield break; - } - } - - if (deferredCommandsRebake.ContainsKey(i)) - { - var lmgroup2 = deferredCommandsRebake[i]; - - ProgressBarShow(deferredCommandDesc[i], i / (float)deferredCommands.Count); - if (userCanceled) - { - ProgressBarEnd(); - yield break; - } - yield return null; - - if (lmgroup2.containsTerrains) - { - Debug.Log("Running lmrebake (terrain) for " + lmgroup2.name + " (" + lmGroupLODResFlags[lmgroup2.id] + ")"); - int errCode2 = lmrRenderSimple(scenePath + "/" + lmgroup2.name + "_diffuse_HDR" + (compressedOutput ? ".lz4" : ".dds"), - scenePath + "/" + lmgroup2.name + "_diffuse_HDR_LOD", - lmgroup2.resolution/2, lmgroup2.resolution/2, lmGroupLODResFlags[lmgroup2.id]); - if (errCode2 != 0) - { - DebugLogError("Error rebaking lightmap (terrain) " + lmgroup2.name + ": " + ftErrorCodes.TranslateLMRebake(errCode2)); - userCanceled = true; - yield break; - } - } - else - { - if (lmrIndicesLengths[lmgroup2.id] == 0) - { - Debug.LogError("lmrIndicesLengths == 0 for " + lmgroup2.name); - } - else - { - int errCode2 = lmrRender(scenePath + "/" + lmgroup2.name + "_diffuse_HDR" + (compressedOutput ? ".lz4" : ".dds"), - scenePath + "/" + lmgroup2.name + "_diffuse_HDR_LOD", - scenePath + "/lodmask_uvpos_" + lmgroup2.name + (compressedGBuffer ? ".lz4" : ".dds"), - uvSrcBuff, uvDestBuff, uvBuffOffsets[lmgroup2.id], uvBuffLengths[lmgroup2.id], - lmrIndicesBuff, lmrIndicesOffsets[lmgroup2.id], lmrIndicesLengths[lmgroup2.id], - lmgroup2.resolution/2, lmgroup2.resolution/2, lmGroupLODResFlags[lmgroup2.id]); - if (errCode2 != 0) - { - DebugLogError("Error rebaking lightmap " + lmgroup2.name + ": " + ftErrorCodes.TranslateLMRebake(errCode2)); - userCanceled = true; - yield break; - } - } - } - } - - if (deferredCommandsLODGen.ContainsKey(i)) - { - int id = deferredCommandsLODGen[i]; - Debug.Log("Generating LOD vbTraceTex for " + id); - - ProgressBarShow(deferredCommandDesc[i], i / (float)deferredCommands.Count); - if (userCanceled) - { - ProgressBarEnd(); - yield break; - } - yield return null; - - int errCode2 = GenerateVBTraceTexLOD(id); - if (errCode2 != 0) - { - DebugLogError("Error generating tracing mesh for ID " + id); - userCanceled = true; - yield break; - } - } - - if (deferredCommandsGIGen.ContainsKey(i)) - { - Vector3 paramz = deferredCommandsGIGen[i]; - int id = (int)paramz.x; - int bounce = (int)paramz.y; - bool useDir = paramz.z > 0; - Debug.Log("Generating GI parameters for " + id+" "+bounce); - - ProgressBarShow(deferredCommandDesc[i], i / (float)deferredCommands.Count); - if (userCanceled) - { - ProgressBarEnd(); - yield break; - } - yield return null; - - string nm = ""; - int sceneLodLevel = -1; - for(int j=0; j(); - //var sanityTimeout = GetTime() + 5; - while( (sceneCount > EditorSceneManager.sceneCount || EditorSceneManager.GetSceneAt(0).path.Length == 0))// && GetTime() < sanityTimeout ) - { - yield return null; - } - for(int i=0; i(); - storages[scene] = storage; - - if (giLodModeEnabled) - { - storage.lmGroupLODResFlags = lmGroupLODResFlags; - storage.lmGroupLODMatrix = lmGroupLODMatrix; - EditorUtility.SetDirty(storage); - } - - if (loadedScenesActive[i]) EditorSceneManager.SetActiveScene(scene); - } - } - progressStepsDone = 0; - progressSteps = groupList.Count * 3; - ProgressBarSetStep(0); - } - - if (clientMode) - { - ProgressBarEnd(); - } - else - { - var apply = ApplyBakedData(); - while(apply.MoveNext()) yield return null; - - var ms = GetTimeMs(); - double bakeTime = (ms - startMs) / 1000.0; - Debug.Log("Rendering finished in " + bakeTime + " seconds"); - - lastBakeTime = (int)bakeTime; - if (renderSettingsStorage == null) renderSettingsStorage = FindRenderSettingsStorage(); - if (renderSettingsStorage != null) renderSettingsStorage.lastBakeTime = lastBakeTime; - - try - { - var bakeTimeLog = new StreamWriter(File.Open("bakery_times.log", FileMode.Append)); - if (bakeTimeLog != null) - { - int hours = lastBakeTime / (60*60); - int minutes = (lastBakeTime / 60) % 60; - int seconds = lastBakeTime % 60; - bakeTimeLog.Write(System.DateTime.Now.ToString("MM/dd/yyyy HH:mm") + " | " + EditorSceneManager.GetActiveScene().name + " | " + hours+"h "+minutes+"m "+seconds+"s\n"); - } - bakeTimeLog.Close(); - } - catch - { - Debug.LogError("Failed writing bakery_times.log"); - } - - ProgressBarEnd(); - - if (beepOnFinish) System.Media.SystemSounds.Beep.Play(); - - if (OnFinishedFullRender != null) - { - OnFinishedFullRender.Invoke(this, null); - } - } - } - - - IEnumerator ApplyBakedData() - { - var sceneCount = EditorSceneManager.sceneCount; - var bdataName = "BakeryPrefabLightmapData"; - - // Load vertex colors - try - { - foreach(var lmgroup in groupListGIContributingPlain) - { - if (!lmgroup.vertexBake) continue; - if (lmgroup.isImplicit) continue; - - bool hasShadowMask = lmgroup.renderMode == (int)BakeryLightmapGroup.RenderMode.Shadowmask || - (lmgroup.renderMode == (int)BakeryLightmapGroup.RenderMode.Auto && userRenderMode == RenderMode.Shadowmask); - - bool hasDir = lmgroup.renderDirMode == (int)BakeryLightmapGroup.RenderDirMode.DominantDirection || - (lmgroup.renderDirMode == (int)BakeryLightmapGroup.RenderDirMode.Auto && renderDirMode == RenderDirMode.DominantDirection); - - bool hasSH = lmgroup.renderDirMode == (int)BakeryLightmapGroup.RenderDirMode.SH || - (lmgroup.renderDirMode == (int)BakeryLightmapGroup.RenderDirMode.Auto && renderDirMode == RenderDirMode.SH); - - GenerateVertexBakedMeshes(lmgroup.id, lmgroup.name, hasShadowMask, hasDir, hasSH); - } - } - catch - { - DebugLogError("Error loading vertex colors - see console for details"); - ProgressBarEnd(); - throw; - } - - // Set probe colors - if (!selectedOnly && lightProbeMode == LightProbeMode.L1 && hasAnyProbes) - { - var probes = LightmapSettings.lightProbes; - if (probes == null) - { - DebugLogError("No probes in LightingDataAsset"); - yield break; - } - var positions = probes.positions; - int atlasTexSize = (int)Mathf.Ceil(Mathf.Sqrt((float)probes.count)); - atlasTexSize = (int)Mathf.Ceil(atlasTexSize / (float)tileSize) * tileSize; - - var shs = new SphericalHarmonicsL2[probes.count]; - - int r = 0; - int g = 1; - int b = 2; - - var l0 = new float[atlasTexSize * atlasTexSize * 4]; - var l1x = new float[atlasTexSize * atlasTexSize * 4]; - var l1y = new float[atlasTexSize * atlasTexSize * 4]; - var l1z = new float[atlasTexSize * atlasTexSize * 4]; - var handle = GCHandle.Alloc(l0, GCHandleType.Pinned); - var handleL1x = GCHandle.Alloc(l1x, GCHandleType.Pinned); - var handleL1y = GCHandle.Alloc(l1y, GCHandleType.Pinned); - var handleL1z = GCHandle.Alloc(l1z, GCHandleType.Pinned); - var errCodes = new int[4]; - try - { - var pointer = handle.AddrOfPinnedObject(); - var pointerL1x = handleL1x.AddrOfPinnedObject(); - var pointerL1y = handleL1y.AddrOfPinnedObject(); - var pointerL1z = handleL1z.AddrOfPinnedObject(); - errCodes[0] = halffloat2vb(scenePath + "\\probes_final_L0" + (compressedOutput ? ".lz4" : ".dds"), pointer, 2); - errCodes[1] = halffloat2vb(scenePath + "\\probes_final_L1x" + (compressedOutput ? ".lz4" : ".dds"), pointerL1x, 2); - errCodes[2] = halffloat2vb(scenePath + "\\probes_final_L1y" + (compressedOutput ? ".lz4" : ".dds"), pointerL1y, 2); - errCodes[3] = halffloat2vb(scenePath + "\\probes_final_L1z" + (compressedOutput ? ".lz4" : ".dds"), pointerL1z, 2); - bool ok = true; - for(int i=0; i<4; i++) - { - if (errCodes[i] != 0) - { - Debug.LogError("hf2vb (" + i + "): " + errCodes[i]); - ok = false; - } - } - if (ok) - { - for(int i=0; i(); - while( (sceneCount > EditorSceneManager.sceneCount || EditorSceneManager.GetSceneAt(0).path.Length == 0))// && GetTime() < sanityTimeout ) - { - yield return null; - } - for(int i=0; i(); - storages[scene] = storage; - } - } -#endif - - probes.bakedProbes = shs; - EditorUtility.SetDirty(Lightmapping.lightingDataAsset); - } - - LoadVolumes(); - - //EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene()); - EditorSceneManager.MarkAllScenesDirty(); - - // Asset importing stage 1: set AssetPostprocessor settings -> moved - - // Asset importing stage 2: actual import - AssetDatabase.Refresh(); - ftTextureProcessor.texSettings = new Dictionary(); - - // Asset importing stage 3: load and assign imported assets - foreach(var lmgroup in groupListGIContributingPlain) - { - if (lmgroup.vertexBake) continue; - if (lmgroup.parentName != null && lmgroup.parentName.Length > 0 && lmgroup.parentName != "|") continue; - var nm = lmgroup.name; - - var dirMode = lmgroup.renderDirMode == (int)BakeryLightmapGroup.RenderDirMode.Auto ? (int)renderDirMode : (int)lmgroup.renderDirMode; - var dominantDirMode = dirMode == (int)ftRenderLightmap.RenderDirMode.DominantDirection && lightmapHasDir[lmgroup.id]; - var rnmMode = dirMode == (int)ftRenderLightmap.RenderDirMode.RNM && lightmapHasRNM[lmgroup.id]; - var shMode = dirMode == (int)ftRenderLightmap.RenderDirMode.SH && lightmapHasRNM[lmgroup.id]; - var shModeProbe = dirMode == (int)BakeryLightmapGroup.RenderDirMode.ProbeSH && lightmapHasRNM[lmgroup.id]; - if (shModeProbe) shMode = true; - - Texture2D lm = null; - var outfile = "Assets/" + outputPath + "/"+nm+"_final.hdr"; - if (rnmMode) outfile = "Assets/" + outputPath + "/"+nm+"_RNM0.hdr"; - if (lightmapHasColor[lmgroup.id] && File.Exists(outfile)) - { - lm = AssetDatabase.LoadAssetAtPath(outfile, typeof(Texture2D)) as Texture2D; - } - - Texture2D mask = null; - if (lightmapHasMask[lmgroup.id]) - { - outfile = "Assets/" + outputPath + "/"+nm+"_mask" + (ftAdditionalConfig.preferPNG ? ".png" : ".tga"); - if (File.Exists(outfile)) - { - mask = AssetDatabase.LoadAssetAtPath(outfile, typeof(Texture2D)) as Texture2D; - } - } - - Texture2D dirLightmap = null; - if (dominantDirMode) - { - outfile = "Assets/" + outputPath + "/"+nm+"_dir" + (ftAdditionalConfig.preferPNG ? ".png" : ".tga"); - if (File.Exists(outfile)) - { - dirLightmap = AssetDatabase.LoadAssetAtPath(outfile, typeof(Texture2D)) as Texture2D; - } - } - - Texture2D rnmLightmap0 = null; - Texture2D rnmLightmap1 = null; - Texture2D rnmLightmap2 = null; - if (rnmMode) - { - for(int c=0; c<3; c++) - { - outfile = "Assets/" + outputPath + "/"+nm+"_RNM" + c + ".hdr"; - if (c == 0) rnmLightmap0 = AssetDatabase.LoadAssetAtPath(outfile, typeof(Texture2D)) as Texture2D; - if (c == 1) rnmLightmap1 = AssetDatabase.LoadAssetAtPath(outfile, typeof(Texture2D)) as Texture2D; - if (c == 2) rnmLightmap2 = AssetDatabase.LoadAssetAtPath(outfile, typeof(Texture2D)) as Texture2D; - } - } - - if (shMode) - { - outfile = "Assets/" + outputPath + "/"+nm+"_L0.hdr"; - lm = AssetDatabase.LoadAssetAtPath(outfile, typeof(Texture2D)) as Texture2D; - for(int c=0; c<3; c++) - { - string comp; - if (c==0) - { - comp = "x"; - } - else if (c==1) - { - comp = "y"; - } - else - { - comp = "z"; - } - outfile = "Assets/" + outputPath + "/"+nm+"_L1" + comp + (ftAdditionalConfig.preferPNG ? ".png" : ".tga"); - if (c == 0) rnmLightmap0 = AssetDatabase.LoadAssetAtPath(outfile, typeof(Texture2D)) as Texture2D; - if (c == 1) rnmLightmap1 = AssetDatabase.LoadAssetAtPath(outfile, typeof(Texture2D)) as Texture2D; - if (c == 2) rnmLightmap2 = AssetDatabase.LoadAssetAtPath(outfile, typeof(Texture2D)) as Texture2D; - } - } - - for(int s=0; s 1 && removeDuplicateLightmaps) - { - for(int s=0; s(); - var origID2New = new Dictionary(); - for(int i=0; i storage.maps.Count) continue; - usedIDs[storage.bakedIDs[i]] = true; - } - for(int i=0; i storage.maps.Count) continue; - usedIDs[storage.bakedIDsTerrain[i]] = true; - } - var newMaps = new List(); - var newMasks = new List(); - var newDirMaps = new List(); - var newRNM0Maps = new List(); - var newRNM1Maps = new List(); - var newRNM2Maps = new List(); - var newMapsMode = new List(); - foreach(var pair in usedIDs) - { - int origID = pair.Key; - int newID = newMaps.Count; - origID2New[origID] = newID; - - newMaps.Add(storage.maps[origID]); - if (storage.masks.Count > origID) newMasks.Add(storage.masks[origID]); - if (storage.dirMaps.Count > origID) newDirMaps.Add(storage.dirMaps[origID]); - if (storage.rnmMaps0.Count > origID) - { - newRNM0Maps.Add(storage.rnmMaps0[origID]); - newRNM1Maps.Add(storage.rnmMaps1[origID]); - newRNM2Maps.Add(storage.rnmMaps2[origID]); - newMapsMode.Add(storage.mapsMode[origID]); - } - } - storage.maps = newMaps; - storage.masks = newMasks; - storage.dirMaps = newDirMaps; - storage.rnmMaps0 = newRNM0Maps; - storage.rnmMaps1 = newRNM1Maps; - storage.rnmMaps2 = newRNM2Maps; - storage.mapsMode = newMapsMode; - - for(int i=0; i storage.maps.Count) continue; - storage.bakedIDs[i] = origID2New[storage.bakedIDs[i]]; - } - - for(int i=0; i storage.maps.Count) continue; - storage.bakedIDsTerrain[i] = origID2New[storage.bakedIDsTerrain[i]]; - } - } - } - - // Patch lightmapped prefabs - //var bdataName = "BakeryPrefabLightmapData"; - var lmprefabs = FindObjectsOfType(typeof(BakeryLightmappedPrefab)) as BakeryLightmappedPrefab[]; - for(int i=0; i(); - if (pstore == null) pstore = pstoreT.gameObject.AddComponent(); - - var prenderers = p.GetComponentsInChildren(); - var pterrains = p.GetComponentsInChildren(); - var plights = p.GetComponentsInChildren(); - - var storage = storages[p.gameObject.scene]; - - pstore.bakedRenderers = new List(); - pstore.bakedIDs = new List(); - pstore.bakedScaleOffset = new List(); - pstore.bakedVertexColorMesh = new List(); - - pstore.bakedRenderersTerrain = new List(); - pstore.bakedIDsTerrain = new List(); - pstore.bakedScaleOffsetTerrain = new List(); - - pstore.bakedLights = new List(); - pstore.bakedLightChannels = new List(); - var usedIDs = new Dictionary(); - usedIDs[0] = true; // have to include ID 0 because Unity judges lightmap compression by it - - for(int j=0; j(); - pstore.masks = new List(); - pstore.dirMaps = new List(); - pstore.rnmMaps0 = new List(); - pstore.rnmMaps1 = new List(); - pstore.rnmMaps2 = new List(); - pstore.mapsMode = new List(); - foreach(var pair in usedIDs) - { - int id = pair.Key; - if (id < 0) continue; - while(pstore.maps.Count <= id) - { - pstore.maps.Add(null); - if (storage.masks.Count > pstore.masks.Count) pstore.masks.Add(null); - if (storage.dirMaps.Count > pstore.dirMaps.Count) pstore.dirMaps.Add(null); - if (storage.rnmMaps0.Count > pstore.rnmMaps0.Count) - { - pstore.rnmMaps0.Add(null); - pstore.rnmMaps1.Add(null); - pstore.rnmMaps2.Add(null); - pstore.mapsMode.Add(0); - } - } - if (storage.maps.Count > id) - { - pstore.maps[id] = storage.maps[id]; - if (pstore.masks.Count > id) pstore.masks[id] = storage.masks[id]; - if (pstore.dirMaps.Count > id) pstore.dirMaps[id] = storage.dirMaps[id]; - if (pstore.rnmMaps0.Count > id) - { - pstore.rnmMaps0[id] = storage.rnmMaps0[id]; - pstore.rnmMaps1[id] = storage.rnmMaps1[id]; - pstore.rnmMaps2[id] = storage.rnmMaps2[id]; - pstore.mapsMode[id] = storage.mapsMode[id]; - } - } - } - -#if UNITY_2018_3_OR_NEWER - // Unity 2018.3 incorrectly sets lightmap IDs when applying prefabs, UNLESS editor is focused - Debug.Log("Waiting for Unity editor focus..."); - bool focused = false; - while(!focused) - { - var wnd = GetForegroundWindow(); - while(wnd != (System.IntPtr)0) - { - if (wnd == unityEditorHWND) - { - focused = true; - break; - } - wnd = GetParent(wnd); - } - yield return null; - } -#endif - - PrefabUtility.ReplacePrefab(p.gameObject, PrefabUtility.GetPrefabParent(p.gameObject), ReplacePrefabOptions.ConnectToPrefab); - Debug.Log("Patched prefab " + p.name); - } - - ftLightmaps.RefreshFull(); - } - - void FindAllReflectionProbesAndDisable() - { - var found = FindObjectsOfType(typeof(ReflectionProbe))as ReflectionProbe[]; - for(int i = 0; i < found.Length; i++) - { - reflectionProbes.Add(found[i]); - found[i].enabled = false; - } - } - - void ReEnableReflectionProbes() - { - for(int i = 0; i < reflectionProbes.Count; i++) - { - if (reflectionProbes[i] != null) reflectionProbes[i].enabled = true; - } - } - - public static int GetID(Object obj) - { - int uid = ftUniqueIDRegistry.GetUID(obj.GetInstanceID()); - if (uid == -1) - { - var s = (obj as GameObject).GetComponent(); - if (s != null) s.Start(); - var d = (obj as GameObject).GetComponent(); - if (d != null) d.Start(); - var p = (obj as GameObject).GetComponent(); - if (p != null) p.Start(); - var l = (obj as GameObject).GetComponent(); - if (l != null) l.Start(); - - uid = ftUniqueIDRegistry.GetUID(obj.GetInstanceID()); - if (uid == -1) - { - Debug.LogError("GetUID failed for " + obj.name); - } - } - return uid; - } - - string GetLightName(GameObject obj, int lmid) - { - return "light_" + GetID(obj) + "_" + lmid; - } - - bool IsLightDirty(BakeryLightMesh light) - { - if (forceRefresh) return true; - - storage = storages[light.gameObject.scene]; - ftLightmapsStorage.LightData data; - if (!storage.lightsDict.TryGetValue(GetID(light.gameObject), out data)) { - //Debug.Log("1 " + GetID(light.gameObject) + " " + storage.lightsDict.Count); - return true; // not stored - } - - if (light.color != data.color) { - //Debug.Log("2"); - return true; - } - if (light.intensity != data.intensity) { - //Debug.Log("3"); - return true; - } - if (light.cutoff != data.range) { - //Debug.Log("4"); - return true; - } - if (light.samples != data.samples) { - //Debug.Log("5"); - return true; - } - if (light.samples2 != data.samples2) { - //Debug.Log("5"); - return true; - } - if (light.selfShadow != data.selfShadow) { - //Debug.Log("5"); - return true; - } - if (light.bakeToIndirect != data.bakeToIndirect) { - //Debug.Log("5"); - return true; - } - - var tform1 = light.GetComponent().localToWorldMatrix; - var tform2 = data.tform; - for(int y=0; y<4; y++) { - for(int x=0; x<4; x++) { - if (tform1[x,y] != tform2[x,y]) { - //Debug.Log("6"); - return true; - } - } - } - - return false; - } - - bool IsLightDirty(BakeryPointLight light) - { - if (forceRefresh) return true; - - storage = storages[light.gameObject.scene]; - ftLightmapsStorage.LightData data; - if (!storage.lightsDict.TryGetValue(GetID(light.gameObject), out data)) { - //Debug.Log("1 " + GetID(light.gameObject) + " " + storage.lightsDict.Count); - return true; // not stored - } - - if (light.color != data.color) { - //Debug.Log("2"); - return true; - } - if (light.intensity != data.intensity) { - //Debug.Log("3"); - return true; - } - if (light.cutoff != data.range) { - //Debug.Log("4"); - return true; - } - if (light.shadowSpread != data.radius) { - //Debug.Log("4"); - return true; - } - if (light.samples != data.samples) { - //Debug.Log("5"); - return true; - } - if (light.realisticFalloff != data.realisticFalloff) - { - return true; - } - if ((int)light.projMode != data.projMode) - { - return true; - } - Object cookie = null; - if (light.projMode == BakeryPointLight.ftLightProjectionMode.Cubemap) - { - cookie = light.cubemap; - } else if (light.projMode == BakeryPointLight.ftLightProjectionMode.Cookie) - { - cookie = light.cookie; - } else if (light.projMode == BakeryPointLight.ftLightProjectionMode.IES) - { - cookie = light.iesFile; - } - if (cookie != data.cookie) return true; - - if (light.angle != data.angle) return true; - - if (light.bakeToIndirect != data.bakeToIndirect) { - //Debug.Log("D2"); - return true; - } - - //if (light.texName != data.texName) return true; - - var tform1 = light.GetComponent().localToWorldMatrix; - var tform2 = data.tform; - for(int y=0; y<4; y++) { - for(int x=0; x<4; x++) { - if (tform1[x,y] != tform2[x,y]) { - //Debug.Log("6"); - return true; - } - } - } - - return false; - } - - public static bool IsLightDirty(BakeryDirectLight light) - { - if (forceRefresh) return true; - - storage = storages[light.gameObject.scene]; - ftLightmapsStorage.LightData data; - if (!storage.lightsDict.TryGetValue(GetID(light.gameObject), out data)) return true; // not stored - - if (light.color != data.color) { - //Debug.Log("D1"); - return true; - } - if (light.intensity != data.intensity) { - //Debug.Log("D2"); - return true; - } - if (light.shadowSpread != data.radius) { - //Debug.Log("D2"); - return true; - } - if (light.samples != data.samples) { - //Debug.Log("D2"); - return true; - } - - if (light.bakeToIndirect != data.bakeToIndirect) { - //Debug.Log("D2"); - return true; - } - - var tform1 = light.GetComponent().localToWorldMatrix; - var tform2 = data.tform; - for(int y=0; y<4; y++) { - for(int x=0; x<4; x++) { - if (tform1[x,y] != tform2[x,y]) { - //Debug.Log("D3"); - return true; - } - } - } - - return false; - } - - bool IsLightDirty(BakerySkyLight light) - { - if (forceRefresh) return true; - - storage = storages[light.gameObject.scene]; - ftLightmapsStorage.LightData data; - if (!storage.lightsDict.TryGetValue(GetID(light.gameObject), out data)) return true; // not stored - - if (light.color != data.color) return true; - if (light.intensity != data.intensity) return true; - //if (light.texName != data.texName) return true; - if (light.samples != data.samples) { - //Debug.Log("D2"); - return true; - } - if (light.bakeToIndirect != data.bakeToIndirect) { - //Debug.Log("D2"); - return true; - } - if (light.cubemap != data.cookie) - { - return true; - } - - return false; - } - - void StoreLight(BakeryLightMesh light) - { - storage = storages[light.gameObject.scene]; - ftLightmapsStorage.LightData data; - int uid = GetID(light.gameObject); - if (!storage.lightsDict.TryGetValue(uid, out data) || data == null) - { - data = new ftLightmapsStorage.LightData(); - storage.StoreLight(uid, data); - } - data.color = light.color; - data.intensity = light.intensity; - data.range = light.cutoff; - data.samples = light.samples; - data.samples2 = light.samples2; - data.selfShadow = light.selfShadow; - data.bakeToIndirect = light.bakeToIndirect; - data.tform = light.GetComponent().localToWorldMatrix; - } - - void StoreLight(BakeryPointLight light) - { - storage = storages[light.gameObject.scene]; - ftLightmapsStorage.LightData data; - int uid = GetID(light.gameObject); - if (!storage.lightsDict.TryGetValue(uid, out data) || data == null) - { - data = new ftLightmapsStorage.LightData(); - storage.StoreLight(uid, data); - } - //var unityLight = light.GetComponent(); - data.color = light.color; - data.intensity = light.intensity; - data.radius = light.shadowSpread; - data.range = light.cutoff; - data.samples = light.samples; - data.bakeToIndirect = light.bakeToIndirect; - - data.realisticFalloff = light.realisticFalloff; - data.projMode = (int)light.projMode; - if (light.projMode == BakeryPointLight.ftLightProjectionMode.Cubemap) - { - data.cookie = light.cubemap; - } else if (light.projMode == BakeryPointLight.ftLightProjectionMode.Cookie) - { - data.cookie = light.cookie; - } else if (light.projMode == BakeryPointLight.ftLightProjectionMode.IES) - { - data.cookie = light.iesFile; - } - data.angle = light.angle; - - //data.texName = light.texName; // TODO: check for cubemap! (and sky too) - data.tform = light.GetComponent().localToWorldMatrix; - } - - void StoreLight(BakeryDirectLight light) - { - storage = storages[light.gameObject.scene]; - ftLightmapsStorage.LightData data; - int uid = GetID(light.gameObject); - if (!storage.lightsDict.TryGetValue(uid, out data) || data == null) - { - data = new ftLightmapsStorage.LightData(); - storage.StoreLight(uid, data); - } - data.color = light.color; - data.intensity = light.intensity; - data.radius = light.shadowSpread; - data.samples = light.samples; - data.bakeToIndirect = light.bakeToIndirect; - data.tform = light.GetComponent().localToWorldMatrix; - } - - void StoreLight(BakerySkyLight light) - { - storage = storages[light.gameObject.scene]; - ftLightmapsStorage.LightData data; - int uid = GetID(light.gameObject); - if (!storage.lightsDict.TryGetValue(uid, out data) || data == null) - { - data = new ftLightmapsStorage.LightData(); - storage.StoreLight(uid, data); - } - data.color = light.color; - data.intensity = light.intensity; - data.range = 0; - data.samples = light.samples; - data.bakeToIndirect = light.bakeToIndirect; - data.tform = Matrix4x4.identity; - //data.texName = light.texName; - data.cookie = light.cubemap; - } - - void UpdateLightmapShadowmaskFromPointLight(BakeryPointLight obj, int LMID, string lname) - { - if (userRenderMode == RenderMode.Shadowmask && obj.shadowmask) - { - var ulht = obj.GetComponent(); - if (ulht == null) - { - Debug.LogWarning("Light " + obj.name + " set to shadowmask, but doesn't have real-time light");; - } - else - { - UpdateMaskArray(LMID, lname, ulht, false); - } - } - } - - bool WriteCompFiles(BakeryPointLight obj, ComposeInstructionFiles cif, string lname, int rmode, bool dominantDirMode, bool rnmMode, bool shMode) - { - bool usesIndirectIntensity = false; - - cif.fcomp.Write(lname + "_HDR" + (compressedOutput ? ".lz4" : ".dds")); - if (bounces > 0) - { - cif.fcomp.Write(obj.indirectIntensity * hackIndirectBoost); - if (Mathf.Abs(obj.indirectIntensity - 1.0f) > 0.01f) usesIndirectIntensity = true; - } - - if ((rmode == (int)RenderMode.Indirect || rmode == (int)RenderMode.Shadowmask) - && obj.bakeToIndirect) - { - cif.fcompIndirect.Write(lname + "_HDR" + (compressedOutput ? ".lz4" : ".dds")); - if (cif.fcompDirIndirect != null) - { - cif.fcompDirIndirect.Write(lname + "_HDR" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompDirIndirect.Write(lname + "_Dir" + (compressedOutput ? ".lz4" : ".dds")); - } - } - - bool rmodeFullLight = (rmode == (int)RenderMode.FullLighting || rmode == (int)RenderMode.Subtractive); - - if (dominantDirMode && (rmodeFullLight || obj.bakeToIndirect)) - { - cif.fcompDir.Write(lname + "_HDR" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompDir.Write(lname + "_Dir" + (compressedOutput ? ".lz4" : ".dds")); - } - else if (rnmMode && (rmodeFullLight || obj.bakeToIndirect)) - { - cif.fcompRNM0.Write(lname + "_RNM0" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompRNM1.Write(lname + "_RNM1" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompRNM2.Write(lname + "_RNM2" + (compressedOutput ? ".lz4" : ".dds")); - } - else if (shMode && (rmodeFullLight || obj.bakeToIndirect)) - { - cif.fcompSH.Write(lname + "_RNM0" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompSH.Write(lname + "_RNM1" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompSH.Write(lname + "_RNM2" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompSH.Write(lname + "_RNM3" + (compressedOutput ? ".lz4" : ".dds")); - } - - return usesIndirectIntensity; - } - - void AddPointLightCommandLine(string renderMode, string lname, string settingsFile, string progressText, int LMID, BakeryPointLight obj, - int rmode, bool dominantDirMode, bool rnmMode, bool shMode, bool shModeProbe) - { - var startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - - bool rmodeFullLight = (rmode == (int)RenderMode.FullLighting || rmode == (int)RenderMode.Subtractive); - - int passes = PASS_HALF; - if (dominantDirMode && (rmodeFullLight || obj.bakeToIndirect)) - { - passes |= PASS_DIRECTION; - } - else if (rnmMode && (rmodeFullLight || obj.bakeToIndirect)) - { - renderMode += "rnm"; - if (bounces == 0) passes = 0; - passes |= PASS_RNM0 | PASS_RNM1 | PASS_RNM2; - } - else if (shMode && (rmodeFullLight || obj.bakeToIndirect)) - { - renderMode += shModeProbe ? "probesh" : "sh"; - if (bounces == 0) passes = 0; - passes |= PASS_RNM0 | PASS_RNM1 | PASS_RNM2 | PASS_RNM3; - } - if (userRenderMode == RenderMode.Shadowmask && obj.shadowmask) - { - passes |= PASS_MASK; - if (currentGroup.transparentSelfShadow) passes |= PASS_MASK1; - } - - startInfo.Arguments = renderMode + " " + scenePathQuoted + " \"" + lname + "\" " + passes + " " + 0 + " " + LMID + " " + settingsFile; - - deferredFileSrc.Add("");//scenePath + "/pointlight" + i + ".bin"); - deferredFileDest.Add("");//scenePath + "/pointlight.bin"); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText); - } - - string PrepareBatchPointLight(int start, int end, int LMID, bool[] skipLight, ComposeInstructionFiles cif, int rmode, bool dominantDirMode, bool rnmMode, bool shMode, ref bool usesIndirectIntensity) - { - string lname = "PointBatch_" + LMID + "_" + start + "_" + end; - bool first = true; - //Debug.LogError("----- Group:"); - for(int j=start; j<=end; j++) - { - if (skipLight[j]) continue; - - //Debug.LogError(AllP[j]); - - // For every light in a batch - UpdateLightmapShadowmaskFromPointLight(AllP[j], LMID, lname); - if (first) - { - // Once for the whole batch - if (WriteCompFiles(AllP[j], cif, lname, rmode, dominantDirMode, rnmMode, shMode)) usesIndirectIntensity = true; - first = false; - } - } - return lname; - } - - class ComposeInstructionFiles - { - public BinaryWriter fcomp = null; - public BinaryWriter fcompIndirect = null; - public BinaryWriter fcompDir = null; - public BinaryWriter fcompDirIndirect = null; - public BinaryWriter fcompRNM0 = null; - public BinaryWriter fcompRNM1 = null; - public BinaryWriter fcompRNM2 = null; - public BinaryWriter fcompSH = null; - - public void Close() - { - if (fcomp != null) fcomp.Close(); - if (fcompIndirect != null) fcompIndirect.Close(); - if (fcompDirIndirect != null) fcompDirIndirect.Close(); - if (fcompDir != null) fcompDir.Close(); - if (fcompRNM0 != null) fcompRNM0.Close(); - if (fcompRNM1 != null) fcompRNM1.Close(); - if (fcompRNM2 != null) fcompRNM2.Close(); - if (fcompSH != null) fcompSH.Close(); - } - } - - IEnumerator RenderLMDirect(int LMID, string lmname, int resolution) - { - System.Diagnostics.ProcessStartInfo startInfo; - //System.Diagnostics.Process exeProcess; - - bool doCompose = exeMode; - - var cif = new ComposeInstructionFiles(); - - long fcompStartPos = 0; - bool usesIndirectIntensity = Mathf.Abs(hackIndirectBoost - 1.0f) > 0.001f; - var rmode = currentGroup.renderMode == BakeryLightmapGroup.RenderMode.Auto ? (int)userRenderMode : (int)currentGroup.renderMode; - var dirMode = currentGroup.renderDirMode == BakeryLightmapGroup.RenderDirMode.Auto ? (int)renderDirMode : (int)currentGroup.renderDirMode; - var dominantDirMode = dirMode == (int)ftRenderLightmap.RenderDirMode.DominantDirection; - var rnmMode = dirMode == (int)ftRenderLightmap.RenderDirMode.RNM; - var shMode = dirMode == (int)ftRenderLightmap.RenderDirMode.SH; - var shModeProbe = dirMode == (int)BakeryLightmapGroup.RenderDirMode.ProbeSH; - if (shModeProbe) shMode = true; - - if (rmode == (int)RenderMode.AmbientOcclusionOnly) - { - if (dominantDirMode) lightmapHasDir[LMID] = true; - yield break; - } - - bool rmodeFullLight = (rmode == (int)RenderMode.FullLighting || rmode == (int)RenderMode.Subtractive); - - lightmapHasMask[LMID] = false; - - if (doCompose) - { - var fcompName = "comp_" + LMID + ".bin"; - cif.fcomp = new BinaryWriter(File.Open(scenePath + "/" + fcompName, FileMode.Create)); - if (clientMode) ftClient.serverFileList.Add(fcompName); - if (bounces > 0) - { - cif.fcomp.Write(false); - cif.fcomp.Write("uvalbedo_" + lmname + (compressedGBuffer ? ".lz4" : ".dds")); - - if (storage.hasEmissive.Count > LMID && storage.hasEmissive[LMID]) - { - cif.fcomp.Write("uvemissive_" + lmname + (compressedGBuffer ? ".lz4" : ".dds")); - } - else - { - cif.fcomp.Write(""); - } - } - - if (rmode == (int)RenderMode.Indirect || rmode == (int)RenderMode.Shadowmask) - { - cif.fcompIndirect = new BinaryWriter(File.Open(scenePath + "/comp_indirect" + LMID + ".bin", FileMode.Create)); - if (clientMode) ftClient.serverFileList.Add("comp_indirect" + LMID + ".bin"); - if (bounces > 0) - { - cif.fcompIndirect.Write(lmname + "_final_HDR2" + (compressedOutput ? ".lz4" : ".dds")); - } - if (dominantDirMode) - { - cif.fcompDirIndirect = new BinaryWriter(File.Open(scenePath + "/dircomp_indirect" + LMID + ".bin", FileMode.Create)); - if (clientMode) ftClient.serverFileList.Add("dircomp_indirect" + LMID + ".bin"); - cif.fcompDirIndirect.Write("uvnormal_" + lmname + (compressedGBuffer ? ".lz4" : ".dds")); - if (bounces > 0) - { - cif.fcompDirIndirect.Write(lmname + "_final_HDR2" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompDirIndirect.Write(lmname + "_final_Dir" + (compressedOutput ? ".lz4" : ".dds")); - } - } - } - if (dominantDirMode) - { - cif.fcompDir = new BinaryWriter(File.Open(scenePath + (deferredMode ? "/dircomp_" + LMID + ".bin" : "/dircomp.bin"), FileMode.Create)); - cif.fcompDir.Write("uvnormal_" + lmname + (compressedGBuffer ? ".lz4" : ".dds")); - if (clientMode) ftClient.serverFileList.Add("dircomp_" + LMID + ".bin"); - } - if (rnmMode) - { - cif.fcompRNM0 = new BinaryWriter(File.Open(scenePath + (deferredMode ? "/rnm0comp_" + LMID + ".bin" : "/rnm0comp.bin"), FileMode.Create)); - cif.fcompRNM1 = new BinaryWriter(File.Open(scenePath + (deferredMode ? "/rnm1comp_" + LMID + ".bin" : "/rnm1comp.bin"), FileMode.Create)); - cif.fcompRNM2 = new BinaryWriter(File.Open(scenePath + (deferredMode ? "/rnm2comp_" + LMID + ".bin" : "/rnm2comp.bin"), FileMode.Create)); - - if (clientMode) - { - ftClient.serverFileList.Add("rnm0comp_" + LMID + ".bin"); - ftClient.serverFileList.Add("rnm1comp_" + LMID + ".bin"); - ftClient.serverFileList.Add("rnm2comp_" + LMID + ".bin"); - } - - if (bounces > 0) - { - cif.fcompRNM0.Write(lmname + "_final_RNM0" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompRNM1.Write(lmname + "_final_RNM1" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompRNM2.Write(lmname + "_final_RNM2" + (compressedOutput ? ".lz4" : ".dds")); - } - } - if (shMode) - { - cif.fcompSH = new BinaryWriter(File.Open(scenePath + (deferredMode ? "/shcomp_" + LMID + ".bin" : "/shcomp.bin"), FileMode.Create)); - if (clientMode) ftClient.serverFileList.Add("shcomp_" + LMID + ".bin"); - if (bounces > 0) - { - cif.fcompSH.Write(lmname + "_final_RNM0" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompSH.Write(lmname + "_final_RNM1" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompSH.Write(lmname + "_final_RNM2" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompSH.Write(lmname + "_final_RNM3" + (compressedOutput ? ".lz4" : ".dds")); - } - if (currentGroup.computeSSS) - { - cif.fcompSH.Write(lmname + "_SSS_RNM0" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompSH.Write(lmname + "_SSS_RNM1" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompSH.Write(lmname + "_SSS_RNM2" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompSH.Write(lmname + "_SSS_RNM3" + (compressedOutput ? ".lz4" : ".dds")); - } - } - } - else - { -#if USE_FTRACELIB - int berr = ftBeginOutputGroup(lmname + (bounces > 0 ? "_lights_HDR.dds" : "_final_HDR.dds")); - if (berr != 0) - { - DebugLogError("ftBeginOutputGroup error: "+berr); - userCanceled = true; - yield break; - } -#endif - } - fcompStartPos = cif.fcomp.BaseStream.Position; - - // Area lights - for(int i=0; i(); - var lma = obj.GetComponent(); - if (lmr == null && lma == null) continue; - - if (lma != null && ftLightMeshInspector.IsArea(lma)) - { - lmr = null; - } - else - { - lma = null; - } - - Bounds lBounds; - Vector3[] corners = null; - if (lma != null) - { - corners = ftLightMeshInspector.GetAreaLightCorners(lma); - lBounds = new Bounds(corners[0], Vector3.zero); - lBounds.Encapsulate(corners[1]); - lBounds.Encapsulate(corners[2]); - lBounds.Encapsulate(corners[3]); - } - else - { - var lmrState = lmr.enabled; - lmr.enabled = true; - lBounds = lmr.bounds; - lmr.enabled = lmrState; - } - - lBounds.Expand(new Vector3(obj.cutoff, obj.cutoff, obj.cutoff)); - if (!lBounds.Intersects(storage.bounds[LMID])) continue; - - var lname = GetLightName(obj.gameObject, LMID); - if (doCompose) - { - cif.fcomp.Write(lname + "_HDR" + (compressedOutput ? ".lz4" : ".dds")); - if (bounces > 0) - { - cif.fcomp.Write(obj.indirectIntensity * hackIndirectBoost); - if (Mathf.Abs(obj.indirectIntensity - 1.0f) > 0.01f) usesIndirectIntensity = true; - } - - if ((rmode == (int)RenderMode.Indirect || rmode == (int)RenderMode.Shadowmask) - && obj.bakeToIndirect) - { - cif.fcompIndirect.Write(lname + "_HDR" + (compressedOutput ? ".lz4" : ".dds")); - if (cif.fcompDirIndirect != null) - { - cif.fcompDirIndirect.Write(lname + "_HDR" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompDirIndirect.Write(lname + "_Dir" + (compressedOutput ? ".lz4" : ".dds")); - } - } - } - - string renderMode; - int passes = PASS_HALF; - if (dominantDirMode && (rmodeFullLight || obj.bakeToIndirect)) - { - renderMode = obj.texture == null ? "arealightdir" : "texarealightdir"; - passes |= PASS_DIRECTION; - - cif.fcompDir.Write(lname + "_HDR" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompDir.Write(lname + "_Dir" + (compressedOutput ? ".lz4" : ".dds")); - } - else if (rnmMode && (rmodeFullLight || obj.bakeToIndirect)) - { - renderMode = obj.texture == null ? "arealightrnm" : "texarealightrnm"; - if (bounces == 0) passes = 0; - passes |= PASS_RNM0 | PASS_RNM1 | PASS_RNM2; - - cif.fcompRNM0.Write(lname + "_RNM0" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompRNM1.Write(lname + "_RNM1" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompRNM2.Write(lname + "_RNM2" + (compressedOutput ? ".lz4" : ".dds")); - } - else if (shMode && (rmodeFullLight || obj.bakeToIndirect)) - { - if (shModeProbe) { - renderMode = obj.texture == null ? "arealightprobesh" : "texarealightprobesh"; - } else { - renderMode = obj.texture == null ? "arealightsh" : "texarealightsh"; - } - if (bounces == 0) passes = 0; - passes |= PASS_RNM0 | PASS_RNM1 | PASS_RNM2 | PASS_RNM3; - - cif.fcompSH.Write(lname + "_RNM0" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompSH.Write(lname + "_RNM1" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompSH.Write(lname + "_RNM2" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompSH.Write(lname + "_RNM3" + (compressedOutput ? ".lz4" : ".dds")); - } - else - { - renderMode = obj.texture == null ? "arealight" : "texarealight"; - } - - if (!performRendering) continue; - - ftBuildLights.BuildLight(obj, SampleCount(obj.samples), corners, deferredMode ? ("lights" + i + ".bin") : "lights.bin"); - - - var pth = scenePath + "/" + lname + "_HDR" + (compressedOutput ? ".lz4" : ".dds"); - if (!IsLightDirty(obj) && File.Exists(pth)) continue;// && new FileInfo(pth).Length == 128+size*size*8) continue; - - string progressText = "Rendering area light " + obj.name + " for " + lmname + "..."; - if (!deferredMode) ProgressBarShow(progressText, (progressStepsDone / (float)progressSteps)); - if (userCanceled) - { - if (doCompose) - { - cif.fcomp.Close(); - if (cif.fcompIndirect != null) cif.fcompIndirect.Close(); - if (cif.fcompDirIndirect != null) cif.fcompDirIndirect.Close(); - if (cif.fcompDir != null) cif.fcompDir.Close(); - if (cif.fcompRNM0 != null) cif.fcompRNM0.Close(); - if (cif.fcompRNM1 != null) cif.fcompRNM1.Close(); - if (cif.fcompRNM2 != null) cif.fcompRNM2.Close(); - if (cif.fcompSH != null) cif.fcompSH.Close(); - } - else - { -#if USE_FTRACELIB - if (ftIsOutputGroupActive() != 0) ftEndOutputGroup(0); -#endif - } - yield break; - } - yield return null; - - Debug.Log("Preparing light " + obj.name + "..."); - - int errCode = 0; - if (exeMode) - { - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - /*if (userRenderMode == RenderMode.Shadowmask && obj.shadowmask) - { - passes |= PASS_MASK; - }*/ - startInfo.Arguments = renderMode + " " + scenePathQuoted + " \"" + lname + "\" " + passes + " " + 0 + " " + LMID + " lights" + i + ".bin"; - - if (deferredMode) - { - deferredFileSrc.Add("");//scenePath + "/lights" + i + ".bin"); - deferredFileDest.Add("");//scenePath + "/lights.bin"); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText); - } - else - { - /*Debug.Log("Running ftrace " + startInfo.Arguments); - exeProcess = System.Diagnostics.Process.Start(startInfo); - exeProcess.WaitForExit(); - errCode = exeProcess.ExitCode;*/ - } - } - else - { -#if USE_FTRACELIB - errCode = ftRenderPass(renderMode, lname, PASS_HALF, 0, LMID, ""); -#endif - } - if (errCode != 0) - { - DebugLogError("ftrace error: " + ftErrorCodes.TranslateFtrace(errCode, rtxMode)); - userCanceled = true; - if (doCompose) - { - cif.fcomp.Close(); - if (cif.fcompIndirect != null) cif.fcompIndirect.Close(); - if (cif.fcompDirIndirect != null) cif.fcompDirIndirect.Close(); - if (cif.fcompDir != null) cif.fcompDir.Close(); - if (cif.fcompRNM0 != null) cif.fcompRNM0.Close(); - if (cif.fcompRNM1 != null) cif.fcompRNM1.Close(); - if (cif.fcompRNM2 != null) cif.fcompRNM2.Close(); - if (cif.fcompSH != null) cif.fcompSH.Close(); - } - else - { -#if USE_FTRACELIB - if (ftIsOutputGroupActive() != 0) ftEndOutputGroup(0); -#endif - } - yield break;//return false; - } - - //StoreLight(obj); - } - - // Point lights - int start = 0; - int end = 0; - int sampleCounter = 0; - int channel = -1; - bool bakeToIndirect = false; - float indirectIntensity = 1.0f; - bool[] skipLight = null; - int addedLights = 0; - if (batchPointLights) - { - if (AllP.Length > 0) - { - channel = GetShadowmaskChannel(AllP[0]); - bakeToIndirect = AllP[0].bakeToIndirect; - indirectIntensity = AllP[0].indirectIntensity; - } - skipLight = new bool[AllP.Length]; - } - for(int i=0; i().range * 2; - var lBounds = new Bounds(obj.transform.position, new Vector3(boundsRange, boundsRange, boundsRange)); - if (!lBounds.Intersects(storage.bounds[LMID])) continue; - - string lname = ""; - string settingsFile = ""; - - // Split in batches if needed - bool bakeBatch = false; - if (batchPointLights) - { - skipLight[i] = false; - addedLights++; - bool split = false; - - // Split by bakeToIndirect - if (AllP[i].bakeToIndirect != bakeToIndirect) - { - split = true; - bakeToIndirect = AllP[i].bakeToIndirect; - } - - // Split by indirectIntensity - if (AllP[i].indirectIntensity != indirectIntensity) - { - split = true; - indirectIntensity = AllP[i].indirectIntensity; - } - - // Split by shadowmask channel - var objChannel = GetShadowmaskChannel(AllP[i]); - if (objChannel != channel) - { - split = true; - channel = objChannel; - } - - // Split by count - int newSampleCount = sampleCounter + AllP[i].samples; - if (newSampleCount > maxSamplesPerPointLightBatch) - { - split = true; - sampleCounter = 0; - } - sampleCounter += AllP[i].samples; - - if (split) - { - end = i-1; - lname = PrepareBatchPointLight(start, end, LMID, skipLight, cif, rmode, dominantDirMode, rnmMode, shMode, ref usesIndirectIntensity); - settingsFile = "batchpointlight_" + LMID + "_" + start + "_" + end + ".bin"; - bakeBatch = true; - } - } - else - { - // Update shadowmask settings for LMGroup - lname = GetLightName(obj.gameObject, LMID); - UpdateLightmapShadowmaskFromPointLight(obj, LMID, lname); - - // Update composing instructions - if (WriteCompFiles(obj, cif, lname, rmode, dominantDirMode, rnmMode, shMode)) usesIndirectIntensity = true; - - settingsFile = "pointlight" + i + ".bin"; - } - - if (!performRendering) continue; - - if (batchPointLights) - { - if (bakeBatch) - { - // Export batch light data and textures - bool isError = ftBuildLights.BuildLights(AllP, start, end, skipLight, sampleDivisor, false, settingsFile); // TODO: dirty tex detection!! - if (isError) - { - userCanceled = true; - cif.Close(); - yield break; - } - - // Cancel - if (userCanceled) - { - cif.Close(); - yield break; - } - yield return null; - - // Generate batch command line - string renderMode = "batchpointlight"; - string progressText = "Rendering point light batch (" + (start) + "-" + (end) + ") for " + lmname + "..."; - AddPointLightCommandLine(renderMode, lname, settingsFile, progressText, LMID, AllP[start], rmode, dominantDirMode, rnmMode, shMode, shModeProbe); - - start = i; - } - } - else - { - // Export light data and textures - bool isError = ftBuildLights.BuildLight(obj, SampleCount(obj.samples), true, false, settingsFile); // TODO: dirty tex detection!! - if (isError) - { - userCanceled = true; - cif.Close(); - yield break; - } - if (obj.projMode != 0) - { - //yield return new WaitForEndOfFrame(); - //yield return new WaitForSeconds(1); // ????? - yield return null; - } - - // Check if "update unmodified lights" is off, and this light was modified - var pth = scenePath + "/" + lname + "_HDR" + (compressedOutput ? ".lz4" : ".dds"); - if (!IsLightDirty(obj) && File.Exists(pth)) continue;// && new FileInfo(pth).Length == 128+size*size*8) continue; - - // Get ftrace rendermode - string renderMode = GetPointLightRenderMode(obj); - - // Progressbar - string progressText = "Rendering point light " + obj.name + " for " + lmname + "..."; - - // Cancel - if (userCanceled) - { - cif.Close(); - yield break; - } - yield return null; - - // Generate command line - AddPointLightCommandLine(renderMode, lname, settingsFile, progressText, LMID, AllP[i], rmode, dominantDirMode, rnmMode, shMode, shModeProbe); - } - } - if (batchPointLights && addedLights > 0) - { - end = AllP.Length-1; - string lname = PrepareBatchPointLight(start, end, LMID, skipLight, cif, rmode, dominantDirMode, rnmMode, shMode, ref usesIndirectIntensity); - string settingsFile = "batchpointlight_" + LMID + "_" + start + "_" + end + ".bin"; - string renderMode = "batchpointlight"; - string progressText = "Rendering point light batch (" + (start) + "-" + (end) + ") for " + lmname + "..."; - bool isError = ftBuildLights.BuildLights(AllP, start, end, skipLight, sampleDivisor, false, settingsFile); // TODO: dirty tex detection!! - if (isError) - { - userCanceled = true; - cif.Close(); - yield break; - } - AddPointLightCommandLine(renderMode, lname, settingsFile, progressText, LMID, AllP[start], rmode, dominantDirMode, rnmMode, shMode, shModeProbe); - } - - // Skylight - for(int i=0; i 0) - { - cif.fcomp.Write(obj.indirectIntensity * hackIndirectBoost); - if (Mathf.Abs(obj.indirectIntensity - 1.0f) > 0.01f) usesIndirectIntensity = true; - } - - if ((rmode == (int)RenderMode.Indirect || rmode == (int)RenderMode.Shadowmask) - && obj.bakeToIndirect) - { - cif.fcompIndirect.Write(lname + "_HDR" + (compressedOutput ? ".lz4" : ".dds")); - if (cif.fcompDirIndirect != null) - { - cif.fcompDirIndirect.Write(lname + "_HDR" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompDirIndirect.Write(lname + "_Dir" + (compressedOutput ? ".lz4" : ".dds")); - } - } - - if (dominantDirMode && (rmodeFullLight || obj.bakeToIndirect)) - { - cif.fcompDir.Write(lname + "_HDR" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompDir.Write(lname + "_Dir" + (compressedOutput ? ".lz4" : ".dds")); - } - else if (rnmMode && (rmodeFullLight || obj.bakeToIndirect)) - { - cif.fcompRNM0.Write(lname + "_RNM0" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompRNM1.Write(lname + "_RNM1" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompRNM2.Write(lname + "_RNM2" + (compressedOutput ? ".lz4" : ".dds")); - } - else if (shMode && (rmodeFullLight || obj.bakeToIndirect)) - { - cif.fcompSH.Write(lname + "_RNM0" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompSH.Write(lname + "_RNM1" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompSH.Write(lname + "_RNM2" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompSH.Write(lname + "_RNM3" + (compressedOutput ? ".lz4" : ".dds")); - } - } - - if (!performRendering) continue; - - /* - if (!storage.skylights.Contains(obj)) - { - storage.skylights.Add(obj); - storage.skylightsDirty.Add(true); - } - var skylightIndex = storage.skylights.IndexOf(obj); - */ - var texDirty = obj.cubemap != null;//true;//storage.skylightsDirty[skylightIndex]; - - ftBuildLights.BuildSkyLight(obj, SampleCount(obj.samples), texDirty, deferredMode ? "sky" + i + ".bin" : "sky.bin"); - - if (texDirty) - { - //yield return new WaitForEndOfFrame(); - yield return new WaitForSeconds(1); - } - - //storage.skylightsDirty[skylightIndex] = false; - - var pth = scenePath + "/" + lname + "_HDR" + (compressedOutput ? ".lz4" : ".dds"); - if (!IsLightDirty(obj) && File.Exists(pth)) continue;// && new FileInfo(pth).Length == 128+size*size*8) continue; - - string progressText = "Rendering sky light " + obj.name + " for " + lmname + "..."; - if (!deferredMode) ProgressBarShow(progressText, (progressStepsDone / (float)progressSteps)); - if (userCanceled) - { - if (doCompose) - { - cif.fcomp.Close(); - if (cif.fcompIndirect != null) cif.fcompIndirect.Close(); - if (cif.fcompDirIndirect != null) cif.fcompDirIndirect.Close(); - if (cif.fcompDir != null) cif.fcompDir.Close(); - if (cif.fcompRNM0 != null) cif.fcompRNM0.Close(); - if (cif.fcompRNM1 != null) cif.fcompRNM1.Close(); - if (cif.fcompRNM2 != null) cif.fcompRNM2.Close(); - if (cif.fcompSH != null) cif.fcompSH.Close(); - } - else - { -#if USE_FTRACELIB - if (ftIsOutputGroupActive() != 0) ftEndOutputGroup(0); -#endif - } - yield break; - } - yield return null; - - var bakeDir = (dominantDirMode && (rmodeFullLight || obj.bakeToIndirect)); - var bakeRNM = (rnmMode && (rmodeFullLight || obj.bakeToIndirect)); - var bakeSH = (shMode && (rmodeFullLight || obj.bakeToIndirect)); - string renderMode; - if (obj.cubemap != null) - { - if (bakeDir) - { - renderMode = "skycubemapdir"; - } - else if (bakeRNM) - { - renderMode = "skycubemaprnm"; - } - else if (bakeSH) - { - renderMode = shModeProbe ? "skycubemapprobesh" : "skycubemapsh"; - } - else - { - renderMode = "skycubemap"; - } - } - else - { - if (bakeDir) - { - renderMode = "skydir"; - } - else if (bakeRNM) - { - renderMode = "skyrnm"; - } - else if (bakeSH) - { - renderMode = obj.tangentSH ? "skytangentsh" : (shModeProbe ? "skyprobesh" : "skysh"); - } - else - { - renderMode = "sky"; - } - } - - int errCode = 0; - if (exeMode) - { - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - int passes = PASS_HALF; - if (bakeDir) passes |= PASS_DIRECTION; - if ((bakeRNM || bakeSH) && bounces == 0) passes = 0; - if (bakeRNM) passes |= PASS_RNM0 | PASS_RNM1 | PASS_RNM2; - if (bakeSH) passes |= PASS_RNM0 | PASS_RNM1 | PASS_RNM2 | PASS_RNM3; - startInfo.Arguments = renderMode + " " + scenePathQuoted + " \"" + lname + "\" " + passes + " " + 0 + " " + LMID + " sky" + i + ".bin"; - - if (deferredMode) - { - deferredFileSrc.Add("");//scenePath + "/sky" + i + ".bin"); - deferredFileDest.Add("");//scenePath + "/sky.bin"); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText); - } - else - { - /*Debug.Log("Running ftrace " + startInfo.Arguments); - exeProcess = System.Diagnostics.Process.Start(startInfo); - exeProcess.WaitForExit(); - errCode = exeProcess.ExitCode;*/ - } - } - else - { -#if USE_FTRACELIB - errCode = ftRenderPass(renderMode, lname, PASS_HALF, 0, LMID, ""); -#endif - } - - if (errCode != 0) - { - DebugLogError("ftrace error: "+ftErrorCodes.TranslateFtrace(errCode, rtxMode)); - userCanceled = true; - if (doCompose) - { - cif.fcomp.Close(); - if (cif.fcompIndirect != null) cif.fcompIndirect.Close(); - if (cif.fcompDirIndirect != null) cif.fcompDirIndirect.Close(); - if (cif.fcompDir != null) cif.fcompDir.Close(); - if (cif.fcompRNM0 != null) cif.fcompRNM0.Close(); - if (cif.fcompRNM1 != null) cif.fcompRNM1.Close(); - if (cif.fcompRNM2 != null) cif.fcompRNM2.Close(); - if (cif.fcompSH != null) cif.fcompSH.Close(); - } - else - { -#if USE_FTRACELIB - if (ftIsOutputGroupActive() != 0) ftEndOutputGroup(0); -#endif - } - yield break; - } - //StoreLight(obj); - } - - // Directional light - for(int i=0; i(); - if (ulht == null) - { - Debug.LogWarning("Light " + obj.name + " set to shadowmask, but doesn't have real-time light");; - } - else - { - UpdateMaskArray(currentGroup.id, lname, ulht, obj.shadowmaskDenoise); - } - } - - if (doCompose) - { - var texName = lname + "_HDR" + (compressedOutput ? ".lz4" : ".dds"); - cif.fcomp.Write(texName); - if (bounces > 0) - { - cif.fcomp.Write(obj.indirectIntensity * hackIndirectBoost); - if (Mathf.Abs(obj.indirectIntensity - 1.0f) > 0.01f) usesIndirectIntensity = true; - } - - if ((rmode == (int)RenderMode.Indirect || rmode == (int)RenderMode.Shadowmask) - && obj.bakeToIndirect) - { - cif.fcompIndirect.Write(texName); - if (cif.fcompDirIndirect != null) - { - cif.fcompDirIndirect.Write(lname + "_HDR" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompDirIndirect.Write(lname + "_Dir" + (compressedOutput ? ".lz4" : ".dds")); - } - } - - if (dominantDirMode && (rmodeFullLight || obj.bakeToIndirect)) - { - cif.fcompDir.Write(lname + "_HDR" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompDir.Write(lname + "_Dir" + (compressedOutput ? ".lz4" : ".dds")); - } - else if (rnmMode && (rmodeFullLight || obj.bakeToIndirect)) - { - cif.fcompRNM0.Write(lname + "_RNM0" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompRNM1.Write(lname + "_RNM1" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompRNM2.Write(lname + "_RNM2" + (compressedOutput ? ".lz4" : ".dds")); - } - else if (shMode && (rmodeFullLight || obj.bakeToIndirect)) - { - cif.fcompSH.Write(lname + "_RNM0" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompSH.Write(lname + "_RNM1" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompSH.Write(lname + "_RNM2" + (compressedOutput ? ".lz4" : ".dds")); - cif.fcompSH.Write(lname + "_RNM3" + (compressedOutput ? ".lz4" : ".dds")); - } - } - - if (!performRendering) continue; - - ftBuildLights.BuildDirectLight(obj, SampleCount(obj.samples), false, deferredMode ? "direct" + i + ".bin" : "direct.bin"); - - if (hasAnyVolumes) - { - ftBuildLights.BuildDirectLight(obj, SampleCount(obj.samples), true, deferredMode ? "direct" + i + "_volumes.bin" : "direct.bin"); - } - - var pth = scenePath + "/" + lname + "_HDR" + (compressedOutput ? ".lz4" : ".dds"); - if (!IsLightDirty(obj) && File.Exists(pth)) continue;// && new FileInfo(pth).Length == 128+size*size*8) continue; - //Debug.Log(IsLightDirty(obj)+" "+File.Exists(pth)+" "+(new FileInfo(pth).Length == 128+size*size*8)); - - string progressText = "Rendering direct light " + obj.name + " for " + lmname + "..."; - if (!deferredMode) ProgressBarShow(progressText, (progressStepsDone / (float)progressSteps)); - if (userCanceled) - { - if (doCompose) - { - cif.fcomp.Close(); - if (cif.fcompIndirect != null) cif.fcompIndirect.Close(); - if (cif.fcompDirIndirect != null) cif.fcompDirIndirect.Close(); - if (cif.fcompDir != null) cif.fcompDir.Close(); - if (cif.fcompRNM0 != null) cif.fcompRNM0.Close(); - if (cif.fcompRNM1 != null) cif.fcompRNM1.Close(); - if (cif.fcompRNM2 != null) cif.fcompRNM2.Close(); - if (cif.fcompSH != null) cif.fcompSH.Close(); - } - else - { -#if USE_FTRACELIB - if (ftIsOutputGroupActive() != 0) ftEndOutputGroup(0); -#endif - } - yield break; - } - yield return null; - - int errCode = 0; - if (exeMode) - { - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - - int passes = PASS_HALF; - string rrmode = GetSunRenderMode(obj); - if (dominantDirMode && (rmodeFullLight || obj.bakeToIndirect)) - { - passes |= PASS_DIRECTION; - } - else if (rnmMode && (rmodeFullLight || obj.bakeToIndirect)) - { - rrmode += "rnm"; - if (bounces == 0) passes = 0; - passes |= PASS_RNM0 | PASS_RNM1 | PASS_RNM2; - } - else if (shMode && (rmodeFullLight || obj.bakeToIndirect)) - { - rrmode += shModeProbe ? "probesh" : "sh"; - if (bounces == 0) passes = 0; - passes |= PASS_RNM0 | PASS_RNM1 | PASS_RNM2 | PASS_RNM3; - } - if (userRenderMode == RenderMode.Shadowmask && obj.shadowmask) - { - passes |= PASS_MASK; - if (currentGroup.transparentSelfShadow) passes |= PASS_MASK1; - } - - startInfo.Arguments = rrmode + " " + scenePathQuoted + " \"" + lname + "\" " + passes + " " + 0 + " " + LMID + - " direct" + i + ((currentGroup.probes && currentGroup.name == "volumes") ? "_volumes" : "") + ".bin"; - - if (deferredMode) - { - deferredFileSrc.Add("");//scenePath + "/direct" + i + ".bin"); - deferredFileDest.Add("");//scenePath + "/direct.bin"); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText); - } - else - { - /*Debug.Log("Running ftrace " + startInfo.Arguments); - exeProcess = System.Diagnostics.Process.Start(startInfo); - exeProcess.WaitForExit(); - errCode = exeProcess.ExitCode;*/ - } - } - else - { -#if USE_FTRACELIB - errCode = ftRenderPass(GetSunRenderMode(obj), lname, PASS_HALF, 0, LMID, ""); -#endif - } - - if (errCode != 0) - { - DebugLogError("ftrace error: "+ftErrorCodes.TranslateFtrace(errCode, rtxMode)); - userCanceled = true; - if (doCompose) - { - cif.fcomp.Close(); - if (cif.fcompIndirect != null) cif.fcompIndirect.Close(); - if (cif.fcompDirIndirect != null) cif.fcompDirIndirect.Close(); - if (cif.fcompDir != null) cif.fcompDir.Close(); - if (cif.fcompRNM0 != null) cif.fcompRNM0.Close(); - if (cif.fcompRNM1 != null) cif.fcompRNM1.Close(); - if (cif.fcompRNM2 != null) cif.fcompRNM2.Close(); - if (cif.fcompSH != null) cif.fcompSH.Close(); - } - else - { -#if USE_FTRACELIB - if (ftIsOutputGroupActive() != 0) ftEndOutputGroup(0); -#endif - } - yield break;//return false; - } - //StoreLight(obj); - } - - lmnameComposed[lmname] = true; - - if (dominantDirMode && cif.fcompDir.BaseStream.Position > 0) - { - lightmapHasDir[LMID] = true; - } - - if (rnmMode && cif.fcompRNM0.BaseStream.Position > 0) - { - lightmapHasRNM[LMID] = true; - } - - if (shMode && cif.fcompSH.BaseStream.Position > 0) - { - lightmapHasRNM[LMID] = true; - } - - if (cif.fcomp.BaseStream.Position == fcompStartPos) - { - cif.fcomp.Write(lmname + "_lights_HDR.dds"); - - /*cif.fcomp.Close(); - if (cif.fcompIndirect != null) cif.fcompIndirect.Close();*/ - Debug.Log("No lights for " + lmname); - - var fpos = new BinaryWriter(File.Open(scenePath + "/" + lmname + "_lights_HDR.dds", FileMode.Create)); - if (clientMode) ftClient.serverFileList.Add(lmname + "_lights_HDR.dds"); - //var fpos = new BinaryWriter(File.Open(scenePath + "/" + lmname + "_diffuse_HDR" + (compressedOutput ? ".lz4" : ".dds"), FileMode.Create)); - fpos.Write(ftDDS.ddsHeaderHalf4); - - int atlasTexSize = resolution; - if (currentGroup.mode == BakeryLightmapGroup.ftLMGroupMode.Vertex) - { - atlasTexSize = (int)Mathf.Ceil(Mathf.Sqrt((float)currentGroup.totalVertexCount)); - atlasTexSize = (int)Mathf.Ceil(atlasTexSize / (float)ftRenderLightmap.tileSize) * ftRenderLightmap.tileSize; - } - - var halfs = new ushort[atlasTexSize*atlasTexSize*4]; - for(int f=0; f 0 ? "_lights_Dir" : "_final_Dir") + (compressedOutput ? ".lz4" : ".dds") - + "\" " + PASS_DIRECTION + " " + 0 + " " + LMID + " dircomp_" + LMID + ".bin"; - - if (deferredMode) - { - deferredFileSrc.Add("");//scenePath + "/dircomp_" + LMID + ".bin"); - deferredFileDest.Add("");//scenePath + "/dircomp.bin"); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText2); - } - else - { - Debug.LogError("Not supported"); - } - } - } - else - { -#if USE_FTRACELIB - errCode2 = ftRenderPass("add", lmname + (bounces > 0 ? "_lights_HDR.dds" : "_final_HDR.dds"), PASS_HALF, 0, LMID, ""); -#endif - } - - if (errCode2 != 0) - { - DebugLogError("ftrace error: "+ftErrorCodes.TranslateFtrace(errCode2, rtxMode)); - userCanceled = true; - yield break; - } - } - - bool RenderLMAO(int LMID, string lmname) - { - string progressText = "Rendering AO for " + lmname + "..."; - if (!deferredMode) ProgressBarShow(progressText, (progressStepsDone / (float)progressSteps)); - - var rmode = currentGroup.renderMode == BakeryLightmapGroup.RenderMode.Auto ? (int)userRenderMode : (int)currentGroup.renderMode; - - int passes = rmode == (int)RenderMode.AmbientOcclusionOnly ? PASS_HALF : PASS_MASK; - - // There is no realistic weight for AO to mix with other light directions - var dirMode = currentGroup.renderDirMode == BakeryLightmapGroup.RenderDirMode.Auto ? (int)renderDirMode : (int)currentGroup.renderDirMode; - var dominantDirMode = dirMode == (int)ftRenderLightmap.RenderDirMode.DominantDirection; - if (dominantDirMode && rmode == (int)RenderMode.AmbientOcclusionOnly) passes |= PASS_DIRECTION; - - var fao = new BinaryWriter(File.Open(scenePath + "/ao.bin", FileMode.Create)); - if (clientMode) ftClient.serverFileList.Add("ao.bin"); - fao.Write(SampleCount(hackAOSamples)); - fao.Write(hackAORadius); - fao.Close(); - - System.Diagnostics.ProcessStartInfo startInfo; - //System.Diagnostics.Process exeProcess; - - int errCode = 0; - if (exeMode) - { - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - string renderMode; - if (dominantDirMode && rmode == (int)RenderMode.AmbientOcclusionOnly) - { - renderMode = "aodir"; - } - else - { - renderMode = "ao";//currentGroup.aoIsThickness ? "thickness" : "ao"; - } - - if (rmode == (int)RenderMode.AmbientOcclusionOnly) - { - startInfo.Arguments = renderMode + " " + scenePathQuoted + " \"" + lmname + "_final" + "\" " + passes + " " + 16 + " " + LMID; - } - else - { - startInfo.Arguments = renderMode + " " + scenePathQuoted + " \"" + lmname + "_ao" + "\" " + passes + " " + 16 + " " + LMID; - } - - if (deferredMode) - { - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText); - } - else - { - /*Debug.Log("Running ftrace " + startInfo.Arguments); - exeProcess = System.Diagnostics.Process.Start(startInfo); - exeProcess.WaitForExit(); - errCode = exeProcess.ExitCode;*/ - } - } - else - { -#if USE_FTRACELIB - errCode = ftRenderPass("ao", lmname + "_ao", passes, padding, LMID, ""); -#endif - } - - if (errCode != 0) - { - DebugLogError("ftrace error: "+ftErrorCodes.TranslateFtrace(errCode, rtxMode)); - userCanceled = true; - return false; - } - return true; - } - - void RenderLMSSS(BakeryLightmapGroup lmgroup, bool lastPass) - { - int LMID = lmgroup.id; - - //var rmode = lmgroup.renderMode == BakeryLightmapGroup.RenderMode.Auto ? (int)userRenderMode : (int)lmgroup.renderMode; - - var dirMode = lmgroup.renderDirMode == BakeryLightmapGroup.RenderDirMode.Auto ? (int)renderDirMode : (int)lmgroup.renderDirMode; - //var dominantDirMode = dirMode == (int)ftRenderLightmap.RenderDirMode.DominantDirection && lightmapHasDir[lmgroup.id]; - var rnmMode = dirMode == (int)ftRenderLightmap.RenderDirMode.RNM && lightmapHasRNM[LMID]; - var shMode = dirMode == (int)ftRenderLightmap.RenderDirMode.SH && lightmapHasRNM[LMID]; - - int passes = PASS_HALF; - //if (dominantDirMode && lastPass) passes |= PASS_DIRECTION; - if (rnmMode && lastPass) passes |= PASS_RNM0 | PASS_RNM1 | PASS_RNM2; - if (shMode && lastPass) passes |= PASS_RNM0 | PASS_RNM1 | PASS_RNM2 | PASS_RNM3; - - var remode = "sss"; - /*if (dominantDirMode) - { - rmode = "sss"; - } - else if (rnmMode) - { - rmode = "sssrnm"; - } - else*/ if (shMode && lastPass) - { - remode = "ssssh"; - } - - var fsss = new BinaryWriter(File.Open(scenePath + "/sss" + LMID + ".bin", FileMode.Create)); - if (clientMode) ftClient.serverFileList.Add("sss.bin"); - fsss.Write(SampleCount(lmgroup.sssSamples)); - fsss.Write(lmgroup.sssDensity); - fsss.Write(Mathf.Pow(lmgroup.sssColor.r,2.2f)); - fsss.Write(Mathf.Pow(lmgroup.sssColor.g,2.2f)); - fsss.Write(Mathf.Pow(lmgroup.sssColor.b,2.2f)); - fsss.Close(); - - var startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - startInfo.Arguments = remode + " " + scenePathQuoted + " \"" + lmgroup.name + (lastPass ? "_SSS" : "_diffuse") - + "\"" + " " + passes + " " + 0 + " " + lmgroup.id - + " sss" + LMID + ".bin" - + " \"" + lmgroup.name + "_diffuse_HDR" + (compressedOutput ? ".lz4" : ".dds") + "\""; // full lighting passed as direct - - deferredFileSrc.Add("");//scenePath + "/sss" + LMID + ".bin"); - deferredFileDest.Add("");//scenePath + "/sss.bin"); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add("Computing subsurface scattering for " + lmgroup.name + "..."); - } - - bool RenderLMGI(int LMID, string lmname, int i, bool needsGIPass, bool lastPass) - { - string progressText = "Rendering GI bounce " + i + " for " + lmname + "..."; - if (!deferredMode) ProgressBarShow(progressText, (progressStepsDone / (float)progressSteps)); - - var dirMode = currentGroup.renderDirMode == BakeryLightmapGroup.RenderDirMode.Auto ? (int)renderDirMode : (int)currentGroup.renderDirMode; - var dominantDirMode = dirMode == (int)ftRenderLightmap.RenderDirMode.DominantDirection && lightmapHasDir[LMID]; - var rnmMode = dirMode == (int)ftRenderLightmap.RenderDirMode.RNM && lightmapHasRNM[LMID]; - var shMode = dirMode == (int)ftRenderLightmap.RenderDirMode.SH && lightmapHasRNM[LMID]; - var shModeProbe = dirMode == (int)BakeryLightmapGroup.RenderDirMode.ProbeSH && lightmapHasRNM[LMID]; - if (shModeProbe) shMode = true; - - // Needs both HALF and SECONDARY_HALF because of multiple lightmaps reading each other's lighting - int passes = needsGIPass ? (PASS_HALF|PASS_SECONDARY_HALF) : PASS_HALF; - - if (dominantDirMode && lastPass) passes |= PASS_DIRECTION; - if (rnmMode && lastPass) passes |= PASS_RNM0 | PASS_RNM1 | PASS_RNM2; - if (shMode && lastPass) passes |= PASS_RNM0 | PASS_RNM1 | PASS_RNM2 | PASS_RNM3; - - System.Diagnostics.ProcessStartInfo startInfo; - //System.Diagnostics.Process exeProcess; - - int errCode = 0; - if (exeMode) - { - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - string rmode = "texgi"; - if (dominantDirMode && lastPass) - { - rmode = "texgidir"; - } - else if (rnmMode && lastPass) - { - rmode = "texgirnm"; - } - else if (shMode && lastPass) - { - rmode = shModeProbe ? "texgiprobesh" : "texgish"; - } - startInfo.Arguments = rmode + " " + scenePathQuoted + " \"" + lmname + (i==bounces-1 ? "_final" : "_diffuse") + "\" " + passes + " " + 16 + " " + LMID; - startInfo.Arguments += " \"gi_" + lmname + i + ".bin\""; - if (i == bounces-1) - { - // add direct lighting on top of GI - startInfo.Arguments += " \"" + lmname + "_lights_HDR" + (compressedOutput ? ".lz4" : ".dds") + "\""; // direct lighting - } - else - { - // add direct*albedo+emissive on top of GI - startInfo.Arguments += " \"" + lmname + "_diffuse0_HDR" + (compressedOutput ? ".lz4" : ".dds") + "\""; // direct lighting - } - - if (giLodModeEnabled) - { - startInfo.Arguments += " vbTraceTex" + LMID + ".bin"; - } - else - { - startInfo.Arguments += " vbTraceTex.bin"; - } - - if (deferredMode) - { - deferredFileSrc.Add("");//scenePath + "/gi_" + lmname + i + ".bin"); - deferredFileDest.Add("");//scenePath + "/gi.bin"); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText); - } - else - { - /*Debug.Log("Running ftrace " + startInfo.Arguments); - exeProcess = System.Diagnostics.Process.Start(startInfo); - exeProcess.WaitForExit(); - errCode = exeProcess.ExitCode;*/ - } - } - else - { -#if USE_FTRACELIB - errCode = ftRenderPass("texgi", lmname + "_final", passes, padding, LMID, lmname + "_lights_HDR.dds"); -#endif - } - - if (errCode != 0) - { - DebugLogError("ftrace error: "+ftErrorCodes.TranslateFtrace(errCode, rtxMode)); - userCanceled = true; - return false; - } - return true; - } - - void UpdateMaskArray(int LMID, string lname, Light ulht, bool denoise) - { -#if UNITY_2017_3_OR_NEWER - var maskChannel = ulht.bakingOutput.occlusionMaskChannel; -#else - var so = new SerializedObject(ulht); - var maskChannel = so.FindProperty("m_BakingOutput").FindPropertyRelative("occlusionMaskChannel").intValue; -#endif - if (maskChannel >=0 && maskChannel <= 3) - { - var maskArray = lightmapMasks[LMID]; - var maskArrayLights = lightmapMaskLights[LMID]; - var maskArrayDenoise = lightmapMaskDenoise[LMID]; - while(maskArray.Count < maskChannel + 1) - { - maskArray.Add(new List()); - maskArrayLights.Add(new List()); - maskArrayDenoise.Add(new List()); - } - maskArray[maskChannel].Add(lname + "_Mask" + (compressedOutput ? ".lz4" : ".dds")); - maskArrayLights[maskChannel].Add(ulht); - maskArrayDenoise[maskChannel].Add(denoise); - lightmapHasMask[LMID] = true; - } - } - - bool SetupLightShadowmask(Light light, int channel) - { - bool success = true; - if (channel > 3) - { - success = false; - Debug.LogWarning("Light " + light.name + " can't generate shadow mask (out of channels)."); - } - - int occlusionMaskChannel = channel > 3 ? -1 : channel; - -#if UNITY_2017_3_OR_NEWER - var output = new LightBakingOutput(); - output.isBaked = true; - output.lightmapBakeType = LightmapBakeType.Mixed; - output.mixedLightingMode = userRenderMode == RenderMode.Shadowmask ? MixedLightingMode.Shadowmask : MixedLightingMode.Subtractive; - output.occlusionMaskChannel = occlusionMaskChannel; - output.probeOcclusionLightIndex = light.bakingOutput.probeOcclusionLightIndex; - light.bakingOutput = output; -#else - light.alreadyLightmapped = true; - light.lightmapBakeType = LightmapBakeType.Mixed; - var so = new SerializedObject(light); - var sp = so.FindProperty("m_BakingOutput"); - sp.FindPropertyRelative("occlusionMaskChannel").intValue = occlusionMaskChannel; - //sp.FindPropertyRelative("probeOcclusionLightIndex").intValue = -1; - sp.FindPropertyRelative("lightmappingMask").intValue = -1; - so.ApplyModifiedProperties(); - - if (!maskedLights.Contains(light)) maskedLights.Add(light); - -#endif - - var st = storages[light.gameObject.scene]; - if (!st.bakedLights.Contains(light)) - { - st.bakedLights.Add(light); - st.bakedLightChannels.Add(occlusionMaskChannel); - } - - return success; - } - - void PrepareAssetImporting() - { - var outputPathCompat = outputPath.Replace("\\", "/"); - - // Prepare asset importing: set AssetPostprocessor settings - ftTextureProcessor.texSettings = new Dictionary(); - foreach(var lmgroup in groupListGIContributingPlain) - { - if (lmgroup.vertexBake) continue; - var nm = lmgroup.name; - - int colorSize = lmgroup.resolution / (1 << (int)((1.0f - ftBuildGraphics.mainLightmapScale) * 6)); - int maskSize = lmgroup.resolution / (1 << (int)((1.0f - ftBuildGraphics.maskLightmapScale) * 6)); - int dirSize = lmgroup.resolution / (1 << (int)((1.0f - ftBuildGraphics.dirLightmapScale) * 6)); - - var dirMode = lmgroup.renderDirMode == (int)BakeryLightmapGroup.RenderDirMode.Auto ? (int)renderDirMode : (int)lmgroup.renderDirMode; - var dominantDirMode = dirMode == (int)ftRenderLightmap.RenderDirMode.DominantDirection && lightmapHasDir[lmgroup.id]; - var rnmMode = dirMode == (int)ftRenderLightmap.RenderDirMode.RNM && lightmapHasRNM[lmgroup.id]; - var shMode = dirMode == (int)ftRenderLightmap.RenderDirMode.SH && lightmapHasRNM[lmgroup.id]; - var shModeProbe = dirMode == (int)BakeryLightmapGroup.RenderDirMode.ProbeSH && lightmapHasRNM[lmgroup.id]; - if (shModeProbe) shMode = true; - - //if (!bc6h) - { - //if (File.Exists(folder + "../Assets/" + nm + "_final.hdr")) - { - //var outfile = "Assets/"+nm+"_final_RGBM.dds"; - //Texture2D lm = null; - var outfile = "Assets/" + outputPathCompat + "/"+nm+"_final.hdr"; - if (rnmMode) outfile = "Assets/" + outputPathCompat + "/"+nm+"_RNM0.hdr"; - var desiredTextureType = encodeMode == 0 ? ftTextureProcessor.TEX_LM : ftTextureProcessor.TEX_LMDEFAULT; - if (lightmapHasColor[lmgroup.id])// && File.Exists(outfile)) - { - ftTextureProcessor.texSettings[outfile] = new Vector2(colorSize, desiredTextureType); - } - - //Texture2D mask = null; - //if (userRenderMode == RenderMode.Shadowmask && lightmapMasks[lmgroup.id].Count > 0) - if (lightmapHasMask[lmgroup.id]) - { - outfile = "Assets/" + outputPathCompat + "/"+nm+"_mask" + (ftAdditionalConfig.preferPNG ? ".png" : ".tga"); - desiredTextureType = ftTextureProcessor.TEX_MASK;// TextureImporterType.Default; - ftTextureProcessor.texSettings[outfile] = new Vector2(maskSize, desiredTextureType); - } - - //Texture2D dirLightmap = null; - if (dominantDirMode) - { - outfile = "Assets/" + outputPathCompat + "/"+nm+"_dir" + (ftAdditionalConfig.preferPNG ? ".png" : ".tga"); - desiredTextureType = ftTextureProcessor.TEX_DIR;// TextureImporterType.Default; - ftTextureProcessor.texSettings[outfile] = new Vector2(dirSize, desiredTextureType); - } - - //Texture2D rnmLightmap0 = null; - //Texture2D rnmLightmap1 = null; - //Texture2D rnmLightmap2 = null; - if (rnmMode) - { - desiredTextureType = encodeMode == 0 ? ftTextureProcessor.TEX_LM : ftTextureProcessor.TEX_LMDEFAULT; - //TextureImporterType.Lightmap : TextureImporterType.Default; - for(int c=0; c<3; c++) - { - outfile = "Assets/" + outputPathCompat + "/"+nm+"_RNM" + c + ".hdr"; - ftTextureProcessor.texSettings[outfile] = new Vector2(dirSize, desiredTextureType); - } - } - - if (shMode) - { - outfile = "Assets/" + outputPathCompat + "/"+nm+"_L0.hdr"; - desiredTextureType = encodeMode == 0 ? ftTextureProcessor.TEX_LM : ftTextureProcessor.TEX_LMDEFAULT; - ftTextureProcessor.texSettings[outfile] = new Vector2(colorSize, desiredTextureType); - - desiredTextureType = ftTextureProcessor.TEX_DIR;// TextureImporterType.Default; - for(int c=0; c<3; c++) - { - string comp; - if (c==0) - { - comp = "x"; - } - else if (c==1) - { - comp = "y"; - } - else - { - comp = "z"; - } - outfile = "Assets/" + outputPathCompat + "/"+nm+"_L1" + comp + (ftAdditionalConfig.preferPNG ? ".png" : ".tga"); - ftTextureProcessor.texSettings[outfile] = new Vector2(dirSize, desiredTextureType); - } - } - } - } - } - } - - IEnumerator RenderLMAddBuckets(int LMID, string lmname, int resolution, bool vertexBake, int lmgroupRenderDirMode, int lmgroupRenderMode) - { - var dirMode = lmgroupRenderDirMode == (int)BakeryLightmapGroup.RenderDirMode.Auto ? (int)renderDirMode : (int)lmgroupRenderDirMode; - var dominantDirMode = dirMode == (int)ftRenderLightmap.RenderDirMode.DominantDirection; - var rnmMode = dirMode == (int)ftRenderLightmap.RenderDirMode.RNM && lightmapHasRNM[LMID]; - var shMode = dirMode == (int)ftRenderLightmap.RenderDirMode.SH && lightmapHasRNM[LMID]; - var shModeProbe = dirMode == (int)BakeryLightmapGroup.RenderDirMode.ProbeSH && lightmapHasRNM[LMID]; - if (shModeProbe) shMode = true; - - if (rnmMode) - { - for(int c=0; c<3; c++) - { - var startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; - #if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; - #endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - startInfo.Arguments = "postadd " + scenePathQuoted + " \"" + lmname + "_final_RNM" + c + (compressedOutput ? ".lz4" : ".dds") - + "\"" + " " + PASS_HALF + " " + 0 + " " + LMID + " comp_addbuckets" + c + "_" + LMID + ".bin"; - - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add("Compositing lightmaps for " + lmname + "..."); - - var fcomp = new BinaryWriter(File.Open(scenePath + "/comp_addbuckets" + c + "_" + LMID + ".bin", FileMode.Create)); - if (clientMode) ftClient.serverFileList.Add("comp_addbuckets" + c + "_" + LMID + ".bin"); - fcomp.Write(lmname + "_final_RNM" + c + (compressedOutput ? ".lz4" : ".dds")); - fcomp.Write("uvnormal_" + lmname + (compressedGBuffer ? ".lz4" : ".dds")); - foreach(var lmgroup in groupListPlain) - { - if (lmgroup.parentName != lmname) continue; - fcomp.Write(lmgroup.name + "_final_RNM" + c + (compressedOutput ? ".lz4" : ".dds")); - fcomp.Write("uvnormal_" + lmgroup.name + (compressedGBuffer ? ".lz4" : ".dds")); - } - fcomp.Close(); - } - } - else if (shMode) - { - var startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; - #if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; - #endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - startInfo.Arguments = "postadd " + scenePathQuoted + " \"" + lmname + "_final_L0" + (compressedOutput ? ".lz4" : ".dds") - + "\"" + " " + PASS_HALF + " " + 0 + " " + LMID + " comp_addbucketsL0_" + LMID + ".bin"; - - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add("Compositing lightmaps for " + lmname + "..."); - - var fcomp = new BinaryWriter(File.Open(scenePath + "/comp_addbucketsL0_" + LMID + ".bin", FileMode.Create)); - if (clientMode) ftClient.serverFileList.Add("comp_addbucketsL0_" + LMID + ".bin"); - fcomp.Write(lmname + "_final_L0" + (compressedOutput ? ".lz4" : ".dds")); - fcomp.Write("uvnormal_" + lmname + (compressedGBuffer ? ".lz4" : ".dds")); - foreach(var lmgroup in groupListPlain) - { - if (lmgroup.parentName != lmname) continue; - fcomp.Write(lmgroup.name + "_final_L0" + (compressedOutput ? ".lz4" : ".dds")); - fcomp.Write("uvnormal_" + lmgroup.name + (compressedGBuffer ? ".lz4" : ".dds")); - } - fcomp.Close(); - - for(int c=0; c<3; c++) - { - string cname; - switch(c) - { - case 0: - cname = "L1x"; - break; - case 1: - cname = "L1y"; - break; - default: - cname = "L1z"; - break; - } - - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; - #if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; - #endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - startInfo.Arguments = "postdiradd " + scenePathQuoted + " \"" + lmname + "_final_" + cname + (compressedOutput ? ".lz4" : ".dds") - + "\"" + " " + PASS_DIRECTION + " " + 0 + " " + LMID + " dircomp_addbuckets" + c + "_" + LMID + ".bin"; - - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add("Compositing directions for " + lmname + "..."); - - fcomp = new BinaryWriter(File.Open(scenePath + "/dircomp_addbuckets" + c + "_" + LMID + ".bin", FileMode.Create)); - if (clientMode) ftClient.serverFileList.Add("dircomp_addbuckets" + c + "_" + LMID + ".bin"); - fcomp.Write(lmname + "_final_" + cname + (compressedOutput ? ".lz4" : ".dds")); - fcomp.Write("uvnormal_" + lmname + (compressedGBuffer ? ".lz4" : ".dds")); - foreach(var lmgroup in groupListPlain) - { - if (lmgroup.parentName != lmname) continue; - fcomp.Write(lmgroup.name + "_final_" + cname + (compressedOutput ? ".lz4" : ".dds")); - fcomp.Write("uvnormal_" + lmgroup.name + (compressedGBuffer ? ".lz4" : ".dds")); - } - fcomp.Close(); - } - } - else - { - var startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; - #if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; - #endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - startInfo.Arguments = "postadd " + scenePathQuoted + " \"" + lmname + "_final_HDR" + (compressedOutput ? ".lz4" : ".dds") - + "\"" + " " + PASS_HALF + " " + 0 + " " + LMID + " comp_addbuckets" + LMID + ".bin"; - - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add("Compositing lightmaps for " + lmname + "..."); - - var fcomp = new BinaryWriter(File.Open(scenePath + "/comp_addbuckets" + LMID + ".bin", FileMode.Create)); - if (clientMode) ftClient.serverFileList.Add("comp_addbuckets" + LMID + ".bin"); - fcomp.Write(lmname + "_final_HDR" + (compressedOutput ? ".lz4" : ".dds")); - fcomp.Write("uvnormal_" + lmname + (compressedGBuffer ? ".lz4" : ".dds")); - foreach(var lmgroup in groupListPlain) - { - //Debug.LogError("Cur: "+lmname+", "+LMID+", this parent: " + lmgroup.name+", "+lmgroup.parentID); - //if (lmgroup.parentID != LMID) continue; - if (lmgroup.parentName != lmname) continue; - fcomp.Write(lmgroup.name + "_final_HDR" + (compressedOutput ? ".lz4" : ".dds")); - fcomp.Write("uvnormal_" + lmgroup.name + (compressedGBuffer ? ".lz4" : ".dds")); - } - fcomp.Close(); - } - - if (dominantDirMode) - { - var startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - startInfo.Arguments = "postdiradd " + scenePathQuoted + " \"" + lmname + "_final_Dir" + (compressedOutput ? ".lz4" : ".dds") - + "\"" + " " + PASS_DIRECTION + " " + 0 + " " + LMID + " dircomp_addbuckets" + LMID + ".bin"; - - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add("Compositing directions for " + lmname + "..."); - - var fcomp = new BinaryWriter(File.Open(scenePath + "/dircomp_addbuckets" + LMID + ".bin", FileMode.Create)); - if (clientMode) ftClient.serverFileList.Add("dircomp_addbuckets" + LMID + ".bin"); - fcomp.Write(lmname + "_final_Dir" + (compressedOutput ? ".lz4" : ".dds")); - fcomp.Write("uvnormal_" + lmname + (compressedGBuffer ? ".lz4" : ".dds")); - foreach(var lmgroup in groupListPlain) - { - if (lmgroup.parentName != lmname) continue; - fcomp.Write(lmgroup.name + "_final_Dir" + (compressedOutput ? ".lz4" : ".dds")); - fcomp.Write("uvnormal_" + lmgroup.name + (compressedGBuffer ? ".lz4" : ".dds")); - } - fcomp.Close(); - } - - yield break; - } - - string GetDenoiseMode() - { - string denoiseMod; - switch(denoiserType) - { - case ftGlobalStorage.DenoiserType.OpenImageDenoise: - denoiseMod = "OIDN"; - break; - case ftGlobalStorage.DenoiserType.Optix5: - denoiseMod = "Legacy"; - break; - case ftGlobalStorage.DenoiserType.Optix7: - denoiseMod = "72"; - break; - default: - denoiseMod = ""; - break; - } - return denoiseMod; - } - - IEnumerator RenderLMFinalize(int LMID, string lmname, int resolution, bool vertexBake, int lmgroupRenderDirMode, int lmgroupRenderMode, BakeryLightmapGroupPlain lmgroup) - { - System.Diagnostics.ProcessStartInfo startInfo; - //System.Diagnostics.Process exeProcess; - string progressText; - - var dirMode = lmgroupRenderDirMode == (int)BakeryLightmapGroup.RenderDirMode.Auto ? (int)renderDirMode : (int)lmgroupRenderDirMode; - var dominantDirMode = dirMode == (int)ftRenderLightmap.RenderDirMode.DominantDirection; - var rnmMode = dirMode == (int)ftRenderLightmap.RenderDirMode.RNM && lightmapHasRNM[LMID]; - var shMode = dirMode == (int)ftRenderLightmap.RenderDirMode.SH && lightmapHasRNM[LMID]; - var shModeProbe = dirMode == (int)BakeryLightmapGroup.RenderDirMode.ProbeSH && lightmapHasRNM[LMID]; - if (shModeProbe) shMode = true; - - var rmode = lmgroupRenderMode == (int)BakeryLightmapGroup.RenderMode.Auto ? (int)userRenderMode : (int)lmgroupRenderMode; - - var denoiseMod = GetDenoiseMode(); - - // Denoise directions - if (dominantDirMode && denoise && !vertexBake && lightmapHasDir[LMID]) - { - progressText = "Denoising direction for " + lmname + "..."; - //if (userCanceled) yield break; - //yield return null; - - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; - startInfo.WorkingDirectory = "Assets/Editor/x64/Bakery"; - startInfo.FileName = Application.dataPath + "/Editor/x64/Bakery/denoiser"+denoiseMod+".exe"; - startInfo.CreateNoWindow = true; - startInfo.Arguments = (alternativeDenoiseDir?"D":"d") + " \"" + scenePath + "/" + lmname + "_final_Dir" + (compressedOutput ? ".lz4" : ".dds") + "\" \"" + scenePath + "/" + lmname + "_final_Dir" + (compressedOutput ? ".lz4" : ".dds") + "\""; - string firstArgs = startInfo.Arguments; - startInfo.Arguments += " " + resolution + " 0"; - - if (deferredMode) - { - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText); - List list; - deferredCommandsFallback[deferredCommands.Count - 1] = list = new List(); - - int denoiseRes = resolution; - while(denoiseRes > 64) - { - denoiseRes /= 2; - list.Add(firstArgs + " " + denoiseRes + " 0"); - } - } - else - { - // unsupported - } - } - - // Combine shadow masks - if (userRenderMode == RenderMode.Shadowmask) - { - var maskNames = lightmapMasks[LMID]; - var maskLights = lightmapMaskLights[LMID]; - var maskDenoise = lightmapMaskDenoise[LMID]; - - bool process = true; - if (ftBuildGraphics.postPacking) - { - if (lmgroup.parentName != null && lmgroup.parentName.Length > 0 && lmgroup.parentName != "|") - { - process = false; - } - else if (lmgroup.parentName == "|") - { - foreach(var lmgroup2 in groupListPlain) - { - if (lmgroup2.parentName == lmgroup.name) - { - var maskNames2 = lightmapMasks[lmgroup2.id]; - var maskLights2 = lightmapMaskLights[lmgroup2.id]; - var maskDenoise2 = lightmapMaskDenoise[lmgroup2.id]; - int channels2 = maskNames2.Count; - for(int j=0; j 0 && process) - { - var fcomp = new BinaryWriter(File.Open(scenePath + ("/masks_" + LMID + ".bin"), FileMode.Create)); - if (clientMode) ftClient.serverFileList.Add("masks_" + LMID + ".bin"); - fcomp.Write(maskNames[0].Count); - fcomp.Write(maskNames.Count > 1 ? maskNames[1].Count : 0); - fcomp.Write(maskNames.Count > 2 ? maskNames[2].Count : 0); - fcomp.Write(maskNames.Count > 3 ? maskNames[3].Count : 0); - for(int channel=0; channel list; - deferredCommandsFallback[deferredCommands.Count - 1] = list = new List(); - - int denoiseRes = resolution; - while(denoiseRes > 64) - { - denoiseRes /= 2; - list.Add(firstArgs + " " + denoiseRes + " 0"); - } - } - else - { - // unsupported - } - } - } - fcomp.Close(); - - progressText = "Creating shadow masks for " + lmname + "..."; - if (!deferredMode) ProgressBarShow(progressText, (progressStepsDone / (float)progressSteps)); - if (userCanceled) yield break; - yield return null; - - var outPath = Application.dataPath + "/" + outputPath + "/" + lmname + "_mask" + (ftAdditionalConfig.preferPNG ? ".png" : ".tga"); - if (File.Exists(outPath)) ValidateFileAttribs(outPath); - - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; - startInfo.WorkingDirectory = "Assets/Editor/x64/Bakery"; - startInfo.FileName = Application.dataPath + "/Editor/x64/Bakery/combineMasks.exe"; - startInfo.CreateNoWindow = true; - if (vertexBake) - { - startInfo.Arguments = "\"" + scenePath + "/" + lmname + "_mask.lz4\" "; - } - else - { - startInfo.Arguments = "\"" + outPath + "\" "; - } - /*maskNames[0] + " "; - if (maskNames.Count > 1) startInfo.Arguments += maskNames[1] + " "; - if (maskNames.Count > 2) startInfo.Arguments += maskNames[2] + " "; - if (maskNames.Count > 3) startInfo.Arguments += maskNames[3] + " ";*/ - startInfo.Arguments += - "\"" + scenePath + ("/masks_" + LMID + ".bin") + "\" " + - "\"" + scenePath + "/\""; - - //for(int i=0; i 0 && hackAOSamples > 0 && !rnmMode && !shMode && rmode != (int)RenderMode.AmbientOcclusionOnly) - { - progressText = "Applying AO to " + lmname + "..."; - if (!deferredMode) - { - ProgressBarShow(progressText, (progressStepsDone / (float)progressSteps)); - yield return null; - } - if (userCanceled) yield break;//return false; - - var fcomp = new BinaryWriter(File.Open(scenePath + "/addao_" + LMID + ".bin", FileMode.Create)); - if (clientMode) ftClient.serverFileList.Add("addao_" + LMID + ".bin"); - fcomp.Write(lmname + (shMode ? "_final_L0" : "_final_HDR") + (compressedOutput ? ".lz4" : ".dds")); - fcomp.Write(lmname + "_ao_Mask" + (compressedOutput ? ".lz4" : ".dds")); - fcomp.Write(hackAOIntensity); - fcomp.Close(); - - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - startInfo.Arguments = "addao " + scenePathQuoted + " \"" + lmname + (shMode ? "_final_L0" : "_final_HDR") + (compressedOutput ? ".lz4" : ".dds") - + "\"" + " " + PASS_HALF + " " + 0 + " " + LMID + " addao_" + LMID + ".bin"; - - if (deferredMode) - { - deferredFileSrc.Add("");//scenePath + "/addao_" + LMID + ".bin"); - deferredFileDest.Add("");//scenePath + "/addao.bin"); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText); - } - else - { - /*Debug.Log("Running ftrace " + startInfo.Arguments); - exeProcess = System.Diagnostics.Process.Start(startInfo); - exeProcess.WaitForExit(); - int errCode2 = exeProcess.ExitCode; - if (exeProcess.ExitCode!=0) - { - DebugLogError("ftrace error: "+exeProcess.ExitCode + " with args " + startInfo.Arguments); - userCanceled = true; - yield break;//return false; - }*/ - } - } - - // Denoise - if (denoise && !vertexBake) - { - if (!shMode && !rnmMode) - { - progressText = "Denoising " + lmname + "..."; - if (!deferredMode) ProgressBarShow(progressText, (progressStepsDone / (float)progressSteps)); - if (userCanceled) yield break;//return false; - yield return null; - - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; - startInfo.WorkingDirectory = "Assets/Editor/x64/Bakery"; - startInfo.FileName = Application.dataPath + "/Editor/x64/Bakery/denoiser"+denoiseMod+".exe"; - startInfo.CreateNoWindow = true; - startInfo.Arguments = "c \"" + scenePath + "/" + lmname + "_final_HDR" + (compressedOutput ? ".lz4" : ".dds") + "\" \"" + scenePath + "/" + lmname + "_final_HDR" + (compressedOutput ? ".lz4" : ".dds") + "\""; - string firstArgs = startInfo.Arguments; - startInfo.Arguments += " " + resolution + " " + (denoise2x ? 1 : 0); - - if (deferredMode) - { - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText); - List list; - deferredCommandsFallback[deferredCommands.Count - 1] = list = new List(); - - int denoiseRes = resolution; - while(denoiseRes > 64) - { - denoiseRes /= 2; - list.Add(firstArgs + " " + denoiseRes + " " + (denoise2x ? 1 : 0)); - } - } - } - } - progressStepsDone++; - - string progressText2; - - if (rnmMode && lightmapHasRNM[LMID]) - { - for(int c=0; c<3; c++) - { - // Compose RNM - progressText2 = "Composing RNM" + c + " for " + lmname + "..."; - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - startInfo.Arguments = "add " + scenePathQuoted + " \"" + lmname + "_final_RNM" + c + (compressedOutput ? ".lz4" : ".dds") - + "\" " + PASS_HALF + " " + 0 + " " + LMID + " rnm" + c +"comp_" + LMID + ".bin"; - if (deferredMode) - { - deferredFileSrc.Add("");//scenePath + "/rnm" + c +"comp_" + LMID + ".bin"); - deferredFileDest.Add("");//scenePath + "/comp.bin"); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText2); - } - else - { - Debug.LogError("Not supported"); - } - - if (hackAOIntensity > 0 && hackAOSamples > 0) - { - progressText = "Applying AO to " + lmname + "..."; - //for(int c=0; c<3; c++) - { - var fcomp = new BinaryWriter(File.Open(scenePath + "/addao_" + LMID + "_" + c + ".bin", FileMode.Create)); - if (clientMode) ftClient.serverFileList.Add("addao_" + LMID + "_" + c + ".bin"); - fcomp.Write(lmname + "_final_RNM" + c + (compressedOutput ? ".lz4" : ".dds")); - fcomp.Write(lmname + "_ao_Mask" + (compressedOutput ? ".lz4" : ".dds")); - fcomp.Write(hackAOIntensity); - fcomp.Close(); - - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - startInfo.Arguments = "addao " + scenePathQuoted + " \"" + lmname + "_final_RNM" + c + (compressedOutput ? ".lz4" : ".dds") - + "\"" + " " + PASS_HALF + " " + 0 + " " + LMID + " addao_" + LMID + "_" + c + ".bin"; - - if (deferredMode) - { - deferredFileSrc.Add("");//scenePath + "/addao_" + LMID + "_" + c + ".bin"); - deferredFileDest.Add("");//scenePath + "/addao.bin"); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText); - } - } - } - - if (denoise && !vertexBake) - { - progressText = "Denoising RNM" + c + " for " + lmname + "..."; - if (userCanceled) yield break; - yield return null; - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; - startInfo.WorkingDirectory = "Assets/Editor/x64/Bakery"; - startInfo.FileName = Application.dataPath + "/Editor/x64/Bakery/denoiser"+denoiseMod+".exe"; - startInfo.CreateNoWindow = true; - startInfo.Arguments = "c \"" + scenePath + "/" + lmname + "_final_RNM" + c + (compressedOutput ? ".lz4" : ".dds") + "\" \"" + scenePath + "/" + lmname + "_final_RNM" + c + (compressedOutput ? ".lz4" : ".dds") + "\""; - string firstArgs = startInfo.Arguments; - startInfo.Arguments += " " + resolution + " " + (denoise2x ? 1 : 0); - if (deferredMode) - { - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText); - List list; - deferredCommandsFallback[deferredCommands.Count - 1] = list = new List(); - - int denoiseRes = resolution; - while(denoiseRes > 64) - { - denoiseRes /= 2; - list.Add(firstArgs + " " + denoiseRes + " " + (denoise2x ? 1 : 0)); - } - } - else - { - Debug.LogError("Not supported"); - } - } - } - } - - if (shMode && lightmapHasRNM[LMID]) - { - // Compose SH - progressText2 = "Composing SH " + " for " + lmname + "..."; - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - startInfo.Arguments = "addsh " + scenePathQuoted + " \"" + lmname + "_final_" - + "\" " + PASS_HALF + " " + 0 + " " + LMID + " shcomp_" + LMID + ".bin"; - if (deferredMode) - { - deferredFileSrc.Add("");//scenePath + "/shcomp_" + LMID + ".bin"); - deferredFileDest.Add("");//scenePath + "/shcomp.bin"); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText2); - } - else - { - Debug.LogError("Not supported"); - } - - if (hackAOIntensity > 0 && hackAOSamples > 0 && !lmgroup.probes) - { - progressText = "Applying AO to " + lmname + "..."; - var fcomp = new BinaryWriter(File.Open(scenePath + "/addao_" + LMID + ".bin", FileMode.Create)); - if (clientMode) ftClient.serverFileList.Add("addao_" + LMID + ".bin"); - fcomp.Write(lmname + (shMode ? "_final_L0" : "_final_HDR") + (compressedOutput ? ".lz4" : ".dds")); - fcomp.Write(lmname + "_ao_Mask" + (compressedOutput ? ".lz4" : ".dds")); - fcomp.Write(hackAOIntensity); - fcomp.Close(); - - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = startInfo.WorkingDirectory + "/" + ftraceExe; - startInfo.CreateNoWindow = true; - startInfo.Arguments = "addao " + scenePathQuoted + " \"" + lmname + (shMode ? "_final_L0" : "_final_HDR") + (compressedOutput ? ".lz4" : ".dds") - + "\"" + " " + PASS_HALF + " " + 0 + " " + LMID + " addao_" + LMID + ".bin"; - - if (deferredMode) - { - deferredFileSrc.Add("");//scenePath + "/addao_" + LMID + ".bin"); - deferredFileDest.Add("");//scenePath + "/addao.bin"); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText); - } - else - { - /*Debug.Log("Running ftrace " + startInfo.Arguments); - exeProcess = System.Diagnostics.Process.Start(startInfo); - exeProcess.WaitForExit(); - int errCode2 = exeProcess.ExitCode; - if (exeProcess.ExitCode!=0) - { - DebugLogError("ftrace error: "+exeProcess.ExitCode + " with args " + startInfo.Arguments); - userCanceled = true; - yield break;//return false; - }*/ - } - } - - if (denoise && !vertexBake) - { - progressText = "Denoising SH for " + lmname + "..."; - if (userCanceled) yield break; - yield return null; - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; - startInfo.WorkingDirectory = "Assets/Editor/x64/Bakery"; - startInfo.FileName = Application.dataPath + "/Editor/x64/Bakery/denoiser"+denoiseMod+".exe"; - startInfo.CreateNoWindow = true; - startInfo.Arguments = "s "; - startInfo.Arguments += "\"" + scenePath + "/" + lmname + "_final_L0" + (compressedOutput ? ".lz4" : ".dds") + - "\" \"" + scenePath + "/" + lmname + "_final_L1x" + (compressedOutput ? ".lz4" : ".dds") + - "\" \"" + scenePath + "/" + lmname + "_final_L1y" + (compressedOutput ? ".lz4" : ".dds") + - "\" \"" + scenePath + "/" + lmname + "_final_L1z" + (compressedOutput ? ".lz4" : ".dds") + - "\""; - string firstArgs = startInfo.Arguments; - startInfo.Arguments += " " + resolution + " 0"; - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText); - List list; - deferredCommandsFallback[deferredCommands.Count - 1] = list = new List(); - - int denoiseRes = resolution; - while(denoiseRes > 64) - { - denoiseRes /= 2; - list.Add(firstArgs + " " + denoiseRes + " 0"); - } - } - - - } - - // Fix seams - if (fixSeams && !vertexBake) - { - progressText = "Fixing seams " + lmname + "..."; - if (!deferredMode) ProgressBarShow(progressText, (progressStepsDone / (float)progressSteps)); - if (userCanceled) yield break;//return false; - yield return null; - - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; - startInfo.WorkingDirectory = "Assets/Editor/x64/Bakery"; - startInfo.FileName = Application.dataPath + "/Editor/x64/Bakery/seamfixer.exe"; - startInfo.CreateNoWindow = true; - startInfo.Arguments = "\"" + scenePath + "\" \"" + - LMID + "\" \""; - if (shMode) - { - startInfo.Arguments += lmname + "_final_L0" + (compressedOutput ? ".lz4" : ".dds") + "\" \"" + - lmname + "_final_L1x" + (compressedOutput ? ".lz4" : ".dds") + "\" \"" + - lmname + "_final_L1y" + (compressedOutput ? ".lz4" : ".dds") + "\" \"" + - lmname + "_final_L1z" + (compressedOutput ? ".lz4" : ".dds") + "\""; - } - else if (rnmMode) - { - startInfo.Arguments += lmname + "_final_RNM0" + (compressedOutput ? ".lz4" : ".dds") + "\" \"" + - lmname + "_final_RNM1" + (compressedOutput ? ".lz4" : ".dds") + "\" \"" + - lmname + "_final_RNM2" + (compressedOutput ? ".lz4" : ".dds") + "\""; - } - else if (dominantDirMode) - { - startInfo.Arguments += lmname + "_final_HDR" + (compressedOutput ? ".lz4" : ".dds") + "\" \"" + - lmname + "_final_Dir" + (compressedOutput ? ".lz4" : ".dds"); - } - else - { - startInfo.Arguments += lmname + "_final_HDR" + (compressedOutput ? ".lz4" : ".dds") + "\""; - } - - if (deferredMode) - { - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText); - } - else - { - /*Debug.Log("Fixing seams..."); - Debug.Log("Running seamfixer " + startInfo.Arguments); - exeProcess = System.Diagnostics.Process.Start(startInfo); - exeProcess.WaitForExit(); - if (exeProcess.ExitCode != 0 && exeProcess.ExitCode != 101) // 101 = no seams - { - DebugLogError("seamfixer error: "+exeProcess.ExitCode + " with args " + startInfo.Arguments); - userCanceled = true; - yield break; - } - if (exeProcess.ExitCode == 101) Debug.Log("seamfixer skipped " + lmname);*/ - } - } - progressStepsDone++; - } - - IEnumerator RenderLMEncode(int LMID, string lmname, int resolution, bool vertexBake, int lmgroupRenderDirMode, int lmgroupRenderMode) - { - if (vertexBake) yield break; - - System.Diagnostics.ProcessStartInfo startInfo; - - var dirMode = lmgroupRenderDirMode == (int)BakeryLightmapGroup.RenderDirMode.Auto ? (int)renderDirMode : (int)lmgroupRenderDirMode; - var dominantDirMode = dirMode == (int)ftRenderLightmap.RenderDirMode.DominantDirection; - var rnmMode = dirMode == (int)ftRenderLightmap.RenderDirMode.RNM && lightmapHasRNM[LMID]; - var shMode = dirMode == (int)ftRenderLightmap.RenderDirMode.SH && lightmapHasRNM[LMID]; - var shModeProbe = dirMode == (int)BakeryLightmapGroup.RenderDirMode.ProbeSH && lightmapHasRNM[LMID]; - if (shModeProbe) shMode = true; - - var progressText2 = "Encoding " + lmname + "..."; - if (!deferredMode) ProgressBarShow(progressText2, (progressStepsDone / (float)progressSteps)); - if (userCanceled) yield break;//return false; - progressStepsDone++; - yield return null; - - if (encode)// && !vertexBake)// && File.Exists(scenePath + "/" + lmname + "_final_HDR.dds")) - { - if (vertexBake) - { - if (deferredMode) - { - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(null); - deferredCommandDesc.Add(progressText2); - - var gr = new BakeryLightmapGroupPlain(); - gr.id = LMID; - gr.name = lmname; - deferredCommandsHalf2VB[deferredCommands.Count - 1] = gr; - } - else - { - //GenerateVertexBakedMeshes(LMID, lmname); - } - } - else// if (!bc6h) - { - if (!shMode && !rnmMode) - { - var outPath = Application.dataPath + "/" + outputPath + "/" + lmname + "_final.hdr"; - if (File.Exists(outPath)) ValidateFileAttribs(outPath); - - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; - //startInfo.WorkingDirectory = scenePath; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = Application.dataPath + "/Editor/x64/Bakery/halffloat2hdr.exe"; - startInfo.CreateNoWindow = true; - //startInfo.Arguments = "\"" + lmname + "_final_HDR" + (compressedOutput ? ".lz4" : ".dds") + "\" \"" + Application.dataPath + "/" + outputPath + "/" + lmname + "_final.hdr\""; - startInfo.Arguments = "\"" + scenePath + "/" + lmname + "_final_HDR" + (compressedOutput ? ".lz4" : ".dds") + "\" \"" + outPath + "\""; - - if (deferredMode) - { - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText2); - if (clientMode) ftClient.serverGetFileList.Add(lmname + "_final.hdr"); - } - else - { - /*Debug.Log("Converting to HDR..."); - Debug.Log("Running halffloat2hdr " + startInfo.Arguments); - exeProcess = System.Diagnostics.Process.Start(startInfo); - exeProcess.WaitForExit(); - if (exeProcess.ExitCode!=0) - { - DebugLogError("halffloat2hdr error: "+exeProcess.ExitCode + " with args " + startInfo.Arguments); - userCanceled = true; - yield break;//return false; - }*/ - } - } - } - } - - // Encode directions - if (dominantDirMode && !vertexBake && lightmapHasDir[LMID]) - { - var outPath = Application.dataPath + "/" + outputPath + "/" + lmname + "_dir" + (ftAdditionalConfig.preferPNG ? ".png" : ".tga"); - if (File.Exists(outPath)) ValidateFileAttribs(outPath); - - progressText2 = "Encoding direction for " + lmname + "..."; - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; - //startInfo.WorkingDirectory = scenePath; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = Application.dataPath + "/Editor/x64/Bakery/rgba2tga.exe"; - startInfo.CreateNoWindow = true; - startInfo.Arguments = "\"" + scenePath + "/" + lmname + "_final_Dir" + (compressedOutput ? ".lz4" : ".dds") + "\" \"" + outPath + "\" " + (ftAdditionalConfig.preferPNG ? "p" : ""); - - if (deferredMode) - { - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText2); - if (clientMode) ftClient.serverGetFileList.Add(lmname + "_dir" + (ftAdditionalConfig.preferPNG ? ".png" : ".tga")); - } - else - { - Debug.LogError("Not supported"); - } - } - - if (rnmMode && !vertexBake && lightmapHasRNM[LMID]) - { - for(int c=0; c<3; c++) - { - var outPath = Application.dataPath + "/" + outputPath + "/" + lmname + "_RNM" + c + ".hdr"; - if (File.Exists(outPath)) ValidateFileAttribs(outPath); - - // Encode RNM - progressText2 = "Encoding RNM" + c + " for " + lmname + "..."; - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; - //startInfo.WorkingDirectory = scenePath; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = Application.dataPath + "/Editor/x64/Bakery/halffloat2hdr.exe"; - startInfo.CreateNoWindow = true; - //startInfo.Arguments = "\"" + lmname + "_final_RNM" + c + (compressedOutput ? ".lz4" : ".dds") + "\" \"" + Application.dataPath + "/" + outputPath + "/" + lmname + "_RNM" + c + ".hdr\""; - startInfo.Arguments = "\"" + scenePath + "/" + lmname + "_final_RNM" + c + (compressedOutput ? ".lz4" : ".dds") + "\" \"" + outPath + "\""; - if (deferredMode) - { - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText2); - if (clientMode) ftClient.serverGetFileList.Add(lmname + "_RNM" + c + ".hdr"); - } - else - { - Debug.LogError("Not supported"); - } - } - } - - if (shMode && !vertexBake && lightmapHasRNM[LMID]) - { - var outPath = Application.dataPath + "/" + outputPath + "/" + lmname + "_L0.hdr"; - if (File.Exists(outPath)) ValidateFileAttribs(outPath); - - progressText2 = "Encoding SH L0 for " + lmname + "..."; - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; - //startInfo.WorkingDirectory = scenePath; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = Application.dataPath + "/Editor/x64/Bakery/halffloat2hdr.exe"; - startInfo.CreateNoWindow = true; - //startInfo.Arguments = "\"" + lmname + "_final_L0" + (compressedOutput ? ".lz4" : ".dds") + "\" \"" + Application.dataPath + "/" + outputPath + "/" + lmname + "_L0.hdr\""; - startInfo.Arguments = "\"" + scenePath + "/" + lmname + "_final_L0" + (compressedOutput ? ".lz4" : ".dds") + "\" \"" + outPath + "\""; - if (deferredMode) - { - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText2); - if (clientMode) ftClient.serverGetFileList.Add(lmname + "_L0.hdr"); - } - else - { - Debug.LogError("Not supported"); - } - - progressText2 = "Encoding SH L1 for " + lmname + "..."; - for(int i=0; i<3; i++) - { - startInfo = new System.Diagnostics.ProcessStartInfo(); - startInfo.CreateNoWindow = false; - startInfo.UseShellExecute = false; - //startInfo.WorkingDirectory = scenePath; -#if !LAUNCH_VIA_DLL - startInfo.WorkingDirectory = dllPath + "/Bakery"; -#endif - startInfo.FileName = Application.dataPath + "/Editor/x64/Bakery/rgba2tga.exe"; - startInfo.CreateNoWindow = true; - string comp; - if (i==0) - { - comp = "x"; - } - else if (i==1) - { - comp = "y"; - } - else - { - comp = "z"; - } - - var outPath1 = Application.dataPath + "/" + outputPath + "/" + lmname + "_L1" + comp + (ftAdditionalConfig.preferPNG ? ".png" : ".tga"); - if (File.Exists(outPath1)) ValidateFileAttribs(outPath1); - - startInfo.Arguments = "\"" + scenePath + "/" + lmname + "_final_L1" + comp + (compressedOutput ? ".lz4" : ".dds") + "\" \"" + outPath1 + "\" " + (ftAdditionalConfig.preferPNG ? "p" : ""); - - if (deferredMode) - { - deferredFileSrc.Add(""); - deferredFileDest.Add(""); - deferredCommands.Add(startInfo); - deferredCommandDesc.Add(progressText2); - if (clientMode) ftClient.serverGetFileList.Add(lmname + "_L1" + comp + (ftAdditionalConfig.preferPNG ? ".png" : ".tga")); - } - else - { - Debug.LogError("Not supported"); - } - } - } - } - - public static System.IntPtr RunFTrace(string args, bool visible = false) - { - Debug.Log("Running ftrace " + args); -#if LAUNCH_VIA_DLL - System.IntPtr exeProcess; - - if (visible) - { - exeProcess = RunLocalProcessVisible(ftraceExe+" "+args); - } - else - { - exeProcess = RunLocalProcess(ftraceExe+" "+args, true); - } - - if (exeProcess == (System.IntPtr)null) - { - Debug.LogError(ftraceExe + " launch failed (see console for details)"); - return (System.IntPtr)0; - } - return exeProcess; -#else - Debug.LogError("Not supported"); - return (System.IntPtr)0; -#endif - } - - static void FindGlobalStorage() - { - if (gstorage == null) - { - var bakeryRuntimePath = ftLightmaps.GetRuntimePath(); - gstorage = AssetDatabase.LoadAssetAtPath(bakeryRuntimePath + "ftGlobalStorage.asset", typeof(ftGlobalStorage)) as ftGlobalStorage; - } - } - - public static void LoadDefaultSettings(ftLightmapsStorage storage) - { - FindGlobalStorage(); - if (gstorage == null) return; - ftLightmapsStorage.CopySettings(gstorage, storage); - } - - static List roots; - public static ftLightmapsStorage FindRenderSettingsStorage() - { - // Load saved settings - GameObject go = null; - if (roots == null) roots = new List(); - SceneManager.GetActiveScene().GetRootGameObjects(roots); - go = roots.Find( g => g.name == "!ftraceLightmaps" ); - - if (go == null) go = GameObject.Find("!ftraceLightmaps"); - if (go == null) { - go = new GameObject(); - go.name = "!ftraceLightmaps"; - go.hideFlags = HideFlags.HideInHierarchy; - } - var storage = go.GetComponent(); - if (storage == null) { - storage = go.AddComponent(); - LoadDefaultSettings(storage); - } - return storage; - } - - public static void LoadStaticAtlasingSettings() - { - var storage = FindRenderSettingsStorage(); - ftRenderLightmap.tileSize = storage.renderSettingsTileSize; - ftBuildGraphics.texelsPerUnit = storage.renderSettingsTexelsPerUnit; - ftBuildGraphics.autoAtlas = storage.renderSettingsAutoAtlas; - ftBuildGraphics.unwrapUVs = storage.renderSettingsUnwrapUVs; - ftBuildGraphics.forceDisableUnwrapUVs = storage.renderSettingsForceDisableUnwrapUVs; - ftBuildGraphics.maxAutoResolution = storage.renderSettingsMaxAutoResolution; - ftBuildGraphics.minAutoResolution = storage.renderSettingsMinAutoResolution; - ftRenderLightmap.checkOverlaps = storage.renderSettingsCheckOverlaps; - ftBuildGraphics.texelsPerUnitPerMap = storage.renderSettingsTexelsPerMap; - ftBuildGraphics.mainLightmapScale = storage.renderSettingsTexelsColor; - ftBuildGraphics.maskLightmapScale = storage.renderSettingsTexelsMask; - ftBuildGraphics.dirLightmapScale = storage.renderSettingsTexelsDir; - ftBuildGraphics.splitByScene = storage.renderSettingsSplitByScene; - ftBuildGraphics.uvPaddingMax = storage.renderSettingsUVPaddingMax; - ftBuildGraphics.postPacking = storage.renderSettingsPostPacking; - ftBuildGraphics.holeFilling = storage.renderSettingsHoleFilling; - ftBuildGraphics.atlasPacker = storage.renderSettingsAtlasPacker; - } - - public void LoadRenderSettings() - { - instance = this; - var storage = instance.renderSettingsStorage = FindRenderSettingsStorage(); - bounces = storage.renderSettingsBounces; - instance.giSamples = storage.renderSettingsGISamples; - giBackFaceWeight = storage.renderSettingsGIBackFaceWeight; - ftRenderLightmap.tileSize = storage.renderSettingsTileSize; - instance.priority = storage.renderSettingsPriority; - instance.texelsPerUnit = storage.renderSettingsTexelsPerUnit; - ftRenderLightmap.forceRefresh = storage.renderSettingsForceRefresh; - instance.forceRebuildGeometry = storage.renderSettingsForceRebuildGeometry; - instance.performRendering = storage.renderSettingsPerformRendering; - instance.userRenderMode = (RenderMode)storage.renderSettingsUserRenderMode; - instance.settingsMode = (SettingsMode)storage.renderSettingsSettingsMode; - instance.fixSeams = storage.renderSettingsFixSeams; - instance.denoise = storage.renderSettingsDenoise; - instance.denoise2x = storage.renderSettingsDenoise2x; - instance.encode = storage.renderSettingsEncode; - instance.encodeMode = storage.renderSettingsEncodeMode; - ftBuildGraphics.overwriteWarning = storage.renderSettingsOverwriteWarning; - ftBuildGraphics.autoAtlas = storage.renderSettingsAutoAtlas; - ftBuildGraphics.unwrapUVs = storage.renderSettingsUnwrapUVs; - ftBuildGraphics.forceDisableUnwrapUVs = storage.renderSettingsForceDisableUnwrapUVs; - ftBuildGraphics.maxAutoResolution = storage.renderSettingsMaxAutoResolution; - ftBuildGraphics.minAutoResolution = storage.renderSettingsMinAutoResolution; - instance.unloadScenesInDeferredMode = storage.renderSettingsUnloadScenes; - ftRenderLightmap.adjustSamples = storage.renderSettingsAdjustSamples; - ftRenderLightmap.giLodMode = (GILODMode)storage.renderSettingsGILODMode; - ftRenderLightmap.giLodModeEnabled = storage.renderSettingsGILODModeEnabled; - ftRenderLightmap.checkOverlaps = storage.renderSettingsCheckOverlaps; - ftRenderLightmap.outputPath = storage.renderSettingsOutPath == "" ? "BakeryLightmaps" : storage.renderSettingsOutPath; - ftRenderLightmap.useScenePath = storage.renderSettingsUseScenePath; - hackEmissiveBoost = storage.renderSettingsHackEmissiveBoost; - hackIndirectBoost = storage.renderSettingsHackIndirectBoost; - hackAOIntensity = renderSettingsStorage.renderSettingsHackAOIntensity; - hackAORadius = renderSettingsStorage.renderSettingsHackAORadius; - hackAOSamples = renderSettingsStorage.renderSettingsHackAOSamples; - showAOSettings = renderSettingsStorage.renderSettingsShowAOSettings; - showTasks = renderSettingsStorage.renderSettingsShowTasks; - showTasks2 = renderSettingsStorage.renderSettingsShowTasks2; - showPaths = renderSettingsStorage.renderSettingsShowPaths; - showNet = renderSettingsStorage.renderSettingsShowNet; - showPerf = renderSettingsStorage.renderSettingsShowPerf; - //showCompression = renderSettingsStorage.renderSettingsShowCompression; - ftBuildGraphics.texelsPerUnitPerMap = renderSettingsStorage.renderSettingsTexelsPerMap; - ftBuildGraphics.mainLightmapScale = renderSettingsStorage.renderSettingsTexelsColor; - ftBuildGraphics.maskLightmapScale = renderSettingsStorage.renderSettingsTexelsMask; - ftBuildGraphics.dirLightmapScale = renderSettingsStorage.renderSettingsTexelsDir; - useUnityForOcclsusionProbes = renderSettingsStorage.renderSettingsOcclusionProbes; - lastBakeTime = renderSettingsStorage.lastBakeTime; - beepOnFinish = renderSettingsStorage.renderSettingsBeepOnFinish; - ftBuildGraphics.exportTerrainAsHeightmap = renderSettingsStorage.renderSettingsExportTerrainAsHeightmap; - ftBuildGraphics.exportTerrainTrees = renderSettingsStorage.renderSettingsExportTerrainTrees; - rtxMode = renderSettingsStorage.renderSettingsRTXMode; - lightProbeMode = (LightProbeMode)renderSettingsStorage.renderSettingsLightProbeMode; - clientMode = renderSettingsStorage.renderSettingsClientMode; - ftClient.serverAddress = renderSettingsStorage.renderSettingsServerAddress; - unwrapper = (ftGlobalStorage.Unwrapper)renderSettingsStorage.renderSettingsUnwrapper; - denoiserType = (ftGlobalStorage.DenoiserType)renderSettingsStorage.renderSettingsDenoiserType; - //legacyDenoiser = renderSettingsStorage.renderSettingsLegacyDenoiser; - ftBuildGraphics.atlasPacker = renderSettingsStorage.renderSettingsAtlasPacker; - sampleDivisor = storage.renderSettingsSampleDiv; - - ftraceExe = rtxMode ? ftraceExe6 : ftraceExe1; - scenePath = storage.renderSettingsTempPath; - - if (scenePath == "") scenePath = System.Environment.GetEnvironmentVariable("TEMP", System.EnvironmentVariableTarget.Process) + "\\frender"; - ftBuildGraphics.scenePath = scenePath; - scenePathQuoted = "\"" + scenePath + "\""; - -#if UNITY_2017_1_OR_NEWER - isDistanceShadowmask = QualitySettings.shadowmaskMode == ShadowmaskMode.DistanceShadowmask; -#else - isDistanceShadowmask = storage.renderSettingsDistanceShadowmask; -#endif - showDirWarning = storage.renderSettingsShowDirWarning; - renderDirMode = (RenderDirMode)storage.renderSettingsRenderDirMode; - showCheckerSettings = storage.renderSettingsShowCheckerSettings; - usesRealtimeGI = storage.usesRealtimeGI; - samplesWarning = storage.renderSettingsSamplesWarning; - prefabWarning = storage.renderSettingsPrefabWarning; - ftBuildGraphics.splitByScene = storage.renderSettingsSplitByScene; - ftBuildGraphics.uvPaddingMax = storage.renderSettingsUVPaddingMax; - ftBuildGraphics.postPacking = storage.renderSettingsPostPacking; - ftBuildGraphics.holeFilling = storage.renderSettingsHoleFilling; - batchPointLights = storage.renderSettingsBatchPoints; - - FindGlobalStorage(); - if (gstorage != null) - { - foundCompatibleSetup = gstorage.foundCompatibleSetup; - } - } - - void OnEnable() - { - LoadRenderSettings(); - } - - [MenuItem ("Bakery/Render lightmap...", false, 0)] - public static void RenderLightmap () - { - instance = (ftRenderLightmap)GetWindow(typeof(ftRenderLightmap)); - instance.titleContent.text = "Bakery"; - var edPath = ftLightmaps.GetEditorPath(); - var icon = EditorGUIUtility.Load(edPath + "icon.png") as Texture2D; - instance.titleContent.image = icon; - instance.Show(); - ftLightmaps.GetRuntimePath(); - } -} - -#endif diff --git a/Assets/Editor/x64/Bakery/scripts/ftRenderLightmap.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftRenderLightmap.cs.meta deleted file mode 100644 index f7587a31..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftRenderLightmap.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: dc64e635488f60747bf5e9025c593285 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Editor/x64/Bakery/scripts/ftRestorePaddingMenu.cs b/Assets/Editor/x64/Bakery/scripts/ftRestorePaddingMenu.cs deleted file mode 100644 index 0ea8020b..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftRestorePaddingMenu.cs +++ /dev/null @@ -1,88 +0,0 @@ -using UnityEngine; -using UnityEditor; -using UnityEngine.SceneManagement; - -public class ftRestorePaddingMenu -{ - [MenuItem("Bakery/Utilities/Re-adjust UV padding", false, 43)] - private static void RestorePadding() - { - var bakeryRuntimePath = ftLightmaps.GetRuntimePath(); - var gstorage = AssetDatabase.LoadAssetAtPath(bakeryRuntimePath + "ftGlobalStorage.asset", typeof(ftGlobalStorage)) as ftGlobalStorage; - - if (gstorage == null) - { - Debug.Log("Bakery is not initalized"); - return; - } - - if (EditorUtility.DisplayDialog("Bakery", "Re-unwrap and reimport lightmapped scene models to match last bake?", "OK", "Cancel")) - { - var sceneCount = SceneManager.sceneCount; - int reimported = 0; - for(int i=0; i(); - if (store == null) continue; - - for(int j=0; j= 0) - { - if (dataExisting.padding[ind] != data.padding[k]) - { - dataExisting.padding[ind] = data.padding[k]; - updated = true; - } - if (dataExisting.unwrapper[ind] != data.unwrapper[k]) - { - dataExisting.unwrapper[ind] = data.unwrapper[k]; - updated = true; - } - } - else - { - dataExisting.meshName.Add( data.meshName[k] ); - dataExisting.padding.Add( data.padding[k] ); - dataExisting.unwrapper.Add( data.unwrapper[k] ); - updated = true; - } - } - } - if (updated) - { -#if UNITY_2017_1_OR_NEWER - gstorage.SyncModifiedAsset(mstoreIndex); -#endif - EditorUtility.SetDirty(gstorage); - (AssetImporter.GetAtPath(path) as ModelImporter).SaveAndReimport(); - reimported++; - } - } - } - Debug.Log(reimported > 0 ? ("Updated " + reimported + " models") : "No changes detected"); - } - } -} - diff --git a/Assets/Editor/x64/Bakery/scripts/ftRestorePaddingMenu.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftRestorePaddingMenu.cs.meta deleted file mode 100644 index cec7770a..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftRestorePaddingMenu.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 1acbda60094b1b14fa803d9ce4fb88d3 -timeCreated: 1557694522 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftSavePadding.cs b/Assets/Editor/x64/Bakery/scripts/ftSavePadding.cs deleted file mode 100644 index ea4f56a6..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftSavePadding.cs +++ /dev/null @@ -1,55 +0,0 @@ -#if UNITY_EDITOR - -using UnityEngine; -using UnityEditor; -using UnityEngine.SceneManagement; -using System.IO; -using System.Collections.Generic; - -public class ftSavePaddingMenu -{ - [MenuItem("Bakery/Utilities/Save UV padding to asset", false, 60)] - private static void RestorePadding() - { - var bakeryRuntimePath = ftLightmaps.GetRuntimePath(); - var gstorage = AssetDatabase.LoadAssetAtPath(bakeryRuntimePath + "ftGlobalStorage.asset", typeof(ftGlobalStorage)) as ftGlobalStorage; - - if (gstorage == null) - { - Debug.Log("Bakery is not initalized"); - return; - } - - var sel = Selection.objects; - var pathList = new List(); - - for(int i=0; i(); - asset.data = mod; - AssetDatabase.CreateAsset(asset, Path.GetDirectoryName(pathList[i]) + "/" + Path.GetFileNameWithoutExtension(pathList[i]) + "_padding.asset"); - Debug.Log("Created padding asset for " + pathList[i]); - ctr++; - } - - AssetDatabase.SaveAssets(); - Debug.Log("Created " + ctr + " UV padding assets"); - } -} - -#endif diff --git a/Assets/Editor/x64/Bakery/scripts/ftSavePadding.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftSavePadding.cs.meta deleted file mode 100644 index 77fac003..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftSavePadding.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 1b9bbae7393eaa04db704d80e254be86 -timeCreated: 1565341770 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftSaveSettingsMenu.cs b/Assets/Editor/x64/Bakery/scripts/ftSaveSettingsMenu.cs deleted file mode 100644 index ba26d3cd..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftSaveSettingsMenu.cs +++ /dev/null @@ -1,53 +0,0 @@ -using UnityEngine; -using UnityEditor; -using UnityEngine.SceneManagement; - -public class ftSaveSettingsMenu -{ - [MenuItem("Bakery/Utilities/Save settings as default", false, 41)] - private static void SaveSettings() - { - var bakeryRuntimePath = ftLightmaps.GetRuntimePath(); - var gstorage = AssetDatabase.LoadAssetAtPath(bakeryRuntimePath + "ftGlobalStorage.asset", typeof(ftGlobalStorage)) as ftGlobalStorage; - - if (gstorage == null) - { - Debug.Log("Bakery is not initalized"); - return; - } - - if (EditorUtility.DisplayDialog("Bakery", "Save current scene settings as global defaults?", "OK", "Cancel")) - { - var storage = ftRenderLightmap.FindRenderSettingsStorage(); - ftRenderLightmap bakery = ftRenderLightmap.instance != null ? ftRenderLightmap.instance : new ftRenderLightmap(); - bakery.LoadRenderSettings(); - ftLightmapsStorage.CopySettings(storage, gstorage); - EditorUtility.SetDirty(gstorage); - Debug.Log("Default settings saved"); - } - } - - [MenuItem("Bakery/Utilities/Load default settings", false, 42)] - private static void LoadSettings() - { - var bakeryRuntimePath = ftLightmaps.GetRuntimePath(); - var gstorage = AssetDatabase.LoadAssetAtPath(bakeryRuntimePath + "ftGlobalStorage.asset", typeof(ftGlobalStorage)) as ftGlobalStorage; - - if (gstorage == null) - { - Debug.Log("Bakery is not initalized"); - return; - } - - if (EditorUtility.DisplayDialog("Bakery", "Set default baking settings for the current scene?", "OK", "Cancel")) - { - var storage = ftRenderLightmap.FindRenderSettingsStorage(); - ftRenderLightmap bakery = ftRenderLightmap.instance != null ? ftRenderLightmap.instance : new ftRenderLightmap(); - ftLightmapsStorage.CopySettings(gstorage, storage); - EditorUtility.SetDirty(storage); - bakery.LoadRenderSettings(); - Debug.Log("Default settings loaded"); - } - } -} - diff --git a/Assets/Editor/x64/Bakery/scripts/ftSaveSettingsMenu.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftSaveSettingsMenu.cs.meta deleted file mode 100644 index 0c06bbe4..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftSaveSettingsMenu.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 6977f7d9b2482ea4cbd5535e0046efab -timeCreated: 1558111532 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftSavedPadding2.cs b/Assets/Editor/x64/Bakery/scripts/ftSavedPadding2.cs deleted file mode 100644 index 73d1473c..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftSavedPadding2.cs +++ /dev/null @@ -1,8 +0,0 @@ -using UnityEngine; -using UnityEditor; - -public class ftSavedPadding2 : ScriptableObject -{ - [SerializeField] - public ftGlobalStorage.AdjustedMesh data; -} diff --git a/Assets/Editor/x64/Bakery/scripts/ftSavedPadding2.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftSavedPadding2.cs.meta deleted file mode 100644 index eab1f729..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftSavedPadding2.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: f1b283dcb6cb8fb4e984405825d17555 -timeCreated: 1583479458 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftSceneView.cs b/Assets/Editor/x64/Bakery/scripts/ftSceneView.cs deleted file mode 100644 index e9c278cd..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftSceneView.cs +++ /dev/null @@ -1,171 +0,0 @@ -#if UNITY_EDITOR -//#if UNITY_2018_2_OR_NEWER - -using UnityEngine; -using UnityEditor; -using System; -using System.IO; -using System.Text; -using System.Collections; -using System.Collections.Generic; -using System.Runtime.InteropServices; -using System.Linq; - -/* -public class ftSceneView -{ - public static void Init() - { - var mode = SceneView.AddCameraMode("Bakery lightmap checker", "Bakery"); - } -} -*/ - -public class ftSceneView -{ - static Shader checkerShader; - public static bool enabled; - static List tempTextures; - - static void Atlas() - { - var fgo = GameObject.Find("!ftraceLightmaps"); - if (fgo == null) { - fgo = new GameObject(); - fgo.name = "!ftraceLightmaps"; - fgo.hideFlags = HideFlags.HideInHierarchy; - } - var store = fgo.GetComponent(); - if (store == null) { - store = fgo.AddComponent(); - } - ftRenderLightmap.LoadStaticAtlasingSettings(); - - Debug.Log("Atlasing..."); - ftBuildGraphics.modifyLightmapStorage = false; - ftBuildGraphics.validateLightmapStorageImmutability = false; - var exportSceneFunc = ftBuildGraphics.ExportScene(null, false, true); - while(exportSceneFunc.MoveNext()) - { - //progressBarText = ftBuildGraphics.progressBarText; - //progressBarPercent = ftBuildGraphics.progressBarPercent; - /*if (ftBuildGraphics.userCanceled) - { - ProgressBarEnd(); - DestroyImmediate(go); - foreach(var d in dynamicObjects) d.enabled = true; - yield break; - }*/ - //yield return null; - } - Debug.Log("Atlasing done"); - //ftRenderLightmap.simpleProgressBarEnd(); - ftBuildGraphics.ProgressBarEnd(true); - } - - static void ApplyNewProperties() - { - var objs = ftBuildGraphics.atlasOnlyObj; - if (objs == null) return; - var scaleOffset = ftBuildGraphics.atlasOnlyScaleOffset; - var size = ftBuildGraphics.atlasOnlySize; - var ids = ftBuildGraphics.atlasOnlyID; - var existingLmaps = LightmapSettings.lightmaps.ToList(); - tempTextures = new List(); - int maxLM = 0; - for(int i=0; i= existingLmaps.Count || - existingLmaps[objs[i].lightmapIndex] == null || - existingLmaps[objs[i].lightmapIndex].lightmapColor == null || existingLmaps[objs[i].lightmapIndex].lightmapColor.width != size[i]) - { - int s = 1;//Math.Max(size[i],1); - var tex = new Texture2D(s, s); - tempTextures.Add(tex); - tex.SetPixels32(new Color32[s*s]); - tex.Apply(); - var ldata = new LightmapData(); - ldata.lightmapColor = tex; - existingLmaps.Add(ldata); - objs[i].lightmapIndex = existingLmaps.Count - 1; - } - - var prop = new MaterialPropertyBlock(); - objs[i].GetPropertyBlock(prop); - prop.SetFloat("bakeryLightmapSize", size[i]); - int lmid = ids[i]; - if (lmid < 1000) - { - if (lmid > maxLM) maxLM = lmid; - } - UnityEngine.Random.InitState(lmid); - prop.SetVector("bakeryLightmapID", UnityEngine.Random.ColorHSV(0, 1, 0.3f, 0.3f, 1, 1)); - objs[i].SetPropertyBlock(prop); - } - - Debug.Log("Lightmap count with current settings: " + (maxLM+1)); - - LightmapSettings.lightmaps = existingLmaps.ToArray(); - } - - //[MenuItem("Bakery/Checker/Toggle")] - public static void ToggleChecker() - { - var sceneView = SceneView.lastActiveSceneView; - if (sceneView == null) - { - Debug.LogError("Can't get SceneView"); - return; - } - if (enabled) - { - tempTextures = null; - //var sceneCameras = SceneView.GetAllSceneCameras(); - //for(int i=0; i(); - bool inBlock = false; - while (!reader.EndOfStream) - { - var line = reader.ReadLine(); - if (line.StartsWith(ftSignatureBegin)) - { - inBlock = true; - } - else if (line.StartsWith(ftSignatureEnd)) - { - inBlock = false; - } - else if (!inBlock) - { - lines.Add(line); - } - } - reader.Close(); - - var writer = new StreamWriter(fname, false); - if (writer == null) - { - UnityEngine.Debug.LogError("Can't open " + fname); - return false; - } - for(int i=0; i(); - lines.Add(ftSignatureBegin); - lines.Add(ftSignatureBicubic); - lines.Add("#define USEFTRACE\n"); - lines.Add("#ifdef USEFTRACE"); - lines.Add("#include \"ftrace.cginc\""); - lines.Add("#endif"); - lines.Add(ftSignatureEnd); - - while (!reader.EndOfStream) - { - var line = reader.ReadLine(); - if (line.StartsWith(ftSignatureBicubic)) - { - UnityEngine.Debug.Log("Already patched"); - patched = true; - break; - } - else if (line.Trim() == unityLightmapReadCode) - { - lines.Add(ftSignatureBegin); - lines.Add("#ifdef USEFTRACE"); - lines.Add(" half3 bakedColor = ftLightmapBicubic(data.lightmapUV.xy);"); - lines.Add("#else"); - lines.Add(ftSignatureEnd); - - lines.Add(unityLightmapReadCode); - - lines.Add(ftSignatureBegin); - lines.Add("#endif"); - lines.Add(ftSignatureEnd); - } - else - { - lines.Add(line); - } - } - reader.Close(); - - if (!patched) - { - if (!File.Exists(includeGIPath + "_backup")) File.Copy(includeGIPath, includeGIPath + "_backup"); - var writer = new StreamWriter(includeGIPath, false); - - if (writer == null) - { - UnityEngine.Debug.LogError("Can't open " + includeGIPath); - bicubic = false; - return; - } - - for(int i=0; i(); - lines.Add(ftSignatureBegin); - lines.Add(ftSignatureBicubic); - lines.Add("#define USEFTRACE\n"); - lines.Add("#ifdef USEFTRACE"); - lines.Add("#include \"ftrace.cginc\""); - lines.Add("#endif"); - lines.Add(ftSignatureEnd); - - while (!reader.EndOfStream) - { - var line = reader.ReadLine(); - if (line.StartsWith(ftSignatureBicubic)) - { - UnityEngine.Debug.Log("Already patched"); - patched = true; - break; - } - else if (line.IndexOf(unityShadowMaskRead) >= 0) - { - lines.Add(ftSignatureBegin); - lines.Add("#ifdef USEFTRACE"); - lines.Add(line.Replace(unityShadowMaskRead, ftShadowMaskRead)); - lines.Add("#else"); - lines.Add(ftSignatureEnd); - - lines.Add(line); - - lines.Add(ftSignatureBegin); - lines.Add("#endif"); - lines.Add(ftSignatureEnd); - } - else if (line.IndexOf(unityShadowMaskRead2) >= 0) - { - lines.Add(ftSignatureBegin); - lines.Add("#ifdef USEFTRACE"); - lines.Add(line.Replace(unityShadowMaskRead2, ftShadowMaskRead2)); - lines.Add("#else"); - lines.Add(ftSignatureEnd); - - lines.Add(line); - - lines.Add(ftSignatureBegin); - lines.Add("#endif"); - lines.Add(ftSignatureEnd); - } - else - { - lines.Add(line); - } - } - reader.Close(); - - if (!patched) - { - if (!File.Exists(includeShadowPath + "_backup")) File.Copy(includeShadowPath, includeShadowPath + "_backup"); - var writer = new StreamWriter(includeShadowPath, false); - - if (writer == null) - { - UnityEngine.Debug.LogError("Can't open " + includeShadowPath); - bicubicShadow = false; - return; - } - - for(int i=0; i(); - lines.Add(ftSignatureBegin); - lines.Add(ftSignatureShadowmask); - lines.Add("#define USEFTRACE\n"); - lines.Add("#ifdef USEFTRACE"); - lines.Add("#include \"ftrace.cginc\""); - lines.Add("#endif"); - lines.Add(ftSignatureEnd); - - while (!reader.EndOfStream) - { - var line = reader.ReadLine(); - if (line.StartsWith(ftSignatureShadowmask)) - { - UnityEngine.Debug.Log("Already patched"); - patched = true; - break; - } - else if (line.IndexOf(unityShadowMaskBlend) >= 0) - { - lines.Add(ftSignatureBegin); - lines.Add("#ifdef USEFTRACE"); - lines.Add(line.Replace(unityShadowMaskBlend, ftShadowMaskBlend)); - lines.Add("#else"); - lines.Add(ftSignatureEnd); - - lines.Add(line); - - lines.Add(ftSignatureBegin); - lines.Add("#endif"); - lines.Add(ftSignatureEnd); - } - else - { - lines.Add(line); - } - } - reader.Close(); - - if (!patched) - { - if (!File.Exists(includeShadowPath + "_backup")) File.Copy(includeShadowPath, includeShadowPath + "_backup"); - var writer = new StreamWriter(includeShadowPath, false); - - if (writer == null) - { - UnityEngine.Debug.LogError("Can't open " + includeShadowPath); - shadowBlend = false; - return; - } - - for(int i=0; i(); - lines.Add(ftSignatureBegin); - lines.Add("#define USEFTRACE\n"); - lines.Add("#ifdef USEFTRACE"); - lines.Add("#include \"ftrace.cginc\""); - lines.Add("#endif"); - lines.Add(ftSignatureEnd); - int lastIfdef = 0; - int lastEndif = 0; - int lastDefine = 0; - - while (!reader.EndOfStream) - { - var line = reader.ReadLine(); - - //if (line.IndexOf(unityLightFalloffNew) >= 0) - //{ - // lines.Add(ftSignatureBegin); - // lines.Add("/*"); - // lines.Add(ftSignatureEnd); -// - // lines.Add(line); -// - // lines.Add(ftSignatureBegin); - // lines.Add("*/"); - // lines.Add(line.Replace(unityLightFalloffNew, ftLightFalloffNew)); - // lines.Add(ftSignatureEnd); - // continue; - //} - //else if (line.IndexOf(unityLightFalloffNew2) >= 0) - //{ - // lines.Add(ftSignatureBegin); - // lines.Add("/*"); - // lines.Add(ftSignatureEnd); -// - // lines.Add(line); -// - // lines.Add(ftSignatureBegin); - // lines.Add("*/"); - // lines.Add(line.Replace(unityLightFalloffNew2, ftLightFalloffNew2)); - // lines.Add(ftSignatureEnd); - // continue; - //} - - if (line.IndexOf("#if") >= 0) lastIfdef = lines.Count; - if (line.IndexOf("define UNITY_LIGHT_ATTENUATION") >= 0 || line.IndexOf("define LIGHT_ATTENUATION") >= 0) - { - lastDefine = lines.Count; - } - if (line.IndexOf("#endif") >= 0) lastEndif = lines.Count; - - if (line.StartsWith(ftSignatureBegin)) - { - UnityEngine.Debug.Log("Already patched"); - patched = true; - break; - } - else - { - if (lastEndif == lines.Count && lastDefine > lastIfdef) // we should be at the endif of light atten declaration - { - string ifdefLine = lines[lastIfdef]; - string defineLine = lines[lastDefine]; - - if (defineLine.IndexOf("define UNITY_LIGHT_ATTENUATION") >= 0) - { - if ((ifdefLine.IndexOf("POINT") >= 0 || ifdefLine.IndexOf("SPOT") >= 0) && - ifdefLine.IndexOf("POINT_COOKIE") < 0 && ifdefLine.IndexOf("SPOT_COOKIE") < 0) - { - // Forward point light - lines.Insert(lastDefine, ftSignatureBegin); - lines.Insert(lastDefine + 1, "/*"); - lines.Insert(lastDefine + 2, ftSignatureEnd); - - lines.Add(ftSignatureBegin); - lines.Add("*/"); - - if (ifdefLine.IndexOf("POINT") >= 0) - { - //lines.Add(unityLightMatrixDecl); - lines.Add(unityDefineLightAtten + "\\"); - lines.Add(unityGetShadowCoord + "\\"); - lines.Add(unityGetShadow + "\\"); - lines.Add(ftLightFalloff + " * shadow;"); - } - else if (ifdefLine.IndexOf("SPOT") >= 0) - { - lines.Add(unityDefineLightAtten + "\\"); - lines.Add(unityGetShadowCoord4 + "\\"); - lines.Add(unityGetShadow + "\\"); - lines.Add(ftLightFalloff + " * (lightCoord.z > 0) * UnitySpotCookie(lightCoord) * shadow;"); - } - - lines.Add(ftSignatureEnd); - } - } - //else if (defineLine.IndexOf("define LIGHT_ATTENUATION") >= 0) - // { - // if (ifdefLine.IndexOf("POINT") >= 0) - // { - // // Deferred point light - // lines.Insert(lastDefine, ftSignatureBegin); - // lines.Insert(lastDefine + 1, "/*"); - // lines.Insert(lastDefine + 2, ftSignatureEnd); - - // lines.Insert(lastDefine + 4, ftSignatureBegin); - // lines.Insert(lastDefine + 5, "*/"); - - // if (ifdefLine.IndexOf("POINT") >= 0) - // { - // lines.Add(ftLightFalloffDeferred); - // } - - // lines.Add(ftSignatureEnd); - // } - // } - } - lines.Add(line); - } - } - reader.Close(); - - if (!patched) - { - if (!File.Exists(includeLightPath + "_backup")) File.Copy(includeLightPath, includeLightPath + "_backup"); - var writer = new StreamWriter(includeLightPath, false); - - if (writer == null) - { - UnityEngine.Debug.LogError("Can't open " + includeLightPath); - falloff = false; - return; - } - - for(int i=0; i(); - lines.Add(ftSignatureBegin); - lines.Add("#define USEFTRACE\n"); - lines.Add("#ifdef USEFTRACE"); - lines.Add("#include \"ftrace.cginc\""); - lines.Add("#endif"); - lines.Add(ftSignatureEnd); - - while (!reader.EndOfStream) - { - var line = reader.ReadLine(); - if (line.StartsWith(ftSignatureBegin)) - { - UnityEngine.Debug.Log("Already patched"); - patched = true; - break; - } - else if (line.IndexOf(unitySpotFalloffDeferred) >= 0) - { - lines.Add(ftSignatureBegin); - lines.Add("/*"); - lines.Add(ftSignatureEnd); - - lines.Add(line); - - lines.Add(ftSignatureBegin); - lines.Add("*/"); - lines.Add(ftSpotFalloffDeferred); - lines.Add(ftSignatureEnd); - } - else if (line.IndexOf(unityPointFalloffDeferred) >= 0) - { - lines.Add(ftSignatureBegin); - lines.Add("/*"); - lines.Add(ftSignatureEnd); - - lines.Add(line); - - lines.Add(ftSignatureBegin); - lines.Add("*/"); - lines.Add(ftPointFalloffDeferred); - lines.Add(ftSignatureEnd); - } - else - { - lines.Add(line); - } - } - reader.Close(); - - if (!patched) - { - if (!File.Exists(includeDeferredPath + "_backup")) File.Copy(includeDeferredPath, includeDeferredPath + "_backup"); - var writer = new StreamWriter(includeDeferredPath, false); - - if (writer == null) - { - UnityEngine.Debug.LogError("Can't open " + includeDeferredPath); - falloffDeferred = false; - return; - } - - for(int i=0; i= 0) - { - if (cached != newVal) - { - BakerySkyLight.lightsChanged = 2; - } - } - cached = newVal; - } - - void TestPreviewRefreshProperty(ref int cached, UnityEngine.Object newVal) - { - if (newVal == null) - { - TestPreviewRefreshProperty(ref cached, 0); - return; - } - TestPreviewRefreshProperty(ref cached, newVal.GetInstanceID()); - } - - static string ftSkyboxShaderName = "Bakery/Skybox"; - - ftLightmapsStorage storage; - - static string[] selStrings = new string[] {"0","1","2","3","4","5","6","7","8","9","10","11","12","13","14","15","16", - "17","18","19","20","21","22","23","24","25","26","27","28","29","30"};//,"31"}; - - static public string[] directContributionOptions = new string[] {"Direct And Indirect (recommended)", "Indirect only"}; - - bool showExperimental = false; - - void OnEnable() - { - ftraceLightColor = serializedObject.FindProperty("color"); - ftraceLightIntensity = serializedObject.FindProperty("intensity"); - ftraceLightIndirectIntensity = serializedObject.FindProperty("indirectIntensity"); - ftraceLightTexture = serializedObject.FindProperty("cubemap"); - ftraceLightSamples = serializedObject.FindProperty("samples"); - ftraceLightHemi = serializedObject.FindProperty("hemispherical"); - ftraceLightCorrectRot = serializedObject.FindProperty("correctRotation"); - ftraceLightBitmask = serializedObject.FindProperty("bitmask"); - ftraceLightBakeToIndirect = serializedObject.FindProperty("bakeToIndirect"); - ftraceTangentSH = serializedObject.FindProperty("tangentSH"); - } - - public override void OnInspectorGUI() { - { - serializedObject.Update(); - - TestPreviewRefreshProperty(ref texCached, ftraceLightTexture.objectReferenceValue); - - EditorGUILayout.PropertyField(ftraceLightColor, new GUIContent("Color", "Sky color. Multiplies texture color.")); - EditorGUILayout.PropertyField(ftraceLightIntensity, new GUIContent("Intensity", "Color multiplier")); - EditorGUILayout.PropertyField(ftraceLightTexture, new GUIContent("Sky texture", "Cubemap")); - if (ftraceLightTexture.objectReferenceValue != null) - { - EditorGUILayout.PropertyField(ftraceLightCorrectRot, new GUIContent("Correct rotation", "Enable to have a proper match between GameObject rotation and HDRI rotation. Disabled by default for backwards compatibility.")); - var angles = (target as BakerySkyLight).transform.eulerAngles; - EditorGUILayout.LabelField("Cubemap angles: " + angles.x + ", " + angles.y + ", " + angles.z); - EditorGUILayout.LabelField("Rotate this GameObject to change cubemap angles."); - EditorGUILayout.Space(); - } - EditorGUILayout.PropertyField(ftraceLightSamples, new GUIContent("Samples", "The amount of rays tested for this light. Rays are emitted hemispherically.")); - - EditorGUILayout.PropertyField(ftraceLightHemi, new GUIContent("Hemispherical", "Only emit light from upper hemisphere")); - - //ftraceLightBitmask.intValue = EditorGUILayout.MaskField(new GUIContent("Bitmask", "Lights only affect renderers with overlapping bits"), ftraceLightBitmask.intValue, selStrings); - int prevVal = ftraceLightBitmask.intValue; - int newVal = EditorGUILayout.MaskField(new GUIContent("Bitmask", "Lights only affect renderers with overlapping bits"), ftraceLightBitmask.intValue, selStrings); - if (prevVal != newVal) ftraceLightBitmask.intValue = newVal; - - //EditorGUILayout.PropertyField(ftraceLightBakeToIndirect, new GUIContent("Bake to indirect", "Add direct contribution from this light to indirect-only lightmaps")); - - if (storage == null) storage = ftRenderLightmap.FindRenderSettingsStorage(); - var rmode = storage.renderSettingsUserRenderMode; - if (rmode != (int)ftRenderLightmap.RenderMode.FullLighting) - { - ftDirectLightInspector.BakeWhat contrib; - if (ftraceLightBakeToIndirect.boolValue) - { - contrib = ftDirectLightInspector.BakeWhat.DirectAndIndirect; - } - else - { - contrib = ftDirectLightInspector.BakeWhat.IndirectOnly; - } - var prevContrib = contrib; - - contrib = (ftDirectLightInspector.BakeWhat)EditorGUILayout.Popup("Baked contribution", (int)contrib, directContributionOptions); - - if (prevContrib != contrib) - { - if (contrib == ftDirectLightInspector.BakeWhat.IndirectOnly) - { - ftraceLightBakeToIndirect.boolValue = false; - } - else - { - ftraceLightBakeToIndirect.boolValue = true; - } - } - } - - EditorGUILayout.PropertyField(ftraceLightIndirectIntensity, new GUIContent("Indirect intensity", "Non-physical GI multiplier for this light")); - - showExperimental = EditorGUILayout.Foldout(showExperimental, "Experimental", EditorStyles.foldout); - if (showExperimental) - { - EditorGUILayout.PropertyField(ftraceTangentSH, new GUIContent("Tangent-space SH", "Only affects single-color skylights. When baking in SH mode, harmonics will be in tangent space. Can be useful for implementing skinned model specular occlusion in custom shaders.")); - } - - serializedObject.ApplyModifiedProperties(); - } - - var skyMat = RenderSettings.skybox; - bool match = false; - bool skyboxValid = true; - string why = ""; - if (skyMat != null) - { - if (skyMat.HasProperty("_Tex") && skyMat.HasProperty("_Exposure") && skyMat.HasProperty("_Tint")) - { - if (skyMat.GetTexture("_Tex") == ftraceLightTexture.objectReferenceValue) - { - float exposure = skyMat.GetFloat("_Exposure"); - bool exposureSRGB = skyMat.shader.name == "Skybox/Cubemap"; - if (exposureSRGB) - { - exposure = Mathf.Pow(exposure, 2.2f); // can't detect [Gamma] keyword... - exposure *= PlayerSettings.colorSpace == ColorSpace.Linear ? 4.59f : 2; // weird unity constant - } - if (Mathf.Abs(exposure - ftraceLightIntensity.floatValue) < 0.0001f) - { - if (skyMat.GetColor("_Tint") == ftraceLightColor.colorValue) - { - bool anglesMatch = true; - var angles = (target as BakerySkyLight).transform.eulerAngles; - Vector3 matMatrixX = Vector3.right; - Vector3 matMatrixY = Vector3.up; - Vector3 matMatrixZ = Vector3.forward; - float matAngleY = 0; - bool hasYAngle = skyMat.HasProperty("_Rotation"); - bool hasXZAngles = skyMat.HasProperty("_MatrixRight"); - if (hasYAngle) matAngleY = skyMat.GetFloat("_Rotation"); - if (hasXZAngles) - { - matMatrixX = skyMat.GetVector("_MatrixRight"); - matMatrixY = skyMat.GetVector("_MatrixUp"); - matMatrixZ = skyMat.GetVector("_MatrixForward"); - } - - if (angles.y != 0 && !hasYAngle) - { - anglesMatch = false; - why = "no _Rotation property, but light is rotated"; - } - else if ((angles.x != 0 || angles.z != 0) && !hasXZAngles) - { - anglesMatch = false; - why = "shader doesn't allow XZ rotation"; - } - else - { - var lightQuat = (target as BakerySkyLight).transform.rotation; - Quaternion matQuat; - if (hasXZAngles) - { - var mtx = new Matrix4x4(); - mtx.SetColumn(0, new Vector4(matMatrixX.x, matMatrixX.y, matMatrixX.z, 0)); - mtx.SetColumn(1, new Vector4(matMatrixY.x, matMatrixY.y, matMatrixY.z, 0)); - mtx.SetColumn(2, new Vector4(matMatrixZ.x, matMatrixZ.y, matMatrixZ.z, 0)); - matQuat = QuaternionFromMatrix(mtx); - } - else - { - matQuat = Quaternion.Euler(0, matAngleY, 0); - } - - float diff = Quaternion.Angle(matQuat, lightQuat); - //Debug.Log("d " + diff); - if (Mathf.Abs(diff) > 0.01f) - { - anglesMatch = false; - why = "angles don't match"; - } - } - if (anglesMatch) match = true; - } - else - { - why = "color doesn't match"; - } - } - else - { - why = "exposure doesn't match"; - } - } - else - { - why = "texture doesn't match"; - } - } - else - { - if (!skyMat.HasProperty("_Tex")) why += "_Tex "; - if (!skyMat.HasProperty("_Exposure")) why += "_Exposure "; - if (!skyMat.HasProperty("_Tint")) why += "_Tint "; - why += "not defined"; - skyboxValid = false; - } - } - else - { - why = "no skybox set"; - skyboxValid = false; - } - - if (!match) - { - EditorGUILayout.Space(); - EditorGUILayout.LabelField("Skylight doesn't match skybox: " + why); - EditorGUILayout.Space(); - - if (skyboxValid) - { - if (GUILayout.Button("Match this light to scene skybox")) - { - ftraceLightTexture.objectReferenceValue = skyMat.GetTexture("_Tex"); - - float exposure = skyMat.GetFloat("_Exposure"); - bool exposureSRGB = skyMat.shader.name == "Skybox/Cubemap"; - if (exposureSRGB) - { - exposure = Mathf.Pow(exposure, 2.2f); // can't detect [Gamma] keyword... - exposure *= PlayerSettings.colorSpace == ColorSpace.Linear ? 4.59f : 2; // weird unity constant - } - ftraceLightIntensity.floatValue = exposure; - - ftraceLightColor.colorValue = skyMat.GetColor("_Tint"); - - float matAngle = 0; - if (skyMat.HasProperty("_Rotation")) matAngle = skyMat.GetFloat("_Rotation"); - var matQuat = Quaternion.Euler(0, matAngle, 0); - Undo.RecordObject((target as BakerySkyLight).transform, "Rotate skylight"); - (target as BakerySkyLight).transform.rotation = matQuat; - - serializedObject.ApplyModifiedProperties(); - } - } - - if (GUILayout.Button("Match scene skybox to this light")) - { - var tform = (target as BakerySkyLight).transform; - var angles = tform.eulerAngles; - if (angles.x !=0 || angles.z !=0) - { - if (skyboxValid && !skyMat.HasProperty("_MatrixRight")) skyboxValid = false; // only ftrace skybox can handle xz rotation for now - } - - if (angles.y != 0 && skyboxValid && !skyMat.HasProperty("_Rotation")) skyboxValid = false; // needs _Rotation for Y angle - - if (!skyboxValid) - { - var outputPath = ftRenderLightmap.outputPath; - skyMat = new Material(Shader.Find(ftSkyboxShaderName)); - if (!Directory.Exists("Assets/" + outputPath)) - { - Directory.CreateDirectory("Assets/" + outputPath); - } - AssetDatabase.CreateAsset(skyMat, "Assets/" + outputPath + "/" + SceneManager.GetActiveScene().name + "_skybox.asset"); - AssetDatabase.SaveAssets(); - AssetDatabase.Refresh(); - } - skyMat.SetTexture("_Tex", ftraceLightTexture.objectReferenceValue as Cubemap); - skyMat.SetFloat("_NoTexture", ftraceLightTexture.objectReferenceValue == null ? 1 : 0); - - float exposure = ftraceLightIntensity.floatValue; - bool exposureSRGB = skyMat.shader.name == "Skybox/Cubemap"; - if (exposureSRGB) - { - exposure /= PlayerSettings.colorSpace == ColorSpace.Linear ? 4.59f : 2; // weird unity constant - exposure = Mathf.Pow(exposure, 1.0f / 2.2f); // can't detect [Gamma] keyword... - } - skyMat.SetFloat("_Exposure", exposure); - - skyMat.SetColor("_Tint", ftraceLightColor.colorValue); - - if (skyMat.HasProperty("_Rotation")) skyMat.SetFloat("_Rotation", angles.y); - - if ((target as BakerySkyLight).correctRotation) - { - // transpose - var r = tform.right; - var u = tform.up; - var f = tform.forward; - if (skyMat.HasProperty("_MatrixRight")) skyMat.SetVector("_MatrixRight", new Vector3(r.x, u.x, f.x)); - if (skyMat.HasProperty("_MatrixUp")) skyMat.SetVector("_MatrixUp", new Vector3(r.y, u.y, f.y)); - if (skyMat.HasProperty("_MatrixForward")) skyMat.SetVector("_MatrixForward", new Vector3(r.z, u.z, f.z)); - } - else - { - if (skyMat.HasProperty("_MatrixRight")) skyMat.SetVector("_MatrixRight", tform.right); - if (skyMat.HasProperty("_MatrixUp")) skyMat.SetVector("_MatrixUp", tform.up); - if (skyMat.HasProperty("_MatrixForward")) skyMat.SetVector("_MatrixForward", tform.forward); - } - - RenderSettings.skybox = skyMat; - EditorUtility.SetDirty(skyMat); - } - - EditorGUILayout.Space(); - EditorGUILayout.Space(); - } - } -} - - - diff --git a/Assets/Editor/x64/Bakery/scripts/ftSkyLightInspector.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftSkyLightInspector.cs.meta deleted file mode 100644 index a8f7e985..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftSkyLightInspector.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 43b464df539471c47880a0cc39cd4861 -timeCreated: 1525278120 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftTextureProcessor.cs b/Assets/Editor/x64/Bakery/scripts/ftTextureProcessor.cs deleted file mode 100644 index cdf5fb77..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftTextureProcessor.cs +++ /dev/null @@ -1,54 +0,0 @@ -using UnityEngine; -using UnityEditor; -using System.Collections.Generic; - -public class ftTextureProcessor : AssetPostprocessor -{ - public static Dictionary texSettings = new Dictionary(); - - public const int TEX_LM = 0; - public const int TEX_LMDEFAULT = 1; - public const int TEX_MASK = 2; - public const int TEX_DIR = 3; - - void OnPreprocessTexture() - { - TextureImporter importer = assetImporter as TextureImporter; - Vector2 settings; - - if (!texSettings.TryGetValue(importer.assetPath, out settings)) return; - - importer.maxTextureSize = (int)settings.x; - importer.mipmapEnabled = ftAdditionalConfig.mipmapLightmaps; - importer.wrapMode = TextureWrapMode.Clamp; - - int texType = (int)settings.y; - switch(texType) - { - case TEX_LM: - { - importer.textureType = TextureImporterType.Lightmap; - break; - } - case TEX_LMDEFAULT: - { - importer.textureType = TextureImporterType.Default; - break; - } - case TEX_MASK: - { - importer.textureType = TextureImporterType.Default; - importer.textureCompression = TextureImporterCompression.CompressedHQ; - break; - } - case TEX_DIR: - { - importer.textureType = TextureImporterType.Default; - importer.textureCompression = TextureImporterCompression.CompressedHQ; - importer.sRGBTexture = ftAdditionalConfig.preferPNG; - break; - } - } - } -} - diff --git a/Assets/Editor/x64/Bakery/scripts/ftTextureProcessor.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftTextureProcessor.cs.meta deleted file mode 100644 index 9fe9fda4..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftTextureProcessor.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 68d2ca0e99ca9604fa09956f75773620 -timeCreated: 1546597706 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/ftUVGBufferGen.cs b/Assets/Editor/x64/Bakery/scripts/ftUVGBufferGen.cs deleted file mode 100644 index 9a71de20..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftUVGBufferGen.cs +++ /dev/null @@ -1,465 +0,0 @@ -#if UNITY_EDITOR - -using UnityEngine; -using UnityEditor; -using System.IO; - -public class ftUVGBufferGen -{ - static RenderTexture rtAlbedo, rtEmissive, rtNormal; - public static Texture2D texAlbedo, texEmissive, texNormal, texBestFit; - //static GameObject dummyCamGO; - //static Camera dummyCam; - static float texelSize; - //static Vector4 shaBlack, shaWhite; - static Material matFromRGBM; - static Material matDilate, matMultiply; - static bool emissiveEnabled = false; - static bool normalEnabled = false; - static Vector4 metaControl, metaControlAlbedo, metaControlEmission, metaControlNormal; - static Material fallbackMat, normalMat, blackMat; - static int fallbackMatMetaPass; - - static float[] uvOffset = - { - -2, -2, - 2, -2, - -2, 2, - 2, 2, - - -1, -2, - 1, -2, - -2, -1, - 2, -1, - -2, 1, - 2, 1, - -1, 2, - 1, 2, - - -2, 0, - 2, 0, - 0, -2, - 0, 2, - - -1, -1, - 1, -1, - -1, 0, - 1, 0, - -1, 1, - 1, 1, - 0, -1, - 0, 1, - - 0, 0 - }; - - static public void UpdateMatrix(Matrix4x4 worldMatrix, float offsetX, float offsetY)//Matrix4x4 worldMatrix) - { - // Generate a projection matrix similar to LoadOrtho - /*var dummyCamGO = new GameObject(); - dummyCamGO.name = "dummyCam"; - var dummyCam = dummyCamGO.AddComponent(); - dummyCam.cullingMask = 0; - dummyCam.orthographic = true; - dummyCam.orthographicSize = 0.5f; - dummyCam.nearClipPlane = -10; - dummyCam.aspect = 1; - var proj = dummyCam.projectionMatrix; - var c3 = proj.GetColumn(3); - proj.SetColumn(3, new Vector4(-1, -1, c3.z, c3.w)); - Debug.Log(proj);*/ - - var proj = new Matrix4x4(); - proj.SetRow(0, new Vector4(2.00000f, 0.00000f, 0.00000f, -1.00000f + offsetX)); - proj.SetRow(1, new Vector4(0.00000f, 2.00000f, 0.00000f, -1.00000f + offsetY)); - proj.SetRow(2, new Vector4(0.00000f, 0.00000f, -0.00198f, -0.98f)); - proj.SetRow(3, new Vector4(0.00000f, 0.00000f, 0.00000f, 1.00000f)); - - //if (ftBuildGraphics.unityVersionMajor < 2018) // Unity 2018 stopped multiplying vertices by world matrix in meta pass - //{ -#if UNITY_2018_1_OR_NEWER -#else - proj = proj * worldMatrix.inverse; -#endif - //} - - // If Camera.current is set, multiply our matrix by the inverse of its view matrix - if (Camera.current != null) - { - proj = proj * Camera.current.worldToCameraMatrix.inverse; - } - - GL.LoadProjectionMatrix(proj); - } - - static public void StartUVGBuffer(int size, bool hasEmissive, bool hasNormal) - { - emissiveEnabled = hasEmissive; - normalEnabled = hasNormal; - - rtAlbedo = new RenderTexture(size, size, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.sRGB); - texAlbedo = new Texture2D(size, size, TextureFormat.RGBA32, false, false); - - Graphics.SetRenderTarget(rtAlbedo); - GL.Clear(true, true, new Color(0,0,0,0)); - - if (hasEmissive) - { - rtEmissive = new RenderTexture(size, size, 0, RenderTextureFormat.ARGBHalf, RenderTextureReadWrite.Linear); - texEmissive = new Texture2D(size, size, TextureFormat.RGBAHalf, false, true); - Graphics.SetRenderTarget(rtEmissive); - GL.Clear(true, true, new Color(0,0,0,0)); - } - - if (hasNormal) - { - rtNormal = new RenderTexture(size, size, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Linear); - texNormal = new Texture2D(size, size, TextureFormat.RGBA32, false, true); - Graphics.SetRenderTarget(rtNormal); - GL.Clear(true, true, new Color(0,0,0,0)); - } - - //GL.sRGBWrite = true;//!hasEmissive; - GL.invertCulling = false; - GL.PushMatrix(); - //GL.LoadOrtho(); - //UpdateMatrix(); - /*float ambR, ambG, ambB; - //ambR = ambG = ambB = emissiveOnly ? 0 : 1; - Shader.SetGlobalVector("unity_SHBr", Vector4.zero); - Shader.SetGlobalVector("unity_SHBg", Vector4.zero); - Shader.SetGlobalVector("unity_SHBb", Vector4.zero); - Shader.SetGlobalVector("unity_SHC", Vector4.zero);*/ - texelSize = (1.0f / size) / 5; - //shaBlack = new Vector4(0,0,0,0); - //shaWhite = new Vector4(0,0,0,1); - metaControl = new Vector4(1,0,0,0); - metaControlAlbedo = new Vector4(1,0,0,0); - metaControlEmission = new Vector4(0,1,0,0); - metaControlNormal = new Vector4(0,0,1,0); - Shader.SetGlobalVector("unity_MetaVertexControl", metaControl); - Shader.SetGlobalFloat("unity_OneOverOutputBoost", 1.0f); - Shader.SetGlobalFloat("unity_MaxOutputValue", 10000000.0f); - Shader.SetGlobalFloat("unity_UseLinearSpace", PlayerSettings.colorSpace == ColorSpace.Linear ? 1.0f : 0.0f); - } - - static public void RenderUVGBuffer(Mesh mesh, Renderer renderer, Vector4 scaleOffset, Matrix4x4 worldMatrix, bool vertexBake, - Vector2[] uvOverride, bool terrainNormals = false) - { - Material[] materials = renderer.sharedMaterials; -#if SUPPORT_MBLOCKS - var mb = new MaterialPropertyBlock(); -#endif - - var m = mesh; - if (uvOverride != null) - { - m = Mesh.Instantiate(mesh); - //var uvs = m.uv2; - //if (uvs.Length == 0) uvs = m.uv; - //var pos = new Vector3[uvs.Length]; - /*for(int i=0; i= 0) - { - metaPass = mpass; - break; - } - } - } - } - Shader.SetGlobalVector("unity_LightmapST", (isHDRP) ? scaleOffsetFlipped : scaleOffset); - Shader.SetGlobalVector("unity_MetaFragmentControl", pass == 0 ? metaControlAlbedo : metaControlEmission); - - if (metaPass >= 0) - { - materials[i].SetPass(metaPass); - } - else - { - if (passAsBlack) - { - if (blackMat == null) - { - blackMat = new Material(Shader.Find("Hidden/ftBlack")); - } - Shader.SetGlobalVector("unity_LightmapST", scaleOffset); - blackMat.SetPass(0); - } - else - { - if (fallbackMat == null) - { - fallbackMat = new Material(Shader.Find("Standard")); - fallbackMat.EnableKeyword("_EMISSION"); - fallbackMatMetaPass = fallbackMat.FindPass("META"); - } - Debug.LogWarning("Material " + materials[i].name + " doesn't have meta pass - maps are taken by name"); - if (materials[i].HasProperty("_MainTex")) fallbackMat.mainTexture = materials[i].GetTexture("_MainTex"); - if (materials[i].HasProperty("_Color")) fallbackMat.SetVector("_Color", materials[i].GetVector("_Color")); - if (materials[i].HasProperty("_EmissionMap")) fallbackMat.SetTexture("_EmissionMap", materials[i].GetTexture("_EmissionMap")); - if (materials[i].HasProperty("_EmissionColor")) fallbackMat.SetVector("_EmissionColor", materials[i].GetVector("_EmissionColor")); - fallbackMat.SetPass(fallbackMatMetaPass); - } - } - } - else - { - var metaPass = materials[i].FindPass("META_BAKERY"); - bakeryPass = metaPass; - - if (normalMat == null && metaPass < 0) - { - normalMat = new Material(Shader.Find("Hidden/ftUVNormalMap")); - } - if (texBestFit == null) - { - texBestFit = new Texture2D(1024, 1024, TextureFormat.RGBA32, false, true); - var edPath = ftLightmaps.GetEditorPath(); - var fbestfit = new BinaryReader(File.Open(edPath + "NormalsFittingTexture_dds", FileMode.Open, FileAccess.Read)); - fbestfit.BaseStream.Seek(128, SeekOrigin.Begin); - var bytes = fbestfit.ReadBytes(1024 * 1024 * 4); - fbestfit.Close(); - texBestFit.LoadRawTextureData(bytes); - texBestFit.Apply(); - } - - if (metaPass < 0) - { - if (materials[i].HasProperty("_BumpMap")) - { - normalMat.SetTexture("_BumpMap", materials[i].GetTexture("_BumpMap")); - if (materials[i].HasProperty("_MainTex_ST")) - { - normalMat.SetVector("_BumpMap_scaleOffset", materials[i].GetVector("_MainTex_ST")); - //Debug.LogError(materials[i].GetVector("_MainTex_ST")); - } - else - { - normalMat.SetVector("_BumpMap_scaleOffset", new Vector4(1,1,0,0)); - } - } - else - { - normalMat.SetTexture("_BumpMap", null); - } - normalMat.SetFloat("_IsTerrain", terrainNormals ? 1.0f : 0.0f); - normalMat.SetTexture("bestFitNormalMap", texBestFit); - normalMat.SetPass(0); - } - else - { - materials[i].SetTexture("bestFitNormalMap", texBestFit); - materials[i].SetPass(metaPass); - } - Shader.SetGlobalVector("unity_MetaFragmentControl", metaControlNormal); - } - - GL.sRGBWrite = pass == 0; - - if (!vertexBake) - { - for(int j=0; j= 0) - { - materials[i].SetPass(bakeryPass); - } - else - { - normalMat.SetPass(0); - } - } - Graphics.DrawMeshNow(m, worldMatrix, i); - } - } - else - { - UpdateMatrix(worldMatrix, 0, 0); -#if SUPPORT_MBLOCKS - #if UNITY_2018_1_OR_NEWER - renderer.GetPropertyBlock(mb, i); - #else - renderer.GetPropertyBlock(mb); - #endif - Graphics.DrawMesh(m, worldMatrix, materials[i], 0, null, i, mb, false, false, false); -#else - Graphics.DrawMeshNow(m, worldMatrix, i); -#endif - } - } - } - } - - static public void EndUVGBuffer() - { - GL.PopMatrix(); - - Graphics.SetRenderTarget(rtAlbedo); - texAlbedo.ReadPixels(new Rect(0,0,rtAlbedo.width,rtAlbedo.height), 0, 0, false); - texAlbedo.Apply(); - - if (emissiveEnabled) - { - Graphics.SetRenderTarget(rtEmissive); - texEmissive.ReadPixels(new Rect(0,0,rtEmissive.width,rtEmissive.height), 0, 0, false); - texEmissive.Apply(); - } - - if (normalEnabled) - { - Graphics.SetRenderTarget(rtNormal); - texNormal.ReadPixels(new Rect(0,0,rtNormal.width,rtNormal.height), 0, 0, false); - texNormal.Apply(); - } - } - - static public Texture2D DecodeFromRGBM(Texture2D emissive) - { - var rt = new RenderTexture(emissive.width, emissive.height, 0, RenderTextureFormat.ARGBHalf, RenderTextureReadWrite.Linear); - var tex = new Texture2D(emissive.width, emissive.height, TextureFormat.RGBAHalf, false, true); - - if (matFromRGBM == null) matFromRGBM = new Material(Shader.Find("Hidden/ftRGBM2Half")); - - Graphics.SetRenderTarget(rt); - GL.sRGBWrite = false; - - matFromRGBM.SetTexture("_MainTex", emissive); - - Graphics.Blit(emissive, rt, matFromRGBM); - - tex.ReadPixels(new Rect(0,0,rt.width,rt.height), 0, 0, false); - tex.Apply(); - - return tex; - } - - static public void Dilate(Texture2D albedo) - { - if (matDilate == null) matDilate = new Material(Shader.Find("Hidden/ftDilate")); - - RenderTexture rt, rt2; - if (albedo.format == TextureFormat.RGBA32) - { - rt = new RenderTexture(albedo.width, albedo.height, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.sRGB); - rt2 = new RenderTexture(albedo.width, albedo.height, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.sRGB); - } - else - { - rt = new RenderTexture(albedo.width, albedo.height, 0, RenderTextureFormat.ARGBHalf, RenderTextureReadWrite.Linear); - rt2 = new RenderTexture(albedo.width, albedo.height, 0, RenderTextureFormat.ARGBHalf, RenderTextureReadWrite.Linear); - } - - GL.sRGBWrite = albedo.format == TextureFormat.RGBA32; - Graphics.Blit(albedo, rt, matDilate); - - for(int i=0; i<8; i++) - { - Graphics.Blit(rt, rt2, matDilate); - Graphics.Blit(rt2, rt, matDilate); - } - - Graphics.SetRenderTarget(rt); - albedo.ReadPixels(new Rect(0,0,rt.width,rt.height), 0, 0, false); - albedo.Apply(); - } - - static public void Multiply(Texture2D albedo, float val) - { - if (matMultiply == null) matMultiply = new Material(Shader.Find("Hidden/ftMultiply")); - - RenderTexture rt; - if (albedo.format == TextureFormat.RGBA32) - { - rt = new RenderTexture(albedo.width, albedo.height, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.sRGB); - } - else - { - rt = new RenderTexture(albedo.width, albedo.height, 0, RenderTextureFormat.ARGBHalf, RenderTextureReadWrite.Linear); - } - - GL.sRGBWrite = albedo.format == TextureFormat.RGBA32; - matMultiply.SetFloat("multiplier", val); - Graphics.Blit(albedo, rt, matMultiply); - - Graphics.SetRenderTarget(rt); - albedo.ReadPixels(new Rect(0,0,rt.width,rt.height), 0, 0, false); - albedo.Apply(); - } -} - -#endif - diff --git a/Assets/Editor/x64/Bakery/scripts/ftUVGBufferGen.cs.meta b/Assets/Editor/x64/Bakery/scripts/ftUVGBufferGen.cs.meta deleted file mode 100644 index 8e5647b0..00000000 --- a/Assets/Editor/x64/Bakery/scripts/ftUVGBufferGen.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 5d93843fab7110948a9eba95e82ced39 -timeCreated: 1533369120 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/xatlas.meta b/Assets/Editor/x64/Bakery/scripts/xatlas.meta deleted file mode 100644 index 5321dc65..00000000 --- a/Assets/Editor/x64/Bakery/scripts/xatlas.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 1ce637195762a1b48b43dfc5c77e6d27 -folderAsset: yes -timeCreated: 1606240229 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/xatlas/xatlas-license.txt b/Assets/Editor/x64/Bakery/scripts/xatlas/xatlas-license.txt deleted file mode 100644 index 01d0b542..00000000 --- a/Assets/Editor/x64/Bakery/scripts/xatlas/xatlas-license.txt +++ /dev/null @@ -1,23 +0,0 @@ -xatlas -https://github.com/jpcy/xatlas -Copyright (c) 2018 Jonathan Young - -thekla_atlas -https://github.com/Thekla/thekla_atlas -Copyright (c) 2013 Thekla, Inc -Copyright NVIDIA Corporation 2006 -- Ignacio Castano - -Fast-BVH -https://github.com/brandonpelfrey/Fast-BVH -Copyright (c) 2012 Brandon Pelfrey - -px_sched -https://github.com/pplux/px -Copyright (c) 2017-2018 Jose L. Hidalgo (PpluX) - -Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -© 2019 GitHub, Inc. \ No newline at end of file diff --git a/Assets/Editor/x64/Bakery/scripts/xatlas/xatlas-license.txt.meta b/Assets/Editor/x64/Bakery/scripts/xatlas/xatlas-license.txt.meta deleted file mode 100644 index e3437ce5..00000000 --- a/Assets/Editor/x64/Bakery/scripts/xatlas/xatlas-license.txt.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 157fce07d9e165f4ea73f754793d6c48 -timeCreated: 1553351391 -licenseType: Store -TextScriptImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/scripts/xatlas/xatlas.cs b/Assets/Editor/x64/Bakery/scripts/xatlas/xatlas.cs deleted file mode 100644 index f98634f6..00000000 --- a/Assets/Editor/x64/Bakery/scripts/xatlas/xatlas.cs +++ /dev/null @@ -1,289 +0,0 @@ -using UnityEngine; -using UnityEditor; -using UnityEditor.SceneManagement; -using System.Collections.Generic; -using System.Runtime.InteropServices; - -public class xatlas -{ - //#define UV_HINT - - public static List newUVBuffer; - public static List newXrefBuffer; - - [DllImport ("xatlasLib", CallingConvention=CallingConvention.Cdecl)] - public static extern System.IntPtr xatlasCreateAtlas(); - - [DllImport ("xatlasLib", CallingConvention=CallingConvention.Cdecl)] - public static extern int xatlasAddMesh(System.IntPtr atlas, int vertexCount, System.IntPtr positions, System.IntPtr normals, System.IntPtr uv, int indexCount, int[] indices32); - - [DllImport ("xatlasLib", CallingConvention=CallingConvention.Cdecl)] - public static extern int xatlasAddUVMesh(System.IntPtr atlas, int vertexCount, System.IntPtr uv, int indexCount, int[] indices32, bool allowRotate); - - [DllImport ("xatlasLib", CallingConvention=CallingConvention.Cdecl)] - public static extern void xatlasParametrize(System.IntPtr atlas); - - [DllImport ("xatlasLib", CallingConvention=CallingConvention.Cdecl)] - public static extern void xatlasPack(System.IntPtr atlas, int attempts, float texelsPerUnit, int resolution, int maxChartSize, int padding, bool bruteForce);//, bool allowRotate); - - [DllImport ("xatlasLib", CallingConvention=CallingConvention.Cdecl)] - public static extern void xatlasNormalize(System.IntPtr atlas, int[] atlasSizes); - - [DllImport ("xatlasLib", CallingConvention=CallingConvention.Cdecl)] - public static extern int xatlasGetAtlasCount(System.IntPtr atlas); - - [DllImport ("xatlasLib", CallingConvention=CallingConvention.Cdecl)] - public static extern int xatlasGetAtlasIndex(System.IntPtr atlas, int meshIndex, int chartIndex); - - [DllImport ("xatlasLib", CallingConvention=CallingConvention.Cdecl)] - public static extern int xatlasGetVertexCount(System.IntPtr atlas, int meshIndex); - - [DllImport ("xatlasLib", CallingConvention=CallingConvention.Cdecl)] - public static extern int xatlasGetIndexCount(System.IntPtr atlas, int meshIndex); - - [DllImport ("xatlasLib", CallingConvention=CallingConvention.Cdecl)] - public static extern void xatlasGetData(System.IntPtr atlas, int meshIndex, System.IntPtr outUV, System.IntPtr outRef, System.IntPtr outIndices); - - [DllImport ("xatlasLib", CallingConvention=CallingConvention.Cdecl)] - public static extern int xatlasClear(System.IntPtr atlas); - - static T[] FillAtrribute(List xrefArray, T[] origArray) - { - if (origArray == null || origArray.Length == 0) return origArray; - - var arr = new T[xrefArray.Count]; - for(int i=0; i(); - //var newXref = new List(); - var indexBuffers = new List(); - - newUVBuffer = new List(); - newXrefBuffer = new List(); - while(newUVBuffer.Count < m.vertexCount) - { - newUVBuffer.Add(new Vector2(-100, -100)); - newXrefBuffer.Add(0); - } - - xatlasNormalize(atlas, null); - - // Collect UVs/xrefs/indices - for(int i=0; ifinal index mappings - var xatlasIndexToNewIndex = new int[newVertCount]; - for(int j=0; j= 65000;//0xFFFF; - if (is32bit && origIs16bit) - { - Debug.LogError("Unwrap failed: original mesh (" + m.name + ") has 16 bit indices, but unwrapped requires 32 bit."); - return; - } - - // Duplicate attributes - //if (newXrefBuffer.Count > m.vertexCount) // commented because can be also swapped around - { - m.vertices = FillAtrribute(newXrefBuffer, positions); - m.normals = FillAtrribute(newXrefBuffer, normals); - m.boneWeights = FillAtrribute(newXrefBuffer, m.boneWeights); - m.colors32 = FillAtrribute(newXrefBuffer, m.colors32); - m.tangents = FillAtrribute(newXrefBuffer, m.tangents); - m.uv = FillAtrribute(newXrefBuffer, m.uv); - m.uv3 = FillAtrribute(newXrefBuffer, m.uv3); - m.uv4 = FillAtrribute(newXrefBuffer, m.uv4); -#if UNITY_2018_2_OR_NEWER - m.uv5 = FillAtrribute(newXrefBuffer, m.uv5); - m.uv6 = FillAtrribute(newXrefBuffer, m.uv6); - m.uv7 = FillAtrribute(newXrefBuffer, m.uv7); - m.uv8 = FillAtrribute(newXrefBuffer, m.uv8); -#endif - } - - m.uv2 = newUVBuffer.ToArray(); - -/* - - // Set new UV2 - var finalUV2 = new Vector2[vertCount + newUV2.Count]; - for(int i=0; i; - - - mov.u32 %r1, 0; - st.global.u32 [payload], %r1; - // inline asm - call _rt_terminate_ray, (); - // inline asm - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/shadow.ptx.meta b/Assets/Editor/x64/Bakery/shadow.ptx.meta deleted file mode 100644 index 78f2ac0d..00000000 --- a/Assets/Editor/x64/Bakery/shadow.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: c8b4799bb5c5f91498d53296a462c8ab -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/shadow3.ptx b/Assets/Editor/x64/Bakery/shadow3.ptx deleted file mode 100644 index db6c836f..00000000 --- a/Assets/Editor/x64/Bakery/shadow3.ptx +++ /dev/null @@ -1,111 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 4 .b8 payload[12]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7payloadE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename7payloadE[9] = {82, 97, 121, 68, 97, 116, 97, 51, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7payloadE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic7payloadE[10] = {114, 116, 80, 97, 121, 108, 111, 97, 100, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7payloadE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .b32 %r<2>; - - - mov.u32 %r1, 0; - st.global.u32 [payload+8], %r1; - st.global.u32 [payload+4], %r1; - st.global.u32 [payload], %r1; - // inline asm - call _rt_terminate_ray, (); - // inline asm - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/shadow3.ptx.meta b/Assets/Editor/x64/Bakery/shadow3.ptx.meta deleted file mode 100644 index 213d9e16..00000000 --- a/Assets/Editor/x64/Bakery/shadow3.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: a67cb9941159e3a4a864ce0617a8cd3d -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/shadow3_rtx.ptx b/Assets/Editor/x64/Bakery/shadow3_rtx.ptx deleted file mode 100644 index 98cdcb30..00000000 --- a/Assets/Editor/x64/Bakery/shadow3_rtx.ptx +++ /dev/null @@ -1,133 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 4 .b8 payload[12]; -.global .align 4 .f32 triAlpha; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7payloadE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8triAlphaE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename7payloadE[9] = {82, 97, 121, 68, 97, 116, 97, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8triAlphaE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7payloadE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8triAlphaE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic7payloadE[10] = {114, 116, 80, 97, 121, 108, 111, 97, 100, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic8triAlphaE[19] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 114, 105, 65, 108, 112, 104, 97, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7payloadE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8triAlphaE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<2>; - .reg .f32 %f<2>; - .reg .b32 %r<2>; - - - ld.global.f32 %f1, [triAlpha]; - setp.eq.f32 %p1, %f1, 0f00000000; - @%p1 bra BB0_2; - bra.uni BB0_1; - -BB0_2: - // inline asm - call _rt_ignore_intersection, (); - // inline asm - bra.uni BB0_3; - -BB0_1: - mov.u32 %r1, 0; - st.global.u32 [payload+8], %r1; - st.global.u32 [payload+4], %r1; - st.global.u32 [payload], %r1; - // inline asm - call _rt_terminate_ray, (); - // inline asm - -BB0_3: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/shadow3_rtx.ptx.meta b/Assets/Editor/x64/Bakery/shadow3_rtx.ptx.meta deleted file mode 100644 index ec76415a..00000000 --- a/Assets/Editor/x64/Bakery/shadow3_rtx.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 5ea753d9b43b62d448129159d4f26b7f -timeCreated: 1549921201 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/shadow_rtx.ptx b/Assets/Editor/x64/Bakery/shadow_rtx.ptx deleted file mode 100644 index 1fdefda5..00000000 --- a/Assets/Editor/x64/Bakery/shadow_rtx.ptx +++ /dev/null @@ -1,131 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z6oxMainv -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 4 .b8 payload[4]; -.global .align 4 .f32 triAlpha; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7payloadE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8triAlphaE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename7payloadE[8] = {82, 97, 121, 68, 97, 116, 97, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8triAlphaE[6] = {102, 108, 111, 97, 116, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum7payloadE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8triAlphaE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic7payloadE[10] = {114, 116, 80, 97, 121, 108, 111, 97, 100, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic8triAlphaE[19] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 114, 105, 65, 108, 112, 104, 97, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation7payloadE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8triAlphaE[1]; - -.visible .entry _Z6oxMainv( - -) -{ - .reg .pred %p<2>; - .reg .f32 %f<2>; - .reg .b32 %r<2>; - - - ld.global.f32 %f1, [triAlpha]; - setp.eq.f32 %p1, %f1, 0f00000000; - @%p1 bra BB0_2; - bra.uni BB0_1; - -BB0_2: - // inline asm - call _rt_ignore_intersection, (); - // inline asm - bra.uni BB0_3; - -BB0_1: - mov.u32 %r1, 0; - st.global.u32 [payload], %r1; - // inline asm - call _rt_terminate_ray, (); - // inline asm - -BB0_3: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/shadow_rtx.ptx.meta b/Assets/Editor/x64/Bakery/shadow_rtx.ptx.meta deleted file mode 100644 index 75f1039a..00000000 --- a/Assets/Editor/x64/Bakery/shadow_rtx.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 321fea1747a3fe149a58d62cd6431210 -timeCreated: 1549921201 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/simpleProgressBar.dll b/Assets/Editor/x64/Bakery/simpleProgressBar.dll deleted file mode 100644 index df6521c5..00000000 --- a/Assets/Editor/x64/Bakery/simpleProgressBar.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:e61f926355fe15d472dccf7a9ec752b8d28c96e3c4a0c736b8963b280cca4e44 -size 39424 diff --git a/Assets/Editor/x64/Bakery/simpleProgressBar.dll.meta b/Assets/Editor/x64/Bakery/simpleProgressBar.dll.meta deleted file mode 100644 index 6ff2ffb5..00000000 --- a/Assets/Editor/x64/Bakery/simpleProgressBar.dll.meta +++ /dev/null @@ -1,28 +0,0 @@ -fileFormatVersion: 2 -guid: 1ad435458792fd9488c6e46fd780fd2c -timeCreated: 1527425979 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - CPU: x86_64 - DefaultValueInitialized: true - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/skyOutput.pso b/Assets/Editor/x64/Bakery/skyOutput.pso deleted file mode 100644 index b78bd97f..00000000 Binary files a/Assets/Editor/x64/Bakery/skyOutput.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/skyOutput.pso.meta b/Assets/Editor/x64/Bakery/skyOutput.pso.meta deleted file mode 100644 index 7b92104d..00000000 --- a/Assets/Editor/x64/Bakery/skyOutput.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ea9bd7b5c431ba1418d96da4eba35ae5 -timeCreated: 1543055475 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/tbb.dll b/Assets/Editor/x64/Bakery/tbb.dll deleted file mode 100644 index f377bf77..00000000 --- a/Assets/Editor/x64/Bakery/tbb.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:03634c5c698b52a9f0359b8c996bc708b2126dd08ef3c0ef4e6ad40c0573cc59 -size 400256 diff --git a/Assets/Editor/x64/Bakery/tbb.dll.meta b/Assets/Editor/x64/Bakery/tbb.dll.meta deleted file mode 100644 index 9c6326c9..00000000 --- a/Assets/Editor/x64/Bakery/tbb.dll.meta +++ /dev/null @@ -1,28 +0,0 @@ -fileFormatVersion: 2 -guid: f5fd3a49080f0174c968a417b775d414 -timeCreated: 1589355275 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - CPU: x86_64 - DefaultValueInitialized: true - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/tbbmalloc.dll b/Assets/Editor/x64/Bakery/tbbmalloc.dll deleted file mode 100644 index 8fe98cf8..00000000 --- a/Assets/Editor/x64/Bakery/tbbmalloc.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:06e8f6e99be8f3f30b27b816faf3bed024a1a01d38c88a2d5aa122fbfb9571d4 -size 246656 diff --git a/Assets/Editor/x64/Bakery/tbbmalloc.dll.meta b/Assets/Editor/x64/Bakery/tbbmalloc.dll.meta deleted file mode 100644 index 4f47ccaa..00000000 --- a/Assets/Editor/x64/Bakery/tbbmalloc.dll.meta +++ /dev/null @@ -1,28 +0,0 @@ -fileFormatVersion: 2 -guid: df42451810275fc4bb1b2de22fbdca6f -timeCreated: 1589355275 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - CPU: x86_64 - DefaultValueInitialized: true - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/trimesh.ptx b/Assets/Editor/x64/Bakery/trimesh.ptx deleted file mode 100644 index bdda083c..00000000 --- a/Assets/Editor/x64/Bakery/trimesh.ptx +++ /dev/null @@ -1,459 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z9intersecti -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 1 .b8 vertex_buffer[1]; -.global .align 1 .b8 index_buffer[1]; -.global .align 4 .u32 firstAlphaTriangle; -.global .align 1 .b8 vertex_buffer_uv[1]; -.global .align 1 .b8 triangleAlphaIDs[1]; -.global .align 1 .b8 alphaTextures[1]; -.global .align 4 .b8 ray[36]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo18firstAlphaTriangleE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename18firstAlphaTriangleE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum18firstAlphaTriangleE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic18firstAlphaTriangleE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation18firstAlphaTriangleE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1]; - -.visible .entry _Z9intersecti( - .param .u32 _Z9intersecti_param_0 -) -{ - .reg .pred %p<13>; - .reg .f32 %f<123>; - .reg .b32 %r<45>; - .reg .b64 %rd<98>; - - - ld.param.u32 %r2, [_Z9intersecti_param_0]; - cvt.s64.s32 %rd6, %r2; - mov.u64 %rd28, index_buffer; - cvta.global.u64 %rd5, %rd28; - mov.u32 %r9, 1; - mov.u32 %r4, 12; - mov.u64 %rd27, 0; - // inline asm - call (%rd4), _rt_buffer_get_64, (%rd5, %r9, %r4, %rd6, %rd27, %rd27, %rd27); - // inline asm - ld.s32 %rd12, [%rd4]; - mov.u64 %rd29, vertex_buffer; - cvta.global.u64 %rd11, %rd29; - ld.s32 %rd18, [%rd4+4]; - ld.s32 %rd24, [%rd4+8]; - mov.u32 %r10, 24; - // inline asm - call (%rd10), _rt_buffer_get_64, (%rd11, %r9, %r10, %rd12, %rd27, %rd27, %rd27); - // inline asm - ld.f32 %f4, [%rd10+8]; - ld.f32 %f5, [%rd10+4]; - ld.f32 %f6, [%rd10]; - // inline asm - call (%rd16), _rt_buffer_get_64, (%rd11, %r9, %r10, %rd18, %rd27, %rd27, %rd27); - // inline asm - ld.f32 %f7, [%rd16+8]; - ld.f32 %f8, [%rd16+4]; - ld.f32 %f9, [%rd16]; - // inline asm - call (%rd22), _rt_buffer_get_64, (%rd11, %r9, %r10, %rd24, %rd27, %rd27, %rd27); - // inline asm - sub.f32 %f10, %f9, %f6; - sub.f32 %f11, %f8, %f5; - sub.f32 %f12, %f7, %f4; - ld.f32 %f13, [%rd22+8]; - ld.f32 %f14, [%rd22+4]; - ld.f32 %f15, [%rd22]; - sub.f32 %f16, %f6, %f15; - sub.f32 %f17, %f5, %f14; - sub.f32 %f18, %f4, %f13; - mul.f32 %f19, %f12, %f17; - mul.f32 %f20, %f11, %f18; - sub.f32 %f21, %f19, %f20; - mul.f32 %f22, %f10, %f18; - mul.f32 %f23, %f12, %f16; - sub.f32 %f24, %f22, %f23; - mul.f32 %f25, %f11, %f16; - mul.f32 %f26, %f10, %f17; - sub.f32 %f27, %f25, %f26; - ld.global.f32 %f28, [ray+12]; - ld.global.f32 %f29, [ray+16]; - mul.f32 %f30, %f29, %f24; - fma.rn.f32 %f31, %f28, %f21, %f30; - ld.global.f32 %f32, [ray+20]; - fma.rn.f32 %f33, %f32, %f27, %f31; - rcp.rn.f32 %f34, %f33; - ld.global.f32 %f35, [ray]; - sub.f32 %f36, %f6, %f35; - ld.global.f32 %f37, [ray+4]; - sub.f32 %f38, %f5, %f37; - ld.global.f32 %f39, [ray+8]; - sub.f32 %f40, %f4, %f39; - mul.f32 %f41, %f34, %f36; - mul.f32 %f42, %f34, %f38; - mul.f32 %f43, %f34, %f40; - mul.f32 %f44, %f29, %f43; - mul.f32 %f45, %f42, %f32; - sub.f32 %f46, %f44, %f45; - mul.f32 %f47, %f41, %f32; - mul.f32 %f48, %f43, %f28; - sub.f32 %f49, %f47, %f48; - mul.f32 %f50, %f42, %f28; - mul.f32 %f51, %f41, %f29; - sub.f32 %f52, %f50, %f51; - mul.f32 %f53, %f17, %f49; - fma.rn.f32 %f54, %f16, %f46, %f53; - fma.rn.f32 %f1, %f18, %f52, %f54; - mul.f32 %f55, %f11, %f49; - fma.rn.f32 %f56, %f10, %f46, %f55; - fma.rn.f32 %f2, %f12, %f52, %f56; - mul.f32 %f57, %f24, %f42; - fma.rn.f32 %f58, %f21, %f41, %f57; - fma.rn.f32 %f3, %f27, %f43, %f58; - ld.global.f32 %f59, [ray+32]; - setp.lt.f32 %p1, %f3, %f59; - ld.global.f32 %f60, [ray+28]; - setp.gt.f32 %p2, %f3, %f60; - and.pred %p3, %p1, %p2; - setp.ge.f32 %p4, %f1, 0f00000000; - and.pred %p5, %p3, %p4; - setp.ge.f32 %p6, %f2, 0f00000000; - and.pred %p7, %p5, %p6; - add.f32 %f61, %f1, %f2; - setp.le.f32 %p8, %f61, 0f3F800000; - and.pred %p9, %p7, %p8; - @!%p9 bra BB0_5; - bra.uni BB0_1; - -BB0_1: - ld.global.u32 %r1, [firstAlphaTriangle]; - setp.gt.s32 %p10, %r1, %r2; - @%p10 bra BB0_3; - - sub.s32 %r29, %r2, %r1; - cvt.s64.s32 %rd32, %r29; - mov.u64 %rd75, triangleAlphaIDs; - cvta.global.u64 %rd31, %rd75; - mov.u32 %r25, 4; - // inline asm - call (%rd30), _rt_buffer_get_64, (%rd31, %r9, %r25, %rd32, %rd27, %rd27, %rd27); - // inline asm - ld.u32 %rd76, [%rd30]; - cvt.u32.u64 %r30, %rd76; - shr.u32 %r31, %r30, 16; - mov.u64 %rd77, vertex_buffer_uv; - cvta.global.u64 %rd37, %rd77; - mov.u32 %r18, 8; - // inline asm - call (%rd36), _rt_buffer_get_64, (%rd37, %r9, %r18, %rd12, %rd27, %rd27, %rd27); - // inline asm - ld.v2.f32 {%f62, %f63}, [%rd36]; - // inline asm - call (%rd42), _rt_buffer_get_64, (%rd37, %r9, %r18, %rd18, %rd27, %rd27, %rd27); - // inline asm - ld.v2.f32 {%f66, %f67}, [%rd42]; - // inline asm - call (%rd48), _rt_buffer_get_64, (%rd37, %r9, %r18, %rd24, %rd27, %rd27, %rd27); - // inline asm - mov.f32 %f70, 0f3F800000; - sub.f32 %f71, %f70, %f1; - sub.f32 %f72, %f71, %f2; - mul.f32 %f73, %f1, %f66; - mul.f32 %f74, %f1, %f67; - fma.rn.f32 %f75, %f72, %f62, %f73; - fma.rn.f32 %f76, %f72, %f63, %f74; - ld.v2.f32 {%f77, %f78}, [%rd48]; - fma.rn.f32 %f81, %f2, %f77, %f75; - fma.rn.f32 %f82, %f2, %f78, %f76; - abs.f32 %f83, %f81; - cvt.rmi.f32.f32 %f84, %f83; - sub.f32 %f85, %f83, %f84; - abs.f32 %f86, %f82; - cvt.rmi.f32.f32 %f87, %f86; - sub.f32 %f88, %f86, %f87; - and.b64 %rd56, %rd76, 65535; - mov.u64 %rd78, alphaTextures; - cvta.global.u64 %rd55, %rd78; - // inline asm - call (%rd54), _rt_buffer_get_64, (%rd55, %r9, %r25, %rd56, %rd27, %rd27, %rd27); - // inline asm - ld.u32 %r21, [%rd54]; - mov.u32 %r27, 2; - // inline asm - call (%rd60, %rd61, %rd62, %rd63), _rt_buffer_get_id_size_64, (%r21, %r27, %r9); - // inline asm - cvt.rn.f32.u64 %f89, %rd60; - mul.f32 %f90, %f85, %f89; - cvt.rzi.u32.f32 %r32, %f90; - cvt.rn.f32.u64 %f91, %rd61; - mul.f32 %f92, %f88, %f91; - cvt.rzi.u32.f32 %r33, %f92; - // inline asm - call (%rd64), _rt_buffer_get_64, (%rd55, %r9, %r25, %rd56, %rd27, %rd27, %rd27); - // inline asm - ld.u32 %r26, [%rd64]; - cvt.u64.u32 %rd71, %r32; - cvt.u64.u32 %rd72, %r33; - // inline asm - call (%rd70), _rt_buffer_get_id_64, (%r26, %r27, %r9, %rd71, %rd72, %rd27, %rd27); - // inline asm - ld.u8 %r34, [%rd70]; - and.b32 %r35, %r34, %r31; - setp.eq.s32 %p11, %r35, 0; - @%p11 bra BB0_5; - -BB0_3: - // inline asm - call (%r36), _rt_potential_intersection, (%f3); - // inline asm - setp.eq.s32 %p12, %r36, 0; - @%p12 bra BB0_5; - - // inline asm - call (%rd79), _rt_buffer_get_64, (%rd11, %r9, %r10, %rd12, %rd27, %rd27, %rd27); - // inline asm - ld.f32 %f94, [%rd79+20]; - ld.f32 %f95, [%rd79+16]; - ld.f32 %f96, [%rd79+12]; - // inline asm - call (%rd85), _rt_buffer_get_64, (%rd11, %r9, %r10, %rd18, %rd27, %rd27, %rd27); - // inline asm - ld.f32 %f97, [%rd85+20]; - ld.f32 %f98, [%rd85+16]; - ld.f32 %f99, [%rd85+12]; - // inline asm - call (%rd91), _rt_buffer_get_64, (%rd11, %r9, %r10, %rd24, %rd27, %rd27, %rd27); - // inline asm - mov.f32 %f100, 0f3F800000; - sub.f32 %f101, %f100, %f1; - sub.f32 %f102, %f101, %f2; - mul.f32 %f103, %f1, %f99; - mul.f32 %f104, %f1, %f98; - mul.f32 %f105, %f1, %f97; - fma.rn.f32 %f106, %f102, %f96, %f103; - fma.rn.f32 %f107, %f102, %f95, %f104; - fma.rn.f32 %f108, %f102, %f94, %f105; - ld.f32 %f109, [%rd91+20]; - ld.f32 %f110, [%rd91+16]; - ld.f32 %f111, [%rd91+12]; - fma.rn.f32 %f112, %f2, %f111, %f106; - fma.rn.f32 %f113, %f2, %f110, %f107; - fma.rn.f32 %f114, %f2, %f109, %f108; - mul.f32 %f115, %f113, %f113; - fma.rn.f32 %f116, %f112, %f112, %f115; - fma.rn.f32 %f117, %f114, %f114, %f116; - sqrt.rn.f32 %f118, %f117; - rcp.rn.f32 %f119, %f118; - mul.f32 %f120, %f119, %f112; - mul.f32 %f121, %f119, %f113; - mul.f32 %f122, %f119, %f114; - st.global.f32 [normal], %f120; - st.global.f32 [normal+4], %f121; - st.global.f32 [normal+8], %f122; - mov.u32 %r44, 0; - // inline asm - call (%r43), _rt_report_intersection, (%r44); - // inline asm - -BB0_5: - ret; -} - - // .globl _Z4bboxiPN5optix4AabbE -.visible .entry _Z4bboxiPN5optix4AabbE( - .param .u32 _Z4bboxiPN5optix4AabbE_param_0, - .param .u64 _Z4bboxiPN5optix4AabbE_param_1 -) -{ - .reg .pred %p<6>; - .reg .f32 %f<42>; - .reg .b32 %r<11>; - .reg .b64 %rd<29>; - - - ld.param.u64 %rd2, [_Z4bboxiPN5optix4AabbE_param_1]; - ld.param.s32 %rd5, [_Z4bboxiPN5optix4AabbE_param_0]; - mov.u64 %rd27, index_buffer; - cvta.global.u64 %rd4, %rd27; - mov.u32 %r7, 1; - mov.u32 %r2, 12; - mov.u64 %rd26, 0; - // inline asm - call (%rd3), _rt_buffer_get_64, (%rd4, %r7, %r2, %rd5, %rd26, %rd26, %rd26); - // inline asm - ld.s32 %rd11, [%rd3]; - mov.u64 %rd28, vertex_buffer; - cvta.global.u64 %rd10, %rd28; - ld.s32 %rd17, [%rd3+4]; - ld.s32 %rd23, [%rd3+8]; - mov.u32 %r8, 24; - // inline asm - call (%rd9), _rt_buffer_get_64, (%rd10, %r7, %r8, %rd11, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f3, [%rd9+8]; - ld.f32 %f2, [%rd9+4]; - ld.f32 %f1, [%rd9]; - // inline asm - call (%rd15), _rt_buffer_get_64, (%rd10, %r7, %r8, %rd17, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f6, [%rd15+8]; - ld.f32 %f5, [%rd15+4]; - ld.f32 %f4, [%rd15]; - // inline asm - call (%rd21), _rt_buffer_get_64, (%rd10, %r7, %r8, %rd23, %rd26, %rd26, %rd26); - // inline asm - sub.f32 %f11, %f4, %f1; - sub.f32 %f12, %f5, %f2; - sub.f32 %f13, %f6, %f3; - ld.f32 %f9, [%rd21+8]; - ld.f32 %f8, [%rd21+4]; - ld.f32 %f7, [%rd21]; - sub.f32 %f14, %f7, %f1; - sub.f32 %f15, %f8, %f2; - sub.f32 %f16, %f9, %f3; - mul.f32 %f17, %f12, %f16; - mul.f32 %f18, %f13, %f15; - sub.f32 %f19, %f17, %f18; - mul.f32 %f20, %f13, %f14; - mul.f32 %f21, %f11, %f16; - sub.f32 %f22, %f20, %f21; - mul.f32 %f23, %f11, %f15; - mul.f32 %f24, %f12, %f14; - sub.f32 %f25, %f23, %f24; - mul.f32 %f26, %f22, %f22; - fma.rn.f32 %f27, %f19, %f19, %f26; - fma.rn.f32 %f28, %f25, %f25, %f27; - sqrt.rn.f32 %f10, %f28; - mov.pred %p5, 0; - setp.leu.f32 %p4, %f10, 0f00000000; - @%p4 bra BB1_2; - - abs.f32 %f29, %f10; - setp.neu.f32 %p5, %f29, 0f7F800000; - -BB1_2: - cvta.to.global.u64 %rd1, %rd2; - @%p5 bra BB1_4; - bra.uni BB1_3; - -BB1_4: - min.f32 %f30, %f1, %f4; - min.f32 %f31, %f30, %f7; - min.f32 %f32, %f2, %f5; - min.f32 %f33, %f32, %f8; - min.f32 %f34, %f3, %f6; - min.f32 %f35, %f34, %f9; - st.global.f32 [%rd1], %f31; - st.global.f32 [%rd1+4], %f33; - st.global.f32 [%rd1+8], %f35; - max.f32 %f36, %f1, %f4; - max.f32 %f37, %f36, %f7; - max.f32 %f38, %f2, %f5; - max.f32 %f39, %f38, %f8; - max.f32 %f40, %f3, %f6; - max.f32 %f41, %f40, %f9; - st.global.f32 [%rd1+12], %f37; - st.global.f32 [%rd1+16], %f39; - st.global.f32 [%rd1+20], %f41; - bra.uni BB1_5; - -BB1_3: - mov.u32 %r9, 2096152002; - st.global.u32 [%rd1], %r9; - st.global.u32 [%rd1+8], %r9; - st.global.u32 [%rd1+4], %r9; - mov.u32 %r10, -51331646; - st.global.u32 [%rd1+12], %r10; - st.global.u32 [%rd1+16], %r10; - st.global.u32 [%rd1+20], %r10; - -BB1_5: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/trimesh.ptx.meta b/Assets/Editor/x64/Bakery/trimesh.ptx.meta deleted file mode 100644 index 6a2a1a7d..00000000 --- a/Assets/Editor/x64/Bakery/trimesh.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d4461bc99675399499da2bf13cb84e54 -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/trimeshTex.ptx b/Assets/Editor/x64/Bakery/trimeshTex.ptx deleted file mode 100644 index 68139ca5..00000000 --- a/Assets/Editor/x64/Bakery/trimeshTex.ptx +++ /dev/null @@ -1,490 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z9intersecti -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 8 .b8 texCoords[8]; -.global .align 1 .b8 vertex_buffer[1]; -.global .align 1 .b8 index_buffer[1]; -.global .align 4 .u32 firstAlphaTriangle; -.global .align 1 .b8 vertex_buffer_uv[1]; -.global .align 1 .b8 triangleAlphaIDs[1]; -.global .align 1 .b8 alphaTextures[1]; -.global .align 4 .b8 ray[36]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo18firstAlphaTriangleE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename18firstAlphaTriangleE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum18firstAlphaTriangleE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic18firstAlphaTriangleE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation18firstAlphaTriangleE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1]; - -.visible .entry _Z9intersecti( - .param .u32 _Z9intersecti_param_0 -) -{ - .reg .pred %p<14>; - .reg .f32 %f<152>; - .reg .b32 %r<51>; - .reg .b64 %rd<117>; - - - ld.param.u32 %r2, [_Z9intersecti_param_0]; - cvt.s64.s32 %rd7, %r2; - mov.u64 %rd29, index_buffer; - cvta.global.u64 %rd6, %rd29; - mov.u32 %r9, 1; - mov.u32 %r4, 12; - mov.u64 %rd28, 0; - // inline asm - call (%rd5), _rt_buffer_get_64, (%rd6, %r9, %r4, %rd7, %rd28, %rd28, %rd28); - // inline asm - ld.s32 %rd13, [%rd5]; - mov.u64 %rd30, vertex_buffer; - cvta.global.u64 %rd12, %rd30; - ld.s32 %rd19, [%rd5+4]; - ld.s32 %rd25, [%rd5+8]; - mov.u32 %r10, 32; - // inline asm - call (%rd11), _rt_buffer_get_64, (%rd12, %r9, %r10, %rd13, %rd28, %rd28, %rd28); - // inline asm - ld.f32 %f14, [%rd11+8]; - ld.v2.f32 {%f15, %f16}, [%rd11]; - // inline asm - call (%rd17), _rt_buffer_get_64, (%rd12, %r9, %r10, %rd19, %rd28, %rd28, %rd28); - // inline asm - ld.f32 %f19, [%rd17+8]; - ld.v2.f32 {%f20, %f21}, [%rd17]; - // inline asm - call (%rd23), _rt_buffer_get_64, (%rd12, %r9, %r10, %rd25, %rd28, %rd28, %rd28); - // inline asm - sub.f32 %f24, %f20, %f15; - sub.f32 %f25, %f21, %f16; - sub.f32 %f26, %f19, %f14; - ld.f32 %f27, [%rd23+8]; - ld.v2.f32 {%f28, %f29}, [%rd23]; - sub.f32 %f32, %f15, %f28; - sub.f32 %f33, %f16, %f29; - sub.f32 %f34, %f14, %f27; - mul.f32 %f35, %f26, %f33; - mul.f32 %f36, %f25, %f34; - sub.f32 %f37, %f35, %f36; - mul.f32 %f38, %f24, %f34; - mul.f32 %f39, %f26, %f32; - sub.f32 %f40, %f38, %f39; - mul.f32 %f41, %f25, %f32; - mul.f32 %f42, %f24, %f33; - sub.f32 %f43, %f41, %f42; - ld.global.f32 %f44, [ray+12]; - ld.global.f32 %f45, [ray+16]; - mul.f32 %f46, %f45, %f40; - fma.rn.f32 %f47, %f44, %f37, %f46; - ld.global.f32 %f48, [ray+20]; - fma.rn.f32 %f49, %f48, %f43, %f47; - rcp.rn.f32 %f50, %f49; - ld.global.f32 %f51, [ray]; - sub.f32 %f52, %f15, %f51; - ld.global.f32 %f53, [ray+4]; - sub.f32 %f54, %f16, %f53; - ld.global.f32 %f55, [ray+8]; - sub.f32 %f56, %f14, %f55; - mul.f32 %f57, %f50, %f52; - mul.f32 %f58, %f50, %f54; - mul.f32 %f59, %f50, %f56; - mul.f32 %f60, %f45, %f59; - mul.f32 %f61, %f58, %f48; - sub.f32 %f62, %f60, %f61; - mul.f32 %f63, %f57, %f48; - mul.f32 %f64, %f59, %f44; - sub.f32 %f65, %f63, %f64; - mul.f32 %f66, %f58, %f44; - mul.f32 %f67, %f57, %f45; - sub.f32 %f68, %f66, %f67; - mul.f32 %f69, %f33, %f65; - fma.rn.f32 %f70, %f32, %f62, %f69; - fma.rn.f32 %f1, %f34, %f68, %f70; - mul.f32 %f71, %f25, %f65; - fma.rn.f32 %f72, %f24, %f62, %f71; - fma.rn.f32 %f2, %f26, %f68, %f72; - mul.f32 %f73, %f40, %f58; - fma.rn.f32 %f74, %f37, %f57, %f73; - fma.rn.f32 %f3, %f43, %f59, %f74; - ld.global.f32 %f75, [ray+32]; - setp.geu.f32 %p1, %f3, %f75; - ld.global.f32 %f76, [ray+28]; - setp.leu.f32 %p2, %f3, %f76; - or.pred %p3, %p1, %p2; - setp.ltu.f32 %p4, %f1, 0f00000000; - or.pred %p5, %p3, %p4; - setp.ltu.f32 %p6, %f2, 0f00000000; - or.pred %p7, %p5, %p6; - add.f32 %f77, %f1, %f2; - setp.gtu.f32 %p8, %f77, 0f3F800000; - or.pred %p9, %p7, %p8; - @%p9 bra BB0_8; - - ld.global.u32 %r1, [firstAlphaTriangle]; - setp.gt.s32 %p10, %r1, %r2; - @%p10 bra BB0_3; - - sub.s32 %r29, %r2, %r1; - cvt.s64.s32 %rd33, %r29; - mov.u64 %rd76, triangleAlphaIDs; - cvta.global.u64 %rd32, %rd76; - mov.u32 %r25, 4; - // inline asm - call (%rd31), _rt_buffer_get_64, (%rd32, %r9, %r25, %rd33, %rd28, %rd28, %rd28); - // inline asm - ld.u32 %rd77, [%rd31]; - cvt.u32.u64 %r30, %rd77; - shr.u32 %r31, %r30, 16; - mov.u64 %rd78, vertex_buffer_uv; - cvta.global.u64 %rd38, %rd78; - mov.u32 %r18, 8; - // inline asm - call (%rd37), _rt_buffer_get_64, (%rd38, %r9, %r18, %rd13, %rd28, %rd28, %rd28); - // inline asm - ld.v2.f32 {%f78, %f79}, [%rd37]; - // inline asm - call (%rd43), _rt_buffer_get_64, (%rd38, %r9, %r18, %rd19, %rd28, %rd28, %rd28); - // inline asm - ld.v2.f32 {%f82, %f83}, [%rd43]; - // inline asm - call (%rd49), _rt_buffer_get_64, (%rd38, %r9, %r18, %rd25, %rd28, %rd28, %rd28); - // inline asm - mov.f32 %f86, 0f3F800000; - sub.f32 %f87, %f86, %f1; - sub.f32 %f88, %f87, %f2; - mul.f32 %f89, %f1, %f82; - mul.f32 %f90, %f1, %f83; - fma.rn.f32 %f91, %f88, %f78, %f89; - fma.rn.f32 %f92, %f88, %f79, %f90; - ld.v2.f32 {%f93, %f94}, [%rd49]; - fma.rn.f32 %f97, %f2, %f93, %f91; - fma.rn.f32 %f98, %f2, %f94, %f92; - abs.f32 %f99, %f97; - cvt.rmi.f32.f32 %f100, %f99; - sub.f32 %f101, %f99, %f100; - abs.f32 %f102, %f98; - cvt.rmi.f32.f32 %f103, %f102; - sub.f32 %f104, %f102, %f103; - and.b64 %rd57, %rd77, 65535; - mov.u64 %rd79, alphaTextures; - cvta.global.u64 %rd56, %rd79; - // inline asm - call (%rd55), _rt_buffer_get_64, (%rd56, %r9, %r25, %rd57, %rd28, %rd28, %rd28); - // inline asm - ld.u32 %r21, [%rd55]; - mov.u32 %r27, 2; - // inline asm - call (%rd61, %rd62, %rd63, %rd64), _rt_buffer_get_id_size_64, (%r21, %r27, %r9); - // inline asm - cvt.rn.f32.u64 %f105, %rd61; - mul.f32 %f106, %f101, %f105; - cvt.rzi.u32.f32 %r32, %f106; - cvt.rn.f32.u64 %f107, %rd62; - mul.f32 %f108, %f104, %f107; - cvt.rzi.u32.f32 %r33, %f108; - // inline asm - call (%rd65), _rt_buffer_get_64, (%rd56, %r9, %r25, %rd57, %rd28, %rd28, %rd28); - // inline asm - ld.u32 %r26, [%rd65]; - cvt.u64.u32 %rd72, %r32; - cvt.u64.u32 %rd73, %r33; - // inline asm - call (%rd71), _rt_buffer_get_id_64, (%r26, %r27, %r9, %rd72, %rd73, %rd28, %rd28); - // inline asm - ld.u8 %r34, [%rd71]; - and.b32 %r35, %r34, %r31; - setp.eq.s32 %p11, %r35, 0; - @%p11 bra BB0_8; - -BB0_3: - // inline asm - call (%r36), _rt_potential_intersection, (%f3); - // inline asm - setp.eq.s32 %p12, %r36, 0; - @%p12 bra BB0_8; - - // inline asm - call (%rd80), _rt_buffer_get_64, (%rd12, %r9, %r10, %rd13, %rd28, %rd28, %rd28); - // inline asm - ld.f32 %f110, [%rd80+20]; - ld.f32 %f111, [%rd80+16]; - ld.f32 %f112, [%rd80+12]; - // inline asm - call (%rd86), _rt_buffer_get_64, (%rd12, %r9, %r10, %rd19, %rd28, %rd28, %rd28); - // inline asm - ld.f32 %f113, [%rd86+20]; - ld.f32 %f114, [%rd86+16]; - ld.f32 %f115, [%rd86+12]; - // inline asm - call (%rd92), _rt_buffer_get_64, (%rd12, %r9, %r10, %rd25, %rd28, %rd28, %rd28); - // inline asm - mov.f32 %f116, 0f3F800000; - sub.f32 %f117, %f116, %f1; - sub.f32 %f4, %f117, %f2; - mul.f32 %f118, %f1, %f115; - mul.f32 %f119, %f1, %f114; - mul.f32 %f120, %f1, %f113; - fma.rn.f32 %f121, %f4, %f112, %f118; - fma.rn.f32 %f122, %f4, %f111, %f119; - fma.rn.f32 %f123, %f4, %f110, %f120; - ld.f32 %f124, [%rd92+20]; - ld.f32 %f125, [%rd92+16]; - ld.f32 %f126, [%rd92+12]; - fma.rn.f32 %f127, %f2, %f126, %f121; - fma.rn.f32 %f128, %f2, %f125, %f122; - fma.rn.f32 %f129, %f2, %f124, %f123; - mul.f32 %f130, %f128, %f128; - fma.rn.f32 %f131, %f127, %f127, %f130; - fma.rn.f32 %f132, %f129, %f129, %f131; - sqrt.rn.f32 %f133, %f132; - rcp.rn.f32 %f134, %f133; - mul.f32 %f135, %f134, %f127; - mul.f32 %f136, %f134, %f128; - mul.f32 %f137, %f134, %f129; - st.global.f32 [normal], %f135; - st.global.f32 [normal+4], %f136; - st.global.f32 [normal+8], %f137; - // inline asm - call (%rd98), _rt_buffer_get_64, (%rd12, %r9, %r10, %rd13, %rd28, %rd28, %rd28); - // inline asm - ld.v2.f32 {%f150, %f139}, [%rd98+24]; - // inline asm - call (%rd104), _rt_buffer_get_64, (%rd12, %r9, %r10, %rd19, %rd28, %rd28, %rd28); - // inline asm - ld.v2.f32 {%f140, %f141}, [%rd104+24]; - // inline asm - call (%rd110), _rt_buffer_get_64, (%rd12, %r9, %r10, %rd25, %rd28, %rd28, %rd28); - // inline asm - setp.lt.f32 %p13, %f139, 0f00000000; - @%p13 bra BB0_6; - bra.uni BB0_5; - -BB0_6: - add.f32 %f151, %f139, 0f3F800000; - bra.uni BB0_7; - -BB0_5: - ld.v2.f32 {%f142, %f143}, [%rd110+24]; - mul.f32 %f146, %f1, %f140; - mul.f32 %f147, %f1, %f141; - fma.rn.f32 %f148, %f4, %f150, %f146; - fma.rn.f32 %f149, %f4, %f139, %f147; - fma.rn.f32 %f150, %f2, %f142, %f148; - fma.rn.f32 %f151, %f2, %f143, %f149; - -BB0_7: - st.global.v2.f32 [texCoords], {%f150, %f151}; - mov.u32 %r50, 0; - // inline asm - call (%r49), _rt_report_intersection, (%r50); - // inline asm - -BB0_8: - ret; -} - - // .globl _Z4bboxiPN5optix4AabbE -.visible .entry _Z4bboxiPN5optix4AabbE( - .param .u32 _Z4bboxiPN5optix4AabbE_param_0, - .param .u64 _Z4bboxiPN5optix4AabbE_param_1 -) -{ - .reg .pred %p<6>; - .reg .f32 %f<42>; - .reg .b32 %r<11>; - .reg .b64 %rd<29>; - - - ld.param.u64 %rd2, [_Z4bboxiPN5optix4AabbE_param_1]; - ld.param.s32 %rd5, [_Z4bboxiPN5optix4AabbE_param_0]; - mov.u64 %rd27, index_buffer; - cvta.global.u64 %rd4, %rd27; - mov.u32 %r7, 1; - mov.u32 %r2, 12; - mov.u64 %rd26, 0; - // inline asm - call (%rd3), _rt_buffer_get_64, (%rd4, %r7, %r2, %rd5, %rd26, %rd26, %rd26); - // inline asm - ld.s32 %rd11, [%rd3]; - mov.u64 %rd28, vertex_buffer; - cvta.global.u64 %rd10, %rd28; - ld.s32 %rd17, [%rd3+4]; - ld.s32 %rd23, [%rd3+8]; - mov.u32 %r8, 32; - // inline asm - call (%rd9), _rt_buffer_get_64, (%rd10, %r7, %r8, %rd11, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f3, [%rd9+8]; - ld.f32 %f2, [%rd9+4]; - ld.f32 %f1, [%rd9]; - // inline asm - call (%rd15), _rt_buffer_get_64, (%rd10, %r7, %r8, %rd17, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f6, [%rd15+8]; - ld.f32 %f5, [%rd15+4]; - ld.f32 %f4, [%rd15]; - // inline asm - call (%rd21), _rt_buffer_get_64, (%rd10, %r7, %r8, %rd23, %rd26, %rd26, %rd26); - // inline asm - sub.f32 %f11, %f4, %f1; - sub.f32 %f12, %f5, %f2; - sub.f32 %f13, %f6, %f3; - ld.f32 %f9, [%rd21+8]; - ld.f32 %f8, [%rd21+4]; - ld.f32 %f7, [%rd21]; - sub.f32 %f14, %f7, %f1; - sub.f32 %f15, %f8, %f2; - sub.f32 %f16, %f9, %f3; - mul.f32 %f17, %f12, %f16; - mul.f32 %f18, %f13, %f15; - sub.f32 %f19, %f17, %f18; - mul.f32 %f20, %f13, %f14; - mul.f32 %f21, %f11, %f16; - sub.f32 %f22, %f20, %f21; - mul.f32 %f23, %f11, %f15; - mul.f32 %f24, %f12, %f14; - sub.f32 %f25, %f23, %f24; - mul.f32 %f26, %f22, %f22; - fma.rn.f32 %f27, %f19, %f19, %f26; - fma.rn.f32 %f28, %f25, %f25, %f27; - sqrt.rn.f32 %f10, %f28; - mov.pred %p5, 0; - setp.leu.f32 %p4, %f10, 0f00000000; - @%p4 bra BB1_2; - - abs.f32 %f29, %f10; - setp.neu.f32 %p5, %f29, 0f7F800000; - -BB1_2: - cvta.to.global.u64 %rd1, %rd2; - @%p5 bra BB1_4; - bra.uni BB1_3; - -BB1_4: - min.f32 %f30, %f1, %f4; - min.f32 %f31, %f30, %f7; - min.f32 %f32, %f2, %f5; - min.f32 %f33, %f32, %f8; - min.f32 %f34, %f3, %f6; - min.f32 %f35, %f34, %f9; - st.global.f32 [%rd1], %f31; - st.global.f32 [%rd1+4], %f33; - st.global.f32 [%rd1+8], %f35; - max.f32 %f36, %f1, %f4; - max.f32 %f37, %f36, %f7; - max.f32 %f38, %f2, %f5; - max.f32 %f39, %f38, %f8; - max.f32 %f40, %f3, %f6; - max.f32 %f41, %f40, %f9; - st.global.f32 [%rd1+12], %f37; - st.global.f32 [%rd1+16], %f39; - st.global.f32 [%rd1+20], %f41; - bra.uni BB1_5; - -BB1_3: - mov.u32 %r9, 2096152002; - st.global.u32 [%rd1], %r9; - st.global.u32 [%rd1+8], %r9; - st.global.u32 [%rd1+4], %r9; - mov.u32 %r10, -51331646; - st.global.u32 [%rd1+12], %r10; - st.global.u32 [%rd1+16], %r10; - st.global.u32 [%rd1+20], %r10; - -BB1_5: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/trimeshTex.ptx.meta b/Assets/Editor/x64/Bakery/trimeshTex.ptx.meta deleted file mode 100644 index dc4af7fd..00000000 --- a/Assets/Editor/x64/Bakery/trimeshTex.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: df4459d40f1189949ac01d6293872ec5 -timeCreated: 1526161016 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/trimeshTexLODSelect.ptx b/Assets/Editor/x64/Bakery/trimeshTexLODSelect.ptx deleted file mode 100644 index 68315dbf..00000000 --- a/Assets/Editor/x64/Bakery/trimeshTexLODSelect.ptx +++ /dev/null @@ -1,513 +0,0 @@ -// -// Generated by NVIDIA NVVM Compiler -// -// Compiler Build ID: CL-23083092 -// Cuda compilation tools, release 9.1, V9.1.85 -// Based on LLVM 3.4svn -// - -.version 6.1 -.target sm_30 -.address_size 64 - - // .globl _Z9intersecti -.global .align 8 .b8 pixelID[8]; -.global .align 8 .b8 resolution[8]; -.global .align 4 .b8 normal[12]; -.global .align 4 .b8 camPos[12]; -.global .align 4 .b8 root[4]; -.global .align 4 .u32 imageEnabled; -.global .texref lightmap; -.global .align 16 .b8 tileInfo[16]; -.global .align 4 .u32 additive; -.global .align 8 .b8 texCoords[8]; -.global .align 1 .b8 vertex_buffer[1]; -.global .align 1 .b8 index_buffer[1]; -.global .align 4 .u32 firstAlphaTriangle; -.global .align 1 .b8 vertex_buffer_uv[1]; -.global .align 1 .b8 triangleAlphaIDs[1]; -.global .align 1 .b8 alphaTextures[1]; -.global .align 4 .b8 ray[36]; -.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo18firstAlphaTriangleE[8] = {82, 97, 121, 0, 4, 0, 0, 0}; -.global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0}; -.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E; -.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E; -.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE; -.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE; -.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0}; -.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0}; -.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename18firstAlphaTriangleE[4] = {105, 110, 116, 0}; -.global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0}; -.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum18firstAlphaTriangleE = 4919; -.global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919; -.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0}; -.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1]; -.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0}; -.global .align 1 .b8 _ZN21rti_internal_semantic18firstAlphaTriangleE[1]; -.global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0}; -.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation18firstAlphaTriangleE[1]; -.global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1]; - -.visible .entry _Z9intersecti( - .param .u32 _Z9intersecti_param_0 -) -{ - .reg .pred %p<13>; - .reg .f32 %f<180>; - .reg .b32 %r<52>; - .reg .b64 %rd<116>; - - - ld.param.u32 %r2, [_Z9intersecti_param_0]; - cvt.s64.s32 %rd6, %r2; - mov.u64 %rd28, index_buffer; - cvta.global.u64 %rd5, %rd28; - mov.u32 %r9, 1; - mov.u32 %r4, 12; - mov.u64 %rd27, 0; - // inline asm - call (%rd4), _rt_buffer_get_64, (%rd5, %r9, %r4, %rd6, %rd27, %rd27, %rd27); - // inline asm - ld.s32 %rd12, [%rd4]; - mov.u64 %rd29, vertex_buffer; - cvta.global.u64 %rd11, %rd29; - ld.s32 %rd18, [%rd4+4]; - ld.s32 %rd24, [%rd4+8]; - mov.u32 %r10, 32; - // inline asm - call (%rd10), _rt_buffer_get_64, (%rd11, %r9, %r10, %rd12, %rd27, %rd27, %rd27); - // inline asm - ld.f32 %f3, [%rd10+8]; - ld.v2.f32 {%f13, %f14}, [%rd10]; - // inline asm - call (%rd16), _rt_buffer_get_64, (%rd11, %r9, %r10, %rd18, %rd27, %rd27, %rd27); - // inline asm - ld.f32 %f15, [%rd16+8]; - ld.v2.f32 {%f16, %f17}, [%rd16]; - // inline asm - call (%rd22), _rt_buffer_get_64, (%rd11, %r9, %r10, %rd24, %rd27, %rd27, %rd27); - // inline asm - sub.f32 %f4, %f16, %f13; - sub.f32 %f5, %f17, %f14; - sub.f32 %f6, %f15, %f3; - ld.f32 %f9, [%rd22+8]; - ld.v2.f32 {%f20, %f21}, [%rd22]; - sub.f32 %f22, %f13, %f20; - sub.f32 %f23, %f14, %f21; - sub.f32 %f24, %f3, %f9; - mul.f32 %f25, %f6, %f23; - mul.f32 %f26, %f5, %f24; - sub.f32 %f27, %f25, %f26; - mul.f32 %f28, %f4, %f24; - mul.f32 %f29, %f6, %f22; - sub.f32 %f30, %f28, %f29; - mul.f32 %f31, %f5, %f22; - mul.f32 %f32, %f4, %f23; - sub.f32 %f33, %f31, %f32; - ld.global.f32 %f34, [ray+12]; - ld.global.f32 %f35, [ray+16]; - mul.f32 %f36, %f35, %f30; - fma.rn.f32 %f37, %f34, %f27, %f36; - ld.global.f32 %f38, [ray+20]; - fma.rn.f32 %f39, %f38, %f33, %f37; - rcp.rn.f32 %f40, %f39; - ld.global.f32 %f41, [ray]; - sub.f32 %f42, %f13, %f41; - ld.global.f32 %f43, [ray+4]; - sub.f32 %f44, %f14, %f43; - ld.global.f32 %f45, [ray+8]; - sub.f32 %f46, %f3, %f45; - mul.f32 %f47, %f40, %f42; - mul.f32 %f48, %f40, %f44; - mul.f32 %f49, %f40, %f46; - mul.f32 %f50, %f35, %f49; - mul.f32 %f51, %f48, %f38; - sub.f32 %f52, %f50, %f51; - mul.f32 %f53, %f47, %f38; - mul.f32 %f54, %f49, %f34; - sub.f32 %f55, %f53, %f54; - mul.f32 %f56, %f48, %f34; - mul.f32 %f57, %f47, %f35; - sub.f32 %f58, %f56, %f57; - mul.f32 %f59, %f23, %f55; - fma.rn.f32 %f60, %f22, %f52, %f59; - fma.rn.f32 %f10, %f24, %f58, %f60; - mul.f32 %f61, %f5, %f55; - fma.rn.f32 %f62, %f4, %f52, %f61; - fma.rn.f32 %f11, %f6, %f58, %f62; - mul.f32 %f63, %f30, %f48; - fma.rn.f32 %f64, %f27, %f47, %f63; - fma.rn.f32 %f12, %f33, %f49, %f64; - ld.global.f32 %f65, [ray+32]; - setp.geu.f32 %p1, %f12, %f65; - ld.global.f32 %f66, [ray+28]; - setp.leu.f32 %p2, %f12, %f66; - or.pred %p3, %p1, %p2; - setp.ltu.f32 %p4, %f10, 0f00000000; - or.pred %p5, %p3, %p4; - setp.ltu.f32 %p6, %f11, 0f00000000; - or.pred %p7, %p5, %p6; - add.f32 %f67, %f10, %f11; - setp.gtu.f32 %p8, %f67, 0f3F800000; - or.pred %p9, %p7, %p8; - @%p9 bra BB0_5; - - ld.global.u32 %r1, [firstAlphaTriangle]; - setp.gt.s32 %p10, %r1, %r2; - @%p10 bra BB0_3; - - sub.s32 %r29, %r2, %r1; - cvt.s64.s32 %rd32, %r29; - mov.u64 %rd75, triangleAlphaIDs; - cvta.global.u64 %rd31, %rd75; - mov.u32 %r25, 4; - // inline asm - call (%rd30), _rt_buffer_get_64, (%rd31, %r9, %r25, %rd32, %rd27, %rd27, %rd27); - // inline asm - ld.u32 %rd76, [%rd30]; - cvt.u32.u64 %r30, %rd76; - shr.u32 %r31, %r30, 16; - mov.u64 %rd77, vertex_buffer_uv; - cvta.global.u64 %rd37, %rd77; - mov.u32 %r18, 8; - // inline asm - call (%rd36), _rt_buffer_get_64, (%rd37, %r9, %r18, %rd12, %rd27, %rd27, %rd27); - // inline asm - ld.v2.f32 {%f68, %f69}, [%rd36]; - // inline asm - call (%rd42), _rt_buffer_get_64, (%rd37, %r9, %r18, %rd18, %rd27, %rd27, %rd27); - // inline asm - ld.v2.f32 {%f72, %f73}, [%rd42]; - // inline asm - call (%rd48), _rt_buffer_get_64, (%rd37, %r9, %r18, %rd24, %rd27, %rd27, %rd27); - // inline asm - mov.f32 %f76, 0f3F800000; - sub.f32 %f77, %f76, %f10; - sub.f32 %f78, %f77, %f11; - mul.f32 %f79, %f10, %f72; - mul.f32 %f80, %f10, %f73; - fma.rn.f32 %f81, %f78, %f68, %f79; - fma.rn.f32 %f82, %f78, %f69, %f80; - ld.v2.f32 {%f83, %f84}, [%rd48]; - fma.rn.f32 %f87, %f11, %f83, %f81; - fma.rn.f32 %f88, %f11, %f84, %f82; - abs.f32 %f89, %f87; - cvt.rmi.f32.f32 %f90, %f89; - sub.f32 %f91, %f89, %f90; - abs.f32 %f92, %f88; - cvt.rmi.f32.f32 %f93, %f92; - sub.f32 %f94, %f92, %f93; - and.b64 %rd56, %rd76, 65535; - mov.u64 %rd78, alphaTextures; - cvta.global.u64 %rd55, %rd78; - // inline asm - call (%rd54), _rt_buffer_get_64, (%rd55, %r9, %r25, %rd56, %rd27, %rd27, %rd27); - // inline asm - ld.u32 %r21, [%rd54]; - mov.u32 %r27, 2; - // inline asm - call (%rd60, %rd61, %rd62, %rd63), _rt_buffer_get_id_size_64, (%r21, %r27, %r9); - // inline asm - cvt.rn.f32.u64 %f95, %rd60; - mul.f32 %f96, %f91, %f95; - cvt.rzi.u32.f32 %r32, %f96; - cvt.rn.f32.u64 %f97, %rd61; - mul.f32 %f98, %f94, %f97; - cvt.rzi.u32.f32 %r33, %f98; - // inline asm - call (%rd64), _rt_buffer_get_64, (%rd55, %r9, %r25, %rd56, %rd27, %rd27, %rd27); - // inline asm - ld.u32 %r26, [%rd64]; - cvt.u64.u32 %rd71, %r32; - cvt.u64.u32 %rd72, %r33; - // inline asm - call (%rd70), _rt_buffer_get_id_64, (%r26, %r27, %r9, %rd71, %rd72, %rd27, %rd27); - // inline asm - ld.u8 %r34, [%rd70]; - and.b32 %r35, %r34, %r31; - setp.eq.s32 %p11, %r35, 0; - @%p11 bra BB0_5; - -BB0_3: - // inline asm - call (%r36), _rt_potential_intersection, (%f12); - // inline asm - setp.eq.s32 %p12, %r36, 0; - @%p12 bra BB0_5; - - mov.u32 %r51, 32; - // inline asm - call (%rd79), _rt_buffer_get_64, (%rd11, %r9, %r51, %rd12, %rd27, %rd27, %rd27); - // inline asm - ld.f32 %f100, [%rd79+20]; - ld.f32 %f101, [%rd79+16]; - ld.f32 %f102, [%rd79+12]; - // inline asm - call (%rd85), _rt_buffer_get_64, (%rd11, %r9, %r51, %rd18, %rd27, %rd27, %rd27); - // inline asm - ld.f32 %f103, [%rd85+20]; - ld.f32 %f104, [%rd85+16]; - ld.f32 %f105, [%rd85+12]; - // inline asm - call (%rd91), _rt_buffer_get_64, (%rd11, %r9, %r51, %rd24, %rd27, %rd27, %rd27); - // inline asm - mov.f32 %f106, 0f3F800000; - sub.f32 %f107, %f106, %f10; - sub.f32 %f108, %f107, %f11; - mul.f32 %f109, %f10, %f105; - mul.f32 %f110, %f10, %f104; - mul.f32 %f111, %f10, %f103; - fma.rn.f32 %f112, %f108, %f102, %f109; - fma.rn.f32 %f113, %f108, %f101, %f110; - fma.rn.f32 %f114, %f108, %f100, %f111; - ld.f32 %f115, [%rd91+20]; - ld.f32 %f116, [%rd91+16]; - ld.f32 %f117, [%rd91+12]; - fma.rn.f32 %f118, %f11, %f117, %f112; - fma.rn.f32 %f119, %f11, %f116, %f113; - fma.rn.f32 %f120, %f11, %f115, %f114; - mul.f32 %f121, %f119, %f119; - fma.rn.f32 %f122, %f118, %f118, %f121; - fma.rn.f32 %f123, %f120, %f120, %f122; - sqrt.rn.f32 %f124, %f123; - rcp.rn.f32 %f125, %f124; - mul.f32 %f126, %f125, %f118; - mul.f32 %f127, %f125, %f119; - mul.f32 %f128, %f125, %f120; - st.global.f32 [normal], %f126; - st.global.f32 [normal+4], %f127; - st.global.f32 [normal+8], %f128; - // inline asm - call (%rd97), _rt_buffer_get_64, (%rd11, %r9, %r51, %rd12, %rd27, %rd27, %rd27); - // inline asm - ld.v2.f32 {%f129, %f130}, [%rd97+24]; - // inline asm - call (%rd103), _rt_buffer_get_64, (%rd11, %r9, %r51, %rd18, %rd27, %rd27, %rd27); - // inline asm - ld.v2.f32 {%f133, %f134}, [%rd103+24]; - // inline asm - call (%rd109), _rt_buffer_get_64, (%rd11, %r9, %r51, %rd24, %rd27, %rd27, %rd27); - // inline asm - ld.v2.f32 {%f137, %f138}, [%rd109+24]; - mul.f32 %f141, %f10, %f133; - fma.rn.f32 %f142, %f108, %f129, %f141; - sub.f32 %f143, %f9, %f3; - mul.f32 %f144, %f5, %f143; - sub.f32 %f145, %f21, %f14; - mul.f32 %f146, %f6, %f145; - sub.f32 %f147, %f144, %f146; - sub.f32 %f148, %f20, %f13; - mul.f32 %f149, %f6, %f148; - mul.f32 %f150, %f4, %f143; - sub.f32 %f151, %f149, %f150; - mul.f32 %f152, %f4, %f145; - mul.f32 %f153, %f5, %f148; - sub.f32 %f154, %f152, %f153; - mul.f32 %f155, %f151, %f151; - fma.rn.f32 %f156, %f147, %f147, %f155; - fma.rn.f32 %f157, %f154, %f154, %f156; - sqrt.rn.f32 %f158, %f157; - mul.f32 %f159, %f158, 0f3F000000; - sub.f32 %f160, %f133, %f129; - sub.f32 %f161, %f134, %f130; - sub.f32 %f162, %f137, %f129; - sub.f32 %f163, %f138, %f130; - mul.f32 %f164, %f161, 0f00000000; - mul.f32 %f165, %f163, 0f00000000; - sub.f32 %f166, %f164, %f165; - mul.f32 %f167, %f162, 0f00000000; - mul.f32 %f168, %f160, 0f00000000; - sub.f32 %f169, %f167, %f168; - mul.f32 %f170, %f160, %f163; - mul.f32 %f171, %f161, %f162; - sub.f32 %f172, %f170, %f171; - mul.f32 %f173, %f169, %f169; - fma.rn.f32 %f174, %f166, %f166, %f173; - fma.rn.f32 %f175, %f172, %f172, %f174; - sqrt.rn.f32 %f176, %f175; - mul.f32 %f177, %f176, 0f3F000000; - div.rn.f32 %f178, %f159, %f177; - fma.rn.f32 %f179, %f11, %f137, %f142; - st.global.v2.f32 [texCoords], {%f179, %f178}; - mov.u32 %r50, 0; - // inline asm - call (%r49), _rt_report_intersection, (%r50); - // inline asm - -BB0_5: - ret; -} - - // .globl _Z4bboxiPN5optix4AabbE -.visible .entry _Z4bboxiPN5optix4AabbE( - .param .u32 _Z4bboxiPN5optix4AabbE_param_0, - .param .u64 _Z4bboxiPN5optix4AabbE_param_1 -) -{ - .reg .pred %p<6>; - .reg .f32 %f<42>; - .reg .b32 %r<11>; - .reg .b64 %rd<29>; - - - ld.param.u64 %rd2, [_Z4bboxiPN5optix4AabbE_param_1]; - ld.param.s32 %rd5, [_Z4bboxiPN5optix4AabbE_param_0]; - mov.u64 %rd27, index_buffer; - cvta.global.u64 %rd4, %rd27; - mov.u32 %r7, 1; - mov.u32 %r2, 12; - mov.u64 %rd26, 0; - // inline asm - call (%rd3), _rt_buffer_get_64, (%rd4, %r7, %r2, %rd5, %rd26, %rd26, %rd26); - // inline asm - ld.s32 %rd11, [%rd3]; - mov.u64 %rd28, vertex_buffer; - cvta.global.u64 %rd10, %rd28; - ld.s32 %rd17, [%rd3+4]; - ld.s32 %rd23, [%rd3+8]; - mov.u32 %r8, 32; - // inline asm - call (%rd9), _rt_buffer_get_64, (%rd10, %r7, %r8, %rd11, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f3, [%rd9+8]; - ld.f32 %f2, [%rd9+4]; - ld.f32 %f1, [%rd9]; - // inline asm - call (%rd15), _rt_buffer_get_64, (%rd10, %r7, %r8, %rd17, %rd26, %rd26, %rd26); - // inline asm - ld.f32 %f6, [%rd15+8]; - ld.f32 %f5, [%rd15+4]; - ld.f32 %f4, [%rd15]; - // inline asm - call (%rd21), _rt_buffer_get_64, (%rd10, %r7, %r8, %rd23, %rd26, %rd26, %rd26); - // inline asm - sub.f32 %f11, %f4, %f1; - sub.f32 %f12, %f5, %f2; - sub.f32 %f13, %f6, %f3; - ld.f32 %f9, [%rd21+8]; - ld.f32 %f8, [%rd21+4]; - ld.f32 %f7, [%rd21]; - sub.f32 %f14, %f7, %f1; - sub.f32 %f15, %f8, %f2; - sub.f32 %f16, %f9, %f3; - mul.f32 %f17, %f12, %f16; - mul.f32 %f18, %f13, %f15; - sub.f32 %f19, %f17, %f18; - mul.f32 %f20, %f13, %f14; - mul.f32 %f21, %f11, %f16; - sub.f32 %f22, %f20, %f21; - mul.f32 %f23, %f11, %f15; - mul.f32 %f24, %f12, %f14; - sub.f32 %f25, %f23, %f24; - mul.f32 %f26, %f22, %f22; - fma.rn.f32 %f27, %f19, %f19, %f26; - fma.rn.f32 %f28, %f25, %f25, %f27; - sqrt.rn.f32 %f10, %f28; - mov.pred %p5, 0; - setp.leu.f32 %p4, %f10, 0f00000000; - @%p4 bra BB1_2; - - abs.f32 %f29, %f10; - setp.neu.f32 %p5, %f29, 0f7F800000; - -BB1_2: - cvta.to.global.u64 %rd1, %rd2; - @%p5 bra BB1_4; - bra.uni BB1_3; - -BB1_4: - min.f32 %f30, %f1, %f4; - min.f32 %f31, %f30, %f7; - min.f32 %f32, %f2, %f5; - min.f32 %f33, %f32, %f8; - min.f32 %f34, %f3, %f6; - min.f32 %f35, %f34, %f9; - st.global.f32 [%rd1], %f31; - st.global.f32 [%rd1+4], %f33; - st.global.f32 [%rd1+8], %f35; - max.f32 %f36, %f1, %f4; - max.f32 %f37, %f36, %f7; - max.f32 %f38, %f2, %f5; - max.f32 %f39, %f38, %f8; - max.f32 %f40, %f3, %f6; - max.f32 %f41, %f40, %f9; - st.global.f32 [%rd1+12], %f37; - st.global.f32 [%rd1+16], %f39; - st.global.f32 [%rd1+20], %f41; - bra.uni BB1_5; - -BB1_3: - mov.u32 %r9, 2096152002; - st.global.u32 [%rd1], %r9; - st.global.u32 [%rd1+8], %r9; - st.global.u32 [%rd1+4], %r9; - mov.u32 %r10, -51331646; - st.global.u32 [%rd1+12], %r10; - st.global.u32 [%rd1+16], %r10; - st.global.u32 [%rd1+20], %r10; - -BB1_5: - ret; -} - - diff --git a/Assets/Editor/x64/Bakery/trimeshTexLODSelect.ptx.meta b/Assets/Editor/x64/Bakery/trimeshTexLODSelect.ptx.meta deleted file mode 100644 index d99e4d21..00000000 --- a/Assets/Editor/x64/Bakery/trimeshTexLODSelect.ptx.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 949d1061e0fcbbb4a88c5d02009b9fc1 -timeCreated: 1530260521 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/uv.vso b/Assets/Editor/x64/Bakery/uv.vso deleted file mode 100644 index 33b22929..00000000 Binary files a/Assets/Editor/x64/Bakery/uv.vso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/uv.vso.meta b/Assets/Editor/x64/Bakery/uv.vso.meta deleted file mode 100644 index a4838cf1..00000000 --- a/Assets/Editor/x64/Bakery/uv.vso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d72c81e180568be4da202eb8b02e9ee6 -timeCreated: 1526160278 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/uvTerrainFaceNormal.pso b/Assets/Editor/x64/Bakery/uvTerrainFaceNormal.pso deleted file mode 100644 index 42cb81a1..00000000 Binary files a/Assets/Editor/x64/Bakery/uvTerrainFaceNormal.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/uvTerrainFaceNormal.pso.meta b/Assets/Editor/x64/Bakery/uvTerrainFaceNormal.pso.meta deleted file mode 100644 index 766d5ac5..00000000 --- a/Assets/Editor/x64/Bakery/uvTerrainFaceNormal.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 6b9cf8e9582d4164da6853815e912961 -timeCreated: 1547582998 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/uvTerrainNormal.pso b/Assets/Editor/x64/Bakery/uvTerrainNormal.pso deleted file mode 100644 index cd68cc69..00000000 Binary files a/Assets/Editor/x64/Bakery/uvTerrainNormal.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/uvTerrainNormal.pso.meta b/Assets/Editor/x64/Bakery/uvTerrainNormal.pso.meta deleted file mode 100644 index 04c706a7..00000000 --- a/Assets/Editor/x64/Bakery/uvTerrainNormal.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 47c1aa0408a8c48469a9dea95b2be32f -timeCreated: 1547505793 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/uvTerrainPos.pso b/Assets/Editor/x64/Bakery/uvTerrainPos.pso deleted file mode 100644 index 93ede466..00000000 Binary files a/Assets/Editor/x64/Bakery/uvTerrainPos.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/uvTerrainPos.pso.meta b/Assets/Editor/x64/Bakery/uvTerrainPos.pso.meta deleted file mode 100644 index 2db7d39f..00000000 --- a/Assets/Editor/x64/Bakery/uvTerrainPos.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: afc905c7ad3054f44be840236e2f7861 -timeCreated: 1547588146 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/uvTerrainSmoothPos.pso b/Assets/Editor/x64/Bakery/uvTerrainSmoothPos.pso deleted file mode 100644 index 4bf62ef7..00000000 Binary files a/Assets/Editor/x64/Bakery/uvTerrainSmoothPos.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/uvTerrainSmoothPos.pso.meta b/Assets/Editor/x64/Bakery/uvTerrainSmoothPos.pso.meta deleted file mode 100644 index dd50cc52..00000000 --- a/Assets/Editor/x64/Bakery/uvTerrainSmoothPos.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 50dad8e5c6c394b48b0fd448d27993cf -timeCreated: 1547668316 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/uvalbedo.pso b/Assets/Editor/x64/Bakery/uvalbedo.pso deleted file mode 100644 index 65fc4703..00000000 Binary files a/Assets/Editor/x64/Bakery/uvalbedo.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/uvalbedo.pso.meta b/Assets/Editor/x64/Bakery/uvalbedo.pso.meta deleted file mode 100644 index 37da1e71..00000000 --- a/Assets/Editor/x64/Bakery/uvalbedo.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 093c1707bbb241d4f9d4c405104ffeea -timeCreated: 1528729528 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/uvemissive.pso b/Assets/Editor/x64/Bakery/uvemissive.pso deleted file mode 100644 index d7b39c8c..00000000 Binary files a/Assets/Editor/x64/Bakery/uvemissive.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/uvemissive.pso.meta b/Assets/Editor/x64/Bakery/uvemissive.pso.meta deleted file mode 100644 index e908549c..00000000 --- a/Assets/Editor/x64/Bakery/uvemissive.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d66f389713f22044886f1c6f9b41a0dc -timeCreated: 1528482721 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/uvfacenormal.gso b/Assets/Editor/x64/Bakery/uvfacenormal.gso deleted file mode 100644 index 2110b7e7..00000000 Binary files a/Assets/Editor/x64/Bakery/uvfacenormal.gso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/uvfacenormal.gso.meta b/Assets/Editor/x64/Bakery/uvfacenormal.gso.meta deleted file mode 100644 index 91baab1b..00000000 --- a/Assets/Editor/x64/Bakery/uvfacenormal.gso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e11d0acf1230ff843b930da5bdd8d318 -timeCreated: 1526160278 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/uvfacenormal_point.gso b/Assets/Editor/x64/Bakery/uvfacenormal_point.gso deleted file mode 100644 index ada84c63..00000000 Binary files a/Assets/Editor/x64/Bakery/uvfacenormal_point.gso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/uvfacenormal_point.gso.meta b/Assets/Editor/x64/Bakery/uvfacenormal_point.gso.meta deleted file mode 100644 index b49e8593..00000000 --- a/Assets/Editor/x64/Bakery/uvfacenormal_point.gso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: cf90142aabdb60f44bee0dc36653ce83 -timeCreated: 1532179904 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/uvgbuffergen.dll b/Assets/Editor/x64/Bakery/uvgbuffergen.dll deleted file mode 100644 index 8abdb6fd..00000000 --- a/Assets/Editor/x64/Bakery/uvgbuffergen.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:8d20a846a03c904fefebd76270035d86782cca6c5e4dfb7e973857ad617a8887 -size 87552 diff --git a/Assets/Editor/x64/Bakery/uvgbuffergen.dll.meta b/Assets/Editor/x64/Bakery/uvgbuffergen.dll.meta deleted file mode 100644 index ab29b0d4..00000000 --- a/Assets/Editor/x64/Bakery/uvgbuffergen.dll.meta +++ /dev/null @@ -1,28 +0,0 @@ -fileFormatVersion: 2 -guid: 4f43553a851bba149b8ab4806d42cc33 -timeCreated: 1526154090 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - CPU: x86_64 - DefaultValueInitialized: true - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/uvnormal.pso b/Assets/Editor/x64/Bakery/uvnormal.pso deleted file mode 100644 index 2b5a11ec..00000000 Binary files a/Assets/Editor/x64/Bakery/uvnormal.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/uvnormal.pso.meta b/Assets/Editor/x64/Bakery/uvnormal.pso.meta deleted file mode 100644 index 0842db25..00000000 --- a/Assets/Editor/x64/Bakery/uvnormal.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 3d59ccae59201de44933767a99edbefb -timeCreated: 1526244101 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/uvpos.pso b/Assets/Editor/x64/Bakery/uvpos.pso deleted file mode 100644 index c84f8bce..00000000 Binary files a/Assets/Editor/x64/Bakery/uvpos.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/uvpos.pso.meta b/Assets/Editor/x64/Bakery/uvpos.pso.meta deleted file mode 100644 index fb4bdb15..00000000 --- a/Assets/Editor/x64/Bakery/uvpos.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: f8cec8a3e29484447aa90a9aaa0abda1 -timeCreated: 1526160278 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/uvrepack.dll b/Assets/Editor/x64/Bakery/uvrepack.dll deleted file mode 100644 index 749364ba..00000000 --- a/Assets/Editor/x64/Bakery/uvrepack.dll +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:598952c3cce869b02039cd11645150e7ca25382e53ea35b3227515dddd104381 -size 35840 diff --git a/Assets/Editor/x64/Bakery/uvrepack.dll.meta b/Assets/Editor/x64/Bakery/uvrepack.dll.meta deleted file mode 100644 index 4a94144d..00000000 --- a/Assets/Editor/x64/Bakery/uvrepack.dll.meta +++ /dev/null @@ -1,28 +0,0 @@ -fileFormatVersion: 2 -guid: 84a608d243ef13c439f2d53bca47f899 -timeCreated: 1529951507 -licenseType: Store -PluginImporter: - serializedVersion: 2 - iconMap: {} - executionOrder: {} - isPreloaded: 0 - isOverridable: 0 - platformData: - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - CPU: x86_64 - DefaultValueInitialized: true - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/uvsmoothpos.gso b/Assets/Editor/x64/Bakery/uvsmoothpos.gso deleted file mode 100644 index c3cf62f4..00000000 Binary files a/Assets/Editor/x64/Bakery/uvsmoothpos.gso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/uvsmoothpos.gso.meta b/Assets/Editor/x64/Bakery/uvsmoothpos.gso.meta deleted file mode 100644 index 6eca9188..00000000 --- a/Assets/Editor/x64/Bakery/uvsmoothpos.gso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 67027c4092e55f640b1bee3b5f4d1cf2 -timeCreated: 1526160278 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/uvsmoothpos.pso b/Assets/Editor/x64/Bakery/uvsmoothpos.pso deleted file mode 100644 index 0ee89f23..00000000 Binary files a/Assets/Editor/x64/Bakery/uvsmoothpos.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/uvsmoothpos.pso.meta b/Assets/Editor/x64/Bakery/uvsmoothpos.pso.meta deleted file mode 100644 index 6a846fed..00000000 --- a/Assets/Editor/x64/Bakery/uvsmoothpos.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: cd4999b2b2c754c498d15bee1ab7a05f -timeCreated: 1535451522 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Editor/x64/Bakery/uvtangent.pso b/Assets/Editor/x64/Bakery/uvtangent.pso deleted file mode 100644 index 1cdabc12..00000000 Binary files a/Assets/Editor/x64/Bakery/uvtangent.pso and /dev/null differ diff --git a/Assets/Editor/x64/Bakery/uvtangent.pso.meta b/Assets/Editor/x64/Bakery/uvtangent.pso.meta deleted file mode 100644 index 1c277ece..00000000 --- a/Assets/Editor/x64/Bakery/uvtangent.pso.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9a6154b9813b7fc498be837d830c55de -timeCreated: 1537355888 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scenes/Main_scene.unity b/Assets/Scenes/Main_scene.unity index b8eeb8a3..d95dbbd7 100644 --- a/Assets/Scenes/Main_scene.unity +++ b/Assets/Scenes/Main_scene.unity @@ -5228,45 +5228,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 22881685} m_PrefabAsset: {fileID: 0} ---- !u!114 &23082896 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA12 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 7 - sortingID: 13 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1001 &23301311 PrefabInstance: m_ObjectHideFlags: 0 @@ -13713,68 +13674,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 56664400} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &56796620 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 56796621} - - component: {fileID: 56796622} - m_Layer: 0 - m_Name: PointLight (11) - m_TagString: Untagged - m_Icon: {fileID: 2800000, guid: 3092b2985cafe0b43b1f02ce1d6829d5, type: 3} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!4 &56796621 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 56796620} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: -65.864, y: 7.409, z: 8.15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1013189733} - m_RootOrder: 60 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &56796622 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 56796620} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3} - m_Name: - m_EditorClassIdentifier: - UID: 1883682161 - color: {r: 1, g: 1, b: 1, a: 1} - intensity: 6 - shadowSpread: 0.05 - cutoff: 9.09 - realisticFalloff: 0 - samples: 8 - projMode: 0 - cookie: {fileID: 0} - angle: 30 - innerAngle: 0 - cubemap: {fileID: 0} - iesFile: {fileID: 0} - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - indirectIntensity: 2 - falloffMinRadius: 1 - shadowmaskGroupID: 0 --- !u!1 &56938084 GameObject: m_ObjectHideFlags: 0 @@ -19023,68 +18922,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 75788022} m_PrefabAsset: {fileID: 0} ---- !u!1 &76200731 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 76200732} - - component: {fileID: 76200733} - m_Layer: 0 - m_Name: PointLight (4) - m_TagString: Untagged - m_Icon: {fileID: 2800000, guid: 3092b2985cafe0b43b1f02ce1d6829d5, type: 3} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!4 &76200732 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 76200731} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: -16.64, y: 23.337288, z: 8.271004} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1013189733} - m_RootOrder: 53 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &76200733 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 76200731} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3} - m_Name: - m_EditorClassIdentifier: - UID: -518742101 - color: {r: 1, g: 1, b: 1, a: 1} - intensity: 6 - shadowSpread: 0.05 - cutoff: 9.09 - realisticFalloff: 0 - samples: 8 - projMode: 0 - cookie: {fileID: 0} - angle: 30 - innerAngle: 0 - cubemap: {fileID: 0} - iesFile: {fileID: 0} - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - indirectIntensity: 2 - falloffMinRadius: 1 - shadowmaskGroupID: 0 --- !u!1001 &76464257 PrefabInstance: m_ObjectHideFlags: 0 @@ -30934,45 +30771,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 116345741} m_PrefabAsset: {fileID: 0} ---- !u!114 &116855322 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA17 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 2 - sortingID: 18 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1 &117169263 GameObject: m_ObjectHideFlags: 0 @@ -52286,45 +52084,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 196835777} m_PrefabAsset: {fileID: 0} ---- !u!114 &198505629 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA4 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 15 - sortingID: 5 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1001 &198533774 PrefabInstance: m_ObjectHideFlags: 0 @@ -63831,45 +63590,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 245205851} m_PrefabAsset: {fileID: 0} ---- !u!114 &245730686 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA2 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 17 - sortingID: 3 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1001 &245753880 PrefabInstance: m_ObjectHideFlags: 0 @@ -90383,68 +90103,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 345045699} m_PrefabAsset: {fileID: 0} ---- !u!1 &345565336 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 345565337} - - component: {fileID: 345565338} - m_Layer: 0 - m_Name: PointLight (17) - m_TagString: Untagged - m_Icon: {fileID: 2800000, guid: 3092b2985cafe0b43b1f02ce1d6829d5, type: 3} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!4 &345565337 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 345565336} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: -8.6, y: 4.34, z: 8.15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1013189733} - m_RootOrder: 66 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &345565338 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 345565336} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3} - m_Name: - m_EditorClassIdentifier: - UID: 699267456 - color: {r: 1, g: 1, b: 1, a: 1} - intensity: 6 - shadowSpread: 0.05 - cutoff: 9.09 - realisticFalloff: 0 - samples: 8 - projMode: 0 - cookie: {fileID: 0} - angle: 30 - innerAngle: 0 - cubemap: {fileID: 0} - iesFile: {fileID: 0} - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - indirectIntensity: 2 - falloffMinRadius: 1 - shadowmaskGroupID: 0 --- !u!1001 &345804764 PrefabInstance: m_ObjectHideFlags: 0 @@ -113130,45 +112788,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 430476902} m_PrefabAsset: {fileID: 0} ---- !u!114 &431032870 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA19 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 20 - sortingID: 20 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1001 &431104337 PrefabInstance: m_ObjectHideFlags: 0 @@ -134262,45 +133881,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 506491601} m_PrefabAsset: {fileID: 0} ---- !u!114 &506951068 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA18 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 1 - sortingID: 19 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1001 &506979503 PrefabInstance: m_ObjectHideFlags: 0 @@ -136684,7 +136264,7 @@ Transform: - {fileID: 2028650654} - {fileID: 5006512736397950466} m_Father: {fileID: 0} - m_RootOrder: 2 + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &514336923 PrefabInstance: @@ -144164,68 +143744,6 @@ Transform: m_Father: {fileID: 1608184498} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &535711242 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 535711243} - - component: {fileID: 535711244} - m_Layer: 0 - m_Name: PointLight (16) - m_TagString: Untagged - m_Icon: {fileID: 2800000, guid: 3092b2985cafe0b43b1f02ce1d6829d5, type: 3} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!4 &535711243 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 535711242} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: -15.64, y: 4.34, z: 8.15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1013189733} - m_RootOrder: 65 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &535711244 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 535711242} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3} - m_Name: - m_EditorClassIdentifier: - UID: -1109771689 - color: {r: 1, g: 1, b: 1, a: 1} - intensity: 6 - shadowSpread: 0.05 - cutoff: 9.09 - realisticFalloff: 0 - samples: 8 - projMode: 0 - cookie: {fileID: 0} - angle: 30 - innerAngle: 0 - cubemap: {fileID: 0} - iesFile: {fileID: 0} - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - indirectIntensity: 2 - falloffMinRadius: 1 - shadowmaskGroupID: 0 --- !u!1001 &535826861 PrefabInstance: m_ObjectHideFlags: 0 @@ -165389,68 +164907,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 611228402} m_PrefabAsset: {fileID: 0} ---- !u!1 &611349119 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 611349120} - - component: {fileID: 611349121} - m_Layer: 0 - m_Name: PointLight (10) - m_TagString: Untagged - m_Icon: {fileID: 2800000, guid: 3092b2985cafe0b43b1f02ce1d6829d5, type: 3} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!4 &611349120 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 611349119} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: -69.33, y: 10.783, z: 8.15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1013189733} - m_RootOrder: 59 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &611349121 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 611349119} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3} - m_Name: - m_EditorClassIdentifier: - UID: 850895980 - color: {r: 1, g: 1, b: 1, a: 1} - intensity: 6 - shadowSpread: 0.05 - cutoff: 9.09 - realisticFalloff: 0 - samples: 8 - projMode: 0 - cookie: {fileID: 0} - angle: 30 - innerAngle: 0 - cubemap: {fileID: 0} - iesFile: {fileID: 0} - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - indirectIntensity: 2 - falloffMinRadius: 1 - shadowmaskGroupID: 0 --- !u!1001 &612744784 PrefabInstance: m_ObjectHideFlags: 0 @@ -168652,7 +168108,11 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: UID: 19413342 - color: {r: 1, g: 1, b: 1, a: 1} + color: + r: 1 + g: 1 + b: 1 + a: 1 intensity: 6 shadowSpread: 0.05 cutoff: 9.09 @@ -168670,6 +168130,7 @@ MonoBehaviour: indirectIntensity: 2 falloffMinRadius: 1 shadowmaskGroupID: 0 + screenRadius: 0.1 --- !u!1001 &628400216 PrefabInstance: m_ObjectHideFlags: 0 @@ -200511,45 +199972,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 756785890} m_PrefabAsset: {fileID: 0} ---- !u!114 &757181156 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA3 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 16 - sortingID: 4 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1001 &757763288 PrefabInstance: m_ObjectHideFlags: 0 @@ -205722,7 +205144,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 6 + m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &775653443 PrefabInstance: @@ -242935,45 +242357,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 914444572} m_PrefabAsset: {fileID: 0} ---- !u!114 &916410516 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA15 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 4 - sortingID: 16 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1001 &916533056 PrefabInstance: m_ObjectHideFlags: 0 @@ -246451,7 +245834,11 @@ MonoBehaviour: e31: 0 e32: 0 e33: 1 - color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} + color: + r: 0.5 + g: 0.5 + b: 0.5 + a: 0.5 intensity: 4.59 range: 0 radius: 0 @@ -246466,22 +245853,26 @@ MonoBehaviour: angle: 30 - tform: e00: 0.86602545 - e01: -0.38302216 - e02: -0.3213938 - e03: -69.1 - e10: 0 + e01: 0 + e02: 0.49999994 + e03: 0 + e10: -0.38302216 e11: 0.6427877 - e12: -0.76604444 - e13: 50 - e20: 0.49999994 - e21: 0.66341394 + e12: 0.66341394 + e13: 0 + e20: -0.3213938 + e21: -0.76604444 e22: 0.5566704 - e23: 28.2 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -69.1 + e31: 50 + e32: 28.2 e33: 1 - color: {r: 0.3419811, g: 0.40928552, b: 0.5, a: 1} + color: + r: 0.3419811 + g: 0.40928552 + b: 0.5 + a: 1 intensity: 0.3 range: 0 radius: 0.01 @@ -246511,7 +245902,11 @@ MonoBehaviour: e31: 0 e32: 0 e33: 1 - color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} + color: + r: 0.5 + g: 0.5 + b: 0.5 + a: 0.5 intensity: 4.59 range: 0 radius: 0 @@ -246528,20 +245923,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -246558,20 +245957,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -246588,20 +245991,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -246618,20 +246025,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -246648,20 +246059,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -246678,20 +246093,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -246708,20 +246127,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -2.5299988 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 5.3098755 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -22.113525 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -2.5299988 + e31: 5.3098755 + e32: -22.113525 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -246738,20 +246161,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -246768,20 +246195,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -246798,20 +246229,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -2.5299988 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 5.3098755 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -22.113525 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -2.5299988 + e31: 5.3098755 + e32: -22.113525 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -246828,20 +246263,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -246858,20 +246297,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -246888,20 +246331,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -246918,20 +246365,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -246948,20 +246399,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -246978,20 +246433,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247008,20 +246467,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247038,20 +246501,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247068,20 +246535,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247098,20 +246569,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247128,20 +246603,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247158,20 +246637,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247188,20 +246671,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247218,20 +246705,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247248,20 +246739,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247278,20 +246773,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247308,20 +246807,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -2.5299988 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 5.3098755 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -22.113525 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -2.5299988 + e31: 5.3098755 + e32: -22.113525 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247338,20 +246841,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247368,20 +246875,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247398,20 +246909,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247428,20 +246943,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247458,20 +246977,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247488,20 +247011,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247518,20 +247045,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247548,20 +247079,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247578,20 +247113,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -2.5299988 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 5.3098755 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -22.113525 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -2.5299988 + e31: 5.3098755 + e32: -22.113525 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247608,20 +247147,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247638,20 +247181,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247668,20 +247215,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247698,20 +247249,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247728,20 +247283,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247758,20 +247317,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247788,20 +247351,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247818,20 +247385,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247848,20 +247419,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -2.5299988 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 5.3098755 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -22.113525 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -2.5299988 + e31: 5.3098755 + e32: -22.113525 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247878,20 +247453,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247908,20 +247487,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247938,20 +247521,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247968,20 +247555,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -247998,20 +247589,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248028,20 +247623,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248058,20 +247657,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248088,20 +247691,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248118,20 +247725,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -2.5299988 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 5.3098755 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -22.113525 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -2.5299988 + e31: 5.3098755 + e32: -22.113525 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248148,20 +247759,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248178,20 +247793,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248208,20 +247827,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248238,20 +247861,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248268,20 +247895,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248298,20 +247929,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248328,20 +247963,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248358,20 +247997,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248388,20 +248031,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248418,20 +248065,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248448,20 +248099,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248478,20 +248133,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248508,20 +248167,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248538,20 +248201,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248568,20 +248235,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248598,20 +248269,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248628,20 +248303,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248658,20 +248337,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248688,20 +248371,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248718,20 +248405,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248748,20 +248439,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248778,20 +248473,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248808,20 +248507,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248838,20 +248541,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -248868,20 +248575,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -2.5299988 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 5.3098755 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -22.113525 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -2.5299988 + e31: 5.3098755 + e32: -22.113525 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -248898,20 +248609,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -248928,20 +248643,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -248958,20 +248677,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -2.5299988 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 5.3098755 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -22.113525 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -2.5299988 + e31: 5.3098755 + e32: -22.113525 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -248988,20 +248711,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249018,20 +248745,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249048,20 +248779,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249078,20 +248813,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249108,20 +248847,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249138,20 +248881,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249168,20 +248915,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249198,20 +248949,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249228,20 +248983,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249258,20 +249017,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249288,20 +249051,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249318,20 +249085,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249348,20 +249119,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249378,20 +249153,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249408,20 +249187,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249438,20 +249221,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249468,20 +249255,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249498,20 +249289,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249528,20 +249323,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249558,20 +249357,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249588,20 +249391,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249618,20 +249425,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -2.5299988 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 5.3098755 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -22.113525 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -2.5299988 + e31: 5.3098755 + e32: -22.113525 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249648,20 +249459,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249678,20 +249493,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249708,20 +249527,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249738,20 +249561,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249768,20 +249595,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249798,20 +249629,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249828,20 +249663,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249858,20 +249697,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249888,20 +249731,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249918,20 +249765,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249948,20 +249799,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -249978,20 +249833,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250008,20 +249867,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250038,20 +249901,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250068,20 +249935,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250098,20 +249969,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250128,20 +250003,24 @@ MonoBehaviour: e00: 1 e01: 0 e02: 0 - e03: -78.1 + e03: 0 e10: 0 e11: -0.00000011920929 - e12: -1.0000001 - e13: 8.389 + e12: 1.0000001 + e13: 0 e20: 0 - e21: 1.0000001 + e21: -1.0000001 e22: -0.00000011920929 - e23: -17.791 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -78.1 + e31: 8.389 + e32: -17.791 e33: 1 - color: {r: 1, g: 1, b: 1, a: 1} + color: + r: 1 + g: 1 + b: 1 + a: 1 intensity: 1 range: 10 radius: 0.05 @@ -250158,20 +250037,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -2.5299988 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 5.3098755 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -22.113525 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -2.5299988 + e31: 5.3098755 + e32: -22.113525 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250188,20 +250071,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250218,20 +250105,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250248,20 +250139,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250278,20 +250173,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250308,20 +250207,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250338,20 +250241,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250368,20 +250275,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250398,20 +250309,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250428,20 +250343,24 @@ MonoBehaviour: e00: 1 e01: 0 e02: 0 - e03: -78.1 + e03: 0 e10: 0 e11: -0.00000011920929 - e12: -1.0000001 - e13: 8.389 + e12: 1.0000001 + e13: 0 e20: 0 - e21: 1.0000001 + e21: -1.0000001 e22: -0.00000011920929 - e23: -17.791 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -78.1 + e31: 8.389 + e32: -17.791 e33: 1 - color: {r: 1, g: 1, b: 1, a: 1} + color: + r: 1 + g: 1 + b: 1 + a: 1 intensity: 6 range: 10 radius: 0.05 @@ -250458,20 +250377,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -2.5299988 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 5.3098755 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -22.113525 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -2.5299988 + e31: 5.3098755 + e32: -22.113525 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250488,20 +250411,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250518,20 +250445,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250548,20 +250479,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250578,20 +250513,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250608,20 +250547,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250638,20 +250581,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250668,20 +250615,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250698,20 +250649,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250728,20 +250683,24 @@ MonoBehaviour: e00: 1 e01: 0 e02: 0 - e03: -78.03596 + e03: 0 e10: 0 e11: 1 e12: 0 - e13: 6.5271406 + e13: 0 e20: 0 e21: 0 e22: 1 - e23: -16.799814 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -78.03596 + e31: 6.5271406 + e32: -16.799814 e33: 1 - color: {r: 1, g: 1, b: 1, a: 1} + color: + r: 1 + g: 1 + b: 1 + a: 1 intensity: 6 range: 9.09 radius: 0.05 @@ -250758,20 +250717,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -2.5299988 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 5.3098755 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -22.113525 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -2.5299988 + e31: 5.3098755 + e32: -22.113525 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250788,20 +250751,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250818,20 +250785,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250848,20 +250819,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250878,20 +250853,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250908,20 +250887,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250938,20 +250921,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250968,20 +250955,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -250998,20 +250989,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251028,20 +251023,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -2.5299988 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 5.3098755 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -22.113525 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -2.5299988 + e31: 5.3098755 + e32: -22.113525 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251058,20 +251057,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251088,20 +251091,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251118,20 +251125,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251148,20 +251159,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251178,20 +251193,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251208,20 +251227,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251238,20 +251261,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251268,20 +251295,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251298,20 +251329,24 @@ MonoBehaviour: e00: 1 e01: 0 e02: 0 - e03: -78.03596 + e03: 0 e10: 0 e11: 1.0000002 e12: 0 - e13: 8.271002 + e13: 0 e20: 0 e21: 0 e22: 1.0000002 - e23: -16.799818 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -78.03596 + e31: 8.271002 + e32: -16.799818 e33: 1 - color: {r: 1, g: 1, b: 1, a: 1} + color: + r: 1 + g: 1 + b: 1 + a: 1 intensity: 6 range: 9.09 radius: 0.05 @@ -251328,20 +251363,24 @@ MonoBehaviour: e00: 1 e01: 0 e02: 0 - e03: -59.805687 + e03: 0 e10: 0 e11: 1.0000002 e12: 0 - e13: 8.27 + e13: 0 e20: 0 e21: 0 e22: 1.0000002 - e23: 1.2274718 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -59.805687 + e31: 8.27 + e32: 1.2274718 e33: 1 - color: {r: 1, g: 1, b: 1, a: 1} + color: + r: 1 + g: 1 + b: 1 + a: 1 intensity: 6 range: 9.09 radius: 0.05 @@ -251358,20 +251397,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -2.5299988 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 5.3098755 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -22.113525 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -2.5299988 + e31: 5.3098755 + e32: -22.113525 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251388,20 +251431,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251418,20 +251465,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251448,20 +251499,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251478,20 +251533,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251508,20 +251567,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251538,20 +251601,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251568,20 +251635,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251598,20 +251669,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251628,20 +251703,24 @@ MonoBehaviour: e00: 1 e01: 0 e02: 0 - e03: -59.805687 + e03: 0 e10: 0 e11: 1.0000002 e12: 0 - e13: 8.27 + e13: 0 e20: 0 e21: 0 e22: 1.0000002 - e23: 1.2274718 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -59.805687 + e31: 8.27 + e32: 1.2274718 e33: 1 - color: {r: 1, g: 1, b: 1, a: 1} + color: + r: 1 + g: 1 + b: 1 + a: 1 intensity: 6 range: 9.09 radius: 0.05 @@ -251658,20 +251737,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251688,20 +251771,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.7198787 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 6.836548 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.7198787 + e32: 6.836548 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251718,20 +251805,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998947 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 140.53662 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8998947 + e32: 140.53662 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251748,20 +251839,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 7.8876343 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698883 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 85.30664 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 7.8876343 + e31: 4.8698883 + e32: 85.30664 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251778,20 +251873,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -3.9123688 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.899895 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 145.23657 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -3.9123688 + e31: 4.899895 + e32: 145.23657 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251808,20 +251907,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -1.332367 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8698826 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 36.956543 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -1.332367 + e31: 4.8698826 + e32: 36.956543 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251838,20 +251941,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: -24.412369 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.8998914 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: 113.1366 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: -24.412369 + e31: 4.8998914 + e32: 113.1366 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251868,20 +251975,24 @@ MonoBehaviour: e00: 3.5 e01: 0 e02: 0 - e03: 8.86763 + e03: 0 e10: 0 e11: -0.0000010430813 - e12: 2.5000002 - e13: 4.5998774 + e12: -3.5000005 + e13: 0 e20: 0 - e21: -3.5000005 + e21: 2.5000002 e22: -0.0000007450581 - e23: -7.1834717 - e30: 0 - e31: 0 - e32: 0 + e23: 0 + e30: 8.86763 + e31: 4.5998774 + e32: -7.1834717 e33: 1 - color: {r: 1, g: 0.9019608, b: 0.57254905, a: 1} + color: + r: 1 + g: 0.9019608 + b: 0.57254905 + a: 1 intensity: 5 range: 10 radius: 0.05 @@ -251895,4784 +252006,4784 @@ MonoBehaviour: cookie: {fileID: 0} angle: 30 implicitGroups: - - {fileID: 1576965608} - - {fileID: 1381575956} - - {fileID: 1299654476} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 23082896} - - {fileID: 1790221143} - - {fileID: 1790221143} - - {fileID: 1061419920} - - {fileID: 1299654476} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 1061419920} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 1618258758} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1997665236} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 1381575956} - - {fileID: 1735402012} - - {fileID: 1584925457} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1997665236} - - {fileID: 116855322} - - {fileID: 757181156} - - {fileID: 1787290975} - - {fileID: 198505629} - - {fileID: 938031091} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 1735402012} - - {fileID: 1618258758} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 1618258758} - - {fileID: 506951068} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 1061419920} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 916410516} - - {fileID: 1787290975} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1061419920} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 916410516} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 916410516} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 23082896} - - {fileID: 1790221143} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 1381575956} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 1485951610} - - {fileID: 938031091} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 916410516} - - {fileID: 1236443027} - - {fileID: 916410516} - - {fileID: 1587457080} - - {fileID: 1790221143} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 1061419920} - - {fileID: 245730686} - - {fileID: 116855322} - - {fileID: 1787290975} - - {fileID: 938031091} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 1061419920} - - {fileID: 1485951610} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1485951610} - - {fileID: 757181156} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1735402012} - - {fileID: 116855322} - - {fileID: 1485951610} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 116855322} - - {fileID: 1787290975} - - {fileID: 1997665236} - - {fileID: 431032870} - - {fileID: 916410516} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 1584925457} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 1584925457} - - {fileID: 1587457080} - - {fileID: 23082896} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1997665236} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1485951610} - - {fileID: 916410516} - - {fileID: 1381575956} - - {fileID: 1997665236} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 916410516} - - {fileID: 1485951610} - - {fileID: 916410516} - - {fileID: 916410516} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 1997665236} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1790221143} - - {fileID: 1735402012} - - {fileID: 116855322} - - {fileID: 916410516} - - {fileID: 198505629} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1787290975} - - {fileID: 1787290975} - - {fileID: 431032870} - - {fileID: 916410516} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 1485951610} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 916410516} - - {fileID: 1299654476} - - {fileID: 116855322} - - {fileID: 23082896} - - {fileID: 506951068} - - {fileID: 1735402012} - - {fileID: 1997665236} - - {fileID: 916410516} - - {fileID: 198505629} - - {fileID: 245730686} - - {fileID: 506951068} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 916410516} - - {fileID: 1587457080} - - {fileID: 916410516} - - {fileID: 1485951610} - - {fileID: 1485951610} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 1485951610} - - {fileID: 1485951610} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 916410516} - - {fileID: 245730686} - - {fileID: 431032870} - - {fileID: 23082896} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 1299654476} - - {fileID: 431032870} - - {fileID: 1735402012} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1618258758} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 1790221143} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1584925457} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1997665236} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 1485951610} - - {fileID: 1236443027} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1787290975} - - {fileID: 431032870} - - {fileID: 1061419920} - - {fileID: 1997665236} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 1061419920} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 245730686} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1061419920} - - {fileID: 1787290975} - - {fileID: 1787290975} - - {fileID: 1299654476} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1299654476} - - {fileID: 1061419920} - - {fileID: 1485951610} - - {fileID: 506951068} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 1299654476} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1787290975} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1735402012} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 1485951610} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1584925457} - - {fileID: 1787290975} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 757181156} - - {fileID: 506951068} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 1735402012} - - {fileID: 1584925457} - - {fileID: 198505629} - - {fileID: 1236443027} - - {fileID: 1735402012} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1485951610} - - {fileID: 1997665236} - - {fileID: 1735402012} - - {fileID: 916410516} - - {fileID: 1485951610} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 198505629} - - {fileID: 116855322} - - {fileID: 1236443027} - - {fileID: 116855322} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1735402012} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1787290975} - - {fileID: 1061419920} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 1061419920} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 23082896} - - {fileID: 1061419920} - - {fileID: 1299654476} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 116855322} - - {fileID: 757181156} - - {fileID: 916410516} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1787290975} - - {fileID: 938031091} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1735402012} - - {fileID: 757181156} - - {fileID: 23082896} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1787290975} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1735402012} - - {fileID: 1787290975} - - {fileID: 1485951610} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1787290975} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1618258758} - - {fileID: 1618258758} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 1485951610} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 757181156} - - {fileID: 1735402012} - - {fileID: 1997665236} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 506951068} - - {fileID: 938031091} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 431032870} - - {fileID: 1236443027} - - {fileID: 1787290975} - - {fileID: 198505629} - - {fileID: 198505629} - - {fileID: 1299654476} - - {fileID: 245730686} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 1997665236} - - {fileID: 1381575956} - - {fileID: 1790221143} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1236443027} - - {fileID: 1790221143} - - {fileID: 1485951610} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1997665236} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1735402012} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 916410516} - - {fileID: 1735402012} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 938031091} - - {fileID: 1299654476} - - {fileID: 198505629} - - {fileID: 916410516} - - {fileID: 1790221143} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 1735402012} - - {fileID: 1735402012} - - {fileID: 1587457080} - - {fileID: 1061419920} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1485951610} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 1299654476} - - {fileID: 1299654476} - - {fileID: 1787290975} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 1790221143} - - {fileID: 1587457080} - - {fileID: 1584925457} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 916410516} - - {fileID: 1787290975} - - {fileID: 1381575956} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 757181156} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 757181156} - - {fileID: 1061419920} - - {fileID: 1485951610} - - {fileID: 1485951610} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 1299654476} - - {fileID: 1485951610} - - {fileID: 1485951610} - - {fileID: 1997665236} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 1790221143} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 23082896} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 23082896} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 1790221143} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1061419920} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1997665236} - - {fileID: 198505629} - - {fileID: 916410516} - - {fileID: 116855322} - - {fileID: 1299654476} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 1061419920} - - {fileID: 1618258758} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 1735402012} - - {fileID: 1587457080} - - {fileID: 1236443027} - - {fileID: 1485951610} - - {fileID: 23082896} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1787290975} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 23082896} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1735402012} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1618258758} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 23082896} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1236443027} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1787290975} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 1618258758} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 757181156} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 1735402012} - - {fileID: 198505629} - - {fileID: 1618258758} - - {fileID: 431032870} - - {fileID: 1236443027} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1735402012} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1618258758} - - {fileID: 1997665236} - - {fileID: 1061419920} - - {fileID: 198505629} - - {fileID: 1787290975} - - {fileID: 1061419920} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 1299654476} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 1790221143} - - {fileID: 1061419920} - - {fileID: 1299654476} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1584925457} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 1485951610} - - {fileID: 916410516} - - {fileID: 198505629} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 916410516} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 757181156} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 245730686} - - {fileID: 1381575956} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1299654476} - - {fileID: 1735402012} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 916410516} - - {fileID: 1618258758} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1735402012} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 1584925457} - - {fileID: 1787290975} - - {fileID: 757181156} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 1485951610} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1485951610} - - {fileID: 1236443027} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1735402012} - - {fileID: 431032870} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 23082896} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1787290975} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 1299654476} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 916410516} - - {fileID: 1236443027} - - {fileID: 1735402012} - - {fileID: 1997665236} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1735402012} - - {fileID: 23082896} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1735402012} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 1787290975} - - {fileID: 1381575956} - - {fileID: 1299654476} - - {fileID: 1584925457} - - {fileID: 1787290975} - - {fileID: 1997665236} - - {fileID: 116855322} - - {fileID: 916410516} - - {fileID: 506951068} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 245730686} - - {fileID: 1790221143} - - {fileID: 1790221143} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 916410516} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 1584925457} - - {fileID: 23082896} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 916410516} - - {fileID: 1299654476} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1485951610} - - {fileID: 1061419920} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 23082896} - - {fileID: 1061419920} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1618258758} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1787290975} - - {fileID: 198505629} - - {fileID: 1299654476} - - {fileID: 1735402012} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 23082896} - - {fileID: 757181156} - - {fileID: 23082896} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 198505629} - - {fileID: 1061419920} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 1618258758} - - {fileID: 23082896} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 1735402012} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1787290975} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 245730686} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1787290975} - - {fileID: 938031091} - - {fileID: 23082896} - - {fileID: 1485951610} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1061419920} - - {fileID: 1735402012} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1787290975} - - {fileID: 1790221143} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 23082896} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 23082896} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 916410516} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 245730686} - - {fileID: 1299654476} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1618258758} - - {fileID: 1485951610} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 916410516} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1787290975} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 916410516} - - {fileID: 23082896} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 916410516} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1618258758} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 757181156} - - {fileID: 1787290975} - - {fileID: 757181156} - - {fileID: 1735402012} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 1790221143} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 116855322} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 1299654476} - - {fileID: 1061419920} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1618258758} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 1236443027} - - {fileID: 1787290975} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1584925457} - - {fileID: 1787290975} - - {fileID: 245730686} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 757181156} - - {fileID: 198505629} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 1997665236} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 1061419920} - - {fileID: 1485951610} - - {fileID: 1299654476} - - {fileID: 1618258758} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1790221143} - - {fileID: 1587457080} - - {fileID: 1061419920} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 198505629} - - {fileID: 916410516} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1735402012} - - {fileID: 916410516} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1485951610} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 506951068} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 1299654476} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1618258758} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1997665236} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 1790221143} - - {fileID: 938031091} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 245730686} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1061419920} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 916410516} - - {fileID: 431032870} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 916410516} - - {fileID: 506951068} - - {fileID: 1790221143} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 1061419920} - - {fileID: 1787290975} - - {fileID: 1787290975} - - {fileID: 198505629} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 1997665236} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1485951610} - - {fileID: 1997665236} - - {fileID: 1061419920} - - {fileID: 1236443027} - - {fileID: 1787290975} - - {fileID: 1299654476} - - {fileID: 1299654476} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1061419920} - - {fileID: 1236443027} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 245730686} - - {fileID: 1061419920} - - {fileID: 938031091} - - {fileID: 1618258758} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1618258758} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 23082896} - - {fileID: 431032870} - - {fileID: 1236443027} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1787290975} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 198505629} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 1618258758} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 916410516} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 916410516} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 938031091} - - {fileID: 916410516} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 245730686} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 1790221143} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 1790221143} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 938031091} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 1299654476} - - {fileID: 757181156} - - {fileID: 916410516} - - {fileID: 1381575956} - - {fileID: 916410516} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 1485951610} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1997665236} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1618258758} - - {fileID: 1997665236} - - {fileID: 1061419920} - - {fileID: 1236443027} - - {fileID: 1787290975} - - {fileID: 1061419920} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1061419920} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 23082896} - - {fileID: 1790221143} - - {fileID: 431032870} - - {fileID: 757181156} - - {fileID: 1735402012} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 431032870} - - {fileID: 1618258758} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 916410516} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1735402012} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1997665236} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 1236443027} - - {fileID: 1618258758} - - {fileID: 1997665236} - - {fileID: 1061419920} - - {fileID: 1236443027} - - {fileID: 1787290975} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 1061419920} - - {fileID: 245730686} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 1485951610} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1790221143} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 1735402012} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 23082896} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 1787290975} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 245730686} - - {fileID: 1584925457} - - {fileID: 1997665236} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 1735402012} - - {fileID: 116855322} - - {fileID: 1485951610} - - {fileID: 1790221143} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1618258758} - - {fileID: 506951068} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1735402012} - - {fileID: 116855322} - - {fileID: 916410516} - - {fileID: 506951068} - - {fileID: 23082896} - - {fileID: 506951068} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 916410516} - - {fileID: 198505629} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1618258758} - - {fileID: 1735402012} - - {fileID: 1618258758} - - {fileID: 757181156} - - {fileID: 1735402012} - - {fileID: 1997665236} - - {fileID: 938031091} - - {fileID: 1485951610} - - {fileID: 23082896} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1618258758} - - {fileID: 431032870} - - {fileID: 1061419920} - - {fileID: 938031091} - - {fileID: 1618258758} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 1735402012} - - {fileID: 757181156} - - {fileID: 198505629} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 1299654476} - - {fileID: 1735402012} - - {fileID: 23082896} - - {fileID: 1790221143} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 198505629} - - {fileID: 1584925457} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 23082896} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 1299654476} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 1787290975} - - {fileID: 916410516} - - {fileID: 1061419920} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 916410516} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1236443027} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 916410516} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1236443027} - - {fileID: 23082896} - - {fileID: 116855322} - - {fileID: 1790221143} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1236443027} - - {fileID: 1485951610} - - {fileID: 1485951610} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1997665236} - - {fileID: 1997665236} - - {fileID: 938031091} - - {fileID: 916410516} - - {fileID: 1618258758} - - {fileID: 23082896} - - {fileID: 431032870} - - {fileID: 1061419920} - - {fileID: 1381575956} - - {fileID: 1787290975} - - {fileID: 1061419920} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1787290975} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1790221143} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 116855322} - - {fileID: 757181156} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1790221143} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1735402012} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 916410516} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 1790221143} - - {fileID: 1618258758} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 1485951610} - - {fileID: 1735402012} - - {fileID: 431032870} - - {fileID: 245730686} - - {fileID: 116855322} - - {fileID: 1735402012} - - {fileID: 1299654476} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 1299654476} - - {fileID: 1061419920} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1061419920} - - {fileID: 916410516} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1618258758} - - {fileID: 198505629} - - {fileID: 1735402012} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 916410516} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1618258758} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1790221143} - - {fileID: 1299654476} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 1061419920} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 1735402012} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 757181156} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 757181156} - - {fileID: 757181156} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 916410516} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 1735402012} - - {fileID: 1587457080} - - {fileID: 1618258758} - - {fileID: 1485951610} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 23082896} - - {fileID: 1061419920} - - {fileID: 23082896} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 1587457080} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 1299654476} - - {fileID: 1236443027} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1735402012} - - {fileID: 916410516} - - {fileID: 506951068} - - {fileID: 1485951610} - - {fileID: 757181156} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 757181156} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 938031091} - - {fileID: 245730686} - - {fileID: 1787290975} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1236443027} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1787290975} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 23082896} - - {fileID: 938031091} - - {fileID: 1485951610} - - {fileID: 1787290975} - - {fileID: 1790221143} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 1790221143} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1790221143} - - {fileID: 1381575956} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 1299654476} - - {fileID: 938031091} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 116855322} - - {fileID: 1485951610} - - {fileID: 757181156} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1299654476} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 757181156} - - {fileID: 1618258758} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 1790221143} - - {fileID: 1381575956} - - {fileID: 1584925457} - - {fileID: 1236443027} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1618258758} - - {fileID: 1790221143} - - {fileID: 506951068} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 245730686} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1584925457} - - {fileID: 23082896} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1735402012} - - {fileID: 916410516} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1061419920} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 1618258758} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 1618258758} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1735402012} - - {fileID: 198505629} - - {fileID: 116855322} - - {fileID: 1618258758} - - {fileID: 431032870} - - {fileID: 1061419920} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 1790221143} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 1485951610} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 23082896} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1790221143} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1790221143} - - {fileID: 1997665236} - - {fileID: 116855322} - - {fileID: 1485951610} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1790221143} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 916410516} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 916410516} - - {fileID: 1061419920} - - {fileID: 1587457080} - - {fileID: 1061419920} - - {fileID: 916410516} - - {fileID: 1485951610} - - {fileID: 938031091} - - {fileID: 1735402012} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1787290975} - - {fileID: 1787290975} - - {fileID: 1485951610} - - {fileID: 1735402012} - - {fileID: 1381575956} - - {fileID: 1584925457} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 245730686} - - {fileID: 116855322} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 1790221143} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1618258758} - - {fileID: 1587457080} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 23082896} - - {fileID: 1997665236} - - {fileID: 1061419920} - - {fileID: 1236443027} - - {fileID: 1787290975} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1997665236} - - {fileID: 1735402012} - - {fileID: 431032870} - - {fileID: 1735402012} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 1618258758} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1618258758} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 916410516} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 1618258758} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 1485951610} - - {fileID: 916410516} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1790221143} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 1299654476} - - {fileID: 1790221143} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 1735402012} - - {fileID: 757181156} - - {fileID: 1735402012} - - {fileID: 938031091} - - {fileID: 1061419920} - - {fileID: 1584925457} - - {fileID: 916410516} - - {fileID: 1790221143} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 916410516} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1618258758} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 1787290975} - - {fileID: 1236443027} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 757181156} - - {fileID: 1790221143} - - {fileID: 1618258758} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 23082896} - - {fileID: 1587457080} - - {fileID: 1236443027} - - {fileID: 916410516} - - {fileID: 431032870} - - {fileID: 1787290975} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 1618258758} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 1997665236} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 1485951610} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 938031091} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 1381575956} - - {fileID: 1584925457} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 245730686} - - {fileID: 1618258758} - - {fileID: 1381575956} - - {fileID: 1735402012} - - {fileID: 1618258758} - - {fileID: 1485951610} - - {fileID: 1485951610} - - {fileID: 245730686} - - {fileID: 245730686} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 245730686} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1584925457} - - {fileID: 1787290975} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 916410516} - - {fileID: 757181156} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 916410516} - - {fileID: 757181156} - - {fileID: 1485951610} - - {fileID: 1236443027} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1790221143} - - {fileID: 1061419920} - - {fileID: 1735402012} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 198505629} - - {fileID: 938031091} - - {fileID: 1236443027} - - {fileID: 916410516} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 1790221143} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 1787290975} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1790221143} - - {fileID: 757181156} - - {fileID: 1790221143} - - {fileID: 1485951610} - - {fileID: 916410516} - - {fileID: 1735402012} - - {fileID: 1381575956} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1061419920} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 938031091} - - {fileID: 1381575956} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 198505629} - - {fileID: 1485951610} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1618258758} - - {fileID: 1299654476} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1485951610} - - {fileID: 1061419920} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 1485951610} - - {fileID: 1735402012} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 245730686} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1735402012} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 1618258758} - - {fileID: 23082896} - - {fileID: 506951068} - - {fileID: 938031091} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1787290975} - - {fileID: 431032870} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 1061419920} - - {fileID: 1381575956} - - {fileID: 1997665236} - - {fileID: 198505629} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 23082896} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 1618258758} - - {fileID: 1584925457} - - {fileID: 1236443027} - - {fileID: 916410516} - - {fileID: 1061419920} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1485951610} - - {fileID: 1299654476} - - {fileID: 1061419920} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 757181156} - - {fileID: 1735402012} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 757181156} - - {fileID: 1997665236} - - {fileID: 116855322} - - {fileID: 1236443027} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1618258758} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 245730686} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 1485951610} - - {fileID: 1236443027} - - {fileID: 916410516} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 757181156} - - {fileID: 1735402012} - - {fileID: 198505629} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1485951610} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1299654476} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 916410516} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 1618258758} - - {fileID: 1997665236} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1790221143} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 1735402012} - - {fileID: 506951068} - - {fileID: 1997665236} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 1485951610} - - {fileID: 1997665236} - - {fileID: 506951068} - - {fileID: 1735402012} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1061419920} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 116855322} - - {fileID: 1787290975} - - {fileID: 116855322} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1735402012} - - {fileID: 1997665236} - - {fileID: 1061419920} - - {fileID: 1236443027} - - {fileID: 1787290975} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 757181156} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 1584925457} - - {fileID: 1787290975} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 245730686} - - {fileID: 198505629} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1485951610} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 1061419920} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 916410516} - - {fileID: 116855322} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 23082896} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1584925457} - - {fileID: 1787290975} - - {fileID: 1735402012} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 1061419920} - - {fileID: 916410516} - - {fileID: 198505629} - - {fileID: 916410516} - - {fileID: 1381575956} - - {fileID: 1618258758} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 1735402012} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1787290975} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1485951610} - - {fileID: 116855322} - - {fileID: 245730686} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1790221143} - - {fileID: 1236443027} - - {fileID: 1997665236} - - {fileID: 757181156} - - {fileID: 1787290975} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 916410516} - - {fileID: 431032870} - - {fileID: 1790221143} - - {fileID: 431032870} - - {fileID: 1618258758} - - {fileID: 1587457080} - - {fileID: 23082896} - - {fileID: 198505629} - - {fileID: 938031091} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 757181156} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1790221143} - - {fileID: 23082896} - - {fileID: 1618258758} - - {fileID: 506951068} - - {fileID: 1299654476} - - {fileID: 1997665236} - - {fileID: 1787290975} - - {fileID: 1997665236} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 1061419920} - - {fileID: 1587457080} - - {fileID: 916410516} - - {fileID: 1381575956} - - {fileID: 916410516} - - {fileID: 938031091} - - {fileID: 1618258758} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 1587457080} - - {fileID: 916410516} - - {fileID: 1299654476} - - {fileID: 938031091} - - {fileID: 23082896} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 23082896} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 1618258758} - - {fileID: 1587457080} - - {fileID: 245730686} - - {fileID: 1236443027} - - {fileID: 1485951610} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1790221143} - - {fileID: 1735402012} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1997665236} - - {fileID: 1997665236} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1735402012} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 757181156} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 757181156} - - {fileID: 757181156} - - {fileID: 198505629} - - {fileID: 1299654476} - - {fileID: 198505629} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 23082896} - - {fileID: 916410516} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 916410516} - - {fileID: 1061419920} - - {fileID: 1735402012} - - {fileID: 1299654476} - - {fileID: 1790221143} - - {fileID: 1997665236} - - {fileID: 1618258758} - - {fileID: 1485951610} - - {fileID: 198505629} - - {fileID: 1299654476} - - {fileID: 938031091} - - {fileID: 1485951610} - - {fileID: 757181156} - - {fileID: 1997665236} - - {fileID: 916410516} - - {fileID: 1584925457} - - {fileID: 1236443027} - - {fileID: 916410516} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 198505629} - - {fileID: 938031091} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1485951610} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 1997665236} - - {fileID: 916410516} - - {fileID: 916410516} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 1299654476} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 938031091} - - {fileID: 1787290975} - - {fileID: 757181156} - - {fileID: 1997665236} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 916410516} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 23082896} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1997665236} - - {fileID: 938031091} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1787290975} - - {fileID: 116855322} - - {fileID: 1787290975} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 916410516} - - {fileID: 1790221143} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1299654476} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 1485951610} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1787290975} - - {fileID: 116855322} - - {fileID: 198505629} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 1061419920} - - {fileID: 198505629} - - {fileID: 198505629} - - {fileID: 1061419920} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 916410516} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1236443027} - - {fileID: 916410516} - - {fileID: 1381575956} - - {fileID: 1485951610} - - {fileID: 1299654476} - - {fileID: 1790221143} - - {fileID: 23082896} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 757181156} - - {fileID: 1061419920} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 23082896} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1790221143} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 1299654476} - - {fileID: 23082896} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 1618258758} - - {fileID: 1236443027} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 23082896} - - {fileID: 431032870} - - {fileID: 916410516} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 1787290975} - - {fileID: 1618258758} - - {fileID: 1997665236} - - {fileID: 1618258758} - - {fileID: 1790221143} - - {fileID: 431032870} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 23082896} - - {fileID: 1587457080} - - {fileID: 916410516} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1061419920} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 1618258758} - - {fileID: 506951068} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 916410516} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1299654476} - - {fileID: 1299654476} - - {fileID: 245730686} - - {fileID: 1236443027} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 1787290975} - - {fileID: 1735402012} - - {fileID: 1587457080} - - {fileID: 1787290975} - - {fileID: 116855322} - - {fileID: 757181156} - - {fileID: 245730686} - - {fileID: 1299654476} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 1790221143} - - {fileID: 1061419920} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 1485951610} - - {fileID: 1997665236} - - {fileID: 116855322} - - {fileID: 1997665236} - - {fileID: 506951068} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1735402012} - - {fileID: 916410516} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1299654476} - - {fileID: 1787290975} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1997665236} - - {fileID: 116855322} - - {fileID: 23082896} - - {fileID: 1735402012} - - {fileID: 1485951610} - - {fileID: 916410516} - - {fileID: 757181156} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 1299654476} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 1787290975} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 198505629} - - {fileID: 1618258758} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 1485951610} - - {fileID: 916410516} - - {fileID: 1584925457} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 916410516} - - {fileID: 431032870} - - {fileID: 1236443027} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1236443027} - - {fileID: 1587457080} - - {fileID: 245730686} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 1381575956} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 757181156} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1236443027} - - {fileID: 1587457080} - - {fileID: 1061419920} - - {fileID: 1485951610} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 916410516} - - {fileID: 1299654476} - - {fileID: 916410516} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 1997665236} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 916410516} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1299654476} - - {fileID: 245730686} - - {fileID: 1061419920} - - {fileID: 1790221143} - - {fileID: 1790221143} - - {fileID: 506951068} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 1061419920} - - {fileID: 916410516} - - {fileID: 506951068} - - {fileID: 245730686} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 1787290975} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 916410516} - - {fileID: 431032870} - - {fileID: 1236443027} - - {fileID: 938031091} - - {fileID: 757181156} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 23082896} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 916410516} - - {fileID: 1787290975} - - {fileID: 431032870} - - {fileID: 916410516} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1061419920} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 916410516} - - {fileID: 116855322} - - {fileID: 916410516} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 757181156} - - {fileID: 23082896} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1485951610} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1735402012} - - {fileID: 1787290975} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 1485951610} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1061419920} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1790221143} - - {fileID: 916410516} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1584925457} - - {fileID: 1787290975} - - {fileID: 23082896} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1997665236} - - {fileID: 506951068} - - {fileID: 23082896} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 916410516} - - {fileID: 1236443027} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1735402012} - - {fileID: 1381575956} - - {fileID: 1061419920} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 1584925457} - - {fileID: 198505629} - - {fileID: 198505629} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1787290975} - - {fileID: 916410516} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1618258758} - - {fileID: 1787290975} - - {fileID: 1485951610} - - {fileID: 431032870} - - {fileID: 1061419920} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1997665236} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 1381575956} - - {fileID: 1735402012} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 916410516} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1236443027} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 1061419920} - - {fileID: 506951068} - - {fileID: 1997665236} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 431032870} - - {fileID: 1790221143} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 1236443027} - - {fileID: 506951068} - - {fileID: 1299654476} - - {fileID: 116855322} - - {fileID: 198505629} - - {fileID: 198505629} - - {fileID: 1299654476} - - {fileID: 1618258758} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1061419920} - - {fileID: 1787290975} - - {fileID: 1236443027} - - {fileID: 1299654476} - - {fileID: 1061419920} - - {fileID: 1236443027} - - {fileID: 1485951610} - - {fileID: 1061419920} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1061419920} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1299654476} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1790221143} - - {fileID: 245730686} - - {fileID: 1735402012} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 23082896} - - {fileID: 1787290975} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1790221143} - - {fileID: 506951068} - - {fileID: 1787290975} - - {fileID: 198505629} - - {fileID: 757181156} - - {fileID: 757181156} - - {fileID: 1061419920} - - {fileID: 1485951610} - - {fileID: 1299654476} - - {fileID: 1061419920} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 1790221143} - - {fileID: 1485951610} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1735402012} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1997665236} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1790221143} - - {fileID: 1381575956} - - {fileID: 1997665236} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 1485951610} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 916410516} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 1485951610} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1236443027} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1735402012} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 1735402012} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 1299654476} - - {fileID: 757181156} - - {fileID: 23082896} - - {fileID: 916410516} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1485951610} - - {fileID: 1997665236} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 1299654476} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 1735402012} - - {fileID: 1381575956} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 1061419920} - - {fileID: 1735402012} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1236443027} - - {fileID: 1997665236} - - {fileID: 1381575956} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 916410516} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 1735402012} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1299654476} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 23082896} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 23082896} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 245730686} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1790221143} - - {fileID: 757181156} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 1618258758} - - {fileID: 757181156} - - {fileID: 1299654476} - - {fileID: 198505629} - - {fileID: 916410516} - - {fileID: 1381575956} - - {fileID: 916410516} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1485951610} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 1997665236} - - {fileID: 1061419920} - - {fileID: 1790221143} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 916410516} - - {fileID: 1787290975} - - {fileID: 431032870} - - {fileID: 916410516} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 757181156} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 916410516} - - {fileID: 1997665236} - - {fileID: 431032870} - - {fileID: 1618258758} - - {fileID: 1236443027} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 23082896} - - {fileID: 1485951610} - - {fileID: 1236443027} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 757181156} - - {fileID: 116855322} - - {fileID: 757181156} - - {fileID: 938031091} - - {fileID: 1735402012} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1790221143} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1618258758} - - {fileID: 1299654476} - - {fileID: 1299654476} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 757181156} - - {fileID: 1997665236} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1061419920} - - {fileID: 431032870} - - {fileID: 1618258758} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 198505629} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 1236443027} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 916410516} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 23082896} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1787290975} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 23082896} - - {fileID: 1299654476} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1618258758} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 1299654476} - - {fileID: 1735402012} - - {fileID: 116855322} - - {fileID: 1735402012} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 1790221143} - - {fileID: 1061419920} - - {fileID: 1299654476} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 1790221143} - - {fileID: 1587457080} - - {fileID: 1618258758} - - {fileID: 1485951610} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 1584925457} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 916410516} - - {fileID: 1299654476} - - {fileID: 1787290975} - - {fileID: 23082896} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 757181156} - - {fileID: 1997665236} - - {fileID: 1485951610} - - {fileID: 916410516} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1790221143} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 1381575956} - - {fileID: 916410516} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 916410516} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 116855322} - - {fileID: 757181156} - - {fileID: 1787290975} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 916410516} - - {fileID: 938031091} - - {fileID: 916410516} - - {fileID: 1735402012} - - {fileID: 1790221143} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 1236443027} - - {fileID: 1584925457} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 1790221143} - - {fileID: 1381575956} - - {fileID: 1485951610} - - {fileID: 1787290975} - - {fileID: 431032870} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1618258758} - - {fileID: 1997665236} - - {fileID: 1299654476} - - {fileID: 1236443027} - - {fileID: 1787290975} - - {fileID: 1299654476} - - {fileID: 1618258758} - - {fileID: 1485951610} - - {fileID: 116855322} - - {fileID: 1061419920} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1485951610} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 1236443027} - - {fileID: 1787290975} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 1485951610} - - {fileID: 431032870} - - {fileID: 916410516} - - {fileID: 1587457080} - - {fileID: 23082896} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 23082896} - - {fileID: 506951068} - - {fileID: 1618258758} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 916410516} - - {fileID: 1381575956} - - {fileID: 1997665236} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 916410516} - - {fileID: 938031091} - - {fileID: 1485951610} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1735402012} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1618258758} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1997665236} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1299654476} - - {fileID: 23082896} - - {fileID: 1790221143} - - {fileID: 1787290975} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 1735402012} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 1485951610} - - {fileID: 1061419920} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 23082896} - - {fileID: 757181156} - - {fileID: 1997665236} - - {fileID: 1735402012} - - {fileID: 1787290975} - - {fileID: 1381575956} - - {fileID: 23082896} - - {fileID: 1584925457} - - {fileID: 1787290975} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 916410516} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 1787290975} - - {fileID: 506951068} - - {fileID: 1299654476} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1790221143} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1790221143} - - {fileID: 1061419920} - - {fileID: 1299654476} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 506951068} - - {fileID: 1236443027} - - {fileID: 1381575956} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 938031091} - - {fileID: 198505629} - - {fileID: 916410516} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 23082896} - - {fileID: 1997665236} - - {fileID: 1997665236} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1299654476} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1618258758} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 1997665236} - - {fileID: 757181156} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1485951610} - - {fileID: 1735402012} - - {fileID: 1787290975} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 1584925457} - - {fileID: 1787290975} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 198505629} - - {fileID: 1299654476} - - {fileID: 116855322} - - {fileID: 245730686} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 1061419920} - - {fileID: 1299654476} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 431032870} - - {fileID: 1735402012} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1790221143} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1061419920} - - {fileID: 1787290975} - - {fileID: 1735402012} - - {fileID: 1299654476} - - {fileID: 1061419920} - - {fileID: 1236443027} - - {fileID: 1485951610} - - {fileID: 23082896} - - {fileID: 1485951610} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 1299654476} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 916410516} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 1735402012} - - {fileID: 116855322} - - {fileID: 245730686} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1618258758} - - {fileID: 938031091} - - {fileID: 1381575956} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 1061419920} - - {fileID: 1787290975} - - {fileID: 1236443027} - - {fileID: 1299654476} - - {fileID: 1061419920} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 23082896} - - {fileID: 1735402012} - - {fileID: 506951068} - - {fileID: 916410516} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1061419920} - - {fileID: 1485951610} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 916410516} - - {fileID: 1381575956} - - {fileID: 1587457080} - - {fileID: 1061419920} - - {fileID: 916410516} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1061419920} - - {fileID: 1381575956} - - {fileID: 916410516} - - {fileID: 1299654476} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 116855322} - - {fileID: 1485951610} - - {fileID: 1587457080} - - {fileID: 1061419920} - - {fileID: 1787290975} - - {fileID: 1997665236} - - {fileID: 116855322} - - {fileID: 1061419920} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 916410516} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1735402012} - - {fileID: 1381575956} - - {fileID: 1299654476} - - {fileID: 916410516} - - {fileID: 757181156} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 1061419920} - - {fileID: 1997665236} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1618258758} - - {fileID: 938031091} - - {fileID: 1997665236} - - {fileID: 1299654476} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1618258758} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1997665236} - - {fileID: 1381575956} - - {fileID: 23082896} - - {fileID: 506951068} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 916410516} - - {fileID: 1787290975} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 506951068} - - {fileID: 1735402012} - - {fileID: 1236443027} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1997665236} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 916410516} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 1790221143} - - {fileID: 198505629} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 1061419920} - - {fileID: 1584925457} - - {fileID: 1485951610} - - {fileID: 916410516} - - {fileID: 938031091} - - {fileID: 1618258758} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 916410516} - - {fileID: 1485951610} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1299654476} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1061419920} - - {fileID: 1485951610} - - {fileID: 938031091} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 23082896} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 198505629} - - {fileID: 116855322} - - {fileID: 1735402012} - - {fileID: 116855322} - - {fileID: 23082896} - - {fileID: 1997665236} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 1618258758} - - {fileID: 1236443027} - - {fileID: 1299654476} - - {fileID: 1236443027} - - {fileID: 1787290975} - - {fileID: 1299654476} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 916410516} - - {fileID: 916410516} - - {fileID: 1997665236} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 938031091} - - {fileID: 1061419920} - - {fileID: 1061419920} - - {fileID: 1299654476} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1787290975} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1790221143} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 23082896} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 1485951610} - - {fileID: 1997665236} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 23082896} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 1790221143} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1735402012} - - {fileID: 1735402012} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 1997665236} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1618258758} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 757181156} - - {fileID: 1790221143} - - {fileID: 757181156} - - {fileID: 1735402012} - - {fileID: 116855322} - - {fileID: 757181156} - - {fileID: 1787290975} - - {fileID: 1485951610} - - {fileID: 938031091} - - {fileID: 506951068} - - {fileID: 938031091} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 23082896} - - {fileID: 198505629} - - {fileID: 23082896} - - {fileID: 1790221143} - - {fileID: 1485951610} - - {fileID: 1735402012} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1618258758} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 1299654476} - - {fileID: 1735402012} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 506951068} - - {fileID: 1735402012} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 1485951610} - - {fileID: 198505629} - - {fileID: 506951068} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 23082896} - - {fileID: 198505629} - - {fileID: 23082896} - - {fileID: 116855322} - - {fileID: 198505629} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 938031091} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1997665236} - - {fileID: 506951068} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 938031091} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 1485951610} - - {fileID: 116855322} - - {fileID: 757181156} - - {fileID: 1299654476} - - {fileID: 757181156} - - {fileID: 757181156} - - {fileID: 1587457080} - - {fileID: 916410516} - - {fileID: 506951068} - - {fileID: 1236443027} - - {fileID: 431032870} - - {fileID: 1618258758} - - {fileID: 431032870} - - {fileID: 116855322} - - {fileID: 506951068} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1787290975} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 431032870} - - {fileID: 1587457080} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1587457080} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1485951610} - - {fileID: 198505629} - - {fileID: 916410516} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 1381575956} - - {fileID: 1787290975} - - {fileID: 1587457080} - - {fileID: 198505629} - - {fileID: 116855322} - - {fileID: 1061419920} - - {fileID: 1787290975} - - {fileID: 1787290975} - - {fileID: 1299654476} - - {fileID: 1061419920} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 23082896} - - {fileID: 1485951610} - - {fileID: 1587457080} - - {fileID: 1587457080} - - {fileID: 1997665236} - - {fileID: 1381575956} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 1061419920} - - {fileID: 1236443027} - - {fileID: 245730686} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 506951068} - - {fileID: 757181156} - - {fileID: 116855322} - - {fileID: 1787290975} - - {fileID: 431032870} - - {fileID: 1381575956} - - {fileID: 1299654476} - - {fileID: 1735402012} - - {fileID: 1236443027} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 431032870} - - {fileID: 245730686} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 1997665236} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1485951610} - - {fileID: 938031091} - - {fileID: 198505629} - - {fileID: 198505629} - - {fileID: 116855322} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 938031091} - - {fileID: 1485951610} - - {fileID: 757181156} - - {fileID: 1299654476} - - {fileID: 1061419920} - - {fileID: 198505629} - - {fileID: 1584925457} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 1485951610} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 23082896} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 916410516} - - {fileID: 1299654476} - - {fileID: 1061419920} - - {fileID: 1061419920} - - {fileID: 1584925457} - - {fileID: 1236443027} - - {fileID: 506951068} - - {fileID: 245730686} - - {fileID: 116855322} - - {fileID: 23082896} - - {fileID: 757181156} - - {fileID: 757181156} - - {fileID: 1381575956} - - {fileID: 1236443027} - - {fileID: 1584925457} - - {fileID: 1787290975} - - {fileID: 1485951610} - - {fileID: 916410516} - - {fileID: 1061419920} - - {fileID: 245730686} - - {fileID: 1381575956} - - {fileID: 757181156} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 1061419920} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 506951068} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 1485951610} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 1299654476} - - {fileID: 1485951610} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 431032870} - - {fileID: 431032870} - - {fileID: 506951068} - - {fileID: 916410516} - - {fileID: 1299654476} - - {fileID: 1787290975} - - {fileID: 1299654476} - - {fileID: 1299654476} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 1584925457} - - {fileID: 23082896} - - {fileID: 1236443027} - - {fileID: 198505629} - - {fileID: 1787290975} - - {fileID: 198505629} - - {fileID: 1236443027} - - {fileID: 23082896} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 1485951610} - - {fileID: 1381575956} - - {fileID: 1997665236} - - {fileID: 1236443027} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 1381575956} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 1299654476} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 1061419920} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 1236443027} - - {fileID: 1061419920} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 1299654476} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 1299654476} - - {fileID: 938031091} - - {fileID: 1236443027} - - {fileID: 916410516} - - {fileID: 938031091} - - {fileID: 1299654476} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 916410516} - - {fileID: 116855322} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 1299654476} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 1299654476} - - {fileID: 938031091} - - {fileID: 116855322} - - {fileID: 1381575956} - - {fileID: 198505629} - - {fileID: 116855322} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 938031091} - - {fileID: 916410516} - - {fileID: 198505629} - - {fileID: 1997665236} - - {fileID: 1061419920} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 757181156} - - {fileID: 1236443027} - - {fileID: 1236443027} - - {fileID: 757181156} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} + - {fileID: 0} implicitGroupedObjects: - {fileID: 0} - {fileID: 1509910} @@ -261497,7 +261608,7 @@ MonoBehaviour: m_Extent: {x: 53.41765, y: 4.1417923, z: 41.6313} - m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 5000, y: 5000, z: 5000} - hasEmissive: 010101010101010101010101010101010101010101 + hasEmissive: "\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01" uvBuffOffsets: 000000006e50010012e80e00bec5130010121c00a68c1d00542b1f00d6792100ec2d230048d02400c43f260090893600ac7b3b00207b3f00047244003697480016e34a00d0554e0088985000723a5300de2e560000000000 uvBuffLengths: 6e500100a4970d00acdd0400524c0800967a0100ae9e0100824e020016b401005ca201007c6f0100cc4910001cf2040074ff0300e4f6040032250400e04b0200ba720300b8420200eaa102006cf40200f84d160000000000 uvSrcBuff: @@ -14481197,10 +14481308,10 @@ MonoBehaviour: lmGroupMinLOD: 01000000000000000000000000000000010000000100000002000000020000000100000001000000000000000100000001000000010000000100000001000000010000000100000001000000010000000000000000000000 lmGroupLODMatrix: 00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001000000000000000000000000000000000000000000000002000000000000000100000001000000000000000000000000000000000000000100000001000000000000000000000000000000000000000000000000000000 serverGetFileList: [] - lightmapHasColor: 01010101010101010101010101010101010101010101 - lightmapHasMask: 00000000000000000000000000000000000000000000 - lightmapHasDir: 00000000000000000000000000000000000000000000 - lightmapHasRNM: 00000000000000000000000000000000000000000001 + lightmapHasColor: "\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01" + lightmapHasMask: + lightmapHasDir: + lightmapHasRNM: modifiedAssetPathList: - Assets/Models/Furniture/Kristo_s_Models/M-02.blend - Assets/Models/Furniture/Aleksandra_s_Models/M-04K.blend @@ -14496003,7 +14496114,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 9 + m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &930987575 PrefabInstance: @@ -14497548,68 +14497659,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 933337593} m_PrefabAsset: {fileID: 0} ---- !u!1 &934288264 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 934288265} - - component: {fileID: 934288266} - m_Layer: 0 - m_Name: PointLight (9) - m_TagString: Untagged - m_Icon: {fileID: 2800000, guid: 3092b2985cafe0b43b1f02ce1d6829d5, type: 3} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!4 &934288265 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 934288264} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: -75.183, y: 23.97, z: 8.15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1013189733} - m_RootOrder: 58 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &934288266 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 934288264} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3} - m_Name: - m_EditorClassIdentifier: - UID: -60930144 - color: {r: 1, g: 1, b: 1, a: 1} - intensity: 6 - shadowSpread: 0.05 - cutoff: 9.09 - realisticFalloff: 0 - samples: 8 - projMode: 0 - cookie: {fileID: 0} - angle: 30 - innerAngle: 0 - cubemap: {fileID: 0} - iesFile: {fileID: 0} - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - indirectIntensity: 2 - falloffMinRadius: 1 - shadowmaskGroupID: 0 --- !u!1001 &934940330 PrefabInstance: m_ObjectHideFlags: 0 @@ -14498813,45 +14498862,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 937795883} m_PrefabAsset: {fileID: 0} ---- !u!114 &938031091 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA16 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 3 - sortingID: 17 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1001 &938113991 PrefabInstance: m_ObjectHideFlags: 0 @@ -14504860,68 +14504870,6 @@ Transform: type: 3} m_PrefabInstance: {fileID: 1999089144} m_PrefabAsset: {fileID: 0} ---- !u!1 &959757388 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 959757389} - - component: {fileID: 959757390} - m_Layer: 0 - m_Name: PointLight (12) - m_TagString: Untagged - m_Icon: {fileID: 2800000, guid: 3092b2985cafe0b43b1f02ce1d6829d5, type: 3} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!4 &959757389 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 959757388} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: -62.4, y: 4.34, z: 8.15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1013189733} - m_RootOrder: 61 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &959757390 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 959757388} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3} - m_Name: - m_EditorClassIdentifier: - UID: 1588877357 - color: {r: 1, g: 1, b: 1, a: 1} - intensity: 6 - shadowSpread: 0.05 - cutoff: 9.09 - realisticFalloff: 0 - samples: 8 - projMode: 0 - cookie: {fileID: 0} - angle: 30 - innerAngle: 0 - cubemap: {fileID: 0} - iesFile: {fileID: 0} - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - indirectIntensity: 2 - falloffMinRadius: 1 - shadowmaskGroupID: 0 --- !u!1001 &960974857 PrefabInstance: m_ObjectHideFlags: 0 @@ -14506814,68 +14506762,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 967468576} m_PrefabAsset: {fileID: 0} ---- !u!1 &967542259 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 967542260} - - component: {fileID: 967542261} - m_Layer: 0 - m_Name: PointLight (7) - m_TagString: Untagged - m_Icon: {fileID: 2800000, guid: 3092b2985cafe0b43b1f02ce1d6829d5, type: 3} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!4 &967542260 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 967542259} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: -51.34, y: 23.337288, z: 8.271004} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1013189733} - m_RootOrder: 56 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &967542261 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 967542259} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3} - m_Name: - m_EditorClassIdentifier: - UID: 1857454582 - color: {r: 1, g: 1, b: 1, a: 1} - intensity: 6 - shadowSpread: 0.05 - cutoff: 9.09 - realisticFalloff: 0 - samples: 8 - projMode: 0 - cookie: {fileID: 0} - angle: 30 - innerAngle: 0 - cubemap: {fileID: 0} - iesFile: {fileID: 0} - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - indirectIntensity: 2 - falloffMinRadius: 1 - shadowmaskGroupID: 0 --- !u!1001 &968776729 PrefabInstance: m_ObjectHideFlags: 0 @@ -14517509,25 +14517395,7 @@ Transform: - {fileID: 1891889873} - {fileID: 797486485} - {fileID: 628352323} - - {fileID: 2059185670} - - {fileID: 1395978556} - - {fileID: 1836830247} - - {fileID: 76200732} - - {fileID: 1409102218} - {fileID: 1039701287} - - {fileID: 967542260} - - {fileID: 2069534032} - - {fileID: 934288265} - - {fileID: 611349120} - - {fileID: 56796621} - - {fileID: 959757389} - - {fileID: 1220485468} - - {fileID: 1681192318} - - {fileID: 1586528449} - - {fileID: 535711243} - - {fileID: 345565337} - - {fileID: 1889146157} - - {fileID: 1662289519} m_Father: {fileID: 1767505368} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -14524323,7 +14524191,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1013189733} - m_RootOrder: 55 + m_RootOrder: 50 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1039701288 MonoBehaviour: @@ -14524338,7 +14524206,11 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: UID: -1165292761 - color: {r: 1, g: 1, b: 1, a: 1} + color: + r: 1 + g: 1 + b: 1 + a: 1 intensity: 6 shadowSpread: 0.05 cutoff: 9.09 @@ -14524356,6 +14524228,7 @@ MonoBehaviour: indirectIntensity: 2 falloffMinRadius: 1 shadowmaskGroupID: 0 + screenRadius: 0.1 --- !u!1001 &1040425704 PrefabInstance: m_ObjectHideFlags: 0 @@ -14531401,45 +14531274,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1061191273} m_PrefabAsset: {fileID: 0} ---- !u!114 &1061419920 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA7 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 12 - sortingID: 8 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1001 &1062469616 PrefabInstance: m_ObjectHideFlags: 0 @@ -14537254,7 +14537088,7 @@ Transform: m_LocalScale: {x: 7, y: 8, z: 9} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 1 + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 4, y: 5, z: 6} --- !u!1001 &1081050411 PrefabInstance: @@ -14577646,68 +14577480,6 @@ Transform: type: 3} m_PrefabInstance: {fileID: 6248441423046545213} m_PrefabAsset: {fileID: 0} ---- !u!1 &1220485467 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1220485468} - - component: {fileID: 1220485469} - m_Layer: 0 - m_Name: PointLight (13) - m_TagString: Untagged - m_Icon: {fileID: 2800000, guid: 3092b2985cafe0b43b1f02ce1d6829d5, type: 3} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!4 &1220485468 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1220485467} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: -47.029, y: 4.34, z: 8.15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1013189733} - m_RootOrder: 62 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1220485469 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1220485467} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3} - m_Name: - m_EditorClassIdentifier: - UID: -2023683539 - color: {r: 1, g: 1, b: 1, a: 1} - intensity: 6 - shadowSpread: 0.05 - cutoff: 9.09 - realisticFalloff: 0 - samples: 8 - projMode: 0 - cookie: {fileID: 0} - angle: 30 - innerAngle: 0 - cubemap: {fileID: 0} - iesFile: {fileID: 0} - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - indirectIntensity: 2 - falloffMinRadius: 1 - shadowmaskGroupID: 0 --- !u!1 &1220764943 GameObject: m_ObjectHideFlags: 0 @@ -14582397,45 +14582169,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1236132652} m_PrefabAsset: {fileID: 0} ---- !u!114 &1236443027 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA5 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 14 - sortingID: 6 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1 &1237498902 GameObject: m_ObjectHideFlags: 0 @@ -14589105,7 +14588838,11 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: texName: sky.dds - color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} + color: + r: 0.5 + g: 0.5 + b: 0.5 + a: 0.5 intensity: 4.59 samples: 32 hemispherical: 0 @@ -14589128,7 +14588865,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 10 + m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1266465710 PrefabInstance: @@ -14597684,45 +14597421,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1299424079} m_PrefabAsset: {fileID: 0} ---- !u!114 &1299654476 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA8 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 11 - sortingID: 9 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!4 &1300021137 stripped Transform: m_CorrespondingSourceObject: {fileID: 9135577525240003994, guid: 15d288d1e5d1dbe4892e3a5bae54d2ff, @@ -14616902,36 +14616600,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1373860683} m_PrefabAsset: {fileID: 0} ---- !u!1 &1374237612 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1374237613} - m_Layer: 0 - m_Name: TeleportReticle - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1374237613 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1374237612} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1374548199 PrefabInstance: m_ObjectHideFlags: 0 @@ -14619458,45 +14619126,6 @@ Transform: m_Father: {fileID: 728455998} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1381575956 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LM0 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 19 - sortingID: 1 - isImplicit: 1 - area: 536468.44 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1 &1381676644 GameObject: m_ObjectHideFlags: 0 @@ -14622856,68 +14622485,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1395666076} m_PrefabAsset: {fileID: 0} ---- !u!1 &1395978555 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1395978556} - - component: {fileID: 1395978557} - m_Layer: 0 - m_Name: PointLight (2) - m_TagString: Untagged - m_Icon: {fileID: 2800000, guid: 3092b2985cafe0b43b1f02ce1d6829d5, type: 3} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!4 &1395978556 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1395978555} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: -34.78, y: 23.337288, z: 8.271004} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1013189733} - m_RootOrder: 51 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1395978557 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1395978555} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3} - m_Name: - m_EditorClassIdentifier: - UID: -1319773631 - color: {r: 1, g: 1, b: 1, a: 1} - intensity: 6 - shadowSpread: 0.05 - cutoff: 9.09 - realisticFalloff: 0 - samples: 8 - projMode: 0 - cookie: {fileID: 0} - angle: 30 - innerAngle: 0 - cubemap: {fileID: 0} - iesFile: {fileID: 0} - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - indirectIntensity: 2 - falloffMinRadius: 1 - shadowmaskGroupID: 0 --- !u!1001 &1396398059 PrefabInstance: m_ObjectHideFlags: 0 @@ -14626624,68 +14626191,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1408831845} m_PrefabAsset: {fileID: 0} ---- !u!1 &1409102217 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1409102218} - - component: {fileID: 1409102219} - m_Layer: 0 - m_Name: PointLight (5) - m_TagString: Untagged - m_Icon: {fileID: 2800000, guid: 3092b2985cafe0b43b1f02ce1d6829d5, type: 3} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!4 &1409102218 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1409102217} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: -6.62, y: 23.337288, z: 8.271004} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1013189733} - m_RootOrder: 54 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1409102219 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1409102217} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3} - m_Name: - m_EditorClassIdentifier: - UID: -1000732383 - color: {r: 1, g: 1, b: 1, a: 1} - intensity: 6 - shadowSpread: 0.05 - cutoff: 9.09 - realisticFalloff: 0 - samples: 8 - projMode: 0 - cookie: {fileID: 0} - angle: 30 - innerAngle: 0 - cubemap: {fileID: 0} - iesFile: {fileID: 0} - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - indirectIntensity: 2 - falloffMinRadius: 1 - shadowmaskGroupID: 0 --- !u!1001 &1410344010 PrefabInstance: m_ObjectHideFlags: 0 @@ -14637951,7 +14637456,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 8 + m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} --- !u!114 &1448915637 MonoBehaviour: @@ -14637965,7 +14637470,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: c74ce2158ae608549902afb4112fd042, type: 3} m_Name: m_EditorClassIdentifier: - color: {r: 0.3419811, g: 0.40928552, b: 0.5, a: 1} + color: + r: 0.3419811 + g: 0.40928552 + b: 0.5 + a: 1 intensity: 0.3 shadowSpread: 0.01 samples: 16 @@ -14647651,45 +14647160,6 @@ Transform: type: 3} m_PrefabInstance: {fileID: 904321014} m_PrefabAsset: {fileID: 0} ---- !u!114 &1485951610 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA6 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 13 - sortingID: 7 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1001 &1485985403 PrefabInstance: m_ObjectHideFlags: 0 @@ -14660205,7 +14659675,7 @@ Transform: m_LocalScale: {x: 7, y: 8, z: 9} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 3 + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 4, y: 5, z: 6} --- !u!1001 &1533851277 PrefabInstance: @@ -14671565,45 +14671035,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1575047016} m_PrefabAsset: {fileID: 0} ---- !u!114 &1576965608 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: probes - m_EditorClassIdentifier: - resolution: 16 - bitmask: 1 - id: 21 - sortingID: 0 - isImplicit: 1 - area: 0 - totalVertexCount: 820 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: - containsTerrains: 0 - probes: 1 - mode: 2 - renderMode: 1000 - renderDirMode: 5 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1001 &1577140049 PrefabInstance: m_ObjectHideFlags: 0 @@ -14673785,45 +14673216,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1583659895} m_PrefabAsset: {fileID: 0} ---- !u!114 &1584925457 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA1 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 18 - sortingID: 2 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1001 &1585611868 PrefabInstance: m_ObjectHideFlags: 0 @@ -14674155,107 +14673547,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1586322903} m_PrefabAsset: {fileID: 0} ---- !u!1 &1586528448 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1586528449} - - component: {fileID: 1586528450} - m_Layer: 0 - m_Name: PointLight (15) - m_TagString: Untagged - m_Icon: {fileID: 2800000, guid: 3092b2985cafe0b43b1f02ce1d6829d5, type: 3} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!4 &1586528449 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1586528448} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: -34.16, y: 4.34, z: 8.15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1013189733} - m_RootOrder: 64 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1586528450 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1586528448} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3} - m_Name: - m_EditorClassIdentifier: - UID: 540196955 - color: {r: 1, g: 1, b: 1, a: 1} - intensity: 6 - shadowSpread: 0.05 - cutoff: 9.09 - realisticFalloff: 0 - samples: 8 - projMode: 0 - cookie: {fileID: 0} - angle: 30 - innerAngle: 0 - cubemap: {fileID: 0} - iesFile: {fileID: 0} - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - indirectIntensity: 2 - falloffMinRadius: 1 - shadowmaskGroupID: 0 ---- !u!114 &1587457080 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA20 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 10 - sortingID: 21 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1001 &1587956123 PrefabInstance: m_ObjectHideFlags: 0 @@ -14676146,7 +14675437,7 @@ Transform: m_LocalScale: {x: 7, y: 8, z: 9} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 5 + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 4, y: 5, z: 6} --- !u!1001 &1594237297 PrefabInstance: @@ -14681771,45 +14681062,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1617643355} m_PrefabAsset: {fileID: 0} ---- !u!114 &1618258758 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA11 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 8 - sortingID: 12 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1001 &1618287739 PrefabInstance: m_ObjectHideFlags: 0 @@ -14686079,7 +14685331,7 @@ Transform: m_Children: - {fileID: 951405281} m_Father: {fileID: 0} - m_RootOrder: 7 + m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!114 &1633335864 MonoBehaviour: @@ -14692006,68 +14691258,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1659607618} m_PrefabAsset: {fileID: 0} ---- !u!1 &1662289518 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1662289519} - - component: {fileID: 1662289520} - m_Layer: 0 - m_Name: PointLight (19) - m_TagString: Untagged - m_Icon: {fileID: 2800000, guid: 3092b2985cafe0b43b1f02ce1d6829d5, type: 3} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!4 &1662289519 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1662289518} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: 10.54, y: 4.34, z: 8.15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1013189733} - m_RootOrder: 68 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1662289520 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1662289518} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3} - m_Name: - m_EditorClassIdentifier: - UID: -1195465375 - color: {r: 1, g: 1, b: 1, a: 1} - intensity: 6 - shadowSpread: 0.05 - cutoff: 9.09 - realisticFalloff: 0 - samples: 8 - projMode: 0 - cookie: {fileID: 0} - angle: 30 - innerAngle: 0 - cubemap: {fileID: 0} - iesFile: {fileID: 0} - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - indirectIntensity: 2 - falloffMinRadius: 1 - shadowmaskGroupID: 0 --- !u!1001 &1662557978 PrefabInstance: m_ObjectHideFlags: 0 @@ -14696571,68 +14695761,6 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1681192317 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1681192318} - - component: {fileID: 1681192319} - m_Layer: 0 - m_Name: PointLight (14) - m_TagString: Untagged - m_Icon: {fileID: 2800000, guid: 3092b2985cafe0b43b1f02ce1d6829d5, type: 3} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!4 &1681192318 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1681192317} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: -39.6, y: 4.34, z: 8.15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1013189733} - m_RootOrder: 63 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1681192319 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1681192317} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3} - m_Name: - m_EditorClassIdentifier: - UID: -425211067 - color: {r: 1, g: 1, b: 1, a: 1} - intensity: 6 - shadowSpread: 0.05 - cutoff: 9.09 - realisticFalloff: 0 - samples: 8 - projMode: 0 - cookie: {fileID: 0} - angle: 30 - innerAngle: 0 - cubemap: {fileID: 0} - iesFile: {fileID: 0} - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - indirectIntensity: 2 - falloffMinRadius: 1 - shadowmaskGroupID: 0 --- !u!1001 &1681235808 PrefabInstance: m_ObjectHideFlags: 0 @@ -14713638,45 +14712766,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1735034721} m_PrefabAsset: {fileID: 0} ---- !u!114 &1735402012 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA9 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 0 - sortingID: 10 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!4 &1735472916 stripped Transform: m_CorrespondingSourceObject: {fileID: 8082380994466807169, guid: b3a768dc4a653dd46b819b0a7410fdb9, @@ -14727332,45 +14726421,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1787252707} m_PrefabAsset: {fileID: 0} ---- !u!114 &1787290975 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA13 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 6 - sortingID: 14 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1001 &1788322983 PrefabInstance: m_ObjectHideFlags: 0 @@ -14728099,45 +14727149,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1789675435} m_PrefabAsset: {fileID: 0} ---- !u!114 &1790221143 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA10 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 9 - sortingID: 11 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!4 &1790414942 stripped Transform: m_CorrespondingSourceObject: {fileID: 7005127164203172055, guid: 3d240d7de67b03d439dc588908ab9e26, @@ -14741536,68 +14740547,6 @@ Transform: type: 3} m_PrefabInstance: {fileID: 8427695323369382055} m_PrefabAsset: {fileID: 0} ---- !u!1 &1836830246 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1836830247} - - component: {fileID: 1836830248} - m_Layer: 0 - m_Name: PointLight (3) - m_TagString: Untagged - m_Icon: {fileID: 2800000, guid: 3092b2985cafe0b43b1f02ce1d6829d5, type: 3} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!4 &1836830247 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1836830246} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: -26.36, y: 23.337288, z: 8.271004} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1013189733} - m_RootOrder: 52 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1836830248 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1836830246} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3} - m_Name: - m_EditorClassIdentifier: - UID: -492133426 - color: {r: 1, g: 1, b: 1, a: 1} - intensity: 6 - shadowSpread: 0.05 - cutoff: 9.09 - realisticFalloff: 0 - samples: 8 - projMode: 0 - cookie: {fileID: 0} - angle: 30 - innerAngle: 0 - cubemap: {fileID: 0} - iesFile: {fileID: 0} - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - indirectIntensity: 2 - falloffMinRadius: 1 - shadowmaskGroupID: 0 --- !u!4 &1837411293 stripped Transform: m_CorrespondingSourceObject: {fileID: 5957952781690498927, guid: fad3a166f927d8343afa5916c426b836, @@ -14756141,68 +14755090,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1888888407} m_PrefabAsset: {fileID: 0} ---- !u!1 &1889146156 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1889146157} - - component: {fileID: 1889146158} - m_Layer: 0 - m_Name: PointLight (18) - m_TagString: Untagged - m_Icon: {fileID: 2800000, guid: 3092b2985cafe0b43b1f02ce1d6829d5, type: 3} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!4 &1889146157 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1889146156} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: -0.83, y: 4.34, z: 8.15} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1013189733} - m_RootOrder: 67 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1889146158 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1889146156} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3} - m_Name: - m_EditorClassIdentifier: - UID: 514844509 - color: {r: 1, g: 1, b: 1, a: 1} - intensity: 6 - shadowSpread: 0.05 - cutoff: 9.09 - realisticFalloff: 0 - samples: 8 - projMode: 0 - cookie: {fileID: 0} - angle: 30 - innerAngle: 0 - cubemap: {fileID: 0} - iesFile: {fileID: 0} - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - indirectIntensity: 2 - falloffMinRadius: 1 - shadowmaskGroupID: 0 --- !u!1001 &1889345901 PrefabInstance: m_ObjectHideFlags: 0 @@ -14786022,45 +14784909,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1996642946} m_PrefabAsset: {fileID: 0} ---- !u!114 &1997665236 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ec0b4dd729a12d046982652f834580a2, type: 3} - m_Name: Main_scene_LMA14 - m_EditorClassIdentifier: - resolution: 1024 - bitmask: 1 - id: 5 - sortingID: 15 - isImplicit: 1 - area: 0 - totalVertexCount: 0 - vertexCounter: 0 - sceneLodLevel: -1 - sceneName: Main_scene - containsTerrains: 0 - probes: 0 - mode: 1 - renderMode: 1000 - renderDirMode: 1000 - atlasPacker: 1000 - computeSSS: 0 - sssSamples: 16 - sssDensity: 10 - sssColor: {r: 1, g: 1, b: 1, a: 1} - fakeShadowBias: 0 - transparentSelfShadow: 0 - flipNormal: 0 - parentName: - overridePath: - fixPos3D: 0 - voxelSize: {x: 1, y: 1, z: 1} --- !u!1001 &1997799750 PrefabInstance: m_ObjectHideFlags: 0 @@ -14801299,7 +14800147,7 @@ Transform: - {fileID: 302508501} - {fileID: 1144678325} m_Father: {fileID: 0} - m_RootOrder: 4 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &2053535007 PrefabInstance: @@ -14802788,68 +14801636,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 2058481038} m_PrefabAsset: {fileID: 0} ---- !u!1 &2059185668 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2059185670} - - component: {fileID: 2059185669} - m_Layer: 0 - m_Name: PointLight - m_TagString: Untagged - m_Icon: {fileID: 2800000, guid: 3092b2985cafe0b43b1f02ce1d6829d5, type: 3} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!114 &2059185669 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2059185668} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3} - m_Name: - m_EditorClassIdentifier: - UID: 1922385320 - color: {r: 1, g: 1, b: 1, a: 1} - intensity: 6 - shadowSpread: 0.05 - cutoff: 9.09 - realisticFalloff: 0 - samples: 8 - projMode: 0 - cookie: {fileID: 0} - angle: 30 - innerAngle: 0 - cubemap: {fileID: 0} - iesFile: {fileID: 0} - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - indirectIntensity: 2 - falloffMinRadius: 1 - shadowmaskGroupID: 0 ---- !u!4 &2059185670 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2059185668} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: -43.24027, y: 23.337288, z: 8.271004} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1013189733} - m_RootOrder: 50 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &2059478908 PrefabInstance: m_ObjectHideFlags: 0 @@ -14805539,68 +14804325,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 2068717456} m_PrefabAsset: {fileID: 0} ---- !u!1 &2069534031 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2069534032} - - component: {fileID: 2069534033} - m_Layer: 0 - m_Name: PointLight (8) - m_TagString: Untagged - m_Icon: {fileID: 2800000, guid: 3092b2985cafe0b43b1f02ce1d6829d5, type: 3} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!4 &2069534032 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2069534031} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: -56.702, y: 29.22, z: 8.154} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1013189733} - m_RootOrder: 57 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &2069534033 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2069534031} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3} - m_Name: - m_EditorClassIdentifier: - UID: 2079071199 - color: {r: 1, g: 1, b: 1, a: 1} - intensity: 6 - shadowSpread: 0.05 - cutoff: 9.09 - realisticFalloff: 0 - samples: 8 - projMode: 0 - cookie: {fileID: 0} - angle: 30 - innerAngle: 0 - cubemap: {fileID: 0} - iesFile: {fileID: 0} - bitmask: 1 - bakeToIndirect: 0 - shadowmask: 0 - indirectIntensity: 2 - falloffMinRadius: 1 - shadowmaskGroupID: 0 --- !u!1 &2069670532 GameObject: m_ObjectHideFlags: 0 @@ -14807241,7 +14805965,7 @@ MonoBehaviour: m_SmoothMovement: 0 m_FollowTightness: 10 m_SnapThresholdDistance: 10 - m_Reticle: {fileID: 1374237612} + m_Reticle: {fileID: 0} m_StopLineAtFirstRaycastHit: 1 --- !u!120 &2074762181 LineRenderer: